Revert "Revert "Merge remote-tracking branch 'aosp/upstream-mirror' into rollangle""

This reverts commit c5f24132a2359a1785f31729a185caf04a1f4127.

Reason for revert: Fix landed in ANGLE

Change-Id: I14b56544a09bbfff5d1e1eebbe3d08b07cb3a3b5
diff --git a/src/android_system_settings/src/com/android/angle/AndroidManifest.xml b/src/android_system_settings/src/com/android/angle/AndroidManifest.xml
index 41bfa0c..d0833dc 100644
--- a/src/android_system_settings/src/com/android/angle/AndroidManifest.xml
+++ b/src/android_system_settings/src/com/android/angle/AndroidManifest.xml
@@ -67,7 +67,8 @@
         </activity>
 
         <receiver android:name="com.android.angle.common.Receiver"
-                  android:directBootAware="true">
+                  android:directBootAware="true"
+                  android:exported="true">
             <intent-filter>
                 <action android:name="android.intent.action.BOOT_COMPLETED" />
                 <action android:name="android.intent.action.MY_PACKAGE_REPLACED" />
diff --git a/src/common/MemoryBuffer.cpp b/src/common/MemoryBuffer.cpp
index 96a156b..aadffe8 100644
--- a/src/common/MemoryBuffer.cpp
+++ b/src/common/MemoryBuffer.cpp
@@ -17,16 +17,22 @@
 // MemoryBuffer implementation.
 MemoryBuffer::~MemoryBuffer()
 {
-    free(mData);
-    mData = nullptr;
+    if (mData)
+    {
+        free(mData);
+        mData = nullptr;
+    }
 }
 
 bool MemoryBuffer::resize(size_t size)
 {
     if (size == 0)
     {
-        free(mData);
-        mData = nullptr;
+        if (mData)
+        {
+            free(mData);
+            mData = nullptr;
+        }
         mSize = 0;
         return true;
     }
diff --git a/src/common/angleutils.h b/src/common/angleutils.h
index fb73524..85fa75a 100644
--- a/src/common/angleutils.h
+++ b/src/common/angleutils.h
@@ -203,6 +203,7 @@
 #define GL_INT_64_ANGLEX 0x6ABE
 #define GL_UINT_64_ANGLEX 0x6ABF
 #define GL_BGRA8_SRGB_ANGLEX 0x6AC0
+#define GL_BGR10_A2_ANGLEX 0x6AF9
 
 // These are dummy formats used to fit typeless D3D textures that can be bound to EGL pbuffers into
 // the format system (for extension EGL_ANGLE_d3d_texture_client_buffer):
diff --git a/src/common/bitset_utils.h b/src/common/bitset_utils.h
index fdcb9a1..16e777e 100644
--- a/src/common/bitset_utils.h
+++ b/src/common/bitset_utils.h
@@ -24,6 +24,9 @@
 template <typename BitsT, typename ParamT>
 constexpr static BitsT Bit(ParamT x)
 {
+    // It's undefined behavior if the shift size is equal to or larger than the width of the type.
+    ASSERT(static_cast<size_t>(x) < sizeof(BitsT) * 8);
+
     return (static_cast<BitsT>(1) << static_cast<size_t>(x));
 }
 
@@ -82,6 +85,8 @@
         std::size_t mCurrentBit;
     };
 
+    using value_type = BitsT;
+
     BitSetT();
     constexpr explicit BitSetT(BitsT value);
 
@@ -455,8 +460,8 @@
 }
 
 template <size_t N, typename BitsT, typename ParamT>
-ANGLE_INLINE typename BitSetT<N, BitsT, ParamT>::Iterator &BitSetT<N, BitsT, ParamT>::Iterator::
-operator++()
+ANGLE_INLINE typename BitSetT<N, BitsT, ParamT>::Iterator &
+BitSetT<N, BitsT, ParamT>::Iterator::operator++()
 {
     ASSERT(mBitsCopy.any());
     mBitsCopy.reset(static_cast<ParamT>(mCurrentBit));
diff --git a/src/common/event_tracer.h b/src/common/event_tracer.h
index 750f9ef..128d88b 100644
--- a/src/common/event_tracer.h
+++ b/src/common/event_tracer.h
@@ -6,7 +6,7 @@
 #define COMMON_EVENT_TRACER_H_
 
 #include "common/platform.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 namespace angle
 {
diff --git a/src/common/string_utils.cpp b/src/common/string_utils.cpp
index a693e21..7fe3bfa 100644
--- a/src/common/string_utils.cpp
+++ b/src/common/string_utils.cpp
@@ -18,6 +18,19 @@
 #include "common/platform.h"
 #include "common/system_utils.h"
 
+namespace
+{
+
+bool EndsWithSuffix(const char *str,
+                    const size_t strLen,
+                    const char *suffix,
+                    const size_t suffixLen)
+{
+    return suffixLen <= strLen && strncmp(str + strLen - suffixLen, suffix, suffixLen) == 0;
+}
+
+}  // anonymous namespace
+
 namespace angle
 {
 
@@ -178,15 +191,19 @@
     return strncmp(str.c_str(), prefix.c_str(), prefixLength) == 0;
 }
 
+bool EndsWith(const std::string &str, const std::string &suffix)
+{
+    return EndsWithSuffix(str.c_str(), str.length(), suffix.c_str(), suffix.length());
+}
+
 bool EndsWith(const std::string &str, const char *suffix)
 {
-    const auto len = strlen(suffix);
-    if (len > str.size())
-        return false;
+    return EndsWithSuffix(str.c_str(), str.length(), suffix, strlen(suffix));
+}
 
-    const char *end = str.c_str() + str.size() - len;
-
-    return memcmp(end, suffix, len) == 0;
+bool EndsWith(const char *str, const char *suffix)
+{
+    return EndsWithSuffix(str, strlen(str), suffix, strlen(suffix));
 }
 
 void ToLower(std::string *str)
diff --git a/src/common/string_utils.h b/src/common/string_utils.h
index 540a423..0b9f865 100644
--- a/src/common/string_utils.h
+++ b/src/common/string_utils.h
@@ -69,10 +69,19 @@
 bool BeginsWith(const std::string &str, const std::string &prefix, const size_t prefixLength);
 
 // Check if the string str ends with the given suffix.
-// Suffix may not be NUL and needs to be NULL terminated.
+// The comparison is case sensitive.
+bool EndsWith(const std::string &str, const std::string &suffix);
+
+// Check if the string str ends with the given suffix.
+// Suffix may not be NULL and needs to be NULL terminated.
 // The comparison is case sensitive.
 bool EndsWith(const std::string &str, const char *suffix);
 
+// Check if the string str ends with the given suffix.
+// str and suffix may not be NULL and need to be NULL terminated.
+// The comparison is case sensitive.
+bool EndsWith(const char *str, const char *suffix);
+
 // Convert to lower-case.
 void ToLower(std::string *str);
 
diff --git a/src/common/string_utils_unittest.cpp b/src/common/string_utils_unittest.cpp
index 04e4b1f..f45e786 100644
--- a/src/common/string_utils_unittest.cpp
+++ b/src/common/string_utils_unittest.cpp
@@ -202,17 +202,68 @@
     runTest();
 }
 
-// Test that EndsWith works correctly.
-TEST(EndsWithTest, EndsWith)
+class EndsWithTest : public testing::Test
 {
-    ASSERT_FALSE(EndsWith("foo", "bar"));
-    ASSERT_FALSE(EndsWith("", "bar"));
-    ASSERT_FALSE(EndsWith("foo", "foobar"));
+  public:
+    EndsWithTest() : mMode(TestMode::CHAR_ARRAY) {}
 
-    ASSERT_TRUE(EndsWith("foobar", "bar"));
-    ASSERT_TRUE(EndsWith("foobar", ""));
-    ASSERT_TRUE(EndsWith("bar", "bar"));
-    ASSERT_TRUE(EndsWith("", ""));
+    enum class TestMode
+    {
+        CHAR_ARRAY,
+        STRING_AND_CHAR_ARRAY,
+        STRING
+    };
+
+    void setMode(TestMode mode) { mMode = mode; }
+
+    bool runEndsWith(const char *str, const char *suffix)
+    {
+        if (mMode == TestMode::CHAR_ARRAY)
+        {
+            return EndsWith(str, suffix);
+        }
+        if (mMode == TestMode::STRING_AND_CHAR_ARRAY)
+        {
+            return EndsWith(std::string(str), suffix);
+        }
+        return EndsWith(std::string(str), std::string(suffix));
+    }
+
+    void runTest()
+    {
+        ASSERT_FALSE(EndsWith("foo", "bar"));
+        ASSERT_FALSE(EndsWith("", "bar"));
+        ASSERT_FALSE(EndsWith("foo", "foobar"));
+
+        ASSERT_TRUE(EndsWith("foobar", "bar"));
+        ASSERT_TRUE(EndsWith("foobar", ""));
+        ASSERT_TRUE(EndsWith("bar", "bar"));
+        ASSERT_TRUE(EndsWith("", ""));
+    }
+
+  private:
+    TestMode mMode;
+};
+
+// Test that EndsWith works correctly for const char * arguments.
+TEST_F(EndsWithTest, CharArrays)
+{
+    setMode(TestMode::CHAR_ARRAY);
+    runTest();
+}
+
+// Test that EndsWith works correctly for std::string and const char * arguments.
+TEST_F(EndsWithTest, StringAndCharArray)
+{
+    setMode(TestMode::STRING_AND_CHAR_ARRAY);
+    runTest();
+}
+
+// Test that EndsWith works correctly for std::string arguments.
+TEST_F(EndsWithTest, Strings)
+{
+    setMode(TestMode::STRING);
+    runTest();
 }
 
 }  // anonymous namespace
diff --git a/src/common/third_party/base/anglebase/base_export.h b/src/common/third_party/base/anglebase/base_export.h
index 1af5485..426047a 100644
--- a/src/common/third_party/base/anglebase/base_export.h
+++ b/src/common/third_party/base/anglebase/base_export.h
@@ -10,4 +10,4 @@
 
 #define ANGLEBASE_EXPORT
 
-#endif  // ANGLEBASE_BASE_EXPORT_H_
\ No newline at end of file
+#endif  // ANGLEBASE_BASE_EXPORT_H_
diff --git a/src/common/third_party/base/anglebase/no_destructor.h b/src/common/third_party/base/anglebase/no_destructor.h
index de9fc9b..5090dd9 100644
--- a/src/common/third_party/base/anglebase/no_destructor.h
+++ b/src/common/third_party/base/anglebase/no_destructor.h
@@ -103,4 +103,4 @@
 
 }  // namespace angle
 
-#endif  // ANGLEBASE_NO_DESTRUCTOR_H_
\ No newline at end of file
+#endif  // ANGLEBASE_NO_DESTRUCTOR_H_
diff --git a/src/common/third_party/base/anglebase/sys_byteorder.h b/src/common/third_party/base/anglebase/sys_byteorder.h
index 43d1777..70d9c27 100644
--- a/src/common/third_party/base/anglebase/sys_byteorder.h
+++ b/src/common/third_party/base/anglebase/sys_byteorder.h
@@ -46,4 +46,4 @@
 
 }  // namespace angle
 
-#endif  // ANGLEBASE_SYS_BYTEORDER_H_
\ No newline at end of file
+#endif  // ANGLEBASE_SYS_BYTEORDER_H_
diff --git a/src/common/tls.cpp b/src/common/tls.cpp
index 2e5443e..a6c0d04 100644
--- a/src/common/tls.cpp
+++ b/src/common/tls.cpp
@@ -34,6 +34,8 @@
 
 #endif
 
+bool gUseAndroidOpenGLTlsSlot = false;
+
 TLSIndex CreateTLSIndex()
 {
     TLSIndex index;
@@ -155,3 +157,10 @@
     return pthread_getspecific(index);
 #endif
 }
+
+void SetUseAndroidOpenGLTlsSlot(bool platformTypeVulkan)
+{
+#if defined(ANGLE_PLATFORM_ANDROID)
+    gUseAndroidOpenGLTlsSlot = platformTypeVulkan;
+#endif
+}
diff --git a/src/common/tls.h b/src/common/tls.h
index fbbe199..1032d9e 100644
--- a/src/common/tls.h
+++ b/src/common/tls.h
@@ -9,8 +9,14 @@
 #ifndef COMMON_TLS_H_
 #define COMMON_TLS_H_
 
+#include "common/angleutils.h"
 #include "common/platform.h"
 
+namespace gl
+{
+class Context;
+}
+
 #ifdef ANGLE_PLATFORM_WINDOWS
 
 // TLS does not exist for Windows Store and needs to be emulated
@@ -34,6 +40,84 @@
 #    error Unsupported platform.
 #endif
 
+#if defined(ANGLE_PLATFORM_ANDROID)
+
+// The following ASM variant provides a much more performant store/retrieve interface
+// compared to those provided by the pthread library. These have been derived from code
+// in the bionic module of Android ->
+// https://cs.android.com/android/platform/superproject/+/master:bionic/libc/platform/bionic/tls.h;l=30
+
+#    if defined(__aarch64__)
+#        define ANGLE_ANDROID_GET_GL_TLS()                  \
+            ({                                              \
+                void **__val;                               \
+                __asm__("mrs %0, tpidr_el0" : "=r"(__val)); \
+                __val;                                      \
+            })
+#    elif defined(__arm__)
+#        define ANGLE_ANDROID_GET_GL_TLS()                           \
+            ({                                                       \
+                void **__val;                                        \
+                __asm__("mrc p15, 0, %0, c13, c0, 3" : "=r"(__val)); \
+                __val;                                               \
+            })
+#    elif defined(__mips__)
+// On mips32r1, this goes via a kernel illegal instruction trap that's
+// optimized for v1
+#        define ANGLE_ANDROID_GET_GL_TLS()       \
+            ({                                   \
+                register void **__val asm("v1"); \
+                __asm__(                         \
+                    ".set    push\n"             \
+                    ".set    mips32r2\n"         \
+                    "rdhwr   %0,$29\n"           \
+                    ".set    pop\n"              \
+                    : "=r"(__val));              \
+                __val;                           \
+            })
+#    elif defined(__i386__)
+#        define ANGLE_ANDROID_GET_GL_TLS()                \
+            ({                                            \
+                void **__val;                             \
+                __asm__("movl %%gs:0, %0" : "=r"(__val)); \
+                __val;                                    \
+            })
+#    elif defined(__x86_64__)
+#        define ANGLE_ANDROID_GET_GL_TLS()               \
+            ({                                           \
+                void **__val;                            \
+                __asm__("mov %%fs:0, %0" : "=r"(__val)); \
+                __val;                                   \
+            })
+#    else
+#        error unsupported architecture
+#    endif
+
+#endif  // ANGLE_PLATFORM_ANDROID
+
+//  - TLS_SLOT_OPENGL and TLS_SLOT_OPENGL_API: These two aren't used by bionic
+//    itself, but allow the graphics code to access TLS directly rather than
+//    using the pthread API.
+//
+// Choose the TLS_SLOT_OPENGL TLS slot with the value that matches value in the header file in
+// bionic(tls_defines.h)
+constexpr TLSIndex kAndroidOpenGLTlsSlot = 3;
+
+extern bool gUseAndroidOpenGLTlsSlot;
+ANGLE_INLINE bool SetContextToAndroidOpenGLTLSSlot(gl::Context *value)
+{
+#if defined(ANGLE_PLATFORM_ANDROID)
+    if (gUseAndroidOpenGLTlsSlot)
+    {
+        ANGLE_ANDROID_GET_GL_TLS()[kAndroidOpenGLTlsSlot] = static_cast<void *>(value);
+        return true;
+    }
+#endif
+    return false;
+}
+
+void SetUseAndroidOpenGLTlsSlot(bool platformTypeVulkan);
+
 // TODO(kbr): for POSIX platforms this will have to be changed to take
 // in a destructor function pointer, to allow the thread-local storage
 // to be properly deallocated upon thread exit.
diff --git a/src/common/utilities.cpp b/src/common/utilities.cpp
index 50e9934..bcaba61 100644
--- a/src/common/utilities.cpp
+++ b/src/common/utilities.cpp
@@ -7,7 +7,6 @@
 // utilities.cpp: Conversion functions and other utility routines.
 
 #include "common/utilities.h"
-#include <GLSLANG/ShaderVars.h>
 #include "GLES3/gl3.h"
 #include "common/mathutil.h"
 #include "common/platform.h"
@@ -914,40 +913,6 @@
     return false;
 }
 
-const sh::ShaderVariable *FindShaderVarField(const sh::ShaderVariable &var,
-                                             const std::string &fullName,
-                                             GLuint *fieldIndexOut)
-{
-    if (var.fields.empty())
-    {
-        return nullptr;
-    }
-    size_t pos = fullName.find_first_of(".");
-    if (pos == std::string::npos)
-    {
-        return nullptr;
-    }
-    std::string topName = fullName.substr(0, pos);
-    if (topName != var.name)
-    {
-        return nullptr;
-    }
-    std::string fieldName = fullName.substr(pos + 1);
-    if (fieldName.empty())
-    {
-        return nullptr;
-    }
-    for (size_t field = 0; field < var.fields.size(); ++field)
-    {
-        if (var.fields[field].name == fieldName)
-        {
-            *fieldIndexOut = static_cast<GLuint>(field);
-            return &var.fields[field];
-        }
-    }
-    return nullptr;
-}
-
 unsigned int ArraySizeProduct(const std::vector<unsigned int> &arraySizes)
 {
     unsigned int arraySizeProduct = 1u;
@@ -1216,6 +1181,8 @@
             return "Bad match.";
         case EGL_BAD_NATIVE_WINDOW:
             return "Bad native window.";
+        case EGL_BAD_NATIVE_PIXMAP:
+            return "Bad native pixmap.";
         case EGL_BAD_PARAMETER:
             return "Bad parameter.";
         case EGL_BAD_SURFACE:
diff --git a/src/common/utilities.h b/src/common/utilities.h
index 3cdf1d2..a47c55b 100644
--- a/src/common/utilities.h
+++ b/src/common/utilities.h
@@ -66,12 +66,6 @@
 
 bool SamplerNameContainsNonZeroArrayElement(const std::string &name);
 
-// Find the child field which matches 'fullName' == var.name + "." + field.name.
-// Return nullptr if not found.
-const sh::ShaderVariable *FindShaderVarField(const sh::ShaderVariable &var,
-                                             const std::string &fullName,
-                                             GLuint *fieldIndexOut);
-
 // Find the range of index values in the provided indices pointer.  Primitive restart indices are
 // only counted in the range if primitive restart is disabled.
 IndexRange ComputeIndexRange(DrawElementsType indexType,
diff --git a/src/common/vulkan/BUILD.gn b/src/common/vulkan/BUILD.gn
index 3a4831b..feb1bc9 100644
--- a/src/common/vulkan/BUILD.gn
+++ b/src/common/vulkan/BUILD.gn
@@ -7,6 +7,51 @@
 
 assert(angle_enable_vulkan)
 
+config("angle_vulkan_lib_android") {
+  if (is_android) {
+    libs = [ "vulkan" ]
+  }
+}
+
+config("angle_vulkan_headers_config") {
+  if (angle_shared_libvulkan) {
+    defines = [ "ANGLE_SHARED_LIBVULKAN=1" ]
+  }
+}
+
+angle_source_set("angle_vulkan_headers") {
+  sources = [
+    "vk_ext_provoking_vertex.h",
+    "vk_google_filtering_precision.h",
+    "vk_headers.h",
+  ]
+  if (angle_shared_libvulkan) {
+    public_deps = [ "$angle_root/src/third_party/volk:volk" ]
+  } else {
+    public_deps =
+        [ "$angle_root/third_party/vulkan-headers/src:vulkan_headers" ]
+  }
+  public_configs = [ ":angle_vulkan_headers_config" ]
+}
+
+group("angle_vulkan_entry_points") {
+  public_configs = [ ":angle_vulkan_lib_android" ]
+  public_deps = [ ":angle_vulkan_headers" ]
+  if (is_fuchsia) {
+    public_deps += [
+      "$angle_root/src/common/fuchsia_egl",
+      "//third_party/fuchsia-sdk:vulkan_base",
+      "//third_party/fuchsia-sdk/sdk/pkg/vulkan",
+    ]
+  } else if (!is_android && !is_ggp) {
+    if (angle_shared_libvulkan) {
+      data_deps = [ "$angle_root/third_party/vulkan-loader/src:libvulkan" ]
+    } else {
+      deps = [ "$angle_root/third_party/vulkan-loader/src:libvulkan" ]
+    }
+  }
+}
+
 angle_source_set("vulkan") {
   sources = [
     "vulkan_icd.cpp",
@@ -14,8 +59,8 @@
   ]
 
   public_deps = [
+    ":angle_vulkan_entry_points",
     "$angle_root:angle_common",
-    "$angle_root/src/libANGLE/renderer/vulkan:angle_vulkan_entry_points",
   ]
 
   defines = [
@@ -51,14 +96,16 @@
   }
 }
 
-group("vulkan_validation_layers") {
-  data_deps = []
-  if (is_fuchsia) {
-    data_deps += [ "//third_party/fuchsia-sdk:vulkan_validation" ]
-  } else {
-    data_deps += [ "$angle_root/third_party/vulkan-validation-layers/src:vulkan_validation_layers" ]
-    if (!is_android) {
-      data_deps += [ "$angle_root/third_party/vulkan-validation-layers/src:vulkan_gen_json_files" ]
+if (angle_enable_vulkan_validation_layers) {
+  group("vulkan_validation_layers") {
+    data_deps = []
+    if (is_fuchsia) {
+      data_deps += [ "//third_party/fuchsia-sdk:vulkan_validation" ]
+    } else {
+      data_deps += [ "$angle_root/third_party/vulkan-validation-layers/src:vulkan_validation_layers" ]
+      if (!is_android) {
+        data_deps += [ "$angle_root/third_party/vulkan-validation-layers/src:vulkan_gen_json_files" ]
+      }
     }
   }
 }
diff --git a/src/libANGLE/renderer/vulkan/vk_ext_provoking_vertex.h b/src/common/vulkan/vk_ext_provoking_vertex.h
similarity index 94%
rename from src/libANGLE/renderer/vulkan/vk_ext_provoking_vertex.h
rename to src/common/vulkan/vk_ext_provoking_vertex.h
index 809393f..01b439f 100644
--- a/src/libANGLE/renderer/vulkan/vk_ext_provoking_vertex.h
+++ b/src/common/vulkan/vk_ext_provoking_vertex.h
@@ -12,7 +12,10 @@
 // See the License for the specific language governing permissions and
 // limitations under the License.
 
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#ifndef CUSTOM_VK_EXT_PROVOKING_VERTEX_H_
+#define CUSTOM_VK_EXT_PROVOKING_VERTEX_H_
+
+#include "vk_headers.h"
 
 // THIS FILE SHOULD BE DELETED IF VK_EXT_provoking_vertex IS EVER ADDED TO THE VULKAN HEADERS
 #ifdef VK_EXT_provoking_vertex
@@ -63,3 +66,5 @@
     const void *pNext;
     VkProvokingVertexModeEXT provokingVertexMode;
 } VkPipelineRasterizationProvokingVertexStateCreateInfoEXT;
+
+#endif  // CUSTOM_VK_EXT_PROVOKING_VERTEX_H_
diff --git a/src/libANGLE/renderer/vulkan/vk_google_filtering_precision.h b/src/common/vulkan/vk_google_filtering_precision.h
similarity index 89%
rename from src/libANGLE/renderer/vulkan/vk_google_filtering_precision.h
rename to src/common/vulkan/vk_google_filtering_precision.h
index 1b70795..934dc79 100644
--- a/src/libANGLE/renderer/vulkan/vk_google_filtering_precision.h
+++ b/src/common/vulkan/vk_google_filtering_precision.h
@@ -12,7 +12,10 @@
 // See the License for the specific language governing permissions and
 // limitations under the License.
 
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#ifndef CUSTOM_VK_GOOGLE_SAMPLER_FILTERING_PRECISION_H_
+#define CUSTOM_VK_GOOGLE_SAMPLER_FILTERING_PRECISION_H_
+
+#include "vk_headers.h"
 
 // THIS FILE SHOULD BE DELETED IF VK_GOOGLE_sampler_filtering_precision IS EVER ADDED TO THE VULKAN
 // HEADERS
@@ -24,7 +27,7 @@
 static constexpr VkStructureType VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE =
     static_cast<VkStructureType>(1000264000);
 
-#define VK_GOOGLE_sampler_filtering_precisions 1
+#define VK_GOOGLE_sampler_filtering_precision 1
 #define VK_GOOGLE_SAMPLER_FILTERING_PRECISION_SPEC_VERSION 1
 #define VK_GOOGLE_SAMPLER_FILTERING_PRECISION_EXTENSION_NAME "VK_GOOGLE_sampler_filtering_precision"
 
@@ -50,3 +53,5 @@
     const void *pNext;
     VkSamplerFilteringPrecisionModeGOOGLE samplerFilteringPrecisionMode;
 } VkSamplerFilteringPrecisionGOOGLE;
+
+#endif  // CUSTOM_VK_GOOGLE_SAMPLER_FILTERING_PRECISION_H_
diff --git a/src/libANGLE/renderer/vulkan/vk_headers.h b/src/common/vulkan/vk_headers.h
similarity index 93%
rename from src/libANGLE/renderer/vulkan/vk_headers.h
rename to src/common/vulkan/vk_headers.h
index 87316ec..cb0edff 100644
--- a/src/libANGLE/renderer/vulkan/vk_headers.h
+++ b/src/common/vulkan/vk_headers.h
@@ -64,6 +64,10 @@
 extern PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR
     vkGetPhysicalDeviceExternalSemaphorePropertiesKHR;
 
+// VK_KHR_sampler_ycbcr_conversion
+extern PFN_vkCreateSamplerYcbcrConversionKHR vkCreateSamplerYcbcrConversionKHR;
+extern PFN_vkDestroySamplerYcbcrConversionKHR vkDestroySamplerYcbcrConversionKHR;
+
 #    if defined(ANGLE_PLATFORM_FUCHSIA)
 // VK_FUCHSIA_imagepipe_surface
 extern PFN_vkCreateImagePipeSurfaceFUCHSIA vkCreateImagePipeSurfaceFUCHSIA;
diff --git a/src/common/vulkan/vulkan_icd.cpp b/src/common/vulkan/vulkan_icd.cpp
index bf56c7d..b960575 100644
--- a/src/common/vulkan/vulkan_icd.cpp
+++ b/src/common/vulkan/vulkan_icd.cpp
@@ -15,6 +15,29 @@
 #include "common/debug.h"
 #include "common/system_utils.h"
 
+#include "common/vulkan/vk_ext_provoking_vertex.h"
+#include "common/vulkan/vk_google_filtering_precision.h"
+
+namespace
+{
+void ResetEnvironmentVar(const char *variableName, const Optional<std::string> &value)
+{
+    if (!value.valid())
+    {
+        return;
+    }
+
+    if (value.value().empty())
+    {
+        angle::UnsetEnvironmentVar(variableName);
+    }
+    else
+    {
+        angle::SetEnvironmentVar(variableName, value.value().c_str());
+    }
+}
+}  // namespace
+
 namespace angle
 {
 
@@ -40,8 +63,9 @@
 constexpr char kLoaderLayersPathEnv[] = "VK_LAYER_PATH";
 #endif
 
-constexpr char kLoaderICDFilenamesEnv[]   = "VK_ICD_FILENAMES";
-constexpr char kANGLEPreferredDeviceEnv[] = "ANGLE_PREFERRED_DEVICE";
+constexpr char kLoaderICDFilenamesEnv[]              = "VK_ICD_FILENAMES";
+constexpr char kANGLEPreferredDeviceEnv[]            = "ANGLE_PREFERRED_DEVICE";
+constexpr char kValidationLayersCustomSTypeListEnv[] = "VK_LAYER_CUSTOM_STYPE_LIST";
 
 constexpr uint32_t kMockVendorID = 0xba5eba11;
 constexpr uint32_t kMockDeviceID = 0xf005ba11;
@@ -143,6 +167,12 @@
             ERR() << "Error setting environment for Vulkan layers init.";
             mEnableValidationLayers = false;
         }
+
+        if (!setCustomExtensionsEnvironment())
+        {
+            ERR() << "Error setting custom list for custom extensions for Vulkan layers init.";
+            mEnableValidationLayers = false;
+        }
     }
 #endif  // !defined(ANGLE_PLATFORM_ANDROID)
 }
@@ -158,15 +188,10 @@
     }
     if (mChangedICDEnv)
     {
-        if (mPreviousICDEnv.value().empty())
-        {
-            angle::UnsetEnvironmentVar(kLoaderICDFilenamesEnv);
-        }
-        else
-        {
-            angle::SetEnvironmentVar(kLoaderICDFilenamesEnv, mPreviousICDEnv.value().c_str());
-        }
+        ResetEnvironmentVar(kLoaderICDFilenamesEnv, mPreviousICDEnv);
     }
+
+    ResetEnvironmentVar(kValidationLayersCustomSTypeListEnv, mPreviousCustomExtensionsEnv);
 }
 
 bool ScopedVkLoaderEnvironment::setICDEnvironment(const char *icd)
@@ -183,6 +208,40 @@
     return mChangedICDEnv;
 }
 
+bool ScopedVkLoaderEnvironment::setCustomExtensionsEnvironment()
+{
+    struct CustomExtension
+    {
+        VkStructureType type;
+        size_t size;
+    };
+
+    CustomExtension customExtensions[] = {
+
+        {VK_STRUCTURE_TYPE_SAMPLER_FILTERING_PRECISION_GOOGLE,
+         sizeof(VkSamplerFilteringPrecisionGOOGLE)},
+
+        {VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROVOKING_VERTEX_FEATURES_EXT,
+         sizeof(VkPhysicalDeviceProvokingVertexFeaturesEXT)},
+    };
+
+    mPreviousCustomExtensionsEnv = angle::GetEnvironmentVar(kValidationLayersCustomSTypeListEnv);
+
+    std::stringstream strstr;
+    for (CustomExtension &extension : customExtensions)
+    {
+        if (strstr.tellp() != std::streampos(0))
+        {
+            strstr << angle::GetPathSeparatorForEnvironmentVar();
+        }
+
+        strstr << extension.type << angle::GetPathSeparatorForEnvironmentVar() << extension.size;
+    }
+
+    return angle::PrependPathToEnvironmentVar(kValidationLayersCustomSTypeListEnv,
+                                              strstr.str().c_str());
+}
+
 void ChoosePhysicalDevice(const std::vector<VkPhysicalDevice> &physicalDevices,
                           vk::ICD preferredICD,
                           VkPhysicalDevice *physicalDeviceOut,
diff --git a/src/common/vulkan/vulkan_icd.h b/src/common/vulkan/vulkan_icd.h
index f3631a3..c612c15 100644
--- a/src/common/vulkan/vulkan_icd.h
+++ b/src/common/vulkan/vulkan_icd.h
@@ -12,7 +12,7 @@
 
 #include "common/Optional.h"
 #include "common/angleutils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#include "common/vulkan/vk_headers.h"
 
 namespace angle
 {
@@ -38,6 +38,7 @@
 
   private:
     bool setICDEnvironment(const char *icd);
+    bool setCustomExtensionsEnvironment();
 
     bool mEnableValidationLayers;
     vk::ICD mICD;
@@ -45,6 +46,7 @@
     Optional<std::string> mPreviousCWD;
     bool mChangedICDEnv;
     Optional<std::string> mPreviousICDEnv;
+    Optional<std::string> mPreviousCustomExtensionsEnv;
 };
 
 void ChoosePhysicalDevice(const std::vector<VkPhysicalDevice> &physicalDevices,
diff --git a/src/compiler/translator/CallDAG.cpp b/src/compiler/translator/CallDAG.cpp
index 02b17c8..5d47518 100644
--- a/src/compiler/translator/CallDAG.cpp
+++ b/src/compiler/translator/CallDAG.cpp
@@ -190,7 +190,7 @@
             if (!function->definitionNode)
             {
                 errorStream << "Undefined function '" << function->name
-                            << ")' used in the following call chain:";
+                            << "()' used in the following call chain:";
                 result = INITDAG_UNDEFINED;
                 break;
             }
diff --git a/src/compiler/translator/HashNames.cpp b/src/compiler/translator/HashNames.cpp
index 6e2eb6d..015bf3b 100644
--- a/src/compiler/translator/HashNames.cpp
+++ b/src/compiler/translator/HashNames.cpp
@@ -36,6 +36,22 @@
     return hashedName;
 }
 
+void AddToNameMapIfNotMapped(const ImmutableString &name,
+                             const ImmutableString &hashedName,
+                             NameMap *nameMap)
+{
+    if (nameMap)
+    {
+        NameMap::const_iterator it = nameMap->find(name.data());
+        if (it != nameMap->end())
+        {
+            // (How bout returning?)
+            return;
+        }
+        (*nameMap)[name.data()] = hashedName.data();
+    }
+}
+
 }  // anonymous namespace
 
 ImmutableString HashName(const ImmutableString &name,
@@ -84,22 +100,14 @@
         }
         ImmutableStringBuilder prefixedName(kUnhashedNamePrefix.length() + name.length());
         prefixedName << kUnhashedNamePrefix << name;
-        return prefixedName;
+        ImmutableString res = prefixedName;
+        AddToNameMapIfNotMapped(name, res, nameMap);
+        return res;
     }
-    if (nameMap)
-    {
-        NameMap::const_iterator it = nameMap->find(name.data());
-        if (it != nameMap->end())
-        {
-            // TODO(oetuaho): Would be nice if we didn't need to allocate a string here.
-            return ImmutableString(it->second);
-        }
-    }
+
+    // Has a hash function
     ImmutableString hashedName = HashName(name, hashFunction);
-    if (nameMap)
-    {
-        (*nameMap)[name.data()] = hashedName.data();
-    }
+    AddToNameMapIfNotMapped(name, hashedName, nameMap);
     return hashedName;
 }
 
diff --git a/src/compiler/translator/ResourcesHLSL.cpp b/src/compiler/translator/ResourcesHLSL.cpp
index 54499b1..1383791 100644
--- a/src/compiler/translator/ResourcesHLSL.cpp
+++ b/src/compiler/translator/ResourcesHLSL.cpp
@@ -104,6 +104,41 @@
     out << "}";
 }
 
+// Check whether all fields match std140 storage layout, and do not need to add paddings
+// when translating std140 uniform block to StructuredBuffer.
+static bool ShouldPadUniformBlockMemberForStructuredBuffer(const TType &type)
+{
+    const TStructure *structure = type.getStruct();
+    if (structure)
+    {
+        const TFieldList &fields = structure->fields();
+        for (size_t i = 0; i < fields.size(); i++)
+        {
+            if (ShouldPadUniformBlockMemberForStructuredBuffer(*fields[i]->type()))
+            {
+                return true;
+            }
+        }
+        return false;
+    }
+    else if (type.isMatrix())
+    {
+        if ((type.getLayoutQualifier().matrixPacking != EmpRowMajor && type.getRows() == 4) ||
+            (type.getLayoutQualifier().matrixPacking == EmpRowMajor && type.getCols() == 4))
+        {
+            return false;
+        }
+    }
+    else
+    {
+        if (type.isVector() && type.getNominalSize() == 4)
+        {
+            return false;
+        }
+    }
+
+    return true;
+}
 }  // anonymous namespace
 
 ResourcesHLSL::ResourcesHLSL(StructureHLSL *structureHLSL,
@@ -888,11 +923,13 @@
     const TInterfaceBlock &interfaceBlock)
 {
     const TType &fieldType = *interfaceBlock.fields()[0]->type();
+    // Restrict field and sub-fields types match std140 storage layout rules, even the uniform
+    // does not use std140 qualifier.
+    bool shouldPadUniformBlockMember = ShouldPadUniformBlockMemberForStructuredBuffer(fieldType);
 
     return (mCompileOptions & SH_DONT_TRANSLATE_UNIFORM_BLOCK_TO_STRUCTUREDBUFFER) == 0 &&
            mSRVRegister < kMaxInputResourceSlotCount && interfaceBlock.fields().size() == 1u &&
-           (fieldType.getStruct() != nullptr || fieldType.isMatrix()) &&
-           fieldType.getNumArraySizes() == 1u &&
+           !shouldPadUniformBlockMember && fieldType.getNumArraySizes() == 1u &&
            fieldType.getOutermostArraySize() >= kMinArraySizeUseStructuredBuffer;
 }
 }  // namespace sh
diff --git a/src/compiler/translator/ShaderVars.cpp b/src/compiler/translator/ShaderVars.cpp
index 4478094..024138b 100644
--- a/src/compiler/translator/ShaderVars.cpp
+++ b/src/compiler/translator/ShaderVars.cpp
@@ -282,6 +282,39 @@
     }
 }
 
+const sh::ShaderVariable *ShaderVariable::findField(const std::string &fullName,
+                                                    uint32_t *fieldIndexOut) const
+{
+    if (fields.empty())
+    {
+        return nullptr;
+    }
+    size_t pos = fullName.find_first_of(".");
+    if (pos == std::string::npos)
+    {
+        return nullptr;
+    }
+    std::string topName = fullName.substr(0, pos);
+    if (topName != name)
+    {
+        return nullptr;
+    }
+    std::string fieldName = fullName.substr(pos + 1);
+    if (fieldName.empty())
+    {
+        return nullptr;
+    }
+    for (size_t field = 0; field < fields.size(); ++field)
+    {
+        if (fields[field].name == fieldName)
+        {
+            *fieldIndexOut = static_cast<GLuint>(field);
+            return &fields[field];
+        }
+    }
+    return nullptr;
+}
+
 bool ShaderVariable::isBuiltIn() const
 {
     return (name.size() >= 4 && name[0] == 'g' && name[1] == 'l' && name[2] == '_');
diff --git a/src/compiler/translator/TranslatorMetal.cpp b/src/compiler/translator/TranslatorMetal.cpp
index 7846090..1d700d9 100644
--- a/src/compiler/translator/TranslatorMetal.cpp
+++ b/src/compiler/translator/TranslatorMetal.cpp
@@ -18,16 +18,43 @@
 #include "common/utilities.h"
 #include "compiler/translator/OutputVulkanGLSLForMetal.h"
 #include "compiler/translator/StaticType.h"
+#include "compiler/translator/tree_ops/InitializeVariables.h"
 #include "compiler/translator/tree_util/BuiltIn.h"
+#include "compiler/translator/tree_util/FindMain.h"
+#include "compiler/translator/tree_util/FindSymbolNode.h"
+#include "compiler/translator/tree_util/IntermNode_util.h"
+#include "compiler/translator/tree_util/ReplaceVariable.h"
 #include "compiler/translator/tree_util/RunAtTheEndOfShader.h"
 #include "compiler/translator/util.h"
 
 namespace sh
 {
 
+namespace mtl
+{
+/** extern */
+const char kCoverageMaskEnabledConstName[] = "ANGLECoverageMaskEnabled";
+}  // namespace mtl
+
 namespace
 {
 
+constexpr ImmutableString kCoverageMaskField       = ImmutableString("coverageMask");
+constexpr ImmutableString kSampleMaskWriteFuncName = ImmutableString("ANGLEWriteSampleMask");
+
+TIntermBinary *CreateDriverUniformRef(const TVariable *driverUniforms, const char *fieldName)
+{
+    size_t fieldIndex =
+        FindFieldIndex(driverUniforms->getType().getInterfaceBlock()->fields(), fieldName);
+
+    TIntermSymbol *angleUniformsRef = new TIntermSymbol(driverUniforms);
+    TConstantUnion *uniformIndex    = new TConstantUnion;
+    uniformIndex->setIConst(static_cast<int>(fieldIndex));
+    TIntermConstantUnion *indexRef =
+        new TIntermConstantUnion(uniformIndex, *StaticType::GetBasic<EbtInt>());
+    return new TIntermBinary(EOpIndexDirectInterfaceBlock, angleUniformsRef, indexRef);
+}
+
 // Unlike Vulkan having auto viewport flipping extension, in Metal we have to flip gl_Position.y
 // manually.
 // This operation performs flipping the gl_Position.y using this expression:
@@ -57,6 +84,41 @@
     return RunAtTheEndOfShader(compiler, root, assignment, symbolTable);
 }
 
+// Initialize unused varying outputs.
+ANGLE_NO_DISCARD bool InitializeUnusedOutputs(TIntermBlock *root,
+                                              TSymbolTable *symbolTable,
+                                              const InitVariableList &unusedVars)
+{
+    if (unusedVars.empty())
+    {
+        return true;
+    }
+
+    TIntermSequence *insertSequence = new TIntermSequence;
+
+    for (const sh::ShaderVariable &var : unusedVars)
+    {
+        ASSERT(!var.active);
+        const TIntermSymbol *symbol = FindSymbolNode(root, var.name);
+        ASSERT(symbol);
+
+        TIntermSequence *initCode = CreateInitCode(symbol, false, false, symbolTable);
+
+        insertSequence->insert(insertSequence->end(), initCode->begin(), initCode->end());
+    }
+
+    if (insertSequence)
+    {
+        TIntermFunctionDefinition *main = FindMain(root);
+        TIntermSequence *mainSequence   = main->getBody()->getSequence();
+
+        // Insert init code at the start of main()
+        mainSequence->insert(mainSequence->begin(), insertSequence->begin(), insertSequence->end());
+    }
+
+    return true;
+}
+
 }  // anonymous namespace
 
 TranslatorMetal::TranslatorMetal(sh::GLenum type, ShShaderSpec spec) : TranslatorVulkan(type, spec)
@@ -89,6 +151,33 @@
             return false;
         }
     }
+    else if (getShaderType() == GL_FRAGMENT_SHADER)
+    {
+        if (!insertSampleMaskWritingLogic(root, driverUniforms))
+        {
+            return false;
+        }
+    }
+
+    // Initialize unused varying outputs to avoid spirv-cross dead-code removing them in later
+    // stage. Only do this if SH_INIT_OUTPUT_VARIABLES is not specified.
+    if ((getShaderType() == GL_VERTEX_SHADER || getShaderType() == GL_GEOMETRY_SHADER_EXT) &&
+        !(compileOptions & SH_INIT_OUTPUT_VARIABLES))
+    {
+        InitVariableList list;
+        for (const sh::ShaderVariable &var : mOutputVaryings)
+        {
+            if (!var.active)
+            {
+                list.push_back(var);
+            }
+        }
+
+        if (!InitializeUnusedOutputs(root, &getSymbolTable(), list))
+        {
+            return false;
+        }
+    }
 
     // Write translated shader.
     root->traverse(&outputGLSL);
@@ -124,4 +213,70 @@
     return RunAtTheEndOfShader(this, root, assignment, &getSymbolTable());
 }
 
+void TranslatorMetal::createAdditionalGraphicsDriverUniformFields(std::vector<TField *> *fieldsOut)
+{
+    // Add coverage mask to driver uniform. Metal doesn't have built-in GL_SAMPLE_COVERAGE_VALUE
+    // equivalent functionality, needs to emulate it using fragment shader's [[sample_mask]] output
+    // value.
+    TField *coverageMaskField =
+        new TField(new TType(EbtUInt), kCoverageMaskField, TSourceLoc(), SymbolType::AngleInternal);
+    fieldsOut->push_back(coverageMaskField);
+}
+
+// Add sample_mask writing to main, guarded by the specialization constant
+// kCoverageMaskEnabledConstName
+ANGLE_NO_DISCARD bool TranslatorMetal::insertSampleMaskWritingLogic(TIntermBlock *root,
+                                                                    const TVariable *driverUniforms)
+{
+    TInfoSinkBase &sink       = getInfoSink().obj;
+    TSymbolTable *symbolTable = &getSymbolTable();
+
+    // Insert coverageMaskEnabled specialization constant and sample_mask writing function.
+    sink << "layout (constant_id=0) const bool " << mtl::kCoverageMaskEnabledConstName;
+    sink << " = false;\n";
+    sink << "void " << kSampleMaskWriteFuncName << "(uint mask)\n";
+    sink << "{\n";
+    sink << "   if (" << mtl::kCoverageMaskEnabledConstName << ")\n";
+    sink << "   {\n";
+    sink << "       gl_SampleMask[0] = int(mask);\n";
+    sink << "   }\n";
+    sink << "}\n";
+
+    // Create kCoverageMaskEnabledConstName and kSampleMaskWriteFuncName variable references.
+    TType *boolType = new TType(EbtBool);
+    boolType->setQualifier(EvqConst);
+    TVariable *coverageMaskEnabledVar =
+        new TVariable(symbolTable, ImmutableString(mtl::kCoverageMaskEnabledConstName), boolType,
+                      SymbolType::AngleInternal);
+
+    TFunction *sampleMaskWriteFunc =
+        new TFunction(symbolTable, kSampleMaskWriteFuncName, SymbolType::AngleInternal,
+                      StaticType::GetBasic<EbtVoid>(), false);
+
+    TType *uintType = new TType(EbtUInt);
+    TVariable *maskArg =
+        new TVariable(symbolTable, ImmutableString("mask"), uintType, SymbolType::AngleInternal);
+    sampleMaskWriteFunc->addParameter(maskArg);
+
+    // coverageMask
+    TIntermBinary *coverageMask = CreateDriverUniformRef(driverUniforms, kCoverageMaskField.data());
+
+    // Insert this code to the end of main()
+    // if (ANGLECoverageMaskEnabled)
+    // {
+    //      ANGLEWriteSampleMask(ANGLEUniforms.coverageMask);
+    // }
+    TIntermSequence *args = new TIntermSequence;
+    args->push_back(coverageMask);
+    TIntermAggregate *callSampleMaskWriteFunc =
+        TIntermAggregate::CreateFunctionCall(*sampleMaskWriteFunc, args);
+    TIntermBlock *callBlock = new TIntermBlock;
+    callBlock->appendStatement(callSampleMaskWriteFunc);
+
+    TIntermSymbol *coverageMaskEnabled = new TIntermSymbol(coverageMaskEnabledVar);
+    TIntermIfElse *ifCall              = new TIntermIfElse(coverageMaskEnabled, callBlock, nullptr);
+
+    return RunAtTheEndOfShader(this, root, ifCall, symbolTable);
+}
+
 }  // namespace sh
diff --git a/src/compiler/translator/TranslatorMetal.h b/src/compiler/translator/TranslatorMetal.h
index d571e31..53eef0c 100644
--- a/src/compiler/translator/TranslatorMetal.h
+++ b/src/compiler/translator/TranslatorMetal.h
@@ -32,6 +32,11 @@
 
     ANGLE_NO_DISCARD bool transformDepthBeforeCorrection(TIntermBlock *root,
                                                          const TVariable *driverUniforms) override;
+
+    void createAdditionalGraphicsDriverUniformFields(std::vector<TField *> *fieldsOut) override;
+
+    ANGLE_NO_DISCARD bool insertSampleMaskWritingLogic(TIntermBlock *root,
+                                                       const TVariable *driverUniforms);
 };
 
 }  // namespace sh
diff --git a/src/compiler/translator/TranslatorVulkan.cpp b/src/compiler/translator/TranslatorVulkan.cpp
index 8c1e851..ebfa670 100644
--- a/src/compiler/translator/TranslatorVulkan.cpp
+++ b/src/compiler/translator/TranslatorVulkan.cpp
@@ -196,19 +196,6 @@
 constexpr std::array<const char *, kNumComputeDriverUniforms> kComputeDriverUniformNames = {
     {kAcbBufferOffsets}};
 
-size_t FindFieldIndex(const TFieldList &fieldList, const char *fieldName)
-{
-    for (size_t fieldIndex = 0; fieldIndex < fieldList.size(); ++fieldIndex)
-    {
-        if (strcmp(fieldList[fieldIndex]->name().data(), fieldName) == 0)
-        {
-            return fieldIndex;
-        }
-    }
-    UNREACHABLE();
-    return 0;
-}
-
 TIntermBinary *CreateDriverUniformRef(const TVariable *driverUniforms, const char *fieldName)
 {
     size_t fieldIndex =
@@ -389,7 +376,9 @@
 // variable.
 //
 // There are Graphics and Compute variations as they require different uniforms.
-const TVariable *AddGraphicsDriverUniformsToShader(TIntermBlock *root, TSymbolTable *symbolTable)
+const TVariable *AddGraphicsDriverUniformsToShader(TIntermBlock *root,
+                                                   TSymbolTable *symbolTable,
+                                                   const std::vector<TField *> &additionalFields)
 {
     // Init the depth range type.
     TFieldList *depthRangeParamsFields = new TFieldList();
@@ -445,6 +434,10 @@
         driverFieldList->push_back(driverUniformField);
     }
 
+    // Back-end specific fields
+    driverFieldList->insert(driverFieldList->end(), additionalFields.begin(),
+                            additionalFields.end());
+
     // Define a driver uniform block "ANGLEUniformBlock" with instance name "ANGLEUniforms".
     return DeclareInterfaceBlock(
         root, symbolTable, driverFieldList, EvqUniform, TMemoryQualifier::Create(), 0,
@@ -865,7 +858,10 @@
     }
     else
     {
-        driverUniforms = AddGraphicsDriverUniformsToShader(root, &getSymbolTable());
+        std::vector<TField *> additionalFields;
+        createAdditionalGraphicsDriverUniformFields(&additionalFields);
+        driverUniforms =
+            AddGraphicsDriverUniformsToShader(root, &getSymbolTable(), additionalFields);
     }
 
     if (atomicCounterCount > 0)
@@ -996,9 +992,9 @@
 
         {
             TIntermBinary *flipXY       = CreateDriverUniformRef(driverUniforms, kFlipXY);
-            TVector<int> swizzleOffsetY = {1};
-            TIntermSwizzle *flipY       = new TIntermSwizzle(flipXY, swizzleOffsetY);
-            if (!RewriteDfdy(this, root, getSymbolTable(), getShaderVersion(), flipY))
+            TIntermBinary *fragRotation = CreateDriverUniformRef(driverUniforms, kFragRotation);
+            if (!RewriteDfdy(this, root, getSymbolTable(), getShaderVersion(), flipXY,
+                             fragRotation))
             {
                 return false;
             }
diff --git a/src/compiler/translator/TranslatorVulkan.h b/src/compiler/translator/TranslatorVulkan.h
index 8458a49..653ba32 100644
--- a/src/compiler/translator/TranslatorVulkan.h
+++ b/src/compiler/translator/TranslatorVulkan.h
@@ -48,6 +48,9 @@
     {
         return true;
     }
+
+    // Back-end specific fields to be added to driver uniform. See TranslatorMetal.cpp.
+    virtual void createAdditionalGraphicsDriverUniformFields(std::vector<TField *> *fieldsOut) {}
 };
 
 }  // namespace sh
diff --git a/src/compiler/translator/tree_ops/RewriteDfdy.cpp b/src/compiler/translator/tree_ops/RewriteDfdy.cpp
index 26d0b1e..1e4bd4b 100644
--- a/src/compiler/translator/tree_ops/RewriteDfdy.cpp
+++ b/src/compiler/translator/tree_ops/RewriteDfdy.cpp
@@ -9,6 +9,7 @@
 #include "compiler/translator/tree_ops/RewriteDfdy.h"
 
 #include "common/angleutils.h"
+#include "compiler/translator/StaticType.h"
 #include "compiler/translator/SymbolTable.h"
 #include "compiler/translator/tree_util/IntermNode_util.h"
 #include "compiler/translator/tree_util/IntermTraverse.h"
@@ -25,52 +26,116 @@
     ANGLE_NO_DISCARD static bool Apply(TCompiler *compiler,
                                        TIntermNode *root,
                                        const TSymbolTable &symbolTable,
-                                       TIntermSwizzle *viewportYScale);
+                                       TIntermBinary *flipXY,
+                                       TIntermTyped *fragRotation);
 
   private:
-    Traverser(TIntermSwizzle *viewportYScale, TSymbolTable *symbolTable);
+    Traverser(TIntermBinary *flipXY, TIntermTyped *fragRotation, TSymbolTable *symbolTable);
     bool visitUnary(Visit visit, TIntermUnary *node) override;
 
-    TIntermSwizzle *mViewportYScale = nullptr;
+    TIntermBinary *mFlipXY      = nullptr;
+    TIntermTyped *mFragRotation = nullptr;
 };
 
-Traverser::Traverser(TIntermSwizzle *viewportYScale, TSymbolTable *symbolTable)
-    : TIntermTraverser(true, false, false, symbolTable), mViewportYScale(viewportYScale)
+Traverser::Traverser(TIntermBinary *flipXY, TIntermTyped *fragRotation, TSymbolTable *symbolTable)
+    : TIntermTraverser(true, false, false, symbolTable),
+      mFlipXY(flipXY),
+      mFragRotation(fragRotation)
 {}
 
 // static
 bool Traverser::Apply(TCompiler *compiler,
                       TIntermNode *root,
                       const TSymbolTable &symbolTable,
-                      TIntermSwizzle *viewportYScale)
+                      TIntermBinary *flipXY,
+                      TIntermTyped *fragRotation)
 {
     TSymbolTable *pSymbolTable = const_cast<TSymbolTable *>(&symbolTable);
-    Traverser traverser(viewportYScale, pSymbolTable);
+    Traverser traverser(flipXY, fragRotation, pSymbolTable);
     root->traverse(&traverser);
     return traverser.updateTree(compiler, root);
 }
 
 bool Traverser::visitUnary(Visit visit, TIntermUnary *node)
 {
-    // Decide if the node represents a call to dFdy()
-    if (node->getOp() != EOpDFdy)
+    // Decide if the node represents a call to dFdx() or dFdy()
+    if ((node->getOp() != EOpDFdx) && (node->getOp() != EOpDFdy))
     {
         return true;
     }
 
-    // Copy the dFdy node so we can replace it with the corrected value
-    TIntermUnary *newDfdy = node->deepCopy()->getAsUnaryNode();
+    // Prior to supporting Android pre-rotation, dFdy() needed to be multiplied by mFlipXY.y:
+    //
+    //   correctedDfdy(operand) = dFdy(operand) * mFlipXY.y
+    //
+    // For Android pre-rotation, both dFdx() and dFdy() need to be "rotated" and multiplied by
+    // mFlipXY.  "Rotation" means to swap them for 90 and 270 degrees, or to not swap them for 0
+    // and 180 degrees.  This rotation is accomplished with mFragRotation, which is a 2x2 matrix
+    // used for fragment shader rotation.  The 1st half (a vec2 that is either (1,0) or (0,1)) is
+    // used for rewriting dFdx() and the 2nd half (either (0,1) or (1,0)) is used for rewriting
+    // dFdy().  Otherwise, the formula for the rewrite is the same:
+    //
+    //     result = ((dFdx(operand) * (mFragRotation[half] * mFlipXY).x) +
+    //               (dFdy(operand) * (mFragRotation[half] * mFlipXY).y))
+    //
+    // For dFdx(), half is 0 (the 1st half).  For dFdy(), half is 1 (the 2nd half).  Depending on
+    // the rotation, mFragRotation[half] will cause either dFdx(operand) or dFdy(operand) to be
+    // zeroed-out.  That effectively means that the above code results in the following for 0 and
+    // 180 degrees:
+    //
+    //   correctedDfdx(operand) = dFdx(operand) * mFlipXY.x
+    //   correctedDfdy(operand) = dFdy(operand) * mFlipXY.y
+    //
+    // and the following for 90 and 270 degrees:
+    //
+    //   correctedDfdx(operand) = dFdy(operand) * mFlipXY.y
+    //   correctedDfdy(operand) = dFdx(operand) * mFlipXY.x
+    //
+    // TODO(ianelliott): Look at the performance of this approach and potentially optimize it
+    // http://anglebug.com/4678
 
-    size_t objectSize    = node->getType().getObjectSize();
-    TOperator multiplyOp = (objectSize == 1) ? EOpMul : EOpVectorTimesScalar;
+    // Get a vec2 with the correct half of ANGLEUniforms.fragRotation
+    TIntermBinary *halfRotationMat = nullptr;
+    if (node->getOp() == EOpDFdx)
+    {
+        halfRotationMat =
+            new TIntermBinary(EOpIndexDirect, mFragRotation->deepCopy(), CreateIndexNode(0));
+    }
+    else
+    {
+        halfRotationMat =
+            new TIntermBinary(EOpIndexDirect, mFragRotation->deepCopy(), CreateIndexNode(1));
+    }
 
-    // Correct dFdy()'s value:
-    // (dFdy() * ANGLEUniforms.viewportYScale)
-    TIntermBinary *correctedDfdy =
-        new TIntermBinary(multiplyOp, newDfdy, mViewportYScale->deepCopy());
+    // Multiply halfRotationMat by ANGLEUniforms.flipXY and store in a temporary variable
+    TIntermBinary *rotatedFlipXY = new TIntermBinary(EOpMul, mFlipXY->deepCopy(), halfRotationMat);
+    const TType *vec2Type        = StaticType::GetBasic<EbtFloat, 2>();
+    TIntermSymbol *tmpRotFlipXY  = new TIntermSymbol(CreateTempVariable(mSymbolTable, vec2Type));
+    TIntermSequence *tmpDecl     = new TIntermSequence;
+    tmpDecl->push_back(CreateTempInitDeclarationNode(&tmpRotFlipXY->variable(), rotatedFlipXY));
+    insertStatementsInParentBlock(*tmpDecl);
 
-    // Replace the old dFdy node with the new node that contains the corrected value
-    queueReplacement(correctedDfdy, OriginalNode::IS_DROPPED);
+    // Get the .x and .y swizzles to use as multipliers
+    TVector<int> swizzleOffsetX = {0};
+    TVector<int> swizzleOffsetY = {1};
+    TIntermSwizzle *multiplierX = new TIntermSwizzle(tmpRotFlipXY, swizzleOffsetX);
+    TIntermSwizzle *multiplierY = new TIntermSwizzle(tmpRotFlipXY->deepCopy(), swizzleOffsetY);
+
+    // Get the results of dFdx(operand) and dFdy(operand), and multiply them by the swizzles
+    TIntermTyped *operand = node->getOperand();
+    TIntermUnary *dFdx    = new TIntermUnary(EOpDFdx, operand->deepCopy(), node->getFunction());
+    TIntermUnary *dFdy    = new TIntermUnary(EOpDFdy, operand->deepCopy(), node->getFunction());
+    size_t objectSize     = node->getType().getObjectSize();
+    TOperator multiplyOp  = (objectSize == 1) ? EOpMul : EOpVectorTimesScalar;
+    TIntermBinary *rotatedFlippedDfdx = new TIntermBinary(multiplyOp, dFdx, multiplierX);
+    TIntermBinary *rotatedFlippedDfdy = new TIntermBinary(multiplyOp, dFdy, multiplierY);
+
+    // Sum them together into the result:
+    TIntermBinary *correctedResult =
+        new TIntermBinary(EOpAdd, rotatedFlippedDfdx, rotatedFlippedDfdy);
+
+    // Replace the old dFdx() or dFdy() node with the new node that contains the corrected value
+    queueReplacement(correctedResult, OriginalNode::IS_DROPPED);
 
     return true;
 }
@@ -81,13 +146,14 @@
                  TIntermNode *root,
                  const TSymbolTable &symbolTable,
                  int shaderVersion,
-                 TIntermSwizzle *viewportYScale)
+                 TIntermBinary *flipXY,
+                 TIntermTyped *fragRotation)
 {
     // dFdy is only valid in GLSL 3.0 and later.
     if (shaderVersion < 300)
         return true;
 
-    return Traverser::Apply(compiler, root, symbolTable, viewportYScale);
+    return Traverser::Apply(compiler, root, symbolTable, flipXY, fragRotation);
 }
 
 }  // namespace sh
diff --git a/src/compiler/translator/tree_ops/RewriteDfdy.h b/src/compiler/translator/tree_ops/RewriteDfdy.h
index e9703b2..f59c5e1 100644
--- a/src/compiler/translator/tree_ops/RewriteDfdy.h
+++ b/src/compiler/translator/tree_ops/RewriteDfdy.h
@@ -20,14 +20,16 @@
 
 class TCompiler;
 class TIntermNode;
-class TIntermSwizzle;
+class TIntermBinary;
+class TIntermTyped;
 class TSymbolTable;
 
 ANGLE_NO_DISCARD bool RewriteDfdy(TCompiler *compiler,
                                   TIntermNode *root,
                                   const TSymbolTable &symbolTable,
                                   int shaderVersion,
-                                  TIntermSwizzle *viewportYScale);
+                                  TIntermBinary *flipXY,
+                                  TIntermTyped *fragRotation);
 
 }  // namespace sh
 
diff --git a/src/compiler/translator/tree_util/FindFunction.h b/src/compiler/translator/tree_util/FindFunction.h
index 946a135..ced6b7e 100644
--- a/src/compiler/translator/tree_util/FindFunction.h
+++ b/src/compiler/translator/tree_util/FindFunction.h
@@ -18,4 +18,4 @@
 size_t FindFirstFunctionDefinitionIndex(TIntermBlock *root);
 }  // namespace sh
 
-#endif  // COMPILER_TRANSLATOR_TREEUTIL_FINDFUNCTION_H_
\ No newline at end of file
+#endif  // COMPILER_TRANSLATOR_TREEUTIL_FINDFUNCTION_H_
diff --git a/src/compiler/translator/tree_util/ReplaceClipDistanceVariable.h b/src/compiler/translator/tree_util/ReplaceClipDistanceVariable.h
index 5325b5e..3aa5d56 100644
--- a/src/compiler/translator/tree_util/ReplaceClipDistanceVariable.h
+++ b/src/compiler/translator/tree_util/ReplaceClipDistanceVariable.h
@@ -32,4 +32,4 @@
                                                      const TIntermTyped *clipDistanceEnableFlags);
 }  // namespace sh
 
-#endif
\ No newline at end of file
+#endif
diff --git a/src/compiler/translator/util.cpp b/src/compiler/translator/util.cpp
index 00cd796..e5fb795 100644
--- a/src/compiler/translator/util.cpp
+++ b/src/compiler/translator/util.cpp
@@ -962,4 +962,17 @@
     return false;
 }
 
+size_t FindFieldIndex(const TFieldList &fieldList, const char *fieldName)
+{
+    for (size_t fieldIndex = 0; fieldIndex < fieldList.size(); ++fieldIndex)
+    {
+        if (strcmp(fieldList[fieldIndex]->name().data(), fieldName) == 0)
+        {
+            return fieldIndex;
+        }
+    }
+    UNREACHABLE();
+    return 0;
+}
+
 }  // namespace sh
diff --git a/src/compiler/translator/util.h b/src/compiler/translator/util.h
index 2cc8bb1..53ee755 100644
--- a/src/compiler/translator/util.h
+++ b/src/compiler/translator/util.h
@@ -88,6 +88,8 @@
 ImplicitTypeConversion GetConversion(TBasicType t1, TBasicType t2);
 
 bool IsValidImplicitConversion(ImplicitTypeConversion conversion, TOperator op);
+
+size_t FindFieldIndex(const TFieldList &fieldList, const char *fieldName);
 }  // namespace sh
 
 #endif  // COMPILER_TRANSLATOR_UTIL_H_
diff --git a/src/feature_support_util/feature_support_util.cpp b/src/feature_support_util/feature_support_util.cpp
index 00700c5..cf02743 100644
--- a/src/feature_support_util/feature_support_util.cpp
+++ b/src/feature_support_util/feature_support_util.cpp
@@ -17,7 +17,12 @@
 #    include <unistd.h>
 #endif
 #include <fstream>
+#include <ios>
 #include <list>
+#include <memory>
+#include <sstream>
+#include <utility>
+#include <vector>
 #include "../gpu_info_util/SystemInfo.h"
 
 namespace angle
@@ -124,9 +129,19 @@
 class StringPart
 {
   public:
-    StringPart() : mPart(""), mWildcard(true) {}
-    StringPart(const std::string part) : mPart(part), mWildcard(false) {}
-    ~StringPart() {}
+    StringPart() = default;
+    explicit StringPart(const std::string part) : mPart(part), mWildcard(false) {}
+    ~StringPart() = default;
+
+    static StringPart FromJson(const Json::Value &parent, const char *key)
+    {
+        if (parent.isMember(key) && parent[key].isString())
+        {
+            return StringPart(parent[key].asString());
+        }
+        return {};
+    }
+
     bool match(const StringPart &toCheck) const
     {
         return (mWildcard || toCheck.mWildcard || (toCheck.mPart == mPart));
@@ -134,7 +149,7 @@
 
   public:
     std::string mPart;
-    bool mWildcard;
+    bool mWildcard = true;
 };
 
 // This encapsulates a 32-bit unsigned integer.  The default constructor (not given a number)
@@ -142,17 +157,27 @@
 class IntegerPart
 {
   public:
-    IntegerPart() : mPart(0), mWildcard(true) {}
-    IntegerPart(uint32_t part) : mPart(part), mWildcard(false) {}
-    ~IntegerPart() {}
+    IntegerPart() = default;
+    explicit IntegerPart(uint32_t part) : mPart(part), mWildcard(false) {}
+    ~IntegerPart() = default;
+
+    static IntegerPart FromJson(const Json::Value &parent, const char *key)
+    {
+        if (parent.isMember(key) && parent[key].isInt())
+        {
+            return IntegerPart(parent[key].asInt());
+        }
+        return {};
+    }
+
     bool match(const IntegerPart &toCheck) const
     {
         return (mWildcard || toCheck.mWildcard || (toCheck.mPart == mPart));
     }
 
   public:
-    uint32_t mPart;
-    bool mWildcard;
+    uint32_t mPart = 0;
+    bool mWildcard = true;
 };
 
 // This encapsulates a list of other classes, each of which will have a match() and logItem()
@@ -162,59 +187,61 @@
 class ListOf
 {
   public:
-    ListOf(const std::string listType) : mWildcard(true), mListType(listType) {}
+    explicit ListOf(const std::string listType) : mWildcard(true), mListType(listType) {}
     ~ListOf() { mList.clear(); }
-    void addItem(const T &toAdd)
+    void addItem(T &&toAdd)
     {
-        mList.push_back(toAdd);
+        mList.push_back(std::move(toAdd));
         mWildcard = false;
     }
     bool match(const T &toCheck) const
     {
-        VERBOSE("\t\t Within ListOf<%s> match: wildcards are %s and %s,\n", mListType.c_str(),
-                mWildcard ? "true" : "false", toCheck.mWildcard ? "true" : "false");
+        VERBOSE("\t\t Matching ListOf<%s> against item:\n", mListType.c_str());
         if (mWildcard || toCheck.mWildcard)
         {
+            VERBOSE("\t\t\t Successful match due to wildcard.\n");
             return true;
         }
         for (const T &it : mList)
         {
-            VERBOSE("\t\t   Within ListOf<%s> match: calling match on sub-item is %s,\n",
-                    mListType.c_str(), it.match(toCheck) ? "true" : "false");
             if (it.match(toCheck))
             {
+                VERBOSE("\t\t\t Successful match due to list item match.\n");
                 return true;
             }
         }
+        VERBOSE("\t\t\t Failed to match.\n");
         return false;
     }
     bool match(const ListOf<T> &toCheck) const
     {
-        VERBOSE("\t\t Within ListOf<%s> match: wildcards are %s and %s,\n", mListType.c_str(),
-                mWildcard ? "true" : "false", toCheck.mWildcard ? "true" : "false");
+        VERBOSE("\t\t Matching ListOf<%s>:\n", mListType.c_str());
         if (mWildcard || toCheck.mWildcard)
         {
+            VERBOSE("\t\t\t Successful match due to wildcard.\n");
             return true;
         }
-        // If we make it to here, both this and toCheck have at least one item in their mList
+        // If we make it to here, both this and toCheck have at least one item in their mList.
         for (const T &it : toCheck.mList)
         {
             if (match(it))
             {
+                VERBOSE("\t\t\t Successful match due to list item match.\n");
                 return true;
             }
         }
+        VERBOSE("\t\t\t Failed to match list.\n");
         return false;
     }
     void logListOf(const std::string prefix, const std::string name) const
     {
         if (mWildcard)
         {
-            VERBOSE("%sListOf%s is wildcarded to always match", prefix.c_str(), name.c_str());
+            VERBOSE("%sListOf%s is wildcarded to always match\n", prefix.c_str(), name.c_str());
         }
         else
         {
-            VERBOSE("%sListOf%s has %d item(s):", prefix.c_str(), name.c_str(),
+            VERBOSE("%sListOf%s has %d item(s):\n", prefix.c_str(), name.c_str(),
                     static_cast<int>(mList.size()));
             for (auto &it : mList)
             {
@@ -238,122 +265,88 @@
 {
   public:
     Version(uint32_t major, uint32_t minor, uint32_t subminor, uint32_t patch)
-        : mMajor(major), mMinor(minor), mSubminor(subminor), mPatch(patch), mWildcard(false)
+        : mMajor(major), mMinor(minor), mSubminor(subminor), mPatch(patch)
     {}
-    Version(uint32_t major, uint32_t minor, uint32_t subminor)
-        : mMajor(major), mMinor(minor), mSubminor(subminor), mWildcard(false)
-    {}
-    Version(uint32_t major, uint32_t minor) : mMajor(major), mMinor(minor), mWildcard(false) {}
-    Version(uint32_t major) : mMajor(major), mWildcard(false) {}
-    Version() : mWildcard(true) {}
-    Version(const Version &toCopy)
-        : mMajor(toCopy.mMajor),
-          mMinor(toCopy.mMinor),
-          mSubminor(toCopy.mSubminor),
-          mPatch(toCopy.mPatch),
-          mWildcard(toCopy.mWildcard)
-    {}
-    ~Version() {}
 
-    static Version *CreateVersionFromJson(const Json::Value &jObject)
+    Version()                = default;
+    Version(const Version &) = default;
+    Version(Version &&)      = default;
+    Version &operator=(const Version &) = default;
+    Version &operator=(Version &&) = default;
+    ~Version()                     = default;
+
+    static Version FromJson(const Json::Value &jObject)
     {
-        Version *version = nullptr;
-        // A major version must be provided before a minor, and so on:
-        if (jObject.isMember(kJsonVerMajor) && jObject[kJsonVerMajor].isInt())
+        Version version;
+        version.mMajor = IntegerPart::FromJson(jObject, kJsonVerMajor);
+        if (version.mMajor.mWildcard)
         {
-            int major = jObject[kJsonVerMajor].asInt();
-            if (jObject.isMember(kJsonVerMinor) && jObject[kJsonVerMinor].isInt())
-            {
-                int minor = jObject[kJsonVerMinor].asInt();
-                if (jObject.isMember(kJsonVerSubMinor) && jObject[kJsonVerSubMinor].isInt())
-                {
-                    int subMinor = jObject[kJsonVerSubMinor].asInt();
-                    if (jObject.isMember(kJsonVerPatch) && jObject[kJsonVerPatch].isInt())
-                    {
-                        int patch = jObject[kJsonVerPatch].asInt();
-                        version   = new Version(major, minor, subMinor, patch);
-                    }
-                    else
-                    {
-                        version = new Version(major, minor, subMinor);
-                    }
-                }
-                else
-                {
-                    version = new Version(major, minor);
-                }
-            }
-            else
-            {
-                version = new Version(major);
-            }
+            return version;
         }
+        // Revision fields are only checked if their parent version field
+        // is set.
+        version.mMinor = IntegerPart::FromJson(jObject, kJsonVerMinor);
+        if (version.mMinor.mWildcard)
+        {
+            return version;
+        }
+
+        version.mSubminor = IntegerPart::FromJson(jObject, kJsonVerSubMinor);
+        if (version.mSubminor.mWildcard)
+        {
+            return version;
+        }
+
+        version.mPatch = IntegerPart::FromJson(jObject, kJsonVerPatch);
         return version;
     }
 
     bool match(const Version &toCheck) const
     {
-        VERBOSE("\t\t\t Within Version %d,%d,%d,%d match(%d,%d,%d,%d): wildcards are %s and %s,\n",
-                mMajor.mPart, mMinor.mPart, mSubminor.mPart, mPatch.mPart, toCheck.mMajor.mPart,
-                toCheck.mMinor.mPart, toCheck.mSubminor.mPart, toCheck.mPatch.mPart,
-                mWildcard ? "true" : "false", toCheck.mWildcard ? "true" : "false");
-        if (!(mWildcard || toCheck.mWildcard))
-        {
-            VERBOSE("\t\t\t   mMajor match is %s, mMinor is %s, mSubminor is %s, mPatch is %s\n",
-                    mMajor.match(toCheck.mMajor) ? "true" : "false",
-                    mMinor.match(toCheck.mMinor) ? "true" : "false",
-                    mSubminor.match(toCheck.mSubminor) ? "true" : "false",
-                    mPatch.match(toCheck.mPatch) ? "true" : "false");
-        }
-        return (mWildcard || toCheck.mWildcard ||
+        VERBOSE("\t\t\t Matching Version %s against %s\n", getString().c_str(),
+                toCheck.getString().c_str());
+        return (isWildcard() || toCheck.isWildcard() ||
                 (mMajor.match(toCheck.mMajor) && mMinor.match(toCheck.mMinor) &&
                  mSubminor.match(toCheck.mSubminor) && mPatch.match(toCheck.mPatch)));
     }
+
     std::string getString() const
     {
-        if (mWildcard)
+        if (mMajor.mWildcard)
         {
             return "*";
         }
-        else
+
+        std::ostringstream ss;
+        ss << mMajor.mPart;
+        // Must at least have a major version:
+        if (!mMinor.mWildcard)
         {
-            char ret[100];
-            // Must at least have a major version:
-            if (!mMinor.mWildcard)
+            ss << "." << mMinor.mPart;
+            if (!mSubminor.mWildcard)
             {
-                if (!mSubminor.mWildcard)
+                ss << "." << mSubminor.mPart;
+
+                if (!mPatch.mWildcard)
                 {
-                    if (!mPatch.mWildcard)
-                    {
-                        snprintf(ret, 100, "%d.%d.%d.%d", mMajor.mPart, mMinor.mPart,
-                                 mSubminor.mPart, mPatch.mPart);
-                    }
-                    else
-                    {
-                        snprintf(ret, 100, "%d.%d.%d.*", mMajor.mPart, mMinor.mPart,
-                                 mSubminor.mPart);
-                    }
-                }
-                else
-                {
-                    snprintf(ret, 100, "%d.%d.*", mMajor.mPart, mMinor.mPart);
+                    ss << "." << mPatch.mPart;
                 }
             }
-            else
-            {
-                snprintf(ret, 100, "%d.*", mMajor.mPart);
-            }
-            std::string retString = ret;
-            return retString;
         }
+        if (mPatch.mWildcard)
+        {
+            ss << ".*";
+        }
+        return ss.str();
     }
 
+    bool isWildcard() const { return mMajor.mWildcard; }
+
   public:
     IntegerPart mMajor;
     IntegerPart mMinor;
     IntegerPart mSubminor;
     IntegerPart mPatch;
-    bool mWildcard;
 };
 
 // This encapsulates an application, and potentially the application's Version.  The default
@@ -363,32 +356,23 @@
 class Application
 {
   public:
-    Application(const std::string name, const Version &version)
+    Application(StringPart name, Version version = {})
         : mName(name), mVersion(version), mWildcard(false)
     {}
-    Application(const std::string name) : mName(name), mVersion(), mWildcard(false) {}
-    Application() : mName(), mVersion(), mWildcard(true) {}
-    ~Application() {}
+    Application()  = default;
+    ~Application() = default;
 
-    static Application *CreateApplicationFromJson(const Json::Value &jObject)
+    static bool FromJson(const Json::Value &jObject, Application *out)
     {
-        Application *application = nullptr;
-
         // If an application is listed, the application's name is required:
-        std::string appName = jObject[kJsonAppName].asString();
-
-        // The application's version is optional:
-        Version *version = Version::CreateVersionFromJson(jObject);
-        if (version)
+        auto name = StringPart::FromJson(jObject, kJsonAppName);
+        if (name.mWildcard)
         {
-            application = new Application(appName, *version);
-            delete version;
+            return false;
         }
-        else
-        {
-            application = new Application(appName);
-        }
-        return application;
+        auto version = Version::FromJson(jObject);
+        *out         = Application{std::move(name), std::move(version)};
+        return true;
     }
 
     bool match(const Application &toCheck) const
@@ -400,23 +384,23 @@
     {
         if (mWildcard)
         {
-            VERBOSE("      Wildcard (i.e. will match all applications)");
+            VERBOSE("      Wildcard (i.e. will match all applications)\n");
         }
-        else if (!mVersion.mWildcard)
+        else if (!mVersion.isWildcard())
         {
-            VERBOSE("      Application \"%s\" (version: %s)", mName.mPart.c_str(),
+            VERBOSE("      Application \"%s\" (version: %s)\n", mName.mPart.c_str(),
                     mVersion.getString().c_str());
         }
         else
         {
-            VERBOSE("      Application \"%s\"", mName.mPart.c_str());
+            VERBOSE("      Application \"%s\"\n", mName.mPart.c_str());
         }
     }
 
   public:
     StringPart mName;
     Version mVersion;
-    bool mWildcard;
+    bool mWildcard = true;
 };
 
 // This encapsulates a GPU and its driver.  The default constructor (not given any values) assumes
@@ -425,101 +409,67 @@
 class GPU
 {
   public:
-    GPU(const std::string vendor, uint32_t deviceId, const Version &version)
-        : mVendor(vendor), mDeviceId(IntegerPart(deviceId)), mVersion(version), mWildcard(false)
+    GPU(StringPart vendor, IntegerPart deviceId, Version version)
+        : mVendor(std::move(vendor)),
+          mDeviceId(std::move(deviceId)),
+          mVersion(version),
+          mWildcard(false)
     {}
-    GPU(const std::string vendor, uint32_t deviceId)
-        : mVendor(vendor), mDeviceId(IntegerPart(deviceId)), mVersion(), mWildcard(false)
+    GPU(std::string vendor, uint32_t deviceId, Version version)
+        : GPU(StringPart(std::move(vendor)), IntegerPart(deviceId), std::move(version))
     {}
-    GPU(const std::string vendor) : mVendor(vendor), mDeviceId(), mVersion(), mWildcard(false) {}
-    GPU() : mVendor(), mDeviceId(), mVersion(), mWildcard(true) {}
+    GPU()  = default;
+    ~GPU() = default;
     bool match(const GPU &toCheck) const
     {
-        VERBOSE("\t\t Within GPU match: wildcards are %s and %s,\n", mWildcard ? "true" : "false",
-                toCheck.mWildcard ? "true" : "false");
-        VERBOSE("\t\t   mVendor = \"%s\" and toCheck.mVendor = \"%s\"\n", mVendor.mPart.c_str(),
-                toCheck.mVendor.mPart.c_str());
-        VERBOSE("\t\t   mDeviceId = %d and toCheck.mDeviceId = %d\n", mDeviceId.mPart,
-                toCheck.mDeviceId.mPart);
-        VERBOSE("\t\t   mVendor match is %s, mDeviceId is %s, mVersion is %s\n",
-                toCheck.mVendor.match(mVendor) ? "true" : "false",
-                toCheck.mDeviceId.match(mDeviceId) ? "true" : "false",
-                toCheck.mVersion.match(mVersion) ? "true" : "false");
+        VERBOSE("\t\t Matching %s \n\t\t  against %s\n", toString().c_str(),
+                toCheck.toString().c_str());
         return (mWildcard || toCheck.mWildcard ||
                 (toCheck.mVendor.match(mVendor) && toCheck.mDeviceId.match(mDeviceId) &&
                  toCheck.mVersion.match(mVersion)));
     }
-    ~GPU() {}
 
-    static GPU *CreateGpuFromJson(const Json::Value &jObject)
+    // Returns true if out is set to a valid GPU instance.
+    static bool CreateGpuFromJson(const Json::Value &jObject, GPU *out)
     {
-        GPU *gpu = nullptr;
-
         // If a GPU is listed, the vendor name is required:
-        if (jObject.isMember(kJsonVendor) && jObject[kJsonVendor].isString())
+        auto vendor = StringPart::FromJson(jObject, kJsonVendor);
+        if (vendor.mWildcard)
         {
-            std::string vendor = jObject[kJsonVendor].asString();
-            // If a version is given, the deviceId is required:
-            if (jObject.isMember(kJsonDeviceId) && jObject[kJsonDeviceId].isUInt())
-            {
-                uint32_t deviceId = jObject[kJsonDeviceId].asUInt();
-                Version *version  = Version::CreateVersionFromJson(jObject);
-                if (version)
-                {
-                    gpu = new GPU(vendor, deviceId, *version);
-                    delete version;
-                }
-                else
-                {
-                    gpu = new GPU(vendor, deviceId);
-                }
-            }
-            else
-            {
-                gpu = new GPU(vendor);
-            }
-        }
-        else
-        {
-            WARN("Asked to parse a GPU, but no vendor found");
+            WARN("Asked to parse a GPU, but no vendor found.\n");
+            return false;
         }
 
-        return gpu;
+        auto deviceId = IntegerPart::FromJson(jObject, kJsonDeviceId);
+        auto version  = Version::FromJson(jObject);
+        *out          = GPU{std::move(vendor), std::move(deviceId), std::move(version)};
+        return true;
     }
 
-    void logItem() const
+    std::string toString() const
     {
         if (mWildcard)
         {
-            VERBOSE("          Wildcard (i.e. will match all GPUs)");
+            return std::string("Wildcard (i.e. will match all GPUs)");
         }
-        else
+
+        std::ostringstream ss;
+        ss << "GPU vendor: " << mVendor.mPart;
+        if (!mDeviceId.mWildcard)
         {
-            if (!mDeviceId.mWildcard)
-            {
-                if (!mVersion.mWildcard)
-                {
-                    VERBOSE("\t     GPU vendor: %s, deviceId: 0x%x, version: %s",
-                            mVendor.mPart.c_str(), mDeviceId.mPart, mVersion.getString().c_str());
-                }
-                else
-                {
-                    VERBOSE("\t     GPU vendor: %s, deviceId: 0x%x", mVendor.mPart.c_str(),
-                            mDeviceId.mPart);
-                }
-            }
-            else
-            {
-                VERBOSE("\t     GPU vendor: %s", mVendor.mPart.c_str());
-            }
+            ss << ", deviceId: " << std::hex << mDeviceId.mPart;
         }
+        ss << ", version: " << mVersion.getString();
+        return ss.str();
     }
 
+    void logItem() const { VERBOSE("\t     %s\n", toString().c_str()); }
+
   public:
     StringPart mVendor;
     IntegerPart mDeviceId;
     Version mVersion;
-    bool mWildcard;
+    bool mWildcard = true;
 };
 
 // This encapsulates a device, and potentially the device's model and/or a list of GPUs/drivers
@@ -529,58 +479,51 @@
 class Device
 {
   public:
-    Device(const std::string manufacturer, const std::string model)
-        : mManufacturer(manufacturer), mModel(model), mGpuList("GPU"), mWildcard(false)
+    Device(StringPart manufacturer, StringPart model)
+        : mManufacturer(std::move(manufacturer)),
+          mModel(std::move(model)),
+          mGpuList("GPU"),
+          mWildcard(false)
     {}
-    Device(const std::string manufacturer)
-        : mManufacturer(manufacturer), mModel(), mGpuList("GPU"), mWildcard(false)
-    {}
-    Device() : mManufacturer(), mModel(), mGpuList("GPU"), mWildcard(true) {}
-    ~Device() {}
+    Device() : mGpuList("GPU") {}
+    ~Device() = default;
 
-    static Device *CreateDeviceFromJson(const Json::Value &jObject)
+    static Device FromJson(const Json::Value &jObject)
     {
-        Device *device = nullptr;
-        if (jObject.isMember(kJsonManufacturer) && jObject[kJsonManufacturer].isString())
+        auto manufacturer = StringPart::FromJson(jObject, kJsonManufacturer);
+        if (!manufacturer.mWildcard)
         {
-            std::string manufacturerName = jObject[kJsonManufacturer].asString();
-            // We don't let a model be specified without also specifying an Manufacturer:
-            if (jObject.isMember(kJsonModel) && jObject[kJsonModel].isString())
-            {
-                std::string model = jObject[kJsonModel].asString();
-                device            = new Device(manufacturerName, model);
-            }
-            else
-            {
-                device = new Device(manufacturerName);
-            }
+            // We don't let a model be specified without also specifying a manufacturer:
+            auto model = StringPart::FromJson(jObject, kJsonModel);
+            return Device(std::move(manufacturer), std::move(model));
         }
-        else
-        {
-            // This case is not treated as an error because a rule may wish to only call out one or
-            // more GPUs, but not any specific Manufacturer (e.g. for any manufacturer's device
-            // that uses a GPU from Vendor-A, with DeviceID-Foo, and with driver version 1.2.3.4):
-            device = new Device();
-        }
-        return device;
+        // This case is not treated as an error because a rule may wish to only call out one or
+        // more GPUs, but not any specific manufacturer (e.g. for any manufacturer's device
+        // that uses a GPU from Vendor-A, with DeviceID-Foo, and with driver version 1.2.3.4):
+        return Device();
     }
 
-    void addGPU(const GPU &gpu) { mGpuList.addItem(gpu); }
+    void addGPU(GPU &&gpu) { mGpuList.addItem(std::move(gpu)); }
     bool match(const Device &toCheck) const
     {
-        VERBOSE("\t Within Device match: wildcards are %s and %s,\n", mWildcard ? "true" : "false",
-                toCheck.mWildcard ? "true" : "false");
-        if (!(mWildcard || toCheck.mWildcard))
+        // GPU lists must always match, even when wildcards are used.
+        VERBOSE("\t   Checking ListOf<GPU>:\n");
+        if (!mGpuList.match(toCheck.mGpuList))
         {
-            VERBOSE("\t   Manufacturer match is %s, model is %s\n",
-                    toCheck.mManufacturer.match(mManufacturer) ? "true" : "false",
-                    toCheck.mModel.match(mModel) ? "true" : "false");
+            VERBOSE("\t Failed to match due to mismatched GPU list.\n");
+            return false;
         }
-        VERBOSE("\t   Need to check ListOf<GPU>\n");
-        return ((mWildcard || toCheck.mWildcard ||
-                 // The wildcards can override the Manufacturer/Model check, but not the GPU check
-                 (toCheck.mManufacturer.match(mManufacturer) && toCheck.mModel.match(mModel))) &&
-                mGpuList.match(toCheck.mGpuList));
+        if (mWildcard || toCheck.mWildcard)
+        {
+            VERBOSE("\t  Matching due to wildcard.\n");
+            return true;
+        }
+        if (toCheck.mManufacturer.match(mManufacturer) && toCheck.mModel.match(mModel))
+        {
+            VERBOSE("\t  Matching due to manufacturer and model match.\n");
+            return true;
+        }
+        return false;
     }
     void logItem() const
     {
@@ -588,14 +531,14 @@
         {
             if (mGpuList.mWildcard)
             {
-                VERBOSE("      Wildcard (i.e. will match all devices)");
+                VERBOSE("      Wildcard (i.e. will match all devices)\n");
                 return;
             }
             else
             {
                 VERBOSE(
                     "      Device with any manufacturer and model"
-                    ", and with the following GPUs:");
+                    ", and with the following GPUs:\n");
             }
         }
         else
@@ -604,14 +547,14 @@
             {
                 VERBOSE(
                     "      Device manufacturer: \"%s\" and model \"%s\""
-                    ", and with the following GPUs:",
+                    ", and with the following GPUs:\n",
                     mManufacturer.mPart.c_str(), mModel.mPart.c_str());
             }
             else
             {
                 VERBOSE(
                     "      Device manufacturer: \"%s\""
-                    ", and with the following GPUs:",
+                    ", and with the following GPUs:\n",
                     mManufacturer.mPart.c_str());
             }
         }
@@ -622,7 +565,7 @@
     StringPart mManufacturer;
     StringPart mModel;
     ListOf<GPU> mGpuList;
-    bool mWildcard;
+    bool mWildcard = true;
 };
 
 // This encapsulates a particular scenario to check against the rules.  A Scenario is similar to a
@@ -633,15 +576,16 @@
 {
   public:
     Scenario(const char *appName, const char *deviceMfr, const char *deviceModel)
-        : mApplication(Application(appName)), mDevice(Device(deviceMfr, deviceModel))
+        : mApplication(Application(StringPart(appName))),
+          mDevice(Device(StringPart(deviceMfr), StringPart(deviceModel)))
     {}
-    ~Scenario() {}
+    ~Scenario() = default;
     void logScenario()
     {
-        VERBOSE("  Scenario to compare against the rules");
-        VERBOSE("    Application:");
+        VERBOSE("  Scenario to compare against the rules:\n");
+        VERBOSE("    Application:\n");
         mApplication.logItem();
-        VERBOSE("    Device:");
+        VERBOSE("    Device:\n");
         mDevice.logItem();
     }
 
@@ -662,20 +606,29 @@
           mDevList("Device"),
           mUseANGLE(useANGLE)
     {}
-    ~Rule() {}
-    void addApp(const Application &app) { mAppList.addItem(app); }
-    void addDevice(const Device &dev) { mDevList.addItem(dev); }
+    ~Rule() = default;
+    void addApp(Application &&app) { mAppList.addItem(std::move(app)); }
+    void addDevice(Device &&dev) { mDevList.addItem(std::move(dev)); }
     bool match(const Scenario &toCheck) const
     {
-        VERBOSE("    Within \"%s\" Rule: application match is %s and device match is %s\n",
-                mDescription.c_str(), mAppList.match(toCheck.mApplication) ? "true" : "false",
-                mDevList.match(toCheck.mDevice) ? "true" : "false");
-        return (mAppList.match(toCheck.mApplication) && mDevList.match(toCheck.mDevice));
+        VERBOSE("    Matching rule \"%s\" against scenario:\n", mDescription.c_str());
+        if (!mAppList.match(toCheck.mApplication))
+        {
+            VERBOSE("\tFailed to match rule due to mismatched application.\n");
+            return false;
+        }
+        if (!mDevList.match(toCheck.mDevice))
+        {
+            VERBOSE("\tFailed to match rule due to mismatched device.\n");
+            return false;
+        }
+        VERBOSE("\tSuccessfully matched rule.");
+        return true;
     }
     bool getUseANGLE() const { return mUseANGLE; }
     void logRule() const
     {
-        VERBOSE("  Rule: \"%s\" %s ANGLE", mDescription.c_str(),
+        VERBOSE("  Rule: \"%s\" %s ANGLE\n", mDescription.c_str(),
                 mUseANGLE ? "enables" : "disables");
         mAppList.logListOf("    ", "Applications");
         mDevList.logListOf("    ", "Devices");
@@ -701,90 +654,93 @@
         RuleList *rules = new RuleList;
 
         // Open the file and start parsing it:
-        Json::Reader jReader;
+        Json::CharReaderBuilder builder;
+        // Json::CharReaderBuilder::strictMode(&builder.settings_);
+        std::unique_ptr<Json::CharReader> reader(builder.newCharReader());
+
         Json::Value jTopLevelObject;
-        jReader.parse(jsonFileContents, jTopLevelObject);
-        Json::Value jRules = jTopLevelObject[kJsonRules];
-        for (unsigned int ruleIndex = 0; ruleIndex < jRules.size(); ruleIndex++)
+        std::string errorMessage;
+        const bool succeeded = reader->parse(&*jsonFileContents.begin(), &*jsonFileContents.end(),
+                                             &jTopLevelObject, &errorMessage);
+        if (!succeeded)
         {
-            Json::Value jRule           = jRules[ruleIndex];
+            VERBOSE("Failed to parse rules from json file. Error: %s\n", errorMessage.c_str());
+            return nullptr;
+        }
+
+        for (const auto &jRule : jTopLevelObject[kJsonRules])
+        {
             std::string ruleDescription = jRule[kJsonRule].asString();
             bool useANGLE               = jRule[kJsonUseANGLE].asBool();
-            Rule *newRule               = new Rule(ruleDescription, useANGLE);
+            Rule newRule(std::move(ruleDescription), useANGLE);
 
-            Json::Value jApps = jRule[kJsonApplications];
-            for (unsigned int appIndex = 0; appIndex < jApps.size(); appIndex++)
+            for (const auto &jApp : jRule[kJsonApplications])
             {
-                Json::Value jApp    = jApps[appIndex];
-                Application *newApp = Application::CreateApplicationFromJson(jApp);
-                newRule->addApp(*newApp);
-                delete newApp;
+                Application app;
+                if (Application::FromJson(jApp, &app))
+                {
+                    newRule.addApp(std::move(app));
+                }
             }
 
-            Json::Value jDevs = jRule[kJsonDevices];
-            for (unsigned int deviceIndex = 0; deviceIndex < jDevs.size(); deviceIndex++)
+            for (const auto &jDev : jRule[kJsonDevices])
             {
-                Json::Value jDev = jDevs[deviceIndex];
-                Device *newDev   = Device::CreateDeviceFromJson(jDev);
-
-                Json::Value jGPUs = jDev[kJsonGPUs];
-                for (unsigned int gpuIndex = 0; gpuIndex < jGPUs.size(); gpuIndex++)
+                Device newDev = Device::FromJson(jDev);
+                for (const auto &jGPU : jDev[kJsonGPUs])
                 {
-                    Json::Value jGPU = jGPUs[gpuIndex];
-                    GPU *newGPU      = GPU::CreateGpuFromJson(jGPU);
-                    if (newGPU)
+                    GPU newGPU;
+                    if (GPU::CreateGpuFromJson(jGPU, &newGPU))
                     {
-                        newDev->addGPU(*newGPU);
-                        delete newGPU;
+                        newDev.addGPU(std::move(newGPU));
                     }
                 }
-                newRule->addDevice(*newDev);
-                delete newDev;
+                newRule.addDevice(std::move(newDev));
             }
 
-            rules->addRule(*newRule);
-            delete newRule;
+            rules->addRule(std::move(newRule));
         }
 
         // Make sure there is at least one, default rule.  If not, add it here:
-        if (rules->mRuleList.size() == 0)
+        if (rules->mRuleList.empty())
         {
             Rule defaultRule("Default Rule", false);
-            rules->addRule(defaultRule);
+            rules->addRule(std::move(defaultRule));
         }
         return rules;
     }
 
-    void addRule(const Rule &rule) { mRuleList.push_back(rule); }
+    void addRule(Rule &&rule) { mRuleList.push_back(std::move(rule)); }
     bool getUseANGLE(const Scenario &toCheck)
     {
         // Initialize useANGLE to the system-wide default (that should be set in the default
         // rule, but just in case, set it here too):
         bool useANGLE = false;
-        VERBOSE("Checking scenario against %d ANGLE-for-Android rules:",
+        VERBOSE("Checking scenario against %d ANGLE-for-Android rules:\n",
                 static_cast<int>(mRuleList.size()));
 
         for (const Rule &rule : mRuleList)
         {
-            VERBOSE("  Checking Rule: \"%s\" (to see whether there's a match)",
+            VERBOSE("  Checking Rule: \"%s\" (to see whether there's a match)\n",
                     rule.mDescription.c_str());
             if (rule.match(toCheck))
             {
-                VERBOSE("  -> Rule matches.  Setting useANGLE to %s",
+                VERBOSE("  -> Rule matches.  Updating useANGLE to %s.\n",
                         rule.getUseANGLE() ? "true" : "false");
+                // The ANGLE rules are ordered from least to greatest specificity, meaning that
+                // the last rule with a match should dictate whether or not ANGLE should be
+                // recommended for use.
                 useANGLE = rule.getUseANGLE();
             }
             else
             {
-                VERBOSE("  -> Rule doesn't match.");
+                VERBOSE("  -> Rule doesn't match.\n");
             }
         }
-
         return useANGLE;
     }
     void logRules()
     {
-        VERBOSE("Showing %d ANGLE-for-Android rules:", static_cast<int>(mRuleList.size()));
+        VERBOSE("Showing %d ANGLE-for-Android rules:\n", static_cast<int>(mRuleList.size()));
         for (const Rule &rule : mRuleList)
         {
             rule.logRule();
@@ -831,6 +787,11 @@
 
     std::string rulesFileContents = rulesString;
     RuleList *rules               = RuleList::ReadRulesFromJsonString(rulesFileContents);
+    if (!rules)
+    {
+        return false;
+    }
+
     rules->logRules();
 
     *rulesHandle  = rules;
@@ -894,12 +855,13 @@
                              systemInfo->gpus[0].detailedDriverVersion.minor,
                              systemInfo->gpus[0].detailedDriverVersion.subMinor,
                              systemInfo->gpus[0].detailedDriverVersion.patch);
-    GPU gpuDriver(systemInfo->gpus[0].driverVendor, systemInfo->gpus[0].deviceId, gpuDriverVersion);
-    scenario.mDevice.addGPU(gpuDriver);
+    GPU gpuDriver(systemInfo->gpus[0].driverVendor, systemInfo->gpus[0].deviceId,
+                  std::move(gpuDriverVersion));
+    scenario.mDevice.addGPU(std::move(gpuDriver));
     scenario.logScenario();
 
-    bool rtn = rules->getUseANGLE(scenario);
-    VERBOSE("Application \"%s\" should %s ANGLE", appName, rtn ? "use" : "NOT use");
+    bool rtn = rules->getUseANGLE(std::move(scenario));
+    VERBOSE("Application \"%s\" should %s ANGLE.\n", appName, rtn ? "use" : "NOT use");
 
     return rtn;
 }
diff --git a/src/feature_support_util/feature_support_util_unittest.cpp b/src/feature_support_util/feature_support_util_unittest.cpp
index 87b5a61..a349b1e 100644
--- a/src/feature_support_util/feature_support_util_unittest.cpp
+++ b/src/feature_support_util/feature_support_util_unittest.cpp
@@ -131,7 +131,7 @@
                         {
                             "Vendor" : "GPUVendorA",
                             "DeviceId" : 234,
-                            "VerMajor" : 1, "VerMinor" : 2, "VerSubMinor" : 3, "VerPatch" : 4}
+                            "VerMajor" : 1, "VerMinor" : 2, "VerSubMinor" : 3, "VerPatch" : 4
                         }
                     ]
                 }
diff --git a/src/gpu_info_util/SystemInfo.h b/src/gpu_info_util/SystemInfo.h
index 7890bdc..1103760 100644
--- a/src/gpu_info_util/SystemInfo.h
+++ b/src/gpu_info_util/SystemInfo.h
@@ -126,6 +126,15 @@
 void PrintSystemInfo(const SystemInfo &info);
 
 VersionInfo ParseNvidiaDriverVersion(uint32_t version);
+
+#if defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
+// Helper to get the active GPU ID from a given Core Graphics display ID.
+uint64_t GetGpuIDFromDisplayID(uint32_t displayID);
+
+// Helper to get the active GPU ID from an OpenGL display mask.
+uint64_t GetGpuIDFromOpenGLDisplayMask(uint32_t displayMask);
+#endif
+
 }  // namespace angle
 
 #endif  // GPU_INFO_UTIL_SYSTEM_INFO_H_
diff --git a/src/gpu_info_util/SystemInfo_macos.mm b/src/gpu_info_util/SystemInfo_macos.mm
index 4f74ebe..25fce1e 100644
--- a/src/gpu_info_util/SystemInfo_macos.mm
+++ b/src/gpu_info_util/SystemInfo_macos.mm
@@ -21,52 +21,9 @@
 namespace
 {
 
-using PlatformDisplayID = uint32_t;
-
 constexpr CGLRendererProperty kCGLRPRegistryIDLow  = static_cast<CGLRendererProperty>(140);
 constexpr CGLRendererProperty kCGLRPRegistryIDHigh = static_cast<CGLRendererProperty>(141);
 
-// Code from WebKit to get the active GPU's ID given a display ID.
-uint64_t GetGpuIDFromDisplayID(PlatformDisplayID displayID)
-{
-    GLuint displayMask              = CGDisplayIDToOpenGLDisplayMask(displayID);
-    GLint numRenderers              = 0;
-    CGLRendererInfoObj rendererInfo = nullptr;
-    CGLError error = CGLQueryRendererInfo(displayMask, &rendererInfo, &numRenderers);
-    if (!numRenderers || !rendererInfo || error != kCGLNoError)
-        return 0;
-
-    // The 0th renderer should not be the software renderer.
-    GLint isAccelerated;
-    error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPAccelerated, &isAccelerated);
-    if (!isAccelerated || error != kCGLNoError)
-    {
-        CGLDestroyRendererInfo(rendererInfo);
-        return 0;
-    }
-
-    GLint gpuIDLow  = 0;
-    GLint gpuIDHigh = 0;
-
-    error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPRegistryIDLow, &gpuIDLow);
-
-    if (error != kCGLNoError || gpuIDLow < 0)
-    {
-        CGLDestroyRendererInfo(rendererInfo);
-        return 0;
-    }
-
-    error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPRegistryIDHigh, &gpuIDHigh);
-    if (error != kCGLNoError || gpuIDHigh < 0)
-    {
-        CGLDestroyRendererInfo(rendererInfo);
-        return 0;
-    }
-
-    CGLDestroyRendererInfo(rendererInfo);
-    return static_cast<uint64_t>(gpuIDHigh) << 32 | gpuIDLow;
-}
-
 std::string GetMachineModel()
 {
     io_service_t platformExpert = IOServiceGetMatchingService(
@@ -196,6 +153,61 @@
 
 }  // anonymous namespace
 
+// Code from WebKit to get the active GPU's ID given a Core Graphics display ID.
+// https://trac.webkit.org/browser/webkit/trunk/Source/WebCore/platform/mac/PlatformScreenMac.mm
+// Used with permission.
+uint64_t GetGpuIDFromDisplayID(uint32_t displayID)
+{
+    return GetGpuIDFromOpenGLDisplayMask(CGDisplayIDToOpenGLDisplayMask(displayID));
+}
+
+// Code from WebKit to query the GPU ID given an OpenGL display mask.
+// https://trac.webkit.org/browser/webkit/trunk/Source/WebCore/platform/mac/PlatformScreenMac.mm
+// Used with permission.
+uint64_t GetGpuIDFromOpenGLDisplayMask(uint32_t displayMask)
+{
+    if (@available(macOS 10.13, *))
+    {
+        GLint numRenderers              = 0;
+        CGLRendererInfoObj rendererInfo = nullptr;
+        CGLError error = CGLQueryRendererInfo(displayMask, &rendererInfo, &numRenderers);
+        if (!numRenderers || !rendererInfo || error != kCGLNoError)
+            return 0;
+
+        // The 0th renderer should not be the software renderer.
+        GLint isAccelerated;
+        error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPAccelerated, &isAccelerated);
+        if (!isAccelerated || error != kCGLNoError)
+        {
+            CGLDestroyRendererInfo(rendererInfo);
+            return 0;
+        }
+
+        GLint gpuIDLow  = 0;
+        GLint gpuIDHigh = 0;
+
+        error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPRegistryIDLow, &gpuIDLow);
+        if (error != kCGLNoError)
+        {
+            CGLDestroyRendererInfo(rendererInfo);
+            return 0;
+        }
+
+        error = CGLDescribeRenderer(rendererInfo, 0, kCGLRPRegistryIDHigh, &gpuIDHigh);
+        if (error != kCGLNoError)
+        {
+            CGLDestroyRendererInfo(rendererInfo);
+            return 0;
+        }
+
+        CGLDestroyRendererInfo(rendererInfo);
+        return (static_cast<uint64_t>(static_cast<uint32_t>(gpuIDHigh)) << 32) |
+               static_cast<uint64_t>(static_cast<uint32_t>(gpuIDLow));
+    }
+
+    return 0;
+}
+
 bool GetSystemInfo(SystemInfo *info)
 {
     {
diff --git a/src/image_util/imageformats.cpp b/src/image_util/imageformats.cpp
index 2c7b618..60a300d 100644
--- a/src/image_util/imageformats.cpp
+++ b/src/image_util/imageformats.cpp
@@ -1750,6 +1750,46 @@
     dst->B = gl::average(src1->B, src2->B);
 }
 
+void B10G10R10A2::readColor(gl::ColorUI *dst, const B10G10R10A2 *src)
+{
+    dst->red   = src->R;
+    dst->green = src->G;
+    dst->blue  = src->B;
+    dst->alpha = src->A;
+}
+
+void B10G10R10A2::readColor(gl::ColorF *dst, const B10G10R10A2 *src)
+{
+    dst->red   = gl::normalizedToFloat<10>(src->R);
+    dst->green = gl::normalizedToFloat<10>(src->G);
+    dst->blue  = gl::normalizedToFloat<10>(src->B);
+    dst->alpha = gl::normalizedToFloat<2>(src->A);
+}
+
+void B10G10R10A2::writeColor(B10G10R10A2 *dst, const gl::ColorUI *src)
+{
+    dst->R = static_cast<uint32_t>(src->red);
+    dst->G = static_cast<uint32_t>(src->green);
+    dst->B = static_cast<uint32_t>(src->blue);
+    dst->A = static_cast<uint32_t>(src->alpha);
+}
+
+void B10G10R10A2::writeColor(B10G10R10A2 *dst, const gl::ColorF *src)
+{
+    dst->R = gl::floatToNormalized<10, uint32_t>(src->red);
+    dst->G = gl::floatToNormalized<10, uint32_t>(src->green);
+    dst->B = gl::floatToNormalized<10, uint32_t>(src->blue);
+    dst->A = gl::floatToNormalized<2, uint32_t>(src->alpha);
+}
+
+void B10G10R10A2::average(B10G10R10A2 *dst, const B10G10R10A2 *src1, const B10G10R10A2 *src2)
+{
+    dst->R = gl::average(src1->R, src2->R);
+    dst->G = gl::average(src1->G, src2->G);
+    dst->B = gl::average(src1->B, src2->B);
+    dst->A = gl::average(src1->A, src2->A);
+}
+
 void R9G9B9E5::readColor(gl::ColorF *dst, const R9G9B9E5 *src)
 {
     gl::convert999E5toRGBFloats(gl::bitCast<uint32_t>(*src), &dst->red, &dst->green, &dst->blue);
diff --git a/src/image_util/imageformats.h b/src/image_util/imageformats.h
index a114815..700540f 100644
--- a/src/image_util/imageformats.h
+++ b/src/image_util/imageformats.h
@@ -699,6 +699,21 @@
 };
 static_assert(sizeof(R10G10B10X2) == 4, "R10G10B10X2 struct not 32-bits.");
 
+struct B10G10R10A2
+{
+    uint32_t B : 10;
+    uint32_t G : 10;
+    uint32_t R : 10;
+    uint32_t A : 2;
+
+    static void readColor(gl::ColorF *dst, const B10G10R10A2 *src);
+    static void readColor(gl::ColorUI *dst, const B10G10R10A2 *src);
+    static void writeColor(B10G10R10A2 *dst, const gl::ColorF *src);
+    static void writeColor(B10G10R10A2 *dst, const gl::ColorUI *src);
+    static void average(B10G10R10A2 *dst, const B10G10R10A2 *src1, const B10G10R10A2 *src2);
+};
+static_assert(sizeof(B10G10R10A2) == 4, "B10G10R10A2 struct not 32-bits.");
+
 struct R9G9B9E5
 {
     uint32_t R : 9;
diff --git a/src/libANGLE/BinaryStream.h b/src/libANGLE/BinaryStream.h
index 2063f31..b2c94c4 100644
--- a/src/libANGLE/BinaryStream.h
+++ b/src/libANGLE/BinaryStream.h
@@ -236,8 +236,10 @@
 
     const void *data() const { return mData.size() ? &mData[0] : nullptr; }
 
+    const std::vector<uint8_t> &getData() const { return mData; }
+
   private:
-    std::vector<char> mData;
+    std::vector<uint8_t> mData;
 
     template <typename T>
     void write(const T *v, size_t num)
diff --git a/src/libANGLE/BlobCache.cpp b/src/libANGLE/BlobCache.cpp
index 737ed68..2c743e7 100644
--- a/src/libANGLE/BlobCache.cpp
+++ b/src/libANGLE/BlobCache.cpp
@@ -13,7 +13,7 @@
 #include "libANGLE/Context.h"
 #include "libANGLE/Display.h"
 #include "libANGLE/histogram_macros.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 namespace egl
 {
@@ -69,7 +69,8 @@
 
 bool BlobCache::get(angle::ScratchBuffer *scratchBuffer,
                     const BlobCache::Key &key,
-                    BlobCache::Value *valueOut)
+                    BlobCache::Value *valueOut,
+                    size_t *bufferSizeOut)
 {
     // Look into the application's cache, if there is such a cache
     if (areBlobCacheFuncsSet())
@@ -102,7 +103,8 @@
             return false;
         }
 
-        *valueOut = BlobCache::Value(scratchMemory->data(), scratchMemory->size());
+        *valueOut      = BlobCache::Value(scratchMemory->data(), scratchMemory->size());
+        *bufferSizeOut = valueSize;
         return true;
     }
 
@@ -123,7 +125,8 @@
                                         kCacheResultMax);
         }
 
-        *valueOut = BlobCache::Value(entry->first.data(), entry->first.size());
+        *valueOut      = BlobCache::Value(entry->first.data(), entry->first.size());
+        *bufferSizeOut = entry->first.size();
     }
     else
     {
diff --git a/src/libANGLE/BlobCache.h b/src/libANGLE/BlobCache.h
index eec906d..b75796c 100644
--- a/src/libANGLE/BlobCache.h
+++ b/src/libANGLE/BlobCache.h
@@ -102,7 +102,8 @@
     // set, those will be used.  Otherwise they key is looked up in this object's cache.
     ANGLE_NO_DISCARD bool get(angle::ScratchBuffer *scratchBuffer,
                               const BlobCache::Key &key,
-                              BlobCache::Value *valueOut);
+                              BlobCache::Value *valueOut,
+                              size_t *bufferSizeOut);
 
     // For querying the contents of the cache.
     ANGLE_NO_DISCARD bool getAt(size_t index,
diff --git a/src/libANGLE/BlobCache_unittest.cpp b/src/libANGLE/BlobCache_unittest.cpp
index bfc1f7b..c09a89c 100644
--- a/src/libANGLE/BlobCache_unittest.cpp
+++ b/src/libANGLE/BlobCache_unittest.cpp
@@ -58,7 +58,8 @@
     EXPECT_FALSE(blobCache.empty());
 
     Blob blob;
-    EXPECT_FALSE(blobCache.get(nullptr, MakeKey(0), &blob));
+    size_t blobSize;
+    EXPECT_FALSE(blobCache.get(nullptr, MakeKey(0), &blob, &blobSize));
 
     blobCache.clear();
     EXPECT_TRUE(blobCache.empty());
@@ -75,7 +76,8 @@
         blobCache.populate(MakeKey(value), MakeBlob(1, value));
 
         Blob qvalue;
-        EXPECT_TRUE(blobCache.get(nullptr, MakeKey(value), &qvalue));
+        size_t blobSize;
+        EXPECT_TRUE(blobCache.get(nullptr, MakeKey(value), &qvalue, &blobSize));
         if (qvalue.size() > 0)
         {
             EXPECT_EQ(value, qvalue[0]);
@@ -89,7 +91,8 @@
     blobCache.populate(MakeKey(kSize), MakeBlob(1, kSize));
 
     Blob qvalue;
-    EXPECT_FALSE(blobCache.get(nullptr, MakeKey(0), &qvalue));
+    size_t blobSize;
+    EXPECT_FALSE(blobCache.get(nullptr, MakeKey(0), &qvalue, &blobSize));
 
     // Putting one large element cleans out the whole stack.
     blobCache.populate(MakeKey(kSize + 1), MakeBlob(kSize, kSize + 1));
@@ -98,9 +101,9 @@
 
     for (size_t value = 0; value <= kSize; ++value)
     {
-        EXPECT_FALSE(blobCache.get(nullptr, MakeKey(value), &qvalue));
+        EXPECT_FALSE(blobCache.get(nullptr, MakeKey(value), &qvalue, &blobSize));
     }
-    EXPECT_TRUE(blobCache.get(nullptr, MakeKey(kSize + 1), &qvalue));
+    EXPECT_TRUE(blobCache.get(nullptr, MakeKey(kSize + 1), &qvalue, &blobSize));
     if (qvalue.size() > 0)
     {
         EXPECT_EQ(kSize + 1, qvalue[0]);
@@ -124,7 +127,8 @@
     blobCache.populate(MakeKey(5), MakeBlob(100));
 
     Blob qvalue;
-    EXPECT_FALSE(blobCache.get(nullptr, MakeKey(5), &qvalue));
+    size_t blobSize;
+    EXPECT_FALSE(blobCache.get(nullptr, MakeKey(5), &qvalue, &blobSize));
 }
 
 }  // namespace egl
diff --git a/src/libANGLE/Buffer.cpp b/src/libANGLE/Buffer.cpp
index 2884606..f4e08a0 100644
--- a/src/libANGLE/Buffer.cpp
+++ b/src/libANGLE/Buffer.cpp
@@ -76,6 +76,19 @@
 {
     const void *dataForImpl = data;
 
+    if (mState.isMapped())
+    {
+        // Per the OpenGL ES 3.0 spec, buffers are implicity unmapped when a call to
+        // BufferData happens on a mapped buffer:
+        //
+        //     If any portion of the buffer object is mapped in the current context or any context
+        //     current to another thread, it is as though UnmapBuffer (see section 2.10.3) is
+        //     executed in each such context prior to deleting the existing data store.
+        //
+        GLboolean dontCare = GL_FALSE;
+        ANGLE_TRY(unmap(context, &dontCare));
+    }
+
     // If we are using robust resource init, make sure the buffer starts cleared.
     // Note: the Context is checked for nullptr because of some testing code.
     // TODO(jmadill): Investigate lazier clearing.
@@ -87,7 +100,17 @@
         dataForImpl = scratchBuffer->data();
     }
 
-    ANGLE_TRY(mImpl->setData(context, target, dataForImpl, size, usage));
+    if (mImpl->setData(context, target, dataForImpl, size, usage) == angle::Result::Stop)
+    {
+        // If setData fails, the buffer contents are undefined. Set a zero size to indicate that.
+        mIndexRangeCache.clear();
+        mState.mSize = 0;
+
+        // Notify when storage changes.
+        onStateChange(angle::SubjectMessage::SubjectChanged);
+
+        return angle::Result::Stop;
+    }
 
     mIndexRangeCache.clear();
     mState.mUsage = usage;
@@ -268,6 +291,14 @@
     }
 }
 
+angle::Result Buffer::getSubData(const gl::Context *context,
+                                 GLintptr offset,
+                                 GLsizeiptr size,
+                                 void *outData)
+{
+    return mImpl->getSubData(context, offset, size, outData);
+}
+
 void Buffer::onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message)
 {
     // Pass it along!
diff --git a/src/libANGLE/Buffer.h b/src/libANGLE/Buffer.h
index e41b475..581645c 100644
--- a/src/libANGLE/Buffer.h
+++ b/src/libANGLE/Buffer.h
@@ -45,6 +45,7 @@
     GLint64 getMapLength() const { return mMapLength; }
     GLint64 getSize() const { return mSize; }
     bool isBoundForTransformFeedback() const { return mTransformFeedbackIndexedBindingCount != 0; }
+    std::string getLabel() const { return mLabel; }
 
   private:
     friend class Buffer;
@@ -108,7 +109,7 @@
                                 size_t count,
                                 bool primitiveRestartEnabled,
                                 IndexRange *outRange) const;
-
+    const BufferState &getState() const { return mState; }
     BufferUsage getUsage() const { return mState.mUsage; }
     GLbitfield getAccessFlags() const { return mState.mAccessFlags; }
     GLenum getAccess() const { return mState.mAccess; }
@@ -137,6 +138,10 @@
     bool isDoubleBoundForTransformFeedback() const;
     void onTFBindingChanged(const Context *context, bool bound, bool indexed);
     void onNonTFBindingChanged(int incr) { mState.mBindingCount += incr; }
+    angle::Result getSubData(const gl::Context *context,
+                             GLintptr offset,
+                             GLsizeiptr size,
+                             void *outData);
 
     // angle::ObserverInterface implementation.
     void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
diff --git a/src/libANGLE/Caps.cpp b/src/libANGLE/Caps.cpp
index ab02307..d150fb9 100644
--- a/src/libANGLE/Caps.cpp
+++ b/src/libANGLE/Caps.cpp
@@ -1391,8 +1391,8 @@
     InsertExtensionString("EGL_IMG_context_priority",                            contextPriority,                    &extensionStrings);
     InsertExtensionString("EGL_KHR_create_context_no_error",                     createContextNoError,               &extensionStrings);
     InsertExtensionString("EGL_EXT_image_dma_buf_import",                        imageDmaBufImportEXT,               &extensionStrings);
-    InsertExtensionString("EGL_EXT_image_dma_buf_import_modifiers",              imageDmaBufImportModifiersEXT,               &extensionStrings);
-
+    InsertExtensionString("EGL_EXT_image_dma_buf_import_modifiers",              imageDmaBufImportModifiersEXT,      &extensionStrings);
+    InsertExtensionString("EGL_NOK_texture_from_pixmap",                         textureFromPixmapNOK,               &extensionStrings);
     // clang-format on
 
     return extensionStrings;
diff --git a/src/libANGLE/Caps.h b/src/libANGLE/Caps.h
index 4b67888..3713aba 100644
--- a/src/libANGLE/Caps.h
+++ b/src/libANGLE/Caps.h
@@ -1082,6 +1082,9 @@
 
     // EGL_EXT_image_dma_buf_import_modifiers
     bool imageDmaBufImportModifiersEXT = false;
+
+    // EGL_NOK_texture_from_pixmap
+    bool textureFromPixmapNOK = false;
 };
 
 struct DeviceExtensions
diff --git a/src/libANGLE/Config.cpp b/src/libANGLE/Config.cpp
index 33056ce..fd74298 100644
--- a/src/libANGLE/Config.cpp
+++ b/src/libANGLE/Config.cpp
@@ -62,7 +62,8 @@
       optimalOrientation(0),
       colorComponentType(EGL_COLOR_COMPONENT_TYPE_FIXED_EXT),
       recordable(EGL_FALSE),
-      framebufferTarget(EGL_FALSE)  // TODO: http://anglebug.com/4208
+      framebufferTarget(EGL_FALSE),  // TODO: http://anglebug.com/4208
+      yInverted(EGL_FALSE)
 {}
 
 Config::~Config() {}
@@ -368,6 +369,9 @@
                 case EGL_FRAMEBUFFER_TARGET_ANDROID:
                     match = config.framebufferTarget == static_cast<EGLBoolean>(attributeValue);
                     break;
+                case EGL_Y_INVERTED_NOK:
+                    match = config.yInverted == static_cast<EGLBoolean>(attributeValue);
+                    break;
                 default:
                     UNREACHABLE();
             }
diff --git a/src/libANGLE/Config.h b/src/libANGLE/Config.h
index b4394b6..0c429d7 100644
--- a/src/libANGLE/Config.h
+++ b/src/libANGLE/Config.h
@@ -74,6 +74,9 @@
     EGLBoolean framebufferTarget;  // EGL_TRUE if the config supports rendering to a ANativeWindow
                                    // for which the buffers are passed to the HWComposer HAL as a
                                    // framebuffer target layer.
+    EGLBoolean yInverted;  // True if the drawable's framebuffer is y-inverted.  This can be used to
+                           // determine if y-inverted texture coordinates need to be used when
+                           // texturing from this drawable when it is bound to a texture target.
 };
 
 class ConfigSet
diff --git a/src/libANGLE/Context.cpp b/src/libANGLE/Context.cpp
index 7767b5b..3e30d62 100644
--- a/src/libANGLE/Context.cpp
+++ b/src/libANGLE/Context.cpp
@@ -50,6 +50,20 @@
 {
 namespace
 {
+egl::ShareGroup *AllocateOrGetShareGroup(egl::Display *display, const gl::Context *shareContext)
+{
+    if (shareContext)
+    {
+        egl::ShareGroup *shareGroup = shareContext->getState().getShareGroup();
+        shareGroup->addRef();
+        return shareGroup;
+    }
+    else
+    {
+        return new egl::ShareGroup(display->getImplementation());
+    }
+}
+
 template <typename T>
 angle::Result GetQueryObjectParameter(const Context *context, Query *query, GLenum pname, T *params)
 {
@@ -242,7 +256,8 @@
     kSamplerMaxSubjectIndex  = kSampler0SubjectIndex + IMPLEMENTATION_MAX_ACTIVE_TEXTURES,
     kVertexArraySubjectIndex = kSamplerMaxSubjectIndex,
     kReadFramebufferSubjectIndex,
-    kDrawFramebufferSubjectIndex
+    kDrawFramebufferSubjectIndex,
+    kProgramPipelineSubjectIndex
 };
 }  // anonymous namespace
 
@@ -256,6 +271,7 @@
                  const egl::DisplayExtensions &displayExtensions,
                  const egl::ClientExtensions &clientExtensions)
     : mState(shareContext ? &shareContext->mState : nullptr,
+             AllocateOrGetShareGroup(display, shareContext),
              shareTextures,
              &mOverlay,
              clientType,
@@ -285,7 +301,7 @@
       mExplicitContextAvailable(clientExtensions.explicitContext),
       mCurrentDrawSurface(static_cast<egl::Surface *>(EGL_NO_SURFACE)),
       mCurrentReadSurface(static_cast<egl::Surface *>(EGL_NO_SURFACE)),
-      mDisplay(static_cast<egl::Display *>(EGL_NO_DISPLAY)),
+      mDisplay(display),
       mWebGLContext(GetWebGLContext(attribs)),
       mBufferAccessValidationEnabled(false),
       mExtensionsEnabled(GetExtensionsEnabled(attribs, mWebGLContext)),
@@ -293,6 +309,7 @@
       mVertexArrayObserverBinding(this, kVertexArraySubjectIndex),
       mDrawFramebufferObserverBinding(this, kDrawFramebufferSubjectIndex),
       mReadFramebufferObserverBinding(this, kReadFramebufferSubjectIndex),
+      mProgramPipelineObserverBinding(this, kProgramPipelineSubjectIndex),
       mThreadPool(nullptr),
       mFrameCapture(new angle::FrameCapture),
       mOverlay(mImplementation.get())
@@ -314,6 +331,9 @@
     {
         mImageObserverBindings.emplace_back(this, imageIndex);
     }
+
+    // Implementations now require the display to be set at context creation.
+    ASSERT(mDisplay);
 }
 
 void Context::initialize()
@@ -513,7 +533,7 @@
 egl::Error Context::onDestroy(const egl::Display *display)
 {
     // Dump frame capture if enabled.
-    mFrameCapture->onEndFrame(this);
+    mFrameCapture->onDestroyContext(this);
 
     if (mGLES1Renderer)
     {
@@ -584,6 +604,7 @@
     mState.mFramebufferManager->release(this);
     mState.mMemoryObjectManager->release(this);
     mState.mSemaphoreManager->release(this);
+    mState.mShareGroup->release(this);
 
     mThreadPool.reset();
 
@@ -633,6 +654,8 @@
         mHasBeenCurrent = true;
     }
 
+    mFrameCapture->onMakeCurrent(drawSurface);
+
     // TODO(jmadill): Rework this when we support ContextImpl
     mState.setAllDirtyBits();
     mState.setAllDirtyObjects();
@@ -1132,6 +1155,7 @@
         mImplementation.get(), pipelineHandle);
     ANGLE_CONTEXT_TRY(mState.setProgramPipelineBinding(this, pipeline));
     mStateCache.onProgramExecutableChange(this);
+    mProgramPipelineObserverBinding.bind(pipeline);
 }
 
 void Context::beginQuery(QueryType target, QueryID query)
@@ -2695,6 +2719,7 @@
 void Context::detachProgramPipeline(ProgramPipelineID pipeline)
 {
     mState.detachProgramPipeline(this, pipeline);
+    mProgramPipelineObserverBinding.bind(nullptr);
 }
 
 void Context::vertexAttribDivisor(GLuint index, GLuint divisor)
@@ -3554,7 +3579,7 @@
     mStateCache.initialize(this);
 }
 
-bool Context::noopDrawInstanced(PrimitiveMode mode, GLsizei count, GLsizei instanceCount)
+bool Context::noopDrawInstanced(PrimitiveMode mode, GLsizei count, GLsizei instanceCount) const
 {
     return (instanceCount == 0) || noopDraw(mode, count);
 }
@@ -3744,7 +3769,9 @@
     ASSERT(readFBO);
 
     Rectangle area(x, y, width, height);
-    ANGLE_CONTEXT_TRY(readFBO->readPixels(this, area, format, type, pixels));
+    PixelPackState packState = mState.getPackState();
+    Buffer *packBuffer       = mState.getTargetBuffer(gl::BufferBinding::PixelPack);
+    ANGLE_CONTEXT_TRY(readFBO->readPixels(this, area, format, type, packState, packBuffer, pixels));
 }
 
 void Context::readPixelsRobust(GLint x,
@@ -4052,17 +4079,17 @@
                                     GLsizei numAttachments,
                                     const GLenum *attachments)
 {
-    // Only sync the FBO
-    ANGLE_CONTEXT_TRY(mState.syncDirtyObject(this, target));
-
     Framebuffer *framebuffer = mState.getTargetFramebuffer(target);
     ASSERT(framebuffer);
 
+    // No-op incomplete FBOs.
     if (!framebuffer->isComplete(this))
     {
         return;
     }
 
+    // Only sync the FBO
+    ANGLE_CONTEXT_TRY(mState.syncDirtyObject(this, target));
     ANGLE_CONTEXT_TRY(framebuffer->invalidate(this, numAttachments, attachments));
 }
 
@@ -5608,37 +5635,7 @@
                               GLsizei drawcount)
 {
     ANGLE_CONTEXT_TRY(prepareForDraw(mode));
-    Program *programObject = mState.getLinkedProgram(this);
-    const bool hasDrawID   = programObject && programObject->hasDrawIDUniform();
-    if (hasDrawID)
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDraw(mode, counts[drawID]))
-            {
-                continue;
-            }
-            programObject->setDrawIDUniform(drawID);
-            ANGLE_CONTEXT_TRY(
-                mImplementation->drawArrays(this, mode, firsts[drawID], counts[drawID]));
-            MarkTransformFeedbackBufferUsage(this, counts[drawID], 1);
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
-    else
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDraw(mode, counts[drawID]))
-            {
-                continue;
-            }
-            ANGLE_CONTEXT_TRY(
-                mImplementation->drawArrays(this, mode, firsts[drawID], counts[drawID]));
-            MarkTransformFeedbackBufferUsage(this, counts[drawID], 1);
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
+    ANGLE_CONTEXT_TRY(mImplementation->multiDrawArrays(this, mode, firsts, counts, drawcount));
 }
 
 void Context::multiDrawArraysInstanced(PrimitiveMode mode,
@@ -5648,37 +5645,8 @@
                                        GLsizei drawcount)
 {
     ANGLE_CONTEXT_TRY(prepareForDraw(mode));
-    Program *programObject = mState.getLinkedProgram(this);
-    const bool hasDrawID   = programObject && programObject->hasDrawIDUniform();
-    if (hasDrawID)
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID]))
-            {
-                continue;
-            }
-            programObject->setDrawIDUniform(drawID);
-            ANGLE_CONTEXT_TRY(mImplementation->drawArraysInstanced(
-                this, mode, firsts[drawID], counts[drawID], instanceCounts[drawID]));
-            MarkTransformFeedbackBufferUsage(this, counts[drawID], instanceCounts[drawID]);
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
-    else
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID]))
-            {
-                continue;
-            }
-            ANGLE_CONTEXT_TRY(mImplementation->drawArraysInstanced(
-                this, mode, firsts[drawID], counts[drawID], instanceCounts[drawID]));
-            MarkTransformFeedbackBufferUsage(this, counts[drawID], instanceCounts[drawID]);
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
+    ANGLE_CONTEXT_TRY(mImplementation->multiDrawArraysInstanced(this, mode, firsts, counts,
+                                                                instanceCounts, drawcount));
 }
 
 void Context::multiDrawElements(PrimitiveMode mode,
@@ -5688,35 +5656,8 @@
                                 GLsizei drawcount)
 {
     ANGLE_CONTEXT_TRY(prepareForDraw(mode));
-    Program *programObject = mState.getLinkedProgram(this);
-    const bool hasDrawID   = programObject && programObject->hasDrawIDUniform();
-    if (hasDrawID)
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDraw(mode, counts[drawID]))
-            {
-                continue;
-            }
-            programObject->setDrawIDUniform(drawID);
-            ANGLE_CONTEXT_TRY(
-                mImplementation->drawElements(this, mode, counts[drawID], type, indices[drawID]));
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
-    else
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDraw(mode, counts[drawID]))
-            {
-                continue;
-            }
-            ANGLE_CONTEXT_TRY(
-                mImplementation->drawElements(this, mode, counts[drawID], type, indices[drawID]));
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
+    ANGLE_CONTEXT_TRY(
+        mImplementation->multiDrawElements(this, mode, counts, type, indices, drawcount));
 }
 
 void Context::multiDrawElementsInstanced(PrimitiveMode mode,
@@ -5727,77 +5668,10 @@
                                          GLsizei drawcount)
 {
     ANGLE_CONTEXT_TRY(prepareForDraw(mode));
-    Program *programObject = mState.getLinkedProgram(this);
-    const bool hasDrawID   = programObject && programObject->hasDrawIDUniform();
-    if (hasDrawID)
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID]))
-            {
-                continue;
-            }
-            programObject->setDrawIDUniform(drawID);
-            ANGLE_CONTEXT_TRY(mImplementation->drawElementsInstanced(
-                this, mode, counts[drawID], type, indices[drawID], instanceCounts[drawID]));
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
-    else
-    {
-        for (GLsizei drawID = 0; drawID < drawcount; ++drawID)
-        {
-            if (noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID]))
-            {
-                continue;
-            }
-            ANGLE_CONTEXT_TRY(mImplementation->drawElementsInstanced(
-                this, mode, counts[drawID], type, indices[drawID], instanceCounts[drawID]));
-            MarkShaderStorageBufferUsage(this);
-        }
-    }
+    ANGLE_CONTEXT_TRY(mImplementation->multiDrawElementsInstanced(this, mode, counts, type, indices,
+                                                                  instanceCounts, drawcount));
 }
 
-namespace
-{
-
-// RAII object making sure reset uniforms is called no matter whether there's an error in draw calls
-class ResetBaseVertexBaseInstance : angle::NonCopyable
-{
-  public:
-    ResetBaseVertexBaseInstance(Program *programObject,
-                                bool resetBaseVertex,
-                                bool resetBaseInstance)
-        : mProgramObject(programObject),
-          mResetBaseVertex(resetBaseVertex),
-          mResetBaseInstance(resetBaseInstance)
-    {}
-
-    ~ResetBaseVertexBaseInstance()
-    {
-        if (mProgramObject)
-        {
-            // Reset emulated uniforms to zero to avoid affecting other draw calls
-            if (mResetBaseVertex)
-            {
-                mProgramObject->setBaseVertexUniform(0);
-            }
-
-            if (mResetBaseInstance)
-            {
-                mProgramObject->setBaseInstanceUniform(0);
-            }
-        }
-    }
-
-  private:
-    Program *mProgramObject;
-    bool mResetBaseVertex;
-    bool mResetBaseInstance;
-};
-
-}  // anonymous namespace
-
 void Context::drawArraysInstancedBaseInstance(PrimitiveMode mode,
                                               GLint first,
                                               GLsizei count,
@@ -5818,7 +5692,7 @@
         programObject->setBaseInstanceUniform(baseInstance);
     }
 
-    ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance);
+    rx::ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance);
 
     // The input gl_InstanceID does not follow the baseinstance. gl_InstanceID always falls on
     // the half-open range [0, instancecount). No need to set other stuff. Except for Vulkan.
@@ -5856,58 +5730,12 @@
         programObject->setBaseInstanceUniform(baseInstance);
     }
 
-    ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance);
+    rx::ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance);
 
     ANGLE_CONTEXT_TRY(mImplementation->drawElementsInstancedBaseVertexBaseInstance(
         this, mode, count, type, indices, instanceCounts, baseVertex, baseInstance));
 }
 
-#define SET_DRAW_ID_UNIFORM_0(drawID) \
-    {}
-#define SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID);
-#define SET_DRAW_ID_UNIFORM(cond) SET_DRAW_ID_UNIFORM_##cond
-
-#define SET_BASE_VERTEX_UNIFORM_0(baseVertex) \
-    {}
-#define SET_BASE_VERTEX_UNIFORM_1(baseVertex) programObject->setBaseVertexUniform(baseVertex);
-#define SET_BASE_VERTEX_UNIFORM(cond) SET_BASE_VERTEX_UNIFORM_##cond
-
-#define SET_BASE_INSTANCE_UNIFORM_0(baseInstance) \
-    {}
-#define SET_BASE_INSTANCE_UNIFORM_1(baseInstance) \
-    programObject->setBaseInstanceUniform(baseInstance);
-#define SET_BASE_INSTANCE_UNIFORM(cond) SET_BASE_INSTANCE_UNIFORM_##cond
-
-#define MULTI_DRAW_ARRAYS_BLOCK(hasDrawID, hasBaseInstance)                             \
-    for (GLsizei drawID = 0; drawID < drawcount; ++drawID)                              \
-    {                                                                                   \
-        if (noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID]))            \
-        {                                                                               \
-            continue;                                                                   \
-        }                                                                               \
-        SET_DRAW_ID_UNIFORM(hasDrawID)(drawID);                                         \
-        SET_BASE_INSTANCE_UNIFORM(hasBaseInstance)(baseInstances[drawID]);              \
-        ANGLE_CONTEXT_TRY(mImplementation->drawArraysInstancedBaseInstance(             \
-            this, mode, firsts[drawID], counts[drawID], instanceCounts[drawID],         \
-            baseInstances[drawID]));                                                    \
-        MarkTransformFeedbackBufferUsage(this, counts[drawID], instanceCounts[drawID]); \
-    }
-
-#define MULTI_DRAW_ELEMENTS_BLOCK(hasDrawID, hasBaseVertex, hasBaseInstance)            \
-    for (GLsizei drawID = 0; drawID < drawcount; ++drawID)                              \
-    {                                                                                   \
-        if (noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID]))            \
-        {                                                                               \
-            continue;                                                                   \
-        }                                                                               \
-        SET_DRAW_ID_UNIFORM(hasDrawID)(drawID);                                         \
-        SET_BASE_VERTEX_UNIFORM(hasBaseVertex)(baseVertices[drawID]);                   \
-        SET_BASE_INSTANCE_UNIFORM(hasBaseInstance)(baseInstances[drawID]);              \
-        ANGLE_CONTEXT_TRY(mImplementation->drawElementsInstancedBaseVertexBaseInstance( \
-            this, mode, counts[drawID], type, indices[drawID], instanceCounts[drawID],  \
-            baseVertices[drawID], baseInstances[drawID]));                              \
-    }
-
 void Context::multiDrawArraysInstancedBaseInstance(PrimitiveMode mode,
                                                    const GLint *firsts,
                                                    const GLsizei *counts,
@@ -5916,28 +5744,8 @@
                                                    GLsizei drawcount)
 {
     ANGLE_CONTEXT_TRY(prepareForDraw(mode));
-    Program *programObject     = mState.getLinkedProgram(this);
-    const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();
-    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
-
-    ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance);
-
-    if (hasDrawID && hasBaseInstance)
-    {
-        MULTI_DRAW_ARRAYS_BLOCK(1, 1)
-    }
-    else if (hasDrawID)
-    {
-        MULTI_DRAW_ARRAYS_BLOCK(1, 0)
-    }
-    else if (hasBaseInstance)
-    {
-        MULTI_DRAW_ARRAYS_BLOCK(0, 1)
-    }
-    else
-    {
-        MULTI_DRAW_ARRAYS_BLOCK(0, 0)
-    }
+    ANGLE_CONTEXT_TRY(mImplementation->multiDrawArraysInstancedBaseInstance(
+        this, mode, firsts, counts, instanceCounts, baseInstances, drawcount));
 }
 
 void Context::multiDrawElementsInstancedBaseVertexBaseInstance(PrimitiveMode mode,
@@ -5950,63 +5758,8 @@
                                                                GLsizei drawcount)
 {
     ANGLE_CONTEXT_TRY(prepareForDraw(mode));
-    Program *programObject     = mState.getLinkedProgram(this);
-    const bool hasBaseVertex   = programObject && programObject->hasBaseVertexUniform();
-    const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();
-    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
-
-    ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance);
-
-    if (hasDrawID)
-    {
-        if (hasBaseVertex)
-        {
-            if (hasBaseInstance)
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(1, 1, 1)
-            }
-            else
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(1, 1, 0)
-            }
-        }
-        else
-        {
-            if (hasBaseInstance)
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(1, 0, 1)
-            }
-            else
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(1, 0, 0)
-            }
-        }
-    }
-    else
-    {
-        if (hasBaseVertex)
-        {
-            if (hasBaseInstance)
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(0, 1, 1)
-            }
-            else
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(0, 1, 0)
-            }
-        }
-        else
-        {
-            if (hasBaseInstance)
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(0, 0, 1)
-            }
-            else
-            {
-                MULTI_DRAW_ELEMENTS_BLOCK(0, 0, 0)
-            }
-        }
-    }
+    ANGLE_CONTEXT_TRY(mImplementation->multiDrawElementsInstancedBaseVertexBaseInstance(
+        this, mode, counts, type, indices, instanceCounts, baseVertices, baseInstances, drawcount));
 }
 
 void Context::provokingVertex(ProvokingVertexConvention provokeMode)
@@ -8256,6 +8009,11 @@
             mStateCache.onDrawFramebufferChange(this);
             break;
 
+        case kProgramPipelineSubjectIndex:
+            ASSERT(message == angle::SubjectMessage::DirtyBitsFlagged);
+            mState.setProgramPipelineDirty();
+            break;
+
         default:
             if (index < kTextureMaxSubjectIndex)
             {
@@ -8308,25 +8066,6 @@
         mStateCache.onProgramExecutableChange(this);
     }
 
-    // TODO(http://anglebug.com/4559): Use the Subject/Observer pattern for
-    // Programs in PPOs so we can remove this.
-    // Need to mark any PPOs that this Program is bound to as dirty
-    bool foundPipeline = false;
-    for (ResourceMap<ProgramPipeline, ProgramPipelineID>::Iterator ppoIterator =
-             mState.mProgramPipelineManager->begin();
-         ppoIterator != mState.mProgramPipelineManager->end(); ++ppoIterator)
-    {
-        ProgramPipeline *pipeline = ppoIterator->second;
-        pipeline->setDirtyBit(ProgramPipeline::DirtyBitType::DIRTY_BIT_PROGRAM_STAGE);
-        foundPipeline = true;
-    }
-    // Also need to make sure the PPO dirty bits get handled by marking the PPO
-    // objects dirty.
-    if (foundPipeline)
-    {
-        mState.mDirtyObjects.set(State::DIRTY_OBJECT_PROGRAM_PIPELINE);
-    }
-
     return angle::Result::Continue;
 }
 
@@ -8414,7 +8153,7 @@
     return egl::NoError();
 }
 
-void Context::onPostSwap() const
+void Context::onPreSwap() const
 {
     // Dump frame capture if enabled.
     mFrameCapture->onEndFrame(this);
@@ -8440,6 +8179,23 @@
                                                          format, type, pixels));
 }
 
+egl::Error Context::releaseHighPowerGPU()
+{
+    return mImplementation->releaseHighPowerGPU(this);
+}
+
+egl::Error Context::reacquireHighPowerGPU()
+{
+    return mImplementation->reacquireHighPowerGPU(this);
+}
+
+void Context::onGPUSwitch()
+{
+    // Re-initialize the renderer string, which just changed, and
+    // which must be visible to applications.
+    initRendererString();
+}
+
 // ErrorSet implementation.
 ErrorSet::ErrorSet(Context *context) : mContext(context) {}
 
@@ -8656,6 +8412,7 @@
     updateActiveAttribsMask(context);
     updateVertexElementLimits(context);
     updateBasicDrawStatesError();
+    updateBasicDrawElementsError();
 }
 
 void StateCache::onVertexArrayBufferStateChange(Context *context)
diff --git a/src/libANGLE/Context.h b/src/libANGLE/Context.h
index 378a363..7f16ded 100644
--- a/src/libANGLE/Context.h
+++ b/src/libANGLE/Context.h
@@ -202,6 +202,7 @@
     // 1. onActiveTransformFeedbackChange.
     // 2. onVertexArrayBufferStateChange.
     // 3. onBufferBindingChange.
+    // 4. onVertexArrayStateChange.
     intptr_t getBasicDrawElementsError(const Context *context) const
     {
         if (mCachedBasicDrawElementsError != kInvalidPointer)
@@ -604,16 +605,21 @@
         return mTransformFeedbackMap;
     }
 
-    void onPostSwap() const;
+    void onPreSwap() const;
 
     Program *getActiveLinkedProgram() const;
 
+    // EGL_ANGLE_power_preference implementation.
+    egl::Error releaseHighPowerGPU();
+    egl::Error reacquireHighPowerGPU();
+    void onGPUSwitch();
+
+    bool noopDraw(PrimitiveMode mode, GLsizei count) const;
+    bool noopDrawInstanced(PrimitiveMode mode, GLsizei count, GLsizei instanceCount) const;
+
   private:
     void initialize();
 
-    bool noopDraw(PrimitiveMode mode, GLsizei count);
-    bool noopDrawInstanced(PrimitiveMode mode, GLsizei count, GLsizei instanceCount);
-
     angle::Result prepareForDraw(PrimitiveMode mode);
     angle::Result prepareForClear(GLbitfield mask);
     angle::Result prepareForClearBuffer(GLenum buffer, GLint drawbuffer);
@@ -748,6 +754,7 @@
     angle::ObserverBinding mVertexArrayObserverBinding;
     angle::ObserverBinding mDrawFramebufferObserverBinding;
     angle::ObserverBinding mReadFramebufferObserverBinding;
+    angle::ObserverBinding mProgramPipelineObserverBinding;
     std::vector<angle::ObserverBinding> mUniformBufferObserverBindings;
     std::vector<angle::ObserverBinding> mSamplerObserverBindings;
     std::vector<angle::ObserverBinding> mImageObserverBindings;
diff --git a/src/libANGLE/Context.inl.h b/src/libANGLE/Context.inl.h
index 1856006..96e9b02 100644
--- a/src/libANGLE/Context.inl.h
+++ b/src/libANGLE/Context.inl.h
@@ -64,7 +64,7 @@
 //  an error. ANGLE will treat this as a no-op.
 //  A no-op draw occurs if the count of vertices is less than the minimum required to
 //  have a valid primitive for this mode (0 for points, 0-1 for lines, 0-2 for tris).
-ANGLE_INLINE bool Context::noopDraw(PrimitiveMode mode, GLsizei count)
+ANGLE_INLINE bool Context::noopDraw(PrimitiveMode mode, GLsizei count) const
 {
     if (!mStateCache.getCanDraw())
     {
diff --git a/src/libANGLE/Display.cpp b/src/libANGLE/Display.cpp
index b10711c..e3ebe32 100644
--- a/src/libANGLE/Display.cpp
+++ b/src/libANGLE/Display.cpp
@@ -26,6 +26,7 @@
 #include "common/platform.h"
 #include "common/string_utils.h"
 #include "common/system_utils.h"
+#include "common/tls.h"
 #include "common/utilities.h"
 #include "libANGLE/Context.h"
 #include "libANGLE/Device.h"
@@ -55,13 +56,12 @@
 #    elif defined(ANGLE_PLATFORM_IOS)
 #        include "libANGLE/renderer/gl/eagl/DisplayEAGL.h"
 #    elif defined(ANGLE_PLATFORM_LINUX)
-#        if defined(ANGLE_USE_OZONE)
-#            include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h"
-#        else
-#            include "libANGLE/renderer/gl/egl/DisplayEGL.h"
-#            if defined(ANGLE_USE_X11)
-#                include "libANGLE/renderer/gl/glx/DisplayGLX.h"
-#            endif
+#        include "libANGLE/renderer/gl/egl/DisplayEGL.h"
+#        if defined(ANGLE_USE_GBM)
+#            include "libANGLE/renderer/gl/egl/gbm/DisplayGbm.h"
+#        endif
+#        if defined(ANGLE_USE_X11)
+#            include "libANGLE/renderer/gl/glx/DisplayGLX.h"
 #        endif
 #    elif defined(ANGLE_PLATFORM_ANDROID)
 #        include "libANGLE/renderer/gl/egl/android/DisplayAndroid.h"
@@ -88,6 +88,8 @@
 namespace
 {
 
+constexpr angle::SubjectIndex kGPUSwitchedSubjectIndex = 0;
+
 typedef std::map<EGLNativeWindowType, Surface *> WindowSurfaceMap;
 // Get a map of all EGL window surfaces to validate that no window has more than one EGL surface
 // associated with it.
@@ -187,7 +189,7 @@
 #elif defined(ANGLE_ENABLE_VULKAN) && defined(ANGLE_PLATFORM_ANDROID)
     return EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
 #elif defined(ANGLE_ENABLE_OPENGL)
-#    if defined(ANGLE_PLATFORM_ANDROID) || defined(ANGLE_USE_OZONE)
+#    if defined(ANGLE_PLATFORM_ANDROID) || defined(ANGLE_USE_GBM)
     return EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE;
 #    else
     return EGL_PLATFORM_ANGLE_TYPE_OPENGL_ANGLE;
@@ -221,8 +223,18 @@
     return EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
 }
 
+EGLAttrib GetPlatformTypeFromEnvironment()
+{
+#if defined(ANGLE_USE_X11) && !defined(ANGLE_USE_OZONE)
+    return EGL_PLATFORM_X11_EXT;
+#else
+    return 0;
+#endif
+}
+
 rx::DisplayImpl *CreateDisplayFromAttribs(EGLAttrib displayType,
                                           EGLAttrib deviceType,
+                                          EGLAttrib platformType,
                                           const DisplayState &state)
 {
     ASSERT(displayType != EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE);
@@ -253,21 +265,30 @@
 #    elif defined(ANGLE_PLATFORM_IOS)
             impl = new rx::DisplayEAGL(state);
 #    elif defined(ANGLE_PLATFORM_LINUX)
-#        if defined(ANGLE_USE_OZONE)
-            // This might work but has never been tried, so disallow for now.
-            impl = nullptr;
-#        else
+#        if defined(ANGLE_USE_GBM)
+            if (platformType == 0)
+            {
+                // If platformType is unknown, use DisplayGbm now. In the future, it should use
+                // DisplayEGL letting native EGL decide what display to use.
+                impl = new rx::DisplayGbm(state);
+                break;
+            }
+#        endif
             if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE)
             {
                 impl = new rx::DisplayEGL(state);
+                break;
             }
-#            if defined(ANGLE_USE_X11)
             else
             {
-                impl = new rx::DisplayGLX(state);
-            }
-#            endif
+#        if defined(ANGLE_USE_X11)
+                if (platformType == EGL_PLATFORM_X11_EXT)
+                {
+                    impl = new rx::DisplayGLX(state);
+                    break;
+                }
 #        endif
+            }
 #    elif defined(ANGLE_PLATFORM_ANDROID)
             // No GL support on this platform, fail display creation.
             impl = nullptr;
@@ -285,20 +306,30 @@
 #    if defined(ANGLE_PLATFORM_WINDOWS)
             impl = new rx::DisplayWGL(state);
 #    elif defined(ANGLE_PLATFORM_LINUX)
-#        if defined(ANGLE_USE_OZONE)
-            impl = new rx::DisplayOzone(state);
-#        else
+#        if defined(ANGLE_USE_GBM)
+            if (platformType == 0)
+            {
+                // If platformType is unknown, use DisplayGbm now. In the future, it should use
+                // DisplayEGL letting native EGL decide what display to use.
+                impl = new rx::DisplayGbm(state);
+                break;
+            }
+#        endif
             if (deviceType == EGL_PLATFORM_ANGLE_DEVICE_TYPE_EGL_ANGLE)
             {
                 impl = new rx::DisplayEGL(state);
+                break;
             }
-#            if defined(ANGLE_USE_X11)
             else
             {
-                impl = new rx::DisplayGLX(state);
-            }
-#            endif
+#        if defined(ANGLE_USE_X11)
+                if (platformType == EGL_PLATFORM_X11_EXT)
+                {
+                    impl = new rx::DisplayGLX(state);
+                    break;
+                }
 #        endif
+            }
 #    elif defined(ANGLE_PLATFORM_ANDROID)
             impl = new rx::DisplayAndroid(state);
 #    else
@@ -316,10 +347,13 @@
                 impl = rx::CreateVulkanWin32Display(state);
             }
 #    elif defined(ANGLE_PLATFORM_LINUX)
-            if (rx::IsVulkanXcbDisplayAvailable())
+#        if defined(ANGLE_USE_X11)
+            if (platformType == EGL_PLATFORM_X11_EXT && rx::IsVulkanXcbDisplayAvailable())
             {
                 impl = rx::CreateVulkanXcbDisplay(state);
+                break;
             }
+#        endif
 #    elif defined(ANGLE_PLATFORM_ANDROID)
             if (rx::IsVulkanAndroidDisplayAvailable())
             {
@@ -421,12 +455,71 @@
 
 }  // anonymous namespace
 
+// ShareGroup
+ShareGroup::ShareGroup(rx::EGLImplFactory *factory)
+    : mRefCount(1), mImplementation(factory->createShareGroup())
+{}
+
+ShareGroup::~ShareGroup()
+{
+    SafeDelete(mImplementation);
+}
+
+void ShareGroup::addRef()
+{
+    // This is protected by global lock, so no atomic is required
+    mRefCount++;
+}
+
+void ShareGroup::release(const gl::Context *context)
+{
+    if (--mRefCount == 0)
+    {
+        delete this;
+    }
+}
+
+// DisplayState
 DisplayState::DisplayState(EGLNativeDisplayType nativeDisplayId)
     : label(nullptr), featuresAllDisabled(false), displayId(nativeDisplayId)
 {}
 
 DisplayState::~DisplayState() {}
 
+// Note that ANGLE support on Ozone platform is limited. Our prefered support Matrix for
+// EGL_ANGLE_platform_angle on Linux and Ozone/Linux/Fuchsia platforms should be the following:
+//
+// |--------------------------------------------------------|
+// | ANGLE type | DEVICE type |  PLATFORM type   | Display  |
+// |--------------------------------------------------------|
+// |   OPENGL   |     EGL     |       ANY        |   EGL    |
+// |   OPENGL   |   HARDWARE  |     X11_EXT      |   GLX    |
+// |  OPENGLES  |   HARDWARE  |     X11_EXT      |   GLX    |
+// |  OPENGLES  |     EGL     |       ANY        |   EGL    |
+// |   VULKAN   |   HARDWARE  |     X11_EXT      |  VkXcb   |
+// |   VULKAN   | SWIFTSHADER |     X11_EXT      |  VkXcb   |
+// |  OPENGLES  |   HARDWARE  | SURFACELESS_MESA |   EGL*   |
+// |  OPENGLES  |   HARDWARE  |    DEVICE_EXT    |   EGL    |
+// |   VULKAN   |   HARDWARE  | SURFACELESS_MESA | VkBase** |
+// |   VULKAN   | SWIFTSHADER | SURFACELESS_MESA | VkBase** |
+// |--------------------------------------------------------|
+//
+// * No surfaceless support yet.
+// ** Not implemented yet.
+//
+// |-----------------------------------------------|
+// |   OS    | BUILD type |  Default PLATFORM type |
+// |-----------------------------------------------|
+// |  Linux  |    X11     |        X11_EXT         |
+// |  Linux  |   Ozone    |    SURFACELESS_MESA    |
+// | Fuchsia |   Ozone    |        FUCHSIA***      |
+// |-----------------------------------------------|
+//
+// *** Chosen implicitly. No EGLAttrib available.
+//
+// For more details, please refer to
+// https://docs.google.com/document/d/1XjHiDZQISq1AMrg_l1TX1_kIKvDpU76hidn9i4cAjl8/edit?disco=AAAAJl9V_YY
+//
 // static
 Display *Display::GetDisplayFromNativeDisplay(EGLNativeDisplayType nativeDisplay,
                                               const AttributeMap &attribMap)
@@ -461,14 +554,16 @@
 
         EGLAttrib displayType = display->mAttributeMap.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
         EGLAttrib deviceType  = display->mAttributeMap.get(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
+        EGLAttrib platformType =
+            display->mAttributeMap.get(EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE);
         rx::DisplayImpl *impl =
-            CreateDisplayFromAttribs(displayType, deviceType, display->getState());
+            CreateDisplayFromAttribs(displayType, deviceType, platformType, display->getState());
         if (impl == nullptr)
         {
             // No valid display implementation for these attributes
             return nullptr;
         }
-
+        SetUseAndroidOpenGLTlsSlot(displayType == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE);
         display->setupDisplayPlatform(impl);
     }
 
@@ -541,6 +636,7 @@
 Display::Display(EGLenum platform, EGLNativeDisplayType displayId, Device *eglDevice)
     : mState(displayId),
       mImplementation(nullptr),
+      mGPUSwitchedBinding(this, kGPUSwitchedSubjectIndex),
       mAttributeMap(),
       mConfigSet(),
       mContextSet(),
@@ -602,6 +698,16 @@
     return mState.label;
 }
 
+void Display::onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message)
+{
+    ASSERT(index == kGPUSwitchedSubjectIndex);
+    ASSERT(message == angle::SubjectMessage::SubjectChanged);
+    for (ContextSet::iterator ctx = mContextSet.begin(); ctx != mContextSet.end(); ctx++)
+    {
+        (*ctx)->onGPUSwitch();
+    }
+}
+
 void Display::setupDisplayPlatform(rx::DisplayImpl *impl)
 {
     ASSERT(!mInitialized);
@@ -631,6 +737,7 @@
     mState.featureOverridesDisabled = EGLStringArrayToStringVector(featuresForceDisabled);
     mState.featuresAllDisabled =
         static_cast<bool>(mAttributeMap.get(EGL_FEATURE_ALL_DISABLED_ANGLE, 0));
+    mImplementation->addObserver(&mGPUSwitchedBinding);
 }
 
 void Display::updateAttribsFromEnvironment(const AttributeMap &attribMap)
@@ -648,6 +755,12 @@
         deviceType = GetDeviceTypeFromEnvironment();
         mAttributeMap.insert(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE, deviceType);
     }
+    EGLAttrib platformType = attribMap.get(EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE, 0);
+    if (platformType == 0)
+    {
+        platformType = GetPlatformTypeFromEnvironment();
+        mAttributeMap.insert(EGL_PLATFORM_ANGLE_NATIVE_PLATFORM_TYPE_ANGLE, platformType);
+    }
 }
 
 Error Display::initialize()
@@ -1395,7 +1508,7 @@
     extensions.x11Visual = true;
 #endif
 
-#if defined(ANGLE_PLATFORM_LINUX) && !defined(ANGLE_USE_OZONE)
+#if defined(ANGLE_PLATFORM_LINUX)
     extensions.platformANGLEDeviceTypeEGLANGLE = true;
 #endif
 
@@ -1488,6 +1601,13 @@
     return mImplementation->validateImageClientBuffer(context, target, clientBuffer, attribs);
 }
 
+Error Display::valdiatePixmap(Config *config,
+                              EGLNativePixmapType pixmap,
+                              const AttributeMap &attributes) const
+{
+    return mImplementation->validatePixmap(config, pixmap, attributes);
+}
+
 bool Display::isValidDisplay(const egl::Display *display)
 {
     const ANGLEPlatformDisplayMap *anglePlatformDisplayMap = GetANGLEPlatformDisplayMap();
@@ -1767,4 +1887,9 @@
     bufferVector->push_back(std::move(scratchBuffer));
 }
 
+egl::Error Display::handleGPUSwitch()
+{
+    return mImplementation->handleGPUSwitch();
+}
+
 }  // namespace egl
diff --git a/src/libANGLE/Display.h b/src/libANGLE/Display.h
index 61cc0cb..49dba91 100644
--- a/src/libANGLE/Display.h
+++ b/src/libANGLE/Display.h
@@ -23,6 +23,7 @@
 #include "libANGLE/Error.h"
 #include "libANGLE/LoggingAnnotator.h"
 #include "libANGLE/MemoryProgramCache.h"
+#include "libANGLE/Observer.h"
 #include "libANGLE/Version.h"
 #include "platform/Feature.h"
 #include "platform/FrontendFeatures.h"
@@ -36,7 +37,9 @@
 namespace rx
 {
 class DisplayImpl;
-}
+class EGLImplFactory;
+class ShareGroupImpl;
+}  // namespace rx
 
 namespace egl
 {
@@ -62,10 +65,31 @@
     EGLNativeDisplayType displayId;
 };
 
+class ShareGroup final : angle::NonCopyable
+{
+  public:
+    ShareGroup(rx::EGLImplFactory *factory);
+
+    void addRef();
+
+    void release(const gl::Context *context);
+
+    rx::ShareGroupImpl *getImplementation() const { return mImplementation; }
+
+  protected:
+    ~ShareGroup();
+
+  private:
+    size_t mRefCount;
+    rx::ShareGroupImpl *mImplementation;
+};
+
 // Constant coded here as a sanity limit.
 constexpr EGLAttrib kProgramCacheSizeAbsoluteMax = 0x4000000;
 
-class Display final : public LabeledObject, angle::NonCopyable
+class Display final : public LabeledObject,
+                      public angle::ObserverInterface,
+                      public angle::NonCopyable
 {
   public:
     ~Display() override;
@@ -73,6 +97,9 @@
     void setLabel(EGLLabelKHR label) override;
     EGLLabelKHR getLabel() const override;
 
+    // Observer implementation.
+    void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
+
     Error initialize();
     Error terminate(const Thread *thread);
 
@@ -151,6 +178,9 @@
                                     EGLenum target,
                                     EGLClientBuffer clientBuffer,
                                     const egl::AttributeMap &attribs) const;
+    Error valdiatePixmap(Config *config,
+                         EGLNativePixmapType pixmap,
+                         const AttributeMap &attributes) const;
 
     static bool isValidDisplay(const Display *display);
     static bool isValidNativeDisplay(EGLNativeDisplayType display);
@@ -216,6 +246,8 @@
     angle::ScratchBuffer requestZeroFilledBuffer();
     void returnZeroFilledBuffer(angle::ScratchBuffer zeroFilledBuffer);
 
+    egl::Error handleGPUSwitch();
+
   private:
     Display(EGLenum platform, EGLNativeDisplayType displayId, Device *eglDevice);
 
@@ -237,6 +269,7 @@
 
     DisplayState mState;
     rx::DisplayImpl *mImplementation;
+    angle::ObserverBinding mGPUSwitchedBinding;
 
     AttributeMap mAttributeMap;
 
diff --git a/src/libANGLE/Error.h b/src/libANGLE/Error.h
index d9c0b6d..b7d7e6a 100644
--- a/src/libANGLE/Error.h
+++ b/src/libANGLE/Error.h
@@ -100,6 +100,7 @@
 using EglBadDisplay        = priv::ErrorStream<EGL_BAD_DISPLAY>;
 using EglBadMatch          = priv::ErrorStream<EGL_BAD_MATCH>;
 using EglBadNativeWindow   = priv::ErrorStream<EGL_BAD_NATIVE_WINDOW>;
+using EglBadNativePixmap   = priv::ErrorStream<EGL_BAD_NATIVE_PIXMAP>;
 using EglBadParameter      = priv::ErrorStream<EGL_BAD_PARAMETER>;
 using EglBadState          = priv::ErrorStream<EGL_BAD_STATE_KHR>;
 using EglBadStream         = priv::ErrorStream<EGL_BAD_STREAM_KHR>;
diff --git a/src/libANGLE/ErrorStrings.h b/src/libANGLE/ErrorStrings.h
index bed3624..53e8c71 100644
--- a/src/libANGLE/ErrorStrings.h
+++ b/src/libANGLE/ErrorStrings.h
@@ -252,6 +252,7 @@
 MSG kInvalidMultitextureUnit = "Specified unit must be in [GL_TEXTURE0, GL_TEXTURE0 + GL_MAX_TEXTURE_UNITS)";
 MSG kInvalidName = "Invalid name.";
 MSG kInvalidNameCharacters = "Name contains invalid characters.";
+MSG kInvalidPackParametersForWebGL = "Invalid combination of pack parameters for WebGL.";
 MSG kInvalidPname = "Invalid pname.";
 MSG kInvalidPointerQuery = "Invalid pointer query.";
 MSG kInvalidPointParameter = "Invalid point parameter.";
@@ -319,6 +320,7 @@
 MSG kInvalidUniformCount = "Only array uniforms may have count > 1.";
 MSG kInvalidUniformLocation = "Invalid uniform location";
 MSG kInvalidUnpackAlignment = "Unpack alignment must be 1, 2, 4 or 8.";
+MSG kInvalidUnpackParametersForWebGL = "Invalid combination of unpack parameters for WebGL.";
 MSG kInvalidVaryingLocation = "Location exceeds max varying.";
 MSG kInvalidVertexArray = "Vertex array does not exist.";
 MSG kInvalidVertexArrayName = "name is not a valid vertex array.";
diff --git a/src/libANGLE/FrameCapture.cpp b/src/libANGLE/FrameCapture.cpp
index 9aad58c..2613391 100644
--- a/src/libANGLE/FrameCapture.cpp
+++ b/src/libANGLE/FrameCapture.cpp
@@ -16,15 +16,21 @@
 
 #include "sys/stat.h"
 
+#include "common/mathutil.h"
+#include "common/string_utils.h"
 #include "common/system_utils.h"
+#include "libANGLE/Config.h"
 #include "libANGLE/Context.h"
+#include "libANGLE/Fence.h"
 #include "libANGLE/Framebuffer.h"
 #include "libANGLE/Query.h"
 #include "libANGLE/ResourceMap.h"
 #include "libANGLE/Shader.h"
+#include "libANGLE/Surface.h"
 #include "libANGLE/VertexArray.h"
 #include "libANGLE/capture_gles_2_0_autogen.h"
 #include "libANGLE/capture_gles_3_0_autogen.h"
+#include "libANGLE/frame_capture_utils.h"
 #include "libANGLE/gl_enum_utils.h"
 #include "libANGLE/queryconversions.h"
 #include "libANGLE/queryutils.h"
@@ -41,12 +47,15 @@
 namespace
 {
 
-constexpr char kEnabledVarName[]      = "ANGLE_CAPTURE_ENABLED";
-constexpr char kOutDirectoryVarName[] = "ANGLE_CAPTURE_OUT_DIR";
-constexpr char kFrameStartVarName[]   = "ANGLE_CAPTURE_FRAME_START";
-constexpr char kFrameEndVarName[]     = "ANGLE_CAPTURE_FRAME_END";
-constexpr char kCaptureLabel[]        = "ANGLE_CAPTURE_LABEL";
-constexpr char kCompression[]         = "ANGLE_CAPTURE_COMPRESSION";
+constexpr char kEnabledVarName[]               = "ANGLE_CAPTURE_ENABLED";
+constexpr char kOutDirectoryVarName[]          = "ANGLE_CAPTURE_OUT_DIR";
+constexpr char kFrameStartVarName[]            = "ANGLE_CAPTURE_FRAME_START";
+constexpr char kFrameEndVarName[]              = "ANGLE_CAPTURE_FRAME_END";
+constexpr char kCaptureLabel[]                 = "ANGLE_CAPTURE_LABEL";
+constexpr char kCompression[]                  = "ANGLE_CAPTURE_COMPRESSION";
+constexpr char kSerializeStateEnabledVarName[] = "ANGLE_CAPTURE_SERIALIZE_STATE";
+
+constexpr size_t kBinaryAlignment = 16;
 
 #if defined(ANGLE_PLATFORM_ANDROID)
 
@@ -207,6 +216,22 @@
     return os;
 }
 
+struct FmtGetSerializedContextStateDataFunction
+{
+    FmtGetSerializedContextStateDataFunction(gl::ContextID contextIdIn, uint32_t frameIndexIn)
+        : contextId(contextIdIn), frameIndex(frameIndexIn)
+    {}
+    gl::ContextID contextId;
+    uint32_t frameIndex;
+};
+
+std::ostream &operator<<(std::ostream &os, const FmtGetSerializedContextStateDataFunction &fmt)
+{
+    os << "GetSerializedContext" << static_cast<int>(fmt.contextId) << "StateFrame"
+       << fmt.frameIndex << "Data()";
+    return os;
+}
+
 std::string GetCaptureFileName(gl::ContextID contextId,
                                const std::string &captureLabel,
                                uint32_t frameIndex,
@@ -410,7 +435,8 @@
     else
     {
         // Store in binary file if data are not of type string or enum
-        size_t offset = binaryData->size();
+        // Round up to 16-byte boundary for cross ABI safety
+        size_t offset = rx::roundUp(binaryData->size(), kBinaryAlignment);
         binaryData->resize(offset + data.size());
         memcpy(binaryData->data() + offset, data.data(), data.size());
         out << "reinterpret_cast<" << ParamTypeToString(overrideType) << ">(&gBinaryData[" << offset
@@ -444,20 +470,34 @@
         callOut << "gSyncMap[" << SyncIndexValue(sync) << "] = ";
     }
 
+    // Depending on how a buffer is mapped, we may need to track its location for readback
+    bool trackBufferPointer = false;
+
     if (call.entryPoint == gl::EntryPoint::MapBufferRange ||
         call.entryPoint == gl::EntryPoint::MapBufferRangeEXT)
     {
         GLbitfield access =
             call.params.getParam("access", ParamType::TGLbitfield, 3).value.GLbitfieldVal;
 
-        if (access & GL_MAP_WRITE_BIT)
-        {
-            // Track the returned pointer so we update its data when unmapped
-            gl::BufferID bufferID = call.params.getMappedBufferID();
-            callOut << "gMappedBufferData[";
-            WriteParamValueReplay<ParamType::TBufferID>(callOut, call, bufferID);
-            callOut << "] = ";
-        }
+        trackBufferPointer = access & GL_MAP_WRITE_BIT;
+    }
+
+    if (call.entryPoint == gl::EntryPoint::MapBuffer ||
+        call.entryPoint == gl::EntryPoint::MapBufferOES)
+    {
+        GLenum access = call.params.getParam("access", ParamType::TGLenum, 1).value.GLenumVal;
+
+        trackBufferPointer =
+            access == GL_WRITE_ONLY_OES || access == GL_WRITE_ONLY || access == GL_READ_WRITE;
+    }
+
+    if (trackBufferPointer)
+    {
+        // Track the returned pointer so we update its data when unmapped
+        gl::BufferID bufferID = call.params.getMappedBufferID();
+        callOut << "gMappedBufferData[";
+        WriteParamValueReplay<ParamType::TBufferID>(callOut, call, bufferID);
+        callOut << "] = ";
     }
 
     callOut << call.name() << "(";
@@ -470,7 +510,7 @@
             callOut << ", ";
         }
 
-        if (param.arrayClientPointerIndex != -1)
+        if (param.arrayClientPointerIndex != -1 && param.value.voidConstPointerVal != nullptr)
         {
             callOut << "gClientArrays[" << param.arrayClientPointerIndex << "]";
         }
@@ -705,6 +745,8 @@
             BufferSet &newBuffers           = resourceTracker->getNewBuffers();
             BufferCalls &bufferRegenCalls   = resourceTracker->getBufferRegenCalls();
             BufferCalls &bufferRestoreCalls = resourceTracker->getBufferRestoreCalls();
+            BufferCalls &bufferMapCalls     = resourceTracker->getBufferMapCalls();
+            BufferCalls &bufferUnmapCalls   = resourceTracker->getBufferUnmapCalls();
 
             // If we have any new buffers generated and not deleted during the run, delete them now
             if (!newBuffers.empty())
@@ -750,8 +792,42 @@
                     out << "    ";
                     WriteCppReplayForCall(call, counters, out, header, binaryData);
                     out << ";\n";
+
+                    // Also note that this buffer has been implicitly unmapped by this call
+                    resourceTracker->setBufferUnmapped(id);
                 }
             }
+
+            // Update the map/unmap of buffers to match the starting state
+            BufferSet startingBuffers = resourceTracker->getStartingBuffers();
+            for (const gl::BufferID id : startingBuffers)
+            {
+                // If the buffer was mapped at the start, but is not mapped now, we need to map
+                if (resourceTracker->getStartingBuffersMappedInitial(id) &&
+                    !resourceTracker->getStartingBuffersMappedCurrent(id))
+                {
+                    // Emit their map calls
+                    for (CallCapture &call : bufferMapCalls[id])
+                    {
+                        out << "    ";
+                        WriteCppReplayForCall(call, counters, out, header, binaryData);
+                        out << ";\n";
+                    }
+                }
+                // If the buffer was unmapped at the start, but is mapped now, we need to unmap
+                if (!resourceTracker->getStartingBuffersMappedInitial(id) &&
+                    resourceTracker->getStartingBuffersMappedCurrent(id))
+                {
+                    // Emit their unmap calls
+                    for (CallCapture &call : bufferUnmapCalls[id])
+                    {
+                        out << "    ";
+                        WriteCppReplayForCall(call, counters, out, header, binaryData);
+                        out << ";\n";
+                    }
+                }
+            }
+
             break;
         }
         default:
@@ -762,21 +838,23 @@
 
 void WriteCppReplay(bool compression,
                     const std::string &outDir,
-                    gl::ContextID contextId,
+                    const gl::Context *context,
                     const std::string &captureLabel,
                     uint32_t frameIndex,
+                    uint32_t frameStart,
                     uint32_t frameEnd,
                     const std::vector<CallCapture> &frameCalls,
                     const std::vector<CallCapture> &setupCalls,
                     ResourceTracker *resourceTracker,
-                    std::vector<uint8_t> *binaryData)
+                    std::vector<uint8_t> *binaryData,
+                    bool serializeStateEnabled)
 {
     DataCounters counters;
 
     std::stringstream out;
     std::stringstream header;
 
-    header << "#include \"" << FmtCapturePrefix(contextId, captureLabel) << ".h\"\n";
+    header << "#include \"" << FmtCapturePrefix(context->id(), captureLabel) << ".h\"\n";
     header << "";
     header << "\n";
     header << "namespace\n";
@@ -788,14 +866,14 @@
         out << "{\n";
     }
 
-    if (frameIndex == 0 || !setupCalls.empty())
+    if (frameIndex == frameStart)
     {
-        out << "void SetupContext" << Str(static_cast<int>(contextId)) << "Replay()\n";
+        out << "void SetupContext" << Str(static_cast<int>(context->id())) << "Replay()\n";
         out << "{\n";
 
         std::stringstream setupCallStream;
 
-        WriteLoadBinaryDataCall(compression, setupCallStream, contextId, captureLabel);
+        WriteLoadBinaryDataCall(compression, setupCallStream, context->id(), captureLabel);
 
         for (const CallCapture &call : setupCalls)
         {
@@ -813,7 +891,7 @@
     if (frameIndex == frameEnd)
     {
         // Emit code to reset back to starting state
-        out << "void ResetContext" << Str(static_cast<int>(contextId)) << "Replay()\n";
+        out << "void ResetContext" << Str(static_cast<int>(context->id())) << "Replay()\n";
         out << "{\n";
 
         std::stringstream restoreCallStream;
@@ -832,7 +910,7 @@
         out << "\n";
     }
 
-    out << "void " << FmtReplayFunction(contextId, frameIndex) << "\n";
+    out << "void " << FmtReplayFunction(context->id(), frameIndex) << "\n";
     out << "{\n";
 
     std::stringstream callStream;
@@ -847,6 +925,30 @@
     out << callStream.str();
     out << "}\n";
 
+    if (serializeStateEnabled)
+    {
+        gl::BinaryOutputStream serializedContextData{};
+        if (SerializeContext(&serializedContextData, const_cast<gl::Context *>(context)) ==
+            Result::Continue)
+        {
+            size_t serializedContextLength = serializedContextData.length();
+            size_t serializedContextOffset = rx::roundUp(binaryData->size(), kBinaryAlignment);
+            binaryData->resize(serializedContextOffset + serializedContextLength);
+            memcpy(binaryData->data() + serializedContextOffset, serializedContextData.data(),
+                   serializedContextLength);
+            out << "std::vector<uint8_t> "
+                << FmtGetSerializedContextStateDataFunction(context->id(), frameIndex) << "\n";
+            out << "{\n";
+            out << "    std::vector<uint8_t> serializedContextData(" << serializedContextLength
+                << ");\n";
+            out << "    memcpy(serializedContextData.data(), &gBinaryData["
+                << serializedContextOffset << "], " << serializedContextLength << ");\n";
+            out << "    return serializedContextData;\n";
+            out << "}\n";
+            out << "\n";
+        }
+    }
+
     if (!captureLabel.empty())
     {
         out << "} // namespace " << captureLabel << "\n";
@@ -859,7 +961,7 @@
         std::string headerString = header.str();
 
         std::string cppFilePath =
-            GetCaptureFilePath(outDir, contextId, captureLabel, frameIndex, ".cpp");
+            GetCaptureFilePath(outDir, context->id(), captureLabel, frameIndex, ".cpp");
 
         SaveFileHelper saveCpp(cppFilePath);
         saveCpp << headerString << "\n" << outString;
@@ -868,14 +970,21 @@
 
 void WriteCppReplayIndexFiles(bool compression,
                               const std::string &outDir,
-                              gl::ContextID contextId,
+                              const gl::ContextID contextId,
                               const std::string &captureLabel,
                               uint32_t frameStart,
                               uint32_t frameEnd,
+                              EGLint drawSurfaceWidth,
+                              EGLint drawSurfaceHeight,
                               size_t readBufferSize,
                               const gl::AttribArray<size_t> &clientArraySizes,
-                              const HasResourceTypeMap &hasResourceType)
+                              const HasResourceTypeMap &hasResourceType,
+                              bool serializeStateEnabled,
+                              bool writeResetContextCall,
+                              const egl::Config *config,
+                              std::vector<uint8_t> &binaryData)
 {
+
     size_t maxClientArraySize = MaxClientArraySize(clientArraySizes);
 
     std::stringstream header;
@@ -883,7 +992,7 @@
 
     header << "#pragma once\n";
     header << "\n";
-    header << "#include \"util/gles_loader_autogen.h\"\n";
+    header << "#include \"util/util_gl.h\"\n";
     header << "\n";
     header << "#include <cstdint>\n";
     header << "#include <cstdio>\n";
@@ -915,11 +1024,24 @@
     header << "\n";
     header << "constexpr uint32_t kReplayFrameStart = " << frameStart << ";\n";
     header << "constexpr uint32_t kReplayFrameEnd = " << frameEnd << ";\n";
+    header << "constexpr EGLint kReplayDrawSurfaceWidth = " << drawSurfaceWidth << ";\n";
+    header << "constexpr EGLint kReplayDrawSurfaceHeight = " << drawSurfaceHeight << ";\n";
+    header << "constexpr EGLint kDefaultFramebufferRedBits = " << config->redSize << ";\n";
+    header << "constexpr EGLint kDefaultFramebufferGreenBits = " << config->greenSize << ";\n";
+    header << "constexpr EGLint kDefaultFramebufferBlueBits = " << config->blueSize << ";\n";
+    header << "constexpr EGLint kDefaultFramebufferAlphaBits = " << config->alphaSize << ";\n";
+    header << "constexpr EGLint kDefaultFramebufferDepthBits = " << config->depthSize << ";\n";
+    header << "constexpr EGLint kDefaultFramebufferStencilBits = " << config->stencilSize << ";\n";
     header << "\n";
     header << "void SetupContext" << static_cast<int>(contextId) << "Replay();\n";
     header << "void ReplayContext" << static_cast<int>(contextId)
            << "Frame(uint32_t frameIndex);\n";
     header << "void ResetContext" << static_cast<int>(contextId) << "Replay();\n";
+    if (serializeStateEnabled)
+    {
+        header << "std::vector<uint8_t> GetSerializedContext" << static_cast<int>(contextId)
+               << "StateData(uint32_t frameIndex);\n";
+    }
     header << "\n";
     header << "using FramebufferChangeCallback = void(*)(void *userData, GLenum target, GLuint "
               "framebuffer);\n";
@@ -927,11 +1049,21 @@
               "callback);\n";
     header << "void OnFramebufferChange(GLenum target, GLuint framebuffer);\n";
     header << "\n";
-    for (uint32_t frameIndex = frameStart; frameIndex < frameEnd; ++frameIndex)
+    for (uint32_t frameIndex = frameStart; frameIndex <= frameEnd; ++frameIndex)
     {
         header << "void " << FmtReplayFunction(contextId, frameIndex) << ";\n";
     }
     header << "\n";
+    if (serializeStateEnabled)
+    {
+        for (uint32_t frameIndex = frameStart; frameIndex <= frameEnd; ++frameIndex)
+        {
+            header << "std::vector<uint8_t> "
+                   << FmtGetSerializedContextStateDataFunction(contextId, frameIndex) << ";\n";
+        }
+    }
+    header << "\n";
+
     header << "constexpr bool kIsBinaryDataCompressed = " << (compression ? "true" : "false")
            << ";\n";
     header << "\n";
@@ -958,11 +1090,14 @@
     source << "void UpdateResourceMap(ResourceMap *resourceMap, GLuint id, GLsizei "
               "readBufferOffset)\n";
     source << "{\n";
-    source << "    GLuint returnedID;\n";
-    std::string captureNamespace = !captureLabel.empty() ? captureLabel + "::" : "";
-    source << "    memcpy(&returnedID, &" << captureNamespace
-           << "gReadBuffer[readBufferOffset], sizeof(GLuint));\n";
-    source << "    (*resourceMap)[id] = returnedID;\n";
+    if (readBufferSize > 0)
+    {
+        source << "    GLuint returnedID;\n";
+        std::string captureNamespace = !captureLabel.empty() ? captureLabel + "::" : "";
+        source << "    memcpy(&returnedID, &" << captureNamespace
+               << "gReadBuffer[readBufferOffset], sizeof(GLuint));\n";
+        source << "    (*resourceMap)[id] = returnedID;\n";
+    }
     source << "}\n";
     source << "\n";
     source << "DecompressCallback gDecompressCallback;\n";
@@ -1036,7 +1171,7 @@
     source << "{\n";
     source << "    switch (frameIndex)\n";
     source << "    {\n";
-    for (uint32_t frameIndex = frameStart; frameIndex < frameEnd; ++frameIndex)
+    for (uint32_t frameIndex = frameStart; frameIndex <= frameEnd; ++frameIndex)
     {
         source << "        case " << frameIndex << ":\n";
         source << "            ReplayContext" << static_cast<int>(contextId) << "Frame"
@@ -1048,6 +1183,37 @@
     source << "    }\n";
     source << "}\n";
     source << "\n";
+
+    if (writeResetContextCall)
+    {
+        source << "void ResetContext" << Str(static_cast<int>(contextId)) << "Replay()\n";
+        source << "{\n";
+        source << "    // Reset context is empty because context is destroyed before end "
+                  "frame is reached\n";
+        source << "}\n";
+        source << "\n";
+    }
+
+    if (serializeStateEnabled)
+    {
+        source << "std::vector<uint8_t> GetSerializedContext" << static_cast<int>(contextId)
+               << "StateData(uint32_t frameIndex)\n";
+        source << "{\n";
+        source << "    switch (frameIndex)\n";
+        source << "    {\n";
+        for (uint32_t frameIndex = frameStart; frameIndex <= frameEnd; ++frameIndex)
+        {
+            source << "        case " << frameIndex << ":\n";
+            source << "            return "
+                   << FmtGetSerializedContextStateDataFunction(contextId, frameIndex) << ";\n";
+        }
+        source << "        default:\n";
+        source << "            return {};\n";
+        source << "    }\n";
+        source << "}\n";
+        source << "\n";
+    }
+
     source << "void SetBinaryDataDecompressCallback(DecompressCallback callback)\n";
     source << "{\n";
     source << "    gDecompressCallback = callback;\n";
@@ -1487,14 +1653,22 @@
 
         gl::UniformLocation uniformLoc      = program->getUniformLocation(uniformName);
         const gl::UniformTypeInfo *typeInfo = uniform.typeInfo;
-        int uniformSize                     = uniformCount * typeInfo->componentCount;
+        int componentCount                  = typeInfo->componentCount;
+        int uniformSize                     = uniformCount * componentCount;
+
+        // For arrayed uniforms, we'll need to increment a read location
+        gl::UniformLocation readLoc = uniformLoc;
 
         switch (typeInfo->componentType)
         {
             case GL_FLOAT:
             {
                 std::vector<GLfloat> uniformBuffer(uniformSize);
-                program->getUniformfv(context, uniformLoc, uniformBuffer.data());
+                for (int index = 0; index < uniformCount; index++, readLoc.value++)
+                {
+                    program->getUniformfv(context, readLoc,
+                                          uniformBuffer.data() + index * componentCount);
+                }
                 switch (typeInfo->type)
                 {
                     // Note: All matrix uniforms are populated without transpose
@@ -1568,8 +1742,12 @@
             case GL_INT:
             {
                 std::vector<GLint> uniformBuffer(uniformSize);
-                program->getUniformiv(context, uniformLoc, uniformBuffer.data());
-                switch (typeInfo->componentCount)
+                for (int index = 0; index < uniformCount; index++, readLoc.value++)
+                {
+                    program->getUniformiv(context, readLoc,
+                                          uniformBuffer.data() + index * componentCount);
+                }
+                switch (componentCount)
                 {
                     case 4:
                         Capture(callsOut, CaptureUniform4iv(replayState, true, uniformLoc,
@@ -1593,11 +1771,16 @@
                 }
                 break;
             }
+            case GL_BOOL:
             case GL_UNSIGNED_INT:
             {
                 std::vector<GLuint> uniformBuffer(uniformSize);
-                program->getUniformuiv(context, uniformLoc, uniformBuffer.data());
-                switch (typeInfo->componentCount)
+                for (int index = 0; index < uniformCount; index++, readLoc.value++)
+                {
+                    program->getUniformuiv(context, readLoc,
+                                           uniformBuffer.data() + index * componentCount);
+                }
+                switch (componentCount)
                 {
                     case 4:
                         Capture(callsOut, CaptureUniform4uiv(replayState, true, uniformLoc,
@@ -1653,15 +1836,17 @@
             binding.getStride() != defaultBinding.getStride() ||
             binding.getBuffer().get() != nullptr)
         {
+            // Each attribute can pull from a separate buffer, so check the binding
             gl::Buffer *buffer = binding.getBuffer().get();
-
             if (buffer != replayState->getArrayBuffer())
             {
                 replayState->setBufferBinding(context, gl::BufferBinding::Array, buffer);
+
                 Capture(setupCalls, CaptureBindBuffer(*replayState, true, gl::BufferBinding::Array,
                                                       buffer->id()));
             }
 
+            // Establish the relationship between currently bound buffer and the VAO
             Capture(setupCalls, CaptureVertexAttribPointer(
                                     *replayState, true, attribIndex, attrib.format->channelCount,
                                     attrib.format->vertexAttribType, attrib.format->isNorm(),
@@ -1674,6 +1859,14 @@
                                                            binding.getDivisor()));
         }
     }
+
+    // The element array buffer is not per attribute, but per VAO
+    gl::Buffer *elementArrayBuffer = vertexArray->getElementArrayBuffer();
+    if (elementArrayBuffer)
+    {
+        Capture(setupCalls, CaptureBindBuffer(*replayState, true, gl::BufferBinding::ElementArray,
+                                              elementArrayBuffer->id()));
+    }
 }
 
 void CaptureTextureStorage(std::vector<CallCapture> *setupCalls,
@@ -1831,6 +2024,32 @@
             CaptureBufferData(replayState, true, gl::BufferBinding::Array,
                               static_cast<GLsizeiptr>(buffer->getSize()), buffer->getMapPointer(),
                               buffer->getUsage()));
+
+    if (buffer->isMapped())
+    {
+        // Track calls to remap a buffer that started as mapped
+        BufferCalls &bufferMapCalls = resourceTracker->getBufferMapCalls();
+
+        Capture(&bufferMapCalls[*id],
+                CaptureBindBuffer(replayState, true, gl::BufferBinding::Array, *id));
+
+        void *dontCare = nullptr;
+        Capture(&bufferMapCalls[*id],
+                CaptureMapBufferRange(replayState, true, gl::BufferBinding::Array,
+                                      static_cast<GLsizeiptr>(buffer->getMapOffset()),
+                                      static_cast<GLsizeiptr>(buffer->getMapLength()),
+                                      buffer->getAccessFlags(), dontCare));
+
+        // Track the bufferID that was just mapped
+        bufferMapCalls[*id].back().params.setMappedBufferID(buffer->id());
+    }
+
+    // Track calls unmap a buffer that started as unmapped
+    BufferCalls &bufferUnmapCalls = resourceTracker->getBufferUnmapCalls();
+    Capture(&bufferUnmapCalls[*id],
+            CaptureBindBuffer(replayState, true, gl::BufferBinding::Array, *id));
+    Capture(&bufferUnmapCalls[*id],
+            CaptureUnmapBuffer(replayState, true, gl::BufferBinding::Array, GL_TRUE));
 }
 
 void CaptureMidExecutionSetup(const gl::Context *context,
@@ -1838,11 +2057,13 @@
                               ResourceTracker *resourceTracker,
                               const ShaderSourceMap &cachedShaderSources,
                               const ProgramSourceMap &cachedProgramSources,
-                              const TextureLevelDataMap &cachedTextureLevelData)
+                              const TextureLevelDataMap &cachedTextureLevelData,
+                              FrameCapture *frameCapture)
 {
     const gl::State &apiState = context->getState();
-    gl::State replayState(nullptr, nullptr, nullptr, EGL_OPENGL_ES_API, apiState.getClientVersion(),
-                          false, true, true, true, false, EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
+    gl::State replayState(nullptr, nullptr, nullptr, nullptr, EGL_OPENGL_ES_API,
+                          apiState.getClientVersion(), false, true, true, true, false,
+                          EGL_CONTEXT_PRIORITY_MEDIUM_IMG);
 
     // Small helper function to make the code more readable.
     auto cap = [setupCalls](CallCapture &&call) { setupCalls->emplace_back(std::move(call)); };
@@ -1870,9 +2091,16 @@
         {
             continue;
         }
-        ASSERT(!buffer->isMapped());
-        (void)buffer->mapRange(context, 0, static_cast<GLsizeiptr>(buffer->getSize()),
-                               GL_MAP_READ_BIT);
+
+        // Remember if the buffer was already mapped
+        GLboolean bufferMapped = buffer->isMapped();
+
+        // If needed, map the buffer so we can capture its contents
+        if (!bufferMapped)
+        {
+            (void)buffer->mapRange(context, 0, static_cast<GLsizeiptr>(buffer->getSize()),
+                                   GL_MAP_READ_BIT);
+        }
 
         // Generate binding.
         cap(CaptureGenBuffers(replayState, true, 1, &id));
@@ -1889,11 +2117,36 @@
                               static_cast<GLsizeiptr>(buffer->getSize()), buffer->getMapPointer(),
                               buffer->getUsage()));
 
+        if (bufferMapped)
+        {
+            void *dontCare = nullptr;
+            Capture(setupCalls,
+                    CaptureMapBufferRange(replayState, true, gl::BufferBinding::Array,
+                                          static_cast<GLsizeiptr>(buffer->getMapOffset()),
+                                          static_cast<GLsizeiptr>(buffer->getMapLength()),
+                                          buffer->getAccessFlags(), dontCare));
+
+            frameCapture->getResouceTracker().setStartingBufferMapped(buffer->id(), true);
+
+            frameCapture->trackBufferMapping(&setupCalls->back(), buffer->id(),
+                                             static_cast<GLsizeiptr>(buffer->getMapOffset()),
+                                             static_cast<GLsizeiptr>(buffer->getMapLength()),
+                                             (buffer->getAccessFlags() & GL_MAP_WRITE_BIT) != 0);
+        }
+        else
+        {
+            frameCapture->getResouceTracker().setStartingBufferMapped(buffer->id(), false);
+        }
+
         // Generate the calls needed to restore this buffer to original state for frame looping
         CaptureBufferResetCalls(replayState, resourceTracker, &id, buffer);
 
-        GLboolean dontCare;
-        (void)buffer->unmap(context, &dontCare);
+        // Unmap the buffer if it wasn't already mapped
+        if (!bufferMapped)
+        {
+            GLboolean dontCare;
+            (void)buffer->unmap(context, &dontCare);
+        }
     }
 
     // Vertex input states. Only handles GLES 2.0 states right now.
@@ -1920,8 +2173,11 @@
     for (const auto &vertexArrayIter : vertexArrayMap)
     {
         gl::VertexArrayID vertexArrayID = {vertexArrayIter.first};
-        cap(CaptureGenVertexArrays(replayState, true, 1, &vertexArrayID));
-        MaybeCaptureUpdateResourceIDs(setupCalls);
+        if (vertexArrayID.value != 0)
+        {
+            cap(CaptureGenVertexArrays(replayState, true, 1, &vertexArrayID));
+            MaybeCaptureUpdateResourceIDs(setupCalls);
+        }
 
         if (vertexArrayIter.second)
         {
@@ -2391,6 +2647,13 @@
         for (const sh::ShaderVariable &attrib : program->getState().getProgramInputs())
         {
             ASSERT(attrib.location != -1);
+
+            if (angle::BeginsWith(attrib.name, "gl_"))
+            {
+                // Don't try to bind built-in attributes
+                continue;
+            }
+
             cap(CaptureBindAttribLocation(
                 replayState, true, id, static_cast<GLuint>(attrib.location), attrib.name.c_str()));
         }
@@ -2510,7 +2773,11 @@
 
     // Bind the current XFB buffer after populating XFB objects
     gl::TransformFeedback *currentXFB = apiState.getCurrentTransformFeedback();
-    cap(CaptureBindTransformFeedback(replayState, true, GL_TRANSFORM_FEEDBACK, currentXFB->id()));
+    if (currentXFB)
+    {
+        cap(CaptureBindTransformFeedback(replayState, true, GL_TRANSFORM_FEEDBACK,
+                                         currentXFB->id()));
+    }
 
     // Capture Sampler Objects
     const gl::SamplerManager &samplers = apiState.getSamplerManagerForCapture();
@@ -2586,6 +2853,20 @@
         }
     }
 
+    // Capture Sync Objects
+    const gl::SyncManager &syncs = apiState.getSyncManagerForCapture();
+    for (const auto &syncIter : syncs)
+    {
+        GLsync syncID  = reinterpret_cast<GLsync>(syncIter.first);
+        gl::Sync *sync = syncIter.second;
+
+        if (!sync)
+        {
+            continue;
+        }
+        cap(CaptureFenceSync(replayState, true, sync->getCondition(), sync->getFlags(), syncID));
+    }
+
     // Capture GL Context states.
     // TODO(http://anglebug.com/3662): Complete state capture.
     auto capCap = [cap, &replayState](GLenum capEnum, bool capValue) {
@@ -2845,14 +3126,6 @@
         capCap(GL_DITHER, apiState.isDitherEnabled());
     }
 
-    const gl::SyncManager &syncs = apiState.getSyncManagerForCapture();
-    for (const auto &syncIter : syncs)
-    {
-        // TODO: Create existing sync objects (http://anglebug.com/3662)
-        (void)syncIter;
-        UNIMPLEMENTED();
-    }
-
     // Allow the replayState object to be destroyed conveniently.
     replayState.setBufferBinding(context, gl::BufferBinding::Array, nullptr);
 }
@@ -3011,6 +3284,7 @@
 
 FrameCapture::FrameCapture()
     : mEnabled(true),
+      mSerializeStateEnabled(false),
       mCompression(true),
       mClientVertexArrayMap{},
       mFrameIndex(0),
@@ -3072,6 +3346,12 @@
     {
         mCompression = false;
     }
+    std::string serializeStateEnabledFromEnv =
+        angle::GetEnvironmentVar(kSerializeStateEnabledVarName);
+    if (serializeStateEnabledFromEnv == "1")
+    {
+        mSerializeStateEnabled = true;
+    }
 }
 
 FrameCapture::~FrameCapture() = default;
@@ -3103,10 +3383,10 @@
             dataParamOffset    = 10;
             break;
         case gl::EntryPoint::CompressedTexImage3D:
-            widthParamOffset  = 4;
-            heightParamOffset = 5;
-            depthParamOffset  = 6;
-            dataParamOffset   = 9;
+            widthParamOffset  = 3;
+            heightParamOffset = 4;
+            depthParamOffset  = 5;
+            dataParamOffset   = 8;
             break;
         case gl::EntryPoint::CompressedTexSubImage2D:
             xoffsetParamOffset = 2;
@@ -3241,14 +3521,14 @@
             call.params.getParam("zoffset", ParamType::TGLint, zoffsetParamOffset).value.GLintVal;
     }
 
-    // Since we're dealing in 4x4 blocks, scale down the width/height pixel offsets.
-    ASSERT(format.compressedBlockWidth == 4);
-    ASSERT(format.compressedBlockHeight == 4);
+    // Scale down the width/height pixel offsets to reflect block size
+    int widthScale  = static_cast<int>(format.compressedBlockWidth);
+    int heightScale = static_cast<int>(format.compressedBlockHeight);
     ASSERT(format.compressedBlockDepth == 1);
-    pixelWidth >>= 2;
-    pixelHeight >>= 2;
-    xoffset >>= 2;
-    yoffset >>= 2;
+    pixelWidth /= widthScale;
+    pixelHeight /= heightScale;
+    xoffset /= widthScale;
+    yoffset /= heightScale;
 
     // Update pixel data.
     std::vector<uint8_t> &levelData = foundLevel->second;
@@ -3257,8 +3537,8 @@
 
     GLint pixelRowPitch   = pixelWidth * pixelBytes;
     GLint pixelDepthPitch = pixelRowPitch * pixelHeight;
-    GLint levelRowPitch   = (levelExtents.width >> 2) * pixelBytes;
-    GLint levelDepthPitch = levelRowPitch * (levelExtents.height >> 2);
+    GLint levelRowPitch   = (levelExtents.width / widthScale) * pixelBytes;
+    GLint levelDepthPitch = levelRowPitch * (levelExtents.height / heightScale);
 
     for (GLint zindex = 0; zindex < pixelDepth; ++zindex)
     {
@@ -3280,6 +3560,30 @@
     }
 }
 
+void FrameCapture::trackBufferMapping(CallCapture *call,
+                                      gl::BufferID id,
+                                      GLintptr offset,
+                                      GLsizeiptr length,
+                                      bool writable)
+{
+    // Track that the buffer was mapped
+    mResourceTracker.setBufferMapped(id);
+
+    if (writable)
+    {
+        // If this buffer was mapped writable, we don't have any visibility into what
+        // happens to it. Therefore, remember the details about it, and we'll read it back
+        // on Unmap to repopulate it during replay.
+        mBufferDataMap[id] = std::make_pair(offset, length);
+
+        // Track that this buffer was potentially modified
+        mResourceTracker.setBufferModified(id);
+
+        // Track the bufferID that was just mapped for use when writing return value
+        call->params.setMappedBufferID(id);
+    }
+}
+
 void FrameCapture::maybeCaptureClientData(const gl::Context *context, CallCapture &call)
 {
     switch (call.entryPoint)
@@ -3457,15 +3761,27 @@
         }
 
         case gl::EntryPoint::MapBuffer:
-        {
-            UNIMPLEMENTED();
-            break;
-        }
         case gl::EntryPoint::MapBufferOES:
         {
-            UNIMPLEMENTED();
+            gl::BufferBinding target =
+                call.params.getParam("targetPacked", ParamType::TBufferBinding, 0)
+                    .value.BufferBindingVal;
+
+            GLbitfield access =
+                call.params.getParam("access", ParamType::TGLenum, 1).value.GLenumVal;
+
+            gl::Buffer *buffer = context->getState().getTargetBuffer(target);
+
+            GLintptr offset   = 0;
+            GLsizeiptr length = static_cast<GLsizeiptr>(buffer->getSize());
+
+            bool writable =
+                access == GL_WRITE_ONLY_OES || access == GL_WRITE_ONLY || access == GL_READ_WRITE;
+
+            trackBufferMapping(&call, buffer->id(), offset, length, writable);
             break;
         }
+
         case gl::EntryPoint::UnmapNamedBuffer:
         {
             UNIMPLEMENTED();
@@ -3475,33 +3791,19 @@
         case gl::EntryPoint::MapBufferRange:
         case gl::EntryPoint::MapBufferRangeEXT:
         {
-            // Use the access bits to see if contents may be modified
+            GLintptr offset =
+                call.params.getParam("offset", ParamType::TGLintptr, 1).value.GLintptrVal;
+            GLsizeiptr length =
+                call.params.getParam("length", ParamType::TGLsizeiptr, 2).value.GLsizeiptrVal;
             GLbitfield access =
                 call.params.getParam("access", ParamType::TGLbitfield, 3).value.GLbitfieldVal;
 
-            if (access & GL_MAP_WRITE_BIT)
-            {
-                // If this buffer was mapped writable, we don't have any visibility into what
-                // happens to it. Therefore, remember the details about it, and we'll read it back
-                // on Unmap to repopulate it during replay.
+            gl::BufferBinding target =
+                call.params.getParam("targetPacked", ParamType::TBufferBinding, 0)
+                    .value.BufferBindingVal;
+            gl::Buffer *buffer = context->getState().getTargetBuffer(target);
 
-                gl::BufferBinding target =
-                    call.params.getParam("targetPacked", ParamType::TBufferBinding, 0)
-                        .value.BufferBindingVal;
-                GLintptr offset =
-                    call.params.getParam("offset", ParamType::TGLintptr, 1).value.GLintptrVal;
-                GLsizeiptr length =
-                    call.params.getParam("length", ParamType::TGLsizeiptr, 2).value.GLsizeiptrVal;
-
-                gl::Buffer *buffer           = context->getState().getTargetBuffer(target);
-                mBufferDataMap[buffer->id()] = std::make_pair(offset, length);
-
-                // Track the bufferID that was just mapped
-                call.params.setMappedBufferID(buffer->id());
-
-                // Remember that it was mapped writable, for use during state reset
-                mResourceTracker.setBufferModified(buffer->id());
-            }
+            trackBufferMapping(&call, buffer->id(), offset, length, access & GL_MAP_WRITE_BIT);
             break;
         }
 
@@ -3510,6 +3812,13 @@
         {
             // See if we need to capture the buffer contents
             captureMappedBufferSnapshot(context, call);
+
+            // Track that the buffer was unmapped, for use during state reset
+            gl::BufferBinding target =
+                call.params.getParam("targetPacked", ParamType::TBufferBinding, 0)
+                    .value.BufferBindingVal;
+            gl::Buffer *buffer = context->getState().getTargetBuffer(target);
+            mResourceTracker.setBufferUnmapped(buffer->id());
             break;
         }
 
@@ -3525,6 +3834,15 @@
             // Track that this buffer's contents have been modified
             mResourceTracker.setBufferModified(buffer->id());
 
+            // BufferData is equivalent to UnmapBuffer, for what we're tracking.
+            // From the ES 3.1 spec in BufferData section:
+            //     If any portion of the buffer object is mapped in the current context or any
+            //     context current to another thread, it is as though UnmapBuffer (see section
+            //     6.3.1) is executed in each such context prior to deleting the existing data
+            //     store.
+            // Track that the buffer was unmapped, for use during state reset
+            mResourceTracker.setBufferUnmapped(buffer->id());
+
             break;
         }
         default:
@@ -3697,22 +4015,28 @@
     // Note that we currently capture before the start frame to collect shader and program sources.
     if (!mFrameCalls.empty() && mFrameIndex >= mFrameStart)
     {
-        WriteCppReplay(mCompression, mOutDirectory, context->id(), mCaptureLabel, mFrameIndex,
-                       mFrameEnd, mFrameCalls, mSetupCalls, &mResourceTracker, &mBinaryData);
-
-        // Save the index files after the last frame.
+        if (mIsFirstFrame)
+        {
+            mFrameStart   = mFrameIndex;
+            mIsFirstFrame = false;
+        }
+        WriteCppReplay(mCompression, mOutDirectory, context, mCaptureLabel, mFrameIndex,
+                       mFrameStart, mFrameEnd, mFrameCalls, mSetupCalls, &mResourceTracker,
+                       &mBinaryData, mSerializeStateEnabled);
         if (mFrameIndex == mFrameEnd)
         {
-            WriteCppReplayIndexFiles(mCompression, mOutDirectory, context->id(), mCaptureLabel,
-                                     mFrameStart, mFrameEnd, mReadBufferSize, mClientArraySizes,
-                                     mHasResourceType);
-
+            // Save the index files after the last frame.
+            WriteCppReplayIndexFiles(
+                mCompression, mOutDirectory, context->id(), mCaptureLabel, mFrameStart, mFrameEnd,
+                mDrawSurfaceWidth, mDrawSurfaceHeight, mReadBufferSize, mClientArraySizes,
+                mHasResourceType, mSerializeStateEnabled, false, context->getConfig(), mBinaryData);
             if (!mBinaryData.empty())
             {
                 SaveBinaryData(mCompression, mOutDirectory, context->id(), mCaptureLabel,
                                mBinaryData);
                 mBinaryData.clear();
             }
+            mWroteIndexFile = true;
         }
     }
 
@@ -3737,10 +4061,47 @@
     {
         mSetupCalls.clear();
         CaptureMidExecutionSetup(context, &mSetupCalls, &mResourceTracker, mCachedShaderSources,
-                                 mCachedProgramSources, mCachedTextureLevelData);
+                                 mCachedProgramSources, mCachedTextureLevelData, this);
     }
 }
 
+void FrameCapture::onDestroyContext(const gl::Context *context)
+{
+    if (!mEnabled)
+    {
+        return;
+    }
+    if (!mWroteIndexFile && mFrameIndex > mFrameStart)
+    {
+        // If context is destroyed before end frame is reached and at least
+        // 1 frame has been recorded, then write the index files.
+        // It doesnt make sense to write the index files when no frame has been recorded
+        mFrameIndex -= 1;
+        mFrameEnd = mFrameIndex;
+        WriteCppReplayIndexFiles(mCompression, mOutDirectory, context->id(), mCaptureLabel,
+                                 mFrameStart, mFrameEnd, mDrawSurfaceWidth, mDrawSurfaceHeight,
+                                 mReadBufferSize, mClientArraySizes, mHasResourceType,
+                                 mSerializeStateEnabled, true, context->getConfig(), mBinaryData);
+        if (!mBinaryData.empty())
+        {
+            SaveBinaryData(mCompression, mOutDirectory, context->id(), mCaptureLabel, mBinaryData);
+            mBinaryData.clear();
+        }
+        mWroteIndexFile = true;
+    }
+}
+
+void FrameCapture::onMakeCurrent(const egl::Surface *drawSurface)
+{
+    if (!drawSurface)
+        return;
+
+    // Track the width and height of the draw surface as provided to makeCurrent
+    // TODO (b/159238311): Track this per context. Right now last one wins.
+    mDrawSurfaceWidth  = drawSurface->getWidth();
+    mDrawSurfaceHeight = drawSurface->getHeight();
+}
+
 DataCounters::DataCounters() = default;
 
 DataCounters::~DataCounters() = default;
@@ -3793,6 +4154,26 @@
     }
 }
 
+void ResourceTracker::setBufferMapped(gl::BufferID id)
+{
+    // If this was a starting buffer, we may need to restore it to original state during Reset
+    if (mStartingBuffers.find(id) != mStartingBuffers.end())
+    {
+        // Track that its current state is mapped (true)
+        mStartingBuffersMappedCurrent[id] = true;
+    }
+}
+
+void ResourceTracker::setBufferUnmapped(gl::BufferID id)
+{
+    // If this was a starting buffer, we may need to restore it to original state during Reset
+    if (mStartingBuffers.find(id) != mStartingBuffers.end())
+    {
+        // Track that its current state is unmapped (false)
+        mStartingBuffersMappedCurrent[id] = false;
+    }
+}
+
 bool FrameCapture::isCapturing() const
 {
     // Currently we will always do a capture up until the last frame. In the future we could improve
@@ -3878,10 +4259,9 @@
     }
 }
 
-gl::Program *GetLinkedProgramForCapture(const gl::State &glState, gl::ShaderProgramID handle)
+gl::Program *GetProgramForCapture(const gl::State &glState, gl::ShaderProgramID handle)
 {
     gl::Program *program = glState.getShaderProgramManagerForCapture().getProgram(handle);
-    ASSERT(program->isLinked());
     return program;
 }
 
diff --git a/src/libANGLE/FrameCapture.h b/src/libANGLE/FrameCapture.h
index 5c6b7b4..3ff72bc 100644
--- a/src/libANGLE/FrameCapture.h
+++ b/src/libANGLE/FrameCapture.h
@@ -180,6 +180,9 @@
 using BufferSet   = std::set<gl::BufferID>;
 using BufferCalls = std::map<gl::BufferID, std::vector<CallCapture>>;
 
+// true means mapped, false means unmapped
+using BufferMapStatusMap = std::map<gl::BufferID, bool>;
+
 // Helper to track resource changes during the capture
 class ResourceTracker final : angle::NonCopyable
 {
@@ -189,6 +192,8 @@
 
     BufferCalls &getBufferRegenCalls() { return mBufferRegenCalls; }
     BufferCalls &getBufferRestoreCalls() { return mBufferRestoreCalls; }
+    BufferCalls &getBufferMapCalls() { return mBufferMapCalls; }
+    BufferCalls &getBufferUnmapCalls() { return mBufferUnmapCalls; }
 
     BufferSet &getStartingBuffers() { return mStartingBuffers; }
     BufferSet &getNewBuffers() { return mNewBuffers; }
@@ -198,12 +203,35 @@
     void setGennedBuffer(gl::BufferID id);
     void setDeletedBuffer(gl::BufferID id);
     void setBufferModified(gl::BufferID id);
+    void setBufferMapped(gl::BufferID id);
+    void setBufferUnmapped(gl::BufferID id);
+
+    const bool &getStartingBuffersMappedCurrent(gl::BufferID id)
+    {
+        return mStartingBuffersMappedCurrent[id];
+    }
+    const bool &getStartingBuffersMappedInitial(gl::BufferID id)
+    {
+        return mStartingBuffersMappedInitial[id];
+    }
+    void setStartingBufferMapped(gl::BufferID id, bool mapped)
+    {
+        // Track the current state (which will change throughout the trace)
+        mStartingBuffersMappedCurrent[id] = mapped;
+
+        // And the initial state, to compare during frame loop reset
+        mStartingBuffersMappedInitial[id] = mapped;
+    }
 
   private:
     // Buffer regen calls will delete and gen a buffer
     BufferCalls mBufferRegenCalls;
     // Buffer restore calls will restore the contents of a buffer
     BufferCalls mBufferRestoreCalls;
+    // Buffer map calls will map a buffer with correct offset, length, and access flags
+    BufferCalls mBufferMapCalls;
+    // Buffer unmap calls will bind and unmap a given buffer
+    BufferCalls mBufferUnmapCalls;
 
     // Starting buffers include all the buffers created during setup for MEC
     BufferSet mStartingBuffers;
@@ -213,6 +241,11 @@
     BufferSet mBuffersToRegen;
     // Buffers to restore include any starting buffers with contents modified during the run
     BufferSet mBuffersToRestore;
+
+    // Whether a given buffer was mapped at the start of the trace
+    BufferMapStatusMap mStartingBuffersMappedInitial;
+    // The status of buffer mapping throughout the trace, modified with each Map/Unmap call
+    BufferMapStatusMap mStartingBuffersMappedCurrent;
 };
 
 // Used by the CPP replay to filter out unnecessary code.
@@ -240,11 +273,21 @@
 
     void captureCall(const gl::Context *context, CallCapture &&call);
     void onEndFrame(const gl::Context *context);
+    void onDestroyContext(const gl::Context *context);
+    void onMakeCurrent(const egl::Surface *drawSurface);
     bool enabled() const { return mEnabled; }
 
     bool isCapturing() const;
     void replay(gl::Context *context);
 
+    void trackBufferMapping(CallCapture *call,
+                            gl::BufferID id,
+                            GLintptr offset,
+                            GLsizeiptr length,
+                            bool writable);
+
+    ResourceTracker &getResouceTracker() { return mResourceTracker; }
+
   private:
     void captureClientArraySnapshot(const gl::Context *context,
                                     size_t vertexCount,
@@ -269,6 +312,7 @@
     std::vector<uint8_t> mBinaryData;
 
     bool mEnabled = false;
+    bool mSerializeStateEnabled;
     std::string mOutDirectory;
     std::string mCaptureLabel;
     bool mCompression;
@@ -276,6 +320,10 @@
     uint32_t mFrameIndex;
     uint32_t mFrameStart;
     uint32_t mFrameEnd;
+    bool mIsFirstFrame        = true;
+    bool mWroteIndexFile      = false;
+    EGLint mDrawSurfaceWidth  = 0;
+    EGLint mDrawSurfaceHeight = 0;
     gl::AttribArray<size_t> mClientArraySizes;
     size_t mReadBufferSize;
     HasResourceTypeMap mHasResourceType;
@@ -333,7 +381,7 @@
 void CaptureString(const GLchar *str, ParamCapture *paramCapture);
 void CaptureStringLimit(const GLchar *str, uint32_t limit, ParamCapture *paramCapture);
 
-gl::Program *GetLinkedProgramForCapture(const gl::State &glState, gl::ShaderProgramID handle);
+gl::Program *GetProgramForCapture(const gl::State &glState, gl::ShaderProgramID handle);
 
 // For GetIntegerv, GetFloatv, etc.
 void CaptureGetParameter(const gl::State &glState,
@@ -341,6 +389,14 @@
                          size_t typeSize,
                          ParamCapture *paramCapture);
 
+template <typename T>
+void CaptureClearBufferValue(GLenum buffer, const T *value, ParamCapture *paramCapture)
+{
+    // Per the spec, color buffers have a vec4, the rest a single value
+    uint32_t valueSize = (buffer == GL_COLOR) ? 4 : 1;
+    CaptureMemory(value, valueSize * sizeof(T), paramCapture);
+}
+
 void CaptureGenHandlesImpl(GLsizei n, GLuint *handles, ParamCapture *paramCapture);
 
 template <typename T>
@@ -455,4 +511,19 @@
 }
 }  // namespace angle
 
+template <typename T>
+void CaptureTextureAndSamplerParameter_params(GLenum pname,
+                                              const T *param,
+                                              angle::ParamCapture *paramCapture)
+{
+    if (pname == GL_TEXTURE_BORDER_COLOR)
+    {
+        CaptureMemory(param, sizeof(T) * 4, paramCapture);
+    }
+    else
+    {
+        CaptureMemory(param, sizeof(T), paramCapture);
+    }
+}
+
 #endif  // LIBANGLE_FRAME_CAPTURE_H_
diff --git a/src/libANGLE/FrameCapture_mock.cpp b/src/libANGLE/FrameCapture_mock.cpp
index 39f6839..2b9008f 100644
--- a/src/libANGLE/FrameCapture_mock.cpp
+++ b/src/libANGLE/FrameCapture_mock.cpp
@@ -24,5 +24,7 @@
 FrameCapture::FrameCapture() {}
 FrameCapture::~FrameCapture() {}
 void FrameCapture::onEndFrame(const gl::Context *context) {}
+void FrameCapture::onMakeCurrent(const egl::Surface *drawSurface) {}
+void FrameCapture::onDestroyContext(const gl::Context *context) {}
 void FrameCapture::replay(gl::Context *context) {}
 }  // namespace angle
diff --git a/src/libANGLE/Framebuffer.cpp b/src/libANGLE/Framebuffer.cpp
index 5268133..9fbdfcf 100644
--- a/src/libANGLE/Framebuffer.cpp
+++ b/src/libANGLE/Framebuffer.cpp
@@ -263,10 +263,10 @@
     return angle::Result::Continue;
 }
 
-bool IsColorMaskedOut(const BlendStateExt &blendStateExt, const GLint drawbuffer)
+bool IsColorMaskedOut(const BlendState &blend)
 {
-    ASSERT(static_cast<size_t>(drawbuffer) < blendStateExt.mMaxDrawBuffers);
-    return blendStateExt.getColorMaskIndexed(static_cast<size_t>(drawbuffer)) == 0;
+    return (!blend.colorMaskRed && !blend.colorMaskGreen && !blend.colorMaskBlue &&
+            !blend.colorMaskAlpha);
 }
 
 bool IsDepthMaskedOut(const DepthStencilState &depthStencil)
@@ -284,7 +284,9 @@
     switch (buffer)
     {
         case GL_COLOR:
-            return IsColorMaskedOut(context->getState().getBlendStateExt(), drawbuffer);
+            ASSERT(static_cast<size_t>(drawbuffer) <
+                   context->getState().getBlendStateArray().size());
+            return IsColorMaskedOut(context->getState().getBlendStateArray()[drawbuffer]);
         case GL_DEPTH:
             return IsDepthMaskedOut(context->getState().getDepthStencilState());
         case GL_STENCIL:
@@ -355,7 +357,7 @@
 
 FramebufferState::~FramebufferState() {}
 
-const std::string &FramebufferState::getLabel()
+const std::string &FramebufferState::getLabel() const
 {
     return mLabel;
 }
@@ -1633,14 +1635,15 @@
                                       const Rectangle &area,
                                       GLenum format,
                                       GLenum type,
+                                      const PixelPackState &pack,
+                                      Buffer *packBuffer,
                                       void *pixels)
 {
-    ANGLE_TRY(mImpl->readPixels(context, area, format, type, pixels));
+    ANGLE_TRY(mImpl->readPixels(context, area, format, type, pack, packBuffer, pixels));
 
-    Buffer *unpackBuffer = context->getState().getTargetBuffer(BufferBinding::PixelUnpack);
-    if (unpackBuffer)
+    if (packBuffer)
     {
-        unpackBuffer->onDataChanged();
+        packBuffer->onDataChanged();
     }
 
     return angle::Result::Continue;
diff --git a/src/libANGLE/Framebuffer.h b/src/libANGLE/Framebuffer.h
index d61b5ea..ec1e04b 100644
--- a/src/libANGLE/Framebuffer.h
+++ b/src/libANGLE/Framebuffer.h
@@ -65,7 +65,7 @@
     FramebufferState(const Caps &caps, FramebufferID id, ContextID owningContextID);
     ~FramebufferState();
 
-    const std::string &getLabel();
+    const std::string &getLabel() const;
     size_t getReadIndex() const;
 
     const FramebufferAttachment *getAttachment(const Context *context, GLenum attachment) const;
@@ -248,6 +248,8 @@
         return mState.mColorAttachments;
     }
 
+    const FramebufferState &getState() const { return mState; }
+
     const FramebufferAttachment *getAttachment(const Context *context, GLenum attachment) const;
     bool isMultiview() const;
     bool readDisallowedByMultiview() const;
@@ -356,6 +358,8 @@
                              const Rectangle &area,
                              GLenum format,
                              GLenum type,
+                             const PixelPackState &pack,
+                             Buffer *packBuffer,
                              void *pixels);
 
     angle::Result blit(const Context *context,
diff --git a/src/libANGLE/MemoryProgramCache.cpp b/src/libANGLE/MemoryProgramCache.cpp
index 7fea58c..e914bb7 100644
--- a/src/libANGLE/MemoryProgramCache.cpp
+++ b/src/libANGLE/MemoryProgramCache.cpp
@@ -19,7 +19,10 @@
 #include "libANGLE/Uniform.h"
 #include "libANGLE/histogram_macros.h"
 #include "libANGLE/renderer/ProgramImpl.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
+
+#define USE_SYSTEM_ZLIB
+#include "compression_utils_portable.h"
 
 namespace gl
 {
@@ -140,11 +143,27 @@
 
     ComputeHash(context, program, hashOut);
     egl::BlobCache::Value binaryProgram;
-    if (get(context, *hashOut, &binaryProgram))
+    size_t programSize = 0;
+    if (get(context, *hashOut, &binaryProgram, &programSize))
     {
+        uint32_t uncompressedSize =
+            zlib_internal::GetGzipUncompressedSize(binaryProgram.data(), programSize);
+
+        std::vector<uint8_t> uncompressedData(uncompressedSize);
+        uLong destLen = uncompressedSize;
+        int zResult   = zlib_internal::GzipUncompressHelper(uncompressedData.data(), &destLen,
+                                                          binaryProgram.data(),
+                                                          static_cast<uLong>(programSize));
+
+        if (zResult != Z_OK)
+        {
+            ERR() << "Failure to decompressed binary data: " << zResult << "\n";
+            return angle::Result::Incomplete;
+        }
+
         angle::Result result =
-            program->loadBinary(context, GL_PROGRAM_BINARY_ANGLE, binaryProgram.data(),
-                                static_cast<int>(binaryProgram.size()));
+            program->loadBinary(context, GL_PROGRAM_BINARY_ANGLE, uncompressedData.data(),
+                                static_cast<int>(uncompressedData.size()));
         ANGLE_HISTOGRAM_BOOLEAN("GPU.ANGLE.ProgramCache.LoadBinarySuccess",
                                 result == angle::Result::Continue);
         ANGLE_TRY(result);
@@ -170,9 +189,10 @@
 
 bool MemoryProgramCache::get(const Context *context,
                              const egl::BlobCache::Key &programHash,
-                             egl::BlobCache::Value *programOut)
+                             egl::BlobCache::Value *programOut,
+                             size_t *programSizeOut)
 {
-    return mBlobCache.get(context->getScratchBuffer(), programHash, programOut);
+    return mBlobCache.get(context->getScratchBuffer(), programHash, programOut, programSizeOut);
 }
 
 bool MemoryProgramCache::getAt(size_t index,
@@ -200,16 +220,45 @@
     angle::MemoryBuffer serializedProgram;
     ANGLE_TRY(program->serialize(context, &serializedProgram));
 
+    // Compress the program data
+    uLong uncompressedSize       = static_cast<uLong>(serializedProgram.size());
+    uLong expectedCompressedSize = zlib_internal::GzipExpectedCompressedSize(uncompressedSize);
+
+    angle::MemoryBuffer compressedData;
+    if (!compressedData.resize(expectedCompressedSize))
+    {
+        ERR() << "Failed to allocate enough memory to hold compressed program. ("
+              << expectedCompressedSize << " bytes )";
+        return angle::Result::Incomplete;
+    }
+
+    int zResult = zlib_internal::GzipCompressHelper(compressedData.data(), &expectedCompressedSize,
+                                                    serializedProgram.data(), uncompressedSize,
+                                                    nullptr, nullptr);
+
+    if (zResult != Z_OK)
+    {
+        FATAL() << "Error compressing binary data: " << zResult;
+        return angle::Result::Incomplete;
+    }
+
+    // Resize the buffer to the actual compressed size
+    if (!compressedData.resize(expectedCompressedSize))
+    {
+        ERR() << "Failed to resize to actual compressed program size. (" << expectedCompressedSize
+              << " bytes )";
+        return angle::Result::Incomplete;
+    }
+
     ANGLE_HISTOGRAM_COUNTS("GPU.ANGLE.ProgramCache.ProgramBinarySizeBytes",
-                           static_cast<int>(serializedProgram.size()));
+                           static_cast<int>(compressedData.size()));
 
     // TODO(syoussefi): to be removed.  Compatibility for Chrome until it supports
     // EGL_ANDROID_blob_cache. http://anglebug.com/2516
     auto *platform = ANGLEPlatformCurrent();
-    platform->cacheProgram(platform, programHash, serializedProgram.size(),
-                           serializedProgram.data());
+    platform->cacheProgram(platform, programHash, compressedData.size(), compressedData.data());
 
-    mBlobCache.put(programHash, std::move(serializedProgram));
+    mBlobCache.put(programHash, std::move(compressedData));
     return angle::Result::Continue;
 }
 
diff --git a/src/libANGLE/MemoryProgramCache.h b/src/libANGLE/MemoryProgramCache.h
index 389e5fa..af00b30 100644
--- a/src/libANGLE/MemoryProgramCache.h
+++ b/src/libANGLE/MemoryProgramCache.h
@@ -35,7 +35,8 @@
     // Check if the cache contains a binary matching the specified program.
     bool get(const Context *context,
              const egl::BlobCache::Key &programHash,
-             egl::BlobCache::Value *programOut);
+             egl::BlobCache::Value *programOut,
+             size_t *programSizeOut);
 
     // For querying the contents of the cache.
     bool getAt(size_t index,
diff --git a/src/libANGLE/Program.cpp b/src/libANGLE/Program.cpp
index b41a9b6..a7005a4 100644
--- a/src/libANGLE/Program.cpp
+++ b/src/libANGLE/Program.cpp
@@ -33,7 +33,7 @@
 #include "libANGLE/renderer/GLImplFactory.h"
 #include "libANGLE/renderer/ProgramImpl.h"
 #include "platform/FrontendFeatures.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 namespace gl
 {
@@ -425,7 +425,7 @@
             break;
         }
         GLuint fieldIndex = 0;
-        var               = FindShaderVarField(*varying, name, &fieldIndex);
+        var               = varying->findField(name, &fieldIndex);
         if (var != nullptr)
         {
             break;
@@ -1080,7 +1080,6 @@
     : mLabel(),
       mAttachedShaders{},
       mAttachedShadersMarkedForDetach{},
-      mDefaultUniformRange(0, 0),
       mAtomicCounterUniformRange(0, 0),
       mBinaryRetrieveableHint(false),
       mSeparable(false),
@@ -1098,8 +1097,6 @@
       mExecutable(new ProgramExecutable())
 {
     mComputeShaderLocalSize.fill(1);
-
-    mExecutable->setProgramState(this);
 }
 
 ProgramState::~ProgramState()
@@ -1118,11 +1115,6 @@
     return mAttachedShaders[shaderType];
 }
 
-size_t ProgramState::getTransformFeedbackBufferCount() const
-{
-    return mExecutable->mTransformFeedbackStrides.size();
-}
-
 GLuint ProgramState::getUniformIndexFromName(const std::string &name) const
 {
     return GetResourceIndexFromName(mExecutable->mUniforms, name);
@@ -1178,12 +1170,6 @@
     return uniformIndex - mExecutable->mImageUniformRange.low();
 }
 
-GLuint ProgramState::getUniformIndexFromImageIndex(GLuint imageIndex) const
-{
-    ASSERT(imageIndex < mExecutable->mImageUniformRange.length());
-    return imageIndex + mExecutable->mImageUniformRange.low();
-}
-
 GLuint ProgramState::getAttributeLocation(const std::string &name) const
 {
     for (const sh::ShaderVariable &attribute : mExecutable->mProgramInputs)
@@ -1564,7 +1550,9 @@
             return angle::Result::Continue;
         }
 
-        if (!mState.mExecutable->linkValidateGlobalNames(infoLog))
+        gl::ShaderMap<const gl::ProgramState *> programStates;
+        fillProgramStateMap(&programStates);
+        if (!mState.mExecutable->linkValidateGlobalNames(infoLog, programStates))
         {
             return angle::Result::Continue;
         }
@@ -1622,7 +1610,7 @@
     // later linkProgram() that could fail.
     if (mState.mSeparable)
     {
-        mState.mExecutable->saveLinkedStateInfo();
+        mState.mExecutable->saveLinkedStateInfo(mState);
         mLinkingState->linkedExecutable = mState.mExecutable;
     }
 
@@ -1661,8 +1649,9 @@
     ASSERT(mLinked);
 
     // Mark implementation-specific unreferenced uniforms as ignored.
-    mProgram->markUnusedUniformLocations(&mState.mUniformLocations, &mState.mSamplerBindings,
-                                         &mState.mImageBindings);
+    mProgram->markUnusedUniformLocations(&mState.mUniformLocations,
+                                         &mState.mExecutable->mSamplerBindings,
+                                         &mState.mExecutable->mImageBindings);
 
     // Must be called after markUnusedUniformLocations.
     postResolveLink(context);
@@ -1694,6 +1683,15 @@
             mState.mExecutable->setLinkedShaderStages(shader->getType());
         }
     }
+
+    if (mState.mExecutable->hasLinkedShaderStage(ShaderType::Compute))
+    {
+        mState.mExecutable->setIsCompute(true);
+    }
+    else
+    {
+        mState.mExecutable->setIsCompute(false);
+    }
 }
 
 void ProgramState::updateTransformFeedbackStrides()
@@ -1728,11 +1726,6 @@
     mExecutable->updateActiveSamplers(*this);
 }
 
-void ProgramState::updateActiveImages()
-{
-    mExecutable->updateActiveImages(mImageBindings);
-}
-
 void ProgramState::updateProgramInterfaceInputs()
 {
     const ShaderType firstAttachedShaderType = getFirstAttachedShaderStageType();
@@ -1841,8 +1834,6 @@
     mState.mDrawBufferTypeMask.reset();
     mState.mActiveOutputVariables.reset();
     mState.mComputeShaderLocalSize.fill(1);
-    mState.mSamplerBindings.clear();
-    mState.mImageBindings.clear();
     mState.mNumViews                          = -1;
     mState.mGeometryShaderInputPrimitiveType  = PrimitiveMode::Triangles;
     mState.mGeometryShaderOutputPrimitiveType = PrimitiveMode::TriangleStrip;
@@ -2136,12 +2127,6 @@
     return mState.mExecutable->getProgramInputs();
 }
 
-const std::vector<SamplerBinding> &Program::getSamplerBindings() const
-{
-    ASSERT(!mLinkingState);
-    return mState.mSamplerBindings;
-}
-
 const sh::WorkGroupSize &Program::getComputeShaderLocalSize() const
 {
     ASSERT(!mLinkingState);
@@ -2915,7 +2900,7 @@
     ASSERT(!mLinkingState);
     GLuint samplerIndex = mState.getSamplerIndexFromUniformIndex(uniformLocation.index);
     const std::vector<GLuint> &boundTextureUnits =
-        mState.mSamplerBindings[samplerIndex].boundTextureUnits;
+        mState.mExecutable->mSamplerBindings[samplerIndex].boundTextureUnits;
     return boundTextureUnits[uniformLocation.arrayIndex];
 }
 
@@ -2923,7 +2908,8 @@
 {
     ASSERT(!mLinkingState);
     GLuint imageIndex = mState.getImageIndexFromUniformIndex(uniformLocation.index);
-    const std::vector<GLuint> &boundImageUnits = mState.mImageBindings[imageIndex].boundImageUnits;
+    const std::vector<GLuint> &boundImageUnits =
+        mState.mExecutable->mImageBindings[imageIndex].boundImageUnits;
     return boundImageUnits[uniformLocation.arrayIndex];
 }
 
@@ -3722,12 +3708,12 @@
         auto &imageUniform = mState.mExecutable->getUniforms()[imageIndex];
         if (imageUniform.binding == -1)
         {
-            mState.mImageBindings.emplace_back(
+            mState.mExecutable->mImageBindings.emplace_back(
                 ImageBinding(imageUniform.getBasicTypeElementCount()));
         }
         else
         {
-            mState.mImageBindings.emplace_back(
+            mState.mExecutable->mImageBindings.emplace_back(
                 ImageBinding(imageUniform.binding, imageUniform.getBasicTypeElementCount(), false));
         }
 
@@ -3752,11 +3738,11 @@
         TextureType textureType    = SamplerTypeToTextureType(samplerUniform.type);
         unsigned int elementCount  = samplerUniform.getBasicTypeElementCount();
         SamplerFormat format       = samplerUniform.typeInfo->samplerFormat;
-        mState.mSamplerBindings.emplace_back(textureType, format, elementCount, false);
+        mState.mExecutable->mSamplerBindings.emplace_back(textureType, format, elementCount, false);
     }
 
     // Whatever is left constitutes the default uniforms.
-    mState.mDefaultUniformRange = RangeUI(0, low);
+    mState.mExecutable->mDefaultUniformRange = RangeUI(0, low);
 }
 
 bool Program::linkAtomicCounterBuffers()
@@ -4383,7 +4369,7 @@
             else if (varying->isStruct())
             {
                 GLuint fieldIndex = 0;
-                const auto *field = FindShaderVarField(*varying, tfVaryingName, &fieldIndex);
+                const auto *field = varying->findField(tfVaryingName, &fieldIndex);
                 if (field != nullptr)
                 {
                     mState.mExecutable->mLinkedTransformFeedbackVaryings.emplace_back(*field,
@@ -4909,7 +4895,7 @@
 {
     ASSERT(mState.isSamplerUniformIndex(locationInfo.index));
     GLuint samplerIndex            = mState.getSamplerIndexFromUniformIndex(locationInfo.index);
-    SamplerBinding &samplerBinding = mState.mSamplerBindings[samplerIndex];
+    SamplerBinding &samplerBinding = mState.mExecutable->mSamplerBindings[samplerIndex];
     std::vector<GLuint> &boundTextureUnits = samplerBinding.boundTextureUnits;
 
     if (samplerBinding.unreferenced)
@@ -4992,7 +4978,8 @@
 
 void ProgramState::setSamplerUniformTextureTypeAndFormat(size_t textureUnitIndex)
 {
-    mExecutable->setSamplerUniformTextureTypeAndFormat(textureUnitIndex, mSamplerBindings);
+    mExecutable->setSamplerUniformTextureTypeAndFormat(textureUnitIndex,
+                                                       mExecutable->mSamplerBindings);
 }
 
 template <typename T>
@@ -5493,7 +5480,8 @@
 
     unsigned int defaultUniformRangeLow  = stream.readInt<unsigned int>();
     unsigned int defaultUniformRangeHigh = stream.readInt<unsigned int>();
-    mState.mDefaultUniformRange          = RangeUI(defaultUniformRangeLow, defaultUniformRangeHigh);
+    mState.mExecutable->mDefaultUniformRange =
+        RangeUI(defaultUniformRangeLow, defaultUniformRangeHigh);
 
     unsigned int samplerRangeLow             = stream.readInt<unsigned int>();
     unsigned int samplerRangeHigh            = stream.readInt<unsigned int>();
@@ -5505,7 +5493,8 @@
         SamplerFormat format    = stream.readEnum<SamplerFormat>();
         size_t bindingCount     = stream.readInt<size_t>();
         bool unreferenced       = stream.readBool();
-        mState.mSamplerBindings.emplace_back(textureType, format, bindingCount, unreferenced);
+        mState.mExecutable->mSamplerBindings.emplace_back(textureType, format, bindingCount,
+                                                          unreferenced);
     }
 
     unsigned int imageRangeLow             = stream.readInt<unsigned int>();
@@ -5520,7 +5509,7 @@
         {
             imageBinding.boundImageUnits[i] = stream.readInt<unsigned int>();
         }
-        mState.mImageBindings.emplace_back(imageBinding);
+        mState.mExecutable->mImageBindings.emplace_back(imageBinding);
     }
 
     unsigned int atomicCounterRangeLow  = stream.readInt<unsigned int>();
@@ -5546,7 +5535,7 @@
 void Program::postResolveLink(const gl::Context *context)
 {
     mState.updateActiveSamplers();
-    mState.updateActiveImages();
+    mState.mExecutable->updateActiveImages(getExecutable());
 
     setUniformValuesFromBindingQualifiers();
 
@@ -5562,4 +5551,17 @@
     }
 }
 
+void Program::fillProgramStateMap(ShaderMap<const ProgramState *> *programStatesOut)
+{
+    for (ShaderType shaderType : AllShaderTypes())
+    {
+        (*programStatesOut)[shaderType] = nullptr;
+        if (mState.getExecutable().hasLinkedShaderStage(shaderType) ||
+            mState.getAttachedShader(shaderType))
+        {
+            (*programStatesOut)[shaderType] = &mState;
+        }
+    }
+}
+
 }  // namespace gl
diff --git a/src/libANGLE/Program.h b/src/libANGLE/Program.h
index edb2e7b..8e06cd8 100644
--- a/src/libANGLE/Program.h
+++ b/src/libANGLE/Program.h
@@ -258,10 +258,16 @@
         return mExecutable->getShaderStorageBlocks();
     }
     const std::vector<BufferVariable> &getBufferVariables() const { return mBufferVariables; }
-    const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; }
-    const std::vector<ImageBinding> &getImageBindings() const { return mImageBindings; }
+    const std::vector<SamplerBinding> &getSamplerBindings() const
+    {
+        return mExecutable->getSamplerBindings();
+    }
+    const std::vector<ImageBinding> &getImageBindings() const
+    {
+        return mExecutable->getImageBindings();
+    }
     const sh::WorkGroupSize &getComputeShaderLocalSize() const { return mComputeShaderLocalSize; }
-    const RangeUI &getDefaultUniformRange() const { return mDefaultUniformRange; }
+    const RangeUI &getDefaultUniformRange() const { return mExecutable->getDefaultUniformRange(); }
     const RangeUI &getSamplerUniformRange() const { return mExecutable->getSamplerUniformRange(); }
     const RangeUI &getImageUniformRange() const { return mExecutable->getImageUniformRange(); }
     const RangeUI &getAtomicCounterUniformRange() const { return mAtomicCounterUniformRange; }
@@ -279,9 +285,6 @@
         return mExecutable->getAtomicCounterBuffers();
     }
 
-    // Count the number of uniform and storage buffer declarations, counting arrays as one.
-    size_t getTransformFeedbackBufferCount() const;
-
     GLuint getUniformIndexFromName(const std::string &name) const;
     GLuint getUniformIndexFromLocation(UniformLocation location) const;
     Optional<GLuint> getSamplerIndex(UniformLocation location) const;
@@ -290,7 +293,6 @@
     GLuint getUniformIndexFromSamplerIndex(GLuint samplerIndex) const;
     bool isImageUniformIndex(GLuint index) const;
     GLuint getImageIndexFromUniformIndex(GLuint uniformIndex) const;
-    GLuint getUniformIndexFromImageIndex(GLuint imageIndex) const;
     GLuint getAttributeLocation(const std::string &name) const;
 
     GLuint getBufferVariableIndexFromName(const std::string &name) const;
@@ -319,16 +321,7 @@
         return *mExecutable;
     }
 
-    bool hasDefaultUniforms() const { return !getDefaultUniformRange().empty(); }
-    bool hasTextures() const { return !getSamplerBindings().empty(); }
-    bool hasUniformBuffers() const { return !getUniformBlocks().empty(); }
-    bool hasStorageBuffers() const { return !getShaderStorageBlocks().empty(); }
-    bool hasAtomicCounterBuffers() const { return !getAtomicCounterBuffers().empty(); }
     bool hasImages() const { return !getImageBindings().empty(); }
-    bool hasTransformFeedbackOutput() const
-    {
-        return !getLinkedTransformFeedbackVaryings().empty();
-    }
     bool hasEarlyFragmentTestsOptimization() const { return mEarlyFramentTestsOptimization; }
 
     bool isShaderMarkedForDetach(gl::ShaderType shaderType) const
@@ -346,7 +339,6 @@
 
     void updateTransformFeedbackStrides();
     void updateActiveSamplers();
-    void updateActiveImages();
     void updateProgramInterfaceInputs();
     void updateProgramInterfaceOutputs();
 
@@ -368,15 +360,8 @@
 
     std::vector<VariableLocation> mUniformLocations;
     std::vector<BufferVariable> mBufferVariables;
-    RangeUI mDefaultUniformRange;
     RangeUI mAtomicCounterUniformRange;
 
-    // An array of the samplers that are used by the program
-    std::vector<SamplerBinding> mSamplerBindings;
-
-    // An array of the images that are used by the program
-    std::vector<ImageBinding> mImageBindings;
-
     // EXT_blend_func_extended secondary outputs (ones with index 1) in ESSL 3.00 shaders.
     std::vector<VariableLocation> mSecondaryOutputLocations;
 
@@ -435,7 +420,7 @@
 
 using ProgramMergedVaryings = std::vector<ProgramVaryingRef>;
 
-class Program final : angle::NonCopyable, public LabeledObject
+class Program final : public LabeledObject, public angle::Subject
 {
   public:
     Program(rx::GLImplFactory *factory, ShaderProgramManager *manager, ShaderProgramID handle);
@@ -716,11 +701,10 @@
     Optional<bool> getCachedValidateSamplersResult() { return mCachedValidateSamplersResult; }
     void setCachedValidateSamplersResult(bool result) { mCachedValidateSamplersResult = result; }
 
-    const std::vector<SamplerBinding> &getSamplerBindings() const;
     const std::vector<ImageBinding> &getImageBindings() const
     {
         ASSERT(!mLinkingState);
-        return mState.mImageBindings;
+        return mState.mExecutable->getImageBindings();
     }
     const sh::WorkGroupSize &getComputeShaderLocalSize() const;
     PrimitiveMode getGeometryShaderInputPrimitiveType() const;
@@ -838,6 +822,8 @@
                                             int vertexShaderVersion,
                                             InfoLog &infoLog);
 
+    void fillProgramStateMap(ShaderMap<const ProgramState *> *programStatesOut);
+
   private:
     struct LinkingState;
 
diff --git a/src/libANGLE/ProgramExecutable.cpp b/src/libANGLE/ProgramExecutable.cpp
index a2c745f..b7e16f4 100644
--- a/src/libANGLE/ProgramExecutable.cpp
+++ b/src/libANGLE/ProgramExecutable.cpp
@@ -17,9 +17,7 @@
 {
 
 ProgramExecutable::ProgramExecutable()
-    : mProgramState(nullptr),
-      mProgramPipelineState(nullptr),
-      mMaxActiveAttribLocation(0),
+    : mMaxActiveAttribLocation(0),
       mAttributesTypeMask(0),
       mAttributesMask(0),
       mActiveSamplersMask(0),
@@ -27,16 +25,28 @@
       mActiveImagesMask(0),
       mCanDrawWith(false),
       mTransformFeedbackBufferMode(GL_INTERLEAVED_ATTRIBS),
+      mDefaultUniformRange(0, 0),
       mSamplerUniformRange(0, 0),
-      mImageUniformRange(0, 0)
+      mImageUniformRange(0, 0),
+      mPipelineHasGraphicsUniformBuffers(false),
+      mPipelineHasComputeUniformBuffers(false),
+      mPipelineHasGraphicsStorageBuffers(false),
+      mPipelineHasComputeStorageBuffers(false),
+      mPipelineHasGraphicsAtomicCounterBuffers(false),
+      mPipelineHasComputeAtomicCounterBuffers(false),
+      mPipelineHasGraphicsDefaultUniforms(false),
+      mPipelineHasComputeDefaultUniforms(false),
+      mPipelineHasGraphicsTextures(false),
+      mPipelineHasComputeTextures(false),
+      mPipelineHasGraphicsImages(false),
+      mPipelineHasComputeImages(false),
+      mIsCompute(false)
 {
     reset();
 }
 
 ProgramExecutable::ProgramExecutable(const ProgramExecutable &other)
-    : mProgramState(other.mProgramState),
-      mProgramPipelineState(other.mProgramPipelineState),
-      mLinkedGraphicsShaderStages(other.mLinkedGraphicsShaderStages),
+    : mLinkedGraphicsShaderStages(other.mLinkedGraphicsShaderStages),
       mLinkedComputeShaderStages(other.mLinkedComputeShaderStages),
       mActiveAttribLocationsMask(other.mActiveAttribLocationsMask),
       mMaxActiveAttribLocation(other.mMaxActiveAttribLocation),
@@ -57,11 +67,25 @@
       mTransformFeedbackStrides(other.mTransformFeedbackStrides),
       mTransformFeedbackBufferMode(other.mTransformFeedbackBufferMode),
       mUniforms(other.mUniforms),
+      mDefaultUniformRange(other.mDefaultUniformRange),
       mSamplerUniformRange(other.mSamplerUniformRange),
       mUniformBlocks(other.mUniformBlocks),
       mAtomicCounterBuffers(other.mAtomicCounterBuffers),
       mImageUniformRange(other.mImageUniformRange),
-      mShaderStorageBlocks(other.mShaderStorageBlocks)
+      mShaderStorageBlocks(other.mShaderStorageBlocks),
+      mPipelineHasGraphicsUniformBuffers(other.mPipelineHasGraphicsUniformBuffers),
+      mPipelineHasComputeUniformBuffers(other.mPipelineHasComputeUniformBuffers),
+      mPipelineHasGraphicsStorageBuffers(other.mPipelineHasGraphicsStorageBuffers),
+      mPipelineHasComputeStorageBuffers(other.mPipelineHasComputeStorageBuffers),
+      mPipelineHasGraphicsAtomicCounterBuffers(other.mPipelineHasGraphicsAtomicCounterBuffers),
+      mPipelineHasComputeAtomicCounterBuffers(other.mPipelineHasComputeAtomicCounterBuffers),
+      mPipelineHasGraphicsDefaultUniforms(other.mPipelineHasGraphicsDefaultUniforms),
+      mPipelineHasComputeDefaultUniforms(other.mPipelineHasComputeDefaultUniforms),
+      mPipelineHasGraphicsTextures(other.mPipelineHasGraphicsTextures),
+      mPipelineHasComputeTextures(other.mPipelineHasComputeTextures),
+      mPipelineHasGraphicsImages(other.mPipelineHasGraphicsImages),
+      mPipelineHasComputeImages(other.mPipelineHasComputeImages),
+      mIsCompute(other.mIsCompute)
 {
     reset();
 }
@@ -91,6 +115,19 @@
     mAtomicCounterBuffers.clear();
     mOutputVariables.clear();
     mOutputLocations.clear();
+    mSamplerBindings.clear();
+    mImageBindings.clear();
+
+    mPipelineHasGraphicsUniformBuffers       = false;
+    mPipelineHasComputeUniformBuffers        = false;
+    mPipelineHasGraphicsStorageBuffers       = false;
+    mPipelineHasComputeStorageBuffers        = false;
+    mPipelineHasGraphicsAtomicCounterBuffers = false;
+    mPipelineHasComputeAtomicCounterBuffers  = false;
+    mPipelineHasGraphicsDefaultUniforms      = false;
+    mPipelineHasComputeDefaultUniforms       = false;
+    mPipelineHasGraphicsTextures             = false;
+    mPipelineHasComputeTextures              = false;
 }
 
 void ProgramExecutable::load(gl::BinaryInputStream *stream)
@@ -105,6 +142,18 @@
 
     mLinkedGraphicsShaderStages = ShaderBitSet(stream->readInt<uint8_t>());
     mLinkedComputeShaderStages  = ShaderBitSet(stream->readInt<uint8_t>());
+    mIsCompute                  = stream->readBool();
+
+    mPipelineHasGraphicsUniformBuffers       = stream->readBool();
+    mPipelineHasComputeUniformBuffers        = stream->readBool();
+    mPipelineHasGraphicsStorageBuffers       = stream->readBool();
+    mPipelineHasComputeStorageBuffers        = stream->readBool();
+    mPipelineHasGraphicsAtomicCounterBuffers = stream->readBool();
+    mPipelineHasComputeAtomicCounterBuffers  = stream->readBool();
+    mPipelineHasGraphicsDefaultUniforms      = stream->readBool();
+    mPipelineHasComputeDefaultUniforms       = stream->readBool();
+    mPipelineHasGraphicsTextures             = stream->readBool();
+    mPipelineHasComputeTextures              = stream->readBool();
 }
 
 void ProgramExecutable::save(gl::BinaryOutputStream *stream) const
@@ -118,46 +167,18 @@
 
     stream->writeInt(mLinkedGraphicsShaderStages.bits());
     stream->writeInt(mLinkedComputeShaderStages.bits());
-}
+    stream->writeInt(static_cast<bool>(mIsCompute));
 
-const ProgramState *ProgramExecutable::getProgramState(ShaderType shaderType) const
-{
-    if (mProgramState &&
-        (hasLinkedShaderStage(shaderType) || mProgramState->getAttachedShader(shaderType)))
-    {
-        return mProgramState;
-    }
-    else if (mProgramPipelineState && (hasLinkedShaderStage(shaderType) ||
-                                       mProgramPipelineState->getShaderProgram(shaderType)))
-    {
-        return &mProgramPipelineState->getShaderProgram(shaderType)->getState();
-    }
-
-    return nullptr;
-}
-
-bool ProgramExecutable::isCompute() const
-{
-    ASSERT(mProgramState || mProgramPipelineState);
-
-    if (mProgramState)
-    {
-        return mProgramState->isCompute();
-    }
-
-    return mProgramPipelineState->isCompute();
-}
-
-void ProgramExecutable::setIsCompute(bool isComputeIn)
-{
-    // A Program can only either be graphics or compute, but never both, so it can answer
-    // isCompute() based on which shaders it has. However, a PPO can have both graphics and compute
-    // programs attached, so we don't know if the PPO is a 'graphics' or 'compute' PPO until the
-    // actual draw/dispatch call, which is why only PPOs need to record the type of call here.
-    if (mProgramPipelineState)
-    {
-        mProgramPipelineState->setIsCompute(isComputeIn);
-    }
+    stream->writeInt(static_cast<bool>(mPipelineHasGraphicsUniformBuffers));
+    stream->writeInt(static_cast<bool>(mPipelineHasComputeUniformBuffers));
+    stream->writeInt(static_cast<bool>(mPipelineHasGraphicsStorageBuffers));
+    stream->writeInt(static_cast<bool>(mPipelineHasComputeStorageBuffers));
+    stream->writeInt(static_cast<bool>(mPipelineHasGraphicsAtomicCounterBuffers));
+    stream->writeInt(static_cast<bool>(mPipelineHasComputeAtomicCounterBuffers));
+    stream->writeInt(static_cast<bool>(mPipelineHasGraphicsDefaultUniforms));
+    stream->writeInt(static_cast<bool>(mPipelineHasComputeDefaultUniforms));
+    stream->writeInt(static_cast<bool>(mPipelineHasGraphicsTextures));
+    stream->writeInt(static_cast<bool>(mPipelineHasComputeTextures));
 }
 
 int ProgramExecutable::getInfoLogLength() const
@@ -192,92 +213,47 @@
 
 bool ProgramExecutable::hasDefaultUniforms() const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasDefaultUniforms();
-    }
-
-    return mProgramPipelineState->hasDefaultUniforms();
+    return !getDefaultUniformRange().empty() ||
+           (isCompute() ? mPipelineHasComputeDefaultUniforms : mPipelineHasGraphicsDefaultUniforms);
 }
 
 bool ProgramExecutable::hasTextures() const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasTextures();
-    }
-
-    return mProgramPipelineState->hasTextures();
+    return !getSamplerBindings().empty() ||
+           (isCompute() ? mPipelineHasComputeTextures : mPipelineHasGraphicsTextures);
 }
 
+// TODO: http://anglebug.com/3570: Remove mHas*UniformBuffers once PPO's have valid data in
+// mUniformBlocks
 bool ProgramExecutable::hasUniformBuffers() const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasUniformBuffers();
-    }
-
-    return mProgramPipelineState->hasUniformBuffers();
+    return !getUniformBlocks().empty() ||
+           (isCompute() ? mPipelineHasComputeUniformBuffers : mPipelineHasGraphicsUniformBuffers);
 }
 
 bool ProgramExecutable::hasStorageBuffers() const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasStorageBuffers();
-    }
-
-    return mProgramPipelineState->hasStorageBuffers();
+    return !getShaderStorageBlocks().empty() ||
+           (isCompute() ? mPipelineHasComputeStorageBuffers : mPipelineHasGraphicsStorageBuffers);
 }
 
 bool ProgramExecutable::hasAtomicCounterBuffers() const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasAtomicCounterBuffers();
-    }
-
-    return mProgramPipelineState->hasAtomicCounterBuffers();
+    return !getAtomicCounterBuffers().empty() ||
+           (isCompute() ? mPipelineHasComputeAtomicCounterBuffers
+                        : mPipelineHasGraphicsAtomicCounterBuffers);
 }
 
 bool ProgramExecutable::hasImages() const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasImages();
-    }
-
-    return mProgramPipelineState->hasImages();
+    return !getImageBindings().empty() ||
+           (isCompute() ? mPipelineHasComputeImages : mPipelineHasGraphicsImages);
 }
 
-bool ProgramExecutable::hasTransformFeedbackOutput() const
+GLuint ProgramExecutable::getUniformIndexFromImageIndex(GLuint imageIndex) const
 {
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->hasTransformFeedbackOutput();
-    }
-
-    return mProgramPipelineState->hasTransformFeedbackOutput();
-}
-
-size_t ProgramExecutable::getTransformFeedbackBufferCount(const gl::State &glState) const
-{
-    ASSERT(mProgramState || mProgramPipelineState);
-    if (mProgramState)
-    {
-        return mProgramState->getTransformFeedbackBufferCount();
-    }
-
-    // TODO(timvp): http://anglebug.com/3570: Support program pipelines
-
-    return 0;
+    ASSERT(imageIndex < mImageUniformRange.length());
+    return imageIndex + mImageUniformRange.low();
 }
 
 void ProgramExecutable::updateActiveSamplers(const ProgramState &programState)
@@ -317,25 +293,30 @@
     }
 }
 
-void ProgramExecutable::updateActiveImages(std::vector<ImageBinding> &imageBindings)
+void ProgramExecutable::updateActiveImages(const ProgramExecutable &executable)
 {
-    const bool compute = isCompute() ? true : false;
-    for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex)
+    for (uint32_t imageIndex = 0; imageIndex < mImageBindings.size(); ++imageIndex)
     {
-        const gl::ImageBinding &imageBinding = imageBindings[imageIndex];
+        const gl::ImageBinding &imageBinding = mImageBindings[imageIndex];
         if (imageBinding.unreferenced)
+        {
             continue;
+        }
 
-        uint32_t uniformIndex = mProgramState->getUniformIndexFromImageIndex(imageIndex);
-        const gl::LinkedUniform &imageUniform = mProgramState->getUniforms()[uniformIndex];
+        uint32_t uniformIndex = executable.getUniformIndexFromImageIndex(imageIndex);
+        const gl::LinkedUniform &imageUniform = executable.getUniforms()[uniformIndex];
         const ShaderBitSet shaderBits         = imageUniform.activeShaders();
         for (GLint imageUnit : imageBinding.boundImageUnits)
         {
             mActiveImagesMask.set(imageUnit);
-            if (compute)
+            if (isCompute())
+            {
                 mActiveImageShaderBits[imageUnit].set(gl::ShaderType::Compute);
+            }
             else
+            {
                 mActiveImageShaderBits[imageUnit] = shaderBits;
+            }
         }
     }
 }
@@ -384,7 +365,9 @@
     mActiveSamplerFormats[textureUnitIndex] = foundFormat;
 }
 
-bool ProgramExecutable::linkValidateGlobalNames(InfoLog &infoLog) const
+bool ProgramExecutable::linkValidateGlobalNames(
+    InfoLog &infoLog,
+    const ShaderMap<const ProgramState *> &programStates) const
 {
     std::unordered_map<std::string, const sh::ShaderVariable *> uniformMap;
     using BlockAndFieldPair = std::pair<const sh::InterfaceBlock *, const sh::ShaderVariable *>;
@@ -392,7 +375,7 @@
 
     for (ShaderType shaderType : kAllGraphicsShaderTypes)
     {
-        const ProgramState *programState = getProgramState(shaderType);
+        const ProgramState *programState = programStates[shaderType];
         if (!programState)
         {
             continue;
@@ -472,7 +455,7 @@
     }
 
     // Validate no uniform names conflict with attribute names
-    const ProgramState *programState = getProgramState(ShaderType::Vertex);
+    const ProgramState *programState = programStates[ShaderType::Vertex];
     if (programState)
     {
         Shader *vertexShader = programState->getAttachedShader(ShaderType::Vertex);
@@ -509,14 +492,11 @@
         (hasLinkedShaderStage(ShaderType::Vertex) && hasLinkedShaderStage(ShaderType::Fragment));
 }
 
-void ProgramExecutable::saveLinkedStateInfo()
+void ProgramExecutable::saveLinkedStateInfo(const ProgramState &state)
 {
-    // Only a Program's linked data needs to be saved, not a ProgramPipeline's
-    ASSERT(mProgramState);
-
     for (ShaderType shaderType : getLinkedShaderStages())
     {
-        Shader *shader = mProgramState->getAttachedShader(shaderType);
+        Shader *shader = state.getAttachedShader(shaderType);
         ASSERT(shader);
         mLinkedOutputVaryings[shaderType] = shader->getOutputVaryings();
         mLinkedInputVaryings[shaderType]  = shader->getInputVaryings();
diff --git a/src/libANGLE/ProgramExecutable.h b/src/libANGLE/ProgramExecutable.h
index 8409d12..4090c2b 100644
--- a/src/libANGLE/ProgramExecutable.h
+++ b/src/libANGLE/ProgramExecutable.h
@@ -98,20 +98,18 @@
 class ProgramState;
 class ProgramPipelineState;
 
-class ProgramExecutable
+class ProgramExecutable final : public angle::Subject
 {
   public:
     ProgramExecutable();
     ProgramExecutable(const ProgramExecutable &other);
-    virtual ~ProgramExecutable();
+    ~ProgramExecutable() override;
 
     void reset();
 
     void save(gl::BinaryOutputStream *stream) const;
     void load(gl::BinaryInputStream *stream);
 
-    const ProgramState *getProgramState(ShaderType shaderType) const;
-
     int getInfoLogLength() const;
     InfoLog &getInfoLog() { return mInfoLog; }
     void getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const;
@@ -151,7 +149,12 @@
         return isCompute() ? mLinkedComputeShaderStages.count()
                            : mLinkedGraphicsShaderStages.count();
     }
-    bool isCompute() const;
+
+    // A PPO can have both graphics and compute programs attached, so
+    // we don't know if the PPO is a 'graphics' or 'compute' PPO until the
+    // actual draw/dispatch call.
+    bool isCompute() const { return mIsCompute; }
+    void setIsCompute(bool isCompute) { mIsCompute = isCompute; }
 
     const AttributesMask &getActiveAttribLocationsMask() const
     {
@@ -164,6 +167,7 @@
     AttributesMask getAttributesMask() const;
 
     const ActiveTextureMask &getActiveSamplersMask() const { return mActiveSamplersMask; }
+    void setActiveTextureMask(ActiveTextureMask mask) { mActiveSamplersMask = mask; }
     SamplerFormat getSamplerFormatForTextureUnitIndex(size_t textureUnitIndex) const
     {
         return mActiveSamplerFormats[textureUnitIndex];
@@ -173,6 +177,7 @@
         return mActiveSamplerShaderBits[textureUnitIndex];
     }
     const ActiveTextureMask &getActiveImagesMask() const { return mActiveImagesMask; }
+    void setActiveImagesMask(ActiveTextureMask mask) { mActiveImagesMask = mask; }
     const ActiveTextureArray<ShaderBitSet> &getActiveImageShaderBits() const
     {
         return mActiveImageShaderBits;
@@ -183,32 +188,24 @@
         return mActiveSamplerTypes;
     }
 
+    void updateActiveSamplers(const ProgramState &programState);
+
     bool hasDefaultUniforms() const;
     bool hasTextures() const;
     bool hasUniformBuffers() const;
     bool hasStorageBuffers() const;
     bool hasAtomicCounterBuffers() const;
     bool hasImages() const;
-    bool hasTransformFeedbackOutput() const;
+    bool hasTransformFeedbackOutput() const
+    {
+        return !getLinkedTransformFeedbackVaryings().empty();
+    }
 
     // Count the number of uniform and storage buffer declarations, counting arrays as one.
-    size_t getTransformFeedbackBufferCount(const gl::State &glState) const;
+    size_t getTransformFeedbackBufferCount() const { return mTransformFeedbackStrides.size(); }
 
-    bool linkValidateGlobalNames(InfoLog &infoLog) const;
-
-    // TODO: http://anglebug.com/4520: Remove mProgramState/mProgramPipelineState
-    void setProgramState(ProgramState *state)
-    {
-        ASSERT(!mProgramState && !mProgramPipelineState);
-        mProgramState = state;
-    }
-    void setProgramPipelineState(ProgramPipelineState *state)
-    {
-        ASSERT(!mProgramState && !mProgramPipelineState);
-        mProgramPipelineState = state;
-    }
-
-    void setIsCompute(bool isComputeIn);
+    bool linkValidateGlobalNames(InfoLog &infoLog,
+                                 const ShaderMap<const ProgramState *> &programStates) const;
 
     void updateCanDrawWith();
     bool hasVertexAndFragmentShader() const { return mCanDrawWith; }
@@ -218,6 +215,9 @@
     const std::vector<VariableLocation> &getOutputLocations() const { return mOutputLocations; }
     const std::vector<LinkedUniform> &getUniforms() const { return mUniforms; }
     const std::vector<InterfaceBlock> &getUniformBlocks() const { return mUniformBlocks; }
+    const std::vector<SamplerBinding> &getSamplerBindings() const { return mSamplerBindings; }
+    const std::vector<ImageBinding> &getImageBindings() const { return mImageBindings; }
+    const RangeUI &getDefaultUniformRange() const { return mDefaultUniformRange; }
     const RangeUI &getSamplerUniformRange() const { return mSamplerUniformRange; }
     const RangeUI &getImageUniformRange() const { return mImageUniformRange; }
     const std::vector<TransformFeedbackVarying> &getLinkedTransformFeedbackVaryings() const
@@ -268,13 +268,15 @@
         return static_cast<GLuint>(mShaderStorageBlocks.size());
     }
 
+    GLuint getUniformIndexFromImageIndex(GLuint imageIndex) const;
+
     gl::ProgramLinkedResources &getResources() const
     {
         ASSERT(mResources);
         return *mResources;
     }
 
-    void saveLinkedStateInfo();
+    void saveLinkedStateInfo(const ProgramState &state);
     std::vector<sh::ShaderVariable> getLinkedOutputVaryings(ShaderType shaderType)
     {
         return mLinkedOutputVaryings[shaderType];
@@ -292,17 +294,12 @@
     friend class ProgramPipeline;
     friend class ProgramState;
 
-    void updateActiveSamplers(const ProgramState &programState);
-    void updateActiveImages(std::vector<ImageBinding> &imageBindings);
+    void updateActiveImages(const ProgramExecutable &executable);
 
     // Scans the sampler bindings for type conflicts with sampler 'textureUnitIndex'.
     void setSamplerUniformTextureTypeAndFormat(size_t textureUnitIndex,
                                                std::vector<SamplerBinding> &samplerBindings);
 
-    // TODO: http://anglebug.com/4520: Remove mProgramState/mProgramPipelineState
-    ProgramState *mProgramState;
-    ProgramPipelineState *mProgramPipelineState;
-
     InfoLog mInfoLog;
 
     ShaderBitSet mLinkedGraphicsShaderStages;
@@ -349,12 +346,36 @@
     // inner array of an array of arrays. Names and mapped names of uniforms that are arrays include
     // [0] in the end. This makes implementation of queries simpler.
     std::vector<LinkedUniform> mUniforms;
+    RangeUI mDefaultUniformRange;
     RangeUI mSamplerUniformRange;
     std::vector<InterfaceBlock> mUniformBlocks;
     std::vector<AtomicCounterBuffer> mAtomicCounterBuffers;
     RangeUI mImageUniformRange;
     std::vector<InterfaceBlock> mShaderStorageBlocks;
 
+    // An array of the samplers that are used by the program
+    std::vector<SamplerBinding> mSamplerBindings;
+
+    // An array of the images that are used by the program
+    std::vector<ImageBinding> mImageBindings;
+
+    // TODO: http://anglebug.com/3570: Remove mPipelineHas*UniformBuffers once PPO's have valid data
+    // in mUniformBlocks
+    bool mPipelineHasGraphicsUniformBuffers;
+    bool mPipelineHasComputeUniformBuffers;
+    bool mPipelineHasGraphicsStorageBuffers;
+    bool mPipelineHasComputeStorageBuffers;
+    bool mPipelineHasGraphicsAtomicCounterBuffers;
+    bool mPipelineHasComputeAtomicCounterBuffers;
+    bool mPipelineHasGraphicsDefaultUniforms;
+    bool mPipelineHasComputeDefaultUniforms;
+    bool mPipelineHasGraphicsTextures;
+    bool mPipelineHasComputeTextures;
+    bool mPipelineHasGraphicsImages;
+    bool mPipelineHasComputeImages;
+
+    bool mIsCompute;
+
     ShaderMap<std::vector<sh::ShaderVariable>> mLinkedOutputVaryings;
     ShaderMap<std::vector<sh::ShaderVariable>> mLinkedInputVaryings;
     ShaderMap<int> mLinkedShaderVersions;
diff --git a/src/libANGLE/ProgramPipeline.cpp b/src/libANGLE/ProgramPipeline.cpp
index e75d3a3..5cec493 100644
--- a/src/libANGLE/ProgramPipeline.cpp
+++ b/src/libANGLE/ProgramPipeline.cpp
@@ -13,7 +13,6 @@
 #include <algorithm>
 
 #include "libANGLE/Context.h"
-#include "libANGLE/ErrorStrings.h"
 #include "libANGLE/Program.h"
 #include "libANGLE/angletypes.h"
 #include "libANGLE/renderer/GLImplFactory.h"
@@ -22,16 +21,14 @@
 namespace gl
 {
 
-ProgramPipelineState::ProgramPipelineState()
-    : mLabel(),
-      mIsCompute(false),
-      mActiveShaderProgram(nullptr),
-      mValid(false),
-      mHasBeenBound(false),
-      mExecutable(new ProgramExecutable())
+enum SubjectIndexes : angle::SubjectIndex
 {
-    mExecutable->setProgramPipelineState(this);
+    kExecutableSubjectIndex = 0
+};
 
+ProgramPipelineState::ProgramPipelineState()
+    : mLabel(), mActiveShaderProgram(nullptr), mValid(false), mExecutable(new ProgramExecutable())
+{
     for (const ShaderType shaderType : gl::AllShaderTypes())
     {
         mPrograms[shaderType] = nullptr;
@@ -55,7 +52,8 @@
 
 void ProgramPipelineState::useProgramStage(const Context *context,
                                            const ShaderType shaderType,
-                                           Program *shaderProgram)
+                                           Program *shaderProgram,
+                                           angle::ObserverBinding *programObserverBindings)
 {
     Program *oldProgram = mPrograms[shaderType];
     if (oldProgram)
@@ -79,34 +77,51 @@
         // indicated shader stage.
         mPrograms[shaderType] = nullptr;
     }
+
+    Program *program = mPrograms[shaderType];
+    programObserverBindings->bind(program);
 }
 
-void ProgramPipelineState::useProgramStages(const Context *context,
-                                            GLbitfield stages,
-                                            Program *shaderProgram)
+void ProgramPipelineState::useProgramStages(
+    const Context *context,
+    GLbitfield stages,
+    Program *shaderProgram,
+    std::vector<angle::ObserverBinding> *programObserverBindings)
 {
     if (stages == GL_ALL_SHADER_BITS)
     {
         for (const ShaderType shaderType : gl::AllShaderTypes())
         {
-            useProgramStage(context, shaderType, shaderProgram);
+            size_t index = static_cast<size_t>(shaderType);
+            ASSERT(index < programObserverBindings->size());
+            useProgramStage(context, shaderType, shaderProgram,
+                            &programObserverBindings->at(index));
         }
     }
     else
     {
         if (stages & GL_VERTEX_SHADER_BIT)
         {
-            useProgramStage(context, ShaderType::Vertex, shaderProgram);
+            size_t index = static_cast<size_t>(ShaderType::Vertex);
+            ASSERT(index < programObserverBindings->size());
+            useProgramStage(context, ShaderType::Vertex, shaderProgram,
+                            &programObserverBindings->at(index));
         }
 
         if (stages & GL_FRAGMENT_SHADER_BIT)
         {
-            useProgramStage(context, ShaderType::Fragment, shaderProgram);
+            size_t index = static_cast<size_t>(ShaderType::Fragment);
+            ASSERT(index < programObserverBindings->size());
+            useProgramStage(context, ShaderType::Fragment, shaderProgram,
+                            &programObserverBindings->at(index));
         }
 
         if (stages & GL_COMPUTE_SHADER_BIT)
         {
-            useProgramStage(context, ShaderType::Compute, shaderProgram);
+            size_t index = static_cast<size_t>(ShaderType::Compute);
+            ASSERT(index < programObserverBindings->size());
+            useProgramStage(context, ShaderType::Compute, shaderProgram,
+                            &programObserverBindings->at(index));
         }
     }
 }
@@ -124,109 +139,31 @@
     return false;
 }
 
-bool ProgramPipelineState::hasDefaultUniforms() const
+void ProgramPipelineState::updateExecutableTextures()
 {
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
+    for (const ShaderType shaderType : mExecutable->getLinkedShaderStages())
     {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasDefaultUniforms())
-        {
-            return true;
-        }
+        const Program *program = getShaderProgram(shaderType);
+        ASSERT(program);
+        mExecutable->setActiveTextureMask(program->getExecutable().getActiveSamplersMask());
+        mExecutable->setActiveImagesMask(program->getExecutable().getActiveImagesMask());
+        // Updates mActiveSamplerRefCounts, mActiveSamplerTypes, and mActiveSamplerFormats
+        mExecutable->updateActiveSamplers(program->getState());
     }
-
-    return false;
-}
-
-bool ProgramPipelineState::hasTextures() const
-{
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
-    {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasTextures())
-        {
-            return true;
-        }
-    }
-
-    return false;
-}
-
-bool ProgramPipelineState::hasUniformBuffers() const
-{
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
-    {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasUniformBuffers())
-        {
-            return true;
-        }
-    }
-
-    return false;
-}
-
-bool ProgramPipelineState::hasStorageBuffers() const
-{
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
-    {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasStorageBuffers())
-        {
-            return true;
-        }
-    }
-
-    return false;
-}
-
-bool ProgramPipelineState::hasAtomicCounterBuffers() const
-{
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
-    {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasAtomicCounterBuffers())
-        {
-            return true;
-        }
-    }
-
-    return false;
-}
-
-bool ProgramPipelineState::hasImages() const
-{
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
-    {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasImages())
-        {
-            return true;
-        }
-    }
-
-    return false;
-}
-
-bool ProgramPipelineState::hasTransformFeedbackOutput() const
-{
-    for (const gl::ShaderType shaderType : mExecutable->getLinkedShaderStages())
-    {
-        const Program *shaderProgram = getShaderProgram(shaderType);
-        if (shaderProgram && shaderProgram->getState().hasTransformFeedbackOutput())
-        {
-            return true;
-        }
-    }
-
-    return false;
 }
 
 ProgramPipeline::ProgramPipeline(rx::GLImplFactory *factory, ProgramPipelineID handle)
     : RefCountObject(factory->generateSerial(), handle),
-      mProgramPipelineImpl(factory->createProgramPipeline(mState))
+      mProgramPipelineImpl(factory->createProgramPipeline(mState)),
+      mExecutableObserverBinding(this, kExecutableSubjectIndex)
 {
     ASSERT(mProgramPipelineImpl);
+
+    for (const ShaderType shaderType : gl::AllShaderTypes())
+    {
+        mProgramObserverBindings.emplace_back(this, static_cast<angle::SubjectIndex>(shaderType));
+    }
+    mExecutableObserverBinding.bind(mState.mExecutable);
 }
 
 ProgramPipeline::~ProgramPipeline()
@@ -272,7 +209,7 @@
                                        GLbitfield stages,
                                        Program *shaderProgram)
 {
-    mState.useProgramStages(context, stages, shaderProgram);
+    mState.useProgramStages(context, stages, shaderProgram, &mProgramObserverBindings);
     updateLinkedShaderStages();
     updateExecutable();
 
@@ -311,18 +248,86 @@
     mState.mExecutable->mAttributesMask            = vertexExecutable.mAttributesMask;
 }
 
-void ProgramPipeline::updateExecutableTextures()
+void ProgramPipeline::updateTransformFeedbackMembers()
 {
-    for (const ShaderType shaderType : mState.mExecutable->getLinkedShaderStages())
+    Program *vertexProgram = getShaderProgram(gl::ShaderType::Vertex);
+
+    if (!vertexProgram)
     {
-        const Program *program = getShaderProgram(shaderType);
-        if (program)
+        return;
+    }
+
+    const ProgramExecutable &vertexExecutable     = vertexProgram->getExecutable();
+    mState.mExecutable->mTransformFeedbackStrides = vertexExecutable.mTransformFeedbackStrides;
+    mState.mExecutable->mLinkedTransformFeedbackVaryings =
+        vertexExecutable.mLinkedTransformFeedbackVaryings;
+}
+
+void ProgramPipeline::updateHasBooleans()
+{
+    // Need to check all of the shader stages, not just linked, so we handle Compute correctly.
+    for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes)
+    {
+        const Program *shaderProgram = getShaderProgram(shaderType);
+        if (shaderProgram)
         {
-            mState.mExecutable->mActiveSamplersMask |=
-                program->getExecutable().getActiveSamplersMask();
-            mState.mExecutable->mActiveImagesMask |= program->getExecutable().getActiveImagesMask();
-            // Updates mActiveSamplerRefCounts, mActiveSamplerTypes, and mActiveSamplerFormats
-            mState.mExecutable->updateActiveSamplers(program->getState());
+            const ProgramExecutable &executable = shaderProgram->getExecutable();
+
+            if (executable.hasUniformBuffers())
+            {
+                mState.mExecutable->mPipelineHasGraphicsUniformBuffers = true;
+            }
+            if (executable.hasStorageBuffers())
+            {
+                mState.mExecutable->mPipelineHasGraphicsStorageBuffers = true;
+            }
+            if (executable.hasAtomicCounterBuffers())
+            {
+                mState.mExecutable->mPipelineHasGraphicsAtomicCounterBuffers = true;
+            }
+            if (executable.hasDefaultUniforms())
+            {
+                mState.mExecutable->mPipelineHasGraphicsDefaultUniforms = true;
+            }
+            if (executable.hasTextures())
+            {
+                mState.mExecutable->mPipelineHasGraphicsTextures = true;
+            }
+            if (executable.hasImages())
+            {
+                mState.mExecutable->mPipelineHasGraphicsImages = true;
+            }
+        }
+    }
+
+    const Program *computeProgram = getShaderProgram(ShaderType::Compute);
+    if (computeProgram)
+    {
+        const ProgramExecutable &executable = computeProgram->getExecutable();
+
+        if (executable.hasUniformBuffers())
+        {
+            mState.mExecutable->mPipelineHasComputeUniformBuffers = true;
+        }
+        if (executable.hasStorageBuffers())
+        {
+            mState.mExecutable->mPipelineHasComputeStorageBuffers = true;
+        }
+        if (executable.hasAtomicCounterBuffers())
+        {
+            mState.mExecutable->mPipelineHasComputeAtomicCounterBuffers = true;
+        }
+        if (executable.hasDefaultUniforms())
+        {
+            mState.mExecutable->mPipelineHasComputeDefaultUniforms = true;
+        }
+        if (executable.hasTextures())
+        {
+            mState.mExecutable->mPipelineHasComputeTextures = true;
+        }
+        if (executable.hasImages())
+        {
+            mState.mExecutable->mPipelineHasComputeImages = true;
         }
     }
 }
@@ -333,9 +338,11 @@
 
     // Vertex Shader ProgramExecutable properties
     updateExecutableAttributes();
+    updateTransformFeedbackMembers();
 
     // All Shader ProgramExecutable properties
-    updateExecutableTextures();
+    mState.updateExecutableTextures();
+    updateHasBooleans();
 }
 
 ProgramMergedVaryings ProgramPipeline::getMergedVaryings() const
@@ -484,7 +491,9 @@
             return angle::Result::Stop;
         }
 
-        if (!mState.mExecutable->linkValidateGlobalNames(infoLog))
+        gl::ShaderMap<const gl::ProgramState *> programStates;
+        fillProgramStateMap(&programStates);
+        if (!mState.mExecutable->linkValidateGlobalNames(infoLog, programStates))
         {
             return angle::Result::Stop;
         }
@@ -633,4 +642,33 @@
     return angle::Result::Continue;
 }
 
+void ProgramPipeline::onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message)
+{
+    switch (message)
+    {
+        case angle::SubjectMessage::SubjectChanged:
+            setDirtyBit(ProgramPipeline::DirtyBitType::DIRTY_BIT_PROGRAM_STAGE);
+            mState.updateExecutableTextures();
+            onStateChange(angle::SubjectMessage::DirtyBitsFlagged);
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+}
+
+void ProgramPipeline::fillProgramStateMap(ShaderMap<const ProgramState *> *programStatesOut)
+{
+    for (ShaderType shaderType : AllShaderTypes())
+    {
+        (*programStatesOut)[shaderType] = nullptr;
+
+        Program *program = getShaderProgram(shaderType);
+        if (program)
+        {
+            (*programStatesOut)[shaderType] = &program->getState();
+        }
+    }
+}
+
 }  // namespace gl
diff --git a/src/libANGLE/ProgramPipeline.h b/src/libANGLE/ProgramPipeline.h
index bc13d47..8446e8f 100644
--- a/src/libANGLE/ProgramPipeline.h
+++ b/src/libANGLE/ProgramPipeline.h
@@ -38,12 +38,6 @@
 
     const std::string &getLabel() const;
 
-    // A PPO can have both graphics and compute programs attached, so
-    // we don't know if the PPO is a 'graphics' or 'compute' PPO until the
-    // actual draw/dispatch call.
-    bool isCompute() const { return mIsCompute; }
-    void setIsCompute(bool isCompute) { mIsCompute = isCompute; }
-
     const ProgramExecutable &getProgramExecutable() const
     {
         ASSERT(mExecutable);
@@ -56,7 +50,10 @@
     }
 
     void activeShaderProgram(Program *shaderProgram);
-    void useProgramStages(const Context *context, GLbitfield stages, Program *shaderProgram);
+    void useProgramStages(const Context *context,
+                          GLbitfield stages,
+                          Program *shaderProgram,
+                          std::vector<angle::ObserverBinding> *programObserverBindings);
 
     Program *getActiveShaderProgram() { return mActiveShaderProgram; }
 
@@ -66,23 +63,18 @@
 
     bool usesShaderProgram(ShaderProgramID program) const;
 
-    bool hasDefaultUniforms() const;
-    bool hasTextures() const;
-    bool hasUniformBuffers() const;
-    bool hasStorageBuffers() const;
-    bool hasAtomicCounterBuffers() const;
-    bool hasImages() const;
-    bool hasTransformFeedbackOutput() const;
+    void updateExecutableTextures();
 
   private:
-    void useProgramStage(const Context *context, ShaderType shaderType, Program *shaderProgram);
+    void useProgramStage(const Context *context,
+                         ShaderType shaderType,
+                         Program *shaderProgram,
+                         angle::ObserverBinding *programObserverBindings);
 
     friend class ProgramPipeline;
 
     std::string mLabel;
 
-    bool mIsCompute;
-
     // The active shader program
     Program *mActiveShaderProgram;
     // The shader programs for each stage.
@@ -90,12 +82,13 @@
 
     GLboolean mValid;
 
-    GLboolean mHasBeenBound;
-
     ProgramExecutable *mExecutable;
 };
 
-class ProgramPipeline final : public RefCountObject<ProgramPipelineID>, public LabeledObject
+class ProgramPipeline final : public RefCountObject<ProgramPipelineID>,
+                              public LabeledObject,
+                              public angle::ObserverInterface,
+                              public angle::Subject
 {
   public:
     ProgramPipeline(rx::GLImplFactory *factory, ProgramPipelineID handle);
@@ -127,10 +120,6 @@
 
     void useProgramStages(const Context *context, GLbitfield stages, Program *shaderProgram);
 
-    void updateExecutableAttributes();
-    void updateExecutableTextures();
-    void updateExecutable();
-
     Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; }
 
     ProgramMergedVaryings getMergedVaryings() const;
@@ -148,9 +137,6 @@
 
     GLboolean isValid() const { return mState.isValid(); }
 
-    void bind() { mState.mHasBeenBound = true; }
-    GLboolean hasBeenBound() const { return mState.mHasBeenBound; }
-
     // Program pipeline dirty bits.
     enum DirtyBitType
     {
@@ -166,14 +152,26 @@
     angle::Result syncState(const Context *context);
     void setDirtyBit(DirtyBitType dirtyBitType) { mDirtyBits.set(dirtyBitType); }
 
+    // ObserverInterface implementation.
+    void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
+
+    void fillProgramStateMap(gl::ShaderMap<const gl::ProgramState *> *programStatesOut);
+
   private:
     void updateLinkedShaderStages();
+    void updateExecutableAttributes();
+    void updateTransformFeedbackMembers();
+    void updateHasBooleans();
+    void updateExecutable();
 
     std::unique_ptr<rx::ProgramPipelineImpl> mProgramPipelineImpl;
 
     ProgramPipelineState mState;
 
     DirtyBits mDirtyBits;
+
+    std::vector<angle::ObserverBinding> mProgramObserverBindings;
+    angle::ObserverBinding mExecutableObserverBinding;
 };
 }  // namespace gl
 
diff --git a/src/libANGLE/Shader.cpp b/src/libANGLE/Shader.cpp
index 847a088..c0674d0 100644
--- a/src/libANGLE/Shader.cpp
+++ b/src/libANGLE/Shader.cpp
@@ -654,7 +654,7 @@
             else if (varying.isStruct())
             {
                 GLuint fieldIndex = 0;
-                const auto *field = FindShaderVarField(varying, tfVaryingName, &fieldIndex);
+                const auto *field = varying.findField(tfVaryingName, &fieldIndex);
                 ASSERT(field != nullptr && !field->isStruct() && !field->isArray());
                 return varying.mappedName + "." + field->mappedName;
             }
diff --git a/src/libANGLE/State.cpp b/src/libANGLE/State.cpp
index fe527e3..c3955f2 100644
--- a/src/libANGLE/State.cpp
+++ b/src/libANGLE/State.cpp
@@ -306,6 +306,7 @@
 }
 
 State::State(const State *shareContextState,
+             egl::ShareGroup *shareGroup,
              TextureManager *shareTextures,
              const OverlayType *overlay,
              const EGLenum clientType,
@@ -320,6 +321,7 @@
       mClientType(clientType),
       mContextPriority(contextPriority),
       mClientVersion(clientVersion),
+      mShareGroup(shareGroup),
       mBufferManager(AllocateOrGetSharedResourceManager(shareContextState, &State::mBufferManager)),
       mShaderProgramManager(
           AllocateOrGetSharedResourceManager(shareContextState, &State::mShaderProgramManager)),
@@ -565,7 +567,9 @@
     mExecutable = nullptr;
 
     if (mTransformFeedback.get())
+    {
         mTransformFeedback->onBindingChanged(context, false);
+    }
     mTransformFeedback.set(context, nullptr);
 
     for (QueryType type : angle::AllEnums<QueryType>())
@@ -627,7 +631,7 @@
         }
     }
 
-    if (texture && mProgram)
+    if (texture && mExecutable)
     {
         const SamplerState &samplerState =
             sampler ? sampler->getSamplerState() : texture->getSamplerState();
@@ -706,10 +710,13 @@
 
 void State::setColorMask(bool red, bool green, bool blue, bool alpha)
 {
-    mBlendState.colorMaskRed   = red;
-    mBlendState.colorMaskGreen = green;
-    mBlendState.colorMaskBlue  = blue;
-    mBlendState.colorMaskAlpha = alpha;
+    for (BlendState &blendState : mBlendStateArray)
+    {
+        blendState.colorMaskRed   = red;
+        blendState.colorMaskGreen = green;
+        blendState.colorMaskBlue  = blue;
+        blendState.colorMaskAlpha = alpha;
+    }
 
     mBlendStateExt.setColorMask(red, green, blue, alpha);
     mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
@@ -717,24 +724,42 @@
 
 void State::setColorMaskIndexed(bool red, bool green, bool blue, bool alpha, GLuint index)
 {
+    ASSERT(index < mBlendStateArray.size());
+    mBlendStateArray[index].colorMaskRed   = red;
+    mBlendStateArray[index].colorMaskGreen = green;
+    mBlendStateArray[index].colorMaskBlue  = blue;
+    mBlendStateArray[index].colorMaskAlpha = alpha;
+
     mBlendStateExt.setColorMaskIndexed(index, red, green, blue, alpha);
     mDirtyBits.set(DIRTY_BIT_COLOR_MASK);
 }
 
 bool State::allActiveDrawBufferChannelsMasked() const
 {
-    // Compare current color mask with all-disabled color mask, while ignoring disabled draw
-    // buffers.
-    return (mBlendStateExt.compareColorMask(0) & mDrawFramebuffer->getDrawBufferMask()).none();
+    for (size_t drawBufferIndex : mDrawFramebuffer->getDrawBufferMask())
+    {
+        const BlendState &blendState = mBlendStateArray[drawBufferIndex];
+        if (blendState.colorMaskRed || blendState.colorMaskGreen || blendState.colorMaskBlue ||
+            blendState.colorMaskAlpha)
+        {
+            return false;
+        }
+    }
+    return true;
 }
 
 bool State::anyActiveDrawBufferChannelMasked() const
 {
-    // Compare current color mask with all-enabled color mask, while ignoring disabled draw
-    // buffers.
-    return (mBlendStateExt.compareColorMask(mBlendStateExt.mMaxColorMask) &
-            mDrawFramebuffer->getDrawBufferMask())
-        .any();
+    for (size_t drawBufferIndex : mDrawFramebuffer->getDrawBufferMask())
+    {
+        const BlendState &blendState = mBlendStateArray[drawBufferIndex];
+        if (!(blendState.colorMaskRed && blendState.colorMaskGreen && blendState.colorMaskBlue &&
+              blendState.colorMaskAlpha))
+        {
+            return true;
+        }
+    }
+    return false;
 }
 
 void State::setDepthMask(bool mask)
@@ -800,24 +825,31 @@
 
 void State::setBlend(bool enabled)
 {
-    mBlendState.blend = enabled;
-
+    for (BlendState &blendState : mBlendStateArray)
+    {
+        blendState.blend = enabled;
+    }
     mBlendStateExt.setEnabled(enabled);
     mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
 }
 
 void State::setBlendIndexed(bool enabled, GLuint index)
 {
+    ASSERT(index < mBlendStateArray.size());
+    mBlendStateArray[index].blend = enabled;
     mBlendStateExt.setEnabledIndexed(index, enabled);
     mDirtyBits.set(DIRTY_BIT_BLEND_ENABLED);
 }
 
 void State::setBlendFactors(GLenum sourceRGB, GLenum destRGB, GLenum sourceAlpha, GLenum destAlpha)
 {
-    mBlendState.sourceBlendRGB   = sourceRGB;
-    mBlendState.destBlendRGB     = destRGB;
-    mBlendState.sourceBlendAlpha = sourceAlpha;
-    mBlendState.destBlendAlpha   = destAlpha;
+    for (BlendState &blendState : mBlendStateArray)
+    {
+        blendState.sourceBlendRGB   = sourceRGB;
+        blendState.destBlendRGB     = destRGB;
+        blendState.sourceBlendAlpha = sourceAlpha;
+        blendState.destBlendAlpha   = destAlpha;
+    }
 
     if (mNoSimultaneousConstantColorAndAlphaBlendFunc)
     {
@@ -850,6 +882,12 @@
                                    GLenum destAlpha,
                                    GLuint index)
 {
+    ASSERT(index < mBlendStateArray.size());
+    mBlendStateArray[index].sourceBlendRGB   = sourceRGB;
+    mBlendStateArray[index].destBlendRGB     = destRGB;
+    mBlendStateArray[index].sourceBlendAlpha = sourceAlpha;
+    mBlendStateArray[index].destBlendAlpha   = destAlpha;
+
     if (mNoSimultaneousConstantColorAndAlphaBlendFunc)
     {
         mBlendFuncConstantColorDrawBuffers.set(index, hasConstantColor(sourceRGB, destRGB));
@@ -885,8 +923,11 @@
 
 void State::setBlendEquation(GLenum rgbEquation, GLenum alphaEquation)
 {
-    mBlendState.blendEquationRGB   = rgbEquation;
-    mBlendState.blendEquationAlpha = alphaEquation;
+    for (BlendState &blendState : mBlendStateArray)
+    {
+        blendState.blendEquationRGB   = rgbEquation;
+        blendState.blendEquationAlpha = alphaEquation;
+    }
 
     mBlendStateExt.setEquations(rgbEquation, alphaEquation);
     mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
@@ -894,6 +935,10 @@
 
 void State::setBlendEquationIndexed(GLenum rgbEquation, GLenum alphaEquation, GLuint index)
 {
+    ASSERT(index < mBlendStateArray.size());
+    mBlendStateArray[index].blendEquationRGB   = rgbEquation;
+    mBlendStateArray[index].blendEquationAlpha = alphaEquation;
+
     mBlendStateExt.setEquationsIndexed(index, rgbEquation, alphaEquation);
     mDirtyBits.set(DIRTY_BIT_BLEND_EQUATIONS);
 }
@@ -1393,6 +1438,11 @@
     mDirtyBits.set(DIRTY_BIT_EXTENDED);
 }
 
+GLenum State::getGenerateMipmapHint() const
+{
+    return mGenerateMipmapHint;
+}
+
 void State::setTextureFilteringHint(GLenum hint)
 {
     mTextureFilteringHint = hint;
@@ -1537,7 +1587,9 @@
 void State::setSamplerBinding(const Context *context, GLuint textureUnit, Sampler *sampler)
 {
     if (mSamplers[textureUnit].get() == sampler)
+    {
         return;
+    }
 
     mSamplers[textureUnit].set(context, sampler);
     mDirtyBits.set(DIRTY_BIT_SAMPLER_BINDINGS);
@@ -1842,7 +1894,6 @@
 
     if (mProgramPipeline.get())
     {
-        mProgramPipeline->bind();
         ANGLE_TRY(onProgramPipelineExecutableChange(context, mProgramPipeline.get()));
 
         if (mProgramPipeline->hasAnyDirtyBit())
@@ -2162,16 +2213,12 @@
             *params = mDepthStencil.depthMask;
             break;
         case GL_COLOR_WRITEMASK:
-        {
             // non-indexed get returns the state of draw buffer zero
-            bool r, g, b, a;
-            mBlendStateExt.getColorMaskIndexed(0, &r, &g, &b, &a);
-            params[0] = r;
-            params[1] = g;
-            params[2] = b;
-            params[3] = a;
+            params[0] = mBlendStateArray[0].colorMaskRed;
+            params[1] = mBlendStateArray[0].colorMaskGreen;
+            params[2] = mBlendStateArray[0].colorMaskBlue;
+            params[3] = mBlendStateArray[0].colorMaskAlpha;
             break;
-        }
         case GL_CULL_FACE:
             *params = mRasterizer.cullFace;
             break;
@@ -2198,7 +2245,7 @@
             break;
         case GL_BLEND:
             // non-indexed get returns the state of draw buffer zero
-            *params = mBlendStateExt.mEnabledMask.test(0);
+            *params = mBlendStateArray[0].blend;
             break;
         case GL_DITHER:
             *params = mRasterizer.dither;
@@ -2508,22 +2555,22 @@
             break;
         case GL_BLEND_SRC_RGB:
             // non-indexed get returns the state of draw buffer zero
-            *params = mBlendStateExt.getSrcColorIndexed(0);
+            *params = mBlendStateArray[0].sourceBlendRGB;
             break;
         case GL_BLEND_SRC_ALPHA:
-            *params = mBlendStateExt.getSrcAlphaIndexed(0);
+            *params = mBlendStateArray[0].sourceBlendAlpha;
             break;
         case GL_BLEND_DST_RGB:
-            *params = mBlendStateExt.getDstColorIndexed(0);
+            *params = mBlendStateArray[0].destBlendRGB;
             break;
         case GL_BLEND_DST_ALPHA:
-            *params = mBlendStateExt.getDstAlphaIndexed(0);
+            *params = mBlendStateArray[0].destBlendAlpha;
             break;
         case GL_BLEND_EQUATION_RGB:
-            *params = mBlendStateExt.getEquationColorIndexed(0);
+            *params = mBlendStateArray[0].blendEquationRGB;
             break;
         case GL_BLEND_EQUATION_ALPHA:
-            *params = mBlendStateExt.getEquationAlphaIndexed(0);
+            *params = mBlendStateArray[0].blendEquationAlpha;
             break;
         case GL_STENCIL_WRITEMASK:
             *params = CastMaskValue(mDepthStencil.stencilWritemask);
@@ -2781,10 +2828,10 @@
             break;
         case GL_BLEND_SRC:
             // non-indexed get returns the state of draw buffer zero
-            *params = mBlendStateExt.getSrcColorIndexed(0);
+            *params = mBlendStateArray[0].sourceBlendRGB;
             break;
         case GL_BLEND_DST:
-            *params = mBlendStateExt.getDstColorIndexed(0);
+            *params = mBlendStateArray[0].destBlendRGB;
             break;
         case GL_PERSPECTIVE_CORRECTION_HINT:
         case GL_POINT_SMOOTH_HINT:
@@ -2850,28 +2897,28 @@
     switch (target)
     {
         case GL_BLEND_SRC_RGB:
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            *data = mBlendStateExt.getSrcColorIndexed(index);
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            *data = mBlendStateArray[index].sourceBlendRGB;
             break;
         case GL_BLEND_SRC_ALPHA:
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            *data = mBlendStateExt.getSrcAlphaIndexed(index);
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            *data = mBlendStateArray[index].sourceBlendAlpha;
             break;
         case GL_BLEND_DST_RGB:
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            *data = mBlendStateExt.getDstColorIndexed(index);
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            *data = mBlendStateArray[index].destBlendRGB;
             break;
         case GL_BLEND_DST_ALPHA:
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            *data = mBlendStateExt.getDstAlphaIndexed(index);
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            *data = mBlendStateArray[index].destBlendAlpha;
             break;
         case GL_BLEND_EQUATION_RGB:
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            *data = mBlendStateExt.getEquationColorIndexed(index);
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            *data = mBlendStateArray[index].blendEquationRGB;
             break;
         case GL_BLEND_EQUATION_ALPHA:
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            *data = mBlendStateExt.getEquationAlphaIndexed(index);
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            *data = mBlendStateArray[index].blendEquationAlpha;
             break;
         case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
             ASSERT(static_cast<size_t>(index) < mTransformFeedback->getIndexedBufferCount());
@@ -2982,16 +3029,12 @@
     switch (target)
     {
         case GL_COLOR_WRITEMASK:
-        {
-            ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-            bool r, g, b, a;
-            mBlendStateExt.getColorMaskIndexed(index, &r, &g, &b, &a);
-            data[0] = r;
-            data[1] = g;
-            data[2] = b;
-            data[3] = a;
+            ASSERT(static_cast<size_t>(index) < mBlendStateArray.size());
+            data[0] = mBlendStateArray[index].colorMaskRed;
+            data[1] = mBlendStateArray[index].colorMaskGreen;
+            data[2] = mBlendStateArray[index].colorMaskBlue;
+            data[3] = mBlendStateArray[index].colorMaskAlpha;
             break;
-        }
         case GL_IMAGE_BINDING_LAYERED:
             ASSERT(static_cast<size_t>(index) < mImageUnits.size());
             *data = mImageUnits[index].layered;
@@ -3093,7 +3136,7 @@
         Texture *texture = mActiveTexturesCache[textureIndex];
         if (texture && texture->hasAnyDirtyBit())
         {
-            ANGLE_TRY(texture->syncState(context));
+            ANGLE_TRY(texture->syncState(context, TextureCommand::Other));
         }
     }
 
@@ -3111,7 +3154,7 @@
         Texture *texture = mImageUnits[imageUnitIndex].texture.get();
         if (texture && texture->hasAnyDirtyBit())
         {
-            ANGLE_TRY(texture->syncState(context));
+            ANGLE_TRY(texture->syncState(context, TextureCommand::Other));
         }
     }
 
@@ -3267,7 +3310,7 @@
 
         if (image->hasAnyDirtyBit())
         {
-            ANGLE_TRY(image->syncState(context));
+            ANGLE_TRY(image->syncState(context, TextureCommand::Other));
         }
 
         if (mRobustResourceInit && image->initState() == InitState::MayNeedInit)
@@ -3312,7 +3355,7 @@
 
         if (image->hasAnyDirtyBit())
         {
-            ANGLE_TRY(image->syncState(context));
+            ANGLE_TRY(image->syncState(context, TextureCommand::Other));
         }
 
         if (mRobustResourceInit && image->initState() == InitState::MayNeedInit)
@@ -3369,19 +3412,21 @@
 // Handle a dirty texture event.
 void State::onActiveTextureChange(const Context *context, size_t textureUnit)
 {
-    if (mProgram)
+    if (mExecutable)
     {
         TextureType type       = mExecutable->getActiveSamplerTypes()[textureUnit];
         Texture *activeTexture = (type != TextureType::InvalidEnum)
                                      ? getTextureForActiveSampler(type, textureUnit)
                                      : nullptr;
         updateActiveTexture(context, textureUnit, activeTexture);
+
+        mExecutable->onStateChange(angle::SubjectMessage::SubjectChanged);
     }
 }
 
 void State::onActiveTextureStateChange(const Context *context, size_t textureUnit)
 {
-    if (mProgram)
+    if (mExecutable)
     {
         TextureType type       = mExecutable->getActiveSamplerTypes()[textureUnit];
         Texture *activeTexture = (type != TextureType::InvalidEnum)
@@ -3394,7 +3439,7 @@
 
 void State::onImageStateChange(const Context *context, size_t unit)
 {
-    if (mProgram)
+    if (mExecutable)
     {
         const ImageUnit &image = mImageUnits[unit];
 
@@ -3412,6 +3457,8 @@
         {
             mDirtyObjects.set(DIRTY_OBJECT_IMAGES_INIT);
         }
+
+        mExecutable->onStateChange(angle::SubjectMessage::SubjectChanged);
     }
 }
 
diff --git a/src/libANGLE/State.h b/src/libANGLE/State.h
index 3475e3a..50a4e94 100644
--- a/src/libANGLE/State.h
+++ b/src/libANGLE/State.h
@@ -30,6 +30,11 @@
 #include "libANGLE/VertexArray.h"
 #include "libANGLE/angletypes.h"
 
+namespace egl
+{
+class ShareGroup;
+}  // namespace egl
+
 namespace gl
 {
 class BufferManager;
@@ -85,6 +90,7 @@
 {
   public:
     State(const State *shareContextState,
+          egl::ShareGroup *shareGroup,
           TextureManager *shareTextures,
           const OverlayType *overlay,
           const EGLenum clientType,
@@ -111,6 +117,7 @@
     const TextureCapsMap &getTextureCaps() const { return mTextureCaps; }
     const Extensions &getExtensions() const { return mExtensions; }
     const Limitations &getLimitations() const { return mLimitations; }
+    egl::ShareGroup *getShareGroup() const { return mShareGroup; }
 
     bool isWebGL() const { return mExtensions.webglCompatibility; }
 
@@ -125,8 +132,8 @@
     bool allActiveDrawBufferChannelsMasked() const;
     bool anyActiveDrawBufferChannelMasked() const;
     const RasterizerState &getRasterizerState() const;
-    const BlendState &getBlendState() const { return mBlendState; }
-    const BlendStateExt &getBlendStateExt() const { return mBlendStateExt; }
+    const BlendState &getBlendState() const { return mBlendStateArray[0]; }
+    const BlendStateArray &getBlendStateArray() const { return mBlendStateArray; }
     const DepthStencilState &getDepthStencilState() const;
 
     // Clear behavior setters & state parameter block generation function
@@ -166,11 +173,11 @@
     float getFarPlane() const { return mFarZ; }
 
     // Blend state manipulation
-    bool isBlendEnabled() const { return mBlendStateExt.mEnabledMask.test(0); }
+    bool isBlendEnabled() const { return mBlendStateArray[0].blend; }
     bool isBlendEnabledIndexed(GLuint index) const
     {
-        ASSERT(static_cast<size_t>(index) < mBlendStateExt.mMaxDrawBuffers);
-        return mBlendStateExt.mEnabledMask.test(index);
+        ASSERT(index < mBlendStateArray.size());
+        return mBlendStateArray[index].blend;
     }
     DrawBufferMask getBlendEnabledDrawBufferMask() const { return mBlendStateExt.mEnabledMask; }
     void setBlend(bool enabled);
@@ -255,6 +262,7 @@
 
     // Hint setters
     void setGenerateMipmapHint(GLenum hint);
+    GLenum getGenerateMipmapHint() const;
     void setTextureFilteringHint(GLenum hint);
     GLenum getTextureFilteringHint() const;
     void setFragmentShaderDerivativeHint(GLenum hint);
@@ -677,6 +685,11 @@
         mDirtyObjects.set(DIRTY_OBJECT_DRAW_ATTACHMENTS);
     }
 
+    ANGLE_INLINE void setProgramPipelineDirty()
+    {
+        mDirtyObjects.set(DIRTY_OBJECT_PROGRAM_PIPELINE);
+    }
+
     // This actually clears the current value dirty bits.
     // TODO(jmadill): Pass mutable dirty bits into Impl.
     AttributesMask getAndResetDirtyCurrentValues() const;
@@ -783,6 +796,8 @@
 
     bool isEarlyFragmentTestsOptimizationAllowed() const { return isSampleCoverageEnabled(); }
 
+    const BlendStateExt &getBlendStateExt() const { return mBlendStateExt; }
+
   private:
     friend class Context;
 
@@ -853,6 +868,8 @@
     Extensions mExtensions;
     Limitations mLimitations;
 
+    egl::ShareGroup *mShareGroup;
+
     // Resource managers.
     BufferManager *mBufferManager;
     ShaderProgramManager *mShaderProgramManager;
@@ -877,7 +894,7 @@
     bool mScissorTest;
     Rectangle mScissor;
 
-    BlendState mBlendState;  // Buffer zero blend state legacy struct
+    BlendStateArray mBlendStateArray;
     BlendStateExt mBlendStateExt;
     ColorF mBlendColor;
     bool mSampleAlphaToCoverage;
diff --git a/src/libANGLE/Surface.cpp b/src/libANGLE/Surface.cpp
index d4e504c..9e22fdb 100644
--- a/src/libANGLE/Surface.cpp
+++ b/src/libANGLE/Surface.cpp
@@ -91,6 +91,11 @@
         mLargestPbuffer = (attributes.get(EGL_LARGEST_PBUFFER, EGL_FALSE) == EGL_TRUE);
     }
 
+    if (mType == EGL_PIXMAP_BIT)
+    {
+        mRenderBuffer = EGL_SINGLE_BUFFER;
+    }
+
     mGLColorspace =
         static_cast<EGLenum>(attributes.get(EGL_GL_COLORSPACE, EGL_GL_COLORSPACE_LINEAR));
     mVGAlphaFormat =
@@ -153,8 +158,6 @@
         mInitState = gl::InitState::MayNeedInit;
         onStateChange(angle::SubjectMessage::SubjectChanged);
     }
-
-    context->onPostSwap();
 }
 
 Error Surface::initialize(const Display *display)
@@ -273,6 +276,7 @@
 Error Surface::swap(const gl::Context *context)
 {
     ANGLE_TRACE_EVENT0("gpu.angle", "egl::Surface::swap");
+    context->onPreSwap();
 
     context->getState().getOverlay()->onSwap();
 
diff --git a/src/libANGLE/Texture.cpp b/src/libANGLE/Texture.cpp
index a6d8b38..e900c55 100644
--- a/src/libANGLE/Texture.cpp
+++ b/src/libANGLE/Texture.cpp
@@ -97,7 +97,7 @@
       mSamplerState(SamplerState::CreateDefaultForTarget(type)),
       mSrgbOverride(SrgbOverride::Default),
       mBaseLevel(0),
-      mMaxLevel(1000),
+      mMaxLevel(kInitialMaxLevel),
       mDepthStencilTextureMode(GL_DEPTH_COMPONENT),
       mImmutableFormat(false),
       mImmutableLevels(0),
@@ -1297,7 +1297,7 @@
                                     unpackPremultiplyAlpha, unpackUnmultiplyAlpha, source));
 
     const auto &sourceDesc =
-        source->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), 0);
+        source->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel);
     const InternalFormat &internalFormatInfo = GetInternalFormatInfo(internalFormat, type);
     mState.setImageDesc(
         target, level,
@@ -1501,10 +1501,7 @@
         return angle::Result::Continue;
     }
 
-    if (hasAnyDirtyBit())
-    {
-        ANGLE_TRY(syncState(context));
-    }
+    ANGLE_TRY(syncState(context, TextureCommand::GenerateMipmap));
 
     // Clear the base image(s) immediately if needed
     if (context->isRobustResourceInitEnabled())
@@ -1526,7 +1523,7 @@
 
     ANGLE_TRY(mTexture->generateMipmap(context));
 
-    // Propagate the format and size of the bsae mip to the smaller ones. Cube maps are guaranteed
+    // Propagate the format and size of the base mip to the smaller ones. Cube maps are guaranteed
     // to have faces of the same size and format so any faces can be picked.
     const ImageDesc &baseImageInfo = mState.getImageDesc(mState.getBaseImageTarget(), baseLevel);
     mState.setImageDescChain(baseLevel, maxLevel, baseImageInfo.size, baseImageInfo.format,
@@ -1787,10 +1784,10 @@
     return mTexture->getNativeID();
 }
 
-angle::Result Texture::syncState(const Context *context)
+angle::Result Texture::syncState(const Context *context, TextureCommand source)
 {
-    ASSERT(hasAnyDirtyBit());
-    ANGLE_TRY(mTexture->syncState(context, mDirtyBits));
+    ASSERT(hasAnyDirtyBit() || source == TextureCommand::GenerateMipmap);
+    ANGLE_TRY(mTexture->syncState(context, mDirtyBits, source));
     mDirtyBits.reset();
     return angle::Result::Continue;
 }
@@ -1918,10 +1915,7 @@
     }
 
     ASSERT(mState.mInitState == InitState::MayNeedInit);
-    bool coversWholeImage = area.x == 0 && area.y == 0 && area.z == 0 &&
-                            area.width == desc.size.width && area.height == desc.size.height &&
-                            area.depth == desc.size.depth;
-    return !coversWholeImage;
+    return !area.coversSameExtent(desc.size);
 }
 
 angle::Result Texture::ensureSubImageInitialized(const Context *context,
@@ -2006,7 +2000,7 @@
 {
     if (hasAnyDirtyBit())
     {
-        ANGLE_TRY(syncState(context));
+        ANGLE_TRY(syncState(context, TextureCommand::Other));
     }
 
     return mTexture->getTexImage(context, packState, packBuffer, target, level, format, type,
diff --git a/src/libANGLE/Texture.h b/src/libANGLE/Texture.h
index e33ddd1..9146640 100644
--- a/src/libANGLE/Texture.h
+++ b/src/libANGLE/Texture.h
@@ -48,6 +48,8 @@
 class State;
 class Texture;
 
+constexpr GLuint kInitialMaxLevel = 1000;
+
 bool IsMipmapFiltered(const SamplerState &samplerState);
 
 struct ImageDesc final
@@ -99,6 +101,14 @@
     uint32_t imageBindingCount;
 };
 
+// The source of the syncState call.  Knowing why syncState is being called can help the back-end
+// make more-informed decisions.
+enum class TextureCommand
+{
+    GenerateMipmap,
+    Other,
+};
+
 // State from Table 6.9 (state per texture object) in the OpenGL ES 3.0.2 spec.
 class TextureState final : private angle::NonCopyable
 {
@@ -580,7 +590,7 @@
     };
     using DirtyBits = angle::BitSet<DIRTY_BIT_COUNT>;
 
-    angle::Result syncState(const Context *context);
+    angle::Result syncState(const Context *context, TextureCommand source);
     bool hasAnyDirtyBit() const { return mDirtyBits.any(); }
 
     // ObserverInterface implementation.
diff --git a/src/libANGLE/VaryingPacking.cpp b/src/libANGLE/VaryingPacking.cpp
index df73f53..25155eb 100644
--- a/src/libANGLE/VaryingPacking.cpp
+++ b/src/libANGLE/VaryingPacking.cpp
@@ -530,9 +530,8 @@
             }
             if (input->isStruct())
             {
-                GLuint fieldIndex = 0;
-                const sh::ShaderVariable *field =
-                    FindShaderVarField(*input, tfVarying, &fieldIndex);
+                GLuint fieldIndex               = 0;
+                const sh::ShaderVariable *field = input->findField(tfVarying, &fieldIndex);
                 if (field != nullptr)
                 {
                     ASSERT(!field->isStruct() && !field->isArray());
diff --git a/src/libANGLE/WorkerThread.cpp b/src/libANGLE/WorkerThread.cpp
index 0a96e91..823b2db 100644
--- a/src/libANGLE/WorkerThread.cpp
+++ b/src/libANGLE/WorkerThread.cpp
@@ -10,13 +10,15 @@
 
 #include "libANGLE/WorkerThread.h"
 
-#if (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
+#include "libANGLE/trace.h"
+
+#if (ANGLE_DELEGATE_WORKERS == ANGLE_ENABLED) || (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
 #    include <condition_variable>
 #    include <future>
 #    include <mutex>
 #    include <queue>
 #    include <thread>
-#endif  // (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
+#endif  // (ANGLE_DELEGATE_WORKERS == ANGLE_ENABLED) || (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
 
 namespace angle
 {
@@ -88,7 +90,7 @@
     friend class AsyncWorkerPool;
     void setFuture(std::future<void> &&future);
 
-    // To block wait() when the task is stil in queue to be run.
+    // To block wait() when the task is still in queue to be run.
     // Also to protect the concurrent accesses from both main thread and
     // background threads to the member fields.
     std::mutex mMutex;
@@ -105,6 +107,7 @@
 
 void AsyncWaitableEvent::wait()
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "AsyncWaitableEvent::wait");
     {
         std::unique_lock<std::mutex> lock(mMutex);
         mCondition.wait(lock, [this] { return !mIsPending; });
@@ -186,7 +189,10 @@
         auto closure  = task.second;
 
         auto future = std::async(std::launch::async, [closure, this] {
-            (*closure)();
+            {
+                ANGLE_TRACE_EVENT0("gpu.angle", "AsyncWorkerPool::RunTask");
+                (*closure)();
+            }
             {
                 std::lock_guard<std::mutex> lock(mMutex);
                 ASSERT(mRunningThreads != 0);
@@ -207,21 +213,129 @@
 }
 #endif  // (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
 
+#if (ANGLE_DELEGATE_WORKERS == ANGLE_ENABLED)
+class DelegateWaitableEvent final : public WaitableEvent
+{
+  public:
+    DelegateWaitableEvent()           = default;
+    ~DelegateWaitableEvent() override = default;
+
+    void wait() override;
+    bool isReady() override;
+
+    void markAsReady();
+
+  private:
+    // To protect the concurrent accesses from both main thread and background
+    // threads to the member fields.
+    std::mutex mMutex;
+
+    bool mIsReady = false;
+    std::condition_variable mCondition;
+};
+
+void DelegateWaitableEvent::markAsReady()
+{
+    std::lock_guard<std::mutex> lock(mMutex);
+    mIsReady = true;
+    mCondition.notify_all();
+}
+
+void DelegateWaitableEvent::wait()
+{
+    std::unique_lock<std::mutex> lock(mMutex);
+    mCondition.wait(lock, [this] { return mIsReady; });
+}
+
+bool DelegateWaitableEvent::isReady()
+{
+    std::lock_guard<std::mutex> lock(mMutex);
+    return mIsReady;
+}
+
+class DelegateWorkerPool final : public WorkerThreadPool
+{
+  public:
+    DelegateWorkerPool()           = default;
+    ~DelegateWorkerPool() override = default;
+
+    std::shared_ptr<WaitableEvent> postWorkerTask(std::shared_ptr<Closure> task) override;
+
+    void setMaxThreads(size_t maxThreads) override;
+    bool isAsync() override;
+};
+
+// A function wrapper to execute the closure and to notify the waitable
+// event after the execution.
+class DelegateWorkerTask
+{
+  public:
+    DelegateWorkerTask(std::shared_ptr<Closure> task,
+                       std::shared_ptr<DelegateWaitableEvent> waitable)
+        : mTask(task), mWaitable(waitable)
+    {}
+    DelegateWorkerTask()                     = delete;
+    DelegateWorkerTask(DelegateWorkerTask &) = delete;
+
+    static void RunTask(void *userData)
+    {
+        DelegateWorkerTask *workerTask = static_cast<DelegateWorkerTask *>(userData);
+        (*workerTask->mTask)();
+        workerTask->mWaitable->markAsReady();
+
+        // Delete the task after its execution.
+        delete workerTask;
+    }
+
+  private:
+    ~DelegateWorkerTask() = default;
+
+    std::shared_ptr<Closure> mTask;
+    std::shared_ptr<DelegateWaitableEvent> mWaitable;
+};
+
+std::shared_ptr<WaitableEvent> DelegateWorkerPool::postWorkerTask(std::shared_ptr<Closure> task)
+{
+    auto waitable = std::make_shared<DelegateWaitableEvent>();
+
+    // The task will be deleted by DelegateWorkerTask::RunTask(...) after its execution.
+    DelegateWorkerTask *workerTask = new DelegateWorkerTask(task, waitable);
+    auto *platform                 = ANGLEPlatformCurrent();
+    platform->postWorkerTask(platform, DelegateWorkerTask::RunTask, workerTask);
+
+    return waitable;
+}
+
+void DelegateWorkerPool::setMaxThreads(size_t maxThreads) {}
+
+bool DelegateWorkerPool::isAsync()
+{
+    return true;
+}
+#endif
+
 // static
 std::shared_ptr<WorkerThreadPool> WorkerThreadPool::Create(bool multithreaded)
 {
     std::shared_ptr<WorkerThreadPool> pool(nullptr);
-#if (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
-    if (multithreaded)
+
+#if (ANGLE_DELEGATE_WORKERS == ANGLE_ENABLED)
+    const bool hasPostWorkerTaskImpl = ANGLEPlatformCurrent()->postWorkerTask;
+    if (hasPostWorkerTaskImpl && multithreaded)
     {
-        pool = std::shared_ptr<WorkerThreadPool>(static_cast<WorkerThreadPool *>(
-            new AsyncWorkerPool(std::thread::hardware_concurrency())));
+        pool = std::shared_ptr<WorkerThreadPool>(new DelegateWorkerPool());
+    }
+#endif
+#if (ANGLE_STD_ASYNC_WORKERS == ANGLE_ENABLED)
+    if (!pool && multithreaded)
+    {
+        pool = std::shared_ptr<WorkerThreadPool>(
+            new AsyncWorkerPool(std::thread::hardware_concurrency()));
     }
 #endif
     if (!pool)
     {
-        return std::shared_ptr<WorkerThreadPool>(
-            static_cast<WorkerThreadPool *>(new SingleThreadedWorkerPool()));
+        return std::shared_ptr<WorkerThreadPool>(new SingleThreadedWorkerPool());
     }
     return pool;
 }
diff --git a/src/libANGLE/angletypes.cpp b/src/libANGLE/angletypes.cpp
index 779c9b2..36a75bf 100644
--- a/src/libANGLE/angletypes.cpp
+++ b/src/libANGLE/angletypes.cpp
@@ -586,6 +586,12 @@
     return Rectangle(x, y, width, height);
 }
 
+bool Box::coversSameExtent(const Extents &size) const
+{
+    return x == 0 && y == 0 && z == 0 && width == size.width && height == size.height &&
+           depth == size.depth;
+}
+
 bool operator==(const Offset &a, const Offset &b)
 {
     return a.x == b.x && a.y == b.y && a.z == b.z;
diff --git a/src/libANGLE/angletypes.h b/src/libANGLE/angletypes.h
index 9f83662..b1e159e 100644
--- a/src/libANGLE/angletypes.h
+++ b/src/libANGLE/angletypes.h
@@ -103,7 +103,8 @@
     Box(int x_in, int y_in, int z_in, int width_in, int height_in, int depth_in)
         : x(x_in), y(y_in), z(z_in), width(width_in), height(height_in), depth(depth_in)
     {}
-    Box(const Offset &offset, const Extents &size)
+    template <typename O, typename E>
+    Box(const O &offset, const E &size)
         : x(offset.x),
           y(offset.y),
           z(offset.z),
@@ -115,6 +116,9 @@
     bool operator!=(const Box &other) const;
     Rectangle toRect() const;
 
+    // Whether the Box has offset 0 and the same extents as argument.
+    bool coversSameExtent(const Extents &size) const;
+
     int x;
     int y;
     int z;
@@ -171,6 +175,8 @@
 bool operator==(const BlendState &a, const BlendState &b);
 bool operator!=(const BlendState &a, const BlendState &b);
 
+using BlendStateArray = std::array<BlendState, IMPLEMENTATION_MAX_DRAW_BUFFERS>;
+
 struct DepthStencilState final
 {
     // This will zero-initialize the struct, including padding.
@@ -634,6 +640,8 @@
 template <typename T>
 using TexLevelArray = std::array<T, IMPLEMENTATION_MAX_TEXTURE_LEVELS>;
 
+using TexLevelMask = angle::BitSet<IMPLEMENTATION_MAX_TEXTURE_LEVELS>;
+
 enum class ComponentType
 {
     Float       = 0,
diff --git a/src/libANGLE/capture_gles_2_0_params.cpp b/src/libANGLE/capture_gles_2_0_params.cpp
index 295bd25..df7226a 100644
--- a/src/libANGLE/capture_gles_2_0_params.cpp
+++ b/src/libANGLE/capture_gles_2_0_params.cpp
@@ -198,7 +198,7 @@
                                    GLchar *name,
                                    ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLsizei);
 }
 
 void CaptureGetActiveAttrib_size(const State &glState,
@@ -212,7 +212,7 @@
                                  GLchar *name,
                                  ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLint);
 }
 
 void CaptureGetActiveAttrib_type(const State &glState,
@@ -226,7 +226,7 @@
                                  GLchar *name,
                                  ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLenum);
 }
 
 void CaptureGetActiveAttrib_name(const State &glState,
@@ -307,7 +307,7 @@
                                      ShaderProgramID *shaders,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLsizei);
 }
 
 void CaptureGetAttachedShaders_shadersPacked(const State &glState,
@@ -318,7 +318,7 @@
                                              ShaderProgramID *shaders,
                                              ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(ShaderProgramID) * maxCount;
 }
 
 void CaptureGetAttribLocation_name(const State &glState,
@@ -346,7 +346,7 @@
                                         GLint *params,
                                         ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = 8;
 }
 
 void CaptureGetFloatv_data(const State &glState,
@@ -398,7 +398,7 @@
                                       GLchar *infoLog,
                                       ParamCapture *paramCapture)
 {
-    gl::Program *programObj = GetLinkedProgramForCapture(glState, program);
+    gl::Program *programObj = GetProgramForCapture(glState, program);
     ASSERT(programObj);
     paramCapture->readBufferSizeBytes = programObj->getExecutable().getInfoLogLength() + 1;
 }
@@ -423,7 +423,7 @@
                                               GLint *params,
                                               ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLint);
 }
 
 void CaptureGetShaderInfoLog_length(const State &glState,
@@ -446,7 +446,7 @@
                                      ParamCapture *paramCapture)
 {
     gl::Shader *shaderObj = glState.getShaderProgramManagerForCapture().getShader(shader);
-    ASSERT(shaderObj && shaderObj->isCompiled());
+    ASSERT(shaderObj);
     paramCapture->readBufferSizeBytes = shaderObj->getInfoLogLength() + 1;
 }
 
@@ -515,7 +515,9 @@
                                      GLfloat *params,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    // page 190 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    // TEXTURE_BORDER_COLOR: 4 floats, ints, uints
+    paramCapture->readBufferSizeBytes = sizeof(GLfloat) * 4;
 }
 
 void CaptureGetTexParameteriv_params(const State &glState,
@@ -525,10 +527,9 @@
                                      GLint *params,
                                      ParamCapture *paramCapture)
 {
-    if (params)
-    {
-        paramCapture->readBufferSizeBytes = sizeof(GLint);
-    }
+    // page 190 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    // TEXTURE_BORDER_COLOR: 4 floats, ints, uints
+    paramCapture->readBufferSizeBytes = sizeof(GLint) * 4;
 }
 
 void CaptureGetUniformLocation_name(const State &glState,
@@ -714,7 +715,7 @@
                                   const GLfloat *params,
                                   ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLfloat>(pname, params, paramCapture);
 }
 
 void CaptureTexParameteriv_params(const State &glState,
@@ -724,7 +725,7 @@
                                   const GLint *params,
                                   ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLint>(pname, params, paramCapture);
 }
 
 void CaptureTexSubImage2D_pixels(const State &glState,
diff --git a/src/libANGLE/capture_gles_3_0_params.cpp b/src/libANGLE/capture_gles_3_0_params.cpp
index 5d7e5b4..7c3735a 100644
--- a/src/libANGLE/capture_gles_3_0_params.cpp
+++ b/src/libANGLE/capture_gles_3_0_params.cpp
@@ -20,7 +20,7 @@
                                 const GLfloat *value,
                                 ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureClearBufferValue<GLfloat>(buffer, value, paramCapture);
 }
 
 void CaptureClearBufferiv_value(const State &glState,
@@ -30,7 +30,7 @@
                                 const GLint *value,
                                 ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureClearBufferValue<GLint>(buffer, value, paramCapture);
 }
 
 void CaptureClearBufferuiv_value(const State &glState,
@@ -40,7 +40,7 @@
                                  const GLuint *value,
                                  ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureClearBufferValue<GLuint>(buffer, value, paramCapture);
 }
 
 void CaptureCompressedTexImage3D_data(const State &glState,
@@ -291,7 +291,7 @@
                                  GLint64 *data,
                                  ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetParameter(glState, target, sizeof(GLint64), paramCapture);
 }
 
 void CaptureGetInteger64v_data(const State &glState,
@@ -300,7 +300,7 @@
                                GLint64 *data,
                                ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetParameter(glState, pname, sizeof(GLint64), paramCapture);
 }
 
 void CaptureGetIntegeri_v_data(const State &glState,
@@ -310,7 +310,7 @@
                                GLint *data,
                                ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetParameter(glState, target, sizeof(GLint), paramCapture);
 }
 
 void CaptureGetInternalformativ_params(const State &glState,
@@ -433,7 +433,8 @@
                                          GLfloat *params,
                                          ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    // page 458 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    paramCapture->readBufferSizeBytes = 4 * sizeof(GLfloat);
 }
 
 void CaptureGetSamplerParameteriv_params(const State &glState,
@@ -443,7 +444,8 @@
                                          GLint *params,
                                          ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    // page 458 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    paramCapture->readBufferSizeBytes = 4 * sizeof(GLint);
 }
 
 void CaptureGetSynciv_length(const State &glState,
@@ -642,7 +644,7 @@
                                      const GLfloat *param,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLfloat>(pname, param, paramCapture);
 }
 
 void CaptureSamplerParameteriv_param(const State &glState,
@@ -652,7 +654,7 @@
                                      const GLint *param,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLint>(pname, param, paramCapture);
 }
 
 void CaptureTexImage3D_pixels(const State &glState,
@@ -732,7 +734,7 @@
                               const GLuint *value,
                               ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLuint), paramCapture);
 }
 
 void CaptureUniform2uiv_value(const State &glState,
@@ -742,7 +744,7 @@
                               const GLuint *value,
                               ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLuint) * 2, paramCapture);
 }
 
 void CaptureUniform3uiv_value(const State &glState,
@@ -752,7 +754,7 @@
                               const GLuint *value,
                               ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLuint) * 3, paramCapture);
 }
 
 void CaptureUniform4uiv_value(const State &glState,
@@ -762,7 +764,7 @@
                               const GLuint *value,
                               ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLuint) * 4, paramCapture);
 }
 
 void CaptureUniformMatrix2x3fv_value(const State &glState,
@@ -773,7 +775,7 @@
                                      const GLfloat *value,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLfloat) * 6, paramCapture);
 }
 
 void CaptureUniformMatrix2x4fv_value(const State &glState,
@@ -784,7 +786,7 @@
                                      const GLfloat *value,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLfloat) * 8, paramCapture);
 }
 
 void CaptureUniformMatrix3x2fv_value(const State &glState,
@@ -795,7 +797,7 @@
                                      const GLfloat *value,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLfloat) * 6, paramCapture);
 }
 
 void CaptureUniformMatrix3x4fv_value(const State &glState,
@@ -806,7 +808,7 @@
                                      const GLfloat *value,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLfloat) * 12, paramCapture);
 }
 
 void CaptureUniformMatrix4x2fv_value(const State &glState,
@@ -817,7 +819,7 @@
                                      const GLfloat *value,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLfloat) * 8, paramCapture);
 }
 
 void CaptureUniformMatrix4x3fv_value(const State &glState,
@@ -828,7 +830,7 @@
                                      const GLfloat *value,
                                      ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(value, count * sizeof(GLfloat) * 12, paramCapture);
 }
 
 void CaptureVertexAttribI4iv_v(const State &glState,
diff --git a/src/libANGLE/capture_gles_3_1_params.cpp b/src/libANGLE/capture_gles_3_1_params.cpp
index 32faf79..a829fe9 100644
--- a/src/libANGLE/capture_gles_3_1_params.cpp
+++ b/src/libANGLE/capture_gles_3_1_params.cpp
@@ -38,7 +38,11 @@
                                         const void *indirect,
                                         ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    // DrawArraysIndirect requires that all data sourced for the command,
+    // including the DrawArraysIndirectCommand structure, be in buffer objects,
+    // and may not be called when the default vertex array object is bound.
+    // Indirect pointer is automatically captured in capture_gles_3_1_autogen.cpp
+    assert(!isCallValid || glState.getTargetBuffer(gl::BufferBinding::DrawIndirect));
 }
 
 void CaptureDrawElementsIndirect_indirect(const State &glState,
@@ -48,7 +52,11 @@
                                           const void *indirect,
                                           ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    // DrawElementsIndirect requires that all data sourced for the command,
+    // including the DrawElementsIndirectCommand structure, be in buffer objects,
+    // and may not be called when the default vertex array object is bound
+    // Indirect pointer is automatically captured in capture_gles_3_1_autogen.cpp
+    assert(!isCallValid || glState.getTargetBuffer(gl::BufferBinding::DrawIndirect));
 }
 
 void CaptureGenProgramPipelines_pipelinesPacked(const State &glState,
@@ -98,7 +106,7 @@
                                          GLint *params,
                                          ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(params, sizeof(GLint), paramCapture);
 }
 
 void CaptureGetProgramPipelineInfoLog_length(const State &glState,
@@ -163,7 +171,7 @@
                                           GLchar *name,
                                           ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLsizei);
 }
 
 void CaptureGetProgramResourceName_name(const State &glState,
@@ -176,7 +184,7 @@
                                         GLchar *name,
                                         ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureString(name, paramCapture);
 }
 
 void CaptureGetProgramResourceiv_props(const State &glState,
@@ -191,7 +199,7 @@
                                        GLint *params,
                                        ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureMemory(props, sizeof(GLenum) * propCount, paramCapture);
 }
 
 void CaptureGetProgramResourceiv_length(const State &glState,
@@ -206,7 +214,7 @@
                                         GLint *params,
                                         ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLsizei);
 }
 
 void CaptureGetProgramResourceiv_params(const State &glState,
@@ -221,7 +229,18 @@
                                         GLint *params,
                                         ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    // See QueryProgramResourceiv for details on how these are handled
+    for (int i = 0; i < propCount; ++i)
+    {
+        if (props[i] == GL_ACTIVE_VARIABLES)
+        {
+            // This appears to be the only property that isn't a single integer
+            UNIMPLEMENTED();
+            return;
+        }
+    }
+
+    CaptureMemory(props, sizeof(GLint) * propCount, paramCapture);
 }
 
 void CaptureGetTexLevelParameterfv_params(const State &glState,
diff --git a/src/libANGLE/capture_gles_3_2_params.cpp b/src/libANGLE/capture_gles_3_2_params.cpp
index 6a391a7..a5c5c46 100644
--- a/src/libANGLE/capture_gles_3_2_params.cpp
+++ b/src/libANGLE/capture_gles_3_2_params.cpp
@@ -250,7 +250,8 @@
                                           GLint *params,
                                           ParamCapture *paramsParam)
 {
-    UNIMPLEMENTED();
+    // page 458 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    paramsParam->readBufferSizeBytes = sizeof(GLint) * 4;
 }
 
 void CaptureGetSamplerParameterIuiv_params(const State &glState,
@@ -260,7 +261,8 @@
                                            GLuint *params,
                                            ParamCapture *paramsParam)
 {
-    UNIMPLEMENTED();
+    // page 458 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    paramsParam->readBufferSizeBytes = sizeof(GLuint) * 4;
 }
 
 void CaptureGetTexParameterIiv_params(const State &glState,
@@ -270,7 +272,9 @@
                                       GLint *params,
                                       ParamCapture *paramsParam)
 {
-    UNIMPLEMENTED();
+    // page 192 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    // TEXTURE_BORDER_COLOR: 4 floats, ints, uints
+    paramsParam->readBufferSizeBytes = sizeof(GLint) * 4;
 }
 
 void CaptureGetTexParameterIuiv_params(const State &glState,
@@ -280,7 +284,9 @@
                                        GLuint *params,
                                        ParamCapture *paramsParam)
 {
-    UNIMPLEMENTED();
+    // page 192 https://www.khronos.org/registry/OpenGL/specs/es/3.2/es_spec_3.2.pdf
+    // TEXTURE_BORDER_COLOR: 4 floats, ints, uints
+    paramsParam->readBufferSizeBytes = sizeof(GLuint) * 4;
 }
 
 void CaptureGetnUniformfv_params(const State &glState,
@@ -380,7 +386,7 @@
                                       const GLint *param,
                                       ParamCapture *paramParam)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLint>(pname, param, paramParam);
 }
 
 void CaptureSamplerParameterIuiv_param(const State &glState,
@@ -390,7 +396,7 @@
                                        const GLuint *param,
                                        ParamCapture *paramParam)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLuint>(pname, param, paramParam);
 }
 
 void CaptureTexParameterIiv_params(const State &glState,
@@ -400,7 +406,7 @@
                                    const GLint *params,
                                    ParamCapture *paramParam)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLint>(pname, params, paramParam);
 }
 
 void CaptureTexParameterIuiv_params(const State &glState,
@@ -410,7 +416,7 @@
                                     const GLuint *params,
                                     ParamCapture *paramParam)
 {
-    UNIMPLEMENTED();
+    CaptureTextureAndSamplerParameter_params<GLuint>(pname, params, paramParam);
 }
 
 }  // namespace gl
diff --git a/src/libANGLE/capture_gles_ext_params.cpp b/src/libANGLE/capture_gles_ext_params.cpp
index 3e66880..e867c99 100644
--- a/src/libANGLE/capture_gles_ext_params.cpp
+++ b/src/libANGLE/capture_gles_ext_params.cpp
@@ -10,6 +10,7 @@
 
 #include "libANGLE/capture_gles_2_0_autogen.h"
 #include "libANGLE/capture_gles_3_0_autogen.h"
+#include "libANGLE/capture_gles_3_2_autogen.h"
 
 using namespace angle;
 
@@ -2364,7 +2365,7 @@
                                         GLuint *params,
                                         ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    paramCapture->readBufferSizeBytes = sizeof(GLuint);
 }
 
 void CaptureGetQueryivEXT_params(const State &glState,
@@ -3143,7 +3144,8 @@
                                              GLint *params,
                                              ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetSamplerParameterIiv_params(glState, isCallValid, sampler, pname, params,
+                                         paramCapture);
 }
 
 void CaptureGetSamplerParameterIuivOES_params(const State &glState,
@@ -3153,7 +3155,8 @@
                                               GLuint *params,
                                               ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetSamplerParameterIuiv_params(glState, isCallValid, sampler, pname, params,
+                                          paramCapture);
 }
 
 void CaptureGetTexParameterIivOES_params(const State &glState,
@@ -3163,7 +3166,8 @@
                                          GLint *params,
                                          ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetTexParameterIiv_params(glState, isCallValid, targetPacked, pname, params,
+                                     paramCapture);
 }
 
 void CaptureGetTexParameterIuivOES_params(const State &glState,
@@ -3173,7 +3177,8 @@
                                           GLuint *params,
                                           ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureGetTexParameterIuiv_params(glState, isCallValid, targetPacked, pname, params,
+                                      paramCapture);
 }
 
 void CaptureSamplerParameterIivOES_param(const State &glState,
@@ -3183,7 +3188,7 @@
                                          const GLint *param,
                                          ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureSamplerParameterIiv_param(glState, isCallValid, sampler, pname, param, paramCapture);
 }
 
 void CaptureSamplerParameterIuivOES_param(const State &glState,
@@ -3193,7 +3198,7 @@
                                           const GLuint *param,
                                           ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureSamplerParameterIuiv_param(glState, isCallValid, sampler, pname, param, paramCapture);
 }
 
 void CaptureTexParameterIivOES_params(const State &glState,
@@ -3203,7 +3208,7 @@
                                       const GLint *params,
                                       ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureTexParameterIiv_params(glState, isCallValid, targetPacked, pname, params, paramCapture);
 }
 
 void CaptureTexParameterIuivOES_params(const State &glState,
@@ -3213,7 +3218,7 @@
                                        const GLuint *params,
                                        ParamCapture *paramCapture)
 {
-    UNIMPLEMENTED();
+    CaptureTexParameterIuiv_params(glState, isCallValid, targetPacked, pname, params, paramCapture);
 }
 
 void CaptureGetTexGenfvOES_params(const State &glState,
diff --git a/src/libANGLE/format_map_autogen.cpp b/src/libANGLE/format_map_autogen.cpp
index b485143..96e9819 100644
--- a/src/libANGLE/format_map_autogen.cpp
+++ b/src/libANGLE/format_map_autogen.cpp
@@ -41,6 +41,8 @@
             {
                 case GL_UNSIGNED_BYTE:
                     return GL_BGRA8_EXT;
+                case GL_UNSIGNED_INT_2_10_10_10_REV:
+                    return GL_BGR10_A2_ANGLEX;
                 case GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT:
                     return GL_BGR5_A1_ANGLEX;
                 case GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT:
diff --git a/src/libANGLE/format_map_data.json b/src/libANGLE/format_map_data.json
index a3c8984..0df56c3 100644
--- a/src/libANGLE/format_map_data.json
+++ b/src/libANGLE/format_map_data.json
@@ -96,7 +96,8 @@
         "GL_UNSIGNED_BYTE": "GL_BGRA8_EXT",
         "GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT": "GL_BGRA4_ANGLEX",
         "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT": "GL_BGR5_A1_ANGLEX",
-        "GL_UNSIGNED_SHORT_5_6_5": "GL_BGR565_ANGLEX"
+        "GL_UNSIGNED_SHORT_5_6_5": "GL_BGR565_ANGLEX",
+        "GL_UNSIGNED_INT_2_10_10_10_REV": "GL_BGR10_A2_ANGLEX"
     },
     "GL_SRGB_EXT": {
         "GL_UNSIGNED_BYTE": "GL_SRGB8"
diff --git a/src/libANGLE/formatutils.cpp b/src/libANGLE/formatutils.cpp
index 057d954..8314f8c 100644
--- a/src/libANGLE/formatutils.cpp
+++ b/src/libANGLE/formatutils.cpp
@@ -324,7 +324,9 @@
 
 static bool Float32BlendableSupport(const Version &clientVersion, const Extensions &extensions)
 {
-    return extensions.colorBufferFloat && extensions.floatBlend;
+    // EXT_float_blend may be exposed on ES2 client contexts. Ensure that RGBA32F is renderable.
+    return (extensions.colorBufferFloatRGBA || extensions.colorBufferFloat) &&
+           extensions.floatBlend;
 }
 
 InternalFormat::InternalFormat()
@@ -823,6 +825,7 @@
     // Special format which is not really supported, so always false for all supports.
     AddRGBAFormat(&map, GL_BGRX8_ANGLEX,      true,  8,  8,  8,  0, 0, GL_BGRA_EXT,     GL_UNSIGNED_BYTE,                  GL_UNSIGNED_NORMALIZED, false, NeverSupported,                                    NeverSupported,  NeverSupported,                                    NeverSupported,                                NeverSupported);
     AddRGBAFormat(&map, GL_BGR565_ANGLEX,     true,  5,  6,  5,  1, 0, GL_BGRA_EXT,     GL_UNSIGNED_SHORT_5_6_5,           GL_UNSIGNED_NORMALIZED, false, NeverSupported,                                    NeverSupported,  NeverSupported,                                    NeverSupported,                                NeverSupported);
+    AddRGBAFormat(&map, GL_BGR10_A2_ANGLEX,   true, 10, 10, 10,  2, 0, GL_BGRA_EXT,     GL_UNSIGNED_INT_2_10_10_10_REV,    GL_UNSIGNED_NORMALIZED, false, NeverSupported,                                    NeverSupported,  NeverSupported,                                    NeverSupported,                                NeverSupported);
 
     // Floating point formats
     //                 | Internal format |sized| R | G | B | A |S | Format | Type             | Component type | SRGB | Texture supported         | Filterable                                    | Texture attachment                          | Renderbuffer                            | Blend
@@ -964,17 +967,17 @@
 
     // From GL_IMG_texture_compression_pvrtc
     //                       | Internal format                       | W | H | D | BS |CC| SRGB | Texture supported                                 | Filterable     | Texture attachment | Renderbuffer  | Blend
-    AddCompressedFormat(&map, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG,      1,  1,  1,   1, 3, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
-    AddCompressedFormat(&map, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG,      1,  1,  1,   1, 3, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
-    AddCompressedFormat(&map, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,     1,  1,  1,   1, 4, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
-    AddCompressedFormat(&map, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,     1,  1,  1,   1, 4, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG,      4,  4,  1,  64,  3, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG,      8,  4,  1,  64,  3, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG,     4,  4,  1,  64,  4, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG,     8,  4,  1,  64,  4, false, RequireExt<&Extensions::compressedTexturePVRTC>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
 
     // From GL_EXT_pvrtc_sRGB
     //                       | Internal format                             | W | H | D | BS |CC| SRGB | Texture supported                                     | Filterable     | Texture attachment | Renderbuffer  | Blend
-    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT,           1,  1,  1,   1, 3,  true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
-    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT,           1,  1,  1,   1, 3,  true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
-    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT,     1,  1,  1,   1, 4,  true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
-    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT,     1,  1,  1,   1, 4,  true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT,           8,  4,  1,  64,  3, true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT,           4,  4,  1,  64,  3, true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT,     8,  4,  1,  64,  4, true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
+    AddCompressedFormat(&map, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT,     4,  4,  1,  64,  4, true, RequireExt<&Extensions::compressedTexturePVRTCsRGB>,    AlwaysSupported, NeverSupported,      NeverSupported, NeverSupported);
 
     // For STENCIL_INDEX8 we chose a normalized component type for the following reasons:
     // - Multisampled buffer are disallowed for non-normalized integer component types and we want to support it for STENCIL_INDEX8
@@ -1311,14 +1314,51 @@
     CheckedNumeric<GLuint> checkedDepth(size.depth);
     CheckedNumeric<GLuint> checkedBlockWidth(compressedBlockWidth);
     CheckedNumeric<GLuint> checkedBlockHeight(compressedBlockHeight);
+    GLuint minBlockWidth, minBlockHeight;
+    std::tie(minBlockWidth, minBlockHeight) = getCompressedImageMinBlocks();
 
     ASSERT(compressed);
     auto numBlocksWide = (checkedWidth + checkedBlockWidth - 1u) / checkedBlockWidth;
     auto numBlocksHigh = (checkedHeight + checkedBlockHeight - 1u) / checkedBlockHeight;
-    auto bytes         = numBlocksWide * numBlocksHigh * pixelBytes * checkedDepth;
+    if (numBlocksWide.IsValid() && numBlocksWide.ValueOrDie() < minBlockWidth)
+        numBlocksWide = minBlockWidth;
+    if (numBlocksHigh.IsValid() && numBlocksHigh.ValueOrDie() < minBlockHeight)
+        numBlocksHigh = minBlockHeight;
+    auto bytes = numBlocksWide * numBlocksHigh * pixelBytes * checkedDepth;
     return CheckedMathResult(bytes, resultOut);
 }
 
+std::pair<GLuint, GLuint> InternalFormat::getCompressedImageMinBlocks() const
+{
+    GLuint minBlockWidth  = 0;
+    GLuint minBlockHeight = 0;
+
+    // Per the specification, a PVRTC block needs information from the 3 nearest blocks.
+    // GL_IMG_texture_compression_pvrtc specifies the minimum size requirement in pixels, but
+    // ANGLE's texture tables are written in terms of blocks. The 4BPP formats use 4x4 blocks, and
+    // the 2BPP formats, 8x4 blocks. Therefore, both kinds of formats require a minimum of 2x2
+    // blocks.
+    switch (internalFormat)
+    {
+        case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG:
+        case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG:
+        case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG:
+        case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG:
+        case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT:
+        case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT:
+        case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT:
+        case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT:
+            minBlockWidth  = 2;
+            minBlockHeight = 2;
+            break;
+
+        default:
+            break;
+    }
+
+    return std::make_pair(minBlockWidth, minBlockHeight);
+}
+
 bool InternalFormat::computeSkipBytes(GLenum formatType,
                                       GLuint rowPitch,
                                       GLuint depthPitch,
diff --git a/src/libANGLE/formatutils.h b/src/libANGLE/formatutils.h
index fa177f0..ba9aeae 100644
--- a/src/libANGLE/formatutils.h
+++ b/src/libANGLE/formatutils.h
@@ -156,6 +156,8 @@
 
     ANGLE_NO_DISCARD bool computeCompressedImageSize(const Extents &size, GLuint *resultOut) const;
 
+    ANGLE_NO_DISCARD std::pair<GLuint, GLuint> getCompressedImageMinBlocks() const;
+
     ANGLE_NO_DISCARD bool computeSkipBytes(GLenum formatType,
                                            GLuint rowPitch,
                                            GLuint depthPitch,
diff --git a/src/libANGLE/frame_capture_utils.cpp b/src/libANGLE/frame_capture_utils.cpp
new file mode 100644
index 0000000..77ea93a
--- /dev/null
+++ b/src/libANGLE/frame_capture_utils.cpp
@@ -0,0 +1,198 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// frame_capture_utils.cpp:
+//   ANGLE frame capture util implementation.
+//
+
+#include "libANGLE/frame_capture_utils.h"
+
+#include "common/MemoryBuffer.h"
+#include "common/angleutils.h"
+#include "libANGLE/BinaryStream.h"
+#include "libANGLE/Buffer.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/Framebuffer.h"
+#include "libANGLE/renderer/FramebufferImpl.h"
+
+namespace angle
+{
+
+bool IsValidColorAttachmentBinding(GLenum binding, size_t colorAttachmentsCount)
+{
+    return binding == GL_BACK || (binding >= GL_COLOR_ATTACHMENT0 &&
+                                  (binding - GL_COLOR_ATTACHMENT0) < colorAttachmentsCount);
+}
+
+Result ReadPixelsFromAttachment(const gl::Context *context,
+                                gl::Framebuffer *framebuffer,
+                                const gl::FramebufferAttachment &framebufferAttachment,
+                                ScratchBuffer *scratchBuffer,
+                                MemoryBuffer **pixels)
+{
+    gl::Extents extents       = framebufferAttachment.getSize();
+    GLenum binding            = framebufferAttachment.getBinding();
+    gl::InternalFormat format = *framebufferAttachment.getFormat().info;
+    if (IsValidColorAttachmentBinding(binding,
+                                      framebuffer->getState().getColorAttachments().size()))
+    {
+        format = framebuffer->getImplementation()->getImplementationColorReadFormat(context);
+    }
+    ANGLE_CHECK_GL_ALLOC(const_cast<gl::Context *>(context),
+                         scratchBuffer->getInitialized(
+                             format.pixelBytes * extents.width * extents.height, pixels, 0));
+    ANGLE_TRY(framebuffer->readPixels(context, gl::Rectangle{0, 0, extents.width, extents.height},
+                                      format.format, format.type, gl::PixelPackState{}, nullptr,
+                                      (*pixels)->data()));
+    return Result::Continue;
+}
+
+Result SerializeContext(gl::BinaryOutputStream *bos, const gl::Context *context)
+{
+    ScratchBuffer scratchBuffer(1);
+    const gl::FramebufferManager &framebufferManager =
+        context->getState().getFramebufferManagerForCapture();
+    for (const auto &framebuffer : framebufferManager)
+    {
+        gl::Framebuffer *framebufferPtr = framebuffer.second;
+        ANGLE_TRY(SerializeFramebuffer(context, bos, &scratchBuffer, framebufferPtr));
+    }
+    const gl::BufferManager &bufferManager = context->getState().getBufferManagerForCapture();
+    for (const auto &buffer : bufferManager)
+    {
+        gl::Buffer *bufferPtr = buffer.second;
+        ANGLE_TRY(SerializeBuffer(context, bos, &scratchBuffer, bufferPtr));
+    }
+    scratchBuffer.clear();
+    return Result::Continue;
+}
+
+Result SerializeFramebuffer(const gl::Context *context,
+                            gl::BinaryOutputStream *bos,
+                            ScratchBuffer *scratchBuffer,
+                            gl::Framebuffer *framebuffer)
+{
+    return SerializeFramebufferState(context, bos, scratchBuffer, framebuffer,
+                                     framebuffer->getState());
+}
+
+Result SerializeFramebufferState(const gl::Context *context,
+                                 gl::BinaryOutputStream *bos,
+                                 ScratchBuffer *scratchBuffer,
+                                 gl::Framebuffer *framebuffer,
+                                 const gl::FramebufferState &framebufferState)
+{
+    bos->writeInt(framebufferState.id().value);
+    bos->writeString(framebufferState.getLabel());
+    bos->writeIntVector(framebufferState.getDrawBufferStates());
+    bos->writeInt(framebufferState.getReadBufferState());
+    bos->writeInt(framebufferState.getDefaultWidth());
+    bos->writeInt(framebufferState.getDefaultHeight());
+    bos->writeInt(framebufferState.getDefaultSamples());
+    bos->writeInt(framebufferState.getDefaultFixedSampleLocations());
+    bos->writeInt(framebufferState.getDefaultLayers());
+
+    const std::vector<gl::FramebufferAttachment> &colorAttachments =
+        framebufferState.getColorAttachments();
+    for (const gl::FramebufferAttachment &colorAttachment : colorAttachments)
+    {
+        if (colorAttachment.isAttached())
+        {
+            ANGLE_TRY(SerializeFramebufferAttachment(context, bos, scratchBuffer, framebuffer,
+                                                     colorAttachment));
+        }
+    }
+    if (framebuffer->getDepthStencilAttachment())
+    {
+        ANGLE_TRY(SerializeFramebufferAttachment(context, bos, scratchBuffer, framebuffer,
+                                                 *framebuffer->getDepthStencilAttachment()));
+    }
+    else
+    {
+        if (framebuffer->getDepthAttachment())
+        {
+            ANGLE_TRY(SerializeFramebufferAttachment(context, bos, scratchBuffer, framebuffer,
+                                                     *framebuffer->getDepthAttachment()));
+        }
+        if (framebuffer->getStencilAttachment())
+        {
+            ANGLE_TRY(SerializeFramebufferAttachment(context, bos, scratchBuffer, framebuffer,
+                                                     *framebuffer->getStencilAttachment()));
+        }
+    }
+    return Result::Continue;
+}
+
+Result SerializeFramebufferAttachment(const gl::Context *context,
+                                      gl::BinaryOutputStream *bos,
+                                      ScratchBuffer *scratchBuffer,
+                                      gl::Framebuffer *framebuffer,
+                                      const gl::FramebufferAttachment &framebufferAttachment)
+{
+    bos->writeInt(framebufferAttachment.type());
+    // serialize target variable
+    bos->writeInt(framebufferAttachment.getBinding());
+    if (framebufferAttachment.type() == GL_TEXTURE)
+    {
+        SerializeImageIndex(bos, framebufferAttachment.getTextureImageIndex());
+    }
+    bos->writeInt(framebufferAttachment.getNumViews());
+    bos->writeInt(framebufferAttachment.isMultiview());
+    bos->writeInt(framebufferAttachment.getBaseViewIndex());
+    bos->writeInt(framebufferAttachment.getRenderToTextureSamples());
+
+    GLenum prevReadBufferState = framebuffer->getReadBufferState();
+    GLenum binding             = framebufferAttachment.getBinding();
+    if (IsValidColorAttachmentBinding(binding,
+                                      framebuffer->getState().getColorAttachments().size()))
+    {
+        framebuffer->setReadBuffer(framebufferAttachment.getBinding());
+        ANGLE_TRY(framebuffer->syncState(context, GL_FRAMEBUFFER));
+    }
+    MemoryBuffer *pixelsPtr = nullptr;
+    ANGLE_TRY(ReadPixelsFromAttachment(context, framebuffer, framebufferAttachment, scratchBuffer,
+                                       &pixelsPtr));
+    bos->writeBytes(pixelsPtr->data(), pixelsPtr->size());
+    // Reset framebuffer state
+    framebuffer->setReadBuffer(prevReadBufferState);
+    return Result::Continue;
+}
+
+void SerializeImageIndex(gl::BinaryOutputStream *bos, const gl::ImageIndex &imageIndex)
+{
+    bos->writeEnum(imageIndex.getType());
+    bos->writeInt(imageIndex.getLevelIndex());
+    bos->writeInt(imageIndex.getLayerIndex());
+    bos->writeInt(imageIndex.getLayerCount());
+}
+
+Result SerializeBuffer(const gl::Context *context,
+                       gl::BinaryOutputStream *bos,
+                       ScratchBuffer *scratchBuffer,
+                       gl::Buffer *buffer)
+{
+    SerializeBufferState(bos, buffer->getState());
+    MemoryBuffer *dataPtr = nullptr;
+    ANGLE_CHECK_GL_ALLOC(
+        const_cast<gl::Context *>(context),
+        scratchBuffer->getInitialized(static_cast<size_t>(buffer->getSize()), &dataPtr, 0));
+    ANGLE_TRY(buffer->getSubData(context, 0, dataPtr->size(), dataPtr->data()));
+    bos->writeBytes(dataPtr->data(), dataPtr->size());
+    return Result::Continue;
+}
+
+void SerializeBufferState(gl::BinaryOutputStream *bos, const gl::BufferState &bufferState)
+{
+    bos->writeString(bufferState.getLabel());
+    bos->writeEnum(bufferState.getUsage());
+    bos->writeInt(bufferState.getSize());
+    bos->writeInt(bufferState.getAccessFlags());
+    bos->writeInt(bufferState.getAccess());
+    bos->writeInt(bufferState.isMapped());
+    bos->writeInt(bufferState.getMapOffset());
+    bos->writeInt(bufferState.getMapLength());
+}
+
+}  // namespace angle
diff --git a/src/libANGLE/frame_capture_utils.h b/src/libANGLE/frame_capture_utils.h
new file mode 100644
index 0000000..d193c4c
--- /dev/null
+++ b/src/libANGLE/frame_capture_utils.h
@@ -0,0 +1,64 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// frame_capture_utils.h:
+//   ANGLE frame capture utils interface.
+//
+#ifndef FRAME_CAPTURE_UTILS_H_
+#define FRAME_CAPTURE_UTILS_H_
+
+#include <vector>
+
+#include "libANGLE/Error.h"
+
+namespace gl
+{
+class BinaryOutputStream;
+class Buffer;
+class BufferState;
+class Context;
+class Framebuffer;
+class FramebufferAttachment;
+class FramebufferState;
+class ImageIndex;
+}  // namespace gl
+
+typedef unsigned int GLenum;
+
+namespace angle
+{
+class MemoryBuffer;
+class ScratchBuffer;
+
+Result SerializeContext(gl::BinaryOutputStream *bos, const gl::Context *context);
+
+Result SerializeFramebuffer(const gl::Context *context,
+                            gl::BinaryOutputStream *bos,
+                            ScratchBuffer *scratchBuffer,
+                            gl::Framebuffer *framebuffer);
+
+Result SerializeFramebufferState(const gl::Context *context,
+                                 gl::BinaryOutputStream *bos,
+                                 ScratchBuffer *scratchBuffer,
+                                 gl::Framebuffer *framebuffer,
+                                 const gl::FramebufferState &framebufferState);
+
+Result SerializeFramebufferAttachment(const gl::Context *context,
+                                      gl::BinaryOutputStream *bos,
+                                      ScratchBuffer *scratchBuffer,
+                                      gl::Framebuffer *framebuffer,
+                                      const gl::FramebufferAttachment &framebufferAttachment);
+
+void SerializeImageIndex(gl::BinaryOutputStream *bos, const gl::ImageIndex &imageIndex);
+
+Result SerializeBuffer(const gl::Context *context,
+                       gl::BinaryOutputStream *bos,
+                       ScratchBuffer *scratchBuffer,
+                       gl::Buffer *buffer);
+
+void SerializeBufferState(gl::BinaryOutputStream *bos, const gl::BufferState &bufferState);
+
+}  // namespace angle
+#endif  // FRAME_CAPTURE_UTILS_H_
diff --git a/src/libANGLE/renderer/BufferImpl.cpp b/src/libANGLE/renderer/BufferImpl.cpp
new file mode 100644
index 0000000..2db3d08
--- /dev/null
+++ b/src/libANGLE/renderer/BufferImpl.cpp
@@ -0,0 +1,23 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// BufferImpl.cpp: Implementation methods rx::BufferImpl class.
+
+#include "libANGLE/renderer/BufferImpl.h"
+
+namespace rx
+{
+
+angle::Result BufferImpl::getSubData(const gl::Context *context,
+                                     GLintptr offset,
+                                     GLsizeiptr size,
+                                     void *outData)
+{
+    UNREACHABLE();
+    return angle::Result::Stop;
+}
+
+}  // namespace rx
diff --git a/src/libANGLE/renderer/BufferImpl.h b/src/libANGLE/renderer/BufferImpl.h
index ae52f7f..464ba12 100644
--- a/src/libANGLE/renderer/BufferImpl.h
+++ b/src/libANGLE/renderer/BufferImpl.h
@@ -65,6 +65,11 @@
                                         bool primitiveRestartEnabled,
                                         gl::IndexRange *outRange) = 0;
 
+    virtual angle::Result getSubData(const gl::Context *context,
+                                     GLintptr offset,
+                                     GLsizeiptr size,
+                                     void *outData);
+
     // Override if accurate native memory size information is available
     virtual GLint64 getMemorySize() const;
 
diff --git a/src/libANGLE/renderer/ContextImpl.cpp b/src/libANGLE/renderer/ContextImpl.cpp
index a2fce07..6c1e6dd 100644
--- a/src/libANGLE/renderer/ContextImpl.cpp
+++ b/src/libANGLE/renderer/ContextImpl.cpp
@@ -50,4 +50,14 @@
     return egl::ContextPriority::Medium;
 }
 
+egl::Error ContextImpl::releaseHighPowerGPU(gl::Context *)
+{
+    return egl::NoError();
+}
+
+egl::Error ContextImpl::reacquireHighPowerGPU(gl::Context *)
+{
+    return egl::NoError();
+}
+
 }  // namespace rx
diff --git a/src/libANGLE/renderer/ContextImpl.h b/src/libANGLE/renderer/ContextImpl.h
index 93df2b8..1af5683 100644
--- a/src/libANGLE/renderer/ContextImpl.h
+++ b/src/libANGLE/renderer/ContextImpl.h
@@ -115,6 +115,49 @@
                                                gl::DrawElementsType type,
                                                const void *indirect) = 0;
 
+    // MultiDraw* impl added as we need workaround for promoting dynamic attributes in D3D backend
+    virtual angle::Result multiDrawArrays(const gl::Context *context,
+                                          gl::PrimitiveMode mode,
+                                          const GLint *firsts,
+                                          const GLsizei *counts,
+                                          GLsizei drawcount)                      = 0;
+    virtual angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                                   gl::PrimitiveMode mode,
+                                                   const GLint *firsts,
+                                                   const GLsizei *counts,
+                                                   const GLsizei *instanceCounts,
+                                                   GLsizei drawcount)             = 0;
+    virtual angle::Result multiDrawElements(const gl::Context *context,
+                                            gl::PrimitiveMode mode,
+                                            const GLsizei *counts,
+                                            gl::DrawElementsType type,
+                                            const GLvoid *const *indices,
+                                            GLsizei drawcount)                    = 0;
+    virtual angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                                     gl::PrimitiveMode mode,
+                                                     const GLsizei *counts,
+                                                     gl::DrawElementsType type,
+                                                     const GLvoid *const *indices,
+                                                     const GLsizei *instanceCounts,
+                                                     GLsizei drawcount)           = 0;
+    virtual angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                               gl::PrimitiveMode mode,
+                                                               const GLint *firsts,
+                                                               const GLsizei *counts,
+                                                               const GLsizei *instanceCounts,
+                                                               const GLuint *baseInstances,
+                                                               GLsizei drawcount) = 0;
+    virtual angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(
+        const gl::Context *context,
+        gl::PrimitiveMode mode,
+        const GLsizei *counts,
+        gl::DrawElementsType type,
+        const GLvoid *const *indices,
+        const GLsizei *instanceCounts,
+        const GLint *baseVertices,
+        const GLuint *baseInstances,
+        GLsizei drawcount) = 0;
+
     // Device loss
     virtual gl::GraphicsResetStatus getResetStatus() = 0;
 
@@ -191,6 +234,10 @@
 
     virtual egl::ContextPriority getContextPriority() const;
 
+    // EGL_ANGLE_power_preference implementation.
+    virtual egl::Error releaseHighPowerGPU(gl::Context *context);
+    virtual egl::Error reacquireHighPowerGPU(gl::Context *context);
+
   protected:
     const gl::State &mState;
     gl::MemoryProgramCache *mMemoryProgramCache;
diff --git a/src/libANGLE/renderer/DisplayImpl.cpp b/src/libANGLE/renderer/DisplayImpl.cpp
index 523002f..2f96581 100644
--- a/src/libANGLE/renderer/DisplayImpl.cpp
+++ b/src/libANGLE/renderer/DisplayImpl.cpp
@@ -34,6 +34,11 @@
     return mExtensions;
 }
 
+egl::Error DisplayImpl::handleGPUSwitch()
+{
+    return egl::NoError();
+}
+
 egl::Error DisplayImpl::validateClientBuffer(const egl::Config *configuration,
                                              EGLenum buftype,
                                              EGLClientBuffer clientBuffer,
@@ -52,6 +57,14 @@
     return egl::EglBadDisplay() << "DisplayImpl::validateImageClientBuffer unimplemented.";
 }
 
+egl::Error DisplayImpl::validatePixmap(egl::Config *config,
+                                       EGLNativePixmapType pixmap,
+                                       const egl::AttributeMap &attributes) const
+{
+    UNREACHABLE();
+    return egl::EglBadDisplay() << "DisplayImpl::valdiatePixmap unimplemented.";
+}
+
 const egl::Caps &DisplayImpl::getCaps() const
 {
     if (!mCapsInitialized)
diff --git a/src/libANGLE/renderer/DisplayImpl.h b/src/libANGLE/renderer/DisplayImpl.h
index 0446162..66e47bc 100644
--- a/src/libANGLE/renderer/DisplayImpl.h
+++ b/src/libANGLE/renderer/DisplayImpl.h
@@ -13,6 +13,7 @@
 #include "libANGLE/Caps.h"
 #include "libANGLE/Config.h"
 #include "libANGLE/Error.h"
+#include "libANGLE/Observer.h"
 #include "libANGLE/Stream.h"
 #include "libANGLE/Version.h"
 #include "libANGLE/renderer/EGLImplFactory.h"
@@ -51,7 +52,14 @@
 class DeviceImpl;
 class StreamProducerImpl;
 
-class DisplayImpl : public EGLImplFactory
+class ShareGroupImpl : angle::NonCopyable
+{
+  public:
+    ShareGroupImpl() {}
+    virtual ~ShareGroupImpl() {}
+};
+
+class DisplayImpl : public EGLImplFactory, public angle::Subject
 {
   public:
     DisplayImpl(const egl::DisplayState &state);
@@ -78,6 +86,9 @@
                                                  EGLenum target,
                                                  EGLClientBuffer clientBuffer,
                                                  const egl::AttributeMap &attribs) const;
+    virtual egl::Error validatePixmap(egl::Config *config,
+                                      EGLNativePixmapType pixmap,
+                                      const egl::AttributeMap &attributes) const;
 
     virtual std::string getVendorString() const = 0;
 
@@ -102,6 +113,8 @@
 
     const egl::DisplayState &getState() const { return mState; }
 
+    virtual egl::Error handleGPUSwitch();
+
   protected:
     const egl::DisplayState &mState;
 
diff --git a/src/libANGLE/renderer/EGLImplFactory.h b/src/libANGLE/renderer/EGLImplFactory.h
index 3748953..855131b 100644
--- a/src/libANGLE/renderer/EGLImplFactory.h
+++ b/src/libANGLE/renderer/EGLImplFactory.h
@@ -35,6 +35,7 @@
 class ImageImpl;
 class ExternalImageSiblingImpl;
 class SurfaceImpl;
+class ShareGroupImpl;
 
 class EGLImplFactory : angle::NonCopyable
 {
@@ -76,6 +77,8 @@
                                                                  const egl::AttributeMap &attribs);
 
     virtual EGLSyncImpl *createSync(const egl::AttributeMap &attribs);
+
+    virtual ShareGroupImpl *createShareGroup() = 0;
 };
 
 inline ExternalImageSiblingImpl *EGLImplFactory::createExternalImageSibling(
diff --git a/src/libANGLE/renderer/FormatID_autogen.h b/src/libANGLE/renderer/FormatID_autogen.h
index fc693a3..c04a960 100644
--- a/src/libANGLE/renderer/FormatID_autogen.h
+++ b/src/libANGLE/renderer/FormatID_autogen.h
@@ -76,6 +76,7 @@
     ASTC_8x6_UNORM_BLOCK,
     ASTC_8x8_SRGB_BLOCK,
     ASTC_8x8_UNORM_BLOCK,
+    B10G10R10A2_UNORM,
     B4G4R4A4_UNORM,
     B5G5R5A1_UNORM,
     B5G6R5_UNORM,
@@ -242,7 +243,7 @@
     X2R10G10B10_USCALED_VERTEX
 };
 
-constexpr uint32_t kNumANGLEFormats = 223;
+constexpr uint32_t kNumANGLEFormats = 224;
 
 }  // namespace angle
 
diff --git a/src/libANGLE/renderer/Format_table_autogen.cpp b/src/libANGLE/renderer/Format_table_autogen.cpp
index 1ed9965..a5dd5d4 100644
--- a/src/libANGLE/renderer/Format_table_autogen.cpp
+++ b/src/libANGLE/renderer/Format_table_autogen.cpp
@@ -83,6 +83,7 @@
     { FormatID::ASTC_8x6_UNORM_BLOCK, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 16, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
     { FormatID::ASTC_8x8_SRGB_BLOCK, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 16, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
     { FormatID::ASTC_8x8_UNORM_BLOCK, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 16, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::B10G10R10A2_UNORM, GL_BGR10_A2_ANGLEX, GL_BGR10_A2_ANGLEX, GenerateMip<B10G10R10A2>, NoCopyFunctions, ReadColor<B10G10R10A2, GLfloat>, WriteColor<B10G10R10A2, GLfloat>, GL_UNSIGNED_NORMALIZED, 10, 10, 10, 2, 0, 0, 0, 4, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::UnsignedInt2101010 },
     { FormatID::B4G4R4A4_UNORM, GL_BGRA4_ANGLEX, GL_RGBA4, GenerateMip<A4R4G4B4>, NoCopyFunctions, ReadColor<A4R4G4B4, GLfloat>, WriteColor<A4R4G4B4, GLfloat>, GL_UNSIGNED_NORMALIZED, 4, 4, 4, 4, 0, 0, 0, 2, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::InvalidEnum },
     { FormatID::B5G5R5A1_UNORM, GL_BGR5_A1_ANGLEX, GL_RGB5_A1, GenerateMip<A1R5G5B5>, NoCopyFunctions, ReadColor<A1R5G5B5, GLfloat>, WriteColor<A1R5G5B5, GLfloat>, GL_UNSIGNED_NORMALIZED, 5, 5, 5, 1, 0, 0, 0, 2, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::InvalidEnum },
     { FormatID::B5G6R5_UNORM, GL_BGR565_ANGLEX, GL_RGB565, GenerateMip<B5G6R5>, NoCopyFunctions, ReadColor<B5G6R5, GLfloat>, WriteColor<B5G6R5, GLfloat>, GL_UNSIGNED_NORMALIZED, 5, 6, 5, 0, 0, 0, 0, 2, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::InvalidEnum },
@@ -131,14 +132,14 @@
     { FormatID::L32_FLOAT, GL_LUMINANCE32F_EXT, GL_LUMINANCE32F_EXT, GenerateMip<L32F>, NoCopyFunctions, ReadColor<L32F, GLfloat>, WriteColor<L32F, GLfloat>, GL_FLOAT, 0, 0, 0, 0, 32, 0, 0, 4, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::Float },
     { FormatID::L8A8_UNORM, GL_LUMINANCE8_ALPHA8_EXT, GL_LUMINANCE8_ALPHA8_EXT, GenerateMip<L8A8>, NoCopyFunctions, ReadColor<L8A8, GLfloat>, WriteColor<L8A8, GLfloat>, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 8, 8, 0, 0, 2, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::InvalidEnum },
     { FormatID::L8_UNORM, GL_LUMINANCE8_EXT, GL_LUMINANCE8_EXT, GenerateMip<L8>, NoCopyFunctions, ReadColor<L8, GLfloat>, WriteColor<L8, GLfloat>, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 8, 0, 0, 1, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGBA_2BPP_UNORM_BLOCK, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGBA_2BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGBA_4BPP_UNORM_BLOCK, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGBA_4BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGB_2BPP_UNORM_BLOCK, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGB_2BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGB_4BPP_UNORM_BLOCK, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
-    { FormatID::PVRTC1_RGB_4BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 1, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGBA_2BPP_UNORM_BLOCK, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGBA_2BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGBA_4BPP_UNORM_BLOCK, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGBA_4BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGB_2BPP_UNORM_BLOCK, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGB_2BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGB_4BPP_UNORM_BLOCK, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
+    { FormatID::PVRTC1_RGB_4BPP_UNORM_SRGB_BLOCK, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT, nullptr, NoCopyFunctions, nullptr, nullptr, GL_UNSIGNED_NORMALIZED, 0, 0, 0, 0, 0, 0, 0, 8, std::numeric_limits<GLuint>::max(), true, false, false, gl::VertexAttribType::InvalidEnum },
     { FormatID::R10G10B10A2_SINT, GL_RGB10_A2_SINT_ANGLEX, GL_RGB10_A2_SINT_ANGLEX, GenerateMip<R10G10B10A2S>, NoCopyFunctions, ReadColor<R10G10B10A2S, GLint>, WriteColor<R10G10B10A2S, GLint>, GL_INT, 10, 10, 10, 2, 0, 0, 0, 4, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::Int2101010 },
     { FormatID::R10G10B10A2_SNORM, GL_RGB10_A2_SNORM_ANGLEX, GL_RGB10_A2_SNORM_ANGLEX, GenerateMip<R10G10B10A2S>, NoCopyFunctions, ReadColor<R10G10B10A2S, GLfloat>, WriteColor<R10G10B10A2S, GLfloat>, GL_SIGNED_NORMALIZED, 10, 10, 10, 2, 0, 0, 0, 4, std::numeric_limits<GLuint>::max(), false, false, false, gl::VertexAttribType::Int2101010 },
     { FormatID::R10G10B10A2_SSCALED, GL_RGB10_A2_SSCALED_ANGLEX, GL_RGB10_A2_SSCALED_ANGLEX, GenerateMip<R10G10B10A2S>, NoCopyFunctions, ReadColor<R10G10B10A2S, GLint>, WriteColor<R10G10B10A2S, GLint>, GL_INT, 10, 10, 10, 2, 0, 0, 0, 4, std::numeric_limits<GLuint>::max(), false, false, true, gl::VertexAttribType::Int2101010 },
@@ -271,6 +272,8 @@
             return FormatID::A32_FLOAT;
         case GL_ALPHA8_EXT:
             return FormatID::A8_UNORM;
+        case GL_BGR10_A2_ANGLEX:
+            return FormatID::B10G10R10A2_UNORM;
         case GL_BGR565_ANGLEX:
             return FormatID::B5G6R5_UNORM;
         case GL_BGR5_A1_ANGLEX:
diff --git a/src/libANGLE/renderer/FramebufferImpl.h b/src/libANGLE/renderer/FramebufferImpl.h
index e132e15..a8b40f0 100644
--- a/src/libANGLE/renderer/FramebufferImpl.h
+++ b/src/libANGLE/renderer/FramebufferImpl.h
@@ -16,10 +16,12 @@
 
 namespace gl
 {
-class State;
+class Buffer;
 class Framebuffer;
 class FramebufferAttachment;
+struct PixelPackState;
 struct Rectangle;
+class State;
 }  // namespace gl
 
 namespace rx
@@ -69,6 +71,8 @@
                                      const gl::Rectangle &area,
                                      GLenum format,
                                      GLenum type,
+                                     const gl::PixelPackState &pack,
+                                     gl::Buffer *packBuffer,
                                      void *pixels) = 0;
 
     virtual angle::Result blit(const gl::Context *context,
diff --git a/src/libANGLE/renderer/FramebufferImpl_mock.h b/src/libANGLE/renderer/FramebufferImpl_mock.h
index aef2dce..84ef732 100644
--- a/src/libANGLE/renderer/FramebufferImpl_mock.h
+++ b/src/libANGLE/renderer/FramebufferImpl_mock.h
@@ -34,8 +34,14 @@
     MOCK_METHOD4(clearBufferiv, angle::Result(const gl::Context *, GLenum, GLint, const GLint *));
     MOCK_METHOD5(clearBufferfi, angle::Result(const gl::Context *, GLenum, GLint, GLfloat, GLint));
 
-    MOCK_METHOD5(readPixels,
-                 angle::Result(const gl::Context *, const gl::Rectangle &, GLenum, GLenum, void *));
+    MOCK_METHOD7(readPixels,
+                 angle::Result(const gl::Context *,
+                               const gl::Rectangle &,
+                               GLenum,
+                               GLenum,
+                               const gl::PixelPackState &,
+                               gl::Buffer *,
+                               void *));
 
     MOCK_CONST_METHOD3(getSamplePosition, angle::Result(const gl::Context *, size_t, GLfloat *));
 
diff --git a/src/libANGLE/renderer/ShaderImpl.cpp b/src/libANGLE/renderer/ShaderImpl.cpp
index 254e858..ab544c4 100644
--- a/src/libANGLE/renderer/ShaderImpl.cpp
+++ b/src/libANGLE/renderer/ShaderImpl.cpp
@@ -9,6 +9,7 @@
 #include "libANGLE/renderer/ShaderImpl.h"
 
 #include "libANGLE/Context.h"
+#include "libANGLE/trace.h"
 
 namespace rx
 {
@@ -46,6 +47,7 @@
 
     void operator()() override
     {
+        ANGLE_TRACE_EVENT1("gpu.angle", "TranslateTask::run", "source", mSource);
         const char *source = mSource.c_str();
         mResult            = sh::Compile(mHandle, &source, 1, mOptions);
     }
diff --git a/src/libANGLE/renderer/TextureImpl.h b/src/libANGLE/renderer/TextureImpl.h
index c064e22..8a00333 100644
--- a/src/libANGLE/renderer/TextureImpl.h
+++ b/src/libANGLE/renderer/TextureImpl.h
@@ -187,7 +187,8 @@
     virtual GLint getNativeID() const;
 
     virtual angle::Result syncState(const gl::Context *context,
-                                    const gl::Texture::DirtyBits &dirtyBits) = 0;
+                                    const gl::Texture::DirtyBits &dirtyBits,
+                                    gl::TextureCommand source) = 0;
 
     virtual GLenum getColorReadFormat(const gl::Context *context);
     virtual GLenum getColorReadType(const gl::Context *context);
diff --git a/src/libANGLE/renderer/TextureImpl_mock.h b/src/libANGLE/renderer/TextureImpl_mock.h
index abc0440..9bf8746 100644
--- a/src/libANGLE/renderer/TextureImpl_mock.h
+++ b/src/libANGLE/renderer/TextureImpl_mock.h
@@ -129,7 +129,10 @@
 
     MOCK_METHOD2(setBaseLevel, angle::Result(const gl::Context *, GLuint));
 
-    MOCK_METHOD2(syncState, angle::Result(const gl::Context *, const gl::Texture::DirtyBits &));
+    MOCK_METHOD3(syncState,
+                 angle::Result(const gl::Context *,
+                               const gl::Texture::DirtyBits &,
+                               gl::TextureCommand source));
 
     MOCK_METHOD0(destructor, void());
 
diff --git a/src/libANGLE/renderer/angle_format_data.json b/src/libANGLE/renderer/angle_format_data.json
index 7167a2a..02c6d8c 100644
--- a/src/libANGLE/renderer/angle_format_data.json
+++ b/src/libANGLE/renderer/angle_format_data.json
@@ -262,27 +262,27 @@
     "blockPixelBytes": "16"
   },
   "PVRTC1_RGB_4BPP_UNORM_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGB_2BPP_UNORM_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGBA_4BPP_UNORM_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGBA_2BPP_UNORM_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGB_2BPP_UNORM_SRGB_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGB_4BPP_UNORM_SRGB_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGBA_2BPP_UNORM_SRGB_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   },
   "PVRTC1_RGBA_4BPP_UNORM_SRGB_BLOCK": {
-    "blockPixelBytes": "1"
+    "blockPixelBytes": "8"
   }
 }
diff --git a/src/libANGLE/renderer/angle_format_map.json b/src/libANGLE/renderer/angle_format_map.json
index 8fdfac2..dd2fa6d 100644
--- a/src/libANGLE/renderer/angle_format_map.json
+++ b/src/libANGLE/renderer/angle_format_map.json
@@ -8,6 +8,7 @@
   [ "GL_BGRA8_EXT", "B8G8R8A8_UNORM" ],
   [ "GL_BGRA8_SRGB_ANGLEX", "B8G8R8A8_UNORM_SRGB"],
   [ "GL_BGRX8_ANGLEX", "B8G8R8X8_UNORM" ],
+  [ "GL_BGR10_A2_ANGLEX", "B10G10R10A2_UNORM" ],
   [ "GL_COMPRESSED_R11_EAC", "EAC_R11_UNORM_BLOCK" ],
   [ "GL_COMPRESSED_RG11_EAC", "EAC_R11G11_UNORM_BLOCK" ],
   [ "GL_COMPRESSED_RGB8_ETC2", "ETC2_R8G8B8_UNORM_BLOCK" ],
diff --git a/src/libANGLE/renderer/d3d/DisplayD3D.cpp b/src/libANGLE/renderer/d3d/DisplayD3D.cpp
index 321761f..bcc6844 100644
--- a/src/libANGLE/renderer/d3d/DisplayD3D.cpp
+++ b/src/libANGLE/renderer/d3d/DisplayD3D.cpp
@@ -225,6 +225,11 @@
     return mRenderer->createExternalImageSibling(context, target, buffer, attribs);
 }
 
+ShareGroupImpl *DisplayD3D::createShareGroup()
+{
+    return new ShareGroupD3D();
+}
+
 egl::Error DisplayD3D::makeCurrent(egl::Surface *drawSurface,
                                    egl::Surface *readSurface,
                                    gl::Context *context)
diff --git a/src/libANGLE/renderer/d3d/DisplayD3D.h b/src/libANGLE/renderer/d3d/DisplayD3D.h
index 8f69d84..7e32af4 100644
--- a/src/libANGLE/renderer/d3d/DisplayD3D.h
+++ b/src/libANGLE/renderer/d3d/DisplayD3D.h
@@ -16,6 +16,9 @@
 
 namespace rx
 {
+class ShareGroupD3D : public ShareGroupImpl
+{};
+
 class DisplayD3D : public DisplayImpl, public d3d::Context
 {
   public:
@@ -57,6 +60,8 @@
                                                          EGLClientBuffer buffer,
                                                          const egl::AttributeMap &attribs) override;
 
+    ShareGroupImpl *createShareGroup() override;
+
     egl::Error makeCurrent(egl::Surface *drawSurface,
                            egl::Surface *readSurface,
                            gl::Context *context) override;
diff --git a/src/libANGLE/renderer/d3d/FramebufferD3D.cpp b/src/libANGLE/renderer/d3d/FramebufferD3D.cpp
index 50f9b26..7007bc1 100644
--- a/src/libANGLE/renderer/d3d/FramebufferD3D.cpp
+++ b/src/libANGLE/renderer/d3d/FramebufferD3D.cpp
@@ -200,6 +200,8 @@
                                          const gl::Rectangle &area,
                                          GLenum format,
                                          GLenum type,
+                                         const gl::PixelPackState &pack,
+                                         gl::Buffer *packBuffer,
                                          void *pixels)
 {
     // Clip read area to framebuffer.
@@ -212,24 +214,22 @@
         return angle::Result::Continue;
     }
 
-    const gl::PixelPackState &packState = context->getState().getPackState();
-
     const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
 
     ContextD3D *contextD3D = GetImplAs<ContextD3D>(context);
 
     GLuint outputPitch = 0;
     ANGLE_CHECK_GL_MATH(contextD3D,
-                        sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
-                                                        packState.rowLength, &outputPitch));
+                        sizedFormatInfo.computeRowPitch(type, area.width, pack.alignment,
+                                                        pack.rowLength, &outputPitch));
 
     GLuint outputSkipBytes = 0;
-    ANGLE_CHECK_GL_MATH(contextD3D, sizedFormatInfo.computeSkipBytes(
-                                        type, outputPitch, 0, packState, false, &outputSkipBytes));
+    ANGLE_CHECK_GL_MATH(contextD3D, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, pack,
+                                                                     false, &outputSkipBytes));
     outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
                        (clippedArea.y - area.y) * outputPitch;
 
-    return readPixelsImpl(context, clippedArea, format, type, outputPitch, packState,
+    return readPixelsImpl(context, clippedArea, format, type, outputPitch, pack, packBuffer,
                           static_cast<uint8_t *>(pixels) + outputSkipBytes);
 }
 
diff --git a/src/libANGLE/renderer/d3d/FramebufferD3D.h b/src/libANGLE/renderer/d3d/FramebufferD3D.h
index 14a44e9..638eeef 100644
--- a/src/libANGLE/renderer/d3d/FramebufferD3D.h
+++ b/src/libANGLE/renderer/d3d/FramebufferD3D.h
@@ -82,6 +82,8 @@
                              const gl::Rectangle &area,
                              GLenum format,
                              GLenum type,
+                             const gl::PixelPackState &pack,
+                             gl::Buffer *packBuffer,
                              void *pixels) override;
 
     angle::Result blit(const gl::Context *context,
@@ -115,6 +117,7 @@
                                          GLenum type,
                                          size_t outputPitch,
                                          const gl::PixelPackState &pack,
+                                         gl::Buffer *packBuffer,
                                          uint8_t *pixels) = 0;
 
     virtual angle::Result blitImpl(const gl::Context *context,
diff --git a/src/libANGLE/renderer/d3d/HLSLCompiler.cpp b/src/libANGLE/renderer/d3d/HLSLCompiler.cpp
index aabe067..38e52ea 100644
--- a/src/libANGLE/renderer/d3d/HLSLCompiler.cpp
+++ b/src/libANGLE/renderer/d3d/HLSLCompiler.cpp
@@ -236,7 +236,7 @@
         HRESULT result         = S_OK;
 
         {
-            ANGLE_TRACE_EVENT0("gpu.angle", "D3DCompile");
+            ANGLE_TRACE_EVENT1("gpu.angle", "D3DCompile", "source", hlsl);
             SCOPED_ANGLE_HISTOGRAM_TIMER("GPU.ANGLE.D3DCompileMS");
             result = mD3DCompileFunc(hlsl.c_str(), hlsl.length(), gl::g_fakepath, macros, nullptr,
                                      "main", profile.c_str(), configs[i].flags, 0, &binary,
@@ -247,6 +247,7 @@
         {
             std::string message = static_cast<const char *>(errorMessage->GetBufferPointer());
             SafeRelease(errorMessage);
+            ANGLE_TRACE_EVENT1("gpu.angle", "D3DCompile::Error", "error", errorMessage);
 
             infoLog.appendSanitized(message.c_str());
 
diff --git a/src/libANGLE/renderer/d3d/ProgramD3D.cpp b/src/libANGLE/renderer/d3d/ProgramD3D.cpp
index f50e557..ebbde72 100644
--- a/src/libANGLE/renderer/d3d/ProgramD3D.cpp
+++ b/src/libANGLE/renderer/d3d/ProgramD3D.cpp
@@ -29,6 +29,7 @@
 #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h"
 #include "libANGLE/renderer/d3d/VertexDataManager.h"
 #include "libANGLE/renderer/renderer_utils.h"
+#include "libANGLE/trace.h"
 
 using namespace angle;
 
@@ -898,6 +899,7 @@
 
     angle::Result run() override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::LoadBinaryTask::run");
         if (!mDataCopySucceeded)
         {
             mInfoLog << "Failed to copy program binary data to local buffer.";
@@ -1685,6 +1687,7 @@
     GetVertexExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {}
     angle::Result run() override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::GetVertexExecutableTask::run");
         if (!mProgram->mState.getAttachedShader(gl::ShaderType::Vertex))
         {
             return angle::Result::Continue;
@@ -1712,6 +1715,7 @@
     GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {}
     angle::Result run() override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::GetPixelExecutableTask::run");
         if (!mProgram->mState.getAttachedShader(gl::ShaderType::Fragment))
         {
             return angle::Result::Continue;
@@ -1747,6 +1751,7 @@
 
     angle::Result run() override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::GetGeometryExecutableTask::run");
         // Auto-generate the geometry shader here, if we expect to be using point rendering in
         // D3D11.
         if (mProgram->usesGeometryShader(mState, gl::PrimitiveMode::Points))
@@ -1768,6 +1773,7 @@
     GetComputeExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {}
     angle::Result run() override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::GetComputeExecutableTask::run");
         mProgram->updateCachedImage2DBindLayoutFromComputeShader();
         ShaderExecutableD3D *computeExecutable = nullptr;
         ANGLE_TRY(mProgram->getComputeExecutableForImage2DBindLayout(this, &computeExecutable,
@@ -1806,6 +1812,7 @@
 
     angle::Result wait(const gl::Context *context) override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::GraphicsProgramLinkEvent::wait");
         WaitableEvent::WaitMany(&mWaitEvents);
 
         ANGLE_TRY(checkTask(context, mVertexTask.get()));
@@ -1906,6 +1913,7 @@
 
     angle::Result wait(const gl::Context *context) override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::ComputeProgramLinkEvent::wait");
         mWaitEvent->wait();
 
         angle::Result result = mComputeTask->getResult();
@@ -1925,6 +1933,7 @@
 std::unique_ptr<LinkEvent> ProgramD3D::compileProgramExecutables(const gl::Context *context,
                                                                  gl::InfoLog &infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::compileProgramExecutables");
     // Ensure the compiler is initialized to avoid race conditions.
     angle::Result result = mRenderer->ensureHLSLCompilerInitialized(GetImplAs<ContextD3D>(context));
     if (result != angle::Result::Continue)
@@ -1950,6 +1959,7 @@
 std::unique_ptr<LinkEvent> ProgramD3D::compileComputeExecutable(const gl::Context *context,
                                                                 gl::InfoLog &infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::compileComputeExecutable");
     // Ensure the compiler is initialized to avoid race conditions.
     angle::Result result = mRenderer->ensureHLSLCompilerInitialized(GetImplAs<ContextD3D>(context));
     if (result != angle::Result::Continue)
@@ -1982,6 +1992,7 @@
     ShaderExecutableD3D **outExecutable,
     gl::InfoLog *infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::getComputeExecutableForImage2DBindLayout");
     if (mCachedComputeExecutableIndex.valid())
     {
         *outExecutable =
@@ -2023,6 +2034,7 @@
                                             const gl::ProgramLinkedResources &resources,
                                             gl::InfoLog &infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramD3D::link");
     const auto &data = context->getState();
 
     reset();
diff --git a/src/libANGLE/renderer/d3d/RendererD3D.h b/src/libANGLE/renderer/d3d/RendererD3D.h
index 89c5e27..9c2b90f 100644
--- a/src/libANGLE/renderer/d3d/RendererD3D.h
+++ b/src/libANGLE/renderer/d3d/RendererD3D.h
@@ -141,6 +141,7 @@
                                                  const gl::VertexBinding &binding,
                                                  size_t count,
                                                  GLsizei instances,
+                                                 GLuint baseInstance,
                                                  unsigned int *bytesRequiredOut) const = 0;
 };
 
diff --git a/src/libANGLE/renderer/d3d/ShaderD3D.cpp b/src/libANGLE/renderer/d3d/ShaderD3D.cpp
index 14038a3..066daf0 100644
--- a/src/libANGLE/renderer/d3d/ShaderD3D.cpp
+++ b/src/libANGLE/renderer/d3d/ShaderD3D.cpp
@@ -16,6 +16,7 @@
 #include "libANGLE/features.h"
 #include "libANGLE/renderer/d3d/ProgramD3D.h"
 #include "libANGLE/renderer/d3d/RendererD3D.h"
+#include "libANGLE/trace.h"
 
 namespace rx
 {
@@ -36,6 +37,7 @@
 
     void operator()() override
     {
+        ANGLE_TRACE_EVENT1("gpu.angle", "TranslateTask::run", "source", mSource);
         std::vector<const char *> srcStrings;
         if (!mSourcePath.empty())
         {
diff --git a/src/libANGLE/renderer/d3d/TextureD3D.cpp b/src/libANGLE/renderer/d3d/TextureD3D.cpp
index 0febb9b..38c8a36 100644
--- a/src/libANGLE/renderer/d3d/TextureD3D.cpp
+++ b/src/libANGLE/renderer/d3d/TextureD3D.cpp
@@ -681,7 +681,8 @@
 }
 
 angle::Result TextureD3D::syncState(const gl::Context *context,
-                                    const gl::Texture::DirtyBits &dirtyBits)
+                                    const gl::Texture::DirtyBits &dirtyBits,
+                                    gl::TextureCommand source)
 {
     // This could be improved using dirty bits.
     return angle::Result::Continue;
diff --git a/src/libANGLE/renderer/d3d/TextureD3D.h b/src/libANGLE/renderer/d3d/TextureD3D.h
index c0ab57b..91d008b 100644
--- a/src/libANGLE/renderer/d3d/TextureD3D.h
+++ b/src/libANGLE/renderer/d3d/TextureD3D.h
@@ -107,7 +107,8 @@
     angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
 
     angle::Result syncState(const gl::Context *context,
-                            const gl::Texture::DirtyBits &dirtyBits) override;
+                            const gl::Texture::DirtyBits &dirtyBits,
+                            gl::TextureCommand source) override;
 
     angle::Result initializeContents(const gl::Context *context,
                                      const gl::ImageIndex &imageIndex) override;
diff --git a/src/libANGLE/renderer/d3d/VertexBuffer.cpp b/src/libANGLE/renderer/d3d/VertexBuffer.cpp
index bd32101..acb27ad 100644
--- a/src/libANGLE/renderer/d3d/VertexBuffer.cpp
+++ b/src/libANGLE/renderer/d3d/VertexBuffer.cpp
@@ -96,11 +96,12 @@
                                                       const gl::VertexBinding &binding,
                                                       size_t count,
                                                       GLsizei instances,
+                                                      GLuint baseInstance,
                                                       unsigned int *spaceInBytesOut) const
 {
     unsigned int spaceRequired = 0;
     ANGLE_TRY(mFactory->getVertexSpaceRequired(context, attrib, binding, count, instances,
-                                               &spaceRequired));
+                                               baseInstance, &spaceRequired));
 
     // Align to 16-byte boundary
     unsigned int alignedSpaceRequired = roundUpPow2(spaceRequired, 16u);
@@ -171,11 +172,13 @@
     GLint start,
     size_t count,
     GLsizei instances,
+    GLuint baseInstance,
     unsigned int *outStreamOffset,
     const uint8_t *sourceData)
 {
     unsigned int spaceRequired = 0;
-    ANGLE_TRY(getSpaceRequired(context, attrib, binding, count, instances, &spaceRequired));
+    ANGLE_TRY(
+        getSpaceRequired(context, attrib, binding, count, instances, baseInstance, &spaceRequired));
 
     // Protect against integer overflow
     angle::CheckedNumeric<unsigned int> checkedPosition(mWritePosition);
@@ -184,8 +187,19 @@
 
     mReservedSpace = 0;
 
+    size_t adjustedCount = count;
+    GLuint divisor       = binding.getDivisor();
+
+    if (instances != 0 && divisor != 0)
+    {
+        // The attribute is an instanced attribute and it's an draw instance call
+        // Extra number of elements are copied at the beginning to make sure
+        // the driver is referencing the correct data with non-zero baseInstance
+        adjustedCount += UnsignedCeilDivide(baseInstance, divisor);
+    }
+
     ANGLE_TRY(mVertexBuffer->storeVertexAttributes(context, attrib, binding, currentValueType,
-                                                   start, count, instances, mWritePosition,
+                                                   start, adjustedCount, instances, mWritePosition,
                                                    sourceData));
 
     if (outStreamOffset)
@@ -202,11 +216,12 @@
                                                                  const gl::VertexAttribute &attrib,
                                                                  const gl::VertexBinding &binding,
                                                                  size_t count,
-                                                                 GLsizei instances)
+                                                                 GLsizei instances,
+                                                                 GLuint baseInstance)
 {
     unsigned int requiredSpace = 0;
     ANGLE_TRY(mFactory->getVertexSpaceRequired(context, attrib, binding, count, instances,
-                                               &requiredSpace));
+                                               baseInstance, &requiredSpace));
 
     // Align to 16-byte boundary
     auto alignedRequiredSpace = rx::CheckedRoundUp(requiredSpace, 16u);
@@ -277,7 +292,7 @@
                                                                 const uint8_t *sourceData)
 {
     unsigned int spaceRequired = 0;
-    ANGLE_TRY(getSpaceRequired(context, attrib, binding, count, instances, &spaceRequired));
+    ANGLE_TRY(getSpaceRequired(context, attrib, binding, count, instances, 0, &spaceRequired));
     ANGLE_TRY(setBufferSize(context, spaceRequired));
 
     ASSERT(attrib.enabled);
diff --git a/src/libANGLE/renderer/d3d/VertexBuffer.h b/src/libANGLE/renderer/d3d/VertexBuffer.h
index 5baeb79..45a16c6 100644
--- a/src/libANGLE/renderer/d3d/VertexBuffer.h
+++ b/src/libANGLE/renderer/d3d/VertexBuffer.h
@@ -102,6 +102,7 @@
                                    const gl::VertexBinding &binding,
                                    size_t count,
                                    GLsizei instances,
+                                   GLuint baseInstance,
                                    unsigned int *spaceInBytesOut) const;
     BufferFactoryD3D *const mFactory;
     VertexBuffer *mVertexBuffer;
@@ -124,6 +125,7 @@
                                         GLint start,
                                         size_t count,
                                         GLsizei instances,
+                                        GLuint baseInstance,
                                         unsigned int *outStreamOffset,
                                         const uint8_t *sourceData);
 
@@ -131,7 +133,8 @@
                                      const gl::VertexAttribute &attribute,
                                      const gl::VertexBinding &binding,
                                      size_t count,
-                                     GLsizei instances);
+                                     GLsizei instances,
+                                     GLuint baseInstance);
 
   private:
     angle::Result reserveSpace(const gl::Context *context, unsigned int size);
diff --git a/src/libANGLE/renderer/d3d/VertexDataManager.cpp b/src/libANGLE/renderer/d3d/VertexDataManager.cpp
index b418b5d..43fcdc8 100644
--- a/src/libANGLE/renderer/d3d/VertexDataManager.cpp
+++ b/src/libANGLE/renderer/d3d/VertexDataManager.cpp
@@ -114,7 +114,7 @@
     {
         unsigned int elementSize = 0;
         angle::Result error =
-            factory->getVertexSpaceRequired(context, attrib, binding, 1, 0, &elementSize);
+            factory->getVertexSpaceRequired(context, attrib, binding, 1, 0, 0, &elementSize);
         ASSERT(error == angle::Result::Continue);
         alignment = std::min<size_t>(elementSize, 4);
     }
@@ -312,8 +312,9 @@
         return angle::Result::Continue;
     }
 
+    // prepareVertexData is only called by Renderer9 which don't support baseInstance
     ANGLE_TRY(storeDynamicAttribs(context, translatedAttribs, mDynamicAttribsMaskCache, start,
-                                  count, instances));
+                                  count, instances, 0u));
 
     PromoteDynamicAttribs(context, *translatedAttribs, mDynamicAttribsMaskCache, count);
 
@@ -370,7 +371,7 @@
     unsigned int streamOffset = 0;
 
     translated->storage = nullptr;
-    ANGLE_TRY(bufferD3D->getFactory()->getVertexSpaceRequired(context, attrib, binding, 1, 0,
+    ANGLE_TRY(bufferD3D->getFactory()->getVertexSpaceRequired(context, attrib, binding, 1, 0, 0,
                                                               &translated->stride));
 
     auto *staticBuffer = bufferD3D->getStaticVertexBuffer(attrib, binding);
@@ -418,7 +419,8 @@
     const gl::AttributesMask &dynamicAttribsMask,
     GLint start,
     size_t count,
-    GLsizei instances)
+    GLsizei instances,
+    GLuint baseInstance)
 {
     // Instantiating this class will ensure the streaming buffer is never left mapped.
     class StreamingBufferUnmapper final : NonCopyable
@@ -442,14 +444,16 @@
     for (auto attribIndex : dynamicAttribsMask)
     {
         const auto &dynamicAttrib = (*translatedAttribs)[attribIndex];
-        ANGLE_TRY(reserveSpaceForAttrib(context, dynamicAttrib, start, count, instances));
+        ANGLE_TRY(
+            reserveSpaceForAttrib(context, dynamicAttrib, start, count, instances, baseInstance));
     }
 
     // Store dynamic attributes
     for (auto attribIndex : dynamicAttribsMask)
     {
         auto *dynamicAttrib = &(*translatedAttribs)[attribIndex];
-        ANGLE_TRY(storeDynamicAttrib(context, dynamicAttrib, start, count, instances));
+        ANGLE_TRY(
+            storeDynamicAttrib(context, dynamicAttrib, start, count, instances, baseInstance));
     }
 
     return angle::Result::Continue;
@@ -482,7 +486,8 @@
                                                        const TranslatedAttribute &translatedAttrib,
                                                        GLint start,
                                                        size_t count,
-                                                       GLsizei instances)
+                                                       GLsizei instances,
+                                                       GLuint baseInstance)
 {
     ASSERT(translatedAttrib.attribute && translatedAttrib.binding);
     const auto &attrib  = *translatedAttrib.attribute;
@@ -502,7 +507,9 @@
     {
         // Vertices do not apply the 'start' offset when the divisor is non-zero even when doing
         // a non-instanced draw call
-        GLint firstVertexIndex = binding.getDivisor() > 0 ? 0 : start;
+        GLint firstVertexIndex = binding.getDivisor() > 0
+                                     ? UnsignedCeilDivide(baseInstance, binding.getDivisor())
+                                     : start;
         int64_t maxVertexCount =
             static_cast<int64_t>(firstVertexIndex) + static_cast<int64_t>(totalCount);
 
@@ -513,14 +520,16 @@
                     maxByte <= static_cast<int64_t>(bufferD3D->getSize()),
                     "Vertex buffer is not big enough for the draw call.", GL_INVALID_OPERATION);
     }
-    return mStreamingBuffer.reserveVertexSpace(context, attrib, binding, totalCount, instances);
+    return mStreamingBuffer.reserveVertexSpace(context, attrib, binding, totalCount, instances,
+                                               baseInstance);
 }
 
 angle::Result VertexDataManager::storeDynamicAttrib(const gl::Context *context,
                                                     TranslatedAttribute *translated,
                                                     GLint start,
                                                     size_t count,
-                                                    GLsizei instances)
+                                                    GLsizei instances,
+                                                    GLuint baseInstance)
 {
     ASSERT(translated->attribute && translated->binding);
     const auto &attrib  = *translated->attribute;
@@ -533,7 +542,8 @@
     BufferD3D *storage = buffer ? GetImplAs<BufferD3D>(buffer) : nullptr;
 
     // Instanced vertices do not apply the 'start' offset
-    GLint firstVertexIndex = (binding.getDivisor() > 0 ? 0 : start);
+    GLint firstVertexIndex =
+        (binding.getDivisor() > 0 ? UnsignedCeilDivide(baseInstance, binding.getDivisor()) : start);
 
     // Compute source data pointer
     const uint8_t *sourceData = nullptr;
@@ -554,14 +564,14 @@
 
     translated->storage = nullptr;
     ANGLE_TRY(
-        mFactory->getVertexSpaceRequired(context, attrib, binding, 1, 0, &translated->stride));
+        mFactory->getVertexSpaceRequired(context, attrib, binding, 1, 0, 0, &translated->stride));
 
     size_t totalCount = gl::ComputeVertexBindingElementCount(binding.getDivisor(), count,
                                                              static_cast<size_t>(instances));
 
     ANGLE_TRY(mStreamingBuffer.storeDynamicAttribute(
         context, attrib, binding, translated->currentValueType, firstVertexIndex,
-        static_cast<GLsizei>(totalCount), instances, &streamOffset, sourceData));
+        static_cast<GLsizei>(totalCount), instances, baseInstance, &streamOffset, sourceData));
 
     VertexBuffer *vertexBuffer = mStreamingBuffer.getVertexBuffer();
 
@@ -593,13 +603,13 @@
         const auto &attrib  = *translated->attribute;
         const auto &binding = *translated->binding;
 
-        ANGLE_TRY(buffer.reserveVertexSpace(context, attrib, binding, 1, 0));
+        ANGLE_TRY(buffer.reserveVertexSpace(context, attrib, binding, 1, 0, 0));
 
         const uint8_t *sourceData =
             reinterpret_cast<const uint8_t *>(currentValue.Values.FloatValues);
         unsigned int streamOffset;
         ANGLE_TRY(buffer.storeDynamicAttribute(context, attrib, binding, currentValue.Type, 0, 1, 0,
-                                               &streamOffset, sourceData));
+                                               0, &streamOffset, sourceData));
 
         buffer.getVertexBuffer()->hintUnmapResource();
 
diff --git a/src/libANGLE/renderer/d3d/VertexDataManager.h b/src/libANGLE/renderer/d3d/VertexDataManager.h
index 80d3c16..50400db 100644
--- a/src/libANGLE/renderer/d3d/VertexDataManager.h
+++ b/src/libANGLE/renderer/d3d/VertexDataManager.h
@@ -111,7 +111,8 @@
                                       const gl::AttributesMask &dynamicAttribsMask,
                                       GLint start,
                                       size_t count,
-                                      GLsizei instances);
+                                      GLsizei instances,
+                                      GLuint baseInstance);
 
     // Promote static usage of dynamic buffers.
     static void PromoteDynamicAttribs(const gl::Context *context,
@@ -140,13 +141,15 @@
                                         const TranslatedAttribute &translatedAttrib,
                                         GLint start,
                                         size_t count,
-                                        GLsizei instances);
+                                        GLsizei instances,
+                                        GLuint baseInstance);
 
     angle::Result storeDynamicAttrib(const gl::Context *context,
                                      TranslatedAttribute *translated,
                                      GLint start,
                                      size_t count,
-                                     GLsizei instances);
+                                     GLsizei instances,
+                                     GLuint baseInstance);
 
     BufferFactoryD3D *const mFactory;
 
diff --git a/src/libANGLE/renderer/d3d/d3d11/Context11.cpp b/src/libANGLE/renderer/d3d/d3d11/Context11.cpp
index d073494..b738b8b 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Context11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/Context11.cpp
@@ -11,6 +11,7 @@
 
 #include "common/string_utils.h"
 #include "libANGLE/Context.h"
+#include "libANGLE/Context.inl.h"
 #include "libANGLE/MemoryProgramCache.h"
 #include "libANGLE/renderer/OverlayImpl.h"
 #include "libANGLE/renderer/d3d/CompilerD3D.h"
@@ -264,7 +265,7 @@
 {
     ASSERT(count > 0);
     ANGLE_TRY(mRenderer->getStateManager()->updateState(
-        context, mode, first, count, gl::DrawElementsType::InvalidEnum, nullptr, 0, 0));
+        context, mode, first, count, gl::DrawElementsType::InvalidEnum, nullptr, 0, 0, 0, true));
     return mRenderer->drawArrays(context, mode, first, count, 0, 0);
 }
 
@@ -275,8 +276,9 @@
                                              GLsizei instanceCount)
 {
     ASSERT(count > 0);
-    ANGLE_TRY(mRenderer->getStateManager()->updateState(
-        context, mode, first, count, gl::DrawElementsType::InvalidEnum, nullptr, instanceCount, 0));
+    ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, first, count,
+                                                        gl::DrawElementsType::InvalidEnum, nullptr,
+                                                        instanceCount, 0, 0, true));
     return mRenderer->drawArrays(context, mode, first, count, instanceCount, 0);
 }
 
@@ -288,8 +290,9 @@
                                                          GLuint baseInstance)
 {
     ASSERT(count > 0);
-    ANGLE_TRY(mRenderer->getStateManager()->updateState(
-        context, mode, first, count, gl::DrawElementsType::InvalidEnum, nullptr, instanceCount, 0));
+    ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, first, count,
+                                                        gl::DrawElementsType::InvalidEnum, nullptr,
+                                                        instanceCount, 0, baseInstance, true));
     return mRenderer->drawArrays(context, mode, first, count, instanceCount, baseInstance);
 }
 
@@ -300,7 +303,8 @@
                                                        const void *indices,
                                                        GLsizei instanceCount,
                                                        GLint baseVertex,
-                                                       GLuint baseInstance)
+                                                       GLuint baseInstance,
+                                                       bool promoteDynamic)
 {
     ASSERT(indexCount > 0);
 
@@ -313,14 +317,16 @@
         ANGLE_TRY(ComputeStartVertex(GetImplAs<Context11>(context), indexRange, baseVertex,
                                      &startVertex));
         ANGLE_TRY(mRenderer->getStateManager()->updateState(
-            context, mode, startVertex, indexCount, indexType, indices, instanceCount, baseVertex));
+            context, mode, startVertex, indexCount, indexType, indices, instanceCount, baseVertex,
+            baseInstance, promoteDynamic));
         return mRenderer->drawElements(context, mode, startVertex, indexCount, indexType, indices,
                                        instanceCount, baseVertex, baseInstance);
     }
     else
     {
         ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, 0, indexCount, indexType,
-                                                            indices, instanceCount, baseVertex));
+                                                            indices, instanceCount, baseVertex,
+                                                            baseInstance, promoteDynamic));
         return mRenderer->drawElements(context, mode, 0, indexCount, indexType, indices,
                                        instanceCount, baseVertex, baseInstance);
     }
@@ -332,7 +338,7 @@
                                       gl::DrawElementsType type,
                                       const void *indices)
 {
-    return drawElementsImpl(context, mode, count, type, indices, 0, 0, 0);
+    return drawElementsImpl(context, mode, count, type, indices, 0, 0, 0, true);
 }
 
 angle::Result Context11::drawElementsBaseVertex(const gl::Context *context,
@@ -342,7 +348,7 @@
                                                 const void *indices,
                                                 GLint baseVertex)
 {
-    return drawElementsImpl(context, mode, count, type, indices, 0, baseVertex, 0);
+    return drawElementsImpl(context, mode, count, type, indices, 0, baseVertex, 0, true);
 }
 
 angle::Result Context11::drawElementsInstanced(const gl::Context *context,
@@ -352,7 +358,7 @@
                                                const void *indices,
                                                GLsizei instances)
 {
-    return drawElementsImpl(context, mode, count, type, indices, instances, 0, 0);
+    return drawElementsImpl(context, mode, count, type, indices, instances, 0, 0, true);
 }
 
 angle::Result Context11::drawElementsInstancedBaseVertex(const gl::Context *context,
@@ -363,7 +369,7 @@
                                                          GLsizei instances,
                                                          GLint baseVertex)
 {
-    return drawElementsImpl(context, mode, count, type, indices, instances, baseVertex, 0);
+    return drawElementsImpl(context, mode, count, type, indices, instances, baseVertex, 0, true);
 }
 
 angle::Result Context11::drawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
@@ -376,7 +382,7 @@
                                                                      GLuint baseInstance)
 {
     return drawElementsImpl(context, mode, count, type, indices, instances, baseVertex,
-                            baseInstance);
+                            baseInstance, true);
 }
 
 angle::Result Context11::drawRangeElements(const gl::Context *context,
@@ -387,7 +393,7 @@
                                            gl::DrawElementsType type,
                                            const void *indices)
 {
-    return drawElementsImpl(context, mode, count, type, indices, 0, 0, 0);
+    return drawElementsImpl(context, mode, count, type, indices, 0, 0, 0, true);
 }
 
 angle::Result Context11::drawRangeElementsBaseVertex(const gl::Context *context,
@@ -399,7 +405,7 @@
                                                      const void *indices,
                                                      GLint baseVertex)
 {
-    return drawElementsImpl(context, mode, count, type, indices, 0, baseVertex, 0);
+    return drawElementsImpl(context, mode, count, type, indices, 0, baseVertex, 0, true);
 }
 
 angle::Result Context11::drawArraysIndirect(const gl::Context *context,
@@ -411,16 +417,16 @@
         const gl::DrawArraysIndirectCommand *cmd = nullptr;
         ANGLE_TRY(ReadbackIndirectBuffer(context, indirect, &cmd));
 
-        ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, cmd->first, cmd->count,
-                                                            gl::DrawElementsType::InvalidEnum,
-                                                            nullptr, cmd->instanceCount, 0));
+        ANGLE_TRY(mRenderer->getStateManager()->updateState(
+            context, mode, cmd->first, cmd->count, gl::DrawElementsType::InvalidEnum, nullptr,
+            cmd->instanceCount, 0, 0, true));
         return mRenderer->drawArrays(context, mode, cmd->first, cmd->count, cmd->instanceCount,
                                      cmd->baseInstance);
     }
     else
     {
         ANGLE_TRY(mRenderer->getStateManager()->updateState(
-            context, mode, 0, 0, gl::DrawElementsType::InvalidEnum, nullptr, 0, 0));
+            context, mode, 0, 0, gl::DrawElementsType::InvalidEnum, nullptr, 0, 0, 0, true));
         return mRenderer->drawArraysIndirect(context, indirect);
     }
 }
@@ -451,20 +457,266 @@
         ANGLE_TRY(ComputeStartVertex(GetImplAs<Context11>(context), indexRange, cmd->baseVertex,
                                      &startVertex));
 
-        ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, startVertex, cmd->count,
-                                                            type, indices, cmd->primCount,
-                                                            cmd->baseVertex));
+        ANGLE_TRY(mRenderer->getStateManager()->updateState(
+            context, mode, startVertex, cmd->count, type, indices, cmd->primCount, cmd->baseVertex,
+            cmd->baseInstance, true));
         return mRenderer->drawElements(context, mode, static_cast<GLint>(indexRange.start),
                                        cmd->count, type, indices, cmd->primCount, 0, 0);
     }
     else
     {
-        ANGLE_TRY(
-            mRenderer->getStateManager()->updateState(context, mode, 0, 0, type, nullptr, 0, 0));
+        ANGLE_TRY(mRenderer->getStateManager()->updateState(context, mode, 0, 0, type, nullptr, 0,
+                                                            0, 0, true));
         return mRenderer->drawElementsIndirect(context, indirect);
     }
 }
 
+#define DRAW_ARRAYS__                                                                          \
+    {                                                                                          \
+        ANGLE_TRY(mRenderer->getStateManager()->updateState(                                   \
+            context, mode, firsts[drawID], counts[drawID], gl::DrawElementsType::InvalidEnum,  \
+            nullptr, 0, 0, 0, false));                                                         \
+        ANGLE_TRY(mRenderer->drawArrays(context, mode, firsts[drawID], counts[drawID], 0, 0)); \
+    }
+#define DRAW_ARRAYS_INSTANCED_                                                                \
+    {                                                                                         \
+        ANGLE_TRY(mRenderer->getStateManager()->updateState(                                  \
+            context, mode, firsts[drawID], counts[drawID], gl::DrawElementsType::InvalidEnum, \
+            nullptr, instanceCounts[drawID], 0, 0, false));                                   \
+        ANGLE_TRY(mRenderer->drawArrays(context, mode, firsts[drawID], counts[drawID],        \
+                                        instanceCounts[drawID], 0));                          \
+    }
+#define DRAW_ARRAYS_INSTANCED_BASE_INSTANCE                                                   \
+    {                                                                                         \
+        ANGLE_TRY(mRenderer->getStateManager()->updateState(                                  \
+            context, mode, firsts[drawID], counts[drawID], gl::DrawElementsType::InvalidEnum, \
+            nullptr, instanceCounts[drawID], 0, baseInstances[drawID], false));               \
+        ANGLE_TRY(mRenderer->drawArrays(context, mode, firsts[drawID], counts[drawID],        \
+                                        instanceCounts[drawID], baseInstances[drawID]));      \
+    }
+#define DRAW_ELEMENTS__                                                                           \
+    {                                                                                             \
+        ANGLE_TRY(drawElementsImpl(context, mode, counts[drawID], type, indices[drawID], 0, 0, 0, \
+                                   false));                                                       \
+    }
+#define DRAW_ELEMENTS_INSTANCED_                                                         \
+    {                                                                                    \
+        ANGLE_TRY(drawElementsImpl(context, mode, counts[drawID], type, indices[drawID], \
+                                   instanceCounts[drawID], 0, 0, false));                \
+    }
+#define DRAW_ELEMENTS_INSTANCED_BASE_VERTEX_BASE_INSTANCE                                \
+    {                                                                                    \
+        ANGLE_TRY(drawElementsImpl(context, mode, counts[drawID], type, indices[drawID], \
+                                   instanceCounts[drawID], baseVertices[drawID],         \
+                                   baseInstances[drawID], false));                       \
+    }
+
+#define DRAW_CALL(drawType, instanced, bvbi) DRAW_##drawType##instanced##bvbi
+
+#define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \
+    for (GLsizei drawID = 0; drawID < drawcount; ++drawID)                                     \
+    {                                                                                          \
+        if (ANGLE_NOOP_DRAW(instanced))                                                        \
+        {                                                                                      \
+            continue;                                                                          \
+        }                                                                                      \
+        ANGLE_SET_DRAW_ID_UNIFORM(hasDrawID)(drawID);                                          \
+        ANGLE_SET_BASE_VERTEX_UNIFORM(hasBaseVertex)(baseVertices[drawID]);                    \
+        ANGLE_SET_BASE_INSTANCE_UNIFORM(hasBaseInstance)(baseInstances[drawID]);               \
+        ASSERT(counts[drawID] > 0);                                                            \
+        DRAW_CALL(drawType, instanced, bvbi);                                                  \
+        ANGLE_MARK_TRANSFORM_FEEDBACK_USAGE(instanced);                                        \
+        gl::MarkShaderStorageBufferUsage(context);                                             \
+    }
+
+angle::Result Context11::multiDrawArrays(const gl::Context *context,
+                                         gl::PrimitiveMode mode,
+                                         const GLint *firsts,
+                                         const GLsizei *counts,
+                                         GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result Context11::multiDrawArraysInstanced(const gl::Context *context,
+                                                  gl::PrimitiveMode mode,
+                                                  const GLint *firsts,
+                                                  const GLsizei *counts,
+                                                  const GLsizei *instanceCounts,
+                                                  GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result Context11::multiDrawElements(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLsizei *counts,
+                                           gl::DrawElementsType type,
+                                           const GLvoid *const *indices,
+                                           GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result Context11::multiDrawElementsInstanced(const gl::Context *context,
+                                                    gl::PrimitiveMode mode,
+                                                    const GLsizei *counts,
+                                                    gl::DrawElementsType type,
+                                                    const GLvoid *const *indices,
+                                                    const GLsizei *instanceCounts,
+                                                    GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result Context11::multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                              gl::PrimitiveMode mode,
+                                                              const GLint *firsts,
+                                                              const GLsizei *counts,
+                                                              const GLsizei *instanceCounts,
+                                                              const GLuint *baseInstances,
+                                                              GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();
+    ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance);
+
+    if (hasDrawID && hasBaseInstance)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 1, 0, 1)
+    }
+    else if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 1, 0, 0)
+    }
+    else if (hasBaseInstance)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 0, 0, 1)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result Context11::multiDrawElementsInstancedBaseVertexBaseInstance(
+    const gl::Context *context,
+    gl::PrimitiveMode mode,
+    const GLsizei *counts,
+    gl::DrawElementsType type,
+    const GLvoid *const *indices,
+    const GLsizei *instanceCounts,
+    const GLint *baseVertices,
+    const GLuint *baseInstances,
+    GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    const bool hasBaseVertex   = programObject && programObject->hasBaseVertexUniform();
+    const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();
+    ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance);
+
+    if (hasDrawID)
+    {
+        if (hasBaseVertex)
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 1, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 1, 0)
+            }
+        }
+        else
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 0, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 0, 0)
+            }
+        }
+    }
+    else
+    {
+        if (hasBaseVertex)
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 1, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 1, 0)
+            }
+        }
+        else
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 0, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 0, 0)
+            }
+        }
+    }
+
+    return angle::Result::Continue;
+}
+
 gl::GraphicsResetStatus Context11::getResetStatus()
 {
     return mRenderer->getResetStatus();
diff --git a/src/libANGLE/renderer/d3d/d3d11/Context11.h b/src/libANGLE/renderer/d3d/d3d11/Context11.h
index ac477cb..d020749 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Context11.h
+++ b/src/libANGLE/renderer/d3d/d3d11/Context11.h
@@ -147,6 +147,47 @@
                                        gl::DrawElementsType type,
                                        const void *indirect) override;
 
+    angle::Result multiDrawArrays(const gl::Context *context,
+                                  gl::PrimitiveMode mode,
+                                  const GLint *firsts,
+                                  const GLsizei *counts,
+                                  GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           const GLsizei *instanceCounts,
+                                           GLsizei drawcount) override;
+    angle::Result multiDrawElements(const gl::Context *context,
+                                    gl::PrimitiveMode mode,
+                                    const GLsizei *counts,
+                                    gl::DrawElementsType type,
+                                    const GLvoid *const *indices,
+                                    GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             const GLsizei *instanceCounts,
+                                             GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                       gl::PrimitiveMode mode,
+                                                       const GLint *firsts,
+                                                       const GLsizei *counts,
+                                                       const GLsizei *instanceCounts,
+                                                       const GLuint *baseInstances,
+                                                       GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
+                                                                   gl::PrimitiveMode mode,
+                                                                   const GLsizei *counts,
+                                                                   gl::DrawElementsType type,
+                                                                   const GLvoid *const *indices,
+                                                                   const GLsizei *instanceCounts,
+                                                                   const GLint *baseVertices,
+                                                                   const GLuint *baseInstances,
+                                                                   GLsizei drawcount) override;
+
     // Device loss
     gl::GraphicsResetStatus getResetStatus() override;
 
@@ -219,7 +260,8 @@
                                    const void *indices,
                                    GLsizei instanceCount,
                                    GLint baseVertex,
-                                   GLuint baseInstance);
+                                   GLuint baseInstance,
+                                   bool promoteDynamic);
 
     Renderer11 *mRenderer;
     IncompleteTextureSet mIncompleteTextures;
diff --git a/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp b/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
index 7f9c50c..26bbad2 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.cpp
@@ -252,12 +252,12 @@
                                             GLenum type,
                                             size_t outputPitch,
                                             const gl::PixelPackState &pack,
+                                            gl::Buffer *packBuffer,
                                             uint8_t *pixels)
 {
     const gl::FramebufferAttachment *readAttachment = mState.getReadPixelsAttachment(format);
     ASSERT(readAttachment);
 
-    gl::Buffer *packBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelPack);
     if (packBuffer != nullptr)
     {
         Buffer11 *packBufferStorage      = GetImplAs<Buffer11>(packBuffer);
diff --git a/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h b/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h
index e90b4af..c58c7bc 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h
+++ b/src/libANGLE/renderer/d3d/d3d11/Framebuffer11.h
@@ -70,6 +70,7 @@
                                  GLenum type,
                                  size_t outputPitch,
                                  const gl::PixelPackState &pack,
+                                 gl::Buffer *packBuffer,
                                  uint8_t *pixels) override;
 
     angle::Result blitImpl(const gl::Context *context,
diff --git a/src/libANGLE/renderer/d3d/d3d11/Program11.h b/src/libANGLE/renderer/d3d/d3d11/Program11.h
index 71d0603..2bd6bc3 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Program11.h
+++ b/src/libANGLE/renderer/d3d/d3d11/Program11.h
@@ -25,4 +25,4 @@
 };
 }  // namespace rx
 
-#endif  // LIBANGLE_RENDERER_D3D_D3D11_PROGRAM11_H_
\ No newline at end of file
+#endif  // LIBANGLE_RENDERER_D3D_D3D11_PROGRAM11_H_
diff --git a/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp b/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
index cda38c4..9894787 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/Renderer11.cpp
@@ -3843,6 +3843,7 @@
                                                  const gl::VertexBinding &binding,
                                                  size_t count,
                                                  GLsizei instances,
+                                                 GLuint baseInstance,
                                                  unsigned int *bytesRequiredOut) const
 {
     if (!attrib.enabled)
@@ -3861,7 +3862,8 @@
     else
     {
         // Round up to divisor, if possible
-        elementCount = UnsignedCeilDivide(static_cast<unsigned int>(instances), divisor);
+        elementCount =
+            UnsignedCeilDivide(static_cast<unsigned int>(instances + baseInstance), divisor);
     }
 
     ASSERT(elementCount > 0);
diff --git a/src/libANGLE/renderer/d3d/d3d11/Renderer11.h b/src/libANGLE/renderer/d3d/d3d11/Renderer11.h
index cb98bfa..c933bcd 100644
--- a/src/libANGLE/renderer/d3d/d3d11/Renderer11.h
+++ b/src/libANGLE/renderer/d3d/d3d11/Renderer11.h
@@ -374,6 +374,7 @@
                                          const gl::VertexBinding &binding,
                                          size_t count,
                                          GLsizei instances,
+                                         GLuint baseInstance,
                                          unsigned int *bytesRequiredOut) const override;
 
     angle::Result readFromAttachment(const gl::Context *context,
diff --git a/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp b/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp
index 84c7bcb..2cdca1f 100644
--- a/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/StateManager11.cpp
@@ -541,9 +541,10 @@
 }
 
 // Update the ShaderConstants with a new first vertex and return whether the update dirties them.
-ANGLE_INLINE bool ShaderConstants11::onFirstVertexChange(GLint firstVertex, GLint baseVertex)
+ANGLE_INLINE bool ShaderConstants11::onFirstVertexChange(GLint firstVertex)
 {
-    uint32_t newFirstVertex = static_cast<uint32_t>(firstVertex + baseVertex);
+    // firstVertex should already include baseVertex, if any.
+    uint32_t newFirstVertex = static_cast<uint32_t>(firstVertex);
 
     bool firstVertexDirty = (mVertex.firstVertex != newFirstVertex);
     if (firstVertexDirty)
@@ -2167,7 +2168,9 @@
                                           gl::DrawElementsType indexTypeOrInvalid,
                                           const void *indices,
                                           GLsizei instanceCount,
-                                          GLint baseVertex)
+                                          GLint baseVertex,
+                                          GLuint baseInstance,
+                                          bool promoteDynamic)
 {
     const gl::State &glState = context->getState();
 
@@ -2211,7 +2214,7 @@
 
     ANGLE_TRY(mVertexArray11->syncStateForDraw(context, firstVertex, vertexOrIndexCount,
                                                indexTypeOrInvalid, indices, instanceCount,
-                                               baseVertex));
+                                               baseVertex, baseInstance, promoteDynamic));
 
     // Changes in the draw call can affect the vertex buffer translations.
     if (!mLastFirstVertex.valid() || mLastFirstVertex.value() != firstVertex)
@@ -2223,7 +2226,18 @@
     // The ShaderConstants only need to be updated when the program uses vertexID
     if (mProgramD3D->usesVertexID())
     {
-        if (mShaderConstants.onFirstVertexChange(firstVertex, baseVertex))
+        GLint firstVertexOnChange = firstVertex + baseVertex;
+        ASSERT(mVertexArray11);
+        if (mVertexArray11->hasActiveDynamicAttrib(context) &&
+            indexTypeOrInvalid != gl::DrawElementsType::InvalidEnum)
+        {
+            // drawElements with Dynamic attribute
+            // the firstVertex is already including baseVertex when
+            // doing ComputeStartVertex
+            firstVertexOnChange = firstVertex;
+        }
+
+        if (mShaderConstants.onFirstVertexChange(firstVertexOnChange))
         {
             mInternalDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
         }
diff --git a/src/libANGLE/renderer/d3d/d3d11/StateManager11.h b/src/libANGLE/renderer/d3d/d3d11/StateManager11.h
index afdb71a..3155b2b 100644
--- a/src/libANGLE/renderer/d3d/d3d11/StateManager11.h
+++ b/src/libANGLE/renderer/d3d/d3d11/StateManager11.h
@@ -44,7 +44,7 @@
                           const D3D11_VIEWPORT &dxViewport,
                           bool is9_3,
                           bool presentPathFast);
-    bool onFirstVertexChange(GLint firstVertex, GLint baseVertex);
+    bool onFirstVertexChange(GLint firstVertex);
     void onImageLayerChange(gl::ShaderType shaderType, unsigned int imageIndex, int layer);
     void onSamplerChange(gl::ShaderType shaderType,
                          unsigned int samplerIndex,
@@ -239,7 +239,9 @@
                               gl::DrawElementsType indexTypeOrInvalid,
                               const void *indices,
                               GLsizei instanceCount,
-                              GLint baseVertex);
+                              GLint baseVertex,
+                              GLuint baseInstance,
+                              bool promoteDynamic);
 
     void setShaderResourceShared(gl::ShaderType shaderType,
                                  UINT resourceSlot,
diff --git a/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp b/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp
index 47f2063..6524f30 100644
--- a/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/TextureStorage11.cpp
@@ -533,9 +533,7 @@
 
     gl::Extents texSize(getLevelWidth(level), getLevelHeight(level), getLevelDepth(level));
 
-    bool fullCopy = copyArea.x == 0 && copyArea.y == 0 && copyArea.z == 0 &&
-                    copyArea.width == texSize.width && copyArea.height == texSize.height &&
-                    copyArea.depth == texSize.depth;
+    bool fullCopy = copyArea.coversSameExtent(texSize);
 
     const TextureHelper11 *dstTexture = nullptr;
 
diff --git a/src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp b/src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp
index 5f834b5..6bb0bf8 100644
--- a/src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/VertexArray11.cpp
@@ -127,7 +127,9 @@
                                               gl::DrawElementsType indexTypeOrInvalid,
                                               const void *indices,
                                               GLsizei instances,
-                                              GLint baseVertex)
+                                              GLint baseVertex,
+                                              GLuint baseInstance,
+                                              bool promoteDynamic)
 {
     Renderer11 *renderer         = GetImplAs<Context11>(context)->getRenderer();
     StateManager11 *stateManager = renderer->getStateManager();
@@ -159,7 +161,8 @@
         {
             ANGLE_TRY(updateDynamicAttribs(context, stateManager->getVertexDataManager(),
                                            firstVertex, vertexOrIndexCount, indexTypeOrInvalid,
-                                           indices, instances, baseVertex, activeDynamicAttribs));
+                                           indices, instances, baseVertex, baseInstance,
+                                           promoteDynamic, activeDynamicAttribs));
             stateManager->invalidateInputLayout();
         }
     }
@@ -292,6 +295,8 @@
                                                   const void *indices,
                                                   GLsizei instances,
                                                   GLint baseVertex,
+                                                  GLuint baseInstance,
+                                                  bool promoteDynamic,
                                                   const gl::AttributesMask &activeDynamicAttribs)
 {
     const auto &glState  = context->getState();
@@ -315,11 +320,15 @@
         dynamicAttrib->divisor = dynamicAttrib->binding->getDivisor() * mAppliedNumViewsToDivisor;
     }
 
-    ANGLE_TRY(vertexDataManager->storeDynamicAttribs(
-        context, &mTranslatedAttribs, activeDynamicAttribs, startVertex, vertexCount, instances));
+    ANGLE_TRY(vertexDataManager->storeDynamicAttribs(context, &mTranslatedAttribs,
+                                                     activeDynamicAttribs, startVertex, vertexCount,
+                                                     instances, baseInstance));
 
-    VertexDataManager::PromoteDynamicAttribs(context, mTranslatedAttribs, activeDynamicAttribs,
-                                             vertexCount);
+    if (promoteDynamic)
+    {
+        VertexDataManager::PromoteDynamicAttribs(context, mTranslatedAttribs, activeDynamicAttribs,
+                                                 vertexCount);
+    }
 
     return angle::Result::Continue;
 }
diff --git a/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h b/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h
index e259e0f..a0ac5d7 100644
--- a/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h
+++ b/src/libANGLE/renderer/d3d/d3d11/VertexArray11.h
@@ -39,7 +39,9 @@
                                    gl::DrawElementsType indexTypeOrInvalid,
                                    const void *indices,
                                    GLsizei instances,
-                                   GLint baseVertex);
+                                   GLint baseVertex,
+                                   GLuint baseInstance,
+                                   bool promoteDynamic);
 
     // This will check the dynamic attribs mask.
     bool hasActiveDynamicAttrib(const gl::Context *context);
@@ -72,6 +74,8 @@
                                        const void *indices,
                                        GLsizei instances,
                                        GLint baseVertex,
+                                       GLuint baseInstance,
+                                       bool promoteDynamic,
                                        const gl::AttributesMask &activeDynamicAttribs);
 
     angle::Result updateElementArrayStorage(const gl::Context *context,
diff --git a/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp b/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp
index e218b75..148b685 100644
--- a/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/renderer11_utils.cpp
@@ -30,7 +30,7 @@
 #include "libANGLE/renderer/d3d/d3d11/texture_format_table.h"
 #include "libANGLE/renderer/driver_utils.h"
 #include "platform/FeaturesD3D.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 namespace rx
 {
diff --git a/src/libANGLE/renderer/d3d/d3d11/texture_format_data.json b/src/libANGLE/renderer/d3d/d3d11/texture_format_data.json
index 9da94b3..0a5f840 100644
--- a/src/libANGLE/renderer/d3d/d3d11/texture_format_data.json
+++ b/src/libANGLE/renderer/d3d/d3d11/texture_format_data.json
@@ -115,6 +115,15 @@
     "fallbackFormat": "R8G8B8A8_UNORM",
     "glInternalFormat": "GL_BGRX8_ANGLEX"
   },
+  "B10G10R10A2_UNORM": {
+    "texFormat": "DXGI_FORMAT_R10G10B10A2_UNORM",
+    "srvFormat": "DXGI_FORMAT_R10G10B10A2_UNORM",
+    "rtvFormat": "DXGI_FORMAT_R10G10B10A2_UNORM",
+    "channels": "rgba",
+    "componentType": "unorm",
+    "bits": { "red": 10, "green": 10, "blue": 10, "alpha": 2 },
+    "glInternalFormat": "GL_RGB10_A2"
+  },
   "BC1_RGBA_UNORM_BLOCK": {
     "texFormat": "DXGI_FORMAT_BC1_UNORM",
     "srvFormat": "DXGI_FORMAT_BC1_UNORM",
diff --git a/src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp b/src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp
index 6e140a3..fb65cb4 100644
--- a/src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp
+++ b/src/libANGLE/renderer/d3d/d3d11/texture_format_table_autogen.cpp
@@ -92,6 +92,20 @@
                 return info;
             }
         }
+        case GL_BGR10_A2_ANGLEX:
+        {
+            static constexpr Format info(GL_BGR10_A2_ANGLEX,
+                                         angle::FormatID::B10G10R10A2_UNORM,
+                                         DXGI_FORMAT_R10G10B10A2_UNORM,
+                                         DXGI_FORMAT_R10G10B10A2_UNORM,
+                                         DXGI_FORMAT_UNKNOWN,
+                                         DXGI_FORMAT_R10G10B10A2_UNORM,
+                                         DXGI_FORMAT_UNKNOWN,
+                                         DXGI_FORMAT_R10G10B10A2_UNORM,
+                                         GL_RGBA16_EXT,
+                                         nullptr);
+            return info;
+        }
         case GL_BGR565_ANGLEX:
         {
             if (SupportsFormat(DXGI_FORMAT_B5G6R5_UNORM, deviceCaps))
diff --git a/src/libANGLE/renderer/d3d/d3d9/Context9.cpp b/src/libANGLE/renderer/d3d/d3d9/Context9.cpp
index 29d4091..5095266 100644
--- a/src/libANGLE/renderer/d3d/d3d9/Context9.cpp
+++ b/src/libANGLE/renderer/d3d/d3d9/Context9.cpp
@@ -283,6 +283,75 @@
     return angle::Result::Stop;
 }
 
+angle::Result Context9::multiDrawArrays(const gl::Context *context,
+                                        gl::PrimitiveMode mode,
+                                        const GLint *firsts,
+                                        const GLsizei *counts,
+                                        GLsizei drawcount)
+{
+    return rx::MultiDrawArraysGeneral(this, context, mode, firsts, counts, drawcount);
+}
+
+angle::Result Context9::multiDrawArraysInstanced(const gl::Context *context,
+                                                 gl::PrimitiveMode mode,
+                                                 const GLint *firsts,
+                                                 const GLsizei *counts,
+                                                 const GLsizei *instanceCounts,
+                                                 GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedGeneral(this, context, mode, firsts, counts, instanceCounts,
+                                               drawcount);
+}
+
+angle::Result Context9::multiDrawElements(const gl::Context *context,
+                                          gl::PrimitiveMode mode,
+                                          const GLsizei *counts,
+                                          gl::DrawElementsType type,
+                                          const GLvoid *const *indices,
+                                          GLsizei drawcount)
+{
+    return rx::MultiDrawElementsGeneral(this, context, mode, counts, type, indices, drawcount);
+}
+
+angle::Result Context9::multiDrawElementsInstanced(const gl::Context *context,
+                                                   gl::PrimitiveMode mode,
+                                                   const GLsizei *counts,
+                                                   gl::DrawElementsType type,
+                                                   const GLvoid *const *indices,
+                                                   const GLsizei *instanceCounts,
+                                                   GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedGeneral(this, context, mode, counts, type, indices,
+                                                 instanceCounts, drawcount);
+}
+
+angle::Result Context9::multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                             gl::PrimitiveMode mode,
+                                                             const GLint *firsts,
+                                                             const GLsizei *counts,
+                                                             const GLsizei *instanceCounts,
+                                                             const GLuint *baseInstances,
+                                                             GLsizei drawcount)
+{
+    ANGLE_HR_UNREACHABLE(this);
+    return angle::Result::Stop;
+}
+
+angle::Result Context9::multiDrawElementsInstancedBaseVertexBaseInstance(
+    const gl::Context *context,
+    gl::PrimitiveMode mode,
+    const GLsizei *counts,
+    gl::DrawElementsType type,
+    const GLvoid *const *indices,
+    const GLsizei *instanceCounts,
+    const GLint *baseVertices,
+    const GLuint *baseInstances,
+    GLsizei drawcount)
+{
+    ANGLE_HR_UNREACHABLE(this);
+    return angle::Result::Stop;
+}
+
 gl::GraphicsResetStatus Context9::getResetStatus()
 {
     return mRenderer->getResetStatus();
diff --git a/src/libANGLE/renderer/d3d/d3d9/Context9.h b/src/libANGLE/renderer/d3d/d3d9/Context9.h
index f6f394f..ac1cc70 100644
--- a/src/libANGLE/renderer/d3d/d3d9/Context9.h
+++ b/src/libANGLE/renderer/d3d/d3d9/Context9.h
@@ -146,6 +146,47 @@
                                        gl::DrawElementsType type,
                                        const void *indirect) override;
 
+    angle::Result multiDrawArrays(const gl::Context *context,
+                                  gl::PrimitiveMode mode,
+                                  const GLint *firsts,
+                                  const GLsizei *counts,
+                                  GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           const GLsizei *instanceCounts,
+                                           GLsizei drawcount) override;
+    angle::Result multiDrawElements(const gl::Context *context,
+                                    gl::PrimitiveMode mode,
+                                    const GLsizei *counts,
+                                    gl::DrawElementsType type,
+                                    const GLvoid *const *indices,
+                                    GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             const GLsizei *instanceCounts,
+                                             GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                       gl::PrimitiveMode mode,
+                                                       const GLint *firsts,
+                                                       const GLsizei *counts,
+                                                       const GLsizei *instanceCounts,
+                                                       const GLuint *baseInstances,
+                                                       GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
+                                                                   gl::PrimitiveMode mode,
+                                                                   const GLsizei *counts,
+                                                                   gl::DrawElementsType type,
+                                                                   const GLvoid *const *indices,
+                                                                   const GLsizei *instanceCounts,
+                                                                   const GLint *baseVertices,
+                                                                   const GLuint *baseInstances,
+                                                                   GLsizei drawcount) override;
+
     // Device loss
     gl::GraphicsResetStatus getResetStatus() override;
 
diff --git a/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp b/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp
index 7193694..ecf7a12 100644
--- a/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp
+++ b/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.cpp
@@ -82,6 +82,7 @@
                                            GLenum type,
                                            size_t outputPitch,
                                            const gl::PixelPackState &pack,
+                                           gl::Buffer *packBuffer,
                                            uint8_t *pixels)
 {
     const gl::FramebufferAttachment *colorbuffer = mState.getColorAttachment(0);
diff --git a/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h b/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h
index e68ffbc..15cc755 100644
--- a/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h
+++ b/src/libANGLE/renderer/d3d/d3d9/Framebuffer9.h
@@ -65,6 +65,7 @@
                                  GLenum type,
                                  size_t outputPitch,
                                  const gl::PixelPackState &pack,
+                                 gl::Buffer *packPixels,
                                  uint8_t *pixels) override;
 
     angle::Result blitImpl(const gl::Context *context,
diff --git a/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp b/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
index 34d6461..60629de 100644
--- a/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
+++ b/src/libANGLE/renderer/d3d/d3d9/Renderer9.cpp
@@ -2976,6 +2976,7 @@
                                                 const gl::VertexBinding &binding,
                                                 size_t count,
                                                 GLsizei instances,
+                                                GLuint baseInstance,
                                                 unsigned int *bytesRequiredOut) const
 {
     if (!attrib.enabled)
diff --git a/src/libANGLE/renderer/d3d/d3d9/Renderer9.h b/src/libANGLE/renderer/d3d/d3d9/Renderer9.h
index 5c8eee4..f3064f7 100644
--- a/src/libANGLE/renderer/d3d/d3d9/Renderer9.h
+++ b/src/libANGLE/renderer/d3d/d3d9/Renderer9.h
@@ -374,6 +374,7 @@
                                          const gl::VertexBinding &binding,
                                          size_t count,
                                          GLsizei instances,
+                                         GLuint baseInstance,
                                          unsigned int *bytesRequiredOut) const override;
 
     angle::Result copyToRenderTarget(const gl::Context *context,
diff --git a/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp b/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp
index 7761db8..8cfd854 100644
--- a/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp
+++ b/src/libANGLE/renderer/d3d/d3d9/VertexBuffer9.cpp
@@ -78,7 +78,7 @@
 
     unsigned int mapSize = 0;
     ANGLE_TRY(
-        mRenderer->getVertexSpaceRequired(context, attrib, binding, count, instances, &mapSize));
+        mRenderer->getVertexSpaceRequired(context, attrib, binding, count, instances, 0, &mapSize));
 
     HRESULT result =
         mVertexBuffer->Lock(offset, mapSize, reinterpret_cast<void **>(&mapPtr), lockFlags);
diff --git a/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp b/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp
index 8464962..de43e63 100644
--- a/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp
+++ b/src/libANGLE/renderer/d3d/d3d9/renderer9_utils.cpp
@@ -17,7 +17,7 @@
 #include "libANGLE/renderer/d3d/d3d9/formatutils9.h"
 #include "libANGLE/renderer/driver_utils.h"
 #include "platform/FeaturesD3D.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 #include "third_party/systeminfo/SystemInfo.h"
 
diff --git a/src/libANGLE/renderer/driver_utils.h b/src/libANGLE/renderer/driver_utils.h
index da41eb8..c4f846e 100644
--- a/src/libANGLE/renderer/driver_utils.h
+++ b/src/libANGLE/renderer/driver_utils.h
@@ -28,6 +28,7 @@
     // This is Qualcomm PCI Vendor ID.
     // Android doesn't have a PCI bus, but all we need is a unique id.
     VENDOR_ID_QUALCOMM = 0x5143,
+    VENDOR_ID_VMWARE   = 0x15AD,
 };
 
 enum AndroidDeviceID : uint32_t
@@ -74,6 +75,11 @@
     return vendorId == VENDOR_ID_QUALCOMM;
 }
 
+inline bool IsVMWare(uint32_t vendorId)
+{
+    return vendorId == VENDOR_ID_VMWARE;
+}
+
 inline bool IsNexus5X(uint32_t vendorId, uint32_t deviceId)
 {
     return IsQualcomm(vendorId) && deviceId == ANDROID_DEVICE_ID_NEXUS5X;
diff --git a/src/libANGLE/renderer/gl/BlitGL.cpp b/src/libANGLE/renderer/gl/BlitGL.cpp
index 757168c..228307a 100644
--- a/src/libANGLE/renderer/gl/BlitGL.cpp
+++ b/src/libANGLE/renderer/gl/BlitGL.cpp
@@ -395,12 +395,53 @@
 
 angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context,
                                                 const gl::Framebuffer *source,
+                                                const GLuint destTexture,
+                                                const gl::TextureTarget destTarget,
+                                                const size_t destLevel,
+                                                const gl::Rectangle &sourceAreaIn,
+                                                const gl::Rectangle &destAreaIn,
+                                                GLenum filter,
+                                                bool writeAlpha)
+{
+    ANGLE_TRY(initializeResources(context));
+    mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO);
+    ANGLE_GL_TRY(context, mFunctions->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+                                                           ToGLenum(destTarget), destTexture,
+                                                           static_cast<GLint>(destLevel)));
+    GLenum status = ANGLE_GL_TRY(context, mFunctions->checkFramebufferStatus(GL_FRAMEBUFFER));
+    if (status != GL_FRAMEBUFFER_COMPLETE)
+    {
+        return angle::Result::Stop;
+    }
+    angle::Result result = blitColorBufferWithShader(context, source, mScratchFBO, sourceAreaIn,
+                                                     destAreaIn, filter, writeAlpha);
+    // Unbind the texture from the the scratch framebuffer.
+    ANGLE_GL_TRY(context, mFunctions->framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+                                                              GL_RENDERBUFFER, 0));
+    return result;
+}
+
+angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context,
+                                                const gl::Framebuffer *source,
                                                 const gl::Framebuffer *dest,
                                                 const gl::Rectangle &sourceAreaIn,
                                                 const gl::Rectangle &destAreaIn,
                                                 GLenum filter,
                                                 bool writeAlpha)
 {
+    const FramebufferGL *destGL = GetImplAs<FramebufferGL>(dest);
+    return blitColorBufferWithShader(context, source, destGL->getFramebufferID(), sourceAreaIn,
+                                     destAreaIn, filter, writeAlpha);
+}
+
+angle::Result BlitGL::blitColorBufferWithShader(const gl::Context *context,
+                                                const gl::Framebuffer *source,
+                                                const GLuint destFramebuffer,
+                                                const gl::Rectangle &sourceAreaIn,
+                                                const gl::Rectangle &destAreaIn,
+                                                GLenum filter,
+                                                bool writeAlpha)
+{
     ANGLE_TRY(initializeResources(context));
 
     BlitProgram *blitProgram = nullptr;
@@ -505,8 +546,7 @@
     ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->multiplyAlphaLocation, 0));
     ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->unMultiplyAlphaLocation, 0));
 
-    const FramebufferGL *destGL = GetImplAs<FramebufferGL>(dest);
-    mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, destGL->getFramebufferID());
+    mStateManager->bindFramebuffer(GL_DRAW_FRAMEBUFFER, destFramebuffer);
 
     mStateManager->bindVertexArray(mVAO, 0);
     ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3));
@@ -988,6 +1028,85 @@
     return angle::Result::Continue;
 }
 
+angle::Result BlitGL::generateSRGBMipmap(const gl::Context *context,
+                                         TextureGL *source,
+                                         GLuint baseLevel,
+                                         GLuint levelCount,
+                                         const gl::Extents &sourceBaseLevelSize)
+{
+    ANGLE_TRY(initializeResources(context));
+
+    const gl::TextureType sourceType     = gl::TextureType::_2D;
+    const gl::TextureTarget sourceTarget = gl::TextureTarget::_2D;
+
+    ScopedGLState scopedState;
+    ANGLE_TRY(scopedState.enter(
+        context, gl::Rectangle(0, 0, sourceBaseLevelSize.width, sourceBaseLevelSize.height)));
+    scopedState.willUseTextureUnit(context, 0);
+    mStateManager->activeTexture(0);
+
+    // Copy source to a linear intermediate texture.
+    GLuint linearTexture = mScratchTextures[0];
+    mStateManager->bindTexture(sourceType, linearTexture);
+    ANGLE_GL_TRY(context, mFunctions->texImage2D(
+                              ToGLenum(sourceTarget), 0, mSRGBMipmapGenerationFormat.internalFormat,
+                              sourceBaseLevelSize.width, sourceBaseLevelSize.height, 0,
+                              mSRGBMipmapGenerationFormat.format, mSRGBMipmapGenerationFormat.type,
+                              nullptr));
+
+    mStateManager->bindFramebuffer(GL_FRAMEBUFFER, mScratchFBO);
+    ANGLE_GL_TRY(context,
+                 mFunctions->framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0,
+                                                  ToGLenum(sourceTarget), linearTexture, 0));
+    mStateManager->setFramebufferSRGBEnabled(context, true);
+
+    // Use a shader to do the sRGB to linear conversion. glBlitFramebuffer does not always do this
+    // conversion for us.
+    BlitProgram *blitProgram = nullptr;
+    ANGLE_TRY(getBlitProgram(context, sourceType, GL_FLOAT, GL_FLOAT, &blitProgram));
+
+    mStateManager->useProgram(blitProgram->program);
+    ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->sourceTextureLocation, 0));
+    ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->scaleLocation, 1.0f, 1.0f));
+    ANGLE_GL_TRY(context, mFunctions->uniform2f(blitProgram->offsetLocation, 0.0f, 0.0f));
+    ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->multiplyAlphaLocation, 0));
+    ANGLE_GL_TRY(context, mFunctions->uniform1i(blitProgram->unMultiplyAlphaLocation, 0));
+
+    mStateManager->bindTexture(sourceType, source->getTextureID());
+    ANGLE_TRY(source->setMinFilter(context, GL_NEAREST));
+
+    mStateManager->bindVertexArray(mVAO, 0);
+    ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3));
+
+    // Generate mipmaps on the linear texture
+    mStateManager->bindTexture(sourceType, linearTexture);
+    ANGLE_GL_TRY_ALWAYS_CHECK(context, mFunctions->generateMipmap(ToGLenum(sourceTarget)));
+    ANGLE_GL_TRY(context, mFunctions->texParameteri(ToGLenum(sourceTarget), GL_TEXTURE_MIN_FILTER,
+                                                    GL_NEAREST));
+
+    // Copy back to the source texture from the mips generated in the linear texture
+    for (GLuint levelIdx = 0; levelIdx < levelCount; levelIdx++)
+    {
+        gl::Extents levelSize(std::max(sourceBaseLevelSize.width >> levelIdx, 1),
+                              std::max(sourceBaseLevelSize.height >> levelIdx, 1), 1);
+
+        ANGLE_GL_TRY(context, mFunctions->framebufferTexture2D(
+                                  GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, ToGLenum(sourceTarget),
+                                  source->getTextureID(), baseLevel + levelIdx));
+        mStateManager->setViewport(gl::Rectangle(0, 0, levelSize.width, levelSize.height));
+
+        ANGLE_GL_TRY(context, mFunctions->texParameteri(ToGLenum(sourceTarget),
+                                                        GL_TEXTURE_BASE_LEVEL, levelIdx));
+
+        ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3));
+    }
+
+    ANGLE_TRY(orphanScratchTextures(context));
+
+    ANGLE_TRY(scopedState.exit(context));
+    return angle::Result::Continue;
+}
+
 angle::Result BlitGL::initializeResources(const gl::Context *context)
 {
     for (size_t i = 0; i < ArraySize(mScratchTextures); i++)
@@ -1038,6 +1157,27 @@
         }
     }
 
+    constexpr GLenum potentialSRGBMipmapGenerationFormats[] = {
+        GL_RGBA16, GL_RGBA16F, GL_RGBA32F,
+        GL_RGBA8,  // RGBA8 can have precision loss when generating mipmaps of a sRGBA8 texture
+    };
+    for (GLenum internalFormat : potentialSRGBMipmapGenerationFormats)
+    {
+        if (nativegl::SupportsNativeRendering(mFunctions, gl::TextureType::_2D, internalFormat))
+        {
+            const gl::InternalFormat &internalFormatInfo =
+                gl::GetSizedInternalFormatInfo(internalFormat);
+
+            // Pass the 'format' instead of 'internalFormat' to make sure we use unsized formats
+            // when available to increase support.
+            mSRGBMipmapGenerationFormat =
+                nativegl::GetTexImageFormat(mFunctions, mFeatures, internalFormatInfo.format,
+                                            internalFormatInfo.format, internalFormatInfo.type);
+            break;
+        }
+    }
+    ASSERT(mSRGBMipmapGenerationFormat.internalFormat != GL_NONE);
+
     return angle::Result::Continue;
 }
 
@@ -1049,12 +1189,34 @@
         gl::PixelUnpackState unpack;
         mStateManager->setPixelUnpackState(unpack);
         mStateManager->setPixelUnpackBuffer(nullptr);
-        GLint swizzle[4] = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA};
+        if (mFunctions->isAtLeastGL(gl::Version(3, 3)))
+        {
+            constexpr GLint swizzle[4] = {GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA};
+            ANGLE_GL_TRY(context, mFunctions->texParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA,
+                                                             swizzle));
+        }
+        else if (mFunctions->isAtLeastGLES(gl::Version(3, 0)))
+        {
+            ANGLE_GL_TRY(context,
+                         mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED));
+            ANGLE_GL_TRY(context,
+                         mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN));
+            ANGLE_GL_TRY(context,
+                         mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_BLUE));
+            ANGLE_GL_TRY(context,
+                         mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA));
+        }
+
+        ANGLE_GL_TRY(context, mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0));
+        ANGLE_GL_TRY(context, mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1000));
+        ANGLE_GL_TRY(context, mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
+                                                        GL_NEAREST_MIPMAP_LINEAR));
         ANGLE_GL_TRY(context,
-                     mFunctions->texParameteriv(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_RGBA, swizzle));
+                     mFunctions->texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR));
         ANGLE_GL_TRY(context, mFunctions->texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA,
                                                      GL_UNSIGNED_BYTE, nullptr));
     }
+
     return angle::Result::Continue;
 }
 
diff --git a/src/libANGLE/renderer/gl/BlitGL.h b/src/libANGLE/renderer/gl/BlitGL.h
index c1fa324..3fb50ba 100644
--- a/src/libANGLE/renderer/gl/BlitGL.h
+++ b/src/libANGLE/renderer/gl/BlitGL.h
@@ -13,6 +13,7 @@
 #include "common/angleutils.h"
 #include "libANGLE/Error.h"
 #include "libANGLE/angletypes.h"
+#include "libANGLE/renderer/gl/formatutilsgl.h"
 
 #include <map>
 
@@ -72,6 +73,24 @@
                                             GLenum filter,
                                             bool writeAlpha);
 
+    angle::Result blitColorBufferWithShader(const gl::Context *context,
+                                            const gl::Framebuffer *source,
+                                            const GLuint destFramebuffer,
+                                            const gl::Rectangle &sourceArea,
+                                            const gl::Rectangle &destArea,
+                                            GLenum filter,
+                                            bool writeAlpha);
+
+    angle::Result blitColorBufferWithShader(const gl::Context *context,
+                                            const gl::Framebuffer *source,
+                                            const GLuint destTexture,
+                                            const gl::TextureTarget destTarget,
+                                            const size_t destLevel,
+                                            const gl::Rectangle &sourceArea,
+                                            const gl::Rectangle &destArea,
+                                            GLenum filter,
+                                            bool writeAlpha);
+
     angle::Result copySubTexture(const gl::Context *context,
                                  TextureGL *source,
                                  size_t sourceLevel,
@@ -136,6 +155,12 @@
                                                    gl::TextureTarget target,
                                                    size_t level);
 
+    angle::Result generateSRGBMipmap(const gl::Context *context,
+                                     TextureGL *source,
+                                     GLuint baseLevel,
+                                     GLuint levelCount,
+                                     const gl::Extents &sourceBaseLevelSize);
+
     angle::Result initializeResources(const gl::Context *context);
 
   private:
@@ -173,6 +198,8 @@
 
     GLuint mVAO;
     GLuint mVertexBuffer;
+
+    nativegl::TexImageFormat mSRGBMipmapGenerationFormat;
 };
 }  // namespace rx
 
diff --git a/src/libANGLE/renderer/gl/ClearMultiviewGL.h b/src/libANGLE/renderer/gl/ClearMultiviewGL.h
index b6c30af..89e507c 100644
--- a/src/libANGLE/renderer/gl/ClearMultiviewGL.h
+++ b/src/libANGLE/renderer/gl/ClearMultiviewGL.h
@@ -83,4 +83,4 @@
 };
 }  // namespace rx
 
-#endif  // LIBANGLE_RENDERER_GL_CLEARMULTIVIEWGL_H_
\ No newline at end of file
+#endif  // LIBANGLE_RENDERER_GL_CLEARMULTIVIEWGL_H_
diff --git a/src/libANGLE/renderer/gl/ContextGL.cpp b/src/libANGLE/renderer/gl/ContextGL.cpp
index 869f2a1..1a4d559 100644
--- a/src/libANGLE/renderer/gl/ContextGL.cpp
+++ b/src/libANGLE/renderer/gl/ContextGL.cpp
@@ -10,6 +10,7 @@
 #include "libANGLE/renderer/gl/ContextGL.h"
 
 #include "libANGLE/Context.h"
+#include "libANGLE/Context.inl.h"
 #include "libANGLE/renderer/OverlayImpl.h"
 #include "libANGLE/renderer/gl/BufferGL.h"
 #include "libANGLE/renderer/gl/CompilerGL.h"
@@ -650,6 +651,76 @@
     return angle::Result::Continue;
 }
 
+angle::Result ContextGL::multiDrawArrays(const gl::Context *context,
+                                         gl::PrimitiveMode mode,
+                                         const GLint *firsts,
+                                         const GLsizei *counts,
+                                         GLsizei drawcount)
+{
+    return rx::MultiDrawArraysGeneral(this, context, mode, firsts, counts, drawcount);
+}
+
+angle::Result ContextGL::multiDrawArraysInstanced(const gl::Context *context,
+                                                  gl::PrimitiveMode mode,
+                                                  const GLint *firsts,
+                                                  const GLsizei *counts,
+                                                  const GLsizei *instanceCounts,
+                                                  GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedGeneral(this, context, mode, firsts, counts, instanceCounts,
+                                               drawcount);
+}
+
+angle::Result ContextGL::multiDrawElements(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLsizei *counts,
+                                           gl::DrawElementsType type,
+                                           const GLvoid *const *indices,
+                                           GLsizei drawcount)
+{
+    return rx::MultiDrawElementsGeneral(this, context, mode, counts, type, indices, drawcount);
+}
+
+angle::Result ContextGL::multiDrawElementsInstanced(const gl::Context *context,
+                                                    gl::PrimitiveMode mode,
+                                                    const GLsizei *counts,
+                                                    gl::DrawElementsType type,
+                                                    const GLvoid *const *indices,
+                                                    const GLsizei *instanceCounts,
+                                                    GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedGeneral(this, context, mode, counts, type, indices,
+                                                 instanceCounts, drawcount);
+}
+
+angle::Result ContextGL::multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                              gl::PrimitiveMode mode,
+                                                              const GLint *firsts,
+                                                              const GLsizei *counts,
+                                                              const GLsizei *instanceCounts,
+                                                              const GLuint *baseInstances,
+                                                              GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedBaseInstanceGeneral(
+        this, context, mode, firsts, counts, instanceCounts, baseInstances, drawcount);
+}
+
+angle::Result ContextGL::multiDrawElementsInstancedBaseVertexBaseInstance(
+    const gl::Context *context,
+    gl::PrimitiveMode mode,
+    const GLsizei *counts,
+    gl::DrawElementsType type,
+    const GLvoid *const *indices,
+    const GLsizei *instanceCounts,
+    const GLint *baseVertices,
+    const GLuint *baseInstances,
+    GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral(
+        this, context, mode, counts, type, indices, instanceCounts, baseVertices, baseInstances,
+        drawcount);
+}
+
 gl::GraphicsResetStatus ContextGL::getResetStatus()
 {
     return mRenderer->getResetStatus();
diff --git a/src/libANGLE/renderer/gl/ContextGL.h b/src/libANGLE/renderer/gl/ContextGL.h
index b14a4c1..125eeb8 100644
--- a/src/libANGLE/renderer/gl/ContextGL.h
+++ b/src/libANGLE/renderer/gl/ContextGL.h
@@ -161,6 +161,47 @@
                                        gl::DrawElementsType type,
                                        const void *indirect) override;
 
+    angle::Result multiDrawArrays(const gl::Context *context,
+                                  gl::PrimitiveMode mode,
+                                  const GLint *firsts,
+                                  const GLsizei *counts,
+                                  GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           const GLsizei *instanceCounts,
+                                           GLsizei drawcount) override;
+    angle::Result multiDrawElements(const gl::Context *context,
+                                    gl::PrimitiveMode mode,
+                                    const GLsizei *counts,
+                                    gl::DrawElementsType type,
+                                    const GLvoid *const *indices,
+                                    GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             const GLsizei *instanceCounts,
+                                             GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                       gl::PrimitiveMode mode,
+                                                       const GLint *firsts,
+                                                       const GLsizei *counts,
+                                                       const GLsizei *instanceCounts,
+                                                       const GLuint *baseInstances,
+                                                       GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
+                                                                   gl::PrimitiveMode mode,
+                                                                   const GLsizei *counts,
+                                                                   gl::DrawElementsType type,
+                                                                   const GLvoid *const *indices,
+                                                                   const GLsizei *instanceCounts,
+                                                                   const GLint *baseVertices,
+                                                                   const GLuint *baseInstances,
+                                                                   GLsizei drawcount) override;
+
     // Device loss
     gl::GraphicsResetStatus getResetStatus() override;
 
diff --git a/src/libANGLE/renderer/gl/DisplayGL.cpp b/src/libANGLE/renderer/gl/DisplayGL.cpp
index d3fdbc0..d65dfda 100644
--- a/src/libANGLE/renderer/gl/DisplayGL.cpp
+++ b/src/libANGLE/renderer/gl/DisplayGL.cpp
@@ -50,6 +50,11 @@
     return nullptr;
 }
 
+ShareGroupImpl *DisplayGL::createShareGroup()
+{
+    return new ShareGroupGL();
+}
+
 egl::Error DisplayGL::makeCurrent(egl::Surface *drawSurface,
                                   egl::Surface *readSurface,
                                   gl::Context *context)
diff --git a/src/libANGLE/renderer/gl/DisplayGL.h b/src/libANGLE/renderer/gl/DisplayGL.h
index 9def38f..f0c553f 100644
--- a/src/libANGLE/renderer/gl/DisplayGL.h
+++ b/src/libANGLE/renderer/gl/DisplayGL.h
@@ -19,6 +19,8 @@
 
 namespace rx
 {
+class ShareGroupGL : public ShareGroupImpl
+{};
 
 class RendererGL;
 
@@ -39,6 +41,8 @@
     StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
                                                        const egl::AttributeMap &attribs) override;
 
+    ShareGroupImpl *createShareGroup() override;
+
     egl::Error makeCurrent(egl::Surface *drawSurface,
                            egl::Surface *readSurface,
                            gl::Context *context) override;
diff --git a/src/libANGLE/renderer/gl/FramebufferGL.cpp b/src/libANGLE/renderer/gl/FramebufferGL.cpp
index 9a08072..8ed47fd 100644
--- a/src/libANGLE/renderer/gl/FramebufferGL.cpp
+++ b/src/libANGLE/renderer/gl/FramebufferGL.cpp
@@ -26,7 +26,7 @@
 #include "libANGLE/renderer/gl/formatutilsgl.h"
 #include "libANGLE/renderer/gl/renderergl_utils.h"
 #include "platform/FeaturesGL.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 using namespace gl;
 using angle::CheckedNumeric;
@@ -613,12 +613,15 @@
                                         const gl::Rectangle &area,
                                         GLenum format,
                                         GLenum type,
+                                        const gl::PixelPackState &pack,
+                                        gl::Buffer *packBuffer,
                                         void *pixels)
 {
     ContextGL *contextGL              = GetImplAs<ContextGL>(context);
     const FunctionsGL *functions      = GetFunctionsGL(context);
     StateManagerGL *stateManager      = GetStateManagerGL(context);
     const angle::FeaturesGL &features = GetFeaturesGL(context);
+    gl::PixelPackState packState      = pack;
 
     // Clip read area to framebuffer.
     const auto *readAttachment = mState.getReadPixelsAttachment(format);
@@ -631,10 +634,6 @@
         return angle::Result::Continue;
     }
 
-    PixelPackState packState = context->getState().getPackState();
-    const gl::Buffer *packBuffer =
-        context->getState().getTargetBuffer(gl::BufferBinding::PixelPack);
-
     GLenum attachmentReadFormat =
         readAttachment->getFormat().info->getReadPixelsFormat(context->getExtensions());
     nativegl::ReadPixelsFormat readPixelsFormat =
@@ -682,7 +681,10 @@
     bool cannotSetDesiredRowLength =
         packState.rowLength && !GetImplAs<ContextGL>(context)->getNativeExtensions().packSubimage;
 
-    if (cannotSetDesiredRowLength || useOverlappingRowsWorkaround)
+    bool usePackSkipWorkaround = features.emulatePackSkipRowsAndPackSkipPixels.enabled &&
+                                 (packState.skipRows != 0 || packState.skipPixels != 0);
+
+    if (cannotSetDesiredRowLength || useOverlappingRowsWorkaround || usePackSkipWorkaround)
     {
         return readPixelsRowByRow(context, clippedArea, format, readFormat, readType, packState,
                                   outPtr);
diff --git a/src/libANGLE/renderer/gl/FramebufferGL.h b/src/libANGLE/renderer/gl/FramebufferGL.h
index e361ce4..690f491 100644
--- a/src/libANGLE/renderer/gl/FramebufferGL.h
+++ b/src/libANGLE/renderer/gl/FramebufferGL.h
@@ -62,6 +62,8 @@
                              const gl::Rectangle &area,
                              GLenum format,
                              GLenum type,
+                             const gl::PixelPackState &pack,
+                             gl::Buffer *packBuffer,
                              void *pixels) override;
 
     angle::Result blit(const gl::Context *context,
diff --git a/src/libANGLE/renderer/gl/ProgramGL.cpp b/src/libANGLE/renderer/gl/ProgramGL.cpp
index 4aa8b43..580ed41 100644
--- a/src/libANGLE/renderer/gl/ProgramGL.cpp
+++ b/src/libANGLE/renderer/gl/ProgramGL.cpp
@@ -23,8 +23,9 @@
 #include "libANGLE/renderer/gl/RendererGL.h"
 #include "libANGLE/renderer/gl/ShaderGL.h"
 #include "libANGLE/renderer/gl/StateManagerGL.h"
+#include "libANGLE/trace.h"
 #include "platform/FeaturesGL.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 namespace rx
 {
@@ -59,6 +60,7 @@
                                            gl::BinaryInputStream *stream,
                                            gl::InfoLog &infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramGL::load");
     preLink();
 
     // Read the binary format, size and blob
@@ -135,7 +137,12 @@
     LinkTask(LinkImplFunctor &&functor) : mLinkImplFunctor(functor), mFallbackToMainContext(false)
     {}
 
-    void operator()() override { mFallbackToMainContext = mLinkImplFunctor(mInfoLog); }
+    void operator()() override
+    {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramGL::LinkTask::run");
+        mFallbackToMainContext = mLinkImplFunctor(mInfoLog);
+    }
+
     bool fallbackToMainContext() { return mFallbackToMainContext; }
     const std::string &getInfoLog() { return mInfoLog; }
 
@@ -159,6 +166,8 @@
 
     angle::Result wait(const gl::Context *context) override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramGL::LinkEventNativeParallel::wait");
+
         GLint linkStatus = GL_FALSE;
         mFunctions->getProgramiv(mProgramID, GL_LINK_STATUS, &linkStatus);
         if (linkStatus == GL_TRUE)
@@ -196,6 +205,8 @@
 
     angle::Result wait(const gl::Context *context) override
     {
+        ANGLE_TRACE_EVENT0("gpu.angle", "ProgramGL::LinkEventGL::wait");
+
         mWaitableEvent->wait();
         return mPostLinkImplFunctor(mLinkTask->fallbackToMainContext(), mLinkTask->getInfoLog());
     }
@@ -212,6 +223,8 @@
                                            const gl::ProgramLinkedResources &resources,
                                            gl::InfoLog &infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramGL::link");
+
     preLink();
 
     if (mState.getAttachedShader(gl::ShaderType::Compute))
@@ -354,12 +367,12 @@
                     {
                         const sh::ShaderVariable &outputVar =
                             mState.getOutputVariables()[outputLocation.index];
-                        if (outputVar.location == -1)
+                        if (outputVar.location == -1 || outputVar.index == -1)
                         {
                             // We only need to assign the location and index via the API in case the
-                            // variable doesn't have its location set in the shader. If a variable
-                            // doesn't have its location set in the shader it doesn't have the index
-                            // set either.
+                            // variable doesn't have a shader-assigned location and index. If a
+                            // variable doesn't have its location set in the shader it doesn't have
+                            // the index set either.
                             ASSERT(outputVar.index == -1);
                             mFunctions->bindFragDataLocationIndexed(
                                 mProgramID, static_cast<int>(outputLocationIndex), 0,
@@ -462,6 +475,8 @@
     if (mRenderer->hasNativeParallelCompile())
     {
         mFunctions->linkProgram(mProgramID);
+        // Verify the link
+        checkLinkStatus(infoLog);
         return std::make_unique<LinkEventNativeParallel>(postLinkImplTask, mFunctions, mProgramID);
     }
     else if (workerPool->isAsync() &&
diff --git a/src/libANGLE/renderer/gl/RendererGL.cpp b/src/libANGLE/renderer/gl/RendererGL.cpp
index b62e0f3..dc1d57a 100644
--- a/src/libANGLE/renderer/gl/RendererGL.cpp
+++ b/src/libANGLE/renderer/gl/RendererGL.cpp
@@ -445,6 +445,10 @@
 
 bool RendererGL::hasNativeParallelCompile()
 {
+    if (mFeatures.disableNativeParallelCompile.enabled)
+    {
+        return false;
+    }
     return mFunctions->maxShaderCompilerThreadsKHR != nullptr ||
            mFunctions->maxShaderCompilerThreadsARB != nullptr;
 }
diff --git a/src/libANGLE/renderer/gl/ShaderGL.cpp b/src/libANGLE/renderer/gl/ShaderGL.cpp
index 7b1bd85..41b703d 100644
--- a/src/libANGLE/renderer/gl/ShaderGL.cpp
+++ b/src/libANGLE/renderer/gl/ShaderGL.cpp
@@ -13,6 +13,7 @@
 #include "libANGLE/Context.h"
 #include "libANGLE/renderer/gl/FunctionsGL.h"
 #include "libANGLE/renderer/gl/RendererGL.h"
+#include "libANGLE/trace.h"
 #include "platform/FeaturesGL.h"
 
 #include <iostream>
@@ -38,6 +39,7 @@
 
     void operator()() override
     {
+        ANGLE_TRACE_EVENT1("gpu.angle", "TranslateTaskGL::run", "source", mSource);
         const char *source = mSource.c_str();
         mResult            = sh::Compile(mHandle, &source, 1, mOptions);
         if (mResult)
diff --git a/src/libANGLE/renderer/gl/StateManagerGL.cpp b/src/libANGLE/renderer/gl/StateManagerGL.cpp
index e2a10cb..cff7022 100644
--- a/src/libANGLE/renderer/gl/StateManagerGL.cpp
+++ b/src/libANGLE/renderer/gl/StateManagerGL.cpp
@@ -133,6 +133,7 @@
       mClearColor(0.0f, 0.0f, 0.0f, 0.0f),
       mClearDepth(1.0f),
       mClearStencil(0),
+      mFramebufferSRGBAvailable(extensions.sRGBWriteControl),
       mFramebufferSRGBEnabled(false),
       mDitherEnabled(true),
       mTextureCubemapSeamlessEnabled(false),
@@ -2071,7 +2072,7 @@
 
 void StateManagerGL::setFramebufferSRGBEnabled(const gl::Context *context, bool enabled)
 {
-    if (!context->getExtensions().sRGBWriteControl)
+    if (!mFramebufferSRGBAvailable)
     {
         return;
     }
diff --git a/src/libANGLE/renderer/gl/StateManagerGL.h b/src/libANGLE/renderer/gl/StateManagerGL.h
index d90b84d..f01d001 100644
--- a/src/libANGLE/renderer/gl/StateManagerGL.h
+++ b/src/libANGLE/renderer/gl/StateManagerGL.h
@@ -320,7 +320,9 @@
     float mClearDepth;
     GLint mClearStencil;
 
+    bool mFramebufferSRGBAvailable;
     bool mFramebufferSRGBEnabled;
+
     bool mDitherEnabled;
     bool mTextureCubemapSeamlessEnabled;
 
diff --git a/src/libANGLE/renderer/gl/TextureGL.cpp b/src/libANGLE/renderer/gl/TextureGL.cpp
index 66c4ffc..a57c450 100644
--- a/src/libANGLE/renderer/gl/TextureGL.cpp
+++ b/src/libANGLE/renderer/gl/TextureGL.cpp
@@ -713,7 +713,17 @@
             ASSERT(nativegl::UseTexImage2D(getType()));
             stateManager->bindFramebuffer(GL_READ_FRAMEBUFFER,
                                           sourceFramebufferGL->getFramebufferID());
-            if (requiresInitialization)
+            if (features.emulateCopyTexImage2DFromRenderbuffers.enabled && readBuffer &&
+                readBuffer->type() == GL_RENDERBUFFER)
+            {
+                BlitGL *blitter = GetBlitGL(context);
+                ANGLE_TRY(blitter->blitColorBufferWithShader(
+                    context, source, mTextureID, target, level, clippedArea,
+                    gl::Rectangle(destOffset.x, destOffset.y, clippedArea.width,
+                                  clippedArea.height),
+                    GL_NEAREST, true));
+            }
+            else if (requiresInitialization)
             {
                 ANGLE_GL_TRY(context, functions->copyTexSubImage2D(
                                           ToGLenum(target), static_cast<GLint>(level), destOffset.x,
@@ -781,10 +791,24 @@
         if (nativegl::UseTexImage2D(getType()))
         {
             ASSERT(clippedOffset.z == 0);
-            ANGLE_GL_TRY(context, functions->copyTexSubImage2D(
-                                      ToGLenum(target), static_cast<GLint>(level), clippedOffset.x,
-                                      clippedOffset.y, clippedArea.x, clippedArea.y,
-                                      clippedArea.width, clippedArea.height));
+            if (features.emulateCopyTexImage2DFromRenderbuffers.enabled &&
+                source->getReadColorAttachment() &&
+                source->getReadColorAttachment()->type() == GL_RENDERBUFFER)
+            {
+                BlitGL *blitter = GetBlitGL(context);
+                ANGLE_TRY(blitter->blitColorBufferWithShader(
+                    context, source, mTextureID, target, level, clippedArea,
+                    gl::Rectangle(clippedOffset.x, clippedOffset.y, clippedArea.width,
+                                  clippedArea.height),
+                    GL_NEAREST, true));
+            }
+            else
+            {
+                ANGLE_GL_TRY(context, functions->copyTexSubImage2D(
+                                          ToGLenum(target), static_cast<GLint>(level),
+                                          clippedOffset.x, clippedOffset.y, clippedArea.x,
+                                          clippedArea.y, clippedArea.width, clippedArea.height));
+            }
         }
         else
         {
@@ -1240,15 +1264,57 @@
 
 angle::Result TextureGL::generateMipmap(const gl::Context *context)
 {
-    const FunctionsGL *functions = GetFunctionsGL(context);
-    StateManagerGL *stateManager = GetStateManagerGL(context);
-
-    stateManager->bindTexture(getType(), mTextureID);
-    ANGLE_GL_TRY_ALWAYS_CHECK(context, functions->generateMipmap(ToGLenum(getType())));
+    const FunctionsGL *functions      = GetFunctionsGL(context);
+    StateManagerGL *stateManager      = GetStateManagerGL(context);
+    const angle::FeaturesGL &features = GetFeaturesGL(context);
 
     const GLuint effectiveBaseLevel = mState.getEffectiveBaseLevel();
     const GLuint maxLevel           = mState.getMipmapMaxLevel();
 
+    const gl::ImageDesc &baseLevelDesc                = mState.getBaseLevelDesc();
+    const gl::InternalFormat &baseLevelInternalFormat = *baseLevelDesc.format.info;
+
+    stateManager->bindTexture(getType(), mTextureID);
+    if (baseLevelInternalFormat.colorEncoding == GL_SRGB &&
+        features.encodeAndDecodeSRGBForGenerateMipmap.enabled && getType() == gl::TextureType::_2D)
+    {
+        nativegl::TexImageFormat texImageFormat = nativegl::GetTexImageFormat(
+            functions, features, baseLevelInternalFormat.internalFormat,
+            baseLevelInternalFormat.format, baseLevelInternalFormat.type);
+
+        // Manually allocate the mip levels of this texture if they don't exist
+        GLuint levelCount = maxLevel - effectiveBaseLevel + 1;
+        for (GLuint levelIdx = 1; levelIdx < levelCount; levelIdx++)
+        {
+            gl::Extents levelSize(std::max(baseLevelDesc.size.width >> levelIdx, 1),
+                                  std::max(baseLevelDesc.size.height >> levelIdx, 1), 1);
+
+            const gl::ImageDesc &levelDesc =
+                mState.getImageDesc(gl::TextureTarget::_2D, effectiveBaseLevel + levelIdx);
+
+            // Make sure no pixel unpack buffer is bound
+            stateManager->bindBuffer(gl::BufferBinding::PixelUnpack, 0);
+
+            if (levelDesc.size != levelSize || *levelDesc.format.info != baseLevelInternalFormat)
+            {
+                ANGLE_GL_TRY_ALWAYS_CHECK(
+                    context, functions->texImage2D(
+                                 ToGLenum(getType()), effectiveBaseLevel + levelIdx,
+                                 texImageFormat.internalFormat, levelSize.width, levelSize.height,
+                                 0, texImageFormat.format, texImageFormat.type, nullptr));
+            }
+        }
+
+        // Use the blitter to generate the mips
+        BlitGL *blitter = GetBlitGL(context);
+        ANGLE_TRY(blitter->generateSRGBMipmap(context, this, effectiveBaseLevel, levelCount,
+                                              baseLevelDesc.size));
+    }
+    else
+    {
+        ANGLE_GL_TRY_ALWAYS_CHECK(context, functions->generateMipmap(ToGLenum(getType())));
+    }
+
     setLevelInfo(context, getType(), effectiveBaseLevel, maxLevel - effectiveBaseLevel,
                  getBaseLevelInfo());
 
@@ -1316,7 +1382,8 @@
 }
 
 angle::Result TextureGL::syncState(const gl::Context *context,
-                                   const gl::Texture::DirtyBits &dirtyBits)
+                                   const gl::Texture::DirtyBits &dirtyBits,
+                                   gl::TextureCommand source)
 {
     if (dirtyBits.none() && mLocalDirtyBits.none())
     {
diff --git a/src/libANGLE/renderer/gl/TextureGL.h b/src/libANGLE/renderer/gl/TextureGL.h
index 517b3d9..ac62cfd 100644
--- a/src/libANGLE/renderer/gl/TextureGL.h
+++ b/src/libANGLE/renderer/gl/TextureGL.h
@@ -190,7 +190,8 @@
     gl::TextureType getType() const;
 
     angle::Result syncState(const gl::Context *context,
-                            const gl::Texture::DirtyBits &dirtyBits) override;
+                            const gl::Texture::DirtyBits &dirtyBits,
+                            gl::TextureCommand source) override;
     bool hasAnyDirtyBit() const;
 
     angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
diff --git a/src/libANGLE/renderer/gl/cgl/ContextCGL.cpp b/src/libANGLE/renderer/gl/cgl/ContextCGL.cpp
index 6b6f7be..af16709 100644
--- a/src/libANGLE/renderer/gl/cgl/ContextCGL.cpp
+++ b/src/libANGLE/renderer/gl/cgl/ContextCGL.cpp
@@ -16,26 +16,50 @@
 namespace rx
 {
 
-ContextCGL::ContextCGL(const gl::State &state,
+ContextCGL::ContextCGL(DisplayCGL *display,
+                       const gl::State &state,
                        gl::ErrorSet *errorSet,
                        const std::shared_ptr<RendererGL> &renderer,
                        bool usesDiscreteGPU)
-    : ContextGL(state, errorSet, renderer), mUsesDiscreteGpu(usesDiscreteGPU)
-{}
-
-void ContextCGL::onDestroy(const gl::Context *context)
+    : ContextGL(state, errorSet, renderer),
+      mUsesDiscreteGpu(usesDiscreteGPU),
+      mReleasedDiscreteGpu(false)
 {
     if (mUsesDiscreteGpu)
     {
-        egl::Display *display = context->getDisplay();
-        // TODO(kbr): if the context is created and destroyed without ever
-        // making it current, it is possible to leak retentions of the
-        // discrete GPU.
-        if (display)
-        {
-            GetImplAs<DisplayCGL>(display)->unreferenceDiscreteGPU();
-        }
+        (void)display->referenceDiscreteGPU();
     }
 }
 
+egl::Error ContextCGL::releaseHighPowerGPU(gl::Context *context)
+{
+    if (mUsesDiscreteGpu && !mReleasedDiscreteGpu)
+    {
+        mReleasedDiscreteGpu = true;
+        return GetImplAs<DisplayCGL>(context->getDisplay())->unreferenceDiscreteGPU();
+    }
+
+    return egl::NoError();
+}
+
+egl::Error ContextCGL::reacquireHighPowerGPU(gl::Context *context)
+{
+    if (mUsesDiscreteGpu && mReleasedDiscreteGpu)
+    {
+        mReleasedDiscreteGpu = false;
+        return GetImplAs<DisplayCGL>(context->getDisplay())->referenceDiscreteGPU();
+    }
+
+    return egl::NoError();
+}
+
+void ContextCGL::onDestroy(const gl::Context *context)
+{
+    if (mUsesDiscreteGpu && !mReleasedDiscreteGpu)
+    {
+        (void)GetImplAs<DisplayCGL>(context->getDisplay())->unreferenceDiscreteGPU();
+    }
+    ContextGL::onDestroy(context);
+}
+
 }  // namespace rx
diff --git a/src/libANGLE/renderer/gl/cgl/ContextCGL.h b/src/libANGLE/renderer/gl/cgl/ContextCGL.h
index 6a2d265..fc27b3a 100644
--- a/src/libANGLE/renderer/gl/cgl/ContextCGL.h
+++ b/src/libANGLE/renderer/gl/cgl/ContextCGL.h
@@ -15,19 +15,25 @@
 
 namespace rx
 {
+class DisplayCGL;
 
 class ContextCGL : public ContextGL
 {
   public:
-    ContextCGL(const gl::State &state,
+    ContextCGL(DisplayCGL *display,
+               const gl::State &state,
                gl::ErrorSet *errorSet,
                const std::shared_ptr<RendererGL> &renderer,
                bool usesDiscreteGPU);
 
     void onDestroy(const gl::Context *context) override;
 
+    egl::Error releaseHighPowerGPU(gl::Context *context) override;
+    egl::Error reacquireHighPowerGPU(gl::Context *context) override;
+
   private:
     bool mUsesDiscreteGpu;
+    bool mReleasedDiscreteGpu;
 };
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/gl/cgl/DisplayCGL.h b/src/libANGLE/renderer/gl/cgl/DisplayCGL.h
index f149f9c..895f771 100644
--- a/src/libANGLE/renderer/gl/cgl/DisplayCGL.h
+++ b/src/libANGLE/renderer/gl/cgl/DisplayCGL.h
@@ -9,6 +9,8 @@
 #ifndef LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
 #define LIBANGLE_RENDERER_GL_CGL_DISPLAYCGL_H_
 
+#include <thread>
+
 #include "libANGLE/renderer/gl/DisplayGL.h"
 
 struct _CGLContextObject;
@@ -31,6 +33,10 @@
     egl::Error initialize(egl::Display *display) override;
     void terminate() override;
 
+    egl::Error makeCurrent(egl::Surface *drawSurface,
+                           egl::Surface *readSurface,
+                           gl::Context *context) override;
+
     SurfaceImpl *createWindowSurface(const egl::SurfaceState &state,
                                      EGLNativeWindowType window,
                                      const egl::AttributeMap &attribs) override;
@@ -79,10 +85,11 @@
 
     void populateFeatureList(angle::FeatureList *features) override;
 
-    // Support for dual-GPU MacBook Pros. If the context was created
-    // preferring the high-power GPU, unreference that GPU during
-    // context destruction.
-    void unreferenceDiscreteGPU();
+    // Support for dual-GPU MacBook Pros. Used only by ContextCGL. The use of
+    // these entry points is gated by the presence of dual GPUs.
+    egl::Error referenceDiscreteGPU();
+    egl::Error unreferenceDiscreteGPU();
+    egl::Error handleGPUSwitch() override;
 
   private:
     egl::Error makeCurrentSurfaceless(gl::Context *context) override;
@@ -90,14 +97,22 @@
     void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
     void generateCaps(egl::Caps *outCaps) const override;
 
+    void checkDiscreteGPUStatus();
+
     std::shared_ptr<RendererGL> mRenderer;
 
     egl::Display *mEGLDisplay;
     CGLContextObj mContext;
+    std::unordered_map<std::thread::id, CGLContextObj> mCurrentContexts;
     CGLPixelFormatObj mPixelFormat;
     bool mSupportsGPUSwitching;
+    uint64_t mCurrentGPUID;
     CGLPixelFormatObj mDiscreteGPUPixelFormat;
     int mDiscreteGPURefs;
+    // This comes from the ANGLE platform's DefaultMonotonicallyIncreasingTime. If the discrete GPU
+    // is unref'd for the last time, this is set to the time of that last unref. If it isn't
+    // activated again in 10 seconds, the discrete GPU pixel format is deleted.
+    double mLastDiscreteGPUUnrefTime;
 };
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/gl/cgl/DisplayCGL.mm b/src/libANGLE/renderer/gl/cgl/DisplayCGL.mm
index 2262699..19bb894 100644
--- a/src/libANGLE/renderer/gl/cgl/DisplayCGL.mm
+++ b/src/libANGLE/renderer/gl/cgl/DisplayCGL.mm
@@ -19,12 +19,14 @@
 #    include "common/debug.h"
 #    include "gpu_info_util/SystemInfo.h"
 #    include "libANGLE/Display.h"
+#    include "libANGLE/Error.h"
 #    include "libANGLE/renderer/gl/cgl/ContextCGL.h"
 #    include "libANGLE/renderer/gl/cgl/DeviceCGL.h"
 #    include "libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.h"
 #    include "libANGLE/renderer/gl/cgl/PbufferSurfaceCGL.h"
 #    include "libANGLE/renderer/gl/cgl/RendererCGL.h"
 #    include "libANGLE/renderer/gl/cgl/WindowSurfaceCGL.h"
+#    include "platform/PlatformMethods.h"
 
 namespace
 {
@@ -38,6 +40,76 @@
 namespace rx
 {
 
+namespace
+{
+
+// Global IOKit I/O registryID that can match a GPU across process boundaries.
+using IORegistryGPUID = uint64_t;
+
+// Code from WebKit to set an OpenGL context to use a particular GPU by ID.
+// https://trac.webkit.org/browser/webkit/trunk/Source/WebCore/platform/graphics/cocoa/GraphicsContextGLOpenGLCocoa.mm
+// Used with permission.
+static void SetGPUByRegistryID(CGLContextObj contextObj,
+                               CGLPixelFormatObj pixelFormatObj,
+                               IORegistryGPUID preferredGPUID)
+{
+    if (@available(macOS 10.13, *))
+    {
+        // When a process does not have access to the WindowServer (as with Chromium's GPU process
+        // and WebKit's WebProcess), there is no way for OpenGL to tell which GPU is connected to a
+        // display. On 10.13+, find the virtual screen that corresponds to the preferred GPU by its
+        // registryID. CGLSetVirtualScreen can then be used to tell OpenGL which GPU it should be
+        // using.
+
+        if (!contextObj || !preferredGPUID)
+            return;
+
+        GLint virtualScreenCount = 0;
+        CGLError error = CGLDescribePixelFormat(pixelFormatObj, 0, kCGLPFAVirtualScreenCount,
+                                                &virtualScreenCount);
+        ASSERT(error == kCGLNoError);
+
+        GLint firstAcceleratedScreen = -1;
+
+        for (GLint virtualScreen = 0; virtualScreen < virtualScreenCount; ++virtualScreen)
+        {
+            GLint displayMask = 0;
+            error = CGLDescribePixelFormat(pixelFormatObj, virtualScreen, kCGLPFADisplayMask,
+                                           &displayMask);
+            ASSERT(error == kCGLNoError);
+
+            auto gpuID = angle::GetGpuIDFromOpenGLDisplayMask(displayMask);
+
+            if (gpuID == preferredGPUID)
+            {
+                error = CGLSetVirtualScreen(contextObj, virtualScreen);
+                ASSERT(error == kCGLNoError);
+                fprintf(stderr, "Context (%p) set to GPU with ID: (%lld).", contextObj, gpuID);
+                return;
+            }
+
+            if (firstAcceleratedScreen < 0)
+            {
+                GLint isAccelerated = 0;
+                error = CGLDescribePixelFormat(pixelFormatObj, virtualScreen, kCGLPFAAccelerated,
+                                               &isAccelerated);
+                ASSERT(error == kCGLNoError);
+                if (isAccelerated)
+                    firstAcceleratedScreen = virtualScreen;
+            }
+        }
+
+        // No registryID match found; set to first hardware-accelerated virtual screen.
+        if (firstAcceleratedScreen >= 0)
+        {
+            error = CGLSetVirtualScreen(contextObj, firstAcceleratedScreen);
+            ASSERT(error == kCGLNoError);
+        }
+    }
+}
+
+}  // anonymous namespace
+
 class FunctionsGLCGL : public FunctionsGL
 {
   public:
@@ -60,8 +132,10 @@
       mContext(nullptr),
       mPixelFormat(nullptr),
       mSupportsGPUSwitching(false),
+      mCurrentGPUID(0),
       mDiscreteGPUPixelFormat(nullptr),
-      mDiscreteGPURefs(0)
+      mDiscreteGPURefs(0),
+      mLastDiscreteGPUUnrefTime(0.0)
 {}
 
 DisplayCGL::~DisplayCGL() {}
@@ -75,7 +149,10 @@
     {
         return egl::EglNotInitialized() << "Unable to query ANGLE's SystemInfo.";
     }
-    mSupportsGPUSwitching = info.isMacSwitchable;
+
+    // This code implements the effect of the
+    // disableGPUSwitchingSupport workaround in FeaturesGL.
+    mSupportsGPUSwitching = info.isMacSwitchable && !info.hasNVIDIAGPU();
 
     {
         // TODO(cwallez) investigate which pixel format we want
@@ -98,8 +175,17 @@
     {
         return egl::EglNotInitialized() << "Could not create the CGL context.";
     }
+
+    if (mSupportsGPUSwitching)
+    {
+        // Determine the currently active GPU on the system.
+        mCurrentGPUID = angle::GetGpuIDFromDisplayID(kCGDirectMainDisplay);
+    }
+
     CGLSetCurrentContext(mContext);
 
+    mCurrentContexts[std::this_thread::get_id()] = mContext;
+
     // There is no equivalent getProcAddress in CGL so we open the dylib directly
     void *handle = dlopen(kDefaultOpenGLDylibName, RTLD_NOW);
     if (!handle)
@@ -135,12 +221,39 @@
         CGLDestroyPixelFormat(mPixelFormat);
         mPixelFormat = nullptr;
     }
+    mCurrentContexts.clear();
     if (mContext != nullptr)
     {
         CGLSetCurrentContext(nullptr);
-        CGLReleaseContext(mContext);
+        CGLDestroyContext(mContext);
         mContext = nullptr;
     }
+    if (mDiscreteGPUPixelFormat != nullptr)
+    {
+        CGLDestroyPixelFormat(mDiscreteGPUPixelFormat);
+        mDiscreteGPUPixelFormat   = nullptr;
+        mLastDiscreteGPUUnrefTime = 0.0;
+    }
+}
+
+egl::Error DisplayCGL::makeCurrent(egl::Surface *drawSurface,
+                                   egl::Surface *readSurface,
+                                   gl::Context *context)
+{
+    checkDiscreteGPUStatus();
+    // If the thread that's calling makeCurrent does not have the correct
+    // context current (either mContext or 0), we need to set it current.
+    CGLContextObj newContext = 0;
+    if (context)
+    {
+        newContext = mContext;
+    }
+    if (newContext != mCurrentContexts[std::this_thread::get_id()])
+    {
+        CGLSetCurrentContext(newContext);
+        mCurrentContexts[std::this_thread::get_id()] = newContext;
+    }
+    return DisplayGL::makeCurrent(drawSurface, readSurface, context);
 }
 
 SurfaceImpl *DisplayCGL::createWindowSurface(const egl::SurfaceState &state,
@@ -188,23 +301,10 @@
     {
         // Should have been rejected by validation if not supported.
         ASSERT(mSupportsGPUSwitching);
-        // Create discrete pixel format if necessary.
-        if (!mDiscreteGPUPixelFormat)
-        {
-            CGLPixelFormatAttribute discreteAttribs[] = {static_cast<CGLPixelFormatAttribute>(0)};
-            GLint numPixelFormats                     = 0;
-            if (CGLChoosePixelFormat(discreteAttribs, &mDiscreteGPUPixelFormat, &numPixelFormats) !=
-                kCGLNoError)
-            {
-                ERR() << "Error choosing discrete pixel format.";
-                return nullptr;
-            }
-        }
-        ++mDiscreteGPURefs;
         usesDiscreteGPU = true;
     }
 
-    return new ContextCGL(state, errorSet, mRenderer, usesDiscreteGPU);
+    return new ContextCGL(this, state, errorSet, mRenderer, usesDiscreteGPU);
 }
 
 DeviceImpl *DisplayCGL::createDevice()
@@ -402,7 +502,7 @@
     CGLError error = CGLSetCurrentContext(mContext);
     if (error != kCGLNoError)
     {
-        ERR() << "Unable to make gl context current.";
+        ERR() << "Unable to make gl context current.\n";
         return false;
     }
     return true;
@@ -426,16 +526,6 @@
     return new WorkerContextCGL(context);
 }
 
-void DisplayCGL::unreferenceDiscreteGPU()
-{
-    ASSERT(mDiscreteGPURefs > 0);
-    if (--mDiscreteGPURefs == 0)
-    {
-        CGLDestroyPixelFormat(mDiscreteGPUPixelFormat);
-        mDiscreteGPUPixelFormat = nullptr;
-    }
-}
-
 void DisplayCGL::initializeFrontendFeatures(angle::FrontendFeatures *features) const
 {
     mRenderer->initializeFrontendFeatures(features);
@@ -445,6 +535,89 @@
 {
     mRenderer->getFeatures().populateFeatureList(features);
 }
+
+egl::Error DisplayCGL::referenceDiscreteGPU()
+{
+    // Should have been rejected by validation if not supported.
+    ASSERT(mSupportsGPUSwitching);
+    // Create discrete pixel format if necessary.
+    if (mDiscreteGPUPixelFormat)
+    {
+        // Clear this out if necessary.
+        mLastDiscreteGPUUnrefTime = 0.0;
+    }
+    else
+    {
+        ASSERT(mLastDiscreteGPUUnrefTime == 0.0);
+        CGLPixelFormatAttribute discreteAttribs[] = {static_cast<CGLPixelFormatAttribute>(0)};
+        GLint numPixelFormats                     = 0;
+        if (CGLChoosePixelFormat(discreteAttribs, &mDiscreteGPUPixelFormat, &numPixelFormats) !=
+            kCGLNoError)
+        {
+            return egl::EglBadAlloc() << "Error choosing discrete pixel format.";
+        }
+    }
+    ++mDiscreteGPURefs;
+
+    return egl::NoError();
 }
 
+egl::Error DisplayCGL::unreferenceDiscreteGPU()
+{
+    // Should have been rejected by validation if not supported.
+    ASSERT(mSupportsGPUSwitching);
+    ASSERT(mDiscreteGPURefs > 0);
+    if (--mDiscreteGPURefs == 0)
+    {
+        auto *platform            = ANGLEPlatformCurrent();
+        mLastDiscreteGPUUnrefTime = platform->monotonicallyIncreasingTime(platform);
+    }
+
+    return egl::NoError();
+}
+
+void DisplayCGL::checkDiscreteGPUStatus()
+{
+    const double kDiscreteGPUTimeoutInSeconds = 10.0;
+
+    if (mLastDiscreteGPUUnrefTime != 0.0)
+    {
+        ASSERT(mSupportsGPUSwitching);
+        // A non-zero value implies that the timer is ticking on deleting the discrete GPU pixel
+        // format.
+        auto *platform = ANGLEPlatformCurrent();
+        ASSERT(platform);
+        double currentTime = platform->monotonicallyIncreasingTime(platform);
+        if (currentTime > mLastDiscreteGPUUnrefTime + kDiscreteGPUTimeoutInSeconds)
+        {
+            CGLDestroyPixelFormat(mDiscreteGPUPixelFormat);
+            mDiscreteGPUPixelFormat   = nullptr;
+            mLastDiscreteGPUUnrefTime = 0.0;
+        }
+    }
+}
+
+egl::Error DisplayCGL::handleGPUSwitch()
+{
+    if (mSupportsGPUSwitching)
+    {
+        uint64_t gpuID = angle::GetGpuIDFromDisplayID(kCGDirectMainDisplay);
+        if (gpuID != mCurrentGPUID)
+        {
+            SetGPUByRegistryID(mContext, mPixelFormat, gpuID);
+            // Performing the above operation seems to need a call to CGLSetCurrentContext to make
+            // the context work properly again. Failing to do this returns null strings for
+            // GL_VENDOR and GL_RENDERER.
+            CGLUpdateContext(mContext);
+            CGLSetCurrentContext(mContext);
+            onStateChange(angle::SubjectMessage::SubjectChanged);
+            mCurrentGPUID = gpuID;
+        }
+    }
+
+    return egl::NoError();
+}
+
+}  // namespace rx
+
 #endif  // defined(ANGLE_PLATFORM_MACOS) || defined(ANGLE_PLATFORM_MACCATALYST)
diff --git a/src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp b/src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp
index 06a09f3..afdca4f 100644
--- a/src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp
+++ b/src/libANGLE/renderer/gl/cgl/IOSurfaceSurfaceCGL.cpp
@@ -47,12 +47,13 @@
 
 // clang-format off
 static const IOSurfaceFormatInfo kIOSurfaceFormats[] = {
-    {GL_RED,      GL_UNSIGNED_BYTE,  1, GL_RED,  GL_RED,  GL_UNSIGNED_BYTE           },
-    {GL_R16UI,    GL_UNSIGNED_SHORT, 2, GL_RED,  GL_RED,  GL_UNSIGNED_SHORT          },
-    {GL_RG,       GL_UNSIGNED_BYTE,  2, GL_RG,   GL_RG,   GL_UNSIGNED_BYTE           },
-    {GL_RGB,      GL_UNSIGNED_BYTE,  4, GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},
-    {GL_BGRA_EXT, GL_UNSIGNED_BYTE,  4, GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV},
-    {GL_RGBA,     GL_HALF_FLOAT,     8, GL_RGBA, GL_RGBA, GL_HALF_FLOAT              },
+    {GL_RED,      GL_UNSIGNED_BYTE,                1, GL_RED,  GL_RED,  GL_UNSIGNED_BYTE              },
+    {GL_R16UI,    GL_UNSIGNED_SHORT,               2, GL_RED,  GL_RED,  GL_UNSIGNED_SHORT             },
+    {GL_RG,       GL_UNSIGNED_BYTE,                2, GL_RG,   GL_RG,   GL_UNSIGNED_BYTE              },
+    {GL_RGB,      GL_UNSIGNED_BYTE,                4, GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV   },
+    {GL_BGRA_EXT, GL_UNSIGNED_BYTE,                4, GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV   },
+    {GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV,  4, GL_RGBA, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV},
+    {GL_RGBA,     GL_HALF_FLOAT,                   8, GL_RGBA, GL_RGBA, GL_HALF_FLOAT                 },
 };
 // clang-format on
 
diff --git a/src/libANGLE/renderer/gl/egl/DisplayEGL.cpp b/src/libANGLE/renderer/gl/egl/DisplayEGL.cpp
index 7e3b0ad..e675775 100644
--- a/src/libANGLE/renderer/gl/egl/DisplayEGL.cpp
+++ b/src/libANGLE/renderer/gl/egl/DisplayEGL.cpp
@@ -278,6 +278,8 @@
 
     mRenderer.reset();
 
+    mCurrentNativeContexts.clear();
+
     egl::Error result = mEGL->terminate();
     if (result.isError())
     {
@@ -438,6 +440,9 @@
                                    &config.colorComponentType, "EGL_EXT_pixel_format_float",
                                    EGL_COLOR_COMPONENT_TYPE_FIXED_EXT);
 
+        // Pixmaps are not supported on EGL, make sure the config doesn't expose them.
+        config.surfaceType &= ~EGL_PIXMAP_BIT;
+
         if (config.colorBufferType == EGL_RGB_BUFFER)
         {
             ASSERT(config.colorComponentType == EGL_COLOR_COMPONENT_TYPE_FIXED_EXT);
@@ -551,6 +556,8 @@
                                    egl::Surface *readSurface,
                                    gl::Context *context)
 {
+    CurrentNativeContext &currentContext = mCurrentNativeContexts[std::this_thread::get_id()];
+
     EGLSurface newSurface = EGL_NO_SURFACE;
     if (drawSurface)
     {
@@ -565,9 +572,14 @@
         newContext             = contextEGL->getContext();
     }
 
-    if (mEGL->makeCurrent(newSurface, newContext) == EGL_FALSE)
+    if (newSurface != currentContext.surface || newContext != currentContext.context)
     {
-        return egl::Error(mEGL->getError(), "eglMakeCurrent failed");
+        if (mEGL->makeCurrent(newSurface, newContext) == EGL_FALSE)
+        {
+            return egl::Error(mEGL->getError(), "eglMakeCurrent failed");
+        }
+        currentContext.surface = newSurface;
+        currentContext.context = newContext;
     }
 
     return DisplayGL::makeCurrent(drawSurface, readSurface, context);
@@ -580,6 +592,17 @@
 
 void DisplayEGL::destroyNativeContext(EGLContext context)
 {
+    // If this context is current, remove it from the tracking of current contexts to make sure we
+    // don't try to make it current again.
+    for (auto &currentContext : mCurrentNativeContexts)
+    {
+        if (currentContext.second.context == context)
+        {
+            currentContext.second.surface = EGL_NO_SURFACE;
+            currentContext.second.context = EGL_NO_CONTEXT;
+        }
+    }
+
     mEGL->destroyContext(context);
 }
 
@@ -686,6 +709,10 @@
                << "eglMakeCurrent failed with " << egl::Error(mEGL->getError());
     }
 
+    CurrentNativeContext &currentContext = mCurrentNativeContexts[std::this_thread::get_id()];
+    currentContext.surface               = EGL_NO_SURFACE;
+    currentContext.context               = context;
+
     std::unique_ptr<FunctionsGL> functionsGL(mEGL->makeFunctionsGL());
     functionsGL->initialize(mDisplayAttributes);
 
diff --git a/src/libANGLE/renderer/gl/egl/DisplayEGL.h b/src/libANGLE/renderer/gl/egl/DisplayEGL.h
index e159c4c..f8b58d5 100644
--- a/src/libANGLE/renderer/gl/egl/DisplayEGL.h
+++ b/src/libANGLE/renderer/gl/egl/DisplayEGL.h
@@ -11,6 +11,7 @@
 
 #include <map>
 #include <string>
+#include <thread>
 #include <vector>
 
 #include "libANGLE/renderer/gl/DisplayGL.h"
@@ -128,6 +129,13 @@
     egl::AttributeMap mDisplayAttributes;
     std::vector<EGLint> mConfigAttribList;
 
+    struct CurrentNativeContext
+    {
+        EGLSurface surface = EGL_NO_SURFACE;
+        EGLContext context = EGL_NO_CONTEXT;
+    };
+    std::unordered_map<std::thread::id, CurrentNativeContext> mCurrentNativeContexts;
+
   private:
     void generateCaps(egl::Caps *outCaps) const override;
 
diff --git a/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp b/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp
index 6dc3ecf..e241555 100644
--- a/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp
+++ b/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.cpp
@@ -188,7 +188,6 @@
     }
 
     mRenderer.reset();
-    mCurrentNativeContext.clear();
 
     egl::Error result = mEGL->terminate();
     if (result.isError())
@@ -273,7 +272,7 @@
                                        egl::Surface *readSurface,
                                        gl::Context *context)
 {
-    CurrentNativeContext &currentContext = mCurrentNativeContext[std::this_thread::get_id()];
+    CurrentNativeContext &currentContext = mCurrentNativeContexts[std::this_thread::get_id()];
 
     EGLSurface newSurface = EGL_NO_SURFACE;
     if (drawSurface)
@@ -331,17 +330,6 @@
 void DisplayAndroid::destroyNativeContext(EGLContext context)
 {
     DisplayEGL::destroyNativeContext(context);
-
-    // If this context is current, remove it from the tracking of current contexts to make sure we
-    // don't try to make it current again.
-    for (auto &currentContext : mCurrentNativeContext)
-    {
-        if (currentContext.second.context == context)
-        {
-            currentContext.second.surface = EGL_NO_SURFACE;
-            currentContext.second.context = EGL_NO_CONTEXT;
-        }
-    }
 }
 
 void DisplayAndroid::generateExtensions(egl::DisplayExtensions *outExtensions) const
@@ -373,7 +361,7 @@
     outRenderer->reset(
         new RendererEGL(std::move(functionsGL), mDisplayAttributes, this, context, attribs));
 
-    CurrentNativeContext &currentContext = mCurrentNativeContext[std::this_thread::get_id()];
+    CurrentNativeContext &currentContext = mCurrentNativeContexts[std::this_thread::get_id()];
     if (makeNewContextCurrent)
     {
         currentContext.surface = mDummyPbuffer;
diff --git a/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h b/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h
index 96c1ae1..80470cd 100644
--- a/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h
+++ b/src/libANGLE/renderer/gl/egl/android/DisplayAndroid.h
@@ -11,7 +11,6 @@
 
 #include <map>
 #include <string>
-#include <thread>
 #include <vector>
 
 #include "libANGLE/renderer/gl/egl/DisplayEGL.h"
@@ -69,13 +68,6 @@
     bool mSupportsSurfaceless;
 
     EGLSurface mDummyPbuffer;
-
-    struct CurrentNativeContext
-    {
-        EGLSurface surface = EGL_NO_SURFACE;
-        EGLContext context = EGL_NO_CONTEXT;
-    };
-    std::unordered_map<std::thread::id, CurrentNativeContext> mCurrentNativeContext;
 };
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp b/src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.cpp
similarity index 84%
rename from src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp
rename to src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.cpp
index d08228e..4b68e2a 100644
--- a/src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp
+++ b/src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.cpp
@@ -4,9 +4,9 @@
 // found in the LICENSE file.
 //
 
-// DisplayOzone.cpp: Ozone implementation of egl::Display
+// DisplayGbm.cpp: Gbm implementation of egl::Display
 
-#include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h"
+#include "libANGLE/renderer/gl/egl/gbm/DisplayGbm.h"
 
 #include <fcntl.h>
 #include <poll.h>
@@ -29,8 +29,8 @@
 #include "libANGLE/renderer/gl/egl/ContextEGL.h"
 #include "libANGLE/renderer/gl/egl/DisplayEGL.h"
 #include "libANGLE/renderer/gl/egl/FunctionsEGLDL.h"
-#include "libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h"
-#include "platform/Platform.h"
+#include "libANGLE/renderer/gl/egl/gbm/SurfaceGbm.h"
+#include "platform/PlatformMethods.h"
 
 // ARM-specific extension needed to make Mali GPU behave - not in any
 // published header file.
@@ -86,18 +86,13 @@
 namespace rx
 {
 
-// TODO(fjhenigman) Implement swap control.  Until then this is unused.
-SwapControlData::SwapControlData()
-    : targetSwapInterval(0), maxSwapInterval(-1), currentSwapInterval(-1)
-{}
-
-DisplayOzone::Buffer::Buffer(DisplayOzone *display,
-                             uint32_t useFlags,
-                             uint32_t gbmFormat,
-                             uint32_t drmFormat,
-                             uint32_t drmFormatFB,
-                             int depthBits,
-                             int stencilBits)
+DisplayGbm::Buffer::Buffer(DisplayGbm *display,
+                           uint32_t useFlags,
+                           uint32_t gbmFormat,
+                           uint32_t drmFormat,
+                           uint32_t drmFormatFB,
+                           int depthBits,
+                           int stencilBits)
     : mDisplay(display),
       mNative(nullptr),
       mWidth(0),
@@ -118,7 +113,7 @@
       mTexture(0)
 {}
 
-DisplayOzone::Buffer::~Buffer()
+DisplayGbm::Buffer::~Buffer()
 {
     reset();
 
@@ -129,7 +124,7 @@
     mDSBuffer = 0;
 }
 
-void DisplayOzone::Buffer::reset()
+void DisplayGbm::Buffer::reset()
 {
     if (mHasDRMFB)
     {
@@ -167,7 +162,7 @@
     }
 }
 
-bool DisplayOzone::Buffer::resize(int32_t width, int32_t height)
+bool DisplayGbm::Buffer::resize(int32_t width, int32_t height)
 {
     if (mWidth == width && mHeight == height)
     {
@@ -231,24 +226,24 @@
     return true;
 }
 
-bool DisplayOzone::Buffer::initialize(const NativeWindow *native)
+bool DisplayGbm::Buffer::initialize(const NativeWindow *native)
 {
     mNative = native;
     return createRenderbuffers() && resize(native->width, native->height);
 }
 
-bool DisplayOzone::Buffer::initialize(int width, int height)
+bool DisplayGbm::Buffer::initialize(int width, int height)
 {
     return createRenderbuffers() && resize(width, height);
 }
 
-void DisplayOzone::Buffer::bindTexImage()
+void DisplayGbm::Buffer::bindTexImage()
 {
     const FunctionsGL *gl = mDisplay->mRenderer->getFunctions();
     gl->eGLImageTargetTexture2DOES(GL_TEXTURE_2D, mImage);
 }
 
-GLuint DisplayOzone::Buffer::getTexture()
+GLuint DisplayGbm::Buffer::getTexture()
 {
     // TODO(fjhenigman) Try not to create a new texture every time.  That already works on Intel
     // and should work on Mali with proper fences.
@@ -266,7 +261,7 @@
     return mTexture;
 }
 
-uint32_t DisplayOzone::Buffer::getDRMFB()
+uint32_t DisplayGbm::Buffer::getDRMFB()
 {
     if (!mHasDRMFB)
     {
@@ -287,7 +282,7 @@
     return mDRMFB;
 }
 
-GLuint DisplayOzone::Buffer::createGLFB(const gl::Context *context)
+GLuint DisplayGbm::Buffer::createGLFB(const gl::Context *context)
 {
     const FunctionsGL *functions = GetFunctionsGL(context);
     StateManagerGL *stateManager = GetStateManagerGL(context);
@@ -314,13 +309,13 @@
     return framebuffer;
 }
 
-FramebufferGL *DisplayOzone::Buffer::framebufferGL(const gl::Context *context,
-                                                   const gl::FramebufferState &state)
+FramebufferGL *DisplayGbm::Buffer::framebufferGL(const gl::Context *context,
+                                                 const gl::FramebufferState &state)
 {
     return new FramebufferGL(state, createGLFB(context), true, false);
 }
 
-void DisplayOzone::Buffer::present(const gl::Context *context)
+void DisplayGbm::Buffer::present(const gl::Context *context)
 {
     if (mNative)
     {
@@ -332,7 +327,7 @@
     }
 }
 
-bool DisplayOzone::Buffer::createRenderbuffers()
+bool DisplayGbm::Buffer::createRenderbuffers()
 {
     const FunctionsGL *gl = mDisplay->mRenderer->getFunctions();
     StateManagerGL *sm    = mDisplay->mRenderer->getStateManager();
@@ -349,7 +344,7 @@
     return true;
 }
 
-DisplayOzone::DisplayOzone(const egl::DisplayState &state)
+DisplayGbm::DisplayGbm(const egl::DisplayState &state)
     : DisplayEGL(state),
       mGBM(nullptr),
       mConnector(nullptr),
@@ -373,9 +368,9 @@
       mDepthUniform(0)
 {}
 
-DisplayOzone::~DisplayOzone() {}
+DisplayGbm::~DisplayGbm() {}
 
-bool DisplayOzone::hasUsableScreen(int fd)
+bool DisplayGbm::hasUsableScreen(int fd)
 {
     drmModeResPtr resources = drmModeGetResources(fd);
     if (!resources)
@@ -429,7 +424,7 @@
     return false;
 }
 
-egl::Error DisplayOzone::initialize(egl::Display *display)
+egl::Error DisplayGbm::initialize(egl::Display *display)
 {
     int fd;
     char deviceName[30];
@@ -545,18 +540,18 @@
     return DisplayGL::initialize(display);
 }
 
-void DisplayOzone::pageFlipHandler(int fd,
-                                   unsigned int sequence,
-                                   unsigned int tv_sec,
-                                   unsigned int tv_usec,
-                                   void *data)
+void DisplayGbm::pageFlipHandler(int fd,
+                                 unsigned int sequence,
+                                 unsigned int tv_sec,
+                                 unsigned int tv_usec,
+                                 void *data)
 {
-    DisplayOzone *display = reinterpret_cast<DisplayOzone *>(data);
-    uint64_t tv           = tv_sec;
+    DisplayGbm *display = reinterpret_cast<DisplayGbm *>(data);
+    uint64_t tv         = tv_sec;
     display->pageFlipHandler(sequence, tv * 1000000 + tv_usec);
 }
 
-void DisplayOzone::pageFlipHandler(unsigned int sequence, uint64_t tv)
+void DisplayGbm::pageFlipHandler(unsigned int sequence, uint64_t tv)
 {
     ASSERT(mPending);
     mUnused   = mScanning;
@@ -564,7 +559,7 @@
     mPending  = nullptr;
 }
 
-void DisplayOzone::presentScreen()
+void DisplayGbm::presentScreen()
 {
     if (!mCRTC)
     {
@@ -615,7 +610,7 @@
     }
 }
 
-GLuint DisplayOzone::makeShader(GLuint type, const char *src)
+GLuint DisplayGbm::makeShader(GLuint type, const char *src)
 {
     const FunctionsGL *gl = mRenderer->getFunctions();
     GLuint shader         = gl->createShader(type);
@@ -629,13 +624,13 @@
     gl->getShaderiv(shader, GL_COMPILE_STATUS, &compiled);
     if (compiled != GL_TRUE)
     {
-        WARN() << "DisplayOzone shader compilation error: " << buf;
+        WARN() << "DisplayGbm shader compilation error: " << buf;
     }
 
     return shader;
 }
 
-void DisplayOzone::drawWithTexture(const gl::Context *context, Buffer *buffer)
+void DisplayGbm::drawWithTexture(const gl::Context *context, Buffer *buffer)
 {
     const FunctionsGL *gl = mRenderer->getFunctions();
     StateManagerGL *sm    = mRenderer->getStateManager();
@@ -767,7 +762,7 @@
     sm->deleteFramebuffer(fbo);
 }
 
-void DisplayOzone::drawBuffer(const gl::Context *context, Buffer *buffer)
+void DisplayGbm::drawBuffer(const gl::Context *context, Buffer *buffer)
 {
     if (!mDrawing)
     {
@@ -806,7 +801,7 @@
     presentScreen();
 }
 
-void DisplayOzone::flushGL()
+void DisplayGbm::flushGL()
 {
     const FunctionsGL *gl = mRenderer->getFunctions();
     gl->flush();
@@ -836,7 +831,7 @@
     }
 }
 
-void DisplayOzone::terminate()
+void DisplayGbm::terminate()
 {
     SafeDelete(mScanning);
     SafeDelete(mPending);
@@ -883,9 +878,9 @@
     }
 }
 
-SurfaceImpl *DisplayOzone::createWindowSurface(const egl::SurfaceState &state,
-                                               EGLNativeWindowType window,
-                                               const egl::AttributeMap &attribs)
+SurfaceImpl *DisplayGbm::createWindowSurface(const egl::SurfaceState &state,
+                                             EGLNativeWindowType window,
+                                             const egl::AttributeMap &attribs)
 {
     Buffer *buffer = new Buffer(this, GBM_BO_USE_RENDERING, GBM_FORMAT_ARGB8888,
                                 DRM_FORMAT_ARGB8888, DRM_FORMAT_XRGB8888, true, true);
@@ -893,11 +888,11 @@
     {
         return nullptr;
     }
-    return new SurfaceOzone(state, buffer);
+    return new SurfaceGbm(state, buffer);
 }
 
-SurfaceImpl *DisplayOzone::createPbufferSurface(const egl::SurfaceState &state,
-                                                const egl::AttributeMap &attribs)
+SurfaceImpl *DisplayGbm::createPbufferSurface(const egl::SurfaceState &state,
+                                              const egl::AttributeMap &attribs)
 {
     EGLAttrib width  = attribs.get(EGL_WIDTH, 0);
     EGLAttrib height = attribs.get(EGL_HEIGHT, 0);
@@ -907,27 +902,27 @@
     {
         return nullptr;
     }
-    return new SurfaceOzone(state, buffer);
+    return new SurfaceGbm(state, buffer);
 }
 
-ContextImpl *DisplayOzone::createContext(const gl::State &state,
-                                         gl::ErrorSet *errorSet,
-                                         const egl::Config *configuration,
-                                         const gl::Context *shareContext,
-                                         const egl::AttributeMap &attribs)
+ContextImpl *DisplayGbm::createContext(const gl::State &state,
+                                       gl::ErrorSet *errorSet,
+                                       const egl::Config *configuration,
+                                       const gl::Context *shareContext,
+                                       const egl::AttributeMap &attribs)
 {
-    // All contexts on Ozone are virtualized and share the same renderer.
+    // All contexts on Gbm are virtualized and share the same renderer.
     return new ContextEGL(state, errorSet, mRenderer);
 }
 
-egl::Error DisplayOzone::makeCurrent(egl::Surface *drawSurface,
-                                     egl::Surface *readSurface,
-                                     gl::Context *context)
+egl::Error DisplayGbm::makeCurrent(egl::Surface *drawSurface,
+                                   egl::Surface *readSurface,
+                                   gl::Context *context)
 {
     return DisplayGL::makeCurrent(drawSurface, readSurface, context);
 }
 
-egl::ConfigSet DisplayOzone::generateConfigs()
+egl::ConfigSet DisplayGbm::generateConfigs()
 {
     egl::ConfigSet configs;
 
@@ -949,17 +944,17 @@
     return configs;
 }
 
-bool DisplayOzone::isValidNativeWindow(EGLNativeWindowType window) const
+bool DisplayGbm::isValidNativeWindow(EGLNativeWindowType window) const
 {
     return true;
 }
 
-void DisplayOzone::setSwapInterval(EGLSurface drawable, SwapControlData *data)
+void DisplayGbm::setSwapInterval(EGLSurface drawable, SwapControlData *data)
 {
     ASSERT(data != nullptr);
 }
 
-void DisplayOzone::generateExtensions(egl::DisplayExtensions *outExtensions) const
+void DisplayGbm::generateExtensions(egl::DisplayExtensions *outExtensions) const
 {
     DisplayEGL::generateExtensions(outExtensions);
 
@@ -967,11 +962,11 @@
     outExtensions->surfacelessContext = true;
 }
 
-class WorkerContextOzone final : public WorkerContext
+class WorkerContextGbm final : public WorkerContext
 {
   public:
-    WorkerContextOzone(EGLContext context, FunctionsEGL *functions);
-    ~WorkerContextOzone() override;
+    WorkerContextGbm(EGLContext context, FunctionsEGL *functions);
+    ~WorkerContextGbm() override;
 
     bool makeCurrent() override;
     void unmakeCurrent() override;
@@ -981,16 +976,16 @@
     FunctionsEGL *mFunctions;
 };
 
-WorkerContextOzone::WorkerContextOzone(EGLContext context, FunctionsEGL *functions)
+WorkerContextGbm::WorkerContextGbm(EGLContext context, FunctionsEGL *functions)
     : mContext(context), mFunctions(functions)
 {}
 
-WorkerContextOzone::~WorkerContextOzone()
+WorkerContextGbm::~WorkerContextGbm()
 {
     mFunctions->destroyContext(mContext);
 }
 
-bool WorkerContextOzone::makeCurrent()
+bool WorkerContextGbm::makeCurrent()
 {
     if (mFunctions->makeCurrent(EGL_NO_SURFACE, mContext) == EGL_FALSE)
     {
@@ -1000,14 +995,14 @@
     return true;
 }
 
-void WorkerContextOzone::unmakeCurrent()
+void WorkerContextGbm::unmakeCurrent()
 {
     mFunctions->makeCurrent(EGL_NO_SURFACE, EGL_NO_CONTEXT);
 }
 
-WorkerContext *DisplayOzone::createWorkerContext(std::string *infoLog,
-                                                 EGLContext sharedContext,
-                                                 const native_egl::AttributeVector workerAttribs)
+WorkerContext *DisplayGbm::createWorkerContext(std::string *infoLog,
+                                               EGLContext sharedContext,
+                                               const native_egl::AttributeVector workerAttribs)
 {
     EGLContext context = mEGL->createContext(mConfig, sharedContext, workerAttribs.data());
     if (context == EGL_NO_CONTEXT)
@@ -1015,7 +1010,7 @@
         *infoLog += "Unable to create the EGL context.";
         return nullptr;
     }
-    return new WorkerContextOzone(context, mEGL);
+    return new WorkerContextGbm(context, mEGL);
 }
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h b/src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.h
similarity index 85%
rename from src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h
rename to src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.h
index 619b121..8e08e95 100644
--- a/src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h
+++ b/src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.h
@@ -4,10 +4,10 @@
 // found in the LICENSE file.
 //
 
-// DisplayOzone.h: Ozone implementation of egl::Display
+// DisplayGbm.h: Gbm implementation of egl::Display
 
-#ifndef LIBANGLE_RENDERER_GL_EGL_OZONE_DISPLAYOZONE_H_
-#define LIBANGLE_RENDERER_GL_EGL_OZONE_DISPLAYOZONE_H_
+#ifndef LIBANGLE_RENDERER_GL_EGL_GBM_DISPLAYGBM_H_
+#define LIBANGLE_RENDERER_GL_EGL_GBM_DISPLAYGBM_H_
 
 #include <xf86drm.h>
 #include <xf86drmMode.h>
@@ -30,22 +30,10 @@
 class FramebufferGL;
 class RendererEGL;
 
-// TODO(fjhenigman) Implement swap control.  The following struct will be used for that.
-// State-tracking data for the swap control to allow DisplayOzone to remember per
-// drawable information for swap control.
-struct SwapControlData final
-{
-    SwapControlData();
+struct SwapControlData;
 
-    // Set by the drawable
-    int targetSwapInterval;
-
-    // DisplayOzone-side state-tracking
-    int maxSwapInterval;
-    int currentSwapInterval;
-};
-
-class DisplayOzone final : public DisplayEGL
+// TODO(fjhenigman) Implement swap control.  The SwapControlData struct will be used for that.
+class DisplayGbm final : public DisplayEGL
 {
   public:
     struct NativeWindow
@@ -63,7 +51,7 @@
     class Buffer final : angle::NonCopyable
     {
       public:
-        Buffer(DisplayOzone *display,
+        Buffer(DisplayGbm *display,
                uint32_t useFlags,
                uint32_t gbmFormat,
                uint32_t drmFormat,
@@ -89,7 +77,7 @@
       private:
         bool createRenderbuffers();
 
-        DisplayOzone *mDisplay;
+        DisplayGbm *mDisplay;
         const NativeWindow *mNative;
         int mWidth;
         int mHeight;
@@ -109,8 +97,8 @@
         GLuint mTexture;
     };
 
-    DisplayOzone(const egl::DisplayState &state);
-    ~DisplayOzone() override;
+    DisplayGbm(const egl::DisplayState &state);
+    ~DisplayGbm() override;
 
     egl::Error initialize(egl::Display *display) override;
     void terminate() override;
@@ -190,4 +178,4 @@
 };
 }  // namespace rx
 
-#endif  // LIBANGLE_RENDERER_GL_EGL_OZONE_DISPLAYOZONE_H_
+#endif  // LIBANGLE_RENDERER_GL_EGL_GBM_DISPLAYGBM_H_
diff --git a/src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.cpp b/src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.cpp
new file mode 100644
index 0000000..791a9d5
--- /dev/null
+++ b/src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.cpp
@@ -0,0 +1,100 @@
+//
+// Copyright 2016 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// SurfaceGbm.cpp: Gbm implementation of egl::SurfaceGL
+
+#include "libANGLE/renderer/gl/egl/gbm/SurfaceGbm.h"
+
+#include "libANGLE/renderer/gl/FramebufferGL.h"
+#include "libANGLE/renderer/gl/egl/gbm/DisplayGbm.h"
+
+namespace rx
+{
+
+SurfaceGbm::SurfaceGbm(const egl::SurfaceState &state, DisplayGbm::Buffer *buffer)
+    : SurfaceGL(state), mBuffer(buffer)
+{}
+
+SurfaceGbm::~SurfaceGbm()
+{
+    delete mBuffer;
+}
+
+egl::Error SurfaceGbm::initialize(const egl::Display *display)
+{
+    return egl::NoError();
+}
+
+FramebufferImpl *SurfaceGbm::createDefaultFramebuffer(const gl::Context *context,
+                                                      const gl::FramebufferState &state)
+{
+    return mBuffer->framebufferGL(context, state);
+}
+
+egl::Error SurfaceGbm::makeCurrent(const gl::Context *context)
+{
+    return egl::NoError();
+}
+
+egl::Error SurfaceGbm::swap(const gl::Context *context)
+{
+    mBuffer->present(context);
+    return egl::NoError();
+}
+
+egl::Error SurfaceGbm::postSubBuffer(const gl::Context *context,
+                                     EGLint x,
+                                     EGLint y,
+                                     EGLint width,
+                                     EGLint height)
+{
+    UNIMPLEMENTED();
+    return egl::NoError();
+}
+
+egl::Error SurfaceGbm::querySurfacePointerANGLE(EGLint attribute, void **value)
+{
+    UNIMPLEMENTED();
+    return egl::NoError();
+}
+
+egl::Error SurfaceGbm::bindTexImage(const gl::Context *context, gl::Texture *texture, EGLint buffer)
+{
+    mBuffer->bindTexImage();
+    return egl::NoError();
+}
+
+egl::Error SurfaceGbm::releaseTexImage(const gl::Context *context, EGLint buffer)
+{
+    return egl::NoError();
+}
+
+void SurfaceGbm::setSwapInterval(EGLint interval)
+{
+    mSwapControl.targetSwapInterval = interval;
+}
+
+EGLint SurfaceGbm::getWidth() const
+{
+    return mBuffer->getWidth();
+}
+
+EGLint SurfaceGbm::getHeight() const
+{
+    return mBuffer->getHeight();
+}
+
+EGLint SurfaceGbm::isPostSubBufferSupported() const
+{
+    UNIMPLEMENTED();
+    return EGL_FALSE;
+}
+
+EGLint SurfaceGbm::getSwapBehavior() const
+{
+    return EGL_BUFFER_PRESERVED;
+}
+}  // namespace rx
diff --git a/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h b/src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.h
similarity index 75%
rename from src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h
rename to src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.h
index 1b93684..ed2fef5 100644
--- a/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h
+++ b/src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.h
@@ -4,22 +4,23 @@
 // found in the LICENSE file.
 //
 
-// SurfaceOzone.h: Ozone implementation of egl::SurfaceGL
+// SurfaceGbm.h: Gbm implementation of egl::SurfaceGL
 
-#ifndef LIBANGLE_RENDERER_GL_EGL_OZONE_SURFACEOZONE_H_
-#define LIBANGLE_RENDERER_GL_EGL_OZONE_SURFACEOZONE_H_
+#ifndef LIBANGLE_RENDERER_GL_EGL_GBM_SURFACEGBM_H_
+#define LIBANGLE_RENDERER_GL_EGL_GBM_SURFACEGBM_H_
 
 #include "libANGLE/renderer/gl/SurfaceGL.h"
-#include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h"
+#include "libANGLE/renderer/gl/egl/gbm/DisplayGbm.h"
+#include "libANGLE/renderer/gl/renderergl_utils.h"
 
 namespace rx
 {
 
-class SurfaceOzone : public SurfaceGL
+class SurfaceGbm : public SurfaceGL
 {
   public:
-    SurfaceOzone(const egl::SurfaceState &state, DisplayOzone::Buffer *buffer);
-    ~SurfaceOzone() override;
+    SurfaceGbm(const egl::SurfaceState &state, DisplayGbm::Buffer *buffer);
+    ~SurfaceGbm() override;
 
     FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
                                               const gl::FramebufferState &state) override;
@@ -47,11 +48,11 @@
     EGLint getSwapBehavior() const override;
 
   private:
-    DisplayOzone::Buffer *mBuffer;
+    DisplayGbm::Buffer *mBuffer;
 
     // TODO(fjhenigman) Implement swap control.  This will be used for that.
     SwapControlData mSwapControl;
 };
 }  // namespace rx
 
-#endif  // LIBANGLE_RENDERER_GL_EGL_OZONE_SURFACEOZONE_H_
+#endif  // LIBANGLE_RENDERER_GL_EGL_GBM_SURFACEGBM_H_
diff --git a/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp b/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp
deleted file mode 100644
index bf51b6a..0000000
--- a/src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp
+++ /dev/null
@@ -1,102 +0,0 @@
-//
-// Copyright 2016 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// SurfaceOzone.cpp: Ozone implementation of egl::SurfaceGL
-
-#include "libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h"
-
-#include "libANGLE/renderer/gl/FramebufferGL.h"
-#include "libANGLE/renderer/gl/egl/ozone/DisplayOzone.h"
-
-namespace rx
-{
-
-SurfaceOzone::SurfaceOzone(const egl::SurfaceState &state, DisplayOzone::Buffer *buffer)
-    : SurfaceGL(state), mBuffer(buffer)
-{}
-
-SurfaceOzone::~SurfaceOzone()
-{
-    delete mBuffer;
-}
-
-egl::Error SurfaceOzone::initialize(const egl::Display *display)
-{
-    return egl::NoError();
-}
-
-FramebufferImpl *SurfaceOzone::createDefaultFramebuffer(const gl::Context *context,
-                                                        const gl::FramebufferState &state)
-{
-    return mBuffer->framebufferGL(context, state);
-}
-
-egl::Error SurfaceOzone::makeCurrent(const gl::Context *context)
-{
-    return egl::NoError();
-}
-
-egl::Error SurfaceOzone::swap(const gl::Context *context)
-{
-    mBuffer->present(context);
-    return egl::NoError();
-}
-
-egl::Error SurfaceOzone::postSubBuffer(const gl::Context *context,
-                                       EGLint x,
-                                       EGLint y,
-                                       EGLint width,
-                                       EGLint height)
-{
-    UNIMPLEMENTED();
-    return egl::NoError();
-}
-
-egl::Error SurfaceOzone::querySurfacePointerANGLE(EGLint attribute, void **value)
-{
-    UNIMPLEMENTED();
-    return egl::NoError();
-}
-
-egl::Error SurfaceOzone::bindTexImage(const gl::Context *context,
-                                      gl::Texture *texture,
-                                      EGLint buffer)
-{
-    mBuffer->bindTexImage();
-    return egl::NoError();
-}
-
-egl::Error SurfaceOzone::releaseTexImage(const gl::Context *context, EGLint buffer)
-{
-    return egl::NoError();
-}
-
-void SurfaceOzone::setSwapInterval(EGLint interval)
-{
-    mSwapControl.targetSwapInterval = interval;
-}
-
-EGLint SurfaceOzone::getWidth() const
-{
-    return mBuffer->getWidth();
-}
-
-EGLint SurfaceOzone::getHeight() const
-{
-    return mBuffer->getHeight();
-}
-
-EGLint SurfaceOzone::isPostSubBufferSupported() const
-{
-    UNIMPLEMENTED();
-    return EGL_FALSE;
-}
-
-EGLint SurfaceOzone::getSwapBehavior() const
-{
-    return EGL_BUFFER_PRESERVED;
-}
-}  // namespace rx
diff --git a/src/libANGLE/renderer/gl/formatutilsgl.h b/src/libANGLE/renderer/gl/formatutilsgl.h
index 1195290..1c5b5f7 100644
--- a/src/libANGLE/renderer/gl/formatutilsgl.h
+++ b/src/libANGLE/renderer/gl/formatutilsgl.h
@@ -63,9 +63,9 @@
 
 struct TexImageFormat
 {
-    GLenum internalFormat;
-    GLenum format;
-    GLenum type;
+    GLenum internalFormat = GL_NONE;
+    GLenum format         = GL_NONE;
+    GLenum type           = GL_NONE;
 };
 TexImageFormat GetTexImageFormat(const FunctionsGL *functions,
                                  const angle::FeaturesGL &features,
@@ -75,8 +75,8 @@
 
 struct TexSubImageFormat
 {
-    GLenum format;
-    GLenum type;
+    GLenum format = GL_NONE;
+    GLenum type   = GL_NONE;
 };
 TexSubImageFormat GetTexSubImageFormat(const FunctionsGL *functions,
                                        const angle::FeaturesGL &features,
@@ -85,7 +85,7 @@
 
 struct CompressedTexImageFormat
 {
-    GLenum internalFormat;
+    GLenum internalFormat = GL_NONE;
 };
 CompressedTexImageFormat GetCompressedTexImageFormat(const FunctionsGL *functions,
                                                      const angle::FeaturesGL &features,
@@ -93,7 +93,7 @@
 
 struct CompressedTexSubImageFormat
 {
-    GLenum format;
+    GLenum format = GL_NONE;
 };
 CompressedTexSubImageFormat GetCompressedSubTexImageFormat(const FunctionsGL *functions,
                                                            const angle::FeaturesGL &features,
@@ -101,7 +101,7 @@
 
 struct CopyTexImageImageFormat
 {
-    GLenum internalFormat;
+    GLenum internalFormat = GL_NONE;
 };
 CopyTexImageImageFormat GetCopyTexImageImageFormat(const FunctionsGL *functions,
                                                    const angle::FeaturesGL &features,
@@ -110,7 +110,7 @@
 
 struct TexStorageFormat
 {
-    GLenum internalFormat;
+    GLenum internalFormat = GL_NONE;
 };
 TexStorageFormat GetTexStorageFormat(const FunctionsGL *functions,
                                      const angle::FeaturesGL &features,
@@ -118,7 +118,7 @@
 
 struct RenderbufferFormat
 {
-    GLenum internalFormat;
+    GLenum internalFormat = GL_NONE;
 };
 RenderbufferFormat GetRenderbufferFormat(const FunctionsGL *functions,
                                          const angle::FeaturesGL &features,
@@ -126,8 +126,8 @@
 
 struct ReadPixelsFormat
 {
-    GLenum format;
-    GLenum type;
+    GLenum format = GL_NONE;
+    GLenum type   = GL_NONE;
 };
 ReadPixelsFormat GetReadPixelsFormat(const FunctionsGL *functions,
                                      const angle::FeaturesGL &features,
diff --git a/src/libANGLE/renderer/gl/glx/DisplayGLX.cpp b/src/libANGLE/renderer/gl/glx/DisplayGLX.cpp
index 5e50c16..34e688a 100644
--- a/src/libANGLE/renderer/gl/glx/DisplayGLX.cpp
+++ b/src/libANGLE/renderer/gl/glx/DisplayGLX.cpp
@@ -20,8 +20,10 @@
 #include "libANGLE/Surface.h"
 #include "libANGLE/renderer/gl/ContextGL.h"
 #include "libANGLE/renderer/gl/glx/PbufferSurfaceGLX.h"
+#include "libANGLE/renderer/gl/glx/PixmapSurfaceGLX.h"
 #include "libANGLE/renderer/gl/glx/RendererGLX.h"
 #include "libANGLE/renderer/gl/glx/WindowSurfaceGLX.h"
+#include "libANGLE/renderer/gl/glx/glx_utils.h"
 #include "libANGLE/renderer/gl/renderergl_utils.h"
 
 namespace
@@ -43,10 +45,6 @@
     return 0;
 }
 
-SwapControlData::SwapControlData()
-    : targetSwapInterval(0), maxSwapInterval(-1), currentSwapInterval(-1)
-{}
-
 class FunctionsGLGLX : public FunctionsGL
 {
   public:
@@ -259,6 +257,8 @@
     }
     ASSERT(mContext);
 
+    mCurrentContexts[std::this_thread::get_id()] = mContext;
+
     // FunctionsGL and DisplayGL need to make a few GL calls, for example to
     // query the version of the context so we need to make the context current.
     // glXMakeCurrent requires a GLXDrawable so we create a temporary Pbuffer
@@ -354,6 +354,8 @@
     }
     mWorkerPbufferPool.clear();
 
+    mCurrentContexts.clear();
+
     if (mContext)
     {
         mGLX.destroyContext(mContext);
@@ -380,15 +382,25 @@
                                    egl::Surface *readSurface,
                                    gl::Context *context)
 {
-    glx::Drawable drawable =
+    glx::Drawable newDrawable =
         (drawSurface ? GetImplAs<SurfaceGLX>(drawSurface)->getDrawable() : mDummyPbuffer);
-    if (drawable != mCurrentDrawable)
+    glx::Context newContext = mContext;
+    // If the thread calling makeCurrent does not have the correct context current (either mContext
+    // or 0), we need to set it current.
+    if (!context)
     {
-        if (mGLX.makeCurrent(drawable, mContext) != True)
+        newDrawable = 0;
+        newContext  = 0;
+    }
+    if (newDrawable != mCurrentDrawable ||
+        newContext != mCurrentContexts[std::this_thread::get_id()])
+    {
+        if (mGLX.makeCurrent(newDrawable, newContext) != True)
         {
             return egl::EglContextLost() << "Failed to make the GLX context current";
         }
-        mCurrentDrawable = drawable;
+        mCurrentContexts[std::this_thread::get_id()] = newContext;
+        mCurrentDrawable                             = newDrawable;
     }
 
     return DisplayGL::makeCurrent(drawSurface, readSurface, context);
@@ -430,8 +442,31 @@
                                              NativePixmapType nativePixmap,
                                              const egl::AttributeMap &attribs)
 {
-    UNIMPLEMENTED();
-    return nullptr;
+    ASSERT(configIdToGLXConfig.count(state.config->configID) > 0);
+    glx::FBConfig fbConfig = configIdToGLXConfig[state.config->configID];
+    return new PixmapSurfaceGLX(state, nativePixmap, mGLX.getDisplay(), mGLX, fbConfig);
+}
+
+egl::Error DisplayGLX::validatePixmap(egl::Config *config,
+                                      EGLNativePixmapType pixmap,
+                                      const egl::AttributeMap &attributes) const
+{
+    Window rootWindow;
+    int x                    = 0;
+    int y                    = 0;
+    unsigned int width       = 0;
+    unsigned int height      = 0;
+    unsigned int borderWidth = 0;
+    unsigned int depth       = 0;
+    int status = XGetGeometry(mGLX.getDisplay(), pixmap, &rootWindow, &x, &y, &width, &height,
+                              &borderWidth, &depth);
+    if (!status)
+    {
+        return egl::EglBadNativePixmap() << "Invalid native pixmap, XGetGeometry failed: "
+                                         << x11::XErrorToString(mXDisplay, status);
+    }
+
+    return egl::NoError();
 }
 
 ContextImpl *DisplayGLX::createContext(const gl::State &state,
@@ -658,14 +693,6 @@
         // Misc
         config.level = getGLXFBConfigAttrib(glxConfig, GLX_LEVEL);
 
-        config.bindToTextureRGB  = EGL_FALSE;
-        config.bindToTextureRGBA = EGL_FALSE;
-
-        int glxDrawable    = getGLXFBConfigAttrib(glxConfig, GLX_DRAWABLE_TYPE);
-        config.surfaceType = 0 | (glxDrawable & GLX_WINDOW_BIT ? EGL_WINDOW_BIT : 0) |
-                             (glxDrawable & GLX_PBUFFER_BIT ? EGL_PBUFFER_BIT : 0) |
-                             (glxDrawable & GLX_PIXMAP_BIT ? EGL_PIXMAP_BIT : 0);
-
         config.minSwapInterval = mMinSwapInterval;
         config.maxSwapInterval = mMaxSwapInterval;
 
@@ -682,6 +709,39 @@
 
         config.colorComponentType = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT;
 
+        // GLX doesn't support binding pbuffers to textures and there is no way to differentiate in
+        // EGL that pixmaps can be bound but pbuffers cannot.  If both pixmaps and pbuffers are
+        // supported, generate extra configs with either pbuffer or pixmap support.
+        int glxDrawable     = getGLXFBConfigAttrib(glxConfig, GLX_DRAWABLE_TYPE);
+        bool pbufferSupport = (glxDrawable & EGL_PBUFFER_BIT) != 0;
+        bool pixmapSupport  = (glxDrawable & GLX_PIXMAP_BIT) != 0;
+        bool pixmapBindToTextureSupport =
+            pixmapSupport && mGLX.hasExtension("GLX_EXT_texture_from_pixmap");
+
+        if (pbufferSupport && pixmapBindToTextureSupport)
+        {
+            // Generate the pixmap-only config
+            config.surfaceType = (glxDrawable & GLX_WINDOW_BIT ? EGL_WINDOW_BIT : 0) |
+                                 (pixmapSupport ? EGL_PIXMAP_BIT : 0);
+
+            config.bindToTextureRGB = getGLXFBConfigAttrib(glxConfig, GLX_BIND_TO_TEXTURE_RGB_EXT);
+            config.bindToTextureRGBA =
+                getGLXFBConfigAttrib(glxConfig, GLX_BIND_TO_TEXTURE_RGBA_EXT);
+            config.yInverted = getGLXFBConfigAttrib(glxConfig, GLX_Y_INVERTED_EXT);
+
+            int id                  = configs.add(config);
+            configIdToGLXConfig[id] = glxConfig;
+        }
+
+        // Generate the pbuffer config. It can support pixmaps but not bind-to-texture.
+        config.surfaceType = (glxDrawable & GLX_WINDOW_BIT ? EGL_WINDOW_BIT : 0) |
+                             (pbufferSupport ? EGL_PBUFFER_BIT : 0) |
+                             (pixmapSupport ? EGL_PIXMAP_BIT : 0);
+
+        config.bindToTextureRGB  = false;
+        config.bindToTextureRGBA = false;
+        config.yInverted         = false;
+
         int id                  = configs.add(config);
         configIdToGLXConfig[id] = glxConfig;
     }
@@ -693,11 +753,6 @@
 
 bool DisplayGLX::testDeviceLost()
 {
-    if (mHasARBCreateContextRobustness)
-    {
-        return mRenderer->getResetStatus() != gl::GraphicsResetStatus::NoError;
-    }
-
     return false;
 }
 
@@ -834,6 +889,8 @@
     outExtensions->syncControlCHROMIUM  = hasSyncControlOML;
     outExtensions->syncControlRateANGLE = hasSyncControlOML;
 
+    outExtensions->textureFromPixmapNOK = mGLX.hasExtension("GLX_EXT_texture_from_pixmap");
+
     DisplayGL::generateExtensions(outExtensions);
 }
 
diff --git a/src/libANGLE/renderer/gl/glx/DisplayGLX.h b/src/libANGLE/renderer/gl/glx/DisplayGLX.h
index bfc02da..8231fbc 100644
--- a/src/libANGLE/renderer/gl/glx/DisplayGLX.h
+++ b/src/libANGLE/renderer/gl/glx/DisplayGLX.h
@@ -10,6 +10,7 @@
 #define LIBANGLE_RENDERER_GL_GLX_DISPLAYGLX_H_
 
 #include <string>
+#include <thread>
 #include <vector>
 
 #include "common/Optional.h"
@@ -22,19 +23,7 @@
 class FunctionsGLX;
 class WorkerContext;
 
-// State-tracking data for the swap control to allow DisplayGLX to remember per
-// drawable information for swap control.
-struct SwapControlData
-{
-    SwapControlData();
-
-    // Set by the drawable
-    int targetSwapInterval;
-
-    // DisplayGLX-side state-tracking
-    int maxSwapInterval;
-    int currentSwapInterval;
-};
+struct SwapControlData;
 
 class DisplayGLX : public DisplayGL
 {
@@ -62,6 +51,10 @@
                                      NativePixmapType nativePixmap,
                                      const egl::AttributeMap &attribs) override;
 
+    egl::Error validatePixmap(egl::Config *config,
+                              EGLNativePixmapType pixmap,
+                              const egl::AttributeMap &attributes) const override;
+
     ContextImpl *createContext(const gl::State &state,
                                gl::ErrorSet *errorSet,
                                const egl::Config *configuration,
@@ -130,6 +123,7 @@
     XVisualInfo *mVisuals;
     glx::Context mContext;
     glx::Context mSharedContext;
+    std::unordered_map<std::thread::id, glx::Context> mCurrentContexts;
     // A pbuffer the context is current on during ANGLE initialization
     glx::Pbuffer mDummyPbuffer;
 
diff --git a/src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp b/src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp
index df3f1bc..c69f6df 100644
--- a/src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp
+++ b/src/libANGLE/renderer/gl/glx/FunctionsGLX.cpp
@@ -56,12 +56,16 @@
           createPbufferPtr(nullptr),
           destroyPbufferPtr(nullptr),
           queryDrawablePtr(nullptr),
+          createPixmapPtr(nullptr),
+          destroyPixmapPtr(nullptr),
           createContextAttribsARBPtr(nullptr),
           swapIntervalEXTPtr(nullptr),
           swapIntervalMESAPtr(nullptr),
           swapIntervalSGIPtr(nullptr),
           getSyncValuesOMLPtr(nullptr),
-          getMscRateOMLPtr(nullptr)
+          getMscRateOMLPtr(nullptr),
+          bindTexImageEXTPtr(nullptr),
+          releaseTexImageEXTPtr(nullptr)
     {}
 
     // GLX 1.0
@@ -90,6 +94,8 @@
     PFNGLXCREATEPBUFFERPROC createPbufferPtr;
     PFNGLXDESTROYPBUFFERPROC destroyPbufferPtr;
     PFNGLXQUERYDRAWABLEPROC queryDrawablePtr;
+    PFNGLXCREATEPIXMAPPROC createPixmapPtr;
+    PFNGLXDESTROYPIXMAPPROC destroyPixmapPtr;
 
     // GLX_ARB_create_context
     PFNGLXCREATECONTEXTATTRIBSARBPROC createContextAttribsARBPtr;
@@ -106,6 +112,10 @@
     // GLX_OML_sync_control
     PFNGLXGETSYNCVALUESOMLPROC getSyncValuesOMLPtr;
     PFNGLXGETMSCRATEOMLPROC getMscRateOMLPtr;
+
+    // GLX_EXT_texture_from_pixmap
+    PFNGLXBINDTEXIMAGEEXTPROC bindTexImageEXTPtr;
+    PFNGLXRELEASETEXIMAGEEXTPROC releaseTexImageEXTPtr;
 };
 
 FunctionsGLX::FunctionsGLX()
@@ -228,6 +238,8 @@
     GET_FNPTR_OR_ERROR(&mFnPtrs->createPbufferPtr, glXCreatePbuffer);
     GET_FNPTR_OR_ERROR(&mFnPtrs->destroyPbufferPtr, glXDestroyPbuffer);
     GET_FNPTR_OR_ERROR(&mFnPtrs->queryDrawablePtr, glXQueryDrawable);
+    GET_FNPTR_OR_ERROR(&mFnPtrs->createPixmapPtr, glXCreatePixmap);
+    GET_FNPTR_OR_ERROR(&mFnPtrs->destroyPixmapPtr, glXDestroyPixmap);
 
     // Extensions
     if (hasExtension("GLX_ARB_create_context"))
@@ -251,6 +263,11 @@
         GET_PROC_OR_ERROR(&mFnPtrs->getSyncValuesOMLPtr, glXGetSyncValuesOML);
         GET_PROC_OR_ERROR(&mFnPtrs->getMscRateOMLPtr, glXGetMscRateOML);
     }
+    if (hasExtension("GLX_EXT_texture_from_pixmap"))
+    {
+        GET_PROC_OR_ERROR(&mFnPtrs->bindTexImageEXTPtr, glXBindTexImageEXT);
+        GET_PROC_OR_ERROR(&mFnPtrs->releaseTexImageEXTPtr, glXReleaseTexImageEXT);
+    }
 
 #undef GET_FNPTR_OR_ERROR
 #undef GET_PROC_OR_ERROR
@@ -383,6 +400,18 @@
     mFnPtrs->queryDrawablePtr(mXDisplay, drawable, attribute, value);
 }
 
+glx::Pixmap FunctionsGLX::createPixmap(glx::FBConfig config,
+                                       Pixmap pixmap,
+                                       const int *attribList) const
+{
+    GLXFBConfig cfg = reinterpret_cast<GLXFBConfig>(config);
+    return mFnPtrs->createPixmapPtr(mXDisplay, cfg, pixmap, attribList);
+}
+void FunctionsGLX::destroyPixmap(Pixmap pixmap) const
+{
+    mFnPtrs->destroyPixmapPtr(mXDisplay, pixmap);
+}
+
 // GLX_ARB_create_context
 glx::Context FunctionsGLX::createContextAttribsARB(glx::FBConfig config,
                                                    glx::Context shareContext,
@@ -426,4 +455,12 @@
     return mFnPtrs->getMscRateOMLPtr(mXDisplay, drawable, numerator, denominator);
 }
 
+void FunctionsGLX::bindTexImageEXT(glx::Drawable drawable, int buffer, const int *attribList) const
+{
+    mFnPtrs->bindTexImageEXTPtr(mXDisplay, drawable, buffer, attribList);
+}
+void FunctionsGLX::releaseTexImageEXT(glx::Drawable drawable, int buffer) const
+{
+    mFnPtrs->releaseTexImageEXTPtr(mXDisplay, drawable, buffer);
+}
 }  // namespace rx
diff --git a/src/libANGLE/renderer/gl/glx/FunctionsGLX.h b/src/libANGLE/renderer/gl/glx/FunctionsGLX.h
index 8e122c5..fe254bc 100644
--- a/src/libANGLE/renderer/gl/glx/FunctionsGLX.h
+++ b/src/libANGLE/renderer/gl/glx/FunctionsGLX.h
@@ -62,6 +62,8 @@
     glx::Pbuffer createPbuffer(glx::FBConfig config, const int *attribList) const;
     void destroyPbuffer(glx::Pbuffer pbuffer) const;
     void queryDrawable(glx::Drawable drawable, int attribute, unsigned int *value) const;
+    glx::Pixmap createPixmap(glx::FBConfig config, Pixmap pixmap, const int *attribList) const;
+    void destroyPixmap(Pixmap pixmap) const;
 
     // GLX_ARB_create_context
     glx::Context createContextAttribsARB(glx::FBConfig config,
@@ -82,6 +84,10 @@
     bool getSyncValuesOML(glx::Drawable drawable, int64_t *ust, int64_t *msc, int64_t *sbc) const;
     bool getMscRateOML(glx::Drawable drawable, int32_t *numerator, int32_t *denominator) const;
 
+    // GLX_EXT_texture_from_pixmap
+    void bindTexImageEXT(glx::Drawable drawable, int buffer, const int *attribList) const;
+    void releaseTexImageEXT(glx::Drawable drawable, int buffer) const;
+
   private:
     // So as to isolate GLX from angle we do not include angleutils.h and cannot
     // use angle::NonCopyable so we replicated it here instead.
diff --git a/src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.cpp b/src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.cpp
new file mode 100644
index 0000000..82e3f7d
--- /dev/null
+++ b/src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.cpp
@@ -0,0 +1,216 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// PixmapSurfaceGLX.cpp: GLX implementation of egl::Surface for Pixmaps
+
+#include "libANGLE/renderer/gl/glx/PixmapSurfaceGLX.h"
+
+#include "common/debug.h"
+#include "libANGLE/Display.h"
+#include "libANGLE/Surface.h"
+#include "libANGLE/renderer/gl/glx/DisplayGLX.h"
+#include "libANGLE/renderer/gl/glx/FunctionsGLX.h"
+#include "libANGLE/renderer/gl/glx/glx_utils.h"
+
+#include <iostream>
+
+namespace rx
+{
+
+namespace
+{
+
+int EGLTextureFormatToGLXTextureFormat(EGLint textureFormat)
+{
+    switch (textureFormat)
+    {
+        case EGL_NO_TEXTURE:
+            return GLX_TEXTURE_FORMAT_NONE_EXT;
+        case EGL_TEXTURE_RGB:
+            return GLX_TEXTURE_FORMAT_RGB_EXT;
+        case EGL_TEXTURE_RGBA:
+            return GLX_TEXTURE_FORMAT_RGBA_EXT;
+        default:
+            UNREACHABLE();
+            return GLX_TEXTURE_FORMAT_NONE_EXT;
+    }
+}
+
+int EGLTextureTargetToGLXTextureTarget(EGLint textureTarget)
+{
+    switch (textureTarget)
+    {
+        case EGL_NO_TEXTURE:
+            return 0;
+        case EGL_TEXTURE_2D:
+            return GLX_TEXTURE_2D_EXT;
+        default:
+            UNREACHABLE();
+            return 0;
+    }
+}
+
+int EGLBufferToGLXBuffer(EGLint buffer)
+{
+    switch (buffer)
+    {
+        case EGL_BACK_BUFFER:
+            return GLX_BACK_EXT;
+        default:
+            UNREACHABLE();
+            return 0;
+    }
+}
+
+}  // namespace
+
+PixmapSurfaceGLX::PixmapSurfaceGLX(const egl::SurfaceState &state,
+                                   Pixmap pixmap,
+                                   Display *display,
+                                   const FunctionsGLX &glx,
+                                   glx::FBConfig fbConfig)
+    : SurfaceGLX(state),
+      mWidth(0),
+      mHeight(0),
+      mGLX(glx),
+      mFBConfig(fbConfig),
+      mXPixmap(pixmap),
+      mGLXPixmap(0),
+      mDisplay(display)
+{}
+
+PixmapSurfaceGLX::~PixmapSurfaceGLX()
+{
+    if (mGLXPixmap)
+    {
+        mGLX.destroyPixmap(mGLXPixmap);
+    }
+}
+
+egl::Error PixmapSurfaceGLX::initialize(const egl::Display *display)
+{
+    DisplayGLX *displayGLX = GetImplAs<DisplayGLX>(display);
+
+    {
+        Window rootWindow;
+        int x                    = 0;
+        int y                    = 0;
+        unsigned int borderWidth = 0;
+        unsigned int depth       = 0;
+        int status = XGetGeometry(mDisplay, mXPixmap, &rootWindow, &x, &y, &mWidth, &mHeight,
+                                  &borderWidth, &depth);
+        if (!status)
+        {
+            return egl::EglBadSurface() << "XGetGeometry query failed on pixmap surface: "
+                                        << x11::XErrorToString(mDisplay, status);
+        }
+    }
+
+    std::vector<int> pixmapAttribs;
+    if (mState.attributes.contains(EGL_TEXTURE_FORMAT))
+    {
+        pixmapAttribs.push_back(GLX_TEXTURE_FORMAT_EXT);
+        pixmapAttribs.push_back(
+            EGLTextureFormatToGLXTextureFormat(mState.attributes.getAsInt(EGL_TEXTURE_FORMAT)));
+    }
+    if (mState.attributes.contains(EGL_TEXTURE_TARGET))
+    {
+        pixmapAttribs.push_back(GLX_TEXTURE_TARGET_EXT);
+        pixmapAttribs.push_back(
+            EGLTextureTargetToGLXTextureTarget(mState.attributes.getAsInt(EGL_TEXTURE_TARGET)));
+    }
+
+    pixmapAttribs.push_back(None);
+
+    mGLXPixmap = mGLX.createPixmap(mFBConfig, mXPixmap, pixmapAttribs.data());
+    if (!mGLXPixmap)
+    {
+        return egl::EglBadAlloc() << "Failed to create a native GLX pixmap.";
+    }
+
+    XFlush(mDisplay);
+    displayGLX->syncXCommands();
+
+    return egl::NoError();
+}
+
+egl::Error PixmapSurfaceGLX::makeCurrent(const gl::Context *context)
+{
+    return egl::NoError();
+}
+
+egl::Error PixmapSurfaceGLX::swap(const gl::Context *context)
+{
+    UNREACHABLE();
+    return egl::NoError();
+}
+
+egl::Error PixmapSurfaceGLX::postSubBuffer(const gl::Context *context,
+                                           EGLint x,
+                                           EGLint y,
+                                           EGLint width,
+                                           EGLint height)
+{
+    UNREACHABLE();
+    return egl::NoError();
+}
+
+egl::Error PixmapSurfaceGLX::querySurfacePointerANGLE(EGLint attribute, void **value)
+{
+    UNREACHABLE();
+    return egl::NoError();
+}
+
+egl::Error PixmapSurfaceGLX::bindTexImage(const gl::Context *context,
+                                          gl::Texture *texture,
+                                          EGLint buffer)
+{
+    const int attribs[] = {None};
+    mGLX.bindTexImageEXT(mGLXPixmap, EGLBufferToGLXBuffer(buffer), attribs);
+    return egl::NoError();
+}
+
+egl::Error PixmapSurfaceGLX::releaseTexImage(const gl::Context *context, EGLint buffer)
+{
+    mGLX.releaseTexImageEXT(mGLXPixmap, EGLBufferToGLXBuffer(buffer));
+    return egl::NoError();
+}
+
+void PixmapSurfaceGLX::setSwapInterval(EGLint interval) {}
+
+EGLint PixmapSurfaceGLX::getWidth() const
+{
+    return mWidth;
+}
+
+EGLint PixmapSurfaceGLX::getHeight() const
+{
+    return mHeight;
+}
+
+EGLint PixmapSurfaceGLX::isPostSubBufferSupported() const
+{
+    UNREACHABLE();
+    return EGL_FALSE;
+}
+
+EGLint PixmapSurfaceGLX::getSwapBehavior() const
+{
+    return EGL_BUFFER_DESTROYED;
+}
+
+egl::Error PixmapSurfaceGLX::checkForResize()
+{
+    // The size of pbuffers never change
+    return egl::NoError();
+}
+
+glx::Drawable PixmapSurfaceGLX::getDrawable() const
+{
+    return mGLXPixmap;
+}
+
+}  // namespace rx
diff --git a/src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.h b/src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.h
new file mode 100644
index 0000000..c8cecf8
--- /dev/null
+++ b/src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.h
@@ -0,0 +1,68 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// PixmapSurfaceGLX.h: GLX implementation of egl::Surface for Pixmaps
+
+#ifndef LIBANGLE_RENDERER_GL_GLX_PIXMAPSURFACEGLX_H_
+#define LIBANGLE_RENDERER_GL_GLX_PIXMAPSURFACEGLX_H_
+
+#include "libANGLE/renderer/gl/glx/SurfaceGLX.h"
+#include "libANGLE/renderer/gl/glx/platform_glx.h"
+
+namespace rx
+{
+
+class FunctionsGLX;
+
+class PixmapSurfaceGLX : public SurfaceGLX
+{
+  public:
+    PixmapSurfaceGLX(const egl::SurfaceState &state,
+                     Pixmap pixmap,
+                     Display *display,
+                     const FunctionsGLX &glx,
+                     glx::FBConfig fbConfig);
+    ~PixmapSurfaceGLX() override;
+
+    egl::Error initialize(const egl::Display *display) override;
+    egl::Error makeCurrent(const gl::Context *context) override;
+
+    egl::Error swap(const gl::Context *context) override;
+    egl::Error postSubBuffer(const gl::Context *context,
+                             EGLint x,
+                             EGLint y,
+                             EGLint width,
+                             EGLint height) override;
+    egl::Error querySurfacePointerANGLE(EGLint attribute, void **value) override;
+    egl::Error bindTexImage(const gl::Context *context,
+                            gl::Texture *texture,
+                            EGLint buffer) override;
+    egl::Error releaseTexImage(const gl::Context *context, EGLint buffer) override;
+    void setSwapInterval(EGLint interval) override;
+
+    EGLint getWidth() const override;
+    EGLint getHeight() const override;
+
+    EGLint isPostSubBufferSupported() const override;
+    EGLint getSwapBehavior() const override;
+
+    egl::Error checkForResize() override;
+    glx::Drawable getDrawable() const override;
+
+  private:
+    unsigned mWidth;
+    unsigned mHeight;
+
+    const FunctionsGLX &mGLX;
+    glx::FBConfig mFBConfig;
+    Pixmap mXPixmap;
+    glx::Pixmap mGLXPixmap;
+    Display *mDisplay;
+};
+
+}  // namespace rx
+
+#endif  // LIBANGLE_RENDERER_GL_GLX_PIXMAPSURFACEGLX_H_
diff --git a/src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h b/src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h
index e1bb1f3..ad5fe97 100644
--- a/src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h
+++ b/src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h
@@ -12,6 +12,7 @@
 #include "libANGLE/renderer/gl/glx/DisplayGLX.h"
 #include "libANGLE/renderer/gl/glx/SurfaceGLX.h"
 #include "libANGLE/renderer/gl/glx/platform_glx.h"
+#include "libANGLE/renderer/gl/renderergl_utils.h"
 
 namespace rx
 {
diff --git a/src/libANGLE/renderer/gl/glx/glx_utils.cpp b/src/libANGLE/renderer/gl/glx/glx_utils.cpp
new file mode 100644
index 0000000..77245ff
--- /dev/null
+++ b/src/libANGLE/renderer/gl/glx/glx_utils.cpp
@@ -0,0 +1,30 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// glx_utils.cpp: Utility routines specific to the G:X->EGL implementation.
+
+#include "libANGLE/renderer/gl/glx/glx_utils.h"
+
+#include "common/angleutils.h"
+
+namespace rx
+{
+
+namespace x11
+{
+
+std::string XErrorToString(Display *display, int status)
+{
+    // Write nulls to the buffer so that if XGetErrorText fails, converting to an std::string will
+    // be an empty string.
+    char buffer[256] = {0};
+    XGetErrorText(display, status, buffer, ArraySize(buffer));
+    return std::string(buffer);
+}
+
+}  // namespace x11
+
+}  // namespace rx
diff --git a/src/libANGLE/renderer/gl/glx/glx_utils.h b/src/libANGLE/renderer/gl/glx/glx_utils.h
new file mode 100644
index 0000000..1879c8d
--- /dev/null
+++ b/src/libANGLE/renderer/gl/glx/glx_utils.h
@@ -0,0 +1,29 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// glx_utils.h: Utility routines specific to the G:X->EGL implementation.
+
+#ifndef LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_
+#define LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_
+
+#include <string>
+
+#include "common/platform.h"
+#include "libANGLE/renderer/gl/glx/FunctionsGLX.h"
+
+namespace rx
+{
+
+namespace x11
+{
+
+std::string XErrorToString(Display *display, int status);
+
+}  // namespace x11
+
+}  // namespace rx
+
+#endif  // LIBANGLE_RENDERER_GL_GLX_GLXUTILS_H_
diff --git a/src/libANGLE/renderer/gl/renderergl_utils.cpp b/src/libANGLE/renderer/gl/renderergl_utils.cpp
index 2339229..4ea106a 100644
--- a/src/libANGLE/renderer/gl/renderergl_utils.cpp
+++ b/src/libANGLE/renderer/gl/renderergl_utils.cpp
@@ -14,6 +14,7 @@
 
 #include "common/mathutil.h"
 #include "common/platform.h"
+#include "gpu_info_util/SystemInfo.h"
 #include "libANGLE/Buffer.h"
 #include "libANGLE/Caps.h"
 #include "libANGLE/Context.h"
@@ -36,6 +37,10 @@
 namespace rx
 {
 
+SwapControlData::SwapControlData()
+    : targetSwapInterval(0), maxSwapInterval(-1), currentSwapInterval(-1)
+{}
+
 VendorID GetVendorID(const FunctionsGL *functions)
 {
     std::string nativeVendorString(reinterpret_cast<const char *>(functions->getString(GL_VENDOR)));
@@ -1275,9 +1280,10 @@
 
     extensions->eglSyncOES = functions->hasGLESExtension("GL_OES_EGL_sync");
 
-    if (functions->isAtLeastGL(gl::Version(3, 3)) ||
-        functions->hasGLExtension("GL_ARB_timer_query") ||
-        functions->hasGLESExtension("GL_EXT_disjoint_timer_query"))
+    if (!features.disableTimestampQueries.enabled &&
+        (functions->isAtLeastGL(gl::Version(3, 3)) ||
+         functions->hasGLExtension("GL_ARB_timer_query") ||
+         functions->hasGLESExtension("GL_EXT_disjoint_timer_query")))
     {
         extensions->disjointTimerQuery = true;
 
@@ -1550,6 +1556,7 @@
     bool isIntel    = IsIntel(vendor);
     bool isNvidia   = IsNvidia(vendor);
     bool isQualcomm = IsQualcomm(vendor);
+    bool isVMWare   = IsVMWare(vendor);
 
     std::array<int, 3> mesaVersion = {0, 0, 0};
     bool isMesa                    = IsMesa(functions, &mesaVersion);
@@ -1735,6 +1742,55 @@
     ANGLE_FEATURE_CONDITION(
         features, disableSemaphoreFd,
         IsLinux() && isAMD && isMesa && mesaVersion < (std::array<int, 3>{19, 3, 5}));
+
+    ANGLE_FEATURE_CONDITION(features, disableTimestampQueries, IsLinux() && isVMWare);
+
+    ANGLE_FEATURE_CONDITION(features, encodeAndDecodeSRGBForGenerateMipmap,
+                            IsApple() && functions->standard == STANDARD_GL_DESKTOP);
+
+    // anglebug.com/4674
+    // The (redundant) explicit exclusion of Windows AMD is because the workaround fails
+    // Texture2DRGTest.TextureRGUNormTest on that platform, and the test is skipped. If
+    // you'd like to enable the workaround on Windows AMD, please fix the test first.
+    ANGLE_FEATURE_CONDITION(
+        features, emulateCopyTexImage2DFromRenderbuffers,
+        IsApple() && functions->standard == STANDARD_GL_ES && !(isAMD && IsWindows()));
+
+    // Don't attempt to use the discrete GPU on NVIDIA-based MacBook Pros, since the
+    // driver is unstable in this situation.
+    //
+    // Note that this feature is only set here in order to advertise this workaround
+    // externally. GPU switching support must be enabled or disabled early, during display
+    // initialization, before these features are set up.
+    bool isDualGPUMacWithNVIDIA = false;
+    if (IsApple() && functions->standard == STANDARD_GL_DESKTOP)
+    {
+        angle::SystemInfo info;
+        if (angle::GetSystemInfo(&info))
+        {
+            // The full system information must be queried to see whether it's a dual-GPU
+            // NVIDIA MacBook Pro since it's likely that the integrated GPU will be active
+            // when these features are initialized.
+            isDualGPUMacWithNVIDIA = info.isMacSwitchable && info.hasNVIDIAGPU();
+        }
+    }
+    ANGLE_FEATURE_CONDITION(features, disableGPUSwitchingSupport, isDualGPUMacWithNVIDIA);
+
+    // Workaround issue in NVIDIA GL driver on Linux when TSAN is enabled
+    // http://crbug.com/1094869
+    bool isTSANBuild = false;
+#ifdef THREAD_SANITIZER
+    isTSANBuild = true;
+#endif
+    ANGLE_FEATURE_CONDITION(features, disableNativeParallelCompile,
+                            isTSANBuild && IsLinux() && isNvidia);
+
+    // anglebug.com/4849
+    // This workaround is definitely needed on Intel and AMD GPUs. To
+    // determine whether it's needed on iOS and Apple Silicon, the
+    // workaround's being restricted to existing desktop GPUs.
+    ANGLE_FEATURE_CONDITION(features, emulatePackSkipRowsAndPackSkipPixels,
+                            IsApple() && (isAMD || isIntel || isNvidia));
 }
 
 void InitializeFrontendFeatures(const FunctionsGL *functions, angle::FrontendFeatures *features)
diff --git a/src/libANGLE/renderer/gl/renderergl_utils.h b/src/libANGLE/renderer/gl/renderergl_utils.h
index 901437c..8c9f091 100644
--- a/src/libANGLE/renderer/gl/renderergl_utils.h
+++ b/src/libANGLE/renderer/gl/renderergl_utils.h
@@ -47,6 +47,20 @@
     UNSPECIFIED
 };
 
+// State-tracking data for the swap control to allow DisplayGL to remember per
+// drawable information for swap control.
+struct SwapControlData
+{
+    SwapControlData();
+
+    // Set by the drawable
+    int targetSwapInterval;
+
+    // DisplayGL-side state-tracking
+    int maxSwapInterval;
+    int currentSwapInterval;
+};
+
 VendorID GetVendorID(const FunctionsGL *functions);
 
 // Helpers for extracting the GL helper objects out of a context
diff --git a/src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp b/src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp
index f85855a..7f79db7 100644
--- a/src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp
+++ b/src/libANGLE/renderer/gl/wgl/DisplayWGL.cpp
@@ -24,8 +24,7 @@
 #include "libANGLE/renderer/gl/wgl/RendererWGL.h"
 #include "libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h"
 #include "libANGLE/renderer/gl/wgl/wgl_utils.h"
-
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 #include <EGL/eglext.h>
 #include <sstream>
@@ -557,11 +556,6 @@
 
 bool DisplayWGL::testDeviceLost()
 {
-    if (mHasRobustness)
-    {
-        return mRenderer->getResetStatus() != gl::GraphicsResetStatus::NoError;
-    }
-
     return false;
 }
 
diff --git a/src/libANGLE/renderer/glslang_wrapper_utils.cpp b/src/libANGLE/renderer/glslang_wrapper_utils.cpp
index 3f4bbd3..d26095c 100644
--- a/src/libANGLE/renderer/glslang_wrapper_utils.cpp
+++ b/src/libANGLE/renderer/glslang_wrapper_utils.cpp
@@ -36,6 +36,7 @@
 #include "common/utilities.h"
 #include "libANGLE/Caps.h"
 #include "libANGLE/ProgramLinkedResources.h"
+#include "libANGLE/trace.h"
 
 #define ANGLE_GLSLANG_CHECK(CALLBACK, TEST, ERR) \
     do                                           \
@@ -99,6 +100,29 @@
     outBuiltInResources->maxClipDistances                 = caps.maxClipDistances;
 }
 
+// Run at startup to warm up glslang's internals to avoid hitches on first shader compile.
+void GlslangWarmup()
+{
+    ANGLE_TRACE_EVENT0("gpu.angle,startup", "GlslangWarmup");
+
+    EShMessages messages = static_cast<EShMessages>(EShMsgSpvRules | EShMsgVulkanRules);
+    // EShMessages messages = EShMsgDefault;
+
+    TBuiltInResource builtInResources(glslang::DefaultTBuiltInResource);
+    glslang::TShader dummyShader(EShLangVertex);
+
+    const char *kShaderString = R"(#version 450 core
+        void main(){}
+    )";
+    const int kShaderLength   = static_cast<int>(strlen(kShaderString));
+
+    dummyShader.setStringsWithLengths(&kShaderString, &kShaderLength, 1);
+    dummyShader.setEntryPoint("main");
+
+    bool result = dummyShader.parse(&builtInResources, 450, ECoreProfile, false, false, messages);
+    ASSERT(result);
+}
+
 // Test if there are non-zero indices in the uniform name, returning false in that case.  This
 // happens for multi-dimensional arrays, where a uniform is created for every possible index of the
 // array (except for the innermost dimension).  When assigning decorations (set/binding/etc), only
@@ -660,11 +684,12 @@
             SetXfbInfo(variableInfoMapOut, xfbVaryingName, bufferIndex, currentOffset,
                        currentStride);
         }
-        else if (!tfVarying.isArray() || tfVarying.arrayIndex == 0)
+        else if (!tfVarying.isArray() || tfVarying.arrayIndex == GL_INVALID_INDEX)
         {
             // Note: capturing individual array elements using the Vulkan transform feedback
             // extension is not supported, and it unlikely to be ever supported (on the contrary, it
             // may be removed from the GLES spec).  http://anglebug.com/4140
+            // ANGLE should support capturing the whole array.
 
