Renderer initializes the client version to 2 since the renderer is used to create a SwapChain object before the Context has been created and the client version is known.

TRAC #22972

Signed-off-by: Jamie Madill
Signed-off-by: Nicolas Capens
Author: Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/es3proto@2323 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/Renderer.cpp b/src/libGLESv2/renderer/Renderer.cpp
index 8fd3425..b1309c0 100644
--- a/src/libGLESv2/renderer/Renderer.cpp
+++ b/src/libGLESv2/renderer/Renderer.cpp
@@ -30,6 +30,7 @@
 {
     mD3dCompilerModule = NULL;
     mD3DCompileFunc = NULL;
+    mCurrentClientVersion = 2;
 }
 
 Renderer::~Renderer()