Add support for unsigned int uniform types to the getUniform series of methods.

TRAC #22845

Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2148 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/ProgramBinary.cpp b/src/libGLESv2/ProgramBinary.cpp
index 47ca400..172048d 100644
--- a/src/libGLESv2/ProgramBinary.cpp
+++ b/src/libGLESv2/ProgramBinary.cpp
@@ -640,7 +640,18 @@
                 }
             }
             break;
+       
+          case GL_UNSIGNED_INT:
+            {
+                GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
 
+                for (unsigned int i = 0; i < size; i++)
+                {
+                    params[i] = static_cast<T>(uintParams[i]);
+                }
+            }
+            break;
+          
           default: UNREACHABLE();
         }
     }
@@ -658,6 +669,11 @@
     return getUniformv(location, bufSize, params, GL_INT);
 }
 
+bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
+{
+    return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
+}
+
 void ProgramBinary::dirtyAllUniforms()
 {
     unsigned int numUniforms = mUniforms.size();