Use override in all the places where it is possible
This will avoid -Winconsistent-overrides in the future. Done using the
-Wsuggest-override warning of GCC 5.1
BUG=
Change-Id: I707a649dc368f5dd1e139fd144370abcac0b6263
Reviewed-on: https://chromium-review.googlesource.com/294920
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/compiler/translator/OutputGLSLBase.h b/src/compiler/translator/OutputGLSLBase.h
index 7a04779..2b443af 100644
--- a/src/compiler/translator/OutputGLSLBase.h
+++ b/src/compiler/translator/OutputGLSLBase.h
@@ -39,16 +39,16 @@
void writeConstructorTriplet(Visit visit, const TType &type, const char *constructorBaseType);
TString getTypeName(const TType &type);
- virtual void visitSymbol(TIntermSymbol *node);
- virtual void visitConstantUnion(TIntermConstantUnion *node);
- virtual bool visitBinary(Visit visit, TIntermBinary *node);
- virtual bool visitUnary(Visit visit, TIntermUnary *node);
- virtual bool visitSelection(Visit visit, TIntermSelection *node);
- virtual bool visitSwitch(Visit visit, TIntermSwitch *node);
- virtual bool visitCase(Visit visit, TIntermCase *node);
- virtual bool visitAggregate(Visit visit, TIntermAggregate *node);
- virtual bool visitLoop(Visit visit, TIntermLoop *node);
- virtual bool visitBranch(Visit visit, TIntermBranch *node);
+ void visitSymbol(TIntermSymbol *node) override;
+ void visitConstantUnion(TIntermConstantUnion *node) override;
+ bool visitBinary(Visit visit, TIntermBinary *node) override;
+ bool visitUnary(Visit visit, TIntermUnary *node) override;
+ bool visitSelection(Visit visit, TIntermSelection *node) override;
+ bool visitSwitch(Visit visit, TIntermSwitch *node) override;
+ bool visitCase(Visit visit, TIntermCase *node) override;
+ bool visitAggregate(Visit visit, TIntermAggregate *node) override;
+ bool visitLoop(Visit visit, TIntermLoop *node) override;
+ bool visitBranch(Visit visit, TIntermBranch *node) override;
void visitCodeBlock(TIntermNode *node);