Vulkan: Clean up Error usage.
* Adds a nodiscard to the Error class.
* Fixes the places where Error was discard.
* Uses more vk::Error instead of gl::Error.
This enables the Vulkan back-end Error refactoring.
Bug: angleproject:2713
Change-Id: I09606d965e8b7cfd341ad7fb95cf029b9d694ef4
Reviewed-on: https://chromium-review.googlesource.com/1128922
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Frank Henigman <fjhenigman@chromium.org>
diff --git a/src/libANGLE/renderer/vulkan/FramebufferVk.cpp b/src/libANGLE/renderer/vulkan/FramebufferVk.cpp
index bfdf0da..9d16033 100644
--- a/src/libANGLE/renderer/vulkan/FramebufferVk.cpp
+++ b/src/libANGLE/renderer/vulkan/FramebufferVk.cpp
@@ -1052,7 +1052,7 @@
return mEmulatedAlphaAttachmentMask;
}
-gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
+vk::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
const gl::Rectangle &area,
const PackPixelsParams &packPixelsParams,
void *pixels)
@@ -1082,8 +1082,8 @@
uint32_t stagingOffset = 0;
size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
- mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
- &stagingOffset, &newBufferAllocated);
+ ANGLE_TRY(mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
+ &stagingOffset, &newBufferAllocated));
VkBufferImageCopy region;
region.bufferImageHeight = area.height;