             // Find the varying with this name.  If a struct is captured, we would be iterating over
             // its fields, and the name of the varying is found through parentStructMappedName.  Not
@@ -875,77 +900,6 @@
     {gl::ShaderType::Compute, EShLangCompute},
 };
 
-angle::Result GetShaderSpirvCode(GlslangErrorCallback callback,
-                                 const gl::Caps &glCaps,
-                                 const gl::ShaderMap<std::string> &shaderSources,
-                                 gl::ShaderMap<std::vector<uint32_t>> *spirvBlobsOut)
-{
-    // Enable SPIR-V and Vulkan rules when parsing GLSL
-    EShMessages messages = static_cast<EShMessages>(EShMsgSpvRules | EShMsgVulkanRules);
-
-    TBuiltInResource builtInResources(glslang::DefaultTBuiltInResource);
-    GetBuiltInResourcesFromCaps(glCaps, &builtInResources);
-
-    glslang::TShader vertexShader(EShLangVertex);
-    glslang::TShader fragmentShader(EShLangFragment);
-    glslang::TShader geometryShader(EShLangGeometry);
-    glslang::TShader computeShader(EShLangCompute);
-
-    gl::ShaderMap<glslang::TShader *> shaders = {
-        {gl::ShaderType::Vertex, &vertexShader},
-        {gl::ShaderType::Fragment, &fragmentShader},
-        {gl::ShaderType::Geometry, &geometryShader},
-        {gl::ShaderType::Compute, &computeShader},
-    };
-    glslang::TProgram program;
-
-    for (const gl::ShaderType shaderType : gl::AllShaderTypes())
-    {
-        if (shaderSources[shaderType].empty())
-        {
-            continue;
-        }
-
-        const char *shaderString = shaderSources[shaderType].c_str();
-        int shaderLength         = static_cast<int>(shaderSources[shaderType].size());
-
-        glslang::TShader *shader = shaders[shaderType];
-        shader->setStringsWithLengths(&shaderString, &shaderLength, 1);
-        shader->setEntryPoint("main");
-
-        bool result = shader->parse(&builtInResources, 450, ECoreProfile, false, false, messages);
-        if (!result)
-        {
-            ERR() << "Internal error parsing Vulkan shader corresponding to " << shaderType << ":\n"
-                  << shader->getInfoLog() << "\n"
-                  << shader->getInfoDebugLog() << "\n";
-            ANGLE_GLSLANG_CHECK(callback, false, GlslangError::InvalidShader);
-        }
-
-        program.addShader(shader);
-    }
-
-    bool linkResult = program.link(messages);
-    if (!linkResult)
-    {
-        ERR() << "Internal error linking Vulkan shaders:\n" << program.getInfoLog() << "\n";
-        ANGLE_GLSLANG_CHECK(callback, false, GlslangError::InvalidShader);
-    }
-
-    for (const gl::ShaderType shaderType : gl::AllShaderTypes())
-    {
-        if (shaderSources[shaderType].empty())
-        {
-            continue;
-        }
-
-        glslang::TIntermediate *intermediate = program.getIntermediate(kShLanguageMap[shaderType]);
-        glslang::GlslangToSpv(*intermediate, (*spirvBlobsOut)[shaderType]);
-    }
-
-    return angle::Result::Continue;
-}
-
 void ValidateSpirvMessage(spv_message_level_t level,
                           const char *source,
                           const spv_position_t &position,
@@ -978,6 +932,7 @@
   public:
     SpirvTransformer(const std::vector<uint32_t> &spirvBlobIn,
                      bool removeEarlyFragmentTestsOptimization,
+                     bool removeDebugInfo,
                      const ShaderInterfaceVariableInfoMap &variableInfoMap,
                      gl::ShaderType shaderType,
                      SpirvBlob *spirvBlobOut)
@@ -990,6 +945,7 @@
         gl::ShaderBitSet allStages;
         allStages.set();
         mRemoveEarlyFragmentTestsOptimization = removeEarlyFragmentTestsOptimization;
+        mRemoveDebugInfo                      = removeDebugInfo;
         mBuiltinVariableInfo.activeStages     = allStages;
     }
 
@@ -1040,6 +996,7 @@
     bool mHasTransformFeedbackOutput;
 
     bool mRemoveEarlyFragmentTestsOptimization;
+    bool mRemoveDebugInfo;
 
     // Input shader variable info map:
     const ShaderInterfaceVariableInfoMap &mVariableInfoMap;
@@ -1225,6 +1182,21 @@
         // Look at global declaration opcodes.
         switch (opCode)
         {
+            case spv::OpSourceContinued:
+            case spv::OpSource:
+            case spv::OpSourceExtension:
+            case spv::OpName:
+            case spv::OpMemberName:
+            case spv::OpString:
+            case spv::OpLine:
+            case spv::OpNoLine:
+            case spv::OpModuleProcessed:
+                if (mRemoveDebugInfo)
+                {
+                    // Strip debug info to reduce binary size.
+                    transformed = true;
+                }
+                break;
             case spv::OpCapability:
                 transformed = transformCapability(instruction, wordCount);
                 break;
@@ -1757,6 +1729,7 @@
 {
     int result = ShInitialize();
     ASSERT(result != 0);
+    GlslangWarmup();
 }
 
 void GlslangRelease()
@@ -1937,6 +1910,7 @@
 angle::Result GlslangTransformSpirvCode(const GlslangErrorCallback &callback,
                                         const gl::ShaderType shaderType,
                                         bool removeEarlyFragmentTestsOptimization,
+                                        bool removeDebugInfo,
                                         const ShaderInterfaceVariableInfoMap &variableInfoMap,
                                         const SpirvBlob &initialSpirvBlob,
                                         SpirvBlob *spirvBlobOut)
@@ -1948,7 +1922,7 @@
 
     // Transform the SPIR-V code by assigning location/set/binding values.
     SpirvTransformer transformer(initialSpirvBlob, removeEarlyFragmentTestsOptimization,
-                                 variableInfoMap, shaderType, spirvBlobOut);
+                                 removeDebugInfo, variableInfoMap, shaderType, spirvBlobOut);
     ANGLE_GLSLANG_CHECK(callback, transformer.transform(), GlslangError::InvalidSpirv);
 
     ASSERT(ValidateSpirv(*spirvBlobOut));
@@ -1963,24 +1937,72 @@
                                         const ShaderMapInterfaceVariableInfoMap &variableInfoMap,
                                         gl::ShaderMap<SpirvBlob> *spirvBlobsOut)
 {
-    gl::ShaderMap<SpirvBlob> initialSpirvBlobs;
-    ANGLE_TRY(GetShaderSpirvCode(callback, glCaps, shaderSources, &initialSpirvBlobs));
+    // Enable SPIR-V and Vulkan rules when parsing GLSL
+    EShMessages messages = static_cast<EShMessages>(EShMsgSpvRules | EShMsgVulkanRules);
 
-    for (const gl::ShaderType shaderType : linkedShaderStages)
+    TBuiltInResource builtInResources(glslang::DefaultTBuiltInResource);
+    GetBuiltInResourcesFromCaps(glCaps, &builtInResources);
+
+    glslang::TShader vertexShader(EShLangVertex);
+    glslang::TShader fragmentShader(EShLangFragment);
+    glslang::TShader geometryShader(EShLangGeometry);
+    glslang::TShader computeShader(EShLangCompute);
+
+    gl::ShaderMap<glslang::TShader *> shaders = {
+        {gl::ShaderType::Vertex, &vertexShader},
+        {gl::ShaderType::Fragment, &fragmentShader},
+        {gl::ShaderType::Geometry, &geometryShader},
+        {gl::ShaderType::Compute, &computeShader},
+    };
+    glslang::TProgram program;
+
+    for (const gl::ShaderType shaderType : gl::AllShaderTypes())
     {
-        // we pass in false here to skip modifications related to  early fragment tests
-        // optimizations and line rasterization. These are done in the initProgram time since they
-        // are related to context state. We must keep original untouched spriv blobs here because we
-        // do not have ability to add back in at initProgram time.
-        angle::Result status =
-            GlslangTransformSpirvCode(callback, shaderType, false, variableInfoMap[shaderType],
-                                      initialSpirvBlobs[shaderType], &(*spirvBlobsOut)[shaderType]);
-        if (status != angle::Result::Continue)
+        if (shaderSources[shaderType].empty())
         {
-            return status;
+            continue;
         }
+
+        ANGLE_TRACE_EVENT0("gpu.angle", "GlslangGetShaderSpirvCode TShader::parse");
+
+        const char *shaderString = shaderSources[shaderType].c_str();
+        int shaderLength         = static_cast<int>(shaderSources[shaderType].size());
+
+        glslang::TShader *shader = shaders[shaderType];
+        shader->setStringsWithLengths(&shaderString, &shaderLength, 1);
+        shader->setEntryPoint("main");
+
+        bool result = shader->parse(&builtInResources, 450, ECoreProfile, false, false, messages);
+        if (!result)
+        {
+            ERR() << "Internal error parsing Vulkan shader corresponding to " << shaderType << ":\n"
+                  << shader->getInfoLog() << "\n"
+                  << shader->getInfoDebugLog() << "\n";
+            ANGLE_GLSLANG_CHECK(callback, false, GlslangError::InvalidShader);
+        }
+
+        program.addShader(shader);
+    }
+
+    bool linkResult = program.link(messages);
+    if (!linkResult)
+    {
+        ERR() << "Internal error linking Vulkan shaders:\n" << program.getInfoLog() << "\n";
+        ANGLE_GLSLANG_CHECK(callback, false, GlslangError::InvalidShader);
+    }
+
+    for (const gl::ShaderType shaderType : gl::AllShaderTypes())
+    {
+        if (shaderSources[shaderType].empty())
+        {
+            continue;
+        }
+
+        glslang::TIntermediate *intermediate = program.getIntermediate(kShLanguageMap[shaderType]);
+        glslang::GlslangToSpv(*intermediate, (*spirvBlobsOut)[shaderType]);
     }
 
     return angle::Result::Continue;
 }
+
 }  // namespace rx
diff --git a/src/libANGLE/renderer/glslang_wrapper_utils.h b/src/libANGLE/renderer/glslang_wrapper_utils.h
index 0149a86..fc7efe6 100644
--- a/src/libANGLE/renderer/glslang_wrapper_utils.h
+++ b/src/libANGLE/renderer/glslang_wrapper_utils.h
@@ -118,6 +118,7 @@
 angle::Result GlslangTransformSpirvCode(const GlslangErrorCallback &callback,
                                         const gl::ShaderType shaderType,
                                         bool removeEarlyFragmentTestsOptimization,
+                                        bool removeDebugInfo,
                                         const ShaderInterfaceVariableInfoMap &variableInfoMap,
                                         const SpirvBlob &initialSpirvBlob,
                                         SpirvBlob *spirvBlobOut);
diff --git a/src/libANGLE/renderer/load_functions_data.json b/src/libANGLE/renderer/load_functions_data.json
index 4b443ea..ad5777e 100644
--- a/src/libANGLE/renderer/load_functions_data.json
+++ b/src/libANGLE/renderer/load_functions_data.json
@@ -421,6 +421,11 @@
       "GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT": "LoadToNative<GLushort, 1>"
     }
   },
+  "GL_BGR10_A2_ANGLEX": {
+    "B10G10R10A2_UNORM": {
+      "GL_UNSIGNED_INT_2_10_10_10_REV": "LoadToNative<GLuint, 1>"
+    }
+  },
   "GL_BGRA8_SRGB_ANGLEX" : {
      "B8G8R8A8_UNORM_SRGB": {
       "GL_UNSIGNED_BYTE": "LoadToNative<GLubyte, 4>"
diff --git a/src/libANGLE/renderer/load_functions_table_autogen.cpp b/src/libANGLE/renderer/load_functions_table_autogen.cpp
index 5294f4d..ea89896 100644
--- a/src/libANGLE/renderer/load_functions_table_autogen.cpp
+++ b/src/libANGLE/renderer/load_functions_table_autogen.cpp
@@ -200,6 +200,18 @@
     }
 }
 
+LoadImageFunctionInfo BGR10_A2_ANGLEX_to_B10G10R10A2_UNORM(GLenum type)
+{
+    switch (type)
+    {
+        case GL_UNSIGNED_INT_2_10_10_10_REV:
+            return LoadImageFunctionInfo(LoadToNative<GLuint, 1>, false);
+        default:
+            UNREACHABLE();
+            return LoadImageFunctionInfo(UnreachableLoadFunction, true);
+    }
+}
+
 LoadImageFunctionInfo BGR565_ANGLEX_to_B5G6R5_UNORM(GLenum type)
 {
     switch (type)
@@ -3191,6 +3203,17 @@
             }
             break;
         }
+        case GL_BGR10_A2_ANGLEX:
+        {
+            switch (angleFormat)
+            {
+                case FormatID::B10G10R10A2_UNORM:
+                    return BGR10_A2_ANGLEX_to_B10G10R10A2_UNORM;
+                default:
+                    break;
+            }
+            break;
+        }
         case GL_BGR565_ANGLEX:
         {
             switch (angleFormat)
diff --git a/src/libANGLE/renderer/metal/BUILD.gn b/src/libANGLE/renderer/metal/BUILD.gn
index c8ce228..65a22fb 100644
--- a/src/libANGLE/renderer/metal/BUILD.gn
+++ b/src/libANGLE/renderer/metal/BUILD.gn
@@ -54,8 +54,8 @@
   "mtl_state_cache.mm",
   "mtl_utils.h",
   "mtl_utils.mm",
-  "shaders/compiled/mtl_default_shaders.inc",
-  "shaders/mtl_default_shaders_src_autogen.inc",
+  "shaders/compiled/mtl_default_shaders_autogen.inc",
+  "shaders/constants.h",
 ]
 
 config("angle_metal_backend_config") {
@@ -94,7 +94,7 @@
   cflags_objcc += objc_flags
 
   if (is_mac) {
-    libs += [
+    frameworks = [
       "Cocoa.framework",
       "IOSurface.framework",
       "QuartzCore.framework",
diff --git a/src/libANGLE/renderer/metal/BufferMtl.h b/src/libANGLE/renderer/metal/BufferMtl.h
index a3c6114..4176114 100644
--- a/src/libANGLE/renderer/metal/BufferMtl.h
+++ b/src/libANGLE/renderer/metal/BufferMtl.h
@@ -63,10 +63,7 @@
     // a queue of mtl::Buffer and only let CPU modifies a free mtl::Buffer.
     // So, in order to let GPU use the most recent modified content, one must call this method
     // right before the draw call to retrieved the most up-to-date mtl::Buffer.
-    mtl::BufferRef getCurrentBuffer(const gl::Context *context)
-    {
-        return mIsWeak ? mBufferWeakRef.lock() : mBuffer;
-    }
+    mtl::BufferRef getCurrentBuffer() { return mIsWeak ? mBufferWeakRef.lock() : mBuffer; }
 
   protected:
     mtl::BufferRef mBuffer;
@@ -111,8 +108,7 @@
                                 bool primitiveRestartEnabled,
                                 gl::IndexRange *outRange) override;
 
-    angle::Result getFirstLastIndices(const gl::Context *context,
-                                      gl::DrawElementsType type,
+    angle::Result getFirstLastIndices(gl::DrawElementsType type,
                                       size_t offset,
                                       size_t count,
                                       std::pair<uint32_t, uint32_t> *outIndices) const;
diff --git a/src/libANGLE/renderer/metal/BufferMtl.mm b/src/libANGLE/renderer/metal/BufferMtl.mm
index 33b52ed..5f237b5 100644
--- a/src/libANGLE/renderer/metal/BufferMtl.mm
+++ b/src/libANGLE/renderer/metal/BufferMtl.mm
@@ -228,8 +228,7 @@
     return angle::Result::Continue;
 }
 
-angle::Result BufferMtl::getFirstLastIndices(const gl::Context *context,
-                                             gl::DrawElementsType type,
+angle::Result BufferMtl::getFirstLastIndices(gl::DrawElementsType type,
                                              size_t offset,
                                              size_t count,
                                              std::pair<uint32_t, uint32_t> *outIndices) const
diff --git a/src/libANGLE/renderer/metal/CompilerMtl.mm b/src/libANGLE/renderer/metal/CompilerMtl.mm
index 7f89d1f..a586670 100644
--- a/src/libANGLE/renderer/metal/CompilerMtl.mm
+++ b/src/libANGLE/renderer/metal/CompilerMtl.mm
@@ -23,4 +23,4 @@
     return SH_GLSL_METAL_OUTPUT;
 }
 
-}  // namespace rx
\ No newline at end of file
+}  // namespace rx
diff --git a/src/libANGLE/renderer/metal/ContextMtl.h b/src/libANGLE/renderer/metal/ContextMtl.h
index bf45193..a552505 100644
--- a/src/libANGLE/renderer/metal/ContextMtl.h
+++ b/src/libANGLE/renderer/metal/ContextMtl.h
@@ -27,6 +27,7 @@
 class FramebufferMtl;
 class VertexArrayMtl;
 class ProgramMtl;
+class WindowSurfaceMtl;
 
 class ContextMtl : public ContextImpl, public mtl::Context
 {
@@ -113,6 +114,46 @@
                                        gl::PrimitiveMode mode,
                                        gl::DrawElementsType type,
                                        const void *indirect) override;
+    angle::Result multiDrawArrays(const gl::Context *context,
+                                  gl::PrimitiveMode mode,
+                                  const GLint *firsts,
+                                  const GLsizei *counts,
+                                  GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           const GLsizei *instanceCounts,
+                                           GLsizei drawcount) override;
+    angle::Result multiDrawElements(const gl::Context *context,
+                                    gl::PrimitiveMode mode,
+                                    const GLsizei *counts,
+                                    gl::DrawElementsType type,
+                                    const GLvoid *const *indices,
+                                    GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             const GLsizei *instanceCounts,
+                                             GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                       gl::PrimitiveMode mode,
+                                                       const GLint *firsts,
+                                                       const GLsizei *counts,
+                                                       const GLsizei *instanceCounts,
+                                                       const GLuint *baseInstances,
+                                                       GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
+                                                                   gl::PrimitiveMode mode,
+                                                                   const GLsizei *counts,
+                                                                   gl::DrawElementsType type,
+                                                                   const GLvoid *const *indices,
+                                                                   const GLsizei *instanceCounts,
+                                                                   const GLint *baseVertices,
+                                                                   const GLuint *baseInstances,
+                                                                   GLsizei drawcount) override;
 
     // Device loss
     gl::GraphicsResetStatus getResetStatus() override;
@@ -226,6 +267,7 @@
 
     // Call this to notify ContextMtl whenever FramebufferMtl's state changed
     void onDrawFrameBufferChange(const gl::Context *context, FramebufferMtl *framebuffer);
+    void onBackbufferResized(const gl::Context *context, WindowSurfaceMtl *backbuffer);
 
     const MTLClearColor &getClearColorValue() const;
     MTLColorWriteMask getColorMask() const;
@@ -240,6 +282,10 @@
     const mtl::VertexFormat &getVertexFormat(angle::FormatID angleFormatId,
                                              bool tightlyPacked) const;
 
+    angle::Result getIncompleteTexture(const gl::Context *context,
+                                       gl::TextureType type,
+                                       gl::Texture **textureOut);
+
     // Recommended to call these methods to end encoding instead of invoking the encoder's
     // endEncoding() directly.
     void endEncoding(mtl::RenderCommandEncoder *encoder);
@@ -252,13 +298,10 @@
 
     // Check whether compatible render pass has been started.
     bool hasStartedRenderPass(const mtl::RenderPassDesc &desc);
-    bool hasStartedRenderPass(FramebufferMtl *framebuffer);
 
     // Get current render encoder. May be nullptr if no render pass has been started.
     mtl::RenderCommandEncoder *getRenderCommandEncoder();
 
-    mtl::RenderCommandEncoder *getCurrentFramebufferRenderCommandEncoder();
-
     // Will end current command encoder if it is valid, then start new encoder.
     // Unless hasStartedRenderPass(desc) returns true.
     mtl::RenderCommandEncoder *getRenderCommandEncoder(const mtl::RenderPassDesc &desc);
@@ -281,7 +324,8 @@
     mtl::ComputeCommandEncoder *getComputeCommandEncoder();
 
   private:
-    void ensureCommandBufferValid();
+    void ensureCommandBufferReady();
+    angle::Result ensureIncompleteTexturesCreated(const gl::Context *context);
     angle::Result setupDraw(const gl::Context *context,
                             gl::PrimitiveMode mode,
                             GLint firstVertex,
@@ -403,6 +447,10 @@
         // Used to pre-rotate gl_FragCoord for Vulkan swapchain images on Android (a mat2, which is
         // padded to the size of two vec4's).
         float fragRotation[8];
+
+        uint32_t coverageMask;
+
+        float padding2[3];
     };
 
     struct DefaultAttribute
@@ -421,12 +469,6 @@
     VertexArrayMtl *mVertexArray     = nullptr;
     ProgramMtl *mProgram             = nullptr;
 
-    // Special flag to indicate current draw framebuffer is default framebuffer.
-    // We need this instead of calling mDrawFramebuffer->getState().isDefault() because
-    // mDrawFramebuffer might point to a deleted object, ContextMtl only knows about this very late,
-    // only during syncState() function call.
-    bool mDrawFramebufferIsDefault = true;
-
     using DirtyBits = angle::BitSet<DIRTY_BIT_MAX>;
 
     gl::AttributesMask mDirtyDefaultAttribsMask;
@@ -455,6 +497,9 @@
     DriverUniforms mDriverUniforms;
 
     DefaultAttribute mDefaultAttributes[mtl::kMaxVertexAttribs];
+
+    IncompleteTextureSet mIncompleteTextures;
+    bool mIncompleteTexturesInitialized = false;
 };
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/metal/ContextMtl.mm b/src/libANGLE/renderer/metal/ContextMtl.mm
index 3de967e..5ddb67f 100644
--- a/src/libANGLE/renderer/metal/ContextMtl.mm
+++ b/src/libANGLE/renderer/metal/ContextMtl.mm
@@ -121,6 +121,28 @@
 {
     mTriFanIndexBuffer.destroy(this);
     mLineLoopIndexBuffer.destroy(this);
+
+    mIncompleteTextures.onDestroy(context);
+    mIncompleteTexturesInitialized = false;
+}
+
+angle::Result ContextMtl::ensureIncompleteTexturesCreated(const gl::Context *context)
+{
+    if (ANGLE_LIKELY(mIncompleteTexturesInitialized))
+    {
+        return angle::Result::Continue;
+    }
+    constexpr gl::TextureType supportedTextureTypes[] = {gl::TextureType::_2D,
+                                                         gl::TextureType::CubeMap};
+    for (gl::TextureType texType : supportedTextureTypes)
+    {
+        gl::Texture *texture;
+        ANGLE_UNUSED_VARIABLE(texture);
+        ANGLE_TRY(mIncompleteTextures.getIncompleteTexture(context, texType, nullptr, &texture));
+    }
+    mIncompleteTexturesInitialized = true;
+
+    return angle::Result::Continue;
 }
 
 // Flush and finish.
@@ -153,7 +175,7 @@
         ANGLE_TRY(
             mtl::Buffer::MakeBuffer(this, indexBufferSize, nullptr, &mTriFanArraysIndexBuffer));
         ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromArrays(
-            context, {0, static_cast<uint32_t>(count), mTriFanArraysIndexBuffer, 0}));
+            this, {0, static_cast<uint32_t>(count), mTriFanArraysIndexBuffer, 0}));
     }
 
     ANGLE_TRY(setupDraw(context, gl::PrimitiveMode::TriangleFan, first, count, instances,
@@ -181,8 +203,8 @@
     ANGLE_TRY(AllocateTriangleFanBufferFromPool(this, count, &mTriFanIndexBuffer, &genIdxBuffer,
                                                 &genIdxBufferOffset, &genIndicesCount));
     ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromArrays(
-        context, {static_cast<uint32_t>(first), static_cast<uint32_t>(count), genIdxBuffer,
-                  genIdxBufferOffset}));
+        this, {static_cast<uint32_t>(first), static_cast<uint32_t>(count), genIdxBuffer,
+               genIdxBufferOffset}));
 
     ANGLE_TRY(setupDraw(context, gl::PrimitiveMode::TriangleFan, first, count, instances,
                         gl::DrawElementsType::InvalidEnum, reinterpret_cast<const void *>(0)));
@@ -292,7 +314,7 @@
                                                     &genIdxBufferOffset, &genIndicesCount));
 
         ANGLE_TRY(getDisplay()->getUtils().generateTriFanBufferFromElementsArray(
-            context, {type, count, indices, genIdxBuffer, genIdxBufferOffset}));
+            this, {type, count, indices, genIdxBuffer, genIdxBufferOffset}));
 
         ANGLE_TRY(mTriFanIndexBuffer.commit(this));
 
@@ -466,6 +488,76 @@
     return angle::Result::Stop;
 }
 
+angle::Result ContextMtl::multiDrawArrays(const gl::Context *context,
+                                          gl::PrimitiveMode mode,
+                                          const GLint *firsts,
+                                          const GLsizei *counts,
+                                          GLsizei drawcount)
+{
+    return rx::MultiDrawArraysGeneral(this, context, mode, firsts, counts, drawcount);
+}
+
+angle::Result ContextMtl::multiDrawArraysInstanced(const gl::Context *context,
+                                                   gl::PrimitiveMode mode,
+                                                   const GLint *firsts,
+                                                   const GLsizei *counts,
+                                                   const GLsizei *instanceCounts,
+                                                   GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedGeneral(this, context, mode, firsts, counts, instanceCounts,
+                                               drawcount);
+}
+
+angle::Result ContextMtl::multiDrawElements(const gl::Context *context,
+                                            gl::PrimitiveMode mode,
+                                            const GLsizei *counts,
+                                            gl::DrawElementsType type,
+                                            const GLvoid *const *indices,
+                                            GLsizei drawcount)
+{
+    return rx::MultiDrawElementsGeneral(this, context, mode, counts, type, indices, drawcount);
+}
+
+angle::Result ContextMtl::multiDrawElementsInstanced(const gl::Context *context,
+                                                     gl::PrimitiveMode mode,
+                                                     const GLsizei *counts,
+                                                     gl::DrawElementsType type,
+                                                     const GLvoid *const *indices,
+                                                     const GLsizei *instanceCounts,
+                                                     GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedGeneral(this, context, mode, counts, type, indices,
+                                                 instanceCounts, drawcount);
+}
+
+angle::Result ContextMtl::multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                               gl::PrimitiveMode mode,
+                                                               const GLint *firsts,
+                                                               const GLsizei *counts,
+                                                               const GLsizei *instanceCounts,
+                                                               const GLuint *baseInstances,
+                                                               GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedBaseInstanceGeneral(
+        this, context, mode, firsts, counts, instanceCounts, baseInstances, drawcount);
+}
+
+angle::Result ContextMtl::multiDrawElementsInstancedBaseVertexBaseInstance(
+    const gl::Context *context,
+    gl::PrimitiveMode mode,
+    const GLsizei *counts,
+    gl::DrawElementsType type,
+    const GLvoid *const *indices,
+    const GLsizei *instanceCounts,
+    const GLint *baseVertices,
+    const GLuint *baseInstances,
+    GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral(
+        this, context, mode, counts, type, indices, instanceCounts, baseVertices, baseInstances,
+        drawcount);
+}
+
 // Device loss
 gl::GraphicsResetStatus ContextMtl::getResetStatus()
 {
@@ -519,6 +611,9 @@
 {
     const gl::State &glState = context->getState();
 
+    // Initialize incomplete texture set.
+    ANGLE_TRY(ensureIncompleteTexturesCreated(context));
+
     for (size_t dirtyBit : dirtyBits)
     {
         switch (dirtyBit)
@@ -559,19 +654,19 @@
                 invalidateRenderPipeline();
                 break;
             case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
-                // NOTE(hqle): MSAA support
+                invalidateRenderPipeline();
                 break;
             case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
-                // NOTE(hqle): MSAA support
+                invalidateRenderPipeline();
                 break;
             case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
-                // NOTE(hqle): MSAA support
+                invalidateDriverUniforms();
                 break;
             case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
-                // NOTE(hqle): MSAA support
+                // NOTE(hqle): 3.1 MSAA support
                 break;
             case gl::State::DIRTY_BIT_SAMPLE_MASK:
-                // NOTE(hqle): MSAA support
+                // NOTE(hqle): 3.1 MSAA support
                 break;
             case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
                 mDepthStencilDesc.updateDepthTestEnabled(glState.getDepthStencilState());
@@ -706,7 +801,7 @@
                 invalidateCurrentTextures();
                 break;
             case gl::State::DIRTY_BIT_MULTISAMPLING:
-                // NOTE(hqle): MSAA feature.
+                // NOTE(hqle): MSAA on/off.
                 break;
             case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
                 // NOTE(hqle): this is part of EXT_multisample_compatibility.
@@ -801,7 +896,7 @@
 // Framebuffer creation
 FramebufferImpl *ContextMtl::createFramebuffer(const gl::FramebufferState &state)
 {
-    return new FramebufferMtl(state, false);
+    return new FramebufferMtl(state, false, nullptr);
 }
 
 // Texture creation
@@ -1023,6 +1118,13 @@
     return getDisplay()->getVertexFormat(angleFormatId, tightlyPacked);
 }
 
+angle::Result ContextMtl::getIncompleteTexture(const gl::Context *context,
+                                               gl::TextureType type,
+                                               gl::Texture **textureOut)
+{
+    return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
+}
+
 void ContextMtl::endEncoding(mtl::RenderCommandEncoder *encoder)
 {
     encoder->endEncoding();
@@ -1055,7 +1157,7 @@
 
 void ContextMtl::flushCommandBufer()
 {
-    if (!mCmdBuffer.valid())
+    if (!mCmdBuffer.ready())
     {
         return;
     }
@@ -1066,18 +1168,12 @@
 
 void ContextMtl::present(const gl::Context *context, id<CAMetalDrawable> presentationDrawable)
 {
-    ensureCommandBufferValid();
+    ensureCommandBufferReady();
 
-    // Always discard default FBO's depth stencil buffers at the end of the frame:
-    if (mDrawFramebufferIsDefault && hasStartedRenderPass(mDrawFramebuffer))
+    FramebufferMtl *currentframebuffer = mtl::GetImpl(getState().getDrawFramebuffer());
+    if (currentframebuffer)
     {
-        constexpr GLenum dsAttachments[] = {GL_DEPTH, GL_STENCIL};
-        (void)mDrawFramebuffer->invalidate(context, 2, dsAttachments);
-
-        endEncoding(false);
-
-        // Reset discard flag by notify framebuffer that a new render pass has started.
-        mDrawFramebuffer->onStartedDrawingToFrameBuffer(context);
+        currentframebuffer->onFrameEnd(context);
     }
 
     endEncoding(false);
@@ -1089,10 +1185,7 @@
 {
     flushCommandBufer();
 
-    if (mCmdBuffer.valid())
-    {
-        mCmdBuffer.finish();
-    }
+    mCmdBuffer.finish();
 
     return angle::Result::Continue;
 }
@@ -1103,11 +1196,6 @@
            mRenderEncoder.renderPassDesc().equalIgnoreLoadStoreOptions(desc);
 }
 
-bool ContextMtl::hasStartedRenderPass(FramebufferMtl *framebuffer)
-{
-    return framebuffer && hasStartedRenderPass(framebuffer->getRenderPassDesc(this));
-}
-
 // Get current render encoder
 mtl::RenderCommandEncoder *ContextMtl::getRenderCommandEncoder()
 {
@@ -1119,16 +1207,6 @@
     return &mRenderEncoder;
 }
 
-mtl::RenderCommandEncoder *ContextMtl::getCurrentFramebufferRenderCommandEncoder()
-{
-    if (!mDrawFramebuffer)
-    {
-        return nullptr;
-    }
-
-    return getRenderCommandEncoder(mDrawFramebuffer->getRenderPassDesc(this));
-}
-
 mtl::RenderCommandEncoder *ContextMtl::getRenderCommandEncoder(const mtl::RenderPassDesc &desc)
 {
     if (hasStartedRenderPass(desc))
@@ -1138,7 +1216,7 @@
 
     endEncoding(false);
 
-    ensureCommandBufferValid();
+    ensureCommandBufferReady();
 
     // Need to re-apply everything on next draw call.
     mDirtyBits.set();
@@ -1157,10 +1235,10 @@
 
     mtl::RenderPassDesc rpDesc;
 
-    rpDesc.colorAttachments[0].texture = textureTarget;
-    rpDesc.colorAttachments[0].level   = index.getLevelIndex();
-    rpDesc.colorAttachments[0].slice   = index.hasLayer() ? index.getLayerIndex() : 0;
-    rpDesc.numColorAttachments         = 1;
+    rpDesc.colorAttachments[0].texture      = textureTarget;
+    rpDesc.colorAttachments[0].level        = index.getLevelIndex();
+    rpDesc.colorAttachments[0].sliceOrDepth = index.hasLayer() ? index.getLayerIndex() : 0;
+    rpDesc.numColorAttachments              = 1;
 
     if (clearColor.valid())
     {
@@ -1187,7 +1265,7 @@
 
     endEncoding(true);
 
-    ensureCommandBufferValid();
+    ensureCommandBufferReady();
 
     return &mBlitEncoder.restart();
 }
@@ -1201,19 +1279,19 @@
 
     endEncoding(true);
 
-    ensureCommandBufferValid();
+    ensureCommandBufferReady();
 
     return &mComputeEncoder.restart();
 }
 
-void ContextMtl::ensureCommandBufferValid()
+void ContextMtl::ensureCommandBufferReady()
 {
-    if (!mCmdBuffer.valid())
+    if (!mCmdBuffer.ready())
     {
         mCmdBuffer.restart();
     }
 
-    ASSERT(mCmdBuffer.valid());
+    ASSERT(mCmdBuffer.ready());
 }
 
 void ContextMtl::updateViewport(FramebufferMtl *framebufferMtl,
@@ -1316,8 +1394,7 @@
 {
     const gl::State &glState = getState();
 
-    mDrawFramebuffer          = mtl::GetImpl(glState.getDrawFramebuffer());
-    mDrawFramebufferIsDefault = mDrawFramebuffer->getState().isDefault();
+    mDrawFramebuffer = mtl::GetImpl(glState.getDrawFramebuffer());
 
     mDrawFramebuffer->onStartedDrawingToFrameBuffer(context);
 
@@ -1336,10 +1413,26 @@
     updateFrontFace(glState);
     updateScissor(glState);
 
+    // End any render encoding using the old render pass.
+    endEncoding(false);
     // Need to re-apply state to RenderCommandEncoder
     invalidateState(context);
 }
 
+void ContextMtl::onBackbufferResized(const gl::Context *context, WindowSurfaceMtl *backbuffer)
+{
+    const gl::State &glState    = getState();
+    FramebufferMtl *framebuffer = mtl::GetImpl(glState.getDrawFramebuffer());
+    if (framebuffer->getAttachedBackbuffer() != backbuffer)
+    {
+        return;
+    }
+
+    updateViewport(framebuffer, glState.getViewport(), glState.getNearPlane(),
+                   glState.getFarPlane());
+    updateScissor(glState);
+}
+
 void ContextMtl::updateProgramExecutable(const gl::Context *context)
 {
     // Need to rebind textures
@@ -1420,8 +1513,7 @@
     if (mDirtyBits.test(DIRTY_BIT_DRAW_FRAMEBUFFER))
     {
         // Start new render command encoder
-        const mtl::RenderPassDesc &rpDesc = mDrawFramebuffer->getRenderPassDesc(this);
-        ANGLE_MTL_TRY(this, getRenderCommandEncoder(rpDesc));
+        ANGLE_MTL_TRY(this, mDrawFramebuffer->ensureRenderPassStarted(context));
 
         // re-apply everything
         invalidateState(context);
@@ -1520,7 +1612,7 @@
     if (indexTypeOrNone == gl::DrawElementsType::InvalidEnum)
     {
         ANGLE_TRY(getDisplay()->getUtils().generateLineLoopLastSegment(
-            context, firstVertex, firstVertex + vertexOrIndexCount - 1, newBuffer, 0));
+            this, firstVertex, firstVertex + vertexOrIndexCount - 1, newBuffer, 0));
     }
     else
     {
@@ -1528,7 +1620,7 @@
         // taken into account
         ASSERT(firstVertex == 0);
         ANGLE_TRY(getDisplay()->getUtils().generateLineLoopLastSegmentFromElementsArray(
-            context, {indexTypeOrNone, vertexOrIndexCount, indices, newBuffer, 0}));
+            this, {indexTypeOrNone, vertexOrIndexCount, indices, newBuffer, 0}));
     }
 
     ANGLE_TRY(mLineLoopIndexBuffer.commit(this));
@@ -1630,6 +1722,19 @@
     mDriverUniforms.fragRotation[6] = 0.0f;
     mDriverUniforms.fragRotation[7] = 0.0f;
 
+    // Sample coverage mask
+    uint32_t sampleBitCount = mDrawFramebuffer->getSamples();
+    uint32_t coverageSampleBitCount =
+        static_cast<uint32_t>(std::round(mState.getSampleCoverageValue() * sampleBitCount));
+    ASSERT(sampleBitCount < 32);
+    uint32_t coverageMask = (1u << coverageSampleBitCount) - 1;
+    uint32_t sampleMask   = (1u << sampleBitCount) - 1;
+    if (mState.getSampleCoverageInvert())
+    {
+        coverageMask = sampleMask & (~coverageMask);
+    }
+    mDriverUniforms.coverageMask = coverageMask;
+
     ASSERT(mRenderEncoder.valid());
     mRenderEncoder.setFragmentData(mDriverUniforms, mtl::kDriverUniformsBindingIndex);
     mRenderEncoder.setVertexData(mDriverUniforms, mtl::kDriverUniformsBindingIndex);
@@ -1643,7 +1748,7 @@
 
     // Need to handle the case when render pass doesn't have depth/stencil attachment.
     mtl::DepthStencilDesc dsDesc              = mDepthStencilDesc;
-    const mtl::RenderPassDesc &renderPassDesc = mDrawFramebuffer->getRenderPassDesc(this);
+    const mtl::RenderPassDesc &renderPassDesc = mRenderEncoder.renderPassDesc();
 
     if (!renderPassDesc.depthAttachment.texture)
     {
@@ -1697,12 +1802,14 @@
 
     if (rppChange)
     {
-        const mtl::RenderPassDesc &renderPassDesc = mDrawFramebuffer->getRenderPassDesc(this);
+        const mtl::RenderPassDesc &renderPassDesc = mRenderEncoder.renderPassDesc();
         // Obtain RenderPipelineDesc's output descriptor.
         renderPassDesc.populateRenderPipelineOutputDesc(mBlendDesc,
                                                         &mRenderPipelineDesc.outputDescriptor);
 
         mRenderPipelineDesc.inputPrimitiveTopology = topologyClass;
+        mRenderPipelineDesc.alphaToCoverageEnabled = mState.isSampleAlphaToCoverageEnabled();
+        mRenderPipelineDesc.emulateCoverageMask    = mState.isSampleCoverageEnabled();
 
         *changedPipelineDesc = mRenderPipelineDesc;
     }
diff --git a/src/libANGLE/renderer/metal/DisplayMtl.h b/src/libANGLE/renderer/metal/DisplayMtl.h
index f093750..9bc28f0 100644
--- a/src/libANGLE/renderer/metal/DisplayMtl.h
+++ b/src/libANGLE/renderer/metal/DisplayMtl.h
@@ -27,6 +27,9 @@
 
 namespace rx
 {
+class ShareGroupMtl : public ShareGroupImpl
+{};
+
 class ContextMtl;
 
 class DisplayMtl : public DisplayImpl
@@ -75,6 +78,8 @@
     StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
                                                        const egl::AttributeMap &attribs) override;
 
+    ShareGroupImpl *createShareGroup() override;
+
     gl::Version getMaxSupportedESVersion() const override;
     gl::Version getMaxConformantESVersion() const override;
 
@@ -104,6 +109,8 @@
     mtl::RenderUtils &getUtils() { return mUtils; }
     mtl::StateCache &getStateCache() { return mStateCache; }
 
+    id<MTLLibrary> getDefaultShadersLib() const { return mDefaultShaders; }
+
     id<MTLDepthStencilState> getDepthStencilState(const mtl::DepthStencilDesc &desc)
     {
         return mStateCache.getDepthStencilState(getMetalDevice(), desc);
@@ -113,8 +120,6 @@
         return mStateCache.getSamplerState(getMetalDevice(), desc);
     }
 
-    const mtl::TextureRef &getNullTexture(const gl::Context *context, gl::TextureType type);
-
     const mtl::Format &getPixelFormat(angle::FormatID angleFormatId) const
     {
         return mFormatTable.getPixelFormat(angleFormatId);
@@ -138,6 +143,7 @@
     void initializeExtensions() const;
     void initializeTextureCaps() const;
     void initializeFeatures();
+    angle::Result initializeShaderLibrary();
 
     mtl::AutoObjCPtr<id<MTLDevice>> mMetalDevice = nil;
 
@@ -147,7 +153,8 @@
     mtl::StateCache mStateCache;
     mtl::RenderUtils mUtils;
 
-    angle::PackedEnumMap<gl::TextureType, mtl::TextureRef> mNullTextures;
+    // Built-in Shaders
+    mtl::AutoObjCPtr<id<MTLLibrary>> mDefaultShaders = nil;
 
     mutable bool mCapsInitialized;
     mutable gl::TextureCapsMap mNativeTextureCaps;
diff --git a/src/libANGLE/renderer/metal/DisplayMtl.mm b/src/libANGLE/renderer/metal/DisplayMtl.mm
index 255264f..ebebb2c 100644
--- a/src/libANGLE/renderer/metal/DisplayMtl.mm
+++ b/src/libANGLE/renderer/metal/DisplayMtl.mm
@@ -15,6 +15,7 @@
 #include "libANGLE/renderer/metal/ContextMtl.h"
 #include "libANGLE/renderer/metal/SurfaceMtl.h"
 #include "libANGLE/renderer/metal/mtl_common.h"
+#include "libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders_autogen.inc"
 #include "platform/Platform.h"
 
 #include "EGL/eglext.h"
@@ -25,7 +26,11 @@
 bool IsMetalDisplayAvailable()
 {
     // We only support macos 10.13+ and 11 for now. Since they are requirements for Metal 2.0.
+#if TARGET_OS_SIMULATOR
+    if (ANGLE_APPLE_AVAILABLE_XCI(10.13, 13.0, 13))
+#else
     if (ANGLE_APPLE_AVAILABLE_XCI(10.13, 13.0, 11))
+#endif
     {
         return true;
     }
@@ -81,6 +86,7 @@
         }
 
         ANGLE_TRY(mFormatTable.initialize(this));
+        ANGLE_TRY(initializeShaderLibrary());
 
         return mUtils.initialize();
     }
@@ -88,12 +94,9 @@
 
 void DisplayMtl::terminate()
 {
-    for (mtl::TextureRef &nullTex : mNullTextures)
-    {
-        nullTex.reset();
-    }
     mUtils.onDestroy();
     mCmdQueue.reset();
+    mDefaultShaders  = nil;
     mMetalDevice     = nil;
     mCapsInitialized = false;
 
@@ -157,7 +160,7 @@
                                              EGLNativeWindowType window,
                                              const egl::AttributeMap &attribs)
 {
-    return new SurfaceMtl(this, state, window, attribs);
+    return new WindowSurfaceMtl(this, state, window, attribs);
 }
 
 SurfaceImpl *DisplayMtl::createPbufferSurface(const egl::SurfaceState &state,
@@ -210,6 +213,11 @@
     return nullptr;
 }
 
+ShareGroupImpl *DisplayMtl::createShareGroup()
+{
+    return new ShareGroupMtl();
+}
+
 gl::Version DisplayMtl::getMaxSupportedESVersion() const
 {
     return mtl::kMaxSupportedGLVersion;
@@ -286,8 +294,13 @@
 
     config.surfaceType = EGL_WINDOW_BIT;
 
+#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
+    config.minSwapInterval = 0;
+    config.maxSwapInterval = 1;
+#else
     config.minSwapInterval = 1;
     config.maxSwapInterval = 1;
+#endif
 
     config.renderTargetFormat = GL_RGBA8;
     config.depthStencilFormat = GL_DEPTH24_STENCIL8;
@@ -299,40 +312,52 @@
 
     config.colorComponentType = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT;
 
-    // Buffer sizes
-    config.redSize    = 8;
-    config.greenSize  = 8;
-    config.blueSize   = 8;
-    config.alphaSize  = 8;
-    config.bufferSize = config.redSize + config.greenSize + config.blueSize + config.alphaSize;
+    constexpr int samplesSupported[] = {0, 4};
 
-    // With DS
-    config.depthSize   = 24;
-    config.stencilSize = 8;
-    configs.add(config);
+    for (int samples : samplesSupported)
+    {
+        config.samples       = samples;
+        config.sampleBuffers = (samples == 0) ? 0 : 1;
 
-    // With D
-    config.depthSize   = 24;
-    config.stencilSize = 0;
-    configs.add(config);
+        // Buffer sizes
+        config.redSize    = 8;
+        config.greenSize  = 8;
+        config.blueSize   = 8;
+        config.alphaSize  = 8;
+        config.bufferSize = config.redSize + config.greenSize + config.blueSize + config.alphaSize;
 
-    // With S
-    config.depthSize   = 0;
-    config.stencilSize = 8;
-    configs.add(config);
+        // With DS
+        config.depthSize   = 24;
+        config.stencilSize = 8;
 
-    // No DS
-    config.depthSize   = 0;
-    config.stencilSize = 0;
-    configs.add(config);
+        configs.add(config);
+
+        // With D
+        config.depthSize   = 24;
+        config.stencilSize = 0;
+        configs.add(config);
+
+        // With S
+        config.depthSize   = 0;
+        config.stencilSize = 8;
+        configs.add(config);
+
+        // No DS
+        config.depthSize   = 0;
+        config.stencilSize = 0;
+        configs.add(config);
+    }
 
     return configs;
 }
 
 bool DisplayMtl::isValidNativeWindow(EGLNativeWindowType window) const
 {
-    NSObject *layer = (__bridge NSObject *)(window);
-    return [layer isKindOfClass:[CALayer class]];
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        NSObject *layer = (__bridge NSObject *)(window);
+        return [layer isKindOfClass:[CALayer class]];
+    }
 }
 
 std::string DisplayMtl::getRendererDescription() const
@@ -367,45 +392,6 @@
     return mNativeExtensions;
 }
 
-const mtl::TextureRef &DisplayMtl::getNullTexture(const gl::Context *context, gl::TextureType type)
-{
-    // TODO(hqle): Use rx::IncompleteTextureSet.
-    ContextMtl *contextMtl = mtl::GetImpl(context);
-    if (!mNullTextures[type])
-    {
-        // initialize content with zeros
-        MTLRegion region           = MTLRegionMake2D(0, 0, 1, 1);
-        const uint8_t zeroPixel[4] = {0, 0, 0, 255};
-
-        const auto &rgbaFormat = getPixelFormat(angle::FormatID::R8G8B8A8_UNORM);
-
-        switch (type)
-        {
-            case gl::TextureType::_2D:
-                (void)(mtl::Texture::Make2DTexture(contextMtl, rgbaFormat, 1, 1, 1, false, false,
-                                                   &mNullTextures[type]));
-                mNullTextures[type]->replaceRegion(contextMtl, region, 0, 0, zeroPixel,
-                                                   sizeof(zeroPixel));
-                break;
-            case gl::TextureType::CubeMap:
-                (void)(mtl::Texture::MakeCubeTexture(contextMtl, rgbaFormat, 1, 1, false, false,
-                                                     &mNullTextures[type]));
-                for (int f = 0; f < 6; ++f)
-                {
-                    mNullTextures[type]->replaceRegion(contextMtl, region, 0, f, zeroPixel,
-                                                       sizeof(zeroPixel));
-                }
-                break;
-            default:
-                UNREACHABLE();
-                // NOTE(hqle): Support more texture types.
-        }
-        ASSERT(mNullTextures[type]);
-    }
-
-    return mNullTextures[type];
-}
-
 void DisplayMtl::ensureCapsInitialized() const
 {
     if (mCapsInitialized)
@@ -449,7 +435,11 @@
     mNativeCaps.maxCubeMapTextureSize = mNativeCaps.max2DTextureSize;
     mNativeCaps.maxRenderbufferSize   = mNativeCaps.max2DTextureSize;
     mNativeCaps.minAliasedPointSize   = 1;
-    mNativeCaps.maxAliasedPointSize   = 511;
+    // NOTE(hqle): Metal has some problems drawing big point size even though
+    // Metal-Feature-Set-Tables.pdf says that max supported point size is 511. We limit it to 64 for
+    // now.
+    // http://anglebug.com/4816
+    mNativeCaps.maxAliasedPointSize = 64;
 
     mNativeCaps.minAliasedLineWidth = 1.0f;
     mNativeCaps.maxAliasedLineWidth = 1.0f;
@@ -508,7 +498,7 @@
 
     // Note that we currently implement textures as combined image+samplers, so the limit is
     // the minimum of supported samplers and sampled images.
-    mNativeCaps.maxCombinedTextureImageUnits                         = mtl::kMaxShaderSamplers;
+    mNativeCaps.maxCombinedTextureImageUnits                         = mtl::kMaxGLSamplerBindings;
     mNativeCaps.maxShaderTextureImageUnits[gl::ShaderType::Fragment] = mtl::kMaxShaderSamplers;
     mNativeCaps.maxShaderTextureImageUnits[gl::ShaderType::Vertex]   = mtl::kMaxShaderSamplers;
 
@@ -602,8 +592,7 @@
     mNativeExtensions.textureFilterAnisotropic = true;
     mNativeExtensions.maxTextureAnisotropy     = 16;
 
-    // NOTE(hqle): Support true NPOT textures.
-    mNativeExtensions.textureNPOTOES = false;
+    mNativeExtensions.textureNPOTOES = true;
 
     mNativeExtensions.texture3DOES = false;
 
@@ -641,7 +630,8 @@
     mFeatures.allowSeparatedDepthStencilBuffers.enabled = false;
 
 #if TARGET_OS_OSX || TARGET_OS_MACCATALYST
-    mFeatures.hasDepthTextureFiltering.enabled = true;
+    mFeatures.hasDepthTextureFiltering.enabled        = true;
+    mFeatures.allowMultisampleStoreAndResolve.enabled = true;
 
     // Texture swizzle is only supported if macos sdk 10.15 is present
 #    if defined(__MAC_10_15)
@@ -660,6 +650,9 @@
     ANGLE_FEATURE_CONDITION((&mFeatures), hasNonUniformDispatch,
                             [getMetalDevice() supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily4_v1]);
 
+    ANGLE_FEATURE_CONDITION((&mFeatures), allowMultisampleStoreAndResolve,
+                            [getMetalDevice() supportsFeatureSet:MTLFeatureSet_iOS_GPUFamily3_v1]);
+
 #    if !TARGET_OS_SIMULATOR
     mFeatures.allowSeparatedDepthStencilBuffers.enabled = true;
 #    endif
@@ -667,6 +660,38 @@
 
     angle::PlatformMethods *platform = ANGLEPlatformCurrent();
     platform->overrideFeaturesMtl(platform, &mFeatures);
+
+    ApplyFeatureOverrides(&mFeatures, getState());
+}
+
+angle::Result DisplayMtl::initializeShaderLibrary()
+{
+    mtl::AutoObjCObj<NSError> err = nil;
+
+    const uint8_t *compiled_shader_binary;
+    size_t compiled_shader_binary_len;
+
+#if !defined(NDEBUG)
+    compiled_shader_binary     = compiled_default_metallib_debug;
+    compiled_shader_binary_len = compiled_default_metallib_debug_len;
+#else
+    compiled_shader_binary                              = compiled_default_metallib;
+    compiled_shader_binary_len                          = compiled_default_metallib_len;
+#endif
+
+    mDefaultShaders = CreateShaderLibraryFromBinary(getMetalDevice(), compiled_shader_binary,
+                                                    compiled_shader_binary_len, &err);
+
+    if (err && !mDefaultShaders)
+    {
+        ANGLE_MTL_OBJC_SCOPE
+        {
+            ERR() << "Internal error: " << err.get().localizedDescription.UTF8String;
+        }
+        return angle::Result::Stop;
+    }
+
+    return angle::Result::Continue;
 }
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/metal/FrameBufferMtl.h b/src/libANGLE/renderer/metal/FrameBufferMtl.h
index 66f0c60..6d74942 100644
--- a/src/libANGLE/renderer/metal/FrameBufferMtl.h
+++ b/src/libANGLE/renderer/metal/FrameBufferMtl.h
@@ -18,13 +18,17 @@
 
 namespace rx
 {
+namespace mtl
+{
+class RenderCommandEncoder;
+}  // namespace mtl
 class ContextMtl;
-class SurfaceMtl;
+class WindowSurfaceMtl;
 
 class FramebufferMtl : public FramebufferImpl
 {
   public:
-    explicit FramebufferMtl(const gl::FramebufferState &state, bool flipY);
+    FramebufferMtl(const gl::FramebufferState &state, bool flipY, WindowSurfaceMtl *backbuffer);
     ~FramebufferMtl() override;
     void destroy(const gl::Context *context) override;
 
@@ -64,6 +68,8 @@
                              const gl::Rectangle &area,
                              GLenum format,
                              GLenum type,
+                             const gl::PixelPackState &pack,
+                             gl::Buffer *packBuffer,
                              void *pixels) override;
 
     angle::Result blit(const gl::Context *context,
@@ -82,19 +88,26 @@
                                     size_t index,
                                     GLfloat *xy) const override;
 
-    RenderTargetMtl *getColorReadRenderTarget() const;
+    RenderTargetMtl *getColorReadRenderTarget(const gl::Context *context) const;
+    RenderTargetMtl *getDepthRenderTarget() const { return mDepthRenderTarget; }
+    RenderTargetMtl *getStencilRenderTarget() const { return mStencilRenderTarget; }
 
     bool flipY() const { return mFlipY; }
 
     gl::Rectangle getCompleteRenderArea() const;
+    int getSamples() const;
+    WindowSurfaceMtl *getAttachedBackbuffer() const { return mBackbuffer; }
 
-    const mtl::RenderPassDesc &getRenderPassDesc(ContextMtl *context);
+    bool renderPassHasStarted(ContextMtl *contextMtl) const;
+    mtl::RenderCommandEncoder *ensureRenderPassStarted(const gl::Context *context);
 
     // Call this to notify FramebufferMtl whenever its render pass has started.
     void onStartedDrawingToFrameBuffer(const gl::Context *context);
+    void onFrameEnd(const gl::Context *context);
 
     // The actual area will be adjusted based on framebuffer flipping property.
-    gl::Rectangle getReadPixelArea(const gl::Rectangle &glArea);
+    gl::Rectangle getCorrectFlippedReadArea(const gl::Context *context,
+                                            const gl::Rectangle &glArea) const;
 
     // NOTE: this method doesn't do the flipping of area. Caller must do it if needed before
     // callling this. See getReadPixelsArea().
@@ -119,9 +132,17 @@
                                 gl::DrawBufferMask clearColorBuffers,
                                 const mtl::ClearRectParams &clearOpts);
 
-    angle::Result prepareRenderPass(const gl::Context *context,
-                                    gl::DrawBufferMask drawColorBuffers,
-                                    mtl::RenderPassDesc *descOut);
+    // Initialize load store options for a render pass's first start (i.e. not render pass resuming
+    // from interruptions such as those caused by a conversion compute pass)
+    void setLoadStoreActionOnRenderPassFirstStart(mtl::RenderPassAttachmentDesc *attachmentOut);
+
+    // Fill RenderPassDesc with relevant attachment's info from GL front end.
+    angle::Result prepareRenderPass(const gl::Context *context, mtl::RenderPassDesc *descOut);
+
+    // Check if a render pass specified by the given RenderPassDesc has started or not, if not this
+    // method will start the render pass and return its render encoder.
+    mtl::RenderCommandEncoder *ensureRenderPassStarted(const gl::Context *context,
+                                                       const mtl::RenderPassDesc &desc);
 
     void overrideClearColor(const mtl::TextureRef &texture,
                             MTLClearColor clearColor,
@@ -141,7 +162,13 @@
     RenderTargetMtl *mDepthRenderTarget   = nullptr;
     RenderTargetMtl *mStencilRenderTarget = nullptr;
     mtl::RenderPassDesc mRenderPassDesc;
-    const bool mFlipY = false;
+
+    // Flag indicating the render pass start is a clean start or a resume from interruption such
+    // as by a compute pass.
+    bool mRenderPassCleanStart = false;
+
+    WindowSurfaceMtl *mBackbuffer = nullptr;
+    const bool mFlipY             = false;
 };
 }  // namespace rx
 
diff --git a/src/libANGLE/renderer/metal/FrameBufferMtl.mm b/src/libANGLE/renderer/metal/FrameBufferMtl.mm
index 99ba927..38b6316 100644
--- a/src/libANGLE/renderer/metal/FrameBufferMtl.mm
+++ b/src/libANGLE/renderer/metal/FrameBufferMtl.mm
@@ -23,8 +23,10 @@
 namespace rx
 {
 // FramebufferMtl implementation
-FramebufferMtl::FramebufferMtl(const gl::FramebufferState &state, bool flipY)
-    : FramebufferImpl(state), mFlipY(flipY)
+FramebufferMtl::FramebufferMtl(const gl::FramebufferState &state,
+                               bool flipY,
+                               WindowSurfaceMtl *backbuffer)
+    : FramebufferImpl(state), mBackbuffer(backbuffer), mFlipY(flipY)
 {
     reset();
 }
@@ -150,6 +152,8 @@
                                          const gl::Rectangle &area,
                                          GLenum format,
                                          GLenum type,
+                                         const gl::PixelPackState &pack,
+                                         gl::Buffer *packBuffer,
                                          void *pixels)
 {
     // Clip read area to framebuffer.
@@ -162,35 +166,33 @@
         // nothing to read
         return angle::Result::Continue;
     }
-    gl::Rectangle flippedArea = getReadPixelArea(clippedArea);
+    gl::Rectangle flippedArea = getCorrectFlippedReadArea(context, clippedArea);
 
-    ContextMtl *contextMtl              = mtl::GetImpl(context);
-    const gl::State &glState            = context->getState();
-    const gl::PixelPackState &packState = glState.getPackState();
+    ContextMtl *contextMtl = mtl::GetImpl(context);
 
     const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
 
     GLuint outputPitch = 0;
     ANGLE_CHECK_GL_MATH(contextMtl,
-                        sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment,
-                                                        packState.rowLength, &outputPitch));
+                        sizedFormatInfo.computeRowPitch(type, area.width, pack.alignment,
+                                                        pack.rowLength, &outputPitch));
     GLuint outputSkipBytes = 0;
-    ANGLE_CHECK_GL_MATH(contextMtl, sizedFormatInfo.computeSkipBytes(
-                                        type, outputPitch, 0, packState, false, &outputSkipBytes));
+    ANGLE_CHECK_GL_MATH(contextMtl, sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, pack,
+                                                                     false, &outputSkipBytes));
 
     outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
                        (clippedArea.y - area.y) * outputPitch;
 
     const angle::Format &angleFormat = GetFormatFromFormatType(format, type);
 
-    PackPixelsParams params(flippedArea, angleFormat, outputPitch, packState.reverseRowOrder,
-                            glState.getTargetBuffer(gl::BufferBinding::PixelPack), 0);
+    PackPixelsParams params(flippedArea, angleFormat, outputPitch, pack.reverseRowOrder, packBuffer,
+                            0);
     if (mFlipY)
     {
         params.reverseRowOrder = !params.reverseRowOrder;
     }
 
-    ANGLE_TRY(readPixelsImpl(context, flippedArea, params, getColorReadRenderTarget(),
+    ANGLE_TRY(readPixelsImpl(context, flippedArea, params, getColorReadRenderTarget(context),
                              static_cast<uint8_t *>(pixels) + outputSkipBytes));
 
     return angle::Result::Continue;
@@ -273,7 +275,7 @@
 
     auto oldRenderPassDesc = mRenderPassDesc;
 
-    ANGLE_TRY(prepareRenderPass(context, mState.getEnabledDrawBuffers(), &mRenderPassDesc));
+    ANGLE_TRY(prepareRenderPass(context, &mRenderPassDesc));
 
     if (!oldRenderPassDesc.equalIgnoreLoadStoreOptions(mRenderPassDesc))
     {
@@ -296,62 +298,166 @@
     return angle::Result::Stop;
 }
 
-RenderTargetMtl *FramebufferMtl::getColorReadRenderTarget() const
+RenderTargetMtl *FramebufferMtl::getColorReadRenderTarget(const gl::Context *context) const
 {
     if (mState.getReadIndex() >= mColorRenderTargets.size())
     {
         return nullptr;
     }
+
+    if (mBackbuffer)
+    {
+        if (IsError(mBackbuffer->ensureCurrentDrawableObtained(context)))
+        {
+            return nullptr;
+        }
+    }
+
     return mColorRenderTargets[mState.getReadIndex()];
 }
 
+int FramebufferMtl::getSamples() const
+{
+    return mRenderPassDesc.sampleCount;
+}
+
 gl::Rectangle FramebufferMtl::getCompleteRenderArea() const
 {
     return gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
 }
 
-const mtl::RenderPassDesc &FramebufferMtl::getRenderPassDesc(ContextMtl *context)
+bool FramebufferMtl::renderPassHasStarted(ContextMtl *contextMtl) const
 {
-    return mRenderPassDesc;
+    return contextMtl->hasStartedRenderPass(mRenderPassDesc);
+}
+
+mtl::RenderCommandEncoder *FramebufferMtl::ensureRenderPassStarted(const gl::Context *context)
+{
+    return ensureRenderPassStarted(context, mRenderPassDesc);
+}
+
+mtl::RenderCommandEncoder *FramebufferMtl::ensureRenderPassStarted(const gl::Context *context,
+                                                                   const mtl::RenderPassDesc &desc)
+{
+    ContextMtl *contextMtl = mtl::GetImpl(context);
+
+    if (renderPassHasStarted(contextMtl))
+    {
+        return contextMtl->getRenderCommandEncoder();
+    }
+
+    if (mBackbuffer)
+    {
+        // Backbuffer might obtain new drawable, which means it might change the
+        // the native texture used as the target of the render pass.
+        // We need to call this before creating render encoder.
+        if (IsError(mBackbuffer->ensureCurrentDrawableObtained(context)))
+        {
+            return nullptr;
+        }
+    }
+
+    // Only support ensureRenderPassStarted() with different load & store options.
+    // The texture, level, slice must be the same.
+    ASSERT(desc.equalIgnoreLoadStoreOptions(mRenderPassDesc));
+
+    mtl::RenderCommandEncoder *encoder = contextMtl->getRenderCommandEncoder(desc);
+
+    if (mRenderPassCleanStart)
+    {
+        // After a clean start we should reset the loadOp to MTLLoadActionLoad in case this render
+        // pass could be interrupted by a conversion compute shader pass then being resumed later.
+        mRenderPassCleanStart = false;
+        for (mtl::RenderPassColorAttachmentDesc &colorAttachment : mRenderPassDesc.colorAttachments)
+        {
+            colorAttachment.loadAction = MTLLoadActionLoad;
+        }
+        mRenderPassDesc.depthAttachment.loadAction   = MTLLoadActionLoad;
+        mRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
+    }
+
+    return encoder;
+}
+
+void FramebufferMtl::setLoadStoreActionOnRenderPassFirstStart(
+    mtl::RenderPassAttachmentDesc *attachmentOut)
+{
+    ASSERT(mRenderPassCleanStart);
+
+    mtl::RenderPassAttachmentDesc &attachment = *attachmentOut;
+
+    if (attachment.storeAction == MTLStoreActionDontCare ||
+        attachment.storeAction == MTLStoreActionMultisampleResolve)
+    {
+        // If we previously discarded attachment's content, then don't need to load it.
+        attachment.loadAction = MTLLoadActionDontCare;
+    }
+    else
+    {
+        attachment.loadAction = MTLLoadActionLoad;
+    }
+
+    if (attachment.hasImplicitMSTexture())
+    {
+        if (mBackbuffer)
+        {
+            // Default action for default framebuffer is resolve and keep MS texture's content.
+            // We only discard MS texture's content at the end of the frame. See onFrameEnd().
+            attachment.storeAction = MTLStoreActionStoreAndMultisampleResolve;
+        }
+        else
+        {
+            // Default action is resolve but don't keep MS texture's content.
+            attachment.storeAction = MTLStoreActionMultisampleResolve;
+        }
+    }
+    else
+    {
+        attachment.storeAction = MTLStoreActionStore;  // Default action is store
+    }
 }
 
 void FramebufferMtl::onStartedDrawingToFrameBuffer(const gl::Context *context)
 {
+    mRenderPassCleanStart = true;
+
     // Compute loadOp based on previous storeOp and reset storeOp flags:
     for (mtl::RenderPassColorAttachmentDesc &colorAttachment : mRenderPassDesc.colorAttachments)
     {
-        if (colorAttachment.storeAction == MTLStoreActionDontCare)
-        {
-            // If we previously discarded attachment's content, then don't need to load it.
-            colorAttachment.loadAction = MTLLoadActionDontCare;
-        }
-        else
-        {
-            colorAttachment.loadAction = MTLLoadActionLoad;
-        }
-        colorAttachment.storeAction = MTLStoreActionStore;  // Default action is store
+        setLoadStoreActionOnRenderPassFirstStart(&colorAttachment);
     }
     // Depth load/store
-    if (mRenderPassDesc.depthAttachment.storeAction == MTLStoreActionDontCare)
-    {
-        mRenderPassDesc.depthAttachment.loadAction = MTLLoadActionDontCare;
-    }
-    else
-    {
-        mRenderPassDesc.depthAttachment.loadAction = MTLLoadActionLoad;
-    }
-    mRenderPassDesc.depthAttachment.storeAction = MTLStoreActionStore;
+    setLoadStoreActionOnRenderPassFirstStart(&mRenderPassDesc.depthAttachment);
 
     // Stencil load/store
-    if (mRenderPassDesc.stencilAttachment.storeAction == MTLStoreActionDontCare)
+    setLoadStoreActionOnRenderPassFirstStart(&mRenderPassDesc.stencilAttachment);
+}
+
+void FramebufferMtl::onFrameEnd(const gl::Context *context)
+{
+    if (!mBackbuffer)
     {
-        mRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionDontCare;
+        return;
     }
-    else
+
+    ContextMtl *contextMtl = mtl::GetImpl(context);
+    // Always discard default FBO's depth stencil & multisample buffers at the end of the frame:
+    if (this->renderPassHasStarted(contextMtl))
     {
-        mRenderPassDesc.stencilAttachment.loadAction = MTLLoadActionLoad;
+        mtl::RenderCommandEncoder *encoder = contextMtl->getRenderCommandEncoder();
+
+        constexpr GLenum dsAttachments[] = {GL_DEPTH, GL_STENCIL};
+        (void)invalidateImpl(contextMtl, 2, dsAttachments);
+        if (mBackbuffer->getSamples() > 1)
+        {
+            encoder->setColorStoreAction(MTLStoreActionMultisampleResolve, 0);
+        }
+
+        contextMtl->endEncoding(false);
+
+        // Reset discard flag.
+        onStartedDrawingToFrameBuffer(context);
     }
-    mRenderPassDesc.stencilAttachment.storeAction = MTLStoreActionStore;
 }
 
 angle::Result FramebufferMtl::updateColorRenderTarget(const gl::Context *context,
@@ -394,36 +500,53 @@
 }
 
 angle::Result FramebufferMtl::prepareRenderPass(const gl::Context *context,
-                                                gl::DrawBufferMask drawColorBuffers,
                                                 mtl::RenderPassDesc *pDescOut)
 {
-    auto &desc = *pDescOut;
+    gl::DrawBufferMask enabledBuffer = mState.getEnabledDrawBuffers();
 
-    desc.numColorAttachments = static_cast<uint32_t>(drawColorBuffers.count());
-    size_t attachmentIdx     = 0;
+    mtl::RenderPassDesc &desc = *pDescOut;
 
-    for (size_t colorIndexGL : drawColorBuffers)
+    uint32_t maxColorAttachments = static_cast<uint32_t>(mState.getColorAttachments().size());
+    desc.numColorAttachments     = 0;
+    desc.sampleCount             = 1;
+    for (uint32_t colorIndexGL = 0; colorIndexGL < maxColorAttachments; ++colorIndexGL)
     {
-        if (colorIndexGL >= mtl::kMaxRenderTargets)
-        {
-            continue;
-        }
-        const RenderTargetMtl *colorRenderTarget = mColorRenderTargets[colorIndexGL];
-        ASSERT(colorRenderTarget);
+        ASSERT(colorIndexGL < mtl::kMaxRenderTargets);
 
-        mtl::RenderPassColorAttachmentDesc &colorAttachment =
-            desc.colorAttachments[attachmentIdx++];
-        colorRenderTarget->toRenderPassAttachmentDesc(&colorAttachment);
+        mtl::RenderPassColorAttachmentDesc &colorAttachment = desc.colorAttachments[colorIndexGL];
+        const RenderTargetMtl *colorRenderTarget            = mColorRenderTargets[colorIndexGL];
+
+        if (colorRenderTarget && enabledBuffer.test(colorIndexGL))
+        {
+            colorRenderTarget->toRenderPassAttachmentDesc(&colorAttachment);
+
+            desc.numColorAttachments = std::max(desc.numColorAttachments, colorIndexGL + 1);
+            desc.sampleCount = std::max(desc.sampleCount, colorRenderTarget->getRenderSamples());
+        }
+        else
+        {
+            colorAttachment.reset();
+        }
     }
 
     if (mDepthRenderTarget)
     {
         mDepthRenderTarget->toRenderPassAttachmentDesc(&desc.depthAttachment);
+        desc.sampleCount = std::max(desc.sampleCount, mDepthRenderTarget->getRenderSamples());
+    }
+    else
+    {
+        desc.depthAttachment.reset();
     }
 
     if (mStencilRenderTarget)
     {
         mStencilRenderTarget->toRenderPassAttachmentDesc(&desc.stencilAttachment);
+        desc.sampleCount = std::max(desc.sampleCount, mStencilRenderTarget->getRenderSamples());
+    }
+    else
+    {
+        desc.stencilAttachment.reset();
     }
 
     return angle::Result::Continue;
@@ -519,7 +642,7 @@
     }
 
     // Start new render encoder with loadOp=Clear
-    contextMtl->getRenderCommandEncoder(tempDesc);
+    ensureRenderPassStarted(context, tempDesc);
 
     return angle::Result::Continue;
 }
@@ -532,11 +655,9 @@
     DisplayMtl *display    = contextMtl->getDisplay();
 
     // Start new render encoder if not already.
-    mtl::RenderCommandEncoder *encoder = contextMtl->getRenderCommandEncoder(mRenderPassDesc);
+    mtl::RenderCommandEncoder *encoder = ensureRenderPassStarted(context, mRenderPassDesc);
 
-    display->getUtils().clearWithDraw(context, encoder, clearOpts);
-
-    return angle::Result::Continue;
+    return display->getUtils().clearWithDraw(context, encoder, clearOpts);
 }
 
 angle::Result FramebufferMtl::clearImpl(const gl::Context *context,
@@ -661,9 +782,10 @@
     return angle::Result::Continue;
 }
 
-gl::Rectangle FramebufferMtl::getReadPixelArea(const gl::Rectangle &glArea)
+gl::Rectangle FramebufferMtl::getCorrectFlippedReadArea(const gl::Context *context,
+                                                        const gl::Rectangle &glArea) const
 {
-    RenderTargetMtl *colorReadRT = getColorReadRenderTarget();
+    RenderTargetMtl *colorReadRT = getColorReadRenderTarget(context);
     ASSERT(colorReadRT);
     gl::Rectangle flippedArea = glArea;
     if (mFlipY)
@@ -692,11 +814,20 @@
     {
         return angle::Result::Continue;
     }
-    const mtl::TextureRef &texture = renderTarget->getTexture();
 
-    if (!texture)
+    mtl::Texture *texture;
+    if (mBackbuffer)
     {
-        return angle::Result::Continue;
+        // Backbuffer might have MSAA texture as render target, needs to obtain the
+        // resolved texture to be able to read pixels.
+        ANGLE_TRY(mBackbuffer->ensureColorTextureReadyForReadPixels(context));
+        texture = mBackbuffer->getColorTexture().get();
+    }
+    else
+    {
+        texture = renderTarget->getTexture().get();
+        // For non-default framebuffer, MSAA read pixels is disallowed.
+        ANGLE_MTL_CHECK(contextMtl, texture->samples() == 1, GL_INVALID_OPERATION);
     }
 
     const mtl::Format &readFormat        = *renderTarget->getFormat();
diff --git a/src/libANGLE/renderer/metal/ProgramMtl.h b/src/libANGLE/renderer/metal/ProgramMtl.h
index e286254..a9d199a 100644
--- a/src/libANGLE/renderer/metal/ProgramMtl.h
+++ b/src/libANGLE/renderer/metal/ProgramMtl.h
@@ -19,6 +19,7 @@
 #include "libANGLE/renderer/ProgramImpl.h"
 #include "libANGLE/renderer/glslang_wrapper_utils.h"
 #include "libANGLE/renderer/metal/mtl_command_buffer.h"
+#include "libANGLE/renderer/metal/mtl_glslang_utils.h"
 #include "libANGLE/renderer/metal/mtl_resources.h"
 #include "libANGLE/renderer/metal/mtl_state_cache.h"
 
@@ -26,7 +27,18 @@
 {
 class ContextMtl;
 
-class ProgramMtl : public ProgramImpl
+// Represents a specialized shader variant. For example, a shader variant with fragment coverage
+// mask enabled and a shader variant without.
+struct ProgramShaderVariantMtl
+{
+    void reset(ContextMtl *contextMtl);
+
+    mtl::AutoObjCPtr<id<MTLFunction>> metalShader;
+    // NOTE(hqle): might need additional info such as uniform buffer encoder, fragment coverage mask
+    // enabled or not, etc.
+};
+
+class ProgramMtl : public ProgramImpl, public mtl::RenderPipelineCacheSpecializeShaderFactory
 {
   public:
     ProgramMtl(const gl::ProgramState &state);
@@ -99,6 +111,14 @@
     void getUniformiv(const gl::Context *context, GLint location, GLint *params) const override;
     void getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const override;
 
+    // Override mtl::RenderPipelineCacheSpecializeShaderFactory
+    angle::Result getSpecializedShader(mtl::Context *context,
+                                       gl::ShaderType shaderType,
+                                       const mtl::RenderPipelineDesc &renderPipelineDesc,
+                                       id<MTLFunction> *shaderOut) override;
+    bool hasSpecializedShader(gl::ShaderType shaderType,
+                              const mtl::RenderPipelineDesc &renderPipelineDesc) override;
+
     // Calls this before drawing, changedPipelineDesc is passed when vertex attributes desc and/or
     // shader program changed.
     angle::Result setupDraw(const gl::Context *glContext,
@@ -130,15 +150,11 @@
     angle::Result linkImpl(const gl::Context *glContext,
                            const gl::ProgramLinkedResources &resources,
                            gl::InfoLog &infoLog);
-    angle::Result convertToMsl(const gl::Context *glContext,
-                               gl::ShaderType shaderType,
-                               gl::InfoLog &infoLog,
-                               std::vector<uint32_t> *sprivCode);
 
-    angle::Result createMslShader(const gl::Context *glContext,
-                                  gl::ShaderType shaderType,
-                                  gl::InfoLog &infoLog,
-                                  const std::string &translatedSource);
+    angle::Result createMslShaderLib(const gl::Context *glContext,
+                                     gl::ShaderType shaderType,
+                                     gl::InfoLog &infoLog,
+                                     const std::string &translatedSource);
 
     // State for the default uniform blocks.
     struct DefaultUniformBlock final : private angle::NonCopyable
@@ -158,6 +174,17 @@
     gl::ShaderBitSet mSamplerBindingsDirty;
     gl::ShaderMap<DefaultUniformBlock> mDefaultUniformBlocks;
 
+    gl::ShaderMap<std::string> mTranslatedMslShader;
+
+    gl::ShaderMap<mtl::TranslatedShaderInfo> mMslShaderTranslateInfo;
+    gl::ShaderMap<mtl::AutoObjCPtr<id<MTLLibrary>>> mMslShaderLibrary;
+
+    // Shader variants:
+    // - Vertex shader: One variant for now.
+    std::array<ProgramShaderVariantMtl, 1> mVertexShaderVariants;
+    // - Fragment shader: One with sample coverage mask enabled, one with it disabled.
+    std::array<ProgramShaderVariantMtl, 2> mFragmentShaderVariants;
+
     mtl::RenderPipelineCache mMetalRenderPipelineCache;
 };
 
diff --git a/src/libANGLE/renderer/metal/ProgramMtl.mm b/src/libANGLE/renderer/metal/ProgramMtl.mm
index c40e538..02e49da 100644
--- a/src/libANGLE/renderer/metal/ProgramMtl.mm
+++ b/src/libANGLE/renderer/metal/ProgramMtl.mm
@@ -13,8 +13,6 @@
 
 #include <sstream>
 
-#include <spirv_msl.hpp>
-
 #include "common/debug.h"
 #include "libANGLE/Context.h"
 #include "libANGLE/ProgramLinkedResources.h"
@@ -32,85 +30,7 @@
 {
 
 #define SHADER_ENTRY_NAME @"main0"
-
-spv::ExecutionModel ShaderTypeToSpvExecutionModel(gl::ShaderType shaderType)
-{
-    switch (shaderType)
-    {
-        case gl::ShaderType::Vertex:
-            return spv::ExecutionModelVertex;
-        case gl::ShaderType::Fragment:
-            return spv::ExecutionModelFragment;
-        default:
-            UNREACHABLE();
-            return spv::ExecutionModelMax;
-    }
-}
-
-// Some GLSL variables need 2 binding points in metal. For example,
-// glsl sampler will be converted to 2 metal objects: texture and sampler.
-// Thus we need to set 2 binding points for one glsl sampler variable.
-using BindingField = uint32_t spirv_cross::MSLResourceBinding::*;
-template <BindingField bindingField1, BindingField bindingField2 = bindingField1>
-angle::Result BindResources(spirv_cross::CompilerMSL *compiler,
-                            const spirv_cross::SmallVector<spirv_cross::Resource> &resources,
-                            gl::ShaderType shaderType)
-{
-    auto &compilerMsl = *compiler;
-
-    for (const spirv_cross::Resource &resource : resources)
-    {
-        spirv_cross::MSLResourceBinding resBinding;
-        resBinding.stage = ShaderTypeToSpvExecutionModel(shaderType);
-
-        if (compilerMsl.has_decoration(resource.id, spv::DecorationDescriptorSet))
-        {
-            resBinding.desc_set =
-                compilerMsl.get_decoration(resource.id, spv::DecorationDescriptorSet);
-        }
-
-        if (!compilerMsl.has_decoration(resource.id, spv::DecorationBinding))
-        {
-            continue;
-        }
-
-        resBinding.binding = compilerMsl.get_decoration(resource.id, spv::DecorationBinding);
-
-        uint32_t bindingPoint;
-        // NOTE(hqle): We use separate discrete binding point for now, in future, we should use
-        // one argument buffer for each descriptor set.
-        switch (resBinding.desc_set)
-        {
-            case 0:
-                // Use resBinding.binding as binding point.
-                bindingPoint = resBinding.binding;
-                break;
-            case mtl::kDriverUniformsBindingIndex:
-                bindingPoint = mtl::kDriverUniformsBindingIndex;
-                break;
-            case mtl::kDefaultUniformsBindingIndex:
-                // NOTE(hqle): Properly handle transform feedbacks and UBO binding once ES 3.0 is
-                // implemented.
-                bindingPoint = mtl::kDefaultUniformsBindingIndex;
-                break;
-            default:
-                // We don't support this descriptor set.
-                continue;
-        }
-
-        // bindingField can be buffer or texture, which will be translated to [[buffer(d)]] or
-        // [[texture(d)]] or [[sampler(d)]]
-        resBinding.*bindingField1 = bindingPoint;
-        if (bindingField1 != bindingField2)
-        {
-            resBinding.*bindingField2 = bindingPoint;
-        }
-
-        compilerMsl.add_msl_resource_binding(resBinding);
-    }
-
-    return angle::Result::Continue;
-}
+constexpr char kSpirvCrossSpecConstSuffix[] = "_tmp";
 
 void InitDefaultUniformBlock(const std::vector<sh::Uniform> &uniforms,
                              gl::Shader *shader,
@@ -173,35 +93,6 @@
     }
 }
 
-void BindNullSampler(const gl::Context *glContext,
-                     mtl::RenderCommandEncoder *encoder,
-                     gl::ShaderType shaderType,
-                     gl::TextureType textureType,
-                     int bindingPoint)
-{
-    ContextMtl *contextMtl = mtl::GetImpl(glContext);
-
-    const mtl::TextureRef &nullTex =
-        contextMtl->getDisplay()->getNullTexture(glContext, textureType);
-
-    mtl::AutoObjCPtr<id<MTLSamplerState>> nullSampler =
-        contextMtl->getDisplay()->getStateCache().getNullSamplerState(contextMtl);
-
-    switch (shaderType)
-    {
-        case gl::ShaderType::Vertex:
-            encoder->setVertexTexture(nullTex, bindingPoint);
-            encoder->setVertexSamplerState(nullSampler, 0, 0, bindingPoint);
-            break;
-        case gl::ShaderType::Fragment:
-            encoder->setFragmentTexture(nullTex, bindingPoint);
-            encoder->setFragmentSamplerState(nullSampler, 0, 0, bindingPoint);
-            break;
-        default:
-            UNREACHABLE();
-    }
-}
-
 template <typename T>
 void ReadFromDefaultUniformBlock(int componentCount,
                                  uint32_t arrayIndex,
@@ -234,14 +125,59 @@
     sh::BlockLayoutEncoder *makeEncoder() override { return new sh::Std140BlockEncoder(); }
 };
 
+angle::Result CreateMslShader(mtl::Context *context,
+                              id<MTLLibrary> shaderLib,
+                              MTLFunctionConstantValues *funcConstants,
+                              mtl::AutoObjCPtr<id<MTLFunction>> *shaderOut)
+{
+    NSError *nsErr = nil;
+
+    id<MTLFunction> mtlShader;
+
+    if (funcConstants)
+    {
+        mtlShader = [shaderLib newFunctionWithName:SHADER_ENTRY_NAME
+                                    constantValues:funcConstants
+                                             error:&nsErr];
+    }
+    else
+    {
+        mtlShader = [shaderLib newFunctionWithName:SHADER_ENTRY_NAME];
+    }
+
+    [mtlShader ANGLE_MTL_AUTORELEASE];
+    if (nsErr && !mtlShader)
+    {
+        std::ostringstream ss;
+        ss << "Internal error compiling Metal shader:\n"
+           << nsErr.localizedDescription.UTF8String << "\n";
+
+        ERR() << ss.str();
+
+        ANGLE_MTL_CHECK(context, false, GL_INVALID_OPERATION);
+    }
+
+    shaderOut->retainAssign(mtlShader);
+
+    return angle::Result::Continue;
+}
+
 }  // namespace
 
+// ProgramShaderVariantMtl implementation
+void ProgramShaderVariantMtl::reset(ContextMtl *contextMtl)
+{
+    metalShader = nil;
+}
+
 // ProgramMtl implementation
 ProgramMtl::DefaultUniformBlock::DefaultUniformBlock() {}
 
 ProgramMtl::DefaultUniformBlock::~DefaultUniformBlock() = default;
 
-ProgramMtl::ProgramMtl(const gl::ProgramState &state) : ProgramImpl(state) {}
+ProgramMtl::ProgramMtl(const gl::ProgramState &state)
+    : ProgramImpl(state), mMetalRenderPipelineCache(this)
+{}
 
 ProgramMtl::~ProgramMtl() {}
 
@@ -259,6 +195,26 @@
         block.uniformLayout.clear();
     }
 
+    for (gl::ShaderType shaderType : gl::AllShaderTypes())
+    {
+        mMslShaderLibrary[shaderType] = nil;
+
+        for (mtl::SamplerBinding &binding :
+             mMslShaderTranslateInfo[shaderType].actualSamplerBindings)
+        {
+            binding.textureBinding = mtl::kMaxShaderSamplers;
+        }
+    }
+
+    for (ProgramShaderVariantMtl &var : mVertexShaderVariants)
+    {
+        var.reset(context);
+    }
+    for (ProgramShaderVariantMtl &var : mFragmentShaderVariants)
+    {
+        var.reset(context);
+    }
+
     mMetalRenderPipelineCache.clear();
 }
 
@@ -322,10 +278,15 @@
         shaderSources, variableInfoMap, &shaderCodes));
 
     // Convert spirv code to MSL
-    ANGLE_TRY(convertToMsl(glContext, gl::ShaderType::Vertex, infoLog,
-                           &shaderCodes[gl::ShaderType::Vertex]));
-    ANGLE_TRY(convertToMsl(glContext, gl::ShaderType::Fragment, infoLog,
-                           &shaderCodes[gl::ShaderType::Fragment]));
+    ANGLE_TRY(mtl::SpirvCodeToMsl(contextMtl, mState, &shaderCodes, &mMslShaderTranslateInfo,
+                                  &mTranslatedMslShader));
+
+    for (gl::ShaderType shaderType : gl::AllGLES2ShaderTypes())
+    {
+        // Create actual Metal shader
+        ANGLE_TRY(
+            createMslShaderLib(glContext, shaderType, infoLog, mTranslatedMslShader[shaderType]));
+    }
 
     return angle::Result::Continue;
 }
@@ -421,63 +382,76 @@
     return angle::Result::Continue;
 }
 
-angle::Result ProgramMtl::convertToMsl(const gl::Context *glContext,
-                                       gl::ShaderType shaderType,
-                                       gl::InfoLog &infoLog,
-                                       std::vector<uint32_t> *sprivCode)
+angle::Result ProgramMtl::getSpecializedShader(mtl::Context *context,
+                                               gl::ShaderType shaderType,
+                                               const mtl::RenderPipelineDesc &renderPipelineDesc,
+                                               id<MTLFunction> *shaderOut)
 {
-    ContextMtl *contextMtl = mtl::GetImpl(glContext);
+    static_assert(YES == 1, "YES should have value of 1");
 
-    spirv_cross::CompilerMSL compilerMsl(std::move(*sprivCode));
+    mtl::AutoObjCPtr<id<MTLLibrary>> mtlShaderLib = mMslShaderLibrary[shaderType];
 
-    spirv_cross::CompilerMSL::Options compOpt;
-#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
-    compOpt.platform = spirv_cross::CompilerMSL::Options::macOS;
-#else
-    compOpt.platform = spirv_cross::CompilerMSL::Options::iOS;
-#endif
-
-    if (ANGLE_APPLE_AVAILABLE_XCI(10.14, 13.0, 12))
+    if (shaderType == gl::ShaderType::Vertex)
     {
-        // Use Metal 2.1
-        compOpt.set_msl_version(2, 1);
+        // NOTE(hqle): Only one vertex shader variant for now. In future, there should be a variant
+        // with rasterization discard enabled.
+        ProgramShaderVariantMtl &shaderVariant = mVertexShaderVariants[0];
+        if (shaderVariant.metalShader)
+        {
+            // Already created.
+            *shaderOut = shaderVariant.metalShader;
+            return angle::Result::Continue;
+        }
+
+        ANGLE_MTL_OBJC_SCOPE
+        {
+            ANGLE_TRY(CreateMslShader(context, mtlShaderLib, nil, &shaderVariant.metalShader));
+        }
+
+        *shaderOut = shaderVariant.metalShader;
     }
-    else
+    else if (shaderType == gl::ShaderType::Fragment)
     {
-        // Always use at least Metal 2.0.
-        compOpt.set_msl_version(2);
-    }
+        // For fragment shader, we need to create 2 variants, one with sample coverage mask
+        // disabled, one with the mask enabled.
+        BOOL emulateCoverageMask               = renderPipelineDesc.emulateCoverageMask;
+        ProgramShaderVariantMtl &shaderVariant = mFragmentShaderVariants[emulateCoverageMask];
+        if (shaderVariant.metalShader)
+        {
+            // Already created.
+            *shaderOut = shaderVariant.metalShader;
+            return angle::Result::Continue;
+        }
 
-    compilerMsl.set_msl_options(compOpt);
+        ANGLE_MTL_OBJC_SCOPE
+        {
+            NSString *coverageMaskEnabledStr =
+                [NSString stringWithFormat:@"%s%s", sh::mtl::kCoverageMaskEnabledConstName,
+                                           kSpirvCrossSpecConstSuffix];
 
-    // Tell spirv-cross to map default & driver uniform blocks & samplers as we want
-    spirv_cross::ShaderResources mslRes = compilerMsl.get_shader_resources();
+            auto funcConstants = [[[MTLFunctionConstantValues alloc] init] ANGLE_MTL_AUTORELEASE];
+            [funcConstants setConstantValue:&emulateCoverageMask
+                                       type:MTLDataTypeBool
+                                   withName:coverageMaskEnabledStr];
 
-    ANGLE_TRY(BindResources<&spirv_cross::MSLResourceBinding::msl_buffer>(
-        &compilerMsl, mslRes.uniform_buffers, shaderType));
+            ANGLE_TRY(
+                CreateMslShader(context, mtlShaderLib, funcConstants, &shaderVariant.metalShader));
+        }
 
-    ANGLE_TRY((BindResources<&spirv_cross::MSLResourceBinding::msl_sampler,
-                             &spirv_cross::MSLResourceBinding::msl_texture>(
-        &compilerMsl, mslRes.sampled_images, shaderType)));
-
-    // NOTE(hqle): spirv-cross uses exceptions to report error, what should we do here
-    // in case of error?
-    std::string translatedMsl = compilerMsl.compile();
-    if (translatedMsl.size() == 0)
-    {
-        ANGLE_MTL_CHECK(contextMtl, false, GL_INVALID_OPERATION);
-    }
-
-    // Create actual Metal shader
-    ANGLE_TRY(createMslShader(glContext, shaderType, infoLog, translatedMsl));
-
+        *shaderOut = shaderVariant.metalShader;
+    }  // gl::ShaderType::Fragment
     return angle::Result::Continue;
 }
+bool ProgramMtl::hasSpecializedShader(gl::ShaderType shaderType,
+                                      const mtl::RenderPipelineDesc &renderPipelineDesc)
+{
+    return true;
+}
 
-angle::Result ProgramMtl::createMslShader(const gl::Context *glContext,
-                                          gl::ShaderType shaderType,
-                                          gl::InfoLog &infoLog,
-                                          const std::string &translatedMsl)
+angle::Result ProgramMtl::createMslShaderLib(const gl::Context *glContext,
+                                             gl::ShaderType shaderType,
+                                             gl::InfoLog &infoLog,
+                                             const std::string &translatedMsl)
 {
     ANGLE_MTL_OBJC_SCOPE
     {
@@ -487,9 +461,8 @@
 
         // Convert to actual binary shader
         mtl::AutoObjCPtr<NSError *> err = nil;
-        mtl::AutoObjCPtr<id<MTLLibrary>> mtlShaderLib =
-            mtl::CreateShaderLibrary(mtlDevice, translatedMsl, &err);
-        if (err && !mtlShaderLib)
+        mMslShaderLibrary[shaderType]   = mtl::CreateShaderLibrary(mtlDevice, translatedMsl, &err);
+        if (err && !mMslShaderLibrary[shaderType])
         {
             std::ostringstream ss;
             ss << "Internal error compiling Metal shader:\n"
@@ -502,18 +475,6 @@
             ANGLE_MTL_CHECK(contextMtl, false, GL_INVALID_OPERATION);
         }
 
-        auto mtlShader = [mtlShaderLib.get() newFunctionWithName:SHADER_ENTRY_NAME];
-        [mtlShader ANGLE_MTL_AUTORELEASE];
-        ASSERT(mtlShader);
-        if (shaderType == gl::ShaderType::Vertex)
-        {
-            mMetalRenderPipelineCache.setVertexShader(contextMtl, mtlShader);
-        }
-        else if (shaderType == gl::ShaderType::Fragment)
-        {
-            mMetalRenderPipelineCache.setFragmentShader(contextMtl, mtlShader);
-        }
-
         return angle::Result::Continue;
     }
 }
@@ -842,21 +803,8 @@
         {
             continue;
         }
-        switch (shaderType)
-        {
-            case gl::ShaderType::Vertex:
-                cmdEncoder->setVertexBytes(uniformBlock.uniformData.data(),
-                                           uniformBlock.uniformData.size(),
-                                           mtl::kDefaultUniformsBindingIndex);
-                break;
-            case gl::ShaderType::Fragment:
-                cmdEncoder->setFragmentBytes(uniformBlock.uniformData.data(),
-                                             uniformBlock.uniformData.size(),
-                                             mtl::kDefaultUniformsBindingIndex);
-                break;
-            default:
-                UNREACHABLE();
-        }
+        cmdEncoder->setBytes(shaderType, uniformBlock.uniformData.data(),
+                             uniformBlock.uniformData.size(), mtl::kDefaultUniformsBindingIndex);
 
         mDefaultUniformBlocksDirty.reset(shaderType);
     }
@@ -868,7 +816,8 @@
                                          mtl::RenderCommandEncoder *cmdEncoder,
                                          bool forceUpdate)
 {
-    const auto &glState = glContext->getState();
+    ContextMtl *contextMtl = mtl::GetImpl(glContext);
+    const auto &glState    = glContext->getState();
 
     const gl::ActiveTexturesCache &completeTextures = glState.getActiveTexturesCache();
 
@@ -886,35 +835,32 @@
 
             ASSERT(!samplerBinding.unreferenced);
 
+            const mtl::SamplerBinding &mslBinding =
+                mMslShaderTranslateInfo[shaderType].actualSamplerBindings[textureIndex];
+            if (mslBinding.textureBinding >= mtl::kMaxShaderSamplers)
+            {
+                // No binding assigned
+                continue;
+            }
+
+            gl::TextureType textureType = samplerBinding.textureType;
+
             for (uint32_t arrayElement = 0; arrayElement < samplerBinding.boundTextureUnits.size();
                  ++arrayElement)
             {
-                GLuint textureUnit    = samplerBinding.boundTextureUnits[arrayElement];
-                gl::Texture *texture  = completeTextures[textureUnit];
-                auto destBindingPoint = textureIndex + arrayElement;
+                GLuint textureUnit   = samplerBinding.boundTextureUnits[arrayElement];
+                gl::Texture *texture = completeTextures[textureUnit];
+                uint32_t textureSlot = mslBinding.textureBinding + arrayElement;
+                uint32_t samplerSlot = mslBinding.samplerBinding + arrayElement;
                 if (!texture)
                 {
-                    BindNullSampler(glContext, cmdEncoder, shaderType, samplerBinding.textureType,
-                                    destBindingPoint);
-
-                    continue;
+                    ANGLE_TRY(contextMtl->getIncompleteTexture(glContext, textureType, &texture));
                 }
 
                 TextureMtl *textureMtl = mtl::GetImpl(texture);
 
-                switch (shaderType)
-                {
-                    case gl::ShaderType::Vertex:
-                        ANGLE_TRY(textureMtl->bindVertexShader(glContext, cmdEncoder,
-                                                               destBindingPoint, destBindingPoint));
-                        break;
-                    case gl::ShaderType::Fragment:
-                        ANGLE_TRY(textureMtl->bindFragmentShader(
-                            glContext, cmdEncoder, destBindingPoint, destBindingPoint));
-                        break;
-                    default:
-                        UNREACHABLE();
-                }
+                ANGLE_TRY(textureMtl->bindToShader(glContext, cmdEncoder, shaderType, textureSlot,
+                                                   samplerSlot));
             }  // for array elements
         }      // for sampler bindings
     }          // for shader types
diff --git a/src/libANGLE/renderer/metal/RenderBufferMtl.mm b/src/libANGLE/renderer/metal/RenderBufferMtl.mm
index 343ab44..ca3241a 100644
--- a/src/libANGLE/renderer/metal/RenderBufferMtl.mm
+++ b/src/libANGLE/renderer/metal/RenderBufferMtl.mm
@@ -64,6 +64,19 @@
                                               &mTexture));
 
         mRenderTarget.set(mTexture, 0, 0, mFormat);
+
+        // For emulated channels that GL texture intends to not have,
+        // we need to initialize their content.
+        bool emulatedChannels;
+        mTexture->setColorWritableMask(mtl::GetEmulatedColorWriteMask(mFormat, &emulatedChannels));
+        if (emulatedChannels)
+        {
+            gl::ImageIndex index;
+
+            index = gl::ImageIndex::Make2D(0);
+
+            ANGLE_TRY(mtl::InitializeTextureContents(context, mTexture, mFormat, index));
+        }
     }
 
     return angle::Result::Continue;
@@ -113,4 +126,4 @@
 {
     return mtl::InitializeTextureContents(context, mTexture, mFormat, imageIndex);
 }
-}
\ No newline at end of file
+}
diff --git a/src/libANGLE/renderer/metal/RenderTargetMtl.h b/src/libANGLE/renderer/metal/RenderTargetMtl.h
index f9ba3c3..044b6f9 100644
--- a/src/libANGLE/renderer/metal/RenderTargetMtl.h
+++ b/src/libANGLE/renderer/metal/RenderTargetMtl.h
@@ -32,21 +32,33 @@
     // Used in std::vector initialization.
     RenderTargetMtl(RenderTargetMtl &&other);
 
-    void set(const mtl::TextureRef &texture, size_t level, size_t layer, const mtl::Format &format);
-    void set(const mtl::TextureRef &texture);
+    void set(const mtl::TextureRef &texture,
+             uint32_t level,
+             uint32_t layer,
+             const mtl::Format &format);
+    void set(const mtl::TextureRef &texture,
+             const mtl::TextureRef &implicitMSTexture,
+             uint32_t level,
+             uint32_t layer,
+             const mtl::Format &format);
+    void setTexture(const mtl::TextureRef &texture);
+    void setImplicitMSTexture(const mtl::TextureRef &implicitMSTexture);
     void reset();
 
-    const mtl::TextureRef &getTexture() const { return mTexture; }
-    size_t getLevelIndex() const { return mLevelIndex; }
-    size_t getLayerIndex() const { return mLayerIndex; }
+    mtl::TextureRef getTexture() const { return mTexture; }
+    mtl::TextureRef getImplicitMSTexture() const { return mImplicitMSTexture; }
+    uint32_t getLevelIndex() const { return mLevelIndex; }
+    uint32_t getLayerIndex() const { return mLayerIndex; }
+    uint32_t getRenderSamples() const;
     const mtl::Format *getFormat() const { return mFormat; }
 
     void toRenderPassAttachmentDesc(mtl::RenderPassAttachmentDesc *rpaDescOut) const;
 
   private:
     mtl::TextureRef mTexture;
-    size_t mLevelIndex         = 0;
-    size_t mLayerIndex         = 0;
+    mtl::TextureRef mImplicitMSTexture;
+    uint32_t mLevelIndex       = 0;
+    uint32_t mLayerIndex       = 0;
     const mtl::Format *mFormat = nullptr;
 };
 }  // namespace rx
diff --git a/src/libANGLE/renderer/metal/RenderTargetMtl.mm b/src/libANGLE/renderer/metal/RenderTargetMtl.mm
index 1ff8277..e05d90d 100644
--- a/src/libANGLE/renderer/metal/RenderTargetMtl.mm
+++ b/src/libANGLE/renderer/metal/RenderTargetMtl.mm
@@ -20,38 +20,61 @@
 
 RenderTargetMtl::RenderTargetMtl(RenderTargetMtl &&other)
     : mTexture(std::move(other.mTexture)),
+      mImplicitMSTexture(std::move(other.mImplicitMSTexture)),
       mLevelIndex(other.mLevelIndex),
       mLayerIndex(other.mLayerIndex)
 {}
 
 void RenderTargetMtl::set(const mtl::TextureRef &texture,
-                          size_t level,
-                          size_t layer,
+                          uint32_t level,
+                          uint32_t layer,
                           const mtl::Format &format)
 {
-    mTexture    = texture;
-    mLevelIndex = level;
-    mLayerIndex = layer;
-    mFormat     = &format;
+    set(texture, nullptr, level, layer, format);
 }
 
-void RenderTargetMtl::set(const mtl::TextureRef &texture)
+void RenderTargetMtl::set(const mtl::TextureRef &texture,
+                          const mtl::TextureRef &implicitMSTexture,
+                          uint32_t level,
+                          uint32_t layer,
+                          const mtl::Format &format)
+{
+    mTexture           = texture;
+    mImplicitMSTexture = implicitMSTexture;
+    mLevelIndex        = level;
+    mLayerIndex        = layer;
+    mFormat            = &format;
+}
+
+void RenderTargetMtl::setTexture(const mtl::TextureRef &texture)
 {
     mTexture = texture;
 }
 
+void RenderTargetMtl::setImplicitMSTexture(const mtl::TextureRef &implicitMSTexture)
+{
+    mImplicitMSTexture = implicitMSTexture;
+}
+
 void RenderTargetMtl::reset()
 {
     mTexture.reset();
+    mImplicitMSTexture.reset();
     mLevelIndex = 0;
     mLayerIndex = 0;
     mFormat     = nullptr;
 }
 
+uint32_t RenderTargetMtl::getRenderSamples() const
+{
+    return mImplicitMSTexture ? mImplicitMSTexture->samples()
+                              : (mTexture ? mTexture->samples() : 1);
+}
 void RenderTargetMtl::toRenderPassAttachmentDesc(mtl::RenderPassAttachmentDesc *rpaDescOut) const
 {
-    rpaDescOut->texture = mTexture;
-    rpaDescOut->level   = static_cast<uint32_t>(mLevelIndex);
-    rpaDescOut->slice   = static_cast<uint32_t>(mLayerIndex);
+    rpaDescOut->texture           = mTexture;
+    rpaDescOut->implicitMSTexture = mImplicitMSTexture;
+    rpaDescOut->level             = mLevelIndex;
+    rpaDescOut->sliceOrDepth      = mLayerIndex;
 }
 }
diff --git a/src/libANGLE/renderer/metal/SurfaceMtl.h b/src/libANGLE/renderer/metal/SurfaceMtl.h
index 601aee3..af295b7 100644
--- a/src/libANGLE/renderer/metal/SurfaceMtl.h
+++ b/src/libANGLE/renderer/metal/SurfaceMtl.h
@@ -29,7 +29,6 @@
   public:
     SurfaceMtl(DisplayMtl *display,
                const egl::SurfaceState &state,
-               EGLNativeWindowType window,
                const egl::AttributeMap &attribs);
     ~SurfaceMtl() override;
 
@@ -59,45 +58,106 @@
     void setFixedWidth(EGLint width) override;
     void setFixedHeight(EGLint height) override;
 
-    // width and height can change with client window resizing
     EGLint getWidth() const override;
     EGLint getHeight() const override;
 
     EGLint isPostSubBufferSupported() const override;
     EGLint getSwapBehavior() const override;
 
+    const mtl::TextureRef &getColorTexture() { return mColorTexture; }
+    const mtl::Format &getColorFormat() const { return mColorFormat; }
+    int getSamples() const { return mSamples; }
+
     angle::Result getAttachmentRenderTarget(const gl::Context *context,
                                             GLenum binding,
                                             const gl::ImageIndex &imageIndex,
                                             GLsizei samples,
                                             FramebufferAttachmentRenderTarget **rtOut) override;
 
-  private:
-    angle::Result swapImpl(const gl::Context *context);
-    angle::Result ensureRenderTargetsCreated(const gl::Context *context);
-    angle::Result obtainNextDrawable(const gl::Context *context);
-    angle::Result ensureDepthStencilSizeCorrect(const gl::Context *context,
-                                                gl::Framebuffer::DirtyBits *fboDirtyBits);
-    // Check if metal layer has been resized.
-    void checkIfLayerResized();
+  protected:
+    // Ensure companion (MS, depth, stencil) textures' size is correct w.r.t color texture.
+    angle::Result ensureCompanionTexturesSizeCorrect(const gl::Context *context,
+                                                     const gl::Extents &size);
+    angle::Result resolveColorTextureIfNeeded(const gl::Context *context);
 
-    mtl::AutoObjCObj<CAMetalLayer> mMetalLayer = nil;
-    CALayer *mLayer;
-    mtl::AutoObjCPtr<id<CAMetalDrawable>> mCurrentDrawable = nil;
-    mtl::TextureRef mDrawableTexture;
+    // Normal textures
+    mtl::TextureRef mColorTexture;
     mtl::TextureRef mDepthTexture;
     mtl::TextureRef mStencilTexture;
+
+    // Implicit multisample texture
+    mtl::TextureRef mMSColorTexture;
+
     bool mUsePackedDepthStencil = false;
+    // Auto resolve MS texture at the end of render pass or requires a separate blitting pass?
+    bool mAutoResolveMSColorTexture = false;
 
     mtl::Format mColorFormat;
     mtl::Format mDepthFormat;
     mtl::Format mStencilFormat;
 
+    int mSamples = 0;
+
     RenderTargetMtl mColorRenderTarget;
     RenderTargetMtl mDepthRenderTarget;
     RenderTargetMtl mStencilRenderTarget;
 };
 
+class WindowSurfaceMtl : public SurfaceMtl
+{
+  public:
+    WindowSurfaceMtl(DisplayMtl *display,
+                     const egl::SurfaceState &state,
+                     EGLNativeWindowType window,
+                     const egl::AttributeMap &attribs);
+    ~WindowSurfaceMtl() override;
+
+    void destroy(const egl::Display *display) override;
+
+    egl::Error initialize(const egl::Display *display) override;
+    FramebufferImpl *createDefaultFramebuffer(const gl::Context *context,
+                                              const gl::FramebufferState &state) override;
+
+    egl::Error swap(const gl::Context *context) override;
+
+    void setSwapInterval(EGLint interval) override;
+    EGLint getSwapBehavior() const override;
+
+    // width and height can change with client window resizing
+    EGLint getWidth() const override;
+    EGLint getHeight() const override;
+
+    angle::Result getAttachmentRenderTarget(const gl::Context *context,
+                                            GLenum binding,
+                                            const gl::ImageIndex &imageIndex,
+                                            GLsizei samples,
+                                            FramebufferAttachmentRenderTarget **rtOut) override;
+
+    angle::Result ensureCurrentDrawableObtained(const gl::Context *context);
+
+    // Ensure the the texture returned from getColorTexture() is ready for glReadPixels(). This
+    // implicitly calls ensureCurrentDrawableObtained().
+    angle::Result ensureColorTextureReadyForReadPixels(const gl::Context *context);
+
+  private:
+    angle::Result swapImpl(const gl::Context *context);
+    angle::Result obtainNextDrawable(const gl::Context *context);
+    angle::Result ensureCompanionTexturesSizeCorrect(const gl::Context *context);
+
+    CGSize calcExpectedDrawableSize() const;
+    // Check if metal layer has been resized.
+    bool checkIfLayerResized(const gl::Context *context);
+
+    mtl::AutoObjCObj<CAMetalLayer> mMetalLayer = nil;
+    CALayer *mLayer;
+    mtl::AutoObjCPtr<id<CAMetalDrawable>> mCurrentDrawable = nil;
+
+    // Cache last known drawable size that is used by GL context. Can be used to detect resize
+    // event. We don't use mMetalLayer.drawableSize directly since it might be changed internally by
+    // metal runtime.
+    CGSize mCurrentKnownDrawableSize;
+};
+
 }  // namespace rx
 
 #endif /* LIBANGLE_RENDERER_METAL_SURFACEMTL_H_ */
diff --git a/src/libANGLE/renderer/metal/SurfaceMtl.mm b/src/libANGLE/renderer/metal/SurfaceMtl.mm
index 3396e75..51238f5 100644
--- a/src/libANGLE/renderer/metal/SurfaceMtl.mm
+++ b/src/libANGLE/renderer/metal/SurfaceMtl.mm
@@ -31,11 +31,45 @@
 
 namespace
 {
+
+#define ANGLE_TO_EGL_TRY(EXPR)                                 \
+    do                                                         \
+    {                                                          \
+        if (ANGLE_UNLIKELY((EXPR) != angle::Result::Continue)) \
+        {                                                      \
+            return egl::EglBadSurface();                       \
+        }                                                      \
+    } while (0)
+
 constexpr angle::FormatID kDefaultFrameBufferDepthFormatId   = angle::FormatID::D32_FLOAT;
 constexpr angle::FormatID kDefaultFrameBufferStencilFormatId = angle::FormatID::S8_UINT;
 constexpr angle::FormatID kDefaultFrameBufferDepthStencilFormatId =
     angle::FormatID::D24_UNORM_S8_UINT;
 
+angle::Result CreateTexture(const gl::Context *context,
+                            const mtl::Format &format,
+                            uint32_t width,
+                            uint32_t height,
+                            uint32_t samples,
+                            bool renderTargetOnly,
+                            mtl::TextureRef *textureOut)
+{
+    ContextMtl *contextMtl = mtl::GetImpl(context);
+    if (samples > 1)
+    {
+        ANGLE_TRY(mtl::Texture::Make2DMSTexture(contextMtl, format, width, height, samples,
+                                                /** renderTargetOnly */ renderTargetOnly,
+                                                /** allowFormatView */ false, textureOut));
+    }
+    else
+    {
+        ANGLE_TRY(mtl::Texture::Make2DTexture(contextMtl, format, width, height, 1,
+                                              /** renderTargetOnly */ renderTargetOnly,
+                                              /** allowFormatView */ false, textureOut));
+    }
+    return angle::Result::Continue;
+}
+
 ANGLE_MTL_UNUSED
 bool IsFrameCaptureEnabled()
 {
@@ -169,13 +203,12 @@
 }
 }
 
+// SurfaceMtl implementation
 SurfaceMtl::SurfaceMtl(DisplayMtl *display,
                        const egl::SurfaceState &state,
-                       EGLNativeWindowType window,
                        const egl::AttributeMap &attribs)
-    : SurfaceImpl(state), mLayer((__bridge CALayer *)(window))
+    : SurfaceImpl(state)
 {
-    // NOTE(hqle): Width and height attributes is ignored for now.
 
     // https://developer.apple.com/metal/Metal-Feature-Set-Tables.pdf says that BGRA8Unorm is
     // only supported if depth24Stencil8PixelFormatSupported capabilitiy is YES. Yet
@@ -185,6 +218,8 @@
     mColorFormat.intendedFormatId = mColorFormat.actualFormatId = angle::FormatID::B8G8R8A8_UNORM;
     mColorFormat.metalFormat                                    = MTLPixelFormatBGRA8Unorm;
 
+    mSamples = state.config->samples;
+
     int depthBits   = 0;
     int stencilBits = 0;
     if (state.config)
@@ -222,93 +257,49 @@
 
 void SurfaceMtl::destroy(const egl::Display *display)
 {
-    mDrawableTexture = nullptr;
-    mDepthTexture    = nullptr;
-    mStencilTexture  = nullptr;
-    mCurrentDrawable = nil;
-    if (mMetalLayer && mMetalLayer.get() != mLayer)
-    {
-        // If we created metal layer in SurfaceMtl::initialize(),
-        // we need to detach it from super layer now.
-        [mMetalLayer.get() removeFromSuperlayer];
-    }
-    mMetalLayer = nil;
+    mColorTexture   = nullptr;
+    mDepthTexture   = nullptr;
+    mStencilTexture = nullptr;
+
+    mMSColorTexture = nullptr;
+
+    mColorRenderTarget.reset();
+    mDepthRenderTarget.reset();
+    mStencilRenderTarget.reset();
 }
 
 egl::Error SurfaceMtl::initialize(const egl::Display *display)
 {
-    DisplayMtl *displayMtl    = mtl::GetImpl(display);
-    id<MTLDevice> metalDevice = displayMtl->getMetalDevice();
-
-    StartFrameCapture(metalDevice, displayMtl->cmdQueue().get());
-
-    ANGLE_MTL_OBJC_SCOPE
-    {
-        if ([mLayer isKindOfClass:CAMetalLayer.class])
-        {
-            mMetalLayer.retainAssign(static_cast<CAMetalLayer *>(mLayer));
-        }
-        else
-        {
-            mMetalLayer             = [[[CAMetalLayer alloc] init] ANGLE_MTL_AUTORELEASE];
-            mMetalLayer.get().frame = mLayer.frame;
-        }
-
-        mMetalLayer.get().device          = metalDevice;
-        mMetalLayer.get().pixelFormat     = mColorFormat.metalFormat;
-        mMetalLayer.get().framebufferOnly = NO;  // This to allow readPixels
-
-#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
-        // Autoresize with parent layer.
-        mMetalLayer.get().autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable;
-#endif
-
-        if (mMetalLayer.get() != mLayer)
-        {
-            mMetalLayer.get().contentsScale = mLayer.contentsScale;
-
-            [mLayer addSublayer:mMetalLayer.get()];
-        }
-
-        // ensure drawableSize is set to correct value:
-        checkIfLayerResized();
-    }
-
     return egl::NoError();
 }
 
 FramebufferImpl *SurfaceMtl::createDefaultFramebuffer(const gl::Context *context,
                                                       const gl::FramebufferState &state)
 {
-    auto fbo = new FramebufferMtl(state, /* flipY */ true);
+    auto fbo = new FramebufferMtl(state, /* flipY */ false, /* backbuffer */ nullptr);
 
     return fbo;
 }
 
 egl::Error SurfaceMtl::makeCurrent(const gl::Context *context)
 {
-    angle::Result result = obtainNextDrawable(context);
-    if (result != angle::Result::Continue)
-    {
-        return egl::EglBadCurrentSurface();
-    }
+    ContextMtl *contextMtl = mtl::GetImpl(context);
+    StartFrameCapture(contextMtl);
+
     return egl::NoError();
 }
 
 egl::Error SurfaceMtl::unMakeCurrent(const gl::Context *context)
 {
+    ContextMtl *contextMtl = mtl::GetImpl(context);
+    contextMtl->flushCommandBufer();
+
+    StopFrameCapture();
     return egl::NoError();
 }
 
 egl::Error SurfaceMtl::swap(const gl::Context *context)
 {
-    angle::Result result = swapImpl(context);
-
-    if (result != angle::Result::Continue)
-    {
-        return egl::EglBadSurface();
-    }
-
     return egl::NoError();
 }
 
@@ -364,31 +355,20 @@
     UNIMPLEMENTED();
 }
 
-// width and height can change with client window resizing
 EGLint SurfaceMtl::getWidth() const
 {
-    if (mDrawableTexture)
+    if (mColorTexture)
     {
-        return static_cast<EGLint>(mDrawableTexture->width());
-    }
-
-    if (mMetalLayer)
-    {
-        return static_cast<EGLint>(mMetalLayer.get().drawableSize.width);
+        return static_cast<EGLint>(mColorTexture->width());
     }
     return 0;
 }
 
 EGLint SurfaceMtl::getHeight() const
 {
-    if (mDrawableTexture)
+    if (mColorTexture)
     {
-        return static_cast<EGLint>(mDrawableTexture->height());
-    }
-
-    if (mMetalLayer)
-    {
-        return static_cast<EGLint>(mMetalLayer.get().drawableSize.height);
+        return static_cast<EGLint>(mColorTexture->height());
     }
     return 0;
 }
@@ -400,7 +380,7 @@
 
 EGLint SurfaceMtl::getSwapBehavior() const
 {
-    return EGL_BUFFER_DESTROYED;
+    return EGL_BUFFER_PRESERVED;
 }
 
 angle::Result SurfaceMtl::getAttachmentRenderTarget(const gl::Context *context,
@@ -409,8 +389,7 @@
                                                     GLsizei samples,
                                                     FramebufferAttachmentRenderTarget **rtOut)
 {
-    // NOTE(hqle): Support MSAA.
-    ANGLE_TRY(ensureRenderTargetsCreated(context));
+    ASSERT(mColorTexture);
 
     switch (binding)
     {
@@ -432,31 +411,38 @@
     return angle::Result::Continue;
 }
 
-angle::Result SurfaceMtl::ensureRenderTargetsCreated(const gl::Context *context)
+angle::Result SurfaceMtl::ensureCompanionTexturesSizeCorrect(const gl::Context *context,
+                                                             const gl::Extents &size)
 {
-    if (!mDrawableTexture)
-    {
-        ANGLE_TRY(obtainNextDrawable(context));
-    }
-
-    return angle::Result::Continue;
-}
-
-angle::Result SurfaceMtl::ensureDepthStencilSizeCorrect(const gl::Context *context,
-                                                        gl::Framebuffer::DirtyBits *fboDirtyBits)
-{
-    ASSERT(mDrawableTexture && mDrawableTexture->get());
-
     ContextMtl *contextMtl = mtl::GetImpl(context);
-    auto size              = mDrawableTexture->size();
+
+    ASSERT(mColorTexture);
+
+    if (mSamples > 1 && (!mMSColorTexture || mMSColorTexture->size() != size))
+    {
+        mAutoResolveMSColorTexture =
+            contextMtl->getDisplay()->getFeatures().allowMultisampleStoreAndResolve.enabled;
+        ANGLE_TRY(CreateTexture(context, mColorFormat, size.width, size.height, mSamples,
+                                /** renderTargetOnly */ mAutoResolveMSColorTexture,
+                                &mMSColorTexture));
+
+        if (mAutoResolveMSColorTexture)
+        {
+            // Use auto MSAA resolve at the end of render pass.
+            mColorRenderTarget.setImplicitMSTexture(mMSColorTexture);
+        }
+        else
+        {
+            mColorRenderTarget.setTexture(mMSColorTexture);
+        }
+    }
 
     if (mDepthFormat.valid() && (!mDepthTexture || mDepthTexture->size() != size))
     {
-        ANGLE_TRY(mtl::Texture::Make2DTexture(contextMtl, mDepthFormat, size.width, size.height, 1,
-                                              true, false, &mDepthTexture));
+        ANGLE_TRY(CreateTexture(context, mDepthFormat, size.width, size.height, mSamples,
+                                /** renderTargetOnly */ true, &mDepthTexture));
 
         mDepthRenderTarget.set(mDepthTexture, 0, 0, mDepthFormat);
-        fboDirtyBits->set(gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT);
     }
 
     if (mStencilFormat.valid() && (!mStencilTexture || mStencilTexture->size() != size))
@@ -467,50 +453,243 @@
         }
         else
         {
-            ANGLE_TRY(mtl::Texture::Make2DTexture(contextMtl, mStencilFormat, size.width,
-                                                  size.height, 1, true, false, &mStencilTexture));
+            ANGLE_TRY(CreateTexture(context, mStencilFormat, size.width, size.height, mSamples,
+                                    /** renderTargetOnly */ true, &mStencilTexture));
         }
 
         mStencilRenderTarget.set(mStencilTexture, 0, 0, mStencilFormat);
-        fboDirtyBits->set(gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT);
     }
 
     return angle::Result::Continue;
 }
 
-void SurfaceMtl::checkIfLayerResized()
+angle::Result SurfaceMtl::resolveColorTextureIfNeeded(const gl::Context *context)
 {
-    CGSize currentDrawableSize        = mMetalLayer.get().drawableSize;
+    ASSERT(mMSColorTexture);
+    if (!mAutoResolveMSColorTexture)
+    {
+        // Manually resolve texture
+        ContextMtl *contextMtl = mtl::GetImpl(context);
+
+        mtl::RenderCommandEncoder *encoder =
+            contextMtl->getRenderCommandEncoder(mColorTexture, gl::ImageIndex::Make2D(0));
+        ANGLE_TRY(
+            contextMtl->getDisplay()->getUtils().blitWithDraw(context, encoder, mMSColorTexture));
+        contextMtl->endEncoding(true);
+    }
+    return angle::Result::Continue;
+}
+
+// WindowSurfaceMtl implementation.
+WindowSurfaceMtl::WindowSurfaceMtl(DisplayMtl *display,
+                                   const egl::SurfaceState &state,
+                                   EGLNativeWindowType window,
+                                   const egl::AttributeMap &attribs)
+    : SurfaceMtl(display, state, attribs), mLayer((__bridge CALayer *)(window))
+{
+    // NOTE(hqle): Width and height attributes is ignored for now.
+    mCurrentKnownDrawableSize = CGSizeMake(0, 0);
+}
+
+WindowSurfaceMtl::~WindowSurfaceMtl() {}
+
+void WindowSurfaceMtl::destroy(const egl::Display *display)
+{
+    SurfaceMtl::destroy(display);
+
+    mCurrentDrawable = nil;
+    if (mMetalLayer && mMetalLayer.get() != mLayer)
+    {
+        // If we created metal layer in WindowSurfaceMtl::initialize(),
+        // we need to detach it from super layer now.
+        [mMetalLayer.get() removeFromSuperlayer];
+    }
+    mMetalLayer = nil;
+}
+
+egl::Error WindowSurfaceMtl::initialize(const egl::Display *display)
+{
+    egl::Error re = SurfaceMtl::initialize(display);
+    if (re.isError())
+    {
+        return re;
+    }
+
+    DisplayMtl *displayMtl    = mtl::GetImpl(display);
+    id<MTLDevice> metalDevice = displayMtl->getMetalDevice();
+
+    StartFrameCapture(metalDevice, displayMtl->cmdQueue().get());
+
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        if ([mLayer isKindOfClass:CAMetalLayer.class])
+        {
+            mMetalLayer.retainAssign(static_cast<CAMetalLayer *>(mLayer));
+        }
+        else
+        {
+            mMetalLayer             = [[[CAMetalLayer alloc] init] ANGLE_MTL_AUTORELEASE];
+            mMetalLayer.get().frame = mLayer.frame;
+        }
+
+        mMetalLayer.get().device          = metalDevice;
+        mMetalLayer.get().pixelFormat     = mColorFormat.metalFormat;
+        mMetalLayer.get().framebufferOnly = NO;  // Support blitting and glReadPixels
+
+#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
+        // Autoresize with parent layer.
+        mMetalLayer.get().autoresizingMask = kCALayerWidthSizable | kCALayerHeightSizable;
+#endif
+
+        // ensure drawableSize is set to correct value:
+        mMetalLayer.get().drawableSize = mCurrentKnownDrawableSize = calcExpectedDrawableSize();
+
+        if (mMetalLayer.get() != mLayer)
+        {
+            mMetalLayer.get().contentsScale = mLayer.contentsScale;
+
+            [mLayer addSublayer:mMetalLayer.get()];
+        }
+    }
+
+    return egl::NoError();
+}
+
+FramebufferImpl *WindowSurfaceMtl::createDefaultFramebuffer(const gl::Context *context,
+                                                            const gl::FramebufferState &state)
+{
+    auto fbo = new FramebufferMtl(state, /* flipY */ true, /* backbuffer */ this);
+
+    return fbo;
+}
+
+egl::Error WindowSurfaceMtl::swap(const gl::Context *context)
+{
+    ANGLE_TO_EGL_TRY(swapImpl(context));
+
+    return egl::NoError();
+}
+
+void WindowSurfaceMtl::setSwapInterval(EGLint interval)
+{
+#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
+    mMetalLayer.get().displaySyncEnabled = interval != 0;
+#endif
+}
+
+// width and height can change with client window resizing
+EGLint WindowSurfaceMtl::getWidth() const
+{
+    return static_cast<EGLint>(mCurrentKnownDrawableSize.width);
+}
+
+EGLint WindowSurfaceMtl::getHeight() const
+{
+    return static_cast<EGLint>(mCurrentKnownDrawableSize.height);
+}
+
+EGLint WindowSurfaceMtl::getSwapBehavior() const
+{
+    return EGL_BUFFER_DESTROYED;
+}
+
+angle::Result WindowSurfaceMtl::getAttachmentRenderTarget(const gl::Context *context,
+                                                          GLenum binding,
+                                                          const gl::ImageIndex &imageIndex,
+                                                          GLsizei samples,
+                                                          FramebufferAttachmentRenderTarget **rtOut)
+{
+    ANGLE_TRY(ensureCurrentDrawableObtained(context));
+    ANGLE_TRY(ensureCompanionTexturesSizeCorrect(context));
+
+    return SurfaceMtl::getAttachmentRenderTarget(context, binding, imageIndex, samples, rtOut);
+}
+
+angle::Result WindowSurfaceMtl::ensureCurrentDrawableObtained(const gl::Context *context)
+{
+    if (!mCurrentDrawable)
+    {
+        ANGLE_TRY(obtainNextDrawable(context));
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result WindowSurfaceMtl::ensureCompanionTexturesSizeCorrect(const gl::Context *context)
+{
+    ASSERT(mMetalLayer);
+
+    gl::Extents size(static_cast<int>(mMetalLayer.get().drawableSize.width),
+                     static_cast<int>(mMetalLayer.get().drawableSize.height), 1);
+
+    ANGLE_TRY(SurfaceMtl::ensureCompanionTexturesSizeCorrect(context, size));
+
+    return angle::Result::Continue;
+}
+
+angle::Result WindowSurfaceMtl::ensureColorTextureReadyForReadPixels(const gl::Context *context)
+{
+    ANGLE_TRY(ensureCurrentDrawableObtained(context));
+
+    if (mMSColorTexture)
+    {
+        if (mMSColorTexture->isCPUReadMemNeedSync())
+        {
+            ANGLE_TRY(resolveColorTextureIfNeeded(context));
+            mMSColorTexture->resetCPUReadMemNeedSync();
+        }
+    }
+
+    return angle::Result::Continue;
+}
+
+CGSize WindowSurfaceMtl::calcExpectedDrawableSize() const
+{
     CGSize currentLayerSize           = mMetalLayer.get().bounds.size;
     CGFloat currentLayerContentsScale = mMetalLayer.get().contentsScale;
     CGSize expectedDrawableSize = CGSizeMake(currentLayerSize.width * currentLayerContentsScale,
                                              currentLayerSize.height * currentLayerContentsScale);
-    if (currentDrawableSize.width != expectedDrawableSize.width ||
-        currentDrawableSize.height != expectedDrawableSize.height)
-    {
-        // Resize the internal drawable texture.
-        mMetalLayer.get().drawableSize = expectedDrawableSize;
-    }
+
+    return expectedDrawableSize;
 }
 
-angle::Result SurfaceMtl::obtainNextDrawable(const gl::Context *context)
+bool WindowSurfaceMtl::checkIfLayerResized(const gl::Context *context)
 {
-    checkIfLayerResized();
+    CGSize currentLayerDrawableSize = mMetalLayer.get().drawableSize;
+    CGSize expectedDrawableSize     = calcExpectedDrawableSize();
 
+    // NOTE(hqle): We need to compare the size against mCurrentKnownDrawableSize also.
+    // That is because metal framework might internally change the drawableSize property of
+    // metal layer, and it might become equal to expectedDrawableSize. If that happens, we cannot
+    // know whether the layer has been resized or not.
+    if (currentLayerDrawableSize.width != expectedDrawableSize.width ||
+        currentLayerDrawableSize.height != expectedDrawableSize.height ||
+        mCurrentKnownDrawableSize.width != expectedDrawableSize.width ||
+        mCurrentKnownDrawableSize.height != expectedDrawableSize.height)
+    {
+        // Resize the internal drawable texture.
+        mMetalLayer.get().drawableSize = mCurrentKnownDrawableSize = expectedDrawableSize;
+
+        return true;
+    }
+
+    return false;
+}
+
+angle::Result WindowSurfaceMtl::obtainNextDrawable(const gl::Context *context)
+{
     ANGLE_MTL_OBJC_SCOPE
     {
         ContextMtl *contextMtl = mtl::GetImpl(context);
 
-        StartFrameCapture(contextMtl);
-
         ANGLE_MTL_TRY(contextMtl, mMetalLayer);
 
-        if (mDrawableTexture)
+        // Check if layer was resized
+        if (checkIfLayerResized(context))
         {
-            mDrawableTexture->set(nil);
+            contextMtl->onBackbufferResized(context, this);
         }
 
-        mCurrentDrawable = nil;
         mCurrentDrawable.retainAssign([mMetalLayer nextDrawable]);
         if (!mCurrentDrawable)
         {
@@ -522,51 +701,49 @@
             mMetalLayer.get().allowsNextDrawableTimeout = YES;
         }
 
-        if (!mDrawableTexture)
+        if (!mColorTexture)
         {
-            mDrawableTexture = mtl::Texture::MakeFromMetal(mCurrentDrawable.get().texture);
-            mColorRenderTarget.set(mDrawableTexture, 0, 0, mColorFormat);
+            mColorTexture = mtl::Texture::MakeFromMetal(mCurrentDrawable.get().texture);
+            ASSERT(!mColorRenderTarget.getTexture());
+            mColorRenderTarget.set(mColorTexture, mMSColorTexture, 0, 0, mColorFormat);
         }
         else
         {
-            mDrawableTexture->set(mCurrentDrawable.get().texture);
+            mColorTexture->set(mCurrentDrawable.get().texture);
         }
 
-        ANGLE_MTL_LOG("Current metal drawable size=%d,%d", mDrawableTexture->width(),
-                      mDrawableTexture->height());
+        ANGLE_MTL_LOG("Current metal drawable size=%d,%d", mColorTexture->width(),
+                      mColorTexture->height());
 
-        gl::Framebuffer::DirtyBits fboDirtyBits;
-        fboDirtyBits.set(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
-
-        // Now we have to resize depth stencil buffers if necessary.
-        ANGLE_TRY(ensureDepthStencilSizeCorrect(context, &fboDirtyBits));
-
-        // Need to notify default framebuffer to invalidate its render targets.
-        // Since a new drawable texture has been obtained, also, the depth stencil
-        // buffers might have been resized.
-        gl::Framebuffer *defaultFbo =
-            context->getFramebuffer(gl::Framebuffer::kDefaultDrawFramebufferHandle);
-        if (defaultFbo)
-        {
-            FramebufferMtl *framebufferMtl = mtl::GetImpl(defaultFbo);
-            ANGLE_TRY(framebufferMtl->syncState(context, GL_FRAMEBUFFER, fboDirtyBits));
-        }
+        // Now we have to resize depth stencil buffers if required.
+        ANGLE_TRY(ensureCompanionTexturesSizeCorrect(context));
 
         return angle::Result::Continue;
     }
 }
 
-angle::Result SurfaceMtl::swapImpl(const gl::Context *context)
+angle::Result WindowSurfaceMtl::swapImpl(const gl::Context *context)
 {
-    ANGLE_TRY(ensureRenderTargetsCreated(context));
+    if (mCurrentDrawable)
+    {
+        ASSERT(mColorTexture);
 
-    ContextMtl *contextMtl = mtl::GetImpl(context);
+        ContextMtl *contextMtl = mtl::GetImpl(context);
 
-    contextMtl->present(context, mCurrentDrawable);
+        if (mMSColorTexture)
+        {
+            ANGLE_TRY(resolveColorTextureIfNeeded(context));
+        }
 
-    StopFrameCapture();
+        contextMtl->present(context, mCurrentDrawable);
 
-    ANGLE_TRY(obtainNextDrawable(context));
+        StopFrameCapture();
+        StartFrameCapture(contextMtl);
+
+        // Invalidate current drawable
+        mColorTexture->set(nil);
+        mCurrentDrawable = nil;
+    }
 
     return angle::Result::Continue;
 }
diff --git a/src/libANGLE/renderer/metal/TextureMtl.h b/src/libANGLE/renderer/metal/TextureMtl.h
index c5a811f..26f17f4 100644
--- a/src/libANGLE/renderer/metal/TextureMtl.h
+++ b/src/libANGLE/renderer/metal/TextureMtl.h
@@ -131,7 +131,8 @@
                                             FramebufferAttachmentRenderTarget **rtOut) override;
 
     angle::Result syncState(const gl::Context *context,
-                            const gl::Texture::DirtyBits &dirtyBits) override;
+                            const gl::Texture::DirtyBits &dirtyBits,
+                            gl::TextureCommand source) override;
 
     angle::Result setStorageMultisample(const gl::Context *context,
                                         gl::TextureType type,
@@ -149,14 +150,11 @@
     // to the actual texture.
     angle::Result ensureTextureCreated(const gl::Context *context);
 
-    angle::Result bindVertexShader(const gl::Context *context,
-                                   mtl::RenderCommandEncoder *cmdEncoder,
-                                   int textureSlotIndex,
-                                   int samplerSlotIndex);
-    angle::Result bindFragmentShader(const gl::Context *context,
-                                     mtl::RenderCommandEncoder *cmdEncoder,
-                                     int textureSlotIndex,
-                                     int samplerSlotIndex);
+    angle::Result bindToShader(const gl::Context *context,
+                               mtl::RenderCommandEncoder *cmdEncoder,
+                               gl::ShaderType shaderType,
+                               int textureSlotIndex,
+                               int samplerSlotIndex);
 
     const mtl::Format &getFormat() const { return mFormat; }
 
diff --git a/src/libANGLE/renderer/metal/TextureMtl.mm b/src/libANGLE/renderer/metal/TextureMtl.mm
index c402d64..5733dc0 100644
--- a/src/libANGLE/renderer/metal/TextureMtl.mm
+++ b/src/libANGLE/renderer/metal/TextureMtl.mm
@@ -28,45 +28,6 @@
 namespace
 {
 
-MTLColorWriteMask GetColorWriteMask(const mtl::Format &mtlFormat, bool *emulatedChannelsOut)
-{
-    const angle::Format &intendedFormat = mtlFormat.intendedAngleFormat();
-    const angle::Format &actualFormat   = mtlFormat.actualAngleFormat();
-    bool emulatedChannels               = false;
-    MTLColorWriteMask colorWritableMask = MTLColorWriteMaskAll;
-    if (intendedFormat.alphaBits == 0 && actualFormat.alphaBits)
-    {
-        emulatedChannels = true;
-        // Disable alpha write to this texture
-        colorWritableMask = colorWritableMask & (~MTLColorWriteMaskAlpha);
-    }
-    if (intendedFormat.luminanceBits == 0)
-    {
-        if (intendedFormat.redBits == 0 && actualFormat.redBits)
-        {
-            emulatedChannels = true;
-            // Disable red write to this texture
-            colorWritableMask = colorWritableMask & (~MTLColorWriteMaskRed);
-        }
-        if (intendedFormat.greenBits == 0 && actualFormat.greenBits)
-        {
-            emulatedChannels = true;
-            // Disable green write to this texture
-            colorWritableMask = colorWritableMask & (~MTLColorWriteMaskGreen);
-        }
-        if (intendedFormat.blueBits == 0 && actualFormat.blueBits)
-        {
-            emulatedChannels = true;
-            // Disable blue write to this texture
-            colorWritableMask = colorWritableMask & (~MTLColorWriteMaskBlue);
-        }
-    }
-
-    *emulatedChannelsOut = emulatedChannels;
-
-    return colorWritableMask;
-}
-
 gl::ImageIndex GetImageBaseLevelIndex(const mtl::TextureRef &image)
 {
     gl::ImageIndex imageBaseIndex;
@@ -337,7 +298,7 @@
 
     for (RenderTargetMtl &rt : mLayeredRenderTargets)
     {
-        rt.set(nullptr);
+        rt.reset();
     }
 
     if (releaseImages)
@@ -418,8 +379,8 @@
                 {
                     encoder = contextMtl->getBlitCommandEncoder();
                 }
-                encoder->copyTexture(mNativeTexture, layer, mip, mtlOrigin, mtlSize,
-                                     imageToTransfer, 0, 0, mtlOrigin);
+                encoder->copyTexture(imageToTransfer, 0, 0, mtlOrigin, mtlSize, mNativeTexture,
+                                     layer, mip, mtlOrigin);
             }
 
             imageToTransfer = nullptr;
@@ -813,7 +774,8 @@
 }
 
 angle::Result TextureMtl::syncState(const gl::Context *context,
-                                    const gl::Texture::DirtyBits &dirtyBits)
+                                    const gl::Texture::DirtyBits &dirtyBits,
+                                    gl::TextureCommand source)
 {
     if (dirtyBits.any())
     {
@@ -827,42 +789,18 @@
     return angle::Result::Continue;
 }
 
-angle::Result TextureMtl::bindVertexShader(const gl::Context *context,
-                                           mtl::RenderCommandEncoder *cmdEncoder,
-                                           int textureSlotIndex,
-                                           int samplerSlotIndex)
+angle::Result TextureMtl::bindToShader(const gl::Context *context,
+                                       mtl::RenderCommandEncoder *cmdEncoder,
+                                       gl::ShaderType shaderType,
+                                       int textureSlotIndex,
+                                       int samplerSlotIndex)
 {
     ASSERT(mNativeTexture);
-    // ES 2.0: non power of two texture won't have any mipmap.
-    // We don't support OES_texture_npot atm.
+
     float maxLodClamp = FLT_MAX;
-    if (!mIsPow2)
-    {
-        maxLodClamp = 0;
-    }
 
-    cmdEncoder->setVertexTexture(mNativeTexture, textureSlotIndex);
-    cmdEncoder->setVertexSamplerState(mMetalSamplerState, 0, maxLodClamp, samplerSlotIndex);
-
-    return angle::Result::Continue;
-}
-
-angle::Result TextureMtl::bindFragmentShader(const gl::Context *context,
-                                             mtl::RenderCommandEncoder *cmdEncoder,
-                                             int textureSlotIndex,
-                                             int samplerSlotIndex)
-{
-    ASSERT(mNativeTexture);
-    // ES 2.0: non power of two texture won't have any mipmap.
-    // We don't support OES_texture_npot atm.
-    float maxLodClamp = FLT_MAX;
-    if (!mIsPow2)
-    {
-        maxLodClamp = 0;
-    }
-
-    cmdEncoder->setFragmentTexture(mNativeTexture, textureSlotIndex);
-    cmdEncoder->setFragmentSamplerState(mMetalSamplerState, 0, maxLodClamp, samplerSlotIndex);
+    cmdEncoder->setTexture(shaderType, mNativeTexture, textureSlotIndex);
+    cmdEncoder->setSamplerState(shaderType, mMetalSamplerState, 0, maxLodClamp, samplerSlotIndex);
 
     return angle::Result::Continue;
 }
@@ -1090,8 +1028,9 @@
                                                    const mtl::Format &mtlFormat,
                                                    const mtl::TextureRef &texture)
 {
-    bool emulatedChannels               = false;
-    MTLColorWriteMask colorWritableMask = GetColorWriteMask(mtlFormat, &emulatedChannels);
+    bool emulatedChannels = false;
+    MTLColorWriteMask colorWritableMask =
+        mtl::GetEmulatedColorWriteMask(mtlFormat, &emulatedChannels);
     texture->setColorWritableMask(colorWritableMask);
 
     // For emulated channels that GL texture intends to not have,
@@ -1176,7 +1115,7 @@
     DisplayMtl *displayMtl         = contextMtl->getDisplay();
     FramebufferMtl *framebufferMtl = mtl::GetImpl(source);
 
-    RenderTargetMtl *colorReadRT = framebufferMtl->getColorReadRenderTarget();
+    RenderTargetMtl *colorReadRT = framebufferMtl->getColorReadRenderTarget(context);
 
     if (!colorReadRT || !colorReadRT->getTexture())
     {
@@ -1200,9 +1139,7 @@
     blitParams.srcYFlipped  = framebufferMtl->flipY();
     blitParams.dstLuminance = internalFormat.isLUMA();
 
-    displayMtl->getUtils().blitWithDraw(context, cmdEncoder, blitParams);
-
-    return angle::Result::Continue;
+    return displayMtl->getUtils().blitWithDraw(context, cmdEncoder, blitParams);
 }
 
 angle::Result TextureMtl::copySubImageCPU(const gl::Context *context,
@@ -1217,7 +1154,7 @@
 
     ContextMtl *contextMtl         = mtl::GetImpl(context);
     FramebufferMtl *framebufferMtl = mtl::GetImpl(source);
-    RenderTargetMtl *colorReadRT   = framebufferMtl->getColorReadRenderTarget();
+    RenderTargetMtl *colorReadRT   = framebufferMtl->getColorReadRenderTarget(context);
 
     if (!colorReadRT || !colorReadRT->getTexture())
     {
@@ -1241,10 +1178,10 @@
         PackPixelsParams packParams(srcRowArea, dstFormat, dstRowPitch, false, nullptr, 0);
 
         // Read pixels from framebuffer to memory:
-        gl::Rectangle flippedSrcRowArea = framebufferMtl->getReadPixelArea(srcRowArea);
+        gl::Rectangle flippedSrcRowArea =
+            framebufferMtl->getCorrectFlippedReadArea(context, srcRowArea);
         ANGLE_TRY(framebufferMtl->readPixelsImpl(context, flippedSrcRowArea, packParams,
-                                                 framebufferMtl->getColorReadRenderTarget(),
-                                                 conversionRow.data()));
+                                                 colorReadRT, conversionRow.data()));
 
         // Upload to texture
         ANGLE_TRY(UploadTextureContents(context, image, dstFormat, mtlDstRowArea, 0, 0,
diff --git a/src/libANGLE/renderer/metal/VertexArrayMtl.mm b/src/libANGLE/renderer/metal/VertexArrayMtl.mm
index 7a14086..e6817eb 100644
--- a/src/libANGLE/renderer/metal/VertexArrayMtl.mm
+++ b/src/libANGLE/renderer/metal/VertexArrayMtl.mm
@@ -315,7 +315,7 @@
                 }
                 desc.layouts[bufferIdx].stride = mCurrentArrayBufferStrides[v];
 
-                cmdEncoder->setVertexBuffer(mCurrentArrayBuffers[v]->getCurrentBuffer(glContext),
+                cmdEncoder->setVertexBuffer(mCurrentArrayBuffers[v]->getCurrentBuffer(),
                                             bufferOffset, bufferIdx);
             }
             else
@@ -487,7 +487,7 @@
         {
             // No conversion needed:
             BufferMtl *bufferMtl = mtl::GetImpl(glElementArrayBuffer);
-            *idxBufferOut        = bufferMtl->getCurrentBuffer(context);
+            *idxBufferOut        = bufferMtl->getCurrentBuffer();
             *idxBufferOffsetOut  = convertedOffset;
         }
     }
@@ -555,10 +555,11 @@
                                         &conversion->convertedOffset));
 
     // Do the conversion on GPU.
-    ANGLE_TRY(display->getUtils().convertIndexBuffer(
-        glContext, indexType, static_cast<uint32_t>(indexCount),
-        idxBuffer->getCurrentBuffer(glContext), static_cast<uint32_t>(offset),
-        conversion->convertedBuffer, static_cast<uint32_t>(conversion->convertedOffset)));
+    ANGLE_TRY(display->getUtils().convertIndexBufferGPU(
+        mtl::GetImpl(glContext),
+        {indexType, static_cast<uint32_t>(indexCount), idxBuffer->getCurrentBuffer(),
+         static_cast<uint32_t>(offset), conversion->convertedBuffer,
+         static_cast<uint32_t>(conversion->convertedOffset)}));
 
     ANGLE_TRY(conversion->data.commit(contextMtl));
 
@@ -659,14 +660,13 @@
 
     // Cache the last converted results to be re-used later if the buffer's content won't ever be
     // changed.
-    conversion->convertedBuffer =
-        mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer(glContext);
+    conversion->convertedBuffer = mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer();
     conversion->convertedOffset = mCurrentArrayBufferOffsets[attribIndex];
 
 #ifndef NDEBUG
     ANGLE_MTL_OBJC_SCOPE
     {
-        mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer(glContext)->get().label =
+        mConvertedArrayBufferHolders[attribIndex].getCurrentBuffer()->get().label =
             [NSString stringWithFormat:@"Converted from %p offset=%zu stride=%u", srcBuffer,
                                        binding.getOffset(), binding.getStride()];
     }
diff --git a/src/libANGLE/renderer/metal/mtl_command_buffer.h b/src/libANGLE/renderer/metal/mtl_command_buffer.h
index f000f45..54ffd87 100644
--- a/src/libANGLE/renderer/metal/mtl_command_buffer.h
+++ b/src/libANGLE/renderer/metal/mtl_command_buffer.h
@@ -59,6 +59,9 @@
     }
     bool isResourceBeingUsedByGPU(const Resource *resource) const;
 
+    // Checks whether the last command buffer that uses the given resource has been committed or not
+    bool resourceHasPendingWorks(const Resource *resource) const;
+
     CommandQueue &operator=(id<MTLCommandQueue> metalQueue)
     {
         set(metalQueue);
@@ -66,6 +69,7 @@
     }
 
     AutoObjCPtr<id<MTLCommandBuffer>> makeMetalCommandBuffer(uint64_t *queueSerialOut);
+    void onCommandBufferCommitted(id<MTLCommandBuffer> buf, uint64_t serial);
 
   private:
     void onCommandBufferCompleted(id<MTLCommandBuffer> buf, uint64_t serial);
@@ -80,6 +84,7 @@
     std::deque<CmdBufferQueueEntry> mMetalCmdBuffersTmp;
 
     uint64_t mQueueSerialCounter = 1;
+    std::atomic<uint64_t> mCommittedBufferSerial{0};
     std::atomic<uint64_t> mCompletedBufferSerial{0};
 
     mutable std::mutex mLock;
@@ -91,10 +96,14 @@
     CommandBuffer(CommandQueue *cmdQueue);
     ~CommandBuffer();
 
+    // This method must be called so that command encoder can be used.
     void restart();
 
-    bool valid() const;
+    // Return true if command buffer can be encoded into. Return false if it has been committed
+    // and hasn't been restarted.
+    bool ready() const;
     void commit();
+    // wait for committed command buffer to finish.
     void finish();
 
     void present(id<CAMetalDrawable> presentationDrawable);
@@ -104,6 +113,7 @@
 
     CommandQueue &cmdQueue() { return mCmdQueue; }
 
+    // Private use only
     void setActiveCommandEncoder(CommandEncoder *encoder);
     void invalidateActiveCommandEncoder(CommandEncoder *encoder);
 
@@ -111,14 +121,15 @@
     void set(id<MTLCommandBuffer> metalBuffer);
     void cleanup();
 
-    bool validImpl() const;
+    bool readyImpl() const;
     void commitImpl();
+    void forceEndingCurrentEncoder();
 
     using ParentClass = WrappedObject<id<MTLCommandBuffer>>;
 
     CommandQueue &mCmdQueue;
 
-    std::atomic<CommandEncoder *> mActiveCommandEncoder{nullptr};
+    CommandEncoder *mActiveCommandEncoder = nullptr;
 
     uint64_t mQueueSerial = 0;
 
@@ -141,7 +152,7 @@
 
     virtual void endEncoding();
 
-    void reset();
+    virtual void reset();
     Type getType() const { return mType; }
 
     CommandEncoder &markResourceBeingWrittenByGPU(const BufferRef &buffer);
@@ -162,14 +173,123 @@
     CommandBuffer &mCmdBuffer;
 };
 
+// Stream to store commands before encoding them into the real MTLCommandEncoder
+class IntermediateCommandStream
+{
+  public:
+    template <typename T>
+    inline IntermediateCommandStream &push(const T &val)
+    {
+        const uint8_t *ptr = reinterpret_cast<const uint8_t *>(&val);
+        mBuffer.insert(mBuffer.end(), ptr, ptr + sizeof(T));
+        return *this;
+    }
+
+    inline IntermediateCommandStream &push(const uint8_t *bytes, size_t len)
+    {
+        mBuffer.insert(mBuffer.end(), bytes, bytes + len);
+        return *this;
+    }
+
+    template <typename T>
+    inline T peek()
+    {
+        ASSERT(mReadPtr <= mBuffer.size() - sizeof(T));
+        T re;
+        uint8_t *ptr = reinterpret_cast<uint8_t *>(&re);
+        std::copy(mBuffer.data() + mReadPtr, mBuffer.data() + mReadPtr + sizeof(T), ptr);
+        return re;
+    }
+
+    template <typename T>
+    inline T fetch()
+    {
+        T re = peek<T>();
+        mReadPtr += sizeof(T);
+        return re;
+    }
+
+    inline const uint8_t *fetch(size_t bytes)
+    {
+        ASSERT(mReadPtr <= mBuffer.size() - bytes);
+        size_t cur = mReadPtr;
+        mReadPtr += bytes;
+        return mBuffer.data() + cur;
+    }
+
+    inline void clear()
+    {
+        mBuffer.clear();
+        mReadPtr = 0;
+    }
+
+    inline void resetReadPtr(size_t readPtr)
+    {
+        ASSERT(readPtr <= mBuffer.size());
+        mReadPtr = readPtr;
+    }
+
+    inline bool good() const { return mReadPtr < mBuffer.size(); }
+
+  private:
+    std::vector<uint8_t> mBuffer;
+    size_t mReadPtr = 0;
+};
+
+// Per shader stage's states
+struct RenderCommandEncoderShaderStates
+{
+    RenderCommandEncoderShaderStates();
+
+    void reset();
+
+    std::array<id<MTLBuffer>, kMaxShaderBuffers> buffers;
+    std::array<uint32_t, kMaxShaderBuffers> bufferOffsets;
+    std::array<id<MTLSamplerState>, kMaxShaderSamplers> samplers;
+    std::array<Optional<std::pair<float, float>>, kMaxShaderSamplers> samplerLodClamps;
+    std::array<id<MTLTexture>, kMaxShaderSamplers> textures;
+};
+
+// Per render pass's states
+struct RenderCommandEncoderStates
+{
+    RenderCommandEncoderStates();
+
+    void reset();
+
+    id<MTLRenderPipelineState> renderPipeline;
+
+    MTLTriangleFillMode triangleFillMode;
+    MTLWinding winding;
+    MTLCullMode cullMode;
+
+    id<MTLDepthStencilState> depthStencilState;
+    float depthBias, depthSlopeScale, depthClamp;
+
+    uint32_t stencilFrontRef, stencilBackRef;
+
+    Optional<MTLViewport> viewport;
+    Optional<MTLScissorRect> scissorRect;
+
+    std::array<float, 4> blendColor;
+
+    gl::ShaderMap<RenderCommandEncoderShaderStates> perShaderStates;
+};
+
+// Encoder for encoding render commands
 class RenderCommandEncoder final : public CommandEncoder
 {
   public:
     RenderCommandEncoder(CommandBuffer *cmdBuffer);
     ~RenderCommandEncoder() override;
 
+    // override CommandEncoder
+    bool valid() const { return mRecording; }
+    void reset() override;
     void endEncoding() override;
 
+    // Restart the encoder so that new commands can be encoded.
+    // NOTE: parent CommandBuffer's restart() must be called before this.
     RenderCommandEncoder &restart(const RenderPassDesc &desc);
 
     RenderCommandEncoder &setRenderPipelineState(id<MTLRenderPipelineState> state);
@@ -187,8 +307,14 @@
 
     RenderCommandEncoder &setBlendColor(float r, float g, float b, float a);
 
-    RenderCommandEncoder &setVertexBuffer(const BufferRef &buffer, uint32_t offset, uint32_t index);
-    RenderCommandEncoder &setVertexBytes(const uint8_t *bytes, size_t size, uint32_t index);
+    RenderCommandEncoder &setVertexBuffer(const BufferRef &buffer, uint32_t offset, uint32_t index)
+    {
+        return setBuffer(gl::ShaderType::Vertex, buffer, offset, index);
+    }
+    RenderCommandEncoder &setVertexBytes(const uint8_t *bytes, size_t size, uint32_t index)
+    {
+        return setBytes(gl::ShaderType::Vertex, bytes, size, index);
+    }
     template <typename T>
     RenderCommandEncoder &setVertexData(const T &data, uint32_t index)
     {
@@ -197,13 +323,25 @@
     RenderCommandEncoder &setVertexSamplerState(id<MTLSamplerState> state,
                                                 float lodMinClamp,
                                                 float lodMaxClamp,
-                                                uint32_t index);
-    RenderCommandEncoder &setVertexTexture(const TextureRef &texture, uint32_t index);
+                                                uint32_t index)
+    {
+        return setSamplerState(gl::ShaderType::Vertex, state, lodMinClamp, lodMaxClamp, index);
+    }
+    RenderCommandEncoder &setVertexTexture(const TextureRef &texture, uint32_t index)
+    {
+        return setTexture(gl::ShaderType::Vertex, texture, index);
+    }
 
     RenderCommandEncoder &setFragmentBuffer(const BufferRef &buffer,
                                             uint32_t offset,
-                                            uint32_t index);
-    RenderCommandEncoder &setFragmentBytes(const uint8_t *bytes, size_t size, uint32_t index);
+                                            uint32_t index)
+    {
+        return setBuffer(gl::ShaderType::Fragment, buffer, offset, index);
+    }
+    RenderCommandEncoder &setFragmentBytes(const uint8_t *bytes, size_t size, uint32_t index)
+    {
+        return setBytes(gl::ShaderType::Fragment, bytes, size, index);
+    }
     template <typename T>
     RenderCommandEncoder &setFragmentData(const T &data, uint32_t index)
     {
@@ -212,8 +350,40 @@
     RenderCommandEncoder &setFragmentSamplerState(id<MTLSamplerState> state,
                                                   float lodMinClamp,
                                                   float lodMaxClamp,
-                                                  uint32_t index);
-    RenderCommandEncoder &setFragmentTexture(const TextureRef &texture, uint32_t index);
+                                                  uint32_t index)
+    {
+        return setSamplerState(gl::ShaderType::Fragment, state, lodMinClamp, lodMaxClamp, index);
+    }
+    RenderCommandEncoder &setFragmentTexture(const TextureRef &texture, uint32_t index)
+    {
+        return setTexture(gl::ShaderType::Fragment, texture, index);
+    }
+
+    RenderCommandEncoder &setBuffer(gl::ShaderType shaderType,
+                                    const BufferRef &buffer,
+                                    uint32_t offset,
+                                    uint32_t index);
+    RenderCommandEncoder &setBufferForWrite(gl::ShaderType shaderType,
+                                            const BufferRef &buffer,
+                                            uint32_t offset,
+                                            uint32_t index);
+    RenderCommandEncoder &setBytes(gl::ShaderType shaderType,
+                                   const uint8_t *bytes,
+                                   size_t size,
+                                   uint32_t index);
+    template <typename T>
+    RenderCommandEncoder &setData(gl::ShaderType shaderType, const T &data, uint32_t index)
+    {
+        return setBytes(shaderType, reinterpret_cast<const uint8_t *>(&data), sizeof(T), index);
+    }
+    RenderCommandEncoder &setSamplerState(gl::ShaderType shaderType,
+                                          id<MTLSamplerState> state,
+                                          float lodMinClamp,
+                                          float lodMaxClamp,
+                                          uint32_t index);
+    RenderCommandEncoder &setTexture(gl::ShaderType shaderType,
+                                     const TextureRef &texture,
+                                     uint32_t index);
 
     RenderCommandEncoder &draw(MTLPrimitiveType primitiveType,
                                uint32_t vertexStart,
@@ -250,20 +420,51 @@
     RenderCommandEncoder &setDepthStoreAction(MTLStoreAction action);
     RenderCommandEncoder &setStencilStoreAction(MTLStoreAction action);
 
+    // Change the render pass's loadAction. Note that this operation is only allowed when there
+    // is no draw call recorded yet.
+    RenderCommandEncoder &setColorLoadAction(MTLLoadAction action,
+                                             const MTLClearColor &clearValue,
+                                             uint32_t colorAttachmentIndex);
+    RenderCommandEncoder &setDepthLoadAction(MTLLoadAction action, double clearValue);
+    RenderCommandEncoder &setStencilLoadAction(MTLLoadAction action, uint32_t clearValue);
+
     const RenderPassDesc &renderPassDesc() const { return mRenderPassDesc; }
+    bool hasDrawCalls() const { return mHasDrawCalls; }
 
   private:
+    // Override CommandEncoder
     id<MTLRenderCommandEncoder> get()
     {
         return static_cast<id<MTLRenderCommandEncoder>>(CommandEncoder::get());
     }
-    inline void initWriteDependencyAndStoreAction(const TextureRef &texture,
-                                                  MTLStoreAction *storeActionOut);
+
+    void initAttachmentWriteDependencyAndScissorRect(const RenderPassAttachmentDesc &attachment);
+
+    void finalizeLoadStoreAction(MTLRenderPassAttachmentDescriptor *objCRenderPassAttachment);
+
+    void encodeMetalEncoder();
+
+    RenderCommandEncoder &commonSetBuffer(gl::ShaderType shaderType,
+                                          id<MTLBuffer> mtlBuffer,
+                                          uint32_t offset,
+                                          uint32_t index);
 
     RenderPassDesc mRenderPassDesc;
-    MTLStoreAction mColorInitialStoreActions[kMaxRenderTargets];
-    MTLStoreAction mDepthInitialStoreAction;
-    MTLStoreAction mStencilInitialStoreAction;
+    // Cached Objective-C render pass desc to avoid re-allocate every frame.
+    mtl::AutoObjCObj<MTLRenderPassDescriptor> mCachedRenderPassDescObjC;
+    MTLScissorRect mRenderPassMaxScissorRect;
+
+    bool mRecording    = false;
+    bool mHasDrawCalls = false;
+    IntermediateCommandStream mCommands;
+
+    gl::ShaderMap<uint8_t> mSetBufferCmds;
+    gl::ShaderMap<uint8_t> mSetBufferOffsetCmds;
+    gl::ShaderMap<uint8_t> mSetBytesCmds;
+    gl::ShaderMap<uint8_t> mSetTextureCmds;
+    gl::ShaderMap<uint8_t> mSetSamplerCmds;
+
+    RenderCommandEncoderStates mStateCache = {};
 };
 
 class BlitCommandEncoder final : public CommandEncoder
@@ -272,6 +473,8 @@
     BlitCommandEncoder(CommandBuffer *cmdBuffer);
     ~BlitCommandEncoder() override;
 
+    // Restart the encoder so that new commands can be encoded.
+    // NOTE: parent CommandBuffer's restart() must be called before this.
     BlitCommandEncoder &restart();
 
     BlitCommandEncoder &copyBufferToTexture(const BufferRef &src,
@@ -285,15 +488,15 @@
                                             MTLOrigin dstOrigin,
                                             MTLBlitOption blitOption);
 
-    BlitCommandEncoder &copyTexture(const TextureRef &dst,
-                                    uint32_t dstSlice,
-                                    uint32_t dstLevel,
-                                    MTLOrigin dstOrigin,
-                                    MTLSize dstSize,
-                                    const TextureRef &src,
+    BlitCommandEncoder &copyTexture(const TextureRef &src,
                                     uint32_t srcSlice,
                                     uint32_t srcLevel,
-                                    MTLOrigin srcOrigin);
+                                    MTLOrigin srcOrigin,
+                                    MTLSize srcSize,
+                                    const TextureRef &dst,
+                                    uint32_t dstSlice,
+                                    uint32_t dstLevel,
+                                    MTLOrigin dstOrigin);
 
     BlitCommandEncoder &generateMipmapsForTexture(const TextureRef &texture);
     BlitCommandEncoder &synchronizeResource(const TextureRef &texture);
@@ -311,11 +514,16 @@
     ComputeCommandEncoder(CommandBuffer *cmdBuffer);
     ~ComputeCommandEncoder() override;
 
+    // Restart the encoder so that new commands can be encoded.
+    // NOTE: parent CommandBuffer's restart() must be called before this.
     ComputeCommandEncoder &restart();
 
     ComputeCommandEncoder &setComputePipelineState(id<MTLComputePipelineState> state);
 
     ComputeCommandEncoder &setBuffer(const BufferRef &buffer, uint32_t offset, uint32_t index);
+    ComputeCommandEncoder &setBufferForWrite(const BufferRef &buffer,
+                                             uint32_t offset,
+                                             uint32_t index);
     ComputeCommandEncoder &setBytes(const uint8_t *bytes, size_t size, uint32_t index);
     template <typename T>
     ComputeCommandEncoder &setData(const T &data, uint32_t index)
@@ -327,10 +535,13 @@
                                            float lodMaxClamp,
                                            uint32_t index);
     ComputeCommandEncoder &setTexture(const TextureRef &texture, uint32_t index);
+    ComputeCommandEncoder &setTextureForWrite(const TextureRef &texture, uint32_t index);
 
-    ComputeCommandEncoder &dispatch(MTLSize threadGroupsPerGrid, MTLSize threadsPerGroup);
+    ComputeCommandEncoder &dispatch(const MTLSize &threadGroupsPerGrid,
+                                    const MTLSize &threadsPerGroup);
 
-    ComputeCommandEncoder &dispatchNonUniform(MTLSize threadsPerGrid, MTLSize threadsPerGroup);
+    ComputeCommandEncoder &dispatchNonUniform(const MTLSize &threadsPerGrid,
+                                              const MTLSize &threadsPerGroup);
 
   private:
     id<MTLComputeCommandEncoder> get()
diff --git a/src/libANGLE/renderer/metal/mtl_command_buffer.mm b/src/libANGLE/renderer/metal/mtl_command_buffer.mm
index 2e82ef2..d6ef1e1 100644
--- a/src/libANGLE/renderer/metal/mtl_command_buffer.mm
+++ b/src/libANGLE/renderer/metal/mtl_command_buffer.mm
@@ -15,11 +15,314 @@
 #include "common/debug.h"
 #include "libANGLE/renderer/metal/mtl_resources.h"
 
+// Use to compare the new values with the values already set in the command encoder:
+static inline bool operator==(const MTLViewport &lhs, const MTLViewport &rhs)
+{
+    return memcmp(&lhs, &rhs, sizeof(lhs)) == 0;
+}
+
+static inline bool operator==(const MTLScissorRect &lhs, const MTLScissorRect &rhs)
+{
+    return memcmp(&lhs, &rhs, sizeof(lhs)) == 0;
+}
+
 namespace rx
 {
 namespace mtl
 {
 
+namespace
+{
+
+#define ANGLE_MTL_CMD_X(PROC)     \
+    PROC(Invalid)                 \
+    PROC(SetRenderPipelineState)  \
+    PROC(SetTriangleFillMode)     \
+    PROC(SetFrontFacingWinding)   \
+    PROC(SetCullMode)             \
+    PROC(SetDepthStencilState)    \
+    PROC(SetDepthBias)            \
+    PROC(SetStencilRefVals)       \
+    PROC(SetViewport)             \
+    PROC(SetScissorRect)          \
+    PROC(SetBlendColor)           \
+    PROC(SetVertexBuffer)         \
+    PROC(SetVertexBufferOffset)   \
+    PROC(SetVertexBytes)          \
+    PROC(SetVertexSamplerState)   \
+    PROC(SetVertexTexture)        \
+    PROC(SetFragmentBuffer)       \
+    PROC(SetFragmentBufferOffset) \
+    PROC(SetFragmentBytes)        \
+    PROC(SetFragmentSamplerState) \
+    PROC(SetFragmentTexture)      \
+    PROC(Draw)                    \
+    PROC(DrawInstanced)           \
+    PROC(DrawIndexed)             \
+    PROC(DrawIndexedInstanced)    \
+    PROC(DrawIndexedInstancedBaseVertex)
+
+#define ANGLE_MTL_TYPE_DECL(CMD) CMD,
+
+// Command types
+enum class CmdType : uint8_t
+{
+    ANGLE_MTL_CMD_X(ANGLE_MTL_TYPE_DECL)
+};
+
+// Commands decoder
+void InvalidCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    UNREACHABLE();
+}
+
+void SetRenderPipelineStateCmd(id<MTLRenderCommandEncoder> encoder,
+                               IntermediateCommandStream *stream)
+{
+    id<MTLRenderPipelineState> state = stream->fetch<id<MTLRenderPipelineState>>();
+    [encoder setRenderPipelineState:state];
+    [state ANGLE_MTL_RELEASE];
+}
+
+void SetTriangleFillModeCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLTriangleFillMode mode = stream->fetch<MTLTriangleFillMode>();
+    [encoder setTriangleFillMode:mode];
+}
+
+void SetFrontFacingWindingCmd(id<MTLRenderCommandEncoder> encoder,
+                              IntermediateCommandStream *stream)
+{
+    MTLWinding winding = stream->fetch<MTLWinding>();
+    [encoder setFrontFacingWinding:winding];
+}
+
+void SetCullModeCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLCullMode mode = stream->fetch<MTLCullMode>();
+    [encoder setCullMode:mode];
+}
+
+void SetDepthStencilStateCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    id<MTLDepthStencilState> state = stream->fetch<id<MTLDepthStencilState>>();
+    [encoder setDepthStencilState:state];
+    [state ANGLE_MTL_RELEASE];
+}
+
+void SetDepthBiasCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    float depthBias  = stream->fetch<float>();
+    float slopeScale = stream->fetch<float>();
+    float clamp      = stream->fetch<float>();
+    [encoder setDepthBias:depthBias slopeScale:slopeScale clamp:clamp];
+}
+
+void SetStencilRefValsCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    // Metal has some bugs when reference values are larger than 0xff
+    uint32_t frontRef = stream->fetch<uint32_t>();
+    uint32_t backRef  = stream->fetch<uint32_t>();
+    [encoder setStencilFrontReferenceValue:frontRef backReferenceValue:backRef];
+}
+
+void SetViewportCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLViewport viewport = stream->fetch<MTLViewport>();
+    [encoder setViewport:viewport];
+}
+
+void SetScissorRectCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLScissorRect rect = stream->fetch<MTLScissorRect>();
+    [encoder setScissorRect:rect];
+}
+
+void SetBlendColorCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    float r = stream->fetch<float>();
+    float g = stream->fetch<float>();
+    float b = stream->fetch<float>();
+    float a = stream->fetch<float>();
+    [encoder setBlendColorRed:r green:g blue:b alpha:a];
+}
+
+void SetVertexBufferCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    id<MTLBuffer> buffer = stream->fetch<id<MTLBuffer>>();
+    uint32_t offset      = stream->fetch<uint32_t>();
+    uint32_t index       = stream->fetch<uint32_t>();
+    [encoder setVertexBuffer:buffer offset:offset atIndex:index];
+    [buffer ANGLE_MTL_RELEASE];
+}
+
+void SetVertexBufferOffsetCmd(id<MTLRenderCommandEncoder> encoder,
+                              IntermediateCommandStream *stream)
+{
+    uint32_t offset = stream->fetch<uint32_t>();
+    uint32_t index  = stream->fetch<uint32_t>();
+    [encoder setVertexBufferOffset:offset atIndex:index];
+}
+
+void SetVertexBytesCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    size_t size          = stream->fetch<size_t>();
+    const uint8_t *bytes = stream->fetch(size);
+    uint32_t index       = stream->fetch<uint32_t>();
+    [encoder setVertexBytes:bytes length:size atIndex:index];
+}
+
+void SetVertexSamplerStateCmd(id<MTLRenderCommandEncoder> encoder,
+                              IntermediateCommandStream *stream)
+{
+    id<MTLSamplerState> state = stream->fetch<id<MTLSamplerState>>();
+    float lodMinClamp         = stream->fetch<float>();
+    float lodMaxClamp         = stream->fetch<float>();
+    uint32_t index            = stream->fetch<uint32_t>();
+    [encoder setVertexSamplerState:state
+                       lodMinClamp:lodMinClamp
+                       lodMaxClamp:lodMaxClamp
+                           atIndex:index];
+
+    [state ANGLE_MTL_RELEASE];
+}
+
+void SetVertexTextureCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    id<MTLTexture> texture = stream->fetch<id<MTLTexture>>();
+    uint32_t index         = stream->fetch<uint32_t>();
+    [encoder setVertexTexture:texture atIndex:index];
+    [texture ANGLE_MTL_RELEASE];
+}
+
+void SetFragmentBufferCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    id<MTLBuffer> buffer = stream->fetch<id<MTLBuffer>>();
+    uint32_t offset      = stream->fetch<uint32_t>();
+    uint32_t index       = stream->fetch<uint32_t>();
+    [encoder setFragmentBuffer:buffer offset:offset atIndex:index];
+    [buffer ANGLE_MTL_RELEASE];
+}
+
+void SetFragmentBufferOffsetCmd(id<MTLRenderCommandEncoder> encoder,
+                                IntermediateCommandStream *stream)
+{
+    uint32_t offset = stream->fetch<uint32_t>();
+    uint32_t index  = stream->fetch<uint32_t>();
+    [encoder setFragmentBufferOffset:offset atIndex:index];
+}
+
+void SetFragmentBytesCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    size_t size          = stream->fetch<size_t>();
+    const uint8_t *bytes = stream->fetch(size);
+    uint32_t index       = stream->fetch<uint32_t>();
+    [encoder setFragmentBytes:bytes length:size atIndex:index];
+}
+
+void SetFragmentSamplerStateCmd(id<MTLRenderCommandEncoder> encoder,
+                                IntermediateCommandStream *stream)
+{
+    id<MTLSamplerState> state = stream->fetch<id<MTLSamplerState>>();
+    float lodMinClamp         = stream->fetch<float>();
+    float lodMaxClamp         = stream->fetch<float>();
+    uint32_t index            = stream->fetch<uint32_t>();
+    [encoder setFragmentSamplerState:state
+                         lodMinClamp:lodMinClamp
+                         lodMaxClamp:lodMaxClamp
+                             atIndex:index];
+    [state ANGLE_MTL_RELEASE];
+}
+
+void SetFragmentTextureCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    id<MTLTexture> texture = stream->fetch<id<MTLTexture>>();
+    uint32_t index         = stream->fetch<uint32_t>();
+    [encoder setFragmentTexture:texture atIndex:index];
+    [texture ANGLE_MTL_RELEASE];
+}
+
+void DrawCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLPrimitiveType primitiveType = stream->fetch<MTLPrimitiveType>();
+    uint32_t vertexStart           = stream->fetch<uint32_t>();
+    uint32_t vertexCount           = stream->fetch<uint32_t>();
+    [encoder drawPrimitives:primitiveType vertexStart:vertexStart vertexCount:vertexCount];
+}
+
+void DrawInstancedCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLPrimitiveType primitiveType = stream->fetch<MTLPrimitiveType>();
+    uint32_t vertexStart           = stream->fetch<uint32_t>();
+    uint32_t vertexCount           = stream->fetch<uint32_t>();
+    uint32_t instances             = stream->fetch<uint32_t>();
+    [encoder drawPrimitives:primitiveType
+                vertexStart:vertexStart
+                vertexCount:vertexCount
+              instanceCount:instances];
+}
+
+void DrawIndexedCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLPrimitiveType primitiveType = stream->fetch<MTLPrimitiveType>();
+    uint32_t indexCount            = stream->fetch<uint32_t>();
+    MTLIndexType indexType         = stream->fetch<MTLIndexType>();
+    id<MTLBuffer> indexBuffer      = stream->fetch<id<MTLBuffer>>();
+    size_t bufferOffset            = stream->fetch<size_t>();
+    [encoder drawIndexedPrimitives:primitiveType
+                        indexCount:indexCount
+                         indexType:indexType
+                       indexBuffer:indexBuffer
+                 indexBufferOffset:bufferOffset];
+    [indexBuffer ANGLE_MTL_RELEASE];
+}
+
+void DrawIndexedInstancedCmd(id<MTLRenderCommandEncoder> encoder, IntermediateCommandStream *stream)
+{
+    MTLPrimitiveType primitiveType = stream->fetch<MTLPrimitiveType>();
+    uint32_t indexCount            = stream->fetch<uint32_t>();
+    MTLIndexType indexType         = stream->fetch<MTLIndexType>();
+    id<MTLBuffer> indexBuffer      = stream->fetch<id<MTLBuffer>>();
+    size_t bufferOffset            = stream->fetch<size_t>();
+    uint32_t instances             = stream->fetch<uint32_t>();
+    [encoder drawIndexedPrimitives:primitiveType
+                        indexCount:indexCount
+                         indexType:indexType
+                       indexBuffer:indexBuffer
+                 indexBufferOffset:bufferOffset
+                     instanceCount:instances];
+    [indexBuffer ANGLE_MTL_RELEASE];
+}
+
+void DrawIndexedInstancedBaseVertexCmd(id<MTLRenderCommandEncoder> encoder,
+                                       IntermediateCommandStream *stream)
+{
+    MTLPrimitiveType primitiveType = stream->fetch<MTLPrimitiveType>();
+    uint32_t indexCount            = stream->fetch<uint32_t>();
+    MTLIndexType indexType         = stream->fetch<MTLIndexType>();
+    id<MTLBuffer> indexBuffer      = stream->fetch<id<MTLBuffer>>();
+    size_t bufferOffset            = stream->fetch<size_t>();
+    uint32_t instances             = stream->fetch<uint32_t>();
+    uint32_t baseVertex            = stream->fetch<uint32_t>();
+    [encoder drawIndexedPrimitives:primitiveType
+                        indexCount:indexCount
+                         indexType:indexType
+                       indexBuffer:indexBuffer
+                 indexBufferOffset:bufferOffset
+                     instanceCount:instances
+                        baseVertex:baseVertex
+                      baseInstance:0];
+    [indexBuffer ANGLE_MTL_RELEASE];
+}
+
+// Command encoder mapping
+#define ANGLE_MTL_CMD_MAP(CMD) CMD##Cmd,
+
+using CommandEncoderFunc = void (*)(id<MTLRenderCommandEncoder>, IntermediateCommandStream *);
+constexpr CommandEncoderFunc gCommandEncoders[] = {ANGLE_MTL_CMD_X(ANGLE_MTL_CMD_MAP)};
+
+}
+
 // CommandQueue implementation
 void CommandQueue::reset()
 {
@@ -97,7 +400,18 @@
     }
 
     return mCompletedBufferSerial.load(std::memory_order_relaxed) <
-           resource->getCommandBufferQueueSerial().load(std::memory_order_relaxed);
+           resource->getCommandBufferQueueSerial();
+}
+
+bool CommandQueue::resourceHasPendingWorks(const Resource *resource) const
+{
+    if (!resource)
+    {
+        return false;
+    }
+
+    return mCommittedBufferSerial.load(std::memory_order_relaxed) <
+           resource->getCommandBufferQueueSerial();
 }
 
 AutoObjCPtr<id<MTLCommandBuffer>> CommandQueue::makeMetalCommandBuffer(uint64_t *queueSerialOut)
@@ -128,6 +442,17 @@
     }
 }
 
+void CommandQueue::onCommandBufferCommitted(id<MTLCommandBuffer> buf, uint64_t serial)
+{
+    std::lock_guard<std::mutex> lg(mLock);
+
+    ANGLE_MTL_LOG("Committed MTLCommandBuffer %llu:%p", serial, buf);
+
+    mCommittedBufferSerial.store(
+        std::max(mCommittedBufferSerial.load(std::memory_order_relaxed), serial),
+        std::memory_order_relaxed);
+}
+
 void CommandQueue::onCommandBufferCompleted(id<MTLCommandBuffer> buf, uint64_t serial)
 {
     std::lock_guard<std::mutex> lg(mLock);
@@ -164,11 +489,11 @@
     cleanup();
 }
 
-bool CommandBuffer::valid() const
+bool CommandBuffer::ready() const
 {
     std::lock_guard<std::mutex> lg(mLock);
 
-    return validImpl();
+    return readyImpl();
 }
 
 void CommandBuffer::commit()
@@ -197,7 +522,7 @@
 
     std::lock_guard<std::mutex> lg(mLock);
 
-    if (!validImpl())
+    if (!readyImpl())
     {
         return;
     }
@@ -214,7 +539,7 @@
 
     std::lock_guard<std::mutex> lg(mLock);
 
-    if (!validImpl())
+    if (!readyImpl())
     {
         return;
     }
@@ -249,7 +574,10 @@
 
 void CommandBuffer::invalidateActiveCommandEncoder(CommandEncoder *encoder)
 {
-    mActiveCommandEncoder.compare_exchange_strong(encoder, nullptr);
+    if (mActiveCommandEncoder == encoder)
+    {
+        mActiveCommandEncoder = nullptr;
+    }
 }
 
 void CommandBuffer::cleanup()
@@ -259,7 +587,7 @@
     ParentClass::set(nil);
 }
 
-bool CommandBuffer::validImpl() const
+bool CommandBuffer::readyImpl() const
 {
     if (!ParentClass::valid())
     {
@@ -271,26 +599,32 @@
 
 void CommandBuffer::commitImpl()
 {
-    if (!validImpl())
+    if (!readyImpl())
     {
         return;
     }
 
     // End the current encoder
-    if (mActiveCommandEncoder.load(std::memory_order_relaxed))
-    {
-        mActiveCommandEncoder.load(std::memory_order_relaxed)->endEncoding();
-        mActiveCommandEncoder = nullptr;
-    }
+    forceEndingCurrentEncoder();
+
+    // Notify command queue
+    mCmdQueue.onCommandBufferCommitted(get(), mQueueSerial);
 
     // Do the actual commit
     [get() commit];
 
-    ANGLE_MTL_LOG("Committed MTLCommandBuffer %llu:%p", mQueueSerial, get());
-
     mCommitted = true;
 }
 
+void CommandBuffer::forceEndingCurrentEncoder()
+{
+    if (mActiveCommandEncoder)
+    {
+        mActiveCommandEncoder->endEncoding();
+        mActiveCommandEncoder = nullptr;
+    }
+}
+
 // CommandEncoder implementation
 CommandEncoder::CommandEncoder(CommandBuffer *cmdBuffer, Type type)
     : mType(type), mCmdBuffer(*cmdBuffer)
@@ -334,74 +668,225 @@
     return *this;
 }
 
+// RenderCommandEncoderShaderStates implementation
+RenderCommandEncoderShaderStates::RenderCommandEncoderShaderStates()
+{
+    reset();
+}
+
+void RenderCommandEncoderShaderStates::reset()
+{
+    for (id<MTLBuffer> &buffer : buffers)
+    {
+        buffer = nil;
+    }
+
+    for (uint32_t &offset : bufferOffsets)
+    {
+        offset = 0;
+    }
+
+    for (id<MTLSamplerState> &sampler : samplers)
+    {
+        sampler = nil;
+    }
+
+    for (Optional<std::pair<float, float>> &lodClampRange : samplerLodClamps)
+    {
+        lodClampRange.reset();
+    }
+
+    for (id<MTLTexture> &texture : textures)
+    {
+        texture = nil;
+    }
+}
+
+// RenderCommandEncoderStates implementation
+RenderCommandEncoderStates::RenderCommandEncoderStates()
+{
+    reset();
+}
+
+void RenderCommandEncoderStates::reset()
+{
+    renderPipeline = nil;
+
+    triangleFillMode = MTLTriangleFillModeFill;
+    winding          = MTLWindingClockwise;
+    cullMode         = MTLCullModeNone;
+
+    depthStencilState = nil;
+    depthBias = depthSlopeScale = depthClamp = 0;
+
+    stencilFrontRef = stencilBackRef = 0;
+
+    viewport.reset();
+    scissorRect.reset();
+
+    blendColor = {0, 0, 0, 0};
+
+    for (RenderCommandEncoderShaderStates &shaderStates : perShaderStates)
+    {
+        shaderStates.reset();
+    }
+}
+
 // RenderCommandEncoder implemtation
 RenderCommandEncoder::RenderCommandEncoder(CommandBuffer *cmdBuffer)
     : CommandEncoder(cmdBuffer, RENDER)
-{}
+{
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        mCachedRenderPassDescObjC = [MTLRenderPassDescriptor renderPassDescriptor];
+    }
+
+    static_assert(sizeof(uint8_t) == sizeof(CmdType), "CmdType was expected to be 8 bit");
+    for (gl::ShaderType shaderType : gl::AllShaderTypes())
+    {
+        mSetBufferCmds[shaderType]  = static_cast<uint8_t>(CmdType::Invalid);
+        mSetBytesCmds[shaderType]   = static_cast<uint8_t>(CmdType::Invalid);
+        mSetTextureCmds[shaderType] = static_cast<uint8_t>(CmdType::Invalid);
+        mSetSamplerCmds[shaderType] = static_cast<uint8_t>(CmdType::Invalid);
+    }
+
+    mSetBufferCmds[gl::ShaderType::Vertex]   = static_cast<uint8_t>(CmdType::SetVertexBuffer);
+    mSetBufferCmds[gl::ShaderType::Fragment] = static_cast<uint8_t>(CmdType::SetFragmentBuffer);
+
+    mSetBufferOffsetCmds[gl::ShaderType::Vertex] =
+        static_cast<uint8_t>(CmdType::SetVertexBufferOffset);
+    mSetBufferOffsetCmds[gl::ShaderType::Fragment] =
+        static_cast<uint8_t>(CmdType::SetFragmentBufferOffset);
+
+    mSetBytesCmds[gl::ShaderType::Vertex]   = static_cast<uint8_t>(CmdType::SetVertexBytes);
+    mSetBytesCmds[gl::ShaderType::Fragment] = static_cast<uint8_t>(CmdType::SetFragmentBytes);
+
+    mSetTextureCmds[gl::ShaderType::Vertex]   = static_cast<uint8_t>(CmdType::SetVertexTexture);
+    mSetTextureCmds[gl::ShaderType::Fragment] = static_cast<uint8_t>(CmdType::SetFragmentTexture);
+
+    mSetSamplerCmds[gl::ShaderType::Vertex] = static_cast<uint8_t>(CmdType::SetVertexSamplerState);
+    mSetSamplerCmds[gl::ShaderType::Fragment] =
+        static_cast<uint8_t>(CmdType::SetFragmentSamplerState);
+}
 RenderCommandEncoder::~RenderCommandEncoder() {}
 
+void RenderCommandEncoder::reset()
+{
+    CommandEncoder::reset();
+    mRecording = false;
+    mCommands.clear();
+}
+
+void RenderCommandEncoder::finalizeLoadStoreAction(
+    MTLRenderPassAttachmentDescriptor *objCRenderPassAttachment)
+{
+    if (!objCRenderPassAttachment.texture)
+    {
+        objCRenderPassAttachment.loadAction     = MTLLoadActionDontCare;
+        objCRenderPassAttachment.storeAction    = MTLStoreActionDontCare;
+        objCRenderPassAttachment.resolveTexture = nil;
+        return;
+    }
+
+    if (objCRenderPassAttachment.resolveTexture)
+    {
+        if (objCRenderPassAttachment.storeAction == MTLStoreActionStore)
+        {
+            // NOTE(hqle): Currently if the store action with implicit MS texture is
+            // MTLStoreActionStore, it is automatically convert to store and resolve action. It
+            // might introduce unnecessary overhead. Consider an improvement such as only store the
+            // MS texture, and resolve only at the end of real render pass (not render pass the is
+            // interrupted by compute pass) or before glBlitFramebuffer operation starts.
+            objCRenderPassAttachment.storeAction = MTLStoreActionStoreAndMultisampleResolve;
+        }
+        else if (objCRenderPassAttachment.storeAction == MTLStoreActionDontCare)
+        {
+            // Ignore resolve texture if the store action is not a resolve action.
+            objCRenderPassAttachment.resolveTexture = nil;
+        }
+    }
+
+    if (objCRenderPassAttachment.storeAction == MTLStoreActionUnknown)
+    {
+        // If storeAction hasn't been set for this attachment, we set to dontcare.
+        objCRenderPassAttachment.storeAction = MTLStoreActionDontCare;
+    }
+}
+
 void RenderCommandEncoder::endEncoding()
 {
     if (!valid())
         return;
 
-    // Now is the time to do the actual store option setting.
-    auto metalEncoder = get();
+    // Last minute correcting the store options.
+    MTLRenderPassDescriptor *objCRenderPassDesc = mCachedRenderPassDescObjC.get();
     for (uint32_t i = 0; i < mRenderPassDesc.numColorAttachments; ++i)
     {
-        if (mRenderPassDesc.colorAttachments[i].storeAction == MTLStoreActionUnknown)
-        {
-            // If storeAction hasn't been set for this attachment, we set to dontcare.
-            mRenderPassDesc.colorAttachments[i].storeAction = MTLStoreActionDontCare;
-        }
-
-        // Only initial unknown store action can change the value now.
-        if (mColorInitialStoreActions[i] == MTLStoreActionUnknown)
-        {
-            [metalEncoder setColorStoreAction:mRenderPassDesc.colorAttachments[i].storeAction
-                                      atIndex:i];
-        }
+        // Update store action set between restart() and endEncoding()
+        objCRenderPassDesc.colorAttachments[i].storeAction =
+            mRenderPassDesc.colorAttachments[i].storeAction;
+        finalizeLoadStoreAction(objCRenderPassDesc.colorAttachments[i]);
     }
 
-    if (mRenderPassDesc.depthAttachment.storeAction == MTLStoreActionUnknown)
-    {
-        // If storeAction hasn't been set for this attachment, we set to dontcare.
-        mRenderPassDesc.depthAttachment.storeAction = MTLStoreActionDontCare;
-    }
-    if (mDepthInitialStoreAction == MTLStoreActionUnknown)
-    {
-        [metalEncoder setDepthStoreAction:mRenderPassDesc.depthAttachment.storeAction];
-    }
+    // Update depth store action set between restart() and endEncoding()
+    objCRenderPassDesc.depthAttachment.storeAction = mRenderPassDesc.depthAttachment.storeAction;
+    finalizeLoadStoreAction(objCRenderPassDesc.depthAttachment);
 
-    if (mRenderPassDesc.stencilAttachment.storeAction == MTLStoreActionUnknown)
-    {
-        // If storeAction hasn't been set for this attachment, we set to dontcare.
-        mRenderPassDesc.stencilAttachment.storeAction = MTLStoreActionDontCare;
-    }
-    if (mStencilInitialStoreAction == MTLStoreActionUnknown)
-    {
-        [metalEncoder setStencilStoreAction:mRenderPassDesc.stencilAttachment.storeAction];
-    }
+    // Update stencil store action set between restart() and endEncoding()
+    objCRenderPassDesc.stencilAttachment.storeAction =
+        mRenderPassDesc.stencilAttachment.storeAction;
+    finalizeLoadStoreAction(objCRenderPassDesc.stencilAttachment);
+
+    // Encode the actual encoder
+    encodeMetalEncoder();
 
     CommandEncoder::endEncoding();
 
     // reset state
     mRenderPassDesc = RenderPassDesc();
+    mStateCache.reset();
 }
 
-inline void RenderCommandEncoder::initWriteDependencyAndStoreAction(const TextureRef &texture,
-                                                                    MTLStoreAction *storeActionOut)
+inline void RenderCommandEncoder::initAttachmentWriteDependencyAndScissorRect(
+    const RenderPassAttachmentDesc &attachment)
 {
+    TextureRef texture = attachment.texture;
     if (texture)
     {
         cmdBuffer().setWriteDependency(texture);
-        // Set initial store action to unknown so that we can change it later when the encoder ends.
-        *storeActionOut = MTLStoreActionUnknown;
+
+        uint32_t mipLevel = attachment.level;
+
+        mRenderPassMaxScissorRect.width =
+            std::min<NSUInteger>(mRenderPassMaxScissorRect.width, texture->width(mipLevel));
+        mRenderPassMaxScissorRect.height =
+            std::min<NSUInteger>(mRenderPassMaxScissorRect.height, texture->height(mipLevel));
     }
-    else
+}
+
+void RenderCommandEncoder::encodeMetalEncoder()
+{
+    ANGLE_MTL_OBJC_SCOPE
     {
-        // Texture is invalid, use don'tcare store action
-        *storeActionOut = MTLStoreActionDontCare;
+        ANGLE_MTL_LOG("Creating new render command encoder with desc: %@",
+                      mCachedRenderPassDescObjC.get());
+
+        id<MTLRenderCommandEncoder> metalCmdEncoder =
+            [cmdBuffer().get() renderCommandEncoderWithDescriptor:mCachedRenderPassDescObjC];
+
+        set(metalCmdEncoder);
+
+        // Verify that it was created successfully
+        ASSERT(metalCmdEncoder);
+
+        while (mCommands.good())
+        {
+            CmdType cmdType            = mCommands.fetch<CmdType>();
+            CommandEncoderFunc encoder = gCommandEncoders[static_cast<int>(cmdType)];
+            encoder(metalCmdEncoder, &mCommands);
+        }
+
+        mCommands.clear();
     }
 }
 
@@ -419,86 +904,102 @@
         endEncoding();
     }
 
-    if (!cmdBuffer().valid())
+    if (!cmdBuffer().ready())
     {
         reset();
         return *this;
     }
 
-    mRenderPassDesc = desc;
+    mRenderPassDesc           = desc;
+    mRecording                = true;
+    mHasDrawCalls             = false;
+    mRenderPassMaxScissorRect = {.x      = 0,
+                                 .y      = 0,
+                                 .width  = std::numeric_limits<NSUInteger>::max(),
+                                 .height = std::numeric_limits<NSUInteger>::max()};
 
-    ANGLE_MTL_OBJC_SCOPE
+    // Set writing dependency & constrain the scissor rect
+    for (uint32_t i = 0; i < mRenderPassDesc.numColorAttachments; ++i)
     {
-        // mask writing dependency
-        for (uint32_t i = 0; i < mRenderPassDesc.numColorAttachments; ++i)
-        {
-            initWriteDependencyAndStoreAction(mRenderPassDesc.colorAttachments[i].texture,
-                                              &mRenderPassDesc.colorAttachments[i].storeAction);
-            mColorInitialStoreActions[i] = mRenderPassDesc.colorAttachments[i].storeAction;
-        }
+        initAttachmentWriteDependencyAndScissorRect(mRenderPassDesc.colorAttachments[i]);
+    }
 
-        initWriteDependencyAndStoreAction(mRenderPassDesc.depthAttachment.texture,
-                                          &mRenderPassDesc.depthAttachment.storeAction);
-        mDepthInitialStoreAction = mRenderPassDesc.depthAttachment.storeAction;
+    initAttachmentWriteDependencyAndScissorRect(mRenderPassDesc.depthAttachment);
 
-        initWriteDependencyAndStoreAction(mRenderPassDesc.stencilAttachment.texture,
-                                          &mRenderPassDesc.stencilAttachment.storeAction);
-        mStencilInitialStoreAction = mRenderPassDesc.stencilAttachment.storeAction;
+    initAttachmentWriteDependencyAndScissorRect(mRenderPassDesc.stencilAttachment);
 
-        // Create objective C object
-        mtl::AutoObjCObj<MTLRenderPassDescriptor> objCDesc = ToMetalObj(mRenderPassDesc);
+    // Convert to Objective-C descriptor
+    mRenderPassDesc.convertToMetalDesc(mCachedRenderPassDescObjC);
 
-        ANGLE_MTL_LOG("Creating new render command encoder with desc: %@", objCDesc.get());
+    // The actual Objective-C encoder will be created later in endEncoding(), we do so in
+    // order to be able to sort the commands or do the preprocessing before the actual
+    // encoding.
 
-        id<MTLRenderCommandEncoder> metalCmdEncoder =
-            [cmdBuffer().get() renderCommandEncoderWithDescriptor:objCDesc];
-
-        set(metalCmdEncoder);
-
-        // Set the actual store action
-        for (uint32_t i = 0; i < desc.numColorAttachments; ++i)
-        {
-            setColorStoreAction(desc.colorAttachments[i].storeAction, i);
-        }
-
-        setDepthStencilStoreAction(desc.depthAttachment.storeAction,
-                                   desc.stencilAttachment.storeAction);
-
-        // Verify that it was created successfully
-        ASSERT(get());
-    }  // ANGLE_MTL_OBJC_SCOPE
+    // Since we defer the native encoder creation, we need to explicitly tell command buffer
+    // that this object is the active encoder:
+    cmdBuffer().setActiveCommandEncoder(this);
 
     return *this;
 }
 
 RenderCommandEncoder &RenderCommandEncoder::setRenderPipelineState(id<MTLRenderPipelineState> state)
 {
-    [get() setRenderPipelineState:state];
+    if (mStateCache.renderPipeline == state)
+    {
+        return *this;
+    }
+    mStateCache.renderPipeline = state;
+
+    mCommands.push(CmdType::SetRenderPipelineState).push([state ANGLE_MTL_RETAIN]);
 
     return *this;
 }
 RenderCommandEncoder &RenderCommandEncoder::setTriangleFillMode(MTLTriangleFillMode mode)
 {
-    [get() setTriangleFillMode:mode];
+    if (mStateCache.triangleFillMode == mode)
+    {
+        return *this;
+    }
+    mStateCache.triangleFillMode = mode;
+
+    mCommands.push(CmdType::SetTriangleFillMode).push(mode);
 
     return *this;
 }
 RenderCommandEncoder &RenderCommandEncoder::setFrontFacingWinding(MTLWinding winding)
 {
-    [get() setFrontFacingWinding:winding];
+    if (mStateCache.winding == winding)
+    {
+        return *this;
+    }
+    mStateCache.winding = winding;
+
+    mCommands.push(CmdType::SetFrontFacingWinding).push(winding);
 
     return *this;
 }
 RenderCommandEncoder &RenderCommandEncoder::setCullMode(MTLCullMode mode)
 {
-    [get() setCullMode:mode];
+    if (mStateCache.cullMode == mode)
+    {
+        return *this;
+    }
+    mStateCache.cullMode = mode;
+
+    mCommands.push(CmdType::SetCullMode).push(mode);
 
     return *this;
 }
 
 RenderCommandEncoder &RenderCommandEncoder::setDepthStencilState(id<MTLDepthStencilState> state)
 {
-    [get() setDepthStencilState:state];
+    if (mStateCache.depthStencilState == state)
+    {
+        return *this;
+    }
+    mStateCache.depthStencilState = state;
+
+    mCommands.push(CmdType::SetDepthStencilState).push([state ANGLE_MTL_RETAIN]);
 
     return *this;
 }
@@ -506,7 +1007,16 @@
                                                          float slopeScale,
                                                          float clamp)
 {
-    [get() setDepthBias:depthBias slopeScale:slopeScale clamp:clamp];
+    if (mStateCache.depthBias == depthBias && mStateCache.depthSlopeScale == slopeScale &&
+        mStateCache.depthClamp == clamp)
+    {
+        return *this;
+    }
+    mStateCache.depthBias       = depthBias;
+    mStateCache.depthSlopeScale = slopeScale;
+    mStateCache.depthClamp      = clamp;
+
+    mCommands.push(CmdType::SetDepthBias).push(depthBias).push(slopeScale).push(clamp);
 
     return *this;
 }
@@ -515,7 +1025,15 @@
     // Metal has some bugs when reference values are larger than 0xff
     ASSERT(frontRef == (frontRef & kStencilMaskAll));
     ASSERT(backRef == (backRef & kStencilMaskAll));
-    [get() setStencilFrontReferenceValue:frontRef backReferenceValue:backRef];
+
+    if (mStateCache.stencilFrontRef == frontRef && mStateCache.stencilBackRef == backRef)
+    {
+        return *this;
+    }
+    mStateCache.stencilFrontRef = frontRef;
+    mStateCache.stencilBackRef  = backRef;
+
+    mCommands.push(CmdType::SetStencilRefVals).push(frontRef).push(backRef);
 
     return *this;
 }
@@ -527,28 +1045,61 @@
 
 RenderCommandEncoder &RenderCommandEncoder::setViewport(const MTLViewport &viewport)
 {
-    [get() setViewport:viewport];
+    if (mStateCache.viewport.valid() && mStateCache.viewport.value() == viewport)
+    {
+        return *this;
+    }
+    mStateCache.viewport = viewport;
+
+    mCommands.push(CmdType::SetViewport).push(viewport);
 
     return *this;
 }
 
 RenderCommandEncoder &RenderCommandEncoder::setScissorRect(const MTLScissorRect &rect)
 {
-    [get() setScissorRect:rect];
+    if (mStateCache.scissorRect.valid() && mStateCache.scissorRect.value() == rect)
+    {
+        return *this;
+    }
+
+    if (ANGLE_UNLIKELY(rect.x + rect.width > mRenderPassMaxScissorRect.width ||
+                       rect.y + rect.height > mRenderPassMaxScissorRect.height))
+    {
+        WARN() << "Out of bound scissor rect detected " << rect.x << " " << rect.y << " "
+               << rect.width << " " << rect.height;
+        // Out of bound rect will crash the metal runtime, ignore it.
+        return *this;
+    }
+
+    mStateCache.scissorRect = rect;
+
+    mCommands.push(CmdType::SetScissorRect).push(rect);
 
     return *this;
 }
 
 RenderCommandEncoder &RenderCommandEncoder::setBlendColor(float r, float g, float b, float a)
 {
-    [get() setBlendColorRed:r green:g blue:b alpha:a];
+    if (mStateCache.blendColor[0] == r && mStateCache.blendColor[1] == g &&
+        mStateCache.blendColor[2] == b && mStateCache.blendColor[3] == a)
+    {
+        return *this;
+    }
+    mStateCache.blendColor[0] = r;
+    mStateCache.blendColor[1] = g;
+    mStateCache.blendColor[2] = b;
+    mStateCache.blendColor[3] = a;
+
+    mCommands.push(CmdType::SetBlendColor).push(r).push(g).push(b).push(a);
 
     return *this;
 }
 
-RenderCommandEncoder &RenderCommandEncoder::setVertexBuffer(const BufferRef &buffer,
-                                                            uint32_t offset,
-                                                            uint32_t index)
+RenderCommandEncoder &RenderCommandEncoder::setBuffer(gl::ShaderType shaderType,
+                                                      const BufferRef &buffer,
+                                                      uint32_t offset,
+                                                      uint32_t index)
 {
     if (index >= kMaxShaderBuffers)
     {
@@ -557,57 +1108,13 @@
 
     cmdBuffer().setReadDependency(buffer);
 
-    [get() setVertexBuffer:(buffer ? buffer->get() : nil) offset:offset atIndex:index];
+    id<MTLBuffer> mtlBuffer = (buffer ? buffer->get() : nil);
 
-    return *this;
+    return commonSetBuffer(shaderType, mtlBuffer, offset, index);
 }
 
-RenderCommandEncoder &RenderCommandEncoder::setVertexBytes(const uint8_t *bytes,
-                                                           size_t size,
-                                                           uint32_t index)
-{
-    if (index >= kMaxShaderBuffers)
-    {
-        return *this;
-    }
-
-    [get() setVertexBytes:bytes length:size atIndex:index];
-
-    return *this;
-}
-
-RenderCommandEncoder &RenderCommandEncoder::setVertexSamplerState(id<MTLSamplerState> state,
-                                                                  float lodMinClamp,
-                                                                  float lodMaxClamp,
-                                                                  uint32_t index)
-{
-    if (index >= kMaxShaderSamplers)
-    {
-        return *this;
-    }
-
-    [get() setVertexSamplerState:state
-                     lodMinClamp:lodMinClamp
-                     lodMaxClamp:lodMaxClamp
-                         atIndex:index];
-
-    return *this;
-}
-RenderCommandEncoder &RenderCommandEncoder::setVertexTexture(const TextureRef &texture,
-                                                             uint32_t index)
-{
-    if (index >= kMaxShaderSamplers)
-    {
-        return *this;
-    }
-
-    cmdBuffer().setReadDependency(texture);
-    [get() setVertexTexture:(texture ? texture->get() : nil) atIndex:index];
-
-    return *this;
-}
-
-RenderCommandEncoder &RenderCommandEncoder::setFragmentBuffer(const BufferRef &buffer,
+RenderCommandEncoder &RenderCommandEncoder::setBufferForWrite(gl::ShaderType shaderType,
+                                                              const BufferRef &buffer,
                                                               uint32_t offset,
                                                               uint32_t index)
 {
@@ -616,46 +1123,105 @@
         return *this;
     }
 
-    cmdBuffer().setReadDependency(buffer);
+    cmdBuffer().setWriteDependency(buffer);
 
-    [get() setFragmentBuffer:(buffer ? buffer->get() : nil) offset:offset atIndex:index];
+    id<MTLBuffer> mtlBuffer = (buffer ? buffer->get() : nil);
+
+    return commonSetBuffer(shaderType, mtlBuffer, offset, index);
+}
+
+RenderCommandEncoder &RenderCommandEncoder::commonSetBuffer(gl::ShaderType shaderType,
+                                                            id<MTLBuffer> mtlBuffer,
+                                                            uint32_t offset,
+                                                            uint32_t index)
+{
+    RenderCommandEncoderShaderStates &shaderStates = mStateCache.perShaderStates[shaderType];
+    if (shaderStates.buffers[index] == mtlBuffer)
+    {
+        if (shaderStates.bufferOffsets[index] == offset)
+        {
+            return *this;
+        }
+
+        // If buffer already bound but with different offset, then update the offset only.
+        shaderStates.bufferOffsets[index] = offset;
+
+        mCommands.push(static_cast<CmdType>(mSetBufferOffsetCmds[shaderType]))
+            .push(offset)
+            .push(index);
+
+        return *this;
+    }
+
+    shaderStates.buffers[index]       = mtlBuffer;
+    shaderStates.bufferOffsets[index] = offset;
+
+    mCommands.push(static_cast<CmdType>(mSetBufferCmds[shaderType]))
+        .push([mtlBuffer ANGLE_MTL_RETAIN])
+        .push(offset)
+        .push(index);
 
     return *this;
 }
 
-RenderCommandEncoder &RenderCommandEncoder::setFragmentBytes(const uint8_t *bytes,
-                                                             size_t size,
-                                                             uint32_t index)
+RenderCommandEncoder &RenderCommandEncoder::setBytes(gl::ShaderType shaderType,
+                                                     const uint8_t *bytes,
+                                                     size_t size,
+                                                     uint32_t index)
 {
     if (index >= kMaxShaderBuffers)
     {
         return *this;
     }
 
-    [get() setFragmentBytes:bytes length:size atIndex:index];
+    RenderCommandEncoderShaderStates &shaderStates = mStateCache.perShaderStates[shaderType];
+    shaderStates.buffers[index]                    = nil;
+    shaderStates.bufferOffsets[index]              = 0;
+
+    mCommands.push(static_cast<CmdType>(mSetBytesCmds[shaderType]))
+        .push(size)
+        .push(bytes, size)
+        .push(index);
 
     return *this;
 }
 
-RenderCommandEncoder &RenderCommandEncoder::setFragmentSamplerState(id<MTLSamplerState> state,
-                                                                    float lodMinClamp,
-                                                                    float lodMaxClamp,
-                                                                    uint32_t index)
+RenderCommandEncoder &RenderCommandEncoder::setSamplerState(gl::ShaderType shaderType,
+                                                            id<MTLSamplerState> state,
+                                                            float lodMinClamp,
+                                                            float lodMaxClamp,
+                                                            uint32_t index)
 {
     if (index >= kMaxShaderSamplers)
     {
         return *this;
     }
 
-    [get() setFragmentSamplerState:state
-                       lodMinClamp:lodMinClamp
-                       lodMaxClamp:lodMaxClamp
-                           atIndex:index];
+    RenderCommandEncoderShaderStates &shaderStates = mStateCache.perShaderStates[shaderType];
+    if (shaderStates.samplers[index] == state && shaderStates.samplerLodClamps[index].valid())
+    {
+        const std::pair<float, float> &currentLodClampRange =
+            shaderStates.samplerLodClamps[index].value();
+        if (currentLodClampRange.first == lodMinClamp && currentLodClampRange.second == lodMaxClamp)
+        {
+            return *this;
+        }
+    }
+
+    shaderStates.samplers[index]         = state;
+    shaderStates.samplerLodClamps[index] = {lodMinClamp, lodMaxClamp};
+
+    mCommands.push(static_cast<CmdType>(mSetSamplerCmds[shaderType]))
+        .push([state ANGLE_MTL_RETAIN])
+        .push(lodMinClamp)
+        .push(lodMaxClamp)
+        .push(index);
 
     return *this;
 }
-RenderCommandEncoder &RenderCommandEncoder::setFragmentTexture(const TextureRef &texture,
-                                                               uint32_t index)
+RenderCommandEncoder &RenderCommandEncoder::setTexture(gl::ShaderType shaderType,
+                                                       const TextureRef &texture,
+                                                       uint32_t index)
 {
     if (index >= kMaxShaderSamplers)
     {
@@ -663,7 +1229,19 @@
     }
 
     cmdBuffer().setReadDependency(texture);
-    [get() setFragmentTexture:(texture ? texture->get() : nil) atIndex:index];
+
+    id<MTLTexture> mtlTexture = (texture ? texture->get() : nil);
+
+    RenderCommandEncoderShaderStates &shaderStates = mStateCache.perShaderStates[shaderType];
+    if (shaderStates.textures[index] == mtlTexture)
+    {
+        return *this;
+    }
+    shaderStates.textures[index] = mtlTexture;
+
+    mCommands.push(static_cast<CmdType>(mSetTextureCmds[shaderType]))
+        .push([mtlTexture ANGLE_MTL_RETAIN])
+        .push(index);
 
     return *this;
 }
@@ -672,7 +1250,14 @@
                                                  uint32_t vertexStart,
                                                  uint32_t vertexCount)
 {
-    [get() drawPrimitives:primitiveType vertexStart:vertexStart vertexCount:vertexCount];
+    if (ANGLE_UNLIKELY(!mStateCache.renderPipeline))
+    {
+        // Ignore draw call if there is no render pipeline state set prior to this.
+        return *this;
+    }
+
+    mHasDrawCalls = true;
+    mCommands.push(CmdType::Draw).push(primitiveType).push(vertexStart).push(vertexCount);
 
     return *this;
 }
@@ -682,10 +1267,18 @@
                                                           uint32_t vertexCount,
                                                           uint32_t instances)
 {
-    [get() drawPrimitives:primitiveType
-              vertexStart:vertexStart
-              vertexCount:vertexCount
-            instanceCount:instances];
+    if (ANGLE_UNLIKELY(!mStateCache.renderPipeline))
+    {
+        // Ignore draw call if there is no render pipeline state set prior to this.
+        return *this;
+    }
+
+    mHasDrawCalls = true;
+    mCommands.push(CmdType::DrawInstanced)
+        .push(primitiveType)
+        .push(vertexStart)
+        .push(vertexCount)
+        .push(instances);
 
     return *this;
 }
@@ -696,17 +1289,26 @@
                                                         const BufferRef &indexBuffer,
                                                         size_t bufferOffset)
 {
-    if (!indexBuffer)
+    if (ANGLE_UNLIKELY(!mStateCache.renderPipeline))
+    {
+        // Ignore draw call if there is no render pipeline state set prior to this.
+        return *this;
+    }
+
+    if (ANGLE_UNLIKELY(!indexBuffer))
     {
         return *this;
     }
 
+    mHasDrawCalls = true;
     cmdBuffer().setReadDependency(indexBuffer);
-    [get() drawIndexedPrimitives:primitiveType
-                      indexCount:indexCount
-                       indexType:indexType
-                     indexBuffer:indexBuffer->get()
-               indexBufferOffset:bufferOffset];
+
+    mCommands.push(CmdType::DrawIndexed)
+        .push(primitiveType)
+        .push(indexCount)
+        .push(indexType)
+        .push([indexBuffer->get() ANGLE_MTL_RETAIN])
+        .push(bufferOffset);
 
     return *this;
 }
@@ -718,18 +1320,27 @@
                                                                  size_t bufferOffset,
                                                                  uint32_t instances)
 {
-    if (!indexBuffer)
+    if (ANGLE_UNLIKELY(!mStateCache.renderPipeline))
+    {
+        // Ignore draw call if there is no render pipeline state set prior to this.
+        return *this;
+    }
+
+    if (ANGLE_UNLIKELY(!indexBuffer))
     {
         return *this;
     }
 
+    mHasDrawCalls = true;
     cmdBuffer().setReadDependency(indexBuffer);
-    [get() drawIndexedPrimitives:primitiveType
-                      indexCount:indexCount
-                       indexType:indexType
-                     indexBuffer:indexBuffer->get()
-               indexBufferOffset:bufferOffset
-                   instanceCount:instances];
+
+    mCommands.push(CmdType::DrawIndexedInstanced)
+        .push(primitiveType)
+        .push(indexCount)
+        .push(indexType)
+        .push([indexBuffer->get() ANGLE_MTL_RETAIN])
+        .push(bufferOffset)
+        .push(instances);
 
     return *this;
 }
@@ -743,20 +1354,28 @@
     uint32_t instances,
     uint32_t baseVertex)
 {
-    if (!indexBuffer)
+    if (ANGLE_UNLIKELY(!mStateCache.renderPipeline))
+    {
+        // Ignore draw call if there is no render pipeline state set prior to this.
+        return *this;
+    }
+
+    if (ANGLE_UNLIKELY(!indexBuffer))
     {
         return *this;
     }
 
+    mHasDrawCalls = true;
     cmdBuffer().setReadDependency(indexBuffer);
-    [get() drawIndexedPrimitives:primitiveType
-                      indexCount:indexCount
-                       indexType:indexType
-                     indexBuffer:indexBuffer->get()
-               indexBufferOffset:bufferOffset
-                   instanceCount:instances
-                      baseVertex:baseVertex
-                    baseInstance:0];
+
+    mCommands.push(CmdType::DrawIndexedInstancedBaseVertex)
+        .push(primitiveType)
+        .push(indexCount)
+        .push(indexType)
+        .push([indexBuffer->get() ANGLE_MTL_RETAIN])
+        .push(bufferOffset)
+        .push(instances)
+        .push(baseVertex);
 
     return *this;
 }
@@ -811,6 +1430,44 @@
     return *this;
 }
 
+RenderCommandEncoder &RenderCommandEncoder::setColorLoadAction(MTLLoadAction action,
+                                                               const MTLClearColor &clearValue,
+                                                               uint32_t colorAttachmentIndex)
+{
+    ASSERT(!hasDrawCalls());
+    if (mCachedRenderPassDescObjC.get().colorAttachments[colorAttachmentIndex].texture)
+    {
+        mCachedRenderPassDescObjC.get().colorAttachments[colorAttachmentIndex].loadAction = action;
+        mCachedRenderPassDescObjC.get().colorAttachments[colorAttachmentIndex].clearColor =
+            clearValue;
+    }
+    return *this;
+}
+
+RenderCommandEncoder &RenderCommandEncoder::setDepthLoadAction(MTLLoadAction action,
+                                                               double clearVal)
+{
+    ASSERT(!hasDrawCalls());
+    if (mCachedRenderPassDescObjC.get().depthAttachment.texture)
+    {
+        mCachedRenderPassDescObjC.get().depthAttachment.loadAction = action;
+        mCachedRenderPassDescObjC.get().depthAttachment.clearDepth = clearVal;
+    }
+    return *this;
+}
+
+RenderCommandEncoder &RenderCommandEncoder::setStencilLoadAction(MTLLoadAction action,
+                                                                 uint32_t clearVal)
+{
+    ASSERT(!hasDrawCalls());
+    if (mCachedRenderPassDescObjC.get().stencilAttachment.texture)
+    {
+        mCachedRenderPassDescObjC.get().stencilAttachment.loadAction   = action;
+        mCachedRenderPassDescObjC.get().stencilAttachment.clearStencil = clearVal;
+    }
+    return *this;
+}
+
 // BlitCommandEncoder
 BlitCommandEncoder::BlitCommandEncoder(CommandBuffer *cmdBuffer) : CommandEncoder(cmdBuffer, BLIT)
 {}
@@ -827,7 +1484,7 @@
             return *this;
         }
 
-        if (!cmdBuffer().valid())
+        if (!cmdBuffer().ready())
         {
             reset();
             return *this;
@@ -876,15 +1533,15 @@
     return *this;
 }
 
-BlitCommandEncoder &BlitCommandEncoder::copyTexture(const TextureRef &dst,
-                                                    uint32_t dstSlice,
-                                                    uint32_t dstLevel,
-                                                    MTLOrigin dstOrigin,
-                                                    MTLSize dstSize,
-                                                    const TextureRef &src,
+BlitCommandEncoder &BlitCommandEncoder::copyTexture(const TextureRef &src,
                                                     uint32_t srcSlice,
                                                     uint32_t srcLevel,
-                                                    MTLOrigin srcOrigin)
+                                                    MTLOrigin srcOrigin,
+                                                    MTLSize srcSize,
+                                                    const TextureRef &dst,
+                                                    uint32_t dstSlice,
+                                                    uint32_t dstLevel,
+                                                    MTLOrigin dstOrigin)
 {
     if (!src || !dst)
     {
@@ -897,7 +1554,7 @@
                sourceSlice:srcSlice
                sourceLevel:srcLevel
               sourceOrigin:srcOrigin
-                sourceSize:dstSize
+                sourceSize:srcSize
                  toTexture:dst->get()
           destinationSlice:dstSlice
           destinationLevel:dstLevel
@@ -928,8 +1585,15 @@
 #if TARGET_OS_OSX || TARGET_OS_MACCATALYST
     // Only MacOS has separated storage for resource on CPU and GPU and needs explicit
     // synchronization
-    cmdBuffer().setWriteDependency(texture);
-    [get() synchronizeResource:texture->get()];
+    cmdBuffer().setReadDependency(texture);
+    if (texture->get().parentTexture)
+    {
+        [get() synchronizeResource:texture->get().parentTexture];
+    }
+    else
+    {
+        [get() synchronizeResource:texture->get()];
+    }
 #endif
     return *this;
 }
@@ -950,7 +1614,7 @@
             return *this;
         }
 
-        if (!cmdBuffer().valid())
+        if (!cmdBuffer().ready())
         {
             reset();
             return *this;
@@ -982,15 +1646,26 @@
         return *this;
     }
 
-    // NOTE(hqle): Assume compute shader both reads and writes to this buffer for now.
     cmdBuffer().setReadDependency(buffer);
-    cmdBuffer().setWriteDependency(buffer);
 
     [get() setBuffer:(buffer ? buffer->get() : nil) offset:offset atIndex:index];
 
     return *this;
 }
 
+ComputeCommandEncoder &ComputeCommandEncoder::setBufferForWrite(const BufferRef &buffer,
+                                                                uint32_t offset,
+                                                                uint32_t index)
+{
+    if (index >= kMaxShaderBuffers)
+    {
+        return *this;
+    }
+
+    cmdBuffer().setWriteDependency(buffer);
+    return setBuffer(buffer, offset, index);
+}
+
 ComputeCommandEncoder &ComputeCommandEncoder::setBytes(const uint8_t *bytes,
                                                        size_t size,
                                                        uint32_t index)
@@ -1026,27 +1701,39 @@
         return *this;
     }
 
-    // NOTE(hqle): Assume compute shader both reads and writes to this texture for now.
     cmdBuffer().setReadDependency(texture);
-    cmdBuffer().setWriteDependency(texture);
     [get() setTexture:(texture ? texture->get() : nil) atIndex:index];
 
     return *this;
 }
+ComputeCommandEncoder &ComputeCommandEncoder::setTextureForWrite(const TextureRef &texture,
+                                                                 uint32_t index)
+{
+    if (index >= kMaxShaderSamplers)
+    {
+        return *this;
+    }
 
-ComputeCommandEncoder &ComputeCommandEncoder::dispatch(MTLSize threadGroupsPerGrid,
-                                                       MTLSize threadsPerGroup)
+    cmdBuffer().setWriteDependency(texture);
+    return setTexture(texture, index);
+}
+
+ComputeCommandEncoder &ComputeCommandEncoder::dispatch(const MTLSize &threadGroupsPerGrid,
+                                                       const MTLSize &threadsPerGroup)
 {
     [get() dispatchThreadgroups:threadGroupsPerGrid threadsPerThreadgroup:threadsPerGroup];
     return *this;
 }
 
-ComputeCommandEncoder &ComputeCommandEncoder::dispatchNonUniform(MTLSize threadsPerGrid,
-                                                                 MTLSize threadsPerGroup)
+ComputeCommandEncoder &ComputeCommandEncoder::dispatchNonUniform(const MTLSize &threadsPerGrid,
+                                                                 const MTLSize &threadsPerGroup)
 {
+#if TARGET_OS_TV
+    UNREACHABLE();
+#else
     [get() dispatchThreads:threadsPerGrid threadsPerThreadgroup:threadsPerGroup];
+#endif
     return *this;
 }
-
 }
 }
diff --git a/src/libANGLE/renderer/metal/mtl_common.h b/src/libANGLE/renderer/metal/mtl_common.h
index ad58b32..36057ef 100644
--- a/src/libANGLE/renderer/metal/mtl_common.h
+++ b/src/libANGLE/renderer/metal/mtl_common.h
@@ -35,8 +35,12 @@
 
 #if !__has_feature(objc_arc)
 #    define ANGLE_MTL_AUTORELEASE autorelease
+#    define ANGLE_MTL_RETAIN retain
+#    define ANGLE_MTL_RELEASE release
 #else
 #    define ANGLE_MTL_AUTORELEASE self
+#    define ANGLE_MTL_RETAIN self
+#    define ANGLE_MTL_RELEASE self
 #endif
 
 #define ANGLE_MTL_UNUSED __attribute__((unused))
@@ -112,6 +116,9 @@
 #endif
 constexpr uint32_t kIndexBufferOffsetAlignment = 4;
 
+// Front end binding limits
+constexpr uint32_t kMaxGLSamplerBindings = 2 * kMaxShaderSamplers;
+
 // Binding index start for vertex data buffers:
 constexpr uint32_t kVboBindingIndexStart = 0;
 
diff --git a/src/libANGLE/renderer/metal/mtl_common.mm b/src/libANGLE/renderer/metal/mtl_common.mm
index 223d78b..bb8606b 100644
--- a/src/libANGLE/renderer/metal/mtl_common.mm
+++ b/src/libANGLE/renderer/metal/mtl_common.mm
@@ -34,4 +34,4 @@
 }
 
 }  // namespace mtl
-}  // namespace rx
\ No newline at end of file
+}  // namespace rx
diff --git a/src/libANGLE/renderer/metal/mtl_glslang_utils.h b/src/libANGLE/renderer/metal/mtl_glslang_utils.h
index b2419c8..8f0eb31 100644
--- a/src/libANGLE/renderer/metal/mtl_glslang_utils.h
+++ b/src/libANGLE/renderer/metal/mtl_glslang_utils.h
@@ -19,6 +19,19 @@
 {
 namespace mtl
 {
+
+struct SamplerBinding
+{
+    uint32_t textureBinding = 0;
+    uint32_t samplerBinding = 0;
+};
+
+struct TranslatedShaderInfo
+{
+    std::array<SamplerBinding, kMaxGLSamplerBindings> actualSamplerBindings;
+    // NOTE(hqle): UBO, XFB bindings.
+};
+
 void GlslangGetShaderSource(const gl::ProgramState &programState,
                             const gl::ProgramLinkedResources &resources,
                             gl::ShaderMap<std::string> *shaderSourcesOut,
@@ -30,6 +43,14 @@
                                         const gl::ShaderMap<std::string> &shaderSources,
                                         const ShaderMapInterfaceVariableInfoMap &variableInfoMap,
                                         gl::ShaderMap<std::vector<uint32_t>> *shaderCodeOut);
+
+// Translate from SPIR-V code to Metal shader source code.
+angle::Result SpirvCodeToMsl(Context *context,
+                             const gl::ProgramState &programState,
+                             gl::ShaderMap<std::vector<uint32_t>> *sprivShaderCode,
+                             gl::ShaderMap<TranslatedShaderInfo> *mslShaderInfoOut,
+                             gl::ShaderMap<std::string> *mslCodeOut);
+
 }  // namespace mtl
 }  // namespace rx
 
diff --git a/src/libANGLE/renderer/metal/mtl_glslang_utils.mm b/src/libANGLE/renderer/metal/mtl_glslang_utils.mm
index f0768b1..137a543 100644
--- a/src/libANGLE/renderer/metal/mtl_glslang_utils.mm
+++ b/src/libANGLE/renderer/metal/mtl_glslang_utils.mm
@@ -8,7 +8,13 @@
 
 #include "libANGLE/renderer/metal/mtl_glslang_utils.h"
 
+#include <regex>
+
+#include <spirv_msl.hpp>
+
+#include "common/apple_platform_utils.h"
 #include "libANGLE/renderer/glslang_wrapper_utils.h"
+#include "libANGLE/renderer/metal/DisplayMtl.h"
 
 namespace rx
 {
@@ -16,6 +22,17 @@
 {
 namespace
 {
+
+constexpr uint32_t kGlslangTextureDescSet        = 0;
+constexpr uint32_t kGlslangDefaultUniformDescSet = 1;
+constexpr uint32_t kGlslangDriverUniformsDescSet = 2;
+constexpr uint32_t kGlslangShaderResourceDescSet = 3;
+
+// Original mapping of front end from sampler name to multiple sampler slots (in form of
+// slot:count pair)
+using OriginalSamplerBindingMap =
+    std::unordered_map<std::string, std::vector<std::pair<uint32_t, uint32_t>>>;
+
 angle::Result HandleError(ErrorHandler *context, GlslangError)
 {
     ANGLE_MTL_TRY(context, false);
@@ -24,13 +41,14 @@
 
 void ResetGlslangProgramInterfaceInfo(GlslangProgramInterfaceInfo *programInterfaceInfo)
 {
-    programInterfaceInfo->uniformsAndXfbDescriptorSetIndex = kDefaultUniformsBindingIndex;
-    programInterfaceInfo->currentUniformBindingIndex       = 0;
-    programInterfaceInfo->textureDescriptorSetIndex        = 0;
-    programInterfaceInfo->currentTextureBindingIndex       = 0;
-    programInterfaceInfo->driverUniformsDescriptorSetIndex = kDriverUniformsBindingIndex;
-    // NOTE(hqle): Unused for now, until we support ES 3.0
-    programInterfaceInfo->shaderResourceDescriptorSetIndex  = -1;
+    // These are binding options passed to glslang. The actual binding might be changed later
+    // by spirv-cross.
+    programInterfaceInfo->uniformsAndXfbDescriptorSetIndex  = kGlslangDefaultUniformDescSet;
+    programInterfaceInfo->currentUniformBindingIndex        = 0;
+    programInterfaceInfo->textureDescriptorSetIndex         = kGlslangTextureDescSet;
+    programInterfaceInfo->currentTextureBindingIndex        = 0;
+    programInterfaceInfo->driverUniformsDescriptorSetIndex  = kGlslangDriverUniformsDescSet;
+    programInterfaceInfo->shaderResourceDescriptorSetIndex  = kGlslangShaderResourceDescSet;
     programInterfaceInfo->currentShaderResourceBindingIndex = 0;
     programInterfaceInfo->locationsUsedForXfbExtension      = 0;
 
@@ -43,6 +61,180 @@
     GlslangSourceOptions options;
     return options;
 }
+
+spv::ExecutionModel ShaderTypeToSpvExecutionModel(gl::ShaderType shaderType)
+{
+    switch (shaderType)
+    {
+        case gl::ShaderType::Vertex:
+            return spv::ExecutionModelVertex;
+        case gl::ShaderType::Fragment:
+            return spv::ExecutionModelFragment;
+        default:
+            UNREACHABLE();
+            return spv::ExecutionModelMax;
+    }
+}
+
+void BindBuffers(spirv_cross::CompilerMSL *compiler,
+                 const spirv_cross::SmallVector<spirv_cross::Resource> &resources,
+                 gl::ShaderType shaderType)
+{
+    auto &compilerMsl = *compiler;
+
+    for (const spirv_cross::Resource &resource : resources)
+    {
+        spirv_cross::MSLResourceBinding resBinding;
+        resBinding.stage = ShaderTypeToSpvExecutionModel(shaderType);
+
+        if (compilerMsl.has_decoration(resource.id, spv::DecorationDescriptorSet))
+        {
+            resBinding.desc_set =
+                compilerMsl.get_decoration(resource.id, spv::DecorationDescriptorSet);
+        }
+
+        if (!compilerMsl.has_decoration(resource.id, spv::DecorationBinding))
+        {
+            continue;
+        }
+
+        resBinding.binding = compilerMsl.get_decoration(resource.id, spv::DecorationBinding);
+
+        uint32_t bindingPoint = 0;
+        // NOTE(hqle): We use separate discrete binding point for now, in future, we should use
+        // one argument buffer for each descriptor set.
+        switch (resBinding.desc_set)
+        {
+            case kGlslangTextureDescSet:
+                // Texture binding point is ignored. We let spirv-cross automatically assign it and
+                // retrieve it later
+                continue;
+            case kGlslangDriverUniformsDescSet:
+                bindingPoint = mtl::kDriverUniformsBindingIndex;
+                break;
+            case kGlslangDefaultUniformDescSet:
+                // NOTE(hqle): Properly handle transform feedbacks binding.
+                if (shaderType != gl::ShaderType::Vertex || resBinding.binding == 0)
+                {
+                    bindingPoint = mtl::kDefaultUniformsBindingIndex;
+                }
+                else
+                {
+                    continue;
+                }
+                break;
+            default:
+                // We don't support this descriptor set.
+                continue;
+        }
+
+        resBinding.msl_buffer = bindingPoint;
+
+        compilerMsl.add_msl_resource_binding(resBinding);
+    }  // for (resources)
+}
+
+void GetAssignedSamplerBindings(const spirv_cross::CompilerMSL &compilerMsl,
+                                const OriginalSamplerBindingMap &originalBindings,
+                                std::array<SamplerBinding, mtl::kMaxGLSamplerBindings> *bindings)
+{
+    for (const spirv_cross::Resource &resource : compilerMsl.get_shader_resources().sampled_images)
+    {
+        uint32_t descriptorSet = 0;
+        if (compilerMsl.has_decoration(resource.id, spv::DecorationDescriptorSet))
+        {
+            descriptorSet = compilerMsl.get_decoration(resource.id, spv::DecorationDescriptorSet);
+        }
+
+        // We already assigned descriptor set 0 to textures. Just to double check.
+        ASSERT(descriptorSet == kGlslangTextureDescSet);
+        ASSERT(compilerMsl.has_decoration(resource.id, spv::DecorationBinding));
+
+        uint32_t actualTextureSlot = compilerMsl.get_automatic_msl_resource_binding(resource.id);
+        uint32_t actualSamplerSlot =
+            compilerMsl.get_automatic_msl_resource_binding_secondary(resource.id);
+
+        // Assign sequential index for subsequent array elements
+        const std::vector<std::pair<uint32_t, uint32_t>> &resOrignalBindings =
+            originalBindings.at(resource.name);
+        uint32_t currentTextureSlot = actualTextureSlot;
+        uint32_t currentSamplerSlot = actualSamplerSlot;
+        for (const std::pair<uint32_t, uint32_t> &originalBindingRange : resOrignalBindings)
+        {
+            SamplerBinding &actualBinding = bindings->at(originalBindingRange.first);
+            actualBinding.textureBinding  = currentTextureSlot;
+            actualBinding.samplerBinding  = currentSamplerSlot;
+
+            currentTextureSlot += originalBindingRange.second;
+            currentSamplerSlot += originalBindingRange.second;
+        }
+    }
+}
+
+std::string PostProcessTranslatedMsl(const std::string &translatedSource)
+{
+    // Add function_constant attribute to gl_SampleMask.
+    // Even though this varying is only used when ANGLECoverageMaskEnabled is true,
+    // the spirv-cross doesn't assign function_constant attribute to it. Thus it won't be dead-code
+    // removed when ANGLECoverageMaskEnabled=false.
+    std::string sampleMaskReplaceStr = std::string("[[sample_mask, function_constant(") +
+                                       sh::mtl::kCoverageMaskEnabledConstName + ")]]";
+
+    // This replaces "gl_SampleMask [[sample_mask]]"
+    //          with "gl_SampleMask [[sample_mask, function_constant(ANGLECoverageMaskEnabled)]]"
+    std::regex sampleMaskDeclareRegex(R"(\[\s*\[\s*sample_mask\s*\]\s*\])");
+    return std::regex_replace(translatedSource, sampleMaskDeclareRegex, sampleMaskReplaceStr);
+}
+
+// Customized spirv-cross compiler
+class SpirvToMslCompiler : public spirv_cross::CompilerMSL
+{
+  public:
+    SpirvToMslCompiler(std::vector<uint32_t> &&spriv) : spirv_cross::CompilerMSL(spriv) {}
+
+    std::string compileEx(gl::ShaderType shaderType,
+                          const OriginalSamplerBindingMap &originalSamplerBindings,
+                          TranslatedShaderInfo *mslShaderInfoOut)
+    {
+        spirv_cross::CompilerMSL::Options compOpt;
+
+#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
+        compOpt.platform = spirv_cross::CompilerMSL::Options::macOS;
+#else
+        compOpt.platform = spirv_cross::CompilerMSL::Options::iOS;
+#endif
+
+        if (ANGLE_APPLE_AVAILABLE_XCI(10.14, 13.0, 12))
+        {
+            // Use Metal 2.1
+            compOpt.set_msl_version(2, 1);
+        }
+        else
+        {
+            // Always use at least Metal 2.0.
+            compOpt.set_msl_version(2);
+        }
+
+        compOpt.pad_fragment_output_components = true;
+
+        // Tell spirv-cross to map default & driver uniform blocks as we want
+        spirv_cross::ShaderResources mslRes = spirv_cross::CompilerMSL::get_shader_resources();
+
+        BindBuffers(this, mslRes.uniform_buffers, shaderType);
+
+        spirv_cross::CompilerMSL::set_msl_options(compOpt);
+
+        // Actual compilation
+        std::string translatedMsl = PostProcessTranslatedMsl(spirv_cross::CompilerMSL::compile());
+
+        // Retrieve automatic texture slot assignments
+        GetAssignedSamplerBindings(*this, originalSamplerBindings,
+                                   &mslShaderInfoOut->actualSamplerBindings);
+
+        return translatedMsl;
+    }
+};
+
 }  // namespace
 
 void GlslangGetShaderSource(const gl::ProgramState &programState,
@@ -65,9 +257,72 @@
                                         const ShaderMapInterfaceVariableInfoMap &variableInfoMap,
                                         gl::ShaderMap<std::vector<uint32_t>> *shaderCodeOut)
 {
-    return rx::GlslangGetShaderSpirvCode(
+    gl::ShaderMap<SpirvBlob> initialSpirvBlobs;
+
+    ANGLE_TRY(rx::GlslangGetShaderSpirvCode(
         [context](GlslangError error) { return HandleError(context, error); }, linkedShaderStages,
-        glCaps, shaderSources, variableInfoMap, shaderCodeOut);
+        glCaps, shaderSources, variableInfoMap, &initialSpirvBlobs));
+
+    for (const gl::ShaderType shaderType : linkedShaderStages)
+    {
+        // we pass in false here to skip modifications related to  early fragment tests
+        // optimizations and line rasterization. These are done in the initProgram time since they
+        // are related to context state. We must keep original untouched spriv blobs here because we
+        // do not have ability to add back in at initProgram time.
+        angle::Result status = GlslangTransformSpirvCode(
+            [context](GlslangError error) { return HandleError(context, error); }, shaderType,
+            false, false, variableInfoMap[shaderType], initialSpirvBlobs[shaderType],
+            &(*shaderCodeOut)[shaderType]);
+        if (status != angle::Result::Continue)
+        {
+            return status;
+        }
+    }
+
+    return angle::Result::Continue;
 }
+
+angle::Result SpirvCodeToMsl(Context *context,
+                             const gl::ProgramState &programState,
+                             gl::ShaderMap<std::vector<uint32_t>> *sprivShaderCode,
+                             gl::ShaderMap<TranslatedShaderInfo> *mslShaderInfoOut,
+                             gl::ShaderMap<std::string> *mslCodeOut)
+{
+    // Retrieve original sampler bindings produced by front end.
+    OriginalSamplerBindingMap originalSamplerBindings;
+    const std::vector<gl::SamplerBinding> &samplerBindings = programState.getSamplerBindings();
+    const std::vector<gl::LinkedUniform> &uniforms         = programState.getUniforms();
+
+    for (uint32_t textureIndex = 0; textureIndex < samplerBindings.size(); ++textureIndex)
+    {
+        const gl::SamplerBinding &samplerBinding = samplerBindings[textureIndex];
+        uint32_t uniformIndex = programState.getUniformIndexFromSamplerIndex(textureIndex);
+        const gl::LinkedUniform &samplerUniform = uniforms[uniformIndex];
+        std::string mappedSamplerName           = GlslangGetMappedSamplerName(samplerUniform.name);
+        originalSamplerBindings[mappedSamplerName].push_back(
+            {textureIndex, static_cast<uint32_t>(samplerBinding.boundTextureUnits.size())});
+    }
+
+    // Do the actual translation
+    for (gl::ShaderType shaderType : gl::AllGLES2ShaderTypes())
+    {
+        std::vector<uint32_t> &sprivCode = sprivShaderCode->at(shaderType);
+        SpirvToMslCompiler compilerMsl(std::move(sprivCode));
+
+        // NOTE(hqle): spirv-cross uses exceptions to report error, what should we do here
+        // in case of error?
+        std::string translatedMsl = compilerMsl.compileEx(shaderType, originalSamplerBindings,
+                                                          &mslShaderInfoOut->at(shaderType));
+        if (translatedMsl.size() == 0)
+        {
+            ANGLE_MTL_CHECK(context, false, GL_INVALID_OPERATION);
+        }
+
+        mslCodeOut->at(shaderType) = std::move(translatedMsl);
+    }  // for (gl::ShaderType shaderType
+
+    return angle::Result::Continue;
+}
+
 }  // namespace mtl
 }  // namespace rx
diff --git a/src/libANGLE/renderer/metal/mtl_render_utils.h b/src/libANGLE/renderer/metal/mtl_render_utils.h
index f8b0f1a..8048dee 100644
--- a/src/libANGLE/renderer/metal/mtl_render_utils.h
+++ b/src/libANGLE/renderer/metal/mtl_render_utils.h
@@ -15,6 +15,7 @@
 #include "libANGLE/angletypes.h"
 #include "libANGLE/renderer/metal/mtl_command_buffer.h"
 #include "libANGLE/renderer/metal/mtl_state_cache.h"
+#include "libANGLE/renderer/metal/shaders/constants.h"
 
 namespace rx
 {
@@ -62,6 +63,18 @@
     uint32_t dstOffset;
 };
 
+struct IndexConversionParams
+{
+
+    gl::DrawElementsType srcType;
+    uint32_t indexCount;
+    const BufferRef &srcBuffer;
+    uint32_t srcOffset;
+    const BufferRef &dstBuffer;
+    // Must be multiples of kIndexBufferOffsetAlignment
+    uint32_t dstOffset;
+};
+
 struct IndexGenerationParams
 {
     gl::DrawElementsType srcType;
@@ -71,6 +84,142 @@
     uint32_t dstOffset;
 };
 
+// Utils class for clear & blitting
+class ClearUtils
+{
+  public:
+    ClearUtils();
+
+    void onDestroy();
+
+    // Clear current framebuffer
+    angle::Result clearWithDraw(const gl::Context *context,
+                                RenderCommandEncoder *cmdEncoder,
+                                const ClearRectParams &params);
+
+  private:
+    // Defer loading of render pipeline state cache.
+    void ensureRenderPipelineStateCacheInitialized(ContextMtl *ctx);
+
+    void setupClearWithDraw(const gl::Context *context,
+                            RenderCommandEncoder *cmdEncoder,
+                            const ClearRectParams &params);
+    id<MTLDepthStencilState> getClearDepthStencilState(const gl::Context *context,
+                                                       const ClearRectParams &params);
+    id<MTLRenderPipelineState> getClearRenderPipelineState(const gl::Context *context,
+                                                           RenderCommandEncoder *cmdEncoder,
+                                                           const ClearRectParams &params);
+
+    // Render pipeline cache for clear with draw:
+    RenderPipelineCache mClearRenderPipelineCache;
+};
+
+class ColorBlitUtils
+{
+  public:
+    ColorBlitUtils();
+
+    void onDestroy();
+
+    // Blit texture data to current framebuffer
+    angle::Result blitWithDraw(const gl::Context *context,
+                               RenderCommandEncoder *cmdEncoder,
+                               const BlitParams &params);
+
+  private:
+    // Defer loading of render pipeline state cache.
+    void ensureRenderPipelineStateCacheInitialized(ContextMtl *ctx,
+                                                   int alphaPremultiplyType,
+                                                   int textureType,
+                                                   RenderPipelineCache *cacheOut);
+
+    void setupBlitWithDraw(const gl::Context *context,
+                           RenderCommandEncoder *cmdEncoder,
+                           const BlitParams &params);
+
+    id<MTLRenderPipelineState> getBlitRenderPipelineState(const gl::Context *context,
+                                                          RenderCommandEncoder *cmdEncoder,
+                                                          const BlitParams &params);
+
+    // Blit with draw pipeline caches:
+    // - array dimension: source texture type (2d, ms, array, 3d, etc)
+    using ColorBlitRenderPipelineCacheArray =
+        std::array<RenderPipelineCache, mtl_shader::kTextureTypeCount>;
+    ColorBlitRenderPipelineCacheArray mBlitRenderPipelineCache;
+    ColorBlitRenderPipelineCacheArray mBlitPremultiplyAlphaRenderPipelineCache;
+    ColorBlitRenderPipelineCacheArray mBlitUnmultiplyAlphaRenderPipelineCache;
+};
+
+// util class for generating index buffer
+class IndexGeneratorUtils
+{
+  public:
+    void onDestroy();
+
+    // Convert index buffer.
+    angle::Result convertIndexBufferGPU(ContextMtl *contextMtl,
+                                        const IndexConversionParams &params);
+    // Generate triangle fan index buffer for glDrawArrays().
+    angle::Result generateTriFanBufferFromArrays(ContextMtl *contextMtl,
+                                                 const TriFanFromArrayParams &params);
+    // Generate triangle fan index buffer for glDrawElements().
+    angle::Result generateTriFanBufferFromElementsArray(ContextMtl *contextMtl,
+                                                        const IndexGenerationParams &params);
+
+    // Generate line loop's last segment index buffer for glDrawArrays().
+    angle::Result generateLineLoopLastSegment(ContextMtl *contextMtl,
+                                              uint32_t firstVertex,
+                                              uint32_t lastVertex,
+                                              const BufferRef &dstBuffer,
+                                              uint32_t dstOffset);
+    // Generate line loop's last segment index buffer for glDrawElements().
+    angle::Result generateLineLoopLastSegmentFromElementsArray(ContextMtl *contextMtl,
+                                                               const IndexGenerationParams &params);
+
+  private:
+    // Index generator compute pipelines:
+    //  - First dimension: index type.
+    //  - second dimension: source buffer's offset is aligned or not.
+    using IndexConversionPipelineArray =
+        std::array<std::array<AutoObjCPtr<id<MTLComputePipelineState>>, 2>,
+                   angle::EnumSize<gl::DrawElementsType>()>;
+
+    // Get compute pipeline to convert index between buffers.
+    AutoObjCPtr<id<MTLComputePipelineState>> getIndexConversionPipeline(
+        ContextMtl *contextMtl,
+        gl::DrawElementsType srcType,
+        uint32_t srcOffset);
+    // Get compute pipeline to generate tri fan index for glDrawElements().
+    AutoObjCPtr<id<MTLComputePipelineState>> getTriFanFromElemArrayGeneratorPipeline(
+        ContextMtl *contextMtl,
+        gl::DrawElementsType srcType,
+        uint32_t srcOffset);
+    // Defer loading of compute pipeline to generate tri fan index for glDrawArrays().
+    void ensureTriFanFromArrayGeneratorInitialized(ContextMtl *contextMtl);
+
+    angle::Result generateTriFanBufferFromElementsArrayGPU(
+        ContextMtl *contextMtl,
+        gl::DrawElementsType srcType,
+        uint32_t indexCount,
+        const BufferRef &srcBuffer,
+        uint32_t srcOffset,
+        const BufferRef &dstBuffer,
+        // Must be multiples of kIndexBufferOffsetAlignment
+        uint32_t dstOffset);
+    angle::Result generateTriFanBufferFromElementsArrayCPU(ContextMtl *contextMtl,
+                                                           const IndexGenerationParams &params);
+
+    angle::Result generateLineLoopLastSegmentFromElementsArrayCPU(
+        ContextMtl *contextMtl,
+        const IndexGenerationParams &params);
+
+    IndexConversionPipelineArray mIndexConversionPipelineCaches;
+
+    IndexConversionPipelineArray mTriFanFromElemArrayGeneratorPipelineCaches;
+    AutoObjCPtr<id<MTLComputePipelineState>> mTriFanFromArraysGeneratorPipeline;
+};
+
+// RenderUtils: container class of various util classes above
 class RenderUtils : public Context, angle::NonCopyable
 {
   public:
@@ -81,40 +230,34 @@
     void onDestroy();
 
     // Clear current framebuffer
-    void clearWithDraw(const gl::Context *context,
-                       RenderCommandEncoder *cmdEncoder,
-                       const ClearRectParams &params);
+    angle::Result clearWithDraw(const gl::Context *context,
+                                RenderCommandEncoder *cmdEncoder,
+                                const ClearRectParams &params);
     // Blit texture data to current framebuffer
-    void blitWithDraw(const gl::Context *context,
-                      RenderCommandEncoder *cmdEncoder,
-                      const BlitParams &params);
+    angle::Result blitWithDraw(const gl::Context *context,
+                               RenderCommandEncoder *cmdEncoder,
+                               const BlitParams &params);
+    // Same as above but blit the whole texture to the whole of current framebuffer.
+    // This function assumes the framebuffer and the source texture have same size.
+    angle::Result blitWithDraw(const gl::Context *context,
+                               RenderCommandEncoder *cmdEncoder,
+                               const TextureRef &srcTexture);
 
-    angle::Result convertIndexBuffer(const gl::Context *context,
-                                     gl::DrawElementsType srcType,
-                                     uint32_t indexCount,
-                                     const BufferRef &srcBuffer,
-                                     uint32_t srcOffset,
-                                     const BufferRef &dstBuffer,
-                                     // Must be multiples of kIndexBufferOffsetAlignment
-                                     uint32_t dstOffset);
-    angle::Result generateTriFanBufferFromArrays(const gl::Context *context,
+    // See IndexGeneratorUtils
+    angle::Result convertIndexBufferGPU(ContextMtl *contextMtl,
+                                        const IndexConversionParams &params);
+    angle::Result generateTriFanBufferFromArrays(ContextMtl *contextMtl,
                                                  const TriFanFromArrayParams &params);
-    angle::Result generateTriFanBufferFromElementsArray(const gl::Context *context,
+    angle::Result generateTriFanBufferFromElementsArray(ContextMtl *contextMtl,
                                                         const IndexGenerationParams &params);
-
-    angle::Result generateLineLoopLastSegment(const gl::Context *context,
+    angle::Result generateLineLoopLastSegment(ContextMtl *contextMtl,
                                               uint32_t firstVertex,
                                               uint32_t lastVertex,
                                               const BufferRef &dstBuffer,
                                               uint32_t dstOffset);
-    angle::Result generateLineLoopLastSegmentFromElementsArray(const gl::Context *context,
+    angle::Result generateLineLoopLastSegmentFromElementsArray(ContextMtl *contextMtl,
                                                                const IndexGenerationParams &params);
 
-    angle::Result dispatchCompute(const gl::Context *context,
-                                  ComputeCommandEncoder *encoder,
-                                  id<MTLComputePipelineState> pipelineState,
-                                  size_t numThreads);
-
   private:
     // override ErrorHandler
     void handleError(GLenum error,
@@ -126,71 +269,9 @@
                      const char *function,
                      unsigned int line) override;
 
-    angle::Result initShaderLibrary();
-    void initClearResources();
-    void initBlitResources();
-
-    void setupClearWithDraw(const gl::Context *context,
-                            RenderCommandEncoder *cmdEncoder,
-                            const ClearRectParams &params);
-    void setupBlitWithDraw(const gl::Context *context,
-                           RenderCommandEncoder *cmdEncoder,
-                           const BlitParams &params);
-    id<MTLDepthStencilState> getClearDepthStencilState(const gl::Context *context,
-                                                       const ClearRectParams &params);
-    id<MTLRenderPipelineState> getClearRenderPipelineState(const gl::Context *context,
-                                                           RenderCommandEncoder *cmdEncoder,
-                                                           const ClearRectParams &params);
-    id<MTLRenderPipelineState> getBlitRenderPipelineState(const gl::Context *context,
-                                                          RenderCommandEncoder *cmdEncoder,
-                                                          const BlitParams &params);
-    void setupBlitWithDrawUniformData(RenderCommandEncoder *cmdEncoder, const BlitParams &params);
-
-    void setupDrawCommonStates(RenderCommandEncoder *cmdEncoder);
-
-    AutoObjCPtr<id<MTLComputePipelineState>> getIndexConversionPipeline(
-        ContextMtl *context,
-        gl::DrawElementsType srcType,
-        uint32_t srcOffset);
-    AutoObjCPtr<id<MTLComputePipelineState>> getTriFanFromElemArrayGeneratorPipeline(
-        ContextMtl *context,
-        gl::DrawElementsType srcType,
-        uint32_t srcOffset);
-    angle::Result ensureTriFanFromArrayGeneratorInitialized(ContextMtl *context);
-    angle::Result generateTriFanBufferFromElementsArrayGPU(
-        const gl::Context *context,
-        gl::DrawElementsType srcType,
-        uint32_t indexCount,
-        const BufferRef &srcBuffer,
-        uint32_t srcOffset,
-        const BufferRef &dstBuffer,
-        // Must be multiples of kIndexBufferOffsetAlignment
-        uint32_t dstOffset);
-    angle::Result generateTriFanBufferFromElementsArrayCPU(const gl::Context *context,
-                                                           const IndexGenerationParams &params);
-    angle::Result generateLineLoopLastSegmentFromElementsArrayCPU(
-        const gl::Context *context,
-        const IndexGenerationParams &params);
-
-    AutoObjCPtr<id<MTLLibrary>> mDefaultShaders = nil;
-    RenderPipelineCache mClearRenderPipelineCache;
-    RenderPipelineCache mBlitRenderPipelineCache;
-    RenderPipelineCache mBlitPremultiplyAlphaRenderPipelineCache;
-    RenderPipelineCache mBlitUnmultiplyAlphaRenderPipelineCache;
-
-    struct IndexConvesionPipelineCacheKey
-    {
-        gl::DrawElementsType srcType;
-        bool srcBufferOffsetAligned;
-
-        bool operator==(const IndexConvesionPipelineCacheKey &other) const;
-        bool operator<(const IndexConvesionPipelineCacheKey &other) const;
-    };
-    std::map<IndexConvesionPipelineCacheKey, AutoObjCPtr<id<MTLComputePipelineState>>>
-        mIndexConversionPipelineCaches;
-    std::map<IndexConvesionPipelineCacheKey, AutoObjCPtr<id<MTLComputePipelineState>>>
-        mTriFanFromElemArrayGeneratorPipelineCaches;
-    AutoObjCPtr<id<MTLComputePipelineState>> mTriFanFromArraysGeneratorPipeline;
+    ClearUtils mClearUtils;
+    ColorBlitUtils mColorBlitUtils;
+    IndexGeneratorUtils mIndexUtils;
 };
 
 }  // namespace mtl
diff --git a/src/libANGLE/renderer/metal/mtl_render_utils.mm b/src/libANGLE/renderer/metal/mtl_render_utils.mm
index 3a52b35..e765cf0 100644
--- a/src/libANGLE/renderer/metal/mtl_render_utils.mm
+++ b/src/libANGLE/renderer/metal/mtl_render_utils.mm
@@ -17,8 +17,6 @@
 #include "libANGLE/renderer/metal/DisplayMtl.h"
 #include "libANGLE/renderer/metal/mtl_common.h"
 #include "libANGLE/renderer/metal/mtl_utils.h"
-#include "libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders.inc"
-#include "libANGLE/renderer/metal/shaders/mtl_default_shaders_src_autogen.inc"
 
 namespace rx
 {
@@ -31,7 +29,11 @@
 #define SOURCE_IDX_IS_U8_CONSTANT_NAME @"kSourceIndexIsU8"
 #define SOURCE_IDX_IS_U16_CONSTANT_NAME @"kSourceIndexIsU16"
 #define SOURCE_IDX_IS_U32_CONSTANT_NAME @"kSourceIndexIsU32"
+#define PREMULTIPLY_ALPHA_CONSTANT_NAME @"kPremultiplyAlpha"
+#define UNMULTIPLY_ALPHA_CONSTANT_NAME @"kUnmultiplyAlpha"
+#define SOURCE_TEXTURE_TYPE_CONSTANT_NAME @"kSourceTextureType"
 
+// See libANGLE/renderer/metal/shaders/clear.metal
 struct ClearParamsUniform
 {
     float clearColor[4];
@@ -39,16 +41,18 @@
     float padding[3];
 };
 
+// See libANGLE/renderer/metal/shaders/blit.metal
 struct BlitParamsUniform
 {
-    // 0: lower left, 1: lower right, 2: upper left, 3: upper right
-    float srcTexCoords[4][2];
+    // 0: lower left, 1: lower right, 2: upper left
+    float srcTexCoords[3][2];
     int srcLevel         = 0;
-    uint8_t srcLuminance = 0;  // source texture is luminance texture
+    int srcLayer         = 0;
+    uint8_t dstFlipX     = 0;
     uint8_t dstFlipY     = 0;
     uint8_t dstLuminance = 0;  // dest texture is luminace
     uint8_t padding1;
-    float padding2[2];
+    float padding2[3];
 };
 
 struct IndexConversionUniform
@@ -58,6 +62,40 @@
     uint32_t padding[2];
 };
 
+void GetBlitTexCoords(uint32_t srcWidth,
+                      uint32_t srcHeight,
+                      const gl::Rectangle &srcRect,
+                      bool srcYFlipped,
+                      bool unpackFlipY,
+                      float *u0,
+                      float *v0,
+                      float *u1,
+                      float *v1)
+{
+    int x0 = srcRect.x0();  // left
+    int x1 = srcRect.x1();  // right
+    int y0 = srcRect.y0();  // lower
+    int y1 = srcRect.y1();  // upper
+    if (srcYFlipped)
+    {
+        // If source's Y has been flipped, such as default framebuffer, then adjust the real source
+        // rectangle.
+        y0 = srcHeight - y1;
+        y1 = y0 + srcRect.height;
+        std::swap(y0, y1);
+    }
+
+    if (unpackFlipY)
+    {
+        std::swap(y0, y1);
+    }
+
+    *u0 = static_cast<float>(x0) / srcWidth;
+    *u1 = static_cast<float>(x1) / srcWidth;
+    *v0 = static_cast<float>(y0) / srcHeight;
+    *v1 = static_cast<float>(y1) / srcHeight;
+}
+
 template <typename T>
 angle::Result GenTriFanFromClientElements(ContextMtl *contextMtl,
                                           GLsizei count,
@@ -98,58 +136,220 @@
     memcpy(lastOut, indices + count - 1, sizeof(indices[0]));
 }
 
+int GetShaderTextureType(const TextureRef &texture)
+{
+    if (!texture)
+    {
+        return -1;
+    }
+    switch (texture->textureType())
+    {
+        case MTLTextureType2D:
+            return mtl_shader::kTextureType2D;
+        case MTLTextureType2DArray:
+            return mtl_shader::kTextureType2DArray;
+        case MTLTextureType2DMultisample:
+            return mtl_shader::kTextureType2DMultisample;
+        case MTLTextureTypeCube:
+            return mtl_shader::kTextureTypeCube;
+        case MTLTextureType3D:
+            return mtl_shader::kTextureType3D;
+        default:
+            UNREACHABLE();
+    }
+
+    return 0;
+}
+
+ANGLE_INLINE
+void EnsureComputePipelineInitialized(DisplayMtl *display,
+                                      NSString *functionName,
+                                      AutoObjCPtr<id<MTLComputePipelineState>> *pipelineOut)
+{
+    AutoObjCPtr<id<MTLComputePipelineState>> &pipeline = *pipelineOut;
+    if (pipeline)
+    {
+        return;
+    }
+
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        id<MTLDevice> metalDevice = display->getMetalDevice();
+        id<MTLLibrary> shaderLib  = display->getDefaultShadersLib();
+        NSError *err              = nil;
+        id<MTLFunction> shader    = [shaderLib newFunctionWithName:functionName];
+
+        [shader ANGLE_MTL_AUTORELEASE];
+
+        pipeline = [[metalDevice newComputePipelineStateWithFunction:shader
+                                                               error:&err] ANGLE_MTL_AUTORELEASE];
+        if (err && !pipeline)
+        {
+            ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
+        }
+
+        ASSERT(pipeline);
+    }
+}
+
+ANGLE_INLINE
+void EnsureSpecializedComputePipelineInitialized(
+    DisplayMtl *display,
+    NSString *functionName,
+    MTLFunctionConstantValues *funcConstants,
+    AutoObjCPtr<id<MTLComputePipelineState>> *pipelineOut)
+{
+    if (!funcConstants)
+    {
+        // Non specialized constants provided, use default creation function.
+        EnsureComputePipelineInitialized(display, functionName, pipelineOut);
+        return;
+    }
+
+    AutoObjCPtr<id<MTLComputePipelineState>> &pipeline = *pipelineOut;
+    if (pipeline)
+    {
+        return;
+    }
+
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        id<MTLDevice> metalDevice = display->getMetalDevice();
+        id<MTLLibrary> shaderLib  = display->getDefaultShadersLib();
+        NSError *err              = nil;
+
+        id<MTLFunction> shader = [shaderLib newFunctionWithName:functionName
+                                                 constantValues:funcConstants
+                                                          error:&err];
+        if (err && !shader)
+        {
+            ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
+        }
+        ASSERT([shader ANGLE_MTL_AUTORELEASE]);
+
+        pipeline = [[metalDevice newComputePipelineStateWithFunction:shader
+                                                               error:&err] ANGLE_MTL_AUTORELEASE];
+        if (err && !pipeline)
+        {
+            ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
+        }
+        ASSERT(pipeline);
+    }
+}
+
+template <typename T>
+void ClearRenderPipelineCacheArray(T *pipelineCacheArray)
+{
+    for (RenderPipelineCache &pipelineCache : *pipelineCacheArray)
+    {
+        pipelineCache.clear();
+    }
+}
+
+template <typename T>
+void ClearPipelineStateArray(T *pipelineCacheArray)
+{
+    for (auto &pipeline : *pipelineCacheArray)
+    {
+        pipeline = nil;
+    }
+}
+
+template <typename T>
+void ClearPipelineState2DArray(T *pipelineCache2DArray)
+{
+    for (auto &level1Array : *pipelineCache2DArray)
+    {
+        ClearPipelineStateArray(&level1Array);
+    }
+}
+
+void DispatchCompute(ContextMtl *contextMtl,
+                     ComputeCommandEncoder *cmdEncoder,
+                     id<MTLComputePipelineState> pipelineState,
+                     size_t numThreads)
+{
+    NSUInteger w = std::min<NSUInteger>(pipelineState.threadExecutionWidth, numThreads);
+    MTLSize threadsPerThreadgroup = MTLSizeMake(w, 1, 1);
+
+    if (contextMtl->getDisplay()->getFeatures().hasNonUniformDispatch.enabled)
+    {
+        MTLSize threads = MTLSizeMake(numThreads, 1, 1);
+        cmdEncoder->dispatchNonUniform(threads, threadsPerThreadgroup);
+    }
+    else
+    {
+        MTLSize groups = MTLSizeMake((numThreads + w - 1) / w, 1, 1);
+        cmdEncoder->dispatch(groups, threadsPerThreadgroup);
+    }
+}
+
+void SetupFullscreenDrawCommonStates(RenderCommandEncoder *cmdEncoder)
+{
+    cmdEncoder->setCullMode(MTLCullModeNone);
+    cmdEncoder->setTriangleFillMode(MTLTriangleFillModeFill);
+    cmdEncoder->setDepthBias(0, 0, 0);
+}
+
+void SetupBlitWithDrawUniformData(RenderCommandEncoder *cmdEncoder, const BlitParams &params)
+{
+
+    BlitParamsUniform uniformParams;
+    uniformParams.dstFlipY     = params.dstFlipY ? 1 : 0;
+    uniformParams.srcLevel     = params.srcLevel;
+    uniformParams.dstLuminance = params.dstLuminance ? 1 : 0;
+
+    // Compute source texCoords
+    uint32_t srcWidth = 0, srcHeight = 0;
+    if (params.src)
+    {
+        srcWidth  = params.src->width(params.srcLevel);
+        srcHeight = params.src->height(params.srcLevel);
+    }
+    else
+    {
+        UNREACHABLE();
+    }
+
+    float u0, v0, u1, v1;
+    GetBlitTexCoords(srcWidth, srcHeight, params.srcRect, params.srcYFlipped, params.unpackFlipY,
+                     &u0, &v0, &u1, &v1);
+
+    float du = u1 - u0;
+    float dv = v1 - v0;
+
+    // lower left
+    uniformParams.srcTexCoords[0][0] = u0;
+    uniformParams.srcTexCoords[0][1] = v0;
+
+    // lower right
+    uniformParams.srcTexCoords[1][0] = u1 + du;
+    uniformParams.srcTexCoords[1][1] = v0;
+
+    // upper left
+    uniformParams.srcTexCoords[2][0] = u0;
+    uniformParams.srcTexCoords[2][1] = v1 + dv;
+
+    cmdEncoder->setVertexData(uniformParams, 0);
+    cmdEncoder->setFragmentData(uniformParams, 0);
+}
 }  // namespace
 
-bool RenderUtils::IndexConvesionPipelineCacheKey::operator==(
-    const IndexConvesionPipelineCacheKey &other) const
-{
-    return srcType == other.srcType && srcBufferOffsetAligned == other.srcBufferOffsetAligned;
-}
-bool RenderUtils::IndexConvesionPipelineCacheKey::operator<(
-    const IndexConvesionPipelineCacheKey &other) const
-{
-    if (!srcBufferOffsetAligned && other.srcBufferOffsetAligned)
-    {
-        return true;
-    }
-    if (srcBufferOffsetAligned && !other.srcBufferOffsetAligned)
-    {
-        return false;
-    }
-    return static_cast<int>(srcType) < static_cast<int>(other.srcType);
-}
-
+// RenderUtils implementation
 RenderUtils::RenderUtils(DisplayMtl *display) : Context(display) {}
 
 RenderUtils::~RenderUtils() {}
 
 angle::Result RenderUtils::initialize()
 {
-    auto re = initShaderLibrary();
-    if (re != angle::Result::Continue)
-    {
-        return re;
-    }
-
-    initClearResources();
-    initBlitResources();
-
     return angle::Result::Continue;
 }
 
 void RenderUtils::onDestroy()
 {
-    mDefaultShaders = nil;
-
-    mClearRenderPipelineCache.clear();
-    mBlitRenderPipelineCache.clear();
-    mBlitPremultiplyAlphaRenderPipelineCache.clear();
-    mBlitUnmultiplyAlphaRenderPipelineCache.clear();
-
-    mIndexConversionPipelineCaches.clear();
-    mTriFanFromElemArrayGeneratorPipelineCaches.clear();
-
-    mTriFanFromArraysGeneratorPipeline = nil;
+    mIndexUtils.onDestroy();
+    mClearUtils.onDestroy();
+    mColorBlitUtils.onDestroy();
 }
 
 // override ErrorHandler
@@ -176,125 +376,160 @@
           << nserror.localizedDescription.UTF8String;
 }
 
-angle::Result RenderUtils::initShaderLibrary()
+// Clear current framebuffer
+angle::Result RenderUtils::clearWithDraw(const gl::Context *context,
+                                         RenderCommandEncoder *cmdEncoder,
+                                         const ClearRectParams &params)
 {
-    AutoObjCObj<NSError> err = nil;
-
-#if defined(ANGLE_MTL_DEBUG_INTERNAL_SHADERS)
-    mDefaultShaders = CreateShaderLibrary(getDisplay()->getMetalDevice(), default_metallib_src,
-                                          sizeof(default_metallib_src), &err);
-#else
-    mDefaultShaders =
-        CreateShaderLibraryFromBinary(getDisplay()->getMetalDevice(), compiled_default_metallib,
-                                      compiled_default_metallib_len, &err);
-#endif
-
-    if (err && !mDefaultShaders)
-    {
-        ANGLE_MTL_CHECK(this, false, err.get());
-        return angle::Result::Stop;
-    }
-
-    return angle::Result::Continue;
+    return mClearUtils.clearWithDraw(context, cmdEncoder, params);
 }
 
-void RenderUtils::initClearResources()
+// Blit texture data to current framebuffer
+angle::Result RenderUtils::blitWithDraw(const gl::Context *context,
+                                        RenderCommandEncoder *cmdEncoder,
+                                        const BlitParams &params)
+{
+    return mColorBlitUtils.blitWithDraw(context, cmdEncoder, params);
+}
+
+angle::Result RenderUtils::blitWithDraw(const gl::Context *context,
+                                        RenderCommandEncoder *cmdEncoder,
+                                        const TextureRef &srcTexture)
+{
+    if (!srcTexture)
+    {
+        return angle::Result::Continue;
+    }
+    BlitParams params;
+    params.src     = srcTexture;
+    params.srcRect = gl::Rectangle(0, 0, srcTexture->width(), srcTexture->height());
+    return blitWithDraw(context, cmdEncoder, params);
+}
+
+angle::Result RenderUtils::convertIndexBufferGPU(ContextMtl *contextMtl,
+                                                 const IndexConversionParams &params)
+{
+    return mIndexUtils.convertIndexBufferGPU(contextMtl, params);
+}
+angle::Result RenderUtils::generateTriFanBufferFromArrays(ContextMtl *contextMtl,
+                                                          const TriFanFromArrayParams &params)
+{
+    return mIndexUtils.generateTriFanBufferFromArrays(contextMtl, params);
+}
+angle::Result RenderUtils::generateTriFanBufferFromElementsArray(
+    ContextMtl *contextMtl,
+    const IndexGenerationParams &params)
+{
+    return mIndexUtils.generateTriFanBufferFromElementsArray(contextMtl, params);
+}
+
+angle::Result RenderUtils::generateLineLoopLastSegment(ContextMtl *contextMtl,
+                                                       uint32_t firstVertex,
+                                                       uint32_t lastVertex,
+                                                       const BufferRef &dstBuffer,
+                                                       uint32_t dstOffset)
+{
+    return mIndexUtils.generateLineLoopLastSegment(contextMtl, firstVertex, lastVertex, dstBuffer,
+                                                   dstOffset);
+}
+angle::Result RenderUtils::generateLineLoopLastSegmentFromElementsArray(
+    ContextMtl *contextMtl,
+    const IndexGenerationParams &params)
+{
+    return mIndexUtils.generateLineLoopLastSegmentFromElementsArray(contextMtl, params);
+}
+
+// ClearUtils implementation
+ClearUtils::ClearUtils() = default;
+
+void ClearUtils::onDestroy()
+{
+    mClearRenderPipelineCache.clear();
+}
+
+void ClearUtils::ensureRenderPipelineStateCacheInitialized(ContextMtl *ctx)
 {
     ANGLE_MTL_OBJC_SCOPE
     {
-        // Shader pipeline
+        id<MTLLibrary> shaderLib = ctx->getDisplay()->getDefaultShadersLib();
+
         mClearRenderPipelineCache.setVertexShader(
-            this, [[mDefaultShaders.get() newFunctionWithName:@"clearVS"] ANGLE_MTL_AUTORELEASE]);
+            ctx, [[shaderLib newFunctionWithName:@"clearVS"] ANGLE_MTL_AUTORELEASE]);
         mClearRenderPipelineCache.setFragmentShader(
-            this, [[mDefaultShaders.get() newFunctionWithName:@"clearFS"] ANGLE_MTL_AUTORELEASE]);
+            ctx, [[shaderLib newFunctionWithName:@"clearFS"] ANGLE_MTL_AUTORELEASE]);
     }
 }
 
-void RenderUtils::initBlitResources()
+id<MTLDepthStencilState> ClearUtils::getClearDepthStencilState(const gl::Context *context,
+                                                               const ClearRectParams &params)
 {
-    ANGLE_MTL_OBJC_SCOPE
-    {
-        auto shaderLib    = mDefaultShaders.get();
-        auto vertexShader = [[shaderLib newFunctionWithName:@"blitVS"] ANGLE_MTL_AUTORELEASE];
-
-        mBlitRenderPipelineCache.setVertexShader(this, vertexShader);
-        mBlitRenderPipelineCache.setFragmentShader(
-            this, [[shaderLib newFunctionWithName:@"blitFS"] ANGLE_MTL_AUTORELEASE]);
-
-        mBlitPremultiplyAlphaRenderPipelineCache.setVertexShader(this, vertexShader);
-        mBlitPremultiplyAlphaRenderPipelineCache.setFragmentShader(
-            this,
-            [[shaderLib newFunctionWithName:@"blitPremultiplyAlphaFS"] ANGLE_MTL_AUTORELEASE]);
-
-        mBlitUnmultiplyAlphaRenderPipelineCache.setVertexShader(this, vertexShader);
-        mBlitUnmultiplyAlphaRenderPipelineCache.setFragmentShader(
-            this, [[shaderLib newFunctionWithName:@"blitUnmultiplyAlphaFS"] ANGLE_MTL_AUTORELEASE]);
-    }
-}
-
-void RenderUtils::clearWithDraw(const gl::Context *context,
-                                RenderCommandEncoder *cmdEncoder,
-                                const ClearRectParams &params)
-{
-    auto overridedParams = params;
-    // Make sure we don't clear attachment that doesn't exist
-    const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
-    if (renderPassDesc.numColorAttachments == 0)
-    {
-        overridedParams.clearColor.reset();
-    }
-    if (!renderPassDesc.depthAttachment.texture)
-    {
-        overridedParams.clearDepth.reset();
-    }
-    if (!renderPassDesc.stencilAttachment.texture)
-    {
-        overridedParams.clearStencil.reset();
-    }
-
-    if (!overridedParams.clearColor.valid() && !overridedParams.clearDepth.valid() &&
-        !overridedParams.clearStencil.valid())
-    {
-        return;
-    }
-
-    setupClearWithDraw(context, cmdEncoder, overridedParams);
-
-    // Draw the screen aligned quad
-    cmdEncoder->draw(MTLPrimitiveTypeTriangle, 0, 6);
-
-    // Invalidate current context's state
-    auto contextMtl = GetImpl(context);
-    contextMtl->invalidateState(context);
-}
-
-void RenderUtils::blitWithDraw(const gl::Context *context,
-                               RenderCommandEncoder *cmdEncoder,
-                               const BlitParams &params)
-{
-    if (!params.src)
-    {
-        return;
-    }
-    setupBlitWithDraw(context, cmdEncoder, params);
-
-    // Draw the screen aligned quad
-    cmdEncoder->draw(MTLPrimitiveTypeTriangle, 0, 6);
-
-    // Invalidate current context's state
     ContextMtl *contextMtl = GetImpl(context);
-    contextMtl->invalidateState(context);
+
+    if (!params.clearDepth.valid() && !params.clearStencil.valid())
+    {
+        // Doesn't clear depth nor stencil
+        return contextMtl->getDisplay()->getStateCache().getNullDepthStencilState(contextMtl);
+    }
+
+    DepthStencilDesc desc;
+    desc.reset();
+
+    if (params.clearDepth.valid())
+    {
+        // Clear depth state
+        desc.depthWriteEnabled = true;
+    }
+    else
+    {
+        desc.depthWriteEnabled = false;
+    }
+
+    if (params.clearStencil.valid())
+    {
+        // Clear stencil state
+        desc.frontFaceStencil.depthStencilPassOperation = MTLStencilOperationReplace;
+        desc.frontFaceStencil.writeMask                 = contextMtl->getStencilMask();
+        desc.backFaceStencil.depthStencilPassOperation  = MTLStencilOperationReplace;
+        desc.backFaceStencil.writeMask                  = contextMtl->getStencilMask();
+    }
+
+    return contextMtl->getDisplay()->getStateCache().getDepthStencilState(
+        contextMtl->getMetalDevice(), desc);
 }
 
-void RenderUtils::setupClearWithDraw(const gl::Context *context,
-                                     RenderCommandEncoder *cmdEncoder,
-                                     const ClearRectParams &params)
+id<MTLRenderPipelineState> ClearUtils::getClearRenderPipelineState(const gl::Context *context,
+                                                                   RenderCommandEncoder *cmdEncoder,
+                                                                   const ClearRectParams &params)
+{
+    ContextMtl *contextMtl      = GetImpl(context);
+    MTLColorWriteMask colorMask = contextMtl->getColorMask();
+    if (!params.clearColor.valid())
+    {
+        colorMask = MTLColorWriteMaskNone;
+    }
+
+    RenderPipelineDesc pipelineDesc;
+    const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
+
+    renderPassDesc.populateRenderPipelineOutputDesc(colorMask, &pipelineDesc.outputDescriptor);
+
+    pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassTriangle;
+
+    ensureRenderPipelineStateCacheInitialized(contextMtl);
+
+    return mClearRenderPipelineCache.getRenderPipelineState(contextMtl, pipelineDesc);
+}
+
+void ClearUtils::setupClearWithDraw(const gl::Context *context,
+                                    RenderCommandEncoder *cmdEncoder,
+                                    const ClearRectParams &params)
 {
     // Generate render pipeline state
-    auto renderPipelineState = getClearRenderPipelineState(context, cmdEncoder, params);
+    id<MTLRenderPipelineState> renderPipelineState =
+        getClearRenderPipelineState(context, cmdEncoder, params);
     ASSERT(renderPipelineState);
     // Setup states
-    setupDrawCommonStates(cmdEncoder);
+    SetupFullscreenDrawCommonStates(cmdEncoder);
     cmdEncoder->setRenderPipelineState(renderPipelineState);
 
     id<MTLDepthStencilState> dsState = getClearDepthStencilState(context, params);
@@ -322,7 +557,7 @@
         renderPassAttachment = renderPassDesc.stencilAttachment;
     }
 
-    auto texture = renderPassAttachment.texture;
+    TextureRef texture = renderPassAttachment.texture;
 
     viewport =
         GetViewport(params.clearArea, texture->height(renderPassAttachment.level), params.flipY);
@@ -345,25 +580,170 @@
     cmdEncoder->setFragmentData(uniformParams, 0);
 }
 
-void RenderUtils::setupBlitWithDraw(const gl::Context *context,
-                                    RenderCommandEncoder *cmdEncoder,
-                                    const BlitParams &params)
+angle::Result ClearUtils::clearWithDraw(const gl::Context *context,
+                                        RenderCommandEncoder *cmdEncoder,
+                                        const ClearRectParams &params)
+{
+    ClearRectParams overridedParams = params;
+    // Make sure we don't clear attachment that doesn't exist
+    const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
+    if (renderPassDesc.numColorAttachments == 0)
+    {
+        overridedParams.clearColor.reset();
+    }
+    if (!renderPassDesc.depthAttachment.texture)
+    {
+        overridedParams.clearDepth.reset();
+    }
+    if (!renderPassDesc.stencilAttachment.texture)
+    {
+        overridedParams.clearStencil.reset();
+    }
+
+    if (!overridedParams.clearColor.valid() && !overridedParams.clearDepth.valid() &&
+        !overridedParams.clearStencil.valid())
+    {
+        return angle::Result::Continue;
+    }
+
+    setupClearWithDraw(context, cmdEncoder, overridedParams);
+
+    // Draw the screen aligned triangle
+    cmdEncoder->draw(MTLPrimitiveTypeTriangle, 0, 3);
+
+    // Invalidate current context's state
+    ContextMtl *contextMtl = GetImpl(context);
+    contextMtl->invalidateState(context);
+
+    return angle::Result::Continue;
+}
+
+// ColorBlitUtils implementation
+ColorBlitUtils::ColorBlitUtils() = default;
+
+void ColorBlitUtils::onDestroy()
+{
+    ClearRenderPipelineCacheArray(&mBlitRenderPipelineCache);
+    ClearRenderPipelineCacheArray(&mBlitPremultiplyAlphaRenderPipelineCache);
+    ClearRenderPipelineCacheArray(&mBlitUnmultiplyAlphaRenderPipelineCache);
+}
+
+void ColorBlitUtils::ensureRenderPipelineStateCacheInitialized(ContextMtl *ctx,
+                                                               int alphaPremultiplyType,
+                                                               int textureType,
+                                                               RenderPipelineCache *cacheOut)
+{
+    RenderPipelineCache &pipelineCache = *cacheOut;
+    if (pipelineCache.getVertexShader() && pipelineCache.getFragmentShader())
+    {
+        // Already initialized.
+        return;
+    }
+
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        NSError *err             = nil;
+        id<MTLLibrary> shaderLib = ctx->getDisplay()->getDefaultShadersLib();
+        id<MTLFunction> vertexShader =
+            [[shaderLib newFunctionWithName:@"blitVS"] ANGLE_MTL_AUTORELEASE];
+        MTLFunctionConstantValues *funcConstants =
+            [[[MTLFunctionConstantValues alloc] init] ANGLE_MTL_AUTORELEASE];
+
+        constexpr BOOL multiplyAlphaFlags[][2] = {// premultiply, unmultiply
+
+                                                  // Normal blit
+                                                  {NO, NO},
+                                                  // Blit premultiply-alpha
+                                                  {YES, NO},
+                                                  // Blit unmultiply alpha
+                                                  {NO, YES}};
+
+        // Set alpha multiply flags
+        [funcConstants setConstantValue:&multiplyAlphaFlags[alphaPremultiplyType][0]
+                                   type:MTLDataTypeBool
+                               withName:PREMULTIPLY_ALPHA_CONSTANT_NAME];
+        [funcConstants setConstantValue:&multiplyAlphaFlags[alphaPremultiplyType][1]
+                                   type:MTLDataTypeBool
+                               withName:UNMULTIPLY_ALPHA_CONSTANT_NAME];
+
+        // Set texture type constant
+        [funcConstants setConstantValue:&textureType
+                                   type:MTLDataTypeInt
+                               withName:SOURCE_TEXTURE_TYPE_CONSTANT_NAME];
+
+        id<MTLFunction> fragmentShader =
+            [[shaderLib newFunctionWithName:@"blitFS" constantValues:funcConstants
+                                      error:&err] ANGLE_MTL_AUTORELEASE];
+
+        ASSERT(vertexShader);
+        ASSERT(fragmentShader);
+        pipelineCache.setVertexShader(ctx, vertexShader);
+        pipelineCache.setFragmentShader(ctx, fragmentShader);
+    }
+}
+
+id<MTLRenderPipelineState> ColorBlitUtils::getBlitRenderPipelineState(
+    const gl::Context *context,
+    RenderCommandEncoder *cmdEncoder,
+    const BlitParams &params)
+{
+    ContextMtl *contextMtl = GetImpl(context);
+    RenderPipelineDesc pipelineDesc;
+    const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
+
+    renderPassDesc.populateRenderPipelineOutputDesc(params.dstColorMask,
+                                                    &pipelineDesc.outputDescriptor);
+
+    pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassTriangle;
+
+    RenderPipelineCache *pipelineCache;
+    int alphaPremultiplyType;
+    int textureType = GetShaderTextureType(params.src);
+    if (params.unpackPremultiplyAlpha == params.unpackUnmultiplyAlpha)
+    {
+        alphaPremultiplyType = 0;
+        pipelineCache        = &mBlitRenderPipelineCache[textureType];
+    }
+    else if (params.unpackPremultiplyAlpha)
+    {
+        alphaPremultiplyType = 1;
+        pipelineCache        = &mBlitPremultiplyAlphaRenderPipelineCache[textureType];
+    }
+    else
+    {
+        alphaPremultiplyType = 2;
+        pipelineCache        = &mBlitUnmultiplyAlphaRenderPipelineCache[textureType];
+    }
+
+    ensureRenderPipelineStateCacheInitialized(contextMtl, alphaPremultiplyType, textureType,
+                                              pipelineCache);
+
+    return pipelineCache->getRenderPipelineState(contextMtl, pipelineDesc);
+}
+
+void ColorBlitUtils::setupBlitWithDraw(const gl::Context *context,
+                                       RenderCommandEncoder *cmdEncoder,
+                                       const BlitParams &params)
 {
     ASSERT(cmdEncoder->renderPassDesc().numColorAttachments == 1 && params.src);
 
+    ContextMtl *contextMtl = mtl::GetImpl(context);
+
     // Generate render pipeline state
-    auto renderPipelineState = getBlitRenderPipelineState(context, cmdEncoder, params);
+    id<MTLRenderPipelineState> renderPipelineState =
+        getBlitRenderPipelineState(context, cmdEncoder, params);
     ASSERT(renderPipelineState);
     // Setup states
-    setupDrawCommonStates(cmdEncoder);
+    SetupFullscreenDrawCommonStates(cmdEncoder);
     cmdEncoder->setRenderPipelineState(renderPipelineState);
-    cmdEncoder->setDepthStencilState(getDisplay()->getStateCache().getNullDepthStencilState(this));
+    cmdEncoder->setDepthStencilState(
+        contextMtl->getDisplay()->getStateCache().getNullDepthStencilState(contextMtl));
 
     // Viewport
     const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
     const RenderPassColorAttachmentDesc &renderPassColorAttachment =
         renderPassDesc.colorAttachments[0];
-    auto texture = renderPassColorAttachment.texture;
+    mtl::TextureRef texture = renderPassColorAttachment.texture;
 
     gl::Rectangle dstRect(params.dstOffset.x, params.dstOffset.y, params.srcRect.width,
                           params.srcRect.height);
@@ -377,244 +757,102 @@
     cmdEncoder->setFragmentTexture(params.src, 0);
 
     // Uniform
-    setupBlitWithDrawUniformData(cmdEncoder, params);
+    SetupBlitWithDrawUniformData(cmdEncoder, params);
 }
 
-void RenderUtils::setupDrawCommonStates(RenderCommandEncoder *cmdEncoder)
+angle::Result ColorBlitUtils::blitWithDraw(const gl::Context *context,
+                                           RenderCommandEncoder *cmdEncoder,
+                                           const BlitParams &params)
 {
-    cmdEncoder->setCullMode(MTLCullModeNone);
-    cmdEncoder->setTriangleFillMode(MTLTriangleFillModeFill);
-    cmdEncoder->setDepthBias(0, 0, 0);
-}
-
-id<MTLDepthStencilState> RenderUtils::getClearDepthStencilState(const gl::Context *context,
-                                                                const ClearRectParams &params)
-{
-    if (!params.clearDepth.valid() && !params.clearStencil.valid())
+    if (!params.src)
     {
-        // Doesn't clear depth nor stencil
-        return getDisplay()->getStateCache().getNullDepthStencilState(this);
+        return angle::Result::Continue;
     }
-
     ContextMtl *contextMtl = GetImpl(context);
+    setupBlitWithDraw(context, cmdEncoder, params);
 
-    DepthStencilDesc desc;
-    desc.reset();
+    // Draw the screen aligned triangle
+    cmdEncoder->draw(MTLPrimitiveTypeTriangle, 0, 3);
 
-    if (params.clearDepth.valid())
-    {
-        // Clear depth state
-        desc.depthWriteEnabled = true;
-    }
-    else
-    {
-        desc.depthWriteEnabled = false;
-    }
+    // Invalidate current context's state
+    contextMtl->invalidateState(context);
 
-    if (params.clearStencil.valid())
-    {
-        // Clear stencil state
-        desc.frontFaceStencil.depthStencilPassOperation = MTLStencilOperationReplace;
-        desc.frontFaceStencil.writeMask                 = contextMtl->getStencilMask();
-        desc.backFaceStencil.depthStencilPassOperation  = MTLStencilOperationReplace;
-        desc.backFaceStencil.writeMask                  = contextMtl->getStencilMask();
-    }
-
-    return getDisplay()->getStateCache().getDepthStencilState(getDisplay()->getMetalDevice(), desc);
+    return angle::Result::Continue;
 }
 
-id<MTLRenderPipelineState> RenderUtils::getClearRenderPipelineState(
-    const gl::Context *context,
-    RenderCommandEncoder *cmdEncoder,
-    const ClearRectParams &params)
+// IndexGeneratorUtils implementation
+void IndexGeneratorUtils::onDestroy()
 {
-    ContextMtl *contextMtl      = GetImpl(context);
-    MTLColorWriteMask colorMask = contextMtl->getColorMask();
-    if (!params.clearColor.valid())
-    {
-        colorMask = MTLColorWriteMaskNone;
-    }
+    ClearPipelineState2DArray(&mIndexConversionPipelineCaches);
+    ClearPipelineState2DArray(&mTriFanFromElemArrayGeneratorPipelineCaches);
 
-    RenderPipelineDesc pipelineDesc;
-    const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
-
-    renderPassDesc.populateRenderPipelineOutputDesc(colorMask, &pipelineDesc.outputDescriptor);
-
-    pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassTriangle;
-
-    return mClearRenderPipelineCache.getRenderPipelineState(contextMtl, pipelineDesc);
+    mTriFanFromArraysGeneratorPipeline = nil;
 }
 
-id<MTLRenderPipelineState> RenderUtils::getBlitRenderPipelineState(const gl::Context *context,
-                                                                   RenderCommandEncoder *cmdEncoder,
-                                                                   const BlitParams &params)
-{
-    ContextMtl *contextMtl = GetImpl(context);
-    RenderPipelineDesc pipelineDesc;
-    const RenderPassDesc &renderPassDesc = cmdEncoder->renderPassDesc();
-
-    renderPassDesc.populateRenderPipelineOutputDesc(params.dstColorMask,
-                                                    &pipelineDesc.outputDescriptor);
-
-    pipelineDesc.inputPrimitiveTopology = kPrimitiveTopologyClassTriangle;
-
-    RenderPipelineCache *pipelineCache;
-    if (params.unpackPremultiplyAlpha == params.unpackUnmultiplyAlpha)
-    {
-        pipelineCache = &mBlitRenderPipelineCache;
-    }
-    else if (params.unpackPremultiplyAlpha)
-    {
-        pipelineCache = &mBlitPremultiplyAlphaRenderPipelineCache;
-    }
-    else
-    {
-        pipelineCache = &mBlitUnmultiplyAlphaRenderPipelineCache;
-    }
-
-    return pipelineCache->getRenderPipelineState(contextMtl, pipelineDesc);
-}
-
-void RenderUtils::setupBlitWithDrawUniformData(RenderCommandEncoder *cmdEncoder,
-                                               const BlitParams &params)
-{
-    BlitParamsUniform uniformParams;
-    uniformParams.dstFlipY     = params.dstFlipY ? 1 : 0;
-    uniformParams.srcLevel     = params.srcLevel;
-    uniformParams.dstLuminance = params.dstLuminance ? 1 : 0;
-
-    // Compute source texCoords
-    auto srcWidth  = params.src->width(params.srcLevel);
-    auto srcHeight = params.src->height(params.srcLevel);
-
-    int x0 = params.srcRect.x0();  // left
-    int x1 = params.srcRect.x1();  // right
-    int y0 = params.srcRect.y0();  // lower
-    int y1 = params.srcRect.y1();  // upper
-    if (params.srcYFlipped)
-    {
-        // If source's Y has been flipped, such as default framebuffer, then adjust the real source
-        // rectangle.
-        y0 = srcHeight - y1;
-        y1 = y0 + params.srcRect.height;
-        std::swap(y0, y1);
-    }
-
-    if (params.unpackFlipY)
-    {
-        std::swap(y0, y1);
-    }
-
-    float u0 = (float)x0 / srcWidth;
-    float u1 = (float)x1 / srcWidth;
-    float v0 = (float)y0 / srcHeight;
-    float v1 = (float)y1 / srcHeight;
-
-    // lower left
-    uniformParams.srcTexCoords[0][0] = u0;
-    uniformParams.srcTexCoords[0][1] = v0;
-
-    // lower right
-    uniformParams.srcTexCoords[1][0] = u1;
-    uniformParams.srcTexCoords[1][1] = v0;
-
-    // upper left
-    uniformParams.srcTexCoords[2][0] = u0;
-    uniformParams.srcTexCoords[2][1] = v1;
-
-    // upper right
-    uniformParams.srcTexCoords[3][0] = u1;
-    uniformParams.srcTexCoords[3][1] = v1;
-
-    cmdEncoder->setVertexData(uniformParams, 0);
-    cmdEncoder->setFragmentData(uniformParams, 0);
-}
-
-AutoObjCPtr<id<MTLComputePipelineState>> RenderUtils::getIndexConversionPipeline(
-    ContextMtl *context,
+AutoObjCPtr<id<MTLComputePipelineState>> IndexGeneratorUtils::getIndexConversionPipeline(
+    ContextMtl *contextMtl,
     gl::DrawElementsType srcType,
     uint32_t srcOffset)
 {
-    id<MTLDevice> metalDevice = context->getMetalDevice();
-    size_t elementSize        = gl::GetDrawElementsTypeSize(srcType);
-    bool aligned              = (srcOffset % elementSize) == 0;
-
-    IndexConvesionPipelineCacheKey key = {srcType, aligned};
-
-    auto &cache = mIndexConversionPipelineCaches[key];
+    size_t elementSize = gl::GetDrawElementsTypeSize(srcType);
+    BOOL aligned       = (srcOffset % elementSize) == 0;
+    int srcTypeKey     = static_cast<int>(srcType);
+    AutoObjCPtr<id<MTLComputePipelineState>> &cache =
+        mIndexConversionPipelineCaches[srcTypeKey][aligned ? 1 : 0];
 
     if (!cache)
     {
         ANGLE_MTL_OBJC_SCOPE
         {
-            auto shaderLib         = mDefaultShaders.get();
-            id<MTLFunction> shader = nil;
             auto funcConstants = [[[MTLFunctionConstantValues alloc] init] ANGLE_MTL_AUTORELEASE];
-            NSError *err       = nil;
 
             [funcConstants setConstantValue:&aligned
                                        type:MTLDataTypeBool
                                    withName:SOURCE_BUFFER_ALIGNED_CONSTANT_NAME];
 
+            NSString *shaderName = nil;
             switch (srcType)
             {
                 case gl::DrawElementsType::UnsignedByte:
-                    shader = [shaderLib newFunctionWithName:@"convertIndexU8ToU16"];
+                    // No need for specialized shader
+                    funcConstants = nil;
+                    shaderName    = @"convertIndexU8ToU16";
                     break;
                 case gl::DrawElementsType::UnsignedShort:
-                    shader = [shaderLib newFunctionWithName:@"convertIndexU16"
-                                             constantValues:funcConstants
-                                                      error:&err];
+                    shaderName = @"convertIndexU16";
                     break;
                 case gl::DrawElementsType::UnsignedInt:
-                    shader = [shaderLib newFunctionWithName:@"convertIndexU32"
-                                             constantValues:funcConstants
-                                                      error:&err];
+                    shaderName = @"convertIndexU32";
                     break;
                 default:
                     UNREACHABLE();
             }
 
-            if (err && !shader)
-            {
-                ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
-            }
-            ASSERT([shader ANGLE_MTL_AUTORELEASE]);
-
-            cache = [[metalDevice newComputePipelineStateWithFunction:shader
-                                                                error:&err] ANGLE_MTL_AUTORELEASE];
-            if (err && !cache)
-            {
-                ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
-            }
-            ASSERT(cache);
+            EnsureSpecializedComputePipelineInitialized(contextMtl->getDisplay(), shaderName,
+                                                        funcConstants, &cache);
         }
     }
 
     return cache;
 }
 
-AutoObjCPtr<id<MTLComputePipelineState>> RenderUtils::getTriFanFromElemArrayGeneratorPipeline(
-    ContextMtl *context,
-    gl::DrawElementsType srcType,
-    uint32_t srcOffset)
+AutoObjCPtr<id<MTLComputePipelineState>>
+IndexGeneratorUtils::getTriFanFromElemArrayGeneratorPipeline(ContextMtl *contextMtl,
+                                                             gl::DrawElementsType srcType,
+                                                             uint32_t srcOffset)
 {
-    id<MTLDevice> metalDevice = context->getMetalDevice();
-    size_t elementSize        = gl::GetDrawElementsTypeSize(srcType);
-    bool aligned              = (srcOffset % elementSize) == 0;
+    size_t elementSize = gl::GetDrawElementsTypeSize(srcType);
+    BOOL aligned       = (srcOffset % elementSize) == 0;
+    int srcTypeKey     = static_cast<int>(srcType);
 
-    IndexConvesionPipelineCacheKey key = {srcType, aligned};
-
-    auto &cache = mTriFanFromElemArrayGeneratorPipelineCaches[key];
+    AutoObjCPtr<id<MTLComputePipelineState>> &cache =
+        mTriFanFromElemArrayGeneratorPipelineCaches[srcTypeKey][aligned ? 1 : 0];
 
     if (!cache)
     {
         ANGLE_MTL_OBJC_SCOPE
         {
-            auto shaderLib         = mDefaultShaders.get();
-            id<MTLFunction> shader = nil;
             auto funcConstants = [[[MTLFunctionConstantValues alloc] init] ANGLE_MTL_AUTORELEASE];
-            NSError *err       = nil;
 
             bool isU8  = false;
             bool isU16 = false;
@@ -648,96 +886,55 @@
                                        type:MTLDataTypeBool
                                    withName:SOURCE_IDX_IS_U32_CONSTANT_NAME];
 
-            shader = [shaderLib newFunctionWithName:@"genTriFanIndicesFromElements"
-                                     constantValues:funcConstants
-                                              error:&err];
-            if (err && !shader)
-            {
-                ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
-            }
-            ASSERT([shader ANGLE_MTL_AUTORELEASE]);
-
-            cache = [[metalDevice newComputePipelineStateWithFunction:shader
-                                                                error:&err] ANGLE_MTL_AUTORELEASE];
-            if (err && !cache)
-            {
-                ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
-            }
-            ASSERT(cache);
+            EnsureSpecializedComputePipelineInitialized(
+                contextMtl->getDisplay(), @"genTriFanIndicesFromElements", funcConstants, &cache);
         }
     }
 
     return cache;
 }
 
-angle::Result RenderUtils::ensureTriFanFromArrayGeneratorInitialized(ContextMtl *context)
+void IndexGeneratorUtils::ensureTriFanFromArrayGeneratorInitialized(ContextMtl *contextMtl)
 {
-    if (!mTriFanFromArraysGeneratorPipeline)
-    {
-        ANGLE_MTL_OBJC_SCOPE
-        {
-            id<MTLDevice> metalDevice = context->getMetalDevice();
-            auto shaderLib            = mDefaultShaders.get();
-            NSError *err              = nil;
-            id<MTLFunction> shader = [shaderLib newFunctionWithName:@"genTriFanIndicesFromArray"];
-
-            [shader ANGLE_MTL_AUTORELEASE];
-
-            mTriFanFromArraysGeneratorPipeline =
-                [[metalDevice newComputePipelineStateWithFunction:shader
-                                                            error:&err] ANGLE_MTL_AUTORELEASE];
-            if (err && !mTriFanFromArraysGeneratorPipeline)
-            {
-                ERR() << "Internal error: " << err.localizedDescription.UTF8String << "\n";
-            }
-
-            ASSERT(mTriFanFromArraysGeneratorPipeline);
-        }
-    }
-    return angle::Result::Continue;
+    EnsureComputePipelineInitialized(contextMtl->getDisplay(), @"genTriFanIndicesFromArray",
+                                     &mTriFanFromArraysGeneratorPipeline);
 }
 
-angle::Result RenderUtils::convertIndexBuffer(const gl::Context *context,
-                                              gl::DrawElementsType srcType,
-                                              uint32_t indexCount,
-                                              const BufferRef &srcBuffer,
-                                              uint32_t srcOffset,
-                                              const BufferRef &dstBuffer,
-                                              uint32_t dstOffset)
+angle::Result IndexGeneratorUtils::convertIndexBufferGPU(ContextMtl *contextMtl,
+                                                         const IndexConversionParams &params)
 {
-    ContextMtl *contextMtl            = GetImpl(context);
     ComputeCommandEncoder *cmdEncoder = contextMtl->getComputeCommandEncoder();
     ASSERT(cmdEncoder);
 
     AutoObjCPtr<id<MTLComputePipelineState>> pipelineState =
-        getIndexConversionPipeline(contextMtl, srcType, srcOffset);
+        getIndexConversionPipeline(contextMtl, params.srcType, params.srcOffset);
 
     ASSERT(pipelineState);
 
     cmdEncoder->setComputePipelineState(pipelineState);
 
-    ASSERT((dstOffset % kIndexBufferOffsetAlignment) == 0);
+    ASSERT((params.dstOffset % kIndexBufferOffsetAlignment) == 0);
 
     IndexConversionUniform uniform;
-    uniform.srcOffset  = srcOffset;
-    uniform.indexCount = indexCount;
+    uniform.srcOffset  = params.srcOffset;
+    uniform.indexCount = params.indexCount;
 
     cmdEncoder->setData(uniform, 0);
-    cmdEncoder->setBuffer(srcBuffer, 0, 1);
-    cmdEncoder->setBuffer(dstBuffer, dstOffset, 2);
+    cmdEncoder->setBuffer(params.srcBuffer, 0, 1);
+    cmdEncoder->setBufferForWrite(params.dstBuffer, params.dstOffset, 2);
 
-    ANGLE_TRY(dispatchCompute(context, cmdEncoder, pipelineState, indexCount));
+    DispatchCompute(contextMtl, cmdEncoder, pipelineState, params.indexCount);
 
     return angle::Result::Continue;
 }
 
-angle::Result RenderUtils::generateTriFanBufferFromArrays(const gl::Context *context,
-                                                          const TriFanFromArrayParams &params)
+angle::Result IndexGeneratorUtils::generateTriFanBufferFromArrays(
+    ContextMtl *contextMtl,
+    const TriFanFromArrayParams &params)
 {
-    ContextMtl *contextMtl            = GetImpl(context);
     ComputeCommandEncoder *cmdEncoder = contextMtl->getComputeCommandEncoder();
     ASSERT(cmdEncoder);
-    ANGLE_TRY(ensureTriFanFromArrayGeneratorInitialized(contextMtl));
+    ensureTriFanFromArrayGeneratorInitialized(contextMtl);
 
     ASSERT(params.vertexCount > 2);
 
@@ -756,39 +953,38 @@
     uniform.vertexCountFrom3rd = params.vertexCount - 2;
 
     cmdEncoder->setData(uniform, 0);
-    cmdEncoder->setBuffer(params.dstBuffer, params.dstOffset, 2);
+    cmdEncoder->setBufferForWrite(params.dstBuffer, params.dstOffset, 2);
 
-    ANGLE_TRY(dispatchCompute(context, cmdEncoder, mTriFanFromArraysGeneratorPipeline,
-                              uniform.vertexCountFrom3rd));
+    DispatchCompute(contextMtl, cmdEncoder, mTriFanFromArraysGeneratorPipeline,
+                    uniform.vertexCountFrom3rd);
 
     return angle::Result::Continue;
 }
 
-angle::Result RenderUtils::generateTriFanBufferFromElementsArray(
-    const gl::Context *context,
+angle::Result IndexGeneratorUtils::generateTriFanBufferFromElementsArray(
+    ContextMtl *contextMtl,
     const IndexGenerationParams &params)
 {
-    ContextMtl *contextMtl             = GetImpl(context);
-    const gl::VertexArray *vertexArray = context->getState().getVertexArray();
+    const gl::VertexArray *vertexArray = contextMtl->getState().getVertexArray();
     const gl::Buffer *elementBuffer    = vertexArray->getElementArrayBuffer();
     if (elementBuffer)
     {
-        size_t srcOffset = reinterpret_cast<size_t>(params.indices);
+        BufferMtl *elementBufferMtl = GetImpl(elementBuffer);
+        size_t srcOffset            = reinterpret_cast<size_t>(params.indices);
         ANGLE_CHECK(contextMtl, srcOffset <= std::numeric_limits<uint32_t>::max(),
                     "Index offset is too large", GL_INVALID_VALUE);
         return generateTriFanBufferFromElementsArrayGPU(
-            context, params.srcType, params.indexCount,
-            GetImpl(elementBuffer)->getCurrentBuffer(context), static_cast<uint32_t>(srcOffset),
-            params.dstBuffer, params.dstOffset);
+            contextMtl, params.srcType, params.indexCount, elementBufferMtl->getCurrentBuffer(),
+            static_cast<uint32_t>(srcOffset), params.dstBuffer, params.dstOffset);
     }
     else
     {
-        return generateTriFanBufferFromElementsArrayCPU(context, params);
+        return generateTriFanBufferFromElementsArrayCPU(contextMtl, params);
     }
 }
 
-angle::Result RenderUtils::generateTriFanBufferFromElementsArrayGPU(
-    const gl::Context *context,
+angle::Result IndexGeneratorUtils::generateTriFanBufferFromElementsArrayGPU(
+    ContextMtl *contextMtl,
     gl::DrawElementsType srcType,
     uint32_t indexCount,
     const BufferRef &srcBuffer,
@@ -797,7 +993,6 @@
     // Must be multiples of kIndexBufferOffsetAlignment
     uint32_t dstOffset)
 {
-    ContextMtl *contextMtl            = GetImpl(context);
     ComputeCommandEncoder *cmdEncoder = contextMtl->getComputeCommandEncoder();
     ASSERT(cmdEncoder);
 
@@ -817,18 +1012,17 @@
 
     cmdEncoder->setData(uniform, 0);
     cmdEncoder->setBuffer(srcBuffer, 0, 1);
-    cmdEncoder->setBuffer(dstBuffer, dstOffset, 2);
+    cmdEncoder->setBufferForWrite(dstBuffer, dstOffset, 2);
 
-    ANGLE_TRY(dispatchCompute(context, cmdEncoder, pipelineState, uniform.indexCount));
+    DispatchCompute(contextMtl, cmdEncoder, pipelineState, uniform.indexCount);
 
     return angle::Result::Continue;
 }
 
-angle::Result RenderUtils::generateTriFanBufferFromElementsArrayCPU(
-    const gl::Context *context,
+angle::Result IndexGeneratorUtils::generateTriFanBufferFromElementsArrayCPU(
+    ContextMtl *contextMtl,
     const IndexGenerationParams &params)
 {
-    ContextMtl *contextMtl = GetImpl(context);
     switch (params.srcType)
     {
         case gl::DrawElementsType::UnsignedByte:
@@ -850,14 +1044,13 @@
     return angle::Result::Stop;
 }
 
-angle::Result RenderUtils::generateLineLoopLastSegment(const gl::Context *context,
-                                                       uint32_t firstVertex,
-                                                       uint32_t lastVertex,
-                                                       const BufferRef &dstBuffer,
-                                                       uint32_t dstOffset)
+angle::Result IndexGeneratorUtils::generateLineLoopLastSegment(ContextMtl *contextMtl,
+                                                               uint32_t firstVertex,
+                                                               uint32_t lastVertex,
+                                                               const BufferRef &dstBuffer,
+                                                               uint32_t dstOffset)
 {
-    ContextMtl *contextMtl = GetImpl(context);
-    uint8_t *ptr           = dstBuffer->map(contextMtl);
+    uint8_t *ptr = dstBuffer->map(contextMtl) + dstOffset;
 
     uint32_t indices[2] = {lastVertex, firstVertex};
     memcpy(ptr, indices, sizeof(indices));
@@ -867,12 +1060,11 @@
     return angle::Result::Continue;
 }
 
-angle::Result RenderUtils::generateLineLoopLastSegmentFromElementsArray(
-    const gl::Context *context,
+angle::Result IndexGeneratorUtils::generateLineLoopLastSegmentFromElementsArray(
+    ContextMtl *contextMtl,
     const IndexGenerationParams &params)
 {
-    ContextMtl *contextMtl             = GetImpl(context);
-    const gl::VertexArray *vertexArray = context->getState().getVertexArray();
+    const gl::VertexArray *vertexArray = contextMtl->getState().getVertexArray();
     const gl::Buffer *elementBuffer    = vertexArray->getElementArrayBuffer();
     if (elementBuffer)
     {
@@ -882,21 +1074,20 @@
 
         BufferMtl *bufferMtl = GetImpl(elementBuffer);
         std::pair<uint32_t, uint32_t> firstLast;
-        ANGLE_TRY(bufferMtl->getFirstLastIndices(context, params.srcType,
-                                                 static_cast<uint32_t>(srcOffset),
+        ANGLE_TRY(bufferMtl->getFirstLastIndices(params.srcType, static_cast<uint32_t>(srcOffset),
                                                  params.indexCount, &firstLast));
 
-        return generateLineLoopLastSegment(context, firstLast.first, firstLast.second,
+        return generateLineLoopLastSegment(contextMtl, firstLast.first, firstLast.second,
                                            params.dstBuffer, params.dstOffset);
     }
     else
     {
-        return generateLineLoopLastSegmentFromElementsArrayCPU(context, params);
+        return generateLineLoopLastSegmentFromElementsArrayCPU(contextMtl, params);
     }
 }
 
-angle::Result RenderUtils::generateLineLoopLastSegmentFromElementsArrayCPU(
-    const gl::Context *context,
+angle::Result IndexGeneratorUtils::generateLineLoopLastSegmentFromElementsArrayCPU(
+    ContextMtl *contextMtl,
     const IndexGenerationParams &params)
 {
     uint32_t first, last;
@@ -920,29 +1111,8 @@
             return angle::Result::Stop;
     }
 
-    return generateLineLoopLastSegment(context, first, last, params.dstBuffer, params.dstOffset);
+    return generateLineLoopLastSegment(contextMtl, first, last, params.dstBuffer, params.dstOffset);
 }
 
-angle::Result RenderUtils::dispatchCompute(const gl::Context *context,
-                                           ComputeCommandEncoder *cmdEncoder,
-                                           id<MTLComputePipelineState> pipelineState,
-                                           size_t numThreads)
-{
-    NSUInteger w                  = pipelineState.threadExecutionWidth;
-    MTLSize threadsPerThreadgroup = MTLSizeMake(w, 1, 1);
-
-    if (getDisplay()->getFeatures().hasNonUniformDispatch.enabled)
-    {
-        MTLSize threads = MTLSizeMake(numThreads, 1, 1);
-        cmdEncoder->dispatchNonUniform(threads, threadsPerThreadgroup);
-    }
-    else
-    {
-        MTLSize groups = MTLSizeMake((numThreads + w - 1) / w, 1, 1);
-        cmdEncoder->dispatch(groups, threadsPerThreadgroup);
-    }
-
-    return angle::Result::Continue;
-}
 }  // namespace mtl
 }  // namespace rx
diff --git a/src/libANGLE/renderer/metal/mtl_resources.h b/src/libANGLE/renderer/metal/mtl_resources.h
index bfb5a45..69b6104 100644
--- a/src/libANGLE/renderer/metal/mtl_resources.h
+++ b/src/libANGLE/renderer/metal/mtl_resources.h
@@ -49,35 +49,36 @@
   public:
     virtual ~Resource() {}
 
+    // Check whether the resource still being used by GPU
     bool isBeingUsedByGPU(Context *context) const;
+    // Checks whether the last command buffer that uses the given resource has been committed or not
+    bool hasPendingWorks(Context *context) const;
 
     void setUsedByCommandBufferWithQueueSerial(uint64_t serial, bool writing);
 
-    const std::atomic<uint64_t> &getCommandBufferQueueSerial() const
-    {
-        return mUsageRef->cmdBufferQueueSerial;
-    }
+    uint64_t getCommandBufferQueueSerial() const { return mUsageRef->cmdBufferQueueSerial; }
 
-    // Flag indicate whether we should synchornize the content to CPU after GPU changed this
+    // Flag indicate whether we should synchronize the content to CPU after GPU changed this
     // resource's content.
-    bool isCPUReadMemDirty() const { return mUsageRef->cpuReadMemDirty; }
-    void resetCPUReadMemDirty() { mUsageRef->cpuReadMemDirty = false; }
+    bool isCPUReadMemNeedSync() const { return mUsageRef->cpuReadMemNeedSync; }
+    void resetCPUReadMemNeedSync() { mUsageRef->cpuReadMemNeedSync = false; }
 
   protected:
     Resource();
     // Share the GPU usage ref with other resource
     Resource(Resource *other);
 
+    void reset();
+
   private:
     struct UsageRef
     {
         // The id of the last command buffer that is using this resource.
-        std::atomic<uint64_t> cmdBufferQueueSerial{0};
+        uint64_t cmdBufferQueueSerial = 0;
 
-        // NOTE(hqle): resource dirty handle is not threadsafe.
         // This flag means the resource was issued to be modified by GPU, if CPU wants to read
-        // its content, explicit synchornization call must be invoked.
-        bool cpuReadMemDirty = false;
+        // its content, explicit synchronization call must be invoked.
+        bool cpuReadMemNeedSync = false;
     };
 
     // One resource object might just be a view of another resource. For example, a texture 2d
@@ -110,6 +111,15 @@
                                          bool allowTextureView,
                                          TextureRef *refOut);
 
+    static angle::Result Make2DMSTexture(ContextMtl *context,
+                                         const Format &format,
+                                         uint32_t width,
+                                         uint32_t height,
+                                         uint32_t samples,
+                                         bool renderTargetOnly,
+                                         bool allowTextureView,
+                                         TextureRef *refOut);
+
     static TextureRef MakeFromMetal(id<MTLTexture> metalTexture);
 
     // Allow CPU to read & write data directly to this texture?
@@ -147,6 +157,8 @@
     gl::Extents size(uint32_t level = 0) const;
     gl::Extents size(const gl::ImageIndex &index) const;
 
+    uint32_t samples() const;
+
     // For render target
     MTLColorWriteMask getColorWritableMask() const { return *mColorWritableMask; }
     void setColorWritableMask(MTLColorWriteMask mask) { *mColorWritableMask = mask; }
diff --git a/src/libANGLE/renderer/metal/mtl_resources.mm b/src/libANGLE/renderer/metal/mtl_resources.mm
index 73ec9c1..65ddc0e 100644
--- a/src/libANGLE/renderer/metal/mtl_resources.mm
+++ b/src/libANGLE/renderer/metal/mtl_resources.mm
@@ -63,29 +63,30 @@
     ASSERT(mUsageRef);
 }
 
+void Resource::reset()
+{
+    mUsageRef->cmdBufferQueueSerial = 0;
+    resetCPUReadMemNeedSync();
+}
+
 bool Resource::isBeingUsedByGPU(Context *context) const
 {
     return context->cmdQueue().isResourceBeingUsedByGPU(this);
 }
 
+bool Resource::hasPendingWorks(Context *context) const
+{
+    return context->cmdQueue().resourceHasPendingWorks(this);
+}
+
 void Resource::setUsedByCommandBufferWithQueueSerial(uint64_t serial, bool writing)
 {
-    auto curSerial = mUsageRef->cmdBufferQueueSerial.load(std::memory_order_relaxed);
-    do
-    {
-        if (curSerial >= serial)
-        {
-            return;
-        }
-    } while (!mUsageRef->cmdBufferQueueSerial.compare_exchange_weak(
-        curSerial, serial, std::memory_order_release, std::memory_order_relaxed));
-
-    // NOTE(hqle): This is not thread safe, if multiple command buffers on multiple threads
-    // are writing to it.
     if (writing)
     {
-        mUsageRef->cpuReadMemDirty = true;
+        mUsageRef->cpuReadMemNeedSync = true;
     }
+
+    mUsageRef->cmdBufferQueueSerial = std::max(mUsageRef->cmdBufferQueueSerial, serial);
 }
 
 // Texture implemenetation
@@ -147,6 +148,38 @@
 }
 
 /** static */
+angle::Result Texture::Make2DMSTexture(ContextMtl *context,
+                                       const Format &format,
+                                       uint32_t width,
+                                       uint32_t height,
+                                       uint32_t samples,
+                                       bool renderTargetOnly,
+                                       bool allowTextureView,
+                                       TextureRef *refOut)
+{
+    ANGLE_MTL_OBJC_SCOPE
+    {
+        MTLTextureDescriptor *desc = [[MTLTextureDescriptor new] ANGLE_MTL_AUTORELEASE];
+        desc.textureType           = MTLTextureType2DMultisample;
+        desc.pixelFormat           = format.metalFormat;
+        desc.width                 = width;
+        desc.height                = height;
+        desc.mipmapLevelCount      = 1;
+        desc.sampleCount           = samples;
+
+        SetTextureSwizzle(context, format, desc);
+        refOut->reset(new Texture(context, desc, 1, renderTargetOnly, allowTextureView));
+    }  // ANGLE_MTL_OBJC_SCOPE
+
+    if (!refOut || !refOut->get())
+    {
+        ANGLE_MTL_CHECK(context, false, GL_OUT_OF_MEMORY);
+    }
+
+    return angle::Result::Continue;
+}
+
+/** static */
 TextureRef Texture::MakeFromMetal(id<MTLTexture> metalTexture)
 {
     ANGLE_MTL_OBJC_SCOPE { return TextureRef(new Texture(metalTexture)); }
@@ -182,7 +215,8 @@
             desc.usage |= MTLTextureUsageRenderTarget;
         }
 
-        if (!Format::FormatCPUReadable(desc.pixelFormat))
+        if (!Format::FormatCPUReadable(desc.pixelFormat) ||
+            desc.textureType == MTLTextureType2DMultisample)
         {
             desc.resourceOptions = MTLResourceStorageModePrivate;
         }
@@ -234,6 +268,8 @@
     if (blitEncoder)
     {
         blitEncoder->synchronizeResource(shared_from_this());
+
+        this->resetCPUReadMemNeedSync();
     }
 #endif
 }
@@ -244,12 +280,10 @@
     // Make sure GPU & CPU contents are synchronized.
     // NOTE: Only MacOS has separated storage for resource on CPU and GPU and needs explicit
     // synchronization
-    if (this->isCPUReadMemDirty())
+    if (this->isCPUReadMemNeedSync())
     {
         mtl::BlitCommandEncoder *blitEncoder = context->getBlitCommandEncoder();
         syncContent(context, blitEncoder);
-
-        this->resetCPUReadMemDirty();
     }
 #endif
 }
@@ -404,6 +438,11 @@
     return size(index.getLevelIndex());
 }
 
+uint32_t Texture::samples() const
+{
+    return static_cast<uint32_t>(get().sampleCount);
+}
+
 void Texture::set(id<MTLTexture> metalTexture)
 {
     ParentClass::set(metalTexture);
diff --git a/src/libANGLE/renderer/metal/mtl_state_cache.h b/src/libANGLE/renderer/metal/mtl_state_cache.h
index bc0f0a4..8acd857 100644
--- a/src/libANGLE/renderer/metal/mtl_state_cache.h
+++ b/src/libANGLE/renderer/metal/mtl_state_cache.h
@@ -28,24 +28,26 @@
 
 namespace mtl
 {
-struct StencilDesc
+struct alignas(1) StencilDesc
 {
     bool operator==(const StencilDesc &rhs) const;
 
     // Set default values
     void reset();
 
-    MTLStencilOperation stencilFailureOperation;
-    MTLStencilOperation depthFailureOperation;
-    MTLStencilOperation depthStencilPassOperation;
+    // Use uint8_t instead of MTLStencilOperation to compact space
+    uint8_t stencilFailureOperation : 3;
+    uint8_t depthFailureOperation : 3;
+    uint8_t depthStencilPassOperation : 3;
 
-    MTLCompareFunction stencilCompareFunction;
+    // Use uint8_t instead of MTLCompareFunction to compact space
+    uint8_t stencilCompareFunction : 3;
 
-    uint32_t readMask;
-    uint32_t writeMask;
+    uint8_t readMask : 8;
+    uint8_t writeMask : 8;
 };
 
-struct DepthStencilDesc
+struct alignas(4) DepthStencilDesc
 {
     DepthStencilDesc();
     DepthStencilDesc(const DepthStencilDesc &src);
@@ -75,11 +77,12 @@
     StencilDesc backFaceStencil;
     StencilDesc frontFaceStencil;
 
-    MTLCompareFunction depthCompareFunction;
-    bool depthWriteEnabled;
+    // Use uint8_t instead of MTLCompareFunction to compact space
+    uint8_t depthCompareFunction : 3;
+    bool depthWriteEnabled : 1;
 };
 
-struct SamplerDesc
+struct alignas(4) SamplerDesc
 {
     SamplerDesc();
     SamplerDesc(const SamplerDesc &src);
@@ -96,15 +99,17 @@
 
     size_t hash() const;
 
-    MTLSamplerAddressMode rAddressMode;
-    MTLSamplerAddressMode sAddressMode;
-    MTLSamplerAddressMode tAddressMode;
+    // Use uint8_t instead of MTLSamplerAddressMode to compact space
+    uint8_t rAddressMode : 3;
+    uint8_t sAddressMode : 3;
+    uint8_t tAddressMode : 3;
 
-    MTLSamplerMinMagFilter minFilter;
-    MTLSamplerMinMagFilter magFilter;
-    MTLSamplerMipFilter mipFilter;
+    // Use uint8_t instead of MTLSamplerMinMagFilter to compact space
+    uint8_t minFilter : 1;
+    uint8_t magFilter : 1;
+    uint8_t mipFilter : 2;
 
-    uint32_t maxAnisotropy;
+    uint8_t maxAnisotropy : 5;
 };
 
 struct VertexAttributeDesc
@@ -114,9 +119,12 @@
         return format == rhs.format && offset == rhs.offset && bufferIndex == rhs.bufferIndex;
     }
     inline bool operator!=(const VertexAttributeDesc &rhs) const { return !(*this == rhs); }
-    MTLVertexFormat format;
-    NSUInteger offset;
-    NSUInteger bufferIndex;
+
+    // Use uint8_t instead of MTLVertexFormat to compact space
+    uint8_t format : 6;
+    // Offset is only used for default attributes buffer. So 8 bits are enough.
+    uint8_t offset : 8;
+    uint8_t bufferIndex : 5;
 };
 
 struct VertexBufferLayoutDesc
@@ -127,9 +135,11 @@
     }
     inline bool operator!=(const VertexBufferLayoutDesc &rhs) const { return !(*this == rhs); }
 
-    MTLVertexStepFunction stepFunction;
-    NSUInteger stepRate;
-    NSUInteger stride;
+    uint32_t stepRate;
+    uint32_t stride;
+
+    // Use uint8_t instead of MTLVertexStepFunction to compact space
+    uint8_t stepFunction;
 };
 
 struct VertexDesc
@@ -155,20 +165,24 @@
     void updateBlendOps(const gl::BlendState &blendState);
     void updateBlendEnabled(const gl::BlendState &blendState);
 
-    MTLColorWriteMask writeMask;
+    // Use uint8_t instead of MTLColorWriteMask to compact space
+    uint8_t writeMask : 4;
 
-    MTLBlendOperation alphaBlendOperation;
-    MTLBlendOperation rgbBlendOperation;
+    // Use uint8_t instead of MTLBlendOperation to compact space
+    uint8_t alphaBlendOperation : 3;
+    uint8_t rgbBlendOperation : 3;
 
-    MTLBlendFactor destinationAlphaBlendFactor;
-    MTLBlendFactor destinationRGBBlendFactor;
-    MTLBlendFactor sourceAlphaBlendFactor;
-    MTLBlendFactor sourceRGBBlendFactor;
+    // Use uint8_t instead of MTLBlendFactor to compact space
+    // NOTE(hqle): enum MTLBlendFactorSource1Color and above are unused.
+    uint8_t destinationAlphaBlendFactor : 4;
+    uint8_t destinationRGBBlendFactor : 4;
+    uint8_t sourceAlphaBlendFactor : 4;
+    uint8_t sourceRGBBlendFactor : 4;
 
-    bool blendingEnabled;
+    bool blendingEnabled : 1;
 };
 
-struct RenderPipelineColorAttachmentDesc : public BlendDesc
+struct alignas(2) RenderPipelineColorAttachmentDesc : public BlendDesc
 {
     bool operator==(const RenderPipelineColorAttachmentDesc &rhs) const;
     inline bool operator!=(const RenderPipelineColorAttachmentDesc &rhs) const
@@ -184,7 +198,8 @@
 
     void update(const BlendDesc &blendState);
 
-    MTLPixelFormat pixelFormat;
+    // Use uint16_t instead of MTLPixelFormat to compact space
+    uint16_t pixelFormat : 16;
 };
 
 struct RenderPipelineOutputDesc
@@ -192,10 +207,14 @@
     bool operator==(const RenderPipelineOutputDesc &rhs) const;
 
     RenderPipelineColorAttachmentDesc colorAttachments[kMaxRenderTargets];
-    MTLPixelFormat depthAttachmentPixelFormat;
-    MTLPixelFormat stencilAttachmentPixelFormat;
 
-    uint8_t numColorAttachments;
+    // Use uint16_t instead of MTLPixelFormat to compact space
+    uint16_t depthAttachmentPixelFormat : 16;
+    uint16_t stencilAttachmentPixelFormat : 16;
+
+    static_assert(kMaxRenderTargets <= 4, "kMaxRenderTargets must be <= 4");
+    uint8_t numColorAttachments : 3;
+    uint8_t sampleCount : 5;
 };
 
 // Some SDK levels don't declare MTLPrimitiveTopologyClass. Needs to do compile time check here:
@@ -212,7 +231,7 @@
 constexpr PrimitiveTopologyClass kPrimitiveTopologyClassPoint = MTLPrimitiveTopologyClassPoint;
 #endif
 
-struct RenderPipelineDesc
+struct alignas(4) RenderPipelineDesc
 {
     RenderPipelineDesc();
     RenderPipelineDesc(const RenderPipelineDesc &src);
@@ -228,9 +247,16 @@
 
     RenderPipelineOutputDesc outputDescriptor;
 
-    PrimitiveTopologyClass inputPrimitiveTopology;
+    // Use uint8_t instead of PrimitiveTopologyClass to compact space.
+    uint8_t inputPrimitiveTopology : 2;
 
-    bool rasterizationEnabled;
+    bool rasterizationEnabled : 1;
+    bool alphaToCoverageEnabled : 1;
+
+    // These flags are for emulation and do not correspond to any flags in
+    // MTLRenderPipelineDescriptor descriptor. These flags should be used by
+    // RenderPipelineCacheSpecializeShaderFactory.
+    bool emulateCoverageMask : 1;
 };
 
 struct RenderPassAttachmentDesc
@@ -242,9 +268,15 @@
     bool equalIgnoreLoadStoreOptions(const RenderPassAttachmentDesc &other) const;
     bool operator==(const RenderPassAttachmentDesc &other) const;
 
+    ANGLE_INLINE bool hasImplicitMSTexture() const { return implicitMSTexture.get(); }
+
     TextureRef texture;
+    // Implicit multisample texture that will be rendered into and discarded at the end of
+    // a render pass. Its result will be resolved into normal texture above.
+    TextureRef implicitMSTexture;
     uint32_t level;
-    uint32_t slice;
+    uint32_t sliceOrDepth;
+
     MTLLoadAction loadAction;
     MTLStoreAction storeAction;
     MTLStoreActionOptions storeActionOptions;
@@ -296,6 +328,8 @@
     RenderPassDepthAttachmentDesc depthAttachment;
     RenderPassStencilAttachmentDesc stencilAttachment;
 
+    void convertToMetalDesc(MTLRenderPassDescriptor *objCDesc) const;
+
     // This will populate the RenderPipelineOutputDesc with default blend state and
     // MTLColorWriteMaskAll
     void populateRenderPipelineOutputDesc(RenderPipelineOutputDesc *outDesc) const;
@@ -312,10 +346,9 @@
     inline bool operator!=(const RenderPassDesc &other) const { return !(*this == other); }
 
     uint32_t numColorAttachments = 0;
+    uint32_t sampleCount         = 1;
 };
 
-// convert to Metal object
-AutoObjCObj<MTLRenderPassDescriptor> ToMetalObj(const RenderPassDesc &desc);
 }  // namespace mtl
 }  // namespace rx
 
@@ -346,18 +379,43 @@
 {
 namespace mtl
 {
-// render pipeline state cache per shader program
+
+// Abstract factory to create specialized vertex & fragment shaders based on RenderPipelineDesc.
+class RenderPipelineCacheSpecializeShaderFactory
+{
+  public:
+    virtual ~RenderPipelineCacheSpecializeShaderFactory() = default;
+
+    // Get specialized shader for the render pipeline cache.
+    virtual angle::Result getSpecializedShader(Context *context,
+                                               gl::ShaderType shaderType,
+                                               const RenderPipelineDesc &renderPipelineDesc,
+                                               id<MTLFunction> *shaderOut) = 0;
+    // Check whether specialized shaders is required for the specified RenderPipelineDesc.
+    // If not, the render pipeline cache will use the supplied non-specialized shaders.
+    virtual bool hasSpecializedShader(gl::ShaderType shaderType,
+                                      const RenderPipelineDesc &renderPipelineDesc) = 0;
+};
+
+// Render pipeline state cache per shader program.
 class RenderPipelineCache final : angle::NonCopyable
 {
   public:
     RenderPipelineCache();
+    RenderPipelineCache(RenderPipelineCacheSpecializeShaderFactory *specializedShaderFactory);
     ~RenderPipelineCache();
 
+    // Set non-specialized vertex/fragment shader to be used by render pipeline cache to create
+    // render pipeline state. If the internal
+    // RenderPipelineCacheSpecializeShaderFactory.hasSpecializedShader() returns false for a
+    // particular RenderPipelineDesc, the render pipeline cache will use the non-specialized
+    // shaders.
     void setVertexShader(Context *context, id<MTLFunction> shader);
     void setFragmentShader(Context *context, id<MTLFunction> shader);
 
-    id<MTLFunction> getVertexShader() { return mVertexShader.get(); }
-    id<MTLFunction> getFragmentShader() { return mFragmentShader.get(); }
+    // Get non-specialized shaders supplied via set*Shader().
+    id<MTLFunction> getVertexShader() { return mVertexShader; }
+    id<MTLFunction> getFragmentShader() { return mFragmentShader; }
 
     AutoObjCPtr<id<MTLRenderPipelineState>> getRenderPipelineState(ContextMtl *context,
                                                                    const RenderPipelineDesc &desc);
@@ -365,8 +423,10 @@
     void clear();
 
   protected:
-    AutoObjCPtr<id<MTLFunction>> mVertexShader   = nil;
-    AutoObjCPtr<id<MTLFunction>> mFragmentShader = nil;
+    // Non-specialized vertex shader
+    AutoObjCPtr<id<MTLFunction>> mVertexShader;
+    // Non-specialized fragment shader
+    AutoObjCPtr<id<MTLFunction>> mFragmentShader;
 
   private:
     void clearPipelineStates();
@@ -385,6 +445,8 @@
     // One table with default attrib and one table without.
     std::unordered_map<RenderPipelineDesc, AutoObjCPtr<id<MTLRenderPipelineState>>>
         mRenderPipelineStates[2];
+
+    RenderPipelineCacheSpecializeShaderFactory *mSpecializedShaderFactory;
 };
 
 class StateCache final : angle::NonCopyable
diff --git a/src/libANGLE/renderer/metal/mtl_state_cache.mm b/src/libANGLE/renderer/metal/mtl_state_cache.mm
index 25e988f..204ab17 100644
--- a/src/libANGLE/renderer/metal/mtl_state_cache.mm
+++ b/src/libANGLE/renderer/metal/mtl_state_cache.mm
@@ -18,7 +18,8 @@
 #include "libANGLE/renderer/metal/mtl_resources.h"
 #include "libANGLE/renderer/metal/mtl_utils.h"
 
-#define ANGLE_OBJC_CP_PROPERTY(DST, SRC, PROPERTY) (DST).PROPERTY = ToObjC((SRC).PROPERTY)
+#define ANGLE_OBJC_CP_PROPERTY(DST, SRC, PROPERTY) \
+    (DST).PROPERTY = static_cast<__typeof__((DST).PROPERTY)>(ToObjC((SRC).PROPERTY))
 
 #define ANGLE_PROP_EQ(LHS, RHS, PROP) ((LHS).PROP == (RHS).PROP)
 
@@ -155,11 +156,13 @@
     }
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc.outputDescriptor, depthAttachmentPixelFormat);
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc.outputDescriptor, stencilAttachmentPixelFormat);
+    ANGLE_OBJC_CP_PROPERTY(objCDesc, desc.outputDescriptor, sampleCount);
 
 #if ANGLE_MTL_PRIMITIVE_TOPOLOGY_CLASS_AVAILABLE
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, inputPrimitiveTopology);
 #endif
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, rasterizationEnabled);
+    ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, alphaToCoverageEnabled);
 
     return [objCDesc ANGLE_MTL_AUTORELEASE];
 }
@@ -170,51 +173,75 @@
     return textureRef ? textureRef->get() : nil;
 }
 
-void ToObjC(MTLRenderPassAttachmentDescriptor *dst, const RenderPassAttachmentDesc &src)
+void BaseRenderPassAttachmentDescToObjC(const RenderPassAttachmentDesc &src,
+                                        MTLRenderPassAttachmentDescriptor *dst)
 {
-    ANGLE_OBJC_CP_PROPERTY(dst, src, texture);
-    ANGLE_OBJC_CP_PROPERTY(dst, src, level);
-    ANGLE_OBJC_CP_PROPERTY(dst, src, slice);
+    const TextureRef &implicitMsTexture = src.implicitMSTexture;
+
+    if (implicitMsTexture)
+    {
+        dst.texture        = ToObjC(implicitMsTexture);
+        dst.level          = 0;
+        dst.slice          = 0;
+        dst.resolveTexture = ToObjC(src.texture);
+        dst.resolveLevel   = src.level;
+        if (dst.resolveTexture.textureType == MTLTextureType3D)
+        {
+            dst.resolveDepthPlane = src.sliceOrDepth;
+            dst.resolveSlice      = 0;
+        }
+        else
+        {
+            dst.resolveSlice      = src.sliceOrDepth;
+            dst.resolveDepthPlane = 0;
+        }
+    }
+    else
+    {
+        dst.texture = ToObjC(src.texture);
+        dst.level   = src.level;
+        if (dst.texture.textureType == MTLTextureType3D)
+        {
+            dst.depthPlane = src.sliceOrDepth;
+            dst.slice      = 0;
+        }
+        else
+        {
+            dst.slice      = src.sliceOrDepth;
+            dst.depthPlane = 0;
+        }
+        dst.resolveTexture = nil;
+        dst.resolveLevel   = 0;
+        dst.resolveSlice   = 0;
+    }
 
     ANGLE_OBJC_CP_PROPERTY(dst, src, loadAction);
     ANGLE_OBJC_CP_PROPERTY(dst, src, storeAction);
     ANGLE_OBJC_CP_PROPERTY(dst, src, storeActionOptions);
 }
 
-MTLRenderPassColorAttachmentDescriptor *ToObjC(const RenderPassColorAttachmentDesc &desc)
+void ToObjC(const RenderPassColorAttachmentDesc &desc,
+            MTLRenderPassColorAttachmentDescriptor *objCDesc)
 {
-    MTLRenderPassColorAttachmentDescriptor *objCDesc =
-        [[MTLRenderPassColorAttachmentDescriptor alloc] init];
-
-    ToObjC(objCDesc, desc);
+    BaseRenderPassAttachmentDescToObjC(desc, objCDesc);
 
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, clearColor);
-
-    return [objCDesc ANGLE_MTL_AUTORELEASE];
 }
 
-MTLRenderPassDepthAttachmentDescriptor *ToObjC(const RenderPassDepthAttachmentDesc &desc)
+void ToObjC(const RenderPassDepthAttachmentDesc &desc,
+            MTLRenderPassDepthAttachmentDescriptor *objCDesc)
 {
-    MTLRenderPassDepthAttachmentDescriptor *objCDesc =
-        [[MTLRenderPassDepthAttachmentDescriptor alloc] init];
-
-    ToObjC(objCDesc, desc);
+    BaseRenderPassAttachmentDescToObjC(desc, objCDesc);
 
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, clearDepth);
-
-    return [objCDesc ANGLE_MTL_AUTORELEASE];
 }
 
-MTLRenderPassStencilAttachmentDescriptor *ToObjC(const RenderPassStencilAttachmentDesc &desc)
+void ToObjC(const RenderPassStencilAttachmentDesc &desc,
+            MTLRenderPassStencilAttachmentDescriptor *objCDesc)
 {
-    MTLRenderPassStencilAttachmentDescriptor *objCDesc =
-        [[MTLRenderPassStencilAttachmentDescriptor alloc] init];
-
-    ToObjC(objCDesc, desc);
+    BaseRenderPassAttachmentDescToObjC(desc, objCDesc);
 
     ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, clearStencil);
-
-    return [objCDesc ANGLE_MTL_AUTORELEASE];
 }
 
 }  // namespace
@@ -595,7 +622,8 @@
 RenderPipelineDesc::RenderPipelineDesc()
 {
     memset(this, 0, sizeof(*this));
-    rasterizationEnabled = true;
+    outputDescriptor.sampleCount = 1;
+    rasterizationEnabled         = true;
 }
 
 RenderPipelineDesc::RenderPipelineDesc(const RenderPipelineDesc &src)
@@ -636,8 +664,9 @@
 void RenderPassAttachmentDesc::reset()
 {
     texture.reset();
+    implicitMSTexture.reset();
     level              = 0;
-    slice              = 0;
+    sliceOrDepth       = 0;
     loadAction         = MTLLoadActionLoad;
     storeAction        = MTLStoreActionStore;
     storeActionOptions = MTLStoreActionOptionNone;
@@ -646,7 +675,8 @@
 bool RenderPassAttachmentDesc::equalIgnoreLoadStoreOptions(
     const RenderPassAttachmentDesc &other) const
 {
-    return texture == other.texture && level == other.level && slice == other.slice;
+    return texture == other.texture && implicitMSTexture == other.implicitMSTexture &&
+           level == other.level && sliceOrDepth == other.sliceOrDepth;
 }
 
 bool RenderPassAttachmentDesc::operator==(const RenderPassAttachmentDesc &other) const
@@ -678,8 +708,9 @@
 void RenderPassDesc::populateRenderPipelineOutputDesc(const BlendDesc &blendState,
                                                       RenderPipelineOutputDesc *outDesc) const
 {
-    auto &outputDescriptor               = *outDesc;
-    outputDescriptor.numColorAttachments = this->numColorAttachments;
+    RenderPipelineOutputDesc &outputDescriptor = *outDesc;
+    outputDescriptor.numColorAttachments       = this->numColorAttachments;
+    outputDescriptor.sampleCount               = this->sampleCount;
     for (uint32_t i = 0; i < this->numColorAttachments; ++i)
     {
         auto &renderPassColorAttachment = this->colorAttachments[i];
@@ -704,6 +735,12 @@
         }
     }
 
+    // Reset the unused output slots to ensure consistent hash value
+    for (uint32_t i = this->numColorAttachments; i < kMaxRenderTargets; ++i)
+    {
+        outputDescriptor.colorAttachments[i].reset();
+    }
+
     auto depthTexture = this->depthAttachment.texture;
     outputDescriptor.depthAttachmentPixelFormat =
         depthTexture ? depthTexture->pixelFormat() : MTLPixelFormatInvalid;
@@ -755,27 +792,37 @@
 }
 
 // Convert to Metal object
-AutoObjCObj<MTLRenderPassDescriptor> ToMetalObj(const RenderPassDesc &desc)
+void RenderPassDesc::convertToMetalDesc(MTLRenderPassDescriptor *objCDesc) const
 {
     ANGLE_MTL_OBJC_SCOPE
     {
-        MTLRenderPassDescriptor *objCDesc = [MTLRenderPassDescriptor renderPassDescriptor];
-
-        for (uint32_t i = 0; i < desc.numColorAttachments; ++i)
+        for (uint32_t i = 0; i < numColorAttachments; ++i)
         {
-            [objCDesc.colorAttachments setObject:ToObjC(desc.colorAttachments[i])
-                              atIndexedSubscript:i];
+            ToObjC(colorAttachments[i], objCDesc.colorAttachments[i]);
+        }
+        for (uint32_t i = numColorAttachments; i < kMaxRenderTargets; ++i)
+        {
+            // Inactive render target
+            objCDesc.colorAttachments[i].texture     = nil;
+            objCDesc.colorAttachments[i].level       = 0;
+            objCDesc.colorAttachments[i].slice       = 0;
+            objCDesc.colorAttachments[i].depthPlane  = 0;
+            objCDesc.colorAttachments[i].loadAction  = MTLLoadActionDontCare;
+            objCDesc.colorAttachments[i].storeAction = MTLStoreActionDontCare;
         }
 
-        ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, depthAttachment);
-        ANGLE_OBJC_CP_PROPERTY(objCDesc, desc, stencilAttachment);
-
-        return objCDesc;
+        ToObjC(depthAttachment, objCDesc.depthAttachment);
+        ToObjC(stencilAttachment, objCDesc.stencilAttachment);
     }
 }
 
 // RenderPipelineCache implementation
-RenderPipelineCache::RenderPipelineCache() {}
+RenderPipelineCache::RenderPipelineCache() : RenderPipelineCache(nullptr) {}
+
+RenderPipelineCache::RenderPipelineCache(
+    RenderPipelineCacheSpecializeShaderFactory *specializedShaderFactory)
+    : mSpecializedShaderFactory(specializedShaderFactory)
+{}
 
 RenderPipelineCache::~RenderPipelineCache() {}
 
@@ -842,6 +889,10 @@
 {
     AutoObjCPtr<id<MTLRenderPipelineState>> newState =
         createRenderPipelineState(context, desc, insertDefaultAttribLayout);
+    if (!newState)
+    {
+        return nil;
+    }
 
     int tableIdx = insertDefaultAttribLayout ? 1 : 0;
     auto re      = mRenderPipelineStates[tableIdx].insert(std::make_pair(desc, newState));
@@ -855,16 +906,66 @@
 
 AutoObjCPtr<id<MTLRenderPipelineState>> RenderPipelineCache::createRenderPipelineState(
     Context *context,
-    const RenderPipelineDesc &desc,
+    const RenderPipelineDesc &originalDesc,
     bool insertDefaultAttribLayout)
 {
     ANGLE_MTL_OBJC_SCOPE
     {
-        auto metalDevice = context->getMetalDevice();
-        AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc =
-            ToObjC(mVertexShader, mFragmentShader, desc);
+        // Disable coverage if the render pipeline's sample count is only 1.
+        RenderPipelineDesc desc = originalDesc;
+        if (desc.outputDescriptor.sampleCount == 1)
+        {
+            // Disable sample coverage if the output is not multisample
+            desc.emulateCoverageMask    = false;
+            desc.alphaToCoverageEnabled = false;
+        }
 
-        // special attribute slot for default attribute
+        // Choose shader variant
+        id<MTLFunction> vertShader = nil;
+        id<MTLFunction> fragShader = nil;
+        if (mSpecializedShaderFactory &&
+            mSpecializedShaderFactory->hasSpecializedShader(gl::ShaderType::Vertex, desc))
+        {
+            if (IsError(mSpecializedShaderFactory->getSpecializedShader(
+                    context, gl::ShaderType::Vertex, desc, &vertShader)))
+            {
+                return nil;
+            }
+        }
+        else
+        {
+            // Non-specialized version
+            vertShader = mVertexShader;
+        }
+
+        if (mSpecializedShaderFactory &&
+            mSpecializedShaderFactory->hasSpecializedShader(gl::ShaderType::Fragment, desc))
+        {
+            if (IsError(mSpecializedShaderFactory->getSpecializedShader(
+                    context, gl::ShaderType::Fragment, desc, &fragShader)))
+            {
+                return nil;
+            }
+        }
+        else
+        {
+            // Non-specialized version
+            fragShader = mFragmentShader;
+        }
+
+        if (!vertShader)
+        {
+            // Render pipeline without vertex shader is invalid.
+            context->handleError(GL_INVALID_OPERATION, __FILE__, ANGLE_FUNCTION, __LINE__);
+            return nil;
+        }
+
+        id<MTLDevice> metalDevice = context->getMetalDevice();
+
+        // Convert to Objective-C desc:
+        AutoObjCObj<MTLRenderPipelineDescriptor> objCDesc = ToObjC(vertShader, fragShader, desc);
+
+        // Special attribute slot for default attribute
         if (insertDefaultAttribLayout)
         {
             MTLVertexBufferLayoutDescriptor *defaultAttribLayoutObjCDesc =
@@ -878,8 +979,9 @@
                 atIndexedSubscript:kDefaultAttribsBindingIndex];
         }
         // Create pipeline state
-        NSError *err  = nil;
-        auto newState = [metalDevice newRenderPipelineStateWithDescriptor:objCDesc error:&err];
+        NSError *err = nil;
+        id<MTLRenderPipelineState> newState =
+            [metalDevice newRenderPipelineStateWithDescriptor:objCDesc error:&err];
         if (err)
         {
             context->handleError(err, __FILE__, ANGLE_FUNCTION, __LINE__);
diff --git a/src/libANGLE/renderer/metal/mtl_utils.h b/src/libANGLE/renderer/metal/mtl_utils.h
index 92c4006..37251e3 100644
--- a/src/libANGLE/renderer/metal/mtl_utils.h
+++ b/src/libANGLE/renderer/metal/mtl_utils.h
@@ -92,6 +92,13 @@
 MTLPrimitiveType GetPrimitiveType(gl::PrimitiveMode mode);
 MTLIndexType GetIndexType(gl::DrawElementsType type);
 
+// Get color write mask for a specified format. Some formats such as RGB565 doesn't have alpha
+// channel but is emulated by a RGBA8 format, we need to disable alpha write for this format.
+// - isFormatEmulated: if the format is emulated, this pointer will store a true value.
+MTLColorWriteMask GetEmulatedColorWriteMask(const mtl::Format &mtlFormat, bool *isFormatEmulated);
+MTLColorWriteMask GetEmulatedColorWriteMask(const mtl::Format &mtlFormat);
+bool IsFormatEmulated(const mtl::Format &mtlFormat);
+
 // Useful to set clear color for texture originally having no alpha in GL, but backend's format
 // has alpha channel.
 MTLClearColor EmulatedAlphaClearColor(MTLClearColor color, MTLColorWriteMask colorMask);
diff --git a/src/libANGLE/renderer/metal/mtl_utils.mm b/src/libANGLE/renderer/metal/mtl_utils.mm
index 2c6bf8c..3da8933 100644
--- a/src/libANGLE/renderer/metal/mtl_utils.mm
+++ b/src/libANGLE/renderer/metal/mtl_utils.mm
@@ -433,6 +433,59 @@
     }
 }
 
+MTLColorWriteMask GetEmulatedColorWriteMask(const mtl::Format &mtlFormat, bool *isEmulatedOut)
+{
+    const angle::Format &intendedFormat = mtlFormat.intendedAngleFormat();
+    const angle::Format &actualFormat   = mtlFormat.actualAngleFormat();
+    bool isFormatEmulated               = false;
+    MTLColorWriteMask colorWritableMask = MTLColorWriteMaskAll;
+    if (intendedFormat.alphaBits == 0 && actualFormat.alphaBits)
+    {
+        isFormatEmulated = true;
+        // Disable alpha write to this texture
+        colorWritableMask = colorWritableMask & (~MTLColorWriteMaskAlpha);
+    }
+    if (intendedFormat.luminanceBits == 0)
+    {
+        if (intendedFormat.redBits == 0 && actualFormat.redBits)
+        {
+            isFormatEmulated = true;
+            // Disable red write to this texture
+            colorWritableMask = colorWritableMask & (~MTLColorWriteMaskRed);
+        }
+        if (intendedFormat.greenBits == 0 && actualFormat.greenBits)
+        {
+            isFormatEmulated = true;
+            // Disable green write to this texture
+            colorWritableMask = colorWritableMask & (~MTLColorWriteMaskGreen);
+        }
+        if (intendedFormat.blueBits == 0 && actualFormat.blueBits)
+        {
+            isFormatEmulated = true;
+            // Disable blue write to this texture
+            colorWritableMask = colorWritableMask & (~MTLColorWriteMaskBlue);
+        }
+    }
+
+    *isEmulatedOut = isFormatEmulated;
+
+    return colorWritableMask;
+}
+
+MTLColorWriteMask GetEmulatedColorWriteMask(const mtl::Format &mtlFormat)
+{
+    // Ignore isFormatEmulated boolean value
+    bool isFormatEmulated;
+    return GetEmulatedColorWriteMask(mtlFormat, &isFormatEmulated);
+}
+
+bool IsFormatEmulated(const mtl::Format &mtlFormat)
+{
+    bool isFormatEmulated;
+    (void)GetEmulatedColorWriteMask(mtlFormat, &isFormatEmulated);
+    return isFormatEmulated;
+}
+
 MTLClearColor EmulatedAlphaClearColor(MTLClearColor color, MTLColorWriteMask colorMask)
 {
     MTLClearColor re = color;
diff --git a/src/libANGLE/renderer/metal/shaders/blit.metal b/src/libANGLE/renderer/metal/shaders/blit.metal
index c6744ee..72e5fc5 100644
--- a/src/libANGLE/renderer/metal/shaders/blit.metal
+++ b/src/libANGLE/renderer/metal/shaders/blit.metal
@@ -7,15 +7,27 @@
 
 #include "common.h"
 
+using namespace rx::mtl_shader;
+
+constant bool kPremultiplyAlpha [[function_constant(1)]];
+constant bool kUnmultiplyAlpha [[function_constant(2)]];
+constant int kSourceTextureType [[function_constant(3)]];   // Source texture type.
+constant bool kSourceTextureType2D      = kSourceTextureType == kTextureType2D;
+constant bool kSourceTextureType2DArray = kSourceTextureType == kTextureType2DArray;
+constant bool kSourceTextureType2DMS    = kSourceTextureType == kTextureType2DMultisample;
+constant bool kSourceTextureTypeCube    = kSourceTextureType == kTextureTypeCube;
+constant bool kSourceTextureType3D      = kSourceTextureType == kTextureType3D;
 
 struct BlitParams
 {
-    // 0: lower left, 1: lower right, 2: upper left, 3: upper right
-    float2 srcTexCoords[4];
-    int srcLevel;
-    bool srcLuminance; // source texture is luminance texture
+    // 0: lower left, 1: lower right, 2: upper left
+    float2 srcTexCoords[3];
+    int srcLevel;   // Source texture level.
+    int srcLayer;   // Source texture layer.
+
+    bool dstFlipViewportX;
     bool dstFlipViewportY;
-    bool dstLuminance; // destination texture is luminance;
+    bool dstLuminance;  // destination texture is luminance. Unused by depth & stencil blitting.
 };
 
 struct BlitVSOut
@@ -24,13 +36,16 @@
     float2 texCoords [[user(locn1)]];
 };
 
-vertex BlitVSOut blitVS(unsigned int vid [[ vertex_id ]],
-                         constant BlitParams &options [[buffer(0)]])
+vertex BlitVSOut blitVS(unsigned int vid [[vertex_id]], constant BlitParams &options [[buffer(0)]])
 {
     BlitVSOut output;
-    output.position = float4(gCorners[vid], 0.0, 1.0);
-    output.texCoords = options.srcTexCoords[gTexcoordsIndices[vid]];
+    output.position  = float4(gCorners[vid], 0.0, 1.0);
+    output.texCoords = options.srcTexCoords[vid];
 
+    if (options.dstFlipViewportX)
+    {
+        output.position.x = -output.position.x;
+    }
     if (!options.dstFlipViewportY)
     {
         // If viewport is not flipped, we have to flip Y in normalized device coordinates.
@@ -41,58 +56,124 @@
     return output;
 }
 
-float4 blitSampleTexture(texture2d<float> srcTexture,
-                     float2 texCoords,
-                     constant BlitParams &options)
+static inline float3 cubeTexcoords(float2 texcoords, int face)
 {
-    constexpr sampler textureSampler(mag_filter::linear,
-                                     min_filter::linear);
-    float4 output = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel));
-
-    if (options.srcLuminance)
+    texcoords = 2.0 * texcoords - 1.0;
+    switch (face)
     {
-        output.gb = float2(output.r, output.r);
+        case 0:
+            return float3(1.0, -texcoords.y, -texcoords.x);
+        case 1:
+            return float3(-1.0, -texcoords.y, texcoords.x);
+        case 2:
+            return float3(texcoords.x, 1.0, texcoords.y);
+        case 3:
+            return float3(texcoords.x, -1.0, -texcoords.y);
+        case 4:
+            return float3(texcoords.x, -texcoords.y, 1.0);
+        case 5:
+            return float3(-texcoords.x, -texcoords.y, -1.0);
+    }
+    return float3(texcoords, 0);
+}
+
+template <typename T>
+static inline vec<T, 4> blitSampleTextureMS(texture2d_ms<T> srcTexture, float2 texCoords)
+{
+    uint2 dimens(srcTexture.get_width(), srcTexture.get_height());
+    uint2 coords = uint2(texCoords * float2(dimens));
+
+    uint samples = srcTexture.get_num_samples();
+
+    vec<T, 4> output(0);
+
+    for (uint sample = 0; sample < samples; ++sample)
+    {
+        output += srcTexture.read(coords, sample);
+    }
+
+    output = output / samples;
+
+    return output;
+}
+
+template <typename T>
+static inline vec<T, 4> blitSampleTexture3D(texture3d<T> srcTexture,
+                                            sampler textureSampler,
+                                            float2 texCoords,
+                                            constant BlitParams &options)
+{
+    uint depth   = srcTexture.get_depth(options.srcLevel);
+    float zCoord = (float(options.srcLayer) + 0.5) / float(depth);
+
+    return srcTexture.sample(textureSampler, float3(texCoords, zCoord), level(options.srcLevel));
+}
+
+// clang-format off
+#define BLIT_COLOR_FS_PARAMS(TYPE)                                                               \
+    BlitVSOut input [[stage_in]],                                                                \
+    texture2d<TYPE> srcTexture2d [[texture(0), function_constant(kSourceTextureType2D)]],        \
+    texture2d_array<TYPE> srcTexture2dArray                                                      \
+    [[texture(0), function_constant(kSourceTextureType2DArray)]],                                \
+    texture2d_ms<TYPE> srcTexture2dMS [[texture(0), function_constant(kSourceTextureType2DMS)]], \
+    texturecube<TYPE> srcTextureCube [[texture(0), function_constant(kSourceTextureTypeCube)]],  \
+    texture3d<TYPE> srcTexture3d [[texture(0), function_constant(kSourceTextureType3D)]],        \
+    sampler textureSampler [[sampler(0)]],                                                       \
+    constant BlitParams &options [[buffer(0)]]
+// clang-format on
+
+#define FORWARD_BLIT_COLOR_FS_PARAMS                                                      \
+    input, srcTexture2d, srcTexture2dArray, srcTexture2dMS, srcTextureCube, srcTexture3d, \
+        textureSampler, options
+
+template <typename T>
+static inline vec<T, 4> blitReadTexture(BLIT_COLOR_FS_PARAMS(T))
+{
+    vec<T, 4> output;
+
+    switch (kSourceTextureType)
+    {
+        case kTextureType2D:
+            output = srcTexture2d.sample(textureSampler, input.texCoords, level(options.srcLevel));
+            break;
+        case kTextureType2DArray:
+            output = srcTexture2dArray.sample(textureSampler, input.texCoords, options.srcLayer,
+                                              level(options.srcLevel));
+            break;
+        case kTextureType2DMultisample:
+            output = blitSampleTextureMS(srcTexture2dMS, input.texCoords);
+            break;
+        case kTextureTypeCube:
+            output = srcTextureCube.sample(textureSampler,
+                                           cubeTexcoords(input.texCoords, options.srcLayer),
+                                           level(options.srcLevel));
+            break;
+        case kTextureType3D:
+            output = blitSampleTexture3D(srcTexture3d, textureSampler, input.texCoords, options);
+            break;
+    }
+
+    if (kPremultiplyAlpha)
+    {
+        output.xyz *= output.a;
+    }
+    else if (kUnmultiplyAlpha)
+    {
+        if (output.a != 0.0)
+        {
+            output.xyz /= output.a;
+        }
+    }
+
+    if (options.dstLuminance)
+    {
+        output.g = output.b = output.r;
     }
 
     return output;
 }
 
-float4 blitOutput(float4 color, constant BlitParams &options)
+fragment float4 blitFS(BLIT_COLOR_FS_PARAMS(float))
 {
-    float4 ret = color;
-
-    if (options.dstLuminance)
-    {
-        ret.r = ret.g = ret.b = color.r;
-    }
-
-    return ret;
-}
-
-fragment float4 blitFS(BlitVSOut input [[stage_in]],
-                       texture2d<float> srcTexture [[texture(0)]],
-                       constant BlitParams &options [[buffer(0)]])
-{
-    return blitOutput(blitSampleTexture(srcTexture, input.texCoords, options), options);
-}
-
-fragment float4 blitPremultiplyAlphaFS(BlitVSOut input [[stage_in]],
-                                       texture2d<float> srcTexture [[texture(0)]],
-                                       constant BlitParams &options [[buffer(0)]])
-{
-    float4 output = blitSampleTexture(srcTexture, input.texCoords, options);
-    output.xyz *= output.a;
-    return blitOutput(output, options);
-}
-
-fragment float4 blitUnmultiplyAlphaFS(BlitVSOut input [[stage_in]],
-                                      texture2d<float> srcTexture [[texture(0)]],
-                                      constant BlitParams &options [[buffer(0)]])
-{
-    float4 output = blitSampleTexture(srcTexture, input.texCoords, options);
-    if (output.a != 0.0)
-    {
-        output.xyz *= 1.0 / output.a;
-    }
-    return blitOutput(output, options);
+    return blitReadTexture(FORWARD_BLIT_COLOR_FS_PARAMS);
 }
diff --git a/src/libANGLE/renderer/metal/shaders/common.h b/src/libANGLE/renderer/metal/shaders/common.h
index 11bab2b..d756930 100644
--- a/src/libANGLE/renderer/metal/shaders/common.h
+++ b/src/libANGLE/renderer/metal/shaders/common.h
@@ -13,6 +13,8 @@
 #    include <metal_stdlib>
 #endif
 
+#include "constants.h"
+
 #define ANGLE_KERNEL_GUARD(IDX, MAX_COUNT) \
     if (IDX >= MAX_COUNT)                  \
     {                                      \
@@ -21,18 +23,7 @@
 
 using namespace metal;
 
-// Full screen quad's vertices
-constant float2 gCorners[6] = {
-    float2(-1.0f, 1.0f), float2(1.0f, -1.0f), float2(-1.0f, -1.0f),
-    float2(-1.0f, 1.0f), float2(1.0f, 1.0f),  float2(1.0f, -1.0f),
-};
+// Full screen triangle's vertices
+constant float2 gCorners[3] = {float2(-1.0f, -1.0f), float2(3.0f, -1.0f), float2(-1.0f, 3.0f)};
 
-// Full screen quad's texcoords indices:
-// 0: lower left, 1: lower right, 2: upper left, 3: upper right
-constant int gTexcoordsIndices[6] = {2, 1, 0, 2, 3, 1};
-
-fragment float4 dummyFS()
-{
-    return float4(0, 0, 0, 0);
-}
 #endif /* LIBANGLE_RENDERER_METAL_SHADERS_COMMON_H_ */
diff --git a/src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders.inc b/src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders.inc
deleted file mode 100644
index a4eb670..0000000
--- a/src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders.inc
+++ /dev/null
@@ -1,11040 +0,0 @@
-// GENERATED FILE - DO NOT EDIT.
-// Generated by gen_mtl_internal_shaders.py
-//
-// Copyright 2019 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// Compiled binary for Metal default shaders.
-
-
-#include <TargetConditionals.h>
-
-
-#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
-
-constexpr
-unsigned char compiled_default_metallib[] = {
-  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x80, 0x02, 0x00, 0x03, 0x00, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x5e, 0xa5, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3a, 0x06, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x9a, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x07, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0xfe, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x9d, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x89, 0x00, 0x00, 0x00,
-  0x4e, 0x41, 0x4d, 0x45, 0x14, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72,
-  0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x38, 0x54, 0x6f, 0x55, 0x31,
-  0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53,
-  0x48, 0x20, 0x00, 0x49, 0xe5, 0x92, 0xed, 0x44, 0x5f, 0x6d, 0xb0, 0xf6,
-  0xc3, 0x55, 0x96, 0x53, 0x89, 0x47, 0x9c, 0xb7, 0x53, 0xaf, 0xee, 0xb8,
-  0x5a, 0x27, 0x4a, 0xbc, 0x21, 0x75, 0xac, 0x0c, 0x41, 0xcd, 0x90, 0x4d,
-  0x44, 0x53, 0x5a, 0x08, 0x00, 0x90, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08,
-  0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44,
-  0x54, 0x85, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x10, 0x00, 0x63,
-  0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55,
-  0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41,
-  0x53, 0x48, 0x20, 0x00, 0x2f, 0xe9, 0x3f, 0xe6, 0xad, 0x74, 0xb1, 0x03,
-  0x1c, 0x3d, 0x1b, 0x16, 0x38, 0x06, 0xf2, 0xf4, 0xc0, 0x47, 0xa9, 0xd9,
-  0xb8, 0x89, 0xae, 0x89, 0x6e, 0xf4, 0x6b, 0x2d, 0xc5, 0x54, 0x1e, 0xa6,
-  0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x20, 0x0e, 0x00, 0x00, 0x00, 0x00,
-  0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x08, 0x00, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
-  0x90, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53,
-  0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e,
-  0x44, 0x54, 0x85, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x10, 0x00,
-  0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74, 0x49, 0x6e, 0x64, 0x65, 0x78,
-  0x55, 0x33, 0x32, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48,
-  0x41, 0x53, 0x48, 0x20, 0x00, 0xc6, 0xd5, 0xe9, 0xa9, 0x69, 0x35, 0xc5,
-  0x36, 0xbb, 0x75, 0xa7, 0xdf, 0x02, 0x2c, 0x60, 0x16, 0x11, 0xd9, 0x48,
-  0xdc, 0x54, 0x0d, 0x84, 0xcf, 0x44, 0xe8, 0xad, 0xa9, 0x28, 0x6c, 0xec,
-  0x34, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x40, 0x0e, 0x00, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x31, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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-  0x0a, 0x08, 0x31, 0xdc, 0x10, 0xd4, 0x01, 0x18, 0x0c, 0x32, 0x10, 0xda,
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-  0x11, 0x0e, 0x5b, 0x86, 0x66, 0x10, 0x87, 0x2d, 0xc5, 0x15, 0x8c, 0x03,
-  0x11, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x71, 0x20,
-  0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x52, 0x0e, 0x10, 0x22, 0x64, 0x82,
-  0xa4, 0x1c, 0x20, 0x44, 0xc8, 0xe4, 0x48, 0x39, 0x40, 0x88, 0x90, 0xa1,
-  0x01, 0x44, 0xcb, 0x52, 0x31, 0xbe, 0xb1, 0x38, 0x01, 0xb0, 0xfc, 0xc2,
-  0xe4, 0x44, 0x92, 0x0d, 0x6c, 0x00, 0x12, 0xf9, 0x12, 0xc0, 0x3c, 0x0b,
-  0xf1, 0x4f, 0xc4, 0x35, 0x51, 0x11, 0xf1, 0xdb, 0x83, 0x5f, 0xe1, 0xc5,
-  0x6d, 0xab, 0x80, 0x7f, 0x41, 0x15, 0x2c, 0xc8, 0xe4, 0x36, 0x0c, 0xb5,
-  0x4c, 0xc8, 0xb3, 0x60, 0xda, 0xf2, 0x1c, 0xc0, 0xc7, 0x5a, 0xc0, 0xf4,
-  0xff, 0x00, 0x12, 0xfd, 0x12, 0xc0, 0x3c, 0x0b, 0x11, 0xfd, 0xd2, 0x04,
-  0x4c, 0x84, 0x11, 0x5c, 0x00, 0x12, 0xf9, 0x82, 0xd3, 0x54, 0x44, 0x34,
-  0xf9, 0x85, 0x5f, 0xdc, 0xb6, 0x2f, 0xf9, 0xc8, 0x6d, 0x03, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
-};
-unsigned int compiled_default_metallib_len = 42334;
-
-#elif TARGET_OS_SIMULATOR  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
-
-#define compiled_default_metallib     compiled_default_ios_sim_metallib
-#define compiled_default_metallib_len compiled_default_ios_sim_metallib_len
-
-constexpr
-unsigned char compiled_default_ios_sim_metallib[] = {
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-};
-unsigned int compiled_default_ios_sim_metallib_len = 47342;
-
-#elif TARGET_OS_IOS  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
-
-#define compiled_default_metallib     compiled_default_ios_metallib
-#define compiled_default_metallib_len compiled_default_ios_metallib_len
-
-constexpr
-unsigned char compiled_default_ios_metallib[] = {
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-  0x08, 0x8c, 0x0d, 0xc1, 0xb1, 0x21, 0x40, 0x36, 0x04, 0xc9, 0x86, 0x40,
-  0xd9, 0x50, 0x2c, 0x71, 0x10, 0x07, 0x4c, 0xb3, 0x21, 0x30, 0x85, 0x0d,
-  0x48, 0x1c, 0x38, 0x0f, 0xc4, 0x34, 0x91, 0xb4, 0x21, 0x79, 0x83, 0x89,
-  0x7a, 0x2a, 0xc6, 0x8a, 0xae, 0x0d, 0x4a, 0x1b, 0x60, 0x59, 0x1c, 0xbc,
-  0x81, 0xc6, 0x6c, 0x11, 0xb7, 0x21, 0x8b, 0x83, 0x3a, 0x80, 0x03, 0x2b,
-  0x0c, 0xec, 0x00, 0x0e, 0xe2, 0x40, 0x0c, 0xc6, 0xe0, 0x0e, 0xde, 0x20,
-  0x0e, 0xc8, 0xa0, 0x0c, 0xf0, 0xe0, 0x0d, 0xe2, 0x80, 0x0c, 0xcc, 0x20,
-  0x0f, 0xde, 0x20, 0x0e, 0xc8, 0xe0, 0x0c, 0x36, 0x48, 0x73, 0xd0, 0x79,
-  0x74, 0x90, 0xc5, 0xc1, 0x1b, 0x7c, 0x60, 0xb0, 0x0a, 0x68, 0x40, 0x07,
-  0x69, 0x50, 0x07, 0x8c, 0x1a, 0x44, 0x6b, 0xb0, 0x81, 0x40, 0x85, 0x54,
-  0x50, 0x05, 0x56, 0xd8, 0x30, 0xc8, 0xc1, 0x29, 0xb4, 0xc2, 0x06, 0x81,
-  0x0d, 0xf4, 0x40, 0x23, 0x81, 0x09, 0x6a, 0xc4, 0xc6, 0x66, 0xd7, 0xe6,
-  0xd2, 0xf6, 0x46, 0x56, 0xc7, 0x56, 0xe6, 0x62, 0xc6, 0x16, 0x76, 0x36,
-  0x37, 0x45, 0xd0, 0x83, 0x3d, 0xa8, 0xc2, 0xc6, 0x66, 0xd7, 0xe6, 0x92,
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-  0x35, 0x47, 0x17, 0x46, 0x57, 0x36, 0x37, 0x25, 0x70, 0x05, 0x00, 0x00,
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-  0x72, 0x28, 0x87, 0x77, 0x80, 0x07, 0x7a, 0x58, 0x70, 0x98, 0x43, 0x3d,
-  0xb8, 0xc3, 0x38, 0xb0, 0x43, 0x39, 0xd0, 0xc3, 0x82, 0xe6, 0x1c, 0xc6,
-  0xa1, 0x0d, 0xe8, 0x41, 0x1e, 0xc2, 0xc1, 0x1d, 0xe6, 0x21, 0x1d, 0xe8,
-  0x21, 0x1d, 0xde, 0xc1, 0x1d, 0x00, 0x61, 0x20, 0x00, 0x00, 0x6a, 0x00,
-  0x00, 0x00, 0x13, 0x04, 0x43, 0x2c, 0x10, 0x00, 0x00, 0x00, 0x11, 0x00,
-  0x00, 0x00, 0x04, 0xcc, 0x00, 0x50, 0x52, 0x06, 0x74, 0xd5, 0x00, 0x61,
-  0x23, 0x00, 0x14, 0xce, 0x41, 0x20, 0xc8, 0xf7, 0x8d, 0x45, 0x00, 0x44,
-  0x31, 0xcc, 0x41, 0x20, 0x46, 0xf1, 0x8d, 0x45, 0x10, 0x85, 0x31, 0x8c,
-  0x45, 0x00, 0x00, 0x30, 0x10, 0x39, 0x02, 0x30, 0xd6, 0x00, 0x04, 0x02,
-  0x2d, 0x23, 0x00, 0x63, 0x04, 0x20, 0x08, 0x82, 0xf8, 0x47, 0xcc, 0x0c,
-  0x00, 0x59, 0xb6, 0x4a, 0x00, 0x8d, 0x33, 0x00, 0x00, 0x00, 0xf1, 0x30,
-  0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x22, 0x47, 0xc8, 0x90, 0x51, 0x0e,
-  0x84, 0x1c, 0x00, 0x00, 0x00, 0x00, 0xd0, 0xf3, 0x00, 0x00, 0x5f, 0x5a,
-  0x54, 0x53, 0x31, 0x30, 0x42, 0x6c, 0x69, 0x74, 0x50, 0x61, 0x72, 0x61,
-  0x6d, 0x73, 0x6f, 0x6d, 0x6e, 0x69, 0x70, 0x6f, 0x74, 0x65, 0x6e, 0x74,
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-  0x43, 0x2b, 0x2b, 0x20, 0x54, 0x42, 0x41, 0x41, 0x00, 0x00, 0x13, 0x84,
-  0x64, 0x9a, 0x20, 0x24, 0xd4, 0x04, 0x21, 0xa9, 0x26, 0x08, 0x89, 0x35,
-  0x41, 0x48, 0xae, 0x09, 0x02, 0x01, 0x4d, 0x10, 0x88, 0x68, 0x82, 0xb0,
-  0x64, 0x1b, 0x02, 0x59, 0xd8, 0x30, 0xc4, 0xc2, 0x2e, 0xcc, 0xc2, 0x86,
-  0x41, 0x0c, 0x78, 0x61, 0x16, 0x36, 0x0c, 0x64, 0xc0, 0x0b, 0xb3, 0xb0,
-  0x61, 0x81, 0x05, 0x5e, 0x98, 0x85, 0x5e, 0xa0, 0x05, 0x5f, 0xa8, 0x05,
-  0x5f, 0xb0, 0x05, 0x5f, 0xb8, 0x85, 0x0d, 0xc3, 0x2f, 0xf4, 0x02, 0x2d,
-  0x6c, 0x18, 0x7e, 0xc1, 0x17, 0x6a, 0x61, 0x83, 0x80, 0x0b, 0xb9, 0xb0,
-  0x21, 0xd0, 0x85, 0x0d, 0xc3, 0x2f, 0xf8, 0xc2, 0x2d, 0x00, 0x3b, 0x1a,
-  0x22, 0x2e, 0x0d, 0x28, 0x00, 0xc8, 0x88, 0x81, 0x31, 0x84, 0x20, 0x58,
-  0x7c, 0x5b, 0x1b, 0x04, 0x23, 0x06, 0x8d, 0x10, 0x82, 0x60, 0xf1, 0x65,
-  0x6f, 0x50, 0x15, 0x56, 0x04, 0x45, 0x81, 0x1a, 0xec, 0x68, 0xa8, 0xc0,
-  0xc0, 0x0d, 0x28, 0x20, 0xc6, 0x70, 0x43, 0x50, 0x06, 0x60, 0x30, 0xc8,
-  0x40, 0x28, 0xd3, 0x20, 0x43, 0x11, 0x4c, 0xd3, 0x0d, 0x46, 0x30, 0x8c,
-  0x21, 0x04, 0xd9, 0x70, 0x44, 0x00, 0x39, 0xdf, 0x2c, 0x43, 0x20, 0x04,
-  0x06, 0x09, 0xf4, 0x99, 0x63, 0x70, 0x02, 0x3a, 0x18, 0x64, 0x08, 0x9e,
-  0x6a, 0x90, 0xc1, 0x90, 0x2a, 0x13, 0x02, 0xf9, 0x0c, 0x32, 0x04, 0xd2,
-  0x36, 0xc8, 0x90, 0x04, 0xdb, 0x2c, 0x81, 0x30, 0x50, 0xc1, 0x08, 0x01,
-  0x05, 0xec, 0x68, 0x28, 0x03, 0x38, 0xe0, 0x03, 0x0a, 0x08, 0x31, 0xdc,
-  0x10, 0xd4, 0x01, 0x18, 0x0c, 0x32, 0x10, 0xda, 0x37, 0xdd, 0x50, 0x04,
-  0x42, 0x06, 0x01, 0x31, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x5b, 0x86,
-  0x20, 0xf8, 0x85, 0x2d, 0x45, 0x11, 0x80, 0x03, 0x11, 0x0e, 0x5b, 0x86,
-  0x66, 0x10, 0x87, 0x2d, 0xc5, 0x15, 0x8c, 0x03, 0x11, 0x0e, 0x00, 0x00,
-  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00, 0x1c, 0x00,
-  0x00, 0x00, 0x52, 0x0e, 0x10, 0x22, 0x64, 0x82, 0xa4, 0x1c, 0x20, 0x44,
-  0xc8, 0xe4, 0x48, 0x39, 0x40, 0x88, 0x90, 0xa1, 0x01, 0x44, 0xcb, 0x52,
-  0x31, 0xbe, 0xb1, 0x38, 0x01, 0xb0, 0xfc, 0xc2, 0xe4, 0x44, 0x92, 0x0d,
-  0x6c, 0x00, 0x12, 0xf9, 0x12, 0xc0, 0x3c, 0x0b, 0xf1, 0x4f, 0xc4, 0x35,
-  0x51, 0x11, 0xf1, 0xdb, 0x83, 0x5f, 0xe1, 0xc5, 0x6d, 0xab, 0x00, 0x7f,
-  0x41, 0x15, 0x2c, 0xc8, 0xe4, 0x36, 0x0c, 0xb5, 0x4c, 0xc8, 0xb3, 0x60,
-  0xda, 0xf2, 0x1c, 0xc0, 0xc7, 0x5a, 0xc0, 0xf4, 0xff, 0x00, 0x12, 0xfd,
-  0x12, 0xc0, 0x3c, 0x0b, 0x11, 0xfd, 0xd2, 0x04, 0x4c, 0x84, 0x11, 0x5c,
-  0x00, 0x12, 0xf9, 0x82, 0xd3, 0x54, 0x44, 0x34, 0xf9, 0x85, 0x5f, 0xdc,
-  0xb6, 0x2f, 0xf9, 0xc8, 0x6d, 0x03, 0x00, 0x00, 0x00, 0x00
-};
-unsigned int compiled_default_ios_metallib_len = 42286;
-#endif  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
-
diff --git a/src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders_autogen.inc b/src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders_autogen.inc
new file mode 100644
index 0000000..0a5e0af
--- /dev/null
+++ b/src/libANGLE/renderer/metal/shaders/compiled/mtl_default_shaders_autogen.inc
@@ -0,0 +1,27720 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_mtl_internal_shaders.py
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Compiled binary for Metal default shaders.
+
+
+#include <TargetConditionals.h>
+
+
+// clang-format off
+#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// Generated from compiled/default.10.13.metallib:
+constexpr
+unsigned char compiled_default_metallib[] = {
+  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x80, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x94, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x04, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x06, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x06, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x84, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x85, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c, 0x69, 0x74, 0x56, 0x53,
+  0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+  0x20, 0x00, 0xb9, 0xbf, 0x16, 0x6c, 0x13, 0x06, 0x2d, 0x97, 0xc5, 0x4b,
+  0xd9, 0xe9, 0x6c, 0x56, 0xcd, 0x9e, 0x8c, 0x9f, 0x1b, 0x9a, 0x44, 0x15,
+  0x2a, 0xc6, 0x1b, 0xfe, 0xf9, 0x22, 0x97, 0xd8, 0xe6, 0xa5, 0x4d, 0x44,
+  0x53, 0x5a, 0x08, 0x00, 0xe0, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54,
+  0x7c, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c,
+  0x69, 0x74, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x01,
+  0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xc1, 0x3d, 0x8a, 0xfc, 0x03, 0x76,
+  0xfa, 0x92, 0xe7, 0x64, 0x20, 0xee, 0x65, 0x0a, 0x1f, 0x68, 0x16, 0x17,
+  0x89, 0x31, 0x60, 0x88, 0x68, 0x4f, 0xab, 0x93, 0x92, 0x55, 0x92, 0x04,
+  0x84, 0x74, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xb0, 0x1a, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x08, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0xe0, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45,
+  0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+  0x45, 0x4e, 0x44, 0x54, 0x7d, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45,
+  0x08, 0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x56, 0x53, 0x00, 0x54, 0x59,
+  0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x44,
+  0xc8, 0x8d, 0xed, 0x31, 0x72, 0x74, 0xf8, 0x58, 0xde, 0x88, 0xe6, 0x82,
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+  0x15, 0x37, 0x36, 0x10, 0xa2, 0x80, 0x02, 0x10, 0x0a, 0x31, 0x03, 0xb8,
+  0xe0, 0xc6, 0x06, 0x42, 0x15, 0x50, 0x00, 0xc2, 0x15, 0x22, 0x4e, 0x10,
+  0x61, 0x41, 0x1a, 0xdc, 0xa0, 0x82, 0x61, 0x67, 0x09, 0x14, 0xea, 0x03,
+  0x10, 0x86, 0x1b, 0x02, 0x3a, 0x00, 0x83, 0x93, 0x6e, 0x6c, 0x20, 0x78,
+  0x01, 0x05, 0x20, 0x5c, 0x20, 0x62, 0x96, 0x41, 0x29, 0x8a, 0xb2, 0xe8,
+  0x00, 0x2e, 0xb8, 0xb1, 0x81, 0x30, 0x06, 0x01, 0x05, 0x20, 0x5c, 0x20,
+  0xa2, 0x36, 0x3d, 0x80, 0x0b, 0x6e, 0x6c, 0x20, 0xa0, 0x41, 0x40, 0x01,
+  0x08, 0x17, 0x88, 0x28, 0x30, 0xd0, 0x03, 0xb8, 0xe0, 0xc6, 0x06, 0x42,
+  0x1b, 0x04, 0x14, 0x80, 0x70, 0x81, 0x08, 0x5b, 0x40, 0xe1, 0x06, 0x15,
+  0x44, 0x6b, 0x88, 0x1b, 0xdc, 0xa0, 0x84, 0x60, 0xad, 0x78, 0x83, 0x0b,
+  0x94, 0x10, 0xec, 0x2c, 0x81, 0x42, 0xba, 0x00, 0xc2, 0x70, 0x43, 0xf0,
+  0x0a, 0x60, 0x30, 0xcb, 0x80, 0x1c, 0x41, 0xb5, 0xc1, 0x2a, 0xe0, 0x05,
+  0x37, 0xb6, 0x13, 0xf2, 0x20, 0xa0, 0xc0, 0x89, 0x0b, 0x44, 0xcc, 0x12,
+  0x28, 0x24, 0x0e, 0x20, 0x0c, 0x37, 0x04, 0xb6, 0x00, 0x06, 0xb3, 0x0c,
+  0x4a, 0x12, 0x14, 0x1d, 0xcc, 0x02, 0x5e, 0x70, 0x63, 0x0b, 0xe1, 0x0f,
+  0x02, 0x0a, 0xc4, 0x98, 0x25, 0x50, 0x06, 0x6a, 0x04, 0x59, 0x18, 0xb8,
+  0xc2, 0x39, 0x84, 0x04, 0x2d, 0x10, 0x53, 0x20, 0xca, 0x14, 0x66, 0x41,
+  0x2e, 0xb8, 0xb1, 0x85, 0x30, 0x0a, 0xc1, 0xb0, 0x01, 0x11, 0x10, 0x03,
+  0x40, 0x7d, 0x20, 0x46, 0xa9, 0xc2, 0x2e, 0xc0, 0x2c, 0x03, 0xb4, 0xf0,
+  0x01, 0xa5, 0x03, 0x08, 0xc3, 0x0d, 0x81, 0x38, 0x80, 0xc1, 0x2c, 0x43,
+  0xc3, 0x04, 0x35, 0xf8, 0xc2, 0x55, 0x11, 0xc0, 0x05, 0x37, 0x36, 0x10,
+  0x5c, 0x21, 0xa0, 0x00, 0x84, 0x22, 0xc6, 0x01, 0x2e, 0xb8, 0xb1, 0x81,
+  0x20, 0x0b, 0x01, 0x05, 0x20, 0x5c, 0x21, 0xe2, 0x04, 0x11, 0x16, 0x98,
+  0xc3, 0x0d, 0x2a, 0x18, 0x76, 0x96, 0x80, 0x22, 0x7d, 0x00, 0x61, 0xb8,
+  0x21, 0x88, 0x07, 0x30, 0x98, 0x65, 0x78, 0x9c, 0xa0, 0x24, 0x77, 0xb8,
+  0xa2, 0x02, 0xb8, 0xe0, 0xc6, 0x06, 0x42, 0x2f, 0x04, 0x14, 0x80, 0x70,
+  0x81, 0x88, 0x2a, 0xe6, 0x01, 0x2e, 0xb8, 0xb1, 0x81, 0x20, 0x0e, 0x01,
+  0x05, 0x20, 0x5c, 0x20, 0xa2, 0x94, 0x7c, 0x80, 0x0b, 0x6e, 0x6c, 0x20,
+  0x9c, 0x43, 0x40, 0x01, 0x08, 0x17, 0x88, 0xa8, 0x27, 0x1f, 0xe0, 0x82,
+  0x1b, 0x1b, 0x08, 0xec, 0x10, 0x50, 0x00, 0xc2, 0x05, 0x22, 0x6c, 0xf9,
+  0x87, 0x1b, 0x54, 0x10, 0xad, 0x21, 0xed, 0x70, 0x83, 0x12, 0x82, 0xb5,
+  0xc2, 0x1d, 0x2e, 0x50, 0x42, 0xb0, 0xb3, 0x04, 0x54, 0xb9, 0x41, 0x1b,
+  0xc0, 0x05, 0x37, 0x36, 0x10, 0xee, 0x21, 0xa0, 0x00, 0x84, 0x0b, 0x44,
+  0xcc, 0x12, 0x50, 0xe4, 0x13, 0x20, 0x0c, 0x37, 0x04, 0x33, 0x01, 0x06,
+  0xb3, 0x0c, 0x52, 0x14, 0x54, 0x1d, 0xbc, 0x04, 0x56, 0x50, 0x07, 0x70,
+  0xc1, 0x8d, 0xed, 0x04, 0x7f, 0x08, 0x28, 0x70, 0xe2, 0x02, 0x11, 0xb3,
+  0x04, 0x14, 0x9d, 0x05, 0x08, 0xc3, 0x0d, 0xc1, 0x4e, 0x80, 0xc1, 0x2c,
+  0x03, 0x35, 0x05, 0xd5, 0x07, 0x38, 0x81, 0x15, 0xf4, 0x01, 0x5c, 0x70,
+  0x63, 0x0b, 0xa1, 0x24, 0x02, 0x0a, 0xc4, 0x98, 0x25, 0xa0, 0x06, 0x6a,
+  0x04, 0x72, 0x60, 0xd4, 0xc0, 0x01, 0x83, 0x07, 0x8a, 0x84, 0x89, 0x4e,
+  0xa4, 0x32, 0x85, 0x9e, 0x80, 0x0b, 0x6e, 0x6c, 0x21, 0xa4, 0x44, 0x30,
+  0x6c, 0x40, 0x04, 0xc4, 0x00, 0xd0, 0x48, 0x88, 0x31, 0xcb, 0xa0, 0x55,
+  0x21, 0x41, 0x6e, 0x01, 0xc2, 0x70, 0x43, 0x70, 0x16, 0x60, 0x30, 0xcb,
+  0x70, 0x59, 0x41, 0x9d, 0xc4, 0x58, 0x5c, 0x11, 0x01, 0x5c, 0x70, 0x63,
+  0x03, 0x61, 0x26, 0x02, 0x0a, 0x40, 0x28, 0x02, 0x2d, 0xe0, 0x82, 0x1b,
+  0x1b, 0x08, 0x37, 0x11, 0x50, 0x00, 0xc2, 0x15, 0x22, 0x4e, 0x10, 0x61,
+  0xc1, 0x5a, 0xdc, 0xa0, 0x82, 0x61, 0x67, 0x09, 0x3c, 0xfa, 0x0b, 0x10,
+  0x86, 0x1b, 0x02, 0xbb, 0x00, 0x83, 0x59, 0x86, 0x0c, 0x0b, 0xca, 0x26,
+  0xe6, 0xe2, 0x6a, 0x0a, 0xe0, 0x82, 0x1b, 0x1b, 0x08, 0x62, 0x11, 0x50,
+  0x00, 0xc2, 0x05, 0x22, 0xaa, 0xc0, 0x0b, 0xb8, 0xe0, 0xc6, 0x06, 0xc2,
+  0x59, 0x04, 0x14, 0x80, 0x70, 0x81, 0x88, 0x52, 0xfc, 0x02, 0x2e, 0xb8,
+  0xb1, 0x81, 0xc0, 0x16, 0x01, 0x05, 0x20, 0x5c, 0x20, 0xa2, 0x1e, 0xbf,
+  0x80, 0x0b, 0x6e, 0x6c, 0x20, 0xc4, 0x45, 0x40, 0x01, 0x08, 0x17, 0x88,
+  0xb0, 0x85, 0x34, 0x6e, 0x50, 0x41, 0xb4, 0x86, 0xc8, 0xc5, 0x0d, 0x4a,
+  0x08, 0xd6, 0x8a, 0xb9, 0xb8, 0x40, 0x09, 0xc1, 0xce, 0x12, 0x78, 0xd5,
+  0x06, 0x71, 0x01, 0x17, 0xdc, 0xd8, 0x40, 0xe0, 0x8b, 0x80, 0x02, 0x10,
+  0x2e, 0x10, 0x31, 0x4b, 0xe0, 0xd1, 0x78, 0x80, 0x30, 0xdc, 0x10, 0xe0,
+  0x06, 0x18, 0xcc, 0x32, 0x70, 0x5b, 0x50, 0x74, 0x40, 0x1b, 0x58, 0x41,
+  0x5e, 0xc0, 0x05, 0x37, 0xb6, 0x13, 0x46, 0x23, 0xa0, 0xc0, 0x89, 0x0b,
+  0x44, 0xcc, 0x12, 0x78, 0xc4, 0x1e, 0x20, 0x0c, 0x37, 0x04, 0xe0, 0x01,
+  0x06, 0xb3, 0x0c, 0x5e, 0x17, 0x14, 0x1f, 0xf4, 0x06, 0x56, 0x10, 0x1a,
+  0x70, 0xc1, 0x8d, 0x2d, 0x04, 0xd5, 0x08, 0x28, 0x10, 0x63, 0x96, 0xc0,
+  0x1b, 0xa8, 0x11, 0xc8, 0xc1, 0x52, 0x03, 0x0c, 0x0c, 0x32, 0x68, 0x13,
+  0x3a, 0xbf, 0xe1, 0x6a, 0x25, 0xc6, 0x03, 0x2e, 0xb8, 0xb1, 0x85, 0xe0,
+  0x1a, 0xc1, 0xb0, 0x01, 0x11, 0x10, 0x03, 0x30, 0x4b, 0xf0, 0x61, 0x40,
+  0x0c, 0x00, 0x00, 0x00, 0x47, 0x00, 0x00, 0x00, 0x5b, 0x86, 0x20, 0x38,
+  0x87, 0x2d, 0x83, 0x11, 0xa0, 0xc3, 0x96, 0xe2, 0x08, 0x7e, 0x81, 0x00,
+  0x87, 0x2d, 0x85, 0x12, 0xfc, 0x02, 0x01, 0x0e, 0x5b, 0x86, 0x27, 0x48,
+  0x87, 0x2d, 0xc3, 0x14, 0xa4, 0xc3, 0x96, 0x22, 0x0b, 0x7e, 0x81, 0x00,
+  0x87, 0x2d, 0x43, 0x17, 0xa4, 0xc3, 0x96, 0x61, 0x0c, 0x82, 0x74, 0xd8,
+  0x32, 0xa0, 0x41, 0x90, 0x0e, 0x5b, 0x86, 0x36, 0x08, 0xd2, 0x61, 0x4b,
+  0x61, 0x07, 0xc1, 0x2f, 0x10, 0xe0, 0xb0, 0x65, 0xe0, 0x83, 0x60, 0x1d,
+  0xb6, 0x14, 0x7f, 0x10, 0xfc, 0x02, 0x01, 0x0e, 0x5b, 0x86, 0x52, 0x08,
+  0xd8, 0x61, 0xcb, 0xb0, 0x0a, 0x01, 0x3b, 0x6c, 0x19, 0x58, 0x21, 0x40,
+  0x87, 0x2d, 0xc5, 0x2b, 0x04, 0xbf, 0x40, 0x80, 0xc3, 0x96, 0xc1, 0x16,
+  0x82, 0x74, 0xd8, 0x32, 0xe8, 0x42, 0x90, 0x0e, 0x5b, 0x0a, 0x70, 0x08,
+  0x7e, 0x81, 0x00, 0x87, 0x2d, 0xc3, 0x39, 0x04, 0xe9, 0xb0, 0x65, 0x60,
+  0x87, 0x20, 0x1d, 0xb6, 0x0c, 0xf1, 0x10, 0xa4, 0xc3, 0x96, 0xc1, 0x1e,
+  0x82, 0x74, 0xd8, 0x32, 0x88, 0x44, 0x90, 0x0e, 0x5b, 0x8a, 0x92, 0x08,
+  0x7e, 0x81, 0x00, 0x87, 0x2d, 0x03, 0x4b, 0x04, 0xeb, 0xb0, 0xa5, 0x78,
+  0x89, 0xe0, 0x17, 0x08, 0x70, 0xd8, 0x32, 0xd8, 0x44, 0xc0, 0x0e, 0x5b,
+  0x06, 0x9e, 0x08, 0xd8, 0x61, 0xcb, 0xd0, 0x13, 0x01, 0x3a, 0x6c, 0x29,
+  0x7e, 0x22, 0xf8, 0x05, 0x02, 0x1c, 0xb6, 0x0c, 0x66, 0x11, 0xa4, 0xc3,
+  0x96, 0x41, 0x2d, 0x82, 0x74, 0xd8, 0x52, 0xc0, 0x45, 0xf0, 0x0b, 0x04,
+  0x38, 0x6c, 0x19, 0xee, 0x22, 0x48, 0x87, 0x2d, 0x03, 0x5f, 0x04, 0xe9,
+  0xb0, 0x65, 0x08, 0x8d, 0x20, 0x1d, 0xb6, 0x0c, 0xa6, 0x11, 0xa4, 0xc3,
+  0x96, 0x41, 0x36, 0x82, 0x74, 0xd8, 0x52, 0xd4, 0x46, 0xf0, 0x0b, 0x04,
+  0x38, 0x6c, 0x19, 0x78, 0x23, 0x58, 0x87, 0x2d, 0xc5, 0x6f, 0x04, 0xbf,
+  0x40, 0x80, 0xc3, 0x96, 0xc1, 0x3c, 0x02, 0x76, 0xd8, 0x32, 0xb0, 0x47,
+  0xc0, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00,
+  0x65, 0x00, 0x00, 0x00, 0x52, 0x0e, 0x10, 0x22, 0x64, 0x82, 0xa4, 0x1c,
+  0x20, 0x44, 0xc8, 0xe4, 0x48, 0x39, 0x40, 0x88, 0x90, 0xa1, 0x35, 0x48,
+  0xcb, 0x52, 0x31, 0xbe, 0xe0, 0x30, 0x0f, 0xb2, 0x10, 0x91, 0x4f, 0x49,
+  0xc4, 0x60, 0x0c, 0xd1, 0xb2, 0x54, 0x8c, 0x6f, 0x2c, 0x4e, 0x00, 0x2c,
+  0xbf, 0x30, 0x39, 0x91, 0x64, 0x0b, 0x68, 0xf0, 0xcf, 0x36, 0xad, 0xb0,
+  0x0e, 0x15, 0x09, 0xc4, 0x46, 0x15, 0x05, 0x11, 0x69, 0x0b, 0x62, 0x34,
+  0xc4, 0xe0, 0x9b, 0x6d, 0xf9, 0x7f, 0xdc, 0x2f, 0x9e, 0x62, 0xfb, 0xd3,
+  0x7f, 0x60, 0x03, 0xd8, 0x3f, 0x97, 0x75, 0xaf, 0xb8, 0x12, 0xc1, 0x3a,
+  0x54, 0x24, 0x10, 0x1b, 0x55, 0x14, 0x44, 0xe4, 0xde, 0xb6, 0x11, 0x60,
+  0xff, 0x5c, 0xd6, 0xbd, 0xe2, 0x4a, 0x04, 0xeb, 0x50, 0x91, 0x40, 0x6c,
+  0x54, 0x51, 0x10, 0x91, 0x5b, 0xeb, 0x06, 0xf0, 0xfd, 0x73, 0x69, 0xeb,
+  0xff, 0xcf, 0x10, 0x13, 0xb0, 0xfc, 0x08, 0xf3, 0x2c, 0x88, 0x80, 0x4c,
+  0x7f, 0x21, 0xfc, 0x4f, 0x44, 0x0c, 0xbf, 0x6d, 0x01, 0xdf, 0x3f, 0x97,
+  0xb6, 0xfe, 0xff, 0x0c, 0x31, 0x01, 0xcb, 0x8f, 0x30, 0xcf, 0x82, 0x08,
+  0xc8, 0xf4, 0x17, 0xc2, 0xff, 0x44, 0xc4, 0xf0, 0xdf, 0x26, 0xf0, 0xfd,
+  0x73, 0x69, 0xeb, 0xff, 0xcf, 0x10, 0x13, 0xb0, 0xfc, 0x08, 0xf3, 0x2c,
+  0x88, 0x80, 0x4c, 0x7f, 0x21, 0xfc, 0x4f, 0x44, 0x0c, 0x3f, 0x6e, 0x05,
+  0xd7, 0x3f, 0x97, 0x35, 0xaf, 0xb8, 0x12, 0xc1, 0x3a, 0x54, 0x24, 0x10,
+  0x1b, 0x55, 0x14, 0x44, 0xe4, 0xf2, 0xa6, 0x40, 0x06, 0xff, 0x5c, 0xeb,
+  0x0a, 0xeb, 0x50, 0x91, 0x40, 0x88, 0xcd, 0x40, 0x5c, 0xa2, 0xe4, 0xf2,
+  0xbe, 0xd9, 0x96, 0xff, 0xc7, 0xfd, 0xe2, 0x29, 0xb6, 0x7f, 0xfd, 0x07,
+  0xfa, 0x30, 0x6e, 0xc0, 0x19, 0x44, 0xd3, 0x46, 0xc8, 0x07, 0x34, 0x62,
+  0x33, 0x20, 0x02, 0x21, 0x7d, 0x91, 0xc3, 0x78, 0x0b, 0xc1, 0x10, 0xcd,
+  0x24, 0xd9, 0x41, 0x19, 0xfc, 0x73, 0xbd, 0x2b, 0xac, 0x43, 0x45, 0x02,
+  0x21, 0x36, 0x03, 0x71, 0x89, 0x92, 0x7b, 0xdb, 0xbe, 0xd9, 0x96, 0xff,
+  0xc7, 0xfd, 0xe2, 0x29, 0xb6, 0xff, 0xfd, 0x07, 0x96, 0x50, 0x06, 0xff,
+  0x5c, 0xef, 0x0a, 0xeb, 0x50, 0x91, 0x40, 0x88, 0xcd, 0x40, 0x5c, 0xa2,
+  0xe4, 0xd6, 0xba, 0x6f, 0xb6, 0xe5, 0xff, 0x71, 0xbf, 0x78, 0x8a, 0xed,
+  0x6f, 0xff, 0x81, 0x19, 0x58, 0xff, 0x5c, 0xd6, 0xbb, 0xc2, 0x3a, 0x54,
+  0x24, 0x10, 0x62, 0x33, 0x10, 0x97, 0x28, 0xb9, 0xb7, 0xad, 0x0e, 0xb1,
+  0x06, 0x60, 0xf0, 0x83, 0x25, 0xba, 0x69, 0xe5, 0xff, 0x4b, 0x54, 0xf0,
+  0x8b, 0xbf, 0x41, 0x34, 0x3f, 0xd2, 0x0c, 0x88, 0x40, 0x48, 0x3e, 0x43,
+  0x4c, 0xc0, 0x62, 0x08, 0xd6, 0x3f, 0x97, 0xf5, 0xae, 0xb0, 0x0e, 0x15,
+  0x09, 0x84, 0xd8, 0x0c, 0xc4, 0x25, 0x4a, 0x6e, 0xad, 0x03, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 
+};
+constexpr
+size_t compiled_default_metallib_len = sizeof(compiled_default_metallib);
+
+#elif TARGET_OS_IOS && TARGET_OS_SIMULATOR  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// Generated from compiled/default.ios_sim.11.0.metallib:
+constexpr
+unsigned char compiled_default_metallib[] = {
+  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xa4, 0x9d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x04, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x06, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x06, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x84, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x97, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c, 0x69, 0x74, 0x56, 0x53,
+  0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+  0x20, 0x00, 0x3e, 0xe7, 0x0b, 0xa1, 0xc0, 0x1d, 0xc4, 0xdf, 0x07, 0xe3,
+  0x0f, 0xe6, 0x82, 0xd8, 0x30, 0xc1, 0x7b, 0x75, 0x6b, 0x81, 0x63, 0x4f,
+  0x8e, 0xe9, 0x11, 0x23, 0x8e, 0x29, 0x95, 0x98, 0xc1, 0xd0, 0x4d, 0x44,
+  0x53, 0x5a, 0x08, 0x00, 0x40, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00,
+  0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x45, 0x4e, 0x44, 0x54,
+  0x7c, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c,
+  0x69, 0x74, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x01,
+  0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xcb, 0x5c, 0x30, 0x18, 0xb2, 0x3e,
+  0x86, 0xc6, 0x5d, 0x4a, 0x48, 0x49, 0x45, 0xed, 0x04, 0xaf, 0x83, 0xc4,
+  0x79, 0x7d, 0x07, 0x4c, 0xcf, 0x12, 0x12, 0xf1, 0xbf, 0xff, 0xa8, 0x55,
+  0x8d, 0x03, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x70, 0x1f, 0x00, 0x00,
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+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0x8d, 0x00, 0x00, 0x00,
+  0x17, 0x00, 0x00, 0x00, 0x8d, 0x00, 0x00, 0x00, 0x17, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00,
+  0x16, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00,
+  0x25, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00,
+  0x16, 0x00, 0x00, 0x00, 0xdf, 0x00, 0x00, 0x00, 0x16, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00,
+  0x25, 0x00, 0x00, 0x00, 0xf5, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0x1a, 0x01, 0x00, 0x00,
+  0x24, 0x00, 0x00, 0x00, 0x1a, 0x01, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0x3e, 0x01, 0x00, 0x00,
+  0x28, 0x00, 0x00, 0x00, 0x3e, 0x01, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x10, 0x00, 0x00, 0x66, 0x01, 0x00, 0x00,
+  0x11, 0x00, 0x00, 0x00, 0x66, 0x01, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x0c, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00,
+  0x12, 0x00, 0x00, 0x00, 0x77, 0x01, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
+  0xff, 0xff, 0xff, 0xff, 0x00, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x5d, 0x0c, 0x00, 0x00, 0x7e, 0x00, 0x00, 0x00, 0x12, 0x03, 0x94, 0xeb,
+  0x03, 0x00, 0x00, 0x00, 0x5f, 0x5a, 0x4c, 0x32, 0x36, 0x5f, 0x5f, 0x6d,
+  0x65, 0x74, 0x61, 0x6c, 0x5f, 0x69, 0x6d, 0x70, 0x6c, 0x69, 0x63, 0x69,
+  0x74, 0x5f, 0x66, 0x63, 0x5f, 0x70, 0x72, 0x65, 0x64, 0x5f, 0x32, 0x5f,
+  0x5a, 0x4c, 0x32, 0x36, 0x5f, 0x5f, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f,
+  0x69, 0x6d, 0x70, 0x6c, 0x69, 0x63, 0x69, 0x74, 0x5f, 0x66, 0x63, 0x5f,
+  0x70, 0x72, 0x65, 0x64, 0x5f, 0x33, 0x5f, 0x5a, 0x4c, 0x32, 0x36, 0x5f,
+  0x5f, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x5f, 0x69, 0x6d, 0x70, 0x6c, 0x69,
+  0x63, 0x69, 0x74, 0x5f, 0x66, 0x63, 0x5f, 0x70, 0x72, 0x65, 0x64, 0x5f,
+  0x34, 0x5f, 0x5a, 0x4c, 0x31, 0x39, 0x6b, 0x55, 0x73, 0x65, 0x53, 0x6f,
+  0x75, 0x72, 0x63, 0x65, 0x42, 0x75, 0x66, 0x66, 0x65, 0x72, 0x55, 0x33,
+  0x32, 0x5f, 0x5a, 0x4c, 0x31, 0x39, 0x6b, 0x55, 0x73, 0x65, 0x53, 0x6f,
+  0x75, 0x72, 0x63, 0x65, 0x42, 0x75, 0x66, 0x66, 0x65, 0x72, 0x55, 0x31,
+  0x36, 0x5f, 0x5a, 0x4c, 0x31, 0x38, 0x6b, 0x55, 0x73, 0x65, 0x53, 0x6f,
+  0x75, 0x72, 0x63, 0x65, 0x42, 0x75, 0x66, 0x66, 0x65, 0x72, 0x55, 0x38,
+  0x5f, 0x5a, 0x4c, 0x31, 0x37, 0x6b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65,
+  0x49, 0x6e, 0x64, 0x65, 0x78, 0x49, 0x73, 0x55, 0x33, 0x32, 0x5f, 0x5a,
+  0x31, 0x37, 0x6b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x49, 0x6e, 0x64,
+  0x65, 0x78, 0x49, 0x73, 0x55, 0x33, 0x32, 0x2e, 0x4d, 0x54, 0x4c, 0x5f,
+  0x46, 0x43, 0x5f, 0x49, 0x4e, 0x49, 0x54, 0x5f, 0x33, 0x5f, 0x62, 0x5f,
+  0x5a, 0x4c, 0x31, 0x37, 0x6b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x49,
+  0x6e, 0x64, 0x65, 0x78, 0x49, 0x73, 0x55, 0x31, 0x36, 0x5f, 0x5a, 0x31,
+  0x37, 0x6b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x49, 0x6e, 0x64, 0x65,
+  0x78, 0x49, 0x73, 0x55, 0x31, 0x36, 0x2e, 0x4d, 0x54, 0x4c, 0x5f, 0x46,
+  0x43, 0x5f, 0x49, 0x4e, 0x49, 0x54, 0x5f, 0x32, 0x5f, 0x62, 0x5f, 0x5a,
+  0x31, 0x36, 0x6b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x49, 0x6e, 0x64,
+  0x65, 0x78, 0x49, 0x73, 0x55, 0x38, 0x2e, 0x4d, 0x54, 0x4c, 0x5f, 0x46,
+  0x43, 0x5f, 0x49, 0x4e, 0x49, 0x54, 0x5f, 0x31, 0x5f, 0x62, 0x5f, 0x5a,
+  0x32, 0x30, 0x6b, 0x53, 0x6f, 0x75, 0x72, 0x63, 0x65, 0x42, 0x75, 0x66,
+  0x66, 0x65, 0x72, 0x41, 0x6c, 0x69, 0x67, 0x6e, 0x65, 0x64, 0x2e, 0x4d,
+  0x54, 0x4c, 0x5f, 0x46, 0x43, 0x5f, 0x49, 0x4e, 0x49, 0x54, 0x5f, 0x30,
+  0x5f, 0x62, 0x6c, 0x6c, 0x76, 0x6d, 0x2e, 0x67, 0x6c, 0x6f, 0x62, 0x61,
+  0x6c, 0x5f, 0x63, 0x74, 0x6f, 0x72, 0x73, 0x6c, 0x6c, 0x76, 0x6d, 0x2e,
+  0x63, 0x6f, 0x6d, 0x70, 0x69, 0x6c, 0x65, 0x72, 0x2e, 0x75, 0x73, 0x65,
+  0x64, 0x5f, 0x47, 0x4c, 0x4f, 0x42, 0x41, 0x4c, 0x5f, 0x5f, 0x73, 0x75,
+  0x62, 0x5f, 0x49, 0x5f, 0x67, 0x65, 0x6e, 0x5f, 0x69, 0x6e, 0x64, 0x69,
+  0x63, 0x65, 0x73, 0x2e, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x67, 0x65, 0x6e,
+  0x54, 0x72, 0x69, 0x46, 0x61, 0x6e, 0x49, 0x6e, 0x64, 0x69, 0x63, 0x65,
+  0x73, 0x46, 0x72, 0x6f, 0x6d, 0x45, 0x6c, 0x65, 0x6d, 0x65, 0x6e, 0x74,
+  0x73, 0x33, 0x39, 0x30, 0x32, 0x2e, 0x36, 0x37, 0x61, 0x69, 0x72, 0x36,
+  0x34, 0x2d, 0x61, 0x70, 0x70, 0x6c, 0x65, 0x2d, 0x69, 0x6f, 0x73, 0x31,
+  0x33, 0x2e, 0x35, 0x2e, 0x30, 0x2d, 0x73, 0x69, 0x6d, 0x75, 0x6c, 0x61,
+  0x74, 0x6f, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+
+};
+constexpr
+size_t compiled_default_metallib_len = sizeof(compiled_default_metallib);
+
+#elif TARGET_OS_IOS  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// Generated from compiled/default.ios.11.0.metallib:
+constexpr
+unsigned char compiled_default_metallib[] = {
+  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x54, 0x8b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa6, 0x04, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x06, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x06, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x84, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x84, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c, 0x69, 0x74, 0x56, 0x53,
+  0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+  0x20, 0x00, 0xf5, 0xdf, 0xda, 0xff, 0x02, 0xaa, 0x39, 0x42, 0xc3, 0xdd,
+  0xf7, 0xc6, 0x4d, 0x2e, 0x7d, 0x96, 0x8c, 0x74, 0xb9, 0x6d, 0x1b, 0x19,
+  0x7e, 0x23, 0x55, 0x29, 0xab, 0x42, 0xf7, 0xec, 0x07, 0xf7, 0x4d, 0x44,
+  0x53, 0x5a, 0x08, 0x00, 0xd0, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54,
+  0x7c, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c,
+  0x69, 0x74, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x01,
+  0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x7c, 0x5c, 0xad, 0x80, 0x94, 0xb8,
+  0x13, 0x2e, 0xca, 0x2c, 0x32, 0x03, 0x95, 0x6d, 0x84, 0xc8, 0xa0, 0x4f,
+  0x70, 0xcd, 0x7a, 0xff, 0x7b, 0xd0, 0xab, 0x72, 0xc1, 0x79, 0x7d, 0xaa,
+  0x6e, 0x48, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xa0, 0x1a, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x08, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0xd0, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45,
+  0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
+  0x45, 0x4e, 0x44, 0x54, 0x7d, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45,
+  0x08, 0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x56, 0x53, 0x00, 0x54, 0x59,
+  0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xfa,
+  0x74, 0xcf, 0x29, 0xe3, 0xe0, 0x8c, 0xa3, 0x56, 0x2c, 0x71, 0xa9, 0x4e,
+  0x9e, 0xee, 0xe7, 0x4b, 0xa1, 0x84, 0xe6, 0xed, 0xa9, 0xaa, 0xdb, 0x78,
+  0xd6, 0x60, 0x3d, 0x30, 0x14, 0xcc, 0x5a, 0x4d, 0x44, 0x53, 0x5a, 0x08,
+  0x00, 0x50, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46,
+  0x54, 0x18, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x27, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00,
+  0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x7d, 0x00, 0x00,
+  0x00, 0x4e, 0x41, 0x4d, 0x45, 0x08, 0x00, 0x63, 0x6c, 0x65, 0x61, 0x72,
+  0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x01, 0x48, 0x41,
+  0x53, 0x48, 0x20, 0x00, 0x44, 0x5a, 0xff, 0xad, 0x25, 0xb1, 0x4e, 0xd8,
+  0x97, 0xd5, 0xf6, 0xba, 0xb4, 0x6e, 0xeb, 0x2a, 0x0e, 0xe3, 0x1b, 0x35,
+  0xb4, 0x68, 0x4f, 0xfc, 0x47, 0xf9, 0x3b, 0xf0, 0xa0, 0x61, 0xc8, 0x6b,
+  0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x70, 0x0a, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x62, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0xc0, 0x32, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53,
+  0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e,
+  0x44, 0x54, 0x89, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x14, 0x00,
+  0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74, 0x49, 0x6e, 0x64, 0x65, 0x78,
+  0x55, 0x38, 0x54, 0x6f, 0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45,
+  0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xda, 0x77, 0xc9,
+  0xd6, 0x8e, 0xb3, 0xca, 0x8f, 0x29, 0x37, 0xc9, 0xac, 0x09, 0xea, 0x65,
+  0xdb, 0xc6, 0xd8, 0x0e, 0xa1, 0xe8, 0xae, 0x14, 0xd4, 0x71, 0x4b, 0x4b,
+  0xc1, 0x7b, 0x69, 0x77, 0x66, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x90,
+  0x0b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18,
+  0x00, 0x6a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x3d, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02,
+  0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x85, 0x00, 0x00, 0x00, 0x4e,
+  0x41, 0x4d, 0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74,
+  0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50,
+  0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xd0, 0x47,
+  0xdc, 0x69, 0xf7, 0xa1, 0x69, 0x26, 0xef, 0x9a, 0x96, 0x46, 0x98, 0x0b,
+  0xf9, 0xa3, 0x24, 0xdc, 0x09, 0x44, 0x81, 0x14, 0x99, 0x04, 0xed, 0x28,
+  0xbc, 0xd8, 0xea, 0x8c, 0xd1, 0xe2, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00,
+  0x20, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54,
+  0x18, 0x00, 0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x48, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x85, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72,
+  0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x33, 0x32, 0x00, 0x54, 0x59,
+  0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x31,
+  0x24, 0xe0, 0xcc, 0x7c, 0x67, 0xa5, 0xb1, 0x6e, 0xef, 0x57, 0xee, 0x12,
+  0x84, 0x99, 0x4d, 0x94, 0x9c, 0xde, 0x2f, 0x23, 0xb4, 0x14, 0x84, 0x60,
+  0x00, 0x58, 0xe7, 0xed, 0xe7, 0xf6, 0xa1, 0x4d, 0x44, 0x53, 0x5a, 0x08,
+  0x00, 0x40, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46,
+  0x54, 0x18, 0x00, 0x9b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0x56, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00,
+  0x00, 0x02, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x8f, 0x00, 0x00,
+  0x00, 0x4e, 0x41, 0x4d, 0x45, 0x1a, 0x00, 0x67, 0x65, 0x6e, 0x54, 0x72,
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+  0x63, 0x3b, 0x21, 0x34, 0x02, 0x0a, 0x9c, 0xb8, 0x40, 0xc4, 0x2c, 0x81,
+  0x47, 0xea, 0x01, 0xc2, 0x70, 0x43, 0xe0, 0x1b, 0x60, 0x30, 0xcb, 0xe0,
+  0x75, 0x41, 0xf1, 0xc5, 0x6e, 0x60, 0x05, 0x7f, 0x01, 0x17, 0xdc, 0xd8,
+  0x42, 0x40, 0x8d, 0x80, 0x02, 0x31, 0x66, 0x09, 0xbc, 0x81, 0x1a, 0x81,
+  0x1c, 0x2c, 0x35, 0xc0, 0xc0, 0x20, 0x83, 0x36, 0xa1, 0xd3, 0x1b, 0xae,
+  0x52, 0x22, 0x3c, 0xe0, 0x82, 0x1b, 0x5b, 0x08, 0xac, 0x11, 0x0c, 0x1b,
+  0x10, 0x01, 0x31, 0x00, 0xb3, 0x04, 0x1f, 0x06, 0xc4, 0x00, 0x00, 0x00,
+  0x44, 0x00, 0x00, 0x00, 0x5b, 0x86, 0x20, 0x38, 0x87, 0x2d, 0x83, 0x11,
+  0xa0, 0xc3, 0x96, 0xe2, 0x08, 0x7e, 0x81, 0x00, 0x87, 0x2d, 0x85, 0x12,
+  0xfc, 0x02, 0x01, 0x0e, 0x5b, 0x86, 0x27, 0x48, 0x87, 0x2d, 0xc3, 0x14,
+  0xa4, 0xc3, 0x96, 0x22, 0x0b, 0x7e, 0x81, 0x00, 0x87, 0x2d, 0x43, 0x17,
+  0xa4, 0xc3, 0x96, 0x61, 0x0c, 0x82, 0x74, 0xd8, 0x32, 0xa0, 0x41, 0x90,
+  0x0e, 0x5b, 0x86, 0x36, 0x08, 0xd2, 0x61, 0x4b, 0x61, 0x07, 0xc1, 0x2f,
+  0x10, 0xe0, 0xb0, 0x65, 0xe0, 0x83, 0x60, 0x1d, 0xb6, 0x14, 0x7f, 0x10,
+  0xfc, 0x02, 0x01, 0x0e, 0x5b, 0x86, 0x52, 0x08, 0xd8, 0x61, 0xcb, 0xb0,
+  0x0a, 0x01, 0x3b, 0x6c, 0x29, 0x5c, 0x21, 0xf8, 0x05, 0x02, 0x1c, 0xb6,
+  0x0c, 0xb5, 0x10, 0xa4, 0xc3, 0x96, 0x21, 0x17, 0x82, 0x74, 0xd8, 0x52,
+  0xfc, 0x42, 0xf0, 0x0b, 0x04, 0x38, 0x6c, 0x19, 0xcc, 0x21, 0x48, 0x87,
+  0x2d, 0xc3, 0x3a, 0x04, 0xe9, 0xb0, 0x65, 0x80, 0x87, 0x20, 0x1d, 0xb6,
+  0x0c, 0xf5, 0x10, 0xa4, 0xc3, 0x96, 0x21, 0x24, 0x82, 0x74, 0xd8, 0x52,
+  0x90, 0x44, 0xf0, 0x0b, 0x04, 0x38, 0x6c, 0x19, 0x56, 0x22, 0x58, 0x87,
+  0x2d, 0x85, 0x4b, 0x04, 0xbf, 0x40, 0x80, 0xc3, 0x96, 0xa1, 0x26, 0x02,
+  0x76, 0xd8, 0x32, 0xec, 0x44, 0xc0, 0x0e, 0x5b, 0x8a, 0x9e, 0x08, 0x7e,
+  0x81, 0x00, 0x87, 0x2d, 0x03, 0x59, 0x04, 0xe9, 0xb0, 0x65, 0x40, 0x8b,
+  0x20, 0x1d, 0xb6, 0x14, 0x6e, 0x11, 0xfc, 0x02, 0x01, 0x0e, 0x5b, 0x86,
+  0xba, 0x08, 0xd2, 0x61, 0xcb, 0xa0, 0x17, 0x41, 0x3a, 0x6c, 0x19, 0xfe,
+  0x22, 0x48, 0x87, 0x2d, 0x03, 0x69, 0x04, 0xe9, 0xb0, 0x65, 0x80, 0x8d,
+  0x20, 0x1d, 0xb6, 0x14, 0xb3, 0x11, 0xfc, 0x02, 0x01, 0x0e, 0x5b, 0x06,
+  0xdd, 0x08, 0xd6, 0x61, 0x4b, 0xd1, 0x1b, 0xc1, 0x2f, 0x10, 0xe0, 0xb0,
+  0x65, 0x20, 0x8f, 0x80, 0x1d, 0xb6, 0x0c, 0xea, 0x11, 0xb0, 0x03, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x71, 0x20, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00,
+  0x52, 0x0e, 0x10, 0x22, 0x64, 0x82, 0xa4, 0x1c, 0x20, 0x44, 0xc8, 0xe4,
+  0x48, 0x39, 0x40, 0x88, 0x90, 0xa1, 0x35, 0x48, 0xcb, 0x52, 0x31, 0xbe,
+  0xe0, 0x30, 0x0f, 0xb2, 0x10, 0x91, 0x4f, 0x49, 0xc4, 0x60, 0x0c, 0xd1,
+  0xb2, 0x54, 0x8c, 0x6f, 0x2c, 0x4e, 0x00, 0x2c, 0xbf, 0x30, 0x39, 0x91,
+  0x64, 0x0b, 0x68, 0xf0, 0xcf, 0x36, 0xad, 0xb0, 0x0e, 0x15, 0x09, 0xc4,
+  0x46, 0x15, 0x05, 0x11, 0x69, 0x0b, 0x62, 0x34, 0xc4, 0xe0, 0x9b, 0x6d,
+  0xf9, 0x7f, 0xdc, 0x2f, 0x9e, 0x62, 0xfb, 0xd3, 0x7f, 0x60, 0x03, 0xd8,
+  0x3f, 0x97, 0x75, 0xaf, 0xb8, 0x12, 0xc1, 0x3a, 0x54, 0x24, 0x10, 0x1b,
+  0x55, 0x14, 0x44, 0xe4, 0xde, 0xb6, 0x11, 0x60, 0xff, 0x5c, 0xd6, 0xbd,
+  0xe2, 0x4a, 0x04, 0xeb, 0x50, 0x91, 0x40, 0x6c, 0x54, 0x51, 0x10, 0x91,
+  0x5b, 0xeb, 0x06, 0xf0, 0xfd, 0x73, 0x69, 0xeb, 0xff, 0xcf, 0x10, 0x13,
+  0xb0, 0xfc, 0x08, 0xf3, 0x2c, 0x88, 0x80, 0x4c, 0x7f, 0x21, 0xfc, 0x4f,
+  0x44, 0x0c, 0xbf, 0x6d, 0x01, 0xdf, 0x3f, 0x97, 0xb6, 0xfe, 0xff, 0x0c,
+  0x31, 0x01, 0xcb, 0x8f, 0x30, 0xcf, 0x82, 0x08, 0xc8, 0xf4, 0x17, 0xc2,
+  0xff, 0x44, 0xc4, 0xf0, 0xdf, 0x26, 0xf0, 0xfd, 0x73, 0x69, 0xeb, 0xff,
+  0xcf, 0x10, 0x13, 0xb0, 0xfc, 0x08, 0xf3, 0x2c, 0x88, 0x80, 0x4c, 0x7f,
+  0x21, 0xfc, 0x4f, 0x44, 0x0c, 0x3f, 0x6e, 0x05, 0xd7, 0x3f, 0x97, 0x35,
+  0xaf, 0xb8, 0x12, 0xc1, 0x3a, 0x54, 0x24, 0x10, 0x1b, 0x55, 0x14, 0x44,
+  0xe4, 0xf2, 0xa6, 0x40, 0x06, 0xff, 0x5c, 0xeb, 0x0a, 0xeb, 0x50, 0x91,
+  0x40, 0x88, 0xcd, 0x40, 0x5c, 0xa2, 0xe4, 0xf2, 0xbe, 0xd9, 0x96, 0xff,
+  0xc7, 0xfd, 0xe2, 0x29, 0xb6, 0x7f, 0xfd, 0x07, 0xfa, 0x30, 0x6e, 0xc0,
+  0x19, 0x44, 0xd3, 0x46, 0xc8, 0x07, 0x34, 0x62, 0x33, 0x20, 0x02, 0x21,
+  0x7d, 0x91, 0xc3, 0x78, 0x0b, 0xc1, 0x10, 0xcd, 0x24, 0xd9, 0x41, 0x19,
+  0xfc, 0x73, 0xbd, 0x2b, 0xac, 0x43, 0x45, 0x02, 0x21, 0x36, 0x03, 0x71,
+  0x89, 0x92, 0x7b, 0xdb, 0xbe, 0xd9, 0x96, 0xff, 0xc7, 0xfd, 0xe2, 0x29,
+  0xb6, 0xff, 0xfd, 0x07, 0x96, 0x50, 0x06, 0xff, 0x5c, 0xef, 0x0a, 0xeb,
+  0x50, 0x91, 0x40, 0x88, 0xcd, 0x40, 0x5c, 0xa2, 0xe4, 0xd6, 0xba, 0x6f,
+  0xb6, 0xe5, 0xff, 0x71, 0xbf, 0x78, 0x8a, 0xed, 0x6f, 0xff, 0x81, 0x19,
+  0x58, 0xff, 0x5c, 0xd6, 0xbb, 0xc2, 0x3a, 0x54, 0x24, 0x10, 0x62, 0x33,
+  0x10, 0x97, 0x28, 0xb9, 0xb7, 0xad, 0x0e, 0xb1, 0x06, 0x60, 0xf0, 0x83,
+  0x25, 0xba, 0x69, 0xe5, 0xff, 0x4b, 0x54, 0xf0, 0x8b, 0xbf, 0x41, 0x34,
+  0x3f, 0xd2, 0x0c, 0x88, 0x40, 0x48, 0x3e, 0x43, 0x4c, 0xc0, 0x62, 0x08,
+  0xd6, 0x3f, 0x97, 0xf5, 0xae, 0xb0, 0x0e, 0x15, 0x09, 0x84, 0xd8, 0x0c,
+  0xc4, 0x25, 0x4a, 0x6e, 0xad, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 
+};
+constexpr
+size_t compiled_default_metallib_len = sizeof(compiled_default_metallib);
+#endif  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+#if TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// Generated from compiled/default.10.13.metallib:
+constexpr
+unsigned char compiled_default_metallib_debug[] = {
+  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x80, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x12, 0x0c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x05, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x9a, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x06, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xbd, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x8d, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x86, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c, 0x69, 0x74, 0x56, 0x53,
+  0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+  0x20, 0x00, 0xac, 0xac, 0x37, 0x1e, 0x41, 0xb4, 0xa8, 0x60, 0xab, 0x8c,
+  0xc3, 0x8f, 0x5b, 0x61, 0x1a, 0xe8, 0x96, 0x05, 0xc1, 0x70, 0x82, 0xf3,
+  0x6c, 0x91, 0x3c, 0xe4, 0x3a, 0xe6, 0xb2, 0x24, 0x7a, 0xfe, 0x4d, 0x44,
+  0x53, 0x5a, 0x08, 0x00, 0x10, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46, 0x46,
+  0x08, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e,
+  0x44, 0x54, 0x8a, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00,
+  0x62, 0x6c, 0x69, 0x74, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01,
+  0x00, 0x01, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x4a, 0x2a, 0xf9, 0xdc,
+  0x93, 0x3f, 0x75, 0xb7, 0x57, 0xa3, 0x96, 0x1c, 0x7b, 0x1e, 0x0f, 0x03,
+  0x00, 0xaf, 0xcb, 0x2b, 0xf3, 0xc1, 0xac, 0x31, 0x57, 0x7e, 0x72, 0x63,
+  0xdd, 0x66, 0xca, 0xcc, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xe0, 0x1a,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00,
+  0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9b, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x10, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00,
+  0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x8b, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x08, 0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x56,
+  0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53,
+  0x48, 0x20, 0x00, 0xe6, 0x8f, 0x9a, 0xa9, 0x81, 0x11, 0x06, 0x6d, 0x24,
+  0xbf, 0x1c, 0x9e, 0xa5, 0x96, 0xd3, 0xe0, 0xc6, 0x63, 0x88, 0x16, 0x5c,
+  0xff, 0x4b, 0x01, 0xbf, 0x4d, 0xb8, 0x4b, 0x27, 0xb8, 0x2c, 0x3c, 0x4d,
+  0x44, 0x53, 0x5a, 0x08, 0x00, 0x90, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0,
+  0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08,
+  0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46,
+  0x46, 0x08, 0x00, 0x3f, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45,
+  0x4e, 0x44, 0x54, 0x8b, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x08,
+  0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50,
+  0x45, 0x01, 0x00, 0x01, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x7f, 0x0d,
+  0x97, 0x28, 0x74, 0x0f, 0xe4, 0x5d, 0xbf, 0x1b, 0x2f, 0xfd, 0x48, 0x6e,
+  0x54, 0xa5, 0x64, 0x8d, 0xe7, 0x3d, 0xdf, 0xa0, 0xa6, 0xda, 0x22, 0x31,
+  0x1a, 0x64, 0xb5, 0xfa, 0xc0, 0x76, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00,
+  0xc0, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54,
+  0x18, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd3, 0x01,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x33, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x3f, 0x28,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x97, 0x00,
+  0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x14, 0x00, 0x63, 0x6f, 0x6e, 0x76,
+  0x65, 0x72, 0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x38, 0x54, 0x6f,
+  0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48,
+  0x41, 0x53, 0x48, 0x20, 0x00, 0x9e, 0xe0, 0x0e, 0xd0, 0x1a, 0x03, 0x14,
+  0x6b, 0xc5, 0xf0, 0x0e, 0x6b, 0x27, 0xd7, 0x1b, 0xe7, 0xa3, 0x43, 0xa2,
+  0x58, 0x72, 0x89, 0xb0, 0x28, 0x3e, 0xef, 0xdb, 0x69, 0x8b, 0x98, 0x9e,
+  0x25, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xd0, 0x0b, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x6a, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x40, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52,
+  0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x53,
+  0x4f, 0x46, 0x46, 0x08, 0x00, 0x69, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x45, 0x4e, 0x44, 0x54, 0x93, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d,
+  0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74, 0x49, 0x6e,
+  0x64, 0x65, 0x78, 0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01,
+  0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x6b, 0x4d, 0x41, 0xe5,
+  0xe6, 0x51, 0xfe, 0x49, 0x2d, 0x39, 0x79, 0x34, 0xd1, 0x8e, 0x01, 0xbe,
+  0x7b, 0x02, 0x94, 0xe4, 0xe5, 0x65, 0x15, 0xee, 0x10, 0x7b, 0xe1, 0xa4,
+  0x17, 0x13, 0x33, 0xb3, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x50, 0x0e,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00,
+  0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x19, 0x03, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x10, 0x4a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00,
+  0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x69, 0x50, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x93, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72,
+  0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x33, 0x32, 0x00, 0x54, 0x59,
+  0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x64,
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+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 
+};
+constexpr
+size_t compiled_default_metallib_debug_len = sizeof(compiled_default_metallib_debug);
+
+#elif TARGET_OS_IOS && TARGET_OS_SIMULATOR  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// Generated from compiled/default.ios_sim.11.0.metallib:
+constexpr
+unsigned char compiled_default_metallib_debug[] = {
+  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x66, 0x43, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x05, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x9a, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x06, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xfc, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0xcc, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xbd, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c, 0x69, 0x74, 0x56, 0x53,
+  0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+  0x20, 0x00, 0xcc, 0x56, 0xde, 0x63, 0xbc, 0xf0, 0xfd, 0xd2, 0x74, 0xcc,
+  0x49, 0xcc, 0x98, 0x38, 0x34, 0x39, 0x99, 0xc8, 0x29, 0x1e, 0x22, 0xc9,
+  0x3d, 0xde, 0xd4, 0x7a, 0x74, 0x48, 0x9b, 0x9c, 0xb0, 0x86, 0x4d, 0x44,
+  0x53, 0x5a, 0x08, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00,
+  0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x53, 0x4f, 0x46, 0x46,
+  0x08, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e,
+  0x44, 0x54, 0x8a, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00,
+  0x62, 0x6c, 0x69, 0x74, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01,
+  0x00, 0x01, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x36, 0xb8, 0xfe, 0x37,
+  0xe9, 0x36, 0x45, 0xbb, 0xb1, 0xb9, 0xb3, 0x18, 0x05, 0x99, 0x4d, 0x11,
+  0xd0, 0x35, 0x79, 0x2b, 0xf8, 0xea, 0xfe, 0x05, 0xd3, 0x90, 0xda, 0xb6,
+  0xf0, 0x40, 0x44, 0xa9, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xb0, 0x2a,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00,
+  0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xa2, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00,
+  0x02, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x8b, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x08, 0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x56,
+  0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53,
+  0x48, 0x20, 0x00, 0x0b, 0x4c, 0xdf, 0xe7, 0xbb, 0xbf, 0x7d, 0x26, 0xf0,
+  0x5d, 0x02, 0x28, 0xe9, 0xa2, 0x78, 0x6e, 0xd9, 0x2b, 0x80, 0xb7, 0x50,
+  0x43, 0x20, 0xf3, 0x63, 0x8b, 0xf0, 0xb3, 0x35, 0xd4, 0xeb, 0x0c, 0x4d,
+  0x44, 0x53, 0x5a, 0x08, 0x00, 0x40, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x44, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xb0,
+  0x3a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08,
+  0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x53, 0x4f, 0x46,
+  0x46, 0x08, 0x00, 0x46, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45,
+  0x4e, 0x44, 0x54, 0x8b, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x08,
+  0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50,
+  0x45, 0x01, 0x00, 0x01, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xad, 0x14,
+  0x3a, 0xb6, 0xe9, 0xe0, 0x5a, 0xb7, 0xeb, 0x02, 0x05, 0x14, 0x7c, 0x28,
+  0x73, 0x47, 0x82, 0x58, 0xee, 0xc7, 0xcd, 0xe7, 0xfc, 0xc2, 0x75, 0x25,
+  0x11, 0x6b, 0xaa, 0x71, 0x5f, 0xd5, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00,
+  0x40, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54,
+  0x18, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, 0x01,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0x48, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00,
+  0x02, 0x00, 0x02, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x46, 0x28,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x97, 0x00,
+  0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x14, 0x00, 0x63, 0x6f, 0x6e, 0x76,
+  0x65, 0x72, 0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x38, 0x54, 0x6f,
+  0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48,
+  0x41, 0x53, 0x48, 0x20, 0x00, 0xcd, 0xd1, 0x77, 0xa6, 0xe0, 0x2a, 0x62,
+  0x73, 0x4d, 0x3d, 0xa8, 0xc6, 0x35, 0x96, 0xb5, 0x91, 0xcf, 0x32, 0x20,
+  0x8a, 0x5b, 0x0b, 0x8a, 0x40, 0x3d, 0xec, 0xb7, 0xdc, 0xea, 0xee, 0x9b,
+  0x9c, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xb0, 0x0e, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x6a, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x8c, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x30, 0x56, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52,
+  0x53, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00, 0x53,
+  0x4f, 0x46, 0x46, 0x08, 0x00, 0x77, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x45, 0x4e, 0x44, 0x54, 0x93, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d,
+  0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74, 0x49, 0x6e,
+  0x64, 0x65, 0x78, 0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01,
+  0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x25, 0x83, 0xc6, 0xca,
+  0x1e, 0x89, 0xbb, 0xfb, 0x69, 0xf4, 0x6e, 0xce, 0xcb, 0x93, 0x46, 0x8f,
+  0x74, 0x19, 0x3b, 0x6d, 0xed, 0x2d, 0x2a, 0xea, 0xc2, 0x4c, 0x23, 0xca,
+  0x50, 0xad, 0xd7, 0x1f, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xe0, 0x13,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00,
+  0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3c, 0x03, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xe0, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x02, 0x00, 0x02, 0x00,
+  0x02, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x77, 0x50, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x93, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72,
+  0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x33, 0x32, 0x00, 0x54, 0x59,
+  0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xc2,
+  0xda, 0x03, 0xf9, 0xa7, 0xc2, 0xae, 0xcf, 0x90, 0xf4, 0x71, 0xfe, 0xb2,
+  0x8f, 0xd2, 0x22, 0x18, 0x53, 0x43, 0xc0, 0xfc, 0x19, 0xb9, 0xe0, 0xcc,
+  0x63, 0x08, 0x68, 0x2e, 0x6b, 0xff, 0x71, 0x4d, 0x44, 0x53, 0x5a, 0x08,
+  0x00, 0x40, 0x14, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46,
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+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e,
+  0x44, 0x54, 
+};
+constexpr
+size_t compiled_default_metallib_debug_len = sizeof(compiled_default_metallib_debug);
+
+#elif TARGET_OS_IOS  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// Generated from compiled/default.ios.11.0.metallib:
+constexpr
+unsigned char compiled_default_metallib_debug[] = {
+  0x4d, 0x54, 0x4c, 0x42, 0x01, 0x00, 0x02, 0x00, 0x04, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xd6, 0x0b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x58, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x24, 0x05, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x9a, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x36, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0, 0x06, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xd8, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0xa8, 0x0c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x90, 0x86, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x8a, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00, 0x62, 0x6c, 0x69, 0x74, 0x56, 0x53,
+  0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53, 0x48,
+  0x20, 0x00, 0x80, 0xdc, 0xd1, 0xa0, 0xe4, 0x7c, 0x3b, 0x50, 0x9c, 0x70,
+  0x5e, 0x8f, 0x72, 0x3f, 0xa1, 0xb0, 0x9f, 0xc0, 0xdd, 0xe5, 0xa0, 0xde,
+  0xb6, 0x2f, 0x4c, 0x51, 0x5e, 0x0a, 0xa9, 0xc4, 0x8e, 0xc5, 0x4d, 0x44,
+  0x53, 0x5a, 0x08, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46, 0x46,
+  0x08, 0x00, 0x16, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e,
+  0x44, 0x54, 0x8a, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x07, 0x00,
+  0x62, 0x6c, 0x69, 0x74, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01,
+  0x00, 0x01, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xcf, 0x60, 0x15, 0x56,
+  0x3b, 0x5e, 0xea, 0xa8, 0xf6, 0x16, 0xfc, 0x78, 0x4f, 0x0b, 0x0d, 0xb2,
+  0xc3, 0x3a, 0x6f, 0xa6, 0xf9, 0x36, 0x44, 0x8a, 0xc0, 0x45, 0xb7, 0xfa,
+  0xfd, 0x71, 0x27, 0x9e, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xd0, 0x1a,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00,
+  0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x9e, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00,
+  0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x16, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x8b, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x08, 0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x56,
+  0x53, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x00, 0x48, 0x41, 0x53,
+  0x48, 0x20, 0x00, 0xc8, 0x36, 0x2f, 0xbc, 0x48, 0x6d, 0x09, 0xdb, 0x29,
+  0x78, 0x83, 0x3f, 0x0f, 0xf6, 0xe0, 0xf2, 0x68, 0x4a, 0x60, 0xc1, 0x6c,
+  0x29, 0x27, 0x59, 0x3c, 0xf9, 0xfc, 0xc8, 0x3f, 0x03, 0xd2, 0x25, 0x4d,
+  0x44, 0x53, 0x5a, 0x08, 0x00, 0x80, 0x0b, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x5a, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x3c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd0,
+  0x27, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08,
+  0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46,
+  0x46, 0x08, 0x00, 0x42, 0x28, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45,
+  0x4e, 0x44, 0x54, 0x8b, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x08,
+  0x00, 0x63, 0x6c, 0x65, 0x61, 0x72, 0x46, 0x53, 0x00, 0x54, 0x59, 0x50,
+  0x45, 0x01, 0x00, 0x01, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x24, 0x2e,
+  0x33, 0x39, 0x90, 0xbe, 0xe6, 0x28, 0x1b, 0x10, 0x16, 0x1f, 0xea, 0x24,
+  0xb3, 0xca, 0xfb, 0x33, 0xd0, 0x51, 0x17, 0x0f, 0x45, 0x11, 0x0e, 0xf0,
+  0x75, 0x63, 0x9a, 0x48, 0x4b, 0xeb, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00,
+  0xb0, 0x0a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54,
+  0x18, 0x00, 0x62, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xdc, 0x01,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x50, 0x33, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00,
+  0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x42, 0x28,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x97, 0x00,
+  0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x14, 0x00, 0x63, 0x6f, 0x6e, 0x76,
+  0x65, 0x72, 0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x38, 0x54, 0x6f,
+  0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48,
+  0x41, 0x53, 0x48, 0x20, 0x00, 0x5c, 0xc5, 0x61, 0x11, 0xec, 0x90, 0x8a,
+  0xbb, 0x92, 0xcf, 0xca, 0xa3, 0xdd, 0xbd, 0x73, 0xc1, 0xe4, 0xbb, 0xa9,
+  0x84, 0x38, 0x9d, 0xef, 0x4c, 0x9c, 0xea, 0xc3, 0x61, 0x2c, 0x00, 0xe8,
+  0x3e, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0xc0, 0x0b, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00, 0x6a, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x3e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x56, 0x45, 0x52,
+  0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x53,
+  0x4f, 0x46, 0x46, 0x08, 0x00, 0x6f, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x45, 0x4e, 0x44, 0x54, 0x93, 0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d,
+  0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72, 0x74, 0x49, 0x6e,
+  0x64, 0x65, 0x78, 0x55, 0x31, 0x36, 0x00, 0x54, 0x59, 0x50, 0x45, 0x01,
+  0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0x08, 0xbf, 0x8e, 0x9e,
+  0x05, 0xf1, 0x7b, 0xb4, 0x36, 0xdf, 0x35, 0x1a, 0x8e, 0x65, 0xad, 0x58,
+  0x71, 0x6a, 0x3c, 0xf6, 0x46, 0x4c, 0x6e, 0x91, 0x1f, 0x44, 0xba, 0xf7,
+  0xbe, 0xee, 0xa9, 0x57, 0x4d, 0x44, 0x53, 0x5a, 0x08, 0x00, 0x50, 0x0e,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46, 0x54, 0x18, 0x00,
+  0x72, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x03, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0xc0, 0x49, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00, 0x00, 0x02, 0x00,
+  0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x6f, 0x50, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x93, 0x00, 0x00, 0x00,
+  0x4e, 0x41, 0x4d, 0x45, 0x10, 0x00, 0x63, 0x6f, 0x6e, 0x76, 0x65, 0x72,
+  0x74, 0x49, 0x6e, 0x64, 0x65, 0x78, 0x55, 0x33, 0x32, 0x00, 0x54, 0x59,
+  0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00, 0xb3,
+  0xde, 0x2e, 0x1f, 0x75, 0xca, 0xf4, 0xfd, 0x90, 0x27, 0xae, 0x5f, 0x53,
+  0xb7, 0x29, 0x2e, 0x14, 0xe0, 0x3e, 0x1d, 0x55, 0x0a, 0xc7, 0x9f, 0x28,
+  0x7c, 0x19, 0xd6, 0xde, 0x2a, 0x9f, 0xa3, 0x4d, 0x44, 0x53, 0x5a, 0x08,
+  0x00, 0x70, 0x0e, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4f, 0x46, 0x46,
+  0x54, 0x18, 0x00, 0x9b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd4,
+  0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x58, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x56, 0x45, 0x52, 0x53, 0x08, 0x00, 0x02, 0x00, 0x00,
+  0x00, 0x02, 0x00, 0x00, 0x00, 0x53, 0x4f, 0x46, 0x46, 0x08, 0x00, 0x6f,
+  0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 0x9d,
+  0x00, 0x00, 0x00, 0x4e, 0x41, 0x4d, 0x45, 0x1a, 0x00, 0x67, 0x65, 0x6e,
+  0x54, 0x72, 0x69, 0x46, 0x61, 0x6e, 0x49, 0x6e, 0x64, 0x69, 0x63, 0x65,
+  0x73, 0x46, 0x72, 0x6f, 0x6d, 0x41, 0x72, 0x72, 0x61, 0x79, 0x00, 0x54,
+  0x59, 0x50, 0x45, 0x01, 0x00, 0x02, 0x48, 0x41, 0x53, 0x48, 0x20, 0x00,
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+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+  0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x45, 0x4e, 0x44, 0x54, 
+};
+constexpr
+size_t compiled_default_metallib_debug_len = sizeof(compiled_default_metallib_debug);
+#endif  // TARGET_OS_OSX || TARGET_OS_MACCATALYST
+
+// clang-format on
diff --git a/src/libANGLE/renderer/metal/shaders/constants.h b/src/libANGLE/renderer/metal/shaders/constants.h
new file mode 100644
index 0000000..dde8ff7
--- /dev/null
+++ b/src/libANGLE/renderer/metal/shaders/constants.h
@@ -0,0 +1,29 @@
+//
+// Copyright 2020 The ANGLE Project. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// constants.h: Declare some constant values to be used by metal defaultshaders.
+
+#ifndef LIBANGLE_RENDERER_METAL_SHADERS_ENUM_H_
+#define LIBANGLE_RENDERER_METAL_SHADERS_ENUM_H_
+
+namespace rx
+{
+namespace mtl_shader
+{
+
+enum
+{
+    kTextureType2D            = 0,
+    kTextureType2DMultisample = 1,
+    kTextureType2DArray       = 2,
+    kTextureTypeCube          = 3,
+    kTextureType3D            = 4,
+    kTextureTypeCount         = 5,
+};
+
+}  // namespace mtl_shader
+}  // namespace rx
+
+#endif
diff --git a/src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py b/src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py
index 4387a3f..59a5566 100644
--- a/src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py
+++ b/src/libANGLE/renderer/metal/shaders/gen_mtl_internal_shaders.py
@@ -22,13 +22,125 @@
 """
 
