Return the correct value when querying GL_MAX_FRAGMENT_UNIFORM_VECTORS.

BUG=angleproject:1087

Change-Id: Ibd0918f29b65c509e749953059d584ea83776a31
Reviewed-on: https://chromium-review.googlesource.com/303775
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/Context.cpp b/src/libANGLE/Context.cpp
index 6c2180e..7077782 100644
--- a/src/libANGLE/Context.cpp
+++ b/src/libANGLE/Context.cpp
@@ -851,7 +851,7 @@
       case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:           *params = mCaps.maxVertexTextureImageUnits;                     break;
       case GL_MAX_TEXTURE_IMAGE_UNITS:                  *params = mCaps.maxTextureImageUnits;                           break;
       case GL_MAX_FRAGMENT_UNIFORM_VECTORS:             *params = mCaps.maxFragmentUniformVectors;                      break;
-      case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:          *params = mCaps.maxFragmentInputComponents;                     break;
+      case GL_MAX_FRAGMENT_UNIFORM_COMPONENTS:          *params = mCaps.maxFragmentUniformComponents;                   break;
       case GL_MAX_RENDERBUFFER_SIZE:                    *params = mCaps.maxRenderbufferSize;                            break;
       case GL_MAX_COLOR_ATTACHMENTS_EXT:                *params = mCaps.maxColorAttachments;                            break;
       case GL_MAX_DRAW_BUFFERS_EXT:                     *params = mCaps.maxDrawBuffers;                                 break;