Add a new path for querying active attributes from the shader translator, for use with layout qualifier support.
TRAC #23269
Signed-off-by: Geoff Lang
Signed-off-by: Nicolas Capens
Author: Jamie Madill
diff --git a/src/libGLESv2/ProgramBinary.h b/src/libGLESv2/ProgramBinary.h
index a29cf93..8401483 100644
--- a/src/libGLESv2/ProgramBinary.h
+++ b/src/libGLESv2/ProgramBinary.h
@@ -186,7 +186,7 @@
rx::ShaderExecutable *mVertexExecutable;
rx::ShaderExecutable *mGeometryExecutable;
- Attribute mLinkedAttribute[MAX_VERTEX_ATTRIBS];
+ sh::ShaderVariable mLinkedAttribute[MAX_VERTEX_ATTRIBS];
int mSemanticIndex[MAX_VERTEX_ATTRIBS];
struct Sampler