 
+# Convert content of a file to byte array and store in a header file.
+# variable_name: name of C++ variable that will hold the file content as byte array.
+# filename: the file whose content will be converted to C++ byte array.
+# dest_src_file: destination header file that will contain the byte array.
+def append_file_as_byte_array_string(variable_name, filename, dest_src_file):
+    string = '// Generated from {0}:\n'.format(filename)
+    string += 'constexpr\nunsigned char {0}[] = {{\n'.format(variable_name)
+    bytes_ = open(filename, "rb").read()
+    byteCounter = 0
+    for byte in bytes_:
+        if byteCounter == 0:
+            string += "  "
+        string += '0x{:02x}'.format(ord(byte)) + ","
+        byteCounter += 1
+        if byteCounter == 12:
+            byteCounter = 0
+            string += "\n"
+        else:
+            string += " "
+
+    string += "\n};\n"
+    with open(dest_src_file, "a") as out_file:
+        out_file.write(string)
+
+
+# Compile metal shader.
+# mac_version: target version of macOS
+# ios_version: target version of iOS
+# variable_name: name of C++ variable that will hold the compiled binary data as a C array.
+# additional_flags: additional shader compiler flags
+# src_files: metal source files
+def gen_precompiled_shaders(mac_version, ios_version, variable_name, additional_flags, src_files):
+    print('Generating default shaders with flags=\'{0}\' ...'.format(additional_flags))
+
+    # Mac version's compilation
+    print('Compiling macos {0} version of default shaders ...'.format(mac_version))
+    object_files = ''
+    for src_file in src_files:
+        object_file = 'compiled/default.{0}.{1}.air'.format(mac_version, src_file)
+        object_files += ' ' + object_file
+        os.system('xcrun -sdk macosx metal -mmacosx-version-min={0} {1} {2} -c -o {3}'.format(
+            mac_version, additional_flags, src_file, object_file))
+    os.system(
+        'xcrun -sdk macosx metallib {object_files} -o compiled/default.{mac_version}.metallib'
+        .format(mac_version=mac_version, object_files=object_files))
+
+    # iOS device version's compilation
+    print('Compiling ios {0} version of default shaders ...'.format(ios_version))
+    object_files = ''
+    for src_file in src_files:
+        object_file = 'compiled/default.ios.{0}.{1}.air'.format(ios_version, src_file)
+        object_files += ' ' + object_file
+        os.system('xcrun -sdk iphoneos metal -mios-version-min={0} {1} {2} -c -o {3}'.format(
+            ios_version, additional_flags, src_file, object_file))
+    os.system(
+        'xcrun -sdk iphoneos metallib {object_files} -o compiled/default.ios.{ios_version}.metallib'
+        .format(ios_version=ios_version, object_files=object_files))
+
+    # iOS simulator version's compilation
+    print('Compiling ios {0} simulator version of default shaders ...'.format(ios_version))
+    object_files = ''
+    object_files = ''
+    for src_file in src_files:
+        object_file = 'compiled/default.ios_sim.{0}.{1}.air'.format(ios_version, src_file)
+        object_files += ' ' + object_file
+        os.system('xcrun -sdk iphonesimulator metal {0} {1} -c -o {2}'.format(
+            additional_flags, src_file, object_file))
+    os.system(
+        'xcrun -sdk iphonesimulator metallib {object_files} -o compiled/default.ios_sim.{ios_version}.metallib'
+        .format(ios_version=ios_version, object_files=object_files))
+
+    # Mac version's byte array string
+    os.system(
+        'echo "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders_autogen.inc'
+    )
+    append_file_as_byte_array_string(variable_name,
+                                     'compiled/default.{0}.metallib'.format(mac_version),
+                                     'compiled/mtl_default_shaders_autogen.inc')
+    os.system(
+        'echo "constexpr\nsize_t {0}_len = sizeof({0});" >> compiled/mtl_default_shaders_autogen.inc'
+        .format(variable_name))
+
+    # iOS simulator version's byte array string
+    os.system(
+        'echo "\n#elif TARGET_OS_IOS && TARGET_OS_SIMULATOR  // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders_autogen.inc'
+    )
+
+    append_file_as_byte_array_string(variable_name,
+                                     'compiled/default.ios_sim.{0}.metallib'.format(ios_version),
+                                     'compiled/mtl_default_shaders_autogen.inc')
+    os.system(
+        'echo "constexpr\nsize_t {0}_len = sizeof({0});" >> compiled/mtl_default_shaders_autogen.inc'
+        .format(variable_name))
+
+    # iOS version's byte array string
+    os.system(
+        'echo "\n#elif TARGET_OS_IOS  // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders_autogen.inc'
+    )
+
+    append_file_as_byte_array_string(variable_name,
+                                     'compiled/default.ios.{0}.metallib'.format(ios_version),
+                                     'compiled/mtl_default_shaders_autogen.inc')
+    os.system(
+        'echo "constexpr\nsize_t {0}_len = sizeof({0});" >> compiled/mtl_default_shaders_autogen.inc'
+        .format(variable_name))
+
+    os.system(
+        'echo "#endif  // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders_autogen.inc'
+    )
+
+    os.system('rm -rfv compiled/default.*')
+
+
 def main():
+    src_files = ['blit.metal', 'clear.metal', 'gen_indices.metal']
     # auto_script parameters.
     if len(sys.argv) > 1:
-        inputs = [
-            'master_source.metal', 'blit.metal', 'clear.metal', 'gen_indices.metal', 'common.h'
-        ]
-        outputs = ['compiled/mtl_default_shaders.inc', 'mtl_default_shaders_src_autogen.inc']
+        inputs = src_files + ['common.h', 'constants.h']
+        outputs = ['compiled/mtl_default_shaders_autogen.inc']
 
         if sys.argv[1] == 'inputs':
             print ','.join(inputs)
@@ -41,88 +153,26 @@
 
     os.chdir(sys.path[0])
 
-    print('Compiling macos version of default shaders ...')
-    os.system(
-        'xcrun -sdk macosx metal master_source.metal -mmacosx-version-min=10.13 -c -o compiled/default.air'
-    )
-    os.system('xcrun -sdk macosx metallib compiled/default.air -o compiled/default.metallib')
-
-    print('Compiling ios version of default shaders ...')
-    os.system(
-        'xcrun -sdk iphoneos metal master_source.metal -mios-version-min=11.0 -c -o compiled/default.ios.air'
-    )
-    os.system(
-        'xcrun -sdk iphoneos metallib compiled/default.ios.air -o compiled/default.ios.metallib')
-
-    print('Compiling ios simulator version of default shaders ...')
-    os.system(
-        'xcrun -sdk iphonesimulator metal master_source.metal -c -o compiled/default.ios_sim.air')
-    os.system(
-        'xcrun -sdk iphonesimulator metallib compiled/default.ios_sim.air -o compiled/default.ios_sim.metallib'
-    )
-
     boilerplate_code = template_header_boilerplate.format(
         script_name=sys.argv[0], copyright_year=datetime.today().year)
 
-    os.system("echo \"{0}\" > compiled/mtl_default_shaders.inc".format(boilerplate_code))
+    # -------- Compile shaders -----------
+    # boilerplate code
+    os.system("echo \"{0}\" > compiled/mtl_default_shaders_autogen.inc".format(boilerplate_code))
     os.system(
-        'echo "// Compiled binary for Metal default shaders.\n\n" >> compiled/mtl_default_shaders.inc'
+        'echo "// Compiled binary for Metal default shaders.\n\n" >> compiled/mtl_default_shaders_autogen.inc'
     )
-    os.system('echo "#include <TargetConditionals.h>\n\n" >> compiled/mtl_default_shaders.inc')
+    os.system(
+        'echo "#include <TargetConditionals.h>\n\n" >> compiled/mtl_default_shaders_autogen.inc')
 
-    # Mac version
-    os.system(
-        'echo "#if TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders.inc')
+    os.system('echo "// clang-format off" >> compiled/mtl_default_shaders_autogen.inc')
 
-    os.system('echo "constexpr" >> compiled/mtl_default_shaders.inc')
-    os.system('xxd -i compiled/default.metallib >> compiled/mtl_default_shaders.inc')
+    # pre-compiled shaders
+    gen_precompiled_shaders(10.13, 11.0, 'compiled_default_metallib', '', src_files)
+    gen_precompiled_shaders(10.13, 11.0, 'compiled_default_metallib_debug',
+                            '-gline-tables-only -MO', src_files)
 
-    # iOS simulator version
-    os.system(
-        'echo "\n#elif TARGET_OS_SIMULATOR  // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders.inc'
-    )
-
-    os.system(
-        'echo "#define compiled_default_metallib     compiled_default_ios_sim_metallib" >> compiled/mtl_default_shaders.inc'
-    )
-    os.system(
-        'echo "#define compiled_default_metallib_len compiled_default_ios_sim_metallib_len\n" >> compiled/mtl_default_shaders.inc'
-    )
-    os.system('echo "constexpr" >> compiled/mtl_default_shaders.inc')
-    os.system('xxd -i compiled/default.ios_sim.metallib >> compiled/mtl_default_shaders.inc')
-
-    # iOS version
-    os.system(
-        'echo "\n#elif TARGET_OS_IOS  // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders.inc'
-    )
-
-    os.system(
-        'echo "#define compiled_default_metallib     compiled_default_ios_metallib" >> compiled/mtl_default_shaders.inc'
-    )
-    os.system(
-        'echo "#define compiled_default_metallib_len compiled_default_ios_metallib_len\n" >> compiled/mtl_default_shaders.inc'
-    )
-    os.system('echo "constexpr" >> compiled/mtl_default_shaders.inc')
-    os.system('xxd -i compiled/default.ios.metallib >> compiled/mtl_default_shaders.inc')
-
-    os.system(
-        'echo "#endif  // TARGET_OS_OSX || TARGET_OS_MACCATALYST\n" >> compiled/mtl_default_shaders.inc'
-    )
-
-    # Write full source string for debug purpose
-    os.system("echo \"{0}\" > mtl_default_shaders_src_autogen.inc".format(boilerplate_code))
-    os.system(
-        'echo "// C++ string version of Metal default shaders for debug purpose.\n\n" >> mtl_default_shaders_src_autogen.inc'
-    )
-    os.system(
-        'echo "\n\nconstexpr char default_metallib_src[] = R\\"(" >> mtl_default_shaders_src_autogen.inc'
-    )
-    os.system('echo "#include <metal_stdlib>" >> mtl_default_shaders_src_autogen.inc')
-    os.system('echo "#include <simd/simd.h>" >> mtl_default_shaders_src_autogen.inc')
-    os.system(
-        'clang -xc++ -E -DSKIP_STD_HEADERS master_source.metal >> mtl_default_shaders_src_autogen.inc'
-    )
-    os.system('echo ")\\";" >> mtl_default_shaders_src_autogen.inc')
+    os.system('echo "// clang-format on" >> compiled/mtl_default_shaders_autogen.inc')
 
 
 if __name__ == '__main__':
diff --git a/src/libANGLE/renderer/metal/shaders/master_source.metal b/src/libANGLE/renderer/metal/shaders/master_source.metal
deleted file mode 100644
index 674772d..0000000
--- a/src/libANGLE/renderer/metal/shaders/master_source.metal
+++ /dev/null
@@ -1,11 +0,0 @@
-//
-// Copyright 2019 The ANGLE Project. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// master_source.metal:
-//    Includes all other metal source code in one file.
-
-#include "clear.metal"
-#include "blit.metal"
-#include "gen_indices.metal"
diff --git a/src/libANGLE/renderer/metal/shaders/mtl_default_shaders_src_autogen.inc b/src/libANGLE/renderer/metal/shaders/mtl_default_shaders_src_autogen.inc
deleted file mode 100644
index bad16d6..0000000
--- a/src/libANGLE/renderer/metal/shaders/mtl_default_shaders_src_autogen.inc
+++ /dev/null
@@ -1,341 +0,0 @@
-// GENERATED FILE - DO NOT EDIT.
-// Generated by gen_mtl_internal_shaders.py
-//
-// Copyright 2019 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-
-// C++ string version of Metal default shaders for debug purpose.
-
-
-
-
-constexpr char default_metallib_src[] = R"(
-#include <metal_stdlib>
-#include <simd/simd.h>
-# 1 "master_source.metal"
-# 1 "<built-in>" 1
-# 1 "<built-in>" 3
-# 374 "<built-in>" 3
-# 1 "<command line>" 1
-# 1 "<built-in>" 2
-# 1 "master_source.metal" 2
-
-
-
-
-
-
-
-
-# 1 "./clear.metal" 1
-
-
-
-
-
-
-
-# 1 "./common.h" 1
-# 22 "./common.h"
-using namespace metal;
-
-
-constant float2 gCorners[6] = {
-    float2(-1.0f, 1.0f), float2(1.0f, -1.0f), float2(-1.0f, -1.0f),
-    float2(-1.0f, 1.0f), float2(1.0f, 1.0f), float2(1.0f, -1.0f),
-};
-
-
-
-constant int gTexcoordsIndices[6] = {2, 1, 0, 2, 3, 1};
-
-fragment float4 dummyFS()
-{
-    return float4(0, 0, 0, 0);
-}
-# 9 "./clear.metal" 2
-
-struct ClearParams
-{
-    float4 clearColor;
-    float clearDepth;
-};
-
-vertex float4 clearVS(unsigned int vid [[ vertex_id ]],
-                      constant ClearParams &clearParams [[buffer(0)]])
-{
-    return float4(gCorners[vid], clearParams.clearDepth, 1.0);
-}
-
-fragment float4 clearFS(constant ClearParams &clearParams [[buffer(0)]])
-{
-    return clearParams.clearColor;
-}
-# 10 "master_source.metal" 2
-# 1 "./blit.metal" 1
-# 11 "./blit.metal"
-struct BlitParams
-{
-
-    float2 srcTexCoords[4];
-    int srcLevel;
-    bool srcLuminance;
-    bool dstFlipViewportY;
-    bool dstLuminance;
-};
-
-struct BlitVSOut
-{
-    float4 position [[position]];
-    float2 texCoords [[user(locn1)]];
-};
-
-vertex BlitVSOut blitVS(unsigned int vid [[ vertex_id ]],
-                         constant BlitParams &options [[buffer(0)]])
-{
-    BlitVSOut output;
-    output.position = float4(gCorners[vid], 0.0, 1.0);
-    output.texCoords = options.srcTexCoords[gTexcoordsIndices[vid]];
-
-    if (!options.dstFlipViewportY)
-    {
-
-
-        output.position.y = -output.position.y;
-    }
-
-    return output;
-}
-
-float4 blitSampleTexture(texture2d<float> srcTexture,
-                     float2 texCoords,
-                     constant BlitParams &options)
-{
-    constexpr sampler textureSampler(mag_filter::linear,
-                                     min_filter::linear);
-    float4 output = srcTexture.sample(textureSampler, texCoords, level(options.srcLevel));
-
-    if (options.srcLuminance)
-    {
-        output.gb = float2(output.r, output.r);
-    }
-
-    return output;
-}
-
-float4 blitOutput(float4 color, constant BlitParams &options)
-{
-    float4 ret = color;
-
-    if (options.dstLuminance)
-    {
-        ret.r = ret.g = ret.b = color.r;
-    }
-
-    return ret;
-}
-
-fragment float4 blitFS(BlitVSOut input [[stage_in]],
-                       texture2d<float> srcTexture [[texture(0)]],
-                       constant BlitParams &options [[buffer(0)]])
-{
-    return blitOutput(blitSampleTexture(srcTexture, input.texCoords, options), options);
-}
-
-fragment float4 blitPremultiplyAlphaFS(BlitVSOut input [[stage_in]],
-                                       texture2d<float> srcTexture [[texture(0)]],
-                                       constant BlitParams &options [[buffer(0)]])
-{
-    float4 output = blitSampleTexture(srcTexture, input.texCoords, options);
-    output.xyz *= output.a;
-    return blitOutput(output, options);
-}
-
-fragment float4 blitUnmultiplyAlphaFS(BlitVSOut input [[stage_in]],
-                                      texture2d<float> srcTexture [[texture(0)]],
-                                      constant BlitParams &options [[buffer(0)]])
-{
-    float4 output = blitSampleTexture(srcTexture, input.texCoords, options);
-    if (output.a != 0.0)
-    {
-        output.xyz *= 1.0 / output.a;
-    }
-    return blitOutput(output, options);
-}
-# 11 "master_source.metal" 2
-# 1 "./gen_indices.metal" 1
-
-
-
-
-
-
-
-
-constant bool kSourceBufferAligned[[function_constant(0)]];
-constant bool kSourceIndexIsU8[[function_constant(1)]];
-constant bool kSourceIndexIsU16[[function_constant(2)]];
-constant bool kSourceIndexIsU32[[function_constant(3)]];
-constant bool kSourceBufferUnaligned = !kSourceBufferAligned;
-constant bool kUseSourceBufferU8 = kSourceIndexIsU8 || kSourceBufferUnaligned;
-constant bool kUseSourceBufferU16 = kSourceIndexIsU16 && kSourceBufferAligned;
-constant bool kUseSourceBufferU32 = kSourceIndexIsU32 && kSourceBufferAligned;
-
-struct IndexConversionParams
-{
-    uint32_t srcOffset;
-    uint32_t indexCount;
-};
-
-
-
-inline ushort getIndexAligned(constant ushort *inputAligned, uint offset, uint idx)
-{
-    return inputAligned[offset / 2 + idx];
-}
-inline uint getIndexAligned(constant uint *inputAligned, uint offset, uint idx)
-{
-    return inputAligned[offset / 4 + idx];
-}
-inline uchar getIndexAligned(constant uchar *input, uint offset, uint idx)
-{
-    return input[offset + idx];
-}
-inline ushort getIndexUnalignedU16(constant uchar *input, uint offset, uint idx)
-{
-    ushort inputLo = input[offset + 2 * idx];
-    ushort inputHi = input[offset + 2 * idx + 1];
-
-    return inputLo | (inputHi << 8);
-}
-inline uint getIndexUnalignedU32(constant uchar *input, uint offset, uint idx)
-{
-    uint input0 = input[offset + 4 * idx];
-    uint input1 = input[offset + 4 * idx + 1];
-    uint input2 = input[offset + 4 * idx + 2];
-    uint input3 = input[offset + 4 * idx + 3];
-
-    return input0 | (input1 << 8) | (input2 << 16) | (input3 << 24);
-}
-
-kernel void convertIndexU8ToU16(uint idx[[thread_position_in_grid]],
-                                constant IndexConversionParams &options[[buffer(0)]],
-                                constant uchar *input[[buffer(1)]],
-                                device ushort *output[[buffer(2)]])
-{
-    if (idx >= options.indexCount) { return; };
-    output[idx] = getIndexAligned(input, options.srcOffset, idx);
-}
-
-kernel void convertIndexU16(
-    uint idx[[thread_position_in_grid]],
-    constant IndexConversionParams &options[[buffer(0)]],
-    constant uchar *input[[ buffer(1), function_constant(kSourceBufferUnaligned) ]],
-    constant ushort *inputAligned[[ buffer(1), function_constant(kSourceBufferAligned) ]],
-    device ushort *output[[buffer(2)]])
-{
-    if (idx >= options.indexCount) { return; };
-
-    ushort value;
-    if (kSourceBufferAligned)
-    {
-        value = getIndexAligned(inputAligned, options.srcOffset, idx);
-    }
-    else
-    {
-        value = getIndexUnalignedU16(input, options.srcOffset, idx);
-    }
-    output[idx] = value;
-}
-
-kernel void convertIndexU32(
-    uint idx[[thread_position_in_grid]],
-    constant IndexConversionParams &options[[buffer(0)]],
-    constant uchar *input[[ buffer(1), function_constant(kSourceBufferUnaligned) ]],
-    constant uint *inputAligned[[ buffer(1), function_constant(kSourceBufferAligned) ]],
-    device uint *output[[buffer(2)]])
-{
-    if (idx >= options.indexCount) { return; };
-
-    uint value;
-    if (kSourceBufferAligned)
-    {
-        value = getIndexAligned(inputAligned, options.srcOffset, idx);
-    }
-    else
-    {
-        value = getIndexUnalignedU32(input, options.srcOffset, idx);
-    }
-    output[idx] = value;
-}
-
-struct TriFanArrayParams
-{
-    uint firstVertex;
-    uint vertexCountFrom3rd;
-};
-kernel void genTriFanIndicesFromArray(uint idx[[thread_position_in_grid]],
-                                      constant TriFanArrayParams &options[[buffer(0)]],
-                                      device uint *output[[buffer(2)]])
-{
-    if (idx >= options.vertexCountFrom3rd) { return; };
-
-    uint vertexIdx = options.firstVertex + 2 + idx;
-
-    output[3 * idx] = options.firstVertex;
-    output[3 * idx + 1] = vertexIdx - 1;
-    output[3 * idx + 2] = vertexIdx;
-}
-
-inline uint getIndexU32(uint offset,
-                        uint idx,
-                        constant uchar *inputU8[[function_constant(kUseSourceBufferU8)]],
-                        constant ushort *inputU16[[function_constant(kUseSourceBufferU16)]],
-                        constant uint *inputU32[[function_constant(kUseSourceBufferU32)]])
-{
-    if (kUseSourceBufferU8)
-    {
-        if (kSourceIndexIsU16)
-        {
-            return getIndexUnalignedU16(inputU8, offset, idx);
-        }
-        else if (kSourceIndexIsU32)
-        {
-            return getIndexUnalignedU32(inputU8, offset, idx);
-        }
-        return getIndexAligned(inputU8, offset, idx);
-    }
-    else if (kUseSourceBufferU16)
-    {
-        return getIndexAligned(inputU16, offset, idx);
-    }
-    else if (kUseSourceBufferU32)
-    {
-        return getIndexAligned(inputU32, offset, idx);
-    }
-    return 0;
-}
-
-
-
-kernel void genTriFanIndicesFromElements(
-    uint idx[[thread_position_in_grid]],
-    constant IndexConversionParams &options[[buffer(0)]],
-    constant uchar *inputU8[[ buffer(1), function_constant(kUseSourceBufferU8) ]],
-    constant ushort *inputU16[[ buffer(1), function_constant(kUseSourceBufferU16) ]],
-    constant uint *inputU32[[ buffer(1), function_constant(kUseSourceBufferU32) ]],
-    device uint *output[[buffer(2)]])
-{
-    if (idx >= options.indexCount) { return; };
-
-    uint elemIdx = 2 + idx;
-
-    output[3 * idx] = getIndexU32(options.srcOffset, 0, inputU8, inputU16, inputU32);
-    output[3 * idx + 1] = getIndexU32(options.srcOffset, elemIdx - 1, inputU8, inputU16, inputU32);
-    output[3 * idx + 2] = getIndexU32(options.srcOffset, elemIdx, inputU8, inputU16, inputU32);
-}
-# 12 "master_source.metal" 2
-
-)";
diff --git a/src/libANGLE/renderer/null/ContextNULL.cpp b/src/libANGLE/renderer/null/ContextNULL.cpp
index ef2b003..366c7ae 100644
--- a/src/libANGLE/renderer/null/ContextNULL.cpp
+++ b/src/libANGLE/renderer/null/ContextNULL.cpp
@@ -242,6 +242,71 @@
     return angle::Result::Continue;
 }
 
+angle::Result ContextNULL::multiDrawArrays(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           GLsizei drawcount)
+{
+    return angle::Result::Continue;
+}
+
+angle::Result ContextNULL::multiDrawArraysInstanced(const gl::Context *context,
+                                                    gl::PrimitiveMode mode,
+                                                    const GLint *firsts,
+                                                    const GLsizei *counts,
+                                                    const GLsizei *instanceCounts,
+                                                    GLsizei drawcount)
+{
+    return angle::Result::Continue;
+}
+
+angle::Result ContextNULL::multiDrawElements(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             GLsizei drawcount)
+{
+    return angle::Result::Continue;
+}
+
+angle::Result ContextNULL::multiDrawElementsInstanced(const gl::Context *context,
+                                                      gl::PrimitiveMode mode,
+                                                      const GLsizei *counts,
+                                                      gl::DrawElementsType type,
+                                                      const GLvoid *const *indices,
+                                                      const GLsizei *instanceCounts,
+                                                      GLsizei drawcount)
+{
+    return angle::Result::Continue;
+}
+
+angle::Result ContextNULL::multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                                gl::PrimitiveMode mode,
+                                                                const GLint *firsts,
+                                                                const GLsizei *counts,
+                                                                const GLsizei *instanceCounts,
+                                                                const GLuint *baseInstances,
+                                                                GLsizei drawcount)
+{
+    return angle::Result::Continue;
+}
+
+angle::Result ContextNULL::multiDrawElementsInstancedBaseVertexBaseInstance(
+    const gl::Context *context,
+    gl::PrimitiveMode mode,
+    const GLsizei *counts,
+    gl::DrawElementsType type,
+    const GLvoid *const *indices,
+    const GLsizei *instanceCounts,
+    const GLint *baseVertices,
+    const GLuint *baseInstances,
+    GLsizei drawcount)
+{
+    return angle::Result::Continue;
+}
+
 gl::GraphicsResetStatus ContextNULL::getResetStatus()
 {
     return gl::GraphicsResetStatus::NoError;
diff --git a/src/libANGLE/renderer/null/ContextNULL.h b/src/libANGLE/renderer/null/ContextNULL.h
index ad98055..5920d6b 100644
--- a/src/libANGLE/renderer/null/ContextNULL.h
+++ b/src/libANGLE/renderer/null/ContextNULL.h
@@ -116,6 +116,47 @@
                                        gl::DrawElementsType type,
                                        const void *indirect) override;
 
+    angle::Result multiDrawArrays(const gl::Context *context,
+                                  gl::PrimitiveMode mode,
+                                  const GLint *firsts,
+                                  const GLsizei *counts,
+                                  GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           const GLsizei *instanceCounts,
+                                           GLsizei drawcount) override;
+    angle::Result multiDrawElements(const gl::Context *context,
+                                    gl::PrimitiveMode mode,
+                                    const GLsizei *counts,
+                                    gl::DrawElementsType type,
+                                    const GLvoid *const *indices,
+                                    GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             const GLsizei *instanceCounts,
+                                             GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                       gl::PrimitiveMode mode,
+                                                       const GLint *firsts,
+                                                       const GLsizei *counts,
+                                                       const GLsizei *instanceCounts,
+                                                       const GLuint *baseInstances,
+                                                       GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
+                                                                   gl::PrimitiveMode mode,
+                                                                   const GLsizei *counts,
+                                                                   gl::DrawElementsType type,
+                                                                   const GLvoid *const *indices,
+                                                                   const GLsizei *instanceCounts,
+                                                                   const GLint *baseVertices,
+                                                                   const GLuint *baseInstances,
+                                                                   GLsizei drawcount) override;
+
     // Device loss
     gl::GraphicsResetStatus getResetStatus() override;
 
diff --git a/src/libANGLE/renderer/null/DisplayNULL.cpp b/src/libANGLE/renderer/null/DisplayNULL.cpp
index 103a92b..df32577 100644
--- a/src/libANGLE/renderer/null/DisplayNULL.cpp
+++ b/src/libANGLE/renderer/null/DisplayNULL.cpp
@@ -184,6 +184,11 @@
     return nullptr;
 }
 
+ShareGroupImpl *DisplayNULL::createShareGroup()
+{
+    return new ShareGroupNULL();
+}
+
 void DisplayNULL::generateExtensions(egl::DisplayExtensions *outExtensions) const
 {
     outExtensions->createContextRobustness            = true;
diff --git a/src/libANGLE/renderer/null/DisplayNULL.h b/src/libANGLE/renderer/null/DisplayNULL.h
index 99b9107..f770f9b 100644
--- a/src/libANGLE/renderer/null/DisplayNULL.h
+++ b/src/libANGLE/renderer/null/DisplayNULL.h
@@ -14,6 +14,8 @@
 
 namespace rx
 {
+class ShareGroupNULL : public ShareGroupImpl
+{};
 
 class AllocationTrackerNULL;
 
@@ -73,6 +75,8 @@
     StreamProducerImpl *createStreamProducerD3DTexture(egl::Stream::ConsumerType consumerType,
                                                        const egl::AttributeMap &attribs) override;
 
+    ShareGroupImpl *createShareGroup() override;
+
     void populateFeatureList(angle::FeatureList *features) override {}
 
   private:
diff --git a/src/libANGLE/renderer/null/FramebufferNULL.cpp b/src/libANGLE/renderer/null/FramebufferNULL.cpp
index 5b78fef..3cb2a5c 100644
--- a/src/libANGLE/renderer/null/FramebufferNULL.cpp
+++ b/src/libANGLE/renderer/null/FramebufferNULL.cpp
@@ -86,11 +86,10 @@
                                           const gl::Rectangle &origArea,
                                           GLenum format,
                                           GLenum type,
+                                          const gl::PixelPackState &pack,
+                                          gl::Buffer *packBuffer,
                                           void *ptrOrOffset)
 {
-    const gl::PixelPackState &packState = context->getState().getPackState();
-    gl::Buffer *packBuffer = context->getState().getTargetBuffer(gl::BufferBinding::PixelPack);
-
     // Get the pointer to write to from the argument or the pack buffer
     GLubyte *pixels = nullptr;
     if (packBuffer != nullptr)
@@ -120,13 +119,12 @@
     ContextNULL *contextNull = GetImplAs<ContextNULL>(context);
 
     GLuint rowBytes = 0;
-    ANGLE_CHECK_GL_MATH(contextNull,
-                        glFormat.computeRowPitch(type, origArea.width, packState.alignment,
-                                                 packState.rowLength, &rowBytes));
+    ANGLE_CHECK_GL_MATH(contextNull, glFormat.computeRowPitch(type, origArea.width, pack.alignment,
+                                                              pack.rowLength, &rowBytes));
 
     GLuint skipBytes = 0;
     ANGLE_CHECK_GL_MATH(contextNull,
-                        glFormat.computeSkipBytes(type, rowBytes, 0, packState, false, &skipBytes));
+                        glFormat.computeSkipBytes(type, rowBytes, 0, pack, false, &skipBytes));
     pixels += skipBytes;
 
     // Skip OOB region up to first in bounds pixel
diff --git a/src/libANGLE/renderer/null/FramebufferNULL.h b/src/libANGLE/renderer/null/FramebufferNULL.h
index 92290a5..68d1c7b 100644
--- a/src/libANGLE/renderer/null/FramebufferNULL.h
+++ b/src/libANGLE/renderer/null/FramebufferNULL.h
@@ -55,6 +55,8 @@
                              const gl::Rectangle &area,
                              GLenum format,
                              GLenum type,
+                             const gl::PixelPackState &pack,
+                             gl::Buffer *packBuffer,
                              void *pixels) override;
 
     angle::Result blit(const gl::Context *context,
diff --git a/src/libANGLE/renderer/null/TextureNULL.cpp b/src/libANGLE/renderer/null/TextureNULL.cpp
index dde950f..58988ae 100644
--- a/src/libANGLE/renderer/null/TextureNULL.cpp
+++ b/src/libANGLE/renderer/null/TextureNULL.cpp
@@ -173,7 +173,8 @@
 }
 
 angle::Result TextureNULL::syncState(const gl::Context *context,
-                                     const gl::Texture::DirtyBits &dirtyBits)
+                                     const gl::Texture::DirtyBits &dirtyBits,
+                                     gl::TextureCommand source)
 {
     return angle::Result::Continue;
 }
diff --git a/src/libANGLE/renderer/null/TextureNULL.h b/src/libANGLE/renderer/null/TextureNULL.h
index 5b6ef5c..d29401a 100644
--- a/src/libANGLE/renderer/null/TextureNULL.h
+++ b/src/libANGLE/renderer/null/TextureNULL.h
@@ -118,7 +118,8 @@
     angle::Result releaseTexImage(const gl::Context *context) override;
 
     angle::Result syncState(const gl::Context *context,
-                            const gl::Texture::DirtyBits &dirtyBits) override;
+                            const gl::Texture::DirtyBits &dirtyBits,
+                            gl::TextureCommand source) override;
 
     angle::Result setStorageMultisample(const gl::Context *context,
                                         gl::TextureType type,
diff --git a/src/libANGLE/renderer/renderer_utils.cpp b/src/libANGLE/renderer/renderer_utils.cpp
index 8319e4b..5eea1d7 100644
--- a/src/libANGLE/renderer/renderer_utils.cpp
+++ b/src/libANGLE/renderer/renderer_utils.cpp
@@ -16,6 +16,7 @@
 #include "image_util/imageformats.h"
 #include "libANGLE/AttributeMap.h"
 #include "libANGLE/Context.h"
+#include "libANGLE/Context.inl.h"
 #include "libANGLE/Display.h"
 #include "libANGLE/formatutils.h"
 #include "libANGLE/renderer/ContextImpl.h"
@@ -207,6 +208,50 @@
 }
 }  // anonymous namespace
 
+void RotateRectangle(const SurfaceRotation rotation,
+                     const bool flipY,
+                     const int framebufferWidth,
+                     const int framebufferHeight,
+                     const gl::Rectangle &incoming,
+                     gl::Rectangle *outgoing)
+{
+    // GLES's y-axis points up; Vulkan's points down.
+    switch (rotation)
+    {
+        case SurfaceRotation::Identity:
+            // Do not rotate gl_Position (surface matches the device's orientation):
+            outgoing->x     = incoming.x;
+            outgoing->y     = flipY ? framebufferHeight - incoming.y - incoming.height : incoming.y;
+            outgoing->width = incoming.width;
+            outgoing->height = incoming.height;
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            // Rotate gl_Position 90 degrees:
+            outgoing->x      = incoming.y;
+            outgoing->y      = flipY ? incoming.x : framebufferWidth - incoming.x - incoming.width;
+            outgoing->width  = incoming.height;
+            outgoing->height = incoming.width;
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            // Rotate gl_Position 180 degrees:
+            outgoing->x     = framebufferWidth - incoming.x - incoming.width;
+            outgoing->y     = flipY ? incoming.y : framebufferHeight - incoming.y - incoming.height;
+            outgoing->width = incoming.width;
+            outgoing->height = incoming.height;
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            // Rotate gl_Position 270 degrees:
+            outgoing->x      = framebufferHeight - incoming.y - incoming.height;
+            outgoing->y      = flipY ? framebufferWidth - incoming.x - incoming.width : incoming.x;
+            outgoing->width  = incoming.height;
+            outgoing->height = incoming.width;
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+}
+
 PackPixelsParams::PackPixelsParams()
     : destFormat(nullptr),
       outputPitch(0),
@@ -577,7 +622,7 @@
                                  GL_UNSIGNED_BYTE, color));
     }
 
-    ANGLE_TRY(t->syncState(context));
+    ANGLE_TRY(t->syncState(context, gl::TextureCommand::Other));
 
     mIncompleteTextures[type].set(context, t.release());
     *textureOut = mIncompleteTextures[type].get();
@@ -891,4 +936,257 @@
         xy[1] = kSamplePositions[indexKey][2 * index + 1];
     }
 }
+
+// These macros are to avoid code too much duplication for variations of multi draw types
+#define DRAW_ARRAYS__ contextImpl->drawArrays(context, mode, firsts[drawID], counts[drawID])
+#define DRAW_ARRAYS_INSTANCED_                                                      \
+    contextImpl->drawArraysInstanced(context, mode, firsts[drawID], counts[drawID], \
+                                     instanceCounts[drawID])
+#define DRAW_ELEMENTS__ \
+    contextImpl->drawElements(context, mode, counts[drawID], type, indices[drawID])
+#define DRAW_ELEMENTS_INSTANCED_                                                             \
+    contextImpl->drawElementsInstanced(context, mode, counts[drawID], type, indices[drawID], \
+                                       instanceCounts[drawID])
+#define DRAW_ARRAYS_INSTANCED_BASE_INSTANCE                                                     \
+    contextImpl->drawArraysInstancedBaseInstance(context, mode, firsts[drawID], counts[drawID], \
+                                                 instanceCounts[drawID], baseInstances[drawID])
+#define DRAW_ELEMENTS_INSTANCED_BASE_VERTEX_BASE_INSTANCE                             \
+    contextImpl->drawElementsInstancedBaseVertexBaseInstance(                         \
+        context, mode, counts[drawID], type, indices[drawID], instanceCounts[drawID], \
+        baseVertices[drawID], baseInstances[drawID])
+#define DRAW_CALL(drawType, instanced, bvbi) DRAW_##drawType##instanced##bvbi
+
+#define MULTI_DRAW_BLOCK(drawType, instanced, bvbi, hasDrawID, hasBaseVertex, hasBaseInstance) \
+    for (GLsizei drawID = 0; drawID < drawcount; ++drawID)                                     \
+    {                                                                                          \
+        if (ANGLE_NOOP_DRAW(instanced))                                                        \
+        {                                                                                      \
+            continue;                                                                          \
+        }                                                                                      \
+        ANGLE_SET_DRAW_ID_UNIFORM(hasDrawID)(drawID);                                          \
+        ANGLE_SET_BASE_VERTEX_UNIFORM(hasBaseVertex)(baseVertices[drawID]);                    \
+        ANGLE_SET_BASE_INSTANCE_UNIFORM(hasBaseInstance)(baseInstances[drawID]);               \
+        ANGLE_TRY(DRAW_CALL(drawType, instanced, bvbi));                                       \
+        ANGLE_MARK_TRANSFORM_FEEDBACK_USAGE(instanced);                                        \
+        gl::MarkShaderStorageBufferUsage(context);                                             \
+    }
+
+angle::Result MultiDrawArraysGeneral(ContextImpl *contextImpl,
+                                     const gl::Context *context,
+                                     gl::PrimitiveMode mode,
+                                     const GLint *firsts,
+                                     const GLsizei *counts,
+                                     GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result MultiDrawArraysInstancedGeneral(ContextImpl *contextImpl,
+                                              const gl::Context *context,
+                                              gl::PrimitiveMode mode,
+                                              const GLint *firsts,
+                                              const GLsizei *counts,
+                                              const GLsizei *instanceCounts,
+                                              GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result MultiDrawElementsGeneral(ContextImpl *contextImpl,
+                                       const gl::Context *context,
+                                       gl::PrimitiveMode mode,
+                                       const GLsizei *counts,
+                                       gl::DrawElementsType type,
+                                       const GLvoid *const *indices,
+                                       GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result MultiDrawElementsInstancedGeneral(ContextImpl *contextImpl,
+                                                const gl::Context *context,
+                                                gl::PrimitiveMode mode,
+                                                const GLsizei *counts,
+                                                gl::DrawElementsType type,
+                                                const GLvoid *const *indices,
+                                                const GLsizei *instanceCounts,
+                                                GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 1, 0, 0)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result MultiDrawArraysInstancedBaseInstanceGeneral(ContextImpl *contextImpl,
+                                                          const gl::Context *context,
+                                                          gl::PrimitiveMode mode,
+                                                          const GLint *firsts,
+                                                          const GLsizei *counts,
+                                                          const GLsizei *instanceCounts,
+                                                          const GLuint *baseInstances,
+                                                          GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();
+    ResetBaseVertexBaseInstance resetUniforms(programObject, false, hasBaseInstance);
+
+    if (hasDrawID && hasBaseInstance)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 1, 0, 1)
+    }
+    else if (hasDrawID)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 1, 0, 0)
+    }
+    else if (hasBaseInstance)
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 0, 0, 1)
+    }
+    else
+    {
+        MULTI_DRAW_BLOCK(ARRAYS, _INSTANCED, _BASE_INSTANCE, 0, 0, 0)
+    }
+
+    return angle::Result::Continue;
+}
+
+angle::Result MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral(ContextImpl *contextImpl,
+                                                                      const gl::Context *context,
+                                                                      gl::PrimitiveMode mode,
+                                                                      const GLsizei *counts,
+                                                                      gl::DrawElementsType type,
+                                                                      const GLvoid *const *indices,
+                                                                      const GLsizei *instanceCounts,
+                                                                      const GLint *baseVertices,
+                                                                      const GLuint *baseInstances,
+                                                                      GLsizei drawcount)
+{
+    gl::Program *programObject = context->getState().getLinkedProgram(context);
+    const bool hasDrawID       = programObject && programObject->hasDrawIDUniform();
+    const bool hasBaseVertex   = programObject && programObject->hasBaseVertexUniform();
+    const bool hasBaseInstance = programObject && programObject->hasBaseInstanceUniform();
+    ResetBaseVertexBaseInstance resetUniforms(programObject, hasBaseVertex, hasBaseInstance);
+
+    if (hasDrawID)
+    {
+        if (hasBaseVertex)
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 1, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 1, 0)
+            }
+        }
+        else
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 0, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 1, 0, 0)
+            }
+        }
+    }
+    else
+    {
+        if (hasBaseVertex)
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 1, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 1, 0)
+            }
+        }
+        else
+        {
+            if (hasBaseInstance)
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 0, 1)
+            }
+            else
+            {
+                MULTI_DRAW_BLOCK(ELEMENTS, _INSTANCED, _BASE_VERTEX_BASE_INSTANCE, 0, 0, 0)
+            }
+        }
+    }
+
+    return angle::Result::Continue;
+}
+
+ResetBaseVertexBaseInstance::ResetBaseVertexBaseInstance(gl::Program *programObject,
+                                                         bool resetBaseVertex,
+                                                         bool resetBaseInstance)
+    : mProgramObject(programObject),
+      mResetBaseVertex(resetBaseVertex),
+      mResetBaseInstance(resetBaseInstance)
+{}
+
+ResetBaseVertexBaseInstance::~ResetBaseVertexBaseInstance()
+{
+    if (mProgramObject)
+    {
+        // Reset emulated uniforms to zero to avoid affecting other draw calls
+        if (mResetBaseVertex)
+        {
+            mProgramObject->setBaseVertexUniform(0);
+        }
+
+        if (mResetBaseInstance)
+        {
+            mProgramObject->setBaseInstanceUniform(0);
+        }
+    }
+}
+
 }  // namespace rx
diff --git a/src/libANGLE/renderer/renderer_utils.h b/src/libANGLE/renderer/renderer_utils.h
index 809d637..1e71715 100644
--- a/src/libANGLE/renderer/renderer_utils.h
+++ b/src/libANGLE/renderer/renderer_utils.h
@@ -60,6 +60,13 @@
     EnumCount = InvalidEnum,
 };
 
+void RotateRectangle(const SurfaceRotation rotation,
+                     const bool flipY,
+                     const int framebufferWidth,
+                     const int framebufferHeight,
+                     const gl::Rectangle &incoming,
+                     gl::Rectangle *outgoing);
+
 using MipGenerationFunction = void (*)(size_t sourceWidth,
                                        size_t sourceHeight,
                                        size_t sourceDepth,
@@ -342,6 +349,102 @@
 }
 
 void GetSamplePosition(GLsizei sampleCount, size_t index, GLfloat *xy);
+
+angle::Result MultiDrawArraysGeneral(ContextImpl *contextImpl,
+                                     const gl::Context *context,
+                                     gl::PrimitiveMode mode,
+                                     const GLint *firsts,
+                                     const GLsizei *counts,
+                                     GLsizei drawcount);
+angle::Result MultiDrawArraysInstancedGeneral(ContextImpl *contextImpl,
+                                              const gl::Context *context,
+                                              gl::PrimitiveMode mode,
+                                              const GLint *firsts,
+                                              const GLsizei *counts,
+                                              const GLsizei *instanceCounts,
+                                              GLsizei drawcount);
+angle::Result MultiDrawElementsGeneral(ContextImpl *contextImpl,
+                                       const gl::Context *context,
+                                       gl::PrimitiveMode mode,
+                                       const GLsizei *counts,
+                                       gl::DrawElementsType type,
+                                       const GLvoid *const *indices,
+                                       GLsizei drawcount);
+angle::Result MultiDrawElementsInstancedGeneral(ContextImpl *contextImpl,
+                                                const gl::Context *context,
+                                                gl::PrimitiveMode mode,
+                                                const GLsizei *counts,
+                                                gl::DrawElementsType type,
+                                                const GLvoid *const *indices,
+                                                const GLsizei *instanceCounts,
+                                                GLsizei drawcount);
+angle::Result MultiDrawArraysInstancedBaseInstanceGeneral(ContextImpl *contextImpl,
+                                                          const gl::Context *context,
+                                                          gl::PrimitiveMode mode,
+                                                          const GLint *firsts,
+                                                          const GLsizei *counts,
+                                                          const GLsizei *instanceCounts,
+                                                          const GLuint *baseInstances,
+                                                          GLsizei drawcount);
+angle::Result MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral(ContextImpl *contextImpl,
+                                                                      const gl::Context *context,
+                                                                      gl::PrimitiveMode mode,
+                                                                      const GLsizei *counts,
+                                                                      gl::DrawElementsType type,
+                                                                      const GLvoid *const *indices,
+                                                                      const GLsizei *instanceCounts,
+                                                                      const GLint *baseVertices,
+                                                                      const GLuint *baseInstances,
+                                                                      GLsizei drawcount);
+
+// RAII object making sure reset uniforms is called no matter whether there's an error in draw calls
+class ResetBaseVertexBaseInstance : angle::NonCopyable
+{
+  public:
+    ResetBaseVertexBaseInstance(gl::Program *programObject,
+                                bool resetBaseVertex,
+                                bool resetBaseInstance);
+
+    ~ResetBaseVertexBaseInstance();
+
+  private:
+    gl::Program *mProgramObject;
+    bool mResetBaseVertex;
+    bool mResetBaseInstance;
+};
+
 }  // namespace rx
 
+// MultiDraw macro patterns
+// These macros are to avoid too much code duplication as we don't want to have if detect for
+// hasDrawID/BaseVertex/BaseInstance inside for loop in a multiDraw call Part of these are put in
+// the header as we want to share with specialized context impl on some platforms for multidraw
+#define ANGLE_SET_DRAW_ID_UNIFORM_0(drawID) \
+    {}
+#define ANGLE_SET_DRAW_ID_UNIFORM_1(drawID) programObject->setDrawIDUniform(drawID)
+#define ANGLE_SET_DRAW_ID_UNIFORM(cond) ANGLE_SET_DRAW_ID_UNIFORM_##cond
+
+#define ANGLE_SET_BASE_VERTEX_UNIFORM_0(baseVertex) \
+    {}
+#define ANGLE_SET_BASE_VERTEX_UNIFORM_1(baseVertex) programObject->setBaseVertexUniform(baseVertex);
+#define ANGLE_SET_BASE_VERTEX_UNIFORM(cond) ANGLE_SET_BASE_VERTEX_UNIFORM_##cond
+
+#define ANGLE_SET_BASE_INSTANCE_UNIFORM_0(baseInstance) \
+    {}
+#define ANGLE_SET_BASE_INSTANCE_UNIFORM_1(baseInstance) \
+    programObject->setBaseInstanceUniform(baseInstance)
+#define ANGLE_SET_BASE_INSTANCE_UNIFORM(cond) ANGLE_SET_BASE_INSTANCE_UNIFORM_##cond
+
+#define ANGLE_NOOP_DRAW_ context->noopDraw(mode, counts[drawID])
+#define ANGLE_NOOP_DRAW_INSTANCED \
+    context->noopDrawInstanced(mode, counts[drawID], instanceCounts[drawID])
+#define ANGLE_NOOP_DRAW(_instanced) ANGLE_NOOP_DRAW##_instanced
+
+#define ANGLE_MARK_TRANSFORM_FEEDBACK_USAGE_ \
+    gl::MarkTransformFeedbackBufferUsage(context, counts[drawID], 1)
+#define ANGLE_MARK_TRANSFORM_FEEDBACK_USAGE_INSTANCED \
+    gl::MarkTransformFeedbackBufferUsage(context, counts[drawID], instanceCounts[drawID])
+#define ANGLE_MARK_TRANSFORM_FEEDBACK_USAGE(instanced) \
+    ANGLE_MARK_TRANSFORM_FEEDBACK_USAGE##instanced
+
 #endif  // LIBANGLE_RENDERER_RENDERER_UTILS_H_
diff --git a/src/libANGLE/renderer/serial_utils.h b/src/libANGLE/renderer/serial_utils.h
index e81fb7a..869a854 100644
--- a/src/libANGLE/renderer/serial_utils.h
+++ b/src/libANGLE/renderer/serial_utils.h
@@ -100,6 +100,46 @@
 
 using SerialFactory       = SerialFactoryBase<uint64_t>;
 using AtomicSerialFactory = SerialFactoryBase<std::atomic<uint64_t>>;
+
+// Clang Format doesn't like the following X macro.
+// clang-format off
+#define OBJECT_SERIAL_TYPES_OP(X)    \
+    X(Buffer)                           \
+    X(Texture)                          \
+    X(Sampler)                          \
+    X(ImageView)
+// clang-format on
+
+#define DEFINE_UNIQUE_OBJECT_SERIAL_TYPE(Type)                       \
+    class Type##Serial                                               \
+    {                                                                \
+      public:                                                        \
+        constexpr Type##Serial() : mSerial(kInvalid) {}              \
+        Type##Serial(uint32_t serial) : mSerial(serial) {}           \
+                                                                     \
+        constexpr bool operator==(const Type##Serial &other) const   \
+        {                                                            \
+            ASSERT(mSerial != kInvalid);                             \
+            ASSERT(other.mSerial != kInvalid);                       \
+            return mSerial == other.mSerial;                         \
+        }                                                            \
+        constexpr bool operator!=(const Type##Serial &other) const   \
+        {                                                            \
+            ASSERT(mSerial != kInvalid);                             \
+            ASSERT(other.mSerial != kInvalid);                       \
+            return mSerial != other.mSerial;                         \
+        }                                                            \
+        constexpr uint32_t getValue() const { return mSerial; }      \
+        constexpr bool valid() const { return mSerial != kInvalid; } \
+                                                                     \
+      private:                                                       \
+        uint32_t mSerial;                                            \
+        static constexpr uint32_t kInvalid = 0;                      \
+    };                                                               \
+    static constexpr Type##Serial kInvalid##Type##Serial = Type##Serial();
+
+OBJECT_SERIAL_TYPES_OP(DEFINE_UNIQUE_OBJECT_SERIAL_TYPE)
+
 }  // namespace rx
 
 #endif  // LIBANGLE_RENDERER_SERIAL_UTILS_H_
diff --git a/src/libANGLE/renderer/vulkan/BUILD.gn b/src/libANGLE/renderer/vulkan/BUILD.gn
index d21ff9b..06fdded 100644
--- a/src/libANGLE/renderer/vulkan/BUILD.gn
+++ b/src/libANGLE/renderer/vulkan/BUILD.gn
@@ -85,11 +85,9 @@
   "vk_cache_utils.h",
   "vk_caps_utils.cpp",
   "vk_caps_utils.h",
-  "vk_ext_provoking_vertex.h",
   "vk_format_table_autogen.cpp",
   "vk_format_utils.cpp",
   "vk_format_utils.h",
-  "vk_google_filtering_precision.h",
   "vk_helpers.cpp",
   "vk_helpers.h",
   "vk_internal_shaders_autogen.cpp",
@@ -158,47 +156,6 @@
   ]
 }
 
-config("angle_vulkan_lib_android") {
-  if (is_android) {
-    libs = [ "vulkan" ]
-  }
-}
-
-config("angle_vulkan_headers_config") {
-  if (angle_shared_libvulkan) {
-    defines = [ "ANGLE_SHARED_LIBVULKAN=1" ]
-  }
-}
-
-angle_source_set("angle_vulkan_headers") {
-  sources = [ "vk_headers.h" ]
-  if (angle_shared_libvulkan) {
-    public_deps = [ "$angle_root/src/third_party/volk:volk" ]
-  } else {
-    public_deps =
-        [ "$angle_root/third_party/vulkan-headers/src:vulkan_headers" ]
-  }
-  public_configs = [ ":angle_vulkan_headers_config" ]
-}
-
-group("angle_vulkan_entry_points") {
-  public_configs = [ ":angle_vulkan_lib_android" ]
-  public_deps = [ ":angle_vulkan_headers" ]
-  if (is_fuchsia) {
-    public_deps += [
-      "$angle_root/src/common/fuchsia_egl",
-      "//third_party/fuchsia-sdk:vulkan_base",
-      "//third_party/fuchsia-sdk/sdk/pkg/vulkan",
-    ]
-  } else if (!is_android && !is_ggp) {
-    if (angle_shared_libvulkan) {
-      data_deps = [ "$angle_root/third_party/vulkan-loader/src:libvulkan" ]
-    } else {
-      deps = [ "$angle_root/third_party/vulkan-loader/src:libvulkan" ]
-    }
-  }
-}
-
 config("angle_vulkan_backend_config") {
   defines = [ "ANGLE_ENABLE_VULKAN" ]
   if (angle_enable_swiftshader) {
@@ -214,7 +171,7 @@
 
 angle_source_set("angle_vk_mem_alloc_wrapper") {
   deps = [
-    ":angle_vulkan_headers",
+    "$angle_root/src/common/vulkan:angle_vulkan_headers",
     "$angle_vulkan_memory_allocator_dir",
   ]
   sources = [
@@ -235,8 +192,7 @@
   libs = []
   deps = [
     ":angle_vk_mem_alloc_wrapper",
-    ":angle_vulkan_entry_points",
-    ":angle_vulkan_headers",
+    "$angle_root:angle_compression",
     "$angle_root:angle_gpu_info_util",
     "$angle_root:angle_image_util",
     "$angle_spirv_tools_dir:spvtools_val",
@@ -245,6 +201,8 @@
     "$angle_root:angle_glslang_wrapper",
     "$angle_root:libANGLE_headers",
     "$angle_root/src/common/vulkan",
+    "$angle_root/src/common/vulkan:angle_vulkan_entry_points",
+    "$angle_root/src/common/vulkan:angle_vulkan_headers",
   ]
   public_configs = [ ":angle_vulkan_backend_config" ]
 
@@ -261,6 +219,10 @@
     libs += [ "vulkan" ]
   }
 
+  if (is_fuchsia) {
+    public_deps += [ "$angle_root/src/common/fuchsia_egl:backend" ]
+  }
+
   # Include generated shaders.
   import("vk_internal_shaders_autogen.gni")
   sources += angle_vulkan_internal_shaders
diff --git a/src/libANGLE/renderer/vulkan/BufferVk.cpp b/src/libANGLE/renderer/vulkan/BufferVk.cpp
index bbfe5b4..197e605 100644
--- a/src/libANGLE/renderer/vulkan/BufferVk.cpp
+++ b/src/libANGLE/renderer/vulkan/BufferVk.cpp
@@ -190,6 +190,11 @@
                                                gl::BufferBinding target,
                                                size_t size)
 {
+    if (!contextVk->getRenderer()->getFeatures().shadowBuffers.enabled)
+    {
+        return angle::Result::Continue;
+    }
+
     // For now, enable shadow buffers only for pixel unpack buffers.
     // If usecases present themselves, we can enable them for other buffer types.
     if (target == gl::BufferBinding::PixelUnpack)
@@ -344,6 +349,7 @@
                                  GLbitfield access,
                                  void **mapPtr)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "BufferVk::mapRange");
     return mapRangeImpl(vk::GetImpl(context), offset, length, access, mapPtr);
 }
 
@@ -427,6 +433,36 @@
     return angle::Result::Continue;
 }
 
+angle::Result BufferVk::getSubData(const gl::Context *context,
+                                   GLintptr offset,
+                                   GLsizeiptr size,
+                                   void *outData)
+{
+    ASSERT(offset + size <= getSize());
+    if (!mShadowBuffer.valid())
+    {
+        ASSERT(mBuffer && mBuffer->valid());
+        ContextVk *contextVk = vk::GetImpl(context);
+        ANGLE_TRY(mBuffer->waitForIdle(contextVk));
+        if (mBuffer->isMapped())
+        {
+            memcpy(outData, mBuffer->getMappedMemory() + offset, size);
+        }
+        else
+        {
+            uint8_t *mappedPtr = nullptr;
+            ANGLE_TRY(mBuffer->mapWithOffset(contextVk, &mappedPtr, offset));
+            memcpy(outData, mappedPtr, size);
+            mBuffer->unmap(contextVk->getRenderer());
+        }
+    }
+    else
+    {
+        memcpy(outData, mShadowBuffer.getCurrentBuffer() + offset, size);
+    }
+    return angle::Result::Continue;
+}
+
 angle::Result BufferVk::getIndexRange(const gl::Context *context,
                                       gl::DrawElementsType type,
                                       size_t offset,
diff --git a/src/libANGLE/renderer/vulkan/BufferVk.h b/src/libANGLE/renderer/vulkan/BufferVk.h
index ee5b85d..bcbdecb 100644
--- a/src/libANGLE/renderer/vulkan/BufferVk.h
+++ b/src/libANGLE/renderer/vulkan/BufferVk.h
@@ -70,6 +70,10 @@
                            GLbitfield access,
                            void **mapPtr) override;
     angle::Result unmap(const gl::Context *context, GLboolean *result) override;
+    angle::Result getSubData(const gl::Context *context,
+                             GLintptr offset,
+                             GLsizeiptr size,
+                             void *outData) override;
 
     angle::Result getIndexRange(const gl::Context *context,
                                 gl::DrawElementsType type,
@@ -84,16 +88,18 @@
 
     const vk::BufferHelper &getBuffer() const
     {
-        ASSERT(mBuffer && mBuffer->valid());
+        ASSERT(isBufferValid());
         return *mBuffer;
     }
 
     vk::BufferHelper &getBuffer()
     {
-        ASSERT(mBuffer && mBuffer->valid());
+        ASSERT(isBufferValid());
         return *mBuffer;
     }
 
+    bool isBufferValid() const { return mBuffer && mBuffer->valid(); }
+
     angle::Result mapImpl(ContextVk *contextVk, void **mapPtr);
     angle::Result mapRangeImpl(ContextVk *contextVk,
                                VkDeviceSize offset,
diff --git a/src/libANGLE/renderer/vulkan/CommandProcessor.h b/src/libANGLE/renderer/vulkan/CommandProcessor.h
index 29742c4..be8a3c4 100644
--- a/src/libANGLE/renderer/vulkan/CommandProcessor.h
+++ b/src/libANGLE/renderer/vulkan/CommandProcessor.h
@@ -16,7 +16,7 @@
 #include <queue>
 #include <thread>
 
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_helpers.h"
 
 namespace rx
diff --git a/src/libANGLE/renderer/vulkan/ContextVk.cpp b/src/libANGLE/renderer/vulkan/ContextVk.cpp
index ec651ad..4c12d19 100644
--- a/src/libANGLE/renderer/vulkan/ContextVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ContextVk.cpp
@@ -13,6 +13,7 @@
 #include "common/debug.h"
 #include "common/utilities.h"
 #include "libANGLE/Context.h"
+#include "libANGLE/Display.h"
 #include "libANGLE/Program.h"
 #include "libANGLE/Semaphore.h"
 #include "libANGLE/Surface.h"
@@ -20,6 +21,7 @@
 #include "libANGLE/renderer/renderer_utils.h"
 #include "libANGLE/renderer/vulkan/BufferVk.h"
 #include "libANGLE/renderer/vulkan/CompilerVk.h"
+#include "libANGLE/renderer/vulkan/DisplayVk.h"
 #include "libANGLE/renderer/vulkan/FenceNVVk.h"
 #include "libANGLE/renderer/vulkan/FramebufferVk.h"
 #include "libANGLE/renderer/vulkan/MemoryObjectVk.h"
@@ -47,6 +49,12 @@
 
 namespace
 {
+// For DesciptorSetUpdates
+constexpr size_t kDescriptorBufferInfosInitialSize = 8;
+constexpr size_t kDescriptorImageInfosInitialSize  = 4;
+constexpr size_t kDescriptorWriteInfosInitialSize =
+    kDescriptorBufferInfosInitialSize + kDescriptorImageInfosInitialSize;
+
 // For shader uniforms such as gl_DepthRange and the viewport size.
 struct GraphicsDriverUniforms
 {
@@ -129,24 +137,18 @@
 void InitializeSubmitInfo(VkSubmitInfo *submitInfo,
                           const vk::PrimaryCommandBuffer &commandBuffer,
                           const std::vector<VkSemaphore> &waitSemaphores,
-                          std::vector<VkPipelineStageFlags> *waitSemaphoreStageMasks,
+                          const std::vector<VkPipelineStageFlags> &waitSemaphoreStageMasks,
                           const vk::Semaphore *signalSemaphore)
 {
     // Verify that the submitInfo has been zero'd out.
     ASSERT(submitInfo->signalSemaphoreCount == 0);
-
+    ASSERT(waitSemaphores.size() == waitSemaphoreStageMasks.size());
     submitInfo->sType              = VK_STRUCTURE_TYPE_SUBMIT_INFO;
     submitInfo->commandBufferCount = commandBuffer.valid() ? 1 : 0;
     submitInfo->pCommandBuffers    = commandBuffer.ptr();
-
-    if (waitSemaphoreStageMasks->size() < waitSemaphores.size())
-    {
-        waitSemaphoreStageMasks->resize(waitSemaphores.size(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
-    }
-
     submitInfo->waitSemaphoreCount = static_cast<uint32_t>(waitSemaphores.size());
     submitInfo->pWaitSemaphores    = waitSemaphores.data();
-    submitInfo->pWaitDstStageMask  = waitSemaphoreStageMasks->data();
+    submitInfo->pWaitDstStageMask  = waitSemaphoreStageMasks.data();
 
     if (signalSemaphore)
     {
@@ -274,50 +276,6 @@
     }
 }
 
-void RotateRectangle(const SurfaceRotation rotation,
-                     const bool flipY,
-                     const int framebufferWidth,
-                     const int framebufferHeight,
-                     const gl::Rectangle &incoming,
-                     gl::Rectangle *outgoing)
-{
-    // GLES's y-axis points up; Vulkan's points down.
-    switch (rotation)
-    {
-        case SurfaceRotation::Identity:
-            // Do not rotate gl_Position (surface matches the device's orientation):
-            outgoing->x     = incoming.x;
-            outgoing->y     = flipY ? framebufferHeight - incoming.y - incoming.height : incoming.y;
-            outgoing->width = incoming.width;
-            outgoing->height = incoming.height;
-            break;
-        case SurfaceRotation::Rotated90Degrees:
-            // Rotate gl_Position 90 degrees:
-            outgoing->x      = incoming.y;
-            outgoing->y      = flipY ? incoming.x : framebufferWidth - incoming.x - incoming.width;
-            outgoing->width  = incoming.height;
-            outgoing->height = incoming.width;
-            break;
-        case SurfaceRotation::Rotated180Degrees:
-            // Rotate gl_Position 180 degrees:
-            outgoing->x     = framebufferWidth - incoming.x - incoming.width;
-            outgoing->y     = flipY ? incoming.y : framebufferHeight - incoming.y - incoming.height;
-            outgoing->width = incoming.width;
-            outgoing->height = incoming.height;
-            break;
-        case SurfaceRotation::Rotated270Degrees:
-            // Rotate gl_Position 270 degrees:
-            outgoing->x      = framebufferHeight - incoming.y - incoming.height;
-            outgoing->y      = flipY ? framebufferWidth - incoming.x - incoming.width : incoming.x;
-            outgoing->width  = incoming.height;
-            outgoing->height = incoming.width;
-            break;
-        default:
-            UNREACHABLE();
-            break;
-    }
-}
-
 // Should not generate a copy with modern C++.
 EventName GetTraceEventName(const char *title, uint32_t counter)
 {
@@ -397,6 +355,7 @@
 
 angle::Result CommandQueue::checkCompletedCommands(vk::Context *context)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "CommandQueue::checkCompletedCommands");
     RendererVk *renderer = context->getRenderer();
     VkDevice device      = renderer->getDevice();
 
@@ -581,9 +540,6 @@
                                         vk::PrimaryCommandBuffer &&commandBuffer)
 {
     ANGLE_TRACE_EVENT0("gpu.angle", "CommandQueue::submitFrame");
-    VkFenceCreateInfo fenceInfo = {};
-    fenceInfo.sType             = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
-    fenceInfo.flags             = 0;
 
     RendererVk *renderer = context->getRenderer();
     VkDevice device      = renderer->getDevice();
@@ -639,6 +595,8 @@
 ContextVk::ContextVk(const gl::State &state, gl::ErrorSet *errorSet, RendererVk *renderer)
     : ContextImpl(state, errorSet),
       vk::Context(renderer),
+      mGraphicsDirtyBitHandlers{},
+      mComputeDirtyBitHandlers{},
       mRenderPassCommandBuffer(nullptr),
       mCurrentGraphicsPipeline(nullptr),
       mCurrentComputePipeline(nullptr),
@@ -663,13 +621,19 @@
       mUseOldRewriteStructSamplers(false),
       mOutsideRenderPassCommands(nullptr),
       mRenderPassCommands(nullptr),
+      mRenderPassFramebuffer(VK_NULL_HANDLE),
       mHasPrimaryCommands(false),
       mGpuEventsEnabled(false),
       mGpuClockSync{std::numeric_limits<double>::max(), std::numeric_limits<double>::max()},
       mGpuEventTimestampOrigin(0),
       mPrimaryBufferCounter(0),
       mRenderPassCounter(0),
-      mContextPriority(renderer->getDriverPriority(GetContextPriority(state)))
+      mContextPriority(renderer->getDriverPriority(GetContextPriority(state))),
+      mCurrentIndirectBuffer(nullptr),
+      mBufferInfos(),
+      mImageInfos(),
+      mWriteInfos(),
+      mShareGroupVk(vk::GetImpl(state.getShareGroup()))
 {
     ANGLE_TRACE_EVENT0("gpu.angle", "ContextVk::ContextVk");
     memset(&mClearColorValue, 0, sizeof(mClearColorValue));
@@ -758,6 +722,11 @@
 
     mPipelineDirtyBitsMask.set();
     mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_TEXTURE_BINDINGS);
+
+    // Reserve reasonable amount of spaces so that for majority of apps we don't need to grow at all
+    mBufferInfos.reserve(kDescriptorBufferInfosInitialSize);
+    mImageInfos.reserve(kDescriptorImageInfosInitialSize);
+    mWriteInfos.reserve(kDescriptorWriteInfosInitialSize);
 }
 
 ContextVk::~ContextVk() = default;
@@ -779,6 +748,8 @@
 
     mDriverUniformsDescriptorPool.destroy(device);
 
+    mEmptyBuffer.release(mRenderer);
+
     for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
     {
         defaultBuffer.destroy(mRenderer);
@@ -911,6 +882,22 @@
                                 TRACE_EVENT_PHASE_BEGIN, eventName));
     }
 
+    // Initialize an "empty" buffer for use with default uniform blocks where there are no uniforms,
+    // or atomic counter buffer array indices that are unused.
+    constexpr VkBufferUsageFlags kEmptyBufferUsage = VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT |
+                                                     VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
+                                                     VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
+    VkBufferCreateInfo emptyBufferInfo          = {};
+    emptyBufferInfo.sType                       = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
+    emptyBufferInfo.flags                       = 0;
+    emptyBufferInfo.size                        = 16;
+    emptyBufferInfo.usage                       = kEmptyBufferUsage;
+    emptyBufferInfo.sharingMode                 = VK_SHARING_MODE_EXCLUSIVE;
+    emptyBufferInfo.queueFamilyIndexCount       = 0;
+    emptyBufferInfo.pQueueFamilyIndices         = nullptr;
+    constexpr VkMemoryPropertyFlags kMemoryType = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
+    ANGLE_TRY(mEmptyBuffer.init(this, emptyBufferInfo, kMemoryType));
+
     return angle::Result::Continue;
 }
 
@@ -973,7 +960,7 @@
     // TODO(jmadill): Use dirty bit. http://anglebug.com/3014
     if (!mRenderPassCommandBuffer)
     {
-        gl::Rectangle scissoredRenderArea = mDrawFramebuffer->getScissoredRenderArea(this);
+        gl::Rectangle scissoredRenderArea = mDrawFramebuffer->getRotatedScissoredRenderArea(this);
         ANGLE_TRY(startRenderPass(scissoredRenderArea, nullptr));
     }
 
@@ -984,6 +971,10 @@
     *commandBufferOut = mRenderPassCommandBuffer;
     ASSERT(*commandBufferOut);
 
+    // Create a local object to ensure we flush the descriptor updates to device when we leave this
+    // function
+    ScopedDescriptorSetUpdates descriptorSetUpdates(this);
+
     if (mProgram && mProgram->dirtyUniforms())
     {
         ANGLE_TRY(mProgram->updateUniforms(this));
@@ -1034,7 +1025,7 @@
     if (indexType != mCurrentDrawElementsType)
     {
         mCurrentDrawElementsType = indexType;
-        setIndexBufferDirty();
+        ANGLE_TRY(onIndexBufferChange(nullptr));
     }
 
     const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer();
@@ -1089,6 +1080,12 @@
     GLsizei vertexCount   = 0;
     GLsizei instanceCount = 1;
 
+    if (indirectBuffer != mCurrentIndirectBuffer)
+    {
+        ANGLE_TRY(endRenderPass());
+        mCurrentIndirectBuffer = indirectBuffer;
+    }
+
     mRenderPassCommands->bufferRead(&mResourceUseList, VK_ACCESS_INDIRECT_COMMAND_READ_BIT,
                                     vk::PipelineStage::DrawIndirect, indirectBuffer);
 
@@ -1111,7 +1108,7 @@
     if (indexType != mCurrentDrawElementsType)
     {
         mCurrentDrawElementsType = indexType;
-        setIndexBufferDirty();
+        ANGLE_TRY(onIndexBufferChange(nullptr));
     }
 
     return setupIndirectDraw(context, mode, mIndexedDirtyBitsMask, indirectBuffer,
@@ -1142,7 +1139,7 @@
     if (indexType != mCurrentDrawElementsType)
     {
         mCurrentDrawElementsType = indexType;
-        setIndexBufferDirty();
+        ANGLE_TRY(onIndexBufferChange(nullptr));
     }
 
     return setupIndirectDraw(context, mode, mIndexedDirtyBitsMask, dstIndirectBuf,
@@ -1170,7 +1167,7 @@
     if (gl::DrawElementsType::UnsignedInt != mCurrentDrawElementsType)
     {
         mCurrentDrawElementsType = gl::DrawElementsType::UnsignedInt;
-        setIndexBufferDirty();
+        ANGLE_TRY(onIndexBufferChange(nullptr));
     }
 
     return setupIndirectDraw(context, mode, mIndexedDirtyBitsMask, indirectBufferHelperOut,
@@ -1188,7 +1185,7 @@
 {
     ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount,
                                            indexTypeOrInvalid, indices, numIndicesOut));
-    setIndexBufferDirty();
+    ANGLE_TRY(onIndexBufferChange(nullptr));
     mCurrentDrawElementsType = indexTypeOrInvalid != gl::DrawElementsType::InvalidEnum
                                    ? indexTypeOrInvalid
                                    : gl::DrawElementsType::UnsignedInt;
@@ -1206,6 +1203,10 @@
     ANGLE_TRY(endRenderPass());
     *commandBufferOut = &mOutsideRenderPassCommands->getCommandBuffer();
 
+    // Create a local object to ensure we flush the descriptor updates to device when we leave this
+    // function
+    ScopedDescriptorSetUpdates descriptorSetUpdates(this);
+
     if (mProgram && mProgram->dirtyUniforms())
     {
         ANGLE_TRY(mProgram->updateUniforms(this));
@@ -1472,7 +1473,7 @@
     }
 
     TransformFeedbackVk *transformFeedbackVk = vk::GetImpl(mState.getCurrentTransformFeedback());
-    size_t bufferCount                       = executable->getTransformFeedbackBufferCount(mState);
+    size_t bufferCount                       = executable->getTransformFeedbackBufferCount();
     const gl::TransformFeedbackBuffersArray<vk::BufferHelper *> &bufferHelpers =
         transformFeedbackVk->getBufferHelpers();
 
@@ -1485,8 +1486,13 @@
     }
 
     // TODO(http://anglebug.com/3570): Need to update to handle Program Pipelines
+    vk::BufferHelper *uniformBuffer      = mProgram->getDefaultUniformBuffer();
+    vk::UniformsAndXfbDesc xfbBufferDesc = transformFeedbackVk->getTransformFeedbackDesc();
+    xfbBufferDesc.updateDefaultUniformBuffer(uniformBuffer ? uniformBuffer->getBufferSerial()
+                                                           : kInvalidBufferSerial);
     return mProgram->getExecutable().updateTransformFeedbackDescriptorSet(
-        mProgram->getState(), mProgram->getDefaultUniformBlocks(), this);
+        mProgram->getState(), mProgram->getDefaultUniformBlocks(), uniformBuffer, this,
+        xfbBufferDesc);
 }
 
 angle::Result ContextVk::handleDirtyGraphicsTransformFeedbackBuffersExtension(
@@ -1497,10 +1503,12 @@
     ASSERT(executable);
 
     if (!executable->hasTransformFeedbackOutput() || !mState.isTransformFeedbackActive())
+    {
         return angle::Result::Continue;
+    }
 
     TransformFeedbackVk *transformFeedbackVk = vk::GetImpl(mState.getCurrentTransformFeedback());
-    size_t bufferCount                       = executable->getTransformFeedbackBufferCount(mState);
+    size_t bufferCount                       = executable->getTransformFeedbackBufferCount();
 
     const gl::TransformFeedbackBuffersArray<vk::BufferHelper *> &bufferHelpers =
         transformFeedbackVk->getBufferHelpers();
@@ -1542,7 +1550,7 @@
     TransformFeedbackVk *transformFeedbackVk = vk::GetImpl(mState.getCurrentTransformFeedback());
 
     // We should have same number of counter buffers as xfb buffers have
-    size_t bufferCount = executable->getTransformFeedbackBufferCount(mState);
+    size_t bufferCount = executable->getTransformFeedbackBufferCount();
     const gl::TransformFeedbackBuffersArray<VkBuffer> &counterBufferHandles =
         transformFeedbackVk->getCounterBufferHandles();
 
@@ -1914,6 +1922,7 @@
 
 void ContextVk::clearAllGarbage()
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ContextVk::clearAllGarbage");
     for (vk::GarbageObject &garbage : mCurrentGarbage)
     {
         garbage.destroy(mRenderer);
@@ -2286,6 +2295,76 @@
     return angle::Result::Continue;
 }
 
+angle::Result ContextVk::multiDrawArrays(const gl::Context *context,
+                                         gl::PrimitiveMode mode,
+                                         const GLint *firsts,
+                                         const GLsizei *counts,
+                                         GLsizei drawcount)
+{
+    return rx::MultiDrawArraysGeneral(this, context, mode, firsts, counts, drawcount);
+}
+
+angle::Result ContextVk::multiDrawArraysInstanced(const gl::Context *context,
+                                                  gl::PrimitiveMode mode,
+                                                  const GLint *firsts,
+                                                  const GLsizei *counts,
+                                                  const GLsizei *instanceCounts,
+                                                  GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedGeneral(this, context, mode, firsts, counts, instanceCounts,
+                                               drawcount);
+}
+
+angle::Result ContextVk::multiDrawElements(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLsizei *counts,
+                                           gl::DrawElementsType type,
+                                           const GLvoid *const *indices,
+                                           GLsizei drawcount)
+{
+    return rx::MultiDrawElementsGeneral(this, context, mode, counts, type, indices, drawcount);
+}
+
+angle::Result ContextVk::multiDrawElementsInstanced(const gl::Context *context,
+                                                    gl::PrimitiveMode mode,
+                                                    const GLsizei *counts,
+                                                    gl::DrawElementsType type,
+                                                    const GLvoid *const *indices,
+                                                    const GLsizei *instanceCounts,
+                                                    GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedGeneral(this, context, mode, counts, type, indices,
+                                                 instanceCounts, drawcount);
+}
+
+angle::Result ContextVk::multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                              gl::PrimitiveMode mode,
+                                                              const GLint *firsts,
+                                                              const GLsizei *counts,
+                                                              const GLsizei *instanceCounts,
+                                                              const GLuint *baseInstances,
+                                                              GLsizei drawcount)
+{
+    return rx::MultiDrawArraysInstancedBaseInstanceGeneral(
+        this, context, mode, firsts, counts, instanceCounts, baseInstances, drawcount);
+}
+
+angle::Result ContextVk::multiDrawElementsInstancedBaseVertexBaseInstance(
+    const gl::Context *context,
+    gl::PrimitiveMode mode,
+    const GLsizei *counts,
+    gl::DrawElementsType type,
+    const GLvoid *const *indices,
+    const GLsizei *instanceCounts,
+    const GLint *baseVertices,
+    const GLuint *baseInstances,
+    GLsizei drawcount)
+{
+    return rx::MultiDrawElementsInstancedBaseVertexBaseInstanceGeneral(
+        this, context, mode, counts, type, indices, instanceCounts, baseVertices, baseInstances,
+        drawcount);
+}
+
 void ContextVk::optimizeRenderPassForPresent(VkFramebuffer framebufferHandle)
 {
     if (!mRenderPassCommands->started())
@@ -2318,7 +2397,7 @@
     }
 
     // Use finalLayout instead of extra barrier for layout change to present
-    vk::ImageHelper &image = color0RenderTarget->getImage();
+    vk::ImageHelper &image = color0RenderTarget->getImageForWrite();
     image.setCurrentImageLayout(vk::ImageLayout::Present);
     mRenderPassCommands->updateRenderPassAttachmentFinalLayout(0, image.getCurrentImageLayout());
 }
@@ -2478,13 +2557,8 @@
     }
 }
 
-void ContextVk::updateViewport(FramebufferVk *framebufferVk,
-                               const gl::Rectangle &viewport,
-                               float nearPlane,
-                               float farPlane,
-                               bool invertViewport)
+gl::Rectangle ContextVk::getCorrectedViewport(const gl::Rectangle &viewport) const
 {
-    VkViewport vkViewport;
     const gl::Caps &caps                   = getCaps();
     const VkPhysicalDeviceLimits &limitsVk = mRenderer->getPhysicalDeviceProperties().limits;
     const int viewportBoundsRangeLow       = static_cast<int>(limitsVk.viewportBoundsRange[0]);
@@ -2500,10 +2574,11 @@
     // VkPhysicalDeviceLimits::maxViewportDimensions[1]
     int correctedHeight = std::min<int>(viewport.height, caps.maxViewportHeight);
     correctedHeight     = std::max<int>(correctedHeight, 0);
-    // x and y must each be between viewportBoundsRange[0] and viewportBoundsRange[1], inclusive
-    int correctedX = std::min<int>(viewport.x, viewportBoundsRangeHigh);
+    // x and y must each be between viewportBoundsRange[0] and viewportBoundsRange[1], inclusive.
+    // Viewport size cannot be 0 so ensure there is always size for a 1x1 viewport
+    int correctedX = std::min<int>(viewport.x, viewportBoundsRangeHigh - 1);
     correctedX     = std::max<int>(correctedX, viewportBoundsRangeLow);
-    int correctedY = std::min<int>(viewport.y, viewportBoundsRangeHigh);
+    int correctedY = std::min<int>(viewport.y, viewportBoundsRangeHigh - 1);
     correctedY     = std::max<int>(correctedY, viewportBoundsRangeLow);
     // x + width must be less than or equal to viewportBoundsRange[1]
     if ((correctedX + correctedWidth) > viewportBoundsRangeHigh)
@@ -2516,12 +2591,23 @@
         correctedHeight = viewportBoundsRangeHigh - correctedY;
     }
 
-    gl::Box fbDimensions = framebufferVk->getState().getDimensions();
-    gl::Rectangle correctedRect =
-        gl::Rectangle(correctedX, correctedY, correctedWidth, correctedHeight);
+    return gl::Rectangle(correctedX, correctedY, correctedWidth, correctedHeight);
+}
+
+void ContextVk::updateViewport(FramebufferVk *framebufferVk,
+                               const gl::Rectangle &viewport,
+                               float nearPlane,
+                               float farPlane,
+                               bool invertViewport)
+{
+
+    gl::Box fbDimensions        = framebufferVk->getState().getDimensions();
+    gl::Rectangle correctedRect = getCorrectedViewport(viewport);
     gl::Rectangle rotatedRect;
     RotateRectangle(getRotationDrawFramebuffer(), false, fbDimensions.width, fbDimensions.height,
                     correctedRect, &rotatedRect);
+
+    VkViewport vkViewport;
     gl_vk::GetViewport(rotatedRect, nearPlane, farPlane, invertViewport,
                        // If the surface is rotated 90/270 degrees, use the framebuffer's width
                        // instead of the height for calculating the final viewport.
@@ -2540,11 +2626,12 @@
 angle::Result ContextVk::updateScissor(const gl::State &glState)
 {
     FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
-    gl::Rectangle renderArea     = framebufferVk->getCompleteRenderArea();
+    gl::Rectangle renderArea     = framebufferVk->getNonRotatedCompleteRenderArea();
 
     // Clip the render area to the viewport.
     gl::Rectangle viewportClippedRenderArea;
-    gl::ClipRectangle(renderArea, glState.getViewport(), &viewportClippedRenderArea);
+    gl::ClipRectangle(renderArea, getCorrectedViewport(glState.getViewport()),
+                      &viewportClippedRenderArea);
 
     gl::Rectangle scissoredArea = ClipRectToScissor(getState(), viewportClippedRenderArea, false);
     gl::Rectangle rotatedScissoredArea;
@@ -2564,7 +2651,7 @@
     // is too small, we need to start a new one.  The latter can happen if a scissored clear starts
     // a render pass, the scissor is disabled and a draw call is issued to affect the whole
     // framebuffer.
-    gl::Rectangle scissoredRenderArea = framebufferVk->getScissoredRenderArea(this);
+    gl::Rectangle scissoredRenderArea = framebufferVk->getRotatedScissoredRenderArea(this);
     if (!mRenderPassCommands->empty())
     {
         if (!mRenderPassCommands->getRenderArea().encloses(scissoredRenderArea))
@@ -2848,8 +2935,8 @@
             {
                 mVertexArray = vk::GetImpl(glState.getVertexArray());
                 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
-                mVertexArray->updateActiveAttribInfo(this);
-                setIndexBufferDirty();
+                ANGLE_TRY(mVertexArray->updateActiveAttribInfo(this));
+                ANGLE_TRY(onIndexBufferChange(mVertexArray->getCurrentElementArrayBuffer()));
                 break;
             }
             case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
@@ -3201,7 +3288,7 @@
     {
         mGraphicsDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_BUFFERS);
     }
-    if (getFeatures().emulateTransformFeedback.enabled)
+    else if (getFeatures().emulateTransformFeedback.enabled)
     {
         mGraphicsDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
     }
@@ -3212,6 +3299,7 @@
     if (getFeatures().supportsTransformFeedbackExtension.enabled)
     {
         mGraphicsDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_STATE);
+        invalidateCurrentTransformFeedbackBuffers();
     }
     else if (getFeatures().emulateTransformFeedback.enabled)
     {
@@ -3219,6 +3307,66 @@
     }
 }
 
+angle::Result ContextVk::onBeginTransformFeedback(
+    size_t bufferCount,
+    const gl::TransformFeedbackBuffersArray<vk::BufferHelper *> &buffers)
+{
+    onTransformFeedbackStateChanged();
+
+    for (size_t bufferIndex = 0; bufferIndex < bufferCount; ++bufferIndex)
+    {
+        if (mCurrentTransformFeedbackBuffers.count(buffers[bufferIndex]) != 0)
+        {
+            ANGLE_TRY(endRenderPass());
+            break;
+        }
+    }
+
+    populateTransformFeedbackBufferSet(bufferCount, buffers);
+
+    if (getFeatures().supportsTransformFeedbackExtension.enabled)
+    {
+        mGraphicsDirtyBits.set(DIRTY_BIT_TRANSFORM_FEEDBACK_RESUME);
+    }
+
+    return angle::Result::Continue;
+}
+
+void ContextVk::populateTransformFeedbackBufferSet(
+    size_t bufferCount,
+    const gl::TransformFeedbackBuffersArray<vk::BufferHelper *> &buffers)
+{
+    for (size_t bufferIndex = 0; bufferIndex < bufferCount; ++bufferIndex)
+    {
+        mCurrentTransformFeedbackBuffers.insert(buffers[bufferIndex]);
+    }
+}
+
+void ContextVk::onEndTransformFeedback()
+{
+    if (getFeatures().supportsTransformFeedbackExtension.enabled)
+    {
+        mRenderPassCommands->endTransformFeedback();
+    }
+    else if (getFeatures().emulateTransformFeedback.enabled)
+    {
+        onTransformFeedbackStateChanged();
+    }
+}
+
+angle::Result ContextVk::onPauseTransformFeedback()
+{
+    if (getFeatures().supportsTransformFeedbackExtension.enabled)
+    {
+        return endRenderPass();
+    }
+    else if (getFeatures().emulateTransformFeedback.enabled)
+    {
+        onTransformFeedbackStateChanged();
+    }
+    return angle::Result::Continue;
+}
+
 void ContextVk::invalidateGraphicsDescriptorSet(uint32_t usedDescriptorSet)
 {
     // UtilsVk currently only uses set 0
@@ -3539,10 +3687,10 @@
                                                 uint8_t **ptrOut,
                                                 bool *newBufferOut)
 {
-    // Release any previously retained buffers.
-    driverUniforms->dynamicBuffer.releaseInFlightBuffers(this);
-
-    // Allocate a new region in the dynamic buffer.
+    // Allocate a new region in the dynamic buffer. The allocate call may put buffer into dynamic
+    // buffer's mInflightBuffers. During command submission time, these inflight buffers are added
+    // into context's mResourceUseList which will ensure they get tagged with queue serial number
+    // before moving them into the free list.
     VkDeviceSize offset;
     ANGLE_TRY(driverUniforms->dynamicBuffer.allocate(this, driverUniformsSize, ptrOut, bufferOut,
                                                      &offset, newBufferOut));
@@ -3571,23 +3719,21 @@
         &driverUniforms->descriptorPoolBinding, &driverUniforms->descriptorSet));
 
     // Update the driver uniform descriptor set.
-    VkDescriptorBufferInfo bufferInfo = {};
-    bufferInfo.buffer                 = buffer;
-    bufferInfo.offset                 = 0;
-    bufferInfo.range                  = driverUniformsSize;
+    VkDescriptorBufferInfo &bufferInfo = allocBufferInfo();
+    bufferInfo.buffer                  = buffer;
+    bufferInfo.offset                  = 0;
+    bufferInfo.range                   = driverUniformsSize;
 
-    VkWriteDescriptorSet writeInfo = {};
-    writeInfo.sType                = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
-    writeInfo.dstSet               = driverUniforms->descriptorSet;
-    writeInfo.dstBinding           = 0;
-    writeInfo.dstArrayElement      = 0;
-    writeInfo.descriptorCount      = 1;
-    writeInfo.descriptorType       = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
-    writeInfo.pImageInfo           = nullptr;
-    writeInfo.pTexelBufferView     = nullptr;
-    writeInfo.pBufferInfo          = &bufferInfo;
-
-    vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
+    VkWriteDescriptorSet &writeInfo = allocWriteInfo();
+    writeInfo.sType                 = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+    writeInfo.dstSet                = driverUniforms->descriptorSet;
+    writeInfo.dstBinding            = 0;
+    writeInfo.dstArrayElement       = 0;
+    writeInfo.descriptorCount       = 1;
+    writeInfo.descriptorType        = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC;
+    writeInfo.pImageInfo            = nullptr;
+    writeInfo.pTexelBufferView      = nullptr;
+    writeInfo.pBufferInfo           = &bufferInfo;
 
     return angle::Result::Continue;
 }
@@ -3628,11 +3774,13 @@
     const gl::ActiveTextureMask &activeTextures    = executable->getActiveSamplersMask();
     const gl::ActiveTextureTypeArray &textureTypes = executable->getActiveSamplerTypes();
 
+    bool haveImmutableSampler = false;
     for (size_t textureUnit : activeTextures)
     {
         gl::Texture *texture        = textures[textureUnit];
         gl::Sampler *sampler        = mState.getSampler(static_cast<uint32_t>(textureUnit));
         gl::TextureType textureType = textureTypes[textureUnit];
+        ASSERT(textureType != gl::TextureType::InvalidEnum);
 
         // Null textures represent incomplete textures.
         if (texture == nullptr)
@@ -3643,11 +3791,11 @@
         TextureVk *textureVk = vk::GetImpl(texture);
 
         SamplerVk *samplerVk;
-        Serial samplerSerial;
+        SamplerSerial samplerSerial;
         if (sampler == nullptr)
         {
             samplerVk     = nullptr;
-            samplerSerial = rx::kZeroSerial;
+            samplerSerial = rx::kInvalidSamplerSerial;
         }
         else
         {
@@ -3655,6 +3803,11 @@
             samplerSerial = samplerVk->getSerial();
         }
 
+        if (textureVk->getImage().hasImmutableSampler())
+        {
+            haveImmutableSampler = true;
+        }
+
         mActiveTextures[textureUnit].texture = textureVk;
         mActiveTextures[textureUnit].sampler = samplerVk;
         // Cache serials from sampler and texture, but re-use texture if no sampler bound
@@ -3662,6 +3815,12 @@
         mActiveTexturesDesc.update(textureUnit, textureVk->getSerial(), samplerSerial);
     }
 
+    if (haveImmutableSampler)
+    {
+        ANGLE_TRY(mExecutable->updatePipelineLayout(context, &mActiveTextures));
+        invalidateCurrentGraphicsPipeline();
+    }
+
     return angle::Result::Continue;
 }
 
@@ -3737,17 +3896,6 @@
     return angle::Result::Continue;
 }
 
-void ContextVk::insertWaitSemaphore(const vk::Semaphore *waitSemaphore)
-{
-    ASSERT(waitSemaphore);
-    mWaitSemaphores.push_back(waitSemaphore->getHandle());
-}
-
-bool ContextVk::shouldFlush()
-{
-    return getRenderer()->shouldCleanupGarbage();
-}
-
 bool ContextVk::hasRecordedCommands()
 {
     ASSERT(mOutsideRenderPassCommands && mRenderPassCommands);
@@ -3791,6 +3939,15 @@
     }
     ANGLE_TRY(flushOutsideRenderPassCommands());
 
+    // We must add the per context dynamic buffers into mResourceUseList before submission so that
+    // they get retained properly until GPU completes. We do not add current buffer into
+    // mResourceUseList since they never get reused or freed until context gets destroyed, at which
+    // time we always wait for GPU to finish before destroying the dynamic buffers.
+    for (DriverUniformsDescriptorSet &driverUniform : mDriverUniforms)
+    {
+        driverUniform.dynamicBuffer.releaseInFlightBuffersToResourceUseList(this);
+    }
+
     if (mRenderer->getFeatures().enableCommandProcessingThread.enabled)
     {
         // Worker thread must complete adding any commands that were just flushed above to the
@@ -3806,7 +3963,7 @@
     waitForSwapchainImageIfNecessary();
 
     VkSubmitInfo submitInfo = {};
-    InitializeSubmitInfo(&submitInfo, mPrimaryCommands, mWaitSemaphores, &mWaitSemaphoreStageMasks,
+    InitializeSubmitInfo(&submitInfo, mPrimaryCommands, mWaitSemaphores, mWaitSemaphoreStageMasks,
                          signalSemaphore);
 
     ANGLE_TRY(submitFrame(submitInfo, std::move(mPrimaryCommands)));
@@ -3815,6 +3972,7 @@
 
     mRenderPassCounter = 0;
     mWaitSemaphores.clear();
+    mWaitSemaphoreStageMasks.clear();
 
     mPrimaryBufferCounter++;
 
@@ -3858,9 +4016,10 @@
     return angle::Result::Continue;
 }
 
-void ContextVk::addWaitSemaphore(VkSemaphore semaphore)
+void ContextVk::addWaitSemaphore(VkSemaphore semaphore, VkPipelineStageFlags stageMask)
 {
     mWaitSemaphores.push_back(semaphore);
+    mWaitSemaphoreStageMasks.push_back(stageMask);
 }
 
 const vk::CommandPool &ContextVk::getCommandPool() const
@@ -4034,10 +4193,9 @@
     ASSERT(!defaultBuffer.isCoherent());
     ANGLE_TRY(defaultBuffer.flush(this));
 
-    mVertexArray->updateDefaultAttrib(this, attribIndex, bufferHandle,
-                                      defaultBuffer.getCurrentBuffer(),
-                                      static_cast<uint32_t>(offset));
-    return angle::Result::Continue;
+    return mVertexArray->updateDefaultAttrib(this, attribIndex, bufferHandle,
+                                             defaultBuffer.getCurrentBuffer(),
+                                             static_cast<uint32_t>(offset));
 }
 
 void ContextVk::waitForSwapchainImageIfNecessary()
@@ -4047,7 +4205,8 @@
         vk::Semaphore waitSemaphore = mCurrentWindowSurface->getAcquireImageSemaphore();
         if (waitSemaphore.valid())
         {
-            addWaitSemaphore(waitSemaphore.getHandle());
+            addWaitSemaphore(waitSemaphore.getHandle(),
+                             VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT);
             addGarbage(&waitSemaphore);
         }
     }
@@ -4057,7 +4216,7 @@
     VkShaderStageFlags shaderStages) const
 {
     vk::DescriptorSetLayoutDesc desc;
-    desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, shaderStages);
+    desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1, shaderStages, nullptr);
     return desc;
 }
 
@@ -4152,6 +4311,7 @@
 
     image->changeLayout(aspectFlags, imageLayout, commandBuffer);
     image->retain(&mResourceUseList);
+    image->onWrite();
 
     return angle::Result::Continue;
 }
@@ -4170,17 +4330,9 @@
     vk::CommandBuffer *outsideRenderPassCommandBuffer;
     ANGLE_TRY(endRenderPassAndGetCommandBuffer(&outsideRenderPassCommandBuffer));
 
-    gl::Rectangle rotatedRenderArea = renderArea;
-    if (isRotatedAspectRatioForDrawFBO())
-    {
-        // The surface is rotated 90/270 degrees.  This changes the aspect ratio of
-        // the surface.  Swap the width and height of the renderArea.
-        // TODO(ianelliott): handle small viewport/scissor cases.  http://anglebug.com/4431
-        std::swap(rotatedRenderArea.width, rotatedRenderArea.height);
-    }
-
-    mRenderPassCommands->beginRenderPass(framebuffer, rotatedRenderArea, renderPassDesc,
+    mRenderPassCommands->beginRenderPass(framebuffer, renderArea, renderPassDesc,
                                          renderPassAttachmentOps, clearValues, commandBufferOut);
+    mRenderPassFramebuffer = framebuffer.getHandle();
     return angle::Result::Continue;
 }
 
@@ -4229,6 +4381,22 @@
         ANGLE_TRY(mActiveQueryAnySamplesConservative->stashQueryHelper(this));
     }
 
+    mCurrentTransformFeedbackBuffers.clear();
+    mCurrentIndirectBuffer = nullptr;
+
+    // Reset serials for XFB if active.
+    if (mState.isTransformFeedbackActiveUnpaused())
+    {
+        const gl::ProgramExecutable *executable = mState.getProgramExecutable();
+        ASSERT(executable);
+        size_t xfbBufferCount = executable->getTransformFeedbackBufferCount();
+
+        TransformFeedbackVk *transformFeedbackVk =
+            vk::GetImpl(mState.getCurrentTransformFeedback());
+
+        populateTransformFeedbackBufferSet(xfbBufferCount, transformFeedbackVk->getBufferHelpers());
+    }
+
     onRenderPassFinished();
 
     if (mGpuEventsEnabled)
@@ -4446,4 +4614,91 @@
     return mState.isRobustResourceInitEnabled();
 }
 
+VkDescriptorBufferInfo &ContextVk::allocBufferInfos(size_t count)
+{
+    return allocInfos<VkDescriptorBufferInfo, &VkWriteDescriptorSet::pBufferInfo>(&mBufferInfos,
+                                                                                  count);
+}
+
+VkDescriptorImageInfo &ContextVk::allocImageInfos(size_t count)
+{
+    return allocInfos<VkDescriptorImageInfo, &VkWriteDescriptorSet::pImageInfo>(&mImageInfos,
+                                                                                count);
+}
+
+template <typename T, const T *VkWriteDescriptorSet::*pInfo>
+T &ContextVk::allocInfos(std::vector<T> *mInfos, size_t count)
+{
+    size_t oldSize = mInfos->size();
+    size_t newSize = oldSize + count;
+    if (newSize > mInfos->capacity())
+    {
+        // If we have reached capacity, grow the storage and patch the descriptor set with new
+        // buffer info pointer
+        growCapacity<T, pInfo>(mInfos, newSize);
+    }
+    mInfos->resize(newSize);
+    return (*mInfos)[oldSize];
+}
+
+template <typename T, const T *VkWriteDescriptorSet::*pInfo>
+void ContextVk::growCapacity(std::vector<T> *mInfos, size_t newSize)
+{
+    const T *const oldInfoStart = mInfos->empty() ? nullptr : &(*mInfos)[0];
+    size_t newCapacity          = std::max(mInfos->capacity() << 1, newSize);
+    mInfos->reserve(newCapacity);
+
+    if (oldInfoStart)
+    {
+        // patch mWriteInfo with new BufferInfo/ImageInfo pointers
+        for (VkWriteDescriptorSet &set : mWriteInfos)
+        {
+            if (set.*pInfo)
+            {
+                size_t index = set.*pInfo - oldInfoStart;
+                set.*pInfo   = &(*mInfos)[index];
+            }
+        }
+    }
+}
+
+// ScopedDescriptorSetUpdates
+ANGLE_INLINE ContextVk::ScopedDescriptorSetUpdates::ScopedDescriptorSetUpdates(ContextVk *contextVk)
+    : mContextVk(contextVk)
+{}
+
+ANGLE_INLINE ContextVk::ScopedDescriptorSetUpdates::~ScopedDescriptorSetUpdates()
+{
+    if (mContextVk->mWriteInfos.empty())
+    {
+        ASSERT(mContextVk->mBufferInfos.empty());
+        ASSERT(mContextVk->mImageInfos.empty());
+        return;
+    }
+
+    vkUpdateDescriptorSets(mContextVk->getDevice(),
+                           static_cast<uint32_t>(mContextVk->mWriteInfos.size()),
+                           mContextVk->mWriteInfos.data(), 0, nullptr);
+    mContextVk->mWriteInfos.clear();
+    mContextVk->mBufferInfos.clear();
+    mContextVk->mImageInfos.clear();
+}
+
+BufferSerial ContextVk::generateBufferSerial()
+{
+    return mShareGroupVk->generateBufferSerial();
+}
+TextureSerial ContextVk::generateTextureSerial()
+{
+    return mShareGroupVk->generateTextureSerial();
+}
+SamplerSerial ContextVk::generateSamplerSerial()
+{
+    return mShareGroupVk->generateSamplerSerial();
+}
+ImageViewSerial ContextVk::generateAttachmentImageViewSerial()
+{
+    return mShareGroupVk->generateImageViewSerial();
+}
+
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/ContextVk.h b/src/libANGLE/renderer/vulkan/ContextVk.h
index 478cbe7..a6f1a8f 100644
--- a/src/libANGLE/renderer/vulkan/ContextVk.h
+++ b/src/libANGLE/renderer/vulkan/ContextVk.h
@@ -13,12 +13,12 @@
 #include <condition_variable>
 
 #include "common/PackedEnums.h"
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/renderer/ContextImpl.h"
 #include "libANGLE/renderer/renderer_utils.h"
 #include "libANGLE/renderer/vulkan/OverlayVk.h"
 #include "libANGLE/renderer/vulkan/PersistentCommandPool.h"
 #include "libANGLE/renderer/vulkan/RendererVk.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_helpers.h"
 
 namespace angle
@@ -31,6 +31,7 @@
 class ProgramExecutableVk;
 class RendererVk;
 class WindowSurfaceVk;
+class ShareGroupVk;
 
 struct CommandBatch final : angle::NonCopyable
 {
@@ -187,6 +188,47 @@
                                        gl::DrawElementsType type,
                                        const void *indirect) override;
 
+    angle::Result multiDrawArrays(const gl::Context *context,
+                                  gl::PrimitiveMode mode,
+                                  const GLint *firsts,
+                                  const GLsizei *counts,
+                                  GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstanced(const gl::Context *context,
+                                           gl::PrimitiveMode mode,
+                                           const GLint *firsts,
+                                           const GLsizei *counts,
+                                           const GLsizei *instanceCounts,
+                                           GLsizei drawcount) override;
+    angle::Result multiDrawElements(const gl::Context *context,
+                                    gl::PrimitiveMode mode,
+                                    const GLsizei *counts,
+                                    gl::DrawElementsType type,
+                                    const GLvoid *const *indices,
+                                    GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstanced(const gl::Context *context,
+                                             gl::PrimitiveMode mode,
+                                             const GLsizei *counts,
+                                             gl::DrawElementsType type,
+                                             const GLvoid *const *indices,
+                                             const GLsizei *instanceCounts,
+                                             GLsizei drawcount) override;
+    angle::Result multiDrawArraysInstancedBaseInstance(const gl::Context *context,
+                                                       gl::PrimitiveMode mode,
+                                                       const GLint *firsts,
+                                                       const GLsizei *counts,
+                                                       const GLsizei *instanceCounts,
+                                                       const GLuint *baseInstances,
+                                                       GLsizei drawcount) override;
+    angle::Result multiDrawElementsInstancedBaseVertexBaseInstance(const gl::Context *context,
+                                                                   gl::PrimitiveMode mode,
+                                                                   const GLsizei *counts,
+                                                                   gl::DrawElementsType type,
+                                                                   const GLvoid *const *indices,
+                                                                   const GLsizei *instanceCounts,
+                                                                   const GLint *baseVertices,
+                                                                   const GLuint *baseInstances,
+                                                                   GLsizei drawcount) override;
+
     // Device loss
     gl::GraphicsResetStatus getResetStatus() override;
 
@@ -298,30 +340,19 @@
 
     ANGLE_INLINE void invalidateVertexAndIndexBuffers()
     {
-        // TODO: Make the pipeline invalidate more fine-grained. Only need to dirty here if PSO
-        //  VtxInput state (stride, fmt, inputRate...) has changed. http://anglebug.com/3256
         invalidateCurrentGraphicsPipeline();
         mGraphicsDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
         mGraphicsDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
     }
 
-    ANGLE_INLINE void invalidateVertexBuffers()
-    {
-        mGraphicsDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
-    }
+    angle::Result onVertexBufferChange(const vk::BufferHelper *vertexBuffer);
 
-    ANGLE_INLINE void onVertexAttributeChange(size_t attribIndex,
-                                              GLuint stride,
-                                              GLuint divisor,
-                                              angle::FormatID format,
-                                              GLuint relativeOffset)
-    {
-        invalidateVertexAndIndexBuffers();
-        // Set divisor to 1 for attribs with emulated divisor
-        mGraphicsPipelineDesc->updateVertexInput(
-            &mGraphicsPipelineTransition, static_cast<uint32_t>(attribIndex), stride,
-            divisor > mRenderer->getMaxVertexAttribDivisor() ? 1 : divisor, format, relativeOffset);
-    }
+    angle::Result onVertexAttributeChange(size_t attribIndex,
+                                          GLuint stride,
+                                          GLuint divisor,
+                                          angle::FormatID format,
+                                          GLuint relativeOffset,
+                                          const vk::BufferHelper *vertexBuffer);
 
     void invalidateDefaultAttribute(size_t attribIndex);
     void invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask);
@@ -330,6 +361,11 @@
 
     void invalidateCurrentTransformFeedbackBuffers();
     void onTransformFeedbackStateChanged();
+    angle::Result onBeginTransformFeedback(
+        size_t bufferCount,
+        const gl::TransformFeedbackBuffersArray<vk::BufferHelper *> &buffers);
+    void onEndTransformFeedback();
+    angle::Result onPauseTransformFeedback();
 
     // When UtilsVk issues draw or dispatch calls, it binds descriptor sets that the context is not
     // aware of.  This function is called to make sure affected descriptor set bindings are dirtied
@@ -360,19 +396,12 @@
     }
     const gl::ActiveTextureArray<TextureVk *> &getActiveImages() const { return mActiveImages; }
 
-    void setIndexBufferDirty()
-    {
-        mGraphicsDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
-        mLastIndexBufferOffset = reinterpret_cast<const void *>(angle::DirtyPointer);
-    }
+    angle::Result onIndexBufferChange(const vk::BufferHelper *currentIndexBuffer);
 
-    void insertWaitSemaphore(const vk::Semaphore *waitSemaphore);
-
-    bool shouldFlush();
     angle::Result flushImpl(const vk::Semaphore *semaphore);
     angle::Result finishImpl();
 
-    void addWaitSemaphore(VkSemaphore semaphore);
+    void addWaitSemaphore(VkSemaphore semaphore, VkPipelineStageFlags stageMask);
 
     const vk::CommandPool &getCommandPool() const;
 
@@ -425,17 +454,24 @@
     }
 
     RenderPassCache &getRenderPassCache() { return mRenderPassCache; }
+    bool isCurrentRenderPassOfFramebuffer(vk::Framebuffer *framebuffer)
+    {
+        return mRenderPassFramebuffer != VK_NULL_HANDLE && framebuffer != nullptr &&
+               mRenderPassFramebuffer == framebuffer->getHandle();
+    }
 
     vk::DescriptorSetLayoutDesc getDriverUniformsDescriptorSetDesc(
         VkShaderStageFlags shaderStages) const;
 
-    // We use texture serials to optimize texture binding updates. Each permutation of a
-    // {VkImage/VkSampler} generates a unique serial. These serials are combined to form a unique
+    // We use textureSerial to optimize texture binding updates. Each permutation of a
+    // {VkImage/VkSampler} generates a unique serial. These object ids are combined to form a unique
     // signature for each descriptor set. This allows us to keep a cache of descriptor sets and
     // avoid calling vkAllocateDesctiporSets each texture update.
-    Serial generateTextureSerial() { return mTextureSerialFactory.generate(); }
     const vk::TextureDescriptorDesc &getActiveTexturesDesc() const { return mActiveTexturesDesc; }
-    Serial generateAttachmentImageSerial() { return mAttachmentImageSerialFactory.generate(); }
+    ImageViewSerial generateAttachmentImageViewSerial();
+    BufferSerial generateBufferSerial();
+    TextureSerial generateTextureSerial();
+    SamplerSerial generateSamplerSerial();
 
     angle::Result updateScissor(const gl::State &glState);
 
@@ -536,6 +572,22 @@
     // When worker thread completes, it releases command buffers back to context queue
     void recycleCommandBuffer(vk::CommandBufferHelper *commandBuffer);
 
+    // DescriptorSet writes
+    VkDescriptorBufferInfo &allocBufferInfo() { return allocBufferInfos(1); }
+    VkDescriptorBufferInfo &allocBufferInfos(size_t count);
+    VkDescriptorImageInfo &allocImageInfo() { return allocImageInfos(1); }
+    VkDescriptorImageInfo &allocImageInfos(size_t count);
+    VkWriteDescriptorSet &allocWriteInfo() { return allocWriteInfos(1); }
+    VkWriteDescriptorSet &allocWriteInfos(size_t count)
+    {
+        size_t oldSize = mWriteInfos.size();
+        size_t newSize = oldSize + count;
+        mWriteInfos.resize(newSize);
+        return mWriteInfos[oldSize];
+    }
+
+    vk::BufferHelper &getEmptyBuffer() { return mEmptyBuffer; }
+
   private:
     // Dirty bits.
     enum DirtyBitType : size_t
@@ -626,6 +678,7 @@
                             const void *indices,
                             DirtyBits dirtyBitMask,
                             vk::CommandBuffer **commandBufferOut);
+
     angle::Result setupIndexedDraw(const gl::Context *context,
                                    gl::PrimitiveMode mode,
                                    GLsizei indexCount,
@@ -672,6 +725,7 @@
                                     uint32_t *numIndicesOut);
     angle::Result setupDispatch(const gl::Context *context, vk::CommandBuffer **commandBufferOut);
 
+    gl::Rectangle getCorrectedViewport(const gl::Rectangle &viewport) const;
     void updateViewport(FramebufferVk *framebufferVk,
                         const gl::Rectangle &viewport,
                         float nearPlane,
@@ -789,7 +843,11 @@
     void dumpCommandStreamDiagnostics();
     angle::Result flushOutsideRenderPassCommands();
 
-    ANGLE_INLINE void onRenderPassFinished() { mRenderPassCommandBuffer = nullptr; }
+    ANGLE_INLINE void onRenderPassFinished()
+    {
+        mRenderPassCommandBuffer = nullptr;
+        mRenderPassFramebuffer   = VK_NULL_HANDLE;
+    }
 
     angle::Result onBufferRead(VkAccessFlags readAccessType,
                                vk::PipelineStage readStage,
@@ -803,6 +861,18 @@
     // Pull an available CBH ptr from the CBH queue and set to specified hasRenderPass state
     void getNextAvailableCommandBuffer(vk::CommandBufferHelper **commandBuffer, bool hasRenderPass);
 
+    angle::Result endRenderPassIfTransformFeedbackBuffer(const vk::BufferHelper *buffer);
+
+    void populateTransformFeedbackBufferSet(
+        size_t bufferCount,
+        const gl::TransformFeedbackBuffersArray<vk::BufferHelper *> &buffers);
+
+    // DescriptorSet writes
+    template <typename T, const T *VkWriteDescriptorSet::*pInfo>
+    T &allocInfos(std::vector<T> *mInfos, size_t count);
+    template <typename T, const T *VkWriteDescriptorSet::*pInfo>
+    void growCapacity(std::vector<T> *mInfos, size_t newSize);
+
     std::array<DirtyBitHandler, DIRTY_BIT_MAX> mGraphicsDirtyBitHandlers;
     std::array<DirtyBitHandler, DIRTY_BIT_MAX> mComputeDirtyBitHandlers;
 
@@ -850,9 +920,6 @@
     QueryVk *mActiveQueryAnySamples;
     QueryVk *mActiveQueryAnySamplesConservative;
 
-    // Graph resource used to record dispatch commands and hold resource dependencies.
-    vk::DispatchHelper mDispatcher;
-
     // The offset we had the last time we bound the index buffer.
     const GLvoid *mLastIndexBufferOffset;
     gl::DrawElementsType mCurrentDrawElementsType;
@@ -934,10 +1001,14 @@
 
     vk::CommandBufferHelper *mOutsideRenderPassCommands;
     vk::CommandBufferHelper *mRenderPassCommands;
+    VkFramebuffer mRenderPassFramebuffer;
     vk::PrimaryCommandBuffer mPrimaryCommands;
     // Function recycleCommandBuffer() is public above
     bool mHasPrimaryCommands;
 
+    // Transform feedback buffers.
+    std::unordered_set<const vk::BufferHelper *> mCurrentTransformFeedbackBuffers;
+
     // Internal shader library.
     vk::ShaderLibrary mShaderLibrary;
     UtilsVk mUtils;
@@ -966,10 +1037,6 @@
     uint32_t mPrimaryBufferCounter;
     uint32_t mRenderPassCounter;
 
-    // Generators for texture & framebuffer serials.
-    SerialFactory mTextureSerialFactory;
-    SerialFactory mAttachmentImageSerialFactory;
-
     gl::State::DirtyBits mPipelineDirtyBitsMask;
 
     // List of all resources currently being used by this ContextVk's recorded commands.
@@ -977,8 +1044,72 @@
 
     egl::ContextPriority mContextPriority;
 
+    const vk::BufferHelper *mCurrentIndirectBuffer;
+
+    // Storage for vkUpdateDescriptorSets
+    std::vector<VkDescriptorBufferInfo> mBufferInfos;
+    std::vector<VkDescriptorImageInfo> mImageInfos;
+    std::vector<VkWriteDescriptorSet> mWriteInfos;
+    class ScopedDescriptorSetUpdates final : angle::NonCopyable
+    {
+      public:
+        ScopedDescriptorSetUpdates(ContextVk *contextVk);
+        ~ScopedDescriptorSetUpdates();
+
+      private:
+        ContextVk *mContextVk;
+    };
+
+    ShareGroupVk *mShareGroupVk;
+
+    // This is a special "empty" placeholder buffer for use when we just need a dummy buffer but not
+    // the data. Examples are shader that has no uniform or doesn't use all slots in the atomic
+    // counter buffer array, or places where there is no vertex buffer since Vulkan does not allow
+    // binding a null vertex buffer.
+    vk::BufferHelper mEmptyBuffer;
+
     std::vector<std::string> mCommandBufferDiagnostics;
 };
+
+ANGLE_INLINE angle::Result ContextVk::endRenderPassIfTransformFeedbackBuffer(
+    const vk::BufferHelper *buffer)
+{
+    if (!buffer || mCurrentTransformFeedbackBuffers.count(buffer) == 0)
+    {
+        return angle::Result::Continue;
+    }
+
+    return endRenderPass();
+}
+
+ANGLE_INLINE angle::Result ContextVk::onIndexBufferChange(
+    const vk::BufferHelper *currentIndexBuffer)
+{
+    mGraphicsDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
+    mLastIndexBufferOffset = reinterpret_cast<const void *>(angle::DirtyPointer);
+    return endRenderPassIfTransformFeedbackBuffer(currentIndexBuffer);
+}
+
+ANGLE_INLINE angle::Result ContextVk::onVertexBufferChange(const vk::BufferHelper *vertexBuffer)
+{
+    mGraphicsDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
+    return endRenderPassIfTransformFeedbackBuffer(vertexBuffer);
+}
+
+ANGLE_INLINE angle::Result ContextVk::onVertexAttributeChange(size_t attribIndex,
+                                                              GLuint stride,
+                                                              GLuint divisor,
+                                                              angle::FormatID format,
+                                                              GLuint relativeOffset,
+                                                              const vk::BufferHelper *vertexBuffer)
+{
+    invalidateCurrentGraphicsPipeline();
+    // Set divisor to 1 for attribs with emulated divisor
+    mGraphicsPipelineDesc->updateVertexInput(
+        &mGraphicsPipelineTransition, static_cast<uint32_t>(attribIndex), stride,
+        divisor > mRenderer->getMaxVertexAttribDivisor() ? 1 : divisor, format, relativeOffset);
+    return onVertexBufferChange(vertexBuffer);
+}
 }  // namespace rx
 
 #endif  // LIBANGLE_RENDERER_VULKAN_CONTEXTVK_H_
diff --git a/src/libANGLE/renderer/vulkan/DisplayVk.cpp b/src/libANGLE/renderer/vulkan/DisplayVk.cpp
index c3f8210..35860fe 100644
--- a/src/libANGLE/renderer/vulkan/DisplayVk.cpp
+++ b/src/libANGLE/renderer/vulkan/DisplayVk.cpp
@@ -153,11 +153,16 @@
     return new ImageVk(state, context);
 }
 
-rx::ContextImpl *DisplayVk::createContext(const gl::State &state,
-                                          gl::ErrorSet *errorSet,
-                                          const egl::Config *configuration,
-                                          const gl::Context *shareContext,
-                                          const egl::AttributeMap &attribs)
+ShareGroupImpl *DisplayVk::createShareGroup()
+{
+    return new ShareGroupVk();
+}
+
+ContextImpl *DisplayVk::createContext(const gl::State &state,
+                                      gl::ErrorSet *errorSet,
+                                      const egl::Config *configuration,
+                                      const gl::Context *shareContext,
+                                      const egl::AttributeMap &attribs)
 {
     return new ContextVk(state, errorSet, mRenderer);
 }
@@ -228,7 +233,7 @@
 
 #if defined(ANGLE_PLATFORM_GGP)
     outExtensions->ggpStreamDescriptor = true;
-    outExtensions->swapWithFrameToken  = true;
+    outExtensions->swapWithFrameToken  = getRenderer()->getFeatures().supportsGGPFrameToken.enabled;
 #endif  // defined(ANGLE_PLATFORM_GGP)
 }
 
diff --git a/src/libANGLE/renderer/vulkan/DisplayVk.h b/src/libANGLE/renderer/vulkan/DisplayVk.h
index 2ce1fb0..6180d83 100644
--- a/src/libANGLE/renderer/vulkan/DisplayVk.h
+++ b/src/libANGLE/renderer/vulkan/DisplayVk.h
@@ -18,6 +18,20 @@
 {
 class RendererVk;
 
+class ShareGroupVk : public ShareGroupImpl
+{
+  public:
+    ShareGroupVk() : mCurrentUniqueSerial(1) {}
+
+    BufferSerial generateBufferSerial() { return ++mCurrentUniqueSerial; }
+    TextureSerial generateTextureSerial() { return ++mCurrentUniqueSerial; }
+    SamplerSerial generateSamplerSerial() { return ++mCurrentUniqueSerial; }
+    ImageViewSerial generateImageViewSerial() { return ++mCurrentUniqueSerial; }
+
+  private:
+    uint32_t mCurrentUniqueSerial;
+};
+
 class DisplayVk : public DisplayImpl, public vk::Context
 {
   public:
@@ -97,6 +111,8 @@
 
     bool isRobustResourceInitEnabled() const override;
 
+    ShareGroupImpl *createShareGroup() override;
+
   protected:
     void generateExtensions(egl::DisplayExtensions *outExtensions) const override;
 
diff --git a/src/libANGLE/renderer/vulkan/FramebufferVk.cpp b/src/libANGLE/renderer/vulkan/FramebufferVk.cpp
index f1af364..73dc76a 100644
--- a/src/libANGLE/renderer/vulkan/FramebufferVk.cpp
+++ b/src/libANGLE/renderer/vulkan/FramebufferVk.cpp
@@ -12,6 +12,7 @@
 #include <array>
 
 #include "common/debug.h"
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/Context.h"
 #include "libANGLE/Display.h"
 #include "libANGLE/formatutils.h"
@@ -23,7 +24,6 @@
 #include "libANGLE/renderer/vulkan/ResourceVk.h"
 #include "libANGLE/renderer/vulkan/SurfaceVk.h"
 #include "libANGLE/renderer/vulkan/vk_format_utils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/trace.h"
 
 namespace rx
@@ -88,6 +88,82 @@
     return (dstFormat.depthBits > 0 || srcFormat.depthBits == 0) &&
            (dstFormat.stencilBits > 0 || srcFormat.stencilBits == 0);
 }
+
+void EarlyAdjustFlipYForPreRotation(SurfaceRotation blitAngleIn,
+                                    SurfaceRotation *blitAngleOut,
+                                    bool *blitFlipYOut)
+{
+    switch (blitAngleIn)
+    {
+        case SurfaceRotation::Identity:
+            // No adjustments needed
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            *blitAngleOut = SurfaceRotation::Rotated90Degrees;
+            *blitFlipYOut = false;
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            *blitAngleOut = SurfaceRotation::Rotated180Degrees;
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            *blitAngleOut = SurfaceRotation::Rotated270Degrees;
+            *blitFlipYOut = false;
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+}
+void AdjustBlitAreaForPreRotation(SurfaceRotation framebufferAngle,
+                                  const gl::Rectangle &blitAreaIn,
+                                  gl::Rectangle framebufferDimensions,
+                                  gl::Rectangle *blitAreaOut)
+{
+    switch (framebufferAngle)
+    {
+        case SurfaceRotation::Identity:
+            // No adjustments needed
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            blitAreaOut->x = blitAreaIn.y;
+            blitAreaOut->y = blitAreaIn.x;
+            std::swap(blitAreaOut->width, blitAreaOut->height);
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            blitAreaOut->x = framebufferDimensions.width - blitAreaIn.x - blitAreaIn.width;
+            blitAreaOut->y = framebufferDimensions.height - blitAreaIn.y - blitAreaIn.height;
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            blitAreaOut->x = framebufferDimensions.height - blitAreaIn.y - blitAreaIn.height;
+            blitAreaOut->y = framebufferDimensions.width - blitAreaIn.x - blitAreaIn.width;
+            std::swap(blitAreaOut->width, blitAreaOut->height);
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+}
+void AdjustFramebufferDimensionsForPreRotation(SurfaceRotation framebufferAngle,
+                                               gl::Rectangle *framebufferDimensions)
+{
+    switch (framebufferAngle)
+    {
+        case SurfaceRotation::Identity:
+            // No adjustments needed
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            std::swap(framebufferDimensions->width, framebufferDimensions->height);
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            std::swap(framebufferDimensions->width, framebufferDimensions->height);
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+}
 }  // anonymous namespace
 
 // static
@@ -149,7 +225,9 @@
                                         size_t count,
                                         const GLenum *attachments)
 {
-    // TODO(jmadill): Re-enable. See http://anglebug.com/4444
+    ContextVk *contextVk = vk::GetImpl(context);
+
+    ANGLE_TRY(invalidateImpl(contextVk, count, attachments));
     return angle::Result::Continue;
 }
 
@@ -158,12 +236,19 @@
                                            const GLenum *attachments,
                                            const gl::Rectangle &area)
 {
-    // TODO(jmadill): Re-enable. See http://anglebug.com/4444
+    ContextVk *contextVk = vk::GetImpl(context);
+
+    if (area.encloses(contextVk->getStartedRenderPassCommands().getRenderArea()))
+    {
+        ANGLE_TRY(invalidateImpl(contextVk, count, attachments));
+    }
+
     return angle::Result::Continue;
 }
 
 angle::Result FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "FramebufferVk::clear");
     ContextVk *contextVk = vk::GetImpl(context);
 
     bool clearColor   = IsMaskFlagSet(mask, static_cast<GLbitfield>(GL_COLOR_BUFFER_BIT));
@@ -192,7 +277,7 @@
 {
     ContextVk *contextVk = vk::GetImpl(context);
 
-    const gl::Rectangle scissoredRenderArea = getScissoredRenderArea(contextVk);
+    const gl::Rectangle scissoredRenderArea = getRotatedScissoredRenderArea(contextVk);
 
     // Discard clear altogether if scissor has 0 width or height.
     if (scissoredRenderArea.width == 0 || scissoredRenderArea.height == 0)
@@ -233,7 +318,7 @@
     // The front-end should ensure we don't attempt to clear stencil if all bits are masked.
     ASSERT(!clearStencil || stencilMask != 0);
 
-    bool scissoredClear = scissoredRenderArea != getCompleteRenderArea();
+    bool scissoredClear = scissoredRenderArea != getRotatedCompleteRenderArea(contextVk);
 
     // Special case for rendering feedback loops: clears are always valid in GL since they don't
     // sample from any textures.
@@ -243,21 +328,21 @@
         ANGLE_VK_CHECK(contextVk, !scissoredClear, VK_ERROR_INCOMPATIBLE_DRIVER);
 
         RenderTargetVk *depthStencilRT = mRenderTargetCache.getDepthStencil(true);
-        vk::ImageHelper &image         = depthStencilRT->getImage();
+        vk::ImageHelper *image         = &depthStencilRT->getImageForWrite();
 
         vk::CommandBuffer *commandBuffer;
         ANGLE_TRY(
-            contextVk->onImageWrite(image.getAspectFlags(), vk::ImageLayout::TransferDst, &image));
+            contextVk->onImageWrite(image->getAspectFlags(), vk::ImageLayout::TransferDst, image));
         ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
 
         VkImageSubresourceRange range;
-        range.aspectMask     = image.getAspectFlags();
+        range.aspectMask     = image->getAspectFlags();
         range.baseMipLevel   = depthStencilRT->getLevelIndex();
         range.levelCount     = 1;
         range.baseArrayLayer = depthStencilRT->getLayerIndex();
         range.layerCount     = 1;
 
-        commandBuffer->clearDepthStencilImage(image.getImage(),
+        commandBuffer->clearDepthStencilImage(image->getImage(),
                                               VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
                                               clearDepthStencilValue, 1, &range);
         clearDepth   = false;
@@ -444,6 +529,8 @@
                                         const gl::Rectangle &area,
                                         GLenum format,
                                         GLenum type,
+                                        const gl::PixelPackState &pack,
+                                        gl::Buffer *packBuffer,
                                         void *pixels)
 {
     // Clip read area to framebuffer.
@@ -459,16 +546,19 @@
     }
 
     // Flush any deferred clears.
-    ANGLE_TRY(flushDeferredClears(contextVk, fbRect));
-
-    const gl::State &glState = contextVk->getState();
-    gl::Buffer *packBuffer   = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
+    gl::Rectangle rotatedFbRect = fbRect;
+    if (contextVk->isRotatedAspectRatioForReadFBO())
+    {
+        // The surface is rotated 90/270 degrees.  This changes the aspect ratio of the surface.
+        // Since fbRect.{x|y} are both 0, there's no need to swap them.
+        std::swap(rotatedFbRect.width, rotatedFbRect.height);
+    }
+    ANGLE_TRY(flushDeferredClears(contextVk, rotatedFbRect));
 
     GLuint outputSkipBytes = 0;
     PackPixelsParams params;
-    ANGLE_TRY(vk::ImageHelper::GetReadPixelsParams(contextVk, glState.getPackState(), packBuffer,
-                                                   format, type, area, clippedArea, &params,
-                                                   &outputSkipBytes));
+    ANGLE_TRY(vk::ImageHelper::GetReadPixelsParams(contextVk, pack, packBuffer, format, type, area,
+                                                   clippedArea, &params, &outputSkipBytes));
 
     bool flipY = contextVk->isViewportFlipEnabledForReadFBO();
     switch (params.rotation = contextVk->getRotationReadFramebuffer())
@@ -526,14 +616,14 @@
 RenderTargetVk *FramebufferVk::getColorDrawRenderTarget(size_t colorIndex) const
 {
     RenderTargetVk *renderTarget = mRenderTargetCache.getColorDraw(mState, colorIndex);
-    ASSERT(renderTarget && renderTarget->getImage().valid());
+    ASSERT(renderTarget && renderTarget->getImageForRenderPass().valid());
     return renderTarget;
 }
 
 RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
 {
     RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
-    ASSERT(renderTarget && renderTarget->getImage().valid());
+    ASSERT(renderTarget && renderTarget->getImageForRenderPass().valid());
     return renderTarget;
 }
 
@@ -579,8 +669,8 @@
     // at the same time.
     ASSERT(colorBlit != (depthBlit || stencilBlit));
 
-    vk::ImageHelper *srcImage = &readRenderTarget->getImage();
-    vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(contextVk);
+    vk::ImageHelper *srcImage = &readRenderTarget->getImageForCopy();
+    vk::ImageHelper *dstImage = &drawRenderTarget->getImageForWrite();
 
     VkImageAspectFlags imageAspectMask = srcImage->getAspectFlags();
     VkImageAspectFlags blitAspectMask  = imageAspectMask;
@@ -633,7 +723,7 @@
 
     // We can sometimes end up in a blit with some clear commands saved. Ensure all clear commands
     // are issued before we issue the blit command.
-    ANGLE_TRY(flushDeferredClears(contextVk, getCompleteRenderArea()));
+    ANGLE_TRY(flushDeferredClears(contextVk, getRotatedCompleteRenderArea(contextVk)));
 
     const gl::State &glState              = contextVk->getState();
     const gl::Framebuffer *srcFramebuffer = glState.getReadFramebuffer();
@@ -645,9 +735,9 @@
     const bool isResolve =
         srcFramebuffer->getCachedSamples(context, gl::AttachmentSampleType::Resource) > 1;
 
-    FramebufferVk *srcFramebufferVk    = vk::GetImpl(srcFramebuffer);
-    const bool srcFramebufferFlippedY  = contextVk->isViewportFlipEnabledForReadFBO();
-    const bool destFramebufferFlippedY = contextVk->isViewportFlipEnabledForDrawFBO();
+    FramebufferVk *srcFramebufferVk = vk::GetImpl(srcFramebuffer);
+    bool srcFramebufferFlippedY     = contextVk->isViewportFlipEnabledForReadFBO();
+    bool destFramebufferFlippedY    = contextVk->isViewportFlipEnabledForDrawFBO();
 
     gl::Rectangle sourceArea = sourceAreaIn;
     gl::Rectangle destArea   = destAreaIn;
@@ -658,8 +748,8 @@
            (sourceArea.x == destArea.x && sourceArea.y == destArea.y &&
             sourceArea.width == destArea.width && sourceArea.height == destArea.height));
 
-    const gl::Rectangle srcFramebufferDimensions =
-        srcFramebufferVk->mState.getDimensions().toRect();
+    gl::Rectangle srcFramebufferDimensions  = srcFramebufferVk->mState.getDimensions().toRect();
+    gl::Rectangle destFramebufferDimensions = mState.getDimensions().toRect();
 
     // If the destination is flipped in either direction, we will flip the source instead so that
     // the destination area is always unflipped.
@@ -672,6 +762,21 @@
         std::abs(sourceArea.height / static_cast<float>(destArea.height)),
     };
 
+    // Potentially make adjustments for pre-rotatation.  To handle various cases (e.g. clipping)
+    // and to not interrupt the normal flow of the code, different adjustments are made in
+    // different parts of the code.  These first adjustments are for whether or not to flip the
+    // y-axis, and to note the overall rotation (regardless of whether it is the source or
+    // destination that is rotated).
+    SurfaceRotation srcFramebufferRotation  = contextVk->getRotationReadFramebuffer();
+    SurfaceRotation destFramebufferRotation = contextVk->getRotationDrawFramebuffer();
+    SurfaceRotation rotation                = SurfaceRotation::Identity;
+    // Both the source and destination cannot be rotated (which would indicate both are the default
+    // framebuffer (i.e. swapchain image).
+    ASSERT((srcFramebufferRotation == SurfaceRotation::Identity) ||
+           (destFramebufferRotation == SurfaceRotation::Identity));
+    EarlyAdjustFlipYForPreRotation(srcFramebufferRotation, &rotation, &srcFramebufferFlippedY);
+    EarlyAdjustFlipYForPreRotation(destFramebufferRotation, &rotation, &destFramebufferFlippedY);
+
     // First, clip the source area to framebuffer.  That requires transforming the dest area to
     // match the clipped source.
     gl::Rectangle absSourceArea = sourceArea.removeReversal();
@@ -686,13 +791,17 @@
     gl::Rectangle srcClippedDestArea;
     if (isResolve)
     {
-        // Source and dest areas are identical in resolve.
+        // Source and dest areas are identical in resolve (except rotate it, if appropriate).
         srcClippedDestArea = clippedSourceArea;
+        AdjustBlitAreaForPreRotation(destFramebufferRotation, clippedSourceArea,
+                                     destFramebufferDimensions, &srcClippedDestArea);
     }
     else if (clippedSourceArea == absSourceArea)
     {
-        // If there was no clipping, keep dest area as is.
+        // If there was no clipping, keep dest area as is (except rotate it, if appropriate).
         srcClippedDestArea = destArea;
+        AdjustBlitAreaForPreRotation(destFramebufferRotation, destArea, destFramebufferDimensions,
+                                     &srcClippedDestArea);
     }
     else
     {
@@ -722,6 +831,14 @@
 
         srcClippedDestArea.width  = x1 - srcClippedDestArea.x;
         srcClippedDestArea.height = y1 - srcClippedDestArea.y;
+
+        // Rotate srcClippedDestArea if the destination is rotated
+        if (destFramebufferRotation != SurfaceRotation::Identity)
+        {
+            gl::Rectangle originalSrcClippedDestArea = srcClippedDestArea;
+            AdjustBlitAreaForPreRotation(destFramebufferRotation, originalSrcClippedDestArea,
+                                         destFramebufferDimensions, &srcClippedDestArea);
+        }
     }
 
     // If framebuffers are flipped in Y, flip the source and dest area (which define the
@@ -734,11 +851,11 @@
     }
     if (destFramebufferFlippedY)
     {
-        destArea.y      = mState.getDimensions().height - destArea.y;
+        destArea.y      = destFramebufferDimensions.height - destArea.y;
         destArea.height = -destArea.height;
 
         srcClippedDestArea.y =
-            mState.getDimensions().height - srcClippedDestArea.y - srcClippedDestArea.height;
+            destFramebufferDimensions.height - srcClippedDestArea.y - srcClippedDestArea.height;
     }
 
     const bool flipX = sourceArea.isReversedX() != destArea.isReversedX();
@@ -754,11 +871,31 @@
     sourceArea = sourceArea.flip(false, destArea.isReversedY());
     destArea   = destArea.removeReversal();
 
+    // Now that clipping and flipping is done, rotate certain values that will be used for
+    // UtilsVk::BlitResolveParameters
+    gl::Rectangle sourceAreaOld = sourceArea;
+    gl::Rectangle destAreaOld   = destArea;
+    if (srcFramebufferRotation == rotation)
+    {
+        AdjustBlitAreaForPreRotation(srcFramebufferRotation, sourceAreaOld,
+                                     srcFramebufferDimensions, &sourceArea);
+        AdjustFramebufferDimensionsForPreRotation(srcFramebufferRotation,
+                                                  &srcFramebufferDimensions);
+    }
+    SurfaceRotation rememberDestFramebufferRotation = destFramebufferRotation;
+    if (srcFramebufferRotation == SurfaceRotation::Rotated90Degrees)
+    {
+        destFramebufferRotation = rotation;
+    }
+    AdjustBlitAreaForPreRotation(destFramebufferRotation, destAreaOld, destFramebufferDimensions,
+                                 &destArea);
+    destFramebufferRotation = rememberDestFramebufferRotation;
+
     // Clip the destination area to the framebuffer size and scissor.  Note that we don't care
     // about the source area anymore.  The offset translation is done based on the original source
     // and destination rectangles.  The stretch factor is already calculated as well.
     gl::Rectangle blitArea;
-    if (!gl::ClipRectangle(getScissoredRenderArea(contextVk), srcClippedDestArea, &blitArea))
+    if (!gl::ClipRectangle(getRotatedScissoredRenderArea(contextVk), srcClippedDestArea, &blitArea))
     {
         return angle::Result::Continue;
     }
@@ -768,19 +905,92 @@
     bool disableFlippingBlitWithCommand =
         contextVk->getRenderer()->getFeatures().disableFlippingBlitWithCommand.enabled;
 
+    // When blitting, the source and destination areas are viewed like UVs.  For example, a 64x64
+    // texture if flipped should have an offset of 64 in either X or Y which corresponds to U or V
+    // of 1.  On the other hand, when resolving, the source and destination areas are used as
+    // fragment coordinates to fetch from.  In that case, when flipped, the texture in the above
+    // example must have an offset of 63.
+    //
+    // Now that all flipping is done, adjust the offsets for resolve.
+    if (isResolve)
+    {
+        if (sourceArea.isReversedX())
+        {
+            ASSERT(sourceArea.x > 0);
+            --sourceArea.x;
+        }
+        if (sourceArea.isReversedY())
+        {
+            ASSERT(sourceArea.y > 0);
+            --sourceArea.y;
+        }
+        if (destArea.isReversedX())
+        {
+            ASSERT(destArea.x > 0);
+            --destArea.x;
+        }
+        if (destArea.isReversedY())
+        {
+            ASSERT(destArea.y > 0);
+            --destArea.y;
+        }
+    }
+
     UtilsVk::BlitResolveParameters params;
-    params.srcOffset[0]  = sourceArea.x;
-    params.srcOffset[1]  = sourceArea.y;
-    params.destOffset[0] = destArea.x;
-    params.destOffset[1] = destArea.y;
-    params.stretch[0]    = stretch[0];
-    params.stretch[1]    = stretch[1];
-    params.srcExtents[0] = srcFramebufferDimensions.width;
-    params.srcExtents[1] = srcFramebufferDimensions.height;
-    params.blitArea      = blitArea;
-    params.linear        = filter == GL_LINEAR;
-    params.flipX         = flipX;
-    params.flipY         = flipY;
+    params.srcOffset[0]           = sourceArea.x;
+    params.srcOffset[1]           = sourceArea.y;
+    params.destOffset[0]          = destArea.x;
+    params.destOffset[1]          = destArea.y;
+    params.rotatedOffsetFactor[0] = std::abs(sourceArea.width);
+    params.rotatedOffsetFactor[1] = std::abs(sourceArea.height);
+    params.stretch[0]             = stretch[0];
+    params.stretch[1]             = stretch[1];
+    params.srcExtents[0]          = srcFramebufferDimensions.width;
+    params.srcExtents[1]          = srcFramebufferDimensions.height;
+    params.blitArea               = blitArea;
+    params.linear                 = filter == GL_LINEAR;
+    params.flipX                  = flipX;
+    params.flipY                  = flipY;
+    params.rotation               = rotation;
+
+    // Potentially make adjustments for pre-rotatation.  Depending on the angle some of the params
+    // need to be swapped and/or changes made to which axis are flipped.
+    switch (rotation)
+    {
+        case SurfaceRotation::Identity:
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            std::swap(params.stretch[0], params.stretch[1]);
+            std::swap(params.srcOffset[0], params.srcOffset[1]);
+            std::swap(params.rotatedOffsetFactor[0], params.rotatedOffsetFactor[1]);
+            if (srcFramebufferRotation == rotation)
+            {
+                std::swap(params.destOffset[0], params.destOffset[1]);
+                std::swap(params.stretch[0], params.stretch[1]);
+                std::swap(params.flipX, params.flipY);
+            }
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            ASSERT(!params.flipX && params.flipY);
+            params.flipX = true;
+            params.flipY = false;
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            std::swap(params.stretch[0], params.stretch[1]);
+            std::swap(params.srcOffset[0], params.srcOffset[1]);
+            std::swap(params.rotatedOffsetFactor[0], params.rotatedOffsetFactor[1]);
+            if (srcFramebufferRotation == rotation)
+            {
+                std::swap(params.stretch[0], params.stretch[1]);
+            }
+            ASSERT(!params.flipX && !params.flipY);
+            params.flipX = true;
+            params.flipY = true;
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
 
     if (blitColorBuffer)
     {
@@ -795,10 +1005,13 @@
         // be hard to guarantee the image stretching remains perfect.  That also allows us not to
         // have to transform back the dest clipping to source.
         //
+        // Non-identity pre-rotation cases do not use Vulkan's builtin blit.
+        //
         // For simplicity, we either blit all render targets with a Vulkan command, or none.
         bool canBlitWithCommand = !isResolve && noClip &&
                                   (noFlip || !disableFlippingBlitWithCommand) &&
-                                  HasSrcBlitFeature(renderer, readRenderTarget);
+                                  HasSrcBlitFeature(renderer, readRenderTarget) &&
+                                  (rotation == SurfaceRotation::Identity);
         bool areChannelsBlitCompatible = true;
         for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
         {
@@ -820,19 +1033,20 @@
                                           flipY));
             }
         }
-        // If we're not flipping, use Vulkan's builtin resolve.
-        else if (isResolve && !flipX && !flipY && areChannelsBlitCompatible)
+        // If we're not flipping or rotating, use Vulkan's builtin resolve.
+        else if (isResolve && !flipX && !flipY && areChannelsBlitCompatible &&
+                 (rotation == SurfaceRotation::Identity))
         {
-            ANGLE_TRY(resolveColorWithCommand(contextVk, params, &readRenderTarget->getImage()));
+            ANGLE_TRY(
+                resolveColorWithCommand(contextVk, params, &readRenderTarget->getImageForCopy()));
         }
         // Otherwise use a shader to do blit or resolve.
         else
         {
-            const vk::ImageView *readImageView = nullptr;
-            ANGLE_TRY(readRenderTarget->getImageView(contextVk, &readImageView));
-            readRenderTarget->retainImageViews(contextVk);
-            ANGLE_TRY(utilsVk.colorBlitResolve(contextVk, this, &readRenderTarget->getImage(),
-                                               readImageView, params));
+            const vk::ImageView *copyImageView = nullptr;
+            ANGLE_TRY(readRenderTarget->getAndRetainCopyImageView(contextVk, &copyImageView));
+            ANGLE_TRY(utilsVk.colorBlitResolve(
+                contextVk, this, &readRenderTarget->getImageForCopy(), copyImageView, params));
         }
     }
 
@@ -845,11 +1059,12 @@
         // Multisampled images are not allowed to have mips.
         ASSERT(!isResolve || readRenderTarget->getLevelIndex() == 0);
 
-        // Similarly, only blit if there's been no clipping.
+        // Similarly, only blit if there's been no clipping or rotating.
         bool canBlitWithCommand = !isResolve && noClip &&
                                   (noFlip || !disableFlippingBlitWithCommand) &&
                                   HasSrcBlitFeature(renderer, readRenderTarget) &&
-                                  HasDstBlitFeature(renderer, drawRenderTarget);
+                                  HasDstBlitFeature(renderer, drawRenderTarget) &&
+                                  (rotation == SurfaceRotation::Identity);
         bool areChannelsBlitCompatible =
             AreSrcAndDstDepthStencilChannelsBlitCompatible(readRenderTarget, drawRenderTarget);
 
@@ -865,7 +1080,7 @@
             vk::DeviceScoped<vk::ImageView> depthView(contextVk->getDevice());
             vk::DeviceScoped<vk::ImageView> stencilView(contextVk->getDevice());
 
-            vk::ImageHelper *depthStencilImage = &readRenderTarget->getImage();
+            vk::ImageHelper *depthStencilImage = &readRenderTarget->getImageForCopy();
             uint32_t levelIndex                = readRenderTarget->getLevelIndex();
             uint32_t layerIndex                = readRenderTarget->getLayerIndex();
             gl::TextureType textureType = vk::Get2DTextureType(depthStencilImage->getLayerCount(),
@@ -947,13 +1162,13 @@
     {
         RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorIndexGL];
         ANGLE_TRY(contextVk->onImageWrite(VK_IMAGE_ASPECT_COLOR_BIT, vk::ImageLayout::TransferDst,
-                                          &drawRenderTarget->getImage()));
+                                          &drawRenderTarget->getImageForWrite()));
         ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
 
         resolveRegion.dstSubresource.mipLevel       = drawRenderTarget->getLevelIndex();
         resolveRegion.dstSubresource.baseArrayLayer = drawRenderTarget->getLayerIndex();
 
-        srcImage->resolve(&drawRenderTarget->getImage(), resolveRegion, commandBuffer);
+        srcImage->resolve(&drawRenderTarget->getImageForWrite(), resolveRegion, commandBuffer);
     }
 
     return angle::Result::Continue;
@@ -975,8 +1190,6 @@
                                             size_t count,
                                             const GLenum *attachments)
 {
-    ASSERT(contextVk->hasStartedRenderPass());
-
     gl::DrawBufferMask invalidateColorBuffers;
     bool invalidateDepthBuffer   = false;
     bool invalidateStencilBuffer = false;
@@ -1009,49 +1222,81 @@
         }
     }
 
-    // Set the appropriate storeOp for attachments.
-    size_t attachmentIndexVk = 0;
+    const auto &colorRenderTargets           = mRenderTargetCache.getColors();
+    RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil(true);
+
+    // To ensure we invalidate the right renderpass we require that the current framebuffer be the
+    // same as the current renderpass' framebuffer. E.g. prevent sequence like:
+    //- Bind FBO 1, draw
+    //- Bind FBO 2, draw
+    //- Bind FBO 1, invalidate D/S
+    // to invalidate the D/S of FBO 2 since it would be the currently active renderpass.
+    vk::Framebuffer *currentFramebuffer = nullptr;
+    ANGLE_TRY(getFramebuffer(contextVk, &currentFramebuffer));
+
+    if (contextVk->hasStartedRenderPass() &&
+        contextVk->isCurrentRenderPassOfFramebuffer(currentFramebuffer))
+    {
+        // Set the appropriate storeOp for attachments.
+        size_t attachmentIndexVk = 0;
+        for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
+        {
+            if (invalidateColorBuffers.test(colorIndexGL))
+            {
+                contextVk->getStartedRenderPassCommands().invalidateRenderPassColorAttachment(
+                    attachmentIndexVk);
+            }
+            ++attachmentIndexVk;
+        }
+
+        if (depthStencilRenderTarget)
+        {
+            if (invalidateDepthBuffer)
+            {
+                contextVk->getStartedRenderPassCommands().invalidateRenderPassDepthAttachment(
+                    attachmentIndexVk);
+            }
+
+            if (invalidateStencilBuffer)
+            {
+                contextVk->getStartedRenderPassCommands().invalidateRenderPassStencilAttachment(
+                    attachmentIndexVk);
+            }
+        }
+
+        // NOTE: Possible future optimization is to delay setting the storeOp and only do so if the
+        // render pass is closed by itself before another draw call.  Otherwise, in a situation like
+        // this:
+        //
+        //     draw()
+        //     invalidate()
+        //     draw()
+        //
+        // We would be discarding the attachments only to load them for the next draw (which is less
+        // efficient than keeping the render pass open and not do the discard at all).  While dEQP
+        // tests this pattern, this optimization may not be necessary if no application does this.
+        // It is expected that an application would invalidate() when it's done with the
+        // framebuffer, so the render pass would have closed either way.
+        ANGLE_TRY(contextVk->endRenderPass());
+    }
+
     for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
     {
         if (invalidateColorBuffers.test(colorIndexGL))
         {
-            contextVk->getStartedRenderPassCommands().invalidateRenderPassColorAttachment(
-                attachmentIndexVk);
+            RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
+            ASSERT(colorRenderTarget);
+            colorRenderTarget->invalidateContent();
         }
-        ++attachmentIndexVk;
     }
 
-    RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil(true);
-    if (depthStencilRenderTarget)
+    // If we have a depth / stencil render target AND we invalidate both we'll mark it as
+    // invalid. Maybe in the future add separate depth & stencil invalid flags.
+    if (depthStencilRenderTarget && invalidateDepthBuffer && invalidateStencilBuffer)
     {
-        if (invalidateDepthBuffer)
-        {
-            contextVk->getStartedRenderPassCommands().invalidateRenderPassDepthAttachment(
-                attachmentIndexVk);
-        }
-
-        if (invalidateStencilBuffer)
-        {
-            contextVk->getStartedRenderPassCommands().invalidateRenderPassStencilAttachment(
-                attachmentIndexVk);
-        }
+        depthStencilRenderTarget->invalidateContent();
     }
 
-    // NOTE: Possible future optimization is to delay setting the storeOp and only do so if the
-    // render pass is closed by itself before another draw call.  Otherwise, in a situation like
-    // this:
-    //
-    //     draw()
-    //     invalidate()
-    //     draw()
-    //
-    // We would be discarding the attachments only to load them for the next draw (which is less
-    // efficient than keeping the render pass open and not do the discard at all).  While dEQP tests
-    // this pattern, this optimization may not be necessary if no application does this.  It is
-    // expected that an application would invalidate() when it's done with the framebuffer, so the
-    // render pass would have closed either way.
-    ANGLE_TRY(contextVk->endRenderPass());
-
     return angle::Result::Continue;
 }
 
@@ -1093,11 +1338,12 @@
 
     if (renderTarget && mState.getEnabledDrawBuffers()[colorIndexGL])
     {
-        mCurrentFramebufferDesc.update(colorIndexGL, renderTarget->getAssignSerial(contextVk));
+        mCurrentFramebufferDesc.updateColor(colorIndexGL,
+                                            renderTarget->getAssignImageViewSerial(contextVk));
     }
     else
     {
-        mCurrentFramebufferDesc.update(colorIndexGL, vk::kZeroAttachmentSerial);
+        mCurrentFramebufferDesc.updateColor(colorIndexGL, kInvalidImageViewSerial);
     }
 
     return angle::Result::Continue;
@@ -1134,13 +1380,12 @@
 
     if (depthStencilRT != nullptr)
     {
-        mCurrentFramebufferDesc.update(vk::kFramebufferDescDepthStencilIndex,
-                                       depthStencilRT->getAssignSerial(contextVk));
+        mCurrentFramebufferDesc.updateDepthStencil(
+            depthStencilRT->getAssignImageViewSerial(contextVk));
     }
     else
     {
-        mCurrentFramebufferDesc.update(vk::kFramebufferDescDepthStencilIndex,
-                                       vk::kZeroAttachmentSerial);
+        mCurrentFramebufferDesc.updateDepthStencil(kInvalidImageViewSerial);
     }
 }
 
@@ -1154,7 +1399,10 @@
 
     // Only defer clears for whole draw framebuffer ops. If the scissor test is on and the scissor
     // rect doesn't match the draw rect, forget it.
-    gl::Rectangle renderArea          = getCompleteRenderArea();
+    //
+    // NOTE: Neither renderArea nor scissoredRenderArea are rotated, since scissoredRenderArea did
+    // not come from FramebufferVk::getRotatedScissoredRenderArea().
+    gl::Rectangle renderArea          = getNonRotatedCompleteRenderArea();
     gl::Rectangle scissoredRenderArea = ClipRectToScissor(context->getState(), renderArea, false);
     bool deferClears = binding == GL_DRAW_FRAMEBUFFER && renderArea == scissoredRenderArea;
 
@@ -1178,9 +1426,10 @@
                 mCurrentFramebufferDesc.reset();
                 for (size_t colorIndexGL : mState.getEnabledDrawBuffers())
                 {
-                    mCurrentFramebufferDesc.update(
+                    RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndexGL];
+                    mCurrentFramebufferDesc.updateColor(
                         static_cast<uint32_t>(colorIndexGL),
-                        mRenderTargetCache.getColors()[colorIndexGL]->getAssignSerial(contextVk));
+                        renderTarget->getAssignImageViewSerial(contextVk));
                 }
                 updateDepthStencilAttachmentSerial(contextVk);
                 break;
@@ -1220,7 +1469,16 @@
     // channels.
     if (binding == GL_READ_FRAMEBUFFER && !mDeferredClears.empty())
     {
-        ANGLE_TRY(flushDeferredClears(contextVk, scissoredRenderArea));
+        // Rotate scissoredRenderArea based on the read FBO's rotation (different than
+        // FramebufferVk::getRotatedScissoredRenderArea(), which is based on the draw FBO's
+        // rotation).  Since the rectangle is scissored, it must be fully rotated, and not just
+        // have the width and height swapped.
+        bool invertViewport = contextVk->isViewportFlipEnabledForReadFBO();
+        gl::Rectangle rotatedScissoredRenderArea;
+        RotateRectangle(contextVk->getRotationReadFramebuffer(), invertViewport, renderArea.width,
+                        renderArea.height, scissoredRenderArea, &rotatedScissoredRenderArea);
+
+        ANGLE_TRY(flushDeferredClears(contextVk, rotatedScissoredRenderArea));
     }
 
     // No-op redundant changes to prevent closing the RenderPass.
@@ -1267,7 +1525,8 @@
             RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
             ASSERT(colorRenderTarget);
             mRenderPassDesc.packColorAttachment(
-                colorIndexGL, colorRenderTarget->getImage().getFormat().intendedFormatID);
+                colorIndexGL,
+                colorRenderTarget->getImageForRenderPass().getFormat().intendedFormatID);
         }
         else
         {
@@ -1279,7 +1538,7 @@
     if (depthStencilRenderTarget)
     {
         mRenderPassDesc.packDepthStencilAttachment(
-            depthStencilRenderTarget->getImage().getFormat().intendedFormatID);
+            depthStencilRenderTarget->getImageForRenderPass().getFormat().intendedFormatID);
     }
 }
 
@@ -1446,7 +1705,8 @@
         const RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndexGL];
         ASSERT(colorRenderTarget);
 
-        params.colorFormat = &colorRenderTarget->getImage().getFormat().actualImageFormat();
+        params.colorFormat =
+            &colorRenderTarget->getImageForRenderPass().getFormat().actualImageFormat();
         params.colorAttachmentIndexGL = static_cast<uint32_t>(colorIndexGL);
         params.colorMaskFlags         = colorMaskFlags;
         if (mEmulatedAlphaAttachmentMask[colorIndexGL])
@@ -1517,7 +1777,8 @@
         RenderTargetVk *renderTarget = getColorDrawRenderTarget(colorIndexGL);
         VkClearValue clearValue      = getCorrectedColorClearValue(colorIndexGL, clearColorValue);
         gl::ImageIndex imageIndex    = renderTarget->getImageIndex();
-        renderTarget->getImage().stageClear(imageIndex, VK_IMAGE_ASPECT_COLOR_BIT, clearValue);
+        renderTarget->getImageForWrite().stageClear(imageIndex, VK_IMAGE_ASPECT_COLOR_BIT,
+                                                    clearValue);
     }
 
     // Set the appropriate loadOp and clear values for depth and stencil.
@@ -1541,7 +1802,7 @@
         clearValue.depthStencil = clearDepthStencilValue;
 
         gl::ImageIndex imageIndex = renderTarget->getImageIndex();
-        renderTarget->getImage().stageClear(imageIndex, dsAspectFlags, clearValue);
+        renderTarget->getImageForWrite().stageClear(imageIndex, dsAspectFlags, clearValue);
     }
 }
 
@@ -1587,11 +1848,17 @@
         }
         else
         {
-            renderPassAttachmentOps.setOps(currentAttachmentCount, VK_ATTACHMENT_LOAD_OP_LOAD,
+            renderPassAttachmentOps.setOps(currentAttachmentCount,
+                                           colorRenderTarget->hasDefinedContent()
+                                               ? VK_ATTACHMENT_LOAD_OP_LOAD
+                                               : VK_ATTACHMENT_LOAD_OP_DONT_CARE,
                                            VK_ATTACHMENT_STORE_OP_STORE);
             packedClearValues.store(currentAttachmentCount, VK_IMAGE_ASPECT_COLOR_BIT,
                                     kUninitializedClearValue);
         }
+        renderPassAttachmentOps.setStencilOps(currentAttachmentCount,
+                                              VK_ATTACHMENT_LOAD_OP_DONT_CARE,
+                                              VK_ATTACHMENT_STORE_OP_DONT_CARE);
 
         ANGLE_TRY(colorRenderTarget->onColorDraw(contextVk));
 
@@ -1645,22 +1912,18 @@
         }
 
         const vk::Format &format = depthStencilRenderTarget->getImageFormat();
-        if (format.hasEmulatedImageChannels())
+        // If the format we picked has stencil but user did not ask for it due to hardware
+        // limitations, use DONT_CARE for load/store. The same logic for depth follows.
+        if (format.intendedFormat().stencilBits == 0)
         {
-            // If the format we picked has stencil but user did not ask for it due to hardware
-            // limitations, use DONT_CARE for load/store. The same logic for depth follows.
-            if (format.intendedFormat().stencilBits == 0)
-            {
-                stencilLoadOp  = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
-                stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
-            }
-            if (format.intendedFormat().depthBits == 0)
-            {
-                depthLoadOp  = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
-                depthStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
-            }
+            stencilLoadOp  = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+            stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
         }
-
+        if (format.intendedFormat().depthBits == 0)
+        {
+            depthLoadOp  = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
+            depthStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
+        }
         renderPassAttachmentOps.setOps(currentAttachmentCount, depthLoadOp, depthStoreOp);
         renderPassAttachmentOps.setStencilOps(currentAttachmentCount, stencilLoadOp,
                                               stencilStoreOp);
@@ -1700,10 +1963,11 @@
                                             void *pixels)
 {
     ANGLE_TRACE_EVENT0("gpu.angle", "FramebufferVk::readPixelsImpl");
-    uint32_t level = renderTarget->getLevelIndex();
-    uint32_t layer = renderTarget->getLayerIndex();
-    return renderTarget->getImage().readPixels(contextVk, area, packPixelsParams, copyAspectFlags,
-                                               level, layer, pixels, &mReadPixelBuffer);
+    uint32_t levelGL = renderTarget->getLevelIndex();
+    uint32_t layer   = renderTarget->getLayerIndex();
+    return renderTarget->getImageForCopy().readPixels(contextVk, area, packPixelsParams,
+                                                      copyAspectFlags, levelGL, layer, pixels,
+                                                      &mReadPixelBuffer);
 }
 
 gl::Extents FramebufferVk::getReadImageExtents() const
@@ -1716,17 +1980,45 @@
     return readRenderTarget->getExtents();
 }
 
-gl::Rectangle FramebufferVk::getCompleteRenderArea() const
+// Return the framebuffer's non-rotated render area.  This is a gl::Rectangle that is based on the
+// dimensions of the framebuffer, IS NOT rotated, and IS NOT y-flipped
+gl::Rectangle FramebufferVk::getNonRotatedCompleteRenderArea() const
 {
     const gl::Box &dimensions = mState.getDimensions();
     return gl::Rectangle(0, 0, dimensions.width, dimensions.height);
 }
 
-gl::Rectangle FramebufferVk::getScissoredRenderArea(ContextVk *contextVk) const
+// Return the framebuffer's rotated render area.  This is a gl::Rectangle that is based on the
+// dimensions of the framebuffer, IS ROTATED for the draw FBO, and IS NOT y-flipped
+//
+// Note: Since the rectangle is not scissored (i.e. x and y are guaranteed to be zero), only the
+// width and height must be swapped if the rotation is 90 or 270 degrees.
+gl::Rectangle FramebufferVk::getRotatedCompleteRenderArea(ContextVk *contextVk) const
 {
-    const gl::Rectangle renderArea = getCompleteRenderArea();
+    gl::Rectangle renderArea = getNonRotatedCompleteRenderArea();
+    if (contextVk->isRotatedAspectRatioForDrawFBO())
+    {
+        // The surface is rotated 90/270 degrees.  This changes the aspect ratio of the surface.
+        std::swap(renderArea.width, renderArea.height);
+    }
+    return renderArea;
+}
+
+// Return the framebuffer's scissored and rotated render area.  This is a gl::Rectangle that is
+// based on the dimensions of the framebuffer, is clipped to the scissor, IS ROTATED and IS
+// Y-FLIPPED for the draw FBO.
+//
+// Note: Since the rectangle is scissored, it must be fully rotated, and not just have the width
+// and height swapped.
+gl::Rectangle FramebufferVk::getRotatedScissoredRenderArea(ContextVk *contextVk) const
+{
+    const gl::Rectangle renderArea = getNonRotatedCompleteRenderArea();
     bool invertViewport            = contextVk->isViewportFlipEnabledForDrawFBO();
-    return ClipRectToScissor(contextVk->getState(), renderArea, invertViewport);
+    gl::Rectangle scissoredArea    = ClipRectToScissor(contextVk->getState(), renderArea, false);
+    gl::Rectangle rotatedScissoredArea;
+    RotateRectangle(contextVk->getRotationDrawFramebuffer(), invertViewport, renderArea.width,
+                    renderArea.height, scissoredArea, &rotatedScissoredArea);
+    return rotatedScissoredArea;
 }
 
 RenderTargetVk *FramebufferVk::getFirstRenderTarget() const
@@ -1745,7 +2037,7 @@
 GLint FramebufferVk::getSamples() const
 {
     RenderTargetVk *firstRT = getFirstRenderTarget();
-    return firstRT ? firstRT->getImage().getSamples() : 0;
+    return firstRT ? firstRT->getImageForRenderPass().getSamples() : 1;
 }
 
 angle::Result FramebufferVk::flushDeferredClears(ContextVk *contextVk,
diff --git a/src/libANGLE/renderer/vulkan/FramebufferVk.h b/src/libANGLE/renderer/vulkan/FramebufferVk.h
index 0d2048f..b1b027f 100644
--- a/src/libANGLE/renderer/vulkan/FramebufferVk.h
+++ b/src/libANGLE/renderer/vulkan/FramebufferVk.h
@@ -75,6 +75,8 @@
                              const gl::Rectangle &area,
                              GLenum format,
                              GLenum type,
+                             const gl::PixelPackState &pack,
+                             gl::Buffer *packBuffer,
                              void *pixels) override;
 
     angle::Result blit(const gl::Context *context,
@@ -103,8 +105,9 @@
                                  void *pixels);
 
     gl::Extents getReadImageExtents() const;
-    gl::Rectangle getCompleteRenderArea() const;
-    gl::Rectangle getScissoredRenderArea(ContextVk *contextVk) const;
+    gl::Rectangle getNonRotatedCompleteRenderArea() const;
+    gl::Rectangle getRotatedCompleteRenderArea(ContextVk *contextVk) const;
+    gl::Rectangle getRotatedScissoredRenderArea(ContextVk *contextVk) const;
 
     const gl::DrawBufferMask &getEmulatedAlphaAttachmentMask() const;
     RenderTargetVk *getColorDrawRenderTarget(size_t colorIndex) const;
diff --git a/src/libANGLE/renderer/vulkan/GlslangWrapperVk.cpp b/src/libANGLE/renderer/vulkan/GlslangWrapperVk.cpp
index d930947..d5f70bf 100644
--- a/src/libANGLE/renderer/vulkan/GlslangWrapperVk.cpp
+++ b/src/libANGLE/renderer/vulkan/GlslangWrapperVk.cpp
@@ -91,8 +91,11 @@
     const SpirvBlob &initialSpirvBlob,
     SpirvBlob *shaderCodeOut)
 {
+    const bool removeDebugInfo = !context->getRenderer()->getEnableValidationLayers();
+
     return GlslangTransformSpirvCode(
         [context](GlslangError error) { return ErrorHandler(context, error); }, shaderType,
-        removeEarlyFragmentTestsOptimization, variableInfoMap, initialSpirvBlob, shaderCodeOut);
+        removeEarlyFragmentTestsOptimization, removeDebugInfo, variableInfoMap, initialSpirvBlob,
+        shaderCodeOut);
 }
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/ImageVk.cpp b/src/libANGLE/renderer/vulkan/ImageVk.cpp
index 6547541..3681964 100644
--- a/src/libANGLE/renderer/vulkan/ImageVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ImageVk.cpp
@@ -97,8 +97,12 @@
             return egl::EglBadAccess();
         }
 
+        // start with some reasonable alignment that's safe for the case where intendedFormatID is
+        // FormatID::NONE
+        size_t alignment = mImage->getFormat().getValidImageCopyBufferAlignment();
+
         // Make sure a staging buffer is ready to use to upload data
-        mImage->initStagingBuffer(renderer, mImage->getFormat(), vk::kStagingBufferFlags,
+        mImage->initStagingBuffer(renderer, alignment, vk::kStagingBufferFlags,
                                   vk::kStagingBufferSize);
 
         mOwnsImage = false;
diff --git a/src/libANGLE/renderer/vulkan/MemoryObjectVk.cpp b/src/libANGLE/renderer/vulkan/MemoryObjectVk.cpp
index 0a427b6..8eea7e0 100644
--- a/src/libANGLE/renderer/vulkan/MemoryObjectVk.cpp
+++ b/src/libANGLE/renderer/vulkan/MemoryObjectVk.cpp
@@ -8,10 +8,10 @@
 #include "libANGLE/renderer/vulkan/MemoryObjectVk.h"
 
 #include "common/debug.h"
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/Context.h"
 #include "libANGLE/renderer/vulkan/ContextVk.h"
 #include "libANGLE/renderer/vulkan/RendererVk.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "vulkan/vulkan_fuchsia_ext.h"
 
 #if !defined(ANGLE_PLATFORM_WINDOWS)
@@ -245,7 +245,7 @@
 
     VkMemoryPropertyFlags flags = 0;
     ANGLE_TRY(image->initExternalMemory(contextVk, renderer->getMemoryProperties(),
-                                        externalMemoryRequirements, importMemoryInfo,
+                                        externalMemoryRequirements, nullptr, importMemoryInfo,
                                         renderer->getQueueFamilyIndex(), flags));
 
     return angle::Result::Continue;
diff --git a/src/libANGLE/renderer/vulkan/ProgramExecutableVk.cpp b/src/libANGLE/renderer/vulkan/ProgramExecutableVk.cpp
index 55a612a..b4567dc 100644
--- a/src/libANGLE/renderer/vulkan/ProgramExecutableVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ProgramExecutableVk.cpp
@@ -113,35 +113,27 @@
 angle::Result ProgramInfo::initProgram(ContextVk *contextVk,
                                        const gl::ShaderType shaderType,
                                        const ShaderInfo &shaderInfo,
-                                       const ShaderMapInterfaceVariableInfoMap &variableInfoMap,
-                                       ProgramTransformOptionBits optionBits)
+                                       ProgramTransformOptionBits optionBits,
+                                       ProgramExecutableVk *executableVk)
 {
-    const gl::ShaderMap<SpirvBlob> &spirvBlobs = shaderInfo.getSpirvBlobs();
+    const ShaderMapInterfaceVariableInfoMap &variableInfoMap =
+        executableVk->getShaderInterfaceVariableInfoMap();
+    const gl::ShaderMap<SpirvBlob> &originalSpirvBlobs = shaderInfo.getSpirvBlobs();
+    const SpirvBlob &originalSpirvBlob                 = originalSpirvBlobs[shaderType];
+    bool removeEarlyFragmentTestsOptimization =
+        (shaderType == gl::ShaderType::Fragment &&
+         optionBits[ProgramTransformOption::RemoveEarlyFragmentTestsOptimization]);
+    gl::ShaderMap<SpirvBlob> transformedSpirvBlobs;
+    SpirvBlob &transformedSpirvBlob = transformedSpirvBlobs[shaderType];
 
-    const SpirvBlob &spirvBlob = spirvBlobs[shaderType];
+    ANGLE_TRY(GlslangWrapperVk::TransformSpirV(
+        contextVk, shaderType, removeEarlyFragmentTestsOptimization, variableInfoMap[shaderType],
+        originalSpirvBlob, &transformedSpirvBlob));
+    ANGLE_TRY(vk::InitShaderAndSerial(contextVk, &mShaders[shaderType].get(),
+                                      transformedSpirvBlob.data(),
+                                      transformedSpirvBlob.size() * sizeof(uint32_t)));
 
-    if (!spirvBlob.empty())
-    {
-        if (shaderType == gl::ShaderType::Fragment &&
-            optionBits[ProgramTransformOption::RemoveEarlyFragmentTestsOptimization])
-        {
-            SpirvBlob spirvBlobTransformed;
-            ANGLE_TRY(GlslangWrapperVk::TransformSpirV(contextVk, shaderType, true,
-                                                       variableInfoMap[shaderType], spirvBlob,
-                                                       &spirvBlobTransformed));
-            ANGLE_TRY(vk::InitShaderAndSerial(contextVk, &mShaders[shaderType].get(),
-                                              spirvBlobTransformed.data(),
-                                              spirvBlobTransformed.size() * sizeof(uint32_t)));
-        }
-        else
-        {
-            ANGLE_TRY(vk::InitShaderAndSerial(contextVk, &mShaders[shaderType].get(),
-                                              spirvBlob.data(),
-                                              spirvBlob.size() * sizeof(uint32_t)));
-        }
-
-        mProgramHelper.setShader(shaderType, &mShaders[shaderType]);
-    }
+    mProgramHelper.setShader(shaderType, &mShaders[shaderType]);
 
     if (optionBits[ProgramTransformOption::EnableLineRasterEmulation])
     {
@@ -174,16 +166,12 @@
 
 void ProgramExecutableVk::reset(ContextVk *contextVk)
 {
-    RendererVk *renderer = contextVk->getRenderer();
-
     for (auto &descriptorSetLayout : mDescriptorSetLayouts)
     {
         descriptorSetLayout.reset();
     }
     mPipelineLayout.reset();
 
-    mEmptyBuffer.release(renderer);
-
     mDescriptorSets.clear();
     mEmptyDescriptorSets.fill(VK_NULL_HANDLE);
     mNumDefaultUniformDescriptors = 0;
@@ -201,6 +189,7 @@
 
     mTextureDescriptorsCache.clear();
     mDescriptorBuffersCache.clear();
+    mUniformsAndXfbDescriptorSetCache.clear();
 
     for (ProgramInfo &programInfo : mGraphicsProgramInfos)
     {
@@ -344,6 +333,38 @@
     return arraySize;
 }
 
+angle::Result ProgramExecutableVk::allocUniformAndXfbDescriptorSet(
+    ContextVk *contextVk,
+    const vk::UniformsAndXfbDesc &xfbBufferDesc,
+    bool *newDescriptorSetAllocated)
+{
+    // Look up in the cache first
+    auto iter = mUniformsAndXfbDescriptorSetCache.find(xfbBufferDesc);
+    if (iter != mUniformsAndXfbDescriptorSetCache.end())
+    {
+        mDescriptorSets[kUniformsAndXfbDescriptorSetIndex] = iter->second;
+        *newDescriptorSetAllocated                         = false;
+        return angle::Result::Continue;
+    }
+
+    bool newPoolAllocated;
+    ANGLE_TRY(allocateDescriptorSetAndGetInfo(contextVk, kUniformsAndXfbDescriptorSetIndex,
+                                              &newPoolAllocated));
+
+    // Clear descriptor set cache. It may no longer be valid.
+    if (newPoolAllocated)
+    {
+        mUniformsAndXfbDescriptorSetCache.clear();
+    }
+
+    // Add the descriptor set into cache
+    mUniformsAndXfbDescriptorSetCache.emplace(xfbBufferDesc,
+                                              mDescriptorSets[kUniformsAndXfbDescriptorSetIndex]);
+    *newDescriptorSetAllocated = true;
+
+    return angle::Result::Continue;
+}
+
 angle::Result ProgramExecutableVk::allocateDescriptorSet(ContextVk *contextVk,
                                                          uint32_t descriptorSetIndex)
 {
@@ -393,7 +414,8 @@
         const std::string blockName             = block.mappedName;
         const ShaderInterfaceVariableInfo &info = mVariableInfoMap[shaderType][blockName];
 
-        descOut->update(info.binding, descType, arraySize, gl_vk::kShaderStageMap[shaderType]);
+        descOut->update(info.binding, descType, arraySize, gl_vk::kShaderStageMap[shaderType],
+                        nullptr);
     }
 }
 
@@ -418,26 +440,25 @@
     // A single storage buffer array is used for all stages for simplicity.
     descOut->update(info.binding, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
                     gl::IMPLEMENTATION_MAX_ATOMIC_COUNTER_BUFFERS,
-                    gl_vk::kShaderStageMap[shaderType]);
+                    gl_vk::kShaderStageMap[shaderType], nullptr);
 }
 
-void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramState &programState,
+void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramExecutable &executable,
                                                     vk::DescriptorSetLayoutDesc *descOut)
 {
-    const std::vector<gl::ImageBinding> &imageBindings = programState.getImageBindings();
-    const std::vector<gl::LinkedUniform> &uniforms     = programState.getUniforms();
+    const std::vector<gl::ImageBinding> &imageBindings = executable.getImageBindings();
+    const std::vector<gl::LinkedUniform> &uniforms     = executable.getUniforms();
 
     for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex)
     {
         const gl::ImageBinding &imageBinding = imageBindings[imageIndex];
-
-        uint32_t uniformIndex = programState.getUniformIndexFromImageIndex(imageIndex);
+        uint32_t uniformIndex                = executable.getUniformIndexFromImageIndex(imageIndex);
         const gl::LinkedUniform &imageUniform = uniforms[uniformIndex];
 
         // The front-end always binds array image units sequentially.
         uint32_t arraySize = static_cast<uint32_t>(imageBinding.boundImageUnits.size());
 
-        for (const gl::ShaderType shaderType : programState.getExecutable().getLinkedShaderStages())
+        for (const gl::ShaderType shaderType : executable.getLinkedShaderStages())
         {
             if (!imageUniform.isActive(shaderType))
             {
@@ -448,15 +469,17 @@
             GetImageNameWithoutIndices(&name);
             ShaderInterfaceVariableInfo &info = mVariableInfoMap[shaderType][name];
             VkShaderStageFlags activeStages   = gl_vk::kShaderStageMap[shaderType];
-            descOut->update(info.binding, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, arraySize,
-                            activeStages);
+            descOut->update(info.binding, VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, arraySize, activeStages,
+                            nullptr);
         }
     }
 }
 
-void ProgramExecutableVk::addTextureDescriptorSetDesc(const gl::ProgramState &programState,
-                                                      bool useOldRewriteStructSamplers,
-                                                      vk::DescriptorSetLayoutDesc *descOut)
+void ProgramExecutableVk::addTextureDescriptorSetDesc(
+    const gl::ProgramState &programState,
+    bool useOldRewriteStructSamplers,
+    const gl::ActiveTextureArray<vk::TextureUnit> *activeTextures,
+    vk::DescriptorSetLayoutDesc *descOut)
 {
     const std::vector<gl::SamplerBinding> &samplerBindings = programState.getSamplerBindings();
     const std::vector<gl::LinkedUniform> &uniforms         = programState.getUniforms();
@@ -501,8 +524,25 @@
             ShaderInterfaceVariableInfo &info = mVariableInfoMap[shaderType][samplerName];
             VkShaderStageFlags activeStages   = gl_vk::kShaderStageMap[shaderType];
 
-            descOut->update(info.binding, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, arraySize,
-                            activeStages);
+            // TODO: https://issuetracker.google.com/issues/158215272: how do we handle array of
+            // immutable samplers?
+            GLuint textureUnit = samplerBinding.boundTextureUnits[0];
+            if (activeTextures &&
+                ((*activeTextures)[textureUnit].texture->getImage().hasImmutableSampler()))
+            {
+                ASSERT(samplerBinding.boundTextureUnits.size() == 1);
+                // Always take the texture's sampler, that's only way to get to yuv conversion for
+                // externalFormat
+                const vk::Sampler &immutableSampler =
+                    (*activeTextures)[textureUnit].texture->getSampler();
+                descOut->update(info.binding, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, arraySize,
+                                activeStages, &immutableSampler);
+            }
+            else
+            {
+                descOut->update(info.binding, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, arraySize,
+                                activeStages, nullptr);
+            }
         }
     }
 }
@@ -587,8 +627,8 @@
         ProgramVk *programVk = getShaderProgram(glState, shaderType);
         if (programVk)
         {
-            ANGLE_TRY(programVk->initGraphicsShaderProgram(contextVk, shaderType,
-                                                           mTransformOptionBits, programInfo));
+            ANGLE_TRY(programVk->initGraphicsShaderProgram(
+                contextVk, shaderType, mTransformOptionBits, &programInfo, this));
         }
     }
 
@@ -611,14 +651,18 @@
     ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Compute);
     ASSERT(programVk);
     ProgramInfo &programInfo = getComputeProgramInfo();
-    ANGLE_TRY(programVk->initComputeProgram(contextVk, programInfo));
+    ANGLE_TRY(programVk->initComputeProgram(contextVk, &programInfo, this));
 
     vk::ShaderProgramHelper *shaderProgram = programInfo.getShaderProgram();
     ASSERT(shaderProgram);
     return shaderProgram->getComputePipeline(contextVk, getPipelineLayout(), pipelineOut);
 }
 
-angle::Result ProgramExecutableVk::createPipelineLayout(const gl::Context *glContext)
+// updatePipelineLayout is used to create the DescriptorSetLayout(s) and PipelineLayout and update
+// them when we discover that an immutable sampler is in use.
+angle::Result ProgramExecutableVk::updatePipelineLayout(
+    const gl::Context *glContext,
+    gl::ActiveTextureArray<vk::TextureUnit> *activeTextures)
 {
     const gl::State &glState                   = glContext->getState();
     ContextVk *contextVk                       = vk::GetImpl(glContext);
@@ -629,13 +673,12 @@
     gl::ShaderMap<const gl::ProgramState *> programStates;
     fillProgramStateMap(contextVk, &programStates);
 
-    reset(contextVk);
-
     // Store a reference to the pipeline and descriptor set layouts. This will create them if they
     // don't already exist in the cache.
 
     // Default uniforms and transform feedback:
     vk::DescriptorSetLayoutDesc uniformsAndXfbSetDesc;
+    mNumDefaultUniformDescriptors = 0;
     for (const gl::ShaderType shaderType : linkedShaderStages)
     {
         const std::string uniformBlockName = kDefaultUniformNames[shaderType];
@@ -646,7 +689,7 @@
         }
 
         uniformsAndXfbSetDesc.update(info.binding, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1,
-                                     gl_vk::kShaderStageMap[shaderType]);
+                                     gl_vk::kShaderStageMap[shaderType], nullptr);
         mNumDefaultUniformDescriptors++;
     }
     bool hasVertexShader = glExecutable.hasLinkedShaderStage(gl::ShaderType::Vertex);
@@ -655,8 +698,9 @@
          !programStates[gl::ShaderType::Vertex]->getLinkedTransformFeedbackVaryings().empty());
     if (hasVertexShader && transformFeedback && hasXfbVaryings)
     {
-        size_t xfbBufferCount =
-            programStates[gl::ShaderType::Vertex]->getTransformFeedbackBufferCount();
+        const gl::ProgramExecutable &executable =
+            programStates[gl::ShaderType::Vertex]->getExecutable();
+        size_t xfbBufferCount                    = executable.getTransformFeedbackBufferCount();
         TransformFeedbackVk *transformFeedbackVk = vk::GetImpl(transformFeedback);
         transformFeedbackVk->updateDescriptorSetLayout(contextVk,
                                                        mVariableInfoMap[gl::ShaderType::Vertex],
@@ -686,7 +730,7 @@
     {
         const gl::ProgramState *programState = programStates[shaderType];
         ASSERT(programState);
-        addImageDescriptorSetDesc(*programState, &resourcesSetDesc);
+        addImageDescriptorSetDesc(programState->getExecutable(), &resourcesSetDesc);
     }
 
     ANGLE_TRY(renderer->getDescriptorSetLayout(
@@ -700,7 +744,7 @@
         const gl::ProgramState *programState = programStates[shaderType];
         ASSERT(programState);
         addTextureDescriptorSetDesc(*programState, contextVk->useOldRewriteStructSamplers(),
-                                    &texturesSetDesc);
+                                    activeTextures, &texturesSetDesc);
     }
 
     ANGLE_TRY(renderer->getDescriptorSetLayout(contextVk, texturesSetDesc,
@@ -728,6 +772,22 @@
     ANGLE_TRY(renderer->getPipelineLayout(contextVk, pipelineLayoutDesc, mDescriptorSetLayouts,
                                           &mPipelineLayout));
 
+    return angle::Result::Continue;
+}
+
+angle::Result ProgramExecutableVk::createPipelineLayout(const gl::Context *glContext)
+{
+    ContextVk *contextVk                       = vk::GetImpl(glContext);
+    RendererVk *renderer                       = contextVk->getRenderer();
+    const gl::ProgramExecutable &glExecutable  = getGlExecutable();
+    const gl::ShaderBitSet &linkedShaderStages = glExecutable.getLinkedShaderStages();
+    gl::ShaderMap<const gl::ProgramState *> programStates;
+    fillProgramStateMap(contextVk, &programStates);
+
+    reset(contextVk);
+
+    ANGLE_TRY(updatePipelineLayout(glContext, nullptr));
+
     // Initialize descriptor pools.
     std::array<VkDescriptorPoolSize, 2> uniformAndXfbSetSize = {
         {{VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
@@ -799,29 +859,13 @@
 
     mDynamicBufferOffsets.resize(glExecutable.getLinkedShaderStageCount());
 
-    // Initialize an "empty" buffer for use with default uniform blocks where there are no uniforms,
-    // or atomic counter buffer array indices that are unused.
-    constexpr VkBufferUsageFlags kEmptyBufferUsage =
-        VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
-
-    VkBufferCreateInfo emptyBufferInfo    = {};
-    emptyBufferInfo.sType                 = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
-    emptyBufferInfo.flags                 = 0;
-    emptyBufferInfo.size                  = 4;
-    emptyBufferInfo.usage                 = kEmptyBufferUsage;
-    emptyBufferInfo.sharingMode           = VK_SHARING_MODE_EXCLUSIVE;
-    emptyBufferInfo.queueFamilyIndexCount = 0;
-    emptyBufferInfo.pQueueFamilyIndices   = nullptr;
-
-    constexpr VkMemoryPropertyFlags kMemoryType = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-    angle::Result status = mEmptyBuffer.init(contextVk, emptyBufferInfo, kMemoryType);
-
-    return status;
+    return angle::Result::Continue;
 }
 
 void ProgramExecutableVk::updateDefaultUniformsDescriptorSet(
     const gl::ShaderType shaderType,
-    gl::ShaderMap<DefaultUniformBlock> &defaultUniformBlocks,
+    const DefaultUniformBlock &defaultUniformBlock,
+    vk::BufferHelper *defaultUniformBuffer,
     ContextVk *contextVk)
 {
     const std::string uniformBlockName = kDefaultUniformNames[shaderType];
@@ -831,21 +875,20 @@
         return;
     }
 
-    DefaultUniformBlock &uniformBlock = defaultUniformBlocks[shaderType];
-    VkDescriptorBufferInfo bufferInfo;
-    VkWriteDescriptorSet writeInfo;
+    VkWriteDescriptorSet &writeInfo    = contextVk->allocWriteInfo();
+    VkDescriptorBufferInfo &bufferInfo = contextVk->allocBufferInfo();
 
-    if (!uniformBlock.uniformData.empty())
+    if (!defaultUniformBlock.uniformData.empty())
     {
-        vk::BufferHelper *bufferHelper = uniformBlock.storage.getCurrentBuffer();
-        bufferInfo.buffer              = bufferHelper->getBuffer().getHandle();
-        mDescriptorBuffersCache.emplace_back(bufferHelper);
+        bufferInfo.buffer = defaultUniformBuffer->getBuffer().getHandle();
+        mDescriptorBuffersCache.emplace_back(defaultUniformBuffer);
     }
     else
     {
-        mEmptyBuffer.retain(&contextVk->getResourceUseList());
-        bufferInfo.buffer = mEmptyBuffer.getBuffer().getHandle();
-        mDescriptorBuffersCache.emplace_back(&mEmptyBuffer);
+        vk::BufferHelper &emptyBuffer = contextVk->getEmptyBuffer();
+        emptyBuffer.retain(&contextVk->getResourceUseList());
+        bufferInfo.buffer = emptyBuffer.getBuffer().getHandle();
+        mDescriptorBuffersCache.emplace_back(&emptyBuffer);
     }
 
     bufferInfo.offset = 0;
@@ -861,10 +904,6 @@
     writeInfo.pImageInfo       = nullptr;
     writeInfo.pBufferInfo      = &bufferInfo;
     writeInfo.pTexelBufferView = nullptr;
-
-    VkDevice device = contextVk->getDevice();
-
-    vkUpdateDescriptorSets(device, 1, &writeInfo, 0, nullptr);
 }
 
 void ProgramExecutableVk::updateBuffersDescriptorSet(ContextVk *contextVk,
@@ -890,10 +929,6 @@
             gl::IMPLEMENTATION_MAX_UNIFORM_BUFFER_BINDINGS,
         "The descriptor arrays here would have inadequate size for uniform buffer objects");
 
-    gl::StorageBuffersArray<VkDescriptorBufferInfo> descriptorBufferInfo;
-    gl::StorageBuffersArray<VkWriteDescriptorSet> writeDescriptorInfo;
-    uint32_t writeCount = 0;
-
     // Write uniform or storage buffers.
     const gl::State &glState = contextVk->getState();
     for (uint32_t bufferIndex = 0; bufferIndex < blocks.size(); ++bufferIndex)
@@ -932,8 +967,8 @@
                       "VkDeviceSize too small");
         ASSERT(bufferBinding.getSize() >= 0);
 
-        VkDescriptorBufferInfo &bufferInfo = descriptorBufferInfo[writeCount];
-        VkWriteDescriptorSet &writeInfo    = writeDescriptorInfo[writeCount];
+        VkDescriptorBufferInfo &bufferInfo = contextVk->allocBufferInfo();
+        VkWriteDescriptorSet &writeInfo    = contextVk->allocWriteInfo();
 
         BufferVk *bufferVk             = vk::GetImpl(bufferBinding.get());
         vk::BufferHelper &bufferHelper = bufferVk->getBuffer();
@@ -954,13 +989,7 @@
             commandBufferHelper->bufferRead(resourceUseList, VK_ACCESS_UNIFORM_READ_BIT,
                                             kPipelineStageShaderMap[shaderType], &bufferHelper);
         }
-
-        ++writeCount;
     }
-
-    VkDevice device = contextVk->getDevice();
-
-    vkUpdateDescriptorSets(device, writeCount, writeDescriptorInfo.data(), 0, nullptr);
 }
 
 void ProgramExecutableVk::updateAtomicCounterBuffersDescriptorSet(
@@ -989,8 +1018,6 @@
         return;
     }
 
-    gl::AtomicCounterBuffersArray<VkDescriptorBufferInfo> descriptorBufferInfo;
-    gl::AtomicCounterBuffersArray<VkWriteDescriptorSet> writeDescriptorInfo;
     gl::AtomicCounterBufferMask writtenBindings;
 
     RendererVk *rendererVk = contextVk->getRenderer();
@@ -1010,8 +1037,8 @@
             continue;
         }
 
-        VkDescriptorBufferInfo &bufferInfo = descriptorBufferInfo[binding];
-        VkWriteDescriptorSet &writeInfo    = writeDescriptorInfo[binding];
+        VkDescriptorBufferInfo &bufferInfo = contextVk->allocBufferInfo();
+        VkWriteDescriptorSet &writeInfo    = contextVk->allocWriteInfo();
 
         BufferVk *bufferVk             = vk::GetImpl(bufferBinding.get());
         vk::BufferHelper &bufferHelper = bufferVk->getBuffer();
@@ -1031,41 +1058,40 @@
     }
 
     // Bind the empty buffer to every array slot that's unused.
-    mEmptyBuffer.retain(&contextVk->getResourceUseList());
+    vk::BufferHelper &emptyBuffer = contextVk->getEmptyBuffer();
+    emptyBuffer.retain(&contextVk->getResourceUseList());
+    size_t count                        = (~writtenBindings).count();
+    VkDescriptorBufferInfo *bufferInfos = &contextVk->allocBufferInfos(count);
+    VkWriteDescriptorSet *writeInfos    = &contextVk->allocWriteInfos(count);
+    size_t writeCount                   = 0;
     for (size_t binding : ~writtenBindings)
     {
-        VkDescriptorBufferInfo &bufferInfo = descriptorBufferInfo[binding];
-        VkWriteDescriptorSet &writeInfo    = writeDescriptorInfo[binding];
+        bufferInfos[writeCount].buffer = emptyBuffer.getBuffer().getHandle();
+        bufferInfos[writeCount].offset = 0;
+        bufferInfos[writeCount].range  = VK_WHOLE_SIZE;
 
-        bufferInfo.buffer = mEmptyBuffer.getBuffer().getHandle();
-        bufferInfo.offset = 0;
-        bufferInfo.range  = VK_WHOLE_SIZE;
-
-        writeInfo.sType            = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
-        writeInfo.pNext            = nullptr;
-        writeInfo.dstSet           = descriptorSet;
-        writeInfo.dstBinding       = info.binding;
-        writeInfo.dstArrayElement  = static_cast<uint32_t>(binding);
-        writeInfo.descriptorCount  = 1;
-        writeInfo.descriptorType   = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
-        writeInfo.pImageInfo       = nullptr;
-        writeInfo.pBufferInfo      = &bufferInfo;
-        writeInfo.pTexelBufferView = nullptr;
+        writeInfos[writeCount].sType            = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+        writeInfos[writeCount].pNext            = nullptr;
+        writeInfos[writeCount].dstSet           = descriptorSet;
+        writeInfos[writeCount].dstBinding       = info.binding;
+        writeInfos[writeCount].dstArrayElement  = static_cast<uint32_t>(binding);
+        writeInfos[writeCount].descriptorCount  = 1;
+        writeInfos[writeCount].descriptorType   = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+        writeInfos[writeCount].pImageInfo       = nullptr;
+        writeInfos[writeCount].pBufferInfo      = &bufferInfos[writeCount];
+        writeInfos[writeCount].pTexelBufferView = nullptr;
+        writeCount++;
     }
-
-    VkDevice device = contextVk->getDevice();
-
-    vkUpdateDescriptorSets(device, gl::IMPLEMENTATION_MAX_ATOMIC_COUNTER_BUFFERS,
-                           writeDescriptorInfo.data(), 0, nullptr);
 }
 
-angle::Result ProgramExecutableVk::updateImagesDescriptorSet(const gl::ProgramState &programState,
-                                                             const gl::ShaderType shaderType,
-                                                             ContextVk *contextVk)
+angle::Result ProgramExecutableVk::updateImagesDescriptorSet(
+    const gl::ProgramExecutable &executable,
+    const gl::ShaderType shaderType,
+    ContextVk *contextVk)
 {
     const gl::State &glState                           = contextVk->getState();
-    const std::vector<gl::ImageBinding> &imageBindings = programState.getImageBindings();
-    const std::vector<gl::LinkedUniform> &uniforms     = programState.getUniforms();
+    const std::vector<gl::ImageBinding> &imageBindings = executable.getImageBindings();
+    const std::vector<gl::LinkedUniform> &uniforms     = executable.getUniforms();
 
     if (imageBindings.empty())
     {
@@ -1076,15 +1102,11 @@
 
     const gl::ActiveTextureArray<TextureVk *> &activeImages = contextVk->getActiveImages();
 
-    gl::ImagesArray<VkDescriptorImageInfo> descriptorImageInfo;
-    gl::ImagesArray<VkWriteDescriptorSet> writeDescriptorInfo;
-    uint32_t writeCount = 0;
-
     // Write images.
     for (uint32_t imageIndex = 0; imageIndex < imageBindings.size(); ++imageIndex)
     {
         const gl::ImageBinding &imageBinding = imageBindings[imageIndex];
-        uint32_t uniformIndex = programState.getUniformIndexFromImageIndex(imageIndex);
+        uint32_t uniformIndex                = executable.getUniformIndexFromImageIndex(imageIndex);
         const gl::LinkedUniform &imageUniform = uniforms[uniformIndex];
 
         if (!imageUniform.isActive(shaderType))
@@ -1108,16 +1130,15 @@
             vk::ImageHelper *image         = &textureVk->getImage();
             const vk::ImageView *imageView = nullptr;
 
-            ANGLE_TRY(textureVk->getStorageImageView(contextVk, (binding.layered == GL_TRUE),
-                                                     binding.level, binding.layer, &imageView));
+            ANGLE_TRY(textureVk->getStorageImageView(contextVk, binding, &imageView));
 
             // Note: binding.access is unused because it is implied by the shader.
 
             // TODO(syoussefi): Support image data reinterpretation by using binding.format.
             // http://anglebug.com/3563
 
-            VkDescriptorImageInfo &imageInfo = descriptorImageInfo[writeCount];
-            VkWriteDescriptorSet &writeInfo  = writeDescriptorInfo[writeCount];
+            VkDescriptorImageInfo &imageInfo = contextVk->allocImageInfo();
+            VkWriteDescriptorSet &writeInfo  = contextVk->allocWriteInfo();
 
             imageInfo.sampler     = VK_NULL_HANDLE;
             imageInfo.imageView   = imageView->getHandle();
@@ -1133,15 +1154,9 @@
             writeInfo.pImageInfo       = &imageInfo;
             writeInfo.pBufferInfo      = nullptr;
             writeInfo.pTexelBufferView = nullptr;
-
-            ++writeCount;
         }
     }
 
-    VkDevice device = contextVk->getDevice();
-
-    vkUpdateDescriptorSets(device, writeCount, writeDescriptorInfo.data(), 0, nullptr);
-
     return angle::Result::Continue;
 }
 
@@ -1170,7 +1185,8 @@
                                    VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
         updateAtomicCounterBuffersDescriptorSet(*programState, shaderType, contextVk,
                                                 resourceUseList, commandBufferHelper);
-        angle::Result status = updateImagesDescriptorSet(*programState, shaderType, contextVk);
+        angle::Result status =
+            updateImagesDescriptorSet(programState->getExecutable(), shaderType, contextVk);
         if (status != angle::Result::Continue)
         {
             return status;
@@ -1183,21 +1199,28 @@
 angle::Result ProgramExecutableVk::updateTransformFeedbackDescriptorSet(
     const gl::ProgramState &programState,
     gl::ShaderMap<DefaultUniformBlock> &defaultUniformBlocks,
-    ContextVk *contextVk)
+    vk::BufferHelper *defaultUniformBuffer,
+    ContextVk *contextVk,
+    const vk::UniformsAndXfbDesc &xfbBufferDesc)
 {
     const gl::ProgramExecutable &executable = programState.getExecutable();
     ASSERT(executable.hasTransformFeedbackOutput());
 
-    ANGLE_TRY(allocateDescriptorSet(contextVk, kUniformsAndXfbDescriptorSetIndex));
+    bool newDescriptorSetAllocated;
+    ANGLE_TRY(
+        allocUniformAndXfbDescriptorSet(contextVk, xfbBufferDesc, &newDescriptorSetAllocated));
 
-    mDescriptorBuffersCache.clear();
-    for (const gl::ShaderType shaderType : executable.getLinkedShaderStages())
+    if (newDescriptorSetAllocated)
     {
-        updateDefaultUniformsDescriptorSet(shaderType, defaultUniformBlocks, contextVk);
+        mDescriptorBuffersCache.clear();
+        for (const gl::ShaderType shaderType : executable.getLinkedShaderStages())
+        {
+            updateDefaultUniformsDescriptorSet(shaderType, defaultUniformBlocks[shaderType],
+                                               defaultUniformBuffer, contextVk);
+        }
+        updateTransformFeedbackDescriptorSetImpl(programState, contextVk);
     }
 
-    updateTransformFeedbackDescriptorSetImpl(programState, contextVk);
-
     return angle::Result::Continue;
 }
 
@@ -1223,7 +1246,7 @@
         {
             TransformFeedbackVk *transformFeedbackVk = vk::GetImpl(transformFeedback);
             transformFeedbackVk->initDescriptorSet(
-                contextVk, programState.getTransformFeedbackBufferCount(), &mEmptyBuffer,
+                contextVk, executable.getTransformFeedbackBufferCount(),
                 mDescriptorSets[kUniformsAndXfbDescriptorSetIndex]);
         }
         return;
@@ -1265,10 +1288,6 @@
 
     VkDescriptorSet descriptorSet = mDescriptorSets[kTextureDescriptorSetIndex];
 
-    gl::ActiveTextureArray<VkDescriptorImageInfo> descriptorImageInfo;
-    gl::ActiveTextureArray<VkWriteDescriptorSet> writeDescriptorInfo;
-    uint32_t writeCount = 0;
-
     const gl::ActiveTextureArray<vk::TextureUnit> &activeTextures = contextVk->getActiveTextures();
 
     bool emulateSeamfulCubeMapSampling = contextVk->emulateSeamfulCubeMapSampling();
@@ -1310,6 +1329,8 @@
                 mappedSamplerNameToArrayOffset[mappedSamplerName] += arraySize;
             }
 
+            VkDescriptorImageInfo *imageInfos = &contextVk->allocImageInfos(arraySize);
+            VkWriteDescriptorSet *writeInfos  = &contextVk->allocWriteInfos(arraySize);
             for (uint32_t arrayElement = 0; arrayElement < arraySize; ++arrayElement)
             {
                 GLuint textureUnit   = samplerBinding.boundTextureUnits[arrayElement];
@@ -1318,29 +1339,31 @@
 
                 vk::ImageHelper &image = textureVk->getImage();
 
-                VkDescriptorImageInfo &imageInfo = descriptorImageInfo[writeCount];
-
                 // Use bound sampler object if one present, otherwise use texture's sampler
                 const vk::Sampler &sampler =
                     (samplerVk != nullptr) ? samplerVk->getSampler() : textureVk->getSampler();
 
-                imageInfo.sampler     = sampler.getHandle();
-                imageInfo.imageLayout = image.getCurrentLayout();
+                imageInfos[arrayElement].sampler     = sampler.getHandle();
+                imageInfos[arrayElement].imageLayout = image.getCurrentLayout();
 
                 if (emulateSeamfulCubeMapSampling)
                 {
                     // If emulating seamful cubemapping, use the fetch image view.  This is
                     // basically the same image view as read, except it's a 2DArray view for
                     // cube maps.
-                    imageInfo.imageView =
+                    imageInfos[arrayElement].imageView =
                         textureVk->getFetchImageViewAndRecordUse(contextVk).getHandle();
                 }
                 else
                 {
-                    imageInfo.imageView =
+                    imageInfos[arrayElement].imageView =
                         textureVk->getReadImageViewAndRecordUse(contextVk).getHandle();
                 }
 
+                if (textureVk->getImage().hasImmutableSampler())
+                {
+                    imageInfos[arrayElement].sampler = textureVk->getSampler().getHandle();
+                }
                 ShaderInterfaceVariableInfoMap &variableInfoMap = mVariableInfoMap[shaderType];
                 const std::string samplerName =
                     contextVk->getRenderer()->getFeatures().forceOldRewriteStructSamplers.enabled
@@ -1348,30 +1371,20 @@
                         : GlslangGetMappedSamplerName(samplerUniform.name);
                 ShaderInterfaceVariableInfo &info = variableInfoMap[samplerName];
 
-                VkWriteDescriptorSet &writeInfo = writeDescriptorInfo[writeCount];
-
-                writeInfo.sType            = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
-                writeInfo.pNext            = nullptr;
-                writeInfo.dstSet           = descriptorSet;
-                writeInfo.dstBinding       = info.binding;
-                writeInfo.dstArrayElement  = arrayOffset + arrayElement;
-                writeInfo.descriptorCount  = 1;
-                writeInfo.descriptorType   = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
-                writeInfo.pImageInfo       = &imageInfo;
-                writeInfo.pBufferInfo      = nullptr;
-                writeInfo.pTexelBufferView = nullptr;
-
-                ++writeCount;
+                writeInfos[arrayElement].sType           = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+                writeInfos[arrayElement].pNext           = nullptr;
+                writeInfos[arrayElement].dstSet          = descriptorSet;
+                writeInfos[arrayElement].dstBinding      = info.binding;
+                writeInfos[arrayElement].dstArrayElement = arrayOffset + arrayElement;
+                writeInfos[arrayElement].descriptorCount = 1;
+                writeInfos[arrayElement].descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
+                writeInfos[arrayElement].pImageInfo     = &imageInfos[arrayElement];
+                writeInfos[arrayElement].pBufferInfo    = nullptr;
+                writeInfos[arrayElement].pTexelBufferView = nullptr;
             }
         }
     }
 
-    VkDevice device = contextVk->getDevice();
-
-    ASSERT(writeCount > 0);
-
-    vkUpdateDescriptorSets(device, writeCount, writeDescriptorInfo.data(), 0, nullptr);
-
     mTextureDescriptorsCache.emplace(texturesDesc, descriptorSet);
 
     return angle::Result::Continue;
diff --git a/src/libANGLE/renderer/vulkan/ProgramExecutableVk.h b/src/libANGLE/renderer/vulkan/ProgramExecutableVk.h
index d8ed6bd..9b27688 100644
--- a/src/libANGLE/renderer/vulkan/ProgramExecutableVk.h
+++ b/src/libANGLE/renderer/vulkan/ProgramExecutableVk.h
@@ -36,7 +36,6 @@
     ANGLE_INLINE bool valid() const { return mIsInitialized; }
 
     const gl::ShaderMap<SpirvBlob> &getSpirvBlobs() const { return mSpirvBlobs; }
-    gl::ShaderMap<SpirvBlob> &getSpirvBlobs() { return mSpirvBlobs; }
 
     // Save and load implementation for GLES Program Binary support.
     void load(gl::BinaryInputStream *stream);
@@ -65,8 +64,8 @@
     angle::Result initProgram(ContextVk *contextVk,
                               const gl::ShaderType shaderType,
                               const ShaderInfo &shaderInfo,
-                              const ShaderMapInterfaceVariableInfoMap &variableInfoMap,
-                              ProgramTransformOptionBits optionBits);
+                              ProgramTransformOptionBits optionBits,
+                              ProgramExecutableVk *executableVk);
     void release(ContextVk *contextVk);
 
     ANGLE_INLINE bool valid(const gl::ShaderType shaderType) const
@@ -87,8 +86,6 @@
     DefaultUniformBlock();
     ~DefaultUniformBlock();
 
-    vk::DynamicBuffer storage;
-
     // Shadow copies of the shader uniform data.
     angle::MemoryBuffer uniformData;
 
@@ -138,6 +135,8 @@
 
     const vk::PipelineLayout &getPipelineLayout() const { return mPipelineLayout.get(); }
     angle::Result createPipelineLayout(const gl::Context *glContext);
+    angle::Result updatePipelineLayout(const gl::Context *glContext,
+                                       gl::ActiveTextureArray<vk::TextureUnit> *activeTextures);
 
     angle::Result updateTexturesDescriptorSet(ContextVk *contextVk);
     angle::Result updateShaderResourcesDescriptorSet(ContextVk *contextVk,
@@ -146,7 +145,9 @@
     angle::Result updateTransformFeedbackDescriptorSet(
         const gl::ProgramState &programState,
         gl::ShaderMap<DefaultUniformBlock> &defaultUniformBlocks,
-        ContextVk *contextVk);
+        vk::BufferHelper *defaultUniformBuffer,
+        ContextVk *contextVk,
+        const vk::UniformsAndXfbDesc &xfbBufferDesc);
 
     angle::Result updateDescriptorSets(ContextVk *contextVk, vk::CommandBuffer *commandBuffer);
 
@@ -167,6 +168,10 @@
     friend class ProgramVk;
     friend class ProgramPipelineVk;
 
+    angle::Result allocUniformAndXfbDescriptorSet(ContextVk *contextVk,
+                                                  const vk::UniformsAndXfbDesc &xfbBufferDesc,
+                                                  bool *newDescriptorSetAllocated);
+
     angle::Result allocateDescriptorSet(ContextVk *contextVk, uint32_t descriptorSetIndex);
     angle::Result allocateDescriptorSetAndGetInfo(ContextVk *contextVk,
                                                   uint32_t descriptorSetIndex,
@@ -179,16 +184,17 @@
         const std::vector<gl::AtomicCounterBuffer> &atomicCounterBuffers,
         const gl::ShaderType shaderType,
         vk::DescriptorSetLayoutDesc *descOut);
-    void addImageDescriptorSetDesc(const gl::ProgramState &programState,
+    void addImageDescriptorSetDesc(const gl::ProgramExecutable &executable,
                                    vk::DescriptorSetLayoutDesc *descOut);
     void addTextureDescriptorSetDesc(const gl::ProgramState &programState,
                                      bool useOldRewriteStructSamplers,
+                                     const gl::ActiveTextureArray<vk::TextureUnit> *activeTextures,
                                      vk::DescriptorSetLayoutDesc *descOut);
 
-    void updateDefaultUniformsDescriptorSet(
-        const gl::ShaderType shaderType,
-        gl::ShaderMap<DefaultUniformBlock> &defaultUniformBlocks,
-        ContextVk *contextVk);
+    void updateDefaultUniformsDescriptorSet(const gl::ShaderType shaderType,
+                                            const DefaultUniformBlock &defaultUniformBlock,
+                                            vk::BufferHelper *defaultUniformBuffer,
+                                            ContextVk *contextVk);
     void updateTransformFeedbackDescriptorSetImpl(const gl::ProgramState &programState,
                                                   ContextVk *contextVk);
     void updateBuffersDescriptorSet(ContextVk *contextVk,
@@ -202,23 +208,17 @@
                                                  ContextVk *contextVk,
                                                  vk::ResourceUseList *resourceUseList,
                                                  vk::CommandBufferHelper *commandBufferHelper);
-    angle::Result updateImagesDescriptorSet(const gl::ProgramState &programState,
+    angle::Result updateImagesDescriptorSet(const gl::ProgramExecutable &executable,
                                             const gl::ShaderType shaderType,
                                             ContextVk *contextVk);
 
-    // This is a special "empty" placeholder buffer for when a shader has no uniforms or doesn't
-    // use all slots in the atomic counter buffer array.
-    //
-    // It is necessary because we want to keep a compatible pipeline layout in all cases,
-    // and Vulkan does not tolerate having null handles in a descriptor set.
-    vk::BufferHelper mEmptyBuffer;
-
     // Descriptor sets for uniform blocks and textures for this program.
     std::vector<VkDescriptorSet> mDescriptorSets;
     vk::DescriptorSetLayoutArray<VkDescriptorSet> mEmptyDescriptorSets;
     std::vector<vk::BufferHelper *> mDescriptorBuffersCache;
     size_t mNumDefaultUniformDescriptors;
 
+    std::unordered_map<vk::UniformsAndXfbDesc, VkDescriptorSet> mUniformsAndXfbDescriptorSetCache;
     std::unordered_map<vk::TextureDescriptorDesc, VkDescriptorSet> mTextureDescriptorsCache;
 
     // We keep a reference to the pipeline and descriptor set layouts. This ensures they don't get
diff --git a/src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp b/src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp
index 8eb2c6d..9fcc1f7 100644
--- a/src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ProgramPipelineVk.cpp
@@ -86,42 +86,9 @@
         }
     }
 
-    ANGLE_TRY(transformShaderSpirV(glContext));
-
     return mExecutable.createPipelineLayout(glContext);
 }
 
-angle::Result ProgramPipelineVk::transformShaderSpirV(const gl::Context *glContext)
-{
-    ContextVk *contextVk                    = vk::GetImpl(glContext);
-    const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable();
-    ASSERT(executable);
-
-    for (const gl::ShaderType shaderType : executable->getLinkedShaderStages())
-    {
-        ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType);
-        if (programVk)
-        {
-            ShaderInterfaceVariableInfoMap &variableInfoMap =
-                mExecutable.mVariableInfoMap[shaderType];
-            std::vector<uint32_t> transformedSpirvBlob;
-
-            // We skip early fragment tests optimization modification here since we need to keep
-            // original spriv blob here.
-            ANGLE_TRY(GlslangWrapperVk::TransformSpirV(
-                contextVk, shaderType, false, variableInfoMap,
-                programVk->getShaderInfo().getSpirvBlobs()[shaderType], &transformedSpirvBlob));
-
-            // Save the newly transformed SPIR-V
-            // TODO: http://anglebug.com/4513: Keep the original SPIR-V and
-            // translated SPIR-V in separate buffers in ShaderInfo to avoid the
-            // extra copy here.
-            programVk->getShaderInfo().getSpirvBlobs()[shaderType] = transformedSpirvBlob;
-        }
-    }
-    return angle::Result::Continue;
-}
-
 angle::Result ProgramPipelineVk::updateUniforms(ContextVk *contextVk)
 {
     uint32_t offsetIndex                      = 0;
@@ -156,7 +123,8 @@
             if (programVk)
             {
                 mExecutable.updateDefaultUniformsDescriptorSet(
-                    shaderType, programVk->getDefaultUniformBlocks(), contextVk);
+                    shaderType, programVk->getDefaultUniformBlock(shaderType),
+                    programVk->getDefaultUniformBuffer(), contextVk);
                 mExecutable.updateTransformFeedbackDescriptorSetImpl(programVk->getState(),
                                                                      contextVk);
             }
diff --git a/src/libANGLE/renderer/vulkan/ProgramPipelineVk.h b/src/libANGLE/renderer/vulkan/ProgramPipelineVk.h
index 6947d97..0ef7e78 100644
--- a/src/libANGLE/renderer/vulkan/ProgramPipelineVk.h
+++ b/src/libANGLE/renderer/vulkan/ProgramPipelineVk.h
@@ -47,8 +47,6 @@
 
     angle::Result link(const gl::Context *context) override;
 
-    angle::Result transformShaderSpirV(const gl::Context *glContext);
-
     angle::Result updateUniforms(ContextVk *contextVk);
 
     bool dirtyUniforms(const gl::State &glState);
diff --git a/src/libANGLE/renderer/vulkan/ProgramVk.cpp b/src/libANGLE/renderer/vulkan/ProgramVk.cpp
index 5ad1530..60bbeee 100644
--- a/src/libANGLE/renderer/vulkan/ProgramVk.cpp
+++ b/src/libANGLE/renderer/vulkan/ProgramVk.cpp
@@ -179,12 +179,9 @@
 {
     RendererVk *renderer = contextVk->getRenderer();
 
-    mShaderInfo.release(contextVk);
+    mOriginalShaderInfo.release(contextVk);
 
-    for (auto &uniformBlock : mDefaultUniformBlocks)
-    {
-        uniformBlock.storage.release(renderer);
-    }
+    mDefaultUniformStorage.release(renderer);
 
     GlslangWrapperVk::ResetGlslangProgramInterfaceInfo(&mGlslangProgramInterfaceInfo);
 
@@ -201,7 +198,7 @@
 
     reset(contextVk);
 
-    mShaderInfo.load(stream);
+    mOriginalShaderInfo.load(stream);
     mExecutable.load(stream);
 
     // Deserializes the uniformLayout data of mDefaultUniformBlocks
@@ -235,7 +232,7 @@
 
 void ProgramVk::save(const gl::Context *context, gl::BinaryOutputStream *stream)
 {
-    mShaderInfo.save(stream);
+    mOriginalShaderInfo.save(stream);
     mExecutable.save(stream);
 
     // Serializes the uniformLayout data of mDefaultUniformBlocks
@@ -286,6 +283,8 @@
                                            const gl::ProgramLinkedResources &resources,
                                            gl::InfoLog &infoLog)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "ProgramVk::link");
+
     ContextVk *contextVk = vk::GetImpl(context);
     // Link resources before calling GetShaderSource to make sure they are ready for the set/binding
     // assignment done in that function.
@@ -302,8 +301,8 @@
 
     // Compile the shaders.
     angle::Result status =
-        mShaderInfo.initShaders(contextVk, mState.getExecutable().getLinkedShaderStages(),
-                                shaderSources, mExecutable.mVariableInfoMap);
+        mOriginalShaderInfo.initShaders(contextVk, mState.getExecutable().getLinkedShaderStages(),
+                                        shaderSources, mExecutable.mVariableInfoMap);
     if (status != angle::Result::Continue)
     {
         return std::make_unique<LinkEventDone>(status);
@@ -424,12 +423,6 @@
             {
                 ANGLE_VK_CHECK(contextVk, false, VK_ERROR_OUT_OF_HOST_MEMORY);
             }
-            size_t minAlignment = static_cast<size_t>(
-                renderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
-
-            mDefaultUniformBlocks[shaderType].storage.init(
-                renderer, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
-                minAlignment, kUniformBlockDynamicBufferMinSize, true);
 
             // Initialize uniform buffer memory to zero by default.
             mDefaultUniformBlocks[shaderType].uniformData.fill(0);
@@ -437,6 +430,12 @@
         }
     }
 
+    size_t minAlignment = static_cast<size_t>(
+        renderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
+    mDefaultUniformStorage.init(
+        renderer, VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT,
+        minAlignment, kUniformBlockDynamicBufferMinSize, true);
+
     return angle::Result::Continue;
 }
 
@@ -737,7 +736,7 @@
     if (mDefaultUniformBlocksDirty[shaderType])
     {
         bool bufferModified = false;
-        ANGLE_TRY(SyncDefaultUniformBlock(contextVk, &uniformBlock.storage,
+        ANGLE_TRY(SyncDefaultUniformBlock(contextVk, &mDefaultUniformStorage,
                                           uniformBlock.uniformData, outOffset, &bufferModified));
         mDefaultUniformBlocksDirty.reset(shaderType);
 
@@ -750,36 +749,117 @@
     return angle::Result::Continue;
 }
 
+size_t ProgramVk::calcUniformUpdateRequiredSpace(ContextVk *contextVk,
+                                                 const gl::ProgramExecutable &glExecutable,
+                                                 gl::ShaderMap<VkDeviceSize> &uniformOffsets) const
+{
+    size_t requiredSpace = 0;
+    for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages())
+    {
+        if (mDefaultUniformBlocksDirty[shaderType])
+        {
+            uniformOffsets[shaderType] = requiredSpace;
+            requiredSpace += getDefaultUniformAlignedSize(contextVk, shaderType);
+        }
+    }
+    return requiredSpace;
+}
+
 angle::Result ProgramVk::updateUniforms(ContextVk *contextVk)
 {
     ASSERT(dirtyUniforms());
 
     bool anyNewBufferAllocated                = false;
+    uint8_t *bufferData                       = nullptr;
+    VkDeviceSize bufferOffset                 = 0;
     uint32_t offsetIndex                      = 0;
     const gl::ProgramExecutable &glExecutable = mState.getExecutable();
+    gl::ShaderMap<VkDeviceSize> offsets;
+    size_t requiredSpace;
+
+    // We usually only update uniform data for shader stages that are actually dirty. But when the
+    // buffer for uniform data have switched, because all shader stages are using the same buffer,
+    // we then must update uniform data for all shader stages to keep all shader stages' uniform
+    // data in the same buffer.
+    requiredSpace = calcUniformUpdateRequiredSpace(contextVk, glExecutable, offsets);
+    ASSERT(requiredSpace > 0);
+
+    // Allocate space from dynamicBuffer. Always try to allocate from the current buffer first.
+    // If that failed, we deal with fall out and try again.
+    if (!mDefaultUniformStorage.allocateFromCurrentBuffer(requiredSpace, &bufferData,
+                                                          &bufferOffset))
+    {
+        for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages())
+        {
+            if (!mDefaultUniformBlocks[shaderType].uniformData.empty())
+            {
+                mDefaultUniformBlocksDirty.set(shaderType);
+            }
+        }
+
+        mDefaultUniformStorage.releaseInFlightBuffersToResourceUseList(contextVk);
+
+        requiredSpace = calcUniformUpdateRequiredSpace(contextVk, glExecutable, offsets);
+        ANGLE_TRY(mDefaultUniformStorage.allocate(contextVk, requiredSpace, &bufferData, nullptr,
+                                                  &bufferOffset, &anyNewBufferAllocated));
+    }
 
     // Update buffer memory by immediate mapping. This immediate update only works once.
     for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages())
     {
-        ANGLE_TRY(updateShaderUniforms(contextVk, shaderType,
-                                       &mExecutable.mDynamicBufferOffsets[offsetIndex],
-                                       &anyNewBufferAllocated));
+        if (mDefaultUniformBlocksDirty[shaderType])
+        {
+            const angle::MemoryBuffer &uniformData = mDefaultUniformBlocks[shaderType].uniformData;
+            memcpy(&bufferData[offsets[shaderType]], uniformData.data(), uniformData.size());
+            mExecutable.mDynamicBufferOffsets[offsetIndex] =
+                static_cast<uint32_t>(bufferOffset + offsets[shaderType]);
+            mDefaultUniformBlocksDirty.reset(shaderType);
+        }
         ++offsetIndex;
     }
+    ANGLE_TRY(mDefaultUniformStorage.flush(contextVk));
 
     if (anyNewBufferAllocated)
     {
         // We need to reinitialize the descriptor sets if we newly allocated buffers since we can't
         // modify the descriptor sets once initialized.
-        ANGLE_TRY(mExecutable.allocateDescriptorSet(contextVk, kUniformsAndXfbDescriptorSetIndex));
-
         mExecutable.mDescriptorBuffersCache.clear();
-        for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages())
+        vk::BufferHelper *defaultUniformBuffer = mDefaultUniformStorage.getCurrentBuffer();
+        vk::UniformsAndXfbDesc defaultUniformsDesc;
+        vk::UniformsAndXfbDesc *uniformsAndXfbBufferDesc;
+
+        if (glExecutable.hasTransformFeedbackOutput())
         {
-            mExecutable.updateDefaultUniformsDescriptorSet(shaderType, mDefaultUniformBlocks,
-                                                           contextVk);
+            const gl::State &glState = contextVk->getState();
+            TransformFeedbackVk *transformFeedbackVk =
+                vk::GetImpl(glState.getCurrentTransformFeedback());
+            uniformsAndXfbBufferDesc = &transformFeedbackVk->getTransformFeedbackDesc();
+            uniformsAndXfbBufferDesc->updateDefaultUniformBuffer(
+                defaultUniformBuffer->getBufferSerial());
+        }
+        else
+        {
+            defaultUniformsDesc.updateDefaultUniformBuffer(defaultUniformBuffer->getBufferSerial());
+            uniformsAndXfbBufferDesc = &defaultUniformsDesc;
+        }
+
+        bool newDescriptorSetAllocated;
+        ANGLE_TRY(mExecutable.allocUniformAndXfbDescriptorSet(contextVk, *uniformsAndXfbBufferDesc,
+                                                              &newDescriptorSetAllocated));
+        if (newDescriptorSetAllocated)
+        {
+            // Update the descriptor set with the bufferInfo
+            for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages())
+            {
+                mExecutable.updateDefaultUniformsDescriptorSet(
+                    shaderType, mDefaultUniformBlocks[shaderType], defaultUniformBuffer, contextVk);
+            }
             mExecutable.updateTransformFeedbackDescriptorSetImpl(mState, contextVk);
         }
+        else
+        {
+            mExecutable.mDescriptorBuffersCache.emplace_back(defaultUniformBuffer);
+        }
     }
 
     return angle::Result::Continue;
@@ -787,10 +867,7 @@
 
 void ProgramVk::setDefaultUniformBlocksMinSizeForTesting(size_t minSize)
 {
-    for (DefaultUniformBlock &block : mDefaultUniformBlocks)
-    {
-        block.storage.setMinimumSizeForTesting(minSize);
-    }
+    mDefaultUniformStorage.setMinimumSizeForTesting(minSize);
 }
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/ProgramVk.h b/src/libANGLE/renderer/vulkan/ProgramVk.h
index 117138f..dbf4b6e 100644
--- a/src/libANGLE/renderer/vulkan/ProgramVk.h
+++ b/src/libANGLE/renderer/vulkan/ProgramVk.h
@@ -123,22 +123,45 @@
     ProgramExecutableVk &getExecutable() { return mExecutable; }
 
     gl::ShaderMap<DefaultUniformBlock> &getDefaultUniformBlocks() { return mDefaultUniformBlocks; }
+    const DefaultUniformBlock &getDefaultUniformBlock(const gl::ShaderType shaderType) const
+    {
+        return mDefaultUniformBlocks[shaderType];
+    }
+    vk::BufferHelper *getDefaultUniformBuffer() const
+    {
+        return mDefaultUniformStorage.getCurrentBuffer();
+    }
+    size_t getDefaultUniformAlignedSize(ContextVk *contextVk, const gl::ShaderType shaderType) const
+    {
+        RendererVk *renderer = contextVk->getRenderer();
+        size_t alignment     = static_cast<size_t>(
+            renderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
+        return roundUp(mDefaultUniformBlocks[shaderType].uniformData.size(), alignment);
+    }
+
+    size_t calcUniformUpdateRequiredSpace(ContextVk *contextVk,
+                                          const gl::ProgramExecutable &glExecutable,
+                                          gl::ShaderMap<VkDeviceSize> &uniformOffsets) const;
 
     ANGLE_INLINE angle::Result initGraphicsShaderProgram(ContextVk *contextVk,
                                                          const gl::ShaderType shaderType,
                                                          ProgramTransformOptionBits optionBits,
-                                                         ProgramInfo &programInfo)
+                                                         ProgramInfo *programInfo,
+                                                         ProgramExecutableVk *executableVk)
     {
-        return initProgram(contextVk, shaderType, optionBits, &programInfo);
+        return initProgram(contextVk, shaderType, optionBits, programInfo, executableVk);
     }
 
-    ANGLE_INLINE angle::Result initComputeProgram(ContextVk *contextVk, ProgramInfo &programInfo)
+    ANGLE_INLINE angle::Result initComputeProgram(ContextVk *contextVk,
+                                                  ProgramInfo *programInfo,
+                                                  ProgramExecutableVk *executableVk)
     {
         ProgramTransformOptionBits optionBits;
-        return initProgram(contextVk, gl::ShaderType::Compute, optionBits, &programInfo);
+        return initProgram(contextVk, gl::ShaderType::Compute, optionBits, programInfo,
+                           executableVk);
     }
 
-    ShaderInfo &getShaderInfo() { return mShaderInfo; }
+    ShaderInfo &getOriginalShaderInfo() { return mOriginalShaderInfo; }
 
     GlslangProgramInterfaceInfo &getGlslangProgramInterfaceInfo()
     {
@@ -165,22 +188,22 @@
 
     template <typename T>
     void setUniformImpl(GLint location, GLsizei count, const T *v, GLenum entryPointType);
-    angle::Result linkImpl(const gl::Context *glContext, gl::InfoLog &infoLog);
     void linkResources(const gl::ProgramLinkedResources &resources);
 
     ANGLE_INLINE angle::Result initProgram(ContextVk *contextVk,
                                            const gl::ShaderType shaderType,
                                            ProgramTransformOptionBits optionBits,
-                                           ProgramInfo *programInfo)
+                                           ProgramInfo *programInfo,
+                                           ProgramExecutableVk *executableVk)
     {
-        ASSERT(mShaderInfo.valid());
+        ASSERT(mOriginalShaderInfo.valid());
 
         // Create the program pipeline.  This is done lazily and once per combination of
         // specialization constants.
         if (!programInfo->valid(shaderType))
         {
-            ANGLE_TRY(programInfo->initProgram(contextVk, shaderType, mShaderInfo,
-                                               mExecutable.mVariableInfoMap, optionBits));
+            ANGLE_TRY(programInfo->initProgram(contextVk, shaderType, mOriginalShaderInfo,
+                                               optionBits, executableVk));
         }
         ASSERT(programInfo->valid(shaderType));
 
@@ -189,9 +212,10 @@
 
     gl::ShaderMap<DefaultUniformBlock> mDefaultUniformBlocks;
     gl::ShaderBitSet mDefaultUniformBlocksDirty;
+    vk::DynamicBuffer mDefaultUniformStorage;
 
     // We keep the SPIR-V code to use for draw call pipeline creation.
-    ShaderInfo mShaderInfo;
+    ShaderInfo mOriginalShaderInfo;
 
     GlslangProgramInterfaceInfo mGlslangProgramInterfaceInfo;
 
diff --git a/src/libANGLE/renderer/vulkan/QueryVk.cpp b/src/libANGLE/renderer/vulkan/QueryVk.cpp
index 2f01ebc..b0b6368 100644
--- a/src/libANGLE/renderer/vulkan/QueryVk.cpp
+++ b/src/libANGLE/renderer/vulkan/QueryVk.cpp
@@ -292,12 +292,8 @@
     return angle::Result::Continue;
 }
 
-void QueryVk::onTransformFeedbackEnd(const gl::Context *context)
+void QueryVk::onTransformFeedbackEnd(GLsizeiptr primitivesDrawn)
 {
-    gl::TransformFeedback *transformFeedback = context->getState().getCurrentTransformFeedback();
-    ASSERT(transformFeedback);
-
-    mTransformFeedbackPrimitivesDrawn += transformFeedback->getPrimitivesDrawn();
+    mTransformFeedbackPrimitivesDrawn += primitivesDrawn;
 }
-
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/QueryVk.h b/src/libANGLE/renderer/vulkan/QueryVk.h
index c6a01b5..a513197 100644
--- a/src/libANGLE/renderer/vulkan/QueryVk.h
+++ b/src/libANGLE/renderer/vulkan/QueryVk.h
@@ -34,7 +34,7 @@
     angle::Result getResult(const gl::Context *context, GLuint64 *params) override;
     angle::Result isResultAvailable(const gl::Context *context, bool *available) override;
 
-    void onTransformFeedbackEnd(const gl::Context *context);
+    void onTransformFeedbackEnd(GLsizeiptr primitivesDrawn);
     vk::QueryHelper *getQueryHelper() { return &mQueryHelper; }
     angle::Result stashQueryHelper(ContextVk *contextVk);
     angle::Result retrieveStashedQueryResult(ContextVk *contextVk, uint64_t *result);
diff --git a/src/libANGLE/renderer/vulkan/RenderTargetVk.cpp b/src/libANGLE/renderer/vulkan/RenderTargetVk.cpp
index 3542b6c..a105141 100644
--- a/src/libANGLE/renderer/vulkan/RenderTargetVk.cpp
+++ b/src/libANGLE/renderer/vulkan/RenderTargetVk.cpp
@@ -28,7 +28,7 @@
 RenderTargetVk::RenderTargetVk(RenderTargetVk &&other)
     : mImage(other.mImage),
       mImageViews(other.mImageViews),
-      mLevelIndex(other.mLevelIndex),
+      mLevelIndexGL(other.mLevelIndexGL),
       mLayerIndex(other.mLayerIndex),
       mContentDefined(other.mContentDefined)
 {
@@ -37,15 +37,15 @@
 
 void RenderTargetVk::init(vk::ImageHelper *image,
                           vk::ImageViewHelper *imageViews,
-                          uint32_t levelIndex,
+                          uint32_t levelIndexGL,
                           uint32_t layerIndex)
 {
-    mImage      = image;
-    mImageViews = imageViews;
-    mLevelIndex = levelIndex;
-    mLayerIndex = layerIndex;
-    // We are being conservative here since our targeted optimization is to skip surfaceVK's depth
-    // buffer load after swap call.
+    mImage        = image;
+    mImageViews   = imageViews;
+    mLevelIndexGL = levelIndexGL;
+    mLayerIndex   = layerIndex;
+
+    // Conservatively assume the content is defined.
     mContentDefined = true;
 }
 
@@ -53,23 +53,21 @@
 {
     mImage          = nullptr;
     mImageViews     = nullptr;
-    mLevelIndex     = 0;
+    mLevelIndexGL   = 0;
     mLayerIndex     = 0;
     mContentDefined = false;
 }
 
-vk::AttachmentSerial RenderTargetVk::getAssignSerial(ContextVk *contextVk)
+ImageViewSerial RenderTargetVk::getAssignImageViewSerial(ContextVk *contextVk) const
 {
-    ASSERT(mImage && mImage->valid());
-    vk::AttachmentSerial attachmentSerial;
+    ASSERT(mImageViews);
     ASSERT(mLayerIndex < std::numeric_limits<uint16_t>::max());
-    ASSERT(mLevelIndex < std::numeric_limits<uint16_t>::max());
-    Serial imageSerial = mImage->getAssignSerial(contextVk);
-    ASSERT(imageSerial.getValue() < std::numeric_limits<uint32_t>::max());
-    SetBitField(attachmentSerial.layer, mLayerIndex);
-    SetBitField(attachmentSerial.level, mLevelIndex);
-    SetBitField(attachmentSerial.imageSerial, imageSerial.getValue());
-    return attachmentSerial;
+    ASSERT(mLevelIndexGL < std::numeric_limits<uint16_t>::max());
+
+    ImageViewSerial imageViewSerial =
+        mImageViews->getAssignSerial(contextVk, mLevelIndexGL, mLayerIndex);
+    ASSERT(imageViewSerial.getValue() < std::numeric_limits<uint32_t>::max());
+    return imageViewSerial;
 }
 
 angle::Result RenderTargetVk::onColorDraw(ContextVk *contextVk)
@@ -98,13 +96,13 @@
     return angle::Result::Continue;
 }
 
-vk::ImageHelper &RenderTargetVk::getImage()
+vk::ImageHelper &RenderTargetVk::getImageForRenderPass()
 {
     ASSERT(mImage && mImage->valid());
     return *mImage;
 }
 
-const vk::ImageHelper &RenderTargetVk::getImage() const
+const vk::ImageHelper &RenderTargetVk::getImageForRenderPass() const
 {
     ASSERT(mImage && mImage->valid());
     return *mImage;
@@ -114,10 +112,32 @@
                                            const vk::ImageView **imageViewOut) const
 {
     ASSERT(mImage && mImage->valid() && mImageViews);
-    return mImageViews->getLevelLayerDrawImageView(contextVk, *mImage, mLevelIndex, mLayerIndex,
+    int32_t levelVK = mLevelIndexGL - mImage->getBaseLevel();
+    return mImageViews->getLevelLayerDrawImageView(contextVk, *mImage, levelVK, mLayerIndex,
                                                    imageViewOut);
 }
 
+angle::Result RenderTargetVk::getAndRetainCopyImageView(ContextVk *contextVk,
+                                                        const vk::ImageView **imageViewOut) const
+{
+    retainImageViews(contextVk);
+
+    const vk::ImageViewHelper *imageViews = mImageViews;
+    const vk::ImageView &copyView         = imageViews->getCopyImageView();
+
+    // If the source of render target is a texture or renderbuffer, this will always be valid.  This
+    // is also where 3D or 2DArray images could be the source of the render target.
+    if (copyView.valid())
+    {
+        *imageViewOut = &copyView;
+        return angle::Result::Continue;
+    }
+
+    // Otherwise, this must come from the surface, in which case the image is 2D, so the image view
+    // used to draw is just as good for fetching.
+    return getImageView(contextVk, imageViewOut);
+}
+
 const vk::Format &RenderTargetVk::getImageFormat() const
 {
     ASSERT(mImage && mImage->valid());
@@ -127,7 +147,8 @@
 gl::Extents RenderTargetVk::getExtents() const
 {
     ASSERT(mImage && mImage->valid());
-    return mImage->getLevelExtents2D(static_cast<uint32_t>(mLevelIndex));
+    uint32_t levelVK = mLevelIndexGL - mImage->getBaseLevel();
+    return mImage->getLevelExtents2D(levelVK);
 }
 
 void RenderTargetVk::updateSwapchainImage(vk::ImageHelper *image, vk::ImageViewHelper *imageViews)
@@ -137,11 +158,16 @@
     mImageViews = imageViews;
 }
 
-vk::ImageHelper *RenderTargetVk::getImageForWrite(ContextVk *contextVk) const
+vk::ImageHelper &RenderTargetVk::getImageForCopy() const
 {
     ASSERT(mImage && mImage->valid());
-    retainImageViews(contextVk);
-    return mImage;
+    return *mImage;
+}
+
+vk::ImageHelper &RenderTargetVk::getImageForWrite() const
+{
+    ASSERT(mImage && mImage->valid());
+    return *mImage;
 }
 
 angle::Result RenderTargetVk::flushStagedUpdates(ContextVk *contextVk,
@@ -156,13 +182,13 @@
     }
 
     ASSERT(mImage->valid());
-    if (!mImage->isUpdateStaged(mLevelIndex, layerIndex))
+    if (!mImage->isUpdateStaged(mLevelIndexGL, layerIndex))
         return angle::Result::Continue;
 
     vk::CommandBuffer *commandBuffer;
     ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
     return mImage->flushSingleSubresourceStagedUpdates(
-        contextVk, mLevelIndex, layerIndex, commandBuffer, deferredClears, deferredClearIndex);
+        contextVk, mLevelIndexGL, layerIndex, commandBuffer, deferredClears, deferredClearIndex);
 }
 
 void RenderTargetVk::retainImageViews(ContextVk *contextVk) const
@@ -175,16 +201,16 @@
     // Determine the GL type from the Vk Image properties.
     if (mImage->getType() == VK_IMAGE_TYPE_3D)
     {
-        return gl::ImageIndex::Make3D(mLevelIndex, mLayerIndex);
+        return gl::ImageIndex::Make3D(mLevelIndexGL, mLayerIndex);
     }
 
     // We don't need to distinguish 2D array and cube.
     if (mImage->getLayerCount() > 1)
     {
-        return gl::ImageIndex::Make2DArray(mLevelIndex, mLayerIndex);
+        return gl::ImageIndex::Make2DArray(mLevelIndexGL, mLayerIndex);
     }
 
     ASSERT(mLayerIndex == 0);
-    return gl::ImageIndex::Make2D(mLevelIndex);
+    return gl::ImageIndex::Make2D(mLevelIndexGL);
 }
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/RenderTargetVk.h b/src/libANGLE/renderer/vulkan/RenderTargetVk.h
index a0e7d3f..2ecb371 100644
--- a/src/libANGLE/renderer/vulkan/RenderTargetVk.h
+++ b/src/libANGLE/renderer/vulkan/RenderTargetVk.h
@@ -10,9 +10,9 @@
 #ifndef LIBANGLE_RENDERER_VULKAN_RENDERTARGETVK_H_
 #define LIBANGLE_RENDERER_VULKAN_RENDERTARGETVK_H_
 
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/FramebufferAttachment.h"
 #include "libANGLE/renderer/renderer_utils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_helpers.h"
 
 namespace rx
@@ -44,28 +44,33 @@
 
     void init(vk::ImageHelper *image,
               vk::ImageViewHelper *imageViews,
-              uint32_t levelIndex,
+              uint32_t levelIndexGL,
               uint32_t layerIndex);
     void reset();
-    // This returns the serial from underlying ImageHelper, first assigning one if required
-    vk::AttachmentSerial getAssignSerial(ContextVk *contextVk);
+    // This returns the serial from underlying ImageViewHelper, first assigning one if required
+    ImageViewSerial getAssignImageViewSerial(ContextVk *contextVk) const;
 
     // Note: RenderTargets should be called in order, with the depth/stencil onRender last.
     angle::Result onColorDraw(ContextVk *contextVk);
     angle::Result onDepthStencilDraw(ContextVk *contextVk);
 
-    vk::ImageHelper &getImage();
-    const vk::ImageHelper &getImage() const;
+    vk::ImageHelper &getImageForRenderPass();
+    const vk::ImageHelper &getImageForRenderPass() const;
 
-    // getImageForRead will also transition the resource to the given layout.
-    vk::ImageHelper *getImageForWrite(ContextVk *contextVk) const;
+    vk::ImageHelper &getImageForCopy() const;
+    vk::ImageHelper &getImageForWrite() const;
 
     // For cube maps we use single-level single-layer 2D array views.
     angle::Result getImageView(ContextVk *contextVk, const vk::ImageView **imageViewOut) const;
 
+    // For 3D textures, the 2D view created for render target is invalid to read from.  The
+    // following will return a view to the whole image (for all types, including 3D and 2DArray).
+    angle::Result getAndRetainCopyImageView(ContextVk *contextVk,
+                                            const vk::ImageView **imageViewOut) const;
+
     const vk::Format &getImageFormat() const;
     gl::Extents getExtents() const;
-    uint32_t getLevelIndex() const { return mLevelIndex; }
+    uint32_t getLevelIndex() const { return mLevelIndexGL; }
     uint32_t getLayerIndex() const { return mLayerIndex; }
 
     gl::ImageIndex getImageIndex() const;
@@ -81,16 +86,18 @@
     void retainImageViews(ContextVk *contextVk) const;
 
     bool hasDefinedContent() const { return mContentDefined; }
-    // mark content as undefined so that certain optimizations are possible
+    // mark content as undefined so that certain optimizations are possible such as using DONT_CARE
+    // as loadOp of the render target in the next renderpass.
     void invalidateContent() { mContentDefined = false; }
 
   private:
     vk::ImageHelper *mImage;
     vk::ImageViewHelper *mImageViews;
-    uint32_t mLevelIndex;
+    uint32_t mLevelIndexGL;
     uint32_t mLayerIndex;
-    // Right now we are only tracking depth/stencil buffer. We could expand it to cover color
-    // buffers if needed in future.
+
+    // Whether the render target has been invalidated.  If so, DONT_CARE is used instead of LOAD for
+    // loadOp of this attachment.
     bool mContentDefined;
 };
 
diff --git a/src/libANGLE/renderer/vulkan/RendererVk.cpp b/src/libANGLE/renderer/vulkan/RendererVk.cpp
index 1a0ec91..74a60c9 100644
--- a/src/libANGLE/renderer/vulkan/RendererVk.cpp
+++ b/src/libANGLE/renderer/vulkan/RendererVk.cpp
@@ -17,6 +17,7 @@
 #include "common/debug.h"
 #include "common/platform.h"
 #include "common/system_utils.h"
+#include "common/vulkan/vk_google_filtering_precision.h"
 #include "common/vulkan/vulkan_icd.h"
 #include "gpu_info_util/SystemInfo.h"
 #include "libANGLE/Context.h"
@@ -32,9 +33,8 @@
 #include "libANGLE/renderer/vulkan/VertexArrayVk.h"
 #include "libANGLE/renderer/vulkan/vk_caps_utils.h"
 #include "libANGLE/renderer/vulkan/vk_format_utils.h"
-#include "libANGLE/renderer/vulkan/vk_google_filtering_precision.h"
 #include "libANGLE/trace.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 // Consts
 namespace
@@ -117,29 +117,17 @@
     "UNASSIGNED-CoreValidation-Shader-PointSizeMissing",
     // http://anglebug.com/3832
     "VUID-VkPipelineInputAssemblyStateCreateInfo-topology-00428",
-    // http://anglebug.com/3450
-    "VUID-vkDestroySemaphore-semaphore-parameter",
     // http://anglebug.com/4063
     "VUID-VkDeviceCreateInfo-pNext-pNext",
     "VUID-VkPipelineRasterizationStateCreateInfo-pNext-pNext",
     "VUID_Undefined",
     // http://anglebug.com/3078
     "UNASSIGNED-CoreValidation-Shader-InterfaceTypeMismatch",
-    // http://anglebug.com/4510
-    "VUID-vkQueuePresentKHR-pWaitSemaphores-03268",
-    // http://anglebug.com/4572
-    "VUID-vkCmdCopyImageToBuffer-srcImage-01998",
-    // http://anglebug.com/4577
-    "VUID-vkCmdClearColorImage-image-01993",
-    // http://anglebug.com/4578 for next two
-    "VUID-vkCmdBlitImage-srcImage-01999",
-    "VUID-vkCmdBlitImage-filter-02001",
-    // http://anglebug.com/4579
-    "VUID-vkCmdBlitImage-dstImage-02000",
-    // http://anglebug.com/4580
-    "VUID-vkCmdResolveImage-dstImage-02003",
     // http://anglebug.com/4583
     "VUID-VkGraphicsPipelineCreateInfo-blendEnable-02023",
+    // https://issuetracker.google.com/issues/159493191
+    "VUID-vkCmdDraw-None-02690",
+    "VUID-vkCmdDrawIndexed-None-02690",
 };
 
 // Suppress validation errors that are known
@@ -439,8 +427,6 @@
       mDebugUtilsMessenger(VK_NULL_HANDLE),
       mDebugReportCallback(VK_NULL_HANDLE),
       mPhysicalDevice(VK_NULL_HANDLE),
-      mExternalFenceProperties{},
-      mExternalSemaphoreProperties{},
       mCurrentQueueFamilyIndex(std::numeric_limits<uint32_t>::max()),
       mMaxVertexAttribDivisor(1),
       mMaxVertexAttribStride(0),
@@ -465,6 +451,8 @@
 
 RendererVk::~RendererVk()
 {
+    mAllocator.release();
+    mPipelineCache.release();
     ASSERT(mSharedGarbage.empty());
 }
 
@@ -504,8 +492,9 @@
 
     mPipelineCache.destroy(mDevice);
     mSamplerCache.destroy(this);
+    mYuvConversionCache.destroy(this);
 
-    vma::DestroyAllocator(mAllocator);
+    mAllocator.destroy();
 
     if (mGlslangInitialized)
     {
@@ -825,7 +814,8 @@
     }
 
     // Create VMA allocator
-    ANGLE_VK_TRY(displayVk, vma::InitAllocator(mPhysicalDevice, mDevice, mInstance, &mAllocator));
+    ANGLE_VK_TRY(displayVk,
+                 mAllocator.init(mPhysicalDevice, mDevice, mInstance, applicationInfo.apiVersion));
 
     // Store the physical device memory properties so we can find the right memory pools.
     mMemoryProperties.init(mPhysicalDevice);
@@ -873,13 +863,23 @@
     mIndexTypeUint8Features       = {};
     mIndexTypeUint8Features.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_INDEX_TYPE_UINT8_FEATURES_EXT;
 
-    mPhysicalDeviceSubgroupProperties       = {};
-    mPhysicalDeviceSubgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
+    mSubgroupProperties       = {};
+    mSubgroupProperties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SUBGROUP_PROPERTIES;
 
-    mPhysicalDeviceExternalMemoryHostProperties = {};
-    mPhysicalDeviceExternalMemoryHostProperties.sType =
+    mExternalMemoryHostProperties = {};
+    mExternalMemoryHostProperties.sType =
         VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_MEMORY_HOST_PROPERTIES_EXT;
 
+    mExternalFenceProperties       = {};
+    mExternalFenceProperties.sType = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES;
+
+    mExternalSemaphoreProperties       = {};
+    mExternalSemaphoreProperties.sType = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES;
+
+    mSamplerYcbcrConversionFeatures = {};
+    mSamplerYcbcrConversionFeatures.sType =
+        VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SAMPLER_YCBCR_CONVERSION_FEATURES;
+
     if (!vkGetPhysicalDeviceProperties2KHR || !vkGetPhysicalDeviceFeatures2KHR)
     {
         return;
@@ -926,11 +926,17 @@
     // Query external memory host properties
     if (ExtensionFound(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME, deviceExtensionNames))
     {
-        vk::AddToPNextChain(&deviceProperties, &mPhysicalDeviceExternalMemoryHostProperties);
+        vk::AddToPNextChain(&deviceProperties, &mExternalMemoryHostProperties);
+    }
+
+    // Query Ycbcr conversion properties
+    if (ExtensionFound(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME, deviceExtensionNames))
+    {
+        vk::AddToPNextChain(&deviceFeatures, &mSamplerYcbcrConversionFeatures);
     }
 
     // Query subgroup properties
-    vk::AddToPNextChain(&deviceProperties, &mPhysicalDeviceSubgroupProperties);
+    vk::AddToPNextChain(&deviceProperties, &mSubgroupProperties);
 
     vkGetPhysicalDeviceFeatures2KHR(mPhysicalDevice, &deviceFeatures);
     vkGetPhysicalDeviceProperties2KHR(mPhysicalDevice, &deviceProperties);
@@ -938,8 +944,6 @@
     // Fence properties
     if (mFeatures.supportsExternalFenceCapabilities.enabled)
     {
-        mExternalFenceProperties.sType = VK_STRUCTURE_TYPE_EXTERNAL_FENCE_PROPERTIES;
-
         VkPhysicalDeviceExternalFenceInfo externalFenceInfo = {};
         externalFenceInfo.sType      = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_FENCE_INFO;
         externalFenceInfo.handleType = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
@@ -951,8 +955,6 @@
     // Semaphore properties
     if (mFeatures.supportsExternalSemaphoreCapabilities.enabled)
     {
-        mExternalSemaphoreProperties.sType = VK_STRUCTURE_TYPE_EXTERNAL_SEMAPHORE_PROPERTIES;
-
         VkPhysicalDeviceExternalSemaphoreInfo externalSemaphoreInfo = {};
         externalSemaphoreInfo.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTERNAL_SEMAPHORE_INFO;
         externalSemaphoreInfo.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
@@ -962,14 +964,21 @@
     }
 
     // Clean up pNext chains
-    mLineRasterizationFeatures.pNext                  = nullptr;
-    mProvokingVertexFeatures.pNext                    = nullptr;
-    mVertexAttributeDivisorFeatures.pNext             = nullptr;
-    mVertexAttributeDivisorProperties.pNext           = nullptr;
-    mTransformFeedbackFeatures.pNext                  = nullptr;
-    mIndexTypeUint8Features.pNext                     = nullptr;
-    mPhysicalDeviceSubgroupProperties.pNext           = nullptr;
-    mPhysicalDeviceExternalMemoryHostProperties.pNext = nullptr;
+    mLineRasterizationFeatures.pNext        = nullptr;
+    mProvokingVertexFeatures.pNext          = nullptr;
+    mVertexAttributeDivisorFeatures.pNext   = nullptr;
+    mVertexAttributeDivisorProperties.pNext = nullptr;
+    mTransformFeedbackFeatures.pNext        = nullptr;
+    mIndexTypeUint8Features.pNext           = nullptr;
+    mSubgroupProperties.pNext               = nullptr;
+    mExternalMemoryHostProperties.pNext     = nullptr;
+    mLineRasterizationFeatures.pNext        = nullptr;
+    mProvokingVertexFeatures.pNext          = nullptr;
+    mVertexAttributeDivisorFeatures.pNext   = nullptr;
+    mVertexAttributeDivisorProperties.pNext = nullptr;
+    mTransformFeedbackFeatures.pNext        = nullptr;
+    mIndexTypeUint8Features.pNext           = nullptr;
+    mSamplerYcbcrConversionFeatures.pNext   = nullptr;
 }
 
 angle::Result RendererVk::initializeDevice(DisplayVk *displayVk, uint32_t queueFamilyIndex)
@@ -1095,6 +1104,17 @@
     ASSERT(!getFeatures().supportsAndroidHardwareBuffer.enabled);
 #endif
 
+#if defined(ANGLE_PLATFORM_GGP)
+    if (getFeatures().supportsGGPFrameToken.enabled)
+    {
+        enabledDeviceExtensions.push_back(VK_GGP_FRAME_TOKEN_EXTENSION_NAME);
+    }
+    ANGLE_VK_CHECK(displayVk, getFeatures().supportsGGPFrameToken.enabled,
+                   VK_ERROR_EXTENSION_NOT_PRESENT);
+#else
+    ASSERT(!getFeatures().supportsGGPFrameToken.enabled);
+#endif
+
     if (getFeatures().supportsAndroidHardwareBuffer.enabled ||
         getFeatures().supportsExternalMemoryFd.enabled ||
         getFeatures().supportsExternalMemoryFuchsia.enabled)
@@ -1182,6 +1202,8 @@
     enabledFeatures.features.robustBufferAccess = mPhysicalDeviceFeatures.robustBufferAccess;
     // Used to support Anisotropic filtering:
     enabledFeatures.features.samplerAnisotropy = mPhysicalDeviceFeatures.samplerAnisotropy;
+    // Used to support wide lines:
+    enabledFeatures.features.wideLines = mPhysicalDeviceFeatures.wideLines;
     // Used to emulate transform feedback:
     enabledFeatures.features.vertexPipelineStoresAndAtomics =
         mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics;
@@ -1255,12 +1277,18 @@
     {
         enabledDeviceExtensions.push_back(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME);
         mMinImportedHostPointerAlignment =
-            mPhysicalDeviceExternalMemoryHostProperties.minImportedHostPointerAlignment;
+            mExternalMemoryHostProperties.minImportedHostPointerAlignment;
 #if !defined(ANGLE_SHARED_LIBVULKAN)
         InitExternalMemoryHostFunctions(mInstance);
 #endif  // !defined(ANGLE_SHARED_LIBVULKAN)
     }
 
+    if (getFeatures().supportsYUVSamplerConversion.enabled)
+    {
+        enabledDeviceExtensions.push_back(VK_KHR_SAMPLER_YCBCR_CONVERSION_EXTENSION_NAME);
+        vk::AddToPNextChain(&createInfo, &mSamplerYcbcrConversionFeatures);
+    }
+
     createInfo.sType                 = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
     createInfo.flags                 = 0;
     createInfo.queueCreateInfoCount  = 1;
@@ -1312,6 +1340,10 @@
     {
         InitTransformFeedbackEXTFunctions(mDevice);
     }
+    if (getFeatures().supportsYUVSamplerConversion.enabled)
+    {
+        InitSamplerYcbcrKHRFunctions(mDevice);
+    }
 #endif  // !defined(ANGLE_SHARED_LIBVULKAN)
 
     // Initialize the vulkan pipeline cache.
@@ -1597,6 +1629,12 @@
             ExtensionFound(VK_EXT_QUEUE_FAMILY_FOREIGN_EXTENSION_NAME, deviceExtensionNames));
 #endif
 
+#if defined(ANGLE_PLATFORM_GGP)
+    ANGLE_FEATURE_CONDITION(
+        &mFeatures, supportsGGPFrameToken,
+        ExtensionFound(VK_GGP_FRAME_TOKEN_EXTENSION_NAME, deviceExtensionNames));
+#endif
+
     ANGLE_FEATURE_CONDITION(
         &mFeatures, supportsExternalMemoryFd,
         ExtensionFound(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME, deviceExtensionNames));
@@ -1659,7 +1697,7 @@
                             mIndexTypeUint8Features.indexTypeUint8 == VK_TRUE);
 
     ANGLE_FEATURE_CONDITION(&mFeatures, emulateTransformFeedback,
-                            (mFeatures.supportsTransformFeedbackExtension.enabled == VK_FALSE &&
+                            (!mFeatures.supportsTransformFeedbackExtension.enabled &&
                              mPhysicalDeviceFeatures.vertexPipelineStoresAndAtomics == VK_TRUE));
 
     ANGLE_FEATURE_CONDITION(&mFeatures, disableFifoPresentMode, IsLinux() && isIntel);
@@ -1687,14 +1725,16 @@
     // that can cause OOM and timeouts.
     ANGLE_FEATURE_CONDITION(&mFeatures, allocateNonZeroMemory, false);
 
+    ANGLE_FEATURE_CONDITION(&mFeatures, shadowBuffers, true);
+
     ANGLE_FEATURE_CONDITION(&mFeatures, persistentlyMappedBuffers, true);
 
     ANGLE_FEATURE_CONDITION(
         &mFeatures, supportsExternalMemoryHost,
         ExtensionFound(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME, deviceExtensionNames));
 
-    // Pre-rotation support is not fully ready to be enabled.
-    ANGLE_FEATURE_CONDITION(&mFeatures, enablePreRotateSurfaces, false);
+    // Android pre-rotation support can be disabled.
+    ANGLE_FEATURE_CONDITION(&mFeatures, enablePreRotateSurfaces, IsAndroid());
 
     // Currently disable FramebufferVk cache on Apple: http://anglebug.com/4442
     ANGLE_FEATURE_CONDITION(&mFeatures, enableFramebufferVkCache, !IsApple());
@@ -1709,6 +1749,9 @@
     // Currently disabled by default: http://anglebug.com/4324
     ANGLE_FEATURE_CONDITION(&mFeatures, enableCommandProcessingThread, false);
 
+    ANGLE_FEATURE_CONDITION(&mFeatures, supportsYUVSamplerConversion,
+                            mSamplerYcbcrConversionFeatures.samplerYcbcrConversion != VK_FALSE);
+
     angle::PlatformMethods *platform = ANGLEPlatformCurrent();
     platform->overrideFeaturesVk(platform, &mFeatures);
 
@@ -1741,14 +1784,15 @@
     initPipelineCacheVkKey();
 
     egl::BlobCache::Value initialData;
+    size_t dataSize = 0;
     *success = display->getBlobCache()->get(display->getScratchBuffer(), mPipelineCacheVkBlobKey,
-                                            &initialData);
+                                            &initialData, &dataSize);
 
     VkPipelineCacheCreateInfo pipelineCacheCreateInfo = {};
 
     pipelineCacheCreateInfo.sType           = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
     pipelineCacheCreateInfo.flags           = 0;
-    pipelineCacheCreateInfo.initialDataSize = *success ? initialData.size() : 0;
+    pipelineCacheCreateInfo.initialDataSize = *success ? dataSize : 0;
     pipelineCacheCreateInfo.pInitialData    = *success ? initialData.data() : nullptr;
 
     ANGLE_VK_TRY(display, pipelineCache->init(mDevice, pipelineCacheCreateInfo));
diff --git a/src/libANGLE/renderer/vulkan/RendererVk.h b/src/libANGLE/renderer/vulkan/RendererVk.h
index 208b95c..e54de09 100644
--- a/src/libANGLE/renderer/vulkan/RendererVk.h
+++ b/src/libANGLE/renderer/vulkan/RendererVk.h
@@ -17,11 +17,12 @@
 #include <queue>
 #include <thread>
 
-#include "vk_ext_provoking_vertex.h"
+#include "common/vulkan/vk_ext_provoking_vertex.h"
 
 #include "common/PackedEnums.h"
 #include "common/PoolAlloc.h"
 #include "common/angleutils.h"
+#include "common/vulkan/vk_headers.h"
 #include "common/vulkan/vulkan_icd.h"
 #include "libANGLE/BlobCache.h"
 #include "libANGLE/Caps.h"
@@ -30,7 +31,6 @@
 #include "libANGLE/renderer/vulkan/ResourceVk.h"
 #include "libANGLE/renderer/vulkan/UtilsVk.h"
 #include "libANGLE/renderer/vulkan/vk_format_utils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_helpers.h"
 #include "libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h"
 #include "libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h"
@@ -98,7 +98,7 @@
     }
     const VkPhysicalDeviceSubgroupProperties &getPhysicalDeviceSubgroupProperties() const
     {
-        return mPhysicalDeviceSubgroupProperties;
+        return mSubgroupProperties;
     }
     const VkPhysicalDeviceFeatures &getPhysicalDeviceFeatures() const
     {
@@ -106,7 +106,7 @@
     }
     VkDevice getDevice() const { return mDevice; }
 
-    const VmaAllocator &getAllocator() const { return mAllocator; }
+    const vk::Allocator &getAllocator() const { return mAllocator; }
 
     angle::Result selectPresentQueueForSurface(DisplayVk *displayVk,
                                                VkSurfaceKHR surface,
@@ -244,14 +244,10 @@
 
     void onCompletedSerial(Serial serial);
 
-    bool shouldCleanupGarbage()
-    {
-        return (mSharedGarbage.size() > mGarbageCollectionFlushThreshold);
-    }
-
     bool enableDebugUtils() const { return mEnableDebugUtils; }
 
     SamplerCache &getSamplerCache() { return mSamplerCache; }
+    SamplerYcbcrConversionCache &getYuvConversionCache() { return mYuvConversionCache; }
     vk::ActiveHandleCounter &getActiveHandleCounts() { return mActiveHandleCounts; }
 
     // Queue commands to worker thread for processing
@@ -261,6 +257,8 @@
     }
     void waitForWorkerThreadIdle() { mCommandProcessor.waitForWorkComplete(); }
 
+    bool getEnableValidationLayers() const { return mEnableValidationLayers; }
+
   private:
     angle::Result initializeDevice(DisplayVk *displayVk, uint32_t queueFamilyIndex);
     void ensureCapsInitialized() const;
@@ -300,16 +298,17 @@
     VkPhysicalDevice mPhysicalDevice;
     VkPhysicalDeviceProperties mPhysicalDeviceProperties;
     VkPhysicalDeviceFeatures mPhysicalDeviceFeatures;
-    VkExternalFenceProperties mExternalFenceProperties;
-    VkExternalSemaphoreProperties mExternalSemaphoreProperties;
     VkPhysicalDeviceLineRasterizationFeaturesEXT mLineRasterizationFeatures;
     VkPhysicalDeviceProvokingVertexFeaturesEXT mProvokingVertexFeatures;
     VkPhysicalDeviceVertexAttributeDivisorFeaturesEXT mVertexAttributeDivisorFeatures;
     VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT mVertexAttributeDivisorProperties;
     VkPhysicalDeviceTransformFeedbackFeaturesEXT mTransformFeedbackFeatures;
     VkPhysicalDeviceIndexTypeUint8FeaturesEXT mIndexTypeUint8Features;
-    VkPhysicalDeviceSubgroupProperties mPhysicalDeviceSubgroupProperties;
-    VkPhysicalDeviceExternalMemoryHostPropertiesEXT mPhysicalDeviceExternalMemoryHostProperties;
+    VkPhysicalDeviceSubgroupProperties mSubgroupProperties;
+    VkPhysicalDeviceExternalMemoryHostPropertiesEXT mExternalMemoryHostProperties;
+    VkExternalFenceProperties mExternalFenceProperties;
+    VkExternalSemaphoreProperties mExternalSemaphoreProperties;
+    VkPhysicalDeviceSamplerYcbcrConversionFeatures mSamplerYcbcrConversionFeatures;
     std::vector<VkQueueFamilyProperties> mQueueFamilyProperties;
     std::mutex mQueueMutex;
     angle::PackedEnumMap<egl::ContextPriority, VkQueue> mQueues;
@@ -381,8 +380,9 @@
     // track whether we initialized (or released) glslang
     bool mGlslangInitialized;
 
-    VmaAllocator mAllocator;
+    vk::Allocator mAllocator;
     SamplerCache mSamplerCache;
+    SamplerYcbcrConversionCache mYuvConversionCache;
     vk::ActiveHandleCounter mActiveHandleCounts;
 };
 
diff --git a/src/libANGLE/renderer/vulkan/SamplerVk.cpp b/src/libANGLE/renderer/vulkan/SamplerVk.cpp
index 3351aae..05e558b 100644
--- a/src/libANGLE/renderer/vulkan/SamplerVk.cpp
+++ b/src/libANGLE/renderer/vulkan/SamplerVk.cpp
@@ -39,11 +39,11 @@
         mSampler.reset();
     }
 
-    vk::SamplerDesc desc(mState, false);
+    vk::SamplerDesc desc(mState, false, 0);
     ANGLE_TRY(renderer->getSamplerCache().getSampler(contextVk, desc, &mSampler));
 
     // Regenerate the serial on a sampler change.
-    mSerial = contextVk->generateTextureSerial();
+    mSerial = contextVk->generateSamplerSerial();
     return angle::Result::Continue;
 }
 
diff --git a/src/libANGLE/renderer/vulkan/SamplerVk.h b/src/libANGLE/renderer/vulkan/SamplerVk.h
index d46edbc..d2f4514 100644
--- a/src/libANGLE/renderer/vulkan/SamplerVk.h
+++ b/src/libANGLE/renderer/vulkan/SamplerVk.h
@@ -32,12 +32,12 @@
         return mSampler.get();
     }
 
-    Serial getSerial() const { return mSerial; }
+    SamplerSerial getSerial() const { return mSerial; }
 
   private:
     vk::BindingPointer<vk::Sampler> mSampler;
     // The serial is used for cache indexing.
-    Serial mSerial;
+    SamplerSerial mSerial;
 };
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.cpp b/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.cpp
index bbe1818..df8a73c 100644
--- a/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.cpp
+++ b/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.cpp
@@ -10,6 +10,7 @@
 #include "libANGLE/renderer/vulkan/SecondaryCommandBuffer.h"
 #include "common/debug.h"
 #include "libANGLE/renderer/vulkan/vk_utils.h"
+#include "libANGLE/trace.h"
 
 namespace rx
 {
@@ -144,6 +145,7 @@
 // Parse the cmds in this cmd buffer into given primary cmd buffer
 void SecondaryCommandBuffer::executeCommands(VkCommandBuffer cmdBuffer)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "SecondaryCommandBuffer::executeCommands");
     for (const CommandHeader *command : mCommands)
     {
         for (const CommandHeader *currentCommand                      = command;
diff --git a/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.h b/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.h
index b68f249..8d1d040 100644
--- a/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.h
+++ b/src/libANGLE/renderer/vulkan/SecondaryCommandBuffer.h
@@ -12,7 +12,7 @@
 #define LIBANGLE_RENDERER_VULKAN_SECONDARYCOMMANDBUFFERVK_H_
 
 #include "common/PoolAlloc.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_wrapper.h"
 
 namespace rx
diff --git a/src/libANGLE/renderer/vulkan/SemaphoreVk.cpp b/src/libANGLE/renderer/vulkan/SemaphoreVk.cpp
index 9a69f33..60467ea 100644
--- a/src/libANGLE/renderer/vulkan/SemaphoreVk.cpp
+++ b/src/libANGLE/renderer/vulkan/SemaphoreVk.cpp
@@ -149,7 +149,7 @@
         }
     }
 
-    contextVk->insertWaitSemaphore(&mSemaphore);
+    contextVk->addWaitSemaphore(mSemaphore.getHandle(), VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
     return angle::Result::Continue;
 }
 
diff --git a/src/libANGLE/renderer/vulkan/SurfaceVk.cpp b/src/libANGLE/renderer/vulkan/SurfaceVk.cpp
index f05710d..17a6f64 100644
--- a/src/libANGLE/renderer/vulkan/SurfaceVk.cpp
+++ b/src/libANGLE/renderer/vulkan/SurfaceVk.cpp
@@ -210,9 +210,9 @@
     image.getImage().getMemoryRequirements(renderer->getDevice(), &externalMemoryRequirements);
 
     VkMemoryPropertyFlags flags = 0;
-    ANGLE_TRY(image.initExternalMemory(displayVk, renderer->getMemoryProperties(),
-                                       externalMemoryRequirements, &importMemoryHostPointerInfo,
-                                       VK_QUEUE_FAMILY_EXTERNAL, flags));
+    ANGLE_TRY(image.initExternalMemory(
+        displayVk, renderer->getMemoryProperties(), externalMemoryRequirements, nullptr,
+        &importMemoryHostPointerInfo, VK_QUEUE_FAMILY_EXTERNAL, flags));
 
     return angle::Result::Continue;
 }
@@ -864,6 +864,7 @@
     // We need transfer src for reading back from the backbuffer.
     VkImageUsageFlags imageUsageFlags = kSurfaceVKColorImageUsageFlags;
 
+#if ANGLE_ENABLE_OVERLAY
     // We need storage image for compute writes (debug overlay output).
     VkFormatFeatureFlags featureBits =
         renderer->getImageFormatFeatureBits(nativeFormat, VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT);
@@ -871,6 +872,7 @@
     {
         imageUsageFlags |= VK_IMAGE_USAGE_STORAGE_BIT;
     }
+#endif
 
     VkSwapchainCreateInfoKHR swapchainInfo = {};
     swapchainInfo.sType                    = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
@@ -1234,6 +1236,11 @@
             rect.extent.width  = gl::clamp(*eglRects++, 0, width - rect.offset.x);
             rect.extent.height = gl::clamp(*eglRects++, 0, height - rect.offset.y);
             rect.layer         = 0;
+            if (Is90DegreeRotation(mPreTransform))
+            {
+                std::swap(rect.offset.x, rect.offset.y);
+                std::swap(rect.extent.width, rect.extent.height);
+            }
         }
         presentRegion.pRectangles = vkRects.data();
 
diff --git a/src/libANGLE/renderer/vulkan/SurfaceVk.h b/src/libANGLE/renderer/vulkan/SurfaceVk.h
index eb004fb..79b5063 100644
--- a/src/libANGLE/renderer/vulkan/SurfaceVk.h
+++ b/src/libANGLE/renderer/vulkan/SurfaceVk.h
@@ -10,9 +10,9 @@
 #ifndef LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_
 #define LIBANGLE_RENDERER_VULKAN_SURFACEVK_H_
 
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/renderer/SurfaceImpl.h"
 #include "libANGLE/renderer/vulkan/RenderTargetVk.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_helpers.h"
 
 namespace rx
diff --git a/src/libANGLE/renderer/vulkan/SyncVk.cpp b/src/libANGLE/renderer/vulkan/SyncVk.cpp
index 9240be0..45a4a28 100644
--- a/src/libANGLE/renderer/vulkan/SyncVk.cpp
+++ b/src/libANGLE/renderer/vulkan/SyncVk.cpp
@@ -15,6 +15,12 @@
 #include "libANGLE/renderer/vulkan/ContextVk.h"
 #include "libANGLE/renderer/vulkan/DisplayVk.h"
 
+#if !defined(ANGLE_PLATFORM_WINDOWS)
+#    include <unistd.h>
+#else
+#    include <io.h>
+#endif
+
 namespace rx
 {
 namespace vk
@@ -121,61 +127,57 @@
     return angle::Result::Continue;
 }
 
+SyncHelperNativeFence::SyncHelperNativeFence() : mNativeFenceFd(kInvalidFenceFd) {}
+
+SyncHelperNativeFence::~SyncHelperNativeFence()
+{
+    if (mNativeFenceFd != kInvalidFenceFd)
+    {
+        close(mNativeFenceFd);
+    }
+}
+
 void SyncHelperNativeFence::releaseToRenderer(RendererVk *renderer)
 {
     renderer->collectGarbageAndReinit(&mUse, &mFenceWithFd);
 }
 
-// Note: Having mFenceWithFd hold the FD, so that ownership is with ICD. Any call to clientWait
+// Note: Having mFenceWithFd hold the FD, so that ownership is with ICD. Meanwhile store a dup
+// of FD in SyncHelperNativeFence for further reference, i.e. dup of FD. Any call to clientWait
 // or serverWait will ensure the FD or dup of FD goes to application or ICD. At release, above
 // it's Garbage collected/destroyed. Otherwise can't time when to close(fd);
 angle::Result SyncHelperNativeFence::initializeWithFd(ContextVk *contextVk, int inFd)
 {
+    ASSERT(inFd >= kInvalidFenceFd);
+
     RendererVk *renderer = contextVk->getRenderer();
     VkDevice device      = renderer->getDevice();
 
+    DeviceScoped<vk::Fence> fence(device);
+
+    VkExportFenceCreateInfo exportCreateInfo = {};
+    exportCreateInfo.sType                   = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO;
+    exportCreateInfo.pNext                   = nullptr;
+    exportCreateInfo.handleTypes             = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
+
     // Create fenceInfo base.
     VkFenceCreateInfo fenceCreateInfo = {};
     fenceCreateInfo.sType             = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
     fenceCreateInfo.flags             = 0;
+    fenceCreateInfo.pNext             = &exportCreateInfo;
 
+    // Initialize/create a VkFence handle
+    ANGLE_VK_TRY(contextVk, fence.get().init(device, fenceCreateInfo));
+
+    int importFenceFd = kInvalidFenceFd;
     // If valid FD provided by application - import it to fence.
     if (inFd > kInvalidFenceFd)
     {
-        // Initialize/create a VkFence handle
-        ANGLE_VK_TRY(contextVk, mFenceWithFd.init(device, fenceCreateInfo));
-
-        // Import FD - after creating fence.
-        VkImportFenceFdInfoKHR importFenceFdInfo = {};
-        importFenceFdInfo.sType                  = VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR;
-        importFenceFdInfo.pNext                  = nullptr;
-        importFenceFdInfo.fence                  = mFenceWithFd.getHandle();
-        importFenceFdInfo.flags                  = VK_FENCE_IMPORT_TEMPORARY_BIT_KHR;
-        importFenceFdInfo.handleType             = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT;
-        importFenceFdInfo.fd                     = inFd;
-
-        VkResult result = mFenceWithFd.importFd(device, importFenceFdInfo);
-        if (result != VK_SUCCESS)
-        {
-            mFenceWithFd.destroy(device);
-            ANGLE_VK_TRY(contextVk, result);
-        }
-        retain(&contextVk->getResourceUseList());
-        return angle::Result::Continue;
+        importFenceFd = inFd;
     }
-
     // If invalid FD provided by application - create one with fence.
-    if (inFd == kInvalidFenceFd)
+    else
     {
-        // Attach export FD-handleType, pNext struct, to indicate we may want to export FD.
-        VkExportFenceCreateInfo exportCreateInfo = {};
-        exportCreateInfo.sType                   = VK_STRUCTURE_TYPE_EXPORT_FENCE_CREATE_INFO;
-        exportCreateInfo.handleTypes             = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
-        fenceCreateInfo.pNext                    = &exportCreateInfo;
-
-        // Initialize/create a VkFence handle
-        ANGLE_VK_TRY(contextVk, mFenceWithFd.init(device, fenceCreateInfo));
-
         /*
           Spec: "When a fence sync object is created or when an EGL native fence sync
           object is created with the EGL_SYNC_NATIVE_FENCE_FD_ANDROID attribute set to
@@ -191,16 +193,37 @@
         Serial serialOut;
         VkSubmitInfo submitInfo = {};
         submitInfo.sType        = VK_STRUCTURE_TYPE_SUBMIT_INFO;
-        if (renderer->queueSubmit(contextVk, contextVk->getPriority(), submitInfo, &mFenceWithFd,
-                                  &serialOut) != angle::Result::Continue)
-        {
-            mFenceWithFd.destroy(device);
-            return angle::Result::Stop;
-        }
-        return angle::Result::Continue;
+        ANGLE_TRY(renderer->queueSubmit(contextVk, contextVk->getPriority(), submitInfo,
+                                        &fence.get(), &serialOut));
+
+        VkFenceGetFdInfoKHR fenceGetFdInfo = {};
+        fenceGetFdInfo.sType               = VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR;
+        fenceGetFdInfo.fence               = fence.get().getHandle();
+        fenceGetFdInfo.handleType          = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
+        ANGLE_VK_TRY(contextVk, fence.get().exportFd(device, fenceGetFdInfo, &importFenceFd));
     }
-    // Should not get here
-    return angle::Result::Stop;
+
+    // Spec: Importing a fence payload from a file descriptor transfers ownership of the file
+    // descriptor from the application to the Vulkan implementation. The application must not
+    // perform any operations on the file descriptor after a successful import.
+
+    // Make a dup of importFenceFd before tranfering ownership to created fence.
+    mNativeFenceFd = dup(importFenceFd);
+
+    // Import FD - after creating fence.
+    VkImportFenceFdInfoKHR importFenceFdInfo = {};
+    importFenceFdInfo.sType                  = VK_STRUCTURE_TYPE_IMPORT_FENCE_FD_INFO_KHR;
+    importFenceFdInfo.pNext                  = nullptr;
+    importFenceFdInfo.fence                  = fence.get().getHandle();
+    importFenceFdInfo.flags                  = VK_FENCE_IMPORT_TEMPORARY_BIT_KHR;
+    importFenceFdInfo.handleType             = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT;
+    importFenceFdInfo.fd                     = importFenceFd;
+
+    ANGLE_VK_TRY(contextVk, fence.get().importFd(device, importFenceFdInfo));
+    mFenceWithFd = fence.release();
+    retain(&contextVk->getResourceUseList());
+
+    return angle::Result::Continue;
 }
 
 angle::Result SyncHelperNativeFence::clientWait(Context *context,
@@ -254,14 +277,6 @@
     RendererVk *renderer = contextVk->getRenderer();
     VkDevice device      = renderer->getDevice();
 
-    // Export an FD from mFenceWithFd
-    int fenceFd                   = kInvalidFenceFd;
-    VkFenceGetFdInfoKHR getFdInfo = {};
-    getFdInfo.sType               = VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR;
-    getFdInfo.fence               = mFenceWithFd.getHandle();
-    getFdInfo.handleType          = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
-    ANGLE_VK_TRY(contextVk, mFenceWithFd.exportFd(device, getFdInfo, &fenceFd));
-
     DeviceScoped<Semaphore> waitSemaphore(device);
     // Wait semaphore for next vkQueueSubmit().
     // Create a Semaphore with imported fenceFd.
@@ -272,14 +287,15 @@
     importFdInfo.semaphore                  = waitSemaphore.get().getHandle();
     importFdInfo.flags                      = VK_SEMAPHORE_IMPORT_TEMPORARY_BIT_KHR;
     importFdInfo.handleType                 = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
-    importFdInfo.fd                         = fenceFd;
+    importFdInfo.fd                         = dup(mNativeFenceFd);
     ANGLE_VK_TRY(contextVk, waitSemaphore.get().importFd(device, importFdInfo));
 
     // Flush current work, block after current pending commands.
     ANGLE_TRY(contextVk->flushImpl(nullptr));
 
     // Add semaphore to next submit job.
-    contextVk->insertWaitSemaphore(&waitSemaphore.get());
+    contextVk->addWaitSemaphore(waitSemaphore.get().getHandle(),
+                                VK_PIPELINE_STAGE_ALL_COMMANDS_BIT);
     contextVk->addGarbage(&waitSemaphore.get());  // This releases the handle.
     return angle::Result::Continue;
 }
@@ -297,16 +313,13 @@
 
 angle::Result SyncHelperNativeFence::dupNativeFenceFD(Context *context, int *fdOut) const
 {
-    if (!mFenceWithFd.valid())
+    if (!mFenceWithFd.valid() || mNativeFenceFd == kInvalidFenceFd)
     {
         return angle::Result::Stop;
     }
 
-    VkFenceGetFdInfoKHR fenceGetFdInfo = {};
-    fenceGetFdInfo.sType               = VK_STRUCTURE_TYPE_FENCE_GET_FD_INFO_KHR;
-    fenceGetFdInfo.fence               = mFenceWithFd.getHandle();
-    fenceGetFdInfo.handleType          = VK_EXTERNAL_FENCE_HANDLE_TYPE_SYNC_FD_BIT_KHR;
-    ANGLE_VK_TRY(context, mFenceWithFd.exportFd(context->getDevice(), fenceGetFdInfo, fdOut));
+    *fdOut = dup(mNativeFenceFd);
+
     return angle::Result::Continue;
 }
 
diff --git a/src/libANGLE/renderer/vulkan/SyncVk.h b/src/libANGLE/renderer/vulkan/SyncVk.h
index 94346d0..5976920 100644
--- a/src/libANGLE/renderer/vulkan/SyncVk.h
+++ b/src/libANGLE/renderer/vulkan/SyncVk.h
@@ -64,8 +64,8 @@
 class SyncHelperNativeFence : public SyncHelper
 {
   public:
-    SyncHelperNativeFence() {}
-    ~SyncHelperNativeFence() override {}
+    SyncHelperNativeFence();
+    ~SyncHelperNativeFence() override;
 
     void releaseToRenderer(RendererVk *renderer) override;
 
@@ -81,6 +81,7 @@
 
   private:
     vk::Fence mFenceWithFd;
+    int mNativeFenceFd;
 };
 
 }  // namespace vk
diff --git a/src/libANGLE/renderer/vulkan/TextureVk.cpp b/src/libANGLE/renderer/vulkan/TextureVk.cpp
index 05ff7be..b869cee 100644
--- a/src/libANGLE/renderer/vulkan/TextureVk.cpp
+++ b/src/libANGLE/renderer/vulkan/TextureVk.cpp
@@ -42,27 +42,82 @@
 
 constexpr angle::SubjectIndex kTextureImageSubjectIndex = 0;
 
+// Test whether a texture level is within the range of levels for which the current image is
+// allocated.  This is used to ensure out-of-range updates are staged in the image, and not
+// attempted to be directly applied.
+bool IsTextureLevelInAllocatedImage(const vk::ImageHelper &image, uint32_t textureLevelIndexGL)
+{
+    uint32_t imageBaseLevel = image.getBaseLevel();
+    if (textureLevelIndexGL < imageBaseLevel)
+    {
+        return false;
+    }
+
+    uint32_t imageLevelIndexVK = textureLevelIndexGL - imageBaseLevel;
+    return imageLevelIndexVK < image.getLevelCount();
+}
+
+// Test whether a redefined texture level is compatible with the currently allocated image.  Returns
+// true if the given size and format match the corresponding mip in the allocated image (taking
+// base level into account).  This could return false when:
+//
+// - Defining a texture level that is outside the range of the image levels.  In this case, changes
+//   to this level should remain staged until the texture is redefined to include this level.
+// - Redefining a texture level that is within the range of the image levels, but has a different
+//   size or format.  In this case too, changes to this level should remain staged as the texture
+//   is no longer complete as is.
+bool IsTextureLevelDefinitionCompatibleWithImage(const vk::ImageHelper &image,
+                                                 uint32_t textureLevelIndexGL,
+                                                 const gl::Extents &size,
+                                                 const vk::Format &format)
+{
+    ASSERT(IsTextureLevelInAllocatedImage(image, textureLevelIndexGL));
+
+    uint32_t imageLevelIndexVK = textureLevelIndexGL - image.getBaseLevel();
+    return size == image.getLevelExtents(imageLevelIndexVK) && format == image.getFormat();
+}
+
+ANGLE_INLINE bool FormatHasNecessaryFeature(RendererVk *renderer,
+                                            VkFormat format,
+                                            VkImageTiling tilingMode,
+                                            VkFormatFeatureFlags featureBits)
+{
+    return (tilingMode == VK_IMAGE_TILING_OPTIMAL)
+               ? renderer->hasImageFormatFeatureBits(format, featureBits)
+               : renderer->hasLinearImageFormatFeatureBits(format, featureBits);
+}
+
 bool CanCopyWithTransfer(RendererVk *renderer,
                          const vk::Format &srcFormat,
-                         const vk::Format &destFormat)
+                         VkImageTiling srcTilingMode,
+                         const vk::Format &destFormat,
+                         VkImageTiling destTilingMode)
 {
     // NOTE(syoussefi): technically, you can transfer between formats as long as they have the same
     // size and are compatible, but for now, let's just support same-format copies with transfer.
-    return srcFormat.internalFormat == destFormat.internalFormat &&
-           renderer->hasImageFormatFeatureBits(srcFormat.vkImageFormat,
-                                               VK_FORMAT_FEATURE_TRANSFER_SRC_BIT) &&
-           renderer->hasImageFormatFeatureBits(destFormat.vkImageFormat,
-                                               VK_FORMAT_FEATURE_TRANSFER_DST_BIT);
+    bool isFormatCompatible           = srcFormat.internalFormat == destFormat.internalFormat;
+    bool isTilingCompatible           = srcTilingMode == destTilingMode;
+    bool srcFormatHasNecessaryFeature = FormatHasNecessaryFeature(
+        renderer, srcFormat.vkImageFormat, srcTilingMode, VK_FORMAT_FEATURE_TRANSFER_SRC_BIT);
+    bool dstFormatHasNecessaryFeature = FormatHasNecessaryFeature(
+        renderer, destFormat.vkImageFormat, destTilingMode, VK_FORMAT_FEATURE_TRANSFER_DST_BIT);
+
+    return isFormatCompatible && isTilingCompatible && srcFormatHasNecessaryFeature &&
+           dstFormatHasNecessaryFeature;
 }
 
 bool CanCopyWithDraw(RendererVk *renderer,
                      const vk::Format &srcFormat,
-                     const vk::Format &destFormat)
+                     VkImageTiling srcTilingMode,
+                     const vk::Format &destFormat,
+                     VkImageTiling destTilingMode)
 {
-    return renderer->hasImageFormatFeatureBits(srcFormat.vkImageFormat,
-                                               VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT) &&
-           renderer->hasImageFormatFeatureBits(destFormat.vkImageFormat,
-                                               VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT);
+    bool srcFormatHasNecessaryFeature = FormatHasNecessaryFeature(
+        renderer, srcFormat.vkImageFormat, srcTilingMode, VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT);
+    bool dstFormatHasNecessaryFeature = FormatHasNecessaryFeature(
+        renderer, destFormat.vkImageFormat, destTilingMode, VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT);
+
+    return srcFormatHasNecessaryFeature && dstFormatHasNecessaryFeature;
 }
 
 bool ForceCPUPathForCopy(RendererVk *renderer, const vk::ImageHelper &image)
@@ -117,6 +172,7 @@
 TextureVk::TextureVk(const gl::TextureState &state, RendererVk *renderer)
     : TextureImpl(state),
       mOwnsImage(false),
+      mRequiresSRGBViews(false),
       mImageNativeType(gl::TextureType::InvalidEnum),
       mImageLayerOffset(0),
       mImageLevelOffset(0),
@@ -223,7 +279,7 @@
 
     const vk::Format &vkFormat = renderer->getFormat(formatInfo.sizedInternalFormat);
 
-    ANGLE_TRY(redefineImage(context, index, vkFormat, size));
+    ANGLE_TRY(redefineLevel(context, index, vkFormat, size));
 
     // Early-out on empty textures, don't create a zero-sized storage.
     if (size.empty())
@@ -231,8 +287,39 @@
         return angle::Result::Continue;
     }
 
-    return setSubImageImpl(context, index, gl::Box(0, 0, 0, size.width, size.height, size.depth),
-                           formatInfo, type, unpack, unpackBuffer, pixels, vkFormat);
+    return setSubImageImpl(context, index, gl::Box(gl::kOffsetZero, size), formatInfo, type, unpack,
+                           unpackBuffer, pixels, vkFormat);
+}
+
+bool TextureVk::isFastUnpackPossible(const vk::Format &vkFormat, size_t offset) const
+{
+    // Conditions to determine if fast unpacking is possible
+    // 1. Image must be well defined to unpack directly to it
+    //    TODO(http://anglebug.com/4222) Create and stage a temp image instead
+    // 2. Can't perform a fast copy for emulated formats
+    // 3. vkCmdCopyBufferToImage requires byte offset to be a multiple of 4
+    return mImage->valid() && vkFormat.intendedFormatID == vkFormat.actualImageFormatID &&
+           (offset & (kBufferOffsetMultiple - 1)) == 0;
+}
+
+bool TextureVk::shouldUpdateBeStaged(uint32_t textureLevelIndexGL) const
+{
+    ASSERT(mImage);
+
+    // If update is outside the range of image levels, it must be staged.
+    if (!IsTextureLevelInAllocatedImage(*mImage, textureLevelIndexGL))
+    {
+        return true;
+    }
+
+    uint32_t imageLevelIndexVK = textureLevelIndexGL - mImage->getBaseLevel();
+
+    // Can't have more than 32 mips for the foreseeable future.
+    ASSERT(imageLevelIndexVK < 32);
+
+    // Otherwise, it can only be directly applied to the image if the level is not previously
+    // incompatibly redefined.
+    return mRedefinedLevels.test(imageLevelIndexVK);
 }
 
 angle::Result TextureVk::setSubImageImpl(const gl::Context *context,
@@ -262,7 +349,8 @@
 
         size_t offsetBytes = static_cast<size_t>(offset + inputSkipBytes);
 
-        if (isFastUnpackPossible(vkFormat, offsetBytes))
+        if (!shouldUpdateBeStaged(index.getLevelIndex()) &&
+            isFastUnpackPossible(vkFormat, offsetBytes))
         {
             GLuint pixelSize   = formatInfo.pixelBytes;
             GLuint blockWidth  = formatInfo.compressedBlockWidth;
@@ -306,6 +394,11 @@
             gl::Offset(area.x, area.y, area.z), formatInfo, unpack, type, pixels, vkFormat));
     }
 
+    if (!mOwnsImage)
+    {
+        ANGLE_TRY(mImage->flushAllStagedUpdates(contextVk));
+    }
+
     return angle::Result::Continue;
 }
 
@@ -322,7 +415,8 @@
         gl::GetInternalFormatInfo(internalFormat, GL_UNSIGNED_BYTE);
     const vk::Format &vkFormat = renderer->getFormat(internalFormatInfo.sizedInternalFormat);
 
-    ANGLE_TRY(redefineImage(context, index, vkFormat, newImageSize));
+    ANGLE_TRY(redefineLevel(context, index, vkFormat, newImageSize));
+
     return copySubImageImpl(context, index, gl::Offset(0, 0, 0), sourceArea, internalFormatInfo,
                             source);
 }
@@ -341,7 +435,7 @@
                                      const gl::ImageIndex &index,
                                      GLenum internalFormat,
                                      GLenum type,
-                                     size_t sourceLevel,
+                                     size_t sourceLevelGL,
                                      bool unpackFlipY,
                                      bool unpackPremultiplyAlpha,
                                      bool unpackUnmultiplyAlpha,
@@ -351,23 +445,23 @@
 
     TextureVk *sourceVk = vk::GetImpl(source);
     const gl::ImageDesc &sourceImageDesc =
-        sourceVk->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevel);
-    gl::Rectangle sourceArea(0, 0, sourceImageDesc.size.width, sourceImageDesc.size.height);
+        sourceVk->mState.getImageDesc(NonCubeTextureTypeToTarget(source->getType()), sourceLevelGL);
+    gl::Box sourceBox(gl::kOffsetZero, sourceImageDesc.size);
 
     const gl::InternalFormat &destFormatInfo = gl::GetInternalFormatInfo(internalFormat, type);
     const vk::Format &destVkFormat = renderer->getFormat(destFormatInfo.sizedInternalFormat);
 
-    ANGLE_TRY(redefineImage(context, index, destVkFormat, sourceImageDesc.size));
+    ANGLE_TRY(redefineLevel(context, index, destVkFormat, sourceImageDesc.size));
 
     return copySubTextureImpl(vk::GetImpl(context), index, gl::kOffsetZero, destFormatInfo,
-                              sourceLevel, sourceArea, unpackFlipY, unpackPremultiplyAlpha,
+                              sourceLevelGL, sourceBox, unpackFlipY, unpackPremultiplyAlpha,
                               unpackUnmultiplyAlpha, sourceVk);
 }
 
 angle::Result TextureVk::copySubTexture(const gl::Context *context,
                                         const gl::ImageIndex &index,
                                         const gl::Offset &destOffset,
-                                        size_t sourceLevel,
+                                        size_t sourceLevelGL,
                                         const gl::Box &sourceBox,
                                         bool unpackFlipY,
                                         bool unpackPremultiplyAlpha,
@@ -377,8 +471,8 @@
     gl::TextureTarget target                 = index.getTarget();
     size_t level                             = static_cast<size_t>(index.getLevelIndex());
     const gl::InternalFormat &destFormatInfo = *mState.getImageDesc(target, level).format.info;
-    return copySubTextureImpl(vk::GetImpl(context), index, destOffset, destFormatInfo, sourceLevel,
-                              sourceBox.toRect(), unpackFlipY, unpackPremultiplyAlpha,
+    return copySubTextureImpl(vk::GetImpl(context), index, destOffset, destFormatInfo,
+                              sourceLevelGL, sourceBox, unpackFlipY, unpackPremultiplyAlpha,
                               unpackUnmultiplyAlpha, vk::GetImpl(source));
 }
 
@@ -389,23 +483,24 @@
     TextureVk *sourceVk  = vk::GetImpl(source);
 
     gl::TextureTarget sourceTarget = NonCubeTextureTypeToTarget(source->getType());
-    constexpr GLint sourceLevel    = 0;
-    constexpr GLint destLevel      = 0;
+    constexpr GLint sourceLevelGL  = 0;
+    constexpr GLint destLevelGL    = 0;
 
-    const gl::InternalFormat &internalFormat = *source->getFormat(sourceTarget, sourceLevel).info;
+    const gl::InternalFormat &internalFormat = *source->getFormat(sourceTarget, sourceLevelGL).info;
     const vk::Format &vkFormat =
         contextVk->getRenderer()->getFormat(internalFormat.sizedInternalFormat);
-    const gl::Extents size(static_cast<int>(source->getWidth(sourceTarget, sourceLevel)),
-                           static_cast<int>(source->getHeight(sourceTarget, sourceLevel)), 1);
-    const gl::ImageIndex destIndex = gl::ImageIndex::MakeFromTarget(sourceTarget, destLevel, 1);
+    const gl::Extents size(static_cast<int>(source->getWidth(sourceTarget, sourceLevelGL)),
+                           static_cast<int>(source->getHeight(sourceTarget, sourceLevelGL)),
+                           static_cast<int>(source->getDepth(sourceTarget, sourceLevelGL)));
+    const gl::ImageIndex destIndex = gl::ImageIndex::MakeFromTarget(sourceTarget, destLevelGL, 1);
 
-    ANGLE_TRY(redefineImage(context, destIndex, vkFormat, size));
+    ANGLE_TRY(redefineLevel(context, destIndex, vkFormat, size));
 
     ANGLE_TRY(sourceVk->ensureImageInitialized(contextVk, ImageMipLevels::EnabledLevels));
 
-    return copySubImageImplWithTransfer(
-        contextVk, destIndex, gl::Offset(0, 0, 0), vkFormat, sourceLevel, 0,
-        gl::Rectangle(0, 0, size.width, size.height), &sourceVk->getImage());
+    return copySubImageImplWithTransfer(contextVk, destIndex, gl::kOffsetZero, vkFormat,
+                                        sourceLevelGL, 0, gl::Box(gl::kOffsetZero, size),
+                                        &sourceVk->getImage());
 }
 
 angle::Result TextureVk::copySubImageImpl(const gl::Context *context,
@@ -440,34 +535,42 @@
     RenderTargetVk *colorReadRT = framebufferVk->getColorReadRenderTarget();
 
     const vk::Format &srcFormat  = colorReadRT->getImageFormat();
+    VkImageTiling srcTilingMode  = colorReadRT->getImageForCopy().getTilingMode();
     const vk::Format &destFormat = renderer->getFormat(internalFormat.sizedInternalFormat);
+    VkImageTiling destTilingMode = getTilingMode();
 
     bool isViewportFlipY = contextVk->isViewportFlipEnabledForReadFBO();
 
+    gl::Box clippedSourceBox(clippedSourceArea.x, clippedSourceArea.y, colorReadRT->getLayerIndex(),
+                             clippedSourceArea.width, clippedSourceArea.height, 1);
+
     // If it's possible to perform the copy with a transfer, that's the best option.
-    if (!isViewportFlipY && CanCopyWithTransfer(renderer, srcFormat, destFormat))
+    if (!isViewportFlipY &&
+        CanCopyWithTransfer(renderer, srcFormat, srcTilingMode, destFormat, destTilingMode))
     {
         return copySubImageImplWithTransfer(contextVk, offsetImageIndex, modifiedDestOffset,
                                             destFormat, colorReadRT->getLevelIndex(),
-                                            colorReadRT->getLayerIndex(), clippedSourceArea,
-                                            &colorReadRT->getImage());
+                                            colorReadRT->getLayerIndex(), clippedSourceBox,
+                                            &colorReadRT->getImageForCopy());
     }
 
     bool forceCPUPath = ForceCPUPathForCopy(renderer, *mImage);
 
     // If it's possible to perform the copy with a draw call, do that.
-    if (CanCopyWithDraw(renderer, srcFormat, destFormat) && !forceCPUPath)
+    if (CanCopyWithDraw(renderer, srcFormat, srcTilingMode, destFormat, destTilingMode) &&
+        !forceCPUPath)
     {
         // Layer count can only be 1 as the source is a framebuffer.
         ASSERT(offsetImageIndex.getLayerCount() == 1);
 
-        const vk::ImageView *readImageView = nullptr;
-        ANGLE_TRY(colorReadRT->getImageView(contextVk, &readImageView));
-        colorReadRT->retainImageViews(contextVk);
+        const vk::ImageView *copyImageView = nullptr;
+        ANGLE_TRY(colorReadRT->getAndRetainCopyImageView(contextVk, &copyImageView));
 
         return copySubImageImplWithDraw(contextVk, offsetImageIndex, modifiedDestOffset, destFormat,
-                                        0, clippedSourceArea, isViewportFlipY, false, false, false,
-                                        &colorReadRT->getImage(), readImageView);
+                                        colorReadRT->getLevelIndex(), clippedSourceBox,
+                                        isViewportFlipY, false, false, false,
+                                        &colorReadRT->getImageForCopy(), copyImageView,
+                                        contextVk->getRotationReadFramebuffer());
     }
 
     // Do a CPU readback that does the conversion, and then stage the change to the pixel buffer.
@@ -483,8 +586,8 @@
                                             const gl::ImageIndex &index,
                                             const gl::Offset &destOffset,
                                             const gl::InternalFormat &destFormat,
-                                            size_t sourceLevel,
-                                            const gl::Rectangle &sourceArea,
+                                            size_t sourceLevelGL,
+                                            const gl::Box &sourceBox,
                                             bool unpackFlipY,
                                             bool unpackPremultiplyAlpha,
                                             bool unpackUnmultiplyAlpha,
@@ -495,30 +598,34 @@
     ANGLE_TRY(source->ensureImageInitialized(contextVk, ImageMipLevels::EnabledLevels));
 
     const vk::Format &sourceVkFormat = source->getImage().getFormat();
+    VkImageTiling srcTilingMode      = source->getImage().getTilingMode();
     const vk::Format &destVkFormat   = renderer->getFormat(destFormat.sizedInternalFormat);
+    VkImageTiling destTilingMode     = getTilingMode();
 
     const gl::ImageIndex offsetImageIndex = getNativeImageIndex(index);
 
     // If it's possible to perform the copy with a transfer, that's the best option.
     if (!unpackFlipY && !unpackPremultiplyAlpha && !unpackUnmultiplyAlpha &&
-        CanCopyWithTransfer(renderer, sourceVkFormat, destVkFormat))
+        CanCopyWithTransfer(renderer, sourceVkFormat, srcTilingMode, destVkFormat, destTilingMode))
     {
         return copySubImageImplWithTransfer(contextVk, offsetImageIndex, destOffset, destVkFormat,
-                                            sourceLevel, 0, sourceArea, &source->getImage());
+                                            sourceLevelGL, sourceBox.z, sourceBox,
+                                            &source->getImage());
     }
 
     bool forceCPUPath = ForceCPUPathForCopy(renderer, *mImage);
 
     // If it's possible to perform the copy with a draw call, do that.
-    if (CanCopyWithDraw(renderer, sourceVkFormat, destVkFormat) && !forceCPUPath)
+    if (CanCopyWithDraw(renderer, sourceVkFormat, srcTilingMode, destVkFormat, destTilingMode) &&
+        !forceCPUPath)
     {
         return copySubImageImplWithDraw(
-            contextVk, offsetImageIndex, destOffset, destVkFormat, sourceLevel, sourceArea, false,
+            contextVk, offsetImageIndex, destOffset, destVkFormat, sourceLevelGL, sourceBox, false,
             unpackFlipY, unpackPremultiplyAlpha, unpackUnmultiplyAlpha, &source->getImage(),
-            &source->getFetchImageViewAndRecordUse(contextVk));
+            &source->getCopyImageViewAndRecordUse(contextVk), SurfaceRotation::Identity);
     }
 
-    if (sourceLevel != 0)
+    if (sourceLevelGL != 0)
     {
         WARN() << "glCopyTextureCHROMIUM with sourceLevel != 0 not implemented.";
         return angle::Result::Stop;
@@ -526,24 +633,47 @@
 
     // Read back the requested region of the source texture
     uint8_t *sourceData = nullptr;
-    gl::Box area(0, 0, 0, sourceArea.width, sourceArea.height, 1);
-    ANGLE_TRY(
-        source->copyImageDataToBufferAndGetData(contextVk, sourceLevel, 1, area, &sourceData));
+    ANGLE_TRY(source->copyImageDataToBufferAndGetData(contextVk, sourceLevelGL, sourceBox.depth,
+                                                      sourceBox, &sourceData));
 
     const angle::Format &sourceTextureFormat = sourceVkFormat.actualImageFormat();
     const angle::Format &destTextureFormat   = destVkFormat.actualImageFormat();
     size_t destinationAllocationSize =
-        sourceArea.width * sourceArea.height * destTextureFormat.pixelBytes;
+        sourceBox.width * sourceBox.height * sourceBox.depth * destTextureFormat.pixelBytes;
 
     // Allocate memory in the destination texture for the copy/conversion
+    uint32_t stagingBaseLayer =
+        offsetImageIndex.hasLayer() ? offsetImageIndex.getLayerIndex() : destOffset.z;
+    uint32_t stagingLayerCount = sourceBox.depth;
+    gl::Offset stagingOffset   = destOffset;
+    gl::Extents stagingExtents(sourceBox.width, sourceBox.height, sourceBox.depth);
+    bool is3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D;
+
+    if (is3D)
+    {
+        stagingBaseLayer  = 0;
+        stagingLayerCount = 1;
+    }
+    else
+    {
+        stagingOffset.z      = 0;
+        stagingExtents.depth = 1;
+    }
+
+    const gl::ImageIndex stagingIndex = gl::ImageIndex::Make2DArrayRange(
+        offsetImageIndex.getLevelIndex(), stagingBaseLayer, stagingLayerCount);
+
     uint8_t *destData = nullptr;
-    ANGLE_TRY(mImage->stageSubresourceUpdateAndGetData(
-        contextVk, destinationAllocationSize, offsetImageIndex,
-        gl::Extents(sourceArea.width, sourceArea.height, 1), destOffset, &destData));
+    ANGLE_TRY(mImage->stageSubresourceUpdateAndGetData(contextVk, destinationAllocationSize,
+                                                       stagingIndex, stagingExtents, stagingOffset,
+                                                       &destData));
 
     // Source and dest data is tightly packed
-    GLuint sourceDataRowPitch = sourceArea.width * sourceTextureFormat.pixelBytes;
-    GLuint destDataRowPitch   = sourceArea.width * destTextureFormat.pixelBytes;
+    GLuint sourceDataRowPitch = sourceBox.width * sourceTextureFormat.pixelBytes;
+    GLuint destDataRowPitch   = sourceBox.width * destTextureFormat.pixelBytes;
+
+    GLuint sourceDataDepthPitch = sourceDataRowPitch * sourceBox.height;
+    GLuint destDataDepthPitch   = destDataRowPitch * sourceBox.height;
 
     rx::PixelReadFunction pixelReadFunction   = sourceTextureFormat.pixelReadFunction;
     rx::PixelWriteFunction pixelWriteFunction = destTextureFormat.pixelWriteFunction;
@@ -560,10 +690,11 @@
         pixelWriteFunction = destVkFormat.intendedFormat().pixelWriteFunction;
     }
 
-    CopyImageCHROMIUM(sourceData, sourceDataRowPitch, sourceTextureFormat.pixelBytes, 0,
-                      pixelReadFunction, destData, destDataRowPitch, destTextureFormat.pixelBytes,
-                      0, pixelWriteFunction, destFormat.format, destFormat.componentType,
-                      sourceArea.width, sourceArea.height, 1, unpackFlipY, unpackPremultiplyAlpha,
+    CopyImageCHROMIUM(sourceData, sourceDataRowPitch, sourceTextureFormat.pixelBytes,
+                      sourceDataDepthPitch, pixelReadFunction, destData, destDataRowPitch,
+                      destTextureFormat.pixelBytes, destDataDepthPitch, pixelWriteFunction,
+                      destFormat.format, destFormat.componentType, sourceBox.width,
+                      sourceBox.height, sourceBox.depth, unpackFlipY, unpackPremultiplyAlpha,
                       unpackUnmultiplyAlpha);
 
     return angle::Result::Continue;
@@ -573,18 +704,22 @@
                                                       const gl::ImageIndex &index,
                                                       const gl::Offset &destOffset,
                                                       const vk::Format &destFormat,
-                                                      size_t sourceLevel,
+                                                      size_t sourceLevelGL,
                                                       size_t sourceLayer,
-                                                      const gl::Rectangle &sourceArea,
+                                                      const gl::Box &sourceBox,
                                                       vk::ImageHelper *srcImage)
 {
     RendererVk *renderer = contextVk->getRenderer();
 
-    uint32_t level       = index.getLevelIndex();
-    uint32_t baseLayer   = index.hasLayer() ? index.getLayerIndex() : 0;
-    uint32_t layerCount  = index.getLayerCount();
-    gl::Offset srcOffset = {sourceArea.x, sourceArea.y, 0};
-    gl::Extents extents  = {sourceArea.width, sourceArea.height, 1};
+    uint32_t level      = index.getLevelIndex();
+    uint32_t baseLayer  = index.hasLayer() ? index.getLayerIndex() : destOffset.z;
+    uint32_t layerCount = sourceBox.depth;
+
+    ASSERT(layerCount == static_cast<uint32_t>(gl::ImageIndex::kEntireLevel) ||
+           layerCount == static_cast<uint32_t>(sourceBox.depth));
+
+    gl::Offset srcOffset = {sourceBox.x, sourceBox.y, sourceBox.z};
+    gl::Extents extents  = {sourceBox.width, sourceBox.height, sourceBox.depth};
 
     // Change source layout if necessary
     ANGLE_TRY(
@@ -592,18 +727,36 @@
 
     VkImageSubresourceLayers srcSubresource = {};
     srcSubresource.aspectMask               = VK_IMAGE_ASPECT_COLOR_BIT;
-    srcSubresource.mipLevel                 = static_cast<uint32_t>(sourceLevel);
-    srcSubresource.baseArrayLayer           = static_cast<uint32_t>(sourceLayer);
-    srcSubresource.layerCount               = layerCount;
+    srcSubresource.mipLevel       = static_cast<uint32_t>(sourceLevelGL) - srcImage->getBaseLevel();
+    srcSubresource.baseArrayLayer = static_cast<uint32_t>(sourceLayer);
+    srcSubresource.layerCount     = layerCount;
 
-    if (srcImage->getExtents().depth > 1)
+    bool isSrc3D  = srcImage->getExtents().depth > 1;
+    bool isDest3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D;
+
+    if (isSrc3D)
     {
-        srcOffset.z = srcSubresource.baseArrayLayer;
         Set3DBaseArrayLayerAndLayerCount(&srcSubresource);
     }
+    else
+    {
+        ASSERT(srcSubresource.baseArrayLayer == static_cast<uint32_t>(srcOffset.z));
+        srcOffset.z = 0;
+    }
+
+    gl::Offset destOffsetModified = destOffset;
+    if (!isDest3D)
+    {
+        // If destination is not 3D, destination offset must be 0.
+        destOffsetModified.z = 0;
+    }
+
+    // Perform self-copies through a staging buffer.
+    // TODO: optimize to copy directly if possible.  http://anglebug.com/4719
+    bool isSelfCopy = mImage == srcImage;
 
     // If destination is valid, copy the source directly into it.
-    if (mImage->valid())
+    if (mImage->valid() && !shouldUpdateBeStaged(level) && !isSelfCopy)
     {
         // Make sure any updates to the image are already flushed.
         ANGLE_TRY(ensureImageInitialized(contextVk, ImageMipLevels::EnabledLevels));
@@ -616,15 +769,21 @@
         VkImageSubresourceLayers destSubresource = srcSubresource;
         destSubresource.mipLevel                 = level;
         destSubresource.baseArrayLayer           = baseLayer;
+        destSubresource.layerCount               = layerCount;
 
-        VkImageType imageType = gl_vk::GetImageType(mState.getType());
-        if (imageType == VK_IMAGE_TYPE_3D)
+        if (isDest3D)
         {
             Set3DBaseArrayLayerAndLayerCount(&destSubresource);
         }
+        else if (!isSrc3D)
+        {
+            // extents.depth should be set to layer count if any of the source or destination is a
+            // 2D Array.  If both are 2D Array, it should be set to 1.
+            extents.depth = 1;
+        }
 
-        vk::ImageHelper::Copy(srcImage, mImage, srcOffset, destOffset, extents, srcSubresource,
-                              destSubresource, commandBuffer);
+        vk::ImageHelper::Copy(srcImage, mImage, srcOffset, destOffsetModified, extents,
+                              srcSubresource, destSubresource, commandBuffer);
     }
     else
     {
@@ -634,7 +793,7 @@
         stagingImage = std::make_unique<vk::ImageHelper>();
 
         ANGLE_TRY(stagingImage->init2DStaging(contextVk, renderer->getMemoryProperties(),
-                                              gl::Extents(sourceArea.width, sourceArea.height, 1),
+                                              gl::Extents(sourceBox.width, sourceBox.height, 1),
                                               destFormat, kTransferStagingImageFlags, layerCount));
 
         vk::CommandBuffer *commandBuffer;
@@ -645,14 +804,24 @@
         VkImageSubresourceLayers destSubresource = srcSubresource;
         destSubresource.mipLevel                 = 0;
         destSubresource.baseArrayLayer           = 0;
+        destSubresource.layerCount               = layerCount;
 
-        vk::ImageHelper::Copy(srcImage, stagingImage.get(), srcOffset, gl::Offset(), extents,
+        if (!isSrc3D)
+        {
+            // extents.depth should be set to layer count if any of the source or destination is a
+            // 2D Array.  If both are 2D Array, it should be set to 1.
+            extents.depth = 1;
+        }
+
+        vk::ImageHelper::Copy(srcImage, stagingImage.get(), srcOffset, gl::kOffsetZero, extents,
                               srcSubresource, destSubresource, commandBuffer);
 
         // Stage the copy for when the image storage is actually created.
         VkImageType imageType = gl_vk::GetImageType(mState.getType());
-        mImage->stageSubresourceUpdateFromImage(stagingImage.release(), index, destOffset, extents,
-                                                imageType);
+        const gl::ImageIndex stagingIndex =
+            gl::ImageIndex::Make2DArrayRange(level, baseLayer, layerCount);
+        mImage->stageSubresourceUpdateFromImage(stagingImage.release(), stagingIndex,
+                                                destOffsetModified, extents, imageType);
     }
 
     return angle::Result::Continue;
@@ -662,45 +831,99 @@
                                                   const gl::ImageIndex &index,
                                                   const gl::Offset &destOffset,
                                                   const vk::Format &destFormat,
-                                                  size_t sourceLevel,
-                                                  const gl::Rectangle &sourceArea,
+                                                  size_t sourceLevelGL,
+                                                  const gl::Box &sourceBox,
                                                   bool isSrcFlipY,
                                                   bool unpackFlipY,
                                                   bool unpackPremultiplyAlpha,
                                                   bool unpackUnmultiplyAlpha,
                                                   vk::ImageHelper *srcImage,
-                                                  const vk::ImageView *srcView)
+                                                  const vk::ImageView *srcView,
+                                                  SurfaceRotation srcFramebufferRotation)
 {
     RendererVk *renderer = contextVk->getRenderer();
     UtilsVk &utilsVk     = contextVk->getUtils();
 
+    // Potentially make adjustments for pre-rotatation.
+    gl::Box rotatedSourceBox = sourceBox;
+    gl::Extents srcExtents   = srcImage->getLevelExtents2D(0);
+    switch (srcFramebufferRotation)
+    {
+        case SurfaceRotation::Identity:
+            // No adjustments needed
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            // Turn off y-flip for 90 degrees, as we don't want it affecting the
+            // shaderParams.srcOffset calculation done in UtilsVk::copyImage().
+            ASSERT(isSrcFlipY);
+            isSrcFlipY = false;
+            std::swap(rotatedSourceBox.x, rotatedSourceBox.y);
+            std::swap(rotatedSourceBox.width, rotatedSourceBox.height);
+            std::swap(srcExtents.width, srcExtents.height);
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            ASSERT(isSrcFlipY);
+            rotatedSourceBox.x = srcExtents.width - sourceBox.x - sourceBox.width - 1;
+            rotatedSourceBox.y = srcExtents.height - sourceBox.y - sourceBox.height - 1;
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            // Turn off y-flip for 270 degrees, as we don't want it affecting the
+            // shaderParams.srcOffset calculation done in UtilsVk::copyImage().  It is needed
+            // within the shader (when it will affect how the shader looks-up the source pixel),
+            // and so shaderParams.flipY is turned on at the right time within
+            // UtilsVk::copyImage().
+            ASSERT(isSrcFlipY);
+            isSrcFlipY         = false;
+            rotatedSourceBox.x = srcExtents.height - sourceBox.y - sourceBox.height - 1;
+            rotatedSourceBox.y = srcExtents.width - sourceBox.x - sourceBox.width - 1;
+            std::swap(rotatedSourceBox.width, rotatedSourceBox.height);
+            std::swap(srcExtents.width, srcExtents.height);
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+
     UtilsVk::CopyImageParameters params;
-    params.srcOffset[0]        = sourceArea.x;
-    params.srcOffset[1]        = sourceArea.y;
-    params.srcExtents[0]       = sourceArea.width;
-    params.srcExtents[1]       = sourceArea.height;
+    params.srcOffset[0]        = rotatedSourceBox.x;
+    params.srcOffset[1]        = rotatedSourceBox.y;
+    params.srcExtents[0]       = rotatedSourceBox.width;
+    params.srcExtents[1]       = rotatedSourceBox.height;
     params.destOffset[0]       = destOffset.x;
     params.destOffset[1]       = destOffset.y;
-    params.srcMip              = static_cast<uint32_t>(sourceLevel);
-    params.srcHeight           = srcImage->getExtents().height;
+    params.srcMip              = static_cast<uint32_t>(sourceLevelGL) - srcImage->getBaseLevel();
+    params.srcHeight           = srcExtents.height;
     params.srcPremultiplyAlpha = unpackPremultiplyAlpha && !unpackUnmultiplyAlpha;
     params.srcUnmultiplyAlpha  = unpackUnmultiplyAlpha && !unpackPremultiplyAlpha;
     params.srcFlipY            = isSrcFlipY;
     params.destFlipY           = unpackFlipY;
+    params.srcRotation         = srcFramebufferRotation;
 
     uint32_t level      = index.getLevelIndex();
-    uint32_t baseLayer  = index.hasLayer() ? index.getLayerIndex() : 0;
-    uint32_t layerCount = index.getLayerCount();
+    uint32_t baseLayer  = index.hasLayer() ? index.getLayerIndex() : destOffset.z;
+    uint32_t layerCount = sourceBox.depth;
+
+    ASSERT(layerCount == static_cast<uint32_t>(gl::ImageIndex::kEntireLevel) ||
+           layerCount == static_cast<uint32_t>(sourceBox.depth));
+
+    gl::Extents extents = {sourceBox.width, sourceBox.height, sourceBox.depth};
+
+    bool isSrc3D  = srcImage->getExtents().depth > 1;
+    bool isDest3D = gl_vk::GetImageType(mState.getType()) == VK_IMAGE_TYPE_3D;
+
+    // Perform self-copies through a staging buffer.
+    // TODO: optimize to copy directly if possible.  http://anglebug.com/4719
+    bool isSelfCopy = mImage == srcImage;
 
     // If destination is valid, copy the source directly into it.
-    if (mImage->valid())
+    if (mImage->valid() && !shouldUpdateBeStaged(level) && !isSelfCopy)
     {
         // Make sure any updates to the image are already flushed.
         ANGLE_TRY(ensureImageInitialized(contextVk, ImageMipLevels::EnabledLevels));
 
         for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex)
         {
-            params.srcLayer = layerIndex;
+            params.srcLayer = layerIndex + sourceBox.z;
 
             const vk::ImageView *destView;
             ANGLE_TRY(getLevelLayerImageView(contextVk, level, baseLayer + layerIndex, &destView));
@@ -719,7 +942,7 @@
         stagingImage = std::make_unique<vk::ImageHelper>();
 
         ANGLE_TRY(stagingImage->init2DStaging(contextVk, renderer->getMemoryProperties(),
-                                              gl::Extents(sourceArea.width, sourceArea.height, 1),
+                                              gl::Extents(sourceBox.width, sourceBox.height, 1),
                                               destFormat, kDrawStagingImageFlags, layerCount));
 
         params.destOffset[0] = 0;
@@ -727,7 +950,7 @@
 
         for (uint32_t layerIndex = 0; layerIndex < layerCount; ++layerIndex)
         {
-            params.srcLayer = layerIndex;
+            params.srcLayer = layerIndex + sourceBox.z;
 
             // Create a temporary view for this layer.
             vk::ImageView stagingView;
@@ -743,11 +966,26 @@
             contextVk->addGarbage(&stagingView);
         }
 
+        if (!isSrc3D)
+        {
+            // extents.depth should be set to layer count if any of the source or destination is a
+            // 2D Array.  If both are 2D Array, it should be set to 1.
+            extents.depth = 1;
+        }
+
+        gl::Offset destOffsetModified = destOffset;
+        if (!isDest3D)
+        {
+            // If destination is not 3D, destination offset must be 0.
+            destOffsetModified.z = 0;
+        }
+
         // Stage the copy for when the image storage is actually created.
         VkImageType imageType = gl_vk::GetImageType(mState.getType());
-        mImage->stageSubresourceUpdateFromImage(stagingImage.release(), index, destOffset,
-                                                gl::Extents(sourceArea.width, sourceArea.height, 1),
-                                                imageType);
+        const gl::ImageIndex stagingIndex =
+            gl::ImageIndex::Make2DArrayRange(level, baseLayer, layerCount);
+        mImage->stageSubresourceUpdateFromImage(stagingImage.release(), stagingIndex,
+                                                destOffsetModified, extents, imageType);
     }
 
     return angle::Result::Continue;
@@ -839,10 +1077,24 @@
     if (mImage->isQueueChangeNeccesary(rendererQueueFamilyIndex))
     {
         vk::CommandBuffer *commandBuffer = nullptr;
+        vk::ImageLayout newLayout        = vk::ImageLayout::AllGraphicsShadersReadWrite;
+        if (mImage->getUsage() & VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
+        {
+            newLayout = vk::ImageLayout::ColorAttachment;
+        }
+        else if (mImage->getUsage() & VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)
+        {
+            newLayout = vk::ImageLayout::DepthStencilAttachment;
+        }
+        else if (mImage->getUsage() &
+                 (VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT))
+        {
+            newLayout = vk::ImageLayout::AllGraphicsShadersReadOnly;
+        }
+
         ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
-        mImage->changeLayoutAndQueue(VK_IMAGE_ASPECT_COLOR_BIT,
-                                     vk::ImageLayout::AllGraphicsShadersReadOnly,
-                                     rendererQueueFamilyIndex, commandBuffer);
+        mImage->changeLayoutAndQueue(mImage->getAspectFlags(), newLayout, rendererQueueFamilyIndex,
+                                     commandBuffer);
     }
 
     return angle::Result::Continue;
@@ -896,6 +1148,7 @@
         mImageObserverBinding.bind(nullptr);
         SafeDelete(mImage);
     }
+    mRedefinedLevels.reset();
 }
 
 angle::Result TextureVk::ensureImageAllocated(ContextVk *contextVk, const vk::Format &format)
@@ -906,7 +1159,12 @@
     }
     else
     {
-        updateImageHelper(contextVk, format);
+        // Note: one possible path here is when an image level is being redefined to a different
+        // format.  In that case, staged updates with the new format should succeed, but otherwise
+        // the format should not affect the currently allocated image.  The following function only
+        // takes the alignment requirement to make sure the format is not accidentally used for any
+        // other purpose.
+        updateImageHelper(contextVk, format.getImageCopyBufferAlignment());
     }
 
     mImageUsageFlags = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
@@ -945,8 +1203,7 @@
     mImageLevelOffset = imageLevelOffset;
     mImageLayerOffset = imageLayerOffset;
     mImage            = imageHelper;
-    mImage->initStagingBuffer(contextVk->getRenderer(), format, vk::kStagingBufferFlags,
-                              mStagingBufferInitialSize);
+    updateImageHelper(contextVk, format.getImageCopyBufferAlignment());
 
     // Force re-creation of render targets next time they are needed
     for (RenderTargetVector &renderTargetLevels : mRenderTargets)
@@ -958,14 +1215,14 @@
     mSerial = contextVk->generateTextureSerial();
 }
 
-void TextureVk::updateImageHelper(ContextVk *contextVk, const vk::Format &format)
+void TextureVk::updateImageHelper(ContextVk *contextVk, size_t imageCopyBufferAlignment)
 {
     ASSERT(mImage != nullptr);
-    mImage->initStagingBuffer(contextVk->getRenderer(), format, vk::kStagingBufferFlags,
-                              mStagingBufferInitialSize);
+    mImage->initStagingBuffer(contextVk->getRenderer(), imageCopyBufferAlignment,
+                              vk::kStagingBufferFlags, mStagingBufferInitialSize);
 }
 
-angle::Result TextureVk::redefineImage(const gl::Context *context,
+angle::Result TextureVk::redefineLevel(const gl::Context *context,
                                        const gl::ImageIndex &index,
                                        const vk::Format &format,
                                        const gl::Extents &size)
@@ -981,22 +1238,63 @@
     {
         // If there is any staged changes for this index, we can remove them since we're going to
         // override them with this call.
-        uint32_t levelIndex = index.getLevelIndex();
-        uint32_t layerIndex = index.hasLayer() ? index.getLayerIndex() : 0;
-        mImage->removeStagedUpdates(contextVk, levelIndex, layerIndex);
+        uint32_t levelIndexGL = index.getLevelIndex();
+        uint32_t layerIndex   = index.hasLayer() ? index.getLayerIndex() : 0;
+        mImage->removeSingleSubresourceStagedUpdates(contextVk, levelIndexGL, layerIndex);
 
         if (mImage->valid())
         {
-            // Calculate the expected size for the index we are defining. If the size is different
-            // from the given size, or the format is different, we are redefining the image so we
-            // must release it.
-            if (mImage->getFormat() != format || size != mImage->getSize(index))
+            // If the level that's being redefined is outside the level range of the allocated
+            // image, the application is free to use any size or format.  Any data uploaded to it
+            // will live in staging area until the texture base/max level is adjusted to include
+            // this level, at which point the image will be recreated.
+            //
+            // Otherwise, if the level that's being redefined has a different format or size,
+            // only release the image if it's single-mip, and keep the uploaded data staged.
+            // Otherwise the image is mip-incomplete anyway and will be eventually recreated when
+            // needed.  Only exception to this latter is if all the levels of the texture are
+            // redefined such that the image becomes mip-complete in the end.
+            // mRedefinedLevels is used during syncState to support this use-case.
+            //
+            // Note that if the image has multiple mips, there could be a copy from one mip
+            // happening to the other, which means the image cannot be released.
+            //
+            // In summary:
+            //
+            // - If the image has a single level, and that level is being redefined, release the
+            //   image.
+            // - Otherwise keep the image intact (another mip may be the source of a copy), and
+            //   make sure any updates to this level are staged.
+            bool isInAllocatedImage = IsTextureLevelInAllocatedImage(*mImage, levelIndexGL);
+            bool isCompatibleRedefinition =
+                isInAllocatedImage &&
+                IsTextureLevelDefinitionCompatibleWithImage(*mImage, levelIndexGL, size, format);
+
+            // Mark the level as incompatibly redefined if that's the case.  Note that if the level
+            // was previously incompatibly defined, then later redefined to be compatible, the
+            // corresponding bit should clear.
+            if (isInAllocatedImage)
+            {
+                mRedefinedLevels.set(levelIndexGL - mImage->getBaseLevel(),
+                                     !isCompatibleRedefinition);
+            }
+
+            bool isUpdateToSingleLevelImage =
+                mImage->getLevelCount() == 1 && mImage->getBaseLevel() == levelIndexGL;
+
+            // If incompatible, and redefining the single-level image, release it so it can be
+            // recreated immediately.  This is an optimization to avoid an extra copy.
+            if (!isCompatibleRedefinition && isUpdateToSingleLevelImage)
             {
                 releaseImage(contextVk);
             }
         }
     }
 
+    // If image is not released due to an out-of-range or incompatible level definition, the image
+    // is still valid and we shouldn't redefine it to use the new format.  In that case,
+    // ensureImageAllocated will only use the format to update the staging buffer's alignment to
+    // support both the previous and the new formats.
     if (!size.empty())
     {
         ANGLE_TRY(ensureImageAllocated(contextVk, format));
@@ -1006,7 +1304,7 @@
 }
 
 angle::Result TextureVk::copyImageDataToBufferAndGetData(ContextVk *contextVk,
-                                                         size_t sourceLevel,
+                                                         size_t sourceLevelGL,
                                                          uint32_t layerCount,
                                                          const gl::Box &sourceArea,
                                                          uint8_t **outDataPtr)
@@ -1020,9 +1318,21 @@
     vk::StagingBufferOffsetArray sourceCopyOffsets = {0, 0};
     size_t bufferSize                              = 0;
 
-    ANGLE_TRY(mImage->copyImageDataToBuffer(contextVk, sourceLevel, layerCount, 0, sourceArea,
-                                            &copyBuffer, &bufferSize, &sourceCopyOffsets,
-                                            outDataPtr));
+    gl::Box modifiedSourceArea = sourceArea;
+
+    bool is3D = mImage->getExtents().depth > 1;
+    if (is3D)
+    {
+        layerCount = 1;
+    }
+    else
+    {
+        modifiedSourceArea.depth = 1;
+    }
+
+    ANGLE_TRY(mImage->copyImageDataToBuffer(contextVk, sourceLevelGL, layerCount, 0,
+                                            modifiedSourceArea, &copyBuffer, &bufferSize,
+                                            &sourceCopyOffsets, outDataPtr));
 
     // Explicitly finish. If new use cases arise where we don't want to block we can change this.
     ANGLE_TRY(contextVk->finishImpl());
@@ -1115,70 +1425,24 @@
             baseLevelExtents.depth, sourceRowPitch, sourceDepthPitch, imageData + bufferOffset));
     }
 
-    vk::CommandBuffer *commandBuffer = nullptr;
-    ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
-    return mImage->flushStagedUpdates(contextVk, getNativeImageLevel(0), mImage->getLevelCount(),
-                                      getNativeImageLayer(0), mImage->getLayerCount(),
-                                      commandBuffer);
+    ASSERT(!mRedefinedLevels.any());
+    return flushImageStagedUpdates(contextVk);
 }
 
 angle::Result TextureVk::generateMipmap(const gl::Context *context)
 {
-    ContextVk *contextVk   = vk::GetImpl(context);
-    RendererVk *renderer   = contextVk->getRenderer();
-    bool needRedefineImage = true;
+    ContextVk *contextVk = vk::GetImpl(context);
+    RendererVk *renderer = contextVk->getRenderer();
 
-    const gl::ImageDesc &baseLevelDesc = mState.getBaseLevelDesc();
+    // The image should already be allocated by a prior syncState.
+    ASSERT(mImage->valid());
 
-    // Some data is pending, or the image has not been defined at all yet
-    if (!mImage->valid())
-    {
-        // Let's initialize the image so we can generate the next levels.
-        if (mImage->hasStagedUpdates())
-        {
-            ANGLE_TRY(ensureImageInitialized(contextVk, ImageMipLevels::FullMipChain));
-            ASSERT(mImage->valid());
-            needRedefineImage = false;
-        }
-        else
-        {
-            // There is nothing to generate if there is nothing uploaded so far.
-            return angle::Result::Continue;
-        }
-    }
+    // If base level has changed, the front-end should have called syncState already.
+    ASSERT(mImage->getBaseLevel() == mState.getEffectiveBaseLevel());
 
-    // Check whether the image is already full mipmap
-    if (mImage->getLevelCount() == getMipLevelCount(ImageMipLevels::FullMipChain) &&
-        mImage->getBaseLevel() == mState.getEffectiveBaseLevel())
-    {
-        needRedefineImage = false;
-    }
+    // Only staged update here is the robust resource init if any.
+    ANGLE_TRY(ensureImageInitialized(contextVk, ImageMipLevels::FullMipChain));
 
-    if (needRedefineImage)
-    {
-        // Flush update if needed.
-        if (mImage->hasStagedUpdates())
-        {
-            vk::CommandBuffer *commandBuffer = nullptr;
-            mImage->retain(&contextVk->getResourceUseList());
-            ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
-            ANGLE_TRY(mImage->flushStagedUpdates(contextVk, getNativeImageLevel(0),
-                                                 mImage->getLevelCount(), getNativeImageLayer(0),
-                                                 mImage->getLayerCount(), commandBuffer));
-        }
-
-        // Redefine the images with mipmaps.
-        // Copy image to the staging buffer and stage an update to the new one.
-        ANGLE_TRY(copyAndStageImageSubresource(contextVk, baseLevelDesc, false,
-                                               getNativeImageLayer(0), 0, mImage->getBaseLevel()));
-
-        // Release the origin image and recreate it with new mipmap counts.
-        releaseImage(contextVk);
-
-        mImage->retain(&contextVk->getResourceUseList());
-
-        ANGLE_TRY(ensureImageInitialized(contextVk, ImageMipLevels::FullMipChain));
-    }
     // Check if the image supports blit. If it does, we can do the mipmap generation on the gpu
     // only.
     if (renderer->hasImageFormatFeatureBits(mImage->getFormat().vkImageFormat, kBlitFeatureFlags))
@@ -1195,13 +1459,12 @@
 }
 
 angle::Result TextureVk::copyAndStageImageSubresource(ContextVk *contextVk,
-                                                      const gl::ImageDesc &desc,
                                                       bool ignoreLayerCount,
                                                       uint32_t currentLayer,
-                                                      uint32_t sourceMipLevel,
-                                                      uint32_t stagingDstMipLevel)
+                                                      uint32_t srcLevelVk,
+                                                      uint32_t dstLevelGL)
 {
-    const gl::Extents &baseLevelExtents = desc.size;
+    const gl::Extents &baseLevelExtents = mImage->getLevelExtents(srcLevelVk);
 
     VkExtent3D updatedExtents;
     VkOffset3D offset = {};
@@ -1220,24 +1483,26 @@
     vk::BufferHelper *stagingBuffer                   = nullptr;
     vk::StagingBufferOffsetArray stagingBufferOffsets = {0, 0};
     size_t bufferSize                                 = 0;
-    ANGLE_TRY(mImage->copyImageDataToBuffer(contextVk, sourceMipLevel, layerCount, currentLayer,
-                                            area, &stagingBuffer, &bufferSize,
-                                            &stagingBufferOffsets, nullptr));
+    ANGLE_TRY(mImage->copyImageDataToBuffer(contextVk, srcLevelVk + mImage->getBaseLevel(),
+                                            layerCount, currentLayer, area, &stagingBuffer,
+                                            &bufferSize, &stagingBufferOffsets, nullptr));
 
     // Stage an update to the new image
     ASSERT(stagingBuffer);
     uint32_t bufferRowLength   = updatedExtents.width;
     uint32_t bufferImageHeight = updatedExtents.height;
-    if (desc.format.info->compressed)
+    const gl::InternalFormat &formatInfo =
+        gl::GetSizedInternalFormatInfo(mImage->getFormat().internalFormat);
+    if (formatInfo.compressed)
     {
         // In the case of a compressed texture, bufferRowLength can never be smaller than the
         // compressed format's compressed block width, and bufferImageHeight can never be smaller
         // than the compressed block height.
-        bufferRowLength   = std::max(bufferRowLength, desc.format.info->compressedBlockWidth);
-        bufferImageHeight = std::max(bufferImageHeight, desc.format.info->compressedBlockHeight);
+        bufferRowLength   = std::max(bufferRowLength, formatInfo.compressedBlockWidth);
+        bufferImageHeight = std::max(bufferImageHeight, formatInfo.compressedBlockHeight);
     }
     ANGLE_TRY(mImage->stageSubresourceUpdateFromBuffer(
-        contextVk, bufferSize, stagingDstMipLevel, currentLayer, layerCount, bufferRowLength,
+        contextVk, bufferSize, dstLevelGL, currentLayer, layerCount, bufferRowLength,
         bufferImageHeight, updatedExtents, offset, stagingBuffer, stagingBufferOffsets));
 
     return angle::Result::Continue;
@@ -1259,9 +1524,11 @@
 
     // Track the previous levels for use in update loop below
     uint32_t previousBaseLevel = mImage->getBaseLevel();
+    uint32_t previousMaxLevel  = mImage->getMaxLevel();
 
+    ASSERT(baseLevel <= maxLevel);
     bool baseLevelChanged = baseLevel != previousBaseLevel;
-    bool maxLevelChanged  = (mImage->getLevelCount() + previousBaseLevel) != (maxLevel + 1);
+    bool maxLevelChanged  = (previousMaxLevel != maxLevel);
 
     if (!(baseLevelChanged || maxLevelChanged))
     {
@@ -1279,6 +1546,33 @@
         return angle::Result::Continue;
     }
 
+    // With a valid image, check if only changing the maxLevel to a subset of the texture's actual
+    // number of mip levels
+    if (!baseLevelChanged && (maxLevel < baseLevel + mImage->getLevelCount()))
+    {
+        // Don't need to respecify the texture; just redo the texture's vkImageViews
+        ASSERT(maxLevelChanged);
+
+        // Release the current vkImageViews
+        RendererVk *renderer = contextVk->getRenderer();
+        mImageViews.release(renderer);
+
+        // Track the levels in our ImageHelper
+        mImage->setBaseAndMaxLevels(baseLevel, maxLevel);
+
+        // Update the texture's serial so that the descriptor set is updated correctly
+        mSerial = contextVk->generateTextureSerial();
+
+        // Change the vkImageViews
+        const gl::ImageDesc &baseLevelDesc = mState.getBaseLevelDesc();
+        // We use a special layer count here to handle EGLImages. They might only be
+        // looking at one layer of a cube or 2D array texture.
+        uint32_t layerCount =
+            mState.getType() == gl::TextureType::_2D ? 1 : mImage->getLayerCount();
+        return initImageViews(contextVk, mImage->getFormat(), baseLevelDesc.format.info->sized,
+                              maxLevel - baseLevel + 1, layerCount);
+    }
+
     return respecifyImageAttributesAndLevels(contextVk, previousBaseLevel, baseLevel, maxLevel);
 }
 
@@ -1288,6 +1582,7 @@
                                              mState.getEffectiveBaseLevel(),
                                              mState.getEffectiveMaxLevel());
 }
+
 angle::Result TextureVk::respecifyImageAttributesAndLevels(ContextVk *contextVk,
                                                            GLuint previousBaseLevel,
                                                            GLuint baseLevel,
@@ -1297,54 +1592,39 @@
     // First, flush any pending updates so we have good data in the existing vkImage
     if (mImage->valid() && mImage->hasStagedUpdates())
     {
-        vk::CommandBuffer *commandBuffer = nullptr;
-        ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
-        ANGLE_TRY(mImage->flushStagedUpdates(contextVk, getNativeImageLevel(0),
-                                             mImage->getLevelCount(), getNativeImageLayer(0),
-                                             mImage->getLayerCount(), commandBuffer));
+        ANGLE_TRY(flushImageStagedUpdates(contextVk));
     }
 
-    bool baseLevelChanged = baseLevel != previousBaseLevel;
-
     // After flushing, track the new levels (they are used in the flush, hence the wait)
     mImage->setBaseAndMaxLevels(baseLevel, maxLevel);
 
     // Next, back up any data we need to preserve by staging it as updates to the new image.
 
-    // Stage updates for all levels in the GL texture, while preserving the data in the vkImage.
-    // This ensures we propagate all the current image data, even as max level moves around.
-    uint32_t updateCount =
-        std::max<GLuint>(mState.getMipmapMaxLevel() + 1, mImage->getLevelCount());
+    // Preserve the data in the Vulkan image.  GL texture's staged updates that correspond to levels
+    // outside the range of the Vulkan image will remain intact.
 
     // The staged updates won't be applied until the image has the requisite mip levels
     for (uint32_t layer = 0; layer < mImage->getLayerCount(); layer++)
     {
-        for (uint32_t level = 0; level < updateCount; level++)
+        for (uint32_t levelVK = 0; levelVK < mImage->getLevelCount(); levelVK++)
         {
-            if (mImage->isUpdateStaged(level, layer))
+            // Vulkan level 0 previously aligned with whatever the base level was.
+            uint32_t levelGL = levelVK + previousBaseLevel;
+
+            if (mRedefinedLevels.test(levelVK))
             {
-                // If there is still an update staged for the surface at the designated
-                // layer/level, we don't need to propagate any data from this image.
-                // This can happen for original texture levels that have never fit into
-                // the vkImage due to base/max level, and for vkImage data that has been
-                // staged by previous calls to respecifyImageAttributesAndLevels that didn't fit
-                // into the new vkImage.
+                // Note: if this level is incompatibly redefined, there will necessarily be a staged
+                // update, and the contents of the image are to be thrown away.
+                ASSERT(mImage->isUpdateStaged(levelGL, layer));
                 continue;
             }
 
+            ASSERT(!mImage->isUpdateStaged(levelGL, layer));
+
             // Pull data from the current image and stage it as an update for the new image
 
             // First we populate the staging buffer with current level data
-            const gl::ImageDesc &desc =
-                mState.getImageDesc(gl::TextureTypeToTarget(mState.getType(), layer), level);
-
-            // We need to adjust the source Vulkan level to reflect the previous base level.
-            // vk level 0 previously aligned with whatever the base level was.
-            uint32_t srcLevelVK = baseLevelChanged ? level - previousBaseLevel : level;
-            ASSERT(srcLevelVK <= mImage->getLevelCount());
-
-            ANGLE_TRY(
-                copyAndStageImageSubresource(contextVk, desc, true, layer, srcLevelVK, level));
+            ANGLE_TRY(copyAndStageImageSubresource(contextVk, true, layer, levelVK, levelGL));
         }
     }
 
@@ -1422,18 +1702,6 @@
 
 angle::Result TextureVk::ensureImageInitialized(ContextVk *contextVk, ImageMipLevels mipLevels)
 {
-    const gl::ImageDesc &baseLevelDesc  = mState.getBaseLevelDesc();
-    const gl::Extents &baseLevelExtents = baseLevelDesc.size;
-    const uint32_t levelCount           = getMipLevelCount(mipLevels);
-    const vk::Format &format            = getBaseLevelFormat(contextVk->getRenderer());
-    return ensureImageInitializedImpl(contextVk, baseLevelExtents, levelCount, format);
-}
-
-angle::Result TextureVk::ensureImageInitializedImpl(ContextVk *contextVk,
-                                                    const gl::Extents &baseLevelExtents,
-                                                    uint32_t levelCount,
-                                                    const vk::Format &format)
-{
     if (mImage->valid() && !mImage->hasStagedUpdates())
     {
         return angle::Result::Continue;
@@ -1441,17 +1709,37 @@
 
     if (!mImage->valid())
     {
-        const gl::ImageDesc &baseLevelDesc = mState.getBaseLevelDesc();
+        ASSERT(!mRedefinedLevels.any());
+
+        const gl::ImageDesc &baseLevelDesc  = mState.getBaseLevelDesc();
+        const gl::Extents &baseLevelExtents = baseLevelDesc.size;
+        const uint32_t levelCount           = getMipLevelCount(mipLevels);
+        const vk::Format &format            = getBaseLevelFormat(contextVk->getRenderer());
 
         ANGLE_TRY(initImage(contextVk, format, baseLevelDesc.format.info->sized, baseLevelExtents,
                             levelCount));
+
+        if (mipLevels == ImageMipLevels::FullMipChain)
+        {
+            // Remove staged updates to non-base mips when generating mipmaps.  These can only be
+            // emulated format init clears that are staged in initImage.
+            mImage->removeStagedUpdates(contextVk, mState.getEffectiveBaseLevel() + 1,
+                                        mState.getMipmapMaxLevel());
+        }
     }
 
+    return flushImageStagedUpdates(contextVk);
+}
+
+angle::Result TextureVk::flushImageStagedUpdates(ContextVk *contextVk)
+{
+    ASSERT(mImage->valid());
+
     vk::CommandBuffer *commandBuffer = nullptr;
     ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
     return mImage->flushStagedUpdates(contextVk, getNativeImageLevel(0), mImage->getLevelCount(),
                                       getNativeImageLayer(0), mImage->getLayerCount(),
-                                      commandBuffer);
+                                      mRedefinedLevels, commandBuffer);
 }
 
 angle::Result TextureVk::initRenderTargets(ContextVk *contextVk,
@@ -1465,7 +1753,9 @@
 
     // Lazy init. Check if already initialized.
     if (!mRenderTargets[levelIndex].empty())
+    {
         return angle::Result::Continue;
+    }
 
     mRenderTargets[levelIndex].resize(layerCount);
 
@@ -1478,7 +1768,8 @@
 }
 
 angle::Result TextureVk::syncState(const gl::Context *context,
-                                   const gl::Texture::DirtyBits &dirtyBits)
+                                   const gl::Texture::DirtyBits &dirtyBits,
+                                   gl::TextureCommand source)
 {
     ContextVk *contextVk = vk::GetImpl(context);
 
@@ -1488,25 +1779,52 @@
     // Create a new image if the storage state is enabled for the first time.
     if (dirtyBits.test(gl::Texture::DIRTY_BIT_BOUND_AS_IMAGE))
     {
-        // Recreate the image to include storage bit if needed.
-        if (!(mImageUsageFlags & VK_IMAGE_USAGE_STORAGE_BIT))
-        {
-            mImageUsageFlags |= VK_IMAGE_USAGE_STORAGE_BIT;
-        }
+        mImageCreateFlags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
+        mImageUsageFlags |= VK_IMAGE_USAGE_STORAGE_BIT;
     }
 
     if (dirtyBits.test(gl::Texture::DIRTY_BIT_SRGB_OVERRIDE))
     {
-        if (!(mImageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) &&
-            mState.getSRGBOverride() != gl::SrgbOverride::Default)
+        if (mState.getSRGBOverride() != gl::SrgbOverride::Default)
         {
             mImageCreateFlags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
+            mRequiresSRGBViews = true;
         }
     }
 
-    if (oldUsageFlags != mImageUsageFlags || oldCreateFlags != mImageCreateFlags)
+    // Before redefining the image for any reason, check to see if it's about to go through mipmap
+    // generation.  In that case, drop every staged change for the subsequent mips after base, and
+    // make sure the image is created with the complete mipchain.
+    bool isGenerateMipmap = source == gl::TextureCommand::GenerateMipmap;
+    if (isGenerateMipmap)
     {
-        ANGLE_TRY(respecifyImageAttributes(contextVk));
+        // Remove staged updates to the range that's being respecified (which is all the mips except
+        // mip 0).
+        uint32_t baseLevel = mState.getEffectiveBaseLevel() + 1;
+        uint32_t maxLevel  = mState.getMipmapMaxLevel();
+
+        mImage->removeStagedUpdates(contextVk, baseLevel, maxLevel);
+
+        // These levels are no longer incompatibly defined if they previously were.  The
+        // corresponding bits in mRedefinedLevels should be cleared.  Note that the texture may be
+        // simultaneously rebased, so mImage->getBaseLevel() and getEffectiveBaseLevel() may be
+        // different.
+        static_assert(gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS < 32,
+                      "levels mask assumes 32-bits is enough");
+        gl::TexLevelMask::value_type levelsMask =
+            angle::Bit<uint32_t>(maxLevel + 1 - baseLevel) - 1;
+
+        uint32_t imageBaseLevel = mImage->getBaseLevel();
+        if (imageBaseLevel > baseLevel)
+        {
+            levelsMask >>= imageBaseLevel - baseLevel;
+        }
+        else
+        {
+            levelsMask <<= baseLevel - imageBaseLevel;
+        }
+
+        mRedefinedLevels &= gl::TexLevelMask(~levelsMask);
     }
 
     // Set base and max level before initializing the image
@@ -1517,12 +1835,62 @@
                                       mState.getEffectiveMaxLevel()));
     }
 
+    // It is possible for the image to have a single level (because it doesn't use mipmapping),
+    // then have more levels defined in it and mipmapping enabled.  In that case, the image needs
+    // to be recreated.
+    bool isMipmapEnabledByMinFilter = false;
+    if (!isGenerateMipmap && mImage->valid() && dirtyBits.test(gl::Texture::DIRTY_BIT_MIN_FILTER))
+    {
+        isMipmapEnabledByMinFilter =
+            mImage->getLevelCount() < getMipLevelCount(ImageMipLevels::EnabledLevels);
+    }
+
+    // Respecify the image if it's changed in usage, or if any of its levels are redefined and no
+    // update to base/max levels were done (otherwise the above call would have already taken care
+    // of this).  Note that if both base/max and image usage are changed, the image is recreated
+    // twice, which incurs unncessary copies.  This is not expected to be happening in real
+    // applications.
+    if (oldUsageFlags != mImageUsageFlags || oldCreateFlags != mImageCreateFlags ||
+        mRedefinedLevels.any() || isMipmapEnabledByMinFilter)
+    {
+        // If generating mipmap and base level is incompatibly redefined, the image is going to be
+        // recreated.  Don't try to preserve the other mips.
+        if (isGenerateMipmap && mRedefinedLevels.test(0))
+        {
+            releaseImage(contextVk);
+        }
+        else
+        {
+            ANGLE_TRY(respecifyImageAttributes(contextVk));
+        }
+    }
+
+    // If generating mipmaps and the image is not full-mip already, make sure it's recreated to the
+    // correct levels.
+    if (isGenerateMipmap && mImage->valid() &&
+        mImage->getLevelCount() != getMipLevelCount(ImageMipLevels::FullMipChain))
+    {
+        ASSERT(mOwnsImage);
+
+        // Flush staged updates to the base level of the image.  Note that updates to the rest of
+        // the levels have already been discarded through the |removeStagedUpdates| call above.
+        ANGLE_TRY(flushImageStagedUpdates(contextVk));
+
+        mImage->stageSelfForBaseLevel();
+
+        // Release views and render targets created for the old image.
+        releaseImage(contextVk);
+    }
+
     // Initialize the image storage and flush the pixel buffer.
-    ANGLE_TRY(ensureImageInitialized(contextVk, ImageMipLevels::EnabledLevels));
+    ANGLE_TRY(ensureImageInitialized(contextVk, isGenerateMipmap ? ImageMipLevels::FullMipChain
+                                                                 : ImageMipLevels::EnabledLevels));
 
     // Mask out the IMPLEMENTATION dirty bit to avoid unnecessary syncs.
     gl::Texture::DirtyBits localBits = dirtyBits;
     localBits.reset(gl::Texture::DIRTY_BIT_IMPLEMENTATION);
+    localBits.reset(gl::Texture::DIRTY_BIT_BASE_LEVEL);
+    localBits.reset(gl::Texture::DIRTY_BIT_MAX_LEVEL);
 
     if (localBits.none() && mSampler.valid())
     {
@@ -1541,23 +1909,20 @@
         localBits.test(gl::Texture::DIRTY_BIT_SWIZZLE_ALPHA) ||
         localBits.test(gl::Texture::DIRTY_BIT_SRGB_OVERRIDE))
     {
-        if (mImage && mImage->valid())
-        {
-            // We use a special layer count here to handle EGLImages. They might only be
-            // looking at one layer of a cube or 2D array texture.
-            uint32_t layerCount =
-                mState.getType() == gl::TextureType::_2D ? 1 : mImage->getLayerCount();
+        // We use a special layer count here to handle EGLImages. They might only be
+        // looking at one layer of a cube or 2D array texture.
+        uint32_t layerCount =
+            mState.getType() == gl::TextureType::_2D ? 1 : mImage->getLayerCount();
 
-            mImageViews.release(renderer);
-            const gl::ImageDesc &baseLevelDesc = mState.getBaseLevelDesc();
+        mImageViews.release(renderer);
+        const gl::ImageDesc &baseLevelDesc = mState.getBaseLevelDesc();
 
-            ANGLE_TRY(initImageViews(contextVk, mImage->getFormat(),
-                                     baseLevelDesc.format.info->sized, mImage->getLevelCount(),
-                                     layerCount));
-        }
+        ANGLE_TRY(initImageViews(contextVk, mImage->getFormat(), baseLevelDesc.format.info->sized,
+                                 mImage->getLevelCount(), layerCount));
     }
 
-    vk::SamplerDesc samplerDesc(mState.getSamplerState(), mState.isStencilMode());
+    vk::SamplerDesc samplerDesc(mState.getSamplerState(), mState.isStencilMode(),
+                                mImage->getExternalFormat());
     ANGLE_TRY(renderer->getSamplerCache().getSampler(contextVk, samplerDesc, &mSampler));
 
     // Regenerate the serial on a sampler change.
@@ -1627,6 +1992,20 @@
                                             : mImageViews.getReadImageView());
 }
 
+const vk::ImageView &TextureVk::getCopyImageViewAndRecordUse(ContextVk *contextVk) const
+{
+    ASSERT(mImage->valid());
+
+    mImageViews.retain(&contextVk->getResourceUseList());
+
+    if (mState.getSRGBOverride() == gl::SrgbOverride::Enabled)
+    {
+        return mImageViews.getNonLinearCopyImageView();
+    }
+
+    return mImageViews.getCopyImageView();
+}
+
 angle::Result TextureVk::getLevelLayerImageView(ContextVk *contextVk,
                                                 size_t level,
                                                 size_t layer,
@@ -1634,28 +2013,32 @@
 {
     ASSERT(mImage && mImage->valid());
 
-    uint32_t nativeLevel = getNativeImageLevel(static_cast<uint32_t>(level));
+    uint32_t levelGL     = getNativeImageLevel(static_cast<uint32_t>(level));
     uint32_t nativeLayer = getNativeImageLayer(static_cast<uint32_t>(layer));
 
-    return mImageViews.getLevelLayerDrawImageView(contextVk, *mImage, nativeLevel, nativeLayer,
+    uint32_t levelVK = levelGL - mImage->getBaseLevel();
+    return mImageViews.getLevelLayerDrawImageView(contextVk, *mImage, levelVK, nativeLayer,
                                                   imageViewOut);
 }
 
 angle::Result TextureVk::getStorageImageView(ContextVk *contextVk,
-                                             bool allLayers,
-                                             size_t level,
-                                             size_t singleLayer,
+                                             const gl::ImageUnit &binding,
                                              const vk::ImageView **imageViewOut)
 {
-    if (!allLayers)
+    angle::FormatID formatID = angle::Format::InternalFormatToID(binding.format);
+    const vk::Format &format = contextVk->getRenderer()->getFormat(formatID);
+
+    if (binding.layered != GL_TRUE)
     {
-        return getLevelLayerImageView(contextVk, level, singleLayer, imageViewOut);
+        return getLevelLayerImageView(contextVk, binding.level, binding.layer, imageViewOut);
     }
 
-    uint32_t nativeLevel = getNativeImageLevel(static_cast<uint32_t>(level));
+    uint32_t nativeLevel = getNativeImageLevel(static_cast<uint32_t>(binding.level));
     uint32_t nativeLayer = getNativeImageLayer(0);
-    return mImageViews.getLevelDrawImageView(contextVk, mState.getType(), *mImage, nativeLevel,
-                                             nativeLayer, imageViewOut);
+    return mImageViews.getLevelDrawImageView(
+        contextVk, mState.getType(), *mImage, nativeLevel, nativeLayer,
+        VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_STORAGE_BIT, format.vkImageFormat,
+        imageViewOut);
 }
 
 angle::Result TextureVk::initImage(ContextVk *contextVk,
@@ -1695,21 +2078,21 @@
 {
     ASSERT(mImage != nullptr && mImage->valid());
 
-    // TODO(cnorthrop): May be missing non-zero base level http://anglebug.com/3948
     uint32_t baseLevel = getNativeImageLevel(0);
     uint32_t baseLayer = getNativeImageLayer(0);
 
-    gl::SwizzleState mappedSwizzle;
-    MapSwizzleState(contextVk, format, sized, mState.getSwizzleState(), &mappedSwizzle);
+    gl::SwizzleState formatSwizzle = GetFormatSwizzle(contextVk, format, sized);
+    gl::SwizzleState readSwizzle   = ApplySwizzle(formatSwizzle, mState.getSwizzleState());
 
-    ANGLE_TRY(mImageViews.initReadViews(contextVk, mState.getType(), *mImage, format, mappedSwizzle,
-                                        baseLevel, levelCount, baseLayer, layerCount));
+    ANGLE_TRY(mImageViews.initReadViews(contextVk, mState.getType(), *mImage, format, formatSwizzle,
+                                        readSwizzle, baseLevel, levelCount, baseLayer, layerCount));
 
-    if ((mImageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) != 0)
+    if (mRequiresSRGBViews)
     {
-        ANGLE_TRY(mImageViews.initSRGBReadViews(contextVk, mState.getType(), *mImage, format,
-                                                mappedSwizzle, baseLevel, levelCount, baseLayer,
-                                                layerCount));
+        ASSERT((mImageCreateFlags & VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT) != 0);
+        ANGLE_TRY(mImageViews.initSRGBReadViews(
+            contextVk, mState.getType(), *mImage, format, formatSwizzle, readSwizzle, baseLevel,
+            levelCount, baseLayer, layerCount, mImageUsageFlags & ~VK_IMAGE_USAGE_STORAGE_BIT));
     }
 
     return angle::Result::Continue;
@@ -1743,6 +2126,7 @@
     mRenderTargets.clear();
 
     onStateChange(angle::SubjectMessage::SubjectChanged);
+    mRedefinedLevels.reset();
 }
 
 void TextureVk::releaseStagingBuffer(ContextVk *contextVk)
diff --git a/src/libANGLE/renderer/vulkan/TextureVk.h b/src/libANGLE/renderer/vulkan/TextureVk.h
index 3bd3d2e..834eb5a 100644
--- a/src/libANGLE/renderer/vulkan/TextureVk.h
+++ b/src/libANGLE/renderer/vulkan/TextureVk.h
@@ -85,7 +85,7 @@
                               const gl::ImageIndex &index,
                               GLenum internalFormat,
                               GLenum type,
-                              size_t sourceLevel,
+                              size_t sourceLevelGL,
                               bool unpackFlipY,
                               bool unpackPremultiplyAlpha,
                               bool unpackUnmultiplyAlpha,
@@ -93,7 +93,7 @@
     angle::Result copySubTexture(const gl::Context *context,
                                  const gl::ImageIndex &index,
                                  const gl::Offset &destOffset,
-                                 size_t sourceLevel,
+                                 size_t sourceLevelGL,
                                  const gl::Box &sourceBox,
                                  bool unpackFlipY,
                                  bool unpackPremultiplyAlpha,
@@ -140,7 +140,8 @@
                                             FramebufferAttachmentRenderTarget **rtOut) override;
 
     angle::Result syncState(const gl::Context *context,
-                            const gl::Texture::DirtyBits &dirtyBits) override;
+                            const gl::Texture::DirtyBits &dirtyBits,
+                            gl::TextureCommand source) override;
 
     angle::Result setStorageMultisample(const gl::Context *context,
                                         gl::TextureType type,
@@ -152,22 +153,6 @@
     angle::Result initializeContents(const gl::Context *context,
                                      const gl::ImageIndex &imageIndex) override;
 
-    ANGLE_INLINE bool isFastUnpackPossible(const vk::Format &vkFormat, size_t offset)
-    {
-        // Conditions to determine if fast unpacking is possible
-        // 1. Image must be well defined to unpack directly to it
-        //    TODO(http://anglebug.com/3777) Create and stage a temp image instead
-        // 2. Can't perform a fast copy for emulated formats
-        // 3. vkCmdCopyBufferToImage requires byte offset to be a multiple of 4
-        if (mImage->valid() && (vkFormat.intendedFormatID == vkFormat.actualImageFormatID) &&
-            ((offset & (kBufferOffsetMultiple - 1)) == 0))
-        {
-            return true;
-        }
-
-        return false;
-    }
-
     const vk::ImageHelper &getImage() const
     {
         ASSERT(mImage && mImage->valid());
@@ -191,10 +176,10 @@
     // A special view for cube maps as a 2D array, used with shaders that do texelFetch() and for
     // seamful cube map emulation.
     const vk::ImageView &getFetchImageViewAndRecordUse(ContextVk *contextVk) const;
+    // A special view used for texture copies that shouldn't perform swizzle.
+    const vk::ImageView &getCopyImageViewAndRecordUse(ContextVk *contextVk) const;
     angle::Result getStorageImageView(ContextVk *contextVk,
-                                      bool allLayers,
-                                      size_t level,
-                                      size_t singleLayer,
+                                      const gl::ImageUnit &binding,
                                       const vk::ImageView **imageViewOut);
 
     const vk::Sampler &getSampler() const
@@ -206,7 +191,7 @@
     // Normally, initialize the image with enabled mipmap level counts.
     angle::Result ensureImageInitialized(ContextVk *contextVk, ImageMipLevels mipLevels);
 
-    Serial getSerial() const { return mSerial; }
+    TextureSerial getSerial() const { return mSerial; }
 
     void overrideStagingBufferSizeForTesting(size_t initialSizeForTesting)
     {
@@ -247,9 +232,16 @@
                         uint32_t imageLayerOffset,
                         uint32_t imageBaseLevel,
                         bool selfOwned);
-    void updateImageHelper(ContextVk *contextVk, const vk::Format &internalFormat);
+    void updateImageHelper(ContextVk *contextVk, size_t imageCopyBufferAlignment);
 
-    angle::Result redefineImage(const gl::Context *context,
+    // Redefine a mip level of the texture.  If the new size and format don't match the allocated
+    // image, the image may be released.  When redefining a mip of a multi-level image, updates are
+    // forced to be staged, as another mip of the image may be bound to a framebuffer.  For example,
+    // assume texture has two mips, and framebuffer is bound to mip 0.  Redefining mip 1 to an
+    // incompatible size shouldn't affect the framebuffer, especially if the redefinition comes from
+    // something like glCopyTexSubImage2D() (which simultaneously is reading from said framebuffer,
+    // i.e. mip 0 of the texture).
+    angle::Result redefineLevel(const gl::Context *context,
                                 const gl::ImageIndex &index,
                                 const vk::Format &format,
                                 const gl::Extents &size);
@@ -273,7 +265,7 @@
                                   const vk::Format &vkFormat);
 
     angle::Result copyImageDataToBufferAndGetData(ContextVk *contextVk,
-                                                  size_t sourceLevel,
+                                                  size_t sourceLevelGL,
                                                   uint32_t layerCount,
                                                   const gl::Box &sourceArea,
                                                   uint8_t **outDataPtr);
@@ -311,8 +303,8 @@
                                      const gl::ImageIndex &index,
                                      const gl::Offset &destOffset,
                                      const gl::InternalFormat &destFormat,
-                                     size_t sourceLevel,
-                                     const gl::Rectangle &sourceArea,
+                                     size_t sourceLevelGL,
+                                     const gl::Box &sourceBox,
                                      bool unpackFlipY,
                                      bool unpackPremultiplyAlpha,
                                      bool unpackUnmultiplyAlpha,
@@ -322,23 +314,24 @@
                                                const gl::ImageIndex &index,
                                                const gl::Offset &destOffset,
                                                const vk::Format &destFormat,
-                                               size_t sourceLevel,
+                                               size_t sourceLevelGL,
                                                size_t sourceLayer,
-                                               const gl::Rectangle &sourceArea,
+                                               const gl::Box &sourceBox,
                                                vk::ImageHelper *srcImage);
 
     angle::Result copySubImageImplWithDraw(ContextVk *contextVk,
                                            const gl::ImageIndex &index,
                                            const gl::Offset &destOffset,
                                            const vk::Format &destFormat,
-                                           size_t sourceLevel,
-                                           const gl::Rectangle &sourceArea,
+                                           size_t sourceLevelGL,
+                                           const gl::Box &sourceBox,
                                            bool isSrcFlipY,
                                            bool unpackFlipY,
                                            bool unpackPremultiplyAlpha,
                                            bool unpackUnmultiplyAlpha,
                                            vk::ImageHelper *srcImage,
-                                           const vk::ImageView *srcView);
+                                           const vk::ImageView *srcView,
+                                           SurfaceRotation srcFramebufferRotation);
 
     angle::Result initImage(ContextVk *contextVk,
                             const vk::Format &format,
@@ -353,11 +346,10 @@
     // each subresource of the image and stage it for another subresource.  When all subresources
     // are taken care of, the image is recreated.
     angle::Result copyAndStageImageSubresource(ContextVk *contextVk,
-                                               const gl::ImageDesc &desc,
                                                bool ignoreLayerCount,
                                                uint32_t currentLayer,
-                                               uint32_t sourceLevel,
-                                               uint32_t stagingDstMipLevel);
+                                               uint32_t srcLevelVk,
+                                               uint32_t dstLevelGL);
     angle::Result initImageViews(ContextVk *contextVk,
                                  const vk::Format &format,
                                  const bool sized,
@@ -369,10 +361,8 @@
                                          size_t layer,
                                          const vk::ImageView **imageViewOut);
 
-    angle::Result ensureImageInitializedImpl(ContextVk *contextVk,
-                                             const gl::Extents &baseLevelExtents,
-                                             uint32_t levelCount,
-                                             const vk::Format &format);
+    // Flush image's staged updates for all levels and layers.
+    angle::Result flushImageStagedUpdates(ContextVk *contextVk);
 
     const gl::InternalFormat &getImplementationSizedFormat(const gl::Context *context) const;
     const vk::Format &getBaseLevelFormat(RendererVk *renderer) const;
@@ -387,11 +377,21 @@
     // Update base and max levels, and re-create image if needed.
     angle::Result updateBaseMaxLevels(ContextVk *contextVk, GLuint baseLevel, GLuint maxLevel);
 
+    bool isFastUnpackPossible(const vk::Format &vkFormat, size_t offset) const;
+
+    bool shouldUpdateBeStaged(uint32_t textureLevelIndexGL) const;
+
     // We monitor the staging buffer and set dirty bits if the staging buffer changes. Note that we
     // support changes in the staging buffer even outside the TextureVk class.
     void onSubjectStateChange(angle::SubjectIndex index, angle::SubjectMessage message) override;
 
+    ANGLE_INLINE VkImageTiling getTilingMode()
+    {
+        return (mImage->valid()) ? mImage->getTilingMode() : VK_IMAGE_TILING_OPTIMAL;
+    }
+
     bool mOwnsImage;
+    bool mRequiresSRGBViews;
 
     gl::TextureType mImageNativeType;
 
@@ -413,7 +413,7 @@
     // reallocated independently of |mImage| on state changes.
     vk::ImageViewHelper mImageViews;
 
-    // |mSampler| contains the relevant Vulkan sampler states reprensenting the OpenGL Texture
+    // |mSampler| contains the relevant Vulkan sampler states representing the OpenGL Texture
     // sampling states for the Texture.
     vk::BindingPointer<vk::Sampler> mSampler;
 
@@ -421,8 +421,8 @@
     // Level is first dimension, layer is second
     std::vector<RenderTargetVector> mRenderTargets;
 
-    // The serial is used for cache indexing.
-    Serial mSerial;
+    // The unique object id is used for cache indexing.
+    TextureSerial mSerial;
 
     // Overridden in some tests.
     size_t mStagingBufferInitialSize;
@@ -433,6 +433,18 @@
     // Additional image create flags
     VkImageCreateFlags mImageCreateFlags;
 
+    // If an image level is incompatibly redefined, the image lives through the call that did this
+    // (i.e. set and copy levels), because the image may be used by the framebuffer in the very same
+    // call.  As a result, updates to this redefined level are staged (in both the call that
+    // redefines it, and any future calls such as subimage updates).  This bitset flags redefined
+    // levels so that their updates will be force-staged until image is recreated.
+    //
+    // In common cases with mipmapped textures, the base/max level would need adjusting as the
+    // texture is no longer mip-complete.  However, if every level is redefined such that at the end
+    // the image becomes mip-complete again, no reinitialization of the image is done.  This bitset
+    // is additionally used to ensure the image is recreated in the next syncState, if not already.
+    gl::TexLevelMask mRedefinedLevels;
+
     angle::ObserverBinding mImageObserverBinding;
 };
 
diff --git a/src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp b/src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp
index ec85175..e4dc83d 100644
--- a/src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp
+++ b/src/libANGLE/renderer/vulkan/TransformFeedbackVk.cpp
@@ -51,20 +51,36 @@
 {
     ContextVk *contextVk = vk::GetImpl(context);
 
-    contextVk->onTransformFeedbackStateChanged();
-
     const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable();
     ASSERT(executable);
-    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount(contextVk->getState());
+    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount();
 
+    mXFBBuffersDesc.reset();
     for (size_t bufferIndex = 0; bufferIndex < xfbBufferCount; ++bufferIndex)
     {
         const gl::OffsetBindingPointer<gl::Buffer> &binding = mState.getIndexedBuffer(bufferIndex);
         ASSERT(binding.get());
-        mBufferHelpers[bufferIndex] = &vk::GetImpl(binding.get())->getBuffer();
+
+        BufferVk *bufferVk = vk::GetImpl(binding.get());
+
+        if (bufferVk->isBufferValid())
+        {
+            mBufferHelpers[bufferIndex] = &bufferVk->getBuffer();
+            mBufferOffsets[bufferIndex] = binding.getOffset();
+            mBufferSizes[bufferIndex]   = gl::GetBoundBufferAvailableSize(binding);
+        }
+        else
+        {
+            // This can happen in error conditions.
+            vk::BufferHelper &nullBuffer = contextVk->getEmptyBuffer();
+            mBufferHelpers[bufferIndex]  = &nullBuffer;
+            mBufferOffsets[bufferIndex]  = 0;
+            mBufferSizes[bufferIndex]    = nullBuffer.getSize();
+        }
+
         mBufferHandles[bufferIndex] = mBufferHelpers[bufferIndex]->getBuffer().getHandle();
-        mBufferOffsets[bufferIndex] = binding.getOffset();
-        mBufferSizes[bufferIndex]   = gl::GetBoundBufferAvailableSize(binding);
+        mXFBBuffersDesc.updateTransformFeedbackBuffer(
+            bufferIndex, mBufferHelpers[bufferIndex]->getBufferSerial());
 
         if (contextVk->getFeatures().supportsTransformFeedbackExtension.enabled)
         {
@@ -105,7 +121,7 @@
         mRebindTransformFeedbackBuffer = true;
     }
 
-    return onTransformFeedbackStateChanged(contextVk);
+    return contextVk->onBeginTransformFeedback(xfbBufferCount, mBufferHelpers);
 }
 
 angle::Result TransformFeedbackVk::end(const gl::Context *context)
@@ -117,45 +133,27 @@
 
     if (transformFeedbackQuery)
     {
-        vk::GetImpl(transformFeedbackQuery)->onTransformFeedbackEnd(context);
+        vk::GetImpl(transformFeedbackQuery)->onTransformFeedbackEnd(mState.getPrimitivesDrawn());
     }
 
     ContextVk *contextVk = vk::GetImpl(context);
-    contextVk->onTransformFeedbackStateChanged();
-
-    return onTransformFeedbackStateChanged(contextVk);
+    contextVk->onEndTransformFeedback();
+    return angle::Result::Continue;
 }
 
 angle::Result TransformFeedbackVk::pause(const gl::Context *context)
 {
     ContextVk *contextVk = vk::GetImpl(context);
-
-    contextVk->onTransformFeedbackStateChanged();
-
-    if (contextVk->getFeatures().supportsTransformFeedbackExtension.enabled)
-    {
-        // We need to end the RenderPass to perform transform feedback pause/resume
-        // becasue vkCmdBegin/EndTransformFeedback can be placed once per RenderPass.
-        ANGLE_TRY(onTransformFeedbackStateChanged(contextVk));
-    }
-
-    return angle::Result::Continue;
+    return contextVk->onPauseTransformFeedback();
 }
 
 angle::Result TransformFeedbackVk::resume(const gl::Context *context)
 {
-    ContextVk *contextVk = vk::GetImpl(context);
-
-    contextVk->onTransformFeedbackStateChanged();
-
-    if (contextVk->getFeatures().supportsTransformFeedbackExtension.enabled)
-    {
-        // We need to end the RenderPass to perform transform feedback pause/resume
-        // becasue vkCmdBegin/EndTransformFeedback can be placed once per RenderPass.
-        ANGLE_TRY(onTransformFeedbackStateChanged(contextVk));
-    }
-
-    return angle::Result::Continue;
+    ContextVk *contextVk                    = vk::GetImpl(context);
+    const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable();
+    ASSERT(executable);
+    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount();
+    return contextVk->onBeginTransformFeedback(xfbBufferCount, mBufferHelpers);
 }
 
 angle::Result TransformFeedbackVk::bindIndexedBuffer(
@@ -186,19 +184,19 @@
         const ShaderInterfaceVariableInfo &info = vsVariableInfoMap[bufferName];
 
         descSetLayoutOut->update(info.binding, VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1,
-                                 VK_SHADER_STAGE_VERTEX_BIT);
+                                 VK_SHADER_STAGE_VERTEX_BIT, nullptr);
     }
 }
 
 void TransformFeedbackVk::initDescriptorSet(ContextVk *contextVk,
                                             size_t xfbBufferCount,
-                                            vk::BufferHelper *emptyBuffer,
                                             VkDescriptorSet descSet) const
 {
     if (!contextVk->getFeatures().emulateTransformFeedback.enabled)
         return;
 
-    gl::TransformFeedbackBuffersArray<VkDescriptorBufferInfo> descriptorBufferInfo;
+    VkDescriptorBufferInfo *descriptorBufferInfo = &contextVk->allocBufferInfos(xfbBufferCount);
+    vk::BufferHelper *emptyBuffer                = &contextVk->getEmptyBuffer();
 
     for (size_t bufferIndex = 0; bufferIndex < xfbBufferCount; ++bufferIndex)
     {
@@ -208,7 +206,7 @@
         bufferInfo.range                   = VK_WHOLE_SIZE;
     }
 
-    writeDescriptorSet(contextVk, xfbBufferCount, descriptorBufferInfo.data(), descSet);
+    writeDescriptorSet(contextVk, xfbBufferCount, descriptorBufferInfo, descSet);
 }
 
 void TransformFeedbackVk::updateDescriptorSet(ContextVk *contextVk,
@@ -220,13 +218,13 @@
 
     const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable();
     ASSERT(executable);
-    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount(contextVk->getState());
+    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount();
 
     ASSERT(xfbBufferCount > 0);
     ASSERT(programState.getTransformFeedbackBufferMode() != GL_INTERLEAVED_ATTRIBS ||
            xfbBufferCount == 1);
 
-    gl::TransformFeedbackBuffersArray<VkDescriptorBufferInfo> descriptorBufferInfo;
+    VkDescriptorBufferInfo *descriptorBufferInfo = &contextVk->allocBufferInfos(xfbBufferCount);
 
     // Update buffer descriptor binding info for output buffers
     for (size_t bufferIndex = 0; bufferIndex < xfbBufferCount; ++bufferIndex)
@@ -240,7 +238,7 @@
         ASSERT(bufferInfo.range != 0);
     }
 
-    writeDescriptorSet(contextVk, xfbBufferCount, descriptorBufferInfo.data(), descSet);
+    writeDescriptorSet(contextVk, xfbBufferCount, descriptorBufferInfo, descSet);
 }
 
 void TransformFeedbackVk::getBufferOffsets(ContextVk *contextVk,
@@ -256,7 +254,7 @@
         mState.getBoundProgram()->getTransformFeedbackStrides();
     const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable();
     ASSERT(executable);
-    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount(contextVk->getState());
+    size_t xfbBufferCount = executable->getTransformFeedbackBufferCount();
 
     ASSERT(xfbBufferCount > 0);
 
@@ -281,44 +279,27 @@
     }
 }
 
-angle::Result TransformFeedbackVk::onTransformFeedbackStateChanged(ContextVk *contextVk)
-{
-    // Currently, we don't handle resources switching from read-only to writable and back correctly.
-    // In the case of transform feedback, the attached buffers can switch between being written by
-    // transform feedback and being read as a vertex array buffer.  For now, we'll end the render
-    // pass every time transform feedback is started or ended to work around this issue temporarily.
-    //
-    // TODO(syoussefi): detect changes to buffer usage (e.g. as transform feedback output, vertex
-    // or index data etc) in the front end and notify the backend.  A new node should be created
-    // only on such changes.  http://anglebug.com/3205
-    ANGLE_TRY(contextVk->endRenderPass());
-    return angle::Result::Continue;
-}
-
 void TransformFeedbackVk::writeDescriptorSet(ContextVk *contextVk,
                                              size_t xfbBufferCount,
                                              VkDescriptorBufferInfo *pBufferInfo,
                                              VkDescriptorSet descSet) const
 {
-    VkDevice device                   = contextVk->getDevice();
     ProgramExecutableVk *executableVk = contextVk->getExecutable();
     ShaderMapInterfaceVariableInfoMap variableInfoMap =
         executableVk->getShaderInterfaceVariableInfoMap();
     const std::string bufferName      = GetXfbBufferName(0);
     ShaderInterfaceVariableInfo &info = variableInfoMap[gl::ShaderType::Vertex][bufferName];
 
-    VkWriteDescriptorSet writeDescriptorInfo = {};
-    writeDescriptorInfo.sType                = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
-    writeDescriptorInfo.dstSet               = descSet;
-    writeDescriptorInfo.dstBinding           = info.binding;
-    writeDescriptorInfo.dstArrayElement      = 0;
-    writeDescriptorInfo.descriptorCount      = static_cast<uint32_t>(xfbBufferCount);
-    writeDescriptorInfo.descriptorType       = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
-    writeDescriptorInfo.pImageInfo           = nullptr;
-    writeDescriptorInfo.pBufferInfo          = pBufferInfo;
-    writeDescriptorInfo.pTexelBufferView     = nullptr;
-
-    vkUpdateDescriptorSets(device, 1, &writeDescriptorInfo, 0, nullptr);
+    VkWriteDescriptorSet &writeDescriptorInfo = contextVk->allocWriteInfo();
+    writeDescriptorInfo.sType                 = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
+    writeDescriptorInfo.dstSet                = descSet;
+    writeDescriptorInfo.dstBinding            = info.binding;
+    writeDescriptorInfo.dstArrayElement       = 0;
+    writeDescriptorInfo.descriptorCount       = static_cast<uint32_t>(xfbBufferCount);
+    writeDescriptorInfo.descriptorType        = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
+    writeDescriptorInfo.pImageInfo            = nullptr;
+    writeDescriptorInfo.pBufferInfo           = pBufferInfo;
+    writeDescriptorInfo.pTexelBufferView      = nullptr;
 }
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/TransformFeedbackVk.h b/src/libANGLE/renderer/vulkan/TransformFeedbackVk.h
index 9d4814c..469c53e 100644
--- a/src/libANGLE/renderer/vulkan/TransformFeedbackVk.h
+++ b/src/libANGLE/renderer/vulkan/TransformFeedbackVk.h
@@ -49,7 +49,6 @@
                                    vk::DescriptorSetLayoutDesc *descSetLayoutOut) const;
     void initDescriptorSet(ContextVk *contextVk,
                            size_t xfbBufferCount,
-                           vk::BufferHelper *emptyBuffer,
                            VkDescriptorSet descSet) const;
     void updateDescriptorSet(ContextVk *contextVk,
                              const gl::ProgramState &programState,
@@ -91,8 +90,9 @@
         return mCounterBufferHandles;
     }
 
+    vk::UniformsAndXfbDesc &getTransformFeedbackDesc() { return mXFBBuffersDesc; }
+
   private:
-    angle::Result onTransformFeedbackStateChanged(ContextVk *contextVk);
     void writeDescriptorSet(ContextVk *contextVk,
                             size_t xfbBufferCount,
                             VkDescriptorBufferInfo *pBufferInfo,
@@ -115,6 +115,9 @@
     // Counter buffer used for pause and resume.
     gl::TransformFeedbackBuffersArray<vk::BufferHelper> mCounterBufferHelpers;
     gl::TransformFeedbackBuffersArray<VkBuffer> mCounterBufferHandles;
+
+    // Keys to look up in the descriptor set cache
+    vk::UniformsAndXfbDesc mXFBBuffersDesc;
 };
 
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/UtilsVk.cpp b/src/libANGLE/renderer/vulkan/UtilsVk.cpp
index 5be1509..ca932b2 100644
--- a/src/libANGLE/renderer/vulkan/UtilsVk.cpp
+++ b/src/libANGLE/renderer/vulkan/UtilsVk.cpp
@@ -17,7 +17,6 @@
 namespace rx
 {
 
-namespace BufferUtils_comp                  = vk::InternalShader::BufferUtils_comp;
 namespace ConvertVertex_comp                = vk::InternalShader::ConvertVertex_comp;
 namespace ImageClear_frag                   = vk::InternalShader::ImageClear_frag;
 namespace ImageCopy_frag                    = vk::InternalShader::ImageCopy_frag;
@@ -32,7 +31,6 @@
 // All internal shaders assume there is only one descriptor set, indexed at 0
 constexpr uint32_t kSetIndex = 0;
 
-constexpr uint32_t kBufferClearOutputBinding                 = 0;
 constexpr uint32_t kConvertIndexDestinationBinding           = 0;
 constexpr uint32_t kConvertVertexDestinationBinding          = 0;
 constexpr uint32_t kConvertVertexSourceBinding               = 1;
@@ -51,41 +49,14 @@
 constexpr uint32_t kOverlayDrawCulledWidgetsBinding          = 3;
 constexpr uint32_t kOverlayDrawFontBinding                   = 4;
 
-uint32_t GetBufferUtilsFlags(size_t dispatchSize, const vk::Format &format)
-{
-    uint32_t flags                    = dispatchSize % 64 == 0 ? BufferUtils_comp::kIsAligned : 0;
-    const angle::Format &bufferFormat = format.actualBufferFormat();
-
-    if (bufferFormat.isSint())
-    {
-        flags |= BufferUtils_comp::kIsSint;
-    }
-    else if (bufferFormat.isUint())
-    {
-        flags |= BufferUtils_comp::kIsUint;
-    }
-    else
-    {
-        flags |= BufferUtils_comp::kIsFloat;
-    }
-
-    return flags;
-}
-
 uint32_t GetConvertVertexFlags(const UtilsVk::ConvertVertexParameters &params)
 {
-    bool srcIsSint  = params.srcFormat->isSint();
-    bool srcIsUint  = params.srcFormat->isUint();
-    bool srcIsSnorm = params.srcFormat->isSnorm();
-    bool srcIsUnorm = params.srcFormat->isUnorm();
-    bool srcIsFixed = params.srcFormat->isFixed;
-    bool srcIsFloat = params.srcFormat->isFloat();
-    bool srcIsA2BGR10 =
-        params.srcFormat->vertexAttribType == gl::VertexAttribType::UnsignedInt2101010 ||
-        params.srcFormat->vertexAttribType == gl::VertexAttribType::Int2101010;
-    bool srcIsRGB10A2 =
-        params.srcFormat->vertexAttribType == gl::VertexAttribType::UnsignedInt1010102 ||
-        params.srcFormat->vertexAttribType == gl::VertexAttribType::Int1010102;
+    bool srcIsSint      = params.srcFormat->isSint();
+    bool srcIsUint      = params.srcFormat->isUint();
+    bool srcIsSnorm     = params.srcFormat->isSnorm();
+    bool srcIsUnorm     = params.srcFormat->isUnorm();
+    bool srcIsFixed     = params.srcFormat->isFixed;
+    bool srcIsFloat     = params.srcFormat->isFloat();
     bool srcIsHalfFloat = params.srcFormat->isVertexTypeHalfFloat();
 
     bool destIsSint      = params.destFormat->isSint();
@@ -113,57 +84,7 @@
 
     uint32_t flags = 0;
 
-    if (srcIsA2BGR10)
-    {
-        if (srcIsSint && destIsSint)
-        {
-            flags |= ConvertVertex_comp::kA2BGR10SintToSint;
-        }
-        else if (srcIsUint && destIsUint)
-        {
-            flags |= ConvertVertex_comp::kA2BGR10UintToUint;
-        }
-        else if (srcIsSint)
-        {
-            flags |= ConvertVertex_comp::kA2BGR10SintToFloat;
-        }
-        else if (srcIsUint)
-        {
-            flags |= ConvertVertex_comp::kA2BGR10UintToFloat;
-        }
-        else if (srcIsSnorm)
-        {
-            flags |= ConvertVertex_comp::kA2BGR10SnormToFloat;
-        }
-        else
-        {
-            UNREACHABLE();
-        }
-    }
-    else if (srcIsRGB10A2)
-    {
-        if (srcIsSint)
-        {
-            flags |= ConvertVertex_comp::kRGB10A2SintToFloat;
-        }
-        else if (srcIsUint)
-        {
-            flags |= ConvertVertex_comp::kRGB10A2UintToFloat;
-        }
-        else if (srcIsSnorm)
-        {
-            flags |= ConvertVertex_comp::kRGB10A2SnormToFloat;
-        }
-        else if (srcIsUnorm)
-        {
-            flags |= ConvertVertex_comp::kRGB10A2UnormToFloat;
-        }
-        else
-        {
-            UNREACHABLE();
-        }
-    }
-    else if (srcIsHalfFloat && destIsHalfFloat)
+    if (srcIsHalfFloat && destIsHalfFloat)
     {
         // Note that HalfFloat conversion uses the same shader as Uint.
         flags |= ConvertVertex_comp::kUintToUint;
@@ -373,10 +294,6 @@
         mDescriptorPools[f].destroy(device);
     }
 
-    for (vk::ShaderProgramHelper &program : mBufferUtilsPrograms)
-    {
-        program.destroy(device);
-    }
     for (vk::ShaderProgramHelper &program : mConvertIndexPrograms)
     {
         program.destroy(device);
@@ -440,7 +357,7 @@
     for (size_t i = 0; i < setSizesCount; ++i)
     {
         descriptorSetDesc.update(currentBinding, setSizes[i].type, setSizes[i].descriptorCount,
-                                 descStages);
+                                 descStages, nullptr);
         currentBinding += setSizes[i].descriptorCount;
     }
 
@@ -473,21 +390,6 @@
     return angle::Result::Continue;
 }
 
-angle::Result UtilsVk::ensureBufferClearResourcesInitialized(ContextVk *contextVk)
-{
-    if (mPipelineLayouts[Function::BufferClear].valid())
-    {
-        return angle::Result::Continue;
-    }
-
-    VkDescriptorPoolSize setSizes[1] = {
-        {VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1},
-    };
-
-    return ensureResourcesInitialized(contextVk, Function::BufferClear, setSizes,
-                                      ArraySize(setSizes), sizeof(BufferUtilsShaderParams));
-}
-
 angle::Result UtilsVk::ensureConvertIndexResourcesInitialized(ContextVk *contextVk)
 {
     if (mPipelineLayouts[Function::ConvertIndexBuffer].valid())
@@ -787,56 +689,6 @@
     return angle::Result::Continue;
 }
 
-angle::Result UtilsVk::clearBuffer(ContextVk *contextVk,
-                                   vk::BufferHelper *dest,
-                                   const ClearParameters &params)
-{
-    ANGLE_TRY(ensureBufferClearResourcesInitialized(contextVk));
-
-    vk::CommandBuffer *commandBuffer;
-    // Tell the context dest that we are writing to dest.
-    ANGLE_TRY(contextVk->onBufferComputeShaderWrite(dest));
-    ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
-
-    const vk::Format &destFormat = dest->getViewFormat();
-
-    uint32_t flags = BufferUtils_comp::kIsClear | GetBufferUtilsFlags(params.size, destFormat);
-
-    BufferUtilsShaderParams shaderParams;
-    shaderParams.destOffset = static_cast<uint32_t>(params.offset);
-    shaderParams.size       = static_cast<uint32_t>(params.size);
-    shaderParams.clearValue = params.clearValue;
-
-    VkDescriptorSet descriptorSet;
-    vk::RefCountedDescriptorPoolBinding descriptorPoolBinding;
-    ANGLE_TRY(allocateDescriptorSet(contextVk, Function::BufferClear, &descriptorPoolBinding,
-                                    &descriptorSet));
-
-    VkWriteDescriptorSet writeInfo = {};
-
-    writeInfo.sType            = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
-    writeInfo.dstSet           = descriptorSet;
-    writeInfo.dstBinding       = kBufferClearOutputBinding;
-    writeInfo.descriptorCount  = 1;
-    writeInfo.descriptorType   = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
-    writeInfo.pTexelBufferView = dest->getBufferView().ptr();
-
-    vkUpdateDescriptorSets(contextVk->getDevice(), 1, &writeInfo, 0, nullptr);
-
-    vk::RefCounted<vk::ShaderAndSerial> *shader = nullptr;
-    ANGLE_TRY(contextVk->getShaderLibrary().getBufferUtils_comp(contextVk, flags, &shader));
-
-    ANGLE_TRY(setupProgram(contextVk, Function::BufferClear, shader, nullptr,
-                           &mBufferUtilsPrograms[flags], nullptr, descriptorSet, &shaderParams,
-                           sizeof(shaderParams), commandBuffer));
-
-    commandBuffer->dispatch(UnsignedCeilDivide(static_cast<uint32_t>(params.size), 64), 1, 1);
-
-    descriptorPoolBinding.reset();
-
-    return angle::Result::Continue;
-}
-
 angle::Result UtilsVk::convertIndexBuffer(ContextVk *contextVk,
                                           vk::BufferHelper *dest,
                                           vk::BufferHelper *src,
@@ -1116,6 +968,16 @@
     shaderParams.srcOffset   = static_cast<uint32_t>(params.srcOffset);
     shaderParams.destOffset  = static_cast<uint32_t>(params.destOffset);
 
+    bool isSrcA2BGR10 =
+        params.srcFormat->vertexAttribType == gl::VertexAttribType::UnsignedInt2101010 ||
+        params.srcFormat->vertexAttribType == gl::VertexAttribType::Int2101010;
+    bool isSrcRGB10A2 =
+        params.srcFormat->vertexAttribType == gl::VertexAttribType::UnsignedInt1010102 ||
+        params.srcFormat->vertexAttribType == gl::VertexAttribType::Int1010102;
+
+    shaderParams.isSrcHDR     = isSrcA2BGR10 || isSrcRGB10A2;
+    shaderParams.isSrcA2BGR10 = isSrcA2BGR10;
+
     uint32_t flags = GetConvertVertexFlags(params);
 
     VkDescriptorSet descriptorSet;
@@ -1175,12 +1037,6 @@
     framebufferInfo.width           = renderArea.x + renderArea.width;
     framebufferInfo.height          = renderArea.y + renderArea.height;
     framebufferInfo.layers          = 1;
-    if (contextVk->isRotatedAspectRatioForDrawFBO())
-    {
-        // The surface is rotated 90/270 degrees.  This changes the aspect ratio of
-        // the surface.  Swap the width and height of the framebuffer.
-        std::swap(framebufferInfo.width, framebufferInfo.height);
-    }
 
     vk::Framebuffer framebuffer;
     ANGLE_VK_TRY(contextVk, framebuffer.init(contextVk->getDevice(), framebufferInfo));
@@ -1244,7 +1100,7 @@
     }
 
     VkViewport viewport;
-    gl::Rectangle completeRenderArea = framebuffer->getCompleteRenderArea();
+    gl::Rectangle completeRenderArea = framebuffer->getRotatedCompleteRenderArea(contextVk);
     bool invertViewport              = contextVk->isViewportFlipEnabledForDrawFBO();
     gl_vk::GetViewport(completeRenderArea, 0.0f, 1.0f, invertViewport, completeRenderArea.height,
                        &viewport);
@@ -1340,6 +1196,8 @@
     bool isResolve = src->getSamples() > 1;
 
     BlitResolveShaderParams shaderParams;
+    // Note: adjustments made for pre-rotatation in FramebufferVk::blit() affect these
+    // Calculate*Offset() functions.
     if (isResolve)
     {
         CalculateResolveOffset(params, shaderParams.offset.resolve);
@@ -1357,8 +1215,48 @@
     shaderParams.invSamples      = 1.0f / shaderParams.samples;
     shaderParams.outputMask =
         static_cast<uint32_t>(framebuffer->getState().getEnabledDrawBuffers().to_ulong());
-    shaderParams.flipX = params.flipX;
-    shaderParams.flipY = params.flipY;
+    shaderParams.flipX    = params.flipX;
+    shaderParams.flipY    = params.flipY;
+    shaderParams.rotateXY = 0;
+
+    // Potentially make adjustments for pre-rotatation.  Depending on the angle some of the
+    // shaderParams need to be adjusted.
+    switch (params.rotation)
+    {
+        case SurfaceRotation::Identity:
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            shaderParams.rotateXY = 1;
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            if (isResolve)
+            {
+                shaderParams.offset.resolve[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.resolve[1] += params.rotatedOffsetFactor[1];
+            }
+            else
+            {
+                shaderParams.offset.blit[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.blit[1] += params.rotatedOffsetFactor[1];
+            }
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            if (isResolve)
+            {
+                shaderParams.offset.resolve[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.resolve[1] += params.rotatedOffsetFactor[1];
+            }
+            else
+            {
+                shaderParams.offset.blit[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.blit[1] += params.rotatedOffsetFactor[1];
+            }
+            shaderParams.rotateXY = 1;
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
 
     bool blitColor   = srcColorView != nullptr;
     bool blitDepth   = srcDepthView != nullptr;
@@ -1419,7 +1317,7 @@
     }
 
     VkViewport viewport;
-    gl::Rectangle completeRenderArea = framebuffer->getCompleteRenderArea();
+    gl::Rectangle completeRenderArea = framebuffer->getRotatedCompleteRenderArea(contextVk);
     gl_vk::GetViewport(completeRenderArea, 0.0f, 1.0f, false, completeRenderArea.height, &viewport);
     pipelineDesc.setViewport(viewport);
 
@@ -1537,6 +1435,8 @@
     blitBuffer.get().retain(&contextVk->getResourceUseList());
 
     BlitResolveStencilNoExportShaderParams shaderParams;
+    // Note: adjustments made for pre-rotatation in FramebufferVk::blit() affect these
+    // Calculate*Offset() functions.
     if (isResolve)
     {
         CalculateResolveOffset(params, shaderParams.offset.resolve);
@@ -1558,6 +1458,46 @@
     shaderParams.blitArea[3]     = params.blitArea.height;
     shaderParams.flipX           = params.flipX;
     shaderParams.flipY           = params.flipY;
+    shaderParams.rotateXY        = 0;
+
+    // Potentially make adjustments for pre-rotatation.  Depending on the angle some of the
+    // shaderParams need to be adjusted.
+    switch (params.rotation)
+    {
+        case SurfaceRotation::Identity:
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            shaderParams.rotateXY = 1;
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            if (isResolve)
+            {
+                shaderParams.offset.resolve[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.resolve[1] += params.rotatedOffsetFactor[1];
+            }
+            else
+            {
+                shaderParams.offset.blit[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.blit[1] += params.rotatedOffsetFactor[1];
+            }
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            if (isResolve)
+            {
+                shaderParams.offset.resolve[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.resolve[1] += params.rotatedOffsetFactor[1];
+            }
+            else
+            {
+                shaderParams.offset.blit[0] += params.rotatedOffsetFactor[0];
+                shaderParams.offset.blit[1] += params.rotatedOffsetFactor[1];
+            }
+            shaderParams.rotateXY = 1;
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
 
     // Linear sampling is only valid with color blitting.
     ASSERT(!params.linear);
@@ -1567,7 +1507,7 @@
 
     RenderTargetVk *depthStencilRenderTarget = framebuffer->getDepthStencilRenderTarget();
     ASSERT(depthStencilRenderTarget != nullptr);
-    vk::ImageHelper *depthStencilImage = &depthStencilRenderTarget->getImage();
+    vk::ImageHelper *depthStencilImage = &depthStencilRenderTarget->getImageForWrite();
 
     vk::CommandBuffer *commandBuffer;
     // Change source layout prior to computation.
@@ -1651,6 +1591,12 @@
     region.imageExtent.width               = params.blitArea.width;
     region.imageExtent.height              = params.blitArea.height;
     region.imageExtent.depth               = 1;
+    if ((params.rotation == SurfaceRotation::Rotated270Degrees) && (params.blitArea.width > 32))
+    {
+        // TODO(ianelliott): Figure out why this adjustment is needed
+        // https://issuetracker.google.com/issues/159995959
+        region.imageOffset.x += 2;
+    }
 
     commandBuffer->copyBufferToImage(blitBuffer.get().getBuffer().getHandle(),
                                      depthStencilImage->getImage(),
@@ -1673,6 +1619,7 @@
     const angle::Format &dstIntendedFormat = dstFormat.intendedFormat();
 
     ImageCopyShaderParams shaderParams;
+    shaderParams.flipX            = 0;
     shaderParams.flipY            = params.srcFlipY || params.destFlipY;
     shaderParams.premultiplyAlpha = params.srcPremultiplyAlpha;
     shaderParams.unmultiplyAlpha  = params.srcUnmultiplyAlpha;
@@ -1685,6 +1632,21 @@
     shaderParams.srcOffset[1]            = params.srcOffset[1];
     shaderParams.destOffset[0]           = params.destOffset[0];
     shaderParams.destOffset[1]           = params.destOffset[1];
+    shaderParams.rotateXY                = 0;
+
+    shaderParams.srcIsSRGB =
+        gl::GetSizedInternalFormatInfo(srcFormat.internalFormat).colorEncoding == GL_SRGB;
+    shaderParams.destIsSRGB =
+        gl::GetSizedInternalFormatInfo(dstFormat.internalFormat).colorEncoding == GL_SRGB;
+
+    // If both src and dest are sRGB, and there is no alpha multiplication/division necessary, then
+    // the shader can work with sRGB data and pretend they are linear.
+    if (shaderParams.srcIsSRGB && shaderParams.destIsSRGB && !shaderParams.premultiplyAlpha &&
+        !shaderParams.unmultiplyAlpha)
+    {
+        shaderParams.srcIsSRGB  = false;
+        shaderParams.destIsSRGB = false;
+    }
 
     ASSERT(!(params.srcFlipY && params.destFlipY));
     if (params.srcFlipY)
@@ -1700,8 +1662,46 @@
         shaderParams.srcOffset[1] = params.srcOffset[1] + params.srcExtents[1] - 1;
     }
 
+    switch (params.srcRotation)
+    {
+        case SurfaceRotation::Identity:
+            break;
+        case SurfaceRotation::Rotated90Degrees:
+            shaderParams.rotateXY = 1;
+            break;
+        case SurfaceRotation::Rotated180Degrees:
+            shaderParams.flipX = true;
+            ASSERT(shaderParams.flipY);
+            shaderParams.flipY = false;
+            shaderParams.srcOffset[0] += params.srcExtents[0];
+            shaderParams.srcOffset[1] -= params.srcExtents[1];
+            break;
+        case SurfaceRotation::Rotated270Degrees:
+            shaderParams.flipX = true;
+            ASSERT(!shaderParams.flipY);
+            shaderParams.flipY = true;
+            shaderParams.srcOffset[0] += params.srcExtents[0];
+            shaderParams.srcOffset[1] += params.srcExtents[1];
+            shaderParams.rotateXY = 1;
+            break;
+        default:
+            UNREACHABLE();
+            break;
+    }
+
     uint32_t flags = GetImageCopyFlags(srcFormat, dstFormat);
-    flags |= src->getLayerCount() > 1 ? ImageCopy_frag::kSrcIsArray : 0;
+    if (src->getType() == VK_IMAGE_TYPE_3D)
+    {
+        flags |= ImageCopy_frag::kSrcIs3D;
+    }
+    else if (src->getLayerCount() > 1)
+    {
+        flags |= ImageCopy_frag::kSrcIs2DArray;
+    }
+    else
+    {
+        flags |= ImageCopy_frag::kSrcIs2D;
+    }
 
     VkDescriptorSet descriptorSet;
     vk::RefCountedDescriptorPoolBinding descriptorPoolBinding;
@@ -1725,6 +1725,13 @@
     renderArea.y      = params.destOffset[1];
     renderArea.width  = params.srcExtents[0];
     renderArea.height = params.srcExtents[1];
+    if ((params.srcRotation == SurfaceRotation::Rotated90Degrees) ||
+        (params.srcRotation == SurfaceRotation::Rotated270Degrees))
+    {
+        // The surface is rotated 90/270 degrees.  This changes the aspect ratio of the surface.
+        std::swap(renderArea.x, renderArea.y);
+        std::swap(renderArea.width, renderArea.height);
+    }
 
     VkViewport viewport;
     gl_vk::GetViewport(renderArea, 0.0f, 1.0f, false, dest->getExtents().height, &viewport);
diff --git a/src/libANGLE/renderer/vulkan/UtilsVk.h b/src/libANGLE/renderer/vulkan/UtilsVk.h
index cf263d2..0a76c07 100644
--- a/src/libANGLE/renderer/vulkan/UtilsVk.h
+++ b/src/libANGLE/renderer/vulkan/UtilsVk.h
@@ -7,7 +7,6 @@
 //    Defines the UtilsVk class, a helper for various internal draw/dispatch utilities such as
 //    buffer clear and copy, image clear and copy, texture mip map generation, etc.
 //
-//    - Buffer clear: Implemented, but no current users
 //    - Convert index buffer:
 //      * Used by VertexArrayVk::convertIndexBufferGPU() to convert a ubyte element array to ushort
 //    - Convert vertex buffer:
@@ -114,6 +113,8 @@
         // flipped.
         int srcOffset[2];
         int destOffset[2];
+        // Amount to add to x and y axis for certain rotations
+        int rotatedOffsetFactor[2];
         // |stretch| is SourceDimension / DestDimension used to transfer dest coordinates to source.
         float stretch[2];
         // |srcExtents| is used to normalize source coordinates for sampling.
@@ -126,6 +127,7 @@
         bool linear;
         bool flipX;
         bool flipY;
+        SurfaceRotation rotation;
     };
 
     struct CopyImageParameters
@@ -140,6 +142,7 @@
         bool srcUnmultiplyAlpha;
         bool srcFlipY;
         bool destFlipY;
+        SurfaceRotation srcRotation;
     };
 
     struct OverlayCullParameters
@@ -154,9 +157,6 @@
         uint32_t subgroupSize[2];
     };
 
-    angle::Result clearBuffer(ContextVk *contextVk,
-                              vk::BufferHelper *dest,
-                              const ClearParameters &params);
     angle::Result convertIndexBuffer(ContextVk *contextVk,
                                      vk::BufferHelper *dest,
                                      vk::BufferHelper *src,
@@ -238,16 +238,6 @@
   private:
     ANGLE_ENABLE_STRUCT_PADDING_WARNINGS
 
-    struct BufferUtilsShaderParams
-    {
-        // Structure matching PushConstants in BufferUtils.comp
-        uint32_t destOffset          = 0;
-        uint32_t size                = 0;
-        uint32_t srcOffset           = 0;
-        uint32_t padding             = 0;
-        VkClearColorValue clearValue = {};
-    };
-
     struct ConvertIndexShaderParams
     {
         uint32_t srcOffset     = 0;
@@ -296,6 +286,9 @@
         uint32_t Bd             = 0;
         uint32_t Sd             = 0;
         uint32_t Ed             = 0;
+        uint32_t isSrcHDR       = 0;
+        uint32_t isSrcA2BGR10   = 0;
+        uint32_t _padding[2]    = {};
     };
 
     struct ImageClearShaderParams
@@ -313,12 +306,16 @@
         int32_t destOffset[2]            = {};
         int32_t srcMip                   = 0;
         int32_t srcLayer                 = 0;
+        uint32_t flipX                   = 0;
         uint32_t flipY                   = 0;
         uint32_t premultiplyAlpha        = 0;
         uint32_t unmultiplyAlpha         = 0;
         uint32_t destHasLuminance        = 0;
         uint32_t destIsAlpha             = 0;
+        uint32_t srcIsSRGB               = 0;
+        uint32_t destIsSRGB              = 0;
         uint32_t destDefaultChannelsMask = 0;
+        uint32_t rotateXY                = 0;
     };
 
     union BlitResolveOffset
@@ -339,6 +336,7 @@
         uint32_t outputMask      = 0;
         uint32_t flipX           = 0;
         uint32_t flipY           = 0;
+        uint32_t rotateXY        = 0;
     };
 
     struct BlitResolveStencilNoExportShaderParams
@@ -353,6 +351,7 @@
         int32_t destPitch        = 0;
         uint32_t flipX           = 0;
         uint32_t flipY           = 0;
+        uint32_t rotateXY        = 0;
     };
 
     struct OverlayDrawShaderParams
@@ -373,18 +372,17 @@
 
         // Functions implemented in compute
         ComputeStartIndex          = 3,  // Special value to separate draw and dispatch functions.
-        BufferClear                = 3,
-        ConvertIndexBuffer         = 4,
-        ConvertVertexBuffer        = 5,
-        BlitResolveStencilNoExport = 6,
-        OverlayCull                = 7,
-        OverlayDraw                = 8,
-        ConvertIndexIndirectBuffer = 9,
-        ConvertIndexIndirectLineLoopBuffer = 10,
-        ConvertIndirectLineLoopBuffer      = 11,
+        ConvertIndexBuffer         = 3,
+        ConvertVertexBuffer        = 4,
+        BlitResolveStencilNoExport = 5,
+        OverlayCull                = 6,
+        OverlayDraw                = 7,
+        ConvertIndexIndirectBuffer = 8,
+        ConvertIndexIndirectLineLoopBuffer = 9,
+        ConvertIndirectLineLoopBuffer      = 10,
 
-        InvalidEnum = 12,
-        EnumCount   = 12,
+        InvalidEnum = 11,
+        EnumCount   = 11,
     };
 
     // Common function that creates the pipeline for the specified function, binds it and prepares
@@ -416,7 +414,6 @@
 
     // Initializers corresponding to functions, calling into ensureResourcesInitialized with the
     // appropriate parameters.
-    angle::Result ensureBufferClearResourcesInitialized(ContextVk *contextVk);
     angle::Result ensureConvertIndexResourcesInitialized(ContextVk *contextVk);
     angle::Result ensureConvertIndexIndirectResourcesInitialized(ContextVk *contextVk);
     angle::Result ensureConvertIndexIndirectLineLoopResourcesInitialized(ContextVk *contextVk);
@@ -457,7 +454,6 @@
     angle::PackedEnumMap<Function, vk::BindingPointer<vk::PipelineLayout>> mPipelineLayouts;
     angle::PackedEnumMap<Function, vk::DynamicDescriptorPool> mDescriptorPools;
 
-    vk::ShaderProgramHelper mBufferUtilsPrograms[vk::InternalShader::BufferUtils_comp::kArrayLen];
     vk::ShaderProgramHelper mConvertIndexPrograms[vk::InternalShader::ConvertIndex_comp::kArrayLen];
     vk::ShaderProgramHelper mConvertIndexIndirectLineLoopPrograms
         [vk::InternalShader::ConvertIndexIndirectLineLoop_comp::kArrayLen];
diff --git a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
index c39be66..2eec0a3 100644
--- a/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
+++ b/src/libANGLE/renderer/vulkan/VertexArrayVk.cpp
@@ -121,18 +121,13 @@
       mLineLoopHelper(contextVk->getRenderer()),
       mDirtyLineLoopTranslation(true)
 {
-    RendererVk *renderer = contextVk->getRenderer();
+    RendererVk *renderer          = contextVk->getRenderer();
+    vk::BufferHelper &emptyBuffer = contextVk->getEmptyBuffer();
 
-    VkBufferCreateInfo createInfo = {};
-    createInfo.sType              = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
-    createInfo.size               = 16;
-    createInfo.usage              = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
-    (void)mTheNullBuffer.init(contextVk, createInfo, VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT);
-
-    mCurrentArrayBufferHandles.fill(mTheNullBuffer.getBuffer().getHandle());
+    mCurrentArrayBufferHandles.fill(emptyBuffer.getBuffer().getHandle());
     mCurrentArrayBufferOffsets.fill(0);
     mCurrentArrayBufferRelativeOffsets.fill(0);
-    mCurrentArrayBuffers.fill(&mTheNullBuffer);
+    mCurrentArrayBuffers.fill(&emptyBuffer);
 
     mDynamicVertexData.init(renderer, vk::kVertexBufferUsageFlags, vk::kVertexBufferAlignment,
                             kDynamicVertexDataSize, true);
@@ -155,8 +150,6 @@
 
     RendererVk *renderer = contextVk->getRenderer();
 
-    mTheNullBuffer.release(renderer);
-
     mDynamicVertexData.release(renderer);
     mDynamicIndexData.release(renderer);
     mTranslatedByteIndexData.release(renderer);
@@ -464,7 +457,7 @@
 
                 mLineLoopBufferFirstIndex.reset();
                 mLineLoopBufferLastIndex.reset();
-                contextVk->setIndexBufferDirty();
+                ANGLE_TRY(contextVk->onIndexBufferChange(mCurrentElementArrayBuffer));
                 mDirtyLineLoopTranslation = true;
                 break;
             }
@@ -472,7 +465,7 @@
             case gl::VertexArray::DIRTY_BIT_ELEMENT_ARRAY_BUFFER_DATA:
                 mLineLoopBufferFirstIndex.reset();
                 mLineLoopBufferLastIndex.reset();
-                contextVk->setIndexBufferDirty();
+                ANGLE_TRY(contextVk->onIndexBufferChange(mCurrentElementArrayBuffer));
                 mDirtyLineLoopTranslation = true;
                 break;
 
@@ -523,7 +516,8 @@
 #undef ANGLE_VERTEX_DIRTY_BINDING_FUNC
 #undef ANGLE_VERTEX_DIRTY_BUFFER_DATA_FUNC
 
-ANGLE_INLINE void VertexArrayVk::setDefaultPackedInput(ContextVk *contextVk, size_t attribIndex)
+ANGLE_INLINE angle::Result VertexArrayVk::setDefaultPackedInput(ContextVk *contextVk,
+                                                                size_t attribIndex)
 {
     const gl::State &glState = contextVk->getState();
     const gl::VertexAttribCurrentValueData &defaultValue =
@@ -531,10 +525,10 @@
 
     angle::FormatID format = GetCurrentValueFormatID(defaultValue.Type);
 
-    contextVk->onVertexAttributeChange(attribIndex, 0, 0, format, 0);
+    return contextVk->onVertexAttributeChange(attribIndex, 0, 0, format, 0, nullptr);
 }
 
-void VertexArrayVk::updateActiveAttribInfo(ContextVk *contextVk)
+angle::Result VertexArrayVk::updateActiveAttribInfo(ContextVk *contextVk)
 {
     const std::vector<gl::VertexAttribute> &attribs = mState.getVertexAttributes();
     const std::vector<gl::VertexBinding> &bindings  = mState.getVertexBindings();
@@ -545,10 +539,13 @@
         const gl::VertexAttribute &attrib = attribs[attribIndex];
         const gl::VertexBinding &binding  = bindings[attribs[attribIndex].bindingIndex];
 
-        contextVk->onVertexAttributeChange(attribIndex, mCurrentArrayBufferStrides[attribIndex],
-                                           binding.getDivisor(), attrib.format->id,
-                                           mCurrentArrayBufferRelativeOffsets[attribIndex]);
+        ANGLE_TRY(contextVk->onVertexAttributeChange(
+            attribIndex, mCurrentArrayBufferStrides[attribIndex], binding.getDivisor(),
+            attrib.format->id, mCurrentArrayBufferRelativeOffsets[attribIndex],
+            mCurrentArrayBuffers[attribIndex]));
     }
+
+    return angle::Result::Continue;
 }
 
 angle::Result VertexArrayVk::syncDirtyAttrib(ContextVk *contextVk,
@@ -557,9 +554,9 @@
                                              size_t attribIndex,
                                              bool bufferOnly)
 {
+    RendererVk *renderer = contextVk->getRenderer();
     if (attrib.enabled)
     {
-        RendererVk *renderer           = contextVk->getRenderer();
         const vk::Format &vertexFormat = renderer->getFormat(attrib.format->id);
 
         GLuint stride;
@@ -621,9 +618,10 @@
             {
                 if (bufferVk->getSize() == 0)
                 {
-                    mCurrentArrayBuffers[attribIndex] = &mTheNullBuffer;
-                    mCurrentArrayBufferHandles[attribIndex] =
-                        mTheNullBuffer.getBuffer().getHandle();
+                    vk::BufferHelper &emptyBuffer = contextVk->getEmptyBuffer();
+
+                    mCurrentArrayBuffers[attribIndex]       = &emptyBuffer;
+                    mCurrentArrayBufferHandles[attribIndex] = emptyBuffer.getBuffer().getHandle();
                     mCurrentArrayBufferOffsets[attribIndex] = 0;
                     stride                                  = 0;
                 }
@@ -644,8 +642,9 @@
         }
         else
         {
-            mCurrentArrayBuffers[attribIndex]       = &mTheNullBuffer;
-            mCurrentArrayBufferHandles[attribIndex] = mTheNullBuffer.getBuffer().getHandle();
+            vk::BufferHelper &emptyBuffer           = contextVk->getEmptyBuffer();
+            mCurrentArrayBuffers[attribIndex]       = &emptyBuffer;
+            mCurrentArrayBufferHandles[attribIndex] = emptyBuffer.getBuffer().getHandle();
             mCurrentArrayBufferOffsets[attribIndex] = 0;
             // Client side buffer will be transfered to a tightly packed buffer later
             stride = vertexFormat.actualBufferFormat().pixelBytes;
@@ -653,13 +652,14 @@
 
         if (bufferOnly)
         {
-            contextVk->invalidateVertexBuffers();
+            ANGLE_TRY(contextVk->onVertexBufferChange(mCurrentArrayBuffers[attribIndex]));
         }
         else
         {
-            contextVk->onVertexAttributeChange(attribIndex, stride, binding.getDivisor(),
-                                               attrib.format->id,
-                                               mCurrentArrayBufferRelativeOffsets[attribIndex]);
+            ANGLE_TRY(contextVk->onVertexAttributeChange(
+                attribIndex, stride, binding.getDivisor(), attrib.format->id,
+                mCurrentArrayBufferRelativeOffsets[attribIndex],
+                mCurrentArrayBuffers[attribIndex]));
             // Cache the stride of the attribute
             mCurrentArrayBufferStrides[attribIndex] = stride;
         }
@@ -675,13 +675,14 @@
         contextVk->invalidateDefaultAttribute(attribIndex);
 
         // These will be filled out by the ContextVk.
-        mCurrentArrayBuffers[attribIndex]               = &mTheNullBuffer;
-        mCurrentArrayBufferHandles[attribIndex]         = mTheNullBuffer.getBuffer().getHandle();
+        vk::BufferHelper &emptyBuffer                   = contextVk->getEmptyBuffer();
+        mCurrentArrayBuffers[attribIndex]               = &emptyBuffer;
+        mCurrentArrayBufferHandles[attribIndex]         = emptyBuffer.getBuffer().getHandle();
         mCurrentArrayBufferOffsets[attribIndex]         = 0;
         mCurrentArrayBufferStrides[attribIndex]         = 0;
         mCurrentArrayBufferRelativeOffsets[attribIndex] = 0;
 
-        setDefaultPackedInput(contextVk, attribIndex);
+        ANGLE_TRY(setDefaultPackedInput(contextVk, attribIndex));
     }
 
     return angle::Result::Continue;
@@ -856,11 +857,11 @@
     return angle::Result::Continue;
 }
 
-void VertexArrayVk::updateDefaultAttrib(ContextVk *contextVk,
-                                        size_t attribIndex,
-                                        VkBuffer bufferHandle,
-                                        vk::BufferHelper *buffer,
-                                        uint32_t offset)
+angle::Result VertexArrayVk::updateDefaultAttrib(ContextVk *contextVk,
+                                                 size_t attribIndex,
+                                                 VkBuffer bufferHandle,
+                                                 vk::BufferHelper *buffer,
+                                                 uint32_t offset)
 {
     if (!mState.getEnabledAttributesMask().test(attribIndex))
     {
@@ -868,7 +869,9 @@
         mCurrentArrayBufferOffsets[attribIndex] = offset;
         mCurrentArrayBuffers[attribIndex]       = buffer;
 
-        setDefaultPackedInput(contextVk, attribIndex);
+        ANGLE_TRY(setDefaultPackedInput(contextVk, attribIndex));
     }
+
+    return angle::Result::Continue;
 }
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/VertexArrayVk.h b/src/libANGLE/renderer/vulkan/VertexArrayVk.h
index 68d2ecd..950f681 100644
--- a/src/libANGLE/renderer/vulkan/VertexArrayVk.h
+++ b/src/libANGLE/renderer/vulkan/VertexArrayVk.h
@@ -32,13 +32,13 @@
                             gl::VertexArray::DirtyAttribBitsArray *attribBits,
                             gl::VertexArray::DirtyBindingBitsArray *bindingBits) override;
 
-    void updateActiveAttribInfo(ContextVk *contextVk);
+    angle::Result updateActiveAttribInfo(ContextVk *contextVk);
 
-    void updateDefaultAttrib(ContextVk *contextVk,
-                             size_t attribIndex,
-                             VkBuffer bufferHandle,
-                             vk::BufferHelper *buffer,
-                             uint32_t offset);
+    angle::Result updateDefaultAttrib(ContextVk *contextVk,
+                                      size_t attribIndex,
+                                      VkBuffer bufferHandle,
+                                      vk::BufferHelper *buffer,
+                                      uint32_t offset);
 
     angle::Result updateStreamedAttribs(const gl::Context *context,
                                         GLint firstVertex,
@@ -115,7 +115,7 @@
     }
 
   private:
-    void setDefaultPackedInput(ContextVk *contextVk, size_t attribIndex);
+    angle::Result setDefaultPackedInput(ContextVk *contextVk, size_t attribIndex);
 
     angle::Result convertVertexBufferGPU(ContextVk *contextVk,
                                          BufferVk *srcBuffer,
@@ -158,9 +158,6 @@
     Optional<size_t> mLineLoopBufferLastIndex;
     bool mDirtyLineLoopTranslation;
 
-    // Vulkan does not allow binding a null vertex buffer. We use a dummy as a placeholder.
-    vk::BufferHelper mTheNullBuffer;
-
     // Track client and/or emulated attribs that we have to stream their buffer contents
     gl::AttributesMask mStreamingVertexAttribsMask;
 };
diff --git a/src/libANGLE/renderer/vulkan/android/HardwareBufferImageSiblingVkAndroid.cpp b/src/libANGLE/renderer/vulkan/android/HardwareBufferImageSiblingVkAndroid.cpp
index fa9a5f4..01cc867 100644
--- a/src/libANGLE/renderer/vulkan/android/HardwareBufferImageSiblingVkAndroid.cpp
+++ b/src/libANGLE/renderer/vulkan/android/HardwareBufferImageSiblingVkAndroid.cpp
@@ -14,9 +14,25 @@
 #include "libANGLE/renderer/vulkan/DisplayVk.h"
 #include "libANGLE/renderer/vulkan/RendererVk.h"
 
+#include <android/hardware_buffer.h>
+
 namespace rx
 {
 
+namespace
+{
+VkImageTiling AhbDescUsageToVkImageTiling(const AHardwareBuffer_Desc &ahbDescription)
+{
+    if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_CPU_READ_MASK) != 0 ||
+        (ahbDescription.usage & AHARDWAREBUFFER_USAGE_CPU_WRITE_MASK) != 0)
+    {
+        return VK_IMAGE_TILING_LINEAR;
+    }
+
+    return VK_IMAGE_TILING_OPTIMAL;
+}
+}  // namespace
+
 HardwareBufferImageSiblingVkAndroid::HardwareBufferImageSiblingVkAndroid(EGLClientBuffer buffer)
     : mBuffer(buffer),
       mFormat(GL_NONE),
@@ -54,7 +70,18 @@
         return egl::EglBadParameter() << "Failed to query AHardwareBuffer properties";
     }
 
-    if (!HasFullTextureFormatSupport(renderer, bufferFormatProperties.format))
+    if (bufferFormatProperties.format == VK_FORMAT_UNDEFINED)
+    {
+        ASSERT(bufferFormatProperties.externalFormat != 0);
+        // We must have an external format, check that it supports texture sampling
+        if (!(bufferFormatProperties.formatFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT))
+        {
+            return egl::EglBadParameter()
+                   << "Sampling from AHardwareBuffer externalFormat 0x" << std::hex
+                   << bufferFormatProperties.externalFormat << " is unsupported ";
+        }
+    }
+    else if (!HasFullTextureFormatSupport(renderer, bufferFormatProperties.format))
     {
         return egl::EglBadParameter()
                << "AHardwareBuffer format does not support enough features to use as a texture.";
@@ -69,6 +96,43 @@
     return angle::ToEGL(initImpl(displayVk), displayVk, EGL_BAD_PARAMETER);
 }
 
+// Map AHB usage flags to VkImageUsageFlags using this table from the Vulkan spec
+// https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/chap10.html#memory-external-android-hardware-buffer-usage
+VkImageUsageFlags AhbDescUsageToVkImageUsage(const AHardwareBuffer_Desc &ahbDescription,
+                                             bool isDepthOrStencilFormat)
+{
+    VkImageUsageFlags usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
+
+    if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE) != 0)
+    {
+        usage |= VK_IMAGE_USAGE_SAMPLED_BIT | VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
+    }
+
+    if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_FRAMEBUFFER) != 0)
+    {
+        if (isDepthOrStencilFormat)
+        {
+            usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
+        }
+        else
+        {
+            usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
+        }
+    }
+
+    if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_GPU_CUBE_MAP) != 0)
+    {
+        usage |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
+    }
+
+    if ((ahbDescription.usage & AHARDWAREBUFFER_USAGE_PROTECTED_CONTENT) != 0)
+    {
+        usage |= VK_IMAGE_CREATE_PROTECTED_BIT;
+    }
+
+    return usage;
+}
+
 angle::Result HardwareBufferImageSiblingVkAndroid::initImpl(DisplayVk *displayVk)
 {
     RendererVk *renderer = displayVk->getRenderer();
@@ -98,25 +162,35 @@
     ANGLE_VK_TRY(displayVk, vkGetAndroidHardwareBufferPropertiesANDROID(device, hardwareBuffer,
                                                                         &bufferProperties));
 
-    const vk::Format &vkFormat       = renderer->getFormat(internalFormat);
-    const angle::Format &imageFormat = vkFormat.actualImageFormat();
-    bool isDepthOrStencilFormat      = imageFormat.depthBits > 0 || imageFormat.stencilBits > 0;
-    const VkImageUsageFlags usage =
-        VK_IMAGE_USAGE_TRANSFER_DST_BIT | VK_IMAGE_USAGE_TRANSFER_SRC_BIT |
-        VK_IMAGE_USAGE_SAMPLED_BIT |
-        (imageFormat.redBits > 0 ? VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT : 0) |
-        (isDepthOrStencilFormat ? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT : 0);
-
     VkExternalFormatANDROID externalFormat = {};
     externalFormat.sType                   = VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID;
     externalFormat.externalFormat          = 0;
 
+    const vk::Format &vkFormat         = renderer->getFormat(internalFormat);
+    const vk::Format &externalVkFormat = renderer->getFormat(angle::FormatID::NONE);
+    const angle::Format &imageFormat   = vkFormat.actualImageFormat();
+    bool isDepthOrStencilFormat        = imageFormat.hasDepthOrStencilBits();
+
+    // Query AHB description and do the following -
+    // 1. Derive VkImageTiling mode based on AHB usage flags
+    // 2. Map AHB usage flags to VkImageUsageFlags
+    AHardwareBuffer_Desc ahbDescription;
+    AHardwareBuffer_describe(hardwareBuffer, &ahbDescription);
+    VkImageTiling imageTilingMode = AhbDescUsageToVkImageTiling(ahbDescription);
+    VkImageUsageFlags usage = AhbDescUsageToVkImageUsage(ahbDescription, isDepthOrStencilFormat);
+
     if (bufferFormatProperties.format == VK_FORMAT_UNDEFINED)
     {
         externalFormat.externalFormat = bufferFormatProperties.externalFormat;
+
+        // VkImageCreateInfo struct: If the pNext chain includes a VkExternalFormatANDROID structure
+        // whose externalFormat member is not 0, usage must not include any usages except
+        // VK_IMAGE_USAGE_SAMPLED_BIT
+        usage = VK_IMAGE_USAGE_SAMPLED_BIT;
     }
 
     VkExternalMemoryImageCreateInfo externalMemoryImageCreateInfo = {};
+
     externalMemoryImageCreateInfo.sType = VK_STRUCTURE_TYPE_EXTERNAL_MEMORY_IMAGE_CREATE_INFO;
     externalMemoryImageCreateInfo.pNext = &externalFormat;
     externalMemoryImageCreateInfo.handleTypes =
@@ -126,9 +200,13 @@
     gl_vk::GetExtent(mSize, &vkExtents);
 
     mImage = new vk::ImageHelper();
+
+    mImage->setTilingMode(imageTilingMode);
     ANGLE_TRY(mImage->initExternal(
-        displayVk, gl::TextureType::_2D, vkExtents, vkFormat, 1, usage, vk::kVkImageCreateFlagsNone,
-        vk::ImageLayout::ExternalPreInitialized, &externalMemoryImageCreateInfo, 0, 0, 1, 1));
+        displayVk, gl::TextureType::_2D, vkExtents,
+        bufferFormatProperties.format == VK_FORMAT_UNDEFINED ? externalVkFormat : vkFormat, 1,
+        usage, vk::kVkImageCreateFlagsNone, vk::ImageLayout::ExternalPreInitialized,
+        &externalMemoryImageCreateInfo, 0, 0, 1, 1));
 
     VkImportAndroidHardwareBufferInfoANDROID importHardwareBufferInfo = {};
     importHardwareBufferInfo.sType  = VK_STRUCTURE_TYPE_IMPORT_ANDROID_HARDWARE_BUFFER_INFO_ANDROID;
@@ -146,9 +224,35 @@
     externalMemoryRequirements.memoryTypeBits       = bufferProperties.memoryTypeBits;
 
     VkMemoryPropertyFlags flags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT;
-    ANGLE_TRY(mImage->initExternalMemory(displayVk, renderer->getMemoryProperties(),
-                                         externalMemoryRequirements, &dedicatedAllocInfo,
-                                         VK_QUEUE_FAMILY_FOREIGN_EXT, flags));
+    if (bufferFormatProperties.format == VK_FORMAT_UNDEFINED)
+    {
+        // Note from Vulkan spec: Since GL_OES_EGL_image_external does not require the same sampling
+        // and conversion calculations as Vulkan does, achieving identical results between APIs may
+        // not be possible on some implementations.
+        ANGLE_VK_CHECK(displayVk, renderer->getFeatures().supportsYUVSamplerConversion.enabled,
+                       VK_ERROR_FEATURE_NOT_PRESENT);
+        ASSERT(externalFormat.pNext == nullptr);
+        VkSamplerYcbcrConversionCreateInfo yuvConversionInfo = {};
+        yuvConversionInfo.sType         = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_CREATE_INFO;
+        yuvConversionInfo.pNext         = &externalFormat;
+        yuvConversionInfo.format        = VK_FORMAT_UNDEFINED;
+        yuvConversionInfo.xChromaOffset = bufferFormatProperties.suggestedXChromaOffset;
+        yuvConversionInfo.yChromaOffset = bufferFormatProperties.suggestedYChromaOffset;
+        yuvConversionInfo.ycbcrModel    = bufferFormatProperties.suggestedYcbcrModel;
+        yuvConversionInfo.ycbcrRange    = bufferFormatProperties.suggestedYcbcrRange;
+        yuvConversionInfo.chromaFilter  = VK_FILTER_LINEAR;
+        yuvConversionInfo.components    = bufferFormatProperties.samplerYcbcrConversionComponents;
+
+        ANGLE_TRY(mImage->initExternalMemory(
+            displayVk, renderer->getMemoryProperties(), externalMemoryRequirements,
+            &yuvConversionInfo, &dedicatedAllocInfo, VK_QUEUE_FAMILY_FOREIGN_EXT, flags));
+    }
+    else
+    {
+        ANGLE_TRY(mImage->initExternalMemory(
+            displayVk, renderer->getMemoryProperties(), externalMemoryRequirements, nullptr,
+            &dedicatedAllocInfo, VK_QUEUE_FAMILY_FOREIGN_EXT, flags));
+    }
 
     constexpr uint32_t kColorRenderableRequiredBits        = VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
     constexpr uint32_t kDepthStencilRenderableRequiredBits = VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT;
diff --git a/src/libANGLE/renderer/vulkan/fuchsia/WindowSurfaceVkFuchsia.cpp b/src/libANGLE/renderer/vulkan/fuchsia/WindowSurfaceVkFuchsia.cpp
index 590bb38..0cb446d 100644
--- a/src/libANGLE/renderer/vulkan/fuchsia/WindowSurfaceVkFuchsia.cpp
+++ b/src/libANGLE/renderer/vulkan/fuchsia/WindowSurfaceVkFuchsia.cpp
@@ -9,10 +9,10 @@
 
 #include "libANGLE/renderer/vulkan/fuchsia/WindowSurfaceVkFuchsia.h"
 
-#include <fuchsia_egl.h>
-#include <fuchsia_egl_backend.h>
 #include <zircon/syscalls.h>
 #include <zircon/syscalls/object.h>
+#include "common/fuchsia_egl/fuchsia_egl.h"
+#include "common/fuchsia_egl/fuchsia_egl_backend.h"
 
 #include "libANGLE/renderer/vulkan/RendererVk.h"
 #include "libANGLE/renderer/vulkan/vk_utils.h"
diff --git a/src/libANGLE/renderer/vulkan/gen_vk_format_table.py b/src/libANGLE/renderer/vulkan/gen_vk_format_table.py
index 8981df7..1dee510 100644
--- a/src/libANGLE/renderer/vulkan/gen_vk_format_table.py
+++ b/src/libANGLE/renderer/vulkan/gen_vk_format_table.py
@@ -144,7 +144,7 @@
     args = dict(
         format_id=angle, internal_format=internal_format, image_template="", buffer_template="")
 
-    if ((angle not in vk_map) and (angle not in vk_fallbacks)) or angle == 'NONE':
+    if ((angle not in vk_map) and (angle not in vk_fallbacks)):
         return empty_format_entry_template.format(**args)
 
     # get_formats returns override format (if any) + fallbacks
diff --git a/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py b/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py
index 6f411a6..b9b54f6 100644
--- a/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py
+++ b/src/libANGLE/renderer/vulkan/gen_vk_internal_shaders.py
@@ -1,4 +1,4 @@
-#!/usr/bin/python
+#!/usr/bin/python3
 # Copyright 2018 The ANGLE Project Authors. All rights reserved.
 # Use of this source code is governed by a BSD-style license that can be
 # found in the LICENSE file.
@@ -18,6 +18,7 @@
 import re
 import subprocess
 import sys
+import gzip
 
 out_file_cpp = 'vk_internal_shaders_autogen.cpp'
 out_file_h = 'vk_internal_shaders_autogen.h'
@@ -39,6 +40,9 @@
 
 #include "libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h"
 
+#define USE_SYSTEM_ZLIB
+#include "compression_utils_portable.h"
+
 namespace rx
 {{
 namespace vk
@@ -47,18 +51,18 @@
 {{
 {internal_shader_includes}
 
-// This is SPIR-V binary blob and the size.
-struct ShaderBlob
+// This is compressed SPIR-V binary blob and size
+struct CompressedShaderBlob
 {{
-    const uint32_t *code;
-    size_t codeSize;
+    const uint8_t *code;
+    uint32_t size;
 }};
 
 {shader_tables_cpp}
 
 angle::Result GetShader(Context *context,
                         RefCounted<ShaderAndSerial> *shaders,
-                        const ShaderBlob *shaderBlobs,
+                        const CompressedShaderBlob *compressedShaderBlobs,
                         size_t shadersCount,
                         uint32_t shaderFlags,
                         RefCounted<ShaderAndSerial> **shaderOut)
@@ -73,10 +77,24 @@
     }}
 
     // Create shader lazily. Access will need to be locked for multi-threading.
-    const ShaderBlob &shaderCode = shaderBlobs[shaderFlags];
-    ASSERT(shaderCode.code != nullptr);
+    const CompressedShaderBlob &compressedShaderCode = compressedShaderBlobs[shaderFlags];
+    ASSERT(compressedShaderCode.code != nullptr);
 
-    return InitShaderAndSerial(context, &shader.get(), shaderCode.code, shaderCode.codeSize);
+    uLong uncompressedSize = zlib_internal::GetGzipUncompressedSize(compressedShaderCode.code,
+                                                                    compressedShaderCode.size);
+    std::vector<uint32_t> shaderCode((uncompressedSize + 3) / 4, 0);
+
+    // Note: we assume a little-endian environment throughout ANGLE.
+    int zResult = zlib_internal::GzipUncompressHelper(reinterpret_cast<uint8_t *>(shaderCode.data()),
+            &uncompressedSize, compressedShaderCode.code, compressedShaderCode.size);
+
+    if (zResult != Z_OK)
+    {{
+        ERR() << "Failure to decompressed internal shader: " << zResult << "\\n";
+        return angle::Result::Stop;
+    }}
+
+    return InitShaderAndSerial(context, &shader.get(), shaderCode.data(), shaderCode.size() * 4);
 }}
 }}  // anonymous namespace
 
@@ -157,6 +175,25 @@
 ]
 """
 
+template_spirv_blob_inc = u"""// GENERATED FILE - DO NOT EDIT.
+// Generated by {script_name}.
+//
+// Copyright {copyright_year} The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// {out_file_name}:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t {variable_name}[] = {{
+    {blob}
+}};
+
+// Generated from:
+//
+{preprocessed_source}
+"""
 
 # Gets the constant variable name for a generated shader.
 def get_var_name(output, prefix='k'):
@@ -214,9 +251,14 @@
     return '#include "libANGLE/renderer/vulkan/%s"' % slash(shader)
 
 
-def get_shader_variations(shader):
+def get_variations_path(shader):
     variation_file = shader + '.json'
-    if not os.path.exists(variation_file):
+    return variation_file if os.path.exists(variation_file) else None
+
+
+def get_shader_variations(shader):
+    variation_file = get_variations_path(shader)
+    if variation_file is None:
         # If there is no variation file, assume none.
         return ({}, [])
 
@@ -270,16 +312,43 @@
     return compact_newlines_regex.sub('\n\n', shader_text.strip())
 
 
+def read_and_compress_spirv_blob(blob_path):
+    with open(blob_path, 'rb') as blob_file:
+        blob = blob_file.read()
+
+    buf = io.BytesIO()
+    with gzip.GzipFile(fileobj=buf, mode='wb', compresslevel=9, mtime=0) as f:
+        f.write(blob)
+    return buf.getvalue()
+
+
+def write_compressed_spirv_blob_as_c_array(output_path, variable_name, compressed_blob,
+                                           preprocessed_source):
+    hex_array = ['0x{:02x}'.format(ord(byte)) for byte in compressed_blob]
+    blob = ',\n    '.join(','.join(hex_array[i:i + 16]) for i in range(0, len(hex_array), 16))
+
+    with open(output_path, 'wb') as incfile:
+        incfile.write(
+            template_spirv_blob_inc.format(
+                script_name=__file__,
+                copyright_year=date.today().year,
+                out_file_name=output_path,
+                variable_name=variable_name,
+                blob=blob,
+                preprocessed_source=preprocessed_source))
+
+
 class CompileQueue:
 
-    class AppendPreprocessorOutput:
+    class CompressAndAppendPreprocessorOutput:
 
-        def __init__(self, shader_file, preprocessor_args, output_path):
+        def __init__(self, shader_file, preprocessor_args, output_path, variable_name):
             # Asynchronously launch the preprocessor job.
             self.process = subprocess.Popen(
                 preprocessor_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
             # Store the file name for output to be appended to.
             self.output_path = output_path
+            self.variable_name = variable_name
             # Store info for error description.
             self.shader_file = shader_file
 
@@ -292,10 +361,15 @@
                 out = cleanup_preprocessed_shader(out)
                 # Comment it out!
                 out = '\n'.join([('// ' + line).strip() for line in out.splitlines()])
-                # Append preprocessor output to the output file.
-                with open(self.output_path, 'ab') as incfile:
-                    incfile.write('\n\n// Generated from:\n//\n')
-                    incfile.write(out + '\n')
+
+                # Read the SPIR-V blob and compress it.
+                compressed_blob = read_and_compress_spirv_blob(self.output_path)
+
+                # Write the compressed blob as a C array in the output file, followed by the
+                # preprocessor output.
+                write_compressed_spirv_blob_as_c_array(self.output_path, self.variable_name,
+                                                       compressed_blob, out)
+
                 out = None
             return (out, err, self.process.returncode, None,
                     "Error running preprocessor on " + self.shader_file)
@@ -303,7 +377,7 @@
     class CompileToSPIRV:
 
         def __init__(self, shader_file, shader_basename, variation_string, output_path,
-                     compile_args, preprocessor_args):
+                     compile_args, preprocessor_args, variable_name):
             # Asynchronously launch the compile job.
             self.process = subprocess.Popen(
                 compile_args, stdout=subprocess.PIPE, stderr=subprocess.PIPE)
@@ -314,14 +388,17 @@
             self.shader_file = shader_file
             self.shader_basename = shader_basename
             self.variation_string = variation_string
+            self.variable_name = variable_name
 
         def wait(self, queue):
             (out, err) = self.process.communicate()
             if self.process.returncode == 0:
                 # Insert the preprocessor job in the queue.
                 queue.append(
-                    CompileQueue.AppendPreprocessorOutput(self.shader_file, self.preprocessor_args,
-                                                          self.output_path))
+                    CompileQueue.CompressAndAppendPreprocessorOutput(self.shader_file,
+                                                                     self.preprocessor_args,
+                                                                     self.output_path,
+                                                                     self.variable_name))
             # If all the output says is the source file name, don't bother printing it.
             if out.strip() == self.shader_file:
                 out = None
@@ -340,11 +417,11 @@
         self.queue.pop(0)
         if not ignore_output:
             if description:
-                print description
+                print(description)
             if out and out.strip():
-                print out.strip()
+                print(out.strip())
             if err and err.strip():
-                print err
+                print(err)
             if returncode != 0:
                 return exception_description
         return None
@@ -365,7 +442,7 @@
         return exception_description
 
     def add_job(self, shader_file, shader_basename, variation_string, output_path, compile_args,
-                preprocessor_args):
+                preprocessor_args, variable_name):
         # If the queue is full, wait until there is at least one slot available.
         while len(self.queue) >= self.thread_count:
             exception = self._wait_first(False)
@@ -377,7 +454,8 @@
         # Add a compile job
         self.queue.append(
             CompileQueue.CompileToSPIRV(shader_file, shader_basename, variation_string,
-                                        output_path, compile_args, preprocessor_args))
+                                        output_path, compile_args, preprocessor_args,
+                                        variable_name))
 
     def finish(self):
         exception = self._wait_all(False)
@@ -440,15 +518,16 @@
         glslang_preprocessor_output_args = glslang_args + ['-E']
         glslang_preprocessor_output_args.append(shader_file)  # Input GLSL shader
 
-        glslang_args += variation_extra_args
-
         glslang_args += ['-V']  # Output mode is Vulkan
-        glslang_args += ['--variable-name', get_var_name(output_name)]  # C-style variable name
+        glslang_args += ['-Os']  # Optimize by default.
+        glslang_args += ['-g0']  # Strip debug info to save on binary size.
+        glslang_args += variation_extra_args  # Add other flags, or override -Os or -g0
         glslang_args += ['-o', output_path]  # Output file
         glslang_args.append(shader_file)  # Input GLSL shader
 
         compile_queue.add_job(shader_file, shader_basename, variation_string, output_path,
-                              glslang_args, glslang_preprocessor_output_args)
+                              glslang_args, glslang_preprocessor_output_args,
+                              get_var_name(output_name))
 
 
 class ShaderAndVariations:
@@ -543,7 +622,7 @@
     table_name = get_variation_table_name(shader_file)
     var_name = get_var_name(os.path.basename(shader_file))
 
-    table = 'constexpr ShaderBlob %s[] = {\n' % table_name
+    table = 'constexpr CompressedShaderBlob %s[] = {\n' % table_name
 
     for variation in range(array_len):
         # if any variation is invalid, output an empty entry
@@ -622,7 +701,11 @@
     if print_inputs:
         glslang_binaries = [get_linux_glslang_exe_path(), get_win_glslang_exe_path()]
         glslang_binary_hashes = [path + '.sha1' for path in glslang_binaries]
-        print(",".join(input_shaders + glslang_binary_hashes))
+        input_shaders_variations = [get_variations_path(shader) for shader in input_shaders]
+        input_shaders_variations = [
+            variations for variations in input_shaders_variations if variations is not None
+        ]
+        print(",".join(input_shaders + input_shaders_variations + glslang_binary_hashes))
         return 0
 
     # STEP 1: Call glslang to generate the internal shaders into small .inc files.
diff --git a/src/libANGLE/renderer/vulkan/mac/IOSurfaceSurfaceVkMac.mm b/src/libANGLE/renderer/vulkan/mac/IOSurfaceSurfaceVkMac.mm
index e5830d2..50357e4 100644
--- a/src/libANGLE/renderer/vulkan/mac/IOSurfaceSurfaceVkMac.mm
+++ b/src/libANGLE/renderer/vulkan/mac/IOSurfaceSurfaceVkMac.mm
@@ -35,13 +35,14 @@
 };
 
 // clang-format off
-constexpr std::array<IOSurfaceFormatInfo, 6> kIOSurfaceFormats = {{
-    {GL_RED,      GL_UNSIGNED_BYTE,  1, GL_R8   },
-    {GL_R16UI,    GL_UNSIGNED_SHORT, 2, GL_R16UI  },
-    {GL_RG,       GL_UNSIGNED_BYTE,  2, GL_RG8 },
-    {GL_RGB,      GL_UNSIGNED_BYTE,  4, GL_BGRA8_EXT},
-    {GL_BGRA_EXT, GL_UNSIGNED_BYTE,  4, GL_BGRA8_EXT },
-    {GL_RGBA,     GL_HALF_FLOAT,     8, GL_RGBA16F },
+constexpr std::array<IOSurfaceFormatInfo, 7> kIOSurfaceFormats = {{
+    {GL_RED,      GL_UNSIGNED_BYTE,                1, GL_R8       },
+    {GL_R16UI,    GL_UNSIGNED_SHORT,               2, GL_R16UI    },
+    {GL_RG,       GL_UNSIGNED_BYTE,                2, GL_RG8      },
+    {GL_RGB,      GL_UNSIGNED_BYTE,                4, GL_BGRA8_EXT},
+    {GL_BGRA_EXT, GL_UNSIGNED_BYTE,                4, GL_BGRA8_EXT},
+    {GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV,  4, GL_BGR10_A2_ANGLEX },
+    {GL_RGBA,     GL_HALF_FLOAT,                   8, GL_RGBA16F  },
 }};
 // clang-format on
 
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000000.inc
index bd25798..8a267c7 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000000.inc
@@ -1,131 +1,79 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000095,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x00000056,0x0000005e,
-	0x00000067,0x0000006f,0x00000078,0x00000081,0x0000008a,0x00000093,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,
-	0x00050005,0x0000003c,0x6f6c6f63,0x6c615672,0x00006575,0x00040005,0x0000003f,0x6f6c6f63,
-	0x00000072,0x00050005,0x00000043,0x74696c62,0x706d6153,0x0072656c,0x00050005,0x00000056,
-	0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x0000005e,0x6f6c6f63,0x74754f72,0x00000031,
-	0x00050005,0x00000067,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x0000006f,0x6f6c6f63,
-	0x74754f72,0x00000033,0x00050005,0x00000078,0x6f6c6f63,0x74754f72,0x00000034,0x00050005,
-	0x00000081,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x0000008a,0x6f6c6f63,0x74754f72,
-	0x00000036,0x00050005,0x00000093,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x0000003f,0x00000022,0x00000000,0x00040047,0x0000003f,
-	0x00000021,0x00000000,0x00040047,0x00000043,0x00000022,0x00000000,0x00040047,0x00000043,
-	0x00000021,0x00000002,0x00040047,0x00000056,0x0000001e,0x00000000,0x00040047,0x0000005e,
-	0x0000001e,0x00000001,0x00040047,0x00000067,0x0000001e,0x00000002,0x00040047,0x0000006f,
-	0x0000001e,0x00000003,0x00040047,0x00000078,0x0000001e,0x00000004,0x00040047,0x00000081,
-	0x0000001e,0x00000005,0x00040047,0x0000008a,0x0000001e,0x00000006,0x00040047,0x00000093,
-	0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,
-	0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,
-	0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,
-	0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,
-	0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,
-	0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,
-	0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,
-	0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,
-	0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,
-	0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,
-	0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040020,
-	0x0000003b,0x00000007,0x0000000a,0x00090019,0x0000003d,0x00000006,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x0000003e,0x00000000,0x0000003d,
-	0x0004003b,0x0000003e,0x0000003f,0x00000000,0x0002001a,0x00000041,0x00040020,0x00000042,
-	0x00000000,0x00000041,0x0004003b,0x00000042,0x00000043,0x00000000,0x0003001b,0x00000045,
-	0x0000003d,0x0004002b,0x00000012,0x00000048,0x00000002,0x0004002b,0x00000012,0x0000004d,
-	0x00000006,0x00040020,0x0000004e,0x00000009,0x00000012,0x00040020,0x00000055,0x00000003,
-	0x0000000a,0x0004003b,0x00000055,0x00000056,0x00000003,0x0004003b,0x00000055,0x0000005e,
-	0x00000003,0x0004002b,0x00000012,0x00000062,0x00000004,0x0004003b,0x00000055,0x00000067,
-	0x00000003,0x0004003b,0x00000055,0x0000006f,0x00000003,0x0004002b,0x00000012,0x00000073,
-	0x00000010,0x0004003b,0x00000055,0x00000078,0x00000003,0x0004002b,0x00000012,0x0000007c,
-	0x00000020,0x0004003b,0x00000055,0x00000081,0x00000003,0x0004002b,0x00000012,0x00000085,
-	0x00000040,0x0004003b,0x00000055,0x0000008a,0x00000003,0x0004002b,0x00000012,0x0000008e,
-	0x00000080,0x0004003b,0x00000055,0x00000093,0x00000003,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,
-	0x0004003b,0x0000003b,0x0000003c,0x00000007,0x0004003d,0x0000000a,0x0000000d,0x0000000c,
-	0x0007004f,0x00000007,0x0000000e,0x0000000d,0x0000000d,0x00000000,0x00000001,0x00050051,
-	0x00000006,0x0000000f,0x0000000e,0x00000000,0x00050051,0x00000006,0x00000010,0x0000000e,
-	0x00000001,0x00050050,0x00000007,0x00000011,0x0000000f,0x00000010,0x0003003e,0x00000009,
-	0x00000011,0x00050041,0x00000018,0x00000019,0x00000016,0x00000017,0x0004003d,0x00000007,
-	0x0000001a,0x00000019,0x0004003d,0x00000007,0x0000001b,0x00000009,0x00050085,0x00000007,
-	0x0000001c,0x0000001b,0x0000001a,0x0003003e,0x00000009,0x0000001c,0x00050041,0x00000018,
-	0x0000001e,0x00000016,0x0000001d,0x0004003d,0x00000007,0x0000001f,0x0000001e,0x0004003d,
-	0x00000007,0x00000020,0x00000009,0x00050083,0x00000007,0x00000021,0x00000020,0x0000001f,
-	0x0003003e,0x00000009,0x00000021,0x00050041,0x00000023,0x00000024,0x00000016,0x00000022,
-	0x0004003d,0x00000013,0x00000025,0x00000024,0x000500ab,0x00000026,0x00000028,0x00000025,
-	0x00000027,0x000300f7,0x0000002a,0x00000000,0x000400fa,0x00000028,0x00000029,0x0000002a,
-	0x000200f8,0x00000029,0x00050041,0x0000002b,0x0000002c,0x00000009,0x00000027,0x0004003d,
-	0x00000006,0x0000002d,0x0000002c,0x0004007f,0x00000006,0x0000002e,0x0000002d,0x00050041,
-	0x0000002b,0x0000002f,0x00000009,0x00000027,0x0003003e,0x0000002f,0x0000002e,0x000200f9,
-	0x0000002a,0x000200f8,0x0000002a,0x00050041,0x00000023,0x00000031,0x00000016,0x00000030,
-	0x0004003d,0x00000013,0x00000032,0x00000031,0x000500ab,0x00000026,0x00000033,0x00000032,
-	0x00000027,0x000300f7,0x00000035,0x00000000,0x000400fa,0x00000033,0x00000034,0x00000035,
-	0x000200f8,0x00000034,0x00050041,0x0000002b,0x00000037,0x00000009,0x00000036,0x0004003d,
-	0x00000006,0x00000038,0x00000037,0x0004007f,0x00000006,0x00000039,0x00000038,0x00050041,
-	0x0000002b,0x0000003a,0x00000009,0x00000036,0x0003003e,0x0000003a,0x00000039,0x000200f9,
-	0x00000035,0x000200f8,0x00000035,0x0004003d,0x0000003d,0x00000040,0x0000003f,0x0004003d,
-	0x00000041,0x00000044,0x00000043,0x00050056,0x00000045,0x00000046,0x00000040,0x00000044,
-	0x0004003d,0x00000007,0x00000047,0x00000009,0x00050041,0x00000018,0x00000049,0x00000016,
-	0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000049,0x00050085,0x00000007,0x0000004b,
-	0x00000047,0x0000004a,0x00050057,0x0000000a,0x0000004c,0x00000046,0x0000004b,0x0003003e,
-	0x0000003c,0x0000004c,0x00050041,0x0000004e,0x0000004f,0x00000016,0x0000004d,0x0004003d,
-	0x00000012,0x00000050,0x0000004f,0x000500c7,0x00000012,0x00000051,0x00000050,0x00000017,
-	0x000500ab,0x00000026,0x00000052,0x00000051,0x0000001d,0x000300f7,0x00000054,0x00000000,
-	0x000400fa,0x00000052,0x00000053,0x00000054,0x000200f8,0x00000053,0x0004003d,0x0000000a,
-	0x00000057,0x0000003c,0x0003003e,0x00000056,0x00000057,0x000200f9,0x00000054,0x000200f8,
-	0x00000054,0x00050041,0x0000004e,0x00000058,0x00000016,0x0000004d,0x0004003d,0x00000012,
-	0x00000059,0x00000058,0x000500c7,0x00000012,0x0000005a,0x00000059,0x00000048,0x000500ab,
-	0x00000026,0x0000005b,0x0000005a,0x0000001d,0x000300f7,0x0000005d,0x00000000,0x000400fa,
-	0x0000005b,0x0000005c,0x0000005d,0x000200f8,0x0000005c,0x0004003d,0x0000000a,0x0000005f,
-	0x0000003c,0x0003003e,0x0000005e,0x0000005f,0x000200f9,0x0000005d,0x000200f8,0x0000005d,
-	0x00050041,0x0000004e,0x00000060,0x00000016,0x0000004d,0x0004003d,0x00000012,0x00000061,
-	0x00000060,0x000500c7,0x00000012,0x00000063,0x00000061,0x00000062,0x000500ab,0x00000026,
-	0x00000064,0x00000063,0x0000001d,0x000300f7,0x00000066,0x00000000,0x000400fa,0x00000064,
-	0x00000065,0x00000066,0x000200f8,0x00000065,0x0004003d,0x0000000a,0x00000068,0x0000003c,
-	0x0003003e,0x00000067,0x00000068,0x000200f9,0x00000066,0x000200f8,0x00000066,0x00050041,
-	0x0000004e,0x00000069,0x00000016,0x0000004d,0x0004003d,0x00000012,0x0000006a,0x00000069,
-	0x000500c7,0x00000012,0x0000006b,0x0000006a,0x00000030,0x000500ab,0x00000026,0x0000006c,
-	0x0000006b,0x0000001d,0x000300f7,0x0000006e,0x00000000,0x000400fa,0x0000006c,0x0000006d,
-	0x0000006e,0x000200f8,0x0000006d,0x0004003d,0x0000000a,0x00000070,0x0000003c,0x0003003e,
-	0x0000006f,0x00000070,0x000200f9,0x0000006e,0x000200f8,0x0000006e,0x00050041,0x0000004e,
-	0x00000071,0x00000016,0x0000004d,0x0004003d,0x00000012,0x00000072,0x00000071,0x000500c7,
-	0x00000012,0x00000074,0x00000072,0x00000073,0x000500ab,0x00000026,0x00000075,0x00000074,
-	0x0000001d,0x000300f7,0x00000077,0x00000000,0x000400fa,0x00000075,0x00000076,0x00000077,
-	0x000200f8,0x00000076,0x0004003d,0x0000000a,0x00000079,0x0000003c,0x0003003e,0x00000078,
-	0x00000079,0x000200f9,0x00000077,0x000200f8,0x00000077,0x00050041,0x0000004e,0x0000007a,
-	0x00000016,0x0000004d,0x0004003d,0x00000012,0x0000007b,0x0000007a,0x000500c7,0x00000012,
-	0x0000007d,0x0000007b,0x0000007c,0x000500ab,0x00000026,0x0000007e,0x0000007d,0x0000001d,
-	0x000300f7,0x00000080,0x00000000,0x000400fa,0x0000007e,0x0000007f,0x00000080,0x000200f8,
-	0x0000007f,0x0004003d,0x0000000a,0x00000082,0x0000003c,0x0003003e,0x00000081,0x00000082,
-	0x000200f9,0x00000080,0x000200f8,0x00000080,0x00050041,0x0000004e,0x00000083,0x00000016,
-	0x0000004d,0x0004003d,0x00000012,0x00000084,0x00000083,0x000500c7,0x00000012,0x00000086,
-	0x00000084,0x00000085,0x000500ab,0x00000026,0x00000087,0x00000086,0x0000001d,0x000300f7,
-	0x00000089,0x00000000,0x000400fa,0x00000087,0x00000088,0x00000089,0x000200f8,0x00000088,
-	0x0004003d,0x0000000a,0x0000008b,0x0000003c,0x0003003e,0x0000008a,0x0000008b,0x000200f9,
-	0x00000089,0x000200f8,0x00000089,0x00050041,0x0000004e,0x0000008c,0x00000016,0x0000004d,
-	0x0004003d,0x00000012,0x0000008d,0x0000008c,0x000500c7,0x00000012,0x0000008f,0x0000008d,
-	0x0000008e,0x000500ab,0x00000026,0x00000090,0x0000008f,0x0000001d,0x000300f7,0x00000092,
-	0x00000000,0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,0x00000091,0x0004003d,
-	0x0000000a,0x00000094,0x0000003c,0x0003003e,0x00000093,0x00000094,0x000200f9,0x00000092,
-	0x000200f8,0x00000092,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x95,0x49,0x4f,0x55,0x41,
+    0x10,0x85,0xfb,0xcd,0xa8,0xa8,0x08,0x22,0x38,0xe0,0x84,0x13,0xa8,0xe4,0xa9,0x3c,
+    0xa3,0x41,0x14,0x4d,0x70,0x02,0x15,0x45,0x71,0x42,0x13,0x15,0x48,0x1c,0x80,0x85,
+    0x0a,0x0b,0x07,0x48,0x9c,0x60,0xe1,0x00,0x0b,0x15,0x59,0x98,0x38,0x6d,0xfc,0x21,
+    0xfe,0x22,0xe3,0x90,0x98,0x58,0xd5,0xef,0x2b,0x53,0xbe,0x97,0x14,0xf7,0x9e,0x73,
+    0xaa,0xeb,0x74,0x75,0xf7,0x6d,0x52,0xc9,0xfa,0x5c,0x08,0x89,0x30,0x37,0x94,0x85,
+    0x2f,0xa1,0xf8,0x5b,0x14,0x92,0xc2,0x84,0x30,0x2f,0x64,0xe3,0xf3,0x50,0x67,0x77,
+    0x67,0xd3,0xed,0x3b,0x7d,0x4d,0xcd,0x85,0xbc,0xea,0x0b,0x42,0x2a,0xe6,0xa9,0xb6,
+    0x50,0x50,0x5a,0x9e,0x1a,0x83,0x57,0xae,0x0f,0x29,0x5f,0x2e,0x71,0x59,0x62,0x40,
+    0x62,0x58,0x62,0x54,0x62,0x5c,0x62,0x52,0x62,0x5a,0x62,0x56,0xa2,0x42,0x6a,0xe8,
+    0x98,0x9c,0xd6,0x97,0xb7,0xf2,0xe8,0xa7,0xf5,0x42,0x38,0x1c,0x32,0x61,0x31,0x73,
+    0xa9,0xe7,0x69,0x5c,0x02,0xae,0xcc,0x71,0x49,0xb8,0x0a,0xc7,0xa5,0xe0,0x6a,0x1d,
+    0x97,0x86,0x5b,0xe1,0xb8,0x0c,0xdc,0x6a,0xc7,0x65,0xe1,0xd6,0x39,0x2e,0x07,0xb7,
+    0xc9,0x71,0x65,0x70,0x5b,0x1c,0x37,0x07,0x2e,0x1f,0xfb,0x4a,0xfd,0x9b,0x9f,0xf6,
+    0x78,0x48,0x9e,0x6b,0xe9,0xc7,0xf0,0x1a,0x87,0x3b,0x4a,0xf4,0x0e,0x74,0x1b,0xaf,
+    0x6b,0xba,0xd2,0xe9,0x03,0xe0,0x04,0x78,0x18,0x6c,0xf9,0xa3,0xe0,0x14,0x78,0x1c,
+    0x9c,0x06,0x4f,0x82,0x33,0xe0,0x69,0x70,0x16,0x3c,0x0b,0xd6,0xde,0xab,0xa4,0x6a,
+    0x32,0xce,0x27,0x15,0xeb,0xe9,0xfb,0x12,0x79,0xcb,0xb2,0x76,0x35,0x92,0x9f,0x63,
+    0x6c,0x12,0x3c,0x17,0x9c,0x8e,0x39,0xe9,0xb8,0xbf,0x3a,0x57,0xe5,0x5b,0xc0,0xe5,
+    0x70,0xd5,0x82,0x2b,0xa9,0x65,0xb8,0x0a,0x1c,0xe2,0x3c,0xca,0xff,0xed,0x83,0x45,
+    0x25,0x91,0xe5,0x59,0xe5,0x42,0xfd,0xaa,0xd9,0x8f,0xc5,0xf8,0x55,0xc7,0x39,0x17,
+    0xb9,0xcd,0xf8,0xd5,0xe0,0xa7,0xf9,0xb5,0x68,0x39,0xa7,0xd7,0xe1,0x6f,0x78,0x2d,
+    0xba,0xe6,0xd7,0x93,0x5f,0x15,0x3d,0x92,0x61,0x03,0x79,0x8a,0x37,0x96,0x8c,0xcb,
+    0x73,0x5e,0x0c,0xb7,0x30,0x76,0xa9,0xfc,0x6d,0xa7,0x87,0x44,0xf8,0xff,0x67,0x58,
+    0xbd,0x0e,0xf2,0xde,0x4e,0x2f,0x07,0xe3,0x1e,0x15,0x7f,0xcb,0xc4,0xfb,0x08,0x79,
+    0x47,0xe1,0x8e,0x90,0xa7,0xb8,0x03,0x6e,0xb9,0xec,0xd7,0x31,0x6a,0xd8,0x3c,0xba,
+    0xd8,0x2f,0xc3,0x67,0x98,0x8b,0xd6,0xea,0x61,0x8e,0x95,0xe0,0x4b,0x9c,0x25,0xdb,
+    0xbf,0x4b,0x7c,0xe7,0x29,0x87,0x07,0xc0,0x56,0xef,0x06,0xfb,0x6f,0xfa,0x70,0x49,
+    0xfe,0x68,0x49,0xfe,0x3d,0xbe,0x63,0xd3,0xc7,0x4b,0xf4,0xc7,0x9c,0x09,0xd3,0x27,
+    0x4b,0xf4,0xe7,0x12,0x6d,0x4e,0x9f,0x2e,0xd1,0x5f,0x53,0xd3,0xf4,0x59,0xf4,0x9d,
+    0xf2,0x15,0x24,0x99,0x6b,0x80,0xfb,0x29,0x8c,0x7e,0x1b,0xad,0x9c,0xe5,0xf9,0x9c,
+    0xd7,0x93,0xc2,0x66,0xb9,0xab,0xe6,0x93,0x6f,0x5c,0x05,0x5c,0x22,0xae,0x6d,0x26,
+    0x9e,0x95,0x45,0xe4,0xaa,0xb6,0x5f,0xb8,0xda,0xb8,0xef,0xc5,0xb3,0x58,0x43,0xfd,
+    0x5c,0xdc,0xc7,0x22,0xff,0x84,0x71,0x2b,0x18,0xbb,0xcc,0x8d,0x5b,0xc9,0xb8,0x3a,
+    0x37,0x6e,0x15,0xfc,0x23,0xc6,0xad,0x61,0xec,0x2a,0xc6,0xd9,0x5d,0xb6,0x84,0xf3,
+    0xdb,0xca,0x19,0x5d,0x0f,0xff,0x55,0x72,0x36,0x70,0xb7,0xad,0xe7,0xec,0xfe,0x90,
+    0x15,0x68,0xa4,0xb7,0xdf,0x92,0xaf,0x5a,0x83,0x44,0x23,0xeb,0xd2,0xe0,0x7a,0xde,
+    0xea,0xee,0xb1,0x31,0xc9,0x55,0xae,0x09,0xfe,0x94,0x20,0x9d,0xd3,0x7b,0x38,0xcb,
+    0xfb,0x25,0x35,0xac,0x96,0x3e,0xbf,0x4b,0x96,0xe6,0x7d,0x24,0x27,0xc3,0x98,0x06,
+    0xd7,0xc3,0x36,0x7a,0xc8,0xbb,0x1e,0xb6,0xc3,0x5b,0x0f,0x3b,0xe0,0xac,0x87,0x82,
+    0xeb,0x41,0xb5,0x66,0x89,0x02,0xbe,0xcd,0xae,0x87,0x5d,0x78,0x27,0x5c,0x0f,0xbb,
+    0xe1,0xad,0x87,0x0f,0x70,0x96,0xa7,0x3d,0x58,0xad,0x82,0xeb,0xe1,0x13,0x39,0x8d,
+    0x8c,0x69,0x76,0x3d,0xec,0xa1,0x87,0x16,0xd7,0x43,0x2b,0xbc,0xf5,0xb0,0x17,0xce,
+    0x7a,0x68,0x73,0x3d,0xa8,0xb6,0x8f,0x33,0xae,0xbe,0xfa,0x7e,0x02,0xdf,0x03,0x78,
+    0x7f,0x72,0x77,0x87,0xce,0xd1,0x72,0xdb,0xdc,0x1c,0x3f,0x93,0x57,0x60,0xdc,0x3e,
+    0xe6,0xd3,0x1e,0xff,0x97,0x15,0xef,0x16,0xc5,0x7a,0x8f,0x74,0x72,0x87,0xf4,0xc8,
+    0xfc,0xf4,0xfe,0x38,0x4e,0x4e,0xa7,0x3b,0x97,0x27,0xe9,0xab,0xcb,0x9d,0xcb,0x53,
+    0xf0,0x76,0x9e,0xbb,0xf1,0x55,0xfe,0xac,0x70,0xfa,0x4d,0x9d,0xa6,0x5e,0x37,0xb5,
+    0x7a,0xa2,0x56,0xac,0x75,0x86,0x5a,0xfa,0xdd,0x9e,0x83,0xff,0x26,0x39,0x8a,0xcf,
+    0xc3,0xd5,0xb8,0x75,0xbb,0x00,0x5f,0xc7,0xba,0xf5,0xba,0x75,0x53,0xed,0xa2,0x44,
+    0x2f,0x6b,0x71,0x31,0xae,0x73,0x2a,0xde,0x5f,0xa7,0x59,0x27,0xd3,0x7a,0x9d,0xcf,
+    0x55,0x7c,0xba,0x9c,0xcf,0x35,0x78,0xf3,0xe9,0x77,0x3e,0xaa,0xf5,0x49,0xf4,0x53,
+    0xab,0x0f,0x9f,0x01,0xe7,0x63,0x5a,0xbf,0xf3,0xb9,0x89,0xcf,0x0d,0xe7,0x73,0x0b,
+    0xde,0x7c,0x86,0x9c,0x8f,0x6a,0x83,0x12,0x43,0xd4,0x1a,0xc4,0x67,0xd8,0xf9,0x98,
+    0x36,0xe4,0x7c,0x6e,0xe3,0x93,0x77,0x3e,0x77,0xe0,0xcd,0x67,0xc4,0xf9,0xa8,0x76,
+    0x57,0x62,0x84,0x5a,0x77,0xf1,0x19,0x75,0x3e,0xa6,0x8d,0x38,0x9f,0xfb,0xf8,0xdc,
+    0x73,0x3e,0x0f,0xe0,0xcd,0x67,0xcc,0xf9,0xa8,0xf6,0x30,0x7e,0x7b,0xc5,0x5a,0x0f,
+    0xf1,0x19,0x77,0x3e,0xa6,0x8d,0x39,0x9f,0x27,0xf8,0x3c,0x76,0x3e,0x4f,0xe1,0xcd,
+    0x67,0xc2,0xf9,0xa8,0xf6,0x4c,0x62,0x82,0x5a,0xcf,0xf0,0x99,0x74,0x3e,0xa6,0x4d,
+    0x38,0x9f,0x17,0xf8,0x3c,0x77,0x3e,0x2f,0xe1,0xcd,0x67,0xca,0xf9,0xa8,0xf6,0x4a,
+    0x62,0x8a,0x5a,0xaf,0xf0,0x99,0x76,0x3e,0xa6,0x4d,0x39,0x9f,0x37,0xf8,0xbc,0x76,
+    0x3e,0x6f,0xe1,0xcd,0xe7,0x9d,0xf3,0x51,0x6d,0x46,0xe2,0x1d,0xb5,0x66,0xf0,0x99,
+    0x75,0x3e,0xa6,0xe9,0xf3,0x8f,0xdc,0x0c,0xbb,0x24,0xfe,0x02,0xe7,0x75,0xf3,0x46,
+    0xf8,0x0b,0x00,0x00
 };
 
 // Generated from:
@@ -145,6 +93,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2D color;
@@ -173,6 +122,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //             vec4 colorValue = texture(sampler2D(color, blitSampler), srcImageCoords * params . invSrcExtent);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000001.inc
index 77b7e34..a08c68d 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000001.inc
@@ -1,136 +1,82 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009d,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x0000005e,0x00000066,
-	0x0000006f,0x00000077,0x00000080,0x00000089,0x00000092,0x0000009b,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,
-	0x00050005,0x0000003c,0x6f6c6f63,0x6c615672,0x00006575,0x00040005,0x0000003f,0x6f6c6f63,
-	0x00000072,0x00050005,0x00000043,0x74696c62,0x706d6153,0x0072656c,0x00050005,0x0000005e,
-	0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x00000066,0x6f6c6f63,0x74754f72,0x00000031,
-	0x00050005,0x0000006f,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000077,0x6f6c6f63,
-	0x74754f72,0x00000033,0x00050005,0x00000080,0x6f6c6f63,0x74754f72,0x00000034,0x00050005,
-	0x00000089,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x00000092,0x6f6c6f63,0x74754f72,
-	0x00000036,0x00050005,0x0000009b,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x0000003f,0x00000022,0x00000000,0x00040047,0x0000003f,
-	0x00000021,0x00000000,0x00040047,0x00000043,0x00000022,0x00000000,0x00040047,0x00000043,
-	0x00000021,0x00000002,0x00040047,0x0000005e,0x0000001e,0x00000000,0x00040047,0x00000066,
-	0x0000001e,0x00000001,0x00040047,0x0000006f,0x0000001e,0x00000002,0x00040047,0x00000077,
-	0x0000001e,0x00000003,0x00040047,0x00000080,0x0000001e,0x00000004,0x00040047,0x00000089,
-	0x0000001e,0x00000005,0x00040047,0x00000092,0x0000001e,0x00000006,0x00040047,0x0000009b,
-	0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,
-	0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,
-	0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,
-	0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,
-	0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,
-	0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,
-	0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,
-	0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,
-	0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,
-	0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,
-	0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040020,
-	0x0000003b,0x00000007,0x0000000a,0x00090019,0x0000003d,0x00000006,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x0000003e,0x00000000,0x0000003d,
-	0x0004003b,0x0000003e,0x0000003f,0x00000000,0x0002001a,0x00000041,0x00040020,0x00000042,
-	0x00000000,0x00000041,0x0004003b,0x00000042,0x00000043,0x00000000,0x0003001b,0x00000045,
-	0x0000003d,0x0004002b,0x00000012,0x00000048,0x00000002,0x0004002b,0x00000012,0x0000004c,
-	0x00000003,0x00040020,0x0000004d,0x00000009,0x00000012,0x00040017,0x00000051,0x00000006,
-	0x00000003,0x0004002b,0x00000012,0x00000056,0x00000006,0x00040020,0x0000005d,0x00000003,
-	0x0000000a,0x0004003b,0x0000005d,0x0000005e,0x00000003,0x0004003b,0x0000005d,0x00000066,
-	0x00000003,0x0004002b,0x00000012,0x0000006a,0x00000004,0x0004003b,0x0000005d,0x0000006f,
-	0x00000003,0x0004003b,0x0000005d,0x00000077,0x00000003,0x0004002b,0x00000012,0x0000007b,
-	0x00000010,0x0004003b,0x0000005d,0x00000080,0x00000003,0x0004002b,0x00000012,0x00000084,
-	0x00000020,0x0004003b,0x0000005d,0x00000089,0x00000003,0x0004002b,0x00000012,0x0000008d,
-	0x00000040,0x0004003b,0x0000005d,0x00000092,0x00000003,0x0004002b,0x00000012,0x00000096,
-	0x00000080,0x0004003b,0x0000005d,0x0000009b,0x00000003,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,
-	0x0004003b,0x0000003b,0x0000003c,0x00000007,0x0004003d,0x0000000a,0x0000000d,0x0000000c,
-	0x0007004f,0x00000007,0x0000000e,0x0000000d,0x0000000d,0x00000000,0x00000001,0x00050051,
-	0x00000006,0x0000000f,0x0000000e,0x00000000,0x00050051,0x00000006,0x00000010,0x0000000e,
-	0x00000001,0x00050050,0x00000007,0x00000011,0x0000000f,0x00000010,0x0003003e,0x00000009,
-	0x00000011,0x00050041,0x00000018,0x00000019,0x00000016,0x00000017,0x0004003d,0x00000007,
-	0x0000001a,0x00000019,0x0004003d,0x00000007,0x0000001b,0x00000009,0x00050085,0x00000007,
-	0x0000001c,0x0000001b,0x0000001a,0x0003003e,0x00000009,0x0000001c,0x00050041,0x00000018,
-	0x0000001e,0x00000016,0x0000001d,0x0004003d,0x00000007,0x0000001f,0x0000001e,0x0004003d,
-	0x00000007,0x00000020,0x00000009,0x00050083,0x00000007,0x00000021,0x00000020,0x0000001f,
-	0x0003003e,0x00000009,0x00000021,0x00050041,0x00000023,0x00000024,0x00000016,0x00000022,
-	0x0004003d,0x00000013,0x00000025,0x00000024,0x000500ab,0x00000026,0x00000028,0x00000025,
-	0x00000027,0x000300f7,0x0000002a,0x00000000,0x000400fa,0x00000028,0x00000029,0x0000002a,
-	0x000200f8,0x00000029,0x00050041,0x0000002b,0x0000002c,0x00000009,0x00000027,0x0004003d,
-	0x00000006,0x0000002d,0x0000002c,0x0004007f,0x00000006,0x0000002e,0x0000002d,0x00050041,
-	0x0000002b,0x0000002f,0x00000009,0x00000027,0x0003003e,0x0000002f,0x0000002e,0x000200f9,
-	0x0000002a,0x000200f8,0x0000002a,0x00050041,0x00000023,0x00000031,0x00000016,0x00000030,
-	0x0004003d,0x00000013,0x00000032,0x00000031,0x000500ab,0x00000026,0x00000033,0x00000032,
-	0x00000027,0x000300f7,0x00000035,0x00000000,0x000400fa,0x00000033,0x00000034,0x00000035,
-	0x000200f8,0x00000034,0x00050041,0x0000002b,0x00000037,0x00000009,0x00000036,0x0004003d,
-	0x00000006,0x00000038,0x00000037,0x0004007f,0x00000006,0x00000039,0x00000038,0x00050041,
-	0x0000002b,0x0000003a,0x00000009,0x00000036,0x0003003e,0x0000003a,0x00000039,0x000200f9,
-	0x00000035,0x000200f8,0x00000035,0x0004003d,0x0000003d,0x00000040,0x0000003f,0x0004003d,
-	0x00000041,0x00000044,0x00000043,0x00050056,0x00000045,0x00000046,0x00000040,0x00000044,
-	0x0004003d,0x00000007,0x00000047,0x00000009,0x00050041,0x00000018,0x00000049,0x00000016,
-	0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000049,0x00050085,0x00000007,0x0000004b,
-	0x00000047,0x0000004a,0x00050041,0x0000004d,0x0000004e,0x00000016,0x0000004c,0x0004003d,
-	0x00000012,0x0000004f,0x0000004e,0x0004006f,0x00000006,0x00000050,0x0000004f,0x00050051,
-	0x00000006,0x00000052,0x0000004b,0x00000000,0x00050051,0x00000006,0x00000053,0x0000004b,
-	0x00000001,0x00060050,0x00000051,0x00000054,0x00000052,0x00000053,0x00000050,0x00050057,
-	0x0000000a,0x00000055,0x00000046,0x00000054,0x0003003e,0x0000003c,0x00000055,0x00050041,
-	0x0000004d,0x00000057,0x00000016,0x00000056,0x0004003d,0x00000012,0x00000058,0x00000057,
-	0x000500c7,0x00000012,0x00000059,0x00000058,0x00000017,0x000500ab,0x00000026,0x0000005a,
-	0x00000059,0x0000001d,0x000300f7,0x0000005c,0x00000000,0x000400fa,0x0000005a,0x0000005b,
-	0x0000005c,0x000200f8,0x0000005b,0x0004003d,0x0000000a,0x0000005f,0x0000003c,0x0003003e,
-	0x0000005e,0x0000005f,0x000200f9,0x0000005c,0x000200f8,0x0000005c,0x00050041,0x0000004d,
-	0x00000060,0x00000016,0x00000056,0x0004003d,0x00000012,0x00000061,0x00000060,0x000500c7,
-	0x00000012,0x00000062,0x00000061,0x00000048,0x000500ab,0x00000026,0x00000063,0x00000062,
-	0x0000001d,0x000300f7,0x00000065,0x00000000,0x000400fa,0x00000063,0x00000064,0x00000065,
-	0x000200f8,0x00000064,0x0004003d,0x0000000a,0x00000067,0x0000003c,0x0003003e,0x00000066,
-	0x00000067,0x000200f9,0x00000065,0x000200f8,0x00000065,0x00050041,0x0000004d,0x00000068,
-	0x00000016,0x00000056,0x0004003d,0x00000012,0x00000069,0x00000068,0x000500c7,0x00000012,
-	0x0000006b,0x00000069,0x0000006a,0x000500ab,0x00000026,0x0000006c,0x0000006b,0x0000001d,
-	0x000300f7,0x0000006e,0x00000000,0x000400fa,0x0000006c,0x0000006d,0x0000006e,0x000200f8,
-	0x0000006d,0x0004003d,0x0000000a,0x00000070,0x0000003c,0x0003003e,0x0000006f,0x00000070,
-	0x000200f9,0x0000006e,0x000200f8,0x0000006e,0x00050041,0x0000004d,0x00000071,0x00000016,
-	0x00000056,0x0004003d,0x00000012,0x00000072,0x00000071,0x000500c7,0x00000012,0x00000073,
-	0x00000072,0x00000030,0x000500ab,0x00000026,0x00000074,0x00000073,0x0000001d,0x000300f7,
-	0x00000076,0x00000000,0x000400fa,0x00000074,0x00000075,0x00000076,0x000200f8,0x00000075,
-	0x0004003d,0x0000000a,0x00000078,0x0000003c,0x0003003e,0x00000077,0x00000078,0x000200f9,
-	0x00000076,0x000200f8,0x00000076,0x00050041,0x0000004d,0x00000079,0x00000016,0x00000056,
-	0x0004003d,0x00000012,0x0000007a,0x00000079,0x000500c7,0x00000012,0x0000007c,0x0000007a,
-	0x0000007b,0x000500ab,0x00000026,0x0000007d,0x0000007c,0x0000001d,0x000300f7,0x0000007f,
-	0x00000000,0x000400fa,0x0000007d,0x0000007e,0x0000007f,0x000200f8,0x0000007e,0x0004003d,
-	0x0000000a,0x00000081,0x0000003c,0x0003003e,0x00000080,0x00000081,0x000200f9,0x0000007f,
-	0x000200f8,0x0000007f,0x00050041,0x0000004d,0x00000082,0x00000016,0x00000056,0x0004003d,
-	0x00000012,0x00000083,0x00000082,0x000500c7,0x00000012,0x00000085,0x00000083,0x00000084,
-	0x000500ab,0x00000026,0x00000086,0x00000085,0x0000001d,0x000300f7,0x00000088,0x00000000,
-	0x000400fa,0x00000086,0x00000087,0x00000088,0x000200f8,0x00000087,0x0004003d,0x0000000a,
-	0x0000008a,0x0000003c,0x0003003e,0x00000089,0x0000008a,0x000200f9,0x00000088,0x000200f8,
-	0x00000088,0x00050041,0x0000004d,0x0000008b,0x00000016,0x00000056,0x0004003d,0x00000012,
-	0x0000008c,0x0000008b,0x000500c7,0x00000012,0x0000008e,0x0000008c,0x0000008d,0x000500ab,
-	0x00000026,0x0000008f,0x0000008e,0x0000001d,0x000300f7,0x00000091,0x00000000,0x000400fa,
-	0x0000008f,0x00000090,0x00000091,0x000200f8,0x00000090,0x0004003d,0x0000000a,0x00000093,
-	0x0000003c,0x0003003e,0x00000092,0x00000093,0x000200f9,0x00000091,0x000200f8,0x00000091,
-	0x00050041,0x0000004d,0x00000094,0x00000016,0x00000056,0x0004003d,0x00000012,0x00000095,
-	0x00000094,0x000500c7,0x00000012,0x00000097,0x00000095,0x00000096,0x000500ab,0x00000026,
-	0x00000098,0x00000097,0x0000001d,0x000300f7,0x0000009a,0x00000000,0x000400fa,0x00000098,
-	0x00000099,0x0000009a,0x000200f8,0x00000099,0x0004003d,0x0000000a,0x0000009c,0x0000003c,
-	0x0003003e,0x0000009b,0x0000009c,0x000200f9,0x0000009a,0x000200f8,0x0000009a,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x96,0xe9,0x4f,0x55,0x67,
+    0x10,0xc6,0xdf,0x7b,0xcf,0x5d,0xa8,0x45,0x45,0x10,0xa1,0x56,0xdc,0x70,0x29,0xb4,
+    0x92,0xab,0x72,0x1b,0x1b,0x44,0xd1,0x04,0x37,0x68,0x8b,0xa8,0xdd,0x5c,0xaa,0x15,
+    0x9b,0xd8,0x0a,0x4d,0x5c,0xe0,0x43,0x2b,0xd7,0x04,0x15,0x3e,0xb8,0xc0,0x07,0x5b,
+    0xe1,0x83,0x1b,0x1f,0x9a,0xb4,0xb6,0xff,0x46,0xff,0xa2,0xa6,0xd5,0xc4,0xc4,0x99,
+    0xf7,0xfc,0x86,0x4c,0x0e,0xc9,0x70,0xce,0x3c,0xcf,0xcc,0x3c,0x33,0xe7,0x5d,0x20,
+    0xc9,0xb7,0x97,0x43,0xc8,0x85,0x65,0xa1,0x2e,0xfc,0x1d,0xd2,0x9f,0x55,0x21,0x2f,
+    0x48,0x08,0xef,0x86,0x52,0x7c,0x1e,0x1e,0x3c,0x31,0xd8,0x75,0xed,0xfa,0x48,0x57,
+    0x77,0xb5,0xa2,0xfc,0x8a,0x90,0xc4,0x38,0xe5,0x56,0x8a,0x57,0x90,0xa7,0xda,0xe8,
+    0x85,0xcb,0x63,0x8a,0xd7,0x8b,0x7d,0x2f,0xa6,0xce,0x84,0x58,0x4d,0x6c,0x46,0x6c,
+    0x4e,0x6c,0x41,0x6c,0x51,0xac,0x41,0x6a,0x68,0x4e,0x59,0xeb,0xcb,0x5b,0x7d,0xd4,
+    0xd3,0x7a,0x21,0x1c,0x09,0xc5,0xb0,0x9a,0x5e,0xda,0x79,0x1a,0x96,0x03,0xab,0x73,
+    0x58,0x1e,0xac,0xc1,0x61,0x09,0x58,0xab,0xc3,0x0a,0x60,0xeb,0x1c,0x56,0x04,0xdb,
+    0xe8,0xb0,0x12,0xd8,0x16,0x87,0x95,0xc1,0x3e,0x70,0x58,0x1d,0xd8,0x47,0x0e,0x7b,
+    0x07,0xac,0x12,0xe7,0x4a,0x96,0xfa,0xd3,0x19,0x0f,0xcb,0x73,0x33,0xf3,0x98,0xbf,
+    0xc9,0xf9,0x03,0x19,0x7e,0x00,0xde,0xf2,0xf5,0x9b,0xae,0x77,0xfc,0x18,0x7e,0x0e,
+    0x7f,0x02,0xdf,0xe2,0x6b,0xf8,0x09,0xfe,0x0c,0x7e,0x01,0x7f,0x0e,0xbf,0x88,0xbf,
+    0x80,0x5f,0xc2,0x5f,0xc4,0xd7,0xd9,0x9b,0xa4,0x6a,0x3e,0xf6,0x93,0xc4,0x7a,0xfa,
+    0xbe,0x46,0xde,0x4a,0x7c,0xbb,0x16,0x89,0x2f,0x93,0x9b,0xc7,0x5f,0x86,0x5f,0x88,
+    0x31,0x85,0xb8,0xbe,0xda,0xab,0xe2,0x3d,0xf8,0xf5,0x60,0xcd,0xe2,0x37,0x52,0xcb,
+    0xfc,0x26,0xfc,0x10,0xfb,0xa8,0x5f,0x5a,0x07,0xb3,0x46,0xac,0xc4,0xb3,0xc9,0x99,
+    0xea,0x35,0xb3,0x1e,0xab,0xd1,0x6b,0x8e,0x3d,0xa7,0xd8,0x87,0xe8,0xb5,0xa0,0xa7,
+    0xf1,0xad,0x70,0x65,0xc7,0xb7,0xa1,0x6f,0xfe,0x66,0x78,0x8d,0x6f,0x27,0xbe,0x29,
+    0x6a,0xe4,0xc3,0x36,0xe2,0xd4,0xdf,0x9e,0xc9,0xab,0xb0,0x5f,0xcc,0xef,0x21,0xf7,
+    0x3d,0xf9,0xdd,0xcf,0x0c,0x39,0x72,0xb2,0x4f,0xd5,0x3a,0xc4,0x7b,0x3f,0xb3,0x1c,
+    0x8a,0x6b,0x94,0xfe,0xac,0x15,0xed,0xa3,0xc4,0x1d,0x03,0x3b,0x4a,0x9c,0xfa,0x03,
+    0x60,0xef,0xcb,0x7a,0x7d,0x4a,0x0d,0xeb,0x63,0x88,0xf5,0x32,0xff,0x24,0xfb,0x45,
+    0x6b,0x9d,0xa2,0xc7,0x46,0xd6,0xf3,0x6b,0xfa,0x4c,0x5c,0xfc,0x39,0x30,0x8d,0xbf,
+    0x04,0x67,0xeb,0x7b,0x89,0x7b,0x20,0x71,0xfe,0x58,0x26,0xff,0x2a,0xfb,0xc3,0xf8,
+    0x89,0x4c,0x7c,0x2d,0x13,0x3f,0xc5,0x39,0x37,0x7e,0x26,0xc3,0xdf,0x63,0xcf,0x18,
+    0x3f,0x97,0xe1,0x1f,0x89,0xf5,0x39,0x7e,0x21,0xc3,0x3f,0x11,0xbb,0xe5,0xf8,0x45,
+    0xf8,0x8f,0xe5,0x94,0xe4,0xe9,0x35,0x80,0xfd,0x2f,0x88,0x9e,0x9d,0x5e,0xf6,0xfa,
+    0x72,0xf6,0xf3,0x71,0x41,0x4b,0xdc,0x65,0xcb,0x89,0x37,0xac,0x01,0x2c,0x17,0xbf,
+    0x7d,0x31,0xee,0xa5,0x55,0xc4,0x2a,0x77,0x40,0xb0,0xd6,0xb8,0x2f,0xd2,0xbd,0xda,
+    0x42,0xfd,0x72,0x5c,0xe7,0x14,0xbf,0x43,0xde,0x3a,0x72,0xd7,0xba,0xbc,0xf5,0xe4,
+    0xb5,0xb9,0xbc,0x0d,0xe0,0x53,0xe4,0x6d,0x22,0x77,0x03,0x79,0x76,0xd7,0xad,0x61,
+    0x7f,0xf7,0xb2,0x87,0xb7,0x82,0xff,0x29,0x31,0xdb,0xb8,0xfb,0xb6,0xb2,0xb7,0xff,
+    0x93,0x2f,0xd0,0xc9,0x6c,0xaf,0x25,0x5e,0xb9,0x0e,0xb1,0x4e,0xbe,0x4b,0x87,0x9b,
+    0x79,0x87,0xbb,0xe7,0x6a,0x12,0xab,0x58,0x17,0xf8,0xb0,0x78,0xda,0xd3,0xef,0x60,
+    0x16,0xf7,0x4a,0x6a,0x58,0x2d,0x7d,0xfe,0x2b,0x51,0xe5,0xd8,0x4b,0x1a,0x53,0x24,
+    0xa7,0xc3,0xcd,0xb0,0x93,0x19,0x2a,0x6e,0x86,0x5d,0xe0,0x36,0xc3,0x6e,0x30,0x9b,
+    0xa1,0xea,0x66,0x50,0xae,0x5b,0xac,0x8a,0x6e,0xb7,0x9b,0x61,0x0f,0xda,0x39,0x37,
+    0xc3,0x27,0xe0,0x36,0xc3,0x1f,0x60,0x16,0xa7,0x33,0x58,0xad,0xaa,0x9b,0xe1,0x25,
+    0x31,0x9d,0xe4,0x74,0xbb,0x19,0xf6,0x32,0x43,0x8f,0x9b,0xa1,0x17,0xdc,0x66,0xd8,
+    0x07,0x66,0x33,0xf4,0xb9,0x19,0x94,0xdb,0xcf,0x1e,0x57,0x5d,0x7d,0xff,0x1c,0xdd,
+    0x83,0x68,0xbf,0x74,0x77,0x8b,0xf6,0x68,0xb1,0x7d,0xae,0xc7,0xbf,0x88,0xab,0x92,
+    0xb7,0x9f,0x7e,0xfa,0xe3,0xdf,0xba,0xf4,0xee,0x51,0x5f,0xef,0x99,0x41,0xee,0x98,
+    0x2f,0xa4,0x3f,0xbd,0x5f,0x3e,0x23,0x66,0xd0,0xed,0xcb,0xe3,0xcc,0x35,0xe4,0xf6,
+    0xe5,0x30,0xb8,0xed,0xe7,0x13,0xe8,0x0e,0x93,0x77,0x2a,0xd6,0x4c,0xf3,0x4e,0x92,
+    0xa7,0x67,0xf4,0x4b,0xf0,0x9f,0x58,0x87,0xaf,0xc0,0x6c,0xad,0xbe,0xa1,0x96,0x3f,
+    0x77,0xa7,0xc1,0xd2,0x73,0x57,0x8a,0x77,0xd9,0x19,0x62,0x4f,0x2f,0xd5,0x28,0xc6,
+    0x73,0x7c,0x96,0x19,0xce,0xb8,0x3e,0xbe,0xa5,0x8f,0x73,0xae,0x8f,0xf3,0xe0,0xff,
+    0x48,0x8c,0xfa,0x17,0xc0,0x5a,0xdc,0x5a,0x7d,0x07,0xde,0xc6,0x5a,0x8d,0xb8,0xb5,
+    0x52,0xee,0xa2,0xd8,0x08,0xdf,0xff,0x62,0x5c,0xdb,0x24,0xde,0x99,0x67,0x59,0x1b,
+    0xe3,0x46,0x9c,0xce,0x0f,0xe8,0x0c,0x39,0x9d,0x1f,0xc1,0x4d,0x67,0xd4,0xe9,0x28,
+    0x77,0x45,0xff,0x3f,0xa3,0xd6,0x15,0x74,0xc6,0x9c,0x8e,0x71,0xa3,0x4e,0xe7,0x1a,
+    0x3a,0x57,0x9d,0xce,0x75,0x70,0xd3,0x19,0x77,0x3a,0xca,0xdd,0x10,0x1b,0xa7,0xd6,
+    0x0d,0x74,0x26,0x9c,0x8e,0x71,0xe3,0x4e,0xe7,0x67,0x74,0x2a,0x4e,0xe7,0x17,0x70,
+    0xd3,0x99,0x74,0x3a,0xca,0xdd,0x14,0x9b,0xa4,0xd6,0x4d,0x74,0x6a,0x4e,0xc7,0xb8,
+    0x49,0xa7,0x73,0x1b,0x9d,0x29,0xa7,0x73,0x07,0xdc,0x74,0xa6,0x9d,0x8e,0x72,0x77,
+    0xc5,0xa6,0xa9,0x75,0x17,0x9d,0x19,0xa7,0x63,0xdc,0xb4,0xd3,0xb9,0x8f,0xce,0x3d,
+    0xa7,0xf3,0x00,0xdc,0x74,0x66,0x9d,0x8e,0x72,0x0f,0xc5,0x66,0xa9,0xf5,0x10,0x9d,
+    0x39,0xa7,0x63,0xdc,0xac,0xd3,0xf9,0x15,0x9d,0x47,0x4e,0xe7,0x37,0x70,0xd3,0x99,
+    0x77,0x3a,0xca,0x3d,0x16,0x9b,0xa7,0xd6,0x63,0x74,0x16,0x9c,0x8e,0x71,0xf3,0x4e,
+    0xe7,0x29,0x3a,0x4f,0x9c,0xce,0x33,0x70,0xd3,0x79,0xe1,0x74,0x94,0x7b,0x2e,0xf6,
+    0x82,0x5a,0xcf,0xd1,0x59,0x74,0x3a,0xc6,0xe9,0xf3,0x8d,0x9c,0xca,0x3d,0x62,0x6f,
+    0x01,0xef,0x73,0x53,0xa0,0x8c,0x0c,0x00,0x00
 };
 
 // Generated from:
@@ -150,6 +96,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DArray color;
@@ -178,6 +125,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //             vec4 colorValue = texture(sampler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000002.inc
index a5b6861..9e19cbe 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000002.inc
@@ -1,143 +1,82 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a5,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000066,0x0000006f,
-	0x00000077,0x0000007f,0x00000088,0x00000091,0x0000009a,0x000000a3,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,
-	0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,
-	0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,
-	0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,
-	0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,
-	0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,
-	0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,
-	0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,
-	0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,
-	0x00000015,0x61726170,0x0000736d,0x00050005,0x00000036,0x6f6c6f63,0x6c615672,0x00006575,
-	0x00030005,0x0000003a,0x00000069,0x00040005,0x00000048,0x6f6c6f63,0x00000072,0x00050005,
-	0x00000066,0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x0000006f,0x6f6c6f63,0x74754f72,
-	0x00000031,0x00050005,0x00000077,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x0000007f,
-	0x6f6c6f63,0x74754f72,0x00000033,0x00050005,0x00000088,0x6f6c6f63,0x74754f72,0x00000034,
-	0x00050005,0x00000091,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x0000009a,0x6f6c6f63,
-	0x74754f72,0x00000036,0x00050005,0x000000a3,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,
-	0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,
-	0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,
-	0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,
-	0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,
-	0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,
-	0x00030047,0x00000013,0x00000002,0x00040047,0x00000048,0x00000022,0x00000000,0x00040047,
-	0x00000048,0x00000021,0x00000000,0x00040047,0x00000066,0x0000001e,0x00000000,0x00040047,
-	0x0000006f,0x0000001e,0x00000001,0x00040047,0x00000077,0x0000001e,0x00000002,0x00040047,
-	0x0000007f,0x0000001e,0x00000003,0x00040047,0x00000088,0x0000001e,0x00000004,0x00040047,
-	0x00000091,0x0000001e,0x00000005,0x00040047,0x0000009a,0x0000001e,0x00000006,0x00040047,
-	0x000000a3,0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,
-	0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,
-	0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,
-	0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,
-	0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,
-	0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,
-	0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,
-	0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,
-	0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,
-	0x00040020,0x00000035,0x00000007,0x0000000b,0x0004002b,0x0000000a,0x00000037,0x00000000,
-	0x0004002b,0x0000000a,0x00000038,0x3f800000,0x0007002c,0x0000000b,0x00000039,0x00000037,
-	0x00000037,0x00000037,0x00000038,0x0004002b,0x00000006,0x00000041,0x00000004,0x00040020,
-	0x00000042,0x00000009,0x00000006,0x00090019,0x00000046,0x0000000a,0x00000001,0x00000000,
-	0x00000000,0x00000001,0x00000001,0x00000000,0x00040020,0x00000047,0x00000000,0x00000046,
-	0x0004003b,0x00000047,0x00000048,0x00000000,0x0004002b,0x00000006,0x00000050,0x00000001,
-	0x0004002b,0x00000006,0x00000053,0x00000005,0x00040020,0x00000054,0x00000009,0x0000000a,
-	0x0004002b,0x00000006,0x0000005e,0x00000006,0x00040020,0x00000065,0x00000003,0x0000000b,
-	0x0004003b,0x00000065,0x00000066,0x00000003,0x0004002b,0x00000006,0x0000006a,0x00000002,
-	0x0004003b,0x00000065,0x0000006f,0x00000003,0x0004003b,0x00000065,0x00000077,0x00000003,
-	0x0004003b,0x00000065,0x0000007f,0x00000003,0x0004002b,0x00000006,0x00000083,0x00000010,
-	0x0004003b,0x00000065,0x00000088,0x00000003,0x0004002b,0x00000006,0x0000008c,0x00000020,
-	0x0004003b,0x00000065,0x00000091,0x00000003,0x0004002b,0x00000006,0x00000095,0x00000040,
-	0x0004003b,0x00000065,0x0000009a,0x00000003,0x0004002b,0x00000006,0x0000009e,0x00000080,
-	0x0004003b,0x00000065,0x000000a3,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000035,0x00000036,0x00000007,0x0004003b,0x00000025,0x0000003a,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,
-	0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,
-	0x00000019,0x00000018,0x0004003d,0x00000007,0x0000001a,0x00000009,0x00050082,0x00000007,
-	0x0000001b,0x0000001a,0x00000019,0x0003003e,0x00000009,0x0000001b,0x00050041,0x0000001d,
-	0x0000001e,0x00000015,0x0000001c,0x0004003d,0x00000012,0x0000001f,0x0000001e,0x000500ab,
-	0x00000020,0x00000022,0x0000001f,0x00000021,0x000300f7,0x00000024,0x00000000,0x000400fa,
-	0x00000022,0x00000023,0x00000024,0x000200f8,0x00000023,0x00050041,0x00000025,0x00000026,
-	0x00000009,0x00000021,0x0004003d,0x00000006,0x00000027,0x00000026,0x0004007e,0x00000006,
-	0x00000028,0x00000027,0x00050041,0x00000025,0x00000029,0x00000009,0x00000021,0x0003003e,
-	0x00000029,0x00000028,0x000200f9,0x00000024,0x000200f8,0x00000024,0x00050041,0x0000001d,
-	0x0000002b,0x00000015,0x0000002a,0x0004003d,0x00000012,0x0000002c,0x0000002b,0x000500ab,
-	0x00000020,0x0000002d,0x0000002c,0x00000021,0x000300f7,0x0000002f,0x00000000,0x000400fa,
-	0x0000002d,0x0000002e,0x0000002f,0x000200f8,0x0000002e,0x00050041,0x00000025,0x00000031,
-	0x00000009,0x00000030,0x0004003d,0x00000006,0x00000032,0x00000031,0x0004007e,0x00000006,
-	0x00000033,0x00000032,0x00050041,0x00000025,0x00000034,0x00000009,0x00000030,0x0003003e,
-	0x00000034,0x00000033,0x000200f9,0x0000002f,0x000200f8,0x0000002f,0x0003003e,0x00000036,
-	0x00000039,0x0003003e,0x0000003a,0x00000016,0x000200f9,0x0000003b,0x000200f8,0x0000003b,
-	0x000400f6,0x0000003d,0x0000003e,0x00000000,0x000200f9,0x0000003f,0x000200f8,0x0000003f,
-	0x0004003d,0x00000006,0x00000040,0x0000003a,0x00050041,0x00000042,0x00000043,0x00000015,
-	0x00000041,0x0004003d,0x00000006,0x00000044,0x00000043,0x000500b1,0x00000020,0x00000045,
-	0x00000040,0x00000044,0x000400fa,0x00000045,0x0000003c,0x0000003d,0x000200f8,0x0000003c,
-	0x0004003d,0x00000046,0x00000049,0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000009,
-	0x0004003d,0x00000006,0x0000004b,0x0000003a,0x0007005f,0x0000000b,0x0000004c,0x00000049,
-	0x0000004a,0x00000040,0x0000004b,0x0004003d,0x0000000b,0x0000004d,0x00000036,0x00050081,
-	0x0000000b,0x0000004e,0x0000004d,0x0000004c,0x0003003e,0x00000036,0x0000004e,0x000200f9,
-	0x0000003e,0x000200f8,0x0000003e,0x0004003d,0x00000006,0x0000004f,0x0000003a,0x00050080,
-	0x00000006,0x00000051,0x0000004f,0x00000050,0x0003003e,0x0000003a,0x00000051,0x000200f9,
-	0x0000003b,0x000200f8,0x0000003d,0x0004003d,0x0000000b,0x00000052,0x00000036,0x00050041,
-	0x00000054,0x00000055,0x00000015,0x00000053,0x0004003d,0x0000000a,0x00000056,0x00000055,
-	0x0005008e,0x0000000b,0x00000057,0x00000052,0x00000056,0x0006000c,0x0000000b,0x00000058,
-	0x00000001,0x00000001,0x00000057,0x00050051,0x0000000a,0x00000059,0x00000058,0x00000000,
-	0x00050051,0x0000000a,0x0000005a,0x00000058,0x00000001,0x00050051,0x0000000a,0x0000005b,
-	0x00000058,0x00000002,0x00050051,0x0000000a,0x0000005c,0x00000058,0x00000003,0x00070050,
-	0x0000000b,0x0000005d,0x00000059,0x0000005a,0x0000005b,0x0000005c,0x0003003e,0x00000036,
-	0x0000005d,0x00050041,0x00000042,0x0000005f,0x00000015,0x0000005e,0x0004003d,0x00000006,
-	0x00000060,0x0000005f,0x000500c7,0x00000006,0x00000061,0x00000060,0x00000050,0x000500ab,
-	0x00000020,0x00000062,0x00000061,0x00000016,0x000300f7,0x00000064,0x00000000,0x000400fa,
-	0x00000062,0x00000063,0x00000064,0x000200f8,0x00000063,0x0004003d,0x0000000b,0x00000067,
-	0x00000036,0x0003003e,0x00000066,0x00000067,0x000200f9,0x00000064,0x000200f8,0x00000064,
-	0x00050041,0x00000042,0x00000068,0x00000015,0x0000005e,0x0004003d,0x00000006,0x00000069,
-	0x00000068,0x000500c7,0x00000006,0x0000006b,0x00000069,0x0000006a,0x000500ab,0x00000020,
-	0x0000006c,0x0000006b,0x00000016,0x000300f7,0x0000006e,0x00000000,0x000400fa,0x0000006c,
-	0x0000006d,0x0000006e,0x000200f8,0x0000006d,0x0004003d,0x0000000b,0x00000070,0x00000036,
-	0x0003003e,0x0000006f,0x00000070,0x000200f9,0x0000006e,0x000200f8,0x0000006e,0x00050041,
-	0x00000042,0x00000071,0x00000015,0x0000005e,0x0004003d,0x00000006,0x00000072,0x00000071,
-	0x000500c7,0x00000006,0x00000073,0x00000072,0x00000041,0x000500ab,0x00000020,0x00000074,
-	0x00000073,0x00000016,0x000300f7,0x00000076,0x00000000,0x000400fa,0x00000074,0x00000075,
-	0x00000076,0x000200f8,0x00000075,0x0004003d,0x0000000b,0x00000078,0x00000036,0x0003003e,
-	0x00000077,0x00000078,0x000200f9,0x00000076,0x000200f8,0x00000076,0x00050041,0x00000042,
-	0x00000079,0x00000015,0x0000005e,0x0004003d,0x00000006,0x0000007a,0x00000079,0x000500c7,
-	0x00000006,0x0000007b,0x0000007a,0x0000002a,0x000500ab,0x00000020,0x0000007c,0x0000007b,
-	0x00000016,0x000300f7,0x0000007e,0x00000000,0x000400fa,0x0000007c,0x0000007d,0x0000007e,
-	0x000200f8,0x0000007d,0x0004003d,0x0000000b,0x00000080,0x00000036,0x0003003e,0x0000007f,
-	0x00000080,0x000200f9,0x0000007e,0x000200f8,0x0000007e,0x00050041,0x00000042,0x00000081,
-	0x00000015,0x0000005e,0x0004003d,0x00000006,0x00000082,0x00000081,0x000500c7,0x00000006,
-	0x00000084,0x00000082,0x00000083,0x000500ab,0x00000020,0x00000085,0x00000084,0x00000016,
-	0x000300f7,0x00000087,0x00000000,0x000400fa,0x00000085,0x00000086,0x00000087,0x000200f8,
-	0x00000086,0x0004003d,0x0000000b,0x00000089,0x00000036,0x0003003e,0x00000088,0x00000089,
-	0x000200f9,0x00000087,0x000200f8,0x00000087,0x00050041,0x00000042,0x0000008a,0x00000015,
-	0x0000005e,0x0004003d,0x00000006,0x0000008b,0x0000008a,0x000500c7,0x00000006,0x0000008d,
-	0x0000008b,0x0000008c,0x000500ab,0x00000020,0x0000008e,0x0000008d,0x00000016,0x000300f7,
-	0x00000090,0x00000000,0x000400fa,0x0000008e,0x0000008f,0x00000090,0x000200f8,0x0000008f,
-	0x0004003d,0x0000000b,0x00000092,0x00000036,0x0003003e,0x00000091,0x00000092,0x000200f9,
-	0x00000090,0x000200f8,0x00000090,0x00050041,0x00000042,0x00000093,0x00000015,0x0000005e,
-	0x0004003d,0x00000006,0x00000094,0x00000093,0x000500c7,0x00000006,0x00000096,0x00000094,
-	0x00000095,0x000500ab,0x00000020,0x00000097,0x00000096,0x00000016,0x000300f7,0x00000099,
-	0x00000000,0x000400fa,0x00000097,0x00000098,0x00000099,0x000200f8,0x00000098,0x0004003d,
-	0x0000000b,0x0000009b,0x00000036,0x0003003e,0x0000009a,0x0000009b,0x000200f9,0x00000099,
-	0x000200f8,0x00000099,0x00050041,0x00000042,0x0000009c,0x00000015,0x0000005e,0x0004003d,
-	0x00000006,0x0000009d,0x0000009c,0x000500c7,0x00000006,0x0000009f,0x0000009d,0x0000009e,
-	0x000500ab,0x00000020,0x000000a0,0x0000009f,0x00000016,0x000300f7,0x000000a2,0x00000000,
-	0x000400fa,0x000000a0,0x000000a1,0x000000a2,0x000200f8,0x000000a1,0x0004003d,0x0000000b,
-	0x000000a4,0x00000036,0x0003003e,0x000000a3,0x000000a4,0x000200f9,0x000000a2,0x000200f8,
-	0x000000a2,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0x49,0x4f,0x54,0x51,
+    0x10,0x85,0x6f,0x77,0x43,0x37,0xb6,0x02,0xca,0x28,0x71,0x42,0x21,0xd1,0x00,0x36,
+    0x46,0x45,0x05,0xc5,0x91,0x44,0x54,0x14,0x95,0x18,0x40,0x8d,0x38,0xa1,0x31,0x0a,
+    0x92,0x38,0xc0,0xc2,0xa1,0x35,0x0e,0xb0,0x70,0x80,0x85,0x03,0x2c,0x9c,0x58,0x98,
+    0x38,0xc5,0x9d,0xfe,0x02,0x7f,0x91,0x63,0x62,0x62,0xd5,0xf3,0x2b,0xad,0x74,0x27,
+    0xd5,0xef,0xd5,0x39,0x55,0x75,0xaa,0xee,0xbd,0xef,0x26,0xe2,0x35,0xa9,0x10,0x62,
+    0x21,0x1d,0x0a,0xc2,0xe7,0xf0,0xf7,0x37,0x27,0xc4,0x05,0x09,0x61,0x66,0x48,0x46,
+    0xcf,0xed,0x1d,0x5d,0x1d,0x99,0x0b,0x17,0x4f,0x66,0x56,0x37,0xad,0x50,0xbe,0x28,
+    0x24,0xa2,0x38,0xe5,0x8a,0xc5,0xcb,0x93,0xa7,0xda,0xc0,0xb1,0x33,0x83,0x8a,0x17,
+    0x8a,0x9d,0x16,0x1b,0x12,0x1b,0x11,0xcb,0x8a,0x8d,0x89,0x4d,0x88,0x4d,0x89,0x4d,
+    0x8b,0xcd,0x96,0x1a,0x9a,0x93,0xd2,0xfa,0xf2,0x56,0x18,0xe9,0x69,0xbd,0x10,0xda,
+    0x43,0x7e,0x28,0xa5,0x97,0x1a,0x9e,0x86,0xc5,0xc0,0x0a,0x1c,0x16,0x07,0x9b,0xed,
+    0xb0,0x04,0xd8,0x5c,0x87,0xe5,0x81,0xcd,0x77,0x58,0x3e,0x58,0xb5,0xc3,0x92,0x60,
+    0xb5,0x0e,0x4b,0x81,0x2d,0x73,0x58,0x01,0x58,0x83,0xc3,0x66,0x80,0xad,0x88,0xe6,
+    0x4a,0xfc,0xeb,0x4f,0x67,0xec,0x94,0xe7,0x12,0xe6,0x31,0x7f,0xb1,0xf3,0x75,0xcd,
+    0x16,0x3a,0x7f,0x08,0x3f,0x86,0x3f,0x82,0x6f,0xf5,0xb2,0xf8,0x09,0xfc,0x31,0xfc,
+    0x3c,0xfc,0x09,0xfc,0x7c,0xfc,0x29,0xfc,0x24,0xfe,0x34,0xbe,0xce,0x56,0x2a,0x55,
+    0xe3,0x51,0x3f,0x89,0xa8,0x9e,0xbe,0x97,0x4b,0x4c,0x92,0xb5,0xd1,0x1e,0x2a,0xc5,
+    0x4f,0x91,0xaf,0x7c,0x85,0x44,0xa6,0xe1,0x95,0xd3,0xfd,0x4b,0xa3,0x5f,0x2d,0xff,
+    0xb3,0xc8,0x53,0x7c,0x3d,0x7e,0xa1,0xab,0x55,0x44,0xbc,0x69,0x95,0x50,0x2b,0x44,
+    0x7d,0xcd,0xfa,0xb7,0xee,0x45,0x58,0x12,0x4b,0xf3,0x2c,0x71,0xa6,0x7a,0x65,0xac,
+    0x7f,0x29,0x7a,0x65,0x51,0xdd,0xbf,0x58,0x3d,0xb3,0x54,0x50,0x5f,0xe3,0x2b,0xe1,
+    0x52,0x8e,0x9f,0x8f,0xaf,0xfc,0x02,0x78,0xad,0x5f,0x26,0x5d,0x56,0x13,0x57,0xe2,
+    0xf6,0xcd,0xf2,0xea,0x38,0x0f,0xe6,0x37,0x39,0x5d,0xed,0x77,0x13,0xf1,0x0d,0x52,
+    0x5d,0xd7,0x63,0x33,0x98,0x37,0xcb,0x6d,0x77,0x6b,0xb8,0x83,0x3a,0x8a,0x57,0xc9,
+    0xdb,0x6e,0xe6,0x8f,0x85,0xff,0xbf,0x98,0xf3,0x35,0x67,0x0f,0xef,0xbb,0x59,0x07,
+    0xf5,0x3b,0x73,0xfa,0xed,0x26,0xc7,0xfc,0x5e,0xce,0x89,0xe6,0x1f,0x44,0x33,0xed,
+    0xf8,0x3e,0x7a,0x50,0xfe,0x14,0x67,0xce,0xf6,0xf5,0x14,0xdf,0x7b,0xc2,0xc5,0x9f,
+    0x65,0x5f,0x8d,0x1f,0x82,0x37,0x7f,0x24,0xc7,0xcf,0xe6,0xe4,0xdf,0xe2,0x7b,0x36,
+    0x7e,0x2c,0x87,0xbf,0xc7,0x59,0x31,0x7e,0x22,0x87,0x7f,0xc4,0x1a,0x1b,0x3f,0x95,
+    0xc3,0x3f,0x43,0xd3,0xf8,0x69,0xf8,0x35,0xb2,0x0a,0x71,0xd6,0x3f,0x80,0xfd,0x10,
+    0x44,0xd7,0xa6,0x95,0x33,0x5e,0xcc,0x39,0xee,0x94,0xbd,0x2c,0xa2,0xcf,0x62,0xcc,
+    0xf6,0x63,0x90,0x6f,0x65,0x0e,0xfc,0x16,0xa9,0x50,0xc9,0x7d,0x54,0xce,0x39,0x6c,
+    0x25,0xa6,0x0a,0xfc,0xa6,0xc4,0xa8,0x3f,0x8f,0xbc,0x2a,0xf2,0x16,0xf0,0x9d,0x96,
+    0x73,0x3e,0x5b,0x39,0x83,0x8b,0xc0,0xdf,0x48,0x4c,0x35,0x77,0xcb,0x22,0xce,0xe6,
+    0x77,0xe9,0xbc,0x96,0x7e,0x7e,0x49,0xfc,0x12,0x77,0xa7,0xe9,0x3c,0xfa,0xbe,0x4f,
+    0xf2,0x74,0x2d,0x96,0xa2,0xa9,0xbf,0x6b,0xac,0xcf,0x32,0xf0,0xfd,0xe2,0x69,0x4f,
+    0xaf,0xc1,0x2c,0xee,0xa7,0xd4,0xb0,0x5a,0xfa,0xfc,0x2a,0x51,0x1a,0xf7,0x96,0x98,
+    0x7c,0x72,0x6a,0xdc,0x0c,0xf5,0xcc,0x50,0xe7,0x66,0x68,0x00,0xb7,0x19,0x96,0x83,
+    0xd9,0x0c,0x8d,0x6e,0x06,0xe5,0x32,0x62,0x8d,0xe8,0x66,0xdc,0x0c,0x2b,0xd1,0x8e,
+    0xb9,0x19,0x56,0x81,0xdb,0x0c,0x6f,0xc0,0x2c,0x4e,0x67,0xb0,0x5a,0x8d,0x6e,0x86,
+    0x77,0xc4,0xd4,0x92,0x93,0x71,0x33,0xac,0x61,0x86,0x26,0x37,0xc3,0x5a,0x70,0x9b,
+    0x61,0x1d,0x98,0xcd,0xd0,0xe2,0x66,0x50,0xae,0x59,0xac,0x05,0xdd,0x66,0xce,0x91,
+    0xea,0x6e,0x40,0xfb,0x9d,0xfb,0x9e,0xb5,0x47,0x8b,0x6d,0x71,0x3d,0x7e,0x22,0xae,
+    0x91,0xbc,0x66,0x62,0xb7,0x12,0xbb,0x95,0x58,0x3d,0xaf,0x1f,0xf8,0x16,0x34,0xff,
+    0x80,0xd8,0x36,0x38,0x5d,0xa3,0xf7,0x9c,0x45,0xe5,0x7a,0xe0,0x74,0x56,0xbd,0x77,
+    0x76,0x32,0x6b,0x3b,0xb3,0x6a,0xfc,0x2e,0xf0,0x8f,0xcc,0xda,0x41,0x0d,0xc5,0xbf,
+    0x49,0x4c,0x1b,0x35,0x6c,0xde,0x0e,0xfc,0x36,0xfa,0xda,0x46,0x2d,0xbd,0x9b,0xf6,
+    0x72,0x2f,0xf5,0xd1,0x67,0x17,0xd8,0x27,0xfa,0xd5,0xba,0x37,0x44,0x67,0x26,0x7d,
+    0x7f,0x20,0x26,0xcb,0x9e,0xf7,0x10,0xd3,0x9d,0x33,0x7b,0x1b,0x33,0xe8,0x3d,0x76,
+    0x88,0x19,0x7a,0xd1,0xd5,0x3b,0xed,0x30,0xf8,0x7d,0x6a,0x1f,0xa1,0xf6,0x61,0x37,
+    0xfb,0x51,0xf2,0xfa,0xdc,0xec,0xc7,0xc0,0xbf,0xa0,0x7f,0x1c,0xac,0xdb,0xed,0xfd,
+    0x09,0xf0,0x0a,0xf6,0xbe,0xdf,0xad,0x85,0x72,0x27,0xc5,0xfa,0xe9,0x53,0xdf,0x37,
+    0x4a,0xcc,0x69,0x7a,0xd0,0x19,0x8c,0xeb,0x77,0x3a,0xe7,0xd0,0x39,0xeb,0x74,0x06,
+    0xc0,0x4d,0xe7,0xbc,0xd3,0x19,0x88,0xee,0x9f,0x10,0x61,0x5a,0x6b,0x10,0x9d,0x21,
+    0xa7,0x63,0xdc,0x79,0xa7,0x73,0x11,0x9d,0x76,0xa7,0x73,0x09,0xdc,0x74,0x86,0x9d,
+    0x8e,0x72,0x97,0xc5,0x86,0xa9,0x75,0x19,0x9d,0x11,0xa7,0x63,0xdc,0xb0,0xd3,0xb9,
+    0x82,0x4e,0x9d,0xd3,0xb9,0x0a,0x6e,0x3a,0xd7,0x9d,0xce,0xd5,0xe8,0x9b,0x0e,0x11,
+    0xa6,0xb5,0xae,0xa1,0x93,0x75,0x3a,0xc6,0x5d,0x77,0x3a,0xb7,0xd1,0xb9,0xe5,0x74,
+    0xee,0x80,0x9b,0xce,0xa8,0xd3,0x51,0xee,0xae,0xd8,0x28,0xb5,0xee,0xa2,0x33,0xe6,
+    0x74,0x8c,0x1b,0x75,0x3a,0xf7,0xd1,0xb9,0xe7,0x74,0x1e,0x80,0x9b,0xce,0xb8,0xd3,
+    0x51,0xee,0xa1,0xd8,0x38,0xb5,0x1e,0xa2,0x33,0xe1,0x74,0x8c,0x1b,0x77,0x3a,0x8f,
+    0xd1,0x79,0xe4,0x74,0x9e,0x80,0x9b,0xce,0xa4,0xd3,0x51,0xee,0xa9,0xd8,0x24,0xb5,
+    0x9e,0xa2,0x33,0xe5,0x74,0x8c,0x9b,0x74,0x3a,0xcf,0xd1,0x79,0xe6,0x74,0x5e,0x80,
+    0x9b,0xce,0x2b,0xa7,0xa3,0xdc,0x4b,0xb1,0x57,0xd4,0x7a,0x89,0xce,0xb4,0xd3,0x31,
+    0x4e,0x9f,0xbf,0xe5,0x76,0x5b,0x27,0xf6,0x07,0xf2,0x9a,0x15,0xfb,0x7c,0x0c,0x00,
+    0x00
 };
 
 // Generated from:
@@ -159,6 +98,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DMS color;
@@ -183,14 +123,16 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
-//             vec4 colorValue = vec4(0, 0, 0, 1);
+//             vec4 colorValue = vec4(0, 0, 0, 0);
 //     for(int i = 0;i < params . samples;++ i)
 //     {
 //         colorValue += texelFetch(color, srcImageCoords, i);
 //     }
 //
-//     colorValue = vec4(round(colorValue * params . invSamples));
+//     colorValue *= params . invSamples;
 //
 //     if((params . outputMask &(1 << 0))!= 0)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000003.inc
index 9b6592d..a5193bf 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000003.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000003.inc
@@ -1,147 +1,84 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x000000ac,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000006d,0x00000076,
-	0x0000007e,0x00000086,0x0000008f,0x00000098,0x000000a1,0x000000aa,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,
-	0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,
-	0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,
-	0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,
-	0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,
-	0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,
-	0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,
-	0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,
-	0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,
-	0x00000015,0x61726170,0x0000736d,0x00050005,0x00000036,0x6f6c6f63,0x6c615672,0x00006575,
-	0x00030005,0x0000003a,0x00000069,0x00040005,0x00000048,0x6f6c6f63,0x00000072,0x00050005,
-	0x0000006d,0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x00000076,0x6f6c6f63,0x74754f72,
-	0x00000031,0x00050005,0x0000007e,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000086,
-	0x6f6c6f63,0x74754f72,0x00000033,0x00050005,0x0000008f,0x6f6c6f63,0x74754f72,0x00000034,
-	0x00050005,0x00000098,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x000000a1,0x6f6c6f63,
-	0x74754f72,0x00000036,0x00050005,0x000000aa,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,
-	0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,
-	0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,
-	0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,
-	0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,
-	0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,
-	0x00030047,0x00000013,0x00000002,0x00040047,0x00000048,0x00000022,0x00000000,0x00040047,
-	0x00000048,0x00000021,0x00000000,0x00040047,0x0000006d,0x0000001e,0x00000000,0x00040047,
-	0x00000076,0x0000001e,0x00000001,0x00040047,0x0000007e,0x0000001e,0x00000002,0x00040047,
-	0x00000086,0x0000001e,0x00000003,0x00040047,0x0000008f,0x0000001e,0x00000004,0x00040047,
-	0x00000098,0x0000001e,0x00000005,0x00040047,0x000000a1,0x0000001e,0x00000006,0x00040047,
-	0x000000aa,0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,
-	0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,
-	0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,
-	0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,
-	0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,
-	0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,
-	0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,
-	0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,
-	0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,
-	0x00040020,0x00000035,0x00000007,0x0000000b,0x0004002b,0x0000000a,0x00000037,0x00000000,
-	0x0004002b,0x0000000a,0x00000038,0x3f800000,0x0007002c,0x0000000b,0x00000039,0x00000037,
-	0x00000037,0x00000037,0x00000038,0x0004002b,0x00000006,0x00000041,0x00000004,0x00040020,
-	0x00000042,0x00000009,0x00000006,0x00090019,0x00000046,0x0000000a,0x00000001,0x00000000,
-	0x00000001,0x00000001,0x00000001,0x00000000,0x00040020,0x00000047,0x00000000,0x00000046,
-	0x0004003b,0x00000047,0x00000048,0x00000000,0x0004002b,0x00000006,0x0000004b,0x00000003,
-	0x00040017,0x0000004e,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000057,0x00000001,
-	0x0004002b,0x00000006,0x0000005a,0x00000005,0x00040020,0x0000005b,0x00000009,0x0000000a,
-	0x0004002b,0x00000006,0x00000065,0x00000006,0x00040020,0x0000006c,0x00000003,0x0000000b,
-	0x0004003b,0x0000006c,0x0000006d,0x00000003,0x0004002b,0x00000006,0x00000071,0x00000002,
-	0x0004003b,0x0000006c,0x00000076,0x00000003,0x0004003b,0x0000006c,0x0000007e,0x00000003,
-	0x0004003b,0x0000006c,0x00000086,0x00000003,0x0004002b,0x00000006,0x0000008a,0x00000010,
-	0x0004003b,0x0000006c,0x0000008f,0x00000003,0x0004002b,0x00000006,0x00000093,0x00000020,
-	0x0004003b,0x0000006c,0x00000098,0x00000003,0x0004002b,0x00000006,0x0000009c,0x00000040,
-	0x0004003b,0x0000006c,0x000000a1,0x00000003,0x0004002b,0x00000006,0x000000a5,0x00000080,
-	0x0004003b,0x0000006c,0x000000aa,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000035,0x00000036,0x00000007,0x0004003b,0x00000025,0x0000003a,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,
-	0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,
-	0x00000019,0x00000018,0x0004003d,0x00000007,0x0000001a,0x00000009,0x00050082,0x00000007,
-	0x0000001b,0x0000001a,0x00000019,0x0003003e,0x00000009,0x0000001b,0x00050041,0x0000001d,
-	0x0000001e,0x00000015,0x0000001c,0x0004003d,0x00000012,0x0000001f,0x0000001e,0x000500ab,
-	0x00000020,0x00000022,0x0000001f,0x00000021,0x000300f7,0x00000024,0x00000000,0x000400fa,
-	0x00000022,0x00000023,0x00000024,0x000200f8,0x00000023,0x00050041,0x00000025,0x00000026,
-	0x00000009,0x00000021,0x0004003d,0x00000006,0x00000027,0x00000026,0x0004007e,0x00000006,
-	0x00000028,0x00000027,0x00050041,0x00000025,0x00000029,0x00000009,0x00000021,0x0003003e,
-	0x00000029,0x00000028,0x000200f9,0x00000024,0x000200f8,0x00000024,0x00050041,0x0000001d,
-	0x0000002b,0x00000015,0x0000002a,0x0004003d,0x00000012,0x0000002c,0x0000002b,0x000500ab,
-	0x00000020,0x0000002d,0x0000002c,0x00000021,0x000300f7,0x0000002f,0x00000000,0x000400fa,
-	0x0000002d,0x0000002e,0x0000002f,0x000200f8,0x0000002e,0x00050041,0x00000025,0x00000031,
-	0x00000009,0x00000030,0x0004003d,0x00000006,0x00000032,0x00000031,0x0004007e,0x00000006,
-	0x00000033,0x00000032,0x00050041,0x00000025,0x00000034,0x00000009,0x00000030,0x0003003e,
-	0x00000034,0x00000033,0x000200f9,0x0000002f,0x000200f8,0x0000002f,0x0003003e,0x00000036,
-	0x00000039,0x0003003e,0x0000003a,0x00000016,0x000200f9,0x0000003b,0x000200f8,0x0000003b,
-	0x000400f6,0x0000003d,0x0000003e,0x00000000,0x000200f9,0x0000003f,0x000200f8,0x0000003f,
-	0x0004003d,0x00000006,0x00000040,0x0000003a,0x00050041,0x00000042,0x00000043,0x00000015,
-	0x00000041,0x0004003d,0x00000006,0x00000044,0x00000043,0x000500b1,0x00000020,0x00000045,
-	0x00000040,0x00000044,0x000400fa,0x00000045,0x0000003c,0x0000003d,0x000200f8,0x0000003c,
-	0x0004003d,0x00000046,0x00000049,0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000009,
-	0x00050041,0x00000042,0x0000004c,0x00000015,0x0000004b,0x0004003d,0x00000006,0x0000004d,
-	0x0000004c,0x00050051,0x00000006,0x0000004f,0x0000004a,0x00000000,0x00050051,0x00000006,
-	0x00000050,0x0000004a,0x00000001,0x00060050,0x0000004e,0x00000051,0x0000004f,0x00000050,
-	0x0000004d,0x0004003d,0x00000006,0x00000052,0x0000003a,0x0007005f,0x0000000b,0x00000053,
-	0x00000049,0x00000051,0x00000040,0x00000052,0x0004003d,0x0000000b,0x00000054,0x00000036,
-	0x00050081,0x0000000b,0x00000055,0x00000054,0x00000053,0x0003003e,0x00000036,0x00000055,
-	0x000200f9,0x0000003e,0x000200f8,0x0000003e,0x0004003d,0x00000006,0x00000056,0x0000003a,
-	0x00050080,0x00000006,0x00000058,0x00000056,0x00000057,0x0003003e,0x0000003a,0x00000058,
-	0x000200f9,0x0000003b,0x000200f8,0x0000003d,0x0004003d,0x0000000b,0x00000059,0x00000036,
-	0x00050041,0x0000005b,0x0000005c,0x00000015,0x0000005a,0x0004003d,0x0000000a,0x0000005d,
-	0x0000005c,0x0005008e,0x0000000b,0x0000005e,0x00000059,0x0000005d,0x0006000c,0x0000000b,
-	0x0000005f,0x00000001,0x00000001,0x0000005e,0x00050051,0x0000000a,0x00000060,0x0000005f,
-	0x00000000,0x00050051,0x0000000a,0x00000061,0x0000005f,0x00000001,0x00050051,0x0000000a,
-	0x00000062,0x0000005f,0x00000002,0x00050051,0x0000000a,0x00000063,0x0000005f,0x00000003,
-	0x00070050,0x0000000b,0x00000064,0x00000060,0x00000061,0x00000062,0x00000063,0x0003003e,
-	0x00000036,0x00000064,0x00050041,0x00000042,0x00000066,0x00000015,0x00000065,0x0004003d,
-	0x00000006,0x00000067,0x00000066,0x000500c7,0x00000006,0x00000068,0x00000067,0x00000057,
-	0x000500ab,0x00000020,0x00000069,0x00000068,0x00000016,0x000300f7,0x0000006b,0x00000000,
-	0x000400fa,0x00000069,0x0000006a,0x0000006b,0x000200f8,0x0000006a,0x0004003d,0x0000000b,
-	0x0000006e,0x00000036,0x0003003e,0x0000006d,0x0000006e,0x000200f9,0x0000006b,0x000200f8,
-	0x0000006b,0x00050041,0x00000042,0x0000006f,0x00000015,0x00000065,0x0004003d,0x00000006,
-	0x00000070,0x0000006f,0x000500c7,0x00000006,0x00000072,0x00000070,0x00000071,0x000500ab,
-	0x00000020,0x00000073,0x00000072,0x00000016,0x000300f7,0x00000075,0x00000000,0x000400fa,
-	0x00000073,0x00000074,0x00000075,0x000200f8,0x00000074,0x0004003d,0x0000000b,0x00000077,
-	0x00000036,0x0003003e,0x00000076,0x00000077,0x000200f9,0x00000075,0x000200f8,0x00000075,
-	0x00050041,0x00000042,0x00000078,0x00000015,0x00000065,0x0004003d,0x00000006,0x00000079,
-	0x00000078,0x000500c7,0x00000006,0x0000007a,0x00000079,0x00000041,0x000500ab,0x00000020,
-	0x0000007b,0x0000007a,0x00000016,0x000300f7,0x0000007d,0x00000000,0x000400fa,0x0000007b,
-	0x0000007c,0x0000007d,0x000200f8,0x0000007c,0x0004003d,0x0000000b,0x0000007f,0x00000036,
-	0x0003003e,0x0000007e,0x0000007f,0x000200f9,0x0000007d,0x000200f8,0x0000007d,0x00050041,
-	0x00000042,0x00000080,0x00000015,0x00000065,0x0004003d,0x00000006,0x00000081,0x00000080,
-	0x000500c7,0x00000006,0x00000082,0x00000081,0x0000002a,0x000500ab,0x00000020,0x00000083,
-	0x00000082,0x00000016,0x000300f7,0x00000085,0x00000000,0x000400fa,0x00000083,0x00000084,
-	0x00000085,0x000200f8,0x00000084,0x0004003d,0x0000000b,0x00000087,0x00000036,0x0003003e,
-	0x00000086,0x00000087,0x000200f9,0x00000085,0x000200f8,0x00000085,0x00050041,0x00000042,
-	0x00000088,0x00000015,0x00000065,0x0004003d,0x00000006,0x00000089,0x00000088,0x000500c7,
-	0x00000006,0x0000008b,0x00000089,0x0000008a,0x000500ab,0x00000020,0x0000008c,0x0000008b,
-	0x00000016,0x000300f7,0x0000008e,0x00000000,0x000400fa,0x0000008c,0x0000008d,0x0000008e,
-	0x000200f8,0x0000008d,0x0004003d,0x0000000b,0x00000090,0x00000036,0x0003003e,0x0000008f,
-	0x00000090,0x000200f9,0x0000008e,0x000200f8,0x0000008e,0x00050041,0x00000042,0x00000091,
-	0x00000015,0x00000065,0x0004003d,0x00000006,0x00000092,0x00000091,0x000500c7,0x00000006,
-	0x00000094,0x00000092,0x00000093,0x000500ab,0x00000020,0x00000095,0x00000094,0x00000016,
-	0x000300f7,0x00000097,0x00000000,0x000400fa,0x00000095,0x00000096,0x00000097,0x000200f8,
-	0x00000096,0x0004003d,0x0000000b,0x00000099,0x00000036,0x0003003e,0x00000098,0x00000099,
-	0x000200f9,0x00000097,0x000200f8,0x00000097,0x00050041,0x00000042,0x0000009a,0x00000015,
-	0x00000065,0x0004003d,0x00000006,0x0000009b,0x0000009a,0x000500c7,0x00000006,0x0000009d,
-	0x0000009b,0x0000009c,0x000500ab,0x00000020,0x0000009e,0x0000009d,0x00000016,0x000300f7,
-	0x000000a0,0x00000000,0x000400fa,0x0000009e,0x0000009f,0x000000a0,0x000200f8,0x0000009f,
-	0x0004003d,0x0000000b,0x000000a2,0x00000036,0x0003003e,0x000000a1,0x000000a2,0x000200f9,
-	0x000000a0,0x000200f8,0x000000a0,0x00050041,0x00000042,0x000000a3,0x00000015,0x00000065,
-	0x0004003d,0x00000006,0x000000a4,0x000000a3,0x000500c7,0x00000006,0x000000a6,0x000000a4,
-	0x000000a5,0x000500ab,0x00000020,0x000000a7,0x000000a6,0x00000016,0x000300f7,0x000000a9,
-	0x00000000,0x000400fa,0x000000a7,0x000000a8,0x000000a9,0x000200f8,0x000000a8,0x0004003d,
-	0x0000000b,0x000000ab,0x00000036,0x0003003e,0x000000aa,0x000000ab,0x000200f9,0x000000a9,
-	0x000200f8,0x000000a9,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000003.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000003[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x53,0x95,0x65,
+    0x14,0xc6,0xdf,0xbd,0x37,0x6c,0x08,0x05,0x94,0x63,0x4c,0x9a,0x24,0xcc,0xe4,0x20,
+    0x6d,0x9c,0x0a,0x13,0x8a,0x0e,0xca,0x4c,0x54,0x18,0x85,0x95,0x4e,0xd3,0x80,0x66,
+    0x59,0x16,0x70,0xe1,0x01,0x2e,0x4a,0xb0,0x83,0x70,0x61,0x2a,0x17,0x9a,0x70,0x61,
+    0x09,0x17,0x96,0xee,0x8b,0xa6,0x32,0x6f,0xeb,0xae,0xbf,0xa8,0xe3,0x4c,0x33,0xad,
+    0xf5,0xf1,0x5b,0xce,0x33,0x9b,0x99,0xc5,0xb7,0xd7,0xf3,0xac,0xf7,0x79,0xd6,0x7a,
+    0xbf,0xf7,0x7b,0x0b,0xf9,0xae,0x9a,0x94,0x72,0xa9,0x2e,0xd5,0xa6,0xdf,0xd2,0xc6,
+    0xdf,0xd6,0x94,0x37,0x24,0xa5,0x4d,0xa9,0x98,0x3d,0x5f,0x1c,0x3d,0x34,0x5a,0x3a,
+    0x7d,0xe6,0xbd,0xd2,0x93,0xfd,0x7b,0x9c,0x6f,0x48,0x85,0xac,0xce,0xb9,0x46,0xcb,
+    0xaa,0xec,0xe9,0x31,0x7d,0xec,0xe4,0x8c,0xe3,0xf5,0x16,0xfe,0x63,0xce,0x62,0xc1,
+    0x62,0xc9,0x62,0xd9,0x62,0xd5,0x62,0xdd,0xa2,0x6c,0xb1,0xc5,0x34,0x7c,0x4d,0x8d,
+    0xeb,0xdb,0xaf,0xfa,0xcc,0xcf,0xf5,0x52,0x1a,0x49,0xd5,0xa9,0x99,0x5e,0xba,0x78,
+    0x06,0x96,0x03,0xab,0x15,0x2c,0x0f,0xb6,0x45,0xb0,0x02,0xd8,0x83,0x82,0x55,0x81,
+    0x6d,0x13,0xac,0x1a,0xac,0x53,0xb0,0x22,0x58,0xb7,0x60,0x35,0x60,0xbb,0x04,0xab,
+    0x05,0xeb,0x15,0xec,0x01,0xb0,0x3d,0xd9,0x5c,0x85,0xfb,0xfd,0xf9,0x8c,0x63,0xf6,
+    0xdc,0xc9,0x3c,0x91,0x3f,0x22,0xb9,0xef,0xd9,0xc3,0x92,0xcf,0x91,0xe7,0xc8,0x17,
+    0xc8,0x43,0x6f,0x89,0xbc,0x40,0xbe,0x4c,0x5e,0x45,0xbe,0x4a,0x5e,0x4d,0xbe,0x4e,
+    0x5e,0x24,0x2f,0x93,0xfb,0x6c,0xcd,0xa6,0x9a,0xcf,0xfa,0x29,0x64,0x7a,0xfe,0xbb,
+    0xd5,0x6a,0x8a,0xec,0x8d,0xf7,0xd0,0x6e,0x79,0x0d,0xeb,0x9d,0x6f,0xb3,0xca,0x3a,
+    0x78,0xe7,0xfc,0xfd,0xd5,0xe1,0xdf,0x69,0xff,0x37,0xb3,0xce,0xf1,0xa7,0xc9,0xeb,
+    0x45,0xab,0x81,0xfa,0xf0,0x6a,0x42,0x2b,0x65,0x7d,0x6d,0xbe,0xbf,0xef,0x0d,0x44,
+    0x91,0xa8,0xe3,0xd9,0x24,0xe1,0x7e,0x2d,0xec,0x7f,0x33,0x7e,0x2d,0x99,0xee,0x06,
+    0xb6,0x9b,0x59,0xda,0xd0,0xf7,0xfa,0x76,0xb8,0x1a,0xe1,0xb7,0x91,0x3b,0xbf,0x1d,
+    0xde,0xf5,0x5b,0xac,0xcb,0x4e,0xea,0x9a,0xe4,0xbd,0xc5,0xba,0x1e,0xce,0x43,0xe4,
+    0xfd,0xe2,0xeb,0xfd,0x3e,0x47,0x7d,0xaf,0xa9,0xfb,0x7e,0x3c,0x0f,0xa6,0x11,0x6b,
+    0x47,0x64,0x0f,0x5f,0x42,0xc7,0xf1,0x0e,0xfb,0x75,0x90,0xf9,0x73,0xe8,0xe5,0x24,
+    0x62,0xae,0x57,0xf9,0x7d,0x90,0x7d,0xf0,0x7c,0xac,0xa2,0xdf,0x71,0xce,0x8d,0xbf,
+    0x87,0x37,0xd1,0x2f,0x08,0x3f,0x81,0x66,0xe4,0x47,0x39,0x47,0xae,0x7f,0x8c,0x9e,
+    0xea,0x84,0x3f,0x81,0x86,0xf3,0xd3,0x68,0xc5,0x7b,0x9f,0xe6,0x3e,0x50,0xfd,0x53,
+    0xbc,0xf7,0xe0,0xe7,0xe0,0x23,0x5f,0xa8,0xc8,0x97,0x2a,0xd6,0x5f,0xe4,0x7b,0x0f,
+    0x7e,0xb9,0x82,0xbf,0xca,0x59,0x0a,0x7e,0xb5,0x82,0xbf,0xc1,0x3b,0x08,0x7e,0xbd,
+    0x82,0xbf,0x65,0x71,0x5e,0xf8,0x32,0xfc,0x5e,0xdb,0x85,0x3c,0xef,0x27,0x81,0xfd,
+    0x6d,0x88,0xef,0xcd,0x10,0xdf,0x40,0x23,0xe7,0x7c,0xcc,0xde,0x75,0x03,0x7d,0x36,
+    0x12,0xf1,0xce,0x66,0xf8,0x96,0xb6,0xc2,0xbf,0x60,0x0a,0xed,0xdc,0x57,0xad,0x9c,
+    0xd3,0x21,0x6a,0x3a,0xc0,0x3f,0xb7,0x1a,0xcf,0x1f,0x62,0x5d,0x07,0xeb,0xb6,0xf3,
+    0x1d,0xb7,0x72,0x7e,0x87,0x38,0xa3,0x3b,0xc0,0xcb,0x56,0xd3,0xc9,0xdd,0xb3,0x83,
+    0xb3,0xfb,0x97,0x75,0xde,0x4d,0x3f,0xff,0x5a,0xfd,0x4e,0xb9,0xf3,0x7c,0x1e,0xff,
+    0xfd,0xba,0xad,0xf3,0xbd,0x78,0x14,0x4f,0xff,0x9b,0x67,0x7f,0x76,0x81,0x8f,0x5b,
+    0xe6,0x3d,0xfd,0x00,0x16,0x75,0xff,0x98,0x46,0x68,0xf9,0xf3,0x0f,0xab,0xf2,0xba,
+    0x9f,0xa9,0xa9,0x66,0x4d,0x97,0xcc,0xb0,0x9b,0x19,0x7a,0x64,0x86,0x5e,0xf0,0x98,
+    0xe1,0x31,0xb0,0x98,0xa1,0x4f,0x66,0x70,0xae,0x64,0xd1,0x87,0x6f,0x49,0x66,0x78,
+    0x1c,0xef,0x9c,0xcc,0xf0,0x04,0x78,0xcc,0xf0,0x13,0x58,0xd4,0xf9,0x0c,0xa1,0xd5,
+    0x27,0x33,0xdc,0xa5,0xa6,0x9b,0x35,0x25,0x99,0x61,0x2f,0x33,0xf4,0xcb,0x0c,0x4f,
+    0x81,0xc7,0x0c,0xfb,0xc0,0x62,0x86,0x41,0x99,0xc1,0xb9,0x01,0x8b,0x41,0x7c,0x07,
+    0x38,0x47,0xee,0xfb,0x0c,0xde,0x77,0xe5,0x7b,0xf7,0x1e,0xa3,0x76,0x50,0x7a,0xfc,
+    0x95,0xba,0x3e,0xd6,0x0d,0x50,0xbb,0x9f,0xda,0xfd,0xd4,0xfa,0x79,0xbd,0xc7,0xb7,
+    0xe0,0xeb,0xdf,0xb1,0x38,0x00,0xe7,0x7b,0xf4,0x0b,0x67,0xd1,0xb9,0x49,0x38,0x9f,
+    0xd5,0xef,0xa5,0x97,0x99,0x75,0x84,0x59,0xbd,0xfe,0x15,0xf0,0x1f,0x99,0x75,0x14,
+    0x0d,0xc7,0xff,0xb4,0x9a,0x61,0x34,0x62,0xde,0x51,0xf2,0x61,0xfa,0x3a,0x80,0x96,
+    0xdf,0x5d,0xaf,0x71,0x6f,0x85,0xdf,0x21,0xfc,0xc6,0xc5,0xef,0x0d,0xf0,0x78,0xcf,
+    0x6f,0x31,0x7b,0x12,0xec,0x30,0x58,0x2e,0xd3,0x2c,0x66,0xf7,0xdd,0x11,0x6a,0x0f,
+    0xa3,0x31,0xc9,0x5e,0xbc,0x8d,0xef,0x11,0xf6,0xc4,0x7b,0xff,0xcc,0x74,0x36,0xb1,
+    0x37,0xf7,0xa8,0x39,0x8f,0xf6,0x24,0x35,0x13,0x15,0xfb,0x3b,0x4c,0xdf,0x7e,0x57,
+    0xbe,0x4b,0xdf,0x47,0xe9,0xdb,0xef,0xcd,0xe3,0xe0,0x97,0xd1,0x7e,0x1f,0xed,0xe3,
+    0x32,0xef,0x07,0xac,0x3b,0x21,0xf3,0x7e,0x08,0xfe,0x3b,0xfe,0x27,0xc1,0x26,0xe4,
+    0x7c,0x7d,0x04,0xde,0xc6,0xf9,0x9a,0x92,0xfd,0x76,0xee,0x63,0x8b,0x29,0xfa,0xf4,
+    0xdf,0xcf,0x5a,0xcd,0x0c,0x3d,0xf8,0x0c,0xc1,0x4d,0x89,0xcf,0x69,0x7c,0x4e,0x89,
+    0xcf,0x19,0xf0,0xf0,0x99,0x15,0x1f,0xe7,0xce,0x5a,0xcc,0xa2,0x75,0x16,0x9f,0x39,
+    0xf1,0x09,0x6e,0x56,0x7c,0x3e,0xc1,0x67,0x44,0x7c,0x3e,0x05,0x0f,0x9f,0x79,0xf1,
+    0x71,0xee,0x5c,0xf6,0x4d,0x6f,0x68,0x9d,0xc3,0x67,0x41,0x7c,0x82,0x9b,0x17,0x9f,
+    0x2f,0xf0,0xe9,0x11,0x9f,0x2f,0xc1,0xc3,0x67,0x51,0x7c,0x9c,0xbb,0x60,0xb1,0x88,
+    0xd6,0x05,0x7c,0x96,0xc4,0x27,0xb8,0x45,0xf1,0xf9,0x0a,0x9f,0x8b,0xe2,0x73,0x09,
+    0x3c,0x7c,0xae,0x88,0xcf,0xa5,0xec,0x4c,0xa4,0x0c,0x73,0xad,0xcb,0xf8,0x2c,0x8b,
+    0x4f,0x70,0x57,0xc4,0xe7,0x1a,0x3e,0x57,0xc5,0xe7,0x6b,0xf0,0xf0,0x59,0x11,0x1f,
+    0xe7,0xae,0x5b,0xac,0xa0,0x75,0x1d,0x9f,0x55,0xf1,0x09,0x6e,0x45,0x7c,0xbe,0xc1,
+    0xe7,0x86,0xf8,0x7c,0x0b,0x1e,0x3e,0x6b,0xe2,0xe3,0xdc,0x4d,0x8b,0x35,0xb4,0x6e,
+    0xe2,0xb3,0x2e,0x3e,0xc1,0xad,0x89,0xcf,0x77,0xf8,0xdc,0x12,0x9f,0xef,0xc1,0xc3,
+    0xe7,0x8e,0xf8,0x38,0x77,0xdb,0xe2,0x0e,0x5a,0xb7,0xf1,0x29,0x8b,0x4f,0x70,0xfe,
+    0xfc,0xcf,0x6e,0x83,0x7d,0x16,0xff,0x03,0x38,0xb3,0xfe,0x17,0x00,0x0d,0x00,0x00
 };
 
 // Generated from:
@@ -163,6 +100,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DMSArray color;
@@ -187,14 +125,16 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
-//             vec4 colorValue = vec4(0, 0, 0, 1);
+//             vec4 colorValue = vec4(0, 0, 0, 0);
 //     for(int i = 0;i < params . samples;++ i)
 //     {
 //         colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
 //     }
 //
-//     colorValue = vec4(round(colorValue * params . invSamples));
+//     colorValue *= params . invSamples;
 //
 //     if((params . outputMask &(1 << 0))!= 0)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000004.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000004.inc
index 4ed429a..7e45f11 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000004.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000004.inc
@@ -1,131 +1,79 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000004[] = {
-	0x07230203,0x00010000,0x00080007,0x00000096,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x00000057,0x0000005f,
-	0x00000068,0x00000070,0x00000079,0x00000082,0x0000008b,0x00000094,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,
-	0x00050005,0x0000003d,0x6f6c6f63,0x6c615672,0x00006575,0x00040005,0x00000040,0x6f6c6f63,
-	0x00000072,0x00050005,0x00000044,0x74696c62,0x706d6153,0x0072656c,0x00050005,0x00000057,
-	0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x0000005f,0x6f6c6f63,0x74754f72,0x00000031,
-	0x00050005,0x00000068,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000070,0x6f6c6f63,
-	0x74754f72,0x00000033,0x00050005,0x00000079,0x6f6c6f63,0x74754f72,0x00000034,0x00050005,
-	0x00000082,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x0000008b,0x6f6c6f63,0x74754f72,
-	0x00000036,0x00050005,0x00000094,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x00000040,0x00000022,0x00000000,0x00040047,0x00000040,
-	0x00000021,0x00000000,0x00040047,0x00000044,0x00000022,0x00000000,0x00040047,0x00000044,
-	0x00000021,0x00000002,0x00040047,0x00000057,0x0000001e,0x00000000,0x00040047,0x0000005f,
-	0x0000001e,0x00000001,0x00040047,0x00000068,0x0000001e,0x00000002,0x00040047,0x00000070,
-	0x0000001e,0x00000003,0x00040047,0x00000079,0x0000001e,0x00000004,0x00040047,0x00000082,
-	0x0000001e,0x00000005,0x00040047,0x0000008b,0x0000001e,0x00000006,0x00040047,0x00000094,
-	0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,
-	0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,
-	0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,
-	0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,
-	0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,
-	0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,
-	0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,
-	0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,
-	0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,
-	0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,
-	0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040017,
-	0x0000003b,0x00000012,0x00000004,0x00040020,0x0000003c,0x00000007,0x0000003b,0x00090019,
-	0x0000003e,0x00000012,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000003f,0x00000000,0x0000003e,0x0004003b,0x0000003f,0x00000040,0x00000000,
-	0x0002001a,0x00000042,0x00040020,0x00000043,0x00000000,0x00000042,0x0004003b,0x00000043,
-	0x00000044,0x00000000,0x0003001b,0x00000046,0x0000003e,0x0004002b,0x00000012,0x00000049,
-	0x00000002,0x0004002b,0x00000012,0x0000004e,0x00000006,0x00040020,0x0000004f,0x00000009,
-	0x00000012,0x00040020,0x00000056,0x00000003,0x0000003b,0x0004003b,0x00000056,0x00000057,
-	0x00000003,0x0004003b,0x00000056,0x0000005f,0x00000003,0x0004002b,0x00000012,0x00000063,
-	0x00000004,0x0004003b,0x00000056,0x00000068,0x00000003,0x0004003b,0x00000056,0x00000070,
-	0x00000003,0x0004002b,0x00000012,0x00000074,0x00000010,0x0004003b,0x00000056,0x00000079,
-	0x00000003,0x0004002b,0x00000012,0x0000007d,0x00000020,0x0004003b,0x00000056,0x00000082,
-	0x00000003,0x0004002b,0x00000012,0x00000086,0x00000040,0x0004003b,0x00000056,0x0000008b,
-	0x00000003,0x0004002b,0x00000012,0x0000008f,0x00000080,0x0004003b,0x00000056,0x00000094,
-	0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,0x0000003c,0x0000003d,0x00000007,
-	0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,
-	0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,
-	0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,
-	0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,
-	0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,
-	0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,
-	0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,
-	0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,
-	0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,
-	0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,
-	0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,
-	0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,
-	0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,
-	0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,
-	0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,
-	0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,
-	0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,
-	0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,
-	0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,
-	0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,
-	0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,
-	0x0000003e,0x00000041,0x00000040,0x0004003d,0x00000042,0x00000045,0x00000044,0x00050056,
-	0x00000046,0x00000047,0x00000041,0x00000045,0x0004003d,0x00000007,0x00000048,0x00000009,
-	0x00050041,0x00000018,0x0000004a,0x00000016,0x00000049,0x0004003d,0x00000007,0x0000004b,
-	0x0000004a,0x00050085,0x00000007,0x0000004c,0x00000048,0x0000004b,0x00050057,0x0000003b,
-	0x0000004d,0x00000047,0x0000004c,0x0003003e,0x0000003d,0x0000004d,0x00050041,0x0000004f,
-	0x00000050,0x00000016,0x0000004e,0x0004003d,0x00000012,0x00000051,0x00000050,0x000500c7,
-	0x00000012,0x00000052,0x00000051,0x00000017,0x000500ab,0x00000026,0x00000053,0x00000052,
-	0x0000001d,0x000300f7,0x00000055,0x00000000,0x000400fa,0x00000053,0x00000054,0x00000055,
-	0x000200f8,0x00000054,0x0004003d,0x0000003b,0x00000058,0x0000003d,0x0003003e,0x00000057,
-	0x00000058,0x000200f9,0x00000055,0x000200f8,0x00000055,0x00050041,0x0000004f,0x00000059,
-	0x00000016,0x0000004e,0x0004003d,0x00000012,0x0000005a,0x00000059,0x000500c7,0x00000012,
-	0x0000005b,0x0000005a,0x00000049,0x000500ab,0x00000026,0x0000005c,0x0000005b,0x0000001d,
-	0x000300f7,0x0000005e,0x00000000,0x000400fa,0x0000005c,0x0000005d,0x0000005e,0x000200f8,
-	0x0000005d,0x0004003d,0x0000003b,0x00000060,0x0000003d,0x0003003e,0x0000005f,0x00000060,
-	0x000200f9,0x0000005e,0x000200f8,0x0000005e,0x00050041,0x0000004f,0x00000061,0x00000016,
-	0x0000004e,0x0004003d,0x00000012,0x00000062,0x00000061,0x000500c7,0x00000012,0x00000064,
-	0x00000062,0x00000063,0x000500ab,0x00000026,0x00000065,0x00000064,0x0000001d,0x000300f7,
-	0x00000067,0x00000000,0x000400fa,0x00000065,0x00000066,0x00000067,0x000200f8,0x00000066,
-	0x0004003d,0x0000003b,0x00000069,0x0000003d,0x0003003e,0x00000068,0x00000069,0x000200f9,
-	0x00000067,0x000200f8,0x00000067,0x00050041,0x0000004f,0x0000006a,0x00000016,0x0000004e,
-	0x0004003d,0x00000012,0x0000006b,0x0000006a,0x000500c7,0x00000012,0x0000006c,0x0000006b,
-	0x00000030,0x000500ab,0x00000026,0x0000006d,0x0000006c,0x0000001d,0x000300f7,0x0000006f,
-	0x00000000,0x000400fa,0x0000006d,0x0000006e,0x0000006f,0x000200f8,0x0000006e,0x0004003d,
-	0x0000003b,0x00000071,0x0000003d,0x0003003e,0x00000070,0x00000071,0x000200f9,0x0000006f,
-	0x000200f8,0x0000006f,0x00050041,0x0000004f,0x00000072,0x00000016,0x0000004e,0x0004003d,
-	0x00000012,0x00000073,0x00000072,0x000500c7,0x00000012,0x00000075,0x00000073,0x00000074,
-	0x000500ab,0x00000026,0x00000076,0x00000075,0x0000001d,0x000300f7,0x00000078,0x00000000,
-	0x000400fa,0x00000076,0x00000077,0x00000078,0x000200f8,0x00000077,0x0004003d,0x0000003b,
-	0x0000007a,0x0000003d,0x0003003e,0x00000079,0x0000007a,0x000200f9,0x00000078,0x000200f8,
-	0x00000078,0x00050041,0x0000004f,0x0000007b,0x00000016,0x0000004e,0x0004003d,0x00000012,
-	0x0000007c,0x0000007b,0x000500c7,0x00000012,0x0000007e,0x0000007c,0x0000007d,0x000500ab,
-	0x00000026,0x0000007f,0x0000007e,0x0000001d,0x000300f7,0x00000081,0x00000000,0x000400fa,
-	0x0000007f,0x00000080,0x00000081,0x000200f8,0x00000080,0x0004003d,0x0000003b,0x00000083,
-	0x0000003d,0x0003003e,0x00000082,0x00000083,0x000200f9,0x00000081,0x000200f8,0x00000081,
-	0x00050041,0x0000004f,0x00000084,0x00000016,0x0000004e,0x0004003d,0x00000012,0x00000085,
-	0x00000084,0x000500c7,0x00000012,0x00000087,0x00000085,0x00000086,0x000500ab,0x00000026,
-	0x00000088,0x00000087,0x0000001d,0x000300f7,0x0000008a,0x00000000,0x000400fa,0x00000088,
-	0x00000089,0x0000008a,0x000200f8,0x00000089,0x0004003d,0x0000003b,0x0000008c,0x0000003d,
-	0x0003003e,0x0000008b,0x0000008c,0x000200f9,0x0000008a,0x000200f8,0x0000008a,0x00050041,
-	0x0000004f,0x0000008d,0x00000016,0x0000004e,0x0004003d,0x00000012,0x0000008e,0x0000008d,
-	0x000500c7,0x00000012,0x00000090,0x0000008e,0x0000008f,0x000500ab,0x00000026,0x00000091,
-	0x00000090,0x0000001d,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,
-	0x00000093,0x000200f8,0x00000092,0x0004003d,0x0000003b,0x00000095,0x0000003d,0x0003003e,
-	0x00000094,0x00000095,0x000200f9,0x00000093,0x000200f8,0x00000093,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000004.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000004[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x96,0x59,0x4f,0x54,0x41,
+    0x10,0x85,0x7b,0x16,0x66,0x50,0x51,0x11,0x44,0x70,0xc1,0x0d,0x37,0x50,0xc9,0xa8,
+    0x8c,0xd1,0x20,0x8a,0x9a,0x08,0xea,0xb8,0xe0,0x82,0x2b,0x1a,0xa3,0x42,0x8c,0x0b,
+    0x24,0x2e,0xf0,0xe0,0x02,0x31,0xa8,0xf0,0xe0,0x02,0x0f,0x6e,0x3c,0x98,0x28,0xfa,
+    0xe0,0x0f,0xf1,0x17,0x19,0x97,0xc4,0xc4,0xaa,0x9e,0xaf,0x4c,0x39,0x93,0x54,0xee,
+    0x3d,0xe7,0x54,0xd7,0xe9,0xea,0xee,0xdb,0x99,0x54,0xb2,0x21,0x1b,0x42,0x22,0xcc,
+    0x0c,0xe5,0xe1,0x4b,0x28,0xfe,0xe6,0x85,0xa4,0x30,0x21,0xcc,0x0a,0x99,0xf8,0xec,
+    0x28,0x1c,0x2f,0x34,0xdf,0xbe,0x73,0xa5,0xb9,0x25,0x9f,0x53,0x7d,0x4e,0x48,0xc5,
+    0x3c,0xd5,0xe6,0x0a,0x4a,0xcb,0x53,0xe3,0xe6,0xa5,0x6b,0xb7,0x94,0xaf,0x90,0xb8,
+    0x28,0xd1,0x27,0x31,0x20,0x31,0x24,0x31,0x22,0x31,0x2e,0x31,0x29,0x31,0x25,0x51,
+    0x29,0x35,0x74,0x4c,0x56,0xeb,0xcb,0x5b,0x45,0xf4,0xd3,0x7a,0x21,0x74,0x86,0xb2,
+    0x30,0x9f,0xb9,0x34,0xf0,0x34,0x2e,0x01,0x57,0xee,0xb8,0x24,0x5c,0xa5,0xe3,0x52,
+    0x70,0x75,0x8e,0x4b,0xc3,0x2d,0x71,0x5c,0x19,0xdc,0x72,0xc7,0x65,0xe0,0x56,0x39,
+    0x2e,0x0b,0xb7,0xce,0x71,0xe5,0x70,0x1b,0x1c,0x37,0x03,0x2e,0x17,0xfb,0x4a,0xfd,
+    0x9b,0x9f,0xf6,0xd8,0x29,0xcf,0x95,0xf4,0x63,0x78,0x85,0xc3,0x85,0x12,0xbd,0x80,
+    0x6e,0xe3,0x75,0x4d,0x97,0x3a,0xbd,0x0f,0x9c,0x00,0x0f,0x80,0x2d,0x7f,0x08,0x9c,
+    0x02,0x8f,0x80,0xd3,0xe0,0x71,0x70,0x19,0x78,0x12,0x9c,0x01,0x4f,0x81,0xb5,0xf7,
+    0x6a,0xa9,0x9a,0x8c,0xf3,0x49,0xc5,0x7a,0xfa,0xbe,0x40,0xde,0x32,0xac,0x5d,0xad,
+    0xe4,0x67,0x19,0x9b,0x04,0xcf,0x04,0xa7,0x63,0x4e,0x3a,0xee,0xaf,0xce,0x55,0xf9,
+    0x56,0x70,0x05,0x5c,0x8d,0xe0,0x2a,0x6a,0x19,0xae,0x06,0x87,0x38,0x8f,0x8a,0x7f,
+    0xfb,0x60,0x51,0x45,0x64,0x78,0x56,0xbb,0x50,0xbf,0x1a,0xf6,0x63,0x3e,0x7e,0x35,
+    0x71,0xce,0x45,0x6e,0x3d,0x7e,0xb5,0xf8,0x69,0x7e,0x1d,0x5a,0xd6,0xe9,0xf5,0xf8,
+    0x1b,0x5e,0x89,0xae,0xf9,0x0d,0xe4,0x57,0x47,0x8f,0x64,0x58,0x43,0x9e,0xe2,0xb5,
+    0x25,0xe3,0x72,0x9c,0x17,0xc3,0xad,0x8c,0xd5,0x75,0xda,0xcb,0xfc,0x75,0x9d,0x16,
+    0x0a,0xbb,0x0f,0x9c,0x08,0xff,0xff,0x0c,0xab,0x77,0x07,0xef,0xfb,0xe8,0xad,0x23,
+    0x9e,0xc1,0xe2,0x6f,0x91,0xcc,0xe5,0x00,0x79,0x07,0xe1,0x0e,0x90,0xa7,0xb8,0x00,
+    0xb7,0x58,0xf6,0xef,0x30,0x35,0x6c,0x5e,0x5d,0xec,0x9f,0xe1,0x6e,0xd6,0x57,0x6b,
+    0x9d,0x62,0xce,0x55,0xe0,0x0b,0x9c,0xad,0xbd,0xd4,0xbe,0xc0,0x77,0x9f,0x72,0xb8,
+    0x0f,0x6c,0xf5,0xae,0xd3,0xa7,0xe9,0x03,0x25,0xf9,0x43,0x25,0xf9,0xf7,0xf9,0xae,
+    0x4d,0x1f,0x29,0xd1,0x47,0x39,0x23,0xa6,0x8f,0x97,0xe8,0xcf,0x25,0xda,0x9d,0x3e,
+    0x59,0xa2,0xbf,0x96,0x18,0x76,0xfa,0x14,0xfa,0x56,0xf9,0x2a,0x92,0xcc,0x35,0xc0,
+    0xfd,0x14,0x46,0xbf,0x95,0x36,0xce,0xf6,0x6c,0xce,0x6f,0x97,0xb0,0x19,0xee,0xae,
+    0xd9,0xe4,0x1b,0x57,0x09,0xa7,0x7b,0x77,0x54,0xb8,0x6c,0xbc,0x5f,0x8b,0xb9,0xaa,
+    0xed,0x16,0xae,0x2e,0xee,0x7b,0xf1,0x6c,0xd6,0x52,0x3f,0x1b,0xf7,0xb1,0xc8,0x8f,
+    0x32,0x6e,0x09,0x63,0x17,0xb9,0x71,0x4b,0x19,0x57,0xef,0xc6,0x2d,0x83,0x7f,0xcc,
+    0xb8,0x15,0x8c,0x5d,0xc6,0x38,0xbb,0xdb,0x16,0x70,0x9e,0xdb,0x38,0xb3,0xab,0xe1,
+    0xbf,0x4a,0xce,0x1a,0xee,0xba,0xd5,0x9c,0xe5,0x1f,0xb2,0x02,0x4d,0xf4,0xf6,0x5b,
+    0xf2,0x55,0x6b,0x94,0x68,0x62,0x5d,0x1a,0x5d,0xcf,0x1b,0xdd,0xbd,0xf6,0x48,0x72,
+    0x95,0x6b,0x86,0x3f,0x26,0x48,0xe7,0xf4,0x01,0xce,0xf2,0x7e,0x49,0x0d,0xab,0xa5,
+    0xcf,0xef,0x92,0xa5,0x79,0x9f,0xc8,0x29,0x63,0x4c,0xa3,0xeb,0x61,0x13,0x3d,0xe4,
+    0x5c,0x0f,0x9b,0xe1,0xad,0x87,0x2d,0x70,0xd6,0x43,0xde,0xf5,0xa0,0x5a,0x8b,0x44,
+    0x1e,0xdf,0x16,0xd7,0xc3,0x36,0xbc,0x13,0xae,0x87,0xed,0xf0,0xd6,0xc3,0x47,0x38,
+    0xcb,0xd3,0x1e,0xac,0x56,0xde,0xf5,0x30,0x4d,0x4e,0x13,0x63,0x5a,0x5c,0x0f,0x3b,
+    0xe8,0xa1,0xd5,0xf5,0xd0,0x06,0x6f,0x3d,0xec,0x84,0xb3,0x1e,0xda,0x5d,0x0f,0xaa,
+    0xed,0xe2,0x8c,0xab,0xaf,0xbe,0x1f,0xc1,0x77,0x0f,0xde,0xd3,0xee,0xee,0xd0,0x39,
+    0x5a,0x6e,0xbb,0x9b,0xe3,0x67,0xf2,0xf2,0x8c,0xdb,0xc5,0x7c,0xf4,0x6e,0xd8,0xcf,
+    0xdd,0xa2,0x58,0xef,0x91,0x43,0xdc,0x21,0xdd,0x32,0xbf,0xc3,0xd1,0xaf,0x98,0x73,
+    0xc8,0x9d,0xcb,0x63,0xf4,0xd5,0xe5,0xce,0xe5,0x71,0x78,0x3b,0xcf,0x27,0xf0,0x55,
+    0xfe,0x94,0x70,0x7a,0x8f,0x9c,0xa4,0xde,0x09,0x6a,0xe9,0x9d,0x73,0x9a,0x5a,0xdd,
+    0xd4,0xd2,0xef,0xf6,0x0c,0xfc,0x37,0xc9,0x51,0x7c,0x16,0xae,0xd6,0xad,0xdb,0x39,
+    0xf8,0x7a,0xd6,0xad,0xc7,0xad,0x9b,0x6a,0xe7,0x25,0x7a,0x58,0x8b,0xf3,0x71,0x9d,
+    0x53,0xf1,0xfe,0x3a,0xc9,0x3a,0x99,0xd6,0xe3,0x7c,0x2e,0xe3,0xd3,0xe5,0x7c,0xae,
+    0xc0,0x9b,0x4f,0xaf,0xf3,0x51,0xed,0xaa,0x44,0x2f,0xb5,0xae,0xe2,0xd3,0xe7,0x7c,
+    0x4c,0xeb,0x75,0x3e,0x37,0xf0,0xb9,0xee,0x7c,0x6e,0xc2,0x9b,0x4f,0xbf,0xf3,0x51,
+    0x4d,0xff,0x7c,0xf5,0x53,0xeb,0x16,0x3e,0x03,0xce,0xc7,0xb4,0x7e,0xe7,0x73,0x07,
+    0x9f,0x9c,0xf3,0xb9,0x0b,0x6f,0x3e,0x83,0xce,0x47,0xb5,0x7b,0x12,0x83,0xd4,0xba,
+    0x87,0xcf,0x90,0xf3,0x31,0x6d,0xd0,0xf9,0x3c,0xc0,0xe7,0xbe,0xf3,0x79,0x08,0x6f,
+    0x3e,0xc3,0xce,0xe7,0x61,0xfc,0xee,0x8a,0x77,0xb3,0xd6,0x7a,0x84,0xcf,0x88,0xf3,
+    0x31,0x6d,0xd8,0xf9,0x3c,0xc1,0x67,0xd4,0xf9,0x3c,0x85,0x37,0x9f,0x31,0xe7,0xa3,
+    0xda,0x33,0x89,0x31,0x6a,0x3d,0xc3,0x67,0xdc,0xf9,0x98,0x36,0xe6,0x7c,0x5e,0xe0,
+    0xf3,0xdc,0xf9,0xbc,0x84,0x37,0x9f,0x09,0xe7,0xa3,0xda,0x2b,0x89,0x09,0x6a,0xbd,
+    0xc2,0x67,0xd2,0xf9,0x98,0x36,0xe1,0x7c,0xde,0xe0,0xf3,0xda,0xf9,0xbc,0x85,0x37,
+    0x9f,0xf7,0xce,0x47,0xb5,0x77,0x12,0xef,0xa9,0xf5,0x0e,0x9f,0x29,0xe7,0x63,0x9a,
+    0x3e,0xff,0xc8,0xcd,0xb0,0x4d,0xe2,0x2f,0xdb,0xb5,0x43,0x01,0x08,0x0c,0x00,0x00
 };
 
 // Generated from:
@@ -145,6 +93,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform itexture2D color;
@@ -173,6 +122,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //             ivec4 colorValue = texture(isampler2D(color, blitSampler), srcImageCoords * params . invSrcExtent);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000005.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000005.inc
index 3db285c..879b1a7 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000005.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000005.inc
@@ -1,136 +1,82 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000005[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x0000005f,0x00000067,
-	0x00000070,0x00000078,0x00000081,0x0000008a,0x00000093,0x0000009c,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,
-	0x00050005,0x0000003d,0x6f6c6f63,0x6c615672,0x00006575,0x00040005,0x00000040,0x6f6c6f63,
-	0x00000072,0x00050005,0x00000044,0x74696c62,0x706d6153,0x0072656c,0x00050005,0x0000005f,
-	0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x00000067,0x6f6c6f63,0x74754f72,0x00000031,
-	0x00050005,0x00000070,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000078,0x6f6c6f63,
-	0x74754f72,0x00000033,0x00050005,0x00000081,0x6f6c6f63,0x74754f72,0x00000034,0x00050005,
-	0x0000008a,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x00000093,0x6f6c6f63,0x74754f72,
-	0x00000036,0x00050005,0x0000009c,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x00000040,0x00000022,0x00000000,0x00040047,0x00000040,
-	0x00000021,0x00000000,0x00040047,0x00000044,0x00000022,0x00000000,0x00040047,0x00000044,
-	0x00000021,0x00000002,0x00040047,0x0000005f,0x0000001e,0x00000000,0x00040047,0x00000067,
-	0x0000001e,0x00000001,0x00040047,0x00000070,0x0000001e,0x00000002,0x00040047,0x00000078,
-	0x0000001e,0x00000003,0x00040047,0x00000081,0x0000001e,0x00000004,0x00040047,0x0000008a,
-	0x0000001e,0x00000005,0x00040047,0x00000093,0x0000001e,0x00000006,0x00040047,0x0000009c,
-	0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,
-	0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,
-	0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,
-	0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,
-	0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,
-	0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,
-	0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,
-	0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,
-	0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,
-	0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,
-	0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040017,
-	0x0000003b,0x00000012,0x00000004,0x00040020,0x0000003c,0x00000007,0x0000003b,0x00090019,
-	0x0000003e,0x00000012,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000003f,0x00000000,0x0000003e,0x0004003b,0x0000003f,0x00000040,0x00000000,
-	0x0002001a,0x00000042,0x00040020,0x00000043,0x00000000,0x00000042,0x0004003b,0x00000043,
-	0x00000044,0x00000000,0x0003001b,0x00000046,0x0000003e,0x0004002b,0x00000012,0x00000049,
-	0x00000002,0x0004002b,0x00000012,0x0000004d,0x00000003,0x00040020,0x0000004e,0x00000009,
-	0x00000012,0x00040017,0x00000052,0x00000006,0x00000003,0x0004002b,0x00000012,0x00000057,
-	0x00000006,0x00040020,0x0000005e,0x00000003,0x0000003b,0x0004003b,0x0000005e,0x0000005f,
-	0x00000003,0x0004003b,0x0000005e,0x00000067,0x00000003,0x0004002b,0x00000012,0x0000006b,
-	0x00000004,0x0004003b,0x0000005e,0x00000070,0x00000003,0x0004003b,0x0000005e,0x00000078,
-	0x00000003,0x0004002b,0x00000012,0x0000007c,0x00000010,0x0004003b,0x0000005e,0x00000081,
-	0x00000003,0x0004002b,0x00000012,0x00000085,0x00000020,0x0004003b,0x0000005e,0x0000008a,
-	0x00000003,0x0004002b,0x00000012,0x0000008e,0x00000040,0x0004003b,0x0000005e,0x00000093,
-	0x00000003,0x0004002b,0x00000012,0x00000097,0x00000080,0x0004003b,0x0000005e,0x0000009c,
-	0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,0x0000003c,0x0000003d,0x00000007,
-	0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,
-	0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,
-	0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,
-	0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,
-	0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,
-	0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,
-	0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,
-	0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,
-	0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,
-	0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,
-	0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,
-	0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,
-	0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,
-	0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,
-	0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,
-	0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,
-	0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,
-	0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,
-	0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,
-	0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,
-	0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,
-	0x0000003e,0x00000041,0x00000040,0x0004003d,0x00000042,0x00000045,0x00000044,0x00050056,
-	0x00000046,0x00000047,0x00000041,0x00000045,0x0004003d,0x00000007,0x00000048,0x00000009,
-	0x00050041,0x00000018,0x0000004a,0x00000016,0x00000049,0x0004003d,0x00000007,0x0000004b,
-	0x0000004a,0x00050085,0x00000007,0x0000004c,0x00000048,0x0000004b,0x00050041,0x0000004e,
-	0x0000004f,0x00000016,0x0000004d,0x0004003d,0x00000012,0x00000050,0x0000004f,0x0004006f,
-	0x00000006,0x00000051,0x00000050,0x00050051,0x00000006,0x00000053,0x0000004c,0x00000000,
-	0x00050051,0x00000006,0x00000054,0x0000004c,0x00000001,0x00060050,0x00000052,0x00000055,
-	0x00000053,0x00000054,0x00000051,0x00050057,0x0000003b,0x00000056,0x00000047,0x00000055,
-	0x0003003e,0x0000003d,0x00000056,0x00050041,0x0000004e,0x00000058,0x00000016,0x00000057,
-	0x0004003d,0x00000012,0x00000059,0x00000058,0x000500c7,0x00000012,0x0000005a,0x00000059,
-	0x00000017,0x000500ab,0x00000026,0x0000005b,0x0000005a,0x0000001d,0x000300f7,0x0000005d,
-	0x00000000,0x000400fa,0x0000005b,0x0000005c,0x0000005d,0x000200f8,0x0000005c,0x0004003d,
-	0x0000003b,0x00000060,0x0000003d,0x0003003e,0x0000005f,0x00000060,0x000200f9,0x0000005d,
-	0x000200f8,0x0000005d,0x00050041,0x0000004e,0x00000061,0x00000016,0x00000057,0x0004003d,
-	0x00000012,0x00000062,0x00000061,0x000500c7,0x00000012,0x00000063,0x00000062,0x00000049,
-	0x000500ab,0x00000026,0x00000064,0x00000063,0x0000001d,0x000300f7,0x00000066,0x00000000,
-	0x000400fa,0x00000064,0x00000065,0x00000066,0x000200f8,0x00000065,0x0004003d,0x0000003b,
-	0x00000068,0x0000003d,0x0003003e,0x00000067,0x00000068,0x000200f9,0x00000066,0x000200f8,
-	0x00000066,0x00050041,0x0000004e,0x00000069,0x00000016,0x00000057,0x0004003d,0x00000012,
-	0x0000006a,0x00000069,0x000500c7,0x00000012,0x0000006c,0x0000006a,0x0000006b,0x000500ab,
-	0x00000026,0x0000006d,0x0000006c,0x0000001d,0x000300f7,0x0000006f,0x00000000,0x000400fa,
-	0x0000006d,0x0000006e,0x0000006f,0x000200f8,0x0000006e,0x0004003d,0x0000003b,0x00000071,
-	0x0000003d,0x0003003e,0x00000070,0x00000071,0x000200f9,0x0000006f,0x000200f8,0x0000006f,
-	0x00050041,0x0000004e,0x00000072,0x00000016,0x00000057,0x0004003d,0x00000012,0x00000073,
-	0x00000072,0x000500c7,0x00000012,0x00000074,0x00000073,0x00000030,0x000500ab,0x00000026,
-	0x00000075,0x00000074,0x0000001d,0x000300f7,0x00000077,0x00000000,0x000400fa,0x00000075,
-	0x00000076,0x00000077,0x000200f8,0x00000076,0x0004003d,0x0000003b,0x00000079,0x0000003d,
-	0x0003003e,0x00000078,0x00000079,0x000200f9,0x00000077,0x000200f8,0x00000077,0x00050041,
-	0x0000004e,0x0000007a,0x00000016,0x00000057,0x0004003d,0x00000012,0x0000007b,0x0000007a,
-	0x000500c7,0x00000012,0x0000007d,0x0000007b,0x0000007c,0x000500ab,0x00000026,0x0000007e,
-	0x0000007d,0x0000001d,0x000300f7,0x00000080,0x00000000,0x000400fa,0x0000007e,0x0000007f,
-	0x00000080,0x000200f8,0x0000007f,0x0004003d,0x0000003b,0x00000082,0x0000003d,0x0003003e,
-	0x00000081,0x00000082,0x000200f9,0x00000080,0x000200f8,0x00000080,0x00050041,0x0000004e,
-	0x00000083,0x00000016,0x00000057,0x0004003d,0x00000012,0x00000084,0x00000083,0x000500c7,
-	0x00000012,0x00000086,0x00000084,0x00000085,0x000500ab,0x00000026,0x00000087,0x00000086,
-	0x0000001d,0x000300f7,0x00000089,0x00000000,0x000400fa,0x00000087,0x00000088,0x00000089,
-	0x000200f8,0x00000088,0x0004003d,0x0000003b,0x0000008b,0x0000003d,0x0003003e,0x0000008a,
-	0x0000008b,0x000200f9,0x00000089,0x000200f8,0x00000089,0x00050041,0x0000004e,0x0000008c,
-	0x00000016,0x00000057,0x0004003d,0x00000012,0x0000008d,0x0000008c,0x000500c7,0x00000012,
-	0x0000008f,0x0000008d,0x0000008e,0x000500ab,0x00000026,0x00000090,0x0000008f,0x0000001d,
-	0x000300f7,0x00000092,0x00000000,0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,
-	0x00000091,0x0004003d,0x0000003b,0x00000094,0x0000003d,0x0003003e,0x00000093,0x00000094,
-	0x000200f9,0x00000092,0x000200f8,0x00000092,0x00050041,0x0000004e,0x00000095,0x00000016,
-	0x00000057,0x0004003d,0x00000012,0x00000096,0x00000095,0x000500c7,0x00000012,0x00000098,
-	0x00000096,0x00000097,0x000500ab,0x00000026,0x00000099,0x00000098,0x0000001d,0x000300f7,
-	0x0000009b,0x00000000,0x000400fa,0x00000099,0x0000009a,0x0000009b,0x000200f8,0x0000009a,
-	0x0004003d,0x0000003b,0x0000009d,0x0000003d,0x0003003e,0x0000009c,0x0000009d,0x000200f9,
-	0x0000009b,0x000200f8,0x0000009b,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000005.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000005[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x4f,0x94,0x67,
+    0x10,0xc6,0xdf,0xdd,0x6f,0xd9,0x45,0x8b,0x96,0x82,0x08,0xb5,0xe2,0x89,0xaa,0x05,
+    0x5b,0xb2,0x6d,0xd9,0xc6,0x86,0xa2,0xa8,0x89,0x78,0x58,0x6d,0x11,0x0f,0xf5,0x5c,
+    0x2b,0x68,0x9a,0x16,0xf6,0x02,0x2b,0x5c,0xa8,0x90,0xd4,0x03,0x5c,0x78,0x80,0x0b,
+    0x0f,0x70,0x61,0x55,0x2e,0x4c,0xac,0xed,0x9f,0xe1,0x5f,0xd4,0xf4,0x90,0x34,0xe9,
+    0xcc,0xfb,0xfd,0xc6,0x4c,0xbe,0x4d,0x26,0xdf,0xce,0xf3,0xcc,0xcc,0x33,0xf3,0x9e,
+    0x92,0x7c,0x47,0x29,0x84,0x5c,0x58,0x1e,0xea,0xc3,0x1f,0x21,0xfd,0xbd,0x17,0xf2,
+    0x82,0x84,0xf0,0x4e,0x28,0xc6,0xef,0x40,0x75,0xa8,0xda,0x3d,0x7e,0x65,0xb8,0xbb,
+    0xa7,0x52,0x56,0x7e,0x65,0x48,0x62,0x9c,0x72,0xef,0x8a,0x57,0x90,0xaf,0xda,0xe8,
+    0x85,0x1f,0xc6,0x14,0x6f,0x10,0xbb,0x2c,0x56,0x13,0x9b,0x14,0x9b,0x16,0x9b,0x15,
+    0x9b,0x17,0x5b,0x14,0x5b,0x12,0x6b,0x94,0x1a,0x9a,0x53,0xd2,0xfa,0xf2,0xaf,0x21,
+    0xea,0x69,0xbd,0x10,0xf6,0x85,0xba,0xb0,0x8a,0x5e,0x3a,0xf8,0x1a,0x96,0x03,0xab,
+    0x77,0x58,0x1e,0xac,0xd1,0x61,0x09,0x58,0x9b,0xc3,0x0a,0x60,0x6b,0x1d,0x56,0x07,
+    0xb6,0xc1,0x61,0x45,0xb0,0x0f,0x1d,0x56,0x02,0xfb,0xc8,0x61,0xf5,0x60,0x1f,0x3b,
+    0x6c,0x19,0x58,0x39,0xce,0x95,0xbc,0xed,0x4f,0x67,0xdc,0x27,0xdf,0x4d,0xcc,0x63,
+    0xfe,0x46,0xe7,0x57,0x33,0x7c,0x15,0xde,0xf2,0x75,0x4d,0xd7,0x39,0xbe,0x86,0x9f,
+    0xc3,0x9f,0xc4,0xb7,0xf8,0x69,0xfc,0x04,0x7f,0x16,0xbf,0x80,0x3f,0x8f,0x5f,0x87,
+    0xbf,0x88,0x5f,0xc4,0x5f,0xc2,0xd7,0xd9,0x9b,0xa5,0x6a,0x3e,0xf6,0x93,0xc4,0x7a,
+    0xfa,0x7f,0xb5,0xfc,0x2b,0xb2,0x76,0xad,0x12,0x5f,0x22,0x37,0x8f,0xbf,0x1c,0xbf,
+    0x10,0x63,0x0a,0x71,0x7f,0xb5,0x57,0xc5,0x7b,0xf1,0x1b,0xc0,0x5a,0xc4,0x6f,0xa2,
+    0x96,0xf9,0xcd,0xf8,0x21,0xf6,0xd1,0xf0,0x76,0x1f,0xcc,0x9a,0xb0,0x22,0xdf,0x66,
+    0x67,0xaa,0xd7,0xc2,0x7e,0xac,0x42,0xaf,0x25,0xf6,0x9c,0x62,0xdb,0xd0,0x6b,0x45,
+    0x4f,0xe3,0xdb,0xe0,0x4a,0x8e,0x6f,0x47,0xdf,0xfc,0x4d,0xf0,0x1a,0xdf,0x41,0x7c,
+    0x73,0xd4,0xc8,0x87,0x2d,0xc4,0xa9,0xbf,0x35,0x93,0x57,0xe6,0xbc,0x98,0xdf,0x4b,
+    0xae,0xae,0xd3,0x1e,0xfa,0xd7,0x75,0x7a,0x5f,0xd0,0xbd,0xf8,0x39,0x6a,0x64,0xbf,
+    0xaa,0x3d,0xc0,0xff,0xbd,0xcc,0x36,0x10,0xcf,0x60,0xfa,0x5b,0x23,0xbd,0x1c,0x20,
+    0xee,0x20,0xd8,0x01,0xe2,0xd4,0xaf,0x82,0x7d,0x20,0xfb,0x77,0x98,0x1a,0xd6,0xd7,
+    0x20,0xfb,0x67,0xfe,0x31,0xce,0x8f,0xd6,0x3a,0x4e,0xcf,0x4d,0xf4,0x7d,0x8a,0xb5,
+    0x4f,0x5c,0xfc,0x79,0x30,0x8d,0xbf,0x04,0xb7,0x07,0xed,0x4b,0xbc,0x0b,0x89,0xf3,
+    0x6b,0x99,0xfc,0x71,0xd6,0xc1,0xf8,0xc9,0x4c,0xfc,0x74,0x26,0xfe,0x26,0xf7,0xde,
+    0xf8,0xd9,0x0c,0x7f,0x97,0x33,0x64,0xfc,0x7c,0x86,0x7f,0x28,0xd6,0xef,0xf8,0xc5,
+    0x0c,0xff,0x14,0x4d,0xe3,0x97,0xe0,0xbf,0x90,0x5b,0x93,0xa7,0xd7,0x00,0xf6,0xb7,
+    0x20,0x7a,0x97,0xfa,0x38,0xfb,0x2b,0x38,0xdf,0x83,0x82,0x16,0x79,0xdb,0x56,0x10,
+    0x6f,0x58,0x23,0x98,0xee,0xed,0x37,0x82,0x95,0xe2,0xfb,0x9b,0xc6,0x2a,0xb7,0x4b,
+    0xb0,0xb6,0x78,0x2e,0xd2,0xb3,0xdb,0x4a,0xfd,0x52,0xdc,0xe7,0x14,0xbf,0x45,0xde,
+    0x5a,0x72,0xd7,0xb8,0xbc,0x75,0xe4,0xb5,0xbb,0xbc,0xf5,0xe0,0xbf,0x90,0xb7,0x91,
+    0xdc,0xf5,0xe4,0xd9,0xdb,0xb7,0x9a,0xf3,0xde,0xc7,0x99,0xde,0x0c,0xfe,0x4a,0x62,
+    0xb6,0xf0,0x16,0x6e,0xe6,0xac,0xff,0x25,0x2b,0xd0,0xc5,0x6c,0xff,0x4a,0xbc,0x72,
+    0x9d,0x62,0x5d,0xac,0x4b,0xa7,0x9b,0xf9,0x13,0xf7,0xee,0x4d,0x49,0xac,0x62,0xdd,
+    0xe0,0x47,0xc4,0xd3,0x9e,0x5e,0x82,0x59,0xdc,0x3f,0x52,0xc3,0x6a,0xe9,0xf7,0x4f,
+    0x89,0xd2,0xb8,0xdf,0x88,0xa9,0x23,0xa7,0xd3,0xcd,0xf0,0x29,0x33,0x94,0xdd,0x0c,
+    0x9f,0x81,0xdb,0x0c,0x9f,0x83,0xd9,0x0c,0x15,0x37,0x83,0x72,0x3d,0x62,0x15,0x74,
+    0x7b,0xdc,0x0c,0xdb,0xd1,0xce,0xb9,0x19,0xbe,0x04,0xb7,0x19,0x5e,0x81,0x59,0x9c,
+    0xce,0x60,0xb5,0x2a,0x6e,0x86,0xd7,0xc4,0x74,0x91,0xd3,0xe3,0x66,0xf8,0x8a,0x19,
+    0x7a,0xdd,0x0c,0x7d,0xe0,0x36,0xc3,0x0e,0x30,0x9b,0xa1,0xdf,0xcd,0xa0,0xdc,0x4e,
+    0xce,0xb8,0xea,0xea,0xff,0xaf,0xd1,0xdd,0x8d,0xf6,0x6b,0xf7,0xb6,0x68,0x8f,0x16,
+    0xdb,0xef,0x7a,0xfc,0x9d,0xb8,0x0a,0x79,0x3b,0xe9,0x47,0xdf,0x8e,0xfd,0xbc,0x3d,
+    0xea,0xeb,0x3b,0x73,0x88,0x37,0xe6,0xb8,0xf4,0x77,0x38,0xea,0xa5,0x31,0x87,0xdc,
+    0xb9,0x3c,0xc2,0x5c,0x83,0xee,0x5c,0x0e,0x81,0xdb,0x79,0x3e,0x8a,0xee,0x10,0x79,
+    0xfa,0xfe,0x9c,0x20,0xef,0x18,0x79,0x7a,0x47,0xbf,0x05,0xaf,0xb1,0x0f,0x27,0xc1,
+    0x6c,0xaf,0x4e,0x53,0xcb,0xdf,0xbb,0x33,0x60,0xe9,0xbd,0x2b,0xc6,0xb7,0xec,0x2c,
+    0xb1,0x67,0xa8,0x71,0x42,0x62,0xf5,0xed,0x3a,0xc7,0x0c,0x67,0x5d,0x1f,0xdf,0xd1,
+    0xc7,0x79,0xd7,0xc7,0x05,0xf0,0x37,0x12,0xa3,0xfe,0xf7,0x60,0xad,0x6e,0xaf,0x2e,
+    0x82,0xb7,0xb3,0x57,0x23,0x6e,0xaf,0x94,0x1b,0x16,0x1b,0x61,0xfd,0x87,0xe3,0xde,
+    0x26,0xf1,0xcd,0x3c,0xc7,0xde,0x18,0x37,0xe2,0x74,0x7e,0x44,0x67,0xd0,0xe9,0xfc,
+    0x04,0x6e,0x3a,0x63,0x4e,0x47,0xb9,0x51,0xb1,0x31,0x6a,0x8d,0xa2,0x53,0x73,0x3a,
+    0xc6,0x8d,0x39,0x9d,0x2b,0xe8,0x8c,0x3b,0x9d,0x9f,0xc1,0x4d,0x67,0xc2,0xe9,0x28,
+    0x77,0x55,0x6c,0x82,0x5a,0x57,0xd1,0x99,0x74,0x3a,0xc6,0x4d,0x38,0x9d,0x6b,0xe8,
+    0x94,0x9d,0xce,0x75,0x70,0xd3,0x99,0x72,0x3a,0xca,0xdd,0x88,0xf7,0x30,0xad,0x75,
+    0x03,0x9d,0x69,0xa7,0x63,0xdc,0x94,0xd3,0xb9,0x85,0xce,0x4d,0xa7,0x73,0x1b,0xdc,
+    0x74,0x66,0x9c,0x8e,0x72,0x77,0xc4,0x66,0xa8,0x75,0x07,0x9d,0x59,0xa7,0x63,0xdc,
+    0x8c,0xd3,0xb9,0x87,0xce,0x5d,0xa7,0x73,0x1f,0xdc,0x74,0xe6,0x9c,0x8e,0x72,0x0f,
+    0xc4,0xe6,0xa8,0xf5,0x00,0x9d,0x79,0xa7,0x63,0xdc,0x9c,0xd3,0x79,0x84,0xce,0x43,
+    0xa7,0xf3,0x18,0xdc,0x74,0x16,0x9c,0x8e,0x72,0x4f,0xc4,0x16,0xa8,0xf5,0x04,0x9d,
+    0x45,0xa7,0x63,0xdc,0x82,0xd3,0xf9,0x15,0x9d,0xa7,0x4e,0xe7,0x19,0xb8,0xe9,0xbc,
+    0x70,0x3a,0xca,0x3d,0x17,0x7b,0x41,0xad,0xe7,0xe8,0x2c,0x39,0x1d,0xe3,0xf4,0xfb,
+    0x9f,0xdc,0xca,0xed,0x62,0xff,0x03,0x55,0xa5,0x70,0x23,0x9c,0x0c,0x00,0x00
 };
 
 // Generated from:
@@ -150,6 +96,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform itexture2DArray color;
@@ -178,6 +125,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //             ivec4 colorValue = texture(isampler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000006.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000006.inc
index 36d9ae0..bfb50ac 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000006.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000006.inc
@@ -1,140 +1,84 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000006[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a1,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000062,0x0000006b,
-	0x00000073,0x0000007b,0x00000084,0x0000008d,0x00000096,0x0000009f,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,
-	0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,
-	0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,
-	0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,
-	0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,
-	0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,
-	0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,
-	0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,
-	0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,
-	0x00000015,0x61726170,0x0000736d,0x00050005,0x00000037,0x6f6c6f63,0x6c615672,0x00006575,
-	0x00030005,0x0000003a,0x00000069,0x00040005,0x00000048,0x6f6c6f63,0x00000072,0x00050005,
-	0x00000062,0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x0000006b,0x6f6c6f63,0x74754f72,
-	0x00000031,0x00050005,0x00000073,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x0000007b,
-	0x6f6c6f63,0x74754f72,0x00000033,0x00050005,0x00000084,0x6f6c6f63,0x74754f72,0x00000034,
-	0x00050005,0x0000008d,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x00000096,0x6f6c6f63,
-	0x74754f72,0x00000036,0x00050005,0x0000009f,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,
-	0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,
-	0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,
-	0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,
-	0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,
-	0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,
-	0x00030047,0x00000013,0x00000002,0x00040047,0x00000048,0x00000022,0x00000000,0x00040047,
-	0x00000048,0x00000021,0x00000000,0x00040047,0x00000062,0x0000001e,0x00000000,0x00040047,
-	0x0000006b,0x0000001e,0x00000001,0x00040047,0x00000073,0x0000001e,0x00000002,0x00040047,
-	0x0000007b,0x0000001e,0x00000003,0x00040047,0x00000084,0x0000001e,0x00000004,0x00040047,
-	0x0000008d,0x0000001e,0x00000005,0x00040047,0x00000096,0x0000001e,0x00000006,0x00040047,
-	0x0000009f,0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,
-	0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,
-	0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,
-	0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,
-	0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,
-	0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,
-	0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,
-	0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,
-	0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,
-	0x00040017,0x00000035,0x00000006,0x00000004,0x00040020,0x00000036,0x00000007,0x00000035,
-	0x0004002b,0x00000006,0x00000038,0x00000001,0x0007002c,0x00000035,0x00000039,0x00000016,
-	0x00000016,0x00000016,0x00000038,0x0004002b,0x00000006,0x00000041,0x00000004,0x00040020,
-	0x00000042,0x00000009,0x00000006,0x00090019,0x00000046,0x00000006,0x00000001,0x00000000,
-	0x00000000,0x00000001,0x00000001,0x00000000,0x00040020,0x00000047,0x00000000,0x00000046,
-	0x0004003b,0x00000047,0x00000048,0x00000000,0x0004002b,0x00000006,0x00000053,0x00000005,
-	0x00040020,0x00000054,0x00000009,0x0000000a,0x0004002b,0x00000006,0x0000005a,0x00000006,
-	0x00040020,0x00000061,0x00000003,0x00000035,0x0004003b,0x00000061,0x00000062,0x00000003,
-	0x0004002b,0x00000006,0x00000066,0x00000002,0x0004003b,0x00000061,0x0000006b,0x00000003,
-	0x0004003b,0x00000061,0x00000073,0x00000003,0x0004003b,0x00000061,0x0000007b,0x00000003,
-	0x0004002b,0x00000006,0x0000007f,0x00000010,0x0004003b,0x00000061,0x00000084,0x00000003,
-	0x0004002b,0x00000006,0x00000088,0x00000020,0x0004003b,0x00000061,0x0000008d,0x00000003,
-	0x0004002b,0x00000006,0x00000091,0x00000040,0x0004003b,0x00000061,0x00000096,0x00000003,
-	0x0004002b,0x00000006,0x0000009a,0x00000080,0x0004003b,0x00000061,0x0000009f,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000036,0x00000037,0x00000007,0x0004003b,
-	0x00000025,0x0000003a,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,
-	0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,
-	0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,
-	0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,
-	0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,
-	0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,
-	0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,
-	0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,
-	0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,
-	0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,
-	0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,
-	0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,
-	0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,
-	0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,
-	0x000200f8,0x0000002f,0x0003003e,0x00000037,0x00000039,0x0003003e,0x0000003a,0x00000016,
-	0x000200f9,0x0000003b,0x000200f8,0x0000003b,0x000400f6,0x0000003d,0x0000003e,0x00000000,
-	0x000200f9,0x0000003f,0x000200f8,0x0000003f,0x0004003d,0x00000006,0x00000040,0x0000003a,
-	0x00050041,0x00000042,0x00000043,0x00000015,0x00000041,0x0004003d,0x00000006,0x00000044,
-	0x00000043,0x000500b1,0x00000020,0x00000045,0x00000040,0x00000044,0x000400fa,0x00000045,
-	0x0000003c,0x0000003d,0x000200f8,0x0000003c,0x0004003d,0x00000046,0x00000049,0x00000048,
-	0x0004003d,0x00000007,0x0000004a,0x00000009,0x0004003d,0x00000006,0x0000004b,0x0000003a,
-	0x0007005f,0x00000035,0x0000004c,0x00000049,0x0000004a,0x00000040,0x0000004b,0x0004003d,
-	0x00000035,0x0000004d,0x00000037,0x00050080,0x00000035,0x0000004e,0x0000004d,0x0000004c,
-	0x0003003e,0x00000037,0x0000004e,0x000200f9,0x0000003e,0x000200f8,0x0000003e,0x0004003d,
-	0x00000006,0x0000004f,0x0000003a,0x00050080,0x00000006,0x00000050,0x0000004f,0x00000038,
-	0x0003003e,0x0000003a,0x00000050,0x000200f9,0x0000003b,0x000200f8,0x0000003d,0x0004003d,
-	0x00000035,0x00000051,0x00000037,0x0004006f,0x0000000b,0x00000052,0x00000051,0x00050041,
-	0x00000054,0x00000055,0x00000015,0x00000053,0x0004003d,0x0000000a,0x00000056,0x00000055,
-	0x0005008e,0x0000000b,0x00000057,0x00000052,0x00000056,0x0006000c,0x0000000b,0x00000058,
-	0x00000001,0x00000001,0x00000057,0x0004006e,0x00000035,0x00000059,0x00000058,0x0003003e,
-	0x00000037,0x00000059,0x00050041,0x00000042,0x0000005b,0x00000015,0x0000005a,0x0004003d,
-	0x00000006,0x0000005c,0x0000005b,0x000500c7,0x00000006,0x0000005d,0x0000005c,0x00000038,
-	0x000500ab,0x00000020,0x0000005e,0x0000005d,0x00000016,0x000300f7,0x00000060,0x00000000,
-	0x000400fa,0x0000005e,0x0000005f,0x00000060,0x000200f8,0x0000005f,0x0004003d,0x00000035,
-	0x00000063,0x00000037,0x0003003e,0x00000062,0x00000063,0x000200f9,0x00000060,0x000200f8,
-	0x00000060,0x00050041,0x00000042,0x00000064,0x00000015,0x0000005a,0x0004003d,0x00000006,
-	0x00000065,0x00000064,0x000500c7,0x00000006,0x00000067,0x00000065,0x00000066,0x000500ab,
-	0x00000020,0x00000068,0x00000067,0x00000016,0x000300f7,0x0000006a,0x00000000,0x000400fa,
-	0x00000068,0x00000069,0x0000006a,0x000200f8,0x00000069,0x0004003d,0x00000035,0x0000006c,
-	0x00000037,0x0003003e,0x0000006b,0x0000006c,0x000200f9,0x0000006a,0x000200f8,0x0000006a,
-	0x00050041,0x00000042,0x0000006d,0x00000015,0x0000005a,0x0004003d,0x00000006,0x0000006e,
-	0x0000006d,0x000500c7,0x00000006,0x0000006f,0x0000006e,0x00000041,0x000500ab,0x00000020,
-	0x00000070,0x0000006f,0x00000016,0x000300f7,0x00000072,0x00000000,0x000400fa,0x00000070,
-	0x00000071,0x00000072,0x000200f8,0x00000071,0x0004003d,0x00000035,0x00000074,0x00000037,
-	0x0003003e,0x00000073,0x00000074,0x000200f9,0x00000072,0x000200f8,0x00000072,0x00050041,
-	0x00000042,0x00000075,0x00000015,0x0000005a,0x0004003d,0x00000006,0x00000076,0x00000075,
-	0x000500c7,0x00000006,0x00000077,0x00000076,0x0000002a,0x000500ab,0x00000020,0x00000078,
-	0x00000077,0x00000016,0x000300f7,0x0000007a,0x00000000,0x000400fa,0x00000078,0x00000079,
-	0x0000007a,0x000200f8,0x00000079,0x0004003d,0x00000035,0x0000007c,0x00000037,0x0003003e,
-	0x0000007b,0x0000007c,0x000200f9,0x0000007a,0x000200f8,0x0000007a,0x00050041,0x00000042,
-	0x0000007d,0x00000015,0x0000005a,0x0004003d,0x00000006,0x0000007e,0x0000007d,0x000500c7,
-	0x00000006,0x00000080,0x0000007e,0x0000007f,0x000500ab,0x00000020,0x00000081,0x00000080,
-	0x00000016,0x000300f7,0x00000083,0x00000000,0x000400fa,0x00000081,0x00000082,0x00000083,
-	0x000200f8,0x00000082,0x0004003d,0x00000035,0x00000085,0x00000037,0x0003003e,0x00000084,
-	0x00000085,0x000200f9,0x00000083,0x000200f8,0x00000083,0x00050041,0x00000042,0x00000086,
-	0x00000015,0x0000005a,0x0004003d,0x00000006,0x00000087,0x00000086,0x000500c7,0x00000006,
-	0x00000089,0x00000087,0x00000088,0x000500ab,0x00000020,0x0000008a,0x00000089,0x00000016,
-	0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,0x0000008c,0x000200f8,
-	0x0000008b,0x0004003d,0x00000035,0x0000008e,0x00000037,0x0003003e,0x0000008d,0x0000008e,
-	0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x00050041,0x00000042,0x0000008f,0x00000015,
-	0x0000005a,0x0004003d,0x00000006,0x00000090,0x0000008f,0x000500c7,0x00000006,0x00000092,
-	0x00000090,0x00000091,0x000500ab,0x00000020,0x00000093,0x00000092,0x00000016,0x000300f7,
-	0x00000095,0x00000000,0x000400fa,0x00000093,0x00000094,0x00000095,0x000200f8,0x00000094,
-	0x0004003d,0x00000035,0x00000097,0x00000037,0x0003003e,0x00000096,0x00000097,0x000200f9,
-	0x00000095,0x000200f8,0x00000095,0x00050041,0x00000042,0x00000098,0x00000015,0x0000005a,
-	0x0004003d,0x00000006,0x00000099,0x00000098,0x000500c7,0x00000006,0x0000009b,0x00000099,
-	0x0000009a,0x000500ab,0x00000020,0x0000009c,0x0000009b,0x00000016,0x000300f7,0x0000009e,
-	0x00000000,0x000400fa,0x0000009c,0x0000009d,0x0000009e,0x000200f8,0x0000009d,0x0004003d,
-	0x00000035,0x000000a0,0x00000037,0x0003003e,0x0000009f,0x000000a0,0x000200f9,0x0000009e,
-	0x000200f8,0x0000009e,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000006.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000006[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x4f,0x55,0x57,
+    0x10,0xc6,0xd7,0xb9,0xd3,0x23,0x20,0x72,0x95,0x78,0x01,0x85,0x44,0x83,0xf6,0x60,
+    0x5a,0xb1,0x82,0xc5,0x78,0x4b,0x44,0xc5,0x7a,0x21,0x46,0x53,0xdb,0x5a,0xad,0x6d,
+    0xc1,0x44,0xac,0x1c,0x93,0x56,0x48,0xbc,0xc0,0x83,0x55,0x88,0xa1,0x15,0x1e,0x6c,
+    0x85,0x07,0x6f,0x3c,0x98,0x58,0xf1,0xd5,0xbe,0xf7,0x2f,0xaa,0x55,0x13,0x13,0x67,
+    0xd6,0xf9,0x0d,0x9d,0x9c,0x93,0xcc,0xd9,0x7b,0xbe,0x6f,0x66,0xbe,0x99,0xb5,0xd7,
+    0x5a,0xa9,0x64,0x5b,0x2e,0x84,0x44,0xc8,0x87,0x8a,0xf0,0x77,0x28,0xfd,0x56,0x84,
+    0xa4,0x20,0x21,0x2c,0x0b,0xd9,0xf8,0xdc,0xdf,0x3f,0xd0,0x5f,0x28,0x5e,0x39,0x5f,
+    0xd8,0xda,0xb5,0x45,0xf9,0xea,0x90,0x8a,0x71,0xca,0x2d,0x17,0x2f,0x2d,0x4f,0xb5,
+    0x8b,0x67,0x87,0x86,0x15,0xaf,0x12,0xbb,0x20,0x56,0x14,0x1b,0x13,0x9b,0x10,0x9b,
+    0x12,0x9b,0x15,0x9b,0x17,0x5b,0x10,0xab,0x91,0x1a,0x9a,0x93,0xd3,0xfa,0xf2,0x56,
+    0x15,0xf5,0xb4,0x5e,0x08,0x7d,0x21,0x13,0xea,0xe8,0xa5,0x8d,0xa7,0x61,0x09,0xb0,
+    0x0a,0x87,0x25,0xc1,0x6a,0x1c,0x96,0x02,0x5b,0xe9,0xb0,0x34,0xd8,0x6a,0x87,0x65,
+    0xc0,0x5a,0x1d,0x96,0x05,0x6b,0x77,0x58,0x0e,0x6c,0xa3,0xc3,0x2a,0xc0,0x36,0x3b,
+    0xec,0x23,0xb0,0x2d,0x71,0xae,0xd4,0x52,0x7f,0x3a,0xe3,0x11,0x79,0xae,0x67,0x1e,
+    0xf3,0xd7,0x39,0x5f,0xd7,0x6c,0xad,0xf3,0x8b,0xf8,0x09,0xfc,0x31,0x7c,0xab,0x37,
+    0x81,0x9f,0xc2,0x9f,0xc2,0x4f,0xe3,0xcf,0xe2,0x67,0xf0,0xe7,0xf1,0xb3,0xf8,0x0b,
+    0xf8,0x3a,0x5b,0x9d,0x54,0x4d,0xc6,0x7e,0x52,0xb1,0x9e,0xbe,0x37,0x48,0x4c,0x96,
+    0xb5,0xd1,0x1e,0x9a,0xc4,0xcf,0x91,0xaf,0x7c,0xa3,0x44,0xe6,0xe1,0x95,0xd3,0xef,
+    0x97,0x47,0xbf,0x55,0xfe,0x2b,0xc9,0x53,0x7c,0x07,0x7e,0x95,0xab,0x55,0x4d,0xbc,
+    0x69,0xd5,0x52,0x2b,0xc4,0xbe,0x2a,0x97,0xd6,0xbd,0x1a,0xcb,0x62,0x79,0x9e,0xb5,
+    0xce,0x54,0xaf,0x9e,0xf5,0xaf,0x43,0xaf,0x3e,0xd6,0x2d,0x61,0x9b,0x98,0xa5,0x91,
+    0xfa,0x1a,0xdf,0x04,0x97,0x73,0xfc,0x6a,0x7c,0xe5,0xd7,0xc0,0x6b,0xfd,0x7a,0xe9,
+    0xb2,0x95,0xb8,0x5a,0xf7,0xdd,0x2c,0xaf,0x83,0xfd,0x60,0x7e,0x17,0xb9,0x3a,0x67,
+    0x2f,0xfd,0xa6,0xe3,0x5e,0xc9,0x45,0x7f,0x17,0xbd,0x78,0xb3,0xdc,0x3e,0xb7,0x86,
+    0x07,0xa8,0xa3,0x78,0xb3,0xbc,0x1d,0xe6,0x3d,0x11,0xfe,0xff,0x25,0x9c,0xaf,0x39,
+    0x5f,0xf0,0x7e,0x98,0x75,0x50,0xff,0x48,0x59,0xbf,0x27,0xc9,0x31,0xff,0x34,0xfb,
+    0x44,0xf3,0xbf,0x42,0x33,0xef,0xf8,0x73,0xe8,0x2a,0x3f,0xc4,0x9e,0xeb,0xa5,0xfe,
+    0x10,0xe7,0x3d,0xe5,0xe2,0x87,0xf9,0xae,0xc6,0x17,0xe1,0xcd,0x1f,0x2b,0xf3,0x27,
+    0xca,0xf2,0x6f,0x71,0x9e,0x8d,0x9f,0x2a,0xe3,0xa7,0xd9,0x2b,0xc6,0xcf,0x96,0xf1,
+    0xf7,0x59,0x63,0xe3,0xe7,0xcb,0xf8,0x87,0x62,0x37,0x1c,0xbf,0x00,0xbf,0x4d,0x56,
+    0x21,0xc9,0xfa,0x07,0xb0,0x37,0x82,0x64,0xe2,0xbc,0xe9,0xa5,0x3b,0xaa,0x2a,0xae,
+    0x69,0x2e,0xee,0xcb,0x1a,0xb0,0xe5,0xee,0x7b,0x0c,0x73,0x56,0x56,0xc0,0xef,0x96,
+    0x0a,0x4d,0xdc,0x47,0x0d,0x7c,0xef,0x5e,0x62,0x9a,0xc1,0xc7,0x25,0x46,0xfd,0x55,
+    0xe4,0x35,0x93,0xb7,0x86,0x73,0xda,0xc0,0xfe,0xec,0x65,0x0f,0xb6,0x80,0x3f,0x93,
+    0x98,0x56,0xee,0x96,0x16,0xf6,0xe6,0x7f,0xd2,0x79,0x3b,0xfd,0xbc,0x93,0xf8,0xf5,
+    0xee,0x4e,0xd3,0x79,0xf4,0xfd,0x98,0xe4,0xe9,0x5a,0x6c,0x40,0x53,0x7f,0xd7,0x58,
+    0x9f,0x8d,0xe0,0xc7,0xc5,0xcb,0x45,0x8d,0x12,0x66,0x71,0x6f,0xa5,0x86,0xd5,0xd2,
+    0xe7,0xbf,0x12,0xa5,0x71,0x7f,0x11,0x93,0x21,0xa7,0xcd,0xcd,0xb0,0x89,0x19,0x3a,
+    0xdc,0x0c,0x9b,0xc1,0x6d,0x86,0x8f,0xc1,0x6c,0x86,0x4e,0x37,0x83,0x72,0x05,0xb1,
+    0x4e,0x74,0x0b,0x6e,0x86,0x4f,0xd0,0x4e,0xb8,0x19,0x3e,0x05,0xb7,0x19,0x9e,0x83,
+    0x59,0x9c,0xce,0x60,0xb5,0x3a,0xdd,0x0c,0x2f,0x88,0x69,0x27,0xa7,0xe0,0x66,0xd8,
+    0xc6,0x0c,0x5d,0x6e,0x86,0xcf,0xc0,0x6d,0x86,0xed,0x60,0x36,0x43,0x8f,0x9b,0x41,
+    0xb9,0x6e,0xb1,0x1e,0x74,0xbb,0xd9,0x47,0xaa,0xfb,0x39,0xda,0x2f,0xdc,0x79,0xd6,
+    0x1e,0x2d,0xb6,0xc7,0xf5,0xf8,0x8a,0xb8,0x4e,0xf2,0xba,0x89,0xdd,0x43,0xec,0x1e,
+    0x62,0xf5,0x8c,0xbe,0xe4,0x2c,0x68,0xfe,0x09,0xb1,0xbd,0x70,0xba,0x46,0x8b,0xec,
+    0x45,0xe5,0x4e,0xc1,0xe9,0xac,0x7a,0xef,0x1c,0x64,0xd6,0x3e,0x66,0xd5,0xf8,0x43,
+    0xe0,0x8b,0xcc,0xda,0x4f,0x0d,0xc5,0x5f,0x4b,0xcc,0x3e,0x6a,0xd8,0xbc,0xfd,0xf8,
+    0xfb,0xe8,0x6b,0x2f,0xb5,0xf4,0x6e,0x3a,0xca,0xbd,0x74,0x86,0x3e,0x07,0xc0,0x5e,
+    0xd1,0xef,0x62,0x3c,0xa3,0x99,0xc8,0x9d,0x60,0x8e,0x01,0xb0,0x2c,0xfd,0x2e,0x72,
+    0x97,0xf9,0xd9,0x55,0xeb,0x12,0x67,0xf5,0x4b,0xf2,0x74,0x26,0xbd,0xd7,0xbe,0x66,
+    0xa6,0xd3,0xf4,0xa1,0x77,0xdc,0x37,0xe0,0x77,0x25,0x66,0x59,0xec,0xa7,0x94,0xa7,
+    0x78,0xa5,0x28,0x29,0xf6,0xad,0xbb,0x67,0xcf,0x70,0xbe,0xb5,0xaf,0xb3,0x70,0xb6,
+    0x66,0xdf,0x51,0xff,0x9c,0x5b,0xb3,0xf3,0xe0,0xff,0xd0,0xf7,0xf7,0x60,0x27,0xdd,
+    0x9e,0xf9,0x01,0xbc,0x91,0x3d,0x33,0xe8,0xd6,0x50,0xb9,0x1f,0xc5,0x06,0x99,0x4f,
+    0xdf,0x77,0x4a,0xcc,0x05,0xf4,0x75,0x76,0xe3,0x06,0x9d,0xce,0x25,0x74,0x86,0x9d,
+    0xce,0x4f,0xe0,0xa6,0x33,0xe2,0x74,0x94,0xbb,0x2c,0x36,0x42,0xad,0xcb,0xe8,0x14,
+    0x9d,0x8e,0x71,0x23,0x4e,0xe7,0x67,0x74,0xfa,0x9c,0xce,0x2f,0xe0,0xa6,0x33,0xea,
+    0x74,0x94,0xbb,0x2a,0x36,0x4a,0xad,0xab,0xe8,0x8c,0x39,0x1d,0xe3,0x46,0x9d,0xce,
+    0x75,0x74,0x3a,0x9c,0xce,0x0d,0x70,0xd3,0x19,0x77,0x3a,0xca,0xdd,0x8c,0xf7,0x6a,
+    0xa9,0xd6,0x4d,0x74,0x26,0x9c,0x8e,0x71,0xe3,0x4e,0xe7,0x57,0x74,0x6e,0x39,0x9d,
+    0xdb,0xe0,0xa6,0x33,0xe9,0x74,0x94,0xbb,0x23,0x36,0x49,0xad,0x3b,0xe8,0x4c,0x39,
+    0x1d,0xe3,0x26,0x9d,0xce,0x6f,0xe8,0x4c,0x3b,0x9d,0xdf,0xc1,0x4d,0x67,0xc6,0xe9,
+    0x28,0x77,0x4f,0x6c,0x86,0x5a,0xf7,0xd0,0x99,0x75,0x3a,0xc6,0xcd,0x38,0x9d,0x3f,
+    0xd0,0xb9,0xef,0x74,0xfe,0x04,0x37,0x9d,0x39,0xa7,0xa3,0xdc,0x03,0xb1,0x39,0x6a,
+    0x3d,0x40,0x67,0xde,0xe9,0x18,0x37,0xe7,0x74,0x1e,0xa1,0xf3,0xd0,0xe9,0x3c,0x06,
+    0x37,0x9d,0xa7,0x4e,0x47,0xb9,0x27,0x62,0x4f,0xa9,0xf5,0x04,0x9d,0x05,0xa7,0x63,
+    0x9c,0x3e,0xdf,0xcb,0xe9,0xdb,0x2e,0xf6,0x01,0x1e,0x0d,0x8d,0x7b,0xb4,0x0c,0x00,
+    0x00
 };
 
 // Generated from:
@@ -156,6 +100,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform itexture2DMS color;
@@ -180,8 +125,10 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
-//             ivec4 colorValue = ivec4(0, 0, 0, 1);
+//             ivec4 colorValue = ivec4(0, 0, 0, 0);
 //     for(int i = 0;i < params . samples;++ i)
 //     {
 //         colorValue += texelFetch(color, srcImageCoords, i);
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000007.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000007.inc
index 117536d..d154894 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000007.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000007.inc
@@ -1,144 +1,86 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000007[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a8,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000069,0x00000072,
-	0x0000007a,0x00000082,0x0000008b,0x00000094,0x0000009d,0x000000a6,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,
-	0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,
-	0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,
-	0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,
-	0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,
-	0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,
-	0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,
-	0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,
-	0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,
-	0x00000015,0x61726170,0x0000736d,0x00050005,0x00000037,0x6f6c6f63,0x6c615672,0x00006575,
-	0x00030005,0x0000003a,0x00000069,0x00040005,0x00000048,0x6f6c6f63,0x00000072,0x00050005,
-	0x00000069,0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x00000072,0x6f6c6f63,0x74754f72,
-	0x00000031,0x00050005,0x0000007a,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000082,
-	0x6f6c6f63,0x74754f72,0x00000033,0x00050005,0x0000008b,0x6f6c6f63,0x74754f72,0x00000034,
-	0x00050005,0x00000094,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x0000009d,0x6f6c6f63,
-	0x74754f72,0x00000036,0x00050005,0x000000a6,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,
-	0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,
-	0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,
-	0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,
-	0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,
-	0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,
-	0x00030047,0x00000013,0x00000002,0x00040047,0x00000048,0x00000022,0x00000000,0x00040047,
-	0x00000048,0x00000021,0x00000000,0x00040047,0x00000069,0x0000001e,0x00000000,0x00040047,
-	0x00000072,0x0000001e,0x00000001,0x00040047,0x0000007a,0x0000001e,0x00000002,0x00040047,
-	0x00000082,0x0000001e,0x00000003,0x00040047,0x0000008b,0x0000001e,0x00000004,0x00040047,
-	0x00000094,0x0000001e,0x00000005,0x00040047,0x0000009d,0x0000001e,0x00000006,0x00040047,
-	0x000000a6,0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,
-	0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,
-	0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,
-	0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,
-	0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,
-	0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,
-	0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,
-	0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,
-	0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,
-	0x00040017,0x00000035,0x00000006,0x00000004,0x00040020,0x00000036,0x00000007,0x00000035,
-	0x0004002b,0x00000006,0x00000038,0x00000001,0x0007002c,0x00000035,0x00000039,0x00000016,
-	0x00000016,0x00000016,0x00000038,0x0004002b,0x00000006,0x00000041,0x00000004,0x00040020,
-	0x00000042,0x00000009,0x00000006,0x00090019,0x00000046,0x00000006,0x00000001,0x00000000,
-	0x00000001,0x00000001,0x00000001,0x00000000,0x00040020,0x00000047,0x00000000,0x00000046,
-	0x0004003b,0x00000047,0x00000048,0x00000000,0x0004002b,0x00000006,0x0000004b,0x00000003,
-	0x00040017,0x0000004e,0x00000006,0x00000003,0x0004002b,0x00000006,0x0000005a,0x00000005,
-	0x00040020,0x0000005b,0x00000009,0x0000000a,0x0004002b,0x00000006,0x00000061,0x00000006,
-	0x00040020,0x00000068,0x00000003,0x00000035,0x0004003b,0x00000068,0x00000069,0x00000003,
-	0x0004002b,0x00000006,0x0000006d,0x00000002,0x0004003b,0x00000068,0x00000072,0x00000003,
-	0x0004003b,0x00000068,0x0000007a,0x00000003,0x0004003b,0x00000068,0x00000082,0x00000003,
-	0x0004002b,0x00000006,0x00000086,0x00000010,0x0004003b,0x00000068,0x0000008b,0x00000003,
-	0x0004002b,0x00000006,0x0000008f,0x00000020,0x0004003b,0x00000068,0x00000094,0x00000003,
-	0x0004002b,0x00000006,0x00000098,0x00000040,0x0004003b,0x00000068,0x0000009d,0x00000003,
-	0x0004002b,0x00000006,0x000000a1,0x00000080,0x0004003b,0x00000068,0x000000a6,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000036,0x00000037,0x00000007,0x0004003b,
-	0x00000025,0x0000003a,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,
-	0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,
-	0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,
-	0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,
-	0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,
-	0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,
-	0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,
-	0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,
-	0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,
-	0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,
-	0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,
-	0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,
-	0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,
-	0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,
-	0x000200f8,0x0000002f,0x0003003e,0x00000037,0x00000039,0x0003003e,0x0000003a,0x00000016,
-	0x000200f9,0x0000003b,0x000200f8,0x0000003b,0x000400f6,0x0000003d,0x0000003e,0x00000000,
-	0x000200f9,0x0000003f,0x000200f8,0x0000003f,0x0004003d,0x00000006,0x00000040,0x0000003a,
-	0x00050041,0x00000042,0x00000043,0x00000015,0x00000041,0x0004003d,0x00000006,0x00000044,
-	0x00000043,0x000500b1,0x00000020,0x00000045,0x00000040,0x00000044,0x000400fa,0x00000045,
-	0x0000003c,0x0000003d,0x000200f8,0x0000003c,0x0004003d,0x00000046,0x00000049,0x00000048,
-	0x0004003d,0x00000007,0x0000004a,0x00000009,0x00050041,0x00000042,0x0000004c,0x00000015,
-	0x0000004b,0x0004003d,0x00000006,0x0000004d,0x0000004c,0x00050051,0x00000006,0x0000004f,
-	0x0000004a,0x00000000,0x00050051,0x00000006,0x00000050,0x0000004a,0x00000001,0x00060050,
-	0x0000004e,0x00000051,0x0000004f,0x00000050,0x0000004d,0x0004003d,0x00000006,0x00000052,
-	0x0000003a,0x0007005f,0x00000035,0x00000053,0x00000049,0x00000051,0x00000040,0x00000052,
-	0x0004003d,0x00000035,0x00000054,0x00000037,0x00050080,0x00000035,0x00000055,0x00000054,
-	0x00000053,0x0003003e,0x00000037,0x00000055,0x000200f9,0x0000003e,0x000200f8,0x0000003e,
-	0x0004003d,0x00000006,0x00000056,0x0000003a,0x00050080,0x00000006,0x00000057,0x00000056,
-	0x00000038,0x0003003e,0x0000003a,0x00000057,0x000200f9,0x0000003b,0x000200f8,0x0000003d,
-	0x0004003d,0x00000035,0x00000058,0x00000037,0x0004006f,0x0000000b,0x00000059,0x00000058,
-	0x00050041,0x0000005b,0x0000005c,0x00000015,0x0000005a,0x0004003d,0x0000000a,0x0000005d,
-	0x0000005c,0x0005008e,0x0000000b,0x0000005e,0x00000059,0x0000005d,0x0006000c,0x0000000b,
-	0x0000005f,0x00000001,0x00000001,0x0000005e,0x0004006e,0x00000035,0x00000060,0x0000005f,
-	0x0003003e,0x00000037,0x00000060,0x00050041,0x00000042,0x00000062,0x00000015,0x00000061,
-	0x0004003d,0x00000006,0x00000063,0x00000062,0x000500c7,0x00000006,0x00000064,0x00000063,
-	0x00000038,0x000500ab,0x00000020,0x00000065,0x00000064,0x00000016,0x000300f7,0x00000067,
-	0x00000000,0x000400fa,0x00000065,0x00000066,0x00000067,0x000200f8,0x00000066,0x0004003d,
-	0x00000035,0x0000006a,0x00000037,0x0003003e,0x00000069,0x0000006a,0x000200f9,0x00000067,
-	0x000200f8,0x00000067,0x00050041,0x00000042,0x0000006b,0x00000015,0x00000061,0x0004003d,
-	0x00000006,0x0000006c,0x0000006b,0x000500c7,0x00000006,0x0000006e,0x0000006c,0x0000006d,
-	0x000500ab,0x00000020,0x0000006f,0x0000006e,0x00000016,0x000300f7,0x00000071,0x00000000,
-	0x000400fa,0x0000006f,0x00000070,0x00000071,0x000200f8,0x00000070,0x0004003d,0x00000035,
-	0x00000073,0x00000037,0x0003003e,0x00000072,0x00000073,0x000200f9,0x00000071,0x000200f8,
-	0x00000071,0x00050041,0x00000042,0x00000074,0x00000015,0x00000061,0x0004003d,0x00000006,
-	0x00000075,0x00000074,0x000500c7,0x00000006,0x00000076,0x00000075,0x00000041,0x000500ab,
-	0x00000020,0x00000077,0x00000076,0x00000016,0x000300f7,0x00000079,0x00000000,0x000400fa,
-	0x00000077,0x00000078,0x00000079,0x000200f8,0x00000078,0x0004003d,0x00000035,0x0000007b,
-	0x00000037,0x0003003e,0x0000007a,0x0000007b,0x000200f9,0x00000079,0x000200f8,0x00000079,
-	0x00050041,0x00000042,0x0000007c,0x00000015,0x00000061,0x0004003d,0x00000006,0x0000007d,
-	0x0000007c,0x000500c7,0x00000006,0x0000007e,0x0000007d,0x0000002a,0x000500ab,0x00000020,
-	0x0000007f,0x0000007e,0x00000016,0x000300f7,0x00000081,0x00000000,0x000400fa,0x0000007f,
-	0x00000080,0x00000081,0x000200f8,0x00000080,0x0004003d,0x00000035,0x00000083,0x00000037,
-	0x0003003e,0x00000082,0x00000083,0x000200f9,0x00000081,0x000200f8,0x00000081,0x00050041,
-	0x00000042,0x00000084,0x00000015,0x00000061,0x0004003d,0x00000006,0x00000085,0x00000084,
-	0x000500c7,0x00000006,0x00000087,0x00000085,0x00000086,0x000500ab,0x00000020,0x00000088,
-	0x00000087,0x00000016,0x000300f7,0x0000008a,0x00000000,0x000400fa,0x00000088,0x00000089,
-	0x0000008a,0x000200f8,0x00000089,0x0004003d,0x00000035,0x0000008c,0x00000037,0x0003003e,
-	0x0000008b,0x0000008c,0x000200f9,0x0000008a,0x000200f8,0x0000008a,0x00050041,0x00000042,
-	0x0000008d,0x00000015,0x00000061,0x0004003d,0x00000006,0x0000008e,0x0000008d,0x000500c7,
-	0x00000006,0x00000090,0x0000008e,0x0000008f,0x000500ab,0x00000020,0x00000091,0x00000090,
-	0x00000016,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,0x00000093,
-	0x000200f8,0x00000092,0x0004003d,0x00000035,0x00000095,0x00000037,0x0003003e,0x00000094,
-	0x00000095,0x000200f9,0x00000093,0x000200f8,0x00000093,0x00050041,0x00000042,0x00000096,
-	0x00000015,0x00000061,0x0004003d,0x00000006,0x00000097,0x00000096,0x000500c7,0x00000006,
-	0x00000099,0x00000097,0x00000098,0x000500ab,0x00000020,0x0000009a,0x00000099,0x00000016,
-	0x000300f7,0x0000009c,0x00000000,0x000400fa,0x0000009a,0x0000009b,0x0000009c,0x000200f8,
-	0x0000009b,0x0004003d,0x00000035,0x0000009e,0x00000037,0x0003003e,0x0000009d,0x0000009e,
-	0x000200f9,0x0000009c,0x000200f8,0x0000009c,0x00050041,0x00000042,0x0000009f,0x00000015,
-	0x00000061,0x0004003d,0x00000006,0x000000a0,0x0000009f,0x000500c7,0x00000006,0x000000a2,
-	0x000000a0,0x000000a1,0x000500ab,0x00000020,0x000000a3,0x000000a2,0x00000016,0x000300f7,
-	0x000000a5,0x00000000,0x000400fa,0x000000a3,0x000000a4,0x000000a5,0x000200f8,0x000000a4,
-	0x0004003d,0x00000035,0x000000a7,0x00000037,0x0003003e,0x000000a6,0x000000a7,0x000200f9,
-	0x000000a5,0x000200f8,0x000000a5,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000007.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000007[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x4f,0x95,0x57,
+    0x10,0xc5,0xf7,0xb9,0xe3,0x29,0x20,0x72,0x2d,0xf1,0x86,0x42,0x52,0x83,0x7a,0x30,
+    0x56,0xac,0x50,0x31,0xde,0x12,0x51,0x51,0x5b,0x6c,0xab,0x31,0x46,0xa3,0xb5,0x2a,
+    0x56,0x44,0xd3,0xda,0x0a,0x0f,0x2a,0xe7,0x41,0x85,0x07,0x54,0x78,0x50,0x81,0x07,
+    0x2f,0xf0,0xe0,0x8d,0x44,0x93,0x56,0xfa,0xda,0x3e,0xf4,0x2f,0xea,0x35,0x69,0xd2,
+    0x99,0xed,0x6f,0xc8,0xe4,0x90,0x0c,0xdf,0x99,0xb5,0x66,0xcf,0x9a,0xb5,0xbf,0xfd,
+    0xed,0x54,0xb2,0x39,0x17,0x42,0x22,0xe4,0x43,0x59,0xf8,0x2d,0xbc,0xff,0x5b,0x12,
+    0x92,0x82,0x84,0xf0,0x41,0xc8,0xc6,0xe7,0x9e,0x9e,0xc3,0x3d,0x85,0xef,0xbe,0x3f,
+    0x53,0xd8,0xd4,0xbe,0x41,0xf9,0xca,0x90,0x8a,0x75,0xca,0x2d,0x96,0x2c,0x2d,0x4f,
+    0x8d,0xfe,0x53,0x7d,0x97,0x14,0xaf,0x90,0xb8,0x22,0x31,0x24,0x51,0x94,0x18,0x95,
+    0x98,0x90,0x98,0x96,0x98,0x95,0x98,0x93,0xa8,0x92,0x1e,0xba,0x26,0xa7,0xfd,0xe5,
+    0x57,0x45,0xd4,0xd3,0x7e,0x21,0x74,0x87,0x4c,0xa8,0x61,0x96,0x66,0x9e,0x86,0x25,
+    0xc0,0xca,0x1c,0x96,0x04,0xab,0x72,0x58,0x0a,0xec,0x43,0x87,0xa5,0xc1,0x96,0x39,
+    0x2c,0x03,0xd6,0xe4,0xb0,0x2c,0x58,0x8b,0xc3,0x72,0x60,0x6b,0x1c,0x56,0x06,0xb6,
+    0xce,0x61,0x8b,0xc0,0x36,0x44,0x5f,0xa9,0x85,0xf9,0xd4,0xe3,0x21,0x79,0xae,0xc6,
+    0x8f,0xe5,0xab,0x5c,0xae,0x7b,0xb6,0xc2,0xe5,0x43,0xe4,0x09,0xf2,0x22,0xb9,0xf5,
+    0x1b,0x25,0x4f,0x91,0x4f,0x90,0xa7,0xc9,0xa7,0xc9,0x33,0xe4,0xb3,0xe4,0x59,0xf2,
+    0x39,0x72,0xf5,0x56,0x23,0x5d,0x93,0x71,0x9e,0x54,0xec,0xa7,0xbf,0xeb,0xa4,0x26,
+    0xcb,0xde,0xe8,0x0c,0x0d,0x92,0xe7,0x58,0xaf,0x7c,0xbd,0x54,0xe6,0xe1,0x95,0xd3,
+    0xf7,0x97,0x47,0xbf,0x49,0xfe,0x97,0xb3,0x4e,0xf1,0x4f,0xc9,0x2b,0x5c,0xaf,0x4a,
+    0xea,0x4d,0xab,0x9a,0x5e,0x21,0xce,0x55,0xbe,0xb0,0xef,0x95,0x44,0x96,0xc8,0xf3,
+    0xac,0x76,0xa1,0x7a,0xb5,0xec,0x7f,0x0d,0x7a,0xb5,0xb1,0xef,0x7b,0x6c,0x2d,0x5e,
+    0xea,0xe9,0xaf,0xf5,0x0d,0x70,0x39,0xc7,0x2f,0x23,0x57,0x7e,0x39,0xbc,0xf6,0xaf,
+    0x95,0x29,0x9b,0xa8,0xab,0x76,0xef,0xcd,0xd6,0xb5,0x72,0x1e,0x2c,0x6f,0x67,0xad,
+    0xfa,0xec,0x62,0xde,0x74,0x3c,0x2b,0xb9,0x98,0x6f,0x67,0x16,0x1f,0xb6,0xb6,0xdb,
+    0xed,0xe1,0x5e,0xfa,0x28,0xde,0x28,0xbf,0x0e,0xf0,0x3b,0x81,0x7e,0xc2,0x85,0xf9,
+    0x3a,0xc8,0xef,0x03,0xec,0x83,0xe6,0x87,0x4a,0xe6,0xed,0xe5,0xdc,0xe8,0x7c,0x5f,
+    0xd2,0x33,0xe5,0xf8,0x13,0xf4,0xb4,0xfc,0x34,0xe7,0x48,0xfb,0x7f,0xcd,0x4c,0x79,
+    0xc7,0xf7,0xd1,0x43,0xf9,0xcb,0xf4,0xea,0x42,0xff,0x32,0xf7,0x81,0xef,0x7f,0x95,
+    0xf7,0x6e,0xfc,0x10,0xbc,0xe5,0xc5,0x92,0x7c,0xb4,0x64,0xfd,0x18,0xdf,0xbb,0xf1,
+    0x13,0x25,0xfc,0x03,0xce,0x92,0xf1,0xd3,0x25,0xfc,0x63,0xde,0x81,0xf1,0xb3,0x25,
+    0xfc,0x73,0x89,0x9b,0x8e,0x9f,0x83,0xdf,0x2c,0xbb,0x90,0xe4,0xfd,0x04,0xb0,0xbf,
+    0x05,0xc9,0x44,0xbf,0xe9,0x85,0x3b,0xac,0x22,0xee,0x79,0x2e,0x9e,0xdb,0x2a,0xb0,
+    0xc5,0xee,0x9d,0x5d,0xe2,0x5b,0x5a,0x02,0xbf,0x43,0x3a,0x34,0x70,0x5f,0xd5,0x71,
+    0x1e,0xba,0xa8,0x69,0x04,0x2f,0x4a,0x8d,0xe6,0x4b,0x59,0xd7,0xc8,0xba,0xe5,0x7c,
+    0xc7,0x75,0x9c,0xdf,0x2e,0xce,0xe8,0x4a,0xf0,0x97,0x52,0xd3,0xc4,0xdd,0xb3,0x92,
+    0xb3,0xfb,0x97,0x4c,0xde,0xc2,0x3c,0xff,0x4a,0xfd,0x6a,0x77,0xe7,0xa9,0x1f,0xfd,
+    0xfd,0xb9,0xac,0xd3,0xbd,0xf8,0x08,0x4d,0xfd,0xbb,0xce,0xfe,0xac,0x01,0xef,0x95,
+    0x4c,0x67,0x7a,0x0b,0x66,0x75,0xff,0x48,0x0f,0xeb,0xa5,0xcf,0x3f,0xa4,0x4a,0xeb,
+    0x7e,0xa6,0x26,0xc3,0x9a,0x66,0xe7,0x61,0x2d,0x1e,0x5a,0x9d,0x87,0x75,0xe0,0xe6,
+    0x61,0x3d,0x98,0x79,0x68,0x73,0x1e,0x94,0x2b,0x48,0xb4,0xa1,0x5b,0x70,0x1e,0x36,
+    0xa2,0x9d,0x70,0x1e,0x3e,0x06,0x37,0x0f,0x3f,0x81,0x59,0x9d,0x7a,0xb0,0x5e,0x6d,
+    0xce,0xc3,0x3b,0x6a,0x5a,0x58,0x53,0x70,0x1e,0x36,0xe3,0xa1,0xdd,0x79,0xf8,0x04,
+    0xdc,0x3c,0x6c,0x01,0x33,0x0f,0x9d,0xce,0x83,0x72,0x1d,0x12,0x9d,0xe8,0x76,0x70,
+    0x8e,0x54,0x77,0x2b,0xda,0xef,0xdc,0xf7,0xae,0x33,0x5a,0x6d,0xa7,0x9b,0xf1,0x57,
+    0xea,0xda,0x58,0xd7,0x41,0xed,0x4e,0x6a,0x77,0x52,0xab,0xdf,0xe8,0x2f,0x7c,0x0b,
+    0xba,0xfe,0xb8,0xc4,0x2e,0x38,0xdd,0xa3,0x79,0xce,0xa2,0x72,0x27,0xe1,0xd4,0xab,
+    0xde,0x4b,0xfb,0xf0,0xda,0x8d,0x57,0xad,0xdf,0x0f,0xfe,0x06,0xaf,0x3d,0xf4,0x50,
+    0xfc,0x4f,0xa9,0xd9,0x4d,0x0f,0xf3,0xdb,0x43,0xbe,0x9b,0xb9,0x76,0xd1,0x4b,0xef,
+    0xae,0xcf,0xb8,0xb7,0x4c,0xef,0x30,0x7a,0xbd,0x4e,0xef,0x0b,0x70,0x7b,0xcf,0x5f,
+    0xe1,0x3d,0x38,0xec,0x08,0x58,0x22,0xf6,0xcc,0xc6,0xfb,0xee,0x28,0xb5,0x47,0xe8,
+    0x71,0x92,0xbd,0x38,0x86,0xee,0x51,0xf6,0x64,0x3e,0xde,0x03,0x99,0xc8,0x1d,0x67,
+    0xaf,0x8e,0x81,0x65,0xd9,0x93,0x79,0xee,0x4b,0xbf,0xbf,0xea,0x67,0x80,0xfb,0xe0,
+    0x14,0xeb,0xd4,0x87,0xde,0x9d,0x67,0xf0,0x71,0x1a,0x1f,0x7a,0x8f,0x7e,0x03,0x3e,
+    0x26,0x35,0xba,0xe6,0x2c,0xeb,0x14,0x2f,0x17,0x25,0xc5,0xce,0xb9,0xbb,0xfe,0x2c,
+    0x77,0x88,0xce,0x75,0x1e,0xce,0xf6,0xe9,0x02,0xfd,0xfb,0xdc,0x3e,0x7d,0x0b,0xfe,
+    0x3b,0x73,0x5f,0x04,0x3b,0xe1,0xce,0x65,0x3f,0x78,0x3d,0xe7,0x72,0xc0,0xbd,0xa7,
+    0xfe,0xa8,0x17,0x22,0xa6,0xfe,0xf4,0xf7,0x36,0xa9,0xb9,0x82,0xbe,0x7a,0x37,0x6e,
+    0xc0,0xe9,0xfc,0x80,0xce,0x55,0xa7,0xf3,0x23,0xb8,0xe9,0x0c,0x3a,0x1d,0xe5,0xae,
+    0x49,0x0c,0xd2,0xeb,0x1a,0x3a,0x43,0x4e,0xc7,0xb8,0x41,0xa7,0x73,0x1d,0x9d,0x6e,
+    0xa7,0x73,0x03,0xdc,0x74,0x86,0x9d,0xce,0x0d,0xee,0xf7,0x61,0x7a,0xdd,0x44,0xa7,
+    0xe8,0x74,0x8c,0x1b,0x76,0x3a,0xb7,0xd0,0x69,0x75,0x3a,0xb7,0xc1,0x4d,0x67,0xc4,
+    0xe9,0x28,0x77,0x47,0x62,0x84,0x5e,0x77,0xd0,0x19,0x75,0x3a,0xc6,0x8d,0x38,0x9d,
+    0xbb,0xe8,0x8c,0x39,0x9d,0x7b,0xe0,0xa6,0x33,0xee,0x74,0x94,0xbb,0x2f,0x31,0x4e,
+    0xaf,0xfb,0xe8,0x4c,0x38,0x1d,0xe3,0xc6,0x9d,0xce,0x43,0x74,0x1e,0x38,0x9d,0x47,
+    0xe0,0xa6,0x33,0xe5,0x74,0x94,0x9b,0x94,0x98,0xa2,0xd7,0x24,0x3a,0xd3,0x4e,0xc7,
+    0xb8,0x29,0xa7,0xf3,0x04,0x9d,0xc7,0x4e,0xe7,0x29,0xb8,0xe9,0xcc,0x38,0x1d,0xe5,
+    0x9e,0x49,0xcc,0xd0,0xeb,0x19,0x3a,0xb3,0x4e,0xc7,0xb8,0x19,0xa7,0xf3,0x02,0x9d,
+    0xe7,0x4e,0xe7,0x25,0xb8,0xe9,0xbc,0x76,0x3a,0xca,0xbd,0x92,0x78,0x4d,0xaf,0x57,
+    0xe8,0xcc,0x39,0x1d,0xe3,0xf4,0xf9,0x9f,0x7c,0x7d,0x5b,0x24,0xfe,0x07,0xb2,0xb3,
+    0x2e,0x3e,0x38,0x0d,0x00,0x00
 };
 
 // Generated from:
@@ -160,6 +102,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform itexture2DMSArray color;
@@ -184,8 +127,10 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
-//             ivec4 colorValue = ivec4(0, 0, 0, 1);
+//             ivec4 colorValue = ivec4(0, 0, 0, 0);
 //     for(int i = 0;i < params . samples;++ i)
 //     {
 //         colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000008.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000008.inc
index 29b489c..1f4e7fd 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000008.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000008.inc
@@ -1,131 +1,79 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000008[] = {
-	0x07230203,0x00010000,0x00080007,0x00000096,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x00000057,0x0000005f,
-	0x00000068,0x00000070,0x00000079,0x00000082,0x0000008b,0x00000094,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,
-	0x00050005,0x0000003d,0x6f6c6f63,0x6c615672,0x00006575,0x00040005,0x00000040,0x6f6c6f63,
-	0x00000072,0x00050005,0x00000044,0x74696c62,0x706d6153,0x0072656c,0x00050005,0x00000057,
-	0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x0000005f,0x6f6c6f63,0x74754f72,0x00000031,
-	0x00050005,0x00000068,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000070,0x6f6c6f63,
-	0x74754f72,0x00000033,0x00050005,0x00000079,0x6f6c6f63,0x74754f72,0x00000034,0x00050005,
-	0x00000082,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x0000008b,0x6f6c6f63,0x74754f72,
-	0x00000036,0x00050005,0x00000094,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x00000040,0x00000022,0x00000000,0x00040047,0x00000040,
-	0x00000021,0x00000000,0x00040047,0x00000044,0x00000022,0x00000000,0x00040047,0x00000044,
-	0x00000021,0x00000002,0x00040047,0x00000057,0x0000001e,0x00000000,0x00040047,0x0000005f,
-	0x0000001e,0x00000001,0x00040047,0x00000068,0x0000001e,0x00000002,0x00040047,0x00000070,
-	0x0000001e,0x00000003,0x00040047,0x00000079,0x0000001e,0x00000004,0x00040047,0x00000082,
-	0x0000001e,0x00000005,0x00040047,0x0000008b,0x0000001e,0x00000006,0x00040047,0x00000094,
-	0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,
-	0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,
-	0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,
-	0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,
-	0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,
-	0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,
-	0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,
-	0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,
-	0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,
-	0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,
-	0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040017,
-	0x0000003b,0x00000013,0x00000004,0x00040020,0x0000003c,0x00000007,0x0000003b,0x00090019,
-	0x0000003e,0x00000013,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000003f,0x00000000,0x0000003e,0x0004003b,0x0000003f,0x00000040,0x00000000,
-	0x0002001a,0x00000042,0x00040020,0x00000043,0x00000000,0x00000042,0x0004003b,0x00000043,
-	0x00000044,0x00000000,0x0003001b,0x00000046,0x0000003e,0x0004002b,0x00000012,0x00000049,
-	0x00000002,0x0004002b,0x00000012,0x0000004e,0x00000006,0x00040020,0x0000004f,0x00000009,
-	0x00000012,0x00040020,0x00000056,0x00000003,0x0000003b,0x0004003b,0x00000056,0x00000057,
-	0x00000003,0x0004003b,0x00000056,0x0000005f,0x00000003,0x0004002b,0x00000012,0x00000063,
-	0x00000004,0x0004003b,0x00000056,0x00000068,0x00000003,0x0004003b,0x00000056,0x00000070,
-	0x00000003,0x0004002b,0x00000012,0x00000074,0x00000010,0x0004003b,0x00000056,0x00000079,
-	0x00000003,0x0004002b,0x00000012,0x0000007d,0x00000020,0x0004003b,0x00000056,0x00000082,
-	0x00000003,0x0004002b,0x00000012,0x00000086,0x00000040,0x0004003b,0x00000056,0x0000008b,
-	0x00000003,0x0004002b,0x00000012,0x0000008f,0x00000080,0x0004003b,0x00000056,0x00000094,
-	0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,0x0000003c,0x0000003d,0x00000007,
-	0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,
-	0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,
-	0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,
-	0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,
-	0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,
-	0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,
-	0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,
-	0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,
-	0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,
-	0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,
-	0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,
-	0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,
-	0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,
-	0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,
-	0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,
-	0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,
-	0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,
-	0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,
-	0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,
-	0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,
-	0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,
-	0x0000003e,0x00000041,0x00000040,0x0004003d,0x00000042,0x00000045,0x00000044,0x00050056,
-	0x00000046,0x00000047,0x00000041,0x00000045,0x0004003d,0x00000007,0x00000048,0x00000009,
-	0x00050041,0x00000018,0x0000004a,0x00000016,0x00000049,0x0004003d,0x00000007,0x0000004b,
-	0x0000004a,0x00050085,0x00000007,0x0000004c,0x00000048,0x0000004b,0x00050057,0x0000003b,
-	0x0000004d,0x00000047,0x0000004c,0x0003003e,0x0000003d,0x0000004d,0x00050041,0x0000004f,
-	0x00000050,0x00000016,0x0000004e,0x0004003d,0x00000012,0x00000051,0x00000050,0x000500c7,
-	0x00000012,0x00000052,0x00000051,0x00000017,0x000500ab,0x00000026,0x00000053,0x00000052,
-	0x0000001d,0x000300f7,0x00000055,0x00000000,0x000400fa,0x00000053,0x00000054,0x00000055,
-	0x000200f8,0x00000054,0x0004003d,0x0000003b,0x00000058,0x0000003d,0x0003003e,0x00000057,
-	0x00000058,0x000200f9,0x00000055,0x000200f8,0x00000055,0x00050041,0x0000004f,0x00000059,
-	0x00000016,0x0000004e,0x0004003d,0x00000012,0x0000005a,0x00000059,0x000500c7,0x00000012,
-	0x0000005b,0x0000005a,0x00000049,0x000500ab,0x00000026,0x0000005c,0x0000005b,0x0000001d,
-	0x000300f7,0x0000005e,0x00000000,0x000400fa,0x0000005c,0x0000005d,0x0000005e,0x000200f8,
-	0x0000005d,0x0004003d,0x0000003b,0x00000060,0x0000003d,0x0003003e,0x0000005f,0x00000060,
-	0x000200f9,0x0000005e,0x000200f8,0x0000005e,0x00050041,0x0000004f,0x00000061,0x00000016,
-	0x0000004e,0x0004003d,0x00000012,0x00000062,0x00000061,0x000500c7,0x00000012,0x00000064,
-	0x00000062,0x00000063,0x000500ab,0x00000026,0x00000065,0x00000064,0x0000001d,0x000300f7,
-	0x00000067,0x00000000,0x000400fa,0x00000065,0x00000066,0x00000067,0x000200f8,0x00000066,
-	0x0004003d,0x0000003b,0x00000069,0x0000003d,0x0003003e,0x00000068,0x00000069,0x000200f9,
-	0x00000067,0x000200f8,0x00000067,0x00050041,0x0000004f,0x0000006a,0x00000016,0x0000004e,
-	0x0004003d,0x00000012,0x0000006b,0x0000006a,0x000500c7,0x00000012,0x0000006c,0x0000006b,
-	0x00000030,0x000500ab,0x00000026,0x0000006d,0x0000006c,0x0000001d,0x000300f7,0x0000006f,
-	0x00000000,0x000400fa,0x0000006d,0x0000006e,0x0000006f,0x000200f8,0x0000006e,0x0004003d,
-	0x0000003b,0x00000071,0x0000003d,0x0003003e,0x00000070,0x00000071,0x000200f9,0x0000006f,
-	0x000200f8,0x0000006f,0x00050041,0x0000004f,0x00000072,0x00000016,0x0000004e,0x0004003d,
-	0x00000012,0x00000073,0x00000072,0x000500c7,0x00000012,0x00000075,0x00000073,0x00000074,
-	0x000500ab,0x00000026,0x00000076,0x00000075,0x0000001d,0x000300f7,0x00000078,0x00000000,
-	0x000400fa,0x00000076,0x00000077,0x00000078,0x000200f8,0x00000077,0x0004003d,0x0000003b,
-	0x0000007a,0x0000003d,0x0003003e,0x00000079,0x0000007a,0x000200f9,0x00000078,0x000200f8,
-	0x00000078,0x00050041,0x0000004f,0x0000007b,0x00000016,0x0000004e,0x0004003d,0x00000012,
-	0x0000007c,0x0000007b,0x000500c7,0x00000012,0x0000007e,0x0000007c,0x0000007d,0x000500ab,
-	0x00000026,0x0000007f,0x0000007e,0x0000001d,0x000300f7,0x00000081,0x00000000,0x000400fa,
-	0x0000007f,0x00000080,0x00000081,0x000200f8,0x00000080,0x0004003d,0x0000003b,0x00000083,
-	0x0000003d,0x0003003e,0x00000082,0x00000083,0x000200f9,0x00000081,0x000200f8,0x00000081,
-	0x00050041,0x0000004f,0x00000084,0x00000016,0x0000004e,0x0004003d,0x00000012,0x00000085,
-	0x00000084,0x000500c7,0x00000012,0x00000087,0x00000085,0x00000086,0x000500ab,0x00000026,
-	0x00000088,0x00000087,0x0000001d,0x000300f7,0x0000008a,0x00000000,0x000400fa,0x00000088,
-	0x00000089,0x0000008a,0x000200f8,0x00000089,0x0004003d,0x0000003b,0x0000008c,0x0000003d,
-	0x0003003e,0x0000008b,0x0000008c,0x000200f9,0x0000008a,0x000200f8,0x0000008a,0x00050041,
-	0x0000004f,0x0000008d,0x00000016,0x0000004e,0x0004003d,0x00000012,0x0000008e,0x0000008d,
-	0x000500c7,0x00000012,0x00000090,0x0000008e,0x0000008f,0x000500ab,0x00000026,0x00000091,
-	0x00000090,0x0000001d,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,
-	0x00000093,0x000200f8,0x00000092,0x0004003d,0x0000003b,0x00000095,0x0000003d,0x0003003e,
-	0x00000094,0x00000095,0x000200f9,0x00000093,0x000200f8,0x00000093,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000008.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000008[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x96,0x59,0x4f,0x54,0x41,
+    0x10,0x85,0x7b,0x16,0x66,0x50,0x51,0x11,0x44,0x70,0xc1,0x0d,0x37,0x50,0xc9,0xa8,
+    0x8c,0xd1,0x20,0x8a,0x9a,0x08,0xea,0xb8,0xe0,0x82,0x2b,0x1a,0xa3,0x42,0x8c,0x0b,
+    0x24,0x2e,0xf0,0xe0,0x02,0x31,0xa8,0xf0,0xe0,0x02,0x0f,0x6e,0x3c,0x98,0x28,0xfa,
+    0xe0,0x0f,0xf1,0x17,0x19,0x97,0xc4,0xc4,0xaa,0x9e,0xaf,0x4c,0x39,0x93,0x54,0xee,
+    0x3d,0xe7,0x54,0xd7,0xe9,0xea,0xee,0xdb,0x99,0x54,0xb2,0x21,0x1b,0x42,0x22,0xcc,
+    0x0c,0xe5,0xe1,0x4b,0x28,0xfe,0xe6,0x85,0xa4,0x30,0x21,0xcc,0x0a,0x99,0xf8,0xec,
+    0x28,0x1c,0x2f,0x34,0xdf,0xbe,0x73,0xa5,0xb9,0x25,0x9f,0x53,0x7d,0x4e,0x48,0xc5,
+    0x3c,0xd5,0xe6,0x0a,0x4a,0xcb,0x53,0xe3,0xe6,0xa5,0x6b,0xb7,0x94,0xaf,0x90,0xb8,
+    0x28,0xd1,0x27,0x31,0x20,0x31,0x24,0x31,0x22,0x31,0x2e,0x31,0x29,0x31,0x25,0x51,
+    0x29,0x35,0x74,0x4c,0x56,0xeb,0xcb,0x5b,0x45,0xf4,0xd3,0x7a,0x21,0x74,0x86,0xb2,
+    0x30,0x9f,0xb9,0x34,0xf0,0x34,0x2e,0x01,0x57,0xee,0xb8,0x24,0x5c,0xa5,0xe3,0x52,
+    0x70,0x75,0x8e,0x4b,0xc3,0x2d,0x71,0x5c,0x19,0xdc,0x72,0xc7,0x65,0xe0,0x56,0x39,
+    0x2e,0x0b,0xb7,0xce,0x71,0xe5,0x70,0x1b,0x1c,0x37,0x03,0x2e,0x17,0xfb,0x4a,0xfd,
+    0x9b,0x9f,0xf6,0xd8,0x29,0xcf,0x95,0xf4,0x63,0x78,0x85,0xc3,0x85,0x12,0xbd,0x80,
+    0x6e,0xe3,0x75,0x4d,0x97,0x3a,0xbd,0x0f,0x9c,0x00,0x0f,0x80,0x2d,0x7f,0x08,0x9c,
+    0x02,0x8f,0x80,0xd3,0xe0,0x71,0x70,0x19,0x78,0x12,0x9c,0x01,0x4f,0x81,0xb5,0xf7,
+    0x6a,0xa9,0x9a,0x8c,0xf3,0x49,0xc5,0x7a,0xfa,0xbe,0x40,0xde,0x32,0xac,0x5d,0xad,
+    0xe4,0x67,0x19,0x9b,0x04,0xcf,0x04,0xa7,0x63,0x4e,0x3a,0xee,0xaf,0xce,0x55,0xf9,
+    0x56,0x70,0x05,0x5c,0x8d,0xe0,0x2a,0x6a,0x19,0xae,0x06,0x87,0x38,0x8f,0x8a,0x7f,
+    0xfb,0x60,0x51,0x45,0x64,0x78,0x56,0xbb,0x50,0xbf,0x1a,0xf6,0x63,0x3e,0x7e,0x35,
+    0x71,0xce,0x45,0x6e,0x3d,0x7e,0xb5,0xf8,0x69,0x7e,0x1d,0x5a,0xd6,0xe9,0xf5,0xf8,
+    0x1b,0x5e,0x89,0xae,0xf9,0x0d,0xe4,0x57,0x47,0x8f,0x64,0x58,0x43,0x9e,0xe2,0xb5,
+    0x25,0xe3,0x72,0x9c,0x17,0xc3,0xad,0x8c,0xd5,0x75,0xda,0x4b,0x0d,0x5d,0xa7,0x85,
+    0xc2,0xee,0x03,0x27,0xc2,0xff,0x3f,0xc3,0xea,0xdd,0xc1,0xfb,0x3e,0x7a,0xeb,0x88,
+    0x67,0xb0,0xf8,0x5b,0x24,0x73,0x39,0x40,0xde,0x41,0xb8,0x03,0xe4,0x29,0x2e,0xc0,
+    0x2d,0x96,0xfd,0x3b,0x4c,0x0d,0x9b,0x57,0x17,0xfb,0x67,0xb8,0x9b,0xf5,0xd5,0x5a,
+    0xa7,0x98,0x73,0x15,0xf8,0x02,0x67,0x6b,0x2f,0xb5,0x2f,0xf0,0xdd,0xa7,0x1c,0xee,
+    0x03,0x5b,0xbd,0xeb,0xf4,0x69,0xfa,0x40,0x49,0xfe,0x50,0x49,0xfe,0x7d,0xbe,0x6b,
+    0xd3,0x47,0x4a,0xf4,0x51,0xce,0x88,0xe9,0xe3,0x25,0xfa,0x73,0x89,0x76,0xa7,0x4f,
+    0x96,0xe8,0xaf,0x25,0x86,0x9d,0x3e,0x85,0xbe,0x55,0xbe,0x8a,0x24,0x73,0x0d,0x70,
+    0x3f,0x85,0xd1,0x6f,0xa5,0x8d,0xb3,0x3d,0x9b,0xf3,0xdb,0x25,0x6c,0x86,0xbb,0x6b,
+    0x36,0xf9,0xc6,0x55,0xc2,0xe9,0xde,0x1d,0x15,0x2e,0x1b,0xef,0xd7,0x62,0xae,0x6a,
+    0xbb,0x85,0xab,0x8b,0xfb,0x5e,0x3c,0x9b,0xb5,0xd4,0xcf,0xc6,0x7d,0x2c,0xf2,0xa3,
+    0x8c,0x5b,0xc2,0xd8,0x45,0x6e,0xdc,0x52,0xc6,0xd5,0xbb,0x71,0xcb,0xe0,0x1f,0x33,
+    0x6e,0x05,0x63,0x97,0x31,0xce,0xee,0xb6,0x05,0x9c,0xe7,0x36,0xce,0xec,0x6a,0xf8,
+    0xaf,0x92,0xb3,0x86,0xbb,0x6e,0x35,0x67,0xf9,0x87,0xac,0x40,0x13,0xbd,0xfd,0x96,
+    0x7c,0xd5,0x1a,0x25,0x9a,0x58,0x97,0x46,0xd7,0xf3,0x46,0x77,0xaf,0x3d,0x92,0x5c,
+    0xe5,0x9a,0xe1,0x8f,0x09,0xd2,0x39,0x7d,0x80,0xb3,0xbc,0x5f,0x52,0xc3,0x6a,0xe9,
+    0xf3,0xbb,0x64,0x69,0xde,0x27,0x72,0xca,0x18,0xd3,0xe8,0x7a,0xd8,0x44,0x0f,0x39,
+    0xd7,0xc3,0x66,0x78,0xeb,0x61,0x0b,0x9c,0xf5,0x90,0x77,0x3d,0xa8,0xd6,0x22,0x91,
+    0xc7,0xb7,0xc5,0xf5,0xb0,0x0d,0xef,0x84,0xeb,0x61,0x3b,0xbc,0xf5,0xf0,0x11,0xce,
+    0xf2,0xb4,0x07,0xab,0x95,0x77,0x3d,0x4c,0x93,0xd3,0xc4,0x98,0x16,0xd7,0xc3,0x0e,
+    0x7a,0x68,0x75,0x3d,0xb4,0xc1,0x5b,0x0f,0x3b,0xe1,0xac,0x87,0x76,0xd7,0x83,0x6a,
+    0xbb,0x38,0xe3,0xea,0xab,0xef,0x47,0xf0,0xdd,0x83,0xf7,0xb4,0xbb,0x3b,0x74,0x8e,
+    0x96,0xdb,0xee,0xe6,0xf8,0x99,0xbc,0x3c,0xe3,0x76,0x31,0x1f,0xbd,0x1b,0xf6,0x73,
+    0xb7,0x28,0xd6,0x7b,0xe4,0x10,0x77,0x48,0xb7,0xcc,0xef,0x70,0xf4,0x2b,0xe6,0x1c,
+    0x72,0xe7,0xf2,0x18,0x7d,0x75,0xb9,0x73,0x79,0x1c,0xde,0xce,0xf3,0x09,0x7c,0x95,
+    0x3f,0x25,0x9c,0xde,0x23,0x27,0xa9,0x77,0x82,0x5a,0x7a,0xe7,0x9c,0xa6,0x56,0x37,
+    0xb5,0xf4,0xbb,0x3d,0x03,0xff,0x4d,0x72,0x14,0x9f,0x85,0xab,0x75,0xeb,0x76,0x0e,
+    0xbe,0x9e,0x75,0xeb,0x71,0xeb,0xa6,0xda,0x79,0x89,0x1e,0xd6,0xe2,0x7c,0x5c,0xe7,
+    0x54,0xbc,0xbf,0x4e,0xb2,0x4e,0xa6,0xf5,0x38,0x9f,0xcb,0xf8,0x74,0x39,0x9f,0x2b,
+    0xf0,0xe6,0xd3,0xeb,0x7c,0x54,0xbb,0x2a,0xd1,0x4b,0xad,0xab,0xf8,0xf4,0x39,0x1f,
+    0xd3,0x7a,0x9d,0xcf,0x0d,0x7c,0xae,0x3b,0x9f,0x9b,0xf0,0xe6,0xd3,0xef,0x7c,0x54,
+    0xd3,0x3f,0x5f,0xfd,0xd4,0xba,0x85,0xcf,0x80,0xf3,0x31,0xad,0xdf,0xf9,0xdc,0xc1,
+    0x27,0xe7,0x7c,0xee,0xc2,0x9b,0xcf,0xa0,0xf3,0x51,0xed,0x9e,0xc4,0x20,0xb5,0xee,
+    0xe1,0x33,0xe4,0x7c,0x4c,0x1b,0x74,0x3e,0x0f,0xf0,0xb9,0xef,0x7c,0x1e,0xc2,0x9b,
+    0xcf,0xb0,0xf3,0x79,0x18,0xbf,0xbb,0xe2,0xdd,0xac,0xb5,0x1e,0xe1,0x33,0xe2,0x7c,
+    0x4c,0x1b,0x76,0x3e,0x4f,0xf0,0x19,0x75,0x3e,0x4f,0xe1,0xcd,0x67,0xcc,0xf9,0xa8,
+    0xf6,0x4c,0x62,0x8c,0x5a,0xcf,0xf0,0x19,0x77,0x3e,0xa6,0x8d,0x39,0x9f,0x17,0xf8,
+    0x3c,0x77,0x3e,0x2f,0xe1,0xcd,0x67,0xc2,0xf9,0xa8,0xf6,0x4a,0x62,0x82,0x5a,0xaf,
+    0xf0,0x99,0x74,0x3e,0xa6,0x4d,0x38,0x9f,0x37,0xf8,0xbc,0x76,0x3e,0x6f,0xe1,0xcd,
+    0xe7,0xbd,0xf3,0x51,0xed,0x9d,0xc4,0x7b,0x6a,0xbd,0xc3,0x67,0xca,0xf9,0x98,0xa6,
+    0xcf,0x3f,0x72,0x33,0x6c,0x93,0xf8,0x0b,0x22,0xf3,0x08,0x49,0x08,0x0c,0x00,0x00
 };
 
 // Generated from:
@@ -145,6 +93,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform utexture2D color;
@@ -173,6 +122,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //             uvec4 colorValue = texture(usampler2D(color, blitSampler), srcImageCoords * params . invSrcExtent);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000009.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000009.inc
index 36eda83..8bccf8b 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000009.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000009.inc
@@ -1,136 +1,82 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000009[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x0000005f,0x00000067,
-	0x00000070,0x00000078,0x00000081,0x0000008a,0x00000093,0x0000009c,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,
-	0x00050005,0x0000003d,0x6f6c6f63,0x6c615672,0x00006575,0x00040005,0x00000040,0x6f6c6f63,
-	0x00000072,0x00050005,0x00000044,0x74696c62,0x706d6153,0x0072656c,0x00050005,0x0000005f,
-	0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x00000067,0x6f6c6f63,0x74754f72,0x00000031,
-	0x00050005,0x00000070,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000078,0x6f6c6f63,
-	0x74754f72,0x00000033,0x00050005,0x00000081,0x6f6c6f63,0x74754f72,0x00000034,0x00050005,
-	0x0000008a,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x00000093,0x6f6c6f63,0x74754f72,
-	0x00000036,0x00050005,0x0000009c,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x00000040,0x00000022,0x00000000,0x00040047,0x00000040,
-	0x00000021,0x00000000,0x00040047,0x00000044,0x00000022,0x00000000,0x00040047,0x00000044,
-	0x00000021,0x00000002,0x00040047,0x0000005f,0x0000001e,0x00000000,0x00040047,0x00000067,
-	0x0000001e,0x00000001,0x00040047,0x00000070,0x0000001e,0x00000002,0x00040047,0x00000078,
-	0x0000001e,0x00000003,0x00040047,0x00000081,0x0000001e,0x00000004,0x00040047,0x0000008a,
-	0x0000001e,0x00000005,0x00040047,0x00000093,0x0000001e,0x00000006,0x00040047,0x0000009c,
-	0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,
-	0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,
-	0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,
-	0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,
-	0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,
-	0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,
-	0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,
-	0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,
-	0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,
-	0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,
-	0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040017,
-	0x0000003b,0x00000013,0x00000004,0x00040020,0x0000003c,0x00000007,0x0000003b,0x00090019,
-	0x0000003e,0x00000013,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000003f,0x00000000,0x0000003e,0x0004003b,0x0000003f,0x00000040,0x00000000,
-	0x0002001a,0x00000042,0x00040020,0x00000043,0x00000000,0x00000042,0x0004003b,0x00000043,
-	0x00000044,0x00000000,0x0003001b,0x00000046,0x0000003e,0x0004002b,0x00000012,0x00000049,
-	0x00000002,0x0004002b,0x00000012,0x0000004d,0x00000003,0x00040020,0x0000004e,0x00000009,
-	0x00000012,0x00040017,0x00000052,0x00000006,0x00000003,0x0004002b,0x00000012,0x00000057,
-	0x00000006,0x00040020,0x0000005e,0x00000003,0x0000003b,0x0004003b,0x0000005e,0x0000005f,
-	0x00000003,0x0004003b,0x0000005e,0x00000067,0x00000003,0x0004002b,0x00000012,0x0000006b,
-	0x00000004,0x0004003b,0x0000005e,0x00000070,0x00000003,0x0004003b,0x0000005e,0x00000078,
-	0x00000003,0x0004002b,0x00000012,0x0000007c,0x00000010,0x0004003b,0x0000005e,0x00000081,
-	0x00000003,0x0004002b,0x00000012,0x00000085,0x00000020,0x0004003b,0x0000005e,0x0000008a,
-	0x00000003,0x0004002b,0x00000012,0x0000008e,0x00000040,0x0004003b,0x0000005e,0x00000093,
-	0x00000003,0x0004002b,0x00000012,0x00000097,0x00000080,0x0004003b,0x0000005e,0x0000009c,
-	0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,0x0000003c,0x0000003d,0x00000007,
-	0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,
-	0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,
-	0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,
-	0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,
-	0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,
-	0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,
-	0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,
-	0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,
-	0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,
-	0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,
-	0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,
-	0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,
-	0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,
-	0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,
-	0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,
-	0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,
-	0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,
-	0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,
-	0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,
-	0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,
-	0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,
-	0x0000003e,0x00000041,0x00000040,0x0004003d,0x00000042,0x00000045,0x00000044,0x00050056,
-	0x00000046,0x00000047,0x00000041,0x00000045,0x0004003d,0x00000007,0x00000048,0x00000009,
-	0x00050041,0x00000018,0x0000004a,0x00000016,0x00000049,0x0004003d,0x00000007,0x0000004b,
-	0x0000004a,0x00050085,0x00000007,0x0000004c,0x00000048,0x0000004b,0x00050041,0x0000004e,
-	0x0000004f,0x00000016,0x0000004d,0x0004003d,0x00000012,0x00000050,0x0000004f,0x0004006f,
-	0x00000006,0x00000051,0x00000050,0x00050051,0x00000006,0x00000053,0x0000004c,0x00000000,
-	0x00050051,0x00000006,0x00000054,0x0000004c,0x00000001,0x00060050,0x00000052,0x00000055,
-	0x00000053,0x00000054,0x00000051,0x00050057,0x0000003b,0x00000056,0x00000047,0x00000055,
-	0x0003003e,0x0000003d,0x00000056,0x00050041,0x0000004e,0x00000058,0x00000016,0x00000057,
-	0x0004003d,0x00000012,0x00000059,0x00000058,0x000500c7,0x00000012,0x0000005a,0x00000059,
-	0x00000017,0x000500ab,0x00000026,0x0000005b,0x0000005a,0x0000001d,0x000300f7,0x0000005d,
-	0x00000000,0x000400fa,0x0000005b,0x0000005c,0x0000005d,0x000200f8,0x0000005c,0x0004003d,
-	0x0000003b,0x00000060,0x0000003d,0x0003003e,0x0000005f,0x00000060,0x000200f9,0x0000005d,
-	0x000200f8,0x0000005d,0x00050041,0x0000004e,0x00000061,0x00000016,0x00000057,0x0004003d,
-	0x00000012,0x00000062,0x00000061,0x000500c7,0x00000012,0x00000063,0x00000062,0x00000049,
-	0x000500ab,0x00000026,0x00000064,0x00000063,0x0000001d,0x000300f7,0x00000066,0x00000000,
-	0x000400fa,0x00000064,0x00000065,0x00000066,0x000200f8,0x00000065,0x0004003d,0x0000003b,
-	0x00000068,0x0000003d,0x0003003e,0x00000067,0x00000068,0x000200f9,0x00000066,0x000200f8,
-	0x00000066,0x00050041,0x0000004e,0x00000069,0x00000016,0x00000057,0x0004003d,0x00000012,
-	0x0000006a,0x00000069,0x000500c7,0x00000012,0x0000006c,0x0000006a,0x0000006b,0x000500ab,
-	0x00000026,0x0000006d,0x0000006c,0x0000001d,0x000300f7,0x0000006f,0x00000000,0x000400fa,
-	0x0000006d,0x0000006e,0x0000006f,0x000200f8,0x0000006e,0x0004003d,0x0000003b,0x00000071,
-	0x0000003d,0x0003003e,0x00000070,0x00000071,0x000200f9,0x0000006f,0x000200f8,0x0000006f,
-	0x00050041,0x0000004e,0x00000072,0x00000016,0x00000057,0x0004003d,0x00000012,0x00000073,
-	0x00000072,0x000500c7,0x00000012,0x00000074,0x00000073,0x00000030,0x000500ab,0x00000026,
-	0x00000075,0x00000074,0x0000001d,0x000300f7,0x00000077,0x00000000,0x000400fa,0x00000075,
-	0x00000076,0x00000077,0x000200f8,0x00000076,0x0004003d,0x0000003b,0x00000079,0x0000003d,
-	0x0003003e,0x00000078,0x00000079,0x000200f9,0x00000077,0x000200f8,0x00000077,0x00050041,
-	0x0000004e,0x0000007a,0x00000016,0x00000057,0x0004003d,0x00000012,0x0000007b,0x0000007a,
-	0x000500c7,0x00000012,0x0000007d,0x0000007b,0x0000007c,0x000500ab,0x00000026,0x0000007e,
-	0x0000007d,0x0000001d,0x000300f7,0x00000080,0x00000000,0x000400fa,0x0000007e,0x0000007f,
-	0x00000080,0x000200f8,0x0000007f,0x0004003d,0x0000003b,0x00000082,0x0000003d,0x0003003e,
-	0x00000081,0x00000082,0x000200f9,0x00000080,0x000200f8,0x00000080,0x00050041,0x0000004e,
-	0x00000083,0x00000016,0x00000057,0x0004003d,0x00000012,0x00000084,0x00000083,0x000500c7,
-	0x00000012,0x00000086,0x00000084,0x00000085,0x000500ab,0x00000026,0x00000087,0x00000086,
-	0x0000001d,0x000300f7,0x00000089,0x00000000,0x000400fa,0x00000087,0x00000088,0x00000089,
-	0x000200f8,0x00000088,0x0004003d,0x0000003b,0x0000008b,0x0000003d,0x0003003e,0x0000008a,
-	0x0000008b,0x000200f9,0x00000089,0x000200f8,0x00000089,0x00050041,0x0000004e,0x0000008c,
-	0x00000016,0x00000057,0x0004003d,0x00000012,0x0000008d,0x0000008c,0x000500c7,0x00000012,
-	0x0000008f,0x0000008d,0x0000008e,0x000500ab,0x00000026,0x00000090,0x0000008f,0x0000001d,
-	0x000300f7,0x00000092,0x00000000,0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,
-	0x00000091,0x0004003d,0x0000003b,0x00000094,0x0000003d,0x0003003e,0x00000093,0x00000094,
-	0x000200f9,0x00000092,0x000200f8,0x00000092,0x00050041,0x0000004e,0x00000095,0x00000016,
-	0x00000057,0x0004003d,0x00000012,0x00000096,0x00000095,0x000500c7,0x00000012,0x00000098,
-	0x00000096,0x00000097,0x000500ab,0x00000026,0x00000099,0x00000098,0x0000001d,0x000300f7,
-	0x0000009b,0x00000000,0x000400fa,0x00000099,0x0000009a,0x0000009b,0x000200f8,0x0000009a,
-	0x0004003d,0x0000003b,0x0000009d,0x0000003d,0x0003003e,0x0000009c,0x0000009d,0x000200f9,
-	0x0000009b,0x000200f8,0x0000009b,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000009.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000009[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x4f,0x94,0x67,
+    0x10,0xc6,0xdf,0xdd,0x6f,0xd9,0x45,0x8b,0x96,0x82,0x08,0xb5,0xe2,0x89,0xaa,0x05,
+    0x5b,0xb2,0x6d,0xd9,0xc6,0x86,0xa2,0xa8,0x89,0x78,0x58,0x6d,0x11,0x0f,0xf5,0x5c,
+    0x2b,0x68,0x9a,0x16,0xf6,0x02,0x2b,0x5c,0xa8,0x90,0xd4,0x03,0x5c,0x78,0x80,0x0b,
+    0x0f,0x70,0x61,0x55,0x2e,0x4c,0xac,0xed,0x9f,0xe1,0x5f,0xd4,0xf4,0x90,0x34,0xe9,
+    0xcc,0xfb,0xfd,0xc6,0x4c,0xbe,0x4d,0x26,0xdf,0xce,0xf3,0xcc,0xcc,0x33,0xf3,0x9e,
+    0x92,0x7c,0x47,0x29,0x84,0x5c,0x58,0x1e,0xea,0xc3,0x1f,0x21,0xfd,0xbd,0x17,0xf2,
+    0x82,0x84,0xf0,0x4e,0x28,0xc6,0xef,0x40,0x75,0xa8,0xda,0x3d,0x7e,0x65,0xb8,0xbb,
+    0xa7,0x52,0x56,0x7e,0x65,0x48,0x62,0x9c,0x72,0xef,0x8a,0x57,0x90,0xaf,0xda,0xe8,
+    0x85,0x1f,0xc6,0x14,0x6f,0x10,0xbb,0x2c,0x56,0x13,0x9b,0x14,0x9b,0x16,0x9b,0x15,
+    0x9b,0x17,0x5b,0x14,0x5b,0x12,0x6b,0x94,0x1a,0x9a,0x53,0xd2,0xfa,0xf2,0xaf,0x21,
+    0xea,0x69,0xbd,0x10,0xf6,0x85,0xba,0xb0,0x8a,0x5e,0x3a,0xf8,0x1a,0x96,0x03,0xab,
+    0x77,0x58,0x1e,0xac,0xd1,0x61,0x09,0x58,0x9b,0xc3,0x0a,0x60,0x6b,0x1d,0x56,0x07,
+    0xb6,0xc1,0x61,0x45,0xb0,0x0f,0x1d,0x56,0x02,0xfb,0xc8,0x61,0xf5,0x60,0x1f,0x3b,
+    0x6c,0x19,0x58,0x39,0xce,0x95,0xbc,0xed,0x4f,0x67,0xdc,0x27,0xdf,0x4d,0xcc,0x63,
+    0xfe,0x46,0xe7,0x57,0x33,0x7c,0x15,0xde,0xf2,0x75,0x4d,0xd7,0x39,0xbe,0x86,0x9f,
+    0xc3,0x9f,0xc4,0xb7,0xf8,0x69,0xfc,0x04,0x7f,0x16,0xbf,0x80,0x3f,0x8f,0x5f,0x87,
+    0xbf,0x88,0x5f,0xc4,0x5f,0xc2,0xd7,0xd9,0x9b,0xa5,0x6a,0x3e,0xf6,0x93,0xc4,0x7a,
+    0xfa,0x7f,0xb5,0xfc,0x2b,0xb2,0x76,0xad,0x12,0x5f,0x22,0x37,0x8f,0xbf,0x1c,0xbf,
+    0x10,0x63,0x0a,0x71,0x7f,0xb5,0x57,0xc5,0x7b,0xf1,0x1b,0xc0,0x5a,0xc4,0x6f,0xa2,
+    0x96,0xf9,0xcd,0xf8,0x21,0xf6,0xd1,0xf0,0x76,0x1f,0xcc,0x9a,0xb0,0x22,0xdf,0x66,
+    0x67,0xaa,0xd7,0xc2,0x7e,0xac,0x42,0xaf,0x25,0xf6,0x9c,0x62,0xdb,0xd0,0x6b,0x45,
+    0x4f,0xe3,0xdb,0xe0,0x4a,0x8e,0x6f,0x47,0xdf,0xfc,0x4d,0xf0,0x1a,0xdf,0x41,0x7c,
+    0x73,0xd4,0xc8,0x87,0x2d,0xc4,0xa9,0xbf,0x35,0x93,0x57,0xe6,0xbc,0x98,0xdf,0x4b,
+    0xae,0xae,0xd3,0x1e,0x6a,0xe8,0x3a,0xbd,0x2f,0xe8,0x5e,0xfc,0x1c,0x35,0xb2,0x5f,
+    0xd5,0x1e,0xe0,0xff,0x5e,0x66,0x1b,0x88,0x67,0x30,0xfd,0xad,0x91,0x5e,0x0e,0x10,
+    0x77,0x10,0xec,0x00,0x71,0xea,0x57,0xc1,0x3e,0x90,0xfd,0x3b,0x4c,0x0d,0xeb,0x6b,
+    0x90,0xfd,0x33,0xff,0x18,0xe7,0x47,0x6b,0x1d,0xa7,0xe7,0x26,0xfa,0x3e,0xc5,0xda,
+    0x27,0x2e,0xfe,0x3c,0x98,0xc6,0x5f,0x82,0xdb,0x83,0xf6,0x25,0xde,0x85,0xc4,0xf9,
+    0xb5,0x4c,0xfe,0x38,0xeb,0x60,0xfc,0x64,0x26,0x7e,0x3a,0x13,0x7f,0x93,0x7b,0x6f,
+    0xfc,0x6c,0x86,0xbf,0xcb,0x19,0x32,0x7e,0x3e,0xc3,0x3f,0x14,0xeb,0x77,0xfc,0x62,
+    0x86,0x7f,0x8a,0xa6,0xf1,0x4b,0xf0,0x5f,0xc8,0xad,0xc9,0xd3,0x6b,0x00,0xfb,0x5b,
+    0x10,0xbd,0x4b,0x7d,0x9c,0xfd,0x15,0x9c,0xef,0x41,0x41,0x8b,0xbc,0x6d,0x2b,0x88,
+    0x37,0xac,0x11,0x4c,0xf7,0xf6,0x1b,0xc1,0x4a,0xf1,0xfd,0x4d,0x63,0x95,0xdb,0x25,
+    0x58,0x5b,0x3c,0x17,0xe9,0xd9,0x6d,0xa5,0x7e,0x29,0xee,0x73,0x8a,0xdf,0x22,0x6f,
+    0x2d,0xb9,0x6b,0x5c,0xde,0x3a,0xf2,0xda,0x5d,0xde,0x7a,0xf0,0x5f,0xc8,0xdb,0x48,
+    0xee,0x7a,0xf2,0xec,0xed,0x5b,0xcd,0x79,0xef,0xe3,0x4c,0x6f,0x06,0x7f,0x25,0x31,
+    0x5b,0x78,0x0b,0x37,0x73,0xd6,0xff,0x92,0x15,0xe8,0x62,0xb6,0x7f,0x25,0x5e,0xb9,
+    0x4e,0xb1,0x2e,0xd6,0xa5,0xd3,0xcd,0xfc,0x89,0x7b,0xf7,0xa6,0x24,0x56,0xb1,0x6e,
+    0xf0,0x23,0xe2,0x69,0x4f,0x2f,0xc1,0x2c,0xee,0x1f,0xa9,0x61,0xb5,0xf4,0xfb,0xa7,
+    0x44,0x69,0xdc,0x6f,0xc4,0xd4,0x91,0xd3,0xe9,0x66,0xf8,0x94,0x19,0xca,0x6e,0x86,
+    0xcf,0xc0,0x6d,0x86,0xcf,0xc1,0x6c,0x86,0x8a,0x9b,0x41,0xb9,0x1e,0xb1,0x0a,0xba,
+    0x3d,0x6e,0x86,0xed,0x68,0xe7,0xdc,0x0c,0x5f,0x82,0xdb,0x0c,0xaf,0xc0,0x2c,0x4e,
+    0x67,0xb0,0x5a,0x15,0x37,0xc3,0x6b,0x62,0xba,0xc8,0xe9,0x71,0x33,0x7c,0xc5,0x0c,
+    0xbd,0x6e,0x86,0x3e,0x70,0x9b,0x61,0x07,0x98,0xcd,0xd0,0xef,0x66,0x50,0x6e,0x27,
+    0x67,0x5c,0x75,0xf5,0xff,0xd7,0xe8,0xee,0x46,0xfb,0xb5,0x7b,0x5b,0xb4,0x47,0x8b,
+    0xed,0x77,0x3d,0xfe,0x4e,0x5c,0x85,0xbc,0x9d,0xf4,0xa3,0x6f,0xc7,0x7e,0xde,0x1e,
+    0xf5,0xf5,0x9d,0x39,0xc4,0x1b,0x73,0x5c,0xfa,0x3b,0x1c,0xf5,0xd2,0x98,0x43,0xee,
+    0x5c,0x1e,0x61,0xae,0x41,0x77,0x2e,0x87,0xc0,0xed,0x3c,0x1f,0x45,0x77,0x88,0x3c,
+    0x7d,0x7f,0x4e,0x90,0x77,0x8c,0x3c,0xbd,0xa3,0xdf,0x82,0xd7,0xd8,0x87,0x93,0x60,
+    0xb6,0x57,0xa7,0xa9,0xe5,0xef,0xdd,0x19,0xb0,0xf4,0xde,0x15,0xe3,0x5b,0x76,0x96,
+    0xd8,0x33,0xd4,0x38,0x21,0xb1,0xfa,0x76,0x9d,0x63,0x86,0xb3,0xae,0x8f,0xef,0xe8,
+    0xe3,0xbc,0xeb,0xe3,0x02,0xf8,0x1b,0x89,0x51,0xff,0x7b,0xb0,0x56,0xb7,0x57,0x17,
+    0xc1,0xdb,0xd9,0xab,0x11,0xb7,0x57,0xca,0x0d,0x8b,0x8d,0xb0,0xfe,0xc3,0x71,0x6f,
+    0x93,0xf8,0x66,0x9e,0x63,0x6f,0x8c,0x1b,0x71,0x3a,0x3f,0xa2,0x33,0xe8,0x74,0x7e,
+    0x02,0x37,0x9d,0x31,0xa7,0xa3,0xdc,0xa8,0xd8,0x18,0xb5,0x46,0xd1,0xa9,0x39,0x1d,
+    0xe3,0xc6,0x9c,0xce,0x15,0x74,0xc6,0x9d,0xce,0xcf,0xe0,0xa6,0x33,0xe1,0x74,0x94,
+    0xbb,0x2a,0x36,0x41,0xad,0xab,0xe8,0x4c,0x3a,0x1d,0xe3,0x26,0x9c,0xce,0x35,0x74,
+    0xca,0x4e,0xe7,0x3a,0xb8,0xe9,0x4c,0x39,0x1d,0xe5,0x6e,0xc4,0x7b,0x98,0xd6,0xba,
+    0x81,0xce,0xb4,0xd3,0x31,0x6e,0xca,0xe9,0xdc,0x42,0xe7,0xa6,0xd3,0xb9,0x0d,0x6e,
+    0x3a,0x33,0x4e,0x47,0xb9,0x3b,0x62,0x33,0xd4,0xba,0x83,0xce,0xac,0xd3,0x31,0x6e,
+    0xc6,0xe9,0xdc,0x43,0xe7,0xae,0xd3,0xb9,0x0f,0x6e,0x3a,0x73,0x4e,0x47,0xb9,0x07,
+    0x62,0x73,0xd4,0x7a,0x80,0xce,0xbc,0xd3,0x31,0x6e,0xce,0xe9,0x3c,0x42,0xe7,0xa1,
+    0xd3,0x79,0x0c,0x6e,0x3a,0x0b,0x4e,0x47,0xb9,0x27,0x62,0x0b,0xd4,0x7a,0x82,0xce,
+    0xa2,0xd3,0x31,0x6e,0xc1,0xe9,0xfc,0x8a,0xce,0x53,0xa7,0xf3,0x0c,0xdc,0x74,0x5e,
+    0x38,0x1d,0xe5,0x9e,0x8b,0xbd,0xa0,0xd6,0x73,0x74,0x96,0x9c,0x8e,0x71,0xfa,0xfd,
+    0x4f,0x6e,0xe5,0x76,0xb1,0xff,0x01,0xab,0x46,0xd1,0xdd,0x9c,0x0c,0x00,0x00
 };
 
 // Generated from:
@@ -150,6 +96,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform utexture2DArray color;
@@ -178,6 +125,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //             uvec4 colorValue = texture(usampler2DArray(color, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer));
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000A.inc
index deea271..c61a000 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000A.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000A.inc
@@ -1,140 +1,84 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_0000000A[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a1,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000062,0x0000006b,
-	0x00000073,0x0000007b,0x00000084,0x0000008d,0x00000096,0x0000009f,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,
-	0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,
-	0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,
-	0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,
-	0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,
-	0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,
-	0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,
-	0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,
-	0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,
-	0x00000015,0x61726170,0x0000736d,0x00050005,0x00000037,0x6f6c6f63,0x6c615672,0x00006575,
-	0x00030005,0x00000039,0x00000069,0x00040005,0x00000047,0x6f6c6f63,0x00000072,0x00050005,
-	0x00000062,0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x0000006b,0x6f6c6f63,0x74754f72,
-	0x00000031,0x00050005,0x00000073,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x0000007b,
-	0x6f6c6f63,0x74754f72,0x00000033,0x00050005,0x00000084,0x6f6c6f63,0x74754f72,0x00000034,
-	0x00050005,0x0000008d,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x00000096,0x6f6c6f63,
-	0x74754f72,0x00000036,0x00050005,0x0000009f,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,
-	0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,
-	0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,
-	0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,
-	0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,
-	0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,
-	0x00030047,0x00000013,0x00000002,0x00040047,0x00000047,0x00000022,0x00000000,0x00040047,
-	0x00000047,0x00000021,0x00000000,0x00040047,0x00000062,0x0000001e,0x00000000,0x00040047,
-	0x0000006b,0x0000001e,0x00000001,0x00040047,0x00000073,0x0000001e,0x00000002,0x00040047,
-	0x0000007b,0x0000001e,0x00000003,0x00040047,0x00000084,0x0000001e,0x00000004,0x00040047,
-	0x0000008d,0x0000001e,0x00000005,0x00040047,0x00000096,0x0000001e,0x00000006,0x00040047,
-	0x0000009f,0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,
-	0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,
-	0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,
-	0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,
-	0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,
-	0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,
-	0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,
-	0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,
-	0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,
-	0x00040017,0x00000035,0x00000012,0x00000004,0x00040020,0x00000036,0x00000007,0x00000035,
-	0x0007002c,0x00000035,0x00000038,0x00000021,0x00000021,0x00000021,0x00000030,0x0004002b,
-	0x00000006,0x00000040,0x00000004,0x00040020,0x00000041,0x00000009,0x00000006,0x00090019,
-	0x00000045,0x00000012,0x00000001,0x00000000,0x00000000,0x00000001,0x00000001,0x00000000,
-	0x00040020,0x00000046,0x00000000,0x00000045,0x0004003b,0x00000046,0x00000047,0x00000000,
-	0x0004002b,0x00000006,0x0000004f,0x00000001,0x0004002b,0x00000006,0x00000053,0x00000005,
-	0x00040020,0x00000054,0x00000009,0x0000000a,0x0004002b,0x00000006,0x0000005a,0x00000006,
-	0x00040020,0x00000061,0x00000003,0x00000035,0x0004003b,0x00000061,0x00000062,0x00000003,
-	0x0004002b,0x00000006,0x00000066,0x00000002,0x0004003b,0x00000061,0x0000006b,0x00000003,
-	0x0004003b,0x00000061,0x00000073,0x00000003,0x0004003b,0x00000061,0x0000007b,0x00000003,
-	0x0004002b,0x00000006,0x0000007f,0x00000010,0x0004003b,0x00000061,0x00000084,0x00000003,
-	0x0004002b,0x00000006,0x00000088,0x00000020,0x0004003b,0x00000061,0x0000008d,0x00000003,
-	0x0004002b,0x00000006,0x00000091,0x00000040,0x0004003b,0x00000061,0x00000096,0x00000003,
-	0x0004002b,0x00000006,0x0000009a,0x00000080,0x0004003b,0x00000061,0x0000009f,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000036,0x00000037,0x00000007,0x0004003b,
-	0x00000025,0x00000039,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,
-	0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,
-	0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,
-	0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,
-	0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,
-	0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,
-	0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,
-	0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,
-	0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,
-	0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,
-	0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,
-	0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,
-	0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,
-	0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,
-	0x000200f8,0x0000002f,0x0003003e,0x00000037,0x00000038,0x0003003e,0x00000039,0x00000016,
-	0x000200f9,0x0000003a,0x000200f8,0x0000003a,0x000400f6,0x0000003c,0x0000003d,0x00000000,
-	0x000200f9,0x0000003e,0x000200f8,0x0000003e,0x0004003d,0x00000006,0x0000003f,0x00000039,
-	0x00050041,0x00000041,0x00000042,0x00000015,0x00000040,0x0004003d,0x00000006,0x00000043,
-	0x00000042,0x000500b1,0x00000020,0x00000044,0x0000003f,0x00000043,0x000400fa,0x00000044,
-	0x0000003b,0x0000003c,0x000200f8,0x0000003b,0x0004003d,0x00000045,0x00000048,0x00000047,
-	0x0004003d,0x00000007,0x00000049,0x00000009,0x0004003d,0x00000006,0x0000004a,0x00000039,
-	0x0007005f,0x00000035,0x0000004b,0x00000048,0x00000049,0x00000040,0x0000004a,0x0004003d,
-	0x00000035,0x0000004c,0x00000037,0x00050080,0x00000035,0x0000004d,0x0000004c,0x0000004b,
-	0x0003003e,0x00000037,0x0000004d,0x000200f9,0x0000003d,0x000200f8,0x0000003d,0x0004003d,
-	0x00000006,0x0000004e,0x00000039,0x00050080,0x00000006,0x00000050,0x0000004e,0x0000004f,
-	0x0003003e,0x00000039,0x00000050,0x000200f9,0x0000003a,0x000200f8,0x0000003c,0x0004003d,
-	0x00000035,0x00000051,0x00000037,0x00040070,0x0000000b,0x00000052,0x00000051,0x00050041,
-	0x00000054,0x00000055,0x00000015,0x00000053,0x0004003d,0x0000000a,0x00000056,0x00000055,
-	0x0005008e,0x0000000b,0x00000057,0x00000052,0x00000056,0x0006000c,0x0000000b,0x00000058,
-	0x00000001,0x00000001,0x00000057,0x0004006d,0x00000035,0x00000059,0x00000058,0x0003003e,
-	0x00000037,0x00000059,0x00050041,0x00000041,0x0000005b,0x00000015,0x0000005a,0x0004003d,
-	0x00000006,0x0000005c,0x0000005b,0x000500c7,0x00000006,0x0000005d,0x0000005c,0x0000004f,
-	0x000500ab,0x00000020,0x0000005e,0x0000005d,0x00000016,0x000300f7,0x00000060,0x00000000,
-	0x000400fa,0x0000005e,0x0000005f,0x00000060,0x000200f8,0x0000005f,0x0004003d,0x00000035,
-	0x00000063,0x00000037,0x0003003e,0x00000062,0x00000063,0x000200f9,0x00000060,0x000200f8,
-	0x00000060,0x00050041,0x00000041,0x00000064,0x00000015,0x0000005a,0x0004003d,0x00000006,
-	0x00000065,0x00000064,0x000500c7,0x00000006,0x00000067,0x00000065,0x00000066,0x000500ab,
-	0x00000020,0x00000068,0x00000067,0x00000016,0x000300f7,0x0000006a,0x00000000,0x000400fa,
-	0x00000068,0x00000069,0x0000006a,0x000200f8,0x00000069,0x0004003d,0x00000035,0x0000006c,
-	0x00000037,0x0003003e,0x0000006b,0x0000006c,0x000200f9,0x0000006a,0x000200f8,0x0000006a,
-	0x00050041,0x00000041,0x0000006d,0x00000015,0x0000005a,0x0004003d,0x00000006,0x0000006e,
-	0x0000006d,0x000500c7,0x00000006,0x0000006f,0x0000006e,0x00000040,0x000500ab,0x00000020,
-	0x00000070,0x0000006f,0x00000016,0x000300f7,0x00000072,0x00000000,0x000400fa,0x00000070,
-	0x00000071,0x00000072,0x000200f8,0x00000071,0x0004003d,0x00000035,0x00000074,0x00000037,
-	0x0003003e,0x00000073,0x00000074,0x000200f9,0x00000072,0x000200f8,0x00000072,0x00050041,
-	0x00000041,0x00000075,0x00000015,0x0000005a,0x0004003d,0x00000006,0x00000076,0x00000075,
-	0x000500c7,0x00000006,0x00000077,0x00000076,0x0000002a,0x000500ab,0x00000020,0x00000078,
-	0x00000077,0x00000016,0x000300f7,0x0000007a,0x00000000,0x000400fa,0x00000078,0x00000079,
-	0x0000007a,0x000200f8,0x00000079,0x0004003d,0x00000035,0x0000007c,0x00000037,0x0003003e,
-	0x0000007b,0x0000007c,0x000200f9,0x0000007a,0x000200f8,0x0000007a,0x00050041,0x00000041,
-	0x0000007d,0x00000015,0x0000005a,0x0004003d,0x00000006,0x0000007e,0x0000007d,0x000500c7,
-	0x00000006,0x00000080,0x0000007e,0x0000007f,0x000500ab,0x00000020,0x00000081,0x00000080,
-	0x00000016,0x000300f7,0x00000083,0x00000000,0x000400fa,0x00000081,0x00000082,0x00000083,
-	0x000200f8,0x00000082,0x0004003d,0x00000035,0x00000085,0x00000037,0x0003003e,0x00000084,
-	0x00000085,0x000200f9,0x00000083,0x000200f8,0x00000083,0x00050041,0x00000041,0x00000086,
-	0x00000015,0x0000005a,0x0004003d,0x00000006,0x00000087,0x00000086,0x000500c7,0x00000006,
-	0x00000089,0x00000087,0x00000088,0x000500ab,0x00000020,0x0000008a,0x00000089,0x00000016,
-	0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,0x0000008c,0x000200f8,
-	0x0000008b,0x0004003d,0x00000035,0x0000008e,0x00000037,0x0003003e,0x0000008d,0x0000008e,
-	0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x00050041,0x00000041,0x0000008f,0x00000015,
-	0x0000005a,0x0004003d,0x00000006,0x00000090,0x0000008f,0x000500c7,0x00000006,0x00000092,
-	0x00000090,0x00000091,0x000500ab,0x00000020,0x00000093,0x00000092,0x00000016,0x000300f7,
-	0x00000095,0x00000000,0x000400fa,0x00000093,0x00000094,0x00000095,0x000200f8,0x00000094,
-	0x0004003d,0x00000035,0x00000097,0x00000037,0x0003003e,0x00000096,0x00000097,0x000200f9,
-	0x00000095,0x000200f8,0x00000095,0x00050041,0x00000041,0x00000098,0x00000015,0x0000005a,
-	0x0004003d,0x00000006,0x00000099,0x00000098,0x000500c7,0x00000006,0x0000009b,0x00000099,
-	0x0000009a,0x000500ab,0x00000020,0x0000009c,0x0000009b,0x00000016,0x000300f7,0x0000009e,
-	0x00000000,0x000400fa,0x0000009c,0x0000009d,0x0000009e,0x000200f8,0x0000009d,0x0004003d,
-	0x00000035,0x000000a0,0x00000037,0x0003003e,0x0000009f,0x000000a0,0x000200f9,0x0000009e,
-	0x000200f8,0x0000009e,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.0000000A.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_0000000A[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x4f,0x55,0x57,
+    0x10,0xc6,0xd7,0xb9,0xe3,0x11,0x10,0xb9,0x96,0x54,0x0b,0x0a,0x49,0x0d,0xea,0xc1,
+    0x54,0xb1,0x42,0xa5,0x69,0xd5,0x44,0x54,0xac,0xb6,0xc4,0x68,0xb4,0xad,0xd7,0xb6,
+    0x60,0x22,0x55,0x4e,0x93,0x56,0x48,0x5a,0x85,0x07,0xad,0x90,0x06,0x15,0x1e,0x68,
+    0x85,0x07,0x6f,0x3c,0x98,0x58,0xf1,0x55,0xdf,0xfd,0x8b,0x5a,0x2f,0x89,0x89,0x33,
+    0xeb,0xfc,0x06,0x27,0xe7,0x24,0x73,0xf6,0x9e,0xef,0x9b,0x99,0x6f,0x66,0xed,0xb5,
+    0x56,0x2a,0xd9,0x96,0x0b,0x21,0x11,0xf2,0xa1,0x22,0x3c,0x0f,0xa5,0xdf,0xea,0x90,
+    0x14,0x24,0x84,0x95,0x21,0x1b,0x9f,0x7b,0xfb,0x07,0xfa,0x0b,0xc5,0x5f,0xce,0x15,
+    0xb6,0x75,0x6d,0x51,0xbe,0x3a,0xa4,0x62,0x9c,0x72,0xab,0xc4,0x4b,0xcb,0x53,0xed,
+    0xc2,0xe9,0xa1,0x61,0xc5,0xab,0xc4,0xce,0x8b,0x15,0xc5,0xc6,0xc4,0x26,0xc4,0xa6,
+    0xc4,0x66,0xc5,0x16,0xc4,0x16,0xc5,0x6a,0xa4,0x86,0xe6,0xe4,0xb4,0xbe,0xbc,0x55,
+    0x45,0x3d,0xad,0x17,0x42,0x5f,0xc8,0x84,0x3a,0x7a,0x69,0xe3,0x69,0x58,0x02,0xac,
+    0xc2,0x61,0x49,0xb0,0x1a,0x87,0xa5,0xc0,0x3e,0x70,0x58,0x1a,0x6c,0x8d,0xc3,0x32,
+    0x60,0xad,0x0e,0xcb,0x82,0xb5,0x3b,0x2c,0x07,0xb6,0xc1,0x61,0x15,0x60,0x9b,0x1c,
+    0xb6,0x02,0x6c,0x4b,0x9c,0x2b,0xb5,0xdc,0x9f,0xce,0x78,0x48,0x9e,0xeb,0x99,0xc7,
+    0xfc,0x75,0xce,0xd7,0x35,0xfb,0xc8,0xf9,0x45,0xfc,0x04,0xfe,0x18,0xbe,0xd5,0x9b,
+    0xc0,0x4f,0xe1,0x4f,0xe1,0xa7,0xf1,0x67,0xf1,0x33,0xf8,0x0b,0xf8,0x59,0xfc,0x45,
+    0x7c,0x9d,0xad,0x4e,0xaa,0x26,0x63,0x3f,0xa9,0x58,0x4f,0xdf,0x1b,0x24,0x26,0xcb,
+    0xda,0x68,0x0f,0x4d,0xe2,0xe7,0xc8,0x57,0xbe,0x51,0x22,0xf3,0xf0,0xca,0xe9,0xf7,
+    0xcb,0xa3,0xdf,0x2a,0xff,0x95,0xe4,0x29,0xfe,0x19,0x7e,0x95,0xab,0x55,0x4d,0xbc,
+    0x69,0xd5,0x52,0x2b,0xc4,0xbe,0x2a,0x97,0xd7,0xbd,0x1a,0xcb,0x62,0x79,0x9e,0xb5,
+    0xce,0x54,0xaf,0x9e,0xf5,0xaf,0x43,0xaf,0x3e,0xd6,0x2d,0x61,0x1b,0x99,0xa5,0x91,
+    0xfa,0x1a,0xdf,0x04,0x97,0x73,0xfc,0x1a,0x7c,0xe5,0xd7,0xc2,0x6b,0xfd,0x7a,0xe9,
+    0xb2,0x95,0xb8,0x5a,0xf7,0xdd,0x2c,0xaf,0x83,0xfd,0x60,0x7e,0x17,0xb9,0x3a,0x67,
+    0x2f,0x35,0xd2,0x71,0xaf,0xe4,0xa2,0xff,0x05,0x35,0xbc,0x59,0x6e,0x9f,0x5b,0xc3,
+    0x7d,0xd4,0x51,0xbc,0x59,0xde,0x0e,0x52,0x2b,0x11,0xde,0xff,0x12,0xce,0xd7,0x9c,
+    0xaf,0x78,0x3f,0xc8,0x3a,0xa8,0x7f,0xa8,0xac,0xdf,0xa3,0xe4,0x98,0x7f,0x82,0x7d,
+    0xa2,0xf9,0xdf,0xa2,0x99,0x77,0xfc,0x19,0x7a,0x50,0x7e,0x88,0x3d,0xd7,0x4b,0xfd,
+    0x21,0xce,0x7b,0xca,0xc5,0x0f,0xf3,0x5d,0x8d,0x2f,0xc2,0x9b,0x3f,0x56,0xe6,0x4f,
+    0x94,0xe5,0x5f,0xe3,0x3c,0x1b,0x3f,0x55,0xc6,0x4f,0xb3,0x57,0x8c,0x9f,0x2d,0xe3,
+    0xe7,0x58,0x63,0xe3,0x17,0xca,0xf8,0xbb,0x62,0x57,0x1c,0xbf,0x08,0xbf,0x5d,0x56,
+    0x21,0xc9,0xfa,0x07,0xb0,0x57,0x82,0x64,0xe2,0xbc,0xe9,0xe5,0x3b,0xaa,0x2a,0xae,
+    0x69,0x2e,0xee,0xcb,0x1a,0xb0,0x55,0xee,0x7b,0x0c,0x73,0x56,0x56,0xc3,0x7f,0x29,
+    0x15,0x9a,0xb8,0x8f,0x1a,0xd8,0x87,0xbd,0xc4,0x34,0x83,0x8f,0x4b,0x8c,0xfa,0x1f,
+    0x92,0xd7,0x4c,0xde,0x5a,0xce,0x69,0x03,0xfb,0xb3,0x97,0x3d,0xd8,0x02,0xfe,0x48,
+    0x62,0x5a,0xb9,0x5b,0x5a,0xd8,0x4b,0x2f,0xa5,0xf3,0x76,0xfa,0x79,0x23,0xf1,0xeb,
+    0xdd,0x9d,0xa6,0xf3,0xe8,0xfb,0xd7,0x92,0xa7,0x6b,0xf1,0x31,0x9a,0xfa,0xfb,0x9d,
+    0xf5,0xd9,0x00,0xfe,0x8d,0x78,0xb9,0xa8,0x51,0xc2,0x2c,0xee,0xb5,0xd4,0xb0,0x5a,
+    0xfa,0xfc,0x4f,0xa2,0x34,0xee,0x5f,0x62,0x32,0xe4,0xb4,0xb9,0x19,0x36,0x32,0x43,
+    0x87,0x9b,0x61,0x13,0xb8,0xcd,0xb0,0x19,0xcc,0x66,0xe8,0x74,0x33,0x28,0x57,0x10,
+    0xeb,0x44,0xb7,0xe0,0x66,0xf8,0x04,0xed,0x84,0x9b,0x61,0x2b,0xb8,0xcd,0xf0,0x18,
+    0xcc,0xe2,0x74,0x06,0xab,0xd5,0xe9,0x66,0x78,0x42,0x4c,0x3b,0x39,0x05,0x37,0xc3,
+    0x76,0x66,0xe8,0x72,0x33,0x7c,0x0a,0x6e,0x33,0xec,0x00,0xb3,0x19,0x7a,0xdc,0x0c,
+    0xca,0x75,0x8b,0xf5,0xa0,0xdb,0xcd,0x3e,0x52,0xdd,0x9d,0x68,0x3f,0x71,0xe7,0x59,
+    0x7b,0xb4,0xd8,0x1e,0xd7,0xe3,0x33,0xe2,0x3a,0xc9,0xeb,0x26,0x76,0x17,0xb1,0xbb,
+    0x88,0xd5,0x33,0xfa,0x94,0xb3,0xa0,0xf9,0x47,0xc4,0x76,0xc3,0xe9,0x1a,0x2d,0xb1,
+    0x17,0x95,0x3b,0x06,0xa7,0xb3,0xea,0xbd,0xb3,0x9f,0x59,0xfb,0x98,0x55,0xe3,0x0f,
+    0x80,0x2f,0x31,0x6b,0x3f,0x35,0x14,0xff,0x5f,0x62,0xf6,0x50,0xc3,0xe6,0xed,0xc7,
+    0xdf,0x43,0x5f,0xbb,0xa9,0xa5,0x77,0xd3,0x61,0xee,0xa5,0x93,0xf4,0x39,0x00,0xf6,
+    0x8c,0x7e,0x97,0xe2,0x19,0xcd,0x44,0xee,0x08,0x73,0x0c,0x80,0x65,0xe9,0x77,0x89,
+    0xbb,0xcc,0xcf,0xae,0x5a,0x17,0x39,0xab,0xc7,0xc9,0xd3,0x99,0xf4,0x5e,0xfb,0x8e,
+    0x99,0x4e,0xd0,0x87,0xde,0x71,0xdf,0x83,0xff,0x25,0x31,0x2b,0x63,0x3f,0xa5,0x3c,
+    0xc5,0x2b,0x45,0x49,0xb1,0x53,0xee,0x9e,0x55,0xfe,0x02,0xf7,0xfa,0x69,0x38,0x5b,
+    0xb3,0xb3,0xd4,0x3f,0xe3,0xd6,0xec,0x1c,0xf8,0x0b,0xfa,0xfe,0x01,0xec,0xa8,0xdb,
+    0x33,0x3f,0x82,0x37,0xb2,0x67,0x06,0xdd,0x1a,0x2a,0xf7,0x93,0xd8,0x20,0xf3,0xe9,
+    0xfb,0xe7,0x12,0x73,0x1e,0x7d,0x9d,0xdd,0xb8,0x41,0xa7,0xf3,0x33,0x3a,0xc3,0x4e,
+    0xe7,0x22,0xb8,0xe9,0x8c,0x38,0x1d,0xe5,0x2e,0x89,0x8d,0x50,0xeb,0x12,0x3a,0x45,
+    0xa7,0x63,0xdc,0x88,0xd3,0xf9,0x15,0x9d,0x3e,0xa7,0xf3,0x1b,0xb8,0xe9,0x8c,0x3a,
+    0x1d,0xe5,0x2e,0x8b,0x8d,0x52,0xeb,0x32,0x3a,0x63,0x4e,0xc7,0xb8,0x51,0xa7,0xf3,
+    0x07,0x3a,0x1d,0x4e,0xe7,0x0a,0xb8,0xe9,0x8c,0x3b,0x1d,0xe5,0xae,0xc6,0x7b,0xb5,
+    0x54,0xeb,0x2a,0x3a,0x13,0x4e,0xc7,0xb8,0x71,0xa7,0x73,0x1d,0x9d,0x6b,0x4e,0xe7,
+    0x4f,0x70,0xd3,0x99,0x74,0x3a,0xca,0xdd,0x10,0x9b,0xa4,0xd6,0x0d,0x74,0xa6,0x9c,
+    0x8e,0x71,0x93,0x4e,0xe7,0x26,0x3a,0xd3,0x4e,0xe7,0x16,0xb8,0xe9,0xcc,0x38,0x1d,
+    0xe5,0x6e,0x8b,0xcd,0x50,0xeb,0x36,0x3a,0xb3,0x4e,0xc7,0xb8,0x19,0xa7,0xf3,0x37,
+    0x3a,0x73,0x4e,0xe7,0x1f,0x70,0xd3,0x99,0x77,0x3a,0xca,0xdd,0x11,0x9b,0xa7,0xd6,
+    0x1d,0x74,0x16,0x9c,0x8e,0x71,0xf3,0x4e,0xe7,0x1e,0x3a,0x77,0x9d,0xce,0x7d,0x70,
+    0xd3,0x79,0xe8,0x74,0x94,0x7b,0x20,0xf6,0x90,0x5a,0x0f,0xd0,0x59,0x74,0x3a,0xc6,
+    0xe9,0xf3,0xad,0x9c,0xbe,0x1d,0x62,0xef,0x00,0xa1,0x3f,0xdf,0x25,0xb4,0x0c,0x00,
+    0x00
 };
 
 // Generated from:
@@ -156,6 +100,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform utexture2DMS color;
@@ -180,8 +125,10 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
-//             uvec4 colorValue = uvec4(0, 0, 0, 1);
+//             uvec4 colorValue = uvec4(0, 0, 0, 0);
 //     for(int i = 0;i < params . samples;++ i)
 //     {
 //         colorValue += texelFetch(color, srcImageCoords, i);
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000B.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000B.inc
index 4d1089d..a96b117 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000B.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000B.inc
@@ -1,144 +1,86 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_0000000B[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a8,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x000e000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000069,0x00000072,
-	0x0000007a,0x00000082,0x0000008b,0x00000094,0x0000009d,0x000000a6,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,
-	0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,
-	0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,
-	0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,
-	0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,
-	0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,
-	0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,
-	0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,
-	0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,
-	0x00000015,0x61726170,0x0000736d,0x00050005,0x00000037,0x6f6c6f63,0x6c615672,0x00006575,
-	0x00030005,0x00000039,0x00000069,0x00040005,0x00000047,0x6f6c6f63,0x00000072,0x00050005,
-	0x00000069,0x6f6c6f63,0x74754f72,0x00000030,0x00050005,0x00000072,0x6f6c6f63,0x74754f72,
-	0x00000031,0x00050005,0x0000007a,0x6f6c6f63,0x74754f72,0x00000032,0x00050005,0x00000082,
-	0x6f6c6f63,0x74754f72,0x00000033,0x00050005,0x0000008b,0x6f6c6f63,0x74754f72,0x00000034,
-	0x00050005,0x00000094,0x6f6c6f63,0x74754f72,0x00000035,0x00050005,0x0000009d,0x6f6c6f63,
-	0x74754f72,0x00000036,0x00050005,0x000000a6,0x6f6c6f63,0x74754f72,0x00000037,0x00040047,
-	0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,
-	0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,
-	0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,
-	0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,
-	0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,
-	0x00030047,0x00000013,0x00000002,0x00040047,0x00000047,0x00000022,0x00000000,0x00040047,
-	0x00000047,0x00000021,0x00000000,0x00040047,0x00000069,0x0000001e,0x00000000,0x00040047,
-	0x00000072,0x0000001e,0x00000001,0x00040047,0x0000007a,0x0000001e,0x00000002,0x00040047,
-	0x00000082,0x0000001e,0x00000003,0x00040047,0x0000008b,0x0000001e,0x00000004,0x00040047,
-	0x00000094,0x0000001e,0x00000005,0x00040047,0x0000009d,0x0000001e,0x00000006,0x00040047,
-	0x000000a6,0x0000001e,0x00000007,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,
-	0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,
-	0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,
-	0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,
-	0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,
-	0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,
-	0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,
-	0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,
-	0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,
-	0x00040017,0x00000035,0x00000012,0x00000004,0x00040020,0x00000036,0x00000007,0x00000035,
-	0x0007002c,0x00000035,0x00000038,0x00000021,0x00000021,0x00000021,0x00000030,0x0004002b,
-	0x00000006,0x00000040,0x00000004,0x00040020,0x00000041,0x00000009,0x00000006,0x00090019,
-	0x00000045,0x00000012,0x00000001,0x00000000,0x00000001,0x00000001,0x00000001,0x00000000,
-	0x00040020,0x00000046,0x00000000,0x00000045,0x0004003b,0x00000046,0x00000047,0x00000000,
-	0x0004002b,0x00000006,0x0000004a,0x00000003,0x00040017,0x0000004d,0x00000006,0x00000003,
-	0x0004002b,0x00000006,0x00000056,0x00000001,0x0004002b,0x00000006,0x0000005a,0x00000005,
-	0x00040020,0x0000005b,0x00000009,0x0000000a,0x0004002b,0x00000006,0x00000061,0x00000006,
-	0x00040020,0x00000068,0x00000003,0x00000035,0x0004003b,0x00000068,0x00000069,0x00000003,
-	0x0004002b,0x00000006,0x0000006d,0x00000002,0x0004003b,0x00000068,0x00000072,0x00000003,
-	0x0004003b,0x00000068,0x0000007a,0x00000003,0x0004003b,0x00000068,0x00000082,0x00000003,
-	0x0004002b,0x00000006,0x00000086,0x00000010,0x0004003b,0x00000068,0x0000008b,0x00000003,
-	0x0004002b,0x00000006,0x0000008f,0x00000020,0x0004003b,0x00000068,0x00000094,0x00000003,
-	0x0004002b,0x00000006,0x00000098,0x00000040,0x0004003b,0x00000068,0x0000009d,0x00000003,
-	0x0004002b,0x00000006,0x000000a1,0x00000080,0x0004003b,0x00000068,0x000000a6,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000036,0x00000037,0x00000007,0x0004003b,
-	0x00000025,0x00000039,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,
-	0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,
-	0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,
-	0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,
-	0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,
-	0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,
-	0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,
-	0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,
-	0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,
-	0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,
-	0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,
-	0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,
-	0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,
-	0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,
-	0x000200f8,0x0000002f,0x0003003e,0x00000037,0x00000038,0x0003003e,0x00000039,0x00000016,
-	0x000200f9,0x0000003a,0x000200f8,0x0000003a,0x000400f6,0x0000003c,0x0000003d,0x00000000,
-	0x000200f9,0x0000003e,0x000200f8,0x0000003e,0x0004003d,0x00000006,0x0000003f,0x00000039,
-	0x00050041,0x00000041,0x00000042,0x00000015,0x00000040,0x0004003d,0x00000006,0x00000043,
-	0x00000042,0x000500b1,0x00000020,0x00000044,0x0000003f,0x00000043,0x000400fa,0x00000044,
-	0x0000003b,0x0000003c,0x000200f8,0x0000003b,0x0004003d,0x00000045,0x00000048,0x00000047,
-	0x0004003d,0x00000007,0x00000049,0x00000009,0x00050041,0x00000041,0x0000004b,0x00000015,
-	0x0000004a,0x0004003d,0x00000006,0x0000004c,0x0000004b,0x00050051,0x00000006,0x0000004e,
-	0x00000049,0x00000000,0x00050051,0x00000006,0x0000004f,0x00000049,0x00000001,0x00060050,
-	0x0000004d,0x00000050,0x0000004e,0x0000004f,0x0000004c,0x0004003d,0x00000006,0x00000051,
-	0x00000039,0x0007005f,0x00000035,0x00000052,0x00000048,0x00000050,0x00000040,0x00000051,
-	0x0004003d,0x00000035,0x00000053,0x00000037,0x00050080,0x00000035,0x00000054,0x00000053,
-	0x00000052,0x0003003e,0x00000037,0x00000054,0x000200f9,0x0000003d,0x000200f8,0x0000003d,
-	0x0004003d,0x00000006,0x00000055,0x00000039,0x00050080,0x00000006,0x00000057,0x00000055,
-	0x00000056,0x0003003e,0x00000039,0x00000057,0x000200f9,0x0000003a,0x000200f8,0x0000003c,
-	0x0004003d,0x00000035,0x00000058,0x00000037,0x00040070,0x0000000b,0x00000059,0x00000058,
-	0x00050041,0x0000005b,0x0000005c,0x00000015,0x0000005a,0x0004003d,0x0000000a,0x0000005d,
-	0x0000005c,0x0005008e,0x0000000b,0x0000005e,0x00000059,0x0000005d,0x0006000c,0x0000000b,
-	0x0000005f,0x00000001,0x00000001,0x0000005e,0x0004006d,0x00000035,0x00000060,0x0000005f,
-	0x0003003e,0x00000037,0x00000060,0x00050041,0x00000041,0x00000062,0x00000015,0x00000061,
-	0x0004003d,0x00000006,0x00000063,0x00000062,0x000500c7,0x00000006,0x00000064,0x00000063,
-	0x00000056,0x000500ab,0x00000020,0x00000065,0x00000064,0x00000016,0x000300f7,0x00000067,
-	0x00000000,0x000400fa,0x00000065,0x00000066,0x00000067,0x000200f8,0x00000066,0x0004003d,
-	0x00000035,0x0000006a,0x00000037,0x0003003e,0x00000069,0x0000006a,0x000200f9,0x00000067,
-	0x000200f8,0x00000067,0x00050041,0x00000041,0x0000006b,0x00000015,0x00000061,0x0004003d,
-	0x00000006,0x0000006c,0x0000006b,0x000500c7,0x00000006,0x0000006e,0x0000006c,0x0000006d,
-	0x000500ab,0x00000020,0x0000006f,0x0000006e,0x00000016,0x000300f7,0x00000071,0x00000000,
-	0x000400fa,0x0000006f,0x00000070,0x00000071,0x000200f8,0x00000070,0x0004003d,0x00000035,
-	0x00000073,0x00000037,0x0003003e,0x00000072,0x00000073,0x000200f9,0x00000071,0x000200f8,
-	0x00000071,0x00050041,0x00000041,0x00000074,0x00000015,0x00000061,0x0004003d,0x00000006,
-	0x00000075,0x00000074,0x000500c7,0x00000006,0x00000076,0x00000075,0x00000040,0x000500ab,
-	0x00000020,0x00000077,0x00000076,0x00000016,0x000300f7,0x00000079,0x00000000,0x000400fa,
-	0x00000077,0x00000078,0x00000079,0x000200f8,0x00000078,0x0004003d,0x00000035,0x0000007b,
-	0x00000037,0x0003003e,0x0000007a,0x0000007b,0x000200f9,0x00000079,0x000200f8,0x00000079,
-	0x00050041,0x00000041,0x0000007c,0x00000015,0x00000061,0x0004003d,0x00000006,0x0000007d,
-	0x0000007c,0x000500c7,0x00000006,0x0000007e,0x0000007d,0x0000002a,0x000500ab,0x00000020,
-	0x0000007f,0x0000007e,0x00000016,0x000300f7,0x00000081,0x00000000,0x000400fa,0x0000007f,
-	0x00000080,0x00000081,0x000200f8,0x00000080,0x0004003d,0x00000035,0x00000083,0x00000037,
-	0x0003003e,0x00000082,0x00000083,0x000200f9,0x00000081,0x000200f8,0x00000081,0x00050041,
-	0x00000041,0x00000084,0x00000015,0x00000061,0x0004003d,0x00000006,0x00000085,0x00000084,
-	0x000500c7,0x00000006,0x00000087,0x00000085,0x00000086,0x000500ab,0x00000020,0x00000088,
-	0x00000087,0x00000016,0x000300f7,0x0000008a,0x00000000,0x000400fa,0x00000088,0x00000089,
-	0x0000008a,0x000200f8,0x00000089,0x0004003d,0x00000035,0x0000008c,0x00000037,0x0003003e,
-	0x0000008b,0x0000008c,0x000200f9,0x0000008a,0x000200f8,0x0000008a,0x00050041,0x00000041,
-	0x0000008d,0x00000015,0x00000061,0x0004003d,0x00000006,0x0000008e,0x0000008d,0x000500c7,
-	0x00000006,0x00000090,0x0000008e,0x0000008f,0x000500ab,0x00000020,0x00000091,0x00000090,
-	0x00000016,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,0x00000093,
-	0x000200f8,0x00000092,0x0004003d,0x00000035,0x00000095,0x00000037,0x0003003e,0x00000094,
-	0x00000095,0x000200f9,0x00000093,0x000200f8,0x00000093,0x00050041,0x00000041,0x00000096,
-	0x00000015,0x00000061,0x0004003d,0x00000006,0x00000097,0x00000096,0x000500c7,0x00000006,
-	0x00000099,0x00000097,0x00000098,0x000500ab,0x00000020,0x0000009a,0x00000099,0x00000016,
-	0x000300f7,0x0000009c,0x00000000,0x000400fa,0x0000009a,0x0000009b,0x0000009c,0x000200f8,
-	0x0000009b,0x0004003d,0x00000035,0x0000009e,0x00000037,0x0003003e,0x0000009d,0x0000009e,
-	0x000200f9,0x0000009c,0x000200f8,0x0000009c,0x00050041,0x00000041,0x0000009f,0x00000015,
-	0x00000061,0x0004003d,0x00000006,0x000000a0,0x0000009f,0x000500c7,0x00000006,0x000000a2,
-	0x000000a0,0x000000a1,0x000500ab,0x00000020,0x000000a3,0x000000a2,0x00000016,0x000300f7,
-	0x000000a5,0x00000000,0x000400fa,0x000000a3,0x000000a4,0x000000a5,0x000200f8,0x000000a4,
-	0x0004003d,0x00000035,0x000000a7,0x00000037,0x0003003e,0x000000a6,0x000000a7,0x000200f9,
-	0x000000a5,0x000200f8,0x000000a5,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.0000000B.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_0000000B[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x95,0xdb,0x4f,0x95,0x57,
+    0x10,0xc5,0xf7,0xb9,0xd3,0x53,0x40,0xe4,0x5a,0xe2,0x0d,0x85,0x44,0x83,0x7a,0x30,
+    0x56,0xac,0x50,0x69,0x5a,0x35,0x11,0x2d,0xde,0xd0,0xaa,0x31,0x46,0xa3,0xb5,0x17,
+    0xac,0x28,0xa6,0xb5,0x15,0x1e,0x54,0xce,0x83,0x0a,0x0f,0x54,0xe1,0xc1,0x56,0x78,
+    0xb0,0x15,0x1e,0xac,0x4a,0xa2,0x89,0x8a,0xaf,0xfa,0xe0,0x5f,0xa4,0x56,0x93,0x26,
+    0x9d,0xd9,0xfe,0x86,0x4c,0xce,0x49,0x86,0xef,0x9b,0xb5,0x66,0xaf,0xb5,0x67,0xef,
+    0xfd,0x6d,0x52,0xc9,0xe6,0x5c,0x08,0x89,0x90,0x0f,0x65,0xe1,0x65,0xf8,0xf0,0x5b,
+    0x18,0x92,0x82,0x84,0xf0,0x71,0xc8,0xc6,0xe7,0xf6,0x9e,0xfd,0x3d,0x85,0x9f,0x7f,
+    0x39,0x55,0xd8,0xd0,0xbe,0x4e,0xf9,0xca,0x90,0x8a,0x75,0xca,0x2d,0x90,0x2c,0x2d,
+    0x4f,0x8d,0xfe,0x13,0x7d,0x67,0x15,0xaf,0x90,0x38,0x2f,0x31,0x24,0x51,0x94,0x18,
+    0x95,0x98,0x90,0x98,0x92,0x98,0x91,0x98,0x95,0xa8,0x12,0x0d,0x1d,0x93,0x53,0x7d,
+    0x79,0xab,0x88,0x7e,0xaa,0x17,0x42,0x77,0xc8,0x84,0x1a,0xe6,0xd2,0xcc,0xd3,0xb0,
+    0x04,0x58,0x99,0xc3,0x92,0x60,0x55,0x0e,0x4b,0x81,0x7d,0xe2,0xb0,0x34,0xd8,0x62,
+    0x87,0x65,0xc0,0x9a,0x1c,0x96,0x05,0x6b,0x71,0x58,0x0e,0x6c,0x95,0xc3,0xca,0xc0,
+    0xd6,0x38,0xec,0x23,0xb0,0x75,0xb1,0xaf,0xd4,0xfc,0xfc,0xb4,0xc7,0x3d,0xf2,0x5c,
+    0x41,0x3f,0x96,0x2f,0x77,0xb9,0xae,0xd9,0x52,0x97,0x0f,0x91,0x27,0xc8,0x8b,0xe4,
+    0xa6,0x37,0x4a,0x9e,0x22,0x9f,0x20,0x4f,0x93,0x4f,0x91,0x67,0xc8,0x67,0xc8,0xb3,
+    0xe4,0xb3,0xe4,0xda,0x5b,0x8d,0xa8,0x26,0xe3,0x7c,0x52,0x51,0x4f,0xdf,0xeb,0xa4,
+    0x26,0xcb,0xda,0xe8,0x1c,0x1a,0x24,0xcf,0x31,0x5e,0xf9,0x7a,0xa9,0xcc,0xc3,0x2b,
+    0xa7,0xfb,0x97,0xc7,0xbf,0x49,0xfe,0x96,0x33,0x4e,0xf1,0xcf,0xc9,0x2b,0x9c,0x56,
+    0x25,0xf5,0xe6,0x55,0x8d,0x56,0x88,0xf3,0x2a,0x9f,0x5f,0xf7,0x4a,0x22,0x4b,0xe4,
+    0x79,0x56,0xbb,0x50,0xbf,0x5a,0xd6,0xbf,0x06,0xbf,0xda,0xa8,0xfb,0x01,0x5b,0x4d,
+    0x2f,0xf5,0xe8,0x6b,0x7d,0x03,0x5c,0xce,0xf1,0x8b,0xc9,0x95,0x5f,0x02,0xaf,0xfa,
+    0xb5,0x32,0xcb,0x26,0xea,0xaa,0xdd,0xbe,0xd9,0xb8,0x56,0xce,0x83,0xe5,0xed,0x8c,
+    0xd5,0x3e,0xbb,0xd0,0x48,0xc7,0xb3,0x92,0x8b,0xf9,0x97,0x68,0xf8,0xb0,0xb1,0xdd,
+    0x6e,0x0d,0x77,0xa0,0xa3,0x78,0xa3,0xbc,0xed,0x42,0x2b,0x81,0x7f,0xc2,0x85,0xf5,
+    0xb5,0x9b,0xf7,0x5d,0xac,0x83,0xe6,0x7b,0x4a,0xe6,0xdb,0xcb,0xb9,0xd1,0xf9,0x7d,
+    0x83,0x7e,0xca,0xf1,0xc7,0xd0,0xb4,0xfc,0x24,0xe7,0x48,0xf5,0xbf,0x65,0x4e,0x79,
+    0xc7,0xf7,0xa1,0xa1,0xfc,0x00,0x5a,0x5d,0xf8,0x0f,0x70,0x1f,0x78,0xfd,0x0b,0xec,
+    0xbb,0xf1,0x43,0xf0,0x96,0x17,0x4b,0xf2,0xd1,0x92,0xf1,0x63,0x7c,0xef,0xc6,0x4f,
+    0x94,0xf0,0xb7,0x38,0x4b,0xc6,0x4f,0x95,0xf0,0x77,0xd8,0x03,0xe3,0x67,0x4a,0xf8,
+    0x7b,0x12,0x57,0x1c,0x3f,0x0b,0xbf,0x51,0x56,0x21,0xc9,0xfe,0x04,0xb0,0x7f,0x05,
+    0xc9,0xc4,0x7e,0xd3,0xf3,0x77,0x58,0x45,0x5c,0xf3,0x5c,0x3c,0xb7,0x55,0x60,0x0b,
+    0xdc,0x9e,0x9d,0xe5,0x5b,0x5a,0x08,0xff,0x95,0x28,0x34,0x70,0x5f,0xd5,0x71,0x4e,
+    0xbb,0xa8,0x69,0x04,0x2f,0x4a,0x8d,0xe6,0x8b,0x18,0xd7,0xc8,0xb8,0x25,0x7c,0xc7,
+    0x75,0x9c,0xdf,0x2e,0xce,0xe8,0x32,0xf0,0xfb,0x52,0xd3,0xc4,0xdd,0xb3,0x8c,0xb3,
+    0xf6,0x56,0x66,0xde,0xc2,0x7c,0xde,0x4b,0xfd,0x0a,0x77,0xe7,0x69,0x3f,0xfa,0xbe,
+    0x4f,0xc6,0xe9,0x5a,0xac,0xc4,0x53,0x7f,0x97,0x58,0x9f,0x55,0xe0,0xbd,0x92,0xe9,
+    0x9c,0x1e,0x83,0x59,0xdd,0x3b,0xd1,0x30,0x2d,0x7d,0xbe,0x96,0x2a,0xad,0x7b,0x4a,
+    0x4d,0x86,0x31,0xcd,0xae,0x87,0xd5,0xf4,0xd0,0xea,0x7a,0x58,0x03,0x6e,0x3d,0xac,
+    0x05,0xb3,0x1e,0xda,0x5c,0x0f,0xca,0x15,0x24,0xda,0xf0,0x2d,0xb8,0x1e,0xd6,0xe3,
+    0x9d,0x70,0x3d,0x7c,0x0a,0x6e,0x3d,0x3c,0x01,0xb3,0x3a,0xed,0xc1,0xb4,0xda,0x5c,
+    0x0f,0xcf,0xa8,0x69,0x61,0x4c,0xc1,0xf5,0xb0,0x91,0x1e,0xda,0x5d,0x0f,0x9f,0x81,
+    0x5b,0x0f,0x9b,0xc0,0xac,0x87,0x4e,0xd7,0x83,0x72,0x1d,0x12,0x9d,0xf8,0x76,0x70,
+    0x8e,0xd4,0x77,0x33,0xde,0xcf,0xdc,0xf7,0xae,0x73,0xb4,0xda,0x4e,0x37,0xc7,0x17,
+    0xd4,0xb5,0x31,0xae,0x83,0xda,0x2d,0xd4,0x6e,0xa1,0x56,0xbf,0xd1,0xe7,0x7c,0x0b,
+    0x3a,0xfe,0xa8,0xc4,0x56,0x38,0x5d,0xa3,0x39,0xce,0xa2,0x72,0xc7,0xe1,0xb4,0x57,
+    0xbd,0x97,0x76,0xd2,0x6b,0x37,0xbd,0x6a,0xfd,0xd7,0xe0,0x8f,0xe8,0xb5,0x07,0x0d,
+    0xc5,0xdf,0x48,0xcd,0x36,0x34,0xac,0xdf,0x1e,0xf2,0x6d,0xcc,0x6b,0x2b,0x5a,0x7a,
+    0x77,0xed,0xe5,0xde,0x32,0xbf,0xfd,0xf8,0xf5,0x3a,0xbf,0x03,0xe0,0xb6,0xcf,0x07,
+    0xe9,0x3d,0x38,0xec,0x10,0x58,0x22,0x6a,0x66,0xe3,0x7d,0x77,0x98,0xda,0x43,0x68,
+    0x1c,0x67,0x2d,0x8e,0xe0,0x7b,0x98,0x35,0x99,0x8b,0xf7,0x40,0x26,0x72,0x47,0x59,
+    0xab,0x23,0x60,0x59,0xd6,0x64,0x8e,0xfb,0xd2,0xaf,0xaf,0xf6,0x33,0xc0,0x7d,0x70,
+    0x82,0x71,0xda,0x87,0xde,0x9d,0xa7,0xe8,0xe3,0x24,0x7d,0xe8,0x3d,0xfa,0x1d,0xf8,
+    0x98,0xd4,0xe8,0x98,0xef,0x19,0xa7,0x78,0xb9,0x38,0x29,0xf6,0x83,0xbb,0xeb,0x95,
+    0xef,0xe7,0x7f,0xcb,0x8f,0x70,0xb6,0x4e,0xa7,0xd1,0xef,0x73,0xeb,0xf4,0x13,0xf8,
+    0x2b,0xe6,0x7d,0x06,0xec,0x98,0x3b,0x97,0xfd,0xe0,0xf5,0x9c,0xcb,0x73,0x6e,0x9f,
+    0xfa,0xe3,0x9d,0x15,0x22,0xa6,0xfd,0xe9,0xfb,0x17,0x52,0x73,0x1e,0x7f,0xed,0xdd,
+    0xb8,0x73,0xce,0xe7,0x57,0x7c,0x2e,0x38,0x9f,0xdf,0xc0,0xcd,0x67,0xd0,0xf9,0x28,
+    0x77,0x51,0x62,0x10,0xad,0x8b,0xf8,0x0c,0x39,0x1f,0xe3,0x06,0x9d,0xcf,0x25,0x7c,
+    0xba,0x9d,0xcf,0x65,0x70,0xf3,0x19,0x76,0x3e,0x97,0xb9,0xdf,0x87,0xd1,0xba,0x82,
+    0x4f,0xd1,0xf9,0x18,0x37,0xec,0x7c,0xae,0xe2,0xd3,0xea,0x7c,0xae,0x81,0x9b,0xcf,
+    0x88,0xf3,0x51,0xee,0xba,0xc4,0x08,0x5a,0xd7,0xf1,0x19,0x75,0x3e,0xc6,0x8d,0x38,
+    0x9f,0xdf,0xf1,0x19,0x73,0x3e,0x37,0xc0,0xcd,0x67,0xdc,0xf9,0x28,0x77,0x53,0x62,
+    0x1c,0xad,0x9b,0xf8,0x4c,0x38,0x1f,0xe3,0xc6,0x9d,0xcf,0x1f,0xf8,0xdc,0x72,0x3e,
+    0x7f,0x82,0x9b,0xcf,0xa4,0xf3,0x51,0xee,0xb6,0xc4,0x24,0x5a,0xb7,0xf1,0x99,0x72,
+    0x3e,0xc6,0x4d,0x3a,0x9f,0xbf,0xf0,0xb9,0xe3,0x7c,0xfe,0x06,0x37,0x9f,0x69,0xe7,
+    0xa3,0xdc,0x5d,0x89,0x69,0xb4,0xee,0xe2,0x33,0xe3,0x7c,0x8c,0x9b,0x76,0x3e,0xff,
+    0xe0,0x73,0xcf,0xf9,0xdc,0x07,0x37,0x9f,0x87,0xce,0x47,0xb9,0x07,0x12,0x0f,0xd1,
+    0x7a,0x80,0xcf,0xac,0xf3,0x31,0x4e,0x9f,0xff,0xc9,0xd7,0xb7,0x49,0xe2,0x7f,0x6b,
+    0x4e,0x8c,0x9f,0x38,0x0d,0x00,0x00
 };
 
 // Generated from:
@@ -160,6 +102,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform utexture2DMSArray color;
@@ -184,8 +127,10 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
-//             uvec4 colorValue = uvec4(0, 0, 0, 1);
+//             uvec4 colorValue = uvec4(0, 0, 0, 0);
 //     for(int i = 0;i < params . samples;++ i)
 //     {
 //         colorValue += texelFetch(color, ivec3(srcImageCoords, params . srcLayer), i);
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000C.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000C.inc
index c247ab0..2c4a568 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000C.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000C.inc
@@ -1,76 +1,58 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_0000000C[] = {
-	0x07230203,0x00010000,0x00080007,0x0000004e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x0000003c,0x00030010,
-	0x00000004,0x00000007,0x00030010,0x00000004,0x0000000c,0x00030003,0x00000002,0x000001c2,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,
-	0x726f6f43,0x00007364,0x00060005,0x0000000c,0x465f6c67,0x43676172,0x64726f6f,0x00000000,
-	0x00060005,0x00000014,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000014,
-	0x00000000,0x7366666f,0x00007465,0x00050006,0x00000014,0x00000001,0x65727473,0x00686374,
-	0x00070006,0x00000014,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,
-	0x00000014,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000014,0x00000004,
-	0x706d6173,0x0073656c,0x00060006,0x00000014,0x00000005,0x53766e69,0x6c706d61,0x00007365,
-	0x00060006,0x00000014,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000014,
-	0x00000007,0x70696c66,0x00000058,0x00050006,0x00000014,0x00000008,0x70696c66,0x00000059,
-	0x00040005,0x00000016,0x61726170,0x0000736d,0x00060005,0x0000003c,0x465f6c67,0x44676172,
-	0x68747065,0x00000000,0x00040005,0x0000003f,0x74706564,0x00000068,0x00050005,0x00000043,
-	0x74696c62,0x706d6153,0x0072656c,0x00040047,0x0000000c,0x0000000b,0x0000000f,0x00050048,
-	0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,0x00000014,0x00000001,0x00000023,
-	0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,0x00000010,0x00050048,0x00000014,
-	0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,0x00000004,0x00000023,0x0000001c,
-	0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,0x00050048,0x00000014,0x00000006,
-	0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,0x00000023,0x00000028,0x00050048,
-	0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,0x00000014,0x00000002,0x00040047,
-	0x0000003c,0x0000000b,0x00000016,0x00040047,0x0000003f,0x00000022,0x00000000,0x00040047,
-	0x0000003f,0x00000021,0x00000000,0x00040047,0x00000043,0x00000022,0x00000000,0x00040047,
-	0x00000043,0x00000021,0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00030016,0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,
-	0x00000008,0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,
-	0x0000000b,0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,
-	0x00000012,0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,
-	0x00000014,0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,
-	0x00000013,0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,
-	0x00000016,0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,
-	0x00000009,0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,
-	0x00000022,0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,
-	0x0004002b,0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,
-	0x0004002b,0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,
-	0x00040020,0x0000003b,0x00000003,0x00000006,0x0004003b,0x0000003b,0x0000003c,0x00000003,
-	0x00090019,0x0000003d,0x00000006,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,
-	0x00000000,0x00040020,0x0000003e,0x00000000,0x0000003d,0x0004003b,0x0000003e,0x0000003f,
-	0x00000000,0x0002001a,0x00000041,0x00040020,0x00000042,0x00000000,0x00000041,0x0004003b,
-	0x00000042,0x00000043,0x00000000,0x0003001b,0x00000045,0x0000003d,0x0004002b,0x00000012,
-	0x00000048,0x00000002,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003d,0x0000000a,0x0000000d,
-	0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,0x0000000d,0x00000000,0x00000001,
-	0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,0x00050051,0x00000006,0x00000010,
-	0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,0x0000000f,0x00000010,0x0003003e,
-	0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,0x00000016,0x00000017,0x0004003d,
-	0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,0x0000001b,0x00000009,0x00050085,
-	0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,0x00000009,0x0000001c,0x00050041,
-	0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,0x00000007,0x0000001f,0x0000001e,
-	0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,0x00000007,0x00000021,0x00000020,
-	0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,0x00000023,0x00000024,0x00000016,
-	0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,0x000500ab,0x00000026,0x00000028,
-	0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,0x000400fa,0x00000028,0x00000029,
-	0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,0x0000002c,0x00000009,0x00000027,
-	0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,0x00000006,0x0000002e,0x0000002d,
-	0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,0x0003003e,0x0000002f,0x0000002e,
-	0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,0x00000023,0x00000031,0x00000016,
-	0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,0x000500ab,0x00000026,0x00000033,
-	0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,0x000400fa,0x00000033,0x00000034,
-	0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,0x00000037,0x00000009,0x00000036,
-	0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,0x00000006,0x00000039,0x00000038,
-	0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,0x0003003e,0x0000003a,0x00000039,
-	0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,0x0000003d,0x00000040,0x0000003f,
-	0x0004003d,0x00000041,0x00000044,0x00000043,0x00050056,0x00000045,0x00000046,0x00000040,
-	0x00000044,0x0004003d,0x00000007,0x00000047,0x00000009,0x00050041,0x00000018,0x00000049,
-	0x00000016,0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000049,0x00050085,0x00000007,
-	0x0000004b,0x00000047,0x0000004a,0x00050057,0x0000000a,0x0000004c,0x00000046,0x0000004b,
-	0x00050051,0x00000006,0x0000004d,0x0000004c,0x00000000,0x0003003e,0x0000003c,0x0000004d,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.0000000C.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_0000000C[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x6f,0x52,0x41,
+    0x10,0xc6,0x97,0x73,0x80,0x83,0x95,0x2a,0x2d,0xa5,0x60,0xed,0xc5,0x16,0x5b,0x05,
+    0x95,0xa0,0x82,0xa9,0x41,0x2c,0xda,0x52,0xac,0xa0,0xb6,0xc5,0x5b,0xa2,0xd5,0x98,
+    0xf8,0xe2,0x83,0xbe,0xe8,0xbb,0x0f,0xc6,0xbf,0xc6,0xbf,0xcf,0x78,0x49,0x4c,0x9c,
+    0x59,0x7e,0x6b,0xc6,0x9e,0x64,0x39,0x67,0xbe,0xf9,0xe6,0xf2,0xed,0xec,0x12,0x47,
+    0xd5,0xc4,0xb9,0x94,0x9b,0x72,0x39,0xf7,0xda,0x4d,0x9e,0x19,0x17,0x09,0xe2,0xdc,
+    0x49,0x97,0xf5,0xef,0xc1,0x68,0x3c,0x6a,0x7c,0xfc,0xf4,0xb6,0xd1,0x6a,0x37,0xd5,
+    0x7f,0xca,0xc5,0x9e,0xa7,0xbe,0xd3,0x2e,0x71,0x69,0x79,0xeb,0x7a,0xff,0xe6,0xdd,
+    0x07,0xc5,0xf3,0xb2,0x76,0x64,0x15,0x84,0xa7,0x78,0x62,0xbe,0xd5,0x37,0x90,0xaf,
+    0xbc,0xcf,0xaf,0xf1,0xce,0xdd,0x73,0x19,0x37,0x47,0xed,0x2a,0xef,0x80,0xa5,0xc0,
+    0x72,0x06,0x8b,0xc0,0x0a,0x06,0x8b,0xc1,0x2a,0x06,0x4b,0x83,0x2d,0x1a,0x2c,0x03,
+    0x76,0xce,0x60,0x59,0xb0,0xf3,0x06,0x4b,0xc0,0x2e,0x1a,0x2c,0x07,0x76,0xd9,0x60,
+    0x27,0xc0,0x9a,0x5e,0x57,0xfc,0xaf,0x3f,0xd5,0xb8,0x83,0xc6,0x79,0xec,0x81,0xbc,
+    0xd7,0xd0,0x17,0xec,0x55,0x63,0x0f,0x8f,0xf9,0x87,0xf8,0x35,0x5f,0x51,0x7e,0x23,
+    0x6f,0xc7,0x5e,0x6b,0xe4,0xf3,0xc6,0xbe,0x77,0xd5,0x52,0x16,0x7e,0x82,0x96,0x08,
+    0x7b,0x0a,0x3b,0xed,0x39,0x69,0xdf,0x8b,0xee,0xa7,0xe2,0x1d,0xec,0x3c,0x58,0x49,
+    0xec,0x59,0x72,0x05,0xbb,0x88,0xad,0xcf,0xb2,0x30,0xc3,0xbe,0x84,0x35,0xcb,0xca,
+    0xf2,0x2e,0x9a,0xa5,0xf5,0x4a,0xec,0xcf,0x1c,0xf5,0x4a,0xec,0x85,0x62,0x97,0xa8,
+    0x57,0xa6,0x9e,0xf2,0x2b,0xf8,0x12,0xe3,0x5f,0xa2,0x7e,0xb0,0xd7,0xf0,0x2b,0xbf,
+    0x0a,0xbf,0xe8,0x6b,0x44,0x6e,0x03,0x9e,0xda,0x17,0x8e,0xc5,0x35,0x99,0x5f,0xb0,
+    0x3b,0xc4,0x6a,0x9e,0x6d,0xce,0x4f,0x96,0x3e,0xb7,0x39,0xbf,0x8a,0x9d,0x11,0x56,
+    0x1f,0x5f,0xca,0xfd,0xff,0x04,0x5b,0x73,0xec,0xf2,0xdd,0x27,0xc7,0xae,0x9f,0xe1,
+    0xe4,0x59,0x90,0xde,0xf6,0xe0,0xdd,0x07,0xdb,0x83,0xa7,0xf6,0x10,0xec,0xac,0x54,
+    0x7c,0x40,0x8e,0xd0,0xe7,0x3e,0xf3,0xbc,0x21,0xe7,0x2d,0x62,0x96,0x8e,0xde,0x7e,
+    0x0a,0xa2,0xe7,0xb9,0xcb,0xac,0xa7,0x99,0xe7,0x81,0xa0,0x59,0xee,0xd6,0x34,0xfc,
+    0x80,0x15,0xc0,0x52,0x3e,0x77,0xc6,0xef,0xe5,0x0c,0x5c,0xf5,0xdd,0x11,0xac,0xe2,
+    0x75,0x4f,0x66,0x55,0x26,0x7f,0xe2,0x75,0x4c,0xf0,0xaf,0xc4,0x2d,0x12,0xbb,0x60,
+    0xe2,0x96,0x89,0x5b,0x32,0x71,0x2b,0xe0,0x5f,0x88,0x5b,0x25,0x76,0x85,0xb8,0x70,
+    0xf7,0xe6,0x99,0x6f,0x97,0x19,0xae,0x83,0x7f,0x13,0xce,0x06,0x77,0x71,0x9d,0xd9,
+    0xfe,0x90,0x1d,0xa8,0xa3,0xed,0xb7,0xf0,0xd5,0x57,0x93,0x55,0x67,0x5f,0x6a,0x46,
+    0xf3,0x15,0x73,0xcf,0x3e,0x0b,0x57,0xb1,0x06,0xf8,0xa1,0x58,0xda,0xd3,0x73,0xb0,
+    0xc0,0xfb,0x25,0x39,0x42,0x2e,0x7d,0x7f,0x17,0x96,0xf2,0x5e,0xc2,0xc9,0x10,0x53,
+    0x33,0x1a,0xae,0xa2,0xa1,0x69,0x34,0x5c,0x03,0x0f,0x1a,0xae,0x83,0x05,0x0d,0x6d,
+    0xa3,0x41,0x7d,0x2d,0x59,0x6d,0xea,0xb6,0x8c,0x86,0x4d,0x6a,0xa7,0x8c,0x86,0x9b,
+    0xe0,0x41,0xc3,0x0b,0xb0,0xc0,0x53,0x0d,0x21,0x57,0xdb,0x68,0x38,0x82,0x53,0x27,
+    0xa6,0x65,0x34,0xdc,0x42,0x43,0xc7,0x68,0xe8,0x82,0x07,0x0d,0xb7,0xc1,0x82,0x86,
+    0x9e,0xd1,0xa0,0xbe,0x2d,0x59,0x3d,0xea,0xea,0xf7,0x23,0xea,0xde,0xa5,0xf6,0x91,
+    0xb9,0x3b,0xda,0x63,0xe0,0xf6,0x4c,0x8f,0xaf,0xe0,0xb5,0x89,0xdb,0xa2,0x9f,0xbe,
+    0xff,0xef,0x9d,0xdc,0x2d,0xb5,0xf5,0x1e,0x8d,0xb8,0x43,0x4f,0xa5,0x3f,0xbd,0x3f,
+    0x0f,0xe1,0x8c,0xcc,0xb9,0x3c,0x40,0xd7,0xbe,0x39,0x97,0x87,0xe0,0xe1,0x3c,0x8f,
+    0xa9,0xab,0xf8,0x33,0xc1,0xf4,0x4e,0x3d,0x26,0xdf,0xd8,0xcc,0xe2,0x09,0xb8,0xf3,
+    0x7b,0x11,0xfb,0xff,0x0a,0xc5,0xfe,0x88,0xaa,0x4d,0x59,0x7f,0x01,0x7c,0x68,0x82,
+    0xee,0x54,0x07,0x00,0x00
 };
 
 // Generated from:
@@ -90,6 +72,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2D depth;
@@ -109,6 +92,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texture(sampler2D(depth, blitSampler), srcImageCoords * params . invSrcExtent). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000D.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000D.inc
index 0c016cc..44c1aa9 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000D.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000D.inc
@@ -1,81 +1,61 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_0000000D[] = {
-	0x07230203,0x00010000,0x00080007,0x00000057,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000c,0x0000003c,0x00030010,
-	0x00000004,0x00000007,0x00030010,0x00000004,0x0000000c,0x00030003,0x00000002,0x000001c2,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,
-	0x726f6f43,0x00007364,0x00060005,0x0000000c,0x465f6c67,0x43676172,0x64726f6f,0x00000000,
-	0x00060005,0x00000014,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000014,
-	0x00000000,0x7366666f,0x00007465,0x00050006,0x00000014,0x00000001,0x65727473,0x00686374,
-	0x00070006,0x00000014,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,
-	0x00000014,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000014,0x00000004,
-	0x706d6173,0x0073656c,0x00060006,0x00000014,0x00000005,0x53766e69,0x6c706d61,0x00007365,
-	0x00060006,0x00000014,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000014,
-	0x00000007,0x70696c66,0x00000058,0x00050006,0x00000014,0x00000008,0x70696c66,0x00000059,
-	0x00040005,0x00000016,0x61726170,0x0000736d,0x00060005,0x0000003c,0x465f6c67,0x44676172,
-	0x68747065,0x00000000,0x00040005,0x0000003f,0x74706564,0x00000068,0x00050005,0x00000043,
-	0x74696c62,0x706d6153,0x0072656c,0x00040047,0x0000000c,0x0000000b,0x0000000f,0x00050048,
-	0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,0x00000014,0x00000001,0x00000023,
-	0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,0x00000010,0x00050048,0x00000014,
-	0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,0x00000004,0x00000023,0x0000001c,
-	0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,0x00050048,0x00000014,0x00000006,
-	0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,0x00000023,0x00000028,0x00050048,
-	0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,0x00000014,0x00000002,0x00040047,
-	0x0000003c,0x0000000b,0x00000016,0x00040047,0x0000003f,0x00000022,0x00000000,0x00040047,
-	0x0000003f,0x00000021,0x00000000,0x00040047,0x00000043,0x00000022,0x00000000,0x00040047,
-	0x00000043,0x00000021,0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00030016,0x00000006,0x00000020,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,
-	0x00000008,0x00000007,0x00000007,0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,
-	0x0000000b,0x00000001,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,
-	0x00000012,0x00000020,0x00000001,0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,
-	0x00000014,0x00000007,0x00000007,0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,
-	0x00000013,0x00000013,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,
-	0x00000016,0x00000009,0x0004002b,0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,
-	0x00000009,0x00000007,0x0004002b,0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,
-	0x00000022,0x00000007,0x00040020,0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,
-	0x0004002b,0x00000013,0x00000027,0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,
-	0x0004002b,0x00000012,0x00000030,0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,
-	0x00040020,0x0000003b,0x00000003,0x00000006,0x0004003b,0x0000003b,0x0000003c,0x00000003,
-	0x00090019,0x0000003d,0x00000006,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,
-	0x00000000,0x00040020,0x0000003e,0x00000000,0x0000003d,0x0004003b,0x0000003e,0x0000003f,
-	0x00000000,0x0002001a,0x00000041,0x00040020,0x00000042,0x00000000,0x00000041,0x0004003b,
-	0x00000042,0x00000043,0x00000000,0x0003001b,0x00000045,0x0000003d,0x0004002b,0x00000012,
-	0x00000048,0x00000002,0x0004002b,0x00000012,0x0000004c,0x00000003,0x00040020,0x0000004d,
-	0x00000009,0x00000012,0x00040017,0x00000051,0x00000006,0x00000003,0x00050036,0x00000002,
-	0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,
-	0x00000007,0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,
-	0x0000000d,0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,
-	0x00000000,0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,
-	0x00000011,0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,
-	0x00000019,0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,
-	0x00000007,0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,
-	0x0003003e,0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,
-	0x0004003d,0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,
-	0x00050083,0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,
-	0x00050041,0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,
-	0x00000024,0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,
-	0x00000000,0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,
-	0x0000002b,0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,
-	0x0004007f,0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,
-	0x00000027,0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,
-	0x00050041,0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,
-	0x00000031,0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,
-	0x00000000,0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,
-	0x0000002b,0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,
-	0x0004007f,0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,
-	0x00000036,0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,
-	0x0004003d,0x0000003d,0x00000040,0x0000003f,0x0004003d,0x00000041,0x00000044,0x00000043,
-	0x00050056,0x00000045,0x00000046,0x00000040,0x00000044,0x0004003d,0x00000007,0x00000047,
-	0x00000009,0x00050041,0x00000018,0x00000049,0x00000016,0x00000048,0x0004003d,0x00000007,
-	0x0000004a,0x00000049,0x00050085,0x00000007,0x0000004b,0x00000047,0x0000004a,0x00050041,
-	0x0000004d,0x0000004e,0x00000016,0x0000004c,0x0004003d,0x00000012,0x0000004f,0x0000004e,
-	0x0004006f,0x00000006,0x00000050,0x0000004f,0x00050051,0x00000006,0x00000052,0x0000004b,
-	0x00000000,0x00050051,0x00000006,0x00000053,0x0000004b,0x00000001,0x00060050,0x00000051,
-	0x00000054,0x00000052,0x00000053,0x00000050,0x00050057,0x0000000a,0x00000055,0x00000046,
-	0x00000054,0x00050051,0x00000006,0x00000056,0x00000055,0x00000000,0x0003003e,0x0000003c,
-	0x00000056,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.0000000D.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_0000000D[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xdb,0x4f,0x53,0x41,
+    0x10,0xc6,0xb7,0xe7,0xb4,0xe7,0x54,0x04,0x2d,0x2d,0x50,0x44,0x2e,0x02,0x82,0x16,
+    0x95,0x54,0x6d,0x0d,0x06,0x11,0x14,0x4a,0x45,0xaa,0x72,0xf5,0x06,0x9a,0x90,0x20,
+    0xea,0x83,0xfa,0xa0,0xef,0x3e,0x18,0xff,0x1a,0xff,0x3e,0xe3,0x25,0x31,0x71,0x66,
+    0xcf,0x6f,0xc9,0x84,0x26,0xcb,0x9e,0xf9,0xe6,0x9b,0xcb,0xb7,0xbb,0x43,0x1c,0x4d,
+    0xa6,0xce,0xe5,0x5c,0x97,0x2b,0xba,0x77,0x2e,0xfb,0xf5,0xba,0x48,0x10,0xe7,0x4e,
+    0xbb,0xc4,0xef,0xed,0xce,0x76,0x67,0xf6,0xf3,0x97,0xc3,0xd9,0x46,0xb3,0xae,0xfe,
+    0x33,0x2e,0xf6,0x3c,0xf5,0x9d,0x75,0xa9,0xcb,0xcb,0xae,0xeb,0xc3,0xc1,0xfb,0x8f,
+    0x8a,0x77,0xcb,0x5a,0x91,0x55,0x12,0x9e,0xe2,0xa9,0xf9,0x56,0x5f,0x5b,0xbe,0xba,
+    0x7d,0x7e,0x8d,0x77,0xee,0x81,0x2b,0xb8,0x3e,0x6a,0x4f,0xb2,0x07,0x2c,0x07,0x56,
+    0x34,0x58,0x04,0x56,0x32,0x58,0x0c,0x36,0x68,0xb0,0x3c,0xd8,0xb0,0xc1,0x0a,0x60,
+    0x17,0x0c,0x96,0x80,0x5d,0x34,0x58,0x0a,0x76,0xd9,0x60,0x45,0xb0,0xab,0x06,0x3b,
+    0x05,0x56,0xf7,0xba,0xe2,0xe3,0xfe,0x54,0xe3,0x0a,0x1a,0x07,0xb0,0xdb,0xb2,0x4f,
+    0xa0,0x2f,0xd8,0xe3,0xc6,0x5e,0x3f,0xe1,0x5f,0xc7,0xaf,0xf9,0x2a,0xf2,0x37,0xf2,
+    0x76,0xec,0xb5,0x46,0x3e,0x6f,0xec,0x7b,0x57,0x2d,0x55,0xe1,0xa7,0x68,0x89,0xb0,
+    0xbb,0xb0,0xf3,0x9e,0x93,0xf7,0xbd,0xe8,0x79,0x2a,0x3e,0x8f,0xdd,0x0d,0xd6,0x2f,
+    0x76,0x99,0x5c,0xc1,0xae,0x60,0xeb,0x6f,0x54,0x98,0xe1,0x5c,0xc2,0x2a,0xb3,0x12,
+    0xf6,0x8a,0x59,0x5a,0xaf,0x9f,0xf3,0xe9,0xa3,0x5e,0x3f,0x67,0xa1,0xd8,0x15,0xea,
+    0x55,0xa9,0xa7,0xfc,0x41,0x7c,0xa9,0xf1,0x8f,0x50,0x3f,0xd8,0x13,0xf8,0x95,0x3f,
+    0x09,0xbf,0xe2,0x6b,0x44,0x6e,0x1a,0x9e,0xda,0x97,0x4e,0xc4,0xd5,0xb9,0xbf,0x60,
+    0xcf,0x13,0xab,0x79,0x96,0x79,0x3f,0x09,0x7d,0x2e,0xf3,0x7e,0x15,0x3b,0x27,0xac,
+    0x16,0xbe,0x1c,0x39,0x4f,0xee,0x9a,0x63,0x95,0xef,0x16,0x39,0x56,0xfd,0x1d,0x66,
+    0xbf,0x21,0xe9,0x6d,0x0d,0xde,0x43,0xb0,0x35,0x78,0x6a,0xaf,0x83,0x9d,0x97,0x8a,
+    0x8f,0xc8,0x11,0xfa,0xdc,0xe0,0x3e,0x83,0xbd,0x43,0x5f,0x9a,0x6b,0x17,0x0d,0x65,
+    0xee,0xfb,0x05,0x7d,0xaa,0xff,0x96,0xbc,0xcf,0x88,0xbb,0x77,0x60,0xbf,0x05,0xd1,
+    0xf7,0xbf,0xc0,0xdb,0xe8,0xe1,0xfe,0x37,0x05,0x4d,0x98,0xc5,0x1e,0xf8,0x01,0x2b,
+    0x81,0xe5,0x7c,0x2f,0x05,0x7f,0xf6,0xbd,0x70,0xd5,0x77,0x4f,0xb0,0x41,0x7f,0x4e,
+    0xd9,0xdd,0x56,0xc9,0x9f,0x7a,0xdd,0x19,0xfe,0x9d,0xb8,0x61,0x62,0x87,0x4c,0xdc,
+    0x28,0x71,0x23,0x26,0x6e,0x0c,0xfc,0x1b,0x71,0xe3,0xc4,0x8e,0x11,0x17,0x66,0x75,
+    0x80,0xf7,0xb0,0xc0,0x9d,0x4f,0x81,0xff,0x10,0xce,0x34,0xb3,0x3b,0xc5,0x5b,0xf8,
+    0x25,0x27,0x30,0x83,0xb6,0xbf,0xc2,0x57,0x5f,0x4d,0xd6,0x0c,0xe7,0x52,0x33,0x9a,
+    0xaf,0x99,0xb9,0xfc,0x2a,0x5c,0xc5,0x66,0xc1,0xb7,0xc4,0xd2,0x9e,0x0e,0xc0,0x02,
+    0xef,0x8f,0xe4,0x08,0xb9,0x74,0xff,0x29,0x2c,0xe5,0xbd,0x81,0x53,0x20,0xa6,0x66,
+    0x34,0x5c,0x47,0x43,0xdd,0x68,0xb8,0x01,0x1e,0x34,0xdc,0x04,0x0b,0x1a,0x9a,0x46,
+    0x83,0xfa,0x1a,0xb2,0x9a,0xd4,0x6d,0x18,0x0d,0x73,0xd4,0xce,0x19,0x0d,0xb7,0xc1,
+    0x83,0x86,0x43,0xb0,0xc0,0x53,0x0d,0x21,0x57,0xd3,0x68,0x38,0x82,0x33,0x43,0x4c,
+    0xc3,0x68,0xb8,0x83,0x86,0x79,0xa3,0x61,0x01,0x3c,0x68,0xb8,0x0b,0x16,0x34,0x2c,
+    0x19,0x0d,0xea,0x5b,0x94,0xb5,0x44,0x5d,0xfd,0x7e,0x42,0xdd,0xfb,0xd4,0x3e,0x32,
+    0xb3,0xa6,0x3d,0x06,0xee,0x92,0xe9,0xf1,0x2d,0xbc,0x26,0x71,0x8b,0xf4,0xd3,0xf2,
+    0xff,0xab,0xb3,0x59,0x54,0x5b,0xe7,0xae,0xc3,0xcc,0x3d,0x95,0xfe,0x74,0xde,0x1e,
+    0xc3,0xe9,0x98,0x77,0xb9,0x89,0xae,0x0d,0xf3,0x2e,0xb7,0xc0,0xc3,0x7b,0xde,0xa6,
+    0xee,0x16,0x71,0xbb,0x3e,0x67,0x16,0xb7,0x43,0x9c,0xce,0xe6,0x33,0xf0,0x4f,0xdc,
+    0xc3,0x73,0xb0,0x70,0x57,0x2f,0xc9,0x65,0xe7,0x6e,0x0f,0x2c,0x9b,0xbb,0xc4,0xcf,
+    0xf6,0x3e,0xdc,0xbd,0xe3,0x1c,0x05,0x3f,0xc7,0xaf,0xd0,0xb0,0x6f,0xe2,0x5f,0x83,
+    0x3b,0x7f,0xfe,0xb1,0xff,0x7f,0xa6,0xd8,0x3f,0xc9,0x38,0x27,0xeb,0x3f,0xdd,0x5c,
+    0x45,0xbe,0xf8,0x07,0x00,0x00
 };
 
 // Generated from:
@@ -95,6 +75,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DArray depth;
@@ -114,6 +95,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texture(sampler2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000E.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000E.inc
index 99a193a..e581faa 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000E.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000E.inc
@@ -1,67 +1,53 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_0000000E[] = {
-	0x07230203,0x00010000,0x00080007,0x0000003e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000036,0x00030010,
-	0x00000004,0x00000007,0x00030010,0x00000004,0x0000000c,0x00030003,0x00000002,0x000001c2,
-	0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,
-	0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,
-	0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,
-	0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,
-	0x00000073,0x00050006,0x00000013,0x00000000,0x7366666f,0x00007465,0x00050006,0x00000013,
-	0x00000001,0x65727473,0x00686374,0x00070006,0x00000013,0x00000002,0x53766e69,0x78456372,
-	0x746e6574,0x00000000,0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,
-	0x00050006,0x00000013,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000013,0x00000005,
-	0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000013,0x00000006,0x7074756f,0x614d7475,
-	0x00006b73,0x00050006,0x00000013,0x00000007,0x70696c66,0x00000058,0x00050006,0x00000013,
-	0x00000008,0x70696c66,0x00000059,0x00040005,0x00000015,0x61726170,0x0000736d,0x00060005,
-	0x00000036,0x465f6c67,0x44676172,0x68747065,0x00000000,0x00040005,0x00000039,0x74706564,
-	0x00000068,0x00040047,0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,
-	0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,
-	0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000036,0x0000000b,
-	0x00000016,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,0x00000039,0x00000021,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,0x00000006,0x00000006,
-	0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,0x00000009,0x00000013,
-	0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,0x00000000,
-	0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001c,0x00000007,
-	0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,0x0004002b,0x00000012,
-	0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,0x0004002b,0x00000006,
-	0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,0x00040020,0x00000035,
-	0x00000003,0x0000000a,0x0004003b,0x00000035,0x00000036,0x00000003,0x00090019,0x00000037,
-	0x0000000a,0x00000001,0x00000000,0x00000000,0x00000001,0x00000001,0x00000000,0x00040020,
-	0x00000038,0x00000000,0x00000037,0x0004003b,0x00000038,0x00000039,0x00000000,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,
-	0x00000009,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,
-	0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,
-	0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,
-	0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,0x0000001a,
-	0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,0x00000009,
-	0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,0x00000012,
-	0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,0x000300f7,
-	0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,0x00000023,
-	0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,0x00000027,
-	0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,0x00000029,
-	0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,0x000200f8,
-	0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,0x00000012,
-	0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,0x000300f7,
-	0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,0x0000002e,
-	0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,0x00000032,
-	0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,0x00000034,
-	0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,0x000200f8,
-	0x0000002f,0x0004003d,0x00000037,0x0000003a,0x00000039,0x0004003d,0x00000007,0x0000003b,
-	0x00000009,0x0007005f,0x0000000b,0x0000003c,0x0000003a,0x0000003b,0x00000040,0x00000016,
-	0x00050051,0x0000000a,0x0000003d,0x0000003c,0x00000000,0x0003003e,0x00000036,0x0000003d,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.0000000E.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_0000000E[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x4d,0x93,0x5d,0x6f,0x12,0x51,
+    0x10,0x86,0x67,0x77,0x0b,0x8b,0x58,0xa0,0x05,0x5a,0x24,0x52,0x8b,0x85,0xc4,0xa6,
+    0xad,0x4b,0xa3,0x52,0x0b,0x4a,0x5b,0x8c,0x8d,0x26,0x52,0x1b,0xf5,0x07,0x18,0x13,
+    0x6f,0xbc,0xb0,0x37,0x7a,0xed,0x85,0x7f,0xc7,0xdf,0x67,0xfc,0x48,0x4c,0x9c,0x39,
+    0x3c,0x47,0x87,0xe4,0x70,0x76,0xde,0x79,0xe7,0xe3,0x9d,0x9d,0xcd,0xd2,0x41,0x2e,
+    0x92,0x48,0x55,0x2a,0x72,0x29,0xcb,0xdf,0xba,0xa4,0x8a,0x88,0x5c,0x97,0x72,0xb8,
+    0x9f,0x2d,0xde,0x2c,0x8a,0x4f,0x9f,0xdf,0x17,0x0f,0xc6,0x87,0xe6,0xaf,0x4b,0x16,
+    0x78,0xe6,0x6b,0x48,0x2e,0x2b,0x7a,0xdb,0xf9,0xf8,0xee,0xc3,0x95,0xe1,0x35,0x3d,
+    0x27,0x7a,0xd6,0x94,0x67,0x78,0xee,0x9e,0x57,0x2d,0x9f,0x3e,0xd5,0x42,0x7e,0x8b,
+    0x17,0x79,0x2e,0x25,0x69,0x51,0x7b,0xc0,0x1d,0xb1,0x04,0xac,0xe2,0xb0,0x14,0x6c,
+    0xcd,0x61,0x19,0xd8,0x0d,0x87,0xad,0x80,0xf5,0x1c,0x56,0x02,0xeb,0x3b,0xac,0x0c,
+    0x36,0x74,0x58,0x0e,0xb6,0xeb,0xb0,0x0a,0xd8,0x81,0xc3,0xae,0x81,0x1d,0x06,0x5d,
+    0xd9,0xbf,0xfe,0x4c,0xe3,0x09,0x1a,0x37,0xb1,0xe7,0x7a,0xef,0xa0,0x2f,0xda,0xb7,
+    0xb1,0x5b,0x1a,0x95,0x06,0x3b,0x0b,0x5a,0xec,0x79,0x43,0x39,0x65,0x7a,0xb5,0x39,
+    0x74,0xd4,0xce,0xe9,0x37,0x0d,0x79,0x33,0x7d,0x6f,0x4b,0xbf,0xf9,0xac,0x56,0x15,
+    0xdd,0x7d,0xfd,0x5f,0x25,0xce,0xf0,0x47,0xd8,0x35,0x97,0xab,0x0e,0x3f,0xd6,0x6a,
+    0x92,0xcb,0x7e,0xb7,0x94,0x1d,0xe7,0x50,0xe7,0x94,0x39,0x55,0xee,0xa6,0x3b,0x56,
+    0xaf,0xcd,0x3c,0x5a,0xd4,0x6b,0x87,0xbc,0x4b,0x6c,0x1f,0x2d,0x9b,0xe4,0x37,0x7e,
+    0x07,0x5f,0xee,0xfc,0x3d,0x6c,0xf3,0x6f,0xe1,0xb7,0xfc,0x6d,0xed,0xb2,0x0f,0xaf,
+    0xe9,0xe6,0x16,0xe3,0xf6,0x78,0x3f,0xd1,0x1e,0x13,0x6b,0x79,0x66,0xec,0x47,0x95,
+    0xbe,0x66,0xec,0xa7,0x61,0x5d,0x65,0x9d,0xe2,0x4b,0xe4,0xff,0x2f,0x71,0xb6,0xe5,
+    0x38,0xe3,0xf9,0x94,0x1c,0x66,0xcf,0xc1,0x8e,0x74,0x17,0x52,0xe6,0x2e,0xe4,0xfd,
+    0xa9,0x88,0xed,0xda,0x8c,0xf7,0xd2,0x60,0xf6,0x97,0xaa,0xae,0xce,0xee,0x36,0x38,
+    0xb1,0xde,0x15,0xef,0x77,0x1d,0xff,0x5c,0x33,0x74,0xd8,0xe9,0x0d,0x66,0x37,0x83,
+    0xd3,0x05,0xff,0xaa,0x1c,0xb3,0x6f,0x12,0xd7,0x25,0x6e,0x2b,0xbc,0xc3,0x65,0x5c,
+    0x8f,0x38,0x9b,0xdb,0x36,0xf8,0x37,0xe5,0xf4,0xd9,0xc7,0x6d,0xe6,0xf9,0x43,0x3b,
+    0x1f,0xd2,0xcf,0x6f,0xe5,0xef,0xb8,0xef,0xc2,0xf4,0xd8,0xf3,0x2b,0x8d,0xb3,0xf9,
+    0xde,0xa1,0xa6,0xfd,0xbe,0x30,0xf3,0x5d,0xf0,0xd7,0x6a,0xe5,0xe1,0x1b,0x59,0x62,
+    0x91,0xf7,0x4b,0x73,0xc4,0x5c,0x76,0x7f,0x57,0x96,0xf1,0x16,0x70,0x4a,0xc4,0x0c,
+    0x9c,0x86,0x7d,0x34,0xec,0x39,0x0d,0x07,0xe0,0x51,0xc3,0x5d,0xb0,0xa8,0x61,0xe4,
+    0x34,0x98,0xaf,0xd0,0x33,0xa2,0x6e,0xe1,0x34,0xdc,0xa3,0x76,0xe2,0x34,0xdc,0x07,
+    0x8f,0x1a,0x5e,0x80,0x45,0x9e,0x69,0x88,0xb9,0x46,0x4e,0xc3,0x05,0x9c,0x21,0x31,
+    0x85,0xd3,0x70,0x84,0x86,0xb1,0xd3,0xf0,0x10,0x3c,0x6a,0x38,0x06,0x8b,0x1a,0xa6,
+    0x4e,0x83,0xf9,0x26,0x7a,0xa6,0xd4,0x9d,0xb0,0x47,0x56,0xf7,0x31,0xb5,0x2f,0xdc,
+    0xbe,0x5a,0x8f,0x91,0x3b,0x75,0x3d,0xbe,0x84,0x37,0x22,0x6e,0x42,0x3f,0xb6,0xd3,
+    0x4f,0xd8,0xe7,0xb7,0xca,0xb4,0x7d,0x7d,0x0a,0x66,0x31,0x67,0xec,0x9e,0xcd,0xcd,
+    0xbe,0x93,0x73,0xfc,0x12,0xbe,0xa3,0x2c,0x7c,0x4b,0x86,0xfd,0xd1,0x0e,0x8e,0xf5,
+    0xfc,0x05,0x1d,0x98,0x34,0x58,0x54,0x06,0x00,0x00
 };
 
 // Generated from:
@@ -83,6 +69,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DMS depth;
@@ -98,6 +85,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texelFetch(depth, srcImageCoords, 0). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000F.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000F.inc
index a2ac98b..fd0a431 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000F.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.0000000F.inc
@@ -1,71 +1,56 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_0000000F[] = {
-	0x07230203,0x00010000,0x00080007,0x00000046,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000036,0x00030010,
-	0x00000004,0x00000007,0x00030010,0x00000004,0x0000000c,0x00030003,0x00000002,0x000001c2,
-	0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,
-	0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,
-	0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,
-	0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,
-	0x00000073,0x00050006,0x00000013,0x00000000,0x7366666f,0x00007465,0x00050006,0x00000013,
-	0x00000001,0x65727473,0x00686374,0x00070006,0x00000013,0x00000002,0x53766e69,0x78456372,
-	0x746e6574,0x00000000,0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,
-	0x00050006,0x00000013,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000013,0x00000005,
-	0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000013,0x00000006,0x7074756f,0x614d7475,
-	0x00006b73,0x00050006,0x00000013,0x00000007,0x70696c66,0x00000058,0x00050006,0x00000013,
-	0x00000008,0x70696c66,0x00000059,0x00040005,0x00000015,0x61726170,0x0000736d,0x00060005,
-	0x00000036,0x465f6c67,0x44676172,0x68747065,0x00000000,0x00040005,0x00000039,0x74706564,
-	0x00000068,0x00040047,0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,0x00000000,
-	0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,0x00050048,
-	0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,0x00000008,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000036,0x0000000b,
-	0x00000016,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,0x00000039,0x00000021,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,0x0000000e,0x00000006,0x00000006,
-	0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,0x00000014,0x00000009,0x00000013,
-	0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,0x00000000,
-	0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001c,0x00000007,
-	0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,0x00000020,0x0004002b,0x00000012,
-	0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,0x00000006,0x0004002b,0x00000006,
-	0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,0x00000001,0x00040020,0x00000035,
-	0x00000003,0x0000000a,0x0004003b,0x00000035,0x00000036,0x00000003,0x00090019,0x00000037,
-	0x0000000a,0x00000001,0x00000000,0x00000001,0x00000001,0x00000001,0x00000000,0x00040020,
-	0x00000038,0x00000000,0x00000037,0x0004003b,0x00000038,0x00000039,0x00000000,0x0004002b,
-	0x00000006,0x0000003c,0x00000003,0x00040020,0x0000003d,0x00000009,0x00000006,0x00040017,
-	0x00000040,0x00000006,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,
-	0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003d,0x0000000b,
-	0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,
-	0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,
-	0x00000018,0x0004003d,0x00000007,0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,
-	0x0000001a,0x00000019,0x0003003e,0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,
-	0x00000015,0x0000001c,0x0004003d,0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,
-	0x00000022,0x0000001f,0x00000021,0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,
-	0x00000023,0x00000024,0x000200f8,0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,
-	0x00000021,0x0004003d,0x00000006,0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,
-	0x00000027,0x00050041,0x00000025,0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,
-	0x00000028,0x000200f9,0x00000024,0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,
-	0x00000015,0x0000002a,0x0004003d,0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,
-	0x0000002d,0x0000002c,0x00000021,0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,
-	0x0000002e,0x0000002f,0x000200f8,0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,
-	0x00000030,0x0004003d,0x00000006,0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,
-	0x00000032,0x00050041,0x00000025,0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,
-	0x00000033,0x000200f9,0x0000002f,0x000200f8,0x0000002f,0x0004003d,0x00000037,0x0000003a,
-	0x00000039,0x0004003d,0x00000007,0x0000003b,0x00000009,0x00050041,0x0000003d,0x0000003e,
-	0x00000015,0x0000003c,0x0004003d,0x00000006,0x0000003f,0x0000003e,0x00050051,0x00000006,
-	0x00000041,0x0000003b,0x00000000,0x00050051,0x00000006,0x00000042,0x0000003b,0x00000001,
-	0x00060050,0x00000040,0x00000043,0x00000041,0x00000042,0x0000003f,0x0007005f,0x0000000b,
-	0x00000044,0x0000003a,0x00000043,0x00000040,0x00000016,0x00050051,0x0000000a,0x00000045,
-	0x00000044,0x00000000,0x0003003e,0x00000036,0x00000045,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.0000000F.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_0000000F[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0x5d,0x4f,0x13,0x41,
+    0x14,0x86,0x67,0x77,0xe9,0x6e,0xad,0xb4,0x85,0xb6,0x50,0x1b,0x8b,0x54,0xda,0x44,
+    0x02,0xb8,0x25,0x6a,0x91,0x56,0x0b,0xd4,0x80,0x22,0x94,0xf8,0x81,0xe8,0xa5,0x31,
+    0xf1,0xc6,0x0b,0xb9,0xd1,0x6b,0x2f,0xfc,0x3b,0xfe,0x3e,0xe3,0x47,0x62,0xe2,0x39,
+    0xd3,0x67,0xcc,0x89,0x9b,0x4c,0x67,0xe6,0x3d,0xef,0xf9,0x78,0x67,0xce,0x34,0x89,
+    0xbb,0x99,0x73,0x91,0x2b,0xb9,0xa2,0x7b,0xe3,0x66,0xdf,0xa2,0x8b,0x05,0x71,0xee,
+    0xaa,0x4b,0xfd,0xfc,0x64,0x7a,0x3e,0xcd,0x3f,0x7d,0x7e,0x9f,0xdf,0x1b,0x6c,0xab,
+    0xbd,0xe2,0x12,0xcf,0x53,0x5b,0xd5,0x65,0x6e,0x4e,0x66,0x1d,0x1f,0xdf,0x7d,0xb8,
+    0x54,0xbc,0x2c,0x63,0x4f,0xc6,0x82,0xf0,0x14,0xcf,0xcc,0x7a,0x5e,0xe3,0xc9,0xaa,
+    0xec,0xe3,0xab,0xbf,0x73,0xc7,0xae,0xe0,0xea,0xe4,0xee,0x32,0x07,0x2c,0x02,0x2b,
+    0x1a,0x2c,0x06,0x5b,0x30,0x58,0x02,0x76,0xcd,0x60,0x73,0x60,0x6d,0x83,0x15,0xc0,
+    0x3a,0x06,0x4b,0xc1,0x7a,0x06,0xcb,0xc0,0xd6,0x0d,0x56,0x04,0xdb,0x32,0xd8,0x15,
+    0xb0,0x6d,0xaf,0x2b,0xf9,0x57,0x9f,0x6a,0xdc,0x43,0xe3,0x32,0xfb,0x89,0xcc,0x6b,
+    0xe8,0x0b,0xfb,0x9b,0xec,0xeb,0xe2,0x15,0xfb,0x7d,0xe2,0xb5,0xe8,0x7a,0x49,0x38,
+    0x29,0xb5,0xea,0x39,0x34,0x65,0x9f,0x51,0x6f,0xec,0xe3,0x26,0x72,0x6f,0x33,0xbb,
+    0xda,0x34,0x57,0x09,0xdd,0x1d,0xf9,0x9d,0xc7,0x4f,0xf1,0x07,0xec,0xcb,0x26,0x56,
+    0x05,0x7e,0xc8,0x55,0x23,0x96,0x7e,0x37,0x84,0x1d,0xce,0xa1,0xc2,0x48,0x19,0x25,
+    0xe6,0x9a,0x19,0x9a,0xaf,0xc1,0x79,0xd4,0xc9,0xd7,0xf0,0x71,0x67,0xd8,0x26,0x5a,
+    0x96,0x89,0xaf,0xfc,0x26,0xb6,0xcc,0xd8,0xdb,0xec,0xd5,0xbe,0x82,0x5d,0xe3,0x37,
+    0xa4,0xca,0x0e,0xbc,0x9a,0x39,0xb7,0xe0,0xb7,0xc1,0xfd,0x84,0xfd,0x00,0x5f,0x8d,
+    0x33,0xa6,0x3f,0x4a,0xd4,0x35,0xa6,0x3f,0x15,0x6b,0x09,0x6b,0x1f,0x5b,0x44,0xcc,
+    0xc8,0x8c,0x50,0xeb,0x01,0xeb,0x7d,0x62,0xe8,0x7e,0xf2,0x5f,0x0d,0x87,0xc4,0x54,
+    0xfe,0x11,0xf9,0x53,0xce,0xfa,0x98,0xb5,0xda,0x77,0xa4,0x77,0x62,0xee,0xc9,0x81,
+    0xfd,0x14,0x44,0x7b,0x73,0xcc,0x3d,0x56,0xb9,0xab,0x67,0x72,0x1a,0x15,0x7a,0xbd,
+    0xca,0x08,0x35,0x5e,0xd2,0x0f,0x8b,0xd8,0x27,0x12,0xa1,0xc9,0x1b,0x58,0xe2,0xac,
+    0xc7,0x70,0x5a,0xe0,0x5f,0x85,0xa3,0xfb,0xeb,0xf8,0xb5,0xf0,0x5b,0xf1,0x77,0x3e,
+    0xf3,0x6b,0xe3,0xa7,0xe7,0xbc,0x0a,0xfe,0x4d,0x38,0x1d,0xfa,0x77,0x95,0xf3,0xff,
+    0x21,0x95,0xf7,0xa8,0xe7,0xb7,0xf0,0xd7,0xcc,0x3b,0x52,0x3d,0xba,0x7e,0x21,0x7e,
+    0xaa,0xfb,0x16,0x39,0xf5,0xfb,0xc2,0x79,0xad,0x83,0xbf,0x94,0x9d,0xd6,0xf4,0x1c,
+    0x2c,0xf0,0x7e,0x49,0x8c,0x10,0x4b,0xe7,0xef,0xc2,0x52,0xde,0x2b,0x38,0x05,0x7c,
+    0xba,0x46,0xc3,0x26,0x1a,0x36,0x8c,0x86,0x2d,0xf0,0xa0,0xe1,0x36,0x58,0xd0,0xd0,
+    0x37,0x1a,0xd4,0x96,0xcb,0xe8,0x93,0x37,0x37,0x1a,0xee,0x90,0x3b,0x32,0x1a,0xee,
+    0x82,0x07,0x0d,0xe7,0x60,0x81,0xa7,0x1a,0x42,0xac,0xbe,0xd1,0x70,0x01,0xa7,0x87,
+    0x4f,0x6e,0x34,0xec,0xa0,0x61,0x60,0x34,0xdc,0x07,0x0f,0x1a,0x76,0xc1,0x82,0x86,
+    0x91,0xd1,0xa0,0xb6,0xa1,0x8c,0x11,0x79,0x87,0xf4,0x91,0xe6,0x7d,0x48,0xee,0x0b,
+    0xd3,0xdf,0x5a,0x63,0xe0,0x8e,0x4c,0x8d,0xaf,0xe1,0xf5,0xf1,0x1b,0x52,0x8f,0xbe,
+    0x81,0x47,0xf4,0xbf,0xd6,0xac,0xbd,0xfe,0x98,0x9a,0x0f,0xe1,0xa4,0xfe,0x3f,0x6e,
+    0x86,0x87,0xf3,0x7b,0x4a,0x4c,0x67,0xb0,0x13,0xb0,0xc8,0xdf,0x65,0xea,0xdf,0xc9,
+    0x29,0xdc,0x13,0x62,0xbc,0x95,0x6a,0xf4,0x4d,0x4c,0xc9,0xab,0xf6,0x03,0xfa,0x5b,
+    0xe3,0xe8,0xdb,0x3d,0xc3,0xee,0xfc,0xdb,0x4e,0xfc,0xfb,0x56,0xec,0x8f,0x44,0xde,
+    0x95,0xf1,0x17,0xd3,0x48,0xc0,0x0a,0xe8,0x06,0x00,0x00
 };
 
 // Generated from:
@@ -87,6 +72,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DMSArray depth;
@@ -102,6 +88,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000010.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000010.inc
index 7af487c..1b44991 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000010.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000010.inc
@@ -1,79 +1,61 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000010[] = {
-	0x07230203,0x00010000,0x00080007,0x00000050,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000c,0x0000003c,0x00030010,0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,
-	0x00090004,0x415f4c47,0x735f4252,0x65646168,0x74735f72,0x69636e65,0x78655f6c,0x74726f70,
-	0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,
-	0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,0x00000014,0x00000001,0x65727473,
-	0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,
-	0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000014,
-	0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,0x00000005,0x53766e69,0x6c706d61,
-	0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,
-	0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,0x00000014,0x00000008,0x70696c66,
-	0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,0x00080005,0x0000003c,0x465f6c67,
-	0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,0x00040005,0x0000003f,0x6e657473,
-	0x006c6963,0x00050005,0x00000043,0x74696c62,0x706d6153,0x0072656c,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x0000003c,0x0000000b,0x00001396,0x00040047,0x0000003f,
-	0x00000022,0x00000000,0x00040047,0x0000003f,0x00000021,0x00000001,0x00040047,0x00000043,
-	0x00000022,0x00000000,0x00040047,0x00000043,0x00000021,0x00000002,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,0x00000020,0x00040017,0x00000007,
-	0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,0x00040017,0x0000000a,
-	0x00000006,0x00000004,0x00040020,0x0000000b,0x00000001,0x0000000a,0x0004003b,0x0000000b,
-	0x0000000c,0x00000001,0x00040015,0x00000012,0x00000020,0x00000001,0x00040015,0x00000013,
-	0x00000020,0x00000000,0x000b001e,0x00000014,0x00000007,0x00000007,0x00000007,0x00000012,
-	0x00000012,0x00000006,0x00000012,0x00000013,0x00000013,0x00040020,0x00000015,0x00000009,
-	0x00000014,0x0004003b,0x00000015,0x00000016,0x00000009,0x0004002b,0x00000012,0x00000017,
-	0x00000001,0x00040020,0x00000018,0x00000009,0x00000007,0x0004002b,0x00000012,0x0000001d,
-	0x00000000,0x0004002b,0x00000012,0x00000022,0x00000007,0x00040020,0x00000023,0x00000009,
-	0x00000013,0x00020014,0x00000026,0x0004002b,0x00000013,0x00000027,0x00000000,0x00040020,
-	0x0000002b,0x00000007,0x00000006,0x0004002b,0x00000012,0x00000030,0x00000008,0x0004002b,
-	0x00000013,0x00000036,0x00000001,0x00040020,0x0000003b,0x00000003,0x00000012,0x0004003b,
-	0x0000003b,0x0000003c,0x00000003,0x00090019,0x0000003d,0x00000013,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x0000003e,0x00000000,0x0000003d,
-	0x0004003b,0x0000003e,0x0000003f,0x00000000,0x0002001a,0x00000041,0x00040020,0x00000042,
-	0x00000000,0x00000041,0x0004003b,0x00000042,0x00000043,0x00000000,0x0003001b,0x00000045,
-	0x0000003d,0x0004002b,0x00000012,0x00000048,0x00000002,0x00040017,0x0000004c,0x00000013,
-	0x00000004,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003d,0x0000000a,0x0000000d,0x0000000c,
-	0x0007004f,0x00000007,0x0000000e,0x0000000d,0x0000000d,0x00000000,0x00000001,0x00050051,
-	0x00000006,0x0000000f,0x0000000e,0x00000000,0x00050051,0x00000006,0x00000010,0x0000000e,
-	0x00000001,0x00050050,0x00000007,0x00000011,0x0000000f,0x00000010,0x0003003e,0x00000009,
-	0x00000011,0x00050041,0x00000018,0x00000019,0x00000016,0x00000017,0x0004003d,0x00000007,
-	0x0000001a,0x00000019,0x0004003d,0x00000007,0x0000001b,0x00000009,0x00050085,0x00000007,
-	0x0000001c,0x0000001b,0x0000001a,0x0003003e,0x00000009,0x0000001c,0x00050041,0x00000018,
-	0x0000001e,0x00000016,0x0000001d,0x0004003d,0x00000007,0x0000001f,0x0000001e,0x0004003d,
-	0x00000007,0x00000020,0x00000009,0x00050083,0x00000007,0x00000021,0x00000020,0x0000001f,
-	0x0003003e,0x00000009,0x00000021,0x00050041,0x00000023,0x00000024,0x00000016,0x00000022,
-	0x0004003d,0x00000013,0x00000025,0x00000024,0x000500ab,0x00000026,0x00000028,0x00000025,
-	0x00000027,0x000300f7,0x0000002a,0x00000000,0x000400fa,0x00000028,0x00000029,0x0000002a,
-	0x000200f8,0x00000029,0x00050041,0x0000002b,0x0000002c,0x00000009,0x00000027,0x0004003d,
-	0x00000006,0x0000002d,0x0000002c,0x0004007f,0x00000006,0x0000002e,0x0000002d,0x00050041,
-	0x0000002b,0x0000002f,0x00000009,0x00000027,0x0003003e,0x0000002f,0x0000002e,0x000200f9,
-	0x0000002a,0x000200f8,0x0000002a,0x00050041,0x00000023,0x00000031,0x00000016,0x00000030,
-	0x0004003d,0x00000013,0x00000032,0x00000031,0x000500ab,0x00000026,0x00000033,0x00000032,
-	0x00000027,0x000300f7,0x00000035,0x00000000,0x000400fa,0x00000033,0x00000034,0x00000035,
-	0x000200f8,0x00000034,0x00050041,0x0000002b,0x00000037,0x00000009,0x00000036,0x0004003d,
-	0x00000006,0x00000038,0x00000037,0x0004007f,0x00000006,0x00000039,0x00000038,0x00050041,
-	0x0000002b,0x0000003a,0x00000009,0x00000036,0x0003003e,0x0000003a,0x00000039,0x000200f9,
-	0x00000035,0x000200f8,0x00000035,0x0004003d,0x0000003d,0x00000040,0x0000003f,0x0004003d,
-	0x00000041,0x00000044,0x00000043,0x00050056,0x00000045,0x00000046,0x00000040,0x00000044,
-	0x0004003d,0x00000007,0x00000047,0x00000009,0x00050041,0x00000018,0x00000049,0x00000016,
-	0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000049,0x00050085,0x00000007,0x0000004b,
-	0x00000047,0x0000004a,0x00050057,0x0000004c,0x0000004d,0x00000046,0x0000004b,0x00050051,
-	0x00000013,0x0000004e,0x0000004d,0x00000000,0x0004007c,0x00000012,0x0000004f,0x0000004e,
-	0x0003003e,0x0000003c,0x0000004f,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000010.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000010[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xd9,0x4e,0x54,0x41,
+    0x10,0x86,0x7b,0xce,0x2c,0x07,0x10,0x14,0x38,0x6c,0x22,0x8b,0x80,0xa0,0xa0,0x92,
+    0x51,0x67,0x0c,0x06,0x59,0x14,0x06,0x44,0x46,0x05,0x06,0xc1,0x98,0xe8,0x48,0x84,
+    0x44,0x12,0x45,0x03,0x5c,0x78,0x61,0xe2,0x85,0xf1,0x11,0xf4,0x25,0x7c,0x3e,0xe3,
+    0x92,0x98,0x58,0xd5,0xe7,0x6b,0x53,0xd2,0x49,0xcf,0xe9,0xfa,0xeb,0xaf,0xe5,0xef,
+    0x65,0xb2,0xd1,0x48,0xec,0x5c,0xc6,0x35,0xb9,0x06,0xb7,0xe3,0xd2,0xd1,0xe6,0x22,
+    0x41,0xd2,0xef,0x97,0xc4,0x89,0xaf,0xd1,0xd5,0xd6,0xb6,0xea,0x95,0x27,0x9b,0xf5,
+    0xa3,0x57,0x3b,0xbb,0x7b,0x87,0xf5,0xa3,0xe3,0xbd,0x83,0x97,0xfb,0xaf,0xeb,0x7b,
+    0xef,0xdf,0xbd,0x3d,0x3c,0x16,0xee,0x29,0x57,0xf0,0x31,0xcb,0xd5,0x5a,0x75,0xf2,
+    0xe8,0x78,0x77,0xb2,0x54,0x2e,0x6a,0xae,0xd3,0x2e,0xeb,0x73,0xaa,0xef,0x8c,0x8b,
+    0x5d,0x4e,0xbe,0x3a,0xdf,0xec,0xec,0x1f,0x28,0xde,0x2c,0x73,0x51,0x66,0xab,0xf0,
+    0x14,0x8f,0x35,0x87,0xac,0x9a,0x7d,0x4e,0x8d,0x71,0xee,0x9e,0xcb,0xbb,0x0e,0x7a,
+    0x1b,0xe1,0x1b,0xb0,0x0c,0x58,0x83,0xc1,0x22,0xb0,0x56,0x83,0x65,0xc1,0x7a,0x0c,
+    0x96,0x03,0xeb,0x33,0x58,0x1e,0xec,0xbc,0xc1,0x0a,0x60,0x17,0x0c,0x16,0x83,0x5d,
+    0x32,0x58,0x03,0xd8,0x15,0x83,0x35,0x82,0x15,0xbd,0xae,0xec,0xbf,0xfe,0x54,0xe3,
+    0x22,0x1a,0xbf,0x26,0xa9,0xbd,0x2c,0xeb,0x61,0xf4,0x05,0x7b,0x08,0x8d,0x6a,0xaf,
+    0x9e,0xf0,0xaf,0xe2,0xd7,0x7c,0x89,0xfc,0x46,0xde,0xce,0x7a,0xad,0xba,0xee,0x92,
+    0x55,0x01,0x2d,0xdd,0xc2,0x8f,0xd1,0x12,0x61,0x37,0x61,0xe7,0x3c,0x27,0xe7,0x7b,
+    0xd1,0x5a,0x8a,0x4f,0x63,0x37,0x83,0x75,0x8a,0xdd,0x4e,0xae,0x60,0x27,0xd8,0x3a,
+    0x06,0x84,0x19,0xf6,0x25,0xcc,0x76,0x66,0x81,0x6f,0x62,0xa6,0xd6,0xeb,0x64,0x7f,
+    0x3a,0xa8,0xd7,0xe9,0x7b,0x4e,0xb1,0xcb,0xd4,0xeb,0xa6,0x9e,0xf2,0x7b,0xf0,0xc5,
+    0xc6,0xdf,0x4f,0xfd,0x60,0x0f,0xe3,0x57,0xfe,0x08,0xfc,0xc4,0xd7,0x88,0xdc,0x18,
+    0x3c,0xb5,0x2f,0x9e,0x88,0x2b,0x72,0x7e,0xc1,0x9e,0x26,0x56,0xf3,0x2c,0x70,0x7f,
+    0xda,0xe9,0x73,0x81,0x3b,0xab,0xd8,0x59,0x61,0x55,0xa8,0x91,0x71,0xff,0x8f,0x60,
+    0x6b,0x8e,0x25,0xd6,0x15,0x72,0x2c,0xf9,0x33,0x4c,0x47,0xaf,0xf4,0xb6,0x02,0xef,
+    0x3e,0xd8,0x0a,0x3c,0xb5,0x57,0xc1,0xce,0x49,0xc5,0x07,0xe4,0x08,0x7d,0xae,0x99,
+    0xf3,0xdc,0xa4,0x0f,0x3d,0xcf,0x9b,0x72,0xff,0x22,0xd6,0x8e,0x5e,0x7f,0x0a,0xa2,
+    0xf7,0x7b,0x86,0xb3,0x6f,0xe1,0x7c,0xd7,0x05,0x2d,0xf0,0xd6,0x5a,0xe0,0x07,0xac,
+    0x15,0x2c,0xe3,0x6b,0xe5,0xfd,0xde,0xb6,0xc1,0x55,0xdf,0x1d,0xc1,0x7a,0xfc,0x3e,
+    0xa4,0x67,0xd7,0x4d,0xfe,0xd8,0xeb,0x4a,0xf1,0xcf,0xc4,0xf5,0x11,0xdb,0x6b,0xe2,
+    0x06,0x88,0xeb,0x37,0x71,0x83,0xe0,0x9f,0x88,0x1b,0x22,0x76,0x90,0xb8,0xf0,0x16,
+    0xbb,0x38,0xef,0x19,0xce,0x74,0x14,0xfc,0x9b,0x70,0xc6,0x78,0x9b,0xa3,0x9c,0xf5,
+    0x0f,0xd9,0x81,0x09,0xb4,0xfd,0x16,0xbe,0xfa,0xc6,0x65,0x4e,0xb0,0x2f,0xe3,0x46,
+    0xf3,0x55,0x6a,0xea,0xf8,0x28,0x5c,0xc5,0x26,0xc1,0x37,0xc4,0xd2,0x9e,0x9e,0x82,
+    0x05,0xde,0x2f,0xc9,0x11,0x72,0xe9,0xf7,0xbb,0xb0,0x94,0xf7,0x1c,0x4e,0x9e,0x98,
+    0x71,0xa3,0xe1,0x1a,0x1a,0x8a,0x46,0xc3,0x75,0xf0,0xa0,0xe1,0x06,0x58,0xd0,0x50,
+    0x36,0x1a,0xd4,0x57,0x92,0x59,0xa6,0x6e,0xc9,0x68,0x98,0xa2,0x76,0xc6,0x68,0xb8,
+    0x05,0x1e,0x34,0x3c,0x03,0x0b,0x3c,0xd5,0x10,0x72,0x95,0x8d,0x86,0x3a,0x9c,0x09,
+    0x62,0x4a,0x46,0xc3,0x6d,0x34,0x4c,0x1b,0x0d,0x33,0xe0,0x41,0xc3,0x2c,0x58,0xd0,
+    0x30,0x6f,0x34,0xa8,0x6f,0x4e,0xe6,0x3c,0x75,0x75,0xfd,0x88,0xba,0x77,0xa9,0x5d,
+    0x37,0x6f,0x49,0x7b,0x0c,0xdc,0x79,0xd3,0xe3,0x0b,0x78,0x65,0xe2,0xe6,0xe8,0xa7,
+    0xe2,0xff,0x8b,0xd3,0xb7,0xa6,0xb6,0xbe,0xab,0x2a,0x6f,0x6a,0x4b,0xfa,0xd3,0xf7,
+    0xf4,0x10,0x4e,0xd5,0xdc,0xcb,0x75,0x74,0xad,0x99,0x7b,0xb9,0x01,0x1e,0xee,0x73,
+    0x8d,0xba,0x8a,0x6f,0x0b,0xa6,0xef,0xef,0x31,0xf9,0x6a,0x9c,0x45,0xe2,0xeb,0xa4,
+    0xb8,0x8e,0x0f,0xbc,0xdb,0x6d,0xf0,0x59,0xd9,0x8f,0x45,0xec,0x3f,0xa2,0x72,0x4a,
+    0xe6,0x5f,0xfd,0xe8,0x83,0xdb,0x94,0x07,0x00,0x00
 };
 
 // Generated from:
@@ -95,6 +77,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 1)uniform utexture2D stencil;
@@ -114,6 +97,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragStencilRefARB = int(texture(usampler2D(stencil, blitSampler), srcImageCoords * params . invSrcExtent). x);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000011.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000011.inc
index 7f6a137..a9240b6 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000011.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000011.inc
@@ -1,84 +1,64 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000011[] = {
-	0x07230203,0x00010000,0x00080007,0x00000059,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000c,0x0000003c,0x00030010,0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,
-	0x00090004,0x415f4c47,0x735f4252,0x65646168,0x74735f72,0x69636e65,0x78655f6c,0x74726f70,
-	0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000c,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,
-	0x00000014,0x00000000,0x7366666f,0x00007465,0x00050006,0x00000014,0x00000001,0x65727473,
-	0x00686374,0x00070006,0x00000014,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,
-	0x00060006,0x00000014,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000014,
-	0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000014,0x00000005,0x53766e69,0x6c706d61,
-	0x00007365,0x00060006,0x00000014,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,
-	0x00000014,0x00000007,0x70696c66,0x00000058,0x00050006,0x00000014,0x00000008,0x70696c66,
-	0x00000059,0x00040005,0x00000016,0x61726170,0x0000736d,0x00080005,0x0000003c,0x465f6c67,
-	0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,0x00040005,0x0000003f,0x6e657473,
-	0x006c6963,0x00050005,0x00000043,0x74696c62,0x706d6153,0x0072656c,0x00040047,0x0000000c,
-	0x0000000b,0x0000000f,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000014,0x00000001,0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,
-	0x00000010,0x00050048,0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,
-	0x00000004,0x00000023,0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,
-	0x00050048,0x00000014,0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,
-	0x00000023,0x00000028,0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x0000003c,0x0000000b,0x00001396,0x00040047,0x0000003f,
-	0x00000022,0x00000000,0x00040047,0x0000003f,0x00000021,0x00000001,0x00040047,0x00000043,
-	0x00000022,0x00000000,0x00040047,0x00000043,0x00000021,0x00000002,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,0x00000020,0x00040017,0x00000007,
-	0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,0x00040017,0x0000000a,
-	0x00000006,0x00000004,0x00040020,0x0000000b,0x00000001,0x0000000a,0x0004003b,0x0000000b,
-	0x0000000c,0x00000001,0x00040015,0x00000012,0x00000020,0x00000001,0x00040015,0x00000013,
-	0x00000020,0x00000000,0x000b001e,0x00000014,0x00000007,0x00000007,0x00000007,0x00000012,
-	0x00000012,0x00000006,0x00000012,0x00000013,0x00000013,0x00040020,0x00000015,0x00000009,
-	0x00000014,0x0004003b,0x00000015,0x00000016,0x00000009,0x0004002b,0x00000012,0x00000017,
-	0x00000001,0x00040020,0x00000018,0x00000009,0x00000007,0x0004002b,0x00000012,0x0000001d,
-	0x00000000,0x0004002b,0x00000012,0x00000022,0x00000007,0x00040020,0x00000023,0x00000009,
-	0x00000013,0x00020014,0x00000026,0x0004002b,0x00000013,0x00000027,0x00000000,0x00040020,
-	0x0000002b,0x00000007,0x00000006,0x0004002b,0x00000012,0x00000030,0x00000008,0x0004002b,
-	0x00000013,0x00000036,0x00000001,0x00040020,0x0000003b,0x00000003,0x00000012,0x0004003b,
-	0x0000003b,0x0000003c,0x00000003,0x00090019,0x0000003d,0x00000013,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x0000003e,0x00000000,0x0000003d,
-	0x0004003b,0x0000003e,0x0000003f,0x00000000,0x0002001a,0x00000041,0x00040020,0x00000042,
-	0x00000000,0x00000041,0x0004003b,0x00000042,0x00000043,0x00000000,0x0003001b,0x00000045,
-	0x0000003d,0x0004002b,0x00000012,0x00000048,0x00000002,0x0004002b,0x00000012,0x0000004c,
-	0x00000003,0x00040020,0x0000004d,0x00000009,0x00000012,0x00040017,0x00000051,0x00000006,
-	0x00000003,0x00040017,0x00000055,0x00000013,0x00000004,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,
-	0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,
-	0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,
-	0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,
-	0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,
-	0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,
-	0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,
-	0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,
-	0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,
-	0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,
-	0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,
-	0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,
-	0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,
-	0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,
-	0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,
-	0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,
-	0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,
-	0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,
-	0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,
-	0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,
-	0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,
-	0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,
-	0x0000003d,0x00000040,0x0000003f,0x0004003d,0x00000041,0x00000044,0x00000043,0x00050056,
-	0x00000045,0x00000046,0x00000040,0x00000044,0x0004003d,0x00000007,0x00000047,0x00000009,
-	0x00050041,0x00000018,0x00000049,0x00000016,0x00000048,0x0004003d,0x00000007,0x0000004a,
-	0x00000049,0x00050085,0x00000007,0x0000004b,0x00000047,0x0000004a,0x00050041,0x0000004d,
-	0x0000004e,0x00000016,0x0000004c,0x0004003d,0x00000012,0x0000004f,0x0000004e,0x0004006f,
-	0x00000006,0x00000050,0x0000004f,0x00050051,0x00000006,0x00000052,0x0000004b,0x00000000,
-	0x00050051,0x00000006,0x00000053,0x0000004b,0x00000001,0x00060050,0x00000051,0x00000054,
-	0x00000052,0x00000053,0x00000050,0x00050057,0x00000055,0x00000056,0x00000046,0x00000054,
-	0x00050051,0x00000013,0x00000057,0x00000056,0x00000000,0x0004007c,0x00000012,0x00000058,
-	0x00000057,0x0003003e,0x0000003c,0x00000058,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000011.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000011[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xd9,0x4e,0x94,0x41,
+    0x10,0x85,0x7b,0x76,0x40,0x50,0x98,0x61,0x13,0x59,0x04,0x04,0x05,0x95,0x8c,0x3a,
+    0x63,0x30,0xc8,0xa2,0x30,0x20,0x32,0x2a,0xbb,0x28,0xe8,0x48,0x00,0x05,0xa3,0x60,
+    0x80,0x0b,0x2f,0x4c,0xbc,0x30,0x3e,0x82,0xbe,0x84,0xcf,0x67,0x5c,0x12,0x13,0xab,
+    0xfa,0xff,0x9a,0x54,0xf8,0x93,0x9e,0xee,0x3a,0x7d,0x6a,0x39,0xdd,0x5d,0x93,0x88,
+    0xf7,0x66,0x9c,0x8b,0xb9,0x1a,0x57,0xe5,0xde,0xba,0xe8,0x6b,0x70,0x71,0x41,0xa2,
+    0xf9,0x5b,0xce,0xc9,0x5e,0xb5,0x5b,0x9a,0x5f,0xad,0x94,0xd6,0x96,0x2b,0x47,0xbb,
+    0x9b,0xdb,0x3b,0x87,0x95,0xa3,0xe3,0x9d,0xfd,0xad,0xbd,0x77,0x95,0x9d,0x8f,0x1f,
+    0x0e,0x0e,0x8f,0x85,0x7b,0xc6,0xa5,0xbd,0xcf,0x4c,0x79,0xa9,0x3c,0x74,0x74,0xbc,
+    0x3d,0x54,0x28,0xe6,0x35,0xd6,0x59,0x97,0xf0,0x31,0x75,0xef,0x9c,0xcb,0xb8,0xa4,
+    0xcc,0x3a,0xde,0x6f,0xee,0xed,0x2b,0x5e,0x2b,0x63,0x4a,0x46,0xbd,0xf0,0x14,0xcf,
+    0x68,0x0c,0x59,0xd5,0xfa,0x98,0xea,0xe3,0xdc,0x03,0x97,0x72,0x8d,0xd4,0xd6,0xcb,
+    0x1c,0xb0,0x18,0x58,0x95,0xc1,0xe2,0x60,0xf5,0x06,0x4b,0x80,0xb5,0x1a,0x2c,0x09,
+    0xd6,0x6e,0xb0,0x14,0xd8,0x45,0x83,0xa5,0xc1,0x2e,0x19,0x2c,0x03,0x76,0xc5,0x60,
+    0x55,0x60,0xd7,0x0c,0x56,0x0d,0x96,0xf7,0xba,0x12,0x27,0xf5,0xa9,0xc6,0x29,0x34,
+    0x7e,0xcf,0x45,0xf6,0x8c,0xac,0x7b,0xd0,0x17,0xec,0x6e,0x34,0xaa,0x3d,0x77,0x6a,
+    0x7f,0x8e,0x7d,0x8d,0x97,0x93,0xdf,0xb8,0xb7,0x13,0x5e,0xab,0xae,0x9b,0x65,0x95,
+    0x46,0x4b,0x8b,0xf0,0x33,0x68,0x89,0x63,0xd7,0x60,0x27,0x3d,0x27,0xe9,0x6b,0xd1,
+    0x5c,0x8a,0x8f,0x60,0xd7,0x82,0x35,0x89,0x9d,0x25,0x56,0xb0,0x73,0xd8,0xfa,0x75,
+    0x0a,0x33,0x9c,0x4b,0x18,0x59,0x46,0x9a,0x39,0x67,0x86,0xe6,0x6b,0xe2,0x7c,0x1a,
+    0xc9,0xd7,0xe4,0x6b,0x8e,0xb0,0xab,0xe4,0x6b,0x21,0x9f,0xf2,0x5b,0xd9,0xcb,0x98,
+    0xfd,0x0e,0xf2,0x07,0xbb,0x87,0x7d,0xe5,0xf7,0xc2,0xcf,0xf9,0x1c,0x71,0xd7,0x0f,
+    0x4f,0xed,0xcb,0xa7,0xfc,0xf2,0xdc,0x5f,0xb0,0x47,0xf0,0xd5,0x38,0x93,0xbc,0x9f,
+    0x2c,0x75,0x4e,0xf2,0x66,0x15,0x3b,0x2f,0xac,0x12,0x39,0x62,0xc4,0x3c,0x3d,0x6b,
+    0x8c,0x69,0xd6,0x25,0x62,0x4c,0xfb,0x3b,0x8c,0xbe,0x36,0xa9,0x6d,0x16,0xde,0x43,
+    0xb0,0x59,0x78,0x6a,0xcf,0x81,0x5d,0x90,0x8c,0x8f,0x88,0x11,0xea,0x9c,0xe7,0x3e,
+    0x83,0xbd,0x4c,0x5d,0x1a,0x6b,0x05,0x0d,0x59,0xee,0xfb,0x19,0x77,0x91,0xc0,0x7e,
+    0x41,0xdd,0x7a,0xff,0xb7,0xe5,0xbd,0xc6,0x59,0x3b,0x38,0xbf,0x05,0xd1,0x7e,0x18,
+    0xe5,0xad,0xd4,0xf1,0x1e,0x16,0x04,0x4d,0xd3,0x9b,0x75,0xf0,0x03,0x56,0x0f,0x16,
+    0xf3,0xb5,0xa5,0xfc,0x5d,0x34,0xc0,0xd5,0xbd,0x7b,0x82,0xb5,0xfa,0x73,0x8b,0xee,
+    0xba,0x85,0xf8,0x19,0x7f,0x0e,0x11,0xfe,0x15,0xbf,0x76,0x7c,0xdb,0x8c,0x5f,0x27,
+    0x7e,0x1d,0xc6,0xaf,0x0b,0xfc,0x0b,0x7e,0xdd,0xf8,0x76,0xe1,0x17,0x7a,0xb7,0x99,
+    0xf7,0x31,0xca,0x1b,0xe8,0x03,0xff,0x21,0x9c,0x7e,0x7a,0xb9,0x8f,0xb7,0xf1,0x4b,
+    0x4e,0x60,0x10,0x6d,0x7f,0x85,0xaf,0x7b,0x03,0x32,0x06,0x39,0x97,0x01,0xa3,0xf9,
+    0x3a,0x39,0xf5,0xfb,0x2c,0x5c,0xc5,0x86,0xc0,0x17,0xc5,0xd2,0x9a,0xb6,0xc0,0x02,
+    0xef,0x8f,0xc4,0x08,0xb1,0x74,0xfe,0x29,0x2c,0xe5,0xbd,0x81,0x93,0xc2,0x67,0xc0,
+    0x68,0xb8,0x81,0x86,0xbc,0xd1,0x70,0x13,0x3c,0x68,0xb8,0x05,0x16,0x34,0x14,0x8d,
+    0x06,0xdd,0x2b,0xc8,0x28,0x92,0xb7,0x60,0x34,0x0c,0x93,0x3b,0x66,0x34,0xdc,0x01,
+    0x0f,0x1a,0x5e,0x83,0x05,0x9e,0x6a,0x08,0xb1,0x8a,0x46,0xc3,0x2e,0x9c,0x41,0x7c,
+    0x0a,0x46,0xc3,0x5d,0x34,0x8c,0x18,0x0d,0xa3,0xe0,0x41,0xc3,0x18,0x58,0xd0,0x30,
+    0x61,0x34,0xe8,0xde,0xb8,0x8c,0x09,0xf2,0xea,0xfa,0x09,0x79,0xef,0x93,0x7b,0xd7,
+    0xf4,0x9e,0xd6,0x18,0xb8,0x13,0xa6,0xc6,0x3d,0x78,0x45,0xfc,0xc6,0xa9,0xa7,0xe4,
+    0xff,0xbb,0xa3,0xde,0x54,0x5b,0xfb,0xb0,0x4c,0x0f,0xae,0x4a,0x7d,0xda,0x7f,0x8f,
+    0xe1,0x94,0xcd,0xbb,0x5c,0x40,0xd7,0xbc,0x79,0x97,0x8b,0xe0,0xe1,0x3d,0x2f,0x91,
+    0x77,0x11,0xbf,0x15,0x1f,0x33,0xf2,0x5b,0xc6,0x4f,0x7b,0xf5,0x29,0xf8,0x01,0xf7,
+    0xb0,0x06,0x16,0xee,0xea,0x39,0xb1,0x6c,0xdf,0xad,0x83,0x45,0x7d,0x97,0xf6,0xbd,
+    0xbe,0x01,0x77,0xfd,0x24,0x46,0xca,0xf7,0xfc,0x4b,0x34,0x6c,0xe0,0xaf,0x77,0x50,
+    0x01,0xd7,0xef,0x13,0x75,0xbc,0x02,0x1f,0x93,0x3b,0x98,0xc2,0xfe,0x27,0x19,0x86,
+    0x65,0xfc,0x07,0x8e,0x59,0x7a,0xd8,0x38,0x08,0x00,0x00
 };
 
 // Generated from:
@@ -100,6 +80,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 1)uniform utexture2DArray stencil;
@@ -119,6 +100,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragStencilRefARB = int(texture(usampler2DArray(stencil, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000012.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000012.inc
index 1266789..c0e2762 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000012.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000012.inc
@@ -1,70 +1,56 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000012[] = {
-	0x07230203,0x00010000,0x00080007,0x00000040,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000d,0x00000036,0x00030010,0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,
-	0x00090004,0x415f4c47,0x735f4252,0x65646168,0x74735f72,0x69636e65,0x78655f6c,0x74726f70,
-	0x00000000,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,
-	0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,0x00000013,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000013,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000013,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000015,0x61726170,0x0000736d,
-	0x00080005,0x00000036,0x465f6c67,0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,
-	0x00040005,0x00000039,0x6e657473,0x006c6963,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,
-	0x00040047,0x00000036,0x0000000b,0x00001396,0x00040047,0x00000039,0x00000022,0x00000000,
-	0x00040047,0x00000039,0x00000021,0x00000001,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,
-	0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,
-	0x00040017,0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,
-	0x0004003b,0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,
-	0x00040015,0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,
-	0x0000000e,0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,
-	0x00000014,0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,
-	0x00000006,0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,
-	0x00000006,0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,
-	0x00000020,0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,
-	0x00000006,0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,
-	0x00000001,0x00040020,0x00000035,0x00000003,0x00000006,0x0004003b,0x00000035,0x00000036,
-	0x00000003,0x00090019,0x00000037,0x00000012,0x00000001,0x00000000,0x00000000,0x00000001,
-	0x00000001,0x00000000,0x00040020,0x00000038,0x00000000,0x00000037,0x0004003b,0x00000038,
-	0x00000039,0x00000000,0x00040017,0x0000003c,0x00000012,0x00000004,0x00050036,0x00000002,
-	0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,
-	0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,
-	0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,
-	0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,
-	0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,0x0000001a,0x00000009,
-	0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,0x00000009,0x0000001b,
-	0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,0x00000012,0x0000001f,
-	0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,0x000300f7,0x00000024,
-	0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,0x00000023,0x00050041,
-	0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,0x00000027,0x00000026,
-	0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,0x00000029,0x00000009,
-	0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,0x000200f8,0x00000024,
-	0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,0x00000012,0x0000002c,
-	0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,0x000300f7,0x0000002f,
-	0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,0x0000002e,0x00050041,
-	0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,0x00000032,0x00000031,
-	0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,0x00000034,0x00000009,
-	0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,0x000200f8,0x0000002f,
-	0x0004003d,0x00000037,0x0000003a,0x00000039,0x0004003d,0x00000007,0x0000003b,0x00000009,
-	0x0007005f,0x0000003c,0x0000003d,0x0000003a,0x0000003b,0x00000040,0x00000016,0x00050051,
-	0x00000012,0x0000003e,0x0000003d,0x00000000,0x0004007c,0x00000006,0x0000003f,0x0000003e,
-	0x0003003e,0x00000036,0x0000003f,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000012.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000012[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x4d,0x93,0xdd,0x6e,0x92,0x41,
+    0x10,0x86,0x17,0x28,0x7c,0x14,0x05,0x5a,0xa0,0x45,0x22,0xb5,0x58,0x48,0x6c,0xda,
+    0x0a,0x8d,0x4a,0x2d,0x28,0xb4,0x18,0xdb,0x1a,0x53,0xa5,0xb5,0xc6,0x78,0x46,0x1a,
+    0x4b,0x62,0x13,0x45,0x53,0x38,0xf0,0xc0,0x78,0xe0,0x3d,0xe8,0x4d,0x78,0x7d,0xc6,
+    0x9f,0xc4,0xc4,0x99,0x8f,0x67,0x75,0xbe,0x64,0xd9,0x9d,0x77,0xde,0xf9,0x79,0x77,
+    0x87,0x58,0xb4,0x1a,0x38,0x17,0x71,0x29,0x97,0x74,0xc7,0x6e,0xfa,0xcd,0xbb,0xa8,
+    0x20,0xd3,0xfd,0x4b,0xde,0x89,0x6f,0xd6,0x9d,0x1c,0xbd,0x18,0xec,0xbd,0x7c,0x3e,
+    0x18,0xbf,0x3e,0x3d,0x1b,0x5e,0x0c,0xc6,0x93,0xe1,0xe8,0xd5,0xf9,0x9b,0xc1,0xf0,
+    0xc3,0xfb,0x77,0x17,0x13,0xe1,0x5e,0x72,0x89,0x30,0xe6,0xe0,0xf0,0xe4,0xb0,0x3e,
+    0x9e,0x9c,0xd5,0xef,0x34,0x37,0x35,0x57,0xc6,0xc5,0xc2,0x9c,0xea,0xcb,0xba,0xc0,
+    0xcd,0xc8,0xae,0xeb,0xed,0xe9,0xf9,0x48,0xf1,0xb4,0xac,0xae,0xac,0x39,0xe1,0x29,
+    0x1e,0x68,0x0e,0x39,0xa5,0xc3,0x9c,0x1a,0xe3,0xdc,0x23,0x17,0x77,0x79,0x7a,0xab,
+    0xb2,0x7b,0x2c,0x02,0x96,0x34,0x58,0x14,0x6c,0xce,0x60,0x31,0xb0,0x2b,0x06,0x9b,
+    0x01,0x2b,0x1b,0x2c,0x0e,0x56,0x31,0x58,0x02,0xac,0x66,0xb0,0x00,0x6c,0xd5,0x60,
+    0x49,0xb0,0x0d,0x83,0xcd,0x82,0x6d,0x86,0xba,0x62,0xff,0xfa,0x53,0x8d,0x5d,0x34,
+    0x7e,0xcd,0x4f,0xed,0x9e,0x9c,0x57,0xd0,0xe7,0xed,0xeb,0x68,0xcc,0x4b,0x54,0x34,
+    0xb4,0x63,0xa1,0x16,0x3d,0x2f,0x08,0x27,0x41,0xaf,0xca,0x29,0x8a,0x1d,0xd0,0xaf,
+    0xfa,0x17,0x85,0x99,0xc2,0xaf,0x3e,0xad,0x95,0x42,0x77,0x45,0x7e,0x2f,0x13,0xa7,
+    0xf8,0x3d,0xec,0xb4,0xc9,0x95,0x81,0xef,0x6b,0xe5,0xc8,0xa5,0xdf,0x35,0x61,0xfb,
+    0x7b,0xc8,0xb0,0x12,0xac,0x14,0x7b,0xce,0x2c,0xad,0x57,0xe0,0x3e,0xf2,0xd4,0x2b,
+    0x84,0x79,0xa7,0xd8,0x3a,0x5a,0x16,0xc9,0xaf,0xfc,0x22,0xbe,0xc0,0xf8,0xcb,0xd8,
+    0xea,0x5f,0xc2,0xaf,0xf9,0x0b,0xd2,0x65,0x05,0x5e,0x8e,0x7b,0x73,0x26,0x6e,0x8d,
+    0xf7,0xf1,0x76,0x93,0x58,0xcd,0xd3,0x61,0x3e,0x12,0xf4,0xd5,0x61,0x26,0x15,0x2b,
+    0x09,0x6b,0x87,0x1a,0x11,0xf7,0xff,0x8b,0x18,0x5b,0x73,0xec,0x72,0xde,0x21,0x87,
+    0xda,0x3d,0x30,0xbd,0xcb,0x87,0xe4,0xd0,0xbb,0xdf,0x92,0xd9,0x88,0x72,0x76,0xd4,
+    0xf9,0x29,0x88,0xce,0x5e,0x87,0x77,0xca,0xf2,0x16,0x7d,0x51,0x9b,0x61,0x96,0xb3,
+    0x2c,0x5f,0x7f,0xc4,0x7b,0xcf,0xe3,0xef,0x49,0x86,0x22,0x33,0xbe,0xc0,0x5d,0x76,
+    0xe0,0x94,0xc0,0x3f,0x0b,0x47,0xed,0xab,0xc4,0x95,0x88,0x5b,0x0a,0xdf,0x74,0x1a,
+    0x57,0x26,0x4e,0xfb,0x5d,0x06,0xff,0x26,0x9c,0x0a,0xf3,0xb9,0xcc,0xfd,0xfe,0x90,
+    0xce,0x6b,0xf4,0xf3,0x5b,0xf8,0x2b,0xe6,0x7f,0xa2,0x7a,0xf4,0x7c,0x2c,0x71,0x7a,
+    0xaf,0x37,0xa8,0xa9,0xdf,0x27,0xde,0x60,0x15,0xfc,0x99,0x58,0xda,0xd3,0x63,0x30,
+    0xcf,0xfb,0x25,0x39,0x7c,0x2e,0xdd,0xbf,0x0b,0x4b,0x79,0x4f,0xe1,0xc4,0x89,0xa9,
+    0x1a,0x0d,0xeb,0x68,0x58,0x33,0x1a,0x36,0xc0,0xbd,0x86,0x9b,0x60,0x5e,0x43,0xc3,
+    0x68,0x50,0x5f,0x5d,0x56,0x83,0xba,0x75,0xa3,0xe1,0x16,0xb5,0x23,0x46,0xc3,0x6d,
+    0x70,0xaf,0xe1,0x09,0x98,0xe7,0xa9,0x06,0x9f,0xab,0x61,0x34,0xf4,0xe1,0xd4,0x88,
+    0xa9,0x1b,0x0d,0x5b,0x68,0x68,0x1a,0x0d,0x77,0xc1,0xbd,0x86,0x6d,0x30,0xaf,0xa1,
+    0x6d,0x34,0xa8,0xaf,0x25,0xab,0x4d,0xdd,0x16,0x73,0xa4,0x75,0xef,0x53,0xbb,0x6f,
+    0xe6,0x57,0x7b,0xf4,0xdc,0xb6,0xe9,0xf1,0x08,0x5e,0x83,0xb8,0x16,0xfd,0xe8,0x8c,
+    0x3f,0x60,0xbe,0x07,0xc2,0xd4,0xd9,0xde,0x03,0xd3,0x98,0x5d,0x66,0x4f,0xef,0x4d,
+    0x7b,0xdf,0xc7,0xaf,0xdf,0x47,0xee,0xed,0x00,0xbc,0x2b,0xbd,0x77,0xb1,0xff,0x48,
+    0x47,0xdb,0xb2,0xfe,0x02,0x8b,0x26,0x6a,0x3a,0x94,0x06,0x00,0x00
 };
 
 // Generated from:
@@ -88,6 +74,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 1)uniform utexture2DMS stencil;
@@ -103,6 +90,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragStencilRefARB = int(texelFetch(stencil, srcImageCoords, 0). x);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000013.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000013.inc
index 459d229..3dcfdb9 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000013.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000013.inc
@@ -1,75 +1,59 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000013[] = {
-	0x07230203,0x00010000,0x00080007,0x00000048,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000d,0x00000036,0x00030010,0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,
-	0x00090004,0x415f4c47,0x735f4252,0x65646168,0x74735f72,0x69636e65,0x78655f6c,0x74726f70,
-	0x00000000,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,
-	0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,
-	0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00050006,0x00000013,0x00000000,0x7366666f,0x00007465,0x00050006,
-	0x00000013,0x00000001,0x65727473,0x00686374,0x00070006,0x00000013,0x00000002,0x53766e69,
-	0x78456372,0x746e6574,0x00000000,0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,
-	0x00000000,0x00050006,0x00000013,0x00000004,0x706d6173,0x0073656c,0x00060006,0x00000013,
-	0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000013,0x00000006,0x7074756f,
-	0x614d7475,0x00006b73,0x00050006,0x00000013,0x00000007,0x70696c66,0x00000058,0x00050006,
-	0x00000013,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000015,0x61726170,0x0000736d,
-	0x00080005,0x00000036,0x465f6c67,0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,
-	0x00040005,0x00000039,0x6e657473,0x006c6963,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x0000001c,0x00050048,0x00000013,0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000024,0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,
-	0x00040047,0x00000036,0x0000000b,0x00001396,0x00040047,0x00000039,0x00000022,0x00000000,
-	0x00040047,0x00000039,0x00000021,0x00000001,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,
-	0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,
-	0x00040017,0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,
-	0x0004003b,0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,
-	0x00040015,0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,0x00000007,0x0000000e,
-	0x0000000e,0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,0x00000012,0x00040020,
-	0x00000014,0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,
-	0x00000006,0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,
-	0x00000006,0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,0x00000012,0x00020014,
-	0x00000020,0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,0x00000025,0x00000007,
-	0x00000006,0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,0x00000012,0x00000030,
-	0x00000001,0x00040020,0x00000035,0x00000003,0x00000006,0x0004003b,0x00000035,0x00000036,
-	0x00000003,0x00090019,0x00000037,0x00000012,0x00000001,0x00000000,0x00000001,0x00000001,
-	0x00000001,0x00000000,0x00040020,0x00000038,0x00000000,0x00000037,0x0004003b,0x00000038,
-	0x00000039,0x00000000,0x0004002b,0x00000006,0x0000003c,0x00000003,0x00040020,0x0000003d,
-	0x00000009,0x00000006,0x00040017,0x00000040,0x00000006,0x00000003,0x00040017,0x00000044,
-	0x00000012,0x00000004,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003d,0x0000000b,0x0000000f,
-	0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,
-	0x0004006e,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,
-	0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,
-	0x0004003d,0x00000007,0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,
-	0x00000019,0x0003003e,0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,
-	0x0000001c,0x0004003d,0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,
-	0x0000001f,0x00000021,0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,
-	0x00000024,0x000200f8,0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,
-	0x0004003d,0x00000006,0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,
-	0x00050041,0x00000025,0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,
-	0x000200f9,0x00000024,0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,
-	0x0000002a,0x0004003d,0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,
-	0x0000002c,0x00000021,0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,
-	0x0000002f,0x000200f8,0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,
-	0x0004003d,0x00000006,0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,
-	0x00050041,0x00000025,0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,
-	0x000200f9,0x0000002f,0x000200f8,0x0000002f,0x0004003d,0x00000037,0x0000003a,0x00000039,
-	0x0004003d,0x00000007,0x0000003b,0x00000009,0x00050041,0x0000003d,0x0000003e,0x00000015,
-	0x0000003c,0x0004003d,0x00000006,0x0000003f,0x0000003e,0x00050051,0x00000006,0x00000041,
-	0x0000003b,0x00000000,0x00050051,0x00000006,0x00000042,0x0000003b,0x00000001,0x00060050,
-	0x00000040,0x00000043,0x00000041,0x00000042,0x0000003f,0x0007005f,0x00000044,0x00000045,
-	0x0000003a,0x00000043,0x00000040,0x00000016,0x00050051,0x00000012,0x00000046,0x00000045,
-	0x00000000,0x0004007c,0x00000006,0x00000047,0x00000046,0x0003003e,0x00000036,0x00000047,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000013.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000013[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0x5d,0x4f,0x13,0x51,
+    0x10,0x86,0x4f,0x5b,0xba,0x5b,0xaa,0x6d,0xa1,0xe5,0xc3,0x46,0x90,0x0a,0x4d,0x24,
+    0x80,0x2d,0x51,0x8b,0xb4,0xda,0x42,0x0d,0x28,0x22,0x0a,0x8a,0x02,0x5e,0x35,0x44,
+    0x48,0x24,0x51,0x34,0xd0,0x0b,0x2f,0x8c,0x17,0xfe,0x07,0xfd,0x13,0xfe,0x3e,0xe3,
+    0x47,0x62,0xe2,0xcc,0xee,0x73,0xcc,0xc4,0x4d,0x4e,0xf7,0xcc,0x3b,0xef,0x7c,0xbc,
+    0x67,0xe7,0x34,0x95,0x9c,0x09,0x9d,0x4b,0xb8,0xac,0xcb,0xb8,0x97,0x2e,0x7e,0x86,
+    0x5d,0x52,0x90,0xf8,0xfd,0xa5,0xe4,0xc4,0x37,0xe8,0x76,0x77,0xf6,0x7a,0xeb,0x07,
+    0xcf,0x7b,0xe7,0xaf,0x0f,0x8f,0x8e,0xcf,0x7a,0xe7,0xfd,0xe3,0xd3,0x57,0x27,0x6f,
+    0x7a,0xc7,0x1f,0xde,0xbf,0x3b,0xeb,0x0b,0xf7,0x82,0x0b,0xa2,0x98,0x07,0x5b,0xbb,
+    0x5b,0xb5,0xf3,0xfe,0x51,0xed,0x56,0x63,0x51,0x73,0xe5,0x5d,0x2a,0xca,0xa9,0xbe,
+    0x82,0x0b,0xdd,0x80,0xbc,0x75,0xbd,0x3d,0x3c,0x39,0x55,0x3c,0x27,0xab,0x23,0x6b,
+    0x48,0x78,0x8a,0x87,0x9a,0x43,0x76,0xb9,0x28,0xa7,0xc6,0x38,0xb7,0xe1,0xd2,0xae,
+    0x44,0x6f,0x33,0xbc,0x3d,0x96,0x00,0xcb,0x18,0x2c,0x09,0x36,0x64,0xb0,0x14,0xd8,
+    0x25,0x83,0x0d,0x80,0x4d,0x18,0x2c,0x0d,0x56,0x31,0x58,0x00,0x56,0x35,0x58,0x08,
+    0x36,0x6b,0xb0,0x0c,0xd8,0x82,0xc1,0x06,0xc1,0x16,0x23,0x5d,0xa9,0x7f,0xfd,0xa9,
+    0xc6,0x0e,0x1a,0xbf,0x96,0x62,0xbb,0x2b,0xfb,0x69,0xf4,0x79,0xfb,0x2a,0x1a,0x4b,
+    0x12,0x95,0x8c,0xec,0x54,0xa4,0x45,0xf7,0xa3,0xc2,0x09,0xe8,0x55,0x39,0xe3,0x62,
+    0x87,0xf4,0xab,0xfe,0x31,0x61,0x66,0xf1,0xab,0x4f,0x6b,0x65,0xd1,0x5d,0x91,0xdf,
+    0x8b,0xc4,0x29,0x7e,0x07,0x3b,0x67,0x72,0xe5,0xe1,0xfb,0x5a,0x45,0x72,0xe9,0x73,
+    0x45,0xd8,0xfe,0x1c,0xf2,0xac,0x80,0x95,0xe5,0x5d,0x34,0x4b,0xeb,0x8d,0x70,0x1e,
+    0x25,0xea,0x8d,0x44,0x79,0x63,0x6c,0x1e,0x2d,0x63,0xe4,0x57,0xfe,0x38,0xbe,0xd0,
+    0xf8,0x27,0xb0,0xd5,0x3f,0x89,0x5f,0xf3,0x8f,0x48,0x97,0x15,0x78,0x45,0xce,0xcd,
+    0x99,0xb8,0x39,0xbe,0x8f,0xb7,0x1b,0xc4,0x6a,0x9e,0x36,0xf3,0x11,0xd0,0x57,0x9b,
+    0x99,0x54,0xac,0x2c,0xac,0x15,0x6a,0x24,0xc8,0x99,0x30,0xcb,0xf7,0xba,0xca,0x7e,
+    0x85,0x1c,0x6a,0x77,0xff,0xeb,0x61,0x8d,0x9c,0xca,0x5f,0xa7,0x7e,0xc0,0x59,0x6f,
+    0xb0,0x4f,0x61,0x6f,0x51,0x53,0xbf,0xd5,0x92,0xcc,0x52,0x92,0xbd,0x83,0xf3,0x53,
+    0x10,0x9d,0xd5,0x36,0xdf,0xb5,0xc0,0xb7,0xdb,0x96,0xd3,0xc9,0x33,0xfb,0x05,0x96,
+    0xef,0xf9,0x94,0xf9,0x18,0xc6,0xdf,0x95,0x0c,0xe3,0xdc,0x89,0x51,0xce,0xbe,0x0d,
+    0xa7,0x0c,0xfe,0x59,0x38,0x6a,0x5f,0x26,0xae,0x4c,0xdc,0x64,0x34,0x03,0x71,0xdc,
+    0x04,0x71,0xda,0xef,0x14,0xf8,0x37,0xe1,0x54,0x98,0xe7,0x29,0xbe,0xc7,0x0f,0xe9,
+    0xbc,0x4a,0x3f,0xbf,0x85,0x3f,0x6d,0xee,0x95,0xea,0xd1,0xfd,0x53,0x89,0xd3,0x73,
+    0xb8,0x46,0x4d,0x7d,0x3e,0x71,0x7e,0xb3,0xe0,0xcf,0xc4,0x0a,0xa3,0x77,0x8c,0x79,
+    0xde,0x2f,0xc9,0xe1,0x73,0xe9,0xfb,0xbb,0xb0,0x94,0xb7,0x07,0x27,0x4d,0xcc,0x8c,
+    0xd1,0x30,0x8f,0x86,0x39,0xa3,0x61,0x01,0xdc,0x6b,0xb8,0x0e,0xe6,0x35,0xd4,0x8d,
+    0x06,0xf5,0xd5,0x64,0xd5,0xa9,0x5b,0x33,0x1a,0x6e,0x50,0x3b,0x61,0x34,0xdc,0x04,
+    0xf7,0x1a,0x5e,0x80,0x79,0x9e,0x6a,0xf0,0xb9,0xea,0x46,0xc3,0x3e,0x9c,0x2a,0x31,
+    0x35,0xa3,0x61,0x09,0x0d,0x0d,0xa3,0xe1,0x36,0xb8,0xd7,0xb0,0x0c,0xe6,0x35,0xb4,
+    0x8c,0x06,0xf5,0x35,0x65,0xb5,0xa8,0xdb,0x64,0x8e,0xb4,0xee,0x5d,0x6a,0xef,0x9b,
+    0x79,0xd7,0x1e,0x3d,0xb7,0x65,0x7a,0x3c,0x80,0x57,0x27,0xae,0x49,0x3f,0x7a,0x27,
+    0xee,0x71,0x1f,0xb4,0x67,0x9d,0xfd,0xfb,0xf4,0xbc,0x06,0x27,0x88,0xfe,0xf3,0x62,
+    0xdc,0x9f,0xdf,0x43,0x72,0x3a,0x83,0x6d,0x82,0x69,0x2f,0x3b,0x82,0xe8,0xbd,0x79,
+    0x04,0x77,0x93,0x1c,0x3d,0xe9,0x46,0xef,0xcf,0x63,0xea,0xaa,0x7f,0x95,0xf9,0xd6,
+    0x3c,0x7a,0x3e,0x4f,0xf0,0xeb,0xf3,0x91,0xfa,0xdb,0xe0,0x1d,0x39,0x9f,0x0e,0xf6,
+    0x1f,0xa9,0xb4,0x2c,0xeb,0x2f,0x7c,0x6b,0x3b,0x7a,0x28,0x07,0x00,0x00
 };
 
 // Generated from:
@@ -93,6 +77,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 1)uniform utexture2DMSArray stencil;
@@ -108,6 +93,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragStencilRefARB = int(texelFetch(stencil, ivec3(srcImageCoords, params . srcLayer), 0). x);
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000014.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000014.inc
index f46db60..9fa93b1 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000014.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000014.inc
@@ -1,91 +1,66 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000014[] = {
-	0x07230203,0x00010000,0x00080007,0x0000005f,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0008000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000c,0x0000003c,0x0000004f,0x00030010,0x00000004,0x00000007,0x00030010,0x00000004,
-	0x0000000c,0x00030003,0x00000002,0x000001c2,0x00090004,0x415f4c47,0x735f4252,0x65646168,
-	0x74735f72,0x69636e65,0x78655f6c,0x74726f70,0x00000000,0x00040005,0x00000004,0x6e69616d,
-	0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,
-	0x0000000c,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,
-	0x00050006,0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,
-	0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,
-	0x72657961,0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,
-	0x00000014,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,
-	0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,
-	0x00050006,0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,
-	0x0000736d,0x00060005,0x0000003c,0x465f6c67,0x44676172,0x68747065,0x00000000,0x00040005,
-	0x0000003f,0x74706564,0x00000068,0x00050005,0x00000043,0x74696c62,0x706d6153,0x0072656c,
-	0x00080005,0x0000004f,0x465f6c67,0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,
-	0x00040005,0x00000052,0x6e657473,0x006c6963,0x00040047,0x0000000c,0x0000000b,0x0000000f,
-	0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,0x00000014,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,0x00000004,0x00000023,
-	0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,0x00050048,0x00000014,
-	0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,0x00000023,0x00000028,
-	0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,0x00000014,0x00000002,
-	0x00040047,0x0000003c,0x0000000b,0x00000016,0x00040047,0x0000003f,0x00000022,0x00000000,
-	0x00040047,0x0000003f,0x00000021,0x00000000,0x00040047,0x00000043,0x00000022,0x00000000,
-	0x00040047,0x00000043,0x00000021,0x00000002,0x00040047,0x0000004f,0x0000000b,0x00001396,
-	0x00040047,0x00000052,0x00000022,0x00000000,0x00040047,0x00000052,0x00000021,0x00000001,
-	0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,0x00000020,
-	0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,
-	0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,0x00000001,0x0000000a,
-	0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,0x00000020,0x00000001,
-	0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,0x00000007,0x00000007,
-	0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,0x00000013,0x00040020,
-	0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,0x00000009,0x0004002b,
-	0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,0x00000007,0x0004002b,
-	0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,0x00000007,0x00040020,
-	0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,0x00000013,0x00000027,
-	0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,0x00000012,0x00000030,
-	0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040020,0x0000003b,0x00000003,
-	0x00000006,0x0004003b,0x0000003b,0x0000003c,0x00000003,0x00090019,0x0000003d,0x00000006,
-	0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x0000003e,
-	0x00000000,0x0000003d,0x0004003b,0x0000003e,0x0000003f,0x00000000,0x0002001a,0x00000041,
-	0x00040020,0x00000042,0x00000000,0x00000041,0x0004003b,0x00000042,0x00000043,0x00000000,
-	0x0003001b,0x00000045,0x0000003d,0x0004002b,0x00000012,0x00000048,0x00000002,0x00040020,
-	0x0000004e,0x00000003,0x00000012,0x0004003b,0x0000004e,0x0000004f,0x00000003,0x00090019,
-	0x00000050,0x00000013,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x00000051,0x00000000,0x00000050,0x0004003b,0x00000051,0x00000052,0x00000000,
-	0x0003001b,0x00000055,0x00000050,0x00040017,0x0000005b,0x00000013,0x00000004,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,
-	0x00000009,0x00000007,0x0004003d,0x0000000a,0x0000000d,0x0000000c,0x0007004f,0x00000007,
-	0x0000000e,0x0000000d,0x0000000d,0x00000000,0x00000001,0x00050051,0x00000006,0x0000000f,
-	0x0000000e,0x00000000,0x00050051,0x00000006,0x00000010,0x0000000e,0x00000001,0x00050050,
-	0x00000007,0x00000011,0x0000000f,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,
-	0x00000018,0x00000019,0x00000016,0x00000017,0x0004003d,0x00000007,0x0000001a,0x00000019,
-	0x0004003d,0x00000007,0x0000001b,0x00000009,0x00050085,0x00000007,0x0000001c,0x0000001b,
-	0x0000001a,0x0003003e,0x00000009,0x0000001c,0x00050041,0x00000018,0x0000001e,0x00000016,
-	0x0000001d,0x0004003d,0x00000007,0x0000001f,0x0000001e,0x0004003d,0x00000007,0x00000020,
-	0x00000009,0x00050083,0x00000007,0x00000021,0x00000020,0x0000001f,0x0003003e,0x00000009,
-	0x00000021,0x00050041,0x00000023,0x00000024,0x00000016,0x00000022,0x0004003d,0x00000013,
-	0x00000025,0x00000024,0x000500ab,0x00000026,0x00000028,0x00000025,0x00000027,0x000300f7,
-	0x0000002a,0x00000000,0x000400fa,0x00000028,0x00000029,0x0000002a,0x000200f8,0x00000029,
-	0x00050041,0x0000002b,0x0000002c,0x00000009,0x00000027,0x0004003d,0x00000006,0x0000002d,
-	0x0000002c,0x0004007f,0x00000006,0x0000002e,0x0000002d,0x00050041,0x0000002b,0x0000002f,
-	0x00000009,0x00000027,0x0003003e,0x0000002f,0x0000002e,0x000200f9,0x0000002a,0x000200f8,
-	0x0000002a,0x00050041,0x00000023,0x00000031,0x00000016,0x00000030,0x0004003d,0x00000013,
-	0x00000032,0x00000031,0x000500ab,0x00000026,0x00000033,0x00000032,0x00000027,0x000300f7,
-	0x00000035,0x00000000,0x000400fa,0x00000033,0x00000034,0x00000035,0x000200f8,0x00000034,
-	0x00050041,0x0000002b,0x00000037,0x00000009,0x00000036,0x0004003d,0x00000006,0x00000038,
-	0x00000037,0x0004007f,0x00000006,0x00000039,0x00000038,0x00050041,0x0000002b,0x0000003a,
-	0x00000009,0x00000036,0x0003003e,0x0000003a,0x00000039,0x000200f9,0x00000035,0x000200f8,
-	0x00000035,0x0004003d,0x0000003d,0x00000040,0x0000003f,0x0004003d,0x00000041,0x00000044,
-	0x00000043,0x00050056,0x00000045,0x00000046,0x00000040,0x00000044,0x0004003d,0x00000007,
-	0x00000047,0x00000009,0x00050041,0x00000018,0x00000049,0x00000016,0x00000048,0x0004003d,
-	0x00000007,0x0000004a,0x00000049,0x00050085,0x00000007,0x0000004b,0x00000047,0x0000004a,
-	0x00050057,0x0000000a,0x0000004c,0x00000046,0x0000004b,0x00050051,0x00000006,0x0000004d,
-	0x0000004c,0x00000000,0x0003003e,0x0000003c,0x0000004d,0x0004003d,0x00000050,0x00000053,
-	0x00000052,0x0004003d,0x00000041,0x00000054,0x00000043,0x00050056,0x00000055,0x00000056,
-	0x00000053,0x00000054,0x0004003d,0x00000007,0x00000057,0x00000009,0x00050041,0x00000018,
-	0x00000058,0x00000016,0x00000048,0x0004003d,0x00000007,0x00000059,0x00000058,0x00050085,
-	0x00000007,0x0000005a,0x00000057,0x00000059,0x00050057,0x0000005b,0x0000005c,0x00000056,
-	0x0000005a,0x00050051,0x00000013,0x0000005d,0x0000005c,0x00000000,0x0004007c,0x00000012,
-	0x0000005e,0x0000005d,0x0003003e,0x0000004f,0x0000005e,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000014.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000014[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x7d,0x95,0xdb,0x4e,0x53,0x51,
+    0x10,0x86,0x57,0xcf,0x80,0xa0,0x40,0x39,0x89,0x1c,0x04,0x04,0x05,0x95,0x54,0x6d,
+    0x0d,0x06,0x11,0x14,0x0a,0x22,0x55,0x81,0x42,0x41,0x8c,0x36,0x04,0x6a,0x24,0x81,
+    0x42,0x80,0x0b,0x2f,0x4c,0xbc,0x30,0x3e,0x82,0xbe,0x84,0xcf,0x67,0x3c,0x24,0x26,
+    0xce,0xac,0x7e,0xcb,0x8c,0x5c,0xb8,0x93,0x95,0xbd,0xe7,0x9f,0x7f,0x0e,0xff,0xda,
+    0x6b,0xf6,0x8e,0x45,0x87,0x52,0xce,0x45,0x5c,0x83,0xab,0x73,0x47,0xae,0x76,0xb5,
+    0xb8,0xa8,0x20,0xb5,0xfb,0xe7,0xb4,0x13,0x5f,0xbd,0x2b,0x2e,0x97,0xca,0xf9,0xcd,
+    0xb5,0xf2,0xc9,0xdb,0xed,0xdd,0xca,0x71,0xf9,0xe4,0xb4,0x52,0xdd,0xd9,0xdb,0x2f,
+    0x57,0xde,0x1d,0x1d,0x1e,0x9f,0x0a,0xf7,0x9c,0x4b,0xfa,0x98,0x85,0x42,0xb1,0x30,
+    0x7e,0x72,0xba,0x3b,0x9e,0xcd,0x65,0x34,0xd7,0x79,0x17,0xf3,0x39,0xd5,0x77,0x41,
+    0x6a,0xc4,0xe5,0xae,0xeb,0x60,0x7b,0xaf,0xaa,0x78,0xa3,0xac,0x39,0x59,0x1b,0xb2,
+    0x9a,0x85,0xab,0xbe,0x94,0x79,0x56,0xff,0x82,0x3c,0x35,0xfa,0x1a,0x9a,0xc3,0xb9,
+    0xc7,0x2e,0xe1,0xda,0xe8,0x75,0x88,0x7b,0xc0,0x22,0x60,0x75,0x06,0x8b,0x82,0x35,
+    0x1b,0x2c,0x06,0xd6,0x65,0xb0,0x38,0x58,0x8f,0xc1,0x12,0x60,0x97,0x0d,0x96,0x04,
+    0xbb,0x62,0xb0,0x14,0xd8,0x35,0x83,0xd5,0x81,0xdd,0x30,0x58,0x3d,0x58,0xc6,0xeb,
+    0x8a,0xfd,0xed,0x4f,0x35,0xce,0xa1,0xb1,0x03,0x7b,0x41,0xee,0x83,0xe8,0x0b,0xf6,
+    0x80,0xb1,0x97,0xce,0xf8,0x97,0xf0,0x87,0x7c,0x1b,0xe4,0xfb,0x92,0xae,0xd9,0x5b,
+    0x67,0xf8,0x5b,0xf0,0x75,0xcf,0xd2,0x12,0x15,0xf5,0x76,0xcc,0xef,0x4d,0xd4,0xf7,
+    0x11,0xf3,0x5a,0x55,0x7b,0xa7,0xf0,0x53,0x68,0x8f,0x62,0x37,0x60,0xc7,0x3d,0x27,
+    0xee,0x6b,0x69,0x2e,0xc5,0x27,0xb1,0x1b,0xc1,0xda,0xc5,0x6e,0x25,0x57,0xb0,0xd3,
+    0xd8,0x7a,0xf5,0x09,0x33,0xec,0x63,0x58,0xad,0xac,0x24,0xf7,0xb4,0x59,0x5a,0xaf,
+    0x9d,0xfd,0x6c,0xa3,0x5e,0x3b,0x7b,0xa7,0xd8,0x75,0xea,0x75,0x52,0x4f,0xf9,0x5d,
+    0xf8,0x52,0xc6,0xdf,0x4b,0xfd,0x60,0x0f,0xe2,0x57,0xfe,0x10,0xfc,0xb4,0xaf,0x11,
+    0x75,0x23,0xf0,0xd4,0xbe,0x7a,0x26,0x2e,0xc3,0xfb,0x0e,0xf6,0x24,0xb1,0x9a,0x67,
+    0x96,0xf3,0x96,0xa4,0xcf,0x59,0xce,0xbc,0x62,0x17,0x85,0x95,0xc7,0x17,0x71,0xff,
+    0x5e,0xc1,0xd6,0x1c,0xf3,0x3c,0xe7,0xc9,0x31,0xef,0xdf,0x61,0xed,0xea,0x96,0xde,
+    0x16,0xe1,0x3d,0x01,0x5b,0x84,0xa7,0xf6,0x12,0xd8,0x25,0xa9,0xf8,0x94,0x1c,0xa1,
+    0xcf,0x65,0xde,0xa7,0xc6,0x96,0xe8,0xa9,0x95,0xd8,0x12,0x73,0x19,0xfa,0xdc,0x64,
+    0x2f,0xfe,0xd7,0xe7,0x0b,0x9e,0x37,0xc9,0xa1,0xf6,0x96,0xa9,0xff,0x0a,0x9f,0x9e,
+    0x9f,0x1d,0xf2,0xe9,0xf9,0xb9,0x2b,0xf3,0x11,0xe5,0xd9,0x51,0xf3,0x87,0x20,0x3a,
+    0x7f,0x53,0x9c,0xb5,0x26,0xce,0xd3,0x8a,0xa0,0x49,0xbe,0x05,0x4d,0xf0,0x03,0xd6,
+    0x0c,0x16,0xf1,0xda,0x12,0xfe,0x5d,0xb6,0xc0,0x55,0xdf,0x43,0xc1,0xba,0xbc,0x9e,
+    0xda,0x59,0xe9,0x24,0x7f,0xca,0xef,0x63,0x0d,0xff,0x44,0x5c,0x0f,0xb1,0xdd,0x26,
+    0xae,0x8f,0xb8,0x5e,0x13,0xd7,0x0f,0xfe,0x91,0xb8,0x01,0x62,0xfb,0x89,0x0b,0xdf,
+    0x8a,0x0e,0xce,0xd7,0x14,0x67,0x68,0x18,0xfc,0xab,0x70,0x46,0xf8,0x76,0x0c,0x73,
+    0xb6,0xbe,0xcb,0x0e,0x8c,0xa1,0xed,0x97,0xf0,0xd5,0x37,0x2a,0x6b,0x8c,0x7d,0x19,
+    0x35,0x9a,0x6f,0x9a,0xef,0xc2,0x07,0xe1,0x2a,0x36,0x0e,0xbe,0x2a,0x96,0xf6,0xb4,
+    0x07,0x16,0x78,0x3f,0x25,0x47,0xc8,0xa5,0xf7,0x6f,0xc2,0x52,0xde,0x01,0x9c,0x04,
+    0x31,0xa3,0x46,0xc3,0x2d,0x34,0x64,0x8c,0x86,0xdb,0xe0,0x41,0xc3,0x1d,0xb0,0xa0,
+    0x21,0x67,0x34,0xa8,0x2f,0x2b,0x2b,0x47,0xdd,0xac,0xd1,0x30,0x41,0xed,0x88,0xd1,
+    0x70,0x0f,0x3c,0x68,0xd8,0x07,0x0b,0x3c,0xd5,0x10,0x72,0xe5,0x8c,0x86,0x2a,0x9c,
+    0x31,0x62,0xb2,0x46,0xc3,0x7d,0x34,0x4c,0x1a,0x0d,0x53,0xe0,0x41,0xc3,0x03,0xb0,
+    0xa0,0x61,0xc6,0x68,0x50,0xdf,0xb4,0xac,0x19,0xea,0xea,0xf3,0x73,0xea,0x3e,0xa2,
+    0x76,0xd5,0xcc,0x84,0xf6,0x18,0xb8,0x33,0xa6,0xc7,0x43,0x78,0x39,0xe2,0xa6,0xe9,
+    0x27,0xef,0xff,0x15,0xb5,0xd9,0x56,0x5b,0xe7,0xb8,0xc0,0x0c,0x97,0xa4,0x3f,0x9d,
+    0xdf,0x67,0x70,0x0a,0xe6,0x5c,0xae,0xa0,0x6b,0xd9,0x9c,0xcb,0x55,0xf0,0x70,0x9e,
+    0x8b,0xd4,0x5d,0xf5,0x73,0x9d,0xf0,0x33,0xb5,0x46,0xbe,0xa2,0x79,0x17,0xeb,0xe0,
+    0xce,0xef,0x45,0xcc,0x7f,0xab,0xd6,0xc9,0xab,0xb3,0xfb,0x92,0x99,0xd6,0x7e,0x74,
+    0x9e,0x5f,0x83,0x15,0xc8,0xab,0x73,0xbd,0x0b,0x1e,0xf2,0xea,0x3e,0x57,0xc0,0xf5,
+    0x7a,0xcf,0xf7,0xe7,0x0d,0xb8,0xd6,0xd9,0xc0,0xfe,0x2d,0xbb,0x37,0x21,0xeb,0x0f,
+    0xf1,0x3d,0x7d,0x11,0x9c,0x08,0x00,0x00
 };
 
 // Generated from:
@@ -107,6 +82,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2D depth;
@@ -128,6 +104,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texture(sampler2D(depth, blitSampler), srcImageCoords * params . invSrcExtent). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000015.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000015.inc
index 165298c..29805ab 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000015.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000015.inc
@@ -1,100 +1,69 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000015[] = {
-	0x07230203,0x00010000,0x00080007,0x0000006e,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0008000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000c,0x0000003c,0x00000058,0x00030010,0x00000004,0x00000007,0x00030010,0x00000004,
-	0x0000000c,0x00030003,0x00000002,0x000001c2,0x00090004,0x415f4c47,0x735f4252,0x65646168,
-	0x74735f72,0x69636e65,0x78655f6c,0x74726f70,0x00000000,0x00040005,0x00000004,0x6e69616d,
-	0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00060005,
-	0x0000000c,0x465f6c67,0x43676172,0x64726f6f,0x00000000,0x00060005,0x00000014,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000014,0x00000000,0x7366666f,0x00007465,
-	0x00050006,0x00000014,0x00000001,0x65727473,0x00686374,0x00070006,0x00000014,0x00000002,
-	0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x00000014,0x00000003,0x4c637273,
-	0x72657961,0x00000000,0x00050006,0x00000014,0x00000004,0x706d6173,0x0073656c,0x00060006,
-	0x00000014,0x00000005,0x53766e69,0x6c706d61,0x00007365,0x00060006,0x00000014,0x00000006,
-	0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000014,0x00000007,0x70696c66,0x00000058,
-	0x00050006,0x00000014,0x00000008,0x70696c66,0x00000059,0x00040005,0x00000016,0x61726170,
-	0x0000736d,0x00060005,0x0000003c,0x465f6c67,0x44676172,0x68747065,0x00000000,0x00040005,
-	0x0000003f,0x74706564,0x00000068,0x00050005,0x00000043,0x74696c62,0x706d6153,0x0072656c,
-	0x00080005,0x00000058,0x465f6c67,0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,
-	0x00040005,0x0000005b,0x6e657473,0x006c6963,0x00040047,0x0000000c,0x0000000b,0x0000000f,
-	0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,0x00050048,0x00000014,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000014,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000014,0x00000003,0x00000023,0x00000018,0x00050048,0x00000014,0x00000004,0x00000023,
-	0x0000001c,0x00050048,0x00000014,0x00000005,0x00000023,0x00000020,0x00050048,0x00000014,
-	0x00000006,0x00000023,0x00000024,0x00050048,0x00000014,0x00000007,0x00000023,0x00000028,
-	0x00050048,0x00000014,0x00000008,0x00000023,0x0000002c,0x00030047,0x00000014,0x00000002,
-	0x00040047,0x0000003c,0x0000000b,0x00000016,0x00040047,0x0000003f,0x00000022,0x00000000,
-	0x00040047,0x0000003f,0x00000021,0x00000000,0x00040047,0x00000043,0x00000022,0x00000000,
-	0x00040047,0x00000043,0x00000021,0x00000002,0x00040047,0x00000058,0x0000000b,0x00001396,
-	0x00040047,0x0000005b,0x00000022,0x00000000,0x00040047,0x0000005b,0x00000021,0x00000001,
-	0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,0x00000020,
-	0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,
-	0x00040017,0x0000000a,0x00000006,0x00000004,0x00040020,0x0000000b,0x00000001,0x0000000a,
-	0x0004003b,0x0000000b,0x0000000c,0x00000001,0x00040015,0x00000012,0x00000020,0x00000001,
-	0x00040015,0x00000013,0x00000020,0x00000000,0x000b001e,0x00000014,0x00000007,0x00000007,
-	0x00000007,0x00000012,0x00000012,0x00000006,0x00000012,0x00000013,0x00000013,0x00040020,
-	0x00000015,0x00000009,0x00000014,0x0004003b,0x00000015,0x00000016,0x00000009,0x0004002b,
-	0x00000012,0x00000017,0x00000001,0x00040020,0x00000018,0x00000009,0x00000007,0x0004002b,
-	0x00000012,0x0000001d,0x00000000,0x0004002b,0x00000012,0x00000022,0x00000007,0x00040020,
-	0x00000023,0x00000009,0x00000013,0x00020014,0x00000026,0x0004002b,0x00000013,0x00000027,
-	0x00000000,0x00040020,0x0000002b,0x00000007,0x00000006,0x0004002b,0x00000012,0x00000030,
-	0x00000008,0x0004002b,0x00000013,0x00000036,0x00000001,0x00040020,0x0000003b,0x00000003,
-	0x00000006,0x0004003b,0x0000003b,0x0000003c,0x00000003,0x00090019,0x0000003d,0x00000006,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x0000003e,
-	0x00000000,0x0000003d,0x0004003b,0x0000003e,0x0000003f,0x00000000,0x0002001a,0x00000041,
-	0x00040020,0x00000042,0x00000000,0x00000041,0x0004003b,0x00000042,0x00000043,0x00000000,
-	0x0003001b,0x00000045,0x0000003d,0x0004002b,0x00000012,0x00000048,0x00000002,0x0004002b,
-	0x00000012,0x0000004c,0x00000003,0x00040020,0x0000004d,0x00000009,0x00000012,0x00040017,
-	0x00000051,0x00000006,0x00000003,0x00040020,0x00000057,0x00000003,0x00000012,0x0004003b,
-	0x00000057,0x00000058,0x00000003,0x00090019,0x00000059,0x00000013,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x0000005a,0x00000000,0x00000059,
-	0x0004003b,0x0000005a,0x0000005b,0x00000000,0x0003001b,0x0000005e,0x00000059,0x00040017,
-	0x0000006a,0x00000013,0x00000004,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,
-	0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003d,0x0000000a,
-	0x0000000d,0x0000000c,0x0007004f,0x00000007,0x0000000e,0x0000000d,0x0000000d,0x00000000,
-	0x00000001,0x00050051,0x00000006,0x0000000f,0x0000000e,0x00000000,0x00050051,0x00000006,
-	0x00000010,0x0000000e,0x00000001,0x00050050,0x00000007,0x00000011,0x0000000f,0x00000010,
-	0x0003003e,0x00000009,0x00000011,0x00050041,0x00000018,0x00000019,0x00000016,0x00000017,
-	0x0004003d,0x00000007,0x0000001a,0x00000019,0x0004003d,0x00000007,0x0000001b,0x00000009,
-	0x00050085,0x00000007,0x0000001c,0x0000001b,0x0000001a,0x0003003e,0x00000009,0x0000001c,
-	0x00050041,0x00000018,0x0000001e,0x00000016,0x0000001d,0x0004003d,0x00000007,0x0000001f,
-	0x0000001e,0x0004003d,0x00000007,0x00000020,0x00000009,0x00050083,0x00000007,0x00000021,
-	0x00000020,0x0000001f,0x0003003e,0x00000009,0x00000021,0x00050041,0x00000023,0x00000024,
-	0x00000016,0x00000022,0x0004003d,0x00000013,0x00000025,0x00000024,0x000500ab,0x00000026,
-	0x00000028,0x00000025,0x00000027,0x000300f7,0x0000002a,0x00000000,0x000400fa,0x00000028,
-	0x00000029,0x0000002a,0x000200f8,0x00000029,0x00050041,0x0000002b,0x0000002c,0x00000009,
-	0x00000027,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x0004007f,0x00000006,0x0000002e,
-	0x0000002d,0x00050041,0x0000002b,0x0000002f,0x00000009,0x00000027,0x0003003e,0x0000002f,
-	0x0000002e,0x000200f9,0x0000002a,0x000200f8,0x0000002a,0x00050041,0x00000023,0x00000031,
-	0x00000016,0x00000030,0x0004003d,0x00000013,0x00000032,0x00000031,0x000500ab,0x00000026,
-	0x00000033,0x00000032,0x00000027,0x000300f7,0x00000035,0x00000000,0x000400fa,0x00000033,
-	0x00000034,0x00000035,0x000200f8,0x00000034,0x00050041,0x0000002b,0x00000037,0x00000009,
-	0x00000036,0x0004003d,0x00000006,0x00000038,0x00000037,0x0004007f,0x00000006,0x00000039,
-	0x00000038,0x00050041,0x0000002b,0x0000003a,0x00000009,0x00000036,0x0003003e,0x0000003a,
-	0x00000039,0x000200f9,0x00000035,0x000200f8,0x00000035,0x0004003d,0x0000003d,0x00000040,
-	0x0000003f,0x0004003d,0x00000041,0x00000044,0x00000043,0x00050056,0x00000045,0x00000046,
-	0x00000040,0x00000044,0x0004003d,0x00000007,0x00000047,0x00000009,0x00050041,0x00000018,
-	0x00000049,0x00000016,0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000049,0x00050085,
-	0x00000007,0x0000004b,0x00000047,0x0000004a,0x00050041,0x0000004d,0x0000004e,0x00000016,
-	0x0000004c,0x0004003d,0x00000012,0x0000004f,0x0000004e,0x0004006f,0x00000006,0x00000050,
-	0x0000004f,0x00050051,0x00000006,0x00000052,0x0000004b,0x00000000,0x00050051,0x00000006,
-	0x00000053,0x0000004b,0x00000001,0x00060050,0x00000051,0x00000054,0x00000052,0x00000053,
-	0x00000050,0x00050057,0x0000000a,0x00000055,0x00000046,0x00000054,0x00050051,0x00000006,
-	0x00000056,0x00000055,0x00000000,0x0003003e,0x0000003c,0x00000056,0x0004003d,0x00000059,
-	0x0000005c,0x0000005b,0x0004003d,0x00000041,0x0000005d,0x00000043,0x00050056,0x0000005e,
-	0x0000005f,0x0000005c,0x0000005d,0x0004003d,0x00000007,0x00000060,0x00000009,0x00050041,
-	0x00000018,0x00000061,0x00000016,0x00000048,0x0004003d,0x00000007,0x00000062,0x00000061,
-	0x00050085,0x00000007,0x00000063,0x00000060,0x00000062,0x00050041,0x0000004d,0x00000064,
-	0x00000016,0x0000004c,0x0004003d,0x00000012,0x00000065,0x00000064,0x0004006f,0x00000006,
-	0x00000066,0x00000065,0x00050051,0x00000006,0x00000067,0x00000063,0x00000000,0x00050051,
-	0x00000006,0x00000068,0x00000063,0x00000001,0x00060050,0x00000051,0x00000069,0x00000067,
-	0x00000068,0x00000066,0x00050057,0x0000006a,0x0000006b,0x0000005f,0x00000069,0x00050051,
-	0x00000013,0x0000006c,0x0000006b,0x00000000,0x0004007c,0x00000012,0x0000006d,0x0000006c,
-	0x0003003e,0x00000058,0x0000006d,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000015.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000015[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x7d,0x95,0x69,0x4f,0x93,0x41,
+    0x14,0x85,0xa7,0x3b,0x20,0x28,0xb4,0x6c,0x22,0x8b,0x80,0xa0,0xa0,0x12,0xd4,0xd6,
+    0x60,0x10,0x41,0xa1,0x20,0x52,0x95,0x5d,0x14,0xa4,0xd4,0x82,0x4a,0xa2,0x60,0x68,
+    0x4d,0x48,0x14,0xf9,0x60,0xfc,0x09,0xfa,0x27,0xfc,0x7d,0xc6,0x25,0x31,0xf1,0xde,
+    0x79,0x9f,0x21,0x93,0x7e,0xb0,0xc9,0xe4,0x9d,0x7b,0xee,0xb9,0xcb,0x99,0xad,0x91,
+    0x70,0x6f,0xc2,0x98,0x90,0xa9,0x31,0x55,0xe6,0xd8,0x04,0xbf,0x06,0x13,0x16,0x24,
+    0xf8,0x7e,0x4d,0x19,0xf1,0x55,0x9b,0xa5,0xf9,0xd5,0x7c,0x76,0x6d,0x39,0x5f,0x7a,
+    0x5d,0xd8,0xde,0x39,0xc8,0x97,0xca,0x3b,0x7b,0xc5,0xdd,0x37,0xf9,0x9d,0xc3,0x77,
+    0xfb,0x07,0x65,0xe1,0x9e,0x32,0x71,0x1b,0x33,0x93,0x5b,0xca,0x0d,0x95,0xca,0xdb,
+    0x43,0xe9,0xcc,0xb0,0xe6,0x3a,0x6d,0x22,0x36,0xa7,0xfa,0xce,0x48,0x8d,0xa8,0x7c,
+    0x75,0xbc,0x2d,0xec,0xee,0x29,0x5e,0x2b,0x63,0x4a,0xc6,0x96,0x8c,0x7a,0xe1,0xaa,
+    0x2f,0xe1,0xcd,0xd5,0x3f,0x23,0xb3,0x5a,0x5b,0x43,0x73,0x18,0x73,0xdf,0xc4,0x4c,
+    0x23,0xbd,0xf6,0xf2,0x75,0x58,0x08,0xac,0xca,0xc3,0xc2,0x60,0xf5,0x1e,0x16,0x01,
+    0x6b,0xf5,0xb0,0x28,0x58,0xbb,0x87,0xc5,0xc0,0xce,0x7b,0x58,0x1c,0xec,0x82,0x87,
+    0x25,0xc0,0x2e,0x79,0x58,0x15,0xd8,0x15,0x0f,0xab,0x06,0x1b,0xb6,0xba,0x22,0x27,
+    0xfd,0xa9,0xc6,0x29,0x34,0x36,0x63,0xcf,0xc8,0xb7,0x07,0x7d,0xce,0xee,0xf6,0xec,
+    0xb9,0x0a,0xff,0x1c,0x7e,0x97,0x6f,0x8b,0x7c,0xdf,0x52,0x81,0x5d,0xac,0xe0,0x17,
+    0xe1,0xeb,0x9a,0xa5,0x24,0x2a,0x6c,0xed,0x88,0x5d,0x9b,0xb0,0xed,0x23,0x62,0xb5,
+    0xaa,0xf6,0x16,0xe1,0x27,0xd0,0x1e,0xc6,0xae,0xc1,0x8e,0x5a,0x4e,0xd4,0xd6,0xd2,
+    0x5c,0x8a,0x8f,0x62,0xd7,0x82,0x35,0x89,0x9d,0x24,0x97,0xb3,0x53,0xd8,0xfa,0xeb,
+    0x14,0xa6,0x5b,0x47,0x37,0x92,0x8c,0x38,0xdf,0x94,0x37,0xb4,0x5e,0x13,0xeb,0xd9,
+    0x48,0xbd,0x26,0xd6,0x4e,0xb1,0xcb,0xd4,0x6b,0xa1,0x9e,0xf2,0x5b,0xf1,0x25,0x3c,
+    0x7f,0x07,0xf5,0x9d,0xdd,0x83,0x5f,0xf9,0xbd,0xf0,0x53,0xb6,0x46,0xd8,0xf4,0xc3,
+    0x53,0xfb,0x62,0x45,0xdc,0x30,0xfb,0xed,0xec,0x51,0x62,0x35,0xcf,0x24,0xe7,0x2d,
+    0x4e,0x9f,0x93,0x9c,0x79,0xc5,0xce,0x0a,0x2b,0x8b,0x2f,0x44,0xce,0xca,0xaf,0xe6,
+    0x98,0x66,0x9e,0x25,0xc7,0xb4,0xdd,0xc3,0xe0,0xd7,0x26,0xbd,0xcd,0xc2,0x7b,0x00,
+    0x36,0x0b,0x4f,0xed,0x39,0xb0,0x73,0x52,0xf1,0x21,0x39,0x5c,0x9f,0xf3,0xec,0xa7,
+    0xb3,0x97,0xe9,0x4b,0x73,0xad,0xa0,0x21,0xc9,0x7e,0x3f,0xa5,0x4f,0xe7,0xcf,0x33,
+    0x4f,0x52,0x2b,0xcf,0x3d,0x76,0xba,0x0a,0xac,0xdd,0xff,0x74,0xbd,0x60,0x5e,0x20,
+    0x87,0xda,0x45,0xaf,0xdf,0x97,0xf8,0xb4,0xfe,0x01,0xf9,0xf4,0xbc,0xdd,0x94,0xfb,
+    0x14,0x66,0x6e,0xa8,0xf9,0x4b,0x10,0xbd,0xaf,0x63,0x9c,0xcd,0x3a,0xce,0xdf,0x82,
+    0xa0,0x71,0xde,0x8e,0x3a,0xf8,0x0e,0xab,0x07,0x0b,0xd9,0xb5,0x88,0xd9,0xbd,0x6f,
+    0x80,0xab,0xbe,0xbb,0x82,0xb5,0x5a,0x3d,0xc1,0xd9,0x6a,0x21,0x7f,0xc2,0xae,0x7b,
+    0x80,0x7f,0x21,0xae,0x9d,0xd8,0x36,0x2f,0xae,0x93,0xb8,0x0e,0x2f,0xae,0x0b,0xfc,
+    0x33,0x71,0xdd,0xc4,0x76,0x11,0xe7,0xde,0x96,0x66,0xce,0xe3,0x18,0x67,0xae,0x0f,
+    0xfc,0xbb,0x70,0xfa,0x79,0x6b,0xfa,0x38,0x8b,0x3f,0x65,0x05,0x06,0xd1,0xf6,0x47,
+    0xf8,0xea,0x1b,0x90,0x31,0xc8,0xba,0x0c,0x78,0x9a,0xaf,0x7a,0xef,0xc8,0xb1,0x70,
+    0x15,0x1b,0x02,0x5f,0x14,0x4b,0x7b,0x3a,0x04,0x73,0xbc,0xdf,0x92,0xc3,0xe5,0xd2,
+    0xef,0x0f,0x61,0x29,0xef,0x23,0x9c,0x18,0x31,0x03,0x9e,0x86,0x6b,0x68,0x18,0xf6,
+    0x34,0x5c,0x07,0x77,0x1a,0x6e,0x80,0x39,0x0d,0x19,0x4f,0x83,0xfa,0xd2,0x32,0x32,
+    0xd4,0x4d,0x7b,0x1a,0x46,0xa8,0x1d,0xf2,0x34,0xdc,0x02,0x77,0x1a,0x3e,0x80,0x39,
+    0x9e,0x6a,0x70,0xb9,0x32,0x9e,0x86,0x23,0x38,0x83,0xc4,0xa4,0x3d,0x0d,0xb7,0xd1,
+    0x30,0xea,0x69,0x18,0x03,0x77,0x1a,0xee,0x80,0x39,0x0d,0x13,0x9e,0x06,0xf5,0x8d,
+    0xcb,0x98,0xa0,0xae,0xce,0x1f,0x53,0xf7,0x1e,0xb5,0x8f,0xbc,0x3b,0xa1,0x3d,0x3a,
+    0xee,0x84,0xd7,0xe3,0x27,0x78,0x19,0xe2,0xc6,0xe9,0x27,0x6b,0xff,0x5b,0x82,0xb7,
+    0x40,0x6d,0xbd,0xf7,0x39,0xee,0xfc,0xaa,0xf4,0xa7,0xf7,0xfd,0x11,0x9c,0x9c,0x77,
+    0x2e,0x17,0xd0,0x35,0xef,0x9d,0xcb,0x45,0x70,0x77,0x9e,0x97,0xa8,0xbb,0x48,0xdc,
+    0x8a,0xcd,0x19,0xc4,0x2d,0x13,0xa7,0x77,0xff,0x09,0xf8,0x3e,0xfb,0xb0,0x06,0xe6,
+    0xf6,0xea,0x19,0xb9,0xfc,0x7b,0xb7,0x0e,0x16,0xdc,0xbb,0xb8,0x7d,0x5b,0x36,0xe0,
+    0xae,0x9f,0xe4,0x88,0xd9,0x7b,0xfc,0x1c,0x0d,0x1b,0x5e,0xfc,0x26,0xb8,0xb1,0xeb,
+    0x1f,0xb1,0xef,0xe9,0x26,0x3d,0xe9,0x7b,0xb1,0xcd,0x3b,0xa2,0x6b,0xa0,0x6f,0xc8,
+    0x2b,0xb0,0x1c,0x79,0xf5,0x2d,0x29,0x81,0xbb,0xbc,0xba,0xb7,0x65,0x70,0x63,0xcf,
+    0x44,0xa0,0xef,0x3d,0xb8,0xd6,0xd9,0xc2,0xfe,0x2b,0x9d,0x8f,0xc8,0xf8,0x07,0xd4,
+    0xb1,0x61,0x01,0x40,0x09,0x00,0x00
 };
 
 // Generated from:
@@ -116,6 +85,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DArray depth;
@@ -137,6 +107,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texture(sampler2DArray(depth, blitSampler), vec3(srcImageCoords * params . invSrcExtent, params . srcLayer)). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000016.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000016.inc
index 5108ef2..14d874c 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000016.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000016.inc
@@ -1,79 +1,61 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000016[] = {
-	0x07230203,0x00010000,0x00080007,0x00000049,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0008000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000d,0x00000036,0x0000003f,0x00030010,0x00000004,0x00000007,0x00030010,0x00000004,
-	0x0000000c,0x00030003,0x00000002,0x000001c2,0x00090004,0x415f4c47,0x735f4252,0x65646168,
-	0x74735f72,0x69636e65,0x78655f6c,0x74726f70,0x00000000,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,
-	0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,
-	0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,
-	0x00000000,0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,
-	0x00070006,0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,
-	0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,
-	0x706d6173,0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,
-	0x00060006,0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,
-	0x00000007,0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,
-	0x00040005,0x00000015,0x61726170,0x0000736d,0x00060005,0x00000036,0x465f6c67,0x44676172,
-	0x68747065,0x00000000,0x00040005,0x00000039,0x74706564,0x00000068,0x00080005,0x0000003f,
-	0x465f6c67,0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,0x00040005,0x00000042,
-	0x6e657473,0x006c6963,0x00040047,0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,
-	0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,
-	0x00000023,0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,
-	0x00000013,0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,
-	0x00000024,0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,
-	0x00000008,0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000036,
-	0x0000000b,0x00000016,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,0x00000039,
-	0x00000021,0x00000000,0x00040047,0x0000003f,0x0000000b,0x00001396,0x00040047,0x00000042,
-	0x00000022,0x00000000,0x00040047,0x00000042,0x00000021,0x00000001,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,
-	0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,
-	0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,
-	0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,
-	0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,
-	0x00000007,0x0000000e,0x0000000e,0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,
-	0x00000012,0x00040020,0x00000014,0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,
-	0x00000009,0x0004002b,0x00000006,0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,
-	0x00000007,0x0004002b,0x00000006,0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,
-	0x00000012,0x00020014,0x00000020,0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,
-	0x00000025,0x00000007,0x00000006,0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,
-	0x00000012,0x00000030,0x00000001,0x00040020,0x00000035,0x00000003,0x0000000a,0x0004003b,
-	0x00000035,0x00000036,0x00000003,0x00090019,0x00000037,0x0000000a,0x00000001,0x00000000,
-	0x00000000,0x00000001,0x00000001,0x00000000,0x00040020,0x00000038,0x00000000,0x00000037,
-	0x0004003b,0x00000038,0x00000039,0x00000000,0x00040020,0x0000003e,0x00000003,0x00000006,
-	0x0004003b,0x0000003e,0x0000003f,0x00000003,0x00090019,0x00000040,0x00000012,0x00000001,
-	0x00000000,0x00000000,0x00000001,0x00000001,0x00000000,0x00040020,0x00000041,0x00000000,
-	0x00000040,0x0004003b,0x00000041,0x00000042,0x00000000,0x00040017,0x00000045,0x00000012,
-	0x00000004,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,
-	0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,
-	0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x0004003d,
-	0x00000007,0x0000001a,0x00000009,0x00050082,0x00000007,0x0000001b,0x0000001a,0x00000019,
-	0x0003003e,0x00000009,0x0000001b,0x00050041,0x0000001d,0x0000001e,0x00000015,0x0000001c,
-	0x0004003d,0x00000012,0x0000001f,0x0000001e,0x000500ab,0x00000020,0x00000022,0x0000001f,
-	0x00000021,0x000300f7,0x00000024,0x00000000,0x000400fa,0x00000022,0x00000023,0x00000024,
-	0x000200f8,0x00000023,0x00050041,0x00000025,0x00000026,0x00000009,0x00000021,0x0004003d,
-	0x00000006,0x00000027,0x00000026,0x0004007e,0x00000006,0x00000028,0x00000027,0x00050041,
-	0x00000025,0x00000029,0x00000009,0x00000021,0x0003003e,0x00000029,0x00000028,0x000200f9,
-	0x00000024,0x000200f8,0x00000024,0x00050041,0x0000001d,0x0000002b,0x00000015,0x0000002a,
-	0x0004003d,0x00000012,0x0000002c,0x0000002b,0x000500ab,0x00000020,0x0000002d,0x0000002c,
-	0x00000021,0x000300f7,0x0000002f,0x00000000,0x000400fa,0x0000002d,0x0000002e,0x0000002f,
-	0x000200f8,0x0000002e,0x00050041,0x00000025,0x00000031,0x00000009,0x00000030,0x0004003d,
-	0x00000006,0x00000032,0x00000031,0x0004007e,0x00000006,0x00000033,0x00000032,0x00050041,
-	0x00000025,0x00000034,0x00000009,0x00000030,0x0003003e,0x00000034,0x00000033,0x000200f9,
-	0x0000002f,0x000200f8,0x0000002f,0x0004003d,0x00000037,0x0000003a,0x00000039,0x0004003d,
-	0x00000007,0x0000003b,0x00000009,0x0007005f,0x0000000b,0x0000003c,0x0000003a,0x0000003b,
-	0x00000040,0x00000016,0x00050051,0x0000000a,0x0000003d,0x0000003c,0x00000000,0x0003003e,
-	0x00000036,0x0000003d,0x0004003d,0x00000040,0x00000043,0x00000042,0x0004003d,0x00000007,
-	0x00000044,0x00000009,0x0007005f,0x00000045,0x00000046,0x00000043,0x00000044,0x00000040,
-	0x00000016,0x00050051,0x00000012,0x00000047,0x00000046,0x00000000,0x0004007c,0x00000006,
-	0x00000048,0x00000047,0x0003003e,0x0000003f,0x00000048,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000016.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000016[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x7d,0x93,0xdb,0x4e,0x53,0x51,
+    0x10,0x86,0x57,0xbb,0x4b,0x0b,0x05,0x5a,0x68,0x39,0xd8,0x08,0x52,0xa0,0x89,0x04,
+    0xb0,0x25,0x2a,0x08,0x68,0x39,0x18,0x4b,0x11,0x51,0x51,0x0c,0xa2,0x37,0x0d,0x11,
+    0x12,0x49,0xb4,0x1a,0xe0,0xc2,0x0b,0xe3,0x85,0xef,0xa0,0x2f,0xe1,0xf3,0x19,0x0f,
+    0x89,0x89,0x33,0x6b,0x7f,0x0b,0x27,0x5c,0xb8,0x93,0xb5,0xf7,0x9e,0x7f,0xfe,0x39,
+    0xfc,0x6b,0xad,0x89,0x92,0x93,0x19,0xe7,0x12,0x2e,0xeb,0x3a,0xdd,0x4b,0x17,0x3f,
+    0xfd,0x2e,0x29,0x48,0xfc,0xfd,0x52,0x74,0xe2,0xeb,0x72,0xbb,0x3b,0x7b,0xad,0xc6,
+    0xfe,0xb3,0xd6,0xe9,0xeb,0x83,0xc3,0xa3,0x93,0xd6,0xe9,0xd9,0x51,0xfb,0xd5,0xf1,
+    0x9b,0xd6,0xd1,0x87,0xf7,0xef,0x4e,0xce,0x84,0xdb,0xed,0xd2,0x3e,0xa6,0xb9,0xbd,
+    0xbb,0x5d,0x3d,0x3d,0x3b,0xac,0xde,0x9c,0x9f,0xd3,0x5c,0x39,0x17,0xf9,0x9c,0xea,
+    0xcb,0x4b,0x8d,0x94,0x7c,0x75,0xbd,0x3d,0x38,0x6e,0x2b,0xde,0x2b,0x6b,0x45,0xe3,
+    0x64,0xf5,0x09,0x57,0x7d,0x19,0xf3,0xdf,0xe3,0x7d,0x29,0xcf,0xeb,0xf6,0x39,0x9c,
+    0xdb,0x74,0x1d,0xae,0x48,0xaf,0x93,0x7c,0x03,0x96,0x00,0xeb,0x34,0x58,0x12,0xac,
+    0xcf,0x60,0x11,0xd8,0x25,0x83,0xa5,0xc0,0x46,0x0c,0xd6,0x01,0x56,0x36,0x58,0x1a,
+    0xac,0x62,0xb0,0x0c,0xd8,0x94,0xc1,0x3a,0xc1,0x66,0x0d,0xd6,0x05,0x36,0xe7,0x75,
+    0x45,0xe7,0xfd,0xa9,0xc6,0x15,0x34,0x0e,0x61,0xaf,0xcb,0x77,0x02,0x7d,0xc1,0x1e,
+    0x37,0x76,0x13,0xfe,0xd7,0x62,0x6c,0x6f,0x5d,0xe0,0x6f,0xc1,0xd7,0x3d,0x29,0x4a,
+    0x95,0xa4,0xb7,0x23,0xaf,0x5d,0xff,0x07,0x85,0x93,0x46,0x9b,0x72,0x86,0xc5,0xce,
+    0xa0,0x2f,0xe9,0xfb,0x88,0xe4,0xec,0x63,0xbf,0xfa,0xb4,0x56,0x96,0x7d,0x2a,0xcb,
+    0xbb,0x87,0x38,0xc5,0x6f,0x63,0xf7,0x9a,0x5c,0x39,0xf8,0xa1,0x56,0x81,0x5c,0xfa,
+    0x5c,0x11,0x76,0xd8,0xb7,0x1c,0x2b,0xcd,0xca,0xf2,0x2d,0x98,0xa5,0xf5,0x06,0xd8,
+    0xbf,0x22,0xf5,0x06,0x7c,0xde,0x18,0x9b,0x41,0xcb,0x10,0xf9,0x95,0x3f,0x8c,0x2f,
+    0x63,0xfc,0x23,0xd8,0xea,0x1f,0xc5,0xaf,0xf9,0x07,0xa4,0xcb,0x32,0xbc,0x82,0xd9,
+    0xe7,0x10,0x37,0xcd,0x79,0x06,0x7b,0x9e,0x58,0xcd,0x53,0xe7,0x3e,0x65,0xe9,0xab,
+    0xce,0x9d,0x56,0xac,0x24,0xac,0x55,0x7c,0x09,0xf7,0xef,0x49,0x18,0x5b,0x73,0xac,
+    0xf1,0xbf,0x4a,0x0e,0xb5,0xd7,0x8d,0x7f,0x83,0x7c,0x69,0xfc,0x1b,0xcc,0x4c,0xa8,
+    0xb1,0x89,0x8e,0xff,0xd5,0xb8,0x7f,0x3e,0x2b,0x71,0x0e,0xb5,0xb7,0xc0,0xf4,0xbc,
+    0x1e,0x92,0x43,0xcf,0x77,0x41,0xee,0x6b,0x92,0x7f,0x47,0x9d,0x9f,0x82,0xe8,0x3c,
+    0xd4,0xb9,0x0b,0x79,0xce,0xfb,0xb1,0xec,0x68,0x8e,0xf9,0xca,0xb3,0x42,0xfd,0x36,
+    0x77,0xaa,0x1f,0xff,0xba,0x64,0x18,0x66,0xee,0x06,0x39,0xaf,0x3a,0x9c,0x12,0xf8,
+    0x67,0xe1,0xa8,0x7d,0x99,0xb8,0x12,0x71,0xa3,0xfe,0xde,0xc4,0x71,0x23,0xc4,0x69,
+    0xbf,0x63,0xe0,0xdf,0x84,0x53,0x66,0x06,0xc6,0x38,0xc3,0x1f,0xd2,0x79,0x85,0x7e,
+    0x7e,0x0b,0x7f,0xc2,0xcc,0xae,0xea,0xd1,0xff,0x27,0x12,0xa7,0xfb,0x7a,0x95,0x9a,
+    0xfa,0x7c,0xe2,0x9c,0xa7,0xc0,0x9f,0x8a,0xa5,0x3d,0xed,0x82,0x05,0xde,0x2f,0xc9,
+    0x11,0x72,0xe9,0xf7,0xbb,0xb0,0x94,0xf7,0x1c,0x4e,0x07,0x31,0x93,0x46,0xc3,0x0c,
+    0x1a,0xa6,0x8d,0x86,0x59,0xf0,0xa0,0xe1,0x1a,0x58,0xd0,0x50,0x33,0x1a,0xd4,0x57,
+    0x95,0x55,0xa3,0x6e,0xd5,0x68,0xb8,0x4e,0xed,0x84,0xd1,0x70,0x03,0x3c,0x68,0xd8,
+    0x03,0x0b,0x3c,0xd5,0x10,0x72,0xd5,0x8c,0x86,0x7d,0x38,0x15,0x62,0xaa,0x46,0xc3,
+    0x02,0x1a,0xe6,0x8d,0x86,0x5b,0xe0,0x41,0xc3,0x22,0x58,0xd0,0xb0,0x6c,0x34,0xa8,
+    0x6f,0x49,0xd6,0x32,0x75,0x97,0xb8,0x47,0x5a,0xf7,0x0e,0xb5,0xf7,0xcd,0xfd,0xd5,
+    0x1e,0x03,0x77,0xd9,0xf4,0xf8,0x02,0x5e,0x8d,0xb8,0x25,0xfa,0xd1,0x39,0xba,0xcb,
+    0x0c,0xb5,0x84,0xa9,0xf7,0xf5,0x1e,0x98,0xc6,0xac,0x71,0xf7,0x74,0xdf,0x74,0x36,
+    0x1b,0xf8,0x9d,0x9f,0xdd,0xc8,0xcf,0x6f,0x83,0x5c,0x3a,0x2f,0x0f,0x98,0x15,0xcd,
+    0xa5,0x73,0xf2,0x08,0xec,0x62,0xae,0x82,0xd7,0x11,0xfb,0xf5,0xf9,0xc8,0x19,0xec,
+    0x80,0x6b,0xee,0x26,0xf6,0x1f,0x51,0xb7,0x28,0xeb,0x2f,0xec,0xbc,0x80,0xbe,0x84,
+    0x07,0x00,0x00
 };
 
 // Generated from:
@@ -97,6 +79,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DMS depth;
@@ -114,6 +97,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texelFetch(depth, srcImageCoords, 0). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000017.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000017.inc
index eb7d3dc..2114cf7 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000017.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolve.frag.00000017.inc
@@ -1,87 +1,64 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolve_frag_00000017[] = {
-	0x07230203,0x00010000,0x00080007,0x00000056,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x00001395,0x0009000a,0x5f565053,0x5f545845,0x64616873,0x735f7265,0x636e6574,0x655f6c69,
-	0x726f7078,0x00000074,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,
-	0x0003000e,0x00000000,0x00000001,0x0008000f,0x00000004,0x00000004,0x6e69616d,0x00000000,
-	0x0000000d,0x00000036,0x00000047,0x00030010,0x00000004,0x00000007,0x00030010,0x00000004,
-	0x0000000c,0x00030003,0x00000002,0x000001c2,0x00090004,0x415f4c47,0x735f4252,0x65646168,
-	0x74735f72,0x69636e65,0x78655f6c,0x74726f70,0x00000000,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x00000009,0x49637273,0x6567616d,
-	0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,0x00000000,
-	0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00050006,0x00000013,
-	0x00000000,0x7366666f,0x00007465,0x00050006,0x00000013,0x00000001,0x65727473,0x00686374,
-	0x00070006,0x00000013,0x00000002,0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,
-	0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,0x00000004,
-	0x706d6173,0x0073656c,0x00060006,0x00000013,0x00000005,0x53766e69,0x6c706d61,0x00007365,
-	0x00060006,0x00000013,0x00000006,0x7074756f,0x614d7475,0x00006b73,0x00050006,0x00000013,
-	0x00000007,0x70696c66,0x00000058,0x00050006,0x00000013,0x00000008,0x70696c66,0x00000059,
-	0x00040005,0x00000015,0x61726170,0x0000736d,0x00060005,0x00000036,0x465f6c67,0x44676172,
-	0x68747065,0x00000000,0x00040005,0x00000039,0x74706564,0x00000068,0x00080005,0x00000047,
-	0x465f6c67,0x53676172,0x636e6574,0x65526c69,0x42524166,0x00000000,0x00040005,0x0000004a,
-	0x6e657473,0x006c6963,0x00040047,0x0000000d,0x0000000b,0x0000000f,0x00050048,0x00000013,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,0x00000023,0x00000008,
-	0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,0x00000013,0x00000003,
-	0x00000023,0x00000018,0x00050048,0x00000013,0x00000004,0x00000023,0x0000001c,0x00050048,
-	0x00000013,0x00000005,0x00000023,0x00000020,0x00050048,0x00000013,0x00000006,0x00000023,
-	0x00000024,0x00050048,0x00000013,0x00000007,0x00000023,0x00000028,0x00050048,0x00000013,
-	0x00000008,0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000036,
-	0x0000000b,0x00000016,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,0x00000039,
-	0x00000021,0x00000000,0x00040047,0x00000047,0x0000000b,0x00001396,0x00040047,0x0000004a,
-	0x00000022,0x00000000,0x00040047,0x0000004a,0x00000021,0x00000001,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040017,
-	0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,0x00030016,
-	0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,0x00000004,0x00040020,0x0000000c,
-	0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000001,0x00040017,0x0000000e,
-	0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,0x00000000,0x000b001e,0x00000013,
-	0x00000007,0x0000000e,0x0000000e,0x00000006,0x00000006,0x0000000a,0x00000006,0x00000012,
-	0x00000012,0x00040020,0x00000014,0x00000009,0x00000013,0x0004003b,0x00000014,0x00000015,
-	0x00000009,0x0004002b,0x00000006,0x00000016,0x00000000,0x00040020,0x00000017,0x00000009,
-	0x00000007,0x0004002b,0x00000006,0x0000001c,0x00000007,0x00040020,0x0000001d,0x00000009,
-	0x00000012,0x00020014,0x00000020,0x0004002b,0x00000012,0x00000021,0x00000000,0x00040020,
-	0x00000025,0x00000007,0x00000006,0x0004002b,0x00000006,0x0000002a,0x00000008,0x0004002b,
-	0x00000012,0x00000030,0x00000001,0x00040020,0x00000035,0x00000003,0x0000000a,0x0004003b,
-	0x00000035,0x00000036,0x00000003,0x00090019,0x00000037,0x0000000a,0x00000001,0x00000000,
-	0x00000001,0x00000001,0x00000001,0x00000000,0x00040020,0x00000038,0x00000000,0x00000037,
-	0x0004003b,0x00000038,0x00000039,0x00000000,0x0004002b,0x00000006,0x0000003c,0x00000003,
-	0x00040020,0x0000003d,0x00000009,0x00000006,0x00040017,0x00000040,0x00000006,0x00000003,
-	0x00040020,0x00000046,0x00000003,0x00000006,0x0004003b,0x00000046,0x00000047,0x00000003,
-	0x00090019,0x00000048,0x00000012,0x00000001,0x00000000,0x00000001,0x00000001,0x00000001,
-	0x00000000,0x00040020,0x00000049,0x00000000,0x00000048,0x0004003b,0x00000049,0x0000004a,
-	0x00000000,0x00040017,0x00000052,0x00000012,0x00000004,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,
-	0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,
-	0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x0003003e,
-	0x00000009,0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x0004003d,0x00000007,0x0000001a,0x00000009,0x00050082,
-	0x00000007,0x0000001b,0x0000001a,0x00000019,0x0003003e,0x00000009,0x0000001b,0x00050041,
-	0x0000001d,0x0000001e,0x00000015,0x0000001c,0x0004003d,0x00000012,0x0000001f,0x0000001e,
-	0x000500ab,0x00000020,0x00000022,0x0000001f,0x00000021,0x000300f7,0x00000024,0x00000000,
-	0x000400fa,0x00000022,0x00000023,0x00000024,0x000200f8,0x00000023,0x00050041,0x00000025,
-	0x00000026,0x00000009,0x00000021,0x0004003d,0x00000006,0x00000027,0x00000026,0x0004007e,
-	0x00000006,0x00000028,0x00000027,0x00050041,0x00000025,0x00000029,0x00000009,0x00000021,
-	0x0003003e,0x00000029,0x00000028,0x000200f9,0x00000024,0x000200f8,0x00000024,0x00050041,
-	0x0000001d,0x0000002b,0x00000015,0x0000002a,0x0004003d,0x00000012,0x0000002c,0x0000002b,
-	0x000500ab,0x00000020,0x0000002d,0x0000002c,0x00000021,0x000300f7,0x0000002f,0x00000000,
-	0x000400fa,0x0000002d,0x0000002e,0x0000002f,0x000200f8,0x0000002e,0x00050041,0x00000025,
-	0x00000031,0x00000009,0x00000030,0x0004003d,0x00000006,0x00000032,0x00000031,0x0004007e,
-	0x00000006,0x00000033,0x00000032,0x00050041,0x00000025,0x00000034,0x00000009,0x00000030,
-	0x0003003e,0x00000034,0x00000033,0x000200f9,0x0000002f,0x000200f8,0x0000002f,0x0004003d,
-	0x00000037,0x0000003a,0x00000039,0x0004003d,0x00000007,0x0000003b,0x00000009,0x00050041,
-	0x0000003d,0x0000003e,0x00000015,0x0000003c,0x0004003d,0x00000006,0x0000003f,0x0000003e,
-	0x00050051,0x00000006,0x00000041,0x0000003b,0x00000000,0x00050051,0x00000006,0x00000042,
-	0x0000003b,0x00000001,0x00060050,0x00000040,0x00000043,0x00000041,0x00000042,0x0000003f,
-	0x0007005f,0x0000000b,0x00000044,0x0000003a,0x00000043,0x00000040,0x00000016,0x00050051,
-	0x0000000a,0x00000045,0x00000044,0x00000000,0x0003003e,0x00000036,0x00000045,0x0004003d,
-	0x00000048,0x0000004b,0x0000004a,0x0004003d,0x00000007,0x0000004c,0x00000009,0x00050041,
-	0x0000003d,0x0000004d,0x00000015,0x0000003c,0x0004003d,0x00000006,0x0000004e,0x0000004d,
-	0x00050051,0x00000006,0x0000004f,0x0000004c,0x00000000,0x00050051,0x00000006,0x00000050,
-	0x0000004c,0x00000001,0x00060050,0x00000040,0x00000051,0x0000004f,0x00000050,0x0000004e,
-	0x0007005f,0x00000052,0x00000053,0x0000004b,0x00000051,0x00000040,0x00000016,0x00050051,
-	0x00000012,0x00000054,0x00000053,0x00000000,0x0004007c,0x00000006,0x00000055,0x00000054,
-	0x0003003e,0x00000047,0x00000055,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolve.frag.00000017.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolve_frag_00000017[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x7d,0x94,0x5b,0x4f,0x93,0x41,
+    0x10,0x86,0xb7,0xfd,0xe0,0x2b,0x54,0x68,0x81,0x72,0x90,0x08,0x52,0x81,0x44,0x02,
+    0xd8,0x12,0x15,0x04,0xb4,0x1c,0x0c,0x20,0x22,0x50,0x28,0xc6,0x18,0x0f,0xa9,0x04,
+    0xaa,0x92,0x28,0x1a,0xe0,0xc2,0x0b,0xe3,0x85,0xff,0x41,0xff,0x84,0xbf,0xcf,0x78,
+    0x48,0x4c,0x9c,0xd9,0xef,0x59,0x33,0xe1,0xc2,0x26,0xdb,0xdd,0x79,0xe7,0xdd,0x99,
+    0x79,0x77,0x77,0xbe,0x28,0x3d,0x92,0x71,0x2e,0xe5,0xb2,0xae,0xc5,0xbd,0x72,0xc9,
+    0xaf,0xd3,0xa5,0x05,0x49,0xe6,0x2f,0x05,0x27,0xbe,0x56,0xb7,0xb7,0xf3,0xa8,0xbe,
+    0xfa,0xf8,0x61,0xfd,0xf4,0xf5,0xfe,0x61,0xe3,0xa4,0x7e,0x7a,0xd6,0x38,0x3e,0x38,
+    0x7a,0x53,0x6f,0x7c,0x78,0xff,0xee,0xe4,0x4c,0xb8,0x17,0x5c,0xec,0xf7,0xdc,0xdb,
+    0xdc,0xdb,0x2c,0x9d,0x9e,0x1d,0x96,0x6e,0x4e,0x4f,0x69,0xac,0x9c,0x8b,0x7c,0x4c,
+    0xf5,0xe5,0x25,0x47,0x93,0xcc,0x3a,0xde,0xee,0x1f,0x1d,0x2b,0xde,0x2e,0x63,0x41,
+    0x46,0x55,0x46,0x87,0x70,0xd5,0x97,0x31,0xeb,0x36,0x8d,0x29,0xab,0x76,0x9f,0x43,
+    0x63,0x38,0xb7,0xee,0x9a,0x5d,0x81,0x5a,0x47,0x98,0x03,0x96,0x02,0x6b,0x31,0x58,
+    0x1a,0xac,0xc3,0x60,0x11,0xd8,0x45,0x83,0x35,0x81,0x0d,0x18,0xac,0x19,0xac,0x68,
+    0xb0,0x18,0x6c,0xd4,0x60,0x19,0xb0,0x31,0x83,0xb5,0x80,0x4d,0x1a,0xac,0x15,0x6c,
+    0xca,0xeb,0x8a,0xfe,0xd5,0xa7,0x1a,0x17,0xd0,0xd8,0x8b,0xbd,0x2c,0xf3,0x30,0xfa,
+    0x82,0x7d,0xc5,0xd8,0x55,0xf8,0x5f,0x0b,0x89,0x5d,0x3b,0xc7,0xaf,0xc1,0xd7,0x33,
+    0x29,0x48,0x96,0xb4,0xb7,0x23,0xaf,0x5d,0xd7,0x3d,0xc2,0x89,0xd1,0xa6,0x9c,0x3e,
+    0xb1,0x33,0xe8,0x4b,0xfb,0x3a,0x22,0xb9,0xfb,0xc4,0xaf,0x3e,0xcd,0x95,0xe5,0x9c,
+    0x8a,0xf2,0xdf,0xc6,0x3e,0xc5,0x6f,0x63,0xb7,0x9b,0x58,0x39,0xf8,0x21,0x57,0x17,
+    0xb1,0xf4,0x77,0x59,0xd8,0xe1,0xdc,0x72,0x8c,0x98,0x91,0x65,0xee,0x32,0x43,0xf3,
+    0x75,0x73,0x7e,0x05,0xf2,0x75,0xfb,0xb8,0x09,0x36,0x81,0x96,0x5e,0xe2,0x2b,0xbf,
+    0x0f,0x5f,0xc6,0xf8,0x07,0xb0,0xd5,0x3f,0x88,0x5f,0xe3,0x77,0x4b,0x95,0x45,0x78,
+    0x5d,0xe6,0x9c,0xc3,0xbe,0x71,0xee,0x33,0xd8,0xd3,0xec,0xd5,0x38,0x15,0xde,0x53,
+    0x96,0xba,0x2a,0xbc,0x69,0xc5,0xfa,0x85,0xb5,0x88,0x2f,0x45,0xcc,0x94,0x19,0xa1,
+    0xd6,0x25,0xd6,0x8b,0xc4,0x50,0x7b,0xf9,0x5c,0x0d,0x2b,0xc4,0x54,0xfe,0x2a,0xf9,
+    0x63,0xce,0x7a,0x9d,0x75,0xf0,0x6f,0xb3,0x8e,0x89,0xb7,0x4d,0x8f,0x85,0x9a,0x76,
+    0xd0,0xfd,0xbf,0x9a,0x76,0x59,0xef,0x10,0x43,0xed,0x1a,0x98,0xe6,0x7c,0x42,0x0c,
+    0x7d,0x0f,0x33,0xf2,0xbe,0xd3,0xac,0x1d,0x79,0x7e,0x0a,0xa2,0xfd,0x53,0xe1,0xed,
+    0xe4,0x79,0x1f,0x55,0xb9,0x81,0x1c,0xfd,0x98,0x67,0x84,0x1a,0x8e,0x79,0x83,0x9d,
+    0xf8,0x97,0x25,0x42,0x1f,0x7d,0xda,0xc3,0xfd,0x56,0xe0,0xf4,0x83,0x7f,0x16,0x8e,
+    0xda,0x97,0xd8,0xd7,0xcf,0xbe,0x41,0xff,0xce,0x92,0x7d,0x03,0xec,0xd3,0x7a,0x87,
+    0xc0,0xbf,0x09,0xa7,0x48,0xcf,0x0c,0x71,0xe7,0x3f,0xa4,0xf2,0x51,0xea,0xf9,0x2d,
+    0xfc,0x61,0xd3,0xeb,0xaa,0x47,0xd7,0xbb,0xb2,0x4f,0xcf,0xf5,0x2a,0x39,0xf5,0xf7,
+    0x89,0x3b,0x1a,0x03,0xaf,0x89,0xa5,0x35,0xbd,0x00,0x0b,0xbc,0x5f,0x12,0x23,0xc4,
+    0xd2,0xf9,0xbb,0xb0,0x94,0x77,0x08,0xa7,0x99,0x3d,0x23,0x46,0xc3,0x04,0x1a,0xc6,
+    0x8d,0x86,0x49,0xf0,0xa0,0xe1,0x1a,0x58,0xd0,0x50,0x36,0x1a,0xd4,0x57,0x92,0x51,
+    0x26,0x6f,0xc9,0x68,0xb8,0x4e,0xee,0x94,0xd1,0x70,0x03,0x3c,0x68,0x38,0x00,0x0b,
+    0x3c,0xd5,0x10,0x62,0x95,0x8d,0x86,0x06,0x9c,0x51,0xf6,0x94,0x8c,0x86,0x19,0x34,
+    0x4c,0x1b,0x0d,0xb7,0xc0,0x83,0x86,0x59,0xb0,0xa0,0x61,0xde,0x68,0x50,0xdf,0x9c,
+    0x8c,0x79,0xf2,0xce,0xf1,0x8e,0x34,0xef,0x1d,0x72,0x37,0xcc,0xfb,0xd5,0x1a,0x03,
+    0x77,0xde,0xd4,0xf8,0x12,0x5e,0x99,0x7d,0x73,0xd4,0xa3,0x7d,0x77,0x97,0x9e,0xd3,
+    0x9a,0xb5,0xbf,0xd6,0xa8,0x79,0x05,0x4e,0xec,0xbf,0xab,0x09,0x1e,0xce,0xef,0x3e,
+    0x31,0x9d,0xc1,0x36,0xc0,0x52,0xbe,0x77,0x62,0xdf,0x9b,0x0f,0xe0,0x6e,0x10,0xa3,
+    0x2e,0xd5,0x68,0x4f,0x6c,0x92,0x57,0xfd,0x4b,0xbc,0x6f,0x8d,0xa3,0xdf,0x8b,0x2d,
+    0xfc,0xce,0x7f,0x4f,0x22,0xff,0x4d,0xd9,0xa2,0x16,0xed,0xc9,0x3d,0xfa,0x51,0x63,
+    0x69,0x2f,0x3e,0x05,0x3b,0x1f,0x4b,0xcf,0xfa,0x19,0x7e,0xfd,0x7d,0x44,0xcb,0x73,
+    0x70,0x8d,0x5d,0xc5,0xfe,0x23,0x55,0xcf,0xca,0xf8,0x0b,0x48,0x5d,0x4b,0xcf,0x18,
+    0x08,0x00,0x00
 };
 
 // Generated from:
@@ -105,6 +82,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)uniform texture2DMSArray depth;
@@ -122,6 +100,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     gl_FragDepth = texelFetch(depth, ivec3(srcImageCoords, params . srcLayer), 0). x;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000000.inc
index 469657b..bf664eb 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000000.inc
@@ -1,141 +1,91 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolveStencilNoExport_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x000000af,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00060010,0x00000004,
-	0x00000011,0x00000008,0x00000008,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,0x6567616d,
-	0x726f6f43,0x00007364,0x00080005,0x0000000d,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00060005,0x0000001d,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00050006,0x0000001d,0x00000000,0x7366666f,0x00007465,0x00050006,0x0000001d,0x00000001,
-	0x65727473,0x00686374,0x00070006,0x0000001d,0x00000002,0x53766e69,0x78456372,0x746e6574,
-	0x00000000,0x00060006,0x0000001d,0x00000003,0x4c637273,0x72657961,0x00000000,0x00060006,
-	0x0000001d,0x00000004,0x57637273,0x68746469,0x00000000,0x00060006,0x0000001d,0x00000005,
-	0x74696c62,0x61657241,0x00000000,0x00060006,0x0000001d,0x00000006,0x74736564,0x63746950,
-	0x00000068,0x00050006,0x0000001d,0x00000007,0x70696c66,0x00000058,0x00050006,0x0000001d,
-	0x00000008,0x70696c66,0x00000059,0x00040005,0x0000001f,0x61726170,0x0000736d,0x00060005,
-	0x00000033,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00040005,0x00000058,0x72694478,
-	0x00000000,0x00050005,0x0000005f,0x5374756f,0x636e6574,0x00736c69,0x00030005,0x00000060,
-	0x00000069,0x00060005,0x00000079,0x6e657473,0x566c6963,0x65756c61,0x00000000,0x00040005,
-	0x0000007c,0x6e657473,0x006c6963,0x00050005,0x00000080,0x74696c62,0x706d6153,0x0072656c,
-	0x00040005,0x0000009d,0x74736564,0x00000000,0x00060006,0x0000009d,0x00000000,0x74736564,
-	0x61746144,0x00000000,0x00030005,0x0000009f,0x00000000,0x00040047,0x0000000d,0x0000000b,
-	0x0000001c,0x00050048,0x0000001d,0x00000000,0x00000023,0x00000000,0x00050048,0x0000001d,
-	0x00000001,0x00000023,0x00000008,0x00050048,0x0000001d,0x00000002,0x00000023,0x00000010,
-	0x00050048,0x0000001d,0x00000003,0x00000023,0x00000018,0x00050048,0x0000001d,0x00000004,
-	0x00000023,0x0000001c,0x00050048,0x0000001d,0x00000005,0x00000023,0x00000020,0x00050048,
-	0x0000001d,0x00000006,0x00000023,0x00000030,0x00050048,0x0000001d,0x00000007,0x00000023,
-	0x00000034,0x00050048,0x0000001d,0x00000008,0x00000023,0x00000038,0x00030047,0x0000001d,
-	0x00000002,0x00040047,0x0000007c,0x00000022,0x00000000,0x00040047,0x0000007c,0x00000021,
-	0x00000001,0x00040047,0x00000080,0x00000022,0x00000000,0x00040047,0x00000080,0x00000021,
-	0x00000002,0x00040047,0x0000009c,0x00000006,0x00000004,0x00050048,0x0000009d,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x0000009d,0x00000003,0x00040047,0x0000009f,0x00000022,
-	0x00000000,0x00040047,0x0000009f,0x00000021,0x00000000,0x00040047,0x000000ae,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040015,0x0000000a,0x00000020,0x00000000,0x00040017,0x0000000b,
-	0x0000000a,0x00000003,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,
-	0x0000000d,0x00000001,0x0004002b,0x0000000a,0x0000000e,0x00000000,0x00040020,0x0000000f,
-	0x00000001,0x0000000a,0x0004002b,0x0000000a,0x00000012,0x00000004,0x0004002b,0x0000000a,
-	0x00000015,0x00000001,0x00030016,0x0000001a,0x00000020,0x00040017,0x0000001b,0x0000001a,
-	0x00000002,0x00040017,0x0000001c,0x00000006,0x00000004,0x000b001e,0x0000001d,0x0000001b,
-	0x0000001b,0x0000001b,0x00000006,0x00000006,0x0000001c,0x00000006,0x0000000a,0x0000000a,
-	0x00040020,0x0000001e,0x00000009,0x0000001d,0x0004003b,0x0000001e,0x0000001f,0x00000009,
-	0x0004002b,0x00000006,0x00000020,0x00000005,0x00040020,0x00000021,0x00000009,0x0000001c,
-	0x00020014,0x00000026,0x00040017,0x00000027,0x00000026,0x00000002,0x00040020,0x00000032,
-	0x00000007,0x0000001b,0x0004002b,0x00000006,0x00000036,0x00000001,0x00040020,0x00000037,
-	0x00000009,0x0000001b,0x0004002b,0x00000006,0x0000003c,0x00000000,0x0004002b,0x00000006,
-	0x00000041,0x00000007,0x00040020,0x00000042,0x00000009,0x0000000a,0x00040020,0x00000048,
-	0x00000007,0x0000001a,0x0004002b,0x00000006,0x0000004d,0x00000008,0x00040020,0x00000057,
-	0x00000007,0x00000006,0x0004002b,0x00000006,0x0000005c,0xffffffff,0x00040020,0x0000005e,
-	0x00000007,0x0000000a,0x0004002b,0x00000006,0x00000067,0x00000004,0x0004002b,0x0000001a,
-	0x0000006b,0x00000000,0x00040020,0x00000071,0x00000009,0x00000006,0x00090019,0x0000007a,
-	0x0000000a,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,
-	0x0000007b,0x00000000,0x0000007a,0x0004003b,0x0000007b,0x0000007c,0x00000000,0x0002001a,
-	0x0000007e,0x00040020,0x0000007f,0x00000000,0x0000007e,0x0004003b,0x0000007f,0x00000080,
-	0x00000000,0x0003001b,0x00000082,0x0000007a,0x0004002b,0x00000006,0x00000085,0x00000002,
-	0x00040017,0x00000089,0x0000000a,0x00000004,0x0004002b,0x0000000a,0x0000008d,0x000000ff,
-	0x0003001d,0x0000009c,0x0000000a,0x0003001e,0x0000009d,0x0000009c,0x00040020,0x0000009e,
-	0x00000002,0x0000009d,0x0004003b,0x0000009e,0x0000009f,0x00000002,0x0004002b,0x00000006,
-	0x000000a2,0x00000006,0x00040020,0x000000ab,0x00000002,0x0000000a,0x0004002b,0x0000000a,
-	0x000000ad,0x00000008,0x0006002c,0x0000000b,0x000000ae,0x000000ad,0x000000ad,0x00000015,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000032,0x00000033,0x00000007,0x0004003b,
-	0x00000057,0x00000058,0x00000007,0x0004003b,0x0000005e,0x0000005f,0x00000007,0x0004003b,
-	0x00000057,0x00000060,0x00000007,0x0004003b,0x0000005e,0x00000079,0x00000007,0x00050041,
-	0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x00000011,0x00000010,
-	0x00050084,0x0000000a,0x00000013,0x00000011,0x00000012,0x0004007c,0x00000006,0x00000014,
-	0x00000013,0x00050041,0x0000000f,0x00000016,0x0000000d,0x00000015,0x0004003d,0x0000000a,
-	0x00000017,0x00000016,0x0004007c,0x00000006,0x00000018,0x00000017,0x00050050,0x00000007,
-	0x00000019,0x00000014,0x00000018,0x0003003e,0x00000009,0x00000019,0x00050041,0x00000021,
-	0x00000022,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x00000023,0x00000022,0x0007004f,
-	0x00000007,0x00000024,0x00000023,0x00000023,0x00000002,0x00000003,0x0004003d,0x00000007,
-	0x00000025,0x00000009,0x000500b3,0x00000027,0x00000028,0x00000024,0x00000025,0x0004009a,
-	0x00000026,0x00000029,0x00000028,0x000300f7,0x0000002b,0x00000000,0x000400fa,0x00000029,
-	0x0000002a,0x0000002b,0x000200f8,0x0000002a,0x000100fd,0x000200f8,0x0000002b,0x00050041,
-	0x00000021,0x0000002d,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x0000002e,0x0000002d,
-	0x0007004f,0x00000007,0x0000002f,0x0000002e,0x0000002e,0x00000000,0x00000001,0x0004003d,
-	0x00000007,0x00000030,0x00000009,0x00050080,0x00000007,0x00000031,0x00000030,0x0000002f,
-	0x0003003e,0x00000009,0x00000031,0x0004003d,0x00000007,0x00000034,0x00000009,0x0004006f,
-	0x0000001b,0x00000035,0x00000034,0x0003003e,0x00000033,0x00000035,0x00050041,0x00000037,
-	0x00000038,0x0000001f,0x00000036,0x0004003d,0x0000001b,0x00000039,0x00000038,0x0004003d,
-	0x0000001b,0x0000003a,0x00000033,0x00050085,0x0000001b,0x0000003b,0x0000003a,0x00000039,
-	0x0003003e,0x00000033,0x0000003b,0x00050041,0x00000037,0x0000003d,0x0000001f,0x0000003c,
-	0x0004003d,0x0000001b,0x0000003e,0x0000003d,0x0004003d,0x0000001b,0x0000003f,0x00000033,
-	0x00050083,0x0000001b,0x00000040,0x0000003f,0x0000003e,0x0003003e,0x00000033,0x00000040,
-	0x00050041,0x00000042,0x00000043,0x0000001f,0x00000041,0x0004003d,0x0000000a,0x00000044,
-	0x00000043,0x000500ab,0x00000026,0x00000045,0x00000044,0x0000000e,0x000300f7,0x00000047,
-	0x00000000,0x000400fa,0x00000045,0x00000046,0x00000047,0x000200f8,0x00000046,0x00050041,
-	0x00000048,0x00000049,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x0000004a,0x00000049,
-	0x0004007f,0x0000001a,0x0000004b,0x0000004a,0x00050041,0x00000048,0x0000004c,0x00000033,
-	0x0000000e,0x0003003e,0x0000004c,0x0000004b,0x000200f9,0x00000047,0x000200f8,0x00000047,
-	0x00050041,0x00000042,0x0000004e,0x0000001f,0x0000004d,0x0004003d,0x0000000a,0x0000004f,
-	0x0000004e,0x000500ab,0x00000026,0x00000050,0x0000004f,0x0000000e,0x000300f7,0x00000052,
-	0x00000000,0x000400fa,0x00000050,0x00000051,0x00000052,0x000200f8,0x00000051,0x00050041,
-	0x00000048,0x00000053,0x00000033,0x00000015,0x0004003d,0x0000001a,0x00000054,0x00000053,
-	0x0004007f,0x0000001a,0x00000055,0x00000054,0x00050041,0x00000048,0x00000056,0x00000033,
-	0x00000015,0x0003003e,0x00000056,0x00000055,0x000200f9,0x00000052,0x000200f8,0x00000052,
-	0x00050041,0x00000042,0x00000059,0x0000001f,0x00000041,0x0004003d,0x0000000a,0x0000005a,
-	0x00000059,0x000500ab,0x00000026,0x0000005b,0x0000005a,0x0000000e,0x000600a9,0x00000006,
-	0x0000005d,0x0000005b,0x0000005c,0x00000036,0x0003003e,0x00000058,0x0000005d,0x0003003e,
-	0x0000005f,0x0000000e,0x0003003e,0x00000060,0x0000003c,0x000200f9,0x00000061,0x000200f8,
-	0x00000061,0x000400f6,0x00000063,0x00000064,0x00000000,0x000200f9,0x00000065,0x000200f8,
-	0x00000065,0x0004003d,0x00000006,0x00000066,0x00000060,0x000500b1,0x00000026,0x00000068,
-	0x00000066,0x00000067,0x000400fa,0x00000068,0x00000062,0x00000063,0x000200f8,0x00000062,
-	0x00050041,0x00000048,0x00000069,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x0000006a,
-	0x00000069,0x000500be,0x00000026,0x0000006c,0x0000006a,0x0000006b,0x000300f7,0x0000006e,
-	0x00000000,0x000400fa,0x0000006c,0x0000006d,0x0000006e,0x000200f8,0x0000006d,0x00050041,
-	0x00000048,0x0000006f,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x00000070,0x0000006f,
-	0x00050041,0x00000071,0x00000072,0x0000001f,0x00000067,0x0004003d,0x00000006,0x00000073,
-	0x00000072,0x0004006f,0x0000001a,0x00000074,0x00000073,0x000500b8,0x00000026,0x00000075,
-	0x00000070,0x00000074,0x000200f9,0x0000006e,0x000200f8,0x0000006e,0x000700f5,0x00000026,
-	0x00000076,0x0000006c,0x00000062,0x00000075,0x0000006d,0x000300f7,0x00000078,0x00000000,
-	0x000400fa,0x00000076,0x00000077,0x00000078,0x000200f8,0x00000077,0x0004003d,0x0000007a,
-	0x0000007d,0x0000007c,0x0004003d,0x0000007e,0x00000081,0x00000080,0x00050056,0x00000082,
-	0x00000083,0x0000007d,0x00000081,0x0004003d,0x0000001b,0x00000084,0x00000033,0x00050041,
-	0x00000037,0x00000086,0x0000001f,0x00000085,0x0004003d,0x0000001b,0x00000087,0x00000086,
-	0x00050085,0x0000001b,0x00000088,0x00000084,0x00000087,0x00070058,0x00000089,0x0000008a,
-	0x00000083,0x00000088,0x00000002,0x0000006b,0x00050051,0x0000000a,0x0000008b,0x0000008a,
-	0x00000000,0x0003003e,0x00000079,0x0000008b,0x0004003d,0x0000000a,0x0000008c,0x00000079,
-	0x000500c7,0x0000000a,0x0000008e,0x0000008c,0x0000008d,0x0004003d,0x00000006,0x0000008f,
-	0x00000060,0x00050084,0x00000006,0x00000090,0x0000008f,0x0000004d,0x000500c4,0x0000000a,
-	0x00000091,0x0000008e,0x00000090,0x0004003d,0x0000000a,0x00000092,0x0000005f,0x000500c5,
-	0x0000000a,0x00000093,0x00000092,0x00000091,0x0003003e,0x0000005f,0x00000093,0x000200f9,
-	0x00000078,0x000200f8,0x00000078,0x0004003d,0x00000006,0x00000094,0x00000058,0x0004006f,
-	0x0000001a,0x00000095,0x00000094,0x00050041,0x00000048,0x00000096,0x00000033,0x0000000e,
-	0x0004003d,0x0000001a,0x00000097,0x00000096,0x00050081,0x0000001a,0x00000098,0x00000097,
-	0x00000095,0x00050041,0x00000048,0x00000099,0x00000033,0x0000000e,0x0003003e,0x00000099,
-	0x00000098,0x000200f9,0x00000064,0x000200f8,0x00000064,0x0004003d,0x00000006,0x0000009a,
-	0x00000060,0x00050080,0x00000006,0x0000009b,0x0000009a,0x00000036,0x0003003e,0x00000060,
-	0x0000009b,0x000200f9,0x00000061,0x000200f8,0x00000063,0x00050041,0x0000000f,0x000000a0,
-	0x0000000d,0x00000015,0x0004003d,0x0000000a,0x000000a1,0x000000a0,0x00050041,0x00000071,
-	0x000000a3,0x0000001f,0x000000a2,0x0004003d,0x00000006,0x000000a4,0x000000a3,0x0004007c,
-	0x0000000a,0x000000a5,0x000000a4,0x00050084,0x0000000a,0x000000a6,0x000000a1,0x000000a5,
-	0x00050041,0x0000000f,0x000000a7,0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x000000a8,
-	0x000000a7,0x00050080,0x0000000a,0x000000a9,0x000000a6,0x000000a8,0x0004003d,0x0000000a,
-	0x000000aa,0x0000005f,0x00060041,0x000000ab,0x000000ac,0x0000009f,0x0000003c,0x000000a9,
-	0x0003003e,0x000000ac,0x000000aa,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolveStencilNoExport.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolveStencilNoExport_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x96,0xe9,0x6f,0x95,0x45,
+    0x14,0xc6,0xa7,0xbd,0xed,0xbd,0xe5,0x6a,0x4b,0xab,0x2d,0x60,0x2f,0x50,0x6a,0x0d,
+    0x2e,0x35,0x80,0x09,0x6b,0x6c,0x1b,0x71,0xa1,0x44,0x41,0xda,0xba,0xa0,0xd2,0x98,
+    0x98,0xd4,0x0f,0x5d,0xb4,0xc6,0xd2,0x26,0x6a,0xa5,0xb5,0x54,0x2c,0x1a,0x04,0x31,
+    0x18,0xd1,0x90,0x90,0x48,0x6d,0x04,0x31,0x31,0x6c,0xfd,0xa4,0x89,0xd1,0x20,0x88,
+    0x9f,0xf0,0x5f,0x71,0x8f,0xd1,0xf3,0xcc,0xfb,0x1b,0x73,0x6c,0xbc,0xc9,0x64,0xde,
+    0x79,0xce,0xfa,0x9c,0x39,0x33,0x73,0x73,0xe5,0x2d,0x85,0x10,0xca,0x42,0x31,0x54,
+    0x85,0x9f,0x42,0xf6,0xab,0x0b,0xe5,0x86,0x84,0x70,0x43,0xc8,0xc7,0xb9,0x73,0xc7,
+    0x63,0x3b,0xd6,0x8c,0xec,0xed,0x5b,0xb3,0x7e,0xc3,0x3a,0xc9,0x6b,0x42,0x2e,0xea,
+    0x49,0xb6,0xd8,0x74,0x2a,0x6d,0xae,0xb0,0xf1,0xc2,0x73,0xfd,0x2f,0x0a,0xaf,0xb6,
+    0x51,0x6b,0x78,0x45,0xf4,0x15,0xcc,0x73,0x36,0xa2,0x2f,0x43,0xab,0xa3,0xef,0x10,
+    0x96,0xdb,0xd8,0x6e,0xd6,0x2b,0x88,0xdb,0xc2,0x9c,0xb0,0x32,0xb0,0x2a,0x87,0x95,
+    0x83,0xd5,0x3a,0x2c,0x07,0xb6,0xcc,0x61,0x15,0x60,0x3e,0x46,0x25,0xd8,0x2a,0x87,
+    0xe5,0xc1,0xd6,0x39,0xac,0x00,0xb6,0xde,0x61,0x55,0x60,0x9b,0x1d,0xb6,0x08,0xac,
+    0x2d,0xf2,0xca,0xfd,0x9b,0x9f,0x38,0x4e,0xdb,0x7c,0x2b,0x7c,0xd2,0xba,0xd9,0xd5,
+    0x60,0x66,0x81,0x7c,0x06,0x79,0xb2,0x3f,0x45,0x6e,0x15,0xc4,0x9b,0x5d,0x50,0x23,
+    0xc5,0x9b,0x85,0xbb,0xf4,0xe7,0x16,0xf8,0x9b,0xc3,0x5f,0x5a,0x5f,0xa4,0xe6,0xb7,
+    0xd8,0xb8,0xd9,0xa2,0x94,0x47,0x79,0x2e,0xda,0xeb,0xbb,0xc1,0x74,0xf2,0xd4,0x46,
+    0x39,0x2e,0xb5,0x75,0x81,0x1c,0x92,0xbc,0x88,0x3c,0x20,0x97,0xbf,0x22,0x39,0xac,
+    0xb2,0xf5,0x8d,0xd8,0x0a,0xbf,0x97,0x75,0x35,0x58,0x2b,0xf6,0x35,0xd8,0x4b,0x7f,
+    0x31,0xb2,0xa2,0x93,0xdf,0x04,0xe7,0xb4,0x6e,0x40,0x67,0x89,0x45,0x69,0x24,0xbe,
+    0x62,0x97,0x6c,0x6e,0x24,0x37,0xad,0x97,0xbb,0x7a,0xad,0xb4,0xc8,0xda,0x8b,0x92,
+    0x1b,0x79,0x46,0xd2,0x2b,0xba,0xa1,0x5c,0x56,0xb2,0x9f,0x2b,0xc8,0x5d,0xeb,0x26,
+    0xb0,0x56,0x57,0x9b,0x4a,0xf4,0x9b,0x91,0xc9,0x5f,0xbd,0x65,0xb1,0x9a,0x3c,0x6e,
+    0xb7,0x79,0x35,0x79,0x25,0xbb,0x8d,0x70,0x90,0xdd,0x26,0xec,0x4a,0x4e,0xde,0x46,
+    0x4d,0xd2,0x7a,0x2b,0x3d,0x28,0xfd,0xfb,0xd1,0x2f,0x3a,0xf9,0x4e,0xfa,0x31,0xad,
+    0x77,0x2f,0xc8,0xb3,0xcf,0xc6,0xdf,0xf6,0x4b,0xeb,0x61,0x57,0x53,0xd5,0x6c,0xc4,
+    0xed,0xc1,0x2b,0xd8,0xe6,0x63,0x6f,0x2c,0x0a,0x53,0xc4,0x2a,0x0b,0xff,0xfd,0x95,
+    0x39,0x9b,0xfd,0x7c,0x4f,0x51,0x2b,0xad,0xa7,0xc1,0x1a,0x8d,0xf9,0x01,0xf4,0xde,
+    0x02,0x3b,0x80,0x9e,0xd6,0x33,0x60,0x25,0xdb,0xcf,0xb7,0xf1,0x91,0xf2,0x3c,0xe4,
+    0xf6,0xf3,0x3d,0xf2,0xf0,0xbd,0x70,0x4c,0xbc,0xe2,0x1e,0xe5,0xe2,0xf9,0x28,0xc6,
+    0xbd,0xce,0xce,0xc1,0x29,0x62,0x7e,0x8a,0x8f,0x59,0x62,0x6a,0x3d,0xb7,0x60,0x3f,
+    0x4e,0xc3,0x57,0xfa,0xe7,0x90,0xf9,0x1e,0xbc,0x40,0x7d,0xef,0x36,0x2d,0xf5,0xf2,
+    0x45,0xb0,0x0b,0xf4,0xe3,0x46,0xeb,0x82,0x72,0x72,0x0b,0xf4,0xff,0x6f,0x86,0xa8,
+    0x37,0x7e,0xb5,0xd5,0x25,0xf0,0x3f,0xed,0x5b,0xfd,0x3e,0x8f,0x7c,0x3e,0xee,0x6d,
+    0x65,0xec,0xfb,0x5a,0xce,0x86,0xe4,0xed,0xc4,0xad,0x03,0x9f,0x36,0x9d,0x62,0x3c,
+    0xa7,0x19,0xa6,0x33,0x31,0x4e,0xee,0xf5,0xe0,0xc9,0xcf,0x12,0xfc,0x34,0x38,0x3f,
+    0x4b,0xc1,0x93,0xcd,0x32,0xb0,0x2e,0xb3,0x29,0x70,0x07,0xd4,0x83,0xcb,0x4f,0x33,
+    0x77,0x47,0x13,0x3d,0xde,0xce,0x79,0x6a,0x01,0xdf,0x65,0x56,0xb2,0xbb,0x0d,0xac,
+    0x85,0x9a,0x89,0xf7,0x39,0xb3,0x57,0xcf,0xdf,0x81,0x5c,0xbe,0x3f,0x32,0x7b,0x9d,
+    0x81,0x3b,0xc1,0x55,0x93,0x56,0x6a,0xf2,0x87,0xc9,0x84,0xdf,0x15,0xeb,0x9d,0xd5,
+    0x45,0xdf,0xbf,0xdb,0x7c,0x89,0x75,0xab,0x8b,0xb9,0xd6,0xc5,0x4c,0x7d,0x38,0x09,
+    0x8f,0x7b,0x88,0xb7,0x36,0xf6,0x78,0x76,0x27,0x6c,0x00,0x17,0xaf,0x4d,0xdc,0xd7,
+    0x4d,0x9c,0xc1,0x76,0x74,0xb6,0x80,0xbf,0x69,0x3a,0xa5,0xd8,0x27,0x99,0xdd,0x16,
+    0x67,0xd7,0x8e,0x5d,0x9b,0xb3,0xeb,0x00,0xdf,0x8f,0xdd,0x7d,0xd8,0x76,0x60,0xa7,
+    0xb3,0xfa,0x00,0x76,0x5b,0xdd,0x7e,0x3c,0x08,0x7e,0xc6,0x74,0x54,0x97,0x87,0xc0,
+    0x6a,0xa8,0x4d,0xa7,0xab,0x8d,0x64,0xdb,0xe2,0x9d,0x9d,0xd5,0x42,0xdf,0xdd,0x66,
+    0xa7,0x73,0xfb,0x30,0x31,0xf5,0x9b,0xe0,0x2c,0x3f,0x02,0xde,0x63,0x3b,0xad,0x9c,
+    0xbe,0x06,0x4b,0x7a,0xaa,0x6b,0xf2,0xa5,0xf9,0x67,0xab,0x9c,0xf4,0xbe,0x47,0xa7,
+    0x15,0x9b,0x6d,0x8e,0xc3,0xa3,0x70,0xd8,0xe9,0x38,0xec,0x02,0x4f,0x1c,0xba,0xc0,
+    0x12,0x87,0x1e,0xc7,0xa1,0x2b,0xe6,0x1c,0x22,0xa6,0xb8,0xdd,0x8e,0xc3,0xe3,0xc4,
+    0x2e,0x73,0x1c,0x9e,0x00,0x4f,0x1c,0xbe,0x01,0x4b,0x7a,0xe2,0x90,0x7c,0xf5,0x38,
+    0x0e,0x57,0xd0,0xe9,0xc4,0xa6,0xdb,0x71,0x78,0x0a,0x0e,0xbb,0x1d,0x87,0xa7,0xc1,
+    0x13,0x87,0x67,0xc0,0x12,0x87,0x5e,0xc7,0x41,0xb2,0x3d,0x36,0x7a,0x89,0xbb,0x87,
+    0x9e,0x54,0xdc,0x67,0x89,0x7d,0xc5,0xdd,0x8b,0xca,0x31,0xe9,0xf6,0xba,0x1c,0x7f,
+    0x44,0xaf,0x07,0x3b,0xf9,0xf9,0xcc,0x78,0xea,0x5c,0x3e,0x4f,0x2f,0xf4,0xd1,0x9f,
+    0xf2,0xd1,0x8f,0x8f,0x7e,0xe7,0xe3,0x1a,0x7e,0xe4,0xf7,0xb2,0x8d,0x21,0x64,0xe2,
+    0xf4,0x03,0xf9,0x4b,0x76,0xdd,0xc9,0xe4,0xff,0x2a,0xfd,0x2b,0xd9,0x27,0xc8,0xbe,
+    0x84,0xfb,0x4b,0xc8,0xf5,0x36,0xfc,0x62,0x7c,0x07,0x91,0x27,0xfe,0x92,0x0f,0xd8,
+    0x18,0x24,0x9f,0x01,0xb7,0x87,0x2f,0x93,0x93,0x7e,0x5f,0xe1,0x6f,0x2f,0xf8,0x08,
+    0xb5,0x1c,0x73,0xbe,0x24,0x1b,0xb5,0x31,0x86,0xaf,0x51,0xf6,0x49,0x6f,0xcf,0xab,
+    0xec,0xd3,0x30,0xfb,0xa4,0xbc,0x5f,0x03,0x1f,0xa6,0x3f,0xc6,0xc1,0xe6,0x89,0xf5,
+    0x3a,0xb1,0xc6,0xa9,0x59,0xf2,0x3b,0x06,0x77,0xe9,0xec,0x23,0xa7,0x01,0xf4,0x47,
+    0xc9,0x6b,0xd2,0xe5,0xb5,0x2f,0xf6,0x60,0x88,0x98,0xec,0x27,0xc8,0x61,0x2a,0xde,
+    0x0d,0xd9,0x9b,0xa6,0xb5,0xde,0xaf,0x83,0xbc,0x5d,0x4f,0x5a,0x0e,0x7a,0xb7,0xde,
+    0x41,0xe7,0xa0,0xbb,0x33,0xde,0x85,0xcb,0x21,0x77,0x67,0x1c,0x06,0x4f,0x77,0xcd,
+    0x11,0x6a,0x77,0x38,0xf6,0x62,0x21,0xbe,0x73,0x47,0xf1,0x77,0x84,0x7b,0x75,0x84,
+    0x5a,0x6b,0x7f,0xdf,0x47,0x1e,0xe2,0xde,0x67,0xd8,0x07,0xe0,0xc7,0x78,0x2b,0x54,
+    0xb3,0x0f,0xd9,0x4f,0x9d,0xd9,0x6f,0xd1,0x3b,0x8e,0xae,0x64,0xdf,0x81,0x7d,0x4c,
+    0xcf,0x1c,0xa7,0x76,0x89,0xfb,0xa4,0xeb,0xa9,0xeb,0xe8,0x8c,0xa1,0x3f,0xe1,0xf6,
+    0xe2,0x04,0x7d,0xfb,0x06,0xbd,0x70,0x92,0xbd,0x38,0xe1,0xce,0xef,0x65,0xf0,0x6b,
+    0xee,0x6c,0x0c,0x11,0x67,0x88,0xfb,0x3b,0x4f,0x4f,0x5e,0xfd,0x9f,0xde,0x1f,0x74,
+    0xfd,0x71,0x86,0x9a,0x9e,0x76,0xfd,0xf1,0x39,0xf8,0x38,0xe7,0xfa,0x2c,0x58,0x7a,
+    0x37,0xbf,0xe0,0xbd,0x3b,0x4b,0xac,0x62,0xec,0xfb,0x0c,0xaf,0x8b,0xbe,0xf3,0xf1,
+    0xdd,0x3f,0xcf,0x7f,0x83,0x36,0xe4,0x1d,0xd6,0x1f,0xe7,0xe1,0xee,0xdf,0x23,0xcd,
+    0x7f,0xd9,0x49,0xdf,0x6c,0xe3,0x1f,0x16,0x20,0x9f,0xca,0x30,0x0d,0x00,0x00
 };
 
 // Generated from:
@@ -157,6 +107,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)buffer dest
@@ -188,6 +139,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     int xDir = params . flipX ? - 1 : 1;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc
index c569476..4b9d709 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc
@@ -1,146 +1,94 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolveStencilNoExport_comp_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x000000b7,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00060010,0x00000004,
-	0x00000011,0x00000008,0x00000008,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,0x6567616d,
-	0x726f6f43,0x00007364,0x00080005,0x0000000d,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00060005,0x0000001d,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00050006,0x0000001d,0x00000000,0x7366666f,0x00007465,0x00050006,0x0000001d,0x00000001,
-	0x65727473,0x00686374,0x00070006,0x0000001d,0x00000002,0x53766e69,0x78456372,0x746e6574,
-	0x00000000,0x00060006,0x0000001d,0x00000003,0x4c637273,0x72657961,0x00000000,0x00060006,
-	0x0000001d,0x00000004,0x57637273,0x68746469,0x00000000,0x00060006,0x0000001d,0x00000005,
-	0x74696c62,0x61657241,0x00000000,0x00060006,0x0000001d,0x00000006,0x74736564,0x63746950,
-	0x00000068,0x00050006,0x0000001d,0x00000007,0x70696c66,0x00000058,0x00050006,0x0000001d,
-	0x00000008,0x70696c66,0x00000059,0x00040005,0x0000001f,0x61726170,0x0000736d,0x00060005,
-	0x00000033,0x49637273,0x6567616d,0x726f6f43,0x00007364,0x00040005,0x00000058,0x72694478,
-	0x00000000,0x00050005,0x0000005f,0x5374756f,0x636e6574,0x00736c69,0x00030005,0x00000060,
-	0x00000069,0x00060005,0x00000079,0x6e657473,0x566c6963,0x65756c61,0x00000000,0x00040005,
-	0x0000007c,0x6e657473,0x006c6963,0x00050005,0x00000080,0x74696c62,0x706d6153,0x0072656c,
-	0x00040005,0x000000a5,0x74736564,0x00000000,0x00060006,0x000000a5,0x00000000,0x74736564,
-	0x61746144,0x00000000,0x00030005,0x000000a7,0x00000000,0x00040047,0x0000000d,0x0000000b,
-	0x0000001c,0x00050048,0x0000001d,0x00000000,0x00000023,0x00000000,0x00050048,0x0000001d,
-	0x00000001,0x00000023,0x00000008,0x00050048,0x0000001d,0x00000002,0x00000023,0x00000010,
-	0x00050048,0x0000001d,0x00000003,0x00000023,0x00000018,0x00050048,0x0000001d,0x00000004,
-	0x00000023,0x0000001c,0x00050048,0x0000001d,0x00000005,0x00000023,0x00000020,0x00050048,
-	0x0000001d,0x00000006,0x00000023,0x00000030,0x00050048,0x0000001d,0x00000007,0x00000023,
-	0x00000034,0x00050048,0x0000001d,0x00000008,0x00000023,0x00000038,0x00030047,0x0000001d,
-	0x00000002,0x00040047,0x0000007c,0x00000022,0x00000000,0x00040047,0x0000007c,0x00000021,
-	0x00000001,0x00040047,0x00000080,0x00000022,0x00000000,0x00040047,0x00000080,0x00000021,
-	0x00000002,0x00040047,0x000000a4,0x00000006,0x00000004,0x00050048,0x000000a5,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x000000a5,0x00000003,0x00040047,0x000000a7,0x00000022,
-	0x00000000,0x00040047,0x000000a7,0x00000021,0x00000000,0x00040047,0x000000b6,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00040015,0x0000000a,0x00000020,0x00000000,0x00040017,0x0000000b,
-	0x0000000a,0x00000003,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,
-	0x0000000d,0x00000001,0x0004002b,0x0000000a,0x0000000e,0x00000000,0x00040020,0x0000000f,
-	0x00000001,0x0000000a,0x0004002b,0x0000000a,0x00000012,0x00000004,0x0004002b,0x0000000a,
-	0x00000015,0x00000001,0x00030016,0x0000001a,0x00000020,0x00040017,0x0000001b,0x0000001a,
-	0x00000002,0x00040017,0x0000001c,0x00000006,0x00000004,0x000b001e,0x0000001d,0x0000001b,
-	0x0000001b,0x0000001b,0x00000006,0x00000006,0x0000001c,0x00000006,0x0000000a,0x0000000a,
-	0x00040020,0x0000001e,0x00000009,0x0000001d,0x0004003b,0x0000001e,0x0000001f,0x00000009,
-	0x0004002b,0x00000006,0x00000020,0x00000005,0x00040020,0x00000021,0x00000009,0x0000001c,
-	0x00020014,0x00000026,0x00040017,0x00000027,0x00000026,0x00000002,0x00040020,0x00000032,
-	0x00000007,0x0000001b,0x0004002b,0x00000006,0x00000036,0x00000001,0x00040020,0x00000037,
-	0x00000009,0x0000001b,0x0004002b,0x00000006,0x0000003c,0x00000000,0x0004002b,0x00000006,
-	0x00000041,0x00000007,0x00040020,0x00000042,0x00000009,0x0000000a,0x00040020,0x00000048,
-	0x00000007,0x0000001a,0x0004002b,0x00000006,0x0000004d,0x00000008,0x00040020,0x00000057,
-	0x00000007,0x00000006,0x0004002b,0x00000006,0x0000005c,0xffffffff,0x00040020,0x0000005e,
-	0x00000007,0x0000000a,0x0004002b,0x00000006,0x00000067,0x00000004,0x0004002b,0x0000001a,
-	0x0000006b,0x00000000,0x00040020,0x00000071,0x00000009,0x00000006,0x00090019,0x0000007a,
-	0x0000000a,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,
-	0x0000007b,0x00000000,0x0000007a,0x0004003b,0x0000007b,0x0000007c,0x00000000,0x0002001a,
-	0x0000007e,0x00040020,0x0000007f,0x00000000,0x0000007e,0x0004003b,0x0000007f,0x00000080,
-	0x00000000,0x0003001b,0x00000082,0x0000007a,0x0004002b,0x00000006,0x00000085,0x00000002,
-	0x0004002b,0x00000006,0x00000089,0x00000003,0x00040017,0x0000008d,0x0000001a,0x00000003,
-	0x00040017,0x00000091,0x0000000a,0x00000004,0x0004002b,0x0000000a,0x00000095,0x000000ff,
-	0x0003001d,0x000000a4,0x0000000a,0x0003001e,0x000000a5,0x000000a4,0x00040020,0x000000a6,
-	0x00000002,0x000000a5,0x0004003b,0x000000a6,0x000000a7,0x00000002,0x0004002b,0x00000006,
-	0x000000aa,0x00000006,0x00040020,0x000000b3,0x00000002,0x0000000a,0x0004002b,0x0000000a,
-	0x000000b5,0x00000008,0x0006002c,0x0000000b,0x000000b6,0x000000b5,0x000000b5,0x00000015,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000032,0x00000033,0x00000007,0x0004003b,
-	0x00000057,0x00000058,0x00000007,0x0004003b,0x0000005e,0x0000005f,0x00000007,0x0004003b,
-	0x00000057,0x00000060,0x00000007,0x0004003b,0x0000005e,0x00000079,0x00000007,0x00050041,
-	0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x00000011,0x00000010,
-	0x00050084,0x0000000a,0x00000013,0x00000011,0x00000012,0x0004007c,0x00000006,0x00000014,
-	0x00000013,0x00050041,0x0000000f,0x00000016,0x0000000d,0x00000015,0x0004003d,0x0000000a,
-	0x00000017,0x00000016,0x0004007c,0x00000006,0x00000018,0x00000017,0x00050050,0x00000007,
-	0x00000019,0x00000014,0x00000018,0x0003003e,0x00000009,0x00000019,0x00050041,0x00000021,
-	0x00000022,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x00000023,0x00000022,0x0007004f,
-	0x00000007,0x00000024,0x00000023,0x00000023,0x00000002,0x00000003,0x0004003d,0x00000007,
-	0x00000025,0x00000009,0x000500b3,0x00000027,0x00000028,0x00000024,0x00000025,0x0004009a,
-	0x00000026,0x00000029,0x00000028,0x000300f7,0x0000002b,0x00000000,0x000400fa,0x00000029,
-	0x0000002a,0x0000002b,0x000200f8,0x0000002a,0x000100fd,0x000200f8,0x0000002b,0x00050041,
-	0x00000021,0x0000002d,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x0000002e,0x0000002d,
-	0x0007004f,0x00000007,0x0000002f,0x0000002e,0x0000002e,0x00000000,0x00000001,0x0004003d,
-	0x00000007,0x00000030,0x00000009,0x00050080,0x00000007,0x00000031,0x00000030,0x0000002f,
-	0x0003003e,0x00000009,0x00000031,0x0004003d,0x00000007,0x00000034,0x00000009,0x0004006f,
-	0x0000001b,0x00000035,0x00000034,0x0003003e,0x00000033,0x00000035,0x00050041,0x00000037,
-	0x00000038,0x0000001f,0x00000036,0x0004003d,0x0000001b,0x00000039,0x00000038,0x0004003d,
-	0x0000001b,0x0000003a,0x00000033,0x00050085,0x0000001b,0x0000003b,0x0000003a,0x00000039,
-	0x0003003e,0x00000033,0x0000003b,0x00050041,0x00000037,0x0000003d,0x0000001f,0x0000003c,
-	0x0004003d,0x0000001b,0x0000003e,0x0000003d,0x0004003d,0x0000001b,0x0000003f,0x00000033,
-	0x00050083,0x0000001b,0x00000040,0x0000003f,0x0000003e,0x0003003e,0x00000033,0x00000040,
-	0x00050041,0x00000042,0x00000043,0x0000001f,0x00000041,0x0004003d,0x0000000a,0x00000044,
-	0x00000043,0x000500ab,0x00000026,0x00000045,0x00000044,0x0000000e,0x000300f7,0x00000047,
-	0x00000000,0x000400fa,0x00000045,0x00000046,0x00000047,0x000200f8,0x00000046,0x00050041,
-	0x00000048,0x00000049,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x0000004a,0x00000049,
-	0x0004007f,0x0000001a,0x0000004b,0x0000004a,0x00050041,0x00000048,0x0000004c,0x00000033,
-	0x0000000e,0x0003003e,0x0000004c,0x0000004b,0x000200f9,0x00000047,0x000200f8,0x00000047,
-	0x00050041,0x00000042,0x0000004e,0x0000001f,0x0000004d,0x0004003d,0x0000000a,0x0000004f,
-	0x0000004e,0x000500ab,0x00000026,0x00000050,0x0000004f,0x0000000e,0x000300f7,0x00000052,
-	0x00000000,0x000400fa,0x00000050,0x00000051,0x00000052,0x000200f8,0x00000051,0x00050041,
-	0x00000048,0x00000053,0x00000033,0x00000015,0x0004003d,0x0000001a,0x00000054,0x00000053,
-	0x0004007f,0x0000001a,0x00000055,0x00000054,0x00050041,0x00000048,0x00000056,0x00000033,
-	0x00000015,0x0003003e,0x00000056,0x00000055,0x000200f9,0x00000052,0x000200f8,0x00000052,
-	0x00050041,0x00000042,0x00000059,0x0000001f,0x00000041,0x0004003d,0x0000000a,0x0000005a,
-	0x00000059,0x000500ab,0x00000026,0x0000005b,0x0000005a,0x0000000e,0x000600a9,0x00000006,
-	0x0000005d,0x0000005b,0x0000005c,0x00000036,0x0003003e,0x00000058,0x0000005d,0x0003003e,
-	0x0000005f,0x0000000e,0x0003003e,0x00000060,0x0000003c,0x000200f9,0x00000061,0x000200f8,
-	0x00000061,0x000400f6,0x00000063,0x00000064,0x00000000,0x000200f9,0x00000065,0x000200f8,
-	0x00000065,0x0004003d,0x00000006,0x00000066,0x00000060,0x000500b1,0x00000026,0x00000068,
-	0x00000066,0x00000067,0x000400fa,0x00000068,0x00000062,0x00000063,0x000200f8,0x00000062,
-	0x00050041,0x00000048,0x00000069,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x0000006a,
-	0x00000069,0x000500be,0x00000026,0x0000006c,0x0000006a,0x0000006b,0x000300f7,0x0000006e,
-	0x00000000,0x000400fa,0x0000006c,0x0000006d,0x0000006e,0x000200f8,0x0000006d,0x00050041,
-	0x00000048,0x0000006f,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x00000070,0x0000006f,
-	0x00050041,0x00000071,0x00000072,0x0000001f,0x00000067,0x0004003d,0x00000006,0x00000073,
-	0x00000072,0x0004006f,0x0000001a,0x00000074,0x00000073,0x000500b8,0x00000026,0x00000075,
-	0x00000070,0x00000074,0x000200f9,0x0000006e,0x000200f8,0x0000006e,0x000700f5,0x00000026,
-	0x00000076,0x0000006c,0x00000062,0x00000075,0x0000006d,0x000300f7,0x00000078,0x00000000,
-	0x000400fa,0x00000076,0x00000077,0x00000078,0x000200f8,0x00000077,0x0004003d,0x0000007a,
-	0x0000007d,0x0000007c,0x0004003d,0x0000007e,0x00000081,0x00000080,0x00050056,0x00000082,
-	0x00000083,0x0000007d,0x00000081,0x0004003d,0x0000001b,0x00000084,0x00000033,0x00050041,
-	0x00000037,0x00000086,0x0000001f,0x00000085,0x0004003d,0x0000001b,0x00000087,0x00000086,
-	0x00050085,0x0000001b,0x00000088,0x00000084,0x00000087,0x00050041,0x00000071,0x0000008a,
-	0x0000001f,0x00000089,0x0004003d,0x00000006,0x0000008b,0x0000008a,0x0004006f,0x0000001a,
-	0x0000008c,0x0000008b,0x00050051,0x0000001a,0x0000008e,0x00000088,0x00000000,0x00050051,
-	0x0000001a,0x0000008f,0x00000088,0x00000001,0x00060050,0x0000008d,0x00000090,0x0000008e,
-	0x0000008f,0x0000008c,0x00070058,0x00000091,0x00000092,0x00000083,0x00000090,0x00000002,
-	0x0000006b,0x00050051,0x0000000a,0x00000093,0x00000092,0x00000000,0x0003003e,0x00000079,
-	0x00000093,0x0004003d,0x0000000a,0x00000094,0x00000079,0x000500c7,0x0000000a,0x00000096,
-	0x00000094,0x00000095,0x0004003d,0x00000006,0x00000097,0x00000060,0x00050084,0x00000006,
-	0x00000098,0x00000097,0x0000004d,0x000500c4,0x0000000a,0x00000099,0x00000096,0x00000098,
-	0x0004003d,0x0000000a,0x0000009a,0x0000005f,0x000500c5,0x0000000a,0x0000009b,0x0000009a,
-	0x00000099,0x0003003e,0x0000005f,0x0000009b,0x000200f9,0x00000078,0x000200f8,0x00000078,
-	0x0004003d,0x00000006,0x0000009c,0x00000058,0x0004006f,0x0000001a,0x0000009d,0x0000009c,
-	0x00050041,0x00000048,0x0000009e,0x00000033,0x0000000e,0x0004003d,0x0000001a,0x0000009f,
-	0x0000009e,0x00050081,0x0000001a,0x000000a0,0x0000009f,0x0000009d,0x00050041,0x00000048,
-	0x000000a1,0x00000033,0x0000000e,0x0003003e,0x000000a1,0x000000a0,0x000200f9,0x00000064,
-	0x000200f8,0x00000064,0x0004003d,0x00000006,0x000000a2,0x00000060,0x00050080,0x00000006,
-	0x000000a3,0x000000a2,0x00000036,0x0003003e,0x00000060,0x000000a3,0x000200f9,0x00000061,
-	0x000200f8,0x00000063,0x00050041,0x0000000f,0x000000a8,0x0000000d,0x00000015,0x0004003d,
-	0x0000000a,0x000000a9,0x000000a8,0x00050041,0x00000071,0x000000ab,0x0000001f,0x000000aa,
-	0x0004003d,0x00000006,0x000000ac,0x000000ab,0x0004007c,0x0000000a,0x000000ad,0x000000ac,
-	0x00050084,0x0000000a,0x000000ae,0x000000a9,0x000000ad,0x00050041,0x0000000f,0x000000af,
-	0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x000000b0,0x000000af,0x00050080,0x0000000a,
-	0x000000b1,0x000000ae,0x000000b0,0x0004003d,0x0000000a,0x000000b2,0x0000005f,0x00060041,
-	0x000000b3,0x000000b4,0x000000a7,0x0000003c,0x000000b1,0x0003003e,0x000000b4,0x000000b2,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolveStencilNoExport_comp_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x96,0xfb,0x4f,0xd6,0x55,
+    0x1c,0xc7,0x0f,0x3c,0xf0,0x80,0x4f,0xa1,0x50,0xa0,0x06,0x2a,0x12,0xcd,0x2e,0x34,
+    0xb5,0xcd,0xeb,0x02,0x96,0x5d,0xa4,0x95,0x26,0xd0,0x45,0x4b,0xd6,0xd6,0x46,0x3f,
+    0x70,0x29,0x5a,0x08,0x5b,0x45,0x42,0x48,0x86,0x35,0x33,0xed,0xa2,0xd6,0x6c,0xb9,
+    0xe6,0x56,0x4b,0x62,0x69,0xb6,0x5a,0xde,0x7e,0xa8,0xb5,0xf5,0x8b,0x69,0xf6,0x93,
+    0xfd,0x1b,0xdd,0xd7,0xea,0xf3,0x3e,0xdf,0xd7,0x69,0x9f,0x3d,0xeb,0xd9,0xce,0xce,
+    0xf7,0xbc,0x3f,0xf7,0xdb,0x39,0x4f,0xae,0xb4,0xb9,0x22,0x84,0x92,0x50,0x08,0x95,
+    0xe1,0xe7,0x90,0xfd,0x6a,0x42,0xa9,0x21,0x21,0x5c,0x15,0xf2,0x71,0xef,0xd8,0xf4,
+    0xe0,0xa6,0xe5,0xc3,0x3b,0x7a,0x97,0xaf,0x5a,0xbd,0x52,0xf4,0xb9,0x21,0x17,0xf9,
+    0x44,0x9b,0x67,0x3c,0xe5,0xb6,0x97,0xd9,0x7a,0xea,0x89,0xbe,0xa7,0x85,0x57,0xd9,
+    0xaa,0x36,0xbc,0x2c,0xea,0x0a,0xa6,0x39,0x5b,0x51,0x97,0xa1,0x55,0x51,0x77,0x08,
+    0x8b,0x6c,0xdd,0x6b,0xd2,0x8b,0xb1,0xdb,0xcc,0x9e,0xb0,0x12,0xb0,0x4a,0x87,0x95,
+    0x82,0x55,0x3b,0x2c,0x07,0xb6,0xd0,0x61,0x65,0x60,0xde,0x46,0x39,0xd8,0x52,0x87,
+    0xe5,0xc1,0x56,0x3a,0xac,0x02,0x6c,0x95,0xc3,0x2a,0xc1,0xd6,0x39,0x6c,0x0e,0x58,
+    0x6b,0x8c,0x2b,0xf7,0x9f,0x7f,0x8a,0x71,0xca,0xf6,0xeb,0x89,0x27,0x9d,0x9b,0x5c,
+    0x0e,0xa6,0x8b,0xe8,0xd3,0xd0,0x93,0xfc,0x71,0x7c,0x2b,0xc3,0xde,0x4c,0x51,0x8e,
+    0x64,0x6f,0x86,0xd8,0xc5,0x3f,0x5b,0xa4,0x6f,0x16,0x7d,0xe9,0x7c,0x96,0x9c,0x5f,
+    0x67,0xeb,0x5a,0xb3,0x52,0x1a,0xe9,0xb9,0x28,0xaf,0xef,0x3a,0xe3,0xc9,0x93,0x1b,
+    0xf9,0xb8,0xc0,0xce,0x15,0xf8,0x90,0xe8,0x05,0xe8,0x01,0xba,0xf4,0x15,0xf0,0x61,
+    0xa9,0x9d,0xaf,0x46,0x56,0xf8,0xed,0x9c,0xab,0xc0,0x5a,0x90,0x9f,0x8b,0xbc,0xf8,
+    0xe7,0x41,0x2b,0x38,0xfa,0x35,0xc4,0x9c,0xce,0x75,0xf0,0xcc,0x37,0x2b,0xf5,0xd8,
+    0x97,0xed,0x06,0xdb,0xeb,0xf1,0x4d,0xe7,0x45,0x2e,0x5f,0x4b,0xcc,0xb2,0x6a,0xd1,
+    0xe0,0x56,0x9e,0x95,0xf8,0x0a,0x6e,0xc9,0x97,0x25,0xd4,0x73,0x31,0xbe,0xeb,0xdc,
+    0x08,0xd6,0xe2,0x72,0x53,0x0e,0x7f,0x13,0x34,0xe9,0xab,0x35,0x2f,0x96,0xe1,0xc7,
+    0x8d,0xb6,0x2f,0xc3,0xaf,0x24,0xb7,0x86,0x18,0x24,0xb7,0x16,0xb9,0x06,0x47,0x6f,
+    0x25,0x27,0xe9,0xbc,0x81,0x1e,0x14,0xff,0x9d,0xf0,0x17,0x1c,0x7d,0x33,0xfd,0x98,
+    0xce,0x5b,0x8b,0xfc,0xec,0xb5,0xf5,0x8f,0xfd,0xd2,0x79,0xc8,0xe5,0x54,0x39,0x1b,
+    0x76,0x35,0x78,0x0e,0xd9,0x7c,0xec,0x8d,0x39,0x61,0x12,0x5b,0x25,0xf0,0x14,0xef,
+    0x92,0xd9,0xc5,0xf7,0x24,0xb9,0xd2,0x79,0x0a,0xac,0xde,0x22,0xdf,0x0d,0xdf,0x2b,
+    0x60,0xbb,0xe1,0xd3,0x79,0x1a,0xac,0xc1,0xea,0xf9,0x2a,0x3a,0x92,0x9f,0x7b,0x8b,
+    0xf2,0xb6,0x9f,0xde,0x52,0x5e,0xdf,0xa6,0xde,0xe9,0x7c,0x18,0x3f,0x7d,0xaf,0x1c,
+    0x51,0xdc,0xb1,0x86,0xb9,0x38,0x3f,0x85,0xd8,0x0b,0xd9,0x9c,0x1c,0xc7,0xa7,0x4f,
+    0xb1,0x31,0x83,0x4f,0x3a,0xcf,0x16,0xd9,0x3d,0x41,0x3e,0xc4,0xff,0x35,0x34,0xdf,
+    0xa3,0x67,0xc8,0xff,0xad,0xc6,0xa5,0x5e,0x3f,0x0b,0x76,0x86,0x7e,0x5d,0x63,0x5d,
+    0x52,0x8a,0x6f,0x01,0x9f,0x7f,0x37,0x44,0xbd,0xf3,0x9b,0x9d,0xce,0x81,0xff,0x65,
+    0xdf,0x9a,0x87,0xf3,0xd0,0xcf,0xc7,0xda,0x97,0xc7,0xb9,0xa8,0x66,0x76,0x44,0x6f,
+    0xc3,0x6e,0x0d,0xf8,0x94,0xf1,0x14,0xe2,0x1c,0x67,0x98,0x66,0x66,0x0c,0xdf,0x6b,
+    0xc1,0x93,0x9e,0xf9,0xe8,0xa9,0x73,0x7a,0x16,0x80,0x27,0x99,0x85,0x60,0x9d,0x26,
+    0x53,0xc1,0x1d,0x51,0x0b,0x2e,0x3d,0x4d,0xdc,0x2d,0x8d,0xcc,0x40,0x1b,0xf3,0xd6,
+    0x0c,0xbe,0xc5,0xa4,0x24,0x77,0x03,0x58,0x33,0x39,0x53,0xdc,0x27,0x4d,0x5e,0x33,
+    0x71,0x13,0x74,0xe9,0x7e,0xd7,0xe4,0x35,0x23,0x37,0x83,0x2b,0x27,0x2d,0xe4,0xe4,
+    0x4f,0xa3,0x09,0xbf,0x25,0xe6,0x3b,0xcb,0x8b,0xbe,0xff,0xb0,0xfd,0x1c,0xe7,0x16,
+    0x67,0x73,0x85,0xb3,0x99,0xfa,0x74,0x82,0x38,0x6e,0xc3,0xde,0x8a,0x38,0x03,0xd9,
+    0x9d,0xb1,0x1a,0x5c,0x71,0xad,0xe5,0x3e,0x6f,0x64,0x46,0xdb,0xe0,0x59,0x0f,0xfe,
+    0xb2,0xf1,0x34,0xc4,0x3e,0xc9,0xe4,0xd6,0x3b,0xb9,0x36,0xe4,0x5a,0x9d,0x5c,0x3b,
+    0xf8,0x2e,0xe4,0xee,0x40,0xb6,0x1d,0x39,0xcd,0xf2,0x5d,0xc8,0x6d,0x70,0xf5,0xb8,
+    0x1b,0xfc,0x13,0xe3,0x51,0x5e,0xee,0x01,0x9b,0x4b,0x6e,0x3a,0x5c,0x6e,0x44,0xdb,
+    0x18,0xef,0xf4,0x2c,0x17,0xfa,0xee,0x32,0x39,0xcd,0xc6,0x7d,0xd8,0xd4,0x6f,0x9c,
+    0x59,0xbf,0x1f,0xbc,0xdb,0x2a,0x2d,0x9f,0xbe,0x03,0x4b,0x7c,0xca,0x6b,0xd2,0xa5,
+    0xfd,0x17,0xcb,0x9c,0xf8,0x7e,0x80,0xa7,0x05,0x99,0x8d,0x2e,0x86,0x07,0x88,0x61,
+    0xb3,0x8b,0x61,0x0b,0x78,0x8a,0xa1,0x13,0x2c,0xc5,0xd0,0xed,0x62,0xe8,0x8c,0x3e,
+    0x87,0x88,0xc9,0x6e,0x97,0x8b,0xe1,0x21,0x6c,0x97,0xb8,0x18,0x1e,0x06,0x4f,0x31,
+    0x7c,0x0f,0x96,0xf8,0x14,0x43,0xd2,0xd5,0xed,0x62,0xb8,0x08,0x4f,0x07,0x32,0x5d,
+    0x2e,0x86,0x6d,0xc4,0xb0,0xd5,0xc5,0xf0,0x28,0x78,0x8a,0xe1,0x31,0xb0,0x14,0x43,
+    0x8f,0x8b,0x41,0xb4,0xed,0xb6,0x7a,0xb0,0xbb,0x9d,0x9e,0x94,0xdd,0xc7,0xb1,0x7d,
+    0xd1,0xdd,0x9b,0xf2,0x31,0xf1,0xf6,0x38,0x1f,0x7f,0x82,0xaf,0x1b,0x39,0xe9,0xf9,
+    0xd8,0xe2,0xd4,0x5c,0x3e,0x49,0x2f,0xf4,0xd2,0x9f,0xd2,0xd1,0x87,0x8e,0x3e,0xa7,
+    0xe3,0x32,0x7a,0xa4,0xf7,0x82,0xad,0x41,0x68,0x8a,0xe9,0x47,0xfc,0x17,0xed,0x8a,
+    0xa3,0x49,0xff,0x25,0xfa,0xb7,0x27,0xc6,0x9c,0xd1,0x3e,0x23,0xf6,0x67,0xa0,0xeb,
+    0xed,0xf8,0xd5,0xe2,0x1d,0x80,0x9e,0xe2,0x17,0xbd,0xdf,0xd6,0x00,0xfe,0xf4,0xbb,
+    0x1a,0x3e,0x8b,0x4f,0x21,0xde,0x8d,0x99,0xbe,0x1d,0xe0,0xc3,0xe4,0x72,0xd4,0xe9,
+    0x12,0x6d,0xc4,0xd6,0x28,0xba,0x46,0xa8,0x93,0xde,0xa6,0xe7,0xa9,0xd3,0x10,0x75,
+    0x92,0xdf,0x2f,0x80,0x0f,0xd1,0x1f,0x63,0x60,0x5f,0x62,0xeb,0x45,0x6c,0x8d,0x91,
+    0xb3,0xa4,0x77,0x94,0xd8,0xc5,0xb3,0x13,0x9f,0xfa,0xe1,0x1f,0xc1,0xaf,0x09,0xe7,
+    0xd7,0xce,0xd8,0x83,0x21,0x62,0x92,0x1f,0xc7,0x87,0xc9,0x78,0x37,0x64,0x6f,0x9e,
+    0xce,0x7a,0xdf,0xf6,0xf0,0xb6,0x3d,0x62,0x3e,0xe8,0x5d,0x7b,0x0d,0x9e,0x3d,0xee,
+    0xce,0x78,0x9d,0x58,0xf6,0xba,0x3b,0x63,0x1f,0x78,0xba,0x6b,0xde,0x20,0x77,0xfb,
+    0x5c,0x0e,0x0e,0x20,0xb7,0xdf,0xe5,0xe0,0x4d,0xf0,0x94,0x83,0xb7,0xc0,0x52,0x0d,
+    0xde,0x41,0x57,0x70,0xd8,0x41,0xb0,0x92,0x38,0x9f,0xf9,0xf8,0xa6,0x1e,0x82,0xf7,
+    0x20,0x3a,0xb6,0x59,0x7e,0x0e,0xc7,0x3b,0x3a,0x8b,0xe1,0x10,0x77,0xf9,0x30,0x7a,
+    0xd4,0x53,0xef,0x41,0x0f,0xf1,0x6e,0xc8,0xb0,0xf7,0xc1,0x8f,0xf0,0x3e,0xc9,0xc7,
+    0x0f,0xe8,0x21,0xdd,0x13,0xdf,0xc0,0x77,0x14,0x5e,0xd1,0xbe,0x05,0xfb,0x90,0x3e,
+    0x3d,0x4a,0xbd,0x52,0xbe,0x27,0x5c,0x1f,0x5f,0x81,0x67,0x14,0xfe,0x71,0x17,0xfb,
+    0x31,0x66,0xe5,0x25,0xe2,0xfc,0x88,0xfa,0x1f,0x73,0x77,0xc6,0x05,0xf0,0xcb,0x6e,
+    0x1e,0x07,0xb1,0x33,0xc8,0x9b,0x91,0x67,0x0e,0x2e,0xfd,0xcf,0xbc,0x0d,0xb8,0x7a,
+    0x9c,0xa4,0x1e,0x27,0x5c,0x3d,0x3e,0x07,0x1f,0xe3,0x2e,0x39,0x05,0x96,0xde,0xea,
+    0x2f,0x78,0x63,0x4f,0x61,0x4b,0xd8,0x57,0xe0,0x35,0x51,0x77,0x3e,0xfe,0xd7,0x38,
+    0xcd,0xff,0x91,0x56,0xe8,0xed,0xd6,0x93,0xa7,0x89,0xdd,0xbf,0x81,0xda,0xff,0xb6,
+    0x4a,0xae,0xb3,0xf5,0x2f,0x54,0xd8,0x4e,0x70,0xc4,0x0d,0x00,0x00
 };
 
 // Generated from:
@@ -162,6 +110,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)buffer dest
@@ -193,6 +142,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     int xDir = params . flipX ? - 1 : 1;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc
index d80ba4a..c394daa 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc
@@ -1,132 +1,84 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolveStencilNoExport_comp_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00060010,0x00000004,
-	0x00000011,0x00000008,0x00000008,0x00000001,0x00030003,0x00000002,0x000001c2,0x000b0004,
-	0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,
-	0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,
-	0x74736564,0x49627553,0x6567616d,0x726f6f43,0x00007364,0x00080005,0x0000000d,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,0x0000001d,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00050006,0x0000001d,0x00000000,0x7366666f,0x00007465,
-	0x00050006,0x0000001d,0x00000001,0x65727473,0x00686374,0x00070006,0x0000001d,0x00000002,
-	0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x0000001d,0x00000003,0x4c637273,
-	0x72657961,0x00000000,0x00060006,0x0000001d,0x00000004,0x57637273,0x68746469,0x00000000,
-	0x00060006,0x0000001d,0x00000005,0x74696c62,0x61657241,0x00000000,0x00060006,0x0000001d,
-	0x00000006,0x74736564,0x63746950,0x00000068,0x00050006,0x0000001d,0x00000007,0x70696c66,
-	0x00000058,0x00050006,0x0000001d,0x00000008,0x70696c66,0x00000059,0x00040005,0x0000001f,
-	0x61726170,0x0000736d,0x00060005,0x00000032,0x49637273,0x6567616d,0x726f6f43,0x00007364,
-	0x00040005,0x00000053,0x72694478,0x00000000,0x00050005,0x0000005b,0x5374756f,0x636e6574,
-	0x00736c69,0x00030005,0x0000005c,0x00000069,0x00060005,0x00000073,0x6e657473,0x566c6963,
-	0x65756c61,0x00000000,0x00040005,0x00000076,0x6e657473,0x006c6963,0x00040005,0x0000008c,
-	0x74736564,0x00000000,0x00060006,0x0000008c,0x00000000,0x74736564,0x61746144,0x00000000,
-	0x00030005,0x0000008e,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000001c,0x00050048,
-	0x0000001d,0x00000000,0x00000023,0x00000000,0x00050048,0x0000001d,0x00000001,0x00000023,
-	0x00000008,0x00050048,0x0000001d,0x00000002,0x00000023,0x00000010,0x00050048,0x0000001d,
-	0x00000003,0x00000023,0x00000018,0x00050048,0x0000001d,0x00000004,0x00000023,0x0000001c,
-	0x00050048,0x0000001d,0x00000005,0x00000023,0x00000020,0x00050048,0x0000001d,0x00000006,
-	0x00000023,0x00000030,0x00050048,0x0000001d,0x00000007,0x00000023,0x00000034,0x00050048,
-	0x0000001d,0x00000008,0x00000023,0x00000038,0x00030047,0x0000001d,0x00000002,0x00040047,
-	0x00000076,0x00000022,0x00000000,0x00040047,0x00000076,0x00000021,0x00000001,0x00040047,
-	0x0000008b,0x00000006,0x00000004,0x00050048,0x0000008c,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x0000008c,0x00000003,0x00040047,0x0000008e,0x00000022,0x00000000,0x00040047,
-	0x0000008e,0x00000021,0x00000000,0x00040047,0x0000009d,0x0000000b,0x00000019,0x00020013,
-	0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,
-	0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,
-	0x00040015,0x0000000a,0x00000020,0x00000000,0x00040017,0x0000000b,0x0000000a,0x00000003,
-	0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000001,
-	0x0004002b,0x0000000a,0x0000000e,0x00000000,0x00040020,0x0000000f,0x00000001,0x0000000a,
-	0x0004002b,0x0000000a,0x00000012,0x00000004,0x0004002b,0x0000000a,0x00000015,0x00000001,
-	0x00030016,0x0000001a,0x00000020,0x00040017,0x0000001b,0x0000001a,0x00000002,0x00040017,
-	0x0000001c,0x00000006,0x00000004,0x000b001e,0x0000001d,0x00000007,0x0000001b,0x0000001b,
-	0x00000006,0x00000006,0x0000001c,0x00000006,0x0000000a,0x0000000a,0x00040020,0x0000001e,
-	0x00000009,0x0000001d,0x0004003b,0x0000001e,0x0000001f,0x00000009,0x0004002b,0x00000006,
-	0x00000020,0x00000005,0x00040020,0x00000021,0x00000009,0x0000001c,0x00020014,0x00000026,
-	0x00040017,0x00000027,0x00000026,0x00000002,0x0004002b,0x00000006,0x00000037,0x00000000,
-	0x00040020,0x00000038,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000003d,0x00000007,
-	0x00040020,0x0000003e,0x00000009,0x0000000a,0x00040020,0x00000044,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x00000049,0x00000008,0x0004002b,0x00000006,0x00000057,0xffffffff,
-	0x0004002b,0x00000006,0x00000058,0x00000001,0x00040020,0x0000005a,0x00000007,0x0000000a,
-	0x0004002b,0x00000006,0x00000063,0x00000004,0x00040020,0x0000006c,0x00000009,0x00000006,
-	0x00090019,0x00000074,0x0000000a,0x00000001,0x00000000,0x00000000,0x00000001,0x00000001,
-	0x00000000,0x00040020,0x00000075,0x00000000,0x00000074,0x0004003b,0x00000075,0x00000076,
-	0x00000000,0x00040017,0x00000079,0x0000000a,0x00000004,0x0004002b,0x0000000a,0x0000007d,
-	0x000000ff,0x0003001d,0x0000008b,0x0000000a,0x0003001e,0x0000008c,0x0000008b,0x00040020,
-	0x0000008d,0x00000002,0x0000008c,0x0004003b,0x0000008d,0x0000008e,0x00000002,0x0004002b,
-	0x00000006,0x00000091,0x00000006,0x00040020,0x0000009a,0x00000002,0x0000000a,0x0004002b,
-	0x0000000a,0x0000009c,0x00000008,0x0006002c,0x0000000b,0x0000009d,0x0000009c,0x0000009c,
-	0x00000015,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x00000032,0x00000007,
-	0x0004003b,0x00000044,0x00000053,0x00000007,0x0004003b,0x0000005a,0x0000005b,0x00000007,
-	0x0004003b,0x00000044,0x0000005c,0x00000007,0x0004003b,0x0000005a,0x00000073,0x00000007,
-	0x00050041,0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x00000011,
-	0x00000010,0x00050084,0x0000000a,0x00000013,0x00000011,0x00000012,0x0004007c,0x00000006,
-	0x00000014,0x00000013,0x00050041,0x0000000f,0x00000016,0x0000000d,0x00000015,0x0004003d,
-	0x0000000a,0x00000017,0x00000016,0x0004007c,0x00000006,0x00000018,0x00000017,0x00050050,
-	0x00000007,0x00000019,0x00000014,0x00000018,0x0003003e,0x00000009,0x00000019,0x00050041,
-	0x00000021,0x00000022,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x00000023,0x00000022,
-	0x0007004f,0x00000007,0x00000024,0x00000023,0x00000023,0x00000002,0x00000003,0x0004003d,
-	0x00000007,0x00000025,0x00000009,0x000500b3,0x00000027,0x00000028,0x00000024,0x00000025,
-	0x0004009a,0x00000026,0x00000029,0x00000028,0x000300f7,0x0000002b,0x00000000,0x000400fa,
-	0x00000029,0x0000002a,0x0000002b,0x000200f8,0x0000002a,0x000100fd,0x000200f8,0x0000002b,
-	0x00050041,0x00000021,0x0000002d,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x0000002e,
-	0x0000002d,0x0007004f,0x00000007,0x0000002f,0x0000002e,0x0000002e,0x00000000,0x00000001,
-	0x0004003d,0x00000007,0x00000030,0x00000009,0x00050080,0x00000007,0x00000031,0x00000030,
-	0x0000002f,0x0003003e,0x00000009,0x00000031,0x0004003d,0x00000007,0x00000033,0x00000009,
-	0x00050051,0x00000006,0x00000034,0x00000033,0x00000000,0x00050051,0x00000006,0x00000035,
-	0x00000033,0x00000001,0x00050050,0x00000007,0x00000036,0x00000034,0x00000035,0x0003003e,
-	0x00000032,0x00000036,0x00050041,0x00000038,0x00000039,0x0000001f,0x00000037,0x0004003d,
-	0x00000007,0x0000003a,0x00000039,0x0004003d,0x00000007,0x0000003b,0x00000032,0x00050082,
-	0x00000007,0x0000003c,0x0000003b,0x0000003a,0x0003003e,0x00000032,0x0000003c,0x00050041,
-	0x0000003e,0x0000003f,0x0000001f,0x0000003d,0x0004003d,0x0000000a,0x00000040,0x0000003f,
-	0x000500ab,0x00000026,0x00000041,0x00000040,0x0000000e,0x000300f7,0x00000043,0x00000000,
-	0x000400fa,0x00000041,0x00000042,0x00000043,0x000200f8,0x00000042,0x00050041,0x00000044,
-	0x00000045,0x00000032,0x0000000e,0x0004003d,0x00000006,0x00000046,0x00000045,0x0004007e,
-	0x00000006,0x00000047,0x00000046,0x00050041,0x00000044,0x00000048,0x00000032,0x0000000e,
-	0x0003003e,0x00000048,0x00000047,0x000200f9,0x00000043,0x000200f8,0x00000043,0x00050041,
-	0x0000003e,0x0000004a,0x0000001f,0x00000049,0x0004003d,0x0000000a,0x0000004b,0x0000004a,
-	0x000500ab,0x00000026,0x0000004c,0x0000004b,0x0000000e,0x000300f7,0x0000004e,0x00000000,
-	0x000400fa,0x0000004c,0x0000004d,0x0000004e,0x000200f8,0x0000004d,0x00050041,0x00000044,
-	0x0000004f,0x00000032,0x00000015,0x0004003d,0x00000006,0x00000050,0x0000004f,0x0004007e,
-	0x00000006,0x00000051,0x00000050,0x00050041,0x00000044,0x00000052,0x00000032,0x00000015,
-	0x0003003e,0x00000052,0x00000051,0x000200f9,0x0000004e,0x000200f8,0x0000004e,0x00050041,
-	0x0000003e,0x00000054,0x0000001f,0x0000003d,0x0004003d,0x0000000a,0x00000055,0x00000054,
-	0x000500ab,0x00000026,0x00000056,0x00000055,0x0000000e,0x000600a9,0x00000006,0x00000059,
-	0x00000056,0x00000057,0x00000058,0x0003003e,0x00000053,0x00000059,0x0003003e,0x0000005b,
-	0x0000000e,0x0003003e,0x0000005c,0x00000037,0x000200f9,0x0000005d,0x000200f8,0x0000005d,
-	0x000400f6,0x0000005f,0x00000060,0x00000000,0x000200f9,0x00000061,0x000200f8,0x00000061,
-	0x0004003d,0x00000006,0x00000062,0x0000005c,0x000500b1,0x00000026,0x00000064,0x00000062,
-	0x00000063,0x000400fa,0x00000064,0x0000005e,0x0000005f,0x000200f8,0x0000005e,0x00050041,
-	0x00000044,0x00000065,0x00000032,0x0000000e,0x0004003d,0x00000006,0x00000066,0x00000065,
-	0x000500af,0x00000026,0x00000067,0x00000066,0x00000037,0x000300f7,0x00000069,0x00000000,
-	0x000400fa,0x00000067,0x00000068,0x00000069,0x000200f8,0x00000068,0x00050041,0x00000044,
-	0x0000006a,0x00000032,0x0000000e,0x0004003d,0x00000006,0x0000006b,0x0000006a,0x00050041,
-	0x0000006c,0x0000006d,0x0000001f,0x00000063,0x0004003d,0x00000006,0x0000006e,0x0000006d,
-	0x000500b1,0x00000026,0x0000006f,0x0000006b,0x0000006e,0x000200f9,0x00000069,0x000200f8,
-	0x00000069,0x000700f5,0x00000026,0x00000070,0x00000067,0x0000005e,0x0000006f,0x00000068,
-	0x000300f7,0x00000072,0x00000000,0x000400fa,0x00000070,0x00000071,0x00000072,0x000200f8,
-	0x00000071,0x0004003d,0x00000074,0x00000077,0x00000076,0x0004003d,0x00000007,0x00000078,
-	0x00000032,0x0007005f,0x00000079,0x0000007a,0x00000077,0x00000078,0x00000040,0x00000037,
-	0x00050051,0x0000000a,0x0000007b,0x0000007a,0x00000000,0x0003003e,0x00000073,0x0000007b,
-	0x0004003d,0x0000000a,0x0000007c,0x00000073,0x000500c7,0x0000000a,0x0000007e,0x0000007c,
-	0x0000007d,0x0004003d,0x00000006,0x0000007f,0x0000005c,0x00050084,0x00000006,0x00000080,
-	0x0000007f,0x00000049,0x000500c4,0x0000000a,0x00000081,0x0000007e,0x00000080,0x0004003d,
-	0x0000000a,0x00000082,0x0000005b,0x000500c5,0x0000000a,0x00000083,0x00000082,0x00000081,
-	0x0003003e,0x0000005b,0x00000083,0x000200f9,0x00000072,0x000200f8,0x00000072,0x0004003d,
-	0x00000006,0x00000084,0x00000053,0x00050041,0x00000044,0x00000085,0x00000032,0x0000000e,
-	0x0004003d,0x00000006,0x00000086,0x00000085,0x00050080,0x00000006,0x00000087,0x00000086,
-	0x00000084,0x00050041,0x00000044,0x00000088,0x00000032,0x0000000e,0x0003003e,0x00000088,
-	0x00000087,0x000200f9,0x00000060,0x000200f8,0x00000060,0x0004003d,0x00000006,0x00000089,
-	0x0000005c,0x00050080,0x00000006,0x0000008a,0x00000089,0x00000058,0x0003003e,0x0000005c,
-	0x0000008a,0x000200f9,0x0000005d,0x000200f8,0x0000005f,0x00050041,0x0000000f,0x0000008f,
-	0x0000000d,0x00000015,0x0004003d,0x0000000a,0x00000090,0x0000008f,0x00050041,0x0000006c,
-	0x00000092,0x0000001f,0x00000091,0x0004003d,0x00000006,0x00000093,0x00000092,0x0004007c,
-	0x0000000a,0x00000094,0x00000093,0x00050084,0x0000000a,0x00000095,0x00000090,0x00000094,
-	0x00050041,0x0000000f,0x00000096,0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x00000097,
-	0x00000096,0x00050080,0x0000000a,0x00000098,0x00000095,0x00000097,0x0004003d,0x0000000a,
-	0x00000099,0x0000005b,0x00060041,0x0000009a,0x0000009b,0x0000008e,0x00000037,0x00000098,
-	0x0003003e,0x0000009b,0x00000099,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolveStencilNoExport_comp_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x95,0xdb,0x6f,0x54,0x55,
+    0x14,0xc6,0xf7,0xcc,0xb4,0x33,0x65,0xa4,0x2d,0xc5,0x16,0x90,0x7b,0xad,0x29,0xe8,
+    0x18,0xc0,0x04,0x99,0x8a,0x14,0x95,0x26,0x22,0xd8,0x56,0xb0,0x28,0x8d,0x2f,0xb5,
+    0x09,0xb4,0x35,0x08,0xb6,0x11,0xd0,0x36,0xe5,0xa6,0x42,0x20,0x3e,0x98,0x40,0x6d,
+    0x02,0x42,0x42,0xe4,0x16,0x63,0xa2,0x21,0x26,0x88,0xd6,0x27,0xd4,0xf8,0x17,0x79,
+    0x41,0x62,0x74,0x7d,0xfb,0xfc,0xb6,0xac,0xcc,0x49,0x76,0xf6,0x59,0xdf,0xba,0x7e,
+    0x6b,0xaf,0x7d,0x4e,0x21,0xdf,0x51,0x0a,0x21,0x17,0xca,0xa1,0x21,0xfc,0x1c,0xb2,
+    0xa7,0x25,0xe4,0x0d,0x09,0xe1,0x91,0x50,0x8c,0xfb,0xf6,0xde,0x81,0xde,0x75,0xef,
+    0x1f,0xde,0xb7,0x6e,0xe3,0xb3,0x1b,0xa4,0x6f,0x0a,0x85,0x68,0x27,0x5d,0xb3,0xd9,
+    0xd4,0xdb,0x5e,0x67,0xeb,0xe0,0xf0,0x3b,0x87,0x84,0x37,0xda,0x5a,0x60,0x78,0x5d,
+    0x8c,0x15,0x2c,0x72,0xb6,0x62,0x2c,0x43,0x1b,0x63,0xec,0x10,0x96,0xdb,0x7a,0xc5,
+    0xbc,0x57,0x90,0xb7,0x83,0x3d,0x61,0x39,0xb0,0x06,0x87,0xe5,0xc1,0x16,0x38,0xac,
+    0x00,0xb6,0xc4,0x61,0x75,0x60,0x3e,0x47,0x3d,0xd8,0x6a,0x87,0x15,0xc1,0x36,0x38,
+    0xac,0x04,0xb6,0xd1,0x61,0x0d,0x60,0x5d,0x0e,0x9b,0x07,0xb6,0x25,0xf2,0x2a,0xfc,
+    0x5f,0x9f,0x38,0x1e,0xb7,0xfd,0x71,0xf8,0x24,0xb9,0xdd,0xf5,0xe0,0x02,0xb9,0xeb,
+    0x88,0x37,0x53,0xd3,0x03,0xc5,0x9b,0x81,0x9b,0xec,0x67,0x6b,0xe2,0xcd,0x12,0x2f,
+    0xc9,0x37,0xe8,0xe9,0x63,0xb6,0x1e,0xb5,0x2a,0xf2,0x51,0x5f,0x88,0xfe,0x7a,0x6f,
+    0x33,0x9b,0x22,0xdc,0x55,0xc3,0x62,0x93,0x4b,0xd4,0x90,0xf4,0x65,0xf4,0x01,0xbd,
+    0xe2,0x95,0xa9,0x61,0xb5,0xc9,0xf3,0xf1,0x15,0xfe,0x3c,0x72,0x23,0x58,0x05,0xff,
+    0x26,0xfc,0x65,0xdf,0x8c,0xae,0xec,0xf4,0x0b,0xe1,0x9c,0xe4,0x36,0x6c,0x16,0x59,
+    0x96,0xa5,0xe4,0x57,0xee,0x65,0xb6,0x2f,0xa5,0x36,0xc9,0xcb,0x5d,0xbf,0x56,0x5a,
+    0xe6,0x74,0x4e,0xcb,0x58,0x45,0x56,0xb2,0x2b,0xbb,0xa5,0x5a,0x56,0x72,0x5e,0x2b,
+    0xa8,0x5d,0xf2,0x2a,0xb0,0x8a,0xeb,0x4d,0x3d,0xf6,0xed,0xe8,0x14,0xaf,0xd5,0xaa,
+    0xe8,0xa4,0x8e,0x35,0xb6,0x77,0x52,0x57,0xf2,0xab,0x3a,0xce,0x5d,0xf8,0x95,0x9c,
+    0xbe,0x1b,0x59,0xfa,0xad,0xe8,0xcb,0x4e,0xbf,0x83,0xf9,0x4a,0xf2,0x40,0x4d,0x5d,
+    0x43,0xb6,0xfe,0xb5,0x27,0xc9,0x6f,0xbb,0x9e,0x4b,0x3e,0x40,0x5f,0x14,0xff,0x30,
+    0xbe,0xc5,0x38,0x0b,0xf3,0xc2,0x34,0xb9,0x72,0xe1,0xe1,0x93,0x73,0xb2,0x7c,0x8e,
+    0xf1,0x3e,0x4d,0x6f,0x24,0x1f,0x77,0x73,0x70,0x8a,0x18,0xfe,0xdc,0x4e,0xab,0xa6,
+    0xd8,0xcf,0x42,0x9c,0xe5,0x72,0x3c,0x97,0x6c,0x66,0x2f,0x10,0xf7,0x73,0xfa,0x34,
+    0x43,0x5c,0xc9,0xb3,0x35,0xbd,0xbb,0x48,0xad,0xb2,0xff,0x12,0x9d,0x9f,0x97,0xeb,
+    0xf4,0xe6,0x69,0xb3,0xd2,0xdc,0xdd,0x00,0xbb,0xce,0xec,0x6c,0xb2,0x13,0xcb,0x53,
+    0x5b,0x60,0x56,0xff,0x32,0x44,0xe7,0xf8,0xa7,0x49,0x37,0xc1,0x1f,0xd8,0xbb,0x66,
+    0xf3,0x16,0x7a,0xed,0x2f,0x99,0x55,0x33,0xdf,0x92,0x46,0x66,0xb7,0x9b,0xbc,0x2d,
+    0xe0,0x9f,0x98,0x4d,0x39,0xde,0xa9,0x0c,0x5b,0x18,0xfb,0x94,0xd5,0xde,0x0a,0x9e,
+    0xe2,0x2c,0x22,0x4e,0x9b,0x8b,0xb3,0x18,0x3c,0xf9,0x2c,0x01,0xdb,0x65,0x3e,0x25,
+    0xee,0x6b,0x2b,0xb8,0xe2,0xb4,0x73,0xcf,0x57,0x31,0x8f,0xdd,0xcc,0x7e,0x07,0xf8,
+    0x6b,0xe6,0x25,0xbf,0x27,0xc0,0x3a,0xe8,0x99,0x78,0x7f,0x67,0xfe,0x9a,0xcf,0xb5,
+    0xe8,0x15,0xfb,0x92,0xf9,0x6b,0x5e,0x9f,0x04,0x57,0x4f,0x2a,0xf4,0xe4,0x6f,0xd3,
+    0x09,0x7f,0x2a,0xf6,0x3b,0xeb,0x8b,0xde,0xef,0xdb,0x7e,0x13,0xb9,0xe2,0x72,0xae,
+    0x77,0x39,0xd3,0x1c,0x9d,0x84,0xc7,0x33,0xe4,0x5b,0x0f,0x0f,0xdd,0x83,0xe7,0xe0,
+    0x51,0x85,0x87,0xec,0x36,0x83,0x7f,0x84,0xdf,0x16,0x7c,0x37,0xe3,0xa7,0xfb,0xf1,
+    0x02,0x7e,0xdd,0xae,0x8f,0x2f,0x82,0x7f,0x6d,0x36,0x9d,0xd1,0x36,0xc3,0x9a,0xe0,
+    0xd4,0xe3,0x38,0x49,0xb7,0xcd,0x56,0x0f,0x1c,0xf4,0xbe,0xdb,0xfc,0xd4,0xff,0x97,
+    0xc9,0x19,0xe2,0x8c,0x67,0x67,0xb2,0x1d,0xfc,0x75,0x93,0x54,0xd3,0x37,0x60,0xc9,
+    0x4e,0xfd,0x48,0xb1,0xb4,0xff,0x4e,0x3f,0xbe,0xc7,0xa6,0x82,0xcf,0x36,0xc7,0x61,
+    0x27,0x1c,0x76,0x38,0x0e,0xaf,0x82,0x27,0x0e,0xbd,0x60,0x89,0x43,0xbf,0xe3,0x20,
+    0x5d,0x9f,0xad,0x7e,0xf2,0xf6,0x39,0x0e,0xbb,0xc8,0x9d,0x73,0x1c,0x76,0x83,0x27,
+    0x0e,0xb7,0xc1,0x92,0x9d,0x38,0xa4,0x58,0xfd,0x8e,0xc3,0x5d,0x6c,0x7a,0xf0,0xe9,
+    0x73,0x1c,0xf6,0xc0,0x61,0xc0,0x71,0x78,0x03,0x3c,0x71,0x78,0x13,0x2c,0x71,0x18,
+    0x74,0x1c,0xa4,0xdb,0x6b,0x6b,0x90,0xbc,0x7b,0xdd,0x2c,0xbd,0x45,0xee,0xbb,0xee,
+    0x5b,0xa4,0x1a,0x93,0xed,0xa0,0xab,0xf1,0x27,0xec,0xfa,0xf1,0x53,0x9c,0xaf,0x8c,
+    0xa7,0x78,0x0f,0x33,0x0b,0x43,0x7c,0x17,0x15,0x63,0x3f,0x31,0xf6,0xbb,0x18,0x73,
+    0xc4,0x51,0xdc,0x3b,0xb6,0xc6,0xd0,0x89,0xd3,0x8f,0xd4,0x2f,0xdd,0x3d,0xa7,0x53,
+    0xfc,0x1f,0x98,0x5f,0xe9,0xce,0xa3,0xbb,0x0d,0xf7,0x77,0xd1,0xeb,0xfb,0xfb,0x87,
+    0xf1,0x1d,0x45,0x9f,0xf8,0x4b,0x3f,0x62,0x6b,0x94,0x7a,0x46,0xdc,0x19,0x1e,0xa2,
+    0x26,0x3d,0xdf,0x12,0xef,0x3d,0xf0,0x2a,0xbd,0x9c,0x70,0xb1,0xa4,0x1b,0xb7,0x35,
+    0x41,0xac,0x71,0xce,0x49,0xdf,0xfb,0x23,0x9c,0xd3,0x01,0xce,0x49,0xf1,0x8f,0x82,
+    0xa7,0x5a,0x3f,0x20,0xf6,0x51,0x7a,0x94,0xe2,0x4c,0xc0,0x55,0x36,0x1f,0x52,0xc3,
+    0x08,0xf6,0xe3,0xd4,0x31,0xe5,0xea,0x90,0xcd,0xa4,0xad,0x29,0xfc,0x27,0xc9,0xa9,
+    0x7f,0xc7,0x09,0xfe,0x1b,0x43,0x16,0xef,0x54,0xbc,0xe3,0x19,0x36,0xc7,0x5d,0xad,
+    0xc2,0x5f,0x3d,0xff,0x18,0xbd,0x9e,0xdf,0xc0,0xce,0x80,0x9f,0xe6,0xbb,0x2b,0x1e,
+    0x67,0xe9,0xb1,0xee,0xd1,0x2f,0xd8,0x9d,0xc3,0x56,0xba,0x5f,0xc1,0x3e,0xe5,0x1c,
+    0xcf,0xc1,0x2f,0xd5,0x37,0xe5,0xce,0xf9,0x1e,0x36,0x13,0xd8,0x4f,0xf2,0xfd,0x52,
+    0x9e,0xcf,0xe8,0xcf,0xb0,0xbb,0x43,0x77,0xc0,0xe7,0xdc,0x7c,0x8e,0x11,0x77,0xcc,
+    0xf9,0x9e,0xa7,0xc6,0xda,0xf9,0x1b,0x75,0x67,0x74,0x89,0x33,0xba,0xe8,0xce,0xe8,
+    0x0b,0xf0,0x69,0xee,0xd6,0x65,0xb0,0xf4,0xcf,0xb9,0xc2,0xbf,0xe2,0x32,0xb9,0x84,
+    0x5d,0x05,0x6f,0x89,0xb1,0x8b,0xf1,0x9f,0x79,0x8d,0xff,0x6a,0x15,0xfd,0x56,0x3b,
+    0xb3,0x6b,0x70,0xf5,0xdf,0x72,0xed,0xff,0xd8,0x6d,0xeb,0xb2,0xf5,0x1f,0x9d,0xad,
+    0x56,0x74,0xf8,0x0b,0x00,0x00
 };
 
 // Generated from:
@@ -150,6 +102,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)buffer dest
@@ -177,6 +130,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     int xDir = params . flipX ? - 1 : 1;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc
index 2c1d448..7fe8519 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc
@@ -1,136 +1,86 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBlitResolveStencilNoExport_comp_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a5,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00060010,0x00000004,
-	0x00000011,0x00000008,0x00000008,0x00000001,0x00030003,0x00000002,0x000001c2,0x000b0004,
-	0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,
-	0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,
-	0x74736564,0x49627553,0x6567616d,0x726f6f43,0x00007364,0x00080005,0x0000000d,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,0x0000001d,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00050006,0x0000001d,0x00000000,0x7366666f,0x00007465,
-	0x00050006,0x0000001d,0x00000001,0x65727473,0x00686374,0x00070006,0x0000001d,0x00000002,
-	0x53766e69,0x78456372,0x746e6574,0x00000000,0x00060006,0x0000001d,0x00000003,0x4c637273,
-	0x72657961,0x00000000,0x00060006,0x0000001d,0x00000004,0x57637273,0x68746469,0x00000000,
-	0x00060006,0x0000001d,0x00000005,0x74696c62,0x61657241,0x00000000,0x00060006,0x0000001d,
-	0x00000006,0x74736564,0x63746950,0x00000068,0x00050006,0x0000001d,0x00000007,0x70696c66,
-	0x00000058,0x00050006,0x0000001d,0x00000008,0x70696c66,0x00000059,0x00040005,0x0000001f,
-	0x61726170,0x0000736d,0x00060005,0x00000032,0x49637273,0x6567616d,0x726f6f43,0x00007364,
-	0x00040005,0x00000053,0x72694478,0x00000000,0x00050005,0x0000005b,0x5374756f,0x636e6574,
-	0x00736c69,0x00030005,0x0000005c,0x00000069,0x00060005,0x00000073,0x6e657473,0x566c6963,
-	0x65756c61,0x00000000,0x00040005,0x00000076,0x6e657473,0x006c6963,0x00040005,0x00000093,
-	0x74736564,0x00000000,0x00060006,0x00000093,0x00000000,0x74736564,0x61746144,0x00000000,
-	0x00030005,0x00000095,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000001c,0x00050048,
-	0x0000001d,0x00000000,0x00000023,0x00000000,0x00050048,0x0000001d,0x00000001,0x00000023,
-	0x00000008,0x00050048,0x0000001d,0x00000002,0x00000023,0x00000010,0x00050048,0x0000001d,
-	0x00000003,0x00000023,0x00000018,0x00050048,0x0000001d,0x00000004,0x00000023,0x0000001c,
-	0x00050048,0x0000001d,0x00000005,0x00000023,0x00000020,0x00050048,0x0000001d,0x00000006,
-	0x00000023,0x00000030,0x00050048,0x0000001d,0x00000007,0x00000023,0x00000034,0x00050048,
-	0x0000001d,0x00000008,0x00000023,0x00000038,0x00030047,0x0000001d,0x00000002,0x00040047,
-	0x00000076,0x00000022,0x00000000,0x00040047,0x00000076,0x00000021,0x00000001,0x00040047,
-	0x00000092,0x00000006,0x00000004,0x00050048,0x00000093,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x00000093,0x00000003,0x00040047,0x00000095,0x00000022,0x00000000,0x00040047,
-	0x00000095,0x00000021,0x00000000,0x00040047,0x000000a4,0x0000000b,0x00000019,0x00020013,
-	0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,
-	0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,0x00000007,0x00000007,
-	0x00040015,0x0000000a,0x00000020,0x00000000,0x00040017,0x0000000b,0x0000000a,0x00000003,
-	0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000001,
-	0x0004002b,0x0000000a,0x0000000e,0x00000000,0x00040020,0x0000000f,0x00000001,0x0000000a,
-	0x0004002b,0x0000000a,0x00000012,0x00000004,0x0004002b,0x0000000a,0x00000015,0x00000001,
-	0x00030016,0x0000001a,0x00000020,0x00040017,0x0000001b,0x0000001a,0x00000002,0x00040017,
-	0x0000001c,0x00000006,0x00000004,0x000b001e,0x0000001d,0x00000007,0x0000001b,0x0000001b,
-	0x00000006,0x00000006,0x0000001c,0x00000006,0x0000000a,0x0000000a,0x00040020,0x0000001e,
-	0x00000009,0x0000001d,0x0004003b,0x0000001e,0x0000001f,0x00000009,0x0004002b,0x00000006,
-	0x00000020,0x00000005,0x00040020,0x00000021,0x00000009,0x0000001c,0x00020014,0x00000026,
-	0x00040017,0x00000027,0x00000026,0x00000002,0x0004002b,0x00000006,0x00000037,0x00000000,
-	0x00040020,0x00000038,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000003d,0x00000007,
-	0x00040020,0x0000003e,0x00000009,0x0000000a,0x00040020,0x00000044,0x00000007,0x00000006,
-	0x0004002b,0x00000006,0x00000049,0x00000008,0x0004002b,0x00000006,0x00000057,0xffffffff,
-	0x0004002b,0x00000006,0x00000058,0x00000001,0x00040020,0x0000005a,0x00000007,0x0000000a,
-	0x0004002b,0x00000006,0x00000063,0x00000004,0x00040020,0x0000006c,0x00000009,0x00000006,
-	0x00090019,0x00000074,0x0000000a,0x00000001,0x00000000,0x00000001,0x00000001,0x00000001,
-	0x00000000,0x00040020,0x00000075,0x00000000,0x00000074,0x0004003b,0x00000075,0x00000076,
-	0x00000000,0x0004002b,0x00000006,0x00000079,0x00000003,0x00040017,0x0000007c,0x00000006,
-	0x00000003,0x00040017,0x00000080,0x0000000a,0x00000004,0x0004002b,0x0000000a,0x00000084,
-	0x000000ff,0x0003001d,0x00000092,0x0000000a,0x0003001e,0x00000093,0x00000092,0x00040020,
-	0x00000094,0x00000002,0x00000093,0x0004003b,0x00000094,0x00000095,0x00000002,0x0004002b,
-	0x00000006,0x00000098,0x00000006,0x00040020,0x000000a1,0x00000002,0x0000000a,0x0004002b,
-	0x0000000a,0x000000a3,0x00000008,0x0006002c,0x0000000b,0x000000a4,0x000000a3,0x000000a3,
-	0x00000015,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x00000032,0x00000007,
-	0x0004003b,0x00000044,0x00000053,0x00000007,0x0004003b,0x0000005a,0x0000005b,0x00000007,
-	0x0004003b,0x00000044,0x0000005c,0x00000007,0x0004003b,0x0000005a,0x00000073,0x00000007,
-	0x00050041,0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x0000000a,0x00000011,
-	0x00000010,0x00050084,0x0000000a,0x00000013,0x00000011,0x00000012,0x0004007c,0x00000006,
-	0x00000014,0x00000013,0x00050041,0x0000000f,0x00000016,0x0000000d,0x00000015,0x0004003d,
-	0x0000000a,0x00000017,0x00000016,0x0004007c,0x00000006,0x00000018,0x00000017,0x00050050,
-	0x00000007,0x00000019,0x00000014,0x00000018,0x0003003e,0x00000009,0x00000019,0x00050041,
-	0x00000021,0x00000022,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x00000023,0x00000022,
-	0x0007004f,0x00000007,0x00000024,0x00000023,0x00000023,0x00000002,0x00000003,0x0004003d,
-	0x00000007,0x00000025,0x00000009,0x000500b3,0x00000027,0x00000028,0x00000024,0x00000025,
-	0x0004009a,0x00000026,0x00000029,0x00000028,0x000300f7,0x0000002b,0x00000000,0x000400fa,
-	0x00000029,0x0000002a,0x0000002b,0x000200f8,0x0000002a,0x000100fd,0x000200f8,0x0000002b,
-	0x00050041,0x00000021,0x0000002d,0x0000001f,0x00000020,0x0004003d,0x0000001c,0x0000002e,
-	0x0000002d,0x0007004f,0x00000007,0x0000002f,0x0000002e,0x0000002e,0x00000000,0x00000001,
-	0x0004003d,0x00000007,0x00000030,0x00000009,0x00050080,0x00000007,0x00000031,0x00000030,
-	0x0000002f,0x0003003e,0x00000009,0x00000031,0x0004003d,0x00000007,0x00000033,0x00000009,
-	0x00050051,0x00000006,0x00000034,0x00000033,0x00000000,0x00050051,0x00000006,0x00000035,
-	0x00000033,0x00000001,0x00050050,0x00000007,0x00000036,0x00000034,0x00000035,0x0003003e,
-	0x00000032,0x00000036,0x00050041,0x00000038,0x00000039,0x0000001f,0x00000037,0x0004003d,
-	0x00000007,0x0000003a,0x00000039,0x0004003d,0x00000007,0x0000003b,0x00000032,0x00050082,
-	0x00000007,0x0000003c,0x0000003b,0x0000003a,0x0003003e,0x00000032,0x0000003c,0x00050041,
-	0x0000003e,0x0000003f,0x0000001f,0x0000003d,0x0004003d,0x0000000a,0x00000040,0x0000003f,
-	0x000500ab,0x00000026,0x00000041,0x00000040,0x0000000e,0x000300f7,0x00000043,0x00000000,
-	0x000400fa,0x00000041,0x00000042,0x00000043,0x000200f8,0x00000042,0x00050041,0x00000044,
-	0x00000045,0x00000032,0x0000000e,0x0004003d,0x00000006,0x00000046,0x00000045,0x0004007e,
-	0x00000006,0x00000047,0x00000046,0x00050041,0x00000044,0x00000048,0x00000032,0x0000000e,
-	0x0003003e,0x00000048,0x00000047,0x000200f9,0x00000043,0x000200f8,0x00000043,0x00050041,
-	0x0000003e,0x0000004a,0x0000001f,0x00000049,0x0004003d,0x0000000a,0x0000004b,0x0000004a,
-	0x000500ab,0x00000026,0x0000004c,0x0000004b,0x0000000e,0x000300f7,0x0000004e,0x00000000,
-	0x000400fa,0x0000004c,0x0000004d,0x0000004e,0x000200f8,0x0000004d,0x00050041,0x00000044,
-	0x0000004f,0x00000032,0x00000015,0x0004003d,0x00000006,0x00000050,0x0000004f,0x0004007e,
-	0x00000006,0x00000051,0x00000050,0x00050041,0x00000044,0x00000052,0x00000032,0x00000015,
-	0x0003003e,0x00000052,0x00000051,0x000200f9,0x0000004e,0x000200f8,0x0000004e,0x00050041,
-	0x0000003e,0x00000054,0x0000001f,0x0000003d,0x0004003d,0x0000000a,0x00000055,0x00000054,
-	0x000500ab,0x00000026,0x00000056,0x00000055,0x0000000e,0x000600a9,0x00000006,0x00000059,
-	0x00000056,0x00000057,0x00000058,0x0003003e,0x00000053,0x00000059,0x0003003e,0x0000005b,
-	0x0000000e,0x0003003e,0x0000005c,0x00000037,0x000200f9,0x0000005d,0x000200f8,0x0000005d,
-	0x000400f6,0x0000005f,0x00000060,0x00000000,0x000200f9,0x00000061,0x000200f8,0x00000061,
-	0x0004003d,0x00000006,0x00000062,0x0000005c,0x000500b1,0x00000026,0x00000064,0x00000062,
-	0x00000063,0x000400fa,0x00000064,0x0000005e,0x0000005f,0x000200f8,0x0000005e,0x00050041,
-	0x00000044,0x00000065,0x00000032,0x0000000e,0x0004003d,0x00000006,0x00000066,0x00000065,
-	0x000500af,0x00000026,0x00000067,0x00000066,0x00000037,0x000300f7,0x00000069,0x00000000,
-	0x000400fa,0x00000067,0x00000068,0x00000069,0x000200f8,0x00000068,0x00050041,0x00000044,
-	0x0000006a,0x00000032,0x0000000e,0x0004003d,0x00000006,0x0000006b,0x0000006a,0x00050041,
-	0x0000006c,0x0000006d,0x0000001f,0x00000063,0x0004003d,0x00000006,0x0000006e,0x0000006d,
-	0x000500b1,0x00000026,0x0000006f,0x0000006b,0x0000006e,0x000200f9,0x00000069,0x000200f8,
-	0x00000069,0x000700f5,0x00000026,0x00000070,0x00000067,0x0000005e,0x0000006f,0x00000068,
-	0x000300f7,0x00000072,0x00000000,0x000400fa,0x00000070,0x00000071,0x00000072,0x000200f8,
-	0x00000071,0x0004003d,0x00000074,0x00000077,0x00000076,0x0004003d,0x00000007,0x00000078,
-	0x00000032,0x00050041,0x0000006c,0x0000007a,0x0000001f,0x00000079,0x0004003d,0x00000006,
-	0x0000007b,0x0000007a,0x00050051,0x00000006,0x0000007d,0x00000078,0x00000000,0x00050051,
-	0x00000006,0x0000007e,0x00000078,0x00000001,0x00060050,0x0000007c,0x0000007f,0x0000007d,
-	0x0000007e,0x0000007b,0x0007005f,0x00000080,0x00000081,0x00000077,0x0000007f,0x00000040,
-	0x00000037,0x00050051,0x0000000a,0x00000082,0x00000081,0x00000000,0x0003003e,0x00000073,
-	0x00000082,0x0004003d,0x0000000a,0x00000083,0x00000073,0x000500c7,0x0000000a,0x00000085,
-	0x00000083,0x00000084,0x0004003d,0x00000006,0x00000086,0x0000005c,0x00050084,0x00000006,
-	0x00000087,0x00000086,0x00000049,0x000500c4,0x0000000a,0x00000088,0x00000085,0x00000087,
-	0x0004003d,0x0000000a,0x00000089,0x0000005b,0x000500c5,0x0000000a,0x0000008a,0x00000089,
-	0x00000088,0x0003003e,0x0000005b,0x0000008a,0x000200f9,0x00000072,0x000200f8,0x00000072,
-	0x0004003d,0x00000006,0x0000008b,0x00000053,0x00050041,0x00000044,0x0000008c,0x00000032,
-	0x0000000e,0x0004003d,0x00000006,0x0000008d,0x0000008c,0x00050080,0x00000006,0x0000008e,
-	0x0000008d,0x0000008b,0x00050041,0x00000044,0x0000008f,0x00000032,0x0000000e,0x0003003e,
-	0x0000008f,0x0000008e,0x000200f9,0x00000060,0x000200f8,0x00000060,0x0004003d,0x00000006,
-	0x00000090,0x0000005c,0x00050080,0x00000006,0x00000091,0x00000090,0x00000058,0x0003003e,
-	0x0000005c,0x00000091,0x000200f9,0x0000005d,0x000200f8,0x0000005f,0x00050041,0x0000000f,
-	0x00000096,0x0000000d,0x00000015,0x0004003d,0x0000000a,0x00000097,0x00000096,0x00050041,
-	0x0000006c,0x00000099,0x0000001f,0x00000098,0x0004003d,0x00000006,0x0000009a,0x00000099,
-	0x0004007c,0x0000000a,0x0000009b,0x0000009a,0x00050084,0x0000000a,0x0000009c,0x00000097,
-	0x0000009b,0x00050041,0x0000000f,0x0000009d,0x0000000d,0x0000000e,0x0004003d,0x0000000a,
-	0x0000009e,0x0000009d,0x00050080,0x0000000a,0x0000009f,0x0000009c,0x0000009e,0x0004003d,
-	0x0000000a,0x000000a0,0x0000005b,0x00060041,0x000000a1,0x000000a2,0x00000095,0x00000037,
-	0x0000009f,0x0003003e,0x000000a2,0x000000a0,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kBlitResolveStencilNoExport_comp_00000003[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x95,0xeb,0x6f,0xd4,0x45,
+    0x14,0x86,0x67,0x2f,0xdd,0x2d,0xab,0x6d,0x29,0xb4,0xdc,0x6f,0xb5,0xa6,0x8a,0x4b,
+    0x00,0x13,0x74,0x2b,0x52,0x54,0x9a,0x88,0x68,0x5b,0xc1,0xaa,0x34,0x7c,0x29,0x4d,
+    0xa0,0x2d,0x41,0xb1,0x8d,0x88,0xb6,0xa9,0x28,0x48,0x40,0x0d,0x46,0xe2,0x07,0x12,
+    0xa8,0x4d,0x10,0x48,0x0c,0x14,0x34,0xc6,0x98,0xf8,0x05,0x51,0xd4,0x10,0xfc,0x7f,
+    0xb8,0x69,0x8c,0x9e,0x77,0xf6,0x19,0x72,0xb2,0x9b,0x9c,0xcc,0xce,0x7b,0xae,0xef,
+    0x99,0x33,0xbf,0xc9,0x65,0xdb,0x8b,0x21,0x64,0x42,0x29,0xd4,0x87,0xbf,0x42,0xf5,
+    0xd7,0x1c,0xb2,0x86,0x84,0xf0,0x50,0x28,0xc4,0x75,0x6b,0x4f,0x7f,0xcf,0xda,0x77,
+    0x0f,0xee,0x59,0xbb,0xe1,0xa9,0xf5,0xd2,0x37,0x86,0x5c,0xb4,0x93,0xae,0xc9,0x6c,
+    0xea,0x6c,0xcd,0x9b,0xbc,0x3d,0xb4,0xef,0x80,0xf0,0x06,0x93,0xb9,0x86,0xe7,0x63,
+    0xac,0x60,0x91,0xab,0x12,0x63,0x19,0xda,0x10,0x63,0x87,0xb0,0xcc,0xe4,0x25,0xf3,
+    0x5e,0x4e,0xde,0x76,0xd6,0x84,0x65,0xc0,0xea,0x1d,0x96,0x05,0x9b,0xeb,0xb0,0x1c,
+    0xd8,0x22,0x87,0xe5,0xc1,0x7c,0x8e,0x3a,0xb0,0x55,0x0e,0x2b,0x80,0xad,0x77,0x58,
+    0x11,0x6c,0x83,0xc3,0xea,0xc1,0x3a,0x1d,0x36,0x07,0x6c,0x53,0xe4,0x95,0x7b,0x50,
+    0x9f,0x38,0x1e,0xb6,0xf5,0x11,0xf8,0xa4,0x7d,0x9b,0xeb,0xc1,0x59,0x72,0xe7,0x89,
+    0x37,0x5d,0xd3,0x03,0xc5,0x9b,0x86,0x9b,0xec,0x67,0x6a,0xe2,0xcd,0x10,0x2f,0xed,
+    0xaf,0xd0,0xd3,0xc5,0x26,0xf3,0xad,0x8a,0x6c,0xd4,0xe7,0xa2,0xbf,0xfe,0xb7,0x9a,
+    0x4d,0x01,0xee,0xaa,0x61,0xa1,0xed,0x8b,0xd4,0x90,0xf4,0x25,0xf4,0x01,0xbd,0xe2,
+    0x95,0xa8,0x61,0x95,0xed,0x1f,0xc6,0x57,0xf8,0xb3,0xec,0x1b,0xc0,0xca,0xf8,0x37,
+    0xe2,0x2f,0xfb,0x26,0x74,0x25,0xa7,0x9f,0x07,0xe7,0xb4,0x6f,0xc5,0x66,0x81,0x65,
+    0x59,0x42,0x7e,0xe5,0x5e,0x6a,0xeb,0x12,0x6a,0xd3,0x7e,0x99,0xeb,0xd7,0x0a,0xcb,
+    0x9c,0xce,0x69,0x29,0x52,0x40,0x92,0x5d,0xc9,0x89,0x6a,0x59,0xc1,0x79,0x2d,0xa7,
+    0x76,0xed,0x57,0x82,0x95,0x5d,0x6f,0xea,0xb0,0x6f,0x43,0xa7,0x78,0x2d,0x56,0x45,
+    0x07,0x75,0x3c,0x66,0x6b,0x07,0x75,0x25,0xbf,0x8a,0xe3,0xdc,0x89,0x5f,0xd1,0xe9,
+    0xbb,0xd8,0x4b,0xbf,0x19,0x7d,0xc9,0xe9,0xb7,0x31,0x5f,0x69,0xdf,0x5f,0x53,0xd7,
+    0xa0,0xc9,0x7f,0xf6,0x4b,0xfb,0xdd,0xae,0xe7,0xda,0xef,0xa7,0x2f,0x8a,0x7f,0x10,
+    0xdf,0x42,0x9c,0x85,0x39,0x61,0x8a,0x5c,0x19,0x6a,0xcc,0x38,0x49,0x35,0x7f,0xc8,
+    0xff,0x29,0x7a,0xa3,0xfd,0x61,0xb0,0x94,0xe3,0x08,0x73,0xa0,0x1e,0x1c,0x23,0x7e,
+    0xda,0x7f,0x4a,0x0e,0x7f,0xae,0x27,0x55,0x73,0xec,0x77,0x2e,0xce,0x7a,0x29,0x9e,
+    0x5b,0x75,0xa6,0xcf,0x92,0xf7,0x6b,0xfa,0x38,0x4d,0x5e,0xed,0x67,0x6a,0x7a,0x7b,
+    0x8e,0x5c,0xb2,0xbf,0x84,0xce,0xcf,0xd3,0x2c,0xbd,0x5b,0x63,0x56,0x9a,0xcb,0x2b,
+    0x60,0xb3,0xcc,0xd6,0xd3,0x76,0xa2,0x59,0x6a,0x0b,0xd4,0x7c,0xcf,0x10,0x9d,0xf3,
+    0x5d,0xdb,0x5d,0x05,0xff,0xc7,0xfe,0x6b,0x76,0xbf,0x43,0xaf,0xf5,0x05,0xb3,0x6a,
+    0xe2,0x5b,0xd3,0xc0,0x6c,0x77,0x91,0xb7,0x19,0xfc,0x98,0xd9,0x94,0xe2,0x9d,0xab,
+    0x62,0xf3,0x62,0x1f,0xab,0xb5,0xb7,0x80,0xa7,0x38,0x0b,0x88,0xd3,0xea,0xe2,0x2c,
+    0x04,0x4f,0x3e,0x8b,0xc0,0xb6,0x9b,0x4f,0x91,0xfb,0xdc,0x02,0xae,0x38,0x6d,0x7c,
+    0x07,0x56,0x32,0xaf,0x5d,0xdc,0x8d,0x76,0xf0,0x57,0xcd,0x4b,0x7e,0x8f,0x82,0xb5,
+    0xd3,0x33,0xf1,0xfe,0xd1,0xfc,0x35,0xbf,0x8f,0xa3,0x5f,0x1c,0xcf,0x22,0x1f,0xe7,
+    0x79,0x35,0xb8,0x7a,0x52,0xa6,0x27,0x7f,0x9b,0x4e,0xf8,0x13,0xb1,0xdf,0xd5,0xbe,
+    0xe8,0xff,0x7d,0x5b,0xaf,0xb2,0x2f,0xbb,0x9c,0xeb,0x5c,0xce,0x34,0x6b,0x1f,0xc3,
+    0xe3,0x49,0xf2,0xad,0x83,0x87,0xee,0xc9,0x33,0xf0,0xa8,0xc0,0x43,0x76,0x1b,0xc1,
+    0x8f,0xe2,0xb7,0x09,0xdf,0x8d,0xf8,0xe9,0xfe,0x3c,0x87,0x5f,0x97,0xeb,0xe3,0xf3,
+    0xe0,0xb3,0x66,0xd3,0x11,0x6d,0xab,0x58,0x23,0x9c,0xba,0x1d,0x27,0xe9,0xb6,0x98,
+    0x74,0xc3,0x41,0xff,0x77,0x98,0x9f,0xfa,0xff,0x22,0x39,0x43,0xbc,0x03,0xd5,0x33,
+    0xd9,0x0a,0xfe,0x9a,0xed,0x54,0xd3,0x4f,0x60,0xc9,0x4e,0xfd,0x48,0xb1,0xb4,0xde,
+    0xa6,0x1f,0xbf,0x60,0x53,0xc6,0x67,0x8b,0xe3,0xf0,0x32,0x1c,0xb6,0x39,0x0e,0xaf,
+    0x80,0x27,0x0e,0x3d,0x60,0x89,0x43,0x9f,0xe3,0x20,0x5d,0xaf,0x49,0x1f,0x79,0x7b,
+    0x1d,0x87,0xed,0xe4,0xce,0x38,0x0e,0x3b,0xc0,0x13,0x87,0x9f,0xc1,0x92,0x9d,0x38,
+    0xa4,0x58,0x7d,0x8e,0xc3,0x75,0x6c,0xba,0xf1,0xe9,0x75,0x1c,0x5e,0x87,0x43,0xbf,
+    0xe3,0xf0,0x06,0x78,0xe2,0xf0,0x26,0x58,0xe2,0x30,0xe0,0x38,0x48,0xb7,0xd3,0x64,
+    0x80,0xbc,0x3b,0xdd,0x2c,0xed,0x22,0xf7,0x75,0xf7,0xad,0x52,0x8d,0xc9,0x76,0xc0,
+    0xd5,0xf8,0x3b,0x76,0x7d,0xf8,0x29,0xce,0x25,0xe3,0x29,0xde,0x43,0xcc,0xc2,0x20,
+    0xdf,0x4d,0xc5,0xd8,0x4b,0x8c,0xbd,0x2e,0xc6,0x0d,0xe2,0x28,0xee,0x35,0x93,0x51,
+    0x74,0xe2,0xf4,0x1b,0xf5,0x4b,0x77,0xcb,0xe9,0x14,0xff,0x57,0xe6,0x57,0xba,0x33,
+    0xe8,0x7e,0x80,0xfb,0x5b,0xe8,0xf5,0x7d,0xbe,0x63,0x7c,0x47,0xd0,0x27,0xfe,0xd2,
+    0x0f,0x9b,0x8c,0x50,0xcf,0xb0,0x3b,0xc3,0x03,0xd4,0xa4,0xdf,0xf7,0xc4,0x7b,0x07,
+    0xbc,0x42,0x2f,0xc7,0x5d,0x2c,0xe9,0xc6,0x4c,0xc6,0x89,0x35,0xc6,0x39,0xe9,0x3d,
+    0x78,0x8f,0x73,0xda,0xcf,0x39,0x29,0xfe,0x21,0xf0,0x54,0xeb,0xfb,0xc4,0x3e,0x44,
+    0x8f,0x52,0x9c,0x71,0xb8,0xca,0xe6,0x03,0x6a,0x18,0xc6,0x7e,0x8c,0x3a,0x26,0x5d,
+    0x1d,0xb2,0x99,0x30,0x99,0xc4,0x7f,0x82,0x9c,0x7a,0x5b,0x3e,0xe2,0x5d,0x49,0x75,
+    0x1d,0xa5,0xae,0x23,0xae,0xae,0x4f,0xc0,0x53,0x1f,0x8e,0xd3,0x87,0x4c,0x9c,0xdf,
+    0x42,0x7c,0x7b,0x4e,0x50,0xeb,0x71,0xec,0x07,0xad,0x3e,0xbd,0x41,0x9f,0x91,0xe3,
+    0x04,0x77,0xbf,0x42,0x1c,0x9d,0xe1,0xe7,0xe8,0xf5,0xbb,0x09,0xf6,0x05,0xf8,0x49,
+    0xbe,0xe3,0xca,0xf7,0x25,0x67,0xa6,0x7b,0xf9,0x07,0x76,0xa7,0xb0,0x95,0xee,0x4f,
+    0xb0,0xaf,0x98,0x8b,0x53,0xf4,0x2b,0xf1,0x9d,0x74,0x73,0x73,0x0b,0x9b,0x71,0xec,
+    0x27,0xf8,0x1e,0x2a,0xcf,0x69,0x38,0x0c,0xb9,0x3b,0x79,0x0d,0xfc,0x86,0x9b,0xf7,
+    0x51,0xe2,0x8e,0x3a,0xdf,0x33,0xd4,0x58,0x3b,0xcf,0x23,0xae,0xb7,0xdf,0xd0,0xdb,
+    0x73,0xae,0xb7,0xe7,0xc1,0xa7,0xb8,0xab,0x17,0xc0,0xd2,0x1b,0x76,0x91,0xb7,0xe7,
+    0x02,0xb9,0x84,0x7d,0x0b,0xde,0x1c,0x63,0x17,0xe2,0x1b,0x7c,0x99,0x77,0xba,0x82,
+    0x7e,0xb3,0xcd,0xc0,0x65,0xb8,0xfa,0xb7,0x41,0xeb,0xbf,0x76,0x72,0x9d,0x26,0xff,
+    0x03,0xd9,0xf4,0x6d,0x73,0x68,0x0c,0x00,0x00
 };
 
 // Generated from:
@@ -154,6 +104,7 @@
 //
 //     bool flipX;
 //     bool flipY;
+//     bool rotateXY;
 // } params;
 //
 // layout(set = 0, binding = 0)buffer dest
@@ -181,6 +132,8 @@
 //         srcImageCoords . x = - srcImageCoords . x;
 //     if(params . flipY)
 //         srcImageCoords . y = - srcImageCoords . y;
+//     if(params . rotateXY)
+//         srcImageCoords . xy = srcImageCoords . yx;
 //
 //     int xDir = params . flipX ? - 1 : 1;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000000.inc
deleted file mode 100644
index 5d1a447..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000000.inc
+++ /dev/null
@@ -1,91 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x0000003d,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,
-	0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000009,
-	0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,
-	0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x00000009,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,0x00000010,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000010,0x00000000,0x74736564,0x7366664f,
-	0x00007465,0x00050006,0x00000010,0x00000001,0x657a6973,0x00000000,0x00060006,0x00000010,
-	0x00000002,0x4f637273,0x65736666,0x00000074,0x00050006,0x00000010,0x00000003,0x64646170,
-	0x00676e69,0x00060006,0x00000010,0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,
-	0x00000012,0x61726170,0x0000736d,0x00050005,0x0000001e,0x74736564,0x65646e49,0x00000078,
-	0x00050005,0x00000026,0x49637273,0x7865646e,0x00000000,0x00050005,0x0000002f,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x00000036,0x74736564,0x00000000,0x00040047,0x00000009,
-	0x0000000b,0x0000001c,0x00050048,0x00000010,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000010,0x00000001,0x00000023,0x00000004,0x00050048,0x00000010,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x00000010,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000010,
-	0x00000004,0x00000023,0x00000010,0x00030047,0x00000010,0x00000002,0x00040047,0x00000036,
-	0x00000022,0x00000000,0x00040047,0x00000036,0x00000021,0x00000000,0x00030047,0x00000036,
-	0x00000019,0x00040047,0x0000003c,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,
-	0x00000006,0x00000003,0x00040020,0x00000008,0x00000001,0x00000007,0x0004003b,0x00000008,
-	0x00000009,0x00000001,0x0004002b,0x00000006,0x0000000a,0x00000000,0x00040020,0x0000000b,
-	0x00000001,0x00000006,0x00030016,0x0000000e,0x00000020,0x00040017,0x0000000f,0x0000000e,
-	0x00000004,0x0007001e,0x00000010,0x00000006,0x00000006,0x00000006,0x00000006,0x0000000f,
-	0x00040020,0x00000011,0x00000009,0x00000010,0x0004003b,0x00000011,0x00000012,0x00000009,
-	0x00040015,0x00000013,0x00000020,0x00000001,0x0004002b,0x00000013,0x00000014,0x00000001,
-	0x00040020,0x00000015,0x00000009,0x00000006,0x00020014,0x00000018,0x00040020,0x0000001d,
-	0x00000007,0x00000013,0x0004002b,0x00000013,0x0000001f,0x00000000,0x0004002b,0x00000013,
-	0x00000027,0x00000002,0x00040020,0x0000002e,0x00000007,0x0000000f,0x0004002b,0x00000013,
-	0x00000030,0x00000004,0x00040020,0x00000031,0x00000009,0x0000000f,0x00090019,0x00000034,
-	0x0000000e,0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,0x00000001,0x00040020,
-	0x00000035,0x00000000,0x00000034,0x0004003b,0x00000035,0x00000036,0x00000000,0x0004002b,
-	0x00000006,0x0000003a,0x00000040,0x0004002b,0x00000006,0x0000003b,0x00000001,0x0006002c,
-	0x00000007,0x0000003c,0x0000003a,0x0000003b,0x0000003b,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x0000001d,0x0000001e,0x00000007,
-	0x0004003b,0x0000001d,0x00000026,0x00000007,0x0004003b,0x0000002e,0x0000002f,0x00000007,
-	0x00050041,0x0000000b,0x0000000c,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000000d,
-	0x0000000c,0x00050041,0x00000015,0x00000016,0x00000012,0x00000014,0x0004003d,0x00000006,
-	0x00000017,0x00000016,0x000500ae,0x00000018,0x00000019,0x0000000d,0x00000017,0x000300f7,
-	0x0000001b,0x00000000,0x000400fa,0x00000019,0x0000001a,0x0000001b,0x000200f8,0x0000001a,
-	0x000100fd,0x000200f8,0x0000001b,0x00050041,0x00000015,0x00000020,0x00000012,0x0000001f,
-	0x0004003d,0x00000006,0x00000021,0x00000020,0x00050041,0x0000000b,0x00000022,0x00000009,
-	0x0000000a,0x0004003d,0x00000006,0x00000023,0x00000022,0x00050080,0x00000006,0x00000024,
-	0x00000021,0x00000023,0x0004007c,0x00000013,0x00000025,0x00000024,0x0003003e,0x0000001e,
-	0x00000025,0x00050041,0x00000015,0x00000028,0x00000012,0x00000027,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x00050041,0x0000000b,0x0000002a,0x00000009,0x0000000a,0x0004003d,
-	0x00000006,0x0000002b,0x0000002a,0x00050080,0x00000006,0x0000002c,0x00000029,0x0000002b,
-	0x0004007c,0x00000013,0x0000002d,0x0000002c,0x0003003e,0x00000026,0x0000002d,0x00050041,
-	0x00000031,0x00000032,0x00000012,0x00000030,0x0004003d,0x0000000f,0x00000033,0x00000032,
-	0x0003003e,0x0000002f,0x00000033,0x0004003d,0x00000034,0x00000037,0x00000036,0x0004003d,
-	0x00000013,0x00000038,0x0000001e,0x0004003d,0x0000000f,0x00000039,0x0000002f,0x00040063,
-	0x00000037,0x00000038,0x00000039,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32f)uniform writeonly imageBuffer dest;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         vec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     if(gl_GlobalInvocationID . x >= params . size)
-//         return;
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         vec4 srcValue = params . clearValue;
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000001.inc
deleted file mode 100644
index efced3e..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000001.inc
+++ /dev/null
@@ -1,83 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x00000033,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,
-	0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000015,
-	0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,
-	0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00050005,0x00000008,0x74736564,
-	0x65646e49,0x00000078,0x00060005,0x0000000c,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00060006,0x0000000c,0x00000000,0x74736564,0x7366664f,0x00007465,0x00050006,0x0000000c,
-	0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000c,0x00000002,0x4f637273,0x65736666,
-	0x00000074,0x00050006,0x0000000c,0x00000003,0x64646170,0x00676e69,0x00060006,0x0000000c,
-	0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,0x0000000e,0x61726170,0x0000736d,
-	0x00080005,0x00000015,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,
-	0x00050005,0x0000001c,0x49637273,0x7865646e,0x00000000,0x00050005,0x00000025,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x0000002c,0x74736564,0x00000000,0x00050048,0x0000000c,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x0000000c,0x00000001,0x00000023,0x00000004,
-	0x00050048,0x0000000c,0x00000002,0x00000023,0x00000008,0x00050048,0x0000000c,0x00000003,
-	0x00000023,0x0000000c,0x00050048,0x0000000c,0x00000004,0x00000023,0x00000010,0x00030047,
-	0x0000000c,0x00000002,0x00040047,0x00000015,0x0000000b,0x0000001c,0x00040047,0x0000002c,
-	0x00000022,0x00000000,0x00040047,0x0000002c,0x00000021,0x00000000,0x00030047,0x0000002c,
-	0x00000019,0x00040047,0x00000032,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040020,0x00000007,
-	0x00000007,0x00000006,0x00040015,0x00000009,0x00000020,0x00000000,0x00030016,0x0000000a,
-	0x00000020,0x00040017,0x0000000b,0x0000000a,0x00000004,0x0007001e,0x0000000c,0x00000009,
-	0x00000009,0x00000009,0x00000009,0x0000000b,0x00040020,0x0000000d,0x00000009,0x0000000c,
-	0x0004003b,0x0000000d,0x0000000e,0x00000009,0x0004002b,0x00000006,0x0000000f,0x00000000,
-	0x00040020,0x00000010,0x00000009,0x00000009,0x00040017,0x00000013,0x00000009,0x00000003,
-	0x00040020,0x00000014,0x00000001,0x00000013,0x0004003b,0x00000014,0x00000015,0x00000001,
-	0x0004002b,0x00000009,0x00000016,0x00000000,0x00040020,0x00000017,0x00000001,0x00000009,
-	0x0004002b,0x00000006,0x0000001d,0x00000002,0x00040020,0x00000024,0x00000007,0x0000000b,
-	0x0004002b,0x00000006,0x00000026,0x00000004,0x00040020,0x00000027,0x00000009,0x0000000b,
-	0x00090019,0x0000002a,0x0000000a,0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,
-	0x00000001,0x00040020,0x0000002b,0x00000000,0x0000002a,0x0004003b,0x0000002b,0x0000002c,
-	0x00000000,0x0004002b,0x00000009,0x00000030,0x00000040,0x0004002b,0x00000009,0x00000031,
-	0x00000001,0x0006002c,0x00000013,0x00000032,0x00000030,0x00000031,0x00000031,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,
-	0x00000008,0x00000007,0x0004003b,0x00000007,0x0000001c,0x00000007,0x0004003b,0x00000024,
-	0x00000025,0x00000007,0x00050041,0x00000010,0x00000011,0x0000000e,0x0000000f,0x0004003d,
-	0x00000009,0x00000012,0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,
-	0x0004003d,0x00000009,0x00000019,0x00000018,0x00050080,0x00000009,0x0000001a,0x00000012,
-	0x00000019,0x0004007c,0x00000006,0x0000001b,0x0000001a,0x0003003e,0x00000008,0x0000001b,
-	0x00050041,0x00000010,0x0000001e,0x0000000e,0x0000001d,0x0004003d,0x00000009,0x0000001f,
-	0x0000001e,0x00050041,0x00000017,0x00000020,0x00000015,0x00000016,0x0004003d,0x00000009,
-	0x00000021,0x00000020,0x00050080,0x00000009,0x00000022,0x0000001f,0x00000021,0x0004007c,
-	0x00000006,0x00000023,0x00000022,0x0003003e,0x0000001c,0x00000023,0x00050041,0x00000027,
-	0x00000028,0x0000000e,0x00000026,0x0004003d,0x0000000b,0x00000029,0x00000028,0x0003003e,
-	0x00000025,0x00000029,0x0004003d,0x0000002a,0x0000002d,0x0000002c,0x0004003d,0x00000006,
-	0x0000002e,0x00000008,0x0004003d,0x0000000b,0x0000002f,0x00000025,0x00040063,0x0000002d,
-	0x0000002e,0x0000002f,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32f)uniform writeonly imageBuffer dest;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         vec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         vec4 srcValue = params . clearValue;
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000002.inc
deleted file mode 100644
index 1e1cfaf..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000002.inc
+++ /dev/null
@@ -1,97 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x00000041,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002e,0x00020011,0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000009,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,
-	0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,
-	0x00000009,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,
-	0x00000010,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000010,0x00000000,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000010,0x00000001,0x657a6973,0x00000000,
-	0x00060006,0x00000010,0x00000002,0x4f637273,0x65736666,0x00000074,0x00050006,0x00000010,
-	0x00000003,0x64646170,0x00676e69,0x00060006,0x00000010,0x00000004,0x61656c63,0x6c615672,
-	0x00006575,0x00040005,0x00000012,0x61726170,0x0000736d,0x00050005,0x0000001e,0x74736564,
-	0x65646e49,0x00000078,0x00050005,0x00000026,0x49637273,0x7865646e,0x00000000,0x00050005,
-	0x0000002f,0x56637273,0x65756c61,0x00000000,0x00030005,0x00000033,0x00637273,0x00040005,
-	0x0000003a,0x74736564,0x00000000,0x00040047,0x00000009,0x0000000b,0x0000001c,0x00050048,
-	0x00000010,0x00000000,0x00000023,0x00000000,0x00050048,0x00000010,0x00000001,0x00000023,
-	0x00000004,0x00050048,0x00000010,0x00000002,0x00000023,0x00000008,0x00050048,0x00000010,
-	0x00000003,0x00000023,0x0000000c,0x00050048,0x00000010,0x00000004,0x00000023,0x00000010,
-	0x00030047,0x00000010,0x00000002,0x00040047,0x00000033,0x00000022,0x00000000,0x00040047,
-	0x00000033,0x00000021,0x00000001,0x00040047,0x0000003a,0x00000022,0x00000000,0x00040047,
-	0x0000003a,0x00000021,0x00000000,0x00030047,0x0000003a,0x00000019,0x00040047,0x00000040,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000003,0x00040020,
-	0x00000008,0x00000001,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000001,0x0004002b,
-	0x00000006,0x0000000a,0x00000000,0x00040020,0x0000000b,0x00000001,0x00000006,0x00030016,
-	0x0000000e,0x00000020,0x00040017,0x0000000f,0x0000000e,0x00000004,0x0007001e,0x00000010,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x0000000f,0x00040020,0x00000011,0x00000009,
-	0x00000010,0x0004003b,0x00000011,0x00000012,0x00000009,0x00040015,0x00000013,0x00000020,
-	0x00000001,0x0004002b,0x00000013,0x00000014,0x00000001,0x00040020,0x00000015,0x00000009,
-	0x00000006,0x00020014,0x00000018,0x00040020,0x0000001d,0x00000007,0x00000013,0x0004002b,
-	0x00000013,0x0000001f,0x00000000,0x0004002b,0x00000013,0x00000027,0x00000002,0x00040020,
-	0x0000002e,0x00000007,0x0000000f,0x00090019,0x00000030,0x0000000e,0x00000005,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x0003001b,0x00000031,0x00000030,0x00040020,
-	0x00000032,0x00000000,0x00000031,0x0004003b,0x00000032,0x00000033,0x00000000,0x00090019,
-	0x00000038,0x0000000e,0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,0x00000001,
-	0x00040020,0x00000039,0x00000000,0x00000038,0x0004003b,0x00000039,0x0000003a,0x00000000,
-	0x0004002b,0x00000006,0x0000003e,0x00000040,0x0004002b,0x00000006,0x0000003f,0x00000001,
-	0x0006002c,0x00000007,0x00000040,0x0000003e,0x0000003f,0x0000003f,0x00050036,0x00000002,
-	0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x0000001d,0x0000001e,
-	0x00000007,0x0004003b,0x0000001d,0x00000026,0x00000007,0x0004003b,0x0000002e,0x0000002f,
-	0x00000007,0x00050041,0x0000000b,0x0000000c,0x00000009,0x0000000a,0x0004003d,0x00000006,
-	0x0000000d,0x0000000c,0x00050041,0x00000015,0x00000016,0x00000012,0x00000014,0x0004003d,
-	0x00000006,0x00000017,0x00000016,0x000500ae,0x00000018,0x00000019,0x0000000d,0x00000017,
-	0x000300f7,0x0000001b,0x00000000,0x000400fa,0x00000019,0x0000001a,0x0000001b,0x000200f8,
-	0x0000001a,0x000100fd,0x000200f8,0x0000001b,0x00050041,0x00000015,0x00000020,0x00000012,
-	0x0000001f,0x0004003d,0x00000006,0x00000021,0x00000020,0x00050041,0x0000000b,0x00000022,
-	0x00000009,0x0000000a,0x0004003d,0x00000006,0x00000023,0x00000022,0x00050080,0x00000006,
-	0x00000024,0x00000021,0x00000023,0x0004007c,0x00000013,0x00000025,0x00000024,0x0003003e,
-	0x0000001e,0x00000025,0x00050041,0x00000015,0x00000028,0x00000012,0x00000027,0x0004003d,
-	0x00000006,0x00000029,0x00000028,0x00050041,0x0000000b,0x0000002a,0x00000009,0x0000000a,
-	0x0004003d,0x00000006,0x0000002b,0x0000002a,0x00050080,0x00000006,0x0000002c,0x00000029,
-	0x0000002b,0x0004007c,0x00000013,0x0000002d,0x0000002c,0x0003003e,0x00000026,0x0000002d,
-	0x0004003d,0x00000031,0x00000034,0x00000033,0x0004003d,0x00000013,0x00000035,0x00000026,
-	0x00040064,0x00000030,0x00000036,0x00000034,0x0005005f,0x0000000f,0x00000037,0x00000036,
-	0x00000035,0x0003003e,0x0000002f,0x00000037,0x0004003d,0x00000038,0x0000003b,0x0000003a,
-	0x0004003d,0x00000013,0x0000003c,0x0000001e,0x0004003d,0x0000000f,0x0000003d,0x0000002f,
-	0x00040063,0x0000003b,0x0000003c,0x0000003d,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32f)uniform writeonly imageBuffer dest;
-//
-// layout(set = 0, binding = 1)uniform samplerBuffer src;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         vec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     if(gl_GlobalInvocationID . x >= params . size)
-//         return;
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         vec4 srcValue = texelFetch(src, srcIndex);
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000003.inc
deleted file mode 100644
index ee7a6ef..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000003.inc
+++ /dev/null
@@ -1,89 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x00000037,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002e,0x00020011,0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000015,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,
-	0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00050005,
-	0x00000008,0x74736564,0x65646e49,0x00000078,0x00060005,0x0000000c,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x0000000c,0x00000000,0x74736564,0x7366664f,0x00007465,
-	0x00050006,0x0000000c,0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000c,0x00000002,
-	0x4f637273,0x65736666,0x00000074,0x00050006,0x0000000c,0x00000003,0x64646170,0x00676e69,
-	0x00060006,0x0000000c,0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,0x0000000e,
-	0x61726170,0x0000736d,0x00080005,0x00000015,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x0000001c,0x49637273,0x7865646e,0x00000000,0x00050005,
-	0x00000025,0x56637273,0x65756c61,0x00000000,0x00030005,0x00000029,0x00637273,0x00040005,
-	0x00000030,0x74736564,0x00000000,0x00050048,0x0000000c,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x0000000c,0x00000001,0x00000023,0x00000004,0x00050048,0x0000000c,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x0000000c,0x00000003,0x00000023,0x0000000c,0x00050048,
-	0x0000000c,0x00000004,0x00000023,0x00000010,0x00030047,0x0000000c,0x00000002,0x00040047,
-	0x00000015,0x0000000b,0x0000001c,0x00040047,0x00000029,0x00000022,0x00000000,0x00040047,
-	0x00000029,0x00000021,0x00000001,0x00040047,0x00000030,0x00000022,0x00000000,0x00040047,
-	0x00000030,0x00000021,0x00000000,0x00030047,0x00000030,0x00000019,0x00040047,0x00000036,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000001,0x00040020,0x00000007,0x00000007,0x00000006,0x00040015,
-	0x00000009,0x00000020,0x00000000,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,
-	0x0000000a,0x00000004,0x0007001e,0x0000000c,0x00000009,0x00000009,0x00000009,0x00000009,
-	0x0000000b,0x00040020,0x0000000d,0x00000009,0x0000000c,0x0004003b,0x0000000d,0x0000000e,
-	0x00000009,0x0004002b,0x00000006,0x0000000f,0x00000000,0x00040020,0x00000010,0x00000009,
-	0x00000009,0x00040017,0x00000013,0x00000009,0x00000003,0x00040020,0x00000014,0x00000001,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000001,0x0004002b,0x00000009,0x00000016,
-	0x00000000,0x00040020,0x00000017,0x00000001,0x00000009,0x0004002b,0x00000006,0x0000001d,
-	0x00000002,0x00040020,0x00000024,0x00000007,0x0000000b,0x00090019,0x00000026,0x0000000a,
-	0x00000005,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,0x0003001b,0x00000027,
-	0x00000026,0x00040020,0x00000028,0x00000000,0x00000027,0x0004003b,0x00000028,0x00000029,
-	0x00000000,0x00090019,0x0000002e,0x0000000a,0x00000005,0x00000000,0x00000000,0x00000000,
-	0x00000002,0x00000001,0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,
-	0x00000030,0x00000000,0x0004002b,0x00000009,0x00000034,0x00000040,0x0004002b,0x00000009,
-	0x00000035,0x00000001,0x0006002c,0x00000013,0x00000036,0x00000034,0x00000035,0x00000035,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000007,0x00000008,0x00000007,0x0004003b,0x00000007,0x0000001c,0x00000007,0x0004003b,
-	0x00000024,0x00000025,0x00000007,0x00050041,0x00000010,0x00000011,0x0000000e,0x0000000f,
-	0x0004003d,0x00000009,0x00000012,0x00000011,0x00050041,0x00000017,0x00000018,0x00000015,
-	0x00000016,0x0004003d,0x00000009,0x00000019,0x00000018,0x00050080,0x00000009,0x0000001a,
-	0x00000012,0x00000019,0x0004007c,0x00000006,0x0000001b,0x0000001a,0x0003003e,0x00000008,
-	0x0000001b,0x00050041,0x00000010,0x0000001e,0x0000000e,0x0000001d,0x0004003d,0x00000009,
-	0x0000001f,0x0000001e,0x00050041,0x00000017,0x00000020,0x00000015,0x00000016,0x0004003d,
-	0x00000009,0x00000021,0x00000020,0x00050080,0x00000009,0x00000022,0x0000001f,0x00000021,
-	0x0004007c,0x00000006,0x00000023,0x00000022,0x0003003e,0x0000001c,0x00000023,0x0004003d,
-	0x00000027,0x0000002a,0x00000029,0x0004003d,0x00000006,0x0000002b,0x0000001c,0x00040064,
-	0x00000026,0x0000002c,0x0000002a,0x0005005f,0x0000000b,0x0000002d,0x0000002c,0x0000002b,
-	0x0003003e,0x00000025,0x0000002d,0x0004003d,0x0000002e,0x00000031,0x00000030,0x0004003d,
-	0x00000006,0x00000032,0x00000008,0x0004003d,0x0000000b,0x00000033,0x00000025,0x00040063,
-	0x00000031,0x00000032,0x00000033,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32f)uniform writeonly imageBuffer dest;
-//
-// layout(set = 0, binding = 1)uniform samplerBuffer src;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         vec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         vec4 srcValue = texelFetch(src, srcIndex);
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000004.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000004.inc
deleted file mode 100644
index 8844f7f..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000004.inc
+++ /dev/null
@@ -1,91 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000004[] = {
-	0x07230203,0x00010000,0x00080007,0x0000003c,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,
-	0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000009,
-	0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,
-	0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x00000009,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,0x00000010,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000010,0x00000000,0x74736564,0x7366664f,
-	0x00007465,0x00050006,0x00000010,0x00000001,0x657a6973,0x00000000,0x00060006,0x00000010,
-	0x00000002,0x4f637273,0x65736666,0x00000074,0x00050006,0x00000010,0x00000003,0x64646170,
-	0x00676e69,0x00060006,0x00000010,0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,
-	0x00000012,0x61726170,0x0000736d,0x00050005,0x0000001d,0x74736564,0x65646e49,0x00000078,
-	0x00050005,0x00000025,0x49637273,0x7865646e,0x00000000,0x00050005,0x0000002e,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x00000035,0x74736564,0x00000000,0x00040047,0x00000009,
-	0x0000000b,0x0000001c,0x00050048,0x00000010,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000010,0x00000001,0x00000023,0x00000004,0x00050048,0x00000010,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x00000010,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000010,
-	0x00000004,0x00000023,0x00000010,0x00030047,0x00000010,0x00000002,0x00040047,0x00000035,
-	0x00000022,0x00000000,0x00040047,0x00000035,0x00000021,0x00000000,0x00030047,0x00000035,
-	0x00000019,0x00040047,0x0000003b,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,
-	0x00000006,0x00000003,0x00040020,0x00000008,0x00000001,0x00000007,0x0004003b,0x00000008,
-	0x00000009,0x00000001,0x0004002b,0x00000006,0x0000000a,0x00000000,0x00040020,0x0000000b,
-	0x00000001,0x00000006,0x00040015,0x0000000e,0x00000020,0x00000001,0x00040017,0x0000000f,
-	0x0000000e,0x00000004,0x0007001e,0x00000010,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x0000000f,0x00040020,0x00000011,0x00000009,0x00000010,0x0004003b,0x00000011,0x00000012,
-	0x00000009,0x0004002b,0x0000000e,0x00000013,0x00000001,0x00040020,0x00000014,0x00000009,
-	0x00000006,0x00020014,0x00000017,0x00040020,0x0000001c,0x00000007,0x0000000e,0x0004002b,
-	0x0000000e,0x0000001e,0x00000000,0x0004002b,0x0000000e,0x00000026,0x00000002,0x00040020,
-	0x0000002d,0x00000007,0x0000000f,0x0004002b,0x0000000e,0x0000002f,0x00000004,0x00040020,
-	0x00000030,0x00000009,0x0000000f,0x00090019,0x00000033,0x0000000e,0x00000005,0x00000000,
-	0x00000000,0x00000000,0x00000002,0x00000015,0x00040020,0x00000034,0x00000000,0x00000033,
-	0x0004003b,0x00000034,0x00000035,0x00000000,0x0004002b,0x00000006,0x00000039,0x00000040,
-	0x0004002b,0x00000006,0x0000003a,0x00000001,0x0006002c,0x00000007,0x0000003b,0x00000039,
-	0x0000003a,0x0000003a,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x0000001c,0x0000001d,0x00000007,0x0004003b,0x0000001c,0x00000025,
-	0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x00050041,0x0000000b,0x0000000c,
-	0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000000d,0x0000000c,0x00050041,0x00000014,
-	0x00000015,0x00000012,0x00000013,0x0004003d,0x00000006,0x00000016,0x00000015,0x000500ae,
-	0x00000017,0x00000018,0x0000000d,0x00000016,0x000300f7,0x0000001a,0x00000000,0x000400fa,
-	0x00000018,0x00000019,0x0000001a,0x000200f8,0x00000019,0x000100fd,0x000200f8,0x0000001a,
-	0x00050041,0x00000014,0x0000001f,0x00000012,0x0000001e,0x0004003d,0x00000006,0x00000020,
-	0x0000001f,0x00050041,0x0000000b,0x00000021,0x00000009,0x0000000a,0x0004003d,0x00000006,
-	0x00000022,0x00000021,0x00050080,0x00000006,0x00000023,0x00000020,0x00000022,0x0004007c,
-	0x0000000e,0x00000024,0x00000023,0x0003003e,0x0000001d,0x00000024,0x00050041,0x00000014,
-	0x00000027,0x00000012,0x00000026,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050041,
-	0x0000000b,0x00000029,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000002a,0x00000029,
-	0x00050080,0x00000006,0x0000002b,0x00000028,0x0000002a,0x0004007c,0x0000000e,0x0000002c,
-	0x0000002b,0x0003003e,0x00000025,0x0000002c,0x00050041,0x00000030,0x00000031,0x00000012,
-	0x0000002f,0x0004003d,0x0000000f,0x00000032,0x00000031,0x0003003e,0x0000002e,0x00000032,
-	0x0004003d,0x00000033,0x00000036,0x00000035,0x0004003d,0x0000000e,0x00000037,0x0000001d,
-	0x0004003d,0x0000000f,0x00000038,0x0000002e,0x00040063,0x00000036,0x00000037,0x00000038,
-	0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32i)uniform writeonly iimageBuffer dest;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         ivec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     if(gl_GlobalInvocationID . x >= params . size)
-//         return;
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         ivec4 srcValue = params . clearValue;
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000005.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000005.inc
deleted file mode 100644
index 5726a88..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000005.inc
+++ /dev/null
@@ -1,83 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000005[] = {
-	0x07230203,0x00010000,0x00080007,0x00000032,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,
-	0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000014,
-	0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,
-	0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00050005,0x00000008,0x74736564,
-	0x65646e49,0x00000078,0x00060005,0x0000000b,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00060006,0x0000000b,0x00000000,0x74736564,0x7366664f,0x00007465,0x00050006,0x0000000b,
-	0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000b,0x00000002,0x4f637273,0x65736666,
-	0x00000074,0x00050006,0x0000000b,0x00000003,0x64646170,0x00676e69,0x00060006,0x0000000b,
-	0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,0x0000000d,0x61726170,0x0000736d,
-	0x00080005,0x00000014,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,
-	0x00050005,0x0000001b,0x49637273,0x7865646e,0x00000000,0x00050005,0x00000024,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x0000002b,0x74736564,0x00000000,0x00050048,0x0000000b,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x0000000b,0x00000001,0x00000023,0x00000004,
-	0x00050048,0x0000000b,0x00000002,0x00000023,0x00000008,0x00050048,0x0000000b,0x00000003,
-	0x00000023,0x0000000c,0x00050048,0x0000000b,0x00000004,0x00000023,0x00000010,0x00030047,
-	0x0000000b,0x00000002,0x00040047,0x00000014,0x0000000b,0x0000001c,0x00040047,0x0000002b,
-	0x00000022,0x00000000,0x00040047,0x0000002b,0x00000021,0x00000000,0x00030047,0x0000002b,
-	0x00000019,0x00040047,0x00000031,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040020,0x00000007,
-	0x00000007,0x00000006,0x00040015,0x00000009,0x00000020,0x00000000,0x00040017,0x0000000a,
-	0x00000006,0x00000004,0x0007001e,0x0000000b,0x00000009,0x00000009,0x00000009,0x00000009,
-	0x0000000a,0x00040020,0x0000000c,0x00000009,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000009,0x0004002b,0x00000006,0x0000000e,0x00000000,0x00040020,0x0000000f,0x00000009,
-	0x00000009,0x00040017,0x00000012,0x00000009,0x00000003,0x00040020,0x00000013,0x00000001,
-	0x00000012,0x0004003b,0x00000013,0x00000014,0x00000001,0x0004002b,0x00000009,0x00000015,
-	0x00000000,0x00040020,0x00000016,0x00000001,0x00000009,0x0004002b,0x00000006,0x0000001c,
-	0x00000002,0x00040020,0x00000023,0x00000007,0x0000000a,0x0004002b,0x00000006,0x00000025,
-	0x00000004,0x00040020,0x00000026,0x00000009,0x0000000a,0x00090019,0x00000029,0x00000006,
-	0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,0x00000015,0x00040020,0x0000002a,
-	0x00000000,0x00000029,0x0004003b,0x0000002a,0x0000002b,0x00000000,0x0004002b,0x00000009,
-	0x0000002f,0x00000040,0x0004002b,0x00000009,0x00000030,0x00000001,0x0006002c,0x00000012,
-	0x00000031,0x0000002f,0x00000030,0x00000030,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x00000008,0x00000007,0x0004003b,
-	0x00000007,0x0000001b,0x00000007,0x0004003b,0x00000023,0x00000024,0x00000007,0x00050041,
-	0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x00000009,0x00000011,0x00000010,
-	0x00050041,0x00000016,0x00000017,0x00000014,0x00000015,0x0004003d,0x00000009,0x00000018,
-	0x00000017,0x00050080,0x00000009,0x00000019,0x00000011,0x00000018,0x0004007c,0x00000006,
-	0x0000001a,0x00000019,0x0003003e,0x00000008,0x0000001a,0x00050041,0x0000000f,0x0000001d,
-	0x0000000d,0x0000001c,0x0004003d,0x00000009,0x0000001e,0x0000001d,0x00050041,0x00000016,
-	0x0000001f,0x00000014,0x00000015,0x0004003d,0x00000009,0x00000020,0x0000001f,0x00050080,
-	0x00000009,0x00000021,0x0000001e,0x00000020,0x0004007c,0x00000006,0x00000022,0x00000021,
-	0x0003003e,0x0000001b,0x00000022,0x00050041,0x00000026,0x00000027,0x0000000d,0x00000025,
-	0x0004003d,0x0000000a,0x00000028,0x00000027,0x0003003e,0x00000024,0x00000028,0x0004003d,
-	0x00000029,0x0000002c,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x00000008,0x0004003d,
-	0x0000000a,0x0000002e,0x00000024,0x00040063,0x0000002c,0x0000002d,0x0000002e,0x000100fd,
-	0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32i)uniform writeonly iimageBuffer dest;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         ivec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         ivec4 srcValue = params . clearValue;
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000006.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000006.inc
deleted file mode 100644
index 7329a50..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000006.inc
+++ /dev/null
@@ -1,97 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000006[] = {
-	0x07230203,0x00010000,0x00080007,0x00000040,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002e,0x00020011,0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000009,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,
-	0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,
-	0x00000009,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,
-	0x00000010,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000010,0x00000000,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000010,0x00000001,0x657a6973,0x00000000,
-	0x00060006,0x00000010,0x00000002,0x4f637273,0x65736666,0x00000074,0x00050006,0x00000010,
-	0x00000003,0x64646170,0x00676e69,0x00060006,0x00000010,0x00000004,0x61656c63,0x6c615672,
-	0x00006575,0x00040005,0x00000012,0x61726170,0x0000736d,0x00050005,0x0000001d,0x74736564,
-	0x65646e49,0x00000078,0x00050005,0x00000025,0x49637273,0x7865646e,0x00000000,0x00050005,
-	0x0000002e,0x56637273,0x65756c61,0x00000000,0x00030005,0x00000032,0x00637273,0x00040005,
-	0x00000039,0x74736564,0x00000000,0x00040047,0x00000009,0x0000000b,0x0000001c,0x00050048,
-	0x00000010,0x00000000,0x00000023,0x00000000,0x00050048,0x00000010,0x00000001,0x00000023,
-	0x00000004,0x00050048,0x00000010,0x00000002,0x00000023,0x00000008,0x00050048,0x00000010,
-	0x00000003,0x00000023,0x0000000c,0x00050048,0x00000010,0x00000004,0x00000023,0x00000010,
-	0x00030047,0x00000010,0x00000002,0x00040047,0x00000032,0x00000022,0x00000000,0x00040047,
-	0x00000032,0x00000021,0x00000001,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,
-	0x00000039,0x00000021,0x00000000,0x00030047,0x00000039,0x00000019,0x00040047,0x0000003f,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000003,0x00040020,
-	0x00000008,0x00000001,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000001,0x0004002b,
-	0x00000006,0x0000000a,0x00000000,0x00040020,0x0000000b,0x00000001,0x00000006,0x00040015,
-	0x0000000e,0x00000020,0x00000001,0x00040017,0x0000000f,0x0000000e,0x00000004,0x0007001e,
-	0x00000010,0x00000006,0x00000006,0x00000006,0x00000006,0x0000000f,0x00040020,0x00000011,
-	0x00000009,0x00000010,0x0004003b,0x00000011,0x00000012,0x00000009,0x0004002b,0x0000000e,
-	0x00000013,0x00000001,0x00040020,0x00000014,0x00000009,0x00000006,0x00020014,0x00000017,
-	0x00040020,0x0000001c,0x00000007,0x0000000e,0x0004002b,0x0000000e,0x0000001e,0x00000000,
-	0x0004002b,0x0000000e,0x00000026,0x00000002,0x00040020,0x0000002d,0x00000007,0x0000000f,
-	0x00090019,0x0000002f,0x0000000e,0x00000005,0x00000000,0x00000000,0x00000000,0x00000001,
-	0x00000000,0x0003001b,0x00000030,0x0000002f,0x00040020,0x00000031,0x00000000,0x00000030,
-	0x0004003b,0x00000031,0x00000032,0x00000000,0x00090019,0x00000037,0x0000000e,0x00000005,
-	0x00000000,0x00000000,0x00000000,0x00000002,0x00000015,0x00040020,0x00000038,0x00000000,
-	0x00000037,0x0004003b,0x00000038,0x00000039,0x00000000,0x0004002b,0x00000006,0x0000003d,
-	0x00000040,0x0004002b,0x00000006,0x0000003e,0x00000001,0x0006002c,0x00000007,0x0000003f,
-	0x0000003d,0x0000003e,0x0000003e,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,
-	0x000200f8,0x00000005,0x0004003b,0x0000001c,0x0000001d,0x00000007,0x0004003b,0x0000001c,
-	0x00000025,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x00050041,0x0000000b,
-	0x0000000c,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000000d,0x0000000c,0x00050041,
-	0x00000014,0x00000015,0x00000012,0x00000013,0x0004003d,0x00000006,0x00000016,0x00000015,
-	0x000500ae,0x00000017,0x00000018,0x0000000d,0x00000016,0x000300f7,0x0000001a,0x00000000,
-	0x000400fa,0x00000018,0x00000019,0x0000001a,0x000200f8,0x00000019,0x000100fd,0x000200f8,
-	0x0000001a,0x00050041,0x00000014,0x0000001f,0x00000012,0x0000001e,0x0004003d,0x00000006,
-	0x00000020,0x0000001f,0x00050041,0x0000000b,0x00000021,0x00000009,0x0000000a,0x0004003d,
-	0x00000006,0x00000022,0x00000021,0x00050080,0x00000006,0x00000023,0x00000020,0x00000022,
-	0x0004007c,0x0000000e,0x00000024,0x00000023,0x0003003e,0x0000001d,0x00000024,0x00050041,
-	0x00000014,0x00000027,0x00000012,0x00000026,0x0004003d,0x00000006,0x00000028,0x00000027,
-	0x00050041,0x0000000b,0x00000029,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000002a,
-	0x00000029,0x00050080,0x00000006,0x0000002b,0x00000028,0x0000002a,0x0004007c,0x0000000e,
-	0x0000002c,0x0000002b,0x0003003e,0x00000025,0x0000002c,0x0004003d,0x00000030,0x00000033,
-	0x00000032,0x0004003d,0x0000000e,0x00000034,0x00000025,0x00040064,0x0000002f,0x00000035,
-	0x00000033,0x0005005f,0x0000000f,0x00000036,0x00000035,0x00000034,0x0003003e,0x0000002e,
-	0x00000036,0x0004003d,0x00000037,0x0000003a,0x00000039,0x0004003d,0x0000000e,0x0000003b,
-	0x0000001d,0x0004003d,0x0000000f,0x0000003c,0x0000002e,0x00040063,0x0000003a,0x0000003b,
-	0x0000003c,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32i)uniform writeonly iimageBuffer dest;
-//
-// layout(set = 0, binding = 1)uniform isamplerBuffer src;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         ivec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     if(gl_GlobalInvocationID . x >= params . size)
-//         return;
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         ivec4 srcValue = texelFetch(src, srcIndex);
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000007.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000007.inc
deleted file mode 100644
index aebf293..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000007.inc
+++ /dev/null
@@ -1,89 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000007[] = {
-	0x07230203,0x00010000,0x00080007,0x00000036,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002e,0x00020011,0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000014,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,
-	0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00050005,
-	0x00000008,0x74736564,0x65646e49,0x00000078,0x00060005,0x0000000b,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x0000000b,0x00000000,0x74736564,0x7366664f,0x00007465,
-	0x00050006,0x0000000b,0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000b,0x00000002,
-	0x4f637273,0x65736666,0x00000074,0x00050006,0x0000000b,0x00000003,0x64646170,0x00676e69,
-	0x00060006,0x0000000b,0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,0x0000000d,
-	0x61726170,0x0000736d,0x00080005,0x00000014,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x0000001b,0x49637273,0x7865646e,0x00000000,0x00050005,
-	0x00000024,0x56637273,0x65756c61,0x00000000,0x00030005,0x00000028,0x00637273,0x00040005,
-	0x0000002f,0x74736564,0x00000000,0x00050048,0x0000000b,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x0000000b,0x00000001,0x00000023,0x00000004,0x00050048,0x0000000b,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x0000000b,0x00000003,0x00000023,0x0000000c,0x00050048,
-	0x0000000b,0x00000004,0x00000023,0x00000010,0x00030047,0x0000000b,0x00000002,0x00040047,
-	0x00000014,0x0000000b,0x0000001c,0x00040047,0x00000028,0x00000022,0x00000000,0x00040047,
-	0x00000028,0x00000021,0x00000001,0x00040047,0x0000002f,0x00000022,0x00000000,0x00040047,
-	0x0000002f,0x00000021,0x00000000,0x00030047,0x0000002f,0x00000019,0x00040047,0x00000035,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000001,0x00040020,0x00000007,0x00000007,0x00000006,0x00040015,
-	0x00000009,0x00000020,0x00000000,0x00040017,0x0000000a,0x00000006,0x00000004,0x0007001e,
-	0x0000000b,0x00000009,0x00000009,0x00000009,0x00000009,0x0000000a,0x00040020,0x0000000c,
-	0x00000009,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000009,0x0004002b,0x00000006,
-	0x0000000e,0x00000000,0x00040020,0x0000000f,0x00000009,0x00000009,0x00040017,0x00000012,
-	0x00000009,0x00000003,0x00040020,0x00000013,0x00000001,0x00000012,0x0004003b,0x00000013,
-	0x00000014,0x00000001,0x0004002b,0x00000009,0x00000015,0x00000000,0x00040020,0x00000016,
-	0x00000001,0x00000009,0x0004002b,0x00000006,0x0000001c,0x00000002,0x00040020,0x00000023,
-	0x00000007,0x0000000a,0x00090019,0x00000025,0x00000006,0x00000005,0x00000000,0x00000000,
-	0x00000000,0x00000001,0x00000000,0x0003001b,0x00000026,0x00000025,0x00040020,0x00000027,
-	0x00000000,0x00000026,0x0004003b,0x00000027,0x00000028,0x00000000,0x00090019,0x0000002d,
-	0x00000006,0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,0x00000015,0x00040020,
-	0x0000002e,0x00000000,0x0000002d,0x0004003b,0x0000002e,0x0000002f,0x00000000,0x0004002b,
-	0x00000009,0x00000033,0x00000040,0x0004002b,0x00000009,0x00000034,0x00000001,0x0006002c,
-	0x00000012,0x00000035,0x00000033,0x00000034,0x00000034,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x00000008,0x00000007,
-	0x0004003b,0x00000007,0x0000001b,0x00000007,0x0004003b,0x00000023,0x00000024,0x00000007,
-	0x00050041,0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x00000009,0x00000011,
-	0x00000010,0x00050041,0x00000016,0x00000017,0x00000014,0x00000015,0x0004003d,0x00000009,
-	0x00000018,0x00000017,0x00050080,0x00000009,0x00000019,0x00000011,0x00000018,0x0004007c,
-	0x00000006,0x0000001a,0x00000019,0x0003003e,0x00000008,0x0000001a,0x00050041,0x0000000f,
-	0x0000001d,0x0000000d,0x0000001c,0x0004003d,0x00000009,0x0000001e,0x0000001d,0x00050041,
-	0x00000016,0x0000001f,0x00000014,0x00000015,0x0004003d,0x00000009,0x00000020,0x0000001f,
-	0x00050080,0x00000009,0x00000021,0x0000001e,0x00000020,0x0004007c,0x00000006,0x00000022,
-	0x00000021,0x0003003e,0x0000001b,0x00000022,0x0004003d,0x00000026,0x00000029,0x00000028,
-	0x0004003d,0x00000006,0x0000002a,0x0000001b,0x00040064,0x00000025,0x0000002b,0x00000029,
-	0x0005005f,0x0000000a,0x0000002c,0x0000002b,0x0000002a,0x0003003e,0x00000024,0x0000002c,
-	0x0004003d,0x0000002d,0x00000030,0x0000002f,0x0004003d,0x00000006,0x00000031,0x00000008,
-	0x0004003d,0x0000000a,0x00000032,0x00000024,0x00040063,0x00000030,0x00000031,0x00000032,
-	0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32i)uniform writeonly iimageBuffer dest;
-//
-// layout(set = 0, binding = 1)uniform isamplerBuffer src;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         ivec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         ivec4 srcValue = texelFetch(src, srcIndex);
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000008.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000008.inc
deleted file mode 100644
index 847209d..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000008.inc
+++ /dev/null
@@ -1,91 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000008[] = {
-	0x07230203,0x00010000,0x00080007,0x0000003c,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,
-	0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000009,
-	0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,
-	0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x00000009,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,0x0000000f,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000f,0x00000000,0x74736564,0x7366664f,
-	0x00007465,0x00050006,0x0000000f,0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000f,
-	0x00000002,0x4f637273,0x65736666,0x00000074,0x00050006,0x0000000f,0x00000003,0x64646170,
-	0x00676e69,0x00060006,0x0000000f,0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,
-	0x00000011,0x61726170,0x0000736d,0x00050005,0x0000001d,0x74736564,0x65646e49,0x00000078,
-	0x00050005,0x00000025,0x49637273,0x7865646e,0x00000000,0x00050005,0x0000002e,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x00000035,0x74736564,0x00000000,0x00040047,0x00000009,
-	0x0000000b,0x0000001c,0x00050048,0x0000000f,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x0000000f,0x00000001,0x00000023,0x00000004,0x00050048,0x0000000f,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x0000000f,0x00000003,0x00000023,0x0000000c,0x00050048,0x0000000f,
-	0x00000004,0x00000023,0x00000010,0x00030047,0x0000000f,0x00000002,0x00040047,0x00000035,
-	0x00000022,0x00000000,0x00040047,0x00000035,0x00000021,0x00000000,0x00030047,0x00000035,
-	0x00000019,0x00040047,0x0000003b,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,
-	0x00000006,0x00000003,0x00040020,0x00000008,0x00000001,0x00000007,0x0004003b,0x00000008,
-	0x00000009,0x00000001,0x0004002b,0x00000006,0x0000000a,0x00000000,0x00040020,0x0000000b,
-	0x00000001,0x00000006,0x00040017,0x0000000e,0x00000006,0x00000004,0x0007001e,0x0000000f,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x0000000e,0x00040020,0x00000010,0x00000009,
-	0x0000000f,0x0004003b,0x00000010,0x00000011,0x00000009,0x00040015,0x00000012,0x00000020,
-	0x00000001,0x0004002b,0x00000012,0x00000013,0x00000001,0x00040020,0x00000014,0x00000009,
-	0x00000006,0x00020014,0x00000017,0x00040020,0x0000001c,0x00000007,0x00000012,0x0004002b,
-	0x00000012,0x0000001e,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000002,0x00040020,
-	0x0000002d,0x00000007,0x0000000e,0x0004002b,0x00000012,0x0000002f,0x00000004,0x00040020,
-	0x00000030,0x00000009,0x0000000e,0x00090019,0x00000033,0x00000006,0x00000005,0x00000000,
-	0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x00000034,0x00000000,0x00000033,
-	0x0004003b,0x00000034,0x00000035,0x00000000,0x0004002b,0x00000006,0x00000039,0x00000040,
-	0x0004002b,0x00000006,0x0000003a,0x00000001,0x0006002c,0x00000007,0x0000003b,0x00000039,
-	0x0000003a,0x0000003a,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x0000001c,0x0000001d,0x00000007,0x0004003b,0x0000001c,0x00000025,
-	0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x00050041,0x0000000b,0x0000000c,
-	0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000000d,0x0000000c,0x00050041,0x00000014,
-	0x00000015,0x00000011,0x00000013,0x0004003d,0x00000006,0x00000016,0x00000015,0x000500ae,
-	0x00000017,0x00000018,0x0000000d,0x00000016,0x000300f7,0x0000001a,0x00000000,0x000400fa,
-	0x00000018,0x00000019,0x0000001a,0x000200f8,0x00000019,0x000100fd,0x000200f8,0x0000001a,
-	0x00050041,0x00000014,0x0000001f,0x00000011,0x0000001e,0x0004003d,0x00000006,0x00000020,
-	0x0000001f,0x00050041,0x0000000b,0x00000021,0x00000009,0x0000000a,0x0004003d,0x00000006,
-	0x00000022,0x00000021,0x00050080,0x00000006,0x00000023,0x00000020,0x00000022,0x0004007c,
-	0x00000012,0x00000024,0x00000023,0x0003003e,0x0000001d,0x00000024,0x00050041,0x00000014,
-	0x00000027,0x00000011,0x00000026,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050041,
-	0x0000000b,0x00000029,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000002a,0x00000029,
-	0x00050080,0x00000006,0x0000002b,0x00000028,0x0000002a,0x0004007c,0x00000012,0x0000002c,
-	0x0000002b,0x0003003e,0x00000025,0x0000002c,0x00050041,0x00000030,0x00000031,0x00000011,
-	0x0000002f,0x0004003d,0x0000000e,0x00000032,0x00000031,0x0003003e,0x0000002e,0x00000032,
-	0x0004003d,0x00000033,0x00000036,0x00000035,0x0004003d,0x00000012,0x00000037,0x0000001d,
-	0x0004003d,0x0000000e,0x00000038,0x0000002e,0x00040063,0x00000036,0x00000037,0x00000038,
-	0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimageBuffer dest;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         uvec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     if(gl_GlobalInvocationID . x >= params . size)
-//         return;
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         uvec4 srcValue = params . clearValue;
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000009.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000009.inc
deleted file mode 100644
index ba7e8dd..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000009.inc
+++ /dev/null
@@ -1,83 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_00000009[] = {
-	0x07230203,0x00010000,0x00080007,0x00000032,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,
-	0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000014,
-	0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,
-	0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00050005,0x00000008,0x74736564,
-	0x65646e49,0x00000078,0x00060005,0x0000000b,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00060006,0x0000000b,0x00000000,0x74736564,0x7366664f,0x00007465,0x00050006,0x0000000b,
-	0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000b,0x00000002,0x4f637273,0x65736666,
-	0x00000074,0x00050006,0x0000000b,0x00000003,0x64646170,0x00676e69,0x00060006,0x0000000b,
-	0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,0x0000000d,0x61726170,0x0000736d,
-	0x00080005,0x00000014,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,
-	0x00050005,0x0000001b,0x49637273,0x7865646e,0x00000000,0x00050005,0x00000024,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x0000002b,0x74736564,0x00000000,0x00050048,0x0000000b,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x0000000b,0x00000001,0x00000023,0x00000004,
-	0x00050048,0x0000000b,0x00000002,0x00000023,0x00000008,0x00050048,0x0000000b,0x00000003,
-	0x00000023,0x0000000c,0x00050048,0x0000000b,0x00000004,0x00000023,0x00000010,0x00030047,
-	0x0000000b,0x00000002,0x00040047,0x00000014,0x0000000b,0x0000001c,0x00040047,0x0000002b,
-	0x00000022,0x00000000,0x00040047,0x0000002b,0x00000021,0x00000000,0x00030047,0x0000002b,
-	0x00000019,0x00040047,0x00000031,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000001,0x00040020,0x00000007,
-	0x00000007,0x00000006,0x00040015,0x00000009,0x00000020,0x00000000,0x00040017,0x0000000a,
-	0x00000009,0x00000004,0x0007001e,0x0000000b,0x00000009,0x00000009,0x00000009,0x00000009,
-	0x0000000a,0x00040020,0x0000000c,0x00000009,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000009,0x0004002b,0x00000006,0x0000000e,0x00000000,0x00040020,0x0000000f,0x00000009,
-	0x00000009,0x00040017,0x00000012,0x00000009,0x00000003,0x00040020,0x00000013,0x00000001,
-	0x00000012,0x0004003b,0x00000013,0x00000014,0x00000001,0x0004002b,0x00000009,0x00000015,
-	0x00000000,0x00040020,0x00000016,0x00000001,0x00000009,0x0004002b,0x00000006,0x0000001c,
-	0x00000002,0x00040020,0x00000023,0x00000007,0x0000000a,0x0004002b,0x00000006,0x00000025,
-	0x00000004,0x00040020,0x00000026,0x00000009,0x0000000a,0x00090019,0x00000029,0x00000009,
-	0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x0000002a,
-	0x00000000,0x00000029,0x0004003b,0x0000002a,0x0000002b,0x00000000,0x0004002b,0x00000009,
-	0x0000002f,0x00000040,0x0004002b,0x00000009,0x00000030,0x00000001,0x0006002c,0x00000012,
-	0x00000031,0x0000002f,0x00000030,0x00000030,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x00000008,0x00000007,0x0004003b,
-	0x00000007,0x0000001b,0x00000007,0x0004003b,0x00000023,0x00000024,0x00000007,0x00050041,
-	0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x00000009,0x00000011,0x00000010,
-	0x00050041,0x00000016,0x00000017,0x00000014,0x00000015,0x0004003d,0x00000009,0x00000018,
-	0x00000017,0x00050080,0x00000009,0x00000019,0x00000011,0x00000018,0x0004007c,0x00000006,
-	0x0000001a,0x00000019,0x0003003e,0x00000008,0x0000001a,0x00050041,0x0000000f,0x0000001d,
-	0x0000000d,0x0000001c,0x0004003d,0x00000009,0x0000001e,0x0000001d,0x00050041,0x00000016,
-	0x0000001f,0x00000014,0x00000015,0x0004003d,0x00000009,0x00000020,0x0000001f,0x00050080,
-	0x00000009,0x00000021,0x0000001e,0x00000020,0x0004007c,0x00000006,0x00000022,0x00000021,
-	0x0003003e,0x0000001b,0x00000022,0x00050041,0x00000026,0x00000027,0x0000000d,0x00000025,
-	0x0004003d,0x0000000a,0x00000028,0x00000027,0x0003003e,0x00000024,0x00000028,0x0004003d,
-	0x00000029,0x0000002c,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x00000008,0x0004003d,
-	0x0000000a,0x0000002e,0x00000024,0x00040063,0x0000002c,0x0000002d,0x0000002e,0x000100fd,
-	0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimageBuffer dest;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         uvec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         uvec4 srcValue = params . clearValue;
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000A.inc
deleted file mode 100644
index 7943025..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000A.inc
+++ /dev/null
@@ -1,97 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_0000000A[] = {
-	0x07230203,0x00010000,0x00080007,0x00000040,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002e,0x00020011,0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000009,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,
-	0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,
-	0x00000009,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,
-	0x0000000f,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000f,0x00000000,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x0000000f,0x00000001,0x657a6973,0x00000000,
-	0x00060006,0x0000000f,0x00000002,0x4f637273,0x65736666,0x00000074,0x00050006,0x0000000f,
-	0x00000003,0x64646170,0x00676e69,0x00060006,0x0000000f,0x00000004,0x61656c63,0x6c615672,
-	0x00006575,0x00040005,0x00000011,0x61726170,0x0000736d,0x00050005,0x0000001d,0x74736564,
-	0x65646e49,0x00000078,0x00050005,0x00000025,0x49637273,0x7865646e,0x00000000,0x00050005,
-	0x0000002e,0x56637273,0x65756c61,0x00000000,0x00030005,0x00000032,0x00637273,0x00040005,
-	0x00000039,0x74736564,0x00000000,0x00040047,0x00000009,0x0000000b,0x0000001c,0x00050048,
-	0x0000000f,0x00000000,0x00000023,0x00000000,0x00050048,0x0000000f,0x00000001,0x00000023,
-	0x00000004,0x00050048,0x0000000f,0x00000002,0x00000023,0x00000008,0x00050048,0x0000000f,
-	0x00000003,0x00000023,0x0000000c,0x00050048,0x0000000f,0x00000004,0x00000023,0x00000010,
-	0x00030047,0x0000000f,0x00000002,0x00040047,0x00000032,0x00000022,0x00000000,0x00040047,
-	0x00000032,0x00000021,0x00000001,0x00040047,0x00000039,0x00000022,0x00000000,0x00040047,
-	0x00000039,0x00000021,0x00000000,0x00030047,0x00000039,0x00000019,0x00040047,0x0000003f,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000003,0x00040020,
-	0x00000008,0x00000001,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000001,0x0004002b,
-	0x00000006,0x0000000a,0x00000000,0x00040020,0x0000000b,0x00000001,0x00000006,0x00040017,
-	0x0000000e,0x00000006,0x00000004,0x0007001e,0x0000000f,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x0000000e,0x00040020,0x00000010,0x00000009,0x0000000f,0x0004003b,0x00000010,
-	0x00000011,0x00000009,0x00040015,0x00000012,0x00000020,0x00000001,0x0004002b,0x00000012,
-	0x00000013,0x00000001,0x00040020,0x00000014,0x00000009,0x00000006,0x00020014,0x00000017,
-	0x00040020,0x0000001c,0x00000007,0x00000012,0x0004002b,0x00000012,0x0000001e,0x00000000,
-	0x0004002b,0x00000012,0x00000026,0x00000002,0x00040020,0x0000002d,0x00000007,0x0000000e,
-	0x00090019,0x0000002f,0x00000006,0x00000005,0x00000000,0x00000000,0x00000000,0x00000001,
-	0x00000000,0x0003001b,0x00000030,0x0000002f,0x00040020,0x00000031,0x00000000,0x00000030,
-	0x0004003b,0x00000031,0x00000032,0x00000000,0x00090019,0x00000037,0x00000006,0x00000005,
-	0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x00000038,0x00000000,
-	0x00000037,0x0004003b,0x00000038,0x00000039,0x00000000,0x0004002b,0x00000006,0x0000003d,
-	0x00000040,0x0004002b,0x00000006,0x0000003e,0x00000001,0x0006002c,0x00000007,0x0000003f,
-	0x0000003d,0x0000003e,0x0000003e,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,
-	0x000200f8,0x00000005,0x0004003b,0x0000001c,0x0000001d,0x00000007,0x0004003b,0x0000001c,
-	0x00000025,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x00050041,0x0000000b,
-	0x0000000c,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000000d,0x0000000c,0x00050041,
-	0x00000014,0x00000015,0x00000011,0x00000013,0x0004003d,0x00000006,0x00000016,0x00000015,
-	0x000500ae,0x00000017,0x00000018,0x0000000d,0x00000016,0x000300f7,0x0000001a,0x00000000,
-	0x000400fa,0x00000018,0x00000019,0x0000001a,0x000200f8,0x00000019,0x000100fd,0x000200f8,
-	0x0000001a,0x00050041,0x00000014,0x0000001f,0x00000011,0x0000001e,0x0004003d,0x00000006,
-	0x00000020,0x0000001f,0x00050041,0x0000000b,0x00000021,0x00000009,0x0000000a,0x0004003d,
-	0x00000006,0x00000022,0x00000021,0x00050080,0x00000006,0x00000023,0x00000020,0x00000022,
-	0x0004007c,0x00000012,0x00000024,0x00000023,0x0003003e,0x0000001d,0x00000024,0x00050041,
-	0x00000014,0x00000027,0x00000011,0x00000026,0x0004003d,0x00000006,0x00000028,0x00000027,
-	0x00050041,0x0000000b,0x00000029,0x00000009,0x0000000a,0x0004003d,0x00000006,0x0000002a,
-	0x00000029,0x00050080,0x00000006,0x0000002b,0x00000028,0x0000002a,0x0004007c,0x00000012,
-	0x0000002c,0x0000002b,0x0003003e,0x00000025,0x0000002c,0x0004003d,0x00000030,0x00000033,
-	0x00000032,0x0004003d,0x00000012,0x00000034,0x00000025,0x00040064,0x0000002f,0x00000035,
-	0x00000033,0x0005005f,0x0000000e,0x00000036,0x00000035,0x00000034,0x0003003e,0x0000002e,
-	0x00000036,0x0004003d,0x00000037,0x0000003a,0x00000039,0x0004003d,0x00000012,0x0000003b,
-	0x0000001d,0x0004003d,0x0000000e,0x0000003c,0x0000002e,0x00040063,0x0000003a,0x0000003b,
-	0x0000003c,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimageBuffer dest;
-//
-// layout(set = 0, binding = 1)uniform usamplerBuffer src;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         uvec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     if(gl_GlobalInvocationID . x >= params . size)
-//         return;
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         uvec4 srcValue = texelFetch(src, srcIndex);
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000B.inc b/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000B.inc
deleted file mode 100644
index 455e159..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000B.inc
+++ /dev/null
@@ -1,89 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kBufferUtils_comp_0000000B[] = {
-	0x07230203,0x00010000,0x00080007,0x00000036,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000002e,0x00020011,0x0000002f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0006000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000014,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,
-	0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00050005,
-	0x00000008,0x74736564,0x65646e49,0x00000078,0x00060005,0x0000000b,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x0000000b,0x00000000,0x74736564,0x7366664f,0x00007465,
-	0x00050006,0x0000000b,0x00000001,0x657a6973,0x00000000,0x00060006,0x0000000b,0x00000002,
-	0x4f637273,0x65736666,0x00000074,0x00050006,0x0000000b,0x00000003,0x64646170,0x00676e69,
-	0x00060006,0x0000000b,0x00000004,0x61656c63,0x6c615672,0x00006575,0x00040005,0x0000000d,
-	0x61726170,0x0000736d,0x00080005,0x00000014,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x0000001b,0x49637273,0x7865646e,0x00000000,0x00050005,
-	0x00000024,0x56637273,0x65756c61,0x00000000,0x00030005,0x00000028,0x00637273,0x00040005,
-	0x0000002f,0x74736564,0x00000000,0x00050048,0x0000000b,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x0000000b,0x00000001,0x00000023,0x00000004,0x00050048,0x0000000b,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x0000000b,0x00000003,0x00000023,0x0000000c,0x00050048,
-	0x0000000b,0x00000004,0x00000023,0x00000010,0x00030047,0x0000000b,0x00000002,0x00040047,
-	0x00000014,0x0000000b,0x0000001c,0x00040047,0x00000028,0x00000022,0x00000000,0x00040047,
-	0x00000028,0x00000021,0x00000001,0x00040047,0x0000002f,0x00000022,0x00000000,0x00040047,
-	0x0000002f,0x00000021,0x00000000,0x00030047,0x0000002f,0x00000019,0x00040047,0x00000035,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000001,0x00040020,0x00000007,0x00000007,0x00000006,0x00040015,
-	0x00000009,0x00000020,0x00000000,0x00040017,0x0000000a,0x00000009,0x00000004,0x0007001e,
-	0x0000000b,0x00000009,0x00000009,0x00000009,0x00000009,0x0000000a,0x00040020,0x0000000c,
-	0x00000009,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000009,0x0004002b,0x00000006,
-	0x0000000e,0x00000000,0x00040020,0x0000000f,0x00000009,0x00000009,0x00040017,0x00000012,
-	0x00000009,0x00000003,0x00040020,0x00000013,0x00000001,0x00000012,0x0004003b,0x00000013,
-	0x00000014,0x00000001,0x0004002b,0x00000009,0x00000015,0x00000000,0x00040020,0x00000016,
-	0x00000001,0x00000009,0x0004002b,0x00000006,0x0000001c,0x00000002,0x00040020,0x00000023,
-	0x00000007,0x0000000a,0x00090019,0x00000025,0x00000009,0x00000005,0x00000000,0x00000000,
-	0x00000000,0x00000001,0x00000000,0x0003001b,0x00000026,0x00000025,0x00040020,0x00000027,
-	0x00000000,0x00000026,0x0004003b,0x00000027,0x00000028,0x00000000,0x00090019,0x0000002d,
-	0x00000009,0x00000005,0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,
-	0x0000002e,0x00000000,0x0000002d,0x0004003b,0x0000002e,0x0000002f,0x00000000,0x0004002b,
-	0x00000009,0x00000033,0x00000040,0x0004002b,0x00000009,0x00000034,0x00000001,0x0006002c,
-	0x00000012,0x00000035,0x00000033,0x00000034,0x00000034,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x00000008,0x00000007,
-	0x0004003b,0x00000007,0x0000001b,0x00000007,0x0004003b,0x00000023,0x00000024,0x00000007,
-	0x00050041,0x0000000f,0x00000010,0x0000000d,0x0000000e,0x0004003d,0x00000009,0x00000011,
-	0x00000010,0x00050041,0x00000016,0x00000017,0x00000014,0x00000015,0x0004003d,0x00000009,
-	0x00000018,0x00000017,0x00050080,0x00000009,0x00000019,0x00000011,0x00000018,0x0004007c,
-	0x00000006,0x0000001a,0x00000019,0x0003003e,0x00000008,0x0000001a,0x00050041,0x0000000f,
-	0x0000001d,0x0000000d,0x0000001c,0x0004003d,0x00000009,0x0000001e,0x0000001d,0x00050041,
-	0x00000016,0x0000001f,0x00000014,0x00000015,0x0004003d,0x00000009,0x00000020,0x0000001f,
-	0x00050080,0x00000009,0x00000021,0x0000001e,0x00000020,0x0004007c,0x00000006,0x00000022,
-	0x00000021,0x0003003e,0x0000001b,0x00000022,0x0004003d,0x00000026,0x00000029,0x00000028,
-	0x0004003d,0x00000006,0x0000002a,0x0000001b,0x00040064,0x00000025,0x0000002b,0x00000029,
-	0x0005005f,0x0000000a,0x0000002c,0x0000002b,0x0000002a,0x0003003e,0x00000024,0x0000002c,
-	0x0004003d,0x0000002d,0x00000030,0x0000002f,0x0004003d,0x00000006,0x00000031,0x00000008,
-	0x0004003d,0x0000000a,0x00000032,0x00000024,0x00040063,0x00000030,0x00000031,0x00000032,
-	0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0, rgba32ui)uniform writeonly uimageBuffer dest;
-//
-// layout(set = 0, binding = 1)uniform usamplerBuffer src;
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint destOffset;
-//
-//     uint size;
-//
-//     uint srcOffset;
-//     uint padding;
-//
-//         uvec4 clearValue;
-// } params;
-//
-// void main()
-// {
-//
-//     int destIndex = int(params . destOffset . x + gl_GlobalInvocationID . x);
-//     int srcIndex = int(params . srcOffset . x + gl_GlobalInvocationID . x);
-//
-//         uvec4 srcValue = texelFetch(src, srcIndex);
-//
-//     imageStore(dest, destIndex, srcValue);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000000.inc
index 87ddc4c..fc0ddea 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000000.inc
@@ -1,123 +1,58 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndex_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000089,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000048,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x0000000a,0x6c6c7550,0x65646e49,0x31752878,
-	0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00090005,0x00000010,0x6b636150,
-	0x65646e49,0x6c615678,0x75286575,0x31753b31,0x3b31753b,0x00000000,0x00050005,0x0000000d,
-	0x56637273,0x65756c61,0x00000000,0x00050005,0x0000000e,0x65646e69,0x646e4978,0x00007865,
-	0x00050005,0x0000000f,0x56747364,0x65756c61,0x00000000,0x00050005,0x00000012,0x49637273,
-	0x7865646e,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00070006,0x00000014,0x00000000,0x49637273,0x7865646e,0x7366664f,0x00007465,0x00090006,
-	0x00000014,0x00000001,0x49747364,0x7865646e,0x4f667542,0x65736666,0x76694474,0x00000034,
-	0x00060006,0x00000014,0x00000002,0x4978616d,0x7865646e,0x00000000,0x00060006,0x00000014,
-	0x00000003,0x6461705f,0x676e6964,0x00000000,0x00030005,0x00000016,0x00000000,0x00050005,
-	0x0000001d,0x42637273,0x6b636f6c,0x00000000,0x00030005,0x0000001f,0x00637273,0x00060006,
-	0x0000001f,0x00000000,0x49637273,0x7865646e,0x00667542,0x00030005,0x00000021,0x00000000,
-	0x00060005,0x00000028,0x43637273,0x6f706d6f,0x746e656e,0x00000000,0x00040005,0x0000002c,
-	0x756c6176,0x00000065,0x00050005,0x0000003e,0x73726966,0x646e4974,0x00007865,0x00050005,
-	0x00000040,0x49646e65,0x7865646e,0x00000000,0x00040005,0x00000045,0x65646e69,0x00000078,
-	0x00080005,0x00000048,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,
-	0x00050005,0x00000058,0x56747364,0x65756c61,0x00000000,0x00050005,0x0000005e,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x0000005f,0x61726170,0x0000006d,0x00040005,0x00000062,
-	0x61726170,0x0000006d,0x00040005,0x00000064,0x61726170,0x0000006d,0x00040005,0x00000065,
-	0x61726170,0x0000006d,0x00050005,0x00000070,0x56637273,0x65756c61,0x00000000,0x00040005,
-	0x00000073,0x61726170,0x0000006d,0x00040005,0x00000075,0x61726170,0x0000006d,0x00040005,
-	0x00000077,0x61726170,0x0000006d,0x00040005,0x00000078,0x61726170,0x0000006d,0x00030005,
-	0x0000007d,0x00747364,0x00060006,0x0000007d,0x00000000,0x49747364,0x7865646e,0x00667542,
-	0x00030005,0x0000007f,0x00000000,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000014,0x00000001,0x00000023,0x00000004,0x00050048,0x00000014,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x00000014,0x00000003,0x00000023,0x0000000c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x0000001e,0x00000006,0x00000004,0x00040048,0x0000001f,
-	0x00000000,0x00000018,0x00050048,0x0000001f,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x0000001f,0x00000003,0x00040047,0x00000021,0x00000022,0x00000000,0x00040047,0x00000021,
-	0x00000021,0x00000001,0x00040047,0x00000048,0x0000000b,0x0000001c,0x00040047,0x0000007c,
-	0x00000006,0x00000004,0x00050048,0x0000007d,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x0000007d,0x00000003,0x00040047,0x0000007f,0x00000022,0x00000000,0x00040047,0x0000007f,
-	0x00000021,0x00000000,0x00040047,0x00000088,0x0000000b,0x00000019,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,
-	0x00000007,0x00000007,0x00000006,0x00040021,0x00000008,0x00000006,0x00000007,0x00060021,
-	0x0000000c,0x00000002,0x00000007,0x00000007,0x00000007,0x0006001e,0x00000014,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,
-	0x00000015,0x00000016,0x00000009,0x00040015,0x00000017,0x00000020,0x00000001,0x0004002b,
-	0x00000017,0x00000018,0x00000000,0x00040020,0x00000019,0x00000009,0x00000006,0x0003001d,
-	0x0000001e,0x00000006,0x0003001e,0x0000001f,0x0000001e,0x00040020,0x00000020,0x00000002,
-	0x0000001f,0x0004003b,0x00000020,0x00000021,0x00000002,0x0004002b,0x00000017,0x00000023,
-	0x00000002,0x00040020,0x00000025,0x00000002,0x00000006,0x0004002b,0x00000006,0x0000002a,
-	0x00000003,0x0004002b,0x00000017,0x0000002f,0x00000003,0x0004002b,0x00000006,0x00000032,
-	0x000000ff,0x0004002b,0x00000017,0x00000039,0x00000004,0x0004002b,0x00000006,0x0000003f,
-	0x00000000,0x00040017,0x00000046,0x00000006,0x00000003,0x00040020,0x00000047,0x00000001,
-	0x00000046,0x0004003b,0x00000047,0x00000048,0x00000001,0x00040020,0x00000049,0x00000001,
-	0x00000006,0x0004002b,0x00000017,0x0000004d,0x00000001,0x00020014,0x00000053,0x0004002b,
-	0x00000006,0x0000006a,0x00000001,0x0003001d,0x0000007c,0x00000006,0x0003001e,0x0000007d,
-	0x0000007c,0x00040020,0x0000007e,0x00000002,0x0000007d,0x0004003b,0x0000007e,0x0000007f,
-	0x00000002,0x0004002b,0x00000006,0x00000087,0x00000040,0x0006002c,0x00000046,0x00000088,
-	0x00000087,0x0000006a,0x0000006a,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,
-	0x000200f8,0x00000005,0x0004003b,0x00000007,0x0000003e,0x00000007,0x0004003b,0x00000007,
-	0x00000040,0x00000007,0x0004003b,0x00000007,0x00000045,0x00000007,0x0004003b,0x00000007,
-	0x00000058,0x00000007,0x0004003b,0x00000007,0x0000005e,0x00000007,0x0004003b,0x00000007,
-	0x0000005f,0x00000007,0x0004003b,0x00000007,0x00000062,0x00000007,0x0004003b,0x00000007,
-	0x00000064,0x00000007,0x0004003b,0x00000007,0x00000065,0x00000007,0x0004003b,0x00000007,
-	0x00000070,0x00000007,0x0004003b,0x00000007,0x00000073,0x00000007,0x0004003b,0x00000007,
-	0x00000075,0x00000007,0x0004003b,0x00000007,0x00000077,0x00000007,0x0004003b,0x00000007,
-	0x00000078,0x00000007,0x0003003e,0x0000003e,0x0000003f,0x0004003d,0x00000006,0x00000041,
-	0x0000003e,0x00050041,0x00000019,0x00000042,0x00000016,0x00000023,0x0004003d,0x00000006,
-	0x00000043,0x00000042,0x00050080,0x00000006,0x00000044,0x00000041,0x00000043,0x0003003e,
-	0x00000040,0x00000044,0x00050041,0x00000049,0x0000004a,0x00000048,0x0000003f,0x0004003d,
-	0x00000006,0x0000004b,0x0000004a,0x0004003d,0x00000006,0x0000004c,0x0000003e,0x000500c2,
-	0x00000006,0x0000004e,0x0000004c,0x0000004d,0x00050080,0x00000006,0x0000004f,0x0000004b,
-	0x0000004e,0x000500c4,0x00000006,0x00000050,0x0000004f,0x0000004d,0x0003003e,0x00000045,
-	0x00000050,0x0004003d,0x00000006,0x00000051,0x00000045,0x0004003d,0x00000006,0x00000052,
-	0x00000040,0x000500ae,0x00000053,0x00000054,0x00000051,0x00000052,0x000300f7,0x00000056,
-	0x00000000,0x000400fa,0x00000054,0x00000055,0x00000056,0x000200f8,0x00000055,0x000100fd,
-	0x000200f8,0x00000056,0x0003003e,0x00000058,0x0000003f,0x0004003d,0x00000006,0x00000059,
-	0x00000045,0x0004003d,0x00000006,0x0000005a,0x0000003e,0x000500ae,0x00000053,0x0000005b,
-	0x00000059,0x0000005a,0x000300f7,0x0000005d,0x00000000,0x000400fa,0x0000005b,0x0000005c,
-	0x0000005d,0x000200f8,0x0000005c,0x0004003d,0x00000006,0x00000060,0x00000045,0x0003003e,
-	0x0000005f,0x00000060,0x00050039,0x00000006,0x00000061,0x0000000a,0x0000005f,0x0003003e,
-	0x0000005e,0x00000061,0x0004003d,0x00000006,0x00000063,0x0000005e,0x0003003e,0x00000062,
-	0x00000063,0x0003003e,0x00000064,0x0000003f,0x0004003d,0x00000006,0x00000066,0x00000058,
-	0x0003003e,0x00000065,0x00000066,0x00070039,0x00000002,0x00000067,0x00000010,0x00000062,
-	0x00000064,0x00000065,0x0004003d,0x00000006,0x00000068,0x00000065,0x0003003e,0x00000058,
-	0x00000068,0x000200f9,0x0000005d,0x000200f8,0x0000005d,0x0004003d,0x00000006,0x00000069,
-	0x00000045,0x00050080,0x00000006,0x0000006b,0x00000069,0x0000006a,0x0004003d,0x00000006,
-	0x0000006c,0x00000040,0x000500b0,0x00000053,0x0000006d,0x0000006b,0x0000006c,0x000300f7,
-	0x0000006f,0x00000000,0x000400fa,0x0000006d,0x0000006e,0x0000006f,0x000200f8,0x0000006e,
-	0x0004003d,0x00000006,0x00000071,0x00000045,0x00050080,0x00000006,0x00000072,0x00000071,
-	0x0000006a,0x0003003e,0x00000073,0x00000072,0x00050039,0x00000006,0x00000074,0x0000000a,
-	0x00000073,0x0003003e,0x00000070,0x00000074,0x0004003d,0x00000006,0x00000076,0x00000070,
-	0x0003003e,0x00000075,0x00000076,0x0003003e,0x00000077,0x0000006a,0x0004003d,0x00000006,
-	0x00000079,0x00000058,0x0003003e,0x00000078,0x00000079,0x00070039,0x00000002,0x0000007a,
-	0x00000010,0x00000075,0x00000077,0x00000078,0x0004003d,0x00000006,0x0000007b,0x00000078,
-	0x0003003e,0x00000058,0x0000007b,0x000200f9,0x0000006f,0x000200f8,0x0000006f,0x00050041,
-	0x00000019,0x00000080,0x00000016,0x0000004d,0x0004003d,0x00000006,0x00000081,0x00000080,
-	0x00050041,0x00000049,0x00000082,0x00000048,0x0000003f,0x0004003d,0x00000006,0x00000083,
-	0x00000082,0x00050080,0x00000006,0x00000084,0x00000081,0x00000083,0x0004003d,0x00000006,
-	0x00000085,0x00000058,0x00060041,0x00000025,0x00000086,0x0000007f,0x00000018,0x00000084,
-	0x0003003e,0x00000086,0x00000085,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000a,
-	0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,0x000200f8,0x0000000b,0x0004003b,
-	0x00000007,0x00000012,0x00000007,0x0004003b,0x00000007,0x0000001d,0x00000007,0x0004003b,
-	0x00000007,0x00000028,0x00000007,0x0004003b,0x00000007,0x0000002c,0x00000007,0x0004003d,
-	0x00000006,0x00000013,0x00000009,0x00050041,0x00000019,0x0000001a,0x00000016,0x00000018,
-	0x0004003d,0x00000006,0x0000001b,0x0000001a,0x00050080,0x00000006,0x0000001c,0x00000013,
-	0x0000001b,0x0003003e,0x00000012,0x0000001c,0x0004003d,0x00000006,0x00000022,0x00000012,
-	0x000500c2,0x00000006,0x00000024,0x00000022,0x00000023,0x00060041,0x00000025,0x00000026,
-	0x00000021,0x00000018,0x00000024,0x0004003d,0x00000006,0x00000027,0x00000026,0x0003003e,
-	0x0000001d,0x00000027,0x0004003d,0x00000006,0x00000029,0x00000012,0x000500c7,0x00000006,
-	0x0000002b,0x00000029,0x0000002a,0x0003003e,0x00000028,0x0000002b,0x0004003d,0x00000006,
-	0x0000002d,0x0000001d,0x0004003d,0x00000006,0x0000002e,0x00000028,0x000500c4,0x00000006,
-	0x00000030,0x0000002e,0x0000002f,0x000500c2,0x00000006,0x00000031,0x0000002d,0x00000030,
-	0x000500c7,0x00000006,0x00000033,0x00000031,0x00000032,0x0003003e,0x0000002c,0x00000033,
-	0x0004003d,0x00000006,0x00000034,0x0000002c,0x000200fe,0x00000034,0x00010038,0x00050036,
-	0x00000002,0x00000010,0x00000000,0x0000000c,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x00030037,0x00000007,0x0000000f,0x000200f8,0x00000011,0x0004003d,
-	0x00000006,0x00000037,0x0000000d,0x0004003d,0x00000006,0x00000038,0x0000000e,0x000500c4,
-	0x00000006,0x0000003a,0x00000038,0x00000039,0x000500c4,0x00000006,0x0000003b,0x00000037,
-	0x0000003a,0x0004003d,0x00000006,0x0000003c,0x0000000f,0x000500c5,0x00000006,0x0000003d,
-	0x0000003c,0x0000003b,0x0003003e,0x0000000f,0x0000003d,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndex.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndex_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x94,0xdb,0x4b,0x94,0x61,
+    0x10,0xc6,0x67,0xbf,0x3d,0x68,0x07,0x3a,0xd0,0x9a,0x2b,0xd4,0xee,0xda,0xd2,0x8d,
+    0x85,0x86,0x54,0x04,0x51,0x56,0x82,0x6b,0xa9,0x10,0x98,0x7b,0x1f,0x74,0x93,0xe1,
+    0x7a,0x51,0x97,0xbb,0xad,0x41,0x98,0xf6,0x07,0x54,0x54,0x04,0xd6,0x95,0x04,0xd1,
+    0x4d,0x58,0x04,0x16,0x51,0x96,0xf5,0xf7,0x44,0x27,0xa2,0x66,0x5e,0x7f,0xaf,0x4c,
+    0xd2,0xc2,0xcb,0x7c,0xf3,0xcc,0xcc,0x33,0x33,0xcf,0xf7,0x7e,0x9b,0x4e,0x2a,0x6d,
+    0x22,0x29,0xd9,0x2c,0xed,0xf2,0x45,0xd6,0x7e,0x3b,0x25,0x51,0x44,0x64,0x8b,0xe4,
+    0x82,0xad,0x8e,0x8e,0x8f,0xf6,0x5e,0xbd,0x76,0xa9,0xf7,0xf0,0x91,0x43,0x16,0xdf,
+    0x26,0xe9,0x90,0x67,0xb1,0xed,0x9a,0x93,0x55,0x9b,0xd1,0x33,0x75,0xf1,0x72,0xdd,
+    0xf0,0x61,0x3d,0x3b,0x14,0xcf,0x04,0x2e,0x91,0x53,0xe4,0xa6,0x42,0x2c,0x2b,0x79,
+    0xfa,0x54,0xb0,0x11,0x4b,0x81,0x65,0x1c,0x96,0x80,0xb5,0x3b,0x2c,0x0d,0xb6,0xd5,
+    0x66,0x53,0x2f,0xe6,0x55,0xb5,0xb2,0xa8,0x36,0xb7,0xce,0x91,0x91,0x12,0x3d,0x0a,
+    0xd4,0x97,0x36,0xf4,0xb6,0xfa,0x12,0x9c,0x56,0xdf,0xad,0x76,0xdf,0x7a,0x6c,0xcd,
+    0xef,0x66,0x36,0xf3,0x87,0x83,0x2e,0x22,0x7b,0xf0,0x1b,0xff,0xf4,0xcb,0x4a,0xf3,
+    0x3f,0xfc,0x4d,0xc7,0xdf,0xda,0xc0,0xdf,0x82,0x3f,0xfa,0x73,0xf0,0x77,0xe9,0xd9,
+    0xa5,0x5b,0x25,0x21,0x9e,0x0e,0xf5,0xf6,0xdc,0xa1,0x39,0xd6,0xaf,0x4c,0x4d,0x51,
+    0xbd,0x3c,0x33,0xf8,0x53,0xd6,0xbc,0x0e,0xb5,0x9b,0xf4,0x58,0xfc,0x38,0xfe,0x6e,
+    0x30,0xe3,0xe9,0x84,0xc7,0x76,0x3b,0x80,0x5f,0x80,0xd7,0xea,0xbb,0xc8,0x35,0xbe,
+    0xbd,0x3a,0x41,0xd4,0xb6,0x88,0x66,0x45,0xf2,0xca,0xcc,0x56,0xa2,0x4f,0x99,0x9d,
+    0x12,0xc7,0x5b,0xc1,0xb7,0xfc,0xfd,0x3c,0xe7,0x88,0x9b,0xed,0x41,0xa3,0x98,0xdf,
+    0xe7,0x7c,0x8b,0xf7,0xeb,0xf9,0xe3,0xfc,0x01,0xe6,0xec,0x54,0x7f,0x08,0xae,0x34,
+    0xfc,0x55,0x76,0x1a,0x62,0x9e,0x2a,0x77,0x32,0x45,0xfc,0x2c,0xcf,0x39,0xd7,0x6f,
+    0x0c,0x2c,0xaf,0x93,0x8d,0xbb,0x3e,0x93,0xe0,0xb6,0x7f,0xc3,0xed,0x6f,0xef,0xb4,
+    0x01,0xdf,0x75,0xf6,0x69,0xd2,0xcf,0xfc,0x96,0xdb,0xdf,0x6a,0x6e,0xf1,0x1d,0x1c,
+    0x54,0xcf,0xe6,0x9a,0x03,0x9b,0xe4,0xc4,0xbc,0xd5,0xf0,0xed,0x88,0x1c,0xd5,0xbb,
+    0x94,0x70,0xaf,0x84,0xdd,0xbe,0x2b,0x62,0xdf,0xda,0x37,0xf5,0xe6,0xc1,0x7f,0xe9,
+    0xb3,0x69,0x71,0x9b,0xb8,0xd9,0xd3,0x9a,0x65,0xef,0xee,0x0c,0xef,0xdb,0xb4,0x3f,
+    0x01,0xff,0x20,0xb8,0xe5,0x98,0x0e,0xe7,0xd0,0x66,0xc0,0xe5,0x8c,0x80,0xbf,0xd7,
+    0x1c,0xf3,0xcf,0x83,0x99,0x46,0xcf,0x14,0x33,0x7d,0x2e,0x80,0x0f,0x32,0x4f,0x8d,
+    0x79,0x7e,0x2a,0x87,0xc5,0x26,0xf4,0xd4,0x98,0xc9,0x9e,0x7f,0xa8,0x9d,0xc7,0xaf,
+    0xb9,0x19,0xef,0x30,0x63,0xc1,0xf5,0xbf,0x0b,0x3e,0x43,0xff,0x7b,0xf4,0x32,0xfc,
+    0x1d,0xd8,0x7d,0xf0,0x4a,0xe0,0xca,0x85,0x3b,0xf5,0x80,0x7b,0x57,0x20,0x1e,0xf9,
+    0x1e,0x12,0xfb,0x48,0xed,0x23,0x6a,0x7b,0xdc,0x8e,0x0b,0xe0,0x7d,0xae,0xc7,0x63,
+    0x6a,0x17,0x5c,0xed,0x13,0xf0,0x7e,0x57,0xbb,0x08,0x6e,0x1a,0x7e,0x00,0x7b,0x8a,
+    0xbf,0xe8,0xf6,0xb8,0xc2,0x1e,0xf6,0xbe,0x9f,0xa3,0xe3,0x14,0x78,0xd4,0x71,0xda,
+    0xe9,0x68,0x31,0xfb,0x43,0x9d,0x46,0xb7,0xba,0xe3,0x7a,0x41,0x9d,0xd7,0x64,0x09,
+    0xdc,0x6b,0xf2,0xd2,0x69,0xb2,0xe4,0x34,0x79,0x45,0x2c,0xee,0xf5,0x9a,0x5a,0xaf,
+    0xc9,0x32,0xb8,0xd7,0xe4,0x0d,0xb5,0xcb,0xae,0xf6,0x2d,0xb8,0xd7,0x64,0x05,0x7c,
+    0xd5,0x69,0xf2,0x09,0x5d,0x56,0xb8,0x0f,0x71,0x2f,0xb3,0x5f,0xa5,0x2d,0xe4,0x7c,
+    0x26,0xa7,0x46,0x7e,0xdd,0xdd,0x95,0x19,0xee,0xca,0x98,0xdb,0xe3,0x06,0x78,0xd4,
+    0xe5,0x26,0xd8,0x88,0xd3,0x60,0x96,0xef,0xb1,0x40,0xfc,0xa4,0xea,0x3c,0x4b,0x2f,
+    0x7f,0x2f,0xcd,0xfe,0xd6,0xaf,0xfd,0x98,0x9e,0xbf,0x3d,0x58,0x8f,0xf2,0x18,0x07,
+    0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000001.inc
index 7ce1c99..c68c45a 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000001.inc
@@ -1,127 +1,61 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndex_comp_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x0000008e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000004e,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x0000000a,0x6c6c7550,0x65646e49,0x31752878,
-	0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00090005,0x00000010,0x6b636150,
-	0x65646e49,0x6c615678,0x75286575,0x31753b31,0x3b31753b,0x00000000,0x00050005,0x0000000d,
-	0x56637273,0x65756c61,0x00000000,0x00050005,0x0000000e,0x65646e69,0x646e4978,0x00007865,
-	0x00050005,0x0000000f,0x56747364,0x65756c61,0x00000000,0x00050005,0x00000012,0x49637273,
-	0x7865646e,0x00000000,0x00060005,0x00000014,0x68737550,0x736e6f43,0x746e6174,0x00000073,
-	0x00070006,0x00000014,0x00000000,0x49637273,0x7865646e,0x7366664f,0x00007465,0x00090006,
-	0x00000014,0x00000001,0x49747364,0x7865646e,0x4f667542,0x65736666,0x76694474,0x00000034,
-	0x00060006,0x00000014,0x00000002,0x4978616d,0x7865646e,0x00000000,0x00060006,0x00000014,
-	0x00000003,0x6461705f,0x676e6964,0x00000000,0x00030005,0x00000016,0x00000000,0x00050005,
-	0x0000001d,0x42637273,0x6b636f6c,0x00000000,0x00030005,0x0000001f,0x00637273,0x00060006,
-	0x0000001f,0x00000000,0x49637273,0x7865646e,0x00667542,0x00030005,0x00000021,0x00000000,
-	0x00060005,0x00000028,0x43637273,0x6f706d6f,0x746e656e,0x00000000,0x00040005,0x0000002c,
-	0x756c6176,0x00000065,0x00050005,0x00000044,0x73726966,0x646e4974,0x00007865,0x00050005,
-	0x00000046,0x49646e65,0x7865646e,0x00000000,0x00040005,0x0000004b,0x65646e69,0x00000078,
-	0x00080005,0x0000004e,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,
-	0x00050005,0x0000005d,0x56747364,0x65756c61,0x00000000,0x00050005,0x00000063,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x00000064,0x61726170,0x0000006d,0x00040005,0x00000067,
-	0x61726170,0x0000006d,0x00040005,0x00000069,0x61726170,0x0000006d,0x00040005,0x0000006a,
-	0x61726170,0x0000006d,0x00050005,0x00000075,0x56637273,0x65756c61,0x00000000,0x00040005,
-	0x00000078,0x61726170,0x0000006d,0x00040005,0x0000007a,0x61726170,0x0000006d,0x00040005,
-	0x0000007c,0x61726170,0x0000006d,0x00040005,0x0000007d,0x61726170,0x0000006d,0x00030005,
-	0x00000082,0x00747364,0x00060006,0x00000082,0x00000000,0x49747364,0x7865646e,0x00667542,
-	0x00030005,0x00000084,0x00000000,0x00050048,0x00000014,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000014,0x00000001,0x00000023,0x00000004,0x00050048,0x00000014,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x00000014,0x00000003,0x00000023,0x0000000c,0x00030047,
-	0x00000014,0x00000002,0x00040047,0x0000001e,0x00000006,0x00000004,0x00040048,0x0000001f,
-	0x00000000,0x00000018,0x00050048,0x0000001f,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x0000001f,0x00000003,0x00040047,0x00000021,0x00000022,0x00000000,0x00040047,0x00000021,
-	0x00000021,0x00000001,0x00040047,0x0000004e,0x0000000b,0x0000001c,0x00040047,0x00000081,
-	0x00000006,0x00000004,0x00050048,0x00000082,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x00000082,0x00000003,0x00040047,0x00000084,0x00000022,0x00000000,0x00040047,0x00000084,
-	0x00000021,0x00000000,0x00040047,0x0000008d,0x0000000b,0x00000019,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,
-	0x00000007,0x00000007,0x00000006,0x00040021,0x00000008,0x00000006,0x00000007,0x00060021,
-	0x0000000c,0x00000002,0x00000007,0x00000007,0x00000007,0x0006001e,0x00000014,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00040020,0x00000015,0x00000009,0x00000014,0x0004003b,
-	0x00000015,0x00000016,0x00000009,0x00040015,0x00000017,0x00000020,0x00000001,0x0004002b,
-	0x00000017,0x00000018,0x00000000,0x00040020,0x00000019,0x00000009,0x00000006,0x0003001d,
-	0x0000001e,0x00000006,0x0003001e,0x0000001f,0x0000001e,0x00040020,0x00000020,0x00000002,
-	0x0000001f,0x0004003b,0x00000020,0x00000021,0x00000002,0x0004002b,0x00000017,0x00000023,
-	0x00000002,0x00040020,0x00000025,0x00000002,0x00000006,0x0004002b,0x00000006,0x0000002a,
-	0x00000003,0x0004002b,0x00000017,0x0000002f,0x00000003,0x0004002b,0x00000006,0x00000032,
-	0x000000ff,0x00020014,0x00000035,0x0004002b,0x00000006,0x00000039,0x0000ffff,0x0004002b,
-	0x00000017,0x0000003f,0x00000004,0x0004002b,0x00000006,0x00000045,0x00000000,0x00040017,
-	0x0000004c,0x00000006,0x00000003,0x00040020,0x0000004d,0x00000001,0x0000004c,0x0004003b,
-	0x0000004d,0x0000004e,0x00000001,0x00040020,0x0000004f,0x00000001,0x00000006,0x0004002b,
-	0x00000017,0x00000053,0x00000001,0x0004002b,0x00000006,0x0000006f,0x00000001,0x0003001d,
-	0x00000081,0x00000006,0x0003001e,0x00000082,0x00000081,0x00040020,0x00000083,0x00000002,
-	0x00000082,0x0004003b,0x00000083,0x00000084,0x00000002,0x0004002b,0x00000006,0x0000008c,
-	0x00000040,0x0006002c,0x0000004c,0x0000008d,0x0000008c,0x0000006f,0x0000006f,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,
-	0x00000044,0x00000007,0x0004003b,0x00000007,0x00000046,0x00000007,0x0004003b,0x00000007,
-	0x0000004b,0x00000007,0x0004003b,0x00000007,0x0000005d,0x00000007,0x0004003b,0x00000007,
-	0x00000063,0x00000007,0x0004003b,0x00000007,0x00000064,0x00000007,0x0004003b,0x00000007,
-	0x00000067,0x00000007,0x0004003b,0x00000007,0x00000069,0x00000007,0x0004003b,0x00000007,
-	0x0000006a,0x00000007,0x0004003b,0x00000007,0x00000075,0x00000007,0x0004003b,0x00000007,
-	0x00000078,0x00000007,0x0004003b,0x00000007,0x0000007a,0x00000007,0x0004003b,0x00000007,
-	0x0000007c,0x00000007,0x0004003b,0x00000007,0x0000007d,0x00000007,0x0003003e,0x00000044,
-	0x00000045,0x0004003d,0x00000006,0x00000047,0x00000044,0x00050041,0x00000019,0x00000048,
-	0x00000016,0x00000023,0x0004003d,0x00000006,0x00000049,0x00000048,0x00050080,0x00000006,
-	0x0000004a,0x00000047,0x00000049,0x0003003e,0x00000046,0x0000004a,0x00050041,0x0000004f,
-	0x00000050,0x0000004e,0x00000045,0x0004003d,0x00000006,0x00000051,0x00000050,0x0004003d,
-	0x00000006,0x00000052,0x00000044,0x000500c2,0x00000006,0x00000054,0x00000052,0x00000053,
-	0x00050080,0x00000006,0x00000055,0x00000051,0x00000054,0x000500c4,0x00000006,0x00000056,
-	0x00000055,0x00000053,0x0003003e,0x0000004b,0x00000056,0x0004003d,0x00000006,0x00000057,
-	0x0000004b,0x0004003d,0x00000006,0x00000058,0x00000046,0x000500ae,0x00000035,0x00000059,
-	0x00000057,0x00000058,0x000300f7,0x0000005b,0x00000000,0x000400fa,0x00000059,0x0000005a,
-	0x0000005b,0x000200f8,0x0000005a,0x000100fd,0x000200f8,0x0000005b,0x0003003e,0x0000005d,
-	0x00000045,0x0004003d,0x00000006,0x0000005e,0x0000004b,0x0004003d,0x00000006,0x0000005f,
-	0x00000044,0x000500ae,0x00000035,0x00000060,0x0000005e,0x0000005f,0x000300f7,0x00000062,
-	0x00000000,0x000400fa,0x00000060,0x00000061,0x00000062,0x000200f8,0x00000061,0x0004003d,
-	0x00000006,0x00000065,0x0000004b,0x0003003e,0x00000064,0x00000065,0x00050039,0x00000006,
-	0x00000066,0x0000000a,0x00000064,0x0003003e,0x00000063,0x00000066,0x0004003d,0x00000006,
-	0x00000068,0x00000063,0x0003003e,0x00000067,0x00000068,0x0003003e,0x00000069,0x00000045,
-	0x0004003d,0x00000006,0x0000006b,0x0000005d,0x0003003e,0x0000006a,0x0000006b,0x00070039,
-	0x00000002,0x0000006c,0x00000010,0x00000067,0x00000069,0x0000006a,0x0004003d,0x00000006,
-	0x0000006d,0x0000006a,0x0003003e,0x0000005d,0x0000006d,0x000200f9,0x00000062,0x000200f8,
-	0x00000062,0x0004003d,0x00000006,0x0000006e,0x0000004b,0x00050080,0x00000006,0x00000070,
-	0x0000006e,0x0000006f,0x0004003d,0x00000006,0x00000071,0x00000046,0x000500b0,0x00000035,
-	0x00000072,0x00000070,0x00000071,0x000300f7,0x00000074,0x00000000,0x000400fa,0x00000072,
-	0x00000073,0x00000074,0x000200f8,0x00000073,0x0004003d,0x00000006,0x00000076,0x0000004b,
-	0x00050080,0x00000006,0x00000077,0x00000076,0x0000006f,0x0003003e,0x00000078,0x00000077,
-	0x00050039,0x00000006,0x00000079,0x0000000a,0x00000078,0x0003003e,0x00000075,0x00000079,
-	0x0004003d,0x00000006,0x0000007b,0x00000075,0x0003003e,0x0000007a,0x0000007b,0x0003003e,
-	0x0000007c,0x0000006f,0x0004003d,0x00000006,0x0000007e,0x0000005d,0x0003003e,0x0000007d,
-	0x0000007e,0x00070039,0x00000002,0x0000007f,0x00000010,0x0000007a,0x0000007c,0x0000007d,
-	0x0004003d,0x00000006,0x00000080,0x0000007d,0x0003003e,0x0000005d,0x00000080,0x000200f9,
-	0x00000074,0x000200f8,0x00000074,0x00050041,0x00000019,0x00000085,0x00000016,0x00000053,
-	0x0004003d,0x00000006,0x00000086,0x00000085,0x00050041,0x0000004f,0x00000087,0x0000004e,
-	0x00000045,0x0004003d,0x00000006,0x00000088,0x00000087,0x00050080,0x00000006,0x00000089,
-	0x00000086,0x00000088,0x0004003d,0x00000006,0x0000008a,0x0000005d,0x00060041,0x00000025,
-	0x0000008b,0x00000084,0x00000018,0x00000089,0x0003003e,0x0000008b,0x0000008a,0x000100fd,
-	0x00010038,0x00050036,0x00000006,0x0000000a,0x00000000,0x00000008,0x00030037,0x00000007,
-	0x00000009,0x000200f8,0x0000000b,0x0004003b,0x00000007,0x00000012,0x00000007,0x0004003b,
-	0x00000007,0x0000001d,0x00000007,0x0004003b,0x00000007,0x00000028,0x00000007,0x0004003b,
-	0x00000007,0x0000002c,0x00000007,0x0004003d,0x00000006,0x00000013,0x00000009,0x00050041,
-	0x00000019,0x0000001a,0x00000016,0x00000018,0x0004003d,0x00000006,0x0000001b,0x0000001a,
-	0x00050080,0x00000006,0x0000001c,0x00000013,0x0000001b,0x0003003e,0x00000012,0x0000001c,
-	0x0004003d,0x00000006,0x00000022,0x00000012,0x000500c2,0x00000006,0x00000024,0x00000022,
-	0x00000023,0x00060041,0x00000025,0x00000026,0x00000021,0x00000018,0x00000024,0x0004003d,
-	0x00000006,0x00000027,0x00000026,0x0003003e,0x0000001d,0x00000027,0x0004003d,0x00000006,
-	0x00000029,0x00000012,0x000500c7,0x00000006,0x0000002b,0x00000029,0x0000002a,0x0003003e,
-	0x00000028,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000001d,0x0004003d,0x00000006,
-	0x0000002e,0x00000028,0x000500c4,0x00000006,0x00000030,0x0000002e,0x0000002f,0x000500c2,
-	0x00000006,0x00000031,0x0000002d,0x00000030,0x000500c7,0x00000006,0x00000033,0x00000031,
-	0x00000032,0x0003003e,0x0000002c,0x00000033,0x0004003d,0x00000006,0x00000034,0x0000002c,
-	0x000500aa,0x00000035,0x00000036,0x00000034,0x00000032,0x000300f7,0x00000038,0x00000000,
-	0x000400fa,0x00000036,0x00000037,0x00000038,0x000200f8,0x00000037,0x0003003e,0x0000002c,
-	0x00000039,0x000200f9,0x00000038,0x000200f8,0x00000038,0x0004003d,0x00000006,0x0000003a,
-	0x0000002c,0x000200fe,0x0000003a,0x00010038,0x00050036,0x00000002,0x00000010,0x00000000,
-	0x0000000c,0x00030037,0x00000007,0x0000000d,0x00030037,0x00000007,0x0000000e,0x00030037,
-	0x00000007,0x0000000f,0x000200f8,0x00000011,0x0004003d,0x00000006,0x0000003d,0x0000000d,
-	0x0004003d,0x00000006,0x0000003e,0x0000000e,0x000500c4,0x00000006,0x00000040,0x0000003e,
-	0x0000003f,0x000500c4,0x00000006,0x00000041,0x0000003d,0x00000040,0x0004003d,0x00000006,
-	0x00000042,0x0000000f,0x000500c5,0x00000006,0x00000043,0x00000042,0x00000041,0x0003003e,
-	0x0000000f,0x00000043,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndex.comp.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndex_comp_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x94,0xdd,0x4b,0xd3,0x61,
+    0x14,0xc7,0x9f,0xfd,0x36,0xa7,0xbd,0xd0,0x0b,0x69,0x6e,0x50,0xdb,0x6c,0x74,0x63,
+    0xa1,0x21,0x19,0x8d,0x28,0xea,0x42,0x4c,0x98,0x96,0x0c,0x82,0xf2,0x2a,0xe8,0xa6,
+    0x8b,0x32,0xda,0xfe,0x80,0xb6,0x56,0x10,0xa6,0xfd,0x01,0x15,0x15,0x81,0x95,0x48,
+    0x84,0x74,0x1d,0x26,0xc6,0x8a,0xd8,0x95,0xe4,0x4d,0x2f,0xff,0x45,0xf4,0x46,0xd8,
+    0x39,0x8f,0x9f,0xc7,0x4e,0xd2,0xe0,0x70,0x9e,0xf3,0x3d,0xef,0xdf,0xe7,0xf9,0x2d,
+    0x1e,0xe5,0x5b,0x9d,0x8b,0xb9,0x8d,0xae,0xcd,0x7d,0x71,0xab,0xbf,0xed,0x2e,0x12,
+    0xc4,0xb9,0x4d,0x2e,0xe9,0xf5,0x60,0xb1,0x54,0xec,0x29,0x57,0x2e,0xf4,0x1c,0xec,
+    0x3f,0xa0,0xfe,0x2d,0x2e,0xee,0xe3,0xd4,0xb7,0x55,0x62,0x5a,0x44,0x27,0x44,0x2e,
+    0x9d,0xbf,0x78,0x59,0xf1,0x11,0x91,0x6d,0x82,0x27,0x7c,0x2d,0xe7,0x8e,0x13,0xab,
+    0x72,0x52,0xa2,0xdb,0xe9,0x93,0x47,0x07,0x2c,0x06,0x96,0x30,0x58,0x04,0xd6,0x66,
+    0xb0,0x38,0xd8,0x66,0x9d,0x4d,0xac,0x10,0x37,0x28,0x99,0x19,0xd1,0xc9,0xb5,0x1a,
+    0x09,0x97,0xa5,0x47,0x8a,0xfc,0xec,0xba,0xde,0x9a,0x9f,0xa5,0xa6,0xe6,0x77,0x89,
+    0xde,0xb3,0xe6,0x5b,0xb5,0xbb,0x98,0x4d,0xed,0x11,0xcf,0x8b,0x73,0xbb,0xb0,0xab,
+    0xff,0xf4,0x6b,0x71,0xb5,0xff,0xd4,0xaf,0x99,0xfa,0xf5,0x75,0xf5,0xeb,0xd4,0x0f,
+    0xf6,0x24,0xf5,0xd3,0x22,0x3b,0x64,0xab,0xc8,0xfb,0xe3,0x3e,0x5f,0xcf,0x1d,0x12,
+    0xa3,0xfd,0x72,0xe4,0x64,0xc4,0x6a,0x67,0x06,0x2b,0x39,0x89,0xeb,0x10,0xbd,0x41,
+    0x44,0xfd,0x47,0xb0,0x77,0x82,0x69,0x9d,0x4e,0xea,0xe8,0x6e,0xfb,0xb0,0x53,0xd4,
+    0xd5,0xfc,0x34,0xb1,0x5a,0x6f,0xb7,0x4c,0x10,0xb8,0xcd,0xc0,0x59,0x86,0xb8,0x1c,
+    0xb3,0x65,0xe9,0x93,0x63,0xa7,0xc8,0xd4,0xcd,0x63,0x6b,0xfc,0x5e,0xce,0x49,0xfc,
+    0xaa,0xbb,0xe1,0x28,0xc4,0xf7,0x1a,0x5b,0xfd,0x7d,0x22,0x2b,0x7e,0x97,0xc8,0xf5,
+    0x1b,0xbc,0xa0,0xf8,0xca,0x5f,0x7b,0x80,0xf9,0x3b,0xc5,0x2e,0xd2,0x23,0x4e,0xdf,
+    0x61,0x76,0x2d,0x32,0xe7,0x30,0x6f,0x35,0x86,0xff,0x14,0xe7,0xa4,0x99,0xa3,0x64,
+    0xf8,0x51,0x7c,0x1c,0x5b,0xf9,0xa8,0x1a,0x3e,0xf4,0x8e,0xab,0xd4,0xb9,0xce,0x7e,
+    0x35,0xfa,0xa8,0x5d,0x37,0x7c,0x68,0xce,0x6d,0xbe,0x8b,0xfd,0x62,0xe9,0x3c,0x93,
+    0x60,0xe3,0x48,0x88,0x5b,0xf6,0xdf,0x92,0x73,0x87,0xe4,0x6d,0x45,0xbc,0x33,0xc7,
+    0x4e,0xdf,0x05,0xd1,0x6f,0xef,0x9b,0x58,0x53,0xe0,0xbf,0xe4,0xac,0x1c,0xdc,0xc1,
+    0xaf,0xfa,0x84,0x44,0xa5,0xfd,0xfb,0x5c,0xbd,0x7f,0xbd,0x8b,0xa3,0xd4,0x1f,0x02,
+    0xd7,0x18,0xdd,0xff,0x34,0x9c,0x0c,0x98,0x98,0x51,0xf0,0x45,0x89,0x51,0xfb,0x0c,
+    0x98,0x72,0xf3,0x5c,0x30,0xbd,0x8f,0xb3,0xe0,0x43,0xcc,0x33,0xc6,0x3c,0x3f,0xa5,
+    0x86,0xfa,0xce,0x89,0x8c,0x31,0x93,0x9e,0x7f,0x88,0x9e,0xc2,0x1e,0x33,0x33,0xde,
+    0x65,0xc6,0x94,0xe9,0x7f,0x0f,0xfc,0x1a,0xfd,0xef,0xd3,0x4b,0xf1,0x05,0xb0,0x07,
+    0xe0,0x79,0x5f,0x2b,0xe9,0xdf,0xd8,0x43,0xde,0x61,0x0a,0x7f,0xa8,0xf7,0x08,0x5f,
+    0x83,0xdc,0xc7,0xe4,0x76,0x9b,0x1d,0xa7,0xc1,0x7b,0x4d,0x8f,0x27,0xe4,0x4e,0x9b,
+    0xdc,0xa7,0xe0,0xfa,0x3e,0x67,0xe0,0x62,0x06,0xbc,0x8f,0x3d,0x67,0xd9,0x53,0xf5,
+    0x33,0xc9,0xd2,0xbc,0x4f,0xc4,0x15,0x88,0x0d,0x7d,0xe7,0xf0,0x29,0xff,0x6f,0xc0,
+    0x5e,0x62,0xcf,0x19,0x0e,0xae,0xc0,0x81,0xbe,0x95,0x17,0xf4,0xbd,0x0a,0x1e,0xee,
+    0xa0,0x62,0xee,0x40,0x7d,0x65,0x91,0x0a,0xb3,0x94,0x4d,0xad,0x57,0xe4,0x59,0x3e,
+    0xe7,0xc1,0x2d,0x9f,0xaf,0x0d,0x9f,0xf3,0x86,0xcf,0x05,0x7c,0x81,0x93,0x45,0x72,
+    0x2d,0x9f,0x0d,0x70,0xcb,0xe7,0x5b,0x72,0x1b,0x26,0xf7,0x1d,0xb8,0xe5,0xf3,0x3d,
+    0x78,0xe0,0xb3,0xc9,0x0e,0x4d,0xc3,0xe7,0x67,0xe2,0x0a,0xc4,0x86,0xbe,0x4b,0xf8,
+    0x96,0x0d,0x9f,0x1f,0xe0,0x74,0x89,0x7a,0x81,0x13,0xd5,0x5f,0x5d,0xab,0x8f,0xf9,
+    0x48,0xcc,0x2c,0xf1,0x4d,0xf3,0x46,0x6f,0xf0,0x46,0x4b,0x86,0x83,0x9b,0xe0,0x81,
+    0xd3,0x5b,0x60,0xa3,0x86,0xbf,0x09,0xfe,0x07,0x52,0xf8,0x8f,0xc9,0x1d,0x4d,0xd0,
+    0xcb,0x7e,0x0f,0xaa,0x7f,0xcb,0xbf,0xcc,0x61,0x91,0x3f,0xc3,0x99,0xfa,0xf6,0xa0,
+    0x07,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000002.inc
index 42cd990..a611802 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000002.inc
@@ -1,169 +1,75 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndex_comp_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x000000c1,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000052,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x0000000a,0x6c6c7550,0x65646e49,0x31752878,
-	0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00090005,0x00000010,0x6b636150,
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-	0x0000000f,0x00000036,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndex.comp.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndex_comp_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x95,0x4b,0x48,0xd4,0x51,
+    0x14,0xc6,0xef,0xcc,0xe8,0xf4,0xa4,0x07,0x65,0xe9,0x60,0x52,0xcd,0x46,0x28,0xa4,
+    0x45,0x85,0x93,0xaf,0xcc,0xc5,0x98,0x48,0xa4,0x56,0x58,0x41,0x35,0x10,0x69,0x8b,
+    0xda,0x94,0x91,0xae,0xda,0x69,0x16,0x84,0x90,0x8f,0xac,0x45,0x82,0x60,0x09,0x96,
+    0x10,0x54,0x82,0x5a,0x46,0xd1,0xb2,0x22,0xa8,0x56,0xd1,0xb6,0x22,0xa8,0x20,0x32,
+    0xed,0x75,0xce,0x7f,0x7e,0x37,0x4e,0x83,0xc1,0xed,0xce,0xf9,0xce,0xf9,0xbe,0xf3,
+    0xb8,0xf7,0x7f,0x8d,0x84,0xe3,0xf3,0x9c,0x0b,0xb9,0x85,0x6e,0xbe,0xfb,0xed,0xd2,
+    0xff,0x96,0xbb,0xb0,0x20,0xce,0x2d,0x72,0xd1,0x60,0x4f,0xd6,0x36,0xd4,0x16,0x9d,
+    0x3a,0x7d,0xb4,0x68,0xf3,0x96,0x4d,0xea,0x5f,0xe2,0x22,0x41,0x9c,0xfa,0x96,0x4a,
+    0x4c,0xb6,0xec,0x59,0xb2,0x4e,0xa4,0x8e,0x9f,0x54,0xbc,0x5e,0xd6,0x32,0xc1,0xb3,
+    0x02,0x2d,0xe7,0xb6,0x13,0x1b,0x68,0x09,0x9a,0x23,0x7b,0x14,0x4e,0xb5,0xfc,0xbf,
+    0x8a,0xbc,0xb9,0x81,0x9d,0xfd,0xcf,0x8e,0xb3,0x27,0x25,0x9f,0x62,0x11,0xf8,0x1a,
+    0xb7,0xfe,0x9f,0x2f,0x6d,0xaf,0x33,0xfa,0xc5,0x19,0xfa,0x89,0x0c,0xfd,0xc4,0x1c,
+    0xfa,0x09,0xa3,0x5f,0x92,0xa1,0x5f,0x82,0x7e,0x18,0x7e,0x69,0x06,0xdf,0x63,0x21,
+    0xb0,0x2c,0x83,0x85,0xc1,0xe6,0x1b,0x2c,0x02,0xb6,0x98,0xdc,0x3e,0x4e,0x73,0xd5,
+    0x07,0x73,0x77,0x2e,0x1f,0xbb,0xfd,0xbf,0x5e,0xb2,0x5d,0xc7,0x1c,0xb5,0x77,0x98,
+    0xda,0x3b,0x33,0x6a,0xef,0xa4,0x76,0x6f,0xf7,0x66,0xe8,0xf5,0xcd,0xa1,0xd7,0x67,
+    0xf4,0xfa,0x33,0xf4,0xfa,0xd1,0xf3,0xfe,0x87,0xd4,0x9b,0x27,0x6b,0x85,0x74,0x11,
+    0x0e,0xfc,0x91,0xc0,0xaf,0xbf,0x73,0x24,0x46,0xf3,0xad,0x45,0x63,0x8d,0x78,0xfc,
+    0xf9,0x17,0x70,0xae,0x39,0x81,0x3f,0xcb,0xad,0x86,0xa3,0x58,0x09,0x76,0xae,0xd1,
+    0xc9,0x43,0x47,0xe7,0xbc,0x01,0x3b,0x86,0xae,0xb7,0xf3,0x89,0x57,0xbd,0x02,0x7e,
+    0x47,0xf1,0x47,0xe9,0x33,0x62,0xe2,0x0b,0x8d,0x9d,0x8e,0x73,0xee,0x0f,0x75,0x16,
+    0x9b,0x3a,0xf5,0x7e,0x14,0xa3,0xbb,0x0d,0xdd,0x04,0x75,0x6e,0x0b,0xf6,0x34,0x56,
+    0x20,0x8c,0x52,0x78,0x76,0x29,0xaf,0x4c,0xf6,0x05,0xb2,0x4a,0xe1,0xa9,0x5d,0x0e,
+    0xa6,0xfe,0x0a,0x7e,0xdb,0x7a,0x93,0xe8,0xae,0x16,0x7b,0x37,0xbe,0x08,0xf1,0x75,
+    0xcc,0x62,0x37,0x7a,0x75,0x7c,0x7b,0x21,0xc3,0x6f,0x60,0x3e,0x1a,0xbf,0x07,0x5f,
+    0xd4,0xf4,0xdf,0x08,0xb6,0x52,0xb2,0x1c,0x32,0xbc,0x16,0x70,0x9d,0x43,0xbb,0x99,
+    0x83,0xde,0xb5,0x76,0xf4,0xce,0x53,0x5b,0x07,0xf9,0xd5,0xee,0x04,0x53,0x5e,0xaf,
+    0xe1,0xe9,0x9d,0xea,0x85,0x77,0x85,0x98,0x3e,0x78,0x6a,0xf7,0x83,0xf9,0xfc,0xe3,
+    0xdc,0x51,0x6f,0x3f,0xe0,0x1d,0xd9,0x28,0x96,0xf6,0xfb,0x10,0xac,0x85,0xe5,0xe3,
+    0x66,0x83,0xb7,0xc7,0xb9,0xad,0x72,0xb7,0xc3,0x68,0x38,0x66,0x36,0x2d,0x88,0xbe,
+    0x55,0xdf,0xc5,0x9a,0x02,0x9f,0x95,0xdf,0x3a,0xa3,0x47,0xf8,0x75,0xaf,0x94,0xa8,
+    0x0a,0xf2,0x95,0x73,0xc7,0xca,0xd0,0xaf,0x04,0xaf,0x14,0x4b,0xef,0xd7,0x0e,0xce,
+    0x3e,0x86,0xcf,0xc7,0x55,0xe1,0x3b,0x27,0x5a,0xd1,0xe0,0x5b,0x4b,0xfb,0x93,0x86,
+    0xbb,0xd3,0x70,0xab,0x0d,0xb7,0x06,0x9f,0xe7,0xee,0x02,0xab,0xa2,0x36,0x3d,0xc7,
+    0xbd,0x9c,0x75,0x83,0xe1,0xed,0x03,0x7f,0x04,0x6f,0x3f,0xbc,0x46,0xa3,0x75,0x80,
+    0x38,0xf5,0x3d,0x06,0x3b,0x08,0xae,0x71,0xb7,0x04,0xd3,0x7b,0x70,0x18,0x7c,0x17,
+    0xf3,0x4a,0x31,0xaf,0x19,0xc9,0xa5,0xbe,0x23,0xb2,0x52,0xcc,0x4c,0x7f,0xff,0x90,
+    0x7d,0x0a,0x3b,0x65,0x74,0x8e,0xa1,0x53,0x83,0x4e,0xb3,0xd1,0x51,0x5f,0x93,0xac,
+    0x66,0x78,0x4d,0xa6,0xf6,0x67,0xf0,0xf2,0xcd,0xbc,0x9e,0xf3,0x1e,0xc4,0xf0,0xfb,
+    0xbe,0x5f,0xe0,0x7b,0x0a,0xf7,0x25,0xdc,0xb8,0xe9,0xf1,0x15,0x78,0xa1,0xc9,0xf1,
+    0x1a,0xee,0x2b,0xc3,0x7d,0x03,0xbe,0xc1,0x70,0xdf,0x82,0xeb,0xac,0x9f,0x80,0xbd,
+    0xc3,0x7e,0x4b,0xef,0xbe,0x07,0xdd,0xbf,0xb9,0x79,0x41,0xcc,0x4f,0x62,0x52,0xc4,
+    0x37,0x99,0x73,0x38,0x43,0x8d,0x7a,0x77,0x47,0x99,0xd5,0x59,0x70,0x3f,0xf3,0x36,
+    0x33,0x2b,0xf5,0xb5,0xca,0x6a,0x23,0x4f,0xab,0xe9,0xe3,0x3d,0x3c,0x3b,0xab,0x0f,
+    0x66,0x56,0xef,0xcd,0xac,0x3e,0xe2,0xf3,0xfd,0x7e,0x82,0x6b,0x67,0xf5,0x19,0xdc,
+    0xce,0xea,0x0b,0xdc,0xcf,0x86,0xfb,0x15,0xdc,0xce,0x6a,0x1a,0x7c,0xd6,0xcc,0x6a,
+    0x86,0x59,0x4c,0x33,0x2b,0xdf,0x43,0x9b,0x99,0xd5,0x2f,0x62,0x9a,0x89,0x6f,0x35,
+    0xdf,0xe1,0x05,0xbe,0xc3,0x46,0xd3,0xc7,0x45,0x70,0x3f,0xcf,0x4b,0x60,0xfb,0xcc,
+    0x0c,0xba,0x78,0x8f,0x62,0xf8,0xcb,0x65,0xa6,0x5d,0xe4,0x1a,0x66,0xe6,0x97,0xe1,
+    0x34,0x30,0xf3,0x1e,0x33,0x73,0xf5,0x75,0xcb,0xea,0xa1,0xde,0x6e,0x53,0xd3,0x55,
+    0x6a,0x2a,0x34,0x35,0x5d,0x03,0xf7,0xf6,0x75,0xde,0x00,0x5f,0xcf,0x00,0xef,0x5c,
+    0x8c,0x58,0xad,0x67,0x80,0x38,0xdf,0xc7,0x20,0xbe,0x16,0x83,0x0d,0xf1,0x76,0xb4,
+    0x18,0xad,0x1b,0xe6,0xed,0x18,0x32,0x39,0x6f,0xe2,0xf3,0x71,0xc3,0x26,0xe7,0x20,
+    0x39,0x87,0x89,0xf3,0xfa,0x23,0xe4,0x4c,0x9a,0xb3,0xbd,0xcd,0x37,0x6b,0x73,0x8e,
+    0x1a,0xad,0x11,0xb4,0x46,0x89,0xf5,0x5a,0x77,0xd0,0x8a,0x1b,0xec,0x2e,0xf5,0xc7,
+    0x8d,0xd6,0x3d,0x53,0xff,0x5d,0x53,0xff,0x7d,0x7c,0x3e,0x6e,0xcc,0xe4,0xbc,0x43,
+    0xce,0x31,0xe2,0xbc,0xfe,0x04,0x39,0xc7,0x0d,0x6f,0xd2,0xf0,0x26,0xe0,0x4d,0x72,
+    0xce,0x7a,0x07,0xfd,0x99,0xf6,0x64,0xbc,0x5d,0x53,0xc1,0xfd,0x08,0xc9,0xdf,0xfa,
+    0x90,0xfb,0x0b,0x00,0x5d,0x68,0xd1,0x1c,0x0b,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000003.inc
index c2d9907..c593ff6 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000003.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000003.inc
@@ -1,173 +1,79 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndex_comp_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x000000c6,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000058,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00060005,0x0000000a,0x6c6c7550,0x65646e49,0x31752878,
-	0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00090005,0x00000010,0x6b636150,
-	0x65646e49,0x6c615678,0x75286575,0x31753b31,0x3b31753b,0x00000000,0x00050005,0x0000000d,
-	0x56637273,0x65756c61,0x00000000,0x00050005,0x0000000e,0x65646e69,0x646e4978,0x00007865,
-	0x00050005,0x0000000f,0x56747364,0x65756c61,0x00000000,0x00050005,0x00000012,0x49637273,
-	0x7865646e,0x00000000,0x00050005,0x00000014,0x42637273,0x6b636f6c,0x00000000,0x00030005,
-	0x00000016,0x00637273,0x00060006,0x00000016,0x00000000,0x49637273,0x7865646e,0x00667542,
-	0x00030005,0x00000018,0x00000000,0x00060005,0x00000021,0x43637273,0x6f706d6f,0x746e656e,
-	0x00000000,0x00040005,0x00000025,0x756c6176,0x00000065,0x00050005,0x0000003d,0x65646e69,
-	0x756f4378,0x0000746e,0x00050005,0x0000003f,0x49637273,0x7269646e,0x00746365,0x00070006,
-	0x0000003f,0x00000000,0x49637273,0x7269646e,0x42746365,0x00006675,0x00030005,0x00000041,
-	0x00000000,0x00060005,0x00000042,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00090006,
-	0x00000042,0x00000000,0x49637273,0x7269646e,0x4f746365,0x65736666,0x76694474,0x00000034,
-	0x00090006,0x00000042,0x00000001,0x49747364,0x7865646e,0x4f667542,0x65736666,0x76694474,
-	0x00000034,0x00060006,0x00000042,0x00000002,0x4978616d,0x7865646e,0x00000000,0x000a0006,
-	0x00000042,0x00000003,0x49747364,0x7269646e,0x42746365,0x664f6675,0x74657366,0x34766944,
-	0x00000000,0x00030005,0x00000044,0x00000000,0x00050005,0x0000004a,0x73726966,0x646e4974,
-	0x00007865,0x00050005,0x00000051,0x49646e65,0x7865646e,0x00000000,0x00040005,0x00000055,
-	0x65646e69,0x00000078,0x00080005,0x00000058,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x00000068,0x56747364,0x65756c61,0x00000000,0x00050005,
-	0x0000006e,0x56637273,0x65756c61,0x00000000,0x00040005,0x0000006f,0x61726170,0x0000006d,
-	0x00040005,0x00000072,0x61726170,0x0000006d,0x00040005,0x00000074,0x61726170,0x0000006d,
-	0x00040005,0x00000075,0x61726170,0x0000006d,0x00050005,0x00000080,0x56637273,0x65756c61,
-	0x00000000,0x00040005,0x00000083,0x61726170,0x0000006d,0x00040005,0x00000085,0x61726170,
-	0x0000006d,0x00040005,0x00000087,0x61726170,0x0000006d,0x00040005,0x00000088,0x61726170,
-	0x0000006d,0x00030005,0x0000008d,0x00747364,0x00060006,0x0000008d,0x00000000,0x49747364,
-	0x7865646e,0x00667542,0x00030005,0x0000008f,0x00000000,0x00050005,0x0000009d,0x49747364,
-	0x7269646e,0x00746365,0x00070006,0x0000009d,0x00000000,0x49747364,0x7269646e,0x42746365,
-	0x00006675,0x00030005,0x0000009f,0x00000000,0x00040047,0x00000015,0x00000006,0x00000004,
-	0x00040048,0x00000016,0x00000000,0x00000018,0x00050048,0x00000016,0x00000000,0x00000023,
-	0x00000000,0x00030047,0x00000016,0x00000003,0x00040047,0x00000018,0x00000022,0x00000000,
-	0x00040047,0x00000018,0x00000021,0x00000001,0x00040047,0x0000003e,0x00000006,0x00000004,
-	0x00040048,0x0000003f,0x00000000,0x00000018,0x00050048,0x0000003f,0x00000000,0x00000023,
-	0x00000000,0x00030047,0x0000003f,0x00000003,0x00040047,0x00000041,0x00000022,0x00000000,
-	0x00040047,0x00000041,0x00000021,0x00000002,0x00050048,0x00000042,0x00000000,0x00000023,
-	0x00000000,0x00050048,0x00000042,0x00000001,0x00000023,0x00000004,0x00050048,0x00000042,
-	0x00000002,0x00000023,0x00000008,0x00050048,0x00000042,0x00000003,0x00000023,0x0000000c,
-	0x00030047,0x00000042,0x00000002,0x00040047,0x00000058,0x0000000b,0x0000001c,0x00040047,
-	0x0000008c,0x00000006,0x00000004,0x00050048,0x0000008d,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x0000008d,0x00000003,0x00040047,0x0000008f,0x00000022,0x00000000,0x00040047,
-	0x0000008f,0x00000021,0x00000000,0x00040047,0x0000009c,0x00000006,0x00000004,0x00050048,
-	0x0000009d,0x00000000,0x00000023,0x00000000,0x00030047,0x0000009d,0x00000003,0x00040047,
-	0x0000009f,0x00000022,0x00000000,0x00040047,0x0000009f,0x00000021,0x00000003,0x00040047,
-	0x000000c5,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,
-	0x00040021,0x00000008,0x00000006,0x00000007,0x00060021,0x0000000c,0x00000002,0x00000007,
-	0x00000007,0x00000007,0x0003001d,0x00000015,0x00000006,0x0003001e,0x00000016,0x00000015,
-	0x00040020,0x00000017,0x00000002,0x00000016,0x0004003b,0x00000017,0x00000018,0x00000002,
-	0x00040015,0x00000019,0x00000020,0x00000001,0x0004002b,0x00000019,0x0000001a,0x00000000,
-	0x0004002b,0x00000019,0x0000001c,0x00000002,0x00040020,0x0000001e,0x00000002,0x00000006,
-	0x0004002b,0x00000006,0x00000023,0x00000003,0x0004002b,0x00000019,0x00000028,0x00000003,
-	0x0004002b,0x00000006,0x0000002b,0x000000ff,0x00020014,0x0000002e,0x0004002b,0x00000006,
-	0x00000032,0x0000ffff,0x0004002b,0x00000019,0x00000038,0x00000004,0x0003001d,0x0000003e,
-	0x00000006,0x0003001e,0x0000003f,0x0000003e,0x00040020,0x00000040,0x00000002,0x0000003f,
-	0x0004003b,0x00000040,0x00000041,0x00000002,0x0006001e,0x00000042,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00040020,0x00000043,0x00000009,0x00000042,0x0004003b,0x00000043,
-	0x00000044,0x00000009,0x00040020,0x00000045,0x00000009,0x00000006,0x0004002b,0x00000006,
-	0x0000004d,0x00000002,0x00040017,0x00000056,0x00000006,0x00000003,0x00040020,0x00000057,
-	0x00000001,0x00000056,0x0004003b,0x00000057,0x00000058,0x00000001,0x0004002b,0x00000006,
-	0x00000059,0x00000000,0x00040020,0x0000005a,0x00000001,0x00000006,0x0004002b,0x00000019,
-	0x0000005e,0x00000001,0x0004002b,0x00000006,0x0000007a,0x00000001,0x0003001d,0x0000008c,
-	0x00000006,0x0003001e,0x0000008d,0x0000008c,0x00040020,0x0000008e,0x00000002,0x0000008d,
-	0x0004003b,0x0000008e,0x0000008f,0x00000002,0x0003001d,0x0000009c,0x00000006,0x0003001e,
-	0x0000009d,0x0000009c,0x00040020,0x0000009e,0x00000002,0x0000009d,0x0004003b,0x0000009e,
-	0x0000009f,0x00000002,0x0004002b,0x00000006,0x000000c1,0x00000004,0x0004002b,0x00000006,
-	0x000000c4,0x00000040,0x0006002c,0x00000056,0x000000c5,0x000000c4,0x0000007a,0x0000007a,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000007,0x0000003d,0x00000007,0x0004003b,0x00000007,0x0000004a,0x00000007,0x0004003b,
-	0x00000007,0x00000051,0x00000007,0x0004003b,0x00000007,0x00000055,0x00000007,0x0004003b,
-	0x00000007,0x00000068,0x00000007,0x0004003b,0x00000007,0x0000006e,0x00000007,0x0004003b,
-	0x00000007,0x0000006f,0x00000007,0x0004003b,0x00000007,0x00000072,0x00000007,0x0004003b,
-	0x00000007,0x00000074,0x00000007,0x0004003b,0x00000007,0x00000075,0x00000007,0x0004003b,
-	0x00000007,0x00000080,0x00000007,0x0004003b,0x00000007,0x00000083,0x00000007,0x0004003b,
-	0x00000007,0x00000085,0x00000007,0x0004003b,0x00000007,0x00000087,0x00000007,0x0004003b,
-	0x00000007,0x00000088,0x00000007,0x00050041,0x00000045,0x00000046,0x00000044,0x0000001a,
-	0x0004003d,0x00000006,0x00000047,0x00000046,0x00060041,0x0000001e,0x00000048,0x00000041,
-	0x0000001a,0x00000047,0x0004003d,0x00000006,0x00000049,0x00000048,0x0003003e,0x0000003d,
-	0x00000049,0x00050041,0x00000045,0x0000004b,0x00000044,0x0000001a,0x0004003d,0x00000006,
-	0x0000004c,0x0000004b,0x00050080,0x00000006,0x0000004e,0x0000004c,0x0000004d,0x00060041,
-	0x0000001e,0x0000004f,0x00000041,0x0000001a,0x0000004e,0x0004003d,0x00000006,0x00000050,
-	0x0000004f,0x0003003e,0x0000004a,0x00000050,0x0004003d,0x00000006,0x00000052,0x0000004a,
-	0x0004003d,0x00000006,0x00000053,0x0000003d,0x00050080,0x00000006,0x00000054,0x00000052,
-	0x00000053,0x0003003e,0x00000051,0x00000054,0x00050041,0x0000005a,0x0000005b,0x00000058,
-	0x00000059,0x0004003d,0x00000006,0x0000005c,0x0000005b,0x0004003d,0x00000006,0x0000005d,
-	0x0000004a,0x000500c2,0x00000006,0x0000005f,0x0000005d,0x0000005e,0x00050080,0x00000006,
-	0x00000060,0x0000005c,0x0000005f,0x000500c4,0x00000006,0x00000061,0x00000060,0x0000005e,
-	0x0003003e,0x00000055,0x00000061,0x0004003d,0x00000006,0x00000062,0x00000055,0x0004003d,
-	0x00000006,0x00000063,0x00000051,0x000500ae,0x0000002e,0x00000064,0x00000062,0x00000063,
-	0x000300f7,0x00000066,0x00000000,0x000400fa,0x00000064,0x00000065,0x00000066,0x000200f8,
-	0x00000065,0x000100fd,0x000200f8,0x00000066,0x0003003e,0x00000068,0x00000059,0x0004003d,
-	0x00000006,0x00000069,0x00000055,0x0004003d,0x00000006,0x0000006a,0x0000004a,0x000500ae,
-	0x0000002e,0x0000006b,0x00000069,0x0000006a,0x000300f7,0x0000006d,0x00000000,0x000400fa,
-	0x0000006b,0x0000006c,0x0000006d,0x000200f8,0x0000006c,0x0004003d,0x00000006,0x00000070,
-	0x00000055,0x0003003e,0x0000006f,0x00000070,0x00050039,0x00000006,0x00000071,0x0000000a,
-	0x0000006f,0x0003003e,0x0000006e,0x00000071,0x0004003d,0x00000006,0x00000073,0x0000006e,
-	0x0003003e,0x00000072,0x00000073,0x0003003e,0x00000074,0x00000059,0x0004003d,0x00000006,
-	0x00000076,0x00000068,0x0003003e,0x00000075,0x00000076,0x00070039,0x00000002,0x00000077,
-	0x00000010,0x00000072,0x00000074,0x00000075,0x0004003d,0x00000006,0x00000078,0x00000075,
-	0x0003003e,0x00000068,0x00000078,0x000200f9,0x0000006d,0x000200f8,0x0000006d,0x0004003d,
-	0x00000006,0x00000079,0x00000055,0x00050080,0x00000006,0x0000007b,0x00000079,0x0000007a,
-	0x0004003d,0x00000006,0x0000007c,0x00000051,0x000500b0,0x0000002e,0x0000007d,0x0000007b,
-	0x0000007c,0x000300f7,0x0000007f,0x00000000,0x000400fa,0x0000007d,0x0000007e,0x0000007f,
-	0x000200f8,0x0000007e,0x0004003d,0x00000006,0x00000081,0x00000055,0x00050080,0x00000006,
-	0x00000082,0x00000081,0x0000007a,0x0003003e,0x00000083,0x00000082,0x00050039,0x00000006,
-	0x00000084,0x0000000a,0x00000083,0x0003003e,0x00000080,0x00000084,0x0004003d,0x00000006,
-	0x00000086,0x00000080,0x0003003e,0x00000085,0x00000086,0x0003003e,0x00000087,0x0000007a,
-	0x0004003d,0x00000006,0x00000089,0x00000068,0x0003003e,0x00000088,0x00000089,0x00070039,
-	0x00000002,0x0000008a,0x00000010,0x00000085,0x00000087,0x00000088,0x0004003d,0x00000006,
-	0x0000008b,0x00000088,0x0003003e,0x00000068,0x0000008b,0x000200f9,0x0000007f,0x000200f8,
-	0x0000007f,0x00050041,0x00000045,0x00000090,0x00000044,0x0000005e,0x0004003d,0x00000006,
-	0x00000091,0x00000090,0x00050041,0x0000005a,0x00000092,0x00000058,0x00000059,0x0004003d,
-	0x00000006,0x00000093,0x00000092,0x00050080,0x00000006,0x00000094,0x00000091,0x00000093,
-	0x0004003d,0x00000006,0x00000095,0x00000068,0x00060041,0x0000001e,0x00000096,0x0000008f,
-	0x0000001a,0x00000094,0x0003003e,0x00000096,0x00000095,0x00050041,0x0000005a,0x00000097,
-	0x00000058,0x00000059,0x0004003d,0x00000006,0x00000098,0x00000097,0x000500aa,0x0000002e,
-	0x00000099,0x00000098,0x00000059,0x000300f7,0x0000009b,0x00000000,0x000400fa,0x00000099,
-	0x0000009a,0x0000009b,0x000200f8,0x0000009a,0x00050041,0x00000045,0x000000a0,0x00000044,
-	0x00000028,0x0004003d,0x00000006,0x000000a1,0x000000a0,0x00050041,0x00000045,0x000000a2,
-	0x00000044,0x0000001a,0x0004003d,0x00000006,0x000000a3,0x000000a2,0x00060041,0x0000001e,
-	0x000000a4,0x00000041,0x0000001a,0x000000a3,0x0004003d,0x00000006,0x000000a5,0x000000a4,
-	0x00060041,0x0000001e,0x000000a6,0x0000009f,0x0000001a,0x000000a1,0x0003003e,0x000000a6,
-	0x000000a5,0x00050041,0x00000045,0x000000a7,0x00000044,0x00000028,0x0004003d,0x00000006,
-	0x000000a8,0x000000a7,0x00050080,0x00000006,0x000000a9,0x000000a8,0x0000007a,0x00050041,
-	0x00000045,0x000000aa,0x00000044,0x0000001a,0x0004003d,0x00000006,0x000000ab,0x000000aa,
-	0x00050080,0x00000006,0x000000ac,0x000000ab,0x0000007a,0x00060041,0x0000001e,0x000000ad,
-	0x00000041,0x0000001a,0x000000ac,0x0004003d,0x00000006,0x000000ae,0x000000ad,0x00060041,
-	0x0000001e,0x000000af,0x0000009f,0x0000001a,0x000000a9,0x0003003e,0x000000af,0x000000ae,
-	0x00050041,0x00000045,0x000000b0,0x00000044,0x00000028,0x0004003d,0x00000006,0x000000b1,
-	0x000000b0,0x00050080,0x00000006,0x000000b2,0x000000b1,0x0000004d,0x0004003d,0x00000006,
-	0x000000b3,0x0000004a,0x000500c7,0x00000006,0x000000b4,0x000000b3,0x0000007a,0x00060041,
-	0x0000001e,0x000000b5,0x0000009f,0x0000001a,0x000000b2,0x0003003e,0x000000b5,0x000000b4,
-	0x00050041,0x00000045,0x000000b6,0x00000044,0x00000028,0x0004003d,0x00000006,0x000000b7,
-	0x000000b6,0x00050080,0x00000006,0x000000b8,0x000000b7,0x00000023,0x00050041,0x00000045,
-	0x000000b9,0x00000044,0x0000001a,0x0004003d,0x00000006,0x000000ba,0x000000b9,0x00050080,
-	0x00000006,0x000000bb,0x000000ba,0x00000023,0x00060041,0x0000001e,0x000000bc,0x00000041,
-	0x0000001a,0x000000bb,0x0004003d,0x00000006,0x000000bd,0x000000bc,0x00060041,0x0000001e,
-	0x000000be,0x0000009f,0x0000001a,0x000000b8,0x0003003e,0x000000be,0x000000bd,0x00050041,
-	0x00000045,0x000000bf,0x00000044,0x00000028,0x0004003d,0x00000006,0x000000c0,0x000000bf,
-	0x00050080,0x00000006,0x000000c2,0x000000c0,0x000000c1,0x00060041,0x0000001e,0x000000c3,
-	0x0000009f,0x0000001a,0x000000c2,0x0003003e,0x000000c3,0x00000059,0x000200f9,0x0000009b,
-	0x000200f8,0x0000009b,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000a,0x00000000,
-	0x00000008,0x00030037,0x00000007,0x00000009,0x000200f8,0x0000000b,0x0004003b,0x00000007,
-	0x00000012,0x00000007,0x0004003b,0x00000007,0x00000014,0x00000007,0x0004003b,0x00000007,
-	0x00000021,0x00000007,0x0004003b,0x00000007,0x00000025,0x00000007,0x0004003d,0x00000006,
-	0x00000013,0x00000009,0x0003003e,0x00000012,0x00000013,0x0004003d,0x00000006,0x0000001b,
-	0x00000012,0x000500c2,0x00000006,0x0000001d,0x0000001b,0x0000001c,0x00060041,0x0000001e,
-	0x0000001f,0x00000018,0x0000001a,0x0000001d,0x0004003d,0x00000006,0x00000020,0x0000001f,
-	0x0003003e,0x00000014,0x00000020,0x0004003d,0x00000006,0x00000022,0x00000012,0x000500c7,
-	0x00000006,0x00000024,0x00000022,0x00000023,0x0003003e,0x00000021,0x00000024,0x0004003d,
-	0x00000006,0x00000026,0x00000014,0x0004003d,0x00000006,0x00000027,0x00000021,0x000500c4,
-	0x00000006,0x00000029,0x00000027,0x00000028,0x000500c2,0x00000006,0x0000002a,0x00000026,
-	0x00000029,0x000500c7,0x00000006,0x0000002c,0x0000002a,0x0000002b,0x0003003e,0x00000025,
-	0x0000002c,0x0004003d,0x00000006,0x0000002d,0x00000025,0x000500aa,0x0000002e,0x0000002f,
-	0x0000002d,0x0000002b,0x000300f7,0x00000031,0x00000000,0x000400fa,0x0000002f,0x00000030,
-	0x00000031,0x000200f8,0x00000030,0x0003003e,0x00000025,0x00000032,0x000200f9,0x00000031,
-	0x000200f8,0x00000031,0x0004003d,0x00000006,0x00000033,0x00000025,0x000200fe,0x00000033,
-	0x00010038,0x00050036,0x00000002,0x00000010,0x00000000,0x0000000c,0x00030037,0x00000007,
-	0x0000000d,0x00030037,0x00000007,0x0000000e,0x00030037,0x00000007,0x0000000f,0x000200f8,
-	0x00000011,0x0004003d,0x00000006,0x00000036,0x0000000d,0x0004003d,0x00000006,0x00000037,
-	0x0000000e,0x000500c4,0x00000006,0x00000039,0x00000037,0x00000038,0x000500c4,0x00000006,
-	0x0000003a,0x00000036,0x00000039,0x0004003d,0x00000006,0x0000003b,0x0000000f,0x000500c5,
-	0x00000006,0x0000003c,0x0000003b,0x0000003a,0x0003003e,0x0000000f,0x0000003c,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndex.comp.00000003.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndex_comp_00000003[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x95,0xed,0x6b,0xce,0x61,
+    0x14,0xc7,0xaf,0xdf,0x7d,0xef,0xbe,0x37,0xcf,0xc4,0x3c,0xdc,0xcd,0xc2,0xfd,0x66,
+    0x45,0x4b,0x0b,0x29,0xd9,0x6c,0x1e,0x46,0x19,0xca,0xc2,0xd0,0x50,0xac,0xc4,0xbc,
+    0xe1,0xd5,0xc4,0xfc,0x01,0x9b,0x51,0x52,0x6c,0x33,0x5e,0x50,0x93,0xa7,0x44,0x29,
+    0x0f,0x65,0xd8,0xfe,0x01,0xa4,0x90,0xbc,0x92,0xb7,0x9e,0x47,0xba,0x9d,0x73,0xfd,
+    0x3e,0xd7,0xdd,0xf1,0x6b,0xab,0x6b,0xbf,0xdf,0xf9,0x9e,0xf3,0xfd,0x9e,0x73,0x9d,
+    0x73,0xfd,0xae,0x3b,0x9d,0xca,0x97,0x3a,0x17,0xb9,0xf1,0xae,0xcc,0x4d,0x8b,0x9c,
+    0xff,0x9b,0xe6,0x52,0x4e,0x5f,0x27,0xb8,0xac,0x7f,0x36,0x6e,0xdc,0xba,0xb1,0xfa,
+    0xe8,0xb1,0xfd,0xd5,0x4b,0x96,0x2e,0x56,0xff,0x64,0x97,0xf6,0x71,0xea,0x9b,0x22,
+    0x31,0x19,0x79,0x96,0xc8,0x6a,0xdf,0x77,0xf0,0x88,0xe2,0x3b,0x64,0x4d,0x15,0xbc,
+    0xc4,0x6b,0x39,0xb7,0x8a,0x58,0xaf,0x25,0x68,0xb9,0x3c,0xb3,0x70,0xd6,0xcb,0xff,
+    0x99,0x71,0x5a,0x37,0xdb,0xdb,0x99,0xa2,0x9d,0xe7,0xd9,0x28,0xf9,0x14,0x4b,0xc3,
+    0xd7,0xb8,0x05,0x45,0x5f,0x6c,0xcf,0x37,0xfa,0xb5,0x09,0xfd,0xba,0x84,0x7e,0xdd,
+    0x18,0xfa,0x75,0x46,0xbf,0x3e,0xa1,0x5f,0x8f,0x7e,0x0a,0x7e,0x43,0x82,0x1f,0xb0,
+    0x08,0xac,0xc4,0x60,0x29,0xb0,0x32,0x83,0xa5,0xc1,0x26,0x92,0x3b,0xc4,0x69,0xae,
+    0x1d,0xbe,0xef,0xce,0x55,0x60,0x77,0xfd,0xb7,0x97,0x8c,0xeb,0x1e,0xa3,0xf6,0x6e,
+    0x53,0x7b,0x4f,0xa2,0xf6,0x1e,0x6a,0x0f,0x76,0x5f,0x42,0xaf,0x7f,0x0c,0xbd,0x7e,
+    0xa3,0x37,0x90,0xd0,0x1b,0x40,0x2f,0xf8,0x5f,0x50,0xef,0x1c,0x59,0xd3,0x65,0x17,
+    0x29,0xef,0x4f,0x7b,0xbf,0xbe,0x97,0x4b,0x8c,0xe6,0x9b,0x87,0xc6,0x5c,0xf1,0x84,
+    0xf9,0x57,0x32,0xd7,0x72,0xef,0x2f,0x71,0xb3,0xe0,0x28,0xb6,0x02,0x7b,0xb6,0xd1,
+    0x99,0x83,0x8e,0xf6,0x79,0x21,0x76,0x0e,0xdd,0x60,0x57,0x10,0xaf,0x7a,0x95,0xbc,
+    0x67,0xf1,0x67,0xd9,0x67,0xda,0xc4,0x57,0x19,0x3b,0x8e,0x73,0xae,0x20,0x6b,0x86,
+    0x30,0xab,0x0d,0x5e,0xa3,0x78,0x21,0xae,0xbf,0xd6,0xd4,0xaf,0xe7,0xa6,0x96,0x7c,
+    0xab,0xc8,0x57,0x47,0xfd,0x6a,0xd7,0x83,0x55,0x0a,0xa3,0x01,0x9e,0x5d,0xca,0x5b,
+    0x2d,0xcf,0x71,0xb2,0x1a,0xe0,0xa9,0xbd,0x06,0x4c,0xfd,0x6b,0x79,0xb7,0xfb,0x68,
+    0x42,0x77,0x96,0xd8,0xdb,0xf0,0xa5,0x89,0xdf,0x4e,0x8f,0xb6,0xa1,0xb7,0x9d,0x6f,
+    0x32,0x32,0xfc,0x16,0xfa,0xa6,0xf1,0x3b,0xf1,0x65,0x4d,0x5f,0x5a,0x13,0xf1,0x1d,
+    0xd8,0xba,0xff,0x2e,0xb3,0x7f,0x3d,0x7b,0x5d,0xe8,0x9c,0xa6,0xa6,0x6e,0xf2,0xaa,
+    0xdd,0x03,0xa6,0xbc,0x3e,0xc3,0xd3,0x33,0xd6,0x07,0xef,0x12,0x31,0xfd,0xf0,0xd4,
+    0x1e,0x00,0x0b,0xf9,0x9f,0x72,0x66,0x83,0xfd,0x9c,0x7b,0x65,0x91,0x58,0xba,0xcf,
+    0x17,0x60,0x1d,0xac,0x10,0x57,0x16,0xe9,0x5d,0xe4,0xdc,0x32,0x39,0xeb,0x29,0x34,
+    0x1c,0xbd,0xfa,0x25,0x88,0xde,0x5d,0x3f,0xc5,0x1a,0x06,0xff,0x23,0xef,0xda,0x9b,
+    0x11,0xfc,0x23,0x7e,0x86,0x19,0x3f,0x83,0x75,0xcc,0x45,0xcf,0xdc,0x4a,0xf4,0x1b,
+    0xc1,0xeb,0xc5,0xaa,0xf4,0xdf,0x54,0x3c,0xf3,0x1c,0xbe,0x10,0xb7,0x01,0xdf,0x29,
+    0xd1,0x52,0x7b,0x13,0xfe,0x26,0xc3,0xdd,0x6c,0xb8,0x9b,0x0c,0x77,0x0b,0xbe,0xc0,
+    0x6d,0x06,0xdb,0x40,0x6d,0x3a,0xbf,0x5d,0xcc,0xb8,0xc5,0xf0,0x76,0x83,0x0f,0xc1,
+    0xdb,0x03,0xaf,0xd5,0x68,0xed,0x25,0x6e,0x8f,0xef,0x5f,0x8c,0xed,0x03,0xd7,0xb8,
+    0x5b,0x82,0xe9,0x77,0xb0,0x1f,0xbc,0x99,0x7e,0xb5,0xd1,0xaf,0xdf,0x92,0x4b,0x7d,
+    0x07,0x64,0xb5,0xd1,0x33,0x7d,0x1f,0x95,0xe7,0x30,0x76,0x9b,0xd1,0x39,0x84,0xce,
+    0x16,0x74,0xda,0x8d,0x8e,0xfa,0x0e,0xeb,0xef,0x08,0xbc,0xc3,0xa6,0xf6,0x97,0xf0,
+    0x2a,0x4c,0xbf,0x5e,0x71,0x3f,0xe4,0xf0,0x87,0x7d,0xbf,0xc6,0x37,0x02,0xf7,0x0d,
+    0xdc,0xbc,0xd9,0xe3,0x5b,0xf0,0x2a,0x93,0xe3,0x1d,0xdc,0xb7,0x86,0xfb,0x1e,0x5c,
+    0xef,0x85,0xeb,0xec,0xe1,0x03,0xf8,0x42,0xf6,0xf9,0x91,0x7a,0xf5,0x39,0x28,0x2c,
+    0xe5,0x4d,0x89,0xe2,0xb8,0x1a,0x62,0x43,0xde,0x4f,0xf8,0x5a,0xfc,0x99,0x8d,0xb1,
+    0xcf,0xcc,0xed,0x13,0x7a,0x61,0xff,0xfa,0xfc,0xee,0x4a,0x7d,0xcc,0x24,0x38,0x6d,
+    0xc4,0x7f,0x34,0x33,0x3c,0xce,0xfe,0xf4,0xdc,0xdf,0xa1,0xc6,0x13,0xe0,0x61,0x5e,
+    0x9d,0xa6,0xcf,0xea,0x3b,0x29,0xab,0x93,0x3c,0x27,0x4d,0x0f,0xbe,0xc0,0xb3,0x7d,
+    0xfe,0x6a,0xfa,0xfc,0xc5,0xf4,0xf9,0x1b,0xbe,0xd0,0xab,0x1f,0x70,0x6d,0x9f,0x47,
+    0xc1,0x6d,0x9f,0x7f,0xc3,0x1d,0x35,0xdc,0x3f,0xe0,0xb6,0xcf,0x7f,0xc1,0x43,0x9f,
+    0x0b,0xd4,0x5b,0x30,0x7d,0x9e,0x1a,0xc5,0x71,0x35,0xc4,0x86,0xbc,0x99,0x28,0xf6,
+    0xe9,0xf7,0x1f,0xfa,0x5c,0x1a,0xc5,0x7d,0x54,0x9f,0xea,0x85,0xfd,0x77,0x9a,0x3e,
+    0x4f,0x26,0xa6,0x9d,0xf8,0x82,0xf9,0xfe,0xcf,0xf0,0xfd,0xb7,0x9a,0x1e,0x9c,0x05,
+    0x0f,0xb3,0x38,0x07,0xb6,0xdb,0xf4,0xef,0x3c,0xf7,0x60,0x0e,0x7f,0xad,0xcc,0xe3,
+    0x3c,0xb9,0xc2,0x5e,0x2f,0xc0,0x69,0x61,0x5e,0xbd,0x66,0x5e,0xea,0xbb,0x28,0xab,
+    0x97,0x7a,0x2f,0x9a,0x9a,0x2e,0x53,0x53,0x95,0xa9,0xe9,0x0a,0x78,0xb0,0xaf,0x16,
+    0xef,0xa5,0xb8,0x9e,0x6b,0xdc,0xaf,0x39,0x62,0xb5,0x9e,0x6b,0xc4,0x85,0x7d,0x0c,
+    0xe2,0xeb,0x30,0xd8,0x0d,0xee,0xac,0x0e,0xa3,0x75,0xd3,0xdc,0x59,0x37,0x4c,0xce,
+    0x5b,0x45,0x5f,0x1c,0x77,0xdb,0xe4,0x1c,0x24,0xe7,0x6d,0xe2,0x82,0xfe,0x5d,0x72,
+    0x36,0x99,0x73,0x71,0x8f,0xbb,0xc2,0xe6,0xbc,0x6f,0xb4,0xee,0xa2,0x75,0x9f,0xd8,
+    0xa0,0xf5,0x00,0xad,0xbc,0xc1,0x1e,0x52,0x7f,0xde,0x68,0x3d,0x32,0xf5,0x3f,0x34,
+    0xf5,0x3f,0x2e,0xfa,0xe2,0xb8,0x27,0x26,0xe7,0x03,0x72,0x3e,0x21,0x2e,0xe8,0x0f,
+    0x91,0xf3,0xa9,0xe1,0x3d,0x33,0xbc,0x21,0x78,0xcf,0x98,0xb3,0x9e,0xc1,0x30,0xd3,
+    0xde,0xc4,0x9d,0x39,0xec,0xcf,0x7f,0xe4,0x96,0xcb,0xfa,0x07,0xc2,0xc0,0x49,0x2a,
+    0xa4,0x0b,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000000.inc
index 13604b3..1a4b73c 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000000.inc
@@ -1,201 +1,104 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndexIndirectLineLoop_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x000000eb,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000068,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00070005,0x0000000a,0x49746547,0x7865646e,0x756c6156,
-	0x31752865,0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00080005,0x0000000f,
-	0x49747550,0x7865646e,0x756c6156,0x31752865,0x3b31753b,0x00000000,0x00040005,0x0000000d,
-	0x65646e69,0x00000078,0x00040005,0x0000000e,0x756c6176,0x00000065,0x00050005,0x00000011,
-	0x42637273,0x6b636f6c,0x00000000,0x00030005,0x00000013,0x00637273,0x00050006,0x00000013,
-	0x00000000,0x44637273,0x00617461,0x00030005,0x00000015,0x00000000,0x00050005,0x0000001e,
-	0x53637273,0x74666968,0x00000000,0x00040005,0x00000024,0x756c6176,0x00000065,0x00050005,
-	0x0000002d,0x49747364,0x7865646e,0x00000000,0x00060005,0x0000002e,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00070006,0x0000002e,0x00000000,0x4f646d63,0x65736666,0x76694474,
-	0x00000034,0x00080006,0x0000002e,0x00000001,0x43747364,0x664f646d,0x74657366,0x34766944,
-	0x00000000,0x00070006,0x0000002e,0x00000002,0x4f747364,0x65736666,0x76694474,0x00000034,
-	0x00080006,0x0000002e,0x00000003,0x65527369,0x72617473,0x616e4574,0x64656c62,0x00000000,
-	0x00030005,0x00000030,0x00000000,0x00050005,0x00000037,0x42637273,0x6b636f6c,0x00000000,
-	0x00030005,0x00000039,0x00747364,0x00050006,0x00000039,0x00000000,0x44747364,0x00617461,
-	0x00030005,0x0000003b,0x00000000,0x00050005,0x0000003f,0x53637273,0x74666968,0x00000000,
-	0x00050005,0x00000052,0x65646e69,0x756f4378,0x0000746e,0x00030005,0x00000054,0x00646d63,
-	0x00050006,0x00000054,0x00000000,0x44646d63,0x00617461,0x00030005,0x00000056,0x00000000,
-	0x00050005,0x0000005b,0x73726966,0x646e4974,0x00007865,0x00050005,0x00000062,0x49646e65,
-	0x7865646e,0x00000000,0x00080005,0x00000068,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00060005,0x00000073,0x6b726f77,0x43676e69,0x746e756f,0x00000000,
-	0x00040005,0x00000074,0x49637273,0x00007864,0x00070005,0x00000076,0x69646e69,0x52736563,
-	0x69616d65,0x676e696e,0x00000000,0x00050005,0x00000078,0x656e696c,0x657a6953,0x00000000,
-	0x00060005,0x00000079,0x73726966,0x646e4974,0x61567865,0x0065756c,0x00060005,0x00000081,
-	0x74736572,0x56747261,0x65756c61,0x00000000,0x00050005,0x00000082,0x65646e69,0x6c615678,
-	0x00006575,0x00040005,0x00000086,0x61726170,0x0000006d,0x00040005,0x0000009e,0x61726170,
-	0x0000006d,0x00040005,0x0000009f,0x61726170,0x0000006d,0x00040005,0x000000a8,0x61726170,
-	0x0000006d,0x00040005,0x000000a9,0x61726170,0x0000006d,0x00040005,0x000000ad,0x61726170,
-	0x0000006d,0x00040005,0x000000af,0x61726170,0x0000006d,0x00040005,0x000000ba,0x61726170,
-	0x0000006d,0x00040005,0x000000bc,0x61726170,0x0000006d,0x00040005,0x000000c2,0x43747364,
-	0x0000646d,0x00060006,0x000000c2,0x00000000,0x43747364,0x6144646d,0x00006174,0x00030005,
-	0x000000c4,0x00000000,0x00040047,0x00000012,0x00000006,0x00000004,0x00040048,0x00000013,
-	0x00000000,0x00000018,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x00000013,0x00000003,0x00040047,0x00000015,0x00000022,0x00000000,0x00040047,0x00000015,
-	0x00000021,0x00000001,0x00050048,0x0000002e,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x0000002e,0x00000001,0x00000023,0x00000004,0x00050048,0x0000002e,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x0000002e,0x00000003,0x00000023,0x0000000c,0x00030047,0x0000002e,
-	0x00000002,0x00040047,0x00000038,0x00000006,0x00000004,0x00050048,0x00000039,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000039,0x00000003,0x00040047,0x0000003b,0x00000022,
-	0x00000000,0x00040047,0x0000003b,0x00000021,0x00000000,0x00040047,0x00000053,0x00000006,
-	0x00000004,0x00040048,0x00000054,0x00000000,0x00000018,0x00050048,0x00000054,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000054,0x00000003,0x00040047,0x00000056,0x00000022,
-	0x00000000,0x00040047,0x00000056,0x00000021,0x00000002,0x00040047,0x00000068,0x0000000b,
-	0x0000001c,0x00040047,0x000000c1,0x00000006,0x00000004,0x00050048,0x000000c2,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x000000c2,0x00000003,0x00040047,0x000000c4,0x00000022,
-	0x00000000,0x00040047,0x000000c4,0x00000021,0x00000003,0x00040047,0x000000ea,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00040021,0x00000008,
-	0x00000006,0x00000007,0x00050021,0x0000000c,0x00000002,0x00000007,0x00000007,0x0003001d,
-	0x00000012,0x00000006,0x0003001e,0x00000013,0x00000012,0x00040020,0x00000014,0x00000002,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000002,0x00040015,0x00000016,0x00000020,
-	0x00000001,0x0004002b,0x00000016,0x00000017,0x00000000,0x0004002b,0x00000016,0x00000019,
-	0x00000002,0x00040020,0x0000001b,0x00000002,0x00000006,0x0004002b,0x00000006,0x00000020,
-	0x00000003,0x0004002b,0x00000016,0x00000022,0x00000003,0x0004002b,0x00000006,0x00000028,
-	0x000000ff,0x0006001e,0x0000002e,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,
-	0x0000002f,0x00000009,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000009,0x00040020,
-	0x00000031,0x00000009,0x00000006,0x0003001d,0x00000038,0x00000006,0x0003001e,0x00000039,
-	0x00000038,0x00040020,0x0000003a,0x00000002,0x00000039,0x0004003b,0x0000003a,0x0000003b,
-	0x00000002,0x0004002b,0x00000016,0x00000043,0x000000ff,0x0003001d,0x00000053,0x00000006,
-	0x0003001e,0x00000054,0x00000053,0x00040020,0x00000055,0x00000002,0x00000054,0x0004003b,
-	0x00000055,0x00000056,0x00000002,0x0004002b,0x00000006,0x0000005e,0x00000002,0x00040017,
-	0x00000066,0x00000006,0x00000003,0x00040020,0x00000067,0x00000001,0x00000066,0x0004003b,
-	0x00000067,0x00000068,0x00000001,0x0004002b,0x00000006,0x00000069,0x00000000,0x00040020,
-	0x0000006a,0x00000001,0x00000006,0x0004002b,0x00000006,0x0000006d,0x00000001,0x00020014,
-	0x0000006e,0x0004002b,0x00000016,0x00000084,0x00000001,0x0003001d,0x000000c1,0x00000006,
-	0x0003001e,0x000000c2,0x000000c1,0x00040020,0x000000c3,0x00000002,0x000000c2,0x0004003b,
-	0x000000c3,0x000000c4,0x00000002,0x0004002b,0x00000006,0x000000e1,0x00000004,0x0004002b,
-	0x00000006,0x000000e9,0x00000040,0x0006002c,0x00000066,0x000000ea,0x000000e9,0x0000006d,
-	0x0000006d,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000007,0x00000052,0x00000007,0x0004003b,0x00000007,0x0000005b,0x00000007,
-	0x0004003b,0x00000007,0x00000062,0x00000007,0x0004003b,0x00000007,0x00000073,0x00000007,
-	0x0004003b,0x00000007,0x00000074,0x00000007,0x0004003b,0x00000007,0x00000076,0x00000007,
-	0x0004003b,0x00000007,0x00000078,0x00000007,0x0004003b,0x00000007,0x00000079,0x00000007,
-	0x0004003b,0x00000007,0x00000081,0x00000007,0x0004003b,0x00000007,0x00000082,0x00000007,
-	0x0004003b,0x00000007,0x00000086,0x00000007,0x0004003b,0x00000007,0x0000009e,0x00000007,
-	0x0004003b,0x00000007,0x0000009f,0x00000007,0x0004003b,0x00000007,0x000000a8,0x00000007,
-	0x0004003b,0x00000007,0x000000a9,0x00000007,0x0004003b,0x00000007,0x000000ad,0x00000007,
-	0x0004003b,0x00000007,0x000000af,0x00000007,0x0004003b,0x00000007,0x000000ba,0x00000007,
-	0x0004003b,0x00000007,0x000000bc,0x00000007,0x00050041,0x00000031,0x00000057,0x00000030,
-	0x00000017,0x0004003d,0x00000006,0x00000058,0x00000057,0x00060041,0x0000001b,0x00000059,
-	0x00000056,0x00000017,0x00000058,0x0004003d,0x00000006,0x0000005a,0x00000059,0x0003003e,
-	0x00000052,0x0000005a,0x00050041,0x00000031,0x0000005c,0x00000030,0x00000017,0x0004003d,
-	0x00000006,0x0000005d,0x0000005c,0x00050080,0x00000006,0x0000005f,0x0000005d,0x0000005e,
-	0x00060041,0x0000001b,0x00000060,0x00000056,0x00000017,0x0000005f,0x0004003d,0x00000006,
-	0x00000061,0x00000060,0x0003003e,0x0000005b,0x00000061,0x0004003d,0x00000006,0x00000063,
-	0x0000005b,0x0004003d,0x00000006,0x00000064,0x00000052,0x00050080,0x00000006,0x00000065,
-	0x00000063,0x00000064,0x0003003e,0x00000062,0x00000065,0x00050041,0x0000006a,0x0000006b,
-	0x00000068,0x00000069,0x0004003d,0x00000006,0x0000006c,0x0000006b,0x000500ae,0x0000006e,
-	0x0000006f,0x0000006c,0x0000006d,0x000300f7,0x00000071,0x00000000,0x000400fa,0x0000006f,
-	0x00000070,0x00000071,0x000200f8,0x00000070,0x000100fd,0x000200f8,0x00000071,0x0003003e,
-	0x00000073,0x00000069,0x0004003d,0x00000006,0x00000075,0x0000005b,0x0003003e,0x00000074,
-	0x00000075,0x0004003d,0x00000006,0x00000077,0x00000052,0x0003003e,0x00000076,0x00000077,
-	0x0003003e,0x00000078,0x00000069,0x0003003e,0x00000079,0x00000069,0x000200f9,0x0000007a,
-	0x000200f8,0x0000007a,0x000400f6,0x0000007c,0x0000007d,0x00000000,0x000200f9,0x0000007e,
-	0x000200f8,0x0000007e,0x0004003d,0x00000006,0x0000007f,0x00000076,0x000500ac,0x0000006e,
-	0x00000080,0x0000007f,0x00000069,0x000400fa,0x00000080,0x0000007b,0x0000007c,0x000200f8,
-	0x0000007b,0x0003003e,0x00000081,0x00000028,0x0004003d,0x00000006,0x00000083,0x00000074,
-	0x00050080,0x00000006,0x00000085,0x00000083,0x00000084,0x0003003e,0x00000074,0x00000085,
-	0x0003003e,0x00000086,0x00000083,0x00050039,0x00000006,0x00000087,0x0000000a,0x00000086,
-	0x0003003e,0x00000082,0x00000087,0x0004003d,0x00000006,0x00000088,0x00000078,0x000500aa,
-	0x0000006e,0x00000089,0x00000088,0x00000069,0x000300f7,0x0000008b,0x00000000,0x000400fa,
-	0x00000089,0x0000008a,0x0000008b,0x000200f8,0x0000008a,0x0004003d,0x00000006,0x0000008c,
-	0x00000082,0x0003003e,0x00000079,0x0000008c,0x000200f9,0x0000008b,0x000200f8,0x0000008b,
-	0x0004003d,0x00000006,0x0000008d,0x00000076,0x00050082,0x00000006,0x0000008e,0x0000008d,
-	0x00000084,0x0003003e,0x00000076,0x0000008e,0x00050041,0x00000031,0x0000008f,0x00000030,
-	0x00000022,0x0004003d,0x00000006,0x00000090,0x0000008f,0x000500aa,0x0000006e,0x00000091,
-	0x00000090,0x0000006d,0x0004003d,0x00000006,0x00000092,0x00000082,0x0004003d,0x00000006,
-	0x00000093,0x00000081,0x000500aa,0x0000006e,0x00000094,0x00000092,0x00000093,0x000500a7,
-	0x0000006e,0x00000095,0x00000091,0x00000094,0x000300f7,0x00000097,0x00000000,0x000400fa,
-	0x00000095,0x00000096,0x000000ac,0x000200f8,0x00000096,0x0004003d,0x00000006,0x00000098,
-	0x00000078,0x000500ac,0x0000006e,0x00000099,0x00000098,0x0000006d,0x000300f7,0x0000009b,
-	0x00000000,0x000400fa,0x00000099,0x0000009a,0x0000009b,0x000200f8,0x0000009a,0x0004003d,
-	0x00000006,0x0000009c,0x00000073,0x00050080,0x00000006,0x0000009d,0x0000009c,0x00000084,
-	0x0003003e,0x00000073,0x0000009d,0x0003003e,0x0000009e,0x0000009c,0x0004003d,0x00000006,
-	0x000000a0,0x00000079,0x0003003e,0x0000009f,0x000000a0,0x00060039,0x00000002,0x000000a1,
-	0x0000000f,0x0000009e,0x0000009f,0x000200f9,0x0000009b,0x000200f8,0x0000009b,0x0004003d,
-	0x00000006,0x000000a2,0x00000078,0x000500ac,0x0000006e,0x000000a3,0x000000a2,0x00000069,
-	0x000300f7,0x000000a5,0x00000000,0x000400fa,0x000000a3,0x000000a4,0x000000a5,0x000200f8,
-	0x000000a4,0x0004003d,0x00000006,0x000000a6,0x00000073,0x00050080,0x00000006,0x000000a7,
-	0x000000a6,0x00000084,0x0003003e,0x00000073,0x000000a7,0x0003003e,0x000000a8,0x000000a6,
-	0x0004003d,0x00000006,0x000000aa,0x00000081,0x0003003e,0x000000a9,0x000000aa,0x00060039,
-	0x00000002,0x000000ab,0x0000000f,0x000000a8,0x000000a9,0x000200f9,0x000000a5,0x000200f8,
-	0x000000a5,0x0003003e,0x00000078,0x00000069,0x000200f9,0x00000097,0x000200f8,0x000000ac,
-	0x0004003d,0x00000006,0x000000ae,0x00000073,0x0003003e,0x000000ad,0x000000ae,0x0004003d,
-	0x00000006,0x000000b0,0x00000082,0x0003003e,0x000000af,0x000000b0,0x00060039,0x00000002,
-	0x000000b1,0x0000000f,0x000000ad,0x000000af,0x0004003d,0x00000006,0x000000b2,0x00000073,
-	0x00050080,0x00000006,0x000000b3,0x000000b2,0x00000084,0x0003003e,0x00000073,0x000000b3,
-	0x0004003d,0x00000006,0x000000b4,0x00000078,0x00050080,0x00000006,0x000000b5,0x000000b4,
-	0x00000084,0x0003003e,0x00000078,0x000000b5,0x000200f9,0x00000097,0x000200f8,0x00000097,
-	0x000200f9,0x0000007d,0x000200f8,0x0000007d,0x000200f9,0x0000007a,0x000200f8,0x0000007c,
-	0x0004003d,0x00000006,0x000000b6,0x00000078,0x000500ac,0x0000006e,0x000000b7,0x000000b6,
-	0x0000006d,0x000300f7,0x000000b9,0x00000000,0x000400fa,0x000000b7,0x000000b8,0x000000b9,
-	0x000200f8,0x000000b8,0x0004003d,0x00000006,0x000000bb,0x00000073,0x0003003e,0x000000ba,
-	0x000000bb,0x0004003d,0x00000006,0x000000bd,0x00000079,0x0003003e,0x000000bc,0x000000bd,
-	0x00060039,0x00000002,0x000000be,0x0000000f,0x000000ba,0x000000bc,0x0004003d,0x00000006,
-	0x000000bf,0x00000073,0x00050080,0x00000006,0x000000c0,0x000000bf,0x00000084,0x0003003e,
-	0x00000073,0x000000c0,0x000200f9,0x000000b9,0x000200f8,0x000000b9,0x00050041,0x00000031,
-	0x000000c5,0x00000030,0x00000084,0x0004003d,0x00000006,0x000000c6,0x000000c5,0x0004003d,
-	0x00000006,0x000000c7,0x00000073,0x00060041,0x0000001b,0x000000c8,0x000000c4,0x00000017,
-	0x000000c6,0x0003003e,0x000000c8,0x000000c7,0x00050041,0x00000031,0x000000c9,0x00000030,
-	0x00000084,0x0004003d,0x00000006,0x000000ca,0x000000c9,0x00050080,0x00000006,0x000000cb,
-	0x000000ca,0x0000006d,0x00050041,0x00000031,0x000000cc,0x00000030,0x00000017,0x0004003d,
-	0x00000006,0x000000cd,0x000000cc,0x00050080,0x00000006,0x000000ce,0x000000cd,0x0000006d,
-	0x00060041,0x0000001b,0x000000cf,0x00000056,0x00000017,0x000000ce,0x0004003d,0x00000006,
-	0x000000d0,0x000000cf,0x00060041,0x0000001b,0x000000d1,0x000000c4,0x00000017,0x000000cb,
-	0x0003003e,0x000000d1,0x000000d0,0x00050041,0x00000031,0x000000d2,0x00000030,0x00000084,
-	0x0004003d,0x00000006,0x000000d3,0x000000d2,0x00050080,0x00000006,0x000000d4,0x000000d3,
-	0x0000005e,0x00060041,0x0000001b,0x000000d5,0x000000c4,0x00000017,0x000000d4,0x0003003e,
-	0x000000d5,0x00000069,0x00050041,0x00000031,0x000000d6,0x00000030,0x00000084,0x0004003d,
-	0x00000006,0x000000d7,0x000000d6,0x00050080,0x00000006,0x000000d8,0x000000d7,0x00000020,
-	0x00050041,0x00000031,0x000000d9,0x00000030,0x00000017,0x0004003d,0x00000006,0x000000da,
-	0x000000d9,0x00050080,0x00000006,0x000000db,0x000000da,0x00000020,0x00060041,0x0000001b,
-	0x000000dc,0x00000056,0x00000017,0x000000db,0x0004003d,0x00000006,0x000000dd,0x000000dc,
-	0x00060041,0x0000001b,0x000000de,0x000000c4,0x00000017,0x000000d8,0x0003003e,0x000000de,
-	0x000000dd,0x00050041,0x00000031,0x000000df,0x00000030,0x00000084,0x0004003d,0x00000006,
-	0x000000e0,0x000000df,0x00050080,0x00000006,0x000000e2,0x000000e0,0x000000e1,0x00050041,
-	0x00000031,0x000000e3,0x00000030,0x00000017,0x0004003d,0x00000006,0x000000e4,0x000000e3,
-	0x00050080,0x00000006,0x000000e5,0x000000e4,0x000000e1,0x00060041,0x0000001b,0x000000e6,
-	0x00000056,0x00000017,0x000000e5,0x0004003d,0x00000006,0x000000e7,0x000000e6,0x00060041,
-	0x0000001b,0x000000e8,0x000000c4,0x00000017,0x000000e2,0x0003003e,0x000000e8,0x000000e7,
-	0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000a,0x00000000,0x00000008,0x00030037,
-	0x00000007,0x00000009,0x000200f8,0x0000000b,0x0004003b,0x00000007,0x00000011,0x00000007,
-	0x0004003b,0x00000007,0x0000001e,0x00000007,0x0004003b,0x00000007,0x00000024,0x00000007,
-	0x0004003d,0x00000006,0x00000018,0x00000009,0x000500c2,0x00000006,0x0000001a,0x00000018,
-	0x00000019,0x00060041,0x0000001b,0x0000001c,0x00000015,0x00000017,0x0000001a,0x0004003d,
-	0x00000006,0x0000001d,0x0000001c,0x0003003e,0x00000011,0x0000001d,0x0004003d,0x00000006,
-	0x0000001f,0x00000009,0x000500c7,0x00000006,0x00000021,0x0000001f,0x00000020,0x000500c4,
-	0x00000006,0x00000023,0x00000021,0x00000022,0x0003003e,0x0000001e,0x00000023,0x0004003d,
-	0x00000006,0x00000025,0x00000011,0x0004003d,0x00000006,0x00000026,0x0000001e,0x000500c2,
-	0x00000006,0x00000027,0x00000025,0x00000026,0x000500c7,0x00000006,0x00000029,0x00000027,
-	0x00000028,0x0003003e,0x00000024,0x00000029,0x0004003d,0x00000006,0x0000002a,0x00000024,
-	0x000200fe,0x0000002a,0x00010038,0x00050036,0x00000002,0x0000000f,0x00000000,0x0000000c,
-	0x00030037,0x00000007,0x0000000d,0x00030037,0x00000007,0x0000000e,0x000200f8,0x00000010,
-	0x0004003b,0x00000007,0x0000002d,0x00000007,0x0004003b,0x00000007,0x00000037,0x00000007,
-	0x0004003b,0x00000007,0x0000003f,0x00000007,0x00050041,0x00000031,0x00000032,0x00000030,
-	0x00000019,0x0004003d,0x00000006,0x00000033,0x00000032,0x0004003d,0x00000006,0x00000034,
-	0x0000000d,0x000500c2,0x00000006,0x00000035,0x00000034,0x00000019,0x00050080,0x00000006,
-	0x00000036,0x00000033,0x00000035,0x0003003e,0x0000002d,0x00000036,0x0004003d,0x00000006,
-	0x0000003c,0x0000002d,0x00060041,0x0000001b,0x0000003d,0x0000003b,0x00000017,0x0000003c,
-	0x0004003d,0x00000006,0x0000003e,0x0000003d,0x0003003e,0x00000037,0x0000003e,0x0004003d,
-	0x00000006,0x00000040,0x0000000d,0x000500c7,0x00000006,0x00000041,0x00000040,0x00000020,
-	0x000500c4,0x00000006,0x00000042,0x00000041,0x00000022,0x0003003e,0x0000003f,0x00000042,
-	0x0004003d,0x00000006,0x00000044,0x0000003f,0x000500c4,0x00000016,0x00000045,0x00000043,
-	0x00000044,0x000400c8,0x00000016,0x00000046,0x00000045,0x0004007c,0x00000006,0x00000047,
-	0x00000046,0x0004003d,0x00000006,0x00000048,0x00000037,0x000500c7,0x00000006,0x00000049,
-	0x00000048,0x00000047,0x0003003e,0x00000037,0x00000049,0x0004003d,0x00000006,0x0000004a,
-	0x0000000e,0x0004003d,0x00000006,0x0000004b,0x0000003f,0x000500c4,0x00000006,0x0000004c,
-	0x0000004a,0x0000004b,0x0004003d,0x00000006,0x0000004d,0x00000037,0x000500c5,0x00000006,
-	0x0000004e,0x0000004d,0x0000004c,0x0003003e,0x00000037,0x0000004e,0x0004003d,0x00000006,
-	0x0000004f,0x0000002d,0x0004003d,0x00000006,0x00000050,0x00000037,0x00060041,0x0000001b,
-	0x00000051,0x0000003b,0x00000017,0x0000004f,0x0003003e,0x00000051,0x00000050,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndexIndirectLineLoop.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndexIndirectLineLoop_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x57,0x6d,0x68,0x96,0x65,
+    0x14,0x7e,0xce,0xde,0xed,0x9d,0x9a,0xa5,0xed,0xc3,0x35,0xac,0x58,0x5b,0x68,0x1f,
+    0x6e,0x6e,0x54,0x63,0x53,0x0a,0xc7,0xa4,0xd5,0x58,0x12,0x6c,0xae,0x0f,0x48,0x37,
+    0x92,0xcd,0xb9,0x5e,0xdb,0x2c,0xfa,0x70,0x1b,0x58,0x6c,0x85,0x04,0x6a,0x60,0x1b,
+    0x39,0xfc,0xd5,0x86,0x14,0xa3,0x3f,0x11,0xb9,0x7f,0x6d,0xcd,0x1a,0x08,0x96,0xa0,
+    0x20,0x58,0xc2,0x04,0xcb,0xb4,0xbf,0xa5,0xa6,0xb1,0xee,0xf3,0x9c,0xeb,0xc8,0xe5,
+    0xc3,0x2b,0xdc,0xde,0xcf,0x7d,0x9d,0x73,0xae,0x73,0xee,0x73,0xdd,0xcf,0xfd,0x3e,
+    0x4b,0xe5,0x54,0xe4,0x47,0x91,0x44,0xcb,0xa2,0x25,0xd1,0x21,0x89,0xe2,0x7f,0xf7,
+    0x46,0x39,0x91,0x3e,0xde,0x15,0xa5,0xe3,0xb9,0xa9,0xa5,0xb5,0xa5,0xea,0xad,0xb7,
+    0x77,0x54,0x3d,0xf9,0x54,0xb5,0xda,0xef,0x89,0x52,0xb1,0x9f,0xda,0x56,0x04,0x9f,
+    0xbc,0x30,0xe7,0x86,0x91,0xe9,0xec,0xd9,0xad,0xf8,0xce,0x30,0x56,0x06,0x3c,0x37,
+    0xe6,0x8a,0xa2,0x4d,0xf0,0x8d,0xb9,0x02,0x5a,0x10,0xe6,0x34,0x62,0x9e,0x0b,0xff,
+    0x17,0x5a,0xda,0xe8,0xbe,0x78,0x9d,0x77,0x7b,0x5d,0x81,0xb9,0x29,0xe4,0x53,0x2c,
+    0x85,0xf8,0xe2,0x30,0x97,0xdf,0xb6,0xd9,0xfa,0x21,0xf0,0x6b,0x7c,0x55,0x22,0xde,
+    0x31,0x01,0x96,0x4b,0x58,0x0e,0xb0,0x25,0x84,0xa5,0x80,0x2d,0x47,0x6e,0xf7,0xd3,
+    0x5c,0x75,0x77,0xd4,0x9e,0x17,0xd5,0x67,0xa9,0xb5,0x9e,0x6a,0xdd,0x98,0xa8,0x75,
+    0x23,0x6a,0xf5,0x75,0x6b,0xa2,0x17,0x6d,0x89,0x5e,0xb4,0x65,0xe1,0x6f,0x23,0xfe,
+    0xf6,0x04,0x7f,0x3b,0xf8,0xbd,0xde,0x9d,0xb1,0x8e,0x51,0x74,0x3f,0xd6,0x33,0x89,
+    0xfa,0x67,0xb3,0xf0,0xcf,0x12,0xff,0x5c,0x82,0x7f,0x0e,0xfc,0x6e,0xbf,0x02,0xfe,
+    0xd2,0x30,0x0a,0x43,0xd6,0x9c,0xd8,0x9e,0x8a,0xed,0xfa,0x5c,0x1c,0x7c,0x34,0x5f,
+    0x19,0x38,0x1e,0x08,0x16,0xd7,0xff,0x41,0xe8,0x5a,0x10,0xdb,0x73,0xa3,0x22,0xc4,
+    0x28,0xb6,0x11,0xeb,0x62,0xe2,0x59,0x05,0x1e,0xd5,0xf1,0x71,0xac,0x4b,0xc0,0xeb,
+    0xeb,0x52,0xf8,0x2b,0xdf,0x6a,0x3c,0xa7,0x61,0xf7,0x3a,0x52,0xe4,0x5f,0x4e,0x6b,
+    0xb5,0x3f,0x12,0xc6,0x62,0x5c,0x5b,0x3a,0xd6,0x3d,0x9d,0x18,0xca,0xbb,0x3e,0xcc,
+    0x4b,0xc3,0xa8,0x42,0x9d,0xba,0xae,0x06,0xa6,0xf6,0x1a,0x3c,0xa7,0xb1,0xdf,0x3a,
+    0xda,0xaf,0x9e,0x8d,0x3a,0xf8,0x6d,0x40,0x7d,0xf5,0xe0,0xd9,0x10,0xcf,0x86,0x79,
+    0x7d,0x8d,0xa8,0x47,0x79,0x5a,0x89,0x47,0xcf,0x40,0x2b,0x78,0xb6,0x22,0xa6,0x0d,
+    0x3c,0xba,0x6e,0x27,0x1e,0x8d,0xd9,0x86,0x75,0x49,0x58,0x77,0x81,0x27,0x85,0xf8,
+    0x6e,0xf4,0xb4,0x0b,0xf1,0xdd,0x78,0x87,0x85,0xe2,0x7b,0xd0,0x67,0xf5,0xdf,0x05,
+    0x1b,0xf7,0x35,0x03,0xac,0x28,0x64,0xd9,0x4d,0xf5,0x0f,0x03,0xd7,0xfa,0x67,0xa8,
+    0x7e,0x3d,0x63,0x33,0xe0,0xfb,0x01,0xb5,0xcd,0x22,0xbf,0xae,0xe7,0x12,0xf5,0x2f,
+    0xe0,0xcc,0xfa,0xfa,0x4f,0xdc,0x2b,0xeb,0xc2,0x4a,0xeb,0xbe,0x02,0x2c,0x83,0x51,
+    0x1b,0xce,0x76,0x0e,0x62,0x22,0xec,0xf5,0x7a,0x40,0xf4,0xae,0xba,0x16,0x56,0x57,
+    0x81,0xdf,0x0c,0xcf,0xba,0xb7,0xbf,0x60,0xd7,0xb9,0x21,0x78,0xa9,0x86,0x2f,0x41,
+    0x57,0x3d,0x63,0x4f,0x23,0xef,0xcb,0xc0,0x1b,0xc2,0x4a,0xcf,0xd7,0x2b,0xe8,0x75,
+    0x09,0x6c,0xee,0xf7,0x2a,0x6c,0xfb,0x02,0x97,0xae,0xb7,0xc3,0xbe,0x8d,0x62,0x3b,
+    0x28,0x76,0x3b,0xc5,0x76,0xc2,0xa6,0x75,0x68,0xaf,0x7b,0xa1,0x47,0x0f,0xf9,0xbc,
+    0x01,0xfc,0xeb,0xe0,0xa3,0xfd,0x7e,0x13,0x58,0x06,0xfb,0xeb,0xc7,0xfe,0xfe,0x0d,
+    0xfe,0x6a,0xeb,0x0b,0xa3,0x1f,0x7b,0xd4,0xe7,0x1b,0x61,0xbe,0x8a,0x75,0x3f,0xd6,
+    0x7b,0xb1,0xd6,0xf9,0xef,0x28,0x3f,0xce,0x33,0x20,0x56,0x8f,0xfa,0x8c,0x84,0x31,
+    0x44,0xb6,0xf7,0xc5,0x6a,0x52,0xdb,0x41,0xb9,0xd3,0xf6,0x1e,0xd9,0x3e,0x4a,0xd8,
+    0xde,0x25,0xdb,0x48,0xc2,0xf6,0x8e,0x58,0xef,0xd4,0x76,0x00,0xf9,0xa6,0xb0,0xc7,
+    0x7d,0xb0,0x6b,0xec,0x3f,0x61,0x5f,0x83,0xb0,0xfb,0x3e,0xd5,0x3e,0x10,0xc6,0x20,
+    0xf6,0x31,0x40,0xfd,0x1f,0xc1,0x5e,0x86,0xe3,0x73,0x66,0xd8,0x35,0x60,0xa5,0xa4,
+    0xc9,0x75,0xdc,0x39,0x25,0xb0,0x7b,0xbf,0x6f,0xc0,0xf6,0x13,0x62,0x6f,0x22,0xb6,
+    0x2c,0x3e,0xab,0x86,0xdd,0x02,0x5e,0x4e,0x39,0x16,0x11,0x7b,0x8b,0x62,0xf5,0x85,
+    0x58,0xc4,0x5d,0xf3,0x15,0xf6,0xb6,0x9f,0xfa,0xa2,0x5a,0x7c,0x82,0x3d,0xe8,0xfc,
+    0x65,0x88,0x4a,0xa3,0xc7,0xfb,0x11,0xaf,0xbd,0xff,0x10,0x7c,0x07,0xd0,0x97,0x61,
+    0x3a,0xbb,0x07,0x71,0x76,0xcb,0x69,0x0f,0x87,0x80,0x7b,0xce,0x4f,0x81,0x65,0x08,
+    0x3b,0x0c,0x7e,0xad,0xed,0x18,0xb0,0xcf,0xe0,0x7b,0x18,0x67,0x6b,0x8c,0x7a,0xae,
+    0xb6,0xd1,0x58,0x23,0xab,0x77,0x94,0xf4,0xfa,0x1c,0x7b,0xf2,0x33,0x39,0x4e,0x71,
+    0x6a,0x3b,0x12,0xc6,0x38,0xe2,0x8e,0x90,0x56,0x47,0x71,0x7e,0x78,0x3f,0x69,0xb1,
+    0xfd,0x94,0xd2,0x7e,0xf2,0xc5,0x70,0xef,0xf5,0x52,0xb1,0xb8,0x52,0xe2,0x5a,0x26,
+    0xe6,0xa7,0x36,0xd7,0x78,0xb9,0xd8,0x3d,0x5b,0x02,0xbb,0xf3,0xdd,0x2d,0x66,0x73,
+    0x9d,0x56,0x80,0x8f,0x35,0x5e,0x29,0x86,0x97,0x03,0xd3,0x3b,0xae,0x40,0xec,0x9e,
+    0x56,0xdb,0x3c,0xee,0xbd,0x42,0x31,0x7c,0x10,0xdc,0x45,0x62,0x98,0x73,0xaf,0x12,
+    0xcb,0xa7,0xb8,0x73,0x97,0x8a,0x69,0xac,0x3c,0x27,0x80,0xad,0x16,0xf3,0x55,0xdb,
+    0x33,0xa1,0x87,0x5a,0x9f,0x62,0x7a,0x46,0xbc,0x77,0xe3,0xf4,0xfe,0x7c,0x80,0x9a,
+    0x47,0xd1,0xc7,0x23,0xa4,0xc7,0x17,0x74,0xc6,0x54,0x8f,0x49,0xd2,0x43,0x6d,0x13,
+    0x61,0x4c,0x82,0x73,0x82,0x7a,0x78,0x0c,0xbc,0xac,0x47,0x45,0x16,0x3d,0x1e,0x16,
+    0xc3,0x5d,0x8f,0x35,0x62,0x71,0xac,0xc7,0x5a,0x31,0xbf,0x35,0xa4,0xc7,0xa3,0xa4,
+    0xc7,0x5a,0xd2,0xe3,0x31,0x31,0x9b,0xf7,0x6c,0x1d,0xf8,0x58,0x8f,0x4a,0x31,0x9c,
+    0xf5,0x58,0x0f,0x3d,0x2a,0x49,0x8f,0x6a,0x31,0xdc,0xf5,0xa8,0x11,0xc3,0x9c,0xfb,
+    0x09,0xb1,0x7c,0x35,0xa4,0x47,0x2d,0xde,0x83,0x4a,0xd2,0xa3,0x4e,0xcc,0xb7,0x16,
+    0x7a,0x68,0x7d,0x75,0xd0,0xc3,0x7b,0x37,0x49,0x7a,0x7c,0x8c,0x9a,0xc7,0xd1,0xc7,
+    0x09,0xbc,0xdf,0x63,0xf0,0x9d,0xa2,0x9e,0x6e,0xca,0xd2,0xd3,0x06,0x31,0xdc,0x7b,
+    0xda,0x98,0xe5,0x8c,0x6f,0x16,0xf3,0x6b,0xa4,0x9e,0x3e,0x4b,0x3d,0xdd,0x4c,0x3d,
+    0x6d,0x12,0xb3,0xf9,0xbe,0x9f,0xcf,0x72,0xc6,0x9b,0xc5,0x70,0xee,0x69,0x0b,0x7a,
+    0xda,0x4c,0x3d,0x7d,0x41,0x0c,0xf7,0x9e,0x6e,0x11,0xc3,0x9c,0xfb,0x45,0xb1,0x7c,
+    0x5b,0xa8,0xa7,0xad,0xf8,0x43,0xa0,0x99,0x7a,0xba,0x55,0xcc,0xb7,0x15,0x3d,0xd5,
+    0xfa,0x14,0xf3,0xfd,0x7d,0x43,0xf7,0x81,0x63,0xdf,0xe2,0x2c,0x0f,0x27,0xfa,0x39,
+    0x46,0xbd,0xd7,0xdf,0x1d,0xed,0xff,0x24,0x38,0xa6,0xc8,0x36,0x82,0xf7,0x60,0x12,
+    0x5c,0x53,0xe0,0x19,0x02,0xcf,0x50,0xe2,0x37,0x71,0x90,0xde,0xa3,0xef,0x12,0xf7,
+    0xda,0x34,0xbd,0x47,0x6a,0x3b,0x1e,0xc6,0x34,0xe2,0x8e,0x93,0xbe,0xaf,0x65,0xd1,
+    0x77,0x9b,0x18,0xee,0xfa,0x76,0x64,0xd1,0xb7,0x53,0xcc,0xaf,0x83,0xf4,0x7d,0x9d,
+    0xf4,0xed,0x24,0x7d,0x77,0x88,0xd9,0x5c,0x83,0xae,0x2c,0xfa,0x76,0x8b,0xe1,0xac,
+    0x6f,0x0f,0xf4,0xed,0x26,0x7d,0x77,0x89,0xe1,0xae,0x6f,0xaf,0x18,0xe6,0xdc,0x19,
+    0xb1,0x7c,0xbd,0xa4,0x6f,0x1f,0x7e,0x9b,0xba,0x49,0xdf,0x3d,0x62,0xbe,0x7d,0xd0,
+    0x57,0xeb,0xdb,0x43,0xfa,0x7e,0x4f,0xfa,0x6a,0xcf,0xbd,0x77,0xd3,0xa4,0xd7,0x5e,
+    0xec,0x63,0x10,0xfe,0xdc,0xd7,0x13,0xf8,0xad,0x1b,0xa6,0xbe,0xfe,0x08,0xdc,0xfb,
+    0x35,0x8f,0x6f,0xca,0x12,0xd8,0xb4,0x8e,0x79,0xf0,0x7a,0x1d,0x27,0x61,0xcb,0x50,
+    0xef,0x4f,0xe1,0xbb,0x2d,0x43,0x5c,0x3f,0xd3,0x77,0xdb,0x29,0xca,0xf9,0x0b,0x6c,
+    0xee,0x77,0x9a,0x72,0x9e,0x44,0xce,0xd3,0xf0,0x73,0xfe,0x33,0xc8,0xc9,0xdf,0x85,
+    0x67,0x29,0xee,0x0c,0xe2,0xce,0xe2,0xfb,0xcf,0xe3,0xce,0x21,0xae,0x8c,0xb0,0xf3,
+    0xa8,0xb5,0x8c,0xb8,0x7e,0xa5,0x5a,0xcf,0x53,0xad,0xbf,0xc1,0xe6,0x7e,0x17,0x28,
+    0xe7,0x39,0xe4,0xbc,0x00,0x3f,0xe7,0xbf,0x88,0x9c,0x0b,0x84,0x5d,0x42,0xce,0x05,
+    0xe2,0xfa,0x9d,0x72,0x5e,0xa2,0x9c,0x7f,0xc0,0xe6,0x7e,0x97,0x29,0xe7,0x45,0xe4,
+    0xbc,0x0c,0x3f,0xfe,0x3e,0xd5,0xf9,0xbf,0x70,0x69,0xd4,0x85,0xf1,0x3f,0xf2,0x4e,
+    0xd1,0x9b,0xb0,0x10,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000001.inc
index e75ff41..8afbe0b 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000001.inc
@@ -1,201 +1,104 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndexIndirectLineLoop_comp_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x000000ec,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000069,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00070005,0x0000000a,0x49746547,0x7865646e,0x756c6156,
-	0x31752865,0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00080005,0x0000000f,
-	0x49747550,0x7865646e,0x756c6156,0x31752865,0x3b31753b,0x00000000,0x00040005,0x0000000d,
-	0x65646e69,0x00000078,0x00040005,0x0000000e,0x756c6176,0x00000065,0x00050005,0x00000011,
-	0x42637273,0x6b636f6c,0x00000000,0x00030005,0x00000013,0x00637273,0x00050006,0x00000013,
-	0x00000000,0x44637273,0x00617461,0x00030005,0x00000015,0x00000000,0x00050005,0x0000001e,
-	0x53637273,0x74666968,0x00000000,0x00040005,0x00000024,0x756c6176,0x00000065,0x00050005,
-	0x0000002d,0x49747364,0x7865646e,0x00000000,0x00060005,0x0000002e,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00070006,0x0000002e,0x00000000,0x4f646d63,0x65736666,0x76694474,
-	0x00000034,0x00080006,0x0000002e,0x00000001,0x43747364,0x664f646d,0x74657366,0x34766944,
-	0x00000000,0x00070006,0x0000002e,0x00000002,0x4f747364,0x65736666,0x76694474,0x00000034,
-	0x00080006,0x0000002e,0x00000003,0x65527369,0x72617473,0x616e4574,0x64656c62,0x00000000,
-	0x00030005,0x00000030,0x00000000,0x00050005,0x00000038,0x42637273,0x6b636f6c,0x00000000,
-	0x00030005,0x0000003a,0x00747364,0x00050006,0x0000003a,0x00000000,0x44747364,0x00617461,
-	0x00030005,0x0000003c,0x00000000,0x00050005,0x00000040,0x53637273,0x74666968,0x00000000,
-	0x00050005,0x00000053,0x65646e69,0x756f4378,0x0000746e,0x00030005,0x00000055,0x00646d63,
-	0x00050006,0x00000055,0x00000000,0x44646d63,0x00617461,0x00030005,0x00000057,0x00000000,
-	0x00050005,0x0000005c,0x73726966,0x646e4974,0x00007865,0x00050005,0x00000063,0x49646e65,
-	0x7865646e,0x00000000,0x00080005,0x00000069,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00060005,0x00000073,0x6b726f77,0x43676e69,0x746e756f,0x00000000,
-	0x00040005,0x00000074,0x49637273,0x00007864,0x00070005,0x00000076,0x69646e69,0x52736563,
-	0x69616d65,0x676e696e,0x00000000,0x00050005,0x00000078,0x656e696c,0x657a6953,0x00000000,
-	0x00060005,0x00000079,0x73726966,0x646e4974,0x61567865,0x0065756c,0x00060005,0x00000081,
-	0x74736572,0x56747261,0x65756c61,0x00000000,0x00050005,0x00000082,0x65646e69,0x6c615678,
-	0x00006575,0x00040005,0x00000085,0x61726170,0x0000006d,0x00040005,0x0000009e,0x61726170,
-	0x0000006d,0x00040005,0x0000009f,0x61726170,0x0000006d,0x00040005,0x000000a8,0x61726170,
-	0x0000006d,0x00040005,0x000000a9,0x61726170,0x0000006d,0x00040005,0x000000ad,0x61726170,
-	0x0000006d,0x00040005,0x000000af,0x61726170,0x0000006d,0x00040005,0x000000ba,0x61726170,
-	0x0000006d,0x00040005,0x000000bc,0x61726170,0x0000006d,0x00040005,0x000000c2,0x43747364,
-	0x0000646d,0x00060006,0x000000c2,0x00000000,0x43747364,0x6144646d,0x00006174,0x00030005,
-	0x000000c4,0x00000000,0x00040047,0x00000012,0x00000006,0x00000004,0x00040048,0x00000013,
-	0x00000000,0x00000018,0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x00000013,0x00000003,0x00040047,0x00000015,0x00000022,0x00000000,0x00040047,0x00000015,
-	0x00000021,0x00000001,0x00050048,0x0000002e,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x0000002e,0x00000001,0x00000023,0x00000004,0x00050048,0x0000002e,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x0000002e,0x00000003,0x00000023,0x0000000c,0x00030047,0x0000002e,
-	0x00000002,0x00040047,0x00000039,0x00000006,0x00000004,0x00050048,0x0000003a,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x0000003a,0x00000003,0x00040047,0x0000003c,0x00000022,
-	0x00000000,0x00040047,0x0000003c,0x00000021,0x00000000,0x00040047,0x00000054,0x00000006,
-	0x00000004,0x00040048,0x00000055,0x00000000,0x00000018,0x00050048,0x00000055,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000055,0x00000003,0x00040047,0x00000057,0x00000022,
-	0x00000000,0x00040047,0x00000057,0x00000021,0x00000002,0x00040047,0x00000069,0x0000000b,
-	0x0000001c,0x00040047,0x000000c1,0x00000006,0x00000004,0x00050048,0x000000c2,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x000000c2,0x00000003,0x00040047,0x000000c4,0x00000022,
-	0x00000000,0x00040047,0x000000c4,0x00000021,0x00000003,0x00040047,0x000000eb,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00040021,0x00000008,
-	0x00000006,0x00000007,0x00050021,0x0000000c,0x00000002,0x00000007,0x00000007,0x0003001d,
-	0x00000012,0x00000006,0x0003001e,0x00000013,0x00000012,0x00040020,0x00000014,0x00000002,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000002,0x00040015,0x00000016,0x00000020,
-	0x00000001,0x0004002b,0x00000016,0x00000017,0x00000000,0x0004002b,0x00000016,0x00000019,
-	0x00000001,0x00040020,0x0000001b,0x00000002,0x00000006,0x0004002b,0x00000006,0x00000020,
-	0x00000001,0x0004002b,0x00000016,0x00000022,0x00000004,0x0004002b,0x00000006,0x00000028,
-	0x0000ffff,0x0006001e,0x0000002e,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,
-	0x0000002f,0x00000009,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000009,0x0004002b,
-	0x00000016,0x00000031,0x00000002,0x00040020,0x00000032,0x00000009,0x00000006,0x0003001d,
-	0x00000039,0x00000006,0x0003001e,0x0000003a,0x00000039,0x00040020,0x0000003b,0x00000002,
-	0x0000003a,0x0004003b,0x0000003b,0x0000003c,0x00000002,0x0004002b,0x00000016,0x00000044,
-	0x0000ffff,0x0003001d,0x00000054,0x00000006,0x0003001e,0x00000055,0x00000054,0x00040020,
-	0x00000056,0x00000002,0x00000055,0x0004003b,0x00000056,0x00000057,0x00000002,0x0004002b,
-	0x00000006,0x0000005f,0x00000002,0x00040017,0x00000067,0x00000006,0x00000003,0x00040020,
-	0x00000068,0x00000001,0x00000067,0x0004003b,0x00000068,0x00000069,0x00000001,0x0004002b,
-	0x00000006,0x0000006a,0x00000000,0x00040020,0x0000006b,0x00000001,0x00000006,0x00020014,
-	0x0000006e,0x0004002b,0x00000016,0x0000008e,0x00000003,0x0003001d,0x000000c1,0x00000006,
-	0x0003001e,0x000000c2,0x000000c1,0x00040020,0x000000c3,0x00000002,0x000000c2,0x0004003b,
-	0x000000c3,0x000000c4,0x00000002,0x0004002b,0x00000006,0x000000d8,0x00000003,0x0004002b,
-	0x00000006,0x000000e2,0x00000004,0x0004002b,0x00000006,0x000000ea,0x00000040,0x0006002c,
-	0x00000067,0x000000eb,0x000000ea,0x00000020,0x00000020,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x00000053,0x00000007,
-	0x0004003b,0x00000007,0x0000005c,0x00000007,0x0004003b,0x00000007,0x00000063,0x00000007,
-	0x0004003b,0x00000007,0x00000073,0x00000007,0x0004003b,0x00000007,0x00000074,0x00000007,
-	0x0004003b,0x00000007,0x00000076,0x00000007,0x0004003b,0x00000007,0x00000078,0x00000007,
-	0x0004003b,0x00000007,0x00000079,0x00000007,0x0004003b,0x00000007,0x00000081,0x00000007,
-	0x0004003b,0x00000007,0x00000082,0x00000007,0x0004003b,0x00000007,0x00000085,0x00000007,
-	0x0004003b,0x00000007,0x0000009e,0x00000007,0x0004003b,0x00000007,0x0000009f,0x00000007,
-	0x0004003b,0x00000007,0x000000a8,0x00000007,0x0004003b,0x00000007,0x000000a9,0x00000007,
-	0x0004003b,0x00000007,0x000000ad,0x00000007,0x0004003b,0x00000007,0x000000af,0x00000007,
-	0x0004003b,0x00000007,0x000000ba,0x00000007,0x0004003b,0x00000007,0x000000bc,0x00000007,
-	0x00050041,0x00000032,0x00000058,0x00000030,0x00000017,0x0004003d,0x00000006,0x00000059,
-	0x00000058,0x00060041,0x0000001b,0x0000005a,0x00000057,0x00000017,0x00000059,0x0004003d,
-	0x00000006,0x0000005b,0x0000005a,0x0003003e,0x00000053,0x0000005b,0x00050041,0x00000032,
-	0x0000005d,0x00000030,0x00000017,0x0004003d,0x00000006,0x0000005e,0x0000005d,0x00050080,
-	0x00000006,0x00000060,0x0000005e,0x0000005f,0x00060041,0x0000001b,0x00000061,0x00000057,
-	0x00000017,0x00000060,0x0004003d,0x00000006,0x00000062,0x00000061,0x0003003e,0x0000005c,
-	0x00000062,0x0004003d,0x00000006,0x00000064,0x0000005c,0x0004003d,0x00000006,0x00000065,
-	0x00000053,0x00050080,0x00000006,0x00000066,0x00000064,0x00000065,0x0003003e,0x00000063,
-	0x00000066,0x00050041,0x0000006b,0x0000006c,0x00000069,0x0000006a,0x0004003d,0x00000006,
-	0x0000006d,0x0000006c,0x000500ae,0x0000006e,0x0000006f,0x0000006d,0x00000020,0x000300f7,
-	0x00000071,0x00000000,0x000400fa,0x0000006f,0x00000070,0x00000071,0x000200f8,0x00000070,
-	0x000100fd,0x000200f8,0x00000071,0x0003003e,0x00000073,0x0000006a,0x0004003d,0x00000006,
-	0x00000075,0x0000005c,0x0003003e,0x00000074,0x00000075,0x0004003d,0x00000006,0x00000077,
-	0x00000053,0x0003003e,0x00000076,0x00000077,0x0003003e,0x00000078,0x0000006a,0x0003003e,
-	0x00000079,0x0000006a,0x000200f9,0x0000007a,0x000200f8,0x0000007a,0x000400f6,0x0000007c,
-	0x0000007d,0x00000000,0x000200f9,0x0000007e,0x000200f8,0x0000007e,0x0004003d,0x00000006,
-	0x0000007f,0x00000076,0x000500ac,0x0000006e,0x00000080,0x0000007f,0x0000006a,0x000400fa,
-	0x00000080,0x0000007b,0x0000007c,0x000200f8,0x0000007b,0x0003003e,0x00000081,0x00000028,
-	0x0004003d,0x00000006,0x00000083,0x00000074,0x00050080,0x00000006,0x00000084,0x00000083,
-	0x00000019,0x0003003e,0x00000074,0x00000084,0x0003003e,0x00000085,0x00000083,0x00050039,
-	0x00000006,0x00000086,0x0000000a,0x00000085,0x0003003e,0x00000082,0x00000086,0x0004003d,
-	0x00000006,0x00000087,0x00000078,0x000500aa,0x0000006e,0x00000088,0x00000087,0x0000006a,
-	0x000300f7,0x0000008a,0x00000000,0x000400fa,0x00000088,0x00000089,0x0000008a,0x000200f8,
-	0x00000089,0x0004003d,0x00000006,0x0000008b,0x00000082,0x0003003e,0x00000079,0x0000008b,
-	0x000200f9,0x0000008a,0x000200f8,0x0000008a,0x0004003d,0x00000006,0x0000008c,0x00000076,
-	0x00050082,0x00000006,0x0000008d,0x0000008c,0x00000019,0x0003003e,0x00000076,0x0000008d,
-	0x00050041,0x00000032,0x0000008f,0x00000030,0x0000008e,0x0004003d,0x00000006,0x00000090,
-	0x0000008f,0x000500aa,0x0000006e,0x00000091,0x00000090,0x00000020,0x0004003d,0x00000006,
-	0x00000092,0x00000082,0x0004003d,0x00000006,0x00000093,0x00000081,0x000500aa,0x0000006e,
-	0x00000094,0x00000092,0x00000093,0x000500a7,0x0000006e,0x00000095,0x00000091,0x00000094,
-	0x000300f7,0x00000097,0x00000000,0x000400fa,0x00000095,0x00000096,0x000000ac,0x000200f8,
-	0x00000096,0x0004003d,0x00000006,0x00000098,0x00000078,0x000500ac,0x0000006e,0x00000099,
-	0x00000098,0x00000020,0x000300f7,0x0000009b,0x00000000,0x000400fa,0x00000099,0x0000009a,
-	0x0000009b,0x000200f8,0x0000009a,0x0004003d,0x00000006,0x0000009c,0x00000073,0x00050080,
-	0x00000006,0x0000009d,0x0000009c,0x00000019,0x0003003e,0x00000073,0x0000009d,0x0003003e,
-	0x0000009e,0x0000009c,0x0004003d,0x00000006,0x000000a0,0x00000079,0x0003003e,0x0000009f,
-	0x000000a0,0x00060039,0x00000002,0x000000a1,0x0000000f,0x0000009e,0x0000009f,0x000200f9,
-	0x0000009b,0x000200f8,0x0000009b,0x0004003d,0x00000006,0x000000a2,0x00000078,0x000500ac,
-	0x0000006e,0x000000a3,0x000000a2,0x0000006a,0x000300f7,0x000000a5,0x00000000,0x000400fa,
-	0x000000a3,0x000000a4,0x000000a5,0x000200f8,0x000000a4,0x0004003d,0x00000006,0x000000a6,
-	0x00000073,0x00050080,0x00000006,0x000000a7,0x000000a6,0x00000019,0x0003003e,0x00000073,
-	0x000000a7,0x0003003e,0x000000a8,0x000000a6,0x0004003d,0x00000006,0x000000aa,0x00000081,
-	0x0003003e,0x000000a9,0x000000aa,0x00060039,0x00000002,0x000000ab,0x0000000f,0x000000a8,
-	0x000000a9,0x000200f9,0x000000a5,0x000200f8,0x000000a5,0x0003003e,0x00000078,0x0000006a,
-	0x000200f9,0x00000097,0x000200f8,0x000000ac,0x0004003d,0x00000006,0x000000ae,0x00000073,
-	0x0003003e,0x000000ad,0x000000ae,0x0004003d,0x00000006,0x000000b0,0x00000082,0x0003003e,
-	0x000000af,0x000000b0,0x00060039,0x00000002,0x000000b1,0x0000000f,0x000000ad,0x000000af,
-	0x0004003d,0x00000006,0x000000b2,0x00000073,0x00050080,0x00000006,0x000000b3,0x000000b2,
-	0x00000019,0x0003003e,0x00000073,0x000000b3,0x0004003d,0x00000006,0x000000b4,0x00000078,
-	0x00050080,0x00000006,0x000000b5,0x000000b4,0x00000019,0x0003003e,0x00000078,0x000000b5,
-	0x000200f9,0x00000097,0x000200f8,0x00000097,0x000200f9,0x0000007d,0x000200f8,0x0000007d,
-	0x000200f9,0x0000007a,0x000200f8,0x0000007c,0x0004003d,0x00000006,0x000000b6,0x00000078,
-	0x000500ac,0x0000006e,0x000000b7,0x000000b6,0x00000020,0x000300f7,0x000000b9,0x00000000,
-	0x000400fa,0x000000b7,0x000000b8,0x000000b9,0x000200f8,0x000000b8,0x0004003d,0x00000006,
-	0x000000bb,0x00000073,0x0003003e,0x000000ba,0x000000bb,0x0004003d,0x00000006,0x000000bd,
-	0x00000079,0x0003003e,0x000000bc,0x000000bd,0x00060039,0x00000002,0x000000be,0x0000000f,
-	0x000000ba,0x000000bc,0x0004003d,0x00000006,0x000000bf,0x00000073,0x00050080,0x00000006,
-	0x000000c0,0x000000bf,0x00000019,0x0003003e,0x00000073,0x000000c0,0x000200f9,0x000000b9,
-	0x000200f8,0x000000b9,0x00050041,0x00000032,0x000000c5,0x00000030,0x00000019,0x0004003d,
-	0x00000006,0x000000c6,0x000000c5,0x0004003d,0x00000006,0x000000c7,0x00000073,0x00060041,
-	0x0000001b,0x000000c8,0x000000c4,0x00000017,0x000000c6,0x0003003e,0x000000c8,0x000000c7,
-	0x00050041,0x00000032,0x000000c9,0x00000030,0x00000019,0x0004003d,0x00000006,0x000000ca,
-	0x000000c9,0x00050080,0x00000006,0x000000cb,0x000000ca,0x00000020,0x00050041,0x00000032,
-	0x000000cc,0x00000030,0x00000017,0x0004003d,0x00000006,0x000000cd,0x000000cc,0x00050080,
-	0x00000006,0x000000ce,0x000000cd,0x00000020,0x00060041,0x0000001b,0x000000cf,0x00000057,
-	0x00000017,0x000000ce,0x0004003d,0x00000006,0x000000d0,0x000000cf,0x00060041,0x0000001b,
-	0x000000d1,0x000000c4,0x00000017,0x000000cb,0x0003003e,0x000000d1,0x000000d0,0x00050041,
-	0x00000032,0x000000d2,0x00000030,0x00000019,0x0004003d,0x00000006,0x000000d3,0x000000d2,
-	0x00050080,0x00000006,0x000000d4,0x000000d3,0x0000005f,0x00060041,0x0000001b,0x000000d5,
-	0x000000c4,0x00000017,0x000000d4,0x0003003e,0x000000d5,0x0000006a,0x00050041,0x00000032,
-	0x000000d6,0x00000030,0x00000019,0x0004003d,0x00000006,0x000000d7,0x000000d6,0x00050080,
-	0x00000006,0x000000d9,0x000000d7,0x000000d8,0x00050041,0x00000032,0x000000da,0x00000030,
-	0x00000017,0x0004003d,0x00000006,0x000000db,0x000000da,0x00050080,0x00000006,0x000000dc,
-	0x000000db,0x000000d8,0x00060041,0x0000001b,0x000000dd,0x00000057,0x00000017,0x000000dc,
-	0x0004003d,0x00000006,0x000000de,0x000000dd,0x00060041,0x0000001b,0x000000df,0x000000c4,
-	0x00000017,0x000000d9,0x0003003e,0x000000df,0x000000de,0x00050041,0x00000032,0x000000e0,
-	0x00000030,0x00000019,0x0004003d,0x00000006,0x000000e1,0x000000e0,0x00050080,0x00000006,
-	0x000000e3,0x000000e1,0x000000e2,0x00050041,0x00000032,0x000000e4,0x00000030,0x00000017,
-	0x0004003d,0x00000006,0x000000e5,0x000000e4,0x00050080,0x00000006,0x000000e6,0x000000e5,
-	0x000000e2,0x00060041,0x0000001b,0x000000e7,0x00000057,0x00000017,0x000000e6,0x0004003d,
-	0x00000006,0x000000e8,0x000000e7,0x00060041,0x0000001b,0x000000e9,0x000000c4,0x00000017,
-	0x000000e3,0x0003003e,0x000000e9,0x000000e8,0x000100fd,0x00010038,0x00050036,0x00000006,
-	0x0000000a,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,0x000200f8,0x0000000b,
-	0x0004003b,0x00000007,0x00000011,0x00000007,0x0004003b,0x00000007,0x0000001e,0x00000007,
-	0x0004003b,0x00000007,0x00000024,0x00000007,0x0004003d,0x00000006,0x00000018,0x00000009,
-	0x000500c2,0x00000006,0x0000001a,0x00000018,0x00000019,0x00060041,0x0000001b,0x0000001c,
-	0x00000015,0x00000017,0x0000001a,0x0004003d,0x00000006,0x0000001d,0x0000001c,0x0003003e,
-	0x00000011,0x0000001d,0x0004003d,0x00000006,0x0000001f,0x00000009,0x000500c7,0x00000006,
-	0x00000021,0x0000001f,0x00000020,0x000500c4,0x00000006,0x00000023,0x00000021,0x00000022,
-	0x0003003e,0x0000001e,0x00000023,0x0004003d,0x00000006,0x00000025,0x00000011,0x0004003d,
-	0x00000006,0x00000026,0x0000001e,0x000500c2,0x00000006,0x00000027,0x00000025,0x00000026,
-	0x000500c7,0x00000006,0x00000029,0x00000027,0x00000028,0x0003003e,0x00000024,0x00000029,
-	0x0004003d,0x00000006,0x0000002a,0x00000024,0x000200fe,0x0000002a,0x00010038,0x00050036,
-	0x00000002,0x0000000f,0x00000000,0x0000000c,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003b,0x00000007,0x0000002d,0x00000007,
-	0x0004003b,0x00000007,0x00000038,0x00000007,0x0004003b,0x00000007,0x00000040,0x00000007,
-	0x00050041,0x00000032,0x00000033,0x00000030,0x00000031,0x0004003d,0x00000006,0x00000034,
-	0x00000033,0x0004003d,0x00000006,0x00000035,0x0000000d,0x000500c2,0x00000006,0x00000036,
-	0x00000035,0x00000019,0x00050080,0x00000006,0x00000037,0x00000034,0x00000036,0x0003003e,
-	0x0000002d,0x00000037,0x0004003d,0x00000006,0x0000003d,0x0000002d,0x00060041,0x0000001b,
-	0x0000003e,0x0000003c,0x00000017,0x0000003d,0x0004003d,0x00000006,0x0000003f,0x0000003e,
-	0x0003003e,0x00000038,0x0000003f,0x0004003d,0x00000006,0x00000041,0x0000000d,0x000500c7,
-	0x00000006,0x00000042,0x00000041,0x00000020,0x000500c4,0x00000006,0x00000043,0x00000042,
-	0x00000022,0x0003003e,0x00000040,0x00000043,0x0004003d,0x00000006,0x00000045,0x00000040,
-	0x000500c4,0x00000016,0x00000046,0x00000044,0x00000045,0x000400c8,0x00000016,0x00000047,
-	0x00000046,0x0004007c,0x00000006,0x00000048,0x00000047,0x0004003d,0x00000006,0x00000049,
-	0x00000038,0x000500c7,0x00000006,0x0000004a,0x00000049,0x00000048,0x0003003e,0x00000038,
-	0x0000004a,0x0004003d,0x00000006,0x0000004b,0x0000000e,0x0004003d,0x00000006,0x0000004c,
-	0x00000040,0x000500c4,0x00000006,0x0000004d,0x0000004b,0x0000004c,0x0004003d,0x00000006,
-	0x0000004e,0x00000038,0x000500c5,0x00000006,0x0000004f,0x0000004e,0x0000004d,0x0003003e,
-	0x00000038,0x0000004f,0x0004003d,0x00000006,0x00000050,0x0000002d,0x0004003d,0x00000006,
-	0x00000051,0x00000038,0x00060041,0x0000001b,0x00000052,0x0000003c,0x00000017,0x00000050,
-	0x0003003e,0x00000052,0x00000051,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndexIndirectLineLoop.comp.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndexIndirectLineLoop_comp_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x56,0x7f,0x68,0x55,0x65,
+    0x18,0x3e,0xef,0xee,0x76,0xb7,0xb4,0x4c,0xdd,0xd6,0xed,0x96,0xc5,0x6d,0x16,0x8e,
+    0xac,0xdb,0x36,0x2c,0xdb,0x5c,0xd1,0x62,0x32,0x69,0x96,0x44,0x9b,0xeb,0x07,0x34,
+    0x37,0x8c,0xfd,0x70,0xae,0xc6,0x82,0xca,0xdd,0x81,0x88,0xd8,0x08,0x34,0x05,0xdb,
+    0x68,0xa3,0xbf,0xda,0x90,0x62,0xf4,0x4f,0x44,0xee,0xbf,0xb6,0x66,0x0d,0x04,0x4b,
+    0x50,0x98,0x60,0x09,0x13,0x2c,0x73,0xfd,0x59,0xe9,0x2a,0xec,0x7b,0xcf,0xf7,0xbc,
+    0xfa,0x78,0x3a,0xc2,0xf1,0xec,0x7b,0x9e,0xf7,0x7d,0xde,0xf7,0x7b,0x9f,0xef,0x9c,
+    0x7b,0x12,0x79,0x6b,0x0b,0x83,0x40,0x82,0x65,0x41,0x51,0x70,0x44,0x82,0xf0,0xdf,
+    0xaa,0x20,0x2f,0xd0,0x3f,0x97,0x07,0xc9,0xf0,0xde,0xb0,0xf5,0xa5,0xad,0xd9,0xfe,
+    0xb7,0x77,0x66,0x37,0x3c,0x5e,0xa1,0xfc,0x8a,0x20,0x11,0xc6,0x29,0x77,0xa7,0x8b,
+    0x29,0x70,0xf7,0x7c,0x77,0xed,0x6e,0xeb,0xea,0x55,0xbc,0xcb,0x5d,0x2b,0x1d,0x9e,
+    0x1f,0x6a,0x05,0xc1,0x33,0x88,0x0d,0xb5,0x1c,0xba,0xda,0xdd,0x93,0xc8,0xd9,0xe2,
+    0xfe,0x2f,0xf6,0x65,0x83,0xbb,0xc3,0x75,0xc1,0x8d,0xf5,0x5a,0xdc,0x1b,0x5c,0x3d,
+    0xc5,0x12,0xc8,0x2f,0x75,0xf7,0xb2,0x1b,0x9c,0x5f,0x3f,0x00,0x7d,0xcd,0xcf,0x46,
+    0xf2,0x0d,0x13,0x60,0xf9,0x84,0xe5,0x01,0x2b,0x22,0x2c,0x01,0xec,0x76,0xd4,0xb6,
+    0x38,0xad,0x55,0x7d,0x4b,0xef,0x05,0x41,0x4d,0x4c,0xaf,0x35,0xd4,0x6b,0x6d,0xa4,
+    0xd7,0x5a,0xf4,0x6a,0xeb,0xa6,0xc8,0x2c,0x9a,0x23,0xb3,0x68,0x8e,0xd1,0x6f,0x26,
+    0xfd,0x96,0x88,0x7e,0x0b,0xf4,0xad,0xdf,0xae,0xd0,0xc7,0x20,0x58,0x83,0xf5,0x74,
+    0xa4,0xff,0x99,0x18,0xfd,0x19,0xd2,0x9f,0x8d,0xe8,0xcf,0x42,0xdf,0xf8,0x2b,0xd0,
+    0x4f,0xbb,0xab,0xd8,0x55,0xcd,0x0b,0xf9,0x44,0xc8,0xeb,0xdf,0xa5,0x2e,0x46,0xeb,
+    0x65,0xa0,0x71,0x9f,0x63,0xcc,0xff,0xfb,0xe1,0xeb,0xea,0x90,0xcf,0x0f,0x4a,0x90,
+    0xa3,0xd8,0x26,0xac,0x4b,0x49,0xe7,0x2e,0xe8,0xa8,0x8f,0xeb,0xb1,0x4e,0x41,0xd7,
+    0xd6,0x69,0xf0,0xaa,0x77,0x2f,0x72,0x93,0xe0,0x93,0x31,0xf9,0x65,0x98,0x85,0xf1,
+    0xe5,0xee,0xba,0x7e,0x5d,0x7b,0x4b,0x86,0xbe,0x27,0x23,0x97,0xea,0x3e,0xe6,0xee,
+    0xb7,0xb9,0x2b,0x8b,0x3e,0x75,0x5d,0x01,0xcc,0x74,0x2b,0x51,0x5b,0xe3,0xab,0xc0,
+    0x25,0xb1,0xff,0x6a,0xda,0xbf,0x9e,0x95,0x6a,0xc4,0x6d,0x42,0x4e,0x0d,0x74,0x75,
+    0x5d,0x0b,0xcc,0x74,0xeb,0xd1,0x9f,0xea,0x34,0x91,0x8e,0x9e,0x89,0x26,0xe8,0x6c,
+    0x47,0x4e,0x33,0x74,0x74,0xdd,0x42,0x3a,0x9a,0xd3,0x8a,0x75,0xca,0xad,0x3b,0xa0,
+    0x93,0x40,0x7e,0x27,0x66,0xd4,0x81,0xfc,0x4e,0x3c,0xd3,0x42,0xf9,0xdd,0x98,0xbb,
+    0xc6,0xef,0x02,0xa7,0x78,0x89,0x53,0xed,0xa5,0x7e,0x0f,0x41,0x57,0xfb,0x9d,0xa6,
+    0x7e,0xf5,0x8c,0x4d,0x23,0xff,0x5b,0xf4,0x32,0x83,0x7a,0xba,0x9e,0x8d,0xf4,0x3b,
+    0x0f,0x1d,0x5b,0x2f,0x44,0x7c,0xfb,0x0d,0xef,0x99,0x47,0xdc,0x4a,0xfb,0xbe,0x02,
+    0x2c,0x83,0xeb,0x09,0x77,0xd6,0xf3,0x90,0x13,0x40,0xeb,0xaa,0x43,0xf4,0xdd,0xf5,
+    0x97,0x5b,0x2d,0x02,0xff,0xdb,0xfd,0xad,0x7b,0xfb,0x1d,0xbc,0xde,0xeb,0x5c,0x94,
+    0x7a,0xf8,0x32,0x7c,0xd6,0x33,0xf7,0x14,0xea,0xbe,0x02,0xbc,0xce,0xad,0xf4,0xbc,
+    0xbd,0x8a,0x59,0xa7,0xc0,0x59,0xdc,0x6b,0xe0,0xf6,0x3a,0x2d,0x5d,0xef,0x00,0xdf,
+    0x4a,0xb9,0x6d,0x94,0xbb,0x83,0x72,0xdb,0xc1,0x69,0x1f,0x3a,0xeb,0x1e,0xf8,0xd1,
+    0x4d,0x31,0xbb,0x81,0x7f,0xe1,0x62,0x74,0xfe,0x6f,0x02,0xcb,0x60,0x7f,0x7d,0xd8,
+    0xdf,0x92,0x8b,0x57,0xee,0x2d,0x77,0xf5,0x61,0x8f,0xfa,0xf7,0x35,0x77,0x5f,0xc4,
+    0xba,0x0f,0xeb,0x3d,0x58,0xeb,0xfd,0x8f,0xa0,0x30,0xac,0x93,0x13,0xdf,0x8f,0xc6,
+    0xec,0x77,0xd7,0x20,0x71,0x7b,0xc4,0xf7,0xa4,0xdc,0x61,0xb9,0x95,0x7b,0x8f,0xb8,
+    0xf7,0x23,0xdc,0xbb,0xc4,0x1d,0x88,0x70,0xef,0x88,0x9f,0x9d,0x72,0x07,0x51,0x6f,
+    0x12,0x7b,0xdc,0x0b,0x5e,0x73,0xff,0x74,0xfb,0xca,0x81,0xb7,0x7d,0x2a,0x3f,0xa0,
+    0x3d,0x63,0x1f,0x03,0x34,0xff,0xfd,0xd8,0x4b,0x3a,0x3c,0x77,0x1e,0xbb,0x4a,0x98,
+    0x79,0x72,0x0d,0xef,0xa0,0x14,0x78,0x9b,0xf7,0x12,0xb8,0xef,0x91,0xfb,0x0f,0x72,
+    0x33,0xe1,0xd9,0xf5,0xd8,0xbf,0xc0,0xcb,0xa8,0x86,0x3e,0x28,0x4b,0xe0,0x2c,0x57,
+    0xf0,0xe3,0xa8,0xef,0x9e,0xcf,0xb1,0xb7,0x21,0x9a,0x8b,0x7a,0xf1,0x01,0xf6,0xa0,
+    0xf7,0xcf,0x5c,0x56,0x12,0x33,0x1e,0x42,0xbe,0xce,0x7e,0x1f,0xf4,0x0e,0x62,0x2e,
+    0x69,0x3a,0xbb,0x1f,0xe2,0xec,0x1e,0xa2,0x3d,0x1c,0x06,0x6e,0x35,0x8f,0x00,0xcb,
+    0x10,0x76,0x14,0xfa,0xda,0xdb,0x31,0x60,0x1f,0x21,0xf6,0x28,0xce,0xd6,0x08,0xcd,
+    0x5c,0xb9,0xe1,0xd0,0x23,0xdf,0xef,0x30,0xf9,0xf5,0x31,0xf6,0x64,0x67,0x72,0x8c,
+    0xf2,0x94,0x1b,0x75,0xd7,0x18,0xf2,0x46,0xc9,0xab,0x4f,0x70,0x7e,0x78,0x3f,0x85,
+    0xe2,0xf7,0x53,0x49,0xfb,0x29,0x12,0x8f,0xdb,0xac,0x97,0xc9,0xcd,0x3c,0xd3,0x5a,
+    0x2e,0x3e,0x4e,0x39,0xf3,0xf8,0x0e,0xf1,0xef,0xd9,0x14,0x78,0xd3,0x5b,0x21,0x9e,
+    0x33,0x9f,0x56,0x42,0x8f,0x3d,0x5e,0x25,0x1e,0x2f,0x03,0xa6,0xef,0xbc,0x62,0xf1,
+    0xef,0x69,0xe5,0xe6,0xf0,0x1e,0x2c,0x11,0x8f,0xe7,0xa0,0x5d,0x2a,0x1e,0x33,0xed,
+    0x94,0xf8,0x7a,0x8a,0x9b,0xf6,0x3d,0xe2,0x3d,0x56,0x9d,0x13,0xc0,0xd6,0x88,0x8f,
+    0x55,0xee,0x69,0x37,0x43,0xed,0x4f,0x31,0x3d,0x23,0x36,0xbb,0x31,0x7a,0x7e,0xf6,
+    0xa1,0xe7,0x61,0xcc,0x71,0x94,0xfc,0xf8,0x94,0xce,0x98,0xfa,0x31,0x41,0x7e,0x28,
+    0x37,0xee,0xae,0x09,0x68,0x8e,0xd3,0x0c,0x8f,0x41,0x97,0xfd,0x78,0x30,0xc6,0x8f,
+    0x87,0xc4,0xe3,0xe6,0xc7,0x3a,0xb9,0x99,0x67,0x5a,0xe5,0xe2,0xe3,0xd6,0x91,0x1f,
+    0x0f,0x93,0x1f,0xe5,0xe4,0xc7,0x7a,0xf1,0x9c,0xcd,0xec,0x51,0xe8,0xb1,0x1f,0x59,
+    0xf1,0x38,0xfb,0x51,0x01,0x3f,0xb2,0xe4,0x47,0xa5,0x78,0xdc,0xfc,0xa8,0x12,0x8f,
+    0x99,0xf6,0x06,0xf1,0xf5,0xaa,0xc8,0x8f,0x8d,0x78,0x0e,0xb2,0xe4,0x47,0xb5,0xf8,
+    0xd8,0x8d,0xf0,0x43,0xfb,0xab,0x86,0x1f,0x36,0xbb,0x09,0xf2,0x63,0x08,0x3d,0x8f,
+    0x61,0x8e,0xe3,0x78,0xbe,0x47,0x10,0x3b,0x49,0x33,0xad,0x8b,0x99,0xe9,0xb3,0xe2,
+    0x71,0x9b,0x69,0x7d,0xcc,0x19,0xdf,0x2c,0x3e,0xae,0x9e,0x66,0xda,0x40,0x33,0xdd,
+    0x4c,0x33,0xdd,0x22,0x9e,0xb3,0x7d,0x3f,0x17,0x73,0xc6,0x1b,0xc5,0xe3,0x3c,0xd3,
+    0xe7,0x31,0xd3,0x46,0x9a,0xe9,0x0b,0xe2,0x71,0x9b,0xe9,0x36,0xf1,0x98,0x69,0xbf,
+    0x28,0xbe,0xde,0x36,0x9a,0x69,0x93,0xf8,0xf7,0x4b,0x23,0xcd,0x74,0xbb,0xf8,0xd8,
+    0x26,0xcc,0x54,0xfb,0x53,0xcc,0xf6,0xf7,0x65,0xf0,0xff,0x3d,0x7f,0x85,0xb3,0x9c,
+    0x8e,0xcc,0x73,0x84,0x66,0xaf,0xbf,0x3b,0x3a,0xff,0x09,0x68,0x4c,0x12,0x77,0x00,
+    0xcf,0xc1,0x04,0xb4,0x26,0xa1,0x33,0x08,0x9d,0xc1,0xc8,0x6f,0x62,0x8e,0x9e,0xa3,
+    0xaf,0x23,0xef,0xb5,0x29,0x7a,0x8e,0x94,0x3b,0xee,0xae,0x29,0xe4,0x1d,0x27,0x7f,
+    0x5f,0x8f,0xf1,0xb7,0x55,0x3c,0x6e,0xfe,0xb6,0xc5,0xf8,0xdb,0x2e,0x3e,0xae,0x8d,
+    0xfc,0xdd,0x49,0xfe,0xb6,0x93,0xbf,0x6f,0x88,0xe7,0xcc,0x83,0x8e,0x18,0x7f,0x3b,
+    0xc5,0xe3,0xec,0x6f,0x37,0xfc,0xed,0x24,0x7f,0x77,0x89,0xc7,0xcd,0xdf,0x1e,0xf1,
+    0x98,0x69,0xf7,0x8a,0xaf,0xd7,0x43,0xfe,0xf6,0xe1,0xb7,0xa9,0x93,0xfc,0xed,0x17,
+    0x1f,0xdb,0x07,0x7f,0xb5,0xbf,0x7e,0xf2,0xf7,0x1b,0xf2,0x57,0x67,0x6e,0xb3,0x9b,
+    0x22,0xbf,0x06,0xb0,0x8f,0x1c,0xe2,0x79,0xae,0x27,0xf0,0x5b,0x97,0xa6,0xb9,0x7e,
+    0x07,0xdc,0xe6,0x35,0x87,0x6f,0xcc,0x14,0x38,0xed,0x63,0x0e,0xba,0xd6,0xc7,0x49,
+    0x70,0x19,0x9a,0xfd,0x29,0x7c,0xb7,0x65,0x48,0xeb,0x07,0xfa,0x6e,0x3b,0x45,0x35,
+    0x7f,0x04,0x67,0x71,0xa7,0xa9,0xe6,0x49,0xd4,0x3c,0x8d,0x38,0xd3,0x3f,0x83,0x9a,
+    0xfc,0x5d,0x78,0x96,0xf2,0xce,0x20,0xef,0x2c,0xbe,0xff,0x2c,0xef,0x1c,0xf2,0xe6,
+    0x09,0x3b,0x8f,0x5e,0xe7,0x49,0xeb,0x27,0xea,0xf5,0x3c,0xf5,0xfa,0x33,0x38,0x8b,
+    0xbb,0x40,0x35,0xcf,0xa1,0xe6,0x05,0xc4,0x99,0xfe,0x45,0xd4,0x5c,0x20,0xec,0x12,
+    0x6a,0x2e,0x90,0xd6,0x2f,0x54,0xf3,0x12,0xd5,0xfc,0x15,0x9c,0xc5,0x5d,0xa6,0x9a,
+    0x17,0x51,0xf3,0x32,0xe2,0xf8,0xfb,0x74,0x31,0xfc,0x7e,0x92,0xe0,0x49,0x77,0xfd,
+    0x07,0x6a,0x2f,0x96,0xf5,0xc0,0x10,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000002.inc
index d42e2e8..6f12090 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndexIndirectLineLoop.comp.00000002.inc
@@ -1,175 +1,85 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndexIndirectLineLoop_comp_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x000000c8,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000042,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00070005,0x0000000a,0x49746547,0x7865646e,0x756c6156,
-	0x31752865,0x0000003b,0x00040005,0x00000009,0x65646e69,0x00000078,0x00080005,0x0000000f,
-	0x49747550,0x7865646e,0x756c6156,0x31752865,0x3b31753b,0x00000000,0x00040005,0x0000000d,
-	0x65646e69,0x00000078,0x00040005,0x0000000e,0x756c6176,0x00000065,0x00030005,0x00000012,
-	0x00637273,0x00050006,0x00000012,0x00000000,0x44637273,0x00617461,0x00030005,0x00000014,
-	0x00000000,0x00030005,0x0000001e,0x00747364,0x00050006,0x0000001e,0x00000000,0x44747364,
-	0x00617461,0x00030005,0x00000020,0x00000000,0x00060005,0x00000021,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00070006,0x00000021,0x00000000,0x4f646d63,0x65736666,0x76694474,
-	0x00000034,0x00080006,0x00000021,0x00000001,0x43747364,0x664f646d,0x74657366,0x34766944,
-	0x00000000,0x00070006,0x00000021,0x00000002,0x4f747364,0x65736666,0x76694474,0x00000034,
-	0x00080006,0x00000021,0x00000003,0x65527369,0x72617473,0x616e4574,0x64656c62,0x00000000,
-	0x00030005,0x00000023,0x00000000,0x00050005,0x0000002c,0x65646e69,0x756f4378,0x0000746e,
-	0x00030005,0x0000002e,0x00646d63,0x00050006,0x0000002e,0x00000000,0x44646d63,0x00617461,
-	0x00030005,0x00000030,0x00000000,0x00050005,0x00000035,0x73726966,0x646e4974,0x00007865,
-	0x00050005,0x0000003c,0x49646e65,0x7865646e,0x00000000,0x00080005,0x00000042,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00060005,0x0000004d,0x6b726f77,
-	0x43676e69,0x746e756f,0x00000000,0x00040005,0x0000004e,0x49637273,0x00007864,0x00070005,
-	0x00000050,0x69646e69,0x52736563,0x69616d65,0x676e696e,0x00000000,0x00050005,0x00000052,
-	0x656e696c,0x657a6953,0x00000000,0x00060005,0x00000053,0x73726966,0x646e4974,0x61567865,
-	0x0065756c,0x00060005,0x0000005b,0x74736572,0x56747261,0x65756c61,0x00000000,0x00050005,
-	0x0000005d,0x65646e69,0x6c615678,0x00006575,0x00040005,0x00000061,0x61726170,0x0000006d,
-	0x00040005,0x0000007a,0x61726170,0x0000006d,0x00040005,0x0000007b,0x61726170,0x0000006d,
-	0x00040005,0x00000084,0x61726170,0x0000006d,0x00040005,0x00000085,0x61726170,0x0000006d,
-	0x00040005,0x00000089,0x61726170,0x0000006d,0x00040005,0x0000008b,0x61726170,0x0000006d,
-	0x00040005,0x00000096,0x61726170,0x0000006d,0x00040005,0x00000098,0x61726170,0x0000006d,
-	0x00040005,0x0000009e,0x43747364,0x0000646d,0x00060006,0x0000009e,0x00000000,0x43747364,
-	0x6144646d,0x00006174,0x00030005,0x000000a0,0x00000000,0x00040047,0x00000011,0x00000006,
-	0x00000004,0x00040048,0x00000012,0x00000000,0x00000018,0x00050048,0x00000012,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000012,0x00000003,0x00040047,0x00000014,0x00000022,
-	0x00000000,0x00040047,0x00000014,0x00000021,0x00000001,0x00040047,0x0000001d,0x00000006,
-	0x00000004,0x00050048,0x0000001e,0x00000000,0x00000023,0x00000000,0x00030047,0x0000001e,
-	0x00000003,0x00040047,0x00000020,0x00000022,0x00000000,0x00040047,0x00000020,0x00000021,
-	0x00000000,0x00050048,0x00000021,0x00000000,0x00000023,0x00000000,0x00050048,0x00000021,
-	0x00000001,0x00000023,0x00000004,0x00050048,0x00000021,0x00000002,0x00000023,0x00000008,
-	0x00050048,0x00000021,0x00000003,0x00000023,0x0000000c,0x00030047,0x00000021,0x00000002,
-	0x00040047,0x0000002d,0x00000006,0x00000004,0x00040048,0x0000002e,0x00000000,0x00000018,
-	0x00050048,0x0000002e,0x00000000,0x00000023,0x00000000,0x00030047,0x0000002e,0x00000003,
-	0x00040047,0x00000030,0x00000022,0x00000000,0x00040047,0x00000030,0x00000021,0x00000002,
-	0x00040047,0x00000042,0x0000000b,0x0000001c,0x00040047,0x0000009d,0x00000006,0x00000004,
-	0x00050048,0x0000009e,0x00000000,0x00000023,0x00000000,0x00030047,0x0000009e,0x00000003,
-	0x00040047,0x000000a0,0x00000022,0x00000000,0x00040047,0x000000a0,0x00000021,0x00000003,
-	0x00040047,0x000000c7,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,
-	0x00000006,0x00040021,0x00000008,0x00000006,0x00000007,0x00050021,0x0000000c,0x00000002,
-	0x00000007,0x00000007,0x0003001d,0x00000011,0x00000006,0x0003001e,0x00000012,0x00000011,
-	0x00040020,0x00000013,0x00000002,0x00000012,0x0004003b,0x00000013,0x00000014,0x00000002,
-	0x00040015,0x00000015,0x00000020,0x00000001,0x0004002b,0x00000015,0x00000016,0x00000000,
-	0x00040020,0x00000018,0x00000002,0x00000006,0x0003001d,0x0000001d,0x00000006,0x0003001e,
-	0x0000001e,0x0000001d,0x00040020,0x0000001f,0x00000002,0x0000001e,0x0004003b,0x0000001f,
-	0x00000020,0x00000002,0x0006001e,0x00000021,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00040020,0x00000022,0x00000009,0x00000021,0x0004003b,0x00000022,0x00000023,0x00000009,
-	0x0004002b,0x00000015,0x00000024,0x00000002,0x00040020,0x00000025,0x00000009,0x00000006,
-	0x0003001d,0x0000002d,0x00000006,0x0003001e,0x0000002e,0x0000002d,0x00040020,0x0000002f,
-	0x00000002,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000002,0x0004002b,0x00000006,
-	0x00000038,0x00000002,0x00040017,0x00000040,0x00000006,0x00000003,0x00040020,0x00000041,
-	0x00000001,0x00000040,0x0004003b,0x00000041,0x00000042,0x00000001,0x0004002b,0x00000006,
-	0x00000043,0x00000000,0x00040020,0x00000044,0x00000001,0x00000006,0x0004002b,0x00000006,
-	0x00000047,0x00000001,0x00020014,0x00000048,0x0004002b,0x00000006,0x0000005c,0xffffffff,
-	0x0004002b,0x00000015,0x0000005f,0x00000001,0x0004002b,0x00000015,0x0000006a,0x00000003,
-	0x0003001d,0x0000009d,0x00000006,0x0003001e,0x0000009e,0x0000009d,0x00040020,0x0000009f,
-	0x00000002,0x0000009e,0x0004003b,0x0000009f,0x000000a0,0x00000002,0x0004002b,0x00000006,
-	0x000000b4,0x00000003,0x0004002b,0x00000006,0x000000be,0x00000004,0x0004002b,0x00000006,
-	0x000000c6,0x00000040,0x0006002c,0x00000040,0x000000c7,0x000000c6,0x00000047,0x00000047,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000007,0x0000002c,0x00000007,0x0004003b,0x00000007,0x00000035,0x00000007,0x0004003b,
-	0x00000007,0x0000003c,0x00000007,0x0004003b,0x00000007,0x0000004d,0x00000007,0x0004003b,
-	0x00000007,0x0000004e,0x00000007,0x0004003b,0x00000007,0x00000050,0x00000007,0x0004003b,
-	0x00000007,0x00000052,0x00000007,0x0004003b,0x00000007,0x00000053,0x00000007,0x0004003b,
-	0x00000007,0x0000005b,0x00000007,0x0004003b,0x00000007,0x0000005d,0x00000007,0x0004003b,
-	0x00000007,0x00000061,0x00000007,0x0004003b,0x00000007,0x0000007a,0x00000007,0x0004003b,
-	0x00000007,0x0000007b,0x00000007,0x0004003b,0x00000007,0x00000084,0x00000007,0x0004003b,
-	0x00000007,0x00000085,0x00000007,0x0004003b,0x00000007,0x00000089,0x00000007,0x0004003b,
-	0x00000007,0x0000008b,0x00000007,0x0004003b,0x00000007,0x00000096,0x00000007,0x0004003b,
-	0x00000007,0x00000098,0x00000007,0x00050041,0x00000025,0x00000031,0x00000023,0x00000016,
-	0x0004003d,0x00000006,0x00000032,0x00000031,0x00060041,0x00000018,0x00000033,0x00000030,
-	0x00000016,0x00000032,0x0004003d,0x00000006,0x00000034,0x00000033,0x0003003e,0x0000002c,
-	0x00000034,0x00050041,0x00000025,0x00000036,0x00000023,0x00000016,0x0004003d,0x00000006,
-	0x00000037,0x00000036,0x00050080,0x00000006,0x00000039,0x00000037,0x00000038,0x00060041,
-	0x00000018,0x0000003a,0x00000030,0x00000016,0x00000039,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x0003003e,0x00000035,0x0000003b,0x0004003d,0x00000006,0x0000003d,0x00000035,
-	0x0004003d,0x00000006,0x0000003e,0x0000002c,0x00050080,0x00000006,0x0000003f,0x0000003d,
-	0x0000003e,0x0003003e,0x0000003c,0x0000003f,0x00050041,0x00000044,0x00000045,0x00000042,
-	0x00000043,0x0004003d,0x00000006,0x00000046,0x00000045,0x000500ae,0x00000048,0x00000049,
-	0x00000046,0x00000047,0x000300f7,0x0000004b,0x00000000,0x000400fa,0x00000049,0x0000004a,
-	0x0000004b,0x000200f8,0x0000004a,0x000100fd,0x000200f8,0x0000004b,0x0003003e,0x0000004d,
-	0x00000043,0x0004003d,0x00000006,0x0000004f,0x00000035,0x0003003e,0x0000004e,0x0000004f,
-	0x0004003d,0x00000006,0x00000051,0x0000002c,0x0003003e,0x00000050,0x00000051,0x0003003e,
-	0x00000052,0x00000043,0x0003003e,0x00000053,0x00000043,0x000200f9,0x00000054,0x000200f8,
-	0x00000054,0x000400f6,0x00000056,0x00000057,0x00000000,0x000200f9,0x00000058,0x000200f8,
-	0x00000058,0x0004003d,0x00000006,0x00000059,0x00000050,0x000500ac,0x00000048,0x0000005a,
-	0x00000059,0x00000043,0x000400fa,0x0000005a,0x00000055,0x00000056,0x000200f8,0x00000055,
-	0x0003003e,0x0000005b,0x0000005c,0x0004003d,0x00000006,0x0000005e,0x0000004e,0x00050080,
-	0x00000006,0x00000060,0x0000005e,0x0000005f,0x0003003e,0x0000004e,0x00000060,0x0003003e,
-	0x00000061,0x0000005e,0x00050039,0x00000006,0x00000062,0x0000000a,0x00000061,0x0003003e,
-	0x0000005d,0x00000062,0x0004003d,0x00000006,0x00000063,0x00000052,0x000500aa,0x00000048,
-	0x00000064,0x00000063,0x00000043,0x000300f7,0x00000066,0x00000000,0x000400fa,0x00000064,
-	0x00000065,0x00000066,0x000200f8,0x00000065,0x0004003d,0x00000006,0x00000067,0x0000005d,
-	0x0003003e,0x00000053,0x00000067,0x000200f9,0x00000066,0x000200f8,0x00000066,0x0004003d,
-	0x00000006,0x00000068,0x00000050,0x00050082,0x00000006,0x00000069,0x00000068,0x0000005f,
-	0x0003003e,0x00000050,0x00000069,0x00050041,0x00000025,0x0000006b,0x00000023,0x0000006a,
-	0x0004003d,0x00000006,0x0000006c,0x0000006b,0x000500aa,0x00000048,0x0000006d,0x0000006c,
-	0x00000047,0x0004003d,0x00000006,0x0000006e,0x0000005d,0x0004003d,0x00000006,0x0000006f,
-	0x0000005b,0x000500aa,0x00000048,0x00000070,0x0000006e,0x0000006f,0x000500a7,0x00000048,
-	0x00000071,0x0000006d,0x00000070,0x000300f7,0x00000073,0x00000000,0x000400fa,0x00000071,
-	0x00000072,0x00000088,0x000200f8,0x00000072,0x0004003d,0x00000006,0x00000074,0x00000052,
-	0x000500ac,0x00000048,0x00000075,0x00000074,0x00000047,0x000300f7,0x00000077,0x00000000,
-	0x000400fa,0x00000075,0x00000076,0x00000077,0x000200f8,0x00000076,0x0004003d,0x00000006,
-	0x00000078,0x0000004d,0x00050080,0x00000006,0x00000079,0x00000078,0x0000005f,0x0003003e,
-	0x0000004d,0x00000079,0x0003003e,0x0000007a,0x00000078,0x0004003d,0x00000006,0x0000007c,
-	0x00000053,0x0003003e,0x0000007b,0x0000007c,0x00060039,0x00000002,0x0000007d,0x0000000f,
-	0x0000007a,0x0000007b,0x000200f9,0x00000077,0x000200f8,0x00000077,0x0004003d,0x00000006,
-	0x0000007e,0x00000052,0x000500ac,0x00000048,0x0000007f,0x0000007e,0x00000043,0x000300f7,
-	0x00000081,0x00000000,0x000400fa,0x0000007f,0x00000080,0x00000081,0x000200f8,0x00000080,
-	0x0004003d,0x00000006,0x00000082,0x0000004d,0x00050080,0x00000006,0x00000083,0x00000082,
-	0x0000005f,0x0003003e,0x0000004d,0x00000083,0x0003003e,0x00000084,0x00000082,0x0004003d,
-	0x00000006,0x00000086,0x0000005b,0x0003003e,0x00000085,0x00000086,0x00060039,0x00000002,
-	0x00000087,0x0000000f,0x00000084,0x00000085,0x000200f9,0x00000081,0x000200f8,0x00000081,
-	0x0003003e,0x00000052,0x00000043,0x000200f9,0x00000073,0x000200f8,0x00000088,0x0004003d,
-	0x00000006,0x0000008a,0x0000004d,0x0003003e,0x00000089,0x0000008a,0x0004003d,0x00000006,
-	0x0000008c,0x0000005d,0x0003003e,0x0000008b,0x0000008c,0x00060039,0x00000002,0x0000008d,
-	0x0000000f,0x00000089,0x0000008b,0x0004003d,0x00000006,0x0000008e,0x0000004d,0x00050080,
-	0x00000006,0x0000008f,0x0000008e,0x0000005f,0x0003003e,0x0000004d,0x0000008f,0x0004003d,
-	0x00000006,0x00000090,0x00000052,0x00050080,0x00000006,0x00000091,0x00000090,0x0000005f,
-	0x0003003e,0x00000052,0x00000091,0x000200f9,0x00000073,0x000200f8,0x00000073,0x000200f9,
-	0x00000057,0x000200f8,0x00000057,0x000200f9,0x00000054,0x000200f8,0x00000056,0x0004003d,
-	0x00000006,0x00000092,0x00000052,0x000500ac,0x00000048,0x00000093,0x00000092,0x00000047,
-	0x000300f7,0x00000095,0x00000000,0x000400fa,0x00000093,0x00000094,0x00000095,0x000200f8,
-	0x00000094,0x0004003d,0x00000006,0x00000097,0x0000004d,0x0003003e,0x00000096,0x00000097,
-	0x0004003d,0x00000006,0x00000099,0x00000053,0x0003003e,0x00000098,0x00000099,0x00060039,
-	0x00000002,0x0000009a,0x0000000f,0x00000096,0x00000098,0x0004003d,0x00000006,0x0000009b,
-	0x0000004d,0x00050080,0x00000006,0x0000009c,0x0000009b,0x0000005f,0x0003003e,0x0000004d,
-	0x0000009c,0x000200f9,0x00000095,0x000200f8,0x00000095,0x00050041,0x00000025,0x000000a1,
-	0x00000023,0x0000005f,0x0004003d,0x00000006,0x000000a2,0x000000a1,0x0004003d,0x00000006,
-	0x000000a3,0x0000004d,0x00060041,0x00000018,0x000000a4,0x000000a0,0x00000016,0x000000a2,
-	0x0003003e,0x000000a4,0x000000a3,0x00050041,0x00000025,0x000000a5,0x00000023,0x0000005f,
-	0x0004003d,0x00000006,0x000000a6,0x000000a5,0x00050080,0x00000006,0x000000a7,0x000000a6,
-	0x00000047,0x00050041,0x00000025,0x000000a8,0x00000023,0x00000016,0x0004003d,0x00000006,
-	0x000000a9,0x000000a8,0x00050080,0x00000006,0x000000aa,0x000000a9,0x00000047,0x00060041,
-	0x00000018,0x000000ab,0x00000030,0x00000016,0x000000aa,0x0004003d,0x00000006,0x000000ac,
-	0x000000ab,0x00060041,0x00000018,0x000000ad,0x000000a0,0x00000016,0x000000a7,0x0003003e,
-	0x000000ad,0x000000ac,0x00050041,0x00000025,0x000000ae,0x00000023,0x0000005f,0x0004003d,
-	0x00000006,0x000000af,0x000000ae,0x00050080,0x00000006,0x000000b0,0x000000af,0x00000038,
-	0x00060041,0x00000018,0x000000b1,0x000000a0,0x00000016,0x000000b0,0x0003003e,0x000000b1,
-	0x00000043,0x00050041,0x00000025,0x000000b2,0x00000023,0x0000005f,0x0004003d,0x00000006,
-	0x000000b3,0x000000b2,0x00050080,0x00000006,0x000000b5,0x000000b3,0x000000b4,0x00050041,
-	0x00000025,0x000000b6,0x00000023,0x00000016,0x0004003d,0x00000006,0x000000b7,0x000000b6,
-	0x00050080,0x00000006,0x000000b8,0x000000b7,0x000000b4,0x00060041,0x00000018,0x000000b9,
-	0x00000030,0x00000016,0x000000b8,0x0004003d,0x00000006,0x000000ba,0x000000b9,0x00060041,
-	0x00000018,0x000000bb,0x000000a0,0x00000016,0x000000b5,0x0003003e,0x000000bb,0x000000ba,
-	0x00050041,0x00000025,0x000000bc,0x00000023,0x0000005f,0x0004003d,0x00000006,0x000000bd,
-	0x000000bc,0x00050080,0x00000006,0x000000bf,0x000000bd,0x000000be,0x00050041,0x00000025,
-	0x000000c0,0x00000023,0x00000016,0x0004003d,0x00000006,0x000000c1,0x000000c0,0x00050080,
-	0x00000006,0x000000c2,0x000000c1,0x000000be,0x00060041,0x00000018,0x000000c3,0x00000030,
-	0x00000016,0x000000c2,0x0004003d,0x00000006,0x000000c4,0x000000c3,0x00060041,0x00000018,
-	0x000000c5,0x000000a0,0x00000016,0x000000bf,0x0003003e,0x000000c5,0x000000c4,0x000100fd,
-	0x00010038,0x00050036,0x00000006,0x0000000a,0x00000000,0x00000008,0x00030037,0x00000007,
-	0x00000009,0x000200f8,0x0000000b,0x0004003d,0x00000006,0x00000017,0x00000009,0x00060041,
-	0x00000018,0x00000019,0x00000014,0x00000016,0x00000017,0x0004003d,0x00000006,0x0000001a,
-	0x00000019,0x000200fe,0x0000001a,0x00010038,0x00050036,0x00000002,0x0000000f,0x00000000,
-	0x0000000c,0x00030037,0x00000007,0x0000000d,0x00030037,0x00000007,0x0000000e,0x000200f8,
-	0x00000010,0x00050041,0x00000025,0x00000026,0x00000023,0x00000024,0x0004003d,0x00000006,
-	0x00000027,0x00000026,0x0004003d,0x00000006,0x00000028,0x0000000d,0x00050080,0x00000006,
-	0x00000029,0x00000027,0x00000028,0x0004003d,0x00000006,0x0000002a,0x0000000e,0x00060041,
-	0x00000018,0x0000002b,0x00000020,0x00000016,0x00000029,0x0003003e,0x0000002b,0x0000002a,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndexIndirectLineLoop.comp.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndexIndirectLineLoop_comp_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x95,0x6f,0x68,0x95,0x65,
+    0x18,0xc6,0x9f,0x73,0xce,0x76,0x9c,0x25,0xa5,0x35,0x4f,0x06,0xed,0x38,0x9b,0x7d,
+    0xb2,0x9d,0x56,0x59,0xcc,0x46,0xb1,0x69,0x75,0xac,0xf9,0x2d,0xdd,0x20,0x82,0x63,
+    0x30,0x84,0x59,0x86,0x6d,0xb5,0xd1,0x27,0x5d,0x7e,0xd9,0xb7,0x88,0xdc,0xb7,0xb6,
+    0xa6,0x08,0xc3,0xa5,0xa1,0x30,0xc1,0x12,0x26,0x58,0xa6,0x7e,0x34,0x8a,0x90,0x42,
+    0xa4,0x10,0x29,0xc4,0x7f,0xfd,0xd1,0x16,0xb9,0xee,0xfb,0x3d,0xbf,0x47,0x2e,0x5f,
+    0xce,0xe0,0xd9,0x73,0xee,0xeb,0xba,0xef,0xeb,0xfe,0xf3,0x3c,0xef,0xfb,0xe6,0xb2,
+    0x2d,0x0b,0x42,0xc8,0x84,0x7b,0x42,0x43,0x58,0x98,0x09,0xc9,0xdf,0x92,0x90,0x0d,
+    0xfe,0xf3,0xde,0x90,0x4f,0xf6,0xf2,0x86,0xd7,0x36,0x94,0x06,0xdf,0xeb,0x2b,0xad,
+    0x7e,0xa6,0xcd,0xf9,0xfb,0x42,0x2e,0xf1,0x73,0xee,0x7e,0xf3,0xa9,0xb7,0xbd,0xce,
+    0xd6,0xb6,0x37,0xfb,0xdf,0x71,0x7c,0xad,0xad,0xc5,0x86,0xd7,0x25,0x5a,0x21,0x74,
+    0xe2,0x9b,0x68,0x19,0xea,0x58,0x9e,0x98,0xf5,0xf6,0xff,0x81,0x6a,0xda,0xb0,0x2c,
+    0xb1,0xeb,0xef,0xd8,0x2d,0xec,0x65,0xcb,0xe7,0x58,0x8e,0xf8,0x46,0xdb,0x1f,0xbd,
+    0xc3,0x55,0xed,0x15,0xa2,0xdf,0x74,0x97,0x7e,0x7d,0x28,0xd6,0xd0,0x2b,0x8a,0x5e,
+    0x73,0x4a,0xaf,0x19,0xbd,0x40,0xfc,0x8a,0x54,0x7c,0xc4,0x32,0x60,0x75,0x82,0x65,
+    0xc1,0x1a,0x04,0xcb,0x81,0x2d,0x22,0x77,0xf4,0xf3,0x5c,0xad,0xa9,0x59,0x94,0x52,
+    0xb3,0x28,0xd5,0xa8,0xbd,0x24,0xb5,0xb7,0xa5,0x6a,0x6f,0xa3,0xf6,0xa8,0xbf,0x36,
+    0x39,0xc7,0x10,0x1e,0xc1,0x1e,0x4f,0xcd,0x66,0xa2,0x86,0xfe,0x84,0xe8,0x4f,0xa6,
+    0xf4,0x27,0xd1,0x8f,0xfc,0x29,0xf4,0x1f,0xb6,0xf5,0xa0,0x65,0xcd,0x26,0x7c,0x2e,
+    0xe1,0xfd,0xf7,0x52,0xf3,0xf1,0x7c,0xcd,0x68,0x34,0x19,0x13,0xcf,0xbf,0xc8,0xb9,
+    0x2e,0x49,0xf8,0x3a,0x8b,0xaf,0xc6,0x38,0xd6,0x81,0xdd,0x28,0x3a,0x4b,0xd1,0xf1,
+    0xb9,0xaf,0xc2,0x2e,0xa0,0xeb,0xf1,0xcb,0xf0,0xcd,0x93,0xa7,0x49,0xf2,0x14,0x13,
+    0xac,0xea,0xb7,0x1c,0xbf,0x22,0x79,0x96,0xa3,0x5b,0xc5,0xf2,0x49,0x7f,0xf9,0xd4,
+    0xf2,0x38,0x9f,0xc3,0x42,0xfa,0xef,0xc0,0x6e,0x01,0x8b,0xf5,0xac,0x44,0xc7,0xfd,
+    0x1f,0x83,0x8b,0xf5,0xb4,0x4a,0x3d,0x7e,0x86,0xad,0xf8,0x3d,0x41,0x4c,0x09,0x5d,
+    0xb7,0xdb,0xc0,0x56,0x31,0xbf,0x76,0xec,0x87,0xcc,0xee,0x44,0x27,0x47,0x7c,0x17,
+    0x33,0xe9,0x24,0xbe,0x8b,0x67,0x30,0x23,0xf1,0xeb,0x64,0x4e,0x2f,0xc2,0xe5,0x85,
+    0x2f,0x83,0x35,0x5a,0x96,0xf5,0x82,0xbf,0x61,0x6b,0xde,0xfe,0x62,0x7f,0x95,0xd4,
+    0xfc,0xb7,0x52,0x87,0xf7,0x37,0x2e,0xfd,0xf9,0x1d,0x1a,0x27,0xdf,0x67,0xd4,0x3e,
+    0x41,0x7d,0x6e,0x4f,0xa6,0xfa,0x9b,0x41,0x27,0xda,0xb3,0xdc,0xd1,0x68,0x7f,0x4b,
+    0x7f,0x8f,0x9b,0xe5,0xfb,0x29,0xb0,0x32,0xeb,0x59,0xbb,0xcb,0x59,0x62,0x02,0x5a,
+    0xb7,0x0c,0xf1,0x77,0xd3,0x4d,0xb3,0x4e,0x83,0xff,0x6b,0xbf,0x7d,0x16,0x67,0xe0,
+    0x7d,0xef,0x32,0x2f,0x3f,0xab,0x27,0x39,0x4f,0xbf,0x53,0xcf,0x93,0xf7,0x29,0xf0,
+    0x2e,0xb3,0xfc,0x7e,0x3d,0xcd,0xd9,0x14,0xe0,0xa2,0xdf,0x6a,0xb8,0x9d,0xa6,0xe5,
+    0xf6,0x1a,0xf8,0x76,0x89,0x7d,0x4e,0x62,0xd7,0x48,0x6c,0x07,0x9c,0xd7,0xe1,0x67,
+    0xf3,0x12,0xe7,0xb7,0x4e,0x7c,0x5e,0x06,0xff,0xc2,0x7c,0xfc,0x7c,0x5e,0x01,0x2b,
+    0xd3,0x5f,0x37,0xfd,0xcd,0x99,0xbf,0x73,0xaf,0xda,0xea,0xa6,0x47,0xff,0xfd,0x8f,
+    0xed,0xa7,0xb1,0xbb,0xb1,0x37,0x62,0xfb,0xfe,0x57,0x58,0x90,0xe4,0xf9,0x93,0x7a,
+    0xdc,0x67,0xb3,0xad,0x5e,0xe1,0x6e,0x50,0x93,0x73,0x0d,0x99,0xbb,0xb9,0xeb,0xc2,
+    0xcd,0xa7,0xe2,0xae,0x09,0x77,0x3b,0xc5,0x5d,0x65,0x76,0xce,0xf5,0xc3,0x1d,0xa0,
+    0xc7,0xd7,0xe1,0x3d,0xf6,0x6f,0xeb,0xab,0x07,0x3e,0xf6,0xe9,0xfc,0x26,0x5b,0x3d,
+    0xf4,0xb1,0x49,0xe6,0xbf,0x99,0x5e,0x2a,0x32,0xff,0xb3,0xbc,0x4f,0x0a,0x70,0x71,
+    0xb6,0xdf,0xc1,0x4d,0x93,0xb7,0x4f,0x6a,0xf6,0x39,0x6d,0x41,0xdf,0xf7,0xfd,0x16,
+    0x91,0xa7,0xff,0x3e,0x62,0x7d,0x2e,0x1f,0x92,0xb7,0x9f,0x9a,0x2b,0x72,0xaf,0xde,
+    0xe2,0x5e,0x6d,0x95,0x9c,0x6f,0x83,0xc7,0x9c,0xdb,0xc0,0xca,0x82,0x6d,0x47,0xdf,
+    0x9f,0xc1,0x29,0xb0,0x77,0xf1,0xdd,0xce,0xb9,0x0f,0xca,0x3c,0x9c,0x1b,0xb0,0x35,
+    0x4a,0xbd,0x03,0x32,0xcb,0xf7,0xe9,0x29,0xde,0x97,0x61,0x89,0x73,0x6e,0xc8,0xd6,
+    0x30,0x71,0x43,0x32,0xc7,0x0f,0x38,0x5b,0xed,0xe7,0x7b,0xfa,0x59,0x29,0xfd,0xfc,
+    0x00,0x1e,0xe3,0x7e,0x04,0xbb,0x2e,0xf3,0x3f,0xc7,0x7b,0xb6,0x00,0xff,0x82,0xd5,
+    0x71,0x8e,0x59,0xfa,0x9c,0x63,0xfe,0x61,0xb9,0x1f,0x73,0x68,0x0c,0x50,0xcb,0x90,
+    0xf4,0xb4,0x43,0xce,0xc9,0x7b,0x1a,0x91,0x9e,0x76,0x24,0xb5,0x84,0x04,0x73,0xcd,
+    0x9d,0x52,0xdb,0x2e,0x74,0xb5,0xa7,0x9f,0x6a,0xf4,0xf4,0x33,0x78,0x8c,0x3b,0x0f,
+    0x36,0x27,0x3d,0x5d,0x90,0x9e,0xce,0xd3,0xd3,0x05,0xce,0xcc,0x7b,0x8a,0xf9,0x47,
+    0xa4,0x27,0x7f,0x81,0xce,0x31,0xef,0x5d,0xd4,0xe9,0xbe,0x83,0xf8,0x8e,0x4a,0x5d,
+    0xbf,0xd4,0xa8,0xeb,0x57,0xf0,0x58,0xd7,0x45,0x30,0x9d,0xf5,0x25,0xa9,0xeb,0x22,
+    0x75,0x5d,0xe2,0x3e,0xc5,0xb8,0x8f,0xe4,0x6c,0x23,0xf6,0x31,0x33,0xad,0xa4,0x6a,
+    0x1a,0x94,0xfa,0xe7,0xe9,0x61,0x04,0x8d,0x51,0xe1,0x6e,0x73,0x1e,0x23,0x68,0x8d,
+    0xa2,0xd3,0x8b,0x4e,0x6f,0xea,0xdd,0xd3,0x23,0xe7,0xf9,0x49,0xea,0x8e,0x8e,0xc9,
+    0x79,0x3a,0xb7,0xdb,0xd6,0x18,0x71,0xbb,0x65,0x46,0xbf,0xd5,0x98,0xd1,0xef,0xe0,
+    0xb1,0xaf,0xcb,0x60,0x3a,0xa3,0x2b,0x32,0xa3,0xcb,0xcc,0xe8,0x0a,0xcf,0x73,0x8c,
+    0xfb,0x54,0x66,0xe4,0x75,0xc7,0xfc,0x63,0xd2,0xf3,0x1f,0xf8,0xf4,0xe0,0xaf,0xb5,
+    0xed,0xa1,0xb6,0x8a,0xd4,0xb6,0x17,0x3c,0xd6,0xb1,0x8f,0xef,0x61,0x01,0xce,0xeb,
+    0xd8,0x87,0x6e,0xac,0x63,0x0a,0xae,0x2c,0xd8,0x34,0xdf,0x98,0xb2,0x68,0x7d,0x2e,
+    0xdf,0x98,0x69,0xc9,0x79,0x00,0x2e,0xfa,0x1d,0x94,0x9c,0x53,0xe4,0x3c,0x88,0x5f,
+    0xd4,0x3f,0x44,0x4e,0xfd,0x86,0x1d,0x96,0xb8,0x43,0xc4,0x1d,0xe6,0xcc,0x63,0xdc,
+    0x11,0xe2,0x66,0x04,0x3b,0x4a,0xad,0x33,0xa2,0xf5,0xa5,0xd4,0x7a,0x54,0x6a,0xfd,
+    0x0a,0x2e,0xfa,0x1d,0x93,0x9c,0x47,0xc8,0x79,0x0c,0xbf,0xa8,0x7f,0x9c,0x9c,0xb3,
+    0x82,0x9d,0x20,0xe7,0xac,0x68,0x7d,0x2d,0x39,0x4f,0x48,0xce,0x6f,0xe0,0xa2,0xdf,
+    0x49,0xc9,0x79,0x9c,0x9c,0x27,0xf1,0xd3,0x6f,0xa9,0xef,0xff,0xd9,0xc3,0xd0,0x6e,
+    0xeb,0x7f,0x75,0xf2,0xd9,0xb4,0x4c,0x0d,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndirectLineLoop.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndirectLineLoop.comp.00000000.inc
index 52b6abd..decaf38 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndirectLineLoop.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertIndirectLineLoop.comp.00000000.inc
@@ -1,105 +1,62 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertIndirectLineLoop_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000077,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000021,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x00050005,0x00000008,0x74726576,0x6f437865,0x00746e75,
-	0x00060005,0x0000000a,0x49637273,0x7269646e,0x42746365,0x00006675,0x00060006,0x0000000a,
-	0x00000000,0x69646e69,0x74636572,0x00667542,0x00030005,0x0000000c,0x00000000,0x00060005,
-	0x0000000f,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x000a0006,0x0000000f,0x00000000,
-	0x69646e69,0x74636572,0x66667542,0x664f7265,0x74657366,0x34766944,0x00000000,0x000a0006,
-	0x0000000f,0x00000001,0x65646e69,0x646e4978,0x63657269,0x66754274,0x7366664f,0x69447465,
-	0x00003476,0x00080006,0x0000000f,0x00000002,0x44747364,0x4f617461,0x65736666,0x76694474,
-	0x00000034,0x00030005,0x00000011,0x00000000,0x00050005,0x00000018,0x73726966,0x72655674,
-	0x00786574,0x00080005,0x00000021,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,
-	0x00000044,0x00030005,0x0000002c,0x00000069,0x00050005,0x00000036,0x49747364,0x7865646e,
-	0x00667542,0x00050006,0x00000036,0x00000000,0x44747364,0x00617461,0x00030005,0x00000038,
-	0x00000000,0x00060005,0x00000052,0x49747364,0x7269646e,0x42746365,0x00006675,0x00080006,
-	0x00000052,0x00000000,0x65646e69,0x646e4978,0x63657269,0x66754274,0x00000000,0x00030005,
-	0x00000054,0x00000000,0x00040047,0x00000009,0x00000006,0x00000004,0x00040048,0x0000000a,
-	0x00000000,0x00000018,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x0000000a,0x00000003,0x00040047,0x0000000c,0x00000022,0x00000000,0x00040047,0x0000000c,
-	0x00000021,0x00000000,0x00050048,0x0000000f,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x0000000f,0x00000001,0x00000023,0x00000004,0x00050048,0x0000000f,0x00000002,0x00000023,
-	0x00000008,0x00030047,0x0000000f,0x00000002,0x00040047,0x00000021,0x0000000b,0x0000001c,
-	0x00040047,0x00000035,0x00000006,0x00000004,0x00050048,0x00000036,0x00000000,0x00000023,
-	0x00000000,0x00030047,0x00000036,0x00000003,0x00040047,0x00000038,0x00000022,0x00000000,
-	0x00040047,0x00000038,0x00000021,0x00000002,0x00040047,0x00000051,0x00000006,0x00000004,
-	0x00050048,0x00000052,0x00000000,0x00000023,0x00000000,0x00030047,0x00000052,0x00000003,
-	0x00040047,0x00000054,0x00000022,0x00000000,0x00040047,0x00000054,0x00000021,0x00000001,
-	0x00040047,0x00000076,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,
-	0x00000006,0x0003001d,0x00000009,0x00000006,0x0003001e,0x0000000a,0x00000009,0x00040020,
-	0x0000000b,0x00000002,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000002,0x00040015,
-	0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,0x0005001e,
-	0x0000000f,0x00000006,0x00000006,0x00000006,0x00040020,0x00000010,0x00000009,0x0000000f,
-	0x0004003b,0x00000010,0x00000011,0x00000009,0x00040020,0x00000012,0x00000009,0x00000006,
-	0x00040020,0x00000015,0x00000002,0x00000006,0x0004002b,0x00000006,0x0000001b,0x00000002,
-	0x00040017,0x0000001f,0x00000006,0x00000003,0x00040020,0x00000020,0x00000001,0x0000001f,
-	0x0004003b,0x00000020,0x00000021,0x00000001,0x0004002b,0x00000006,0x00000022,0x00000000,
-	0x00040020,0x00000023,0x00000001,0x00000006,0x0004002b,0x00000006,0x00000026,0x00000001,
-	0x00020014,0x00000027,0x0003001d,0x00000035,0x00000006,0x0003001e,0x00000036,0x00000035,
-	0x00040020,0x00000037,0x00000002,0x00000036,0x0004003b,0x00000037,0x00000038,0x00000002,
-	0x0004002b,0x0000000d,0x00000039,0x00000002,0x0004002b,0x0000000d,0x00000043,0x00000001,
-	0x0003001d,0x00000051,0x00000006,0x0003001e,0x00000052,0x00000051,0x00040020,0x00000053,
-	0x00000002,0x00000052,0x0004003b,0x00000053,0x00000054,0x00000002,0x0004002b,0x00000006,
-	0x00000068,0x00000003,0x0004002b,0x00000006,0x0000006d,0x00000004,0x0004002b,0x00000006,
-	0x00000075,0x00000040,0x0006002c,0x0000001f,0x00000076,0x00000075,0x00000026,0x00000026,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000007,0x00000008,0x00000007,0x0004003b,0x00000007,0x00000018,0x00000007,0x0004003b,
-	0x00000007,0x0000002c,0x00000007,0x00050041,0x00000012,0x00000013,0x00000011,0x0000000e,
-	0x0004003d,0x00000006,0x00000014,0x00000013,0x00060041,0x00000015,0x00000016,0x0000000c,
-	0x0000000e,0x00000014,0x0004003d,0x00000006,0x00000017,0x00000016,0x0003003e,0x00000008,
-	0x00000017,0x00050041,0x00000012,0x00000019,0x00000011,0x0000000e,0x0004003d,0x00000006,
-	0x0000001a,0x00000019,0x00050080,0x00000006,0x0000001c,0x0000001a,0x0000001b,0x00060041,
-	0x00000015,0x0000001d,0x0000000c,0x0000000e,0x0000001c,0x0004003d,0x00000006,0x0000001e,
-	0x0000001d,0x0003003e,0x00000018,0x0000001e,0x00050041,0x00000023,0x00000024,0x00000021,
-	0x00000022,0x0004003d,0x00000006,0x00000025,0x00000024,0x000500ae,0x00000027,0x00000028,
-	0x00000025,0x00000026,0x000300f7,0x0000002a,0x00000000,0x000400fa,0x00000028,0x00000029,
-	0x0000002a,0x000200f8,0x00000029,0x000100fd,0x000200f8,0x0000002a,0x0003003e,0x0000002c,
-	0x00000022,0x000200f9,0x0000002d,0x000200f8,0x0000002d,0x000400f6,0x0000002f,0x00000030,
-	0x00000000,0x000200f9,0x00000031,0x000200f8,0x00000031,0x0004003d,0x00000006,0x00000032,
-	0x0000002c,0x0004003d,0x00000006,0x00000033,0x00000008,0x000500b0,0x00000027,0x00000034,
-	0x00000032,0x00000033,0x000400fa,0x00000034,0x0000002e,0x0000002f,0x000200f8,0x0000002e,
-	0x00050041,0x00000012,0x0000003a,0x00000011,0x00000039,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x0004003d,0x00000006,0x0000003c,0x0000002c,0x00050080,0x00000006,0x0000003d,
-	0x0000003b,0x0000003c,0x0004003d,0x00000006,0x0000003e,0x00000018,0x0004003d,0x00000006,
-	0x0000003f,0x0000002c,0x00050080,0x00000006,0x00000040,0x0000003e,0x0000003f,0x00060041,
-	0x00000015,0x00000041,0x00000038,0x0000000e,0x0000003d,0x0003003e,0x00000041,0x00000040,
-	0x000200f9,0x00000030,0x000200f8,0x00000030,0x0004003d,0x00000006,0x00000042,0x0000002c,
-	0x00050080,0x00000006,0x00000044,0x00000042,0x00000043,0x0003003e,0x0000002c,0x00000044,
-	0x000200f9,0x0000002d,0x000200f8,0x0000002f,0x0004003d,0x00000006,0x00000045,0x00000008,
-	0x000500ac,0x00000027,0x00000046,0x00000045,0x00000026,0x000300f7,0x00000048,0x00000000,
-	0x000400fa,0x00000046,0x00000047,0x00000048,0x000200f8,0x00000047,0x00050041,0x00000012,
-	0x00000049,0x00000011,0x00000039,0x0004003d,0x00000006,0x0000004a,0x00000049,0x0004003d,
-	0x00000006,0x0000004b,0x00000008,0x00050080,0x00000006,0x0000004c,0x0000004a,0x0000004b,
-	0x0004003d,0x00000006,0x0000004d,0x00000018,0x00060041,0x00000015,0x0000004e,0x00000038,
-	0x0000000e,0x0000004c,0x0003003e,0x0000004e,0x0000004d,0x0004003d,0x00000006,0x0000004f,
-	0x00000008,0x00050080,0x00000006,0x00000050,0x0000004f,0x00000043,0x0003003e,0x00000008,
-	0x00000050,0x000200f9,0x00000048,0x000200f8,0x00000048,0x00050041,0x00000012,0x00000055,
-	0x00000011,0x00000043,0x0004003d,0x00000006,0x00000056,0x00000055,0x0004003d,0x00000006,
-	0x00000057,0x00000008,0x00060041,0x00000015,0x00000058,0x00000054,0x0000000e,0x00000056,
-	0x0003003e,0x00000058,0x00000057,0x00050041,0x00000012,0x00000059,0x00000011,0x00000043,
-	0x0004003d,0x00000006,0x0000005a,0x00000059,0x00050080,0x00000006,0x0000005b,0x0000005a,
-	0x00000026,0x00050041,0x00000012,0x0000005c,0x00000011,0x0000000e,0x0004003d,0x00000006,
-	0x0000005d,0x0000005c,0x00050080,0x00000006,0x0000005e,0x0000005d,0x00000026,0x00060041,
-	0x00000015,0x0000005f,0x0000000c,0x0000000e,0x0000005e,0x0004003d,0x00000006,0x00000060,
-	0x0000005f,0x00060041,0x00000015,0x00000061,0x00000054,0x0000000e,0x0000005b,0x0003003e,
-	0x00000061,0x00000060,0x00050041,0x00000012,0x00000062,0x00000011,0x00000043,0x0004003d,
-	0x00000006,0x00000063,0x00000062,0x00050080,0x00000006,0x00000064,0x00000063,0x0000001b,
-	0x00060041,0x00000015,0x00000065,0x00000054,0x0000000e,0x00000064,0x0003003e,0x00000065,
-	0x00000022,0x00050041,0x00000012,0x00000066,0x00000011,0x00000043,0x0004003d,0x00000006,
-	0x00000067,0x00000066,0x00050080,0x00000006,0x00000069,0x00000067,0x00000068,0x00060041,
-	0x00000015,0x0000006a,0x00000054,0x0000000e,0x00000069,0x0003003e,0x0000006a,0x00000022,
-	0x00050041,0x00000012,0x0000006b,0x00000011,0x00000043,0x0004003d,0x00000006,0x0000006c,
-	0x0000006b,0x00050080,0x00000006,0x0000006e,0x0000006c,0x0000006d,0x00050041,0x00000012,
-	0x0000006f,0x00000011,0x0000000e,0x0004003d,0x00000006,0x00000070,0x0000006f,0x00050080,
-	0x00000006,0x00000071,0x00000070,0x00000068,0x00060041,0x00000015,0x00000072,0x0000000c,
-	0x0000000e,0x00000071,0x0004003d,0x00000006,0x00000073,0x00000072,0x00060041,0x00000015,
-	0x00000074,0x00000054,0x0000000e,0x0000006e,0x0003003e,0x00000074,0x00000073,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertIndirectLineLoop.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertIndirectLineLoop_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x94,0x6b,0x4b,0xd4,0x51,
+    0x10,0xc6,0x8f,0xbb,0xeb,0x7a,0xc9,0xd6,0xcd,0x34,0x8b,0xbc,0x5b,0x5b,0x59,0xad,
+    0xbd,0x70,0xb7,0x35,0x31,0x5c,0x14,0x77,0x8b,0x45,0xf2,0x52,0x08,0x82,0x25,0x28,
+    0xa8,0xa0,0x60,0x9a,0xf6,0x46,0xf2,0x03,0x45,0xf4,0xe5,0xba,0x13,0x34,0x73,0xfc,
+    0x8d,0x4c,0x7f,0x14,0x8e,0xe7,0x3f,0xcf,0xcc,0xf3,0xcc,0xe5,0x9c,0xb3,0xe9,0xd4,
+    0x68,0x4b,0x08,0x4d,0xa1,0x3d,0xb4,0x86,0xb3,0x70,0xfe,0x77,0x2d,0xa4,0x04,0x09,
+    0xe1,0x4a,0xc8,0xc6,0xbd,0xd6,0x58,0x6e,0x14,0x0f,0x8f,0x36,0x8b,0x13,0xa5,0x27,
+    0xea,0xcf,0x85,0x74,0x8c,0x53,0x5f,0xa7,0xc4,0x34,0xcb,0x9e,0x91,0xb5,0xb7,0xb1,
+    0xb3,0xaf,0xf8,0xb0,0xac,0xbc,0xe0,0x99,0xa8,0x15,0xc2,0x0c,0xb1,0x51,0x4b,0xd0,
+    0x36,0xd9,0xb3,0x70,0xea,0xf2,0xbf,0x9d,0xbc,0x37,0xa3,0xdd,0x7c,0x61,0x8f,0xb2,
+    0xd7,0x24,0x9f,0x62,0x69,0xf8,0x1d,0xb2,0x8f,0x5c,0xf8,0xce,0xed,0x61,0x6c,0xe5,
+    0x77,0x26,0xf8,0x86,0x35,0x81,0x65,0x1c,0x96,0x02,0x6b,0x25,0x8f,0x61,0xaa,0x3b,
+    0x1c,0x67,0x10,0x42,0x1f,0x76,0xe9,0xbf,0xba,0x9b,0x43,0xf9,0x92,0x3a,0xcb,0xae,
+    0xce,0x4a,0xa2,0xce,0x0a,0x75,0x9a,0xfe,0x62,0x42,0x6f,0xe9,0x12,0xbd,0x25,0xa7,
+    0xb7,0x92,0xd0,0x5b,0x41,0xcf,0xe6,0x7a,0x4c,0xbd,0xb7,0x64,0x5d,0x97,0x2c,0xa9,
+    0xe8,0x4f,0x47,0xbe,0x7e,0xf7,0x48,0x8c,0xe6,0x1b,0x42,0xa3,0x5f,0x3c,0x76,0x16,
+    0x03,0xcc,0xb8,0x2d,0xfa,0x33,0x51,0x47,0x39,0x8a,0x4d,0x61,0x77,0x38,0x9d,0xab,
+    0xe8,0x68,0xee,0x87,0xd8,0x39,0x74,0x07,0x98,0x6d,0xd6,0x2d,0xd5,0xcc,0xa3,0xdf,
+    0x89,0x66,0x9e,0xfb,0x61,0x39,0xbb,0xf8,0xb6,0xf8,0x1e,0xf2,0x65,0xc9,0xa1,0xfb,
+    0x6d,0xb0,0x5e,0xb1,0x07,0xf1,0xa5,0x89,0xb7,0x7a,0x06,0xd1,0x1f,0x72,0xf3,0x31,
+    0xbe,0xcd,0x4f,0xe3,0x47,0xf1,0x79,0xfd,0x02,0x58,0xb7,0x64,0xb9,0xc7,0x8c,0x4a,
+    0x6e,0x46,0x7a,0xbe,0x25,0xf8,0x4f,0xa9,0xa5,0x4c,0x3e,0xb5,0x2b,0x60,0x36,0x93,
+    0xc9,0x84,0x3d,0x8b,0xbe,0xea,0x2e,0x3a,0x5d,0x3d,0xe7,0x45,0x74,0x97,0xe1,0x2c,
+    0xa1,0xab,0xf6,0x8a,0xd3,0x51,0xce,0x36,0x7d,0x9b,0xbd,0xc7,0x3d,0x32,0xfb,0x03,
+    0xef,0xee,0x91,0x58,0x3a,0x8f,0x63,0xb0,0x02,0xab,0x2c,0x67,0x94,0x82,0x13,0xd0,
+    0xfa,0x29,0x88,0xbe,0xe5,0x1f,0x62,0x9d,0x80,0xff,0x91,0x6f,0x9d,0xd9,0x47,0xfc,
+    0xba,0x57,0x25,0xaa,0x2b,0xde,0xb1,0xf3,0xf3,0xd3,0x73,0x9f,0x26,0x6f,0x37,0x78,
+    0x55,0x2c,0x3d,0xbf,0x1b,0xdc,0x9b,0x1c,0x3e,0x8b,0xeb,0xc5,0x77,0x26,0x5a,0x59,
+    0xde,0x58,0x37,0xe7,0x6b,0xdc,0x7e,0xc7,0xed,0x73,0xdc,0x01,0x7c,0x5a,0x87,0x9e,
+    0xe1,0x1d,0xce,0x79,0xc4,0xc5,0xdc,0x05,0xff,0x22,0x31,0x7a,0x8e,0xf7,0xc1,0x0a,
+    0xf4,0x37,0x46,0x7f,0xbf,0x25,0x5e,0x7d,0x0f,0x64,0x8d,0xd1,0xa3,0x7e,0xff,0x92,
+    0xfd,0x04,0x7b,0x0c,0xfb,0x31,0xb6,0xee,0xdf,0x42,0x4b,0xcc,0x73,0x4a,0x5e,0x8d,
+    0x99,0x93,0x55,0x94,0xf5,0x95,0x9c,0x13,0xf8,0xb5,0xd7,0xef,0x92,0x67,0x1c,0xbf,
+    0xe5,0x9d,0xc0,0x1e,0x47,0xb7,0xe8,0x66,0xfb,0x8c,0xd9,0x4e,0xba,0x9e,0xa6,0xc0,
+    0x6d,0x66,0xd3,0x60,0xa7,0x0e,0x9b,0x61,0x3e,0xa7,0x6e,0x8e,0x55,0xee,0x65,0x0e,
+    0xce,0x73,0xe9,0xbf,0x4a,0xac,0xf1,0xe6,0xe0,0xcc,0x26,0x7a,0xd5,0xda,0x3e,0xd3,
+    0xcf,0x3c,0xbd,0xd8,0x0c,0xeb,0xae,0x97,0xf9,0xf8,0x1b,0x14,0x22,0xa6,0xbc,0x9a,
+    0xeb,0xe5,0xc5,0x25,0xbd,0xbc,0x04,0xb7,0xfc,0x0d,0xb0,0x5e,0x57,0xf7,0x82,0xab,
+    0xbb,0x41,0xdd,0x0b,0xf4,0x67,0xbc,0x57,0x70,0xac,0x6e,0xcb,0x5f,0x77,0x67,0xf4,
+    0x89,0x98,0x71,0xe2,0x7d,0x6d,0xaf,0xa9,0x6d,0xd6,0xd5,0xf6,0x06,0xdc,0xea,0x58,
+    0xe5,0xfd,0xe5,0xf0,0x69,0x1d,0xab,0xe8,0x5a,0x1d,0x6b,0xf8,0x0a,0x0e,0x5b,0xe7,
+    0x4e,0x17,0x9c,0xd6,0x5b,0x77,0xa7,0xd7,0x5d,0xce,0x77,0xf8,0x2c,0x6e,0xc3,0xe5,
+    0x5c,0x23,0xe7,0x06,0x71,0xa6,0xbf,0x49,0x4e,0xff,0x66,0xb6,0x1c,0x6f,0x13,0xde,
+    0x16,0x77,0xd4,0x78,0x3b,0xf0,0xb6,0x1d,0x6f,0xd7,0xf1,0x76,0xe0,0xed,0x26,0x78,
+    0xfb,0xf0,0xf6,0x1c,0x76,0x40,0x8f,0x5e,0xeb,0xbd,0xeb,0xf1,0xc0,0xf5,0x78,0x88,
+    0xcf,0xe2,0x8e,0x5c,0xce,0x7d,0x72,0x1e,0x11,0xe7,0xdf,0x9f,0xee,0x7f,0xe5,0x57,
+    0xb3,0x22,0xeb,0x1f,0x6b,0xef,0x11,0x8d,0xb0,0x08,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000000.inc
index 694e6ba..a7db2a2 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000000.inc
@@ -1,263 +1,165 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000149,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000106,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x000c0005,0x0000000f,
-	0x44746567,0x69747365,0x6974616e,0x6f436e6f,0x6e6f706d,0x4f746e65,0x65736666,0x31752874,
-	0x3b31753b,0x00000000,0x00040005,0x0000000d,0x74726576,0x00007865,0x00050005,0x0000000e,
-	0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x00000013,0x53746567,0x74666968,0x73746942,
-	0x3b317528,0x003b3175,0x00040005,0x00000011,0x7366666f,0x00007465,0x00030005,0x00000012,
-	0x00000042,0x00080005,0x00000018,0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,
-	0x003b3175,0x00030005,0x00000017,0x00006463,0x00080005,0x0000001d,0x766e6f63,0x43747265,
-	0x6f706d6f,0x746e656e,0x3b316928,0x00000000,0x00050005,0x0000001c,0x56637273,0x65756c61,
-	0x00000000,0x000a0005,0x00000022,0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,
-	0x746e656e,0x3b317528,0x003b3169,0x00030005,0x00000020,0x00006463,0x00040005,0x00000021,
-	0x756c6176,0x00000065,0x000a0005,0x00000026,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,
-	0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,0x00000025,0x756c6176,0x55734165,
-	0x00746e69,0x00060005,0x00000029,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000029,0x00000000,0x7074756f,0x6f437475,0x00746e75,0x00070006,0x00000029,0x00000001,
-	0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,0x00000029,0x00000002,0x4f637273,
-	0x65736666,0x00000074,0x00060006,0x00000029,0x00000003,0x74736564,0x7366664f,0x00007465,
-	0x00040006,0x00000029,0x00000004,0x0000734e,0x00040006,0x00000029,0x00000005,0x00007342,
-	0x00040006,0x00000029,0x00000006,0x00007353,0x00040006,0x00000029,0x00000007,0x00007345,
-	0x00040006,0x00000029,0x00000008,0x0000644e,0x00040006,0x00000029,0x00000009,0x00006442,
-	0x00040006,0x00000029,0x0000000a,0x00006453,0x00040006,0x00000029,0x0000000b,0x00006445,
-	0x00040005,0x0000002b,0x61726170,0x0000736d,0x00040005,0x0000004e,0x66696873,0x00000074,
-	0x00040005,0x00000057,0x74726576,0x00007865,0x00050005,0x0000005d,0x706d6f63,0x6e656e6f,
-	0x00000074,0x00040005,0x00000070,0x7366666f,0x00007465,0x00040005,0x00000071,0x61726170,
-	0x0000006d,0x00040005,0x00000073,0x61726170,0x0000006d,0x00040005,0x00000076,0x636f6c62,
-	0x0000006b,0x00030005,0x00000078,0x00637273,0x00050006,0x00000078,0x00000000,0x44637273,
-	0x00617461,0x00030005,0x0000007a,0x00000000,0x00050005,0x00000080,0x66696873,0x74694274,
-	0x00000073,0x00040005,0x00000081,0x61726170,0x0000006d,0x00040005,0x00000083,0x61726170,
-	0x0000006d,0x00050005,0x00000087,0x756c6176,0x74694265,0x00000073,0x00050005,0x0000008b,
-	0x756c6176,0x73614d65,0x0000006b,0x00050005,0x000000a3,0x756c6176,0x55734165,0x00746e69,
-	0x00050005,0x000000b0,0x654e7369,0x69746167,0x00006576,0x00060005,0x000000b9,0x6e676973,
-	0x65747845,0x6f69736e,0x0000006e,0x00040005,0x000000c6,0x756c6176,0x00000065,0x00040005,
-	0x000000cf,0x74726576,0x00007865,0x00050005,0x000000d4,0x706d6f63,0x6e656e6f,0x00000074,
-	0x00040005,0x000000d9,0x7366666f,0x00007465,0x00040005,0x000000da,0x61726170,0x0000006d,
-	0x00040005,0x000000dc,0x61726170,0x0000006d,0x00050005,0x000000df,0x66696873,0x74694274,
-	0x00000073,0x00040005,0x000000e0,0x61726170,0x0000006d,0x00040005,0x000000e2,0x61726170,
-	0x0000006d,0x00050005,0x000000e6,0x756c6176,0x74694265,0x00000073,0x00050005,0x000000ea,
-	0x756c6176,0x73614d65,0x0000006b,0x00050005,0x000000f6,0x756c6176,0x55734165,0x00746e69,
-	0x00040005,0x00000101,0x74736564,0x00000000,0x00060006,0x00000101,0x00000000,0x74736564,
-	0x61746144,0x00000000,0x00030005,0x00000103,0x00000000,0x00080005,0x00000106,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,0x00000118,0x756c6176,
-	0x74754f65,0x00000000,0x00030005,0x00000119,0x00000069,0x00030005,0x00000124,0x00006463,
-	0x00050005,0x00000133,0x56637273,0x65756c61,0x00000000,0x00040005,0x00000134,0x61726170,
-	0x0000006d,0x00050005,0x00000137,0x74736564,0x756c6156,0x00000065,0x00040005,0x00000138,
-	0x61726170,0x0000006d,0x00040005,0x0000013b,0x61726170,0x0000006d,0x00040005,0x0000013d,
-	0x61726170,0x0000006d,0x00040005,0x00000144,0x61726170,0x0000006d,0x00050048,0x00000029,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x00000029,0x00000001,0x00000023,0x00000004,
-	0x00050048,0x00000029,0x00000002,0x00000023,0x00000008,0x00050048,0x00000029,0x00000003,
-	0x00000023,0x0000000c,0x00050048,0x00000029,0x00000004,0x00000023,0x00000010,0x00050048,
-	0x00000029,0x00000005,0x00000023,0x00000014,0x00050048,0x00000029,0x00000006,0x00000023,
-	0x00000018,0x00050048,0x00000029,0x00000007,0x00000023,0x0000001c,0x00050048,0x00000029,
-	0x00000008,0x00000023,0x00000020,0x00050048,0x00000029,0x00000009,0x00000023,0x00000024,
-	0x00050048,0x00000029,0x0000000a,0x00000023,0x00000028,0x00050048,0x00000029,0x0000000b,
-	0x00000023,0x0000002c,0x00030047,0x00000029,0x00000002,0x00040047,0x00000077,0x00000006,
-	0x00000004,0x00050048,0x00000078,0x00000000,0x00000023,0x00000000,0x00030047,0x00000078,
-	0x00000003,0x00040047,0x0000007a,0x00000022,0x00000000,0x00040047,0x0000007a,0x00000021,
-	0x00000001,0x00040047,0x00000100,0x00000006,0x00000004,0x00050048,0x00000101,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000101,0x00000003,0x00040047,0x00000103,0x00000022,
-	0x00000000,0x00040047,0x00000103,0x00000021,0x00000000,0x00040047,0x00000106,0x0000000b,
-	0x0000001c,0x00040047,0x00000148,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,
-	0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,0x00000007,0x00040015,
-	0x00000015,0x00000020,0x00000001,0x00040021,0x00000016,0x00000015,0x00000007,0x00040020,
-	0x0000001a,0x00000007,0x00000015,0x00040021,0x0000001b,0x00000015,0x0000001a,0x00050021,
-	0x0000001f,0x00000006,0x00000007,0x0000001a,0x00040021,0x00000024,0x00000002,0x00000007,
-	0x000e001e,0x00000029,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,0x0000002a,
-	0x00000009,0x00000029,0x0004003b,0x0000002a,0x0000002b,0x00000009,0x0004002b,0x00000015,
-	0x0000002c,0x00000006,0x00040020,0x0000002d,0x00000009,0x00000006,0x0004002b,0x00000015,
-	0x00000032,0x00000005,0x0004002b,0x00000015,0x00000037,0x00000002,0x0004002b,0x00000015,
-	0x0000003e,0x0000000a,0x0004002b,0x00000015,0x00000043,0x00000009,0x0004002b,0x00000015,
-	0x00000048,0x00000003,0x0004002b,0x00000006,0x00000050,0x00000004,0x0004002b,0x00000006,
-	0x00000052,0x00000008,0x0004002b,0x00000015,0x00000059,0x00000008,0x0004002b,0x00000015,
-	0x00000063,0x00000004,0x00020014,0x00000066,0x0004002b,0x00000006,0x00000069,0x00000003,
-	0x0004002b,0x00000015,0x0000006e,0x00000000,0x0003001d,0x00000077,0x00000006,0x0003001e,
-	0x00000078,0x00000077,0x00040020,0x00000079,0x00000002,0x00000078,0x0004003b,0x00000079,
-	0x0000007a,0x00000002,0x00040020,0x0000007d,0x00000002,0x00000006,0x0004002b,0x00000006,
-	0x0000008d,0x00000020,0x0004002b,0x00000015,0x00000092,0xffffffff,0x0004002b,0x00000015,
-	0x00000094,0x00000001,0x0004002b,0x00000006,0x000000a4,0x00000001,0x00040020,0x000000af,
-	0x00000007,0x00000066,0x0004002b,0x00000006,0x000000b7,0x00000000,0x0003001d,0x00000100,
-	0x00000006,0x0003001e,0x00000101,0x00000100,0x00040020,0x00000102,0x00000002,0x00000101,
-	0x0004003b,0x00000102,0x00000103,0x00000002,0x00040017,0x00000104,0x00000006,0x00000003,
-	0x00040020,0x00000105,0x00000001,0x00000104,0x0004003b,0x00000105,0x00000106,0x00000001,
-	0x00040020,0x00000107,0x00000001,0x00000006,0x0004002b,0x00000015,0x00000120,0x0000000b,
-	0x0004002b,0x00000006,0x00000147,0x00000040,0x0006002c,0x00000104,0x00000148,0x00000147,
-	0x000000a4,0x000000a4,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000007,0x00000118,0x00000007,0x0004003b,0x00000007,0x00000119,
-	0x00000007,0x0004003b,0x00000007,0x00000124,0x00000007,0x0004003b,0x0000001a,0x00000133,
-	0x00000007,0x0004003b,0x00000007,0x00000134,0x00000007,0x0004003b,0x0000001a,0x00000137,
-	0x00000007,0x0004003b,0x0000001a,0x00000138,0x00000007,0x0004003b,0x00000007,0x0000013b,
-	0x00000007,0x0004003b,0x0000001a,0x0000013d,0x00000007,0x0004003b,0x00000007,0x00000144,
-	0x00000007,0x00050041,0x00000107,0x00000110,0x00000106,0x000000b7,0x0004003d,0x00000006,
-	0x00000111,0x00000110,0x00050041,0x0000002d,0x00000112,0x0000002b,0x0000006e,0x0004003d,
-	0x00000006,0x00000113,0x00000112,0x000500ae,0x00000066,0x00000114,0x00000111,0x00000113,
-	0x000300f7,0x00000116,0x00000000,0x000400fa,0x00000114,0x00000115,0x00000116,0x000200f8,
-	0x00000115,0x000100fd,0x000200f8,0x00000116,0x0003003e,0x00000118,0x000000b7,0x0003003e,
-	0x00000119,0x000000b7,0x000200f9,0x0000011a,0x000200f8,0x0000011a,0x000400f6,0x0000011c,
-	0x0000011d,0x00000000,0x000200f9,0x0000011e,0x000200f8,0x0000011e,0x0004003d,0x00000006,
-	0x0000011f,0x00000119,0x00050041,0x0000002d,0x00000121,0x0000002b,0x00000120,0x0004003d,
-	0x00000006,0x00000122,0x00000121,0x000500b0,0x00000066,0x00000123,0x0000011f,0x00000122,
-	0x000400fa,0x00000123,0x0000011b,0x0000011c,0x000200f8,0x0000011b,0x00050041,0x00000107,
-	0x00000125,0x00000106,0x000000b7,0x0004003d,0x00000006,0x00000126,0x00000125,0x00050041,
-	0x0000002d,0x00000127,0x0000002b,0x00000120,0x0004003d,0x00000006,0x00000128,0x00000127,
-	0x00050084,0x00000006,0x00000129,0x00000126,0x00000128,0x0004003d,0x00000006,0x0000012a,
-	0x00000119,0x00050080,0x00000006,0x0000012b,0x00000129,0x0000012a,0x0003003e,0x00000124,
-	0x0000012b,0x0004003d,0x00000006,0x0000012c,0x00000124,0x00050041,0x0000002d,0x0000012d,
-	0x0000002b,0x00000094,0x0004003d,0x00000006,0x0000012e,0x0000012d,0x000500ae,0x00000066,
-	0x0000012f,0x0000012c,0x0000012e,0x000300f7,0x00000131,0x00000000,0x000400fa,0x0000012f,
-	0x00000130,0x00000131,0x000200f8,0x00000130,0x000200f9,0x0000011c,0x000200f8,0x00000131,
-	0x0004003d,0x00000006,0x00000135,0x00000124,0x0003003e,0x00000134,0x00000135,0x00050039,
-	0x00000015,0x00000136,0x00000018,0x00000134,0x0003003e,0x00000133,0x00000136,0x0004003d,
-	0x00000015,0x00000139,0x00000133,0x0003003e,0x00000138,0x00000139,0x00050039,0x00000015,
-	0x0000013a,0x0000001d,0x00000138,0x0003003e,0x00000137,0x0000013a,0x0004003d,0x00000006,
-	0x0000013c,0x00000124,0x0003003e,0x0000013b,0x0000013c,0x0004003d,0x00000015,0x0000013e,
-	0x00000137,0x0003003e,0x0000013d,0x0000013e,0x00060039,0x00000006,0x0000013f,0x00000022,
-	0x0000013b,0x0000013d,0x0004003d,0x00000006,0x00000140,0x00000118,0x000500c5,0x00000006,
-	0x00000141,0x00000140,0x0000013f,0x0003003e,0x00000118,0x00000141,0x000200f9,0x0000011d,
-	0x000200f8,0x0000011d,0x0004003d,0x00000006,0x00000142,0x00000119,0x00050080,0x00000006,
-	0x00000143,0x00000142,0x00000094,0x0003003e,0x00000119,0x00000143,0x000200f9,0x0000011a,
-	0x000200f8,0x0000011c,0x0004003d,0x00000006,0x00000145,0x00000118,0x0003003e,0x00000144,
-	0x00000145,0x00050039,0x00000002,0x00000146,0x00000026,0x00000144,0x000100fd,0x00010038,
-	0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,
-	0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000028,
-	0x00000009,0x00050041,0x0000002d,0x0000002e,0x0000002b,0x0000002c,0x0004003d,0x00000006,
-	0x0000002f,0x0000002e,0x00050084,0x00000006,0x00000030,0x00000028,0x0000002f,0x0004003d,
-	0x00000006,0x00000031,0x0000000a,0x00050041,0x0000002d,0x00000033,0x0000002b,0x00000032,
-	0x0004003d,0x00000006,0x00000034,0x00000033,0x00050084,0x00000006,0x00000035,0x00000031,
-	0x00000034,0x00050080,0x00000006,0x00000036,0x00000030,0x00000035,0x00050041,0x0000002d,
-	0x00000038,0x0000002b,0x00000037,0x0004003d,0x00000006,0x00000039,0x00000038,0x00050080,
-	0x00000006,0x0000003a,0x00000036,0x00000039,0x000200fe,0x0000003a,0x00010038,0x00050036,
-	0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003d,0x00000006,0x0000003d,0x0000000d,
-	0x00050041,0x0000002d,0x0000003f,0x0000002b,0x0000003e,0x0004003d,0x00000006,0x00000040,
-	0x0000003f,0x00050084,0x00000006,0x00000041,0x0000003d,0x00000040,0x0004003d,0x00000006,
-	0x00000042,0x0000000e,0x00050041,0x0000002d,0x00000044,0x0000002b,0x00000043,0x0004003d,
-	0x00000006,0x00000045,0x00000044,0x00050084,0x00000006,0x00000046,0x00000042,0x00000045,
-	0x00050080,0x00000006,0x00000047,0x00000041,0x00000046,0x00050041,0x0000002d,0x00000049,
-	0x0000002b,0x00000048,0x0004003d,0x00000006,0x0000004a,0x00000049,0x00050080,0x00000006,
-	0x0000004b,0x00000047,0x0000004a,0x000200fe,0x0000004b,0x00010038,0x00050036,0x00000006,
-	0x00000013,0x00000000,0x00000008,0x00030037,0x00000007,0x00000011,0x00030037,0x00000007,
-	0x00000012,0x000200f8,0x00000014,0x0004003b,0x00000007,0x0000004e,0x00000007,0x0004003d,
-	0x00000006,0x0000004f,0x00000011,0x00050089,0x00000006,0x00000051,0x0000004f,0x00000050,
-	0x00050084,0x00000006,0x00000053,0x00000051,0x00000052,0x0003003e,0x0000004e,0x00000053,
-	0x0004003d,0x00000006,0x00000054,0x0000004e,0x000200fe,0x00000054,0x00010038,0x00050036,
-	0x00000015,0x00000018,0x00000000,0x00000016,0x00030037,0x00000007,0x00000017,0x000200f8,
-	0x00000019,0x0004003b,0x00000007,0x00000057,0x00000007,0x0004003b,0x00000007,0x0000005d,
-	0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,0x0004003b,0x00000007,0x00000071,
-	0x00000007,0x0004003b,0x00000007,0x00000073,0x00000007,0x0004003b,0x00000007,0x00000076,
-	0x00000007,0x0004003b,0x00000007,0x00000080,0x00000007,0x0004003b,0x00000007,0x00000081,
-	0x00000007,0x0004003b,0x00000007,0x00000083,0x00000007,0x0004003b,0x00000007,0x00000087,
-	0x00000007,0x0004003b,0x00000007,0x0000008b,0x00000007,0x0004003b,0x0000001a,0x0000008f,
-	0x00000007,0x0004003b,0x00000007,0x000000a3,0x00000007,0x0004003b,0x000000af,0x000000b0,
-	0x00000007,0x0004003b,0x00000007,0x000000b9,0x00000007,0x0004003b,0x0000001a,0x000000bb,
-	0x00000007,0x0004003b,0x0000001a,0x000000c6,0x00000007,0x0004003d,0x00000006,0x00000058,
-	0x00000017,0x00050041,0x0000002d,0x0000005a,0x0000002b,0x00000059,0x0004003d,0x00000006,
-	0x0000005b,0x0000005a,0x00050086,0x00000006,0x0000005c,0x00000058,0x0000005b,0x0003003e,
-	0x00000057,0x0000005c,0x0004003d,0x00000006,0x0000005e,0x00000017,0x00050041,0x0000002d,
-	0x0000005f,0x0000002b,0x00000059,0x0004003d,0x00000006,0x00000060,0x0000005f,0x00050089,
-	0x00000006,0x00000061,0x0000005e,0x00000060,0x0003003e,0x0000005d,0x00000061,0x0004003d,
-	0x00000006,0x00000062,0x0000005d,0x00050041,0x0000002d,0x00000064,0x0000002b,0x00000063,
-	0x0004003d,0x00000006,0x00000065,0x00000064,0x000500ae,0x00000066,0x00000067,0x00000062,
-	0x00000065,0x0004003d,0x00000006,0x00000068,0x0000005d,0x000500b0,0x00000066,0x0000006a,
-	0x00000068,0x00000069,0x000500a7,0x00000066,0x0000006b,0x00000067,0x0000006a,0x000300f7,
-	0x0000006d,0x00000000,0x000400fa,0x0000006b,0x0000006c,0x0000006d,0x000200f8,0x0000006c,
-	0x000200fe,0x0000006e,0x000200f8,0x0000006d,0x0004003d,0x00000006,0x00000072,0x00000057,
-	0x0003003e,0x00000071,0x00000072,0x0004003d,0x00000006,0x00000074,0x0000005d,0x0003003e,
-	0x00000073,0x00000074,0x00060039,0x00000006,0x00000075,0x0000000b,0x00000071,0x00000073,
-	0x0003003e,0x00000070,0x00000075,0x0004003d,0x00000006,0x0000007b,0x00000070,0x00050086,
-	0x00000006,0x0000007c,0x0000007b,0x00000050,0x00060041,0x0000007d,0x0000007e,0x0000007a,
-	0x0000006e,0x0000007c,0x0004003d,0x00000006,0x0000007f,0x0000007e,0x0003003e,0x00000076,
-	0x0000007f,0x0004003d,0x00000006,0x00000082,0x00000070,0x0003003e,0x00000081,0x00000082,
-	0x00050041,0x0000002d,0x00000084,0x0000002b,0x00000032,0x0004003d,0x00000006,0x00000085,
-	0x00000084,0x0003003e,0x00000083,0x00000085,0x00060039,0x00000006,0x00000086,0x00000013,
-	0x00000081,0x00000083,0x0003003e,0x00000080,0x00000086,0x00050041,0x0000002d,0x00000088,
-	0x0000002b,0x00000032,0x0004003d,0x00000006,0x00000089,0x00000088,0x00050084,0x00000006,
-	0x0000008a,0x00000089,0x00000052,0x0003003e,0x00000087,0x0000008a,0x0004003d,0x00000006,
-	0x0000008c,0x00000087,0x000500aa,0x00000066,0x0000008e,0x0000008c,0x0000008d,0x000300f7,
-	0x00000091,0x00000000,0x000400fa,0x0000008e,0x00000090,0x00000093,0x000200f8,0x00000090,
-	0x0003003e,0x0000008f,0x00000092,0x000200f9,0x00000091,0x000200f8,0x00000093,0x0004003d,
-	0x00000006,0x00000095,0x00000087,0x000500c4,0x00000015,0x00000096,0x00000094,0x00000095,
-	0x00050082,0x00000015,0x00000097,0x00000096,0x00000094,0x0003003e,0x0000008f,0x00000097,
-	0x000200f9,0x00000091,0x000200f8,0x00000091,0x0004003d,0x00000015,0x00000098,0x0000008f,
-	0x0004007c,0x00000006,0x00000099,0x00000098,0x0003003e,0x0000008b,0x00000099,0x0004003d,
-	0x00000006,0x0000009a,0x0000005d,0x00050041,0x0000002d,0x0000009b,0x0000002b,0x00000063,
-	0x0004003d,0x00000006,0x0000009c,0x0000009b,0x000500ae,0x00000066,0x0000009d,0x0000009a,
-	0x0000009c,0x0004003d,0x00000006,0x0000009e,0x0000005d,0x000500aa,0x00000066,0x0000009f,
-	0x0000009e,0x00000069,0x000500a7,0x00000066,0x000000a0,0x0000009d,0x0000009f,0x000300f7,
-	0x000000a2,0x00000000,0x000400fa,0x000000a0,0x000000a1,0x000000a5,0x000200f8,0x000000a1,
-	0x0003003e,0x000000a3,0x000000a4,0x000200f9,0x000000a2,0x000200f8,0x000000a5,0x0004003d,
-	0x00000006,0x000000a6,0x00000076,0x0004003d,0x00000006,0x000000a7,0x00000080,0x000500c2,
-	0x00000006,0x000000a8,0x000000a6,0x000000a7,0x0004003d,0x00000006,0x000000a9,0x0000008b,
-	0x000500c7,0x00000006,0x000000aa,0x000000a8,0x000000a9,0x0003003e,0x000000a3,0x000000aa,
-	0x000200f9,0x000000a2,0x000200f8,0x000000a2,0x0004003d,0x00000006,0x000000ab,0x00000087,
-	0x000500b0,0x00000066,0x000000ac,0x000000ab,0x0000008d,0x000300f7,0x000000ae,0x00000000,
-	0x000400fa,0x000000ac,0x000000ad,0x000000ae,0x000200f8,0x000000ad,0x0004003d,0x00000006,
-	0x000000b1,0x000000a3,0x0004003d,0x00000006,0x000000b2,0x00000087,0x00050082,0x00000006,
-	0x000000b3,0x000000b2,0x000000a4,0x000500c4,0x00000015,0x000000b4,0x00000094,0x000000b3,
-	0x0004007c,0x00000006,0x000000b5,0x000000b4,0x000500c7,0x00000006,0x000000b6,0x000000b1,
-	0x000000b5,0x000500ab,0x00000066,0x000000b8,0x000000b6,0x000000b7,0x0003003e,0x000000b0,
-	0x000000b8,0x0004003d,0x00000066,0x000000ba,0x000000b0,0x000300f7,0x000000bd,0x00000000,
-	0x000400fa,0x000000ba,0x000000bc,0x000000c0,0x000200f8,0x000000bc,0x0004003d,0x00000006,
-	0x000000be,0x00000087,0x000500c4,0x00000015,0x000000bf,0x00000092,0x000000be,0x0003003e,
-	0x000000bb,0x000000bf,0x000200f9,0x000000bd,0x000200f8,0x000000c0,0x0003003e,0x000000bb,
-	0x0000006e,0x000200f9,0x000000bd,0x000200f8,0x000000bd,0x0004003d,0x00000015,0x000000c1,
-	0x000000bb,0x0004007c,0x00000006,0x000000c2,0x000000c1,0x0003003e,0x000000b9,0x000000c2,
-	0x0004003d,0x00000006,0x000000c3,0x000000b9,0x0004003d,0x00000006,0x000000c4,0x000000a3,
-	0x000500c5,0x00000006,0x000000c5,0x000000c4,0x000000c3,0x0003003e,0x000000a3,0x000000c5,
-	0x000200f9,0x000000ae,0x000200f8,0x000000ae,0x0004003d,0x00000006,0x000000c7,0x000000a3,
-	0x0004007c,0x00000015,0x000000c8,0x000000c7,0x0003003e,0x000000c6,0x000000c8,0x0004003d,
-	0x00000015,0x000000c9,0x000000c6,0x000200fe,0x000000c9,0x00010038,0x00050036,0x00000015,
-	0x0000001d,0x00000000,0x0000001b,0x00030037,0x0000001a,0x0000001c,0x000200f8,0x0000001e,
-	0x0004003d,0x00000015,0x000000cc,0x0000001c,0x000200fe,0x000000cc,0x00010038,0x00050036,
-	0x00000006,0x00000022,0x00000000,0x0000001f,0x00030037,0x00000007,0x00000020,0x00030037,
-	0x0000001a,0x00000021,0x000200f8,0x00000023,0x0004003b,0x00000007,0x000000cf,0x00000007,
-	0x0004003b,0x00000007,0x000000d4,0x00000007,0x0004003b,0x00000007,0x000000d9,0x00000007,
-	0x0004003b,0x00000007,0x000000da,0x00000007,0x0004003b,0x00000007,0x000000dc,0x00000007,
-	0x0004003b,0x00000007,0x000000df,0x00000007,0x0004003b,0x00000007,0x000000e0,0x00000007,
-	0x0004003b,0x00000007,0x000000e2,0x00000007,0x0004003b,0x00000007,0x000000e6,0x00000007,
-	0x0004003b,0x00000007,0x000000ea,0x00000007,0x0004003b,0x0000001a,0x000000ed,0x00000007,
-	0x0004003b,0x00000007,0x000000f6,0x00000007,0x0004003d,0x00000006,0x000000d0,0x00000020,
-	0x00050041,0x0000002d,0x000000d1,0x0000002b,0x00000059,0x0004003d,0x00000006,0x000000d2,
-	0x000000d1,0x00050086,0x00000006,0x000000d3,0x000000d0,0x000000d2,0x0003003e,0x000000cf,
-	0x000000d3,0x0004003d,0x00000006,0x000000d5,0x00000020,0x00050041,0x0000002d,0x000000d6,
-	0x0000002b,0x00000059,0x0004003d,0x00000006,0x000000d7,0x000000d6,0x00050089,0x00000006,
-	0x000000d8,0x000000d5,0x000000d7,0x0003003e,0x000000d4,0x000000d8,0x0004003d,0x00000006,
-	0x000000db,0x000000cf,0x0003003e,0x000000da,0x000000db,0x0004003d,0x00000006,0x000000dd,
-	0x000000d4,0x0003003e,0x000000dc,0x000000dd,0x00060039,0x00000006,0x000000de,0x0000000f,
-	0x000000da,0x000000dc,0x0003003e,0x000000d9,0x000000de,0x0004003d,0x00000006,0x000000e1,
-	0x000000d9,0x0003003e,0x000000e0,0x000000e1,0x00050041,0x0000002d,0x000000e3,0x0000002b,
-	0x00000043,0x0004003d,0x00000006,0x000000e4,0x000000e3,0x0003003e,0x000000e2,0x000000e4,
-	0x00060039,0x00000006,0x000000e5,0x00000013,0x000000e0,0x000000e2,0x0003003e,0x000000df,
-	0x000000e5,0x00050041,0x0000002d,0x000000e7,0x0000002b,0x00000043,0x0004003d,0x00000006,
-	0x000000e8,0x000000e7,0x00050084,0x00000006,0x000000e9,0x000000e8,0x00000052,0x0003003e,
-	0x000000e6,0x000000e9,0x0004003d,0x00000006,0x000000eb,0x000000e6,0x000500aa,0x00000066,
-	0x000000ec,0x000000eb,0x0000008d,0x000300f7,0x000000ef,0x00000000,0x000400fa,0x000000ec,
-	0x000000ee,0x000000f0,0x000200f8,0x000000ee,0x0003003e,0x000000ed,0x00000092,0x000200f9,
-	0x000000ef,0x000200f8,0x000000f0,0x0004003d,0x00000006,0x000000f1,0x000000e6,0x000500c4,
-	0x00000015,0x000000f2,0x00000094,0x000000f1,0x00050082,0x00000015,0x000000f3,0x000000f2,
-	0x00000094,0x0003003e,0x000000ed,0x000000f3,0x000200f9,0x000000ef,0x000200f8,0x000000ef,
-	0x0004003d,0x00000015,0x000000f4,0x000000ed,0x0004007c,0x00000006,0x000000f5,0x000000f4,
-	0x0003003e,0x000000ea,0x000000f5,0x0004003d,0x00000015,0x000000f7,0x00000021,0x0004007c,
-	0x00000006,0x000000f8,0x000000f7,0x0004003d,0x00000006,0x000000f9,0x000000ea,0x000500c7,
-	0x00000006,0x000000fa,0x000000f8,0x000000f9,0x0004003d,0x00000006,0x000000fb,0x000000df,
-	0x000500c4,0x00000006,0x000000fc,0x000000fa,0x000000fb,0x0003003e,0x000000f6,0x000000fc,
-	0x0004003d,0x00000006,0x000000fd,0x000000f6,0x000200fe,0x000000fd,0x00010038,0x00050036,
-	0x00000002,0x00000026,0x00000000,0x00000024,0x00030037,0x00000007,0x00000025,0x000200f8,
-	0x00000027,0x00050041,0x00000107,0x00000108,0x00000106,0x000000b7,0x0004003d,0x00000006,
-	0x00000109,0x00000108,0x00050041,0x0000002d,0x0000010a,0x0000002b,0x00000048,0x0004003d,
-	0x00000006,0x0000010b,0x0000010a,0x00050086,0x00000006,0x0000010c,0x0000010b,0x00000050,
-	0x00050080,0x00000006,0x0000010d,0x00000109,0x0000010c,0x0004003d,0x00000006,0x0000010e,
-	0x00000025,0x00060041,0x0000007d,0x0000010f,0x00000103,0x0000006e,0x0000010d,0x0003003e,
-	0x0000010f,0x0000010e,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x99,0x7b,0x74,0x57,0xc5,
+    0x11,0xc7,0xef,0xe6,0x97,0x84,0x40,0x02,0x04,0x21,0x41,0x02,0x04,0x42,0x50,0x11,
+    0xc2,0x43,0x48,0x78,0x16,0x08,0x04,0x48,0x04,0x8a,0x10,0x50,0x50,0x44,0x41,0x1e,
+    0x02,0x42,0x0a,0xc5,0x2a,0xb5,0xb4,0xe2,0x0b,0x6b,0x6b,0x5f,0xb6,0x8a,0xaf,0x56,
+    0xb1,0xbe,0x00,0x1f,0x58,0xeb,0x03,0xc5,0x5a,0x2d,0x96,0x8a,0x58,0xab,0xad,0xd4,
+    0xd6,0xda,0x5a,0xc5,0xda,0x5a,0x6d,0x3d,0xc7,0x73,0x50,0xb4,0x62,0x77,0xee,0x7e,
+    0x86,0xdf,0x64,0xf9,0xfd,0x65,0xce,0xb9,0xe7,0x77,0xe7,0x3b,0x33,0xdf,0x99,0x9d,
+    0x9d,0xdd,0xbb,0xf7,0x26,0x93,0x57,0xdd,0x26,0x49,0x5c,0xd2,0x2e,0x29,0x4a,0xd6,
+    0xb8,0x24,0xfd,0xeb,0x94,0xe4,0x25,0x72,0x5b,0x9c,0x14,0xa6,0xbf,0x8d,0xd3,0x67,
+    0x4f,0x1f,0xb4,0xee,0xfc,0x25,0x83,0x6a,0xeb,0x86,0x88,0xbe,0x43,0x92,0x49,0xed,
+    0x44,0xd7,0xd1,0xdb,0x14,0xf8,0xdf,0x7c,0x7f,0xad,0x5e,0xb4,0xa2,0x45,0xf0,0x81,
+    0x5e,0x51,0xea,0xf1,0xfc,0x94,0x2b,0x49,0xea,0xb1,0x95,0xab,0xc9,0x5b,0x9f,0x18,
+    0xc2,0x24,0xd5,0xfc,0x2a,0xe6,0xc0,0xf2,0x0d,0x96,0x07,0x56,0x64,0xb0,0x0c,0x58,
+    0x89,0xc1,0xf2,0xc1,0x4a,0x0d,0x56,0x00,0xd6,0xc5,0x60,0x85,0x60,0xc7,0x1a,0xac,
+    0x0d,0x58,0x0f,0x83,0x15,0x81,0xf5,0x36,0x58,0x5b,0xb0,0xbe,0x06,0x6b,0x07,0xd6,
+    0xcf,0x60,0xc5,0x60,0x35,0x06,0x2b,0x01,0x1b,0x62,0xb0,0xf6,0x60,0xb5,0x52,0x63,
+    0x3f,0x2a,0x1d,0x6f,0xa3,0x1f,0xcd,0x85,0xe4,0xaa,0xb5,0x58,0x1f,0xd5,0x4c,0xec,
+    0xd7,0x53,0x0b,0xb1,0xbf,0xc8,0xff,0xf6,0x39,0xa2,0x0b,0x72,0x15,0x35,0x15,0xf9,
+    0x04,0xd7,0x9a,0xaf,0x9f,0x3b,0x9a,0x4f,0x30,0xe5,0xeb,0xef,0x5a,0xf3,0x89,0x5c,
+    0x65,0x64,0x99,0xe3,0x62,0x6a,0x26,0xf2,0x97,0x90,0xbb,0xf9,0xab,0xb3,0x1f,0x45,
+    0x5e,0x1a,0x3f,0x93,0xf2,0xc9,0x7d,0x99,0xb7,0x29,0xa4,0x9e,0x49,0xfa,0x9b,0x9f,
+    0xd6,0xbd,0x0d,0xe3,0xac,0xf2,0x39,0x15,0x71,0xaf,0xb8,0xf8,0x94,0xe1,0xe3,0x52,
+    0x9b,0xfc,0xa4,0x3c,0xc5,0x83,0x5e,0x38,0x2a,0x8e,0xd8,0x06,0x7d,0x77,0xee,0x2b,
+    0xe0,0xec,0x65,0x38,0x2b,0xb0,0xe9,0x4b,0x4e,0x82,0x55,0xfa,0x8e,0xd1,0xbe,0xf8,
+    0x3c,0x97,0xe4,0xd0,0x9f,0xde,0x10,0x9e,0x31,0xc8,0x03,0xc0,0x06,0x30,0x86,0x1a,
+    0x63,0x3f,0x10,0x5d,0xa1,0xd1,0x0f,0xa5,0x5f,0x55,0x1e,0x41,0x8e,0x2a,0x8f,0xa3,
+    0xd7,0x54,0x6e,0x88,0xf8,0x9b,0xe8,0x85,0x01,0xd4,0x79,0x26,0x73,0xad,0x72,0x33,
+    0x3d,0xad,0xf6,0xa7,0x47,0xf2,0x62,0xec,0xbb,0xf8,0xa8,0xcb,0x8c,0xdf,0x0a,0xc3,
+    0x2b,0x76,0x2d,0xcc,0x5f,0x4f,0x8f,0x6a,0x8f,0x56,0xd2,0x8b,0x17,0x32,0xbe,0xaf,
+    0x92,0xfb,0x7a,0xea,0x21,0xf2,0x45,0x60,0xa2,0xff,0x3a,0xf7,0x76,0xfc,0x1b,0x59,
+    0x23,0x1a,0xf7,0x32,0xe2,0xa8,0xfe,0x7b,0xfe,0xfa,0x2c,0x93,0x95,0xaf,0x61,0xfd,
+    0xa8,0xfd,0x0d,0xa6,0x3e,0x22,0xdf,0x6e,0xea,0x27,0xf2,0x43,0xf4,0x91,0xfa,0x3f,
+    0x26,0x7c,0xfe,0x4f,0xe5,0x5d,0xf4,0x98,0xda,0xef,0x43,0x96,0x7c,0xff,0x48,0xaf,
+    0x2c,0x63,0xdc,0xba,0x96,0x2a,0x59,0x33,0x22,0x8b,0xdd,0x89,0x2e,0xc4,0x14,0x6c,
+    0x0c,0x72,0x7f,0xb0,0xae,0x5e,0x1e,0x80,0x5f,0x06,0xde,0x1a,0x47,0x4c,0xec,0x45,
+    0x1e,0xe8,0xb2,0x71,0x07,0x71,0x6f,0xeb,0xd4,0xc8,0x3a,0xd3,0x3c,0x5b,0x5c,0xd8,
+    0x5f,0x6b,0xbc,0x24,0x3c,0xb2,0x0e,0x05,0xdb,0xc7,0x18,0x86,0xfb,0xae,0xca,0x63,
+    0x6e,0x13,0x62,0x7f,0xe4,0x91,0x02,0xe6,0x46,0xc6,0x35,0xde,0x85,0xf1,0xa9,0x5c,
+    0x1f,0xc9,0xd3,0x8c,0x2c,0x6b,0xe8,0x8c,0x48,0x3f,0x3f,0xd2,0x9f,0x15,0xc9,0x67,
+    0x47,0xf6,0xe7,0x44,0xfa,0x25,0x91,0xfe,0x3c,0xe4,0x09,0x3e,0x4b,0xa9,0xc1,0x08,
+    0xea,0x22,0x3d,0x31,0x96,0x71,0x8f,0x04,0x17,0x1b,0x59,0x4f,0xa3,0x5c,0x58,0x73,
+    0x2d,0xc6,0x66,0xb4,0x0b,0xf8,0x7d,0xde,0x46,0xe6,0x6e,0x8c,0x0b,0x7e,0x82,0x7f,
+    0xe8,0x2b,0x31,0x96,0x3d,0xf0,0x63,0x6f,0x2f,0xba,0x2f,0xf8,0x4b,0x30,0xa9,0x8f,
+    0xdc,0x7f,0xea,0xab,0x2f,0xf7,0x82,0x8d,0xf3,0xf6,0xe3,0xc9,0x41,0xee,0xeb,0xb9,
+    0x3f,0xe4,0xf5,0x13,0xf0,0x91,0xdf,0x83,0x9e,0xab,0xc1,0xff,0x4e,0x82,0x5b,0xf4,
+    0x93,0xd1,0xcb,0xaf,0xe6,0x36,0xc5,0x85,0x3a,0x6b,0xfe,0x4d,0xe4,0xdf,0x68,0x6c,
+    0x4e,0x76,0x01,0xdf,0x41,0xfe,0x53,0x5d,0xf0,0x13,0x5c,0x72,0x16,0x79,0xa2,0xbf,
+    0x1a,0xe0,0x9f,0xe8,0xb2,0x35,0x9b,0x9e,0xa3,0x66,0x5f,0x04,0xd7,0x98,0x33,0x72,
+    0xc4,0x3c,0xc5,0x05,0xfc,0x72,0x6f,0x93,0xee,0x23,0x2e,0xf8,0x9d,0x62,0x6c,0x66,
+    0x91,0xfb,0x46,0x6c,0x9a,0x5d,0xb0,0x9b,0x45,0x9d,0xa4,0x5f,0x9a,0x8d,0xfd,0x6c,
+    0x17,0x7a,0x48,0xe3,0xce,0x21,0xee,0x2e,0x93,0xdb,0xa9,0x2e,0xe0,0x3a,0x57,0xa7,
+    0xb9,0xe0,0x77,0x2a,0x73,0x35,0xcf,0xcc,0x95,0xe8,0xe6,0xfa,0x6b,0x1e,0xe3,0x96,
+    0x7b,0xa9,0xb3,0xd6,0x61,0x9e,0x89,0x7d,0x26,0xb1,0x25,0x2f,0xe9,0x53,0x91,0x47,
+    0xf9,0x18,0xb2,0x96,0x16,0xb8,0x70,0x0e,0x98,0x8f,0x5e,0xfa,0x7a,0x01,0xbe,0xa2,
+    0x5f,0xe8,0x42,0xaf,0x8b,0x4e,0x7a,0x78,0xa1,0xf1,0x5d,0xe4,0x64,0x2f,0x08,0xbd,
+    0x2d,0x7a,0xe9,0xf9,0x45,0x26,0xee,0x62,0x13,0x57,0xfa,0x7d,0xb1,0xe1,0x5d,0xea,
+    0xc2,0x1a,0x11,0x9d,0xf4,0xfe,0xd2,0x94,0xb7,0x30,0xf5,0x5b,0xc6,0x73,0x57,0x7c,
+    0x96,0x18,0xbe,0x73,0x5d,0x58,0xa7,0xcf,0x50,0xf3,0xe5,0x2e,0x60,0xcb,0x4c,0x6f,
+    0x2e,0xa7,0x0e,0x93,0xa8,0xc3,0x24,0xe3,0xbf,0x22,0x9a,0xb3,0x95,0x2e,0x60,0xbb,
+    0x4c,0x3f,0xaf,0x74,0xad,0xfb,0xb9,0xc1,0xf8,0xaf,0x22,0xbe,0xd8,0xca,0xfa,0x5c,
+    0x45,0x2d,0x64,0x6f,0x59,0xed,0xef,0x8f,0x67,0xdd,0xca,0x9a,0x19,0xe9,0xaf,0xe1,
+    0xc4,0x29,0x66,0xdf,0x29,0x4a,0x9f,0x69,0x99,0x74,0x5d,0xb7,0x35,0xf7,0xed,0xd8,
+    0x8f,0x4a,0x4c,0x2f,0xf4,0xc3,0x46,0xfb,0x65,0x10,0xcf,0xd3,0x1a,0x63,0x33,0x18,
+    0x5c,0xfb,0x74,0x08,0x7e,0x83,0x8d,0xcd,0x49,0xf0,0x2b,0xcf,0x30,0x78,0x86,0x1a,
+    0x9b,0x5a,0x70,0xe5,0xa9,0xc3,0xaf,0x36,0xc9,0xd6,0x6a,0x38,0xfc,0x75,0x86,0x6b,
+    0x24,0x5c,0x23,0x0c,0xd7,0x28,0x70,0xf5,0x1b,0x8d,0xaf,0xe0,0x87,0xfd,0x18,0x47,
+    0xa7,0xfa,0x6c,0x6d,0x3a,0xe6,0xa8,0x4d,0x7b,0x73,0xdf,0x81,0xda,0x94,0x9a,0x18,
+    0x63,0xb1,0xd1,0x3c,0xc6,0x93,0xc7,0x38,0x63,0x53,0x0f,0xae,0x63,0x9a,0x80,0x5f,
+    0xbd,0xb1,0x99,0x08,0xbf,0xf2,0x4c,0x82,0xa7,0xc1,0xd8,0x4c,0x06,0x57,0x9e,0x29,
+    0xf8,0x4d,0x36,0x63,0x6c,0x84,0x7f,0x8a,0xe1,0x3a,0x19,0xae,0x26,0xc3,0x35,0x15,
+    0x5c,0xfd,0xa6,0xe1,0x3b,0x95,0xda,0x4c,0x8b,0x6a,0xd3,0x39,0x47,0x6d,0x3a,0x99,
+    0xfb,0x63,0xa8,0x4d,0x17,0xf3,0xdc,0x98,0xc1,0x73,0xfa,0xc8,0x5e,0x86,0xcf,0x55,
+    0x70,0xce,0x02,0x9b,0x69,0xc6,0x34,0x1b,0xbc,0x99,0x75,0x30,0x03,0x4c,0x39,0xe6,
+    0xc0,0x2b,0x39,0xce,0x31,0x39,0x96,0xf1,0x0e,0x21,0x7f,0xe5,0x26,0xaf,0xae,0xe4,
+    0xd5,0xcd,0xe4,0x35,0x37,0x69,0xfd,0x7c,0x5b,0x10,0xc9,0x6b,0x22,0x79,0x6d,0x24,
+    0xaf,0x8b,0xe4,0x0b,0x22,0xf9,0xca,0x48,0xbe,0x3a,0x92,0xaf,0x8f,0xe4,0x5b,0x22,
+    0x79,0x7b,0x24,0xdf,0x9b,0xb4,0x7e,0x3e,0x3f,0x12,0xe9,0x9f,0x33,0xb2,0x9c,0x8d,
+    0x5e,0x89,0xf4,0xaf,0x47,0xfe,0x6f,0x44,0xf2,0x7b,0xd1,0x3c,0xcd,0xa3,0x6e,0xda,
+    0x3f,0x67,0xd0,0x3f,0xa7,0x1b,0x9b,0xf9,0xe0,0x9b,0x98,0xb7,0x33,0xf1,0x9b,0xcf,
+    0xbc,0xcd,0x05,0x53,0xfb,0xb3,0x22,0xce,0xb3,0x73,0x70,0x2e,0x04,0xd7,0xfe,0x58,
+    0x84,0xdf,0x42,0x38,0x17,0x80,0xa9,0xfd,0x39,0xcc,0x9d,0x72,0x2e,0x81,0x73,0xb1,
+    0xb1,0x59,0x0a,0xae,0xcf,0xb1,0x73,0xf1,0x5b,0x6a,0x6c,0x96,0xc3,0xa3,0xcf,0xf5,
+    0x95,0x60,0x72,0xd6,0xbe,0x0b,0xec,0x3c,0x7c,0x45,0x27,0xcf,0xbf,0xd5,0x49,0xf6,
+    0xf9,0x27,0xba,0x55,0xb2,0xef,0xd2,0x6b,0xab,0xe8,0xcf,0x16,0xe4,0xd5,0x26,0xd6,
+    0x97,0xe9,0x3f,0x19,0xcf,0x5a,0x64,0xd5,0x9d,0x4f,0x1e,0xa2,0x5b,0x87,0xac,0xcf,
+    0xa1,0xaf,0xb0,0x77,0xaf,0xa5,0xff,0xc4,0x66,0x0d,0xb8,0xfa,0x7f,0x8d,0xde,0xd5,
+    0x39,0xd9,0x00,0x36,0x33,0xad,0x51,0x61,0x7a,0xce,0xff,0x06,0x67,0xff,0x16,0xf4,
+    0xea,0x7b,0x31,0x3a,0xe1,0xbd,0x00,0x59,0xeb,0x7a,0x09,0x75,0xdd,0x68,0xec,0x2f,
+    0x05,0xdf,0x4e,0x7d,0x2e,0x07,0xbb,0x8c,0xfa,0x6c,0x32,0xf5,0x11,0xdd,0x15,0xfe,
+    0xda,0x46,0x3d,0xae,0x30,0x3c,0xdf,0x64,0xcc,0xdb,0xe0,0xb9,0x0a,0x4c,0x6a,0xbf,
+    0xd5,0x5b,0xc8,0xba,0xfe,0x16,0xf8,0x08,0xf6,0xd5,0x0d,0xf8,0x7e,0x1b,0x9d,0xe4,
+    0x7c,0x25,0xb2,0xf2,0x7e,0x27,0xe2,0xfd,0x2e,0x98,0xe5,0xfd,0x3e,0x78,0x13,0xef,
+    0x33,0xca,0xfb,0x03,0x74,0xc2,0x7b,0x35,0xb2,0xd6,0xe2,0x87,0xd4,0xe2,0x1a,0x13,
+    0xeb,0x47,0xe0,0x5a,0x8b,0x6b,0xc1,0xb4,0x16,0x9b,0x4d,0x2d,0x44,0x77,0x9d,0xbf,
+    0x6e,0xa6,0x16,0xd7,0x19,0x9e,0x1b,0xc9,0x59,0xf7,0xc2,0x9b,0x78,0x8f,0xba,0x91,
+    0x5c,0xae,0x07,0x93,0x33,0xc1,0x66,0xfc,0x6f,0x36,0xfe,0x3f,0x8e,0xc6,0xfc,0x13,
+    0xb0,0x15,0xe4,0xb1,0xc5,0xe4,0x21,0xba,0x5b,0xfd,0x75,0x1b,0x3c,0xb7,0x12,0xe3,
+    0x96,0x24,0x7b,0x8e,0xde,0x82,0xee,0x36,0x13,0xe3,0xa7,0xec,0x6f,0x2a,0xdf,0x41,
+    0xcc,0x4b,0xc9,0xf9,0x4e,0xde,0xf5,0xee,0x30,0xe3,0xb8,0x0b,0xbf,0x3b,0xcd,0xf3,
+    0xe6,0x6e,0xf0,0xdb,0x4d,0xdc,0xbb,0xa3,0xb8,0x5b,0x4c,0x9c,0xad,0xec,0x93,0x5a,
+    0x87,0xad,0x51,0x1d,0x36,0x23,0x6f,0x42,0xde,0x66,0x7c,0xef,0x61,0x5d,0x88,0xef,
+    0x76,0x64,0x9d,0xcf,0xfb,0x72,0x9c,0x41,0xee,0x07,0x17,0xfb,0x7b,0x91,0x75,0x1d,
+    0xee,0xe0,0x59,0xb8,0x9d,0x7d,0x59,0xf3,0xd9,0x61,0x38,0x1f,0xc8,0xc1,0xf9,0x33,
+    0x70,0xad,0xc9,0x83,0x60,0xcd,0xa6,0x7f,0x1f,0x34,0xf6,0x3f,0xa7,0xce,0x3a,0x97,
+    0x0f,0x83,0x3d,0xc4,0x5c,0xee,0x34,0x73,0x29,0xba,0x47,0xfd,0xf5,0x38,0x63,0x7f,
+    0x14,0xce,0x47,0x78,0xaf,0x96,0xba,0xec,0x44,0xf7,0xb8,0x89,0xf1,0x04,0x31,0x76,
+    0xf3,0xfc,0xfc,0x05,0xef,0x00,0x4f,0x30,0x9f,0x82,0x3d,0x69,0x70,0xe5,0x7c,0x32,
+    0xe2,0xdc,0x99,0x64,0xcf,0xd2,0xbf,0xe4,0xf9,0xa4,0x6b,0xe9,0x29,0x30,0x5d,0x4b,
+    0x4f,0x45,0xf3,0xb4,0xc9,0xe4,0xf3,0x74,0xb4,0x9f,0xff,0x2a,0xc7,0x7e,0xbe,0x1b,
+    0x5c,0xf7,0xf3,0x67,0xf0,0xdb,0x6d,0x6c,0x7e,0x1d,0xad,0x83,0x3d,0x60,0x76,0x3f,
+    0xff,0x0d,0xbe,0x7b,0xa8,0xe7,0x5e,0x53,0x4f,0xd1,0x3d,0xeb,0xaf,0xe7,0xc9,0xf1,
+    0x59,0xf2,0x7f,0x8e,0x77,0x78,0xc9,0x7f,0x2f,0xba,0xe7,0x4d,0xdc,0xdf,0x72,0x16,
+    0x50,0xf9,0x05,0x9e,0xf5,0x4f,0x33,0xe7,0xbf,0xc3,0xe6,0x05,0x63,0xf3,0x22,0xe7,
+    0x83,0x3d,0xd8,0xbc,0x84,0xdd,0x8b,0x26,0xe6,0x4b,0x51,0xcc,0xbd,0xc6,0xff,0xf7,
+    0xcc,0xa1,0x3e,0xbb,0xfe,0x00,0xa6,0x7d,0xb2,0xdf,0x8c,0x4b,0x74,0x2f,0xfb,0x6b,
+    0x3f,0x3c,0x2f,0x1b,0x9e,0x3f,0x71,0x8e,0x50,0xf9,0xcf,0xf0,0xea,0xba,0x7e,0x15,
+    0x6c,0x9f,0xe9,0x97,0xbf,0xd0,0x17,0xaf,0x9a,0xf9,0x7e,0x0d,0x5c,0xc7,0xf3,0x57,
+    0xb8,0x5f,0x33,0xfb,0xe3,0xdf,0xc0,0xf5,0xdd,0xfd,0x15,0x30,0x89,0x2d,0xfa,0xbf,
+    0x73,0x86,0x91,0xfc,0x0f,0x98,0xfc,0x05,0x7f,0xd3,0x5f,0x6f,0x93,0xff,0x9b,0x26,
+    0xdf,0xb7,0xa2,0x5e,0xfe,0x07,0xbd,0xff,0x16,0x31,0xde,0x00,0x93,0x3a,0x1e,0xc0,
+    0xff,0x6d,0xa3,0x6b,0x89,0x74,0x07,0x4c,0x4f,0xff,0x93,0x33,0x93,0x8e,0xf1,0x5f,
+    0x60,0xe2,0xfb,0x3a,0xb2,0xe6,0xf1,0x0e,0xe7,0x2d,0x95,0xff,0x4d,0x5d,0xf5,0x3d,
+    0xf1,0x5d,0xb0,0x77,0xcc,0xfc,0xbe,0x4b,0x6c,0x9d,0x97,0xfd,0xc6,0xff,0x3f,0xf8,
+    0x6f,0x20,0x97,0xff,0x82,0x89,0xef,0x7b,0xc8,0x9a,0xe7,0xfb,0x9c,0xe5,0xe4,0xec,
+    0xf1,0x7e,0x74,0x36,0xee,0x49,0x1d,0xbb,0x73,0x36,0xae,0xe0,0x5b,0xb1,0xc4,0xab,
+    0x34,0x1c,0x1f,0x80,0x0b,0xc7,0x07,0xd1,0x3b,0x80,0x7e,0x7f,0xee,0x65,0xce,0xd7,
+    0xbd,0x0d,0x5f,0x15,0x7c,0xd5,0xe6,0xec,0x79,0x30,0x3a,0x8b,0x7e,0x12,0xc9,0x49,
+    0xf4,0xad,0xc9,0x45,0x72,0x26,0x92,0x0b,0x23,0xb9,0x4d,0x24,0xb7,0x8d,0xe4,0xf6,
+    0x91,0xdc,0x29,0xfa,0xd6,0xd5,0x25,0xd2,0xf7,0x74,0xad,0xcf,0xc2,0x1f,0x32,0x46,
+    0xdd,0x93,0x3e,0xca,0x71,0x6e,0x3d,0x04,0xae,0xe7,0xae,0x8f,0xf1,0x3b,0xc4,0x3c,
+    0x1d,0x04,0x53,0xfb,0xff,0x45,0x9c,0x9f,0xe6,0xe0,0x3c,0x0c,0xae,0x67,0xe1,0xcf,
+    0xf0,0x3b,0x0c,0xe7,0x27,0x60,0x6a,0x9f,0xe7,0x42,0xad,0x45,0x27,0x35,0xcc,0x33,
+    0xdf,0x0a,0xf2,0x5d,0xa8,0xbb,0xe8,0xa4,0x9e,0xf9,0xe6,0xfb,0x46,0x81,0x0b,0xef,
+    0xbd,0xe2,0x93,0xe1,0x7b,0x82,0xcc,0x49,0x81,0xf1,0x2f,0xe2,0x9f,0x45,0xa2,0x93,
+    0x7a,0x17,0x99,0x6f,0x47,0xed,0xdc,0xd1,0xef,0xa9,0xc5,0x2e,0xe0,0x62,0x2f,0xf3,
+    0x51,0x6c,0xe2,0x95,0xb8,0xf0,0xfc,0x14,0x9e,0xb6,0xd8,0xc8,0x9c,0x96,0x18,0xce,
+    0x0e,0x39,0x38,0x3b,0xba,0x80,0xeb,0xf3,0xb3,0xd4,0x05,0x4c,0x9f,0x9f,0x32,0xcf,
+    0xa5,0x26,0xe7,0x63,0x5c,0x98,0x7b,0x7d,0x06,0x74,0x76,0x01,0xd3,0x7d,0xb1,0xdc,
+    0x7c,0xbf,0x12,0x5d,0x99,0xbf,0xba,0xf2,0x9d,0xa5,0x8c,0xbc,0xa4,0x37,0xf4,0xf9,
+    0x59,0x8e,0xae,0xab,0x89,0x71,0x2c,0x31,0x74,0xcf,0xe9,0xc6,0xf7,0x1b,0xc1,0xf5,
+    0xf9,0x59,0xe1,0xb2,0xb8,0x72,0x56,0xb8,0xd6,0x9c,0xe5,0xe6,0x5b,0x54,0x77,0x17,
+    0x7a,0x52,0xf7,0x9a,0x1e,0x2e,0x60,0xe2,0x2b,0xbd,0xdb,0xc3,0xd8,0x56,0xf2,0x3f,
+    0x20,0xb5,0xed,0xe5,0x02,0xa6,0xf9,0xf5,0x76,0xa1,0xdf,0x75,0x2f,0xae,0x72,0xc1,
+    0xa6,0xb7,0xb1,0xe9,0xe3,0xc2,0x9a,0xda,0x8d,0x4d,0xb5,0x0b,0x76,0x7d,0x88,0x29,
+    0xeb,0xa1,0xda,0xd8,0xf7,0x75,0x61,0x8d,0xc8,0xfe,0x20,0xf7,0xba,0x3f,0xc8,0x77,
+    0xa7,0xe3,0xd9,0x1f,0xfa,0x9a,0xfd,0xe1,0x38,0xf6,0x84,0x13,0xcc,0xf7,0xe3,0xc1,
+    0x39,0xbe,0x85,0x0e,0x01,0xd7,0x1e,0x38,0xc9,0x1d,0xfd,0xcd,0x62,0xa8,0x0b,0xb8,
+    0xae,0xb3,0x61,0x2e,0x60,0x33,0xcd,0xb9,0xb2,0xd6,0x05,0xae,0x61,0x26,0xe7,0x3a,
+    0x17,0xf2,0xd0,0x77,0xa0,0xe1,0xfc,0x1f,0xa0,0x05,0x7b,0x19,0xa7,0x60,0x75,0xe6,
+    0x7b,0xd9,0xff,0x01,0x63,0x72,0xd6,0xa7,0x88,0x1d,0x00,0x00
 };
 
 // Generated from:
@@ -295,6 +197,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -329,9 +234,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, params . Bs);
-//     uint valueBits = params . Bs * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, params . Bs);
+//         valueBits = params . Bs * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000001.inc
index 191b9ac..8f868f2 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000001.inc
@@ -1,242 +1,149 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x0000012b,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000e8,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x000c0005,0x0000000f,
-	0x44746567,0x69747365,0x6974616e,0x6f436e6f,0x6e6f706d,0x4f746e65,0x65736666,0x31752874,
-	0x3b31753b,0x00000000,0x00040005,0x0000000d,0x74726576,0x00007865,0x00050005,0x0000000e,
-	0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x00000013,0x53746567,0x74666968,0x73746942,
-	0x3b317528,0x003b3175,0x00040005,0x00000011,0x7366666f,0x00007465,0x00030005,0x00000012,
-	0x00000042,0x00080005,0x00000017,0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,
-	0x003b3175,0x00030005,0x00000016,0x00006463,0x00080005,0x0000001a,0x766e6f63,0x43747265,
-	0x6f706d6f,0x746e656e,0x3b317528,0x00000000,0x00050005,0x00000019,0x56637273,0x65756c61,
-	0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,
-	0x746e656e,0x3b317528,0x003b3175,0x00030005,0x0000001c,0x00006463,0x00040005,0x0000001d,
-	0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,
-	0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,0x00000021,0x756c6176,0x55734165,
-	0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,0x00070006,0x00000025,0x00000001,
-	0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,0x00000025,0x00000002,0x4f637273,
-	0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,0x74736564,0x7366664f,0x00007465,
-	0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,0x00000025,0x00000005,0x00007342,
-	0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,0x00000025,0x00000007,0x00007345,
-	0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,0x00000025,0x00000009,0x00006442,
-	0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,0x00000025,0x0000000b,0x00006445,
-	0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,0x0000004b,0x66696873,0x00000074,
-	0x00040005,0x00000054,0x74726576,0x00007865,0x00050005,0x0000005a,0x706d6f63,0x6e656e6f,
-	0x00000074,0x00040005,0x0000006d,0x7366666f,0x00007465,0x00040005,0x0000006e,0x61726170,
-	0x0000006d,0x00040005,0x00000070,0x61726170,0x0000006d,0x00040005,0x00000073,0x636f6c62,
-	0x0000006b,0x00030005,0x00000075,0x00637273,0x00050006,0x00000075,0x00000000,0x44637273,
-	0x00617461,0x00030005,0x00000077,0x00000000,0x00050005,0x0000007e,0x66696873,0x74694274,
-	0x00000073,0x00040005,0x0000007f,0x61726170,0x0000006d,0x00040005,0x00000081,0x61726170,
-	0x0000006d,0x00050005,0x00000085,0x756c6176,0x74694265,0x00000073,0x00050005,0x00000089,
-	0x756c6176,0x73614d65,0x0000006b,0x00050005,0x000000a2,0x756c6176,0x55734165,0x00746e69,
-	0x00040005,0x000000aa,0x756c6176,0x00000065,0x00040005,0x000000b2,0x74726576,0x00007865,
-	0x00050005,0x000000b7,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x000000bc,0x7366666f,
-	0x00007465,0x00040005,0x000000bd,0x61726170,0x0000006d,0x00040005,0x000000bf,0x61726170,
-	0x0000006d,0x00050005,0x000000c2,0x66696873,0x74694274,0x00000073,0x00040005,0x000000c3,
-	0x61726170,0x0000006d,0x00040005,0x000000c5,0x61726170,0x0000006d,0x00050005,0x000000c9,
-	0x756c6176,0x74694265,0x00000073,0x00050005,0x000000cd,0x756c6176,0x73614d65,0x0000006b,
-	0x00050005,0x000000d9,0x756c6176,0x55734165,0x00746e69,0x00040005,0x000000e3,0x74736564,
-	0x00000000,0x00060006,0x000000e3,0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,
-	0x000000e5,0x00000000,0x00080005,0x000000e8,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x000000fa,0x756c6176,0x74754f65,0x00000000,0x00030005,
-	0x000000fb,0x00000069,0x00030005,0x00000106,0x00006463,0x00050005,0x00000115,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x00000116,0x61726170,0x0000006d,0x00050005,0x00000119,
-	0x74736564,0x756c6156,0x00000065,0x00040005,0x0000011a,0x61726170,0x0000006d,0x00040005,
-	0x0000011d,0x61726170,0x0000006d,0x00040005,0x0000011f,0x61726170,0x0000006d,0x00040005,
-	0x00000126,0x61726170,0x0000006d,0x00050048,0x00000025,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000025,0x00000001,0x00000023,0x00000004,0x00050048,0x00000025,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x00000025,0x00000003,0x00000023,0x0000000c,0x00050048,
-	0x00000025,0x00000004,0x00000023,0x00000010,0x00050048,0x00000025,0x00000005,0x00000023,
-	0x00000014,0x00050048,0x00000025,0x00000006,0x00000023,0x00000018,0x00050048,0x00000025,
-	0x00000007,0x00000023,0x0000001c,0x00050048,0x00000025,0x00000008,0x00000023,0x00000020,
-	0x00050048,0x00000025,0x00000009,0x00000023,0x00000024,0x00050048,0x00000025,0x0000000a,
-	0x00000023,0x00000028,0x00050048,0x00000025,0x0000000b,0x00000023,0x0000002c,0x00030047,
-	0x00000025,0x00000002,0x00040047,0x00000074,0x00000006,0x00000004,0x00050048,0x00000075,
-	0x00000000,0x00000023,0x00000000,0x00030047,0x00000075,0x00000003,0x00040047,0x00000077,
-	0x00000022,0x00000000,0x00040047,0x00000077,0x00000021,0x00000001,0x00040047,0x000000e2,
-	0x00000006,0x00000004,0x00050048,0x000000e3,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x000000e3,0x00000003,0x00040047,0x000000e5,0x00000022,0x00000000,0x00040047,0x000000e5,
-	0x00000021,0x00000000,0x00040047,0x000000e8,0x0000000b,0x0000001c,0x00040047,0x0000012a,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,
-	0x00000008,0x00000006,0x00000007,0x00000007,0x00040021,0x00000015,0x00000006,0x00000007,
-	0x00040021,0x00000020,0x00000002,0x00000007,0x000e001e,0x00000025,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00040020,0x00000026,0x00000009,0x00000025,0x0004003b,0x00000026,
-	0x00000027,0x00000009,0x00040015,0x00000028,0x00000020,0x00000001,0x0004002b,0x00000028,
-	0x00000029,0x00000006,0x00040020,0x0000002a,0x00000009,0x00000006,0x0004002b,0x00000028,
-	0x0000002f,0x00000005,0x0004002b,0x00000028,0x00000034,0x00000002,0x0004002b,0x00000028,
-	0x0000003b,0x0000000a,0x0004002b,0x00000028,0x00000040,0x00000009,0x0004002b,0x00000028,
-	0x00000045,0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000004,0x0004002b,0x00000006,
-	0x0000004f,0x00000008,0x0004002b,0x00000028,0x00000056,0x00000008,0x0004002b,0x00000028,
-	0x00000060,0x00000004,0x00020014,0x00000063,0x0004002b,0x00000006,0x00000066,0x00000003,
-	0x0004002b,0x00000006,0x0000006b,0x00000000,0x0003001d,0x00000074,0x00000006,0x0003001e,
-	0x00000075,0x00000074,0x00040020,0x00000076,0x00000002,0x00000075,0x0004003b,0x00000076,
-	0x00000077,0x00000002,0x0004002b,0x00000028,0x00000078,0x00000000,0x00040020,0x0000007b,
-	0x00000002,0x00000006,0x0004002b,0x00000006,0x0000008b,0x00000020,0x00040020,0x0000008d,
-	0x00000007,0x00000028,0x0004002b,0x00000028,0x00000091,0xffffffff,0x0004002b,0x00000028,
-	0x00000093,0x00000001,0x0004002b,0x00000006,0x000000a3,0x00000001,0x0003001d,0x000000e2,
-	0x00000006,0x0003001e,0x000000e3,0x000000e2,0x00040020,0x000000e4,0x00000002,0x000000e3,
-	0x0004003b,0x000000e4,0x000000e5,0x00000002,0x00040017,0x000000e6,0x00000006,0x00000003,
-	0x00040020,0x000000e7,0x00000001,0x000000e6,0x0004003b,0x000000e7,0x000000e8,0x00000001,
-	0x00040020,0x000000e9,0x00000001,0x00000006,0x0004002b,0x00000028,0x00000102,0x0000000b,
-	0x0004002b,0x00000006,0x00000129,0x00000040,0x0006002c,0x000000e6,0x0000012a,0x00000129,
-	0x000000a3,0x000000a3,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000007,0x000000fa,0x00000007,0x0004003b,0x00000007,0x000000fb,
-	0x00000007,0x0004003b,0x00000007,0x00000106,0x00000007,0x0004003b,0x00000007,0x00000115,
-	0x00000007,0x0004003b,0x00000007,0x00000116,0x00000007,0x0004003b,0x00000007,0x00000119,
-	0x00000007,0x0004003b,0x00000007,0x0000011a,0x00000007,0x0004003b,0x00000007,0x0000011d,
-	0x00000007,0x0004003b,0x00000007,0x0000011f,0x00000007,0x0004003b,0x00000007,0x00000126,
-	0x00000007,0x00050041,0x000000e9,0x000000f2,0x000000e8,0x0000006b,0x0004003d,0x00000006,
-	0x000000f3,0x000000f2,0x00050041,0x0000002a,0x000000f4,0x00000027,0x00000078,0x0004003d,
-	0x00000006,0x000000f5,0x000000f4,0x000500ae,0x00000063,0x000000f6,0x000000f3,0x000000f5,
-	0x000300f7,0x000000f8,0x00000000,0x000400fa,0x000000f6,0x000000f7,0x000000f8,0x000200f8,
-	0x000000f7,0x000100fd,0x000200f8,0x000000f8,0x0003003e,0x000000fa,0x0000006b,0x0003003e,
-	0x000000fb,0x0000006b,0x000200f9,0x000000fc,0x000200f8,0x000000fc,0x000400f6,0x000000fe,
-	0x000000ff,0x00000000,0x000200f9,0x00000100,0x000200f8,0x00000100,0x0004003d,0x00000006,
-	0x00000101,0x000000fb,0x00050041,0x0000002a,0x00000103,0x00000027,0x00000102,0x0004003d,
-	0x00000006,0x00000104,0x00000103,0x000500b0,0x00000063,0x00000105,0x00000101,0x00000104,
-	0x000400fa,0x00000105,0x000000fd,0x000000fe,0x000200f8,0x000000fd,0x00050041,0x000000e9,
-	0x00000107,0x000000e8,0x0000006b,0x0004003d,0x00000006,0x00000108,0x00000107,0x00050041,
-	0x0000002a,0x00000109,0x00000027,0x00000102,0x0004003d,0x00000006,0x0000010a,0x00000109,
-	0x00050084,0x00000006,0x0000010b,0x00000108,0x0000010a,0x0004003d,0x00000006,0x0000010c,
-	0x000000fb,0x00050080,0x00000006,0x0000010d,0x0000010b,0x0000010c,0x0003003e,0x00000106,
-	0x0000010d,0x0004003d,0x00000006,0x0000010e,0x00000106,0x00050041,0x0000002a,0x0000010f,
-	0x00000027,0x00000093,0x0004003d,0x00000006,0x00000110,0x0000010f,0x000500ae,0x00000063,
-	0x00000111,0x0000010e,0x00000110,0x000300f7,0x00000113,0x00000000,0x000400fa,0x00000111,
-	0x00000112,0x00000113,0x000200f8,0x00000112,0x000200f9,0x000000fe,0x000200f8,0x00000113,
-	0x0004003d,0x00000006,0x00000117,0x00000106,0x0003003e,0x00000116,0x00000117,0x00050039,
-	0x00000006,0x00000118,0x00000017,0x00000116,0x0003003e,0x00000115,0x00000118,0x0004003d,
-	0x00000006,0x0000011b,0x00000115,0x0003003e,0x0000011a,0x0000011b,0x00050039,0x00000006,
-	0x0000011c,0x0000001a,0x0000011a,0x0003003e,0x00000119,0x0000011c,0x0004003d,0x00000006,
-	0x0000011e,0x00000106,0x0003003e,0x0000011d,0x0000011e,0x0004003d,0x00000006,0x00000120,
-	0x00000119,0x0003003e,0x0000011f,0x00000120,0x00060039,0x00000006,0x00000121,0x0000001e,
-	0x0000011d,0x0000011f,0x0004003d,0x00000006,0x00000122,0x000000fa,0x000500c5,0x00000006,
-	0x00000123,0x00000122,0x00000121,0x0003003e,0x000000fa,0x00000123,0x000200f9,0x000000ff,
-	0x000200f8,0x000000ff,0x0004003d,0x00000006,0x00000124,0x000000fb,0x00050080,0x00000006,
-	0x00000125,0x00000124,0x00000093,0x0003003e,0x000000fb,0x00000125,0x000200f9,0x000000fc,
-	0x000200f8,0x000000fe,0x0004003d,0x00000006,0x00000127,0x000000fa,0x0003003e,0x00000126,
-	0x00000127,0x00050039,0x00000002,0x00000128,0x00000022,0x00000126,0x000100fd,0x00010038,
-	0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,
-	0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000024,
-	0x00000009,0x00050041,0x0000002a,0x0000002b,0x00000027,0x00000029,0x0004003d,0x00000006,
-	0x0000002c,0x0000002b,0x00050084,0x00000006,0x0000002d,0x00000024,0x0000002c,0x0004003d,
-	0x00000006,0x0000002e,0x0000000a,0x00050041,0x0000002a,0x00000030,0x00000027,0x0000002f,
-	0x0004003d,0x00000006,0x00000031,0x00000030,0x00050084,0x00000006,0x00000032,0x0000002e,
-	0x00000031,0x00050080,0x00000006,0x00000033,0x0000002d,0x00000032,0x00050041,0x0000002a,
-	0x00000035,0x00000027,0x00000034,0x0004003d,0x00000006,0x00000036,0x00000035,0x00050080,
-	0x00000006,0x00000037,0x00000033,0x00000036,0x000200fe,0x00000037,0x00010038,0x00050036,
-	0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003d,0x00000006,0x0000003a,0x0000000d,
-	0x00050041,0x0000002a,0x0000003c,0x00000027,0x0000003b,0x0004003d,0x00000006,0x0000003d,
-	0x0000003c,0x00050084,0x00000006,0x0000003e,0x0000003a,0x0000003d,0x0004003d,0x00000006,
-	0x0000003f,0x0000000e,0x00050041,0x0000002a,0x00000041,0x00000027,0x00000040,0x0004003d,
-	0x00000006,0x00000042,0x00000041,0x00050084,0x00000006,0x00000043,0x0000003f,0x00000042,
-	0x00050080,0x00000006,0x00000044,0x0000003e,0x00000043,0x00050041,0x0000002a,0x00000046,
-	0x00000027,0x00000045,0x0004003d,0x00000006,0x00000047,0x00000046,0x00050080,0x00000006,
-	0x00000048,0x00000044,0x00000047,0x000200fe,0x00000048,0x00010038,0x00050036,0x00000006,
-	0x00000013,0x00000000,0x00000008,0x00030037,0x00000007,0x00000011,0x00030037,0x00000007,
-	0x00000012,0x000200f8,0x00000014,0x0004003b,0x00000007,0x0000004b,0x00000007,0x0004003d,
-	0x00000006,0x0000004c,0x00000011,0x00050089,0x00000006,0x0000004e,0x0000004c,0x0000004d,
-	0x00050084,0x00000006,0x00000050,0x0000004e,0x0000004f,0x0003003e,0x0000004b,0x00000050,
-	0x0004003d,0x00000006,0x00000051,0x0000004b,0x000200fe,0x00000051,0x00010038,0x00050036,
-	0x00000006,0x00000017,0x00000000,0x00000015,0x00030037,0x00000007,0x00000016,0x000200f8,
-	0x00000018,0x0004003b,0x00000007,0x00000054,0x00000007,0x0004003b,0x00000007,0x0000005a,
-	0x00000007,0x0004003b,0x00000007,0x0000006d,0x00000007,0x0004003b,0x00000007,0x0000006e,
-	0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,0x0004003b,0x00000007,0x00000073,
-	0x00000007,0x0004003b,0x00000007,0x0000007e,0x00000007,0x0004003b,0x00000007,0x0000007f,
-	0x00000007,0x0004003b,0x00000007,0x00000081,0x00000007,0x0004003b,0x00000007,0x00000085,
-	0x00000007,0x0004003b,0x00000007,0x00000089,0x00000007,0x0004003b,0x0000008d,0x0000008e,
-	0x00000007,0x0004003b,0x00000007,0x000000a2,0x00000007,0x0004003b,0x00000007,0x000000aa,
-	0x00000007,0x0004003d,0x00000006,0x00000055,0x00000016,0x00050041,0x0000002a,0x00000057,
-	0x00000027,0x00000056,0x0004003d,0x00000006,0x00000058,0x00000057,0x00050086,0x00000006,
-	0x00000059,0x00000055,0x00000058,0x0003003e,0x00000054,0x00000059,0x0004003d,0x00000006,
-	0x0000005b,0x00000016,0x00050041,0x0000002a,0x0000005c,0x00000027,0x00000056,0x0004003d,
-	0x00000006,0x0000005d,0x0000005c,0x00050089,0x00000006,0x0000005e,0x0000005b,0x0000005d,
-	0x0003003e,0x0000005a,0x0000005e,0x0004003d,0x00000006,0x0000005f,0x0000005a,0x00050041,
-	0x0000002a,0x00000061,0x00000027,0x00000060,0x0004003d,0x00000006,0x00000062,0x00000061,
-	0x000500ae,0x00000063,0x00000064,0x0000005f,0x00000062,0x0004003d,0x00000006,0x00000065,
-	0x0000005a,0x000500b0,0x00000063,0x00000067,0x00000065,0x00000066,0x000500a7,0x00000063,
-	0x00000068,0x00000064,0x00000067,0x000300f7,0x0000006a,0x00000000,0x000400fa,0x00000068,
-	0x00000069,0x0000006a,0x000200f8,0x00000069,0x000200fe,0x0000006b,0x000200f8,0x0000006a,
-	0x0004003d,0x00000006,0x0000006f,0x00000054,0x0003003e,0x0000006e,0x0000006f,0x0004003d,
-	0x00000006,0x00000071,0x0000005a,0x0003003e,0x00000070,0x00000071,0x00060039,0x00000006,
-	0x00000072,0x0000000b,0x0000006e,0x00000070,0x0003003e,0x0000006d,0x00000072,0x0004003d,
-	0x00000006,0x00000079,0x0000006d,0x00050086,0x00000006,0x0000007a,0x00000079,0x0000004d,
-	0x00060041,0x0000007b,0x0000007c,0x00000077,0x00000078,0x0000007a,0x0004003d,0x00000006,
-	0x0000007d,0x0000007c,0x0003003e,0x00000073,0x0000007d,0x0004003d,0x00000006,0x00000080,
-	0x0000006d,0x0003003e,0x0000007f,0x00000080,0x00050041,0x0000002a,0x00000082,0x00000027,
-	0x0000002f,0x0004003d,0x00000006,0x00000083,0x00000082,0x0003003e,0x00000081,0x00000083,
-	0x00060039,0x00000006,0x00000084,0x00000013,0x0000007f,0x00000081,0x0003003e,0x0000007e,
-	0x00000084,0x00050041,0x0000002a,0x00000086,0x00000027,0x0000002f,0x0004003d,0x00000006,
-	0x00000087,0x00000086,0x00050084,0x00000006,0x00000088,0x00000087,0x0000004f,0x0003003e,
-	0x00000085,0x00000088,0x0004003d,0x00000006,0x0000008a,0x00000085,0x000500aa,0x00000063,
-	0x0000008c,0x0000008a,0x0000008b,0x000300f7,0x00000090,0x00000000,0x000400fa,0x0000008c,
-	0x0000008f,0x00000092,0x000200f8,0x0000008f,0x0003003e,0x0000008e,0x00000091,0x000200f9,
-	0x00000090,0x000200f8,0x00000092,0x0004003d,0x00000006,0x00000094,0x00000085,0x000500c4,
-	0x00000028,0x00000095,0x00000093,0x00000094,0x00050082,0x00000028,0x00000096,0x00000095,
-	0x00000093,0x0003003e,0x0000008e,0x00000096,0x000200f9,0x00000090,0x000200f8,0x00000090,
-	0x0004003d,0x00000028,0x00000097,0x0000008e,0x0004007c,0x00000006,0x00000098,0x00000097,
-	0x0003003e,0x00000089,0x00000098,0x0004003d,0x00000006,0x00000099,0x0000005a,0x00050041,
-	0x0000002a,0x0000009a,0x00000027,0x00000060,0x0004003d,0x00000006,0x0000009b,0x0000009a,
-	0x000500ae,0x00000063,0x0000009c,0x00000099,0x0000009b,0x0004003d,0x00000006,0x0000009d,
-	0x0000005a,0x000500aa,0x00000063,0x0000009e,0x0000009d,0x00000066,0x000500a7,0x00000063,
-	0x0000009f,0x0000009c,0x0000009e,0x000300f7,0x000000a1,0x00000000,0x000400fa,0x0000009f,
-	0x000000a0,0x000000a4,0x000200f8,0x000000a0,0x0003003e,0x000000a2,0x000000a3,0x000200f9,
-	0x000000a1,0x000200f8,0x000000a4,0x0004003d,0x00000006,0x000000a5,0x00000073,0x0004003d,
-	0x00000006,0x000000a6,0x0000007e,0x000500c2,0x00000006,0x000000a7,0x000000a5,0x000000a6,
-	0x0004003d,0x00000006,0x000000a8,0x00000089,0x000500c7,0x00000006,0x000000a9,0x000000a7,
-	0x000000a8,0x0003003e,0x000000a2,0x000000a9,0x000200f9,0x000000a1,0x000200f8,0x000000a1,
-	0x0004003d,0x00000006,0x000000ab,0x000000a2,0x0003003e,0x000000aa,0x000000ab,0x0004003d,
-	0x00000006,0x000000ac,0x000000aa,0x000200fe,0x000000ac,0x00010038,0x00050036,0x00000006,
-	0x0000001a,0x00000000,0x00000015,0x00030037,0x00000007,0x00000019,0x000200f8,0x0000001b,
-	0x0004003d,0x00000006,0x000000af,0x00000019,0x000200fe,0x000000af,0x00010038,0x00050036,
-	0x00000006,0x0000001e,0x00000000,0x00000008,0x00030037,0x00000007,0x0000001c,0x00030037,
-	0x00000007,0x0000001d,0x000200f8,0x0000001f,0x0004003b,0x00000007,0x000000b2,0x00000007,
-	0x0004003b,0x00000007,0x000000b7,0x00000007,0x0004003b,0x00000007,0x000000bc,0x00000007,
-	0x0004003b,0x00000007,0x000000bd,0x00000007,0x0004003b,0x00000007,0x000000bf,0x00000007,
-	0x0004003b,0x00000007,0x000000c2,0x00000007,0x0004003b,0x00000007,0x000000c3,0x00000007,
-	0x0004003b,0x00000007,0x000000c5,0x00000007,0x0004003b,0x00000007,0x000000c9,0x00000007,
-	0x0004003b,0x00000007,0x000000cd,0x00000007,0x0004003b,0x0000008d,0x000000d0,0x00000007,
-	0x0004003b,0x00000007,0x000000d9,0x00000007,0x0004003d,0x00000006,0x000000b3,0x0000001c,
-	0x00050041,0x0000002a,0x000000b4,0x00000027,0x00000056,0x0004003d,0x00000006,0x000000b5,
-	0x000000b4,0x00050086,0x00000006,0x000000b6,0x000000b3,0x000000b5,0x0003003e,0x000000b2,
-	0x000000b6,0x0004003d,0x00000006,0x000000b8,0x0000001c,0x00050041,0x0000002a,0x000000b9,
-	0x00000027,0x00000056,0x0004003d,0x00000006,0x000000ba,0x000000b9,0x00050089,0x00000006,
-	0x000000bb,0x000000b8,0x000000ba,0x0003003e,0x000000b7,0x000000bb,0x0004003d,0x00000006,
-	0x000000be,0x000000b2,0x0003003e,0x000000bd,0x000000be,0x0004003d,0x00000006,0x000000c0,
-	0x000000b7,0x0003003e,0x000000bf,0x000000c0,0x00060039,0x00000006,0x000000c1,0x0000000f,
-	0x000000bd,0x000000bf,0x0003003e,0x000000bc,0x000000c1,0x0004003d,0x00000006,0x000000c4,
-	0x000000bc,0x0003003e,0x000000c3,0x000000c4,0x00050041,0x0000002a,0x000000c6,0x00000027,
-	0x00000040,0x0004003d,0x00000006,0x000000c7,0x000000c6,0x0003003e,0x000000c5,0x000000c7,
-	0x00060039,0x00000006,0x000000c8,0x00000013,0x000000c3,0x000000c5,0x0003003e,0x000000c2,
-	0x000000c8,0x00050041,0x0000002a,0x000000ca,0x00000027,0x00000040,0x0004003d,0x00000006,
-	0x000000cb,0x000000ca,0x00050084,0x00000006,0x000000cc,0x000000cb,0x0000004f,0x0003003e,
-	0x000000c9,0x000000cc,0x0004003d,0x00000006,0x000000ce,0x000000c9,0x000500aa,0x00000063,
-	0x000000cf,0x000000ce,0x0000008b,0x000300f7,0x000000d2,0x00000000,0x000400fa,0x000000cf,
-	0x000000d1,0x000000d3,0x000200f8,0x000000d1,0x0003003e,0x000000d0,0x00000091,0x000200f9,
-	0x000000d2,0x000200f8,0x000000d3,0x0004003d,0x00000006,0x000000d4,0x000000c9,0x000500c4,
-	0x00000028,0x000000d5,0x00000093,0x000000d4,0x00050082,0x00000028,0x000000d6,0x000000d5,
-	0x00000093,0x0003003e,0x000000d0,0x000000d6,0x000200f9,0x000000d2,0x000200f8,0x000000d2,
-	0x0004003d,0x00000028,0x000000d7,0x000000d0,0x0004007c,0x00000006,0x000000d8,0x000000d7,
-	0x0003003e,0x000000cd,0x000000d8,0x0004003d,0x00000006,0x000000da,0x0000001d,0x0004003d,
-	0x00000006,0x000000db,0x000000cd,0x000500c7,0x00000006,0x000000dc,0x000000da,0x000000db,
-	0x0004003d,0x00000006,0x000000dd,0x000000c2,0x000500c4,0x00000006,0x000000de,0x000000dc,
-	0x000000dd,0x0003003e,0x000000d9,0x000000de,0x0004003d,0x00000006,0x000000df,0x000000d9,
-	0x000200fe,0x000000df,0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,0x00000020,
-	0x00030037,0x00000007,0x00000021,0x000200f8,0x00000023,0x00050041,0x000000e9,0x000000ea,
-	0x000000e8,0x0000006b,0x0004003d,0x00000006,0x000000eb,0x000000ea,0x00050041,0x0000002a,
-	0x000000ec,0x00000027,0x00000045,0x0004003d,0x00000006,0x000000ed,0x000000ec,0x00050086,
-	0x00000006,0x000000ee,0x000000ed,0x0000004d,0x00050080,0x00000006,0x000000ef,0x000000eb,
-	0x000000ee,0x0004003d,0x00000006,0x000000f0,0x00000021,0x00060041,0x0000007b,0x000000f1,
-	0x000000e5,0x00000078,0x000000ef,0x0003003e,0x000000f1,0x000000f0,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x99,0x79,0x94,0xce,0x55,
+    0x18,0xc7,0x7f,0x77,0x36,0x32,0x63,0x37,0xa1,0x98,0x8c,0x5d,0xc6,0x96,0x41,0x91,
+    0xbd,0x31,0x13,0x33,0x96,0xf6,0x4d,0xab,0x16,0x1c,0x5a,0x10,0xed,0x85,0x94,0xf6,
+    0x45,0x49,0x59,0x42,0x24,0x6d,0x5a,0x95,0x76,0x11,0xa5,0xbd,0x73,0x3a,0x47,0x49,
+    0x29,0x6d,0xda,0x4b,0xa4,0x52,0xdd,0xe7,0xbd,0x9f,0xc7,0x3c,0x73,0xbd,0x7f,0x35,
+    0xe7,0xfc,0xce,0xfb,0xfb,0x7e,0x9f,0xf5,0x3e,0xf7,0xb9,0xcb,0xfb,0x4e,0x66,0x46,
+    0x8b,0x6a,0x49,0xe2,0x92,0x1a,0x49,0xf5,0xe4,0x08,0x97,0xa4,0xfe,0xea,0x26,0x19,
+    0x89,0xbc,0xe6,0x26,0x39,0xa9,0xcf,0xd2,0xf2,0x23,0xcb,0x3b,0x4e,0x98,0x38,0xaa,
+    0x63,0x71,0xb7,0xce,0x22,0xaf,0x95,0x64,0xa6,0xf4,0x44,0x56,0xdb,0xeb,0x64,0xfb,
+    0xcf,0x2c,0xff,0x8c,0x3b,0x6d,0xf4,0x78,0xe1,0x6b,0x7b,0x41,0x1d,0xcf,0x67,0xa5,
+    0x7c,0x25,0x49,0x3f,0x74,0xe5,0x29,0xf3,0xda,0xad,0x42,0x98,0xa4,0x05,0x9f,0xca,
+    0x39,0xb8,0x2c,0xc3,0x65,0xc0,0x55,0x37,0x5c,0x26,0x5c,0x9e,0xe1,0xb2,0xe0,0xea,
+    0x18,0x2e,0x1b,0xae,0x81,0xe1,0x72,0xe0,0x1a,0x19,0xae,0x1a,0x5c,0x13,0xc3,0x55,
+    0x87,0x6b,0x66,0xb8,0x7d,0xe0,0x5a,0x1a,0xae,0x06,0x5c,0x5b,0xc3,0xe5,0xc2,0x15,
+    0x19,0x2e,0x0f,0xae,0xb3,0xe1,0x6a,0xc2,0x15,0x4b,0x8d,0xfd,0xa8,0x74,0xbc,0xa5,
+    0x7e,0x34,0x13,0xc9,0x55,0x6b,0x31,0x29,0xaa,0x99,0xe8,0x4f,0xa2,0x16,0xa2,0x3f,
+    0xd9,0x7f,0x36,0xdf,0x23,0x0b,0xb8,0x90,0x9a,0x0a,0xde,0xc7,0x55,0xf5,0x57,0xc3,
+    0xed,0xed,0x4f,0x38,0xf5,0x97,0xe7,0xaa,0xfa,0x13,0x5c,0x68,0xb0,0xcc,0x71,0x2e,
+    0x35,0x13,0x3c,0x02,0xdc,0xd8,0x3f,0xf5,0xfd,0x28,0x32,0x52,0xf1,0x33,0x53,0xfe,
+    0xe4,0x3d,0xdf,0xeb,0xe4,0x50,0xcf,0x24,0xf5,0x99,0x95,0xaa,0x7b,0x35,0xc6,0x59,
+    0xe8,0x73,0xaa,0xce,0xbb,0xf2,0x85,0x5e,0x27,0xdf,0x70,0x82,0x9b,0xe1,0x4f,0x70,
+    0x81,0x9f,0x6d,0x9d,0xd3,0xff,0xf3,0x48,0x0e,0xad,0x99,0x57,0xf1,0xd3,0x0b,0xdc,
+    0x06,0x4e,0x72,0x6e,0x4b,0xce,0x52,0xae,0xf6,0xe0,0x76,0xc6,0xfe,0x40,0x74,0x73,
+    0x8c,0xbc,0x13,0xbd,0xa7,0xb8,0x98,0x9c,0x15,0xf7,0xa2,0x6f,0x14,0xf7,0xc3,0x87,
+    0xe2,0x12,0xe6,0xb5,0x3d,0x35,0xab,0x60,0xde,0x14,0x0f,0xa3,0x3f,0x55,0xff,0x98,
+    0x08,0x9f,0x8a,0x7e,0x03,0x1f,0xf5,0x0c,0x63,0x77,0x56,0xe4,0x77,0x2c,0x73,0xd1,
+    0xd4,0xb3,0xda,0x6f,0x05,0xf4,0xd5,0x44,0xc6,0x77,0x21,0xb9,0x4f,0xa2,0x3e,0x82,
+    0x27,0x47,0xe3,0x99,0x62,0xe6,0xf4,0x12,0x64,0xb6,0x1e,0x97,0xd3,0xff,0x8a,0x6f,
+    0xf0,0xcf,0xbf,0x99,0x95,0xf8,0x66,0xd6,0x82,0xe6,0x75,0xa7,0xa9,0x8f,0xe0,0x85,
+    0x26,0x9e,0xe0,0xc7,0x99,0x13,0x89,0xf7,0x24,0xbd,0xd0,0xd6,0xf8,0x7f,0x46,0xfc,
+    0xfb,0x3f,0xc5,0xab,0xcc,0xfc,0x89,0xfd,0x1b,0x60,0x19,0xb7,0xae,0x8b,0x02,0xfa,
+    0x5f,0xb0,0xf8,0xcd,0x75,0x21,0xa6,0x70,0xbd,0xc0,0x79,0x70,0x0d,0x3d,0xae,0x89,
+    0x5d,0x26,0x79,0xd4,0x72,0xc1,0x67,0x4d,0xf4,0x05,0xd7,0x86,0x13,0x79,0x1d,0xde,
+    0x6d,0x5d,0xda,0xb1,0x66,0x34,0xaf,0xe1,0x2e,0xf4,0x42,0x91,0x47,0xe2,0x47,0xd6,
+    0x94,0x70,0x6f,0x90,0x73,0x77,0xdf,0x55,0x19,0xcc,0x6d,0x42,0xec,0x3f,0x3c,0x93,
+    0xcd,0xdc,0xa4,0xd6,0x88,0x0b,0xf5,0x50,0xdc,0x3c,0xc2,0x1d,0x22,0x7c,0x68,0x84,
+    0x7b,0x47,0xb8,0x5f,0x84,0xfb,0x47,0xf8,0xb0,0x08,0x0f,0x8a,0x70,0x05,0xb8,0xbf,
+    0xcf,0x52,0x6a,0xd0,0x98,0xba,0x48,0xef,0xf5,0x66,0xdc,0xfb,0xc1,0x8b,0x8e,0xac,
+    0xa7,0xfd,0x5d,0x58,0x83,0x53,0x8c,0x4e,0x13,0x17,0xf8,0x47,0xbc,0x8e,0xf4,0x74,
+    0x53,0x17,0xec,0x84,0xdf,0xe9,0x2b,0x71,0x00,0xfb,0xd9,0x9f,0x5e,0x5f,0x64,0x05,
+    0xfe,0x11,0x4e,0xea,0x23,0xef,0xbb,0x7d,0xf5,0xe5,0x5d,0xb8,0x3e,0x5e,0xbf,0x90,
+    0x1c,0xe4,0xbd,0x39,0xef,0xbb,0xbc,0xbc,0x05,0x36,0xf2,0xb9,0xc3,0xfb,0x6a,0xe5,
+    0x3f,0x5b,0xe3,0x5b,0xe4,0x6d,0x90,0xcb,0xa7,0xe6,0xd6,0xd6,0x85,0x3a,0x6b,0xfe,
+    0x07,0x92,0x7f,0x3b,0xa3,0xd3,0xde,0x05,0x7e,0x05,0xf9,0x17,0xb9,0x60,0x27,0xbc,
+    0xe4,0x2c,0xb8,0xa5,0x7f,0x5a,0xe1,0xbf,0xa5,0xab,0xac,0x59,0xc7,0x34,0x35,0xeb,
+    0x04,0xaf,0x31,0x3b,0xa7,0x89,0xd9,0xc5,0x05,0x7e,0xba,0xd7,0x11,0x7c,0x90,0x0b,
+    0x76,0x5d,0x8c,0x4e,0x57,0x72,0xbf,0x12,0x9d,0x62,0x17,0xf4,0xba,0x52,0x27,0xe9,
+    0x97,0x62,0xa3,0xdf,0xcd,0x85,0x1e,0xd2,0xb8,0xdd,0x89,0xbb,0xca,0xe4,0xd6,0xc3,
+    0x05,0x5e,0xe7,0xea,0x60,0x17,0xec,0x7a,0x30,0x57,0x3d,0xcd,0x5c,0x89,0xec,0x10,
+    0xff,0xf4,0x64,0xdc,0xf2,0x2e,0x75,0xd6,0x3a,0xf4,0x34,0xb1,0xfb,0x10,0x5b,0xf2,
+    0x92,0x3e,0x15,0x7c,0x08,0x79,0xf7,0x75,0xb2,0x2e,0x43,0xff,0x8a,0x5c,0xfa,0xba,
+    0xaf,0xb1,0x1d,0xe0,0x42,0xaf,0x8b,0x4c,0x7a,0x78,0x80,0xb1,0x1d,0x28,0xbd,0x44,
+    0x6f,0x8b,0x5c,0x7a,0x7e,0xa0,0xb1,0x2d,0x31,0x71,0xa5,0xdf,0x4b,0x8c,0xac,0xd4,
+    0x85,0x35,0x22,0x32,0xe9,0xfd,0xd2,0x94,0xdf,0x9c,0x94,0xac,0x4c,0xfa,0x90,0x35,
+    0x32,0xc8,0xd8,0x1c,0xee,0xc2,0x3a,0x5d,0x4b,0xfc,0xc1,0x2e,0x70,0x65,0xa6,0x37,
+    0x07,0x53,0x87,0xd6,0xd4,0xa1,0xb5,0xb1,0x1f,0x12,0xcd,0x59,0xb9,0x0b,0xdc,0x2a,
+    0xd3,0xcf,0xe5,0xae,0x6a,0x3f,0xb7,0x32,0xf6,0x43,0x89,0x2f,0xba,0xb2,0x3e,0x87,
+    0x52,0x0b,0xd9,0x5b,0x86,0x71,0xee,0x57,0xb0,0x66,0x0e,0xf6,0x4f,0x77,0xe2,0xe4,
+    0xb2,0xef,0xc8,0x59,0xd3,0xc3,0xdb,0x56,0xe3,0xdc,0xd2,0xf7,0x1a,0xec,0x47,0x79,
+    0xa6,0x17,0x5a,0xa2,0xa3,0xfd,0xd2,0x9e,0xf3,0xb5,0x9d,0xd1,0x29,0x82,0xd7,0x3e,
+    0xed,0x80,0x5d,0x91,0xd1,0xe9,0x88,0xff,0x3d,0xfd,0x8e,0x9f,0x4e,0x46,0xa7,0x0b,
+    0xfc,0x9e,0x7e,0xc7,0x4e,0x78,0xad,0x55,0x57,0xfc,0x1f,0x64,0x7c,0x75,0xc3,0x57,
+    0xb1,0xf1,0xd5,0x1d,0x5e,0xed,0x7a,0x60,0x2b,0xfc,0x3f,0x7e,0x8c,0x82,0x6d,0x6d,
+    0x6a,0xa7,0xa9,0x4d,0x4d,0xf3,0x5e,0x8b,0xda,0xd4,0x31,0x31,0x7a,0xa2,0xa3,0x79,
+    0x1c,0x4a,0x1e,0xbd,0x8c,0x4e,0x6f,0x78,0x1d,0x53,0x1f,0xec,0x7a,0x1b,0x9d,0xbe,
+    0xf8,0x57,0x3f,0xfd,0xf1,0xd3,0xcf,0xe8,0x0c,0x80,0x57,0x3f,0x03,0xb1,0x1b,0x60,
+    0xc6,0x78,0x18,0xfe,0x07,0x1a,0x5f,0x83,0xf0,0x55,0x62,0x7c,0x95,0xc2,0xab,0x5d,
+    0x19,0xb6,0xa5,0xd4,0xa6,0x2c,0xaa,0x4d,0xfd,0x34,0xb5,0xa9,0x6b,0xde,0xeb,0x51,
+    0x9b,0x06,0xe6,0xdc,0x18,0xc2,0xb9,0xae,0x31,0xcb,0xb1,0x99,0x89,0xcf,0xa1,0x70,
+    0x15,0x66,0x4c,0xc3,0xe1,0x87,0xb1,0x0e,0x86,0xc0,0xa9,0x8f,0x11,0xf8,0x95,0x1c,
+    0x47,0x44,0x39,0x36,0x24,0xc7,0x7c,0x93,0xd7,0xbe,0xe4,0xd5,0xc8,0xe4,0x75,0x54,
+    0x52,0xf5,0x7c,0x3b,0x21,0xc2,0xe3,0x22,0x3c,0x3e,0xc2,0xe7,0x45,0x78,0x42,0x84,
+    0xa7,0x47,0x78,0x66,0x84,0xef,0x88,0xf0,0xdc,0x08,0x2f,0x8b,0xf0,0x72,0x83,0xe5,
+    0xae,0xf4,0x54,0x24,0x7f,0x3d,0xc2,0xef,0x45,0x75,0x3f,0x9a,0x3a,0x68,0x3f,0x1c,
+    0x4b,0x3f,0x1c,0x63,0x74,0x8e,0x83,0x9f,0x41,0x2d,0x8f,0xc7,0xee,0x38,0xe6,0xe1,
+    0x28,0x38,0xd5,0x3f,0x31,0xf2,0x79,0x52,0x1a,0x9f,0x23,0xe1,0x75,0xbe,0x4f,0xc6,
+    0x6e,0x24,0x3e,0x4f,0x80,0x53,0xfd,0x53,0x98,0x0b,0xf5,0x79,0x1a,0x3e,0x4f,0x35,
+    0x3a,0xa7,0xc3,0xeb,0xb9,0x34,0x0a,0xbb,0xd3,0x8d,0xce,0x99,0xf8,0xd1,0x73,0xfa,
+    0x6c,0x38,0xb9,0x3b,0xdf,0x0f,0x77,0x0e,0xb6,0x22,0x93,0xf3,0x6c,0x4c,0x52,0x79,
+    0x9e,0x89,0x6c,0xb4,0x7f,0xc6,0xd0,0x3b,0xa3,0xe9,0xb7,0xb1,0xe0,0x31,0x26,0xd6,
+    0xb9,0xf4,0x93,0x8c,0x67,0x3c,0x58,0x65,0xe7,0x93,0x87,0xc8,0xce,0x03,0xeb,0xb9,
+    0x72,0x01,0x7b,0xf1,0x78,0xfa,0x49,0x74,0xc6,0xc1,0xab,0xfd,0x45,0xf4,0xa2,0xce,
+    0xc9,0xc5,0x70,0x15,0xa9,0x1a,0xe5,0xa4,0xee,0xe9,0x97,0x72,0x97,0x9f,0x82,0x5c,
+    0x6d,0x2f,0x43,0x26,0x7e,0x27,0x80,0xb5,0xae,0x57,0x50,0xd7,0xcb,0x8d,0xfe,0x95,
+    0xf0,0x0f,0x52,0x9f,0xab,0xe0,0xc6,0x52,0x9f,0x69,0xa6,0x3e,0x22,0x9b,0x9a,0xaa,
+    0x65,0xa8,0xc7,0x54,0xe3,0xe7,0x6a,0xc6,0xbc,0x1c,0x3f,0x33,0xe0,0xa4,0xf6,0x0f,
+    0x78,0x0d,0xb9,0x33,0x5f,0x03,0x5f,0xcc,0x3e,0x79,0x29,0xb6,0xd7,0x22,0x93,0x9c,
+    0xa7,0x83,0xd5,0xef,0x75,0x91,0xdf,0xeb,0xe1,0xac,0xdf,0x1b,0xe1,0x4b,0xf8,0x7e,
+    0xa2,0x7e,0x6f,0x42,0x26,0x7e,0x67,0x82,0xb5,0x16,0xb7,0x50,0x8b,0x9b,0x4d,0xac,
+    0x5b,0xe1,0xb5,0x16,0xb7,0xc1,0x69,0x2d,0x66,0x99,0x5a,0x88,0xec,0x76,0xff,0xcc,
+    0xa1,0x16,0xb7,0x1b,0x3f,0xb3,0xc9,0x59,0xf7,0xb6,0xbb,0xf8,0x5e,0x34,0x9b,0x5c,
+    0xee,0x80,0x93,0x33,0x7e,0x16,0xf6,0x73,0x8c,0xfd,0xdd,0xd1,0x98,0xef,0x81,0x3b,
+    0x8b,0x3c,0xe6,0x9b,0x3c,0x44,0x36,0xcf,0x3f,0x0b,0xf0,0x33,0x8f,0x18,0x73,0x93,
+    0xca,0x7b,0xf1,0x7c,0x64,0x0b,0x4c,0x8c,0x7b,0xd9,0xaf,0x14,0x2f,0x22,0xe6,0x54,
+    0x72,0x5e,0xcc,0x77,0xb7,0x45,0x66,0x1c,0xf7,0x61,0xb7,0xd8,0x9c,0x1f,0x4b,0xe0,
+    0x17,0x9a,0xb8,0x4b,0xa2,0xb8,0xf3,0x4d,0x9c,0xa5,0xec,0x7b,0x5a,0x87,0xa5,0x51,
+    0x1d,0x66,0x81,0xa7,0x81,0xef,0x37,0xb6,0x0f,0xb0,0x2e,0xc4,0x76,0x19,0x58,0xe7,
+    0xf3,0xc1,0x34,0x77,0x8a,0x87,0xe0,0x45,0x7f,0x39,0x58,0xd7,0xe1,0xc3,0x9c,0x6d,
+    0xcb,0xd8,0x67,0x35,0x9f,0x87,0x8d,0xcf,0x47,0xd2,0xf8,0x7c,0x14,0x5e,0x6b,0xb2,
+    0x02,0x6e,0x98,0xe9,0xdf,0x15,0x46,0xff,0x31,0xea,0xac,0x73,0xf9,0x04,0xdc,0xe3,
+    0xcc,0xe5,0x4a,0x33,0x97,0x22,0x7b,0xda,0x3f,0xcf,0x32,0xf6,0xa7,0xf1,0xf9,0x14,
+    0xdf,0x8b,0xa5,0x2e,0x2b,0x91,0x3d,0x6b,0x62,0x3c,0x47,0x8c,0x35,0x3e,0x86,0xac,
+    0x87,0xe7,0xb9,0xd3,0x3f,0xc7,0x7c,0x0a,0xf7,0x82,0xe1,0xd5,0xe7,0x0b,0x91,0xcf,
+    0x95,0xf8,0x14,0xfd,0x17,0x39,0x6f,0x74,0x2d,0xbd,0x04,0xa7,0x6b,0xe9,0xa5,0x68,
+    0x9e,0xa6,0x99,0x7c,0x5e,0x8e,0xf6,0xf3,0x57,0xd2,0xec,0xe7,0xab,0xe1,0x75,0x3f,
+    0x7f,0x15,0xbb,0xd5,0x46,0x67,0x4d,0xb4,0x0e,0xd6,0xc2,0xd9,0xfd,0xfc,0x35,0x6c,
+    0xd7,0x52,0xcf,0xf5,0xa6,0x9e,0x22,0x5b,0xe7,0x9f,0x0d,0xe4,0xb8,0x8e,0xfc,0x5f,
+    0xe7,0x3b,0xb9,0xe4,0xbf,0x1e,0xd9,0x06,0x13,0xf7,0x4d,0xce,0x76,0xc5,0x6f,0x71,
+    0x76,0xaf,0x66,0xce,0xdf,0x46,0xe7,0x2d,0xa3,0xf3,0x0e,0xe7,0xfd,0x3a,0x74,0xde,
+    0x45,0xef,0x1d,0x13,0xf3,0xdd,0x28,0xe6,0x7a,0x63,0xff,0x3e,0xe7,0xb9,0xe8,0xbe,
+    0x07,0x56,0xd9,0x07,0x9c,0xed,0x72,0x16,0x7d,0x10,0xdd,0x7d,0xf6,0x4b,0x73,0xf7,
+    0x69,0x8c,0xff,0xfd,0x8d,0x8f,0x0f,0xe1,0xc5,0xc7,0x87,0x91,0x8f,0x82,0x34,0x77,
+    0xbc,0x26,0xe6,0xbd,0x29,0xfe,0x0e,0x30,0x77,0x8d,0x8d,0xd1,0xdd,0x63,0x73,0x84,
+    0xbf,0x88,0xf0,0xd6,0x08,0x7f,0x15,0xe1,0x6f,0x23,0xbc,0x2d,0xc2,0xdf,0x47,0xf8,
+    0xe7,0x08,0x6f,0x8f,0xee,0x4a,0x3b,0x23,0x79,0xe2,0xaa,0xde,0x8d,0x3e,0x62,0x8c,
+    0xda,0xa3,0x1f,0xa7,0xb9,0xc7,0x6c,0x82,0xd7,0x73,0xf8,0x13,0xec,0x36,0x31,0x4f,
+    0x1b,0xe1,0x54,0xff,0xd3,0xc8,0xe7,0x67,0x69,0x7c,0x6e,0x81,0xd7,0xbb,0xd1,0xe7,
+    0xd8,0x6d,0xc1,0xe7,0x66,0x38,0xd5,0xff,0x92,0x5a,0x8b,0x6c,0x2b,0x58,0x65,0x5f,
+    0x53,0x77,0x91,0x7d,0x05,0xd6,0xfd,0xed,0x1b,0xbe,0xd7,0x6c,0xa5,0xd6,0xa2,0xf3,
+    0x05,0xbc,0xda,0x7f,0xc7,0x3c,0x89,0x6c,0x1b,0x58,0x73,0xff,0x21,0xcd,0xf7,0x90,
+    0x1f,0xe1,0x45,0xff,0x7b,0xb0,0xc6,0xfb,0x89,0xfd,0x74,0x1b,0x73,0x25,0x3a,0xdf,
+    0xc2,0xab,0xcf,0x5f,0xd2,0xf8,0xfc,0x15,0x5e,0xf7,0xd3,0xdf,0xe0,0x74,0x3f,0xfd,
+    0x19,0x4e,0xf5,0x7f,0x67,0xee,0x75,0x4f,0xd8,0x01,0xa7,0xfb,0xe9,0x2e,0xb3,0xfe,
+    0x77,0xa4,0xfa,0x56,0xde,0x43,0xff,0xfe,0x81,0xcf,0x9d,0x66,0x3f,0xdd,0x85,0xec,
+    0x4f,0x13,0xe3,0x2f,0x62,0xe8,0x7e,0xfa,0x37,0xfb,0xe6,0x5f,0x66,0x3f,0xdd,0x6d,
+    0x78,0xf5,0xb9,0x3b,0xf2,0xb9,0xcb,0xec,0xa7,0xff,0xd0,0x93,0xba,0x9f,0xfe,0x0b,
+    0x27,0xb6,0xdb,0xc1,0x1a,0xdf,0xb9,0xb0,0xe6,0x14,0x67,0xb8,0xd0,0xdf,0xba,0xb7,
+    0x64,0xba,0xa0,0x93,0x61,0x7e,0x17,0xc8,0x72,0x61,0x0d,0xad,0x41,0x27,0xdb,0x05,
+    0xbd,0x2c,0x7e,0x2b,0x90,0xfe,0xcf,0x36,0xfa,0x39,0xfc,0x53,0x47,0xf6,0x03,0x79,
+    0xd7,0xfd,0x20,0xc3,0xfc,0x2f,0xa2,0x99,0xd9,0x03,0x0a,0x19,0x53,0x0b,0xf3,0x7b,
+    0x60,0xdd,0x34,0xbf,0x6d,0xd5,0x83,0xd7,0x39,0xaf,0xef,0xf6,0xfe,0x0e,0xda,0xc0,
+    0x05,0x5e,0xd7,0x55,0xbe,0x0b,0x5c,0x85,0xb9,0x57,0xec,0xeb,0x82,0xaf,0x7c,0x93,
+    0x73,0x43,0xfe,0x8f,0xa1,0x77,0xe0,0x46,0xfc,0xae,0x3b,0x05,0x7d,0x19,0xa7,0x70,
+    0x0d,0xcd,0xef,0x1f,0xff,0x01,0x75,0xc0,0xeb,0xfd,0x24,0x1b,0x00,0x00
 };
 
 // Generated from:
@@ -274,6 +181,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -308,9 +218,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, params . Bs);
-//     uint valueBits = params . Bs * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, params . Bs);
+//         valueBits = params . Bs * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000002.inc
index 304d674..2a94fb6 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000002.inc
@@ -1,215 +1,142 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x00000109,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000ca,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x0000000f,
-	0x53746567,0x74666968,0x73746942,0x3b317528,0x003b3175,0x00040005,0x0000000d,0x7366666f,
-	0x00007465,0x00030005,0x0000000e,0x00000042,0x00080005,0x00000014,0x64616f6c,0x72756f53,
-	0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x00000013,0x00006463,0x00080005,
-	0x0000001a,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316928,0x00000000,0x00050005,
-	0x00000019,0x56637273,0x65756c61,0x00000000,0x000a0005,0x00000020,0x656b616d,0x74736544,
-	0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,0x00030005,0x0000001e,
-	0x00006463,0x00040005,0x0000001f,0x756c6176,0x00000065,0x000a0005,0x00000024,0x726f7473,
-	0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,
-	0x00000023,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000027,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x00000027,0x00000000,0x7074756f,0x6f437475,0x00746e75,
-	0x00070006,0x00000027,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,
-	0x00000027,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000027,0x00000003,
-	0x74736564,0x7366664f,0x00007465,0x00040006,0x00000027,0x00000004,0x0000734e,0x00040006,
-	0x00000027,0x00000005,0x00007342,0x00040006,0x00000027,0x00000006,0x00007353,0x00040006,
-	0x00000027,0x00000007,0x00007345,0x00040006,0x00000027,0x00000008,0x0000644e,0x00040006,
-	0x00000027,0x00000009,0x00006442,0x00040006,0x00000027,0x0000000a,0x00006453,0x00040006,
-	0x00000027,0x0000000b,0x00006445,0x00040005,0x00000029,0x61726170,0x0000736d,0x00040005,
-	0x0000003b,0x66696873,0x00000074,0x00040005,0x00000044,0x74726576,0x00007865,0x00050005,
-	0x0000004a,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x0000005d,0x7366666f,0x00007465,
-	0x00040005,0x0000005e,0x61726170,0x0000006d,0x00040005,0x00000060,0x61726170,0x0000006d,
-	0x00040005,0x00000063,0x636f6c62,0x0000006b,0x00030005,0x00000065,0x00637273,0x00050006,
-	0x00000065,0x00000000,0x44637273,0x00617461,0x00030005,0x00000067,0x00000000,0x00050005,
-	0x0000006d,0x66696873,0x74694274,0x00000073,0x00040005,0x0000006e,0x61726170,0x0000006d,
-	0x00040005,0x00000070,0x61726170,0x0000006d,0x00050005,0x00000074,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000078,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000090,
-	0x756c6176,0x55734165,0x00746e69,0x00050005,0x0000009d,0x654e7369,0x69746167,0x00006576,
-	0x00060005,0x000000a6,0x6e676973,0x65747845,0x6f69736e,0x0000006e,0x00040005,0x000000b3,
-	0x756c6176,0x00000065,0x00050005,0x000000bd,0x756c6176,0x55734165,0x00746e69,0x00040005,
-	0x000000c5,0x74736564,0x00000000,0x00060006,0x000000c5,0x00000000,0x74736564,0x61746144,
-	0x00000000,0x00030005,0x000000c7,0x00000000,0x00080005,0x000000ca,0x475f6c67,0x61626f6c,
-	0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,0x000000dd,0x756c6176,0x74754f65,
-	0x00000000,0x00030005,0x000000de,0x00000069,0x00030005,0x000000e6,0x00006463,0x00050005,
-	0x000000f3,0x56637273,0x65756c61,0x00000000,0x00040005,0x000000f4,0x61726170,0x0000006d,
-	0x00050005,0x000000f7,0x74736564,0x756c6156,0x00000065,0x00040005,0x000000f8,0x61726170,
-	0x0000006d,0x00040005,0x000000fb,0x61726170,0x0000006d,0x00040005,0x000000fd,0x61726170,
-	0x0000006d,0x00040005,0x00000104,0x61726170,0x0000006d,0x00050048,0x00000027,0x00000000,
-	0x00000023,0x00000000,0x00050048,0x00000027,0x00000001,0x00000023,0x00000004,0x00050048,
-	0x00000027,0x00000002,0x00000023,0x00000008,0x00050048,0x00000027,0x00000003,0x00000023,
-	0x0000000c,0x00050048,0x00000027,0x00000004,0x00000023,0x00000010,0x00050048,0x00000027,
-	0x00000005,0x00000023,0x00000014,0x00050048,0x00000027,0x00000006,0x00000023,0x00000018,
-	0x00050048,0x00000027,0x00000007,0x00000023,0x0000001c,0x00050048,0x00000027,0x00000008,
-	0x00000023,0x00000020,0x00050048,0x00000027,0x00000009,0x00000023,0x00000024,0x00050048,
-	0x00000027,0x0000000a,0x00000023,0x00000028,0x00050048,0x00000027,0x0000000b,0x00000023,
-	0x0000002c,0x00030047,0x00000027,0x00000002,0x00040047,0x00000064,0x00000006,0x00000004,
-	0x00050048,0x00000065,0x00000000,0x00000023,0x00000000,0x00030047,0x00000065,0x00000003,
-	0x00040047,0x00000067,0x00000022,0x00000000,0x00040047,0x00000067,0x00000021,0x00000001,
-	0x00040047,0x000000c4,0x00000006,0x00000004,0x00050048,0x000000c5,0x00000000,0x00000023,
-	0x00000000,0x00030047,0x000000c5,0x00000003,0x00040047,0x000000c7,0x00000022,0x00000000,
-	0x00040047,0x000000c7,0x00000021,0x00000000,0x00040047,0x000000ca,0x0000000b,0x0000001c,
-	0x00040047,0x00000108,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,
-	0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,0x00000007,0x00040015,0x00000011,
-	0x00000020,0x00000001,0x00040021,0x00000012,0x00000011,0x00000007,0x00040020,0x00000016,
-	0x00000007,0x00000011,0x00030016,0x00000017,0x00000020,0x00040021,0x00000018,0x00000017,
-	0x00000016,0x00040020,0x0000001c,0x00000007,0x00000017,0x00050021,0x0000001d,0x00000006,
-	0x00000007,0x0000001c,0x00040021,0x00000022,0x00000002,0x00000007,0x000e001e,0x00000027,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,0x00000028,0x00000009,0x00000027,
-	0x0004003b,0x00000028,0x00000029,0x00000009,0x0004002b,0x00000011,0x0000002a,0x00000006,
-	0x00040020,0x0000002b,0x00000009,0x00000006,0x0004002b,0x00000011,0x00000030,0x00000005,
-	0x0004002b,0x00000011,0x00000035,0x00000002,0x0004002b,0x00000006,0x0000003d,0x00000004,
-	0x0004002b,0x00000006,0x0000003f,0x00000008,0x0004002b,0x00000011,0x00000046,0x00000008,
-	0x0004002b,0x00000011,0x00000050,0x00000004,0x00020014,0x00000053,0x0004002b,0x00000006,
-	0x00000056,0x00000003,0x0004002b,0x00000011,0x0000005b,0x00000000,0x0003001d,0x00000064,
-	0x00000006,0x0003001e,0x00000065,0x00000064,0x00040020,0x00000066,0x00000002,0x00000065,
-	0x0004003b,0x00000066,0x00000067,0x00000002,0x00040020,0x0000006a,0x00000002,0x00000006,
-	0x0004002b,0x00000006,0x0000007a,0x00000020,0x0004002b,0x00000011,0x0000007f,0xffffffff,
-	0x0004002b,0x00000011,0x00000081,0x00000001,0x0004002b,0x00000006,0x00000091,0x00000001,
-	0x00040020,0x0000009c,0x00000007,0x00000053,0x0004002b,0x00000006,0x000000a4,0x00000000,
-	0x0003001d,0x000000c4,0x00000006,0x0003001e,0x000000c5,0x000000c4,0x00040020,0x000000c6,
-	0x00000002,0x000000c5,0x0004003b,0x000000c6,0x000000c7,0x00000002,0x00040017,0x000000c8,
-	0x00000006,0x00000003,0x00040020,0x000000c9,0x00000001,0x000000c8,0x0004003b,0x000000c9,
-	0x000000ca,0x00000001,0x00040020,0x000000cb,0x00000001,0x00000006,0x0004002b,0x00000011,
-	0x000000ce,0x00000003,0x0004002b,0x00000006,0x00000107,0x00000040,0x0006002c,0x000000c8,
-	0x00000108,0x00000107,0x00000091,0x00000091,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x000000dd,0x00000007,0x0004003b,
-	0x00000007,0x000000de,0x00000007,0x0004003b,0x00000007,0x000000e6,0x00000007,0x0004003b,
-	0x00000016,0x000000f3,0x00000007,0x0004003b,0x00000007,0x000000f4,0x00000007,0x0004003b,
-	0x0000001c,0x000000f7,0x00000007,0x0004003b,0x00000016,0x000000f8,0x00000007,0x0004003b,
-	0x00000007,0x000000fb,0x00000007,0x0004003b,0x0000001c,0x000000fd,0x00000007,0x0004003b,
-	0x00000007,0x00000104,0x00000007,0x00050041,0x000000cb,0x000000d5,0x000000ca,0x000000a4,
-	0x0004003d,0x00000006,0x000000d6,0x000000d5,0x00050041,0x0000002b,0x000000d7,0x00000029,
-	0x0000005b,0x0004003d,0x00000006,0x000000d8,0x000000d7,0x000500ae,0x00000053,0x000000d9,
-	0x000000d6,0x000000d8,0x000300f7,0x000000db,0x00000000,0x000400fa,0x000000d9,0x000000da,
-	0x000000db,0x000200f8,0x000000da,0x000100fd,0x000200f8,0x000000db,0x0003003e,0x000000dd,
-	0x000000a4,0x0003003e,0x000000de,0x000000a4,0x000200f9,0x000000df,0x000200f8,0x000000df,
-	0x000400f6,0x000000e1,0x000000e2,0x00000000,0x000200f9,0x000000e3,0x000200f8,0x000000e3,
-	0x0004003d,0x00000006,0x000000e4,0x000000de,0x000500b0,0x00000053,0x000000e5,0x000000e4,
-	0x00000091,0x000400fa,0x000000e5,0x000000e0,0x000000e1,0x000200f8,0x000000e0,0x00050041,
-	0x000000cb,0x000000e7,0x000000ca,0x000000a4,0x0004003d,0x00000006,0x000000e8,0x000000e7,
-	0x00050084,0x00000006,0x000000e9,0x000000e8,0x00000091,0x0004003d,0x00000006,0x000000ea,
-	0x000000de,0x00050080,0x00000006,0x000000eb,0x000000e9,0x000000ea,0x0003003e,0x000000e6,
-	0x000000eb,0x0004003d,0x00000006,0x000000ec,0x000000e6,0x00050041,0x0000002b,0x000000ed,
-	0x00000029,0x00000081,0x0004003d,0x00000006,0x000000ee,0x000000ed,0x000500ae,0x00000053,
-	0x000000ef,0x000000ec,0x000000ee,0x000300f7,0x000000f1,0x00000000,0x000400fa,0x000000ef,
-	0x000000f0,0x000000f1,0x000200f8,0x000000f0,0x000200f9,0x000000e1,0x000200f8,0x000000f1,
-	0x0004003d,0x00000006,0x000000f5,0x000000e6,0x0003003e,0x000000f4,0x000000f5,0x00050039,
-	0x00000011,0x000000f6,0x00000014,0x000000f4,0x0003003e,0x000000f3,0x000000f6,0x0004003d,
-	0x00000011,0x000000f9,0x000000f3,0x0003003e,0x000000f8,0x000000f9,0x00050039,0x00000017,
-	0x000000fa,0x0000001a,0x000000f8,0x0003003e,0x000000f7,0x000000fa,0x0004003d,0x00000006,
-	0x000000fc,0x000000e6,0x0003003e,0x000000fb,0x000000fc,0x0004003d,0x00000017,0x000000fe,
-	0x000000f7,0x0003003e,0x000000fd,0x000000fe,0x00060039,0x00000006,0x000000ff,0x00000020,
-	0x000000fb,0x000000fd,0x0004003d,0x00000006,0x00000100,0x000000dd,0x000500c5,0x00000006,
-	0x00000101,0x00000100,0x000000ff,0x0003003e,0x000000dd,0x00000101,0x000200f9,0x000000e2,
-	0x000200f8,0x000000e2,0x0004003d,0x00000006,0x00000102,0x000000de,0x00050080,0x00000006,
-	0x00000103,0x00000102,0x00000081,0x0003003e,0x000000de,0x00000103,0x000200f9,0x000000df,
-	0x000200f8,0x000000e1,0x0004003d,0x00000006,0x00000105,0x000000dd,0x0003003e,0x00000104,
-	0x00000105,0x00050039,0x00000002,0x00000106,0x00000024,0x00000104,0x000100fd,0x00010038,
-	0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,
-	0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000026,
-	0x00000009,0x00050041,0x0000002b,0x0000002c,0x00000029,0x0000002a,0x0004003d,0x00000006,
-	0x0000002d,0x0000002c,0x00050084,0x00000006,0x0000002e,0x00000026,0x0000002d,0x0004003d,
-	0x00000006,0x0000002f,0x0000000a,0x00050041,0x0000002b,0x00000031,0x00000029,0x00000030,
-	0x0004003d,0x00000006,0x00000032,0x00000031,0x00050084,0x00000006,0x00000033,0x0000002f,
-	0x00000032,0x00050080,0x00000006,0x00000034,0x0000002e,0x00000033,0x00050041,0x0000002b,
-	0x00000036,0x00000029,0x00000035,0x0004003d,0x00000006,0x00000037,0x00000036,0x00050080,
-	0x00000006,0x00000038,0x00000034,0x00000037,0x000200fe,0x00000038,0x00010038,0x00050036,
-	0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003b,0x00000007,0x0000003b,0x00000007,
-	0x0004003d,0x00000006,0x0000003c,0x0000000d,0x00050089,0x00000006,0x0000003e,0x0000003c,
-	0x0000003d,0x00050084,0x00000006,0x00000040,0x0000003e,0x0000003f,0x0003003e,0x0000003b,
-	0x00000040,0x0004003d,0x00000006,0x00000041,0x0000003b,0x000200fe,0x00000041,0x00010038,
-	0x00050036,0x00000011,0x00000014,0x00000000,0x00000012,0x00030037,0x00000007,0x00000013,
-	0x000200f8,0x00000015,0x0004003b,0x00000007,0x00000044,0x00000007,0x0004003b,0x00000007,
-	0x0000004a,0x00000007,0x0004003b,0x00000007,0x0000005d,0x00000007,0x0004003b,0x00000007,
-	0x0000005e,0x00000007,0x0004003b,0x00000007,0x00000060,0x00000007,0x0004003b,0x00000007,
-	0x00000063,0x00000007,0x0004003b,0x00000007,0x0000006d,0x00000007,0x0004003b,0x00000007,
-	0x0000006e,0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,0x0004003b,0x00000007,
-	0x00000074,0x00000007,0x0004003b,0x00000007,0x00000078,0x00000007,0x0004003b,0x00000016,
-	0x0000007c,0x00000007,0x0004003b,0x00000007,0x00000090,0x00000007,0x0004003b,0x0000009c,
-	0x0000009d,0x00000007,0x0004003b,0x00000007,0x000000a6,0x00000007,0x0004003b,0x00000016,
-	0x000000a8,0x00000007,0x0004003b,0x00000016,0x000000b3,0x00000007,0x0004003d,0x00000006,
-	0x00000045,0x00000013,0x00050041,0x0000002b,0x00000047,0x00000029,0x00000046,0x0004003d,
-	0x00000006,0x00000048,0x00000047,0x00050086,0x00000006,0x00000049,0x00000045,0x00000048,
-	0x0003003e,0x00000044,0x00000049,0x0004003d,0x00000006,0x0000004b,0x00000013,0x00050041,
-	0x0000002b,0x0000004c,0x00000029,0x00000046,0x0004003d,0x00000006,0x0000004d,0x0000004c,
-	0x00050089,0x00000006,0x0000004e,0x0000004b,0x0000004d,0x0003003e,0x0000004a,0x0000004e,
-	0x0004003d,0x00000006,0x0000004f,0x0000004a,0x00050041,0x0000002b,0x00000051,0x00000029,
-	0x00000050,0x0004003d,0x00000006,0x00000052,0x00000051,0x000500ae,0x00000053,0x00000054,
-	0x0000004f,0x00000052,0x0004003d,0x00000006,0x00000055,0x0000004a,0x000500b0,0x00000053,
-	0x00000057,0x00000055,0x00000056,0x000500a7,0x00000053,0x00000058,0x00000054,0x00000057,
-	0x000300f7,0x0000005a,0x00000000,0x000400fa,0x00000058,0x00000059,0x0000005a,0x000200f8,
-	0x00000059,0x000200fe,0x0000005b,0x000200f8,0x0000005a,0x0004003d,0x00000006,0x0000005f,
-	0x00000044,0x0003003e,0x0000005e,0x0000005f,0x0004003d,0x00000006,0x00000061,0x0000004a,
-	0x0003003e,0x00000060,0x00000061,0x00060039,0x00000006,0x00000062,0x0000000b,0x0000005e,
-	0x00000060,0x0003003e,0x0000005d,0x00000062,0x0004003d,0x00000006,0x00000068,0x0000005d,
-	0x00050086,0x00000006,0x00000069,0x00000068,0x0000003d,0x00060041,0x0000006a,0x0000006b,
-	0x00000067,0x0000005b,0x00000069,0x0004003d,0x00000006,0x0000006c,0x0000006b,0x0003003e,
-	0x00000063,0x0000006c,0x0004003d,0x00000006,0x0000006f,0x0000005d,0x0003003e,0x0000006e,
-	0x0000006f,0x00050041,0x0000002b,0x00000071,0x00000029,0x00000030,0x0004003d,0x00000006,
-	0x00000072,0x00000071,0x0003003e,0x00000070,0x00000072,0x00060039,0x00000006,0x00000073,
-	0x0000000f,0x0000006e,0x00000070,0x0003003e,0x0000006d,0x00000073,0x00050041,0x0000002b,
-	0x00000075,0x00000029,0x00000030,0x0004003d,0x00000006,0x00000076,0x00000075,0x00050084,
-	0x00000006,0x00000077,0x00000076,0x0000003f,0x0003003e,0x00000074,0x00000077,0x0004003d,
-	0x00000006,0x00000079,0x00000074,0x000500aa,0x00000053,0x0000007b,0x00000079,0x0000007a,
-	0x000300f7,0x0000007e,0x00000000,0x000400fa,0x0000007b,0x0000007d,0x00000080,0x000200f8,
-	0x0000007d,0x0003003e,0x0000007c,0x0000007f,0x000200f9,0x0000007e,0x000200f8,0x00000080,
-	0x0004003d,0x00000006,0x00000082,0x00000074,0x000500c4,0x00000011,0x00000083,0x00000081,
-	0x00000082,0x00050082,0x00000011,0x00000084,0x00000083,0x00000081,0x0003003e,0x0000007c,
-	0x00000084,0x000200f9,0x0000007e,0x000200f8,0x0000007e,0x0004003d,0x00000011,0x00000085,
-	0x0000007c,0x0004007c,0x00000006,0x00000086,0x00000085,0x0003003e,0x00000078,0x00000086,
-	0x0004003d,0x00000006,0x00000087,0x0000004a,0x00050041,0x0000002b,0x00000088,0x00000029,
-	0x00000050,0x0004003d,0x00000006,0x00000089,0x00000088,0x000500ae,0x00000053,0x0000008a,
-	0x00000087,0x00000089,0x0004003d,0x00000006,0x0000008b,0x0000004a,0x000500aa,0x00000053,
-	0x0000008c,0x0000008b,0x00000056,0x000500a7,0x00000053,0x0000008d,0x0000008a,0x0000008c,
-	0x000300f7,0x0000008f,0x00000000,0x000400fa,0x0000008d,0x0000008e,0x00000092,0x000200f8,
-	0x0000008e,0x0003003e,0x00000090,0x00000091,0x000200f9,0x0000008f,0x000200f8,0x00000092,
-	0x0004003d,0x00000006,0x00000093,0x00000063,0x0004003d,0x00000006,0x00000094,0x0000006d,
-	0x000500c2,0x00000006,0x00000095,0x00000093,0x00000094,0x0004003d,0x00000006,0x00000096,
-	0x00000078,0x000500c7,0x00000006,0x00000097,0x00000095,0x00000096,0x0003003e,0x00000090,
-	0x00000097,0x000200f9,0x0000008f,0x000200f8,0x0000008f,0x0004003d,0x00000006,0x00000098,
-	0x00000074,0x000500b0,0x00000053,0x00000099,0x00000098,0x0000007a,0x000300f7,0x0000009b,
-	0x00000000,0x000400fa,0x00000099,0x0000009a,0x0000009b,0x000200f8,0x0000009a,0x0004003d,
-	0x00000006,0x0000009e,0x00000090,0x0004003d,0x00000006,0x0000009f,0x00000074,0x00050082,
-	0x00000006,0x000000a0,0x0000009f,0x00000091,0x000500c4,0x00000011,0x000000a1,0x00000081,
-	0x000000a0,0x0004007c,0x00000006,0x000000a2,0x000000a1,0x000500c7,0x00000006,0x000000a3,
-	0x0000009e,0x000000a2,0x000500ab,0x00000053,0x000000a5,0x000000a3,0x000000a4,0x0003003e,
-	0x0000009d,0x000000a5,0x0004003d,0x00000053,0x000000a7,0x0000009d,0x000300f7,0x000000aa,
-	0x00000000,0x000400fa,0x000000a7,0x000000a9,0x000000ad,0x000200f8,0x000000a9,0x0004003d,
-	0x00000006,0x000000ab,0x00000074,0x000500c4,0x00000011,0x000000ac,0x0000007f,0x000000ab,
-	0x0003003e,0x000000a8,0x000000ac,0x000200f9,0x000000aa,0x000200f8,0x000000ad,0x0003003e,
-	0x000000a8,0x0000005b,0x000200f9,0x000000aa,0x000200f8,0x000000aa,0x0004003d,0x00000011,
-	0x000000ae,0x000000a8,0x0004007c,0x00000006,0x000000af,0x000000ae,0x0003003e,0x000000a6,
-	0x000000af,0x0004003d,0x00000006,0x000000b0,0x000000a6,0x0004003d,0x00000006,0x000000b1,
-	0x00000090,0x000500c5,0x00000006,0x000000b2,0x000000b1,0x000000b0,0x0003003e,0x00000090,
-	0x000000b2,0x000200f9,0x0000009b,0x000200f8,0x0000009b,0x0004003d,0x00000006,0x000000b4,
-	0x00000090,0x0004007c,0x00000011,0x000000b5,0x000000b4,0x0003003e,0x000000b3,0x000000b5,
-	0x0004003d,0x00000011,0x000000b6,0x000000b3,0x000200fe,0x000000b6,0x00010038,0x00050036,
-	0x00000017,0x0000001a,0x00000000,0x00000018,0x00030037,0x00000016,0x00000019,0x000200f8,
-	0x0000001b,0x0004003d,0x00000011,0x000000b9,0x00000019,0x0004006f,0x00000017,0x000000ba,
-	0x000000b9,0x000200fe,0x000000ba,0x00010038,0x00050036,0x00000006,0x00000020,0x00000000,
-	0x0000001d,0x00030037,0x00000007,0x0000001e,0x00030037,0x0000001c,0x0000001f,0x000200f8,
-	0x00000021,0x0004003b,0x00000007,0x000000bd,0x00000007,0x0004003d,0x00000017,0x000000be,
-	0x0000001f,0x0004007c,0x00000011,0x000000bf,0x000000be,0x0004007c,0x00000006,0x000000c0,
-	0x000000bf,0x0003003e,0x000000bd,0x000000c0,0x0004003d,0x00000006,0x000000c1,0x000000bd,
-	0x000200fe,0x000000c1,0x00010038,0x00050036,0x00000002,0x00000024,0x00000000,0x00000022,
-	0x00030037,0x00000007,0x00000023,0x000200f8,0x00000025,0x00050041,0x000000cb,0x000000cc,
-	0x000000ca,0x000000a4,0x0004003d,0x00000006,0x000000cd,0x000000cc,0x00050041,0x0000002b,
-	0x000000cf,0x00000029,0x000000ce,0x0004003d,0x00000006,0x000000d0,0x000000cf,0x00050086,
-	0x00000006,0x000000d1,0x000000d0,0x0000003d,0x00050080,0x00000006,0x000000d2,0x000000cd,
-	0x000000d1,0x0004003d,0x00000006,0x000000d3,0x00000023,0x00060041,0x0000006a,0x000000d4,
-	0x000000c7,0x0000005b,0x000000d2,0x0003003e,0x000000d4,0x000000d3,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x98,0x77,0x70,0x57,0x45,
+    0x10,0xc7,0xdf,0x4b,0xc2,0x2f,0x21,0xd4,0x50,0x12,0x22,0x21,0x12,0x3a,0xa4,0x10,
+    0x85,0x80,0x0e,0xd2,0x66,0x10,0x50,0x41,0x11,0x14,0x85,0x0c,0x88,0x02,0x2a,0x2a,
+    0x8a,0x80,0x0d,0xc1,0x4a,0x11,0x51,0x8a,0x8d,0x22,0x8a,0x22,0x4d,0x40,0xc4,0x0e,
+    0x04,0x51,0x9a,0xd8,0x91,0x22,0x8a,0x58,0x66,0x74,0x06,0xcb,0x0c,0x48,0x51,0x14,
+    0x2c,0x78,0xfb,0xde,0x67,0xcd,0x72,0xe6,0x2f,0x7f,0x33,0x6f,0x7e,0xb7,0xdf,0xad,
+    0xb7,0xb7,0xb7,0x77,0xef,0x25,0x27,0x35,0x4e,0x0d,0x82,0x30,0x48,0x0f,0xd2,0x82,
+    0x33,0xc2,0x20,0xfa,0x65,0x04,0x49,0x81,0x0c,0xab,0x04,0x89,0xe8,0xbf,0x47,0xaf,
+    0x7e,0xbd,0x8a,0xc6,0x8c,0x1d,0x56,0xd4,0xb6,0xa4,0x58,0xf8,0xd5,0x83,0xe4,0x48,
+    0x4e,0x78,0x35,0x9c,0x4c,0x25,0xf7,0x9f,0xe2,0x9e,0x91,0x57,0x8e,0xb8,0x51,0xf0,
+    0xa3,0xee,0xa9,0xe9,0xf0,0x94,0xc8,0x56,0x10,0x74,0x41,0x56,0x9e,0x9e,0x4e,0xba,
+    0x79,0xec,0x26,0x68,0xcc,0xbf,0x62,0x21,0x58,0x8a,0xc1,0x92,0xc0,0xd2,0x0c,0x96,
+    0x0c,0x56,0xd5,0x60,0x29,0x60,0x35,0x0d,0x56,0x09,0xac,0x8e,0xc1,0x12,0x60,0xf5,
+    0x0c,0x96,0x0a,0x96,0x63,0xb0,0x34,0xb0,0x86,0x06,0xab,0x0c,0xd6,0xc4,0x60,0xe9,
+    0x60,0x2d,0x0c,0x56,0x05,0xac,0xc0,0x60,0x55,0xc1,0x8a,0x0d,0x56,0x0d,0xac,0xad,
+    0xe4,0xd8,0xcd,0x4a,0xe7,0xdb,0xc3,0xcd,0x66,0x18,0xb1,0x6a,0x2e,0x86,0x7b,0x39,
+    0x13,0xf9,0xe1,0xe4,0x42,0xe4,0xaf,0x71,0xff,0x8d,0xfe,0xe5,0xc5,0x74,0x1e,0x39,
+    0x15,0xfa,0x80,0x67,0xef,0x60,0x05,0xf6,0x0e,0x1a,0x7b,0x87,0x3c,0x7b,0x87,0xb0,
+    0xa7,0xf4,0x51,0xe6,0x99,0x03,0x5d,0x1c,0xc6,0x74,0xb6,0x7b,0x6a,0xbb,0x59,0x24,
+    0x45,0xf2,0xc9,0x91,0x3d,0x19,0xd7,0x75,0x32,0x09,0xf2,0x19,0x44,0xff,0x29,0x51,
+    0xde,0x53,0x89,0x2b,0xcf,0xc5,0x94,0xc6,0x58,0x71,0xd1,0xc9,0x40,0x27,0x8c,0x64,
+    0x52,0x82,0x5a,0xd4,0x54,0x2a,0x36,0x32,0x19,0x0b,0x96,0xe9,0xbc,0x65,0x21,0x2f,
+    0xb2,0xb2,0xc6,0x59,0x11,0x1e,0xcb,0xe6,0x20,0x9b,0x85,0xbf,0x06,0xc6,0x5f,0x0e,
+    0x3a,0x8d,0x88,0x57,0xb0,0x5c,0x57,0x4d,0x5a,0x33,0xff,0xe7,0x11,0x9f,0x2d,0xa8,
+    0x1b,0xb1,0xd3,0x01,0xba,0x25,0x58,0x3e,0xf3,0x6b,0x65,0xe4,0xf3,0xe1,0x25,0x0c,
+    0xbf,0x98,0x5a,0x56,0xba,0x84,0x18,0xf3,0xc9,0x69,0x47,0xd6,0x55,0xe9,0xce,0xd4,
+    0xaf,0xca,0x77,0xf7,0xe8,0x3e,0xc8,0xd7,0x71,0x56,0xfa,0x19,0xbd,0xfe,0xac,0xbf,
+    0xca,0x95,0xb2,0x56,0x0d,0x1c,0xaa,0xf5,0x98,0x4b,0xdd,0x0d,0x23,0xde,0xab,0x89,
+    0x65,0x38,0xf3,0x13,0xfa,0x1a,0x30,0xe1,0x5f,0xc7,0xd8,0xce,0x67,0x24,0xfb,0x41,
+    0xfd,0x8e,0xc2,0x8f,0xf2,0x6f,0x63,0x5f,0x29,0x3d,0xc1,0x8b,0xeb,0x2e,0xf7,0x9c,
+    0x4c,0x2e,0xa7,0xef,0x65,0x2f,0xa9,0xbd,0x07,0x8c,0xbe,0xd0,0x8f,0x7a,0xf9,0x5a,
+    0x44,0x8d,0xa8,0xfe,0xf3,0x62,0xcf,0xfd,0x94,0x5e,0x41,0xbd,0xa9,0x7c,0x19,0xb4,
+    0xcc,0xe7,0x1d,0x6a,0xa3,0x1f,0x79,0x39,0x60,0xf2,0x22,0xfb,0xe7,0x00,0x72,0x3f,
+    0xe3,0xf3,0x20,0x79,0x11,0xfa,0x10,0x58,0x96,0xa3,0x0f,0xa3,0x97,0x8c,0xfc,0x11,
+    0x7c,0x1c,0x46,0xfe,0x08,0x7d,0x54,0xfd,0xfe,0xc2,0x38,0x61,0xe2,0x6a,0x1d,0xc6,
+    0xbd,0xb5,0xc0,0x51,0xa2,0x27,0x7b,0x50,0xb0,0x32,0x62,0x6e,0xe7,0xaa,0x26,0x89,
+    0xb5,0x0e,0xf0,0xf5,0xbb,0x43,0x2a,0xe1,0x43,0xe6,0x51,0x29,0x8c,0xe7,0xa3,0x74,
+    0xc2,0xa3,0xab,0x1b,0x5a,0xf6,0x51,0x7d,0x8f,0x9f,0x63,0x68,0xd9,0x43,0xa7,0x7b,
+    0xf2,0x0d,0x3d,0xf9,0xc6,0x9e,0x7c,0x53,0x8f,0x5f,0x00,0xdd,0xd5,0x45,0x29,0x73,
+    0xfe,0x8b,0x3c,0x8c,0x8a,0xea,0x3c,0x9e,0xf7,0xdf,0xe0,0x22,0x23,0xfb,0xe5,0x24,
+    0x7b,0xaa,0xd4,0xc8,0x48,0xb2,0x04,0x5f,0xe5,0x64,0x64,0xad,0xc2,0x30,0xd6,0x13,
+    0xfc,0x37,0xe9,0x4b,0x9c,0x75,0x27,0x9c,0xbc,0xf0,0x92,0xdc,0x23,0x98,0xe4,0x47,
+    0xc6,0x7f,0x39,0x41,0x19,0x0b,0xd6,0xc9,0xc9,0x4b,0x9e,0x24,0x06,0x19,0x27,0x18,
+    0x1f,0x77,0xfc,0x54,0x74,0xe4,0xff,0x98,0xb3,0x55,0xd9,0xfd,0xa7,0x63,0x5b,0xf8,
+    0x55,0xe0,0xcb,0xbf,0xc6,0x56,0x35,0x8c,0xf3,0xbc,0x9a,0xd8,0xaa,0x85,0x31,0x56,
+    0x46,0x3c,0x42,0xa7,0xb9,0xa7,0x32,0xba,0x32,0xd6,0x7c,0xd4,0x08,0xff,0x9b,0x8f,
+    0x9a,0x61,0x8c,0x4f,0x74,0x32,0x42,0x67,0x84,0x31,0x56,0x66,0x64,0x6a,0xe1,0xf3,
+    0x1e,0x64,0x6a,0x87,0xb1,0x5c,0x2d,0xe6,0x27,0xeb,0x5c,0xdb,0xc4,0x58,0x27,0x8c,
+    0xd7,0x5e,0x73,0x5c,0x37,0x8c,0x73,0xbc,0xc2,0xd8,0xcc,0x0c,0x63,0x5c,0x73,0x9c,
+    0x15,0xc6,0x7a,0x99,0xe4,0x38,0xdb,0xe4,0x58,0x78,0xf5,0xdc,0x93,0xcd,0x9c,0x64,
+    0x2c,0xf9,0xd1,0x39,0x66,0x1b,0xdf,0x0d,0xf0,0x2d,0x71,0x49,0x7d,0x09,0x7d,0xb6,
+    0xf3,0x21,0x7b,0x33,0x37,0x8c,0xcf,0xf3,0x1c,0xf8,0x52,0x8f,0xb9,0xe8,0x0a,0x3f,
+    0x2f,0x8c,0x6b,0x54,0x78,0x52,0x7b,0x79,0xe8,0x4a,0xcf,0x6f,0xe4,0xc6,0xa7,0x51,
+    0x93,0xc2,0x97,0x5a,0x6d,0x64,0xfc,0x36,0x31,0x7e,0xa5,0x4e,0x9b,0xc0,0x13,0xdd,
+    0x66,0x61,0x5c,0xdb,0xc2,0x93,0x9a,0x6d,0x16,0xd9,0x4d,0x44,0x7a,0xcd,0xc3,0xb8,
+    0x9f,0x88,0x4e,0x53,0x63,0xaf,0x45,0x18,0xef,0xaf,0xad,0xe4,0xbc,0x65,0x18,0x63,
+    0xcd,0x4d,0x4d,0xb5,0x24,0x0f,0xe9,0xe4,0x21,0xdd,0xe8,0xb7,0xf2,0xd6,0x2c,0x3f,
+    0x8c,0xb1,0x15,0xa6,0x0e,0xf3,0xc3,0x53,0xeb,0xb0,0xb2,0xd1,0x2f,0xc4,0xbf,0xc8,
+    0xca,0xbe,0x2a,0x24,0x17,0xd2,0x13,0x8a,0xc2,0xf8,0x1e,0x53,0x40,0xad,0x9f,0xe5,
+    0x9e,0x76,0xf8,0xa9,0x42,0xbf,0x90,0x33,0xa3,0xbd,0xd3,0x4d,0xe5,0x4c,0xd2,0x71,
+    0x3a,0x7d,0xa4,0xaa,0xa9,0x85,0x66,0xc8,0x68,0xbd,0x14,0xb0,0x27,0x5b,0x19,0x99,
+    0x42,0x70,0xad,0xd3,0x22,0xf4,0x0a,0x8d,0x4c,0x6b,0xec,0xab,0x9d,0x33,0xb0,0x53,
+    0x6c,0x64,0xce,0x04,0x57,0x3b,0x6d,0xd0,0x13,0x5c,0x73,0xd5,0x16,0xfb,0x6d,0x8c,
+    0xad,0x76,0xd8,0x2a,0x31,0xb6,0xda,0x83,0xab,0xde,0x59,0xe8,0xb6,0x8f,0xfa,0x4c,
+    0x52,0x44,0xdb,0xdc,0xd4,0xa8,0x20,0x37,0xd5,0xcc,0xb8,0x3a,0xb9,0xa9,0x69,0x7a,
+    0x5a,0x07,0xce,0x0c,0xf5,0x79,0x0e,0x3a,0x53,0xb1,0xd9,0x09,0xac,0xa3,0x99,0x53,
+    0x17,0xf0,0xce,0xac,0x75,0x07,0x30,0xb5,0xd1,0x15,0xbb,0x12,0x63,0x57,0x13,0x63,
+    0x06,0xf7,0x5d,0xf9,0xd5,0x32,0x71,0xd5,0x26,0xae,0xba,0x26,0xae,0x6e,0xc1,0xa9,
+    0xbd,0xf7,0x7c,0x8f,0x1e,0xe4,0xd1,0x83,0x3d,0x7a,0x88,0x47,0x0f,0xf5,0xe8,0xb1,
+    0x1e,0x3d,0xce,0xa3,0xa7,0x78,0xf4,0x74,0x8f,0x9e,0xe7,0xd1,0xf3,0x83,0x53,0xcf,
+    0x96,0x25,0x1e,0x7f,0x9d,0xa1,0xe5,0x9c,0xde,0xe6,0xf1,0xb7,0x7b,0xfa,0x3b,0x3c,
+    0xfa,0x4b,0x6f,0x9d,0xce,0x25,0x6f,0x5a,0x3f,0x3d,0xa8,0x9f,0xee,0x46,0xa6,0x27,
+    0xf8,0x64,0xd6,0xed,0x3c,0xf4,0x7a,0xb2,0x6e,0xdd,0xc0,0x54,0xfe,0x02,0xcf,0x66,
+    0xaf,0x0a,0x6c,0xf6,0x06,0xd7,0xfa,0xb8,0x10,0xbd,0xde,0xd8,0x3c,0x1f,0x4c,0xe5,
+    0x2f,0x62,0xed,0xd4,0xe6,0xc5,0xd8,0xec,0x63,0x64,0xfa,0x82,0x6b,0xaf,0xbe,0x04,
+    0xbd,0xbe,0x46,0xe6,0x52,0xec,0xe8,0xb9,0x74,0x19,0x98,0xdc,0x0b,0x97,0x82,0x5d,
+    0x8e,0xae,0xf0,0xa4,0xc7,0x0f,0x0c,0xca,0x7b,0xbc,0xf0,0x06,0xb8,0x67,0x20,0xb5,
+    0x36,0x80,0xfa,0x2c,0x85,0x1e,0x68,0x7c,0x5d,0x41,0xfd,0xc9,0x7c,0x06,0x43,0x2b,
+    0xef,0x4a,0xe2,0x10,0xde,0x10,0x68,0xed,0xb5,0x57,0xd1,0x9f,0x06,0x53,0x7f,0x22,
+    0x33,0x08,0x5c,0xf5,0xaf,0xa5,0x76,0x75,0x4d,0x46,0x80,0x75,0x8c,0x72,0x94,0x88,
+    0xee,0xa4,0xd7,0x73,0x4f,0x2d,0x85,0xaf,0xba,0x37,0xc0,0x13,0xbb,0x43,0xa1,0x35,
+    0xaf,0x37,0x92,0xd7,0x91,0x46,0xfe,0x26,0xf0,0x15,0xe4,0xe7,0x66,0xb0,0x51,0xe4,
+    0x67,0x8c,0xc9,0x8f,0xf0,0x46,0xbb,0x67,0x2e,0xf9,0x18,0x6d,0xec,0xdc,0xc2,0x9c,
+    0x97,0x63,0xe7,0x56,0xb0,0xfe,0xd1,0xfd,0x34,0x11,0xed,0xeb,0xdb,0xc1,0x4b,0xb8,
+    0x23,0x8f,0x47,0xf7,0x0e,0x78,0x12,0xf3,0x58,0x68,0xb5,0x7b,0xa7,0x67,0x77,0x3c,
+    0x98,0xb5,0x7b,0x37,0xf8,0x04,0xee,0xd6,0x6a,0xf7,0x1e,0x78,0x62,0x77,0x1c,0xb4,
+    0xe6,0xe2,0x3e,0x72,0x71,0xaf,0xf1,0x75,0x3f,0xb8,0xe6,0x62,0x22,0x98,0xe6,0x62,
+    0xb2,0xc9,0x85,0xf0,0x26,0xb9,0x67,0x1a,0xb9,0x98,0x64,0xec,0x4c,0x25,0x66,0xed,
+    0x85,0x0f,0x72,0xa7,0x9f,0x4a,0x2c,0x53,0xc0,0xe4,0xdc,0x9b,0x8c,0xfe,0x34,0xa3,
+    0xff,0x90,0x37,0xe7,0x87,0xc1,0xfa,0x13,0xc7,0x4c,0x13,0x87,0xf0,0x66,0xb8,0x67,
+    0x16,0x76,0x66,0xe0,0x63,0x7a,0x50,0x7e,0xc7,0x9b,0x09,0x6f,0x96,0xf1,0xf1,0x08,
+    0xfd,0x4d,0xe9,0xc7,0xf0,0x79,0x1f,0x31,0x3f,0xce,0x7b,0xc7,0x63,0x66,0x1e,0x4f,
+    0xa0,0xf7,0xb8,0x39,0x6f,0x66,0x83,0x3f,0x6a,0xfc,0xce,0xf6,0xfc,0xce,0x34,0x7e,
+    0xe6,0xd0,0x27,0x35,0x0f,0x73,0xbc,0x3c,0x4c,0x86,0x1e,0x03,0x3d,0xd7,0xe8,0x3e,
+    0xc9,0xbe,0x10,0xdd,0x79,0xd0,0xba,0x9e,0x4f,0x55,0x70,0xce,0x3e,0x0d,0x2e,0xf2,
+    0xf3,0xa1,0x75,0x1f,0x2e,0xe0,0x2c,0x9c,0x47,0x5f,0xd6,0x78,0x16,0x18,0x9b,0xcf,
+    0x54,0x60,0xf3,0x59,0x70,0xcd,0xc9,0x42,0xb0,0xce,0xa6,0x7e,0x17,0x1a,0xf9,0xe7,
+    0xc8,0xb3,0xae,0xe5,0x62,0xb0,0x45,0xac,0xe5,0x32,0xb3,0x96,0x8b,0xa3,0x3e,0x25,
+    0xb2,0xf1,0xdc,0x97,0x62,0x73,0x09,0xef,0x78,0x92,0x97,0x65,0xf0,0x96,0x1b,0x1f,
+    0x2b,0xf1,0xb1,0x85,0xf3,0xf3,0x05,0xee,0xb9,0x2b,0x59,0xcf,0x8c,0xa8,0x6f,0x96,
+    0xe3,0x6a,0x73,0x95,0x67,0x73,0x59,0x50,0x7e,0x0f,0x7d,0x91,0xf3,0x49,0xf7,0xd2,
+    0x6a,0x30,0xdd,0x4b,0xab,0xbd,0x75,0x1a,0x63,0xe2,0x79,0xc9,0xeb,0xe7,0x2f,0x57,
+    0xd0,0xcf,0x5f,0x01,0xd7,0x7e,0xfe,0x2a,0x7a,0xaf,0x18,0x99,0xd7,0xbc,0x7d,0xf0,
+    0x3a,0x98,0xed,0xe7,0x6f,0xa0,0xfb,0x3a,0xf9,0x5c,0x6b,0xf2,0x29,0xbc,0x35,0xee,
+    0x59,0x4f,0x8c,0x6b,0x88,0x7f,0x1d,0xef,0x97,0x12,0xff,0x5a,0x78,0xeb,0x8d,0xdf,
+    0x37,0xb9,0x0b,0x28,0xbd,0x81,0xb3,0x7e,0x13,0x6b,0xfe,0x16,0x32,0x1b,0x8c,0xcc,
+    0xdb,0xdc,0x0f,0xb6,0x21,0xb3,0x11,0xb9,0xb7,0x8d,0xcf,0x8d,0x9e,0xcf,0xb5,0x46,
+    0x7f,0x13,0x6b,0xa8,0x67,0xd7,0x66,0x30,0xad,0x93,0xad,0x66,0x5e,0x9b,0xa3,0xb5,
+    0x0e,0x22,0x4c,0xec,0x6c,0x31,0x76,0xde,0xe5,0x1e,0xa1,0xf4,0x7b,0xd8,0xd5,0x7d,
+    0xfd,0x3e,0x58,0x99,0xa9,0x97,0x0f,0xa8,0x8b,0xf7,0xcd,0x7a,0x7f,0x08,0xae,0xf3,
+    0xf9,0x08,0xdb,0x1f,0x9a,0xfe,0xf8,0x31,0xb8,0xbe,0x57,0x6e,0x03,0x13,0xdf,0xc2,
+    0xff,0x84,0x3b,0x8c,0xc4,0xbf,0xcb,0xc4,0x2f,0xf8,0x4e,0xf7,0xec,0x21,0xfe,0x9d,
+    0x26,0xde,0xdd,0x5e,0x2d,0x7f,0x4a,0xed,0xef,0xc6,0xc7,0x0e,0x30,0xc9,0xe3,0x2e,
+    0xf4,0xf7,0x18,0x5e,0xa9,0xc7,0xdb,0x65,0x6a,0xfa,0x33,0xee,0x4c,0x3a,0xc7,0xcf,
+    0xc1,0x44,0x77,0x3b,0xb4,0xc6,0xb1,0x97,0xfb,0x96,0xd2,0x5f,0x90,0x57,0x7d,0x17,
+    0xda,0x07,0xb6,0xd7,0xac,0xef,0x3e,0x7c,0xeb,0xba,0x6c,0x35,0xfa,0x5f,0xa1,0x3f,
+    0x9e,0x58,0xbe,0x06,0x13,0xdd,0x2f,0xa1,0x35,0xce,0x6f,0xb8,0xcb,0xc9,0xdd,0xe3,
+    0x1b,0x73,0x37,0x96,0xf7,0xb8,0xd3,0xc8,0x63,0x3d,0xee,0xc6,0x99,0x7c,0xb3,0x14,
+    0x7f,0xf5,0x8d,0x8d,0x6f,0xc1,0x6f,0xe2,0xfd,0xef,0x3b,0x30,0xb1,0xf9,0x9d,0xf7,
+    0x4e,0xd0,0xf0,0xdf,0xef,0x64,0xe5,0xf7,0xed,0x5c,0xc6,0xd1,0x37,0x11,0xec,0xe7,
+    0x99,0xbb,0xe8,0x7e,0x73,0xd7,0x14,0xfb,0xdf,0x23,0xa7,0xf3,0xfb,0x01,0x4c,0x73,
+    0xfd,0x23,0x98,0xcc,0x77,0x3f,0xb4,0xe6,0xe6,0x27,0xec,0x49,0x6c,0x3f,0x99,0xd8,
+    0x92,0xf8,0x56,0x1d,0xf0,0x2d,0x57,0x63,0x6b,0x4c,0x3c,0x4d,0xcd,0x77,0x96,0x5f,
+    0x2b,0xf8,0xce,0x72,0x0c,0x5c,0xfb,0xd0,0x6f,0xf4,0xa1,0x09,0x46,0xe6,0x77,0x70,
+    0xbd,0x6b,0x1d,0x07,0xeb,0x68,0xce,0xb8,0x13,0xd8,0x3a,0x6e,0xf4,0xfe,0x20,0x0e,
+    0xbd,0x8f,0xfd,0xc9,0xf7,0xb1,0x52,0xe4,0x65,0x9e,0x7f,0x22,0xa7,0xef,0xa7,0xff,
+    0x00,0x11,0x39,0xfd,0x92,0xac,0x18,0x00,0x00
 };
 
 // Generated from:
@@ -247,6 +174,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -281,9 +211,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, params . Bs);
-//     uint valueBits = params . Bs * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, params . Bs);
+//         valueBits = params . Bs * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000003.inc
index f04dd54..2036efb 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000003.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000003.inc
@@ -1,197 +1,130 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x000000ee,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000af,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x0000000f,
-	0x53746567,0x74666968,0x73746942,0x3b317528,0x003b3175,0x00040005,0x0000000d,0x7366666f,
-	0x00007465,0x00030005,0x0000000e,0x00000042,0x00080005,0x00000013,0x64616f6c,0x72756f53,
-	0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x00000012,0x00006463,0x00080005,
-	0x00000018,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b317528,0x00000000,0x00050005,
-	0x00000017,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,
-	0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,0x00030005,0x0000001c,
-	0x00006463,0x00040005,0x0000001d,0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,
-	0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,
-	0x00000021,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,
-	0x00070006,0x00000025,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,
-	0x00000025,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,
-	0x74736564,0x7366664f,0x00007465,0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,
-	0x00000025,0x00000005,0x00007342,0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,
-	0x00000025,0x00000007,0x00007345,0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,
-	0x00000025,0x00000009,0x00006442,0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,
-	0x00000025,0x0000000b,0x00006445,0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,
-	0x0000003a,0x66696873,0x00000074,0x00040005,0x00000043,0x74726576,0x00007865,0x00050005,
-	0x00000049,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x0000005c,0x7366666f,0x00007465,
-	0x00040005,0x0000005d,0x61726170,0x0000006d,0x00040005,0x0000005f,0x61726170,0x0000006d,
-	0x00040005,0x00000062,0x636f6c62,0x0000006b,0x00030005,0x00000064,0x00637273,0x00050006,
-	0x00000064,0x00000000,0x44637273,0x00617461,0x00030005,0x00000066,0x00000000,0x00050005,
-	0x0000006d,0x66696873,0x74694274,0x00000073,0x00040005,0x0000006e,0x61726170,0x0000006d,
-	0x00040005,0x00000070,0x61726170,0x0000006d,0x00050005,0x00000074,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000078,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000091,
-	0x756c6176,0x55734165,0x00746e69,0x00040005,0x00000099,0x756c6176,0x00000065,0x00050005,
-	0x000000a2,0x756c6176,0x55734165,0x00746e69,0x00040005,0x000000aa,0x74736564,0x00000000,
-	0x00060006,0x000000aa,0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x000000ac,
-	0x00000000,0x00080005,0x000000af,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,
-	0x00000044,0x00050005,0x000000c2,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000c3,
-	0x00000069,0x00030005,0x000000cb,0x00006463,0x00050005,0x000000d8,0x56637273,0x65756c61,
-	0x00000000,0x00040005,0x000000d9,0x61726170,0x0000006d,0x00050005,0x000000dc,0x74736564,
-	0x756c6156,0x00000065,0x00040005,0x000000dd,0x61726170,0x0000006d,0x00040005,0x000000e0,
-	0x61726170,0x0000006d,0x00040005,0x000000e2,0x61726170,0x0000006d,0x00040005,0x000000e9,
-	0x61726170,0x0000006d,0x00050048,0x00000025,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000025,0x00000001,0x00000023,0x00000004,0x00050048,0x00000025,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x00000025,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000025,
-	0x00000004,0x00000023,0x00000010,0x00050048,0x00000025,0x00000005,0x00000023,0x00000014,
-	0x00050048,0x00000025,0x00000006,0x00000023,0x00000018,0x00050048,0x00000025,0x00000007,
-	0x00000023,0x0000001c,0x00050048,0x00000025,0x00000008,0x00000023,0x00000020,0x00050048,
-	0x00000025,0x00000009,0x00000023,0x00000024,0x00050048,0x00000025,0x0000000a,0x00000023,
-	0x00000028,0x00050048,0x00000025,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000025,
-	0x00000002,0x00040047,0x00000063,0x00000006,0x00000004,0x00050048,0x00000064,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000064,0x00000003,0x00040047,0x00000066,0x00000022,
-	0x00000000,0x00040047,0x00000066,0x00000021,0x00000001,0x00040047,0x000000a9,0x00000006,
-	0x00000004,0x00050048,0x000000aa,0x00000000,0x00000023,0x00000000,0x00030047,0x000000aa,
-	0x00000003,0x00040047,0x000000ac,0x00000022,0x00000000,0x00040047,0x000000ac,0x00000021,
-	0x00000000,0x00040047,0x000000af,0x0000000b,0x0000001c,0x00040047,0x000000ed,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,
-	0x00000006,0x00000007,0x00000007,0x00040021,0x00000011,0x00000006,0x00000007,0x00030016,
-	0x00000015,0x00000020,0x00040021,0x00000016,0x00000015,0x00000007,0x00040020,0x0000001a,
-	0x00000007,0x00000015,0x00050021,0x0000001b,0x00000006,0x00000007,0x0000001a,0x00040021,
-	0x00000020,0x00000002,0x00000007,0x000e001e,0x00000025,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00040020,0x00000026,0x00000009,0x00000025,0x0004003b,0x00000026,0x00000027,
-	0x00000009,0x00040015,0x00000028,0x00000020,0x00000001,0x0004002b,0x00000028,0x00000029,
-	0x00000006,0x00040020,0x0000002a,0x00000009,0x00000006,0x0004002b,0x00000028,0x0000002f,
-	0x00000005,0x0004002b,0x00000028,0x00000034,0x00000002,0x0004002b,0x00000006,0x0000003c,
-	0x00000004,0x0004002b,0x00000006,0x0000003e,0x00000008,0x0004002b,0x00000028,0x00000045,
-	0x00000008,0x0004002b,0x00000028,0x0000004f,0x00000004,0x00020014,0x00000052,0x0004002b,
-	0x00000006,0x00000055,0x00000003,0x0004002b,0x00000006,0x0000005a,0x00000000,0x0003001d,
-	0x00000063,0x00000006,0x0003001e,0x00000064,0x00000063,0x00040020,0x00000065,0x00000002,
-	0x00000064,0x0004003b,0x00000065,0x00000066,0x00000002,0x0004002b,0x00000028,0x00000067,
-	0x00000000,0x00040020,0x0000006a,0x00000002,0x00000006,0x0004002b,0x00000006,0x0000007a,
-	0x00000020,0x00040020,0x0000007c,0x00000007,0x00000028,0x0004002b,0x00000028,0x00000080,
-	0xffffffff,0x0004002b,0x00000028,0x00000082,0x00000001,0x0004002b,0x00000006,0x00000092,
-	0x00000001,0x0003001d,0x000000a9,0x00000006,0x0003001e,0x000000aa,0x000000a9,0x00040020,
-	0x000000ab,0x00000002,0x000000aa,0x0004003b,0x000000ab,0x000000ac,0x00000002,0x00040017,
-	0x000000ad,0x00000006,0x00000003,0x00040020,0x000000ae,0x00000001,0x000000ad,0x0004003b,
-	0x000000ae,0x000000af,0x00000001,0x00040020,0x000000b0,0x00000001,0x00000006,0x0004002b,
-	0x00000028,0x000000b3,0x00000003,0x0004002b,0x00000006,0x000000ec,0x00000040,0x0006002c,
-	0x000000ad,0x000000ed,0x000000ec,0x00000092,0x00000092,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x000000c2,0x00000007,
-	0x0004003b,0x00000007,0x000000c3,0x00000007,0x0004003b,0x00000007,0x000000cb,0x00000007,
-	0x0004003b,0x00000007,0x000000d8,0x00000007,0x0004003b,0x00000007,0x000000d9,0x00000007,
-	0x0004003b,0x0000001a,0x000000dc,0x00000007,0x0004003b,0x00000007,0x000000dd,0x00000007,
-	0x0004003b,0x00000007,0x000000e0,0x00000007,0x0004003b,0x0000001a,0x000000e2,0x00000007,
-	0x0004003b,0x00000007,0x000000e9,0x00000007,0x00050041,0x000000b0,0x000000ba,0x000000af,
-	0x0000005a,0x0004003d,0x00000006,0x000000bb,0x000000ba,0x00050041,0x0000002a,0x000000bc,
-	0x00000027,0x00000067,0x0004003d,0x00000006,0x000000bd,0x000000bc,0x000500ae,0x00000052,
-	0x000000be,0x000000bb,0x000000bd,0x000300f7,0x000000c0,0x00000000,0x000400fa,0x000000be,
-	0x000000bf,0x000000c0,0x000200f8,0x000000bf,0x000100fd,0x000200f8,0x000000c0,0x0003003e,
-	0x000000c2,0x0000005a,0x0003003e,0x000000c3,0x0000005a,0x000200f9,0x000000c4,0x000200f8,
-	0x000000c4,0x000400f6,0x000000c6,0x000000c7,0x00000000,0x000200f9,0x000000c8,0x000200f8,
-	0x000000c8,0x0004003d,0x00000006,0x000000c9,0x000000c3,0x000500b0,0x00000052,0x000000ca,
-	0x000000c9,0x00000092,0x000400fa,0x000000ca,0x000000c5,0x000000c6,0x000200f8,0x000000c5,
-	0x00050041,0x000000b0,0x000000cc,0x000000af,0x0000005a,0x0004003d,0x00000006,0x000000cd,
-	0x000000cc,0x00050084,0x00000006,0x000000ce,0x000000cd,0x00000092,0x0004003d,0x00000006,
-	0x000000cf,0x000000c3,0x00050080,0x00000006,0x000000d0,0x000000ce,0x000000cf,0x0003003e,
-	0x000000cb,0x000000d0,0x0004003d,0x00000006,0x000000d1,0x000000cb,0x00050041,0x0000002a,
-	0x000000d2,0x00000027,0x00000082,0x0004003d,0x00000006,0x000000d3,0x000000d2,0x000500ae,
-	0x00000052,0x000000d4,0x000000d1,0x000000d3,0x000300f7,0x000000d6,0x00000000,0x000400fa,
-	0x000000d4,0x000000d5,0x000000d6,0x000200f8,0x000000d5,0x000200f9,0x000000c6,0x000200f8,
-	0x000000d6,0x0004003d,0x00000006,0x000000da,0x000000cb,0x0003003e,0x000000d9,0x000000da,
-	0x00050039,0x00000006,0x000000db,0x00000013,0x000000d9,0x0003003e,0x000000d8,0x000000db,
-	0x0004003d,0x00000006,0x000000de,0x000000d8,0x0003003e,0x000000dd,0x000000de,0x00050039,
-	0x00000015,0x000000df,0x00000018,0x000000dd,0x0003003e,0x000000dc,0x000000df,0x0004003d,
-	0x00000006,0x000000e1,0x000000cb,0x0003003e,0x000000e0,0x000000e1,0x0004003d,0x00000015,
-	0x000000e3,0x000000dc,0x0003003e,0x000000e2,0x000000e3,0x00060039,0x00000006,0x000000e4,
-	0x0000001e,0x000000e0,0x000000e2,0x0004003d,0x00000006,0x000000e5,0x000000c2,0x000500c5,
-	0x00000006,0x000000e6,0x000000e5,0x000000e4,0x0003003e,0x000000c2,0x000000e6,0x000200f9,
-	0x000000c7,0x000200f8,0x000000c7,0x0004003d,0x00000006,0x000000e7,0x000000c3,0x00050080,
-	0x00000006,0x000000e8,0x000000e7,0x00000082,0x0003003e,0x000000c3,0x000000e8,0x000200f9,
-	0x000000c4,0x000200f8,0x000000c6,0x0004003d,0x00000006,0x000000ea,0x000000c2,0x0003003e,
-	0x000000e9,0x000000ea,0x00050039,0x00000002,0x000000eb,0x00000022,0x000000e9,0x000100fd,
-	0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,
-	0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,
-	0x00000024,0x00000009,0x00050041,0x0000002a,0x0000002b,0x00000027,0x00000029,0x0004003d,
-	0x00000006,0x0000002c,0x0000002b,0x00050084,0x00000006,0x0000002d,0x00000024,0x0000002c,
-	0x0004003d,0x00000006,0x0000002e,0x0000000a,0x00050041,0x0000002a,0x00000030,0x00000027,
-	0x0000002f,0x0004003d,0x00000006,0x00000031,0x00000030,0x00050084,0x00000006,0x00000032,
-	0x0000002e,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002d,0x00000032,0x00050041,
-	0x0000002a,0x00000035,0x00000027,0x00000034,0x0004003d,0x00000006,0x00000036,0x00000035,
-	0x00050080,0x00000006,0x00000037,0x00000033,0x00000036,0x000200fe,0x00000037,0x00010038,
-	0x00050036,0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,0x0000000d,
-	0x00030037,0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003b,0x00000007,0x0000003a,
-	0x00000007,0x0004003d,0x00000006,0x0000003b,0x0000000d,0x00050089,0x00000006,0x0000003d,
-	0x0000003b,0x0000003c,0x00050084,0x00000006,0x0000003f,0x0000003d,0x0000003e,0x0003003e,
-	0x0000003a,0x0000003f,0x0004003d,0x00000006,0x00000040,0x0000003a,0x000200fe,0x00000040,
-	0x00010038,0x00050036,0x00000006,0x00000013,0x00000000,0x00000011,0x00030037,0x00000007,
-	0x00000012,0x000200f8,0x00000014,0x0004003b,0x00000007,0x00000043,0x00000007,0x0004003b,
-	0x00000007,0x00000049,0x00000007,0x0004003b,0x00000007,0x0000005c,0x00000007,0x0004003b,
-	0x00000007,0x0000005d,0x00000007,0x0004003b,0x00000007,0x0000005f,0x00000007,0x0004003b,
-	0x00000007,0x00000062,0x00000007,0x0004003b,0x00000007,0x0000006d,0x00000007,0x0004003b,
-	0x00000007,0x0000006e,0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,0x0004003b,
-	0x00000007,0x00000074,0x00000007,0x0004003b,0x00000007,0x00000078,0x00000007,0x0004003b,
-	0x0000007c,0x0000007d,0x00000007,0x0004003b,0x00000007,0x00000091,0x00000007,0x0004003b,
-	0x00000007,0x00000099,0x00000007,0x0004003d,0x00000006,0x00000044,0x00000012,0x00050041,
-	0x0000002a,0x00000046,0x00000027,0x00000045,0x0004003d,0x00000006,0x00000047,0x00000046,
-	0x00050086,0x00000006,0x00000048,0x00000044,0x00000047,0x0003003e,0x00000043,0x00000048,
-	0x0004003d,0x00000006,0x0000004a,0x00000012,0x00050041,0x0000002a,0x0000004b,0x00000027,
-	0x00000045,0x0004003d,0x00000006,0x0000004c,0x0000004b,0x00050089,0x00000006,0x0000004d,
-	0x0000004a,0x0000004c,0x0003003e,0x00000049,0x0000004d,0x0004003d,0x00000006,0x0000004e,
-	0x00000049,0x00050041,0x0000002a,0x00000050,0x00000027,0x0000004f,0x0004003d,0x00000006,
-	0x00000051,0x00000050,0x000500ae,0x00000052,0x00000053,0x0000004e,0x00000051,0x0004003d,
-	0x00000006,0x00000054,0x00000049,0x000500b0,0x00000052,0x00000056,0x00000054,0x00000055,
-	0x000500a7,0x00000052,0x00000057,0x00000053,0x00000056,0x000300f7,0x00000059,0x00000000,
-	0x000400fa,0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x000200fe,0x0000005a,
-	0x000200f8,0x00000059,0x0004003d,0x00000006,0x0000005e,0x00000043,0x0003003e,0x0000005d,
-	0x0000005e,0x0004003d,0x00000006,0x00000060,0x00000049,0x0003003e,0x0000005f,0x00000060,
-	0x00060039,0x00000006,0x00000061,0x0000000b,0x0000005d,0x0000005f,0x0003003e,0x0000005c,
-	0x00000061,0x0004003d,0x00000006,0x00000068,0x0000005c,0x00050086,0x00000006,0x00000069,
-	0x00000068,0x0000003c,0x00060041,0x0000006a,0x0000006b,0x00000066,0x00000067,0x00000069,
-	0x0004003d,0x00000006,0x0000006c,0x0000006b,0x0003003e,0x00000062,0x0000006c,0x0004003d,
-	0x00000006,0x0000006f,0x0000005c,0x0003003e,0x0000006e,0x0000006f,0x00050041,0x0000002a,
-	0x00000071,0x00000027,0x0000002f,0x0004003d,0x00000006,0x00000072,0x00000071,0x0003003e,
-	0x00000070,0x00000072,0x00060039,0x00000006,0x00000073,0x0000000f,0x0000006e,0x00000070,
-	0x0003003e,0x0000006d,0x00000073,0x00050041,0x0000002a,0x00000075,0x00000027,0x0000002f,
-	0x0004003d,0x00000006,0x00000076,0x00000075,0x00050084,0x00000006,0x00000077,0x00000076,
-	0x0000003e,0x0003003e,0x00000074,0x00000077,0x0004003d,0x00000006,0x00000079,0x00000074,
-	0x000500aa,0x00000052,0x0000007b,0x00000079,0x0000007a,0x000300f7,0x0000007f,0x00000000,
-	0x000400fa,0x0000007b,0x0000007e,0x00000081,0x000200f8,0x0000007e,0x0003003e,0x0000007d,
-	0x00000080,0x000200f9,0x0000007f,0x000200f8,0x00000081,0x0004003d,0x00000006,0x00000083,
-	0x00000074,0x000500c4,0x00000028,0x00000084,0x00000082,0x00000083,0x00050082,0x00000028,
-	0x00000085,0x00000084,0x00000082,0x0003003e,0x0000007d,0x00000085,0x000200f9,0x0000007f,
-	0x000200f8,0x0000007f,0x0004003d,0x00000028,0x00000086,0x0000007d,0x0004007c,0x00000006,
-	0x00000087,0x00000086,0x0003003e,0x00000078,0x00000087,0x0004003d,0x00000006,0x00000088,
-	0x00000049,0x00050041,0x0000002a,0x00000089,0x00000027,0x0000004f,0x0004003d,0x00000006,
-	0x0000008a,0x00000089,0x000500ae,0x00000052,0x0000008b,0x00000088,0x0000008a,0x0004003d,
-	0x00000006,0x0000008c,0x00000049,0x000500aa,0x00000052,0x0000008d,0x0000008c,0x00000055,
-	0x000500a7,0x00000052,0x0000008e,0x0000008b,0x0000008d,0x000300f7,0x00000090,0x00000000,
-	0x000400fa,0x0000008e,0x0000008f,0x00000093,0x000200f8,0x0000008f,0x0003003e,0x00000091,
-	0x00000092,0x000200f9,0x00000090,0x000200f8,0x00000093,0x0004003d,0x00000006,0x00000094,
-	0x00000062,0x0004003d,0x00000006,0x00000095,0x0000006d,0x000500c2,0x00000006,0x00000096,
-	0x00000094,0x00000095,0x0004003d,0x00000006,0x00000097,0x00000078,0x000500c7,0x00000006,
-	0x00000098,0x00000096,0x00000097,0x0003003e,0x00000091,0x00000098,0x000200f9,0x00000090,
-	0x000200f8,0x00000090,0x0004003d,0x00000006,0x0000009a,0x00000091,0x0003003e,0x00000099,
-	0x0000009a,0x0004003d,0x00000006,0x0000009b,0x00000099,0x000200fe,0x0000009b,0x00010038,
-	0x00050036,0x00000015,0x00000018,0x00000000,0x00000016,0x00030037,0x00000007,0x00000017,
-	0x000200f8,0x00000019,0x0004003d,0x00000006,0x0000009e,0x00000017,0x00040070,0x00000015,
-	0x0000009f,0x0000009e,0x000200fe,0x0000009f,0x00010038,0x00050036,0x00000006,0x0000001e,
-	0x00000000,0x0000001b,0x00030037,0x00000007,0x0000001c,0x00030037,0x0000001a,0x0000001d,
-	0x000200f8,0x0000001f,0x0004003b,0x00000007,0x000000a2,0x00000007,0x0004003d,0x00000015,
-	0x000000a3,0x0000001d,0x0004007c,0x00000028,0x000000a4,0x000000a3,0x0004007c,0x00000006,
-	0x000000a5,0x000000a4,0x0003003e,0x000000a2,0x000000a5,0x0004003d,0x00000006,0x000000a6,
-	0x000000a2,0x000200fe,0x000000a6,0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,
-	0x00000020,0x00030037,0x00000007,0x00000021,0x000200f8,0x00000023,0x00050041,0x000000b0,
-	0x000000b1,0x000000af,0x0000005a,0x0004003d,0x00000006,0x000000b2,0x000000b1,0x00050041,
-	0x0000002a,0x000000b4,0x00000027,0x000000b3,0x0004003d,0x00000006,0x000000b5,0x000000b4,
-	0x00050086,0x00000006,0x000000b6,0x000000b5,0x0000003c,0x00050080,0x00000006,0x000000b7,
-	0x000000b2,0x000000b6,0x0004003d,0x00000006,0x000000b8,0x00000021,0x00060041,0x0000006a,
-	0x000000b9,0x000000ac,0x00000067,0x000000b7,0x0003003e,0x000000b9,0x000000b8,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000003.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000003[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x98,0x79,0x94,0x8f,0x65,
+    0x14,0xc7,0xdf,0x77,0x96,0xdf,0x8c,0x99,0xc1,0x58,0x86,0x2c,0x89,0xa8,0x88,0x6c,
+    0x0d,0x0a,0x49,0x47,0x1a,0x4a,0x49,0x22,0x1c,0x92,0x25,0x52,0x91,0xad,0x45,0x4d,
+    0x25,0x5b,0x28,0x4b,0xc8,0x92,0x52,0x22,0x84,0xa4,0x94,0x6c,0x09,0xe9,0x70,0x8e,
+    0xca,0x39,0x64,0x69,0x53,0x5a,0x9d,0x64,0x29,0x95,0x5d,0x3d,0xf7,0x7d,0x3f,0xd7,
+    0x5c,0xcf,0x99,0xbf,0xfa,0x9d,0xf3,0x9e,0xdf,0x7b,0xbf,0xf7,0xde,0xef,0xbd,0xcf,
+    0x7d,0xee,0xb3,0xfc,0x7e,0xc9,0x49,0x55,0xd3,0x82,0x20,0x0c,0x32,0x82,0xf4,0xa0,
+    0x4c,0x18,0x44,0x9f,0x12,0x41,0x52,0x20,0xaf,0x99,0x41,0x22,0xfa,0xce,0x6b,0xd3,
+    0xbe,0x4d,0xed,0x21,0x43,0x7b,0xd7,0xce,0x6d,0x50,0x57,0xf4,0xc5,0x82,0xe4,0xc8,
+    0x4e,0x74,0xc5,0x9d,0x4d,0xaa,0xfb,0x4e,0x71,0x4f,0xff,0x1e,0xfd,0x06,0x08,0xbe,
+    0xd7,0x3d,0xd9,0x0e,0x4f,0x89,0xb8,0x82,0xa0,0x39,0xb6,0xf2,0xb4,0x72,0xd6,0x97,
+    0xc5,0x61,0x82,0xaa,0x7c,0x2b,0x16,0x82,0xa5,0x18,0x2c,0x09,0x2c,0xdd,0x60,0xc9,
+    0x60,0x59,0x06,0x4b,0x01,0xcb,0x36,0x58,0x2a,0x58,0x69,0x83,0x25,0xc0,0x2e,0x32,
+    0x58,0x1a,0x58,0x45,0x83,0xa5,0x83,0x55,0x36,0x58,0x11,0xb0,0x6a,0x06,0xcb,0x00,
+    0xab,0x6e,0xb0,0x4c,0xb0,0x5a,0x06,0xcb,0x02,0xab,0x6b,0xb0,0xa2,0x60,0xb9,0x52,
+    0x63,0x37,0x2a,0x1d,0x6f,0x9e,0x1b,0x4d,0x2f,0x72,0xd5,0x5a,0xf4,0xf6,0x6a,0x26,
+    0xf6,0xbd,0xa9,0x85,0xd8,0xf7,0x71,0xdf,0x97,0x9e,0xd7,0xc5,0x72,0x15,0x6a,0x2a,
+    0xf2,0x0e,0x8f,0x6f,0x67,0x21,0x7c,0x3b,0x0d,0xdf,0x2e,0x8f,0x6f,0x17,0x7c,0x2a,
+    0xef,0x65,0x9c,0x15,0x91,0x73,0xc2,0x58,0x2e,0xe7,0x9e,0x52,0x6e,0x14,0x49,0x91,
+    0x7d,0x72,0xc4,0x27,0xef,0x39,0xce,0x26,0x41,0x3d,0x83,0xe8,0x3b,0x25,0xaa,0x7b,
+    0x1a,0x79,0x55,0x71,0x39,0xa5,0xf3,0xae,0x78,0x15,0x67,0x53,0xc2,0x60,0x65,0x1c,
+    0x5b,0x0e,0x1c,0xa2,0x2b,0x13,0xf1,0xc6,0x3a,0xe1,0x2b,0xcf,0x7b,0x0e,0x7c,0x15,
+    0x8c,0x6f,0x79,0x7c,0x2a,0x93,0x8f,0x60,0x95,0x5c,0xb7,0x68,0x4f,0xfc,0x9f,0x47,
+    0x62,0x5e,0x4e,0x5f,0x08,0x4f,0x13,0xe4,0x2b,0xc0,0x64,0xcc,0xd5,0xc9,0x57,0xe6,
+    0xa1,0x26,0x72,0x0d,0xe3,0x7f,0x25,0xb6,0x09,0xa3,0xaf,0x43,0xef,0xaa,0x9c,0x4b,
+    0xce,0x35,0xa9,0x61,0x53,0xe6,0x51,0xe5,0x66,0xf4,0xab,0xda,0xb7,0xf4,0xe4,0xb6,
+    0xd8,0x97,0x76,0x2c,0x77,0x18,0xbf,0x0e,0xcc,0xb7,0xca,0x5d,0x98,0x9b,0x8b,0x1d,
+    0xaa,0xfd,0x57,0x89,0x3e,0xeb,0x45,0xbe,0xf7,0x92,0x4b,0x6f,0xc6,0x2b,0x72,0x1f,
+    0x93,0x9f,0xc4,0xeb,0x6b,0xe6,0xf8,0x7e,0x74,0x76,0x7c,0xfd,0x59,0x0f,0x2a,0x3f,
+    0xc2,0x3a,0x52,0x39,0xdf,0xe4,0x25,0xf2,0x93,0xee,0xf9,0x37,0xb9,0x40,0x1e,0xce,
+    0xda,0xd1,0xbc,0x9f,0x35,0xfe,0x22,0x4f,0xf1,0xea,0x35,0x8f,0x39,0x90,0x7c,0xde,
+    0x60,0xee,0xab,0x1b,0xfe,0x37,0x85,0xdf,0x7d,0x54,0x5e,0x62,0xe6,0x4b,0xfc,0xd7,
+    0x22,0x4b,0x5d,0x76,0x98,0xba,0xc8,0x7a,0xd9,0x01,0xef,0x17,0xc4,0xdc,0x49,0x5d,
+    0x44,0xde,0x05,0x56,0xd6,0xc9,0xbb,0xf1,0x4b,0xc6,0x7e,0x0f,0x9c,0xbb,0xb1,0xdf,
+    0xc3,0xbe,0x19,0xa2,0xff,0x92,0xf7,0x84,0xc9,0xa3,0x74,0x18,0xef,0xa5,0xb5,0x9c,
+    0x24,0x7e,0xb2,0xe6,0x04,0x5b,0x4b,0x8e,0x0d,0x5d,0xd7,0x24,0x31,0xd7,0x01,0xb1,
+    0x4e,0x38,0x24,0x95,0x18,0x32,0xee,0xdf,0x18,0xbf,0xca,0x07,0x3d,0xf9,0x98,0x27,
+    0x4b,0x12,0x56,0x0e,0x8d,0x2c,0x6b,0x2a,0xc5,0xd3,0xa7,0x7a,0x72,0xba,0x67,0x9f,
+    0xe1,0xe9,0x4b,0x20,0xdf,0xe0,0xb2,0x94,0x31,0xff,0x40,0x1d,0xa4,0x17,0xaf,0x63,
+    0xdc,0x3f,0x82,0x8b,0x8d,0xac,0x97,0x9f,0x58,0x63,0x7d,0x8d,0xcd,0xcf,0xe0,0xcb,
+    0x9c,0x8d,0xf4,0xf8,0x2f,0xf8,0x09,0x7e,0xdc,0x55,0xe2,0x00,0x35,0x39,0xe5,0xec,
+    0x45,0xf7,0xab,0x7b,0x0e,0x50,0x1f,0x79,0x3f,0xeb,0x06,0x2a,0xef,0x07,0xa2,0xf5,
+    0x94,0x1c,0xd5,0xa9,0x0b,0xef,0x07,0x79,0x3f,0xe9,0xf4,0xbf,0xe3,0x23,0xdf,0xff,
+    0x38,0xae,0xc3,0xee,0xfb,0x08,0xdc,0xa2,0x3f,0x8a,0xfe,0xa8,0xc9,0xed,0x0f,0xea,
+    0xbc,0x9c,0xdc,0xfe,0x04,0x5b,0x4b,0x3e,0x22,0x1f,0x72,0xcf,0x61,0x7c,0x0f,0x99,
+    0x7a,0xfc,0x55,0x48,0x3d,0xfe,0x06,0x1f,0xe5,0x6c,0x12,0x51,0x1e,0x31,0xb6,0xd6,
+    0xd8,0x1c,0x27,0xe6,0x70,0x6c,0x4e,0x60,0x77,0x9c,0x31,0x1d,0x03,0x53,0xfb,0x93,
+    0xcc,0xbd,0xd6,0xf8,0x14,0x35,0x5e,0x62,0x6c,0x4e,0x83,0x6b,0x8d,0xcf,0xe0,0x77,
+    0x9a,0x1a,0x9f,0x33,0x35,0x3e,0x13,0xd5,0x34,0x88,0x30,0x19,0xd3,0x59,0xea,0xa3,
+    0x63,0x3c,0x67,0x78,0x93,0xc2,0x38,0xb6,0xe4,0x25,0xfd,0x25,0xf2,0xb5,0xe4,0x9d,
+    0x1c,0xca,0x79,0x12,0xf7,0x9d,0xe8,0xa5,0x1f,0x05,0x53,0xdf,0x04,0x17,0x0b,0xd1,
+    0x49,0xef,0x25,0xf0,0x8d,0xce,0x85,0x30,0x3e,0xe7,0x53,0xd1,0x47,0xbd,0x6a,0x7c,
+    0x8b,0x98,0xb8,0xd2,0xa7,0x45,0xd0,0x89,0x6f,0x66,0x18,0xf7,0xb6,0xe8,0xa4,0x67,
+    0x33,0x23,0xde,0x44,0xe4,0x97,0x15,0xca,0xfa,0x8f,0x7b,0x3b,0xc3,0xf0,0x15,0x0d,
+    0xe3,0xf5,0xf5,0x09,0xb9,0x17,0x0b,0x63,0x2c,0x2b,0x2c,0xe8,0x29,0xc1,0xa4,0x0e,
+    0x47,0xa8,0xc3,0x11,0x53,0x87,0xe2,0xe1,0x85,0x73,0x96,0x1d,0xc6,0xd8,0x12,0xd3,
+    0x87,0xd9,0xe1,0x85,0x7d,0x78,0xd8,0xf8,0x97,0x24,0xbe,0xd8,0xca,0xba,0x2a,0x49,
+    0x2d,0x64,0x4f,0x28,0x15,0xc6,0xe7,0xb9,0xe0,0xd2,0xeb,0xd7,0xb8,0xa7,0x21,0x71,
+    0x32,0x99,0x37,0x39,0x33,0x1a,0x39,0xdf,0x34,0xce,0x24,0x7d,0xcf,0x20,0x56,0x96,
+    0x89,0x55,0x0d,0x1b,0xed,0x97,0x9a,0xf4,0x4b,0x0d,0x63,0x53,0x0b,0x5c,0xfb,0xf4,
+    0x2a,0xfc,0x6a,0x19,0x9b,0xda,0xf0,0x2b,0x4f,0x5d,0x78,0xea,0x18,0x9b,0x7a,0xe0,
+    0xca,0x53,0x1f,0xbf,0x7a,0xa6,0x56,0x57,0xc3,0x5f,0xdf,0x70,0x35,0x80,0x2b,0xd7,
+    0x70,0x35,0x04,0x57,0xbf,0x46,0xf8,0x36,0x8c,0x7a,0x35,0x29,0x92,0x6d,0x6d,0x8a,
+    0x17,0x52,0x9b,0xa2,0xe6,0xbd,0x18,0xb5,0xc9,0x36,0x7b,0x5a,0x63,0xf6,0x50,0x8d,
+    0xd9,0x04,0x9f,0x71,0x70,0x5e,0x07,0xd6,0xd4,0x8c,0xe9,0x7a,0xf0,0x66,0xcc,0x5f,
+    0xe3,0xf3,0x58,0xcc,0xd1,0x1c,0x5e,0xc9,0xb1,0xb9,0x97,0x63,0xa9,0x40,0xef,0xed,
+    0x05,0x79,0x95,0x24,0xaf,0xd2,0x26,0xaf,0x16,0xde,0xde,0xde,0xda,0x93,0xbb,0x7a,
+    0x72,0x37,0x4f,0xee,0xee,0xc9,0x3d,0x3d,0x79,0x88,0x27,0x0f,0xf3,0xe4,0x31,0x9e,
+    0x3c,0xc1,0x93,0x67,0x79,0xf2,0x6c,0x23,0xcb,0xb9,0xbd,0xc0,0xd3,0xaf,0xf1,0xe4,
+    0x4d,0x5e,0xdd,0x6f,0xa4,0x0e,0xda,0x0f,0x37,0xd1,0x0f,0x2d,0x8d,0x4d,0x1e,0xf8,
+    0x18,0x6a,0xd9,0x0a,0xbf,0x3c,0xe6,0xa1,0x05,0x98,0xda,0xdf,0xec,0x71,0xde,0x52,
+    0x08,0x67,0x1b,0x70,0x9d,0xef,0x5b,0xf1,0x6b,0x03,0x67,0x6b,0x30,0xb5,0xbf,0x8d,
+    0xb9,0x50,0xce,0xdb,0xe1,0x6c,0x6b,0x6c,0xda,0x81,0xeb,0xde,0xdb,0x1e,0xbf,0x76,
+    0xc6,0xe6,0x4e,0x78,0xf4,0x9c,0xe9,0x08,0x26,0xf7,0xbc,0x85,0x60,0x77,0xe1,0xdb,
+    0x91,0x3d,0xbb,0xb3,0xd9,0xb3,0x45,0xd7,0xc9,0x3d,0x9d,0xe9,0x9d,0x4e,0xf4,0x5b,
+    0x17,0xe4,0xce,0x26,0xd6,0xdd,0xf4,0x93,0x8c,0xa7,0x1b,0xb2,0xea,0xee,0x21,0x0f,
+    0xd1,0x75,0x47,0xd6,0xbd,0xb3,0x07,0xfb,0x4d,0x37,0xfa,0x49,0x6c,0xba,0x82,0xab,
+    0xff,0x7d,0xf4,0xa2,0xce,0x49,0x3f,0xb0,0xa6,0x51,0x8d,0x12,0xd1,0x9d,0xf2,0x01,
+    0xee,0x9d,0x7d,0xd1,0xab,0xef,0x83,0xe8,0x84,0xb7,0x27,0xb2,0xd6,0x75,0x00,0x75,
+    0xed,0x6f,0xec,0x1f,0x02,0x5f,0x42,0x7d,0x06,0x82,0x75,0xa1,0x3e,0x83,0x4d,0x7d,
+    0x44,0x37,0xc8,0x3d,0x33,0xa9,0xc7,0x20,0xc3,0x33,0x94,0x31,0x2f,0x86,0xe7,0x61,
+    0xb0,0x0e,0xd1,0xfd,0x32,0x11,0xdd,0x2b,0x1f,0x05,0xcf,0xe5,0xce,0x9b,0x8f,0xef,
+    0x63,0xe8,0x24,0xe7,0x21,0xc8,0xca,0xfb,0xb8,0xc7,0xfb,0x04,0x98,0xe5,0x7d,0x0a,
+    0x3c,0x9f,0xbb,0xb2,0xf2,0x3e,0x8d,0x4e,0x78,0x87,0x21,0x6b,0x2d,0x9e,0xa1,0x16,
+    0xc3,0x4d,0xac,0x11,0xe0,0x5a,0x8b,0x91,0x60,0x5a,0x8b,0xd1,0xa6,0x16,0x23,0xa3,
+    0xbd,0x2b,0x08,0xc6,0x53,0x8b,0x51,0x86,0x67,0x2c,0x39,0xeb,0xde,0x36,0x8e,0x3b,
+    0xfa,0x58,0x72,0x19,0x03,0x26,0xe7,0xd8,0x68,0xfc,0xc7,0x1b,0xff,0xe7,0xbc,0x31,
+    0x3f,0x0f,0xd6,0x81,0x3c,0x26,0x99,0x3c,0x44,0x37,0xd1,0x3d,0x93,0xe1,0x99,0x48,
+    0x8c,0x09,0xe6,0xce,0x36,0x09,0xdd,0x64,0x13,0xe3,0x05,0xf6,0x2b,0x95,0xa7,0x12,
+    0x73,0x04,0x39,0x4f,0xe3,0x77,0xc4,0x54,0x33,0x8e,0x17,0xf1,0x9b,0x66,0xce,0x8f,
+    0xe9,0xe0,0x53,0x4c,0xdc,0xe9,0x5e,0xdc,0x49,0x26,0xce,0x0c,0xf6,0x3d,0xad,0xc3,
+    0x0c,0xaf,0x0e,0xa3,0x91,0x07,0x23,0xcf,0x34,0xbe,0x2f,0xb1,0x2e,0xc4,0x77,0x16,
+    0xb2,0xce,0xe7,0xcb,0x85,0x9c,0x9b,0xaf,0x80,0x8b,0xfd,0x6c,0x64,0x5d,0x87,0x73,
+    0x38,0xdb,0x66,0xb1,0xcf,0x6a,0x3e,0x73,0x0c,0xe7,0xab,0x85,0x70,0xbe,0x06,0xae,
+    0x35,0x99,0x0b,0xd6,0xcc,0xf4,0xef,0x5c,0x63,0xff,0x3a,0x75,0xd6,0xb9,0x9c,0x0f,
+    0x36,0x8f,0xb9,0x5c,0x64,0xe6,0x72,0x7e,0xb4,0x4f,0x89,0x6d,0x3c,0xf6,0x85,0x70,
+    0x2e,0xe0,0x37,0x9a,0xd4,0x65,0x11,0xba,0xc5,0x26,0xc6,0x52,0x62,0x6c,0x76,0x31,
+    0x64,0x3d,0xbc,0xc5,0xbd,0x75,0x29,0xf3,0x59,0x3d,0xda,0x37,0x0b,0x70,0xe5,0x5c,
+    0xe6,0x71,0x2e,0x82,0x53,0xec,0xdf,0xe6,0xbc,0xd1,0xb5,0xb4,0x1c,0x4c,0xd7,0xd2,
+    0x72,0x6f,0x9e,0x06,0x9b,0x7c,0xde,0xf1,0xf6,0xf3,0x77,0x0b,0xd9,0xcf,0x57,0x80,
+    0xeb,0x7e,0xfe,0x1e,0x7e,0x2b,0x8c,0xcd,0xfb,0xde,0x3a,0x58,0x09,0x66,0xf7,0xf3,
+    0x0f,0xf0,0x5d,0x49,0x3d,0x57,0x9b,0x7a,0x8a,0x6e,0x95,0x7b,0xd6,0x91,0xe3,0x2a,
+    0xf2,0x5f,0xc3,0x6f,0x05,0xc9,0x7f,0x35,0xba,0x75,0x26,0xee,0x87,0x9c,0xed,0x2a,
+    0xaf,0xe7,0xec,0xde,0xc4,0x9c,0x7f,0x84,0xcd,0x7a,0x63,0xb3,0x81,0xf3,0x7e,0x0b,
+    0x36,0x1b,0xb1,0xdb,0x60,0x62,0x6e,0xf4,0x62,0xae,0x36,0xfe,0x1f,0x73,0x9e,0x8b,
+    0xed,0x26,0x64,0xd5,0x6d,0xe6,0x6c,0x97,0xb3,0x68,0xb3,0xb9,0xfb,0xe4,0xf0,0x3f,
+    0x5e,0x10,0xfd,0x37,0x54,0x70,0xf7,0x29,0x0b,0x7f,0x39,0xc3,0xb1,0x05,0x7c,0x20,
+    0xf7,0xfb,0xad,0x60,0xc2,0xb9,0xd5,0xbb,0x4f,0x55,0x82,0xb3,0x82,0xe1,0xac,0xc8,
+    0x7b,0xf9,0xe8,0x7f,0x80,0x98,0xff,0x12,0x73,0xf7,0xd8,0x66,0xee,0x1e,0xc2,0xff,
+    0x29,0x76,0xf9,0xf4,0xd3,0x67,0x60,0xda,0x4f,0x9f,0x83,0xc9,0x78,0xb7,0x21,0x6b,
+    0xae,0xdb,0xe1,0x93,0xdc,0xb6,0x9b,0xdc,0x92,0xcc,0x7f,0x72,0x95,0x4d,0x6e,0x55,
+    0xc8,0xa7,0xaa,0xf9,0xdd,0xf8,0x55,0x21,0xbf,0x1b,0xbf,0x06,0xd7,0xbe,0xfc,0x86,
+    0xbe,0xcc,0x37,0x36,0xdf,0x82,0xeb,0xd9,0xbb,0x0f,0xac,0xa9,0xd9,0xf3,0xbe,0x83,
+    0x6b,0x9f,0xf1,0xfb,0x9e,0x3c,0xf4,0x7c,0xde,0xcf,0xff,0x1f,0x7d,0xb1,0x97,0x71,
+    0xee,0xc7,0x4e,0x7f,0x7f,0xfc,0x07,0x72,0xf2,0x9c,0xa8,0x7c,0x16,0x00,0x00
 };
 
 // Generated from:
@@ -229,6 +162,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -263,9 +199,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, params . Bs);
-//     uint valueBits = params . Bs * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, params . Bs);
+//         valueBits = params . Bs * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000004.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000004.inc
index ff8896a..d334771 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000004.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000004.inc
@@ -1,224 +1,146 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000004[] = {
-	0x07230203,0x00010000,0x00080007,0x00000115,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000d6,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x0000000f,
-	0x53746567,0x74666968,0x73746942,0x3b317528,0x003b3175,0x00040005,0x0000000d,0x7366666f,
-	0x00007465,0x00030005,0x0000000e,0x00000042,0x00080005,0x00000014,0x64616f6c,0x72756f53,
-	0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x00000013,0x00006463,0x00080005,
-	0x00000019,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,0x00000000,0x00050005,
-	0x00000018,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,
-	0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,0x00030005,0x0000001c,
-	0x00006463,0x00040005,0x0000001d,0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,
-	0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,
-	0x00000021,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,
-	0x00070006,0x00000025,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,
-	0x00000025,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,
-	0x74736564,0x7366664f,0x00007465,0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,
-	0x00000025,0x00000005,0x00007342,0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,
-	0x00000025,0x00000007,0x00007345,0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,
-	0x00000025,0x00000009,0x00006442,0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,
-	0x00000025,0x0000000b,0x00006445,0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,
-	0x0000003a,0x66696873,0x00000074,0x00040005,0x00000043,0x74726576,0x00007865,0x00050005,
-	0x00000049,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x0000005c,0x7366666f,0x00007465,
-	0x00040005,0x0000005d,0x61726170,0x0000006d,0x00040005,0x0000005f,0x61726170,0x0000006d,
-	0x00040005,0x00000062,0x636f6c62,0x0000006b,0x00030005,0x00000064,0x00637273,0x00050006,
-	0x00000064,0x00000000,0x44637273,0x00617461,0x00030005,0x00000066,0x00000000,0x00050005,
-	0x0000006d,0x66696873,0x74694274,0x00000073,0x00040005,0x0000006e,0x61726170,0x0000006d,
-	0x00040005,0x00000070,0x61726170,0x0000006d,0x00050005,0x00000074,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000078,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000091,
-	0x756c6176,0x55734165,0x00746e69,0x00050005,0x0000009f,0x654e7369,0x69746167,0x00006576,
-	0x00060005,0x000000a9,0x6e676973,0x65747845,0x6f69736e,0x0000006e,0x00050005,0x000000b6,
-	0x756c6176,0x49734165,0x0000746e,0x00040005,0x000000b9,0x756c6176,0x00000065,0x00050005,
-	0x000000c9,0x756c6176,0x55734165,0x00746e69,0x00040005,0x000000d1,0x74736564,0x00000000,
-	0x00060006,0x000000d1,0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x000000d3,
-	0x00000000,0x00080005,0x000000d6,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,
-	0x00000044,0x00050005,0x000000e9,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000ea,
-	0x00000069,0x00030005,0x000000f2,0x00006463,0x00050005,0x000000ff,0x56637273,0x65756c61,
-	0x00000000,0x00040005,0x00000100,0x61726170,0x0000006d,0x00050005,0x00000103,0x74736564,
-	0x756c6156,0x00000065,0x00040005,0x00000104,0x61726170,0x0000006d,0x00040005,0x00000107,
-	0x61726170,0x0000006d,0x00040005,0x00000109,0x61726170,0x0000006d,0x00040005,0x00000110,
-	0x61726170,0x0000006d,0x00050048,0x00000025,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000025,0x00000001,0x00000023,0x00000004,0x00050048,0x00000025,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x00000025,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000025,
-	0x00000004,0x00000023,0x00000010,0x00050048,0x00000025,0x00000005,0x00000023,0x00000014,
-	0x00050048,0x00000025,0x00000006,0x00000023,0x00000018,0x00050048,0x00000025,0x00000007,
-	0x00000023,0x0000001c,0x00050048,0x00000025,0x00000008,0x00000023,0x00000020,0x00050048,
-	0x00000025,0x00000009,0x00000023,0x00000024,0x00050048,0x00000025,0x0000000a,0x00000023,
-	0x00000028,0x00050048,0x00000025,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000025,
-	0x00000002,0x00040047,0x00000063,0x00000006,0x00000004,0x00050048,0x00000064,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000064,0x00000003,0x00040047,0x00000066,0x00000022,
-	0x00000000,0x00040047,0x00000066,0x00000021,0x00000001,0x00040047,0x000000d0,0x00000006,
-	0x00000004,0x00050048,0x000000d1,0x00000000,0x00000023,0x00000000,0x00030047,0x000000d1,
-	0x00000003,0x00040047,0x000000d3,0x00000022,0x00000000,0x00040047,0x000000d3,0x00000021,
-	0x00000000,0x00040047,0x000000d6,0x0000000b,0x0000001c,0x00040047,0x00000114,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,
-	0x00000006,0x00000007,0x00000007,0x00030016,0x00000011,0x00000020,0x00040021,0x00000012,
-	0x00000011,0x00000007,0x00040020,0x00000016,0x00000007,0x00000011,0x00040021,0x00000017,
-	0x00000011,0x00000016,0x00050021,0x0000001b,0x00000006,0x00000007,0x00000016,0x00040021,
-	0x00000020,0x00000002,0x00000007,0x000e001e,0x00000025,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00040020,0x00000026,0x00000009,0x00000025,0x0004003b,0x00000026,0x00000027,
-	0x00000009,0x00040015,0x00000028,0x00000020,0x00000001,0x0004002b,0x00000028,0x00000029,
-	0x00000006,0x00040020,0x0000002a,0x00000009,0x00000006,0x0004002b,0x00000028,0x0000002f,
-	0x00000005,0x0004002b,0x00000028,0x00000034,0x00000002,0x0004002b,0x00000006,0x0000003c,
-	0x00000004,0x0004002b,0x00000006,0x0000003e,0x00000008,0x0004002b,0x00000028,0x00000045,
-	0x00000008,0x0004002b,0x00000028,0x0000004f,0x00000004,0x00020014,0x00000052,0x0004002b,
-	0x00000006,0x00000055,0x00000003,0x0004002b,0x00000011,0x0000005a,0x00000000,0x0003001d,
-	0x00000063,0x00000006,0x0003001e,0x00000064,0x00000063,0x00040020,0x00000065,0x00000002,
-	0x00000064,0x0004003b,0x00000065,0x00000066,0x00000002,0x0004002b,0x00000028,0x00000067,
-	0x00000000,0x00040020,0x0000006a,0x00000002,0x00000006,0x0004002b,0x00000006,0x0000007a,
-	0x00000020,0x00040020,0x0000007c,0x00000007,0x00000028,0x0004002b,0x00000028,0x00000080,
-	0xffffffff,0x0004002b,0x00000028,0x00000082,0x00000001,0x00040020,0x0000009e,0x00000007,
-	0x00000052,0x0004002b,0x00000006,0x000000a2,0x00000001,0x0004002b,0x00000006,0x000000a7,
-	0x00000000,0x0004002b,0x00000011,0x000000c1,0xbf800000,0x0003001d,0x000000d0,0x00000006,
-	0x0003001e,0x000000d1,0x000000d0,0x00040020,0x000000d2,0x00000002,0x000000d1,0x0004003b,
-	0x000000d2,0x000000d3,0x00000002,0x00040017,0x000000d4,0x00000006,0x00000003,0x00040020,
-	0x000000d5,0x00000001,0x000000d4,0x0004003b,0x000000d5,0x000000d6,0x00000001,0x00040020,
-	0x000000d7,0x00000001,0x00000006,0x0004002b,0x00000028,0x000000da,0x00000003,0x0004002b,
-	0x00000006,0x00000113,0x00000040,0x0006002c,0x000000d4,0x00000114,0x00000113,0x000000a2,
-	0x000000a2,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000007,0x000000e9,0x00000007,0x0004003b,0x00000007,0x000000ea,0x00000007,
-	0x0004003b,0x00000007,0x000000f2,0x00000007,0x0004003b,0x00000016,0x000000ff,0x00000007,
-	0x0004003b,0x00000007,0x00000100,0x00000007,0x0004003b,0x00000016,0x00000103,0x00000007,
-	0x0004003b,0x00000016,0x00000104,0x00000007,0x0004003b,0x00000007,0x00000107,0x00000007,
-	0x0004003b,0x00000016,0x00000109,0x00000007,0x0004003b,0x00000007,0x00000110,0x00000007,
-	0x00050041,0x000000d7,0x000000e1,0x000000d6,0x000000a7,0x0004003d,0x00000006,0x000000e2,
-	0x000000e1,0x00050041,0x0000002a,0x000000e3,0x00000027,0x00000067,0x0004003d,0x00000006,
-	0x000000e4,0x000000e3,0x000500ae,0x00000052,0x000000e5,0x000000e2,0x000000e4,0x000300f7,
-	0x000000e7,0x00000000,0x000400fa,0x000000e5,0x000000e6,0x000000e7,0x000200f8,0x000000e6,
-	0x000100fd,0x000200f8,0x000000e7,0x0003003e,0x000000e9,0x000000a7,0x0003003e,0x000000ea,
-	0x000000a7,0x000200f9,0x000000eb,0x000200f8,0x000000eb,0x000400f6,0x000000ed,0x000000ee,
-	0x00000000,0x000200f9,0x000000ef,0x000200f8,0x000000ef,0x0004003d,0x00000006,0x000000f0,
-	0x000000ea,0x000500b0,0x00000052,0x000000f1,0x000000f0,0x000000a2,0x000400fa,0x000000f1,
-	0x000000ec,0x000000ed,0x000200f8,0x000000ec,0x00050041,0x000000d7,0x000000f3,0x000000d6,
-	0x000000a7,0x0004003d,0x00000006,0x000000f4,0x000000f3,0x00050084,0x00000006,0x000000f5,
-	0x000000f4,0x000000a2,0x0004003d,0x00000006,0x000000f6,0x000000ea,0x00050080,0x00000006,
-	0x000000f7,0x000000f5,0x000000f6,0x0003003e,0x000000f2,0x000000f7,0x0004003d,0x00000006,
-	0x000000f8,0x000000f2,0x00050041,0x0000002a,0x000000f9,0x00000027,0x00000082,0x0004003d,
-	0x00000006,0x000000fa,0x000000f9,0x000500ae,0x00000052,0x000000fb,0x000000f8,0x000000fa,
-	0x000300f7,0x000000fd,0x00000000,0x000400fa,0x000000fb,0x000000fc,0x000000fd,0x000200f8,
-	0x000000fc,0x000200f9,0x000000ed,0x000200f8,0x000000fd,0x0004003d,0x00000006,0x00000101,
-	0x000000f2,0x0003003e,0x00000100,0x00000101,0x00050039,0x00000011,0x00000102,0x00000014,
-	0x00000100,0x0003003e,0x000000ff,0x00000102,0x0004003d,0x00000011,0x00000105,0x000000ff,
-	0x0003003e,0x00000104,0x00000105,0x00050039,0x00000011,0x00000106,0x00000019,0x00000104,
-	0x0003003e,0x00000103,0x00000106,0x0004003d,0x00000006,0x00000108,0x000000f2,0x0003003e,
-	0x00000107,0x00000108,0x0004003d,0x00000011,0x0000010a,0x00000103,0x0003003e,0x00000109,
-	0x0000010a,0x00060039,0x00000006,0x0000010b,0x0000001e,0x00000107,0x00000109,0x0004003d,
-	0x00000006,0x0000010c,0x000000e9,0x000500c5,0x00000006,0x0000010d,0x0000010c,0x0000010b,
-	0x0003003e,0x000000e9,0x0000010d,0x000200f9,0x000000ee,0x000200f8,0x000000ee,0x0004003d,
-	0x00000006,0x0000010e,0x000000ea,0x00050080,0x00000006,0x0000010f,0x0000010e,0x00000082,
-	0x0003003e,0x000000ea,0x0000010f,0x000200f9,0x000000eb,0x000200f8,0x000000ed,0x0004003d,
-	0x00000006,0x00000111,0x000000e9,0x0003003e,0x00000110,0x00000111,0x00050039,0x00000002,
-	0x00000112,0x00000022,0x00000110,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,
-	0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,
-	0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000024,0x00000009,0x00050041,0x0000002a,
-	0x0000002b,0x00000027,0x00000029,0x0004003d,0x00000006,0x0000002c,0x0000002b,0x00050084,
-	0x00000006,0x0000002d,0x00000024,0x0000002c,0x0004003d,0x00000006,0x0000002e,0x0000000a,
-	0x00050041,0x0000002a,0x00000030,0x00000027,0x0000002f,0x0004003d,0x00000006,0x00000031,
-	0x00000030,0x00050084,0x00000006,0x00000032,0x0000002e,0x00000031,0x00050080,0x00000006,
-	0x00000033,0x0000002d,0x00000032,0x00050041,0x0000002a,0x00000035,0x00000027,0x00000034,
-	0x0004003d,0x00000006,0x00000036,0x00000035,0x00050080,0x00000006,0x00000037,0x00000033,
-	0x00000036,0x000200fe,0x00000037,0x00010038,0x00050036,0x00000006,0x0000000f,0x00000000,
-	0x00000008,0x00030037,0x00000007,0x0000000d,0x00030037,0x00000007,0x0000000e,0x000200f8,
-	0x00000010,0x0004003b,0x00000007,0x0000003a,0x00000007,0x0004003d,0x00000006,0x0000003b,
-	0x0000000d,0x00050089,0x00000006,0x0000003d,0x0000003b,0x0000003c,0x00050084,0x00000006,
-	0x0000003f,0x0000003d,0x0000003e,0x0003003e,0x0000003a,0x0000003f,0x0004003d,0x00000006,
-	0x00000040,0x0000003a,0x000200fe,0x00000040,0x00010038,0x00050036,0x00000011,0x00000014,
-	0x00000000,0x00000012,0x00030037,0x00000007,0x00000013,0x000200f8,0x00000015,0x0004003b,
-	0x00000007,0x00000043,0x00000007,0x0004003b,0x00000007,0x00000049,0x00000007,0x0004003b,
-	0x00000007,0x0000005c,0x00000007,0x0004003b,0x00000007,0x0000005d,0x00000007,0x0004003b,
-	0x00000007,0x0000005f,0x00000007,0x0004003b,0x00000007,0x00000062,0x00000007,0x0004003b,
-	0x00000007,0x0000006d,0x00000007,0x0004003b,0x00000007,0x0000006e,0x00000007,0x0004003b,
-	0x00000007,0x00000070,0x00000007,0x0004003b,0x00000007,0x00000074,0x00000007,0x0004003b,
-	0x00000007,0x00000078,0x00000007,0x0004003b,0x0000007c,0x0000007d,0x00000007,0x0004003b,
-	0x00000007,0x00000091,0x00000007,0x0004003b,0x0000009e,0x0000009f,0x00000007,0x0004003b,
-	0x00000007,0x000000a9,0x00000007,0x0004003b,0x0000007c,0x000000ab,0x00000007,0x0004003b,
-	0x0000007c,0x000000b6,0x00000007,0x0004003b,0x00000016,0x000000b9,0x00000007,0x0004003d,
-	0x00000006,0x00000044,0x00000013,0x00050041,0x0000002a,0x00000046,0x00000027,0x00000045,
-	0x0004003d,0x00000006,0x00000047,0x00000046,0x00050086,0x00000006,0x00000048,0x00000044,
-	0x00000047,0x0003003e,0x00000043,0x00000048,0x0004003d,0x00000006,0x0000004a,0x00000013,
-	0x00050041,0x0000002a,0x0000004b,0x00000027,0x00000045,0x0004003d,0x00000006,0x0000004c,
-	0x0000004b,0x00050089,0x00000006,0x0000004d,0x0000004a,0x0000004c,0x0003003e,0x00000049,
-	0x0000004d,0x0004003d,0x00000006,0x0000004e,0x00000049,0x00050041,0x0000002a,0x00000050,
-	0x00000027,0x0000004f,0x0004003d,0x00000006,0x00000051,0x00000050,0x000500ae,0x00000052,
-	0x00000053,0x0000004e,0x00000051,0x0004003d,0x00000006,0x00000054,0x00000049,0x000500b0,
-	0x00000052,0x00000056,0x00000054,0x00000055,0x000500a7,0x00000052,0x00000057,0x00000053,
-	0x00000056,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,
-	0x000200f8,0x00000058,0x000200fe,0x0000005a,0x000200f8,0x00000059,0x0004003d,0x00000006,
-	0x0000005e,0x00000043,0x0003003e,0x0000005d,0x0000005e,0x0004003d,0x00000006,0x00000060,
-	0x00000049,0x0003003e,0x0000005f,0x00000060,0x00060039,0x00000006,0x00000061,0x0000000b,
-	0x0000005d,0x0000005f,0x0003003e,0x0000005c,0x00000061,0x0004003d,0x00000006,0x00000068,
-	0x0000005c,0x00050086,0x00000006,0x00000069,0x00000068,0x0000003c,0x00060041,0x0000006a,
-	0x0000006b,0x00000066,0x00000067,0x00000069,0x0004003d,0x00000006,0x0000006c,0x0000006b,
-	0x0003003e,0x00000062,0x0000006c,0x0004003d,0x00000006,0x0000006f,0x0000005c,0x0003003e,
-	0x0000006e,0x0000006f,0x00050041,0x0000002a,0x00000071,0x00000027,0x0000002f,0x0004003d,
-	0x00000006,0x00000072,0x00000071,0x0003003e,0x00000070,0x00000072,0x00060039,0x00000006,
-	0x00000073,0x0000000f,0x0000006e,0x00000070,0x0003003e,0x0000006d,0x00000073,0x00050041,
-	0x0000002a,0x00000075,0x00000027,0x0000002f,0x0004003d,0x00000006,0x00000076,0x00000075,
-	0x00050084,0x00000006,0x00000077,0x00000076,0x0000003e,0x0003003e,0x00000074,0x00000077,
-	0x0004003d,0x00000006,0x00000079,0x00000074,0x000500aa,0x00000052,0x0000007b,0x00000079,
-	0x0000007a,0x000300f7,0x0000007f,0x00000000,0x000400fa,0x0000007b,0x0000007e,0x00000081,
-	0x000200f8,0x0000007e,0x0003003e,0x0000007d,0x00000080,0x000200f9,0x0000007f,0x000200f8,
-	0x00000081,0x0004003d,0x00000006,0x00000083,0x00000074,0x000500c4,0x00000028,0x00000084,
-	0x00000082,0x00000083,0x00050082,0x00000028,0x00000085,0x00000084,0x00000082,0x0003003e,
-	0x0000007d,0x00000085,0x000200f9,0x0000007f,0x000200f8,0x0000007f,0x0004003d,0x00000028,
-	0x00000086,0x0000007d,0x0004007c,0x00000006,0x00000087,0x00000086,0x0003003e,0x00000078,
-	0x00000087,0x0004003d,0x00000006,0x00000088,0x00000049,0x00050041,0x0000002a,0x00000089,
-	0x00000027,0x0000004f,0x0004003d,0x00000006,0x0000008a,0x00000089,0x000500ae,0x00000052,
-	0x0000008b,0x00000088,0x0000008a,0x0004003d,0x00000006,0x0000008c,0x00000049,0x000500aa,
-	0x00000052,0x0000008d,0x0000008c,0x00000055,0x000500a7,0x00000052,0x0000008e,0x0000008b,
-	0x0000008d,0x000300f7,0x00000090,0x00000000,0x000400fa,0x0000008e,0x0000008f,0x00000094,
-	0x000200f8,0x0000008f,0x0004003d,0x00000006,0x00000092,0x00000078,0x000500c2,0x00000006,
-	0x00000093,0x00000092,0x00000082,0x0003003e,0x00000091,0x00000093,0x000200f9,0x00000090,
-	0x000200f8,0x00000094,0x0004003d,0x00000006,0x00000095,0x00000062,0x0004003d,0x00000006,
-	0x00000096,0x0000006d,0x000500c2,0x00000006,0x00000097,0x00000095,0x00000096,0x0004003d,
-	0x00000006,0x00000098,0x00000078,0x000500c7,0x00000006,0x00000099,0x00000097,0x00000098,
-	0x0003003e,0x00000091,0x00000099,0x000200f9,0x00000090,0x000200f8,0x00000090,0x0004003d,
-	0x00000006,0x0000009a,0x00000074,0x000500b0,0x00000052,0x0000009b,0x0000009a,0x0000007a,
-	0x000300f7,0x0000009d,0x00000000,0x000400fa,0x0000009b,0x0000009c,0x0000009d,0x000200f8,
-	0x0000009c,0x0004003d,0x00000006,0x000000a0,0x00000091,0x0004003d,0x00000006,0x000000a1,
-	0x00000074,0x00050082,0x00000006,0x000000a3,0x000000a1,0x000000a2,0x000500c4,0x00000028,
-	0x000000a4,0x00000082,0x000000a3,0x0004007c,0x00000006,0x000000a5,0x000000a4,0x000500c7,
-	0x00000006,0x000000a6,0x000000a0,0x000000a5,0x000500ab,0x00000052,0x000000a8,0x000000a6,
-	0x000000a7,0x0003003e,0x0000009f,0x000000a8,0x0004003d,0x00000052,0x000000aa,0x0000009f,
-	0x000300f7,0x000000ad,0x00000000,0x000400fa,0x000000aa,0x000000ac,0x000000b0,0x000200f8,
-	0x000000ac,0x0004003d,0x00000006,0x000000ae,0x00000074,0x000500c4,0x00000028,0x000000af,
-	0x00000080,0x000000ae,0x0003003e,0x000000ab,0x000000af,0x000200f9,0x000000ad,0x000200f8,
-	0x000000b0,0x0003003e,0x000000ab,0x00000067,0x000200f9,0x000000ad,0x000200f8,0x000000ad,
-	0x0004003d,0x00000028,0x000000b1,0x000000ab,0x0004007c,0x00000006,0x000000b2,0x000000b1,
-	0x0003003e,0x000000a9,0x000000b2,0x0004003d,0x00000006,0x000000b3,0x000000a9,0x0004003d,
-	0x00000006,0x000000b4,0x00000091,0x000500c5,0x00000006,0x000000b5,0x000000b4,0x000000b3,
-	0x0003003e,0x00000091,0x000000b5,0x000200f9,0x0000009d,0x000200f8,0x0000009d,0x0004003d,
-	0x00000006,0x000000b7,0x00000091,0x0004007c,0x00000028,0x000000b8,0x000000b7,0x0003003e,
-	0x000000b6,0x000000b8,0x0004003d,0x00000028,0x000000ba,0x000000b6,0x0004006f,0x00000011,
-	0x000000bb,0x000000ba,0x0004003d,0x00000006,0x000000bc,0x00000078,0x000500c2,0x00000006,
-	0x000000bd,0x000000bc,0x00000082,0x00040070,0x00000011,0x000000be,0x000000bd,0x00050088,
-	0x00000011,0x000000bf,0x000000bb,0x000000be,0x0003003e,0x000000b9,0x000000bf,0x0004003d,
-	0x00000011,0x000000c0,0x000000b9,0x0007000c,0x00000011,0x000000c2,0x00000001,0x00000028,
-	0x000000c0,0x000000c1,0x0003003e,0x000000b9,0x000000c2,0x0004003d,0x00000011,0x000000c3,
-	0x000000b9,0x000200fe,0x000000c3,0x00010038,0x00050036,0x00000011,0x00000019,0x00000000,
-	0x00000017,0x00030037,0x00000016,0x00000018,0x000200f8,0x0000001a,0x0004003d,0x00000011,
-	0x000000c6,0x00000018,0x000200fe,0x000000c6,0x00010038,0x00050036,0x00000006,0x0000001e,
-	0x00000000,0x0000001b,0x00030037,0x00000007,0x0000001c,0x00030037,0x00000016,0x0000001d,
-	0x000200f8,0x0000001f,0x0004003b,0x00000007,0x000000c9,0x00000007,0x0004003d,0x00000011,
-	0x000000ca,0x0000001d,0x0004007c,0x00000028,0x000000cb,0x000000ca,0x0004007c,0x00000006,
-	0x000000cc,0x000000cb,0x0003003e,0x000000c9,0x000000cc,0x0004003d,0x00000006,0x000000cd,
-	0x000000c9,0x000200fe,0x000000cd,0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,
-	0x00000020,0x00030037,0x00000007,0x00000021,0x000200f8,0x00000023,0x00050041,0x000000d7,
-	0x000000d8,0x000000d6,0x000000a7,0x0004003d,0x00000006,0x000000d9,0x000000d8,0x00050041,
-	0x0000002a,0x000000db,0x00000027,0x000000da,0x0004003d,0x00000006,0x000000dc,0x000000db,
-	0x00050086,0x00000006,0x000000dd,0x000000dc,0x0000003c,0x00050080,0x00000006,0x000000de,
-	0x000000d9,0x000000dd,0x0004003d,0x00000006,0x000000df,0x00000021,0x00060041,0x0000006a,
-	0x000000e0,0x000000d3,0x00000067,0x000000de,0x0003003e,0x000000e0,0x000000df,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000004.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000004[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x98,0x77,0x70,0x57,0x45,
+    0x10,0xc7,0xdf,0xa5,0x0b,0xa1,0x04,0x48,0x10,0x81,0x40,0x28,0x1a,0x20,0x84,0x00,
+    0xa1,0x07,0xc4,0x41,0xc4,0x82,0x05,0x15,0x15,0x46,0x2c,0x88,0xc6,0x06,0x16,0xb0,
+    0x83,0x82,0x4a,0x13,0x0b,0x0a,0x4a,0x11,0x1b,0xd6,0x08,0x58,0xb1,0x61,0x47,0x14,
+    0x4b,0xec,0x8a,0x0d,0x7b,0x07,0x67,0x9c,0xb1,0xa0,0x20,0xa0,0xb7,0xef,0x3e,0x0b,
+    0xcb,0x4d,0xfe,0xf2,0x37,0x73,0xf3,0xde,0x7e,0x77,0xf7,0x7b,0x7b,0x7b,0x7b,0xe5,
+    0xfd,0x32,0x33,0xda,0xe7,0x26,0x89,0x4b,0xea,0x25,0x79,0xc9,0x40,0x97,0xa4,0xbf,
+    0x82,0x24,0x23,0x91,0xd7,0xfa,0x49,0x4e,0xfa,0x1c,0x36,0xfc,0x88,0xe1,0xe5,0x13,
+    0x27,0x8d,0x2b,0xaf,0xec,0x55,0x21,0xfa,0x86,0x49,0x66,0x6a,0x27,0xba,0x46,0xde,
+    0x26,0xdb,0x3f,0xb3,0x7c,0x1b,0x7f,0xe2,0x69,0x13,0x04,0xff,0xd7,0xb7,0xc6,0x1e,
+    0xcf,0x4a,0xb9,0x92,0x64,0x30,0xb6,0xd2,0xf6,0xf7,0xd6,0x1d,0x43,0x37,0x49,0x7b,
+    0x9e,0x8a,0x39,0xb0,0x2c,0x83,0x65,0x80,0xe5,0x19,0x2c,0x13,0x2c,0xdf,0x60,0x59,
+    0x60,0x8d,0x0d,0x96,0x0d,0xd6,0xcc,0x60,0x39,0x60,0xbb,0x1b,0x2c,0x17,0xac,0x95,
+    0xc1,0xf2,0xc0,0xda,0x1a,0x6c,0x37,0xb0,0x0e,0x06,0xab,0x07,0x56,0x6a,0xb0,0xfa,
+    0x60,0x65,0x06,0xcb,0x07,0xab,0x30,0x58,0x03,0xb0,0x4a,0xc9,0xb1,0x1f,0x95,0x8e,
+    0x77,0x98,0x1f,0xcd,0x49,0xc4,0xaa,0xb9,0x18,0x17,0xe5,0x4c,0xec,0xc7,0x91,0x0b,
+    0xb1,0x3f,0xc5,0x3f,0xdb,0xed,0xd0,0x05,0xb9,0x84,0x9c,0x8a,0xbc,0x39,0xe2,0xdb,
+    0x52,0x07,0xdf,0x16,0xc3,0xb7,0x35,0xe2,0xdb,0x0a,0x9f,0xca,0xff,0x32,0xce,0x56,
+    0xc8,0x55,0x2e,0xc8,0x2d,0x7c,0x6b,0xea,0x47,0x91,0x91,0xda,0x67,0xa6,0x7c,0xf2,
+    0x5e,0xe8,0x6d,0x72,0xc8,0x67,0x92,0x3e,0xb3,0xd2,0xbc,0xe7,0x12,0x57,0x89,0x8f,
+    0x29,0x8f,0x77,0xc5,0x8b,0xbc,0x77,0x01,0x3e,0x25,0xde,0xbe,0x09,0xf5,0x94,0x8b,
+    0x7f,0x11,0xef,0x05,0xe8,0x9b,0xf3,0x5e,0x04,0x5f,0x4b,0xc3,0x57,0x84,0x4d,0x5b,
+    0xe2,0x11,0xac,0xd8,0x57,0x8b,0xd6,0xc4,0xff,0x69,0x12,0xc3,0x9e,0xd4,0x85,0xf0,
+    0x0c,0x40,0xde,0x0b,0x4c,0xc6,0x5c,0x4a,0xfc,0x32,0x0f,0x5d,0x90,0x3b,0x19,0xff,
+    0xce,0xd8,0xe6,0x18,0x7d,0x37,0x6a,0x57,0xe5,0x4a,0x62,0xee,0x42,0x0e,0xab,0x98,
+    0x47,0x95,0x07,0x51,0xaf,0x6a,0x3f,0x34,0x92,0x0f,0xc5,0xbe,0x99,0x67,0x39,0xdc,
+    0xf8,0x8d,0x64,0xbe,0x45,0x96,0xbc,0x8d,0x66,0x6e,0x5a,0x7b,0x54,0xeb,0xaf,0x98,
+    0x3a,0x3b,0x89,0x78,0x4f,0x26,0x96,0x71,0x8c,0x57,0xe4,0x53,0x4c,0x7c,0xd2,0x5f,
+    0xb5,0x99,0xe3,0xd3,0xd1,0xd9,0xf1,0x8d,0x67,0x3d,0x68,0x1c,0x67,0x63,0xaf,0xfa,
+    0x0b,0x58,0x57,0x2a,0x4f,0x31,0x71,0x8a,0x7c,0xa9,0xec,0x31,0x99,0x3b,0xe5,0x69,
+    0xac,0x25,0xe5,0x9b,0x65,0xfc,0x45,0x9e,0x17,0xe5,0xef,0x2e,0xe6,0x44,0xe2,0xbb,
+    0x87,0x5a,0x28,0x35,0xfc,0xf7,0x0b,0xbf,0xff,0xa9,0xbc,0x9c,0xf9,0x13,0xfb,0x57,
+    0xb1,0xb7,0x79,0xac,0x35,0xf3,0x2b,0x79,0xdc,0x90,0x8e,0x66,0xea,0xf3,0x92,0xc7,
+    0xcd,0x26,0x8f,0xb2,0xbe,0x36,0xc3,0xf3,0x0f,0x31,0x6d,0x21,0x8f,0x22,0x6f,0x05,
+    0x6b,0xee,0xe5,0x6d,0xf8,0x65,0x62,0xbf,0x9d,0x3e,0xb6,0x61,0xbf,0x9d,0x7d,0x56,
+    0xe3,0x92,0x17,0x67,0xf2,0x2c,0xcf,0x01,0x2e,0xec,0xbd,0x65,0x5e,0x12,0x3f,0x59,
+    0xa3,0x82,0xd5,0x12,0x73,0x6f,0x5f,0x65,0x19,0xd4,0x46,0x42,0x5f,0x7f,0x7b,0x24,
+    0x9b,0x3e,0xd2,0xb5,0xe5,0xc2,0x78,0x55,0x6e,0x12,0xc9,0x7b,0x18,0x59,0xd6,0xd8,
+    0x5e,0x91,0xbe,0x34,0xd2,0x77,0x89,0xe4,0xb2,0xc8,0xbe,0x5b,0xa4,0xef,0x1e,0xe9,
+    0xfb,0x22,0xef,0x23,0x51,0xfa,0xf7,0xdd,0x5c,0xc8,0x83,0xd4,0xd0,0x40,0xc6,0x5d,
+    0x0f,0x5c,0x6c,0x64,0x7d,0xd5,0x77,0x61,0x4d,0x56,0x1b,0x9b,0x7c,0x17,0xf0,0x07,
+    0xbc,0x8d,0xcc,0x65,0x03,0x17,0xfc,0x04,0xff,0xcb,0x67,0xa2,0x11,0x67,0xe1,0x16,
+    0x6f,0x2f,0xba,0x86,0xbe,0x09,0x26,0xf9,0x91,0xf7,0x6d,0xbe,0x73,0x79,0x17,0x6c,
+    0x90,0xec,0x53,0x2e,0xc4,0x20,0xef,0x4d,0x78,0xdf,0xec,0xf5,0x4d,0xf1,0x91,0xe7,
+    0x26,0xcf,0x55,0xe8,0x9f,0x45,0x70,0x8b,0xbe,0x39,0x7a,0x79,0x6a,0x6c,0xbb,0xbb,
+    0x90,0xe7,0x87,0x88,0xad,0x85,0x0b,0x58,0x2d,0xf1,0x88,0xdc,0xcc,0xb7,0x42,0x7c,
+    0x9b,0xb9,0x9d,0xf9,0x68,0x59,0x47,0x3e,0x5a,0x81,0x5f,0xe9,0x6d,0x44,0x6e,0xed,
+    0x02,0x56,0x6b,0x6c,0x8a,0xe9,0x73,0x2a,0x36,0x6d,0x5c,0xb0,0x2b,0x66,0x7c,0x32,
+    0xcf,0x6d,0x4c,0x8c,0x6d,0x5d,0x98,0x7b,0xcd,0x71,0x09,0x39,0x5e,0x6e,0x38,0xdb,
+    0xb9,0x80,0x6b,0x8e,0xdb,0xbb,0xe0,0xd7,0x8e,0x1c,0x77,0x34,0x39,0x16,0x5d,0x07,
+    0xdf,0x3a,0x32,0x26,0x79,0x97,0xfc,0xe8,0x18,0x3b,0x9a,0xbe,0x3b,0xd1,0xb7,0xc4,
+    0x25,0xf5,0x25,0x72,0x3f,0xdf,0x87,0xac,0xbd,0xce,0x2e,0x9c,0xf7,0xa5,0xe8,0xa5,
+    0x1e,0x3b,0xe3,0x2b,0xfa,0xae,0x2e,0xd4,0xa8,0xe8,0xa4,0xf6,0xba,0x1a,0xdf,0x72,
+    0x17,0xce,0xaf,0x32,0xf4,0x52,0xab,0xe5,0xa6,0xdf,0x0a,0xd3,0xaf,0xd4,0x69,0x85,
+    0xe1,0xed,0xe1,0x42,0x6d,0x8b,0x4e,0x6a,0xb6,0x47,0xca,0x9b,0x93,0xfa,0xf5,0x94,
+    0x3c,0x52,0xdb,0xdd,0x0d,0x5f,0xa5,0x0b,0xeb,0xeb,0x65,0x72,0xde,0xcb,0x05,0xac,
+    0xa7,0xa9,0xa9,0x5e,0xe4,0xa1,0x88,0x3c,0x14,0x19,0xff,0xde,0xd1,0x9c,0xf5,0x71,
+    0x01,0x5b,0x6e,0xea,0xb0,0x8f,0xdb,0xb5,0x0e,0x0b,0x8d,0x7f,0x3f,0xfa,0x17,0x5b,
+    0x59,0x57,0xfd,0xc8,0x85,0xec,0x09,0xfd,0x5d,0x38,0xff,0xfb,0x52,0xeb,0x7d,0x7d,
+    0xeb,0x4d,0x3f,0xf5,0xd9,0x2f,0xe4,0x8c,0xe9,0xe3,0x7d,0x73,0x39,0xc3,0xf4,0xbd,
+    0x1e,0xfb,0x48,0xbe,0xa9,0x85,0x0e,0xd8,0x68,0xbd,0x74,0xe1,0x9c,0xec,0x64,0x6c,
+    0xca,0xc0,0xb5,0x4e,0xbb,0xe2,0x57,0x66,0x6c,0xca,0xe1,0x57,0x9e,0x0a,0x78,0xba,
+    0x19,0x9b,0xee,0xe0,0xca,0xd3,0x03,0x3f,0xc1,0x35,0x57,0x3d,0xe1,0xef,0x61,0xb8,
+    0x7a,0xc1,0x55,0x69,0xb8,0x7a,0x83,0xef,0xc8,0x31,0xbe,0x82,0x6f,0xf7,0x63,0x14,
+    0xd9,0xe6,0xa6,0x51,0x1d,0xb9,0x69,0x60,0xde,0x1b,0x92,0x9b,0xc6,0x66,0x4f,0xeb,
+    0xcf,0x99,0xa2,0x7d,0x0e,0xc0,0x67,0x36,0x9c,0x03,0xc1,0xaa,0xcc,0x98,0xf6,0x06,
+    0x1f,0xc4,0x5c,0xf7,0xdf,0x81,0x05,0x8e,0xc1,0xf0,0x4a,0x8c,0x83,0x4d,0x8c,0x05,
+    0xdc,0x87,0xe5,0xd7,0xc4,0xc4,0xd5,0x94,0xb8,0x0a,0x4d,0x5c,0x43,0x92,0x5d,0xf7,
+    0xde,0x03,0x22,0xf9,0xd8,0x48,0x1e,0x13,0xc9,0xc7,0x47,0xf2,0xd8,0x48,0x9e,0x14,
+    0xc9,0x17,0x47,0xf2,0xcc,0x48,0xbe,0x36,0x92,0x17,0x47,0xf2,0x12,0x23,0xcb,0xb9,
+    0x7e,0x6f,0xa4,0x7f,0xda,0xc8,0x72,0x8e,0xbf,0x16,0xe9,0xdf,0x8b,0xfc,0x3f,0x88,
+    0xe4,0x2f,0x93,0x5d,0xcf,0xa6,0x6f,0xa2,0x79,0xdb,0x97,0x3c,0x6a,0x3d,0xed,0x47,
+    0x3d,0x0d,0x35,0x36,0xc3,0xc0,0x67,0x30,0x8f,0xfb,0xe3,0x37,0x8c,0x79,0x1c,0x02,
+    0xa6,0xf6,0x07,0x46,0x9c,0x07,0xd5,0xc1,0x39,0x1c,0x5c,0xeb,0xe5,0x60,0xfc,0x86,
+    0xc3,0x79,0x00,0x98,0xda,0x1f,0xc2,0x5c,0x2a,0xe7,0x61,0x70,0x1e,0x6a,0x6c,0x46,
+    0x80,0xeb,0xde,0x7d,0x04,0x7e,0x23,0x8c,0xcd,0x91,0xf0,0xe8,0x39,0x75,0x14,0xd8,
+    0xc8,0x34,0xf7,0x01,0x3b,0x1a,0x5f,0xd1,0xc9,0x9e,0x3f,0x2a,0xd9,0xb9,0xe7,0x8b,
+    0xee,0x18,0xdf,0x46,0x51,0x7b,0xc7,0x50,0xaf,0xa3,0x91,0x47,0x99,0xbe,0x8e,0xa3,
+    0x1e,0x65,0x3c,0x63,0x90,0x55,0x77,0x02,0x71,0x88,0xee,0x78,0x64,0xdd,0x7b,0x4f,
+    0x64,0xbf,0x1a,0x43,0x3d,0x8a,0xcd,0xb1,0xe0,0xea,0x7f,0x2a,0xb5,0xac,0x73,0x72,
+    0x1a,0x58,0x55,0x9a,0xa3,0x9c,0xf4,0x0e,0x7b,0x06,0xf7,0xdc,0x6a,0xf4,0xea,0x7b,
+    0x26,0x3a,0xe1,0x1d,0x8b,0xac,0x79,0x9d,0x40,0x5e,0xc7,0x1b,0xfb,0xb3,0xc0,0x97,
+    0x91,0x9f,0x73,0xc0,0xce,0x26,0x3f,0x13,0x4d,0x7e,0x44,0x77,0xae,0x6f,0x8b,0xc8,
+    0xc7,0xb9,0x86,0xe7,0x3c,0xc6,0x7c,0x3f,0x3c,0xe7,0x83,0x49,0xee,0x6b,0xbc,0x85,
+    0xdc,0x5b,0x2f,0x04,0xaf,0xe4,0x4e,0x3d,0x19,0xdf,0x8b,0xd0,0x49,0xcc,0x93,0x90,
+    0x95,0xf7,0x92,0x88,0x77,0x32,0x98,0xe5,0xbd,0x0c,0x7c,0x0a,0x77,0x71,0xe5,0x9d,
+    0x8a,0x4e,0x78,0x2f,0x46,0xd6,0x5c,0x5c,0x4e,0x2e,0xa6,0x99,0xbe,0xae,0x00,0xd7,
+    0x5c,0x5c,0x09,0xa6,0xb9,0x98,0x61,0x72,0x21,0xba,0xe9,0xbe,0xcd,0x21,0x17,0xd3,
+    0x0d,0xcf,0x6c,0x62,0xd6,0xbd,0xf1,0x2a,0xbe,0x01,0x66,0x13,0xcb,0x4c,0x30,0x39,
+    0x07,0x67,0xe0,0x3f,0xc7,0xf8,0x5f,0x1d,0x8d,0xf9,0x1a,0xb0,0x91,0xc4,0x31,0xd7,
+    0xc4,0x21,0xba,0xeb,0x7c,0xbb,0x1e,0x9e,0xeb,0xe8,0xe3,0xda,0x64,0xe7,0x9d,0x6f,
+    0x2e,0xba,0xeb,0x4d,0x1f,0x37,0xb0,0xdf,0xa9,0x3c,0x9f,0x3e,0x2f,0x27,0xe6,0x1b,
+    0xf9,0x4e,0x99,0x6f,0xc6,0x71,0x13,0x7e,0x37,0x9a,0xf3,0x67,0x01,0xf8,0x3c,0xd3,
+    0xef,0x82,0xa8,0xdf,0xb9,0xa6,0x9f,0x85,0xec,0x9b,0x9a,0x87,0x85,0x51,0x1e,0x66,
+    0x20,0x4f,0x44,0x5e,0x64,0x7c,0x6f,0x66,0x5d,0x88,0xef,0x62,0x64,0x9d,0xcf,0x5b,
+    0xea,0x38,0x77,0x6f,0x05,0x17,0xfb,0x25,0xc8,0xba,0x0e,0x6f,0xe3,0x6c,0x5c,0xcc,
+    0x3e,0xad,0xf1,0xdc,0x66,0x38,0x6f,0xaf,0x83,0xf3,0x0e,0x70,0xcd,0xc9,0x52,0xb0,
+    0x41,0xa6,0x7e,0x97,0x1a,0xfb,0x3b,0xc9,0xb3,0xce,0xe5,0xdd,0x60,0x77,0x31,0x97,
+    0x35,0x66,0x2e,0x45,0x77,0x5f,0x5a,0x7f,0x61,0xec,0xf7,0xc1,0x79,0x2f,0xdf,0x80,
+    0x92,0x97,0x1a,0x74,0xcb,0x4c,0x1f,0x2b,0xe8,0x63,0x8d,0xef,0xa3,0x34,0xdd,0x23,
+    0xc3,0x9d,0x6b,0x05,0xf3,0x29,0xd8,0x83,0x06,0x57,0xce,0x07,0x23,0xce,0x1a,0x38,
+    0x4b,0xd3,0x3d,0x34,0x9c,0x57,0xba,0x96,0x1e,0x06,0xd3,0xb5,0xf4,0x70,0x34,0x4f,
+    0x13,0x4d,0x3c,0x8f,0x44,0xfb,0xf9,0xa3,0x75,0xec,0xe7,0x2b,0xc1,0x75,0x3f,0x7f,
+    0x0c,0xbf,0x95,0xc6,0xe6,0xf1,0x68,0x1d,0x3c,0x01,0x66,0xf7,0xf3,0x27,0xf1,0x7d,
+    0x82,0x7c,0xae,0x32,0xf9,0x14,0xdd,0x53,0xbe,0x3d,0x47,0x8c,0x4f,0x19,0xee,0x67,
+    0x38,0xdf,0x57,0x33,0x8f,0xcf,0x82,0x69,0x7e,0x9e,0x06,0x93,0x31,0xae,0xc2,0xff,
+    0x39,0xe3,0xff,0x3c,0xf7,0x07,0x95,0x5f,0xe0,0x7e,0xa0,0x7c,0x2f,0x62,0xf3,0x82,
+    0xb1,0x59,0x4d,0x9f,0x6b,0xb1,0x79,0x09,0xbb,0xd5,0xa6,0xcf,0x97,0xa2,0x3e,0x57,
+    0x19,0xff,0x35,0xcc,0xb3,0x9e,0x6f,0x2f,0x83,0x69,0x2d,0xad,0x35,0x63,0x17,0xdd,
+    0x2b,0x69,0x5f,0x81,0xe7,0x15,0xc3,0xf3,0x3a,0x77,0x0f,0x95,0xdf,0x80,0x57,0xd7,
+    0xfe,0x9b,0x60,0xb5,0xa6,0xa6,0xde,0x22,0x37,0x6f,0x9a,0x9a,0x78,0x1b,0x5c,0xc7,
+    0xf3,0x0e,0xdc,0x6f,0x9b,0x3d,0xf4,0x5d,0x70,0xfd,0x16,0x7d,0x0d,0x4c,0xfa,0x16,
+    0xfd,0xfb,0xdc,0x7b,0x24,0xfe,0x75,0x26,0x7e,0xc1,0x3f,0xf4,0xed,0x13,0xe2,0xff,
+    0xd0,0xc4,0xfb,0x51,0x54,0xef,0x1f,0xb3,0x3e,0x3e,0xa2,0x8f,0x0f,0xc0,0x24,0x8f,
+    0xeb,0xf0,0xff,0xc4,0xe8,0xaa,0x23,0xdd,0x3a,0x53,0xf7,0x9f,0x72,0xcf,0xd2,0x31,
+    0x7e,0x06,0x26,0xbe,0xef,0x21,0x6b,0x1c,0xeb,0xb9,0xa3,0xa9,0xfc,0x39,0x79,0xd5,
+    0xef,0xa7,0x2f,0xc0,0xd6,0x9b,0xf9,0xfd,0x82,0xbe,0x75,0x5e,0xd6,0x1a,0xff,0xaf,
+    0xf0,0x9f,0x4c,0x2c,0x5f,0x83,0x89,0xef,0x97,0xc8,0x1a,0xe7,0xb7,0xdc,0xff,0xce,
+    0xe2,0x7b,0xef,0x3b,0x30,0xe5,0xfa,0x3e,0xaa,0xef,0x1f,0xc0,0x96,0xa7,0x73,0x11,
+    0x7c,0x7e,0x04,0x9f,0xc5,0x3d,0xfc,0x27,0x78,0x7e,0xa4,0xcf,0x6f,0xc0,0xf4,0x9b,
+    0xf2,0x67,0xee,0x98,0xf9,0xfe,0x96,0x29,0xf2,0x46,0xfe,0xef,0x29,0x45,0xb7,0xc1,
+    0xf8,0x6d,0x34,0x7e,0xbf,0xe0,0x27,0x77,0xa9,0x5f,0xa2,0xbb,0x7f,0x0b,0xe6,0xbc,
+    0x39,0x77,0xff,0x22,0xfe,0x0b,0x97,0xdc,0xec,0x61,0x38,0x7e,0x05,0x17,0x8e,0x5f,
+    0xa3,0x6f,0x9c,0x62,0x38,0x5a,0x9a,0xef,0x87,0x56,0x86,0xaf,0x35,0x7c,0x6d,0xcc,
+    0xdd,0xfa,0x37,0x73,0x57,0x16,0xfe,0xdf,0xb1,0xd3,0xdc,0xff,0x01,0xa6,0x75,0xf0,
+    0x27,0x98,0x8c,0xef,0x37,0x64,0xcd,0xf5,0x26,0xf8,0x24,0xb6,0x4d,0x26,0xb6,0x0c,
+    0xf3,0x9f,0x75,0x5b,0x13,0x5b,0x09,0xf1,0xb4,0x37,0xff,0x1b,0xb9,0x3a,0xfe,0x27,
+    0xc9,0x00,0xd7,0x7d,0x34,0x93,0xff,0x34,0xa6,0x18,0x9b,0x2c,0x17,0x70,0xbd,0x2b,
+    0x66,0xbb,0x80,0x55,0x99,0x33,0x3a,0xc7,0x05,0xae,0x6c,0xf3,0xad,0x9d,0xeb,0x42,
+    0x1c,0x7a,0x9f,0xcc,0x73,0xe1,0xff,0xbe,0x6a,0xec,0x65,0x9c,0x82,0xe5,0x9a,0xef,
+    0xed,0xff,0x00,0x13,0x2e,0x54,0x90,0x9c,0x19,0x00,0x00
 };
 
 // Generated from:
@@ -256,6 +178,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -290,9 +215,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, params . Bs);
-//     uint valueBits = params . Bs * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, params . Bs);
+//         valueBits = params . Bs * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000005.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000005.inc
index 5fa1503..b431b32 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000005.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000005.inc
@@ -1,201 +1,133 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000005[] = {
-	0x07230203,0x00010000,0x00080007,0x000000f5,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000b4,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x0000000f,
-	0x53746567,0x74666968,0x73746942,0x3b317528,0x003b3175,0x00040005,0x0000000d,0x7366666f,
-	0x00007465,0x00030005,0x0000000e,0x00000042,0x00080005,0x00000014,0x64616f6c,0x72756f53,
-	0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x00000013,0x00006463,0x00080005,
-	0x00000019,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,0x00000000,0x00050005,
-	0x00000018,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,
-	0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,0x00030005,0x0000001c,
-	0x00006463,0x00040005,0x0000001d,0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,
-	0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,
-	0x00000021,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,
-	0x00070006,0x00000025,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,
-	0x00000025,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,
-	0x74736564,0x7366664f,0x00007465,0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,
-	0x00000025,0x00000005,0x00007342,0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,
-	0x00000025,0x00000007,0x00007345,0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,
-	0x00000025,0x00000009,0x00006442,0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,
-	0x00000025,0x0000000b,0x00006445,0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,
-	0x0000003a,0x66696873,0x00000074,0x00040005,0x00000043,0x74726576,0x00007865,0x00050005,
-	0x00000049,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x0000005c,0x7366666f,0x00007465,
-	0x00040005,0x0000005d,0x61726170,0x0000006d,0x00040005,0x0000005f,0x61726170,0x0000006d,
-	0x00040005,0x00000062,0x636f6c62,0x0000006b,0x00030005,0x00000064,0x00637273,0x00050006,
-	0x00000064,0x00000000,0x44637273,0x00617461,0x00030005,0x00000066,0x00000000,0x00050005,
-	0x0000006d,0x66696873,0x74694274,0x00000073,0x00040005,0x0000006e,0x61726170,0x0000006d,
-	0x00040005,0x00000070,0x61726170,0x0000006d,0x00050005,0x00000074,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000078,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000091,
-	0x756c6176,0x55734165,0x00746e69,0x00050005,0x00000099,0x69736f70,0x65766974,0x0078614d,
-	0x00040005,0x0000009c,0x756c6176,0x00000065,0x00050005,0x000000a7,0x756c6176,0x55734165,
-	0x00746e69,0x00040005,0x000000af,0x74736564,0x00000000,0x00060006,0x000000af,0x00000000,
-	0x74736564,0x61746144,0x00000000,0x00030005,0x000000b1,0x00000000,0x00080005,0x000000b4,
-	0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,0x000000c8,
-	0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000c9,0x00000069,0x00030005,0x000000d2,
-	0x00006463,0x00050005,0x000000df,0x56637273,0x65756c61,0x00000000,0x00040005,0x000000e0,
-	0x61726170,0x0000006d,0x00050005,0x000000e3,0x74736564,0x756c6156,0x00000065,0x00040005,
-	0x000000e4,0x61726170,0x0000006d,0x00040005,0x000000e7,0x61726170,0x0000006d,0x00040005,
-	0x000000e9,0x61726170,0x0000006d,0x00040005,0x000000f0,0x61726170,0x0000006d,0x00050048,
-	0x00000025,0x00000000,0x00000023,0x00000000,0x00050048,0x00000025,0x00000001,0x00000023,
-	0x00000004,0x00050048,0x00000025,0x00000002,0x00000023,0x00000008,0x00050048,0x00000025,
-	0x00000003,0x00000023,0x0000000c,0x00050048,0x00000025,0x00000004,0x00000023,0x00000010,
-	0x00050048,0x00000025,0x00000005,0x00000023,0x00000014,0x00050048,0x00000025,0x00000006,
-	0x00000023,0x00000018,0x00050048,0x00000025,0x00000007,0x00000023,0x0000001c,0x00050048,
-	0x00000025,0x00000008,0x00000023,0x00000020,0x00050048,0x00000025,0x00000009,0x00000023,
-	0x00000024,0x00050048,0x00000025,0x0000000a,0x00000023,0x00000028,0x00050048,0x00000025,
-	0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000025,0x00000002,0x00040047,0x00000063,
-	0x00000006,0x00000004,0x00050048,0x00000064,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x00000064,0x00000003,0x00040047,0x00000066,0x00000022,0x00000000,0x00040047,0x00000066,
-	0x00000021,0x00000001,0x00040047,0x000000ae,0x00000006,0x00000004,0x00050048,0x000000af,
-	0x00000000,0x00000023,0x00000000,0x00030047,0x000000af,0x00000003,0x00040047,0x000000b1,
-	0x00000022,0x00000000,0x00040047,0x000000b1,0x00000021,0x00000000,0x00040047,0x000000b4,
-	0x0000000b,0x0000001c,0x00040047,0x000000f4,0x0000000b,0x00000019,0x00020013,0x00000002,
-	0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,
-	0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,0x00000007,
-	0x00030016,0x00000011,0x00000020,0x00040021,0x00000012,0x00000011,0x00000007,0x00040020,
-	0x00000016,0x00000007,0x00000011,0x00040021,0x00000017,0x00000011,0x00000016,0x00050021,
-	0x0000001b,0x00000006,0x00000007,0x00000016,0x00040021,0x00000020,0x00000002,0x00000007,
-	0x000e001e,0x00000025,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,0x00000026,
-	0x00000009,0x00000025,0x0004003b,0x00000026,0x00000027,0x00000009,0x00040015,0x00000028,
-	0x00000020,0x00000001,0x0004002b,0x00000028,0x00000029,0x00000006,0x00040020,0x0000002a,
-	0x00000009,0x00000006,0x0004002b,0x00000028,0x0000002f,0x00000005,0x0004002b,0x00000028,
-	0x00000034,0x00000002,0x0004002b,0x00000006,0x0000003c,0x00000004,0x0004002b,0x00000006,
-	0x0000003e,0x00000008,0x0004002b,0x00000028,0x00000045,0x00000008,0x0004002b,0x00000028,
-	0x0000004f,0x00000004,0x00020014,0x00000052,0x0004002b,0x00000006,0x00000055,0x00000003,
-	0x0004002b,0x00000011,0x0000005a,0x00000000,0x0003001d,0x00000063,0x00000006,0x0003001e,
-	0x00000064,0x00000063,0x00040020,0x00000065,0x00000002,0x00000064,0x0004003b,0x00000065,
-	0x00000066,0x00000002,0x0004002b,0x00000028,0x00000067,0x00000000,0x00040020,0x0000006a,
-	0x00000002,0x00000006,0x0004002b,0x00000006,0x0000007a,0x00000020,0x00040020,0x0000007c,
-	0x00000007,0x00000028,0x0004002b,0x00000028,0x00000080,0xffffffff,0x0004002b,0x00000028,
-	0x00000082,0x00000001,0x0003001d,0x000000ae,0x00000006,0x0003001e,0x000000af,0x000000ae,
-	0x00040020,0x000000b0,0x00000002,0x000000af,0x0004003b,0x000000b0,0x000000b1,0x00000002,
-	0x00040017,0x000000b2,0x00000006,0x00000003,0x00040020,0x000000b3,0x00000001,0x000000b2,
-	0x0004003b,0x000000b3,0x000000b4,0x00000001,0x0004002b,0x00000006,0x000000b5,0x00000000,
-	0x00040020,0x000000b6,0x00000001,0x00000006,0x0004002b,0x00000028,0x000000b9,0x00000003,
-	0x0004002b,0x00000006,0x000000d0,0x00000001,0x0004002b,0x00000006,0x000000f3,0x00000040,
-	0x0006002c,0x000000b2,0x000000f4,0x000000f3,0x000000d0,0x000000d0,0x00050036,0x00000002,
-	0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,0x000000c8,
-	0x00000007,0x0004003b,0x00000007,0x000000c9,0x00000007,0x0004003b,0x00000007,0x000000d2,
-	0x00000007,0x0004003b,0x00000016,0x000000df,0x00000007,0x0004003b,0x00000007,0x000000e0,
-	0x00000007,0x0004003b,0x00000016,0x000000e3,0x00000007,0x0004003b,0x00000016,0x000000e4,
-	0x00000007,0x0004003b,0x00000007,0x000000e7,0x00000007,0x0004003b,0x00000016,0x000000e9,
-	0x00000007,0x0004003b,0x00000007,0x000000f0,0x00000007,0x00050041,0x000000b6,0x000000c0,
-	0x000000b4,0x000000b5,0x0004003d,0x00000006,0x000000c1,0x000000c0,0x00050041,0x0000002a,
-	0x000000c2,0x00000027,0x00000067,0x0004003d,0x00000006,0x000000c3,0x000000c2,0x000500ae,
-	0x00000052,0x000000c4,0x000000c1,0x000000c3,0x000300f7,0x000000c6,0x00000000,0x000400fa,
-	0x000000c4,0x000000c5,0x000000c6,0x000200f8,0x000000c5,0x000100fd,0x000200f8,0x000000c6,
-	0x0003003e,0x000000c8,0x000000b5,0x0003003e,0x000000c9,0x000000b5,0x000200f9,0x000000ca,
-	0x000200f8,0x000000ca,0x000400f6,0x000000cc,0x000000cd,0x00000000,0x000200f9,0x000000ce,
-	0x000200f8,0x000000ce,0x0004003d,0x00000006,0x000000cf,0x000000c9,0x000500b0,0x00000052,
-	0x000000d1,0x000000cf,0x000000d0,0x000400fa,0x000000d1,0x000000cb,0x000000cc,0x000200f8,
-	0x000000cb,0x00050041,0x000000b6,0x000000d3,0x000000b4,0x000000b5,0x0004003d,0x00000006,
-	0x000000d4,0x000000d3,0x00050084,0x00000006,0x000000d5,0x000000d4,0x000000d0,0x0004003d,
-	0x00000006,0x000000d6,0x000000c9,0x00050080,0x00000006,0x000000d7,0x000000d5,0x000000d6,
-	0x0003003e,0x000000d2,0x000000d7,0x0004003d,0x00000006,0x000000d8,0x000000d2,0x00050041,
-	0x0000002a,0x000000d9,0x00000027,0x00000082,0x0004003d,0x00000006,0x000000da,0x000000d9,
-	0x000500ae,0x00000052,0x000000db,0x000000d8,0x000000da,0x000300f7,0x000000dd,0x00000000,
-	0x000400fa,0x000000db,0x000000dc,0x000000dd,0x000200f8,0x000000dc,0x000200f9,0x000000cc,
-	0x000200f8,0x000000dd,0x0004003d,0x00000006,0x000000e1,0x000000d2,0x0003003e,0x000000e0,
-	0x000000e1,0x00050039,0x00000011,0x000000e2,0x00000014,0x000000e0,0x0003003e,0x000000df,
-	0x000000e2,0x0004003d,0x00000011,0x000000e5,0x000000df,0x0003003e,0x000000e4,0x000000e5,
-	0x00050039,0x00000011,0x000000e6,0x00000019,0x000000e4,0x0003003e,0x000000e3,0x000000e6,
-	0x0004003d,0x00000006,0x000000e8,0x000000d2,0x0003003e,0x000000e7,0x000000e8,0x0004003d,
-	0x00000011,0x000000ea,0x000000e3,0x0003003e,0x000000e9,0x000000ea,0x00060039,0x00000006,
-	0x000000eb,0x0000001e,0x000000e7,0x000000e9,0x0004003d,0x00000006,0x000000ec,0x000000c8,
-	0x000500c5,0x00000006,0x000000ed,0x000000ec,0x000000eb,0x0003003e,0x000000c8,0x000000ed,
-	0x000200f9,0x000000cd,0x000200f8,0x000000cd,0x0004003d,0x00000006,0x000000ee,0x000000c9,
-	0x00050080,0x00000006,0x000000ef,0x000000ee,0x00000082,0x0003003e,0x000000c9,0x000000ef,
-	0x000200f9,0x000000ca,0x000200f8,0x000000cc,0x0004003d,0x00000006,0x000000f1,0x000000c8,
-	0x0003003e,0x000000f0,0x000000f1,0x00050039,0x00000002,0x000000f2,0x00000022,0x000000f0,
-	0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,
-	0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,
-	0x00000006,0x00000024,0x00000009,0x00050041,0x0000002a,0x0000002b,0x00000027,0x00000029,
-	0x0004003d,0x00000006,0x0000002c,0x0000002b,0x00050084,0x00000006,0x0000002d,0x00000024,
-	0x0000002c,0x0004003d,0x00000006,0x0000002e,0x0000000a,0x00050041,0x0000002a,0x00000030,
-	0x00000027,0x0000002f,0x0004003d,0x00000006,0x00000031,0x00000030,0x00050084,0x00000006,
-	0x00000032,0x0000002e,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002d,0x00000032,
-	0x00050041,0x0000002a,0x00000035,0x00000027,0x00000034,0x0004003d,0x00000006,0x00000036,
-	0x00000035,0x00050080,0x00000006,0x00000037,0x00000033,0x00000036,0x000200fe,0x00000037,
-	0x00010038,0x00050036,0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,
-	0x0000000d,0x00030037,0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003b,0x00000007,
-	0x0000003a,0x00000007,0x0004003d,0x00000006,0x0000003b,0x0000000d,0x00050089,0x00000006,
-	0x0000003d,0x0000003b,0x0000003c,0x00050084,0x00000006,0x0000003f,0x0000003d,0x0000003e,
-	0x0003003e,0x0000003a,0x0000003f,0x0004003d,0x00000006,0x00000040,0x0000003a,0x000200fe,
-	0x00000040,0x00010038,0x00050036,0x00000011,0x00000014,0x00000000,0x00000012,0x00030037,
-	0x00000007,0x00000013,0x000200f8,0x00000015,0x0004003b,0x00000007,0x00000043,0x00000007,
-	0x0004003b,0x00000007,0x00000049,0x00000007,0x0004003b,0x00000007,0x0000005c,0x00000007,
-	0x0004003b,0x00000007,0x0000005d,0x00000007,0x0004003b,0x00000007,0x0000005f,0x00000007,
-	0x0004003b,0x00000007,0x00000062,0x00000007,0x0004003b,0x00000007,0x0000006d,0x00000007,
-	0x0004003b,0x00000007,0x0000006e,0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,
-	0x0004003b,0x00000007,0x00000074,0x00000007,0x0004003b,0x00000007,0x00000078,0x00000007,
-	0x0004003b,0x0000007c,0x0000007d,0x00000007,0x0004003b,0x00000007,0x00000091,0x00000007,
-	0x0004003b,0x00000016,0x00000099,0x00000007,0x0004003b,0x00000016,0x0000009c,0x00000007,
-	0x0004003d,0x00000006,0x00000044,0x00000013,0x00050041,0x0000002a,0x00000046,0x00000027,
-	0x00000045,0x0004003d,0x00000006,0x00000047,0x00000046,0x00050086,0x00000006,0x00000048,
-	0x00000044,0x00000047,0x0003003e,0x00000043,0x00000048,0x0004003d,0x00000006,0x0000004a,
-	0x00000013,0x00050041,0x0000002a,0x0000004b,0x00000027,0x00000045,0x0004003d,0x00000006,
-	0x0000004c,0x0000004b,0x00050089,0x00000006,0x0000004d,0x0000004a,0x0000004c,0x0003003e,
-	0x00000049,0x0000004d,0x0004003d,0x00000006,0x0000004e,0x00000049,0x00050041,0x0000002a,
-	0x00000050,0x00000027,0x0000004f,0x0004003d,0x00000006,0x00000051,0x00000050,0x000500ae,
-	0x00000052,0x00000053,0x0000004e,0x00000051,0x0004003d,0x00000006,0x00000054,0x00000049,
-	0x000500b0,0x00000052,0x00000056,0x00000054,0x00000055,0x000500a7,0x00000052,0x00000057,
-	0x00000053,0x00000056,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,
-	0x00000059,0x000200f8,0x00000058,0x000200fe,0x0000005a,0x000200f8,0x00000059,0x0004003d,
-	0x00000006,0x0000005e,0x00000043,0x0003003e,0x0000005d,0x0000005e,0x0004003d,0x00000006,
-	0x00000060,0x00000049,0x0003003e,0x0000005f,0x00000060,0x00060039,0x00000006,0x00000061,
-	0x0000000b,0x0000005d,0x0000005f,0x0003003e,0x0000005c,0x00000061,0x0004003d,0x00000006,
-	0x00000068,0x0000005c,0x00050086,0x00000006,0x00000069,0x00000068,0x0000003c,0x00060041,
-	0x0000006a,0x0000006b,0x00000066,0x00000067,0x00000069,0x0004003d,0x00000006,0x0000006c,
-	0x0000006b,0x0003003e,0x00000062,0x0000006c,0x0004003d,0x00000006,0x0000006f,0x0000005c,
-	0x0003003e,0x0000006e,0x0000006f,0x00050041,0x0000002a,0x00000071,0x00000027,0x0000002f,
-	0x0004003d,0x00000006,0x00000072,0x00000071,0x0003003e,0x00000070,0x00000072,0x00060039,
-	0x00000006,0x00000073,0x0000000f,0x0000006e,0x00000070,0x0003003e,0x0000006d,0x00000073,
-	0x00050041,0x0000002a,0x00000075,0x00000027,0x0000002f,0x0004003d,0x00000006,0x00000076,
-	0x00000075,0x00050084,0x00000006,0x00000077,0x00000076,0x0000003e,0x0003003e,0x00000074,
-	0x00000077,0x0004003d,0x00000006,0x00000079,0x00000074,0x000500aa,0x00000052,0x0000007b,
-	0x00000079,0x0000007a,0x000300f7,0x0000007f,0x00000000,0x000400fa,0x0000007b,0x0000007e,
-	0x00000081,0x000200f8,0x0000007e,0x0003003e,0x0000007d,0x00000080,0x000200f9,0x0000007f,
-	0x000200f8,0x00000081,0x0004003d,0x00000006,0x00000083,0x00000074,0x000500c4,0x00000028,
-	0x00000084,0x00000082,0x00000083,0x00050082,0x00000028,0x00000085,0x00000084,0x00000082,
-	0x0003003e,0x0000007d,0x00000085,0x000200f9,0x0000007f,0x000200f8,0x0000007f,0x0004003d,
-	0x00000028,0x00000086,0x0000007d,0x0004007c,0x00000006,0x00000087,0x00000086,0x0003003e,
-	0x00000078,0x00000087,0x0004003d,0x00000006,0x00000088,0x00000049,0x00050041,0x0000002a,
-	0x00000089,0x00000027,0x0000004f,0x0004003d,0x00000006,0x0000008a,0x00000089,0x000500ae,
-	0x00000052,0x0000008b,0x00000088,0x0000008a,0x0004003d,0x00000006,0x0000008c,0x00000049,
-	0x000500aa,0x00000052,0x0000008d,0x0000008c,0x00000055,0x000500a7,0x00000052,0x0000008e,
-	0x0000008b,0x0000008d,0x000300f7,0x00000090,0x00000000,0x000400fa,0x0000008e,0x0000008f,
-	0x00000093,0x000200f8,0x0000008f,0x0004003d,0x00000006,0x00000092,0x00000078,0x0003003e,
-	0x00000091,0x00000092,0x000200f9,0x00000090,0x000200f8,0x00000093,0x0004003d,0x00000006,
-	0x00000094,0x00000062,0x0004003d,0x00000006,0x00000095,0x0000006d,0x000500c2,0x00000006,
-	0x00000096,0x00000094,0x00000095,0x0004003d,0x00000006,0x00000097,0x00000078,0x000500c7,
-	0x00000006,0x00000098,0x00000096,0x00000097,0x0003003e,0x00000091,0x00000098,0x000200f9,
-	0x00000090,0x000200f8,0x00000090,0x0004003d,0x00000006,0x0000009a,0x00000078,0x00040070,
-	0x00000011,0x0000009b,0x0000009a,0x0003003e,0x00000099,0x0000009b,0x0004003d,0x00000006,
-	0x0000009d,0x00000091,0x00040070,0x00000011,0x0000009e,0x0000009d,0x0004003d,0x00000011,
-	0x0000009f,0x00000099,0x00050088,0x00000011,0x000000a0,0x0000009e,0x0000009f,0x0003003e,
-	0x0000009c,0x000000a0,0x0004003d,0x00000011,0x000000a1,0x0000009c,0x000200fe,0x000000a1,
-	0x00010038,0x00050036,0x00000011,0x00000019,0x00000000,0x00000017,0x00030037,0x00000016,
-	0x00000018,0x000200f8,0x0000001a,0x0004003d,0x00000011,0x000000a4,0x00000018,0x000200fe,
-	0x000000a4,0x00010038,0x00050036,0x00000006,0x0000001e,0x00000000,0x0000001b,0x00030037,
-	0x00000007,0x0000001c,0x00030037,0x00000016,0x0000001d,0x000200f8,0x0000001f,0x0004003b,
-	0x00000007,0x000000a7,0x00000007,0x0004003d,0x00000011,0x000000a8,0x0000001d,0x0004007c,
-	0x00000028,0x000000a9,0x000000a8,0x0004007c,0x00000006,0x000000aa,0x000000a9,0x0003003e,
-	0x000000a7,0x000000aa,0x0004003d,0x00000006,0x000000ab,0x000000a7,0x000200fe,0x000000ab,
-	0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,0x00000020,0x00030037,0x00000007,
-	0x00000021,0x000200f8,0x00000023,0x00050041,0x000000b6,0x000000b7,0x000000b4,0x000000b5,
-	0x0004003d,0x00000006,0x000000b8,0x000000b7,0x00050041,0x0000002a,0x000000ba,0x00000027,
-	0x000000b9,0x0004003d,0x00000006,0x000000bb,0x000000ba,0x00050086,0x00000006,0x000000bc,
-	0x000000bb,0x0000003c,0x00050080,0x00000006,0x000000bd,0x000000b8,0x000000bc,0x0004003d,
-	0x00000006,0x000000be,0x00000021,0x00060041,0x0000006a,0x000000bf,0x000000b1,0x00000067,
-	0x000000bd,0x0003003e,0x000000bf,0x000000be,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000005.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000005[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x98,0x79,0x94,0x8f,0x65,
+    0x14,0xc7,0x7f,0xef,0xec,0xc6,0x60,0x66,0x30,0x63,0x19,0x32,0x51,0x8d,0x4c,0xb6,
+    0x06,0x65,0x4b,0x47,0x1a,0x4a,0x49,0x22,0x1c,0x92,0x25,0x52,0x91,0xd0,0x26,0x2a,
+    0xb2,0xa6,0x2c,0x21,0x4b,0x4a,0x49,0xd9,0x93,0x52,0x42,0x92,0x3d,0x39,0xc7,0x39,
+    0x2a,0xe7,0x90,0xa5,0x4d,0x69,0x75,0x92,0x6d,0xa8,0xe8,0xb9,0xef,0xfb,0xb9,0x5c,
+    0xcf,0x99,0xbf,0x9a,0x73,0x9e,0xf3,0x3e,0xf7,0x7b,0xef,0xfd,0x3e,0xf7,0xb9,0xcf,
+    0x7d,0x96,0xdf,0xc4,0xc7,0x55,0x4f,0x8e,0xc5,0x82,0x58,0x6a,0x2c,0x25,0x56,0x25,
+    0x88,0x85,0x7f,0x19,0xb1,0xb8,0x98,0x74,0x4b,0xc6,0x92,0xc2,0x6f,0x61,0xdb,0x0e,
+    0x6d,0x6b,0x0f,0x19,0xda,0xa7,0x76,0x41,0x83,0xba,0xa2,0x2f,0x1d,0x8b,0x0f,0xed,
+    0x44,0x57,0xc6,0xd9,0x24,0xba,0x6f,0x82,0x6b,0x03,0x7a,0xf6,0x1f,0x28,0xf8,0x21,
+    0xd7,0xd2,0x1d,0x9e,0x10,0x72,0xc5,0x62,0x2d,0xb0,0x95,0xd6,0xda,0x59,0x5f,0x11,
+    0x0d,0x13,0xab,0xce,0x57,0xb1,0x00,0x2c,0xc1,0x60,0x71,0x60,0x29,0x06,0x8b,0x07,
+    0x4b,0x33,0x58,0x02,0x58,0xba,0xc1,0x12,0xc1,0xca,0x19,0x2c,0x09,0xac,0x82,0xc1,
+    0x92,0xc1,0x72,0x0c,0x96,0x02,0x56,0xcd,0x60,0x25,0xc0,0x6a,0x18,0x2c,0x15,0x2c,
+    0xcf,0x60,0x25,0xc1,0xf2,0x0d,0x96,0x06,0x56,0xd7,0x60,0xa5,0xc0,0x0a,0x24,0xc7,
+    0x6e,0x56,0x3a,0xdf,0x42,0x37,0x9b,0xde,0xc4,0xaa,0xb9,0xe8,0xe3,0xe5,0x4c,0xec,
+    0xfb,0x90,0x0b,0xb1,0xef,0xeb,0xbe,0x97,0x5f,0xd0,0x45,0x72,0x2e,0x39,0x15,0x79,
+    0xaf,0xc7,0xb7,0xaf,0x18,0xbe,0x7d,0x86,0x6f,0xbf,0xc7,0xb7,0x1f,0x3e,0x95,0x0f,
+    0x31,0xcf,0x1c,0xe4,0x9c,0x20,0x92,0x2b,0xba,0x56,0xd6,0xcd,0x22,0x2e,0xb4,0x8f,
+    0x0f,0xf9,0xa4,0x5f,0xde,0xd9,0x24,0x91,0xcf,0x58,0xf8,0x4d,0x08,0xf3,0x9e,0x4c,
+    0x5c,0xb9,0x2e,0xa6,0x14,0xfa,0x8a,0x67,0x39,0xef,0x0c,0x7c,0x72,0x9d,0x7d,0x26,
+    0xf5,0x94,0x8c,0x7f,0x16,0xfd,0x0c,0xf4,0xd9,0xf4,0xb3,0xe0,0xab,0x6c,0xf8,0xb2,
+    0xb0,0xa9,0x46,0x3c,0x82,0x55,0x75,0xd5,0xa2,0x35,0xf1,0x7f,0x9a,0xc4,0x70,0x25,
+    0x75,0x21,0x3c,0x4d,0x90,0xaf,0x02,0x93,0x39,0xe7,0x11,0xbf,0xac,0x43,0x2d,0xe4,
+    0x9a,0xc6,0xff,0x6a,0x6c,0x93,0x8c,0xbe,0x0e,0xb5,0xab,0x72,0x01,0x31,0xd7,0x22,
+    0x87,0x4d,0x59,0x47,0x95,0x9b,0x53,0xaf,0x6a,0xdf,0xca,0x93,0xdb,0x61,0x5f,0xce,
+    0xb1,0xdc,0x69,0xfc,0x3a,0xb2,0xde,0x22,0x4b,0xde,0xba,0xb2,0x36,0x55,0x1c,0xaa,
+    0xf5,0x57,0x95,0x3a,0xeb,0x4d,0xbc,0xf7,0x11,0x4b,0x1f,0xe6,0x2b,0x72,0x5f,0x13,
+    0x9f,0x8c,0xd7,0xcf,0xac,0xf1,0x03,0xe8,0xec,0xfc,0x06,0xb0,0x1f,0x34,0x8e,0x41,
+    0xd8,0xab,0xfe,0x71,0xf6,0x95,0xca,0x23,0x4c,0x9c,0x22,0x3f,0xed,0xda,0xf9,0xf8,
+    0x8b,0xf2,0x48,0xf6,0x92,0xf2,0x8d,0x37,0xfe,0x22,0x4f,0xf3,0xf2,0xb7,0x80,0x35,
+    0x91,0xf8,0xde,0xa6,0x16,0xf2,0x0c,0xff,0x12,0xe1,0x77,0x7f,0x2a,0x2f,0x63,0xfd,
+    0x24,0x2f,0x7b,0x4d,0x5e,0x64,0xbf,0xec,0x85,0xe7,0x6b,0xc6,0xd8,0x47,0x5e,0x44,
+    0xde,0x0f,0x96,0xed,0xe4,0x03,0xf8,0xc5,0x63,0x7f,0x10,0xce,0x03,0xd8,0x1f,0xe4,
+    0xdc,0x0c,0xd0,0x7f,0x43,0x3f,0xc9,0xc4,0x5d,0x64,0xea,0x48,0xe4,0xca,0x41,0x74,
+    0xb6,0xe6,0x3b,0x49,0x78,0x64,0x0f,0x0a,0x56,0x84,0x6d,0x43,0x57,0x45,0x71,0xac,
+    0x7d,0x8c,0xb1,0x8b,0x1c,0x92,0xc8,0x98,0x32,0xef,0x3f,0x99,0xbf,0xca,0xc7,0x3c,
+    0xf9,0xac,0x91,0xc3,0xfd,0x16,0x5c,0xaa,0x4f,0x09,0x2e,0xd5,0x97,0xf4,0xe4,0x34,
+    0xcf,0xbe,0x8c,0xa7,0xcf,0xf0,0xf4,0x15,0x90,0x6f,0x74,0x51,0x4a,0x0e,0x7e,0x26,
+    0x2f,0x52,0x23,0xcd,0x98,0xf7,0x2f,0xe0,0x62,0x23,0xfb,0xe7,0x57,0xf6,0x5c,0x3f,
+    0x63,0xf3,0x1b,0xf8,0x3b,0xce,0x46,0x6a,0xfe,0x77,0xfc,0x04,0x3f,0xed,0x32,0x71,
+    0x94,0x9c,0x9c,0x75,0xf6,0xa2,0xfb,0xc3,0xb5,0xa3,0xe4,0x47,0xfa,0xff,0xba,0x4c,
+    0x4b,0xff,0x68,0xb8,0xbf,0xe2,0xc3,0x3c,0x0d,0xa2,0x7f,0x8c,0xfe,0x19,0xa7,0xff,
+    0x0b,0x1f,0xf9,0x9e,0x72,0x5c,0x27,0xdc,0xf7,0x24,0xdc,0xa2,0x3f,0x85,0xfe,0x94,
+    0x89,0xed,0x34,0x79,0x7e,0x97,0xd8,0xce,0x80,0x15,0x11,0x8f,0xc8,0xc7,0x5d,0x3b,
+    0x81,0xef,0x71,0x93,0x8f,0xbf,0x8b,0xc9,0xc7,0x3f,0xe0,0xa3,0x9d,0x4d,0x52,0x18,
+    0x7b,0x84,0x15,0x19,0x9b,0x73,0x8c,0xf9,0x2c,0x36,0xe7,0xb1,0x3b,0xc7,0x9c,0xce,
+    0x82,0xa9,0xbd,0x14,0xda,0x59,0x93,0xe3,0x20,0x88,0x72,0xbc,0xcc,0xd8,0xc4,0x05,
+    0x11,0xae,0x39,0x8e,0xe7,0x92,0x17,0x5c,0x72,0x9c,0x18,0x5c,0xcc,0xb1,0xe8,0x12,
+    0x5c,0x4b,0x0c,0xa2,0x39,0x49,0x5f,0xf2,0xa3,0x73,0x14,0x5c,0x79,0x4b,0x30,0xb6,
+    0xc4,0x25,0xf5,0x25,0xf2,0xf5,0x6e,0x0c,0x39,0xa3,0x52,0x83,0xe8,0x3e,0x17,0x5c,
+    0xf4,0x52,0x8f,0xa9,0xf8,0x8a,0xbe,0x54,0x10,0xd5,0xa8,0xe8,0xa4,0xf6,0x4a,0x19,
+    0xdf,0xd2,0x41,0x74,0x3f,0xa5,0xa1,0x97,0x5a,0x2d,0x6d,0xc6,0x4d,0x37,0xe3,0x4a,
+    0x9d,0xa6,0x1b,0xde,0xcc,0x20,0xaa,0x6d,0xd1,0x49,0xcd,0x66,0x86,0xbc,0x49,0xa1,
+    0x5f,0xd9,0x40,0xce,0x83,0xa8,0xb6,0x33,0x0c,0x5f,0xb9,0x20,0xda,0x5f,0x5b,0xc9,
+    0x79,0xf9,0x20,0xc2,0xca,0x06,0x17,0x6b,0xaa,0x3c,0x79,0x38,0x49,0x1e,0x4e,0x9a,
+    0xfc,0x66,0x05,0x97,0xae,0x59,0x76,0x10,0x61,0xcb,0x4c,0x1d,0x66,0x07,0x97,0xd6,
+    0xe1,0x09,0xe3,0x5f,0x91,0xf1,0xc5,0x56,0xf6,0x55,0x45,0x72,0x21,0x67,0x42,0xa5,
+    0x20,0xba,0xdf,0x05,0x97,0x5a,0xbf,0xce,0xb5,0x86,0x8c,0x53,0x92,0xfa,0x95,0x3b,
+    0xa4,0x91,0xe4,0x98,0x3b,0x4a,0xfb,0xa9,0x8c,0x95,0x66,0xc6,0xaa,0x81,0x8d,0xd6,
+    0x4b,0x2d,0xf6,0x64,0x4d,0x63,0x93,0x0f,0xae,0x75,0x7a,0x0d,0x7e,0xf9,0xc6,0xa6,
+    0x36,0xfc,0xca,0x53,0x17,0x9e,0x3a,0xc6,0xa6,0x1e,0xb8,0xf2,0xd4,0xc7,0xaf,0x9e,
+    0xc9,0xd5,0xb5,0xf0,0xd7,0x37,0x5c,0x0d,0xe0,0x2a,0x30,0x5c,0x0d,0xc1,0xd5,0xaf,
+    0x11,0xbe,0x0d,0xc3,0xbd,0x11,0x17,0xca,0x36,0x37,0x65,0x8a,0xc9,0x4d,0x29,0xd3,
+    0x2f,0x4d,0x6e,0xd2,0xcd,0x99,0xd6,0x98,0x33,0x54,0xc7,0x6c,0x82,0xcf,0x04,0x38,
+    0x9b,0x81,0x35,0x35,0x73,0xba,0x01,0xbc,0x39,0xeb,0xd7,0xf8,0x02,0x16,0x71,0xb4,
+    0x80,0x57,0x62,0x6c,0x61,0x62,0xcc,0xe0,0xbd,0x2b,0x7f,0x99,0x26,0xae,0xb2,0xc4,
+    0x55,0xde,0xc4,0xd5,0xd2,0x3b,0xeb,0xdb,0x78,0x72,0x37,0x4f,0xee,0xee,0xc9,0x3d,
+    0x3c,0xb9,0x97,0x27,0x0f,0xf5,0xe4,0x61,0x9e,0x3c,0xce,0x93,0x27,0x79,0xf2,0x1c,
+    0x4f,0x9e,0x6b,0x64,0xb9,0xb7,0x17,0x7a,0xfa,0x75,0xde,0x5d,0xb5,0xd9,0x93,0xb7,
+    0x79,0xeb,0x70,0x13,0x79,0xd1,0xfa,0xb8,0x99,0xfa,0x68,0x65,0x6c,0x0a,0xc1,0xc7,
+    0xb2,0x2e,0xad,0xf1,0x2b,0x64,0x5d,0x5a,0x82,0xa9,0xfd,0x2d,0x1e,0xe7,0xad,0xc5,
+    0x70,0xb6,0x05,0xd7,0xf5,0xbf,0x0d,0xbf,0xb6,0x70,0xb6,0x01,0x53,0xfb,0xdb,0x59,
+    0x1b,0xe5,0xbc,0x03,0xce,0x76,0xc6,0xa6,0x3d,0xb8,0x9e,0xc5,0x1d,0xf0,0x6b,0x6f,
+    0x6c,0xee,0x82,0x47,0xef,0x9d,0x4e,0x60,0x1d,0xc3,0x5c,0x46,0xd8,0xdd,0xf8,0x76,
+    0xe2,0x9e,0xec,0x62,0xee,0x49,0xd1,0x75,0x76,0xad,0x0b,0xb5,0xd4,0x99,0xfa,0xeb,
+    0x8a,0xdc,0xc5,0x8c,0x75,0x0f,0xf5,0x25,0xf3,0xe9,0x8e,0xac,0xba,0x7b,0x89,0x43,
+    0x74,0x3d,0x90,0xf5,0x2c,0xed,0xc9,0xf9,0xd3,0x9d,0xfa,0x12,0x9b,0x6e,0xe0,0xea,
+    0x7f,0x3f,0xb5,0xa9,0x6b,0xd2,0x1f,0xac,0x69,0x98,0xa3,0xa4,0xf0,0xcd,0xf9,0x20,
+    0xef,0xd2,0x7e,0xe8,0xd5,0xf7,0x21,0x74,0xc2,0xdb,0x0b,0x59,0xf3,0x3a,0x90,0xbc,
+    0x0e,0x30,0xf6,0x0f,0x83,0x2f,0x25,0x3f,0x8f,0x80,0x0d,0x22,0x3f,0x43,0x4c,0x7e,
+    0x44,0x37,0xd8,0xb5,0xd9,0xe4,0x63,0xb0,0xe1,0x79,0x94,0x39,0x2f,0x81,0xe7,0x31,
+    0x30,0xc9,0xfd,0x62,0x67,0x21,0xef,0xcc,0x27,0xc0,0x0b,0x78,0x03,0x0f,0xc7,0xf7,
+    0x49,0x74,0x12,0xf3,0x50,0x64,0xe5,0x7d,0xca,0xe3,0x1d,0x0e,0x66,0x79,0x9f,0x01,
+    0x1f,0xc1,0xdb,0x59,0x79,0x9f,0x45,0x27,0xbc,0xc3,0x90,0x35,0x17,0xa3,0xc8,0xc5,
+    0x48,0x33,0xd6,0x73,0xe0,0x9a,0x8b,0xd1,0x60,0x9a,0x8b,0xb1,0x26,0x17,0xa2,0x1b,
+    0xe3,0xda,0x44,0x72,0x31,0xc6,0xf0,0x4c,0x20,0x66,0x3d,0xeb,0x9e,0xe7,0xcd,0x3e,
+    0x81,0x58,0xc6,0x81,0xc9,0xbd,0x36,0x16,0xff,0x89,0xc6,0xff,0x05,0x6f,0xce,0x2f,
+    0x82,0x75,0x24,0x8e,0x29,0x26,0x0e,0xd1,0x4d,0x76,0x6d,0x2a,0x3c,0x93,0x19,0x63,
+    0x92,0x79,0xc3,0x4d,0x41,0x37,0xd5,0x8c,0xf1,0x12,0xe7,0x97,0xca,0xd3,0x19,0x73,
+    0x14,0x31,0xcf,0xe0,0x77,0xc5,0x74,0x33,0x8f,0x97,0xf1,0x9b,0x61,0xee,0x93,0x99,
+    0xe0,0xd3,0xcc,0xb8,0x33,0xbd,0x71,0xa7,0x98,0x71,0x66,0x71,0x0e,0x6a,0x1e,0x66,
+    0x79,0x79,0x18,0x8b,0x3c,0x04,0x79,0xb6,0xf1,0x7d,0x85,0x7d,0x21,0xbe,0x73,0x90,
+    0x75,0x3d,0x5f,0x2d,0xe6,0x1e,0x7d,0x0d,0x5c,0xec,0xe7,0x22,0xeb,0x3e,0x9c,0xc7,
+    0x5d,0x37,0x87,0x73,0x57,0xe3,0x99,0x67,0x38,0x5f,0x2f,0x86,0xf3,0x0d,0x70,0xcd,
+    0xc9,0x7c,0xb0,0xe6,0xa6,0x7e,0xe7,0x1b,0xfb,0x37,0xc9,0xb3,0xae,0xe5,0x5b,0x60,
+    0x0b,0x58,0xcb,0xc5,0x66,0x2d,0x45,0xb7,0x28,0xac,0xbf,0x68,0xee,0x8b,0xe0,0x5c,
+    0xc8,0x6f,0x36,0xc9,0xcb,0x62,0x74,0x4b,0xcd,0x18,0xcb,0x19,0x63,0x8b,0x1b,0x23,
+    0x2f,0x3c,0x23,0xa3,0x37,0xd4,0x72,0xd6,0x53,0xb0,0x15,0x06,0x57,0xce,0x15,0x1e,
+    0xe7,0x62,0x38,0xf3,0xc2,0x33,0x34,0xba,0x7f,0x74,0x2f,0xad,0x04,0xd3,0xbd,0xb4,
+    0xd2,0x5b,0xa7,0x21,0x26,0x9e,0xf7,0xbc,0xf3,0xfc,0xfd,0x62,0xce,0xf3,0x55,0xe0,
+    0x7a,0x9e,0x7f,0x80,0xdf,0x2a,0x63,0xf3,0xa1,0xb7,0x0f,0x56,0x83,0xd9,0xf3,0xfc,
+    0x23,0x7c,0x57,0x93,0xcf,0xb5,0x26,0x9f,0xa2,0x5b,0xe3,0xda,0x7a,0x62,0x5c,0x63,
+    0xb8,0x3f,0xe6,0xbe,0x96,0xf9,0xac,0x43,0x96,0xf9,0xac,0xc5,0x76,0xbd,0xb1,0xfd,
+    0x84,0xbb,0x5f,0xe5,0x0d,0xdc,0xed,0x9b,0xa8,0x81,0x4f,0xb1,0xd9,0x60,0x6c,0x36,
+    0xc2,0xbf,0x1d,0x9b,0x4d,0xd8,0x6d,0x34,0x63,0x6e,0xf2,0xc6,0x5c,0x6b,0xfc,0xb7,
+    0xe0,0x3f,0x88,0xf7,0xf9,0x56,0x30,0xf1,0xdd,0x8c,0xac,0xb6,0xdb,0x79,0x1b,0xa8,
+    0xed,0x67,0x60,0xfa,0xb6,0xdf,0xc1,0x5b,0x61,0x3c,0xef,0xa7,0xcf,0xb1,0xd9,0x01,
+    0xdf,0x36,0x30,0xb5,0xdf,0xc9,0x5b,0x42,0xee,0xbe,0x9d,0xde,0xdb,0xab,0x22,0xf9,
+    0xcd,0xe6,0xed,0x95,0xc5,0xff,0x1a,0x25,0xfe,0x4a,0x86,0x63,0x17,0xb8,0x70,0xec,
+    0xf2,0xde,0x98,0x55,0xe1,0xa8,0x6c,0xde,0x6f,0x39,0x86,0xaf,0x0a,0x7c,0x97,0x99,
+    0xb7,0xcf,0x6e,0xf3,0xb6,0x11,0xfe,0x2f,0xb0,0x1b,0x4e,0xbd,0x7e,0x09,0xa6,0xf5,
+    0xfa,0x15,0x98,0xcc,0x6f,0x37,0xb2,0xe6,0x6b,0x0f,0x7c,0x12,0xdb,0x1e,0x13,0x5b,
+    0x9c,0xf9,0x9f,0x60,0x35,0x13,0x5b,0x2e,0xf1,0x54,0x37,0xbf,0x53,0xbf,0x2d,0xe6,
+    0x77,0xea,0x77,0xe0,0x5a,0xf7,0xdf,0x53,0xf7,0x23,0x8c,0xcd,0x0f,0xe0,0x7a,0xb7,
+    0x1f,0x06,0x6b,0x6a,0xce,0xd4,0x1f,0xe1,0x3a,0x6c,0xfc,0x7e,0x22,0x0e,0xbd,0xff,
+    0x8f,0xf0,0xff,0x97,0x7e,0xd8,0xcb,0x3c,0x8f,0x60,0xa7,0xbf,0x77,0xfe,0x03,0x83,
+    0x27,0x82,0x36,0xfc,0x16,0x00,0x00
 };
 
 // Generated from:
@@ -233,6 +165,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -267,9 +202,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, params . Bs);
-//     uint valueBits = params . Bs * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, params . Bs);
+//         valueBits = params . Bs * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000006.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000006.inc
index 9ca9880..0829596 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000006.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000006.inc
@@ -1,197 +1,130 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000006[] = {
-	0x07230203,0x00010000,0x00080007,0x000000ed,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000ac,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x0000000f,
-	0x53746567,0x74666968,0x73746942,0x3b317528,0x003b3175,0x00040005,0x0000000d,0x7366666f,
-	0x00007465,0x00030005,0x0000000e,0x00000042,0x00080005,0x00000014,0x64616f6c,0x72756f53,
-	0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x00000013,0x00006463,0x00080005,
-	0x00000019,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,0x00000000,0x00050005,
-	0x00000018,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,
-	0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,0x00030005,0x0000001c,
-	0x00006463,0x00040005,0x0000001d,0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,
-	0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,
-	0x00000021,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,
-	0x00070006,0x00000025,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,
-	0x00000025,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,
-	0x74736564,0x7366664f,0x00007465,0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,
-	0x00000025,0x00000005,0x00007342,0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,
-	0x00000025,0x00000007,0x00007345,0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,
-	0x00000025,0x00000009,0x00006442,0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,
-	0x00000025,0x0000000b,0x00006445,0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,
-	0x00000038,0x66696873,0x00000074,0x00040005,0x00000040,0x74726576,0x00007865,0x00050005,
-	0x00000046,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x00000059,0x7366666f,0x00007465,
-	0x00040005,0x0000005a,0x61726170,0x0000006d,0x00040005,0x0000005c,0x61726170,0x0000006d,
-	0x00040005,0x0000005f,0x636f6c62,0x0000006b,0x00030005,0x00000061,0x00637273,0x00050006,
-	0x00000061,0x00000000,0x44637273,0x00617461,0x00030005,0x00000063,0x00000000,0x00050005,
-	0x0000006a,0x66696873,0x74694274,0x00000073,0x00040005,0x0000006b,0x61726170,0x0000006d,
-	0x00040005,0x0000006d,0x61726170,0x0000006d,0x00050005,0x0000006f,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000071,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000089,
-	0x756c6176,0x55734165,0x00746e69,0x00040005,0x00000091,0x69766964,0x00726f73,0x00040005,
-	0x00000093,0x756c6176,0x00000065,0x00050005,0x0000009f,0x756c6176,0x55734165,0x00746e69,
-	0x00040005,0x000000a7,0x74736564,0x00000000,0x00060006,0x000000a7,0x00000000,0x74736564,
-	0x61746144,0x00000000,0x00030005,0x000000a9,0x00000000,0x00080005,0x000000ac,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,0x000000c0,0x756c6176,
-	0x74754f65,0x00000000,0x00030005,0x000000c1,0x00000069,0x00030005,0x000000ca,0x00006463,
-	0x00050005,0x000000d7,0x56637273,0x65756c61,0x00000000,0x00040005,0x000000d8,0x61726170,
-	0x0000006d,0x00050005,0x000000db,0x74736564,0x756c6156,0x00000065,0x00040005,0x000000dc,
-	0x61726170,0x0000006d,0x00040005,0x000000df,0x61726170,0x0000006d,0x00040005,0x000000e1,
-	0x61726170,0x0000006d,0x00040005,0x000000e8,0x61726170,0x0000006d,0x00050048,0x00000025,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x00000025,0x00000001,0x00000023,0x00000004,
-	0x00050048,0x00000025,0x00000002,0x00000023,0x00000008,0x00050048,0x00000025,0x00000003,
-	0x00000023,0x0000000c,0x00050048,0x00000025,0x00000004,0x00000023,0x00000010,0x00050048,
-	0x00000025,0x00000005,0x00000023,0x00000014,0x00050048,0x00000025,0x00000006,0x00000023,
-	0x00000018,0x00050048,0x00000025,0x00000007,0x00000023,0x0000001c,0x00050048,0x00000025,
-	0x00000008,0x00000023,0x00000020,0x00050048,0x00000025,0x00000009,0x00000023,0x00000024,
-	0x00050048,0x00000025,0x0000000a,0x00000023,0x00000028,0x00050048,0x00000025,0x0000000b,
-	0x00000023,0x0000002c,0x00030047,0x00000025,0x00000002,0x00040047,0x00000060,0x00000006,
-	0x00000004,0x00050048,0x00000061,0x00000000,0x00000023,0x00000000,0x00030047,0x00000061,
-	0x00000003,0x00040047,0x00000063,0x00000022,0x00000000,0x00040047,0x00000063,0x00000021,
-	0x00000001,0x00040047,0x000000a6,0x00000006,0x00000004,0x00050048,0x000000a7,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x000000a7,0x00000003,0x00040047,0x000000a9,0x00000022,
-	0x00000000,0x00040047,0x000000a9,0x00000021,0x00000000,0x00040047,0x000000ac,0x0000000b,
-	0x0000001c,0x00040047,0x000000ec,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,
-	0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,0x00000007,0x00030016,
-	0x00000011,0x00000020,0x00040021,0x00000012,0x00000011,0x00000007,0x00040020,0x00000016,
-	0x00000007,0x00000011,0x00040021,0x00000017,0x00000011,0x00000016,0x00050021,0x0000001b,
-	0x00000006,0x00000007,0x00000016,0x00040021,0x00000020,0x00000002,0x00000007,0x000e001e,
-	0x00000025,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,0x00000026,0x00000009,
-	0x00000025,0x0004003b,0x00000026,0x00000027,0x00000009,0x00040015,0x00000028,0x00000020,
-	0x00000001,0x0004002b,0x00000028,0x00000029,0x00000006,0x00040020,0x0000002a,0x00000009,
-	0x00000006,0x0004002b,0x00000006,0x0000002f,0x00000004,0x0004002b,0x00000028,0x00000032,
-	0x00000002,0x0004002b,0x00000006,0x0000003b,0x00000008,0x0004002b,0x00000028,0x00000042,
-	0x00000008,0x0004002b,0x00000028,0x0000004c,0x00000004,0x00020014,0x0000004f,0x0004002b,
-	0x00000006,0x00000052,0x00000003,0x0004002b,0x00000011,0x00000057,0x00000000,0x0003001d,
-	0x00000060,0x00000006,0x0003001e,0x00000061,0x00000060,0x00040020,0x00000062,0x00000002,
-	0x00000061,0x0004003b,0x00000062,0x00000063,0x00000002,0x0004002b,0x00000028,0x00000064,
-	0x00000000,0x00040020,0x00000067,0x00000002,0x00000006,0x0004002b,0x00000006,0x00000070,
-	0x00000020,0x00040020,0x00000074,0x00000007,0x00000028,0x0004002b,0x00000028,0x00000078,
-	0xffffffff,0x0004002b,0x00000028,0x0000007a,0x00000001,0x0004002b,0x00000006,0x0000008a,
-	0x00010000,0x0004002b,0x00000011,0x00000092,0x37800000,0x0003001d,0x000000a6,0x00000006,
-	0x0003001e,0x000000a7,0x000000a6,0x00040020,0x000000a8,0x00000002,0x000000a7,0x0004003b,
-	0x000000a8,0x000000a9,0x00000002,0x00040017,0x000000aa,0x00000006,0x00000003,0x00040020,
-	0x000000ab,0x00000001,0x000000aa,0x0004003b,0x000000ab,0x000000ac,0x00000001,0x0004002b,
-	0x00000006,0x000000ad,0x00000000,0x00040020,0x000000ae,0x00000001,0x00000006,0x0004002b,
-	0x00000028,0x000000b1,0x00000003,0x0004002b,0x00000006,0x000000c8,0x00000001,0x0004002b,
-	0x00000006,0x000000eb,0x00000040,0x0006002c,0x000000aa,0x000000ec,0x000000eb,0x000000c8,
-	0x000000c8,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000007,0x000000c0,0x00000007,0x0004003b,0x00000007,0x000000c1,0x00000007,
-	0x0004003b,0x00000007,0x000000ca,0x00000007,0x0004003b,0x00000016,0x000000d7,0x00000007,
-	0x0004003b,0x00000007,0x000000d8,0x00000007,0x0004003b,0x00000016,0x000000db,0x00000007,
-	0x0004003b,0x00000016,0x000000dc,0x00000007,0x0004003b,0x00000007,0x000000df,0x00000007,
-	0x0004003b,0x00000016,0x000000e1,0x00000007,0x0004003b,0x00000007,0x000000e8,0x00000007,
-	0x00050041,0x000000ae,0x000000b8,0x000000ac,0x000000ad,0x0004003d,0x00000006,0x000000b9,
-	0x000000b8,0x00050041,0x0000002a,0x000000ba,0x00000027,0x00000064,0x0004003d,0x00000006,
-	0x000000bb,0x000000ba,0x000500ae,0x0000004f,0x000000bc,0x000000b9,0x000000bb,0x000300f7,
-	0x000000be,0x00000000,0x000400fa,0x000000bc,0x000000bd,0x000000be,0x000200f8,0x000000bd,
-	0x000100fd,0x000200f8,0x000000be,0x0003003e,0x000000c0,0x000000ad,0x0003003e,0x000000c1,
-	0x000000ad,0x000200f9,0x000000c2,0x000200f8,0x000000c2,0x000400f6,0x000000c4,0x000000c5,
-	0x00000000,0x000200f9,0x000000c6,0x000200f8,0x000000c6,0x0004003d,0x00000006,0x000000c7,
-	0x000000c1,0x000500b0,0x0000004f,0x000000c9,0x000000c7,0x000000c8,0x000400fa,0x000000c9,
-	0x000000c3,0x000000c4,0x000200f8,0x000000c3,0x00050041,0x000000ae,0x000000cb,0x000000ac,
-	0x000000ad,0x0004003d,0x00000006,0x000000cc,0x000000cb,0x00050084,0x00000006,0x000000cd,
-	0x000000cc,0x000000c8,0x0004003d,0x00000006,0x000000ce,0x000000c1,0x00050080,0x00000006,
-	0x000000cf,0x000000cd,0x000000ce,0x0003003e,0x000000ca,0x000000cf,0x0004003d,0x00000006,
-	0x000000d0,0x000000ca,0x00050041,0x0000002a,0x000000d1,0x00000027,0x0000007a,0x0004003d,
-	0x00000006,0x000000d2,0x000000d1,0x000500ae,0x0000004f,0x000000d3,0x000000d0,0x000000d2,
-	0x000300f7,0x000000d5,0x00000000,0x000400fa,0x000000d3,0x000000d4,0x000000d5,0x000200f8,
-	0x000000d4,0x000200f9,0x000000c4,0x000200f8,0x000000d5,0x0004003d,0x00000006,0x000000d9,
-	0x000000ca,0x0003003e,0x000000d8,0x000000d9,0x00050039,0x00000011,0x000000da,0x00000014,
-	0x000000d8,0x0003003e,0x000000d7,0x000000da,0x0004003d,0x00000011,0x000000dd,0x000000d7,
-	0x0003003e,0x000000dc,0x000000dd,0x00050039,0x00000011,0x000000de,0x00000019,0x000000dc,
-	0x0003003e,0x000000db,0x000000de,0x0004003d,0x00000006,0x000000e0,0x000000ca,0x0003003e,
-	0x000000df,0x000000e0,0x0004003d,0x00000011,0x000000e2,0x000000db,0x0003003e,0x000000e1,
-	0x000000e2,0x00060039,0x00000006,0x000000e3,0x0000001e,0x000000df,0x000000e1,0x0004003d,
-	0x00000006,0x000000e4,0x000000c0,0x000500c5,0x00000006,0x000000e5,0x000000e4,0x000000e3,
-	0x0003003e,0x000000c0,0x000000e5,0x000200f9,0x000000c5,0x000200f8,0x000000c5,0x0004003d,
-	0x00000006,0x000000e6,0x000000c1,0x00050080,0x00000006,0x000000e7,0x000000e6,0x0000007a,
-	0x0003003e,0x000000c1,0x000000e7,0x000200f9,0x000000c2,0x000200f8,0x000000c4,0x0004003d,
-	0x00000006,0x000000e9,0x000000c0,0x0003003e,0x000000e8,0x000000e9,0x00050039,0x00000002,
-	0x000000ea,0x00000022,0x000000e8,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,
-	0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,
-	0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000024,0x00000009,0x00050041,0x0000002a,
-	0x0000002b,0x00000027,0x00000029,0x0004003d,0x00000006,0x0000002c,0x0000002b,0x00050084,
-	0x00000006,0x0000002d,0x00000024,0x0000002c,0x0004003d,0x00000006,0x0000002e,0x0000000a,
-	0x00050084,0x00000006,0x00000030,0x0000002e,0x0000002f,0x00050080,0x00000006,0x00000031,
-	0x0000002d,0x00000030,0x00050041,0x0000002a,0x00000033,0x00000027,0x00000032,0x0004003d,
-	0x00000006,0x00000034,0x00000033,0x00050080,0x00000006,0x00000035,0x00000031,0x00000034,
-	0x000200fe,0x00000035,0x00010038,0x00050036,0x00000006,0x0000000f,0x00000000,0x00000008,
-	0x00030037,0x00000007,0x0000000d,0x00030037,0x00000007,0x0000000e,0x000200f8,0x00000010,
-	0x0004003b,0x00000007,0x00000038,0x00000007,0x0004003d,0x00000006,0x00000039,0x0000000d,
-	0x00050089,0x00000006,0x0000003a,0x00000039,0x0000002f,0x00050084,0x00000006,0x0000003c,
-	0x0000003a,0x0000003b,0x0003003e,0x00000038,0x0000003c,0x0004003d,0x00000006,0x0000003d,
-	0x00000038,0x000200fe,0x0000003d,0x00010038,0x00050036,0x00000011,0x00000014,0x00000000,
-	0x00000012,0x00030037,0x00000007,0x00000013,0x000200f8,0x00000015,0x0004003b,0x00000007,
-	0x00000040,0x00000007,0x0004003b,0x00000007,0x00000046,0x00000007,0x0004003b,0x00000007,
-	0x00000059,0x00000007,0x0004003b,0x00000007,0x0000005a,0x00000007,0x0004003b,0x00000007,
-	0x0000005c,0x00000007,0x0004003b,0x00000007,0x0000005f,0x00000007,0x0004003b,0x00000007,
-	0x0000006a,0x00000007,0x0004003b,0x00000007,0x0000006b,0x00000007,0x0004003b,0x00000007,
-	0x0000006d,0x00000007,0x0004003b,0x00000007,0x0000006f,0x00000007,0x0004003b,0x00000007,
-	0x00000071,0x00000007,0x0004003b,0x00000074,0x00000075,0x00000007,0x0004003b,0x00000007,
-	0x00000089,0x00000007,0x0004003b,0x00000016,0x00000091,0x00000007,0x0004003b,0x00000016,
-	0x00000093,0x00000007,0x0004003d,0x00000006,0x00000041,0x00000013,0x00050041,0x0000002a,
-	0x00000043,0x00000027,0x00000042,0x0004003d,0x00000006,0x00000044,0x00000043,0x00050086,
-	0x00000006,0x00000045,0x00000041,0x00000044,0x0003003e,0x00000040,0x00000045,0x0004003d,
-	0x00000006,0x00000047,0x00000013,0x00050041,0x0000002a,0x00000048,0x00000027,0x00000042,
-	0x0004003d,0x00000006,0x00000049,0x00000048,0x00050089,0x00000006,0x0000004a,0x00000047,
-	0x00000049,0x0003003e,0x00000046,0x0000004a,0x0004003d,0x00000006,0x0000004b,0x00000046,
-	0x00050041,0x0000002a,0x0000004d,0x00000027,0x0000004c,0x0004003d,0x00000006,0x0000004e,
-	0x0000004d,0x000500ae,0x0000004f,0x00000050,0x0000004b,0x0000004e,0x0004003d,0x00000006,
-	0x00000051,0x00000046,0x000500b0,0x0000004f,0x00000053,0x00000051,0x00000052,0x000500a7,
-	0x0000004f,0x00000054,0x00000050,0x00000053,0x000300f7,0x00000056,0x00000000,0x000400fa,
-	0x00000054,0x00000055,0x00000056,0x000200f8,0x00000055,0x000200fe,0x00000057,0x000200f8,
-	0x00000056,0x0004003d,0x00000006,0x0000005b,0x00000040,0x0003003e,0x0000005a,0x0000005b,
-	0x0004003d,0x00000006,0x0000005d,0x00000046,0x0003003e,0x0000005c,0x0000005d,0x00060039,
-	0x00000006,0x0000005e,0x0000000b,0x0000005a,0x0000005c,0x0003003e,0x00000059,0x0000005e,
-	0x0004003d,0x00000006,0x00000065,0x00000059,0x00050086,0x00000006,0x00000066,0x00000065,
-	0x0000002f,0x00060041,0x00000067,0x00000068,0x00000063,0x00000064,0x00000066,0x0004003d,
-	0x00000006,0x00000069,0x00000068,0x0003003e,0x0000005f,0x00000069,0x0004003d,0x00000006,
-	0x0000006c,0x00000059,0x0003003e,0x0000006b,0x0000006c,0x0003003e,0x0000006d,0x0000002f,
-	0x00060039,0x00000006,0x0000006e,0x0000000f,0x0000006b,0x0000006d,0x0003003e,0x0000006a,
-	0x0000006e,0x0003003e,0x0000006f,0x00000070,0x0004003d,0x00000006,0x00000072,0x0000006f,
-	0x000500aa,0x0000004f,0x00000073,0x00000072,0x00000070,0x000300f7,0x00000077,0x00000000,
-	0x000400fa,0x00000073,0x00000076,0x00000079,0x000200f8,0x00000076,0x0003003e,0x00000075,
-	0x00000078,0x000200f9,0x00000077,0x000200f8,0x00000079,0x0004003d,0x00000006,0x0000007b,
-	0x0000006f,0x000500c4,0x00000028,0x0000007c,0x0000007a,0x0000007b,0x00050082,0x00000028,
-	0x0000007d,0x0000007c,0x0000007a,0x0003003e,0x00000075,0x0000007d,0x000200f9,0x00000077,
-	0x000200f8,0x00000077,0x0004003d,0x00000028,0x0000007e,0x00000075,0x0004007c,0x00000006,
-	0x0000007f,0x0000007e,0x0003003e,0x00000071,0x0000007f,0x0004003d,0x00000006,0x00000080,
-	0x00000046,0x00050041,0x0000002a,0x00000081,0x00000027,0x0000004c,0x0004003d,0x00000006,
-	0x00000082,0x00000081,0x000500ae,0x0000004f,0x00000083,0x00000080,0x00000082,0x0004003d,
-	0x00000006,0x00000084,0x00000046,0x000500aa,0x0000004f,0x00000085,0x00000084,0x00000052,
-	0x000500a7,0x0000004f,0x00000086,0x00000083,0x00000085,0x000300f7,0x00000088,0x00000000,
-	0x000400fa,0x00000086,0x00000087,0x0000008b,0x000200f8,0x00000087,0x0003003e,0x00000089,
-	0x0000008a,0x000200f9,0x00000088,0x000200f8,0x0000008b,0x0004003d,0x00000006,0x0000008c,
-	0x0000005f,0x0004003d,0x00000006,0x0000008d,0x0000006a,0x000500c2,0x00000006,0x0000008e,
-	0x0000008c,0x0000008d,0x0004003d,0x00000006,0x0000008f,0x00000071,0x000500c7,0x00000006,
-	0x00000090,0x0000008e,0x0000008f,0x0003003e,0x00000089,0x00000090,0x000200f9,0x00000088,
-	0x000200f8,0x00000088,0x0003003e,0x00000091,0x00000092,0x0004003d,0x00000006,0x00000094,
-	0x00000089,0x0004007c,0x00000028,0x00000095,0x00000094,0x0004006f,0x00000011,0x00000096,
-	0x00000095,0x0004003d,0x00000011,0x00000097,0x00000091,0x00050085,0x00000011,0x00000098,
-	0x00000096,0x00000097,0x0003003e,0x00000093,0x00000098,0x0004003d,0x00000011,0x00000099,
-	0x00000093,0x000200fe,0x00000099,0x00010038,0x00050036,0x00000011,0x00000019,0x00000000,
-	0x00000017,0x00030037,0x00000016,0x00000018,0x000200f8,0x0000001a,0x0004003d,0x00000011,
-	0x0000009c,0x00000018,0x000200fe,0x0000009c,0x00010038,0x00050036,0x00000006,0x0000001e,
-	0x00000000,0x0000001b,0x00030037,0x00000007,0x0000001c,0x00030037,0x00000016,0x0000001d,
-	0x000200f8,0x0000001f,0x0004003b,0x00000007,0x0000009f,0x00000007,0x0004003d,0x00000011,
-	0x000000a0,0x0000001d,0x0004007c,0x00000028,0x000000a1,0x000000a0,0x0004007c,0x00000006,
-	0x000000a2,0x000000a1,0x0003003e,0x0000009f,0x000000a2,0x0004003d,0x00000006,0x000000a3,
-	0x0000009f,0x000200fe,0x000000a3,0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,
-	0x00000020,0x00030037,0x00000007,0x00000021,0x000200f8,0x00000023,0x00050041,0x000000ae,
-	0x000000af,0x000000ac,0x000000ad,0x0004003d,0x00000006,0x000000b0,0x000000af,0x00050041,
-	0x0000002a,0x000000b2,0x00000027,0x000000b1,0x0004003d,0x00000006,0x000000b3,0x000000b2,
-	0x00050086,0x00000006,0x000000b4,0x000000b3,0x0000002f,0x00050080,0x00000006,0x000000b5,
-	0x000000b0,0x000000b4,0x0004003d,0x00000006,0x000000b6,0x00000021,0x00060041,0x00000067,
-	0x000000b7,0x000000a9,0x00000064,0x000000b5,0x0003003e,0x000000b7,0x000000b6,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000006.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000006[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x98,0x79,0x94,0xce,0x65,
+    0x14,0xc7,0xdf,0xdf,0x2c,0xef,0x8c,0x99,0x61,0x66,0x2c,0x23,0x59,0x32,0x51,0x8d,
+    0x4c,0x66,0x92,0x35,0x4d,0x07,0xc9,0x52,0x93,0x8a,0x70,0x48,0x31,0x99,0x16,0xca,
+    0x16,0xa5,0x24,0xc9,0x16,0x59,0x42,0x96,0x50,0x21,0x24,0x4b,0xd6,0x24,0xa4,0x42,
+    0xe9,0xa8,0x9c,0x43,0x96,0x36,0xa5,0xd5,0x21,0x4b,0x93,0xca,0x16,0xe9,0xb9,0xef,
+    0xfb,0xb9,0xcd,0xf5,0x9c,0xf9,0xab,0x39,0xe7,0x77,0x7e,0xbf,0xfb,0xbd,0xeb,0xf3,
+    0x7d,0xee,0xb3,0xbc,0x13,0x1b,0x53,0x23,0x21,0x14,0x0a,0x42,0x49,0xa1,0xc4,0x50,
+    0x85,0x20,0x14,0xf9,0x4b,0x0f,0xc5,0x84,0xe4,0x33,0x39,0x14,0x8e,0xbc,0x5b,0xe5,
+    0xb7,0xcf,0xaf,0x33,0x60,0x60,0x61,0x9d,0x7a,0xf5,0x73,0x45,0x5f,0x26,0x14,0x1b,
+    0xb1,0x13,0x5d,0xaa,0xb3,0x89,0x77,0xef,0x38,0xf7,0xf4,0x2e,0xe8,0xd9,0x47,0xf0,
+    0x7d,0xee,0x49,0x73,0x78,0x5c,0x24,0x56,0x28,0xd4,0x14,0x5b,0x79,0x5a,0x3b,0xeb,
+    0x2b,0xa2,0x69,0x42,0x35,0x78,0x2b,0x16,0x80,0xc5,0x19,0x2c,0x06,0x2c,0xd1,0x60,
+    0xb1,0x60,0x29,0x06,0x8b,0x03,0x4b,0x33,0x58,0x3c,0x58,0x79,0x83,0x85,0xc1,0x2e,
+    0x31,0x58,0x02,0x58,0x15,0x83,0x25,0x82,0x55,0x37,0x58,0x29,0xb0,0x9a,0x06,0x4b,
+    0x02,0xcb,0x32,0x58,0x32,0x58,0xb6,0xc1,0x52,0xc0,0x72,0x0d,0x56,0x1a,0xac,0x9e,
+    0x70,0xec,0x46,0xa5,0xe3,0x6d,0xe5,0x46,0xd3,0x9d,0x5a,0x95,0x8b,0x02,0x8f,0x33,
+    0xb1,0x2f,0x80,0x0b,0xb1,0xef,0xe1,0xde,0x97,0xff,0xa7,0x8b,0xca,0x99,0x70,0x2a,
+    0xf2,0x4e,0x2f,0xde,0xae,0x12,0xe2,0xed,0x32,0xf1,0x76,0x7b,0xf1,0x76,0x13,0x4f,
+    0xe5,0x7d,0x8c,0xb3,0x0a,0x72,0xf9,0x20,0x2a,0x57,0x72,0x4f,0x39,0x37,0x8a,0x98,
+    0x88,0x7d,0x6c,0x24,0x9e,0x7c,0x57,0x70,0x36,0x61,0xf8,0x0c,0x45,0xde,0x71,0x11,
+    0xde,0x13,0xa8,0x2b,0xd3,0xd5,0x94,0xc8,0xb7,0xe2,0x19,0xce,0x3b,0x1d,0x9f,0x4c,
+    0x67,0x5f,0x96,0x7e,0x4a,0xc0,0x3f,0x83,0xef,0x74,0xf4,0x15,0xf9,0xce,0x20,0x5e,
+    0x65,0x13,0x2f,0x03,0x9b,0xea,0xd4,0x23,0x58,0x35,0xd7,0x2d,0xda,0x13,0xff,0xe7,
+    0x91,0x1a,0xae,0xa4,0x2f,0x24,0x4e,0x13,0xe4,0xab,0xc0,0x64,0xcc,0x59,0xd4,0x2f,
+    0xf3,0x50,0x1b,0xb9,0x96,0xf1,0xbf,0x1a,0xdb,0x30,0x7a,0x79,0xe7,0x30,0x4f,0x6a,
+    0x5f,0x97,0x9a,0x55,0xdf,0x84,0xfe,0x54,0x7d,0x73,0x4f,0xce,0xc7,0xbf,0xbc,0xf3,
+    0xba,0xdd,0xf8,0xb5,0x63,0x7e,0x45,0x16,0x9e,0x3a,0x31,0x17,0x55,0x1d,0xaa,0xfd,
+    0x56,0x8d,0xbe,0xea,0x4e,0x7d,0xf7,0x91,0xbb,0x80,0xf1,0x89,0xdc,0xc3,0xd4,0x23,
+    0xf9,0x0a,0xcd,0x9c,0x3e,0x88,0x2e,0x6c,0xf4,0xbd,0xe8,0x7f,0xad,0xa3,0x37,0xf6,
+    0xaa,0x1f,0xc8,0x3a,0x52,0x79,0xb0,0xa9,0x53,0xe4,0xa7,0xdc,0x73,0x21,0xb6,0x58,
+    0x1e,0xca,0xda,0xd1,0x78,0xa3,0x8c,0xbf,0xc8,0x93,0x3c,0xbe,0x66,0x33,0x07,0x52,
+    0xdf,0xab,0xcc,0x7d,0x96,0x89,0xff,0x9a,0xc4,0x77,0x7f,0x2a,0x2f,0x30,0xf3,0x25,
+    0xfe,0x6f,0xb1,0xdb,0x29,0x6f,0xef,0x46,0xe4,0x61,0x0d,0x85,0xb7,0x9d,0x86,0x37,
+    0x59,0x3f,0x3b,0xc9,0xf3,0x39,0x35,0xec,0x82,0x37,0x91,0x77,0x83,0x55,0x74,0xf2,
+    0x1e,0xfc,0x62,0xb1,0xdf,0x4b,0xce,0x3d,0xd8,0xef,0x65,0x1f,0x0d,0xd0,0x7f,0xc1,
+    0xb7,0xed,0x93,0x22,0xaf,0xce,0x72,0x41,0x74,0xaf,0xcd,0x76,0x92,0xc4,0x91,0x35,
+    0x29,0x58,0x11,0xb6,0x0d,0xdc,0x9a,0x88,0xa1,0x37,0x42,0xe4,0x3e,0xed,0x90,0x78,
+    0x72,0x0a,0x2f,0x87,0xe0,0x47,0xe5,0xc3,0x9e,0x7c,0xc2,0xc8,0xb2,0xa6,0x2e,0x78,
+    0x7a,0x29,0xc8,0xea,0x63,0x3d,0x39,0x2e,0xb8,0xd8,0x3e,0xc1,0xd3,0x97,0xf2,0xf4,
+    0x69,0xc8,0xcd,0x5c,0x95,0xc2,0xc1,0xf7,0xf0,0x22,0x3d,0x94,0xc7,0xb8,0x7f,0x00,
+    0x17,0x1b,0x59,0x4f,0x3f,0xb2,0x06,0x0b,0x8d,0xcd,0x4f,0xe0,0xcb,0x9d,0x8d,0xac,
+    0x89,0x9f,0xf1,0x13,0xfc,0x94,0x63,0xe2,0x20,0x9c,0x9c,0x75,0xf6,0xa2,0xfb,0xc5,
+    0x3d,0x07,0xe1,0x47,0xbe,0xcf,0xbb,0x81,0xc9,0xb7,0x60,0x37,0x3a,0xfb,0x43,0xd4,
+    0x20,0xdf,0x87,0xf9,0x3e,0xe3,0xf4,0xbf,0xe2,0x23,0xef,0x93,0x2e,0xd6,0x51,0xf7,
+    0x3e,0x46,0x6c,0xd1,0x1f,0x47,0x7f,0xdc,0xd4,0xf6,0x1b,0x3c,0xaf,0xa4,0xb6,0xdf,
+    0xc1,0x8a,0xa8,0x47,0xe4,0x23,0xee,0x39,0x8a,0xef,0x11,0xc3,0xc7,0x1f,0x25,0xf0,
+    0xf1,0x27,0xf8,0x48,0x67,0x23,0xf2,0x5f,0x60,0x45,0xc6,0xe6,0x24,0x39,0x87,0x61,
+    0x73,0x0a,0xbb,0x93,0x8c,0xe9,0x04,0x98,0xda,0x9f,0x66,0xee,0x95,0xe3,0x33,0x70,
+    0xbc,0xc0,0xd8,0x9c,0x05,0x57,0x8e,0xff,0xc6,0xef,0x2c,0x1c,0x9f,0x37,0x1c,0x8b,
+    0xee,0x5c,0x84,0xd7,0xe8,0x98,0xce,0xc1,0x8f,0x8e,0xf1,0xbc,0x89,0x1b,0x04,0xd1,
+    0xdc,0x52,0x97,0xf4,0x97,0xc8,0x8d,0x5d,0x0e,0x59,0x8b,0x31,0x41,0xf4,0x7c,0x17,
+    0x5c,0xf4,0x17,0xc0,0xf2,0x58,0xab,0xf1,0x41,0xb4,0x47,0x45,0x27,0xbd,0x17,0x6f,
+    0x7c,0xc3,0x41,0xf4,0xbc,0x8a,0xc3,0x57,0x7a,0x35,0x1c,0x14,0xe7,0x4d,0x34,0x79,
+    0xa5,0x4f,0x13,0x4d,0xdc,0xa4,0x20,0xda,0xdb,0xa2,0x93,0x9e,0x4d,0x8a,0xc4,0x0d,
+    0x47,0xfc,0x92,0x03,0xd9,0x0f,0xa2,0xbd,0x5d,0xca,0xc4,0x4b,0x09,0xa2,0xeb,0xeb,
+    0x23,0x38,0x2f,0x1d,0x44,0xb1,0xe4,0xa0,0xb8,0xa7,0x04,0x13,0x1e,0x8e,0xc1,0xc3,
+    0x31,0xc3,0x43,0x99,0xe0,0xe2,0x39,0x4b,0x0d,0xa2,0xd8,0x02,0xd3,0x87,0xa9,0xc1,
+    0xc5,0x7d,0x78,0xd4,0xf8,0xa7,0x93,0x5f,0x6c,0x65,0x5d,0xa5,0xc3,0x85,0xec,0x09,
+    0x65,0x83,0xe8,0x79,0x2f,0xb8,0xf4,0x7a,0x23,0xf7,0x34,0x20,0x4f,0x32,0xf3,0x26,
+    0x67,0x4c,0x43,0xe1,0x82,0x33,0x4b,0xbf,0x93,0xc8,0x95,0x62,0x72,0xd5,0xc4,0x46,
+    0xfb,0xa5,0x36,0xfd,0x52,0xcb,0xd8,0x64,0x83,0x6b,0x9f,0x5e,0x83,0x5f,0xb6,0xb1,
+    0xa9,0x43,0x7c,0xb5,0xc9,0x05,0xcb,0x31,0x3c,0x5c,0x8b,0x6f,0xae,0xc9,0x77,0x1d,
+    0xf9,0xea,0x9a,0x58,0xf5,0xc0,0xd5,0xaf,0x3e,0xbe,0x82,0xff,0xe3,0xea,0x17,0xd9,
+    0x8e,0x3b,0xb5,0x84,0x71,0x97,0x36,0xdf,0x65,0x18,0x77,0x9a,0xd9,0xaf,0x1a,0xb1,
+    0x1f,0x6a,0xce,0xc6,0xf8,0x8c,0x25,0xe6,0xf5,0x60,0x39,0x66,0x4c,0x37,0x80,0x37,
+    0x61,0x6e,0x1a,0x81,0x69,0x8c,0x3c,0xe2,0x4a,0x8d,0x79,0xa6,0xc6,0x74,0xee,0xb6,
+    0xf2,0x57,0xd6,0xd4,0x55,0x8e,0xba,0x2a,0x98,0xba,0x9a,0x7a,0xfb,0x74,0x4b,0x4f,
+    0xee,0xec,0xc9,0x5d,0x3c,0xb9,0xab,0x27,0x77,0xf3,0xe4,0xfe,0x9e,0x3c,0xc8,0x93,
+    0x47,0x7a,0xf2,0x38,0x4f,0x9e,0xe1,0xc9,0x33,0x8d,0x2c,0x67,0xf6,0x1c,0x4f,0xbf,
+    0xc6,0x3b,0x87,0x36,0x7a,0xf2,0x26,0x6f,0x1e,0x9a,0xc1,0x8b,0xf6,0xc7,0x4d,0xf4,
+    0x47,0x73,0x63,0xd3,0x02,0x7c,0x34,0xf3,0x72,0x33,0x7e,0x2d,0x98,0x97,0xa6,0x60,
+    0x6a,0xdf,0xca,0x8b,0xd9,0xba,0x84,0x98,0x6d,0xc0,0x75,0xfe,0x6f,0xc1,0xaf,0x0d,
+    0x31,0x5b,0x82,0xa9,0xfd,0xad,0xcc,0x8d,0xc6,0xbc,0x8d,0x98,0xf9,0xc6,0xa6,0x2d,
+    0xb8,0xee,0xb3,0x77,0xe0,0xd7,0xd6,0xd8,0xdc,0x49,0x1c,0x3d,0x53,0xda,0x83,0xc9,
+    0x1d,0x70,0x11,0xd8,0x5d,0xf8,0xb6,0x67,0x7f,0xee,0x68,0xf6,0x67,0xd1,0x75,0x70,
+    0x4f,0x47,0x7a,0xa9,0x03,0xfd,0xd7,0x09,0xb9,0xa3,0xc9,0x75,0x37,0xfd,0x25,0xe3,
+    0xe9,0x82,0xac,0xba,0x7b,0xa8,0x43,0x74,0x5d,0x91,0x75,0x9f,0xbc,0x97,0xbd,0xa5,
+    0x0b,0xfd,0x25,0x36,0x9d,0xc1,0xd5,0xff,0x7e,0x7a,0x53,0xe7,0xe4,0x01,0xb0,0x9c,
+    0x08,0x47,0xe1,0xc8,0x7d,0xf3,0x21,0xee,0xa4,0x85,0xe8,0xd5,0xb7,0x27,0x3a,0x89,
+    0xdb,0x0d,0x59,0x79,0x7d,0x18,0x5e,0x7b,0x19,0xfb,0x47,0xc0,0x97,0xc2,0x4f,0x1f,
+    0xb0,0xde,0xf0,0xd3,0xcf,0xf0,0x23,0xba,0xbe,0xee,0x99,0x0e,0x1f,0x7d,0x4d,0x9c,
+    0x47,0x19,0xf3,0x12,0xe2,0x0c,0x00,0x13,0xee,0x17,0x3b,0x0b,0xb9,0x63,0x3e,0x06,
+    0x5e,0x97,0xfb,0xef,0x10,0x7c,0x1f,0x47,0x27,0x35,0xf7,0x47,0xd6,0xb8,0x4f,0x78,
+    0x71,0x9f,0x04,0xb3,0x71,0x87,0x80,0x0f,0xe6,0xde,0xac,0x71,0x9f,0x46,0x27,0x71,
+    0x07,0x21,0x2b,0x17,0xcf,0xc0,0xc5,0x50,0x93,0x6b,0x18,0xb8,0x72,0xf1,0x2c,0x98,
+    0x72,0x31,0xc2,0x70,0x21,0xba,0xe1,0xee,0x19,0x03,0x17,0xc3,0x4d,0x9c,0xd1,0xd4,
+    0xac,0x7b,0xdd,0x73,0xdc,0xd7,0x47,0x53,0xcb,0x48,0x30,0x39,0xb3,0x46,0xe0,0x3f,
+    0xc6,0xf8,0x8f,0xf5,0xc6,0xfc,0x3c,0x58,0x3b,0xea,0x98,0x60,0xea,0x10,0xdd,0x78,
+    0xf7,0x4c,0x24,0xce,0x78,0x72,0x8c,0x33,0xf7,0xb3,0x09,0xe8,0x26,0x9a,0x1c,0x2f,
+    0xb0,0x7f,0xa9,0x3c,0x99,0x9c,0xc3,0xa9,0x79,0x0a,0xbf,0x29,0x26,0x9b,0x71,0xbc,
+    0x88,0xdf,0x14,0x73,0x9e,0x4c,0x05,0x9f,0x64,0xf2,0x4e,0xf5,0xf2,0x4e,0x30,0x79,
+    0xa6,0xb1,0x0f,0x2a,0x0f,0xd3,0x3c,0x1e,0x46,0x20,0xf7,0x43,0x9e,0x6e,0x7c,0x5f,
+    0x62,0x5d,0x88,0xef,0x0c,0x64,0xf9,0x9e,0xc9,0xda,0xd0,0x35,0x36,0x8b,0x73,0x6c,
+    0x06,0x7b,0xaa,0xe6,0x9a,0x65,0x7a,0x6c,0xb6,0x89,0xfb,0x32,0x5c,0x28,0xdf,0xaf,
+    0x80,0xcd,0x86,0xef,0x79,0x86,0x6f,0xd1,0xcd,0x75,0xcf,0x7c,0xea,0x9b,0x4b,0xcc,
+    0x39,0xfc,0xa6,0x92,0xda,0xe7,0xa1,0x9b,0x6f,0x72,0x2c,0x24,0xc7,0x87,0x2e,0x87,
+    0xf4,0xec,0xeb,0xdc,0x23,0x17,0xc2,0x79,0x56,0x64,0x8f,0x2a,0xc6,0x35,0xe6,0x22,
+    0x2f,0xe6,0x3c,0x62,0x8a,0xfd,0x1b,0x9c,0x11,0xda,0xef,0x8b,0xc1,0xb4,0xdf,0x17,
+    0x7b,0x5c,0xf6,0x33,0xf5,0x2c,0xf1,0xf6,0xdc,0xa5,0x25,0xec,0xb9,0xcb,0xc0,0x75,
+    0xcf,0x7d,0x13,0xbf,0x65,0xc6,0x66,0xb9,0xd7,0xab,0x2b,0xc0,0xec,0x9e,0xbb,0x12,
+    0xdf,0x15,0xf0,0xb9,0xda,0xf0,0x29,0xba,0x55,0xee,0x59,0x4b,0x8d,0xab,0xa8,0x7f,
+    0x0d,0xbf,0x41,0xa5,0xfe,0xd5,0xe8,0xd6,0x9a,0xbc,0x6f,0x73,0x1e,0xab,0xbc,0x8e,
+    0xf3,0x76,0x0b,0x7d,0xf9,0x0e,0x36,0xeb,0x8c,0xcd,0x7a,0xce,0xe8,0x8f,0xb1,0xd9,
+    0x80,0xdd,0x7a,0x93,0x73,0x83,0x97,0x73,0x35,0xba,0x8d,0xfc,0x06,0xd6,0x58,0xef,
+    0x71,0x1e,0x0f,0x61,0x2e,0xde,0x07,0xeb,0xcb,0x5d,0xf9,0x03,0x30,0xbd,0x3b,0x6f,
+    0xe6,0xbc,0x1e,0xc5,0x1d,0x66,0x0b,0x36,0x9b,0x89,0xbf,0x09,0x4c,0xed,0xb7,0x72,
+    0x9e,0xcb,0xf9,0xb3,0xd5,0xbb,0xff,0x54,0x82,0xbf,0x8a,0xdc,0x7f,0x32,0xf8,0xdf,
+    0x9e,0xd4,0x7b,0xa9,0x89,0xb1,0x0d,0x5c,0x62,0x6c,0xf3,0xee,0x79,0xd5,0x88,0x51,
+    0xd9,0xdc,0xa1,0xaa,0x98,0x78,0x55,0x89,0x77,0x99,0xb9,0x7f,0x6c,0x37,0xf7,0x0b,
+    0x89,0xff,0x09,0x76,0xca,0xc1,0xa7,0x60,0xda,0x8f,0x9f,0x81,0xc9,0xf8,0xb6,0x23,
+    0x2b,0x7f,0x3b,0x88,0x27,0xb5,0xed,0x30,0xb5,0xc5,0x98,0xff,0xc1,0x55,0x37,0xb5,
+    0x65,0x52,0x4f,0x0d,0xf3,0x3b,0xf0,0xcb,0x12,0x7e,0x07,0x7e,0x05,0xae,0x7d,0xfd,
+    0x35,0x7d,0x3d,0xd8,0xd8,0x7c,0x03,0xae,0xe7,0xeb,0x7e,0x30,0x7b,0xbf,0xfe,0x96,
+    0x58,0xfb,0x8d,0xdf,0x77,0xd4,0xa1,0x67,0xf0,0x01,0xfe,0xbf,0x51,0x88,0xbd,0x8c,
+    0xf3,0x00,0x76,0xfa,0x7b,0xe2,0x5f,0x28,0x36,0xbc,0x92,0x6c,0x16,0x00,0x00
 };
 
 // Generated from:
@@ -229,6 +162,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -263,9 +199,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, 4);
-//     uint valueBits = 4 * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, 4);
+//         valueBits = 4 * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000007.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000007.inc
index 3ef593b..3bf93d5 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000007.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000007.inc
@@ -1,194 +1,129 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000007[] = {
-	0x07230203,0x00010000,0x00080007,0x000000e9,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000a8,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x0000000f,
-	0x53746567,0x74666968,0x73746942,0x3b317528,0x003b3175,0x00040005,0x0000000d,0x7366666f,
-	0x00007465,0x00030005,0x0000000e,0x00000042,0x00080005,0x00000014,0x64616f6c,0x72756f53,
-	0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x00000013,0x00006463,0x00080005,
-	0x00000019,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,0x00000000,0x00050005,
-	0x00000018,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,
-	0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,0x00030005,0x0000001c,
-	0x00006463,0x00040005,0x0000001d,0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,
-	0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,
-	0x00000021,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,
-	0x746e6174,0x00000073,0x00060006,0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,
-	0x00070006,0x00000025,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,
-	0x00000025,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,
-	0x74736564,0x7366664f,0x00007465,0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,
-	0x00000025,0x00000005,0x00007342,0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,
-	0x00000025,0x00000007,0x00007345,0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,
-	0x00000025,0x00000009,0x00006442,0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,
-	0x00000025,0x0000000b,0x00006445,0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,
-	0x00000038,0x66696873,0x00000074,0x00040005,0x00000040,0x74726576,0x00007865,0x00050005,
-	0x00000046,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x00000059,0x7366666f,0x00007465,
-	0x00040005,0x0000005a,0x61726170,0x0000006d,0x00040005,0x0000005c,0x61726170,0x0000006d,
-	0x00040005,0x0000005f,0x636f6c62,0x0000006b,0x00030005,0x00000061,0x00637273,0x00050006,
-	0x00000061,0x00000000,0x44637273,0x00617461,0x00030005,0x00000063,0x00000000,0x00050005,
-	0x0000006a,0x66696873,0x74694274,0x00000073,0x00040005,0x0000006b,0x61726170,0x0000006d,
-	0x00040005,0x0000006d,0x61726170,0x0000006d,0x00050005,0x0000006f,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000071,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000089,
-	0x756c6176,0x55734165,0x00746e69,0x00040005,0x00000092,0x756c6176,0x00000065,0x00050005,
-	0x0000009b,0x756c6176,0x55734165,0x00746e69,0x00040005,0x000000a3,0x74736564,0x00000000,
-	0x00060006,0x000000a3,0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x000000a5,
-	0x00000000,0x00080005,0x000000a8,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,
-	0x00000044,0x00050005,0x000000bc,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000bd,
-	0x00000069,0x00030005,0x000000c6,0x00006463,0x00050005,0x000000d3,0x56637273,0x65756c61,
-	0x00000000,0x00040005,0x000000d4,0x61726170,0x0000006d,0x00050005,0x000000d7,0x74736564,
-	0x756c6156,0x00000065,0x00040005,0x000000d8,0x61726170,0x0000006d,0x00040005,0x000000db,
-	0x61726170,0x0000006d,0x00040005,0x000000dd,0x61726170,0x0000006d,0x00040005,0x000000e4,
-	0x61726170,0x0000006d,0x00050048,0x00000025,0x00000000,0x00000023,0x00000000,0x00050048,
-	0x00000025,0x00000001,0x00000023,0x00000004,0x00050048,0x00000025,0x00000002,0x00000023,
-	0x00000008,0x00050048,0x00000025,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000025,
-	0x00000004,0x00000023,0x00000010,0x00050048,0x00000025,0x00000005,0x00000023,0x00000014,
-	0x00050048,0x00000025,0x00000006,0x00000023,0x00000018,0x00050048,0x00000025,0x00000007,
-	0x00000023,0x0000001c,0x00050048,0x00000025,0x00000008,0x00000023,0x00000020,0x00050048,
-	0x00000025,0x00000009,0x00000023,0x00000024,0x00050048,0x00000025,0x0000000a,0x00000023,
-	0x00000028,0x00050048,0x00000025,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000025,
-	0x00000002,0x00040047,0x00000060,0x00000006,0x00000004,0x00050048,0x00000061,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x00000061,0x00000003,0x00040047,0x00000063,0x00000022,
-	0x00000000,0x00040047,0x00000063,0x00000021,0x00000001,0x00040047,0x000000a2,0x00000006,
-	0x00000004,0x00050048,0x000000a3,0x00000000,0x00000023,0x00000000,0x00030047,0x000000a3,
-	0x00000003,0x00040047,0x000000a5,0x00000022,0x00000000,0x00040047,0x000000a5,0x00000021,
-	0x00000000,0x00040047,0x000000a8,0x0000000b,0x0000001c,0x00040047,0x000000e8,0x0000000b,
-	0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,
-	0x00000006,0x00000007,0x00000007,0x00030016,0x00000011,0x00000020,0x00040021,0x00000012,
-	0x00000011,0x00000007,0x00040020,0x00000016,0x00000007,0x00000011,0x00040021,0x00000017,
-	0x00000011,0x00000016,0x00050021,0x0000001b,0x00000006,0x00000007,0x00000016,0x00040021,
-	0x00000020,0x00000002,0x00000007,0x000e001e,0x00000025,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00040020,0x00000026,0x00000009,0x00000025,0x0004003b,0x00000026,0x00000027,
-	0x00000009,0x00040015,0x00000028,0x00000020,0x00000001,0x0004002b,0x00000028,0x00000029,
-	0x00000006,0x00040020,0x0000002a,0x00000009,0x00000006,0x0004002b,0x00000006,0x0000002f,
-	0x00000004,0x0004002b,0x00000028,0x00000032,0x00000002,0x0004002b,0x00000006,0x0000003b,
-	0x00000008,0x0004002b,0x00000028,0x00000042,0x00000008,0x0004002b,0x00000028,0x0000004c,
-	0x00000004,0x00020014,0x0000004f,0x0004002b,0x00000006,0x00000052,0x00000003,0x0004002b,
-	0x00000011,0x00000057,0x00000000,0x0003001d,0x00000060,0x00000006,0x0003001e,0x00000061,
-	0x00000060,0x00040020,0x00000062,0x00000002,0x00000061,0x0004003b,0x00000062,0x00000063,
-	0x00000002,0x0004002b,0x00000028,0x00000064,0x00000000,0x00040020,0x00000067,0x00000002,
-	0x00000006,0x0004002b,0x00000006,0x00000070,0x00000020,0x00040020,0x00000074,0x00000007,
-	0x00000028,0x0004002b,0x00000028,0x00000078,0xffffffff,0x0004002b,0x00000028,0x0000007a,
-	0x00000001,0x0004002b,0x00000011,0x0000008a,0x3f800000,0x0003001d,0x000000a2,0x00000006,
-	0x0003001e,0x000000a3,0x000000a2,0x00040020,0x000000a4,0x00000002,0x000000a3,0x0004003b,
-	0x000000a4,0x000000a5,0x00000002,0x00040017,0x000000a6,0x00000006,0x00000003,0x00040020,
-	0x000000a7,0x00000001,0x000000a6,0x0004003b,0x000000a7,0x000000a8,0x00000001,0x0004002b,
-	0x00000006,0x000000a9,0x00000000,0x00040020,0x000000aa,0x00000001,0x00000006,0x0004002b,
-	0x00000028,0x000000ad,0x00000003,0x0004002b,0x00000006,0x000000c4,0x00000001,0x0004002b,
-	0x00000006,0x000000e7,0x00000040,0x0006002c,0x000000a6,0x000000e8,0x000000e7,0x000000c4,
-	0x000000c4,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x00000007,0x000000bc,0x00000007,0x0004003b,0x00000007,0x000000bd,0x00000007,
-	0x0004003b,0x00000007,0x000000c6,0x00000007,0x0004003b,0x00000016,0x000000d3,0x00000007,
-	0x0004003b,0x00000007,0x000000d4,0x00000007,0x0004003b,0x00000016,0x000000d7,0x00000007,
-	0x0004003b,0x00000016,0x000000d8,0x00000007,0x0004003b,0x00000007,0x000000db,0x00000007,
-	0x0004003b,0x00000016,0x000000dd,0x00000007,0x0004003b,0x00000007,0x000000e4,0x00000007,
-	0x00050041,0x000000aa,0x000000b4,0x000000a8,0x000000a9,0x0004003d,0x00000006,0x000000b5,
-	0x000000b4,0x00050041,0x0000002a,0x000000b6,0x00000027,0x00000064,0x0004003d,0x00000006,
-	0x000000b7,0x000000b6,0x000500ae,0x0000004f,0x000000b8,0x000000b5,0x000000b7,0x000300f7,
-	0x000000ba,0x00000000,0x000400fa,0x000000b8,0x000000b9,0x000000ba,0x000200f8,0x000000b9,
-	0x000100fd,0x000200f8,0x000000ba,0x0003003e,0x000000bc,0x000000a9,0x0003003e,0x000000bd,
-	0x000000a9,0x000200f9,0x000000be,0x000200f8,0x000000be,0x000400f6,0x000000c0,0x000000c1,
-	0x00000000,0x000200f9,0x000000c2,0x000200f8,0x000000c2,0x0004003d,0x00000006,0x000000c3,
-	0x000000bd,0x000500b0,0x0000004f,0x000000c5,0x000000c3,0x000000c4,0x000400fa,0x000000c5,
-	0x000000bf,0x000000c0,0x000200f8,0x000000bf,0x00050041,0x000000aa,0x000000c7,0x000000a8,
-	0x000000a9,0x0004003d,0x00000006,0x000000c8,0x000000c7,0x00050084,0x00000006,0x000000c9,
-	0x000000c8,0x000000c4,0x0004003d,0x00000006,0x000000ca,0x000000bd,0x00050080,0x00000006,
-	0x000000cb,0x000000c9,0x000000ca,0x0003003e,0x000000c6,0x000000cb,0x0004003d,0x00000006,
-	0x000000cc,0x000000c6,0x00050041,0x0000002a,0x000000cd,0x00000027,0x0000007a,0x0004003d,
-	0x00000006,0x000000ce,0x000000cd,0x000500ae,0x0000004f,0x000000cf,0x000000cc,0x000000ce,
-	0x000300f7,0x000000d1,0x00000000,0x000400fa,0x000000cf,0x000000d0,0x000000d1,0x000200f8,
-	0x000000d0,0x000200f9,0x000000c0,0x000200f8,0x000000d1,0x0004003d,0x00000006,0x000000d5,
-	0x000000c6,0x0003003e,0x000000d4,0x000000d5,0x00050039,0x00000011,0x000000d6,0x00000014,
-	0x000000d4,0x0003003e,0x000000d3,0x000000d6,0x0004003d,0x00000011,0x000000d9,0x000000d3,
-	0x0003003e,0x000000d8,0x000000d9,0x00050039,0x00000011,0x000000da,0x00000019,0x000000d8,
-	0x0003003e,0x000000d7,0x000000da,0x0004003d,0x00000006,0x000000dc,0x000000c6,0x0003003e,
-	0x000000db,0x000000dc,0x0004003d,0x00000011,0x000000de,0x000000d7,0x0003003e,0x000000dd,
-	0x000000de,0x00060039,0x00000006,0x000000df,0x0000001e,0x000000db,0x000000dd,0x0004003d,
-	0x00000006,0x000000e0,0x000000bc,0x000500c5,0x00000006,0x000000e1,0x000000e0,0x000000df,
-	0x0003003e,0x000000bc,0x000000e1,0x000200f9,0x000000c1,0x000200f8,0x000000c1,0x0004003d,
-	0x00000006,0x000000e2,0x000000bd,0x00050080,0x00000006,0x000000e3,0x000000e2,0x0000007a,
-	0x0003003e,0x000000bd,0x000000e3,0x000200f9,0x000000be,0x000200f8,0x000000c0,0x0004003d,
-	0x00000006,0x000000e5,0x000000bc,0x0003003e,0x000000e4,0x000000e5,0x00050039,0x00000002,
-	0x000000e6,0x00000022,0x000000e4,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,
-	0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,
-	0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000024,0x00000009,0x00050041,0x0000002a,
-	0x0000002b,0x00000027,0x00000029,0x0004003d,0x00000006,0x0000002c,0x0000002b,0x00050084,
-	0x00000006,0x0000002d,0x00000024,0x0000002c,0x0004003d,0x00000006,0x0000002e,0x0000000a,
-	0x00050084,0x00000006,0x00000030,0x0000002e,0x0000002f,0x00050080,0x00000006,0x00000031,
-	0x0000002d,0x00000030,0x00050041,0x0000002a,0x00000033,0x00000027,0x00000032,0x0004003d,
-	0x00000006,0x00000034,0x00000033,0x00050080,0x00000006,0x00000035,0x00000031,0x00000034,
-	0x000200fe,0x00000035,0x00010038,0x00050036,0x00000006,0x0000000f,0x00000000,0x00000008,
-	0x00030037,0x00000007,0x0000000d,0x00030037,0x00000007,0x0000000e,0x000200f8,0x00000010,
-	0x0004003b,0x00000007,0x00000038,0x00000007,0x0004003d,0x00000006,0x00000039,0x0000000d,
-	0x00050089,0x00000006,0x0000003a,0x00000039,0x0000002f,0x00050084,0x00000006,0x0000003c,
-	0x0000003a,0x0000003b,0x0003003e,0x00000038,0x0000003c,0x0004003d,0x00000006,0x0000003d,
-	0x00000038,0x000200fe,0x0000003d,0x00010038,0x00050036,0x00000011,0x00000014,0x00000000,
-	0x00000012,0x00030037,0x00000007,0x00000013,0x000200f8,0x00000015,0x0004003b,0x00000007,
-	0x00000040,0x00000007,0x0004003b,0x00000007,0x00000046,0x00000007,0x0004003b,0x00000007,
-	0x00000059,0x00000007,0x0004003b,0x00000007,0x0000005a,0x00000007,0x0004003b,0x00000007,
-	0x0000005c,0x00000007,0x0004003b,0x00000007,0x0000005f,0x00000007,0x0004003b,0x00000007,
-	0x0000006a,0x00000007,0x0004003b,0x00000007,0x0000006b,0x00000007,0x0004003b,0x00000007,
-	0x0000006d,0x00000007,0x0004003b,0x00000007,0x0000006f,0x00000007,0x0004003b,0x00000007,
-	0x00000071,0x00000007,0x0004003b,0x00000074,0x00000075,0x00000007,0x0004003b,0x00000007,
-	0x00000089,0x00000007,0x0004003b,0x00000016,0x00000092,0x00000007,0x0004003d,0x00000006,
-	0x00000041,0x00000013,0x00050041,0x0000002a,0x00000043,0x00000027,0x00000042,0x0004003d,
-	0x00000006,0x00000044,0x00000043,0x00050086,0x00000006,0x00000045,0x00000041,0x00000044,
-	0x0003003e,0x00000040,0x00000045,0x0004003d,0x00000006,0x00000047,0x00000013,0x00050041,
-	0x0000002a,0x00000048,0x00000027,0x00000042,0x0004003d,0x00000006,0x00000049,0x00000048,
-	0x00050089,0x00000006,0x0000004a,0x00000047,0x00000049,0x0003003e,0x00000046,0x0000004a,
-	0x0004003d,0x00000006,0x0000004b,0x00000046,0x00050041,0x0000002a,0x0000004d,0x00000027,
-	0x0000004c,0x0004003d,0x00000006,0x0000004e,0x0000004d,0x000500ae,0x0000004f,0x00000050,
-	0x0000004b,0x0000004e,0x0004003d,0x00000006,0x00000051,0x00000046,0x000500b0,0x0000004f,
-	0x00000053,0x00000051,0x00000052,0x000500a7,0x0000004f,0x00000054,0x00000050,0x00000053,
-	0x000300f7,0x00000056,0x00000000,0x000400fa,0x00000054,0x00000055,0x00000056,0x000200f8,
-	0x00000055,0x000200fe,0x00000057,0x000200f8,0x00000056,0x0004003d,0x00000006,0x0000005b,
-	0x00000040,0x0003003e,0x0000005a,0x0000005b,0x0004003d,0x00000006,0x0000005d,0x00000046,
-	0x0003003e,0x0000005c,0x0000005d,0x00060039,0x00000006,0x0000005e,0x0000000b,0x0000005a,
-	0x0000005c,0x0003003e,0x00000059,0x0000005e,0x0004003d,0x00000006,0x00000065,0x00000059,
-	0x00050086,0x00000006,0x00000066,0x00000065,0x0000002f,0x00060041,0x00000067,0x00000068,
-	0x00000063,0x00000064,0x00000066,0x0004003d,0x00000006,0x00000069,0x00000068,0x0003003e,
-	0x0000005f,0x00000069,0x0004003d,0x00000006,0x0000006c,0x00000059,0x0003003e,0x0000006b,
-	0x0000006c,0x0003003e,0x0000006d,0x0000002f,0x00060039,0x00000006,0x0000006e,0x0000000f,
-	0x0000006b,0x0000006d,0x0003003e,0x0000006a,0x0000006e,0x0003003e,0x0000006f,0x00000070,
-	0x0004003d,0x00000006,0x00000072,0x0000006f,0x000500aa,0x0000004f,0x00000073,0x00000072,
-	0x00000070,0x000300f7,0x00000077,0x00000000,0x000400fa,0x00000073,0x00000076,0x00000079,
-	0x000200f8,0x00000076,0x0003003e,0x00000075,0x00000078,0x000200f9,0x00000077,0x000200f8,
-	0x00000079,0x0004003d,0x00000006,0x0000007b,0x0000006f,0x000500c4,0x00000028,0x0000007c,
-	0x0000007a,0x0000007b,0x00050082,0x00000028,0x0000007d,0x0000007c,0x0000007a,0x0003003e,
-	0x00000075,0x0000007d,0x000200f9,0x00000077,0x000200f8,0x00000077,0x0004003d,0x00000028,
-	0x0000007e,0x00000075,0x0004007c,0x00000006,0x0000007f,0x0000007e,0x0003003e,0x00000071,
-	0x0000007f,0x0004003d,0x00000006,0x00000080,0x00000046,0x00050041,0x0000002a,0x00000081,
-	0x00000027,0x0000004c,0x0004003d,0x00000006,0x00000082,0x00000081,0x000500ae,0x0000004f,
-	0x00000083,0x00000080,0x00000082,0x0004003d,0x00000006,0x00000084,0x00000046,0x000500aa,
-	0x0000004f,0x00000085,0x00000084,0x00000052,0x000500a7,0x0000004f,0x00000086,0x00000083,
-	0x00000085,0x000300f7,0x00000088,0x00000000,0x000400fa,0x00000086,0x00000087,0x0000008c,
-	0x000200f8,0x00000087,0x0004007c,0x00000006,0x0000008b,0x0000008a,0x0003003e,0x00000089,
-	0x0000008b,0x000200f9,0x00000088,0x000200f8,0x0000008c,0x0004003d,0x00000006,0x0000008d,
-	0x0000005f,0x0004003d,0x00000006,0x0000008e,0x0000006a,0x000500c2,0x00000006,0x0000008f,
-	0x0000008d,0x0000008e,0x0004003d,0x00000006,0x00000090,0x00000071,0x000500c7,0x00000006,
-	0x00000091,0x0000008f,0x00000090,0x0003003e,0x00000089,0x00000091,0x000200f9,0x00000088,
-	0x000200f8,0x00000088,0x0004003d,0x00000006,0x00000093,0x00000089,0x0004007c,0x00000011,
-	0x00000094,0x00000093,0x0003003e,0x00000092,0x00000094,0x0004003d,0x00000011,0x00000095,
-	0x00000092,0x000200fe,0x00000095,0x00010038,0x00050036,0x00000011,0x00000019,0x00000000,
-	0x00000017,0x00030037,0x00000016,0x00000018,0x000200f8,0x0000001a,0x0004003d,0x00000011,
-	0x00000098,0x00000018,0x000200fe,0x00000098,0x00010038,0x00050036,0x00000006,0x0000001e,
-	0x00000000,0x0000001b,0x00030037,0x00000007,0x0000001c,0x00030037,0x00000016,0x0000001d,
-	0x000200f8,0x0000001f,0x0004003b,0x00000007,0x0000009b,0x00000007,0x0004003d,0x00000011,
-	0x0000009c,0x0000001d,0x0004007c,0x00000028,0x0000009d,0x0000009c,0x0004007c,0x00000006,
-	0x0000009e,0x0000009d,0x0003003e,0x0000009b,0x0000009e,0x0004003d,0x00000006,0x0000009f,
-	0x0000009b,0x000200fe,0x0000009f,0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,
-	0x00000020,0x00030037,0x00000007,0x00000021,0x000200f8,0x00000023,0x00050041,0x000000aa,
-	0x000000ab,0x000000a8,0x000000a9,0x0004003d,0x00000006,0x000000ac,0x000000ab,0x00050041,
-	0x0000002a,0x000000ae,0x00000027,0x000000ad,0x0004003d,0x00000006,0x000000af,0x000000ae,
-	0x00050086,0x00000006,0x000000b0,0x000000af,0x0000002f,0x00050080,0x00000006,0x000000b1,
-	0x000000ac,0x000000b0,0x0004003d,0x00000006,0x000000b2,0x00000021,0x00060041,0x00000067,
-	0x000000b3,0x000000a5,0x00000064,0x000000b1,0x0003003e,0x000000b3,0x000000b2,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ConvertVertex.comp.00000007.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kConvertVertex_comp_00000007[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x9d,0x98,0x79,0x94,0x8f,0x65,
+    0x14,0xc7,0xdf,0x77,0x96,0xdf,0x8c,0x31,0x83,0xb1,0x8c,0x64,0xc9,0x44,0x45,0xc4,
+    0x24,0x44,0x9a,0x42,0xb2,0x94,0x54,0x84,0x43,0x8a,0xc9,0xb4,0x50,0xb6,0x28,0xa5,
+    0x49,0x42,0x22,0x4b,0xc8,0x12,0x2a,0x84,0x64,0xc9,0x5a,0x12,0xca,0x39,0x4e,0x92,
+    0x73,0xc8,0xd2,0xa6,0xb4,0x3a,0x64,0x49,0x2a,0x95,0x25,0xa4,0xe7,0xbe,0xbf,0xcf,
+    0x6d,0xae,0xe7,0xcc,0x5f,0xcd,0x39,0xef,0x79,0xdf,0xfb,0xbd,0xeb,0xf3,0x7d,0xee,
+    0xb3,0xfc,0x26,0x31,0xa1,0x5a,0x4a,0x10,0x84,0x41,0x5a,0x90,0x1a,0x64,0x86,0x41,
+    0xf4,0x97,0x19,0x24,0x04,0xf2,0x59,0x3c,0x88,0x45,0xef,0x56,0x6d,0x3b,0xb4,0xad,
+    0x33,0x70,0x50,0x7e,0x9d,0xfa,0x0d,0x72,0x44,0x5f,0x22,0x48,0x8c,0xec,0x44,0x57,
+    0xd2,0xd9,0x24,0xbb,0x77,0x92,0x7b,0xfa,0xe4,0xf5,0xea,0x2b,0xf8,0x6e,0xf7,0x94,
+    0x72,0x78,0x52,0x14,0x2b,0x08,0x9a,0x62,0x2b,0x4f,0x6b,0x67,0x7d,0x59,0x3c,0x4d,
+    0x50,0x8d,0xb7,0x62,0x21,0x58,0x92,0xc1,0x12,0xc0,0x52,0x0d,0x96,0x08,0x96,0x6e,
+    0xb0,0x24,0xb0,0x52,0x06,0x4b,0x06,0x2b,0x6b,0xb0,0x18,0xd8,0x45,0x06,0x4b,0x01,
+    0xab,0x64,0xb0,0x54,0xb0,0xaa,0x06,0x2b,0x06,0x56,0xdd,0x60,0x69,0x60,0x35,0x0c,
+    0x56,0x1c,0xac,0xb6,0xc1,0xd2,0xc1,0x72,0x0c,0x96,0x01,0x56,0x5f,0x38,0x76,0xa3,
+    0xd2,0xf1,0xb6,0x72,0xa3,0xe9,0x41,0xad,0xca,0x45,0x9e,0xc7,0x99,0xd8,0xe7,0xc1,
+    0x85,0xd8,0xf7,0x74,0xef,0x4b,0xff,0xd3,0xc5,0xe5,0x6c,0x38,0x15,0x79,0x9b,0x17,
+    0x6f,0x7b,0x11,0xf1,0xb6,0x9b,0x78,0x3b,0xbc,0x78,0x3b,0x88,0xa7,0xf2,0x6e,0xc6,
+    0x59,0x09,0xb9,0x54,0x18,0x97,0x2b,0xb8,0xa7,0x8c,0x1b,0x45,0x42,0x64,0x9f,0x18,
+    0xc5,0x93,0xef,0x72,0xce,0x26,0x06,0x9f,0x41,0xf4,0x4e,0x8a,0x78,0x4f,0xa1,0xae,
+    0x6c,0x57,0x53,0x2a,0xdf,0x8a,0x67,0x39,0xef,0x4c,0x7c,0xb2,0x9d,0x7d,0x69,0xfa,
+    0x29,0x05,0xff,0x2c,0xbe,0x33,0xd1,0x97,0xe7,0x3b,0x8b,0x78,0x15,0x4d,0xbc,0x2c,
+    0x6c,0xaa,0x52,0x8f,0x60,0x55,0x5c,0xb7,0x68,0x4f,0xfc,0x9f,0x47,0x6a,0xb8,0x9c,
+    0xbe,0x90,0x38,0x4d,0x90,0xaf,0x00,0x93,0x31,0xd7,0xa0,0x7e,0x99,0x87,0x5a,0xc8,
+    0x35,0x8d,0xff,0x95,0xd8,0xc6,0xd0,0xcb,0xbb,0x2e,0xf3,0xa4,0xf6,0xf5,0xa8,0x59,
+    0xf5,0x4d,0xe8,0x4f,0xd5,0x37,0xf7,0xe4,0xb6,0xf8,0x97,0x75,0x5e,0xb7,0x1b,0xbf,
+    0xf6,0xcc,0xaf,0xc8,0xc2,0x53,0x67,0xe6,0xa2,0xb2,0x43,0xb5,0xdf,0xaa,0xd0,0x57,
+    0x3d,0xa8,0xef,0x3e,0x72,0xe7,0x31,0x3e,0x91,0x7b,0x9a,0x7a,0x24,0x5f,0xbe,0x99,
+    0xd3,0x07,0xd1,0xc5,0x8c,0xbe,0x37,0xfd,0xaf,0x75,0xf4,0xc1,0x5e,0xf5,0x83,0x58,
+    0x47,0x2a,0x0f,0x31,0x75,0x8a,0xfc,0x94,0x7b,0xce,0x27,0x16,0xca,0x43,0x59,0x3b,
+    0x1a,0xef,0x39,0xe3,0x2f,0xf2,0x44,0x8f,0xaf,0x59,0xcc,0x81,0xd4,0xf7,0x1a,0x73,
+    0x5f,0xc3,0xc4,0x7f,0x5d,0xe2,0xbb,0x3f,0x95,0xe7,0x9b,0xf9,0x12,0x9e,0xde,0x8e,
+    0xaa,0x1d,0x76,0xa3,0xf0,0xb4,0xcd,0xf0,0x24,0xeb,0x65,0x1b,0x71,0x3f,0x21,0xe7,
+    0x76,0x78,0x12,0x79,0x07,0x58,0x79,0x27,0xef,0xc4,0x2f,0x11,0xfb,0x5d,0xe4,0xd8,
+    0x89,0xfd,0x2e,0xf6,0xcd,0x10,0xfd,0xa7,0x7c,0xdb,0xbe,0x38,0x6a,0xea,0x12,0xb9,
+    0x64,0x18,0xdf,0x5b,0x6b,0x3b,0x49,0xe2,0xc8,0x1a,0x14,0xec,0x28,0xb6,0x0d,0xdd,
+    0x1a,0x48,0xa0,0x17,0x02,0x72,0x9f,0x72,0x48,0x32,0x39,0x85,0x87,0xfd,0xf0,0xa1,
+    0xf2,0x01,0x4f,0x3e,0x66,0x64,0x59,0x43,0x67,0x3c,0xfd,0x59,0x4f,0x7f,0xde,0x93,
+    0xa5,0x60,0x6b,0x9f,0x18,0x5e,0xa8,0x4f,0xf6,0xf4,0xe9,0xc8,0xcd,0x5c,0x95,0xc2,
+    0xc1,0x37,0xf0,0x22,0x3d,0x93,0xcb,0xb8,0xbf,0x05,0x17,0x1b,0x59,0x3f,0xdf,0xb1,
+    0xe6,0xf2,0x8d,0xcd,0xf7,0xe0,0xcb,0x9c,0x8d,0xac,0x81,0x1f,0xf0,0x13,0xfc,0xa4,
+    0x63,0x62,0x1f,0x9c,0xfc,0xed,0xec,0x45,0xf7,0xa3,0x7b,0xf6,0xc1,0x8f,0x7c,0x9f,
+    0x73,0x85,0xcb,0xb7,0x60,0x37,0x38,0xfb,0xfd,0xd4,0x20,0xdf,0x07,0xf8,0x3e,0xed,
+    0xf4,0x3f,0xe1,0x23,0xef,0x13,0x2e,0xd6,0x21,0xf7,0x3e,0x4c,0x6c,0xd1,0x1f,0x41,
+    0x7f,0xc4,0xd4,0xf6,0x33,0x3c,0xaf,0xa0,0xb6,0x5f,0xc0,0x8e,0x52,0x8f,0xc8,0x07,
+    0xdd,0x73,0x08,0xdf,0x83,0x86,0x8f,0x5f,0x8b,0xe0,0xe3,0x37,0xf0,0x91,0xce,0x46,
+    0xe4,0xdf,0xc1,0x8e,0x1a,0x9b,0xe3,0xe4,0x1c,0x86,0xcd,0x1f,0xd8,0x1d,0x67,0x4c,
+    0xc7,0xc0,0xd4,0xfe,0x4f,0xe6,0x5e,0x39,0xfe,0x0b,0x8e,0xe7,0x1b,0x9b,0x13,0xe0,
+    0xca,0xf1,0x49,0xfc,0x4e,0xc0,0xf1,0x69,0xc3,0xf1,0xc9,0x68,0x2c,0x41,0x84,0xc9,
+    0x98,0x4e,0xc1,0x8f,0x8e,0xf1,0xb4,0x89,0x7b,0x8e,0xdc,0x52,0xd7,0x59,0xe4,0xc6,
+    0x2e,0x87,0xac,0xc5,0x7f,0x38,0xcf,0xcf,0xa2,0x3f,0x03,0x96,0xcb,0x5a,0x0d,0xc3,
+    0x78,0x8f,0x8a,0x4e,0x7a,0x4f,0x64,0xf5,0x4d,0x08,0xe3,0xe7,0x93,0xe0,0xa2,0x3f,
+    0x0f,0xa6,0x79,0x93,0xc2,0xc2,0xbc,0xd2,0xa7,0x49,0x61,0x61,0xdc,0x58,0x18,0xef,
+    0x6d,0xd1,0x49,0xcf,0xc6,0xa2,0xb8,0xb1,0xf8,0xf9,0x12,0xca,0x7e,0x10,0xef,0xed,
+    0x64,0x13,0x2f,0x35,0x8c,0xaf,0xaf,0xcd,0x70,0x5e,0x2c,0x8c,0x63,0x29,0x61,0x61,
+    0x4f,0x09,0x26,0x3c,0x1c,0x86,0x87,0xc3,0x86,0x87,0xb4,0xf0,0xc2,0x39,0x2b,0x1e,
+    0xc6,0xb1,0xf9,0xa6,0x0f,0x8b,0x87,0x17,0xf6,0xe1,0x21,0xe3,0x9f,0x41,0x7e,0xb1,
+    0x95,0x75,0x95,0x01,0x17,0xb2,0x27,0x94,0x08,0xe3,0xe7,0xbb,0xe0,0xd2,0xeb,0x8d,
+    0xdc,0xd3,0x50,0xf3,0x30,0x6f,0x72,0xa6,0x5c,0xeb,0x7c,0x53,0x38,0xa3,0xf4,0x3b,
+    0x8d,0x5c,0xe9,0x26,0x57,0x75,0x6c,0xb4,0x5f,0x6a,0xd1,0x2f,0x35,0x8d,0x4d,0x6d,
+    0x70,0xed,0xd3,0xab,0xf0,0xab,0x6d,0x6c,0xea,0x10,0x5f,0x6d,0x72,0xc0,0xea,0x1a,
+    0x1e,0xae,0xc6,0x37,0xc7,0xe4,0xbb,0x86,0x7c,0xf5,0x4c,0xac,0xfa,0xe0,0xea,0xd7,
+    0x00,0xdf,0xfa,0x51,0xcf,0x24,0x44,0xb2,0x1d,0x77,0xc9,0x22,0xc6,0x9d,0x61,0xbe,
+    0x4b,0x30,0xee,0x52,0x66,0xbf,0x6a,0xc4,0x7e,0xa7,0x39,0x1b,0xe3,0x33,0x86,0x98,
+    0xd7,0x81,0xd5,0x35,0x63,0xba,0x1e,0xbc,0x09,0x73,0xd3,0x08,0x4c,0x63,0xe4,0x12,
+    0x57,0x6a,0xcc,0x35,0x35,0x66,0xd2,0xfb,0xf2,0x57,0xda,0xd4,0x55,0x86,0xba,0xca,
+    0x99,0xba,0x9a,0x7a,0xfb,0x74,0x4b,0x4f,0xee,0xe2,0xc9,0x5d,0x3d,0xb9,0x9b,0x27,
+    0x77,0xf7,0xe4,0x01,0x9e,0x3c,0xd8,0x93,0x47,0x7a,0xf2,0x58,0x4f,0x9e,0xee,0xc9,
+    0x33,0x8c,0x2c,0x67,0xf4,0x6c,0x4f,0xbf,0xda,0x3b,0x57,0x36,0x78,0xbc,0x37,0x83,
+    0x07,0xed,0x87,0x9b,0xe8,0x87,0xe6,0xc6,0xa6,0x05,0xf8,0x28,0xe6,0xe1,0x66,0xfc,
+    0x5a,0x30,0x0f,0x4d,0xc1,0xd4,0xbe,0x95,0x17,0xb3,0x75,0x11,0x31,0xdb,0x80,0xeb,
+    0x7c,0xdf,0x82,0x5f,0x1b,0x62,0xb6,0x04,0x53,0xfb,0x5b,0x99,0x0b,0x8d,0x79,0x1b,
+    0x31,0xdb,0x1a,0x9b,0x76,0xe0,0xba,0xaf,0xde,0x81,0x5f,0x3b,0x63,0x73,0x27,0x71,
+    0xf4,0x0c,0xe9,0x00,0x26,0x77,0xbc,0x85,0x60,0x77,0xe1,0xdb,0x81,0xfd,0xb8,0x93,
+    0xd9,0x8f,0x45,0xd7,0xd1,0x3d,0x9d,0xe8,0x9d,0x8e,0xf4,0x5b,0x67,0xe4,0x4e,0x26,
+    0xd7,0xdd,0xf4,0x93,0x8c,0xa7,0x2b,0xb2,0xea,0xee,0xa1,0x0e,0xd1,0x75,0x43,0xd6,
+    0x7d,0xf1,0x5e,0xf6,0x92,0xae,0xf4,0x93,0xd8,0x74,0x01,0x57,0xff,0xfb,0xe9,0x45,
+    0x9d,0x93,0x07,0xc0,0xea,0x46,0x1c,0xc5,0xa2,0xfb,0xe4,0x43,0xdc,0x39,0xf3,0xd1,
+    0xab,0x6f,0x2f,0x74,0x12,0xb7,0x3b,0xb2,0xf2,0xfa,0x30,0xbc,0xf6,0x36,0xf6,0x8f,
+    0x80,0x2f,0x81,0x9f,0xbe,0x60,0x7d,0xe0,0xa7,0xbf,0xe1,0x47,0x74,0xfd,0xdc,0x33,
+    0x0d,0x3e,0xfa,0x99,0x38,0x8f,0x32,0xe6,0xc5,0xc4,0x19,0x08,0x26,0xdc,0x2f,0x72,
+    0x16,0x72,0x87,0x7c,0x0c,0xbc,0x1e,0xf7,0xdb,0x02,0x7c,0x1f,0x47,0x27,0x35,0x0f,
+    0x40,0xd6,0xb8,0x4f,0x78,0x71,0x9f,0x04,0xb3,0x71,0x0b,0xc0,0x87,0x70,0x2f,0xd6,
+    0xb8,0x4f,0xa3,0x93,0xb8,0x83,0x91,0x95,0x8b,0x67,0xe0,0x62,0xa8,0xc9,0x35,0x0c,
+    0x5c,0xb9,0x78,0x16,0x4c,0xb9,0x18,0x61,0xb8,0x10,0xdd,0x70,0xf7,0x8c,0x86,0x8b,
+    0xe1,0x26,0xce,0x28,0x6a,0xd6,0xbd,0xed,0x79,0xee,0xe3,0xa3,0xa8,0x65,0x24,0x98,
+    0x9c,0x51,0x23,0xf0,0x1f,0x6d,0xfc,0xc7,0x78,0x63,0x7e,0x01,0xac,0x3d,0x75,0x8c,
+    0x37,0x75,0x88,0x6e,0x9c,0x7b,0x26,0x10,0x67,0x1c,0x39,0xc6,0x9a,0xfb,0xd8,0x78,
+    0x74,0x13,0x4c,0x8e,0x17,0xd9,0xaf,0x54,0x9e,0x44,0xce,0xe1,0xd4,0x3c,0x99,0xdf,
+    0x0c,0x93,0xcc,0x38,0x5e,0xc2,0x6f,0xb2,0x39,0x3f,0xa6,0x80,0x4f,0x34,0x79,0xa7,
+    0x78,0x79,0xc7,0x9b,0x3c,0x53,0xd9,0xf7,0x94,0x87,0xa9,0x1e,0x0f,0x23,0x90,0xfb,
+    0x23,0x4f,0x33,0xbe,0x2f,0xb3,0x2e,0xc4,0x77,0x3a,0xb2,0x7c,0xcf,0x60,0x6d,0xe8,
+    0x1a,0x9b,0xc9,0xb9,0x35,0x9d,0x3d,0x54,0x73,0xcd,0x34,0x3d,0x36,0xcb,0xc4,0x7d,
+    0x05,0x2e,0x94,0xef,0x57,0xc1,0x66,0xc1,0xf7,0x5c,0xc3,0xb7,0xe8,0xe6,0xb8,0x67,
+    0x1e,0xf5,0xcd,0x21,0xe6,0x6c,0x7e,0x33,0x49,0xed,0x73,0xd1,0xcd,0x33,0x39,0x16,
+    0x90,0xe3,0x43,0x97,0x43,0x7a,0xf6,0x0d,0xee,0x8d,0x0b,0xe0,0xbc,0x46,0xb4,0x47,
+    0x15,0xe2,0x1a,0x73,0xa1,0x17,0x73,0x2e,0x31,0xc5,0xfe,0x4d,0xce,0x04,0xed,0xf7,
+    0x45,0x60,0xda,0xef,0x8b,0x3c,0x2e,0xfb,0x9b,0x7a,0x16,0x7b,0x7b,0xee,0x92,0x22,
+    0xf6,0xdc,0xa5,0xe0,0xba,0xe7,0xbe,0x85,0xdf,0x52,0x63,0xb3,0xcc,0xeb,0xd5,0xe5,
+    0x60,0x76,0xcf,0x5d,0x81,0xef,0x72,0xf8,0x5c,0x65,0xf8,0x14,0xdd,0x4a,0xf7,0xac,
+    0xa1,0xc6,0x95,0x66,0x3c,0xef,0xf0,0x3b,0x53,0xc6,0xb3,0x1a,0x59,0xc6,0xb3,0x0a,
+    0xdb,0x35,0xa6,0x8e,0x77,0x39,0x8f,0x55,0x5e,0xcb,0x79,0xbb,0x89,0x3e,0x7d,0x0f,
+    0x9b,0xb5,0xc6,0x66,0x1d,0x67,0xf4,0x16,0x6c,0xd6,0x63,0xb7,0xce,0xe4,0x5c,0xef,
+    0xe5,0x5c,0x65,0xfc,0xdf,0xe7,0x0c,0x2e,0xe0,0x3e,0xfc,0x01,0x98,0xf8,0x6e,0x40,
+    0xd6,0xbb,0xf2,0x46,0xce,0x67,0x39,0x4f,0x36,0x7a,0xf7,0x97,0x0a,0xf0,0x51,0x9e,
+    0xfb,0x4b,0x16,0xff,0x8b,0x93,0x7c,0x17,0x9b,0x18,0x9b,0xc0,0x25,0xc6,0x26,0xef,
+    0x9e,0x56,0x85,0x18,0x15,0xcd,0x1d,0xa8,0x92,0x89,0x57,0x99,0x78,0x97,0x98,0xfb,
+    0xc3,0x66,0x73,0x5f,0x90,0xf8,0x1f,0x61,0x57,0x40,0x7f,0x6d,0x01,0xd3,0xf9,0xf8,
+    0x18,0x4c,0xc6,0xb7,0x19,0x59,0xb9,0xd8,0x4a,0x3c,0xa9,0x6d,0xab,0xa9,0x2d,0xc1,
+    0xfc,0xcf,0xac,0xaa,0xa9,0x2d,0x9b,0x7a,0xaa,0x99,0xdf,0x71,0x9f,0x15,0xf1,0x3b,
+    0xee,0x73,0x70,0xed,0xd3,0x2f,0xe8,0xd3,0x21,0xc6,0xe6,0x4b,0x70,0x3d,0x2f,0xf7,
+    0x80,0xd9,0xfb,0xf1,0x57,0xc4,0xda,0x63,0xfc,0xbe,0xa6,0x0e,0x3d,0x53,0xf7,0xf2,
+    0xff,0x89,0x7c,0xec,0x65,0x9c,0x7b,0xb1,0xd3,0xdf,0x03,0xff,0x02,0xae,0xa2,0x63,
+    0x12,0x1c,0x16,0x00,0x00
 };
 
 // Generated from:
@@ -226,6 +161,9 @@
 //     uint Bd;
 //     uint Sd;
 //     uint Ed;
+//
+//     bool isSrcHDR;
+//     bool isSrcA2BGR10;
 // } params;
 //
 // uint getSourceComponentOffset(uint vertex, uint component)
@@ -260,9 +198,30 @@
 //     uint offset = getSourceComponentOffset(vertex, component);
 //     uint block = srcData[offset / 4];
 //
-//     uint shiftBits = getShiftBits(offset, 4);
-//     uint valueBits = 4 * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     uint shiftBits;
+//     uint valueBits;
+//     uint valueMask;
+//
+//     if(params . isSrcHDR)
+//     {
+//         valueBits = component == 3 ? 2 : 10;
+//         valueMask = component == 3 ? 0x03 : 0x3FF;
+//         if(params . isSrcA2BGR10)
+//         {
+//             shiftBits = 10 * component;
+//         }
+//         else
+//         {
+//
+//             shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
+//         }
+//     }
+//     else
+//     {
+//         shiftBits = getShiftBits(offset, 4);
+//         valueBits = 4 * 8;
+//         valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
+//     }
 //
 //     uint valueAsUint;
 //
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000008.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000008.inc
deleted file mode 100644
index a554a1c..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000008.inc
+++ /dev/null
@@ -1,402 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000008[] = {
-	0x07230203,0x00010000,0x00080007,0x00000141,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000fe,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x000c0005,0x0000000f,
-	0x44746567,0x69747365,0x6974616e,0x6f436e6f,0x6e6f706d,0x4f746e65,0x65736666,0x31752874,
-	0x3b31753b,0x00000000,0x00040005,0x0000000d,0x74726576,0x00007865,0x00050005,0x0000000e,
-	0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x00000013,0x53746567,0x74666968,0x73746942,
-	0x3b317528,0x003b3175,0x00040005,0x00000011,0x7366666f,0x00007465,0x00030005,0x00000012,
-	0x00000042,0x00080005,0x00000018,0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,
-	0x003b3175,0x00030005,0x00000017,0x00006463,0x00080005,0x0000001d,0x766e6f63,0x43747265,
-	0x6f706d6f,0x746e656e,0x3b316928,0x00000000,0x00050005,0x0000001c,0x56637273,0x65756c61,
-	0x00000000,0x000a0005,0x00000022,0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,
-	0x746e656e,0x3b317528,0x003b3169,0x00030005,0x00000020,0x00006463,0x00040005,0x00000021,
-	0x756c6176,0x00000065,0x000a0005,0x00000026,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,
-	0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,0x00000025,0x756c6176,0x55734165,
-	0x00746e69,0x00060005,0x00000029,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000029,0x00000000,0x7074756f,0x6f437475,0x00746e75,0x00070006,0x00000029,0x00000001,
-	0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,0x00000029,0x00000002,0x4f637273,
-	0x65736666,0x00000074,0x00060006,0x00000029,0x00000003,0x74736564,0x7366664f,0x00007465,
-	0x00040006,0x00000029,0x00000004,0x0000734e,0x00040006,0x00000029,0x00000005,0x00007342,
-	0x00040006,0x00000029,0x00000006,0x00007353,0x00040006,0x00000029,0x00000007,0x00007345,
-	0x00040006,0x00000029,0x00000008,0x0000644e,0x00040006,0x00000029,0x00000009,0x00006442,
-	0x00040006,0x00000029,0x0000000a,0x00006453,0x00040006,0x00000029,0x0000000b,0x00006445,
-	0x00040005,0x0000002b,0x61726170,0x0000736d,0x00040005,0x0000004e,0x66696873,0x00000074,
-	0x00040005,0x00000057,0x74726576,0x00007865,0x00050005,0x0000005d,0x706d6f63,0x6e656e6f,
-	0x00000074,0x00040005,0x00000070,0x7366666f,0x00007465,0x00040005,0x00000071,0x61726170,
-	0x0000006d,0x00040005,0x00000073,0x61726170,0x0000006d,0x00040005,0x00000076,0x636f6c62,
-	0x0000006b,0x00030005,0x00000078,0x00637273,0x00050006,0x00000078,0x00000000,0x44637273,
-	0x00617461,0x00030005,0x0000007a,0x00000000,0x00050005,0x00000080,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000085,0x66696873,0x74694274,0x00000073,0x00050005,0x00000089,
-	0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000098,0x756c6176,0x55734165,0x00746e69,
-	0x00050005,0x000000a6,0x654e7369,0x69746167,0x00006576,0x00060005,0x000000b0,0x6e676973,
-	0x65747845,0x6f69736e,0x0000006e,0x00040005,0x000000be,0x756c6176,0x00000065,0x00040005,
-	0x000000c7,0x74726576,0x00007865,0x00050005,0x000000cc,0x706d6f63,0x6e656e6f,0x00000074,
-	0x00040005,0x000000d1,0x7366666f,0x00007465,0x00040005,0x000000d2,0x61726170,0x0000006d,
-	0x00040005,0x000000d4,0x61726170,0x0000006d,0x00050005,0x000000d7,0x66696873,0x74694274,
-	0x00000073,0x00040005,0x000000d8,0x61726170,0x0000006d,0x00040005,0x000000da,0x61726170,
-	0x0000006d,0x00050005,0x000000de,0x756c6176,0x74694265,0x00000073,0x00050005,0x000000e2,
-	0x756c6176,0x73614d65,0x0000006b,0x00050005,0x000000ee,0x756c6176,0x55734165,0x00746e69,
-	0x00040005,0x000000f9,0x74736564,0x00000000,0x00060006,0x000000f9,0x00000000,0x74736564,
-	0x61746144,0x00000000,0x00030005,0x000000fb,0x00000000,0x00080005,0x000000fe,0x475f6c67,
-	0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,0x00000110,0x756c6176,
-	0x74754f65,0x00000000,0x00030005,0x00000111,0x00000069,0x00030005,0x0000011c,0x00006463,
-	0x00050005,0x0000012b,0x56637273,0x65756c61,0x00000000,0x00040005,0x0000012c,0x61726170,
-	0x0000006d,0x00050005,0x0000012f,0x74736564,0x756c6156,0x00000065,0x00040005,0x00000130,
-	0x61726170,0x0000006d,0x00040005,0x00000133,0x61726170,0x0000006d,0x00040005,0x00000135,
-	0x61726170,0x0000006d,0x00040005,0x0000013c,0x61726170,0x0000006d,0x00050048,0x00000029,
-	0x00000000,0x00000023,0x00000000,0x00050048,0x00000029,0x00000001,0x00000023,0x00000004,
-	0x00050048,0x00000029,0x00000002,0x00000023,0x00000008,0x00050048,0x00000029,0x00000003,
-	0x00000023,0x0000000c,0x00050048,0x00000029,0x00000004,0x00000023,0x00000010,0x00050048,
-	0x00000029,0x00000005,0x00000023,0x00000014,0x00050048,0x00000029,0x00000006,0x00000023,
-	0x00000018,0x00050048,0x00000029,0x00000007,0x00000023,0x0000001c,0x00050048,0x00000029,
-	0x00000008,0x00000023,0x00000020,0x00050048,0x00000029,0x00000009,0x00000023,0x00000024,
-	0x00050048,0x00000029,0x0000000a,0x00000023,0x00000028,0x00050048,0x00000029,0x0000000b,
-	0x00000023,0x0000002c,0x00030047,0x00000029,0x00000002,0x00040047,0x00000077,0x00000006,
-	0x00000004,0x00050048,0x00000078,0x00000000,0x00000023,0x00000000,0x00030047,0x00000078,
-	0x00000003,0x00040047,0x0000007a,0x00000022,0x00000000,0x00040047,0x0000007a,0x00000021,
-	0x00000001,0x00040047,0x000000f8,0x00000006,0x00000004,0x00050048,0x000000f9,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x000000f9,0x00000003,0x00040047,0x000000fb,0x00000022,
-	0x00000000,0x00040047,0x000000fb,0x00000021,0x00000000,0x00040047,0x000000fe,0x0000000b,
-	0x0000001c,0x00040047,0x00000140,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,
-	0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,
-	0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,0x00000007,0x00040015,
-	0x00000015,0x00000020,0x00000001,0x00040021,0x00000016,0x00000015,0x00000007,0x00040020,
-	0x0000001a,0x00000007,0x00000015,0x00040021,0x0000001b,0x00000015,0x0000001a,0x00050021,
-	0x0000001f,0x00000006,0x00000007,0x0000001a,0x00040021,0x00000024,0x00000002,0x00000007,
-	0x000e001e,0x00000029,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,0x0000002a,
-	0x00000009,0x00000029,0x0004003b,0x0000002a,0x0000002b,0x00000009,0x0004002b,0x00000015,
-	0x0000002c,0x00000006,0x00040020,0x0000002d,0x00000009,0x00000006,0x0004002b,0x00000015,
-	0x00000032,0x00000005,0x0004002b,0x00000015,0x00000037,0x00000002,0x0004002b,0x00000015,
-	0x0000003e,0x0000000a,0x0004002b,0x00000015,0x00000043,0x00000009,0x0004002b,0x00000015,
-	0x00000048,0x00000003,0x0004002b,0x00000006,0x00000050,0x00000004,0x0004002b,0x00000006,
-	0x00000052,0x00000008,0x0004002b,0x00000015,0x00000059,0x00000008,0x0004002b,0x00000015,
-	0x00000063,0x00000004,0x00020014,0x00000066,0x0004002b,0x00000006,0x00000069,0x00000003,
-	0x0004002b,0x00000015,0x0000006e,0x00000000,0x0003001d,0x00000077,0x00000006,0x0003001e,
-	0x00000078,0x00000077,0x00040020,0x00000079,0x00000002,0x00000078,0x0004003b,0x00000079,
-	0x0000007a,0x00000002,0x00040020,0x0000007d,0x00000002,0x00000006,0x0004002b,0x00000006,
-	0x00000086,0x0000000a,0x0004002b,0x00000015,0x0000008c,0x000003ff,0x0004002b,0x00000006,
-	0x00000099,0x00000001,0x0004002b,0x00000006,0x000000a1,0x00000020,0x00040020,0x000000a5,
-	0x00000007,0x00000066,0x0004002b,0x00000015,0x000000a8,0x00000001,0x0004002b,0x00000006,
-	0x000000ae,0x00000000,0x0004002b,0x00000015,0x000000b5,0xffffffff,0x0003001d,0x000000f8,
-	0x00000006,0x0003001e,0x000000f9,0x000000f8,0x00040020,0x000000fa,0x00000002,0x000000f9,
-	0x0004003b,0x000000fa,0x000000fb,0x00000002,0x00040017,0x000000fc,0x00000006,0x00000003,
-	0x00040020,0x000000fd,0x00000001,0x000000fc,0x0004003b,0x000000fd,0x000000fe,0x00000001,
-	0x00040020,0x000000ff,0x00000001,0x00000006,0x0004002b,0x00000015,0x00000118,0x0000000b,
-	0x0004002b,0x00000006,0x0000013f,0x00000040,0x0006002c,0x000000fc,0x00000140,0x0000013f,
-	0x00000099,0x00000099,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000007,0x00000110,0x00000007,0x0004003b,0x00000007,0x00000111,
-	0x00000007,0x0004003b,0x00000007,0x0000011c,0x00000007,0x0004003b,0x0000001a,0x0000012b,
-	0x00000007,0x0004003b,0x00000007,0x0000012c,0x00000007,0x0004003b,0x0000001a,0x0000012f,
-	0x00000007,0x0004003b,0x0000001a,0x00000130,0x00000007,0x0004003b,0x00000007,0x00000133,
-	0x00000007,0x0004003b,0x0000001a,0x00000135,0x00000007,0x0004003b,0x00000007,0x0000013c,
-	0x00000007,0x00050041,0x000000ff,0x00000108,0x000000fe,0x000000ae,0x0004003d,0x00000006,
-	0x00000109,0x00000108,0x00050041,0x0000002d,0x0000010a,0x0000002b,0x0000006e,0x0004003d,
-	0x00000006,0x0000010b,0x0000010a,0x000500ae,0x00000066,0x0000010c,0x00000109,0x0000010b,
-	0x000300f7,0x0000010e,0x00000000,0x000400fa,0x0000010c,0x0000010d,0x0000010e,0x000200f8,
-	0x0000010d,0x000100fd,0x000200f8,0x0000010e,0x0003003e,0x00000110,0x000000ae,0x0003003e,
-	0x00000111,0x000000ae,0x000200f9,0x00000112,0x000200f8,0x00000112,0x000400f6,0x00000114,
-	0x00000115,0x00000000,0x000200f9,0x00000116,0x000200f8,0x00000116,0x0004003d,0x00000006,
-	0x00000117,0x00000111,0x00050041,0x0000002d,0x00000119,0x0000002b,0x00000118,0x0004003d,
-	0x00000006,0x0000011a,0x00000119,0x000500b0,0x00000066,0x0000011b,0x00000117,0x0000011a,
-	0x000400fa,0x0000011b,0x00000113,0x00000114,0x000200f8,0x00000113,0x00050041,0x000000ff,
-	0x0000011d,0x000000fe,0x000000ae,0x0004003d,0x00000006,0x0000011e,0x0000011d,0x00050041,
-	0x0000002d,0x0000011f,0x0000002b,0x00000118,0x0004003d,0x00000006,0x00000120,0x0000011f,
-	0x00050084,0x00000006,0x00000121,0x0000011e,0x00000120,0x0004003d,0x00000006,0x00000122,
-	0x00000111,0x00050080,0x00000006,0x00000123,0x00000121,0x00000122,0x0003003e,0x0000011c,
-	0x00000123,0x0004003d,0x00000006,0x00000124,0x0000011c,0x00050041,0x0000002d,0x00000125,
-	0x0000002b,0x000000a8,0x0004003d,0x00000006,0x00000126,0x00000125,0x000500ae,0x00000066,
-	0x00000127,0x00000124,0x00000126,0x000300f7,0x00000129,0x00000000,0x000400fa,0x00000127,
-	0x00000128,0x00000129,0x000200f8,0x00000128,0x000200f9,0x00000114,0x000200f8,0x00000129,
-	0x0004003d,0x00000006,0x0000012d,0x0000011c,0x0003003e,0x0000012c,0x0000012d,0x00050039,
-	0x00000015,0x0000012e,0x00000018,0x0000012c,0x0003003e,0x0000012b,0x0000012e,0x0004003d,
-	0x00000015,0x00000131,0x0000012b,0x0003003e,0x00000130,0x00000131,0x00050039,0x00000015,
-	0x00000132,0x0000001d,0x00000130,0x0003003e,0x0000012f,0x00000132,0x0004003d,0x00000006,
-	0x00000134,0x0000011c,0x0003003e,0x00000133,0x00000134,0x0004003d,0x00000015,0x00000136,
-	0x0000012f,0x0003003e,0x00000135,0x00000136,0x00060039,0x00000006,0x00000137,0x00000022,
-	0x00000133,0x00000135,0x0004003d,0x00000006,0x00000138,0x00000110,0x000500c5,0x00000006,
-	0x00000139,0x00000138,0x00000137,0x0003003e,0x00000110,0x00000139,0x000200f9,0x00000115,
-	0x000200f8,0x00000115,0x0004003d,0x00000006,0x0000013a,0x00000111,0x00050080,0x00000006,
-	0x0000013b,0x0000013a,0x000000a8,0x0003003e,0x00000111,0x0000013b,0x000200f9,0x00000112,
-	0x000200f8,0x00000114,0x0004003d,0x00000006,0x0000013d,0x00000110,0x0003003e,0x0000013c,
-	0x0000013d,0x00050039,0x00000002,0x0000013e,0x00000026,0x0000013c,0x000100fd,0x00010038,
-	0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,
-	0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000028,
-	0x00000009,0x00050041,0x0000002d,0x0000002e,0x0000002b,0x0000002c,0x0004003d,0x00000006,
-	0x0000002f,0x0000002e,0x00050084,0x00000006,0x00000030,0x00000028,0x0000002f,0x0004003d,
-	0x00000006,0x00000031,0x0000000a,0x00050041,0x0000002d,0x00000033,0x0000002b,0x00000032,
-	0x0004003d,0x00000006,0x00000034,0x00000033,0x00050084,0x00000006,0x00000035,0x00000031,
-	0x00000034,0x00050080,0x00000006,0x00000036,0x00000030,0x00000035,0x00050041,0x0000002d,
-	0x00000038,0x0000002b,0x00000037,0x0004003d,0x00000006,0x00000039,0x00000038,0x00050080,
-	0x00000006,0x0000003a,0x00000036,0x00000039,0x000200fe,0x0000003a,0x00010038,0x00050036,
-	0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003d,0x00000006,0x0000003d,0x0000000d,
-	0x00050041,0x0000002d,0x0000003f,0x0000002b,0x0000003e,0x0004003d,0x00000006,0x00000040,
-	0x0000003f,0x00050084,0x00000006,0x00000041,0x0000003d,0x00000040,0x0004003d,0x00000006,
-	0x00000042,0x0000000e,0x00050041,0x0000002d,0x00000044,0x0000002b,0x00000043,0x0004003d,
-	0x00000006,0x00000045,0x00000044,0x00050084,0x00000006,0x00000046,0x00000042,0x00000045,
-	0x00050080,0x00000006,0x00000047,0x00000041,0x00000046,0x00050041,0x0000002d,0x00000049,
-	0x0000002b,0x00000048,0x0004003d,0x00000006,0x0000004a,0x00000049,0x00050080,0x00000006,
-	0x0000004b,0x00000047,0x0000004a,0x000200fe,0x0000004b,0x00010038,0x00050036,0x00000006,
-	0x00000013,0x00000000,0x00000008,0x00030037,0x00000007,0x00000011,0x00030037,0x00000007,
-	0x00000012,0x000200f8,0x00000014,0x0004003b,0x00000007,0x0000004e,0x00000007,0x0004003d,
-	0x00000006,0x0000004f,0x00000011,0x00050089,0x00000006,0x00000051,0x0000004f,0x00000050,
-	0x00050084,0x00000006,0x00000053,0x00000051,0x00000052,0x0003003e,0x0000004e,0x00000053,
-	0x0004003d,0x00000006,0x00000054,0x0000004e,0x000200fe,0x00000054,0x00010038,0x00050036,
-	0x00000015,0x00000018,0x00000000,0x00000016,0x00030037,0x00000007,0x00000017,0x000200f8,
-	0x00000019,0x0004003b,0x00000007,0x00000057,0x00000007,0x0004003b,0x00000007,0x0000005d,
-	0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,0x0004003b,0x00000007,0x00000071,
-	0x00000007,0x0004003b,0x00000007,0x00000073,0x00000007,0x0004003b,0x00000007,0x00000076,
-	0x00000007,0x0004003b,0x00000007,0x00000080,0x00000007,0x0004003b,0x00000007,0x00000085,
-	0x00000007,0x0004003b,0x00000007,0x00000089,0x00000007,0x0004003b,0x00000007,0x00000098,
-	0x00000007,0x0004003b,0x000000a5,0x000000a6,0x00000007,0x0004003b,0x00000007,0x000000b0,
-	0x00000007,0x0004003b,0x0000001a,0x000000b2,0x00000007,0x0004003b,0x0000001a,0x000000be,
-	0x00000007,0x0004003d,0x00000006,0x00000058,0x00000017,0x00050041,0x0000002d,0x0000005a,
-	0x0000002b,0x00000059,0x0004003d,0x00000006,0x0000005b,0x0000005a,0x00050086,0x00000006,
-	0x0000005c,0x00000058,0x0000005b,0x0003003e,0x00000057,0x0000005c,0x0004003d,0x00000006,
-	0x0000005e,0x00000017,0x00050041,0x0000002d,0x0000005f,0x0000002b,0x00000059,0x0004003d,
-	0x00000006,0x00000060,0x0000005f,0x00050089,0x00000006,0x00000061,0x0000005e,0x00000060,
-	0x0003003e,0x0000005d,0x00000061,0x0004003d,0x00000006,0x00000062,0x0000005d,0x00050041,
-	0x0000002d,0x00000064,0x0000002b,0x00000063,0x0004003d,0x00000006,0x00000065,0x00000064,
-	0x000500ae,0x00000066,0x00000067,0x00000062,0x00000065,0x0004003d,0x00000006,0x00000068,
-	0x0000005d,0x000500b0,0x00000066,0x0000006a,0x00000068,0x00000069,0x000500a7,0x00000066,
-	0x0000006b,0x00000067,0x0000006a,0x000300f7,0x0000006d,0x00000000,0x000400fa,0x0000006b,
-	0x0000006c,0x0000006d,0x000200f8,0x0000006c,0x000200fe,0x0000006e,0x000200f8,0x0000006d,
-	0x0004003d,0x00000006,0x00000072,0x00000057,0x0003003e,0x00000071,0x00000072,0x0004003d,
-	0x00000006,0x00000074,0x0000005d,0x0003003e,0x00000073,0x00000074,0x00060039,0x00000006,
-	0x00000075,0x0000000b,0x00000071,0x00000073,0x0003003e,0x00000070,0x00000075,0x0004003d,
-	0x00000006,0x0000007b,0x00000070,0x00050086,0x00000006,0x0000007c,0x0000007b,0x00000050,
-	0x00060041,0x0000007d,0x0000007e,0x0000007a,0x0000006e,0x0000007c,0x0004003d,0x00000006,
-	0x0000007f,0x0000007e,0x0003003e,0x00000076,0x0000007f,0x0004003d,0x00000006,0x00000081,
-	0x0000005d,0x000500aa,0x00000066,0x00000082,0x00000081,0x00000069,0x000600a9,0x00000015,
-	0x00000083,0x00000082,0x00000037,0x0000003e,0x0004007c,0x00000006,0x00000084,0x00000083,
-	0x0003003e,0x00000080,0x00000084,0x0004003d,0x00000006,0x00000087,0x0000005d,0x00050084,
-	0x00000006,0x00000088,0x00000086,0x00000087,0x0003003e,0x00000085,0x00000088,0x0004003d,
-	0x00000006,0x0000008a,0x0000005d,0x000500aa,0x00000066,0x0000008b,0x0000008a,0x00000069,
-	0x000600a9,0x00000015,0x0000008d,0x0000008b,0x00000048,0x0000008c,0x0004007c,0x00000006,
-	0x0000008e,0x0000008d,0x0003003e,0x00000089,0x0000008e,0x0004003d,0x00000006,0x0000008f,
-	0x0000005d,0x00050041,0x0000002d,0x00000090,0x0000002b,0x00000063,0x0004003d,0x00000006,
-	0x00000091,0x00000090,0x000500ae,0x00000066,0x00000092,0x0000008f,0x00000091,0x0004003d,
-	0x00000006,0x00000093,0x0000005d,0x000500aa,0x00000066,0x00000094,0x00000093,0x00000069,
-	0x000500a7,0x00000066,0x00000095,0x00000092,0x00000094,0x000300f7,0x00000097,0x00000000,
-	0x000400fa,0x00000095,0x00000096,0x0000009a,0x000200f8,0x00000096,0x0003003e,0x00000098,
-	0x00000099,0x000200f9,0x00000097,0x000200f8,0x0000009a,0x0004003d,0x00000006,0x0000009b,
-	0x00000076,0x0004003d,0x00000006,0x0000009c,0x00000085,0x000500c2,0x00000006,0x0000009d,
-	0x0000009b,0x0000009c,0x0004003d,0x00000006,0x0000009e,0x00000089,0x000500c7,0x00000006,
-	0x0000009f,0x0000009d,0x0000009e,0x0003003e,0x00000098,0x0000009f,0x000200f9,0x00000097,
-	0x000200f8,0x00000097,0x0004003d,0x00000006,0x000000a0,0x00000080,0x000500b0,0x00000066,
-	0x000000a2,0x000000a0,0x000000a1,0x000300f7,0x000000a4,0x00000000,0x000400fa,0x000000a2,
-	0x000000a3,0x000000a4,0x000200f8,0x000000a3,0x0004003d,0x00000006,0x000000a7,0x00000098,
-	0x0004003d,0x00000006,0x000000a9,0x00000080,0x00050082,0x00000006,0x000000aa,0x000000a9,
-	0x00000099,0x000500c4,0x00000015,0x000000ab,0x000000a8,0x000000aa,0x0004007c,0x00000006,
-	0x000000ac,0x000000ab,0x000500c7,0x00000006,0x000000ad,0x000000a7,0x000000ac,0x000500ab,
-	0x00000066,0x000000af,0x000000ad,0x000000ae,0x0003003e,0x000000a6,0x000000af,0x0004003d,
-	0x00000066,0x000000b1,0x000000a6,0x000300f7,0x000000b4,0x00000000,0x000400fa,0x000000b1,
-	0x000000b3,0x000000b8,0x000200f8,0x000000b3,0x0004003d,0x00000006,0x000000b6,0x00000080,
-	0x000500c4,0x00000015,0x000000b7,0x000000b5,0x000000b6,0x0003003e,0x000000b2,0x000000b7,
-	0x000200f9,0x000000b4,0x000200f8,0x000000b8,0x0003003e,0x000000b2,0x0000006e,0x000200f9,
-	0x000000b4,0x000200f8,0x000000b4,0x0004003d,0x00000015,0x000000b9,0x000000b2,0x0004007c,
-	0x00000006,0x000000ba,0x000000b9,0x0003003e,0x000000b0,0x000000ba,0x0004003d,0x00000006,
-	0x000000bb,0x000000b0,0x0004003d,0x00000006,0x000000bc,0x00000098,0x000500c5,0x00000006,
-	0x000000bd,0x000000bc,0x000000bb,0x0003003e,0x00000098,0x000000bd,0x000200f9,0x000000a4,
-	0x000200f8,0x000000a4,0x0004003d,0x00000006,0x000000bf,0x00000098,0x0004007c,0x00000015,
-	0x000000c0,0x000000bf,0x0003003e,0x000000be,0x000000c0,0x0004003d,0x00000015,0x000000c1,
-	0x000000be,0x000200fe,0x000000c1,0x00010038,0x00050036,0x00000015,0x0000001d,0x00000000,
-	0x0000001b,0x00030037,0x0000001a,0x0000001c,0x000200f8,0x0000001e,0x0004003d,0x00000015,
-	0x000000c4,0x0000001c,0x000200fe,0x000000c4,0x00010038,0x00050036,0x00000006,0x00000022,
-	0x00000000,0x0000001f,0x00030037,0x00000007,0x00000020,0x00030037,0x0000001a,0x00000021,
-	0x000200f8,0x00000023,0x0004003b,0x00000007,0x000000c7,0x00000007,0x0004003b,0x00000007,
-	0x000000cc,0x00000007,0x0004003b,0x00000007,0x000000d1,0x00000007,0x0004003b,0x00000007,
-	0x000000d2,0x00000007,0x0004003b,0x00000007,0x000000d4,0x00000007,0x0004003b,0x00000007,
-	0x000000d7,0x00000007,0x0004003b,0x00000007,0x000000d8,0x00000007,0x0004003b,0x00000007,
-	0x000000da,0x00000007,0x0004003b,0x00000007,0x000000de,0x00000007,0x0004003b,0x00000007,
-	0x000000e2,0x00000007,0x0004003b,0x0000001a,0x000000e5,0x00000007,0x0004003b,0x00000007,
-	0x000000ee,0x00000007,0x0004003d,0x00000006,0x000000c8,0x00000020,0x00050041,0x0000002d,
-	0x000000c9,0x0000002b,0x00000059,0x0004003d,0x00000006,0x000000ca,0x000000c9,0x00050086,
-	0x00000006,0x000000cb,0x000000c8,0x000000ca,0x0003003e,0x000000c7,0x000000cb,0x0004003d,
-	0x00000006,0x000000cd,0x00000020,0x00050041,0x0000002d,0x000000ce,0x0000002b,0x00000059,
-	0x0004003d,0x00000006,0x000000cf,0x000000ce,0x00050089,0x00000006,0x000000d0,0x000000cd,
-	0x000000cf,0x0003003e,0x000000cc,0x000000d0,0x0004003d,0x00000006,0x000000d3,0x000000c7,
-	0x0003003e,0x000000d2,0x000000d3,0x0004003d,0x00000006,0x000000d5,0x000000cc,0x0003003e,
-	0x000000d4,0x000000d5,0x00060039,0x00000006,0x000000d6,0x0000000f,0x000000d2,0x000000d4,
-	0x0003003e,0x000000d1,0x000000d6,0x0004003d,0x00000006,0x000000d9,0x000000d1,0x0003003e,
-	0x000000d8,0x000000d9,0x00050041,0x0000002d,0x000000db,0x0000002b,0x00000043,0x0004003d,
-	0x00000006,0x000000dc,0x000000db,0x0003003e,0x000000da,0x000000dc,0x00060039,0x00000006,
-	0x000000dd,0x00000013,0x000000d8,0x000000da,0x0003003e,0x000000d7,0x000000dd,0x00050041,
-	0x0000002d,0x000000df,0x0000002b,0x00000043,0x0004003d,0x00000006,0x000000e0,0x000000df,
-	0x00050084,0x00000006,0x000000e1,0x000000e0,0x00000052,0x0003003e,0x000000de,0x000000e1,
-	0x0004003d,0x00000006,0x000000e3,0x000000de,0x000500aa,0x00000066,0x000000e4,0x000000e3,
-	0x000000a1,0x000300f7,0x000000e7,0x00000000,0x000400fa,0x000000e4,0x000000e6,0x000000e8,
-	0x000200f8,0x000000e6,0x0003003e,0x000000e5,0x000000b5,0x000200f9,0x000000e7,0x000200f8,
-	0x000000e8,0x0004003d,0x00000006,0x000000e9,0x000000de,0x000500c4,0x00000015,0x000000ea,
-	0x000000a8,0x000000e9,0x00050082,0x00000015,0x000000eb,0x000000ea,0x000000a8,0x0003003e,
-	0x000000e5,0x000000eb,0x000200f9,0x000000e7,0x000200f8,0x000000e7,0x0004003d,0x00000015,
-	0x000000ec,0x000000e5,0x0004007c,0x00000006,0x000000ed,0x000000ec,0x0003003e,0x000000e2,
-	0x000000ed,0x0004003d,0x00000015,0x000000ef,0x00000021,0x0004007c,0x00000006,0x000000f0,
-	0x000000ef,0x0004003d,0x00000006,0x000000f1,0x000000e2,0x000500c7,0x00000006,0x000000f2,
-	0x000000f0,0x000000f1,0x0004003d,0x00000006,0x000000f3,0x000000d7,0x000500c4,0x00000006,
-	0x000000f4,0x000000f2,0x000000f3,0x0003003e,0x000000ee,0x000000f4,0x0004003d,0x00000006,
-	0x000000f5,0x000000ee,0x000200fe,0x000000f5,0x00010038,0x00050036,0x00000002,0x00000026,
-	0x00000000,0x00000024,0x00030037,0x00000007,0x00000025,0x000200f8,0x00000027,0x00050041,
-	0x000000ff,0x00000100,0x000000fe,0x000000ae,0x0004003d,0x00000006,0x00000101,0x00000100,
-	0x00050041,0x0000002d,0x00000102,0x0000002b,0x00000048,0x0004003d,0x00000006,0x00000103,
-	0x00000102,0x00050086,0x00000006,0x00000104,0x00000103,0x00000050,0x00050080,0x00000006,
-	0x00000105,0x00000101,0x00000104,0x0004003d,0x00000006,0x00000106,0x00000025,0x00060041,
-	0x0000007d,0x00000107,0x000000fb,0x0000006e,0x00000105,0x0003003e,0x00000107,0x00000106,
-	0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * params . Bd + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       int loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//     uint shiftBits = 10 * component;
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//     if(valueBits < 32)
-//     {
-//         bool isNegative =(valueAsUint &(1 <<(valueBits - 1)))!= 0;
-//
-//         uint signExtension = isNegative ? 0xFFFFFFFF << valueBits : 0;
-//         valueAsUint |= signExtension;
-//     }
-//           int value = int(valueAsUint);
-//
-//     return value;
-// }
-//
-//        int convertComponent(int srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, int value)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     uint offset = getDestinationComponentOffset(vertex, component);
-//     uint shiftBits = getShiftBits(offset, params . Bd);
-//
-//     uint valueBits = params . Bd * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
-//     uint valueAsUint =(uint(value)& valueMask)<< shiftBits;
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < params . Ed;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * params . Ed + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               int srcValue = loadSourceComponent(cd);
-//                int destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000009.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000009.inc
deleted file mode 100644
index de23af5..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000009.inc
+++ /dev/null
@@ -1,374 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000009[] = {
-	0x07230203,0x00010000,0x00080007,0x00000123,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000e0,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x000c0005,0x0000000f,
-	0x44746567,0x69747365,0x6974616e,0x6f436e6f,0x6e6f706d,0x4f746e65,0x65736666,0x31752874,
-	0x3b31753b,0x00000000,0x00040005,0x0000000d,0x74726576,0x00007865,0x00050005,0x0000000e,
-	0x706d6f63,0x6e656e6f,0x00000074,0x00070005,0x00000013,0x53746567,0x74666968,0x73746942,
-	0x3b317528,0x003b3175,0x00040005,0x00000011,0x7366666f,0x00007465,0x00030005,0x00000012,
-	0x00000042,0x00080005,0x00000017,0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,
-	0x003b3175,0x00030005,0x00000016,0x00006463,0x00080005,0x0000001a,0x766e6f63,0x43747265,
-	0x6f706d6f,0x746e656e,0x3b317528,0x00000000,0x00050005,0x00000019,0x56637273,0x65756c61,
-	0x00000000,0x000a0005,0x0000001e,0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,
-	0x746e656e,0x3b317528,0x003b3175,0x00030005,0x0000001c,0x00006463,0x00040005,0x0000001d,
-	0x756c6176,0x00000065,0x000a0005,0x00000022,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,
-	0x706d6f43,0x6e656e6f,0x75287374,0x00003b31,0x00050005,0x00000021,0x756c6176,0x55734165,
-	0x00746e69,0x00060005,0x00000025,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000025,0x00000000,0x7074756f,0x6f437475,0x00746e75,0x00070006,0x00000025,0x00000001,
-	0x706d6f63,0x6e656e6f,0x756f4374,0x0000746e,0x00060006,0x00000025,0x00000002,0x4f637273,
-	0x65736666,0x00000074,0x00060006,0x00000025,0x00000003,0x74736564,0x7366664f,0x00007465,
-	0x00040006,0x00000025,0x00000004,0x0000734e,0x00040006,0x00000025,0x00000005,0x00007342,
-	0x00040006,0x00000025,0x00000006,0x00007353,0x00040006,0x00000025,0x00000007,0x00007345,
-	0x00040006,0x00000025,0x00000008,0x0000644e,0x00040006,0x00000025,0x00000009,0x00006442,
-	0x00040006,0x00000025,0x0000000a,0x00006453,0x00040006,0x00000025,0x0000000b,0x00006445,
-	0x00040005,0x00000027,0x61726170,0x0000736d,0x00040005,0x0000004b,0x66696873,0x00000074,
-	0x00040005,0x00000054,0x74726576,0x00007865,0x00050005,0x0000005a,0x706d6f63,0x6e656e6f,
-	0x00000074,0x00040005,0x0000006d,0x7366666f,0x00007465,0x00040005,0x0000006e,0x61726170,
-	0x0000006d,0x00040005,0x00000070,0x61726170,0x0000006d,0x00040005,0x00000073,0x636f6c62,
-	0x0000006b,0x00030005,0x00000075,0x00637273,0x00050006,0x00000075,0x00000000,0x44637273,
-	0x00617461,0x00030005,0x00000077,0x00000000,0x00050005,0x0000007e,0x756c6176,0x74694265,
-	0x00000073,0x00050005,0x00000083,0x66696873,0x74694274,0x00000073,0x00050005,0x00000087,
-	0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000096,0x756c6176,0x55734165,0x00746e69,
-	0x00040005,0x0000009e,0x756c6176,0x00000065,0x00040005,0x000000a6,0x74726576,0x00007865,
-	0x00050005,0x000000ab,0x706d6f63,0x6e656e6f,0x00000074,0x00040005,0x000000b0,0x7366666f,
-	0x00007465,0x00040005,0x000000b1,0x61726170,0x0000006d,0x00040005,0x000000b3,0x61726170,
-	0x0000006d,0x00050005,0x000000b6,0x66696873,0x74694274,0x00000073,0x00040005,0x000000b7,
-	0x61726170,0x0000006d,0x00040005,0x000000b9,0x61726170,0x0000006d,0x00050005,0x000000bd,
-	0x756c6176,0x74694265,0x00000073,0x00050005,0x000000c1,0x756c6176,0x73614d65,0x0000006b,
-	0x00050005,0x000000d1,0x756c6176,0x55734165,0x00746e69,0x00040005,0x000000db,0x74736564,
-	0x00000000,0x00060006,0x000000db,0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,
-	0x000000dd,0x00000000,0x00080005,0x000000e0,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x000000f2,0x756c6176,0x74754f65,0x00000000,0x00030005,
-	0x000000f3,0x00000069,0x00030005,0x000000fe,0x00006463,0x00050005,0x0000010d,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x0000010e,0x61726170,0x0000006d,0x00050005,0x00000111,
-	0x74736564,0x756c6156,0x00000065,0x00040005,0x00000112,0x61726170,0x0000006d,0x00040005,
-	0x00000115,0x61726170,0x0000006d,0x00040005,0x00000117,0x61726170,0x0000006d,0x00040005,
-	0x0000011e,0x61726170,0x0000006d,0x00050048,0x00000025,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000025,0x00000001,0x00000023,0x00000004,0x00050048,0x00000025,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x00000025,0x00000003,0x00000023,0x0000000c,0x00050048,
-	0x00000025,0x00000004,0x00000023,0x00000010,0x00050048,0x00000025,0x00000005,0x00000023,
-	0x00000014,0x00050048,0x00000025,0x00000006,0x00000023,0x00000018,0x00050048,0x00000025,
-	0x00000007,0x00000023,0x0000001c,0x00050048,0x00000025,0x00000008,0x00000023,0x00000020,
-	0x00050048,0x00000025,0x00000009,0x00000023,0x00000024,0x00050048,0x00000025,0x0000000a,
-	0x00000023,0x00000028,0x00050048,0x00000025,0x0000000b,0x00000023,0x0000002c,0x00030047,
-	0x00000025,0x00000002,0x00040047,0x00000074,0x00000006,0x00000004,0x00050048,0x00000075,
-	0x00000000,0x00000023,0x00000000,0x00030047,0x00000075,0x00000003,0x00040047,0x00000077,
-	0x00000022,0x00000000,0x00040047,0x00000077,0x00000021,0x00000001,0x00040047,0x000000da,
-	0x00000006,0x00000004,0x00050048,0x000000db,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x000000db,0x00000003,0x00040047,0x000000dd,0x00000022,0x00000000,0x00040047,0x000000dd,
-	0x00000021,0x00000000,0x00040047,0x000000e0,0x0000000b,0x0000001c,0x00040047,0x00000122,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,
-	0x00000008,0x00000006,0x00000007,0x00000007,0x00040021,0x00000015,0x00000006,0x00000007,
-	0x00040021,0x00000020,0x00000002,0x00000007,0x000e001e,0x00000025,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00040020,0x00000026,0x00000009,0x00000025,0x0004003b,0x00000026,
-	0x00000027,0x00000009,0x00040015,0x00000028,0x00000020,0x00000001,0x0004002b,0x00000028,
-	0x00000029,0x00000006,0x00040020,0x0000002a,0x00000009,0x00000006,0x0004002b,0x00000028,
-	0x0000002f,0x00000005,0x0004002b,0x00000028,0x00000034,0x00000002,0x0004002b,0x00000028,
-	0x0000003b,0x0000000a,0x0004002b,0x00000028,0x00000040,0x00000009,0x0004002b,0x00000028,
-	0x00000045,0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000004,0x0004002b,0x00000006,
-	0x0000004f,0x00000008,0x0004002b,0x00000028,0x00000056,0x00000008,0x0004002b,0x00000028,
-	0x00000060,0x00000004,0x00020014,0x00000063,0x0004002b,0x00000006,0x00000066,0x00000003,
-	0x0004002b,0x00000006,0x0000006b,0x00000000,0x0003001d,0x00000074,0x00000006,0x0003001e,
-	0x00000075,0x00000074,0x00040020,0x00000076,0x00000002,0x00000075,0x0004003b,0x00000076,
-	0x00000077,0x00000002,0x0004002b,0x00000028,0x00000078,0x00000000,0x00040020,0x0000007b,
-	0x00000002,0x00000006,0x0004002b,0x00000006,0x00000084,0x0000000a,0x0004002b,0x00000028,
-	0x0000008a,0x000003ff,0x0004002b,0x00000006,0x00000097,0x00000001,0x0004002b,0x00000006,
-	0x000000c3,0x00000020,0x00040020,0x000000c5,0x00000007,0x00000028,0x0004002b,0x00000028,
-	0x000000c9,0xffffffff,0x0004002b,0x00000028,0x000000cb,0x00000001,0x0003001d,0x000000da,
-	0x00000006,0x0003001e,0x000000db,0x000000da,0x00040020,0x000000dc,0x00000002,0x000000db,
-	0x0004003b,0x000000dc,0x000000dd,0x00000002,0x00040017,0x000000de,0x00000006,0x00000003,
-	0x00040020,0x000000df,0x00000001,0x000000de,0x0004003b,0x000000df,0x000000e0,0x00000001,
-	0x00040020,0x000000e1,0x00000001,0x00000006,0x0004002b,0x00000028,0x000000fa,0x0000000b,
-	0x0004002b,0x00000006,0x00000121,0x00000040,0x0006002c,0x000000de,0x00000122,0x00000121,
-	0x00000097,0x00000097,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000007,0x000000f2,0x00000007,0x0004003b,0x00000007,0x000000f3,
-	0x00000007,0x0004003b,0x00000007,0x000000fe,0x00000007,0x0004003b,0x00000007,0x0000010d,
-	0x00000007,0x0004003b,0x00000007,0x0000010e,0x00000007,0x0004003b,0x00000007,0x00000111,
-	0x00000007,0x0004003b,0x00000007,0x00000112,0x00000007,0x0004003b,0x00000007,0x00000115,
-	0x00000007,0x0004003b,0x00000007,0x00000117,0x00000007,0x0004003b,0x00000007,0x0000011e,
-	0x00000007,0x00050041,0x000000e1,0x000000ea,0x000000e0,0x0000006b,0x0004003d,0x00000006,
-	0x000000eb,0x000000ea,0x00050041,0x0000002a,0x000000ec,0x00000027,0x00000078,0x0004003d,
-	0x00000006,0x000000ed,0x000000ec,0x000500ae,0x00000063,0x000000ee,0x000000eb,0x000000ed,
-	0x000300f7,0x000000f0,0x00000000,0x000400fa,0x000000ee,0x000000ef,0x000000f0,0x000200f8,
-	0x000000ef,0x000100fd,0x000200f8,0x000000f0,0x0003003e,0x000000f2,0x0000006b,0x0003003e,
-	0x000000f3,0x0000006b,0x000200f9,0x000000f4,0x000200f8,0x000000f4,0x000400f6,0x000000f6,
-	0x000000f7,0x00000000,0x000200f9,0x000000f8,0x000200f8,0x000000f8,0x0004003d,0x00000006,
-	0x000000f9,0x000000f3,0x00050041,0x0000002a,0x000000fb,0x00000027,0x000000fa,0x0004003d,
-	0x00000006,0x000000fc,0x000000fb,0x000500b0,0x00000063,0x000000fd,0x000000f9,0x000000fc,
-	0x000400fa,0x000000fd,0x000000f5,0x000000f6,0x000200f8,0x000000f5,0x00050041,0x000000e1,
-	0x000000ff,0x000000e0,0x0000006b,0x0004003d,0x00000006,0x00000100,0x000000ff,0x00050041,
-	0x0000002a,0x00000101,0x00000027,0x000000fa,0x0004003d,0x00000006,0x00000102,0x00000101,
-	0x00050084,0x00000006,0x00000103,0x00000100,0x00000102,0x0004003d,0x00000006,0x00000104,
-	0x000000f3,0x00050080,0x00000006,0x00000105,0x00000103,0x00000104,0x0003003e,0x000000fe,
-	0x00000105,0x0004003d,0x00000006,0x00000106,0x000000fe,0x00050041,0x0000002a,0x00000107,
-	0x00000027,0x000000cb,0x0004003d,0x00000006,0x00000108,0x00000107,0x000500ae,0x00000063,
-	0x00000109,0x00000106,0x00000108,0x000300f7,0x0000010b,0x00000000,0x000400fa,0x00000109,
-	0x0000010a,0x0000010b,0x000200f8,0x0000010a,0x000200f9,0x000000f6,0x000200f8,0x0000010b,
-	0x0004003d,0x00000006,0x0000010f,0x000000fe,0x0003003e,0x0000010e,0x0000010f,0x00050039,
-	0x00000006,0x00000110,0x00000017,0x0000010e,0x0003003e,0x0000010d,0x00000110,0x0004003d,
-	0x00000006,0x00000113,0x0000010d,0x0003003e,0x00000112,0x00000113,0x00050039,0x00000006,
-	0x00000114,0x0000001a,0x00000112,0x0003003e,0x00000111,0x00000114,0x0004003d,0x00000006,
-	0x00000116,0x000000fe,0x0003003e,0x00000115,0x00000116,0x0004003d,0x00000006,0x00000118,
-	0x00000111,0x0003003e,0x00000117,0x00000118,0x00060039,0x00000006,0x00000119,0x0000001e,
-	0x00000115,0x00000117,0x0004003d,0x00000006,0x0000011a,0x000000f2,0x000500c5,0x00000006,
-	0x0000011b,0x0000011a,0x00000119,0x0003003e,0x000000f2,0x0000011b,0x000200f9,0x000000f7,
-	0x000200f8,0x000000f7,0x0004003d,0x00000006,0x0000011c,0x000000f3,0x00050080,0x00000006,
-	0x0000011d,0x0000011c,0x000000cb,0x0003003e,0x000000f3,0x0000011d,0x000200f9,0x000000f4,
-	0x000200f8,0x000000f6,0x0004003d,0x00000006,0x0000011f,0x000000f2,0x0003003e,0x0000011e,
-	0x0000011f,0x00050039,0x00000002,0x00000120,0x00000022,0x0000011e,0x000100fd,0x00010038,
-	0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,
-	0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000024,
-	0x00000009,0x00050041,0x0000002a,0x0000002b,0x00000027,0x00000029,0x0004003d,0x00000006,
-	0x0000002c,0x0000002b,0x00050084,0x00000006,0x0000002d,0x00000024,0x0000002c,0x0004003d,
-	0x00000006,0x0000002e,0x0000000a,0x00050041,0x0000002a,0x00000030,0x00000027,0x0000002f,
-	0x0004003d,0x00000006,0x00000031,0x00000030,0x00050084,0x00000006,0x00000032,0x0000002e,
-	0x00000031,0x00050080,0x00000006,0x00000033,0x0000002d,0x00000032,0x00050041,0x0000002a,
-	0x00000035,0x00000027,0x00000034,0x0004003d,0x00000006,0x00000036,0x00000035,0x00050080,
-	0x00000006,0x00000037,0x00000033,0x00000036,0x000200fe,0x00000037,0x00010038,0x00050036,
-	0x00000006,0x0000000f,0x00000000,0x00000008,0x00030037,0x00000007,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003d,0x00000006,0x0000003a,0x0000000d,
-	0x00050041,0x0000002a,0x0000003c,0x00000027,0x0000003b,0x0004003d,0x00000006,0x0000003d,
-	0x0000003c,0x00050084,0x00000006,0x0000003e,0x0000003a,0x0000003d,0x0004003d,0x00000006,
-	0x0000003f,0x0000000e,0x00050041,0x0000002a,0x00000041,0x00000027,0x00000040,0x0004003d,
-	0x00000006,0x00000042,0x00000041,0x00050084,0x00000006,0x00000043,0x0000003f,0x00000042,
-	0x00050080,0x00000006,0x00000044,0x0000003e,0x00000043,0x00050041,0x0000002a,0x00000046,
-	0x00000027,0x00000045,0x0004003d,0x00000006,0x00000047,0x00000046,0x00050080,0x00000006,
-	0x00000048,0x00000044,0x00000047,0x000200fe,0x00000048,0x00010038,0x00050036,0x00000006,
-	0x00000013,0x00000000,0x00000008,0x00030037,0x00000007,0x00000011,0x00030037,0x00000007,
-	0x00000012,0x000200f8,0x00000014,0x0004003b,0x00000007,0x0000004b,0x00000007,0x0004003d,
-	0x00000006,0x0000004c,0x00000011,0x00050089,0x00000006,0x0000004e,0x0000004c,0x0000004d,
-	0x00050084,0x00000006,0x00000050,0x0000004e,0x0000004f,0x0003003e,0x0000004b,0x00000050,
-	0x0004003d,0x00000006,0x00000051,0x0000004b,0x000200fe,0x00000051,0x00010038,0x00050036,
-	0x00000006,0x00000017,0x00000000,0x00000015,0x00030037,0x00000007,0x00000016,0x000200f8,
-	0x00000018,0x0004003b,0x00000007,0x00000054,0x00000007,0x0004003b,0x00000007,0x0000005a,
-	0x00000007,0x0004003b,0x00000007,0x0000006d,0x00000007,0x0004003b,0x00000007,0x0000006e,
-	0x00000007,0x0004003b,0x00000007,0x00000070,0x00000007,0x0004003b,0x00000007,0x00000073,
-	0x00000007,0x0004003b,0x00000007,0x0000007e,0x00000007,0x0004003b,0x00000007,0x00000083,
-	0x00000007,0x0004003b,0x00000007,0x00000087,0x00000007,0x0004003b,0x00000007,0x00000096,
-	0x00000007,0x0004003b,0x00000007,0x0000009e,0x00000007,0x0004003d,0x00000006,0x00000055,
-	0x00000016,0x00050041,0x0000002a,0x00000057,0x00000027,0x00000056,0x0004003d,0x00000006,
-	0x00000058,0x00000057,0x00050086,0x00000006,0x00000059,0x00000055,0x00000058,0x0003003e,
-	0x00000054,0x00000059,0x0004003d,0x00000006,0x0000005b,0x00000016,0x00050041,0x0000002a,
-	0x0000005c,0x00000027,0x00000056,0x0004003d,0x00000006,0x0000005d,0x0000005c,0x00050089,
-	0x00000006,0x0000005e,0x0000005b,0x0000005d,0x0003003e,0x0000005a,0x0000005e,0x0004003d,
-	0x00000006,0x0000005f,0x0000005a,0x00050041,0x0000002a,0x00000061,0x00000027,0x00000060,
-	0x0004003d,0x00000006,0x00000062,0x00000061,0x000500ae,0x00000063,0x00000064,0x0000005f,
-	0x00000062,0x0004003d,0x00000006,0x00000065,0x0000005a,0x000500b0,0x00000063,0x00000067,
-	0x00000065,0x00000066,0x000500a7,0x00000063,0x00000068,0x00000064,0x00000067,0x000300f7,
-	0x0000006a,0x00000000,0x000400fa,0x00000068,0x00000069,0x0000006a,0x000200f8,0x00000069,
-	0x000200fe,0x0000006b,0x000200f8,0x0000006a,0x0004003d,0x00000006,0x0000006f,0x00000054,
-	0x0003003e,0x0000006e,0x0000006f,0x0004003d,0x00000006,0x00000071,0x0000005a,0x0003003e,
-	0x00000070,0x00000071,0x00060039,0x00000006,0x00000072,0x0000000b,0x0000006e,0x00000070,
-	0x0003003e,0x0000006d,0x00000072,0x0004003d,0x00000006,0x00000079,0x0000006d,0x00050086,
-	0x00000006,0x0000007a,0x00000079,0x0000004d,0x00060041,0x0000007b,0x0000007c,0x00000077,
-	0x00000078,0x0000007a,0x0004003d,0x00000006,0x0000007d,0x0000007c,0x0003003e,0x00000073,
-	0x0000007d,0x0004003d,0x00000006,0x0000007f,0x0000005a,0x000500aa,0x00000063,0x00000080,
-	0x0000007f,0x00000066,0x000600a9,0x00000028,0x00000081,0x00000080,0x00000034,0x0000003b,
-	0x0004007c,0x00000006,0x00000082,0x00000081,0x0003003e,0x0000007e,0x00000082,0x0004003d,
-	0x00000006,0x00000085,0x0000005a,0x00050084,0x00000006,0x00000086,0x00000084,0x00000085,
-	0x0003003e,0x00000083,0x00000086,0x0004003d,0x00000006,0x00000088,0x0000005a,0x000500aa,
-	0x00000063,0x00000089,0x00000088,0x00000066,0x000600a9,0x00000028,0x0000008b,0x00000089,
-	0x00000045,0x0000008a,0x0004007c,0x00000006,0x0000008c,0x0000008b,0x0003003e,0x00000087,
-	0x0000008c,0x0004003d,0x00000006,0x0000008d,0x0000005a,0x00050041,0x0000002a,0x0000008e,
-	0x00000027,0x00000060,0x0004003d,0x00000006,0x0000008f,0x0000008e,0x000500ae,0x00000063,
-	0x00000090,0x0000008d,0x0000008f,0x0004003d,0x00000006,0x00000091,0x0000005a,0x000500aa,
-	0x00000063,0x00000092,0x00000091,0x00000066,0x000500a7,0x00000063,0x00000093,0x00000090,
-	0x00000092,0x000300f7,0x00000095,0x00000000,0x000400fa,0x00000093,0x00000094,0x00000098,
-	0x000200f8,0x00000094,0x0003003e,0x00000096,0x00000097,0x000200f9,0x00000095,0x000200f8,
-	0x00000098,0x0004003d,0x00000006,0x00000099,0x00000073,0x0004003d,0x00000006,0x0000009a,
-	0x00000083,0x000500c2,0x00000006,0x0000009b,0x00000099,0x0000009a,0x0004003d,0x00000006,
-	0x0000009c,0x00000087,0x000500c7,0x00000006,0x0000009d,0x0000009b,0x0000009c,0x0003003e,
-	0x00000096,0x0000009d,0x000200f9,0x00000095,0x000200f8,0x00000095,0x0004003d,0x00000006,
-	0x0000009f,0x00000096,0x0003003e,0x0000009e,0x0000009f,0x0004003d,0x00000006,0x000000a0,
-	0x0000009e,0x000200fe,0x000000a0,0x00010038,0x00050036,0x00000006,0x0000001a,0x00000000,
-	0x00000015,0x00030037,0x00000007,0x00000019,0x000200f8,0x0000001b,0x0004003d,0x00000006,
-	0x000000a3,0x00000019,0x000200fe,0x000000a3,0x00010038,0x00050036,0x00000006,0x0000001e,
-	0x00000000,0x00000008,0x00030037,0x00000007,0x0000001c,0x00030037,0x00000007,0x0000001d,
-	0x000200f8,0x0000001f,0x0004003b,0x00000007,0x000000a6,0x00000007,0x0004003b,0x00000007,
-	0x000000ab,0x00000007,0x0004003b,0x00000007,0x000000b0,0x00000007,0x0004003b,0x00000007,
-	0x000000b1,0x00000007,0x0004003b,0x00000007,0x000000b3,0x00000007,0x0004003b,0x00000007,
-	0x000000b6,0x00000007,0x0004003b,0x00000007,0x000000b7,0x00000007,0x0004003b,0x00000007,
-	0x000000b9,0x00000007,0x0004003b,0x00000007,0x000000bd,0x00000007,0x0004003b,0x00000007,
-	0x000000c1,0x00000007,0x0004003b,0x000000c5,0x000000c6,0x00000007,0x0004003b,0x00000007,
-	0x000000d1,0x00000007,0x0004003d,0x00000006,0x000000a7,0x0000001c,0x00050041,0x0000002a,
-	0x000000a8,0x00000027,0x00000056,0x0004003d,0x00000006,0x000000a9,0x000000a8,0x00050086,
-	0x00000006,0x000000aa,0x000000a7,0x000000a9,0x0003003e,0x000000a6,0x000000aa,0x0004003d,
-	0x00000006,0x000000ac,0x0000001c,0x00050041,0x0000002a,0x000000ad,0x00000027,0x00000056,
-	0x0004003d,0x00000006,0x000000ae,0x000000ad,0x00050089,0x00000006,0x000000af,0x000000ac,
-	0x000000ae,0x0003003e,0x000000ab,0x000000af,0x0004003d,0x00000006,0x000000b2,0x000000a6,
-	0x0003003e,0x000000b1,0x000000b2,0x0004003d,0x00000006,0x000000b4,0x000000ab,0x0003003e,
-	0x000000b3,0x000000b4,0x00060039,0x00000006,0x000000b5,0x0000000f,0x000000b1,0x000000b3,
-	0x0003003e,0x000000b0,0x000000b5,0x0004003d,0x00000006,0x000000b8,0x000000b0,0x0003003e,
-	0x000000b7,0x000000b8,0x00050041,0x0000002a,0x000000ba,0x00000027,0x00000040,0x0004003d,
-	0x00000006,0x000000bb,0x000000ba,0x0003003e,0x000000b9,0x000000bb,0x00060039,0x00000006,
-	0x000000bc,0x00000013,0x000000b7,0x000000b9,0x0003003e,0x000000b6,0x000000bc,0x00050041,
-	0x0000002a,0x000000be,0x00000027,0x00000040,0x0004003d,0x00000006,0x000000bf,0x000000be,
-	0x00050084,0x00000006,0x000000c0,0x000000bf,0x0000004f,0x0003003e,0x000000bd,0x000000c0,
-	0x0004003d,0x00000006,0x000000c2,0x000000bd,0x000500aa,0x00000063,0x000000c4,0x000000c2,
-	0x000000c3,0x000300f7,0x000000c8,0x00000000,0x000400fa,0x000000c4,0x000000c7,0x000000ca,
-	0x000200f8,0x000000c7,0x0003003e,0x000000c6,0x000000c9,0x000200f9,0x000000c8,0x000200f8,
-	0x000000ca,0x0004003d,0x00000006,0x000000cc,0x000000bd,0x000500c4,0x00000028,0x000000cd,
-	0x000000cb,0x000000cc,0x00050082,0x00000028,0x000000ce,0x000000cd,0x000000cb,0x0003003e,
-	0x000000c6,0x000000ce,0x000200f9,0x000000c8,0x000200f8,0x000000c8,0x0004003d,0x00000028,
-	0x000000cf,0x000000c6,0x0004007c,0x00000006,0x000000d0,0x000000cf,0x0003003e,0x000000c1,
-	0x000000d0,0x0004003d,0x00000006,0x000000d2,0x0000001d,0x0004003d,0x00000006,0x000000d3,
-	0x000000c1,0x000500c7,0x00000006,0x000000d4,0x000000d2,0x000000d3,0x0004003d,0x00000006,
-	0x000000d5,0x000000b6,0x000500c4,0x00000006,0x000000d6,0x000000d4,0x000000d5,0x0003003e,
-	0x000000d1,0x000000d6,0x0004003d,0x00000006,0x000000d7,0x000000d1,0x000200fe,0x000000d7,
-	0x00010038,0x00050036,0x00000002,0x00000022,0x00000000,0x00000020,0x00030037,0x00000007,
-	0x00000021,0x000200f8,0x00000023,0x00050041,0x000000e1,0x000000e2,0x000000e0,0x0000006b,
-	0x0004003d,0x00000006,0x000000e3,0x000000e2,0x00050041,0x0000002a,0x000000e4,0x00000027,
-	0x00000045,0x0004003d,0x00000006,0x000000e5,0x000000e4,0x00050086,0x00000006,0x000000e6,
-	0x000000e5,0x0000004d,0x00050080,0x00000006,0x000000e7,0x000000e3,0x000000e6,0x0004003d,
-	0x00000006,0x000000e8,0x00000021,0x00060041,0x0000007b,0x000000e9,0x000000dd,0x00000078,
-	0x000000e7,0x0003003e,0x000000e9,0x000000e8,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * params . Bd + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       uint loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//     uint shiftBits = 10 * component;
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//           uint value = valueAsUint;
-//
-//     return value;
-// }
-//
-//        uint convertComponent(uint srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, uint value)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     uint offset = getDestinationComponentOffset(vertex, component);
-//     uint shiftBits = getShiftBits(offset, params . Bd);
-//
-//     uint valueBits = params . Bd * 8;
-//     uint valueMask = valueBits == 32 ? - 1 :(1 << valueBits)- 1;
-//     uint valueAsUint =(uint(value)& valueMask)<< shiftBits;
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < params . Ed;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * params . Ed + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               uint srcValue = loadSourceComponent(cd);
-//                uint destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000A.inc
deleted file mode 100644
index a121c3c..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000A.inc
+++ /dev/null
@@ -1,339 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_0000000A[] = {
-	0x07230203,0x00010000,0x00080007,0x000000f6,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000b8,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x00000010,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000f,
-	0x00006463,0x00080005,0x00000016,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316928,
-	0x00000000,0x00050005,0x00000015,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001c,
-	0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,
-	0x00030005,0x0000001a,0x00006463,0x00040005,0x0000001b,0x756c6176,0x00000065,0x000a0005,
-	0x00000020,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,
-	0x00003b31,0x00050005,0x0000001f,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000023,
-	0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000023,0x00000000,0x7074756f,
-	0x6f437475,0x00746e75,0x00070006,0x00000023,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,
-	0x0000746e,0x00060006,0x00000023,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,
-	0x00000023,0x00000003,0x74736564,0x7366664f,0x00007465,0x00040006,0x00000023,0x00000004,
-	0x0000734e,0x00040006,0x00000023,0x00000005,0x00007342,0x00040006,0x00000023,0x00000006,
-	0x00007353,0x00040006,0x00000023,0x00000007,0x00007345,0x00040006,0x00000023,0x00000008,
-	0x0000644e,0x00040006,0x00000023,0x00000009,0x00006442,0x00040006,0x00000023,0x0000000a,
-	0x00006453,0x00040006,0x00000023,0x0000000b,0x00006445,0x00040005,0x00000025,0x61726170,
-	0x0000736d,0x00040005,0x00000037,0x74726576,0x00007865,0x00050005,0x0000003d,0x706d6f63,
-	0x6e656e6f,0x00000074,0x00040005,0x00000050,0x7366666f,0x00007465,0x00040005,0x00000051,
-	0x61726170,0x0000006d,0x00040005,0x00000053,0x61726170,0x0000006d,0x00040005,0x00000056,
-	0x636f6c62,0x0000006b,0x00030005,0x00000058,0x00637273,0x00050006,0x00000058,0x00000000,
-	0x44637273,0x00617461,0x00030005,0x0000005a,0x00000000,0x00050005,0x00000061,0x756c6176,
-	0x74694265,0x00000073,0x00050005,0x00000067,0x66696873,0x74694274,0x00000073,0x00050005,
-	0x0000006b,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x0000007b,0x756c6176,0x55734165,
-	0x00746e69,0x00050005,0x00000089,0x654e7369,0x69746167,0x00006576,0x00060005,0x00000093,
-	0x6e676973,0x65747845,0x6f69736e,0x0000006e,0x00040005,0x000000a1,0x756c6176,0x00000065,
-	0x00050005,0x000000ab,0x756c6176,0x55734165,0x00746e69,0x00040005,0x000000b3,0x74736564,
-	0x00000000,0x00060006,0x000000b3,0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,
-	0x000000b5,0x00000000,0x00080005,0x000000b8,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,
-	0x496e6f69,0x00000044,0x00050005,0x000000ca,0x756c6176,0x74754f65,0x00000000,0x00030005,
-	0x000000cb,0x00000069,0x00030005,0x000000d3,0x00006463,0x00050005,0x000000e0,0x56637273,
-	0x65756c61,0x00000000,0x00040005,0x000000e1,0x61726170,0x0000006d,0x00050005,0x000000e4,
-	0x74736564,0x756c6156,0x00000065,0x00040005,0x000000e5,0x61726170,0x0000006d,0x00040005,
-	0x000000e8,0x61726170,0x0000006d,0x00040005,0x000000ea,0x61726170,0x0000006d,0x00040005,
-	0x000000f1,0x61726170,0x0000006d,0x00050048,0x00000023,0x00000000,0x00000023,0x00000000,
-	0x00050048,0x00000023,0x00000001,0x00000023,0x00000004,0x00050048,0x00000023,0x00000002,
-	0x00000023,0x00000008,0x00050048,0x00000023,0x00000003,0x00000023,0x0000000c,0x00050048,
-	0x00000023,0x00000004,0x00000023,0x00000010,0x00050048,0x00000023,0x00000005,0x00000023,
-	0x00000014,0x00050048,0x00000023,0x00000006,0x00000023,0x00000018,0x00050048,0x00000023,
-	0x00000007,0x00000023,0x0000001c,0x00050048,0x00000023,0x00000008,0x00000023,0x00000020,
-	0x00050048,0x00000023,0x00000009,0x00000023,0x00000024,0x00050048,0x00000023,0x0000000a,
-	0x00000023,0x00000028,0x00050048,0x00000023,0x0000000b,0x00000023,0x0000002c,0x00030047,
-	0x00000023,0x00000002,0x00040047,0x00000057,0x00000006,0x00000004,0x00050048,0x00000058,
-	0x00000000,0x00000023,0x00000000,0x00030047,0x00000058,0x00000003,0x00040047,0x0000005a,
-	0x00000022,0x00000000,0x00040047,0x0000005a,0x00000021,0x00000001,0x00040047,0x000000b2,
-	0x00000006,0x00000004,0x00050048,0x000000b3,0x00000000,0x00000023,0x00000000,0x00030047,
-	0x000000b3,0x00000003,0x00040047,0x000000b5,0x00000022,0x00000000,0x00040047,0x000000b5,
-	0x00000021,0x00000000,0x00040047,0x000000b8,0x0000000b,0x0000001c,0x00040047,0x000000f5,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,
-	0x00000008,0x00000006,0x00000007,0x00000007,0x00040015,0x0000000d,0x00000020,0x00000001,
-	0x00040021,0x0000000e,0x0000000d,0x00000007,0x00040020,0x00000012,0x00000007,0x0000000d,
-	0x00030016,0x00000013,0x00000020,0x00040021,0x00000014,0x00000013,0x00000012,0x00040020,
-	0x00000018,0x00000007,0x00000013,0x00050021,0x00000019,0x00000006,0x00000007,0x00000018,
-	0x00040021,0x0000001e,0x00000002,0x00000007,0x000e001e,0x00000023,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00040020,0x00000024,0x00000009,0x00000023,0x0004003b,0x00000024,
-	0x00000025,0x00000009,0x0004002b,0x0000000d,0x00000026,0x00000006,0x00040020,0x00000027,
-	0x00000009,0x00000006,0x0004002b,0x0000000d,0x0000002c,0x00000005,0x0004002b,0x0000000d,
-	0x00000031,0x00000002,0x0004002b,0x0000000d,0x00000039,0x00000008,0x0004002b,0x0000000d,
-	0x00000043,0x00000004,0x00020014,0x00000046,0x0004002b,0x00000006,0x00000049,0x00000003,
-	0x0004002b,0x0000000d,0x0000004e,0x00000000,0x0003001d,0x00000057,0x00000006,0x0003001e,
-	0x00000058,0x00000057,0x00040020,0x00000059,0x00000002,0x00000058,0x0004003b,0x00000059,
-	0x0000005a,0x00000002,0x0004002b,0x00000006,0x0000005c,0x00000004,0x00040020,0x0000005e,
-	0x00000002,0x00000006,0x0004002b,0x0000000d,0x00000064,0x0000000a,0x0004002b,0x00000006,
-	0x00000068,0x0000000a,0x0004002b,0x0000000d,0x0000006e,0x00000003,0x0004002b,0x0000000d,
-	0x0000006f,0x000003ff,0x0004002b,0x00000006,0x0000007c,0x00000001,0x0004002b,0x00000006,
-	0x00000084,0x00000020,0x00040020,0x00000088,0x00000007,0x00000046,0x0004002b,0x0000000d,
-	0x0000008b,0x00000001,0x0004002b,0x00000006,0x00000091,0x00000000,0x0004002b,0x0000000d,
-	0x00000098,0xffffffff,0x0003001d,0x000000b2,0x00000006,0x0003001e,0x000000b3,0x000000b2,
-	0x00040020,0x000000b4,0x00000002,0x000000b3,0x0004003b,0x000000b4,0x000000b5,0x00000002,
-	0x00040017,0x000000b6,0x00000006,0x00000003,0x00040020,0x000000b7,0x00000001,0x000000b6,
-	0x0004003b,0x000000b7,0x000000b8,0x00000001,0x00040020,0x000000b9,0x00000001,0x00000006,
-	0x0004002b,0x00000006,0x000000f4,0x00000040,0x0006002c,0x000000b6,0x000000f5,0x000000f4,
-	0x0000007c,0x0000007c,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,
-	0x00000005,0x0004003b,0x00000007,0x000000ca,0x00000007,0x0004003b,0x00000007,0x000000cb,
-	0x00000007,0x0004003b,0x00000007,0x000000d3,0x00000007,0x0004003b,0x00000012,0x000000e0,
-	0x00000007,0x0004003b,0x00000007,0x000000e1,0x00000007,0x0004003b,0x00000018,0x000000e4,
-	0x00000007,0x0004003b,0x00000012,0x000000e5,0x00000007,0x0004003b,0x00000007,0x000000e8,
-	0x00000007,0x0004003b,0x00000018,0x000000ea,0x00000007,0x0004003b,0x00000007,0x000000f1,
-	0x00000007,0x00050041,0x000000b9,0x000000c2,0x000000b8,0x00000091,0x0004003d,0x00000006,
-	0x000000c3,0x000000c2,0x00050041,0x00000027,0x000000c4,0x00000025,0x0000004e,0x0004003d,
-	0x00000006,0x000000c5,0x000000c4,0x000500ae,0x00000046,0x000000c6,0x000000c3,0x000000c5,
-	0x000300f7,0x000000c8,0x00000000,0x000400fa,0x000000c6,0x000000c7,0x000000c8,0x000200f8,
-	0x000000c7,0x000100fd,0x000200f8,0x000000c8,0x0003003e,0x000000ca,0x00000091,0x0003003e,
-	0x000000cb,0x00000091,0x000200f9,0x000000cc,0x000200f8,0x000000cc,0x000400f6,0x000000ce,
-	0x000000cf,0x00000000,0x000200f9,0x000000d0,0x000200f8,0x000000d0,0x0004003d,0x00000006,
-	0x000000d1,0x000000cb,0x000500b0,0x00000046,0x000000d2,0x000000d1,0x0000007c,0x000400fa,
-	0x000000d2,0x000000cd,0x000000ce,0x000200f8,0x000000cd,0x00050041,0x000000b9,0x000000d4,
-	0x000000b8,0x00000091,0x0004003d,0x00000006,0x000000d5,0x000000d4,0x00050084,0x00000006,
-	0x000000d6,0x000000d5,0x0000007c,0x0004003d,0x00000006,0x000000d7,0x000000cb,0x00050080,
-	0x00000006,0x000000d8,0x000000d6,0x000000d7,0x0003003e,0x000000d3,0x000000d8,0x0004003d,
-	0x00000006,0x000000d9,0x000000d3,0x00050041,0x00000027,0x000000da,0x00000025,0x0000008b,
-	0x0004003d,0x00000006,0x000000db,0x000000da,0x000500ae,0x00000046,0x000000dc,0x000000d9,
-	0x000000db,0x000300f7,0x000000de,0x00000000,0x000400fa,0x000000dc,0x000000dd,0x000000de,
-	0x000200f8,0x000000dd,0x000200f9,0x000000ce,0x000200f8,0x000000de,0x0004003d,0x00000006,
-	0x000000e2,0x000000d3,0x0003003e,0x000000e1,0x000000e2,0x00050039,0x0000000d,0x000000e3,
-	0x00000010,0x000000e1,0x0003003e,0x000000e0,0x000000e3,0x0004003d,0x0000000d,0x000000e6,
-	0x000000e0,0x0003003e,0x000000e5,0x000000e6,0x00050039,0x00000013,0x000000e7,0x00000016,
-	0x000000e5,0x0003003e,0x000000e4,0x000000e7,0x0004003d,0x00000006,0x000000e9,0x000000d3,
-	0x0003003e,0x000000e8,0x000000e9,0x0004003d,0x00000013,0x000000eb,0x000000e4,0x0003003e,
-	0x000000ea,0x000000eb,0x00060039,0x00000006,0x000000ec,0x0000001c,0x000000e8,0x000000ea,
-	0x0004003d,0x00000006,0x000000ed,0x000000ca,0x000500c5,0x00000006,0x000000ee,0x000000ed,
-	0x000000ec,0x0003003e,0x000000ca,0x000000ee,0x000200f9,0x000000cf,0x000200f8,0x000000cf,
-	0x0004003d,0x00000006,0x000000ef,0x000000cb,0x00050080,0x00000006,0x000000f0,0x000000ef,
-	0x0000008b,0x0003003e,0x000000cb,0x000000f0,0x000200f9,0x000000cc,0x000200f8,0x000000ce,
-	0x0004003d,0x00000006,0x000000f2,0x000000ca,0x0003003e,0x000000f1,0x000000f2,0x00050039,
-	0x00000002,0x000000f3,0x00000020,0x000000f1,0x000100fd,0x00010038,0x00050036,0x00000006,
-	0x0000000b,0x00000000,0x00000008,0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,
-	0x0000000a,0x000200f8,0x0000000c,0x0004003d,0x00000006,0x00000022,0x00000009,0x00050041,
-	0x00000027,0x00000028,0x00000025,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,
-	0x00050084,0x00000006,0x0000002a,0x00000022,0x00000029,0x0004003d,0x00000006,0x0000002b,
-	0x0000000a,0x00050041,0x00000027,0x0000002d,0x00000025,0x0000002c,0x0004003d,0x00000006,
-	0x0000002e,0x0000002d,0x00050084,0x00000006,0x0000002f,0x0000002b,0x0000002e,0x00050080,
-	0x00000006,0x00000030,0x0000002a,0x0000002f,0x00050041,0x00000027,0x00000032,0x00000025,
-	0x00000031,0x0004003d,0x00000006,0x00000033,0x00000032,0x00050080,0x00000006,0x00000034,
-	0x00000030,0x00000033,0x000200fe,0x00000034,0x00010038,0x00050036,0x0000000d,0x00000010,
-	0x00000000,0x0000000e,0x00030037,0x00000007,0x0000000f,0x000200f8,0x00000011,0x0004003b,
-	0x00000007,0x00000037,0x00000007,0x0004003b,0x00000007,0x0000003d,0x00000007,0x0004003b,
-	0x00000007,0x00000050,0x00000007,0x0004003b,0x00000007,0x00000051,0x00000007,0x0004003b,
-	0x00000007,0x00000053,0x00000007,0x0004003b,0x00000007,0x00000056,0x00000007,0x0004003b,
-	0x00000007,0x00000061,0x00000007,0x0004003b,0x00000007,0x00000067,0x00000007,0x0004003b,
-	0x00000007,0x0000006b,0x00000007,0x0004003b,0x00000007,0x0000007b,0x00000007,0x0004003b,
-	0x00000088,0x00000089,0x00000007,0x0004003b,0x00000007,0x00000093,0x00000007,0x0004003b,
-	0x00000012,0x00000095,0x00000007,0x0004003b,0x00000012,0x000000a1,0x00000007,0x0004003d,
-	0x00000006,0x00000038,0x0000000f,0x00050041,0x00000027,0x0000003a,0x00000025,0x00000039,
-	0x0004003d,0x00000006,0x0000003b,0x0000003a,0x00050086,0x00000006,0x0000003c,0x00000038,
-	0x0000003b,0x0003003e,0x00000037,0x0000003c,0x0004003d,0x00000006,0x0000003e,0x0000000f,
-	0x00050041,0x00000027,0x0000003f,0x00000025,0x00000039,0x0004003d,0x00000006,0x00000040,
-	0x0000003f,0x00050089,0x00000006,0x00000041,0x0000003e,0x00000040,0x0003003e,0x0000003d,
-	0x00000041,0x0004003d,0x00000006,0x00000042,0x0000003d,0x00050041,0x00000027,0x00000044,
-	0x00000025,0x00000043,0x0004003d,0x00000006,0x00000045,0x00000044,0x000500ae,0x00000046,
-	0x00000047,0x00000042,0x00000045,0x0004003d,0x00000006,0x00000048,0x0000003d,0x000500b0,
-	0x00000046,0x0000004a,0x00000048,0x00000049,0x000500a7,0x00000046,0x0000004b,0x00000047,
-	0x0000004a,0x000300f7,0x0000004d,0x00000000,0x000400fa,0x0000004b,0x0000004c,0x0000004d,
-	0x000200f8,0x0000004c,0x000200fe,0x0000004e,0x000200f8,0x0000004d,0x0004003d,0x00000006,
-	0x00000052,0x00000037,0x0003003e,0x00000051,0x00000052,0x0004003d,0x00000006,0x00000054,
-	0x0000003d,0x0003003e,0x00000053,0x00000054,0x00060039,0x00000006,0x00000055,0x0000000b,
-	0x00000051,0x00000053,0x0003003e,0x00000050,0x00000055,0x0004003d,0x00000006,0x0000005b,
-	0x00000050,0x00050086,0x00000006,0x0000005d,0x0000005b,0x0000005c,0x00060041,0x0000005e,
-	0x0000005f,0x0000005a,0x0000004e,0x0000005d,0x0004003d,0x00000006,0x00000060,0x0000005f,
-	0x0003003e,0x00000056,0x00000060,0x0004003d,0x00000006,0x00000062,0x0000003d,0x000500aa,
-	0x00000046,0x00000063,0x00000062,0x00000049,0x000600a9,0x0000000d,0x00000065,0x00000063,
-	0x00000031,0x00000064,0x0004007c,0x00000006,0x00000066,0x00000065,0x0003003e,0x00000061,
-	0x00000066,0x0004003d,0x00000006,0x00000069,0x0000003d,0x00050084,0x00000006,0x0000006a,
-	0x00000068,0x00000069,0x0003003e,0x00000067,0x0000006a,0x0004003d,0x00000006,0x0000006c,
-	0x0000003d,0x000500aa,0x00000046,0x0000006d,0x0000006c,0x00000049,0x000600a9,0x0000000d,
-	0x00000070,0x0000006d,0x0000006e,0x0000006f,0x0004007c,0x00000006,0x00000071,0x00000070,
-	0x0003003e,0x0000006b,0x00000071,0x0004003d,0x00000006,0x00000072,0x0000003d,0x00050041,
-	0x00000027,0x00000073,0x00000025,0x00000043,0x0004003d,0x00000006,0x00000074,0x00000073,
-	0x000500ae,0x00000046,0x00000075,0x00000072,0x00000074,0x0004003d,0x00000006,0x00000076,
-	0x0000003d,0x000500aa,0x00000046,0x00000077,0x00000076,0x00000049,0x000500a7,0x00000046,
-	0x00000078,0x00000075,0x00000077,0x000300f7,0x0000007a,0x00000000,0x000400fa,0x00000078,
-	0x00000079,0x0000007d,0x000200f8,0x00000079,0x0003003e,0x0000007b,0x0000007c,0x000200f9,
-	0x0000007a,0x000200f8,0x0000007d,0x0004003d,0x00000006,0x0000007e,0x00000056,0x0004003d,
-	0x00000006,0x0000007f,0x00000067,0x000500c2,0x00000006,0x00000080,0x0000007e,0x0000007f,
-	0x0004003d,0x00000006,0x00000081,0x0000006b,0x000500c7,0x00000006,0x00000082,0x00000080,
-	0x00000081,0x0003003e,0x0000007b,0x00000082,0x000200f9,0x0000007a,0x000200f8,0x0000007a,
-	0x0004003d,0x00000006,0x00000083,0x00000061,0x000500b0,0x00000046,0x00000085,0x00000083,
-	0x00000084,0x000300f7,0x00000087,0x00000000,0x000400fa,0x00000085,0x00000086,0x00000087,
-	0x000200f8,0x00000086,0x0004003d,0x00000006,0x0000008a,0x0000007b,0x0004003d,0x00000006,
-	0x0000008c,0x00000061,0x00050082,0x00000006,0x0000008d,0x0000008c,0x0000007c,0x000500c4,
-	0x0000000d,0x0000008e,0x0000008b,0x0000008d,0x0004007c,0x00000006,0x0000008f,0x0000008e,
-	0x000500c7,0x00000006,0x00000090,0x0000008a,0x0000008f,0x000500ab,0x00000046,0x00000092,
-	0x00000090,0x00000091,0x0003003e,0x00000089,0x00000092,0x0004003d,0x00000046,0x00000094,
-	0x00000089,0x000300f7,0x00000097,0x00000000,0x000400fa,0x00000094,0x00000096,0x0000009b,
-	0x000200f8,0x00000096,0x0004003d,0x00000006,0x00000099,0x00000061,0x000500c4,0x0000000d,
-	0x0000009a,0x00000098,0x00000099,0x0003003e,0x00000095,0x0000009a,0x000200f9,0x00000097,
-	0x000200f8,0x0000009b,0x0003003e,0x00000095,0x0000004e,0x000200f9,0x00000097,0x000200f8,
-	0x00000097,0x0004003d,0x0000000d,0x0000009c,0x00000095,0x0004007c,0x00000006,0x0000009d,
-	0x0000009c,0x0003003e,0x00000093,0x0000009d,0x0004003d,0x00000006,0x0000009e,0x00000093,
-	0x0004003d,0x00000006,0x0000009f,0x0000007b,0x000500c5,0x00000006,0x000000a0,0x0000009f,
-	0x0000009e,0x0003003e,0x0000007b,0x000000a0,0x000200f9,0x00000087,0x000200f8,0x00000087,
-	0x0004003d,0x00000006,0x000000a2,0x0000007b,0x0004007c,0x0000000d,0x000000a3,0x000000a2,
-	0x0003003e,0x000000a1,0x000000a3,0x0004003d,0x0000000d,0x000000a4,0x000000a1,0x000200fe,
-	0x000000a4,0x00010038,0x00050036,0x00000013,0x00000016,0x00000000,0x00000014,0x00030037,
-	0x00000012,0x00000015,0x000200f8,0x00000017,0x0004003d,0x0000000d,0x000000a7,0x00000015,
-	0x0004006f,0x00000013,0x000000a8,0x000000a7,0x000200fe,0x000000a8,0x00010038,0x00050036,
-	0x00000006,0x0000001c,0x00000000,0x00000019,0x00030037,0x00000007,0x0000001a,0x00030037,
-	0x00000018,0x0000001b,0x000200f8,0x0000001d,0x0004003b,0x00000007,0x000000ab,0x00000007,
-	0x0004003d,0x00000013,0x000000ac,0x0000001b,0x0004007c,0x0000000d,0x000000ad,0x000000ac,
-	0x0004007c,0x00000006,0x000000ae,0x000000ad,0x0003003e,0x000000ab,0x000000ae,0x0004003d,
-	0x00000006,0x000000af,0x000000ab,0x000200fe,0x000000af,0x00010038,0x00050036,0x00000002,
-	0x00000020,0x00000000,0x0000001e,0x00030037,0x00000007,0x0000001f,0x000200f8,0x00000021,
-	0x00050041,0x000000b9,0x000000ba,0x000000b8,0x00000091,0x0004003d,0x00000006,0x000000bb,
-	0x000000ba,0x00050041,0x00000027,0x000000bc,0x00000025,0x0000006e,0x0004003d,0x00000006,
-	0x000000bd,0x000000bc,0x00050086,0x00000006,0x000000be,0x000000bd,0x0000005c,0x00050080,
-	0x00000006,0x000000bf,0x000000bb,0x000000be,0x0004003d,0x00000006,0x000000c0,0x0000001f,
-	0x00060041,0x0000005e,0x000000c1,0x000000b5,0x0000004e,0x000000bf,0x0003003e,0x000000c1,
-	0x000000c0,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       int loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//     uint shiftBits = 10 * component;
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//     if(valueBits < 32)
-//     {
-//         bool isNegative =(valueAsUint &(1 <<(valueBits - 1)))!= 0;
-//
-//         uint signExtension = isNegative ? 0xFFFFFFFF << valueBits : 0;
-//         valueAsUint |= signExtension;
-//     }
-//           int value = int(valueAsUint);
-//
-//     return value;
-// }
-//
-//        float convertComponent(int srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               int srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000B.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000B.inc
deleted file mode 100644
index 31b91fe..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000B.inc
+++ /dev/null
@@ -1,311 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_0000000B[] = {
-	0x07230203,0x00010000,0x00080007,0x000000d8,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000099,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x0000000f,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000e,
-	0x00006463,0x00080005,0x00000014,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b317528,
-	0x00000000,0x00050005,0x00000013,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001a,
-	0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,
-	0x00030005,0x00000018,0x00006463,0x00040005,0x00000019,0x756c6176,0x00000065,0x000a0005,
-	0x0000001e,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,
-	0x00003b31,0x00050005,0x0000001d,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000021,
-	0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000021,0x00000000,0x7074756f,
-	0x6f437475,0x00746e75,0x00070006,0x00000021,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,
-	0x0000746e,0x00060006,0x00000021,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,
-	0x00000021,0x00000003,0x74736564,0x7366664f,0x00007465,0x00040006,0x00000021,0x00000004,
-	0x0000734e,0x00040006,0x00000021,0x00000005,0x00007342,0x00040006,0x00000021,0x00000006,
-	0x00007353,0x00040006,0x00000021,0x00000007,0x00007345,0x00040006,0x00000021,0x00000008,
-	0x0000644e,0x00040006,0x00000021,0x00000009,0x00006442,0x00040006,0x00000021,0x0000000a,
-	0x00006453,0x00040006,0x00000021,0x0000000b,0x00006445,0x00040005,0x00000023,0x61726170,
-	0x0000736d,0x00040005,0x00000036,0x74726576,0x00007865,0x00050005,0x0000003c,0x706d6f63,
-	0x6e656e6f,0x00000074,0x00040005,0x0000004f,0x7366666f,0x00007465,0x00040005,0x00000050,
-	0x61726170,0x0000006d,0x00040005,0x00000052,0x61726170,0x0000006d,0x00040005,0x00000055,
-	0x636f6c62,0x0000006b,0x00030005,0x00000057,0x00637273,0x00050006,0x00000057,0x00000000,
-	0x44637273,0x00617461,0x00030005,0x00000059,0x00000000,0x00050005,0x00000061,0x756c6176,
-	0x74694265,0x00000073,0x00050005,0x00000067,0x66696873,0x74694274,0x00000073,0x00050005,
-	0x0000006b,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x0000007b,0x756c6176,0x55734165,
-	0x00746e69,0x00040005,0x00000083,0x756c6176,0x00000065,0x00050005,0x0000008c,0x756c6176,
-	0x55734165,0x00746e69,0x00040005,0x00000094,0x74736564,0x00000000,0x00060006,0x00000094,
-	0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x00000096,0x00000000,0x00080005,
-	0x00000099,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,
-	0x000000ab,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000ac,0x00000069,0x00030005,
-	0x000000b4,0x00006463,0x00050005,0x000000c2,0x56637273,0x65756c61,0x00000000,0x00040005,
-	0x000000c3,0x61726170,0x0000006d,0x00050005,0x000000c6,0x74736564,0x756c6156,0x00000065,
-	0x00040005,0x000000c7,0x61726170,0x0000006d,0x00040005,0x000000ca,0x61726170,0x0000006d,
-	0x00040005,0x000000cc,0x61726170,0x0000006d,0x00040005,0x000000d3,0x61726170,0x0000006d,
-	0x00050048,0x00000021,0x00000000,0x00000023,0x00000000,0x00050048,0x00000021,0x00000001,
-	0x00000023,0x00000004,0x00050048,0x00000021,0x00000002,0x00000023,0x00000008,0x00050048,
-	0x00000021,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000021,0x00000004,0x00000023,
-	0x00000010,0x00050048,0x00000021,0x00000005,0x00000023,0x00000014,0x00050048,0x00000021,
-	0x00000006,0x00000023,0x00000018,0x00050048,0x00000021,0x00000007,0x00000023,0x0000001c,
-	0x00050048,0x00000021,0x00000008,0x00000023,0x00000020,0x00050048,0x00000021,0x00000009,
-	0x00000023,0x00000024,0x00050048,0x00000021,0x0000000a,0x00000023,0x00000028,0x00050048,
-	0x00000021,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000021,0x00000002,0x00040047,
-	0x00000056,0x00000006,0x00000004,0x00050048,0x00000057,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x00000057,0x00000003,0x00040047,0x00000059,0x00000022,0x00000000,0x00040047,
-	0x00000059,0x00000021,0x00000001,0x00040047,0x00000093,0x00000006,0x00000004,0x00050048,
-	0x00000094,0x00000000,0x00000023,0x00000000,0x00030047,0x00000094,0x00000003,0x00040047,
-	0x00000096,0x00000022,0x00000000,0x00040047,0x00000096,0x00000021,0x00000000,0x00040047,
-	0x00000099,0x0000000b,0x0000001c,0x00040047,0x000000d7,0x0000000b,0x00000019,0x00020013,
-	0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,
-	0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,
-	0x00000007,0x00040021,0x0000000d,0x00000006,0x00000007,0x00030016,0x00000011,0x00000020,
-	0x00040021,0x00000012,0x00000011,0x00000007,0x00040020,0x00000016,0x00000007,0x00000011,
-	0x00050021,0x00000017,0x00000006,0x00000007,0x00000016,0x00040021,0x0000001c,0x00000002,
-	0x00000007,0x000e001e,0x00000021,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,
-	0x00000022,0x00000009,0x00000021,0x0004003b,0x00000022,0x00000023,0x00000009,0x00040015,
-	0x00000024,0x00000020,0x00000001,0x0004002b,0x00000024,0x00000025,0x00000006,0x00040020,
-	0x00000026,0x00000009,0x00000006,0x0004002b,0x00000024,0x0000002b,0x00000005,0x0004002b,
-	0x00000024,0x00000030,0x00000002,0x0004002b,0x00000024,0x00000038,0x00000008,0x0004002b,
-	0x00000024,0x00000042,0x00000004,0x00020014,0x00000045,0x0004002b,0x00000006,0x00000048,
-	0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000000,0x0003001d,0x00000056,0x00000006,
-	0x0003001e,0x00000057,0x00000056,0x00040020,0x00000058,0x00000002,0x00000057,0x0004003b,
-	0x00000058,0x00000059,0x00000002,0x0004002b,0x00000024,0x0000005a,0x00000000,0x0004002b,
-	0x00000006,0x0000005c,0x00000004,0x00040020,0x0000005e,0x00000002,0x00000006,0x0004002b,
-	0x00000024,0x00000064,0x0000000a,0x0004002b,0x00000006,0x00000068,0x0000000a,0x0004002b,
-	0x00000024,0x0000006e,0x00000003,0x0004002b,0x00000024,0x0000006f,0x000003ff,0x0004002b,
-	0x00000006,0x0000007c,0x00000001,0x0003001d,0x00000093,0x00000006,0x0003001e,0x00000094,
-	0x00000093,0x00040020,0x00000095,0x00000002,0x00000094,0x0004003b,0x00000095,0x00000096,
-	0x00000002,0x00040017,0x00000097,0x00000006,0x00000003,0x00040020,0x00000098,0x00000001,
-	0x00000097,0x0004003b,0x00000098,0x00000099,0x00000001,0x00040020,0x0000009a,0x00000001,
-	0x00000006,0x0004002b,0x00000024,0x000000bb,0x00000001,0x0004002b,0x00000006,0x000000d6,
-	0x00000040,0x0006002c,0x00000097,0x000000d7,0x000000d6,0x0000007c,0x0000007c,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,
-	0x000000ab,0x00000007,0x0004003b,0x00000007,0x000000ac,0x00000007,0x0004003b,0x00000007,
-	0x000000b4,0x00000007,0x0004003b,0x00000007,0x000000c2,0x00000007,0x0004003b,0x00000007,
-	0x000000c3,0x00000007,0x0004003b,0x00000016,0x000000c6,0x00000007,0x0004003b,0x00000007,
-	0x000000c7,0x00000007,0x0004003b,0x00000007,0x000000ca,0x00000007,0x0004003b,0x00000016,
-	0x000000cc,0x00000007,0x0004003b,0x00000007,0x000000d3,0x00000007,0x00050041,0x0000009a,
-	0x000000a3,0x00000099,0x0000004d,0x0004003d,0x00000006,0x000000a4,0x000000a3,0x00050041,
-	0x00000026,0x000000a5,0x00000023,0x0000005a,0x0004003d,0x00000006,0x000000a6,0x000000a5,
-	0x000500ae,0x00000045,0x000000a7,0x000000a4,0x000000a6,0x000300f7,0x000000a9,0x00000000,
-	0x000400fa,0x000000a7,0x000000a8,0x000000a9,0x000200f8,0x000000a8,0x000100fd,0x000200f8,
-	0x000000a9,0x0003003e,0x000000ab,0x0000004d,0x0003003e,0x000000ac,0x0000004d,0x000200f9,
-	0x000000ad,0x000200f8,0x000000ad,0x000400f6,0x000000af,0x000000b0,0x00000000,0x000200f9,
-	0x000000b1,0x000200f8,0x000000b1,0x0004003d,0x00000006,0x000000b2,0x000000ac,0x000500b0,
-	0x00000045,0x000000b3,0x000000b2,0x0000007c,0x000400fa,0x000000b3,0x000000ae,0x000000af,
-	0x000200f8,0x000000ae,0x00050041,0x0000009a,0x000000b5,0x00000099,0x0000004d,0x0004003d,
-	0x00000006,0x000000b6,0x000000b5,0x00050084,0x00000006,0x000000b7,0x000000b6,0x0000007c,
-	0x0004003d,0x00000006,0x000000b8,0x000000ac,0x00050080,0x00000006,0x000000b9,0x000000b7,
-	0x000000b8,0x0003003e,0x000000b4,0x000000b9,0x0004003d,0x00000006,0x000000ba,0x000000b4,
-	0x00050041,0x00000026,0x000000bc,0x00000023,0x000000bb,0x0004003d,0x00000006,0x000000bd,
-	0x000000bc,0x000500ae,0x00000045,0x000000be,0x000000ba,0x000000bd,0x000300f7,0x000000c0,
-	0x00000000,0x000400fa,0x000000be,0x000000bf,0x000000c0,0x000200f8,0x000000bf,0x000200f9,
-	0x000000af,0x000200f8,0x000000c0,0x0004003d,0x00000006,0x000000c4,0x000000b4,0x0003003e,
-	0x000000c3,0x000000c4,0x00050039,0x00000006,0x000000c5,0x0000000f,0x000000c3,0x0003003e,
-	0x000000c2,0x000000c5,0x0004003d,0x00000006,0x000000c8,0x000000c2,0x0003003e,0x000000c7,
-	0x000000c8,0x00050039,0x00000011,0x000000c9,0x00000014,0x000000c7,0x0003003e,0x000000c6,
-	0x000000c9,0x0004003d,0x00000006,0x000000cb,0x000000b4,0x0003003e,0x000000ca,0x000000cb,
-	0x0004003d,0x00000011,0x000000cd,0x000000c6,0x0003003e,0x000000cc,0x000000cd,0x00060039,
-	0x00000006,0x000000ce,0x0000001a,0x000000ca,0x000000cc,0x0004003d,0x00000006,0x000000cf,
-	0x000000ab,0x000500c5,0x00000006,0x000000d0,0x000000cf,0x000000ce,0x0003003e,0x000000ab,
-	0x000000d0,0x000200f9,0x000000b0,0x000200f8,0x000000b0,0x0004003d,0x00000006,0x000000d1,
-	0x000000ac,0x00050080,0x00000006,0x000000d2,0x000000d1,0x000000bb,0x0003003e,0x000000ac,
-	0x000000d2,0x000200f9,0x000000ad,0x000200f8,0x000000af,0x0004003d,0x00000006,0x000000d4,
-	0x000000ab,0x0003003e,0x000000d3,0x000000d4,0x00050039,0x00000002,0x000000d5,0x0000001e,
-	0x000000d3,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,
-	0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,
-	0x0004003d,0x00000006,0x00000020,0x00000009,0x00050041,0x00000026,0x00000027,0x00000023,
-	0x00000025,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050084,0x00000006,0x00000029,
-	0x00000020,0x00000028,0x0004003d,0x00000006,0x0000002a,0x0000000a,0x00050041,0x00000026,
-	0x0000002c,0x00000023,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x00050084,
-	0x00000006,0x0000002e,0x0000002a,0x0000002d,0x00050080,0x00000006,0x0000002f,0x00000029,
-	0x0000002e,0x00050041,0x00000026,0x00000031,0x00000023,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002f,0x00000032,0x000200fe,
-	0x00000033,0x00010038,0x00050036,0x00000006,0x0000000f,0x00000000,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003b,0x00000007,0x00000036,0x00000007,
-	0x0004003b,0x00000007,0x0000003c,0x00000007,0x0004003b,0x00000007,0x0000004f,0x00000007,
-	0x0004003b,0x00000007,0x00000050,0x00000007,0x0004003b,0x00000007,0x00000052,0x00000007,
-	0x0004003b,0x00000007,0x00000055,0x00000007,0x0004003b,0x00000007,0x00000061,0x00000007,
-	0x0004003b,0x00000007,0x00000067,0x00000007,0x0004003b,0x00000007,0x0000006b,0x00000007,
-	0x0004003b,0x00000007,0x0000007b,0x00000007,0x0004003b,0x00000007,0x00000083,0x00000007,
-	0x0004003d,0x00000006,0x00000037,0x0000000e,0x00050041,0x00000026,0x00000039,0x00000023,
-	0x00000038,0x0004003d,0x00000006,0x0000003a,0x00000039,0x00050086,0x00000006,0x0000003b,
-	0x00000037,0x0000003a,0x0003003e,0x00000036,0x0000003b,0x0004003d,0x00000006,0x0000003d,
-	0x0000000e,0x00050041,0x00000026,0x0000003e,0x00000023,0x00000038,0x0004003d,0x00000006,
-	0x0000003f,0x0000003e,0x00050089,0x00000006,0x00000040,0x0000003d,0x0000003f,0x0003003e,
-	0x0000003c,0x00000040,0x0004003d,0x00000006,0x00000041,0x0000003c,0x00050041,0x00000026,
-	0x00000043,0x00000023,0x00000042,0x0004003d,0x00000006,0x00000044,0x00000043,0x000500ae,
-	0x00000045,0x00000046,0x00000041,0x00000044,0x0004003d,0x00000006,0x00000047,0x0000003c,
-	0x000500b0,0x00000045,0x00000049,0x00000047,0x00000048,0x000500a7,0x00000045,0x0000004a,
-	0x00000046,0x00000049,0x000300f7,0x0000004c,0x00000000,0x000400fa,0x0000004a,0x0000004b,
-	0x0000004c,0x000200f8,0x0000004b,0x000200fe,0x0000004d,0x000200f8,0x0000004c,0x0004003d,
-	0x00000006,0x00000051,0x00000036,0x0003003e,0x00000050,0x00000051,0x0004003d,0x00000006,
-	0x00000053,0x0000003c,0x0003003e,0x00000052,0x00000053,0x00060039,0x00000006,0x00000054,
-	0x0000000b,0x00000050,0x00000052,0x0003003e,0x0000004f,0x00000054,0x0004003d,0x00000006,
-	0x0000005b,0x0000004f,0x00050086,0x00000006,0x0000005d,0x0000005b,0x0000005c,0x00060041,
-	0x0000005e,0x0000005f,0x00000059,0x0000005a,0x0000005d,0x0004003d,0x00000006,0x00000060,
-	0x0000005f,0x0003003e,0x00000055,0x00000060,0x0004003d,0x00000006,0x00000062,0x0000003c,
-	0x000500aa,0x00000045,0x00000063,0x00000062,0x00000048,0x000600a9,0x00000024,0x00000065,
-	0x00000063,0x00000030,0x00000064,0x0004007c,0x00000006,0x00000066,0x00000065,0x0003003e,
-	0x00000061,0x00000066,0x0004003d,0x00000006,0x00000069,0x0000003c,0x00050084,0x00000006,
-	0x0000006a,0x00000068,0x00000069,0x0003003e,0x00000067,0x0000006a,0x0004003d,0x00000006,
-	0x0000006c,0x0000003c,0x000500aa,0x00000045,0x0000006d,0x0000006c,0x00000048,0x000600a9,
-	0x00000024,0x00000070,0x0000006d,0x0000006e,0x0000006f,0x0004007c,0x00000006,0x00000071,
-	0x00000070,0x0003003e,0x0000006b,0x00000071,0x0004003d,0x00000006,0x00000072,0x0000003c,
-	0x00050041,0x00000026,0x00000073,0x00000023,0x00000042,0x0004003d,0x00000006,0x00000074,
-	0x00000073,0x000500ae,0x00000045,0x00000075,0x00000072,0x00000074,0x0004003d,0x00000006,
-	0x00000076,0x0000003c,0x000500aa,0x00000045,0x00000077,0x00000076,0x00000048,0x000500a7,
-	0x00000045,0x00000078,0x00000075,0x00000077,0x000300f7,0x0000007a,0x00000000,0x000400fa,
-	0x00000078,0x00000079,0x0000007d,0x000200f8,0x00000079,0x0003003e,0x0000007b,0x0000007c,
-	0x000200f9,0x0000007a,0x000200f8,0x0000007d,0x0004003d,0x00000006,0x0000007e,0x00000055,
-	0x0004003d,0x00000006,0x0000007f,0x00000067,0x000500c2,0x00000006,0x00000080,0x0000007e,
-	0x0000007f,0x0004003d,0x00000006,0x00000081,0x0000006b,0x000500c7,0x00000006,0x00000082,
-	0x00000080,0x00000081,0x0003003e,0x0000007b,0x00000082,0x000200f9,0x0000007a,0x000200f8,
-	0x0000007a,0x0004003d,0x00000006,0x00000084,0x0000007b,0x0003003e,0x00000083,0x00000084,
-	0x0004003d,0x00000006,0x00000085,0x00000083,0x000200fe,0x00000085,0x00010038,0x00050036,
-	0x00000011,0x00000014,0x00000000,0x00000012,0x00030037,0x00000007,0x00000013,0x000200f8,
-	0x00000015,0x0004003d,0x00000006,0x00000088,0x00000013,0x00040070,0x00000011,0x00000089,
-	0x00000088,0x000200fe,0x00000089,0x00010038,0x00050036,0x00000006,0x0000001a,0x00000000,
-	0x00000017,0x00030037,0x00000007,0x00000018,0x00030037,0x00000016,0x00000019,0x000200f8,
-	0x0000001b,0x0004003b,0x00000007,0x0000008c,0x00000007,0x0004003d,0x00000011,0x0000008d,
-	0x00000019,0x0004007c,0x00000024,0x0000008e,0x0000008d,0x0004007c,0x00000006,0x0000008f,
-	0x0000008e,0x0003003e,0x0000008c,0x0000008f,0x0004003d,0x00000006,0x00000090,0x0000008c,
-	0x000200fe,0x00000090,0x00010038,0x00050036,0x00000002,0x0000001e,0x00000000,0x0000001c,
-	0x00030037,0x00000007,0x0000001d,0x000200f8,0x0000001f,0x00050041,0x0000009a,0x0000009b,
-	0x00000099,0x0000004d,0x0004003d,0x00000006,0x0000009c,0x0000009b,0x00050041,0x00000026,
-	0x0000009d,0x00000023,0x0000006e,0x0004003d,0x00000006,0x0000009e,0x0000009d,0x00050086,
-	0x00000006,0x0000009f,0x0000009e,0x0000005c,0x00050080,0x00000006,0x000000a0,0x0000009c,
-	0x0000009f,0x0004003d,0x00000006,0x000000a1,0x0000001d,0x00060041,0x0000005e,0x000000a2,
-	0x00000096,0x0000005a,0x000000a0,0x0003003e,0x000000a2,0x000000a1,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       uint loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//     uint shiftBits = 10 * component;
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//           uint value = valueAsUint;
-//
-//     return value;
-// }
-//
-//        float convertComponent(uint srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               uint srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000C.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000C.inc
deleted file mode 100644
index f658dcc..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000C.inc
+++ /dev/null
@@ -1,348 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_0000000C[] = {
-	0x07230203,0x00010000,0x00080007,0x00000102,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000c4,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x00000010,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000f,
-	0x00006463,0x00080005,0x00000015,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,
-	0x00000000,0x00050005,0x00000014,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001a,
-	0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,
-	0x00030005,0x00000018,0x00006463,0x00040005,0x00000019,0x756c6176,0x00000065,0x000a0005,
-	0x0000001e,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,
-	0x00003b31,0x00050005,0x0000001d,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000021,
-	0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000021,0x00000000,0x7074756f,
-	0x6f437475,0x00746e75,0x00070006,0x00000021,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,
-	0x0000746e,0x00060006,0x00000021,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,
-	0x00000021,0x00000003,0x74736564,0x7366664f,0x00007465,0x00040006,0x00000021,0x00000004,
-	0x0000734e,0x00040006,0x00000021,0x00000005,0x00007342,0x00040006,0x00000021,0x00000006,
-	0x00007353,0x00040006,0x00000021,0x00000007,0x00007345,0x00040006,0x00000021,0x00000008,
-	0x0000644e,0x00040006,0x00000021,0x00000009,0x00006442,0x00040006,0x00000021,0x0000000a,
-	0x00006453,0x00040006,0x00000021,0x0000000b,0x00006445,0x00040005,0x00000023,0x61726170,
-	0x0000736d,0x00040005,0x00000036,0x74726576,0x00007865,0x00050005,0x0000003c,0x706d6f63,
-	0x6e656e6f,0x00000074,0x00040005,0x0000004f,0x7366666f,0x00007465,0x00040005,0x00000050,
-	0x61726170,0x0000006d,0x00040005,0x00000052,0x61726170,0x0000006d,0x00040005,0x00000055,
-	0x636f6c62,0x0000006b,0x00030005,0x00000057,0x00637273,0x00050006,0x00000057,0x00000000,
-	0x44637273,0x00617461,0x00030005,0x00000059,0x00000000,0x00050005,0x00000061,0x756c6176,
-	0x74694265,0x00000073,0x00050005,0x00000067,0x66696873,0x74694274,0x00000073,0x00050005,
-	0x0000006b,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x0000007b,0x756c6176,0x55734165,
-	0x00746e69,0x00050005,0x0000008b,0x654e7369,0x69746167,0x00006576,0x00060005,0x00000095,
-	0x6e676973,0x65747845,0x6f69736e,0x0000006e,0x00050005,0x000000a4,0x756c6176,0x49734165,
-	0x0000746e,0x00040005,0x000000a7,0x756c6176,0x00000065,0x00050005,0x000000b7,0x756c6176,
-	0x55734165,0x00746e69,0x00040005,0x000000bf,0x74736564,0x00000000,0x00060006,0x000000bf,
-	0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x000000c1,0x00000000,0x00080005,
-	0x000000c4,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,
-	0x000000d6,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000d7,0x00000069,0x00030005,
-	0x000000df,0x00006463,0x00050005,0x000000ec,0x56637273,0x65756c61,0x00000000,0x00040005,
-	0x000000ed,0x61726170,0x0000006d,0x00050005,0x000000f0,0x74736564,0x756c6156,0x00000065,
-	0x00040005,0x000000f1,0x61726170,0x0000006d,0x00040005,0x000000f4,0x61726170,0x0000006d,
-	0x00040005,0x000000f6,0x61726170,0x0000006d,0x00040005,0x000000fd,0x61726170,0x0000006d,
-	0x00050048,0x00000021,0x00000000,0x00000023,0x00000000,0x00050048,0x00000021,0x00000001,
-	0x00000023,0x00000004,0x00050048,0x00000021,0x00000002,0x00000023,0x00000008,0x00050048,
-	0x00000021,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000021,0x00000004,0x00000023,
-	0x00000010,0x00050048,0x00000021,0x00000005,0x00000023,0x00000014,0x00050048,0x00000021,
-	0x00000006,0x00000023,0x00000018,0x00050048,0x00000021,0x00000007,0x00000023,0x0000001c,
-	0x00050048,0x00000021,0x00000008,0x00000023,0x00000020,0x00050048,0x00000021,0x00000009,
-	0x00000023,0x00000024,0x00050048,0x00000021,0x0000000a,0x00000023,0x00000028,0x00050048,
-	0x00000021,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000021,0x00000002,0x00040047,
-	0x00000056,0x00000006,0x00000004,0x00050048,0x00000057,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x00000057,0x00000003,0x00040047,0x00000059,0x00000022,0x00000000,0x00040047,
-	0x00000059,0x00000021,0x00000001,0x00040047,0x000000be,0x00000006,0x00000004,0x00050048,
-	0x000000bf,0x00000000,0x00000023,0x00000000,0x00030047,0x000000bf,0x00000003,0x00040047,
-	0x000000c1,0x00000022,0x00000000,0x00040047,0x000000c1,0x00000021,0x00000000,0x00040047,
-	0x000000c4,0x0000000b,0x0000001c,0x00040047,0x00000101,0x0000000b,0x00000019,0x00020013,
-	0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,
-	0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,
-	0x00000007,0x00030016,0x0000000d,0x00000020,0x00040021,0x0000000e,0x0000000d,0x00000007,
-	0x00040020,0x00000012,0x00000007,0x0000000d,0x00040021,0x00000013,0x0000000d,0x00000012,
-	0x00050021,0x00000017,0x00000006,0x00000007,0x00000012,0x00040021,0x0000001c,0x00000002,
-	0x00000007,0x000e001e,0x00000021,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,
-	0x00000022,0x00000009,0x00000021,0x0004003b,0x00000022,0x00000023,0x00000009,0x00040015,
-	0x00000024,0x00000020,0x00000001,0x0004002b,0x00000024,0x00000025,0x00000006,0x00040020,
-	0x00000026,0x00000009,0x00000006,0x0004002b,0x00000024,0x0000002b,0x00000005,0x0004002b,
-	0x00000024,0x00000030,0x00000002,0x0004002b,0x00000024,0x00000038,0x00000008,0x0004002b,
-	0x00000024,0x00000042,0x00000004,0x00020014,0x00000045,0x0004002b,0x00000006,0x00000048,
-	0x00000003,0x0004002b,0x0000000d,0x0000004d,0x00000000,0x0003001d,0x00000056,0x00000006,
-	0x0003001e,0x00000057,0x00000056,0x00040020,0x00000058,0x00000002,0x00000057,0x0004003b,
-	0x00000058,0x00000059,0x00000002,0x0004002b,0x00000024,0x0000005a,0x00000000,0x0004002b,
-	0x00000006,0x0000005c,0x00000004,0x00040020,0x0000005e,0x00000002,0x00000006,0x0004002b,
-	0x00000024,0x00000064,0x0000000a,0x0004002b,0x00000006,0x00000068,0x0000000a,0x0004002b,
-	0x00000024,0x0000006e,0x00000003,0x0004002b,0x00000024,0x0000006f,0x000003ff,0x0004002b,
-	0x00000024,0x0000007d,0x00000001,0x0004002b,0x00000006,0x00000086,0x00000020,0x00040020,
-	0x0000008a,0x00000007,0x00000045,0x0004002b,0x00000006,0x0000008e,0x00000001,0x0004002b,
-	0x00000006,0x00000093,0x00000000,0x00040020,0x00000097,0x00000007,0x00000024,0x0004002b,
-	0x00000024,0x0000009b,0xffffffff,0x0004002b,0x0000000d,0x000000af,0xbf800000,0x0003001d,
-	0x000000be,0x00000006,0x0003001e,0x000000bf,0x000000be,0x00040020,0x000000c0,0x00000002,
-	0x000000bf,0x0004003b,0x000000c0,0x000000c1,0x00000002,0x00040017,0x000000c2,0x00000006,
-	0x00000003,0x00040020,0x000000c3,0x00000001,0x000000c2,0x0004003b,0x000000c3,0x000000c4,
-	0x00000001,0x00040020,0x000000c5,0x00000001,0x00000006,0x0004002b,0x00000006,0x00000100,
-	0x00000040,0x0006002c,0x000000c2,0x00000101,0x00000100,0x0000008e,0x0000008e,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,
-	0x000000d6,0x00000007,0x0004003b,0x00000007,0x000000d7,0x00000007,0x0004003b,0x00000007,
-	0x000000df,0x00000007,0x0004003b,0x00000012,0x000000ec,0x00000007,0x0004003b,0x00000007,
-	0x000000ed,0x00000007,0x0004003b,0x00000012,0x000000f0,0x00000007,0x0004003b,0x00000012,
-	0x000000f1,0x00000007,0x0004003b,0x00000007,0x000000f4,0x00000007,0x0004003b,0x00000012,
-	0x000000f6,0x00000007,0x0004003b,0x00000007,0x000000fd,0x00000007,0x00050041,0x000000c5,
-	0x000000ce,0x000000c4,0x00000093,0x0004003d,0x00000006,0x000000cf,0x000000ce,0x00050041,
-	0x00000026,0x000000d0,0x00000023,0x0000005a,0x0004003d,0x00000006,0x000000d1,0x000000d0,
-	0x000500ae,0x00000045,0x000000d2,0x000000cf,0x000000d1,0x000300f7,0x000000d4,0x00000000,
-	0x000400fa,0x000000d2,0x000000d3,0x000000d4,0x000200f8,0x000000d3,0x000100fd,0x000200f8,
-	0x000000d4,0x0003003e,0x000000d6,0x00000093,0x0003003e,0x000000d7,0x00000093,0x000200f9,
-	0x000000d8,0x000200f8,0x000000d8,0x000400f6,0x000000da,0x000000db,0x00000000,0x000200f9,
-	0x000000dc,0x000200f8,0x000000dc,0x0004003d,0x00000006,0x000000dd,0x000000d7,0x000500b0,
-	0x00000045,0x000000de,0x000000dd,0x0000008e,0x000400fa,0x000000de,0x000000d9,0x000000da,
-	0x000200f8,0x000000d9,0x00050041,0x000000c5,0x000000e0,0x000000c4,0x00000093,0x0004003d,
-	0x00000006,0x000000e1,0x000000e0,0x00050084,0x00000006,0x000000e2,0x000000e1,0x0000008e,
-	0x0004003d,0x00000006,0x000000e3,0x000000d7,0x00050080,0x00000006,0x000000e4,0x000000e2,
-	0x000000e3,0x0003003e,0x000000df,0x000000e4,0x0004003d,0x00000006,0x000000e5,0x000000df,
-	0x00050041,0x00000026,0x000000e6,0x00000023,0x0000007d,0x0004003d,0x00000006,0x000000e7,
-	0x000000e6,0x000500ae,0x00000045,0x000000e8,0x000000e5,0x000000e7,0x000300f7,0x000000ea,
-	0x00000000,0x000400fa,0x000000e8,0x000000e9,0x000000ea,0x000200f8,0x000000e9,0x000200f9,
-	0x000000da,0x000200f8,0x000000ea,0x0004003d,0x00000006,0x000000ee,0x000000df,0x0003003e,
-	0x000000ed,0x000000ee,0x00050039,0x0000000d,0x000000ef,0x00000010,0x000000ed,0x0003003e,
-	0x000000ec,0x000000ef,0x0004003d,0x0000000d,0x000000f2,0x000000ec,0x0003003e,0x000000f1,
-	0x000000f2,0x00050039,0x0000000d,0x000000f3,0x00000015,0x000000f1,0x0003003e,0x000000f0,
-	0x000000f3,0x0004003d,0x00000006,0x000000f5,0x000000df,0x0003003e,0x000000f4,0x000000f5,
-	0x0004003d,0x0000000d,0x000000f7,0x000000f0,0x0003003e,0x000000f6,0x000000f7,0x00060039,
-	0x00000006,0x000000f8,0x0000001a,0x000000f4,0x000000f6,0x0004003d,0x00000006,0x000000f9,
-	0x000000d6,0x000500c5,0x00000006,0x000000fa,0x000000f9,0x000000f8,0x0003003e,0x000000d6,
-	0x000000fa,0x000200f9,0x000000db,0x000200f8,0x000000db,0x0004003d,0x00000006,0x000000fb,
-	0x000000d7,0x00050080,0x00000006,0x000000fc,0x000000fb,0x0000007d,0x0003003e,0x000000d7,
-	0x000000fc,0x000200f9,0x000000d8,0x000200f8,0x000000da,0x0004003d,0x00000006,0x000000fe,
-	0x000000d6,0x0003003e,0x000000fd,0x000000fe,0x00050039,0x00000002,0x000000ff,0x0000001e,
-	0x000000fd,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,
-	0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,
-	0x0004003d,0x00000006,0x00000020,0x00000009,0x00050041,0x00000026,0x00000027,0x00000023,
-	0x00000025,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050084,0x00000006,0x00000029,
-	0x00000020,0x00000028,0x0004003d,0x00000006,0x0000002a,0x0000000a,0x00050041,0x00000026,
-	0x0000002c,0x00000023,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x00050084,
-	0x00000006,0x0000002e,0x0000002a,0x0000002d,0x00050080,0x00000006,0x0000002f,0x00000029,
-	0x0000002e,0x00050041,0x00000026,0x00000031,0x00000023,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002f,0x00000032,0x000200fe,
-	0x00000033,0x00010038,0x00050036,0x0000000d,0x00000010,0x00000000,0x0000000e,0x00030037,
-	0x00000007,0x0000000f,0x000200f8,0x00000011,0x0004003b,0x00000007,0x00000036,0x00000007,
-	0x0004003b,0x00000007,0x0000003c,0x00000007,0x0004003b,0x00000007,0x0000004f,0x00000007,
-	0x0004003b,0x00000007,0x00000050,0x00000007,0x0004003b,0x00000007,0x00000052,0x00000007,
-	0x0004003b,0x00000007,0x00000055,0x00000007,0x0004003b,0x00000007,0x00000061,0x00000007,
-	0x0004003b,0x00000007,0x00000067,0x00000007,0x0004003b,0x00000007,0x0000006b,0x00000007,
-	0x0004003b,0x00000007,0x0000007b,0x00000007,0x0004003b,0x0000008a,0x0000008b,0x00000007,
-	0x0004003b,0x00000007,0x00000095,0x00000007,0x0004003b,0x00000097,0x00000098,0x00000007,
-	0x0004003b,0x00000097,0x000000a4,0x00000007,0x0004003b,0x00000012,0x000000a7,0x00000007,
-	0x0004003d,0x00000006,0x00000037,0x0000000f,0x00050041,0x00000026,0x00000039,0x00000023,
-	0x00000038,0x0004003d,0x00000006,0x0000003a,0x00000039,0x00050086,0x00000006,0x0000003b,
-	0x00000037,0x0000003a,0x0003003e,0x00000036,0x0000003b,0x0004003d,0x00000006,0x0000003d,
-	0x0000000f,0x00050041,0x00000026,0x0000003e,0x00000023,0x00000038,0x0004003d,0x00000006,
-	0x0000003f,0x0000003e,0x00050089,0x00000006,0x00000040,0x0000003d,0x0000003f,0x0003003e,
-	0x0000003c,0x00000040,0x0004003d,0x00000006,0x00000041,0x0000003c,0x00050041,0x00000026,
-	0x00000043,0x00000023,0x00000042,0x0004003d,0x00000006,0x00000044,0x00000043,0x000500ae,
-	0x00000045,0x00000046,0x00000041,0x00000044,0x0004003d,0x00000006,0x00000047,0x0000003c,
-	0x000500b0,0x00000045,0x00000049,0x00000047,0x00000048,0x000500a7,0x00000045,0x0000004a,
-	0x00000046,0x00000049,0x000300f7,0x0000004c,0x00000000,0x000400fa,0x0000004a,0x0000004b,
-	0x0000004c,0x000200f8,0x0000004b,0x000200fe,0x0000004d,0x000200f8,0x0000004c,0x0004003d,
-	0x00000006,0x00000051,0x00000036,0x0003003e,0x00000050,0x00000051,0x0004003d,0x00000006,
-	0x00000053,0x0000003c,0x0003003e,0x00000052,0x00000053,0x00060039,0x00000006,0x00000054,
-	0x0000000b,0x00000050,0x00000052,0x0003003e,0x0000004f,0x00000054,0x0004003d,0x00000006,
-	0x0000005b,0x0000004f,0x00050086,0x00000006,0x0000005d,0x0000005b,0x0000005c,0x00060041,
-	0x0000005e,0x0000005f,0x00000059,0x0000005a,0x0000005d,0x0004003d,0x00000006,0x00000060,
-	0x0000005f,0x0003003e,0x00000055,0x00000060,0x0004003d,0x00000006,0x00000062,0x0000003c,
-	0x000500aa,0x00000045,0x00000063,0x00000062,0x00000048,0x000600a9,0x00000024,0x00000065,
-	0x00000063,0x00000030,0x00000064,0x0004007c,0x00000006,0x00000066,0x00000065,0x0003003e,
-	0x00000061,0x00000066,0x0004003d,0x00000006,0x00000069,0x0000003c,0x00050084,0x00000006,
-	0x0000006a,0x00000068,0x00000069,0x0003003e,0x00000067,0x0000006a,0x0004003d,0x00000006,
-	0x0000006c,0x0000003c,0x000500aa,0x00000045,0x0000006d,0x0000006c,0x00000048,0x000600a9,
-	0x00000024,0x00000070,0x0000006d,0x0000006e,0x0000006f,0x0004007c,0x00000006,0x00000071,
-	0x00000070,0x0003003e,0x0000006b,0x00000071,0x0004003d,0x00000006,0x00000072,0x0000003c,
-	0x00050041,0x00000026,0x00000073,0x00000023,0x00000042,0x0004003d,0x00000006,0x00000074,
-	0x00000073,0x000500ae,0x00000045,0x00000075,0x00000072,0x00000074,0x0004003d,0x00000006,
-	0x00000076,0x0000003c,0x000500aa,0x00000045,0x00000077,0x00000076,0x00000048,0x000500a7,
-	0x00000045,0x00000078,0x00000075,0x00000077,0x000300f7,0x0000007a,0x00000000,0x000400fa,
-	0x00000078,0x00000079,0x0000007f,0x000200f8,0x00000079,0x0004003d,0x00000006,0x0000007c,
-	0x0000006b,0x000500c2,0x00000006,0x0000007e,0x0000007c,0x0000007d,0x0003003e,0x0000007b,
-	0x0000007e,0x000200f9,0x0000007a,0x000200f8,0x0000007f,0x0004003d,0x00000006,0x00000080,
-	0x00000055,0x0004003d,0x00000006,0x00000081,0x00000067,0x000500c2,0x00000006,0x00000082,
-	0x00000080,0x00000081,0x0004003d,0x00000006,0x00000083,0x0000006b,0x000500c7,0x00000006,
-	0x00000084,0x00000082,0x00000083,0x0003003e,0x0000007b,0x00000084,0x000200f9,0x0000007a,
-	0x000200f8,0x0000007a,0x0004003d,0x00000006,0x00000085,0x00000061,0x000500b0,0x00000045,
-	0x00000087,0x00000085,0x00000086,0x000300f7,0x00000089,0x00000000,0x000400fa,0x00000087,
-	0x00000088,0x00000089,0x000200f8,0x00000088,0x0004003d,0x00000006,0x0000008c,0x0000007b,
-	0x0004003d,0x00000006,0x0000008d,0x00000061,0x00050082,0x00000006,0x0000008f,0x0000008d,
-	0x0000008e,0x000500c4,0x00000024,0x00000090,0x0000007d,0x0000008f,0x0004007c,0x00000006,
-	0x00000091,0x00000090,0x000500c7,0x00000006,0x00000092,0x0000008c,0x00000091,0x000500ab,
-	0x00000045,0x00000094,0x00000092,0x00000093,0x0003003e,0x0000008b,0x00000094,0x0004003d,
-	0x00000045,0x00000096,0x0000008b,0x000300f7,0x0000009a,0x00000000,0x000400fa,0x00000096,
-	0x00000099,0x0000009e,0x000200f8,0x00000099,0x0004003d,0x00000006,0x0000009c,0x00000061,
-	0x000500c4,0x00000024,0x0000009d,0x0000009b,0x0000009c,0x0003003e,0x00000098,0x0000009d,
-	0x000200f9,0x0000009a,0x000200f8,0x0000009e,0x0003003e,0x00000098,0x0000005a,0x000200f9,
-	0x0000009a,0x000200f8,0x0000009a,0x0004003d,0x00000024,0x0000009f,0x00000098,0x0004007c,
-	0x00000006,0x000000a0,0x0000009f,0x0003003e,0x00000095,0x000000a0,0x0004003d,0x00000006,
-	0x000000a1,0x00000095,0x0004003d,0x00000006,0x000000a2,0x0000007b,0x000500c5,0x00000006,
-	0x000000a3,0x000000a2,0x000000a1,0x0003003e,0x0000007b,0x000000a3,0x000200f9,0x00000089,
-	0x000200f8,0x00000089,0x0004003d,0x00000006,0x000000a5,0x0000007b,0x0004007c,0x00000024,
-	0x000000a6,0x000000a5,0x0003003e,0x000000a4,0x000000a6,0x0004003d,0x00000024,0x000000a8,
-	0x000000a4,0x0004006f,0x0000000d,0x000000a9,0x000000a8,0x0004003d,0x00000006,0x000000aa,
-	0x0000006b,0x000500c2,0x00000006,0x000000ab,0x000000aa,0x0000007d,0x00040070,0x0000000d,
-	0x000000ac,0x000000ab,0x00050088,0x0000000d,0x000000ad,0x000000a9,0x000000ac,0x0003003e,
-	0x000000a7,0x000000ad,0x0004003d,0x0000000d,0x000000ae,0x000000a7,0x0007000c,0x0000000d,
-	0x000000b0,0x00000001,0x00000028,0x000000ae,0x000000af,0x0003003e,0x000000a7,0x000000b0,
-	0x0004003d,0x0000000d,0x000000b1,0x000000a7,0x000200fe,0x000000b1,0x00010038,0x00050036,
-	0x0000000d,0x00000015,0x00000000,0x00000013,0x00030037,0x00000012,0x00000014,0x000200f8,
-	0x00000016,0x0004003d,0x0000000d,0x000000b4,0x00000014,0x000200fe,0x000000b4,0x00010038,
-	0x00050036,0x00000006,0x0000001a,0x00000000,0x00000017,0x00030037,0x00000007,0x00000018,
-	0x00030037,0x00000012,0x00000019,0x000200f8,0x0000001b,0x0004003b,0x00000007,0x000000b7,
-	0x00000007,0x0004003d,0x0000000d,0x000000b8,0x00000019,0x0004007c,0x00000024,0x000000b9,
-	0x000000b8,0x0004007c,0x00000006,0x000000ba,0x000000b9,0x0003003e,0x000000b7,0x000000ba,
-	0x0004003d,0x00000006,0x000000bb,0x000000b7,0x000200fe,0x000000bb,0x00010038,0x00050036,
-	0x00000002,0x0000001e,0x00000000,0x0000001c,0x00030037,0x00000007,0x0000001d,0x000200f8,
-	0x0000001f,0x00050041,0x000000c5,0x000000c6,0x000000c4,0x00000093,0x0004003d,0x00000006,
-	0x000000c7,0x000000c6,0x00050041,0x00000026,0x000000c8,0x00000023,0x0000006e,0x0004003d,
-	0x00000006,0x000000c9,0x000000c8,0x00050086,0x00000006,0x000000ca,0x000000c9,0x0000005c,
-	0x00050080,0x00000006,0x000000cb,0x000000c7,0x000000ca,0x0004003d,0x00000006,0x000000cc,
-	0x0000001d,0x00060041,0x0000005e,0x000000cd,0x000000c1,0x0000005a,0x000000cb,0x0003003e,
-	0x000000cd,0x000000cc,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       float loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//     uint shiftBits = 10 * component;
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = valueMask >> 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//     if(valueBits < 32)
-//     {
-//         bool isNegative =(valueAsUint &(1 <<(valueBits - 1)))!= 0;
-//         uint signExtension = isNegative ? 0xFFFFFFFF << valueBits : 0;
-//         valueAsUint |= signExtension;
-//     }
-//     int valueAsInt = int(valueAsUint);
-//           float value = float(valueAsInt)/(valueMask >> 1);
-//     value = max(value, float(- 1));
-//
-//     return value;
-// }
-//
-//        float convertComponent(float srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               float srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000D.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000D.inc
deleted file mode 100644
index 57856a1..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000D.inc
+++ /dev/null
@@ -1,347 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_0000000D[] = {
-	0x07230203,0x00010000,0x00080007,0x00000100,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000c2,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x00000010,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000f,
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-	0x00050082,0x00000006,0x00000098,0x00000097,0x00000087,0x000500c4,0x0000000d,0x00000099,
-	0x00000096,0x00000098,0x0004007c,0x00000006,0x0000009a,0x00000099,0x000500c7,0x00000006,
-	0x0000009b,0x00000095,0x0000009a,0x000500ab,0x00000046,0x0000009c,0x0000009b,0x0000006d,
-	0x0003003e,0x00000094,0x0000009c,0x0004003d,0x00000046,0x0000009e,0x00000094,0x000300f7,
-	0x000000a1,0x00000000,0x000400fa,0x0000009e,0x000000a0,0x000000a5,0x000200f8,0x000000a0,
-	0x0004003d,0x00000006,0x000000a3,0x00000061,0x000500c4,0x0000000d,0x000000a4,0x000000a2,
-	0x000000a3,0x0003003e,0x0000009f,0x000000a4,0x000200f9,0x000000a1,0x000200f8,0x000000a5,
-	0x0003003e,0x0000009f,0x0000004e,0x000200f9,0x000000a1,0x000200f8,0x000000a1,0x0004003d,
-	0x0000000d,0x000000a6,0x0000009f,0x0004007c,0x00000006,0x000000a7,0x000000a6,0x0003003e,
-	0x0000009d,0x000000a7,0x0004003d,0x00000006,0x000000a8,0x0000009d,0x0004003d,0x00000006,
-	0x000000a9,0x00000086,0x000500c5,0x00000006,0x000000aa,0x000000a9,0x000000a8,0x0003003e,
-	0x00000086,0x000000aa,0x000200f9,0x00000092,0x000200f8,0x00000092,0x0004003d,0x00000006,
-	0x000000ac,0x00000086,0x0004007c,0x0000000d,0x000000ad,0x000000ac,0x0003003e,0x000000ab,
-	0x000000ad,0x0004003d,0x0000000d,0x000000ae,0x000000ab,0x000200fe,0x000000ae,0x00010038,
-	0x00050036,0x00000013,0x00000016,0x00000000,0x00000014,0x00030037,0x00000012,0x00000015,
-	0x000200f8,0x00000017,0x0004003d,0x0000000d,0x000000b1,0x00000015,0x0004006f,0x00000013,
-	0x000000b2,0x000000b1,0x000200fe,0x000000b2,0x00010038,0x00050036,0x00000006,0x0000001c,
-	0x00000000,0x00000019,0x00030037,0x00000007,0x0000001a,0x00030037,0x00000018,0x0000001b,
-	0x000200f8,0x0000001d,0x0004003b,0x00000007,0x000000b5,0x00000007,0x0004003d,0x00000013,
-	0x000000b6,0x0000001b,0x0004007c,0x0000000d,0x000000b7,0x000000b6,0x0004007c,0x00000006,
-	0x000000b8,0x000000b7,0x0003003e,0x000000b5,0x000000b8,0x0004003d,0x00000006,0x000000b9,
-	0x000000b5,0x000200fe,0x000000b9,0x00010038,0x00050036,0x00000002,0x00000020,0x00000000,
-	0x0000001e,0x00030037,0x00000007,0x0000001f,0x000200f8,0x00000021,0x00050041,0x000000c3,
-	0x000000c4,0x000000c2,0x0000006d,0x0004003d,0x00000006,0x000000c5,0x000000c4,0x00050041,
-	0x00000027,0x000000c6,0x00000025,0x00000079,0x0004003d,0x00000006,0x000000c7,0x000000c6,
-	0x00050086,0x00000006,0x000000c8,0x000000c7,0x0000005c,0x00050080,0x00000006,0x000000c9,
-	0x000000c5,0x000000c8,0x0004003d,0x00000006,0x000000ca,0x0000001f,0x00060041,0x0000005e,
-	0x000000cb,0x000000bf,0x0000004e,0x000000c9,0x0003003e,0x000000cb,0x000000ca,0x000100fd,
-	0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       int loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//
-//     uint shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//     if(valueBits < 32)
-//     {
-//         bool isNegative =(valueAsUint &(1 <<(valueBits - 1)))!= 0;
-//
-//         uint signExtension = isNegative ? 0xFFFFFFFF << valueBits : 0;
-//         valueAsUint |= signExtension;
-//     }
-//           int value = int(valueAsUint);
-//
-//     return value;
-// }
-//
-//        float convertComponent(int srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               int srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000E.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000E.inc
deleted file mode 100644
index a6411a3..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000E.inc
+++ /dev/null
@@ -1,319 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_0000000E[] = {
-	0x07230203,0x00010000,0x00080007,0x000000e2,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000a3,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x0000000f,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000e,
-	0x00006463,0x00080005,0x00000014,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b317528,
-	0x00000000,0x00050005,0x00000013,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001a,
-	0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,
-	0x00030005,0x00000018,0x00006463,0x00040005,0x00000019,0x756c6176,0x00000065,0x000a0005,
-	0x0000001e,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,
-	0x00003b31,0x00050005,0x0000001d,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000021,
-	0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000021,0x00000000,0x7074756f,
-	0x6f437475,0x00746e75,0x00070006,0x00000021,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,
-	0x0000746e,0x00060006,0x00000021,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,
-	0x00000021,0x00000003,0x74736564,0x7366664f,0x00007465,0x00040006,0x00000021,0x00000004,
-	0x0000734e,0x00040006,0x00000021,0x00000005,0x00007342,0x00040006,0x00000021,0x00000006,
-	0x00007353,0x00040006,0x00000021,0x00000007,0x00007345,0x00040006,0x00000021,0x00000008,
-	0x0000644e,0x00040006,0x00000021,0x00000009,0x00006442,0x00040006,0x00000021,0x0000000a,
-	0x00006453,0x00040006,0x00000021,0x0000000b,0x00006445,0x00040005,0x00000023,0x61726170,
-	0x0000736d,0x00040005,0x00000036,0x74726576,0x00007865,0x00050005,0x0000003c,0x706d6f63,
-	0x6e656e6f,0x00000074,0x00040005,0x0000004f,0x7366666f,0x00007465,0x00040005,0x00000050,
-	0x61726170,0x0000006d,0x00040005,0x00000052,0x61726170,0x0000006d,0x00040005,0x00000055,
-	0x636f6c62,0x0000006b,0x00030005,0x00000057,0x00637273,0x00050006,0x00000057,0x00000000,
-	0x44637273,0x00617461,0x00030005,0x00000059,0x00000000,0x00050005,0x00000061,0x756c6176,
-	0x74694265,0x00000073,0x00050005,0x00000067,0x66696873,0x74694274,0x00000073,0x00050005,
-	0x00000075,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000085,0x756c6176,0x55734165,
-	0x00746e69,0x00040005,0x0000008d,0x756c6176,0x00000065,0x00050005,0x00000096,0x756c6176,
-	0x55734165,0x00746e69,0x00040005,0x0000009e,0x74736564,0x00000000,0x00060006,0x0000009e,
-	0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x000000a0,0x00000000,0x00080005,
-	0x000000a3,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,
-	0x000000b5,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000b6,0x00000069,0x00030005,
-	0x000000be,0x00006463,0x00050005,0x000000cc,0x56637273,0x65756c61,0x00000000,0x00040005,
-	0x000000cd,0x61726170,0x0000006d,0x00050005,0x000000d0,0x74736564,0x756c6156,0x00000065,
-	0x00040005,0x000000d1,0x61726170,0x0000006d,0x00040005,0x000000d4,0x61726170,0x0000006d,
-	0x00040005,0x000000d6,0x61726170,0x0000006d,0x00040005,0x000000dd,0x61726170,0x0000006d,
-	0x00050048,0x00000021,0x00000000,0x00000023,0x00000000,0x00050048,0x00000021,0x00000001,
-	0x00000023,0x00000004,0x00050048,0x00000021,0x00000002,0x00000023,0x00000008,0x00050048,
-	0x00000021,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000021,0x00000004,0x00000023,
-	0x00000010,0x00050048,0x00000021,0x00000005,0x00000023,0x00000014,0x00050048,0x00000021,
-	0x00000006,0x00000023,0x00000018,0x00050048,0x00000021,0x00000007,0x00000023,0x0000001c,
-	0x00050048,0x00000021,0x00000008,0x00000023,0x00000020,0x00050048,0x00000021,0x00000009,
-	0x00000023,0x00000024,0x00050048,0x00000021,0x0000000a,0x00000023,0x00000028,0x00050048,
-	0x00000021,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000021,0x00000002,0x00040047,
-	0x00000056,0x00000006,0x00000004,0x00050048,0x00000057,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x00000057,0x00000003,0x00040047,0x00000059,0x00000022,0x00000000,0x00040047,
-	0x00000059,0x00000021,0x00000001,0x00040047,0x0000009d,0x00000006,0x00000004,0x00050048,
-	0x0000009e,0x00000000,0x00000023,0x00000000,0x00030047,0x0000009e,0x00000003,0x00040047,
-	0x000000a0,0x00000022,0x00000000,0x00040047,0x000000a0,0x00000021,0x00000000,0x00040047,
-	0x000000a3,0x0000000b,0x0000001c,0x00040047,0x000000e1,0x0000000b,0x00000019,0x00020013,
-	0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,
-	0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,
-	0x00000007,0x00040021,0x0000000d,0x00000006,0x00000007,0x00030016,0x00000011,0x00000020,
-	0x00040021,0x00000012,0x00000011,0x00000007,0x00040020,0x00000016,0x00000007,0x00000011,
-	0x00050021,0x00000017,0x00000006,0x00000007,0x00000016,0x00040021,0x0000001c,0x00000002,
-	0x00000007,0x000e001e,0x00000021,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,
-	0x00000022,0x00000009,0x00000021,0x0004003b,0x00000022,0x00000023,0x00000009,0x00040015,
-	0x00000024,0x00000020,0x00000001,0x0004002b,0x00000024,0x00000025,0x00000006,0x00040020,
-	0x00000026,0x00000009,0x00000006,0x0004002b,0x00000024,0x0000002b,0x00000005,0x0004002b,
-	0x00000024,0x00000030,0x00000002,0x0004002b,0x00000024,0x00000038,0x00000008,0x0004002b,
-	0x00000024,0x00000042,0x00000004,0x00020014,0x00000045,0x0004002b,0x00000006,0x00000048,
-	0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000000,0x0003001d,0x00000056,0x00000006,
-	0x0003001e,0x00000057,0x00000056,0x00040020,0x00000058,0x00000002,0x00000057,0x0004003b,
-	0x00000058,0x00000059,0x00000002,0x0004002b,0x00000024,0x0000005a,0x00000000,0x0004002b,
-	0x00000006,0x0000005c,0x00000004,0x00040020,0x0000005e,0x00000002,0x00000006,0x0004002b,
-	0x00000024,0x00000064,0x0000000a,0x0004002b,0x00000006,0x0000006f,0x00000002,0x0004002b,
-	0x00000024,0x00000078,0x00000003,0x0004002b,0x00000024,0x00000079,0x000003ff,0x0004002b,
-	0x00000006,0x00000086,0x00000001,0x0003001d,0x0000009d,0x00000006,0x0003001e,0x0000009e,
-	0x0000009d,0x00040020,0x0000009f,0x00000002,0x0000009e,0x0004003b,0x0000009f,0x000000a0,
-	0x00000002,0x00040017,0x000000a1,0x00000006,0x00000003,0x00040020,0x000000a2,0x00000001,
-	0x000000a1,0x0004003b,0x000000a2,0x000000a3,0x00000001,0x00040020,0x000000a4,0x00000001,
-	0x00000006,0x0004002b,0x00000024,0x000000c5,0x00000001,0x0004002b,0x00000006,0x000000e0,
-	0x00000040,0x0006002c,0x000000a1,0x000000e1,0x000000e0,0x00000086,0x00000086,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,
-	0x000000b5,0x00000007,0x0004003b,0x00000007,0x000000b6,0x00000007,0x0004003b,0x00000007,
-	0x000000be,0x00000007,0x0004003b,0x00000007,0x000000cc,0x00000007,0x0004003b,0x00000007,
-	0x000000cd,0x00000007,0x0004003b,0x00000016,0x000000d0,0x00000007,0x0004003b,0x00000007,
-	0x000000d1,0x00000007,0x0004003b,0x00000007,0x000000d4,0x00000007,0x0004003b,0x00000016,
-	0x000000d6,0x00000007,0x0004003b,0x00000007,0x000000dd,0x00000007,0x00050041,0x000000a4,
-	0x000000ad,0x000000a3,0x0000004d,0x0004003d,0x00000006,0x000000ae,0x000000ad,0x00050041,
-	0x00000026,0x000000af,0x00000023,0x0000005a,0x0004003d,0x00000006,0x000000b0,0x000000af,
-	0x000500ae,0x00000045,0x000000b1,0x000000ae,0x000000b0,0x000300f7,0x000000b3,0x00000000,
-	0x000400fa,0x000000b1,0x000000b2,0x000000b3,0x000200f8,0x000000b2,0x000100fd,0x000200f8,
-	0x000000b3,0x0003003e,0x000000b5,0x0000004d,0x0003003e,0x000000b6,0x0000004d,0x000200f9,
-	0x000000b7,0x000200f8,0x000000b7,0x000400f6,0x000000b9,0x000000ba,0x00000000,0x000200f9,
-	0x000000bb,0x000200f8,0x000000bb,0x0004003d,0x00000006,0x000000bc,0x000000b6,0x000500b0,
-	0x00000045,0x000000bd,0x000000bc,0x00000086,0x000400fa,0x000000bd,0x000000b8,0x000000b9,
-	0x000200f8,0x000000b8,0x00050041,0x000000a4,0x000000bf,0x000000a3,0x0000004d,0x0004003d,
-	0x00000006,0x000000c0,0x000000bf,0x00050084,0x00000006,0x000000c1,0x000000c0,0x00000086,
-	0x0004003d,0x00000006,0x000000c2,0x000000b6,0x00050080,0x00000006,0x000000c3,0x000000c1,
-	0x000000c2,0x0003003e,0x000000be,0x000000c3,0x0004003d,0x00000006,0x000000c4,0x000000be,
-	0x00050041,0x00000026,0x000000c6,0x00000023,0x000000c5,0x0004003d,0x00000006,0x000000c7,
-	0x000000c6,0x000500ae,0x00000045,0x000000c8,0x000000c4,0x000000c7,0x000300f7,0x000000ca,
-	0x00000000,0x000400fa,0x000000c8,0x000000c9,0x000000ca,0x000200f8,0x000000c9,0x000200f9,
-	0x000000b9,0x000200f8,0x000000ca,0x0004003d,0x00000006,0x000000ce,0x000000be,0x0003003e,
-	0x000000cd,0x000000ce,0x00050039,0x00000006,0x000000cf,0x0000000f,0x000000cd,0x0003003e,
-	0x000000cc,0x000000cf,0x0004003d,0x00000006,0x000000d2,0x000000cc,0x0003003e,0x000000d1,
-	0x000000d2,0x00050039,0x00000011,0x000000d3,0x00000014,0x000000d1,0x0003003e,0x000000d0,
-	0x000000d3,0x0004003d,0x00000006,0x000000d5,0x000000be,0x0003003e,0x000000d4,0x000000d5,
-	0x0004003d,0x00000011,0x000000d7,0x000000d0,0x0003003e,0x000000d6,0x000000d7,0x00060039,
-	0x00000006,0x000000d8,0x0000001a,0x000000d4,0x000000d6,0x0004003d,0x00000006,0x000000d9,
-	0x000000b5,0x000500c5,0x00000006,0x000000da,0x000000d9,0x000000d8,0x0003003e,0x000000b5,
-	0x000000da,0x000200f9,0x000000ba,0x000200f8,0x000000ba,0x0004003d,0x00000006,0x000000db,
-	0x000000b6,0x00050080,0x00000006,0x000000dc,0x000000db,0x000000c5,0x0003003e,0x000000b6,
-	0x000000dc,0x000200f9,0x000000b7,0x000200f8,0x000000b9,0x0004003d,0x00000006,0x000000de,
-	0x000000b5,0x0003003e,0x000000dd,0x000000de,0x00050039,0x00000002,0x000000df,0x0000001e,
-	0x000000dd,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,
-	0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,
-	0x0004003d,0x00000006,0x00000020,0x00000009,0x00050041,0x00000026,0x00000027,0x00000023,
-	0x00000025,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050084,0x00000006,0x00000029,
-	0x00000020,0x00000028,0x0004003d,0x00000006,0x0000002a,0x0000000a,0x00050041,0x00000026,
-	0x0000002c,0x00000023,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x00050084,
-	0x00000006,0x0000002e,0x0000002a,0x0000002d,0x00050080,0x00000006,0x0000002f,0x00000029,
-	0x0000002e,0x00050041,0x00000026,0x00000031,0x00000023,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002f,0x00000032,0x000200fe,
-	0x00000033,0x00010038,0x00050036,0x00000006,0x0000000f,0x00000000,0x0000000d,0x00030037,
-	0x00000007,0x0000000e,0x000200f8,0x00000010,0x0004003b,0x00000007,0x00000036,0x00000007,
-	0x0004003b,0x00000007,0x0000003c,0x00000007,0x0004003b,0x00000007,0x0000004f,0x00000007,
-	0x0004003b,0x00000007,0x00000050,0x00000007,0x0004003b,0x00000007,0x00000052,0x00000007,
-	0x0004003b,0x00000007,0x00000055,0x00000007,0x0004003b,0x00000007,0x00000061,0x00000007,
-	0x0004003b,0x00000007,0x00000067,0x00000007,0x0004003b,0x00000007,0x0000006a,0x00000007,
-	0x0004003b,0x00000007,0x00000075,0x00000007,0x0004003b,0x00000007,0x00000085,0x00000007,
-	0x0004003b,0x00000007,0x0000008d,0x00000007,0x0004003d,0x00000006,0x00000037,0x0000000e,
-	0x00050041,0x00000026,0x00000039,0x00000023,0x00000038,0x0004003d,0x00000006,0x0000003a,
-	0x00000039,0x00050086,0x00000006,0x0000003b,0x00000037,0x0000003a,0x0003003e,0x00000036,
-	0x0000003b,0x0004003d,0x00000006,0x0000003d,0x0000000e,0x00050041,0x00000026,0x0000003e,
-	0x00000023,0x00000038,0x0004003d,0x00000006,0x0000003f,0x0000003e,0x00050089,0x00000006,
-	0x00000040,0x0000003d,0x0000003f,0x0003003e,0x0000003c,0x00000040,0x0004003d,0x00000006,
-	0x00000041,0x0000003c,0x00050041,0x00000026,0x00000043,0x00000023,0x00000042,0x0004003d,
-	0x00000006,0x00000044,0x00000043,0x000500ae,0x00000045,0x00000046,0x00000041,0x00000044,
-	0x0004003d,0x00000006,0x00000047,0x0000003c,0x000500b0,0x00000045,0x00000049,0x00000047,
-	0x00000048,0x000500a7,0x00000045,0x0000004a,0x00000046,0x00000049,0x000300f7,0x0000004c,
-	0x00000000,0x000400fa,0x0000004a,0x0000004b,0x0000004c,0x000200f8,0x0000004b,0x000200fe,
-	0x0000004d,0x000200f8,0x0000004c,0x0004003d,0x00000006,0x00000051,0x00000036,0x0003003e,
-	0x00000050,0x00000051,0x0004003d,0x00000006,0x00000053,0x0000003c,0x0003003e,0x00000052,
-	0x00000053,0x00060039,0x00000006,0x00000054,0x0000000b,0x00000050,0x00000052,0x0003003e,
-	0x0000004f,0x00000054,0x0004003d,0x00000006,0x0000005b,0x0000004f,0x00050086,0x00000006,
-	0x0000005d,0x0000005b,0x0000005c,0x00060041,0x0000005e,0x0000005f,0x00000059,0x0000005a,
-	0x0000005d,0x0004003d,0x00000006,0x00000060,0x0000005f,0x0003003e,0x00000055,0x00000060,
-	0x0004003d,0x00000006,0x00000062,0x0000003c,0x000500aa,0x00000045,0x00000063,0x00000062,
-	0x00000048,0x000600a9,0x00000024,0x00000065,0x00000063,0x00000030,0x00000064,0x0004007c,
-	0x00000006,0x00000066,0x00000065,0x0003003e,0x00000061,0x00000066,0x0004003d,0x00000006,
-	0x00000068,0x0000003c,0x000500aa,0x00000045,0x00000069,0x00000068,0x00000048,0x000300f7,
-	0x0000006c,0x00000000,0x000400fa,0x00000069,0x0000006b,0x0000006d,0x000200f8,0x0000006b,
-	0x0003003e,0x0000006a,0x0000004d,0x000200f9,0x0000006c,0x000200f8,0x0000006d,0x0004003d,
-	0x00000006,0x0000006e,0x00000061,0x0004003d,0x00000006,0x00000070,0x0000003c,0x00050082,
-	0x00000006,0x00000071,0x0000006f,0x00000070,0x00050084,0x00000006,0x00000072,0x0000006e,
-	0x00000071,0x00050080,0x00000006,0x00000073,0x00000072,0x0000006f,0x0003003e,0x0000006a,
-	0x00000073,0x000200f9,0x0000006c,0x000200f8,0x0000006c,0x0004003d,0x00000006,0x00000074,
-	0x0000006a,0x0003003e,0x00000067,0x00000074,0x0004003d,0x00000006,0x00000076,0x0000003c,
-	0x000500aa,0x00000045,0x00000077,0x00000076,0x00000048,0x000600a9,0x00000024,0x0000007a,
-	0x00000077,0x00000078,0x00000079,0x0004007c,0x00000006,0x0000007b,0x0000007a,0x0003003e,
-	0x00000075,0x0000007b,0x0004003d,0x00000006,0x0000007c,0x0000003c,0x00050041,0x00000026,
-	0x0000007d,0x00000023,0x00000042,0x0004003d,0x00000006,0x0000007e,0x0000007d,0x000500ae,
-	0x00000045,0x0000007f,0x0000007c,0x0000007e,0x0004003d,0x00000006,0x00000080,0x0000003c,
-	0x000500aa,0x00000045,0x00000081,0x00000080,0x00000048,0x000500a7,0x00000045,0x00000082,
-	0x0000007f,0x00000081,0x000300f7,0x00000084,0x00000000,0x000400fa,0x00000082,0x00000083,
-	0x00000087,0x000200f8,0x00000083,0x0003003e,0x00000085,0x00000086,0x000200f9,0x00000084,
-	0x000200f8,0x00000087,0x0004003d,0x00000006,0x00000088,0x00000055,0x0004003d,0x00000006,
-	0x00000089,0x00000067,0x000500c2,0x00000006,0x0000008a,0x00000088,0x00000089,0x0004003d,
-	0x00000006,0x0000008b,0x00000075,0x000500c7,0x00000006,0x0000008c,0x0000008a,0x0000008b,
-	0x0003003e,0x00000085,0x0000008c,0x000200f9,0x00000084,0x000200f8,0x00000084,0x0004003d,
-	0x00000006,0x0000008e,0x00000085,0x0003003e,0x0000008d,0x0000008e,0x0004003d,0x00000006,
-	0x0000008f,0x0000008d,0x000200fe,0x0000008f,0x00010038,0x00050036,0x00000011,0x00000014,
-	0x00000000,0x00000012,0x00030037,0x00000007,0x00000013,0x000200f8,0x00000015,0x0004003d,
-	0x00000006,0x00000092,0x00000013,0x00040070,0x00000011,0x00000093,0x00000092,0x000200fe,
-	0x00000093,0x00010038,0x00050036,0x00000006,0x0000001a,0x00000000,0x00000017,0x00030037,
-	0x00000007,0x00000018,0x00030037,0x00000016,0x00000019,0x000200f8,0x0000001b,0x0004003b,
-	0x00000007,0x00000096,0x00000007,0x0004003d,0x00000011,0x00000097,0x00000019,0x0004007c,
-	0x00000024,0x00000098,0x00000097,0x0004007c,0x00000006,0x00000099,0x00000098,0x0003003e,
-	0x00000096,0x00000099,0x0004003d,0x00000006,0x0000009a,0x00000096,0x000200fe,0x0000009a,
-	0x00010038,0x00050036,0x00000002,0x0000001e,0x00000000,0x0000001c,0x00030037,0x00000007,
-	0x0000001d,0x000200f8,0x0000001f,0x00050041,0x000000a4,0x000000a5,0x000000a3,0x0000004d,
-	0x0004003d,0x00000006,0x000000a6,0x000000a5,0x00050041,0x00000026,0x000000a7,0x00000023,
-	0x00000078,0x0004003d,0x00000006,0x000000a8,0x000000a7,0x00050086,0x00000006,0x000000a9,
-	0x000000a8,0x0000005c,0x00050080,0x00000006,0x000000aa,0x000000a6,0x000000a9,0x0004003d,
-	0x00000006,0x000000ab,0x0000001d,0x00060041,0x0000005e,0x000000ac,0x000000a0,0x0000005a,
-	0x000000aa,0x0003003e,0x000000ac,0x000000ab,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       uint loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//
-//     uint shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//           uint value = valueAsUint;
-//
-//     return value;
-// }
-//
-//        float convertComponent(uint srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               uint srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000F.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000F.inc
deleted file mode 100644
index 8fe14ec..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000F.inc
+++ /dev/null
@@ -1,356 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_0000000F[] = {
-	0x07230203,0x00010000,0x00080007,0x0000010c,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000ce,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x00000010,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000f,
-	0x00006463,0x00080005,0x00000015,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,
-	0x00000000,0x00050005,0x00000014,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001a,
-	0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,
-	0x00030005,0x00000018,0x00006463,0x00040005,0x00000019,0x756c6176,0x00000065,0x000a0005,
-	0x0000001e,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,
-	0x00003b31,0x00050005,0x0000001d,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000021,
-	0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000021,0x00000000,0x7074756f,
-	0x6f437475,0x00746e75,0x00070006,0x00000021,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,
-	0x0000746e,0x00060006,0x00000021,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,
-	0x00000021,0x00000003,0x74736564,0x7366664f,0x00007465,0x00040006,0x00000021,0x00000004,
-	0x0000734e,0x00040006,0x00000021,0x00000005,0x00007342,0x00040006,0x00000021,0x00000006,
-	0x00007353,0x00040006,0x00000021,0x00000007,0x00007345,0x00040006,0x00000021,0x00000008,
-	0x0000644e,0x00040006,0x00000021,0x00000009,0x00006442,0x00040006,0x00000021,0x0000000a,
-	0x00006453,0x00040006,0x00000021,0x0000000b,0x00006445,0x00040005,0x00000023,0x61726170,
-	0x0000736d,0x00040005,0x00000036,0x74726576,0x00007865,0x00050005,0x0000003c,0x706d6f63,
-	0x6e656e6f,0x00000074,0x00040005,0x0000004f,0x7366666f,0x00007465,0x00040005,0x00000050,
-	0x61726170,0x0000006d,0x00040005,0x00000052,0x61726170,0x0000006d,0x00040005,0x00000055,
-	0x636f6c62,0x0000006b,0x00030005,0x00000057,0x00637273,0x00050006,0x00000057,0x00000000,
-	0x44637273,0x00617461,0x00030005,0x00000059,0x00000000,0x00050005,0x00000061,0x756c6176,
-	0x74694265,0x00000073,0x00050005,0x00000067,0x66696873,0x74694274,0x00000073,0x00050005,
-	0x00000076,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000086,0x756c6176,0x55734165,
-	0x00746e69,0x00050005,0x00000096,0x654e7369,0x69746167,0x00006576,0x00060005,0x0000009f,
-	0x6e676973,0x65747845,0x6f69736e,0x0000006e,0x00050005,0x000000ae,0x756c6176,0x49734165,
-	0x0000746e,0x00040005,0x000000b1,0x756c6176,0x00000065,0x00050005,0x000000c1,0x756c6176,
-	0x55734165,0x00746e69,0x00040005,0x000000c9,0x74736564,0x00000000,0x00060006,0x000000c9,
-	0x00000000,0x74736564,0x61746144,0x00000000,0x00030005,0x000000cb,0x00000000,0x00080005,
-	0x000000ce,0x475f6c67,0x61626f6c,0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,
-	0x000000e0,0x756c6176,0x74754f65,0x00000000,0x00030005,0x000000e1,0x00000069,0x00030005,
-	0x000000e9,0x00006463,0x00050005,0x000000f6,0x56637273,0x65756c61,0x00000000,0x00040005,
-	0x000000f7,0x61726170,0x0000006d,0x00050005,0x000000fa,0x74736564,0x756c6156,0x00000065,
-	0x00040005,0x000000fb,0x61726170,0x0000006d,0x00040005,0x000000fe,0x61726170,0x0000006d,
-	0x00040005,0x00000100,0x61726170,0x0000006d,0x00040005,0x00000107,0x61726170,0x0000006d,
-	0x00050048,0x00000021,0x00000000,0x00000023,0x00000000,0x00050048,0x00000021,0x00000001,
-	0x00000023,0x00000004,0x00050048,0x00000021,0x00000002,0x00000023,0x00000008,0x00050048,
-	0x00000021,0x00000003,0x00000023,0x0000000c,0x00050048,0x00000021,0x00000004,0x00000023,
-	0x00000010,0x00050048,0x00000021,0x00000005,0x00000023,0x00000014,0x00050048,0x00000021,
-	0x00000006,0x00000023,0x00000018,0x00050048,0x00000021,0x00000007,0x00000023,0x0000001c,
-	0x00050048,0x00000021,0x00000008,0x00000023,0x00000020,0x00050048,0x00000021,0x00000009,
-	0x00000023,0x00000024,0x00050048,0x00000021,0x0000000a,0x00000023,0x00000028,0x00050048,
-	0x00000021,0x0000000b,0x00000023,0x0000002c,0x00030047,0x00000021,0x00000002,0x00040047,
-	0x00000056,0x00000006,0x00000004,0x00050048,0x00000057,0x00000000,0x00000023,0x00000000,
-	0x00030047,0x00000057,0x00000003,0x00040047,0x00000059,0x00000022,0x00000000,0x00040047,
-	0x00000059,0x00000021,0x00000001,0x00040047,0x000000c8,0x00000006,0x00000004,0x00050048,
-	0x000000c9,0x00000000,0x00000023,0x00000000,0x00030047,0x000000c9,0x00000003,0x00040047,
-	0x000000cb,0x00000022,0x00000000,0x00040047,0x000000cb,0x00000021,0x00000000,0x00040047,
-	0x000000ce,0x0000000b,0x0000001c,0x00040047,0x0000010b,0x0000000b,0x00000019,0x00020013,
-	0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,
-	0x00040020,0x00000007,0x00000007,0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,
-	0x00000007,0x00030016,0x0000000d,0x00000020,0x00040021,0x0000000e,0x0000000d,0x00000007,
-	0x00040020,0x00000012,0x00000007,0x0000000d,0x00040021,0x00000013,0x0000000d,0x00000012,
-	0x00050021,0x00000017,0x00000006,0x00000007,0x00000012,0x00040021,0x0000001c,0x00000002,
-	0x00000007,0x000e001e,0x00000021,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,
-	0x00000022,0x00000009,0x00000021,0x0004003b,0x00000022,0x00000023,0x00000009,0x00040015,
-	0x00000024,0x00000020,0x00000001,0x0004002b,0x00000024,0x00000025,0x00000006,0x00040020,
-	0x00000026,0x00000009,0x00000006,0x0004002b,0x00000024,0x0000002b,0x00000005,0x0004002b,
-	0x00000024,0x00000030,0x00000002,0x0004002b,0x00000024,0x00000038,0x00000008,0x0004002b,
-	0x00000024,0x00000042,0x00000004,0x00020014,0x00000045,0x0004002b,0x00000006,0x00000048,
-	0x00000003,0x0004002b,0x0000000d,0x0000004d,0x00000000,0x0003001d,0x00000056,0x00000006,
-	0x0003001e,0x00000057,0x00000056,0x00040020,0x00000058,0x00000002,0x00000057,0x0004003b,
-	0x00000058,0x00000059,0x00000002,0x0004002b,0x00000024,0x0000005a,0x00000000,0x0004002b,
-	0x00000006,0x0000005c,0x00000004,0x00040020,0x0000005e,0x00000002,0x00000006,0x0004002b,
-	0x00000024,0x00000064,0x0000000a,0x0004002b,0x00000006,0x0000006d,0x00000000,0x0004002b,
-	0x00000006,0x00000070,0x00000002,0x0004002b,0x00000024,0x00000079,0x00000003,0x0004002b,
-	0x00000024,0x0000007a,0x000003ff,0x0004002b,0x00000024,0x00000088,0x00000001,0x0004002b,
-	0x00000006,0x00000091,0x00000020,0x00040020,0x00000095,0x00000007,0x00000045,0x0004002b,
-	0x00000006,0x00000099,0x00000001,0x00040020,0x000000a1,0x00000007,0x00000024,0x0004002b,
-	0x00000024,0x000000a5,0xffffffff,0x0004002b,0x0000000d,0x000000b9,0xbf800000,0x0003001d,
-	0x000000c8,0x00000006,0x0003001e,0x000000c9,0x000000c8,0x00040020,0x000000ca,0x00000002,
-	0x000000c9,0x0004003b,0x000000ca,0x000000cb,0x00000002,0x00040017,0x000000cc,0x00000006,
-	0x00000003,0x00040020,0x000000cd,0x00000001,0x000000cc,0x0004003b,0x000000cd,0x000000ce,
-	0x00000001,0x00040020,0x000000cf,0x00000001,0x00000006,0x0004002b,0x00000006,0x0000010a,
-	0x00000040,0x0006002c,0x000000cc,0x0000010b,0x0000010a,0x00000099,0x00000099,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000007,
-	0x000000e0,0x00000007,0x0004003b,0x00000007,0x000000e1,0x00000007,0x0004003b,0x00000007,
-	0x000000e9,0x00000007,0x0004003b,0x00000012,0x000000f6,0x00000007,0x0004003b,0x00000007,
-	0x000000f7,0x00000007,0x0004003b,0x00000012,0x000000fa,0x00000007,0x0004003b,0x00000012,
-	0x000000fb,0x00000007,0x0004003b,0x00000007,0x000000fe,0x00000007,0x0004003b,0x00000012,
-	0x00000100,0x00000007,0x0004003b,0x00000007,0x00000107,0x00000007,0x00050041,0x000000cf,
-	0x000000d8,0x000000ce,0x0000006d,0x0004003d,0x00000006,0x000000d9,0x000000d8,0x00050041,
-	0x00000026,0x000000da,0x00000023,0x0000005a,0x0004003d,0x00000006,0x000000db,0x000000da,
-	0x000500ae,0x00000045,0x000000dc,0x000000d9,0x000000db,0x000300f7,0x000000de,0x00000000,
-	0x000400fa,0x000000dc,0x000000dd,0x000000de,0x000200f8,0x000000dd,0x000100fd,0x000200f8,
-	0x000000de,0x0003003e,0x000000e0,0x0000006d,0x0003003e,0x000000e1,0x0000006d,0x000200f9,
-	0x000000e2,0x000200f8,0x000000e2,0x000400f6,0x000000e4,0x000000e5,0x00000000,0x000200f9,
-	0x000000e6,0x000200f8,0x000000e6,0x0004003d,0x00000006,0x000000e7,0x000000e1,0x000500b0,
-	0x00000045,0x000000e8,0x000000e7,0x00000099,0x000400fa,0x000000e8,0x000000e3,0x000000e4,
-	0x000200f8,0x000000e3,0x00050041,0x000000cf,0x000000ea,0x000000ce,0x0000006d,0x0004003d,
-	0x00000006,0x000000eb,0x000000ea,0x00050084,0x00000006,0x000000ec,0x000000eb,0x00000099,
-	0x0004003d,0x00000006,0x000000ed,0x000000e1,0x00050080,0x00000006,0x000000ee,0x000000ec,
-	0x000000ed,0x0003003e,0x000000e9,0x000000ee,0x0004003d,0x00000006,0x000000ef,0x000000e9,
-	0x00050041,0x00000026,0x000000f0,0x00000023,0x00000088,0x0004003d,0x00000006,0x000000f1,
-	0x000000f0,0x000500ae,0x00000045,0x000000f2,0x000000ef,0x000000f1,0x000300f7,0x000000f4,
-	0x00000000,0x000400fa,0x000000f2,0x000000f3,0x000000f4,0x000200f8,0x000000f3,0x000200f9,
-	0x000000e4,0x000200f8,0x000000f4,0x0004003d,0x00000006,0x000000f8,0x000000e9,0x0003003e,
-	0x000000f7,0x000000f8,0x00050039,0x0000000d,0x000000f9,0x00000010,0x000000f7,0x0003003e,
-	0x000000f6,0x000000f9,0x0004003d,0x0000000d,0x000000fc,0x000000f6,0x0003003e,0x000000fb,
-	0x000000fc,0x00050039,0x0000000d,0x000000fd,0x00000015,0x000000fb,0x0003003e,0x000000fa,
-	0x000000fd,0x0004003d,0x00000006,0x000000ff,0x000000e9,0x0003003e,0x000000fe,0x000000ff,
-	0x0004003d,0x0000000d,0x00000101,0x000000fa,0x0003003e,0x00000100,0x00000101,0x00060039,
-	0x00000006,0x00000102,0x0000001a,0x000000fe,0x00000100,0x0004003d,0x00000006,0x00000103,
-	0x000000e0,0x000500c5,0x00000006,0x00000104,0x00000103,0x00000102,0x0003003e,0x000000e0,
-	0x00000104,0x000200f9,0x000000e5,0x000200f8,0x000000e5,0x0004003d,0x00000006,0x00000105,
-	0x000000e1,0x00050080,0x00000006,0x00000106,0x00000105,0x00000088,0x0003003e,0x000000e1,
-	0x00000106,0x000200f9,0x000000e2,0x000200f8,0x000000e4,0x0004003d,0x00000006,0x00000108,
-	0x000000e0,0x0003003e,0x00000107,0x00000108,0x00050039,0x00000002,0x00000109,0x0000001e,
-	0x00000107,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,0x00000008,
-	0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,0x0000000c,
-	0x0004003d,0x00000006,0x00000020,0x00000009,0x00050041,0x00000026,0x00000027,0x00000023,
-	0x00000025,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050084,0x00000006,0x00000029,
-	0x00000020,0x00000028,0x0004003d,0x00000006,0x0000002a,0x0000000a,0x00050041,0x00000026,
-	0x0000002c,0x00000023,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x00050084,
-	0x00000006,0x0000002e,0x0000002a,0x0000002d,0x00050080,0x00000006,0x0000002f,0x00000029,
-	0x0000002e,0x00050041,0x00000026,0x00000031,0x00000023,0x00000030,0x0004003d,0x00000006,
-	0x00000032,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002f,0x00000032,0x000200fe,
-	0x00000033,0x00010038,0x00050036,0x0000000d,0x00000010,0x00000000,0x0000000e,0x00030037,
-	0x00000007,0x0000000f,0x000200f8,0x00000011,0x0004003b,0x00000007,0x00000036,0x00000007,
-	0x0004003b,0x00000007,0x0000003c,0x00000007,0x0004003b,0x00000007,0x0000004f,0x00000007,
-	0x0004003b,0x00000007,0x00000050,0x00000007,0x0004003b,0x00000007,0x00000052,0x00000007,
-	0x0004003b,0x00000007,0x00000055,0x00000007,0x0004003b,0x00000007,0x00000061,0x00000007,
-	0x0004003b,0x00000007,0x00000067,0x00000007,0x0004003b,0x00000007,0x0000006a,0x00000007,
-	0x0004003b,0x00000007,0x00000076,0x00000007,0x0004003b,0x00000007,0x00000086,0x00000007,
-	0x0004003b,0x00000095,0x00000096,0x00000007,0x0004003b,0x00000007,0x0000009f,0x00000007,
-	0x0004003b,0x000000a1,0x000000a2,0x00000007,0x0004003b,0x000000a1,0x000000ae,0x00000007,
-	0x0004003b,0x00000012,0x000000b1,0x00000007,0x0004003d,0x00000006,0x00000037,0x0000000f,
-	0x00050041,0x00000026,0x00000039,0x00000023,0x00000038,0x0004003d,0x00000006,0x0000003a,
-	0x00000039,0x00050086,0x00000006,0x0000003b,0x00000037,0x0000003a,0x0003003e,0x00000036,
-	0x0000003b,0x0004003d,0x00000006,0x0000003d,0x0000000f,0x00050041,0x00000026,0x0000003e,
-	0x00000023,0x00000038,0x0004003d,0x00000006,0x0000003f,0x0000003e,0x00050089,0x00000006,
-	0x00000040,0x0000003d,0x0000003f,0x0003003e,0x0000003c,0x00000040,0x0004003d,0x00000006,
-	0x00000041,0x0000003c,0x00050041,0x00000026,0x00000043,0x00000023,0x00000042,0x0004003d,
-	0x00000006,0x00000044,0x00000043,0x000500ae,0x00000045,0x00000046,0x00000041,0x00000044,
-	0x0004003d,0x00000006,0x00000047,0x0000003c,0x000500b0,0x00000045,0x00000049,0x00000047,
-	0x00000048,0x000500a7,0x00000045,0x0000004a,0x00000046,0x00000049,0x000300f7,0x0000004c,
-	0x00000000,0x000400fa,0x0000004a,0x0000004b,0x0000004c,0x000200f8,0x0000004b,0x000200fe,
-	0x0000004d,0x000200f8,0x0000004c,0x0004003d,0x00000006,0x00000051,0x00000036,0x0003003e,
-	0x00000050,0x00000051,0x0004003d,0x00000006,0x00000053,0x0000003c,0x0003003e,0x00000052,
-	0x00000053,0x00060039,0x00000006,0x00000054,0x0000000b,0x00000050,0x00000052,0x0003003e,
-	0x0000004f,0x00000054,0x0004003d,0x00000006,0x0000005b,0x0000004f,0x00050086,0x00000006,
-	0x0000005d,0x0000005b,0x0000005c,0x00060041,0x0000005e,0x0000005f,0x00000059,0x0000005a,
-	0x0000005d,0x0004003d,0x00000006,0x00000060,0x0000005f,0x0003003e,0x00000055,0x00000060,
-	0x0004003d,0x00000006,0x00000062,0x0000003c,0x000500aa,0x00000045,0x00000063,0x00000062,
-	0x00000048,0x000600a9,0x00000024,0x00000065,0x00000063,0x00000030,0x00000064,0x0004007c,
-	0x00000006,0x00000066,0x00000065,0x0003003e,0x00000061,0x00000066,0x0004003d,0x00000006,
-	0x00000068,0x0000003c,0x000500aa,0x00000045,0x00000069,0x00000068,0x00000048,0x000300f7,
-	0x0000006c,0x00000000,0x000400fa,0x00000069,0x0000006b,0x0000006e,0x000200f8,0x0000006b,
-	0x0003003e,0x0000006a,0x0000006d,0x000200f9,0x0000006c,0x000200f8,0x0000006e,0x0004003d,
-	0x00000006,0x0000006f,0x00000061,0x0004003d,0x00000006,0x00000071,0x0000003c,0x00050082,
-	0x00000006,0x00000072,0x00000070,0x00000071,0x00050084,0x00000006,0x00000073,0x0000006f,
-	0x00000072,0x00050080,0x00000006,0x00000074,0x00000073,0x00000070,0x0003003e,0x0000006a,
-	0x00000074,0x000200f9,0x0000006c,0x000200f8,0x0000006c,0x0004003d,0x00000006,0x00000075,
-	0x0000006a,0x0003003e,0x00000067,0x00000075,0x0004003d,0x00000006,0x00000077,0x0000003c,
-	0x000500aa,0x00000045,0x00000078,0x00000077,0x00000048,0x000600a9,0x00000024,0x0000007b,
-	0x00000078,0x00000079,0x0000007a,0x0004007c,0x00000006,0x0000007c,0x0000007b,0x0003003e,
-	0x00000076,0x0000007c,0x0004003d,0x00000006,0x0000007d,0x0000003c,0x00050041,0x00000026,
-	0x0000007e,0x00000023,0x00000042,0x0004003d,0x00000006,0x0000007f,0x0000007e,0x000500ae,
-	0x00000045,0x00000080,0x0000007d,0x0000007f,0x0004003d,0x00000006,0x00000081,0x0000003c,
-	0x000500aa,0x00000045,0x00000082,0x00000081,0x00000048,0x000500a7,0x00000045,0x00000083,
-	0x00000080,0x00000082,0x000300f7,0x00000085,0x00000000,0x000400fa,0x00000083,0x00000084,
-	0x0000008a,0x000200f8,0x00000084,0x0004003d,0x00000006,0x00000087,0x00000076,0x000500c2,
-	0x00000006,0x00000089,0x00000087,0x00000088,0x0003003e,0x00000086,0x00000089,0x000200f9,
-	0x00000085,0x000200f8,0x0000008a,0x0004003d,0x00000006,0x0000008b,0x00000055,0x0004003d,
-	0x00000006,0x0000008c,0x00000067,0x000500c2,0x00000006,0x0000008d,0x0000008b,0x0000008c,
-	0x0004003d,0x00000006,0x0000008e,0x00000076,0x000500c7,0x00000006,0x0000008f,0x0000008d,
-	0x0000008e,0x0003003e,0x00000086,0x0000008f,0x000200f9,0x00000085,0x000200f8,0x00000085,
-	0x0004003d,0x00000006,0x00000090,0x00000061,0x000500b0,0x00000045,0x00000092,0x00000090,
-	0x00000091,0x000300f7,0x00000094,0x00000000,0x000400fa,0x00000092,0x00000093,0x00000094,
-	0x000200f8,0x00000093,0x0004003d,0x00000006,0x00000097,0x00000086,0x0004003d,0x00000006,
-	0x00000098,0x00000061,0x00050082,0x00000006,0x0000009a,0x00000098,0x00000099,0x000500c4,
-	0x00000024,0x0000009b,0x00000088,0x0000009a,0x0004007c,0x00000006,0x0000009c,0x0000009b,
-	0x000500c7,0x00000006,0x0000009d,0x00000097,0x0000009c,0x000500ab,0x00000045,0x0000009e,
-	0x0000009d,0x0000006d,0x0003003e,0x00000096,0x0000009e,0x0004003d,0x00000045,0x000000a0,
-	0x00000096,0x000300f7,0x000000a4,0x00000000,0x000400fa,0x000000a0,0x000000a3,0x000000a8,
-	0x000200f8,0x000000a3,0x0004003d,0x00000006,0x000000a6,0x00000061,0x000500c4,0x00000024,
-	0x000000a7,0x000000a5,0x000000a6,0x0003003e,0x000000a2,0x000000a7,0x000200f9,0x000000a4,
-	0x000200f8,0x000000a8,0x0003003e,0x000000a2,0x0000005a,0x000200f9,0x000000a4,0x000200f8,
-	0x000000a4,0x0004003d,0x00000024,0x000000a9,0x000000a2,0x0004007c,0x00000006,0x000000aa,
-	0x000000a9,0x0003003e,0x0000009f,0x000000aa,0x0004003d,0x00000006,0x000000ab,0x0000009f,
-	0x0004003d,0x00000006,0x000000ac,0x00000086,0x000500c5,0x00000006,0x000000ad,0x000000ac,
-	0x000000ab,0x0003003e,0x00000086,0x000000ad,0x000200f9,0x00000094,0x000200f8,0x00000094,
-	0x0004003d,0x00000006,0x000000af,0x00000086,0x0004007c,0x00000024,0x000000b0,0x000000af,
-	0x0003003e,0x000000ae,0x000000b0,0x0004003d,0x00000024,0x000000b2,0x000000ae,0x0004006f,
-	0x0000000d,0x000000b3,0x000000b2,0x0004003d,0x00000006,0x000000b4,0x00000076,0x000500c2,
-	0x00000006,0x000000b5,0x000000b4,0x00000088,0x00040070,0x0000000d,0x000000b6,0x000000b5,
-	0x00050088,0x0000000d,0x000000b7,0x000000b3,0x000000b6,0x0003003e,0x000000b1,0x000000b7,
-	0x0004003d,0x0000000d,0x000000b8,0x000000b1,0x0007000c,0x0000000d,0x000000ba,0x00000001,
-	0x00000028,0x000000b8,0x000000b9,0x0003003e,0x000000b1,0x000000ba,0x0004003d,0x0000000d,
-	0x000000bb,0x000000b1,0x000200fe,0x000000bb,0x00010038,0x00050036,0x0000000d,0x00000015,
-	0x00000000,0x00000013,0x00030037,0x00000012,0x00000014,0x000200f8,0x00000016,0x0004003d,
-	0x0000000d,0x000000be,0x00000014,0x000200fe,0x000000be,0x00010038,0x00050036,0x00000006,
-	0x0000001a,0x00000000,0x00000017,0x00030037,0x00000007,0x00000018,0x00030037,0x00000012,
-	0x00000019,0x000200f8,0x0000001b,0x0004003b,0x00000007,0x000000c1,0x00000007,0x0004003d,
-	0x0000000d,0x000000c2,0x00000019,0x0004007c,0x00000024,0x000000c3,0x000000c2,0x0004007c,
-	0x00000006,0x000000c4,0x000000c3,0x0003003e,0x000000c1,0x000000c4,0x0004003d,0x00000006,
-	0x000000c5,0x000000c1,0x000200fe,0x000000c5,0x00010038,0x00050036,0x00000002,0x0000001e,
-	0x00000000,0x0000001c,0x00030037,0x00000007,0x0000001d,0x000200f8,0x0000001f,0x00050041,
-	0x000000cf,0x000000d0,0x000000ce,0x0000006d,0x0004003d,0x00000006,0x000000d1,0x000000d0,
-	0x00050041,0x00000026,0x000000d2,0x00000023,0x00000079,0x0004003d,0x00000006,0x000000d3,
-	0x000000d2,0x00050086,0x00000006,0x000000d4,0x000000d3,0x0000005c,0x00050080,0x00000006,
-	0x000000d5,0x000000d1,0x000000d4,0x0004003d,0x00000006,0x000000d6,0x0000001d,0x00060041,
-	0x0000005e,0x000000d7,0x000000cb,0x0000005a,0x000000d5,0x0003003e,0x000000d7,0x000000d6,
-	0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       float loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//
-//     uint shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = valueMask >> 1;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//     if(valueBits < 32)
-//     {
-//         bool isNegative =(valueAsUint &(1 <<(valueBits - 1)))!= 0;
-//         uint signExtension = isNegative ? 0xFFFFFFFF << valueBits : 0;
-//         valueAsUint |= signExtension;
-//     }
-//     int valueAsInt = int(valueAsUint);
-//           float value = float(valueAsInt)/(valueMask >> 1);
-//     value = max(value, float(- 1));
-//
-//     return value;
-// }
-//
-//        float convertComponent(float srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               float srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000010.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000010.inc
deleted file mode 100644
index 9962ffc..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000010.inc
+++ /dev/null
@@ -1,326 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kConvertVertex_comp_00000010[] = {
-	0x07230203,0x00010000,0x00080007,0x000000e9,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x000000a9,0x00060010,0x00000004,
-	0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,0x00040005,
-	0x00000004,0x6e69616d,0x00000000,0x000a0005,0x0000000b,0x53746567,0x6372756f,0x6d6f4365,
-	0x656e6f70,0x664f746e,0x74657366,0x3b317528,0x003b3175,0x00040005,0x00000009,0x74726576,
-	0x00007865,0x00050005,0x0000000a,0x706d6f63,0x6e656e6f,0x00000074,0x00080005,0x00000010,
-	0x64616f6c,0x72756f53,0x6f436563,0x6e6f706d,0x28746e65,0x003b3175,0x00030005,0x0000000f,
-	0x00006463,0x00080005,0x00000015,0x766e6f63,0x43747265,0x6f706d6f,0x746e656e,0x3b316628,
-	0x00000000,0x00050005,0x00000014,0x56637273,0x65756c61,0x00000000,0x000a0005,0x0000001a,
-	0x656b616d,0x74736544,0x74616e69,0x436e6f69,0x6f706d6f,0x746e656e,0x3b317528,0x003b3166,
-	0x00030005,0x00000018,0x00006463,0x00040005,0x00000019,0x756c6176,0x00000065,0x000a0005,
-	0x0000001e,0x726f7473,0x73654465,0x616e6974,0x6e6f6974,0x706d6f43,0x6e656e6f,0x75287374,
-	0x00003b31,0x00050005,0x0000001d,0x756c6176,0x55734165,0x00746e69,0x00060005,0x00000021,
-	0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,0x00000021,0x00000000,0x7074756f,
-	0x6f437475,0x00746e75,0x00070006,0x00000021,0x00000001,0x706d6f63,0x6e656e6f,0x756f4374,
-	0x0000746e,0x00060006,0x00000021,0x00000002,0x4f637273,0x65736666,0x00000074,0x00060006,
-	0x00000021,0x00000003,0x74736564,0x7366664f,0x00007465,0x00040006,0x00000021,0x00000004,
-	0x0000734e,0x00040006,0x00000021,0x00000005,0x00007342,0x00040006,0x00000021,0x00000006,
-	0x00007353,0x00040006,0x00000021,0x00000007,0x00007345,0x00040006,0x00000021,0x00000008,
-	0x0000644e,0x00040006,0x00000021,0x00000009,0x00006442,0x00040006,0x00000021,0x0000000a,
-	0x00006453,0x00040006,0x00000021,0x0000000b,0x00006445,0x00040005,0x00000023,0x61726170,
-	0x0000736d,0x00040005,0x00000036,0x74726576,0x00007865,0x00050005,0x0000003c,0x706d6f63,
-	0x6e656e6f,0x00000074,0x00040005,0x0000004f,0x7366666f,0x00007465,0x00040005,0x00000050,
-	0x61726170,0x0000006d,0x00040005,0x00000052,0x61726170,0x0000006d,0x00040005,0x00000055,
-	0x636f6c62,0x0000006b,0x00030005,0x00000057,0x00637273,0x00050006,0x00000057,0x00000000,
-	0x44637273,0x00617461,0x00030005,0x00000059,0x00000000,0x00050005,0x00000061,0x756c6176,
-	0x74694265,0x00000073,0x00050005,0x00000067,0x66696873,0x74694274,0x00000073,0x00050005,
-	0x00000076,0x756c6176,0x73614d65,0x0000006b,0x00050005,0x00000086,0x756c6176,0x55734165,
-	0x00746e69,0x00050005,0x0000008e,0x69736f70,0x65766974,0x0078614d,0x00040005,0x00000091,
-	0x756c6176,0x00000065,0x00050005,0x0000009c,0x756c6176,0x55734165,0x00746e69,0x00040005,
-	0x000000a4,0x74736564,0x00000000,0x00060006,0x000000a4,0x00000000,0x74736564,0x61746144,
-	0x00000000,0x00030005,0x000000a6,0x00000000,0x00080005,0x000000a9,0x475f6c67,0x61626f6c,
-	0x766e496c,0x7461636f,0x496e6f69,0x00000044,0x00050005,0x000000bb,0x756c6176,0x74754f65,
-	0x00000000,0x00030005,0x000000bc,0x00000069,0x00030005,0x000000c5,0x00006463,0x00050005,
-	0x000000d3,0x56637273,0x65756c61,0x00000000,0x00040005,0x000000d4,0x61726170,0x0000006d,
-	0x00050005,0x000000d7,0x74736564,0x756c6156,0x00000065,0x00040005,0x000000d8,0x61726170,
-	0x0000006d,0x00040005,0x000000db,0x61726170,0x0000006d,0x00040005,0x000000dd,0x61726170,
-	0x0000006d,0x00040005,0x000000e4,0x61726170,0x0000006d,0x00050048,0x00000021,0x00000000,
-	0x00000023,0x00000000,0x00050048,0x00000021,0x00000001,0x00000023,0x00000004,0x00050048,
-	0x00000021,0x00000002,0x00000023,0x00000008,0x00050048,0x00000021,0x00000003,0x00000023,
-	0x0000000c,0x00050048,0x00000021,0x00000004,0x00000023,0x00000010,0x00050048,0x00000021,
-	0x00000005,0x00000023,0x00000014,0x00050048,0x00000021,0x00000006,0x00000023,0x00000018,
-	0x00050048,0x00000021,0x00000007,0x00000023,0x0000001c,0x00050048,0x00000021,0x00000008,
-	0x00000023,0x00000020,0x00050048,0x00000021,0x00000009,0x00000023,0x00000024,0x00050048,
-	0x00000021,0x0000000a,0x00000023,0x00000028,0x00050048,0x00000021,0x0000000b,0x00000023,
-	0x0000002c,0x00030047,0x00000021,0x00000002,0x00040047,0x00000056,0x00000006,0x00000004,
-	0x00050048,0x00000057,0x00000000,0x00000023,0x00000000,0x00030047,0x00000057,0x00000003,
-	0x00040047,0x00000059,0x00000022,0x00000000,0x00040047,0x00000059,0x00000021,0x00000001,
-	0x00040047,0x000000a3,0x00000006,0x00000004,0x00050048,0x000000a4,0x00000000,0x00000023,
-	0x00000000,0x00030047,0x000000a4,0x00000003,0x00040047,0x000000a6,0x00000022,0x00000000,
-	0x00040047,0x000000a6,0x00000021,0x00000000,0x00040047,0x000000a9,0x0000000b,0x0000001c,
-	0x00040047,0x000000e8,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040020,0x00000007,0x00000007,
-	0x00000006,0x00050021,0x00000008,0x00000006,0x00000007,0x00000007,0x00030016,0x0000000d,
-	0x00000020,0x00040021,0x0000000e,0x0000000d,0x00000007,0x00040020,0x00000012,0x00000007,
-	0x0000000d,0x00040021,0x00000013,0x0000000d,0x00000012,0x00050021,0x00000017,0x00000006,
-	0x00000007,0x00000012,0x00040021,0x0000001c,0x00000002,0x00000007,0x000e001e,0x00000021,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,0x00000006,
-	0x00000006,0x00000006,0x00000006,0x00000006,0x00040020,0x00000022,0x00000009,0x00000021,
-	0x0004003b,0x00000022,0x00000023,0x00000009,0x00040015,0x00000024,0x00000020,0x00000001,
-	0x0004002b,0x00000024,0x00000025,0x00000006,0x00040020,0x00000026,0x00000009,0x00000006,
-	0x0004002b,0x00000024,0x0000002b,0x00000005,0x0004002b,0x00000024,0x00000030,0x00000002,
-	0x0004002b,0x00000024,0x00000038,0x00000008,0x0004002b,0x00000024,0x00000042,0x00000004,
-	0x00020014,0x00000045,0x0004002b,0x00000006,0x00000048,0x00000003,0x0004002b,0x0000000d,
-	0x0000004d,0x00000000,0x0003001d,0x00000056,0x00000006,0x0003001e,0x00000057,0x00000056,
-	0x00040020,0x00000058,0x00000002,0x00000057,0x0004003b,0x00000058,0x00000059,0x00000002,
-	0x0004002b,0x00000024,0x0000005a,0x00000000,0x0004002b,0x00000006,0x0000005c,0x00000004,
-	0x00040020,0x0000005e,0x00000002,0x00000006,0x0004002b,0x00000024,0x00000064,0x0000000a,
-	0x0004002b,0x00000006,0x0000006d,0x00000000,0x0004002b,0x00000006,0x00000070,0x00000002,
-	0x0004002b,0x00000024,0x00000079,0x00000003,0x0004002b,0x00000024,0x0000007a,0x000003ff,
-	0x0003001d,0x000000a3,0x00000006,0x0003001e,0x000000a4,0x000000a3,0x00040020,0x000000a5,
-	0x00000002,0x000000a4,0x0004003b,0x000000a5,0x000000a6,0x00000002,0x00040017,0x000000a7,
-	0x00000006,0x00000003,0x00040020,0x000000a8,0x00000001,0x000000a7,0x0004003b,0x000000a8,
-	0x000000a9,0x00000001,0x00040020,0x000000aa,0x00000001,0x00000006,0x0004002b,0x00000006,
-	0x000000c3,0x00000001,0x0004002b,0x00000024,0x000000cc,0x00000001,0x0004002b,0x00000006,
-	0x000000e7,0x00000040,0x0006002c,0x000000a7,0x000000e8,0x000000e7,0x000000c3,0x000000c3,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000007,0x000000bb,0x00000007,0x0004003b,0x00000007,0x000000bc,0x00000007,0x0004003b,
-	0x00000007,0x000000c5,0x00000007,0x0004003b,0x00000012,0x000000d3,0x00000007,0x0004003b,
-	0x00000007,0x000000d4,0x00000007,0x0004003b,0x00000012,0x000000d7,0x00000007,0x0004003b,
-	0x00000012,0x000000d8,0x00000007,0x0004003b,0x00000007,0x000000db,0x00000007,0x0004003b,
-	0x00000012,0x000000dd,0x00000007,0x0004003b,0x00000007,0x000000e4,0x00000007,0x00050041,
-	0x000000aa,0x000000b3,0x000000a9,0x0000006d,0x0004003d,0x00000006,0x000000b4,0x000000b3,
-	0x00050041,0x00000026,0x000000b5,0x00000023,0x0000005a,0x0004003d,0x00000006,0x000000b6,
-	0x000000b5,0x000500ae,0x00000045,0x000000b7,0x000000b4,0x000000b6,0x000300f7,0x000000b9,
-	0x00000000,0x000400fa,0x000000b7,0x000000b8,0x000000b9,0x000200f8,0x000000b8,0x000100fd,
-	0x000200f8,0x000000b9,0x0003003e,0x000000bb,0x0000006d,0x0003003e,0x000000bc,0x0000006d,
-	0x000200f9,0x000000bd,0x000200f8,0x000000bd,0x000400f6,0x000000bf,0x000000c0,0x00000000,
-	0x000200f9,0x000000c1,0x000200f8,0x000000c1,0x0004003d,0x00000006,0x000000c2,0x000000bc,
-	0x000500b0,0x00000045,0x000000c4,0x000000c2,0x000000c3,0x000400fa,0x000000c4,0x000000be,
-	0x000000bf,0x000200f8,0x000000be,0x00050041,0x000000aa,0x000000c6,0x000000a9,0x0000006d,
-	0x0004003d,0x00000006,0x000000c7,0x000000c6,0x00050084,0x00000006,0x000000c8,0x000000c7,
-	0x000000c3,0x0004003d,0x00000006,0x000000c9,0x000000bc,0x00050080,0x00000006,0x000000ca,
-	0x000000c8,0x000000c9,0x0003003e,0x000000c5,0x000000ca,0x0004003d,0x00000006,0x000000cb,
-	0x000000c5,0x00050041,0x00000026,0x000000cd,0x00000023,0x000000cc,0x0004003d,0x00000006,
-	0x000000ce,0x000000cd,0x000500ae,0x00000045,0x000000cf,0x000000cb,0x000000ce,0x000300f7,
-	0x000000d1,0x00000000,0x000400fa,0x000000cf,0x000000d0,0x000000d1,0x000200f8,0x000000d0,
-	0x000200f9,0x000000bf,0x000200f8,0x000000d1,0x0004003d,0x00000006,0x000000d5,0x000000c5,
-	0x0003003e,0x000000d4,0x000000d5,0x00050039,0x0000000d,0x000000d6,0x00000010,0x000000d4,
-	0x0003003e,0x000000d3,0x000000d6,0x0004003d,0x0000000d,0x000000d9,0x000000d3,0x0003003e,
-	0x000000d8,0x000000d9,0x00050039,0x0000000d,0x000000da,0x00000015,0x000000d8,0x0003003e,
-	0x000000d7,0x000000da,0x0004003d,0x00000006,0x000000dc,0x000000c5,0x0003003e,0x000000db,
-	0x000000dc,0x0004003d,0x0000000d,0x000000de,0x000000d7,0x0003003e,0x000000dd,0x000000de,
-	0x00060039,0x00000006,0x000000df,0x0000001a,0x000000db,0x000000dd,0x0004003d,0x00000006,
-	0x000000e0,0x000000bb,0x000500c5,0x00000006,0x000000e1,0x000000e0,0x000000df,0x0003003e,
-	0x000000bb,0x000000e1,0x000200f9,0x000000c0,0x000200f8,0x000000c0,0x0004003d,0x00000006,
-	0x000000e2,0x000000bc,0x00050080,0x00000006,0x000000e3,0x000000e2,0x000000cc,0x0003003e,
-	0x000000bc,0x000000e3,0x000200f9,0x000000bd,0x000200f8,0x000000bf,0x0004003d,0x00000006,
-	0x000000e5,0x000000bb,0x0003003e,0x000000e4,0x000000e5,0x00050039,0x00000002,0x000000e6,
-	0x0000001e,0x000000e4,0x000100fd,0x00010038,0x00050036,0x00000006,0x0000000b,0x00000000,
-	0x00000008,0x00030037,0x00000007,0x00000009,0x00030037,0x00000007,0x0000000a,0x000200f8,
-	0x0000000c,0x0004003d,0x00000006,0x00000020,0x00000009,0x00050041,0x00000026,0x00000027,
-	0x00000023,0x00000025,0x0004003d,0x00000006,0x00000028,0x00000027,0x00050084,0x00000006,
-	0x00000029,0x00000020,0x00000028,0x0004003d,0x00000006,0x0000002a,0x0000000a,0x00050041,
-	0x00000026,0x0000002c,0x00000023,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,
-	0x00050084,0x00000006,0x0000002e,0x0000002a,0x0000002d,0x00050080,0x00000006,0x0000002f,
-	0x00000029,0x0000002e,0x00050041,0x00000026,0x00000031,0x00000023,0x00000030,0x0004003d,
-	0x00000006,0x00000032,0x00000031,0x00050080,0x00000006,0x00000033,0x0000002f,0x00000032,
-	0x000200fe,0x00000033,0x00010038,0x00050036,0x0000000d,0x00000010,0x00000000,0x0000000e,
-	0x00030037,0x00000007,0x0000000f,0x000200f8,0x00000011,0x0004003b,0x00000007,0x00000036,
-	0x00000007,0x0004003b,0x00000007,0x0000003c,0x00000007,0x0004003b,0x00000007,0x0000004f,
-	0x00000007,0x0004003b,0x00000007,0x00000050,0x00000007,0x0004003b,0x00000007,0x00000052,
-	0x00000007,0x0004003b,0x00000007,0x00000055,0x00000007,0x0004003b,0x00000007,0x00000061,
-	0x00000007,0x0004003b,0x00000007,0x00000067,0x00000007,0x0004003b,0x00000007,0x0000006a,
-	0x00000007,0x0004003b,0x00000007,0x00000076,0x00000007,0x0004003b,0x00000007,0x00000086,
-	0x00000007,0x0004003b,0x00000012,0x0000008e,0x00000007,0x0004003b,0x00000012,0x00000091,
-	0x00000007,0x0004003d,0x00000006,0x00000037,0x0000000f,0x00050041,0x00000026,0x00000039,
-	0x00000023,0x00000038,0x0004003d,0x00000006,0x0000003a,0x00000039,0x00050086,0x00000006,
-	0x0000003b,0x00000037,0x0000003a,0x0003003e,0x00000036,0x0000003b,0x0004003d,0x00000006,
-	0x0000003d,0x0000000f,0x00050041,0x00000026,0x0000003e,0x00000023,0x00000038,0x0004003d,
-	0x00000006,0x0000003f,0x0000003e,0x00050089,0x00000006,0x00000040,0x0000003d,0x0000003f,
-	0x0003003e,0x0000003c,0x00000040,0x0004003d,0x00000006,0x00000041,0x0000003c,0x00050041,
-	0x00000026,0x00000043,0x00000023,0x00000042,0x0004003d,0x00000006,0x00000044,0x00000043,
-	0x000500ae,0x00000045,0x00000046,0x00000041,0x00000044,0x0004003d,0x00000006,0x00000047,
-	0x0000003c,0x000500b0,0x00000045,0x00000049,0x00000047,0x00000048,0x000500a7,0x00000045,
-	0x0000004a,0x00000046,0x00000049,0x000300f7,0x0000004c,0x00000000,0x000400fa,0x0000004a,
-	0x0000004b,0x0000004c,0x000200f8,0x0000004b,0x000200fe,0x0000004d,0x000200f8,0x0000004c,
-	0x0004003d,0x00000006,0x00000051,0x00000036,0x0003003e,0x00000050,0x00000051,0x0004003d,
-	0x00000006,0x00000053,0x0000003c,0x0003003e,0x00000052,0x00000053,0x00060039,0x00000006,
-	0x00000054,0x0000000b,0x00000050,0x00000052,0x0003003e,0x0000004f,0x00000054,0x0004003d,
-	0x00000006,0x0000005b,0x0000004f,0x00050086,0x00000006,0x0000005d,0x0000005b,0x0000005c,
-	0x00060041,0x0000005e,0x0000005f,0x00000059,0x0000005a,0x0000005d,0x0004003d,0x00000006,
-	0x00000060,0x0000005f,0x0003003e,0x00000055,0x00000060,0x0004003d,0x00000006,0x00000062,
-	0x0000003c,0x000500aa,0x00000045,0x00000063,0x00000062,0x00000048,0x000600a9,0x00000024,
-	0x00000065,0x00000063,0x00000030,0x00000064,0x0004007c,0x00000006,0x00000066,0x00000065,
-	0x0003003e,0x00000061,0x00000066,0x0004003d,0x00000006,0x00000068,0x0000003c,0x000500aa,
-	0x00000045,0x00000069,0x00000068,0x00000048,0x000300f7,0x0000006c,0x00000000,0x000400fa,
-	0x00000069,0x0000006b,0x0000006e,0x000200f8,0x0000006b,0x0003003e,0x0000006a,0x0000006d,
-	0x000200f9,0x0000006c,0x000200f8,0x0000006e,0x0004003d,0x00000006,0x0000006f,0x00000061,
-	0x0004003d,0x00000006,0x00000071,0x0000003c,0x00050082,0x00000006,0x00000072,0x00000070,
-	0x00000071,0x00050084,0x00000006,0x00000073,0x0000006f,0x00000072,0x00050080,0x00000006,
-	0x00000074,0x00000073,0x00000070,0x0003003e,0x0000006a,0x00000074,0x000200f9,0x0000006c,
-	0x000200f8,0x0000006c,0x0004003d,0x00000006,0x00000075,0x0000006a,0x0003003e,0x00000067,
-	0x00000075,0x0004003d,0x00000006,0x00000077,0x0000003c,0x000500aa,0x00000045,0x00000078,
-	0x00000077,0x00000048,0x000600a9,0x00000024,0x0000007b,0x00000078,0x00000079,0x0000007a,
-	0x0004007c,0x00000006,0x0000007c,0x0000007b,0x0003003e,0x00000076,0x0000007c,0x0004003d,
-	0x00000006,0x0000007d,0x0000003c,0x00050041,0x00000026,0x0000007e,0x00000023,0x00000042,
-	0x0004003d,0x00000006,0x0000007f,0x0000007e,0x000500ae,0x00000045,0x00000080,0x0000007d,
-	0x0000007f,0x0004003d,0x00000006,0x00000081,0x0000003c,0x000500aa,0x00000045,0x00000082,
-	0x00000081,0x00000048,0x000500a7,0x00000045,0x00000083,0x00000080,0x00000082,0x000300f7,
-	0x00000085,0x00000000,0x000400fa,0x00000083,0x00000084,0x00000088,0x000200f8,0x00000084,
-	0x0004003d,0x00000006,0x00000087,0x00000076,0x0003003e,0x00000086,0x00000087,0x000200f9,
-	0x00000085,0x000200f8,0x00000088,0x0004003d,0x00000006,0x00000089,0x00000055,0x0004003d,
-	0x00000006,0x0000008a,0x00000067,0x000500c2,0x00000006,0x0000008b,0x00000089,0x0000008a,
-	0x0004003d,0x00000006,0x0000008c,0x00000076,0x000500c7,0x00000006,0x0000008d,0x0000008b,
-	0x0000008c,0x0003003e,0x00000086,0x0000008d,0x000200f9,0x00000085,0x000200f8,0x00000085,
-	0x0004003d,0x00000006,0x0000008f,0x00000076,0x00040070,0x0000000d,0x00000090,0x0000008f,
-	0x0003003e,0x0000008e,0x00000090,0x0004003d,0x00000006,0x00000092,0x00000086,0x00040070,
-	0x0000000d,0x00000093,0x00000092,0x0004003d,0x0000000d,0x00000094,0x0000008e,0x00050088,
-	0x0000000d,0x00000095,0x00000093,0x00000094,0x0003003e,0x00000091,0x00000095,0x0004003d,
-	0x0000000d,0x00000096,0x00000091,0x000200fe,0x00000096,0x00010038,0x00050036,0x0000000d,
-	0x00000015,0x00000000,0x00000013,0x00030037,0x00000012,0x00000014,0x000200f8,0x00000016,
-	0x0004003d,0x0000000d,0x00000099,0x00000014,0x000200fe,0x00000099,0x00010038,0x00050036,
-	0x00000006,0x0000001a,0x00000000,0x00000017,0x00030037,0x00000007,0x00000018,0x00030037,
-	0x00000012,0x00000019,0x000200f8,0x0000001b,0x0004003b,0x00000007,0x0000009c,0x00000007,
-	0x0004003d,0x0000000d,0x0000009d,0x00000019,0x0004007c,0x00000024,0x0000009e,0x0000009d,
-	0x0004007c,0x00000006,0x0000009f,0x0000009e,0x0003003e,0x0000009c,0x0000009f,0x0004003d,
-	0x00000006,0x000000a0,0x0000009c,0x000200fe,0x000000a0,0x00010038,0x00050036,0x00000002,
-	0x0000001e,0x00000000,0x0000001c,0x00030037,0x00000007,0x0000001d,0x000200f8,0x0000001f,
-	0x00050041,0x000000aa,0x000000ab,0x000000a9,0x0000006d,0x0004003d,0x00000006,0x000000ac,
-	0x000000ab,0x00050041,0x00000026,0x000000ad,0x00000023,0x00000079,0x0004003d,0x00000006,
-	0x000000ae,0x000000ad,0x00050086,0x00000006,0x000000af,0x000000ae,0x0000005c,0x00050080,
-	0x00000006,0x000000b0,0x000000ac,0x000000af,0x0004003d,0x00000006,0x000000b1,0x0000001d,
-	0x00060041,0x0000005e,0x000000b2,0x000000a6,0x0000005a,0x000000b0,0x0003003e,0x000000b2,
-	0x000000b1,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// layout(local_size_x = 64, local_size_y = 1, local_size_z = 1)in;
-//
-// layout(set = 0, binding = 0)buffer dest
-// {
-//     uint destData[];
-// };
-//
-// layout(set = 0, binding = 1)buffer src
-// {
-//     uint srcData[];
-// };
-//
-// layout(push_constant)uniform PushConstants
-// {
-//
-//     uint outputCount;
-//
-//     uint componentCount;
-//
-//     uint srcOffset;
-//     uint destOffset;
-//
-//     uint Ns;
-//     uint Bs;
-//     uint Ss;
-//     uint Es;
-//
-//     uint Nd;
-//     uint Bd;
-//     uint Sd;
-//     uint Ed;
-// } params;
-//
-// uint getSourceComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Ss + component * params . Bs + params . srcOffset;
-// }
-//
-// uint getDestinationComponentOffset(uint vertex, uint component)
-// {
-//     return vertex * params . Sd + component * 4 + params . destOffset;
-// }
-//
-// uint getShiftBits(uint offset, uint B)
-// {
-//
-//     uint shift =(offset % 4)* 8;
-//
-//     return shift;
-// }
-//
-//       float loadSourceComponent(uint cd)
-// {
-//
-//     uint vertex = cd / params . Nd;
-//     uint component = cd % params . Nd;
-//
-//     if(component >= params . Ns && component < 3)
-//     {
-//         return 0;
-//     }
-//
-//     uint offset = getSourceComponentOffset(vertex, component);
-//     uint block = srcData[offset / 4];
-//
-//     uint valueBits = component == 3 ? 2 : 10;
-//
-//     uint shiftBits = component == 3 ? 0 :(valueBits *(2 - component)+ 2);
-//     uint valueMask = component == 3 ? 0x03 : 0x3FF;
-//
-//     uint valueAsUint;
-//
-//     if(component >= params . Ns && component == 3)
-//     {
-//
-//         valueAsUint = valueMask;
-//
-//     }
-//     else
-//     {
-//         valueAsUint =(block >> shiftBits)& valueMask;
-//     }
-//
-//     float positiveMax = valueMask;
-//
-//           float value = valueAsUint / positiveMax;
-//
-//     return value;
-// }
-//
-//        float convertComponent(float srcValue)
-// {
-//
-//     return srcValue;
-// }
-//
-// uint makeDestinationComponent(uint cd, float value)
-// {
-//
-//     uint valueAsUint = floatBitsToInt(value);
-//
-//     return valueAsUint;
-// }
-//
-// void storeDestinationComponents(uint valueAsUint)
-// {
-//
-//     destData[gl_GlobalInvocationID . x + params . destOffset / 4]= valueAsUint;
-// }
-//
-// void main()
-// {
-//     if(gl_GlobalInvocationID . x >= params . outputCount)
-//         return;
-//
-//     uint valueOut = 0;
-//     for(uint i = 0;i < 1;++ i)
-//     {
-//         uint cd = gl_GlobalInvocationID . x * 1 + i;
-//         if(cd >= params . componentCount)
-//         {
-//             break;
-//         }
-//
-//               float srcValue = loadSourceComponent(cd);
-//                float destValue = convertComponent(srcValue);
-//         valueOut |= makeDestinationComponent(cd, destValue);
-//     }
-//
-//     storeDestinationComponents(valueOut);
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/FullScreenQuad.vert.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/FullScreenQuad.vert.00000000.inc
index 4f195b2..462e349 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/FullScreenQuad.vert.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/FullScreenQuad.vert.00000000.inc
@@ -1,41 +1,39 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kFullScreenQuad_vert_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000028,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000000,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000001b,0x00030003,
-	0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00060005,0x0000000b,
-	0x505f6c67,0x65567265,0x78657472,0x00000000,0x00060006,0x0000000b,0x00000000,0x505f6c67,
-	0x7469736f,0x006e6f69,0x00070006,0x0000000b,0x00000001,0x505f6c67,0x746e696f,0x657a6953,
-	0x00000000,0x00070006,0x0000000b,0x00000002,0x435f6c67,0x4470696c,0x61747369,0x0065636e,
-	0x00070006,0x0000000b,0x00000003,0x435f6c67,0x446c6c75,0x61747369,0x0065636e,0x00030005,
-	0x0000000d,0x00000000,0x00060005,0x0000001b,0x565f6c67,0x65747265,0x646e4978,0x00007865,
-	0x00050005,0x0000001e,0x65646e69,0x6c626178,0x00000065,0x00050048,0x0000000b,0x00000000,
-	0x0000000b,0x00000000,0x00050048,0x0000000b,0x00000001,0x0000000b,0x00000001,0x00050048,
-	0x0000000b,0x00000002,0x0000000b,0x00000003,0x00050048,0x0000000b,0x00000003,0x0000000b,
-	0x00000004,0x00030047,0x0000000b,0x00000002,0x00040047,0x0000001b,0x0000000b,0x0000002a,
-	0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,0x00000020,
-	0x00040017,0x00000007,0x00000006,0x00000004,0x00040015,0x00000008,0x00000020,0x00000000,
-	0x0004002b,0x00000008,0x00000009,0x00000001,0x0004001c,0x0000000a,0x00000006,0x00000009,
-	0x0006001e,0x0000000b,0x00000007,0x00000006,0x0000000a,0x0000000a,0x00040020,0x0000000c,
-	0x00000003,0x0000000b,0x0004003b,0x0000000c,0x0000000d,0x00000003,0x00040015,0x0000000e,
-	0x00000020,0x00000001,0x0004002b,0x0000000e,0x0000000f,0x00000000,0x00040017,0x00000010,
-	0x00000006,0x00000002,0x0004002b,0x00000008,0x00000011,0x00000006,0x0004001c,0x00000012,
-	0x00000010,0x00000011,0x0004002b,0x00000006,0x00000013,0xbf800000,0x0004002b,0x00000006,
-	0x00000014,0x3f800000,0x0005002c,0x00000010,0x00000015,0x00000013,0x00000014,0x0005002c,
-	0x00000010,0x00000016,0x00000013,0x00000013,0x0005002c,0x00000010,0x00000017,0x00000014,
-	0x00000013,0x0005002c,0x00000010,0x00000018,0x00000014,0x00000014,0x0009002c,0x00000012,
-	0x00000019,0x00000015,0x00000016,0x00000017,0x00000015,0x00000017,0x00000018,0x00040020,
-	0x0000001a,0x00000001,0x0000000e,0x0004003b,0x0000001a,0x0000001b,0x00000001,0x00040020,
-	0x0000001d,0x00000007,0x00000012,0x00040020,0x0000001f,0x00000007,0x00000010,0x0004002b,
-	0x00000006,0x00000022,0x00000000,0x00040020,0x00000026,0x00000003,0x00000007,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x0000001d,
-	0x0000001e,0x00000007,0x0004003d,0x0000000e,0x0000001c,0x0000001b,0x0003003e,0x0000001e,
-	0x00000019,0x00050041,0x0000001f,0x00000020,0x0000001e,0x0000001c,0x0004003d,0x00000010,
-	0x00000021,0x00000020,0x00050051,0x00000006,0x00000023,0x00000021,0x00000000,0x00050051,
-	0x00000006,0x00000024,0x00000021,0x00000001,0x00070050,0x00000007,0x00000025,0x00000023,
-	0x00000024,0x00000022,0x00000014,0x00050041,0x00000026,0x00000027,0x0000000d,0x0000000f,
-	0x0003003e,0x00000027,0x00000025,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/FullScreenQuad.vert.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kFullScreenQuad_vert_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x4d,0x92,0x4d,0x4e,0xc3,0x40,
+    0x0c,0x85,0x9d,0x84,0xa6,0x6d,0xa0,0x69,0xfa,0x97,0x96,0xfe,0xa4,0x2d,0x2d,0x14,
+    0x01,0xaa,0x58,0x00,0x42,0x42,0x05,0xb1,0x0a,0x8b,0x2e,0x40,0x9c,0x00,0x89,0x0d,
+    0x0b,0xd8,0xc0,0x01,0xb8,0x19,0xd7,0x62,0x83,0xc4,0xf3,0xcc,0x1b,0x69,0x46,0x72,
+    0x66,0xfc,0xf9,0xc5,0xf6,0x38,0x89,0xc2,0x45,0x55,0x24,0x90,0x44,0x6a,0x72,0x2c,
+    0x76,0xb5,0x24,0x04,0x11,0xd9,0x95,0xd8,0xec,0xe5,0xf6,0x79,0xbb,0xfe,0xfc,0x7a,
+    0x5d,0x5f,0x5c,0x9e,0x6b,0x3c,0x95,0xc8,0xe8,0x34,0xd6,0x94,0xaa,0x39,0xef,0xc0,
+    0xde,0x5f,0xde,0x3e,0xf4,0xdc,0x80,0x8d,0x60,0x0f,0x52,0x41,0x0e,0xbb,0xdc,0xee,
+    0x58,0x40,0x16,0x78,0x2c,0x24,0x8b,0x3c,0x16,0x91,0x69,0xfe,0x12,0x9e,0xd3,0x95,
+    0x20,0x23,0xc6,0x4e,0x60,0x1d,0x50,0xe5,0x73,0x68,0x22,0x6a,0x72,0x9c,0x62,0xec,
+    0x33,0x58,0x1f,0x7a,0xed,0x34,0x66,0xae,0x1e,0x9e,0x35,0xc6,0x74,0x9d,0xd2,0xaf,
+    0xb3,0xa7,0x31,0xfc,0x84,0x7a,0x65,0x05,0x4e,0x5a,0xcb,0xe5,0x48,0x68,0x33,0xe8,
+    0xf6,0xbc,0x3e,0x6f,0xe8,0x37,0xc8,0xb4,0x4e,0xca,0x3a,0x01,0xeb,0xa4,0x66,0x6e,
+    0x76,0x69,0x5f,0x19,0x73,0x86,0x5e,0x1f,0x2d,0x32,0xed,0xa3,0x8d,0x3d,0x23,0xd3,
+    0x78,0x6c,0xee,0xab,0xeb,0xfb,0xc7,0xf9,0x5d,0xeb,0xdf,0x9d,0x61,0x6e,0x99,0xa9,
+    0x6b,0x35,0xca,0x1d,0xcb,0xc9,0x3a,0x1e,0xeb,0x53,0xe3,0xb3,0x01,0x99,0x7d,0xb7,
+    0x6e,0xea,0xef,0x33,0x67,0xce,0x77,0x7a,0xdc,0x07,0x9c,0xc1,0x90,0xf7,0x4b,0x39,
+    0x83,0x21,0xff,0x81,0x80,0xf1,0x09,0x67,0xd7,0xa6,0x3f,0xa5,0x9f,0x79,0x77,0x3a,
+    0xe0,0x4c,0x34,0x7e,0xc4,0xf9,0xa9,0xe6,0x0a,0x7d,0x85,0xfc,0x6e,0x42,0xfe,0x0b,
+    0x52,0x61,0xad,0x89,0xf9,0x3e,0x56,0xbb,0xe1,0x7c,0xc7,0xac,0x7f,0x0b,0x75,0xc1,
+    0xfe,0xef,0xf1,0xc6,0x94,0xdf,0xa2,0xa0,0x66,0xc3,0xf9,0xcf,0xc9,0x9f,0xa0,0xd1,
+    0x5e,0x16,0x64,0xe2,0xb1,0x25,0x99,0xde,0xe9,0x11,0xd5,0xb4,0xde,0x21,0xb5,0x4b,
+    0xf6,0xdf,0x65,0x1d,0xed,0x7f,0xc5,0xff,0xa0,0xc9,0x3e,0x56,0xd4,0xff,0x21,0xc3,
+    0x35,0xec,0x1f,0xe9,0x55,0x31,0x1f,0x7c,0x03,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000000.inc
index d9e01a2..33ddeed 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000000.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000000,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x13,0xf3,0x56,0x63,0x14,0xb5,0x0b,0x91,0x94,0x42,0xb0,0x50,0x11,0x44,
+    0xc1,0x2a,0x16,0xe9,0xfc,0x02,0xc1,0xc6,0x42,0x1b,0xfd,0x78,0x1b,0xc1,0x99,0x64,
+    0x0e,0x76,0xe7,0x76,0x6e,0x6e,0x76,0xef,0x5c,0xa7,0x0c,0xcc,0x7a,0x16,0x5b,0x68,
+    0x13,0xeb,0x56,0x66,0x0e,0x18,0xb3,0xc4,0xfc,0x16,0xeb,0xe6,0xda,0x54,0xef,0xcf,
+    0xbd,0xda,0x6c,0xd7,0x3c,0x1f,0x99,0xdb,0xea,0x78,0x96,0x42,0xd3,0x07,0x32,0x9e,
+    0xb7,0xc7,0x8b,0x7c,0x84,0x18,0x43,0x43,0x2e,0xe0,0x7d,0xec,0xc8,0xe5,0xf2,0xbf,
+    0x98,0x87,0x7e,0xdd,0x2a,0x85,0x35,0xf4,0xe4,0x1c,0xc4,0x14,0x99,0xb8,0x04,0xe7,
+    0x8a,0x9b,0x63,0xe7,0x03,0x0b,0xc4,0x02,0x7e,0xf4,0xf5,0xd5,0xb7,0x40,0x0e,0x81,
+    0xae,0xfa,0x1d,0x54,0x47,0xe2,0x72,0x79,0x07,0xd2,0x26,0x3a,0x8b,0xa5,0x65,0x3d,
+    0x10,0x37,0x43,0x3d,0x54,0x1f,0xbe,0x6f,0xa5,0x7a,0xa4,0x39,0x79,0x3f,0x95,0x96,
+    0x7e,0x3b,0xbc,0xc5,0xd1,0x1c,0xa6,0x7e,0x5f,0x30,0x1e,0xf0,0x8c,0x9c,0xb6,0x7f,
+    0xd1,0xf9,0xd3,0xe3,0xa8,0xd9,0x33,0xf1,0x27,0xdc,0x88,0x54,0xff,0xd0,0x71,0x8f,
+    0xf8,0x03,0x68,0x28,0x75,0x58,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000001.inc
index b064c15..d58b2b5 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000001.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000001,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x10,0x3b,0x5b,0xfb,0xad,0xd6,0x2a,0xea,0x56,0x2a,0x1d,0x85,0xe2,0xa0,0x22,0x88,
+    0x82,0x53,0x1d,0xba,0xf9,0x0b,0x04,0x17,0x07,0x5d,0xf4,0xc7,0xbb,0x08,0x26,0x6d,
+    0x1e,0xdc,0xcb,0xbb,0x5c,0x2e,0x77,0xad,0xeb,0x94,0x81,0x59,0xcf,0x62,0x0b,0x6d,
+    0x62,0xdd,0xc9,0xcc,0x01,0x63,0x96,0x98,0xdf,0x62,0xdd,0x5c,0x9b,0xea,0xfd,0xb9,
+    0x57,0x9b,0xed,0x9a,0xf5,0x91,0xb9,0xad,0x8e,0xb5,0x14,0x9a,0x3e,0x90,0xf1,0xbc,
+    0x3d,0x5e,0xe4,0x23,0xc4,0x18,0x1a,0x72,0x01,0xfb,0xf1,0x22,0x97,0xab,0xe7,0x62,
+    0x1e,0xe6,0x75,0xa7,0x14,0xd6,0xd0,0x93,0x73,0x10,0x53,0xdc,0xc4,0x25,0x38,0x57,
+    0xdc,0x1c,0x2f,0x1f,0x58,0x20,0x16,0xf0,0xa3,0xaf,0xaf,0xb9,0x05,0xee,0x10,0xe8,
+    0x6a,0xde,0x41,0x79,0x24,0x2e,0x97,0x77,0x20,0x6d,0xa2,0x5a,0x2c,0x2d,0xf3,0x81,
+    0xb8,0x19,0xf2,0xa1,0xe6,0x70,0xd7,0x95,0xf2,0x91,0xf6,0x64,0x7f,0x2a,0x2d,0xfd,
+    0x76,0xf8,0x16,0x47,0x7b,0x98,0xe6,0x7d,0xc1,0x78,0xc0,0x33,0xee,0xb4,0xfd,0x17,
+    0x9d,0x3f,0x3d,0x8e,0xda,0x3d,0x13,0x7f,0x42,0x47,0xa4,0xfc,0x87,0x89,0x7b,0xc4,
+    0x1f,0x05,0x9a,0xa0,0x93,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000002.inc
index 9666b28..fa020c2 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000002.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000002,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0xef,0xcc,0x5b,0x13,0xa3,0xa8,0x5d,0x88,0xa4,0x14,0x82,0x85,0x11,0x41,
+    0x14,0xac,0x62,0x91,0xce,0x2f,0x10,0x6c,0x2c,0xb4,0xd1,0x8f,0xb7,0x11,0x9c,0xbd,
+    0xcc,0xc1,0xee,0xdc,0xce,0xce,0x3e,0xee,0xac,0xa9,0x02,0x91,0x81,0xc4,0x12,0xca,
+    0x54,0xfa,0x93,0x8b,0x01,0x23,0x92,0x88,0xef,0xb0,0xed,0xae,0x5d,0xfd,0xfe,0xdc,
+    0xeb,0x6d,0xb3,0xd1,0x7c,0x2a,0xd6,0xe9,0x34,0x97,0x41,0x33,0x04,0xaa,0x3d,0x6f,
+    0x8f,0x97,0xf2,0x11,0x6c,0x02,0x8d,0x72,0x81,0xd6,0xe3,0xa6,0x5c,0x01,0x33,0xb0,
+    0x8b,0x78,0x98,0xd7,0x9f,0x8a,0xd8,0x42,0x1f,0x33,0x3f,0x83,0x57,0x5c,0x81,0xb3,
+    0xe4,0x16,0xb8,0xf9,0xc0,0x12,0xb6,0x44,0x3f,0xed,0xeb,0x73,0x6e,0x09,0x1f,0x02,
+    0x2d,0xe7,0x1d,0x18,0x47,0xe4,0x0a,0xf6,0x0e,0xa8,0x4d,0x98,0x8b,0xa9,0xd5,0x78,
+    0x44,0x6e,0x8e,0x78,0xcc,0x39,0xfa,0xbe,0x35,0xe3,0x94,0x7b,0x6a,0x7d,0x46,0xad,
+    0xf6,0xdb,0xe1,0x2d,0x86,0x7b,0x08,0xe7,0x7d,0xc1,0x78,0xc0,0x33,0x7c,0xe6,0xfe,
+    0xa2,0xef,0xaf,0x3d,0x8e,0xdc,0x3d,0x27,0x7f,0x42,0x45,0xc4,0xf8,0x87,0x89,0x7b,
+    0xd8,0x1f,0xf3,0x4a,0xaf,0x14,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000003.inc
index a7d3355..7faee63 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000003.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000003.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000003,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000003.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000003[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x0c,0x8c,0xad,0xfd,0x56,0x6b,0x15,0x75,0x2b,0x95,0x8e,0x42,0x71,0x50,0x11,0x44,
+    0xc1,0xa9,0x0e,0xdd,0xfc,0x05,0x82,0x8b,0x83,0x2e,0xfa,0xe3,0x5d,0x04,0xef,0xda,
+    0x7b,0x90,0xdc,0xcb,0x25,0xb9,0xe4,0x3d,0xd7,0x29,0x03,0xb3,0x9e,0xc5,0x16,0xda,
+    0xc4,0xba,0x93,0x99,0x03,0xc6,0x2c,0x31,0xbf,0xc5,0xba,0xb9,0x36,0xd5,0xfb,0x73,
+    0xaf,0x36,0xdb,0x35,0xf3,0x23,0x73,0xdb,0x3a,0xe6,0x52,0xd4,0xf4,0x81,0xb4,0xe7,
+    0xed,0xf1,0x22,0x1f,0xc1,0xc6,0xa8,0x21,0x17,0xb0,0x1f,0x37,0x72,0x39,0x8c,0x9d,
+    0x17,0xf3,0x30,0xaf,0x3b,0xa5,0xb0,0x46,0x86,0x9c,0x03,0x9b,0xc2,0x13,0x97,0xe0,
+    0x5c,0x71,0x73,0xdc,0x7c,0x60,0x01,0x5b,0x40,0x8f,0xba,0xbe,0xe6,0x16,0xf0,0xa1,
+    0xb4,0xc9,0x1f,0x14,0x47,0xe2,0x72,0x69,0x07,0xaa,0x4d,0x94,0x8b,0x55,0xcb,0x78,
+    0x20,0x6e,0x86,0x78,0xa8,0x39,0x7c,0xdf,0x4a,0xf1,0x48,0x7b,0xb2,0x3f,0x55,0x2d,
+    0xf5,0x76,0x78,0x8b,0xa3,0x3d,0x4c,0xf3,0xbe,0x60,0x3c,0xe0,0x19,0x3e,0x6d,0xff,
+    0xa2,0xd3,0xa7,0xc6,0x51,0xbb,0x67,0xe2,0x4f,0xe8,0x88,0x14,0xff,0x30,0x71,0x0f,
+    0xfb,0x03,0x9e,0xf8,0x7a,0xdf,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000004.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000004.inc
index e9c7557..93a760e 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000004.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000004.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000004[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000004,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000004.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000004[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x13,0xf3,0x56,0x63,0x14,0xb5,0x0b,0x91,0x94,0x42,0xb0,0x50,0x11,0x44,
+    0xc1,0x2a,0x16,0xe9,0xfc,0x02,0xc1,0xc6,0x42,0x1b,0xfd,0x78,0x1b,0xc1,0x99,0x64,
+    0x0e,0x76,0xe7,0x76,0x6e,0x6e,0x76,0xef,0x5c,0xa7,0x0c,0xcc,0x7a,0x16,0x5b,0x68,
+    0x13,0xeb,0x56,0x66,0x0e,0x18,0xb3,0xc4,0xfc,0x16,0xeb,0xe6,0xda,0x54,0xef,0xcf,
+    0xbd,0xda,0x6c,0xd7,0x3c,0x1f,0x99,0xdb,0xea,0x78,0x96,0x42,0xd3,0x07,0x32,0x9e,
+    0xb7,0xc7,0x8b,0x7c,0x84,0x18,0x43,0x43,0x2e,0xe0,0x7d,0xec,0xc8,0xe5,0xd2,0x5d,
+    0xcc,0x43,0xbf,0x6e,0x95,0xc2,0x1a,0x7a,0x72,0x0e,0x62,0x8a,0x4c,0x5c,0x82,0x73,
+    0xc5,0xcd,0xb1,0xf3,0x81,0x05,0x62,0x01,0x17,0xfa,0xfa,0xf2,0x2b,0x90,0x43,0xa0,
+    0xab,0x7e,0x07,0xd5,0x91,0xb8,0x5c,0xde,0x81,0xb4,0x89,0xce,0x62,0x69,0x59,0x0f,
+    0xc4,0xcd,0x50,0x0f,0xd5,0x87,0xef,0x5b,0xa9,0x1e,0x69,0x4e,0xde,0x4f,0xa5,0xa5,
+    0xdf,0x0e,0x6f,0x71,0x34,0x87,0xa9,0xdf,0x17,0x8c,0x07,0x3c,0x23,0xa7,0xed,0x5f,
+    0x74,0xfe,0xf4,0x38,0x6a,0xf6,0x4c,0xfc,0x09,0x37,0x22,0xd5,0x3f,0x74,0xdc,0x23,
+    0xfe,0x5e,0xed,0xc1,0xc1,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000005.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000005.inc
index f6c80ee..1164a33 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000005.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000005.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000005[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000005,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000005.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000005[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbd,0x0a,0xc2,0x60,
+    0x10,0x3b,0x5b,0xed,0xaf,0xb6,0x56,0x51,0xb7,0x52,0xe9,0x28,0x14,0x07,0x15,0x41,
+    0x14,0x9c,0xea,0xd0,0xcd,0x27,0x10,0x5c,0x1c,0x74,0xd1,0x87,0x77,0x11,0x4c,0xda,
+    0x14,0x72,0xf7,0x5d,0x2e,0xf7,0x57,0xd7,0x29,0x7d,0xb3,0x9e,0x45,0x16,0xd8,0xc4,
+    0xba,0x2f,0x33,0x07,0x8c,0x59,0x6c,0x5e,0xeb,0xeb,0xe6,0xda,0x54,0xef,0xcf,0xbd,
+    0xda,0x6c,0xd7,0xcc,0x27,0xe6,0xb6,0x3a,0xe6,0x52,0x68,0xfa,0xf0,0xc4,0xf3,0xf6,
+    0x78,0x91,0x0f,0x81,0x31,0x34,0xe4,0x7c,0xd6,0xe3,0x45,0x2e,0x07,0x06,0xc0,0x05,
+    0x36,0xd2,0xac,0x52,0xbe,0x86,0x9e,0x9c,0x03,0x4c,0x61,0xe9,0x97,0xe0,0x5c,0x71,
+    0x73,0xbc,0x3c,0xf8,0x02,0x58,0xa0,0x1f,0xfb,0x7a,0x9a,0x5b,0xc0,0x06,0xf0,0xae,
+    0xe6,0x1d,0x14,0x87,0xe2,0x72,0xf5,0xf6,0xa5,0x8d,0x95,0x8b,0xa4,0x65,0x3c,0x14,
+    0x37,0x43,0x3c,0xd2,0x1c,0xde,0xb7,0x52,0x9c,0x68,0x4f,0xd6,0xa7,0xd2,0xb2,0xdf,
+    0x0e,0xb7,0x38,0xda,0xc3,0x34,0xef,0x0b,0x86,0x77,0x9e,0x61,0xd3,0xf6,0x5f,0x74,
+    0xfd,0xd9,0xe3,0xa8,0xdd,0x33,0xf1,0x27,0x54,0x84,0x8a,0x7f,0x98,0xb8,0x07,0xfe,
+    0x33,0x5f,0x14,0x0a,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000006.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000006.inc
index 1c976ca..f0df749 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000006.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000006.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000006[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000006,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000006.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000006[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x93,0x98,0x33,0x3e,0x12,0xa3,0xa8,0x9d,0x28,0x29,0x85,0x60,0xa1,0x22,
+    0x88,0x82,0x55,0x2c,0xd2,0xf9,0x05,0x82,0x8d,0x85,0x36,0xfa,0xf1,0x36,0x82,0x33,
+    0x97,0x39,0x98,0xdb,0xdb,0xb9,0xd9,0xd9,0xbd,0x0b,0x83,0xc2,0x99,0xb5,0xac,0x6b,
+    0x1d,0x1b,0x59,0xb3,0x72,0x0b,0xc0,0x98,0xf5,0x2c,0xf6,0xb1,0xaa,0xaf,0x75,0xf9,
+    0xfe,0xdc,0xcb,0xcd,0x76,0xcd,0xfb,0xd4,0x42,0xaf,0xe3,0x5d,0x06,0x4d,0x84,0x48,
+    0x3c,0x6f,0x8f,0x17,0xf9,0x04,0x18,0x42,0x43,0xce,0xb1,0x1e,0x27,0x72,0x73,0x20,
+    0x06,0x2e,0xd6,0x46,0xbf,0x66,0x15,0x8a,0x15,0xf4,0xe4,0x02,0x60,0x8c,0x9d,0x71,
+    0x09,0x2e,0x14,0x37,0xc5,0x89,0xb5,0x0b,0x60,0x06,0x3f,0x27,0xaf,0xc8,0x73,0x11,
+    0xa6,0x37,0xaf,0x25,0x7f,0x50,0x9e,0x88,0x9b,0xcb,0xdb,0x49,0xdb,0xd3,0x5d,0x57,
+    0x5a,0xe6,0x7d,0x71,0x13,0xe4,0x03,0xf5,0xe1,0xfb,0x56,0xca,0x53,0xcd,0xc9,0xfa,
+    0x4c,0x5a,0xfa,0xed,0xf0,0x96,0x40,0x73,0x98,0xfa,0x7d,0xc1,0xb4,0x11,0xcf,0xd8,
+    0x33,0xff,0x17,0x8d,0x3f,0x3d,0x8e,0x9a,0x3d,0x17,0x7f,0x42,0x45,0xa2,0xfc,0x87,
+    0x8e,0x7b,0xe0,0x0f,0xc5,0x8f,0x1b,0x8d,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000007.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000007.inc
index 7f36357..ce98766 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000007.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000007.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000007[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000007,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00030016,0x00000006,
-	0x00000020,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,0x00000003,
-	0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,0x00000007,
-	0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,0x00000009,
-	0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,0x00000000,
-	0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,0x0000000e,
-	0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000007.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000007[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x13,0xf3,0x56,0x63,0x14,0xb5,0x0b,0x91,0x94,0x42,0xb0,0x50,0x11,0x44,
+    0xc1,0x2a,0x16,0xe9,0xfc,0x02,0xc1,0xc6,0x42,0x1b,0xfd,0x78,0x1b,0xc1,0x99,0x64,
+    0x0e,0x76,0xe7,0x76,0x6e,0x6e,0x76,0xef,0x5c,0xa7,0x0c,0xcc,0x7a,0x16,0x5b,0x68,
+    0x13,0xeb,0x56,0x66,0x0e,0x18,0xb3,0xc4,0xfc,0x16,0xeb,0xe6,0xda,0x54,0xef,0xcf,
+    0xbd,0xda,0x6c,0xd7,0x3c,0x1f,0x99,0xdb,0xea,0x78,0x96,0x42,0xd3,0x07,0x32,0x9e,
+    0xb7,0xc7,0x8b,0x7c,0x84,0x18,0x43,0x43,0x2e,0xe0,0x7d,0xec,0xc8,0xe5,0xaa,0x2f,
+    0xe6,0xa1,0x5f,0xb7,0x4a,0x61,0x0d,0x3d,0x39,0x07,0x31,0x45,0x26,0x2e,0xc1,0xb9,
+    0xe2,0xe6,0xd8,0xf9,0xc0,0x02,0xb1,0x80,0x1f,0x7d,0x7c,0xf5,0x2d,0x90,0x43,0xa0,
+    0x2b,0xff,0x83,0xea,0x48,0x5c,0x2e,0xef,0x40,0xda,0x44,0x67,0xb1,0xb4,0xac,0x07,
+    0xe2,0x66,0xa8,0x87,0xea,0xc3,0xf7,0xad,0x54,0x8f,0x34,0x27,0xef,0xa7,0xd2,0xd2,
+    0x6f,0x87,0xb7,0x38,0x9a,0xc3,0xd4,0xef,0x0b,0xc6,0x03,0x9e,0x91,0xd3,0xf6,0x2f,
+    0x3a,0x7f,0x7a,0x1c,0x35,0x7b,0x26,0xfe,0x84,0x1b,0x91,0xea,0x1f,0x3a,0xee,0x11,
+    0x7f,0xa8,0x3d,0xce,0x46,0x94,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000008.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000008.inc
index af40587..efcf046 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000008.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000008.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000008[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000000,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000008.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000008[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x73,0xe6,0xad,0x31,0x41,0xc4,0x2e,0x44,0x52,0x0a,0x62,0xa1,0x22,0x88,
+    0x82,0x55,0x2c,0xd2,0xf9,0x05,0x82,0x8d,0x85,0x36,0xfa,0xf1,0x36,0x82,0x33,0xc9,
+    0x1c,0xec,0xcd,0xed,0xec,0xec,0xec,0x26,0xce,0xab,0x43,0xb3,0x81,0x25,0x16,0x59,
+    0x61,0xfd,0x29,0xcc,0x03,0x63,0x96,0x5a,0xd0,0x61,0xd3,0x5e,0xdb,0xd5,0xfb,0x73,
+    0x5f,0x6d,0xb6,0x6b,0xd6,0x33,0x73,0x9d,0x8e,0xb5,0x09,0x34,0x43,0x20,0xe3,0x79,
+    0x7b,0xbc,0xc8,0xc7,0x88,0x1c,0x1a,0x72,0x21,0xfb,0xf1,0x22,0x57,0xca,0xff,0x62,
+    0x3e,0xe6,0xf5,0xa7,0x16,0x36,0xd0,0x93,0xf3,0x10,0x53,0xdc,0xc4,0x05,0x38,0x27,
+    0x6e,0x06,0x8f,0x00,0x58,0x69,0xee,0x1c,0x39,0xbd,0x03,0xcd,0xae,0x70,0x47,0x40,
+    0xa7,0x99,0x07,0xe5,0xb1,0xb8,0x52,0xfe,0xa1,0xb4,0xa9,0x6a,0x89,0xb4,0xcc,0x47,
+    0xe2,0x96,0x9a,0x35,0xd6,0x6e,0xd4,0x67,0xaa,0xb1,0x7f,0x87,0xfd,0x3d,0xcd,0x35,
+    0xf9,0x7f,0xc1,0xf8,0xc0,0x33,0xee,0xac,0xfb,0x2f,0xbd,0x1f,0x3d,0x8e,0xda,0x35,
+    0x17,0x7f,0x42,0x47,0xac,0xfc,0x87,0xaf,0xd9,0x23,0xfe,0x32,0x27,0x0a,0xf9,0x88,
+    0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000009.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000009.inc
index 999fd75..c0aecca 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000009.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000009.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000009[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000001,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000009.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000009[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x73,0xe6,0xad,0x31,0x41,0xc4,0x2e,0x44,0x52,0x0a,0x62,0xa1,0x22,0x88,
+    0x82,0x55,0x2c,0xd2,0xf9,0x05,0x82,0x8d,0x85,0x36,0xfa,0xf1,0x36,0x82,0x33,0xc9,
+    0x1c,0xec,0xcd,0xed,0xec,0xec,0xec,0x26,0xce,0xab,0x43,0xb3,0x81,0x25,0x16,0x59,
+    0x61,0xfd,0x29,0xcc,0x03,0x63,0x96,0x5a,0xd0,0x61,0xd3,0x5e,0xdb,0xd5,0xfb,0x73,
+    0x5f,0x6d,0xb6,0x6b,0xd6,0x33,0x73,0x9d,0x8e,0xb5,0x09,0x34,0x43,0x20,0xe3,0x79,
+    0x7b,0xbc,0xc8,0xc7,0x88,0x1c,0x1a,0x72,0x21,0xfb,0xf1,0x22,0x57,0xaa,0xe7,0x62,
+    0x3e,0xe6,0xf5,0xa7,0x16,0x36,0xd0,0x93,0xf3,0x10,0x53,0xdc,0xc4,0x05,0x38,0x27,
+    0x6e,0x06,0x8f,0x00,0x58,0xc9,0x63,0x8e,0x9c,0xde,0x81,0x66,0x57,0xb8,0x23,0xa0,
+    0xd3,0xcc,0x83,0xf2,0x58,0x5c,0x29,0xff,0x50,0xda,0x54,0xb5,0x44,0x5a,0xe6,0x23,
+    0x71,0x4b,0xcd,0x1a,0x6b,0x37,0xea,0x33,0xd5,0xd8,0xbf,0xc3,0xfe,0x9e,0xe6,0x9a,
+    0xfc,0xbf,0x60,0x7c,0xe0,0x19,0x77,0xd6,0xfd,0x97,0xde,0x8f,0x1e,0x47,0xed,0x9a,
+    0x8b,0x3f,0xa1,0x23,0x56,0xfe,0xc3,0xd7,0xec,0x11,0x7f,0x6b,0x6d,0xdf,0x88,0x88,
+    0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000A.inc
index 3171230..4a2f972 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000A.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000A.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_0000000A[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000002,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.0000000A.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_0000000A[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xc1,0x0a,0x82,0x40,
+    0x10,0x9d,0x76,0xd3,0x75,0xb5,0x4c,0x89,0xe8,0x26,0x86,0xc7,0x40,0x3a,0x54,0x08,
+    0x51,0xd0,0xc9,0x0e,0xde,0xfa,0x82,0xa0,0x4b,0x87,0xba,0xd4,0xc7,0x77,0x09,0x7a,
+    0xa3,0x6f,0x61,0xf6,0xed,0xbc,0x79,0xf3,0x66,0xd4,0x9a,0xca,0x89,0x8c,0x24,0x96,
+    0x48,0x72,0x19,0x4e,0x2e,0x06,0x8c,0x48,0x22,0x61,0x8f,0x6d,0x77,0xed,0xea,0xf7,
+    0xe7,0x5e,0x6f,0x77,0x1b,0xad,0xa7,0x62,0x7b,0x9d,0xd6,0x66,0xd0,0x8c,0x81,0x1a,
+    0xcf,0xdb,0xe3,0xa5,0xbc,0x47,0x64,0xd0,0x28,0xe7,0xb4,0x1f,0x2f,0xe5,0x0a,0x84,
+    0x41,0x5c,0x24,0xc0,0xbc,0xe1,0x54,0xc4,0x16,0xfa,0x98,0xf5,0x39,0x6e,0xc5,0x15,
+    0x38,0x4b,0x6e,0x01,0x8f,0x10,0x58,0x72,0xee,0x12,0xb9,0x7a,0x87,0x9c,0x5d,0xe2,
+    0x8e,0x80,0x96,0x33,0x0f,0xcc,0x3d,0xb9,0x82,0xfe,0x8e,0xda,0x84,0xb5,0x98,0x5a,
+    0xcd,0x27,0xe4,0xd6,0x9c,0x35,0xe5,0x6e,0xaa,0x4f,0x59,0xd3,0xfe,0x3d,0xf6,0x37,
+    0x9c,0x2b,0xf4,0xff,0x82,0x09,0x80,0x67,0xdc,0x69,0xff,0x5f,0x06,0x3f,0xf5,0x38,
+    0x72,0xd7,0x8c,0xfc,0x09,0x1d,0x9e,0xf9,0x0f,0x5f,0xd3,0x20,0xfe,0x80,0xb3,0xa0,
+    0x1a,0x88,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000B.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000B.inc
index c8d356f..296be0c 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000B.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000B.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_0000000B[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000003,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.0000000B.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_0000000B[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x2f,0xe6,0xad,0x31,0x41,0xc4,0x2e,0x44,0x52,0x0a,0x62,0xa1,0x22,0x88,
+    0x82,0x55,0x2c,0xd2,0xf9,0x05,0x82,0x8d,0x85,0x36,0xfa,0xf1,0x36,0x82,0x33,0xc9,
+    0x1c,0xec,0xcd,0xed,0xec,0xec,0xec,0x26,0x9e,0xab,0x43,0xb3,0x81,0x25,0x16,0x59,
+    0x61,0xfd,0x29,0xcc,0x81,0x31,0x4b,0x2d,0xe8,0xb0,0x69,0xaf,0xed,0xea,0xfd,0xb9,
+    0xaf,0x36,0xdb,0x35,0xeb,0x99,0x79,0x9d,0x8e,0xb5,0x09,0x34,0x43,0x20,0xe3,0x79,
+    0x7b,0xbc,0xc8,0xc7,0x88,0x1c,0x1a,0x72,0x21,0xfb,0xf1,0x22,0x57,0x22,0xd8,0x79,
+    0x31,0x1f,0xf3,0xfa,0x53,0x0b,0x1b,0x54,0xc8,0x39,0xc4,0x14,0x37,0x71,0x01,0xce,
+    0x13,0x37,0x83,0x47,0x00,0xac,0x34,0x77,0x8e,0x9c,0xde,0x81,0x66,0x57,0xb8,0x23,
+    0xf9,0x93,0x3f,0x28,0x8f,0xc5,0x95,0xf2,0x0f,0xa5,0x4d,0x55,0x4b,0xa4,0x65,0x3e,
+    0x12,0xb7,0xd4,0xac,0xb1,0x76,0xa3,0x3e,0x53,0x8d,0xfd,0x3b,0xec,0xef,0x34,0xd7,
+    0xe4,0xff,0x05,0xe3,0x03,0xcf,0xb8,0xb3,0xee,0xbf,0xf4,0x7e,0xf4,0x38,0x6a,0xd7,
+    0x5c,0xfc,0x09,0x1d,0xb1,0xf2,0x1f,0xbe,0x66,0x8f,0xf8,0x03,0xd9,0xf9,0x75,0x6b,
+    0x88,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000C.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000C.inc
index fbce8f9..336bac8 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000C.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000C.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_0000000C[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000004,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.0000000C.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_0000000C[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x73,0xe6,0xad,0x31,0x41,0xc4,0x2e,0x44,0x52,0x0a,0x62,0xa1,0x22,0x88,
+    0x82,0x55,0x2c,0xd2,0xf9,0x05,0x82,0x8d,0x85,0x36,0xfa,0xf1,0x36,0x82,0x33,0xc9,
+    0x1c,0xec,0xcd,0xed,0xec,0xec,0xec,0x26,0xce,0xab,0x43,0xb3,0x81,0x25,0x16,0x59,
+    0x61,0xfd,0x29,0xcc,0x03,0x63,0x96,0x5a,0xd0,0x61,0xd3,0x5e,0xdb,0xd5,0xfb,0x73,
+    0x5f,0x6d,0xb6,0x6b,0xd6,0x33,0x73,0x9d,0x8e,0xb5,0x09,0x34,0x43,0x20,0xe3,0x79,
+    0x7b,0xbc,0xc8,0xc7,0x88,0x1c,0x1a,0x72,0x21,0xfb,0xf1,0x22,0x57,0x4a,0x77,0x31,
+    0x1f,0xf3,0xfa,0x53,0x0b,0x1b,0xe8,0xc9,0x79,0x88,0x29,0x6e,0xe2,0x02,0x9c,0x13,
+    0x37,0x43,0x67,0x00,0xac,0x34,0x77,0x8e,0x9c,0xde,0x81,0x3c,0x2b,0xdc,0x11,0xd0,
+    0x69,0xe6,0x41,0x79,0x2c,0xae,0x94,0x7f,0x28,0x6d,0xaa,0x5a,0x22,0x2d,0xf3,0x91,
+    0xb8,0xa5,0x66,0x8d,0xb5,0x1b,0xf5,0x99,0x6a,0xec,0xdf,0x61,0x7f,0x4f,0x73,0x4d,
+    0xfe,0x5f,0x30,0x3e,0xf0,0x8c,0x3b,0xeb,0xfe,0x4b,0xef,0x47,0x8f,0xa3,0x76,0xcd,
+    0xc5,0x9f,0xd0,0x11,0x2b,0xff,0xe1,0x6b,0xf6,0x88,0x3f,0x17,0x08,0x2e,0xe5,0x88,
+    0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000D.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000D.inc
index 3a19c55..0321700 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000D.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000D.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_0000000D[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000005,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.0000000D.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_0000000D[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x2f,0x9a,0xa7,0xc6,0x04,0x11,0xbb,0x10,0x49,0x29,0x04,0x0b,0x15,0x41,
+    0x14,0xac,0x62,0x91,0xce,0x2f,0x10,0x6c,0x2c,0xb4,0xd1,0x8f,0xb7,0x11,0x9c,0x49,
+    0x26,0x30,0xbb,0xb7,0xb3,0xb3,0xb3,0x77,0xf1,0x5c,0x15,0x98,0x0d,0x2c,0xb6,0xd0,
+    0x72,0xeb,0xbf,0xdc,0x1c,0x18,0xb3,0xc4,0xfc,0x2e,0x37,0xed,0xb5,0xad,0xdf,0x9f,
+    0x7b,0xbd,0xd9,0xae,0xd9,0x4f,0xcd,0xeb,0x74,0xec,0x4d,0xa1,0x19,0x22,0x13,0xcf,
+    0xdb,0xe3,0x45,0x3e,0x02,0x32,0x68,0xc8,0x05,0x9c,0xc7,0x89,0x5c,0x01,0x8c,0x80,
+    0x0b,0x62,0xac,0x5d,0x95,0x72,0x03,0x3d,0x39,0x07,0xcc,0x10,0x99,0x97,0xe0,0x3c,
+    0x71,0x73,0x78,0xf8,0xc8,0xa5,0xf6,0x2e,0x50,0xd3,0xdb,0xd7,0xee,0x12,0x31,0x44,
+    0xf6,0xb4,0xf3,0xa0,0x3a,0x12,0x57,0xc8,0x3f,0x90,0x36,0x51,0x2f,0x96,0x96,0xf5,
+    0x58,0xdc,0x4a,0xbb,0x26,0xba,0x1b,0xf5,0xa9,0x7a,0x9c,0xdf,0xe1,0xfe,0x4e,0x7b,
+    0x4d,0xfe,0x5f,0x30,0x7c,0xdb,0x19,0x31,0xed,0xfe,0x4b,0xef,0x47,0x8f,0xa3,0xee,
+    0x9a,0x89,0x3f,0x61,0x22,0x52,0xfd,0xc3,0x6b,0xf6,0xc0,0x1f,0x4e,0x42,0xfb,0x94,
+    0x88,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000E.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000E.inc
index 327ebcf..ae0b8b6 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000E.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000E.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_0000000E[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000006,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.0000000E.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_0000000E[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x90,0x3b,0x0b,0xc2,0x40,
+    0x10,0x84,0xd7,0x3c,0x4d,0xa2,0x31,0x41,0xc4,0x2e,0x28,0x29,0x85,0x60,0xa1,0x22,
+    0x88,0x82,0x55,0x2c,0xd2,0xf9,0x0b,0x04,0x1b,0x0b,0x6d,0xf4,0xc7,0xdb,0x08,0xce,
+    0x5c,0xe6,0x60,0x6f,0xb3,0xdf,0xce,0x3e,0x2e,0xbe,0x57,0xc7,0x66,0x03,0x4b,0x6d,
+    0x68,0xa5,0xf5,0xa7,0x34,0x0f,0xc4,0x2c,0xb3,0xc8,0xf9,0xb6,0xbb,0x76,0xcd,0xfb,
+    0x73,0x6f,0x36,0xdb,0x35,0xf3,0xb9,0xf9,0x4e,0xc7,0xdc,0x04,0x9a,0x00,0x9e,0xf6,
+    0xbc,0x3d,0x5e,0xe4,0x09,0xac,0x80,0x86,0x2c,0x66,0x3d,0xbe,0xc8,0x2a,0x58,0x04,
+    0xbb,0x58,0x88,0x79,0xfd,0xa9,0xe5,0x5b,0xe8,0xc9,0x3c,0xd8,0x14,0x37,0xfd,0x12,
+    0xcc,0x17,0x9b,0xa1,0x07,0x6b,0x17,0x9a,0x3b,0x47,0x1c,0xab,0x5f,0xe0,0x78,0x80,
+    0x17,0x98,0xd3,0x93,0x1f,0x14,0x27,0x62,0x95,0xfa,0xc7,0xd2,0x66,0xca,0xa5,0xd2,
+    0x32,0x1e,0x89,0xad,0x34,0x6b,0xac,0xdd,0xa8,0xcf,0x95,0x63,0xfd,0x0e,0xfb,0x7b,
+    0x9a,0x6b,0xea,0xff,0x05,0x09,0xe1,0xcf,0xb8,0x73,0xf7,0x5f,0xfa,0x7e,0xec,0x71,
+    0xd4,0xae,0x85,0xf8,0x09,0x15,0x89,0xe2,0x1f,0x5e,0xb3,0x87,0xfd,0x01,0xa5,0x9c,
+    0x84,0x06,0x88,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000F.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000F.inc
index 7c29c60..47a2650 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000F.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.0000000F.inc
@@ -1,22 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_0000000F[] = {
-	0x07230203,0x00010000,0x00080007,0x00000011,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000007,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x0004002b,0x00000006,0x0000000d,0x00000000,0x00040020,0x0000000e,0x00000009,
-	0x00000007,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x00050041,0x0000000e,0x0000000f,0x0000000c,0x0000000d,0x0004003d,0x00000007,0x00000010,
-	0x0000000f,0x0003003e,0x00000009,0x00000010,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.0000000F.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_0000000F[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x73,0xe6,0xad,0x31,0x41,0xc4,0x2e,0x44,0x52,0x0a,0x62,0xa1,0x22,0x88,
+    0x82,0x55,0x2c,0xd2,0xf9,0x05,0x82,0x8d,0x85,0x36,0xfa,0xf1,0x36,0x82,0x33,0xc9,
+    0x1c,0xec,0xcd,0xed,0xec,0xec,0xce,0x26,0xce,0xab,0x43,0xb3,0x81,0x25,0x16,0x59,
+    0x61,0xfd,0x29,0xcc,0x03,0x63,0x96,0x5a,0xd0,0x61,0xd3,0x5e,0xdb,0xd5,0xfb,0x73,
+    0x5f,0x6d,0xb6,0x6b,0xd6,0x33,0x73,0x9d,0x8e,0xb5,0x09,0x34,0x43,0x20,0xe3,0x79,
+    0x7b,0xbc,0xc8,0xc7,0x88,0x1c,0x1a,0x72,0x21,0xfb,0xf1,0x22,0x57,0x2a,0xbf,0x98,
+    0x0f,0xbf,0xfe,0xd4,0xc2,0x06,0x7a,0x72,0x1e,0x62,0x8a,0x9b,0xb8,0x00,0xe7,0xc4,
+    0xcd,0x30,0x23,0x00,0x56,0xf2,0x9d,0x23,0xe7,0xac,0x40,0xde,0x15,0xee,0x08,0xe8,
+    0xe4,0x71,0x50,0x1e,0x8b,0x2b,0x35,0x3f,0x94,0x36,0x55,0x2d,0x91,0x96,0xf9,0x48,
+    0xdc,0x52,0x5e,0x63,0xed,0x46,0x7d,0xa6,0x1a,0xfb,0x77,0xd8,0xdf,0x93,0xaf,0x69,
+    0xfe,0x17,0x8c,0x0f,0x3c,0xe3,0xce,0xba,0xff,0xd2,0xcf,0xe3,0x8c,0xa3,0x76,0xcd,
+    0xc5,0x9f,0xd0,0x11,0x2b,0xff,0xe1,0x6b,0xf6,0x88,0x3f,0xfc,0xd6,0x51,0x77,0x88,
+    0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000010.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000010.inc
index a46918c..75bba80 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000010.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000010.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000010[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000000,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000010.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000010[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x40,
+    0x14,0x7b,0xb6,0xf6,0x5b,0x5b,0xab,0x88,0x5b,0xa9,0x74,0x14,0x8a,0x83,0x8a,0x20,
+    0x0a,0x4e,0x75,0xe8,0xe6,0x2f,0x10,0x5c,0x1c,0x74,0xd1,0x1f,0xef,0x22,0x98,0xb4,
+    0x39,0x78,0x97,0xbe,0xbc,0x5c,0x72,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
+    0xd4,0xfa,0x95,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
+    0xaf,0x37,0xdb,0x35,0xe7,0xa9,0xb9,0x9d,0x8e,0xb3,0x0c,0x9a,0x21,0x90,0xf5,0xbc,
+    0x3d,0x5e,0xe4,0x23,0xd4,0x04,0x1a,0x72,0x01,0xcf,0xe3,0x8b,0x5c,0x21,0xff,0x8b,
+    0x79,0xc8,0xeb,0x57,0x25,0x6c,0xa0,0x27,0xe7,0xa0,0x66,0xd8,0x89,0x4b,0x70,0xae,
+    0xb8,0x39,0x3c,0x7c,0x60,0x29,0xfd,0x02,0x3d,0xbd,0x7d,0x65,0x97,0xd8,0x43,0xa0,
+    0xab,0xcc,0x83,0xfa,0x48,0x5c,0x21,0xff,0x40,0xda,0x44,0xb3,0x58,0x5a,0xf6,0x23,
+    0x71,0xcc,0x1a,0x2b,0x8b,0x6f,0x5c,0xa9,0x4f,0x95,0xcd,0xf3,0x99,0xb4,0xf4,0xdb,
+    0xe1,0x3d,0x8e,0xee,0x61,0xca,0xfb,0x82,0xf1,0x80,0x67,0xec,0x59,0xf7,0x3f,0x7a,
+    0x7f,0x7a,0x1c,0x75,0xf7,0x5c,0xfc,0x09,0x27,0x22,0xf5,0x3f,0x24,0xee,0x51,0x7f,
+    0x84,0x1a,0x95,0x71,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000011.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000011.inc
index b62ff7a..abdfbc6 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000011.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000011.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000011[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000001,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000011.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000011[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
+    0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
+    0x3c,0xb8,0x97,0x77,0xb9,0xdc,0xe5,0x5a,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
+    0xd4,0xfa,0x93,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
+    0xaf,0x37,0xdb,0x35,0xeb,0xa9,0xb9,0x9d,0x8e,0xb5,0x0c,0x9a,0x21,0x90,0xf1,0xbc,
+    0x3d,0x5e,0xe4,0x23,0xc4,0x04,0x1a,0x72,0x01,0xfb,0xf1,0x22,0x57,0xa8,0xe7,0x62,
+    0x1e,0xfc,0xfa,0x53,0x09,0x1b,0xe8,0xc9,0x39,0x88,0x19,0x6e,0xe2,0x12,0x9c,0x2b,
+    0x6e,0x8e,0x19,0x3e,0xb0,0x94,0x7e,0x81,0x9c,0xb3,0x7d,0x79,0x97,0xb8,0x43,0xa0,
+    0x2b,0xcf,0x83,0xf2,0x48,0x5c,0xa1,0xf9,0x81,0xb4,0x89,0x6a,0xb1,0xb4,0xcc,0x47,
+    0xe2,0xe8,0x35,0x96,0x17,0xf7,0x5d,0x29,0x4f,0xe5,0xcd,0xfe,0x4c,0x5a,0xce,0xdb,
+    0xe1,0x7b,0x1c,0xed,0x61,0xf2,0xfb,0x82,0xf1,0x80,0x67,0xdc,0x59,0xf7,0x3f,0xfa,
+    0xf9,0x9c,0x71,0xd4,0xee,0xb9,0xf8,0x13,0x3a,0x22,0xe5,0x3f,0x38,0xee,0x11,0x7f,
+    0x46,0x35,0xfa,0x8e,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000012.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000012.inc
index 355b142..cbccfae 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000012.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000012.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000012[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000002,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000012.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000012[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
+    0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
+    0x3c,0xb8,0x4b,0x2f,0x97,0xbb,0xbc,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
+    0xd4,0xfa,0x93,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
+    0xaf,0x37,0xdb,0x35,0xfb,0xa9,0xb9,0x9d,0x8e,0xbd,0x0c,0x9a,0x21,0x90,0xf1,0xbc,
+    0x3d,0x5e,0xe4,0x23,0xc4,0x04,0x1a,0x72,0x01,0xe7,0xf1,0x45,0xae,0x40,0x38,0x88,
+    0x8b,0x79,0xf0,0xeb,0x4f,0x25,0x6c,0xa0,0x8f,0xd5,0x9f,0x21,0x13,0x97,0xe0,0x5c,
+    0x71,0x73,0xec,0xf0,0x81,0xa5,0xf4,0x0b,0xd4,0xdc,0xed,0xcb,0xbb,0x44,0x0e,0x81,
+    0xae,0x3c,0x0f,0xaa,0x23,0x71,0x85,0xf6,0x07,0xd2,0x26,0xea,0xc5,0xd2,0xb2,0x1e,
+    0x89,0xa3,0xd7,0x58,0x5e,0x7c,0xe3,0x4a,0x75,0x2a,0x6f,0xce,0x67,0xd2,0x72,0xdf,
+    0x0e,0xef,0x71,0x74,0x0f,0x93,0xdf,0x17,0x8c,0x07,0x3c,0x23,0x67,0xdd,0xff,0xe8,
+    0xf7,0x73,0xc7,0x51,0x77,0xcf,0xc5,0x9f,0x30,0x11,0xa9,0xfe,0xc1,0x71,0x8f,0xf8,
+    0x03,0x41,0x43,0x3a,0x54,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000013.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000013.inc
index cb16df7..746aec5 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000013.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000013.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000013[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000003,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000013.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000013[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
+    0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
+    0x3c,0xb8,0xbb,0x5e,0x2e,0x97,0xbc,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
+    0xd4,0xfa,0x93,0x9b,0x03,0xc4,0x2c,0x31,0xbf,0xab,0x4d,0x7b,0x6d,0xeb,0xf7,0xe7,
+    0x5e,0x6f,0xb6,0x6b,0xce,0x53,0x73,0x3b,0x1e,0x67,0x19,0x38,0x43,0x54,0xc6,0xf3,
+    0xf6,0x78,0x11,0x8f,0x10,0x13,0x70,0x88,0x05,0xdc,0xc7,0x17,0xb1,0x02,0xc1,0xcd,
+    0x8b,0x79,0xf0,0xeb,0x4f,0xa5,0xda,0x60,0x42,0xcc,0x41,0xcc,0x90,0x59,0x97,0xc0,
+    0x5c,0x61,0x73,0x68,0xf8,0xa8,0xa5,0xf8,0x0b,0xf4,0xd4,0xf6,0xe5,0x5d,0x22,0x87,
+    0xd2,0x27,0x7e,0x50,0x1f,0x09,0x2b,0xa4,0x1f,0x88,0x9b,0x68,0x16,0x8b,0xcb,0x7e,
+    0x24,0x8c,0x5e,0x63,0x79,0xf1,0x8d,0x2b,0xf5,0xa9,0xbc,0xb9,0x9f,0x89,0x4b,0xbd,
+    0x1d,0xde,0xe3,0xe8,0x1e,0x26,0xbf,0x2f,0x10,0x0f,0xf5,0x8c,0x9c,0x75,0xff,0xa3,
+    0xd7,0xa7,0xc6,0x51,0x77,0xcf,0x85,0x9f,0xb0,0x11,0xa9,0xff,0xc1,0x71,0x8f,0xf8,
+    0x03,0x83,0x6c,0x55,0xab,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000014.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000014.inc
index b53a7ab..d90de13 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000014.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000014.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000014[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000004,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000014.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000014[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
+    0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
+    0x3c,0xb8,0x4b,0x2f,0x97,0xbb,0xbc,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
+    0xd4,0xfa,0x93,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
+    0xaf,0x37,0xdb,0x35,0xfb,0xa9,0xb9,0x9d,0x8e,0xbd,0x0c,0x9a,0x21,0x90,0xf1,0xbc,
+    0x3d,0x5e,0xe4,0x23,0xc4,0x04,0x1a,0x72,0x01,0xe7,0xf1,0x45,0xae,0x90,0xee,0x62,
+    0x1e,0xfc,0xfa,0x53,0x09,0x1b,0xe8,0xc9,0x39,0x88,0x19,0x32,0x71,0x09,0xce,0x15,
+    0x37,0xc7,0xa4,0x0f,0x2c,0xa5,0x5f,0xa0,0xe6,0x6e,0x5f,0x3b,0x4b,0xe4,0x10,0xe8,
+    0xca,0xf3,0xa0,0x3a,0x12,0x57,0x68,0x7f,0x20,0x6d,0xa2,0x5e,0x2c,0x2d,0xeb,0x91,
+    0x38,0x7a,0x8d,0xe5,0xc5,0x37,0xae,0x54,0xa7,0xf2,0xe6,0x7c,0x26,0x2d,0xf7,0xed,
+    0xf0,0x1e,0x47,0xf7,0x30,0xf9,0x7d,0xc1,0x78,0xc0,0x33,0x72,0xd6,0xfd,0x8f,0x7e,
+    0x3f,0x77,0x1c,0x75,0xf7,0x5c,0xfc,0x09,0x13,0x91,0xea,0x1f,0x1c,0xf7,0x88,0x3f,
+    0x0e,0xa9,0xcb,0x3a,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000015.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000015.inc
index 4b536e8..99f694c 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000015.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000015.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000015[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000005,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000015.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000015[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0xbb,0x0a,0xc2,0x40,
+    0x10,0x5c,0x73,0x9a,0xa7,0x1a,0xa3,0x88,0x5d,0x88,0xa4,0x14,0x82,0x85,0x8a,0x20,
+    0x0a,0x56,0xb1,0x48,0xe7,0x17,0x08,0x36,0x16,0xda,0xe8,0xc7,0xdb,0x08,0xce,0x24,
+    0x13,0xd8,0x9d,0xdb,0xd9,0xd9,0x9d,0xbb,0x38,0xaf,0x0c,0xcc,0x7a,0x16,0x5b,0x68,
+    0x53,0xeb,0xbe,0xcc,0x3c,0x30,0x66,0x89,0xf9,0x2d,0xd6,0xcd,0xb5,0xa9,0xde,0x9f,
+    0x7b,0xb5,0xd9,0xae,0xd9,0x1f,0x9b,0x6b,0x75,0xec,0xa5,0xd0,0xf4,0x81,0x8c,0xe7,
+    0xed,0xf1,0x22,0x1f,0x21,0x26,0xd0,0x90,0x0b,0x38,0x8f,0x13,0xb9,0x1c,0x31,0x40,
+    0x5c,0x90,0x63,0x79,0x95,0xc2,0x1a,0x7a,0x72,0x1e,0x62,0x86,0x4c,0x5c,0x82,0x73,
+    0xe2,0xe6,0xd8,0xe1,0x03,0x0b,0xe9,0x17,0xa8,0xb9,0xdb,0x97,0x77,0x81,0x1c,0x02,
+    0x9d,0x3c,0x0f,0xaa,0x23,0x71,0xb9,0xf6,0x07,0xd2,0x26,0xea,0xc5,0xd2,0xb2,0x1e,
+    0x8a,0xa3,0xd7,0x48,0x5e,0x7c,0xe3,0x4a,0xf5,0x58,0xde,0x9c,0x4f,0xa5,0xe5,0xbe,
+    0x1d,0xde,0xe3,0xe9,0x1e,0x26,0xbf,0x2f,0x18,0xbe,0xf5,0x8c,0x9c,0xb6,0xff,0xa3,
+    0xdb,0xcf,0x1d,0x47,0xdd,0x3d,0x13,0x7f,0xc2,0x44,0xa4,0xfa,0x07,0xc7,0x3d,0xe2,
+    0x0f,0xcc,0x86,0xa4,0xc5,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000016.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000016.inc
index b09bcf0..0028d67 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000016.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000016.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000016[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000006,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000016.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000016[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x90,0xbd,0x0a,0xc2,0x50,
+    0x0c,0x85,0x63,0x7f,0x6d,0xab,0xd6,0x2a,0xe2,0x56,0x94,0x8e,0x42,0x71,0x50,0x11,
+    0x44,0xc1,0xa9,0x0e,0xdd,0x7c,0x02,0xc1,0xc5,0x41,0x17,0x7d,0x78,0x17,0xc1,0x73,
+    0x6e,0xcf,0x85,0xdc,0x34,0x5f,0x4e,0x92,0x9b,0xfa,0x5e,0x15,0x9b,0xf5,0x2c,0xb5,
+    0xbe,0x4d,0xac,0x3b,0x85,0x79,0x20,0x66,0x99,0x45,0xce,0x37,0xed,0xb5,0xad,0xdf,
+    0x9f,0x7b,0xbd,0xd9,0xae,0x99,0x1f,0x99,0xef,0x74,0xcc,0xe5,0xd0,0x04,0xf0,0xb4,
+    0xe7,0xed,0xf1,0x22,0x4f,0x60,0x63,0x68,0xc8,0x62,0xd6,0xe3,0x8b,0xac,0x84,0x45,
+    0xb0,0x8b,0x85,0x98,0xd7,0x9d,0x4a,0xbe,0x81,0x9e,0xcc,0x83,0x4d,0x71,0xd3,0x2f,
+    0xc1,0x7c,0xb1,0x19,0x7a,0xb0,0x76,0x21,0xfd,0x1c,0x71,0xac,0x7e,0x81,0xe3,0x01,
+    0x36,0x30,0xa7,0x27,0x3f,0x28,0x4e,0xc4,0x4a,0xf5,0x8f,0xa5,0xcd,0x94,0x4b,0xa5,
+    0x65,0x3c,0x10,0xe3,0xac,0xa1,0x66,0x71,0xc7,0x95,0xe2,0x91,0x66,0xb3,0x3e,0x97,
+    0x96,0xfd,0x76,0xd8,0xc7,0xd3,0x3b,0x4c,0xf3,0xbe,0x20,0x21,0xfc,0x19,0x77,0xee,
+    0xfe,0x47,0xd7,0x9f,0x3d,0x8e,0x7a,0x7b,0x21,0x7e,0x42,0x45,0xa2,0xf8,0x87,0x89,
+    0x7b,0xd8,0x1f,0xcb,0xf0,0x64,0x1f,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000017.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000017.inc
index e87d90f..0e7f366 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000017.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000017.inc
@@ -1,23 +1,29 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageClear_frag_00000017[] = {
-	0x07230203,0x00010000,0x00080007,0x00000012,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0006000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x00000009,0x00030010,0x00000004,
-	0x00000007,0x00030003,0x00000002,0x000001c2,0x00040005,0x00000004,0x6e69616d,0x00000000,
-	0x00050005,0x00000009,0x6f6c6f63,0x74754f72,0x00000000,0x00060005,0x0000000a,0x68737550,
-	0x736e6f43,0x746e6174,0x00000073,0x00060006,0x0000000a,0x00000000,0x61656c63,0x6c6f4372,
-	0x0000726f,0x00040005,0x0000000c,0x61726170,0x0000736d,0x00040047,0x00000009,0x0000001e,
-	0x00000007,0x00050048,0x0000000a,0x00000000,0x00000023,0x00000000,0x00030047,0x0000000a,
-	0x00000002,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000004,0x00040020,0x00000008,
-	0x00000003,0x00000007,0x0004003b,0x00000008,0x00000009,0x00000003,0x0003001e,0x0000000a,
-	0x00000007,0x00040020,0x0000000b,0x00000009,0x0000000a,0x0004003b,0x0000000b,0x0000000c,
-	0x00000009,0x00040015,0x0000000d,0x00000020,0x00000001,0x0004002b,0x0000000d,0x0000000e,
-	0x00000000,0x00040020,0x0000000f,0x00000009,0x00000007,0x00050036,0x00000002,0x00000004,
-	0x00000000,0x00000003,0x000200f8,0x00000005,0x00050041,0x0000000f,0x00000010,0x0000000c,
-	0x0000000e,0x0004003d,0x00000007,0x00000011,0x00000010,0x0003003e,0x00000009,0x00000011,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageClear.frag.00000017.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageClear_frag_00000017[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x2d,0x50,0x3d,0x0b,0xc2,0x50,
+    0x10,0x3b,0x5b,0xfb,0xad,0xad,0x55,0xc4,0xad,0x54,0x3a,0x0a,0xc5,0x41,0x45,0x10,
+    0x05,0xa7,0x3a,0x74,0xf3,0x17,0x08,0x2e,0x0e,0xba,0xe8,0x8f,0x77,0x11,0x4c,0xda,
+    0x3c,0xb8,0x4b,0x2f,0x97,0xbb,0xbc,0x57,0xd7,0xa9,0x02,0xb3,0x81,0xc5,0x16,0xda,
+    0xd4,0xfa,0x93,0x9b,0x03,0xc6,0x2c,0x31,0xbf,0xc3,0xa6,0xbd,0xb6,0xf5,0xfb,0x73,
+    0xaf,0x37,0xdb,0x35,0xfb,0xa9,0xb9,0x9d,0x8e,0xbd,0x0c,0x9a,0x21,0x90,0xf1,0xbc,
+    0x3d,0x5e,0xe4,0x23,0xc4,0x04,0x1a,0x72,0x01,0xe7,0xf1,0x45,0xae,0x50,0x7d,0x31,
+    0x0f,0x7e,0xfd,0xa9,0x84,0x0d,0xf4,0xe4,0x1c,0xc4,0x0c,0x99,0xb8,0x04,0xe7,0x8a,
+    0x9b,0x63,0x87,0x0f,0x2c,0xa5,0x5f,0xa0,0xe6,0x2e,0x5f,0xde,0x25,0x72,0x08,0x74,
+    0xe5,0x71,0x50,0x1d,0x89,0x2b,0xb4,0x3f,0x90,0x36,0x51,0x2f,0x96,0x96,0xf5,0x48,
+    0x1c,0xbd,0xc6,0xf2,0xe2,0x1b,0x57,0xaa,0x53,0x79,0x73,0x3e,0x93,0x96,0xfb,0x76,
+    0x78,0x8f,0xa3,0x7b,0x98,0xfc,0xbe,0x60,0x3c,0xe0,0x19,0x39,0xeb,0xfe,0x47,0xbf,
+    0x9f,0x3b,0x8e,0xba,0x7b,0x2e,0xfe,0x84,0x89,0x48,0xf5,0x0f,0x8e,0x7b,0xc4,0x1f,
+    0x09,0xdf,0x0b,0xe0,0x98,0x01,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000000.inc
index f292f2c..a428974 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000000.inc
@@ -1,133 +1,128 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x00000099,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000097,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002d,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000030,0x00637273,0x00050005,0x00000062,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007e,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000097,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000030,0x00000022,
-	0x00000000,0x00040047,0x00000030,0x00000021,0x00000000,0x00040047,0x00000097,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040020,0x0000002c,0x00000007,0x0000000b,0x00090019,
-	0x0000002e,0x0000000a,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000000,
-	0x0004002b,0x00000006,0x00000032,0x00000000,0x0004002b,0x00000006,0x00000037,0x00000002,
-	0x00040020,0x00000038,0x00000009,0x00000006,0x0004002b,0x00000006,0x0000003c,0x00000005,
-	0x0004002b,0x00000012,0x00000042,0x00000003,0x00040020,0x00000043,0x00000007,0x0000000a,
-	0x00040017,0x00000046,0x0000000a,0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000006,
-	0x0004002b,0x0000000a,0x00000055,0x00000000,0x0004002b,0x00000006,0x00000069,0x00000007,
-	0x0004002b,0x00000006,0x00000074,0x00000008,0x0004002b,0x00000006,0x0000007f,0x00000009,
-	0x0004002b,0x00000012,0x0000008d,0x00000002,0x0004002b,0x0000000a,0x00000094,0x3f800000,
-	0x00040020,0x00000096,0x00000003,0x0000000b,0x0004003b,0x00000096,0x00000097,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002c,0x0000002d,0x00000007,0x0004003b,0x0000002c,0x00000062,0x00000007,0x0004003b,
-	0x00000027,0x0000007e,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002e,0x00000031,0x00000030,0x00050041,0x00000017,
-	0x00000033,0x00000015,0x00000032,0x0004003d,0x00000007,0x00000034,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x0000001b,0x00050080,0x00000007,0x00000036,0x00000034,0x00000035,
-	0x00050041,0x00000038,0x00000039,0x00000015,0x00000037,0x0004003d,0x00000006,0x0000003a,
-	0x00000039,0x0007005f,0x0000000b,0x0000003b,0x00000031,0x00000036,0x00000002,0x0000003a,
-	0x0003003e,0x0000002d,0x0000003b,0x00050041,0x0000001e,0x0000003d,0x00000015,0x0000003c,
-	0x0004003d,0x00000012,0x0000003e,0x0000003d,0x000500ab,0x00000021,0x0000003f,0x0000003e,
-	0x00000022,0x000300f7,0x00000041,0x00000000,0x000400fa,0x0000003f,0x00000040,0x0000004c,
-	0x000200f8,0x00000040,0x00050041,0x00000043,0x00000044,0x0000002d,0x00000042,0x0004003d,
-	0x0000000a,0x00000045,0x00000044,0x0004003d,0x0000000b,0x00000047,0x0000002d,0x0008004f,
-	0x00000046,0x00000048,0x00000047,0x00000047,0x00000000,0x00000001,0x00000002,0x0005008e,
-	0x00000046,0x00000049,0x00000048,0x00000045,0x0004003d,0x0000000b,0x0000004a,0x0000002d,
-	0x0009004f,0x0000000b,0x0000004b,0x0000004a,0x00000049,0x00000004,0x00000005,0x00000006,
-	0x00000003,0x0003003e,0x0000002d,0x0000004b,0x000200f9,0x00000041,0x000200f8,0x0000004c,
-	0x00050041,0x0000001e,0x0000004e,0x00000015,0x0000004d,0x0004003d,0x00000012,0x0000004f,
-	0x0000004e,0x000500ab,0x00000021,0x00000050,0x0000004f,0x00000022,0x000300f7,0x00000052,
-	0x00000000,0x000400fa,0x00000050,0x00000051,0x00000052,0x000200f8,0x00000051,0x00050041,
-	0x00000043,0x00000053,0x0000002d,0x00000042,0x0004003d,0x0000000a,0x00000054,0x00000053,
-	0x000500ba,0x00000021,0x00000056,0x00000054,0x00000055,0x000200f9,0x00000052,0x000200f8,
-	0x00000052,0x000700f5,0x00000021,0x00000057,0x00000050,0x0000004c,0x00000056,0x00000051,
-	0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,0x000200f8,
-	0x00000058,0x00050041,0x00000043,0x0000005a,0x0000002d,0x00000042,0x0004003d,0x0000000a,
-	0x0000005b,0x0000005a,0x0004003d,0x0000000b,0x0000005c,0x0000002d,0x0008004f,0x00000046,
-	0x0000005d,0x0000005c,0x0000005c,0x00000000,0x00000001,0x00000002,0x00060050,0x00000046,
-	0x0000005e,0x0000005b,0x0000005b,0x0000005b,0x00050088,0x00000046,0x0000005f,0x0000005d,
-	0x0000005e,0x0004003d,0x0000000b,0x00000060,0x0000002d,0x0009004f,0x0000000b,0x00000061,
-	0x00000060,0x0000005f,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,
-	0x00000061,0x000200f9,0x00000059,0x000200f8,0x00000059,0x000200f9,0x00000041,0x000200f8,
-	0x00000041,0x0004003d,0x0000000b,0x00000063,0x0000002d,0x00050051,0x0000000a,0x00000064,
-	0x00000063,0x00000000,0x00050051,0x0000000a,0x00000065,0x00000063,0x00000001,0x00050051,
-	0x0000000a,0x00000066,0x00000063,0x00000002,0x00050051,0x0000000a,0x00000067,0x00000063,
-	0x00000003,0x00070050,0x0000000b,0x00000068,0x00000064,0x00000065,0x00000066,0x00000067,
-	0x0003003e,0x00000062,0x00000068,0x00050041,0x0000001e,0x0000006a,0x00000015,0x00000069,
-	0x0004003d,0x00000012,0x0000006b,0x0000006a,0x000500ab,0x00000021,0x0000006c,0x0000006b,
-	0x00000022,0x000300f7,0x0000006e,0x00000000,0x000400fa,0x0000006c,0x0000006d,0x00000073,
-	0x000200f8,0x0000006d,0x0004003d,0x0000000b,0x0000006f,0x00000062,0x0007004f,0x0000000e,
-	0x00000070,0x0000006f,0x0000006f,0x00000000,0x00000003,0x0004003d,0x0000000b,0x00000071,
-	0x00000062,0x0009004f,0x0000000b,0x00000072,0x00000071,0x00000070,0x00000004,0x00000005,
-	0x00000002,0x00000003,0x0003003e,0x00000062,0x00000072,0x000200f9,0x0000006e,0x000200f8,
-	0x00000073,0x00050041,0x0000001e,0x00000075,0x00000015,0x00000074,0x0004003d,0x00000012,
-	0x00000076,0x00000075,0x000500ab,0x00000021,0x00000077,0x00000076,0x00000022,0x000300f7,
-	0x00000079,0x00000000,0x000400fa,0x00000077,0x00000078,0x0000007d,0x000200f8,0x00000078,
-	0x00050041,0x00000043,0x0000007a,0x00000062,0x00000042,0x0004003d,0x0000000a,0x0000007b,
-	0x0000007a,0x00050041,0x00000043,0x0000007c,0x00000062,0x00000022,0x0003003e,0x0000007c,
-	0x0000007b,0x000200f9,0x00000079,0x000200f8,0x0000007d,0x00050041,0x00000038,0x00000080,
-	0x00000015,0x0000007f,0x0004003d,0x00000006,0x00000081,0x00000080,0x0003003e,0x0000007e,
-	0x00000081,0x0004003d,0x00000006,0x00000082,0x0000007e,0x000500c7,0x00000006,0x00000083,
-	0x00000082,0x00000037,0x000500ab,0x00000021,0x00000084,0x00000083,0x00000032,0x000300f7,
-	0x00000086,0x00000000,0x000400fa,0x00000084,0x00000085,0x00000086,0x000200f8,0x00000085,
-	0x00050041,0x00000043,0x00000087,0x00000062,0x00000026,0x0003003e,0x00000087,0x00000055,
-	0x000200f9,0x00000086,0x000200f8,0x00000086,0x0004003d,0x00000006,0x00000088,0x0000007e,
-	0x000500c7,0x00000006,0x00000089,0x00000088,0x0000001d,0x000500ab,0x00000021,0x0000008a,
-	0x00000089,0x00000032,0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,
-	0x0000008c,0x000200f8,0x0000008b,0x00050041,0x00000043,0x0000008e,0x00000062,0x0000008d,
-	0x0003003e,0x0000008e,0x00000055,0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x0004003d,
-	0x00000006,0x0000008f,0x0000007e,0x000500c7,0x00000006,0x00000090,0x0000008f,0x00000074,
-	0x000500ab,0x00000021,0x00000091,0x00000090,0x00000032,0x000300f7,0x00000093,0x00000000,
-	0x000400fa,0x00000091,0x00000092,0x00000093,0x000200f8,0x00000092,0x00050041,0x00000043,
-	0x00000095,0x00000062,0x00000042,0x0003003e,0x00000095,0x00000094,0x000200f9,0x00000093,
-	0x000200f8,0x00000093,0x000200f9,0x00000079,0x000200f8,0x00000079,0x000200f9,0x0000006e,
-	0x000200f8,0x0000006e,0x0004003d,0x0000000b,0x00000098,0x00000062,0x0003003e,0x00000097,
-	0x00000098,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x09,0x94,0x8e,0x65,
+    0x14,0xc7,0xdf,0xf9,0xbe,0x59,0x18,0xfb,0x1e,0xd9,0x4a,0xb6,0x43,0x93,0x73,0x0c,
+    0x61,0x32,0x83,0x62,0x28,0xbb,0x46,0x85,0x42,0xd9,0x85,0x42,0x49,0x65,0x0b,0x19,
+    0x2a,0x2a,0x24,0x84,0x8a,0x52,0xd4,0x44,0x94,0xb5,0x50,0xa1,0xa8,0xa8,0x2c,0x45,
+    0x45,0x59,0xda,0x50,0x59,0xb2,0xa7,0xe7,0x3e,0xdf,0xef,0xce,0xb9,0xbd,0xc7,0xa9,
+    0x39,0xe7,0x39,0xdf,0x77,0xff,0xf7,0x3e,0xf7,0xfe,0xef,0xf2,0x3c,0xdf,0x3b,0x6f,
+    0x34,0x52,0x29,0x29,0x08,0xe2,0x82,0xe4,0x20,0x4f,0x70,0x29,0x88,0xfd,0x15,0x09,
+    0x22,0x0e,0x09,0x82,0x7c,0x41,0xa2,0xff,0xcc,0x6c,0xd9,0xa1,0x65,0xca,0x90,0xa1,
+    0x3d,0x52,0x52,0xeb,0xd4,0x12,0x7d,0xc1,0x20,0xea,0xed,0x44,0x57,0x28,0x48,0x0a,
+    0xe2,0xdd,0xa7,0xac,0x01,0xdd,0xfb,0x0e,0x14,0xbc,0xbe,0x5b,0x17,0xdd,0x2a,0xec,
+    0xec,0x04,0x4f,0x12,0x1f,0xee,0x5b,0x7d,0xef,0x53,0xf6,0x04,0x41,0xf3,0x20,0x21,
+    0xc8,0x20,0x5e,0x25,0x3e,0x15,0x8b,0x03,0xcb,0x63,0xb0,0x08,0x58,0x61,0x83,0x45,
+    0xc1,0x8a,0x1b,0x2c,0x1e,0xec,0x0a,0x83,0x25,0x80,0x95,0x35,0x58,0x22,0x58,0x45,
+    0x83,0x25,0x81,0x5d,0x63,0xb0,0x3c,0x60,0xd5,0x0c,0x96,0x17,0xac,0xa6,0xc1,0x92,
+    0xc1,0x6a,0x19,0x2c,0x1f,0x58,0xaa,0xc1,0xf2,0x83,0xd5,0x33,0x58,0x01,0xb0,0x1b,
+    0x7c,0x9d,0xa2,0xb9,0xf9,0x4a,0xcd,0x06,0xb8,0xcf,0xab,0xa9,0x8f,0xca,0x57,0x19,
+    0x59,0xea,0x5c,0x1e,0xb9,0x98,0xdb,0x15,0xf1,0xfa,0xa8,0xaf,0x8d,0x7c,0x2f,0xe9,
+    0xbe,0x25,0x92,0x67,0x45,0x67,0x9f,0x44,0x9e,0x89,0xde,0x2e,0xde,0xe7,0x97,0x08,
+    0x56,0xc3,0xc9,0x89,0xd4,0xb8,0x6c,0x4a,0xab,0xb4,0xe2,0xce,0x43,0x11,0x83,0x97,
+    0x74,0xab,0xfd,0xca,0xd6,0x8d,0x55,0xbe,0xd2,0xad,0xac,0xac,0x9d,0xe9,0x2a,0x97,
+    0x73,0xab,0x61,0xf2,0x84,0x0c,0x95,0x2b,0xb8,0x95,0x93,0xd9,0xbd,0xa1,0xca,0x52,
+    0xd7,0xc3,0x39,0x95,0x73,0xe5,0xeb,0xdc,0x9a,0x35,0xb3,0x74,0xa3,0x12,0x4e,0xae,
+    0x0d,0x47,0xe9,0x7d,0x29,0x27,0x4b,0xcd,0x6a,0x93,0x83,0xf0,0xae,0x03,0xc7,0x54,
+    0xf4,0xd7,0xc3,0x3b,0x1e,0x7d,0x3d,0xf6,0x0a,0x9e,0x86,0x5c,0xdf,0xf8,0x6b,0x80,
+    0xbd,0xf8,0x93,0x78,0xe9,0xc4,0x0b,0x7c,0xfd,0x0a,0xfb,0x9a,0xa7,0xb2,0x6a,0xb3,
+    0xd2,0xff,0x67,0xa9,0x8d,0xc4,0x6f,0xc4,0x5c,0x64,0x10,0x5f,0xe4,0xc6,0x60,0x35,
+    0xc8,0xaf,0x09,0x7c,0xc4,0xfe,0x46,0x74,0xa9,0x46,0xdf,0xc2,0xe4,0x73,0x33,0xfa,
+    0x74,0xf4,0xf2,0xd9,0x0a,0xbe,0xa2,0x6f,0x47,0x3d,0x6a,0x9b,0xfd,0x1d,0x99,0x75,
+    0xb5,0xef,0x42,0x3c,0xd5,0x77,0x67,0xd6,0x64,0x7f,0x5f,0xf6,0x4b,0xbd,0x4a,0xbb,
+    0x48,0xfd,0xa9,0x4f,0x5c,0xf0,0xef,0xbf,0x38,0x13,0xf3,0x5e,0xbe,0xf7,0x27,0x47,
+    0x91,0x07,0x80,0x69,0x8c,0x41,0x21,0x79,0xa8,0xe9,0xe1,0x03,0xe4,0x64,0x39,0x0f,
+    0xe7,0xec,0x28,0xe7,0x49,0xd8,0xab,0x7e,0x0a,0xbc,0x54,0x3f,0x9d,0x73,0x2f,0x3d,
+    0x7d,0x1e,0x5d,0xd4,0xd8,0xcf,0x0b,0xcd,0xf2,0xc2,0x10,0x9f,0x35,0x9c,0x4b,0x95,
+    0xb7,0x73,0xc6,0x55,0xde,0x1b,0xea,0xd9,0x61,0xce,0xac,0xfa,0x3b,0xe7,0xbd,0x8d,
+    0xce,0x90,0x7c,0x2e,0x10,0x5b,0x67,0xee,0x02,0xf7,0x9e,0x60,0x75,0x5d,0x27,0x22,
+    0xf4,0x33,0x00,0x3b,0xe3,0x90,0x04,0x6c,0xeb,0x78,0x9b,0x18,0x57,0x95,0x33,0x8d,
+    0x2c,0xfd,0xe9,0x67,0x64,0xf9,0x1c,0x15,0x92,0xc7,0x85,0xe4,0x89,0xa1,0xfd,0xcb,
+    0x43,0xfa,0x0d,0x21,0x79,0x53,0x48,0xde,0x6a,0x64,0x99,0xaf,0x43,0xc8,0x0d,0x39,
+    0x6f,0x69,0x9c,0xa9,0x36,0x0e,0x6d,0xc0,0x7d,0x95,0xc6,0xd2,0x59,0x19,0xc8,0xd9,
+    0x6d,0x88,0xbe,0xb1,0xcb,0x58,0x66,0xfd,0x26,0xce,0x43,0x13,0xfc,0x89,0x4d,0x53,
+    0xf0,0xc7,0x9c,0x8d,0xc8,0xcd,0xd8,0xd7,0xd4,0xcf,0x7d,0xd4,0xd7,0xa7,0x99,0xb1,
+    0x6f,0x4e,0xcd,0x44,0x97,0x89,0x2c,0xfe,0xe5,0xac,0xdc,0x82,0xff,0x16,0xd8,0xcb,
+    0xac,0xb4,0x04,0x5f,0xec,0x6c,0xe4,0x1e,0x6b,0x0d,0x26,0xe7,0xe8,0xb4,0xf3,0xd1,
+    0x16,0xde,0xe7,0x9c,0x7d,0x6b,0x9f,0x57,0xe0,0x31,0xe9,0x53,0x1b,0x7c,0x4b,0x1d,
+    0xda,0xd3,0x9b,0x56,0xf8,0x96,0xb9,0xe8,0x00,0x3e,0x12,0xf9,0x56,0x30,0xdd,0x93,
+    0x65,0xf6,0x08,0xdf,0x2c,0x6c,0xce,0x3a,0xdf,0x1a,0xa3,0xad,0xe1,0x7f,0x1b,0xfc,
+    0x3b,0x1a,0xfe,0xb7,0x83,0x2b,0xff,0x3b,0xc0,0x94,0x7f,0x67,0xc3,0x5f,0x74,0x9d,
+    0xdc,0xea,0x8c,0xef,0x4e,0x86,0xcb,0x9d,0x70,0xe9,0x62,0xf8,0xdf,0x05,0xae,0xfc,
+    0xbb,0x82,0xe9,0x9e,0x6e,0x66,0x8f,0xf0,0xef,0x86,0x8d,0xf0,0xd7,0x18,0x9d,0x0d,
+    0xff,0xbb,0xe1,0xdf,0xdd,0xf0,0xbf,0x07,0x5c,0xf9,0xf7,0x00,0x53,0xfe,0xbd,0x0c,
+    0x7f,0xd1,0xf5,0x74,0xab,0x17,0xbe,0x7b,0x9a,0xbe,0xf7,0x86,0x8b,0xcc,0x9d,0xc8,
+    0x7d,0xc0,0x7a,0x9b,0xfb,0x49,0x67,0xa2,0x0f,0x1c,0xd5,0x4f,0x2f,0xfc,0xf4,0xf7,
+    0xb3,0x19,0xbb,0xaf,0x74,0x26,0xef,0x83,0xf3,0x20,0x13,0xeb,0x7e,0x70,0x95,0x07,
+    0x13,0x7b,0x34,0x33,0x3a,0x04,0x9b,0xc1,0xf8,0x91,0x3b,0xed,0x41,0xfc,0x0c,0x35,
+    0xf5,0x1d,0x06,0xde,0xd5,0x71,0x96,0xb3,0xf3,0x10,0xf1,0x87,0x70,0xbf,0x0d,0x83,
+    0x73,0x3f,0x74,0x5a,0xc7,0x87,0xf1,0x35,0xdc,0xd4,0xf1,0x11,0x70,0xad,0xe3,0xa3,
+    0x60,0x5a,0xc7,0x91,0xa6,0x8e,0xa2,0x1b,0xe1,0xfb,0x1a,0xcb,0x7f,0x04,0xbe,0x93,
+    0x7c,0x0e,0xb1,0x3b,0x45,0xe7,0x58,0xee,0xb3,0x31,0xe0,0xc2,0x65,0x14,0x72,0x7d,
+    0x67,0x9f,0xe8,0xcf,0x65,0xec,0x6e,0x1e,0x65,0x7c,0x8c,0x35,0x3e,0x64,0xcf,0x58,
+    0xec,0x54,0x3f,0x1e,0x7d,0x17,0x13,0xe3,0x71,0x70,0xb1,0x1f,0x87,0xac,0x31,0x26,
+    0x10,0x63,0x9c,0xf1,0x91,0x6d,0x7c,0xc8,0x9e,0x6c,0xec,0x54,0xff,0x04,0xfa,0x49,
+    0x26,0xc6,0x93,0xe0,0x62,0x3f,0x11,0x59,0x63,0x3c,0x45,0x8c,0x89,0xc6,0xc7,0x64,
+    0xe3,0x43,0xf6,0x4c,0xc6,0x4e,0x66,0x47,0x6b,0x37,0xd2,0xf4,0xe5,0x69,0xfa,0x32,
+    0xc5,0xf4,0xe5,0x19,0x70,0xed,0xcb,0xb3,0x60,0xda,0x97,0x69,0xa6,0x2f,0xa2,0x9b,
+    0xea,0xd6,0x5c,0x7c,0x4f,0x35,0x5c,0x9e,0x83,0xcb,0x74,0x93,0xcf,0x0c,0x70,0xbd,
+    0x7b,0x67,0x62,0xd3,0xc6,0xfd,0x5a,0xc9,0xef,0xde,0x2c,0xb0,0x99,0xe6,0xee,0x8d,
+    0xf8,0xbc,0x12,0xbc,0x7e,0x36,0x36,0x33,0x8c,0x8f,0x17,0x72,0x7d,0xe4,0xf5,0xf2,
+    0x1c,0xb0,0xd9,0xfc,0x4e,0x25,0x98,0xdf,0x53,0x9d,0xcd,0x39,0xd4,0x64,0x1a,0xbc,
+    0xe7,0x9a,0x9a,0xbc,0x48,0x4d,0xe6,0x99,0x9a,0xbc,0x04,0xae,0x35,0x79,0x19,0x4c,
+    0x6b,0xb2,0xc0,0xd4,0x44,0x74,0xf3,0xdd,0x5a,0x80,0xef,0xf9,0xa6,0x26,0xaf,0x5c,
+    0xa6,0x26,0xaf,0x82,0xaf,0xc6,0xf7,0x6b,0x60,0x0b,0xe1,0xa8,0x7e,0xe4,0xf3,0x94,
+    0xf3,0x22,0x36,0xaf,0xc3,0x61,0x2e,0xf6,0xf3,0xe1,0xb1,0xd8,0xf0,0x10,0x9b,0x45,
+    0x9e,0x73,0x6c,0xff,0x22,0xc3,0xe3,0x8d,0xcb,0xf0,0x78,0x13,0x5c,0xeb,0x9a,0x13,
+    0xea,0xcd,0x5b,0x60,0x39,0xa1,0xde,0xb4,0x75,0xbb,0x45,0xbf,0x04,0x1f,0xba,0xb2,
+    0xe9,0xd9,0x52,0xf6,0x2e,0x31,0xbe,0xdf,0x0e,0xf5,0x6c,0x19,0xd8,0xd2,0xff,0xe8,
+    0xd9,0x32,0xea,0xa1,0xf9,0x2c,0x0e,0xf5,0x70,0x9a,0xf1,0xff,0x0e,0xfe,0xdb,0x71,
+    0x56,0xde,0x05,0x0b,0x0c,0xb6,0x02,0x2c,0xce,0x60,0x2b,0xc1,0x22,0x06,0x5b,0x05,
+    0x16,0xf5,0xb9,0xc6,0xee,0xbd,0xd5,0xf8,0x5c,0xc1,0x9e,0x55,0xf0,0x5c,0x8e,0x4e,
+    0x67,0x69,0x2d,0xb3,0xb4,0xc6,0xcc,0xd2,0x7b,0xe0,0x3a,0x4b,0xef,0x83,0xe9,0x2c,
+    0xad,0x37,0x3d,0x14,0xdd,0x3a,0xb7,0xd6,0x93,0xe3,0x3a,0xd3,0xc3,0x0f,0x78,0x16,
+    0xb2,0xf7,0xde,0x87,0xe0,0xc2,0x65,0x03,0xb2,0xde,0x17,0x1f,0xf1,0x9c,0xbc,0xc1,
+    0xf8,0xd8,0x68,0x7c,0xc8,0x9e,0x8d,0xd8,0xa9,0x7e,0x33,0x7a,0x7b,0xef,0x7d,0x0c,
+    0x2e,0xf6,0x9b,0x90,0x35,0xc6,0x27,0xc4,0xd8,0x64,0x7c,0x6c,0x31,0x3e,0x64,0xcf,
+    0x16,0xec,0x54,0xff,0x29,0x7a,0x7b,0xef,0x7d,0x06,0x2e,0xf6,0x5b,0x91,0x35,0xc6,
+    0xe7,0xc4,0xd8,0x6a,0x7c,0x6c,0x33,0x3e,0x64,0xcf,0x36,0xec,0x64,0x3e,0xb4,0x76,
+    0xeb,0x4d,0x5f,0xbe,0xa0,0x2f,0xdb,0x4d,0x5f,0xbe,0x04,0xd7,0xbe,0x7c,0x05,0xa6,
+    0x7d,0xd9,0x69,0xfa,0x22,0xba,0x1d,0x6e,0xed,0xc1,0xf7,0x0e,0x33,0x7b,0xbb,0xe0,
+    0xa2,0xcf,0x93,0xbb,0xc1,0x76,0x99,0x67,0x66,0xb5,0xfd,0x3a,0xd7,0x36,0x76,0x0e,
+    0xbe,0x01,0xdb,0x6d,0xce,0x41,0xc4,0x9c,0x83,0xe5,0xd8,0x48,0x5e,0x3b,0x89,0xbd,
+    0xc7,0xe4,0xf5,0x2d,0x79,0xed,0x35,0x79,0x7d,0x07,0xae,0x79,0x7d,0x0f,0xa6,0x79,
+    0xed,0x37,0x79,0x89,0x6e,0x9f,0x5b,0x07,0xf1,0xbd,0xcf,0xd4,0xf8,0x07,0xb8,0xda,
+    0x3b,0xe3,0x47,0x70,0xb5,0x39,0x10,0x9a,0xa7,0x03,0xd8,0x08,0xdf,0xfd,0xf8,0x3c,
+    0x68,0x9e,0x31,0x7e,0x82,0xef,0x61,0xf3,0x8c,0xf1,0x33,0xb8,0xec,0x3f,0x84,0xac,
+    0xba,0x5f,0x78,0x7e,0xdf,0xec,0xf6,0x8b,0xfc,0x2b,0xd8,0x50,0x93,0xdf,0x6f,0xe0,
+    0x83,0xc8,0xef,0xa8,0xc9,0x4f,0x74,0x47,0xdc,0x3a,0x0a,0x97,0x23,0x86,0xfb,0xb1,
+    0xd0,0x9c,0x1e,0x33,0x77,0xb0,0xda,0x1f,0x35,0x5c,0x7e,0x0f,0x71,0xf9,0x03,0xac,
+    0x85,0xe1,0xf2,0x27,0xb8,0x72,0x39,0x61,0xb8,0x88,0xee,0xb8,0x5b,0x27,0xf0,0x7d,
+    0xdc,0x70,0x39,0x19,0x9a,0xe7,0x93,0x86,0x8b,0xda,0x9f,0x30,0x5c,0x4e,0x85,0xb8,
+    0xfc,0x05,0xb6,0xdd,0x70,0x39,0x0d,0xae,0x5c,0xce,0x1a,0x2e,0xa7,0xbd,0xcf,0xc0,
+    0x63,0xe2,0xfb,0x8c,0xe1,0x72,0xde,0xf4,0x5d,0xb8,0x9c,0xe7,0xff,0x45,0xe1,0xa2,
+    0xf6,0x67,0x43,0x3d,0xde,0x1f,0x9a,0xd1,0x9d,0x66,0xe6,0xff,0xc6,0x9f,0xf8,0xba,
+    0x88,0x7c,0xd1,0xdd,0xc2,0xf5,0xdc,0xaa,0xcb,0x19,0x4f,0x86,0x5b,0x1e,0xff,0x7f,
+    0x68,0xd4,0xf3,0xc8,0x8b,0xaf,0x7c,0x66,0xfe,0x0a,0x81,0xaf,0x25,0xc7,0xa2,0x60,
+    0x85,0xc9,0xb1,0xb8,0xc9,0xb1,0xa8,0x7f,0x97,0x24,0xef,0x05,0x62,0x7e,0x8a,0x19,
+    0x3f,0x25,0xf0,0x33,0x9e,0xf8,0xa5,0xc0,0x4a,0x7a,0x7e,0x11,0x2f,0xcb,0x9e,0xd2,
+    0x66,0x4f,0x19,0xf6,0xe4,0x77,0xec,0x12,0x79,0x0f,0x17,0x07,0x5e,0x86,0xf7,0x48,
+    0xea,0xaf,0x3c,0xfa,0x72,0xfe,0x59,0x33,0x21,0xf7,0xdd,0x55,0x79,0xde,0x27,0x49,
+    0x8c,0x8a,0xc4,0x10,0xce,0x97,0x42,0xf5,0x28,0x70,0x99,0x7a,0xe4,0xc7,0xbe,0xa0,
+    0xe1,0x54,0x09,0x5c,0xeb,0x51,0xd9,0xbc,0xfb,0x93,0x7a,0x54,0x35,0xf5,0x10,0x5d,
+    0x15,0xff,0x0e,0x20,0xe6,0xa7,0x8a,0xf1,0x53,0x0d,0x3f,0xd9,0xc4,0xaf,0x0e,0xa6,
+    0xf5,0xa8,0xce,0x9e,0x1a,0x66,0x4f,0x4d,0xf6,0x8c,0x61,0xcf,0xb5,0x60,0x15,0x8c,
+    0x9f,0x14,0xf0,0x72,0xa6,0x6e,0xb5,0x4c,0xdd,0x52,0x78,0x7f,0x26,0x31,0x6a,0x11,
+    0xa3,0xaa,0xa9,0xc7,0x3f,0xb1,0x20,0x58,0x7d,0xd8,0x15,0x00,0x00
 };
 
