Add handling of non-square matrix uniform types to utility methods.
TRAC #22845
Signed-off-by: Geoff Lang
Signed-off-by: Shanon Woods
Author: Jamie Madill
git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2144 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/utilities.cpp b/src/libGLESv2/utilities.cpp
index 62f5303..aac1e81 100644
--- a/src/libGLESv2/utilities.cpp
+++ b/src/libGLESv2/utilities.cpp
@@ -40,8 +40,17 @@
case GL_UNSIGNED_INT_VEC4:
case GL_FLOAT_MAT2:
return 4;
+ case GL_FLOAT_MAT2x3:
+ case GL_FLOAT_MAT3x2:
+ return 6;
+ case GL_FLOAT_MAT2x4:
+ case GL_FLOAT_MAT4x2:
+ return 8;
case GL_FLOAT_MAT3:
return 9;
+ case GL_FLOAT_MAT3x4:
+ case GL_FLOAT_MAT4x3:
+ return 12;
case GL_FLOAT_MAT4:
return 16;
default:
@@ -67,6 +76,12 @@
case GL_FLOAT_MAT2:
case GL_FLOAT_MAT3:
case GL_FLOAT_MAT4:
+ case GL_FLOAT_MAT2x3:
+ case GL_FLOAT_MAT3x2:
+ case GL_FLOAT_MAT2x4:
+ case GL_FLOAT_MAT4x2:
+ case GL_FLOAT_MAT3x4:
+ case GL_FLOAT_MAT4x3:
return GL_FLOAT;
case GL_INT:
case GL_SAMPLER_2D: