Enable all angle_end2end_tests targeting OpenGL and OpenGL ES backends.

Added failure supressions and filed bugs for failing tests.

BUG=angleproject:1145
BUG=angleproject:1289
BUG=angleproject:1291
BUG=angleproject:1292
BUG=angleproject:1293
BUG=angleproject:1296

Change-Id: Ida78ba855500fe8a6ce6154d43ee01520330e3b1
Reviewed-on: https://chromium-review.googlesource.com/322695
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
diff --git a/src/tests/gl_tests/IndexedPointsTest.cpp b/src/tests/gl_tests/IndexedPointsTest.cpp
index 3813cb5..5b6be1a 100644
--- a/src/tests/gl_tests/IndexedPointsTest.cpp
+++ b/src/tests/gl_tests/IndexedPointsTest.cpp
@@ -386,6 +386,18 @@
 }
 
 // TODO(geofflang): Figure out why this test fails on Intel OpenGL
-ANGLE_INSTANTIATE_TEST(IndexedPointsTestUByte, ES2_D3D11(), ES2_D3D11_FL9_3());
-ANGLE_INSTANTIATE_TEST(IndexedPointsTestUShort, ES2_D3D11(), ES2_D3D11_FL9_3());
-ANGLE_INSTANTIATE_TEST(IndexedPointsTestUInt, ES2_D3D11(), ES2_D3D11_FL9_3());
+ANGLE_INSTANTIATE_TEST(IndexedPointsTestUByte,
+                       ES2_D3D11(),
+                       ES2_D3D11_FL9_3(),
+                       ES2_OPENGL(),
+                       ES2_OPENGLES());
+ANGLE_INSTANTIATE_TEST(IndexedPointsTestUShort,
+                       ES2_D3D11(),
+                       ES2_D3D11_FL9_3(),
+                       ES2_OPENGL(),
+                       ES2_OPENGLES());
+ANGLE_INSTANTIATE_TEST(IndexedPointsTestUInt,
+                       ES2_D3D11(),
+                       ES2_D3D11_FL9_3(),
+                       ES2_OPENGL(),
+                       ES2_OPENGLES());