 // Generated from:
@@ -146,6 +141,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -154,20 +150,68 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
 //           vec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
 //
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
+//
 //     if(params . premultiplyAlpha)
 //     {
 //         srcValue . rgb *= srcValue . a;
@@ -179,6 +223,14 @@
 //
 //            vec4 destValue = vec4(srcValue);
 //
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
+//
 //     if(params . destHasLuminance)
 //     {
 //         destValue . rg = destValue . ra;
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000001.inc
index cd9ecc6..a5a2b37 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000001.inc
@@ -1,137 +1,114 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a0,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009e,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002d,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000030,0x00637273,0x00050005,0x00000069,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000085,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009e,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000030,0x00000022,
-	0x00000000,0x00040047,0x00000030,0x00000021,0x00000000,0x00040047,0x0000009e,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040020,0x0000002c,0x00000007,0x0000000b,0x00090019,
-	0x0000002e,0x0000000a,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000000,
-	0x0004002b,0x00000006,0x00000032,0x00000000,0x0004002b,0x00000006,0x00000037,0x00000003,
-	0x00040020,0x00000038,0x00000009,0x00000006,0x00040017,0x0000003b,0x00000006,0x00000003,
-	0x0004002b,0x00000006,0x0000003f,0x00000002,0x0004002b,0x00000006,0x00000043,0x00000005,
-	0x0004002b,0x00000012,0x00000049,0x00000003,0x00040020,0x0000004a,0x00000007,0x0000000a,
-	0x00040017,0x0000004d,0x0000000a,0x00000003,0x0004002b,0x00000006,0x00000054,0x00000006,
-	0x0004002b,0x0000000a,0x0000005c,0x00000000,0x0004002b,0x00000006,0x00000070,0x00000007,
-	0x0004002b,0x00000006,0x0000007b,0x00000008,0x0004002b,0x00000006,0x00000086,0x00000009,
-	0x0004002b,0x00000012,0x00000094,0x00000002,0x0004002b,0x0000000a,0x0000009b,0x3f800000,
-	0x00040020,0x0000009d,0x00000003,0x0000000b,0x0004003b,0x0000009d,0x0000009e,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002c,0x0000002d,0x00000007,0x0004003b,0x0000002c,0x00000069,0x00000007,0x0004003b,
-	0x00000027,0x00000085,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002e,0x00000031,0x00000030,0x00050041,0x00000017,
-	0x00000033,0x00000015,0x00000032,0x0004003d,0x00000007,0x00000034,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x0000001b,0x00050080,0x00000007,0x00000036,0x00000034,0x00000035,
-	0x00050041,0x00000038,0x00000039,0x00000015,0x00000037,0x0004003d,0x00000006,0x0000003a,
-	0x00000039,0x00050051,0x00000006,0x0000003c,0x00000036,0x00000000,0x00050051,0x00000006,
-	0x0000003d,0x00000036,0x00000001,0x00060050,0x0000003b,0x0000003e,0x0000003c,0x0000003d,
-	0x0000003a,0x00050041,0x00000038,0x00000040,0x00000015,0x0000003f,0x0004003d,0x00000006,
-	0x00000041,0x00000040,0x0007005f,0x0000000b,0x00000042,0x00000031,0x0000003e,0x00000002,
-	0x00000041,0x0003003e,0x0000002d,0x00000042,0x00050041,0x0000001e,0x00000044,0x00000015,
-	0x00000043,0x0004003d,0x00000012,0x00000045,0x00000044,0x000500ab,0x00000021,0x00000046,
-	0x00000045,0x00000022,0x000300f7,0x00000048,0x00000000,0x000400fa,0x00000046,0x00000047,
-	0x00000053,0x000200f8,0x00000047,0x00050041,0x0000004a,0x0000004b,0x0000002d,0x00000049,
-	0x0004003d,0x0000000a,0x0000004c,0x0000004b,0x0004003d,0x0000000b,0x0000004e,0x0000002d,
-	0x0008004f,0x0000004d,0x0000004f,0x0000004e,0x0000004e,0x00000000,0x00000001,0x00000002,
-	0x0005008e,0x0000004d,0x00000050,0x0000004f,0x0000004c,0x0004003d,0x0000000b,0x00000051,
-	0x0000002d,0x0009004f,0x0000000b,0x00000052,0x00000051,0x00000050,0x00000004,0x00000005,
-	0x00000006,0x00000003,0x0003003e,0x0000002d,0x00000052,0x000200f9,0x00000048,0x000200f8,
-	0x00000053,0x00050041,0x0000001e,0x00000055,0x00000015,0x00000054,0x0004003d,0x00000012,
-	0x00000056,0x00000055,0x000500ab,0x00000021,0x00000057,0x00000056,0x00000022,0x000300f7,
-	0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,
-	0x00050041,0x0000004a,0x0000005a,0x0000002d,0x00000049,0x0004003d,0x0000000a,0x0000005b,
-	0x0000005a,0x000500ba,0x00000021,0x0000005d,0x0000005b,0x0000005c,0x000200f9,0x00000059,
-	0x000200f8,0x00000059,0x000700f5,0x00000021,0x0000005e,0x00000057,0x00000053,0x0000005d,
-	0x00000058,0x000300f7,0x00000060,0x00000000,0x000400fa,0x0000005e,0x0000005f,0x00000060,
-	0x000200f8,0x0000005f,0x00050041,0x0000004a,0x00000061,0x0000002d,0x00000049,0x0004003d,
-	0x0000000a,0x00000062,0x00000061,0x0004003d,0x0000000b,0x00000063,0x0000002d,0x0008004f,
-	0x0000004d,0x00000064,0x00000063,0x00000063,0x00000000,0x00000001,0x00000002,0x00060050,
-	0x0000004d,0x00000065,0x00000062,0x00000062,0x00000062,0x00050088,0x0000004d,0x00000066,
-	0x00000064,0x00000065,0x0004003d,0x0000000b,0x00000067,0x0000002d,0x0009004f,0x0000000b,
-	0x00000068,0x00000067,0x00000066,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,
-	0x0000002d,0x00000068,0x000200f9,0x00000060,0x000200f8,0x00000060,0x000200f9,0x00000048,
-	0x000200f8,0x00000048,0x0004003d,0x0000000b,0x0000006a,0x0000002d,0x00050051,0x0000000a,
-	0x0000006b,0x0000006a,0x00000000,0x00050051,0x0000000a,0x0000006c,0x0000006a,0x00000001,
-	0x00050051,0x0000000a,0x0000006d,0x0000006a,0x00000002,0x00050051,0x0000000a,0x0000006e,
-	0x0000006a,0x00000003,0x00070050,0x0000000b,0x0000006f,0x0000006b,0x0000006c,0x0000006d,
-	0x0000006e,0x0003003e,0x00000069,0x0000006f,0x00050041,0x0000001e,0x00000071,0x00000015,
-	0x00000070,0x0004003d,0x00000012,0x00000072,0x00000071,0x000500ab,0x00000021,0x00000073,
-	0x00000072,0x00000022,0x000300f7,0x00000075,0x00000000,0x000400fa,0x00000073,0x00000074,
-	0x0000007a,0x000200f8,0x00000074,0x0004003d,0x0000000b,0x00000076,0x00000069,0x0007004f,
-	0x0000000e,0x00000077,0x00000076,0x00000076,0x00000000,0x00000003,0x0004003d,0x0000000b,
-	0x00000078,0x00000069,0x0009004f,0x0000000b,0x00000079,0x00000078,0x00000077,0x00000004,
-	0x00000005,0x00000002,0x00000003,0x0003003e,0x00000069,0x00000079,0x000200f9,0x00000075,
-	0x000200f8,0x0000007a,0x00050041,0x0000001e,0x0000007c,0x00000015,0x0000007b,0x0004003d,
-	0x00000012,0x0000007d,0x0000007c,0x000500ab,0x00000021,0x0000007e,0x0000007d,0x00000022,
-	0x000300f7,0x00000080,0x00000000,0x000400fa,0x0000007e,0x0000007f,0x00000084,0x000200f8,
-	0x0000007f,0x00050041,0x0000004a,0x00000081,0x00000069,0x00000049,0x0004003d,0x0000000a,
-	0x00000082,0x00000081,0x00050041,0x0000004a,0x00000083,0x00000069,0x00000022,0x0003003e,
-	0x00000083,0x00000082,0x000200f9,0x00000080,0x000200f8,0x00000084,0x00050041,0x00000038,
-	0x00000087,0x00000015,0x00000086,0x0004003d,0x00000006,0x00000088,0x00000087,0x0003003e,
-	0x00000085,0x00000088,0x0004003d,0x00000006,0x00000089,0x00000085,0x000500c7,0x00000006,
-	0x0000008a,0x00000089,0x0000003f,0x000500ab,0x00000021,0x0000008b,0x0000008a,0x00000032,
-	0x000300f7,0x0000008d,0x00000000,0x000400fa,0x0000008b,0x0000008c,0x0000008d,0x000200f8,
-	0x0000008c,0x00050041,0x0000004a,0x0000008e,0x00000069,0x00000026,0x0003003e,0x0000008e,
-	0x0000005c,0x000200f9,0x0000008d,0x000200f8,0x0000008d,0x0004003d,0x00000006,0x0000008f,
-	0x00000085,0x000500c7,0x00000006,0x00000090,0x0000008f,0x0000001d,0x000500ab,0x00000021,
-	0x00000091,0x00000090,0x00000032,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,
-	0x00000092,0x00000093,0x000200f8,0x00000092,0x00050041,0x0000004a,0x00000095,0x00000069,
-	0x00000094,0x0003003e,0x00000095,0x0000005c,0x000200f9,0x00000093,0x000200f8,0x00000093,
-	0x0004003d,0x00000006,0x00000096,0x00000085,0x000500c7,0x00000006,0x00000097,0x00000096,
-	0x0000007b,0x000500ab,0x00000021,0x00000098,0x00000097,0x00000032,0x000300f7,0x0000009a,
-	0x00000000,0x000400fa,0x00000098,0x00000099,0x0000009a,0x000200f8,0x00000099,0x00050041,
-	0x0000004a,0x0000009c,0x00000069,0x00000049,0x0003003e,0x0000009c,0x0000009b,0x000200f9,
-	0x0000009a,0x000200f8,0x0000009a,0x000200f9,0x00000080,0x000200f8,0x00000080,0x000200f9,
-	0x00000075,0x000200f8,0x00000075,0x0004003d,0x0000000b,0x0000009f,0x00000069,0x0003003e,
-	0x0000009e,0x0000009f,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x8b,0x97,0x8d,0x65,
+    0x14,0xc6,0xbf,0x99,0x33,0x73,0x0e,0xe3,0x36,0x32,0x21,0xd1,0x9a,0x31,0x92,0x1a,
+    0x0d,0xd5,0xb8,0x3b,0x84,0x72,0x29,0xb7,0x8c,0x89,0xa4,0x98,0x92,0x72,0x8d,0xdc,
+    0x2a,0x72,0x99,0xdc,0x32,0x12,0xa5,0x28,0x11,0x91,0x92,0x0c,0x45,0x85,0x5c,0xba,
+    0xa1,0x42,0xe5,0x56,0x7f,0x49,0xab,0xcb,0x5a,0x5d,0xde,0xfd,0xcd,0x6f,0xcf,0x7a,
+    0x3a,0xcb,0xaa,0x59,0xeb,0x5d,0xdf,0xd9,0xcf,0xde,0xfb,0x79,0x9f,0xbd,0xdf,0xcb,
+    0x77,0xce,0x24,0xb2,0x8b,0x53,0x51,0x94,0x15,0xe5,0x45,0xf5,0xa2,0x9f,0xa3,0xda,
+    0xbf,0xa6,0x51,0x76,0x40,0xa2,0xa8,0x41,0x94,0x8c,0x9f,0x83,0x86,0x96,0x0f,0x2d,
+    0x9d,0x33,0x77,0x52,0x69,0x59,0x97,0xce,0xe6,0x6f,0x1c,0x25,0xe2,0x38,0xf3,0x35,
+    0x89,0x52,0x51,0x4e,0x78,0xda,0x98,0x51,0x39,0x65,0xa6,0xe1,0xed,0xc3,0xb8,0x12,
+    0x46,0x7e,0x88,0x33,0x3c,0x65,0x1c,0xe1,0x53,0xfb,0x98,0xd3,0x72,0xa2,0x68,0x70,
+    0x94,0x1b,0x75,0x64,0xbe,0x62,0x9e,0x8e,0x65,0x81,0xd5,0x13,0x2c,0x1b,0x2c,0x5f,
+    0xb0,0x04,0x58,0x81,0x60,0x39,0x60,0x2d,0x05,0xcb,0x05,0x6b,0x2d,0x58,0x12,0xac,
+    0x50,0xb0,0x14,0x58,0x3b,0xc1,0xea,0x81,0x75,0x10,0xac,0x3e,0x58,0x47,0xc1,0xf2,
+    0xc0,0x3a,0x0b,0xd6,0x00,0xac,0x4c,0xb0,0x86,0x60,0xdd,0x05,0x6b,0x04,0xd6,0x3b,
+    0xee,0x53,0xa2,0xae,0x5e,0xeb,0xd9,0xb8,0xf0,0x6c,0x4b,0x7f,0xdc,0x2e,0x12,0xdb,
+    0xfa,0x7c,0x03,0x76,0xb3,0x90,0x95,0x1d,0xfb,0x13,0x71,0x6f,0xec,0x73,0xf3,0xf0,
+    0x29,0x49,0x9d,0x85,0x21,0x3e,0x45,0x9d,0xc9,0x38,0x2e,0x27,0xae,0x2f,0x09,0x56,
+    0x12,0xec,0x24,0x7a,0x5a,0x97,0x0e,0xeb,0x55,0x10,0x18,0x1a,0x0b,0xde,0x2c,0x8c,
+    0x51,0x87,0x87,0xf7,0x73,0xdb,0x7a,0x5c,0x51,0x71,0xa5,0x8f,0xdb,0xad,0xc2,0x48,
+    0xe7,0xad,0xea,0xeb,0xb6,0xf5,0xbb,0x66,0x50,0x65,0xfa,0xda,0x60,0x17,0xa2,0xc1,
+    0xd6,0xb6,0x45,0xb0,0x8b,0xb0,0xb3,0xd1,0xd5,0x16,0x0d,0x45,0xf8,0xdb,0xa1,0x2b,
+    0x07,0xff,0x8d,0xe4,0x1a,0xde,0x0b,0xbb,0xbd,0xf0,0xdd,0x44,0xbc,0xf1,0xd9,0x7c,
+    0x25,0xf0,0x47,0x71,0x7f,0xf2,0xe3,0x9e,0x16,0x31,0x5c,0x4b,0xc9,0xff,0x8c,0xc2,
+    0xba,0x67,0x4e,0x74,0x2b,0xeb,0xde,0x91,0xf9,0xcd,0x2e,0x05,0x2b,0xa1,0xbe,0x4e,
+    0xe8,0xb1,0xf8,0xce,0xf8,0x8a,0xc4,0xdf,0x55,0xea,0xe9,0x56,0x97,0x5b,0xeb,0xb7,
+    0x67,0x4f,0xf4,0x9a,0xbf,0x0f,0xfd,0x28,0x94,0xfc,0x01,0xec,0x65,0x8f,0x1f,0xc2,
+    0x7c,0xee,0x1f,0xce,0xda,0x59,0xfe,0xfd,0xe4,0x5b,0xbf,0xae,0x0b,0x33,0x8d,0xa5,
+    0x3f,0x59,0xd1,0xbf,0xff,0xb2,0x64,0xce,0x07,0xf8,0x3c,0x96,0x1a,0xcd,0x1e,0x07,
+    0xe6,0x73,0x8c,0xcf,0xb0,0x2b,0x65,0x0d,0x1f,0xa1,0x26,0xd5,0x3c,0x99,0xb3,0xe1,
+    0x9a,0x17,0x10,0xef,0xfe,0x45,0xe8,0x72,0x7f,0x15,0xe7,0xda,0xd6,0x74,0x05,0xbe,
+    0x84,0xc4,0xaf,0xcd,0xd8,0xab,0x1b,0x45,0x8f,0xd9,0x3b,0x62,0x6b,0xc9,0x00,0xcb,
+    0xdf,0x85,0x16,0xef,0xf9,0x3b,0xe4,0xee,0x12,0xbe,0x3d,0x9c,0x71,0xb7,0x0f,0x65,
+    0xac,0xe9,0x49,0xce,0xac,0xe5,0x5f,0x46,0xcb,0x2e,0xfa,0x73,0x99,0x7b,0x2e,0x11,
+    0xaf,0x6d,0x6e,0x5c,0x57,0x0e,0x7a,0x0c,0xfb,0x2d,0x20,0xb9,0xc4,0xb6,0xe5,0x8c,
+    0xa7,0xc4,0x2e,0x13,0xdb,0xd6,0x6b,0x8c,0xd8,0xf6,0x9c,0x9e,0x61,0xcf,0xce,0xb0,
+    0xe7,0x8b,0x6d,0xb5,0xed,0x16,0xdb,0xf6,0xcf,0x09,0xec,0x34,0xe7,0xa9,0x03,0x67,
+    0x66,0x44,0x40,0xed,0xbc,0xdc,0x0c,0xd6,0x41,0xf6,0xc2,0x4c,0xce,0xe6,0x2d,0xf8,
+    0xfb,0x85,0x0a,0x6c,0x2f,0xdf,0xc6,0x7e,0xef,0x04,0x9f,0xc5,0xdc,0x0e,0x5e,0x15,
+    0x62,0xcc,0xbe,0x83,0x3c,0xc3,0xfb,0x84,0x0e,0x14,0x83,0x79,0x7c,0x17,0x7a,0x60,
+    0xbe,0x32,0x6c,0xe3,0xef,0xc6,0x7d,0x58,0xca,0x19,0x49,0xb3,0x17,0x7a,0x80,0xef,
+    0x0d,0x31,0x8d,0xe3,0xba,0x6a,0x31,0x3b,0x27,0xbf,0x06,0x8e,0x34,0xba,0xff,0x08,
+    0xf1,0xbd,0xb8,0x3f,0xd3,0xf4,0xbd,0x37,0xdc,0xd6,0x87,0xbe,0xf4,0xba,0x27,0xdc,
+    0xb6,0xae,0x77,0x82,0x2f,0xc6,0xee,0x07,0xe6,0x39,0xfd,0x25,0xc7,0xf4,0xf6,0x27,
+    0xe6,0xf7,0xc0,0xed,0x73,0xa4,0x45,0xff,0x5d,0xe8,0x1f,0x20,0xfa,0xef,0x06,0x77,
+    0xfd,0x03,0xc1,0x5c,0xff,0x60,0xd1,0x3f,0x30,0xbe,0xcf,0xa3,0x18,0x33,0xee,0x41,
+    0xa2,0xe5,0x1e,0xb4,0x0c,0x11,0xfd,0xf7,0x82,0xbb,0xfe,0xa1,0x60,0x9e,0x33,0x4c,
+    0x72,0x4c,0xff,0x30,0x62,0x4c,0xbf,0xcf,0x31,0x58,0xf4,0x8f,0x40,0xff,0x70,0xd1,
+    0x3f,0x12,0xdc,0xf5,0xdf,0x07,0xe6,0xfa,0xcb,0x45,0xbf,0xf9,0x46,0x85,0x51,0x0e,
+    0xf7,0x28,0x59,0xf7,0xd1,0x68,0xb1,0x7d,0x67,0x76,0x05,0xd8,0x68,0xb9,0x7f,0x7c,
+    0x4f,0x54,0xa0,0xd1,0x79,0xca,0xe1,0xb1,0x3b,0xe9,0x41,0xee,0x23,0xdf,0x93,0x0f,
+    0xa1,0x79,0xbc,0xcc,0xf5,0x30,0xb8,0xdb,0x13,0x98,0x7b,0x29,0x7b,0x74,0x22,0x31,
+    0x13,0xe0,0xb1,0x3b,0xeb,0x51,0x78,0x2a,0xa5,0xbf,0x93,0xc0,0x27,0x04,0xcd,0x76,
+    0x76,0x1e,0x63,0xfe,0x89,0xdc,0x5f,0x93,0xd0,0x3c,0x06,0x9f,0xf7,0xf1,0x71,0xb8,
+    0x26,0x4b,0x1f,0x9f,0x00,0xf7,0x3e,0x4e,0x01,0xf3,0x3e,0x4e,0x93,0x3e,0x9a,0x6f,
+    0x6a,0x18,0xd3,0xa8,0x7f,0x2a,0xdc,0x76,0x8e,0x67,0x70,0x47,0xf8,0x3e,0x4e,0xc6,
+    0xe7,0xb5,0x16,0x37,0x2d,0xd3,0xb1,0x7b,0x84,0x78,0xf3,0x3d,0xc9,0xdd,0x3b,0x5d,
+    0x38,0x66,0x09,0x87,0xe5,0xcc,0x22,0xce,0xfd,0x4f,0xe1,0x1f,0x22,0x73,0xcc,0x01,
+    0xb7,0xf8,0xd9,0xd8,0x3e,0xc7,0x5c,0xe6,0x98,0x2d,0x1c,0xf3,0x84,0xc3,0x72,0xe6,
+    0x11,0xe7,0xfe,0xa7,0xf1,0x2f,0x90,0x39,0x9e,0x01,0xb7,0xf8,0xf9,0xd8,0x3e,0xc7,
+    0xb3,0xcc,0x31,0x5f,0x38,0x16,0x0a,0x87,0xe5,0x2c,0x24,0xce,0xf6,0x8e,0xf7,0x6e,
+    0x9a,0xac,0xcb,0x73,0xac,0xcb,0x22,0x59,0x97,0xc5,0xe0,0xbe,0x2e,0x4b,0xc0,0x7c,
+    0x5d,0x96,0xc9,0xba,0x2c,0x89,0xf7,0x50,0x14,0x55,0xc3,0xbd,0x54,0xb4,0x3c,0x8f,
+    0x96,0x2a,0xa9,0x67,0x39,0xb8,0xdf,0xbd,0x2b,0x89,0x19,0x11,0xde,0x36,0xf6,0x5e,
+    0x5b,0x05,0xb6,0x52,0xee,0x5e,0xdb,0x57,0xeb,0x02,0xa7,0xf9,0x57,0x13,0xb3,0x5c,
+    0x38,0x5e,0xa8,0xe3,0xa8,0x1f,0xdb,0x6b,0xc0,0x56,0xf3,0xde,0xc9,0x95,0xf7,0xa5,
+    0xef,0xcd,0x35,0xf4,0x64,0x19,0xba,0xab,0xa5,0x27,0x2f,0xd2,0x93,0xb5,0xd2,0x93,
+    0x75,0xe0,0xde,0x93,0x97,0xc0,0xbc,0x27,0x1b,0xa4,0x27,0xe6,0x5b,0x1f,0xc6,0x06,
+    0xb8,0xd7,0x4b,0x4f,0x5e,0xbe,0x4a,0x4f,0x5e,0x01,0x3f,0x0a,0xf7,0xab,0x60,0x1b,
+    0xd1,0xe8,0x3c,0xf6,0xfc,0x25,0xb0,0x58,0xcc,0x6b,0x68,0xa8,0x26,0x7e,0x3d,0x3a,
+    0x36,0x8b,0x0e,0x8b,0xd9,0x14,0xc6,0x66,0xf2,0x37,0x89,0x8e,0xd7,0xaf,0xa2,0xe3,
+    0x0d,0x70,0xef,0xeb,0x96,0x8c,0xb5,0x79,0x13,0x6c,0x4b,0xc6,0xda,0x8c,0x0c,0xd9,
+    0xe6,0xdf,0x0a,0x87,0x8f,0xd5,0xac,0xd9,0x36,0x72,0xb7,0x0a,0xf7,0x5b,0x19,0x6b,
+    0xb6,0x1d,0x6c,0xdb,0x7f,0xac,0xd9,0x76,0xfa,0xe1,0xf5,0x6c,0xce,0x58,0xc3,0x65,
+    0xc2,0xff,0x36,0xfc,0xb6,0x6f,0xcc,0xde,0x09,0xb6,0x43,0xf8,0x76,0x4a,0xfc,0xbb,
+    0xc4,0xcf,0xe4,0xfb,0xd1,0x7b,0x60,0x16,0xbb,0x1b,0xdb,0xf7,0xc7,0xfb,0xec,0x8f,
+    0x3d,0xb2,0x3f,0xf6,0x82,0xfb,0xfe,0xf8,0x00,0xcc,0xf7,0x47,0x8d,0xac,0x8b,0xf9,
+    0xf6,0x85,0x71,0x10,0xdd,0xfb,0xe0,0xb1,0x79,0xf7,0xf3,0x7d,0xc5,0xdf,0x09,0x07,
+    0xc0,0xf6,0xcb,0xf7,0x27,0x8f,0xfd,0xb0,0x2e,0xb6,0x7e,0x6c,0x7f,0x04,0x76,0x40,
+    0x7a,0x98,0x2d,0x3d,0xdc,0x4d,0x8c,0xf5,0xac,0x86,0xb9,0x0f,0x4a,0x5d,0x1f,0x53,
+    0xd7,0x21,0xa9,0xeb,0x13,0x70,0xaf,0xeb,0x53,0x30,0xaf,0xeb,0x88,0xd4,0x65,0xbe,
+    0xc3,0x61,0x1c,0x87,0xfb,0xb0,0xbc,0x77,0x8f,0xa2,0xb5,0x4a,0xde,0x25,0x9f,0x81,
+    0x7b,0xcc,0x31,0x62,0xfc,0x0e,0x3e,0x46,0x8c,0xe9,0x3d,0x02,0xe7,0x71,0x79,0x3f,
+    0x7d,0x8e,0xde,0x93,0xc2,0xf9,0x05,0xb8,0xe5,0x9f,0xc0,0x76,0xdf,0x97,0x7c,0xf7,
+    0x3b,0x13,0xf2,0xcd,0xfe,0x0a,0xac,0x52,0xea,0xfb,0x1a,0x7c,0x3c,0xf5,0x9d,0x96,
+    0xfa,0xcc,0x77,0x2a,0x8c,0xd3,0x68,0x39,0x25,0xda,0xcf,0xa0,0xdd,0xef,0xf6,0x33,
+    0x70,0x98,0x76,0x8f,0x3f,0x2d,0x5a,0xbe,0xc9,0xd0,0xf2,0x2d,0x58,0x57,0xd1,0xf2,
+    0x1d,0xb8,0x6b,0x39,0x27,0x5a,0xcc,0x77,0x36,0x8c,0x73,0x70,0x9f,0x15,0x2d,0xe7,
+    0xd1,0xe2,0xef,0x80,0xf3,0xa2,0xc5,0xe3,0xcf,0x89,0x96,0xef,0x33,0xb4,0xfc,0x00,
+    0xb6,0x47,0xb4,0xfc,0x08,0xee,0x5a,0x2e,0x8a,0x16,0xf3,0x5d,0x08,0xe3,0x22,0xdc,
+    0x17,0x44,0xcb,0x25,0x59,0x77,0xd3,0x72,0x89,0xef,0xca,0xa6,0xc5,0xe3,0x2f,0x66,
+    0xac,0xf1,0x91,0x8c,0x3d,0x5a,0x23,0x7b,0xfe,0x27,0xf8,0x8c,0xeb,0x0a,0xf6,0x9f,
+    0xe1,0x26,0xea,0x1e,0x46,0x57,0xde,0x8b,0x79,0x68,0xb3,0xdf,0x2f,0xdd,0x42,0x5c,
+    0x8a,0xdf,0x2e,0xc6,0xd5,0x40,0xee,0xbb,0x86,0xe0,0xc7,0xa8,0xb1,0x09,0x58,0x23,
+    0x6a,0x6c,0x2a,0x35,0x36,0xe1,0x7f,0x2c,0xcd,0xe1,0xc9,0x17,0x9e,0x6b,0xe0,0x59,
+    0xc1,0xfc,0x05,0x60,0xf6,0x7f,0x81,0xbf,0x42,0x6c,0x01,0x39,0xcd,0x25,0xa7,0x05,
+    0x39,0x0d,0x83,0xba,0x64,0xfc,0x5b,0xb4,0xf6,0x3e,0x6d,0x85,0xaf,0xa5,0xf0,0x5d,
+    0x8f,0xbf,0x55,0xfc,0xee,0xac,0xc5,0xda,0x80,0xb7,0x66,0x8e,0x36,0xcc,0x61,0x9a,
+    0xff,0xa6,0x1f,0xff,0x00,0x0d,0xfd,0x1d,0x2a,0xc4,0x12,0x00,0x00
 };
 
 // Generated from:
@@ -140,8 +117,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform texture2DArray src;
-// layout(location = 0)out vec4 dest;
+// layout(set = 0, binding = 0)uniform texture2D src;
+// layout(location = 0)out ivec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -150,6 +127,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -158,19 +136,54 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//           vec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -181,7 +194,9 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            vec4 destValue = vec4(srcValue);
+//     srcValue *= 255.0;
+//
+//            ivec4 destValue = ivec4(srcValue);
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000002.inc
index ddcfc92..b2ee45f 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000002.inc
@@ -1,132 +1,115 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000002[] = {
-	0x07230203,0x00010000,0x00080007,0x00000098,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000096,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000063,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007c,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000096,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x00000096,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000006,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000006,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000002,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x0004002b,0x00000006,0x0000003d,0x00000005,0x0004002b,0x00000012,0x00000043,0x00000003,
-	0x00040017,0x00000046,0x00000006,0x00000003,0x0004002b,0x00000006,0x0000004e,0x00000006,
-	0x00040020,0x00000062,0x00000007,0x0000000b,0x0004002b,0x00000006,0x00000066,0x00000007,
-	0x0004002b,0x00000006,0x00000071,0x00000008,0x00040020,0x00000077,0x00000007,0x0000000a,
-	0x0004002b,0x00000006,0x0000007d,0x00000009,0x0004002b,0x0000000a,0x00000085,0x00000000,
-	0x0004002b,0x00000012,0x0000008c,0x00000002,0x0004002b,0x0000000a,0x00000093,0x3f800000,
-	0x00040020,0x00000095,0x00000003,0x0000000b,0x0004003b,0x00000095,0x00000096,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002d,0x0000002e,0x00000007,0x0004003b,0x00000062,0x00000063,0x00000007,0x0004003b,
-	0x00000027,0x0000007c,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002f,0x00000032,0x00000031,0x00050041,0x00000017,
-	0x00000034,0x00000015,0x00000033,0x0004003d,0x00000007,0x00000035,0x00000034,0x0004003d,
-	0x00000007,0x00000036,0x0000001b,0x00050080,0x00000007,0x00000037,0x00000035,0x00000036,
-	0x00050041,0x00000039,0x0000003a,0x00000015,0x00000038,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x0007005f,0x0000002c,0x0000003c,0x00000032,0x00000037,0x00000002,0x0000003b,
-	0x0003003e,0x0000002e,0x0000003c,0x00050041,0x0000001e,0x0000003e,0x00000015,0x0000003d,
-	0x0004003d,0x00000012,0x0000003f,0x0000003e,0x000500ab,0x00000021,0x00000040,0x0000003f,
-	0x00000022,0x000300f7,0x00000042,0x00000000,0x000400fa,0x00000040,0x00000041,0x0000004d,
-	0x000200f8,0x00000041,0x00050041,0x00000027,0x00000044,0x0000002e,0x00000043,0x0004003d,
-	0x00000006,0x00000045,0x00000044,0x0004003d,0x0000002c,0x00000047,0x0000002e,0x0008004f,
-	0x00000046,0x00000048,0x00000047,0x00000047,0x00000000,0x00000001,0x00000002,0x00060050,
-	0x00000046,0x00000049,0x00000045,0x00000045,0x00000045,0x00050084,0x00000046,0x0000004a,
-	0x00000048,0x00000049,0x0004003d,0x0000002c,0x0000004b,0x0000002e,0x0009004f,0x0000002c,
-	0x0000004c,0x0000004b,0x0000004a,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,
-	0x0000002e,0x0000004c,0x000200f9,0x00000042,0x000200f8,0x0000004d,0x00050041,0x0000001e,
-	0x0000004f,0x00000015,0x0000004e,0x0004003d,0x00000012,0x00000050,0x0000004f,0x000500ab,
-	0x00000021,0x00000051,0x00000050,0x00000022,0x000300f7,0x00000053,0x00000000,0x000400fa,
-	0x00000051,0x00000052,0x00000053,0x000200f8,0x00000052,0x00050041,0x00000027,0x00000054,
-	0x0000002e,0x00000043,0x0004003d,0x00000006,0x00000055,0x00000054,0x000500ad,0x00000021,
-	0x00000056,0x00000055,0x00000033,0x000200f9,0x00000053,0x000200f8,0x00000053,0x000700f5,
-	0x00000021,0x00000057,0x00000051,0x0000004d,0x00000056,0x00000052,0x000300f7,0x00000059,
-	0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,
-	0x00000027,0x0000005a,0x0000002e,0x00000043,0x0004003d,0x00000006,0x0000005b,0x0000005a,
-	0x0004003d,0x0000002c,0x0000005c,0x0000002e,0x0008004f,0x00000046,0x0000005d,0x0000005c,
-	0x0000005c,0x00000000,0x00000001,0x00000002,0x00060050,0x00000046,0x0000005e,0x0000005b,
-	0x0000005b,0x0000005b,0x00050087,0x00000046,0x0000005f,0x0000005d,0x0000005e,0x0004003d,
-	0x0000002c,0x00000060,0x0000002e,0x0009004f,0x0000002c,0x00000061,0x00000060,0x0000005f,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000061,0x000200f9,
-	0x00000059,0x000200f8,0x00000059,0x000200f9,0x00000042,0x000200f8,0x00000042,0x0004003d,
-	0x0000002c,0x00000064,0x0000002e,0x0004006f,0x0000000b,0x00000065,0x00000064,0x0003003e,
-	0x00000063,0x00000065,0x00050041,0x0000001e,0x00000067,0x00000015,0x00000066,0x0004003d,
-	0x00000012,0x00000068,0x00000067,0x000500ab,0x00000021,0x00000069,0x00000068,0x00000022,
-	0x000300f7,0x0000006b,0x00000000,0x000400fa,0x00000069,0x0000006a,0x00000070,0x000200f8,
-	0x0000006a,0x0004003d,0x0000000b,0x0000006c,0x00000063,0x0007004f,0x0000000e,0x0000006d,
-	0x0000006c,0x0000006c,0x00000000,0x00000003,0x0004003d,0x0000000b,0x0000006e,0x00000063,
-	0x0009004f,0x0000000b,0x0000006f,0x0000006e,0x0000006d,0x00000004,0x00000005,0x00000002,
-	0x00000003,0x0003003e,0x00000063,0x0000006f,0x000200f9,0x0000006b,0x000200f8,0x00000070,
-	0x00050041,0x0000001e,0x00000072,0x00000015,0x00000071,0x0004003d,0x00000012,0x00000073,
-	0x00000072,0x000500ab,0x00000021,0x00000074,0x00000073,0x00000022,0x000300f7,0x00000076,
-	0x00000000,0x000400fa,0x00000074,0x00000075,0x0000007b,0x000200f8,0x00000075,0x00050041,
-	0x00000077,0x00000078,0x00000063,0x00000043,0x0004003d,0x0000000a,0x00000079,0x00000078,
-	0x00050041,0x00000077,0x0000007a,0x00000063,0x00000022,0x0003003e,0x0000007a,0x00000079,
-	0x000200f9,0x00000076,0x000200f8,0x0000007b,0x00050041,0x00000039,0x0000007e,0x00000015,
-	0x0000007d,0x0004003d,0x00000006,0x0000007f,0x0000007e,0x0003003e,0x0000007c,0x0000007f,
-	0x0004003d,0x00000006,0x00000080,0x0000007c,0x000500c7,0x00000006,0x00000081,0x00000080,
-	0x00000038,0x000500ab,0x00000021,0x00000082,0x00000081,0x00000033,0x000300f7,0x00000084,
-	0x00000000,0x000400fa,0x00000082,0x00000083,0x00000084,0x000200f8,0x00000083,0x00050041,
-	0x00000077,0x00000086,0x00000063,0x00000026,0x0003003e,0x00000086,0x00000085,0x000200f9,
-	0x00000084,0x000200f8,0x00000084,0x0004003d,0x00000006,0x00000087,0x0000007c,0x000500c7,
-	0x00000006,0x00000088,0x00000087,0x0000001d,0x000500ab,0x00000021,0x00000089,0x00000088,
-	0x00000033,0x000300f7,0x0000008b,0x00000000,0x000400fa,0x00000089,0x0000008a,0x0000008b,
-	0x000200f8,0x0000008a,0x00050041,0x00000077,0x0000008d,0x00000063,0x0000008c,0x0003003e,
-	0x0000008d,0x00000085,0x000200f9,0x0000008b,0x000200f8,0x0000008b,0x0004003d,0x00000006,
-	0x0000008e,0x0000007c,0x000500c7,0x00000006,0x0000008f,0x0000008e,0x00000071,0x000500ab,
-	0x00000021,0x00000090,0x0000008f,0x00000033,0x000300f7,0x00000092,0x00000000,0x000400fa,
-	0x00000090,0x00000091,0x00000092,0x000200f8,0x00000091,0x00050041,0x00000077,0x00000094,
-	0x00000063,0x00000043,0x0003003e,0x00000094,0x00000093,0x000200f9,0x00000092,0x000200f8,
-	0x00000092,0x000200f9,0x00000076,0x000200f8,0x00000076,0x000200f9,0x0000006b,0x000200f8,
-	0x0000006b,0x0004003d,0x0000000b,0x00000097,0x00000063,0x0003003e,0x00000096,0x00000097,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x87,0x73,0x55,0x55,
+    0x10,0xc6,0x6f,0x92,0x97,0x17,0x08,0x2d,0x48,0x04,0x44,0x70,0x12,0x40,0x44,0x83,
+    0x01,0x35,0x74,0x42,0x55,0x8a,0xd2,0x24,0x44,0x10,0x51,0x88,0x22,0x4a,0x15,0xa4,
+    0xa9,0x20,0x25,0xd2,0x04,0x44,0x50,0x14,0x14,0x41,0x10,0x44,0x11,0x89,0xa0,0xa0,
+    0x10,0x91,0x62,0xa1,0xa8,0x80,0x4a,0xd3,0x3f,0xc4,0xb1,0xcc,0x58,0xce,0xde,0xfc,
+    0xf6,0xf9,0xf9,0x86,0xd1,0xcc,0x9c,0xb9,0x6f,0xbf,0xdd,0xfd,0xce,0xb7,0x7b,0xca,
+    0x7d,0x2f,0x59,0x99,0xad,0x72,0xa2,0x28,0x23,0xca,0x8d,0x6a,0x45,0x3f,0x45,0x35,
+    0x7f,0x0d,0xa3,0xcc,0x80,0x44,0x51,0x9d,0x28,0x19,0x3f,0x07,0x0c,0x2e,0x1b,0x5c,
+    0x3c,0x6b,0xf6,0x84,0xe2,0x92,0x8e,0x1d,0xcc,0x5f,0x3f,0xca,0x8a,0xe3,0xcc,0xd7,
+    0x20,0xca,0x89,0x12,0xe1,0x69,0x63,0x5a,0xc5,0xa4,0xe9,0x86,0xb7,0x09,0xe3,0x4a,
+    0x18,0x79,0x21,0xce,0xf0,0x1c,0xe3,0x08,0x9f,0xda,0xc4,0x9c,0x96,0x13,0x45,0x03,
+    0xa3,0xec,0xa8,0x1d,0xf3,0xb5,0xe2,0xe9,0x58,0x06,0x58,0x2d,0xc1,0x32,0xc1,0xf2,
+    0x04,0xcb,0x02,0xcb,0x17,0x2c,0x01,0xd6,0x54,0xb0,0x6c,0xb0,0xe6,0x82,0x25,0xc1,
+    0x0a,0x04,0xcb,0x01,0x6b,0x2d,0x58,0x2d,0xb0,0xb6,0x82,0xd5,0x06,0x6b,0x27,0x58,
+    0x2e,0x58,0x07,0xc1,0xea,0x80,0x95,0x08,0x56,0x17,0xac,0x8b,0x60,0xf5,0xc0,0x7a,
+    0xc4,0x7d,0xca,0x4a,0xd5,0x6b,0x3d,0x1b,0x13,0x9e,0x2d,0xe9,0x8f,0xdb,0x85,0x62,
+    0x5b,0x9f,0x6f,0xc0,0x6e,0x14,0xb2,0x32,0x63,0x7f,0x56,0xdc,0x1b,0xfb,0xdc,0x38,
+    0x7c,0x4a,0x52,0x67,0x41,0x88,0xcf,0xa1,0xce,0x64,0x1c,0x97,0x88,0xeb,0x4b,0x82,
+    0x15,0x05,0x3b,0x89,0x9e,0xe6,0xc5,0x43,0xba,0xe7,0x07,0x86,0xfa,0x82,0x37,0x0a,
+    0x63,0xc4,0xa1,0xa1,0x7d,0xdc,0xb6,0x1e,0x97,0x97,0x5f,0xea,0xe9,0x76,0xb3,0x30,
+    0x4a,0x73,0x57,0xf4,0x72,0xdb,0xfa,0x5d,0x35,0xa0,0xa2,0xf4,0xda,0x60,0x17,0xa0,
+    0xc1,0xd6,0xb6,0x49,0xb0,0x0b,0xb1,0x33,0xd1,0xd5,0x12,0x0d,0x85,0xf8,0x5b,0xa3,
+    0x2b,0x81,0xff,0x46,0x72,0x0d,0xef,0x8e,0xdd,0x46,0xf8,0x6e,0x22,0xde,0xf8,0x6c,
+    0xbe,0x22,0xf8,0xa3,0xb8,0x3f,0x79,0x71,0x4f,0x0b,0x19,0xae,0xa5,0xe8,0x7f,0x46,
+    0x41,0xea,0x99,0x88,0x6e,0x65,0xdd,0xdb,0x31,0xbf,0xd9,0xc5,0x60,0x45,0xd4,0xd7,
+    0x1e,0x3d,0x16,0xdf,0x01,0x5f,0xa1,0xf8,0x3b,0x49,0x3d,0x9d,0x53,0xb9,0x35,0x7e,
+    0x7b,0x76,0x43,0xaf,0xf9,0x7b,0xd2,0x8f,0x02,0xc9,0xef,0xc7,0x5e,0xf6,0xf8,0x41,
+    0xcc,0xe7,0xfe,0xa1,0xac,0x9d,0xe5,0xdf,0x47,0xbe,0xf5,0xeb,0xba,0x30,0xd3,0x68,
+    0xfa,0x93,0x11,0xfd,0xfb,0x2f,0x43,0xe6,0xbc,0x9f,0xcf,0xa3,0xa9,0xd1,0xec,0x31,
+    0x60,0x3e,0xc7,0xd8,0x34,0xbb,0x42,0xd6,0xf0,0x61,0x6a,0x52,0xcd,0x13,0x39,0x1b,
+    0xae,0x79,0x1e,0xf1,0xee,0x5f,0x80,0x2e,0xf7,0x57,0x72,0xae,0x6d,0x4d,0x97,0xe1,
+    0xcb,0x92,0xf8,0x35,0x69,0x7b,0x75,0x83,0xe8,0x31,0x7b,0x7b,0x6c,0x2d,0xea,0x67,
+    0xf9,0x3b,0xe9,0xaf,0xf7,0xfc,0x6d,0x72,0x77,0x0a,0xdf,0x6e,0xce,0xb8,0xc5,0x7f,
+    0x40,0xbc,0xea,0x3b,0x98,0xaa,0x29,0x11,0x7d,0x9a,0x9a,0xfb,0x1f,0xff,0x09,0xce,
+    0xb4,0xf9,0x2f,0xa3,0x75,0x27,0xfd,0xbb,0xcc,0x3d,0x98,0x15,0xaf,0x7d,0x76,0xcc,
+    0x9b,0x40,0xaf,0x61,0xbf,0x06,0x24,0x9b,0xd8,0x96,0xdc,0x01,0x39,0x62,0x97,0x88,
+    0x6d,0xeb,0x39,0x4a,0x6c,0x7b,0x4e,0x4d,0xb3,0x67,0xa6,0xd9,0x73,0xc5,0xb6,0xda,
+    0x77,0x89,0x6d,0xfb,0xeb,0x38,0x76,0x29,0xe7,0xad,0x2d,0x67,0x6a,0x58,0x40,0xed,
+    0x3c,0xdd,0x0c,0xd6,0x56,0xf6,0xca,0x74,0xce,0xee,0x2d,0xf8,0xfb,0x84,0x0a,0x6c,
+    0xaf,0xdf,0xc6,0x79,0x68,0x0f,0x9f,0xc5,0xdc,0x0e,0x5e,0x19,0x62,0xcc,0xbe,0x83,
+    0x3c,0xc3,0x7b,0x86,0x0e,0xb4,0x02,0xf3,0xf8,0x8e,0xf4,0xc0,0x7c,0x25,0xd8,0xc6,
+    0xdf,0x99,0xfb,0xb2,0x98,0x33,0x54,0xca,0x5e,0xe9,0x0a,0xbe,0x27,0xc4,0xd4,0x8f,
+    0xeb,0xaa,0xc1,0xec,0x1c,0xfd,0x12,0x38,0x4a,0xd1,0xfd,0x7b,0x88,0xef,0xce,0xfd,
+    0x5a,0x4a,0xdf,0x7b,0xc0,0x6d,0x7d,0xe8,0x45,0xaf,0xbb,0xc1,0x6d,0xeb,0xda,0x1b,
+    0x7c,0x21,0x76,0x1f,0x30,0xcf,0xe9,0x2b,0x39,0xa6,0xb7,0x2f,0x31,0xbf,0x05,0x6e,
+    0x9f,0xa3,0x54,0xf4,0xdf,0x89,0xfe,0x7e,0xa2,0xff,0x2e,0x70,0xd7,0xdf,0x1f,0xcc,
+    0xf5,0x0f,0x14,0xfd,0xfd,0xe3,0xfb,0x3e,0x8a,0x31,0xe3,0x1e,0x20,0x5a,0xee,0x46,
+    0xcb,0x20,0xd1,0x7f,0x0f,0xb8,0xeb,0x1f,0x0c,0xe6,0x39,0x43,0x24,0xc7,0xf4,0x0f,
+    0x21,0xc6,0xf4,0xfb,0x1c,0x03,0x45,0xff,0x30,0xf4,0x0f,0x15,0xfd,0xc3,0xc1,0x5d,
+    0xff,0xbd,0x60,0xae,0xbf,0x4c,0xf4,0x9b,0x6f,0x44,0x18,0x65,0x70,0x8f,0x90,0x75,
+    0x1f,0x89,0x16,0xdb,0x77,0x66,0x97,0x83,0x8d,0x94,0xfb,0xc9,0xf7,0x44,0x39,0x1a,
+    0x9d,0xa7,0x0c,0x1e,0xbb,0xb3,0x1e,0xe0,0xbe,0xf2,0x3d,0xf9,0x20,0x9a,0xc7,0xca,
+    0x5c,0x0f,0x81,0xbb,0x3d,0x8e,0xb9,0x17,0xb3,0x47,0xc7,0x13,0x33,0x0e,0x1e,0xbb,
+    0xd3,0x1e,0x81,0xa7,0x42,0xfa,0x3b,0x01,0x7c,0x5c,0xd0,0x6c,0x67,0xe7,0x51,0xe6,
+    0x1f,0xcf,0xfd,0x31,0x01,0xcd,0xa3,0xf0,0x79,0x1f,0x1f,0x83,0x6b,0xa2,0xf4,0xf1,
+    0x71,0x70,0xef,0xe3,0x24,0x30,0xef,0xe3,0x14,0xe9,0xa3,0xf9,0x26,0x87,0x31,0x85,
+    0xfa,0x27,0xc3,0x6d,0xe7,0x78,0x1a,0x77,0x84,0xef,0xe3,0x64,0x7c,0x5e,0x6b,0x70,
+    0xd3,0x32,0x15,0xbb,0x6b,0x88,0x37,0xdf,0x13,0xdc,0xcd,0x53,0x85,0x63,0x86,0x70,
+    0x58,0xce,0x0c,0xe2,0xdc,0xff,0x24,0xfe,0x41,0x32,0xc7,0x2c,0x70,0x8b,0x9f,0x89,
+    0xed,0x73,0xcc,0x66,0x8e,0x99,0xc2,0x31,0x47,0x38,0x2c,0x67,0x0e,0x71,0xee,0x7f,
+    0x0a,0xff,0x3c,0x99,0xe3,0x69,0x70,0x8b,0x9f,0x8b,0xed,0x73,0x3c,0xc3,0x1c,0x73,
+    0x85,0x63,0xbe,0x70,0x58,0xce,0x7c,0xe2,0x6c,0xef,0x78,0xef,0xa6,0xc8,0xba,0x3c,
+    0xcb,0xba,0x2c,0x90,0x75,0x59,0x08,0xee,0xeb,0xb2,0x08,0xcc,0xd7,0x65,0x89,0xac,
+    0xcb,0xa2,0x78,0x0f,0x45,0xd1,0x6a,0xb8,0x17,0x8b,0x96,0xe7,0xd0,0x52,0x29,0xf5,
+    0x2c,0x05,0xf7,0xbb,0x77,0x39,0x31,0xc3,0xc2,0xdb,0xc8,0xde,0x7b,0x2b,0xc0,0x96,
+    0xcb,0xdd,0x6b,0xfb,0x6a,0x6d,0xe0,0x34,0xff,0x4a,0x62,0x96,0x0a,0xc7,0xf3,0x29,
+    0x8e,0xda,0xb1,0xbd,0x0a,0x6c,0x25,0xef,0x9d,0x6c,0x79,0x9f,0xfa,0xde,0x5c,0x45,
+    0x4f,0x96,0xa0,0x7b,0xb5,0xf4,0xe4,0x05,0x7a,0xb2,0x46,0x7a,0xb2,0x16,0xdc,0x7b,
+    0xf2,0x22,0x98,0xf7,0x64,0xbd,0xf4,0xc4,0x7c,0xeb,0xc2,0x58,0x0f,0xf7,0x3a,0xe9,
+    0xc9,0x4b,0x57,0xe9,0xc9,0xcb,0xe0,0xd5,0x70,0xbf,0x02,0xb6,0x01,0x8d,0xce,0x63,
+    0xcf,0x9f,0x03,0x8b,0xc5,0xbc,0x8a,0x86,0xd5,0xc4,0xaf,0x43,0xc7,0x26,0xd1,0x61,
+    0x31,0x1b,0xc3,0xd8,0x44,0xfe,0x46,0xd1,0xf1,0xda,0x55,0x74,0xbc,0x0e,0xee,0x7d,
+    0xdd,0x9c,0xb6,0x36,0x6f,0x80,0x6d,0x4e,0x5b,0x9b,0xe1,0x21,0xdb,0xfc,0x5b,0xe0,
+    0xf0,0xb1,0x92,0x35,0xdb,0x4a,0xee,0x16,0xe1,0x7e,0x33,0x6d,0xcd,0xb6,0x81,0x6d,
+    0xfd,0x8f,0x35,0xdb,0x46,0x3f,0xbc,0x9e,0x4d,0x69,0x6b,0xb8,0x44,0xf8,0xdf,0x82,
+    0xdf,0xf6,0x8d,0xd9,0x3b,0xc0,0xb6,0x0b,0xdf,0x0e,0x89,0x7f,0x87,0xf8,0x69,0x7c,
+    0x7f,0x7a,0x17,0xcc,0x62,0x77,0x61,0xfb,0xfe,0x78,0x8f,0xfd,0xb1,0x5b,0xf6,0xc7,
+    0x1e,0x70,0xdf,0x1f,0xef,0x83,0xf9,0xfe,0xa8,0x92,0x75,0x31,0xdf,0xde,0x30,0x0e,
+    0xa0,0x7b,0x2f,0x3c,0x36,0xef,0x3e,0xbe,0xaf,0xd8,0x3b,0xc1,0xbe,0x97,0xed,0x07,
+    0xdb,0x27,0xdf,0x9f,0x3c,0xf6,0xc3,0x54,0x6c,0xed,0xd8,0xfe,0x08,0x6c,0xbf,0xf4,
+    0x30,0x53,0x7a,0xb8,0x8b,0x18,0xeb,0x59,0x15,0x73,0x1f,0x90,0xba,0x3e,0xa6,0xae,
+    0x83,0x52,0xd7,0x27,0xe0,0x5e,0xd7,0x21,0x30,0xaf,0xab,0x5a,0xea,0x32,0xdf,0xe1,
+    0x30,0x8e,0xc1,0x7d,0x18,0x6e,0xfb,0xfe,0x78,0x04,0xad,0x95,0xc2,0xfd,0x19,0xb8,
+    0xc7,0x1c,0x25,0xc6,0xef,0xe0,0xa3,0xc4,0x98,0xde,0x6a,0x38,0x8f,0xc9,0xfb,0xe9,
+    0x73,0xf4,0x9e,0x90,0xf7,0xd3,0x17,0xe0,0x96,0x7f,0x1c,0xdb,0x7d,0x5f,0xf2,0xdd,
+    0xef,0x54,0xc8,0x37,0xfb,0x2b,0xb0,0x0a,0xa9,0xef,0x24,0xf8,0x58,0xea,0x3b,0x2d,
+    0xf5,0x9d,0x8c,0x73,0xa3,0x18,0x33,0x2d,0xa7,0x44,0xfb,0x19,0xb4,0xfb,0xdd,0x7e,
+    0x86,0x3a,0x4c,0xbb,0xc7,0x9f,0x16,0x2d,0x5f,0xa7,0x69,0xf9,0x06,0xac,0x93,0x68,
+    0xf9,0x16,0xdc,0xb5,0x9c,0x13,0x2d,0xe6,0x3b,0x1b,0xc6,0x39,0xb8,0xcf,0x8a,0x96,
+    0xf3,0x68,0xf1,0x77,0xc0,0x79,0xd1,0xe2,0xf1,0xe7,0x44,0xcb,0x77,0x69,0x5a,0xbe,
+    0x07,0xdb,0x2d,0x5a,0x7e,0x00,0x77,0x2d,0x17,0x45,0x8b,0xf9,0x2e,0x84,0x71,0x11,
+    0xee,0x0b,0xa2,0xe5,0x92,0xac,0xbb,0x69,0xb9,0x44,0x8f,0x4c,0x8b,0xc7,0x5f,0x4c,
+    0x5b,0xe3,0xea,0xb4,0x3d,0x5a,0x25,0x7b,0xfe,0x47,0xf8,0x8c,0xeb,0x0a,0xf6,0x1f,
+    0xe1,0x26,0xea,0x12,0x46,0x27,0xde,0x8b,0xb9,0x68,0xb3,0xdf,0x37,0x9d,0x43,0x5c,
+    0x0e,0xbf,0x65,0x8c,0xab,0x8e,0xdc,0x77,0x75,0xc1,0x8f,0x50,0x63,0x03,0xb0,0x7a,
+    0xd4,0xd8,0x50,0x6a,0x6c,0xc0,0xff,0x60,0x1a,0xc3,0x93,0x27,0x3c,0xd7,0xc0,0xb3,
+    0x8c,0xf9,0xf3,0xc1,0xec,0xff,0x06,0x7f,0x86,0xd8,0x7c,0x72,0x1a,0x4b,0x4e,0x13,
+    0x72,0xea,0x06,0x75,0xc9,0xf8,0xb7,0x6a,0xcd,0x7d,0xda,0x0c,0x5f,0x53,0xe1,0xbb,
+    0x1e,0x7f,0xb3,0xf8,0xdd,0x59,0x83,0xb5,0x00,0x6f,0xce,0x1c,0x2d,0x98,0xc3,0x34,
+    0xff,0x45,0x3f,0xfe,0x06,0x12,0xa7,0x78,0x03,0xe4,0x12,0x00,0x00
 };
 
 // Generated from:
@@ -135,8 +118,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform itexture2D src;
-// layout(location = 0)out vec4 dest;
+// layout(set = 0, binding = 0)uniform texture2D src;
+// layout(location = 0)out uvec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -145,6 +128,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -153,19 +137,54 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           vec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -176,7 +195,9 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            vec4 destValue = vec4(srcValue);
+//     srcValue *= 255.0;
+//
+//            uvec4 destValue = uvec4(srcValue);
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000003.inc
deleted file mode 100644
index db08492..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000003.inc
+++ /dev/null
@@ -1,210 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000003[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009c,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000069,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000082,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009c,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x0000009c,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000006,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000006,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000003,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x00040017,0x0000003c,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000040,0x00000002,
-	0x0004002b,0x00000006,0x00000044,0x00000005,0x0004002b,0x00000012,0x0000004a,0x00000003,
-	0x0004002b,0x00000006,0x00000054,0x00000006,0x00040020,0x00000068,0x00000007,0x0000000b,
-	0x0004002b,0x00000006,0x0000006c,0x00000007,0x0004002b,0x00000006,0x00000077,0x00000008,
-	0x00040020,0x0000007d,0x00000007,0x0000000a,0x0004002b,0x00000006,0x00000083,0x00000009,
-	0x0004002b,0x0000000a,0x0000008b,0x00000000,0x0004002b,0x00000012,0x00000092,0x00000002,
-	0x0004002b,0x0000000a,0x00000099,0x3f800000,0x00040020,0x0000009b,0x00000003,0x0000000b,
-	0x0004003b,0x0000009b,0x0000009c,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x00000068,0x00000069,0x00000007,0x0004003b,0x00000027,0x00000082,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x00050051,0x00000006,0x0000003d,
-	0x00000037,0x00000000,0x00050051,0x00000006,0x0000003e,0x00000037,0x00000001,0x00060050,
-	0x0000003c,0x0000003f,0x0000003d,0x0000003e,0x0000003b,0x00050041,0x00000039,0x00000041,
-	0x00000015,0x00000040,0x0004003d,0x00000006,0x00000042,0x00000041,0x0007005f,0x0000002c,
-	0x00000043,0x00000032,0x0000003f,0x00000002,0x00000042,0x0003003e,0x0000002e,0x00000043,
-	0x00050041,0x0000001e,0x00000045,0x00000015,0x00000044,0x0004003d,0x00000012,0x00000046,
-	0x00000045,0x000500ab,0x00000021,0x00000047,0x00000046,0x00000022,0x000300f7,0x00000049,
-	0x00000000,0x000400fa,0x00000047,0x00000048,0x00000053,0x000200f8,0x00000048,0x00050041,
-	0x00000027,0x0000004b,0x0000002e,0x0000004a,0x0004003d,0x00000006,0x0000004c,0x0000004b,
-	0x0004003d,0x0000002c,0x0000004d,0x0000002e,0x0008004f,0x0000003c,0x0000004e,0x0000004d,
-	0x0000004d,0x00000000,0x00000001,0x00000002,0x00060050,0x0000003c,0x0000004f,0x0000004c,
-	0x0000004c,0x0000004c,0x00050084,0x0000003c,0x00000050,0x0000004e,0x0000004f,0x0004003d,
-	0x0000002c,0x00000051,0x0000002e,0x0009004f,0x0000002c,0x00000052,0x00000051,0x00000050,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000052,0x000200f9,
-	0x00000049,0x000200f8,0x00000053,0x00050041,0x0000001e,0x00000055,0x00000015,0x00000054,
-	0x0004003d,0x00000012,0x00000056,0x00000055,0x000500ab,0x00000021,0x00000057,0x00000056,
-	0x00000022,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,
-	0x000200f8,0x00000058,0x00050041,0x00000027,0x0000005a,0x0000002e,0x0000004a,0x0004003d,
-	0x00000006,0x0000005b,0x0000005a,0x000500ad,0x00000021,0x0000005c,0x0000005b,0x00000033,
-	0x000200f9,0x00000059,0x000200f8,0x00000059,0x000700f5,0x00000021,0x0000005d,0x00000057,
-	0x00000053,0x0000005c,0x00000058,0x000300f7,0x0000005f,0x00000000,0x000400fa,0x0000005d,
-	0x0000005e,0x0000005f,0x000200f8,0x0000005e,0x00050041,0x00000027,0x00000060,0x0000002e,
-	0x0000004a,0x0004003d,0x00000006,0x00000061,0x00000060,0x0004003d,0x0000002c,0x00000062,
-	0x0000002e,0x0008004f,0x0000003c,0x00000063,0x00000062,0x00000062,0x00000000,0x00000001,
-	0x00000002,0x00060050,0x0000003c,0x00000064,0x00000061,0x00000061,0x00000061,0x00050087,
-	0x0000003c,0x00000065,0x00000063,0x00000064,0x0004003d,0x0000002c,0x00000066,0x0000002e,
-	0x0009004f,0x0000002c,0x00000067,0x00000066,0x00000065,0x00000004,0x00000005,0x00000006,
-	0x00000003,0x0003003e,0x0000002e,0x00000067,0x000200f9,0x0000005f,0x000200f8,0x0000005f,
-	0x000200f9,0x00000049,0x000200f8,0x00000049,0x0004003d,0x0000002c,0x0000006a,0x0000002e,
-	0x0004006f,0x0000000b,0x0000006b,0x0000006a,0x0003003e,0x00000069,0x0000006b,0x00050041,
-	0x0000001e,0x0000006d,0x00000015,0x0000006c,0x0004003d,0x00000012,0x0000006e,0x0000006d,
-	0x000500ab,0x00000021,0x0000006f,0x0000006e,0x00000022,0x000300f7,0x00000071,0x00000000,
-	0x000400fa,0x0000006f,0x00000070,0x00000076,0x000200f8,0x00000070,0x0004003d,0x0000000b,
-	0x00000072,0x00000069,0x0007004f,0x0000000e,0x00000073,0x00000072,0x00000072,0x00000000,
-	0x00000003,0x0004003d,0x0000000b,0x00000074,0x00000069,0x0009004f,0x0000000b,0x00000075,
-	0x00000074,0x00000073,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x00000069,
-	0x00000075,0x000200f9,0x00000071,0x000200f8,0x00000076,0x00050041,0x0000001e,0x00000078,
-	0x00000015,0x00000077,0x0004003d,0x00000012,0x00000079,0x00000078,0x000500ab,0x00000021,
-	0x0000007a,0x00000079,0x00000022,0x000300f7,0x0000007c,0x00000000,0x000400fa,0x0000007a,
-	0x0000007b,0x00000081,0x000200f8,0x0000007b,0x00050041,0x0000007d,0x0000007e,0x00000069,
-	0x0000004a,0x0004003d,0x0000000a,0x0000007f,0x0000007e,0x00050041,0x0000007d,0x00000080,
-	0x00000069,0x00000022,0x0003003e,0x00000080,0x0000007f,0x000200f9,0x0000007c,0x000200f8,
-	0x00000081,0x00050041,0x00000039,0x00000084,0x00000015,0x00000083,0x0004003d,0x00000006,
-	0x00000085,0x00000084,0x0003003e,0x00000082,0x00000085,0x0004003d,0x00000006,0x00000086,
-	0x00000082,0x000500c7,0x00000006,0x00000087,0x00000086,0x00000040,0x000500ab,0x00000021,
-	0x00000088,0x00000087,0x00000033,0x000300f7,0x0000008a,0x00000000,0x000400fa,0x00000088,
-	0x00000089,0x0000008a,0x000200f8,0x00000089,0x00050041,0x0000007d,0x0000008c,0x00000069,
-	0x00000026,0x0003003e,0x0000008c,0x0000008b,0x000200f9,0x0000008a,0x000200f8,0x0000008a,
-	0x0004003d,0x00000006,0x0000008d,0x00000082,0x000500c7,0x00000006,0x0000008e,0x0000008d,
-	0x0000001d,0x000500ab,0x00000021,0x0000008f,0x0000008e,0x00000033,0x000300f7,0x00000091,
-	0x00000000,0x000400fa,0x0000008f,0x00000090,0x00000091,0x000200f8,0x00000090,0x00050041,
-	0x0000007d,0x00000093,0x00000069,0x00000092,0x0003003e,0x00000093,0x0000008b,0x000200f9,
-	0x00000091,0x000200f8,0x00000091,0x0004003d,0x00000006,0x00000094,0x00000082,0x000500c7,
-	0x00000006,0x00000095,0x00000094,0x00000077,0x000500ab,0x00000021,0x00000096,0x00000095,
-	0x00000033,0x000300f7,0x00000098,0x00000000,0x000400fa,0x00000096,0x00000097,0x00000098,
-	0x000200f8,0x00000097,0x00050041,0x0000007d,0x0000009a,0x00000069,0x0000004a,0x0003003e,
-	0x0000009a,0x00000099,0x000200f9,0x00000098,0x000200f8,0x00000098,0x000200f9,0x0000007c,
-	0x000200f8,0x0000007c,0x000200f9,0x00000071,0x000200f8,0x00000071,0x0004003d,0x0000000b,
-	0x0000009d,0x00000069,0x0003003e,0x0000009c,0x0000009d,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// #extension GL_EXT_samplerless_texture_functions : require
-//
-// layout(set = 0, binding = 0)uniform itexture2DArray src;
-// layout(location = 0)out vec4 dest;
-//
-// layout(push_constant)uniform PushConstants {
-//
-//     ivec2 srcOffset;
-//     ivec2 destOffset;
-//     int srcMip;
-//     int srcLayer;
-//
-//     bool flipY;
-//
-//     bool premultiplyAlpha;
-//     bool unmultiplyAlpha;
-//
-//     bool destHasLuminance;
-//     bool destIsAlpha;
-//
-//     int destDefaultChannelsMask;
-// } params;
-//
-// void main()
-// {
-//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
-//
-//     ivec2 srcSubImageCoords = destSubImageCoords;
-//
-//     if(params . flipY)
-//         srcSubImageCoords . y = - srcSubImageCoords . y;
-//
-//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
-//
-//     if(params . premultiplyAlpha)
-//     {
-//         srcValue . rgb *= srcValue . a;
-//     }
-//     else if(params . unmultiplyAlpha && srcValue . a > 0)
-//     {
-//         srcValue . rgb /= srcValue . a;
-//     }
-//
-//            vec4 destValue = vec4(srcValue);
-//
-//     if(params . destHasLuminance)
-//     {
-//         destValue . rg = destValue . ra;
-//     }
-//     else if(params . destIsAlpha)
-//     {
-//         destValue . r = destValue . a;
-//     }
-//     else
-//     {
-//         int defaultChannelsMask = params . destDefaultChannelsMask;
-//         if((defaultChannelsMask & 2)!= 0)
-//         {
-//             destValue . g = 0;
-//         }
-//         if((defaultChannelsMask & 4)!= 0)
-//         {
-//             destValue . b = 0;
-//         }
-//         if((defaultChannelsMask & 8)!= 0)
-//         {
-//             destValue . a = 1;
-//         }
-//     }
-//
-//     dest = destValue;
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000004.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000004.inc
index b55dbf4..e4a604e 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000004.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000004.inc
@@ -1,132 +1,115 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000004[] = {
-	0x07230203,0x00010000,0x00080007,0x00000099,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000097,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000064,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007d,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000097,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x00000097,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000012,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000012,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000002,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x0004002b,0x00000006,0x0000003d,0x00000005,0x0004002b,0x00000012,0x00000043,0x00000003,
-	0x00040020,0x00000044,0x00000007,0x00000012,0x00040017,0x00000047,0x00000012,0x00000003,
-	0x0004002b,0x00000006,0x0000004f,0x00000006,0x00040020,0x00000063,0x00000007,0x0000000b,
-	0x0004002b,0x00000006,0x00000067,0x00000007,0x0004002b,0x00000006,0x00000072,0x00000008,
-	0x00040020,0x00000078,0x00000007,0x0000000a,0x0004002b,0x00000006,0x0000007e,0x00000009,
-	0x0004002b,0x0000000a,0x00000086,0x00000000,0x0004002b,0x00000012,0x0000008d,0x00000002,
-	0x0004002b,0x0000000a,0x00000094,0x3f800000,0x00040020,0x00000096,0x00000003,0x0000000b,
-	0x0004003b,0x00000096,0x00000097,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x00000063,0x00000064,0x00000007,0x0004003b,0x00000027,0x0000007d,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x0007005f,0x0000002c,0x0000003c,
-	0x00000032,0x00000037,0x00000002,0x0000003b,0x0003003e,0x0000002e,0x0000003c,0x00050041,
-	0x0000001e,0x0000003e,0x00000015,0x0000003d,0x0004003d,0x00000012,0x0000003f,0x0000003e,
-	0x000500ab,0x00000021,0x00000040,0x0000003f,0x00000022,0x000300f7,0x00000042,0x00000000,
-	0x000400fa,0x00000040,0x00000041,0x0000004e,0x000200f8,0x00000041,0x00050041,0x00000044,
-	0x00000045,0x0000002e,0x00000043,0x0004003d,0x00000012,0x00000046,0x00000045,0x0004003d,
-	0x0000002c,0x00000048,0x0000002e,0x0008004f,0x00000047,0x00000049,0x00000048,0x00000048,
-	0x00000000,0x00000001,0x00000002,0x00060050,0x00000047,0x0000004a,0x00000046,0x00000046,
-	0x00000046,0x00050084,0x00000047,0x0000004b,0x00000049,0x0000004a,0x0004003d,0x0000002c,
-	0x0000004c,0x0000002e,0x0009004f,0x0000002c,0x0000004d,0x0000004c,0x0000004b,0x00000004,
-	0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x0000004d,0x000200f9,0x00000042,
-	0x000200f8,0x0000004e,0x00050041,0x0000001e,0x00000050,0x00000015,0x0000004f,0x0004003d,
-	0x00000012,0x00000051,0x00000050,0x000500ab,0x00000021,0x00000052,0x00000051,0x00000022,
-	0x000300f7,0x00000054,0x00000000,0x000400fa,0x00000052,0x00000053,0x00000054,0x000200f8,
-	0x00000053,0x00050041,0x00000044,0x00000055,0x0000002e,0x00000043,0x0004003d,0x00000012,
-	0x00000056,0x00000055,0x000500ac,0x00000021,0x00000057,0x00000056,0x00000022,0x000200f9,
-	0x00000054,0x000200f8,0x00000054,0x000700f5,0x00000021,0x00000058,0x00000052,0x0000004e,
-	0x00000057,0x00000053,0x000300f7,0x0000005a,0x00000000,0x000400fa,0x00000058,0x00000059,
-	0x0000005a,0x000200f8,0x00000059,0x00050041,0x00000044,0x0000005b,0x0000002e,0x00000043,
-	0x0004003d,0x00000012,0x0000005c,0x0000005b,0x0004003d,0x0000002c,0x0000005d,0x0000002e,
-	0x0008004f,0x00000047,0x0000005e,0x0000005d,0x0000005d,0x00000000,0x00000001,0x00000002,
-	0x00060050,0x00000047,0x0000005f,0x0000005c,0x0000005c,0x0000005c,0x00050086,0x00000047,
-	0x00000060,0x0000005e,0x0000005f,0x0004003d,0x0000002c,0x00000061,0x0000002e,0x0009004f,
-	0x0000002c,0x00000062,0x00000061,0x00000060,0x00000004,0x00000005,0x00000006,0x00000003,
-	0x0003003e,0x0000002e,0x00000062,0x000200f9,0x0000005a,0x000200f8,0x0000005a,0x000200f9,
-	0x00000042,0x000200f8,0x00000042,0x0004003d,0x0000002c,0x00000065,0x0000002e,0x00040070,
-	0x0000000b,0x00000066,0x00000065,0x0003003e,0x00000064,0x00000066,0x00050041,0x0000001e,
-	0x00000068,0x00000015,0x00000067,0x0004003d,0x00000012,0x00000069,0x00000068,0x000500ab,
-	0x00000021,0x0000006a,0x00000069,0x00000022,0x000300f7,0x0000006c,0x00000000,0x000400fa,
-	0x0000006a,0x0000006b,0x00000071,0x000200f8,0x0000006b,0x0004003d,0x0000000b,0x0000006d,
-	0x00000064,0x0007004f,0x0000000e,0x0000006e,0x0000006d,0x0000006d,0x00000000,0x00000003,
-	0x0004003d,0x0000000b,0x0000006f,0x00000064,0x0009004f,0x0000000b,0x00000070,0x0000006f,
-	0x0000006e,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x00000064,0x00000070,
-	0x000200f9,0x0000006c,0x000200f8,0x00000071,0x00050041,0x0000001e,0x00000073,0x00000015,
-	0x00000072,0x0004003d,0x00000012,0x00000074,0x00000073,0x000500ab,0x00000021,0x00000075,
-	0x00000074,0x00000022,0x000300f7,0x00000077,0x00000000,0x000400fa,0x00000075,0x00000076,
-	0x0000007c,0x000200f8,0x00000076,0x00050041,0x00000078,0x00000079,0x00000064,0x00000043,
-	0x0004003d,0x0000000a,0x0000007a,0x00000079,0x00050041,0x00000078,0x0000007b,0x00000064,
-	0x00000022,0x0003003e,0x0000007b,0x0000007a,0x000200f9,0x00000077,0x000200f8,0x0000007c,
-	0x00050041,0x00000039,0x0000007f,0x00000015,0x0000007e,0x0004003d,0x00000006,0x00000080,
-	0x0000007f,0x0003003e,0x0000007d,0x00000080,0x0004003d,0x00000006,0x00000081,0x0000007d,
-	0x000500c7,0x00000006,0x00000082,0x00000081,0x00000038,0x000500ab,0x00000021,0x00000083,
-	0x00000082,0x00000033,0x000300f7,0x00000085,0x00000000,0x000400fa,0x00000083,0x00000084,
-	0x00000085,0x000200f8,0x00000084,0x00050041,0x00000078,0x00000087,0x00000064,0x00000026,
-	0x0003003e,0x00000087,0x00000086,0x000200f9,0x00000085,0x000200f8,0x00000085,0x0004003d,
-	0x00000006,0x00000088,0x0000007d,0x000500c7,0x00000006,0x00000089,0x00000088,0x0000001d,
-	0x000500ab,0x00000021,0x0000008a,0x00000089,0x00000033,0x000300f7,0x0000008c,0x00000000,
-	0x000400fa,0x0000008a,0x0000008b,0x0000008c,0x000200f8,0x0000008b,0x00050041,0x00000078,
-	0x0000008e,0x00000064,0x0000008d,0x0003003e,0x0000008e,0x00000086,0x000200f9,0x0000008c,
-	0x000200f8,0x0000008c,0x0004003d,0x00000006,0x0000008f,0x0000007d,0x000500c7,0x00000006,
-	0x00000090,0x0000008f,0x00000072,0x000500ab,0x00000021,0x00000091,0x00000090,0x00000033,
-	0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,0x00000093,0x000200f8,
-	0x00000092,0x00050041,0x00000078,0x00000095,0x00000064,0x00000043,0x0003003e,0x00000095,
-	0x00000094,0x000200f9,0x00000093,0x000200f8,0x00000093,0x000200f9,0x00000077,0x000200f8,
-	0x00000077,0x000200f9,0x0000006c,0x000200f8,0x0000006c,0x0004003d,0x0000000b,0x00000098,
-	0x00000064,0x0003003e,0x00000097,0x00000098,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000004.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000004[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x8b,0x97,0x8e,0x55,
+    0x14,0xc6,0x5f,0xf3,0xcd,0x85,0x71,0x1b,0x99,0xdc,0xa2,0x35,0xe3,0x96,0x1a,0x0d,
+    0xd5,0xb8,0xfb,0x5c,0xcb,0xa5,0xdc,0x32,0x14,0x69,0x62,0x44,0x12,0x43,0x22,0x54,
+    0xee,0xc4,0x48,0xba,0xa0,0x32,0x53,0x51,0xa1,0x42,0x06,0x45,0x21,0xb7,0x6e,0xa4,
+    0x42,0x45,0xa8,0x3f,0xa0,0xff,0xa0,0xd5,0x65,0xad,0x2e,0x67,0xbf,0xf3,0xdb,0xb3,
+    0x9e,0xf5,0x2d,0xd5,0xac,0x75,0xd6,0xfb,0xed,0x67,0xef,0xf3,0x9c,0x67,0xef,0x7d,
+    0xce,0x79,0xbf,0x6f,0x12,0x69,0x6d,0xb2,0xa2,0xa8,0x56,0x94,0x1d,0xd5,0x8e,0x7e,
+    0x8a,0xaa,0xff,0x1a,0x45,0x69,0x01,0x89,0xa2,0xba,0x51,0x66,0xfc,0x1c,0x3c,0xac,
+    0x78,0x58,0xe1,0xdc,0x79,0x53,0x0a,0x8b,0xba,0x74,0x36,0x7f,0x83,0x28,0x11,0xc7,
+    0x99,0xaf,0x61,0x94,0x15,0xa5,0x87,0xa7,0x8d,0xb2,0xd2,0xe9,0xb3,0x0c,0x6f,0x1f,
+    0xc6,0x95,0x30,0x72,0x42,0x9c,0xe1,0x59,0xc6,0x11,0x3e,0xb5,0x8f,0x39,0x6d,0x4e,
+    0x14,0x0d,0x89,0x32,0xa2,0x8e,0xac,0xd7,0x86,0xa7,0x63,0xb5,0xc0,0x6a,0x0b,0x96,
+    0x06,0x96,0x23,0x58,0x02,0x2c,0x57,0xb0,0x74,0xb0,0x66,0x82,0x65,0x80,0xb5,0x14,
+    0x2c,0x13,0x2c,0x4f,0xb0,0x2c,0xb0,0xb6,0x82,0xd5,0x06,0xeb,0x20,0x58,0x1d,0xb0,
+    0x8e,0x82,0x65,0x83,0x75,0x16,0xac,0x2e,0x58,0x91,0x60,0xf5,0xc0,0xba,0x0b,0x56,
+    0x1f,0xac,0x77,0x5c,0xa7,0x44,0x4d,0xbe,0x56,0xb3,0x09,0xe1,0xd9,0x9a,0xfa,0xb8,
+    0x9d,0x2f,0xb6,0xd5,0xf9,0x7a,0xec,0xc6,0x61,0x56,0x5a,0xec,0x4f,0xc4,0xb5,0xb1,
+    0xcf,0x4d,0xc2,0xa7,0x4c,0xf2,0xcc,0x0b,0xf1,0x59,0xe4,0x99,0x19,0xc7,0xa5,0xc7,
+    0xf9,0x65,0x82,0x15,0x04,0x3b,0x13,0x3d,0x3f,0x57,0xb5,0x4b,0xe6,0x06,0x86,0x06,
+    0x82,0x37,0x0e,0x63,0xf4,0xa1,0x11,0xfd,0xdd,0xb6,0x1a,0x57,0x0d,0x2e,0x4d,0xba,
+    0xdd,0x22,0x8c,0x64,0xf6,0x9a,0xbe,0x6e,0x5b,0xbd,0x2b,0x2b,0x9a,0xf7,0xbb,0x36,
+    0xd8,0x79,0x68,0xb0,0xde,0x36,0x0d,0x76,0x3e,0x76,0x1a,0xba,0x5a,0xa3,0x21,0x1f,
+    0x7f,0x5b,0x74,0xa5,0xe3,0x6f,0xc7,0x5c,0xc3,0x7b,0x61,0xb7,0x17,0xbe,0x1b,0x88,
+    0x37,0x3e,0x5b,0xaf,0x00,0xfe,0x28,0xae,0x4f,0x4e,0x5c,0xd3,0x7c,0x86,0x6b,0x29,
+    0xf8,0x9f,0x91,0x57,0xf3,0x4c,0x8f,0x6e,0xa6,0xef,0x1d,0x59,0xdf,0xec,0x42,0xb0,
+    0x02,0xf2,0xeb,0x84,0x1e,0x8b,0xef,0x8c,0x2f,0x5f,0xfc,0x5d,0x25,0x9f,0x6e,0x35,
+    0x73,0xab,0xfd,0xf6,0xec,0x89,0x5e,0xf3,0xf7,0xa1,0x1e,0x79,0x32,0x7f,0x20,0x7b,
+    0xd9,0xe3,0x87,0xb2,0x9e,0xfb,0x47,0xd0,0x3b,0xab,0xc7,0x3d,0xcc,0xf5,0xf5,0xee,
+    0x85,0xcf,0xf0,0xe6,0x61,0xe5,0xf1,0xd2,0x0f,0xfd,0xab,0x25,0x1a,0xee,0xe3,0xf3,
+    0x78,0x72,0x36,0x7b,0x02,0x98,0xaf,0x59,0x92,0x62,0x4f,0x96,0x9e,0x3e,0x48,0x8e,
+    0x9a,0xc3,0x34,0xfa,0xe4,0x39,0x94,0x71,0x8e,0x4d,0xf3,0xa3,0xc4,0x26,0x24,0x7e,
+    0x61,0x4d,0x1d,0xd2,0xa3,0x67,0xf9,0xdc,0x56,0xf6,0xe4,0x0b,0xf1,0xea,0x4b,0x07,
+    0x7a,0xfc,0x26,0xce,0x9d,0xf3,0xef,0x40,0x8f,0xfb,0x77,0x71,0xa6,0xdd,0x3e,0x98,
+    0xd2,0xc3,0x93,0x9c,0x51,0xe7,0xff,0x52,0xf2,0x33,0xfb,0x87,0xd8,0x5a,0xd6,0xd7,
+    0xf4,0x5c,0x46,0xab,0xef,0xc9,0xcb,0xdc,0x7b,0x89,0xb8,0xd7,0x19,0xf1,0xba,0xe9,
+    0xcc,0x37,0xec,0xb7,0x80,0x64,0x10,0xdb,0x9a,0x33,0x9f,0x25,0x76,0x91,0xd8,0xd6,
+    0xaf,0x71,0x62,0x5b,0xee,0xeb,0xc5,0xb6,0x67,0x65,0x8a,0xbd,0x35,0xc5,0xde,0x2e,
+    0xb6,0xed,0xa7,0x13,0xd8,0x49,0xce,0x57,0x07,0xce,0xd0,0xc8,0x80,0xda,0xf9,0xb9,
+    0x11,0xac,0x83,0xec,0x85,0x59,0x9c,0xd5,0x9b,0xf0,0xf7,0x0f,0x19,0xd8,0xde,0xbe,
+    0x85,0xfd,0xdf,0x09,0x3e,0x8b,0xb9,0x15,0x7c,0x45,0x88,0x31,0xfb,0x36,0xe6,0x19,
+    0xde,0x27,0x54,0xa0,0x0d,0x98,0xc7,0x77,0xa1,0x06,0xe6,0x2b,0xc2,0x36,0xfe,0x6e,
+    0xdc,0x8f,0x85,0x9c,0x99,0x24,0xbd,0xec,0x01,0xbe,0x3b,0xc4,0x34,0x88,0xf3,0xaa,
+    0xc6,0xec,0xdc,0xfc,0x1a,0x38,0x92,0xe8,0xfe,0x23,0xc4,0xf7,0xe2,0x3e,0x4d,0x52,
+    0xf7,0xde,0x70,0x5b,0x1d,0xfa,0x52,0xeb,0x9e,0x70,0x5b,0xdf,0xfb,0x81,0x2f,0xc1,
+    0xee,0x0f,0xe6,0x73,0x06,0xc8,0x1c,0xd3,0x3b,0x80,0x98,0xdf,0x03,0xb7,0xaf,0x91,
+    0x14,0xfd,0xb7,0xa3,0x7f,0xa0,0xe8,0xbf,0x03,0xdc,0xf5,0x0f,0x02,0x73,0xfd,0x43,
+    0x44,0xff,0xa0,0xf8,0x7e,0x8f,0x62,0xcc,0xb8,0x07,0x8b,0x96,0x3b,0xd1,0x32,0x54,
+    0xf4,0xdf,0x05,0xee,0xfa,0x87,0x81,0xf9,0x9c,0xe1,0x32,0xc7,0xf4,0x0f,0x27,0xc6,
+    0xf4,0xfb,0x1a,0x43,0x44,0xff,0x48,0xf4,0x8f,0x10,0xfd,0xa3,0xc0,0x5d,0xff,0xdd,
+    0x60,0xae,0xbf,0x58,0xf4,0x9b,0x6f,0x74,0x18,0xc5,0x70,0x8f,0x96,0xbe,0x8f,0x41,
+    0x8b,0xed,0x3b,0xb3,0xc7,0x82,0x8d,0x91,0xfb,0xc7,0xf7,0xc4,0x58,0x34,0x3a,0x4f,
+    0x31,0x3c,0x76,0x27,0xdd,0xcf,0x7d,0xe4,0x7b,0xf2,0x01,0x34,0x97,0xc8,0x5a,0x13,
+    0xc1,0xdd,0x9e,0xc4,0xda,0xcb,0xd8,0xa3,0xa5,0xc4,0x4c,0x82,0xc7,0xee,0xac,0x29,
+    0xf0,0x4c,0x96,0xfa,0x4e,0x05,0x9f,0x18,0x34,0xdb,0x1d,0xfa,0x10,0xeb,0x97,0x72,
+    0xbf,0x4c,0x45,0xf3,0x38,0x7c,0x5e,0xc7,0x87,0xe1,0x9a,0x26,0x75,0x9c,0x0e,0xee,
+    0x75,0x7c,0x04,0xcc,0xeb,0x38,0x53,0xea,0x68,0xbe,0x19,0x61,0x2c,0x20,0xff,0x19,
+    0xd2,0xd3,0x59,0xdc,0x11,0x65,0xa2,0x73,0x36,0x78,0x92,0x77,0xc0,0x1c,0x62,0x46,
+    0x86,0x5b,0xcf,0xee,0xd7,0xc7,0xc0,0xe6,0xc8,0x19,0x4f,0x8b,0xfb,0x98,0x19,0xfb,
+    0xe7,0xc2,0xe1,0x63,0x55,0x58,0xcb,0xf0,0x79,0xcc,0x9d,0x2b,0xdc,0x8f,0xd7,0x70,
+    0xd7,0x89,0xed,0xf9,0x60,0xf3,0xb8,0xf7,0x32,0xb8,0xeb,0x13,0x52,0x9b,0xf9,0xf4,
+    0x73,0x26,0xf9,0x2c,0x90,0x5a,0x3d,0x41,0xad,0x16,0x4a,0xad,0x9e,0x04,0xf7,0x5a,
+    0x3d,0x05,0xe6,0xb5,0x5a,0x2c,0xb5,0x32,0xdf,0xa2,0x30,0x16,0xc3,0xbd,0x48,0x6a,
+    0xb5,0xe4,0x2a,0xb5,0x5a,0x0a,0xbe,0x07,0xee,0x65,0x60,0x25,0x68,0x74,0x1e,0x7b,
+    0xfe,0x12,0xfa,0x6e,0x31,0xcb,0xd1,0xb0,0x80,0xf8,0x45,0xe8,0x58,0x29,0x3a,0x96,
+    0xc7,0x77,0x60,0x14,0x63,0x36,0x7f,0x85,0xe8,0x58,0x75,0x15,0x1d,0x4f,0x83,0x7b,
+    0x5d,0x57,0xa7,0xf4,0x6c,0x0d,0xd8,0xea,0x7f,0xe9,0x59,0x39,0x1c,0x3e,0xd6,0xd0,
+    0xb3,0xb5,0xcc,0x2d,0x17,0xee,0x67,0x52,0x7a,0xb6,0x0e,0x6c,0xed,0x7f,0xf4,0x6c,
+    0x1d,0xf5,0xf0,0x7c,0x56,0xa6,0xf4,0x70,0xa6,0xf0,0x3f,0x07,0xff,0x6c,0xde,0x31,
+    0xcf,0x83,0x19,0xd7,0x7a,0x6c,0x7f,0xff,0xbc,0xc8,0x3b,0x6d,0x54,0xa8,0xad,0xd9,
+    0x1b,0x78,0x9f,0xeb,0x28,0x0f,0x8a,0xcc,0xb7,0x91,0xf8,0x0d,0xc2,0xb5,0x51,0xf6,
+    0xce,0x4b,0xec,0x9d,0x4d,0xb2,0x77,0x5e,0x06,0xf7,0xbd,0xf3,0x0a,0x98,0xef,0x9d,
+    0x0a,0xe9,0x99,0xf9,0x36,0x87,0x51,0x41,0x4e,0x9b,0xe1,0xb6,0xf7,0xe5,0xab,0xe8,
+    0xf4,0xf7,0x85,0xd5,0xe7,0x35,0x70,0xd3,0x52,0x89,0xdd,0x23,0xc4,0x9b,0xef,0x75,
+    0x7e,0x0f,0x54,0x0a,0xc7,0x16,0xe1,0xb0,0x39,0x5b,0x88,0x73,0xff,0x1b,0xf8,0x87,
+    0xca,0x1a,0x6f,0x82,0x5b,0xfc,0x56,0x6c,0x5f,0xe3,0x2d,0xd6,0xd8,0x2a,0x1c,0xdb,
+    0x84,0xc3,0xe6,0x6c,0x23,0xce,0xfd,0x6f,0xe3,0xdf,0x21,0x6b,0xbc,0x03,0x6e,0xf1,
+    0xdb,0xb1,0x7d,0x8d,0x77,0x59,0x63,0xbb,0x70,0xec,0x14,0x0e,0x9b,0xb3,0x93,0x38,
+    0xdb,0x0f,0x5e,0xbb,0x0a,0xe9,0xcb,0x6e,0xfa,0xb2,0x4b,0xfa,0xf2,0x1e,0xb8,0xf7,
+    0x65,0x0f,0x98,0xf7,0x65,0xaf,0xf4,0xc5,0x7c,0x55,0x61,0x1c,0x80,0xbb,0x4a,0xf6,
+    0xcf,0x3e,0xb4,0xf8,0xf7,0x97,0xfd,0x60,0xfb,0xe4,0x3b,0x97,0xc7,0xbe,0x5f,0x13,
+    0x5b,0x27,0xb6,0x3f,0x00,0xdb,0x2f,0xfb,0x3e,0x4d,0xf6,0xfd,0x7a,0x62,0x2c,0xaf,
+    0xbd,0xac,0x7d,0x40,0xf2,0xfa,0x90,0xbc,0x0e,0x4a,0x5e,0x1f,0x81,0x7b,0x5e,0x87,
+    0xc0,0x3c,0xaf,0x23,0x92,0x97,0xf9,0x0e,0x87,0x71,0x1c,0xee,0xc3,0x52,0xe3,0x8f,
+    0xd1,0x5a,0x26,0x7d,0x3a,0x0a,0xee,0x31,0xc7,0x52,0xf6,0xd3,0x31,0x62,0x4c,0xef,
+    0x11,0x38,0x8f,0xcb,0x3b,0xed,0x13,0xf4,0x9e,0x94,0x7b,0xe7,0x53,0x70,0x9b,0x7f,
+    0x02,0xdb,0x7d,0x9f,0xf1,0x7d,0xf1,0x74,0x98,0x6f,0xf6,0xe7,0x60,0x93,0x25,0xbf,
+    0x2f,0xc0,0x4b,0xc8,0xef,0xb4,0xe4,0x67,0xbe,0x53,0xf1,0xfc,0x6a,0x2d,0xa7,0x44,
+    0xfb,0x99,0x94,0x7d,0x7a,0x86,0xef,0xd9,0xa6,0xdd,0xe3,0x4f,0x8b,0x96,0xaf,0x52,
+    0xb4,0x7c,0x0d,0xd6,0x55,0xb4,0x7c,0x03,0xee,0x5a,0xce,0x89,0x16,0xf3,0x9d,0x0d,
+    0xe3,0x1c,0xdc,0x67,0x45,0xcb,0xf9,0x94,0xfd,0x7c,0x5e,0xb4,0x78,0xfc,0x39,0xd1,
+    0xf2,0x6d,0x8a,0x96,0xef,0xc0,0x76,0x89,0x96,0xef,0xc1,0x5d,0xcb,0x45,0xd1,0x62,
+    0xbe,0x0b,0x61,0x5c,0x84,0xfb,0x82,0x68,0xb9,0x24,0x7d,0x37,0x2d,0x97,0xf8,0xbd,
+    0x61,0x5a,0x3c,0xfe,0x62,0x4a,0x8f,0x8f,0xa4,0xec,0xd1,0xbd,0xb2,0xe7,0x7f,0x84,
+    0xcf,0xb8,0xae,0x60,0xff,0x19,0xde,0x1e,0xdd,0xc3,0xe8,0xca,0x19,0xcf,0x46,0x9b,
+    0xfd,0x26,0xea,0x16,0xe2,0xb2,0xf8,0x3d,0x64,0x5c,0x75,0x65,0xff,0xd5,0x03,0x3f,
+    0x4a,0x8e,0x0d,0xc1,0xea,0x93,0x63,0x23,0xc9,0xb1,0x21,0xff,0xa7,0x69,0x02,0x4f,
+    0x8e,0xf0,0x5c,0x03,0x4f,0x39,0xeb,0xe7,0x82,0xd9,0xff,0x16,0xfe,0x0a,0xb1,0xb9,
+    0xcc,0x69,0x22,0x73,0x9a,0x32,0x67,0x39,0x73,0x9a,0x83,0x35,0x13,0x9e,0xeb,0xc0,
+    0x5b,0xc4,0xba,0xb2,0x62,0xac,0x15,0xef,0xca,0x16,0xf8,0x5b,0xb2,0x46,0x2b,0xd6,
+    0x30,0xcd,0x7f,0x53,0x8f,0x7f,0x00,0x7d,0xda,0xc9,0xab,0x08,0x13,0x00,0x00
 };
 
 // Generated from:
@@ -135,7 +118,7 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform utexture2D src;
+// layout(set = 0, binding = 0)uniform itexture2D src;
 // layout(location = 0)out vec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
@@ -145,6 +128,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -153,19 +137,46 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           uvec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -178,6 +189,16 @@
 //
 //            vec4 destValue = vec4(srcValue);
 //
+//     destValue /= 255.0;
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
+//
 //     if(params . destHasLuminance)
 //     {
 //         destValue . rg = destValue . ra;
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000005.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000005.inc
index a91214e..f9503bf 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000005.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000005.inc
@@ -1,136 +1,94 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000005[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a0,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009e,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x0000006b,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000084,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009e,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x0000009e,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000012,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000012,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000003,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x00040017,0x0000003c,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000040,0x00000002,
-	0x0004002b,0x00000006,0x00000044,0x00000005,0x0004002b,0x00000012,0x0000004a,0x00000003,
-	0x00040020,0x0000004b,0x00000007,0x00000012,0x00040017,0x0000004e,0x00000012,0x00000003,
-	0x0004002b,0x00000006,0x00000056,0x00000006,0x00040020,0x0000006a,0x00000007,0x0000000b,
-	0x0004002b,0x00000006,0x0000006e,0x00000007,0x0004002b,0x00000006,0x00000079,0x00000008,
-	0x00040020,0x0000007f,0x00000007,0x0000000a,0x0004002b,0x00000006,0x00000085,0x00000009,
-	0x0004002b,0x0000000a,0x0000008d,0x00000000,0x0004002b,0x00000012,0x00000094,0x00000002,
-	0x0004002b,0x0000000a,0x0000009b,0x3f800000,0x00040020,0x0000009d,0x00000003,0x0000000b,
-	0x0004003b,0x0000009d,0x0000009e,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x0000006a,0x0000006b,0x00000007,0x0004003b,0x00000027,0x00000084,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x00050051,0x00000006,0x0000003d,
-	0x00000037,0x00000000,0x00050051,0x00000006,0x0000003e,0x00000037,0x00000001,0x00060050,
-	0x0000003c,0x0000003f,0x0000003d,0x0000003e,0x0000003b,0x00050041,0x00000039,0x00000041,
-	0x00000015,0x00000040,0x0004003d,0x00000006,0x00000042,0x00000041,0x0007005f,0x0000002c,
-	0x00000043,0x00000032,0x0000003f,0x00000002,0x00000042,0x0003003e,0x0000002e,0x00000043,
-	0x00050041,0x0000001e,0x00000045,0x00000015,0x00000044,0x0004003d,0x00000012,0x00000046,
-	0x00000045,0x000500ab,0x00000021,0x00000047,0x00000046,0x00000022,0x000300f7,0x00000049,
-	0x00000000,0x000400fa,0x00000047,0x00000048,0x00000055,0x000200f8,0x00000048,0x00050041,
-	0x0000004b,0x0000004c,0x0000002e,0x0000004a,0x0004003d,0x00000012,0x0000004d,0x0000004c,
-	0x0004003d,0x0000002c,0x0000004f,0x0000002e,0x0008004f,0x0000004e,0x00000050,0x0000004f,
-	0x0000004f,0x00000000,0x00000001,0x00000002,0x00060050,0x0000004e,0x00000051,0x0000004d,
-	0x0000004d,0x0000004d,0x00050084,0x0000004e,0x00000052,0x00000050,0x00000051,0x0004003d,
-	0x0000002c,0x00000053,0x0000002e,0x0009004f,0x0000002c,0x00000054,0x00000053,0x00000052,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000054,0x000200f9,
-	0x00000049,0x000200f8,0x00000055,0x00050041,0x0000001e,0x00000057,0x00000015,0x00000056,
-	0x0004003d,0x00000012,0x00000058,0x00000057,0x000500ab,0x00000021,0x00000059,0x00000058,
-	0x00000022,0x000300f7,0x0000005b,0x00000000,0x000400fa,0x00000059,0x0000005a,0x0000005b,
-	0x000200f8,0x0000005a,0x00050041,0x0000004b,0x0000005c,0x0000002e,0x0000004a,0x0004003d,
-	0x00000012,0x0000005d,0x0000005c,0x000500ac,0x00000021,0x0000005e,0x0000005d,0x00000022,
-	0x000200f9,0x0000005b,0x000200f8,0x0000005b,0x000700f5,0x00000021,0x0000005f,0x00000059,
-	0x00000055,0x0000005e,0x0000005a,0x000300f7,0x00000061,0x00000000,0x000400fa,0x0000005f,
-	0x00000060,0x00000061,0x000200f8,0x00000060,0x00050041,0x0000004b,0x00000062,0x0000002e,
-	0x0000004a,0x0004003d,0x00000012,0x00000063,0x00000062,0x0004003d,0x0000002c,0x00000064,
-	0x0000002e,0x0008004f,0x0000004e,0x00000065,0x00000064,0x00000064,0x00000000,0x00000001,
-	0x00000002,0x00060050,0x0000004e,0x00000066,0x00000063,0x00000063,0x00000063,0x00050086,
-	0x0000004e,0x00000067,0x00000065,0x00000066,0x0004003d,0x0000002c,0x00000068,0x0000002e,
-	0x0009004f,0x0000002c,0x00000069,0x00000068,0x00000067,0x00000004,0x00000005,0x00000006,
-	0x00000003,0x0003003e,0x0000002e,0x00000069,0x000200f9,0x00000061,0x000200f8,0x00000061,
-	0x000200f9,0x00000049,0x000200f8,0x00000049,0x0004003d,0x0000002c,0x0000006c,0x0000002e,
-	0x00040070,0x0000000b,0x0000006d,0x0000006c,0x0003003e,0x0000006b,0x0000006d,0x00050041,
-	0x0000001e,0x0000006f,0x00000015,0x0000006e,0x0004003d,0x00000012,0x00000070,0x0000006f,
-	0x000500ab,0x00000021,0x00000071,0x00000070,0x00000022,0x000300f7,0x00000073,0x00000000,
-	0x000400fa,0x00000071,0x00000072,0x00000078,0x000200f8,0x00000072,0x0004003d,0x0000000b,
-	0x00000074,0x0000006b,0x0007004f,0x0000000e,0x00000075,0x00000074,0x00000074,0x00000000,
-	0x00000003,0x0004003d,0x0000000b,0x00000076,0x0000006b,0x0009004f,0x0000000b,0x00000077,
-	0x00000076,0x00000075,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x0000006b,
-	0x00000077,0x000200f9,0x00000073,0x000200f8,0x00000078,0x00050041,0x0000001e,0x0000007a,
-	0x00000015,0x00000079,0x0004003d,0x00000012,0x0000007b,0x0000007a,0x000500ab,0x00000021,
-	0x0000007c,0x0000007b,0x00000022,0x000300f7,0x0000007e,0x00000000,0x000400fa,0x0000007c,
-	0x0000007d,0x00000083,0x000200f8,0x0000007d,0x00050041,0x0000007f,0x00000080,0x0000006b,
-	0x0000004a,0x0004003d,0x0000000a,0x00000081,0x00000080,0x00050041,0x0000007f,0x00000082,
-	0x0000006b,0x00000022,0x0003003e,0x00000082,0x00000081,0x000200f9,0x0000007e,0x000200f8,
-	0x00000083,0x00050041,0x00000039,0x00000086,0x00000015,0x00000085,0x0004003d,0x00000006,
-	0x00000087,0x00000086,0x0003003e,0x00000084,0x00000087,0x0004003d,0x00000006,0x00000088,
-	0x00000084,0x000500c7,0x00000006,0x00000089,0x00000088,0x00000040,0x000500ab,0x00000021,
-	0x0000008a,0x00000089,0x00000033,0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,
-	0x0000008b,0x0000008c,0x000200f8,0x0000008b,0x00050041,0x0000007f,0x0000008e,0x0000006b,
-	0x00000026,0x0003003e,0x0000008e,0x0000008d,0x000200f9,0x0000008c,0x000200f8,0x0000008c,
-	0x0004003d,0x00000006,0x0000008f,0x00000084,0x000500c7,0x00000006,0x00000090,0x0000008f,
-	0x0000001d,0x000500ab,0x00000021,0x00000091,0x00000090,0x00000033,0x000300f7,0x00000093,
-	0x00000000,0x000400fa,0x00000091,0x00000092,0x00000093,0x000200f8,0x00000092,0x00050041,
-	0x0000007f,0x00000095,0x0000006b,0x00000094,0x0003003e,0x00000095,0x0000008d,0x000200f9,
-	0x00000093,0x000200f8,0x00000093,0x0004003d,0x00000006,0x00000096,0x00000084,0x000500c7,
-	0x00000006,0x00000097,0x00000096,0x00000079,0x000500ab,0x00000021,0x00000098,0x00000097,
-	0x00000033,0x000300f7,0x0000009a,0x00000000,0x000400fa,0x00000098,0x00000099,0x0000009a,
-	0x000200f8,0x00000099,0x00050041,0x0000007f,0x0000009c,0x0000006b,0x0000004a,0x0003003e,
-	0x0000009c,0x0000009b,0x000200f9,0x0000009a,0x000200f8,0x0000009a,0x000200f9,0x0000007e,
-	0x000200f8,0x0000007e,0x000200f9,0x00000073,0x000200f8,0x00000073,0x0004003d,0x0000000b,
-	0x0000009f,0x0000006b,0x0003003e,0x0000009e,0x0000009f,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000005.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000005[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0xd5,0x45,
+    0x14,0xc7,0x7f,0xdc,0x0b,0x5c,0x04,0x11,0x04,0x94,0x50,0xb1,0x7c,0xd0,0x43,0x0c,
+    0xb1,0xc0,0x48,0x40,0x25,0x23,0x91,0x30,0x32,0xb0,0x32,0x4d,0xb4,0xb0,0x52,0x92,
+    0x34,0x28,0x33,0x4a,0x91,0x7c,0x94,0x94,0x8f,0x5e,0x62,0x25,0x5a,0x89,0x5a,0x4d,
+    0x7f,0x47,0x7f,0x51,0xd3,0x63,0xa6,0x99,0xf6,0xec,0xfd,0x1c,0xe6,0xdb,0x1d,0x2b,
+    0x66,0x76,0xee,0xdd,0xcf,0x39,0x7b,0xf6,0x7b,0xce,0x9e,0xdd,0x4b,0x3a,0xb5,0x22,
+    0x93,0x24,0x79,0x49,0x71,0x52,0x94,0xfc,0x98,0x64,0xff,0xe6,0x27,0xa9,0x40,0x92,
+    0xa4,0x24,0x29,0x8c,0x9f,0x5b,0x7a,0xfa,0x7a,0x1a,0x46,0x46,0x07,0x1b,0x9a,0x9a,
+    0x1b,0xcd,0x3e,0x2f,0x49,0x47,0x3f,0xb3,0x95,0x25,0x99,0x24,0x3f,0x7c,0xda,0x38,
+    0xb4,0xef,0xc0,0xb0,0xf1,0xd2,0x30,0x6e,0x87,0x51,0x1e,0xfc,0x8c,0x67,0x2c,0x46,
+    0xf8,0x56,0x1a,0x63,0xda,0x9a,0x24,0xe9,0x4a,0x0a,0x92,0x4a,0xf6,0x5b,0xc1,0xa7,
+    0xb3,0x3c,0x58,0x91,0xb0,0x14,0xac,0x5c,0x58,0x1a,0x56,0x25,0x2c,0x1f,0x76,0x97,
+    0xb0,0x02,0xd8,0x12,0x61,0x85,0xb0,0x7b,0x84,0x65,0x60,0x2b,0x85,0x15,0xc1,0xee,
+    0x17,0x36,0x07,0xb6,0x5a,0x58,0x31,0xac,0x51,0x58,0x09,0xac,0x49,0xd8,0x5c,0x58,
+    0x8b,0xb0,0x52,0x58,0x5b,0xac,0x53,0x7a,0x36,0x5f,0xab,0xd9,0xe6,0xf0,0xb9,0x9c,
+    0xfa,0xf8,0x7c,0x99,0xcc,0xad,0xce,0x4b,0x99,0x57,0x86,0x55,0xa9,0x68,0x4f,0xc7,
+    0xda,0xd8,0xf7,0x05,0xc1,0xa7,0x90,0x3c,0xad,0xae,0xd5,0x61,0x9e,0x21,0xff,0x54,
+    0xe4,0xf9,0x31,0xc7,0x0c,0x63,0x61,0x58,0x59,0x8c,0xbf,0xf9,0x96,0x90,0x5b,0x3e,
+    0xbe,0x73,0x89,0x63,0xbc,0x95,0x79,0xa9,0xc4,0x9e,0x87,0xbf,0xef,0x5d,0x41,0xac,
+    0x24,0xea,0x2c,0x9f,0xad,0xb3,0x6b,0xb0,0x51,0xf1,0x3f,0xc3,0x7d,0x6c,0xff,0x2a,
+    0xea,0x5f,0xc9,0xfe,0x55,0x71,0x9f,0x2c,0xab,0x27,0xd7,0x85,0xe8,0x31,0xff,0x6a,
+    0x6c,0x19,0xb1,0xd7,0x4a,0x3e,0x4b,0xb1,0x57,0xc4,0x3e,0x4a,0xc5,0xda,0xd6,0xa3,
+    0xdb,0xeb,0x6e,0x7e,0xf7,0x8a,0x66,0x8f,0x53,0x4f,0x6f,0xb9,0xff,0x5a,0xf6,0x75,
+    0xfb,0x3a,0x6a,0x63,0x75,0xd9,0xc0,0x5a,0xdf,0x77,0x23,0xf1,0x8c,0xd7,0x04,0x05,
+    0x1d,0xd8,0xf3,0x92,0x7f,0xfe,0xe5,0x89,0x86,0xc7,0xf8,0xde,0x41,0xee,0x36,0xdf,
+    0x0c,0xf3,0x3d,0x3b,0x73,0xe6,0xdd,0x72,0xce,0x4f,0x92,0xab,0xe6,0xd0,0x2b,0x73,
+    0xcb,0x61,0x07,0xf7,0xca,0x34,0x3f,0x8f,0x2d,0x2d,0xfe,0x7b,0x73,0x6a,0x39,0xc6,
+    0x1d,0xf1,0xf9,0x99,0x9c,0xb3,0xb8,0x44,0xcf,0x7b,0xfc,0x6b,0xa2,0xe7,0x16,0xb1,
+    0x37,0x90,0xcf,0x2d,0xde,0x8d,0x74,0xac,0x5d,0x41,0xf4,0xcb,0x27,0x1f,0x63,0xbf,
+    0x07,0x52,0x80,0x6f,0x91,0x9c,0xab,0xcf,0x17,0xcb,0xdc,0xea,0xbb,0x29,0x67,0x3e,
+    0x2a,0x73,0x3b,0xcf,0x8b,0xcc,0xdb,0xe9,0xf3,0x32,0xce,0xab,0x37,0xd0,0x79,0xbc,
+    0x35,0x65,0x0c,0x3f,0x8b,0x61,0xee,0xcf,0x7c,0xec,0x1d,0x41,0x51,0x35,0xef,0xcd,
+    0x02,0x7a,0xaf,0x1d,0x9f,0x1a,0xf8,0x44,0xf0,0xb1,0xf9,0x22,0xd6,0xd5,0xc4,0x9c,
+    0xd3,0x51,0xff,0x22,0xf1,0x5f,0x42,0x4e,0x66,0x5b,0xcc,0xdc,0xe2,0x5b,0x8f,0xde,
+    0x4d,0xfc,0x5a,0xfc,0xfd,0x5e,0x19,0xff,0x29,0xf8,0x2c,0x93,0xf7,0xcc,0xfa,0xf6,
+    0xb7,0x10,0xa3,0x0e,0xdd,0x7f,0x06,0x7f,0x7f,0xd7,0xea,0xa8,0xe3,0x4a,0x62,0x5b,
+    0x1d,0xee,0xa3,0x76,0xcb,0x89,0x5d,0xc8,0x7b,0x67,0xfc,0x38,0xf3,0x07,0x60,0xbe,
+    0x66,0x95,0xac,0x31,0xbd,0xab,0xf0,0xf9,0x23,0xc4,0xf6,0x3d,0xea,0x44,0xff,0x6a,
+    0xf4,0xd7,0x8b,0xfe,0x07,0xe1,0xae,0xbf,0x01,0xe6,0xfa,0x1b,0x45,0xbf,0xd9,0xd6,
+    0xf0,0xbe,0x5a,0xec,0x35,0xa2,0xe5,0x21,0xb4,0xac,0x15,0xfd,0x0f,0xc3,0x5d,0x7f,
+    0x13,0xcc,0xd7,0x34,0xcb,0x1a,0xd3,0xdf,0x8c,0x8f,0xe9,0xf7,0x3d,0x1a,0x45,0xff,
+    0x23,0xe8,0x5f,0x27,0xfa,0x5b,0xe0,0xae,0xff,0x51,0x98,0xeb,0x6f,0x15,0xfd,0x66,
+    0x5b,0x1f,0x7b,0x2f,0x1b,0x7b,0xbd,0x9c,0x7b,0x1b,0x5a,0xac,0xef,0xb2,0xfd,0x98,
+    0x65,0x6d,0x72,0xff,0xbd,0x27,0xda,0xd1,0xe8,0x71,0x5a,0x89,0x63,0x6f,0xc2,0xe3,
+    0xbc,0x07,0xde,0x93,0x4f,0xa0,0xb9,0x53,0xf6,0xda,0x02,0xf7,0x79,0x17,0x7b,0x8f,
+    0xd3,0xa3,0x5b,0xf1,0xe9,0x22,0x8e,0xbd,0x19,0x3d,0xc4,0xe9,0x96,0xfa,0x6e,0x83,
+    0x0f,0x84,0x55,0x76,0x7f,0x9f,0x62,0xff,0xad,0xdc,0xef,0x6d,0x68,0xde,0x84,0xcd,
+    0xeb,0xf8,0x34,0xb1,0x7a,0xa5,0x8e,0xdb,0xe1,0x5e,0xc7,0x67,0x60,0x5e,0xc7,0x7e,
+    0xa9,0xa3,0xd9,0xfa,0xe2,0xbe,0xd9,0xfc,0xfb,0xe4,0x4c,0x9f,0xe5,0xce,0xef,0x10,
+    0x9d,0xcf,0xc1,0xdb,0x79,0x83,0x77,0xe2,0xd3,0x1b,0x5e,0x0c,0x7b,0xdf,0x5e,0x80,
+    0xed,0x94,0x3b,0x9e,0x8a,0x7a,0x0a,0xa3,0x7d,0x17,0x31,0x7c,0x9c,0x0a,0x7b,0x19,
+    0xdf,0xcd,0xda,0x5d,0x12,0xfb,0xc5,0xd9,0xd8,0x73,0xe2,0x7c,0x0f,0x6c,0x37,0xef,
+    0x58,0x81,0xbc,0xa7,0x5e,0x9b,0x3d,0x9c,0x67,0x3f,0xf9,0x0c,0x48,0xad,0xf6,0x51,
+    0xab,0xbd,0x52,0xab,0x97,0xe0,0x5e,0xab,0x97,0x61,0x5e,0xab,0xfd,0x52,0x2b,0xb3,
+    0x0d,0x86,0xb1,0x9f,0xd8,0x83,0x52,0xab,0x57,0xee,0x50,0xab,0x57,0xe1,0x3f,0x13,
+    0xfb,0x35,0x58,0x27,0x1a,0x3d,0x8e,0x7d,0xfe,0x1a,0xce,0xdd,0x7c,0x0e,0xa0,0x61,
+    0x00,0xff,0x41,0x74,0x0c,0x89,0x0e,0xf3,0x39,0x18,0xc6,0x10,0xeb,0x0f,0x8a,0x8e,
+    0xd7,0xef,0xa0,0xe3,0x10,0xdc,0xeb,0x3a,0x9c,0x73,0x66,0x6f,0xc0,0x86,0xff,0xe5,
+    0xcc,0x0e,0x13,0xc3,0xc7,0x59,0xce,0xec,0x08,0x6b,0x0f,0x4b,0xec,0x37,0x73,0xce,
+    0x6c,0x04,0x76,0xe4,0x3f,0xce,0x6c,0x84,0x7a,0x78,0x3e,0x43,0x39,0x67,0xd8,0x2f,
+    0xf1,0xdf,0x22,0xfe,0xf6,0x10,0xc9,0xe2,0xbc,0x0d,0x4b,0x84,0x1d,0x85,0xe5,0x09,
+    0x7b,0x07,0x96,0x12,0x76,0x0c,0x96,0x8e,0xb9,0x66,0xef,0xdd,0xbb,0xc4,0x3c,0xca,
+    0x9a,0x63,0xe8,0x1c,0xc5,0xe6,0xbd,0xf4,0x1e,0xbd,0x34,0x26,0xbd,0xf4,0x3e,0xdc,
+    0x7b,0xe9,0x38,0xcc,0x7b,0x69,0x5c,0xce,0xd0,0x6c,0x27,0xc2,0x38,0x4d,0x8e,0x27,
+    0x24,0xc7,0x93,0xfc,0xb6,0xfa,0xfb,0x35,0x01,0x3b,0x29,0xbf,0xdd,0xee,0xfb,0xc1,
+    0xac,0x6f,0xb6,0xde,0xa7,0x60,0x13,0x52,0xef,0x94,0xd4,0x7b,0x14,0x1f,0xab,0xef,
+    0x38,0x7b,0x9f,0x96,0xbc,0xce,0x92,0xd7,0x19,0xc9,0xeb,0x43,0xb8,0xe7,0xf5,0x11,
+    0xcc,0xf3,0x9a,0x94,0xbc,0xcc,0x76,0x2e,0x8c,0x0b,0xc4,0x3e,0x27,0xbd,0xf9,0x31,
+    0x5a,0xb5,0x37,0x3f,0x81,0xbb,0xcf,0x79,0x7c,0xfc,0x77,0xf0,0x3c,0x3e,0xa6,0x77,
+    0x92,0x98,0x17,0xe4,0x2d,0xfd,0x14,0xbd,0x97,0x24,0xe6,0x67,0x70,0x5b,0x7f,0x91,
+    0xb9,0xdb,0x3e,0xe7,0xff,0x94,0x5f,0xe8,0x81,0x2f,0x60,0xdd,0x92,0xdf,0x97,0xf0,
+    0x4e,0xf2,0x9b,0x92,0xfc,0xcc,0x76,0x39,0x8c,0x29,0xb4,0x5c,0x16,0xed,0x57,0xd0,
+    0xee,0xbf,0x81,0x57,0xe4,0xae,0xbb,0xff,0x94,0x68,0xf9,0x2a,0x47,0xcb,0xd7,0xb0,
+    0x5a,0xd1,0xf2,0x0d,0xdc,0xb5,0x4c,0x8b,0x16,0xb3,0x5d,0x0d,0x63,0x9a,0xd8,0x57,
+    0x45,0xcb,0x75,0xb4,0x5c,0x43,0xcb,0x75,0xd1,0xe2,0xfe,0xd3,0xa2,0xe5,0xdb,0x1c,
+    0x2d,0xdf,0xc1,0xc6,0x44,0xcb,0xf7,0x70,0xd7,0x32,0x23,0x5a,0xcc,0x76,0x23,0x8c,
+    0x19,0x62,0xdf,0x10,0x2d,0x37,0xe5,0xdc,0x4d,0xcb,0x4d,0xfe,0xaf,0x33,0x2d,0xee,
+    0x3f,0x93,0x73,0xc6,0x93,0x39,0x3d,0x3a,0x2e,0x3d,0xff,0x03,0xf1,0x2c,0xd6,0x6d,
+    0xe6,0x7f,0x85,0xdb,0xde,0x12,0xc6,0xdf,0xcd,0x08,0xd4,0x46,0x80,0x0f,0x00,0x00
 };
 
 // Generated from:
@@ -139,8 +97,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform utexture2DArray src;
-// layout(location = 0)out vec4 dest;
+// layout(set = 0, binding = 0)uniform itexture2D src;
+// layout(location = 0)out ivec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -149,6 +107,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -157,7 +116,11 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
 // void main()
@@ -166,10 +129,20 @@
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//           ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -180,7 +153,7 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            vec4 destValue = vec4(srcValue);
+//            ivec4 destValue = ivec4(srcValue);
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000006.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000006.inc
new file mode 100644
index 0000000..dbad1e1
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000006.inc
@@ -0,0 +1,185 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000006.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000006[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x95,0x55,
+    0x14,0xc5,0x3f,0xee,0x05,0x2e,0x0f,0x79,0x08,0x28,0xa1,0x62,0xf9,0xea,0x21,0x86,
+    0x58,0x60,0x24,0x50,0x92,0x91,0x48,0x18,0x15,0x50,0x99,0x26,0x5a,0x58,0x29,0x49,
+    0x1a,0x44,0x51,0x4a,0x6a,0x9a,0x49,0xe5,0xa3,0x97,0x58,0x89,0x56,0xa2,0x56,0xd3,
+    0xdf,0xd1,0x5f,0xd4,0xf4,0x98,0x69,0xa6,0xb3,0xcf,0xfd,0x6d,0x66,0x75,0xc7,0x8a,
+    0x99,0x33,0xdf,0xdd,0x6b,0xef,0xb3,0xcf,0xda,0x6b,0x9f,0x6f,0x7f,0xa4,0x53,0xab,
+    0x32,0x49,0x92,0x97,0x94,0x24,0x45,0xc9,0x8f,0x49,0xf6,0x6f,0x61,0x92,0x0a,0x48,
+    0x92,0x94,0x26,0x85,0xf1,0xb9,0xb5,0xb7,0xbf,0xb7,0x71,0x6c,0x7c,0xb8,0xb1,0xb9,
+    0xa5,0xc9,0xfc,0xe5,0x49,0x3a,0xc6,0x99,0xaf,0x22,0xc9,0x24,0xf9,0xe1,0x69,0xeb,
+    0xe0,0xde,0xfd,0xa3,0x86,0x97,0x85,0x75,0x33,0xac,0xca,0x10,0x67,0x78,0xc6,0x72,
+    0x84,0x5f,0x65,0x31,0xa7,0xed,0x49,0x92,0xee,0xa4,0x20,0xa9,0xe6,0xbc,0x55,0x3c,
+    0x1d,0xcb,0x03,0x2b,0x12,0x2c,0x05,0x56,0x29,0x58,0x1a,0xac,0x46,0xb0,0x7c,0xb0,
+    0xdb,0x04,0x2b,0x00,0x5b,0x26,0x58,0x21,0xd8,0x1d,0x82,0x65,0xc0,0x56,0x0b,0x56,
+    0x04,0x76,0xb7,0x60,0xc5,0x60,0xeb,0x04,0x2b,0x01,0x6b,0x12,0xac,0x14,0xac,0x59,
+    0xb0,0x05,0x60,0xad,0x82,0x95,0x81,0xb5,0x47,0x9d,0xd2,0xf3,0xf5,0x9a,0x66,0x5b,
+    0xc2,0x73,0x25,0xfa,0xb8,0xbd,0x42,0x6c,0xd3,0x79,0x39,0x76,0x75,0xd8,0x95,0x8a,
+    0xfe,0x74,0xd4,0xc6,0x7e,0x2f,0x0a,0x31,0x85,0xd4,0x69,0xba,0xd6,0x06,0x3b,0x43,
+    0xfd,0xa9,0x88,0xe7,0xc7,0x1a,0x33,0xac,0xc5,0x61,0x67,0x09,0xf1,0x16,0x5b,0x4a,
+    0x6d,0xf9,0xc4,0x2e,0x20,0x8f,0xe1,0x6d,0xd8,0x65,0x92,0xbb,0x9c,0x78,0x3f,0xbb,
+    0x8a,0x5c,0x49,0xe4,0x59,0x39,0xaf,0xb3,0x73,0xb0,0x55,0xf5,0x3f,0xcb,0x63,0xec,
+    0xfc,0x1a,0xf4,0xaf,0xe6,0xfc,0x9a,0x78,0x4e,0x16,0x6b,0xa0,0xd6,0xc5,0xf0,0xb1,
+    0xf8,0x5a,0x7c,0x19,0xf1,0xd7,0x4b,0x3d,0xcb,0xf1,0x57,0xc5,0x7b,0x94,0x8a,0xda,
+    0x36,0xc0,0xdb,0x75,0xb7,0xb8,0x3b,0x85,0xb3,0xe7,0x69,0xe0,0x6e,0x79,0xfc,0x06,
+    0xce,0x75,0xff,0x46,0xb4,0x31,0x5d,0x1e,0x62,0xaf,0x9f,0xfb,0x30,0xf9,0x0c,0xaf,
+    0x0b,0x0c,0x3a,0xf1,0xe7,0x25,0xff,0xfc,0xcb,0x13,0x0e,0x8f,0xf0,0xbb,0x93,0xda,
+    0xcd,0xde,0x02,0xe6,0x67,0x76,0xe5,0xd8,0x3d,0xd2,0xe7,0xc7,0xa9,0x55,0x6b,0xe8,
+    0x13,0xdb,0x6a,0x18,0xe4,0xbd,0x32,0xce,0xcf,0xe1,0x4b,0x4b,0xfc,0x1e,0x78,0x9b,
+    0x7f,0x1c,0xdd,0xbc,0xa6,0x37,0xf1,0x8d,0x4b,0xfc,0x24,0xef,0x90,0xc5,0xbf,0x47,
+    0x7c,0x4a,0xfc,0xa7,0xe0,0x64,0xfb,0x3f,0x62,0x7f,0x95,0xf8,0x2f,0xf0,0xce,0x38,
+    0xbf,0x2b,0x52,0xcf,0x0d,0xb8,0x8d,0xa3,0xc7,0x0d,0xe6,0x4e,0x3a,0x6a,0x5f,0x10,
+    0xe3,0xf2,0xd1,0xc3,0xb0,0xdf,0x03,0x52,0x40,0x6c,0x91,0xdc,0x0b,0xb7,0x97,0x8a,
+    0x6d,0xfd,0xd9,0x2c,0xb6,0xd5,0x36,0x21,0xb6,0xdd,0x87,0xf3,0xd8,0x1d,0xbc,0x27,
+    0x15,0xf4,0xbb,0x2f,0xa0,0xe5,0xcc,0xaa,0x0a,0x96,0xf7,0x72,0x94,0xf7,0x6f,0x21,
+    0xfe,0xce,0xc0,0xa8,0x96,0x79,0xb5,0x88,0xbb,0xdb,0x41,0x4c,0x1d,0xf8,0x89,0x10,
+    0x63,0xf6,0x12,0xf6,0xd5,0xc5,0x7b,0x93,0x8e,0xfc,0x97,0x48,0xfc,0x32,0x6a,0x32,
+    0xdf,0x52,0x6c,0xcb,0x6f,0x77,0xfc,0x76,0xf2,0xd7,0x13,0xef,0xef,0xa5,0xe1,0x3f,
+    0x85,0x98,0x15,0x32,0x0f,0xed,0xde,0xff,0x16,0x72,0xac,0x81,0xf7,0x9f,0x21,0xde,
+    0xe7,0xe2,0x1a,0x74,0x5c,0x4d,0x6e,0xd3,0xe1,0x2e,0xb4,0x5b,0x49,0xee,0x42,0xe6,
+    0xa5,0xe1,0x53,0xd8,0xf7,0x80,0xf9,0x9e,0xb5,0xb2,0xc7,0xf8,0xae,0x25,0xe6,0x8f,
+    0x90,0xdb,0xcf,0x58,0x23,0xfc,0xd7,0xc1,0xbf,0x41,0xf8,0xdf,0x0b,0xee,0xfc,0x1b,
+    0xc1,0x9c,0x7f,0x93,0xf0,0x37,0xdf,0x7a,0xe6,0xb3,0xe5,0x5e,0x2f,0x5c,0xee,0x83,
+    0xcb,0x06,0xe1,0x7f,0x3f,0xb8,0xf3,0x6f,0x06,0xf3,0x3d,0x2d,0xb2,0xc7,0xf8,0xb7,
+    0x10,0x63,0xfc,0xfd,0x8c,0x26,0xe1,0xff,0x00,0xfc,0x37,0x0a,0xff,0x56,0x70,0xe7,
+    0xff,0x20,0x98,0xf3,0x6f,0x13,0xfe,0xe6,0xdb,0x14,0xef,0x5e,0x36,0xf7,0x26,0xe9,
+    0x7b,0x3b,0x5c,0xec,0xde,0x65,0xef,0x63,0x16,0x6b,0x97,0xf9,0xe1,0x77,0xa2,0x03,
+    0x8e,0x9e,0xa7,0x8d,0x3c,0x36,0x53,0x1e,0x65,0x9e,0xf8,0x9d,0x7c,0x0c,0xce,0x5d,
+    0x72,0xd6,0x56,0x70,0xb7,0xbb,0x39,0xfb,0x18,0x77,0x74,0x1b,0x31,0xdd,0xe4,0xb1,
+    0x99,0xd3,0x4b,0x9e,0x1e,0xd1,0x77,0x3b,0xf8,0x50,0xd8,0x65,0x33,0xf0,0x09,0xce,
+    0xdf,0xc6,0xfb,0xbd,0x1d,0xce,0x9b,0xf1,0xb9,0x8e,0x4f,0x92,0xab,0x4f,0x74,0x7c,
+    0x0a,0xdc,0x75,0x7c,0x1a,0xcc,0x75,0x1c,0x10,0x1d,0xcd,0xd7,0x1f,0xcf,0xcd,0xd6,
+    0xdf,0x2f,0x3d,0x7d,0x86,0x77,0x7e,0x50,0x78,0x3e,0x0b,0xde,0xc1,0x0c,0xdf,0x41,
+    0x4c,0x5f,0x98,0x18,0x36,0x1f,0x9f,0x07,0xdb,0x21,0xef,0x78,0x2a,0xf2,0x29,0x8c,
+    0xfe,0x9d,0xe4,0xf0,0x75,0x32,0x9c,0x65,0xf8,0x2e,0xf6,0xee,0x94,0xdc,0x2f,0xcc,
+    0xe7,0x2e,0x8e,0xf6,0x6e,0xb0,0x5d,0xcc,0xb1,0x02,0x99,0xc7,0xae,0xcd,0x6e,0xfa,
+    0x39,0x40,0x3d,0x43,0xa2,0xd5,0x5e,0xb4,0xda,0x23,0x5a,0xbd,0x08,0xee,0x5a,0xbd,
+    0x04,0xe6,0x5a,0xed,0x13,0xad,0xcc,0x37,0x1c,0xd6,0x3e,0x72,0x0f,0x8b,0x56,0x2f,
+    0xdf,0x42,0xab,0x57,0xc0,0x7f,0x26,0xf7,0xab,0x60,0x5d,0x70,0xf4,0x3c,0xf6,0xfc,
+    0x35,0xf4,0xdd,0x62,0xf6,0xc3,0x61,0x88,0xf8,0x61,0x78,0x8c,0x08,0x0f,0x8b,0x39,
+    0x10,0xd6,0x08,0xfb,0x0f,0x08,0x8f,0xd7,0x6e,0xc1,0xe3,0x20,0xb8,0xeb,0x3a,0x9a,
+    0xd3,0xb3,0xd7,0xc1,0x46,0xff,0xa5,0x67,0x87,0xc8,0xe1,0xeb,0x34,0x3d,0x3b,0xcc,
+    0xde,0x43,0x92,0xfb,0x8d,0x9c,0x9e,0x8d,0x81,0x1d,0xfe,0x8f,0x9e,0x8d,0xa1,0x87,
+    0xd7,0x33,0x92,0xd3,0xc3,0x01,0xc9,0xff,0x16,0xf9,0x8f,0xf0,0xbd,0x7d,0x1b,0xcc,
+    0x72,0x4d,0x60,0x7b,0xbf,0xdf,0xa1,0xdf,0x93,0xd2,0xef,0x77,0xc1,0xbd,0xdf,0x47,
+    0xc0,0xbc,0xdf,0x53,0xa2,0xb3,0xf9,0x8e,0xc6,0x3b,0x9a,0xe5,0x71,0x94,0x3c,0xe3,
+    0xf1,0xfd,0xce,0x7e,0xff,0x6c,0xc6,0xd8,0x77,0xfc,0x38,0xd8,0x31,0xf9,0xbe,0x7a,
+    0xec,0x89,0xf9,0xd8,0xe2,0x68,0xbf,0x0f,0x76,0x5c,0x34,0x49,0x89,0x26,0x13,0xc4,
+    0x98,0x06,0x53,0x9c,0x7d,0x52,0xea,0xfa,0x80,0xba,0x4e,0x49,0x5d,0xa7,0xc1,0xbd,
+    0xae,0x0f,0xc1,0xbc,0xae,0x69,0xa9,0xcb,0x7c,0x67,0xc2,0x3a,0x47,0xee,0x33,0xe4,
+    0xb6,0xff,0x37,0x3e,0x86,0xeb,0xa0,0xe4,0xfe,0x04,0xdc,0x63,0xce,0x12,0xe3,0xdf,
+    0xaa,0xb3,0xc4,0x18,0xdf,0x69,0x72,0x9e,0x93,0x79,0xf7,0x29,0x7c,0x2f,0xc8,0x9d,
+    0xfc,0x0c,0xdc,0xf6,0x9f,0xc7,0x76,0xdf,0xe7,0xfc,0x2f,0xf1,0x4b,0xd8,0x6f,0xf6,
+    0x17,0x60,0x3d,0x52,0xdf,0x97,0xe0,0x5d,0xd4,0x37,0x23,0xf5,0x99,0xef,0x62,0x58,
+    0x33,0x70,0xb9,0x28,0xdc,0x2f,0xc1,0xdd,0xbf,0x53,0x97,0xa8,0xc3,0xb8,0x7b,0xfc,
+    0x8c,0x70,0xf9,0x2a,0x87,0xcb,0xd7,0x60,0xf5,0xc2,0xe5,0x1b,0x70,0xe7,0x32,0x2b,
+    0x5c,0xcc,0x77,0x39,0xac,0x59,0x72,0x5f,0x16,0x2e,0x57,0xe1,0x72,0x05,0x2e,0x57,
+    0x85,0x8b,0xc7,0xcf,0x0a,0x97,0x6f,0x73,0xb8,0x7c,0x07,0x36,0x29,0x5c,0xbe,0x07,
+    0x77,0x2e,0x73,0xc2,0xc5,0x7c,0xd7,0xc2,0x9a,0x23,0xf7,0x35,0xe1,0x72,0x5d,0xfa,
+    0x6e,0x5c,0xae,0xa3,0x91,0x71,0xf1,0xf8,0xb9,0x9c,0x1e,0x4f,0xe7,0xdc,0xd1,0x29,
+    0xb9,0xf3,0x3f,0x90,0xcf,0x72,0xdd,0xc4,0xfe,0x2b,0x4c,0x96,0xd6,0xb0,0xfe,0x06,
+    0x0e,0xdd,0x62,0x77,0x64,0x0f,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform itexture2D src;
+// layout(location = 0)out uvec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            uvec4 destValue = uvec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000008.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000008.inc
index 008e994..460a28d 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000008.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000008.inc
@@ -1,130 +1,116 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000008[] = {
-	0x07230203,0x00010000,0x00080007,0x00000096,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000094,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002d,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000030,0x00637273,0x00050005,0x00000064,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007c,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000094,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000030,0x00000022,
-	0x00000000,0x00040047,0x00000030,0x00000021,0x00000000,0x00040047,0x00000094,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040020,0x0000002c,0x00000007,0x0000000b,0x00090019,
-	0x0000002e,0x0000000a,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000000,
-	0x0004002b,0x00000006,0x00000032,0x00000000,0x0004002b,0x00000006,0x00000037,0x00000002,
-	0x00040020,0x00000038,0x00000009,0x00000006,0x0004002b,0x00000006,0x0000003c,0x00000005,
-	0x0004002b,0x00000012,0x00000042,0x00000003,0x00040020,0x00000043,0x00000007,0x0000000a,
-	0x00040017,0x00000046,0x0000000a,0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000006,
-	0x0004002b,0x0000000a,0x00000055,0x00000000,0x00040017,0x00000062,0x00000006,0x00000004,
-	0x00040020,0x00000063,0x00000007,0x00000062,0x0004002b,0x00000006,0x00000067,0x00000007,
-	0x0004002b,0x00000006,0x00000072,0x00000008,0x0004002b,0x00000006,0x0000007d,0x00000009,
-	0x0004002b,0x00000012,0x0000008b,0x00000002,0x00040020,0x00000093,0x00000003,0x00000062,
-	0x0004003b,0x00000093,0x00000094,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002c,0x0000002d,0x00000007,0x0004003b,
-	0x00000063,0x00000064,0x00000007,0x0004003b,0x00000027,0x0000007c,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002e,
-	0x00000031,0x00000030,0x00050041,0x00000017,0x00000033,0x00000015,0x00000032,0x0004003d,
-	0x00000007,0x00000034,0x00000033,0x0004003d,0x00000007,0x00000035,0x0000001b,0x00050080,
-	0x00000007,0x00000036,0x00000034,0x00000035,0x00050041,0x00000038,0x00000039,0x00000015,
-	0x00000037,0x0004003d,0x00000006,0x0000003a,0x00000039,0x0007005f,0x0000000b,0x0000003b,
-	0x00000031,0x00000036,0x00000002,0x0000003a,0x0003003e,0x0000002d,0x0000003b,0x00050041,
-	0x0000001e,0x0000003d,0x00000015,0x0000003c,0x0004003d,0x00000012,0x0000003e,0x0000003d,
-	0x000500ab,0x00000021,0x0000003f,0x0000003e,0x00000022,0x000300f7,0x00000041,0x00000000,
-	0x000400fa,0x0000003f,0x00000040,0x0000004c,0x000200f8,0x00000040,0x00050041,0x00000043,
-	0x00000044,0x0000002d,0x00000042,0x0004003d,0x0000000a,0x00000045,0x00000044,0x0004003d,
-	0x0000000b,0x00000047,0x0000002d,0x0008004f,0x00000046,0x00000048,0x00000047,0x00000047,
-	0x00000000,0x00000001,0x00000002,0x0005008e,0x00000046,0x00000049,0x00000048,0x00000045,
-	0x0004003d,0x0000000b,0x0000004a,0x0000002d,0x0009004f,0x0000000b,0x0000004b,0x0000004a,
-	0x00000049,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,0x0000004b,
-	0x000200f9,0x00000041,0x000200f8,0x0000004c,0x00050041,0x0000001e,0x0000004e,0x00000015,
-	0x0000004d,0x0004003d,0x00000012,0x0000004f,0x0000004e,0x000500ab,0x00000021,0x00000050,
-	0x0000004f,0x00000022,0x000300f7,0x00000052,0x00000000,0x000400fa,0x00000050,0x00000051,
-	0x00000052,0x000200f8,0x00000051,0x00050041,0x00000043,0x00000053,0x0000002d,0x00000042,
-	0x0004003d,0x0000000a,0x00000054,0x00000053,0x000500ba,0x00000021,0x00000056,0x00000054,
-	0x00000055,0x000200f9,0x00000052,0x000200f8,0x00000052,0x000700f5,0x00000021,0x00000057,
-	0x00000050,0x0000004c,0x00000056,0x00000051,0x000300f7,0x00000059,0x00000000,0x000400fa,
-	0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,0x00000043,0x0000005a,
-	0x0000002d,0x00000042,0x0004003d,0x0000000a,0x0000005b,0x0000005a,0x0004003d,0x0000000b,
-	0x0000005c,0x0000002d,0x0008004f,0x00000046,0x0000005d,0x0000005c,0x0000005c,0x00000000,
-	0x00000001,0x00000002,0x00060050,0x00000046,0x0000005e,0x0000005b,0x0000005b,0x0000005b,
-	0x00050088,0x00000046,0x0000005f,0x0000005d,0x0000005e,0x0004003d,0x0000000b,0x00000060,
-	0x0000002d,0x0009004f,0x0000000b,0x00000061,0x00000060,0x0000005f,0x00000004,0x00000005,
-	0x00000006,0x00000003,0x0003003e,0x0000002d,0x00000061,0x000200f9,0x00000059,0x000200f8,
-	0x00000059,0x000200f9,0x00000041,0x000200f8,0x00000041,0x0004003d,0x0000000b,0x00000065,
-	0x0000002d,0x0004006e,0x00000062,0x00000066,0x00000065,0x0003003e,0x00000064,0x00000066,
-	0x00050041,0x0000001e,0x00000068,0x00000015,0x00000067,0x0004003d,0x00000012,0x00000069,
-	0x00000068,0x000500ab,0x00000021,0x0000006a,0x00000069,0x00000022,0x000300f7,0x0000006c,
-	0x00000000,0x000400fa,0x0000006a,0x0000006b,0x00000071,0x000200f8,0x0000006b,0x0004003d,
-	0x00000062,0x0000006d,0x00000064,0x0007004f,0x00000007,0x0000006e,0x0000006d,0x0000006d,
-	0x00000000,0x00000003,0x0004003d,0x00000062,0x0000006f,0x00000064,0x0009004f,0x00000062,
-	0x00000070,0x0000006f,0x0000006e,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,
-	0x00000064,0x00000070,0x000200f9,0x0000006c,0x000200f8,0x00000071,0x00050041,0x0000001e,
-	0x00000073,0x00000015,0x00000072,0x0004003d,0x00000012,0x00000074,0x00000073,0x000500ab,
-	0x00000021,0x00000075,0x00000074,0x00000022,0x000300f7,0x00000077,0x00000000,0x000400fa,
-	0x00000075,0x00000076,0x0000007b,0x000200f8,0x00000076,0x00050041,0x00000027,0x00000078,
-	0x00000064,0x00000042,0x0004003d,0x00000006,0x00000079,0x00000078,0x00050041,0x00000027,
-	0x0000007a,0x00000064,0x00000022,0x0003003e,0x0000007a,0x00000079,0x000200f9,0x00000077,
-	0x000200f8,0x0000007b,0x00050041,0x00000038,0x0000007e,0x00000015,0x0000007d,0x0004003d,
-	0x00000006,0x0000007f,0x0000007e,0x0003003e,0x0000007c,0x0000007f,0x0004003d,0x00000006,
-	0x00000080,0x0000007c,0x000500c7,0x00000006,0x00000081,0x00000080,0x00000037,0x000500ab,
-	0x00000021,0x00000082,0x00000081,0x00000032,0x000300f7,0x00000084,0x00000000,0x000400fa,
-	0x00000082,0x00000083,0x00000084,0x000200f8,0x00000083,0x00050041,0x00000027,0x00000085,
-	0x00000064,0x00000026,0x0003003e,0x00000085,0x00000032,0x000200f9,0x00000084,0x000200f8,
-	0x00000084,0x0004003d,0x00000006,0x00000086,0x0000007c,0x000500c7,0x00000006,0x00000087,
-	0x00000086,0x0000001d,0x000500ab,0x00000021,0x00000088,0x00000087,0x00000032,0x000300f7,
-	0x0000008a,0x00000000,0x000400fa,0x00000088,0x00000089,0x0000008a,0x000200f8,0x00000089,
-	0x00050041,0x00000027,0x0000008c,0x00000064,0x0000008b,0x0003003e,0x0000008c,0x00000032,
-	0x000200f9,0x0000008a,0x000200f8,0x0000008a,0x0004003d,0x00000006,0x0000008d,0x0000007c,
-	0x000500c7,0x00000006,0x0000008e,0x0000008d,0x00000072,0x000500ab,0x00000021,0x0000008f,
-	0x0000008e,0x00000032,0x000300f7,0x00000091,0x00000000,0x000400fa,0x0000008f,0x00000090,
-	0x00000091,0x000200f8,0x00000090,0x00050041,0x00000027,0x00000092,0x00000064,0x00000042,
-	0x0003003e,0x00000092,0x00000016,0x000200f9,0x00000091,0x000200f8,0x00000091,0x000200f9,
-	0x00000077,0x000200f8,0x00000077,0x000200f9,0x0000006c,0x000200f8,0x0000006c,0x0004003d,
-	0x00000062,0x00000095,0x00000064,0x0003003e,0x00000094,0x00000095,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000008.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000008[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0xf9,0x73,0x54,0x45,
+    0x10,0xc7,0x5f,0x76,0x37,0xbb,0x10,0x20,0x04,0x89,0x1c,0x11,0xac,0x84,0x4b,0x34,
+    0x18,0x50,0x43,0x38,0x97,0x70,0x28,0x87,0x72,0x49,0x40,0x41,0x8c,0x10,0x04,0x11,
+    0x21,0x11,0x39,0x04,0xd4,0x70,0x2b,0x87,0x88,0x07,0xa0,0x02,0x2a,0xa8,0x80,0x4a,
+    0x30,0x1c,0x0a,0x22,0x20,0x87,0x07,0x20,0x2a,0xa0,0x12,0x01,0xfd,0xdd,0xff,0xc0,
+    0xf2,0xa8,0xf2,0x98,0x9e,0xfd,0xf4,0xda,0xbe,0x42,0x4d,0xd5,0xd4,0xdb,0xfe,0x76,
+    0xcf,0x77,0xbe,0xdd,0x3d,0x33,0x6f,0x37,0xd1,0x48,0xdb,0x44,0x10,0x64,0x04,0x59,
+    0x41,0xbd,0xe0,0x87,0x20,0xf5,0xd7,0x24,0x88,0x38,0x24,0x08,0x1a,0x04,0x71,0xff,
+    0x1c,0x34,0xb4,0x6c,0x68,0xd1,0xec,0x39,0x93,0x8b,0x8a,0xbb,0x76,0x11,0x7f,0x76,
+    0x10,0xf5,0x71,0xe2,0x6b,0x1c,0x24,0x82,0x98,0x7b,0xca,0xa8,0xac,0x98,0x56,0x25,
+    0x78,0x07,0x37,0x2e,0xbb,0x91,0xe3,0xe2,0x04,0x4f,0x08,0x87,0xfb,0xd4,0xc1,0x73,
+    0xca,0x9c,0x20,0x18,0x1c,0x64,0x06,0x9d,0x58,0xaf,0x2d,0x4f,0xc5,0x32,0xc0,0xea,
+    0x19,0x2c,0x02,0x96,0x63,0xb0,0x28,0x58,0xae,0xc1,0x62,0x60,0x2d,0x0c,0x96,0x09,
+    0xd6,0xca,0x60,0x71,0xb0,0x7c,0x83,0x25,0xc0,0xda,0x19,0xac,0x1e,0x58,0x47,0x83,
+    0xd5,0x07,0xeb,0x64,0xb0,0x2c,0xb0,0x2e,0x06,0x6b,0x00,0x56,0x6c,0xb0,0x86,0x60,
+    0xdd,0x0d,0xd6,0x08,0xac,0xb7,0xaf,0x53,0x34,0x9d,0xaf,0xd4,0x6c,0xbc,0x7b,0xb6,
+    0xa1,0x3e,0x6a,0x17,0x18,0x5b,0xea,0x7c,0x2d,0x76,0x53,0x37,0x2b,0xe2,0xfd,0x51,
+    0x5f,0x1b,0xf9,0xdc,0xcc,0x7d,0x8a,0x93,0x67,0xbe,0x8b,0x4f,0x90,0x67,0xdc,0xc7,
+    0xc5,0x7c,0x7e,0x71,0xb0,0x42,0x67,0xc7,0xd1,0xf3,0x63,0x6d,0xfb,0x64,0xae,0x63,
+    0xc8,0x36,0x78,0x53,0x37,0x46,0x1d,0x1c,0xde,0x4f,0x6d,0xa9,0x71,0xed,0xa0,0x8a,
+    0xa4,0xda,0x79,0x6e,0x24,0xb3,0x56,0x94,0xaa,0x2d,0xf5,0xde,0xb4,0xb1,0x65,0xdf,
+    0xab,0x9d,0x9d,0x8f,0x06,0xe9,0x6d,0x73,0x67,0x17,0x60,0x47,0xd0,0xd5,0x06,0x0d,
+    0x05,0xf8,0xdb,0xa1,0x2b,0x86,0xbf,0x3d,0x73,0x05,0xef,0x85,0xdd,0xc1,0xf0,0x5d,
+    0x47,0xbc,0xf0,0xc9,0x7a,0x85,0xf0,0x07,0xbe,0x3e,0x39,0xbe,0xa6,0x05,0x0c,0xd5,
+    0x52,0xf8,0x3f,0x23,0x3f,0xfd,0x8c,0x05,0x37,0xd2,0xf7,0x4e,0xac,0x2f,0x76,0x11,
+    0x58,0x21,0xf9,0x75,0x46,0x8f,0xc4,0x77,0xc1,0x57,0x60,0xfc,0x25,0x26,0x9f,0x6e,
+    0xe9,0xb9,0x29,0xbf,0x3c,0x7b,0xa2,0x57,0xfc,0x7d,0xa8,0x47,0xbe,0x99,0x3f,0x80,
+    0xbd,0xac,0xf1,0x43,0x58,0x4f,0xfd,0xc3,0xe9,0x9d,0xd4,0xe3,0x2e,0xb8,0x75,0xbd,
+    0xbb,0xe1,0x13,0xbc,0xa5,0x5b,0x79,0x1c,0xfe,0x8c,0xe0,0x9f,0x7f,0x19,0x46,0xc3,
+    0x3d,0x7c,0x1e,0x47,0xce,0x62,0x8f,0x07,0xd3,0x35,0xcb,0x43,0xf6,0x24,0xd3,0xd3,
+    0xfb,0xc9,0xd1,0xe6,0x30,0x95,0x3e,0x69,0x0e,0x95,0x9c,0x63,0x89,0xaf,0x4a,0xef,
+    0xc3,0x54,0x0e,0x8f,0xf0,0x39,0x6a,0xe6,0x2f,0x48,0xd7,0x25,0x16,0x3c,0xc3,0xe7,
+    0x76,0x66,0x8f,0x3e,0xef,0xd5,0x2c,0x1a,0xa0,0xf1,0x1b,0x38,0x87,0xba,0xde,0x0e,
+    0xf4,0xa9,0xbf,0x86,0x33,0xae,0xf6,0x81,0x50,0x4f,0x4f,0x70,0x66,0x95,0xff,0x73,
+    0x93,0xaf,0xd8,0xdf,0x79,0x6b,0x71,0xa9,0xe8,0xb9,0x84,0x56,0xdd,0xa3,0x97,0xb8,
+    0x07,0xa3,0xbe,0xf7,0x99,0x7e,0xdd,0x18,0xf3,0x05,0xfb,0xc5,0x21,0x99,0xc4,0xb6,
+    0xe1,0x0e,0x48,0x18,0xbb,0xd8,0xd8,0xd2,0xbf,0xb1,0xc6,0x96,0xdc,0xd7,0x1a,0x5b,
+    0x9e,0x9b,0x43,0xf6,0xd6,0x90,0xbd,0xdd,0xd8,0xb2,0xbf,0x8e,0x63,0x27,0x39,0x6f,
+    0x1d,0x39,0x53,0x23,0x1c,0x2a,0xe7,0xe9,0x7a,0xb0,0x8e,0x66,0x6f,0x54,0x71,0x76,
+    0x6f,0xc0,0xdf,0xcf,0x65,0x20,0x7b,0xfd,0x26,0xce,0x43,0x67,0xf8,0x24,0xe6,0x66,
+    0xf0,0xa5,0x2e,0x46,0xec,0x5b,0x98,0x27,0x78,0x1f,0x57,0x81,0xb6,0x60,0x1a,0xdf,
+    0x95,0x1a,0x88,0xaf,0x18,0x5b,0xf8,0xbb,0x71,0x5f,0x16,0x71,0x86,0x92,0xf4,0xb2,
+    0x07,0x78,0x8d,0x8b,0xc9,0xf6,0x79,0xa5,0x30,0x39,0x47,0x3f,0x3b,0x8e,0x24,0xba,
+    0x7f,0x73,0xf1,0xbd,0xb8,0x5f,0x93,0xd4,0xbd,0x37,0xdc,0x52,0x87,0x52,0x6a,0xdd,
+    0x13,0x6e,0xe9,0x7b,0x5f,0xf0,0x85,0xd8,0xfd,0xc0,0x74,0x4e,0x7f,0x33,0x47,0xf4,
+    0xf6,0x27,0xe6,0x57,0xc7,0xad,0x6b,0x24,0x8d,0xfe,0x5b,0xd1,0x3f,0xc0,0xe8,0xbf,
+    0x0d,0x5c,0xf5,0x0f,0x04,0x53,0xfd,0x83,0x8d,0xfe,0x81,0xfe,0xbe,0x0f,0x3c,0x26,
+    0xdc,0x83,0x8c,0x96,0xdb,0xd1,0x32,0xc4,0xe8,0xbf,0x03,0x5c,0xf5,0x0f,0x05,0xd3,
+    0x39,0xc3,0xcc,0x1c,0xd1,0x3f,0x8c,0x18,0xd1,0xaf,0x6b,0x0c,0x36,0xfa,0x47,0xa0,
+    0x7f,0xb8,0xd1,0x3f,0x12,0x5c,0xf5,0xdf,0x09,0xa6,0xfa,0xcb,0x8c,0x7e,0xf1,0x8d,
+    0x72,0xa3,0x0c,0xee,0x51,0xa6,0xef,0xa3,0xd1,0x22,0xfb,0x4e,0xec,0x31,0x60,0xa3,
+    0xcd,0x7d,0xa4,0x7b,0x62,0x0c,0x1a,0x95,0xa7,0x0c,0x1e,0xb9,0xa3,0xee,0xe5,0x7e,
+    0xd2,0x3d,0x79,0x1f,0x9a,0xcb,0xcd,0x5a,0x13,0xc0,0xd5,0x9e,0xc8,0xda,0x8b,0xd9,
+    0xa3,0x15,0xc4,0x4c,0x84,0x47,0xee,0xb0,0xc9,0xf0,0x4c,0x32,0xf5,0x9d,0x02,0x3e,
+    0xc1,0x69,0x96,0x3b,0xf5,0x01,0xd6,0xaf,0xe0,0x7e,0x99,0x82,0xe6,0xb1,0xf8,0xb4,
+    0x8e,0x0f,0xc2,0x35,0xd5,0xd4,0x71,0x1a,0xb8,0xd6,0xf1,0x21,0x30,0xad,0xe3,0x0c,
+    0x53,0x47,0xf1,0x4d,0x77,0x63,0x3e,0xf9,0x4f,0x87,0x5b,0xee,0xce,0x87,0xb9,0x23,
+    0x2a,0x0d,0xf7,0x4c,0xf0,0x24,0xef,0x84,0x59,0xc4,0x8c,0x70,0xb7,0x9e,0xdc,0xaf,
+    0xb3,0xc1,0x66,0x99,0x33,0x1e,0xf1,0x7d,0x8c,0x7b,0xff,0x1c,0x38,0x74,0x2c,0x77,
+    0x6b,0x09,0x3e,0x97,0xb9,0x73,0x0c,0xf7,0xa3,0x69,0xee,0xfa,0xde,0x9e,0x07,0x36,
+    0x97,0x7b,0x2f,0x93,0xbb,0x3f,0x6a,0x6a,0x33,0x8f,0x7e,0xce,0x20,0x9f,0xf9,0xa6,
+    0x56,0x8f,0x51,0xab,0x05,0x26,0x9f,0xc7,0xc1,0xb5,0x56,0x4f,0x80,0x69,0xad,0x16,
+    0x9a,0x5a,0x89,0xaf,0xda,0x9f,0x81,0x14,0x77,0xb5,0xa9,0xd5,0xa2,0x2b,0xd4,0x6a,
+    0x31,0xf8,0x2e,0xb8,0x97,0x80,0xf5,0x44,0xa3,0xf2,0xc8,0xf3,0x27,0xd7,0xf7,0x6c,
+    0x7f,0xb7,0xa5,0x34,0xcc,0x27,0xbe,0x1a,0x1d,0xcb,0x8d,0x0e,0x89,0x59,0xe6,0x6b,
+    0x97,0x9a,0xbf,0xcc,0xe8,0x78,0xf2,0x0a,0x3a,0x9e,0x02,0xd7,0xba,0xae,0x08,0xf5,
+    0x6c,0x25,0xd8,0x8a,0x7f,0xe9,0xd9,0x2a,0x38,0xfe,0x1e,0xa9,0x9e,0xad,0x66,0xee,
+    0x2a,0xc3,0xfd,0x74,0xa8,0x67,0x6b,0xc0,0x56,0xff,0x47,0xcf,0xd6,0x50,0x0f,0xcd,
+    0x67,0x79,0xa8,0x87,0x33,0x0c,0xff,0xb3,0xf0,0xcf,0xe4,0x1d,0xf3,0x1c,0x98,0x70,
+    0xad,0xc5,0xd6,0xf7,0xcf,0x0b,0xbc,0xd3,0x46,0xba,0xda,0x8a,0xbd,0x8e,0xf7,0xb9,
+    0x1d,0x2b,0x9d,0x22,0xf1,0xad,0x27,0x7e,0x9d,0xe1,0x5a,0x6f,0xf6,0xce,0x8b,0xec,
+    0x9d,0x0d,0xa6,0xae,0x2f,0x81,0xeb,0xde,0x79,0x19,0x4c,0xf7,0xce,0x26,0xd3,0x33,
+    0xf1,0x6d,0x94,0xef,0xaf,0xe4,0xb4,0x11,0x6e,0x79,0x5f,0xbe,0x82,0x4e,0x7d,0x5f,
+    0x48,0x7d,0x5e,0x05,0x17,0x2d,0x9b,0xb1,0x7b,0xb8,0x78,0xf1,0xbd,0xc6,0xef,0x83,
+    0xcd,0x86,0x63,0x8b,0xe1,0x90,0x39,0x5b,0x88,0x53,0xff,0xeb,0xf8,0x87,0x98,0x35,
+    0xde,0x00,0x97,0xf8,0xad,0xd8,0xba,0xc6,0x9b,0xac,0xb1,0xd5,0x70,0x6c,0x33,0x1c,
+    0x32,0x67,0x1b,0x71,0xea,0x7f,0x0b,0xff,0x0e,0xb3,0xc6,0xdb,0xe0,0x12,0xbf,0x1d,
+    0x5b,0xd7,0x78,0x87,0x35,0xb6,0x1b,0x8e,0x9d,0x86,0x43,0xe6,0xec,0x24,0x4e,0xf6,
+    0x83,0xd6,0x6e,0x93,0xe9,0xcb,0x2e,0xfa,0x52,0x63,0xfa,0xf2,0x2e,0xb8,0xf6,0xa5,
+    0x16,0x4c,0xfb,0xb2,0xc7,0xf4,0x45,0x7c,0xbb,0xdd,0xd8,0x0f,0xf7,0x6e,0xb3,0x7f,
+    0xf6,0xa2,0x45,0xbf,0xbf,0xec,0x03,0xdb,0x6b,0xbe,0x73,0x69,0xec,0x7b,0xe9,0xd8,
+    0xfa,0xde,0x7e,0x1f,0x6c,0x9f,0xd9,0xf7,0x11,0xb3,0xef,0xd7,0x12,0x23,0x79,0xed,
+    0x61,0xed,0xfd,0x26,0xaf,0x0f,0xc8,0xeb,0x80,0xc9,0xeb,0x20,0xb8,0xe6,0xf5,0x21,
+    0x98,0xe6,0x75,0xd8,0xe4,0x25,0xbe,0x43,0x6e,0x1c,0x83,0xfb,0x90,0xa9,0xf1,0x11,
+    0xb4,0x56,0x9a,0x3e,0x7d,0x04,0xae,0x31,0x47,0x43,0xfb,0xe9,0x28,0x31,0xa2,0xf7,
+    0x30,0x9c,0xc7,0xcc,0x3b,0xed,0x63,0xf4,0x9e,0x30,0xef,0xb4,0x4f,0xc0,0x65,0xfe,
+    0x71,0x6c,0xf5,0x7d,0xca,0xf7,0xc5,0x53,0x6e,0xbe,0xd8,0x9f,0x81,0x4d,0x32,0xf9,
+    0x9d,0x04,0x2f,0x27,0xbf,0xd3,0x26,0xbf,0x93,0x7e,0x6e,0xe0,0x31,0xd1,0x72,0xca,
+    0x68,0x3f,0x13,0xda,0xa7,0x67,0xf8,0x9e,0x2d,0xda,0x35,0xfe,0xb4,0xd1,0xf2,0x45,
+    0x48,0xcb,0x97,0x60,0x25,0x46,0xcb,0x57,0xe0,0xaa,0xe5,0x9c,0xd1,0x22,0xbe,0xb3,
+    0x6e,0x9c,0x83,0xfb,0xac,0xd1,0x72,0x3e,0xb4,0x9f,0xcf,0x1b,0x2d,0x1a,0x7f,0xce,
+    0x68,0xf9,0x3a,0xa4,0xe5,0x1b,0xb0,0x1a,0xa3,0xe5,0x5b,0x70,0xd5,0x52,0x67,0xb4,
+    0x88,0xef,0x82,0x1b,0x75,0x70,0x5f,0x30,0x5a,0x2e,0x9a,0xbe,0x8b,0x96,0x8b,0xfc,
+    0xde,0x10,0x2d,0x1a,0x5f,0x17,0xea,0xf1,0xe1,0xd0,0x1e,0xdd,0x63,0xf6,0xfc,0xf7,
+    0xf0,0x09,0xd7,0x65,0xec,0xdf,0xdd,0xdb,0xa3,0xbb,0x1b,0x25,0x9c,0xf1,0x2c,0xb4,
+    0xc9,0x6f,0xa2,0x6e,0x2e,0x2e,0xc1,0xef,0x21,0xe1,0x6a,0x60,0xf6,0x5f,0x43,0xf0,
+    0x23,0xe4,0xd8,0x18,0xac,0x11,0x39,0x36,0x31,0x39,0x36,0xe6,0xff,0x36,0xcd,0xe0,
+    0xc9,0x31,0x3c,0x57,0xc1,0xb3,0x92,0xf5,0x73,0xc1,0xe4,0x7f,0x0d,0x7f,0xb8,0xd8,
+    0x5c,0xe6,0x34,0x33,0x73,0x9a,0x33,0x67,0x09,0x73,0x5a,0x82,0xb5,0x30,0x3c,0xd7,
+    0x80,0xe7,0x79,0x5d,0x09,0x8f,0xb5,0xe6,0x5d,0x99,0x87,0xbf,0x15,0x6b,0xb4,0x66,
+    0x0d,0xd1,0xfc,0x27,0xf5,0xf8,0x0b,0x56,0x7a,0xe2,0x6c,0x18,0x13,0x00,0x00
 };
 
 // Generated from:
@@ -133,8 +119,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform texture2D src;
-// layout(location = 0)out ivec4 dest;
+// layout(set = 0, binding = 0)uniform utexture2D src;
+// layout(location = 0)out vec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -143,6 +129,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -151,19 +138,46 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           vec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           uvec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -174,7 +188,17 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            ivec4 destValue = ivec4(srcValue);
+//            vec4 destValue = vec4(srcValue);
+//
+//     destValue /= 255.0;
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000009.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000009.inc
index ee8c1e8..ec47289 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000009.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000009.inc
@@ -1,135 +1,95 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000009[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009d,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009b,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002d,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000030,0x00637273,0x00050005,0x0000006b,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000083,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009b,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000030,0x00000022,
-	0x00000000,0x00040047,0x00000030,0x00000021,0x00000000,0x00040047,0x0000009b,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040020,0x0000002c,0x00000007,0x0000000b,0x00090019,
-	0x0000002e,0x0000000a,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000000,
-	0x0004002b,0x00000006,0x00000032,0x00000000,0x0004002b,0x00000006,0x00000037,0x00000003,
-	0x00040020,0x00000038,0x00000009,0x00000006,0x00040017,0x0000003b,0x00000006,0x00000003,
-	0x0004002b,0x00000006,0x0000003f,0x00000002,0x0004002b,0x00000006,0x00000043,0x00000005,
-	0x0004002b,0x00000012,0x00000049,0x00000003,0x00040020,0x0000004a,0x00000007,0x0000000a,
-	0x00040017,0x0000004d,0x0000000a,0x00000003,0x0004002b,0x00000006,0x00000054,0x00000006,
-	0x0004002b,0x0000000a,0x0000005c,0x00000000,0x00040017,0x00000069,0x00000006,0x00000004,
-	0x00040020,0x0000006a,0x00000007,0x00000069,0x0004002b,0x00000006,0x0000006e,0x00000007,
-	0x0004002b,0x00000006,0x00000079,0x00000008,0x0004002b,0x00000006,0x00000084,0x00000009,
-	0x0004002b,0x00000012,0x00000092,0x00000002,0x00040020,0x0000009a,0x00000003,0x00000069,
-	0x0004003b,0x0000009a,0x0000009b,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002c,0x0000002d,0x00000007,0x0004003b,
-	0x0000006a,0x0000006b,0x00000007,0x0004003b,0x00000027,0x00000083,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002e,
-	0x00000031,0x00000030,0x00050041,0x00000017,0x00000033,0x00000015,0x00000032,0x0004003d,
-	0x00000007,0x00000034,0x00000033,0x0004003d,0x00000007,0x00000035,0x0000001b,0x00050080,
-	0x00000007,0x00000036,0x00000034,0x00000035,0x00050041,0x00000038,0x00000039,0x00000015,
-	0x00000037,0x0004003d,0x00000006,0x0000003a,0x00000039,0x00050051,0x00000006,0x0000003c,
-	0x00000036,0x00000000,0x00050051,0x00000006,0x0000003d,0x00000036,0x00000001,0x00060050,
-	0x0000003b,0x0000003e,0x0000003c,0x0000003d,0x0000003a,0x00050041,0x00000038,0x00000040,
-	0x00000015,0x0000003f,0x0004003d,0x00000006,0x00000041,0x00000040,0x0007005f,0x0000000b,
-	0x00000042,0x00000031,0x0000003e,0x00000002,0x00000041,0x0003003e,0x0000002d,0x00000042,
-	0x00050041,0x0000001e,0x00000044,0x00000015,0x00000043,0x0004003d,0x00000012,0x00000045,
-	0x00000044,0x000500ab,0x00000021,0x00000046,0x00000045,0x00000022,0x000300f7,0x00000048,
-	0x00000000,0x000400fa,0x00000046,0x00000047,0x00000053,0x000200f8,0x00000047,0x00050041,
-	0x0000004a,0x0000004b,0x0000002d,0x00000049,0x0004003d,0x0000000a,0x0000004c,0x0000004b,
-	0x0004003d,0x0000000b,0x0000004e,0x0000002d,0x0008004f,0x0000004d,0x0000004f,0x0000004e,
-	0x0000004e,0x00000000,0x00000001,0x00000002,0x0005008e,0x0000004d,0x00000050,0x0000004f,
-	0x0000004c,0x0004003d,0x0000000b,0x00000051,0x0000002d,0x0009004f,0x0000000b,0x00000052,
-	0x00000051,0x00000050,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,
-	0x00000052,0x000200f9,0x00000048,0x000200f8,0x00000053,0x00050041,0x0000001e,0x00000055,
-	0x00000015,0x00000054,0x0004003d,0x00000012,0x00000056,0x00000055,0x000500ab,0x00000021,
-	0x00000057,0x00000056,0x00000022,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,
-	0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,0x0000004a,0x0000005a,0x0000002d,
-	0x00000049,0x0004003d,0x0000000a,0x0000005b,0x0000005a,0x000500ba,0x00000021,0x0000005d,
-	0x0000005b,0x0000005c,0x000200f9,0x00000059,0x000200f8,0x00000059,0x000700f5,0x00000021,
-	0x0000005e,0x00000057,0x00000053,0x0000005d,0x00000058,0x000300f7,0x00000060,0x00000000,
-	0x000400fa,0x0000005e,0x0000005f,0x00000060,0x000200f8,0x0000005f,0x00050041,0x0000004a,
-	0x00000061,0x0000002d,0x00000049,0x0004003d,0x0000000a,0x00000062,0x00000061,0x0004003d,
-	0x0000000b,0x00000063,0x0000002d,0x0008004f,0x0000004d,0x00000064,0x00000063,0x00000063,
-	0x00000000,0x00000001,0x00000002,0x00060050,0x0000004d,0x00000065,0x00000062,0x00000062,
-	0x00000062,0x00050088,0x0000004d,0x00000066,0x00000064,0x00000065,0x0004003d,0x0000000b,
-	0x00000067,0x0000002d,0x0009004f,0x0000000b,0x00000068,0x00000067,0x00000066,0x00000004,
-	0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,0x00000068,0x000200f9,0x00000060,
-	0x000200f8,0x00000060,0x000200f9,0x00000048,0x000200f8,0x00000048,0x0004003d,0x0000000b,
-	0x0000006c,0x0000002d,0x0004006e,0x00000069,0x0000006d,0x0000006c,0x0003003e,0x0000006b,
-	0x0000006d,0x00050041,0x0000001e,0x0000006f,0x00000015,0x0000006e,0x0004003d,0x00000012,
-	0x00000070,0x0000006f,0x000500ab,0x00000021,0x00000071,0x00000070,0x00000022,0x000300f7,
-	0x00000073,0x00000000,0x000400fa,0x00000071,0x00000072,0x00000078,0x000200f8,0x00000072,
-	0x0004003d,0x00000069,0x00000074,0x0000006b,0x0007004f,0x00000007,0x00000075,0x00000074,
-	0x00000074,0x00000000,0x00000003,0x0004003d,0x00000069,0x00000076,0x0000006b,0x0009004f,
-	0x00000069,0x00000077,0x00000076,0x00000075,0x00000004,0x00000005,0x00000002,0x00000003,
-	0x0003003e,0x0000006b,0x00000077,0x000200f9,0x00000073,0x000200f8,0x00000078,0x00050041,
-	0x0000001e,0x0000007a,0x00000015,0x00000079,0x0004003d,0x00000012,0x0000007b,0x0000007a,
-	0x000500ab,0x00000021,0x0000007c,0x0000007b,0x00000022,0x000300f7,0x0000007e,0x00000000,
-	0x000400fa,0x0000007c,0x0000007d,0x00000082,0x000200f8,0x0000007d,0x00050041,0x00000027,
-	0x0000007f,0x0000006b,0x00000049,0x0004003d,0x00000006,0x00000080,0x0000007f,0x00050041,
-	0x00000027,0x00000081,0x0000006b,0x00000022,0x0003003e,0x00000081,0x00000080,0x000200f9,
-	0x0000007e,0x000200f8,0x00000082,0x00050041,0x00000038,0x00000085,0x00000015,0x00000084,
-	0x0004003d,0x00000006,0x00000086,0x00000085,0x0003003e,0x00000083,0x00000086,0x0004003d,
-	0x00000006,0x00000087,0x00000083,0x000500c7,0x00000006,0x00000088,0x00000087,0x0000003f,
-	0x000500ab,0x00000021,0x00000089,0x00000088,0x00000032,0x000300f7,0x0000008b,0x00000000,
-	0x000400fa,0x00000089,0x0000008a,0x0000008b,0x000200f8,0x0000008a,0x00050041,0x00000027,
-	0x0000008c,0x0000006b,0x00000026,0x0003003e,0x0000008c,0x00000032,0x000200f9,0x0000008b,
-	0x000200f8,0x0000008b,0x0004003d,0x00000006,0x0000008d,0x00000083,0x000500c7,0x00000006,
-	0x0000008e,0x0000008d,0x0000001d,0x000500ab,0x00000021,0x0000008f,0x0000008e,0x00000032,
-	0x000300f7,0x00000091,0x00000000,0x000400fa,0x0000008f,0x00000090,0x00000091,0x000200f8,
-	0x00000090,0x00050041,0x00000027,0x00000093,0x0000006b,0x00000092,0x0003003e,0x00000093,
-	0x00000032,0x000200f9,0x00000091,0x000200f8,0x00000091,0x0004003d,0x00000006,0x00000094,
-	0x00000083,0x000500c7,0x00000006,0x00000095,0x00000094,0x00000079,0x000500ab,0x00000021,
-	0x00000096,0x00000095,0x00000032,0x000300f7,0x00000098,0x00000000,0x000400fa,0x00000096,
-	0x00000097,0x00000098,0x000200f8,0x00000097,0x00050041,0x00000027,0x00000099,0x0000006b,
-	0x00000049,0x0003003e,0x00000099,0x00000016,0x000200f9,0x00000098,0x000200f8,0x00000098,
-	0x000200f9,0x0000007e,0x000200f8,0x0000007e,0x000200f9,0x00000073,0x000200f8,0x00000073,
-	0x0004003d,0x00000069,0x0000009c,0x0000006b,0x0003003e,0x0000009b,0x0000009c,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000009.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000009[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x95,0x55,
+    0x14,0xc5,0x3f,0xee,0x05,0x2e,0x0f,0x79,0x88,0x28,0xf9,0xc0,0x12,0xb5,0x87,0x18,
+    0x62,0x81,0x91,0x40,0x49,0x46,0x22,0x61,0x54,0x42,0x0f,0xd3,0x84,0x12,0xcb,0x44,
+    0x4c,0x85,0x28,0x52,0x51,0x53,0x4b,0xca,0x47,0x2f,0xb1,0x12,0xad,0x44,0xad,0xa9,
+    0xff,0xa3,0xbf,0xa8,0xe9,0x31,0xd3,0x4c,0x67,0x9f,0xfb,0xdb,0xcc,0xea,0x8e,0x15,
+    0x33,0x67,0xbe,0xbb,0xd7,0xde,0x67,0x9d,0xb5,0xf7,0x3e,0xdf,0xfe,0x48,0xa7,0x56,
+    0x66,0x92,0x24,0x2f,0x29,0x49,0x8a,0x92,0x1f,0x93,0xec,0xdf,0xfc,0x24,0x15,0x90,
+    0x24,0x29,0x4d,0x0a,0xe3,0x73,0x4b,0xcf,0xf6,0x9e,0x86,0x23,0xa3,0x7b,0x1a,0x9a,
+    0x9a,0x1b,0xcd,0x5f,0x9e,0xa4,0x63,0x9c,0xf9,0x2a,0x92,0x4c,0x92,0x1f,0x9e,0xb6,
+    0x0e,0x0c,0xee,0x1b,0x31,0xbc,0x2c,0xac,0xdb,0x61,0x55,0x86,0x38,0xc3,0x33,0xc6,
+    0x11,0x7e,0x95,0x45,0x4e,0xdb,0x93,0x24,0x5d,0x49,0x41,0xb2,0x80,0xf3,0x56,0xf2,
+    0x74,0x2c,0x0f,0xac,0x48,0xb0,0x14,0x58,0xa5,0x60,0x69,0xb0,0x6a,0xc1,0xf2,0xc1,
+    0xee,0x12,0xac,0x00,0x6c,0x99,0x60,0x85,0x60,0xf7,0x08,0x96,0x01,0x5b,0x25,0x58,
+    0x11,0xd8,0xfd,0x82,0x15,0x83,0xad,0x15,0xac,0x04,0xac,0x51,0xb0,0x52,0xb0,0x26,
+    0xc1,0xe6,0x81,0xb5,0x08,0x56,0x06,0xd6,0x16,0xeb,0x94,0x9e,0xcb,0xd7,0x6a,0xb6,
+    0x39,0x3c,0xeb,0xa8,0x8f,0xdb,0x2b,0xc4,0xb6,0x3a,0x2f,0xc7,0x5e,0x10,0x76,0xa5,
+    0xa2,0x3f,0x1d,0x6b,0x63,0xbf,0x17,0x86,0x98,0x42,0xf2,0xb4,0xba,0xd6,0x04,0x3b,
+    0x43,0xfe,0xa9,0x88,0xe7,0xc7,0x1c,0x33,0xac,0x45,0x61,0x67,0x09,0xf1,0x16,0x5b,
+    0x4a,0x6e,0xf9,0xc4,0xce,0x83,0xc7,0xf0,0x56,0xec,0x32,0xe1,0x2e,0x27,0xde,0xcf,
+    0xae,0x82,0x2b,0x89,0x3a,0x2b,0xe7,0xea,0xec,0x1a,0x6c,0x55,0xfd,0xcf,0xf2,0x18,
+    0x3b,0xbf,0x9a,0xfa,0x2f,0xe0,0xfc,0xea,0x78,0x4e,0x16,0xab,0x27,0xd7,0x45,0xe8,
+    0xb1,0xf8,0x1a,0x7c,0x19,0xf1,0xd7,0x4a,0x3e,0xcb,0xf1,0x57,0xc5,0x7b,0x94,0x8a,
+    0xb5,0xad,0x47,0xb7,0xd7,0xdd,0xe2,0xee,0x15,0xcd,0xce,0x53,0xcf,0xdd,0xf2,0xf8,
+    0xf5,0x9c,0xeb,0xfe,0x0d,0xd4,0xc6,0xea,0xf2,0x18,0x67,0xf8,0xb9,0x8f,0xc3,0x67,
+    0xf8,0xe2,0xa0,0xa0,0x03,0x7f,0x5e,0xf2,0xcf,0xbf,0x3c,0xd1,0xf0,0x04,0xbf,0x3b,
+    0xc8,0xdd,0xec,0xcd,0x60,0x7e,0x66,0x67,0x8e,0xdd,0x2d,0x7d,0x7e,0x9a,0x5c,0x35,
+    0x87,0x5e,0xb1,0xed,0xfc,0x7e,0xde,0x2b,0x8b,0x7f,0x01,0x8d,0x55,0xe4,0xf0,0x32,
+    0xbf,0xd3,0xb2,0x7f,0x90,0x18,0xf3,0x8f,0xc1,0xe5,0x39,0xbe,0x83,0x6f,0x4c,0xe2,
+    0x27,0x78,0xa7,0xdc,0x3e,0x93,0xd3,0xbb,0x4b,0xbc,0x23,0xae,0xe7,0x9a,0xe8,0xbf,
+    0xc5,0xd9,0x63,0xe4,0x7f,0x8b,0x39,0x93,0x8e,0xb5,0x2e,0x88,0x71,0xf9,0xe4,0x6f,
+    0xd8,0xef,0x01,0x29,0x20,0xb6,0x48,0xee,0x81,0xdb,0x4b,0xc5,0xb6,0x7e,0x6c,0x12,
+    0xdb,0xb4,0x8f,0x8b,0x6d,0xfd,0xbf,0x88,0xdd,0xce,0x7b,0x51,0x41,0x7f,0x7b,0x03,
+    0x5a,0xce,0x6c,0xaa,0x60,0x79,0xef,0x46,0x78,0xdf,0xe6,0xe3,0xef,0x08,0x8a,0x6a,
+    0x98,0x4f,0x0b,0xb9,0xab,0xed,0xc4,0x2c,0x06,0x3f,0x15,0x62,0xcc,0x5e,0xc2,0xbe,
+    0xc5,0xf1,0x9e,0xa4,0xa3,0xfe,0x25,0x12,0xbf,0x8c,0x9c,0xcc,0xb7,0x14,0xdb,0xf8,
+    0xed,0x4e,0xdf,0x0d,0x7f,0x2d,0xf1,0xfe,0x1e,0x1a,0xfe,0x53,0x88,0x59,0x21,0xf3,
+    0xcf,0xee,0xf9,0x6f,0x81,0x63,0x35,0xba,0xff,0x0c,0xf1,0x3e,0x07,0x57,0x53,0xc7,
+    0x55,0x70,0x5b,0x1d,0xee,0xa3,0x76,0x75,0x70,0x17,0x32,0x1f,0x0d,0x3f,0x8e,0xfd,
+    0x00,0x98,0xef,0x59,0x23,0x7b,0x4c,0xef,0x1a,0x62,0xfe,0x08,0xdc,0x7e,0xc6,0x6a,
+    0xd1,0xbf,0x16,0xfd,0xf5,0xa2,0xff,0x41,0x70,0xd7,0xdf,0x00,0xe6,0xfa,0x1b,0x45,
+    0xbf,0xf9,0xd6,0x31,0x8f,0x8d,0x7b,0x9d,0x68,0x79,0x08,0x2d,0xeb,0x45,0xff,0xc3,
+    0xe0,0xae,0xbf,0x09,0xcc,0xf7,0x34,0xcb,0x1e,0xd3,0xdf,0x4c,0x8c,0xe9,0xf7,0x33,
+    0x1a,0x45,0xff,0x23,0xe8,0xdf,0x20,0xfa,0x5b,0xc0,0x5d,0xff,0xa3,0x60,0xae,0xbf,
+    0x55,0xf4,0x9b,0x6f,0x63,0xbc,0x7b,0x59,0xee,0x8d,0xd2,0xf7,0x36,0xb4,0xd8,0xbd,
+    0xcb,0xde,0xc7,0x2c,0xd6,0x26,0xf3,0xc2,0xef,0x44,0x3b,0x1a,0x9d,0xa7,0x15,0x1e,
+    0x9b,0x21,0x4f,0x32,0x3f,0xfc,0x4e,0x3e,0x85,0xe6,0x4e,0x39,0x6b,0x0b,0xb8,0xdb,
+    0x5d,0x9c,0x7d,0x82,0x3b,0xba,0x95,0x98,0x2e,0x78,0x6c,0xc6,0xf4,0xc0,0xd3,0x2d,
+    0xf5,0xdd,0x06,0xbe,0x3b,0xec,0xb2,0x99,0xf7,0x0c,0xe7,0x6f,0xe5,0xfd,0xde,0x86,
+    0xe6,0x4d,0xf8,0xbc,0x8e,0xcf,0xc2,0xd5,0x2b,0x75,0x7c,0x0e,0xdc,0xeb,0xf8,0x3c,
+    0x98,0xd7,0xb1,0x4f,0xea,0x68,0xbe,0xed,0x61,0x0d,0x90,0xff,0x76,0xb8,0x6d,0xb6,
+    0xbd,0xc8,0x3b,0xdf,0x2f,0xdc,0x2f,0x81,0xb7,0x33,0xb3,0x77,0x10,0xd3,0x1b,0x26,
+    0x86,0xcd,0xbf,0x57,0xc0,0x76,0xc8,0x3b,0x9e,0x8a,0x7a,0x0a,0xa3,0x7f,0x27,0x1c,
+    0xbe,0x4e,0x87,0xb3,0x0c,0xdf,0xc5,0xde,0x9d,0xc2,0xfd,0xea,0x1c,0x77,0x71,0xb4,
+    0x77,0x83,0xed,0x62,0x8e,0x15,0x30,0x4f,0xd3,0x52,0x9b,0xdd,0xf4,0xb3,0x8f,0x7c,
+    0x06,0xa4,0x56,0xaf,0x51,0xab,0x41,0xc9,0xe7,0x75,0x70,0xaf,0xd5,0x1e,0x30,0xaf,
+    0xd5,0x5e,0xa9,0x95,0xf9,0x86,0xc2,0xda,0x0b,0xf7,0x90,0xd4,0xea,0x8d,0x3b,0xd4,
+    0xea,0x4d,0xf0,0x9f,0xe1,0xde,0x07,0x56,0x87,0x46,0xe7,0xb1,0xe7,0xaf,0xa1,0xef,
+    0x16,0xf3,0x16,0x1a,0x06,0x88,0x1f,0x42,0xc7,0xb0,0xe8,0xb0,0x98,0xfd,0x61,0x0d,
+    0xb3,0x7f,0xbf,0xe8,0x38,0x70,0x07,0x1d,0x23,0xe0,0x5e,0xd7,0x83,0x39,0x3d,0x7b,
+    0x1b,0xec,0xe0,0xbf,0xf4,0xec,0x10,0x1c,0xbe,0xce,0xd2,0xb3,0xc3,0xec,0x3d,0x24,
+    0xdc,0x47,0x72,0x7a,0x36,0x0a,0x76,0xf8,0x3f,0x7a,0x36,0x4a,0x3d,0x3c,0x9f,0xe1,
+    0x9c,0x1e,0xf6,0x09,0xff,0xbb,0xf0,0x1f,0xe5,0x7b,0xfa,0x1e,0x98,0x71,0x8d,0x63,
+    0x7b,0xbf,0xdf,0xa7,0xdf,0x13,0x52,0x8b,0xa3,0xe0,0xde,0xef,0x63,0x60,0xde,0xef,
+    0x49,0xa9,0xf3,0xb1,0x38,0xef,0xec,0x8e,0x66,0x75,0x1c,0x87,0x67,0x2c,0xbe,0xdf,
+    0xd9,0xef,0x9f,0xcf,0x98,0x93,0x60,0x27,0xe4,0xfb,0xea,0xb1,0xa7,0xe6,0x62,0x8b,
+    0xa3,0xfd,0x01,0xd8,0x49,0xa9,0x49,0x4a,0x6a,0x32,0x4e,0x8c,0xd5,0x60,0x92,0xb3,
+    0x4f,0x4b,0x5e,0x67,0xc9,0xeb,0x8c,0xe4,0xf5,0x21,0xb8,0xe7,0xf5,0x11,0x98,0xe7,
+    0x35,0x25,0x79,0x99,0xef,0x5c,0x58,0x17,0xe0,0x3e,0x27,0x73,0xfc,0x63,0xb4,0xf6,
+    0xcb,0x6c,0xfa,0x04,0xdc,0x63,0xce,0x13,0xe3,0xdf,0xaa,0xf3,0xc4,0x98,0xde,0x29,
+    0x38,0x2f,0xc8,0xbc,0xfb,0x14,0xbd,0x97,0x84,0xf3,0x33,0x70,0xdb,0x7f,0x11,0xdb,
+    0x7d,0x9f,0xf3,0xbf,0xc4,0x2f,0x61,0xbf,0xd9,0x5f,0x80,0x75,0x4b,0x7e,0x5f,0x82,
+    0x77,0x92,0xdf,0xb4,0xe4,0x67,0xbe,0xcb,0x61,0x4d,0xa3,0xe5,0xb2,0x68,0xbf,0x82,
+    0x76,0xff,0x4e,0x5d,0x81,0xc3,0xb4,0x7b,0xfc,0xb4,0x68,0xf9,0x2a,0x47,0xcb,0xd7,
+    0x60,0xb5,0xa2,0xe5,0x1b,0x70,0xd7,0x32,0x23,0x5a,0xcc,0x77,0x35,0xac,0x19,0xb8,
+    0xaf,0x8a,0x96,0xeb,0x68,0xb9,0x86,0x96,0xeb,0xa2,0xc5,0xe3,0x67,0x44,0xcb,0xb7,
+    0x39,0x5a,0xbe,0x03,0x9b,0x10,0x2d,0xdf,0x83,0xbb,0x96,0x59,0xd1,0x62,0xbe,0x1b,
+    0x61,0xcd,0xc2,0x7d,0x43,0xb4,0xdc,0x94,0xbe,0x9b,0x96,0x9b,0xfc,0xef,0x65,0x5a,
+    0x3c,0x7e,0x36,0xa7,0xc7,0x53,0x39,0x77,0x74,0x52,0xee,0xfc,0x0f,0xf0,0x19,0xd7,
+    0x6d,0xec,0xbf,0xc2,0x64,0x69,0x09,0xeb,0x6f,0xc9,0xd3,0xf6,0x01,0x54,0x0f,0x00,
+    0x00
 };
 
 // Generated from:
@@ -138,7 +98,7 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform texture2DArray src;
+// layout(set = 0, binding = 0)uniform utexture2D src;
 // layout(location = 0)out ivec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
@@ -148,6 +108,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -156,7 +117,11 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
 // void main()
@@ -165,10 +130,20 @@
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//           uvec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000A.inc
index 989435f..20c1919 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000A.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000A.inc
@@ -1,133 +1,96 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_0000000A[] = {
-	0x07230203,0x00010000,0x00080007,0x00000098,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000096,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000062,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007e,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000096,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x00000096,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000006,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000006,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000002,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x0004002b,0x00000006,0x0000003d,0x00000005,0x0004002b,0x00000012,0x00000043,0x00000003,
-	0x00040017,0x00000046,0x00000006,0x00000003,0x0004002b,0x00000006,0x0000004e,0x00000006,
-	0x0004002b,0x00000006,0x00000069,0x00000007,0x0004002b,0x00000006,0x00000074,0x00000008,
-	0x0004002b,0x00000006,0x0000007f,0x00000009,0x0004002b,0x00000012,0x0000008d,0x00000002,
-	0x00040020,0x00000095,0x00000003,0x0000002c,0x0004003b,0x00000095,0x00000096,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002d,0x0000002e,0x00000007,0x0004003b,0x0000002d,0x00000062,0x00000007,0x0004003b,
-	0x00000027,0x0000007e,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002f,0x00000032,0x00000031,0x00050041,0x00000017,
-	0x00000034,0x00000015,0x00000033,0x0004003d,0x00000007,0x00000035,0x00000034,0x0004003d,
-	0x00000007,0x00000036,0x0000001b,0x00050080,0x00000007,0x00000037,0x00000035,0x00000036,
-	0x00050041,0x00000039,0x0000003a,0x00000015,0x00000038,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x0007005f,0x0000002c,0x0000003c,0x00000032,0x00000037,0x00000002,0x0000003b,
-	0x0003003e,0x0000002e,0x0000003c,0x00050041,0x0000001e,0x0000003e,0x00000015,0x0000003d,
-	0x0004003d,0x00000012,0x0000003f,0x0000003e,0x000500ab,0x00000021,0x00000040,0x0000003f,
-	0x00000022,0x000300f7,0x00000042,0x00000000,0x000400fa,0x00000040,0x00000041,0x0000004d,
-	0x000200f8,0x00000041,0x00050041,0x00000027,0x00000044,0x0000002e,0x00000043,0x0004003d,
-	0x00000006,0x00000045,0x00000044,0x0004003d,0x0000002c,0x00000047,0x0000002e,0x0008004f,
-	0x00000046,0x00000048,0x00000047,0x00000047,0x00000000,0x00000001,0x00000002,0x00060050,
-	0x00000046,0x00000049,0x00000045,0x00000045,0x00000045,0x00050084,0x00000046,0x0000004a,
-	0x00000048,0x00000049,0x0004003d,0x0000002c,0x0000004b,0x0000002e,0x0009004f,0x0000002c,
-	0x0000004c,0x0000004b,0x0000004a,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,
-	0x0000002e,0x0000004c,0x000200f9,0x00000042,0x000200f8,0x0000004d,0x00050041,0x0000001e,
-	0x0000004f,0x00000015,0x0000004e,0x0004003d,0x00000012,0x00000050,0x0000004f,0x000500ab,
-	0x00000021,0x00000051,0x00000050,0x00000022,0x000300f7,0x00000053,0x00000000,0x000400fa,
-	0x00000051,0x00000052,0x00000053,0x000200f8,0x00000052,0x00050041,0x00000027,0x00000054,
-	0x0000002e,0x00000043,0x0004003d,0x00000006,0x00000055,0x00000054,0x000500ad,0x00000021,
-	0x00000056,0x00000055,0x00000033,0x000200f9,0x00000053,0x000200f8,0x00000053,0x000700f5,
-	0x00000021,0x00000057,0x00000051,0x0000004d,0x00000056,0x00000052,0x000300f7,0x00000059,
-	0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,
-	0x00000027,0x0000005a,0x0000002e,0x00000043,0x0004003d,0x00000006,0x0000005b,0x0000005a,
-	0x0004003d,0x0000002c,0x0000005c,0x0000002e,0x0008004f,0x00000046,0x0000005d,0x0000005c,
-	0x0000005c,0x00000000,0x00000001,0x00000002,0x00060050,0x00000046,0x0000005e,0x0000005b,
-	0x0000005b,0x0000005b,0x00050087,0x00000046,0x0000005f,0x0000005d,0x0000005e,0x0004003d,
-	0x0000002c,0x00000060,0x0000002e,0x0009004f,0x0000002c,0x00000061,0x00000060,0x0000005f,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000061,0x000200f9,
-	0x00000059,0x000200f8,0x00000059,0x000200f9,0x00000042,0x000200f8,0x00000042,0x0004003d,
-	0x0000002c,0x00000063,0x0000002e,0x00050051,0x00000006,0x00000064,0x00000063,0x00000000,
-	0x00050051,0x00000006,0x00000065,0x00000063,0x00000001,0x00050051,0x00000006,0x00000066,
-	0x00000063,0x00000002,0x00050051,0x00000006,0x00000067,0x00000063,0x00000003,0x00070050,
-	0x0000002c,0x00000068,0x00000064,0x00000065,0x00000066,0x00000067,0x0003003e,0x00000062,
-	0x00000068,0x00050041,0x0000001e,0x0000006a,0x00000015,0x00000069,0x0004003d,0x00000012,
-	0x0000006b,0x0000006a,0x000500ab,0x00000021,0x0000006c,0x0000006b,0x00000022,0x000300f7,
-	0x0000006e,0x00000000,0x000400fa,0x0000006c,0x0000006d,0x00000073,0x000200f8,0x0000006d,
-	0x0004003d,0x0000002c,0x0000006f,0x00000062,0x0007004f,0x00000007,0x00000070,0x0000006f,
-	0x0000006f,0x00000000,0x00000003,0x0004003d,0x0000002c,0x00000071,0x00000062,0x0009004f,
-	0x0000002c,0x00000072,0x00000071,0x00000070,0x00000004,0x00000005,0x00000002,0x00000003,
-	0x0003003e,0x00000062,0x00000072,0x000200f9,0x0000006e,0x000200f8,0x00000073,0x00050041,
-	0x0000001e,0x00000075,0x00000015,0x00000074,0x0004003d,0x00000012,0x00000076,0x00000075,
-	0x000500ab,0x00000021,0x00000077,0x00000076,0x00000022,0x000300f7,0x00000079,0x00000000,
-	0x000400fa,0x00000077,0x00000078,0x0000007d,0x000200f8,0x00000078,0x00050041,0x00000027,
-	0x0000007a,0x00000062,0x00000043,0x0004003d,0x00000006,0x0000007b,0x0000007a,0x00050041,
-	0x00000027,0x0000007c,0x00000062,0x00000022,0x0003003e,0x0000007c,0x0000007b,0x000200f9,
-	0x00000079,0x000200f8,0x0000007d,0x00050041,0x00000039,0x00000080,0x00000015,0x0000007f,
-	0x0004003d,0x00000006,0x00000081,0x00000080,0x0003003e,0x0000007e,0x00000081,0x0004003d,
-	0x00000006,0x00000082,0x0000007e,0x000500c7,0x00000006,0x00000083,0x00000082,0x00000038,
-	0x000500ab,0x00000021,0x00000084,0x00000083,0x00000033,0x000300f7,0x00000086,0x00000000,
-	0x000400fa,0x00000084,0x00000085,0x00000086,0x000200f8,0x00000085,0x00050041,0x00000027,
-	0x00000087,0x00000062,0x00000026,0x0003003e,0x00000087,0x00000033,0x000200f9,0x00000086,
-	0x000200f8,0x00000086,0x0004003d,0x00000006,0x00000088,0x0000007e,0x000500c7,0x00000006,
-	0x00000089,0x00000088,0x0000001d,0x000500ab,0x00000021,0x0000008a,0x00000089,0x00000033,
-	0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,0x0000008c,0x000200f8,
-	0x0000008b,0x00050041,0x00000027,0x0000008e,0x00000062,0x0000008d,0x0003003e,0x0000008e,
-	0x00000033,0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x0004003d,0x00000006,0x0000008f,
-	0x0000007e,0x000500c7,0x00000006,0x00000090,0x0000008f,0x00000074,0x000500ab,0x00000021,
-	0x00000091,0x00000090,0x00000033,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,
-	0x00000092,0x00000093,0x000200f8,0x00000092,0x00050041,0x00000027,0x00000094,0x00000062,
-	0x00000043,0x0003003e,0x00000094,0x00000016,0x000200f9,0x00000093,0x000200f8,0x00000093,
-	0x000200f9,0x00000079,0x000200f8,0x00000079,0x000200f9,0x0000006e,0x000200f8,0x0000006e,
-	0x0004003d,0x0000002c,0x00000097,0x00000062,0x0003003e,0x00000096,0x00000097,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.0000000A.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_0000000A[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0xd4,0x55,
+    0x14,0xc7,0x7f,0xec,0xb2,0x2c,0x82,0x3c,0x04,0x94,0x50,0xb1,0x44,0xe9,0x21,0x86,
+    0x58,0x60,0x24,0x60,0x92,0x91,0x48,0x18,0x19,0xd8,0xc3,0x34,0xa0,0xc4,0x32,0x11,
+    0x53,0xa1,0xcc,0x48,0x05,0x4d,0xad,0xa4,0x7c,0xf4,0x12,0x2b,0xd1,0x4a,0x7c,0xfd,
+    0x1f,0xfd,0x45,0x4d,0x8f,0x99,0x66,0xba,0xe7,0xb7,0x9f,0xc3,0x7c,0xdb,0xb1,0x62,
+    0xe6,0xce,0xee,0xf9,0x9c,0x73,0xcf,0xfd,0x9e,0x73,0x1f,0x4b,0x32,0xb1,0x22,0x1d,
+    0x45,0x39,0x51,0x41,0x94,0x1f,0xdd,0x8d,0x32,0x7f,0x0b,0xa2,0x44,0x20,0x51,0x54,
+    0x18,0xe5,0xc5,0x9f,0x9b,0xbb,0x7b,0xbb,0xeb,0x0f,0x8f,0xee,0xae,0x6f,0x6c,0x6a,
+    0x30,0x7f,0x71,0x94,0x8c,0xe3,0xcc,0x57,0x12,0xa5,0xa3,0xdc,0xf0,0x69,0x63,0xff,
+    0xe0,0xde,0x11,0xe3,0x45,0x61,0xdc,0x0e,0xa3,0x34,0xc4,0x19,0x4f,0x5b,0x8e,0xf0,
+    0xad,0x28,0xce,0x69,0x73,0xa2,0xa8,0x33,0x4a,0x45,0xe5,0xac,0xb7,0x82,0x4f,0x67,
+    0x39,0xb0,0x7c,0x61,0x09,0x58,0xa9,0xb0,0x24,0xac,0x42,0x58,0x2e,0xec,0x3e,0x61,
+    0x29,0xd8,0x52,0x61,0x79,0xb0,0x07,0x84,0xa5,0x61,0x2b,0x85,0xe5,0xc3,0x1e,0x16,
+    0x36,0x0f,0xb6,0x5a,0x58,0x01,0xac,0x41,0x58,0x21,0xac,0x51,0xd8,0x7c,0x58,0xb3,
+    0xb0,0x22,0x58,0x6b,0xdc,0xa7,0xe4,0x5c,0xbd,0xd6,0xb3,0x4d,0xe1,0xb3,0x86,0xfe,
+    0xb8,0xbd,0x5c,0x6c,0xeb,0xf3,0x32,0xec,0xf2,0x30,0x2b,0x11,0xfb,0x93,0x71,0x6f,
+    0xec,0xfb,0xc2,0x10,0x93,0x47,0x9d,0xd6,0xd7,0xca,0x60,0xa7,0xa9,0x3f,0x11,0xf3,
+    0xdc,0xb8,0xc6,0x34,0x63,0x51,0x98,0x59,0x40,0xbc,0xc5,0x16,0x52,0x5b,0x2e,0xb1,
+    0xf3,0xc9,0x63,0xbc,0x05,0xbb,0x48,0x72,0x17,0x13,0xef,0x6b,0x97,0x91,0x2b,0x8a,
+    0x75,0x96,0xce,0xf5,0xd9,0x35,0xd8,0x28,0xfb,0x9f,0xe1,0x31,0xb6,0x7e,0x05,0xfd,
+    0x2f,0x67,0xfd,0x8a,0x78,0x9d,0x0c,0xab,0xa3,0xd6,0x45,0xe8,0xb1,0xf8,0x4a,0x7c,
+    0x69,0xf1,0x57,0x4b,0x3d,0xcb,0xf0,0x97,0xc5,0xe7,0x28,0x11,0xf7,0xb6,0x0e,0xdd,
+    0xde,0x77,0x8b,0x7b,0x50,0x34,0x7b,0x9e,0x3a,0xce,0x96,0xc7,0xaf,0x65,0x5d,0xf7,
+    0xaf,0xa3,0x37,0xd6,0x97,0x0d,0xac,0xe1,0xeb,0x3e,0x45,0x3e,0xe3,0x55,0x41,0x41,
+    0x3b,0xfe,0x9c,0xe8,0x9f,0x7f,0x39,0xa2,0xe1,0x69,0xbe,0xb7,0x53,0xbb,0xd9,0x9b,
+    0x60,0xbe,0x66,0x47,0x96,0xdd,0x25,0xfb,0xfc,0x1c,0xb5,0x6a,0x0d,0x3d,0x62,0xdb,
+    0xfa,0xdb,0xb9,0x57,0x16,0xff,0x12,0x1a,0xcb,0xa8,0xe1,0x55,0xbe,0x27,0x65,0xfe,
+    0x60,0x56,0x6f,0xc7,0xb9,0x33,0x16,0x3f,0x49,0x7c,0x42,0xfc,0x67,0xb3,0xf6,0xea,
+    0x12,0x77,0xc2,0xd7,0xbf,0x26,0x7a,0x6f,0xb1,0xd6,0x06,0xea,0xbd,0xc5,0xbb,0x92,
+    0x8c,0x7b,0x9b,0x8a,0xe3,0x72,0xa9,0xd7,0xd8,0xef,0x81,0xa4,0x88,0xcd,0x97,0x7d,
+    0x77,0x7b,0x89,0xd8,0xd6,0xff,0x8d,0x59,0xf6,0x98,0xd8,0xb6,0xdf,0x17,0xb1,0xdb,
+    0xb8,0x07,0x25,0xec,0x67,0x4f,0xa0,0xc5,0xbc,0x45,0x25,0x0c,0xdf,0xab,0x11,0xee,
+    0xd7,0x02,0xfc,0xed,0x41,0x51,0x25,0xef,0xd1,0x42,0xce,0x66,0x1b,0x31,0x55,0xf0,
+    0xc9,0x10,0x63,0xf6,0x62,0xe6,0x55,0xc5,0x35,0x27,0x63,0xfd,0x8b,0x25,0x7e,0x29,
+    0x35,0x99,0x6f,0x09,0xb6,0xe5,0xb7,0x33,0x7c,0x3f,0xf9,0xab,0x89,0xf7,0x7b,0x67,
+    0xfc,0x4e,0x88,0x59,0x2e,0xef,0x9d,0x9d,0xeb,0xdf,0x42,0x8e,0x5a,0x74,0xff,0x19,
+    0xe2,0xfd,0xdd,0xab,0xa5,0x8f,0x2b,0xc9,0x6d,0x7d,0x78,0x88,0xde,0xd5,0x90,0x3b,
+    0x8f,0xf7,0xd0,0xf8,0x31,0xec,0x47,0x60,0x3e,0x67,0x95,0xcc,0x31,0xbd,0xab,0x88,
+    0xf9,0x23,0xe4,0xf6,0x35,0x6a,0x45,0xff,0x6a,0xf4,0xd7,0x89,0xfe,0x47,0xe1,0xae,
+    0xbf,0x1e,0xe6,0xfa,0x1b,0x44,0xbf,0xf9,0xd6,0xf0,0xfe,0x5a,0xee,0x35,0xa2,0xe5,
+    0x31,0xb4,0xac,0x15,0xfd,0x8f,0xc3,0x5d,0x7f,0x23,0xcc,0xe7,0x34,0xc9,0x1c,0xd3,
+    0xdf,0x44,0x8c,0xe9,0xf7,0x35,0x1a,0x44,0xff,0x13,0xe8,0x5f,0x27,0xfa,0x9b,0xe1,
+    0xae,0xff,0x49,0x98,0xeb,0x6f,0x11,0xfd,0xe6,0x5b,0x1f,0x9f,0xbd,0x4c,0xee,0xf5,
+    0xb2,0xef,0xad,0x68,0xb1,0x73,0x97,0x39,0x8f,0x19,0xd6,0x2a,0xef,0x83,0x9f,0x89,
+    0x36,0x34,0x7a,0x9e,0x16,0xf2,0xd8,0x9b,0xf1,0x0c,0xef,0x85,0x9f,0xc9,0x67,0xd1,
+    0xdc,0x21,0x6b,0x6d,0x86,0xbb,0xdd,0xc9,0xda,0x27,0x38,0xa3,0x5b,0x88,0xe9,0x24,
+    0x8f,0xbd,0x29,0xdd,0xe4,0xe9,0x92,0xfe,0x6e,0x85,0xf7,0x87,0x59,0x76,0x7f,0x9f,
+    0x67,0xfd,0x2d,0xdc,0xef,0xad,0x68,0xde,0x88,0xcf,0xfb,0xf8,0x02,0xb9,0x7a,0xa4,
+    0x8f,0xdb,0xe0,0xde,0xc7,0x17,0x61,0xde,0xc7,0x3e,0xe9,0xa3,0xf9,0x7a,0xc3,0x18,
+    0xa0,0xfe,0x5e,0x72,0xdb,0x5b,0xf6,0x32,0x77,0x7e,0xbb,0xe4,0x7e,0x05,0xde,0xc6,
+    0x1b,0xbd,0x83,0x98,0x9e,0xf0,0x62,0xd8,0x7b,0xf7,0x1a,0x6c,0x87,0xdc,0xf1,0x44,
+    0xac,0x27,0x2f,0xf6,0xef,0x24,0x87,0x8f,0x53,0x61,0x2d,0xe3,0xbb,0x98,0xbb,0x53,
+    0x72,0xbf,0x3e,0x97,0x7b,0x5e,0x6c,0xf7,0xc3,0x76,0xf1,0x8e,0xa5,0x78,0x8b,0x93,
+    0xd2,0x9b,0x7e,0xf6,0xb3,0x8f,0x7a,0x06,0xa4,0x57,0x6f,0xd0,0xab,0x41,0xa9,0xe7,
+    0x4d,0xb8,0xf7,0x6a,0x37,0xcc,0x7b,0xb5,0x47,0x7a,0x65,0xbe,0xa1,0x30,0xf6,0x90,
+    0x7b,0x48,0x7a,0xf5,0xd6,0x3d,0x7a,0xf5,0x36,0xfc,0x2e,0xb9,0xf7,0xc2,0x6a,0xd0,
+    0xe8,0x79,0xec,0xf3,0xd7,0xb0,0xef,0x16,0xf3,0x0e,0x1a,0x06,0x88,0x1f,0x42,0xc7,
+    0xb0,0xe8,0xb0,0x98,0x7d,0x61,0x0c,0x33,0x7f,0x9f,0xe8,0xd8,0x7f,0x0f,0x1d,0x23,
+    0x70,0xef,0xeb,0x81,0xac,0x3d,0x7b,0x17,0x76,0xe0,0x5f,0xf6,0xec,0x20,0x39,0x7c,
+    0x9c,0x66,0xcf,0x0e,0x31,0xf7,0xa0,0xe4,0x3e,0x9c,0xb5,0x67,0xa3,0xb0,0x43,0xff,
+    0xb1,0x67,0xa3,0xf4,0xc3,0xeb,0x19,0xce,0xda,0xc3,0x3e,0xc9,0xff,0x1e,0xf9,0xb7,
+    0x85,0x4c,0x56,0xdb,0xfb,0xb0,0x48,0xd8,0x11,0x58,0x8e,0xb0,0x0f,0x60,0x09,0x61,
+    0x47,0x61,0xc9,0xb8,0xd6,0xcc,0xbd,0xfb,0x90,0x9c,0x47,0x98,0x73,0x14,0x9d,0x63,
+    0xf8,0xfc,0x2c,0x7d,0xc4,0x59,0x1a,0x97,0x3e,0x1f,0x83,0xfb,0x59,0x3a,0x0e,0xf3,
+    0xb3,0x34,0x21,0x7b,0x78,0x3c,0x7e,0x23,0xa2,0xe8,0x0c,0x35,0x9e,0x90,0x1a,0x4f,
+    0xf2,0xdb,0x6a,0xef,0xd7,0x64,0x7c,0x47,0x32,0xec,0xa4,0xfc,0x76,0x7b,0xec,0xc7,
+    0x73,0xb1,0x99,0x7e,0x9f,0x86,0x9d,0x92,0x7e,0x27,0xa4,0xdf,0x63,0xc4,0x58,0x7f,
+    0x27,0x58,0xfb,0x8c,0xd4,0xf5,0x09,0x75,0x9d,0x95,0xba,0x3e,0x85,0x7b,0x5d,0x9f,
+    0xc1,0xbc,0xae,0x29,0xa9,0xcb,0x7c,0xe7,0xc2,0xb8,0x40,0xee,0x73,0x72,0x36,0x3f,
+    0x47,0xab,0x9e,0xcd,0x2f,0xe0,0x1e,0x73,0x9e,0x18,0xff,0x1d,0x3c,0x4f,0x8c,0xe9,
+    0x9d,0x22,0xe7,0x05,0x79,0x4b,0xbf,0x44,0xef,0x25,0x79,0x4b,0xbf,0x82,0xdb,0xfc,
+    0x8b,0xd8,0xee,0xfb,0x9a,0xff,0x53,0x7e,0x09,0xf3,0xcd,0xfe,0x06,0xd6,0x25,0xf5,
+    0x7d,0x0b,0xef,0xa0,0xbe,0x69,0xa9,0xcf,0x7c,0x97,0xc3,0x98,0x46,0xcb,0x65,0xd1,
+    0x7e,0x05,0xed,0xfe,0x1b,0x78,0x45,0xee,0xba,0xc7,0x4f,0x8b,0x96,0xef,0xb2,0xb4,
+    0x7c,0x0f,0xab,0x16,0x2d,0x3f,0xc0,0x5d,0xcb,0x8c,0x68,0x31,0xdf,0xd5,0x30,0x66,
+    0xc8,0x7d,0x55,0xb4,0x5c,0x47,0xcb,0x35,0xb4,0x5c,0x17,0x2d,0x1e,0x3f,0x23,0x5a,
+    0x7e,0xcc,0xd2,0xf2,0x13,0x6c,0x5c,0xb4,0xfc,0x0c,0x77,0x2d,0xb3,0xa2,0xc5,0x7c,
+    0x37,0xc2,0x98,0x25,0xf7,0x0d,0xd1,0x72,0x53,0xf6,0xdd,0xb4,0xdc,0xa4,0x47,0xa6,
+    0xc5,0xe3,0x67,0xb3,0xf6,0x78,0x2a,0xeb,0x8c,0x4e,0xc8,0x99,0xbf,0x43,0x3e,0xcb,
+    0x75,0x1b,0xfb,0xaf,0x70,0xdb,0x9b,0xc3,0xf8,0x1b,0x91,0xe1,0x87,0xbb,0xa0,0x0f,
+    0x00,0x00
 };
 
 // Generated from:
@@ -136,8 +99,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform itexture2D src;
-// layout(location = 0)out ivec4 dest;
+// layout(set = 0, binding = 0)uniform utexture2D src;
+// layout(location = 0)out uvec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -146,6 +109,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -154,7 +118,11 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
 // void main()
@@ -163,10 +131,20 @@
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           uvec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -177,7 +155,7 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            ivec4 destValue = ivec4(srcValue);
+//            uvec4 destValue = uvec4(srcValue);
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000B.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000B.inc
deleted file mode 100644
index a35d759..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000B.inc
+++ /dev/null
@@ -1,211 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_0000000B[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009c,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000068,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000084,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009c,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x0000009c,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000006,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000006,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000003,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x00040017,0x0000003c,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000040,0x00000002,
-	0x0004002b,0x00000006,0x00000044,0x00000005,0x0004002b,0x00000012,0x0000004a,0x00000003,
-	0x0004002b,0x00000006,0x00000054,0x00000006,0x0004002b,0x00000006,0x0000006f,0x00000007,
-	0x0004002b,0x00000006,0x0000007a,0x00000008,0x0004002b,0x00000006,0x00000085,0x00000009,
-	0x0004002b,0x00000012,0x00000093,0x00000002,0x00040020,0x0000009b,0x00000003,0x0000002c,
-	0x0004003b,0x0000009b,0x0000009c,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x0000002d,0x00000068,0x00000007,0x0004003b,0x00000027,0x00000084,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x00050051,0x00000006,0x0000003d,
-	0x00000037,0x00000000,0x00050051,0x00000006,0x0000003e,0x00000037,0x00000001,0x00060050,
-	0x0000003c,0x0000003f,0x0000003d,0x0000003e,0x0000003b,0x00050041,0x00000039,0x00000041,
-	0x00000015,0x00000040,0x0004003d,0x00000006,0x00000042,0x00000041,0x0007005f,0x0000002c,
-	0x00000043,0x00000032,0x0000003f,0x00000002,0x00000042,0x0003003e,0x0000002e,0x00000043,
-	0x00050041,0x0000001e,0x00000045,0x00000015,0x00000044,0x0004003d,0x00000012,0x00000046,
-	0x00000045,0x000500ab,0x00000021,0x00000047,0x00000046,0x00000022,0x000300f7,0x00000049,
-	0x00000000,0x000400fa,0x00000047,0x00000048,0x00000053,0x000200f8,0x00000048,0x00050041,
-	0x00000027,0x0000004b,0x0000002e,0x0000004a,0x0004003d,0x00000006,0x0000004c,0x0000004b,
-	0x0004003d,0x0000002c,0x0000004d,0x0000002e,0x0008004f,0x0000003c,0x0000004e,0x0000004d,
-	0x0000004d,0x00000000,0x00000001,0x00000002,0x00060050,0x0000003c,0x0000004f,0x0000004c,
-	0x0000004c,0x0000004c,0x00050084,0x0000003c,0x00000050,0x0000004e,0x0000004f,0x0004003d,
-	0x0000002c,0x00000051,0x0000002e,0x0009004f,0x0000002c,0x00000052,0x00000051,0x00000050,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000052,0x000200f9,
-	0x00000049,0x000200f8,0x00000053,0x00050041,0x0000001e,0x00000055,0x00000015,0x00000054,
-	0x0004003d,0x00000012,0x00000056,0x00000055,0x000500ab,0x00000021,0x00000057,0x00000056,
-	0x00000022,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,
-	0x000200f8,0x00000058,0x00050041,0x00000027,0x0000005a,0x0000002e,0x0000004a,0x0004003d,
-	0x00000006,0x0000005b,0x0000005a,0x000500ad,0x00000021,0x0000005c,0x0000005b,0x00000033,
-	0x000200f9,0x00000059,0x000200f8,0x00000059,0x000700f5,0x00000021,0x0000005d,0x00000057,
-	0x00000053,0x0000005c,0x00000058,0x000300f7,0x0000005f,0x00000000,0x000400fa,0x0000005d,
-	0x0000005e,0x0000005f,0x000200f8,0x0000005e,0x00050041,0x00000027,0x00000060,0x0000002e,
-	0x0000004a,0x0004003d,0x00000006,0x00000061,0x00000060,0x0004003d,0x0000002c,0x00000062,
-	0x0000002e,0x0008004f,0x0000003c,0x00000063,0x00000062,0x00000062,0x00000000,0x00000001,
-	0x00000002,0x00060050,0x0000003c,0x00000064,0x00000061,0x00000061,0x00000061,0x00050087,
-	0x0000003c,0x00000065,0x00000063,0x00000064,0x0004003d,0x0000002c,0x00000066,0x0000002e,
-	0x0009004f,0x0000002c,0x00000067,0x00000066,0x00000065,0x00000004,0x00000005,0x00000006,
-	0x00000003,0x0003003e,0x0000002e,0x00000067,0x000200f9,0x0000005f,0x000200f8,0x0000005f,
-	0x000200f9,0x00000049,0x000200f8,0x00000049,0x0004003d,0x0000002c,0x00000069,0x0000002e,
-	0x00050051,0x00000006,0x0000006a,0x00000069,0x00000000,0x00050051,0x00000006,0x0000006b,
-	0x00000069,0x00000001,0x00050051,0x00000006,0x0000006c,0x00000069,0x00000002,0x00050051,
-	0x00000006,0x0000006d,0x00000069,0x00000003,0x00070050,0x0000002c,0x0000006e,0x0000006a,
-	0x0000006b,0x0000006c,0x0000006d,0x0003003e,0x00000068,0x0000006e,0x00050041,0x0000001e,
-	0x00000070,0x00000015,0x0000006f,0x0004003d,0x00000012,0x00000071,0x00000070,0x000500ab,
-	0x00000021,0x00000072,0x00000071,0x00000022,0x000300f7,0x00000074,0x00000000,0x000400fa,
-	0x00000072,0x00000073,0x00000079,0x000200f8,0x00000073,0x0004003d,0x0000002c,0x00000075,
-	0x00000068,0x0007004f,0x00000007,0x00000076,0x00000075,0x00000075,0x00000000,0x00000003,
-	0x0004003d,0x0000002c,0x00000077,0x00000068,0x0009004f,0x0000002c,0x00000078,0x00000077,
-	0x00000076,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x00000068,0x00000078,
-	0x000200f9,0x00000074,0x000200f8,0x00000079,0x00050041,0x0000001e,0x0000007b,0x00000015,
-	0x0000007a,0x0004003d,0x00000012,0x0000007c,0x0000007b,0x000500ab,0x00000021,0x0000007d,
-	0x0000007c,0x00000022,0x000300f7,0x0000007f,0x00000000,0x000400fa,0x0000007d,0x0000007e,
-	0x00000083,0x000200f8,0x0000007e,0x00050041,0x00000027,0x00000080,0x00000068,0x0000004a,
-	0x0004003d,0x00000006,0x00000081,0x00000080,0x00050041,0x00000027,0x00000082,0x00000068,
-	0x00000022,0x0003003e,0x00000082,0x00000081,0x000200f9,0x0000007f,0x000200f8,0x00000083,
-	0x00050041,0x00000039,0x00000086,0x00000015,0x00000085,0x0004003d,0x00000006,0x00000087,
-	0x00000086,0x0003003e,0x00000084,0x00000087,0x0004003d,0x00000006,0x00000088,0x00000084,
-	0x000500c7,0x00000006,0x00000089,0x00000088,0x00000040,0x000500ab,0x00000021,0x0000008a,
-	0x00000089,0x00000033,0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,
-	0x0000008c,0x000200f8,0x0000008b,0x00050041,0x00000027,0x0000008d,0x00000068,0x00000026,
-	0x0003003e,0x0000008d,0x00000033,0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x0004003d,
-	0x00000006,0x0000008e,0x00000084,0x000500c7,0x00000006,0x0000008f,0x0000008e,0x0000001d,
-	0x000500ab,0x00000021,0x00000090,0x0000008f,0x00000033,0x000300f7,0x00000092,0x00000000,
-	0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,0x00000091,0x00050041,0x00000027,
-	0x00000094,0x00000068,0x00000093,0x0003003e,0x00000094,0x00000033,0x000200f9,0x00000092,
-	0x000200f8,0x00000092,0x0004003d,0x00000006,0x00000095,0x00000084,0x000500c7,0x00000006,
-	0x00000096,0x00000095,0x0000007a,0x000500ab,0x00000021,0x00000097,0x00000096,0x00000033,
-	0x000300f7,0x00000099,0x00000000,0x000400fa,0x00000097,0x00000098,0x00000099,0x000200f8,
-	0x00000098,0x00050041,0x00000027,0x0000009a,0x00000068,0x0000004a,0x0003003e,0x0000009a,
-	0x00000016,0x000200f9,0x00000099,0x000200f8,0x00000099,0x000200f9,0x0000007f,0x000200f8,
-	0x0000007f,0x000200f9,0x00000074,0x000200f8,0x00000074,0x0004003d,0x0000002c,0x0000009d,
-	0x00000068,0x0003003e,0x0000009c,0x0000009d,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// #extension GL_EXT_samplerless_texture_functions : require
-//
-// layout(set = 0, binding = 0)uniform itexture2DArray src;
-// layout(location = 0)out ivec4 dest;
-//
-// layout(push_constant)uniform PushConstants {
-//
-//     ivec2 srcOffset;
-//     ivec2 destOffset;
-//     int srcMip;
-//     int srcLayer;
-//
-//     bool flipY;
-//
-//     bool premultiplyAlpha;
-//     bool unmultiplyAlpha;
-//
-//     bool destHasLuminance;
-//     bool destIsAlpha;
-//
-//     int destDefaultChannelsMask;
-// } params;
-//
-// void main()
-// {
-//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
-//
-//     ivec2 srcSubImageCoords = destSubImageCoords;
-//
-//     if(params . flipY)
-//         srcSubImageCoords . y = - srcSubImageCoords . y;
-//
-//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
-//
-//     if(params . premultiplyAlpha)
-//     {
-//         srcValue . rgb *= srcValue . a;
-//     }
-//     else if(params . unmultiplyAlpha && srcValue . a > 0)
-//     {
-//         srcValue . rgb /= srcValue . a;
-//     }
-//
-//            ivec4 destValue = ivec4(srcValue);
-//
-//     if(params . destHasLuminance)
-//     {
-//         destValue . rg = destValue . ra;
-//     }
-//     else if(params . destIsAlpha)
-//     {
-//         destValue . r = destValue . a;
-//     }
-//     else
-//     {
-//         int defaultChannelsMask = params . destDefaultChannelsMask;
-//         if((defaultChannelsMask & 2)!= 0)
-//         {
-//             destValue . g = 0;
-//         }
-//         if((defaultChannelsMask & 4)!= 0)
-//         {
-//             destValue . b = 0;
-//         }
-//         if((defaultChannelsMask & 8)!= 0)
-//         {
-//             destValue . a = 1;
-//         }
-//     }
-//
-//     dest = destValue;
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000C.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000C.inc
deleted file mode 100644
index 1cd29f3..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000C.inc
+++ /dev/null
@@ -1,206 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_0000000C[] = {
-	0x07230203,0x00010000,0x00080007,0x00000097,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000095,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000065,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007d,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000095,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x00000095,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000012,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000012,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000002,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x0004002b,0x00000006,0x0000003d,0x00000005,0x0004002b,0x00000012,0x00000043,0x00000003,
-	0x00040020,0x00000044,0x00000007,0x00000012,0x00040017,0x00000047,0x00000012,0x00000003,
-	0x0004002b,0x00000006,0x0000004f,0x00000006,0x00040017,0x00000063,0x00000006,0x00000004,
-	0x00040020,0x00000064,0x00000007,0x00000063,0x0004002b,0x00000006,0x00000068,0x00000007,
-	0x0004002b,0x00000006,0x00000073,0x00000008,0x0004002b,0x00000006,0x0000007e,0x00000009,
-	0x0004002b,0x00000012,0x0000008c,0x00000002,0x00040020,0x00000094,0x00000003,0x00000063,
-	0x0004003b,0x00000094,0x00000095,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x00000064,0x00000065,0x00000007,0x0004003b,0x00000027,0x0000007d,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x0007005f,0x0000002c,0x0000003c,
-	0x00000032,0x00000037,0x00000002,0x0000003b,0x0003003e,0x0000002e,0x0000003c,0x00050041,
-	0x0000001e,0x0000003e,0x00000015,0x0000003d,0x0004003d,0x00000012,0x0000003f,0x0000003e,
-	0x000500ab,0x00000021,0x00000040,0x0000003f,0x00000022,0x000300f7,0x00000042,0x00000000,
-	0x000400fa,0x00000040,0x00000041,0x0000004e,0x000200f8,0x00000041,0x00050041,0x00000044,
-	0x00000045,0x0000002e,0x00000043,0x0004003d,0x00000012,0x00000046,0x00000045,0x0004003d,
-	0x0000002c,0x00000048,0x0000002e,0x0008004f,0x00000047,0x00000049,0x00000048,0x00000048,
-	0x00000000,0x00000001,0x00000002,0x00060050,0x00000047,0x0000004a,0x00000046,0x00000046,
-	0x00000046,0x00050084,0x00000047,0x0000004b,0x00000049,0x0000004a,0x0004003d,0x0000002c,
-	0x0000004c,0x0000002e,0x0009004f,0x0000002c,0x0000004d,0x0000004c,0x0000004b,0x00000004,
-	0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x0000004d,0x000200f9,0x00000042,
-	0x000200f8,0x0000004e,0x00050041,0x0000001e,0x00000050,0x00000015,0x0000004f,0x0004003d,
-	0x00000012,0x00000051,0x00000050,0x000500ab,0x00000021,0x00000052,0x00000051,0x00000022,
-	0x000300f7,0x00000054,0x00000000,0x000400fa,0x00000052,0x00000053,0x00000054,0x000200f8,
-	0x00000053,0x00050041,0x00000044,0x00000055,0x0000002e,0x00000043,0x0004003d,0x00000012,
-	0x00000056,0x00000055,0x000500ac,0x00000021,0x00000057,0x00000056,0x00000022,0x000200f9,
-	0x00000054,0x000200f8,0x00000054,0x000700f5,0x00000021,0x00000058,0x00000052,0x0000004e,
-	0x00000057,0x00000053,0x000300f7,0x0000005a,0x00000000,0x000400fa,0x00000058,0x00000059,
-	0x0000005a,0x000200f8,0x00000059,0x00050041,0x00000044,0x0000005b,0x0000002e,0x00000043,
-	0x0004003d,0x00000012,0x0000005c,0x0000005b,0x0004003d,0x0000002c,0x0000005d,0x0000002e,
-	0x0008004f,0x00000047,0x0000005e,0x0000005d,0x0000005d,0x00000000,0x00000001,0x00000002,
-	0x00060050,0x00000047,0x0000005f,0x0000005c,0x0000005c,0x0000005c,0x00050086,0x00000047,
-	0x00000060,0x0000005e,0x0000005f,0x0004003d,0x0000002c,0x00000061,0x0000002e,0x0009004f,
-	0x0000002c,0x00000062,0x00000061,0x00000060,0x00000004,0x00000005,0x00000006,0x00000003,
-	0x0003003e,0x0000002e,0x00000062,0x000200f9,0x0000005a,0x000200f8,0x0000005a,0x000200f9,
-	0x00000042,0x000200f8,0x00000042,0x0004003d,0x0000002c,0x00000066,0x0000002e,0x0004007c,
-	0x00000063,0x00000067,0x00000066,0x0003003e,0x00000065,0x00000067,0x00050041,0x0000001e,
-	0x00000069,0x00000015,0x00000068,0x0004003d,0x00000012,0x0000006a,0x00000069,0x000500ab,
-	0x00000021,0x0000006b,0x0000006a,0x00000022,0x000300f7,0x0000006d,0x00000000,0x000400fa,
-	0x0000006b,0x0000006c,0x00000072,0x000200f8,0x0000006c,0x0004003d,0x00000063,0x0000006e,
-	0x00000065,0x0007004f,0x00000007,0x0000006f,0x0000006e,0x0000006e,0x00000000,0x00000003,
-	0x0004003d,0x00000063,0x00000070,0x00000065,0x0009004f,0x00000063,0x00000071,0x00000070,
-	0x0000006f,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x00000065,0x00000071,
-	0x000200f9,0x0000006d,0x000200f8,0x00000072,0x00050041,0x0000001e,0x00000074,0x00000015,
-	0x00000073,0x0004003d,0x00000012,0x00000075,0x00000074,0x000500ab,0x00000021,0x00000076,
-	0x00000075,0x00000022,0x000300f7,0x00000078,0x00000000,0x000400fa,0x00000076,0x00000077,
-	0x0000007c,0x000200f8,0x00000077,0x00050041,0x00000027,0x00000079,0x00000065,0x00000043,
-	0x0004003d,0x00000006,0x0000007a,0x00000079,0x00050041,0x00000027,0x0000007b,0x00000065,
-	0x00000022,0x0003003e,0x0000007b,0x0000007a,0x000200f9,0x00000078,0x000200f8,0x0000007c,
-	0x00050041,0x00000039,0x0000007f,0x00000015,0x0000007e,0x0004003d,0x00000006,0x00000080,
-	0x0000007f,0x0003003e,0x0000007d,0x00000080,0x0004003d,0x00000006,0x00000081,0x0000007d,
-	0x000500c7,0x00000006,0x00000082,0x00000081,0x00000038,0x000500ab,0x00000021,0x00000083,
-	0x00000082,0x00000033,0x000300f7,0x00000085,0x00000000,0x000400fa,0x00000083,0x00000084,
-	0x00000085,0x000200f8,0x00000084,0x00050041,0x00000027,0x00000086,0x00000065,0x00000026,
-	0x0003003e,0x00000086,0x00000033,0x000200f9,0x00000085,0x000200f8,0x00000085,0x0004003d,
-	0x00000006,0x00000087,0x0000007d,0x000500c7,0x00000006,0x00000088,0x00000087,0x0000001d,
-	0x000500ab,0x00000021,0x00000089,0x00000088,0x00000033,0x000300f7,0x0000008b,0x00000000,
-	0x000400fa,0x00000089,0x0000008a,0x0000008b,0x000200f8,0x0000008a,0x00050041,0x00000027,
-	0x0000008d,0x00000065,0x0000008c,0x0003003e,0x0000008d,0x00000033,0x000200f9,0x0000008b,
-	0x000200f8,0x0000008b,0x0004003d,0x00000006,0x0000008e,0x0000007d,0x000500c7,0x00000006,
-	0x0000008f,0x0000008e,0x00000073,0x000500ab,0x00000021,0x00000090,0x0000008f,0x00000033,
-	0x000300f7,0x00000092,0x00000000,0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,
-	0x00000091,0x00050041,0x00000027,0x00000093,0x00000065,0x00000043,0x0003003e,0x00000093,
-	0x00000016,0x000200f9,0x00000092,0x000200f8,0x00000092,0x000200f9,0x00000078,0x000200f8,
-	0x00000078,0x000200f9,0x0000006d,0x000200f8,0x0000006d,0x0004003d,0x00000063,0x00000096,
-	0x00000065,0x0003003e,0x00000095,0x00000096,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// #extension GL_EXT_samplerless_texture_functions : require
-//
-// layout(set = 0, binding = 0)uniform utexture2D src;
-// layout(location = 0)out ivec4 dest;
-//
-// layout(push_constant)uniform PushConstants {
-//
-//     ivec2 srcOffset;
-//     ivec2 destOffset;
-//     int srcMip;
-//     int srcLayer;
-//
-//     bool flipY;
-//
-//     bool premultiplyAlpha;
-//     bool unmultiplyAlpha;
-//
-//     bool destHasLuminance;
-//     bool destIsAlpha;
-//
-//     int destDefaultChannelsMask;
-// } params;
-//
-// void main()
-// {
-//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
-//
-//     ivec2 srcSubImageCoords = destSubImageCoords;
-//
-//     if(params . flipY)
-//         srcSubImageCoords . y = - srcSubImageCoords . y;
-//
-//           uvec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
-//
-//     if(params . premultiplyAlpha)
-//     {
-//         srcValue . rgb *= srcValue . a;
-//     }
-//     else if(params . unmultiplyAlpha && srcValue . a > 0)
-//     {
-//         srcValue . rgb /= srcValue . a;
-//     }
-//
-//            ivec4 destValue = ivec4(srcValue);
-//
-//     if(params . destHasLuminance)
-//     {
-//         destValue . rg = destValue . ra;
-//     }
-//     else if(params . destIsAlpha)
-//     {
-//         destValue . r = destValue . a;
-//     }
-//     else
-//     {
-//         int defaultChannelsMask = params . destDefaultChannelsMask;
-//         if((defaultChannelsMask & 2)!= 0)
-//         {
-//             destValue . g = 0;
-//         }
-//         if((defaultChannelsMask & 4)!= 0)
-//         {
-//             destValue . b = 0;
-//         }
-//         if((defaultChannelsMask & 8)!= 0)
-//         {
-//             destValue . a = 1;
-//         }
-//     }
-//
-//     dest = destValue;
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000D.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000D.inc
deleted file mode 100644
index 23c407c..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000D.inc
+++ /dev/null
@@ -1,210 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_0000000D[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009c,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x0000006c,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000084,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009c,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x0000009c,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000012,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000012,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000003,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x00040017,0x0000003c,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000040,0x00000002,
-	0x0004002b,0x00000006,0x00000044,0x00000005,0x0004002b,0x00000012,0x0000004a,0x00000003,
-	0x00040020,0x0000004b,0x00000007,0x00000012,0x00040017,0x0000004e,0x00000012,0x00000003,
-	0x0004002b,0x00000006,0x00000056,0x00000006,0x00040017,0x0000006a,0x00000006,0x00000004,
-	0x00040020,0x0000006b,0x00000007,0x0000006a,0x0004002b,0x00000006,0x0000006f,0x00000007,
-	0x0004002b,0x00000006,0x0000007a,0x00000008,0x0004002b,0x00000006,0x00000085,0x00000009,
-	0x0004002b,0x00000012,0x00000093,0x00000002,0x00040020,0x0000009b,0x00000003,0x0000006a,
-	0x0004003b,0x0000009b,0x0000009c,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x0000006b,0x0000006c,0x00000007,0x0004003b,0x00000027,0x00000084,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x00050051,0x00000006,0x0000003d,
-	0x00000037,0x00000000,0x00050051,0x00000006,0x0000003e,0x00000037,0x00000001,0x00060050,
-	0x0000003c,0x0000003f,0x0000003d,0x0000003e,0x0000003b,0x00050041,0x00000039,0x00000041,
-	0x00000015,0x00000040,0x0004003d,0x00000006,0x00000042,0x00000041,0x0007005f,0x0000002c,
-	0x00000043,0x00000032,0x0000003f,0x00000002,0x00000042,0x0003003e,0x0000002e,0x00000043,
-	0x00050041,0x0000001e,0x00000045,0x00000015,0x00000044,0x0004003d,0x00000012,0x00000046,
-	0x00000045,0x000500ab,0x00000021,0x00000047,0x00000046,0x00000022,0x000300f7,0x00000049,
-	0x00000000,0x000400fa,0x00000047,0x00000048,0x00000055,0x000200f8,0x00000048,0x00050041,
-	0x0000004b,0x0000004c,0x0000002e,0x0000004a,0x0004003d,0x00000012,0x0000004d,0x0000004c,
-	0x0004003d,0x0000002c,0x0000004f,0x0000002e,0x0008004f,0x0000004e,0x00000050,0x0000004f,
-	0x0000004f,0x00000000,0x00000001,0x00000002,0x00060050,0x0000004e,0x00000051,0x0000004d,
-	0x0000004d,0x0000004d,0x00050084,0x0000004e,0x00000052,0x00000050,0x00000051,0x0004003d,
-	0x0000002c,0x00000053,0x0000002e,0x0009004f,0x0000002c,0x00000054,0x00000053,0x00000052,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000054,0x000200f9,
-	0x00000049,0x000200f8,0x00000055,0x00050041,0x0000001e,0x00000057,0x00000015,0x00000056,
-	0x0004003d,0x00000012,0x00000058,0x00000057,0x000500ab,0x00000021,0x00000059,0x00000058,
-	0x00000022,0x000300f7,0x0000005b,0x00000000,0x000400fa,0x00000059,0x0000005a,0x0000005b,
-	0x000200f8,0x0000005a,0x00050041,0x0000004b,0x0000005c,0x0000002e,0x0000004a,0x0004003d,
-	0x00000012,0x0000005d,0x0000005c,0x000500ac,0x00000021,0x0000005e,0x0000005d,0x00000022,
-	0x000200f9,0x0000005b,0x000200f8,0x0000005b,0x000700f5,0x00000021,0x0000005f,0x00000059,
-	0x00000055,0x0000005e,0x0000005a,0x000300f7,0x00000061,0x00000000,0x000400fa,0x0000005f,
-	0x00000060,0x00000061,0x000200f8,0x00000060,0x00050041,0x0000004b,0x00000062,0x0000002e,
-	0x0000004a,0x0004003d,0x00000012,0x00000063,0x00000062,0x0004003d,0x0000002c,0x00000064,
-	0x0000002e,0x0008004f,0x0000004e,0x00000065,0x00000064,0x00000064,0x00000000,0x00000001,
-	0x00000002,0x00060050,0x0000004e,0x00000066,0x00000063,0x00000063,0x00000063,0x00050086,
-	0x0000004e,0x00000067,0x00000065,0x00000066,0x0004003d,0x0000002c,0x00000068,0x0000002e,
-	0x0009004f,0x0000002c,0x00000069,0x00000068,0x00000067,0x00000004,0x00000005,0x00000006,
-	0x00000003,0x0003003e,0x0000002e,0x00000069,0x000200f9,0x00000061,0x000200f8,0x00000061,
-	0x000200f9,0x00000049,0x000200f8,0x00000049,0x0004003d,0x0000002c,0x0000006d,0x0000002e,
-	0x0004007c,0x0000006a,0x0000006e,0x0000006d,0x0003003e,0x0000006c,0x0000006e,0x00050041,
-	0x0000001e,0x00000070,0x00000015,0x0000006f,0x0004003d,0x00000012,0x00000071,0x00000070,
-	0x000500ab,0x00000021,0x00000072,0x00000071,0x00000022,0x000300f7,0x00000074,0x00000000,
-	0x000400fa,0x00000072,0x00000073,0x00000079,0x000200f8,0x00000073,0x0004003d,0x0000006a,
-	0x00000075,0x0000006c,0x0007004f,0x00000007,0x00000076,0x00000075,0x00000075,0x00000000,
-	0x00000003,0x0004003d,0x0000006a,0x00000077,0x0000006c,0x0009004f,0x0000006a,0x00000078,
-	0x00000077,0x00000076,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x0000006c,
-	0x00000078,0x000200f9,0x00000074,0x000200f8,0x00000079,0x00050041,0x0000001e,0x0000007b,
-	0x00000015,0x0000007a,0x0004003d,0x00000012,0x0000007c,0x0000007b,0x000500ab,0x00000021,
-	0x0000007d,0x0000007c,0x00000022,0x000300f7,0x0000007f,0x00000000,0x000400fa,0x0000007d,
-	0x0000007e,0x00000083,0x000200f8,0x0000007e,0x00050041,0x00000027,0x00000080,0x0000006c,
-	0x0000004a,0x0004003d,0x00000006,0x00000081,0x00000080,0x00050041,0x00000027,0x00000082,
-	0x0000006c,0x00000022,0x0003003e,0x00000082,0x00000081,0x000200f9,0x0000007f,0x000200f8,
-	0x00000083,0x00050041,0x00000039,0x00000086,0x00000015,0x00000085,0x0004003d,0x00000006,
-	0x00000087,0x00000086,0x0003003e,0x00000084,0x00000087,0x0004003d,0x00000006,0x00000088,
-	0x00000084,0x000500c7,0x00000006,0x00000089,0x00000088,0x00000040,0x000500ab,0x00000021,
-	0x0000008a,0x00000089,0x00000033,0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,
-	0x0000008b,0x0000008c,0x000200f8,0x0000008b,0x00050041,0x00000027,0x0000008d,0x0000006c,
-	0x00000026,0x0003003e,0x0000008d,0x00000033,0x000200f9,0x0000008c,0x000200f8,0x0000008c,
-	0x0004003d,0x00000006,0x0000008e,0x00000084,0x000500c7,0x00000006,0x0000008f,0x0000008e,
-	0x0000001d,0x000500ab,0x00000021,0x00000090,0x0000008f,0x00000033,0x000300f7,0x00000092,
-	0x00000000,0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,0x00000091,0x00050041,
-	0x00000027,0x00000094,0x0000006c,0x00000093,0x0003003e,0x00000094,0x00000033,0x000200f9,
-	0x00000092,0x000200f8,0x00000092,0x0004003d,0x00000006,0x00000095,0x00000084,0x000500c7,
-	0x00000006,0x00000096,0x00000095,0x0000007a,0x000500ab,0x00000021,0x00000097,0x00000096,
-	0x00000033,0x000300f7,0x00000099,0x00000000,0x000400fa,0x00000097,0x00000098,0x00000099,
-	0x000200f8,0x00000098,0x00050041,0x00000027,0x0000009a,0x0000006c,0x0000004a,0x0003003e,
-	0x0000009a,0x00000016,0x000200f9,0x00000099,0x000200f8,0x00000099,0x000200f9,0x0000007f,
-	0x000200f8,0x0000007f,0x000200f9,0x00000074,0x000200f8,0x00000074,0x0004003d,0x0000006a,
-	0x0000009d,0x0000006c,0x0003003e,0x0000009c,0x0000009d,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// #extension GL_EXT_samplerless_texture_functions : require
-//
-// layout(set = 0, binding = 0)uniform utexture2DArray src;
-// layout(location = 0)out ivec4 dest;
-//
-// layout(push_constant)uniform PushConstants {
-//
-//     ivec2 srcOffset;
-//     ivec2 destOffset;
-//     int srcMip;
-//     int srcLayer;
-//
-//     bool flipY;
-//
-//     bool premultiplyAlpha;
-//     bool unmultiplyAlpha;
-//
-//     bool destHasLuminance;
-//     bool destIsAlpha;
-//
-//     int destDefaultChannelsMask;
-// } params;
-//
-// void main()
-// {
-//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
-//
-//     ivec2 srcSubImageCoords = destSubImageCoords;
-//
-//     if(params . flipY)
-//         srcSubImageCoords . y = - srcSubImageCoords . y;
-//
-//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
-//
-//     if(params . premultiplyAlpha)
-//     {
-//         srcValue . rgb *= srcValue . a;
-//     }
-//     else if(params . unmultiplyAlpha && srcValue . a > 0)
-//     {
-//         srcValue . rgb /= srcValue . a;
-//     }
-//
-//            ivec4 destValue = ivec4(srcValue);
-//
-//     if(params . destHasLuminance)
-//     {
-//         destValue . rg = destValue . ra;
-//     }
-//     else if(params . destIsAlpha)
-//     {
-//         destValue . r = destValue . a;
-//     }
-//     else
-//     {
-//         int defaultChannelsMask = params . destDefaultChannelsMask;
-//         if((defaultChannelsMask & 2)!= 0)
-//         {
-//             destValue . g = 0;
-//         }
-//         if((defaultChannelsMask & 4)!= 0)
-//         {
-//             destValue . b = 0;
-//         }
-//         if((defaultChannelsMask & 8)!= 0)
-//         {
-//             destValue . a = 1;
-//         }
-//     }
-//
-//     dest = destValue;
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000010.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000010.inc
index 5802077..6c11402 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000010.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000010.inc
@@ -1,131 +1,131 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000010[] = {
-	0x07230203,0x00010000,0x00080007,0x00000098,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000096,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002d,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000030,0x00637273,0x00050005,0x00000064,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007e,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000096,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000030,0x00000022,
-	0x00000000,0x00040047,0x00000030,0x00000021,0x00000000,0x00040047,0x00000096,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040020,0x0000002c,0x00000007,0x0000000b,0x00090019,
-	0x0000002e,0x0000000a,0x00000001,0x00000000,0x00000000,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000000,
-	0x0004002b,0x00000006,0x00000032,0x00000000,0x0004002b,0x00000006,0x00000037,0x00000002,
-	0x00040020,0x00000038,0x00000009,0x00000006,0x0004002b,0x00000006,0x0000003c,0x00000005,
-	0x0004002b,0x00000012,0x00000042,0x00000003,0x00040020,0x00000043,0x00000007,0x0000000a,
-	0x00040017,0x00000046,0x0000000a,0x00000003,0x0004002b,0x00000006,0x0000004d,0x00000006,
-	0x0004002b,0x0000000a,0x00000055,0x00000000,0x00040017,0x00000062,0x00000012,0x00000004,
-	0x00040020,0x00000063,0x00000007,0x00000062,0x0004002b,0x00000006,0x00000067,0x00000007,
-	0x00040017,0x0000006d,0x00000012,0x00000002,0x0004002b,0x00000006,0x00000073,0x00000008,
-	0x00040020,0x00000079,0x00000007,0x00000012,0x0004002b,0x00000006,0x0000007f,0x00000009,
-	0x0004002b,0x00000012,0x0000008d,0x00000002,0x00040020,0x00000095,0x00000003,0x00000062,
-	0x0004003b,0x00000095,0x00000096,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002c,0x0000002d,0x00000007,0x0004003b,
-	0x00000063,0x00000064,0x00000007,0x0004003b,0x00000027,0x0000007e,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002e,
-	0x00000031,0x00000030,0x00050041,0x00000017,0x00000033,0x00000015,0x00000032,0x0004003d,
-	0x00000007,0x00000034,0x00000033,0x0004003d,0x00000007,0x00000035,0x0000001b,0x00050080,
-	0x00000007,0x00000036,0x00000034,0x00000035,0x00050041,0x00000038,0x00000039,0x00000015,
-	0x00000037,0x0004003d,0x00000006,0x0000003a,0x00000039,0x0007005f,0x0000000b,0x0000003b,
-	0x00000031,0x00000036,0x00000002,0x0000003a,0x0003003e,0x0000002d,0x0000003b,0x00050041,
-	0x0000001e,0x0000003d,0x00000015,0x0000003c,0x0004003d,0x00000012,0x0000003e,0x0000003d,
-	0x000500ab,0x00000021,0x0000003f,0x0000003e,0x00000022,0x000300f7,0x00000041,0x00000000,
-	0x000400fa,0x0000003f,0x00000040,0x0000004c,0x000200f8,0x00000040,0x00050041,0x00000043,
-	0x00000044,0x0000002d,0x00000042,0x0004003d,0x0000000a,0x00000045,0x00000044,0x0004003d,
-	0x0000000b,0x00000047,0x0000002d,0x0008004f,0x00000046,0x00000048,0x00000047,0x00000047,
-	0x00000000,0x00000001,0x00000002,0x0005008e,0x00000046,0x00000049,0x00000048,0x00000045,
-	0x0004003d,0x0000000b,0x0000004a,0x0000002d,0x0009004f,0x0000000b,0x0000004b,0x0000004a,
-	0x00000049,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,0x0000004b,
-	0x000200f9,0x00000041,0x000200f8,0x0000004c,0x00050041,0x0000001e,0x0000004e,0x00000015,
-	0x0000004d,0x0004003d,0x00000012,0x0000004f,0x0000004e,0x000500ab,0x00000021,0x00000050,
-	0x0000004f,0x00000022,0x000300f7,0x00000052,0x00000000,0x000400fa,0x00000050,0x00000051,
-	0x00000052,0x000200f8,0x00000051,0x00050041,0x00000043,0x00000053,0x0000002d,0x00000042,
-	0x0004003d,0x0000000a,0x00000054,0x00000053,0x000500ba,0x00000021,0x00000056,0x00000054,
-	0x00000055,0x000200f9,0x00000052,0x000200f8,0x00000052,0x000700f5,0x00000021,0x00000057,
-	0x00000050,0x0000004c,0x00000056,0x00000051,0x000300f7,0x00000059,0x00000000,0x000400fa,
-	0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,0x00000043,0x0000005a,
-	0x0000002d,0x00000042,0x0004003d,0x0000000a,0x0000005b,0x0000005a,0x0004003d,0x0000000b,
-	0x0000005c,0x0000002d,0x0008004f,0x00000046,0x0000005d,0x0000005c,0x0000005c,0x00000000,
-	0x00000001,0x00000002,0x00060050,0x00000046,0x0000005e,0x0000005b,0x0000005b,0x0000005b,
-	0x00050088,0x00000046,0x0000005f,0x0000005d,0x0000005e,0x0004003d,0x0000000b,0x00000060,
-	0x0000002d,0x0009004f,0x0000000b,0x00000061,0x00000060,0x0000005f,0x00000004,0x00000005,
-	0x00000006,0x00000003,0x0003003e,0x0000002d,0x00000061,0x000200f9,0x00000059,0x000200f8,
-	0x00000059,0x000200f9,0x00000041,0x000200f8,0x00000041,0x0004003d,0x0000000b,0x00000065,
-	0x0000002d,0x0004006d,0x00000062,0x00000066,0x00000065,0x0003003e,0x00000064,0x00000066,
-	0x00050041,0x0000001e,0x00000068,0x00000015,0x00000067,0x0004003d,0x00000012,0x00000069,
-	0x00000068,0x000500ab,0x00000021,0x0000006a,0x00000069,0x00000022,0x000300f7,0x0000006c,
-	0x00000000,0x000400fa,0x0000006a,0x0000006b,0x00000072,0x000200f8,0x0000006b,0x0004003d,
-	0x00000062,0x0000006e,0x00000064,0x0007004f,0x0000006d,0x0000006f,0x0000006e,0x0000006e,
-	0x00000000,0x00000003,0x0004003d,0x00000062,0x00000070,0x00000064,0x0009004f,0x00000062,
-	0x00000071,0x00000070,0x0000006f,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,
-	0x00000064,0x00000071,0x000200f9,0x0000006c,0x000200f8,0x00000072,0x00050041,0x0000001e,
-	0x00000074,0x00000015,0x00000073,0x0004003d,0x00000012,0x00000075,0x00000074,0x000500ab,
-	0x00000021,0x00000076,0x00000075,0x00000022,0x000300f7,0x00000078,0x00000000,0x000400fa,
-	0x00000076,0x00000077,0x0000007d,0x000200f8,0x00000077,0x00050041,0x00000079,0x0000007a,
-	0x00000064,0x00000042,0x0004003d,0x00000012,0x0000007b,0x0000007a,0x00050041,0x00000079,
-	0x0000007c,0x00000064,0x00000022,0x0003003e,0x0000007c,0x0000007b,0x000200f9,0x00000078,
-	0x000200f8,0x0000007d,0x00050041,0x00000038,0x00000080,0x00000015,0x0000007f,0x0004003d,
-	0x00000006,0x00000081,0x00000080,0x0003003e,0x0000007e,0x00000081,0x0004003d,0x00000006,
-	0x00000082,0x0000007e,0x000500c7,0x00000006,0x00000083,0x00000082,0x00000037,0x000500ab,
-	0x00000021,0x00000084,0x00000083,0x00000032,0x000300f7,0x00000086,0x00000000,0x000400fa,
-	0x00000084,0x00000085,0x00000086,0x000200f8,0x00000085,0x00050041,0x00000079,0x00000087,
-	0x00000064,0x00000026,0x0003003e,0x00000087,0x00000022,0x000200f9,0x00000086,0x000200f8,
-	0x00000086,0x0004003d,0x00000006,0x00000088,0x0000007e,0x000500c7,0x00000006,0x00000089,
-	0x00000088,0x0000001d,0x000500ab,0x00000021,0x0000008a,0x00000089,0x00000032,0x000300f7,
-	0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,0x0000008c,0x000200f8,0x0000008b,
-	0x00050041,0x00000079,0x0000008e,0x00000064,0x0000008d,0x0003003e,0x0000008e,0x00000022,
-	0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x0004003d,0x00000006,0x0000008f,0x0000007e,
-	0x000500c7,0x00000006,0x00000090,0x0000008f,0x00000073,0x000500ab,0x00000021,0x00000091,
-	0x00000090,0x00000032,0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,
-	0x00000093,0x000200f8,0x00000092,0x00050041,0x00000079,0x00000094,0x00000064,0x00000042,
-	0x0003003e,0x00000094,0x00000026,0x000200f9,0x00000093,0x000200f8,0x00000093,0x000200f9,
-	0x00000078,0x000200f8,0x00000078,0x000200f9,0x0000006c,0x000200f8,0x0000006c,0x0004003d,
-	0x00000062,0x00000097,0x00000064,0x0003003e,0x00000096,0x00000097,0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000010.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000010[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x0b,0x94,0x8d,0x55,
+    0x14,0xc7,0xbf,0x7b,0xef,0xcc,0x1d,0x06,0x79,0x13,0x79,0x95,0xbc,0x16,0x4d,0xd6,
+    0x1a,0xe4,0x11,0x83,0x62,0x28,0x6f,0x51,0xa1,0x98,0xf2,0x16,0x0a,0xbd,0x90,0x90,
+    0x57,0x54,0xa8,0x28,0x8f,0x24,0xa1,0xa2,0x14,0x25,0x42,0x92,0xca,0xa8,0xa8,0x28,
+    0x54,0x1e,0x45,0x45,0x79,0xf4,0x42,0x5e,0x49,0x67,0x9f,0xfb,0xdb,0xd3,0xf6,0x65,
+    0xd5,0xac,0x75,0xd6,0xbd,0xfb,0xbf,0xf7,0xf9,0xef,0xff,0xd9,0xfb,0x9c,0x73,0xbf,
+    0xf9,0x62,0xd1,0xf2,0x29,0x41,0x10,0x09,0x52,0x83,0x5c,0x41,0x3c,0x12,0xf8,0xbf,
+    0x82,0x41,0x34,0x90,0xaf,0x79,0x82,0xb8,0xff,0xcc,0x6c,0xd1,0xbe,0x45,0xda,0xe0,
+    0x21,0xdd,0xd3,0x6a,0xd4,0xac,0x2e,0xfe,0x8b,0x82,0x98,0x8f,0x13,0x5f,0xfe,0x20,
+    0x25,0x48,0x72,0x9f,0x32,0xfa,0x67,0xf5,0x19,0x20,0x78,0x1d,0xb1,0x9d,0xb3,0x80,
+    0x8b,0x13,0x3c,0x45,0x38,0xdc,0xb7,0x3a,0x9e,0x53,0xe6,0x04,0x41,0xb3,0x20,0x39,
+    0xc8,0x48,0xa4,0x0b,0xca,0xf3,0xa9,0x58,0x04,0x2c,0x97,0xc1,0xa2,0x60,0x05,0x0c,
+    0x16,0x03,0x2b,0x62,0xb0,0x24,0xb0,0x8b,0x0d,0x96,0x0c,0x56,0xca,0x60,0x71,0xb0,
+    0x72,0x06,0x4b,0x01,0xbb,0xdc,0x60,0xb9,0xc0,0x2a,0x1b,0x2c,0x37,0x58,0x35,0x83,
+    0xa5,0x82,0x55,0x37,0x58,0x1e,0xb0,0x1a,0x06,0xcb,0x0b,0x56,0xdb,0x60,0xf9,0xc0,
+    0xae,0xf6,0x75,0x8a,0xe5,0xac,0x57,0x6a,0xd6,0xdf,0x7d,0x5e,0x46,0x7d,0xd4,0xbe,
+    0xd4,0xd8,0x52,0xe7,0x32,0xd8,0x85,0xdd,0xac,0xa8,0xf7,0xc7,0x7c,0x6d,0xe4,0x7b,
+    0x31,0xf7,0x2d,0xce,0x3a,0xcb,0xb9,0xf8,0x14,0xd6,0x19,0xf7,0x71,0x49,0x7e,0x7d,
+    0x71,0xb0,0xaa,0xce,0x8e,0x53,0xe3,0x52,0x69,0x2d,0xeb,0x15,0x71,0x0c,0x05,0x0d,
+    0x5e,0xcc,0x8d,0x76,0x2b,0x5b,0x35,0x52,0xfb,0x12,0x37,0x3a,0x74,0xd8,0xd6,0x40,
+    0xed,0xd2,0x6e,0xd4,0x4f,0x1d,0x9f,0xa1,0x76,0x59,0x37,0x96,0x64,0x66,0xd5,0x57,
+    0x5b,0xea,0xba,0x7f,0x49,0x85,0x1c,0xfb,0x4a,0x37,0x66,0xce,0x28,0xd1,0xb0,0xa8,
+    0xb3,0xd3,0xd1,0x28,0xbd,0x2f,0xee,0x6c,0xa9,0x59,0x3a,0x6b,0x10,0xdd,0x35,0xd1,
+    0x58,0x03,0xff,0x55,0xe8,0x4e,0xc2,0x5f,0x9b,0xb9,0x82,0xd7,0xc3,0xae,0x63,0xf8,
+    0xea,0x12,0x2f,0x7c,0x92,0xaf,0x01,0xf9,0xe4,0xaf,0x8c,0x5b,0x71,0x06,0xdc,0x9a,
+    0x57,0x46,0x83,0xff,0x19,0x1a,0x23,0xf9,0x1b,0xb2,0x2f,0x32,0xc8,0x2f,0x76,0x23,
+    0xb0,0xaa,0xac,0xaf,0x31,0x7a,0x24,0xfe,0x1a,0x7c,0x35,0x8c,0xbf,0xb9,0x59,0xcf,
+    0x75,0xf8,0x1b,0xe0,0x97,0xcf,0x96,0xe8,0x15,0x7f,0x5b,0xea,0x91,0x6e,0xe6,0x77,
+    0x64,0xaf,0x6b,0x7c,0x17,0xf2,0xa9,0x3f,0x8b,0xbd,0x26,0xf3,0xfb,0x30,0x5f,0xea,
+    0x55,0xc2,0x65,0xea,0x47,0x7d,0xb8,0x02,0xfe,0xf5,0x29,0x73,0xee,0xe0,0x7b,0x3f,
+    0xd6,0x28,0x76,0x7f,0x30,0xcd,0x31,0x30,0x64,0x0f,0xe1,0x9c,0xca,0xfc,0xbb,0x59,
+    0x53,0x3a,0x3d,0xb9,0x8f,0xef,0x31,0x13,0x3f,0x9c,0x1e,0xa9,0x3d,0x92,0xb3,0xa5,
+    0x6b,0x9a,0x1a,0xf2,0x4f,0x47,0xb7,0xfa,0x67,0xc3,0x27,0xfc,0xcf,0xe2,0xb3,0xfc,
+    0x0b,0x43,0x7b,0x7d,0x49,0x48,0xef,0x7a,0xce,0xad,0xda,0x3b,0xb8,0x03,0xd4,0xde,
+    0x17,0xea,0xe9,0x11,0xce,0xb4,0xf2,0x45,0x7c,0xc1,0x46,0x66,0xc8,0x7a,0x63,0x91,
+    0x44,0x6e,0xdd,0x93,0x62,0x27,0x81,0xd5,0x72,0x9d,0x8a,0xd2,0xef,0x00,0x8d,0x27,
+    0x1d,0x92,0x4c,0x6c,0x4d,0x1f,0x93,0xd0,0xaa,0x76,0xa6,0xb1,0xa5,0x7f,0x7d,0x8d,
+    0x2d,0x9f,0xe3,0x42,0xf6,0xa4,0x90,0x3d,0x25,0x34,0x7f,0x75,0xc8,0xbf,0x31,0x64,
+    0x6f,0x0e,0xd9,0x5b,0x8d,0x2d,0xfb,0xef,0x30,0x76,0x7d,0xce,0x63,0x3d,0xce,0x5c,
+    0x6b,0x87,0xd6,0xe5,0x3e,0xab,0xc7,0xd0,0xbd,0x34,0x80,0xb3,0x5d,0x1f,0x7f,0x23,
+    0xb7,0x62,0x39,0x0b,0xd7,0x72,0x5e,0x1a,0xc3,0x27,0x31,0x4d,0xc0,0x47,0xbb,0x18,
+    0xb1,0x9b,0x32,0xaf,0x89,0x3f,0x17,0x31,0x5f,0x9f,0xa6,0x26,0xbe,0x19,0x35,0x13,
+    0x5f,0x26,0xb6,0xf0,0xcb,0x59,0xba,0x1e,0xfe,0xe6,0xc4,0xcb,0x5e,0x69,0x01,0xbe,
+    0xd8,0xc5,0xc8,0x3d,0xd7,0x0a,0x4c,0xce,0xd9,0x09,0xc7,0xd1,0x06,0xdd,0xa7,0x5d,
+    0x7c,0x2b,0xbf,0xae,0xc0,0x63,0xd2,0xa7,0xd6,0x70,0x4b,0x1d,0xda,0xd1,0x9b,0x96,
+    0x70,0xcb,0xbe,0x68,0x0f,0x3e,0x02,0xfb,0x06,0x30,0x9d,0xd3,0xc1,0xcc,0x11,0xbd,
+    0x1d,0x88,0x39,0xe5,0xb8,0x35,0x47,0x1b,0xa3,0xff,0x46,0xf4,0x77,0x34,0xfa,0x6f,
+    0x02,0x57,0xfd,0x37,0x83,0xa9,0xfe,0xce,0x46,0xbf,0xf8,0x3a,0xb9,0xd1,0x19,0xee,
+    0x4e,0x46,0xcb,0x2d,0x68,0xe9,0x62,0xf4,0xdf,0x0a,0xae,0xfa,0xbb,0x82,0xe9,0x9c,
+    0x6e,0x66,0x8e,0xe8,0xef,0x46,0x8c,0xe8,0xd7,0x1c,0x9d,0x8d,0xfe,0xdb,0xd0,0x9f,
+    0x65,0xf4,0xdf,0x0e,0xae,0xfa,0xbb,0x83,0xa9,0xfe,0x9e,0x46,0xbf,0xf8,0x7a,0xb8,
+    0xd1,0x13,0xee,0x1e,0xa6,0xef,0xbd,0xd0,0x22,0xfb,0x4e,0xec,0xde,0x60,0xbd,0xcc,
+    0xfd,0xa5,0x7b,0xa2,0x37,0x1a,0x95,0xa7,0x27,0x3c,0xfd,0xfc,0xde,0x4c,0xdc,0x67,
+    0xba,0x27,0xef,0x44,0xf3,0x40,0x93,0xeb,0x2e,0x70,0xb5,0x07,0x91,0x7b,0x24,0x7b,
+    0x74,0x30,0x31,0x83,0xe0,0x91,0x3b,0xef,0x1e,0x78,0x86,0x98,0xfa,0xde,0x0b,0xde,
+    0xd6,0xc5,0x88,0x7d,0x3f,0x73,0x03,0x83,0x0d,0x05,0x8b,0xf8,0x7d,0x17,0xf7,0xf7,
+    0xe5,0x30,0x62,0x87,0xc2,0xa1,0x39,0x1e,0x20,0xc7,0x70,0x93,0x63,0x04,0x78,0x57,
+    0x57,0x17,0x39,0x9f,0x0f,0xb2,0xc6,0x61,0xdc,0xa1,0x23,0xa8,0x4b,0x5f,0x7c,0xda,
+    0xab,0x51,0x70,0x8d,0x34,0xbd,0x1a,0x0d,0xae,0xbd,0x7a,0x08,0x4c,0x7b,0x35,0xd6,
+    0xf4,0x4a,0x7c,0x63,0xdc,0x18,0x4b,0x8d,0xc7,0xc0,0x2d,0x77,0xc5,0x78,0xee,0x2d,
+    0x3d,0x2b,0x72,0x67,0x4e,0x00,0x17,0x2d,0xe3,0xb0,0xeb,0xb8,0x78,0xf1,0x3d,0xcc,
+    0xfd,0x3f,0xce,0x70,0x4c,0x34,0x1c,0x32,0x67,0x22,0x71,0xea,0x7f,0x04,0x7f,0x17,
+    0x93,0xe3,0x51,0x70,0x89,0x9f,0x84,0xad,0x39,0x1e,0x23,0xc7,0x24,0xc3,0x31,0xd9,
+    0x70,0xc8,0x9c,0xc9,0xc4,0xa9,0xff,0x71,0xfc,0x53,0x4d,0x8e,0x27,0xc0,0x25,0x7e,
+    0x0a,0xb6,0xe6,0x78,0x92,0x1c,0x53,0x0c,0xc7,0x34,0xc3,0x21,0x73,0xa6,0x11,0x27,
+    0xfb,0x53,0x6b,0x37,0xd6,0xf4,0xe5,0x29,0xfa,0x32,0xdd,0xf4,0xe5,0x69,0x70,0xed,
+    0xcb,0x0c,0x30,0xed,0xcb,0x2c,0xd3,0x17,0xf1,0xcd,0x74,0x63,0x01,0xdc,0x33,0x8d,
+    0x96,0x67,0xd0,0x32,0xdb,0xac,0x67,0x0e,0xb8,0xde,0xef,0x73,0x89,0x69,0xed,0x7e,
+    0x11,0xe5,0xb7,0xf5,0x39,0xb0,0xb9,0xe6,0x7e,0x8f,0xfa,0x3a,0x25,0x7b,0xff,0x3c,
+    0x62,0xe6,0x18,0x8e,0xe7,0x73,0x38,0x72,0x7b,0x7b,0x3e,0xd8,0x3c,0x7e,0x0b,0x93,
+    0xcd,0x6f,0xb6,0xee,0xcd,0xf9,0xd4,0x64,0x16,0xba,0x17,0x98,0x9a,0xbc,0x40,0x4d,
+    0x16,0x9a,0x9a,0xbc,0x08,0xae,0x35,0x79,0x09,0x4c,0x6b,0xb2,0xd8,0xd4,0x44,0x7c,
+    0x8b,0x7c,0x6c,0x82,0x7b,0x91,0xa9,0xc9,0xcb,0x17,0xa8,0xc9,0x2b,0xe0,0xab,0xe0,
+    0x7e,0x15,0x6c,0x09,0x1a,0x95,0x47,0x3e,0x8f,0x3b,0x16,0x89,0x79,0x0d,0x0d,0x0b,
+    0x88,0x5f,0x84,0x8e,0x65,0x46,0x87,0xc4,0x2c,0x75,0x63,0x19,0xf3,0x97,0x1a,0x1d,
+    0xaf,0x5f,0x40,0xc7,0x1b,0xe0,0x5a,0xd7,0xe5,0xa1,0xde,0xbc,0x09,0xb6,0x3c,0xd4,
+    0x1b,0xb9,0x47,0xc4,0xbf,0x02,0x0e,0x1d,0x13,0xe8,0xd9,0x4a,0xe6,0xae,0x30,0xdc,
+    0x6f,0x85,0x7a,0xb6,0x0a,0x6c,0xe5,0x7f,0xf4,0x6c,0x15,0xf5,0xd0,0xf5,0x2c,0x0b,
+    0xf5,0x70,0x96,0xe1,0x5f,0x03,0x7f,0x5b,0xce,0xca,0xdb,0x60,0x81,0xc1,0xd6,0x82,
+    0x45,0x0c,0xf6,0x0e,0x58,0xd4,0x60,0xeb,0xc0,0x62,0x7e,0xad,0x89,0x7b,0xef,0x5d,
+    0x38,0xd7,0x32,0x67,0x1d,0x3a,0x57,0xe3,0xd3,0xbd,0xf4,0x1e,0x7b,0x69,0xbd,0xd9,
+    0x4b,0xef,0x83,0xeb,0x5e,0xfa,0x00,0x4c,0xf7,0x52,0xb6,0xe9,0xa1,0xf8,0x36,0xb8,
+    0x91,0xcd,0x1a,0x37,0x98,0x1e,0x7e,0xc8,0xf3,0x96,0xbd,0xf7,0x3e,0x02,0x17,0x2d,
+    0x1b,0xb1,0xf5,0xbe,0xf8,0x98,0x67,0xf5,0x8d,0x86,0x63,0x93,0xe1,0x90,0x39,0x9b,
+    0x88,0x53,0xff,0x27,0xf8,0xed,0xbd,0xf7,0x29,0xb8,0xc4,0x6f,0xc6,0xd6,0x1c,0x9f,
+    0x91,0x63,0xb3,0xe1,0xd8,0x62,0x38,0x64,0xce,0x16,0xe2,0xd4,0xff,0x39,0x7e,0x7b,
+    0xef,0x7d,0x01,0x2e,0xf1,0x5b,0xb1,0x35,0xc7,0x36,0x72,0x6c,0x35,0x1c,0xdb,0x0d,
+    0x87,0xcc,0xd9,0x4e,0x9c,0xec,0x0f,0xad,0x5d,0xb6,0xe9,0xcb,0x97,0xf4,0x65,0x87,
+    0xe9,0xcb,0x57,0xe0,0xda,0x97,0xaf,0xc1,0xb4,0x2f,0xbb,0x4c,0x5f,0xc4,0xb7,0xd3,
+    0x8d,0xbd,0x70,0xef,0x34,0x7b,0x6f,0x37,0x5a,0xf4,0x99,0x75,0x0f,0xd8,0x6e,0xf3,
+    0x5c,0xae,0xb1,0xdf,0xe4,0xc4,0x26,0xce,0xc1,0xb7,0x60,0x7b,0xcc,0x39,0x88,0x9a,
+    0x73,0xb0,0x9a,0x18,0x59,0xd7,0x2e,0x72,0xef,0x35,0xeb,0xfa,0x8e,0x75,0xed,0x33,
+    0xeb,0xfa,0x1e,0x5c,0xd7,0xf5,0x03,0x98,0xae,0xeb,0x80,0x59,0x97,0xf8,0xf6,0xbb,
+    0x71,0x08,0xee,0xfd,0xa6,0xc6,0x3f,0xa2,0xd5,0xde,0x19,0x3f,0x81,0x6b,0xcc,0xc1,
+    0xd0,0x7e,0x3a,0x48,0x8c,0xe8,0x3d,0x00,0xe7,0x21,0xf3,0x8c,0xf1,0x33,0x7a,0x8f,
+    0x98,0x67,0x8c,0x5f,0xc0,0x65,0xfe,0x61,0x6c,0xf5,0xfd,0xca,0xff,0x08,0xd9,0x3c,
+    0xcf,0xfc,0x06,0x36,0xdc,0xac,0xef,0x77,0xf0,0x81,0xac,0xef,0x98,0x59,0x9f,0xf8,
+    0x8e,0xba,0x71,0x0c,0x2d,0x47,0x8d,0xf6,0xe3,0xa1,0x7d,0x7a,0xdc,0xdc,0xc1,0x1a,
+    0x7f,0xcc,0x68,0xf9,0x23,0xa4,0xe5,0x04,0x58,0x73,0xa3,0xe5,0x24,0xb8,0x6a,0x39,
+    0x6d,0xb4,0x9c,0xf4,0xdc,0x81,0xc7,0x84,0xfb,0x94,0xd1,0x72,0x26,0xb4,0x9f,0xcf,
+    0x18,0x2d,0x1a,0x7f,0xda,0x68,0xf9,0x33,0xa4,0xe5,0x2c,0xd8,0x0e,0xa3,0xe5,0x2f,
+    0x70,0xd5,0xa2,0x0f,0xb2,0xa2,0x45,0x7c,0xe7,0xb8,0xd4,0x85,0xfb,0x9c,0xd1,0x12,
+    0x8d,0xfc,0xd3,0x77,0xd1,0x22,0xb6,0xfc,0x4f,0x2a,0x5a,0x34,0x3e,0x88,0x9c,0xdf,
+    0xe3,0x03,0xa1,0x3d,0xba,0xcb,0xec,0xf9,0x64,0xf8,0x84,0x4b,0xfe,0x77,0x15,0xfb,
+    0xac,0x23,0xa8,0xed,0x46,0x2d,0xce,0x78,0x2a,0x75,0xca,0xe5,0xff,0xd7,0x8d,0x79,
+    0x1d,0xb9,0xe1,0xca,0x63,0xf6,0x5f,0x7e,0xf0,0x35,0xac,0xb1,0x10,0x58,0x01,0xd6,
+    0x58,0xc4,0xd4,0xbb,0x90,0x7f,0x9f,0x25,0xef,0x26,0x12,0x3c,0x85,0x0d,0x4f,0x51,
+    0x78,0xc6,0x92,0xbf,0x38,0x58,0x31,0x5f,0xb7,0xa8,0xb7,0x65,0x4e,0x09,0x33,0xa7,
+    0x24,0x73,0xf2,0x3a,0x75,0x71,0xde,0x05,0x46,0xc0,0x4b,0xf2,0x2e,0x4b,0xf9,0xca,
+    0xe0,0x2f,0xed,0x9f,0x73,0x93,0x73,0xde,0x9f,0x95,0xe1,0x9d,0x96,0xe4,0x28,0x47,
+    0x8e,0x22,0xbe,0x17,0xe7,0xd7,0x23,0xdf,0x05,0xea,0x91,0x97,0xf8,0x8b,0x8c,0xa6,
+    0xf2,0xe0,0x5a,0x8f,0x0a,0xe6,0xfd,0xa3,0xd4,0xa3,0x92,0xa9,0x87,0xf8,0x2a,0xfa,
+    0xf7,0x0c,0x09,0x9e,0x8a,0x86,0xa7,0x32,0x3c,0x13,0xc8,0x5f,0x05,0x4c,0xeb,0x51,
+    0x85,0x39,0x55,0xcd,0x9c,0x6a,0xcc,0x19,0xc5,0x9c,0x2b,0xc0,0xca,0x1a,0x9e,0x34,
+    0xf0,0xd2,0xa6,0x6e,0xd5,0x4d,0xdd,0xd2,0x78,0x87,0x27,0x39,0xaa,0x93,0xa3,0x92,
+    0xa9,0xc7,0xdf,0x33,0xd1,0xa7,0xd1,0x5c,0x16,0x00,0x00
 };
 
 // Generated from:
@@ -134,8 +134,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform texture2D src;
-// layout(location = 0)out uvec4 dest;
+// layout(set = 0, binding = 0)uniform texture2DArray src;
+// layout(location = 0)out vec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -144,6 +144,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -152,19 +153,67 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           vec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -175,7 +224,15 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            uvec4 destValue = uvec4(srcValue);
+//            vec4 destValue = vec4(srcValue);
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000011.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000011.inc
index cf39a04..fac9a0b 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000011.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000011.inc
@@ -1,136 +1,117 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000011[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009f,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009d,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002d,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000030,0x00637273,0x00050005,0x0000006b,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000085,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009d,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000030,0x00000022,
-	0x00000000,0x00040047,0x00000030,0x00000021,0x00000000,0x00040047,0x0000009d,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040020,0x0000002c,0x00000007,0x0000000b,0x00090019,
-	0x0000002e,0x0000000a,0x00000001,0x00000000,0x00000001,0x00000000,0x00000001,0x00000000,
-	0x00040020,0x0000002f,0x00000000,0x0000002e,0x0004003b,0x0000002f,0x00000030,0x00000000,
-	0x0004002b,0x00000006,0x00000032,0x00000000,0x0004002b,0x00000006,0x00000037,0x00000003,
-	0x00040020,0x00000038,0x00000009,0x00000006,0x00040017,0x0000003b,0x00000006,0x00000003,
-	0x0004002b,0x00000006,0x0000003f,0x00000002,0x0004002b,0x00000006,0x00000043,0x00000005,
-	0x0004002b,0x00000012,0x00000049,0x00000003,0x00040020,0x0000004a,0x00000007,0x0000000a,
-	0x00040017,0x0000004d,0x0000000a,0x00000003,0x0004002b,0x00000006,0x00000054,0x00000006,
-	0x0004002b,0x0000000a,0x0000005c,0x00000000,0x00040017,0x00000069,0x00000012,0x00000004,
-	0x00040020,0x0000006a,0x00000007,0x00000069,0x0004002b,0x00000006,0x0000006e,0x00000007,
-	0x00040017,0x00000074,0x00000012,0x00000002,0x0004002b,0x00000006,0x0000007a,0x00000008,
-	0x00040020,0x00000080,0x00000007,0x00000012,0x0004002b,0x00000006,0x00000086,0x00000009,
-	0x0004002b,0x00000012,0x00000094,0x00000002,0x00040020,0x0000009c,0x00000003,0x00000069,
-	0x0004003b,0x0000009c,0x0000009d,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002c,0x0000002d,0x00000007,0x0004003b,
-	0x0000006a,0x0000006b,0x00000007,0x0004003b,0x00000027,0x00000085,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002e,
-	0x00000031,0x00000030,0x00050041,0x00000017,0x00000033,0x00000015,0x00000032,0x0004003d,
-	0x00000007,0x00000034,0x00000033,0x0004003d,0x00000007,0x00000035,0x0000001b,0x00050080,
-	0x00000007,0x00000036,0x00000034,0x00000035,0x00050041,0x00000038,0x00000039,0x00000015,
-	0x00000037,0x0004003d,0x00000006,0x0000003a,0x00000039,0x00050051,0x00000006,0x0000003c,
-	0x00000036,0x00000000,0x00050051,0x00000006,0x0000003d,0x00000036,0x00000001,0x00060050,
-	0x0000003b,0x0000003e,0x0000003c,0x0000003d,0x0000003a,0x00050041,0x00000038,0x00000040,
-	0x00000015,0x0000003f,0x0004003d,0x00000006,0x00000041,0x00000040,0x0007005f,0x0000000b,
-	0x00000042,0x00000031,0x0000003e,0x00000002,0x00000041,0x0003003e,0x0000002d,0x00000042,
-	0x00050041,0x0000001e,0x00000044,0x00000015,0x00000043,0x0004003d,0x00000012,0x00000045,
-	0x00000044,0x000500ab,0x00000021,0x00000046,0x00000045,0x00000022,0x000300f7,0x00000048,
-	0x00000000,0x000400fa,0x00000046,0x00000047,0x00000053,0x000200f8,0x00000047,0x00050041,
-	0x0000004a,0x0000004b,0x0000002d,0x00000049,0x0004003d,0x0000000a,0x0000004c,0x0000004b,
-	0x0004003d,0x0000000b,0x0000004e,0x0000002d,0x0008004f,0x0000004d,0x0000004f,0x0000004e,
-	0x0000004e,0x00000000,0x00000001,0x00000002,0x0005008e,0x0000004d,0x00000050,0x0000004f,
-	0x0000004c,0x0004003d,0x0000000b,0x00000051,0x0000002d,0x0009004f,0x0000000b,0x00000052,
-	0x00000051,0x00000050,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,
-	0x00000052,0x000200f9,0x00000048,0x000200f8,0x00000053,0x00050041,0x0000001e,0x00000055,
-	0x00000015,0x00000054,0x0004003d,0x00000012,0x00000056,0x00000055,0x000500ab,0x00000021,
-	0x00000057,0x00000056,0x00000022,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,
-	0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,0x0000004a,0x0000005a,0x0000002d,
-	0x00000049,0x0004003d,0x0000000a,0x0000005b,0x0000005a,0x000500ba,0x00000021,0x0000005d,
-	0x0000005b,0x0000005c,0x000200f9,0x00000059,0x000200f8,0x00000059,0x000700f5,0x00000021,
-	0x0000005e,0x00000057,0x00000053,0x0000005d,0x00000058,0x000300f7,0x00000060,0x00000000,
-	0x000400fa,0x0000005e,0x0000005f,0x00000060,0x000200f8,0x0000005f,0x00050041,0x0000004a,
-	0x00000061,0x0000002d,0x00000049,0x0004003d,0x0000000a,0x00000062,0x00000061,0x0004003d,
-	0x0000000b,0x00000063,0x0000002d,0x0008004f,0x0000004d,0x00000064,0x00000063,0x00000063,
-	0x00000000,0x00000001,0x00000002,0x00060050,0x0000004d,0x00000065,0x00000062,0x00000062,
-	0x00000062,0x00050088,0x0000004d,0x00000066,0x00000064,0x00000065,0x0004003d,0x0000000b,
-	0x00000067,0x0000002d,0x0009004f,0x0000000b,0x00000068,0x00000067,0x00000066,0x00000004,
-	0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002d,0x00000068,0x000200f9,0x00000060,
-	0x000200f8,0x00000060,0x000200f9,0x00000048,0x000200f8,0x00000048,0x0004003d,0x0000000b,
-	0x0000006c,0x0000002d,0x0004006d,0x00000069,0x0000006d,0x0000006c,0x0003003e,0x0000006b,
-	0x0000006d,0x00050041,0x0000001e,0x0000006f,0x00000015,0x0000006e,0x0004003d,0x00000012,
-	0x00000070,0x0000006f,0x000500ab,0x00000021,0x00000071,0x00000070,0x00000022,0x000300f7,
-	0x00000073,0x00000000,0x000400fa,0x00000071,0x00000072,0x00000079,0x000200f8,0x00000072,
-	0x0004003d,0x00000069,0x00000075,0x0000006b,0x0007004f,0x00000074,0x00000076,0x00000075,
-	0x00000075,0x00000000,0x00000003,0x0004003d,0x00000069,0x00000077,0x0000006b,0x0009004f,
-	0x00000069,0x00000078,0x00000077,0x00000076,0x00000004,0x00000005,0x00000002,0x00000003,
-	0x0003003e,0x0000006b,0x00000078,0x000200f9,0x00000073,0x000200f8,0x00000079,0x00050041,
-	0x0000001e,0x0000007b,0x00000015,0x0000007a,0x0004003d,0x00000012,0x0000007c,0x0000007b,
-	0x000500ab,0x00000021,0x0000007d,0x0000007c,0x00000022,0x000300f7,0x0000007f,0x00000000,
-	0x000400fa,0x0000007d,0x0000007e,0x00000084,0x000200f8,0x0000007e,0x00050041,0x00000080,
-	0x00000081,0x0000006b,0x00000049,0x0004003d,0x00000012,0x00000082,0x00000081,0x00050041,
-	0x00000080,0x00000083,0x0000006b,0x00000022,0x0003003e,0x00000083,0x00000082,0x000200f9,
-	0x0000007f,0x000200f8,0x00000084,0x00050041,0x00000038,0x00000087,0x00000015,0x00000086,
-	0x0004003d,0x00000006,0x00000088,0x00000087,0x0003003e,0x00000085,0x00000088,0x0004003d,
-	0x00000006,0x00000089,0x00000085,0x000500c7,0x00000006,0x0000008a,0x00000089,0x0000003f,
-	0x000500ab,0x00000021,0x0000008b,0x0000008a,0x00000032,0x000300f7,0x0000008d,0x00000000,
-	0x000400fa,0x0000008b,0x0000008c,0x0000008d,0x000200f8,0x0000008c,0x00050041,0x00000080,
-	0x0000008e,0x0000006b,0x00000026,0x0003003e,0x0000008e,0x00000022,0x000200f9,0x0000008d,
-	0x000200f8,0x0000008d,0x0004003d,0x00000006,0x0000008f,0x00000085,0x000500c7,0x00000006,
-	0x00000090,0x0000008f,0x0000001d,0x000500ab,0x00000021,0x00000091,0x00000090,0x00000032,
-	0x000300f7,0x00000093,0x00000000,0x000400fa,0x00000091,0x00000092,0x00000093,0x000200f8,
-	0x00000092,0x00050041,0x00000080,0x00000095,0x0000006b,0x00000094,0x0003003e,0x00000095,
-	0x00000022,0x000200f9,0x00000093,0x000200f8,0x00000093,0x0004003d,0x00000006,0x00000096,
-	0x00000085,0x000500c7,0x00000006,0x00000097,0x00000096,0x0000007a,0x000500ab,0x00000021,
-	0x00000098,0x00000097,0x00000032,0x000300f7,0x0000009a,0x00000000,0x000400fa,0x00000098,
-	0x00000099,0x0000009a,0x000200f8,0x00000099,0x00050041,0x00000080,0x0000009b,0x0000006b,
-	0x00000049,0x0003003e,0x0000009b,0x00000026,0x000200f9,0x0000009a,0x000200f8,0x0000009a,
-	0x000200f9,0x0000007f,0x000200f8,0x0000007f,0x000200f9,0x00000073,0x000200f8,0x00000073,
-	0x0004003d,0x00000069,0x0000009e,0x0000006b,0x0003003e,0x0000009d,0x0000009e,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000011.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000011[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x89,0x53,0xd5,0x55,
+    0x14,0xc7,0x7f,0xbc,0x07,0xef,0x21,0x2a,0x62,0x12,0x9a,0x61,0x03,0x62,0x66,0x61,
+    0x48,0x85,0xbb,0x0f,0x53,0x4b,0xa4,0x5c,0x52,0x24,0xcd,0x2c,0xa3,0x2c,0x25,0x93,
+    0x12,0x2c,0xa9,0x14,0xb7,0x4c,0xcc,0xcc,0xd4,0x4a,0xcb,0xd2,0x32,0x4d,0x93,0x34,
+    0x2b,0xb7,0xd4,0x92,0x72,0x6b,0x51,0x2b,0x97,0x72,0xab,0xff,0xa2,0x69,0x99,0x69,
+    0xb9,0xe7,0xf2,0x39,0xcc,0x99,0xdf,0x38,0xc5,0xcc,0x9d,0xdf,0x3b,0xdf,0x73,0xee,
+    0xf7,0x7e,0xcf,0x39,0xf7,0xde,0xdf,0x7b,0x44,0x23,0x79,0xf1,0x20,0x48,0x0a,0xd2,
+    0x82,0xd4,0xe0,0x97,0xa0,0xe9,0xaf,0x6d,0x10,0x71,0x48,0x10,0xb4,0x0c,0x62,0xfe,
+    0x59,0x32,0xbc,0x6c,0x78,0x41,0xcd,0xcc,0xc9,0x05,0x45,0x3d,0x0b,0xc5,0x9f,0x1e,
+    0x44,0x7d,0x9c,0xf8,0xda,0x04,0xf1,0x20,0xd9,0x3d,0x65,0x4c,0xaf,0xa8,0xac,0x12,
+    0xbc,0xab,0x1b,0x97,0xdc,0xc8,0x70,0x71,0x82,0xc7,0x85,0xc3,0x7d,0xea,0xea,0x39,
+    0x65,0x4e,0x10,0x0c,0x0b,0x52,0x82,0xee,0xac,0x97,0xc7,0x53,0xb1,0x24,0xb0,0x54,
+    0x83,0x45,0xc0,0x32,0x0c,0x16,0x05,0xcb,0x34,0x58,0x32,0x58,0x07,0x83,0xa5,0x80,
+    0x65,0x1b,0x2c,0x06,0x96,0x63,0xb0,0x38,0x58,0x17,0x83,0xa5,0x82,0x75,0x33,0x58,
+    0x0b,0xb0,0xee,0x06,0x4b,0x03,0x2b,0x34,0x58,0x4b,0xb0,0x22,0x83,0xb5,0x02,0xeb,
+    0x63,0xb0,0xd6,0x60,0x03,0x7c,0x9d,0xa2,0xcd,0xf9,0x4a,0xcd,0x26,0xb8,0x67,0x67,
+    0xea,0xa3,0x76,0xae,0xb1,0xa5,0xce,0xd7,0x60,0xb7,0x73,0xb3,0x22,0xde,0x1f,0xf5,
+    0xb5,0x91,0xcf,0x59,0xee,0x53,0x8c,0x3c,0x73,0x5c,0x7c,0x9c,0x3c,0x63,0x3e,0x2e,
+    0xd9,0xe7,0x17,0x03,0xcb,0x77,0x76,0x0c,0x3d,0xd9,0x05,0x23,0xfa,0x67,0x3a,0x86,
+    0x74,0x83,0xb7,0x73,0x63,0xcc,0xde,0x91,0x83,0xd4,0x96,0x1a,0x97,0x97,0x9f,0x2d,
+    0x56,0xbb,0xa3,0x1b,0x89,0xb4,0xc5,0x03,0xd5,0x96,0x7a,0x6f,0x2f,0xa9,0x48,0x5c,
+    0xe9,0xec,0x1c,0x34,0x48,0x6f,0xdb,0x3b,0x3b,0x17,0x3b,0x82,0xae,0xce,0x68,0xc8,
+    0xc5,0xdf,0x05,0x5d,0xc9,0xf8,0xaf,0x65,0xae,0xe0,0xfd,0xb1,0xbb,0x1a,0xbe,0xeb,
+    0x88,0x17,0x3e,0x59,0x2f,0x1f,0xfe,0xc0,0xd7,0x27,0xc3,0xd7,0x34,0x97,0xa1,0x5a,
+    0xf2,0xff,0x67,0xe4,0x34,0x3f,0x93,0x83,0x1b,0xe9,0x7b,0x77,0xd6,0x17,0xbb,0x00,
+    0x2c,0x9f,0xfc,0x7a,0xa0,0x47,0xe2,0x0b,0xf1,0xe5,0x1a,0x7f,0x2f,0x93,0x4f,0xef,
+    0xe6,0xb9,0x4d,0x7e,0x79,0xf6,0x43,0xaf,0xf8,0x8b,0xa9,0x47,0x8e,0x99,0x3f,0x84,
+    0xbd,0xac,0xf1,0xa5,0xac,0xa7,0xfe,0x91,0xf4,0x4e,0xe6,0xdf,0xcd,0x7c,0xa9,0xd7,
+    0x55,0x6e,0xa5,0xf1,0xd4,0x27,0x89,0x35,0xc2,0x4f,0x99,0x73,0x0f,0x9f,0xc7,0x93,
+    0xa3,0xd8,0x13,0xc0,0x74,0x8d,0x89,0x21,0xbb,0x82,0x73,0x28,0xf3,0x1f,0x24,0xa7,
+    0x1c,0x7a,0xf2,0x30,0x9f,0xa3,0x26,0xbe,0x92,0x1e,0xa9,0x3d,0x9d,0xb3,0xa3,0x39,
+    0xd5,0x85,0xfc,0x0b,0xd1,0xad,0xfe,0x25,0xf0,0x09,0xff,0x8b,0xf8,0x2c,0xff,0xaa,
+    0xd0,0x5e,0x5e,0x6b,0xf4,0x8a,0xbd,0xc5,0x5b,0x73,0x87,0xc8,0xfc,0x06,0xf4,0x69,
+    0x4f,0x3e,0x60,0x6e,0x83,0xe1,0xdb,0xc1,0x1d,0xa0,0xf6,0xfe,0x50,0xcf,0x8f,0x72,
+    0xa6,0x65,0xfe,0x45,0xb4,0x34,0x50,0xbf,0x8b,0xdc,0x83,0x51,0xdf,0xfb,0x14,0x9f,
+    0x57,0x32,0x7a,0x04,0xfb,0xdd,0x21,0x29,0xc4,0x76,0xe6,0x0e,0x88,0x1b,0xbb,0xc8,
+    0xd8,0xd2,0xcf,0x71,0xc6,0x96,0x67,0x4d,0xc8,0xae,0x0d,0xd9,0x73,0x8c,0x2d,0xb9,
+    0x6d,0x33,0xb6,0xec,0xaf,0x23,0xd8,0x09,0xce,0x5b,0x37,0xce,0xd4,0x28,0x87,0xca,
+    0x79,0xba,0x1e,0xac,0x9b,0xd9,0x2b,0x55,0x9c,0xdd,0x1b,0xf0,0x0f,0x72,0x19,0xc8,
+    0x5e,0xbf,0x89,0xf3,0xd0,0x03,0x3e,0x89,0xb9,0x19,0x7c,0x81,0x8b,0x11,0xfb,0x16,
+    0xe6,0x09,0x5e,0xec,0x2a,0x90,0x07,0xa6,0xf1,0x3d,0xa9,0x81,0xf8,0x8a,0xb0,0x85,
+    0xbf,0x37,0xf7,0x65,0x01,0x67,0x28,0xc1,0x5e,0xe8,0x0b,0xde,0xe0,0x62,0xd2,0x7d,
+    0x5e,0x4d,0x98,0x9c,0xa3,0xdf,0x1c,0x47,0x02,0xdd,0x7f,0xba,0xf8,0xfe,0xdc,0xaf,
+    0x09,0xea,0x3e,0x00,0x6e,0xa9,0xc3,0x40,0x6a,0xdd,0x0f,0x6e,0xe9,0xeb,0xad,0xe0,
+    0x75,0xd8,0x83,0xc0,0x74,0xce,0x60,0x33,0x47,0xf4,0x0e,0x26,0xe6,0x0f,0xc7,0xad,
+    0x6b,0x24,0x8c,0xfe,0xdb,0xd0,0x3f,0xc4,0xe8,0xbf,0x1d,0x5c,0xf5,0x0f,0x05,0x53,
+    0xfd,0xc3,0x8c,0xfe,0xa1,0xfe,0xbe,0x0f,0x3c,0x26,0xdc,0x25,0x46,0xcb,0x1d,0x68,
+    0x29,0x35,0xfa,0xef,0x04,0x57,0xfd,0xc3,0xc1,0x74,0xce,0x08,0x33,0x47,0xf4,0x8f,
+    0x20,0x46,0xf4,0xeb,0x1a,0xc3,0x8c,0xfe,0x51,0xe8,0x1f,0x69,0xf4,0xdf,0x05,0xae,
+    0xfa,0x47,0x83,0xa9,0xfe,0x32,0xa3,0x5f,0x7c,0x63,0xdc,0x28,0x83,0x7b,0x8c,0xe9,
+    0xfb,0x58,0xb4,0xc8,0xbe,0x13,0xbb,0x1c,0x6c,0xac,0xb9,0x9f,0x74,0x4f,0x94,0xa3,
+    0x51,0x79,0xca,0xe0,0x91,0x3b,0xeb,0x5e,0xee,0x2b,0xdd,0x93,0xf7,0xa1,0x79,0xa2,
+    0x59,0xeb,0x7e,0x70,0xb5,0x27,0xb1,0xf6,0x3c,0xf6,0xe8,0x03,0xc4,0x4c,0x82,0x47,
+    0xee,0xb4,0x87,0xe0,0xa9,0x30,0xf5,0x9d,0x0c,0x3e,0xda,0xc5,0x88,0xfd,0x08,0x73,
+    0x03,0x83,0x4d,0x01,0x4b,0xf2,0x75,0x89,0xf9,0xfb,0x70,0x2a,0xb1,0x53,0xe0,0xd0,
+    0x35,0x1e,0x65,0x8d,0x4a,0xb3,0xc6,0x34,0xf0,0x49,0xae,0x2e,0x72,0x3e,0x1f,0x23,
+    0xc7,0xa9,0xdc,0x91,0xd3,0xa8,0xcb,0x38,0x7c,0xda,0xab,0x2a,0xb8,0xa6,0x9b,0x5e,
+    0x3d,0x0e,0xae,0xbd,0x7a,0x02,0x4c,0x7b,0x55,0x6d,0x7a,0x25,0xbe,0x19,0x6e,0x54,
+    0x53,0xe3,0x19,0x70,0xcb,0x5d,0x31,0x93,0x7b,0x48,0xcf,0x8a,0xdc,0xa9,0x4f,0x82,
+    0x8b,0x96,0x1a,0xec,0xbe,0x2e,0x5e,0x7c,0x4f,0x71,0xbf,0xd7,0x18,0x8e,0x59,0x86,
+    0x43,0xe6,0xcc,0x22,0x4e,0xfd,0x4f,0xe3,0x2f,0x35,0x6b,0x3c,0x03,0x2e,0xf1,0xb5,
+    0xd8,0xba,0xc6,0xb3,0xac,0x51,0x6b,0x38,0x66,0x1b,0x0e,0x99,0x33,0x9b,0x38,0xf5,
+    0xcf,0xc5,0x5f,0x67,0xd6,0x98,0x07,0x2e,0xf1,0x73,0xb0,0x75,0x8d,0xf9,0xac,0x31,
+    0xc7,0x70,0x2c,0x30,0x1c,0x32,0x67,0x01,0x71,0xb2,0x3f,0xb5,0x76,0xd5,0xa6,0x2f,
+    0xcf,0xd1,0x97,0x85,0xa6,0x2f,0x8b,0xc0,0xb5,0x2f,0xcf,0x83,0x69,0x5f,0xea,0x4d,
+    0x5f,0xc4,0xb7,0xd8,0x8d,0x95,0x70,0x2f,0x36,0x5a,0x5e,0x40,0xcb,0x12,0x93,0xcf,
+    0x52,0x70,0xbd,0xdf,0x97,0x11,0x33,0xca,0xbd,0xd1,0xe4,0xdd,0xf9,0x12,0xd8,0x32,
+    0x73,0xbf,0x47,0x3c,0x9e,0xe2,0xfd,0xcb,0x89,0x59,0x6a,0x38,0x5e,0x6e,0xe6,0x68,
+    0xe1,0xed,0x15,0x60,0xcb,0x79,0xb7,0xa5,0x98,0x77,0xb2,0xee,0xcd,0x15,0xd4,0xa4,
+    0x1e,0xdd,0x2b,0x4d,0x4d,0x5e,0xa1,0x26,0xab,0x4c,0x4d,0x5e,0x05,0xd7,0x9a,0xbc,
+    0x06,0xa6,0x35,0x59,0x63,0x6a,0x22,0xbe,0xd5,0x6e,0xac,0x81,0x7b,0xb5,0xa9,0xc9,
+    0xeb,0x97,0xa9,0xc9,0x1b,0xe0,0xfb,0xe0,0x7e,0x13,0x6c,0x2d,0x1a,0x95,0x47,0x9e,
+    0xbf,0x3a,0x16,0x89,0x79,0x0b,0x0d,0x2b,0x89,0x5f,0x8d,0x8e,0xf5,0x46,0x87,0xc4,
+    0xac,0x73,0x63,0x3d,0xf3,0xd7,0x19,0x1d,0x6f,0x5f,0x46,0xc7,0x3b,0xe0,0x5a,0xd7,
+    0x0d,0xa1,0xde,0xbc,0x0b,0xb6,0x21,0xd4,0x1b,0xb9,0x47,0xc4,0xbf,0x11,0x0e,0x1d,
+    0xf5,0xf4,0x6c,0x13,0x73,0x37,0x1a,0xee,0xf7,0x42,0x3d,0xdb,0x0c,0xb6,0xe9,0x3f,
+    0x7a,0xb6,0x99,0x7a,0x68,0x3e,0xeb,0x43,0x3d,0xac,0x37,0xfc,0xef,0xc3,0x2f,0xfb,
+    0x46,0xec,0xad,0x60,0x5b,0x0c,0xdf,0x56,0x13,0xbf,0x9d,0xf8,0x2a,0xbe,0x83,0x7d,
+    0x08,0x26,0xb1,0xdb,0xb0,0x75,0x7f,0x7c,0xc4,0xfe,0xd8,0x61,0xf6,0xc7,0xc7,0xe0,
+    0xba,0x3f,0x3e,0x01,0xd3,0xfd,0xb1,0xcb,0xf4,0x45,0x7c,0x3b,0x7d,0xbf,0x9b,0x74,
+    0xef,0x84,0x47,0xd6,0xdd,0xcd,0x77,0x22,0x7d,0xef,0xec,0x01,0xdb,0x6d,0xbe,0xa3,
+    0x69,0xec,0xde,0xe6,0xd8,0x16,0xde,0xfe,0x14,0x6c,0x8f,0xa9,0x61,0xc4,0xd4,0x70,
+    0x1b,0x31,0x52,0xb3,0x5d,0xac,0xbd,0xcf,0xe4,0x75,0x80,0xbc,0xf6,0x9b,0xbc,0x3e,
+    0x03,0xd7,0xbc,0x3e,0x07,0xd3,0xbc,0x1a,0x4d,0x5e,0xe2,0x3b,0xe8,0xc6,0x61,0xb8,
+    0x0f,0x9a,0x77,0xfb,0x17,0x68,0x5d,0x62,0xde,0x25,0x5f,0x82,0x6b,0xcc,0x21,0x62,
+    0xf4,0x0e,0x3e,0x44,0x8c,0xe8,0x6d,0x84,0xf3,0xb0,0x79,0x3f,0x1d,0x43,0xef,0x51,
+    0xc3,0xf9,0x15,0xb8,0xcc,0x3f,0x82,0xad,0xbe,0xaf,0xf9,0x7e,0x79,0x8c,0x77,0xe1,
+    0x37,0x60,0x95,0x26,0xbf,0x6f,0xc1,0x27,0x92,0xdf,0x09,0x93,0x9f,0xf8,0x8e,0xbb,
+    0x71,0x02,0x2d,0xc7,0x8d,0xf6,0x93,0x68,0xd7,0xbb,0xfd,0x24,0x1c,0xa2,0x5d,0xe3,
+    0x4f,0x18,0x2d,0xdf,0x85,0xb4,0x7c,0x0f,0xd6,0xcb,0x68,0xf9,0x01,0x5c,0xb5,0x9c,
+    0x36,0x5a,0xc4,0x77,0xca,0x8d,0xd3,0x70,0x9f,0x32,0x5a,0xce,0xa0,0x45,0xdf,0x01,
+    0x67,0x8c,0x16,0x8d,0x3f,0x6d,0xb4,0x9c,0x0d,0x69,0xf9,0x11,0x6c,0x87,0xd1,0xf2,
+    0x13,0xb8,0x6a,0x39,0x6f,0xb4,0x88,0xef,0x9c,0x1b,0xe7,0xe1,0x3e,0x67,0xb4,0x5c,
+    0x30,0x7d,0x17,0x2d,0x17,0xf8,0x3e,0x2e,0x5a,0x34,0xfe,0x7c,0xa8,0xc7,0x8d,0xa1,
+    0x3d,0xba,0xcb,0xec,0xf9,0x9f,0xe1,0x13,0xae,0x4b,0xd8,0x7f,0xb9,0x9b,0xa8,0x8f,
+    0x1b,0xbd,0x78,0x2f,0xa6,0xa1,0x4d,0x7e,0x23,0xf5,0x76,0x71,0x71,0x7e,0x1f,0x09,
+    0x57,0x4b,0x73,0xdf,0xb5,0x02,0x3f,0x40,0x8e,0x6d,0xc0,0x5a,0x93,0x63,0x5b,0x93,
+    0x63,0x1b,0xfe,0xcf,0x93,0x05,0x4f,0x86,0xe1,0xb9,0x02,0x9e,0x45,0xac,0x9f,0x09,
+    0x26,0xff,0x9b,0xf8,0xdb,0xc5,0x66,0x32,0x27,0xcb,0xcc,0x69,0xcf,0x9c,0x56,0x4e,
+    0x5d,0xcc,0xff,0x1e,0x6e,0xba,0x4f,0x3b,0xe2,0xeb,0x60,0xf8,0xae,0xc6,0xdf,0xd1,
+    0xbf,0xa7,0x9b,0xb0,0x4e,0xe0,0xd9,0xac,0xd1,0x89,0x35,0x44,0xf3,0x3f,0xd4,0xe3,
+    0x5f,0x85,0x99,0xd1,0xe2,0x48,0x13,0x00,0x00
 };
 
 // Generated from:
@@ -140,7 +121,7 @@
 // #extension GL_EXT_samplerless_texture_functions : require
 //
 // layout(set = 0, binding = 0)uniform texture2DArray src;
-// layout(location = 0)out uvec4 dest;
+// layout(location = 0)out ivec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -149,6 +130,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -157,20 +139,55 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
 //           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
 //
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
+//
 //     if(params . premultiplyAlpha)
 //     {
 //         srcValue . rgb *= srcValue . a;
@@ -180,7 +197,9 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            uvec4 destValue = uvec4(srcValue);
+//     srcValue *= 255.0;
+//
+//            ivec4 destValue = ivec4(srcValue);
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000012.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000012.inc
index 8f3c048..14e0412 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000012.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000012.inc
@@ -1,132 +1,118 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000012[] = {
-	0x07230203,0x00010000,0x00080007,0x00000098,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000096,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000064,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x0000007e,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000096,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x00000096,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000006,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000006,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000002,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x0004002b,0x00000006,0x0000003d,0x00000005,0x0004002b,0x00000012,0x00000043,0x00000003,
-	0x00040017,0x00000046,0x00000006,0x00000003,0x0004002b,0x00000006,0x0000004e,0x00000006,
-	0x00040017,0x00000062,0x00000012,0x00000004,0x00040020,0x00000063,0x00000007,0x00000062,
-	0x0004002b,0x00000006,0x00000067,0x00000007,0x00040017,0x0000006d,0x00000012,0x00000002,
-	0x0004002b,0x00000006,0x00000073,0x00000008,0x00040020,0x00000079,0x00000007,0x00000012,
-	0x0004002b,0x00000006,0x0000007f,0x00000009,0x0004002b,0x00000012,0x0000008d,0x00000002,
-	0x00040020,0x00000095,0x00000003,0x00000062,0x0004003b,0x00000095,0x00000096,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002d,0x0000002e,0x00000007,0x0004003b,0x00000063,0x00000064,0x00000007,0x0004003b,
-	0x00000027,0x0000007e,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002f,0x00000032,0x00000031,0x00050041,0x00000017,
-	0x00000034,0x00000015,0x00000033,0x0004003d,0x00000007,0x00000035,0x00000034,0x0004003d,
-	0x00000007,0x00000036,0x0000001b,0x00050080,0x00000007,0x00000037,0x00000035,0x00000036,
-	0x00050041,0x00000039,0x0000003a,0x00000015,0x00000038,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x0007005f,0x0000002c,0x0000003c,0x00000032,0x00000037,0x00000002,0x0000003b,
-	0x0003003e,0x0000002e,0x0000003c,0x00050041,0x0000001e,0x0000003e,0x00000015,0x0000003d,
-	0x0004003d,0x00000012,0x0000003f,0x0000003e,0x000500ab,0x00000021,0x00000040,0x0000003f,
-	0x00000022,0x000300f7,0x00000042,0x00000000,0x000400fa,0x00000040,0x00000041,0x0000004d,
-	0x000200f8,0x00000041,0x00050041,0x00000027,0x00000044,0x0000002e,0x00000043,0x0004003d,
-	0x00000006,0x00000045,0x00000044,0x0004003d,0x0000002c,0x00000047,0x0000002e,0x0008004f,
-	0x00000046,0x00000048,0x00000047,0x00000047,0x00000000,0x00000001,0x00000002,0x00060050,
-	0x00000046,0x00000049,0x00000045,0x00000045,0x00000045,0x00050084,0x00000046,0x0000004a,
-	0x00000048,0x00000049,0x0004003d,0x0000002c,0x0000004b,0x0000002e,0x0009004f,0x0000002c,
-	0x0000004c,0x0000004b,0x0000004a,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,
-	0x0000002e,0x0000004c,0x000200f9,0x00000042,0x000200f8,0x0000004d,0x00050041,0x0000001e,
-	0x0000004f,0x00000015,0x0000004e,0x0004003d,0x00000012,0x00000050,0x0000004f,0x000500ab,
-	0x00000021,0x00000051,0x00000050,0x00000022,0x000300f7,0x00000053,0x00000000,0x000400fa,
-	0x00000051,0x00000052,0x00000053,0x000200f8,0x00000052,0x00050041,0x00000027,0x00000054,
-	0x0000002e,0x00000043,0x0004003d,0x00000006,0x00000055,0x00000054,0x000500ad,0x00000021,
-	0x00000056,0x00000055,0x00000033,0x000200f9,0x00000053,0x000200f8,0x00000053,0x000700f5,
-	0x00000021,0x00000057,0x00000051,0x0000004d,0x00000056,0x00000052,0x000300f7,0x00000059,
-	0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x00050041,
-	0x00000027,0x0000005a,0x0000002e,0x00000043,0x0004003d,0x00000006,0x0000005b,0x0000005a,
-	0x0004003d,0x0000002c,0x0000005c,0x0000002e,0x0008004f,0x00000046,0x0000005d,0x0000005c,
-	0x0000005c,0x00000000,0x00000001,0x00000002,0x00060050,0x00000046,0x0000005e,0x0000005b,
-	0x0000005b,0x0000005b,0x00050087,0x00000046,0x0000005f,0x0000005d,0x0000005e,0x0004003d,
-	0x0000002c,0x00000060,0x0000002e,0x0009004f,0x0000002c,0x00000061,0x00000060,0x0000005f,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000061,0x000200f9,
-	0x00000059,0x000200f8,0x00000059,0x000200f9,0x00000042,0x000200f8,0x00000042,0x0004003d,
-	0x0000002c,0x00000065,0x0000002e,0x0004007c,0x00000062,0x00000066,0x00000065,0x0003003e,
-	0x00000064,0x00000066,0x00050041,0x0000001e,0x00000068,0x00000015,0x00000067,0x0004003d,
-	0x00000012,0x00000069,0x00000068,0x000500ab,0x00000021,0x0000006a,0x00000069,0x00000022,
-	0x000300f7,0x0000006c,0x00000000,0x000400fa,0x0000006a,0x0000006b,0x00000072,0x000200f8,
-	0x0000006b,0x0004003d,0x00000062,0x0000006e,0x00000064,0x0007004f,0x0000006d,0x0000006f,
-	0x0000006e,0x0000006e,0x00000000,0x00000003,0x0004003d,0x00000062,0x00000070,0x00000064,
-	0x0009004f,0x00000062,0x00000071,0x00000070,0x0000006f,0x00000004,0x00000005,0x00000002,
-	0x00000003,0x0003003e,0x00000064,0x00000071,0x000200f9,0x0000006c,0x000200f8,0x00000072,
-	0x00050041,0x0000001e,0x00000074,0x00000015,0x00000073,0x0004003d,0x00000012,0x00000075,
-	0x00000074,0x000500ab,0x00000021,0x00000076,0x00000075,0x00000022,0x000300f7,0x00000078,
-	0x00000000,0x000400fa,0x00000076,0x00000077,0x0000007d,0x000200f8,0x00000077,0x00050041,
-	0x00000079,0x0000007a,0x00000064,0x00000043,0x0004003d,0x00000012,0x0000007b,0x0000007a,
-	0x00050041,0x00000079,0x0000007c,0x00000064,0x00000022,0x0003003e,0x0000007c,0x0000007b,
-	0x000200f9,0x00000078,0x000200f8,0x0000007d,0x00050041,0x00000039,0x00000080,0x00000015,
-	0x0000007f,0x0004003d,0x00000006,0x00000081,0x00000080,0x0003003e,0x0000007e,0x00000081,
-	0x0004003d,0x00000006,0x00000082,0x0000007e,0x000500c7,0x00000006,0x00000083,0x00000082,
-	0x00000038,0x000500ab,0x00000021,0x00000084,0x00000083,0x00000033,0x000300f7,0x00000086,
-	0x00000000,0x000400fa,0x00000084,0x00000085,0x00000086,0x000200f8,0x00000085,0x00050041,
-	0x00000079,0x00000087,0x00000064,0x00000026,0x0003003e,0x00000087,0x00000022,0x000200f9,
-	0x00000086,0x000200f8,0x00000086,0x0004003d,0x00000006,0x00000088,0x0000007e,0x000500c7,
-	0x00000006,0x00000089,0x00000088,0x0000001d,0x000500ab,0x00000021,0x0000008a,0x00000089,
-	0x00000033,0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,0x0000008b,0x0000008c,
-	0x000200f8,0x0000008b,0x00050041,0x00000079,0x0000008e,0x00000064,0x0000008d,0x0003003e,
-	0x0000008e,0x00000022,0x000200f9,0x0000008c,0x000200f8,0x0000008c,0x0004003d,0x00000006,
-	0x0000008f,0x0000007e,0x000500c7,0x00000006,0x00000090,0x0000008f,0x00000073,0x000500ab,
-	0x00000021,0x00000091,0x00000090,0x00000033,0x000300f7,0x00000093,0x00000000,0x000400fa,
-	0x00000091,0x00000092,0x00000093,0x000200f8,0x00000092,0x00050041,0x00000079,0x00000094,
-	0x00000064,0x00000043,0x0003003e,0x00000094,0x00000026,0x000200f9,0x00000093,0x000200f8,
-	0x00000093,0x000200f9,0x00000078,0x000200f8,0x00000078,0x000200f9,0x0000006c,0x000200f8,
-	0x0000006c,0x0004003d,0x00000062,0x00000097,0x00000064,0x0003003e,0x00000096,0x00000097,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000012.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000012[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x8d,0x77,0xce,0x65,
+    0x18,0xc7,0x7f,0x7b,0x9e,0x67,0xcf,0xc3,0xcc,0x4c,0x16,0xd2,0x74,0xb6,0x91,0xd4,
+    0x34,0xab,0xe6,0x75,0x1e,0x1a,0x65,0x94,0x11,0xb3,0x48,0x4a,0x2b,0xc5,0xd2,0x14,
+    0x53,0x56,0x31,0x4c,0xb2,0x25,0x09,0x15,0xa5,0x28,0x11,0x59,0xb4,0x8a,0x2c,0x54,
+    0x54,0x4c,0x6f,0xa8,0x4c,0xe5,0xad,0xfe,0x89,0x4e,0x2f,0xe7,0xf4,0x72,0x5f,0xbf,
+    0x7d,0xae,0xa7,0xeb,0xfc,0x8e,0x53,0x3b,0xe7,0x3e,0xbf,0xe7,0xfa,0x5e,0xd7,0xfd,
+    0xbd,0xbf,0xd7,0x75,0xdd,0xf7,0xfd,0x7b,0x9e,0x85,0x43,0x3d,0x62,0x9e,0x97,0xe4,
+    0xa5,0x78,0x6d,0xbc,0x9f,0xbd,0xd6,0xbf,0x8e,0x5e,0xc8,0x21,0x9e,0xd7,0xce,0x8b,
+    0xfa,0xcf,0xe2,0x31,0xa5,0x63,0xf2,0xaa,0xe6,0x4d,0xcf,0x2b,0xe8,0x97,0x2f,0xfe,
+    0x34,0x2f,0xec,0xc7,0x89,0xaf,0x83,0x17,0xf3,0x22,0xee,0x29,0xa3,0xb2,0xbc,0x62,
+    0xb6,0xe0,0xbd,0xdc,0x38,0xef,0x46,0xba,0x8b,0x13,0x3c,0x26,0x1c,0xee,0x53,0x2f,
+    0x9f,0x53,0xe6,0x78,0xde,0x28,0x2f,0xd9,0xeb,0xc3,0x7a,0x3d,0x78,0x2a,0x96,0x04,
+    0xd6,0xc6,0x60,0x21,0xb0,0x74,0x83,0x85,0xc1,0x32,0x0c,0x16,0x01,0xeb,0x6a,0xb0,
+    0x64,0xb0,0x4c,0x83,0x45,0xc1,0xb2,0x0c,0x16,0x03,0xeb,0x69,0xb0,0x36,0x60,0xbd,
+    0x0d,0xd6,0x16,0xac,0x8f,0xc1,0x52,0xc0,0xf2,0x0d,0xd6,0x0e,0xac,0xc0,0x60,0xa9,
+    0x60,0x03,0x0d,0xd6,0x1e,0x6c,0x88,0x5f,0xa7,0x70,0x22,0x5f,0xa9,0xd9,0x14,0xf7,
+    0xcc,0xa1,0x3e,0x6a,0x67,0x1b,0x5b,0xea,0x7c,0x19,0x76,0x27,0x37,0x2b,0xe4,0xfb,
+    0xc3,0x7e,0x6d,0xe4,0x73,0x67,0xf7,0x29,0x4a,0x9e,0x59,0x2e,0x3e,0x46,0x9e,0x51,
+    0x3f,0x2e,0xe2,0xe7,0x17,0x05,0xcb,0x75,0x76,0x14,0x3d,0x99,0x79,0x25,0x85,0x19,
+    0x8e,0x21,0xcd,0xe0,0x9d,0xdc,0x98,0xd0,0x34,0xb6,0x48,0x6d,0xa9,0x71,0x59,0x59,
+    0xcb,0x50,0xb5,0xbb,0xb9,0x11,0x4f,0x59,0x3e,0x4c,0x6d,0xa9,0xf7,0xae,0xe2,0xf2,
+    0xf8,0xc5,0xce,0xce,0x42,0x83,0xf4,0xb6,0x8b,0xb3,0xb3,0xb1,0x43,0xe8,0xca,0x41,
+    0x43,0x36,0xfe,0x9e,0xe8,0x8a,0xe0,0xbf,0x9c,0xb9,0x82,0x17,0x62,0xf7,0x32,0x7c,
+    0x57,0x10,0x2f,0x7c,0xb2,0x5e,0x2e,0xfc,0x9e,0x5f,0x9f,0x74,0xbf,0xa6,0xd9,0x0c,
+    0xd5,0x92,0xfb,0x3f,0x23,0x2b,0xf1,0x8c,0x78,0x57,0xd3,0xf7,0x3e,0xac,0x2f,0x76,
+    0x1e,0x58,0x2e,0xf9,0xf5,0x45,0x8f,0xc4,0xe7,0xe3,0xcb,0x36,0xfe,0xfe,0x26,0x9f,
+    0x01,0x89,0xb9,0xad,0x7e,0x79,0x0e,0x46,0xaf,0xf8,0x87,0x52,0x8f,0x2c,0x33,0x7f,
+    0x04,0x7b,0x59,0xe3,0x47,0xb3,0x9e,0xfa,0xc7,0xd2,0x3b,0x99,0x7f,0x2b,0xf3,0xa5,
+    0x5e,0x97,0xb8,0x95,0x26,0x53,0x9f,0x24,0xd6,0x08,0x3e,0x65,0xce,0x6d,0x7c,0x9e,
+    0x4c,0x8e,0x62,0x4f,0x01,0xd3,0x35,0xa6,0x06,0xec,0x72,0xce,0xa1,0xcc,0xbf,0x9b,
+    0x9c,0xb2,0xe8,0xc9,0xbd,0x7c,0x0e,0x9b,0xf8,0x0a,0x7a,0xa4,0x76,0x25,0x67,0x47,
+    0x73,0xaa,0x09,0xf8,0x97,0xa2,0x5b,0xfd,0xf5,0xf0,0x09,0xff,0xd3,0xf8,0x2c,0xff,
+    0xda,0xc0,0x5e,0xde,0x60,0xf4,0x8a,0xbd,0xdd,0xb7,0x16,0x8d,0x90,0xf9,0x0d,0xd4,
+    0x5f,0x7b,0xf2,0x16,0x73,0x1b,0x0c,0x5f,0x23,0x77,0x80,0xc4,0xbf,0x4f,0xbc,0xd5,
+    0x77,0x20,0x91,0x73,0xc4,0xfb,0x24,0xb1,0xf6,0xbf,0xfe,0xa3,0x9c,0x79,0xf1,0x9f,
+    0x43,0x6b,0x03,0xf5,0x3d,0xc7,0x3d,0x19,0xf6,0xf7,0x46,0xb2,0xcf,0x1b,0x41,0xaf,
+    0x60,0xbf,0x39,0x24,0x99,0xd8,0x1c,0xee,0x88,0x98,0xb1,0x0b,0x8c,0x2d,0xfd,0x9e,
+    0x64,0x6c,0x79,0x56,0x05,0xec,0xea,0x80,0xbd,0xd0,0xd8,0x92,0xfb,0x4e,0x63,0xcb,
+    0xfe,0x6b,0xc6,0x8e,0x73,0x1e,0x7b,0x73,0xe6,0xc6,0x39,0x54,0xce,0xdb,0x95,0x60,
+    0xbd,0xcd,0x5e,0x9a,0xcd,0xd9,0xbe,0x0a,0x7f,0x91,0xcb,0x40,0xce,0xc2,0x35,0x9c,
+    0x97,0xbe,0xf0,0x49,0xcc,0xb5,0xe0,0xb5,0x2e,0x46,0xec,0xeb,0x98,0x27,0xf8,0x50,
+    0x57,0x81,0x1e,0x60,0x1a,0xdf,0x8f,0x1a,0x88,0xaf,0x00,0x5b,0xf8,0x07,0x70,0x9f,
+    0xe6,0x71,0xc6,0xe2,0xec,0x95,0x41,0xe0,0x0d,0x2e,0x26,0xcd,0xcf,0xab,0x15,0x93,
+    0x73,0xf6,0xab,0xe3,0x88,0xa3,0xfb,0x0f,0x17,0x5f,0xc8,0xfd,0x1b,0xa7,0xee,0x43,
+    0xe0,0x96,0x3a,0x0c,0xa3,0xd6,0x83,0xe1,0x96,0xbe,0x5e,0x0f,0x5e,0x83,0x5d,0x04,
+    0xa6,0x73,0x86,0x9b,0x39,0xa2,0x77,0x38,0x31,0xbf,0x3b,0x6e,0x5d,0x23,0x6e,0xf4,
+    0xdf,0x80,0xfe,0x11,0x46,0xff,0x8d,0xe0,0xaa,0x7f,0x24,0x98,0xea,0x1f,0x65,0xf4,
+    0x8f,0xf4,0xdf,0x07,0x9e,0x8f,0x09,0x77,0xb1,0xd1,0x72,0x13,0x5a,0x46,0x1b,0xfd,
+    0x37,0x83,0xab,0xfe,0x31,0x60,0x3a,0xa7,0xc4,0xcc,0x11,0xfd,0x25,0xc4,0x88,0x7e,
+    0x5d,0x63,0x94,0xd1,0x3f,0x0e,0xfd,0x63,0x8d,0xfe,0x5b,0xc0,0x55,0xff,0x78,0x30,
+    0xd5,0x5f,0x6a,0xf4,0x8b,0x6f,0x82,0x1b,0xa5,0x70,0x4f,0x30,0x7d,0x9f,0x88,0x16,
+    0xd9,0x77,0x62,0x97,0x81,0x4d,0x34,0xf7,0x97,0xee,0x89,0x32,0x34,0x2a,0x4f,0x29,
+    0x3c,0x72,0xa7,0xdd,0xce,0x7d,0xa6,0x7b,0xf2,0x0e,0x34,0x4f,0x35,0x6b,0xdd,0x09,
+    0xae,0xf6,0x34,0xd6,0x5e,0xcc,0x1e,0xbd,0x8b,0x98,0x69,0xf0,0xc8,0x9d,0x77,0x0f,
+    0x3c,0xe5,0xa6,0xbe,0xd3,0xc1,0xc7,0xbb,0x18,0xb1,0xef,0x63,0xae,0x67,0xb0,0x19,
+    0x60,0x49,0x7e,0x5d,0xa2,0xfe,0x7d,0x39,0x93,0xd8,0x19,0x70,0xe8,0x1a,0xf7,0xb3,
+    0x46,0x85,0x59,0x63,0x16,0xf8,0x34,0x57,0x17,0x39,0x9f,0x0f,0x90,0xe3,0x4c,0xee,
+    0xa8,0x59,0xd4,0x65,0x12,0x3e,0xed,0xd5,0x6c,0xb8,0x2a,0x4d,0xaf,0x1e,0x04,0xd7,
+    0x5e,0x3d,0x04,0xa6,0xbd,0x9a,0x6b,0x7a,0x25,0xbe,0x39,0x6e,0xcc,0xa5,0xc6,0x73,
+    0xe0,0x96,0xbb,0x62,0x1e,0xf7,0x90,0x9e,0x15,0xb9,0x73,0x1f,0x06,0x17,0x2d,0x55,
+    0xd8,0x83,0x5c,0xbc,0xf8,0x1e,0xe1,0xfe,0xaf,0x32,0x1c,0xf3,0x0d,0x87,0xcc,0x99,
+    0x4f,0x9c,0xfa,0x1f,0xc5,0x3f,0xda,0xac,0xf1,0x18,0xb8,0xc4,0x57,0x63,0xeb,0x1a,
+    0x8f,0xb3,0x46,0xb5,0xe1,0x58,0x60,0x38,0x64,0xce,0x02,0xe2,0xd4,0xbf,0x08,0x7f,
+    0x8d,0x59,0x63,0x31,0xb8,0xc4,0x2f,0xc4,0xd6,0x35,0x96,0xb0,0xc6,0x42,0xc3,0x51,
+    0x6b,0x38,0x64,0x4e,0x2d,0x71,0xb2,0x3f,0xb5,0x76,0x73,0x4d,0x5f,0x9e,0xa0,0x2f,
+    0x4b,0x4d,0x5f,0x96,0x81,0x6b,0x5f,0x9e,0x04,0xd3,0xbe,0xd4,0x99,0xbe,0x88,0x6f,
+    0xb9,0x1b,0x6b,0xe0,0x5e,0x6e,0xb4,0x3c,0x85,0x96,0x7a,0x93,0xcf,0x0a,0x70,0xbd,
+    0xdf,0x57,0x12,0x33,0xce,0xbd,0xf1,0xe4,0xdd,0xfa,0x0c,0xd8,0x4a,0x73,0xbf,0x87,
+    0x7c,0x3c,0xd9,0xf7,0xaf,0x22,0x66,0x85,0xe1,0x78,0x36,0xc1,0xd1,0xd6,0xb7,0x57,
+    0x83,0xad,0xe2,0xdd,0x96,0x6c,0xde,0xd9,0xba,0x37,0x57,0x53,0x93,0x3a,0x74,0xaf,
+    0x31,0x35,0x79,0x8e,0x9a,0xac,0x35,0x35,0x79,0x1e,0x5c,0x6b,0xf2,0x02,0x98,0xd6,
+    0x64,0xbd,0xa9,0x89,0xf8,0xd6,0xb9,0xb1,0x1e,0xee,0x75,0xa6,0x26,0x2f,0x5e,0xa0,
+    0x26,0x2f,0x81,0xef,0x83,0xfb,0x65,0xb0,0x0d,0x68,0x54,0x1e,0x79,0xfe,0xe2,0x58,
+    0x24,0xe6,0x15,0x34,0xac,0x21,0x7e,0x1d,0x3a,0x36,0x19,0x1d,0x12,0xb3,0xd1,0x8d,
+    0x4d,0xcc,0xdf,0x68,0x74,0xbc,0x7a,0x01,0x1d,0xaf,0x81,0x6b,0x5d,0x37,0x07,0x7a,
+    0xf3,0x3a,0xd8,0xe6,0x40,0x6f,0xe4,0x1e,0x11,0xff,0x16,0x38,0x74,0xd4,0xd1,0xb3,
+    0xad,0xcc,0xdd,0x62,0xb8,0xdf,0x08,0xf4,0x6c,0x1b,0xd8,0xd6,0xff,0xe8,0xd9,0x36,
+    0xea,0xa1,0xf9,0x6c,0x0a,0xf4,0xb0,0xce,0xf0,0xbf,0x09,0xbf,0xec,0x1b,0xb1,0x77,
+    0x80,0x6d,0x37,0x7c,0x3b,0x4c,0xfc,0x2e,0xe2,0x2b,0xf9,0x8e,0xf6,0x36,0x98,0xc4,
+    0xee,0xc4,0xd6,0xfd,0xf1,0x0e,0xfb,0xa3,0xd1,0xec,0x8f,0x77,0xc1,0x75,0x7f,0xbc,
+    0x07,0xa6,0xfb,0x63,0x8f,0xe9,0x8b,0xf8,0x76,0xbb,0xb1,0x1f,0xdd,0xbb,0xe1,0x91,
+    0x75,0xf7,0xf2,0x9d,0x48,0xde,0x3b,0xf2,0xdd,0xaf,0x09,0x6c,0xaf,0xf9,0x8e,0xa6,
+    0xb1,0x1f,0x24,0x62,0xdb,0xfa,0xf6,0x3e,0xb0,0x26,0x53,0xc3,0x90,0xa9,0xe1,0x4e,
+    0x62,0xa4,0x66,0x7b,0x58,0x7b,0xbf,0xc9,0xeb,0x43,0xf2,0x3a,0x60,0xf2,0xfa,0x08,
+    0x5c,0xf3,0xfa,0x18,0x4c,0xf3,0x3a,0x64,0xf2,0x12,0xdf,0x41,0x37,0x8e,0xc0,0x7d,
+    0x10,0x6e,0xf9,0x8e,0xfa,0x29,0x5a,0xeb,0x0d,0xf7,0x67,0xe0,0x1a,0x73,0x98,0x18,
+    0xbd,0x83,0x0f,0x13,0x23,0x7a,0x0f,0xc1,0x79,0xc4,0xbc,0x9f,0x3e,0x47,0xef,0x51,
+    0xf3,0x7e,0xfa,0x02,0x5c,0xe6,0x37,0x63,0xab,0xef,0x4b,0xbe,0x5f,0x36,0xf3,0x2e,
+    0xfc,0x0a,0xac,0xc2,0xe4,0xf7,0x35,0xf8,0x54,0xf2,0x3b,0x6e,0xf2,0x13,0xdf,0x31,
+    0x37,0x8e,0xa3,0xe5,0x98,0xd1,0x7e,0x02,0xed,0x7a,0xb7,0x9f,0x20,0x0f,0xd1,0xae,
+    0xf1,0xc7,0x8d,0x96,0x6f,0x02,0x5a,0xbe,0x05,0xeb,0x6f,0xb4,0x7c,0x07,0xae,0x5a,
+    0x5a,0x8c,0x16,0xf1,0x9d,0x74,0xa3,0x05,0xee,0x93,0x46,0xcb,0x29,0xb4,0xe8,0x3b,
+    0xe0,0x94,0xd1,0xa2,0xf1,0x2d,0x46,0xcb,0xf7,0x01,0x2d,0x3f,0x80,0x35,0x1a,0x2d,
+    0x3f,0x82,0xab,0x96,0x33,0x46,0x8b,0xf8,0x4e,0xbb,0x71,0x06,0xee,0xd3,0x46,0xcb,
+    0x59,0xd3,0x77,0xd1,0x72,0x96,0x1a,0x89,0x16,0x8d,0x3f,0x13,0xe8,0xf1,0xa1,0xc0,
+    0x1e,0xdd,0x63,0xf6,0xfc,0x4f,0xf0,0x09,0xd7,0x79,0xec,0x3f,0xdd,0x4d,0x34,0xd0,
+    0x8d,0xfe,0xbc,0x17,0x53,0xd0,0x26,0xbf,0xa1,0x06,0xb8,0xb8,0x18,0xbf,0x97,0x84,
+    0xab,0x9d,0xb9,0xef,0x52,0xc1,0x0f,0x90,0x63,0x07,0xb0,0xf6,0xe4,0xd8,0xd1,0xe4,
+    0xd8,0x81,0xff,0x03,0x75,0x86,0x27,0xdd,0xf0,0x5c,0x04,0xcf,0x32,0xd6,0xcf,0x00,
+    0x93,0xff,0x5d,0xfc,0xe5,0x62,0x33,0x98,0xd3,0xd9,0xcc,0xe9,0xc2,0x9c,0x54,0xa7,
+    0x2e,0xea,0xff,0x5e,0x6e,0xbd,0x4f,0xbb,0xe1,0xeb,0x6a,0xf8,0x2e,0xc5,0xdf,0xcd,
+    0x7f,0x4f,0xb7,0x62,0xdd,0xc1,0x33,0x59,0xa3,0x3b,0x6b,0x88,0xe6,0xbf,0xa9,0xc7,
+    0x3f,0x0b,0x19,0x21,0xaa,0x68,0x13,0x00,0x00
 };
 
 // Generated from:
@@ -135,7 +121,7 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform itexture2D src;
+// layout(set = 0, binding = 0)uniform texture2DArray src;
 // layout(location = 0)out uvec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
@@ -145,6 +131,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -153,19 +140,54 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           ivec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -176,6 +198,8 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
+//     srcValue *= 255.0;
+//
 //            uvec4 destValue = uvec4(srcValue);
 //
 //     if(params . destHasLuminance)
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000013.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000013.inc
deleted file mode 100644
index 77160dc..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000013.inc
+++ /dev/null
@@ -1,210 +0,0 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000013[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009e,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009c,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x0000006a,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000084,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009c,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x0000009c,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000006,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000006,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000003,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x00040017,0x0000003c,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000040,0x00000002,
-	0x0004002b,0x00000006,0x00000044,0x00000005,0x0004002b,0x00000012,0x0000004a,0x00000003,
-	0x0004002b,0x00000006,0x00000054,0x00000006,0x00040017,0x00000068,0x00000012,0x00000004,
-	0x00040020,0x00000069,0x00000007,0x00000068,0x0004002b,0x00000006,0x0000006d,0x00000007,
-	0x00040017,0x00000073,0x00000012,0x00000002,0x0004002b,0x00000006,0x00000079,0x00000008,
-	0x00040020,0x0000007f,0x00000007,0x00000012,0x0004002b,0x00000006,0x00000085,0x00000009,
-	0x0004002b,0x00000012,0x00000093,0x00000002,0x00040020,0x0000009b,0x00000003,0x00000068,
-	0x0004003b,0x0000009b,0x0000009c,0x00000003,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000008,0x00000009,0x00000007,0x0004003b,
-	0x00000008,0x0000001b,0x00000007,0x0004003b,0x0000002d,0x0000002e,0x00000007,0x0004003b,
-	0x00000069,0x0000006a,0x00000007,0x0004003b,0x00000027,0x00000084,0x00000007,0x0004003d,
-	0x0000000b,0x0000000f,0x0000000d,0x0007004f,0x0000000e,0x00000010,0x0000000f,0x0000000f,
-	0x00000000,0x00000001,0x0004006e,0x00000007,0x00000011,0x00000010,0x00050041,0x00000017,
-	0x00000018,0x00000015,0x00000016,0x0004003d,0x00000007,0x00000019,0x00000018,0x00050082,
-	0x00000007,0x0000001a,0x00000011,0x00000019,0x0003003e,0x00000009,0x0000001a,0x0004003d,
-	0x00000007,0x0000001c,0x00000009,0x0003003e,0x0000001b,0x0000001c,0x00050041,0x0000001e,
-	0x0000001f,0x00000015,0x0000001d,0x0004003d,0x00000012,0x00000020,0x0000001f,0x000500ab,
-	0x00000021,0x00000023,0x00000020,0x00000022,0x000300f7,0x00000025,0x00000000,0x000400fa,
-	0x00000023,0x00000024,0x00000025,0x000200f8,0x00000024,0x00050041,0x00000027,0x00000028,
-	0x0000001b,0x00000026,0x0004003d,0x00000006,0x00000029,0x00000028,0x0004007e,0x00000006,
-	0x0000002a,0x00000029,0x00050041,0x00000027,0x0000002b,0x0000001b,0x00000026,0x0003003e,
-	0x0000002b,0x0000002a,0x000200f9,0x00000025,0x000200f8,0x00000025,0x0004003d,0x0000002f,
-	0x00000032,0x00000031,0x00050041,0x00000017,0x00000034,0x00000015,0x00000033,0x0004003d,
-	0x00000007,0x00000035,0x00000034,0x0004003d,0x00000007,0x00000036,0x0000001b,0x00050080,
-	0x00000007,0x00000037,0x00000035,0x00000036,0x00050041,0x00000039,0x0000003a,0x00000015,
-	0x00000038,0x0004003d,0x00000006,0x0000003b,0x0000003a,0x00050051,0x00000006,0x0000003d,
-	0x00000037,0x00000000,0x00050051,0x00000006,0x0000003e,0x00000037,0x00000001,0x00060050,
-	0x0000003c,0x0000003f,0x0000003d,0x0000003e,0x0000003b,0x00050041,0x00000039,0x00000041,
-	0x00000015,0x00000040,0x0004003d,0x00000006,0x00000042,0x00000041,0x0007005f,0x0000002c,
-	0x00000043,0x00000032,0x0000003f,0x00000002,0x00000042,0x0003003e,0x0000002e,0x00000043,
-	0x00050041,0x0000001e,0x00000045,0x00000015,0x00000044,0x0004003d,0x00000012,0x00000046,
-	0x00000045,0x000500ab,0x00000021,0x00000047,0x00000046,0x00000022,0x000300f7,0x00000049,
-	0x00000000,0x000400fa,0x00000047,0x00000048,0x00000053,0x000200f8,0x00000048,0x00050041,
-	0x00000027,0x0000004b,0x0000002e,0x0000004a,0x0004003d,0x00000006,0x0000004c,0x0000004b,
-	0x0004003d,0x0000002c,0x0000004d,0x0000002e,0x0008004f,0x0000003c,0x0000004e,0x0000004d,
-	0x0000004d,0x00000000,0x00000001,0x00000002,0x00060050,0x0000003c,0x0000004f,0x0000004c,
-	0x0000004c,0x0000004c,0x00050084,0x0000003c,0x00000050,0x0000004e,0x0000004f,0x0004003d,
-	0x0000002c,0x00000051,0x0000002e,0x0009004f,0x0000002c,0x00000052,0x00000051,0x00000050,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000052,0x000200f9,
-	0x00000049,0x000200f8,0x00000053,0x00050041,0x0000001e,0x00000055,0x00000015,0x00000054,
-	0x0004003d,0x00000012,0x00000056,0x00000055,0x000500ab,0x00000021,0x00000057,0x00000056,
-	0x00000022,0x000300f7,0x00000059,0x00000000,0x000400fa,0x00000057,0x00000058,0x00000059,
-	0x000200f8,0x00000058,0x00050041,0x00000027,0x0000005a,0x0000002e,0x0000004a,0x0004003d,
-	0x00000006,0x0000005b,0x0000005a,0x000500ad,0x00000021,0x0000005c,0x0000005b,0x00000033,
-	0x000200f9,0x00000059,0x000200f8,0x00000059,0x000700f5,0x00000021,0x0000005d,0x00000057,
-	0x00000053,0x0000005c,0x00000058,0x000300f7,0x0000005f,0x00000000,0x000400fa,0x0000005d,
-	0x0000005e,0x0000005f,0x000200f8,0x0000005e,0x00050041,0x00000027,0x00000060,0x0000002e,
-	0x0000004a,0x0004003d,0x00000006,0x00000061,0x00000060,0x0004003d,0x0000002c,0x00000062,
-	0x0000002e,0x0008004f,0x0000003c,0x00000063,0x00000062,0x00000062,0x00000000,0x00000001,
-	0x00000002,0x00060050,0x0000003c,0x00000064,0x00000061,0x00000061,0x00000061,0x00050087,
-	0x0000003c,0x00000065,0x00000063,0x00000064,0x0004003d,0x0000002c,0x00000066,0x0000002e,
-	0x0009004f,0x0000002c,0x00000067,0x00000066,0x00000065,0x00000004,0x00000005,0x00000006,
-	0x00000003,0x0003003e,0x0000002e,0x00000067,0x000200f9,0x0000005f,0x000200f8,0x0000005f,
-	0x000200f9,0x00000049,0x000200f8,0x00000049,0x0004003d,0x0000002c,0x0000006b,0x0000002e,
-	0x0004007c,0x00000068,0x0000006c,0x0000006b,0x0003003e,0x0000006a,0x0000006c,0x00050041,
-	0x0000001e,0x0000006e,0x00000015,0x0000006d,0x0004003d,0x00000012,0x0000006f,0x0000006e,
-	0x000500ab,0x00000021,0x00000070,0x0000006f,0x00000022,0x000300f7,0x00000072,0x00000000,
-	0x000400fa,0x00000070,0x00000071,0x00000078,0x000200f8,0x00000071,0x0004003d,0x00000068,
-	0x00000074,0x0000006a,0x0007004f,0x00000073,0x00000075,0x00000074,0x00000074,0x00000000,
-	0x00000003,0x0004003d,0x00000068,0x00000076,0x0000006a,0x0009004f,0x00000068,0x00000077,
-	0x00000076,0x00000075,0x00000004,0x00000005,0x00000002,0x00000003,0x0003003e,0x0000006a,
-	0x00000077,0x000200f9,0x00000072,0x000200f8,0x00000078,0x00050041,0x0000001e,0x0000007a,
-	0x00000015,0x00000079,0x0004003d,0x00000012,0x0000007b,0x0000007a,0x000500ab,0x00000021,
-	0x0000007c,0x0000007b,0x00000022,0x000300f7,0x0000007e,0x00000000,0x000400fa,0x0000007c,
-	0x0000007d,0x00000083,0x000200f8,0x0000007d,0x00050041,0x0000007f,0x00000080,0x0000006a,
-	0x0000004a,0x0004003d,0x00000012,0x00000081,0x00000080,0x00050041,0x0000007f,0x00000082,
-	0x0000006a,0x00000022,0x0003003e,0x00000082,0x00000081,0x000200f9,0x0000007e,0x000200f8,
-	0x00000083,0x00050041,0x00000039,0x00000086,0x00000015,0x00000085,0x0004003d,0x00000006,
-	0x00000087,0x00000086,0x0003003e,0x00000084,0x00000087,0x0004003d,0x00000006,0x00000088,
-	0x00000084,0x000500c7,0x00000006,0x00000089,0x00000088,0x00000040,0x000500ab,0x00000021,
-	0x0000008a,0x00000089,0x00000033,0x000300f7,0x0000008c,0x00000000,0x000400fa,0x0000008a,
-	0x0000008b,0x0000008c,0x000200f8,0x0000008b,0x00050041,0x0000007f,0x0000008d,0x0000006a,
-	0x00000026,0x0003003e,0x0000008d,0x00000022,0x000200f9,0x0000008c,0x000200f8,0x0000008c,
-	0x0004003d,0x00000006,0x0000008e,0x00000084,0x000500c7,0x00000006,0x0000008f,0x0000008e,
-	0x0000001d,0x000500ab,0x00000021,0x00000090,0x0000008f,0x00000033,0x000300f7,0x00000092,
-	0x00000000,0x000400fa,0x00000090,0x00000091,0x00000092,0x000200f8,0x00000091,0x00050041,
-	0x0000007f,0x00000094,0x0000006a,0x00000093,0x0003003e,0x00000094,0x00000022,0x000200f9,
-	0x00000092,0x000200f8,0x00000092,0x0004003d,0x00000006,0x00000095,0x00000084,0x000500c7,
-	0x00000006,0x00000096,0x00000095,0x00000079,0x000500ab,0x00000021,0x00000097,0x00000096,
-	0x00000033,0x000300f7,0x00000099,0x00000000,0x000400fa,0x00000097,0x00000098,0x00000099,
-	0x000200f8,0x00000098,0x00050041,0x0000007f,0x0000009a,0x0000006a,0x0000004a,0x0003003e,
-	0x0000009a,0x00000026,0x000200f9,0x00000099,0x000200f8,0x00000099,0x000200f9,0x0000007e,
-	0x000200f8,0x0000007e,0x000200f9,0x00000072,0x000200f8,0x00000072,0x0004003d,0x00000068,
-	0x0000009d,0x0000006a,0x0003003e,0x0000009c,0x0000009d,0x000100fd,0x00010038
-};
-
-// Generated from:
-//
-// #version 450 core
-//
-// #extension GL_EXT_samplerless_texture_functions : require
-//
-// layout(set = 0, binding = 0)uniform itexture2DArray src;
-// layout(location = 0)out uvec4 dest;
-//
-// layout(push_constant)uniform PushConstants {
-//
-//     ivec2 srcOffset;
-//     ivec2 destOffset;
-//     int srcMip;
-//     int srcLayer;
-//
-//     bool flipY;
-//
-//     bool premultiplyAlpha;
-//     bool unmultiplyAlpha;
-//
-//     bool destHasLuminance;
-//     bool destIsAlpha;
-//
-//     int destDefaultChannelsMask;
-// } params;
-//
-// void main()
-// {
-//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
-//
-//     ivec2 srcSubImageCoords = destSubImageCoords;
-//
-//     if(params . flipY)
-//         srcSubImageCoords . y = - srcSubImageCoords . y;
-//
-//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
-//
-//     if(params . premultiplyAlpha)
-//     {
-//         srcValue . rgb *= srcValue . a;
-//     }
-//     else if(params . unmultiplyAlpha && srcValue . a > 0)
-//     {
-//         srcValue . rgb /= srcValue . a;
-//     }
-//
-//            uvec4 destValue = uvec4(srcValue);
-//
-//     if(params . destHasLuminance)
-//     {
-//         destValue . rg = destValue . ra;
-//     }
-//     else if(params . destIsAlpha)
-//     {
-//         destValue . r = destValue . a;
-//     }
-//     else
-//     {
-//         int defaultChannelsMask = params . destDefaultChannelsMask;
-//         if((defaultChannelsMask & 2)!= 0)
-//         {
-//             destValue . g = 0;
-//         }
-//         if((defaultChannelsMask & 4)!= 0)
-//         {
-//             destValue . b = 0;
-//         }
-//         if((defaultChannelsMask & 8)!= 0)
-//         {
-//             destValue . a = 1;
-//         }
-//     }
-//
-//     dest = destValue;
-// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000014.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000014.inc
index f3b45e1..77fa63f 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000014.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000014.inc
@@ -1,134 +1,118 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000014[] = {
-	0x07230203,0x00010000,0x00080007,0x0000009a,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x00000098,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x00000063,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000080,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x00000098,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x00000098,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000012,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000012,0x00000001,0x00000000,
-	0x00000000,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000002,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x0004002b,0x00000006,0x0000003d,0x00000005,0x0004002b,0x00000012,0x00000043,0x00000003,
-	0x00040020,0x00000044,0x00000007,0x00000012,0x00040017,0x00000047,0x00000012,0x00000003,
-	0x0004002b,0x00000006,0x0000004f,0x00000006,0x0004002b,0x00000006,0x0000006a,0x00000007,
-	0x00040017,0x00000070,0x00000012,0x00000002,0x0004002b,0x00000006,0x00000076,0x00000008,
-	0x0004002b,0x00000006,0x00000081,0x00000009,0x0004002b,0x00000012,0x0000008f,0x00000002,
-	0x00040020,0x00000097,0x00000003,0x0000002c,0x0004003b,0x00000097,0x00000098,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002d,0x0000002e,0x00000007,0x0004003b,0x0000002d,0x00000063,0x00000007,0x0004003b,
-	0x00000027,0x00000080,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002f,0x00000032,0x00000031,0x00050041,0x00000017,
-	0x00000034,0x00000015,0x00000033,0x0004003d,0x00000007,0x00000035,0x00000034,0x0004003d,
-	0x00000007,0x00000036,0x0000001b,0x00050080,0x00000007,0x00000037,0x00000035,0x00000036,
-	0x00050041,0x00000039,0x0000003a,0x00000015,0x00000038,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x0007005f,0x0000002c,0x0000003c,0x00000032,0x00000037,0x00000002,0x0000003b,
-	0x0003003e,0x0000002e,0x0000003c,0x00050041,0x0000001e,0x0000003e,0x00000015,0x0000003d,
-	0x0004003d,0x00000012,0x0000003f,0x0000003e,0x000500ab,0x00000021,0x00000040,0x0000003f,
-	0x00000022,0x000300f7,0x00000042,0x00000000,0x000400fa,0x00000040,0x00000041,0x0000004e,
-	0x000200f8,0x00000041,0x00050041,0x00000044,0x00000045,0x0000002e,0x00000043,0x0004003d,
-	0x00000012,0x00000046,0x00000045,0x0004003d,0x0000002c,0x00000048,0x0000002e,0x0008004f,
-	0x00000047,0x00000049,0x00000048,0x00000048,0x00000000,0x00000001,0x00000002,0x00060050,
-	0x00000047,0x0000004a,0x00000046,0x00000046,0x00000046,0x00050084,0x00000047,0x0000004b,
-	0x00000049,0x0000004a,0x0004003d,0x0000002c,0x0000004c,0x0000002e,0x0009004f,0x0000002c,
-	0x0000004d,0x0000004c,0x0000004b,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,
-	0x0000002e,0x0000004d,0x000200f9,0x00000042,0x000200f8,0x0000004e,0x00050041,0x0000001e,
-	0x00000050,0x00000015,0x0000004f,0x0004003d,0x00000012,0x00000051,0x00000050,0x000500ab,
-	0x00000021,0x00000052,0x00000051,0x00000022,0x000300f7,0x00000054,0x00000000,0x000400fa,
-	0x00000052,0x00000053,0x00000054,0x000200f8,0x00000053,0x00050041,0x00000044,0x00000055,
-	0x0000002e,0x00000043,0x0004003d,0x00000012,0x00000056,0x00000055,0x000500ac,0x00000021,
-	0x00000057,0x00000056,0x00000022,0x000200f9,0x00000054,0x000200f8,0x00000054,0x000700f5,
-	0x00000021,0x00000058,0x00000052,0x0000004e,0x00000057,0x00000053,0x000300f7,0x0000005a,
-	0x00000000,0x000400fa,0x00000058,0x00000059,0x0000005a,0x000200f8,0x00000059,0x00050041,
-	0x00000044,0x0000005b,0x0000002e,0x00000043,0x0004003d,0x00000012,0x0000005c,0x0000005b,
-	0x0004003d,0x0000002c,0x0000005d,0x0000002e,0x0008004f,0x00000047,0x0000005e,0x0000005d,
-	0x0000005d,0x00000000,0x00000001,0x00000002,0x00060050,0x00000047,0x0000005f,0x0000005c,
-	0x0000005c,0x0000005c,0x00050086,0x00000047,0x00000060,0x0000005e,0x0000005f,0x0004003d,
-	0x0000002c,0x00000061,0x0000002e,0x0009004f,0x0000002c,0x00000062,0x00000061,0x00000060,
-	0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000062,0x000200f9,
-	0x0000005a,0x000200f8,0x0000005a,0x000200f9,0x00000042,0x000200f8,0x00000042,0x0004003d,
-	0x0000002c,0x00000064,0x0000002e,0x00050051,0x00000012,0x00000065,0x00000064,0x00000000,
-	0x00050051,0x00000012,0x00000066,0x00000064,0x00000001,0x00050051,0x00000012,0x00000067,
-	0x00000064,0x00000002,0x00050051,0x00000012,0x00000068,0x00000064,0x00000003,0x00070050,
-	0x0000002c,0x00000069,0x00000065,0x00000066,0x00000067,0x00000068,0x0003003e,0x00000063,
-	0x00000069,0x00050041,0x0000001e,0x0000006b,0x00000015,0x0000006a,0x0004003d,0x00000012,
-	0x0000006c,0x0000006b,0x000500ab,0x00000021,0x0000006d,0x0000006c,0x00000022,0x000300f7,
-	0x0000006f,0x00000000,0x000400fa,0x0000006d,0x0000006e,0x00000075,0x000200f8,0x0000006e,
-	0x0004003d,0x0000002c,0x00000071,0x00000063,0x0007004f,0x00000070,0x00000072,0x00000071,
-	0x00000071,0x00000000,0x00000003,0x0004003d,0x0000002c,0x00000073,0x00000063,0x0009004f,
-	0x0000002c,0x00000074,0x00000073,0x00000072,0x00000004,0x00000005,0x00000002,0x00000003,
-	0x0003003e,0x00000063,0x00000074,0x000200f9,0x0000006f,0x000200f8,0x00000075,0x00050041,
-	0x0000001e,0x00000077,0x00000015,0x00000076,0x0004003d,0x00000012,0x00000078,0x00000077,
-	0x000500ab,0x00000021,0x00000079,0x00000078,0x00000022,0x000300f7,0x0000007b,0x00000000,
-	0x000400fa,0x00000079,0x0000007a,0x0000007f,0x000200f8,0x0000007a,0x00050041,0x00000044,
-	0x0000007c,0x00000063,0x00000043,0x0004003d,0x00000012,0x0000007d,0x0000007c,0x00050041,
-	0x00000044,0x0000007e,0x00000063,0x00000022,0x0003003e,0x0000007e,0x0000007d,0x000200f9,
-	0x0000007b,0x000200f8,0x0000007f,0x00050041,0x00000039,0x00000082,0x00000015,0x00000081,
-	0x0004003d,0x00000006,0x00000083,0x00000082,0x0003003e,0x00000080,0x00000083,0x0004003d,
-	0x00000006,0x00000084,0x00000080,0x000500c7,0x00000006,0x00000085,0x00000084,0x00000038,
-	0x000500ab,0x00000021,0x00000086,0x00000085,0x00000033,0x000300f7,0x00000088,0x00000000,
-	0x000400fa,0x00000086,0x00000087,0x00000088,0x000200f8,0x00000087,0x00050041,0x00000044,
-	0x00000089,0x00000063,0x00000026,0x0003003e,0x00000089,0x00000022,0x000200f9,0x00000088,
-	0x000200f8,0x00000088,0x0004003d,0x00000006,0x0000008a,0x00000080,0x000500c7,0x00000006,
-	0x0000008b,0x0000008a,0x0000001d,0x000500ab,0x00000021,0x0000008c,0x0000008b,0x00000033,
-	0x000300f7,0x0000008e,0x00000000,0x000400fa,0x0000008c,0x0000008d,0x0000008e,0x000200f8,
-	0x0000008d,0x00050041,0x00000044,0x00000090,0x00000063,0x0000008f,0x0003003e,0x00000090,
-	0x00000022,0x000200f9,0x0000008e,0x000200f8,0x0000008e,0x0004003d,0x00000006,0x00000091,
-	0x00000080,0x000500c7,0x00000006,0x00000092,0x00000091,0x00000076,0x000500ab,0x00000021,
-	0x00000093,0x00000092,0x00000033,0x000300f7,0x00000095,0x00000000,0x000400fa,0x00000093,
-	0x00000094,0x00000095,0x000200f8,0x00000094,0x00050041,0x00000044,0x00000096,0x00000063,
-	0x00000043,0x0003003e,0x00000096,0x00000026,0x000200f9,0x00000095,0x000200f8,0x00000095,
-	0x000200f9,0x0000007b,0x000200f8,0x0000007b,0x000200f9,0x0000006f,0x000200f8,0x0000006f,
-	0x0004003d,0x0000002c,0x00000099,0x00000063,0x0003003e,0x00000098,0x00000099,0x000100fd,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000014.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000014[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0xf7,0x73,0x55,0x55,
+    0x10,0xc7,0x6f,0xde,0x7b,0x79,0x0f,0x42,0x0b,0x12,0x43,0x11,0x9c,0x24,0x14,0xd1,
+    0x60,0x40,0x0d,0x84,0xf6,0xa8,0x4a,0x51,0x6a,0x02,0x0a,0x62,0x84,0x20,0x2a,0x20,
+    0x04,0x25,0x51,0x04,0x69,0x41,0x94,0xa0,0x08,0x22,0x16,0x40,0x05,0x54,0x50,0x09,
+    0x52,0x54,0x9a,0x80,0x82,0xd2,0x2c,0x44,0x54,0x40,0x05,0x01,0xfd,0xc9,0xff,0xc0,
+    0xb1,0xcc,0x58,0xce,0x9e,0x7c,0x36,0xb3,0x73,0x27,0x6a,0x66,0xce,0xdc,0xb7,0xdf,
+    0xdd,0xb3,0xfb,0xdd,0x72,0xce,0x7d,0x2f,0xd1,0x48,0xdb,0x44,0x10,0xa4,0x04,0x69,
+    0x41,0xbd,0xe0,0xa7,0xa0,0xe6,0xaf,0x69,0x10,0x71,0x48,0x10,0x34,0x08,0xe2,0xfe,
+    0x39,0x78,0x58,0xd1,0xb0,0xbc,0xb2,0xf2,0x29,0x79,0xf9,0x5d,0xbb,0x88,0xbe,0x71,
+    0x10,0xf5,0x76,0xa2,0x6b,0x12,0x24,0x82,0x98,0x7b,0xca,0x9a,0x59,0x32,0xad,0x54,
+    0xf0,0x0e,0x6e,0x5d,0x76,0x2b,0xdd,0xd9,0x09,0x9e,0x10,0x1f,0xee,0x53,0x07,0xef,
+    0x53,0xf6,0x04,0xc1,0x90,0x20,0x35,0xe8,0x44,0xbc,0xb6,0x3c,0x15,0x4b,0x01,0xab,
+    0x67,0xb0,0x08,0x58,0xba,0xc1,0xa2,0x60,0x19,0x06,0x8b,0x81,0xb5,0x30,0x58,0x2a,
+    0x58,0x6b,0x83,0xc5,0xc1,0xb2,0x0c,0x96,0x00,0x6b,0x67,0xb0,0x7a,0x60,0x1d,0x0d,
+    0x56,0x1f,0xac,0x93,0xc1,0xd2,0xc0,0xba,0x18,0xac,0x01,0x58,0xbe,0xc1,0x1a,0x82,
+    0x75,0x37,0x58,0x23,0xb0,0xde,0xbe,0x4e,0xd1,0xda,0x7c,0xa5,0x66,0x13,0xdc,0x33,
+    0x87,0xfa,0xa8,0x9c,0x6d,0x64,0xa9,0xf3,0xd5,0xc8,0xcd,0xdc,0xae,0x88,0xd7,0x47,
+    0x7d,0x6d,0xe4,0x73,0xa6,0xfb,0x14,0x27,0xcf,0x2c,0x67,0x9f,0x20,0xcf,0xb8,0xb7,
+    0x8b,0xf9,0xfc,0xe2,0x60,0xb9,0x4e,0x8e,0xc3,0xe7,0xe7,0x1d,0xed,0x93,0x19,0xce,
+    0x43,0x63,0x83,0x37,0x73,0xab,0x70,0xff,0x88,0xfe,0x2a,0x4b,0x8d,0x77,0x0c,0x2e,
+    0x49,0xaa,0xdc,0xca,0xad,0x64,0xda,0xb2,0xbe,0x2a,0x4b,0xbd,0xd7,0xaf,0x6b,0xd9,
+    0xef,0x4a,0x27,0x67,0xc1,0x41,0x7a,0xdb,0xdc,0xc9,0xd9,0xc8,0x11,0x78,0xe5,0xc0,
+    0x21,0x1b,0x7d,0x3b,0x78,0xc5,0xd0,0xb7,0x67,0xaf,0xe0,0xbd,0x90,0x3b,0x18,0x7f,
+    0xd7,0x60,0x2f,0xfe,0x24,0x5e,0x2e,0xfe,0x03,0x5f,0x9f,0x74,0x5f,0xd3,0x6c,0x96,
+    0x72,0xc9,0xfd,0x9f,0x95,0x55,0xfb,0x8c,0x05,0xd7,0xd3,0xf7,0x4e,0xc4,0x17,0x39,
+    0x0f,0x2c,0x97,0xfc,0x3a,0xc3,0x47,0xec,0xbb,0xa0,0xcb,0x36,0xfa,0x6e,0x26,0x9f,
+    0x82,0xda,0xbd,0x35,0x7a,0x79,0xf6,0x84,0xaf,0xe8,0xfb,0x50,0x8f,0x2c,0xb3,0x7f,
+    0x20,0xb3,0xac,0xf6,0x43,0x89,0xa7,0xfa,0x11,0xf4,0x4e,0xea,0x71,0x3b,0x7b,0x35,
+    0xde,0x1d,0xf8,0x13,0xbc,0xa5,0x8b,0x3c,0xde,0xf4,0x23,0xa8,0xe3,0x29,0x7b,0xee,
+    0xe4,0xf3,0x78,0x72,0x16,0x79,0x02,0x98,0xc6,0x2c,0x0e,0xc9,0x93,0x39,0x97,0xb2,
+    0xff,0x1e,0x72,0xcc,0x82,0xd3,0x7d,0x7c,0x8e,0x1a,0xfb,0xe9,0xf4,0x4c,0xe5,0x52,
+    0xfa,0xa8,0x39,0x96,0x87,0xec,0x17,0xd6,0xd6,0x25,0x16,0x3c,0xc7,0xe7,0x76,0x66,
+    0x46,0x5f,0xf4,0x6c,0x16,0x0d,0x54,0xfb,0xf5,0x9c,0x43,0xf5,0xb7,0x2d,0x14,0x6f,
+    0x17,0x67,0x5c,0xe5,0x83,0xa1,0x9e,0x9e,0xe0,0xcc,0xaa,0xff,0x2f,0x4d,0xbe,0x22,
+    0xff,0xe0,0xa5,0xc5,0x7d,0x85,0xcf,0x25,0xb8,0xea,0x8c,0x5e,0xe2,0x1e,0x8c,0xfa,
+    0xde,0xa7,0xfa,0xb8,0x31,0xf6,0x0b,0xf6,0x9b,0x43,0x52,0xb1,0xcd,0xe1,0x0e,0x48,
+    0x18,0x39,0xdf,0xc8,0xd2,0xbf,0x71,0x46,0x96,0xdc,0xd7,0x18,0x59,0x9e,0x9b,0x42,
+    0xf2,0x96,0x90,0x5c,0x65,0x64,0x99,0xaf,0xe3,0xc8,0x49,0xce,0x5b,0x47,0xce,0xd4,
+    0x48,0x87,0xca,0x79,0xba,0x16,0xac,0xa3,0x99,0x8d,0x52,0xce,0xee,0x75,0xe8,0xfb,
+    0xbb,0x0c,0x64,0xd6,0x6f,0xe0,0x3c,0x74,0xc6,0x9f,0xd8,0xdc,0x08,0xbe,0xc4,0xd9,
+    0x88,0x7c,0x13,0xfb,0x04,0xef,0xe3,0x2a,0xd0,0x16,0x4c,0xed,0xbb,0x52,0x03,0xd1,
+    0xe5,0x23,0x8b,0xff,0x02,0xee,0xcb,0x3c,0xce,0x50,0x92,0x5e,0xf6,0x00,0xdf,0xe6,
+    0x6c,0x1a,0xfb,0xbc,0x6a,0x30,0x39,0x47,0xbf,0x3a,0x1f,0x49,0x78,0xff,0xe1,0xec,
+    0x7b,0x71,0xbf,0x26,0xa9,0x7b,0x6f,0x7c,0x4b,0x1d,0xfa,0x52,0xeb,0x9e,0xf8,0x96,
+    0xbe,0xf7,0x03,0x5f,0x88,0xdc,0x1f,0x4c,0xf7,0x0c,0x30,0x7b,0x84,0xef,0x00,0x6c,
+    0x7e,0x77,0xbe,0x35,0x46,0xd2,0xf0,0xbf,0x19,0xfe,0x03,0x0d,0xff,0x5b,0xc0,0x95,
+    0xff,0x20,0x30,0xe5,0x3f,0xc4,0xf0,0x1f,0xe4,0xef,0xfb,0xc0,0x63,0xe2,0x7b,0xb0,
+    0xe1,0x72,0x2b,0x5c,0x86,0x1a,0xfe,0xb7,0x81,0x2b,0xff,0x61,0x60,0xba,0x67,0xb8,
+    0xd9,0x23,0xfc,0x87,0x63,0x23,0xfc,0x35,0xc6,0x10,0xc3,0x7f,0x24,0xfc,0x47,0x18,
+    0xfe,0xa3,0xc0,0x95,0xff,0x68,0x30,0xe5,0x5f,0x64,0xf8,0x8b,0xae,0xd0,0xad,0x22,
+    0x7c,0x17,0x9a,0xbe,0x8f,0x81,0x8b,0xcc,0x9d,0xc8,0x63,0xc1,0xc6,0x98,0xfb,0x48,
+    0x67,0x62,0x2c,0x1c,0xd5,0x4f,0x11,0x7e,0xe4,0x8e,0xba,0x8b,0xfb,0x49,0x67,0xf2,
+    0x6e,0x38,0x17,0x9b,0x58,0x13,0xc1,0x55,0x9e,0x44,0xec,0xc5,0xcc,0x68,0x09,0x36,
+    0x93,0xf0,0x23,0x77,0xd8,0x14,0xfc,0x4c,0x36,0xf5,0xbd,0x17,0x7c,0xb4,0xb3,0x11,
+    0xf9,0x7e,0xf6,0x06,0x06,0x9b,0x0a,0x96,0xe2,0xeb,0x12,0xf7,0xf7,0xdf,0x34,0x6c,
+    0xa7,0xe2,0x43,0x63,0x3c,0x40,0x8c,0xe9,0x26,0xc6,0x0c,0xf0,0x89,0xae,0x2e,0x72,
+    0x6f,0xcf,0x24,0xc7,0x69,0xdc,0x61,0x33,0xa8,0xcb,0x38,0x74,0xda,0xab,0x59,0xf8,
+    0x2a,0x35,0xbd,0x7a,0x10,0x5c,0x7b,0xf5,0x10,0x98,0xf6,0xaa,0xcc,0xf4,0x4a,0x74,
+    0xb3,0xdd,0x5a,0x40,0x8d,0x67,0x9b,0xb9,0x79,0x98,0x7b,0xa8,0xdc,0xf0,0x7c,0x04,
+    0x3c,0xc9,0x7b,0x67,0x0e,0x36,0x23,0xdd,0xcd,0x2a,0x39,0x3f,0x0a,0x36,0xc7,0xdc,
+    0x23,0x11,0x53,0x93,0xb9,0xf8,0xd0,0xb5,0xd4,0xc5,0x12,0x7c,0x1e,0x7b,0xe7,0x1a,
+    0xdf,0x8f,0xd5,0xfa,0xae,0xef,0xe5,0xf9,0x60,0xf3,0xb8,0x5b,0x53,0x79,0x7f,0x44,
+    0x4d,0x6d,0xe6,0x33,0x33,0x65,0xe4,0xb3,0xc0,0xd4,0x6a,0x11,0xb5,0x5a,0x68,0x6a,
+    0xb5,0x18,0x5c,0x6b,0x55,0x01,0xa6,0xb5,0x7a,0xdc,0xd4,0xaa,0xc2,0xdf,0x6f,0x81,
+    0xc7,0xc4,0xf7,0x12,0x53,0xab,0xa5,0x75,0xd4,0xea,0x09,0xf0,0xed,0xf8,0x7e,0x12,
+    0xac,0x18,0x8e,0xea,0x47,0x9e,0xbf,0xb8,0xbe,0x8b,0xcd,0x32,0x38,0x2c,0xc0,0x7e,
+    0x09,0x3c,0x96,0x1b,0x1e,0x62,0x53,0xe9,0xd6,0x72,0xf6,0x57,0x1a,0x1e,0x4f,0xd5,
+    0xc1,0xe3,0x69,0x70,0xad,0xeb,0x8a,0x50,0xcf,0x9e,0x01,0x5b,0xf1,0x2f,0x3d,0x5b,
+    0x89,0x0f,0x5d,0xcb,0xe8,0xd9,0x2a,0xf6,0xae,0x34,0xbe,0x9f,0x0d,0xf5,0x6c,0x35,
+    0xd8,0xaa,0xff,0xe8,0xd9,0x6a,0xea,0xa1,0xf9,0x2c,0x0f,0xf5,0xb0,0xcc,0xf8,0x7f,
+    0x1e,0xff,0xb3,0x78,0x8f,0xbd,0x00,0x26,0xbe,0xd6,0x20,0xeb,0x3b,0xee,0x25,0xde,
+    0x9b,0xa3,0x5c,0x6d,0x45,0x5e,0xcb,0x77,0x06,0xbb,0x2a,0x1d,0x23,0xd1,0xad,0xc3,
+    0x7e,0xad,0xf1,0xb5,0xce,0xcc,0xce,0xcb,0xcc,0xce,0x7a,0x33,0x3b,0xaf,0x80,0xeb,
+    0xec,0xbc,0x0a,0xa6,0xb3,0xb3,0xd1,0xf4,0x4c,0x74,0x1b,0xdc,0xda,0x48,0x4e,0x1b,
+    0xf0,0x2d,0xef,0xe4,0xd7,0xe0,0xa9,0xef,0x24,0xa9,0xcf,0xeb,0xe0,0xc2,0x65,0x13,
+    0x72,0x0f,0x67,0x2f,0xba,0x37,0xf8,0x0d,0xb2,0xc9,0xf8,0xd8,0x6c,0x7c,0xc8,0x9e,
+    0xcd,0xd8,0xa9,0xfe,0x4d,0xf4,0x43,0x4d,0x8c,0xb7,0xc0,0xc5,0x7e,0x0b,0xb2,0xc6,
+    0x78,0x9b,0x18,0x5b,0x8c,0x8f,0xad,0xc6,0x87,0xec,0xd9,0x8a,0x9d,0xea,0xdf,0x41,
+    0xbf,0xcd,0xc4,0xd8,0x0e,0x2e,0xf6,0x55,0xc8,0x1a,0x63,0x07,0x31,0xaa,0x8c,0x8f,
+    0x9d,0xc6,0x87,0xec,0xd9,0x89,0x9d,0xcc,0x83,0xd6,0x6e,0xa3,0xe9,0xcb,0xbb,0xf4,
+    0x65,0x97,0xe9,0xcb,0x7b,0xe0,0xda,0x97,0xf7,0xc1,0xb4,0x2f,0x7b,0x4c,0x5f,0x44,
+    0xb7,0xdb,0xad,0x03,0xf8,0xde,0x6d,0xe6,0x67,0x2f,0x5c,0xf4,0x3b,0xd2,0x3e,0xb0,
+    0xbd,0xe6,0x7b,0x9d,0xda,0xee,0xaf,0xb5,0xad,0xef,0xe5,0x0f,0xc0,0xf6,0x99,0xb9,
+    0x8f,0x98,0xb9,0x5f,0x83,0x8d,0xe4,0xb5,0x87,0xd8,0x07,0x4c,0x5e,0x87,0xc8,0xeb,
+    0xa0,0xc9,0xeb,0x43,0x70,0xcd,0xeb,0x23,0x30,0xcd,0xeb,0x88,0xc9,0x4b,0x74,0x87,
+    0xdd,0x3a,0x86,0xef,0xc3,0xa6,0xc6,0x1f,0xc3,0xb5,0xdc,0xf4,0xe9,0x13,0x70,0xb5,
+    0x39,0x1a,0x9a,0xa7,0xa3,0xd8,0x08,0xdf,0x23,0xf8,0x3c,0x66,0xde,0x69,0x27,0xe1,
+    0x7b,0xc2,0xdc,0x3b,0x9f,0x82,0xcb,0xfe,0xe3,0xc8,0xaa,0xfb,0x8c,0xef,0xa4,0x27,
+    0x79,0x7f,0x7e,0x0e,0x36,0xdd,0xe4,0xf7,0x05,0x78,0x31,0xf9,0x55,0x9b,0xfc,0x44,
+    0x77,0xca,0xad,0x6a,0xb8,0x9c,0x32,0xdc,0x4f,0x87,0xe6,0xf4,0x34,0xdf,0xe5,0x85,
+    0xbb,0xda,0x57,0x1b,0x2e,0x5f,0x85,0xb8,0x7c,0x0d,0xd6,0xcd,0x70,0xf9,0x06,0x5c,
+    0xb9,0x9c,0x35,0x5c,0x44,0x77,0xc6,0xad,0xb3,0xf8,0x3e,0x63,0xb8,0x9c,0x0b,0xcd,
+    0xf3,0x39,0xc3,0x45,0xed,0xcf,0x1a,0x2e,0xdf,0x86,0xb8,0x7c,0x07,0xb6,0xcb,0x70,
+    0xf9,0x1e,0x5c,0xb9,0x5c,0x30,0x5c,0x44,0x77,0xde,0xad,0x0b,0xf8,0x3e,0x6f,0xb8,
+    0x5c,0x34,0x7d,0x17,0x2e,0x17,0xf9,0x4d,0x23,0x5c,0xd4,0xfe,0x42,0xa8,0xc7,0x47,
+    0x42,0x33,0xba,0xc7,0xcc,0xfc,0x8f,0xf8,0x13,0x5f,0x97,0x91,0xff,0x74,0x6f,0x8f,
+    0xee,0x6e,0x75,0xe3,0x8c,0xa7,0xc1,0x4d,0x7e,0x77,0x15,0x38,0xbb,0x04,0xbf,0xb9,
+    0xc4,0x57,0x03,0x33,0x7f,0x0d,0xc1,0x0f,0x91,0x63,0x13,0xb0,0x46,0xe4,0xd8,0xd4,
+    0xe4,0xd8,0x84,0xff,0x0d,0x65,0xe2,0x27,0xdd,0xf8,0xb9,0x02,0x3f,0x95,0xc4,0xcf,
+    0x00,0x93,0xff,0x67,0xfc,0xe5,0x6c,0x33,0xd8,0x93,0x69,0xf6,0x34,0x67,0x4f,0x05,
+    0x7b,0x5a,0x82,0xb5,0x30,0x7e,0xae,0x02,0x6f,0xe5,0x79,0x25,0x3c,0xd6,0x86,0x77,
+    0x65,0x2b,0xf4,0xad,0x89,0xd1,0x86,0x18,0xc2,0xf9,0x6f,0xea,0xf1,0x0f,0x7b,0xec,
+    0xb6,0x89,0x7c,0x13,0x00,0x00
 };
 
 // Generated from:
@@ -137,8 +121,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform utexture2D src;
-// layout(location = 0)out uvec4 dest;
+// layout(set = 0, binding = 0)uniform itexture2DArray src;
+// layout(location = 0)out vec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -147,6 +131,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -155,19 +140,46 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
 // void main()
 // {
 //     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           uvec4 srcValue = texelFetch(src, params . srcOffset + srcSubImageCoords, params . srcMip);
+//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -178,7 +190,17 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            uvec4 destValue = uvec4(srcValue);
+//            vec4 destValue = vec4(srcValue);
+//
+//     destValue /= 255.0;
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000015.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000015.inc
index 657a6ad..3f046b7 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000015.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000015.inc
@@ -1,138 +1,97 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kImageCopy_frag_00000015[] = {
-	0x07230203,0x00010000,0x00080007,0x000000a1,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000004,0x00000004,0x6e69616d,0x00000000,0x0000000d,0x0000009f,0x00030010,
-	0x00000004,0x00000007,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,
-	0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,
-	0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,0x00000009,0x74736564,0x49627553,
-	0x6567616d,0x726f6f43,0x00007364,0x00060005,0x0000000d,0x465f6c67,0x43676172,0x64726f6f,
-	0x00000000,0x00060005,0x00000013,0x68737550,0x736e6f43,0x746e6174,0x00000073,0x00060006,
-	0x00000013,0x00000000,0x4f637273,0x65736666,0x00000074,0x00060006,0x00000013,0x00000001,
-	0x74736564,0x7366664f,0x00007465,0x00050006,0x00000013,0x00000002,0x4d637273,0x00007069,
-	0x00060006,0x00000013,0x00000003,0x4c637273,0x72657961,0x00000000,0x00050006,0x00000013,
-	0x00000004,0x70696c66,0x00000059,0x00080006,0x00000013,0x00000005,0x6d657270,0x69746c75,
-	0x41796c70,0x6168706c,0x00000000,0x00070006,0x00000013,0x00000006,0x756d6e75,0x7069746c,
-	0x6c41796c,0x00616870,0x00080006,0x00000013,0x00000007,0x74736564,0x4c736148,0x6e696d75,
-	0x65636e61,0x00000000,0x00060006,0x00000013,0x00000008,0x74736564,0x6c417349,0x00616870,
-	0x00090006,0x00000013,0x00000009,0x74736564,0x61666544,0x43746c75,0x6e6e6168,0x4d736c65,
-	0x006b7361,0x00040005,0x00000015,0x61726170,0x0000736d,0x00070005,0x0000001b,0x53637273,
-	0x6d496275,0x43656761,0x64726f6f,0x00000073,0x00050005,0x0000002e,0x56637273,0x65756c61,
-	0x00000000,0x00030005,0x00000031,0x00637273,0x00050005,0x0000006a,0x74736564,0x756c6156,
-	0x00000065,0x00070005,0x00000087,0x61666564,0x43746c75,0x6e6e6168,0x4d736c65,0x006b7361,
-	0x00040005,0x0000009f,0x74736564,0x00000000,0x00040047,0x0000000d,0x0000000b,0x0000000f,
-	0x00050048,0x00000013,0x00000000,0x00000023,0x00000000,0x00050048,0x00000013,0x00000001,
-	0x00000023,0x00000008,0x00050048,0x00000013,0x00000002,0x00000023,0x00000010,0x00050048,
-	0x00000013,0x00000003,0x00000023,0x00000014,0x00050048,0x00000013,0x00000004,0x00000023,
-	0x00000018,0x00050048,0x00000013,0x00000005,0x00000023,0x0000001c,0x00050048,0x00000013,
-	0x00000006,0x00000023,0x00000020,0x00050048,0x00000013,0x00000007,0x00000023,0x00000024,
-	0x00050048,0x00000013,0x00000008,0x00000023,0x00000028,0x00050048,0x00000013,0x00000009,
-	0x00000023,0x0000002c,0x00030047,0x00000013,0x00000002,0x00040047,0x00000031,0x00000022,
-	0x00000000,0x00040047,0x00000031,0x00000021,0x00000000,0x00040047,0x0000009f,0x0000001e,
-	0x00000000,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,
-	0x00000020,0x00000001,0x00040017,0x00000007,0x00000006,0x00000002,0x00040020,0x00000008,
-	0x00000007,0x00000007,0x00030016,0x0000000a,0x00000020,0x00040017,0x0000000b,0x0000000a,
-	0x00000004,0x00040020,0x0000000c,0x00000001,0x0000000b,0x0004003b,0x0000000c,0x0000000d,
-	0x00000001,0x00040017,0x0000000e,0x0000000a,0x00000002,0x00040015,0x00000012,0x00000020,
-	0x00000000,0x000c001e,0x00000013,0x00000007,0x00000007,0x00000006,0x00000006,0x00000012,
-	0x00000012,0x00000012,0x00000012,0x00000012,0x00000006,0x00040020,0x00000014,0x00000009,
-	0x00000013,0x0004003b,0x00000014,0x00000015,0x00000009,0x0004002b,0x00000006,0x00000016,
-	0x00000001,0x00040020,0x00000017,0x00000009,0x00000007,0x0004002b,0x00000006,0x0000001d,
-	0x00000004,0x00040020,0x0000001e,0x00000009,0x00000012,0x00020014,0x00000021,0x0004002b,
-	0x00000012,0x00000022,0x00000000,0x0004002b,0x00000012,0x00000026,0x00000001,0x00040020,
-	0x00000027,0x00000007,0x00000006,0x00040017,0x0000002c,0x00000012,0x00000004,0x00040020,
-	0x0000002d,0x00000007,0x0000002c,0x00090019,0x0000002f,0x00000012,0x00000001,0x00000000,
-	0x00000001,0x00000000,0x00000001,0x00000000,0x00040020,0x00000030,0x00000000,0x0000002f,
-	0x0004003b,0x00000030,0x00000031,0x00000000,0x0004002b,0x00000006,0x00000033,0x00000000,
-	0x0004002b,0x00000006,0x00000038,0x00000003,0x00040020,0x00000039,0x00000009,0x00000006,
-	0x00040017,0x0000003c,0x00000006,0x00000003,0x0004002b,0x00000006,0x00000040,0x00000002,
-	0x0004002b,0x00000006,0x00000044,0x00000005,0x0004002b,0x00000012,0x0000004a,0x00000003,
-	0x00040020,0x0000004b,0x00000007,0x00000012,0x00040017,0x0000004e,0x00000012,0x00000003,
-	0x0004002b,0x00000006,0x00000056,0x00000006,0x0004002b,0x00000006,0x00000071,0x00000007,
-	0x00040017,0x00000077,0x00000012,0x00000002,0x0004002b,0x00000006,0x0000007d,0x00000008,
-	0x0004002b,0x00000006,0x00000088,0x00000009,0x0004002b,0x00000012,0x00000096,0x00000002,
-	0x00040020,0x0000009e,0x00000003,0x0000002c,0x0004003b,0x0000009e,0x0000009f,0x00000003,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000008,0x00000009,0x00000007,0x0004003b,0x00000008,0x0000001b,0x00000007,0x0004003b,
-	0x0000002d,0x0000002e,0x00000007,0x0004003b,0x0000002d,0x0000006a,0x00000007,0x0004003b,
-	0x00000027,0x00000087,0x00000007,0x0004003d,0x0000000b,0x0000000f,0x0000000d,0x0007004f,
-	0x0000000e,0x00000010,0x0000000f,0x0000000f,0x00000000,0x00000001,0x0004006e,0x00000007,
-	0x00000011,0x00000010,0x00050041,0x00000017,0x00000018,0x00000015,0x00000016,0x0004003d,
-	0x00000007,0x00000019,0x00000018,0x00050082,0x00000007,0x0000001a,0x00000011,0x00000019,
-	0x0003003e,0x00000009,0x0000001a,0x0004003d,0x00000007,0x0000001c,0x00000009,0x0003003e,
-	0x0000001b,0x0000001c,0x00050041,0x0000001e,0x0000001f,0x00000015,0x0000001d,0x0004003d,
-	0x00000012,0x00000020,0x0000001f,0x000500ab,0x00000021,0x00000023,0x00000020,0x00000022,
-	0x000300f7,0x00000025,0x00000000,0x000400fa,0x00000023,0x00000024,0x00000025,0x000200f8,
-	0x00000024,0x00050041,0x00000027,0x00000028,0x0000001b,0x00000026,0x0004003d,0x00000006,
-	0x00000029,0x00000028,0x0004007e,0x00000006,0x0000002a,0x00000029,0x00050041,0x00000027,
-	0x0000002b,0x0000001b,0x00000026,0x0003003e,0x0000002b,0x0000002a,0x000200f9,0x00000025,
-	0x000200f8,0x00000025,0x0004003d,0x0000002f,0x00000032,0x00000031,0x00050041,0x00000017,
-	0x00000034,0x00000015,0x00000033,0x0004003d,0x00000007,0x00000035,0x00000034,0x0004003d,
-	0x00000007,0x00000036,0x0000001b,0x00050080,0x00000007,0x00000037,0x00000035,0x00000036,
-	0x00050041,0x00000039,0x0000003a,0x00000015,0x00000038,0x0004003d,0x00000006,0x0000003b,
-	0x0000003a,0x00050051,0x00000006,0x0000003d,0x00000037,0x00000000,0x00050051,0x00000006,
-	0x0000003e,0x00000037,0x00000001,0x00060050,0x0000003c,0x0000003f,0x0000003d,0x0000003e,
-	0x0000003b,0x00050041,0x00000039,0x00000041,0x00000015,0x00000040,0x0004003d,0x00000006,
-	0x00000042,0x00000041,0x0007005f,0x0000002c,0x00000043,0x00000032,0x0000003f,0x00000002,
-	0x00000042,0x0003003e,0x0000002e,0x00000043,0x00050041,0x0000001e,0x00000045,0x00000015,
-	0x00000044,0x0004003d,0x00000012,0x00000046,0x00000045,0x000500ab,0x00000021,0x00000047,
-	0x00000046,0x00000022,0x000300f7,0x00000049,0x00000000,0x000400fa,0x00000047,0x00000048,
-	0x00000055,0x000200f8,0x00000048,0x00050041,0x0000004b,0x0000004c,0x0000002e,0x0000004a,
-	0x0004003d,0x00000012,0x0000004d,0x0000004c,0x0004003d,0x0000002c,0x0000004f,0x0000002e,
-	0x0008004f,0x0000004e,0x00000050,0x0000004f,0x0000004f,0x00000000,0x00000001,0x00000002,
-	0x00060050,0x0000004e,0x00000051,0x0000004d,0x0000004d,0x0000004d,0x00050084,0x0000004e,
-	0x00000052,0x00000050,0x00000051,0x0004003d,0x0000002c,0x00000053,0x0000002e,0x0009004f,
-	0x0000002c,0x00000054,0x00000053,0x00000052,0x00000004,0x00000005,0x00000006,0x00000003,
-	0x0003003e,0x0000002e,0x00000054,0x000200f9,0x00000049,0x000200f8,0x00000055,0x00050041,
-	0x0000001e,0x00000057,0x00000015,0x00000056,0x0004003d,0x00000012,0x00000058,0x00000057,
-	0x000500ab,0x00000021,0x00000059,0x00000058,0x00000022,0x000300f7,0x0000005b,0x00000000,
-	0x000400fa,0x00000059,0x0000005a,0x0000005b,0x000200f8,0x0000005a,0x00050041,0x0000004b,
-	0x0000005c,0x0000002e,0x0000004a,0x0004003d,0x00000012,0x0000005d,0x0000005c,0x000500ac,
-	0x00000021,0x0000005e,0x0000005d,0x00000022,0x000200f9,0x0000005b,0x000200f8,0x0000005b,
-	0x000700f5,0x00000021,0x0000005f,0x00000059,0x00000055,0x0000005e,0x0000005a,0x000300f7,
-	0x00000061,0x00000000,0x000400fa,0x0000005f,0x00000060,0x00000061,0x000200f8,0x00000060,
-	0x00050041,0x0000004b,0x00000062,0x0000002e,0x0000004a,0x0004003d,0x00000012,0x00000063,
-	0x00000062,0x0004003d,0x0000002c,0x00000064,0x0000002e,0x0008004f,0x0000004e,0x00000065,
-	0x00000064,0x00000064,0x00000000,0x00000001,0x00000002,0x00060050,0x0000004e,0x00000066,
-	0x00000063,0x00000063,0x00000063,0x00050086,0x0000004e,0x00000067,0x00000065,0x00000066,
-	0x0004003d,0x0000002c,0x00000068,0x0000002e,0x0009004f,0x0000002c,0x00000069,0x00000068,
-	0x00000067,0x00000004,0x00000005,0x00000006,0x00000003,0x0003003e,0x0000002e,0x00000069,
-	0x000200f9,0x00000061,0x000200f8,0x00000061,0x000200f9,0x00000049,0x000200f8,0x00000049,
-	0x0004003d,0x0000002c,0x0000006b,0x0000002e,0x00050051,0x00000012,0x0000006c,0x0000006b,
-	0x00000000,0x00050051,0x00000012,0x0000006d,0x0000006b,0x00000001,0x00050051,0x00000012,
-	0x0000006e,0x0000006b,0x00000002,0x00050051,0x00000012,0x0000006f,0x0000006b,0x00000003,
-	0x00070050,0x0000002c,0x00000070,0x0000006c,0x0000006d,0x0000006e,0x0000006f,0x0003003e,
-	0x0000006a,0x00000070,0x00050041,0x0000001e,0x00000072,0x00000015,0x00000071,0x0004003d,
-	0x00000012,0x00000073,0x00000072,0x000500ab,0x00000021,0x00000074,0x00000073,0x00000022,
-	0x000300f7,0x00000076,0x00000000,0x000400fa,0x00000074,0x00000075,0x0000007c,0x000200f8,
-	0x00000075,0x0004003d,0x0000002c,0x00000078,0x0000006a,0x0007004f,0x00000077,0x00000079,
-	0x00000078,0x00000078,0x00000000,0x00000003,0x0004003d,0x0000002c,0x0000007a,0x0000006a,
-	0x0009004f,0x0000002c,0x0000007b,0x0000007a,0x00000079,0x00000004,0x00000005,0x00000002,
-	0x00000003,0x0003003e,0x0000006a,0x0000007b,0x000200f9,0x00000076,0x000200f8,0x0000007c,
-	0x00050041,0x0000001e,0x0000007e,0x00000015,0x0000007d,0x0004003d,0x00000012,0x0000007f,
-	0x0000007e,0x000500ab,0x00000021,0x00000080,0x0000007f,0x00000022,0x000300f7,0x00000082,
-	0x00000000,0x000400fa,0x00000080,0x00000081,0x00000086,0x000200f8,0x00000081,0x00050041,
-	0x0000004b,0x00000083,0x0000006a,0x0000004a,0x0004003d,0x00000012,0x00000084,0x00000083,
-	0x00050041,0x0000004b,0x00000085,0x0000006a,0x00000022,0x0003003e,0x00000085,0x00000084,
-	0x000200f9,0x00000082,0x000200f8,0x00000086,0x00050041,0x00000039,0x00000089,0x00000015,
-	0x00000088,0x0004003d,0x00000006,0x0000008a,0x00000089,0x0003003e,0x00000087,0x0000008a,
-	0x0004003d,0x00000006,0x0000008b,0x00000087,0x000500c7,0x00000006,0x0000008c,0x0000008b,
-	0x00000040,0x000500ab,0x00000021,0x0000008d,0x0000008c,0x00000033,0x000300f7,0x0000008f,
-	0x00000000,0x000400fa,0x0000008d,0x0000008e,0x0000008f,0x000200f8,0x0000008e,0x00050041,
-	0x0000004b,0x00000090,0x0000006a,0x00000026,0x0003003e,0x00000090,0x00000022,0x000200f9,
-	0x0000008f,0x000200f8,0x0000008f,0x0004003d,0x00000006,0x00000091,0x00000087,0x000500c7,
-	0x00000006,0x00000092,0x00000091,0x0000001d,0x000500ab,0x00000021,0x00000093,0x00000092,
-	0x00000033,0x000300f7,0x00000095,0x00000000,0x000400fa,0x00000093,0x00000094,0x00000095,
-	0x000200f8,0x00000094,0x00050041,0x0000004b,0x00000097,0x0000006a,0x00000096,0x0003003e,
-	0x00000097,0x00000022,0x000200f9,0x00000095,0x000200f8,0x00000095,0x0004003d,0x00000006,
-	0x00000098,0x00000087,0x000500c7,0x00000006,0x00000099,0x00000098,0x0000007d,0x000500ab,
-	0x00000021,0x0000009a,0x00000099,0x00000033,0x000300f7,0x0000009c,0x00000000,0x000400fa,
-	0x0000009a,0x0000009b,0x0000009c,0x000200f8,0x0000009b,0x00050041,0x0000004b,0x0000009d,
-	0x0000006a,0x0000004a,0x0003003e,0x0000009d,0x00000026,0x000200f9,0x0000009c,0x000200f8,
-	0x0000009c,0x000200f9,0x00000082,0x000200f8,0x00000082,0x000200f9,0x00000076,0x000200f8,
-	0x00000076,0x0004003d,0x0000002c,0x000000a0,0x0000006a,0x0003003e,0x0000009f,0x000000a0,
-	0x000100fd,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000015.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000015[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x55,0x55,
+    0x14,0x87,0x0f,0xf7,0xc2,0xbd,0x08,0xf2,0x10,0x50,0x42,0xc5,0xf2,0x41,0x0f,0x31,
+    0xc4,0x42,0x33,0x01,0x95,0x8c,0x24,0xa3,0x54,0x34,0x2b,0xb1,0x08,0x03,0x4b,0x4c,
+    0xd3,0x24,0x4d,0xca,0x67,0x0a,0x96,0x56,0x52,0x3e,0x7a,0x89,0x95,0x68,0x25,0x62,
+    0xfd,0x17,0xfd,0x45,0x4d,0x8f,0x99,0x66,0xda,0xeb,0xdc,0x6f,0x31,0xbf,0x39,0x63,
+    0xc5,0xcc,0x9e,0x73,0xf6,0xb7,0xd7,0x5e,0xfb,0xb7,0x1e,0x67,0x5f,0xd2,0xa9,0x85,
+    0xd9,0x28,0xca,0x8b,0x8a,0xa2,0xc2,0xe8,0x97,0x28,0xf7,0x37,0x23,0x4a,0x05,0x12,
+    0x45,0xc5,0x51,0x26,0x7e,0xae,0xef,0xdc,0xd2,0xd9,0x70,0x70,0xb0,0xaf,0xa1,0x69,
+    0x79,0xa3,0xad,0x97,0x46,0xe9,0xd8,0xce,0xd6,0xca,0xa2,0x6c,0x94,0x1f,0x9e,0x36,
+    0xf6,0xf6,0xee,0xde,0x67,0xbc,0x24,0x8c,0x3b,0x61,0x94,0x07,0x3b,0xe3,0x59,0xf3,
+    0x11,0xde,0x4a,0x62,0x9f,0xb6,0x27,0x8a,0x3a,0xa2,0x82,0xa8,0x92,0xf3,0x16,0xf2,
+    0x74,0x96,0x07,0x2b,0x14,0x96,0x82,0x95,0x0b,0x4b,0xc3,0xaa,0x84,0xe5,0xc3,0xee,
+    0x11,0x56,0x00,0x9b,0x2b,0x2c,0x03,0xbb,0x4f,0x58,0x16,0xb6,0x48,0x58,0x21,0xec,
+    0x41,0x61,0xd3,0x60,0x4b,0x84,0x15,0xc1,0x1a,0x85,0x15,0xc3,0x9a,0x84,0x4d,0x87,
+    0xad,0x14,0x56,0x02,0x6b,0x89,0xf3,0x94,0x9e,0x8a,0xd7,0x72,0xb6,0x2e,0x3c,0x17,
+    0x90,0x1f,0x9f,0xcf,0x97,0xb9,0xe5,0x79,0x1e,0xf3,0xca,0xb0,0x2b,0x15,0xaf,0xa7,
+    0xe3,0xdc,0xd8,0xfb,0xcc,0x60,0x93,0x21,0x4e,0xcb,0x6b,0x75,0x98,0x67,0x89,0x3f,
+    0x15,0xf3,0xfc,0x38,0xc6,0x2c,0x63,0x56,0xd8,0x59,0x84,0xbd,0xd9,0x16,0x13,0x5b,
+    0x3e,0xb6,0xd3,0xf1,0x63,0xbc,0x99,0x79,0x89,0xf8,0x2e,0xc5,0xde,0xcf,0xae,0xc0,
+    0x57,0x14,0xeb,0x2c,0x9f,0xca,0xb3,0x6b,0xb0,0x51,0xf1,0x3f,0xc3,0x6d,0xec,0xfc,
+    0x2a,0xf2,0x5f,0xc9,0xf9,0x55,0xf1,0x39,0x39,0x56,0x4f,0xac,0xb3,0xd0,0x63,0xf6,
+    0xd5,0xac,0x65,0x65,0xbd,0x56,0xe2,0x99,0xc7,0x7a,0x45,0xdc,0x47,0xa9,0x38,0xb7,
+    0xf5,0xe8,0xf6,0xbc,0x9b,0xdd,0xfd,0xa2,0xd9,0xfd,0xd4,0xd3,0x5b,0x6e,0xbf,0x8c,
+    0x73,0x7d,0x7d,0x05,0xb9,0xb1,0xbc,0xac,0x66,0xaf,0x9f,0xbb,0x06,0x7f,0xc6,0x6b,
+    0x82,0x82,0x36,0xd6,0xf3,0x38,0x33,0xf9,0xb4,0x3d,0x4f,0xf0,0xde,0x46,0xec,0x36,
+    0x5f,0x07,0xf3,0x33,0xdb,0x13,0xf3,0x0d,0x7c,0x27,0xb6,0xff,0x19,0x62,0xcd,0xa0,
+    0xe9,0x39,0xde,0xd3,0x62,0xdf,0x45,0xed,0x7c,0xbe,0x4d,0x62,0xb6,0x18,0x77,0x24,
+    0xec,0x77,0x25,0x72,0x7b,0x92,0x6f,0xc6,0xe7,0xe7,0x13,0xb5,0xb9,0xc2,0x37,0xe0,
+    0xfe,0x6e,0x48,0x1f,0x4e,0xe2,0x7b,0x35,0xf1,0x4d,0x72,0x8f,0xa4,0xe3,0x5c,0x16,
+    0xc4,0x76,0xf9,0xc4,0x67,0xec,0x8f,0x40,0x0a,0xb0,0x2d,0x94,0x3a,0xfb,0x7c,0x8e,
+    0xcc,0x2d,0xdf,0x6b,0x13,0xf3,0x21,0x99,0x5b,0x7d,0x2f,0x33,0x6f,0xa5,0xef,0xcb,
+    0xa8,0xdf,0xc6,0x40,0x4b,0xb9,0x7b,0xca,0x18,0x5e,0x9b,0x7d,0x7c,0x4f,0x33,0x58,
+    0x6f,0x0b,0x8a,0xaa,0xb9,0x7f,0x66,0xd2,0x8b,0xad,0xd8,0xd4,0xc0,0x4f,0x05,0x1b,
+    0x9b,0xcf,0x66,0x5f,0x4d,0x1c,0x73,0x3a,0xd6,0x3f,0x5b,0xec,0xe7,0x12,0x93,0xad,
+    0xcd,0x61,0x6e,0xfe,0xad,0x67,0xef,0xc5,0x7f,0x2d,0xf6,0xfe,0x9d,0x19,0x9f,0x08,
+    0x36,0xf3,0xe5,0x7e,0xb3,0x3e,0xfe,0x3d,0xf8,0xa8,0x43,0xf7,0x5f,0xc1,0xde,0xef,
+    0xb9,0x3a,0xf2,0xb8,0x08,0xdf,0x96,0x87,0x07,0xc8,0xdd,0x02,0x7c,0x67,0xb8,0xff,
+    0x8c,0x1f,0x63,0xfe,0x10,0xcc,0xf7,0x2c,0x96,0x3d,0xa6,0x77,0x31,0x36,0x7f,0x06,
+    0xdf,0x7e,0x46,0x9d,0xe8,0x5f,0x82,0xfe,0x7a,0xd1,0xff,0x30,0xdc,0xf5,0x37,0xc0,
+    0x5c,0x7f,0xa3,0xe8,0xb7,0xb5,0xa5,0xdc,0xb7,0xe6,0x7b,0xa9,0x68,0x79,0x04,0x2d,
+    0xcb,0x44,0xff,0xa3,0x70,0xd7,0xdf,0x04,0xf3,0x3d,0xcb,0x65,0x8f,0xe9,0x5f,0x8e,
+    0x8d,0xe9,0xf7,0x33,0x1a,0x45,0xff,0x63,0xe8,0x5f,0x21,0xfa,0x57,0xc2,0x5d,0xff,
+    0xe3,0x30,0xd7,0xdf,0x2c,0xfa,0x6d,0x6d,0x55,0xdc,0x7b,0x39,0xdf,0xab,0xa4,0xee,
+    0x2d,0x68,0xb1,0xbe,0xcb,0xf5,0x63,0x8e,0xb5,0xc8,0x7d,0xe0,0x3d,0xd1,0x8a,0x46,
+    0xf7,0xd3,0x8c,0x1f,0xbb,0x23,0x9e,0xe4,0x7e,0xf0,0x9e,0x7c,0x0a,0xcd,0xed,0x72,
+    0xd6,0x7a,0xb8,0xcf,0x3b,0x38,0xfb,0x04,0x3d,0xfa,0x34,0x36,0x1d,0xf8,0xb1,0x3b,
+    0xa4,0x13,0x3f,0x1b,0x24,0xbf,0xcf,0xc2,0x37,0x07,0x9b,0x4c,0xac,0x3d,0xb7,0x37,
+    0x12,0xb6,0x09,0x96,0x17,0xbf,0x67,0xe2,0xfb,0x67,0x33,0xb6,0x9b,0xf0,0xe1,0x67,
+    0x6c,0xe1,0x8c,0x2e,0x39,0x63,0x2b,0xbc,0x27,0x28,0xb3,0x3b,0xe2,0x79,0x62,0xdc,
+    0xcc,0x1d,0xb2,0x95,0xbc,0xac,0x65,0xcd,0x6b,0xf5,0x02,0xbe,0xb6,0x49,0xad,0x5e,
+    0x84,0x7b,0xad,0x5e,0x82,0x79,0xad,0xba,0xa5,0x56,0xb6,0xb6,0x3d,0x8c,0x7e,0x72,
+    0xbc,0x5d,0xfa,0xe6,0x65,0xee,0x95,0x1d,0xa2,0xf3,0x15,0x78,0x2b,0xf7,0x7e,0x0f,
+    0x36,0x1b,0xc3,0xad,0x64,0x31,0xbf,0x0a,0xeb,0x91,0x7b,0x24,0x25,0x39,0xe9,0xc5,
+    0x87,0x8f,0xd3,0xe1,0x2c,0xe3,0x3b,0xd9,0xdb,0x2b,0xbe,0x5f,0x9b,0xf2,0x3d,0x2d,
+    0x9e,0xf7,0xc1,0x76,0x72,0x57,0x16,0xc8,0x1d,0xef,0xb9,0xe9,0xa3,0x67,0xba,0x89,
+    0xa7,0x5f,0x72,0xf5,0x3a,0xb9,0xda,0x25,0xb9,0x7a,0x03,0xee,0xb9,0xda,0x0d,0xf3,
+    0x5c,0xed,0x91,0x5c,0xd9,0xda,0x40,0x18,0x7b,0xf0,0x3d,0x20,0xb9,0x7a,0xf3,0x2e,
+    0xb9,0xda,0x0b,0x9f,0xc4,0xf7,0x3e,0x58,0x3b,0x1a,0xdd,0x8f,0x3d,0x7f,0x0b,0x75,
+    0x37,0x9b,0xb7,0xd0,0xd0,0x8f,0xfd,0x00,0x3a,0x0e,0x88,0x0e,0xb3,0xd9,0x1f,0xc6,
+    0x01,0xf6,0xef,0x17,0x1d,0x6f,0xdf,0x45,0xc7,0x41,0xb8,0xe7,0x75,0x30,0x51,0xb3,
+    0x77,0x60,0x83,0xff,0x52,0xb3,0x43,0xf8,0xf0,0x31,0x42,0xcd,0x0e,0xb3,0xf7,0x90,
+    0xf8,0x7e,0x37,0x51,0xb3,0x23,0xb0,0xc3,0xff,0x51,0xb3,0x23,0xe4,0xc3,0xe3,0x39,
+    0x90,0xa8,0x61,0xb7,0xf8,0x7f,0x0f,0xff,0xfe,0xdd,0xbd,0x0f,0xd3,0x6f,0xf1,0x28,
+    0x2c,0x4f,0xd8,0x31,0x58,0x4a,0xd8,0x71,0x58,0x3a,0x8e,0x35,0xf7,0xdd,0x9d,0xc0,
+    0xe7,0x51,0xf6,0x1c,0x47,0xe7,0x10,0x6b,0xde,0x4b,0xa7,0xe8,0xa5,0x93,0xd2,0x4b,
+    0x1f,0xc0,0xbd,0x97,0x4e,0xc3,0xbc,0x97,0x86,0xa5,0x86,0xb6,0x76,0x26,0x8c,0x73,
+    0xc4,0x78,0x46,0x62,0x1c,0xe1,0xf7,0xdb,0xef,0xc8,0xb3,0xb0,0x11,0xf9,0xff,0xc0,
+    0x6d,0x3f,0x9c,0xb2,0xcd,0xe5,0xfb,0x23,0xd8,0x59,0xc9,0x77,0x4a,0xf2,0x3d,0x84,
+    0x8d,0xe5,0x77,0x98,0xb3,0xcf,0x49,0x5c,0x1f,0x13,0xd7,0x79,0x89,0xeb,0x13,0xb8,
+    0xc7,0xf5,0x29,0xcc,0xe3,0x1a,0x95,0xb8,0x6c,0xed,0x42,0x18,0x97,0xf0,0x7d,0x41,
+    0x7a,0xf3,0x33,0xb4,0x6a,0x6f,0x7e,0x0e,0x77,0x9b,0x8b,0xd8,0xf8,0x6f,0xed,0x45,
+    0x6c,0x4c,0xef,0x28,0x3e,0x2f,0xc9,0x5d,0xfa,0x05,0x7a,0xaf,0x88,0xcf,0x2f,0xe1,
+    0xb6,0xff,0x32,0x73,0x5f,0xfb,0x8a,0xff,0x85,0x7e,0xa5,0x07,0xbe,0x86,0x75,0x49,
+    0x7c,0xdf,0xc0,0xdb,0x89,0x6f,0x4c,0xe2,0xb3,0xb5,0xab,0x61,0x8c,0xa1,0xe5,0xaa,
+    0x68,0xbf,0x86,0x76,0xff,0x9d,0xbd,0x26,0xdf,0xba,0xdb,0x8f,0x89,0x96,0x6f,0x13,
+    0x5a,0xbe,0x83,0xd5,0x8a,0x96,0xef,0xe1,0xae,0x65,0x5c,0xb4,0xd8,0xda,0xf5,0x30,
+    0xc6,0xf1,0x7d,0x5d,0xb4,0xdc,0x44,0xcb,0x0d,0xb4,0xdc,0x14,0x2d,0x6e,0x3f,0x2e,
+    0x5a,0x7e,0x48,0x68,0xf9,0x11,0x76,0x52,0xb4,0xfc,0x04,0x77,0x2d,0x13,0xa2,0xc5,
+    0xd6,0x6e,0xc5,0xb6,0x39,0xdf,0xb7,0x44,0xcb,0x6d,0xa9,0xbb,0x69,0xb9,0xcd,0xff,
+    0x8e,0xa6,0xc5,0xed,0x27,0x12,0x35,0x1e,0x4d,0xf4,0xe8,0xb0,0xf4,0xfc,0xcf,0xf8,
+    0x33,0x5f,0x77,0x98,0xff,0x1d,0xbe,0xf6,0x95,0x61,0xfc,0x03,0xe2,0x08,0x57,0x4f,
+    0xf4,0x0f,0x00,0x00
 };
 
