commit | e2bfe2cd97a80ed78dcc8cac514f305ee909cdfa | [log] [tgz] |
---|---|---|
author | Geoff Lang <geofflang@chromium.org> | Thu Jul 23 21:25:45 2015 +0000 |
committer | Geoff Lang <geofflang@chromium.org> | Thu Jul 23 21:26:00 2015 +0000 |
tree | 75c7c949f3af6ff24f0d4646d832f556c5dae412 | |
parent | eec431c7b0972570f9d28e9f609129a650303b5c [diff] [blame] |
Revert "Implement gl_FragDepth for GLES SL 3.0" assertion failures in WebGL2 CTS. This reverts commit 544809610a131fe7040f2212789c62e212bbaf24. Change-Id: I2e0c7045c5b6ef9031a6e6c5916504fe68f51077 Reviewed-on: https://chromium-review.googlesource.com/287910 Reviewed-by: Geoff Lang <geofflang@chromium.org> Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/compiler/translator/OutputHLSL.cpp b/src/compiler/translator/OutputHLSL.cpp index cfdd280..e094db2 100644 --- a/src/compiler/translator/OutputHLSL.cpp +++ b/src/compiler/translator/OutputHLSL.cpp
@@ -1386,7 +1386,7 @@ mUsesInstanceID = true; out << name; } - else if (name == "gl_FragDepthEXT" || name == "gl_FragDepth") + else if (name == "gl_FragDepthEXT") { mUsesFragDepth = true; out << "gl_Depth";