Vulkan: Add vk::GetImpl helper.
Using reflection helpers, we can avoid having to pass the return
type to the GetImpl method.
BUG=angleproject:2200
Change-Id: Id160fbdf0ea8b3de2f219d3cc92394c678189a48
Reviewed-on: https://chromium-review.googlesource.com/742371
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/libANGLE/renderer/vulkan/ProgramVk.cpp b/src/libANGLE/renderer/vulkan/ProgramVk.cpp
index d942cd6..7902353 100644
--- a/src/libANGLE/renderer/vulkan/ProgramVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ProgramVk.cpp
@@ -62,7 +62,7 @@
ANGLE_TRY(storageOut->buffer.init(device, uniformBufferInfo));
- ANGLE_TRY(AllocateBufferMemory(GetImplAs<ContextVk>(context), blockSize, &storageOut->buffer,
+ ANGLE_TRY(AllocateBufferMemory(vk::GetImpl(context), blockSize, &storageOut->buffer,
&storageOut->memory, requiredSizeOut));
return gl::NoError();
@@ -145,7 +145,7 @@
void ProgramVk::destroy(const gl::Context *contextImpl)
{
- VkDevice device = GetImplAs<ContextVk>(contextImpl)->getDevice();
+ VkDevice device = vk::GetImpl(contextImpl)->getDevice();
reset(device);
}
@@ -202,7 +202,7 @@
const gl::VaryingPacking &packing,
gl::InfoLog &infoLog)
{
- ContextVk *contextVk = GetImplAs<ContextVk>(glContext);
+ ContextVk *contextVk = vk::GetImpl(glContext);
RendererVk *renderer = contextVk->getRenderer();
GlslangWrapper *glslangWrapper = renderer->getGlslangWrapper();
VkDevice device = renderer->getDevice();
@@ -250,7 +250,7 @@
gl::Error ProgramVk::initDefaultUniformBlocks(const gl::Context *glContext)
{
- ContextVk *contextVk = GetImplAs<ContextVk>(glContext);
+ ContextVk *contextVk = vk::GetImpl(glContext);
VkDevice device = contextVk->getDevice();
// Process vertex and fragment uniforms into std140 packing.
@@ -836,7 +836,7 @@
// TODO(jmadill): Incomplete textures handling.
ASSERT(texture);
- TextureVk *textureVk = GetImplAs<TextureVk>(texture);
+ TextureVk *textureVk = vk::GetImpl(texture);
const vk::Image &image = textureVk->getImage();
VkDescriptorImageInfo &imageInfo = descriptorImageInfo[imageCount];