TextureTest: suppress failure for newly added test.
BUG=angleproject:1493
BUG=chromium:638323
Change-Id: I5cab149c735158fe810f002e47cc3c5c75bc503b
Reviewed-on: https://chromium-review.googlesource.com/381951
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Commit-Queue: Corentin Wallez <cwallez@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp
index 8be8016..f1d4cc4 100644
--- a/src/tests/gl_tests/TextureTest.cpp
+++ b/src/tests/gl_tests/TextureTest.cpp
@@ -3490,6 +3490,13 @@
// Test rendering a depth texture with mipmaps.
TEST_P(Texture2DTestES3, DepthTexturesWithMipmaps)
{
+ //TODO(cwallez) this is failing on Intel Win7 OpenGL
+ if (IsIntel() && IsWindows() && IsOpenGL())
+ {
+ std::cout << "Test skipped on Intel OpenGL." << std::endl;
+ return;
+ }
+
const int size = getWindowWidth();
auto dim = [size](int level) { return size >> level; };