Report an error on the use of the line continuation character
TRAC #12260
Signed-off-by: Andrew Lewycky
Signed-off-by: Daniel Koch
Author: Nicolas Capens
git-svn-id: https://angleproject.googlecode.com/svn/trunk@277 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/compiler/preprocessor/cpp.c b/src/compiler/preprocessor/cpp.c
index 2b84d40..460df36 100644
--- a/src/compiler/preprocessor/cpp.c
+++ b/src/compiler/preprocessor/cpp.c
@@ -188,12 +188,9 @@
}
mac.body = NewTokenStream(GetAtomString(atable, name), macros->pool);
while (token != '\n') {
- while (token == '\\') {
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- if (token == '\n')
- token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);
- else
- RecordToken(mac.body, '\\', yylvalpp);
+ if (token == '\\') {
+ CPPErrorToInfoLog("The line continuation character (\\) is not part of the OpenGL ES Shading Language");
+ return token;
}
RecordToken(mac.body, token, yylvalpp);
token = cpp->currentInput->scan(cpp->currentInput, yylvalpp);