Replace the GLVersion class with gl::Version.
Update code to use gl::Version in as many places as possible to ease ES 3.1
support.
BUG=angleproject:1588
Change-Id: I3490b53a81027cf849dac551a9cc66ce04506144
Reviewed-on: https://chromium-review.googlesource.com/404946
Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Commit-Queue: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/State.cpp b/src/libANGLE/State.cpp
index 8cf9f96..a56bb1c 100644
--- a/src/libANGLE/State.cpp
+++ b/src/libANGLE/State.cpp
@@ -72,7 +72,7 @@
void State::initialize(const Caps &caps,
const Extensions &extensions,
- GLuint clientVersion,
+ const Version &clientVersion,
bool debug,
bool bindGeneratesResource)
{
@@ -164,7 +164,7 @@
mSamplerTextures[GL_TEXTURE_2D].resize(caps.maxCombinedTextureImageUnits);
mSamplerTextures[GL_TEXTURE_CUBE_MAP].resize(caps.maxCombinedTextureImageUnits);
- if (clientVersion >= 3)
+ if (clientVersion >= Version(3, 0))
{
// TODO: These could also be enabled via extension
mSamplerTextures[GL_TEXTURE_2D_ARRAY].resize(caps.maxCombinedTextureImageUnits);