 // Generated from:
@@ -141,8 +100,8 @@
 //
 // #extension GL_EXT_samplerless_texture_functions : require
 //
-// layout(set = 0, binding = 0)uniform utexture2DArray src;
-// layout(location = 0)out uvec4 dest;
+// layout(set = 0, binding = 0)uniform itexture2DArray src;
+// layout(location = 0)out ivec4 dest;
 //
 // layout(push_constant)uniform PushConstants {
 //
@@ -151,6 +110,7 @@
 //     int srcMip;
 //     int srcLayer;
 //
+//     bool flipX;
 //     bool flipY;
 //
 //     bool premultiplyAlpha;
@@ -159,7 +119,11 @@
 //     bool destHasLuminance;
 //     bool destIsAlpha;
 //
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
 //     int destDefaultChannelsMask;
+//     bool rotateXY;
 // } params;
 //
 // void main()
@@ -168,10 +132,20 @@
 //
 //     ivec2 srcSubImageCoords = destSubImageCoords;
 //
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
 //     if(params . flipY)
+//     {
 //         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
 //
-//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
 //
 //     if(params . premultiplyAlpha)
 //     {
@@ -182,7 +156,7 @@
 //         srcValue . rgb /= srcValue . a;
 //     }
 //
-//            uvec4 destValue = uvec4(srcValue);
+//            ivec4 destValue = ivec4(srcValue);
 //
 //     if(params . destHasLuminance)
 //     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000016.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000016.inc
new file mode 100644
index 0000000..204c7b3
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000016.inc
@@ -0,0 +1,187 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000016.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000016[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x55,0x55,
+    0x14,0xc6,0x0f,0xf7,0xc2,0xbd,0x3c,0x44,0x10,0x50,0x43,0xc5,0xf2,0x41,0x0f,0x31,
+    0xc4,0x02,0x33,0x81,0x94,0x8c,0x24,0xa3,0x14,0x34,0x2b,0xa1,0x08,0x03,0x4b,0x4c,
+    0x92,0x24,0x4d,0x22,0x31,0x45,0x2d,0xad,0xa4,0xf2,0xd1,0x4b,0xac,0x44,0x2b,0x11,
+    0xeb,0xbf,0xe8,0x2f,0x6a,0x7a,0xcc,0x34,0xd3,0x5e,0xe7,0xfe,0x16,0xf3,0xcd,0x1d,
+    0x2b,0x66,0xf6,0x9c,0xbb,0xbe,0xf5,0xed,0xb5,0xbf,0xb5,0xd6,0x3e,0xeb,0x90,0x4c,
+    0xac,0x48,0x47,0x51,0x4e,0x54,0x18,0xe5,0x47,0xbf,0x44,0x99,0xbf,0x79,0x51,0x22,
+    0x20,0x51,0x54,0x14,0xa5,0xe2,0xe7,0x96,0xf6,0x1d,0xed,0xb5,0x87,0x86,0xfb,0x6a,
+    0xeb,0x1b,0xea,0xcc,0x3f,0x37,0x4a,0xc6,0x3c,0xf3,0x95,0x44,0xe9,0x28,0x37,0x3c,
+    0x6d,0x1d,0xe8,0xdd,0x37,0x68,0x78,0x71,0x58,0xb7,0xc3,0x2a,0x0d,0x3c,0xc3,0xd3,
+    0x16,0x23,0xfc,0x2a,0x8e,0x63,0xda,0x9e,0x28,0x6a,0x8b,0xf2,0xa2,0x72,0xce,0x5b,
+    0xc1,0xd3,0xb1,0x1c,0xb0,0x7c,0xc1,0x12,0x60,0xa5,0x82,0x25,0xc1,0x2a,0x04,0xcb,
+    0x05,0xbb,0x4b,0xb0,0x3c,0xb0,0x25,0x82,0xa5,0xc0,0xee,0x11,0x2c,0x0d,0xb6,0x52,
+    0xb0,0x7c,0xb0,0xfb,0x05,0x2b,0x00,0x5b,0x2d,0x58,0x21,0x58,0x9d,0x60,0x45,0x60,
+    0xf5,0x82,0xcd,0x01,0x5b,0x2f,0x58,0x31,0x58,0x53,0x5c,0xa7,0xe4,0x6c,0xbe,0x56,
+    0xb3,0xcd,0xe1,0xb9,0x9c,0xfa,0xb8,0xbd,0x4c,0x6c,0xab,0xf3,0x52,0xec,0xf2,0xb0,
+    0x2b,0x11,0xfb,0x93,0x71,0x6d,0xec,0xf7,0xfc,0xc0,0x49,0x91,0xa7,0xd5,0x75,0x61,
+    0xb0,0xd3,0xe4,0x9f,0x88,0xf1,0xdc,0x38,0xc7,0x34,0x6b,0x41,0xd8,0x59,0x08,0xdf,
+    0xb8,0x45,0xe4,0x96,0x0b,0x77,0x0e,0x71,0x0c,0x6f,0xc4,0x2e,0x96,0xd8,0x73,0xe1,
+    0xfb,0xd9,0x65,0xc4,0x8a,0x62,0x9d,0xa5,0xb3,0x75,0x76,0x0d,0xb6,0xca,0xfe,0x67,
+    0x39,0xc7,0xce,0xaf,0xa0,0xfe,0xe5,0x9c,0x5f,0x11,0x9f,0x93,0xc1,0x6a,0xc8,0x75,
+    0x01,0x7a,0x8c,0xbf,0x10,0x5f,0x5a,0xfc,0x55,0x92,0xcf,0x52,0xfc,0x65,0xf1,0x3d,
+    0x4a,0xc4,0xb5,0xad,0x41,0xb7,0xd7,0xdd,0x78,0xf7,0x8a,0x66,0x8f,0x53,0xc3,0xdd,
+    0x72,0xfe,0x5a,0xce,0x75,0xff,0x3a,0x6a,0x63,0x75,0x79,0x8c,0xbd,0x7e,0xee,0x46,
+    0xe2,0x19,0x5e,0x19,0x14,0xb4,0xe0,0xcf,0xe1,0xcc,0xec,0xa7,0xed,0x79,0x9c,0xdf,
+    0x2d,0xe4,0x6e,0xf6,0x66,0x30,0x3f,0xb3,0x35,0xcb,0xde,0xca,0x7b,0x62,0xfb,0x9f,
+    0x26,0xd7,0x14,0x9a,0x9e,0xe5,0x77,0x52,0xf8,0x9d,0xf4,0xce,0xed,0x5d,0x92,0xb3,
+    0xe5,0xd8,0x9d,0xc5,0xdf,0x4b,0x1e,0x16,0x6f,0x84,0x3a,0x7a,0x8e,0xef,0xe2,0x1b,
+    0x11,0xfe,0x18,0xef,0x94,0xf1,0x4f,0xc1,0xd7,0xf3,0xce,0xa1,0xd1,0xf6,0x7f,0xca,
+    0xfe,0x32,0xf1,0x5f,0xe6,0x1d,0x72,0x3d,0xd7,0xe5,0x1e,0xcf,0xa0,0x6d,0x84,0xfa,
+    0xcc,0x30,0x87,0x92,0x71,0x2f,0xf2,0x62,0x5e,0x2e,0xf5,0x31,0xec,0x8f,0x80,0xe4,
+    0xc1,0xcd,0x97,0x7b,0xe2,0xf6,0x62,0xb1,0xad,0x5f,0x9b,0xc4,0xb6,0xdc,0x46,0xc5,
+    0xb6,0xfb,0x71,0x09,0xbb,0x99,0xf7,0xa6,0x84,0xfe,0x6f,0x0b,0xe8,0x5c,0x66,0x57,
+    0x09,0xcb,0x7b,0x3b,0xc8,0xfb,0x38,0x0f,0x7f,0x4b,0x50,0xb4,0x90,0xf9,0x35,0x9f,
+    0xbb,0xdc,0x0c,0xa7,0x12,0xfc,0x44,0xe0,0x98,0xbd,0x88,0x7d,0x95,0xf1,0x3d,0x4a,
+    0xc6,0xfa,0x17,0x09,0x7f,0x09,0x39,0x99,0x6f,0x31,0xb6,0xc5,0xb7,0x3b,0x7f,0x37,
+    0xf1,0xab,0xe0,0xfb,0x7b,0x6a,0xf8,0x74,0xe0,0x2c,0x93,0xf9,0x68,0xef,0xc1,0xef,
+    0x21,0x46,0x35,0xba,0xff,0x0a,0x7c,0x9f,0x93,0xd5,0xd4,0x71,0x25,0xb1,0xad,0x0e,
+    0xf7,0x51,0xbb,0xe5,0xc4,0x4e,0x31,0x3f,0x0d,0x3f,0x86,0xfd,0x00,0x98,0xef,0x59,
+    0x25,0x7b,0x4c,0xef,0x2a,0x38,0x7f,0x86,0xd8,0x7e,0x46,0xb5,0xe8,0x5f,0x8d,0xfe,
+    0x1a,0xd1,0xff,0x20,0xb8,0xeb,0xaf,0x05,0x73,0xfd,0x75,0xa2,0xdf,0x7c,0x6b,0x98,
+    0xd7,0x16,0x7b,0x8d,0x68,0x79,0x08,0x2d,0x6b,0x45,0xff,0xc3,0xe0,0xae,0xbf,0x1e,
+    0xcc,0xf7,0x34,0xc8,0x1e,0xd3,0xdf,0x00,0xc7,0xf4,0xfb,0x19,0x75,0xa2,0xff,0x11,
+    0xf4,0xaf,0x13,0xfd,0xeb,0xc1,0x5d,0xff,0xa3,0x60,0xae,0xbf,0x51,0xf4,0x9b,0x6f,
+    0x43,0x7c,0xf7,0x32,0xb1,0x37,0x48,0xdf,0x9b,0xd0,0x62,0xf7,0x2e,0x73,0x1f,0x33,
+    0x58,0x93,0xcc,0x13,0xbf,0x13,0xcd,0x68,0xf4,0x38,0x8d,0xc4,0xb1,0x19,0xf3,0x04,
+    0xf3,0xc5,0xef,0xe4,0x93,0x68,0x6e,0x95,0xb3,0xb6,0x80,0xbb,0xdd,0xc6,0xd9,0xc7,
+    0xb9,0xa3,0x4f,0xc1,0x69,0x23,0x8e,0xcd,0xa0,0x76,0xe2,0x6c,0x95,0xfa,0x3e,0x03,
+    0xde,0x11,0x38,0xa9,0x58,0x7b,0x66,0x6f,0x24,0xd8,0x76,0xb0,0x9c,0xf8,0x77,0x2a,
+    0x9e,0x5f,0x1d,0x70,0xb7,0x13,0xc3,0xcf,0xd8,0xc1,0x19,0x9d,0x72,0xc6,0x4e,0xf0,
+    0x9e,0xa0,0xcc,0xe6,0xee,0x73,0xe4,0xd8,0xc1,0x0c,0xd9,0x49,0x5d,0x36,0xe1,0xf3,
+    0x5e,0x3d,0x4f,0xac,0x5d,0xd2,0xab,0x17,0xc0,0xbd,0x57,0x2f,0x82,0x79,0xaf,0xba,
+    0xa4,0x57,0xe6,0xdb,0x1d,0x56,0x3f,0x35,0xde,0x2d,0xf7,0xe6,0x25,0xe6,0x4a,0xb7,
+    0xe8,0x7c,0x19,0xbc,0x99,0xef,0x46,0x0f,0x9c,0x6d,0x61,0x2a,0x59,0xce,0xaf,0x80,
+    0xf5,0xc8,0x1c,0x49,0x48,0x4d,0x7a,0x89,0xe1,0x6b,0x3c,0x9c,0x65,0xf8,0x1e,0xf6,
+    0xf6,0x4a,0xec,0x57,0x67,0x63,0x17,0xc4,0x76,0x1f,0xd8,0x1e,0x66,0x65,0x9e,0x7c,
+    0x23,0xbc,0x36,0x7d,0xdc,0x99,0x2e,0xf2,0xe9,0x97,0x5a,0xbd,0x46,0xad,0xf6,0x4a,
+    0xad,0x5e,0x07,0xf7,0x5a,0xed,0x03,0xf3,0x5a,0xed,0x97,0x5a,0x99,0x6f,0x20,0xac,
+    0xfd,0xc4,0x1e,0x90,0x5a,0xbd,0x71,0x87,0x5a,0x1d,0x00,0x9f,0x21,0xf6,0x20,0x58,
+    0x2b,0x1a,0x3d,0x8e,0x3d,0x7f,0x0b,0x7d,0x37,0xce,0x9b,0x68,0xe8,0x87,0x3f,0x80,
+    0x8e,0x21,0xd1,0x61,0x9c,0x83,0x61,0x0d,0xb1,0xff,0xa0,0xe8,0x78,0xeb,0x0e,0x3a,
+    0x0e,0x81,0x7b,0x5d,0x87,0xb3,0x7a,0xf6,0x36,0xd8,0xf0,0xbf,0xf4,0xec,0x30,0x31,
+    0x7c,0x9d,0xa1,0x67,0x47,0xd8,0x7b,0x58,0x62,0xbf,0x93,0xd5,0xb3,0xa3,0x60,0x47,
+    0xfe,0xa3,0x67,0x47,0xa9,0x87,0xe7,0x33,0x94,0xd5,0xc3,0x2e,0x89,0xff,0x1e,0xf1,
+    0x47,0xf9,0xa6,0x1f,0x03,0xb3,0x58,0xa3,0xd8,0xde,0xef,0xe3,0xf4,0x7b,0x4c,0xfa,
+    0xfd,0x3e,0xb8,0xf7,0xfb,0x04,0x98,0xf7,0x7b,0x5c,0xea,0x6c,0xbe,0x93,0x61,0x9d,
+    0x45,0xc7,0x49,0xe2,0xd8,0xb9,0xa7,0xf9,0xc6,0xda,0x1c,0x3b,0x15,0xd7,0x24,0x83,
+    0x9d,0x96,0x6f,0xb8,0x73,0x3f,0x98,0xe5,0x16,0xc4,0xf6,0x87,0x60,0x67,0xa4,0x26,
+    0x09,0xa9,0xc9,0x28,0x1c,0xab,0xc1,0x38,0x67,0x9f,0x95,0xbc,0x3e,0x22,0xaf,0x73,
+    0x92,0xd7,0xc7,0xe0,0x9e,0xd7,0x27,0x60,0x9e,0xd7,0x84,0xe4,0x65,0xbe,0xf3,0x61,
+    0x5d,0x24,0xf6,0x79,0x62,0xdb,0xff,0x34,0x9f,0xa1,0xb5,0x5b,0x62,0x7f,0x0e,0xee,
+    0x9c,0x0b,0x70,0xfc,0x7b,0x78,0x01,0x8e,0xe9,0x9d,0x20,0xe6,0x45,0x99,0x77,0x5f,
+    0xa0,0xf7,0xb2,0xdc,0xc9,0x2f,0xc1,0x6d,0xff,0x25,0x6c,0xf7,0x7d,0xc5,0xff,0x2b,
+    0xbf,0x32,0x5b,0xbf,0x06,0xeb,0x94,0xfc,0xbe,0x01,0x6f,0x25,0xbf,0x49,0xc9,0xcf,
+    0x7c,0x57,0xc2,0x9a,0x44,0xcb,0x15,0xd1,0x7e,0x15,0xed,0xfe,0x2d,0xbc,0x4a,0x1e,
+    0xa6,0xdd,0xf9,0x93,0xa2,0xe5,0xdb,0x2c,0x2d,0xdf,0x81,0x55,0x89,0x96,0xef,0xc1,
+    0x5d,0xcb,0x94,0x68,0x31,0xdf,0xb5,0xb0,0xa6,0x88,0x7d,0x4d,0xb4,0xdc,0x40,0xcb,
+    0x75,0xb4,0xdc,0x10,0x2d,0xce,0x9f,0x12,0x2d,0x3f,0x64,0x69,0xf9,0x11,0x6c,0x4c,
+    0xb4,0xfc,0x04,0xee,0x5a,0xa6,0x45,0x8b,0xf9,0x6e,0xc6,0xdc,0x4c,0xec,0x9b,0xa2,
+    0xe5,0x96,0xf4,0xdd,0xb4,0xdc,0xa2,0x46,0xa6,0xc5,0xf9,0xd3,0x59,0x3d,0x9e,0xc8,
+    0xba,0xa3,0xe3,0x72,0xe7,0x7f,0x26,0x9e,0xc5,0xba,0x8d,0xfd,0x77,0x98,0x2c,0xeb,
+    0xc3,0xfa,0x07,0x28,0x71,0xb7,0x15,0xd8,0x0f,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform itexture2DArray src;
+// layout(location = 0)out uvec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            uvec4 destValue = uvec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000018.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000018.inc
new file mode 100644
index 0000000..4450db5
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000018.inc
@@ -0,0 +1,232 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000018.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000018[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0xfb,0x97,0x8d,0x65,
+    0x14,0xc7,0xdf,0x39,0xe7,0xcc,0x39,0x8c,0xdb,0xc8,0xe4,0x16,0xad,0xb9,0x20,0x35,
+    0x1a,0xaa,0x71,0x77,0x30,0x94,0xa1,0xdc,0x87,0x22,0xc9,0x25,0x15,0x13,0x93,0xcc,
+    0x74,0x11,0x31,0x2e,0x21,0x4a,0x24,0x95,0xa1,0x42,0x45,0x65,0x28,0x2a,0x97,0xa2,
+    0xa2,0x5c,0xba,0x99,0x54,0xa8,0x08,0xf5,0x43,0xff,0x41,0xab,0xcb,0x5a,0x5d,0x9e,
+    0xfd,0xcc,0x67,0x9f,0xb5,0xd7,0xbb,0x54,0xb3,0xd6,0xb3,0xde,0xb3,0xbf,0x7b,0x3f,
+    0xdf,0xe7,0xbb,0xf7,0x7e,0xde,0xe7,0x39,0x67,0xa2,0x91,0xbc,0x44,0x10,0xa4,0x05,
+    0x19,0x41,0x9d,0xe0,0xa7,0xa0,0xf6,0xaf,0x71,0x10,0x71,0x48,0x10,0xd4,0x0b,0xe2,
+    0xfe,0x59,0x3c,0xb8,0x64,0x70,0x41,0x79,0xc5,0x94,0x82,0xc2,0xce,0x9d,0xc4,0xdf,
+    0x30,0x88,0xfa,0x38,0xf1,0x35,0x0a,0x12,0x41,0xcc,0x3d,0x65,0xcc,0x98,0x34,0xad,
+    0x4c,0xf0,0x76,0x6e,0x5c,0x70,0x23,0xd3,0xc5,0x09,0x9e,0x10,0x0e,0xf7,0xa9,0x9d,
+    0xe7,0x94,0x39,0x41,0x30,0x30,0x48,0x0f,0x3a,0xb0,0x5e,0x1e,0x4f,0xc5,0xd2,0xc0,
+    0xea,0x18,0x2c,0x02,0x96,0x69,0xb0,0x28,0x58,0x96,0xc1,0x62,0x60,0xcd,0x0d,0x96,
+    0x0e,0xd6,0xca,0x60,0x71,0xb0,0x6c,0x83,0x25,0xc0,0xda,0x18,0xac,0x0e,0x58,0x7b,
+    0x83,0xd5,0x05,0xeb,0x60,0xb0,0x0c,0xb0,0x4e,0x06,0xab,0x07,0x56,0x68,0xb0,0xfa,
+    0x60,0xdd,0x0c,0xd6,0x00,0xac,0x97,0xaf,0x53,0x34,0x95,0xaf,0xd4,0x6c,0x9c,0x7b,
+    0xe6,0x52,0x1f,0xb5,0x73,0x8c,0x2d,0x75,0xbe,0x1c,0xbb,0x89,0x9b,0x15,0xf1,0xfe,
+    0xa8,0xaf,0x8d,0x7c,0x6e,0xea,0x3e,0xc5,0xc9,0x33,0xdb,0xc5,0x27,0xc8,0x33,0xee,
+    0xe3,0x62,0x3e,0xbf,0x38,0x58,0xbe,0xb3,0xe3,0xe8,0xf9,0x79,0x47,0xdb,0x64,0x96,
+    0x63,0x68,0x68,0xf0,0x26,0x6e,0x8c,0xdc,0x3b,0xb4,0x48,0x6d,0xa9,0xf1,0x8e,0xe2,
+    0x49,0x49,0xb5,0x5b,0xba,0x91,0xcc,0x58,0xda,0x47,0x6d,0xa9,0x77,0xd5,0xba,0x16,
+    0x7d,0x2f,0x75,0x76,0x36,0x1a,0xa4,0xb7,0xcd,0x9c,0x9d,0x83,0x1d,0x41,0x57,0x2e,
+    0x1a,0x72,0xf0,0xb7,0x41,0x57,0x0c,0x7f,0x5b,0xe6,0x0a,0xde,0x13,0xbb,0x9d,0xe1,
+    0xbb,0x82,0x78,0xe1,0x93,0xf5,0xf2,0xe1,0x0f,0x7c,0x7d,0x32,0x7d,0x4d,0x73,0x18,
+    0xaa,0x25,0xff,0x7f,0x46,0x76,0xea,0x19,0x0b,0xae,0xa6,0xef,0x1d,0x58,0x5f,0xec,
+    0x02,0xb0,0x7c,0xf2,0xeb,0x88,0x1e,0x89,0xef,0x84,0x2f,0xc7,0xf8,0xbb,0x98,0x7c,
+    0xba,0xa6,0xe6,0xd6,0xfa,0xe5,0xd9,0x03,0xbd,0xe2,0xef,0x4d,0x3d,0xb2,0xcd,0xfc,
+    0xfe,0xec,0x65,0x8d,0x1f,0xc4,0x7a,0xea,0x1f,0x4a,0xef,0xa4,0x1e,0x37,0xc3,0xad,
+    0xeb,0xdd,0x02,0x9f,0xe0,0x2d,0xdc,0xca,0x63,0xf1,0xa7,0xb1,0x66,0xf8,0x29,0x73,
+    0x6e,0xe5,0xf3,0x58,0x72,0x16,0x7b,0x1c,0x98,0xae,0x39,0x3e,0x64,0x4f,0xe6,0xbd,
+    0x94,0xf9,0x77,0x90,0x63,0x36,0x9a,0xee,0xe2,0x73,0xd4,0xc4,0x97,0xd2,0x33,0xb5,
+    0xcb,0xe8,0xa3,0xe6,0x58,0x61,0xf8,0xee,0x4f,0xed,0xd3,0x5a,0xbe,0x87,0xf8,0x6c,
+    0xf9,0x2a,0x53,0x75,0x8b,0x05,0x4f,0xf3,0xb9,0x8d,0xd9,0xc3,0xcf,0x79,0xb5,0xf3,
+    0xfb,0x6b,0xfc,0x06,0xde,0x53,0x5d,0x6f,0x7b,0x48,0xcf,0x2e,0xce,0x00,0xb5,0x0f,
+    0x84,0x7a,0x7e,0x8c,0x77,0x5a,0xf9,0xbf,0x34,0xf5,0x10,0xfb,0x07,0x6f,0x55,0xf6,
+    0x11,0x3d,0xe7,0xd1,0xaa,0x7b,0xf8,0x3c,0xe7,0x64,0xd4,0xef,0x8d,0x74,0xbf,0x6e,
+    0x8c,0xf9,0x82,0xfd,0xe6,0x90,0x74,0x62,0x73,0x39,0x23,0x12,0xc6,0x2e,0x34,0xb6,
+    0xf4,0x77,0x8c,0xb1,0x25,0xf7,0xb5,0xc6,0x96,0xe7,0xe6,0x90,0xbd,0x35,0x64,0x57,
+    0x1b,0x5b,0xf6,0xdf,0x51,0xec,0x24,0xef,0x63,0x7b,0xde,0xb9,0x61,0x0e,0x95,0xf7,
+    0xed,0x4a,0xb0,0xf6,0x66,0xef,0x94,0xf1,0x6e,0x5f,0x85,0xbf,0xc8,0x65,0x20,0xef,
+    0xc2,0x35,0xbc,0x2f,0x1d,0xe1,0x93,0x98,0x6b,0xc1,0x17,0xba,0x18,0xb1,0xaf,0x63,
+    0x9e,0xe0,0xbd,0x5d,0x05,0xf2,0xc0,0x34,0xbe,0x33,0x35,0x10,0x5f,0x21,0xb6,0xf0,
+    0x77,0xe5,0x3c,0x2d,0xe0,0x1d,0x4b,0xd2,0xcb,0xee,0xe0,0xdb,0x5c,0x4c,0x43,0x9f,
+    0x57,0x2d,0x26,0xef,0xd9,0xaf,0x8e,0x23,0x89,0xee,0x3f,0x5c,0x7c,0x4f,0xce,0xdf,
+    0x24,0x75,0xef,0x05,0xb7,0xd4,0xa1,0x0f,0xb5,0xee,0x01,0xb7,0xf4,0xbd,0x2f,0xf8,
+    0x3c,0xec,0x22,0x30,0x9d,0xd3,0xcf,0xcc,0x11,0xbd,0xfd,0x88,0xf9,0xdd,0x71,0xeb,
+    0x1a,0x49,0xa3,0xff,0x7a,0xf4,0xf7,0x37,0xfa,0x6f,0x00,0x57,0xfd,0x03,0xc0,0x54,
+    0xff,0x40,0xa3,0x7f,0x80,0xbf,0x0f,0x02,0x8f,0x09,0x77,0xb1,0xd1,0x72,0x23,0x5a,
+    0x06,0x19,0xfd,0x37,0x81,0xab,0xfe,0xc1,0x60,0x3a,0x67,0x88,0x99,0x23,0xfa,0x87,
+    0x10,0x23,0xfa,0x75,0x8d,0x81,0x46,0xff,0x30,0xf4,0x0f,0x35,0xfa,0x87,0x83,0xab,
+    0xfe,0x11,0x60,0xaa,0xbf,0xc4,0xe8,0x17,0xdf,0x48,0x37,0x4a,0xe0,0x1e,0x69,0xfa,
+    0x3e,0x0a,0x2d,0xb2,0xef,0xc4,0x1e,0x0d,0x36,0xca,0x9c,0x57,0xba,0x27,0x46,0xa3,
+    0x51,0x79,0x4a,0xe0,0x91,0x33,0xec,0x36,0xce,0x2f,0xdd,0x93,0xb7,0xa3,0x79,0xbc,
+    0x59,0x6b,0x02,0xb8,0xda,0x13,0x59,0xbb,0x92,0x3d,0x3a,0x89,0x98,0x89,0xf0,0xc8,
+    0x19,0x37,0x05,0x9e,0xc9,0xa6,0xbe,0x77,0x82,0x8f,0x70,0x31,0x62,0xdf,0xcd,0xdc,
+    0xc0,0x60,0x53,0xc1,0xd2,0x7c,0x5d,0xe2,0xfe,0x7c,0x9c,0x46,0xec,0x54,0x38,0x74,
+    0x8d,0x7b,0x58,0xa3,0xd4,0xac,0x31,0x1d,0x7c,0x82,0xab,0x8b,0x9c,0xeb,0x33,0xc8,
+    0x71,0x1a,0x67,0xd8,0x74,0xea,0x32,0x06,0x9f,0xf6,0xea,0x5e,0xb8,0xca,0x4c,0xaf,
+    0x66,0x82,0x6b,0xaf,0xee,0x03,0xd3,0x5e,0x95,0x9b,0x5e,0x89,0x6f,0x96,0x9c,0xa2,
+    0xd4,0x78,0x16,0xdc,0x72,0x3e,0x3f,0xc0,0x39,0x54,0x61,0xb8,0x1f,0x04,0x4f,0x72,
+    0x2f,0xcd,0x26,0x66,0x98,0x3b,0x59,0xe5,0x0c,0x7f,0x18,0x6c,0xb6,0x39,0x47,0x22,
+    0xd4,0x44,0xfc,0x73,0xe0,0xd0,0xb1,0xd8,0xad,0x25,0xf8,0x5c,0xe6,0xce,0x31,0xdc,
+    0x8f,0xa4,0xb8,0xeb,0x7a,0x7b,0x1e,0xd8,0x5c,0xce,0xd6,0x74,0xee,0x97,0xa8,0xa9,
+    0xcd,0x3c,0xf6,0x4c,0x39,0xf9,0xcc,0x37,0xb5,0x5a,0x40,0xad,0x2a,0x4d,0x3e,0x0b,
+    0xc1,0xb5,0x56,0x8b,0xc0,0xb4,0x56,0x8f,0x9a,0x5a,0x2d,0xf2,0x7a,0x03,0x8f,0x09,
+    0xf7,0x62,0x53,0xab,0x25,0x17,0xa9,0xd5,0x52,0xf0,0x6a,0xb8,0x97,0x81,0xf5,0x40,
+    0xa3,0xf2,0xc8,0xf3,0x17,0xd7,0x77,0x89,0x79,0x0c,0x0d,0xf3,0x89,0x5f,0x8c,0x8e,
+    0x15,0x46,0x87,0xc4,0x2c,0x77,0x63,0x05,0xf3,0x97,0x1b,0x1d,0x8f,0x5f,0x44,0xc7,
+    0x13,0xe0,0x5a,0xd7,0x95,0xa1,0x9e,0x3d,0x09,0xb6,0xf2,0x5f,0x7a,0xb6,0x0a,0x0e,
+    0x1d,0x4b,0xe8,0xd9,0x6a,0xe6,0xae,0x32,0xdc,0x4f,0x85,0x7a,0xb6,0x06,0x6c,0xf5,
+    0x7f,0xf4,0x6c,0x0d,0xf5,0xd0,0x7c,0x56,0x84,0x7a,0x58,0x6e,0xf8,0x9f,0x81,0x7f,
+    0x26,0xf7,0xd8,0xb3,0x60,0xc2,0xb5,0x16,0x5b,0xef,0xb8,0x75,0xdc,0x9b,0xc3,0x5d,
+    0x6d,0xc5,0xae,0xe2,0x3b,0x83,0x1d,0xcb,0x9c,0x22,0xf1,0xad,0x27,0xbe,0xca,0x70,
+    0xad,0x37,0x7b,0xe7,0x79,0xf6,0xce,0x06,0x53,0xd7,0x17,0xc0,0x75,0xef,0xbc,0x08,
+    0xa6,0x7b,0x67,0x93,0xe9,0x99,0xf8,0x36,0xba,0xb1,0x89,0x9c,0x36,0xc2,0x2d,0x77,
+    0xf2,0x4b,0xe8,0xd4,0x3b,0x49,0xea,0xf3,0x32,0xb8,0x68,0xd9,0x8c,0xdd,0xdd,0xc5,
+    0x8b,0xef,0x15,0x7e,0xa3,0x6c,0x36,0x1c,0x5b,0x0c,0x87,0xcc,0xd9,0x42,0x9c,0xfa,
+    0x5f,0xc5,0x3f,0xc8,0xac,0xf1,0x1a,0xb8,0xc4,0x6f,0xc5,0xd6,0x35,0x5e,0x67,0x8d,
+    0xad,0x86,0x63,0x9b,0xe1,0x90,0x39,0xdb,0x88,0x53,0xff,0x0e,0xfc,0xdb,0xcd,0x1a,
+    0x6f,0x80,0x4b,0x7c,0x35,0xb6,0xae,0xf1,0x26,0x6b,0x54,0x1b,0x8e,0x9d,0x86,0x43,
+    0xe6,0xec,0x24,0x4e,0xf6,0x83,0xd6,0x6e,0x93,0xe9,0xcb,0x5b,0xf4,0x65,0x97,0xe9,
+    0xcb,0xdb,0xe0,0xda,0x97,0x77,0xc0,0xb4,0x2f,0x7b,0x4c,0x5f,0xc4,0xb7,0xdb,0x8d,
+    0xfd,0x70,0xef,0x36,0xfb,0x67,0x2f,0x5a,0xf4,0x3b,0xd2,0x3e,0xb0,0xbd,0xe6,0x7b,
+    0x9d,0xc6,0xbe,0x9b,0x8a,0xad,0xeb,0xed,0xf7,0xc0,0xf6,0x99,0x7d,0x1f,0x31,0xfb,
+    0x7e,0x2d,0x31,0x92,0xd7,0x1e,0xd6,0xde,0x6f,0xf2,0x7a,0x9f,0xbc,0x0e,0x98,0xbc,
+    0x3e,0x00,0xd7,0xbc,0x3e,0x04,0xd3,0xbc,0x0e,0x99,0xbc,0xc4,0x77,0xd0,0x8d,0x23,
+    0x70,0x1f,0x34,0x35,0xfe,0x08,0xad,0x15,0xa6,0x4f,0x1f,0x83,0x6b,0xcc,0xe1,0xd0,
+    0x7e,0x3a,0x4c,0x8c,0xe8,0x3d,0x04,0xe7,0x11,0x73,0xa7,0x7d,0x82,0xde,0x63,0xe6,
+    0x4e,0xfb,0x14,0x5c,0xe6,0x1f,0xc5,0x56,0xdf,0x67,0x7c,0x27,0x3d,0xca,0xfd,0xf9,
+    0x39,0x58,0xa9,0xc9,0xef,0x0b,0xf0,0xf1,0xe4,0x57,0x63,0xf2,0x13,0xdf,0x71,0x37,
+    0x6a,0xd0,0x72,0xdc,0x68,0x3f,0x11,0xda,0xa7,0x27,0xf8,0x2e,0x2f,0xda,0x35,0xbe,
+    0xc6,0x68,0xf9,0x2a,0xa4,0xe5,0x6b,0xb0,0x2e,0x46,0xcb,0x37,0xe0,0xaa,0xe5,0x94,
+    0xd1,0x22,0xbe,0x93,0x6e,0x9c,0x82,0xfb,0xa4,0xd1,0x72,0x3a,0xb4,0x9f,0x4f,0x1b,
+    0x2d,0x1a,0x7f,0xca,0x68,0xf9,0x36,0xa4,0xe5,0x3b,0xb0,0x5d,0x46,0xcb,0xf7,0xe0,
+    0xaa,0xe5,0xac,0xd1,0x22,0xbe,0x33,0x6e,0x9c,0x85,0xfb,0x8c,0xd1,0x72,0xce,0xf4,
+    0x5d,0xb4,0x9c,0xe3,0x37,0x8d,0x68,0xd1,0xf8,0xb3,0xa1,0x1e,0x1f,0x0a,0xed,0xd1,
+    0x3d,0x66,0xcf,0xff,0x08,0x9f,0x70,0x5d,0xc0,0xfe,0xd3,0xdd,0x1e,0xdd,0xdc,0xe8,
+    0xc2,0x3b,0x9e,0x81,0x36,0xf9,0xdd,0xd5,0xd5,0xc5,0x25,0xf8,0xcd,0x25,0x5c,0xf5,
+    0xcc,0xfe,0xab,0x0f,0xbe,0x9f,0x1c,0x1b,0x81,0x35,0x20,0xc7,0xc6,0x26,0xc7,0x46,
+    0xfc,0xef,0xa8,0x29,0x3c,0x99,0x86,0xe7,0x12,0x78,0x96,0xb1,0x7e,0x16,0x98,0xfc,
+    0xbf,0xe3,0x2f,0x17,0x9b,0xc5,0x9c,0xa6,0x66,0x4e,0x33,0xe6,0x2c,0x60,0x4e,0x0b,
+    0xb0,0xe6,0x86,0xe7,0x32,0xf0,0x96,0x5e,0x57,0xc2,0x63,0xad,0xb9,0x2b,0x5b,0xe2,
+    0x6f,0xc5,0x1a,0xad,0x59,0x43,0x34,0xff,0x4d,0x3d,0xfe,0x01,0x7d,0xa7,0xa9,0x3c,
+    0x9c,0x13,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform utexture2DArray src;
+// layout(location = 0)out vec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            vec4 destValue = vec4(srcValue);
+//
+//     destValue /= 255.0;
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000019.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000019.inc
new file mode 100644
index 0000000..353cab0
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000019.inc
@@ -0,0 +1,187 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000019.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000019[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x55,0x55,
+    0x14,0xc6,0x0f,0xf7,0xc2,0xbd,0x3c,0xe4,0x21,0xa2,0x84,0x8a,0x25,0x4a,0x96,0x18,
+    0x62,0x81,0x91,0x40,0x49,0x46,0x92,0x51,0x0a,0x9a,0x95,0x50,0x46,0x92,0x8f,0x42,
+    0x2a,0x31,0xd3,0x24,0x14,0x53,0xb4,0xb4,0x92,0xf2,0xd1,0x4b,0xac,0x44,0x2b,0x41,
+    0xeb,0xbf,0xe8,0x2f,0x6a,0x7a,0xcc,0x34,0xd3,0x5e,0xe7,0xfe,0x16,0xf3,0xcd,0x1d,
+    0x2b,0x66,0xf6,0xdc,0xb3,0xbe,0xb5,0xf6,0xb7,0xbf,0xb5,0xd6,0x3e,0xeb,0x90,0x4c,
+    0x2c,0x4b,0x47,0x51,0x4e,0x54,0x18,0xe5,0x47,0xbf,0x44,0x99,0xbf,0xb9,0x51,0x22,
+    0x20,0x51,0x54,0x14,0xa5,0xe2,0xdf,0x8d,0x5d,0x5b,0xbb,0xea,0x87,0x0f,0x0e,0xd4,
+    0x37,0x36,0x35,0x98,0xbf,0x24,0x4a,0xc6,0x71,0xe6,0x2b,0x8d,0xd2,0x51,0x6e,0xf8,
+    0xb5,0xb5,0xbf,0x7f,0xdf,0x90,0xe1,0xc5,0x61,0xdd,0x0e,0xab,0x2c,0xc4,0x19,0x9e,
+    0x36,0x8e,0xf0,0x54,0x1c,0x73,0xda,0x9e,0x28,0xea,0x8c,0xf2,0xa2,0x79,0x9c,0xb7,
+    0x8c,0x5f,0xc7,0x72,0xc0,0xf2,0x05,0x4b,0x80,0x95,0x09,0x96,0x04,0xab,0x10,0x2c,
+    0x17,0xec,0x2e,0xc1,0xf2,0xc0,0x16,0x0b,0x96,0x02,0xbb,0x47,0xb0,0x34,0xd8,0x72,
+    0xc1,0xf2,0xc1,0xee,0x13,0xac,0x00,0x6c,0x95,0x60,0x85,0x60,0x0d,0x82,0x15,0x81,
+    0x35,0x0a,0x36,0x07,0xac,0x59,0xb0,0x62,0xb0,0xd6,0xb8,0x4e,0xc9,0xd9,0x7c,0xad,
+    0x66,0x1b,0xc2,0x6f,0x0d,0xf5,0x71,0x7b,0xa9,0xd8,0x56,0xe7,0x25,0xd8,0xf3,0xc2,
+    0xae,0x44,0xec,0x4f,0xc6,0xb5,0xb1,0xe7,0xf9,0x21,0x26,0x45,0x9e,0x56,0xd7,0xca,
+    0x60,0xa7,0xc9,0x3f,0x11,0xe3,0xb9,0x71,0x8e,0x69,0xd6,0x82,0xb0,0xb3,0x90,0x78,
+    0x8b,0x2d,0x22,0xb7,0x5c,0x62,0xe7,0xc0,0x63,0x78,0x0b,0x76,0xb1,0x70,0x97,0x10,
+    0xef,0x67,0x97,0xc3,0x15,0xc5,0x3a,0xcb,0x66,0xeb,0xec,0x1a,0x6c,0x95,0xff,0xcf,
+    0xf2,0x18,0x3b,0xbf,0x82,0xfa,0xcf,0xe3,0xfc,0x8a,0xf8,0x9c,0x0c,0x56,0x47,0xae,
+    0x0b,0xd0,0x63,0xf1,0x95,0xf8,0xd2,0xe2,0xaf,0x96,0x7c,0x96,0xe0,0x2f,0x8f,0xef,
+    0x51,0x22,0xae,0x6d,0x1d,0xba,0xbd,0xee,0x16,0x77,0xaf,0x68,0x76,0x9e,0x3a,0xee,
+    0x96,0xc7,0xaf,0xe1,0x5c,0xf7,0xaf,0xa5,0x36,0x56,0x97,0x47,0x39,0xc3,0xcf,0x7d,
+    0x0c,0x3e,0xc3,0xab,0x82,0x82,0x76,0xfc,0x39,0x9c,0x99,0xfd,0x6b,0x7b,0x1e,0xe7,
+    0xb9,0x9d,0xdc,0xcd,0xde,0x00,0xe6,0x67,0x76,0x64,0xd9,0x9b,0x78,0x4f,0x6c,0xff,
+    0xd3,0xe4,0x9a,0x42,0xd3,0xb3,0x3c,0x27,0x25,0xbe,0x87,0xde,0xb9,0xbd,0x5d,0x72,
+    0x36,0x7d,0x7d,0xc2,0xf7,0x12,0x39,0x94,0xc3,0xf7,0x0a,0xcf,0xca,0xb7,0x97,0x18,
+    0xf3,0x8f,0xc0,0xe5,0x35,0x78,0x1f,0xdf,0x88,0xc4,0x8f,0xf1,0xce,0xb9,0x7d,0x2e,
+    0xab,0xb7,0x97,0x79,0x87,0x5c,0xcf,0x75,0xb9,0xc7,0xb7,0x38,0x7b,0x84,0xfa,0xdc,
+    0x62,0x0e,0x25,0xe3,0x5e,0xe4,0xc5,0x71,0xb9,0xd4,0xc7,0xb0,0x3f,0x02,0x92,0x47,
+    0x6c,0xbe,0xdc,0x13,0xb7,0x17,0x89,0x6d,0xfd,0x5a,0x2f,0xb6,0x69,0x1f,0x15,0xdb,
+    0xee,0xc7,0x25,0xec,0x36,0xde,0x9b,0x52,0xfa,0xbf,0x39,0xa0,0x25,0xcc,0xae,0x52,
+    0x96,0xf7,0x76,0x88,0xf7,0x71,0x2e,0xfe,0xf6,0xa0,0xa8,0x92,0xf9,0x35,0x9f,0xbb,
+    0xdc,0x46,0x4c,0x15,0xf8,0x89,0x10,0x63,0xf6,0x42,0xf6,0x55,0xc5,0xf7,0x28,0x19,
+    0xeb,0x5f,0x28,0xf1,0x8b,0xc9,0xc9,0x7c,0x8b,0xb0,0x8d,0xdf,0xee,0xfc,0xdd,0xf0,
+    0x57,0x13,0xef,0xef,0xa9,0xe1,0xd3,0x21,0x66,0xa9,0xcc,0x47,0x7b,0x0f,0x7e,0x0f,
+    0x1c,0xb5,0xe8,0xfe,0x2b,0xc4,0xfb,0x9c,0xac,0xa5,0x8e,0xcb,0xe1,0xb6,0x3a,0xac,
+    0xa0,0x76,0x35,0x70,0xa7,0x98,0x9f,0x2b,0xe2,0x9a,0x65,0xec,0xfb,0xc1,0x7c,0xcf,
+    0x4a,0xd9,0x63,0x7a,0x57,0x12,0xf3,0x67,0xe0,0xf6,0x33,0x6a,0x45,0xff,0x2a,0xf4,
+    0xd7,0x89,0xfe,0x07,0xc0,0x5d,0x7f,0x3d,0x98,0xeb,0x6f,0x10,0xfd,0xe6,0x5b,0xcd,
+    0xbc,0x36,0xee,0xd5,0xa2,0xe5,0x41,0xb4,0xac,0x11,0xfd,0x0f,0x81,0xbb,0xfe,0x46,
+    0x30,0xdf,0xd3,0x24,0x7b,0x4c,0x7f,0x13,0x31,0xa6,0xdf,0xcf,0x68,0x10,0xfd,0x0f,
+    0xa3,0x7f,0xad,0xe8,0x6f,0x06,0x77,0xfd,0x8f,0x80,0xb9,0xfe,0x16,0xd1,0x6f,0xbe,
+    0x75,0xf1,0xdd,0xcb,0x70,0xaf,0x93,0xbe,0xb7,0xa2,0xc5,0xee,0x5d,0xe6,0x3e,0x66,
+    0xb0,0x56,0x99,0x27,0x7e,0x27,0xda,0xd0,0xe8,0x3c,0x2d,0xf0,0xd8,0x8c,0x79,0x82,
+    0xf9,0xe2,0x77,0xf2,0x49,0x34,0x77,0xc8,0x59,0x1b,0xc1,0xdd,0xee,0xe4,0xec,0xe3,
+    0xdc,0xd1,0xa7,0x88,0xe9,0x84,0xc7,0x66,0x50,0x17,0x3c,0x9b,0xa4,0xbe,0xcf,0x80,
+    0x77,0x87,0x98,0x54,0xac,0x3d,0xb3,0x37,0x12,0x6c,0x0b,0x58,0x4e,0xfc,0x9c,0x8a,
+    0xe7,0x57,0x37,0xb1,0x5b,0xe0,0xf0,0x33,0xb6,0x72,0x46,0x8f,0x9c,0xb1,0x0d,0x7c,
+    0x67,0x50,0x66,0x73,0xf7,0x39,0x72,0xec,0x66,0x86,0x6c,0xa3,0x2e,0xeb,0xf1,0x79,
+    0xaf,0x9e,0x87,0x6b,0xbb,0xf4,0xea,0x05,0x70,0xef,0xd5,0x8b,0x60,0xde,0xab,0x5e,
+    0xe9,0x95,0xf9,0x76,0x84,0xb5,0x87,0x1a,0xef,0x80,0xdb,0xe6,0xe7,0xcb,0xcc,0x95,
+    0x3e,0xe1,0xde,0x09,0xde,0xc6,0x77,0xa3,0x9f,0x98,0xcd,0x61,0x2a,0xd9,0x8c,0x7d,
+    0x15,0xac,0x5f,0xe6,0x48,0x82,0x9a,0x98,0x7f,0x17,0x1c,0xbe,0x4e,0x86,0xb3,0x0c,
+    0x1f,0x60,0xef,0x2e,0xe1,0x7e,0x6d,0x96,0xbb,0x20,0xb6,0x77,0x83,0x0d,0x30,0x2b,
+    0xf3,0xe4,0x1b,0xe1,0xb5,0xd9,0xcd,0x9d,0xe9,0x25,0x9f,0x3d,0x52,0xab,0x7d,0xd4,
+    0x6a,0xaf,0xe4,0xf3,0x3a,0xb8,0xd7,0xea,0x0d,0x30,0xaf,0xd5,0x7e,0xa9,0x95,0xf9,
+    0x06,0xed,0x7f,0x49,0xb8,0x07,0xa5,0x56,0x43,0x77,0xa8,0xd5,0x9b,0xe0,0x33,0x70,
+    0xbf,0x05,0x56,0x83,0x46,0xe7,0xb1,0xdf,0xdf,0x42,0xdf,0x2d,0xe6,0x6d,0x34,0xec,
+    0x21,0x7e,0x10,0x1d,0xc3,0xa2,0xc3,0x62,0x0e,0x84,0x35,0xcc,0xfe,0x03,0xa2,0xe3,
+    0xe0,0x1d,0x74,0xbc,0x03,0xee,0x75,0x3d,0x94,0xd5,0xb3,0x77,0xc1,0x0e,0xfd,0x4b,
+    0xcf,0x0e,0xc3,0xe1,0x6b,0x9c,0x9e,0x1d,0x61,0xef,0x61,0xe1,0x7e,0x2f,0xab,0x67,
+    0x47,0xc1,0x8e,0xfc,0x47,0xcf,0x8e,0x52,0x0f,0xcf,0x67,0x38,0xab,0x87,0xbd,0xc2,
+    0x7f,0x0c,0xfe,0x11,0xbe,0xd9,0xc7,0xc1,0x8c,0x6b,0x14,0xdb,0xfb,0x7d,0x82,0x7e,
+    0x8f,0x49,0x2d,0x3e,0x00,0xf7,0x7e,0x9f,0x04,0xf3,0x7e,0x8f,0x4b,0x9d,0xcd,0x77,
+    0x2a,0xac,0xb3,0xe8,0x38,0x05,0x8f,0x9d,0x7b,0x9a,0x6f,0xac,0xcf,0xb1,0x33,0x60,
+    0xa7,0xe5,0x1b,0xee,0xb1,0x1f,0xce,0xc6,0x16,0xc4,0xf6,0x47,0x60,0x67,0xa4,0x26,
+    0x09,0xa9,0xc9,0x28,0x31,0x56,0x83,0x71,0xce,0x3e,0x2b,0x79,0x7d,0x4c,0x5e,0xe7,
+    0x24,0xaf,0x4f,0xc0,0x3d,0xaf,0x4f,0xc1,0x3c,0xaf,0x09,0xc9,0xcb,0x7c,0xe7,0xc3,
+    0xba,0x08,0xf7,0x79,0xf9,0x56,0x7c,0x86,0xd6,0x3e,0x99,0x4d,0x9f,0x83,0x7b,0xcc,
+    0x05,0x62,0xfc,0x7b,0x78,0x81,0x18,0xd3,0x3b,0x01,0xe7,0x45,0x99,0x77,0x5f,0xa0,
+    0xf7,0xb2,0x70,0x7e,0x09,0x6e,0xfb,0x2f,0x61,0xbb,0xef,0x2b,0xfe,0x5f,0xf9,0x95,
+    0xd9,0xfa,0x35,0x58,0x8f,0xe4,0xf7,0x0d,0x78,0x07,0xf9,0x4d,0x4a,0x7e,0xe6,0xbb,
+    0x12,0xd6,0x24,0x5a,0xae,0x88,0xf6,0xab,0x68,0xf7,0x6f,0xe1,0x55,0x38,0x4c,0xbb,
+    0xc7,0x4f,0x8a,0x96,0x6f,0xb3,0xb4,0x7c,0x07,0x56,0x2d,0x5a,0xbe,0x07,0x77,0x2d,
+    0x53,0xa2,0xc5,0x7c,0xd7,0xc2,0x9a,0x82,0xfb,0x9a,0x68,0xb9,0x81,0x96,0xeb,0x68,
+    0xb9,0x21,0x5a,0x3c,0x7e,0x4a,0xb4,0xfc,0x90,0xa5,0xe5,0x47,0xb0,0x31,0xd1,0xf2,
+    0x13,0xb8,0x6b,0x99,0x16,0x2d,0xe6,0xbb,0x19,0xc7,0x66,0xb8,0x6f,0x8a,0x96,0x19,
+    0xe9,0xbb,0x69,0x99,0xe1,0xff,0x3b,0xd3,0xe2,0xf1,0xd3,0x59,0x3d,0x9e,0xc8,0xba,
+    0xa3,0xe3,0x72,0xe7,0x7f,0x86,0xcf,0xb8,0x6e,0x63,0xff,0x1d,0x26,0x4b,0x73,0x58,
+    0xff,0x00,0xe6,0x99,0x7c,0x5d,0xd8,0x0f,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform utexture2DArray src;
+// layout(location = 0)out ivec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            ivec4 destValue = ivec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000001A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000001A.inc
new file mode 100644
index 0000000..44f7700
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000001A.inc
@@ -0,0 +1,188 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.0000001A.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_0000001A[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x55,0x55,
+    0x14,0xc6,0x0f,0xf7,0xc2,0xbd,0x08,0xf2,0x10,0x50,0x42,0xc5,0x12,0xa5,0x87,0x18,
+    0x62,0x81,0x91,0x80,0x49,0x46,0x92,0x51,0x2a,0x9a,0x95,0x58,0x46,0x92,0x68,0x21,
+    0x95,0x98,0x69,0x52,0x3e,0x30,0x25,0x2d,0xad,0xa4,0x7c,0xf4,0x12,0x2b,0xd1,0x54,
+    0xd4,0xfa,0x23,0xfa,0x8b,0x9a,0x1e,0x33,0xcd,0xb4,0xd7,0xb9,0xbf,0xc5,0x7c,0x73,
+    0xc7,0x8a,0x99,0x3d,0xe7,0xec,0x6f,0xad,0xfd,0xad,0x6f,0xad,0xbd,0xce,0xba,0x24,
+    0x13,0x0b,0xd2,0x51,0x94,0x13,0x15,0x44,0xf9,0xd1,0x2f,0x51,0xe6,0x6f,0x46,0x94,
+    0x08,0x48,0x14,0x15,0x46,0xa9,0xf8,0xb9,0xba,0x6b,0x43,0x57,0xfd,0xd0,0x9e,0xbe,
+    0xfa,0xc6,0xa6,0x06,0xb3,0x17,0x47,0xc9,0xd8,0xcf,0x6c,0x25,0x51,0x3a,0xca,0x0d,
+    0x4f,0x5b,0xbb,0x7a,0x77,0x0e,0x1a,0x5e,0x14,0xd6,0xed,0xb0,0x4a,0x83,0x9f,0xe1,
+    0x69,0xe3,0x08,0x6f,0x45,0x31,0xa7,0x9d,0x89,0xa2,0xce,0x28,0x2f,0x2a,0x27,0xde,
+    0x02,0x9e,0x8e,0xe5,0x80,0xe5,0x0b,0x96,0x00,0x2b,0x15,0x2c,0x09,0x56,0x21,0x58,
+    0x2e,0xd8,0x5d,0x82,0xe5,0x81,0xcd,0x15,0x2c,0x05,0x76,0x8f,0x60,0x69,0xb0,0x85,
+    0x82,0xe5,0x83,0xdd,0x2f,0xd8,0x34,0xb0,0xc5,0x82,0x15,0x80,0x35,0x08,0x56,0x08,
+    0xd6,0x28,0xd8,0x74,0xb0,0x66,0xc1,0x8a,0xc0,0x5a,0xe3,0x3a,0x25,0xa7,0xf2,0xb5,
+    0x9a,0xad,0x0a,0xcf,0x1a,0xea,0xe3,0xfb,0xf9,0xb2,0xb7,0x3a,0xcf,0x63,0x5f,0x1e,
+    0x4e,0x25,0x62,0x7b,0x32,0xae,0x8d,0xbd,0xcf,0x0c,0x3e,0x29,0xf2,0xb4,0xba,0x56,
+    0x86,0x7d,0x9a,0xfc,0x13,0x31,0x9e,0x1b,0xe7,0x98,0x66,0xcd,0x0a,0x27,0x0b,0xf0,
+    0x37,0xdf,0x42,0x72,0xcb,0xc5,0x77,0x3a,0x3c,0x86,0xb7,0xb0,0x2f,0x12,0xee,0x62,
+    0xfc,0x3d,0x76,0x19,0x5c,0x51,0xac,0xb3,0x74,0xaa,0xce,0xae,0xc1,0x56,0xd9,0xff,
+    0x2c,0xf7,0xb1,0xf8,0x15,0xd4,0xbf,0x9c,0xf8,0x15,0x71,0x9c,0x0c,0x56,0x47,0xae,
+    0xb3,0xd0,0x63,0xfe,0x95,0xd8,0xd2,0x62,0xaf,0x96,0x7c,0xe6,0x61,0x2f,0x8b,0xfb,
+    0x28,0x11,0xd7,0xb6,0x0e,0xdd,0x5e,0x77,0xf3,0xbb,0x57,0x34,0x3b,0x4f,0x1d,0xbd,
+    0xe5,0xfe,0x4b,0x89,0xeb,0xf6,0x65,0xd4,0xc6,0xea,0xb2,0x82,0x18,0x1e,0xf7,0x31,
+    0xf8,0x0c,0xaf,0x0a,0x0a,0xda,0xb1,0xe7,0x10,0x33,0xfb,0x69,0x67,0x1e,0xe7,0xbd,
+    0x9d,0xdc,0x6d,0xbf,0x0a,0xcc,0x63,0x76,0x64,0xed,0xd7,0xf0,0x9d,0xd8,0xf9,0xa7,
+    0xc9,0x35,0x85,0xa6,0x67,0x79,0x4f,0x8a,0x7f,0x37,0x77,0xe7,0xfb,0x4d,0x92,0xb3,
+    0xe9,0xdb,0x22,0x7c,0x2f,0x91,0x43,0x19,0x7c,0xaf,0xf0,0xae,0x7c,0x3b,0xb2,0x6a,
+    0x3f,0xc2,0x37,0x65,0xfe,0x1f,0xe1,0xaf,0xf1,0x4e,0x67,0xdd,0xe5,0x05,0xbe,0x19,
+    0x8f,0x7f,0x45,0xfa,0xf6,0x16,0xb1,0x56,0x50,0x8f,0x5b,0xcc,0x9d,0x64,0x5c,0xfb,
+    0xbc,0xd8,0x2f,0x97,0x7a,0x18,0xf6,0x47,0x40,0xf2,0xf0,0xcd,0x97,0xbe,0xf0,0xfd,
+    0x1c,0xd9,0xdb,0xfd,0xac,0xcc,0xda,0x0f,0xcb,0xde,0xfa,0xe1,0x3c,0xfb,0x36,0xbe,
+    0x93,0x12,0xee,0x7b,0x6d,0x40,0x8b,0x99,0x55,0x25,0x2c,0xbf,0xcb,0x41,0xbe,0xbf,
+    0x19,0xd8,0xdb,0x83,0xa2,0x4a,0xe6,0xd5,0x4c,0x7a,0xb7,0x0d,0x9f,0x2a,0xf0,0x23,
+    0xc1,0xc7,0xf6,0xb3,0x39,0x57,0x15,0xe7,0x9c,0x8c,0xf5,0xcf,0x16,0xff,0xb9,0xe4,
+    0x64,0xb6,0x39,0xec,0x8d,0xdf,0x7a,0xfc,0x6e,0xf8,0xab,0xf1,0xf7,0xef,0xd2,0xf0,
+    0x6b,0xc1,0x67,0xbe,0xcc,0x43,0xeb,0xfb,0xdf,0x03,0x47,0x2d,0xba,0xff,0x0a,0xfe,
+    0x3e,0x17,0x6b,0xa9,0xe3,0x42,0xb8,0xad,0x0e,0xf7,0x51,0xbb,0x1a,0xb8,0x53,0xcc,
+    0x4b,0xc3,0x3f,0x60,0xff,0x00,0x98,0x9f,0x59,0x24,0x67,0x4c,0xef,0x22,0x7c,0xfe,
+    0x0c,0xdc,0x1e,0xa3,0x56,0xf4,0x2f,0x46,0x7f,0x9d,0xe8,0x7f,0x10,0xdc,0xf5,0xd7,
+    0x83,0xb9,0xfe,0x06,0xd1,0x6f,0xb6,0x25,0xcc,0x67,0xe3,0x5e,0x22,0x5a,0x1e,0x42,
+    0xcb,0x52,0xd1,0xff,0x30,0xb8,0xeb,0x6f,0x04,0xf3,0x33,0x4d,0x72,0xc6,0xf4,0x37,
+    0xe1,0x63,0xfa,0x3d,0x46,0x83,0xe8,0x7f,0x04,0xfd,0xcb,0x44,0x7f,0x33,0xb8,0xeb,
+    0x7f,0x14,0xcc,0xf5,0xb7,0x88,0x7e,0xb3,0x2d,0x8f,0x7b,0x2f,0xc3,0xbd,0x5c,0xee,
+    0xbd,0x15,0x2d,0xd6,0x77,0x99,0x7e,0xcc,0x60,0xad,0x32,0x3f,0xbc,0x27,0xda,0xd0,
+    0xe8,0x3c,0x2d,0xf0,0xd8,0x4c,0x79,0x82,0x79,0xe2,0x3d,0xf9,0x24,0x9a,0x3b,0x24,
+    0xd6,0x6a,0x70,0xdf,0x77,0x12,0xfb,0x10,0x3d,0xfa,0x14,0x3e,0x9d,0xf0,0xd8,0xcc,
+    0xe9,0x82,0x67,0x8d,0xd4,0xf7,0x19,0xf0,0xf5,0xc1,0x27,0x15,0x6b,0xcf,0x9c,0x8d,
+    0x04,0x5b,0x07,0x96,0x13,0xbf,0xa7,0xe2,0x79,0xb5,0x1e,0xdf,0x75,0x70,0x78,0x8c,
+    0x0d,0xc4,0xe8,0x96,0x18,0x1b,0xc1,0xb7,0x06,0x65,0x36,0x23,0x9e,0x23,0xc7,0xf5,
+    0xcc,0x90,0x8d,0xd4,0x65,0x25,0x36,0xbf,0xab,0xe7,0xe1,0xda,0x24,0x77,0xf5,0x02,
+    0xb8,0xdf,0xd5,0x8b,0x60,0x7e,0x57,0x3d,0x72,0x57,0x66,0xdb,0x1c,0x56,0x3f,0x35,
+    0xde,0x0c,0xb7,0xcd,0xcb,0x97,0x99,0x2b,0x5b,0x84,0x7b,0x2b,0x78,0x1b,0xbf,0x13,
+    0xbd,0xf8,0xac,0x0d,0x53,0xc9,0x66,0xea,0xab,0x60,0xbd,0x32,0x47,0x12,0xd4,0xc4,
+    0xec,0xdb,0xe0,0xf0,0x75,0x34,0xc4,0x32,0xbc,0x8f,0xb3,0xdb,0x84,0xfb,0xb5,0x29,
+    0xee,0x69,0xf1,0x7e,0x3b,0x58,0x1f,0xb3,0x32,0x4f,0x7e,0x13,0xbc,0x36,0xdb,0xe9,
+    0x99,0x1e,0xf2,0xe9,0x97,0x5a,0xed,0xa4,0x56,0x3b,0x24,0x9f,0xd7,0xc1,0xbd,0x56,
+    0x6f,0x80,0x79,0xad,0x76,0x49,0xad,0xcc,0x36,0x60,0xff,0x3b,0xc2,0x3d,0x20,0xb5,
+    0x1a,0xbc,0x43,0xad,0xde,0x04,0xbf,0x0e,0xf7,0x5b,0x60,0x35,0x68,0x74,0x1e,0x7b,
+    0xfe,0x16,0xee,0xdd,0x7c,0xde,0x46,0x43,0x3f,0xfe,0x03,0xe8,0x18,0x12,0x1d,0xe6,
+    0xb3,0x3b,0xac,0x21,0xce,0xef,0x16,0x1d,0x7b,0xee,0xa0,0xe3,0x1d,0x70,0xaf,0xeb,
+    0xde,0xac,0x3b,0x7b,0x17,0x6c,0xef,0xbf,0xdc,0xd9,0x3e,0x38,0x7c,0x1d,0xe3,0xce,
+    0xf6,0x73,0x76,0x9f,0x70,0xbf,0x97,0x75,0x67,0x07,0xc0,0xf6,0xff,0xc7,0x9d,0x1d,
+    0xa0,0x1e,0x9e,0xcf,0x50,0xd6,0x1d,0xf6,0x08,0xff,0xfb,0xf0,0xdb,0x77,0x57,0x16,
+    0xcf,0xbc,0x0c,0x16,0x09,0x76,0x10,0x2c,0x47,0xb0,0x43,0x60,0x09,0xc1,0x0e,0x83,
+    0x25,0xe3,0x5c,0x33,0xdf,0xdd,0x11,0x38,0x0f,0x72,0xe6,0x30,0x3a,0x87,0xb1,0x79,
+    0x2f,0x1d,0xa5,0x97,0x46,0xa4,0xce,0x1f,0x82,0x7b,0x2f,0x1d,0x03,0xf3,0x5e,0x1a,
+    0x95,0x3b,0x34,0xdb,0xf1,0xb0,0x4e,0x91,0xe3,0x71,0xc9,0xf1,0x04,0xbf,0xdf,0x36,
+    0x23,0xed,0xff,0x8e,0x93,0x60,0x27,0xe4,0xff,0x03,0xf7,0xfd,0x78,0xca,0x37,0x53,
+    0xef,0x4f,0xc0,0x4e,0x4a,0xbd,0x13,0x52,0xef,0x61,0x7c,0xac,0xbe,0xa3,0xc4,0x3e,
+    0x25,0x79,0x7d,0x4a,0x5e,0xa7,0x25,0xaf,0xcf,0xc0,0x3d,0xaf,0xcf,0xc1,0x3c,0xaf,
+    0x31,0xc9,0xcb,0x6c,0x67,0xc2,0x3a,0x07,0xf7,0x19,0xe9,0xcd,0x2f,0xd0,0xaa,0xbd,
+    0xf9,0x25,0xb8,0xfb,0x9c,0xc5,0xc7,0x7f,0x6b,0xcf,0xe2,0x63,0x7a,0xc7,0xe0,0x3c,
+    0x27,0xb3,0xf4,0x2b,0xf4,0x5e,0x90,0x59,0xfa,0x35,0xb8,0x9d,0x3f,0xcf,0xde,0x6d,
+    0xdf,0xf0,0xbf,0xd0,0xaf,0xcc,0xed,0x6f,0xc1,0xba,0x25,0xbf,0xef,0xc0,0x3b,0xc8,
+    0x6f,0x5c,0xf2,0x33,0xdb,0xc5,0xb0,0xc6,0xd1,0x72,0x51,0xb4,0x5f,0x42,0xbb,0xff,
+    0xce,0x5e,0x92,0x6f,0xdd,0xfd,0xc7,0x45,0xcb,0xf7,0x59,0x5a,0x7e,0x00,0xab,0x16,
+    0x2d,0x3f,0x82,0xbb,0x96,0x09,0xd1,0x62,0xb6,0xcb,0x61,0x4d,0xc0,0x7d,0x59,0xb4,
+    0x5c,0x45,0xcb,0x15,0xb4,0x5c,0x15,0x2d,0xee,0x3f,0x21,0x5a,0x7e,0xca,0xd2,0x72,
+    0x0d,0x6c,0x44,0xb4,0x5c,0x07,0x77,0x2d,0x93,0xa2,0xc5,0x6c,0x37,0xc2,0x9a,0x84,
+    0xfb,0x86,0x68,0xb9,0x29,0xf7,0x6e,0x5a,0x6e,0x52,0x23,0xd3,0xe2,0xfe,0x93,0x59,
+    0x77,0x3c,0x96,0xd5,0xa3,0xa3,0xd2,0xf3,0x3f,0xc3,0x67,0x5c,0xb7,0xd9,0xff,0x1d,
+    0xbe,0xf6,0xe6,0xb0,0xfe,0x01,0xdb,0x18,0xa8,0x3f,0x24,0x10,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform utexture2DArray src;
+// layout(location = 0)out uvec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            uvec4 destValue = uvec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000020.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000020.inc
new file mode 100644
index 0000000..709e906
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000020.inc
@@ -0,0 +1,263 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000020.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000020[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x0b,0x94,0x8d,0x55,
+    0x14,0xc7,0xbf,0x7b,0xef,0xcc,0x9d,0xf1,0x7e,0x13,0x31,0x94,0xbc,0x16,0x4d,0xd6,
+    0x32,0x64,0x88,0x41,0x79,0x95,0xb7,0xa8,0x50,0x28,0x6f,0xa1,0xd0,0x0b,0x09,0x19,
+    0x44,0x85,0x8a,0xf2,0x48,0x12,0x2a,0x4a,0x51,0x22,0x24,0xa9,0x50,0x51,0x51,0xa8,
+    0x3c,0x8a,0x8a,0xf2,0xe8,0x85,0xbc,0x92,0xce,0x3e,0xf7,0xb7,0xa7,0xed,0x5b,0x56,
+    0xcd,0x5a,0x67,0xdd,0xbb,0xff,0x7b,0x9f,0xff,0xfe,0x9f,0xbd,0xcf,0x39,0xf7,0x9b,
+    0x2f,0x16,0x2d,0x9f,0x12,0x04,0x91,0x20,0x77,0x90,0x1a,0xc4,0x23,0x81,0xff,0x2b,
+    0x14,0x44,0x03,0xf9,0x9a,0x27,0x88,0xfb,0xcf,0xa6,0x2d,0xda,0xb7,0x48,0x1f,0x32,
+    0xb4,0x47,0x7a,0x46,0xcd,0xea,0xe2,0xcf,0x1f,0xc4,0x7c,0x9c,0xf8,0x0a,0x04,0x29,
+    0x41,0x92,0xfb,0x94,0x31,0xa0,0x7b,0xdf,0x81,0x82,0x67,0x8a,0xed,0x9c,0x05,0x5d,
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+    0x86,0xfc,0xd3,0xd1,0xad,0xfe,0xd9,0xf0,0x09,0xff,0x73,0xf8,0x2c,0xff,0xc2,0xd0,
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+    0xec,0x6d,0xc6,0x96,0xfd,0x77,0x04,0xbb,0x1e,0xe7,0xb1,0x2e,0x67,0xae,0xb5,0x43,
+    0xeb,0x70,0x9f,0xd5,0x65,0xe8,0x5e,0x1a,0xc8,0xd9,0xae,0x87,0xbf,0xa1,0x5b,0xb1,
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+    0x98,0xd7,0xd8,0x9f,0x8b,0x98,0xaf,0x4f,0x13,0x13,0xdf,0x8c,0x9a,0x89,0xaf,0x29,
+    0xb6,0xf0,0xcb,0x59,0xba,0x01,0xfe,0xe6,0xc4,0xcb,0x5e,0x69,0x01,0xbe,0xd8,0xc5,
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+    0xbf,0xae,0xc0,0x63,0xd2,0xa7,0xd6,0x70,0x4b,0x1d,0xda,0xd1,0x9b,0x96,0x70,0xcb,
+    0xbe,0x68,0x0f,0x3e,0x12,0xfb,0x46,0x30,0x9d,0xd3,0xc1,0xcc,0x11,0xbd,0x1d,0x88,
+    0x39,0xed,0xb8,0x35,0x47,0x1b,0xa3,0xff,0x26,0xf4,0x77,0x34,0xfa,0x6f,0x06,0x57,
+    0xfd,0xb7,0x80,0xa9,0xfe,0xce,0x46,0xbf,0xf8,0x3a,0xb9,0xd1,0x19,0xee,0x4e,0x46,
+    0xcb,0xad,0x68,0xe9,0x62,0xf4,0xdf,0x06,0xae,0xfa,0xbb,0x82,0xe9,0x9c,0x6e,0x66,
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+    0xdc,0x3d,0x4d,0xdf,0x7b,0xa3,0x45,0xf6,0x9d,0xd8,0x7d,0xc0,0x7a,0x9b,0xfb,0x4b,
+    0xf7,0x44,0x1f,0x34,0x2a,0x4f,0x2f,0x78,0xfa,0xfb,0xbd,0x99,0xb8,0xcf,0x74,0x4f,
+    0xde,0x85,0xe6,0x41,0x26,0xd7,0xdd,0xe0,0x6a,0x0f,0x26,0xf7,0x28,0xf6,0xe8,0x10,
+    0x62,0x06,0xc3,0x23,0x77,0xde,0xbd,0xf0,0x0c,0x35,0xf5,0xbd,0x0f,0xbc,0xad,0x8b,
+    0x11,0xfb,0x01,0xe6,0x06,0x06,0x1b,0x06,0x16,0xf1,0xfb,0x2e,0xee,0xef,0xcb,0xe1,
+    0xc4,0x0e,0x83,0x43,0x73,0x3c,0x48,0x8e,0x11,0x26,0xc7,0x48,0xf0,0xae,0xae,0x2e,
+    0x72,0x3e,0x1f,0x62,0x8d,0xc3,0xb9,0x43,0x47,0x52,0x97,0x7e,0xf8,0xb4,0x57,0xa3,
+    0xe1,0x1a,0x65,0x7a,0x35,0x06,0x5c,0x7b,0xf5,0x30,0x98,0xf6,0x2a,0xdb,0xf4,0x4a,
+    0x7c,0x63,0xdd,0xc8,0xa6,0xc6,0x63,0xe1,0x96,0xbb,0x62,0x3c,0xf7,0x96,0x9e,0x15,
+    0xb9,0x33,0x27,0x80,0x8b,0x96,0x71,0xd8,0x99,0x2e,0x5e,0x7c,0x8f,0x70,0xff,0x8f,
+    0x33,0x1c,0x13,0x0d,0x87,0xcc,0x99,0x48,0x9c,0xfa,0x1f,0xc5,0xdf,0xc5,0xe4,0x78,
+    0x0c,0x5c,0xe2,0x27,0x61,0x6b,0x8e,0xc7,0xc9,0x31,0xc9,0x70,0x4c,0x36,0x1c,0x32,
+    0x67,0x32,0x71,0xea,0x7f,0x02,0xff,0x54,0x93,0xe3,0x49,0x70,0x89,0x9f,0x82,0xad,
+    0x39,0x9e,0x22,0xc7,0x14,0xc3,0x31,0xcd,0x70,0xc8,0x9c,0x69,0xc4,0xc9,0xfe,0xd4,
+    0xda,0x65,0x9b,0xbe,0x3c,0x4d,0x5f,0xa6,0x9b,0xbe,0x3c,0x03,0xae,0x7d,0x99,0x01,
+    0xa6,0x7d,0x99,0x65,0xfa,0x22,0xbe,0x99,0x6e,0x2c,0x80,0x7b,0xa6,0xd1,0xf2,0x2c,
+    0x5a,0x66,0x9b,0xf5,0xcc,0x01,0xd7,0xfb,0x7d,0x2e,0x31,0xad,0xdd,0x2f,0xa2,0xfc,
+    0xb6,0x3e,0x0f,0x36,0xd7,0xdc,0xef,0x51,0x5f,0xa7,0x64,0xef,0x9f,0x47,0xcc,0x1c,
+    0xc3,0xf1,0x42,0x0e,0x47,0x2e,0x6f,0xcf,0x07,0x9b,0xc7,0x6f,0x61,0xb2,0xf9,0xcd,
+    0xd6,0xbd,0x39,0x9f,0x9a,0xcc,0x42,0xf7,0x02,0x53,0x93,0x17,0xa9,0xc9,0x42,0x53,
+    0x93,0x97,0xc0,0xb5,0x26,0x2f,0x83,0x69,0x4d,0x16,0x9b,0x9a,0x88,0x6f,0x91,0x8f,
+    0x4d,0x70,0x2f,0x32,0x35,0x79,0xe5,0x22,0x35,0x79,0x15,0x7c,0x15,0xdc,0xaf,0x81,
+    0x2d,0x41,0xa3,0xf2,0xc8,0xe7,0x09,0xc7,0x22,0x31,0xaf,0xa3,0x61,0x01,0xf1,0x8b,
+    0xd0,0xb1,0xcc,0xe8,0x90,0x98,0xa5,0x6e,0x2c,0x63,0xfe,0x52,0xa3,0xe3,0x8d,0x8b,
+    0xe8,0x78,0x13,0x5c,0xeb,0xba,0x3c,0xd4,0x9b,0xb7,0xc0,0x96,0x87,0x7a,0x23,0xf7,
+    0x88,0xf8,0x57,0xc0,0xa1,0x63,0x02,0x3d,0x5b,0xc9,0xdc,0x15,0x86,0xfb,0xed,0x50,
+    0xcf,0x56,0x81,0xad,0xfc,0x8f,0x9e,0xad,0xa2,0x1e,0xba,0x9e,0x65,0xa1,0x1e,0xce,
+    0x32,0xfc,0x6b,0xe0,0x6f,0xcb,0x59,0x79,0x07,0x2c,0x30,0xd8,0x5a,0xb0,0x88,0xc1,
+    0xde,0x05,0x8b,0x1a,0x6c,0x1d,0x58,0xcc,0xaf,0x35,0x71,0xef,0xbd,0x07,0xe7,0x5a,
+    0xe6,0xac,0x43,0xe7,0x6a,0x7c,0xba,0x97,0xde,0x67,0x2f,0xad,0x37,0x7b,0xe9,0x03,
+    0x70,0xdd,0x4b,0x1f,0x82,0xe9,0x5e,0xda,0x68,0x7a,0x28,0xbe,0x0d,0x6e,0x6c,0x64,
+    0x8d,0x1b,0x4c,0x0f,0x3f,0xe2,0x79,0xcb,0xde,0x7b,0x1f,0x83,0x8b,0x96,0x4d,0xd8,
+    0x7a,0x5f,0x7c,0xc2,0xb3,0xfa,0x26,0xc3,0xb1,0xd9,0x70,0xc8,0x9c,0xcd,0xc4,0xa9,
+    0xff,0x53,0xfc,0xf6,0xde,0xfb,0x0c,0x5c,0xe2,0xb7,0x60,0x6b,0x8e,0xcf,0xc9,0xb1,
+    0xc5,0x70,0x6c,0x35,0x1c,0x32,0x67,0x2b,0x71,0xea,0xff,0x02,0xbf,0xbd,0xf7,0xbe,
+    0x04,0x97,0xf8,0x6d,0xd8,0x9a,0x63,0x3b,0x39,0xb6,0x19,0x8e,0x1d,0x86,0x43,0xe6,
+    0xec,0x20,0x4e,0xf6,0x87,0xd6,0x6e,0xa3,0xe9,0xcb,0x57,0xf4,0x65,0xa7,0xe9,0xcb,
+    0xd7,0xe0,0xda,0x97,0x6f,0xc0,0xb4,0x2f,0xbb,0x4d,0x5f,0xc4,0xb7,0xcb,0x8d,0x7d,
+    0x70,0xef,0x32,0x7b,0x6f,0x0f,0x5a,0xf4,0x99,0x75,0x2f,0xd8,0x1e,0xf3,0x5c,0xae,
+    0xb1,0xdf,0xe6,0xc4,0x26,0xce,0xc1,0x77,0x60,0x7b,0xcd,0x39,0x88,0x9a,0x73,0xb0,
+    0x9a,0x18,0x59,0xd7,0x6e,0x72,0xef,0x33,0xeb,0xfa,0x9e,0x75,0xed,0x37,0xeb,0xfa,
+    0x01,0x5c,0xd7,0xf5,0x23,0x98,0xae,0xeb,0xa0,0x59,0x97,0xf8,0x0e,0xb8,0x71,0x18,
+    0xee,0x03,0xa6,0xc6,0x3f,0xa1,0xd5,0xde,0x19,0x3f,0x83,0x6b,0xcc,0xa1,0xd0,0x7e,
+    0x3a,0x44,0x8c,0xe8,0x3d,0x08,0xe7,0x61,0xf3,0x8c,0xf1,0x0b,0x7a,0x8f,0x9a,0x67,
+    0x8c,0x5f,0xc1,0x65,0xfe,0x11,0x6c,0xf5,0xfd,0xc6,0xff,0x08,0x1b,0x79,0x9e,0xf9,
+    0x1d,0x6c,0x84,0x59,0xdf,0x1f,0xe0,0x83,0x58,0xdf,0x71,0xb3,0x3e,0xf1,0x1d,0x73,
+    0xe3,0x38,0x5a,0x8e,0x19,0xed,0x27,0x42,0xfb,0xf4,0x84,0xb9,0x83,0x35,0xfe,0xb8,
+    0xd1,0xf2,0x67,0x48,0xcb,0x49,0xb0,0xe6,0x46,0xcb,0x29,0x70,0xd5,0x72,0xc6,0x68,
+    0x39,0xe5,0xb9,0x03,0x8f,0x09,0xf7,0x69,0xa3,0xe5,0x6c,0x68,0x3f,0x9f,0x35,0x5a,
+    0x34,0xfe,0x8c,0xd1,0xf2,0x57,0x48,0xcb,0x39,0xb0,0x9d,0x46,0xcb,0xdf,0xe0,0xaa,
+    0x45,0x1f,0x64,0x45,0x8b,0xf8,0xce,0x73,0xa9,0x0b,0xf7,0x79,0xa3,0x25,0x1a,0xf9,
+    0xb7,0xef,0xa2,0x45,0x6c,0xf9,0x9f,0x54,0xb4,0x68,0x7c,0x10,0xb9,0xb0,0xc7,0x07,
+    0x43,0x7b,0x74,0xb7,0xd9,0xf3,0xc9,0xf0,0x09,0x97,0xfc,0xef,0x2a,0xf6,0x39,0x47,
+    0x50,0xdb,0x8d,0x5a,0x9c,0xf1,0xdc,0xd4,0x29,0xd5,0xff,0xaf,0x1b,0xf3,0x3a,0x72,
+    0xc1,0x95,0xc7,0xec,0xbf,0x02,0xe0,0x6b,0x58,0x63,0x61,0xb0,0x82,0xac,0xb1,0xa8,
+    0xa9,0x77,0x61,0xff,0x3e,0x4b,0xde,0x4d,0x24,0x78,0x8a,0x18,0x9e,0x62,0xf0,0x64,
+    0x93,0xbf,0x04,0x58,0x71,0x5f,0xb7,0xa8,0xb7,0x65,0x4e,0x49,0x33,0xa7,0x14,0x73,
+    0xf2,0x3a,0x75,0x71,0xde,0x05,0x46,0xc0,0x4b,0xf1,0x2e,0x4b,0xf9,0xd2,0xf0,0x97,
+    0xf1,0xcf,0xb9,0xc9,0x39,0xef,0xcf,0xd2,0x78,0xa7,0x25,0x39,0xca,0x91,0xa3,0xa8,
+    0xef,0xc5,0x85,0xf5,0xc8,0x77,0x91,0x7a,0xe4,0x25,0x3e,0xbf,0xd1,0x54,0x1e,0x5c,
+    0xeb,0x51,0xc1,0xbc,0x7f,0x94,0x7a,0x54,0x32,0xf5,0x10,0x5f,0x45,0xff,0x9e,0x21,
+    0xc1,0x53,0xd1,0xf0,0x54,0x86,0x67,0x02,0xf9,0xab,0x80,0x69,0x3d,0xaa,0x30,0xa7,
+    0xaa,0x99,0x53,0x8d,0x39,0xa3,0x99,0x73,0x25,0x58,0x59,0xc3,0x93,0x0e,0x5e,0xc6,
+    0xd4,0xad,0xba,0xa9,0x5b,0x3a,0xef,0xf0,0x24,0x47,0x75,0x72,0x54,0x32,0xf5,0xf8,
+    0x07,0xec,0x05,0xca,0x95,0x5c,0x16,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform texture3D src;
+// layout(location = 0)out vec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            vec4 destValue = vec4(srcValue);
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000021.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000021.inc
new file mode 100644
index 0000000..034c7bc
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000021.inc
@@ -0,0 +1,230 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000021.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000021[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x8b,0x97,0x8e,0x55,
+    0x14,0xc6,0xdf,0xf9,0x66,0xe6,0x1b,0xc6,0x6d,0x64,0x42,0xa2,0x35,0x83,0xa4,0x46,
+    0x43,0x35,0xee,0x46,0xa1,0x5c,0xca,0x25,0xc6,0x44,0x52,0x9a,0x52,0x4c,0x32,0xc5,
+    0x28,0x2a,0xb7,0x48,0x46,0x92,0x50,0x51,0x8a,0x12,0x91,0x89,0x54,0x6e,0xa1,0x28,
+    0xb7,0x2e,0xa8,0x5c,0xca,0xad,0xfe,0x8b,0x56,0x97,0xb5,0xba,0x9c,0xfd,0xce,0x6f,
+    0xcf,0x7a,0xd6,0xb7,0xac,0x9a,0xb5,0xce,0x7a,0xbf,0xfd,0xec,0x7d,0x9e,0xf3,0xec,
+    0xbd,0xcf,0x39,0xef,0xf7,0x4d,0x7a,0xa2,0x4d,0x56,0x14,0xa5,0x45,0xd9,0x51,0x9d,
+    0xe8,0x97,0xa8,0xe6,0xaf,0x71,0x94,0x08,0x48,0x14,0xd5,0x8b,0x92,0xf1,0x73,0xc0,
+    0xe0,0x92,0xc1,0x85,0x95,0xd3,0xc6,0x17,0x16,0x75,0xee,0x64,0xfe,0x86,0x51,0x7a,
+    0x1c,0x67,0xbe,0x46,0x51,0x56,0x94,0x11,0x9e,0x36,0x26,0x97,0x95,0x57,0x18,0xde,
+    0x2e,0x8c,0x8b,0x61,0xe4,0x84,0x38,0xc3,0xb3,0x8c,0x23,0x7c,0x6a,0x17,0x73,0xda,
+    0x9c,0x28,0x1a,0x18,0x65,0x46,0x1d,0x58,0xaf,0x0d,0x4f,0xc7,0xd2,0xc0,0xea,0x08,
+    0x96,0x00,0xcb,0x11,0x2c,0x1d,0x2c,0x57,0xb0,0x0c,0xb0,0xe6,0x82,0x65,0x82,0xb5,
+    0x14,0x2c,0x09,0x96,0x27,0x58,0x16,0x58,0x5b,0xc1,0xea,0x80,0xb5,0x17,0xac,0x2e,
+    0x58,0x07,0xc1,0xb2,0xc1,0x3a,0x09,0x56,0x0f,0xac,0x48,0xb0,0xfa,0x60,0xdd,0x04,
+    0x6b,0x00,0xd6,0x2b,0xae,0x53,0x7a,0x6d,0xbe,0x56,0xb3,0x31,0xe1,0xd9,0x9a,0xfa,
+    0xb8,0x9d,0x2f,0xb6,0xd5,0xf9,0x2a,0xec,0x26,0x61,0x56,0x22,0xf6,0xa7,0xc7,0xb5,
+    0xb1,0xcf,0x4d,0xc3,0xa7,0x24,0x79,0xe6,0x85,0xf8,0x2c,0xf2,0x4c,0xc6,0x71,0x19,
+    0x71,0x7e,0x49,0xb0,0x82,0x60,0x27,0xd1,0xd3,0xb2,0x70,0x48,0xcf,0xdc,0xc0,0xd0,
+    0x50,0xf0,0x26,0x61,0x8c,0xd8,0x3d,0xb4,0x8f,0xdb,0x56,0xe3,0xd2,0xd2,0x33,0xbd,
+    0xdd,0x6e,0x11,0x46,0x71,0xf6,0xc2,0x9b,0xdd,0xb6,0x7a,0x6f,0x1d,0x50,0x56,0x7c,
+    0x79,0xb0,0xf3,0xd0,0x60,0xbd,0x6d,0x16,0xec,0x7c,0xec,0x04,0xba,0x5a,0xa3,0x21,
+    0x1f,0x7f,0x5b,0x74,0x65,0xe0,0xbf,0x9a,0xb9,0x86,0xf7,0xc4,0x6e,0x27,0x7c,0xd7,
+    0x10,0x6f,0x7c,0xb6,0x5e,0x01,0xfc,0x51,0x5c,0x9f,0x9c,0xb8,0xa6,0xf9,0x0c,0xd7,
+    0x52,0xf0,0x3f,0x23,0xaf,0xf6,0x99,0x11,0x5d,0x4f,0xdf,0x3b,0xb0,0xbe,0xd9,0x85,
+    0x60,0x05,0xe4,0xd7,0x11,0x3d,0x16,0xdf,0x09,0x5f,0xbe,0xf8,0xbb,0x48,0x3e,0x5d,
+    0x6b,0xe7,0xd6,0xf8,0xed,0xd9,0x03,0xbd,0xe6,0xef,0x4d,0x3d,0xf2,0x64,0x7e,0x3f,
+    0xf6,0xb2,0xc7,0x0f,0x62,0x3d,0xf7,0x0f,0xa5,0x77,0x36,0xff,0x2e,0xe6,0x5b,0xbd,
+    0xae,0x08,0x2b,0x8d,0x96,0xfa,0xe8,0x5f,0x9a,0xac,0x79,0x37,0x9f,0x47,0x93,0xa3,
+    0xd9,0x63,0xc0,0x7c,0x8d,0xb1,0x29,0x76,0x19,0xe7,0xd0,0xe6,0x3f,0x40,0x4e,0x79,
+    0xf4,0xe4,0x21,0x3e,0xa7,0x4b,0x7c,0x39,0x1a,0xdc,0x9e,0xcc,0xd9,0xf1,0x9c,0x66,
+    0xa7,0xf8,0xe7,0xa3,0xdb,0xfd,0x8b,0xe0,0x33,0xfe,0x17,0xf1,0x29,0xff,0x8a,0x94,
+    0xbd,0xbc,0x5a,0xf4,0x9a,0xbd,0x29,0xb6,0xe6,0xf4,0xb3,0xf9,0xd5,0xe8,0xf3,0x9e,
+    0x7c,0xc0,0xdc,0x6a,0xe1,0xdb,0xc6,0x1d,0xe0,0xf6,0xde,0x94,0x9e,0x1f,0xe1,0x4c,
+    0xdb,0xfc,0x0b,0x68,0xa9,0xa6,0x7e,0x17,0xb8,0x07,0xd3,0xe3,0xde,0x67,0xc6,0x79,
+    0x65,0xa0,0xc7,0xb0,0xdf,0x03,0x92,0x49,0x6c,0x6b,0xee,0x80,0x2c,0xb1,0x8b,0xc4,
+    0xb6,0x7e,0x8e,0x12,0xdb,0x9e,0x95,0x29,0xf6,0x8c,0x14,0x7b,0x96,0xd8,0x96,0xdb,
+    0x16,0xb1,0x6d,0x7f,0x1d,0xc6,0x2e,0xe6,0xbc,0xb5,0xe7,0x4c,0x0d,0x0b,0xa8,0x9d,
+    0xa7,0x6b,0xc1,0xda,0xcb,0x5e,0xa9,0xe0,0xec,0x5e,0x87,0xbf,0x4f,0xc8,0xc0,0xf6,
+    0xfa,0x0d,0x9c,0x87,0x8e,0xf0,0x59,0xcc,0x8d,0xe0,0xf3,0x42,0x8c,0xd9,0x37,0x31,
+    0xcf,0xf0,0xde,0xa1,0x02,0x6d,0xc0,0x3c,0xbe,0x33,0x35,0x30,0x5f,0x11,0xb6,0xf1,
+    0x77,0xe5,0xbe,0x2c,0xe4,0x0c,0x15,0xb3,0x17,0xba,0x83,0x57,0x87,0x98,0x86,0x71,
+    0x5e,0x35,0x98,0x9d,0xa3,0xdf,0x02,0x47,0x31,0xba,0xff,0x0c,0xf1,0x3d,0xb9,0x5f,
+    0x8b,0xa9,0x7b,0x2f,0xb8,0xad,0x0e,0x37,0x53,0xeb,0x1e,0x70,0x5b,0x5f,0x6f,0x01,
+    0x9f,0x8d,0xdd,0x07,0xcc,0xe7,0xf4,0x95,0x39,0xa6,0xb7,0x2f,0x31,0x7f,0x04,0x6e,
+    0x5f,0xa3,0x58,0xf4,0xdf,0x8a,0xfe,0x7e,0xa2,0xff,0x36,0x70,0xd7,0xdf,0x1f,0xcc,
+    0xf5,0x0f,0x14,0xfd,0xfd,0xe3,0xfb,0x3e,0x8a,0x31,0xe3,0x1e,0x20,0x5a,0x6e,0x47,
+    0xcb,0x20,0xd1,0x7f,0x07,0xb8,0xeb,0x1f,0x0c,0xe6,0x73,0x86,0xc8,0x1c,0xd3,0x3f,
+    0x84,0x18,0xd3,0xef,0x6b,0x0c,0x14,0xfd,0xc3,0xd0,0x3f,0x54,0xf4,0xdf,0x09,0xee,
+    0xfa,0x87,0x83,0xb9,0xfe,0x12,0xd1,0x6f,0xbe,0x11,0x61,0x94,0xc0,0x3d,0x42,0xfa,
+    0x3e,0x12,0x2d,0xb6,0xef,0xcc,0x2e,0x05,0x1b,0x29,0xf7,0x93,0xef,0x89,0x52,0x34,
+    0x3a,0x4f,0x09,0x3c,0x76,0x67,0xdd,0xc3,0x7d,0xe5,0x7b,0xf2,0x5e,0x34,0x8f,0x95,
+    0xb5,0xee,0x03,0x77,0x7b,0x1c,0x6b,0xcf,0x65,0x8f,0xde,0x4f,0xcc,0x38,0x78,0xec,
+    0x4e,0x7b,0x10,0x9e,0x32,0xa9,0xef,0x78,0xf0,0xe1,0x21,0xc6,0xec,0x87,0x99,0x1b,
+    0x09,0x36,0x01,0x2c,0x2d,0xae,0x4b,0x32,0xbe,0x0f,0x27,0x12,0x3b,0x01,0x0e,0x5f,
+    0xe3,0x11,0xd6,0x28,0x97,0x35,0x26,0x81,0x8f,0x0b,0x75,0xb1,0xf3,0xf9,0x28,0x39,
+    0x4e,0xe4,0x8e,0x9c,0x44,0x5d,0x46,0xe1,0xf3,0x5e,0x55,0xc0,0x35,0x59,0x7a,0xf5,
+    0x18,0xb8,0xf7,0xea,0x71,0x30,0xef,0xd5,0x54,0xe9,0x95,0xf9,0xa6,0x84,0x31,0x95,
+    0x1a,0x4f,0x81,0xdb,0xee,0x8a,0x69,0xdc,0x43,0x7e,0x56,0xec,0x4e,0x7d,0x02,0xdc,
+    0xb4,0x54,0x62,0x77,0x0f,0xf1,0xe6,0x7b,0x92,0xfb,0xbd,0x52,0x38,0xa6,0x0b,0x87,
+    0xcd,0x99,0x4e,0x9c,0xfb,0x9f,0xc2,0x3f,0x48,0xd6,0x78,0x1a,0xdc,0xe2,0x67,0x60,
+    0xfb,0x1a,0xcf,0xb0,0xc6,0x0c,0xe1,0x98,0x29,0x1c,0x36,0x67,0x26,0x71,0xee,0x9f,
+    0x83,0x7f,0xb6,0xac,0x31,0x17,0xdc,0xe2,0x67,0x61,0xfb,0x1a,0xcf,0xb2,0xc6,0x2c,
+    0xe1,0x98,0x27,0x1c,0x36,0x67,0x1e,0x71,0xb6,0x3f,0xbd,0x76,0x53,0xa5,0x2f,0xcf,
+    0xd1,0x97,0xf9,0xd2,0x97,0x05,0xe0,0xde,0x97,0xe7,0xc1,0xbc,0x2f,0x55,0xd2,0x17,
+    0xf3,0x2d,0x0c,0x63,0x39,0xdc,0x0b,0x45,0xcb,0x0b,0x68,0x59,0x24,0xf9,0x2c,0x06,
+    0xf7,0xfb,0x7d,0x09,0x31,0xc3,0xc2,0x1b,0xcd,0xde,0x9d,0x2f,0x81,0x2d,0x91,0xfb,
+    0x3d,0x11,0xe3,0x99,0xb1,0x7f,0x29,0x31,0x8b,0x85,0xe3,0xe5,0x5a,0x8e,0xba,0xb1,
+    0xbd,0x0c,0x6c,0x29,0xef,0xb6,0x4c,0x79,0x27,0xfb,0xde,0x5c,0x46,0x4d,0xaa,0xd0,
+    0xbd,0x5c,0x6a,0xf2,0x0a,0x35,0x59,0x21,0x35,0x79,0x15,0xdc,0x6b,0xf2,0x1a,0x98,
+    0xd7,0x64,0x95,0xd4,0xc4,0x7c,0x2b,0xc3,0x58,0x05,0xf7,0x4a,0xa9,0xc9,0xeb,0x97,
+    0xa8,0xc9,0x1b,0xe0,0x7b,0xe0,0x7e,0x13,0x6c,0x35,0x1a,0x9d,0xc7,0x9e,0xbf,0x06,
+    0x16,0x8b,0x79,0x0b,0x0d,0xcb,0x89,0x5f,0x89,0x8e,0xb5,0xa2,0xc3,0x62,0xd6,0x84,
+    0xb1,0x96,0xf9,0x6b,0x44,0xc7,0xdb,0x97,0xd0,0xf1,0x0e,0xb8,0xd7,0x75,0x5d,0x4a,
+    0x6f,0xde,0x05,0x5b,0x97,0xd2,0x1b,0xbb,0x47,0xcc,0xbf,0x1e,0x0e,0x1f,0x55,0xf4,
+    0x6c,0x03,0x73,0xd7,0x0b,0xf7,0x7b,0x29,0x3d,0xdb,0x08,0xb6,0xe1,0x3f,0x7a,0xb6,
+    0x91,0x7a,0x78,0x3e,0x6b,0x53,0x7a,0x58,0x25,0xfc,0xef,0xc3,0x6f,0xfb,0xc6,0xec,
+    0xcd,0x60,0x9b,0x84,0x6f,0xb3,0xc4,0x6f,0x25,0xbe,0x82,0xef,0x60,0x1f,0x82,0x59,
+    0xec,0x16,0x6c,0xdf,0x1f,0x1f,0xb1,0x3f,0xb6,0xc9,0xfe,0xf8,0x18,0xdc,0xf7,0xc7,
+    0x27,0x60,0xbe,0x3f,0x76,0x48,0x5f,0xcc,0xb7,0x3d,0xee,0x77,0x8d,0xee,0xed,0xf0,
+    0xd8,0xba,0x3b,0xf9,0x4e,0xe4,0xef,0x9d,0x5d,0x60,0x3b,0xe5,0x3b,0x9a,0xc7,0xee,
+    0xae,0x8d,0xad,0x1b,0xdb,0x9f,0x82,0xed,0x92,0x1a,0x26,0xa4,0x86,0x5b,0x88,0xb1,
+    0x9a,0xed,0x60,0xed,0x3d,0x92,0xd7,0x3e,0xf2,0xda,0x2b,0x79,0x7d,0x06,0xee,0x79,
+    0x7d,0x0e,0xe6,0x79,0x1d,0x90,0xbc,0xcc,0xb7,0x3f,0x8c,0x43,0x70,0xef,0x97,0x77,
+    0xfb,0x17,0x68,0x5d,0x24,0xef,0x92,0x2f,0xc1,0x3d,0xe6,0x20,0x31,0x7e,0x07,0x1f,
+    0x24,0xc6,0xf4,0x1e,0x80,0xf3,0x90,0xbc,0x9f,0x8e,0xa2,0xf7,0x88,0x70,0x7e,0x05,
+    0x6e,0xf3,0x0f,0x63,0xbb,0xef,0x6b,0xbe,0x5f,0x1e,0xe5,0x5d,0xf8,0x0d,0x58,0xb9,
+    0xe4,0xf7,0x2d,0xf8,0x58,0xf2,0x3b,0x2e,0xf9,0x99,0xef,0x58,0x18,0xc7,0xd1,0x72,
+    0x4c,0xb4,0x9f,0x40,0xbb,0xdf,0xed,0x27,0xe0,0x30,0xed,0x1e,0x7f,0x5c,0xb4,0x7c,
+    0x97,0xa2,0xe5,0x7b,0xb0,0x2e,0xa2,0xe5,0x07,0x70,0xd7,0x72,0x4a,0xb4,0x98,0xef,
+    0x64,0x18,0xa7,0xe0,0x3e,0x29,0x5a,0x4e,0xa3,0xc5,0xdf,0x01,0xa7,0x45,0x8b,0xc7,
+    0x9f,0x12,0x2d,0x67,0x52,0xb4,0xfc,0x08,0xb6,0x4d,0xb4,0xfc,0x04,0xee,0x5a,0xce,
+    0x89,0x16,0xf3,0x9d,0x0d,0xe3,0x1c,0xdc,0x67,0x45,0xcb,0x79,0xe9,0xbb,0x69,0x39,
+    0xcf,0xf7,0x71,0xd3,0xe2,0xf1,0xe7,0x52,0x7a,0x7c,0x20,0x65,0x8f,0xee,0x90,0x3d,
+    0xff,0x33,0x7c,0xc6,0x75,0x11,0xfb,0xaf,0x70,0x13,0x75,0x0b,0xa3,0x0b,0xef,0xc5,
+    0x6c,0xb4,0xd9,0x6f,0xa4,0xae,0x21,0x2e,0x8b,0xdf,0x47,0xc6,0x55,0x4f,0xee,0xbb,
+    0xfa,0xe0,0xfb,0xc8,0xb1,0x11,0x58,0x03,0x72,0x6c,0x2c,0x39,0x36,0xe2,0xff,0x3c,
+    0x4d,0xe1,0xc9,0x11,0x9e,0xcb,0xe0,0x59,0xc0,0xfa,0xb9,0x60,0xf6,0xbf,0x89,0xbf,
+    0x43,0x6c,0x2e,0x73,0x9a,0xca,0x9c,0x66,0xcc,0xa9,0x1f,0xd4,0x25,0xe3,0xdf,0xc3,
+    0x35,0xf7,0x69,0x0b,0x7c,0xcd,0x85,0xef,0x4a,0xfc,0x2d,0xe2,0xf7,0x74,0x0d,0xd6,
+    0x0a,0xbc,0x25,0x6b,0xb4,0x62,0x0d,0xd3,0xfc,0x0f,0xf5,0xf8,0x17,0x08,0x2e,0x89,
+    0x19,0x48,0x13,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform texture3D src;
+// layout(location = 0)out ivec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//     srcValue *= 255.0;
+//
+//            ivec4 destValue = ivec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000022.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000022.inc
new file mode 100644
index 0000000..e3e9b34
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000022.inc
@@ -0,0 +1,231 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000022.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000022[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0x8b,0x97,0x8e,0x55,
+    0x14,0xc6,0xdf,0xb9,0x7d,0xc3,0xb8,0x8d,0x4c,0x48,0xb4,0x66,0x90,0xd4,0x68,0xa8,
+    0xc6,0xdd,0x10,0xca,0xa5,0x5c,0x62,0x4c,0x24,0xa5,0x29,0xc5,0xa4,0x51,0x8c,0xa2,
+    0x72,0x97,0x8c,0x24,0xa1,0xa2,0x14,0x25,0x22,0x13,0xa9,0x88,0x50,0x51,0xb9,0x74,
+    0x43,0x65,0x54,0x6e,0xf5,0x4f,0xb4,0xba,0xac,0xd5,0xe5,0xec,0x77,0x7e,0x7b,0x7a,
+    0xd6,0xb7,0xac,0x9a,0xb5,0xce,0x7a,0xbf,0xfd,0xec,0x7d,0x9e,0xf3,0xec,0xbd,0xcf,
+    0x39,0xef,0xf7,0x4d,0x5a,0x6a,0x9b,0xcc,0x28,0x4a,0x89,0xb2,0xa2,0x3a,0xd1,0xcf,
+    0x51,0xcd,0x5f,0xe3,0x28,0x35,0x20,0x51,0x54,0x2f,0x4a,0xc4,0xcf,0x81,0x43,0x8a,
+    0x87,0x14,0x54,0x4c,0x9f,0x50,0x50,0xd8,0xb9,0x93,0xf9,0x1b,0x46,0x69,0x71,0x9c,
+    0xf9,0x1a,0x45,0x99,0x51,0x7a,0x78,0xda,0x28,0x2f,0x2d,0x9b,0x62,0x78,0xbb,0x30,
+    0xce,0x87,0x91,0x1d,0xe2,0x0c,0xcf,0x34,0x8e,0xf0,0xa9,0x5d,0xcc,0x69,0x73,0xa2,
+    0x68,0x50,0x94,0x11,0x75,0x60,0xbd,0x36,0x3c,0x1d,0x4b,0x01,0xab,0x23,0x58,0x2a,
+    0x58,0xb6,0x60,0x69,0x60,0x39,0x82,0xa5,0x83,0x35,0x17,0x2c,0x03,0xac,0xa5,0x60,
+    0x09,0xb0,0x5c,0xc1,0x32,0xc1,0xda,0x0a,0x56,0x07,0xac,0xbd,0x60,0x75,0xc1,0x3a,
+    0x08,0x96,0x05,0xd6,0x49,0xb0,0x7a,0x60,0x85,0x82,0xd5,0x07,0xeb,0x26,0x58,0x03,
+    0xb0,0x5e,0x71,0x9d,0xd2,0x6a,0xf3,0xb5,0x9a,0x8d,0x0d,0xcf,0xd6,0xd4,0xc7,0xed,
+    0x3c,0xb1,0xad,0xce,0x97,0x61,0x37,0x09,0xb3,0x52,0x63,0x7f,0x5a,0x5c,0x1b,0xfb,
+    0xdc,0x34,0x7c,0x4a,0x90,0x67,0x6e,0x88,0xcf,0x24,0xcf,0x44,0x1c,0x97,0x1e,0xe7,
+    0x97,0x00,0xcb,0x0f,0x76,0x02,0x3d,0x2d,0x0b,0x86,0xf6,0xcc,0x09,0x0c,0x0d,0x05,
+    0x6f,0x12,0xc6,0xc8,0x3d,0xc3,0xfa,0xba,0x6d,0x35,0x2e,0x29,0xa9,0xee,0xed,0x76,
+    0x8b,0x30,0x8a,0xb2,0x16,0xf7,0x71,0xdb,0xea,0xbd,0x7d,0x60,0x69,0xd1,0xc5,0xc1,
+    0xce,0x45,0x83,0xf5,0xb6,0x59,0xb0,0xf3,0xb0,0x53,0xd1,0xd5,0x1a,0x0d,0x79,0xf8,
+    0xdb,0xa2,0x2b,0x1d,0xff,0xe5,0xcc,0x35,0xbc,0x27,0x76,0x3b,0xe1,0xbb,0x82,0x78,
+    0xe3,0xb3,0xf5,0xf2,0xe1,0x8f,0xe2,0xfa,0x64,0xc7,0x35,0xcd,0x63,0xb8,0x96,0xfc,
+    0xff,0x19,0xb9,0xb5,0xcf,0xf4,0xe8,0x6a,0xfa,0xde,0x81,0xf5,0xcd,0x2e,0x00,0xcb,
+    0x27,0xbf,0x8e,0xe8,0xb1,0xf8,0x4e,0xf8,0xf2,0xc4,0xdf,0x45,0xf2,0xe9,0x5a,0x3b,
+    0xb7,0xc6,0x6f,0xcf,0x1e,0xe8,0x35,0x7f,0x6f,0xea,0x91,0x2b,0xf3,0xfb,0xb3,0x97,
+    0x3d,0x7e,0x30,0xeb,0xb9,0x7f,0x18,0xbd,0xb3,0xf9,0xb7,0x32,0xdf,0xea,0x75,0x49,
+    0x58,0x69,0x8c,0xd4,0x47,0xff,0x52,0x64,0xcd,0xdb,0xf8,0x3c,0x86,0x1c,0xcd,0x1e,
+    0x0b,0xe6,0x6b,0x8c,0x4b,0xb2,0x4b,0x39,0x87,0x36,0xff,0x6e,0x72,0xca,0xa5,0x27,
+    0xf7,0xf2,0x39,0x4d,0xe2,0xcb,0xd0,0xe0,0x76,0x39,0x67,0xc7,0x73,0x9a,0x93,0xe4,
+    0x5f,0x88,0x6e,0xf7,0x2f,0x81,0xcf,0xf8,0x9f,0xc6,0xa7,0xfc,0xab,0x92,0xf6,0xf2,
+    0x5a,0xd1,0x6b,0xf6,0x96,0xd8,0x9a,0xdb,0xdf,0xe6,0x57,0x51,0x7f,0xef,0xc9,0x5b,
+    0xcc,0xad,0x12,0xbe,0x1d,0xdc,0x01,0x16,0xff,0x3e,0xf1,0xaa,0x6f,0x7f,0x6d,0xce,
+    0xe9,0xd1,0x27,0xb5,0x6b,0xff,0xeb,0x3f,0xca,0x99,0x37,0xff,0x39,0xb4,0x56,0x51,
+    0xdf,0x73,0xdc,0x93,0x69,0xf1,0xde,0xc8,0x88,0x79,0xd3,0xd1,0x6b,0xd8,0x6f,0x01,
+    0xc9,0x20,0xb6,0x35,0x77,0x44,0xa6,0xd8,0x85,0x62,0x5b,0xbf,0x47,0x8b,0x6d,0xcf,
+    0x8a,0x24,0x7b,0x66,0x92,0x3d,0x5b,0x6c,0xcb,0x7d,0x9b,0xd8,0xb6,0xff,0x8e,0x60,
+    0x17,0x71,0x1e,0xdb,0x73,0xe6,0x86,0x07,0xd4,0xce,0xdb,0x95,0x60,0xed,0x65,0x2f,
+    0x4d,0xe1,0x6c,0x5f,0x85,0xbf,0x6f,0xc8,0xc0,0xce,0xc2,0x35,0x9c,0x97,0x8e,0xf0,
+    0x59,0xcc,0xb5,0xe0,0x0b,0x42,0x8c,0xd9,0xd7,0x31,0xcf,0xf0,0xde,0xa1,0x02,0x6d,
+    0xc0,0x3c,0xbe,0x33,0x35,0x30,0x5f,0x21,0xb6,0xf1,0x77,0xe5,0x3e,0x2d,0xe0,0x8c,
+    0x15,0xb1,0x57,0xba,0x83,0x57,0x85,0x98,0x86,0x71,0x5e,0x35,0x98,0x9d,0xb3,0x5f,
+    0x03,0x47,0x11,0xba,0xff,0x08,0xf1,0x3d,0xb9,0x7f,0x8b,0xa8,0x7b,0x2f,0xb8,0xad,
+    0x0e,0x7d,0xa8,0x75,0x0f,0xb8,0xad,0xaf,0xd7,0x83,0xcf,0xc1,0xee,0x0b,0xe6,0x73,
+    0xfa,0xc9,0x1c,0xd3,0xdb,0x8f,0x98,0xdf,0x03,0xb7,0xaf,0x51,0x24,0xfa,0x6f,0x40,
+    0x7f,0x7f,0xd1,0x7f,0x23,0xb8,0xeb,0x1f,0x00,0xe6,0xfa,0x07,0x89,0xfe,0x01,0xf1,
+    0xfb,0x20,0x8a,0x31,0xe3,0x1e,0x28,0x5a,0x6e,0x42,0xcb,0x60,0xd1,0x7f,0x33,0xb8,
+    0xeb,0x1f,0x02,0xe6,0x73,0x86,0xca,0x1c,0xd3,0x3f,0x94,0x18,0xd3,0xef,0x6b,0x0c,
+    0x12,0xfd,0xc3,0xd1,0x3f,0x4c,0xf4,0xdf,0x02,0xee,0xfa,0x47,0x80,0xb9,0xfe,0x62,
+    0xd1,0x6f,0xbe,0x91,0x61,0x14,0xc3,0x3d,0x52,0xfa,0x3e,0x0a,0x2d,0xb6,0xef,0xcc,
+    0x2e,0x01,0x1b,0x25,0xf7,0x97,0xef,0x89,0x12,0x34,0x3a,0x4f,0x31,0x3c,0x76,0xa7,
+    0xdd,0xce,0x7d,0xe6,0x7b,0xf2,0x0e,0x34,0x8f,0x93,0xb5,0xee,0x04,0x77,0x7b,0x3c,
+    0x6b,0xcf,0x63,0x8f,0xde,0x45,0xcc,0x78,0x78,0xec,0xce,0xbb,0x07,0x9e,0x52,0xa9,
+    0xef,0x04,0xf0,0x11,0x21,0xc6,0xec,0xfb,0x98,0x1b,0x09,0x36,0x11,0x2c,0x25,0xae,
+    0x4b,0x22,0xbe,0x2f,0x27,0x11,0x3b,0x11,0x0e,0x5f,0xe3,0x7e,0xd6,0x28,0x93,0x35,
+    0x26,0x83,0x8f,0x0f,0x75,0xb1,0xf3,0xf9,0x00,0x39,0x4e,0xe2,0x8e,0x9a,0x4c,0x5d,
+    0x46,0xe3,0xf3,0x5e,0x4d,0x81,0xab,0x5c,0x7a,0xf5,0x20,0xb8,0xf7,0xea,0x21,0x30,
+    0xef,0xd5,0x34,0xe9,0x95,0xf9,0xa6,0x86,0x31,0x8d,0x1a,0x4f,0x85,0xdb,0xee,0x8a,
+    0xe9,0xdc,0x43,0x7e,0x56,0xec,0xce,0x7d,0x18,0xdc,0xb4,0x54,0x60,0x77,0x0f,0xf1,
+    0xe6,0x7b,0x84,0xfb,0xbf,0x42,0x38,0x66,0x08,0x87,0xcd,0x99,0x41,0x9c,0xfb,0x1f,
+    0xc5,0x3f,0x58,0xd6,0x78,0x0c,0xdc,0xe2,0x67,0x62,0xfb,0x1a,0x8f,0xb3,0xc6,0x4c,
+    0xe1,0x98,0x25,0x1c,0x36,0x67,0x16,0x71,0xee,0x9f,0x8b,0x7f,0x8e,0xac,0x31,0x0f,
+    0xdc,0xe2,0x67,0x63,0xfb,0x1a,0xf3,0x59,0x63,0xb6,0x70,0x2c,0x10,0x0e,0x9b,0xb3,
+    0x80,0x38,0xdb,0x9f,0x5e,0xbb,0x69,0xd2,0x97,0x27,0xe8,0xcb,0x42,0xe9,0xcb,0x22,
+    0x70,0xef,0xcb,0x93,0x60,0xde,0x97,0x4a,0xe9,0x8b,0xf9,0x16,0x87,0xb1,0x12,0xee,
+    0xc5,0xa2,0xe5,0x29,0xb4,0x2c,0x91,0x7c,0x96,0x82,0xfb,0xfd,0xbe,0x8c,0x98,0xe1,
+    0xe1,0x8d,0x67,0xef,0xd6,0x67,0xc0,0x96,0xc9,0xfd,0x9e,0x1a,0xe3,0x19,0xb1,0x7f,
+    0x39,0x31,0x4b,0x85,0xe3,0xd9,0x5a,0x8e,0xba,0xb1,0xbd,0x02,0x6c,0x39,0xef,0xb6,
+    0x0c,0x79,0x67,0xfb,0xde,0x5c,0x41,0x4d,0x2a,0xd1,0xbd,0x52,0x6a,0xf2,0x1c,0x35,
+    0x59,0x25,0x35,0x79,0x1e,0xdc,0x6b,0xf2,0x02,0x98,0xd7,0x64,0x8d,0xd4,0xc4,0x7c,
+    0xab,0xc3,0x58,0x03,0xf7,0x6a,0xa9,0xc9,0x8b,0x17,0xa8,0xc9,0x4b,0xe0,0x7b,0xe1,
+    0x7e,0x19,0x6c,0x2d,0x1a,0x9d,0xc7,0x9e,0xbf,0x04,0x16,0x8b,0x79,0x05,0x0d,0x2b,
+    0x89,0x5f,0x8d,0x8e,0xf5,0xa2,0xc3,0x62,0xd6,0x85,0xb1,0x9e,0xf9,0xeb,0x44,0xc7,
+    0xab,0x17,0xd0,0xf1,0x1a,0xb8,0xd7,0x75,0x43,0x52,0x6f,0x5e,0x07,0xdb,0x90,0xd4,
+    0x1b,0xbb,0x47,0xcc,0xbf,0x11,0x0e,0x1f,0x95,0xf4,0x6c,0x13,0x73,0x37,0x0a,0xf7,
+    0x1b,0x49,0x3d,0xdb,0x0c,0xb6,0xe9,0x3f,0x7a,0xb6,0x99,0x7a,0x78,0x3e,0xeb,0x93,
+    0x7a,0x58,0x29,0xfc,0x6f,0xc2,0x6f,0xfb,0xc6,0xec,0xad,0x60,0x5b,0x84,0x6f,0xab,
+    0xc4,0x6f,0x27,0xbe,0x9c,0xef,0x68,0x6f,0x83,0x59,0xec,0x36,0x6c,0xdf,0x1f,0xef,
+    0xb0,0x3f,0x76,0xc8,0xfe,0x78,0x17,0xdc,0xf7,0xc7,0x7b,0x60,0xbe,0x3f,0x76,0x49,
+    0x5f,0xcc,0xb7,0x33,0x8c,0x7d,0xe8,0xde,0x09,0x8f,0xad,0xbb,0x9b,0xef,0x44,0xf6,
+    0xde,0xb1,0xef,0x7e,0x7b,0xc0,0x76,0xcb,0x77,0x34,0x8f,0xfd,0xa0,0x36,0xb6,0x6e,
+    0x6c,0xef,0x05,0xdb,0x23,0x35,0x4c,0x95,0x1a,0x6e,0x23,0xc6,0x6a,0xb6,0x8b,0xb5,
+    0xf7,0x49,0x5e,0x1f,0x92,0xd7,0x7e,0xc9,0xeb,0x23,0x70,0xcf,0xeb,0x63,0x30,0xcf,
+    0xeb,0xa0,0xe4,0x65,0xbe,0x03,0x61,0x1c,0x86,0xfb,0x00,0xdc,0xf6,0x1d,0xf5,0x53,
+    0xb4,0x2e,0x11,0xee,0xcf,0xc0,0x3d,0xe6,0x10,0x31,0x7e,0x07,0x1f,0x22,0xc6,0xf4,
+    0x1e,0x84,0xf3,0xb0,0xbc,0x9f,0x3e,0x47,0xef,0x51,0x79,0x3f,0x7d,0x01,0x6e,0xf3,
+    0x8f,0x60,0xbb,0xef,0x4b,0xbe,0x5f,0x1e,0xe1,0x5d,0xf8,0x15,0x58,0x99,0xe4,0xf7,
+    0x35,0xf8,0x38,0xf2,0x3b,0x2e,0xf9,0x99,0xef,0x58,0x18,0xc7,0xd1,0x72,0x4c,0xb4,
+    0x9f,0x40,0xbb,0xdf,0xed,0x27,0xc8,0xc3,0xb4,0x7b,0xfc,0x71,0xd1,0xf2,0x4d,0x92,
+    0x96,0x6f,0xc1,0xba,0x88,0x96,0xef,0xc0,0x5d,0x4b,0xb5,0x68,0x31,0xdf,0xc9,0x30,
+    0xaa,0xe1,0x3e,0x29,0x5a,0x4e,0xa1,0xc5,0xdf,0x01,0xa7,0x44,0x8b,0xc7,0x57,0x8b,
+    0x96,0xef,0x93,0xb4,0xfc,0x00,0xb6,0x43,0xb4,0xfc,0x08,0xee,0x5a,0xce,0x88,0x16,
+    0xf3,0x9d,0x0e,0xe3,0x0c,0xdc,0xa7,0x45,0xcb,0x59,0xe9,0xbb,0x69,0x39,0x4b,0x8d,
+    0x4c,0x8b,0xc7,0x9f,0x49,0xea,0xf1,0xc1,0xa4,0x3d,0xba,0x4b,0xf6,0xfc,0x4f,0xf0,
+    0x19,0xd7,0x79,0xec,0x3f,0xc3,0x4d,0xd4,0x2d,0x8c,0x2e,0xbc,0x17,0xb3,0xd0,0x66,
+    0xbf,0xa1,0xba,0x86,0xb8,0x4c,0x7e,0x2f,0x19,0x57,0x3d,0xb9,0xef,0xea,0x83,0xef,
+    0x27,0xc7,0x46,0x60,0x0d,0xc8,0xb1,0xb1,0xe4,0xd8,0x88,0xff,0x03,0x35,0x85,0x27,
+    0x5b,0x78,0x2e,0x82,0x67,0x11,0xeb,0xe7,0x80,0xd9,0xff,0x2e,0xfe,0x0a,0xb1,0x39,
+    0xcc,0x69,0x2a,0x73,0x9a,0x31,0xa7,0x7e,0x50,0x97,0x88,0x7f,0x2f,0xd7,0xdc,0xa7,
+    0x2d,0xf0,0x35,0x17,0xbe,0x4b,0xf1,0xb7,0x88,0xdf,0xd3,0x35,0x58,0x2b,0xf0,0x96,
+    0xac,0xd1,0x8a,0x35,0x4c,0xf3,0xdf,0xd4,0xe3,0x1f,0xe6,0x97,0xaf,0x6c,0x68,0x13,
+    0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform texture3D src;
+// layout(location = 0)out uvec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// float linearToSRGB(float linear)
+// {
+//
+//     if(linear <= 0.0031308)
+//     {
+//         return linear * 12.92;
+//     }
+//     else
+//     {
+//         return pow(linear,(1.0f / 2.4f))* 1.055f - 0.055f;
+//     }
+// }
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           vec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . srcIsSRGB)
+//     {
+//
+//         srcValue . r = linearToSRGB(srcValue . r);
+//         srcValue . g = linearToSRGB(srcValue . g);
+//         srcValue . b = linearToSRGB(srcValue . b);
+//     }
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//     srcValue *= 255.0;
+//
+//            uvec4 destValue = uvec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000024.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000024.inc
new file mode 100644
index 0000000..2ee94ab
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000024.inc
@@ -0,0 +1,231 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000024.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000024[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0xf9,0x73,0x54,0x45,
+    0x10,0xc7,0x5f,0x76,0x37,0xbb,0x24,0x5c,0x41,0x22,0x97,0x60,0x25,0x5c,0xa2,0x89,
+    0x21,0x6a,0x20,0x5c,0xcb,0xa9,0x40,0x34,0x5c,0x09,0x28,0x88,0x11,0x82,0xa8,0x80,
+    0x10,0x94,0x44,0x11,0xe4,0x16,0x25,0x51,0x04,0x11,0x0f,0x40,0x05,0x54,0x50,0x01,
+    0x81,0xa8,0x5c,0x02,0x0a,0xca,0xe5,0x01,0xa2,0x02,0x2a,0x08,0xe8,0x4f,0xfe,0x07,
+    0x96,0x47,0x95,0xc7,0xf4,0xf0,0xe9,0x54,0xd7,0x2b,0xd4,0x54,0x4d,0xbd,0xed,0x6f,
+    0xf7,0x74,0x7f,0xfb,0x98,0x79,0xbb,0x89,0x46,0xda,0x25,0x82,0x20,0x25,0x48,0x0f,
+    0xea,0x05,0x3f,0x05,0x97,0xfe,0x9a,0x04,0x11,0x87,0x04,0x41,0xfd,0x20,0xee,0x9f,
+    0x83,0x8a,0x4b,0x8b,0xf3,0x2a,0xab,0x26,0xe6,0x15,0x74,0xc9,0x17,0x7d,0xa3,0x20,
+    0xea,0xed,0x44,0xd7,0x38,0x48,0x04,0x31,0xf7,0x94,0x35,0xad,0x7c,0x72,0x85,0xe0,
+    0x1d,0xdd,0xba,0xe8,0x56,0x86,0xb3,0x13,0x3c,0x21,0x3e,0xdc,0xa7,0x8e,0xde,0xa7,
+    0xec,0x09,0x82,0xc1,0x41,0x6a,0x90,0x4b,0xbc,0x76,0x3c,0x15,0x4b,0x01,0xab,0x67,
+    0xb0,0x08,0x58,0x86,0xc1,0xa2,0x60,0x99,0x06,0x8b,0x81,0xb5,0x30,0x58,0x2a,0x58,
+    0x6b,0x83,0xc5,0xc1,0xb2,0x0c,0x96,0x00,0x6b,0x6f,0xb0,0x7a,0x60,0x9d,0x0c,0x96,
+    0x06,0x96,0x6b,0xb0,0x74,0xb0,0x7c,0x83,0xd5,0x07,0x2b,0x30,0x58,0x03,0xb0,0x6e,
+    0x06,0x6b,0x08,0xd6,0xcb,0xd7,0x29,0x5a,0x97,0xaf,0xd4,0x6c,0xac,0x7b,0xb6,0xa5,
+    0x3e,0x2a,0x67,0x1b,0x59,0xea,0x7c,0x35,0x72,0x53,0xb7,0x2b,0xe2,0xf5,0x51,0x5f,
+    0x1b,0xf9,0xdc,0xcc,0x7d,0x8a,0x93,0x67,0x96,0xb3,0x4f,0x90,0x67,0xdc,0xdb,0xc5,
+    0x7c,0x7e,0x71,0xb0,0x1c,0x27,0xc7,0xe1,0xf3,0xf3,0xb6,0x0e,0xc9,0x4c,0xe7,0xa1,
+    0x91,0xc1,0x9b,0xba,0x55,0xb2,0x67,0x68,0x3f,0x95,0xa5,0xc6,0xdb,0x06,0x95,0x27,
+    0x55,0x6e,0xe5,0x56,0x32,0x7d,0x49,0x1f,0x95,0xa5,0xde,0x6b,0x56,0xb7,0xec,0x7b,
+    0xa5,0x93,0xb3,0xe0,0x20,0xbd,0x6d,0xee,0xe4,0x6c,0xe4,0x08,0xbc,0xda,0xc2,0x21,
+    0x1b,0x7d,0x7b,0x78,0xc5,0xd0,0x77,0x60,0xaf,0xe0,0x3d,0x91,0x3b,0x1a,0x7f,0xd7,
+    0x60,0x2f,0xfe,0x24,0x5e,0x0e,0xfe,0x03,0x5f,0x9f,0x0c,0x5f,0xd3,0x6c,0x96,0x72,
+    0xc9,0xf9,0x9f,0x95,0x55,0xf7,0x8c,0x05,0xd7,0xd3,0xf7,0x5c,0xe2,0x8b,0x9c,0x07,
+    0x96,0x43,0x7e,0x9d,0xe1,0x23,0xf6,0xf9,0xe8,0xb2,0x8d,0xbe,0xab,0xc9,0xa7,0xb0,
+    0x6e,0xef,0x25,0xbd,0x3c,0x7b,0xc0,0x57,0xf4,0xbd,0xa9,0x47,0x96,0xd9,0x3f,0x80,
+    0x59,0x56,0xfb,0x22,0xe2,0xa9,0x7e,0x28,0xbd,0x93,0x7a,0xdc,0xce,0x5e,0x8d,0x77,
+    0x07,0xfe,0x04,0x6f,0xe9,0x22,0x8f,0x31,0xf5,0xb7,0x7f,0x29,0x86,0xc3,0x9d,0x7c,
+    0x1e,0x43,0xce,0x22,0x8f,0x05,0xd3,0x98,0x65,0x21,0x79,0x02,0xe7,0x52,0xf6,0xdf,
+    0x43,0x8e,0x59,0x70,0xba,0x8f,0xcf,0x51,0x63,0x3f,0x05,0x0e,0x2a,0x57,0xd0,0x47,
+    0xcd,0xb1,0x2a,0x64,0x3f,0xaf,0xae,0x2e,0xb1,0xe0,0x39,0x3e,0xb7,0x37,0x33,0xfa,
+    0xa2,0x67,0x33,0x7f,0x80,0xda,0xaf,0xe1,0x1c,0xaa,0xbf,0x2d,0xa1,0x78,0xb5,0x9c,
+    0x71,0x95,0xf7,0x85,0x7a,0x7a,0x94,0x33,0xab,0xfe,0xbf,0x34,0xf9,0x8a,0xfc,0x83,
+    0x97,0x16,0xf4,0x11,0x3e,0x17,0xe0,0xaa,0x33,0x7a,0x81,0x7b,0x30,0xea,0x7b,0x9f,
+    0xea,0xe3,0xc6,0xd8,0x2f,0xd8,0x6f,0x0e,0x49,0xc5,0xb6,0x2d,0x77,0x40,0xc2,0xc8,
+    0x05,0x46,0x96,0xfe,0x8d,0x36,0xb2,0xe4,0xbe,0xd2,0xc8,0xf2,0x5c,0x1f,0x92,0x37,
+    0x86,0xe4,0xcd,0x46,0x96,0xf9,0x3a,0x82,0x9c,0xe4,0xbc,0x75,0xe2,0x4c,0x0d,0x73,
+    0xa8,0x9c,0xa7,0x6b,0xc1,0x3a,0x99,0xd9,0xa8,0xe0,0xec,0x5e,0x87,0xbe,0x9f,0xcb,
+    0x40,0x66,0xfd,0x06,0xce,0x43,0x67,0xfc,0x89,0xcd,0x8d,0xe0,0x8b,0x9c,0x8d,0xc8,
+    0x37,0xb1,0x4f,0xf0,0xde,0xae,0x02,0xed,0xc0,0xd4,0xbe,0x0b,0x35,0x10,0x5d,0x01,
+    0xb2,0xf8,0x2f,0xe4,0xbe,0xcc,0xe3,0x0c,0x25,0xe9,0x65,0x77,0xf0,0x2d,0xce,0xa6,
+    0x91,0xcf,0xeb,0x12,0x26,0xe7,0xe8,0x57,0xe7,0x23,0x09,0xef,0x3f,0x9c,0x7d,0x4f,
+    0xee,0xd7,0x24,0x75,0xef,0x85,0x6f,0xa9,0x43,0x1f,0x6a,0xdd,0x03,0xdf,0xd2,0xf7,
+    0xbe,0xe0,0xf3,0x90,0xfb,0x81,0xe9,0x9e,0xfe,0x66,0x8f,0xf0,0xed,0x8f,0xcd,0xef,
+    0xce,0xb7,0xc6,0x48,0x1a,0xfe,0x37,0xc3,0x7f,0x80,0xe1,0x7f,0x0b,0xb8,0xf2,0x1f,
+    0x08,0xa6,0xfc,0x07,0x1b,0xfe,0x03,0xfd,0x7d,0x1f,0x78,0x4c,0x7c,0x0f,0x32,0x5c,
+    0x6e,0x85,0x4b,0x91,0xe1,0x7f,0x1b,0xb8,0xf2,0x2f,0x06,0xd3,0x3d,0x43,0xcc,0x1e,
+    0xe1,0x3f,0x04,0x1b,0xe1,0xaf,0x31,0x06,0x1b,0xfe,0xc3,0xe0,0x3f,0xd4,0xf0,0x1f,
+    0x0e,0xae,0xfc,0x47,0x80,0x29,0xff,0x52,0xc3,0x5f,0x74,0x25,0x6e,0x95,0xe2,0xbb,
+    0xc4,0xf4,0x7d,0x24,0x5c,0x64,0xee,0x44,0x1e,0x05,0x36,0xd2,0xdc,0x47,0x3a,0x13,
+    0xa3,0xe0,0xa8,0x7e,0x4a,0xf1,0x23,0x77,0xd4,0x5d,0xdc,0x4f,0x3a,0x93,0x77,0xc3,
+    0xb9,0xcc,0xc4,0x1a,0x07,0xae,0xf2,0x78,0x62,0x2f,0x60,0x46,0xcb,0xb1,0x19,0x8f,
+    0x1f,0xb9,0xc3,0x26,0xe2,0x67,0x82,0xa9,0xef,0xbd,0xe0,0x23,0x9c,0x8d,0xc8,0xf7,
+    0xb3,0x37,0x30,0xd8,0x24,0xb0,0x14,0x5f,0x97,0xb8,0xbf,0xff,0x26,0x63,0x3b,0x09,
+    0x1f,0x1a,0xe3,0x01,0x62,0x4c,0x31,0x31,0xa6,0x82,0x8f,0x73,0x75,0x91,0x7b,0x7b,
+    0x1a,0x39,0x4e,0xe6,0x0e,0x9b,0x4a,0x5d,0x46,0xa3,0xd3,0x5e,0x4d,0xc7,0x57,0x85,
+    0xe9,0xd5,0x83,0xe0,0xda,0xab,0x87,0xc0,0xb4,0x57,0x95,0xa6,0x57,0xa2,0x9b,0xe1,
+    0xd6,0x5c,0x6a,0x3c,0xc3,0xcc,0xcd,0xc3,0xdc,0x43,0x55,0x86,0xe7,0x23,0xe0,0x49,
+    0xde,0x3b,0x33,0xb1,0x19,0xe6,0x6e,0x56,0xc9,0xf9,0x51,0xb0,0x99,0xe6,0x1e,0x89,
+    0x98,0x9a,0xcc,0xc2,0x87,0xae,0xc5,0x2e,0x96,0xe0,0xb3,0xd9,0x3b,0xcb,0xf8,0x7e,
+    0xac,0xce,0x77,0x9a,0x97,0xe7,0x80,0xcd,0xe6,0x6e,0x4d,0xe5,0xfd,0x11,0x35,0xb5,
+    0x99,0xc3,0xcc,0x54,0x92,0xcf,0x5c,0x53,0xab,0xf9,0xd4,0x6a,0x9e,0xa9,0xd5,0x02,
+    0x70,0xad,0xd5,0x42,0x30,0xad,0xd5,0xe3,0xa6,0x56,0x0b,0xfd,0xfd,0x16,0x78,0x4c,
+    0x7c,0x2f,0x32,0xb5,0x5a,0x7c,0x99,0x5a,0x3d,0x01,0xbe,0x15,0xdf,0x4f,0x82,0x95,
+    0xc1,0x51,0xfd,0xc8,0xf3,0x17,0xd7,0x77,0xb1,0x59,0x02,0x87,0xb9,0xd8,0x2f,0x82,
+    0x47,0x8d,0xe1,0x21,0x36,0xd5,0x6e,0xd5,0xb0,0xbf,0xda,0xf0,0x78,0xea,0x32,0x3c,
+    0x9e,0x06,0xd7,0xba,0x2e,0x0d,0xf5,0xec,0x19,0xb0,0xa5,0xff,0xd2,0xb3,0x65,0xf8,
+    0xd0,0xb5,0x84,0x9e,0x2d,0x67,0xef,0x32,0xe3,0xfb,0xd9,0x50,0xcf,0x56,0x80,0x2d,
+    0xff,0x8f,0x9e,0xad,0xa0,0x1e,0x9a,0x4f,0x4d,0xa8,0x87,0x95,0xc6,0xff,0xf3,0xf8,
+    0x9f,0xce,0x7b,0xec,0x05,0x30,0xf1,0xb5,0x12,0x59,0xdf,0x71,0x2f,0xf1,0xde,0x1c,
+    0xee,0x6a,0x2b,0xf2,0x2a,0xbe,0x33,0xd8,0x55,0xed,0x18,0x89,0x6e,0x35,0xf6,0xab,
+    0x8c,0xaf,0xd5,0x66,0x76,0x5e,0x66,0x76,0xd6,0x98,0xd9,0x79,0x05,0x5c,0x67,0xe7,
+    0x55,0x30,0x9d,0x9d,0x75,0xa6,0x67,0xa2,0x5b,0xeb,0xd6,0x3a,0x72,0x5a,0x8b,0x6f,
+    0x79,0x27,0xbf,0x06,0x4f,0x7d,0x27,0x49,0x7d,0x5e,0x07,0x17,0x2e,0xeb,0x91,0xbb,
+    0x3b,0x7b,0xd1,0xbd,0xc1,0x6f,0x90,0xf5,0xc6,0xc7,0x06,0xe3,0x43,0xf6,0x6c,0xc0,
+    0x4e,0xf5,0x6f,0xa2,0x2f,0x32,0x31,0xde,0x02,0x17,0xfb,0x8d,0xc8,0x1a,0xe3,0x6d,
+    0x62,0x6c,0x34,0x3e,0x36,0x19,0x1f,0xb2,0x67,0x13,0x76,0xaa,0x7f,0x07,0xfd,0x16,
+    0x13,0x63,0x2b,0xb8,0xd8,0x6f,0x46,0xd6,0x18,0xdb,0x88,0xb1,0xd9,0xf8,0xd8,0x6e,
+    0x7c,0xc8,0x9e,0xed,0xd8,0xc9,0x3c,0x68,0xed,0xd6,0x99,0xbe,0xbc,0x4b,0x5f,0x6a,
+    0x4d,0x5f,0xde,0x03,0xd7,0xbe,0xbc,0x0f,0xa6,0x7d,0xd9,0x69,0xfa,0x22,0xba,0x1d,
+    0x6e,0xed,0xc5,0xf7,0x0e,0x33,0x3f,0xbb,0xe0,0xa2,0xdf,0x91,0x76,0x83,0xed,0x32,
+    0xdf,0xeb,0xd4,0x76,0x4f,0x9d,0x6d,0x9a,0x97,0x3f,0x00,0xdb,0x6d,0xe6,0x3e,0x62,
+    0xe6,0x7e,0x25,0x36,0x92,0xd7,0x4e,0x62,0xef,0x35,0x79,0xed,0x27,0xaf,0x7d,0x26,
+    0xaf,0x0f,0xc1,0x35,0xaf,0x8f,0xc0,0x34,0xaf,0x83,0x26,0x2f,0xd1,0x1d,0x70,0xeb,
+    0x30,0xbe,0x0f,0x98,0x1a,0x7f,0x0c,0xd7,0x2a,0xd3,0xa7,0x4f,0xc0,0xd5,0xe6,0x50,
+    0x68,0x9e,0x0e,0x61,0x23,0x7c,0x0f,0xe2,0xf3,0xb0,0x79,0xa7,0x1d,0x83,0xef,0x51,
+    0x73,0xef,0x7c,0x0a,0x2e,0xfb,0x8f,0x20,0xab,0xee,0x33,0xbe,0x93,0x1e,0xe3,0xfd,
+    0xf9,0x39,0xd8,0x14,0x93,0xdf,0x17,0xe0,0x65,0xe4,0x77,0xc2,0xe4,0x27,0xba,0xe3,
+    0x6e,0x9d,0x80,0xcb,0x71,0xc3,0xfd,0x64,0x68,0x4e,0x4f,0xf2,0x5d,0x5e,0xb8,0xab,
+    0xfd,0x09,0xc3,0xe5,0xab,0x10,0x97,0xaf,0xc1,0xba,0x1a,0x2e,0xdf,0x80,0x2b,0x97,
+    0xd3,0x86,0x8b,0xe8,0x4e,0xb9,0x75,0x1a,0xdf,0xa7,0x0c,0x97,0x33,0xa1,0x79,0x3e,
+    0x63,0xb8,0xa8,0xfd,0x69,0xc3,0xe5,0xdb,0x10,0x97,0xef,0xc0,0x6a,0x0d,0x97,0xef,
+    0xc1,0x95,0xcb,0x39,0xc3,0x45,0x74,0x67,0xdd,0x3a,0x87,0xef,0xb3,0x86,0xcb,0x79,
+    0xd3,0x77,0xe1,0x72,0x9e,0xdf,0x34,0xc2,0x45,0xed,0xcf,0x85,0x7a,0x7c,0x30,0x34,
+    0xa3,0x3b,0xcd,0xcc,0xff,0x88,0x3f,0xf1,0x75,0x11,0xf9,0x4f,0xf7,0xf6,0xe8,0xe6,
+    0x56,0x57,0xce,0x78,0x3a,0xdc,0xe4,0x77,0x57,0xa1,0xb3,0x4b,0xf0,0x9b,0x4b,0x7c,
+    0xd5,0x37,0xf3,0xd7,0x00,0x7c,0x3f,0x39,0x36,0x06,0x6b,0x48,0x8e,0x4d,0x4c,0x8e,
+    0x8d,0xf9,0xdf,0x50,0x33,0xfc,0x64,0x18,0x3f,0x57,0xe0,0xa7,0x9a,0xf8,0x99,0x60,
+    0xf2,0xff,0x8c,0xbf,0x9c,0x6d,0x26,0x7b,0x9a,0x99,0x3d,0xcd,0xd9,0xb3,0x90,0x3d,
+    0x2d,0xc1,0x5a,0x18,0x3f,0x57,0x81,0xb7,0xf2,0xbc,0x12,0x1e,0x6b,0xc3,0xbb,0xb2,
+    0x15,0xfa,0xd6,0xc4,0x68,0x43,0x0c,0xe1,0xfc,0x37,0xf5,0xf8,0x07,0x54,0x91,0x0f,
+    0x91,0x7c,0x13,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform itexture3D src;
+// layout(location = 0)out vec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            vec4 destValue = vec4(srcValue);
+//
+//     destValue /= 255.0;
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000025.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000025.inc
new file mode 100644
index 0000000..ad20fc9
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000025.inc
@@ -0,0 +1,187 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000025.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000025[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x0b,0x53,0x95,0x55,
+    0x14,0x86,0x3f,0xce,0x81,0x73,0x10,0xe4,0x22,0xa0,0x84,0x8a,0xe5,0x85,0x2e,0x62,
+    0x88,0x05,0x46,0x02,0x2a,0x19,0x49,0x46,0xa9,0x68,0x56,0x62,0x11,0x06,0x96,0x98,
+    0x24,0x49,0x9a,0x94,0xd7,0x14,0x2c,0xad,0xa4,0xbc,0x74,0x13,0x2b,0xd1,0x4a,0xc4,
+    0xfa,0x17,0xfd,0xa2,0xa6,0xcb,0x4c,0x33,0xed,0xf5,0x9d,0x67,0x31,0xef,0x9c,0xb1,
+    0x3a,0x33,0x7b,0xce,0xb7,0x9f,0xbd,0xf6,0xda,0xef,0x5a,0x7b,0x7d,0xeb,0x9c,0x64,
+    0x62,0x69,0x3a,0x8a,0x72,0xa2,0x82,0x28,0x3f,0xfa,0x25,0xca,0x7c,0xe6,0x44,0x89,
+    0x40,0xa2,0xa8,0x30,0x4a,0xc5,0xdf,0x1b,0x3b,0xb7,0x75,0xd6,0x1d,0x1c,0xee,0xab,
+    0x6b,0x68,0xac,0xb7,0xf5,0xe2,0x28,0x19,0xdb,0xd9,0x5a,0x49,0x94,0x8e,0x72,0xc3,
+    0xb7,0x8d,0xfd,0xbd,0x7b,0x07,0x8d,0x17,0x85,0x71,0x27,0x8c,0xd2,0x60,0x67,0x3c,
+    0x6d,0x3e,0xc2,0x53,0x51,0xec,0xd3,0xf6,0x44,0x51,0x47,0x94,0x17,0x95,0x73,0xde,
+    0x52,0xbe,0x9d,0xe5,0xc0,0xf2,0x85,0x25,0x60,0xa5,0xc2,0x92,0xb0,0x0a,0x61,0xb9,
+    0xb0,0x7b,0x84,0xe5,0xc1,0x16,0x0a,0x4b,0xc1,0xee,0x13,0x96,0x86,0x2d,0x13,0x96,
+    0x0f,0x7b,0x50,0xd8,0x2c,0xd8,0x0a,0x61,0x05,0xb0,0x7a,0x61,0x85,0xb0,0x06,0x61,
+    0xb3,0x61,0x4d,0xc2,0x8a,0x60,0x2d,0x71,0x9e,0x92,0x33,0xf1,0x5a,0xce,0x36,0x84,
+    0xef,0x25,0xe4,0xc7,0xe7,0x8b,0x65,0x6e,0x79,0x5e,0xc4,0xbc,0x3c,0xec,0x4a,0xc4,
+    0xeb,0xc9,0x38,0x37,0xf6,0x3c,0x37,0xd8,0xa4,0x88,0xd3,0xf2,0x5a,0x19,0xe6,0x69,
+    0xe2,0x4f,0xc4,0x3c,0x37,0x8e,0x31,0xcd,0x98,0x17,0x76,0x16,0x60,0x6f,0xb6,0x85,
+    0xc4,0x96,0x8b,0xed,0x6c,0xfc,0x18,0x6f,0x66,0x5e,0x24,0xbe,0x8b,0xb1,0xf7,0xb3,
+    0xcb,0xf0,0x15,0xc5,0x3a,0x4b,0x67,0xf2,0xec,0x1a,0x6c,0x94,0xfd,0xcf,0x70,0x1b,
+    0x3b,0xbf,0x82,0xfc,0x97,0x73,0x7e,0x45,0x7c,0x4e,0x86,0xd5,0x12,0xeb,0x3c,0xf4,
+    0x98,0x7d,0x25,0x6b,0x69,0x59,0xaf,0x96,0x78,0x16,0xb1,0x5e,0x16,0xd7,0x51,0x22,
+    0xce,0x6d,0x2d,0xba,0x3d,0xef,0x66,0x77,0xbf,0x68,0x76,0x3f,0xb5,0xd4,0x96,0xdb,
+    0xaf,0xe2,0x5c,0x5f,0x5f,0x4d,0x6e,0x2c,0x2f,0x6b,0xd9,0xeb,0xe7,0xae,0xc3,0x9f,
+    0xf1,0xaa,0xa0,0xa0,0x4d,0xee,0x44,0x3f,0x39,0xa2,0xe1,0x09,0x9e,0xdb,0x88,0xdd,
+    0xe6,0x1b,0x60,0x7e,0x66,0x7b,0xd6,0x7c,0x13,0xef,0x89,0xed,0x7f,0x86,0x58,0x53,
+    0x68,0x7a,0x8e,0xe7,0xa4,0xd8,0x77,0xa1,0xc1,0xe7,0x3b,0x24,0x66,0x8b,0x71,0x57,
+    0x96,0xfd,0x9e,0xac,0xdc,0x9e,0xe4,0x9d,0xf1,0xf9,0xf9,0xac,0xbb,0xb9,0xc2,0x3b,
+    0xe0,0xfe,0x6e,0x48,0x1d,0x4e,0xe3,0x7b,0x2d,0xf1,0x4d,0xd3,0x47,0x92,0x71,0x2e,
+    0xf3,0x62,0xbb,0x5c,0xe2,0x33,0xf6,0x47,0x20,0x79,0xd8,0xe6,0xcb,0x3d,0xfb,0x7c,
+    0x81,0xcc,0x2d,0xdf,0xeb,0xb3,0xe6,0x23,0x32,0xb7,0xfb,0xbd,0xcc,0xbc,0x95,0xba,
+    0x2f,0xe1,0xfe,0x36,0x07,0x5a,0x4c,0xef,0x29,0x61,0xf8,0xdd,0x0c,0xf2,0x3e,0xcd,
+    0x61,0xbd,0x2d,0x28,0xaa,0xa4,0xff,0xcc,0xa5,0x16,0x5b,0xb1,0xa9,0x82,0x9f,0x0a,
+    0x36,0x36,0x9f,0xcf,0xbe,0xaa,0x38,0xe6,0x64,0xac,0x7f,0xbe,0xd8,0x2f,0x24,0x26,
+    0x5b,0x5b,0xc0,0xdc,0xfc,0x5b,0xcd,0xde,0x8b,0xff,0x6a,0xec,0xfd,0x3d,0x33,0x3e,
+    0x15,0x6c,0x16,0x4b,0x7f,0xb3,0x3a,0xfe,0x3d,0xf8,0xa8,0x41,0xf7,0x5f,0xc1,0xde,
+    0xfb,0x5c,0x0d,0x79,0x5c,0x86,0x6f,0xcb,0xc3,0x03,0xe4,0x6e,0x09,0xbe,0x53,0xf4,
+    0x3f,0xe3,0xc7,0x98,0x3f,0x04,0xf3,0x3d,0xcb,0x65,0x8f,0xe9,0x5d,0x8e,0xcd,0x9f,
+    0xc1,0xb7,0x9f,0x51,0x23,0xfa,0x57,0xa0,0xbf,0x56,0xf4,0x3f,0x0c,0x77,0xfd,0x75,
+    0x30,0xd7,0x5f,0x2f,0xfa,0x6d,0x6d,0x25,0xfd,0xd6,0x7c,0xaf,0x14,0x2d,0x8f,0xa0,
+    0x65,0x95,0xe8,0x7f,0x14,0xee,0xfa,0x1b,0x60,0xbe,0xa7,0x51,0xf6,0x98,0xfe,0x46,
+    0x6c,0x4c,0xbf,0x9f,0x51,0x2f,0xfa,0x1f,0x43,0xff,0x6a,0xd1,0xdf,0x04,0x77,0xfd,
+    0x8f,0xc3,0x5c,0x7f,0xb3,0xe8,0xb7,0xb5,0x35,0x71,0xed,0x65,0x7c,0xaf,0x91,0x7b,
+    0x6f,0x41,0x8b,0xd5,0x5d,0xa6,0x1e,0x33,0xac,0x45,0xfa,0x81,0xd7,0x44,0x2b,0x1a,
+    0xdd,0x4f,0x33,0x7e,0xac,0x47,0x3c,0x49,0x7f,0xf0,0x9a,0x7c,0x0a,0xcd,0xed,0x72,
+    0xd6,0x46,0xb8,0xcf,0x3b,0x38,0xfb,0x04,0x35,0xfa,0x34,0x36,0x1d,0xf8,0xb1,0x1e,
+    0xd2,0x89,0x9f,0x4d,0x92,0xdf,0x67,0xe1,0x5b,0x83,0x4d,0x2a,0xd6,0x9e,0xd9,0x1b,
+    0x09,0xdb,0x02,0xcb,0x89,0x9f,0x53,0x71,0xff,0xd9,0x8a,0xed,0x16,0x7c,0xf8,0x19,
+    0xdb,0x38,0xa3,0x4b,0xce,0xd8,0x0e,0xef,0x09,0xca,0xac,0x47,0x3c,0x4f,0x8c,0x5b,
+    0xe9,0x21,0xdb,0xc9,0xcb,0x7a,0xd6,0xfc,0xae,0x5e,0xc0,0xd7,0x0e,0xb9,0xab,0x17,
+    0xe1,0x7e,0x57,0x2f,0xc1,0xfc,0xae,0xba,0xe5,0xae,0x6c,0x6d,0x67,0x18,0xfd,0xe4,
+    0x78,0xa7,0xd4,0xcd,0xcb,0xf4,0x95,0x5d,0xa2,0xf3,0x15,0x78,0x2b,0x7d,0xbf,0x07,
+    0x9b,0xcd,0xa1,0x2b,0x59,0xcc,0xaf,0xc2,0x7a,0xa4,0x8f,0x24,0x24,0x27,0xbd,0xf8,
+    0xf0,0x71,0x3a,0x9c,0x65,0x7c,0x37,0x7b,0x7b,0xc5,0xf7,0x6b,0x33,0xbe,0x67,0xc5,
+    0xf3,0x3e,0xd8,0x6e,0x7a,0x65,0x9e,0xf4,0x78,0xcf,0x4d,0x1f,0x35,0xd3,0x4d,0x3c,
+    0xfd,0x92,0xab,0xd7,0xc9,0xd5,0x1e,0xc9,0xd5,0x1b,0x70,0xcf,0xd5,0x5e,0x98,0xe7,
+    0x6a,0x9f,0xe4,0xca,0xd6,0x06,0xc2,0xd8,0x87,0xef,0x01,0xc9,0xd5,0x9b,0x77,0xc9,
+    0xd5,0x7e,0xf8,0x34,0xbe,0x07,0x61,0xed,0x68,0x74,0x3f,0xf6,0xfd,0x5b,0xb8,0x77,
+    0xb3,0x79,0x0b,0x0d,0xfd,0xd8,0x0f,0xa0,0x63,0x48,0x74,0x98,0xcd,0x81,0x30,0x86,
+    0xd8,0x7f,0x40,0x74,0xbc,0x7d,0x17,0x1d,0x07,0xe1,0x9e,0xd7,0xe1,0xac,0x3b,0x7b,
+    0x07,0x36,0xfc,0x2f,0x77,0x76,0x08,0x1f,0x3e,0xc6,0xb8,0xb3,0xc3,0xec,0x3d,0x24,
+    0xbe,0xdf,0xcd,0xba,0xb3,0x23,0xb0,0xc3,0xff,0x71,0x67,0x47,0xc8,0x87,0xc7,0x33,
+    0x94,0x75,0x87,0xdd,0xe2,0xff,0x3d,0xfc,0xfb,0x7b,0xf7,0x3e,0x4c,0xdf,0xc5,0xa3,
+    0xb0,0x1c,0x61,0xc7,0x60,0x09,0x61,0xc7,0x61,0xc9,0x38,0xd6,0xcc,0x7b,0x77,0x02,
+    0x9f,0x47,0xd9,0x73,0x1c,0x9d,0x23,0xac,0x79,0x2d,0x9d,0xa2,0x96,0x4e,0x4a,0x2d,
+    0x7d,0x00,0xf7,0x5a,0x3a,0x0d,0xf3,0x5a,0x1a,0x95,0x3b,0xb4,0xb5,0x33,0x61,0x9c,
+    0x23,0xc6,0x33,0x12,0xe3,0x18,0xbf,0xdf,0xde,0x23,0xcf,0xc2,0xc6,0xe4,0xff,0x81,
+    0xdb,0x7e,0x38,0x63,0x9b,0xc9,0xf7,0x47,0xb0,0xb3,0x92,0xef,0x84,0xe4,0x7b,0x04,
+    0x1b,0xcb,0xef,0x28,0x67,0x9f,0x93,0xb8,0x3e,0x26,0xae,0xf3,0x12,0xd7,0x27,0x70,
+    0x8f,0xeb,0x53,0x98,0xc7,0x35,0x2e,0x71,0xd9,0xda,0x85,0x30,0x2e,0xe1,0xfb,0x82,
+    0xd4,0xe6,0x67,0x68,0xd5,0xda,0xfc,0x1c,0xee,0x36,0x17,0xb1,0xf1,0xdf,0xda,0x8b,
+    0xd8,0x98,0xde,0x71,0x7c,0x5e,0x92,0x5e,0xfa,0x05,0x7a,0xaf,0x88,0xcf,0x2f,0xe1,
+    0xb6,0xff,0x32,0x73,0x5f,0xfb,0x8a,0xff,0x42,0xbf,0x52,0x03,0x5f,0xc3,0xba,0x24,
+    0xbe,0x6f,0xe0,0xed,0xc4,0x37,0x21,0xf1,0xd9,0xda,0xd5,0x30,0x26,0xd0,0x72,0x55,
+    0xb4,0x5f,0x43,0xbb,0xff,0xce,0x5e,0x93,0x77,0xdd,0xed,0x27,0x44,0xcb,0xb7,0x59,
+    0x5a,0xbe,0x83,0x55,0x8b,0x96,0xef,0xe1,0xae,0x65,0x52,0xb4,0xd8,0xda,0xf5,0x30,
+    0x26,0xf1,0x7d,0x5d,0xb4,0xdc,0x44,0xcb,0x0d,0xb4,0xdc,0x14,0x2d,0x6e,0x3f,0x29,
+    0x5a,0x7e,0xc8,0xd2,0xf2,0x23,0xec,0xa4,0x68,0xf9,0x09,0xee,0x5a,0xa6,0x44,0x8b,
+    0xad,0xdd,0x8a,0x6d,0x33,0xbe,0x6f,0x89,0x96,0xdb,0x72,0xef,0xa6,0xe5,0x36,0xff,
+    0x1d,0x4d,0x8b,0xdb,0x4f,0x65,0xdd,0xf1,0x78,0x56,0x8d,0x8e,0x4a,0xcd,0xff,0x8c,
+    0x3f,0xf3,0x75,0x87,0xf9,0xdf,0xe1,0x6d,0x6f,0x0a,0xe3,0x1f,0x7e,0x58,0x71,0xc1,
+    0xf4,0x0f,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform itexture3D src;
+// layout(location = 0)out ivec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            ivec4 destValue = ivec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000026.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000026.inc
new file mode 100644
index 0000000..7beda99
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000026.inc
@@ -0,0 +1,187 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000026.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000026[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x55,0x55,
+    0x14,0xc6,0x0f,0xf7,0xc2,0xbd,0x3c,0x44,0x10,0x50,0x43,0xc5,0xf2,0x41,0x0f,0x31,
+    0xc4,0x02,0x33,0x81,0x94,0x8c,0x24,0xa3,0x14,0x34,0x2b,0xa1,0x08,0x03,0x4b,0x4c,
+    0x92,0x24,0x4d,0x22,0x31,0x45,0x2d,0xad,0xa4,0xf2,0xd1,0x4b,0xac,0x44,0x2b,0x11,
+    0xeb,0xbf,0xe8,0x2f,0x6a,0x7a,0xcc,0x34,0xd3,0x5e,0xe7,0xfe,0x16,0xf3,0xcd,0x1d,
+    0x2b,0x66,0xf6,0xdc,0xb3,0xbe,0xf5,0xed,0xb5,0xbf,0xb5,0xd6,0x3e,0xeb,0x90,0x4c,
+    0xac,0x48,0x47,0x51,0x4e,0x54,0x18,0xe5,0x47,0xbf,0x44,0x99,0xbf,0x79,0x51,0x22,
+    0x20,0x51,0x54,0x14,0xa5,0xe2,0xdf,0x2d,0xed,0x3b,0xda,0x6b,0x0f,0x0d,0xf7,0xd5,
+    0xd6,0x37,0xd4,0x99,0x7f,0x6e,0x94,0x8c,0x79,0xe6,0x2b,0x89,0xd2,0x51,0x6e,0xf8,
+    0xb5,0x75,0xa0,0x77,0xdf,0xa0,0xe1,0xc5,0x61,0xdd,0x0e,0xab,0x34,0xf0,0x0c,0x4f,
+    0x5b,0x8c,0xf0,0x54,0x1c,0xc7,0xb4,0x3d,0x51,0xd4,0x16,0xe5,0x45,0xe5,0x9c,0xb7,
+    0x82,0x5f,0xc7,0x72,0xc0,0xf2,0x05,0x4b,0x80,0x95,0x0a,0x96,0x04,0xab,0x10,0x2c,
+    0x17,0xec,0x2e,0xc1,0xf2,0xc0,0x96,0x08,0x96,0x02,0xbb,0x47,0xb0,0x34,0xd8,0x4a,
+    0xc1,0xf2,0xc1,0xee,0x17,0xac,0x00,0x6c,0xb5,0x60,0x85,0x60,0x75,0x82,0x15,0x81,
+    0xd5,0x0b,0x36,0x07,0x6c,0xbd,0x60,0xc5,0x60,0x4d,0x71,0x9d,0x92,0xb3,0xf9,0x5a,
+    0xcd,0x36,0x87,0xdf,0xe5,0xd4,0xc7,0xed,0x65,0x62,0x5b,0x9d,0x97,0x62,0x97,0x87,
+    0x5d,0x89,0xd8,0x9f,0x8c,0x6b,0x63,0xcf,0xf3,0x03,0x27,0x45,0x9e,0x56,0xd7,0x85,
+    0xc1,0x4e,0x93,0x7f,0x22,0xc6,0x73,0xe3,0x1c,0xd3,0xac,0x05,0x61,0x67,0x21,0x7c,
+    0xe3,0x16,0x91,0x5b,0x2e,0xdc,0x39,0xc4,0x31,0xbc,0x11,0xbb,0x58,0x62,0xcf,0x85,
+    0xef,0x67,0x97,0x11,0x2b,0x8a,0x75,0x96,0xce,0xd6,0xd9,0x35,0xd8,0x2a,0xfb,0x9f,
+    0xe5,0x1c,0x3b,0xbf,0x82,0xfa,0x97,0x73,0x7e,0x45,0x7c,0x4e,0x06,0xab,0x21,0xd7,
+    0x05,0xe8,0x31,0xfe,0x42,0x7c,0x69,0xf1,0x57,0x49,0x3e,0x4b,0xf1,0x97,0xc5,0xf7,
+    0x28,0x11,0xd7,0xb6,0x06,0xdd,0x5e,0x77,0xe3,0xdd,0x2b,0x9a,0x3d,0x4e,0x0d,0x77,
+    0xcb,0xf9,0x6b,0x39,0xd7,0xfd,0xeb,0xa8,0x8d,0xd5,0xe5,0x31,0xf6,0xfa,0xb9,0x1b,
+    0x89,0x67,0x78,0x65,0x50,0xd0,0x22,0x3d,0xd1,0xbf,0x1c,0xd1,0xf0,0x38,0xcf,0x2d,
+    0xe4,0x6e,0xf6,0x66,0x30,0x3f,0xb3,0x35,0xcb,0xde,0xca,0x7b,0x62,0xfb,0x9f,0x26,
+    0xd7,0x14,0x9a,0x9e,0xe5,0x39,0x29,0xfc,0x4e,0x34,0xb8,0xbd,0x4b,0x72,0xb6,0x1c,
+    0xbb,0xb3,0xf8,0x7b,0xc9,0xc3,0xe2,0x8d,0x50,0x47,0xcf,0xf1,0x5d,0x7c,0x23,0xc2,
+    0x1f,0xe3,0x9d,0x32,0xfe,0x29,0xf8,0x7a,0xde,0x39,0x34,0xda,0xfe,0x4f,0xd9,0x5f,
+    0x26,0xfe,0xcb,0xbc,0x43,0xae,0xe7,0xba,0xdc,0xe3,0x19,0xb4,0x8d,0x50,0x9f,0x19,
+    0xe6,0x50,0x32,0xee,0x45,0x5e,0xcc,0xcb,0xa5,0x3e,0x86,0xfd,0x11,0x90,0x3c,0xb8,
+    0xf9,0x72,0x4f,0xdc,0x5e,0x2c,0xb6,0xf5,0x6b,0x93,0xd8,0x96,0xdb,0xa8,0xd8,0x76,
+    0x3f,0x2e,0x61,0x37,0xf3,0xde,0x94,0xd0,0xff,0x6d,0x01,0x9d,0xcb,0xec,0x2a,0x61,
+    0x79,0x6f,0x07,0x79,0x1f,0xe7,0xe1,0x6f,0x09,0x8a,0x16,0x32,0xbf,0xe6,0x73,0x97,
+    0x9b,0xe1,0x54,0x82,0x9f,0x08,0x1c,0xb3,0x17,0xb1,0xaf,0x32,0xbe,0x47,0xc9,0x58,
+    0xff,0x22,0xe1,0x2f,0x21,0x27,0xf3,0x2d,0xc6,0xb6,0xf8,0x76,0xe7,0xef,0x26,0x7e,
+    0x15,0x7c,0x7f,0x4f,0x0d,0x9f,0x0e,0x9c,0x65,0x32,0x1f,0xed,0x3d,0xf8,0x3d,0xc4,
+    0xa8,0x46,0xf7,0x5f,0x81,0xef,0x73,0xb2,0x9a,0x3a,0xae,0x24,0xb6,0xd5,0xe1,0x3e,
+    0x6a,0xb7,0x9c,0xd8,0x29,0xe6,0xa7,0xe1,0xc7,0xb0,0x1f,0x00,0xf3,0x3d,0xab,0x64,
+    0x8f,0xe9,0x5d,0x05,0xe7,0xcf,0x10,0xdb,0xcf,0xa8,0x16,0xfd,0xab,0xd1,0x5f,0x23,
+    0xfa,0x1f,0x04,0x77,0xfd,0xb5,0x60,0xae,0xbf,0x4e,0xf4,0x9b,0x6f,0x0d,0xf3,0xda,
+    0x62,0xaf,0x11,0x2d,0x0f,0xa1,0x65,0xad,0xe8,0x7f,0x18,0xdc,0xf5,0xd7,0x83,0xf9,
+    0x9e,0x06,0xd9,0x63,0xfa,0x1b,0xe0,0x98,0x7e,0x3f,0xa3,0x4e,0xf4,0x3f,0x82,0xfe,
+    0x75,0xa2,0x7f,0x3d,0xb8,0xeb,0x7f,0x14,0xcc,0xf5,0x37,0x8a,0x7e,0xf3,0x6d,0x88,
+    0xef,0x5e,0x26,0xf6,0x06,0xe9,0x7b,0x13,0x5a,0xec,0xde,0x65,0xee,0x63,0x06,0x6b,
+    0x92,0x79,0xe2,0x77,0xa2,0x19,0x8d,0x1e,0xa7,0x91,0x38,0x36,0x63,0x9e,0x60,0xbe,
+    0xf8,0x9d,0x7c,0x12,0xcd,0xad,0x72,0xd6,0x16,0x70,0xb7,0xdb,0x38,0xfb,0x38,0x77,
+    0xf4,0x29,0x38,0x6d,0xc4,0xb1,0x19,0xd4,0x4e,0x9c,0xad,0x52,0xdf,0x67,0xc0,0x3b,
+    0x02,0x27,0x15,0x6b,0xcf,0xec,0x8d,0x04,0xdb,0x0e,0x96,0x13,0x3f,0xa7,0xe2,0xf9,
+    0xd5,0x01,0x77,0x3b,0x31,0xfc,0x8c,0x1d,0x9c,0xd1,0x29,0x67,0xec,0x04,0xef,0x09,
+    0xca,0x6c,0xee,0x3e,0x47,0x8e,0x1d,0xcc,0x90,0x9d,0xd4,0x65,0x13,0x3e,0xef,0xd5,
+    0xf3,0xc4,0xda,0x25,0xbd,0x7a,0x01,0xdc,0x7b,0xf5,0x22,0x98,0xf7,0xaa,0x4b,0x7a,
+    0x65,0xbe,0xdd,0x61,0xf5,0x53,0xe3,0xdd,0x72,0x6f,0x5e,0x62,0xae,0x74,0x8b,0xce,
+    0x97,0xc1,0x9b,0xf9,0x6e,0xf4,0xc0,0xd9,0x16,0xa6,0x92,0xe5,0xfc,0x0a,0x58,0x8f,
+    0xcc,0x91,0x84,0xd4,0xa4,0x97,0x18,0xbe,0xc6,0xc3,0x59,0x86,0xef,0x61,0x6f,0xaf,
+    0xc4,0x7e,0x75,0x36,0x76,0x41,0x6c,0xf7,0x81,0xed,0x61,0x56,0xe6,0xc9,0x37,0xc2,
+    0x6b,0xd3,0xc7,0x9d,0xe9,0x22,0x9f,0x7e,0xa9,0xd5,0x6b,0xd4,0x6a,0xaf,0xd4,0xea,
+    0x75,0x70,0xaf,0xd5,0x3e,0x30,0xaf,0xd5,0x7e,0xa9,0x95,0xf9,0x06,0xc2,0xda,0x4f,
+    0xec,0x01,0xa9,0xd5,0x1b,0x77,0xa8,0xd5,0x01,0xf0,0x19,0x62,0x0f,0x82,0xb5,0xa2,
+    0xd1,0xe3,0xd8,0xef,0x6f,0xa1,0xef,0xc6,0x79,0x13,0x0d,0xfd,0xf0,0x07,0xd0,0x31,
+    0x24,0x3a,0x8c,0x73,0x30,0xac,0x21,0xf6,0x1f,0x14,0x1d,0x6f,0xdd,0x41,0xc7,0x21,
+    0x70,0xaf,0xeb,0x70,0x56,0xcf,0xde,0x06,0x1b,0xfe,0x97,0x9e,0x1d,0x26,0x86,0xaf,
+    0x33,0xf4,0xec,0x08,0x7b,0x0f,0x4b,0xec,0x77,0xb2,0x7a,0x76,0x14,0xec,0xc8,0x7f,
+    0xf4,0xec,0x28,0xf5,0xf0,0x7c,0x86,0xb2,0x7a,0xd8,0x25,0xf1,0xdf,0x23,0xfe,0x28,
+    0xdf,0xf4,0x63,0x60,0x16,0x6b,0x14,0xdb,0xfb,0x7d,0x9c,0x7e,0x8f,0x49,0xbf,0xdf,
+    0x07,0xf7,0x7e,0x9f,0x00,0xf3,0x7e,0x8f,0x4b,0x9d,0xcd,0x77,0x32,0xac,0xb3,0xe8,
+    0x38,0x49,0x1c,0x3b,0xf7,0x34,0xdf,0x58,0x9b,0x63,0xa7,0xe2,0x9a,0x64,0xb0,0xd3,
+    0xf2,0x0d,0x77,0xee,0x07,0xb3,0xdc,0x82,0xd8,0xfe,0x10,0xec,0x8c,0xd4,0x24,0x21,
+    0x35,0x19,0x85,0x63,0x35,0x18,0xe7,0xec,0xb3,0x92,0xd7,0x47,0xe4,0x75,0x4e,0xf2,
+    0xfa,0x18,0xdc,0xf3,0xfa,0x04,0xcc,0xf3,0x9a,0x90,0xbc,0xcc,0x77,0x3e,0xac,0x8b,
+    0xc4,0x3e,0x4f,0x6c,0xfb,0x9f,0xe6,0x33,0xb4,0x76,0x4b,0xec,0xcf,0xc1,0x9d,0x73,
+    0x01,0x8e,0x7f,0x0f,0x2f,0xc0,0x31,0xbd,0x13,0xc4,0xbc,0x28,0xf3,0xee,0x0b,0xf4,
+    0x5e,0x96,0x3b,0xf9,0x25,0xb8,0xed,0xbf,0x84,0xed,0xbe,0xaf,0xf8,0x7f,0xe5,0x57,
+    0x66,0xeb,0xd7,0x60,0x9d,0x92,0xdf,0x37,0xe0,0xad,0xe4,0x37,0x29,0xf9,0x99,0xef,
+    0x4a,0x58,0x93,0x68,0xb9,0x22,0xda,0xaf,0xa2,0xdd,0xbf,0x85,0x57,0xc9,0xc3,0xb4,
+    0x3b,0x7f,0x52,0xb4,0x7c,0x9b,0xa5,0xe5,0x3b,0xb0,0x2a,0xd1,0xf2,0x3d,0xb8,0x6b,
+    0x99,0x12,0x2d,0xe6,0xbb,0x16,0xd6,0x14,0xb1,0xaf,0x89,0x96,0x1b,0x68,0xb9,0x8e,
+    0x96,0x1b,0xa2,0xc5,0xf9,0x53,0xa2,0xe5,0x87,0x2c,0x2d,0x3f,0x82,0x8d,0x89,0x96,
+    0x9f,0xc0,0x5d,0xcb,0xb4,0x68,0x31,0xdf,0xcd,0x98,0x9b,0x89,0x7d,0x53,0xb4,0xdc,
+    0x92,0xbe,0x9b,0x96,0x5b,0xd4,0xc8,0xb4,0x38,0x7f,0x3a,0xab,0xc7,0x13,0x59,0x77,
+    0x74,0x5c,0xee,0xfc,0xcf,0xc4,0xb3,0x58,0xb7,0xb1,0xff,0x0e,0x93,0x65,0x7d,0x58,
+    0xff,0x00,0xa6,0x10,0xcb,0x8b,0xd8,0x0f,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform itexture3D src;
+// layout(location = 0)out uvec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           ivec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            uvec4 destValue = uvec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000028.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000028.inc
new file mode 100644
index 0000000..e4055d6
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000028.inc
@@ -0,0 +1,232 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000028.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000028[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x98,0xf9,0x73,0x54,0x45,
+    0x10,0xc7,0x5f,0x76,0x37,0xbb,0x24,0x5c,0x41,0x62,0x38,0x04,0x2b,0xe1,0x12,0x0d,
+    0x86,0xa8,0xe1,0x66,0x81,0x80,0x72,0x28,0x67,0x02,0x0a,0x22,0x72,0x88,0x0a,0x08,
+    0x11,0x49,0x3c,0x10,0x84,0x70,0x23,0x28,0x82,0x88,0xca,0xa1,0x02,0x2a,0xa8,0x04,
+    0x14,0x54,0x0e,0x05,0x15,0x14,0x82,0x17,0x88,0x0a,0xa8,0x20,0xa0,0x3f,0xf8,0x1f,
+    0x58,0x1e,0x55,0x1e,0xd3,0x93,0x4f,0x6f,0xb5,0xaf,0x50,0x53,0x35,0xf5,0xb6,0xbf,
+    0xdd,0xf3,0x9d,0x6f,0x77,0xcf,0x9b,0xd9,0x4d,0x34,0xd2,0x32,0x11,0x04,0x69,0x41,
+    0x66,0x50,0x2b,0xf8,0x31,0xa8,0xf9,0x6b,0x10,0x44,0x1c,0x12,0x04,0xb5,0x83,0xb8,
+    0x7f,0xf6,0x1b,0x58,0x3a,0xb0,0xa0,0xbc,0x62,0x62,0x41,0x51,0x87,0x42,0xf1,0xd7,
+    0x0b,0xa2,0x3e,0x4e,0x7c,0xf5,0x83,0x44,0x10,0x73,0x4f,0x19,0xd3,0xc6,0x4f,0x2e,
+    0x13,0xbc,0x8d,0x1b,0x17,0xdc,0xc8,0x72,0x71,0x82,0x27,0x84,0xc3,0x7d,0x6a,0xe3,
+    0x39,0x65,0x4e,0x10,0xf4,0x0f,0xd2,0x83,0x76,0xac,0xd7,0x92,0xa7,0x62,0x69,0x60,
+    0xb5,0x0c,0x16,0x01,0xcb,0x32,0x58,0x14,0x2c,0xdb,0x60,0x31,0xb0,0xc6,0x06,0x4b,
+    0x07,0x6b,0x66,0xb0,0x38,0x58,0xae,0xc1,0x12,0x60,0xad,0x0c,0x56,0x0b,0xac,0xad,
+    0xc1,0x32,0xc0,0xda,0x19,0x2c,0x13,0xac,0xd0,0x60,0xb5,0xc1,0x8a,0x0c,0x56,0x07,
+    0xac,0xb3,0xc1,0xea,0x82,0x75,0xf7,0x75,0x8a,0xa6,0xf2,0x95,0x9a,0x8d,0x76,0xcf,
+    0x16,0xd4,0x47,0xed,0x3c,0x63,0x4b,0x9d,0x2f,0xc7,0x6e,0xe8,0x66,0x45,0xbc,0x3f,
+    0xea,0x6b,0x23,0x9f,0x73,0xdc,0xa7,0x38,0x79,0xe6,0xba,0xf8,0x04,0x79,0xc6,0x7d,
+    0x5c,0xcc,0xe7,0x17,0x07,0xcb,0x77,0x76,0x1c,0x3d,0x3f,0xed,0x68,0x9d,0xcc,0x76,
+    0x0c,0xf5,0x0c,0xde,0xd0,0x8d,0x92,0xbd,0x83,0x8b,0xd5,0x96,0x1a,0xef,0xe8,0x37,
+    0x3e,0xa9,0x76,0x53,0x37,0x92,0x99,0x4b,0x7a,0xaa,0x2d,0xf5,0x5e,0xb7,0xb6,0x49,
+    0xaf,0x4b,0x9d,0x9d,0x8b,0x06,0xe9,0x6d,0x23,0x67,0xe7,0x61,0x47,0xd0,0xd5,0x02,
+    0x0d,0x79,0xf8,0x5b,0xa1,0x2b,0x86,0xbf,0x35,0x73,0x05,0xef,0x86,0xdd,0xc6,0xf0,
+    0x5d,0x41,0xbc,0xf0,0xc9,0x7a,0xf9,0xf0,0x07,0xbe,0x3e,0x59,0xbe,0xa6,0x79,0x0c,
+    0xd5,0x92,0xff,0x3f,0x23,0x37,0xf5,0x8c,0x05,0x57,0xd3,0xf7,0x76,0xac,0x2f,0x76,
+    0x01,0x58,0x3e,0xf9,0xb5,0x47,0x8f,0xc4,0x17,0xe2,0xcb,0x33,0xfe,0x8e,0x26,0x9f,
+    0x4e,0xa9,0xb9,0x35,0x7e,0x79,0x76,0x45,0xaf,0xf8,0x7b,0x50,0x8f,0x5c,0x33,0xbf,
+    0x0f,0x7b,0x59,0xe3,0x07,0xb0,0x9e,0xfa,0x07,0xd3,0x3b,0xa9,0xc7,0xcd,0x70,0xeb,
+    0x7a,0xb7,0xc0,0x27,0x78,0x13,0xb7,0xf2,0x28,0xfc,0x91,0xe0,0x9f,0x7f,0x69,0x46,
+    0xc3,0xad,0x7c,0x1e,0x45,0xce,0x62,0x8f,0x06,0xd3,0x35,0xc7,0x84,0xec,0x09,0xbc,
+    0x97,0x32,0xff,0x0e,0x72,0xcc,0x45,0xd3,0x5d,0x7c,0x8e,0x9a,0xf8,0x29,0x68,0x50,
+    0xbb,0x8c,0x3e,0x6a,0x8e,0x15,0x86,0xef,0xfe,0xd4,0x3e,0xad,0xe1,0x7b,0x88,0xcf,
+    0x96,0xaf,0x32,0x55,0xb7,0x58,0xf0,0x14,0x9f,0x5b,0x99,0x3d,0xfc,0xac,0x57,0x3b,
+    0xb7,0x8f,0xc6,0x6f,0xe0,0x3d,0xd5,0xf5,0xb6,0x87,0xf4,0xec,0xe2,0x0c,0x50,0xfb,
+    0x40,0xa8,0xe7,0x47,0x79,0xa7,0x95,0xff,0x0b,0x53,0x0f,0xb1,0xbf,0xf7,0x56,0x65,
+    0x4f,0xd1,0x73,0x1e,0xad,0xba,0x87,0xcf,0x73,0x4e,0x46,0xfd,0xde,0x48,0xf7,0xeb,
+    0xc6,0x98,0x2f,0xd8,0xaf,0x0e,0x49,0x27,0xb6,0x05,0x67,0x44,0xc2,0xd8,0x45,0xc6,
+    0x96,0xfe,0x8e,0x34,0xb6,0xe4,0xbe,0xc6,0xd8,0xf2,0xdc,0x1c,0xb2,0xb7,0x86,0xec,
+    0x2a,0x63,0xcb,0xfe,0xab,0xc6,0x4e,0xf2,0x3e,0xb6,0xe5,0x9d,0x1b,0xe2,0x50,0x79,
+    0xdf,0xae,0x04,0x6b,0x6b,0xf6,0x4e,0x19,0xef,0xf6,0x55,0xf8,0x8b,0x5d,0x06,0xf2,
+    0x2e,0x5c,0xc3,0xfb,0xd2,0x1e,0x3e,0x89,0xb9,0x16,0x7c,0xbe,0x8b,0x11,0xfb,0x3a,
+    0xe6,0x09,0xde,0xc3,0x55,0xa0,0x25,0x98,0xc6,0x77,0xa0,0x06,0xe2,0x2b,0xc2,0x16,
+    0xfe,0x4e,0x9c,0xa7,0x05,0xbc,0x63,0x49,0x7a,0xd9,0x05,0x7c,0x9b,0x8b,0xa9,0xe7,
+    0xf3,0xaa,0xc1,0xe4,0x3d,0xfb,0xc5,0x71,0x24,0xd1,0xfd,0xbb,0x8b,0xef,0xc6,0xf9,
+    0x9b,0xa4,0xee,0xdd,0xe1,0x96,0x3a,0xf4,0xa4,0xd6,0x5d,0xe1,0x96,0xbe,0xf7,0x02,
+    0x9f,0x83,0x5d,0x0c,0xa6,0x73,0x7a,0x9b,0x39,0xa2,0xb7,0x37,0x31,0xbf,0x39,0x6e,
+    0x5d,0x23,0x69,0xf4,0x5f,0x8f,0xfe,0x3e,0x46,0xff,0x0d,0xe0,0xaa,0xbf,0x2f,0x98,
+    0xea,0xef,0x6f,0xf4,0xf7,0xf5,0xf7,0x41,0xe0,0x31,0xe1,0xee,0x67,0xb4,0xdc,0x88,
+    0x96,0x01,0x46,0xff,0x4d,0xe0,0xaa,0x7f,0x20,0x98,0xce,0x19,0x64,0xe6,0x88,0xfe,
+    0x41,0xc4,0x88,0x7e,0x5d,0xa3,0xbf,0xd1,0x3f,0x04,0xfd,0x83,0x8d,0xfe,0xa1,0xe0,
+    0xaa,0x7f,0x18,0x98,0xea,0x2f,0x35,0xfa,0xc5,0x57,0xe2,0x46,0x29,0xdc,0x25,0xa6,
+    0xef,0xc3,0xd1,0x22,0xfb,0x4e,0xec,0x11,0x60,0xc3,0xcd,0x79,0xa5,0x7b,0x62,0x04,
+    0x1a,0x95,0xa7,0x14,0x1e,0x39,0xc3,0x6e,0xe3,0xfc,0xd2,0x3d,0x79,0x3b,0x9a,0xc7,
+    0x98,0xb5,0xc6,0x82,0xab,0x3d,0x8e,0xb5,0x2b,0xd9,0xa3,0xe3,0x89,0x19,0x07,0x8f,
+    0x9c,0x71,0x13,0xe1,0x99,0x60,0xea,0x7b,0x27,0xf8,0x30,0x17,0x23,0xf6,0xdd,0xcc,
+    0x0d,0x0c,0x36,0x09,0x2c,0xcd,0xd7,0x25,0xee,0xcf,0xc7,0xc9,0xc4,0x4e,0x82,0x43,
+    0xd7,0xb8,0x87,0x35,0xa6,0x98,0x35,0xa6,0x82,0x8f,0x75,0x75,0x91,0x73,0x7d,0x1a,
+    0x39,0x4e,0xe6,0x0c,0x9b,0x4a,0x5d,0x46,0xe2,0xd3,0x5e,0xdd,0x0b,0x57,0x99,0xe9,
+    0xd5,0x74,0x70,0xed,0xd5,0x7d,0x60,0xda,0xab,0x72,0xd3,0x2b,0xf1,0xcd,0x90,0x53,
+    0x94,0x1a,0xcf,0x80,0x5b,0xce,0xe7,0x07,0x38,0x87,0x2a,0x0c,0xf7,0x83,0xe0,0x49,
+    0xee,0xa5,0x99,0xc4,0x0c,0x71,0x27,0xab,0x9c,0xe1,0x0f,0x83,0xcd,0x34,0xe7,0x48,
+    0x84,0x9a,0x88,0x7f,0x16,0x1c,0x3a,0x16,0xba,0xb5,0x04,0x9f,0xcd,0xdc,0x59,0x86,
+    0xfb,0x91,0x14,0x77,0x86,0xb7,0xe7,0x80,0xcd,0xe6,0x6c,0x4d,0xe7,0x7e,0x89,0x9a,
+    0xda,0xcc,0x61,0xcf,0x94,0x93,0xcf,0x5c,0x53,0xab,0x79,0xd4,0xaa,0xd2,0xe4,0x33,
+    0x1f,0x5c,0x6b,0xb5,0x00,0x4c,0x6b,0xb5,0xc8,0xd4,0x6a,0x81,0xd7,0x1b,0x78,0x4c,
+    0xb8,0x17,0x9a,0x5a,0x2d,0xbe,0x48,0xad,0x96,0x80,0x57,0xc1,0xbd,0x14,0xac,0x2b,
+    0x1a,0x95,0x47,0x9e,0x3f,0xbb,0xbe,0x4b,0xcc,0xa3,0x68,0x98,0x4b,0xfc,0x42,0x74,
+    0x2c,0x37,0x3a,0x24,0x66,0x99,0x1b,0xcb,0x99,0xbf,0xcc,0xe8,0x78,0xec,0x22,0x3a,
+    0x1e,0x07,0xd7,0xba,0xae,0x08,0xf5,0xec,0x09,0xb0,0x15,0xff,0xd2,0xb3,0x95,0x70,
+    0xe8,0x58,0x4c,0xcf,0x56,0x31,0x77,0xa5,0xe1,0x7e,0x32,0xd4,0xb3,0xd5,0x60,0xab,
+    0xfe,0xa3,0x67,0xab,0xa9,0x87,0xe6,0xb3,0x3c,0xd4,0xc3,0x72,0xc3,0xff,0x34,0xfc,
+    0xd3,0xb9,0xc7,0x9e,0x01,0x13,0xae,0x35,0xd8,0x7a,0xc7,0xad,0xe5,0xde,0x1c,0xea,
+    0x6a,0x2b,0xf6,0x3a,0xbe,0x33,0xd8,0xb1,0xd4,0x29,0x12,0xdf,0x7a,0xe2,0xd7,0x19,
+    0xae,0xf5,0x66,0xef,0x3c,0xc7,0xde,0xd9,0x60,0xea,0xfa,0x3c,0xb8,0xee,0x9d,0x17,
+    0xc0,0x74,0xef,0x6c,0x32,0x3d,0x13,0xdf,0x46,0x37,0x36,0x91,0xd3,0x46,0xb8,0xe5,
+    0x4e,0x7e,0x11,0x9d,0x7a,0x27,0x49,0x7d,0x5e,0x02,0x17,0x2d,0x9b,0xb1,0xbb,0xb8,
+    0x78,0xf1,0xbd,0xcc,0x6f,0x94,0xcd,0x86,0x63,0x8b,0xe1,0x90,0x39,0x5b,0x88,0x53,
+    0xff,0x2b,0xf8,0x07,0x98,0x35,0x5e,0x05,0x97,0xf8,0xad,0xd8,0xba,0xc6,0x6b,0xac,
+    0xb1,0xd5,0x70,0x6c,0x33,0x1c,0x32,0x67,0x1b,0x71,0xea,0xdf,0x81,0x7f,0xbb,0x59,
+    0xe3,0x75,0x70,0x89,0xaf,0xc2,0xd6,0x35,0xde,0x60,0x8d,0x2a,0xc3,0xb1,0xd3,0x70,
+    0xc8,0x9c,0x9d,0xc4,0xc9,0x7e,0xd0,0xda,0x6d,0x32,0x7d,0x79,0x93,0xbe,0xec,0x32,
+    0x7d,0x79,0x0b,0x5c,0xfb,0xf2,0x36,0x98,0xf6,0x65,0x8f,0xe9,0x8b,0xf8,0x76,0xbb,
+    0xb1,0x1f,0xee,0xdd,0x66,0xff,0xec,0x45,0x8b,0x7e,0x47,0xda,0x07,0xb6,0xd7,0x7c,
+    0xaf,0xd3,0xd8,0x77,0x52,0xb1,0x19,0xde,0x7e,0x17,0x6c,0x9f,0xd9,0xf7,0x11,0xb3,
+    0xef,0xd7,0x10,0x23,0x79,0xed,0x61,0xed,0xfd,0x26,0xaf,0xf7,0xc8,0xeb,0x80,0xc9,
+    0xeb,0x7d,0x70,0xcd,0xeb,0x03,0x30,0xcd,0xeb,0x90,0xc9,0x4b,0x7c,0x07,0xdd,0x38,
+    0x02,0xf7,0x41,0x53,0xe3,0x0f,0xd1,0x5a,0x61,0xfa,0xf4,0x11,0xb8,0xc6,0x1c,0x0e,
+    0xed,0xa7,0xc3,0xc4,0x88,0xde,0x43,0x70,0x1e,0x31,0x77,0xda,0xc7,0xe8,0x3d,0x6a,
+    0xee,0xb4,0x4f,0xc0,0x65,0x7e,0x35,0xb6,0xfa,0x3e,0xe5,0x3b,0x69,0x35,0xf7,0xe7,
+    0x67,0x60,0x53,0x4c,0x7e,0x9f,0x83,0x8f,0x21,0xbf,0xe3,0x26,0x3f,0xf1,0x1d,0x73,
+    0xe3,0x38,0x5a,0x8e,0x19,0xed,0x27,0x42,0xfb,0xf4,0x04,0xdf,0xe5,0x45,0xbb,0xc6,
+    0x1f,0x37,0x5a,0xbe,0x0c,0x69,0xf9,0x0a,0xac,0xa3,0xd1,0xf2,0x35,0xb8,0x6a,0x39,
+    0x65,0xb4,0x88,0xef,0xa4,0x1b,0xa7,0xe0,0x3e,0x69,0xb4,0x9c,0x0e,0xed,0xe7,0xd3,
+    0x46,0x8b,0xc6,0x9f,0x32,0x5a,0xbe,0x09,0x69,0xf9,0x16,0x6c,0x97,0xd1,0xf2,0x1d,
+    0xb8,0x6a,0x39,0x6b,0xb4,0x88,0xef,0x8c,0x1b,0x67,0xe1,0x3e,0x63,0xb4,0x9c,0x33,
+    0x7d,0x17,0x2d,0xe7,0xf8,0x4d,0x23,0x5a,0x34,0xfe,0x6c,0xa8,0xc7,0x87,0x42,0x7b,
+    0x74,0x8f,0xd9,0xf3,0x3f,0xc0,0x27,0x5c,0x17,0xb0,0xff,0x70,0xb7,0x47,0x67,0x37,
+    0x3a,0xf2,0x8e,0x67,0xa2,0x4d,0x7e,0x77,0x75,0x72,0x71,0x09,0x7e,0x73,0x09,0x57,
+    0x6d,0xb3,0xff,0xea,0x80,0xef,0x27,0xc7,0xfa,0x60,0x75,0xc9,0xb1,0x81,0xc9,0xb1,
+    0x3e,0xff,0x3b,0xca,0x81,0x27,0xcb,0xf0,0x5c,0x02,0xcf,0x52,0xd6,0xcf,0x06,0x93,
+    0xff,0x77,0xfc,0xe9,0x62,0xb3,0x99,0x93,0x63,0xe6,0x34,0x62,0xce,0x3c,0xe6,0x34,
+    0x01,0x6b,0x6c,0x78,0x2e,0x03,0x6f,0xea,0x75,0x25,0x3c,0xd6,0x9c,0xbb,0xb2,0x29,
+    0xfe,0x66,0xac,0xd1,0x9c,0x35,0x44,0xf3,0x5f,0xd4,0xe3,0x6f,0xfa,0xe5,0x82,0x75,
+    0x9c,0x13,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform utexture3D src;
+// layout(location = 0)out vec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// float sRGBToLinear(float sRGB)
+// {
+//
+//     if(sRGB <= 0.04045)
+//     {
+//         return sRGB / 12.92;
+//     }
+//     else
+//     {
+//         return pow((sRGB + 0.055f)/ 1.055f, 2.4f);
+//     }
+// }
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            vec4 destValue = vec4(srcValue);
+//
+//     destValue /= 255.0;
+//
+//     if(params . destIsSRGB)
+//     {
+//
+//         destValue . r = sRGBToLinear(destValue . r);
+//         destValue . g = sRGBToLinear(destValue . g);
+//         destValue . b = sRGBToLinear(destValue . b);
+//     }
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000029.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000029.inc
new file mode 100644
index 0000000..436a0f9
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000029.inc
@@ -0,0 +1,187 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.00000029.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_00000029[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8b,0x53,0x55,0x55,
+    0x14,0xc6,0x0f,0xf7,0xc2,0xbd,0x3c,0xe4,0x21,0xa0,0x84,0x8a,0x25,0x4a,0x96,0x18,
+    0x62,0x81,0x99,0x40,0x69,0x46,0x92,0x51,0x0a,0x9a,0x95,0x50,0x46,0x92,0x68,0x21,
+    0x95,0x98,0x69,0x12,0x89,0x29,0x5a,0x5a,0x49,0xf9,0xe8,0x25,0x56,0xa2,0x95,0xa0,
+    0xf5,0x5f,0xf4,0x17,0x35,0x3d,0x66,0x9a,0x69,0xaf,0x73,0x7f,0x8b,0xf9,0xba,0x63,
+    0xc5,0xcc,0x9e,0x7b,0xd6,0xb7,0xd6,0xfe,0xf6,0xb7,0xd6,0xda,0x67,0x1d,0x92,0x89,
+    0xa5,0xe9,0x28,0xca,0x89,0x0a,0xa3,0xfc,0xe8,0xe7,0x28,0xf3,0x37,0x37,0x4a,0x04,
+    0x24,0x8a,0x8a,0xa2,0x54,0xfc,0xbb,0xa9,0x73,0x5b,0x67,0xc3,0xf0,0xc1,0xfe,0x86,
+    0xa6,0xe6,0x46,0xf3,0x97,0x44,0xc9,0x38,0xce,0x7c,0xa5,0x51,0x3a,0xca,0x0d,0xbf,
+    0xb6,0xf6,0xf7,0xed,0x1b,0x32,0xbc,0x38,0xac,0x5b,0x61,0x95,0x85,0x38,0xc3,0xd3,
+    0xc6,0x11,0x9e,0x8a,0x63,0x4e,0xdb,0x13,0x45,0x1d,0x51,0x5e,0x54,0xc1,0x79,0x4b,
+    0xf9,0x75,0x2c,0x07,0x2c,0x5f,0xb0,0x04,0x58,0x99,0x60,0x49,0xb0,0x4a,0xc1,0x72,
+    0xc1,0xee,0x10,0x2c,0x0f,0x6c,0x91,0x60,0x29,0xb0,0xbb,0x04,0x4b,0x83,0x2d,0x13,
+    0x2c,0x1f,0xec,0x1e,0xc1,0x0a,0xc0,0x56,0x0a,0x56,0x08,0xd6,0x28,0x58,0x11,0x58,
+    0x93,0x60,0x73,0xc0,0xd6,0x0a,0x56,0x0c,0xd6,0x1a,0xd7,0x29,0x39,0x9b,0xaf,0xd5,
+    0x6c,0x63,0xf8,0xad,0xa5,0x3e,0x6e,0x2f,0x11,0xdb,0xea,0xbc,0x18,0xbb,0x22,0xec,
+    0x4a,0xc4,0xfe,0x64,0x5c,0x1b,0x7b,0x9e,0x17,0x62,0x52,0xe4,0x69,0x75,0xad,0x0a,
+    0x76,0x9a,0xfc,0x13,0x31,0x9e,0x1b,0xe7,0x98,0x66,0xcd,0x0f,0x3b,0x0b,0x89,0xb7,
+    0xd8,0x22,0x72,0xcb,0x25,0x76,0x0e,0x3c,0x86,0xb7,0x60,0x17,0x0b,0x77,0x09,0xf1,
+    0x7e,0x76,0x39,0x5c,0x51,0xac,0xb3,0x6c,0xb6,0xce,0xae,0xc1,0x56,0xf9,0xff,0x2c,
+    0x8f,0xb1,0xf3,0x2b,0xa9,0x7f,0x05,0xe7,0x57,0xc6,0xe7,0x64,0xb0,0x7a,0x72,0x9d,
+    0x8f,0x1e,0x8b,0xaf,0xc2,0x97,0x16,0x7f,0x8d,0xe4,0xb3,0x18,0x7f,0x79,0x7c,0x8f,
+    0x12,0x71,0x6d,0xeb,0xd1,0xed,0x75,0xb7,0xb8,0xbb,0x45,0xb3,0xf3,0xd4,0x73,0xb7,
+    0x3c,0x7e,0x35,0xe7,0xba,0x7f,0x0d,0xb5,0xb1,0xba,0x3c,0xcc,0x19,0x7e,0xee,0x23,
+    0xf0,0x19,0x5e,0x1d,0x14,0x6c,0xc0,0x9f,0x88,0xfe,0xf9,0x97,0x23,0x1a,0x1e,0xe5,
+    0x79,0x03,0xb9,0x9b,0xbd,0x11,0xcc,0xcf,0x6c,0xcf,0xb2,0x37,0xf3,0x9e,0xd8,0xfe,
+    0x27,0xc9,0x35,0x85,0xa6,0xa7,0x79,0x4e,0x4a,0x7c,0x37,0x1a,0xdc,0xde,0x21,0x39,
+    0x9b,0xbe,0x5e,0xe1,0x7b,0x81,0x1c,0xca,0xe1,0x7b,0x89,0x67,0xe5,0xdb,0x4b,0x8c,
+    0xf9,0x47,0xe0,0xf2,0x1a,0xbc,0x8b,0x6f,0x44,0xe2,0xc7,0x78,0xe7,0xdc,0x3e,0x9b,
+    0xd5,0xdb,0x4b,0xbc,0x43,0xae,0xe7,0x9a,0xdc,0xe3,0x9b,0x9c,0x3d,0x42,0x7d,0x6e,
+    0x32,0x87,0x92,0x71,0x2f,0xf2,0xe2,0xb8,0x5c,0xea,0x63,0xd8,0xef,0x01,0xc9,0x23,
+    0x36,0x5f,0xee,0x89,0xdb,0x0b,0xc5,0xb6,0x7e,0xad,0x17,0xdb,0xb4,0x8f,0x8a,0x6d,
+    0xf7,0xe3,0x22,0x76,0x1b,0xef,0x4d,0x29,0xfd,0xdf,0x12,0xd0,0x12,0x66,0x57,0x29,
+    0xcb,0x7b,0x3b,0xc4,0xfb,0x38,0x17,0xff,0x86,0xa0,0xa8,0x8a,0xf9,0x35,0x8f,0xbb,
+    0xdc,0x46,0x4c,0x35,0xf8,0xf1,0x10,0x63,0xf6,0x02,0xf6,0x55,0xc7,0xf7,0x28,0x19,
+    0xeb,0x5f,0x20,0xf1,0x8b,0xc8,0xc9,0x7c,0x0b,0xb1,0x8d,0xdf,0xee,0xfc,0x9d,0xf0,
+    0xd7,0x10,0xef,0xef,0xa9,0xe1,0xd3,0x21,0x66,0x89,0xcc,0x47,0x7b,0x0f,0x7e,0x0b,
+    0x1c,0x75,0xe8,0xfe,0x33,0xc4,0xfb,0x9c,0xac,0xa3,0x8e,0xcb,0xe0,0xb6,0x3a,0x2c,
+    0xa7,0x76,0xb5,0x70,0xa7,0x98,0x9f,0xcb,0xe3,0x9a,0x65,0xec,0x7b,0xc1,0x7c,0xcf,
+    0x0a,0xd9,0x63,0x7a,0x57,0x10,0xf3,0x47,0xe0,0xf6,0x33,0xea,0x44,0xff,0x4a,0xf4,
+    0xd7,0x8b,0xfe,0xfb,0xc0,0x5d,0x7f,0x03,0x98,0xeb,0x6f,0x14,0xfd,0xe6,0x5b,0xc5,
+    0xbc,0x36,0xee,0x55,0xa2,0xe5,0x7e,0xb4,0xac,0x16,0xfd,0x0f,0x80,0xbb,0xfe,0x26,
+    0x30,0xdf,0xd3,0x2c,0x7b,0x4c,0x7f,0x33,0x31,0xa6,0xdf,0xcf,0x68,0x14,0xfd,0x0f,
+    0xa2,0x7f,0x8d,0xe8,0x5f,0x0b,0xee,0xfa,0x1f,0x02,0x73,0xfd,0x2d,0xa2,0xdf,0x7c,
+    0xeb,0xe2,0xbb,0x97,0xe1,0x5e,0x27,0x7d,0x6f,0x45,0x8b,0xdd,0xbb,0xcc,0x7d,0xcc,
+    0x60,0xad,0x32,0x4f,0xfc,0x4e,0xb4,0xa1,0xd1,0x79,0x5a,0xe0,0xb1,0x19,0xf3,0x18,
+    0xf3,0xc5,0xef,0xe4,0xe3,0x68,0x6e,0x97,0xb3,0x36,0x81,0xbb,0xdd,0xc1,0xd9,0xc7,
+    0xb8,0xa3,0x4f,0x10,0xd3,0x01,0x8f,0xcd,0xa0,0x4e,0x78,0x36,0x4b,0x7d,0x9f,0x02,
+    0xef,0x0a,0x31,0xa9,0x58,0x7b,0x66,0x6f,0x24,0xd8,0x56,0xb0,0x9c,0xf8,0x39,0x15,
+    0xcf,0xaf,0x2e,0x62,0xb7,0xc2,0xe1,0x67,0x6c,0xe3,0x8c,0x6e,0x39,0x63,0x3b,0xf8,
+    0xae,0xa0,0xcc,0xe6,0xee,0x33,0xe4,0xd8,0xc5,0x0c,0xd9,0x4e,0x5d,0xd6,0xe3,0xf3,
+    0x5e,0x3d,0x0b,0xd7,0x0e,0xe9,0xd5,0x73,0xe0,0xde,0xab,0xe7,0xc1,0xbc,0x57,0x3d,
+    0xd2,0x2b,0xf3,0xed,0x0c,0x6b,0x80,0x1a,0xef,0x84,0xdb,0xe6,0xe7,0x8b,0xcc,0x95,
+    0x5e,0xe1,0xde,0x05,0xde,0xc6,0x77,0xa3,0x8f,0x98,0x2d,0x61,0x2a,0xd9,0x8c,0x7d,
+    0x19,0xac,0x4f,0xe6,0x48,0x82,0x9a,0x98,0x7f,0x37,0x1c,0xbe,0x4e,0x84,0xb3,0x0c,
+    0xef,0x67,0xef,0x6e,0xe1,0x7e,0x65,0x96,0xbb,0x20,0xb6,0xf7,0x80,0xf5,0x33,0x2b,
+    0xf3,0xe4,0x1b,0xe1,0xb5,0xd9,0xc3,0x9d,0xe9,0x21,0x9f,0x01,0xa9,0xd5,0x3e,0x6a,
+    0xb5,0x57,0xf2,0x79,0x15,0xdc,0x6b,0xf5,0x1a,0x98,0xd7,0x6a,0xbf,0xd4,0xca,0x7c,
+    0x83,0xf6,0xbf,0x24,0xdc,0x83,0x52,0xab,0xa1,0xdb,0xd4,0xea,0x75,0xf0,0x19,0xb8,
+    0xdf,0x00,0xab,0x45,0xa3,0xf3,0xd8,0xef,0xaf,0xa1,0xef,0x16,0xf3,0x26,0x1a,0x06,
+    0x88,0x1f,0x44,0xc7,0xb0,0xe8,0xb0,0x98,0x03,0x61,0x0d,0xb3,0xff,0x80,0xe8,0x38,
+    0x78,0x1b,0x1d,0x6f,0x81,0x7b,0x5d,0x0f,0x65,0xf5,0xec,0x6d,0xb0,0x43,0xff,0xd2,
+    0xb3,0xc3,0x70,0xf8,0x1a,0xa7,0x67,0x47,0xd8,0x7b,0x58,0xb8,0xdf,0xc9,0xea,0xd9,
+    0x51,0xb0,0x23,0xff,0xd1,0xb3,0xa3,0xd4,0xc3,0xf3,0x19,0xce,0xea,0x61,0x8f,0xf0,
+    0xbf,0x07,0xff,0x08,0xdf,0xec,0x63,0x60,0xc6,0x35,0x8a,0xed,0xfd,0x3e,0x4e,0xbf,
+    0xc7,0xa4,0x16,0xef,0x83,0x7b,0xbf,0x4f,0x80,0x79,0xbf,0xc7,0xa5,0xce,0xe6,0x3b,
+    0x19,0xd6,0x19,0x74,0x9c,0x84,0xc7,0xce,0x3d,0xc5,0x37,0xd6,0xe7,0xd8,0x69,0xb0,
+    0x53,0xf2,0x0d,0xf7,0xd8,0x0f,0x66,0x63,0x0b,0x62,0xfb,0x43,0xb0,0xd3,0x52,0x93,
+    0x84,0xd4,0x64,0x94,0x18,0xab,0xc1,0x38,0x67,0x9f,0x91,0xbc,0x3e,0x22,0xaf,0xb3,
+    0x92,0xd7,0xc7,0xe0,0x9e,0xd7,0x27,0x60,0x9e,0xd7,0x84,0xe4,0x65,0xbe,0x73,0x61,
+    0x5d,0x80,0xfb,0x9c,0x7c,0x2b,0x3e,0x45,0x6b,0xaf,0xcc,0xa6,0xcf,0xc0,0x3d,0xe6,
+    0x3c,0x31,0xfe,0x3d,0x3c,0x4f,0x8c,0xe9,0x9d,0x80,0xf3,0x82,0xcc,0xbb,0xcf,0xd1,
+    0x7b,0x49,0x38,0xbf,0x00,0xb7,0xfd,0x17,0xb1,0xdd,0xf7,0x25,0xff,0xaf,0xfc,0xc2,
+    0x6c,0xfd,0x0a,0xac,0x5b,0xf2,0xfb,0x1a,0xbc,0x9d,0xfc,0x26,0x25,0x3f,0xf3,0x5d,
+    0x0e,0x6b,0x12,0x2d,0x97,0x45,0xfb,0x15,0xb4,0xfb,0xb7,0xf0,0x0a,0x1c,0xa6,0xdd,
+    0xe3,0x27,0x45,0xcb,0x37,0x59,0x5a,0xbe,0x05,0xab,0x11,0x2d,0xdf,0x81,0xbb,0x96,
+    0x29,0xd1,0x62,0xbe,0xab,0x61,0x4d,0xc1,0x7d,0x55,0xb4,0x5c,0x47,0xcb,0x35,0xb4,
+    0x5c,0x17,0x2d,0x1e,0x3f,0x25,0x5a,0xbe,0xcf,0xd2,0xf2,0x03,0xd8,0x98,0x68,0xf9,
+    0x11,0xdc,0xb5,0x4c,0x8b,0x16,0xf3,0xdd,0x88,0x63,0x33,0xdc,0x37,0x44,0xcb,0x8c,
+    0xf4,0xdd,0xb4,0xcc,0xf0,0xff,0x9d,0x69,0xf1,0xf8,0xe9,0xac,0x1e,0x4f,0x64,0xdd,
+    0xd1,0x71,0xb9,0xf3,0x3f,0xc1,0x67,0x5c,0xb7,0xb0,0xff,0x0a,0x93,0x65,0x6d,0x58,
+    0x7f,0x03,0x68,0xf8,0x00,0xc3,0xd8,0x0f,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform utexture3D src;
+// layout(location = 0)out ivec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            ivec4 destValue = ivec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000002A.inc b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000002A.inc
new file mode 100644
index 0000000..92c66af
--- /dev/null
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000002A.inc
@@ -0,0 +1,188 @@
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/ImageCopy.frag.0000002A.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kImageCopy_frag_0000002A[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x85,0x96,0x8d,0x53,0x94,0x55,
+    0x14,0x87,0x5f,0x76,0x61,0x17,0x41,0x04,0x01,0x25,0x54,0x2c,0x51,0xfa,0x10,0x43,
+    0x2c,0x30,0x12,0x50,0xc9,0x48,0x32,0x4a,0x41,0xb3,0x12,0xcb,0x48,0x12,0x2d,0xa4,
+    0x12,0x33,0x4d,0xcb,0x0f,0x4c,0x49,0x4b,0x2b,0x29,0x3f,0xfa,0x12,0x2b,0xd1,0x54,
+    0xd4,0xfa,0x23,0xfa,0x8b,0x9a,0x3e,0x66,0x9a,0xe9,0x9e,0x77,0x9f,0xc3,0xfc,0xda,
+    0xb1,0xda,0x99,0x3b,0xfb,0xde,0xe7,0x9c,0x7b,0xee,0xef,0x9c,0x7b,0xdf,0xb3,0x9b,
+    0x4c,0xcc,0x4f,0x47,0x51,0x4e,0x54,0x10,0xe5,0x47,0x3f,0x47,0x99,0xcf,0xf4,0x28,
+    0x11,0x48,0x14,0x15,0x46,0xa9,0xf8,0x7b,0x75,0xe7,0xfa,0xce,0xba,0xa1,0xdd,0x7d,
+    0x75,0x0d,0x8d,0xf5,0x66,0x9f,0x16,0x25,0x63,0x3f,0xb3,0x15,0x47,0xe9,0x28,0x37,
+    0x7c,0xdb,0xd8,0xd9,0xbb,0x63,0xd0,0x78,0x51,0x18,0xb7,0xc3,0x28,0x09,0x7e,0xc6,
+    0xd3,0x16,0x23,0x3c,0x15,0xc5,0x31,0x6d,0x4d,0x14,0x75,0x44,0x79,0x51,0x19,0xfb,
+    0xcd,0xe7,0xdb,0x59,0x0e,0x2c,0x5f,0x58,0x02,0x56,0x22,0x2c,0x09,0x2b,0x17,0x96,
+    0x0b,0xbb,0x4b,0x58,0x1e,0x6c,0x8e,0xb0,0x14,0xec,0x1e,0x61,0x69,0xd8,0x02,0x61,
+    0xf9,0xb0,0xfb,0x85,0x4d,0x81,0x2d,0x12,0x56,0x00,0xab,0x17,0x56,0x08,0x6b,0x10,
+    0x36,0x15,0xd6,0x24,0xac,0x08,0xd6,0x12,0xd7,0x29,0x39,0x99,0xaf,0xd5,0x6c,0x55,
+    0xf8,0xae,0xa6,0x3e,0x3e,0x9f,0x27,0x73,0xab,0xf3,0x5c,0xe6,0x65,0x61,0x55,0x22,
+    0xb6,0x27,0xe3,0xda,0xd8,0xf3,0x8c,0xe0,0x93,0x22,0x4f,0xab,0x6b,0x45,0x98,0xa7,
+    0xc9,0x3f,0x11,0xf3,0xdc,0x38,0xc7,0x34,0x63,0x66,0x58,0x59,0x80,0xbf,0xf9,0x16,
+    0x92,0x5b,0x2e,0xbe,0x53,0x89,0x63,0xbc,0x99,0x79,0x91,0xc4,0x9e,0x86,0xbf,0xef,
+    0x5d,0x4a,0xac,0x28,0xd6,0x59,0x32,0x59,0x67,0xd7,0x60,0xa3,0xf4,0x7f,0x86,0xfb,
+    0xd8,0xfe,0xe5,0xd4,0xbf,0x8c,0xfd,0xcb,0xe3,0x7d,0x32,0xac,0x96,0x5c,0x67,0xa2,
+    0xc7,0xfc,0x2b,0xb0,0xa5,0xc5,0x5e,0x25,0xf9,0xcc,0xc5,0x5e,0x1a,0xdf,0xa3,0x44,
+    0x5c,0xdb,0x5a,0x74,0x7b,0xdd,0xcd,0xef,0x5e,0xd1,0xec,0x71,0x6a,0xb9,0x5b,0xee,
+    0xbf,0x84,0x7d,0xdd,0xbe,0x94,0xda,0x58,0x5d,0x96,0xb3,0x87,0xef,0xbb,0x82,0x78,
+    0xc6,0x2b,0x83,0x82,0x36,0xec,0x89,0xe8,0x9f,0x9f,0x1c,0xd1,0xf0,0x18,0xcf,0x6d,
+    0xe4,0x6e,0xf3,0x55,0x30,0xdf,0xb3,0x3d,0x6b,0xbe,0x86,0xf7,0xc4,0xd6,0x3f,0x45,
+    0xae,0x29,0x34,0x3d,0xc3,0x73,0x52,0xfc,0xbb,0xd1,0xe0,0xf3,0x8d,0x92,0xb3,0xe9,
+    0xdb,0x2c,0xf1,0x5e,0x24,0x87,0x52,0xe2,0xbd,0xcc,0xb3,0xc6,0xdb,0x9e,0x55,0xfb,
+    0x61,0xde,0x29,0xf3,0xff,0x50,0x72,0x76,0xfb,0xe9,0xac,0xb3,0xbc,0xc0,0x3b,0xe3,
+    0xfb,0x5f,0x91,0x7b,0x7b,0x8b,0xbd,0x96,0x53,0x8f,0x5b,0xf4,0x9d,0x64,0x5c,0xfb,
+    0xbc,0xd8,0x2f,0x97,0x7a,0x18,0xfb,0x3d,0x90,0x3c,0x7c,0xf3,0xe5,0x5e,0xf8,0x7c,
+    0xb6,0xcc,0xed,0x7c,0x56,0x66,0xcd,0x0f,0xc8,0xdc,0xee,0xc3,0x79,0xe6,0xad,0xbc,
+    0x27,0xc5,0x9c,0xf7,0xda,0x40,0xa7,0xd1,0xab,0x8a,0x19,0x7e,0x96,0x83,0xbc,0x7f,
+    0xd3,0xb1,0xb7,0x05,0x45,0x15,0xf4,0xab,0x19,0xdc,0xdd,0x56,0x7c,0x2a,0xe1,0x47,
+    0x82,0x8f,0xcd,0x67,0xb1,0xae,0x32,0xce,0x39,0x19,0xeb,0x9f,0x25,0xfe,0x73,0xc8,
+    0xc9,0x6c,0xb3,0x99,0x5b,0x7c,0xbb,0xe3,0x77,0x13,0xbf,0x0a,0x7f,0x7f,0x2f,0x8d,
+    0x5f,0x0b,0x3e,0xf3,0xa4,0x1f,0xda,0xbd,0xff,0x2d,0xc4,0xa8,0x41,0xf7,0x9f,0xc1,
+    0xdf,0xfb,0x62,0x0d,0x75,0x5c,0x40,0x6c,0xab,0xc3,0x7d,0xd4,0xae,0x9a,0xd8,0x29,
+    0xfa,0xa5,0xf1,0xf7,0x99,0x3f,0x00,0xf3,0x35,0x0b,0x65,0x8d,0xe9,0x5d,0x88,0xcf,
+    0x1f,0x21,0xb6,0xef,0x51,0x23,0xfa,0x17,0xa1,0xbf,0x56,0xf4,0x3f,0x08,0x77,0xfd,
+    0x75,0x30,0xd7,0x5f,0x2f,0xfa,0xcd,0xb6,0x98,0xfe,0x6c,0xb1,0x17,0x8b,0x96,0x87,
+    0xd0,0xb2,0x44,0xf4,0x3f,0x0c,0x77,0xfd,0x0d,0x30,0x5f,0xd3,0x28,0x6b,0x4c,0x7f,
+    0x23,0x3e,0xa6,0xdf,0xf7,0xa8,0x17,0xfd,0x8f,0xa0,0x7f,0xa9,0xe8,0x6f,0x82,0xbb,
+    0xfe,0x47,0x61,0xae,0xbf,0x59,0xf4,0x9b,0x6d,0x59,0x7c,0xf7,0x32,0xb1,0x97,0xc9,
+    0xb9,0xb7,0xa0,0xc5,0xee,0x5d,0xe6,0x3e,0x66,0x58,0x8b,0xf4,0x0f,0xbf,0x13,0xad,
+    0x68,0xf4,0x38,0xcd,0xc4,0xb1,0x9e,0xf2,0x38,0xfd,0xc4,0xef,0xe4,0x13,0x68,0x6e,
+    0x97,0xbd,0x56,0xc3,0x7d,0xde,0xc1,0xde,0x87,0xb8,0xa3,0x4f,0xe2,0xd3,0x41,0x1c,
+    0xeb,0x39,0x9d,0xc4,0x59,0x23,0xf5,0x7d,0x1a,0xde,0x15,0x7c,0x52,0xb1,0xf6,0xcc,
+    0xda,0x48,0xd8,0x3a,0x58,0x4e,0xfc,0x9c,0x8a,0xfb,0x55,0x17,0xbe,0xeb,0x88,0xe1,
+    0x7b,0xac,0x67,0x8f,0x6e,0xd9,0x63,0x03,0x7c,0x4b,0x50,0x66,0x3d,0xe2,0x59,0x72,
+    0xec,0xa2,0x87,0x6c,0xa0,0x2e,0x2b,0xb1,0xf9,0x59,0x3d,0x47,0xac,0x8d,0x72,0x56,
+    0xcf,0xc3,0xfd,0xac,0x5e,0x80,0xf9,0x59,0xf5,0xc8,0x59,0x99,0x6d,0x53,0x18,0xfd,
+    0xd4,0x78,0x13,0xb1,0xad,0x5f,0xbe,0x44,0x5f,0xd9,0x2c,0xb1,0xb7,0xc0,0x5b,0xf9,
+    0x9d,0xe8,0xc5,0x67,0x6d,0xe8,0x4a,0xd6,0x53,0x5f,0x81,0xf5,0x4a,0x1f,0x49,0x50,
+    0x13,0xb3,0x6f,0x25,0x86,0x8f,0xa3,0x61,0x2f,0xe3,0x7d,0xac,0xdd,0x2a,0xb1,0x5f,
+    0x9d,0x8c,0x3d,0x25,0x9e,0x6f,0x83,0xf5,0xd1,0x2b,0xf3,0xe4,0x37,0xc1,0x6b,0xb3,
+    0x8d,0x3b,0xd3,0x43,0x3e,0xfd,0x52,0xab,0x1d,0xd4,0x6a,0xbb,0xe4,0xf3,0x1a,0xdc,
+    0x6b,0xf5,0x3a,0xcc,0x6b,0xb5,0x53,0x6a,0x65,0xb6,0x01,0xfb,0xef,0x48,0xec,0x01,
+    0xa9,0xd5,0xe0,0x1d,0x6a,0xf5,0x06,0xfc,0x3a,0xb1,0xdf,0x84,0x55,0xa3,0xd1,0xe3,
+    0xd8,0xf7,0xaf,0xe1,0xdc,0xcd,0xe7,0x2d,0x34,0xf4,0xe3,0x3f,0x80,0x8e,0x21,0xd1,
+    0x61,0x3e,0xbb,0xc2,0x18,0x62,0xfd,0x2e,0xd1,0xb1,0xfb,0x0e,0x3a,0xde,0x86,0x7b,
+    0x5d,0xf7,0x64,0x9d,0xd9,0x3b,0xb0,0x3d,0xff,0x72,0x66,0x7b,0x89,0xe1,0xe3,0x18,
+    0x67,0xb6,0x8f,0xb5,0x7b,0x25,0xf6,0xbb,0x59,0x67,0xb6,0x1f,0xb6,0xef,0x3f,0xce,
+    0x6c,0x3f,0xf5,0xf0,0x7c,0x86,0xb2,0xce,0xb0,0x47,0xe2,0xbf,0x47,0x7c,0x7b,0xef,
+    0x4a,0xe3,0x9e,0x97,0x61,0x91,0xb0,0x83,0xb0,0x1c,0x61,0x87,0x60,0x09,0x61,0x87,
+    0x61,0xc9,0x38,0xd7,0xcc,0x7b,0x77,0x84,0x98,0x07,0x59,0x73,0x18,0x9d,0x07,0xb0,
+    0xf9,0x5d,0x3a,0xca,0x5d,0x1a,0x96,0x3a,0x7f,0x00,0xf7,0xbb,0x74,0x0c,0xe6,0x77,
+    0x69,0x44,0xce,0xd0,0x6c,0xc7,0xc3,0x38,0x45,0x8e,0xc7,0x25,0xc7,0x13,0xfc,0x7e,
+    0x5b,0x8f,0xb4,0xff,0x1d,0x27,0x61,0x27,0xe4,0xff,0x81,0xfb,0x7e,0x34,0xe9,0x9b,
+    0xa9,0xf7,0xc7,0xb0,0x93,0x52,0xef,0x84,0xd4,0xfb,0x00,0x3e,0x56,0xdf,0x11,0xf6,
+    0x3e,0x25,0x79,0x7d,0x42,0x5e,0xa7,0x25,0xaf,0x4f,0xe1,0x9e,0xd7,0x67,0x30,0xcf,
+    0x6b,0x54,0xf2,0x32,0xdb,0x99,0x30,0xce,0x11,0xfb,0x8c,0xdc,0xcd,0xcf,0xd1,0xaa,
+    0x77,0xf3,0x0b,0xb8,0xfb,0x9c,0xc5,0xc7,0x7f,0x6b,0xcf,0xe2,0x63,0x7a,0x47,0x89,
+    0x79,0x4e,0x7a,0xe9,0x97,0xe8,0xbd,0x20,0xbd,0xf4,0x2b,0xb8,0xad,0x3f,0xcf,0xdc,
+    0x6d,0x5f,0xf3,0x5f,0xe8,0x17,0xfa,0xf6,0x37,0xb0,0x6e,0xc9,0xef,0x5b,0x78,0x3b,
+    0xf9,0x8d,0x49,0x7e,0x66,0xbb,0x18,0xc6,0x18,0x5a,0x2e,0x8a,0xf6,0x4b,0x68,0xf7,
+    0xdf,0xd9,0x4b,0xf2,0xae,0xbb,0xff,0x98,0x68,0xf9,0x2e,0x4b,0xcb,0xf7,0xb0,0x2a,
+    0xd1,0xf2,0x03,0xdc,0xb5,0x8c,0x8b,0x16,0xb3,0x5d,0x0e,0x63,0x9c,0xd8,0x97,0x45,
+    0xcb,0x55,0xb4,0x5c,0x41,0xcb,0x55,0xd1,0xe2,0xfe,0xe3,0xa2,0xe5,0xc7,0x2c,0x2d,
+    0xd7,0x60,0xc3,0xa2,0xe5,0x3a,0xdc,0xb5,0x4c,0x88,0x16,0xb3,0xdd,0x08,0x63,0x82,
+    0xd8,0x37,0x44,0xcb,0x4d,0x39,0x77,0xd3,0x72,0x93,0x1a,0x99,0x16,0xf7,0x9f,0xc8,
+    0x3a,0xe3,0xd1,0xac,0x3b,0x3a,0x22,0x77,0xfe,0x27,0xe2,0x59,0xac,0xdb,0xcc,0xff,
+    0x0a,0x6f,0x7b,0x53,0x18,0x7f,0x03,0x25,0xa8,0xb0,0xba,0x24,0x10,0x00,0x00
+};
+
+// Generated from:
+//
+// #version 450 core
+//
+// #extension GL_EXT_samplerless_texture_functions : require
+//
+// layout(set = 0, binding = 0)uniform utexture3D src;
+// layout(location = 0)out uvec4 dest;
+//
+// layout(push_constant)uniform PushConstants {
+//
+//     ivec2 srcOffset;
+//     ivec2 destOffset;
+//     int srcMip;
+//     int srcLayer;
+//
+//     bool flipX;
+//     bool flipY;
+//
+//     bool premultiplyAlpha;
+//     bool unmultiplyAlpha;
+//
+//     bool destHasLuminance;
+//     bool destIsAlpha;
+//
+//     bool srcIsSRGB;
+//     bool destIsSRGB;
+//
+//     int destDefaultChannelsMask;
+//     bool rotateXY;
+// } params;
+//
+// void main()
+// {
+//     ivec2 destSubImageCoords = ivec2(gl_FragCoord . xy)- params . destOffset;
+//
+//     ivec2 srcSubImageCoords = destSubImageCoords;
+//
+//     if(params . flipX)
+//     {
+//         srcSubImageCoords . x = - srcSubImageCoords . x;
+//     }
+//     if(params . flipY)
+//     {
+//         srcSubImageCoords . y = - srcSubImageCoords . y;
+//     }
+//     if(params . rotateXY)
+//     {
+//         srcSubImageCoords . xy = srcSubImageCoords . yx;
+//     }
+//
+//           uvec4 srcValue = texelFetch(src, ivec3(params . srcOffset + srcSubImageCoords, params . srcLayer), params . srcMip);
+//
+//     if(params . premultiplyAlpha)
+//     {
+//         srcValue . rgb *= srcValue . a;
+//     }
+//     else if(params . unmultiplyAlpha && srcValue . a > 0)
+//     {
+//         srcValue . rgb /= srcValue . a;
+//     }
+//
+//            uvec4 destValue = uvec4(srcValue);
+//
+//     if(params . destHasLuminance)
+//     {
+//         destValue . rg = destValue . ra;
+//     }
+//     else if(params . destIsAlpha)
+//     {
+//         destValue . r = destValue . a;
+//     }
+//     else
+//     {
+//         int defaultChannelsMask = params . destDefaultChannelsMask;
+//         if((defaultChannelsMask & 2)!= 0)
+//         {
+//             destValue . g = 0;
+//         }
+//         if((defaultChannelsMask & 4)!= 0)
+//         {
+//             destValue . b = 0;
+//         }
+//         if((defaultChannelsMask & 8)!= 0)
+//         {
+//             destValue . a = 1;
+//         }
+//     }
+//
+//     dest = destValue;
+// }
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000000.inc
index 0369a18..7d88172 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000000.inc
@@ -1,99 +1,62 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayCull_comp_00000000[] = {
-	0x07230203,0x00010300,0x00080007,0x00000070,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000003d,0x00020011,0x00000040,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000012,0x00000046,0x00060010,0x00000004,0x00000011,0x00000020,0x00000001,
-	0x00000001,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00090004,
-	0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x625f7075,0x6f6c6c61,0x00000074,
-	0x00090004,0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x625f7075,0x63697361,
-	0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x0000000c,0x6c6c7563,
-	0x67646957,0x28737465,0x763b3175,0x763b3275,0x003b3275,0x00040005,0x00000009,0x7366666f,
-	0x00007465,0x00060005,0x0000000a,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,
-	0x0000000b,0x636f6c62,0x6f6f436b,0x69486472,0x00006867,0x00040005,0x0000000f,0x61636f6c,
-	0x0064496c,0x00080005,0x00000012,0x4c5f6c67,0x6c61636f,0x6f766e49,0x69746163,0x44496e6f,
-	0x00000000,0x00060005,0x00000019,0x67646977,0x6f437465,0x7364726f,0x00000000,0x00070005,
-	0x0000001c,0x67646957,0x6f437465,0x6964726f,0x6574616e,0x00000073,0x00060006,0x0000001c,
-	0x00000000,0x726f6f63,0x616e6964,0x00736574,0x00030005,0x0000001e,0x00000000,0x00050005,
-	0x00000028,0x65746e69,0x63657372,0x00007374,0x00050005,0x00000045,0x4374756f,0x64726f6f,
-	0x00000000,0x00060005,0x00000046,0x575f6c67,0x476b726f,0x70756f72,0x00004449,0x00060005,
-	0x00000049,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x0000004f,0x636f6c62,
-	0x6f6f436b,0x69486472,0x00006867,0x00060005,0x00000052,0x6c6c7563,0x69576465,0x74656764,
-	0x00000073,0x00070005,0x00000066,0x6c6c7563,0x69576465,0x74656764,0x74754f73,0x00000000,
-	0x00040047,0x00000012,0x0000000b,0x0000001b,0x00040047,0x0000001b,0x00000006,0x00000010,
-	0x00050048,0x0000001c,0x00000000,0x00000023,0x00000000,0x00030047,0x0000001c,0x00000002,
-	0x00040047,0x0000001e,0x00000022,0x00000000,0x00040047,0x0000001e,0x00000021,0x00000001,
-	0x00040047,0x00000046,0x0000000b,0x0000001a,0x00040047,0x00000066,0x00000022,0x00000000,
-	0x00040047,0x00000066,0x00000021,0x00000000,0x00030047,0x00000066,0x00000019,0x00040047,
-	0x0000006f,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00060021,0x00000008,0x00000007,0x00000006,0x00000007,0x00000007,0x00040020,0x0000000e,
-	0x00000007,0x00000006,0x00040017,0x00000010,0x00000006,0x00000003,0x00040020,0x00000011,
-	0x00000001,0x00000010,0x0004003b,0x00000011,0x00000012,0x00000001,0x0004002b,0x00000006,
-	0x00000013,0x00000000,0x00040020,0x00000014,0x00000001,0x00000006,0x00040017,0x00000017,
-	0x00000006,0x00000004,0x00040020,0x00000018,0x00000007,0x00000017,0x0004002b,0x00000006,
-	0x0000001a,0x00000040,0x0004001c,0x0000001b,0x00000017,0x0000001a,0x0003001e,0x0000001c,
-	0x0000001b,0x00040020,0x0000001d,0x00000002,0x0000001c,0x0004003b,0x0000001d,0x0000001e,
-	0x00000002,0x00040015,0x0000001f,0x00000020,0x00000001,0x0004002b,0x0000001f,0x00000020,
-	0x00000000,0x00040020,0x00000023,0x00000002,0x00000017,0x00020014,0x00000026,0x00040020,
-	0x00000027,0x00000007,0x00000026,0x0004002b,0x00000006,0x0000002b,0x00000002,0x00040017,
-	0x00000033,0x00000026,0x00000002,0x0004002b,0x00000006,0x0000003f,0x00000003,0x00040020,
-	0x00000044,0x00000007,0x00000007,0x0004003b,0x00000011,0x00000046,0x00000001,0x0004002b,
-	0x00000006,0x0000004b,0x00000008,0x0004002b,0x00000006,0x0000004c,0x00000004,0x0005002c,
-	0x00000007,0x0000004d,0x0000004b,0x0000004c,0x0004002b,0x00000006,0x00000058,0x00000020,
-	0x0004002b,0x00000006,0x0000005d,0x00000001,0x00090019,0x00000064,0x00000006,0x00000001,
-	0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x00000065,0x00000000,
-	0x00000064,0x0004003b,0x00000065,0x00000066,0x00000000,0x00040017,0x00000069,0x0000001f,
-	0x00000002,0x0006002c,0x00000010,0x0000006f,0x00000058,0x0000005d,0x0000005d,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000044,
-	0x00000045,0x00000007,0x0004003b,0x00000044,0x00000049,0x00000007,0x0004003b,0x00000044,
-	0x0000004f,0x00000007,0x0004003b,0x00000044,0x00000052,0x00000007,0x0004003d,0x00000010,
-	0x00000047,0x00000046,0x0007004f,0x00000007,0x00000048,0x00000047,0x00000047,0x00000000,
-	0x00000001,0x0003003e,0x00000045,0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000045,
-	0x00050084,0x00000007,0x0000004e,0x0000004a,0x0000004d,0x0003003e,0x00000049,0x0000004e,
-	0x0004003d,0x00000007,0x00000050,0x00000049,0x00050080,0x00000007,0x00000051,0x00000050,
-	0x0000004d,0x0003003e,0x0000004f,0x00000051,0x0004003d,0x00000007,0x00000053,0x00000049,
-	0x0004003d,0x00000007,0x00000054,0x0000004f,0x00070039,0x00000007,0x00000055,0x0000000c,
-	0x00000013,0x00000053,0x00000054,0x00050051,0x00000006,0x00000056,0x00000055,0x00000000,
-	0x00050041,0x0000000e,0x00000057,0x00000052,0x00000013,0x0003003e,0x00000057,0x00000056,
-	0x0004003d,0x00000007,0x00000059,0x00000049,0x0004003d,0x00000007,0x0000005a,0x0000004f,
-	0x00070039,0x00000007,0x0000005b,0x0000000c,0x00000058,0x00000059,0x0000005a,0x00050051,
-	0x00000006,0x0000005c,0x0000005b,0x00000000,0x00050041,0x0000000e,0x0000005e,0x00000052,
-	0x0000005d,0x0003003e,0x0000005e,0x0000005c,0x00050041,0x00000014,0x0000005f,0x00000012,
-	0x00000013,0x0004003d,0x00000006,0x00000060,0x0000005f,0x000500aa,0x00000026,0x00000061,
-	0x00000060,0x00000013,0x000300f7,0x00000063,0x00000000,0x000400fa,0x00000061,0x00000062,
-	0x00000063,0x000200f8,0x00000062,0x0004003d,0x00000064,0x00000067,0x00000066,0x0004003d,
-	0x00000007,0x00000068,0x00000045,0x0004007c,0x00000069,0x0000006a,0x00000068,0x0004003d,
-	0x00000007,0x0000006b,0x00000052,0x00050051,0x00000006,0x0000006c,0x0000006b,0x00000000,
-	0x00050051,0x00000006,0x0000006d,0x0000006b,0x00000001,0x00070050,0x00000017,0x0000006e,
-	0x0000006c,0x0000006d,0x00000013,0x00000013,0x00040063,0x00000067,0x0000006a,0x0000006e,
-	0x000200f9,0x00000063,0x000200f8,0x00000063,0x000100fd,0x00010038,0x00050036,0x00000007,
-	0x0000000c,0x00000000,0x00000008,0x00030037,0x00000006,0x00000009,0x00030037,0x00000007,
-	0x0000000a,0x00030037,0x00000007,0x0000000b,0x000200f8,0x0000000d,0x0004003b,0x0000000e,
-	0x0000000f,0x00000007,0x0004003b,0x00000018,0x00000019,0x00000007,0x0004003b,0x00000027,
-	0x00000028,0x00000007,0x00050041,0x00000014,0x00000015,0x00000012,0x00000013,0x0004003d,
-	0x00000006,0x00000016,0x00000015,0x0003003e,0x0000000f,0x00000016,0x0004003d,0x00000006,
-	0x00000021,0x0000000f,0x00050080,0x00000006,0x00000022,0x00000009,0x00000021,0x00060041,
-	0x00000023,0x00000024,0x0000001e,0x00000020,0x00000022,0x0004003d,0x00000017,0x00000025,
-	0x00000024,0x0003003e,0x00000019,0x00000025,0x00050041,0x0000000e,0x00000029,0x00000019,
-	0x00000013,0x0004003d,0x00000006,0x0000002a,0x00000029,0x00050041,0x0000000e,0x0000002c,
-	0x00000019,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x000500b0,0x00000026,
-	0x0000002e,0x0000002a,0x0000002d,0x000300f7,0x00000030,0x00000000,0x000400fa,0x0000002e,
-	0x0000002f,0x00000030,0x000200f8,0x0000002f,0x0004003d,0x00000017,0x00000031,0x00000019,
-	0x0007004f,0x00000007,0x00000032,0x00000031,0x00000031,0x00000000,0x00000001,0x000500b0,
-	0x00000033,0x00000034,0x00000032,0x0000000b,0x0004009b,0x00000026,0x00000035,0x00000034,
-	0x000200f9,0x00000030,0x000200f8,0x00000030,0x000700f5,0x00000026,0x00000036,0x0000002e,
-	0x0000000d,0x00000035,0x0000002f,0x000300f7,0x00000038,0x00000000,0x000400fa,0x00000036,
-	0x00000037,0x00000038,0x000200f8,0x00000037,0x0004003d,0x00000017,0x00000039,0x00000019,
-	0x0007004f,0x00000007,0x0000003a,0x00000039,0x00000039,0x00000002,0x00000003,0x000500ae,
-	0x00000033,0x0000003b,0x0000003a,0x0000000a,0x0004009b,0x00000026,0x0000003c,0x0000003b,
-	0x000200f9,0x00000038,0x000200f8,0x00000038,0x000700f5,0x00000026,0x0000003d,0x00000036,
-	0x00000030,0x0000003c,0x00000037,0x0003003e,0x00000028,0x0000003d,0x0004003d,0x00000026,
-	0x0000003e,0x00000028,0x00050153,0x00000017,0x00000040,0x0000003f,0x0000003e,0x0007004f,
-	0x00000007,0x00000041,0x00000040,0x00000040,0x00000000,0x00000001,0x000200fe,0x00000041,
-	0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayCull.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayCull_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x94,0xdd,0x4b,0xd3,0x61,
+    0x14,0xc7,0xcf,0x7e,0x9b,0x9b,0x15,0x94,0x6d,0x85,0x98,0x6f,0x95,0xe0,0x8d,0x22,
+    0x41,0x2f,0x04,0x21,0xe5,0x8d,0x0b,0x5a,0x96,0x08,0xd1,0x85,0x5e,0xf8,0xd2,0x42,
+    0x21,0xbd,0xa8,0x84,0x44,0x72,0x54,0x26,0xd5,0xa4,0x6b,0x93,0xb0,0x51,0xad,0x51,
+    0x4d,0xec,0x8f,0x8b,0x5e,0x20,0xe8,0x9c,0x67,0x9f,0x9f,0x9e,0xa4,0xc1,0xc3,0xb3,
+    0xf3,0x3d,0xe7,0xf9,0x3e,0xdf,0xef,0x39,0xcf,0x96,0x8c,0x7a,0x32,0x92,0x4c,0xc8,
+    0x41,0x69,0x96,0x6f,0xd2,0xf8,0x1c,0x95,0x48,0x12,0xec,0x83,0xec,0x57,0x74,0x3f,
+    0x24,0xe9,0x80,0xe7,0x0b,0x63,0x85,0x81,0xfb,0x0f,0x66,0x06,0xce,0x9d,0x3f,0x63,
+    0xf5,0x87,0x25,0x19,0xce,0x59,0xee,0x88,0x64,0xa4,0x49,0xf7,0x94,0xae,0x7b,0x93,
+    0xb3,0xf3,0x86,0x67,0x75,0x0d,0xeb,0x6a,0xd1,0xf3,0xa9,0xc0,0x27,0x72,0x92,0xfa,
+    0xc0,0xa7,0x68,0x36,0xf0,0x8b,0xb4,0x13,0xdb,0x9e,0x0e,0x67,0x44,0xae,0x2a,0x63,
+    0x07,0xda,0x7a,0xd8,0xf3,0x7a,0xa7,0x61,0x11,0xf5,0x5d,0xba,0x9f,0xde,0xcd,0x35,
+    0xe2,0x53,0x8e,0x7f,0x18,0xfe,0x13,0xc4,0xc5,0x7d,0xf5,0x45,0xea,0x63,0x6e,0x8b,
+    0xdb,0xc8,0x2d,0x70,0xd6,0xe2,0x9c,0xde,0x18,0x85,0xda,0x64,0x70,0x6d,0xdf,0x8f,
+    0x6b,0x4d,0x1a,0x4f,0xf6,0x69,0xd5,0x38,0x83,0xfe,0x88,0xb8,0x85,0x38,0x19,0xea,
+    0x52,0xa1,0x07,0x09,0xfc,0x5d,0x22,0xce,0x82,0xf5,0xc1,0x97,0x83,0xcf,0xea,0x8f,
+    0x91,0x4b,0xc3,0xd7,0xca,0xf7,0x94,0xab,0x37,0x6f,0x36,0xa7,0x0e,0xfa,0xd7,0x0a,
+    0xd6,0x45,0xaf,0xda,0xe1,0xea,0x44,0x57,0x07,0x77,0x77,0x86,0x9a,0x3d,0x2f,0xdd,
+    0x6e,0x3e,0x7d,0x2e,0x8e,0xb5,0xf4,0xec,0xfa,0x12,0xd5,0x15,0x49,0x2f,0x9a,0xce,
+    0xea,0xde,0x4b,0x2e,0xd6,0x74,0x19,0xcf,0xb1,0xc7,0xe1,0x7d,0x1e,0xaf,0xe9,0x6a,
+    0x76,0x71,0x01,0x4f,0xfd,0x3a,0x73,0xeb,0xe1,0x75,0x6a,0x0a,0xae,0xe6,0x36,0x7a,
+    0xe2,0x78,0x02,0xce,0x36,0x39,0x20,0x33,0xf4,0x25,0x21,0xff,0x7e,0x22,0x3c,0x9a,
+    0xfe,0x3b,0x60,0x33,0xe8,0xb2,0xb8,0xe8,0x66,0x37,0xab,0x7b,0x37,0x67,0xfa,0x95,
+    0xcd,0x66,0xb4,0xc0,0xbd,0x13,0xac,0x0b,0xaa,0x2f,0x42,0xab,0xe0,0xf1,0xa7,0x22,
+    0xf6,0xf6,0x07,0x99,0x77,0x1e,0xbf,0x37,0xd4,0x49,0x26,0xbc,0xe3,0x06,0x96,0xe7,
+    0x8c,0x69,0x7c,0x86,0xcf,0x11,0xf2,0xe6,0xb7,0x04,0x36,0x0a,0x6e,0xd8,0x90,0x62,
+    0xf6,0x06,0x1e,0xf2,0x4e,0x72,0xdc,0x63,0x5e,0x17,0xc1,0x87,0x34,0xb2,0xd9,0x3c,
+    0xda,0xf5,0xda,0xc8,0x0d,0xf2,0x5e,0x96,0xc8,0x8d,0x2a,0x97,0x9d,0x5b,0x06,0x13,
+    0x87,0x3d,0x06,0x33,0x6f,0x3b,0x8a,0xd9,0x3c,0x57,0xa8,0xb5,0xdc,0x0f,0x75,0xba,
+    0xca,0x99,0xdf,0xca,0xbb,0x12,0xf4,0x4a,0xc0,0xcc,0x7f,0xc9,0xf9,0x7d,0x02,0xd7,
+    0x92,0xf3,0x6b,0x9c,0xf6,0x4e,0x9e,0x92,0x37,0x8f,0x9b,0xca,0xd3,0x1b,0x7a,0xd1,
+    0xc0,0x7f,0x29,0x4f,0xcc,0x67,0xfb,0x77,0x65,0xb3,0xfc,0x73,0xb4,0x34,0x51,0x5b,
+    0x42,0x4f,0xd9,0xe9,0xb1,0x9a,0x35,0x5d,0x65,0xce,0xaf,0x39,0x3d,0x2f,0x9c,0x9e,
+    0x88,0x99,0x6d,0xa3,0xe7,0x25,0xf9,0x11,0xa7,0xe7,0x15,0xb8,0xe9,0x89,0xf9,0xca,
+    0x4e,0xcf,0x3a,0x9a,0x56,0xa9,0xb5,0xbb,0xc6,0x12,0x4d,0xa1,0xd7,0xaf,0x79,0xfb,
+    0xeb,0xae,0xb7,0xb7,0xc0,0x85,0x19,0x1b,0xb6,0xc1,0xbb,0x5a,0x74,0xf3,0x7b,0xe3,
+    0xe6,0xb7,0xe1,0xe6,0xb7,0x49,0x2e,0xe6,0x7b,0x0b,0xe6,0xe7,0xb7,0x05,0xe6,0xe7,
+    0xf7,0x8e,0xda,0x2d,0xfa,0x55,0x75,0xfd,0xb2,0x5c,0x45,0x57,0x15,0x7f,0x15,0xd7,
+    0xaf,0xf7,0x70,0x6d,0xfe,0x67,0x7e,0x1f,0xc8,0xfb,0xf9,0x7d,0x04,0xb7,0x7e,0xc5,
+    0x7c,0x55,0xd7,0xaf,0x4f,0x68,0x29,0x53,0x5b,0x41,0x4f,0xdd,0xe9,0xb1,0x9a,0x9a,
+    0xae,0x3a,0xe7,0x6b,0x4e,0xcf,0x67,0xa7,0x67,0xff,0xfc,0xbe,0x90,0xf7,0xf3,0xfb,
+    0x0a,0x6e,0x7a,0x62,0xbe,0xba,0xd3,0xb3,0x8d,0xa6,0x2a,0xb5,0x35,0x37,0xbf,0x1d,
+    0xe6,0xb7,0xed,0x7a,0x3b,0x0e,0x2e,0xe1,0xae,0x46,0x6f,0x27,0x99,0x5d,0x0e,0x2f,
+    0xd3,0xce,0x8b,0xe5,0xa6,0x74,0x4d,0x73,0xf7,0x14,0xb3,0xb4,0xff,0x9d,0xbb,0xfc,
+    0xe7,0x2c,0xf3,0x7f,0x33,0xc7,0xef,0xff,0xa6,0x6a,0xb3,0xfb,0xe7,0x79,0x2f,0xe3,
+    0x70,0xe7,0x02,0x4f,0x2a,0x9c,0x9b,0x23,0x6f,0xbe,0x62,0x6e,0xdb,0xff,0xe8,0x84,
+    0x2e,0xea,0xfa,0x0b,0x66,0xb8,0xa3,0xd3,0xd4,0x07,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000001.inc
index cde3872..0cf0ea0 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000001.inc
@@ -1,93 +1,54 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayCull_comp_00000001[] = {
-	0x07230203,0x00010300,0x00080007,0x00000067,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000003d,0x00020011,0x00000040,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000012,0x00000046,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,
-	0x00000001,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x00090004,
-	0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x625f7075,0x6f6c6c61,0x00000074,
-	0x00090004,0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x625f7075,0x63697361,
-	0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x0000000c,0x6c6c7563,
-	0x67646957,0x28737465,0x763b3175,0x763b3275,0x003b3275,0x00040005,0x00000009,0x7366666f,
-	0x00007465,0x00060005,0x0000000a,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,
-	0x0000000b,0x636f6c62,0x6f6f436b,0x69486472,0x00006867,0x00040005,0x0000000f,0x61636f6c,
-	0x0064496c,0x00080005,0x00000012,0x4c5f6c67,0x6c61636f,0x6f766e49,0x69746163,0x44496e6f,
-	0x00000000,0x00060005,0x00000019,0x67646977,0x6f437465,0x7364726f,0x00000000,0x00070005,
-	0x0000001c,0x67646957,0x6f437465,0x6964726f,0x6574616e,0x00000073,0x00060006,0x0000001c,
-	0x00000000,0x726f6f63,0x616e6964,0x00736574,0x00030005,0x0000001e,0x00000000,0x00050005,
-	0x00000028,0x65746e69,0x63657372,0x00007374,0x00050005,0x00000045,0x4374756f,0x64726f6f,
-	0x00000000,0x00060005,0x00000046,0x575f6c67,0x476b726f,0x70756f72,0x00004449,0x00060005,
-	0x00000049,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x0000004e,0x636f6c62,
-	0x6f6f436b,0x69486472,0x00006867,0x00060005,0x00000051,0x6c6c7563,0x69576465,0x74656764,
-	0x00000073,0x00070005,0x0000005c,0x6c6c7563,0x69576465,0x74656764,0x74754f73,0x00000000,
-	0x00040047,0x00000012,0x0000000b,0x0000001b,0x00040047,0x0000001b,0x00000006,0x00000010,
-	0x00050048,0x0000001c,0x00000000,0x00000023,0x00000000,0x00030047,0x0000001c,0x00000002,
-	0x00040047,0x0000001e,0x00000022,0x00000000,0x00040047,0x0000001e,0x00000021,0x00000001,
-	0x00040047,0x00000046,0x0000000b,0x0000001a,0x00040047,0x0000005c,0x00000022,0x00000000,
-	0x00040047,0x0000005c,0x00000021,0x00000000,0x00030047,0x0000005c,0x00000019,0x00040047,
-	0x00000066,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,
-	0x00040015,0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,0x00000002,
-	0x00060021,0x00000008,0x00000007,0x00000006,0x00000007,0x00000007,0x00040020,0x0000000e,
-	0x00000007,0x00000006,0x00040017,0x00000010,0x00000006,0x00000003,0x00040020,0x00000011,
-	0x00000001,0x00000010,0x0004003b,0x00000011,0x00000012,0x00000001,0x0004002b,0x00000006,
-	0x00000013,0x00000000,0x00040020,0x00000014,0x00000001,0x00000006,0x00040017,0x00000017,
-	0x00000006,0x00000004,0x00040020,0x00000018,0x00000007,0x00000017,0x0004002b,0x00000006,
-	0x0000001a,0x00000040,0x0004001c,0x0000001b,0x00000017,0x0000001a,0x0003001e,0x0000001c,
-	0x0000001b,0x00040020,0x0000001d,0x00000002,0x0000001c,0x0004003b,0x0000001d,0x0000001e,
-	0x00000002,0x00040015,0x0000001f,0x00000020,0x00000001,0x0004002b,0x0000001f,0x00000020,
-	0x00000000,0x00040020,0x00000023,0x00000002,0x00000017,0x00020014,0x00000026,0x00040020,
-	0x00000027,0x00000007,0x00000026,0x0004002b,0x00000006,0x0000002b,0x00000002,0x00040017,
-	0x00000033,0x00000026,0x00000002,0x0004002b,0x00000006,0x0000003f,0x00000003,0x00040020,
-	0x00000044,0x00000007,0x00000007,0x0004003b,0x00000011,0x00000046,0x00000001,0x0004002b,
-	0x00000006,0x0000004b,0x00000008,0x0005002c,0x00000007,0x0000004c,0x0000004b,0x0000004b,
-	0x00090019,0x0000005a,0x00000006,0x00000001,0x00000000,0x00000000,0x00000000,0x00000002,
-	0x0000001e,0x00040020,0x0000005b,0x00000000,0x0000005a,0x0004003b,0x0000005b,0x0000005c,
-	0x00000000,0x00040017,0x0000005f,0x0000001f,0x00000002,0x0004002b,0x00000006,0x00000065,
-	0x00000001,0x0006002c,0x00000010,0x00000066,0x0000001a,0x00000065,0x00000065,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x00000044,
-	0x00000045,0x00000007,0x0004003b,0x00000044,0x00000049,0x00000007,0x0004003b,0x00000044,
-	0x0000004e,0x00000007,0x0004003b,0x00000044,0x00000051,0x00000007,0x0004003d,0x00000010,
-	0x00000047,0x00000046,0x0007004f,0x00000007,0x00000048,0x00000047,0x00000047,0x00000000,
-	0x00000001,0x0003003e,0x00000045,0x00000048,0x0004003d,0x00000007,0x0000004a,0x00000045,
-	0x00050084,0x00000007,0x0000004d,0x0000004a,0x0000004c,0x0003003e,0x00000049,0x0000004d,
-	0x0004003d,0x00000007,0x0000004f,0x00000049,0x00050080,0x00000007,0x00000050,0x0000004f,
-	0x0000004c,0x0003003e,0x0000004e,0x00000050,0x0004003d,0x00000007,0x00000052,0x00000049,
-	0x0004003d,0x00000007,0x00000053,0x0000004e,0x00070039,0x00000007,0x00000054,0x0000000c,
-	0x00000013,0x00000052,0x00000053,0x0003003e,0x00000051,0x00000054,0x00050041,0x00000014,
-	0x00000055,0x00000012,0x00000013,0x0004003d,0x00000006,0x00000056,0x00000055,0x000500aa,
-	0x00000026,0x00000057,0x00000056,0x00000013,0x000300f7,0x00000059,0x00000000,0x000400fa,
-	0x00000057,0x00000058,0x00000059,0x000200f8,0x00000058,0x0004003d,0x0000005a,0x0000005d,
-	0x0000005c,0x0004003d,0x00000007,0x0000005e,0x00000045,0x0004007c,0x0000005f,0x00000060,
-	0x0000005e,0x0004003d,0x00000007,0x00000061,0x00000051,0x00050051,0x00000006,0x00000062,
-	0x00000061,0x00000000,0x00050051,0x00000006,0x00000063,0x00000061,0x00000001,0x00070050,
-	0x00000017,0x00000064,0x00000062,0x00000063,0x00000013,0x00000013,0x00040063,0x0000005d,
-	0x00000060,0x00000064,0x000200f9,0x00000059,0x000200f8,0x00000059,0x000100fd,0x00010038,
-	0x00050036,0x00000007,0x0000000c,0x00000000,0x00000008,0x00030037,0x00000006,0x00000009,
-	0x00030037,0x00000007,0x0000000a,0x00030037,0x00000007,0x0000000b,0x000200f8,0x0000000d,
-	0x0004003b,0x0000000e,0x0000000f,0x00000007,0x0004003b,0x00000018,0x00000019,0x00000007,
-	0x0004003b,0x00000027,0x00000028,0x00000007,0x00050041,0x00000014,0x00000015,0x00000012,
-	0x00000013,0x0004003d,0x00000006,0x00000016,0x00000015,0x0003003e,0x0000000f,0x00000016,
-	0x0004003d,0x00000006,0x00000021,0x0000000f,0x00050080,0x00000006,0x00000022,0x00000009,
-	0x00000021,0x00060041,0x00000023,0x00000024,0x0000001e,0x00000020,0x00000022,0x0004003d,
-	0x00000017,0x00000025,0x00000024,0x0003003e,0x00000019,0x00000025,0x00050041,0x0000000e,
-	0x00000029,0x00000019,0x00000013,0x0004003d,0x00000006,0x0000002a,0x00000029,0x00050041,
-	0x0000000e,0x0000002c,0x00000019,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,
-	0x000500b0,0x00000026,0x0000002e,0x0000002a,0x0000002d,0x000300f7,0x00000030,0x00000000,
-	0x000400fa,0x0000002e,0x0000002f,0x00000030,0x000200f8,0x0000002f,0x0004003d,0x00000017,
-	0x00000031,0x00000019,0x0007004f,0x00000007,0x00000032,0x00000031,0x00000031,0x00000000,
-	0x00000001,0x000500b0,0x00000033,0x00000034,0x00000032,0x0000000b,0x0004009b,0x00000026,
-	0x00000035,0x00000034,0x000200f9,0x00000030,0x000200f8,0x00000030,0x000700f5,0x00000026,
-	0x00000036,0x0000002e,0x0000000d,0x00000035,0x0000002f,0x000300f7,0x00000038,0x00000000,
-	0x000400fa,0x00000036,0x00000037,0x00000038,0x000200f8,0x00000037,0x0004003d,0x00000017,
-	0x00000039,0x00000019,0x0007004f,0x00000007,0x0000003a,0x00000039,0x00000039,0x00000002,
-	0x00000003,0x000500ae,0x00000033,0x0000003b,0x0000003a,0x0000000a,0x0004009b,0x00000026,
-	0x0000003c,0x0000003b,0x000200f9,0x00000038,0x000200f8,0x00000038,0x000700f5,0x00000026,
-	0x0000003d,0x00000036,0x00000030,0x0000003c,0x00000037,0x0003003e,0x00000028,0x0000003d,
-	0x0004003d,0x00000026,0x0000003e,0x00000028,0x00050153,0x00000017,0x00000040,0x0000003f,
-	0x0000003e,0x0007004f,0x00000007,0x00000041,0x00000040,0x00000040,0x00000000,0x00000001,
-	0x000200fe,0x00000041,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayCull.comp.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayCull_comp_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x92,0x5b,0x6b,0x53,0x51,
+    0x10,0x85,0xe7,0x9c,0xdc,0xaa,0x82,0xd6,0x44,0x09,0xb6,0x69,0xa3,0x06,0xfa,0x62,
+    0x29,0x82,0x17,0x04,0x09,0xda,0x97,0x44,0x68,0x8a,0x4a,0x1f,0x6c,0x6b,0xc5,0x6a,
+    0x2f,0x20,0x58,0xb1,0x54,0x0d,0x6a,0x2c,0xd5,0x14,0xfd,0x11,0xfe,0x03,0x1f,0xc4,
+    0x3f,0x27,0x5e,0x40,0x70,0xd6,0xce,0x77,0xe2,0x36,0x07,0x86,0x39,0xb3,0x66,0xf6,
+    0xda,0x6b,0x66,0x76,0x2e,0x6d,0x94,0x2c,0x97,0xd8,0x51,0x1b,0xb3,0x4f,0x36,0xf8,
+    0x4e,0x5a,0x6a,0x09,0xbe,0x89,0xbf,0xe9,0xfe,0x98,0x15,0x03,0xde,0xee,0x2c,0x75,
+    0xe6,0xf6,0x5e,0x6c,0xce,0x5d,0xbe,0x72,0x51,0xf5,0xc7,0x2d,0x17,0xce,0x29,0x77,
+    0xc2,0x4a,0x56,0x70,0x9f,0x77,0xdb,0x79,0xf4,0xe4,0x99,0xf0,0xb2,0x5b,0xcb,0x6d,
+    0xdc,0xcf,0xe7,0x03,0x9f,0x05,0xbe,0x04,0x6b,0x3b,0x5a,0x0e,0xfc,0x66,0x93,0xc4,
+    0xf2,0xc5,0x70,0xc6,0xec,0x96,0x33,0xd6,0xd0,0xd6,0xc0,0xb7,0xfd,0x4e,0x61,0x29,
+    0xf5,0xd3,0xee,0xcf,0x0f,0x73,0x83,0xf8,0x5c,0xc4,0xdf,0x82,0x7f,0x82,0x78,0x6d,
+    0xa4,0x7e,0x8d,0xfa,0x8c,0x5b,0xf1,0x19,0x72,0xdb,0x9c,0x55,0x5c,0xf1,0x1b,0xd3,
+    0x50,0x9b,0x0b,0x5d,0xeb,0xff,0xb4,0xd7,0x48,0xeb,0x59,0xce,0x57,0x3d,0x2e,0xa1,
+    0x3f,0x25,0x1e,0x27,0xce,0x85,0xba,0x7c,0x98,0x41,0x42,0x7f,0xd7,0x89,0xcb,0x60,
+    0x17,0xe0,0xab,0xc0,0xa7,0xfa,0x53,0xe4,0x8a,0xf0,0x55,0xf9,0xcf,0x47,0xf5,0x13,
+    0xcc,0xb5,0xc6,0xfc,0xaa,0x60,0xd3,0xcc,0x6a,0x12,0xae,0x29,0x74,0xd5,0xb8,0x7b,
+    0x2a,0xd4,0xfc,0xeb,0xa5,0x4e,0x2f,0x99,0x96,0x7a,0xd4,0x9b,0xce,0x37,0x86,0x7d,
+    0x99,0xeb,0x4a,0x6d,0x06,0x4d,0x97,0xdc,0xcf,0x90,0xcb,0x34,0xdd,0xa0,0xe7,0xac,
+    0xc7,0xd6,0x48,0x8f,0x0b,0x6e,0x63,0x6e,0xb3,0xbe,0x63,0xcd,0xac,0x03,0xb6,0x10,
+    0xe6,0x7d,0xc4,0x56,0xe9,0x33,0xb1,0xff,0xbf,0x14,0xcd,0xd2,0x73,0x1f,0x6c,0x95,
+    0x7b,0x14,0xaf,0x45,0xbb,0x78,0xe8,0xbe,0x3e,0xa2,0x6b,0x0b,0xce,0x59,0x8f,0xb4,
+    0x83,0x6d,0x66,0xb5,0x85,0x5d,0x75,0x3d,0x29,0xf3,0x35,0x7a,0xf8,0xe9,0x88,0xde,
+    0x76,0x93,0x7d,0xb6,0xe9,0xe7,0xb6,0x2b,0x2f,0x85,0x77,0x3a,0xc0,0xda,0x9c,0x11,
+    0xff,0x21,0x7d,0x2d,0x92,0x57,0x7f,0x07,0x60,0x77,0xc0,0x85,0xcd,0x3b,0xa6,0x1d,
+    0x3f,0xe5,0x1d,0x54,0xb8,0x47,0x5a,0x77,0xc0,0xe7,0x3d,0xd2,0xec,0x9f,0x0f,0x7b,
+    0x1f,0xe4,0x9a,0xbc,0x87,0x5d,0x72,0x77,0x9d,0x4b,0xe7,0xf6,0xc0,0x2c,0xc2,0x5e,
+    0x82,0xa9,0xb7,0x6f,0x8e,0x69,0x5f,0xaf,0xa8,0x55,0xee,0x87,0x77,0xda,0xe3,0xcc,
+    0x6f,0xe7,0x55,0xae,0xeb,0xd6,0xa3,0xff,0x6e,0xd4,0xef,0x6b,0xb8,0x76,0xa3,0x7e,
+    0xc5,0xa9,0x77,0xf0,0x86,0xbc,0x7a,0xfc,0xec,0x3c,0xba,0xe7,0x2d,0xf8,0x2f,0xe7,
+    0xc9,0xf8,0xe4,0xbf,0x3b,0x9b,0xf2,0xef,0xd0,0x52,0xa0,0xb6,0x8b,0x9e,0x7e,0xa4,
+    0x47,0x35,0xfb,0x6e,0x7d,0xce,0xef,0x47,0x7a,0x0e,0x22,0x3d,0x29,0x3b,0xfb,0x8a,
+    0x9e,0xf7,0xe4,0x17,0x23,0x3d,0x1f,0xc0,0xa5,0x27,0xe3,0xeb,0x47,0x7a,0x0e,0xd1,
+    0xd4,0xa3,0x56,0x77,0x2d,0x25,0x85,0x30,0xeb,0x8f,0xbc,0x6d,0xd5,0x7c,0x61,0x8e,
+    0xf7,0xd8,0x47,0x05,0xdd,0x2b,0x91,0x6e,0xe5,0x96,0xdd,0x56,0xb8,0x67,0x99,0xbd,
+    0xe9,0xcd,0x3e,0xe0,0xbd,0xf6,0x78,0xab,0xeb,0xbc,0x95,0x6c,0x67,0x8f,0xb9,0x2f,
+    0xde,0xe3,0x06,0x58,0x12,0x66,0x5c,0x0a,0x9a,0x36,0xa9,0xdd,0x40,0x43,0x25,0xfc,
+    0xe7,0x03,0xff,0x3a,0x79,0xf5,0x9a,0x69,0x90,0xff,0xe3,0x0c,0xd7,0xdc,0xfe,0x02,
+    0xd4,0xf4,0x04,0xb7,0x08,0x06,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000002.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000002.inc
index ee22eac..f47ee77 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000002.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000002.inc
@@ -1,100 +1,63 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayCull_comp_00000002[] = {
-	0x07230203,0x00010300,0x00080007,0x00000073,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000003d,0x00020011,0x0000003f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000012,0x0000004a,0x00060010,0x00000004,0x00000011,0x00000020,0x00000001,
-	0x00000001,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x000a0004,
-	0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x615f7075,0x68746972,0x6974656d,
-	0x00000063,0x00090004,0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x625f7075,
-	0x63697361,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x0000000c,
-	0x6c6c7563,0x67646957,0x28737465,0x763b3175,0x763b3275,0x003b3275,0x00040005,0x00000009,
-	0x7366666f,0x00007465,0x00060005,0x0000000a,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,
-	0x00060005,0x0000000b,0x636f6c62,0x6f6f436b,0x69486472,0x00006867,0x00040005,0x0000000f,
-	0x61636f6c,0x0064496c,0x00080005,0x00000012,0x4c5f6c67,0x6c61636f,0x6f766e49,0x69746163,
-	0x44496e6f,0x00000000,0x00060005,0x00000019,0x67646977,0x6f437465,0x7364726f,0x00000000,
-	0x00070005,0x0000001c,0x67646957,0x6f437465,0x6964726f,0x6574616e,0x00000073,0x00060006,
-	0x0000001c,0x00000000,0x726f6f63,0x616e6964,0x00736574,0x00030005,0x0000001e,0x00000000,
-	0x00050005,0x00000028,0x65746e69,0x63657372,0x00007374,0x00050005,0x00000049,0x4374756f,
-	0x64726f6f,0x00000000,0x00060005,0x0000004a,0x575f6c67,0x476b726f,0x70756f72,0x00004449,
-	0x00060005,0x0000004d,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x00000053,
-	0x636f6c62,0x6f6f436b,0x69486472,0x00006867,0x00060005,0x00000056,0x6c6c7563,0x69576465,
-	0x74656764,0x00000073,0x00070005,0x00000069,0x6c6c7563,0x69576465,0x74656764,0x74754f73,
-	0x00000000,0x00040047,0x00000012,0x0000000b,0x0000001b,0x00040047,0x0000001b,0x00000006,
-	0x00000010,0x00050048,0x0000001c,0x00000000,0x00000023,0x00000000,0x00030047,0x0000001c,
-	0x00000002,0x00040047,0x0000001e,0x00000022,0x00000000,0x00040047,0x0000001e,0x00000021,
-	0x00000001,0x00040047,0x0000004a,0x0000000b,0x0000001a,0x00040047,0x00000069,0x00000022,
-	0x00000000,0x00040047,0x00000069,0x00000021,0x00000000,0x00030047,0x00000069,0x00000019,
-	0x00040047,0x00000072,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040017,0x00000007,0x00000006,
-	0x00000002,0x00060021,0x00000008,0x00000007,0x00000006,0x00000007,0x00000007,0x00040020,
-	0x0000000e,0x00000007,0x00000006,0x00040017,0x00000010,0x00000006,0x00000003,0x00040020,
-	0x00000011,0x00000001,0x00000010,0x0004003b,0x00000011,0x00000012,0x00000001,0x0004002b,
-	0x00000006,0x00000013,0x00000000,0x00040020,0x00000014,0x00000001,0x00000006,0x00040017,
-	0x00000017,0x00000006,0x00000004,0x00040020,0x00000018,0x00000007,0x00000017,0x0004002b,
-	0x00000006,0x0000001a,0x00000040,0x0004001c,0x0000001b,0x00000017,0x0000001a,0x0003001e,
-	0x0000001c,0x0000001b,0x00040020,0x0000001d,0x00000002,0x0000001c,0x0004003b,0x0000001d,
-	0x0000001e,0x00000002,0x00040015,0x0000001f,0x00000020,0x00000001,0x0004002b,0x0000001f,
-	0x00000020,0x00000000,0x00040020,0x00000023,0x00000002,0x00000017,0x00020014,0x00000026,
-	0x00040020,0x00000027,0x00000007,0x00000026,0x0004002b,0x00000006,0x0000002b,0x00000002,
-	0x00040017,0x00000033,0x00000026,0x00000002,0x0004002b,0x00000006,0x0000003f,0x00000001,
-	0x0004002b,0x00000006,0x00000043,0x00000003,0x00040020,0x00000048,0x00000007,0x00000007,
-	0x0004003b,0x00000011,0x0000004a,0x00000001,0x0004002b,0x00000006,0x0000004f,0x00000008,
-	0x0004002b,0x00000006,0x00000050,0x00000004,0x0005002c,0x00000007,0x00000051,0x0000004f,
-	0x00000050,0x0004002b,0x00000006,0x0000005c,0x00000020,0x00090019,0x00000067,0x00000006,
-	0x00000001,0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x00000068,
-	0x00000000,0x00000067,0x0004003b,0x00000068,0x00000069,0x00000000,0x00040017,0x0000006c,
-	0x0000001f,0x00000002,0x0006002c,0x00000010,0x00000072,0x0000005c,0x0000003f,0x0000003f,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000048,0x00000049,0x00000007,0x0004003b,0x00000048,0x0000004d,0x00000007,0x0004003b,
-	0x00000048,0x00000053,0x00000007,0x0004003b,0x00000048,0x00000056,0x00000007,0x0004003d,
-	0x00000010,0x0000004b,0x0000004a,0x0007004f,0x00000007,0x0000004c,0x0000004b,0x0000004b,
-	0x00000000,0x00000001,0x0003003e,0x00000049,0x0000004c,0x0004003d,0x00000007,0x0000004e,
-	0x00000049,0x00050084,0x00000007,0x00000052,0x0000004e,0x00000051,0x0003003e,0x0000004d,
-	0x00000052,0x0004003d,0x00000007,0x00000054,0x0000004d,0x00050080,0x00000007,0x00000055,
-	0x00000054,0x00000051,0x0003003e,0x00000053,0x00000055,0x0004003d,0x00000007,0x00000057,
-	0x0000004d,0x0004003d,0x00000007,0x00000058,0x00000053,0x00070039,0x00000007,0x00000059,
-	0x0000000c,0x00000013,0x00000057,0x00000058,0x00050051,0x00000006,0x0000005a,0x00000059,
-	0x00000000,0x00050041,0x0000000e,0x0000005b,0x00000056,0x00000013,0x0003003e,0x0000005b,
-	0x0000005a,0x0004003d,0x00000007,0x0000005d,0x0000004d,0x0004003d,0x00000007,0x0000005e,
-	0x00000053,0x00070039,0x00000007,0x0000005f,0x0000000c,0x0000005c,0x0000005d,0x0000005e,
-	0x00050051,0x00000006,0x00000060,0x0000005f,0x00000000,0x00050041,0x0000000e,0x00000061,
-	0x00000056,0x0000003f,0x0003003e,0x00000061,0x00000060,0x00050041,0x00000014,0x00000062,
-	0x00000012,0x00000013,0x0004003d,0x00000006,0x00000063,0x00000062,0x000500aa,0x00000026,
-	0x00000064,0x00000063,0x00000013,0x000300f7,0x00000066,0x00000000,0x000400fa,0x00000064,
-	0x00000065,0x00000066,0x000200f8,0x00000065,0x0004003d,0x00000067,0x0000006a,0x00000069,
-	0x0004003d,0x00000007,0x0000006b,0x00000049,0x0004007c,0x0000006c,0x0000006d,0x0000006b,
-	0x0004003d,0x00000007,0x0000006e,0x00000056,0x00050051,0x00000006,0x0000006f,0x0000006e,
-	0x00000000,0x00050051,0x00000006,0x00000070,0x0000006e,0x00000001,0x00070050,0x00000017,
-	0x00000071,0x0000006f,0x00000070,0x00000013,0x00000013,0x00040063,0x0000006a,0x0000006d,
-	0x00000071,0x000200f9,0x00000066,0x000200f8,0x00000066,0x000100fd,0x00010038,0x00050036,
-	0x00000007,0x0000000c,0x00000000,0x00000008,0x00030037,0x00000006,0x00000009,0x00030037,
-	0x00000007,0x0000000a,0x00030037,0x00000007,0x0000000b,0x000200f8,0x0000000d,0x0004003b,
-	0x0000000e,0x0000000f,0x00000007,0x0004003b,0x00000018,0x00000019,0x00000007,0x0004003b,
-	0x00000027,0x00000028,0x00000007,0x00050041,0x00000014,0x00000015,0x00000012,0x00000013,
-	0x0004003d,0x00000006,0x00000016,0x00000015,0x0003003e,0x0000000f,0x00000016,0x0004003d,
-	0x00000006,0x00000021,0x0000000f,0x00050080,0x00000006,0x00000022,0x00000009,0x00000021,
-	0x00060041,0x00000023,0x00000024,0x0000001e,0x00000020,0x00000022,0x0004003d,0x00000017,
-	0x00000025,0x00000024,0x0003003e,0x00000019,0x00000025,0x00050041,0x0000000e,0x00000029,
-	0x00000019,0x00000013,0x0004003d,0x00000006,0x0000002a,0x00000029,0x00050041,0x0000000e,
-	0x0000002c,0x00000019,0x0000002b,0x0004003d,0x00000006,0x0000002d,0x0000002c,0x000500b0,
-	0x00000026,0x0000002e,0x0000002a,0x0000002d,0x000300f7,0x00000030,0x00000000,0x000400fa,
-	0x0000002e,0x0000002f,0x00000030,0x000200f8,0x0000002f,0x0004003d,0x00000017,0x00000031,
-	0x00000019,0x0007004f,0x00000007,0x00000032,0x00000031,0x00000031,0x00000000,0x00000001,
-	0x000500b0,0x00000033,0x00000034,0x00000032,0x0000000b,0x0004009b,0x00000026,0x00000035,
-	0x00000034,0x000200f9,0x00000030,0x000200f8,0x00000030,0x000700f5,0x00000026,0x00000036,
-	0x0000002e,0x0000000d,0x00000035,0x0000002f,0x000300f7,0x00000038,0x00000000,0x000400fa,
-	0x00000036,0x00000037,0x00000038,0x000200f8,0x00000037,0x0004003d,0x00000017,0x00000039,
-	0x00000019,0x0007004f,0x00000007,0x0000003a,0x00000039,0x00000039,0x00000002,0x00000003,
-	0x000500ae,0x00000033,0x0000003b,0x0000003a,0x0000000a,0x0004009b,0x00000026,0x0000003c,
-	0x0000003b,0x000200f9,0x00000038,0x000200f8,0x00000038,0x000700f5,0x00000026,0x0000003d,
-	0x00000036,0x00000030,0x0000003c,0x00000037,0x0003003e,0x00000028,0x0000003d,0x0004003d,
-	0x00000026,0x0000003e,0x00000028,0x000600a9,0x00000006,0x00000040,0x0000003e,0x0000003f,
-	0x00000013,0x0004003d,0x00000006,0x00000041,0x0000000f,0x000500c4,0x00000006,0x00000042,
-	0x00000040,0x00000041,0x00060168,0x00000006,0x00000044,0x00000043,0x00000000,0x00000042,
-	0x00050050,0x00000007,0x00000045,0x00000044,0x00000013,0x000200fe,0x00000045,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayCull.comp.00000002.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayCull_comp_00000002[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x94,0xdb,0x4b,0x94,0x51,
+    0x14,0xc5,0xf7,0x7c,0x33,0x8e,0x56,0x50,0xe6,0x14,0x62,0xde,0x2a,0xc1,0x17,0x45,
+    0x82,0x2e,0x04,0x21,0x93,0xf4,0x60,0xa8,0xe0,0x25,0x7a,0xeb,0x25,0xf2,0x36,0x92,
+    0x81,0xd6,0x43,0x82,0x92,0x65,0x17,0x93,0x6a,0x22,0xea,0xa9,0x07,0x93,0x30,0xb1,
+    0x46,0xb1,0x8c,0xd0,0x9e,0xfb,0x97,0xa2,0x12,0x82,0xf6,0x3e,0xf3,0xfb,0x6c,0x37,
+    0x34,0x70,0x38,0xee,0xcb,0x59,0x67,0xad,0xbd,0x8e,0x5f,0x32,0x6a,0x2a,0x97,0x64,
+    0x42,0xf6,0x4a,0x85,0x7c,0x95,0xe2,0xef,0xa0,0x44,0x92,0x60,0x6f,0x67,0xcf,0xea,
+    0xbe,0x4f,0xd2,0x21,0xdf,0xd9,0x73,0xa9,0xa7,0xed,0xe6,0xad,0xc1,0xb6,0x53,0xa7,
+    0x4f,0x58,0xff,0x7e,0x49,0x86,0x73,0x56,0x3b,0x20,0xe5,0x52,0xa6,0x7b,0x4a,0xd7,
+    0xf8,0xd5,0xdc,0x0d,0xcb,0x57,0xe9,0xea,0xd2,0x55,0xa9,0xe7,0x53,0x01,0x4f,0xe4,
+    0x28,0xfd,0x01,0x4f,0xb3,0x55,0x01,0x5f,0xa4,0x96,0xd8,0xf6,0x74,0x38,0x23,0x72,
+    0x51,0x11,0xeb,0xe0,0xd6,0xc4,0xde,0xa9,0x77,0x5a,0x2e,0xa2,0xbf,0x41,0xf7,0xe3,
+    0xbb,0xb5,0x62,0x7c,0xcc,0xe1,0x77,0x81,0x7f,0x84,0x38,0x57,0xd2,0x9f,0xa3,0x3f,
+    0xc6,0xb6,0xb8,0x86,0xda,0x24,0x67,0x2d,0xce,0xe8,0x8d,0x51,0xe8,0x4d,0x06,0xd5,
+    0xf6,0xf7,0x61,0xed,0x49,0xa3,0xc9,0x7e,0xd5,0x1a,0x97,0xc3,0x3f,0x22,0xae,0x24,
+    0x4e,0x86,0xbe,0x54,0x98,0x41,0x02,0x7d,0xe7,0x88,0xab,0xc8,0xb5,0x80,0x97,0x01,
+    0xcf,0xfa,0x0f,0x51,0x4b,0x83,0x57,0xcd,0xdf,0x29,0xd7,0x6f,0xda,0xce,0xeb,0xaa,
+    0x63,0x7e,0xd5,0xe4,0x1a,0x98,0x55,0x2d,0x58,0xf5,0xf0,0xaa,0xe3,0xee,0xfa,0xd0,
+    0xf3,0x57,0x4b,0xa3,0xf3,0xa7,0xc5,0xc5,0x31,0x97,0xa6,0x5d,0x5d,0xa2,0xbc,0x22,
+    0x69,0x86,0xd3,0x49,0xdd,0x9b,0xa9,0xc5,0x9c,0xb2,0x25,0x9a,0x2e,0x30,0x83,0x58,
+    0x73,0x57,0x49,0xbd,0x57,0x57,0x85,0x8b,0xfb,0xd0,0xd8,0xaa,0x6f,0xc0,0x66,0xda,
+    0x4f,0x4f,0x9f,0xeb,0xb9,0x02,0xbf,0x1a,0xd9,0x23,0x23,0xcc,0x25,0x21,0xff,0xfe,
+    0x22,0x34,0x1a,0xff,0x51,0x72,0x23,0xf0,0xb0,0x38,0xe7,0xbc,0xbb,0xae,0x7b,0x23,
+    0x67,0x5a,0x15,0xcd,0x3c,0x9a,0xe4,0x9e,0x2c,0xeb,0x8c,0xf2,0x89,0xe0,0x26,0x68,
+    0xfa,0xa9,0x19,0x7b,0xfb,0xed,0xf8,0xdd,0x8d,0xbe,0x5e,0x65,0x6e,0xdc,0x7b,0xc8,
+    0x75,0x73,0xc6,0x38,0xde,0x47,0xd7,0x00,0x75,0xd3,0x37,0x4b,0xee,0x32,0x79,0xcb,
+    0x75,0x68,0xce,0xde,0xc0,0x6d,0xde,0x49,0x86,0x7b,0x4c,0xeb,0x14,0xf9,0x0e,0x8d,
+    0xcc,0x9b,0xe9,0x5d,0xad,0xc5,0x5a,0x3b,0xef,0x65,0x86,0x5a,0xbf,0x62,0xd9,0xb9,
+    0x3b,0xe4,0xc4,0xe5,0xee,0x92,0x33,0x6d,0x1b,0x9a,0x33,0x3f,0xef,0xd1,0x6b,0xb5,
+    0x1f,0xaa,0x74,0x9e,0x33,0x3b,0x8a,0x6b,0xb5,0x39,0x5d,0xf3,0xe8,0x9f,0x73,0x7a,
+    0x1f,0x80,0x35,0xe3,0xf4,0x1a,0xa6,0xbd,0x93,0x87,0xd4,0x4d,0xe3,0x6b,0xc5,0xb1,
+    0x7b,0x1e,0x91,0xff,0xa5,0x38,0x31,0x9e,0xed,0xdf,0x15,0xcd,0xea,0x8f,0xe1,0x52,
+    0x46,0xef,0x1c,0x7c,0xf2,0x8e,0x8f,0xf5,0x2c,0xe8,0xca,0x73,0x7e,0xc1,0xf1,0x79,
+    0xe2,0xf8,0x44,0x78,0xb6,0x0e,0x9f,0xa7,0xd4,0x07,0x1c,0x9f,0x67,0xe4,0x8d,0x4f,
+    0x8c,0x97,0x77,0x7c,0x9e,0xc3,0x69,0x9e,0x5e,0xbb,0x6b,0x55,0xa7,0x68,0x73,0x7c,
+    0x41,0x3d,0x8b,0x57,0xdf,0x98,0xef,0x4b,0x6a,0xe6,0xcb,0x68,0xa2,0xd8,0xfb,0x8a,
+    0xff,0x0b,0xa1,0x3e,0x4b,0xef,0x22,0x6f,0x6e,0xca,0x79,0xfb,0xc6,0x79,0xbb,0xe8,
+    0xbc,0x5d,0xa2,0x16,0xfb,0xf8,0x96,0x9c,0xf7,0x76,0x99,0x9c,0xf7,0xf6,0x1d,0xbd,
+    0xcb,0xcc,0xb2,0xe0,0x66,0x69,0xb5,0x15,0x5d,0x05,0xb4,0xaf,0xb8,0x59,0xae,0x82,
+    0xb5,0xf4,0x1f,0x6f,0xdf,0x53,0xf7,0xde,0x7e,0x20,0x6f,0xb3,0x8c,0xf1,0x0a,0x6e,
+    0x96,0x6b,0x70,0xc9,0xd3,0xbb,0x02,0x9f,0x4d,0xc7,0x67,0x2d,0xf8,0x25,0x21,0x67,
+    0xe7,0xd7,0x1d,0x9f,0x0d,0xc7,0xa7,0xd4,0xdb,0x8f,0xd4,0xbd,0xb7,0x9f,0xc8,0x1b,
+    0x9f,0x18,0x6f,0xd3,0xf1,0xf9,0x0c,0xa7,0x02,0xbd,0xeb,0xce,0xdb,0x2f,0xd4,0x4b,
+    0xbd,0xdd,0xa2,0xe6,0xbd,0xdd,0x76,0xde,0x6e,0x85,0x19,0x14,0xe7,0x3e,0x48,0x5f,
+    0x06,0x9d,0xc3,0x4e,0xa7,0xd5,0x86,0x74,0x0d,0xc3,0x6b,0x08,0x9f,0xed,0x7b,0x35,
+    0xc6,0xb7,0x6a,0x9a,0xef,0xd4,0x38,0xdf,0x8d,0x3e,0xe5,0x6d,0xef,0x60,0x82,0xf7,
+    0xb4,0x0d,0xb6,0xad,0x6b,0xda,0x3b,0x46,0xef,0x04,0x9a,0x63,0x6c,0xdb,0x7f,0xab,
+    0x7b,0x67,0x75,0xfd,0x01,0xe4,0x9e,0xfb,0xe2,0x0c,0x08,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000003.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000003.inc
index e0124bb..e9d0dee 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000003.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000003.inc
@@ -1,113 +1,61 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayCull_comp_00000003[] = {
-	0x07230203,0x00010300,0x00080007,0x00000083,0x00000000,0x00020011,0x00000001,0x00020011,
-	0x0000003d,0x00020011,0x0000003f,0x0006000b,0x00000001,0x4c534c47,0x6474732e,0x3035342e,
-	0x00000000,0x0003000e,0x00000000,0x00000001,0x0007000f,0x00000005,0x00000004,0x6e69616d,
-	0x00000000,0x00000012,0x00000063,0x00060010,0x00000004,0x00000011,0x00000040,0x00000001,
-	0x00000001,0x00030003,0x00000002,0x000001c2,0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,
-	0x656c7265,0x745f7373,0x75747865,0x665f6572,0x74636e75,0x736e6f69,0x00000000,0x000a0004,
-	0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x615f7075,0x68746972,0x6974656d,
-	0x00000063,0x00090004,0x4b5f4c47,0x735f5248,0x65646168,0x75735f72,0x6f726762,0x625f7075,
-	0x63697361,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,0x0000000c,
-	0x6c6c7563,0x67646957,0x28737465,0x763b3175,0x763b3275,0x003b3275,0x00040005,0x00000009,
-	0x7366666f,0x00007465,0x00060005,0x0000000a,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,
-	0x00060005,0x0000000b,0x636f6c62,0x6f6f436b,0x69486472,0x00006867,0x00040005,0x0000000f,
-	0x61636f6c,0x0064496c,0x00080005,0x00000012,0x4c5f6c67,0x6c61636f,0x6f766e49,0x69746163,
-	0x44496e6f,0x00000000,0x00060005,0x00000019,0x67646977,0x6f437465,0x7364726f,0x00000000,
-	0x00070005,0x0000001c,0x67646957,0x6f437465,0x6964726f,0x6574616e,0x00000073,0x00060006,
-	0x0000001c,0x00000000,0x726f6f63,0x616e6964,0x00736574,0x00030005,0x0000001e,0x00000000,
-	0x00050005,0x00000028,0x65746e69,0x63657372,0x00007374,0x00060005,0x0000003e,0x74786574,
-	0x67646957,0x69427465,0x00000074,0x00060005,0x0000004c,0x70617267,0x64695768,0x42746567,
-	0x00007469,0x00050005,0x00000062,0x4374756f,0x64726f6f,0x00000000,0x00060005,0x00000063,
-	0x575f6c67,0x476b726f,0x70756f72,0x00004449,0x00060005,0x00000066,0x636f6c62,0x6f6f436b,
-	0x6f4c6472,0x00000077,0x00060005,0x0000006b,0x636f6c62,0x6f6f436b,0x69486472,0x00006867,
-	0x00060005,0x0000006e,0x6c6c7563,0x69576465,0x74656764,0x00000073,0x00070005,0x00000079,
-	0x6c6c7563,0x69576465,0x74656764,0x74754f73,0x00000000,0x00040047,0x00000012,0x0000000b,
-	0x0000001b,0x00040047,0x0000001b,0x00000006,0x00000010,0x00050048,0x0000001c,0x00000000,
-	0x00000023,0x00000000,0x00030047,0x0000001c,0x00000002,0x00040047,0x0000001e,0x00000022,
-	0x00000000,0x00040047,0x0000001e,0x00000021,0x00000001,0x00040047,0x00000063,0x0000000b,
-	0x0000001a,0x00040047,0x00000079,0x00000022,0x00000000,0x00040047,0x00000079,0x00000021,
-	0x00000000,0x00030047,0x00000079,0x00000019,0x00040047,0x00000082,0x0000000b,0x00000019,
-	0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,0x00000006,0x00000020,
-	0x00000000,0x00040017,0x00000007,0x00000006,0x00000002,0x00060021,0x00000008,0x00000007,
-	0x00000006,0x00000007,0x00000007,0x00040020,0x0000000e,0x00000007,0x00000006,0x00040017,
-	0x00000010,0x00000006,0x00000003,0x00040020,0x00000011,0x00000001,0x00000010,0x0004003b,
-	0x00000011,0x00000012,0x00000001,0x0004002b,0x00000006,0x00000013,0x00000000,0x00040020,
-	0x00000014,0x00000001,0x00000006,0x00040017,0x00000017,0x00000006,0x00000004,0x00040020,
-	0x00000018,0x00000007,0x00000017,0x0004002b,0x00000006,0x0000001a,0x00000040,0x0004001c,
-	0x0000001b,0x00000017,0x0000001a,0x0003001e,0x0000001c,0x0000001b,0x00040020,0x0000001d,
-	0x00000002,0x0000001c,0x0004003b,0x0000001d,0x0000001e,0x00000002,0x00040015,0x0000001f,
-	0x00000020,0x00000001,0x0004002b,0x0000001f,0x00000020,0x00000000,0x00040020,0x00000023,
-	0x00000002,0x00000017,0x00020014,0x00000026,0x00040020,0x00000027,0x00000007,0x00000026,
-	0x0004002b,0x00000006,0x0000002b,0x00000002,0x00040017,0x00000033,0x00000026,0x00000002,
-	0x0004002b,0x00000006,0x00000040,0x00000020,0x0004002b,0x00000006,0x00000046,0x00000001,
-	0x0004002b,0x00000006,0x0000005a,0x00000003,0x00040020,0x00000061,0x00000007,0x00000007,
-	0x0004003b,0x00000011,0x00000063,0x00000001,0x0004002b,0x00000006,0x00000068,0x00000008,
-	0x0005002c,0x00000007,0x00000069,0x00000068,0x00000068,0x00090019,0x00000077,0x00000006,
-	0x00000001,0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x00000078,
-	0x00000000,0x00000077,0x0004003b,0x00000078,0x00000079,0x00000000,0x00040017,0x0000007c,
-	0x0000001f,0x00000002,0x0006002c,0x00000010,0x00000082,0x0000001a,0x00000046,0x00000046,
-	0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,
-	0x00000061,0x00000062,0x00000007,0x0004003b,0x00000061,0x00000066,0x00000007,0x0004003b,
-	0x00000061,0x0000006b,0x00000007,0x0004003b,0x00000061,0x0000006e,0x00000007,0x0004003d,
-	0x00000010,0x00000064,0x00000063,0x0007004f,0x00000007,0x00000065,0x00000064,0x00000064,
-	0x00000000,0x00000001,0x0003003e,0x00000062,0x00000065,0x0004003d,0x00000007,0x00000067,
-	0x00000062,0x00050084,0x00000007,0x0000006a,0x00000067,0x00000069,0x0003003e,0x00000066,
-	0x0000006a,0x0004003d,0x00000007,0x0000006c,0x00000066,0x00050080,0x00000007,0x0000006d,
-	0x0000006c,0x00000069,0x0003003e,0x0000006b,0x0000006d,0x0004003d,0x00000007,0x0000006f,
-	0x00000066,0x0004003d,0x00000007,0x00000070,0x0000006b,0x00070039,0x00000007,0x00000071,
-	0x0000000c,0x00000013,0x0000006f,0x00000070,0x0003003e,0x0000006e,0x00000071,0x00050041,
-	0x00000014,0x00000072,0x00000012,0x00000013,0x0004003d,0x00000006,0x00000073,0x00000072,
-	0x000500aa,0x00000026,0x00000074,0x00000073,0x00000013,0x000300f7,0x00000076,0x00000000,
-	0x000400fa,0x00000074,0x00000075,0x00000076,0x000200f8,0x00000075,0x0004003d,0x00000077,
-	0x0000007a,0x00000079,0x0004003d,0x00000007,0x0000007b,0x00000062,0x0004007c,0x0000007c,
-	0x0000007d,0x0000007b,0x0004003d,0x00000007,0x0000007e,0x0000006e,0x00050051,0x00000006,
-	0x0000007f,0x0000007e,0x00000000,0x00050051,0x00000006,0x00000080,0x0000007e,0x00000001,
-	0x00070050,0x00000017,0x00000081,0x0000007f,0x00000080,0x00000013,0x00000013,0x00040063,
-	0x0000007a,0x0000007d,0x00000081,0x000200f9,0x00000076,0x000200f8,0x00000076,0x000100fd,
-	0x00010038,0x00050036,0x00000007,0x0000000c,0x00000000,0x00000008,0x00030037,0x00000006,
-	0x00000009,0x00030037,0x00000007,0x0000000a,0x00030037,0x00000007,0x0000000b,0x000200f8,
-	0x0000000d,0x0004003b,0x0000000e,0x0000000f,0x00000007,0x0004003b,0x00000018,0x00000019,
-	0x00000007,0x0004003b,0x00000027,0x00000028,0x00000007,0x0004003b,0x0000000e,0x0000003e,
-	0x00000007,0x0004003b,0x0000000e,0x00000042,0x00000007,0x0004003b,0x0000000e,0x0000004c,
-	0x00000007,0x0004003b,0x0000000e,0x0000004f,0x00000007,0x00050041,0x00000014,0x00000015,
-	0x00000012,0x00000013,0x0004003d,0x00000006,0x00000016,0x00000015,0x0003003e,0x0000000f,
-	0x00000016,0x0004003d,0x00000006,0x00000021,0x0000000f,0x00050080,0x00000006,0x00000022,
-	0x00000009,0x00000021,0x00060041,0x00000023,0x00000024,0x0000001e,0x00000020,0x00000022,
-	0x0004003d,0x00000017,0x00000025,0x00000024,0x0003003e,0x00000019,0x00000025,0x00050041,
-	0x0000000e,0x00000029,0x00000019,0x00000013,0x0004003d,0x00000006,0x0000002a,0x00000029,
-	0x00050041,0x0000000e,0x0000002c,0x00000019,0x0000002b,0x0004003d,0x00000006,0x0000002d,
-	0x0000002c,0x000500b0,0x00000026,0x0000002e,0x0000002a,0x0000002d,0x000300f7,0x00000030,
-	0x00000000,0x000400fa,0x0000002e,0x0000002f,0x00000030,0x000200f8,0x0000002f,0x0004003d,
-	0x00000017,0x00000031,0x00000019,0x0007004f,0x00000007,0x00000032,0x00000031,0x00000031,
-	0x00000000,0x00000001,0x000500b0,0x00000033,0x00000034,0x00000032,0x0000000b,0x0004009b,
-	0x00000026,0x00000035,0x00000034,0x000200f9,0x00000030,0x000200f8,0x00000030,0x000700f5,
-	0x00000026,0x00000036,0x0000002e,0x0000000d,0x00000035,0x0000002f,0x000300f7,0x00000038,
-	0x00000000,0x000400fa,0x00000036,0x00000037,0x00000038,0x000200f8,0x00000037,0x0004003d,
-	0x00000017,0x00000039,0x00000019,0x0007004f,0x00000007,0x0000003a,0x00000039,0x00000039,
-	0x00000002,0x00000003,0x000500ae,0x00000033,0x0000003b,0x0000003a,0x0000000a,0x0004009b,
-	0x00000026,0x0000003c,0x0000003b,0x000200f9,0x00000038,0x000200f8,0x00000038,0x000700f5,
-	0x00000026,0x0000003d,0x00000036,0x00000030,0x0000003c,0x00000037,0x0003003e,0x00000028,
-	0x0000003d,0x0004003d,0x00000006,0x0000003f,0x0000000f,0x000500b0,0x00000026,0x00000041,
-	0x0000003f,0x00000040,0x000300f7,0x00000044,0x00000000,0x000400fa,0x00000041,0x00000043,
-	0x0000004a,0x000200f8,0x00000043,0x0004003d,0x00000026,0x00000045,0x00000028,0x000600a9,
-	0x00000006,0x00000047,0x00000045,0x00000046,0x00000013,0x0004003d,0x00000006,0x00000048,
-	0x0000000f,0x000500c4,0x00000006,0x00000049,0x00000047,0x00000048,0x0003003e,0x00000042,
-	0x00000049,0x000200f9,0x00000044,0x000200f8,0x0000004a,0x0003003e,0x00000042,0x00000013,
-	0x000200f9,0x00000044,0x000200f8,0x00000044,0x0004003d,0x00000006,0x0000004b,0x00000042,
-	0x0003003e,0x0000003e,0x0000004b,0x0004003d,0x00000006,0x0000004d,0x0000000f,0x000500ae,
-	0x00000026,0x0000004e,0x0000004d,0x00000040,0x000300f7,0x00000051,0x00000000,0x000400fa,
-	0x0000004e,0x00000050,0x00000057,0x000200f8,0x00000050,0x0004003d,0x00000026,0x00000052,
-	0x00000028,0x000600a9,0x00000006,0x00000053,0x00000052,0x00000046,0x00000013,0x0004003d,
-	0x00000006,0x00000054,0x0000000f,0x00050082,0x00000006,0x00000055,0x00000054,0x00000040,
-	0x000500c4,0x00000006,0x00000056,0x00000053,0x00000055,0x0003003e,0x0000004f,0x00000056,
-	0x000200f9,0x00000051,0x000200f8,0x00000057,0x0003003e,0x0000004f,0x00000013,0x000200f9,
-	0x00000051,0x000200f8,0x00000051,0x0004003d,0x00000006,0x00000058,0x0000004f,0x0003003e,
-	0x0000004c,0x00000058,0x0004003d,0x00000006,0x00000059,0x0000003e,0x00060168,0x00000006,
-	0x0000005b,0x0000005a,0x00000000,0x00000059,0x0004003d,0x00000006,0x0000005c,0x0000004c,
-	0x00060168,0x00000006,0x0000005d,0x0000005a,0x00000000,0x0000005c,0x00050050,0x00000007,
-	0x0000005e,0x0000005b,0x0000005d,0x000200fe,0x0000005e,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayCull.comp.00000003.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayCull_comp_00000003[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x5d,0x94,0xcb,0x6b,0x13,0x51,
+    0x14,0xc6,0x6f,0x26,0x69,0x52,0x15,0xb4,0x26,0x4a,0xb0,0x4d,0x1b,0x35,0x90,0x8d,
+    0xa5,0x08,0x3e,0x10,0x24,0x98,0x6e,0x52,0x17,0x05,0x15,0x77,0xee,0x24,0x11,0xd2,
+    0x42,0xdd,0xd8,0x87,0x91,0x16,0x34,0xb8,0xb4,0x60,0x11,0x0d,0x6a,0x0c,0x6a,0xc4,
+    0xa2,0x26,0x62,0x90,0xda,0x80,0x74,0xe1,0xe3,0x5f,0x12,0x1f,0x20,0x78,0xce,0x9d,
+    0xdf,0xd4,0xdb,0x09,0x1c,0x4e,0xce,0xeb,0xbb,0xdf,0x77,0xee,0xcc,0x44,0xbd,0x5c,
+    0xc2,0x44,0x23,0x66,0xb7,0x19,0x34,0xdf,0x8c,0xff,0xdb,0x6f,0x3c,0x13,0xc1,0x17,
+    0xf0,0xe7,0xc4,0xef,0x31,0x71,0x9b,0x9f,0x9a,0xbe,0x3c,0x3d,0x71,0x63,0xbe,0x32,
+    0x71,0xf2,0xd4,0x71,0xed,0xdf,0x6b,0xa2,0x76,0x4e,0x6b,0xfb,0x4c,0xc2,0x0c,0x88,
+    0x8f,0x89,0xcd,0x5d,0x9d,0xb9,0xae,0xf9,0xa4,0x58,0x59,0x6c,0x48,0xe6,0x63,0x16,
+    0xcf,0x98,0x22,0xfd,0x16,0x4f,0xb2,0x49,0x8b,0x6f,0xcc,0x08,0xb1,0xfa,0xb8,0x9d,
+    0x31,0xe6,0xbc,0x20,0x66,0xe0,0x96,0xc3,0x4f,0xc9,0x99,0x9a,0xf3,0xe8,0x1f,0x13,
+    0x7f,0x74,0xbb,0xe6,0xc7,0x47,0x1c,0xfc,0x32,0xf8,0xc3,0xc4,0xb5,0x50,0x7f,0x8d,
+    0xfe,0x00,0x5b,0xe3,0x43,0xd4,0xea,0xcc,0x6a,0x9c,0x92,0x13,0x3d,0xdb,0x1b,0xb5,
+    0xaa,0xf5,0xff,0x41,0xe9,0x51,0xae,0x87,0x99,0x4f,0x4b,0x9c,0x80,0xbf,0x47,0x3c,
+    0x44,0x1c,0xb5,0x7d,0x31,0xbb,0x83,0x08,0xfa,0xce,0x12,0x27,0xc9,0x1d,0x03,0x2f,
+    0x05,0x9e,0xf6,0x1f,0xa0,0x16,0x07,0x2f,0xcd,0xff,0x98,0xd3,0x3f,0xcc,0x5e,0x33,
+    0xec,0x2f,0x4d,0x6e,0x8c,0x5d,0x8d,0x80,0x35,0x0a,0xaf,0x0c,0x67,0x8f,0xda,0x9e,
+    0xff,0x5a,0xb2,0x68,0x09,0xb8,0x64,0x1d,0x6d,0x3a,0x9f,0xdb,0xd6,0x65,0x84,0x97,
+    0x67,0xf2,0x70,0x3a,0x21,0x3e,0x4f,0x2d,0xe0,0x54,0x64,0x36,0x88,0x4b,0x21,0x8d,
+    0x57,0xd8,0x49,0xb0,0x83,0x72,0xa8,0x5e,0x15,0x1b,0x14,0x1b,0x97,0x67,0x40,0x77,
+    0x3a,0x43,0xae,0x6a,0xef,0x63,0x97,0x59,0x62,0x0f,0x11,0xb3,0xf3,0xe7,0xa1,0x49,
+    0xf9,0xde,0x24,0xb7,0xc4,0x39,0x1a,0xd7,0x9c,0xbb,0x5a,0x16,0x9f,0x65,0x66,0x5c,
+    0xd0,0xf4,0x4e,0xea,0xec,0xae,0x84,0x9d,0x96,0xf3,0x3d,0xf6,0x6d,0xe0,0xfc,0x4b,
+    0x32,0xfa,0xac,0x17,0xb8,0xdf,0x0a,0xfc,0x2f,0x08,0x53,0xe5,0x7a,0x8d,0x5c,0x85,
+    0x19,0xe5,0x78,0x17,0x1d,0xb3,0xd4,0x55,0xcf,0x6d,0x72,0x73,0xe4,0x35,0x37,0x29,
+    0x39,0xbd,0xf3,0x7b,0x3c,0x17,0x29,0xce,0x51,0xad,0xab,0xe4,0x27,0x25,0xd2,0xbb,
+    0xb8,0xbf,0xad,0xd5,0xaf,0x15,0x78,0x3e,0xd6,0xa8,0x5d,0x12,0x2c,0x9d,0x7b,0x40,
+    0xce,0x38,0xb9,0x87,0xe4,0x54,0xdb,0x07,0xc9,0xe9,0xfd,0x3d,0xa2,0x57,0x6b,0x3f,
+    0x45,0x69,0x93,0x99,0x3f,0x82,0xab,0xb5,0x86,0x58,0x13,0xfd,0x0d,0x47,0xef,0x63,
+    0xb0,0xd6,0x1c,0xbd,0x8a,0xa9,0xcf,0xc5,0x13,0xea,0xaa,0xf1,0xa9,0xe0,0xe4,0xad,
+    0xf7,0xf3,0xbf,0x05,0x27,0xc0,0x53,0xff,0x43,0xd0,0xb4,0xfe,0x0c,0x2e,0x03,0xf4,
+    0x36,0xe0,0xd3,0x76,0xf8,0x68,0x4f,0x4b,0xac,0xcd,0x7c,0xcb,0xe1,0xf3,0xdc,0xe1,
+    0xe3,0x71,0x67,0xef,0xe1,0xf3,0x82,0xfa,0xac,0xc3,0xe7,0x25,0x79,0xe5,0x13,0xe0,
+    0xb5,0x1d,0x3e,0xaf,0xe0,0xd4,0xa4,0xb7,0xe5,0xec,0xec,0x35,0xbb,0x2f,0xc2,0xb1,
+    0xeb,0x70,0xd4,0xda,0xba,0x58,0x07,0x4c,0xfd,0xff,0x46,0xb6,0x1f,0xb7,0xde,0xc7,
+    0x2d,0x71,0xc7,0xdf,0xb9,0x97,0x77,0xd4,0x56,0xe1,0xd3,0x65,0xb6,0x13,0x8a,0xbb,
+    0xf0,0xd3,0x99,0x2f,0xcc,0xad,0x83,0xd5,0x41,0x6f,0xde,0xf2,0xdc,0xc9,0xaf,0xef,
+    0xf0,0xd3,0x5a,0x4f,0x6c,0x13,0xcc,0x9e,0xc3,0xef,0x63,0x88,0x5f,0x1d,0x7e,0x1b,
+    0x0e,0x5e,0xc0,0xf9,0x13,0xfd,0x1b,0x70,0xec,0x83,0xb7,0x19,0x8a,0xfb,0x0e,0xe7,
+    0xaf,0xcc,0xf5,0xc0,0xd7,0xde,0x6a,0xc4,0x3f,0xfb,0x33,0xdf,0x07,0x83,0xb6,0x20,
+    0xbf,0xe5,0xe4,0x75,0xfe,0x2d,0x1a,0xe7,0xe1,0x94,0x42,0xe3,0xa2,0xa3,0x51,0x6b,
+    0x0b,0x62,0x8b,0x70,0x58,0xe0,0x3d,0xd1,0x6f,0xc2,0x2d,0xbe,0x07,0xcb,0x7c,0x0b,
+    0x56,0x78,0x37,0x2f,0x0a,0x47,0x7d,0x8f,0xee,0xc0,0x65,0x0b,0xec,0x94,0x7d,0xcf,
+    0x63,0x76,0x6e,0x85,0xba,0xea,0x0b,0xb0,0xd5,0xff,0x95,0xa7,0xff,0x8c,0xd8,0x3f,
+    0xf1,0x3e,0x45,0x91,0x60,0x07,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000004.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000004.inc
index 56b82d1..6e46d17 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000004.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000004.inc
@@ -1,146 +1,105 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayCull_comp_00000004[] = {
-	0x07230203,0x00010000,0x00080007,0x000000b9,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000053,0x00000093,0x00060010,
-	0x00000004,0x00000011,0x00000020,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,
-	0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,
-	0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,
-	0x00000009,0x75636361,0x616c756d,0x69576574,0x74656764,0x31752873,0x0000003b,0x00040005,
-	0x00000008,0x61636f6c,0x0064496c,0x00080005,0x00000010,0x6c6c7563,0x67646957,0x28737465,
-	0x763b3175,0x763b3275,0x003b3275,0x00040005,0x0000000d,0x7366666f,0x00007465,0x00060005,
-	0x0000000e,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x0000000f,0x636f6c62,
-	0x6f6f436b,0x69486472,0x00006867,0x00070005,0x0000001a,0x65746e69,0x63657372,0x676e6974,
-	0x67646957,0x00737465,0x00040005,0x00000050,0x61636f6c,0x0064496c,0x00080005,0x00000053,
-	0x4c5f6c67,0x6c61636f,0x6f766e49,0x69746163,0x44496e6f,0x00000000,0x00060005,0x0000005a,
-	0x67646977,0x6f437465,0x7364726f,0x00000000,0x00070005,0x0000005d,0x67646957,0x6f437465,
-	0x6964726f,0x6574616e,0x00000073,0x00060006,0x0000005d,0x00000000,0x726f6f63,0x616e6964,
-	0x00736574,0x00030005,0x0000005f,0x00000000,0x00050005,0x00000068,0x65746e69,0x63657372,
-	0x00007374,0x00040005,0x0000007e,0x6c6c6162,0x0000746f,0x00050005,0x00000092,0x4374756f,
-	0x64726f6f,0x00000000,0x00060005,0x00000093,0x575f6c67,0x476b726f,0x70756f72,0x00004449,
-	0x00060005,0x00000096,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x0000009a,
-	0x636f6c62,0x6f6f436b,0x69486472,0x00006867,0x00060005,0x0000009d,0x6c6c7563,0x69576465,
-	0x74656764,0x00000073,0x00070005,0x000000af,0x6c6c7563,0x69576465,0x74656764,0x74754f73,
-	0x00000000,0x00040047,0x00000053,0x0000000b,0x0000001b,0x00040047,0x0000005c,0x00000006,
-	0x00000010,0x00050048,0x0000005d,0x00000000,0x00000023,0x00000000,0x00030047,0x0000005d,
-	0x00000002,0x00040047,0x0000005f,0x00000022,0x00000000,0x00040047,0x0000005f,0x00000021,
-	0x00000001,0x00040047,0x00000093,0x0000000b,0x0000001a,0x00040047,0x000000af,0x00000022,
-	0x00000000,0x00040047,0x000000af,0x00000021,0x00000000,0x00030047,0x000000af,0x00000019,
-	0x00040047,0x000000b8,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
-	0x00000002,0x00040015,0x00000006,0x00000020,0x00000000,0x00040021,0x00000007,0x00000002,
-	0x00000006,0x00040017,0x0000000b,0x00000006,0x00000002,0x00060021,0x0000000c,0x0000000b,
-	0x00000006,0x0000000b,0x0000000b,0x0004002b,0x00000006,0x00000012,0x00000010,0x00020014,
-	0x00000013,0x0004002b,0x00000006,0x00000017,0x00000020,0x0004001c,0x00000018,0x00000006,
-	0x00000017,0x00040020,0x00000019,0x00000004,0x00000018,0x0004003b,0x00000019,0x0000001a,
-	0x00000004,0x00040020,0x0000001c,0x00000004,0x00000006,0x0004002b,0x00000006,0x00000023,
-	0x00000008,0x0004002b,0x00000006,0x0000002e,0x00000004,0x0004002b,0x00000006,0x00000039,
-	0x00000002,0x0004002b,0x00000006,0x00000044,0x00000001,0x00040020,0x0000004f,0x00000007,
-	0x00000006,0x00040017,0x00000051,0x00000006,0x00000003,0x00040020,0x00000052,0x00000001,
-	0x00000051,0x0004003b,0x00000052,0x00000053,0x00000001,0x0004002b,0x00000006,0x00000054,
-	0x00000000,0x00040020,0x00000055,0x00000001,0x00000006,0x00040017,0x00000058,0x00000006,
-	0x00000004,0x00040020,0x00000059,0x00000007,0x00000058,0x0004002b,0x00000006,0x0000005b,
-	0x00000040,0x0004001c,0x0000005c,0x00000058,0x0000005b,0x0003001e,0x0000005d,0x0000005c,
-	0x00040020,0x0000005e,0x00000002,0x0000005d,0x0004003b,0x0000005e,0x0000005f,0x00000002,
-	0x00040015,0x00000060,0x00000020,0x00000001,0x0004002b,0x00000060,0x00000061,0x00000000,
-	0x00040020,0x00000064,0x00000002,0x00000058,0x00040020,0x00000067,0x00000007,0x00000013,
-	0x00040017,0x00000072,0x00000013,0x00000002,0x00040020,0x0000007d,0x00000007,0x0000000b,
-	0x0005002c,0x0000000b,0x0000007f,0x00000054,0x00000054,0x0004003b,0x00000052,0x00000093,
-	0x00000001,0x0005002c,0x0000000b,0x00000098,0x00000023,0x0000002e,0x00090019,0x000000ad,
-	0x00000006,0x00000001,0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,
-	0x000000ae,0x00000000,0x000000ad,0x0004003b,0x000000ae,0x000000af,0x00000000,0x00040017,
-	0x000000b2,0x00000060,0x00000002,0x0006002c,0x00000051,0x000000b8,0x00000017,0x00000044,
-	0x00000044,0x00050036,0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,
-	0x0004003b,0x0000007d,0x00000092,0x00000007,0x0004003b,0x0000007d,0x00000096,0x00000007,
-	0x0004003b,0x0000007d,0x0000009a,0x00000007,0x0004003b,0x0000007d,0x0000009d,0x00000007,
-	0x0004003d,0x00000051,0x00000094,0x00000093,0x0007004f,0x0000000b,0x00000095,0x00000094,
-	0x00000094,0x00000000,0x00000001,0x0003003e,0x00000092,0x00000095,0x0004003d,0x0000000b,
-	0x00000097,0x00000092,0x00050084,0x0000000b,0x00000099,0x00000097,0x00000098,0x0003003e,
-	0x00000096,0x00000099,0x0004003d,0x0000000b,0x0000009b,0x00000096,0x00050080,0x0000000b,
-	0x0000009c,0x0000009b,0x00000098,0x0003003e,0x0000009a,0x0000009c,0x0004003d,0x0000000b,
-	0x0000009e,0x00000096,0x0004003d,0x0000000b,0x0000009f,0x0000009a,0x00070039,0x0000000b,
-	0x000000a0,0x00000010,0x00000054,0x0000009e,0x0000009f,0x00050051,0x00000006,0x000000a1,
-	0x000000a0,0x00000000,0x00050041,0x0000004f,0x000000a2,0x0000009d,0x00000054,0x0003003e,
-	0x000000a2,0x000000a1,0x0004003d,0x0000000b,0x000000a3,0x00000096,0x0004003d,0x0000000b,
-	0x000000a4,0x0000009a,0x00070039,0x0000000b,0x000000a5,0x00000010,0x00000017,0x000000a3,
-	0x000000a4,0x00050051,0x00000006,0x000000a6,0x000000a5,0x00000000,0x00050041,0x0000004f,
-	0x000000a7,0x0000009d,0x00000044,0x0003003e,0x000000a7,0x000000a6,0x00050041,0x00000055,
-	0x000000a8,0x00000053,0x00000054,0x0004003d,0x00000006,0x000000a9,0x000000a8,0x000500aa,
-	0x00000013,0x000000aa,0x000000a9,0x00000054,0x000300f7,0x000000ac,0x00000000,0x000400fa,
-	0x000000aa,0x000000ab,0x000000ac,0x000200f8,0x000000ab,0x0004003d,0x000000ad,0x000000b0,
-	0x000000af,0x0004003d,0x0000000b,0x000000b1,0x00000092,0x0004007c,0x000000b2,0x000000b3,
-	0x000000b1,0x0004003d,0x0000000b,0x000000b4,0x0000009d,0x00050051,0x00000006,0x000000b5,
-	0x000000b4,0x00000000,0x00050051,0x00000006,0x000000b6,0x000000b4,0x00000001,0x00070050,
-	0x00000058,0x000000b7,0x000000b5,0x000000b6,0x00000054,0x00000054,0x00040063,0x000000b0,
-	0x000000b3,0x000000b7,0x000200f9,0x000000ac,0x000200f8,0x000000ac,0x000100fd,0x00010038,
-	0x00050036,0x00000002,0x00000009,0x00000000,0x00000007,0x00030037,0x00000006,0x00000008,
-	0x000200f8,0x0000000a,0x000500b0,0x00000013,0x00000014,0x00000008,0x00000012,0x000300f7,
-	0x00000016,0x00000000,0x000400fa,0x00000014,0x00000015,0x00000016,0x000200f8,0x00000015,
-	0x00050080,0x00000006,0x0000001b,0x00000008,0x00000012,0x00050041,0x0000001c,0x0000001d,
-	0x0000001a,0x0000001b,0x0004003d,0x00000006,0x0000001e,0x0000001d,0x00050041,0x0000001c,
-	0x0000001f,0x0000001a,0x00000008,0x0004003d,0x00000006,0x00000020,0x0000001f,0x000500c5,
-	0x00000006,0x00000021,0x00000020,0x0000001e,0x00050041,0x0000001c,0x00000022,0x0000001a,
-	0x00000008,0x0003003e,0x00000022,0x00000021,0x000500b0,0x00000013,0x00000024,0x00000008,
-	0x00000023,0x000300f7,0x00000026,0x00000000,0x000400fa,0x00000024,0x00000025,0x00000026,
-	0x000200f8,0x00000025,0x00050080,0x00000006,0x00000027,0x00000008,0x00000023,0x00050041,
-	0x0000001c,0x00000028,0x0000001a,0x00000027,0x0004003d,0x00000006,0x00000029,0x00000028,
-	0x00050041,0x0000001c,0x0000002a,0x0000001a,0x00000008,0x0004003d,0x00000006,0x0000002b,
-	0x0000002a,0x000500c5,0x00000006,0x0000002c,0x0000002b,0x00000029,0x00050041,0x0000001c,
-	0x0000002d,0x0000001a,0x00000008,0x0003003e,0x0000002d,0x0000002c,0x000500b0,0x00000013,
-	0x0000002f,0x00000008,0x0000002e,0x000300f7,0x00000031,0x00000000,0x000400fa,0x0000002f,
-	0x00000030,0x00000031,0x000200f8,0x00000030,0x00050080,0x00000006,0x00000032,0x00000008,
-	0x0000002e,0x00050041,0x0000001c,0x00000033,0x0000001a,0x00000032,0x0004003d,0x00000006,
-	0x00000034,0x00000033,0x00050041,0x0000001c,0x00000035,0x0000001a,0x00000008,0x0004003d,
-	0x00000006,0x00000036,0x00000035,0x000500c5,0x00000006,0x00000037,0x00000036,0x00000034,
-	0x00050041,0x0000001c,0x00000038,0x0000001a,0x00000008,0x0003003e,0x00000038,0x00000037,
-	0x000500b0,0x00000013,0x0000003a,0x00000008,0x00000039,0x000300f7,0x0000003c,0x00000000,
-	0x000400fa,0x0000003a,0x0000003b,0x0000003c,0x000200f8,0x0000003b,0x00050080,0x00000006,
-	0x0000003d,0x00000008,0x00000039,0x00050041,0x0000001c,0x0000003e,0x0000001a,0x0000003d,
-	0x0004003d,0x00000006,0x0000003f,0x0000003e,0x00050041,0x0000001c,0x00000040,0x0000001a,
-	0x00000008,0x0004003d,0x00000006,0x00000041,0x00000040,0x000500c5,0x00000006,0x00000042,
-	0x00000041,0x0000003f,0x00050041,0x0000001c,0x00000043,0x0000001a,0x00000008,0x0003003e,
-	0x00000043,0x00000042,0x000500b0,0x00000013,0x00000045,0x00000008,0x00000044,0x000300f7,
-	0x00000047,0x00000000,0x000400fa,0x00000045,0x00000046,0x00000047,0x000200f8,0x00000046,
-	0x00050080,0x00000006,0x00000048,0x00000008,0x00000044,0x00050041,0x0000001c,0x00000049,
-	0x0000001a,0x00000048,0x0004003d,0x00000006,0x0000004a,0x00000049,0x00050041,0x0000001c,
-	0x0000004b,0x0000001a,0x00000008,0x0004003d,0x00000006,0x0000004c,0x0000004b,0x000500c5,
-	0x00000006,0x0000004d,0x0000004c,0x0000004a,0x00050041,0x0000001c,0x0000004e,0x0000001a,
-	0x00000008,0x0003003e,0x0000004e,0x0000004d,0x000200f9,0x00000047,0x000200f8,0x00000047,
-	0x000200f9,0x0000003c,0x000200f8,0x0000003c,0x000200f9,0x00000031,0x000200f8,0x00000031,
-	0x000200f9,0x00000026,0x000200f8,0x00000026,0x000200f9,0x00000016,0x000200f8,0x00000016,
-	0x000100fd,0x00010038,0x00050036,0x0000000b,0x00000010,0x00000000,0x0000000c,0x00030037,
-	0x00000006,0x0000000d,0x00030037,0x0000000b,0x0000000e,0x00030037,0x0000000b,0x0000000f,
-	0x000200f8,0x00000011,0x0004003b,0x0000004f,0x00000050,0x00000007,0x0004003b,0x00000059,
-	0x0000005a,0x00000007,0x0004003b,0x00000067,0x00000068,0x00000007,0x0004003b,0x0000007d,
-	0x0000007e,0x00000007,0x00050041,0x00000055,0x00000056,0x00000053,0x00000054,0x0004003d,
-	0x00000006,0x00000057,0x00000056,0x0003003e,0x00000050,0x00000057,0x0004003d,0x00000006,
-	0x00000062,0x00000050,0x00050080,0x00000006,0x00000063,0x0000000d,0x00000062,0x00060041,
-	0x00000064,0x00000065,0x0000005f,0x00000061,0x00000063,0x0004003d,0x00000058,0x00000066,
-	0x00000065,0x0003003e,0x0000005a,0x00000066,0x00050041,0x0000004f,0x00000069,0x0000005a,
-	0x00000054,0x0004003d,0x00000006,0x0000006a,0x00000069,0x00050041,0x0000004f,0x0000006b,
-	0x0000005a,0x00000039,0x0004003d,0x00000006,0x0000006c,0x0000006b,0x000500b0,0x00000013,
-	0x0000006d,0x0000006a,0x0000006c,0x000300f7,0x0000006f,0x00000000,0x000400fa,0x0000006d,
-	0x0000006e,0x0000006f,0x000200f8,0x0000006e,0x0004003d,0x00000058,0x00000070,0x0000005a,
-	0x0007004f,0x0000000b,0x00000071,0x00000070,0x00000070,0x00000000,0x00000001,0x000500b0,
-	0x00000072,0x00000073,0x00000071,0x0000000f,0x0004009b,0x00000013,0x00000074,0x00000073,
-	0x000200f9,0x0000006f,0x000200f8,0x0000006f,0x000700f5,0x00000013,0x00000075,0x0000006d,
-	0x00000011,0x00000074,0x0000006e,0x000300f7,0x00000077,0x00000000,0x000400fa,0x00000075,
-	0x00000076,0x00000077,0x000200f8,0x00000076,0x0004003d,0x00000058,0x00000078,0x0000005a,
-	0x0007004f,0x0000000b,0x00000079,0x00000078,0x00000078,0x00000002,0x00000003,0x000500ae,
-	0x00000072,0x0000007a,0x00000079,0x0000000e,0x0004009b,0x00000013,0x0000007b,0x0000007a,
-	0x000200f9,0x00000077,0x000200f8,0x00000077,0x000700f5,0x00000013,0x0000007c,0x00000075,
-	0x0000006f,0x0000007b,0x00000076,0x0003003e,0x00000068,0x0000007c,0x0003003e,0x0000007e,
-	0x0000007f,0x0004003d,0x00000006,0x00000080,0x00000050,0x0004003d,0x00000013,0x00000081,
-	0x00000068,0x000600a9,0x00000006,0x00000082,0x00000081,0x00000044,0x00000054,0x0004003d,
-	0x00000006,0x00000083,0x00000050,0x000500c4,0x00000006,0x00000084,0x00000082,0x00000083,
-	0x00050041,0x0000001c,0x00000085,0x0000001a,0x00000080,0x0003003e,0x00000085,0x00000084,
-	0x0004003d,0x00000006,0x00000086,0x00000050,0x00050039,0x00000002,0x00000087,0x00000009,
-	0x00000086,0x0004003d,0x00000006,0x00000088,0x00000050,0x000500aa,0x00000013,0x00000089,
-	0x00000088,0x00000054,0x000300f7,0x0000008b,0x00000000,0x000400fa,0x00000089,0x0000008a,
-	0x0000008b,0x000200f8,0x0000008a,0x00050041,0x0000001c,0x0000008c,0x0000001a,0x00000061,
-	0x0004003d,0x00000006,0x0000008d,0x0000008c,0x00050041,0x0000004f,0x0000008e,0x0000007e,
-	0x00000054,0x0003003e,0x0000008e,0x0000008d,0x000200f9,0x0000008b,0x000200f8,0x0000008b,
-	0x0004003d,0x0000000b,0x0000008f,0x0000007e,0x000200fe,0x0000008f,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayCull.comp.00000004.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayCull_comp_00000004[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x97,0x5b,0x4c,0x9c,0x55,
+    0x10,0xc7,0xcf,0xec,0xc2,0x82,0x25,0x42,0x29,0x95,0x05,0x6c,0x8c,0x96,0x6a,0x8c,
+    0x90,0xb5,0xb5,0xb6,0x85,0x68,0x89,0x4d,0x56,0xcb,0x03,0x2d,0x65,0x59,0xea,0x46,
+    0xca,0x65,0x53,0x62,0x2f,0x11,0x6d,0x8b,0x36,0xdc,0x12,0xfb,0x60,0x7c,0xf4,0x85,
+    0x9a,0xd8,0xa8,0x0f,0xbe,0x60,0xb4,0x50,0x1a,0x7d,0x68,0xdf,0x4a,0x52,0x34,0x4a,
+    0x54,0x6c,0x54,0x4c,0x8c,0x7d,0x10,0x0d,0x89,0xad,0x8d,0x8d,0xbd,0x58,0x7a,0xb1,
+    0xce,0x7c,0xe7,0x3f,0x30,0x7c,0x94,0xe4,0xe4,0xfb,0xe6,0x3f,0xe7,0xcc,0xfc,0xce,
+    0x39,0xdf,0x99,0xc3,0x46,0x23,0x95,0x79,0xce,0x91,0x5b,0xe6,0xf2,0xdd,0xc7,0xe4,
+    0x82,0xbf,0x62,0x17,0x71,0xf2,0x5a,0xe0,0x62,0xc1,0x73,0x6b,0x43,0x73,0x43,0xa2,
+    0xe7,0xf5,0xae,0xc4,0xd3,0x1b,0xd6,0x8a,0xbf,0xd0,0x45,0x83,0x7e,0xe2,0x2b,0x72,
+    0x79,0x2e,0x97,0x9f,0x39,0xdc,0xba,0xb3,0xfb,0x5e,0x15,0xbd,0x99,0xdb,0x10,0xb7,
+    0xe5,0x3c,0x3e,0x27,0x88,0xe7,0xdc,0xc3,0xe8,0x1f,0xc4,0x63,0xb5,0x39,0x88,0xef,
+    0xdc,0x83,0xb0,0x77,0xf1,0x33,0x16,0x8c,0x71,0xae,0x9e,0x23,0xb6,0x79,0x14,0x57,
+    0x89,0xe7,0x56,0xce,0x29,0x5a,0x04,0xfd,0x3b,0xf8,0xb9,0x7a,0xde,0xe7,0xed,0x47,
+    0x4c,0xfc,0x21,0xc4,0xaf,0x80,0x3d,0x16,0xea,0x3f,0x86,0xfe,0x1a,0x5b,0xec,0x72,
+    0xf8,0x4e,0x63,0xac,0xd8,0x25,0x9c,0x31,0x12,0xf4,0x8d,0x06,0xb3,0x96,0xf7,0x07,
+    0xb8,0x4f,0x0c,0x73,0x92,0xbf,0x38,0xdb,0x05,0xe0,0x17,0x7f,0x15,0xfc,0x2b,0x30,
+    0x9f,0x95,0xac,0x96,0x18,0x3d,0x8e,0xb1,0xab,0xd8,0x2e,0xc3,0x38,0xaf,0xe5,0x04,
+    0x39,0x65,0xcd,0x44,0x7f,0x06,0x76,0x05,0x34,0xf1,0xaf,0xc2,0x7b,0xcc,0xc4,0x93,
+    0x35,0xca,0x37,0x76,0x02,0x7d,0xd4,0xae,0x0d,0x71,0x25,0xb1,0x4e,0xc2,0xdd,0x84,
+    0x58,0x51,0xc4,0x4f,0xc1,0xd7,0x84,0xfc,0x29,0xec,0x27,0x99,0xf1,0x69,0xcc,0x5b,
+    0xfa,0xb7,0xc0,0x17,0x43,0xbc,0x0c,0xde,0x6d,0xfe,0x56,0x6e,0xcf,0x61,0xbe,0xb2,
+    0xcf,0x19,0x68,0x0f,0x61,0x4f,0x77,0x21,0x56,0x3b,0x38,0xdb,0x90,0x5b,0xec,0x0e,
+    0xb3,0xe6,0x9d,0xe6,0x3b,0xaa,0x82,0x9d,0x35,0x2c,0x5d,0xe8,0x9b,0x01,0xcb,0xa1,
+    0x60,0xff,0xbc,0x56,0xcd,0xdf,0x94,0xec,0xd1,0x9b,0xe0,0x4f,0x9b,0xf9,0x0d,0x21,
+    0xa6,0xf6,0x79,0x0f,0x6b,0x9a,0x08,0xbe,0x81,0xfb,0xdc,0x28,0xe6,0x84,0xe3,0x31,
+    0xff,0x17,0x09,0xe6,0xe0,0x73,0x9f,0x80,0x36,0x8a,0xb8,0x62,0x8f,0x99,0xef,0xe3,
+    0x33,0x7e,0x76,0xce,0xb3,0xc4,0x82,0xf5,0x3d,0x8d,0x7d,0x4f,0xce,0xef,0x49,0x34,
+    0xc8,0x3f,0xcc,0x89,0x36,0x32,0x4b,0x04,0xeb,0xe8,0xb0,0x3f,0x37,0x58,0x91,0xb3,
+    0xb6,0x19,0xfb,0x76,0x14,0xec,0x8d,0x7c,0x06,0x65,0xdc,0xbb,0xd0,0x8e,0x62,0x8c,
+    0xf0,0xbe,0x85,0x39,0x1d,0x83,0x5f,0xe6,0x76,0x04,0xda,0x07,0xd0,0x45,0xdb,0xc2,
+    0x9a,0xec,0xe5,0x19,0xec,0x77,0x1a,0x79,0x64,0xde,0xe3,0xd0,0xb7,0xb0,0x25,0x6b,
+    0x7c,0x16,0xfb,0x92,0x85,0x6f,0x33,0xf6,0x7d,0x02,0xbe,0x26,0x8e,0x25,0xe3,0xbe,
+    0x84,0xe6,0x8c,0xf6,0x15,0x34,0x99,0xdb,0x49,0xd6,0x64,0x7f,0xbe,0x46,0x5f,0xf1,
+    0xfd,0xcb,0x33,0x9d,0xc2,0x98,0x9b,0x1c,0x57,0x7c,0x93,0xdc,0xa6,0x30,0xff,0x49,
+    0x33,0xdf,0x6f,0x10,0x6b,0xc2,0xcc,0x57,0x62,0xca,0xbe,0x7f,0x0b,0xbf,0xcc,0xf1,
+    0x7d,0x8e,0x23,0x79,0xbe,0x83,0x3e,0xc7,0x71,0x34,0x9e,0x3c,0xaf,0x71,0x3c,0xf1,
+    0x7f,0x0f,0x96,0x5c,0xf4,0x9d,0x04,0xcf,0xb4,0xe1,0x91,0x3e,0xe7,0xb8,0x4d,0x63,
+    0xfc,0x39,0xc3,0xf3,0x83,0xe1,0x89,0x60,0xcf,0x4e,0x80,0xe7,0x47,0xf8,0x8f,0x19,
+    0x9e,0x9f,0xa0,0x0b,0x8f,0xc6,0x9b,0x36,0x3c,0x3f,0x83,0x69,0x0a,0x7d,0x25,0xd7,
+    0x27,0xbc,0x8a,0xb2,0x8e,0xbf,0xc0,0x9f,0xc4,0x5e,0x4d,0x60,0x7d,0x7f,0x85,0x6f,
+    0x1c,0x7b,0x2a,0xf5,0xe2,0x3c,0x6a,0x88,0x68,0x75,0x4c,0x75,0x1e,0xfd,0x74,0xfd,
+    0xff,0x84,0x6f,0x05,0xe6,0x5b,0x41,0x0b,0xf3,0x15,0xdf,0x05,0x19,0x4f,0x9e,0xef,
+    0x02,0xbe,0x1f,0xc9,0x75,0xd1,0x8c,0xd3,0x5c,0x7f,0x21,0xd7,0x45,0xf3,0xfd,0x5c,
+    0x82,0xae,0xf6,0xdf,0x60,0xfa,0x02,0x71,0x2e,0x43,0xbb,0x64,0xf8,0x2e,0x1b,0xbe,
+    0x7f,0x90,0xa7,0x12,0x7c,0xe5,0x86,0x4f,0x7c,0x57,0xe4,0x9c,0x82,0xef,0x8a,0xe1,
+    0xbb,0x6a,0xc6,0x29,0xdf,0x35,0xf0,0x5d,0x35,0x3c,0xd7,0xa1,0xab,0x7d,0x23,0xc4,
+    0x37,0x07,0xed,0xba,0xe1,0x9b,0x33,0x7c,0xb7,0x90,0x27,0x01,0xbe,0x32,0xc3,0x27,
+    0xbe,0xdb,0x52,0xcf,0xc1,0x77,0xdb,0xf0,0xdd,0x31,0xe3,0x94,0xef,0x3f,0xf0,0xdd,
+    0x31,0x3c,0x77,0xa1,0xab,0x4d,0xb4,0x98,0x2f,0x42,0x5e,0xbb,0x6b,0xf8,0x44,0x53,
+    0xbe,0x1c,0xf2,0x79,0x6a,0xc1,0x17,0x37,0x7c,0xe2,0xcb,0xe5,0x16,0x07,0x9f,0xbc,
+    0x2b,0x5f,0xcc,0x8c,0x53,0xbe,0x3c,0xf2,0x7c,0xe2,0x53,0x9e,0x7c,0xf2,0xba,0xda,
+    0xcb,0x42,0x7c,0x05,0xe4,0x35,0xe9,0xa7,0x7c,0x05,0x86,0xef,0x7e,0xe4,0x49,0x82,
+    0xaf,0xd4,0xf0,0x89,0xaf,0x90,0x5b,0x29,0xf8,0x0a,0x0d,0x5f,0x91,0x19,0xa7,0x7c,
+    0xcb,0xc1,0x57,0x64,0x78,0x8a,0xc9,0xeb,0x6a,0x97,0x84,0xf8,0x56,0x92,0xd7,0x8a,
+    0x0d,0x9f,0x68,0x72,0x2e,0x35,0x6f,0x29,0x6c,0x5d,0xa7,0x38,0x6c,0xdd,0xd7,0x32,
+    0xd8,0xfa,0x1d,0x96,0xc3,0xd6,0x73,0x23,0xcf,0x4f,0x31,0xdf,0xdf,0xb0,0xef,0x69,
+    0xcc,0x77,0xd6,0xd4,0x17,0xf1,0xcd,0x70,0x9b,0x45,0x3d,0x98,0x31,0x73,0xfb,0x1d,
+    0xdf,0x46,0xd6,0x7c,0x0b,0x7f,0x40,0x4f,0xb1,0x25,0x35,0xe8,0x08,0x79,0x6d,0x18,
+    0x6b,0x28,0x0c,0x1a,0x6b,0x16,0xb5,0x45,0xfa,0xbd,0x43,0xfe,0x2e,0x14,0x2e,0x19,
+    0x33,0x63,0x6a,0xf4,0x47,0xf0,0x3b,0xf3,0xad,0xae,0x21,0x7f,0x57,0x8d,0x9b,0x7b,
+    0xe0,0x51,0x5a,0xb8,0x07,0xd6,0xd0,0xc2,0x3d,0xf0,0x18,0x79,0x9f,0xc6,0x7b,0x9c,
+    0xbc,0x66,0xef,0x81,0x27,0xa0,0xd9,0x7b,0xa0,0x8a,0x7c,0x5f,0xf1,0xc9,0xba,0xac,
+    0x33,0xdf,0x81,0xf8,0xaa,0xb9,0xad,0xc3,0x7a,0xca,0xbb,0xd6,0xdd,0x04,0x62,0x69,
+    0x0e,0x7b,0x0f,0x3c,0x49,0xde,0x6f,0xef,0x81,0xb5,0xe4,0x75,0x59,0x1b,0x8d,0x27,
+    0x4f,0xad,0xbb,0x4f,0x91,0x67,0x99,0x45,0xdf,0x6a,0xf0,0xd4,0x18,0x1e,0xe9,0xb3,
+    0x9e,0x5b,0x0d,0xc6,0xaf,0x37,0x3c,0x1b,0x0c,0x4f,0xf8,0x1e,0xd8,0x48,0xde,0x6f,
+    0xef,0x81,0x4d,0xe4,0x75,0xe1,0xd1,0x78,0x35,0x86,0xa7,0x96,0x3c,0x93,0x30,0x6e,
+    0x42,0x5e,0xbd,0x07,0x9e,0x25,0xef,0x0f,0xdf,0x03,0x75,0xe4,0x7d,0xb6,0xe6,0xd7,
+    0x61,0x1e,0x83,0xa1,0xfa,0xde,0xc0,0xf6,0x20,0xf2,0x36,0x98,0xf3,0xb5,0x8d,0x96,
+    0xd6,0xf7,0xed,0x38,0x5f,0xdb,0xcc,0x79,0x6a,0x24,0xaf,0xab,0xdd,0x14,0x3a,0x5f,
+    0x29,0xf2,0x5a,0xa3,0x39,0x5f,0x29,0x73,0xfe,0xd3,0xb4,0xb8,0xbe,0x0f,0x18,0x3e,
+    0xf1,0xb5,0x70,0x1b,0x00,0x5f,0x8b,0xe1,0xdb,0x49,0x4b,0xeb,0xfb,0x8b,0xe0,0xdb,
+    0x69,0x78,0x32,0xe4,0x75,0xb5,0x5f,0x0a,0xf1,0xb5,0x92,0xd7,0x32,0x86,0xaf,0xd5,
+    0xf0,0xb5,0xd1,0xe2,0xfa,0xde,0x6f,0xf8,0xc4,0xd7,0xce,0xad,0x1f,0x7c,0xed,0x86,
+    0xaf,0x83,0x96,0xd6,0xf7,0x4e,0xf0,0x75,0x18,0x9e,0x2c,0x79,0x5d,0xed,0xdd,0x21,
+    0xbe,0x2e,0xf2,0x5a,0xd6,0xf0,0x75,0x19,0xbe,0x97,0x43,0xf5,0xbd,0xcf,0xf0,0x89,
+    0x6f,0x0f,0xb7,0x3e,0xf0,0xed,0x31,0x7c,0x7b,0xef,0x51,0xdf,0xf7,0x81,0x6f,0xaf,
+    0xe1,0xd9,0x4f,0x5e,0x57,0xfb,0x95,0x10,0x5f,0x37,0x79,0x6d,0xbf,0xe1,0xeb,0x36,
+    0x7c,0xaf,0x85,0xea,0x7b,0xaf,0xe1,0x13,0xdf,0x01,0x6e,0xbd,0xe0,0x3b,0x60,0xf8,
+    0x0e,0xde,0xa3,0xbe,0x1f,0x02,0xdf,0x41,0xc3,0xd3,0x43,0x5e,0x57,0xfb,0x8d,0x10,
+    0xdf,0x61,0xf2,0x5a,0x8f,0xe1,0x3b,0x8c,0xf3,0xa6,0x79,0x7b,0x61,0xeb,0x3a,0xf5,
+    0xc1,0xd6,0x7d,0xed,0x87,0xad,0xdf,0xe1,0x00,0x6c,0x3d,0x37,0x83,0x38,0x5b,0xf5,
+    0xb4,0xb8,0x96,0x27,0xd9,0xae,0x47,0x1f,0x79,0xd7,0x79,0x3c,0x4f,0x4b,0x6b,0xf9,
+    0x0b,0xe4,0x75,0xad,0xe5,0x6f,0x93,0xd7,0x6c,0x2d,0xd7,0x58,0xf5,0xb4,0x50,0xcb,
+    0x3f,0x44,0x2d,0x17,0x06,0x19,0x93,0x34,0xb5,0x77,0x18,0x7e,0x87,0xb5,0x1f,0x09,
+    0xdd,0x35,0xc7,0xb9,0x8d,0xe0,0x7e,0x38,0x0e,0x96,0xd1,0xa0,0x7e,0xfa,0xdf,0x2f,
+    0x83,0xf8,0xed,0xf2,0x39,0x7e,0x3f,0xec,0xe0,0x9c,0x52,0xe3,0x4f,0xe1,0x9e,0x18,
+    0x36,0xbf,0xa7,0x76,0x73,0xdf,0x93,0xe8,0x7b,0x0a,0xbc,0x1a,0x7b,0x24,0xf8,0x9f,
+    0x86,0x5c,0x0d,0xb7,0xff,0x01,0x0a,0x64,0x63,0x51,0x74,0x10,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000005.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000005.inc
index 67047d9..ac405e4 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000005.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000005.inc
@@ -1,157 +1,103 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayCull_comp_00000005[] = {
-	0x07230203,0x00010000,0x00080007,0x000000c9,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x00000053,0x000000aa,0x00060010,
-	0x00000004,0x00000011,0x00000040,0x00000001,0x00000001,0x00030003,0x00000002,0x000001c2,
-	0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,
-	0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00080005,
-	0x00000009,0x75636361,0x616c756d,0x69576574,0x74656764,0x31752873,0x0000003b,0x00040005,
-	0x00000008,0x61636f6c,0x0064496c,0x00080005,0x00000010,0x6c6c7563,0x67646957,0x28737465,
-	0x763b3175,0x763b3275,0x003b3275,0x00040005,0x0000000d,0x7366666f,0x00007465,0x00060005,
-	0x0000000e,0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x0000000f,0x636f6c62,
-	0x6f6f436b,0x69486472,0x00006867,0x00070005,0x0000001a,0x65746e69,0x63657372,0x676e6974,
-	0x67646957,0x00737465,0x00040005,0x00000050,0x61636f6c,0x0064496c,0x00080005,0x00000053,
-	0x4c5f6c67,0x6c61636f,0x6f766e49,0x69746163,0x44496e6f,0x00000000,0x00060005,0x0000005a,
-	0x67646977,0x6f437465,0x7364726f,0x00000000,0x00070005,0x0000005d,0x67646957,0x6f437465,
-	0x6964726f,0x6574616e,0x00000073,0x00060006,0x0000005d,0x00000000,0x726f6f63,0x616e6964,
-	0x00736574,0x00030005,0x0000005f,0x00000000,0x00050005,0x00000068,0x65746e69,0x63657372,
-	0x00007374,0x00040005,0x0000007e,0x6c6c6162,0x0000746f,0x00060005,0x00000094,0x70617267,
-	0x636f4c68,0x64496c61,0x00000000,0x00050005,0x000000a9,0x4374756f,0x64726f6f,0x00000000,
-	0x00060005,0x000000aa,0x575f6c67,0x476b726f,0x70756f72,0x00004449,0x00060005,0x000000ad,
-	0x636f6c62,0x6f6f436b,0x6f4c6472,0x00000077,0x00060005,0x000000b1,0x636f6c62,0x6f6f436b,
-	0x69486472,0x00006867,0x00060005,0x000000b4,0x6c6c7563,0x69576465,0x74656764,0x00000073,
-	0x00070005,0x000000bf,0x6c6c7563,0x69576465,0x74656764,0x74754f73,0x00000000,0x00040047,
-	0x00000053,0x0000000b,0x0000001b,0x00040047,0x0000005c,0x00000006,0x00000010,0x00050048,
-	0x0000005d,0x00000000,0x00000023,0x00000000,0x00030047,0x0000005d,0x00000002,0x00040047,
-	0x0000005f,0x00000022,0x00000000,0x00040047,0x0000005f,0x00000021,0x00000001,0x00040047,
-	0x000000aa,0x0000000b,0x0000001a,0x00040047,0x000000bf,0x00000022,0x00000000,0x00040047,
-	0x000000bf,0x00000021,0x00000000,0x00030047,0x000000bf,0x00000019,0x00040047,0x000000c8,
-	0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,0x00000002,0x00040015,
-	0x00000006,0x00000020,0x00000000,0x00040021,0x00000007,0x00000002,0x00000006,0x00040017,
-	0x0000000b,0x00000006,0x00000002,0x00060021,0x0000000c,0x0000000b,0x00000006,0x0000000b,
-	0x0000000b,0x0004002b,0x00000006,0x00000012,0x00000010,0x00020014,0x00000013,0x0004002b,
-	0x00000006,0x00000017,0x00000020,0x0004001c,0x00000018,0x00000006,0x00000017,0x00040020,
-	0x00000019,0x00000004,0x00000018,0x0004003b,0x00000019,0x0000001a,0x00000004,0x00040020,
-	0x0000001c,0x00000004,0x00000006,0x0004002b,0x00000006,0x00000023,0x00000008,0x0004002b,
-	0x00000006,0x0000002e,0x00000004,0x0004002b,0x00000006,0x00000039,0x00000002,0x0004002b,
-	0x00000006,0x00000044,0x00000001,0x00040020,0x0000004f,0x00000007,0x00000006,0x00040017,
-	0x00000051,0x00000006,0x00000003,0x00040020,0x00000052,0x00000001,0x00000051,0x0004003b,
-	0x00000052,0x00000053,0x00000001,0x0004002b,0x00000006,0x00000054,0x00000000,0x00040020,
-	0x00000055,0x00000001,0x00000006,0x00040017,0x00000058,0x00000006,0x00000004,0x00040020,
-	0x00000059,0x00000007,0x00000058,0x0004002b,0x00000006,0x0000005b,0x00000040,0x0004001c,
-	0x0000005c,0x00000058,0x0000005b,0x0003001e,0x0000005d,0x0000005c,0x00040020,0x0000005e,
-	0x00000002,0x0000005d,0x0004003b,0x0000005e,0x0000005f,0x00000002,0x00040015,0x00000060,
-	0x00000020,0x00000001,0x0004002b,0x00000060,0x00000061,0x00000000,0x00040020,0x00000064,
-	0x00000002,0x00000058,0x00040020,0x00000067,0x00000007,0x00000013,0x00040017,0x00000072,
-	0x00000013,0x00000002,0x00040020,0x0000007d,0x00000007,0x0000000b,0x0005002c,0x0000000b,
-	0x0000007f,0x00000054,0x00000054,0x0004003b,0x00000052,0x000000aa,0x00000001,0x0005002c,
-	0x0000000b,0x000000af,0x00000023,0x00000023,0x00090019,0x000000bd,0x00000006,0x00000001,
-	0x00000000,0x00000000,0x00000000,0x00000002,0x0000001e,0x00040020,0x000000be,0x00000000,
-	0x000000bd,0x0004003b,0x000000be,0x000000bf,0x00000000,0x00040017,0x000000c2,0x00000060,
-	0x00000002,0x0006002c,0x00000051,0x000000c8,0x0000005b,0x00000044,0x00000044,0x00050036,
-	0x00000002,0x00000004,0x00000000,0x00000003,0x000200f8,0x00000005,0x0004003b,0x0000007d,
-	0x000000a9,0x00000007,0x0004003b,0x0000007d,0x000000ad,0x00000007,0x0004003b,0x0000007d,
-	0x000000b1,0x00000007,0x0004003b,0x0000007d,0x000000b4,0x00000007,0x0004003d,0x00000051,
-	0x000000ab,0x000000aa,0x0007004f,0x0000000b,0x000000ac,0x000000ab,0x000000ab,0x00000000,
-	0x00000001,0x0003003e,0x000000a9,0x000000ac,0x0004003d,0x0000000b,0x000000ae,0x000000a9,
-	0x00050084,0x0000000b,0x000000b0,0x000000ae,0x000000af,0x0003003e,0x000000ad,0x000000b0,
-	0x0004003d,0x0000000b,0x000000b2,0x000000ad,0x00050080,0x0000000b,0x000000b3,0x000000b2,
-	0x000000af,0x0003003e,0x000000b1,0x000000b3,0x0004003d,0x0000000b,0x000000b5,0x000000ad,
-	0x0004003d,0x0000000b,0x000000b6,0x000000b1,0x00070039,0x0000000b,0x000000b7,0x00000010,
-	0x00000054,0x000000b5,0x000000b6,0x0003003e,0x000000b4,0x000000b7,0x00050041,0x00000055,
-	0x000000b8,0x00000053,0x00000054,0x0004003d,0x00000006,0x000000b9,0x000000b8,0x000500aa,
-	0x00000013,0x000000ba,0x000000b9,0x00000054,0x000300f7,0x000000bc,0x00000000,0x000400fa,
-	0x000000ba,0x000000bb,0x000000bc,0x000200f8,0x000000bb,0x0004003d,0x000000bd,0x000000c0,
-	0x000000bf,0x0004003d,0x0000000b,0x000000c1,0x000000a9,0x0004007c,0x000000c2,0x000000c3,
-	0x000000c1,0x0004003d,0x0000000b,0x000000c4,0x000000b4,0x00050051,0x00000006,0x000000c5,
-	0x000000c4,0x00000000,0x00050051,0x00000006,0x000000c6,0x000000c4,0x00000001,0x00070050,
-	0x00000058,0x000000c7,0x000000c5,0x000000c6,0x00000054,0x00000054,0x00040063,0x000000c0,
-	0x000000c3,0x000000c7,0x000200f9,0x000000bc,0x000200f8,0x000000bc,0x000100fd,0x00010038,
-	0x00050036,0x00000002,0x00000009,0x00000000,0x00000007,0x00030037,0x00000006,0x00000008,
-	0x000200f8,0x0000000a,0x000500b0,0x00000013,0x00000014,0x00000008,0x00000012,0x000300f7,
-	0x00000016,0x00000000,0x000400fa,0x00000014,0x00000015,0x00000016,0x000200f8,0x00000015,
-	0x00050080,0x00000006,0x0000001b,0x00000008,0x00000012,0x00050041,0x0000001c,0x0000001d,
-	0x0000001a,0x0000001b,0x0004003d,0x00000006,0x0000001e,0x0000001d,0x00050041,0x0000001c,
-	0x0000001f,0x0000001a,0x00000008,0x0004003d,0x00000006,0x00000020,0x0000001f,0x000500c5,
-	0x00000006,0x00000021,0x00000020,0x0000001e,0x00050041,0x0000001c,0x00000022,0x0000001a,
-	0x00000008,0x0003003e,0x00000022,0x00000021,0x000500b0,0x00000013,0x00000024,0x00000008,
-	0x00000023,0x000300f7,0x00000026,0x00000000,0x000400fa,0x00000024,0x00000025,0x00000026,
-	0x000200f8,0x00000025,0x00050080,0x00000006,0x00000027,0x00000008,0x00000023,0x00050041,
-	0x0000001c,0x00000028,0x0000001a,0x00000027,0x0004003d,0x00000006,0x00000029,0x00000028,
-	0x00050041,0x0000001c,0x0000002a,0x0000001a,0x00000008,0x0004003d,0x00000006,0x0000002b,
-	0x0000002a,0x000500c5,0x00000006,0x0000002c,0x0000002b,0x00000029,0x00050041,0x0000001c,
-	0x0000002d,0x0000001a,0x00000008,0x0003003e,0x0000002d,0x0000002c,0x000500b0,0x00000013,
-	0x0000002f,0x00000008,0x0000002e,0x000300f7,0x00000031,0x00000000,0x000400fa,0x0000002f,
-	0x00000030,0x00000031,0x000200f8,0x00000030,0x00050080,0x00000006,0x00000032,0x00000008,
-	0x0000002e,0x00050041,0x0000001c,0x00000033,0x0000001a,0x00000032,0x0004003d,0x00000006,
-	0x00000034,0x00000033,0x00050041,0x0000001c,0x00000035,0x0000001a,0x00000008,0x0004003d,
-	0x00000006,0x00000036,0x00000035,0x000500c5,0x00000006,0x00000037,0x00000036,0x00000034,
-	0x00050041,0x0000001c,0x00000038,0x0000001a,0x00000008,0x0003003e,0x00000038,0x00000037,
-	0x000500b0,0x00000013,0x0000003a,0x00000008,0x00000039,0x000300f7,0x0000003c,0x00000000,
-	0x000400fa,0x0000003a,0x0000003b,0x0000003c,0x000200f8,0x0000003b,0x00050080,0x00000006,
-	0x0000003d,0x00000008,0x00000039,0x00050041,0x0000001c,0x0000003e,0x0000001a,0x0000003d,
-	0x0004003d,0x00000006,0x0000003f,0x0000003e,0x00050041,0x0000001c,0x00000040,0x0000001a,
-	0x00000008,0x0004003d,0x00000006,0x00000041,0x00000040,0x000500c5,0x00000006,0x00000042,
-	0x00000041,0x0000003f,0x00050041,0x0000001c,0x00000043,0x0000001a,0x00000008,0x0003003e,
-	0x00000043,0x00000042,0x000500b0,0x00000013,0x00000045,0x00000008,0x00000044,0x000300f7,
-	0x00000047,0x00000000,0x000400fa,0x00000045,0x00000046,0x00000047,0x000200f8,0x00000046,
-	0x00050080,0x00000006,0x00000048,0x00000008,0x00000044,0x00050041,0x0000001c,0x00000049,
-	0x0000001a,0x00000048,0x0004003d,0x00000006,0x0000004a,0x00000049,0x00050041,0x0000001c,
-	0x0000004b,0x0000001a,0x00000008,0x0004003d,0x00000006,0x0000004c,0x0000004b,0x000500c5,
-	0x00000006,0x0000004d,0x0000004c,0x0000004a,0x00050041,0x0000001c,0x0000004e,0x0000001a,
-	0x00000008,0x0003003e,0x0000004e,0x0000004d,0x000200f9,0x00000047,0x000200f8,0x00000047,
-	0x000200f9,0x0000003c,0x000200f8,0x0000003c,0x000200f9,0x00000031,0x000200f8,0x00000031,
-	0x000200f9,0x00000026,0x000200f8,0x00000026,0x000200f9,0x00000016,0x000200f8,0x00000016,
-	0x000100fd,0x00010038,0x00050036,0x0000000b,0x00000010,0x00000000,0x0000000c,0x00030037,
-	0x00000006,0x0000000d,0x00030037,0x0000000b,0x0000000e,0x00030037,0x0000000b,0x0000000f,
-	0x000200f8,0x00000011,0x0004003b,0x0000004f,0x00000050,0x00000007,0x0004003b,0x00000059,
-	0x0000005a,0x00000007,0x0004003b,0x00000067,0x00000068,0x00000007,0x0004003b,0x0000007d,
-	0x0000007e,0x00000007,0x0004003b,0x0000004f,0x00000094,0x00000007,0x00050041,0x00000055,
-	0x00000056,0x00000053,0x00000054,0x0004003d,0x00000006,0x00000057,0x00000056,0x0003003e,
-	0x00000050,0x00000057,0x0004003d,0x00000006,0x00000062,0x00000050,0x00050080,0x00000006,
-	0x00000063,0x0000000d,0x00000062,0x00060041,0x00000064,0x00000065,0x0000005f,0x00000061,
-	0x00000063,0x0004003d,0x00000058,0x00000066,0x00000065,0x0003003e,0x0000005a,0x00000066,
-	0x00050041,0x0000004f,0x00000069,0x0000005a,0x00000054,0x0004003d,0x00000006,0x0000006a,
-	0x00000069,0x00050041,0x0000004f,0x0000006b,0x0000005a,0x00000039,0x0004003d,0x00000006,
-	0x0000006c,0x0000006b,0x000500b0,0x00000013,0x0000006d,0x0000006a,0x0000006c,0x000300f7,
-	0x0000006f,0x00000000,0x000400fa,0x0000006d,0x0000006e,0x0000006f,0x000200f8,0x0000006e,
-	0x0004003d,0x00000058,0x00000070,0x0000005a,0x0007004f,0x0000000b,0x00000071,0x00000070,
-	0x00000070,0x00000000,0x00000001,0x000500b0,0x00000072,0x00000073,0x00000071,0x0000000f,
-	0x0004009b,0x00000013,0x00000074,0x00000073,0x000200f9,0x0000006f,0x000200f8,0x0000006f,
-	0x000700f5,0x00000013,0x00000075,0x0000006d,0x00000011,0x00000074,0x0000006e,0x000300f7,
-	0x00000077,0x00000000,0x000400fa,0x00000075,0x00000076,0x00000077,0x000200f8,0x00000076,
-	0x0004003d,0x00000058,0x00000078,0x0000005a,0x0007004f,0x0000000b,0x00000079,0x00000078,
-	0x00000078,0x00000002,0x00000003,0x000500ae,0x00000072,0x0000007a,0x00000079,0x0000000e,
-	0x0004009b,0x00000013,0x0000007b,0x0000007a,0x000200f9,0x00000077,0x000200f8,0x00000077,
-	0x000700f5,0x00000013,0x0000007c,0x00000075,0x0000006f,0x0000007b,0x00000076,0x0003003e,
-	0x00000068,0x0000007c,0x0003003e,0x0000007e,0x0000007f,0x0004003d,0x00000006,0x00000080,
-	0x00000050,0x000500b0,0x00000013,0x00000081,0x00000080,0x00000017,0x000300f7,0x00000083,
-	0x00000000,0x000400fa,0x00000081,0x00000082,0x00000093,0x000200f8,0x00000082,0x0004003d,
-	0x00000006,0x00000084,0x00000050,0x0004003d,0x00000013,0x00000085,0x00000068,0x000600a9,
-	0x00000006,0x00000086,0x00000085,0x00000044,0x00000054,0x0004003d,0x00000006,0x00000087,
-	0x00000050,0x000500c4,0x00000006,0x00000088,0x00000086,0x00000087,0x00050041,0x0000001c,
-	0x00000089,0x0000001a,0x00000084,0x0003003e,0x00000089,0x00000088,0x0004003d,0x00000006,
-	0x0000008a,0x00000050,0x00050039,0x00000002,0x0000008b,0x00000009,0x0000008a,0x0004003d,
-	0x00000006,0x0000008c,0x00000050,0x000500aa,0x00000013,0x0000008d,0x0000008c,0x00000054,
-	0x000300f7,0x0000008f,0x00000000,0x000400fa,0x0000008d,0x0000008e,0x0000008f,0x000200f8,
-	0x0000008e,0x00050041,0x0000001c,0x00000090,0x0000001a,0x00000061,0x0004003d,0x00000006,
-	0x00000091,0x00000090,0x00050041,0x0000004f,0x00000092,0x0000007e,0x00000054,0x0003003e,
-	0x00000092,0x00000091,0x000200f9,0x0000008f,0x000200f8,0x0000008f,0x000200f9,0x00000083,
-	0x000200f8,0x00000093,0x0004003d,0x00000006,0x00000095,0x00000050,0x00050082,0x00000006,
-	0x00000096,0x00000095,0x00000017,0x0003003e,0x00000094,0x00000096,0x0004003d,0x00000006,
-	0x00000097,0x00000094,0x0004003d,0x00000013,0x00000098,0x00000068,0x000600a9,0x00000006,
-	0x00000099,0x00000098,0x00000044,0x00000054,0x0004003d,0x00000006,0x0000009a,0x00000094,
-	0x000500c4,0x00000006,0x0000009b,0x00000099,0x0000009a,0x00050041,0x0000001c,0x0000009c,
-	0x0000001a,0x00000097,0x0003003e,0x0000009c,0x0000009b,0x0004003d,0x00000006,0x0000009d,
-	0x00000094,0x00050039,0x00000002,0x0000009e,0x00000009,0x0000009d,0x000200f9,0x00000083,
-	0x000200f8,0x00000083,0x0004003d,0x00000006,0x0000009f,0x00000050,0x000500aa,0x00000013,
-	0x000000a0,0x0000009f,0x00000054,0x000300f7,0x000000a2,0x00000000,0x000400fa,0x000000a0,
-	0x000000a1,0x000000a2,0x000200f8,0x000000a1,0x00050041,0x0000001c,0x000000a3,0x0000001a,
-	0x00000061,0x0004003d,0x00000006,0x000000a4,0x000000a3,0x00050041,0x0000004f,0x000000a5,
-	0x0000007e,0x00000044,0x0003003e,0x000000a5,0x000000a4,0x000200f9,0x000000a2,0x000200f8,
-	0x000000a2,0x0004003d,0x0000000b,0x000000a6,0x0000007e,0x000200fe,0x000000a6,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayCull.comp.00000005.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayCull_comp_00000005[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x6d,0x97,0xff,0x4f,0xd5,0x65,
+    0x14,0xc7,0x9f,0xe7,0x02,0x57,0x90,0x51,0x0a,0x16,0x09,0x58,0xe4,0x35,0x97,0x13,
+    0xaf,0xe5,0x84,0x30,0xc7,0xb7,0x75,0x8d,0x72,0xa8,0xc0,0x45,0xc5,0x89,0x02,0x86,
+    0x4b,0x72,0x32,0xbe,0xdc,0x1f,0x9a,0xa1,0xb8,0x56,0xfd,0x54,0x7f,0x41,0x7f,0x41,
+    0xd8,0xca,0xcd,0x1f,0xc5,0x70,0x95,0x5f,0x7e,0xcc,0x2d,0xd7,0x8a,0x55,0xc8,0x2c,
+    0x5c,0x6d,0x4d,0x7f,0x10,0x8d,0xc6,0xe8,0x9c,0xcf,0xf3,0x3e,0xf8,0xe6,0x16,0xdb,
+    0xb3,0xcf,0xe7,0xbc,0xcf,0xf3,0x9c,0xf3,0x7a,0x9e,0xf3,0xf9,0x1c,0x3e,0x37,0x27,
+    0x96,0x58,0xe1,0x9c,0x77,0x2b,0x5d,0xbe,0xfb,0xc4,0xbb,0xe8,0x6f,0xb5,0x8b,0x39,
+    0xbd,0x2d,0x74,0xf1,0xe8,0xda,0xdc,0x92,0x6e,0x49,0x8e,0x64,0xfa,0x92,0xdb,0xab,
+    0x5f,0x52,0xff,0x13,0x2e,0x27,0x9a,0xa7,0xbe,0x27,0xdd,0x0a,0x97,0x27,0xd7,0x5c,
+    0x19,0xa7,0x7a,0xfb,0x07,0x54,0x4f,0xcb,0x18,0x97,0xb1,0x4a,0xd6,0xe7,0x46,0xf1,
+    0x9c,0x6b,0xc4,0xfc,0x28,0x9e,0xa8,0xe9,0x28,0xbe,0x73,0xe5,0xb0,0xbb,0xe4,0x1a,
+    0x8f,0xd6,0x38,0xf7,0x86,0x44,0x3c,0x12,0x50,0x5c,0x02,0xd7,0x66,0xc9,0xa9,0x5a,
+    0x0c,0xf3,0xbb,0xe5,0xba,0x7e,0xc9,0x17,0xec,0xe7,0x29,0xfe,0x38,0xe2,0x97,0xc1,
+    0x9e,0xcc,0x9a,0x3f,0x89,0xf9,0x16,0x5b,0xed,0xb5,0xf0,0xdd,0xc0,0x5a,0xb5,0x4b,
+    0x24,0x63,0x2c,0x9a,0x9b,0x13,0xed,0x5a,0xef,0x9f,0x92,0x39,0xca,0x5a,0x89,0xf5,
+    0xa5,0x62,0x17,0x82,0x5f,0xfd,0x9b,0xe1,0x2f,0xc6,0x7e,0xd6,0x88,0x5a,0x42,0x7a,
+    0x29,0xd6,0x56,0x88,0xfd,0x0c,0xd6,0x05,0x2d,0x37,0xca,0xa9,0x67,0xa6,0xfa,0x4e,
+    0xd8,0x65,0xd0,0xd4,0x5f,0x81,0xfb,0x38,0xc5,0xd3,0x33,0xca,0x27,0x3b,0x89,0x39,
+    0x66,0xef,0xc8,0xe2,0x4a,0xe1,0x9c,0x94,0xbb,0x0d,0xb1,0x72,0x10,0xbf,0x1d,0xbe,
+    0x36,0xe4,0x6f,0x47,0x3d,0x3d,0xad,0xef,0xc0,0xbe,0x75,0xfe,0x7e,0xf8,0xe2,0x88,
+    0xd7,0x89,0x7b,0xce,0x7f,0x18,0xf5,0xaf,0x40,0x9d,0x3b,0xa1,0x3d,0x8b,0x9a,0x76,
+    0x21,0xd6,0x51,0x70,0x1e,0x41,0x6e,0xb5,0xbb,0xe9,0xcc,0x7b,0x70,0x6e,0xc6,0xa2,
+    0x76,0x2f,0xb1,0xf4,0x61,0x6e,0x27,0x58,0x86,0xa3,0xfa,0x05,0xad,0x4a,0x9e,0x29,
+    0xad,0xd1,0x18,0xf8,0x3b,0x68,0x7f,0xe3,0x88,0x69,0x73,0xbe,0xc4,0x99,0x26,0xa2,
+    0x67,0xa0,0xc0,0x5d,0xc6,0x9e,0xf0,0x7a,0x2c,0xfd,0xc5,0xa2,0x3d,0x84,0xdc,0x5f,
+    0x41,0xbb,0x8c,0xb8,0x6a,0x4f,0xd2,0xf3,0xf1,0xb5,0x5c,0x7b,0x96,0x58,0xe2,0xd1,
+    0xf9,0xde,0xc0,0x39,0xa4,0x30,0xec,0xbc,0xde,0x93,0x44,0xf7,0x16,0x17,0x17,0xcd,
+    0x1e,0x15,0xfb,0x2e,0xd9,0x67,0xc4,0xbe,0x43,0xf6,0x59,0xb1,0x67,0xc8,0x1e,0x13,
+    0xfb,0xb6,0xd8,0x35,0xb2,0x9f,0x18,0x6a,0xe1,0x50,0xe3,0x47,0xa2,0xe8,0xfb,0x5a,
+    0x87,0xda,0x9f,0xc7,0xfe,0xf7,0xc9,0x7b,0xac,0x7b,0xff,0x1c,0xda,0x79,0xac,0xd1,
+    0x3d,0x7f,0x80,0x73,0xb9,0x00,0xbf,0x9e,0xcf,0x39,0x68,0x17,0xa1,0xab,0xd6,0x24,
+    0x9a,0x3e,0x0f,0xdf,0xe1,0x99,0xe9,0x40,0x1e,0x65,0xba,0x09,0xbd,0x49,0x2c,0xad,
+    0xd3,0xf7,0xa8,0x6d,0x2f,0x7c,0x75,0x78,0x76,0x6e,0xc1,0xd7,0x26,0xb1,0x74,0xdd,
+    0x0f,0xd0,0x1c,0x69,0x3f,0x42,0x8b,0x45,0xb9,0xf3,0xa2,0x1a,0xff,0x84,0xb9,0xea,
+    0x7b,0x28,0x3b,0x9d,0xc6,0x9a,0x79,0x89,0xab,0xbe,0x29,0x19,0xd3,0xd8,0xff,0x14,
+    0xed,0xf7,0x67,0xc4,0xba,0x45,0xfb,0xd5,0x98,0xfa,0xec,0xfc,0x02,0xbf,0xee,0xf1,
+    0x53,0x89,0xa3,0x79,0x7e,0x85,0xfe,0xb7,0xc4,0xb1,0x78,0x7a,0x7d,0x20,0xf1,0xd4,
+    0x7f,0x1b,0x2c,0x79,0x98,0x3b,0x05,0x9e,0x59,0xe2,0xd1,0x39,0x33,0x32,0x66,0xb1,
+    0x7e,0x86,0x78,0xee,0x10,0x4f,0x0c,0x35,0xfb,0x02,0x3c,0xbf,0xc1,0x7f,0x81,0x78,
+    0x7e,0x87,0xae,0x3c,0x16,0x6f,0x96,0x78,0xee,0x82,0x69,0x1a,0x73,0x67,0xe8,0xcc,
+    0xfe,0xc0,0xd9,0x97,0x82,0x31,0xee,0x1f,0x33,0xaa,0xef,0x4f,0x19,0xff,0x20,0xa6,
+    0xde,0x7f,0x26,0xa7,0xaf,0xe7,0xff,0x17,0xe2,0xa6,0x50,0xe3,0x6f,0x51,0x97,0x7b,
+    0xf0,0xdd,0xc4,0xb3,0xa0,0xbd,0xea,0x3e,0xfa,0x97,0x6a,0xf5,0x92,0xe3,0x3e,0xe6,
+    0x19,0xc3,0x2a,0x1f,0x7c,0xc5,0x60,0x68,0x22,0x06,0xf5,0xad,0x96,0xa1,0x9a,0x32,
+    0xe8,0xfd,0x39,0xe4,0x2a,0xa6,0x75,0x96,0xab,0xc4,0x87,0x5c,0xea,0xb3,0xe7,0x6e,
+    0x8d,0x0f,0xba,0xd9,0x4f,0xfb,0xc0,0x74,0x15,0x71,0x4a,0x7d,0xd0,0x74,0x9e,0xf1,
+    0xa9,0x66,0x7c,0x6b,0x91,0x27,0x01,0xbe,0x46,0xe2,0x53,0x5f,0x99,0x8c,0x46,0xf0,
+    0x95,0x11,0x5f,0x39,0xad,0x33,0xbe,0x0a,0xf0,0x95,0x13,0xcf,0x3a,0x1f,0x74,0xb3,
+    0x9f,0xcb,0xe2,0xab,0xf4,0x41,0x5b,0x47,0x7c,0x95,0xc4,0xb7,0x1e,0x79,0x92,0xe0,
+    0x6b,0x20,0x3e,0xf5,0x25,0x64,0x34,0x80,0x2f,0x41,0x7c,0x1b,0x68,0x9d,0xf1,0xbd,
+    0x00,0xbe,0x0d,0xc4,0xb3,0xd1,0x07,0xdd,0xec,0x17,0xb3,0xf8,0x36,0xf9,0xa0,0x6d,
+    0x24,0xbe,0x4d,0xc4,0xb7,0x19,0x79,0x76,0x80,0xaf,0x9e,0xf8,0xd4,0x57,0xa5,0xeb,
+    0xc0,0x57,0x45,0x7c,0x5b,0x68,0x9d,0xf1,0x25,0xc1,0xb7,0x85,0x78,0xb6,0xfa,0xa0,
+    0x9b,0xfd,0x72,0x16,0xdf,0x36,0x1f,0xb4,0xad,0xc4,0xb7,0x8d,0xf8,0xb6,0x23,0x4f,
+    0x0a,0x7c,0x75,0xc4,0xa7,0xbe,0x6a,0x8d,0x0d,0xbe,0x6a,0xe2,0xab,0xa1,0x75,0xc6,
+    0xf7,0x0a,0xf8,0x6a,0x88,0xa7,0xd6,0x07,0xdd,0xec,0x57,0xb3,0xf8,0x76,0xfa,0xa0,
+    0xd5,0x12,0x9f,0x6a,0xfa,0x3e,0x5b,0xde,0x3a,0xd8,0x76,0x4e,0xf5,0xb0,0xad,0xae,
+    0x0d,0xb0,0xed,0x39,0x6c,0x84,0x6d,0xef,0x8d,0x5e,0xc7,0xb1,0xdf,0x07,0x78,0x17,
+    0x3b,0xb0,0xdf,0x79,0xea,0x4b,0xea,0x9b,0x8b,0xee,0xc3,0xba,0x39,0xda,0xdb,0x43,
+    0xbc,0xc7,0xbd,0xd4,0xd3,0x1f,0x41,0x6f,0x17,0x4b,0x7b,0xd7,0xbb,0x3e,0x68,0x63,
+    0x88,0xa9,0x0c,0x16,0x6b,0x1e,0x3d,0x49,0xe7,0x7d,0xe4,0xc3,0x1c,0xe5,0xd2,0x35,
+    0x73,0x98,0x1b,0x07,0xaf,0xf6,0x9c,0xf7,0x71,0x3e,0x0b,0xd4,0xa3,0xac,0xff,0x68,
+    0x93,0xfe,0xbf,0xfe,0x13,0xc3,0x07,0xe6,0x02,0x71,0xe7,0xa0,0x26,0x0b,0xe8,0x3f,
+    0x6a,0xc7,0xa8,0xfe,0xaf,0x61,0xbe,0xf5,0x9f,0x0c,0xd5,0x5f,0x7d,0x29,0x19,0x19,
+    0x70,0xa5,0xa8,0xfe,0xbb,0x50,0x7f,0xfd,0x5f,0x6d,0xb9,0x5e,0x47,0xae,0x5d,0x54,
+    0xef,0x66,0x1f,0x74,0xb3,0xdf,0xf4,0x81,0xc9,0xea,0xbf,0xdb,0x07,0xad,0xd9,0x3f,
+    0xe6,0xdb,0x4d,0x7c,0x2d,0xe0,0xb3,0xfe,0x33,0x42,0x7c,0xea,0xdb,0x23,0x63,0x04,
+    0x7c,0x7b,0x88,0x6f,0x2f,0xf8,0x46,0x89,0x6f,0x1f,0xf8,0xf6,0x12,0x4f,0xab,0x0f,
+    0xba,0xd9,0xed,0x59,0x7c,0x69,0x1f,0xb4,0x56,0xe2,0x4b,0x13,0xdf,0x7e,0xf0,0x59,
+    0xff,0x19,0x26,0x3e,0xf5,0x1d,0x90,0x31,0x0c,0xbe,0x03,0xc4,0x77,0x10,0x7c,0x67,
+    0x88,0xaf,0x13,0x7c,0x07,0x89,0xe7,0x90,0x0f,0xba,0xd9,0x87,0xb3,0xf8,0xba,0x7c,
+    0xd0,0x0e,0x11,0x5f,0x17,0xf1,0x1d,0x05,0x9f,0xf5,0x9f,0x21,0xe2,0x53,0x5f,0xb7,
+    0x8c,0x21,0xf0,0x75,0x13,0x5f,0x0f,0xf8,0xce,0x12,0x5f,0x2f,0xf8,0x7a,0x88,0xe7,
+    0x98,0x0f,0xba,0xd9,0x7d,0x59,0x7c,0xc7,0x7d,0xd0,0x8e,0x11,0xdf,0x71,0xe2,0x7b,
+    0x1b,0x7c,0xd6,0x7f,0x06,0x89,0x4f,0x7d,0x27,0x64,0x0c,0x82,0xef,0x04,0xf1,0xf5,
+    0x83,0x6f,0x8c,0xf8,0xde,0x01,0x5f,0x3f,0xf1,0x9c,0xf4,0x41,0x37,0xfb,0x54,0x16,
+    0xdf,0x80,0x0f,0xda,0x49,0xe2,0x1b,0x40,0xff,0xb0,0xbc,0x83,0xb0,0xed,0x9c,0x86,
+    0x60,0x5b,0x5d,0x87,0x61,0xdb,0x73,0x38,0x02,0xdb,0xde,0x9b,0x8c,0x5f,0xfe,0x7e,
+    0xeb,0xd5,0x7a,0xc1,0x87,0x3e,0xf4,0x83,0x79,0xf4,0x8d,0x0c,0xf5,0xaa,0x7c,0xbf,
+    0xbc,0x57,0x15,0xd1,0xd9,0xa8,0xaf,0x40,0x46,0x11,0x62,0x16,0xd0,0x39,0xac,0xf4,
+    0xff,0xed,0x55,0x85,0x3e,0xe8,0xd6,0xab,0x4e,0xfb,0xa0,0x69,0x7e,0x8f,0xfe,0x63,
+    0xb1,0x8a,0x88,0xef,0x63,0xcc,0x51,0xe6,0xd3,0xc8,0xa9,0x2c,0x13,0x6e,0x39,0xcb,
+    0x25,0xb9,0x9f,0x40,0xaf,0xbb,0x84,0xbc,0xfa,0x5b,0xe0,0x0a,0x7e,0x07,0x8c,0xe2,
+    0x37,0xc0,0x37,0xf8,0x86,0xb6,0x6f,0xd9,0xab,0xc8,0xc1,0xdf,0xb7,0xd7,0xa0,0xa9,
+    0xdc,0x2a,0x1c,0xfa,0x5d,0x7c,0x1d,0x73,0xaf,0xd1,0xef,0x97,0xb7,0x24,0xe6,0x15,
+    0xc4,0xbc,0x8e,0x3d,0x18,0xc3,0x44,0xd4,0xf3,0xbc,0xab,0x95,0xf1,0x2f,0x51,0xce,
+    0x09,0xfc,0xe4,0x0f,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000000.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000000.inc
index 591a822..5a0bef6 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000000.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000000.inc
@@ -1,349 +1,161 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayDraw_comp_00000000[] = {
-	0x07230203,0x00010000,0x00080007,0x000001ba,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000009f,0x000000b7,0x00060010,
-	0x00000004,0x00000011,0x00000008,0x00000004,0x00000001,0x00030003,0x00000002,0x000001c2,
-	0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,
-	0x74636e75,0x736e6f69,0x00000000,0x00040005,0x00000004,0x6e69616d,0x00000000,0x00070005,
-	0x0000000d,0x65746e69,0x63657372,0x76287374,0x763b3275,0x003b3475,0x00050005,0x0000000b,
-	0x67616d69,0x6f6f4365,0x00736472,0x00060005,0x0000000c,0x67646977,0x6f437465,0x7364726f,
-	0x00000000,0x00070005,0x00000013,0x43746567,0x28726168,0x763b3175,0x753b3275,0x00003b31,
-	0x00050005,0x00000010,0x74786574,0x67646957,0x00007465,0x00060005,0x00000011,0x726f6f63,
-	0x576e4964,0x65676469,0x00000074,0x00060005,0x00000012,0x746e6f66,0x70796c47,0x64695768,
-	0x00006874,0x00090005,0x0000001b,0x706d6173,0x6f46656c,0x7528746e,0x75763b31,0x75763b32,
-	0x31753b32,0x0000003b,0x00050005,0x00000017,0x74786574,0x72616843,0x00000000,0x00060005,
-	0x00000018,0x726f6f63,0x576e4964,0x65676469,0x00000074,0x00060005,0x00000019,0x746e6f66,
-	0x70796c47,0x7a695368,0x00000065,0x00050005,0x0000001a,0x746e6f66,0x6579614c,0x00000072,
-	0x00070005,0x00000020,0x56746567,0x65756c61,0x3b317528,0x3b327576,0x003b3175,0x00050005,
-	0x0000001d,0x70617267,0x64695768,0x00746567,0x00060005,0x0000001e,0x726f6f63,0x576e4964,
-	0x65676469,0x00000074,0x00050005,0x0000001f,0x756c6176,0x64695765,0x00006874,0x00060005,
-	0x00000026,0x6e656c62,0x66762864,0x66763b34,0x00003b34,0x00060005,0x00000024,0x6e656c62,
-	0x53646564,0x7261466f,0x00000000,0x00040005,0x00000025,0x6f6c6f63,0x00000072,0x00050005,
-	0x00000035,0x72616863,0x65646e49,0x00000078,0x00050005,0x00000039,0x6b636170,0x65646e49,
-	0x00000078,0x00050005,0x0000003d,0x6b636170,0x68436465,0x00737261,0x00060005,0x00000040,
-	0x74786554,0x67646957,0x61447465,0x00006174,0x00060006,0x00000040,0x00000000,0x726f6f63,
-	0x616e6964,0x00736574,0x00050006,0x00000040,0x00000001,0x6f6c6f63,0x00000072,0x00060006,
-	0x00000040,0x00000002,0x746e6f66,0x657a6953,0x00000000,0x00050006,0x00000040,0x00000003,
-	0x74786574,0x00000000,0x00050005,0x00000043,0x74786554,0x67646957,0x00737465,0x00070006,
-	0x00000043,0x00000000,0x74786574,0x67646957,0x44737465,0x00617461,0x00030005,0x00000045,
-	0x00000000,0x00040005,0x00000050,0x66696873,0x00000074,0x00060005,0x0000005d,0x726f6f63,
-	0x476e4964,0x6870796c,0x00000000,0x00050005,0x0000005f,0x70796c67,0x66664f68,0x00746573,
-	0x00040005,0x00000066,0x746e6f66,0x00000000,0x00050005,0x00000076,0x756c6176,0x646e4965,
-	0x00007865,0x00060005,0x0000007a,0x70617247,0x64695768,0x44746567,0x00617461,0x00060006,
-	0x0000007a,0x00000000,0x726f6f63,0x616e6964,0x00736574,0x00050006,0x0000007a,0x00000001,
-	0x6f6c6f63,0x00000072,0x00060006,0x0000007a,0x00000002,0x756c6176,0x64695765,0x00006874,
-	0x00050006,0x0000007a,0x00000003,0x756c6176,0x00007365,0x00060005,0x0000007c,0x70617247,
-	0x64695768,0x73746567,0x00000000,0x00080006,0x0000007c,0x00000000,0x70617267,0x64695768,
-	0x73746567,0x61746144,0x00000000,0x00030005,0x0000007e,0x00000000,0x00050005,0x0000009c,
-	0x67616d69,0x6f6f4365,0x00736472,0x00080005,0x0000009f,0x475f6c67,0x61626f6c,0x766e496c,
-	0x7461636f,0x496e6f69,0x00000044,0x00060005,0x000000a3,0x68737550,0x736e6f43,0x746e6174,
-	0x00000073,0x00060006,0x000000a3,0x00000000,0x7074756f,0x69537475,0x0000657a,0x00040005,
-	0x000000a5,0x61726170,0x0000736d,0x00060005,0x000000af,0x6e656c62,0x57646564,0x65676469,
-	0x00007374,0x00060005,0x000000b2,0x67627573,0x70756f72,0x67646957,0x00737465,0x00060005,
-	0x000000b5,0x6c6c7563,0x69576465,0x74656764,0x00000073,0x00060005,0x000000b7,0x575f6c67,
-	0x476b726f,0x70756f72,0x00004449,0x00050005,0x000000bd,0x74786574,0x67646957,0x00737465,
-	0x00060005,0x000000c0,0x70617267,0x64695768,0x73746567,0x00000000,0x00050005,0x000000cb,
-	0x70617267,0x64695768,0x00746567,0x00060005,0x000000d6,0x67646977,0x6f437465,0x7364726f,
-	0x00000000,0x00060005,0x00000109,0x726f6f63,0x576e4964,0x65676469,0x00000074,0x00050005,
-	0x0000010e,0x756c6176,0x64695765,0x00006874,0x00040005,0x00000113,0x756c6176,0x00000065,
-	0x00040005,0x00000118,0x6f6c6f63,0x00000072,0x00060005,0x00000119,0x67646977,0x65487465,
-	0x74686769,0x00000000,0x00070005,0x00000120,0x69646e69,0x65746163,0x7265764f,0x776f6c66,
-	0x00000000,0x00050005,0x0000014f,0x74786574,0x67646957,0x00007465,0x00060005,0x00000158,
-	0x67646977,0x6f437465,0x7364726f,0x00000000,0x00060005,0x00000163,0x726f6f63,0x576e4964,
-	0x65676469,0x00000074,0x00060005,0x00000168,0x746e6f66,0x657a6953,0x6b636150,0x00006465,
-	0x00060005,0x0000016c,0x746e6f66,0x70796c47,0x7a695368,0x00000065,0x00050005,0x0000016f,
-	0x746e6f66,0x6579614c,0x00000072,0x00050005,0x00000172,0x74786574,0x72616843,0x00000000,
-	0x00050005,0x0000017e,0x706d6173,0x6156656c,0x0065756c,0x00040005,0x00000184,0x6f6c6f63,
-	0x00000072,0x00060005,0x00000197,0x6e656c62,0x43646564,0x726f6c6f,0x00000000,0x00040005,
-	0x0000019f,0x6f6c6f63,0x00000072,0x00050005,0x000001a2,0x6e656c62,0x74754f64,0x00747570,
-	0x00040047,0x0000003f,0x00000006,0x00000010,0x00050048,0x00000040,0x00000000,0x00000023,
-	0x00000000,0x00050048,0x00000040,0x00000001,0x00000023,0x00000010,0x00050048,0x00000040,
-	0x00000002,0x00000023,0x00000020,0x00050048,0x00000040,0x00000003,0x00000023,0x00000030,
-	0x00040047,0x00000042,0x00000006,0x00000130,0x00050048,0x00000043,0x00000000,0x00000023,
-	0x00000000,0x00030047,0x00000043,0x00000002,0x00040047,0x00000045,0x00000022,0x00000000,
-	0x00040047,0x00000045,0x00000021,0x00000001,0x00040047,0x00000066,0x00000022,0x00000000,
-	0x00040047,0x00000066,0x00000021,0x00000004,0x00040047,0x00000079,0x00000006,0x00000010,
-	0x00050048,0x0000007a,0x00000000,0x00000023,0x00000000,0x00050048,0x0000007a,0x00000001,
-	0x00000023,0x00000010,0x00050048,0x0000007a,0x00000002,0x00000023,0x00000020,0x00050048,
-	0x0000007a,0x00000003,0x00000023,0x00000030,0x00040047,0x0000007b,0x00000006,0x00000130,
-	0x00050048,0x0000007c,0x00000000,0x00000023,0x00000000,0x00030047,0x0000007c,0x00000002,
-	0x00040047,0x0000007e,0x00000022,0x00000000,0x00040047,0x0000007e,0x00000021,0x00000002,
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-	0x00000000,0x00030047,0x000000a3,0x00000002,0x00040047,0x000000b5,0x00000022,0x00000000,
-	0x00040047,0x000000b5,0x00000021,0x00000003,0x00040047,0x000000b7,0x0000000b,0x0000001a,
-	0x00040047,0x000001a2,0x00000022,0x00000000,0x00040047,0x000001a2,0x00000021,0x00000000,
-	0x00040047,0x000001b9,0x0000000b,0x00000019,0x00020013,0x00000002,0x00030021,0x00000003,
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-	0x00050021,0x00000023,0x00000022,0x00000022,0x00000022,0x00040017,0x00000029,0x00000009,
-	0x00000002,0x00040020,0x00000034,0x00000007,0x00000006,0x0004002b,0x00000006,0x00000036,
-	0x00000000,0x0004002b,0x00000006,0x0000003b,0x00000004,0x0004002b,0x00000006,0x0000003e,
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-	0x00000002,0x00000043,0x0004003b,0x00000044,0x00000045,0x00000002,0x00040015,0x00000046,
-	0x00000020,0x00000001,0x0004002b,0x00000046,0x00000047,0x00000000,0x0004002b,0x00000046,
-	0x00000048,0x00000003,0x00040020,0x0000004d,0x00000002,0x00000006,0x0004002b,0x00000006,
-	0x00000053,0x00000008,0x0004002b,0x00000006,0x00000058,0x000000ff,0x00040020,0x0000005c,
-	0x00000007,0x00000007,0x00090019,0x00000064,0x00000015,0x00000001,0x00000000,0x00000001,
-	0x00000000,0x00000001,0x00000000,0x00040020,0x00000065,0x00000000,0x00000064,0x0004003b,
-	0x00000065,0x00000066,0x00000000,0x00040017,0x0000006b,0x00000046,0x00000002,0x00040017,
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-	0x0004002b,0x00000015,0x00000089,0x3f800000,0x0004002b,0x00000006,0x0000008a,0x00000003,
-	0x00040017,0x0000009d,0x00000006,0x00000003,0x00040020,0x0000009e,0x00000001,0x0000009d,
-	0x0004003b,0x0000009e,0x0000009f,0x00000001,0x0003001e,0x000000a3,0x00000007,0x00040020,
-	0x000000a4,0x00000009,0x000000a3,0x0004003b,0x000000a4,0x000000a5,0x00000009,0x00040020,
-	0x000000a6,0x00000009,0x00000007,0x00040020,0x000000ae,0x00000007,0x00000022,0x0004002b,
-	0x00000015,0x000000b0,0x00000000,0x0007002c,0x00000022,0x000000b1,0x000000b0,0x000000b0,
-	0x000000b0,0x00000089,0x00090019,0x000000b3,0x00000006,0x00000001,0x00000000,0x00000000,
-	0x00000000,0x00000001,0x00000000,0x00040020,0x000000b4,0x00000000,0x000000b3,0x0004003b,
-	0x000000b4,0x000000b5,0x00000000,0x0004003b,0x0000009e,0x000000b7,0x00000001,0x0004002b,
-	0x00000006,0x000000c1,0x00000001,0x0004002b,0x00000046,0x000000cf,0x00000001,0x00040020,
-	0x000000d5,0x00000007,0x00000008,0x00040020,0x000000d8,0x00000002,0x00000008,0x0004002b,
-	0x00000006,0x000000f6,0x00000002,0x0007002c,0x00000022,0x00000107,0x000000b0,0x000000b0,
-	0x000000b0,0x000000b0,0x0004002b,0x00000046,0x00000110,0x00000002,0x00040020,0x0000011f,
-	0x00000007,0x00000009,0x00040020,0x00000142,0x00000002,0x00000022,0x0004002b,0x00000006,
-	0x00000179,0x00000060,0x00040020,0x0000017d,0x00000007,0x00000015,0x0004002b,0x00000015,
-	0x00000185,0x3ecccccd,0x0007002c,0x00000022,0x00000186,0x000000b0,0x000000b0,0x000000b0,
-	0x00000185,0x00040020,0x00000196,0x00000007,0x00000087,0x00090019,0x000001a0,0x00000015,
-	0x00000001,0x00000000,0x00000000,0x00000000,0x00000002,0x00000001,0x00040020,0x000001a1,
-	0x00000000,0x000001a0,0x0004003b,0x000001a1,0x000001a2,0x00000000,0x0006002c,0x0000009d,
-	0x000001b9,0x00000053,0x0000003b,0x000000c1,0x00050036,0x00000002,0x00000004,0x00000000,
-	0x00000003,0x000200f8,0x00000005,0x0004003b,0x0000005c,0x0000009c,0x00000007,0x0004003b,
-	0x000000ae,0x000000af,0x00000007,0x0004003b,0x0000005c,0x000000b2,0x00000007,0x0004003b,
-	0x00000034,0x000000bd,0x00000007,0x0004003b,0x00000034,0x000000c0,0x00000007,0x0004003b,
-	0x00000034,0x000000cb,0x00000007,0x0004003b,0x000000d5,0x000000d6,0x00000007,0x0004003b,
-	0x0000005c,0x00000109,0x00000007,0x0004003b,0x00000034,0x0000010e,0x00000007,0x0004003b,
-	0x00000034,0x00000113,0x00000007,0x0004003b,0x000000ae,0x00000118,0x00000007,0x0004003b,
-	0x00000034,0x00000119,0x00000007,0x0004003b,0x0000011f,0x00000120,0x00000007,0x0004003b,
-	0x00000034,0x0000014f,0x00000007,0x0004003b,0x000000d5,0x00000158,0x00000007,0x0004003b,
-	0x0000005c,0x00000163,0x00000007,0x0004003b,0x000000d5,0x00000168,0x00000007,0x0004003b,
-	0x0000005c,0x0000016c,0x00000007,0x0004003b,0x00000034,0x0000016f,0x00000007,0x0004003b,
-	0x00000034,0x00000172,0x00000007,0x0004003b,0x0000017d,0x0000017e,0x00000007,0x0004003b,
-	0x000000ae,0x00000184,0x00000007,0x0004003b,0x00000196,0x00000197,0x00000007,0x0004003b,
-	0x000000ae,0x0000019f,0x00000007,0x0004003d,0x0000009d,0x000000a0,0x0000009f,0x0007004f,
-	0x00000007,0x000000a1,0x000000a0,0x000000a0,0x00000000,0x00000001,0x0003003e,0x0000009c,
-	0x000000a1,0x0004003d,0x00000007,0x000000a2,0x0000009c,0x00050041,0x000000a6,0x000000a7,
-	0x000000a5,0x00000047,0x0004003d,0x00000007,0x000000a8,0x000000a7,0x000500ae,0x00000029,
-	0x000000a9,0x000000a2,0x000000a8,0x0004009a,0x00000009,0x000000aa,0x000000a9,0x000300f7,
-	0x000000ac,0x00000000,0x000400fa,0x000000aa,0x000000ab,0x000000ac,0x000200f8,0x000000ab,
-	0x000100fd,0x000200f8,0x000000ac,0x0003003e,0x000000af,0x000000b1,0x0004003d,0x000000b3,
-	0x000000b6,0x000000b5,0x0004003d,0x0000009d,0x000000b8,0x000000b7,0x0007004f,0x00000007,
-	0x000000b9,0x000000b8,0x000000b8,0x00000000,0x00000001,0x0004007c,0x0000006b,0x000000ba,
-	0x000000b9,0x0007005f,0x00000008,0x000000bb,0x000000b6,0x000000ba,0x00000002,0x00000047,
-	0x0007004f,0x00000007,0x000000bc,0x000000bb,0x000000bb,0x00000000,0x00000001,0x0003003e,
-	0x000000b2,0x000000bc,0x00050041,0x00000034,0x000000be,0x000000b2,0x00000036,0x0004003d,
-	0x00000006,0x000000bf,0x000000be,0x0003003e,0x000000bd,0x000000bf,0x00050041,0x00000034,
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-	0x000000c7,0x00000000,0x000200f9,0x000000c8,0x000200f8,0x000000c8,0x0004003d,0x00000006,
-	0x000000c9,0x000000c0,0x000500ab,0x00000009,0x000000ca,0x000000c9,0x00000036,0x000400fa,
-	0x000000ca,0x000000c5,0x000000c6,0x000200f8,0x000000c5,0x0004003d,0x00000006,0x000000cc,
-	0x000000c0,0x0006000c,0x00000046,0x000000cd,0x00000001,0x00000049,0x000000cc,0x0004007c,
-	0x00000006,0x000000ce,0x000000cd,0x0003003e,0x000000cb,0x000000ce,0x0004003d,0x00000006,
-	0x000000d0,0x000000cb,0x000500c4,0x00000046,0x000000d1,0x000000cf,0x000000d0,0x0004007c,
-	0x00000006,0x000000d2,0x000000d1,0x0004003d,0x00000006,0x000000d3,0x000000c0,0x000500c6,
-	0x00000006,0x000000d4,0x000000d3,0x000000d2,0x0003003e,0x000000c0,0x000000d4,0x0004003d,
-	0x00000006,0x000000d7,0x000000cb,0x00070041,0x000000d8,0x000000d9,0x0000007e,0x00000047,
-	0x000000d7,0x00000047,0x0004003d,0x00000008,0x000000da,0x000000d9,0x0003003e,0x000000d6,
-	0x000000da,0x0004003d,0x00000007,0x000000db,0x0000009c,0x0004003d,0x00000008,0x000000dc,
-	0x000000d6,0x00060039,0x00000009,0x000000dd,0x0000000d,0x000000db,0x000000dc,0x000400a8,
-	0x00000009,0x000000de,0x000000dd,0x000300f7,0x000000e0,0x00000000,0x000400fa,0x000000de,
-	0x000000df,0x000000e0,0x000200f8,0x000000df,0x000200f9,0x000000c7,0x000200f8,0x000000e0,
-	0x00050041,0x00000034,0x000000e2,0x0000009c,0x00000036,0x0004003d,0x00000006,0x000000e3,
-	0x000000e2,0x00050041,0x00000034,0x000000e4,0x000000d6,0x00000036,0x0004003d,0x00000006,
-	0x000000e5,0x000000e4,0x000500aa,0x00000009,0x000000e6,0x000000e3,0x000000e5,0x000400a8,
-	0x00000009,0x000000e7,0x000000e6,0x000300f7,0x000000e9,0x00000000,0x000400fa,0x000000e7,
-	0x000000e8,0x000000e9,0x000200f8,0x000000e8,0x00050041,0x00000034,0x000000ea,0x0000009c,
-	0x000000c1,0x0004003d,0x00000006,0x000000eb,0x000000ea,0x00050041,0x00000034,0x000000ec,
-	0x000000d6,0x000000c1,0x0004003d,0x00000006,0x000000ed,0x000000ec,0x000500aa,0x00000009,
-	0x000000ee,0x000000eb,0x000000ed,0x000200f9,0x000000e9,0x000200f8,0x000000e9,0x000700f5,
-	0x00000009,0x000000ef,0x000000e6,0x000000e0,0x000000ee,0x000000e8,0x000400a8,0x00000009,
-	0x000000f0,0x000000ef,0x000300f7,0x000000f2,0x00000000,0x000400fa,0x000000f0,0x000000f1,
-	0x000000f2,0x000200f8,0x000000f1,0x00050041,0x00000034,0x000000f3,0x0000009c,0x00000036,
-	0x0004003d,0x00000006,0x000000f4,0x000000f3,0x00050080,0x00000006,0x000000f5,0x000000f4,
-	0x000000c1,0x00050041,0x00000034,0x000000f7,0x000000d6,0x000000f6,0x0004003d,0x00000006,
-	0x000000f8,0x000000f7,0x000500aa,0x00000009,0x000000f9,0x000000f5,0x000000f8,0x000200f9,
-	0x000000f2,0x000200f8,0x000000f2,0x000700f5,0x00000009,0x000000fa,0x000000ef,0x000000e9,
-	0x000000f9,0x000000f1,0x000400a8,0x00000009,0x000000fb,0x000000fa,0x000300f7,0x000000fd,
-	0x00000000,0x000400fa,0x000000fb,0x000000fc,0x000000fd,0x000200f8,0x000000fc,0x00050041,
-	0x00000034,0x000000fe,0x0000009c,0x000000c1,0x0004003d,0x00000006,0x000000ff,0x000000fe,
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-	0x000000d6,0x0000008a,0x0004003d,0x00000006,0x00000102,0x00000101,0x000500aa,0x00000009,
-	0x00000103,0x00000100,0x00000102,0x000200f9,0x000000fd,0x000200f8,0x000000fd,0x000700f5,
-	0x00000009,0x00000104,0x000000fa,0x000000f2,0x00000103,0x000000fc,0x000300f7,0x00000106,
-	0x00000000,0x000400fa,0x00000104,0x00000105,0x00000106,0x000200f8,0x00000105,0x0003003e,
-	0x000000af,0x00000107,0x000200f9,0x000000c7,0x000200f8,0x00000106,0x0004003d,0x00000007,
-	0x0000010a,0x0000009c,0x0004003d,0x00000008,0x0000010b,0x000000d6,0x0007004f,0x00000007,
-	0x0000010c,0x0000010b,0x0000010b,0x00000000,0x00000001,0x00050082,0x00000007,0x0000010d,
-	0x0000010a,0x0000010c,0x0003003e,0x00000109,0x0000010d,0x0004003d,0x00000006,0x0000010f,
-	0x000000cb,0x00080041,0x0000004d,0x00000111,0x0000007e,0x00000047,0x0000010f,0x00000110,
-	0x00000036,0x0004003d,0x00000006,0x00000112,0x00000111,0x0003003e,0x0000010e,0x00000112,
-	0x0004003d,0x00000006,0x00000114,0x000000cb,0x0004003d,0x00000007,0x00000115,0x00000109,
-	0x0004003d,0x00000006,0x00000116,0x0000010e,0x00070039,0x00000006,0x00000117,0x00000020,
-	0x00000114,0x00000115,0x00000116,0x0003003e,0x00000113,0x00000117,0x0003003e,0x00000118,
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-	0x0000011b,0x0000011a,0x00050041,0x00000034,0x0000011c,0x000000d6,0x000000c1,0x0004003d,
-	0x00000006,0x0000011d,0x0000011c,0x00050082,0x00000006,0x0000011e,0x0000011b,0x0000011d,
-	0x0003003e,0x00000119,0x0000011e,0x0004003d,0x00000006,0x00000121,0x00000113,0x0004003d,
-	0x00000006,0x00000122,0x00000119,0x000500ac,0x00000009,0x00000123,0x00000121,0x00000122,
-	0x000300f7,0x00000125,0x00000000,0x000400fa,0x00000123,0x00000124,0x00000125,0x000200f8,
-	0x00000124,0x00050041,0x00000034,0x00000126,0x00000109,0x000000c1,0x0004003d,0x00000006,
-	0x00000127,0x00000126,0x00050080,0x00000006,0x00000128,0x00000127,0x0000003b,0x0004003d,
-	0x00000006,0x00000129,0x00000119,0x000500ae,0x00000009,0x0000012a,0x00000128,0x00000129,
-	0x000200f9,0x00000125,0x000200f8,0x00000125,0x000700f5,0x00000009,0x0000012b,0x00000123,
-	0x00000106,0x0000012a,0x00000124,0x000300f7,0x0000012d,0x00000000,0x000400fa,0x0000012b,
-	0x0000012c,0x0000012d,0x000200f8,0x0000012c,0x00050041,0x00000034,0x0000012e,0x00000109,
-	0x00000036,0x0004003d,0x00000006,0x0000012f,0x0000012e,0x00050041,0x00000034,0x00000130,
-	0x00000109,0x000000c1,0x0004003d,0x00000006,0x00000131,0x00000130,0x000500c6,0x00000006,
-	0x00000132,0x0000012f,0x00000131,0x000500c7,0x00000006,0x00000133,0x00000132,0x000000c1,
-	0x000500aa,0x00000009,0x00000134,0x00000133,0x00000036,0x000200f9,0x0000012d,0x000200f8,
-	0x0000012d,0x000700f5,0x00000009,0x00000135,0x0000012b,0x00000125,0x00000134,0x0000012c,
-	0x0003003e,0x00000120,0x00000135,0x0004003d,0x00000006,0x00000136,0x00000119,0x00050041,
-	0x00000034,0x00000137,0x00000109,0x000000c1,0x0004003d,0x00000006,0x00000138,0x00000137,
-	0x00050082,0x00000006,0x00000139,0x00000136,0x00000138,0x0004003d,0x00000006,0x0000013a,
-	0x00000113,0x000500b0,0x00000009,0x0000013b,0x00000139,0x0000013a,0x0004003d,0x00000009,
-	0x0000013c,0x00000120,0x000400a8,0x00000009,0x0000013d,0x0000013c,0x000500a7,0x00000009,
-	0x0000013e,0x0000013b,0x0000013d,0x000300f7,0x00000140,0x00000000,0x000400fa,0x0000013e,
-	0x0000013f,0x00000140,0x000200f8,0x0000013f,0x0004003d,0x00000006,0x00000141,0x000000cb,
-	0x00070041,0x00000142,0x00000143,0x0000007e,0x00000047,0x00000141,0x000000cf,0x0004003d,
-	0x00000022,0x00000144,0x00000143,0x0003003e,0x00000118,0x00000144,0x0004003d,0x00000022,
-	0x00000145,0x000000af,0x0004003d,0x00000022,0x00000146,0x00000118,0x00060039,0x00000022,
-	0x00000147,0x00000026,0x00000145,0x00000146,0x0003003e,0x000000af,0x00000147,0x000200f9,
-	0x00000140,0x000200f8,0x00000140,0x000200f9,0x000000c7,0x000200f8,0x000000c7,0x000200f9,
-	0x000000c4,0x000200f8,0x000000c6,0x000200f9,0x00000148,0x000200f8,0x00000148,0x000400f6,
-	0x0000014a,0x0000014b,0x00000000,0x000200f9,0x0000014c,0x000200f8,0x0000014c,0x0004003d,
-	0x00000006,0x0000014d,0x000000bd,0x000500ab,0x00000009,0x0000014e,0x0000014d,0x00000036,
-	0x000400fa,0x0000014e,0x00000149,0x0000014a,0x000200f8,0x00000149,0x0004003d,0x00000006,
-	0x00000150,0x000000bd,0x0006000c,0x00000046,0x00000151,0x00000001,0x00000049,0x00000150,
-	0x0004007c,0x00000006,0x00000152,0x00000151,0x0003003e,0x0000014f,0x00000152,0x0004003d,
-	0x00000006,0x00000153,0x0000014f,0x000500c4,0x00000046,0x00000154,0x000000cf,0x00000153,
-	0x0004007c,0x00000006,0x00000155,0x00000154,0x0004003d,0x00000006,0x00000156,0x000000bd,
-	0x000500c6,0x00000006,0x00000157,0x00000156,0x00000155,0x0003003e,0x000000bd,0x00000157,
-	0x0004003d,0x00000006,0x00000159,0x0000014f,0x00070041,0x000000d8,0x0000015a,0x00000045,
-	0x00000047,0x00000159,0x00000047,0x0004003d,0x00000008,0x0000015b,0x0000015a,0x0003003e,
-	0x00000158,0x0000015b,0x0004003d,0x00000007,0x0000015c,0x0000009c,0x0004003d,0x00000008,
-	0x0000015d,0x00000158,0x00060039,0x00000009,0x0000015e,0x0000000d,0x0000015c,0x0000015d,
-	0x000400a8,0x00000009,0x0000015f,0x0000015e,0x000300f7,0x00000161,0x00000000,0x000400fa,
-	0x0000015f,0x00000160,0x00000161,0x000200f8,0x00000160,0x000200f9,0x0000014b,0x000200f8,
-	0x00000161,0x0004003d,0x00000007,0x00000164,0x0000009c,0x0004003d,0x00000008,0x00000165,
-	0x00000158,0x0007004f,0x00000007,0x00000166,0x00000165,0x00000165,0x00000000,0x00000001,
-	0x00050082,0x00000007,0x00000167,0x00000164,0x00000166,0x0003003e,0x00000163,0x00000167,
-	0x0004003d,0x00000006,0x00000169,0x0000014f,0x00070041,0x000000d8,0x0000016a,0x00000045,
-	0x00000047,0x00000169,0x00000110,0x0004003d,0x00000008,0x0000016b,0x0000016a,0x0003003e,
-	0x00000168,0x0000016b,0x0004003d,0x00000008,0x0000016d,0x00000168,0x0007004f,0x00000007,
-	0x0000016e,0x0000016d,0x0000016d,0x00000000,0x00000001,0x0003003e,0x0000016c,0x0000016e,
-	0x00050041,0x00000034,0x00000170,0x00000168,0x000000f6,0x0004003d,0x00000006,0x00000171,
-	0x00000170,0x0003003e,0x0000016f,0x00000171,0x0004003d,0x00000006,0x00000173,0x0000014f,
-	0x0004003d,0x00000007,0x00000174,0x00000163,0x00050041,0x00000034,0x00000175,0x0000016c,
-	0x00000036,0x0004003d,0x00000006,0x00000176,0x00000175,0x00070039,0x00000006,0x00000177,
-	0x00000013,0x00000173,0x00000174,0x00000176,0x0003003e,0x00000172,0x00000177,0x0004003d,
-	0x00000006,0x00000178,0x00000172,0x000500b0,0x00000009,0x0000017a,0x00000178,0x00000179,
-	0x000300f7,0x0000017c,0x00000000,0x000400fa,0x0000017a,0x0000017b,0x0000017c,0x000200f8,
-	0x0000017b,0x0004003d,0x00000006,0x0000017f,0x00000172,0x0004003d,0x00000007,0x00000180,
-	0x00000163,0x0004003d,0x00000007,0x00000181,0x0000016c,0x0004003d,0x00000006,0x00000182,
-	0x0000016f,0x00080039,0x00000015,0x00000183,0x0000001b,0x0000017f,0x00000180,0x00000181,
-	0x00000182,0x0003003e,0x0000017e,0x00000183,0x0003003e,0x00000184,0x00000186,0x0004003d,
-	0x00000022,0x00000187,0x00000184,0x0004003d,0x00000006,0x00000188,0x0000014f,0x00070041,
-	0x00000142,0x00000189,0x00000045,0x00000047,0x00000188,0x000000cf,0x0004003d,0x00000022,
-	0x0000018a,0x00000189,0x0004003d,0x00000015,0x0000018b,0x0000017e,0x00070050,0x00000022,
-	0x0000018c,0x0000018b,0x0000018b,0x0000018b,0x0000018b,0x0008000c,0x00000022,0x0000018d,
-	0x00000001,0x0000002e,0x00000187,0x0000018a,0x0000018c,0x0003003e,0x00000184,0x0000018d,
-	0x0004003d,0x00000022,0x0000018e,0x000000af,0x0004003d,0x00000022,0x0000018f,0x00000184,
-	0x00060039,0x00000022,0x00000190,0x00000026,0x0000018e,0x0000018f,0x0003003e,0x000000af,
-	0x00000190,0x000200f9,0x0000017c,0x000200f8,0x0000017c,0x000200f9,0x0000014b,0x000200f8,
-	0x0000014b,0x000200f9,0x00000148,0x000200f8,0x0000014a,0x00050041,0x0000017d,0x00000191,
-	0x000000af,0x0000008a,0x0004003d,0x00000015,0x00000192,0x00000191,0x000500b8,0x00000009,
-	0x00000193,0x00000192,0x00000089,0x000300f7,0x00000195,0x00000000,0x000400fa,0x00000193,
-	0x00000194,0x00000195,0x000200f8,0x00000194,0x0004003d,0x00000022,0x00000198,0x000000af,
-	0x0008004f,0x00000087,0x00000199,0x00000198,0x00000198,0x00000000,0x00000001,0x00000002,
-	0x0003003e,0x00000197,0x00000199,0x00050041,0x0000017d,0x0000019a,0x000000af,0x0000008a,
-	0x0004003d,0x00000015,0x0000019b,0x0000019a,0x000500ba,0x00000009,0x0000019c,0x0000019b,
-	0x000000b0,0x000300f7,0x0000019e,0x00000000,0x000400fa,0x0000019c,0x0000019d,0x0000019e,
-	0x000200f8,0x0000019d,0x0004003d,0x000001a0,0x000001a3,0x000001a2,0x0004003d,0x00000007,
-	0x000001a4,0x0000009c,0x0004007c,0x0000006b,0x000001a5,0x000001a4,0x00050062,0x00000022,
-	0x000001a6,0x000001a3,0x000001a5,0x0003003e,0x0000019f,0x000001a6,0x0004003d,0x00000022,
-	0x000001a7,0x0000019f,0x0008004f,0x00000087,0x000001a8,0x000001a7,0x000001a7,0x00000000,
-	0x00000001,0x00000002,0x00050041,0x0000017d,0x000001a9,0x0000019f,0x0000008a,0x0004003d,
-	0x00000015,0x000001aa,0x000001a9,0x0005008e,0x00000087,0x000001ab,0x000001a8,0x000001aa,
-	0x00050041,0x0000017d,0x000001ac,0x000000af,0x0000008a,0x0004003d,0x00000015,0x000001ad,
-	0x000001ac,0x0005008e,0x00000087,0x000001ae,0x000001ab,0x000001ad,0x0004003d,0x00000087,
-	0x000001af,0x00000197,0x00050081,0x00000087,0x000001b0,0x000001af,0x000001ae,0x0003003e,
-	0x00000197,0x000001b0,0x000200f9,0x0000019e,0x000200f8,0x0000019e,0x0004003d,0x000001a0,
-	0x000001b1,0x000001a2,0x0004003d,0x00000007,0x000001b2,0x0000009c,0x0004007c,0x0000006b,
-	0x000001b3,0x000001b2,0x0004003d,0x00000087,0x000001b4,0x00000197,0x00050051,0x00000015,
-	0x000001b5,0x000001b4,0x00000000,0x00050051,0x00000015,0x000001b6,0x000001b4,0x00000001,
-	0x00050051,0x00000015,0x000001b7,0x000001b4,0x00000002,0x00070050,0x00000022,0x000001b8,
-	0x000001b5,0x000001b6,0x000001b7,0x00000089,0x00040063,0x000001b1,0x000001b3,0x000001b8,
-	0x000200f9,0x00000195,0x000200f8,0x00000195,0x000100fd,0x00010038,0x00050036,0x00000009,
-	0x0000000d,0x00000000,0x0000000a,0x00030037,0x00000007,0x0000000b,0x00030037,0x00000008,
-	0x0000000c,0x000200f8,0x0000000e,0x0007004f,0x00000007,0x00000028,0x0000000c,0x0000000c,
-	0x00000000,0x00000001,0x000500ae,0x00000029,0x0000002a,0x0000000b,0x00000028,0x0004009b,
-	0x00000009,0x0000002b,0x0000002a,0x000300f7,0x0000002d,0x00000000,0x000400fa,0x0000002b,
-	0x0000002c,0x0000002d,0x000200f8,0x0000002c,0x0007004f,0x00000007,0x0000002e,0x0000000c,
-	0x0000000c,0x00000002,0x00000003,0x000500b0,0x00000029,0x0000002f,0x0000000b,0x0000002e,
-	0x0004009b,0x00000009,0x00000030,0x0000002f,0x000200f9,0x0000002d,0x000200f8,0x0000002d,
-	0x000700f5,0x00000009,0x00000031,0x0000002b,0x0000000e,0x00000030,0x0000002c,0x000200fe,
-	0x00000031,0x00010038,0x00050036,0x00000006,0x00000013,0x00000000,0x0000000f,0x00030037,
-	0x00000006,0x00000010,0x00030037,0x00000007,0x00000011,0x00030037,0x00000006,0x00000012,
-	0x000200f8,0x00000014,0x0004003b,0x00000034,0x00000035,0x00000007,0x0004003b,0x00000034,
-	0x00000039,0x00000007,0x0004003b,0x00000034,0x0000003d,0x00000007,0x0004003b,0x00000034,
-	0x00000050,0x00000007,0x00050051,0x00000006,0x00000037,0x00000011,0x00000000,0x00050086,
-	0x00000006,0x00000038,0x00000037,0x00000012,0x0003003e,0x00000035,0x00000038,0x0004003d,
-	0x00000006,0x0000003a,0x00000035,0x00050086,0x00000006,0x0000003c,0x0000003a,0x0000003b,
-	0x0003003e,0x00000039,0x0000003c,0x0004003d,0x00000006,0x00000049,0x00000039,0x00050086,
-	0x00000006,0x0000004a,0x00000049,0x0000003b,0x0004003d,0x00000006,0x0000004b,0x00000039,
-	0x00050089,0x00000006,0x0000004c,0x0000004b,0x0000003b,0x00090041,0x0000004d,0x0000004e,
-	0x00000045,0x00000047,0x00000010,0x00000048,0x0000004a,0x0000004c,0x0004003d,0x00000006,
-	0x0000004f,0x0000004e,0x0003003e,0x0000003d,0x0000004f,0x0004003d,0x00000006,0x00000051,
-	0x00000035,0x00050089,0x00000006,0x00000052,0x00000051,0x0000003b,0x00050084,0x00000006,
-	0x00000054,0x00000052,0x00000053,0x0003003e,0x00000050,0x00000054,0x0004003d,0x00000006,
-	0x00000055,0x0000003d,0x0004003d,0x00000006,0x00000056,0x00000050,0x000500c2,0x00000006,
-	0x00000057,0x00000055,0x00000056,0x000500c7,0x00000006,0x00000059,0x00000057,0x00000058,
-	0x000200fe,0x00000059,0x00010038,0x00050036,0x00000015,0x0000001b,0x00000000,0x00000016,
-	0x00030037,0x00000006,0x00000017,0x00030037,0x00000007,0x00000018,0x00030037,0x00000007,
-	0x00000019,0x00030037,0x00000006,0x0000001a,0x000200f8,0x0000001c,0x0004003b,0x0000005c,
-	0x0000005d,0x00000007,0x0004003b,0x0000005c,0x0000005f,0x00000007,0x00050089,0x00000007,
-	0x0000005e,0x00000018,0x00000019,0x0003003e,0x0000005d,0x0000005e,0x00050089,0x00000006,
-	0x00000060,0x00000017,0x00000041,0x00050086,0x00000006,0x00000061,0x00000017,0x00000041,
-	0x00050050,0x00000007,0x00000062,0x00000060,0x00000061,0x00050084,0x00000007,0x00000063,
-	0x00000019,0x00000062,0x0003003e,0x0000005f,0x00000063,0x0004003d,0x00000064,0x00000067,
-	0x00000066,0x0004003d,0x00000007,0x00000068,0x0000005f,0x0004003d,0x00000007,0x00000069,
-	0x0000005d,0x00050080,0x00000007,0x0000006a,0x00000068,0x00000069,0x0004007c,0x0000006b,
-	0x0000006c,0x0000006a,0x0004007c,0x00000046,0x0000006d,0x0000001a,0x00050051,0x00000046,
-	0x0000006f,0x0000006c,0x00000000,0x00050051,0x00000046,0x00000070,0x0000006c,0x00000001,
-	0x00060050,0x0000006e,0x00000071,0x0000006f,0x00000070,0x0000006d,0x0007005f,0x00000022,
-	0x00000072,0x00000067,0x00000071,0x00000002,0x00000047,0x00050051,0x00000015,0x00000073,
-	0x00000072,0x00000000,0x000200fe,0x00000073,0x00010038,0x00050036,0x00000006,0x00000020,
-	0x00000000,0x0000000f,0x00030037,0x00000006,0x0000001d,0x00030037,0x00000007,0x0000001e,
-	0x00030037,0x00000006,0x0000001f,0x000200f8,0x00000021,0x0004003b,0x00000034,0x00000076,
-	0x00000007,0x00050051,0x00000006,0x00000077,0x0000001e,0x00000000,0x00050086,0x00000006,
-	0x00000078,0x00000077,0x0000001f,0x0003003e,0x00000076,0x00000078,0x0004003d,0x00000006,
-	0x0000007f,0x00000076,0x00050086,0x00000006,0x00000080,0x0000007f,0x0000003b,0x0004003d,
-	0x00000006,0x00000081,0x00000076,0x00050089,0x00000006,0x00000082,0x00000081,0x0000003b,
-	0x00090041,0x0000004d,0x00000083,0x0000007e,0x00000047,0x0000001d,0x00000048,0x00000080,
-	0x00000082,0x0004003d,0x00000006,0x00000084,0x00000083,0x000200fe,0x00000084,0x00010038,
-	0x00050036,0x00000022,0x00000026,0x00000000,0x00000023,0x00030037,0x00000022,0x00000024,
-	0x00030037,0x00000022,0x00000025,0x000200f8,0x00000027,0x0008004f,0x00000087,0x00000088,
-	0x00000024,0x00000024,0x00000000,0x00000001,0x00000002,0x00050051,0x00000015,0x0000008b,
-	0x00000025,0x00000003,0x00050083,0x00000015,0x0000008c,0x00000089,0x0000008b,0x0005008e,
-	0x00000087,0x0000008d,0x00000088,0x0000008c,0x0008004f,0x00000087,0x0000008e,0x00000025,
-	0x00000025,0x00000000,0x00000001,0x00000002,0x00050051,0x00000015,0x0000008f,0x00000025,
-	0x00000003,0x0005008e,0x00000087,0x00000090,0x0000008e,0x0000008f,0x00050081,0x00000087,
-	0x00000091,0x0000008d,0x00000090,0x00050051,0x00000015,0x00000092,0x00000024,0x00000003,
-	0x00050051,0x00000015,0x00000093,0x00000025,0x00000003,0x00050083,0x00000015,0x00000094,
-	0x00000089,0x00000093,0x00050085,0x00000015,0x00000095,0x00000092,0x00000094,0x00050051,
-	0x00000015,0x00000096,0x00000091,0x00000000,0x00050051,0x00000015,0x00000097,0x00000091,
-	0x00000001,0x00050051,0x00000015,0x00000098,0x00000091,0x00000002,0x00070050,0x00000022,
-	0x00000099,0x00000096,0x00000097,0x00000098,0x00000095,0x000200fe,0x00000099,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayDraw.comp.00000000.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayDraw_comp_00000000[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x75,0x58,0x6b,0x8c,0x56,0xd5,
+    0x15,0xbd,0xfb,0x7c,0xc3,0xcc,0xd0,0xfa,0x00,0x2b,0x5a,0x95,0x8e,0x32,0x48,0x6d,
+    0x79,0x05,0x2d,0x12,0xcc,0x04,0x66,0x86,0xc7,0x30,0x80,0x2f,0x4a,0x8d,0xa6,0xfe,
+    0x00,0x5a,0x1e,0xb5,0x44,0x12,0xd3,0xc6,0x64,0x66,0x3e,0x09,0x5a,0xb5,0xa1,0xd1,
+    0xfe,0xb0,0xf2,0xa3,0x55,0x46,0x14,0x41,0x04,0x42,0xc6,0x20,0xce,0x38,0xfe,0x68,
+    0x46,0x61,0xb0,0x8d,0xa0,0x22,0x49,0x85,0x46,0x21,0x5a,0x28,0x53,0x45,0x1e,0x89,
+    0x0a,0xc2,0x64,0xba,0xd7,0xdd,0xeb,0x70,0xf7,0x77,0xfd,0x9c,0xe4,0xe4,0xde,0xb3,
+    0xf6,0x3e,0x6b,0xaf,0xb3,0xcf,0xbe,0xe7,0x9c,0xf9,0x0a,0x61,0x64,0x55,0x92,0x48,
+    0xf2,0xbd,0xa4,0x3a,0xb9,0x2f,0x24,0xe9,0xdf,0xd0,0x24,0x28,0x92,0x24,0xdf,0x4f,
+    0x2a,0xd3,0xe7,0xac,0x5b,0xe7,0xdf,0x3a,0xfe,0x77,0xbf,0x5f,0x3c,0x7e,0xe2,0xcd,
+    0x13,0x60,0xbf,0x24,0x29,0xa4,0x7e,0xb0,0x5d,0x9a,0x54,0x25,0x83,0xf4,0x59,0xa1,
+    0xed,0xfe,0x45,0xf7,0xad,0x00,0xfe,0x9c,0xb6,0x4e,0x6d,0x43,0x74,0x7c,0x45,0xca,
+    0x97,0x28,0xbb,0xf9,0xa4,0x7c,0xfa,0x56,0xaf,0xcf,0xca,0xd4,0x27,0x49,0x9a,0x95,
+    0xa1,0xc1,0x42,0x27,0x23,0xf9,0x8c,0x98,0x10,0xf3,0x7e,0x81,0xd8,0x75,0x0e,0x2b,
+    0x10,0x9b,0x40,0xfe,0x69,0xe4,0x9f,0x20,0xe6,0x33,0x3d,0xc7,0x3f,0x4b,0x47,0x4c,
+    0x27,0x17,0xfc,0x67,0xea,0xb3,0xf6,0x82,0xcd,0xfa,0x23,0x9c,0xde,0xa5,0x39,0xfb,
+    0x52,0xda,0x2b,0xd8,0x6f,0xc9,0xcd,0xa7,0xb5,0xcc,0x7c,0x5a,0xcb,0xcc,0xa7,0xb5,
+    0xcc,0x7c,0x5a,0xcb,0xcc,0xa7,0x2d,0x37,0x9f,0x62,0x99,0xf9,0x14,0xdd,0x7c,0x56,
+    0xe6,0xf4,0xae,0xa4,0xde,0x68,0x7f,0x2e,0x5d,0xdf,0x24,0x19,0xce,0x98,0xeb,0xcb,
+    0xf0,0xad,0x77,0xfe,0x3b,0x72,0x7c,0x3b,0xc8,0x57,0x60,0xbf,0x93,0x7c,0x57,0xb3,
+    0xff,0x82,0x94,0xfa,0xa3,0x3f,0xc2,0xf5,0x5f,0x17,0xf3,0xbf,0x4a,0xdb,0x0f,0x34,
+    0x4a,0x48,0xf9,0x0a,0x29,0x1f,0xde,0x87,0xa9,0x4f,0x25,0x73,0x82,0xbf,0x2b,0xb5,
+    0x5f,0xc5,0x1c,0x04,0xf6,0xab,0xd9,0xc7,0x1a,0x5c,0xae,0xe8,0x60,0x7d,0x5e,0xa1,
+    0x0c,0xc3,0x38,0x0e,0x3e,0xb5,0x29,0x97,0xf9,0xa0,0xff,0x53,0x7d,0x0e,0x26,0xc7,
+    0x18,0xc6,0x98,0xc4,0x18,0xb1,0x5f,0x47,0xff,0xd8,0x9f,0xca,0xf5,0x1a,0xce,0xba,
+    0xad,0x26,0x56,0xa3,0xd6,0x06,0xf6,0x6b,0xf9,0xac,0x77,0xe3,0x1a,0xa9,0x63,0x38,
+    0xeb,0xb1,0x81,0x58,0x0d,0x6b,0x6f,0x5a,0x6a,0xaf,0x48,0x66,0x50,0xcf,0xf4,0x34,
+    0xb6,0xf5,0x67,0xba,0x3c,0x34,0x91,0x47,0xc8,0xdd,0x94,0xe6,0x30,0xd3,0xdc,0x94,
+    0xae,0xa1,0xad,0x05,0xf8,0x6e,0xe3,0xd8,0x4a,0xa7,0x65,0x3e,0xf5,0xc5,0xfe,0x3d,
+    0xda,0x06,0xd2,0xfc,0x0f,0x4e,0x16,0x33,0x47,0x42,0xce,0xfc,0x13,0x9c,0x4b,0xf8,
+    0xbe,0x98,0x1a,0xd1,0x5f,0xea,0xd6,0x66,0xb9,0x3e,0x9b,0xdc,0xda,0xac,0x60,0xbf,
+    0xc0,0xf9,0xb7,0xe4,0xf2,0xd6,0x9a,0xcb,0x5b,0x0b,0xfd,0x50,0xe7,0xad,0x2e,0x4f,
+    0xa8,0xe9,0x36,0x6a,0x78,0x88,0xfc,0x45,0x6a,0x40,0x7f,0xa5,0x8b,0xf9,0x47,0xce,
+    0xa3,0xc0,0x79,0xe2,0x7d,0x75,0xaa,0x70,0x55,0x3d,0xec,0x6b,0x99,0x93,0x98,0xa7,
+    0x76,0xce,0x71,0x2d,0xf9,0xda,0xb9,0x77,0x09,0x63,0xa3,0xfe,0xab,0xe8,0xfb,0x22,
+    0xeb,0x66,0x3d,0x7d,0xd1,0xdf,0x40,0x0c,0xf6,0x8d,0x7c,0xaf,0x72,0xb1,0x3b,0x98,
+    0x9f,0xb1,0x8a,0x62,0x9e,0xaf,0x10,0x8b,0x6d,0x35,0xf3,0xbf,0x9d,0xba,0x62,0xbe,
+    0x93,0x32,0xf9,0x7f,0x95,0xef,0xdb,0x19,0x1f,0xfd,0x1d,0xc4,0xa2,0xf6,0x4e,0x57,
+    0x23,0xe0,0xeb,0xc9,0xd5,0xcc,0xbb,0xec,0x83,0xef,0x43,0xe6,0xad,0xda,0xe9,0xab,
+    0x92,0x52,0x7d,0x1d,0x6e,0xec,0x10,0x31,0x7f,0x8c,0x9d,0xc6,0xf7,0x5a,0x17,0xab,
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+    0xd7,0xcd,0xf1,0xe7,0xf4,0x1d,0xdf,0xff,0x1b,0x62,0x76,0x3c,0xa7,0xb0,0x56,0xd6,
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+    0xd3,0x5d,0xe4,0x37,0xdb,0x4d,0xfb,0x02,0xf5,0x44,0x2d,0xbc,0x41,0xbe,0xee,0x0b,
+    0x7b,0x7f,0x92,0xcc,0x53,0xfd,0x58,0xe3,0xbf,0xd3,0x9e,0x38,0xec,0x2d,0x62,0x42,
+    0x7d,0x3b,0xa9,0x17,0xcf,0x2f,0xb9,0xf6,0xb3,0x83,0xd5,0x3e,0x34,0x2f,0xd1,0xf7,
+    0xdd,0xb4,0x61,0xfc,0xcc,0x60,0x1c,0xb0,0xed,0x4f,0xcc,0xb6,0x45,0xb9,0x91,0x9b,
+    0x7f,0xd2,0x8e,0xf5,0xf9,0x4a,0xf5,0xf6,0xd2,0x1e,0x73,0x04,0xfb,0x2e,0x6d,0xbd,
+    0x8c,0x89,0xf7,0x8b,0x94,0x15,0xf5,0xba,0x87,0x9a,0x66,0x93,0xa3,0xc8,0x3a,0xdd,
+    0x4b,0xdb,0x4e,0x8d,0x01,0xbf,0xf7,0xf9,0x5d,0xec,0x4d,0x32,0x9f,0x7d,0xc4,0x7b,
+    0x39,0xc7,0xfd,0xe4,0xd8,0x97,0xae,0x77,0x55,0xfa,0xed,0x1c,0xe0,0xde,0x33,0x8b,
+    0x63,0xe3,0xba,0x23,0x87,0x07,0x69,0x8f,0xf9,0xef,0x11,0xc3,0x0e,0xba,0xfc,0xc7,
+    0x9a,0x78,0x53,0xac,0x26,0xe0,0xf3,0x0c,0x6b,0xe2,0x2d,0x31,0x1c,0x35,0xf1,0xb6,
+    0x64,0xf3,0x05,0xbe,0x53,0xdb,0xdb,0xac,0x01,0xbc,0xc7,0x18,0xbb,0x5c,0x8c,0xc0,
+    0x7a,0xef,0x60,0x8c,0x5e,0xc6,0xd8,0xe5,0x62,0xec,0x16,0xc3,0xb1,0x66,0x91,0x0f,
+    0x4f,0xac,0x0b,0xec,0xff,0x10,0xd3,0xb1,0x8b,0xbe,0x88,0xb5,0x89,0x63,0x3f,0xa6,
+    0x1d,0xfa,0x0e,0xbb,0xf5,0x00,0x7e,0x48,0xdb,0x61,0xae,0xc7,0x21,0xd6,0xc4,0x6e,
+    0xf6,0x0f,0xbb,0xba,0xf9,0xd4,0x7d,0x47,0x11,0x3b,0xe2,0x72,0xb4,0x99,0x35,0x70,
+    0x94,0xbe,0x47,0x92,0x2c,0xfe,0x7f,0x89,0x23,0x7e,0x9f,0x8b,0x0f,0xfc,0x98,0xb6,
+    0x3e,0xc6,0x3b,0xe6,0xb8,0x3f,0x63,0x3c,0x71,0xd8,0x71,0xc6,0x13,0x17,0xef,0x0b,
+    0xfa,0x1e,0xa7,0xf6,0xc8,0xd5,0x97,0x64,0xb9,0x39,0xc1,0xf8,0x87,0xe9,0x7f,0xcc,
+    0x69,0x3b,0x49,0x3b,0xb4,0x9d,0x76,0xda,0x80,0x9f,0xd2,0x76,0x9a,0x7c,0x78,0x5f,
+    0x45,0x1d,0x5f,0x72,0x8e,0x3d,0x4e,0xdb,0x19,0xb7,0x96,0x51,0xdb,0x59,0xfa,0x9e,
+    0xa1,0xb6,0xc8,0x75,0xda,0x69,0xfb,0x86,0xf1,0xfb,0xe8,0x7f,0xca,0x69,0x3b,0x47,
+    0x3b,0xb4,0xf5,0x3b,0x6d,0xc0,0xcf,0x6b,0xeb,0x27,0xdf,0x79,0xa7,0x63,0xc0,0xe5,
+    0x2d,0xea,0x45,0x67,0x20,0xa7,0x37,0xb0,0xfe,0x0a,0x4e,0x6f,0x41,0xcc,0x37,0xb0,
+    0xce,0x22,0x7f,0xbf,0xd3,0x5b,0x21,0xa6,0xe9,0x34,0xfd,0xcf,0x53,0x5f,0xa5,0xab,
+    0x7b,0xf8,0x0c,0xd2,0x56,0xc9,0x3a,0x1d,0x24,0xa5,0x75,0x05,0xfc,0x11,0x8d,0x89,
+    0xef,0xe0,0x62,0xf7,0x3d,0x35,0xea,0xd7,0x88,0xbb,0xd0,0x50,0x29,0xfd,0x56,0x71,
+    0x96,0x4d,0xe2,0xf7,0x0a,0xed,0x97,0x89,0xf9,0xc4,0xb9,0xec,0x11,0xe3,0xc1,0xdf,
+    0xe3,0xc4,0xf6,0x8a,0xe1,0xf0,0x8d,0xd8,0x7b,0x62,0x78,0x5d,0x7a,0x96,0x1b,0xb6,
+    0xcf,0x61,0x8d,0x3a,0x43,0xc4,0xff,0x20,0x17,0xbf,0x99,0x63,0xf7,0x49,0xa6,0x61,
+    0xbf,0x98,0x5f,0xd4,0x70,0x8d,0xcb,0x67,0xc4,0x7e,0x24,0x59,0xbd,0x3e,0x42,0xac,
+    0x46,0xcc,0x17,0xb6,0xad,0xcc,0xfb,0x48,0x31,0xbe,0x1a,0x7e,0xa3,0xa3,0x5c,0x2e,
+    0x61,0xbb,0x5e,0xdb,0x28,0xe6,0xf2,0x7a,0x17,0xf3,0x06,0xce,0xdb,0xaf,0xf5,0x4f,
+    0xc4,0xf0,0x3a,0xee,0x59,0xe0,0x1f,0x2d,0x86,0xd7,0x70,0x1d,0x22,0xd7,0x28,0xb7,
+    0x7f,0x8c,0x11,0xd3,0x81,0xb5,0x19,0xcd,0x98,0xd0,0x32,0xce,0x69,0x81,0xcf,0x58,
+    0x6d,0xe3,0x38,0x7e,0xac,0xd3,0x72,0xa3,0xd3,0x12,0xf7,0xe1,0x9b,0xb8,0x06,0xb0,
+    0xed,0x26,0xf6,0x33,0x31,0xbc,0xc7,0xd5,0xdd,0x44,0x31,0x7c,0x12,0xbf,0x93,0xc8,
+    0x3f,0xce,0xe9,0xbb,0x59,0x4c,0x23,0x34,0x4f,0xa4,0x8e,0x18,0x7b,0xb2,0x8b,0x1d,
+    0xf3,0x7c,0x0b,0xe7,0x3b,0x59,0x6c,0x5f,0x05,0x47,0x9d,0x18,0xbe,0xdf,0xed,0x8d,
+    0x53,0xc4,0xb8,0x5f,0xa2,0xcf,0x54,0x31,0xbf,0x29,0x9c,0x7f,0x83,0x9b,0x3f,0x6c,
+    0xf5,0xda,0x1a,0xa8,0xaf,0x5e,0xec,0x7c,0xc1,0xfd,0x6a,0x7a,0xae,0x66,0xde,0x65,
+    0xbd,0xe2,0x3c,0x9d,0x41,0xfb,0x1d,0x5a,0xdf,0xb8,0xf3,0xfe,0x4b,0xec,0x8c,0x9d,
+    0x1d,0xb2,0xf3,0x25,0xb0,0x6e,0x70,0xb7,0xfa,0x50,0x6c,0x0c,0x6a,0xe9,0x0f,0xc4,
+    0x0e,0x88,0xdd,0x3f,0x61,0xfb,0xb3,0x62,0xe0,0x39,0x28,0xc6,0x75,0xc0,0x71,0xff,
+    0x9b,0x63,0x67,0x48,0x29,0x77,0x1c,0xf3,0x91,0x98,0x0f,0x78,0x1e,0x26,0xf6,0xb1,
+    0x18,0xd7,0x47,0x92,0x69,0x38,0x44,0x8d,0xd0,0xf0,0x18,0xb1,0x4f,0xc4,0xf0,0x03,
+    0xce,0xef,0x53,0xb1,0xf1,0x89,0xd3,0xff,0x1f,0x62,0xe2,0xb0,0x23,0xc4,0xa0,0xe5,
+    0x4e,0xde,0x33,0x8e,0x8a,0x8d,0x87,0x3f,0xec,0x9f,0xb0,0x3e,0x63,0x7e,0x1b,0x24,
+    0xbb,0x93,0x2c,0x65,0xbe,0x50,0x13,0x47,0xb9,0x0e,0x7e,0x4f,0xb1,0x3b,0xca,0xe0,
+    0xd4,0x77,0x09,0x7d,0x0f,0xf1,0x8e,0x8c,0xfd,0x07,0xe3,0x1b,0xa4,0xf4,0xce,0xd3,
+    0xcb,0x7a,0x6b,0x66,0xbc,0x66,0x17,0xaf,0x99,0x1c,0xf0,0x59,0xa6,0xcf,0xb9,0x92,
+    0xdd,0x81,0x9a,0x82,0xdd,0xad,0x60,0xbb,0x5b,0xcc,0x16,0xef,0x40,0xb7,0x8b,0xd9,
+    0xe3,0x1d,0x68,0x0e,0xed,0xb1,0x86,0x60,0x9f,0xad,0x6d,0x0e,0x63,0xe2,0x3d,0xde,
+    0x81,0xe6,0x49,0x76,0x07,0x6a,0x72,0x77,0xa0,0x9f,0x8b,0xd9,0xe2,0x1d,0xe8,0x17,
+    0x62,0xf5,0x05,0x3c,0xfa,0xdc,0x25,0x86,0xc7,0x6f,0xef,0x6e,0xea,0xb8,0x4b,0xb2,
+    0x3b,0xd0,0x2f,0xc5,0xfe,0x4f,0x9d,0xc5,0xb1,0xfe,0x0e,0x74,0xaf,0x98,0x3d,0xde,
+    0x4f,0xfa,0xc4,0xb0,0x7b,0xe5,0xdb,0x77,0xa0,0xff,0x71,0xcf,0xee,0x73,0xf7,0x93,
+    0xcf,0xc4,0x70,0x7c,0x33,0x27,0xdd,0x7c,0x81,0x7f,0xae,0xed,0x24,0xe7,0xfb,0xb9,
+    0x8b,0x71,0xdc,0xc5,0xc8,0xdf,0x81,0xbe,0x60,0x8c,0xe3,0x2e,0xc6,0x09,0x31,0x1c,
+    0x6b,0x16,0xf9,0x4e,0xba,0x3d,0xe2,0x94,0x98,0x0e,0xe4,0xf4,0x04,0xe3,0xc6,0xef,
+    0x7c,0x81,0x98,0x1d,0xfa,0x16,0x39,0x7d,0xc0,0x17,0x6a,0x5b,0x44,0xbe,0x85,0xe4,
+    0x9f,0xcb,0xfe,0x22,0x77,0x56,0x2d,0x73,0xf3,0x8e,0x39,0xfd,0x6d,0x2e,0xa7,0x43,
+    0x24,0xcb,0xe9,0x72,0x31,0x7b,0x9c,0xef,0x0a,0x31,0x6c,0xb9,0xcb,0x69,0xdc,0xc3,
+    0x1e,0x20,0x1e,0x1c,0xf6,0xa0,0xf3,0xbd,0x70,0xcf,0x10,0xd3,0xe1,0xcf,0xba,0xb3,
+    0x62,0xf8,0x83,0xee,0xac,0x3b,0x27,0x86,0xd7,0x39,0xbf,0x7e,0x31,0xdc,0x9f,0x7f,
+    0x03,0x0e,0x8b,0xe7,0x1f,0x44,0xf8,0x39,0x35,0x73,0xec,0x80,0x3b,0xff,0x24,0x98,
+    0x5f,0xe4,0x29,0x84,0x2c,0xde,0xa3,0xc4,0x2a,0x82,0xe1,0xf8,0x3f,0xef,0x4d,0x62,
+    0x55,0xc1,0xc6,0x56,0x84,0xec,0x4c,0xa8,0x0e,0x86,0xdf,0x93,0x64,0x7b,0x75,0xab,
+    0x18,0xde,0xc2,0x35,0x2b,0xba,0x35,0x83,0xad,0x0d,0xb5,0xcf,0x35,0x6a,0x13,0xd3,
+    0x91,0xde,0x27,0x82,0xe5,0x67,0x85,0x64,0xda,0x2e,0x09,0xc6,0xd5,0xe8,0x72,0x71,
+    0xa9,0xc3,0xee,0xe4,0xd8,0x21,0xc1,0x7c,0x61,0x7b,0x94,0xd8,0xd0,0x60,0x5c,0xb0,
+    0x61,0xee,0xf8,0x3d,0xe5,0xb2,0x60,0xbf,0xa5,0xac,0xa2,0xcf,0xb0,0x60,0x7e,0x17,
+    0x87,0xec,0xff,0xb4,0x2b,0x82,0xe1,0x45,0xfe,0x3f,0x7e,0x65,0xb0,0x35,0x9e,0xc7,
+    0x6f,0xf8,0x87,0xc1,0x7c,0xe2,0xda,0x02,0xbb,0x8a,0x98,0xa4,0x9a,0x2a,0xd3,0xdf,
+    0x64,0xae,0x0e,0xe6,0x0b,0x1b,0x38,0x16,0x70,0x7f,0xba,0x26,0x98,0x0e,0xd8,0xfd,
+    0xff,0x7d,0xd8,0x6b,0x87,0x07,0xb3,0x27,0x49,0x76,0x3e,0xad,0xce,0xd5,0xa9,0x3f,
+    0x9f,0xfe,0x44,0x7b,0xdc,0x97,0x9f,0x10,0xe3,0xf0,0xed,0x22,0xad,0x68,0xd8,0x9e,
+    0xe4,0x1e,0x35,0x9e,0xbf,0x11,0x60,0xec,0x13,0xee,0xfc,0xb9,0x36,0xd8,0xde,0xd9,
+    0xfc,0x1d,0x67,0xdb,0x75,0xc1,0x38,0xfc,0xd9,0x36,0x22,0xd8,0xd9,0x06,0x5b,0x3c,
+    0xa7,0x6a,0x83,0x71,0xc1,0x16,0xb9,0x47,0x72,0xec,0x93,0xdf,0x71,0xb6,0x8d,0x0a,
+    0xe6,0x03,0x9e,0x78,0xb6,0xfd,0x38,0x18,0x17,0x6c,0x51,0xc3,0x0d,0xd4,0xe7,0xcf,
+    0xb6,0xd1,0xc1,0xf0,0x11,0xce,0x6f,0x4c,0xb0,0xf1,0xfe,0x6c,0x1b,0x4b,0xcc,0x9f,
+    0x6d,0xe3,0x88,0xf9,0xb3,0x6d,0x7c,0xb0,0xf1,0xf0,0x87,0x1d,0xfc,0xd8,0x57,0x62,
+    0xcd,0x16,0xdd,0x59,0xf3,0x1b,0xea,0xc1,0x5e,0x83,0x71,0x6d,0xb9,0x3d,0x68,0xae,
+    0xf3,0x5d,0x46,0x5f,0xec,0x53,0x18,0x57,0x94,0xd2,0x33,0x6c,0x8e,0x3b,0x9b,0x9f,
+    0x92,0x6c,0x9e,0x5d,0xfc,0xae,0xfe,0x22,0x86,0xaf,0xe6,0xbd,0x7d,0x8d,0xfb,0xae,
+    0x60,0x7b,0x5a,0xdb,0x1a,0x72,0x3d,0xed,0xd6,0xf5,0xaf,0x52,0x7e,0x5d,0xbb,0xc9,
+    0xfb,0x2c,0x79,0x3b,0xc8,0xdb,0xee,0x78,0x61,0x5b,0xab,0xad,0x9d,0xbc,0x6b,0xb9,
+    0x8f,0xe0,0xf7,0xa1,0xf5,0xfc,0x6d,0x28,0x7e,0x37,0x1b,0xb8,0xc7,0xfe,0x4a,0x79,
+    0x31,0xdf,0x8d,0xf4,0xd9,0xe0,0xb4,0x6c,0x12,0xc3,0x37,0x4a,0xf9,0x1a,0xdb,0x4c,
+    0x5b,0xc1,0xd5,0xc6,0x16,0xb1,0x71,0x9b,0xdd,0xfd,0x69,0x9b,0x18,0xfe,0x94,0xbb,
+    0x0b,0x75,0x88,0xcd,0x75,0x1b,0xf3,0x1a,0x35,0xb7,0x73,0x0d,0xe0,0x33,0x27,0x98,
+    0x0f,0xf2,0xd3,0xc1,0xb9,0xc5,0xf9,0xbc,0x92,0x9b,0xcf,0x76,0xce,0x27,0x6a,0xdb,
+    0x21,0x36,0xde,0xd7,0xd4,0x6b,0xc4,0x7c,0x4d,0x75,0x12,0xf3,0x35,0xd5,0x25,0x36,
+    0x1e,0xfe,0x9d,0x5c,0xc3,0x5f,0x6b,0x1c,0xc4,0x44,0x9c,0x2e,0x6a,0x8e,0xeb,0xb7,
+    0x46,0x4a,0x7f,0x83,0xc2,0xb3,0x5f,0xa3,0x4c,0xd6,0xf6,0x7f,0xfd,0xf1,0x94,0xcc,
+    0x48,0x1a,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000001.inc b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000001.inc
index 989db78..1e64226 100644
--- a/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000001.inc
+++ b/src/libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000001.inc
@@ -1,349 +1,161 @@
-	// 7.12.3226
-	 #pragma once
-const uint32_t kOverlayDraw_comp_00000001[] = {
-	0x07230203,0x00010000,0x00080007,0x000001ba,0x00000000,0x00020011,0x00000001,0x0006000b,
-	0x00000001,0x4c534c47,0x6474732e,0x3035342e,0x00000000,0x0003000e,0x00000000,0x00000001,
-	0x0007000f,0x00000005,0x00000004,0x6e69616d,0x00000000,0x0000009f,0x000000b7,0x00060010,
-	0x00000004,0x00000011,0x00000008,0x00000008,0x00000001,0x00030003,0x00000002,0x000001c2,
-	0x000b0004,0x455f4c47,0x735f5458,0x6c706d61,0x656c7265,0x745f7373,0x75747865,0x665f6572,
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-	0x000000c1,0x00050041,0x00000034,0x000000f7,0x000000d6,0x000000f6,0x0004003d,0x00000006,
-	0x000000f8,0x000000f7,0x000500aa,0x00000009,0x000000f9,0x000000f5,0x000000f8,0x000200f9,
-	0x000000f2,0x000200f8,0x000000f2,0x000700f5,0x00000009,0x000000fa,0x000000ef,0x000000e9,
-	0x000000f9,0x000000f1,0x000400a8,0x00000009,0x000000fb,0x000000fa,0x000300f7,0x000000fd,
-	0x00000000,0x000400fa,0x000000fb,0x000000fc,0x000000fd,0x000200f8,0x000000fc,0x00050041,
-	0x00000034,0x000000fe,0x0000009c,0x000000c1,0x0004003d,0x00000006,0x000000ff,0x000000fe,
-	0x00050080,0x00000006,0x00000100,0x000000ff,0x000000c1,0x00050041,0x00000034,0x00000101,
-	0x000000d6,0x0000008a,0x0004003d,0x00000006,0x00000102,0x00000101,0x000500aa,0x00000009,
-	0x00000103,0x00000100,0x00000102,0x000200f9,0x000000fd,0x000200f8,0x000000fd,0x000700f5,
-	0x00000009,0x00000104,0x000000fa,0x000000f2,0x00000103,0x000000fc,0x000300f7,0x00000106,
-	0x00000000,0x000400fa,0x00000104,0x00000105,0x00000106,0x000200f8,0x00000105,0x0003003e,
-	0x000000af,0x00000107,0x000200f9,0x000000c7,0x000200f8,0x00000106,0x0004003d,0x00000007,
-	0x0000010a,0x0000009c,0x0004003d,0x00000008,0x0000010b,0x000000d6,0x0007004f,0x00000007,
-	0x0000010c,0x0000010b,0x0000010b,0x00000000,0x00000001,0x00050082,0x00000007,0x0000010d,
-	0x0000010a,0x0000010c,0x0003003e,0x00000109,0x0000010d,0x0004003d,0x00000006,0x0000010f,
-	0x000000cb,0x00080041,0x0000004d,0x00000111,0x0000007e,0x00000047,0x0000010f,0x00000110,
-	0x00000036,0x0004003d,0x00000006,0x00000112,0x00000111,0x0003003e,0x0000010e,0x00000112,
-	0x0004003d,0x00000006,0x00000114,0x000000cb,0x0004003d,0x00000007,0x00000115,0x00000109,
-	0x0004003d,0x00000006,0x00000116,0x0000010e,0x00070039,0x00000006,0x00000117,0x00000020,
-	0x00000114,0x00000115,0x00000116,0x0003003e,0x00000113,0x00000117,0x0003003e,0x00000118,
-	0x00000107,0x00050041,0x00000034,0x0000011a,0x000000d6,0x0000008a,0x0004003d,0x00000006,
-	0x0000011b,0x0000011a,0x00050041,0x00000034,0x0000011c,0x000000d6,0x000000c1,0x0004003d,
-	0x00000006,0x0000011d,0x0000011c,0x00050082,0x00000006,0x0000011e,0x0000011b,0x0000011d,
-	0x0003003e,0x00000119,0x0000011e,0x0004003d,0x00000006,0x00000121,0x00000113,0x0004003d,
-	0x00000006,0x00000122,0x00000119,0x000500ac,0x00000009,0x00000123,0x00000121,0x00000122,
-	0x000300f7,0x00000125,0x00000000,0x000400fa,0x00000123,0x00000124,0x00000125,0x000200f8,
-	0x00000124,0x00050041,0x00000034,0x00000126,0x00000109,0x000000c1,0x0004003d,0x00000006,
-	0x00000127,0x00000126,0x00050080,0x00000006,0x00000128,0x00000127,0x0000003b,0x0004003d,
-	0x00000006,0x00000129,0x00000119,0x000500ae,0x00000009,0x0000012a,0x00000128,0x00000129,
-	0x000200f9,0x00000125,0x000200f8,0x00000125,0x000700f5,0x00000009,0x0000012b,0x00000123,
-	0x00000106,0x0000012a,0x00000124,0x000300f7,0x0000012d,0x00000000,0x000400fa,0x0000012b,
-	0x0000012c,0x0000012d,0x000200f8,0x0000012c,0x00050041,0x00000034,0x0000012e,0x00000109,
-	0x00000036,0x0004003d,0x00000006,0x0000012f,0x0000012e,0x00050041,0x00000034,0x00000130,
-	0x00000109,0x000000c1,0x0004003d,0x00000006,0x00000131,0x00000130,0x000500c6,0x00000006,
-	0x00000132,0x0000012f,0x00000131,0x000500c7,0x00000006,0x00000133,0x00000132,0x000000c1,
-	0x000500aa,0x00000009,0x00000134,0x00000133,0x00000036,0x000200f9,0x0000012d,0x000200f8,
-	0x0000012d,0x000700f5,0x00000009,0x00000135,0x0000012b,0x00000125,0x00000134,0x0000012c,
-	0x0003003e,0x00000120,0x00000135,0x0004003d,0x00000006,0x00000136,0x00000119,0x00050041,
-	0x00000034,0x00000137,0x00000109,0x000000c1,0x0004003d,0x00000006,0x00000138,0x00000137,
-	0x00050082,0x00000006,0x00000139,0x00000136,0x00000138,0x0004003d,0x00000006,0x0000013a,
-	0x00000113,0x000500b0,0x00000009,0x0000013b,0x00000139,0x0000013a,0x0004003d,0x00000009,
-	0x0000013c,0x00000120,0x000400a8,0x00000009,0x0000013d,0x0000013c,0x000500a7,0x00000009,
-	0x0000013e,0x0000013b,0x0000013d,0x000300f7,0x00000140,0x00000000,0x000400fa,0x0000013e,
-	0x0000013f,0x00000140,0x000200f8,0x0000013f,0x0004003d,0x00000006,0x00000141,0x000000cb,
-	0x00070041,0x00000142,0x00000143,0x0000007e,0x00000047,0x00000141,0x000000cf,0x0004003d,
-	0x00000022,0x00000144,0x00000143,0x0003003e,0x00000118,0x00000144,0x0004003d,0x00000022,
-	0x00000145,0x000000af,0x0004003d,0x00000022,0x00000146,0x00000118,0x00060039,0x00000022,
-	0x00000147,0x00000026,0x00000145,0x00000146,0x0003003e,0x000000af,0x00000147,0x000200f9,
-	0x00000140,0x000200f8,0x00000140,0x000200f9,0x000000c7,0x000200f8,0x000000c7,0x000200f9,
-	0x000000c4,0x000200f8,0x000000c6,0x000200f9,0x00000148,0x000200f8,0x00000148,0x000400f6,
-	0x0000014a,0x0000014b,0x00000000,0x000200f9,0x0000014c,0x000200f8,0x0000014c,0x0004003d,
-	0x00000006,0x0000014d,0x000000bd,0x000500ab,0x00000009,0x0000014e,0x0000014d,0x00000036,
-	0x000400fa,0x0000014e,0x00000149,0x0000014a,0x000200f8,0x00000149,0x0004003d,0x00000006,
-	0x00000150,0x000000bd,0x0006000c,0x00000046,0x00000151,0x00000001,0x00000049,0x00000150,
-	0x0004007c,0x00000006,0x00000152,0x00000151,0x0003003e,0x0000014f,0x00000152,0x0004003d,
-	0x00000006,0x00000153,0x0000014f,0x000500c4,0x00000046,0x00000154,0x000000cf,0x00000153,
-	0x0004007c,0x00000006,0x00000155,0x00000154,0x0004003d,0x00000006,0x00000156,0x000000bd,
-	0x000500c6,0x00000006,0x00000157,0x00000156,0x00000155,0x0003003e,0x000000bd,0x00000157,
-	0x0004003d,0x00000006,0x00000159,0x0000014f,0x00070041,0x000000d8,0x0000015a,0x00000045,
-	0x00000047,0x00000159,0x00000047,0x0004003d,0x00000008,0x0000015b,0x0000015a,0x0003003e,
-	0x00000158,0x0000015b,0x0004003d,0x00000007,0x0000015c,0x0000009c,0x0004003d,0x00000008,
-	0x0000015d,0x00000158,0x00060039,0x00000009,0x0000015e,0x0000000d,0x0000015c,0x0000015d,
-	0x000400a8,0x00000009,0x0000015f,0x0000015e,0x000300f7,0x00000161,0x00000000,0x000400fa,
-	0x0000015f,0x00000160,0x00000161,0x000200f8,0x00000160,0x000200f9,0x0000014b,0x000200f8,
-	0x00000161,0x0004003d,0x00000007,0x00000164,0x0000009c,0x0004003d,0x00000008,0x00000165,
-	0x00000158,0x0007004f,0x00000007,0x00000166,0x00000165,0x00000165,0x00000000,0x00000001,
-	0x00050082,0x00000007,0x00000167,0x00000164,0x00000166,0x0003003e,0x00000163,0x00000167,
-	0x0004003d,0x00000006,0x00000169,0x0000014f,0x00070041,0x000000d8,0x0000016a,0x00000045,
-	0x00000047,0x00000169,0x00000110,0x0004003d,0x00000008,0x0000016b,0x0000016a,0x0003003e,
-	0x00000168,0x0000016b,0x0004003d,0x00000008,0x0000016d,0x00000168,0x0007004f,0x00000007,
-	0x0000016e,0x0000016d,0x0000016d,0x00000000,0x00000001,0x0003003e,0x0000016c,0x0000016e,
-	0x00050041,0x00000034,0x00000170,0x00000168,0x000000f6,0x0004003d,0x00000006,0x00000171,
-	0x00000170,0x0003003e,0x0000016f,0x00000171,0x0004003d,0x00000006,0x00000173,0x0000014f,
-	0x0004003d,0x00000007,0x00000174,0x00000163,0x00050041,0x00000034,0x00000175,0x0000016c,
-	0x00000036,0x0004003d,0x00000006,0x00000176,0x00000175,0x00070039,0x00000006,0x00000177,
-	0x00000013,0x00000173,0x00000174,0x00000176,0x0003003e,0x00000172,0x00000177,0x0004003d,
-	0x00000006,0x00000178,0x00000172,0x000500b0,0x00000009,0x0000017a,0x00000178,0x00000179,
-	0x000300f7,0x0000017c,0x00000000,0x000400fa,0x0000017a,0x0000017b,0x0000017c,0x000200f8,
-	0x0000017b,0x0004003d,0x00000006,0x0000017f,0x00000172,0x0004003d,0x00000007,0x00000180,
-	0x00000163,0x0004003d,0x00000007,0x00000181,0x0000016c,0x0004003d,0x00000006,0x00000182,
-	0x0000016f,0x00080039,0x00000015,0x00000183,0x0000001b,0x0000017f,0x00000180,0x00000181,
-	0x00000182,0x0003003e,0x0000017e,0x00000183,0x0003003e,0x00000184,0x00000186,0x0004003d,
-	0x00000022,0x00000187,0x00000184,0x0004003d,0x00000006,0x00000188,0x0000014f,0x00070041,
-	0x00000142,0x00000189,0x00000045,0x00000047,0x00000188,0x000000cf,0x0004003d,0x00000022,
-	0x0000018a,0x00000189,0x0004003d,0x00000015,0x0000018b,0x0000017e,0x00070050,0x00000022,
-	0x0000018c,0x0000018b,0x0000018b,0x0000018b,0x0000018b,0x0008000c,0x00000022,0x0000018d,
-	0x00000001,0x0000002e,0x00000187,0x0000018a,0x0000018c,0x0003003e,0x00000184,0x0000018d,
-	0x0004003d,0x00000022,0x0000018e,0x000000af,0x0004003d,0x00000022,0x0000018f,0x00000184,
-	0x00060039,0x00000022,0x00000190,0x00000026,0x0000018e,0x0000018f,0x0003003e,0x000000af,
-	0x00000190,0x000200f9,0x0000017c,0x000200f8,0x0000017c,0x000200f9,0x0000014b,0x000200f8,
-	0x0000014b,0x000200f9,0x00000148,0x000200f8,0x0000014a,0x00050041,0x0000017d,0x00000191,
-	0x000000af,0x0000008a,0x0004003d,0x00000015,0x00000192,0x00000191,0x000500b8,0x00000009,
-	0x00000193,0x00000192,0x00000089,0x000300f7,0x00000195,0x00000000,0x000400fa,0x00000193,
-	0x00000194,0x00000195,0x000200f8,0x00000194,0x0004003d,0x00000022,0x00000198,0x000000af,
-	0x0008004f,0x00000087,0x00000199,0x00000198,0x00000198,0x00000000,0x00000001,0x00000002,
-	0x0003003e,0x00000197,0x00000199,0x00050041,0x0000017d,0x0000019a,0x000000af,0x0000008a,
-	0x0004003d,0x00000015,0x0000019b,0x0000019a,0x000500ba,0x00000009,0x0000019c,0x0000019b,
-	0x000000b0,0x000300f7,0x0000019e,0x00000000,0x000400fa,0x0000019c,0x0000019d,0x0000019e,
-	0x000200f8,0x0000019d,0x0004003d,0x000001a0,0x000001a3,0x000001a2,0x0004003d,0x00000007,
-	0x000001a4,0x0000009c,0x0004007c,0x0000006b,0x000001a5,0x000001a4,0x00050062,0x00000022,
-	0x000001a6,0x000001a3,0x000001a5,0x0003003e,0x0000019f,0x000001a6,0x0004003d,0x00000022,
-	0x000001a7,0x0000019f,0x0008004f,0x00000087,0x000001a8,0x000001a7,0x000001a7,0x00000000,
-	0x00000001,0x00000002,0x00050041,0x0000017d,0x000001a9,0x0000019f,0x0000008a,0x0004003d,
-	0x00000015,0x000001aa,0x000001a9,0x0005008e,0x00000087,0x000001ab,0x000001a8,0x000001aa,
-	0x00050041,0x0000017d,0x000001ac,0x000000af,0x0000008a,0x0004003d,0x00000015,0x000001ad,
-	0x000001ac,0x0005008e,0x00000087,0x000001ae,0x000001ab,0x000001ad,0x0004003d,0x00000087,
-	0x000001af,0x00000197,0x00050081,0x00000087,0x000001b0,0x000001af,0x000001ae,0x0003003e,
-	0x00000197,0x000001b0,0x000200f9,0x0000019e,0x000200f8,0x0000019e,0x0004003d,0x000001a0,
-	0x000001b1,0x000001a2,0x0004003d,0x00000007,0x000001b2,0x0000009c,0x0004007c,0x0000006b,
-	0x000001b3,0x000001b2,0x0004003d,0x00000087,0x000001b4,0x00000197,0x00050051,0x00000015,
-	0x000001b5,0x000001b4,0x00000000,0x00050051,0x00000015,0x000001b6,0x000001b4,0x00000001,
-	0x00050051,0x00000015,0x000001b7,0x000001b4,0x00000002,0x00070050,0x00000022,0x000001b8,
-	0x000001b5,0x000001b6,0x000001b7,0x00000089,0x00040063,0x000001b1,0x000001b3,0x000001b8,
-	0x000200f9,0x00000195,0x000200f8,0x00000195,0x000100fd,0x00010038,0x00050036,0x00000009,
-	0x0000000d,0x00000000,0x0000000a,0x00030037,0x00000007,0x0000000b,0x00030037,0x00000008,
-	0x0000000c,0x000200f8,0x0000000e,0x0007004f,0x00000007,0x00000028,0x0000000c,0x0000000c,
-	0x00000000,0x00000001,0x000500ae,0x00000029,0x0000002a,0x0000000b,0x00000028,0x0004009b,
-	0x00000009,0x0000002b,0x0000002a,0x000300f7,0x0000002d,0x00000000,0x000400fa,0x0000002b,
-	0x0000002c,0x0000002d,0x000200f8,0x0000002c,0x0007004f,0x00000007,0x0000002e,0x0000000c,
-	0x0000000c,0x00000002,0x00000003,0x000500b0,0x00000029,0x0000002f,0x0000000b,0x0000002e,
-	0x0004009b,0x00000009,0x00000030,0x0000002f,0x000200f9,0x0000002d,0x000200f8,0x0000002d,
-	0x000700f5,0x00000009,0x00000031,0x0000002b,0x0000000e,0x00000030,0x0000002c,0x000200fe,
-	0x00000031,0x00010038,0x00050036,0x00000006,0x00000013,0x00000000,0x0000000f,0x00030037,
-	0x00000006,0x00000010,0x00030037,0x00000007,0x00000011,0x00030037,0x00000006,0x00000012,
-	0x000200f8,0x00000014,0x0004003b,0x00000034,0x00000035,0x00000007,0x0004003b,0x00000034,
-	0x00000039,0x00000007,0x0004003b,0x00000034,0x0000003d,0x00000007,0x0004003b,0x00000034,
-	0x00000050,0x00000007,0x00050051,0x00000006,0x00000037,0x00000011,0x00000000,0x00050086,
-	0x00000006,0x00000038,0x00000037,0x00000012,0x0003003e,0x00000035,0x00000038,0x0004003d,
-	0x00000006,0x0000003a,0x00000035,0x00050086,0x00000006,0x0000003c,0x0000003a,0x0000003b,
-	0x0003003e,0x00000039,0x0000003c,0x0004003d,0x00000006,0x00000049,0x00000039,0x00050086,
-	0x00000006,0x0000004a,0x00000049,0x0000003b,0x0004003d,0x00000006,0x0000004b,0x00000039,
-	0x00050089,0x00000006,0x0000004c,0x0000004b,0x0000003b,0x00090041,0x0000004d,0x0000004e,
-	0x00000045,0x00000047,0x00000010,0x00000048,0x0000004a,0x0000004c,0x0004003d,0x00000006,
-	0x0000004f,0x0000004e,0x0003003e,0x0000003d,0x0000004f,0x0004003d,0x00000006,0x00000051,
-	0x00000035,0x00050089,0x00000006,0x00000052,0x00000051,0x0000003b,0x00050084,0x00000006,
-	0x00000054,0x00000052,0x00000053,0x0003003e,0x00000050,0x00000054,0x0004003d,0x00000006,
-	0x00000055,0x0000003d,0x0004003d,0x00000006,0x00000056,0x00000050,0x000500c2,0x00000006,
-	0x00000057,0x00000055,0x00000056,0x000500c7,0x00000006,0x00000059,0x00000057,0x00000058,
-	0x000200fe,0x00000059,0x00010038,0x00050036,0x00000015,0x0000001b,0x00000000,0x00000016,
-	0x00030037,0x00000006,0x00000017,0x00030037,0x00000007,0x00000018,0x00030037,0x00000007,
-	0x00000019,0x00030037,0x00000006,0x0000001a,0x000200f8,0x0000001c,0x0004003b,0x0000005c,
-	0x0000005d,0x00000007,0x0004003b,0x0000005c,0x0000005f,0x00000007,0x00050089,0x00000007,
-	0x0000005e,0x00000018,0x00000019,0x0003003e,0x0000005d,0x0000005e,0x00050089,0x00000006,
-	0x00000060,0x00000017,0x00000041,0x00050086,0x00000006,0x00000061,0x00000017,0x00000041,
-	0x00050050,0x00000007,0x00000062,0x00000060,0x00000061,0x00050084,0x00000007,0x00000063,
-	0x00000019,0x00000062,0x0003003e,0x0000005f,0x00000063,0x0004003d,0x00000064,0x00000067,
-	0x00000066,0x0004003d,0x00000007,0x00000068,0x0000005f,0x0004003d,0x00000007,0x00000069,
-	0x0000005d,0x00050080,0x00000007,0x0000006a,0x00000068,0x00000069,0x0004007c,0x0000006b,
-	0x0000006c,0x0000006a,0x0004007c,0x00000046,0x0000006d,0x0000001a,0x00050051,0x00000046,
-	0x0000006f,0x0000006c,0x00000000,0x00050051,0x00000046,0x00000070,0x0000006c,0x00000001,
-	0x00060050,0x0000006e,0x00000071,0x0000006f,0x00000070,0x0000006d,0x0007005f,0x00000022,
-	0x00000072,0x00000067,0x00000071,0x00000002,0x00000047,0x00050051,0x00000015,0x00000073,
-	0x00000072,0x00000000,0x000200fe,0x00000073,0x00010038,0x00050036,0x00000006,0x00000020,
-	0x00000000,0x0000000f,0x00030037,0x00000006,0x0000001d,0x00030037,0x00000007,0x0000001e,
-	0x00030037,0x00000006,0x0000001f,0x000200f8,0x00000021,0x0004003b,0x00000034,0x00000076,
-	0x00000007,0x00050051,0x00000006,0x00000077,0x0000001e,0x00000000,0x00050086,0x00000006,
-	0x00000078,0x00000077,0x0000001f,0x0003003e,0x00000076,0x00000078,0x0004003d,0x00000006,
-	0x0000007f,0x00000076,0x00050086,0x00000006,0x00000080,0x0000007f,0x0000003b,0x0004003d,
-	0x00000006,0x00000081,0x00000076,0x00050089,0x00000006,0x00000082,0x00000081,0x0000003b,
-	0x00090041,0x0000004d,0x00000083,0x0000007e,0x00000047,0x0000001d,0x00000048,0x00000080,
-	0x00000082,0x0004003d,0x00000006,0x00000084,0x00000083,0x000200fe,0x00000084,0x00010038,
-	0x00050036,0x00000022,0x00000026,0x00000000,0x00000023,0x00030037,0x00000022,0x00000024,
-	0x00030037,0x00000022,0x00000025,0x000200f8,0x00000027,0x0008004f,0x00000087,0x00000088,
-	0x00000024,0x00000024,0x00000000,0x00000001,0x00000002,0x00050051,0x00000015,0x0000008b,
-	0x00000025,0x00000003,0x00050083,0x00000015,0x0000008c,0x00000089,0x0000008b,0x0005008e,
-	0x00000087,0x0000008d,0x00000088,0x0000008c,0x0008004f,0x00000087,0x0000008e,0x00000025,
-	0x00000025,0x00000000,0x00000001,0x00000002,0x00050051,0x00000015,0x0000008f,0x00000025,
-	0x00000003,0x0005008e,0x00000087,0x00000090,0x0000008e,0x0000008f,0x00050081,0x00000087,
-	0x00000091,0x0000008d,0x00000090,0x00050051,0x00000015,0x00000092,0x00000024,0x00000003,
-	0x00050051,0x00000015,0x00000093,0x00000025,0x00000003,0x00050083,0x00000015,0x00000094,
-	0x00000089,0x00000093,0x00050085,0x00000015,0x00000095,0x00000092,0x00000094,0x00050051,
-	0x00000015,0x00000096,0x00000091,0x00000000,0x00050051,0x00000015,0x00000097,0x00000091,
-	0x00000001,0x00050051,0x00000015,0x00000098,0x00000091,0x00000002,0x00070050,0x00000022,
-	0x00000099,0x00000096,0x00000097,0x00000098,0x00000095,0x000200fe,0x00000099,0x00010038
+// GENERATED FILE - DO NOT EDIT.
+// Generated by gen_vk_internal_shaders.py.
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// shaders/gen/OverlayDraw.comp.00000001.inc:
+//   Pre-generated shader for the ANGLE Vulkan back-end.
+
+#pragma once
+constexpr uint8_t kOverlayDraw_comp_00000001[] = {
+    0x1f,0x8b,0x08,0x00,0x00,0x00,0x00,0x00,0x02,0xff,0x75,0x58,0x6b,0x8c,0x56,0xd5,
+    0x15,0xbd,0xfb,0x7c,0xc3,0xcc,0xd0,0xfa,0x00,0x2b,0x5a,0x95,0x8e,0x32,0x48,0x6d,
+    0x79,0x05,0x2d,0x12,0xcc,0x04,0x66,0x86,0xc7,0x30,0x80,0x2f,0x4a,0x8d,0xa6,0xfe,
+    0x00,0x5a,0x1e,0xb5,0x44,0x12,0xd3,0xc6,0x64,0x66,0x3e,0x09,0x5a,0xb5,0xa1,0xd1,
+    0xfe,0xb0,0xf2,0xa3,0x55,0x46,0x14,0x41,0x04,0x42,0xc6,0x20,0xce,0x38,0xfe,0x68,
+    0x46,0x61,0xb0,0x8d,0xa0,0x22,0x49,0x85,0x46,0x21,0x5a,0x28,0x53,0x45,0x1e,0x89,
+    0x0a,0xc2,0x64,0xba,0xd7,0xdd,0xeb,0x70,0xf7,0x77,0xfd,0x9c,0xe4,0xe4,0xde,0xb3,
+    0xf6,0x3e,0x6b,0xaf,0xb3,0xcf,0xbe,0xe7,0x9c,0xf9,0x0a,0x61,0x64,0x55,0x92,0x48,
+    0xf2,0xbd,0xa4,0x3a,0xb9,0x2f,0x24,0xe9,0xdf,0xd0,0x24,0x28,0x92,0x24,0xdf,0x4f,
+    0x2a,0xd3,0xe7,0xac,0x5b,0xe7,0xdf,0x3a,0xfe,0x77,0xbf,0x5f,0x3c,0x7e,0xe2,0xcd,
+    0x13,0x60,0xbf,0x24,0x29,0xa4,0x7e,0xb0,0x5d,0x9a,0x54,0x25,0x83,0xf4,0x59,0xa1,
+    0xed,0xfe,0x45,0xf7,0xad,0x00,0xfe,0x9c,0xb6,0x4e,0x6d,0x43,0x74,0x7c,0x45,0xca,
+    0x97,0x28,0xbb,0xb5,0x94,0x4f,0xd1,0x7a,0x7d,0x56,0xa6,0x3e,0x49,0xd2,0xac,0x0c,
+    0x0d,0x16,0x3a,0x19,0xc9,0x67,0xc4,0x84,0x98,0xf7,0x0b,0xc4,0xae,0x73,0x58,0x81,
+    0xd8,0x04,0xf2,0x4f,0x23,0xff,0x04,0x31,0x9f,0xe9,0x39,0xfe,0x59,0x3a,0x62,0x3a,
+    0xb9,0xe0,0x3f,0x53,0x9f,0xb5,0x17,0x6c,0xd6,0x1f,0xe1,0xf4,0x2e,0xcd,0xd9,0x97,
+    0xd2,0x5e,0xc1,0x7e,0x4b,0x6e,0x3e,0xad,0x65,0xe6,0xd3,0x5a,0x66,0x3e,0xad,0x65,
+    0xe6,0xd3,0x5a,0x66,0x3e,0x6d,0xb9,0xf9,0x14,0xcb,0xcc,0xa7,0xe8,0xe6,0xb3,0x32,
+    0xa7,0x77,0x25,0xf5,0x46,0xfb,0x73,0xe9,0xfa,0x26,0xc9,0x70,0xc6,0x5c,0x5f,0x86,
+    0x6f,0xbd,0xf3,0xdf,0x91,0xe3,0xdb,0x41,0xbe,0x02,0xfb,0x9d,0xe4,0xbb,0x9a,0xfd,
+    0x17,0xa4,0xd4,0x1f,0xfd,0x11,0xae,0xff,0xba,0x98,0xff,0x55,0xda,0x7e,0xa0,0x51,
+    0x42,0xca,0x57,0x48,0xf9,0xf0,0x3e,0x4c,0x7d,0x2a,0x99,0x13,0xfc,0x5d,0xa9,0xfd,
+    0x2a,0xe6,0x20,0xb0,0x5f,0xcd,0x3e,0xd6,0xe0,0x72,0x45,0x07,0xeb,0xf3,0x0a,0x65,
+    0x18,0xc6,0x71,0xf0,0xa9,0x4d,0xb9,0xcc,0x07,0xfd,0x9f,0xea,0x73,0x30,0x39,0xc6,
+    0x30,0xc6,0x24,0xc6,0x88,0xfd,0x3a,0xfa,0xc7,0xfe,0x54,0xae,0xd7,0x70,0xd6,0x6d,
+    0x35,0xb1,0x1a,0xb5,0x36,0xb0,0x5f,0xcb,0x67,0xbd,0x1b,0xd7,0x48,0x1d,0xc3,0x59,
+    0x8f,0x0d,0xc4,0x6a,0x58,0x7b,0xd3,0x52,0x7b,0x45,0x32,0x83,0x7a,0xa6,0xa7,0xb1,
+    0xad,0x3f,0xd3,0xe5,0xa1,0x89,0x3c,0x42,0xee,0xa6,0x34,0x87,0x99,0xe6,0xa6,0x74,
+    0x0d,0x6d,0x2d,0xc0,0x77,0x1b,0xc7,0x56,0x3a,0x2d,0xf3,0xa9,0x2f,0xf6,0xef,0xd1,
+    0x36,0x90,0xe6,0x7f,0x70,0xb2,0x98,0x39,0x12,0x72,0xe6,0x9f,0xe0,0x5c,0xc2,0xf7,
+    0xc5,0xd4,0x88,0xfe,0x52,0xb7,0x36,0xcb,0xf5,0xd9,0xe4,0xd6,0x66,0x05,0xfb,0x05,
+    0xce,0xbf,0x25,0x97,0xb7,0xd6,0x5c,0xde,0x5a,0xe8,0x87,0x3a,0x6f,0x75,0x79,0x42,
+    0x4d,0xb7,0x51,0xc3,0x43,0xe4,0x2f,0x52,0x03,0xfa,0x2b,0x5d,0xcc,0x3f,0x72,0x1e,
+    0x05,0xce,0x13,0xef,0xab,0x53,0x85,0xab,0xea,0x61,0x5f,0xcb,0x9c,0xc4,0x3c,0xb5,
+    0x73,0x8e,0x6b,0xc9,0xd7,0xce,0xbd,0x4b,0x18,0x1b,0xf5,0x5f,0x45,0xdf,0x17,0x59,
+    0x37,0xeb,0xe9,0x8b,0xfe,0x06,0x62,0xb0,0x6f,0xe4,0x7b,0x95,0x8b,0xdd,0xc1,0xfc,
+    0x8c,0x55,0x14,0xf3,0x7c,0x85,0x58,0x6c,0xab,0x99,0xff,0xed,0xd4,0x15,0xf3,0x9d,
+    0x94,0xc9,0xff,0xab,0x7c,0xdf,0xce,0xf8,0xe8,0xef,0x20,0x16,0xb5,0x77,0xba,0x1a,
+    0x01,0x5f,0x4f,0xae,0x66,0xde,0x65,0x1f,0x7c,0x1f,0x32,0x6f,0xd5,0x4e,0x5f,0x95,
+    0x94,0xea,0xeb,0x70,0x63,0x87,0x88,0xf9,0x63,0xec,0x34,0xbe,0xd7,0xba,0x58,0x2d,
+    0x8a,0x2d,0x74,0x73,0x7f,0x4c,0xfb,0x7b,0xde,0x79,0x67,0x6a,0xe4,0x7e,0x3c,0xc7,
+    0x0d,0x3b,0xe6,0xbe,0x4e,0x4a,0x6b,0x2f,0xfe,0x05,0xa7,0xf5,0x79,0x1a,0xe1,0x5b,
+    0xc7,0xfe,0x0b,0x12,0x73,0x5b,0x99,0xae,0x1f,0xf6,0x93,0xf9,0xac,0xf3,0x9e,0xf4,
+    0x9b,0x1e,0x94,0x72,0x54,0x90,0x0f,0x6b,0x7e,0x46,0x11,0x9c,0x55,0x5f,0x6b,0xaf,
+    0x9b,0xe3,0xcf,0xe9,0x3b,0xbe,0xff,0x37,0xc4,0xec,0x78,0x4e,0x61,0xad,0xac,0x63,
+    0x3d,0xdc,0xa1,0x73,0xc0,0xba,0x3e,0x4f,0x6c,0x9d,0x5b,0x9f,0x46,0x65,0xc4,0xda,
+    0xbf,0xc4,0x7a,0xc0,0x77,0x39,0x85,0x7b,0xd5,0x26,0xe2,0xdb,0xd4,0x07,0xfb,0xce,
+    0xcb,0xe4,0x00,0xfe,0x37,0xf5,0x41,0xbd,0x6c,0x26,0x0e,0x4d,0x5b,0xc9,0xfb,0x8d,
+    0xda,0x80,0x6f,0xd1,0xb6,0x95,0xba,0xf1,0x7e,0x56,0x9f,0xdd,0xd4,0xb9,0x95,0x71,
+    0x50,0x0f,0xaf,0xb1,0x16,0xa2,0xee,0x2e,0xd6,0x42,0xd4,0xfd,0x3a,0xb1,0x2e,0xa7,
+    0xbb,0xc8,0x6f,0xb6,0x9b,0xf6,0x05,0xea,0x89,0x5a,0x78,0x83,0x7c,0xdd,0x17,0xf6,
+    0xfe,0x24,0x99,0xa7,0xfa,0xb1,0xc6,0x7f,0xa7,0x3d,0x71,0xd8,0x5b,0xc4,0x84,0xfa,
+    0x76,0x52,0x2f,0x9e,0x5f,0x72,0xed,0x67,0x07,0xab,0x7d,0x68,0x5e,0xa2,0xef,0xbb,
+    0x69,0xc3,0xf8,0x99,0xc1,0x38,0x60,0xdb,0x9f,0x98,0x6d,0x8b,0x72,0x23,0x37,0xff,
+    0xa4,0x1d,0xeb,0xf3,0x95,0xea,0xed,0xa5,0x3d,0xe6,0x08,0xf6,0x5d,0xda,0x7a,0x19,
+    0x13,0xef,0x17,0x29,0x2b,0xea,0x75,0x0f,0x35,0xcd,0x26,0x47,0x91,0x75,0xba,0x97,
+    0xb6,0x9d,0x1a,0x03,0x7e,0xef,0xf3,0xbb,0xd8,0x9b,0x64,0x3e,0xfb,0x88,0xf7,0x72,
+    0x8e,0xfb,0xc9,0xb1,0x2f,0x5d,0xef,0xaa,0xf4,0xdb,0x39,0xc0,0xbd,0x67,0x16,0xc7,
+    0xc6,0x75,0x47,0x0e,0x0f,0xd2,0x1e,0xf3,0xdf,0x23,0x86,0x1d,0x74,0xf9,0x8f,0x35,
+    0xf1,0xa6,0x58,0x4d,0xc0,0xe7,0x19,0xd6,0xc4,0x5b,0x62,0x38,0x6a,0xe2,0x6d,0xc9,
+    0xe6,0x0b,0x7c,0xa7,0xb6,0xb7,0x59,0x03,0x78,0x8f,0x31,0x76,0xb9,0x18,0x81,0xf5,
+    0xde,0xc1,0x18,0xbd,0x8c,0xb1,0xcb,0xc5,0xd8,0x2d,0x86,0x63,0xcd,0x22,0x1f,0x9e,
+    0x58,0x17,0xd8,0xff,0x21,0xa6,0x63,0x17,0x7d,0x11,0x6b,0x13,0xc7,0x7e,0x4c,0x3b,
+    0xf4,0x1d,0x76,0xeb,0x01,0xfc,0x90,0xb6,0xc3,0x5c,0x8f,0x43,0xac,0x89,0xdd,0xec,
+    0x1f,0x76,0x75,0xf3,0xa9,0xfb,0x8e,0x22,0x76,0xc4,0xe5,0x68,0x33,0x6b,0xe0,0x28,
+    0x7d,0x8f,0x24,0x59,0xfc,0xff,0x12,0x47,0xfc,0x3e,0x17,0x1f,0xf8,0x31,0x6d,0x7d,
+    0x8c,0x77,0xcc,0x71,0x7f,0xc6,0x78,0xe2,0xb0,0xe3,0x8c,0x27,0x2e,0xde,0x17,0xf4,
+    0x3d,0x4e,0xed,0x91,0xab,0x2f,0xc9,0x72,0x73,0x82,0xf1,0x0f,0xd3,0xff,0x98,0xd3,
+    0x76,0x92,0x76,0x68,0x3b,0xed,0xb4,0x01,0x3f,0xa5,0xed,0x34,0xf9,0xf0,0xbe,0x8a,
+    0x3a,0xbe,0xe4,0x1c,0x7b,0x9c,0xb6,0x33,0x6e,0x2d,0xa3,0xb6,0xb3,0xf4,0x3d,0x43,
+    0x6d,0x91,0xeb,0xb4,0xd3,0xf6,0x0d,0xe3,0xf7,0xd1,0xff,0x94,0xd3,0x76,0x8e,0x76,
+    0x68,0xeb,0x77,0xda,0x80,0x9f,0xd7,0xd6,0x4f,0xbe,0xf3,0x4e,0xc7,0x80,0xcb,0x5b,
+    0xd4,0x8b,0xce,0x40,0x4e,0x6f,0x60,0xfd,0x15,0x9c,0xde,0x82,0x98,0x6f,0x60,0x9d,
+    0x45,0xfe,0x7e,0xa7,0xb7,0x42,0x4c,0xd3,0x69,0xfa,0x9f,0xa7,0xbe,0x4a,0x57,0xf7,
+    0xf0,0x19,0xa4,0xad,0x92,0x75,0x3a,0x48,0x4a,0xeb,0x0a,0xf8,0x23,0x1a,0x13,0xdf,
+    0xc1,0xc5,0xee,0x7b,0x6a,0xd4,0xaf,0x11,0x77,0xa1,0xa1,0x52,0xfa,0xad,0xe2,0x2c,
+    0x9b,0xc4,0xef,0x15,0xda,0x2f,0x13,0xf3,0x89,0x73,0xd9,0x23,0xc6,0x83,0xbf,0xc7,
+    0x89,0xed,0x15,0xc3,0xe1,0x1b,0xb1,0xf7,0xc4,0xf0,0xba,0xf4,0x2c,0x37,0x6c,0x9f,
+    0xc3,0x1a,0x75,0x86,0x88,0xff,0x41,0x2e,0x7e,0x33,0xc7,0xee,0x93,0x4c,0xc3,0x7e,
+    0x31,0xbf,0xa8,0xe1,0x1a,0x97,0xcf,0x88,0xfd,0x48,0xb2,0x7a,0x7d,0x84,0x58,0x8d,
+    0x98,0x2f,0x6c,0x5b,0x99,0xf7,0x91,0x62,0x7c,0x35,0xfc,0x46,0x47,0xb9,0x5c,0xc2,
+    0x76,0xbd,0xb6,0x51,0xcc,0xe5,0xf5,0x2e,0xe6,0x0d,0x9c,0xb7,0x5f,0xeb,0x9f,0x88,
+    0xe1,0x75,0xdc,0xb3,0xc0,0x3f,0x5a,0x0c,0xaf,0xe1,0x3a,0x44,0xae,0x51,0x6e,0xff,
+    0x18,0x23,0xa6,0x03,0x6b,0x33,0x9a,0x31,0xa1,0x65,0x9c,0xd3,0x02,0x9f,0xb1,0xda,
+    0xc6,0x71,0xfc,0x58,0xa7,0xe5,0x46,0xa7,0x25,0xee,0xc3,0x37,0x71,0x0d,0x60,0xdb,
+    0x4d,0xec,0x67,0x62,0x78,0x8f,0xab,0xbb,0x89,0x62,0xf8,0x24,0x7e,0x27,0x91,0x7f,
+    0x9c,0xd3,0x77,0xb3,0x98,0x46,0x68,0x9e,0x48,0x1d,0x31,0xf6,0x64,0x17,0x3b,0xe6,
+    0xf9,0x16,0xce,0x77,0xb2,0xd8,0xbe,0x0a,0x8e,0x3a,0x31,0x7c,0xbf,0xdb,0x1b,0xa7,
+    0x88,0x71,0xbf,0x44,0x9f,0xa9,0x62,0x7e,0x53,0x38,0xff,0x06,0x37,0x7f,0xd8,0xea,
+    0xb5,0x35,0x50,0x5f,0xbd,0xd8,0xf9,0x82,0xfb,0xd5,0xf4,0x5c,0xcd,0xbc,0xcb,0x7a,
+    0xc5,0x79,0x3a,0x83,0xf6,0x3b,0xb4,0xbe,0x71,0xe7,0xfd,0x97,0xd8,0x19,0x3b,0x3b,
+    0x64,0xe7,0x4b,0x60,0xdd,0xe0,0x6e,0xf5,0xa1,0xd8,0x18,0xd4,0xd2,0x1f,0x88,0x1d,
+    0x10,0xbb,0x7f,0xc2,0xf6,0x67,0xc5,0xc0,0x73,0x50,0x8c,0xeb,0x80,0xe3,0xfe,0x37,
+    0xc7,0xce,0x90,0x52,0xee,0x38,0xe6,0x23,0x31,0x1f,0xf0,0x3c,0x4c,0xec,0x63,0x31,
+    0xae,0x8f,0x24,0xd3,0x70,0x88,0x1a,0xa1,0xe1,0x31,0x62,0x9f,0x88,0xe1,0x07,0x9c,
+    0xdf,0xa7,0x62,0xe3,0x13,0xa7,0xff,0x3f,0xc4,0xc4,0x61,0x47,0x88,0x41,0xcb,0x9d,
+    0xbc,0x67,0x1c,0x15,0x1b,0x0f,0x7f,0xd8,0x3f,0x61,0x7d,0xc6,0xfc,0x36,0x48,0x76,
+    0x27,0x59,0xca,0x7c,0xa1,0x26,0x8e,0x72,0x1d,0xfc,0x9e,0x62,0x77,0x94,0xc1,0xa9,
+    0xef,0x12,0xfa,0x1e,0xe2,0x1d,0x19,0xfb,0x0f,0xc6,0x37,0x48,0xe9,0x9d,0xa7,0x97,
+    0xf5,0xd6,0xcc,0x78,0xcd,0x2e,0x5e,0x33,0x39,0xe0,0xb3,0x4c,0x9f,0x73,0x25,0xbb,
+    0x03,0x35,0x05,0xbb,0x5b,0xc1,0x76,0xb7,0x98,0x2d,0xde,0x81,0x6e,0x17,0xb3,0xc7,
+    0x3b,0xd0,0x1c,0xda,0x63,0x0d,0xc1,0x3e,0x5b,0xdb,0x1c,0xc6,0xc4,0x7b,0xbc,0x03,
+    0xcd,0x93,0xec,0x0e,0xd4,0xe4,0xee,0x40,0x3f,0x17,0xb3,0xc5,0x3b,0xd0,0x2f,0xc4,
+    0xea,0x0b,0x78,0xf4,0xb9,0x4b,0x0c,0x8f,0xdf,0xde,0xdd,0xd4,0x71,0x97,0x64,0x77,
+    0xa0,0x5f,0x8a,0xfd,0x9f,0x3a,0x8b,0x63,0xfd,0x1d,0xe8,0x5e,0x31,0x7b,0xbc,0x9f,
+    0xf4,0x89,0x61,0xf7,0xca,0xb7,0xef,0x40,0xff,0xe3,0x9e,0xdd,0xe7,0xee,0x27,0x9f,
+    0x89,0xe1,0xf8,0x66,0x4e,0xba,0xf9,0x02,0xff,0x5c,0xdb,0x49,0xce,0xf7,0x73,0x17,
+    0xe3,0xb8,0x8b,0x91,0xbf,0x03,0x7d,0xc1,0x18,0xc7,0x5d,0x8c,0x13,0x62,0x38,0xd6,
+    0x2c,0xf2,0x9d,0x74,0x7b,0xc4,0x29,0x31,0x1d,0xc8,0xe9,0x09,0xc6,0x8d,0xdf,0xf9,
+    0x02,0x31,0x3b,0xf4,0x2d,0x72,0xfa,0x80,0x2f,0xd4,0xb6,0x88,0x7c,0x0b,0xc9,0x3f,
+    0x97,0xfd,0x45,0xee,0xac,0x5a,0xe6,0xe6,0x1d,0x73,0xfa,0xdb,0x5c,0x4e,0x87,0x48,
+    0x96,0xd3,0xe5,0x62,0xf6,0x38,0xdf,0x15,0x62,0xd8,0x72,0x97,0xd3,0xb8,0x87,0x3d,
+    0x40,0x3c,0x38,0xec,0x41,0xe7,0x7b,0xe1,0x9e,0x21,0xa6,0xc3,0x9f,0x75,0x67,0xc5,
+    0xf0,0x07,0xdd,0x59,0x77,0x4e,0x0c,0xaf,0x73,0x7e,0xfd,0x62,0xb8,0x3f,0xff,0x06,
+    0x1c,0x16,0xcf,0x3f,0x88,0xf0,0x73,0x6a,0xe6,0xd8,0x01,0x77,0xfe,0x49,0x30,0xbf,
+    0xc8,0x53,0x08,0x59,0xbc,0x47,0x89,0x55,0x04,0xc3,0xf1,0x3f,0xde,0x9b,0xc4,0xaa,
+    0x82,0x8d,0xad,0x08,0xd9,0x99,0x50,0x1d,0x0c,0xbf,0x27,0xc9,0xf6,0xea,0x56,0x31,
+    0xbc,0x85,0x6b,0x56,0x74,0x6b,0x06,0x5b,0x1b,0x6a,0x9f,0x6b,0xd4,0x26,0xa6,0x23,
+    0xbd,0x4f,0x04,0xcb,0xcf,0x0a,0xc9,0xb4,0x5d,0x12,0x8c,0xab,0xd1,0xe5,0xe2,0x52,
+    0x87,0xdd,0xc9,0xb1,0x43,0x82,0xf9,0xc2,0xf6,0x28,0xb1,0xa1,0xc1,0xb8,0x60,0xc3,
+    0xdc,0xf1,0x7b,0xca,0x65,0xc1,0x7e,0x4b,0x59,0x45,0x9f,0x61,0xc1,0xfc,0x2e,0x0e,
+    0xd9,0xff,0x69,0x57,0x04,0xc3,0x8b,0xfc,0x7f,0xfc,0xca,0x60,0x6b,0x3c,0x8f,0xdf,
+    0xf0,0x0f,0x83,0xf9,0xc4,0xb5,0x05,0x76,0x15,0x31,0x49,0x35,0x55,0xa6,0xbf,0xc9,
+    0x5c,0x1d,0xcc,0x17,0x36,0x70,0x2c,0xe0,0xfe,0x74,0x4d,0x30,0x1d,0xb0,0xfb,0xff,
+    0xfb,0xb0,0xd7,0x0e,0x0f,0x66,0x4f,0x92,0xec,0x7c,0x5a,0x9d,0xab,0x53,0x7f,0x3e,
+    0xfd,0x89,0xf6,0xb8,0x2f,0x3f,0x21,0xc6,0xe1,0xdb,0x45,0x5a,0xd1,0xb0,0x3d,0xc9,
+    0x3d,0x6a,0x3c,0x7f,0x23,0xc0,0xd8,0x27,0xdc,0xf9,0x73,0x6d,0xb0,0xbd,0xb3,0xf9,
+    0x3b,0xce,0xb6,0xeb,0x82,0x71,0xf8,0xb3,0x6d,0x44,0xb0,0xb3,0x0d,0xb6,0x78,0x4e,
+    0xd5,0x06,0xe3,0x82,0x2d,0x72,0x8f,0xe4,0xd8,0x27,0xbf,0xe3,0x6c,0x1b,0x15,0xcc,
+    0x07,0x3c,0xf1,0x6c,0xfb,0x71,0x30,0x2e,0xd8,0xa2,0x86,0x1b,0xa8,0xcf,0x9f,0x6d,
+    0xa3,0x83,0xe1,0x23,0x9c,0xdf,0x98,0x60,0xe3,0xfd,0xd9,0x36,0x96,0x98,0x3f,0xdb,
+    0xc6,0x11,0xf3,0x67,0xdb,0xf8,0x60,0xe3,0xe1,0x0f,0x3b,0xf8,0xb1,0xaf,0xc4,0x9a,
+    0x2d,0xba,0xb3,0xe6,0x37,0xd4,0x83,0xbd,0x06,0xe3,0xda,0x72,0x7b,0xd0,0x5c,0xe7,
+    0xbb,0x8c,0xbe,0xd8,0xa7,0x30,0xae,0x28,0xa5,0x67,0xd8,0x1c,0x77,0x36,0x3f,0x25,
+    0xd9,0x3c,0xbb,0xf8,0x5d,0xfd,0x45,0x0c,0x5f,0xcd,0x7b,0xfb,0x1a,0xf7,0x5d,0xc1,
+    0xf6,0xb4,0xb6,0x35,0xe4,0x7a,0xda,0xad,0xeb,0x5f,0xa5,0xfc,0xba,0x76,0x93,0xf7,
+    0x59,0xf2,0x76,0x90,0xb7,0xdd,0xf1,0xc2,0xb6,0x56,0x5b,0x3b,0x79,0xd7,0x72,0x1f,
+    0xc1,0xef,0x43,0xeb,0xf9,0xdb,0x50,0xfc,0x6e,0x36,0x70,0x8f,0xfd,0x95,0xf2,0x62,
+    0xbe,0x1b,0xe9,0xb3,0xc1,0x69,0xd9,0x24,0x86,0x6f,0x94,0xf2,0x35,0xb6,0x99,0xb6,
+    0x82,0xab,0x8d,0x2d,0x62,0xe3,0x36,0xbb,0xfb,0xd3,0x36,0x31,0xfc,0x29,0x77,0x17,
+    0xea,0x10,0x9b,0xeb,0x36,0xe6,0x35,0x6a,0x6e,0xe7,0x1a,0xc0,0x67,0x4e,0x30,0x1f,
+    0xe4,0xa7,0x83,0x73,0x8b,0xf3,0x79,0x25,0x37,0x9f,0xed,0x9c,0x4f,0xd4,0xb6,0x43,
+    0x6c,0xbc,0xaf,0xa9,0xd7,0x88,0xf9,0x9a,0xea,0x24,0xe6,0x6b,0xaa,0x4b,0x6c,0x3c,
+    0xfc,0x3b,0xb9,0x86,0xbf,0xd6,0x38,0x88,0x89,0x38,0x5d,0xd4,0x1c,0xd7,0x6f,0x8d,
+    0x94,0xfe,0x06,0x85,0x67,0xbf,0x46,0x99,0xac,0xed,0xff,0x3d,0x04,0x96,0x98,0x48,
+    0x1a,0x00,0x00
 };
 
 // Generated from:
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/BlitResolve.frag b/src/libANGLE/renderer/vulkan/shaders/src/BlitResolve.frag
index b7bdf4b..f154a3d 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/BlitResolve.frag
+++ b/src/libANGLE/renderer/vulkan/shaders/src/BlitResolve.frag
@@ -109,6 +109,7 @@
     // Flip control.
     bool flipX;
     bool flipY;
+    bool rotateXY;
 } params;
 
 #if IsBlitColor
@@ -181,15 +182,17 @@
         srcImageCoords.x = -srcImageCoords.x;
     if (params.flipY)
         srcImageCoords.y = -srcImageCoords.y;
+    if (params.rotateXY)
+        srcImageCoords.xy = srcImageCoords.yx;
 
 #if IsBlitColor
 #if IsResolve
-    ColorType colorValue = ColorType(0, 0, 0, 1);
+    ColorType colorValue = ColorType(0, 0, 0, 0);
     for (int i = 0; i < params.samples; ++i)
     {
         colorValue += COLOR_TEXEL_FETCH(color, srcImageCoords, i);
     }
-#if IsFloat
+#if BlitColorFloat
     colorValue *= params.invSamples;
 #else
     colorValue = ColorType(round(colorValue * params.invSamples));
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/BlitResolveStencilNoExport.comp b/src/libANGLE/renderer/vulkan/shaders/src/BlitResolveStencilNoExport.comp
index 7c8b520..9ff9399 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/BlitResolveStencilNoExport.comp
+++ b/src/libANGLE/renderer/vulkan/shaders/src/BlitResolveStencilNoExport.comp
@@ -54,6 +54,7 @@
     // Flip control.
     bool flipX;
     bool flipY;
+    bool rotateXY;
 } params;
 
 layout (set = 0, binding = 0) buffer dest
@@ -98,6 +99,8 @@
         srcImageCoords.x = -srcImageCoords.x;
     if (params.flipY)
         srcImageCoords.y = -srcImageCoords.y;
+    if (params.rotateXY)
+        srcImageCoords.xy = srcImageCoords.yx;
 
     int xDir = params.flipX ? -1 : 1;
 
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/BufferUtils.comp b/src/libANGLE/renderer/vulkan/shaders/src/BufferUtils.comp
deleted file mode 100644
index 00aab16..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/src/BufferUtils.comp
+++ /dev/null
@@ -1,82 +0,0 @@
-//
-// Copyright 2018 The ANGLE Project Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-//
-// BufferUtils.comp: various utilities such as clear and copy.
-//
-// The following defines tweak the functionality, and a different shader is built based on these.
-//
-//   - Flags:
-//     * IsAligned: if true, assumes the workgroup size divides the buffer size, so there is no
-//                  need for bound checking
-//   - Format:
-//     * IsFloat
-//     * IsSint
-//     * IsUint
-//   - Function:
-//     * IsClear: the buffer will be cleared
-//     * IsCopy: a buffer will be copied to another
-//
-
-#version 450 core
-
-layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
-
-#if IsFloat
-#define ADD_TYPE_PREFIX(type) type
-#define BUFFER_FORMAT rgba32f
-#define GVEC4 vec4
-#elif IsSint
-#define ADD_TYPE_PREFIX(type) i ## type
-#define BUFFER_FORMAT rgba32i
-#define GVEC4 ivec4
-#elif IsUint
-#define ADD_TYPE_PREFIX(type) u ## type
-#define BUFFER_FORMAT rgba32ui
-#define GVEC4 uvec4
-#else
-#error "Not all formats are accounted for"
-#endif
-
-#define BUFFER_WRITE_TYPE ADD_TYPE_PREFIX(imageBuffer)
-#define BUFFER_READ_TYPE ADD_TYPE_PREFIX(samplerBuffer)
-
-layout (set = 0, binding = 0, BUFFER_FORMAT) uniform writeonly BUFFER_WRITE_TYPE dest;
-#if IsCopy
-layout (set = 0, binding = 1) uniform BUFFER_READ_TYPE src;
-#endif // IsCopy
-
-layout (push_constant) uniform PushConstants
-{
-    // destOffset: used in all cases
-    uint destOffset;
-    // size: used if !IsAligned
-    uint size;
-    // srcOffset: used if IsCopy
-    uint srcOffset;
-    uint padding;
-    // clearValue: used if IsClear
-    GVEC4 clearValue;
-} params;
-
-void main()
-{
-#if !IsAligned
-    if (gl_GlobalInvocationID.x >= params.size)
-        return;
-#endif // IsAligned
-
-    int destIndex = int(params.destOffset.x + gl_GlobalInvocationID.x);
-    int srcIndex = int(params.srcOffset.x + gl_GlobalInvocationID.x);
-
-#if IsClear
-    GVEC4 srcValue = params.clearValue;
-#elif IsCopy
-    GVEC4 srcValue = texelFetch(src, srcIndex);
-#else
-#error "Not all functions are accounted for"
-#endif // Function
-
-    imageStore(dest, destIndex, srcValue);
-}
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/BufferUtils.comp.json b/src/libANGLE/renderer/vulkan/shaders/src/BufferUtils.comp.json
deleted file mode 100644
index 4c45e9e..0000000
--- a/src/libANGLE/renderer/vulkan/shaders/src/BufferUtils.comp.json
+++ /dev/null
@@ -1,22 +0,0 @@
-{
-    "Description": [
-        "Copyright 2018 The ANGLE Project Authors. All rights reserved.",
-        "Use of this source code is governed by a BSD-style license that can be",
-        "found in the LICENSE file.",
-        "",
-        "BufferUtils.comp.json: Build parameters for BufferUtils.comp."
-    ],
-    "Flags": [
-        "IsAligned"
-    ],
-    "Format": [
-        "IsFloat",
-        "IsSint",
-        "IsUint"
-    ],
-    "Function": [
-        "IsClear",
-        "IsCopy"
-    ]
-}
-
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/ConvertIndirectLineLoop.comp.json b/src/libANGLE/renderer/vulkan/shaders/src/ConvertIndirectLineLoop.comp.json
index e5f1d36..982b98d 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/ConvertIndirectLineLoop.comp.json
+++ b/src/libANGLE/renderer/vulkan/shaders/src/ConvertIndirectLineLoop.comp.json
@@ -6,7 +6,6 @@
         "",
         "ConvertArrayIndirectLineLoop.comp.json: Build parameters for ConvertArrayIndirectLineLoop.comp."
     ],
-        "Flags": [
+    "Flags": [
     ]
 }
-
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp b/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp
index eee6406..32acfa4 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp
+++ b/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp
@@ -46,55 +46,41 @@
 //     * UnormToFloat: Similar to UintToFloat, but normalized.
 //     * FixedToFloat: 16.16 signed fixed-point to floating point.
 //     * FloatToFloat: float.
-//     * A2BGR10SintToSint: covers the signed int type of component when format is only A2BGR10.
-//     * A2BGR10UintToUint: covers the unsigned int type of component when format is only A2BGR10.
-//     * A2BGR10SintToFloat: Same types as A2BGR10SintToSint for source (including scaled).
-//                           Converts to float.
-//     * A2BGR10UintToFloat: Same types as A2BGR10UintToUint for source (including uscaled).
-//                           Converts to float.
-//     * A2BGR10SnormToFloat: Similar to IntToFloat, but normalized and only for A2BGR10.
-//     * RGB10A2SintToFloat: Same types as RGB10A2SintToSint for source (including scaled).
-//                           Converts to float.
-//     * RGB10A2UintToFloat: Same types as RGB10A2UintToUint for source (including uscaled).
-//                           Converts to float.
-//     * RGB10A2SnormToFloat: Similar to IntToFloat, but normalized and only for RGB10A2.
-//     * RGB10A2UnormToFloat: Similar to UintToFloat, but normalized and only for RGB10A2.
 //
 // SintToSint, UintToUint and FloatToFloat correspond to CopyNativeVertexData() and
-// Copy8SintTo16SintVertexData() in renderer/copyvertex.inc, FixedToFloat corresponds to
-// Copy32FixedTo32FVertexData, SintToFloat and UintToFloat correspond to CopyTo32FVertexData with
-// normalized=false and SnormToFloat and UnormToFloat correspond to CopyTo32FVertexData with
-// normalized=true. A2BGR10SintToSint, A2BGR10UintToUint, A2BGR10SintToFloat, A2BGR10UintToFloat
-// and A2BGR10SnormToFloat correspond to CopyXYZ10W2ToXYZW32FVertexData with the proper options.
-// RGB10A2SintToFloat, RGB10A2UintToFloat and RGB10A2SnormToFloat correspond to
-// CopyW2XYZ10ToXYZW32FVertexData. RGB10UintToFloat corresponds to CopyXYZ10ToXYZW32FVertexData
-// with the proper options.
+// Copy8SintTo16SintVertexData() in renderer/copyvertex.inc.
+//
+// FixedToFloat corresponds to Copy32FixedTo32FVertexData.
+//
+// SintToFloat and UintToFloat correspond to CopyTo32FVertexData with normalized=false.
+//
+// SnormToFloat and UnormToFloat correspond to CopyTo32FVertexData with normalized=true.
+//
+// If isSrcHDR, SintToSint, UintToUint, SintToFloat, UintToFloat and SnormToFloat
+// correspond to CopyXYZ10W2ToXYZW32FVertexData (if isSrcA2BGR10) or CopyW2XYZ10ToXYZW32FVertexData
+// (if !isSrcA2BGR10) with the proper options.
 
 #version 450 core
 
 // Source type
-#if SintToSint || SintToFloat || A2BGR10SintToSint || A2BGR10SintToFloat || RGB10A2SintToFloat
+#if SintToSint || SintToFloat
 #define SrcType int
-#elif UintToUint || UintToFloat || A2BGR10UintToUint || A2BGR10UintToFloat || \
-    RGB10A2UintToFloat
+#elif UintToUint || UintToFloat
 #define SrcType uint
-#elif SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat || A2BGR10SnormToFloat || \
-    RGB10A2SnormToFloat || RGB10A2UnormToFloat
+#elif SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat
 #define SrcType float
 #else
 #error "Not all conversions are accounted for"
 #endif
 
 // Destination type
-#if SintToSint || A2BGR10SintToSint
+#if SintToSint
 #define DestType int
 #define IsDestFloat 0
-#elif UintToUint || A2BGR10UintToUint
+#elif UintToUint
 #define DestType uint
 #define IsDestFloat 0
-#elif SintToFloat || UintToFloat || SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat || \
-    A2BGR10SintToFloat || A2BGR10UintToFloat || A2BGR10SnormToFloat || \
-    RGB10A2SintToFloat || RGB10A2UintToFloat || RGB10A2SnormToFloat || RGB10A2UnormToFloat
+#elif SintToFloat || UintToFloat || SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat
 #define DestType float
 #define IsDestFloat 1
 #else
@@ -138,6 +124,9 @@
     uint Bd;       // Destination component byte size
     uint Sd;       // Precalculated Nd*Bd
     uint Ed;       // Precalculated 4/Bd
+
+    bool isSrcHDR; // Whether source is either of A2BGR10 or RGB10A2
+    bool isSrcA2BGR10;  // Whether source is A2BGR10
 } params;
 
 // Define shorthands for more readable formulas:
@@ -221,36 +210,45 @@
     // Load the source component
     uint offset = getSourceComponentOffset(vertex, component);
     uint block = srcData[offset / 4];
-    // A2B10G10R10's components are not byte-aligned, hardcoding values for efficiency.
-#if A2BGR10SintToSint || A2BGR10UintToUint || A2BGR10SnormToFloat || A2BGR10SintToFloat || \
-    A2BGR10UintToFloat
-    uint valueBits = component == 3 ? 2 : 10;
-    uint shiftBits = 10 * component;
-    uint valueMask = component == 3 ? 0x03 : 0x3FF;
-#elif RGB10A2SintToFloat || RGB10A2UintToFloat || RGB10A2SnormToFloat || RGB10A2UnormToFloat
-    uint valueBits = component == 3 ? 2 : 10;
-    // channel order is reversed
-    uint shiftBits = component == 3 ? 0 : (valueBits * (2 - component) + 2);
-    uint valueMask = component == 3 ? 0x03 : 0x3FF;
-#else
-    uint shiftBits = getShiftBits(offset, Bs);
-    uint valueBits = Bs * 8;
-    uint valueMask = valueBits == 32 ? -1 : (1 << valueBits) - 1;
-#endif
+
+    uint shiftBits;
+    uint valueBits;
+    uint valueMask;
+
+    // A2B10G10R10's components are not byte-aligned, so they are especially handled.
+    if (params.isSrcHDR)
+    {
+        valueBits = component == 3 ? 2 : 10;
+        valueMask = component == 3 ? 0x03 : 0x3FF;
+        if (params.isSrcA2BGR10)
+        {
+            shiftBits = 10 * component;
+        }
+        else
+        {
+            // channel order is reversed
+            shiftBits = component == 3 ? 0 : (valueBits * (2 - component) + 2);
+        }
+    }
+    else
+    {
+        shiftBits = getShiftBits(offset, Bs);
+        valueBits = Bs * 8;
+        valueMask = valueBits == 32 ? -1 : (1 << valueBits) - 1;
+    }
 
     uint valueAsUint;
 
     if (component >= Ns && component == 3)
     {
         // See GLES3.0 section 2.9.1 Transferring Array Elements
-#if SintToSint || SintToFloat || A2BGR10SintToSint || A2BGR10SintToFloat || RGB10A2SintToFloat || \
-    UintToUint || UintToFloat || A2BGR10UintToUint || A2BGR10UintToFloat || RGB10A2UintToFloat
+#if SintToSint || SintToFloat || UintToUint || UintToFloat
         // For integers, alpha should take a value of 1.
         valueAsUint = 1;
-#elif SnormToFloat || A2BGR10SnormToFloat || RGB10A2SnormToFloat
+#elif SnormToFloat
         // The largest signed number is 0b011...1 which is valueMask >> 1
         valueAsUint = valueMask >> 1;
-#elif UnormToFloat || RGB10A2UnormToFloat
+#elif UnormToFloat
         // The largest unsigned number is 0b11...1 which is valueMask
         valueAsUint = valueMask;
 #elif FixedToFloat
@@ -268,7 +266,7 @@
     }
 
     // Convert to SrcType
-#if SintToSint || SintToFloat || A2BGR10SintToSint || A2BGR10SintToFloat || RGB10A2SintToFloat
+#if SintToSint || SintToFloat
     if (valueBits < 32)
     {
         bool isNegative = (valueAsUint & (1 << (valueBits - 1))) != 0;
@@ -279,9 +277,9 @@
         valueAsUint |= signExtension;
     }
     SrcType value = SrcType(valueAsUint);
-#elif UintToUint || UintToFloat || A2BGR10UintToUint || A2BGR10UintToFloat || RGB10A2UintToFloat
+#elif UintToUint || UintToFloat
     SrcType value = valueAsUint;
-#elif SnormToFloat || A2BGR10SnormToFloat || RGB10A2SnormToFloat
+#elif SnormToFloat
     if (valueBits < 32)
     {
         bool isNegative = (valueAsUint & (1 << (valueBits - 1))) != 0;
@@ -291,7 +289,7 @@
     int valueAsInt = int(valueAsUint);
     SrcType value = float(valueAsInt) / (valueMask >> 1);
     value = max(value, float(-1));
-#elif UnormToFloat || RGB10A2UnormToFloat
+#elif UnormToFloat
     float positiveMax = valueMask;
     // Scale [0, P] to [0, 1]
     SrcType value = valueAsUint / positiveMax;
@@ -319,7 +317,7 @@
     // Return valueAsUint, shifted to the right spot.  Multiple calls to this function should be |ed
     // and eventually written to the destination.
 
-#if SintToSint || UintToUint || A2BGR10SintToSint || A2BGR10UintToUint
+#if SintToSint || UintToUint
     uint vertex = cd / Nd;
     uint component = cd % Nd;
 
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp.json b/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp.json
index 13c4b3d..58aeb1a 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp.json
+++ b/src/libANGLE/renderer/vulkan/shaders/src/ConvertVertex.comp.json
@@ -4,26 +4,20 @@
         "Use of this source code is governed by a BSD-style license that can be",
         "found in the LICENSE file.",
         "",
-        "ConvertVertex.comp.json: Build parameters for ConvertVertex.comp."
+        "ConvertVertex.comp.json: Build parameters for ConvertVertex.comp.",
+        "",
+        "Notes:",
+        " - Optimized ConvertVertex shaders crash old AMD drivers.  Optimization is tentatively",
+        "   disabled until ANGLE try bots are upgraded.  http://anglebug.com/4720"
     ],
     "Conversion": [
-        "SintToSint",
-        "UintToUint",
-        "SintToFloat",
-        "UintToFloat",
-        "SnormToFloat",
-        "UnormToFloat",
-        "FixedToFloat",
-        "FloatToFloat",
-        "A2BGR10SintToSint",
-        "A2BGR10UintToUint",
-        "A2BGR10SintToFloat",
-        "A2BGR10UintToFloat",
-        "A2BGR10SnormToFloat",
-        "RGB10A2SintToFloat",
-        "RGB10A2UintToFloat",
-        "RGB10A2SnormToFloat",
-        "RGB10A2UnormToFloat"
+        [ "SintToSint", "-Od" ],
+        [ "UintToUint", "-Od" ],
+        [ "SintToFloat", "-Od" ],
+        [ "UintToFloat", "-Od" ],
+        [ "SnormToFloat", "-Od" ],
+        [ "UnormToFloat", "-Od" ],
+        [ "FixedToFloat", "-Od" ],
+        [ "FloatToFloat", "-Od" ]
     ]
 }
-
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag b/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag
index 3309278..eb37ab8 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag
+++ b/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag
@@ -24,10 +24,14 @@
 #error "Not all source formats are accounted for"
 #endif
 
-#if SrcIsArray
-#define SRC_RESOURCE_NAME texture2DArray
-#else
+#if SrcIs2D
 #define SRC_RESOURCE_NAME texture2D
+#elif SrcIs2DArray
+#define SRC_RESOURCE_NAME texture2DArray
+#elif SrcIs3D
+#define SRC_RESOURCE_NAME texture3D
+#else
+#error "Not all source types are accounted for"
 #endif
 
 #if DestIsFloat
@@ -49,7 +53,8 @@
     ivec2 destOffset;
     int srcMip;
     int srcLayer;
-    // Whether y needs to be flipped
+    // Whether x and/or y need to be flipped
+    bool flipX;
     bool flipY;
     // Premultiplied alpha conversions
     bool premultiplyAlpha;
@@ -57,27 +62,96 @@
     // Whether destination is emulated luminance/alpha.
     bool destHasLuminance;
     bool destIsAlpha;
+    // Whether source or destination are sRGB.  They are brought to linear space for alpha
+    // premultiply/unmultiply, as well as to ensure the copy doesn't change values due to sRGB
+    // transformation.
+    bool srcIsSRGB;
+    bool destIsSRGB;
     // Bits 0~3 tell whether R,G,B or A exist in destination, but as a result of format emulation.
     // Bit 0 is ignored, because R is always present.  For B and G, the result is set to 0 and for
     // A, the result is set to 1.
     int destDefaultChannelsMask;
+    bool rotateXY;
 } params;
 
+#if SrcIsFloat
+float linearToSRGB(float linear)
+{
+    // sRGB transform: y = sRGB(x) where x is linear and y is the sRGB encoding:
+    //
+    //    x <= 0.0031308: y = x * 12.92
+    //    o.w.          : y = 1.055 * x^(1/2.4) - 0.055
+    if (linear <= 0.0031308)
+    {
+        return linear * 12.92;
+    }
+    else
+    {
+        return pow(linear, (1.0f / 2.4f)) * 1.055f - 0.055f;
+    }
+}
+#endif
+
+#if DestIsFloat
+float sRGBToLinear(float sRGB)
+{
+    // sRGB inverse transform: x = sRGB^(-1)(y) where x is linear and y is the sRGB encoding:
+    //
+    //    y <= 0.04045: x = y / 12.92
+    //    o.w.          : x = ((y + 0.055) / 1.055)^(2.4)
+    if (sRGB <= 0.04045)
+    {
+        return sRGB / 12.92;
+    }
+    else
+    {
+        return pow((sRGB + 0.055f) / 1.055f, 2.4f);
+    }
+}
+#endif
+
 void main()
 {
     ivec2 destSubImageCoords = ivec2(gl_FragCoord.xy) - params.destOffset;
 
     ivec2 srcSubImageCoords = destSubImageCoords;
 
-    // If flipping Y, srcOffset would contain the opposite y coordinate, so we can
-    // simply reverse the direction in which y grows.
+    // If flipping X and/or Y, srcOffset would contain the opposite x and/or y coordinate, so we
+    // can simply reverse the direction in which x and/or y grows.
+    if (params.flipX)
+    {
+        srcSubImageCoords.x = -srcSubImageCoords.x;
+    }
     if (params.flipY)
+    {
         srcSubImageCoords.y = -srcSubImageCoords.y;
+    }
+    if (params.rotateXY)
+    {
+        srcSubImageCoords.xy = srcSubImageCoords.yx;
+    }
 
-#if SrcIsArray
+#if SrcIs2D
+    SrcType srcValue = texelFetch(src, params.srcOffset + srcSubImageCoords, params.srcMip);
+#elif SrcIs2DArray || SrcIs3D
     SrcType srcValue = texelFetch(src, ivec3(params.srcOffset + srcSubImageCoords, params.srcLayer), params.srcMip);
 #else
-    SrcType srcValue = texelFetch(src, params.srcOffset + srcSubImageCoords, params.srcMip);
+#error "Not all source types are accounted for"
+#endif
+
+    // Note: sRGB formats are unorm, so SrcIsFloat must be necessarily set
+#if SrcIsFloat
+    if (params.srcIsSRGB)
+    {
+        // If src is sRGB, then texelFetch has performed an sRGB->linear transformation.  We need to
+        // undo that to get back to the original values in the texture.  This is done to avoid
+        // creating a non-sRGB view of the texture, which would require recreating it with the
+        // VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT flag.
+
+        srcValue.r = linearToSRGB(srcValue.r);
+        srcValue.g = linearToSRGB(srcValue.g);
+        srcValue.b = linearToSRGB(srcValue.b);
+    }
 #endif
 
     if (params.premultiplyAlpha)
@@ -89,9 +163,32 @@
         srcValue.rgb /= srcValue.a;
     }
 
+#if SrcIsFloat && !DestIsFloat
+    srcValue *= 255.0;
+#endif
+
     // Convert value to destination type.
     DestType destValue = DestType(srcValue);
 
+#if !SrcIsFloat && DestIsFloat
+    destValue /= 255.0;
+#endif
+
+    // Note: sRGB formats are unorm, so DestIsFloat must be necessarily set
+#if DestIsFloat
+    if (params.destIsSRGB)
+    {
+        // If dest is sRGB, then export will perform a linear->sRGB transformation.  We need to
+        // preemptively undo that so the values will be exported unchanged.This is done to avoid
+        // creating a non-sRGB view of the texture, which would require recreating it with the
+        // VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT flag.
+
+        destValue.r = sRGBToLinear(destValue.r);
+        destValue.g = sRGBToLinear(destValue.g);
+        destValue.b = sRGBToLinear(destValue.b);
+    }
+#endif
+
     // If dest is luminance/alpha, it's implemented with R or RG.  Do the appropriate swizzle.
     if (params.destHasLuminance)
     {
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag.json b/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag.json
index 591ab35..05f8f7a 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag.json
+++ b/src/libANGLE/renderer/vulkan/shaders/src/ImageCopy.frag.json
@@ -4,15 +4,21 @@
         "Use of this source code is governed by a BSD-style license that can be",
         "found in the LICENSE file.",
         "",
-        "ImageCopy.frag.json: Build parameters for ImageCopy.frag."
+        "ImageCopy.frag.json: Build parameters for ImageCopy.frag.",
+        "",
+        "Notes:",
+        " - Optimized ImageCopy shaders crash old AMD drivers.  Optimization is tentatively",
+        "   disabled until ANGLE try bots are upgraded.  http://anglebug.com/4720"
     ],
-    "Flags": [
-        "SrcIsArray"
+    "SrcType": [
+        "SrcIs2D",
+        "SrcIs2DArray",
+        "SrcIs3D"
     ],
     "SrcFormat": [
-        "SrcIsFloat",
-        "SrcIsSint",
-        "SrcIsUint"
+        [ "SrcIsFloat", "-Od" ],
+        [ "SrcIsSint", "-Od" ],
+        [ "SrcIsUint", "-Od" ]
     ],
     "DestFormat": [
         "DestIsFloat",
@@ -20,4 +26,3 @@
         "DestIsUint"
     ]
 }
-
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/OverlayCull.comp.json b/src/libANGLE/renderer/vulkan/shaders/src/OverlayCull.comp.json
index 25edbf2..5764856 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/OverlayCull.comp.json
+++ b/src/libANGLE/renderer/vulkan/shaders/src/OverlayCull.comp.json
@@ -4,7 +4,10 @@
         "Use of this source code is governed by a BSD-style license that can be",
         "found in the LICENSE file.",
         "",
-        "OverlayCull.comp.json: Build parameters for OverlayCull.comp."
+        "OverlayCull.comp.json: Build parameters for OverlayCull.comp.",
+        "",
+        "Notes:",
+        " - Subgroup operations require SPIR-V 1.3, enabled through Vulkan 1.1"
     ],
     "SubgroupSize": [
         "Is8x4",
@@ -16,4 +19,3 @@
         "SupportsNone"
     ]
 }
-
diff --git a/src/libANGLE/renderer/vulkan/shaders/src/OverlayDraw.comp.json b/src/libANGLE/renderer/vulkan/shaders/src/OverlayDraw.comp.json
index 6295a7a..119157a 100644
--- a/src/libANGLE/renderer/vulkan/shaders/src/OverlayDraw.comp.json
+++ b/src/libANGLE/renderer/vulkan/shaders/src/OverlayDraw.comp.json
@@ -11,4 +11,3 @@
         "Is8x8"
     ]
 }
-
diff --git a/src/libANGLE/renderer/vulkan/vk_cache_utils.cpp b/src/libANGLE/renderer/vulkan/vk_cache_utils.cpp
index afbe684..04ecd44 100644
--- a/src/libANGLE/renderer/vulkan/vk_cache_utils.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_cache_utils.cpp
@@ -11,14 +11,15 @@
 #include "libANGLE/renderer/vulkan/vk_cache_utils.h"
 
 #include "common/aligned_memory.h"
+#include "common/vulkan/vk_google_filtering_precision.h"
 #include "libANGLE/BlobCache.h"
 #include "libANGLE/VertexAttribute.h"
+#include "libANGLE/renderer/vulkan/DisplayVk.h"
 #include "libANGLE/renderer/vulkan/FramebufferVk.h"
 #include "libANGLE/renderer/vulkan/ProgramVk.h"
 #include "libANGLE/renderer/vulkan/RendererVk.h"
 #include "libANGLE/renderer/vulkan/VertexArrayVk.h"
 #include "libANGLE/renderer/vulkan/vk_format_utils.h"
-#include "libANGLE/renderer/vulkan/vk_google_filtering_precision.h"
 #include "libANGLE/renderer/vulkan/vk_helpers.h"
 
 #include <type_traits>
@@ -31,6 +32,12 @@
 namespace
 {
 
+// In the FramebufferDesc object:
+//  - Depth/stencil serial is at index 0
+//  - Color serials are at indices [1:gl::IMPLEMENTATION_MAX_DRAW_BUFFERS]
+constexpr size_t kFramebufferDescDepthStencilIndex = 0;
+constexpr size_t kFramebufferDescColorIndexOffset  = 1;
+
 uint8_t PackGLBlendOp(GLenum blendOp)
 {
     switch (blendOp)
@@ -205,15 +212,17 @@
                                            const AttachmentOpsArray &ops,
                                            RenderPass *renderPass)
 {
+    constexpr VkAttachmentReference kUnusedAttachment = {VK_ATTACHMENT_UNUSED,
+                                                         VK_IMAGE_LAYOUT_UNDEFINED};
+
     // Unpack the packed and split representation into the format required by Vulkan.
     gl::DrawBuffersVector<VkAttachmentReference> colorAttachmentRefs;
-    VkAttachmentReference depthStencilAttachmentRef = {VK_ATTACHMENT_UNUSED,
-                                                       VK_IMAGE_LAYOUT_UNDEFINED};
+    VkAttachmentReference depthStencilAttachmentRef = kUnusedAttachment;
     gl::AttachmentArray<VkAttachmentDescription> attachmentDescs;
 
     uint32_t colorAttachmentCount = 0;
     uint32_t attachmentCount      = 0;
-    for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL)
+    for (uint32_t colorIndexGL = 0; colorIndexGL <= desc.colorAttachmentRange(); ++colorIndexGL)
     {
         // Vulkan says:
         //
@@ -226,11 +235,7 @@
 
         if (!desc.isColorAttachmentEnabled(colorIndexGL))
         {
-            VkAttachmentReference colorRef;
-            colorRef.attachment = VK_ATTACHMENT_UNUSED;
-            colorRef.layout     = VK_IMAGE_LAYOUT_UNDEFINED;
-            colorAttachmentRefs.push_back(colorRef);
-
+            colorAttachmentRefs.push_back(kUnusedAttachment);
             continue;
         }
 
@@ -399,7 +404,8 @@
 void RenderPassDesc::setSamples(GLint samples)
 {
     ASSERT(samples < std::numeric_limits<uint8_t>::max());
-    mSamples = static_cast<uint8_t>(samples);
+    ASSERT(gl::isPow2(samples));
+    SetBitField(mLogSamples, gl::ScanForward(static_cast<uint8_t>(samples)));
 }
 
 void RenderPassDesc::packColorAttachment(size_t colorIndexGL, angle::FormatID formatID)
@@ -409,16 +415,15 @@
                   "Too many ANGLE formats to fit in uint8_t");
     // Force the user to pack the depth/stencil attachment last.
     ASSERT(mHasDepthStencilAttachment == false);
-    // This function should only be called for enabled GL color attachments.`
+    // This function should only be called for enabled GL color attachments.
     ASSERT(formatID != angle::FormatID::NONE);
 
     uint8_t &packedFormat = mAttachmentFormats[colorIndexGL];
     SetBitField(packedFormat, formatID);
 
     // Set color attachment range such that it covers the range from index 0 through last
-    // active index.  This is the reason why we need depth/stencil to be packed last.
-    mColorAttachmentRange =
-        std::max<uint8_t>(mColorAttachmentRange, static_cast<uint8_t>(colorIndexGL) + 1);
+    // active index inclusive.  This is the reason why we need depth/stencil to be packed last.
+    SetBitField(mColorAttachmentRange, std::max<size_t>(mColorAttachmentRange, colorIndexGL));
 }
 
 void RenderPassDesc::packColorAttachmentGap(size_t colorIndexGL)
@@ -468,7 +473,7 @@
 size_t RenderPassDesc::attachmentCount() const
 {
     size_t colorAttachmentCount = 0;
-    for (size_t i = 0; i < mColorAttachmentRange; ++i)
+    for (size_t i = 0; i <= mColorAttachmentRange; ++i)
     {
         colorAttachmentCount += isColorAttachmentEnabled(i);
     }
@@ -891,7 +896,7 @@
     blendState.flags           = 0;
     blendState.logicOpEnable   = static_cast<VkBool32>(inputAndBlend.logic.opEnable);
     blendState.logicOp         = static_cast<VkLogicOp>(inputAndBlend.logic.op);
-    blendState.attachmentCount = static_cast<uint32_t>(mRenderPassDesc.colorAttachmentRange());
+    blendState.attachmentCount = static_cast<uint32_t>(mRenderPassDesc.colorAttachmentRange() + 1);
     blendState.pAttachments    = blendAttachmentState.data();
 
     for (int i = 0; i < 4; i++)
@@ -1513,7 +1518,8 @@
 void DescriptorSetLayoutDesc::update(uint32_t bindingIndex,
                                      VkDescriptorType type,
                                      uint32_t count,
-                                     VkShaderStageFlags stages)
+                                     VkShaderStageFlags stages,
+                                     const vk::Sampler *immutableSampler)
 {
     ASSERT(static_cast<size_t>(type) < std::numeric_limits<uint16_t>::max());
     ASSERT(count < std::numeric_limits<uint16_t>::max());
@@ -1523,9 +1529,18 @@
     SetBitField(packedBinding.type, type);
     SetBitField(packedBinding.count, count);
     SetBitField(packedBinding.stages, stages);
+    packedBinding.immutableSampler = VK_NULL_HANDLE;
+    packedBinding.pad              = 0;
+
+    if (immutableSampler)
+    {
+        ASSERT(count == 1);
+        packedBinding.immutableSampler = immutableSampler->getHandle();
+    }
 }
 
-void DescriptorSetLayoutDesc::unpackBindings(DescriptorSetLayoutBindingVector *bindings) const
+void DescriptorSetLayoutDesc::unpackBindings(DescriptorSetLayoutBindingVector *bindings,
+                                             std::vector<VkSampler> *immutableSamplers) const
 {
     for (uint32_t bindingIndex = 0; bindingIndex < kMaxDescriptorSetLayoutBindings; ++bindingIndex)
     {
@@ -1537,11 +1552,29 @@
         binding.binding                      = bindingIndex;
         binding.descriptorCount              = packedBinding.count;
         binding.descriptorType               = static_cast<VkDescriptorType>(packedBinding.type);
-        binding.stageFlags         = static_cast<VkShaderStageFlags>(packedBinding.stages);
-        binding.pImmutableSamplers = nullptr;
+        binding.stageFlags = static_cast<VkShaderStageFlags>(packedBinding.stages);
+        if (packedBinding.immutableSampler != VK_NULL_HANDLE)
+        {
+            ASSERT(packedBinding.count == 1);
+            immutableSamplers->push_back(packedBinding.immutableSampler);
+            binding.pImmutableSamplers = reinterpret_cast<const VkSampler *>(angle::DirtyPointer);
+        }
 
         bindings->push_back(binding);
     }
+    if (!immutableSamplers->empty())
+    {
+        // Patch up pImmutableSampler addresses now that the vector is stable
+        int immutableIndex = 0;
+        for (VkDescriptorSetLayoutBinding &binding : *bindings)
+        {
+            if (binding.pImmutableSamplers)
+            {
+                binding.pImmutableSamplers = &(*immutableSamplers)[immutableIndex];
+                immutableIndex++;
+            }
+        }
+    }
 }
 
 // PipelineLayoutDesc implementation.
@@ -1619,7 +1652,9 @@
 TextureDescriptorDesc &TextureDescriptorDesc::operator=(const TextureDescriptorDesc &other) =
     default;
 
-void TextureDescriptorDesc::update(size_t index, Serial textureSerial, Serial samplerSerial)
+void TextureDescriptorDesc::update(size_t index,
+                                   TextureSerial textureSerial,
+                                   SamplerSerial samplerSerial)
 {
     if (index >= mMaxIndex)
     {
@@ -1656,6 +1691,37 @@
     return memcmp(mSerials.data(), other.mSerials.data(), sizeof(TexUnitSerials) * mMaxIndex) == 0;
 }
 
+// UniformsAndXfbDesc implementation.
+UniformsAndXfbDesc::UniformsAndXfbDesc()
+{
+    reset();
+}
+
+UniformsAndXfbDesc::~UniformsAndXfbDesc()                               = default;
+UniformsAndXfbDesc::UniformsAndXfbDesc(const UniformsAndXfbDesc &other) = default;
+UniformsAndXfbDesc &UniformsAndXfbDesc::operator=(const UniformsAndXfbDesc &other) = default;
+
+size_t UniformsAndXfbDesc::hash() const
+{
+    return angle::ComputeGenericHash(&mBufferSerials, sizeof(BufferSerial) * mBufferCount);
+}
+
+void UniformsAndXfbDesc::reset()
+{
+    mBufferCount = 0;
+    memset(&mBufferSerials, 0, sizeof(BufferSerial) * kMaxBufferCount);
+}
+
+bool UniformsAndXfbDesc::operator==(const UniformsAndXfbDesc &other) const
+{
+    if (mBufferCount != other.mBufferCount)
+    {
+        return false;
+    }
+
+    return memcmp(&mBufferSerials, &other.mBufferSerials, sizeof(BufferSerial) * mBufferCount) == 0;
+}
+
 // FramebufferDesc implementation.
 
 FramebufferDesc::FramebufferDesc()
@@ -1667,34 +1733,54 @@
 FramebufferDesc::FramebufferDesc(const FramebufferDesc &other) = default;
 FramebufferDesc &FramebufferDesc::operator=(const FramebufferDesc &other) = default;
 
-void FramebufferDesc::update(uint32_t index, AttachmentSerial serial)
+void FramebufferDesc::update(uint32_t index, ImageViewSerial serial)
 {
     ASSERT(index < kMaxFramebufferAttachments);
     mSerials[index] = serial;
+    if (serial.valid())
+    {
+        mMaxValidSerialIndex = std::max(mMaxValidSerialIndex, index);
+    }
+}
+
+void FramebufferDesc::updateColor(uint32_t index, ImageViewSerial serial)
+{
+    update(kFramebufferDescColorIndexOffset + index, serial);
+}
+
+void FramebufferDesc::updateDepthStencil(ImageViewSerial serial)
+{
+    update(kFramebufferDescDepthStencilIndex, serial);
 }
 
 size_t FramebufferDesc::hash() const
 {
-    return angle::ComputeGenericHash(&mSerials,
-                                     sizeof(AttachmentSerial) * kMaxFramebufferAttachments);
+    return angle::ComputeGenericHash(&mSerials, sizeof(mSerials[0]) * (mMaxValidSerialIndex + 1));
 }
 
 void FramebufferDesc::reset()
 {
-    memset(&mSerials, 0, sizeof(AttachmentSerial) * kMaxFramebufferAttachments);
+    memset(&mSerials, 0, sizeof(mSerials));
+    mMaxValidSerialIndex = 0;
 }
 
 bool FramebufferDesc::operator==(const FramebufferDesc &other) const
 {
-    return memcmp(&mSerials, &other.mSerials, sizeof(Serial) * kMaxFramebufferAttachments) == 0;
+    if (mMaxValidSerialIndex != other.mMaxValidSerialIndex)
+    {
+        return false;
+    }
+
+    return memcmp(&mSerials, &other.mSerials, sizeof(mSerials[0]) * (mMaxValidSerialIndex + 1)) ==
+           0;
 }
 
 uint32_t FramebufferDesc::attachmentCount() const
 {
     uint32_t count = 0;
-    for (const AttachmentSerial &serial : mSerials)
+    for (const ImageViewSerial &serial : mSerials)
     {
-        if (serial.imageSerial != 0)
+        if (serial.valid())
         {
             count++;
         }
@@ -1714,9 +1800,11 @@
 
 SamplerDesc &SamplerDesc::operator=(const SamplerDesc &rhs) = default;
 
-SamplerDesc::SamplerDesc(const gl::SamplerState &samplerState, bool stencilMode)
+SamplerDesc::SamplerDesc(const gl::SamplerState &samplerState,
+                         bool stencilMode,
+                         uint64_t externalFormat)
 {
-    update(samplerState, stencilMode);
+    update(samplerState, stencilMode, externalFormat);
 }
 
 void SamplerDesc::reset()
@@ -1725,6 +1813,7 @@
     mMaxAnisotropy  = 0.0f;
     mMinLod         = 0.0f;
     mMaxLod         = 0.0f;
+    mExternalFormat = 0;
     mMagFilter      = 0;
     mMinFilter      = 0;
     mMipmapMode     = 0;
@@ -1733,16 +1822,23 @@
     mAddressModeW   = 0;
     mCompareEnabled = 0;
     mCompareOp      = 0;
-    mReserved       = 0;
+    mReserved[0]    = 0;
+    mReserved[1]    = 0;
+    mReserved[2]    = 0;
 }
 
-void SamplerDesc::update(const gl::SamplerState &samplerState, bool stencilMode)
+void SamplerDesc::update(const gl::SamplerState &samplerState,
+                         bool stencilMode,
+                         uint64_t externalFormat)
 {
     mMipLodBias    = 0.0f;
     mMaxAnisotropy = samplerState.getMaxAnisotropy();
     mMinLod        = samplerState.getMinLod();
     mMaxLod        = samplerState.getMaxLod();
 
+    // GL has no notion of external format, this must be provided from metadata from the image
+    mExternalFormat = externalFormat;
+
     bool compareEnable    = samplerState.getCompareMode() == GL_COMPARE_REF_TO_TEXTURE;
     VkCompareOp compareOp = gl_vk::GetCompareOp(samplerState.getCompareFunc());
     // When sampling from stencil, deqp tests expect texture compare to have no effect
@@ -1772,7 +1868,9 @@
         mMaxLod = 0.25f;
     }
 
-    mReserved = 0;
+    mReserved[0] = 0;
+    mReserved[1] = 0;
+    mReserved[2] = 0;
 }
 
 angle::Result SamplerDesc::init(ContextVk *contextVk, vk::Sampler *sampler) const
@@ -1814,6 +1912,25 @@
         vk::AddToPNextChain(&createInfo, &filteringInfo);
     }
 
+    VkSamplerYcbcrConversionInfo yuvConversionInfo = {};
+    if (mExternalFormat)
+    {
+        ASSERT((contextVk->getRenderer()->getFeatures().supportsYUVSamplerConversion.enabled));
+        yuvConversionInfo.sType = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO;
+        yuvConversionInfo.pNext = nullptr;
+        yuvConversionInfo.conversion =
+            contextVk->getRenderer()->getYuvConversionCache().getYuvConversionFromExternalFormat(
+                mExternalFormat);
+        vk::AddToPNextChain(&createInfo, &yuvConversionInfo);
+
+        // Vulkan spec requires these settings:
+        createInfo.addressModeU            = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+        createInfo.addressModeV            = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+        createInfo.addressModeW            = VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE;
+        createInfo.anisotropyEnable        = VK_FALSE;
+        createInfo.unnormalizedCoordinates = VK_FALSE;
+    }
+
     ANGLE_VK_TRY(contextVk, sampler->init(contextVk->getDevice(), createInfo));
 
     return angle::Result::Continue;
@@ -1862,7 +1979,7 @@
     vk::AttachmentOpsArray ops;
 
     uint32_t colorAttachmentCount = 0;
-    for (uint32_t colorIndexGL = 0; colorIndexGL < desc.colorAttachmentRange(); ++colorIndexGL)
+    for (uint32_t colorIndexGL = 0; colorIndexGL <= desc.colorAttachmentRange(); ++colorIndexGL)
     {
         if (!desc.isColorAttachmentEnabled(colorIndexGL))
         {
@@ -2034,14 +2151,15 @@
     }
 
     // We must unpack the descriptor set layout description.
-    vk::DescriptorSetLayoutBindingVector bindings;
-    desc.unpackBindings(&bindings);
+    vk::DescriptorSetLayoutBindingVector bindingVector;
+    std::vector<VkSampler> immutableSamplers;
+    desc.unpackBindings(&bindingVector, &immutableSamplers);
 
     VkDescriptorSetLayoutCreateInfo createInfo = {};
     createInfo.sType        = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
     createInfo.flags        = 0;
-    createInfo.bindingCount = static_cast<uint32_t>(bindings.size());
-    createInfo.pBindings    = bindings.data();
+    createInfo.bindingCount = static_cast<uint32_t>(bindingVector.size());
+    createInfo.pBindings    = bindingVector.data();
 
     vk::DescriptorSetLayout newLayout;
     ANGLE_VK_TRY(context, newLayout.init(context->getDevice(), createInfo));
@@ -2139,6 +2257,73 @@
     return angle::Result::Continue;
 }
 
+// YuvConversionCache implementation
+SamplerYcbcrConversionCache::SamplerYcbcrConversionCache() = default;
+
+SamplerYcbcrConversionCache::~SamplerYcbcrConversionCache()
+{
+    ASSERT(mPayload.empty());
+}
+
+void SamplerYcbcrConversionCache::destroy(RendererVk *renderer)
+{
+    VkDevice device = renderer->getDevice();
+
+    for (auto &iter : mPayload)
+    {
+        vk::RefCountedSamplerYcbcrConversion &yuvSampler = iter.second;
+        ASSERT(!yuvSampler.isReferenced());
+        yuvSampler.get().destroy(device);
+
+        renderer->getActiveHandleCounts().onDeallocate(vk::HandleType::SamplerYcbcrConversion);
+    }
+
+    mPayload.clear();
+}
+
+angle::Result SamplerYcbcrConversionCache::getYuvConversion(
+    vk::Context *context,
+    uint64_t externalFormat,
+    const VkSamplerYcbcrConversionCreateInfo &yuvConversionCreateInfo,
+    vk::BindingPointer<vk::SamplerYcbcrConversion> *yuvConversionOut)
+{
+    const auto iter = mPayload.find(externalFormat);
+    if (iter != mPayload.end())
+    {
+        vk::RefCountedSamplerYcbcrConversion &yuvConversion = iter->second;
+        yuvConversionOut->set(&yuvConversion);
+        return angle::Result::Continue;
+    }
+
+    vk::SamplerYcbcrConversion wrappedYuvConversion;
+    ANGLE_VK_TRY(context, wrappedYuvConversion.init(context->getDevice(), yuvConversionCreateInfo));
+
+    auto insertedItem = mPayload.emplace(
+        externalFormat, vk::RefCountedSamplerYcbcrConversion(std::move(wrappedYuvConversion)));
+    vk::RefCountedSamplerYcbcrConversion &insertedYuvConversion = insertedItem.first->second;
+    yuvConversionOut->set(&insertedYuvConversion);
+
+    context->getRenderer()->getActiveHandleCounts().onAllocate(
+        vk::HandleType::SamplerYcbcrConversion);
+
+    return angle::Result::Continue;
+}
+
+VkSamplerYcbcrConversion SamplerYcbcrConversionCache::getYuvConversionFromExternalFormat(
+    uint64_t externalFormat) const
+{
+    const auto iter = mPayload.find(externalFormat);
+    if (iter != mPayload.end())
+    {
+        const vk::RefCountedSamplerYcbcrConversion &yuvConversion = iter->second;
+        return yuvConversion.get().getHandle();
+    }
+
+    // Should never get here if we have a valid externalFormat.
+    UNREACHABLE();
+    return VK_NULL_HANDLE;
+}
+
 // SamplerCache implementation.
 SamplerCache::SamplerCache() = default;
 
diff --git a/src/libANGLE/renderer/vulkan/vk_cache_utils.h b/src/libANGLE/renderer/vulkan/vk_cache_utils.h
index a3f285d..0de9dd3 100644
--- a/src/libANGLE/renderer/vulkan/vk_cache_utils.h
+++ b/src/libANGLE/renderer/vulkan/vk_cache_utils.h
@@ -26,14 +26,19 @@
 using RenderPassAndSerial = ObjectAndSerial<RenderPass>;
 using PipelineAndSerial   = ObjectAndSerial<Pipeline>;
 
-using RefCountedDescriptorSetLayout = RefCounted<DescriptorSetLayout>;
-using RefCountedPipelineLayout      = RefCounted<PipelineLayout>;
-using RefCountedSampler             = RefCounted<Sampler>;
+using RefCountedDescriptorSetLayout    = RefCounted<DescriptorSetLayout>;
+using RefCountedPipelineLayout         = RefCounted<PipelineLayout>;
+using RefCountedSampler                = RefCounted<Sampler>;
+using RefCountedSamplerYcbcrConversion = RefCounted<SamplerYcbcrConversion>;
 
 // Helper macro that casts to a bitfield type then verifies no bits were dropped.
-#define SetBitField(lhs, rhs)                                         \
-    lhs = static_cast<typename std::decay<decltype(lhs)>::type>(rhs); \
-    ASSERT(static_cast<decltype(rhs)>(lhs) == (rhs))
+#define SetBitField(lhs, rhs)                                                         \
+    do                                                                                \
+    {                                                                                 \
+        auto ANGLE_LOCAL_VAR = rhs;                                                   \
+        lhs = static_cast<typename std::decay<decltype(lhs)>::type>(ANGLE_LOCAL_VAR); \
+        ASSERT(static_cast<decltype(ANGLE_LOCAL_VAR)>(lhs) == ANGLE_LOCAL_VAR);       \
+    } while (0)
 
 // Packed Vk resource descriptions.
 // Most Vk types use many more bits than required to represent the underlying data.
@@ -68,14 +73,14 @@
     // Mark a GL color attachment index as disabled.
     void packColorAttachmentGap(size_t colorIndexGL);
     // The caller must pack the depth/stencil attachment last, which is packed right after the color
-    // attachments (including gaps), i.e. with an index starting from |colorAttachmentRange()|.
+    // attachments (including gaps), i.e. with an index starting from |colorAttachmentRange() + 1|.
     void packDepthStencilAttachment(angle::FormatID angleFormatID);
 
     size_t hash() const;
 
-    // Color attachments are in [0, colorAttachmentRange()), with possible gaps.
+    // Color attachments are in [0, colorAttachmentRange()], with possible gaps.
     size_t colorAttachmentRange() const { return mColorAttachmentRange; }
-    size_t depthStencilAttachmentIndex() const { return colorAttachmentRange(); }
+    size_t depthStencilAttachmentIndex() const { return colorAttachmentRange() + 1; }
 
     bool isColorAttachmentEnabled(size_t colorIndexGL) const;
     bool hasDepthStencilAttachment() const { return mHasDepthStencilAttachment; }
@@ -86,7 +91,7 @@
 
     void setSamples(GLint samples);
 
-    uint8_t samples() const { return mSamples; }
+    uint8_t samples() const { return 1u << mLogSamples; }
 
     angle::FormatID operator[](size_t index) const
     {
@@ -95,9 +100,13 @@
     }
 
   private:
-    uint8_t mSamples;
-    uint8_t mColorAttachmentRange : 7;
+    // Store log(samples), to be able to store it in 3 bits.
+    uint8_t mLogSamples : 3;
+    uint8_t mColorAttachmentRange : 3;
     uint8_t mHasDepthStencilAttachment : 1;
+    // Temporary padding for upcoming support for resolve attachments.
+    ANGLE_MAYBE_UNUSED uint8_t pad : 1;
+    ANGLE_MAYBE_UNUSED uint8_t pad2;
     // Color attachment formats are stored with their GL attachment indices.  The depth/stencil
     // attachment formats follow the last enabled color attachment.  When creating a render pass,
     // the disabled attachments are removed and the resulting attachments are packed.
@@ -525,19 +534,27 @@
     void update(uint32_t bindingIndex,
                 VkDescriptorType type,
                 uint32_t count,
-                VkShaderStageFlags stages);
+                VkShaderStageFlags stages,
+                const vk::Sampler *immutableSampler);
 
-    void unpackBindings(DescriptorSetLayoutBindingVector *bindings) const;
+    void unpackBindings(DescriptorSetLayoutBindingVector *bindings,
+                        std::vector<VkSampler> *immutableSamplers) const;
 
   private:
+    // There is a small risk of an issue if the sampler cache is evicted but not the descriptor
+    // cache we would have an invalid handle here. Thus propose follow-up work:
+    // TODO: https://issuetracker.google.com/issues/159156775: Have immutable sampler use serial
     struct PackedDescriptorSetBinding
     {
         uint8_t type;    // Stores a packed VkDescriptorType descriptorType.
         uint8_t stages;  // Stores a packed VkShaderStageFlags.
         uint16_t count;  // Stores a packed uint32_t descriptorCount.
+        uint32_t pad;
+        VkSampler immutableSampler;
     };
 
-    static_assert(sizeof(PackedDescriptorSetBinding) == sizeof(uint32_t), "Unexpected size");
+    // 4x 32bit
+    static_assert(sizeof(PackedDescriptorSetBinding) == 16, "Unexpected size");
 
     // This is a compact representation of a descriptor set layout.
     std::array<PackedDescriptorSetBinding, kMaxDescriptorSetLayoutBindings>
@@ -601,13 +618,13 @@
 {
   public:
     SamplerDesc();
-    explicit SamplerDesc(const gl::SamplerState &samplerState, bool stencilMode);
+    SamplerDesc(const gl::SamplerState &samplerState, bool stencilMode, uint64_t externalFormat);
     ~SamplerDesc();
 
     SamplerDesc(const SamplerDesc &other);
     SamplerDesc &operator=(const SamplerDesc &rhs);
 
-    void update(const gl::SamplerState &samplerState, bool stencilMode);
+    void update(const gl::SamplerState &samplerState, bool stencilMode, uint64_t externalFormat);
     void reset();
     angle::Result init(ContextVk *contextVk, vk::Sampler *sampler) const;
 
@@ -622,6 +639,14 @@
     float mMinLod;
     float mMaxLod;
 
+    // If the sampler needs to convert the image content (e.g. from YUV to RGB) then mExternalFormat
+    // will be non-zero and match the external format as returned from
+    // vkGetAndroidHardwareBufferPropertiesANDROID.
+    // The externalFormat is guaranteed to be unique and any image with the same externalFormat can
+    // use the same conversion sampler. Thus externalFormat works as a Serial() used elsewhere in
+    // ANGLE.
+    uint64_t mExternalFormat;
+
     // 16 bits for modes + states.
     // 1 bit per filter (only 2 possible values in GL: linear/nearest)
     uint16_t mMagFilter : 1;
@@ -641,12 +666,11 @@
 
     // Border color and unnormalized coordinates implicitly set to contants.
 
-    // 16 extra bits reserved for future use.
-    uint16_t mReserved;
+    // 48 extra bits reserved for future use.
+    uint16_t mReserved[3];
 };
 
-// Total size: 160 bits == 20 bytes.
-static_assert(sizeof(SamplerDesc) == 20, "Unexpected SamplerDesc size");
+static_assert(sizeof(SamplerDesc) == 32, "Unexpected SamplerDesc size");
 
 // Disable warnings about struct padding.
 ANGLE_DISABLE_STRUCT_PADDING_WARNINGS
@@ -758,7 +782,7 @@
     TextureDescriptorDesc(const TextureDescriptorDesc &other);
     TextureDescriptorDesc &operator=(const TextureDescriptorDesc &other);
 
-    void update(size_t index, Serial textureSerial, Serial samplerSerial);
+    void update(size_t index, TextureSerial textureSerial, SamplerSerial samplerSerial);
     size_t hash() const;
     void reset();
 
@@ -777,20 +801,42 @@
     gl::ActiveTextureArray<TexUnitSerials> mSerials;
 };
 
+class UniformsAndXfbDesc
+{
+  public:
+    UniformsAndXfbDesc();
+    ~UniformsAndXfbDesc();
+
+    UniformsAndXfbDesc(const UniformsAndXfbDesc &other);
+    UniformsAndXfbDesc &operator=(const UniformsAndXfbDesc &other);
+
+    void updateDefaultUniformBuffer(BufferSerial bufferSerial)
+    {
+        mBufferSerials[kDefaultUniformBufferIndex] = bufferSerial;
+        mBufferCount = std::max(mBufferCount, static_cast<uint32_t>(1));
+    }
+    void updateTransformFeedbackBuffer(size_t xfbIndex, BufferSerial bufferSerial)
+    {
+        uint32_t bufferIndex        = static_cast<uint32_t>(xfbIndex) + 1;
+        mBufferSerials[bufferIndex] = bufferSerial;
+        mBufferCount                = std::max(mBufferCount, (bufferIndex + 1));
+    }
+    size_t hash() const;
+    void reset();
+
+    bool operator==(const UniformsAndXfbDesc &other) const;
+
+  private:
+    uint32_t mBufferCount;
+    // The array index 0 is used for default uniform buffer
+    static constexpr size_t kDefaultUniformBufferIndex = 0;
+    static constexpr size_t kMaxBufferCount = 1 + gl::IMPLEMENTATION_MAX_TRANSFORM_FEEDBACK_BUFFERS;
+    std::array<BufferSerial, kMaxBufferCount> mBufferSerials;
+};
+
 // This is IMPLEMENTATION_MAX_DRAW_BUFFERS + 1 for DS attachment
 constexpr size_t kMaxFramebufferAttachments = gl::IMPLEMENTATION_MAX_FRAMEBUFFER_ATTACHMENTS;
-// Color serials are at index [0:gl::IMPLEMENTATION_MAX_DRAW_BUFFERS-1]
-// Depth/stencil index is at gl::IMPLEMENTATION_MAX_DRAW_BUFFERS
-constexpr size_t kFramebufferDescDepthStencilIndex = gl::IMPLEMENTATION_MAX_DRAW_BUFFERS;
-// Struct for AttachmentSerial cache signatures. Includes level/layer for imageView as
-//  well as a unique Serial value for the underlying image
-struct AttachmentSerial
-{
-    uint16_t level;
-    uint16_t layer;
-    uint32_t imageSerial;
-};
-constexpr AttachmentSerial kZeroAttachmentSerial = {0, 0, 0};
+
 class FramebufferDesc
 {
   public:
@@ -800,7 +846,8 @@
     FramebufferDesc(const FramebufferDesc &other);
     FramebufferDesc &operator=(const FramebufferDesc &other);
 
-    void update(uint32_t index, AttachmentSerial serial);
+    void updateColor(uint32_t index, ImageViewSerial serial);
+    void updateDepthStencil(ImageViewSerial serial);
     size_t hash() const;
     void reset();
 
@@ -809,12 +856,27 @@
     uint32_t attachmentCount() const;
 
   private:
-    gl::AttachmentArray<AttachmentSerial> mSerials;
+    void update(uint32_t index, ImageViewSerial serial);
+
+    gl::AttachmentArray<ImageViewSerial> mSerials;
+    uint32_t mMaxValidSerialIndex;
+};
+
+// Layer/level pair type used to index into Serial Cache in ImageViewHelper
+struct LayerLevel
+{
+    uint32_t layer;
+    uint32_t level;
+
+    bool operator==(const LayerLevel &other) const
+    {
+        return layer == other.layer && level == other.level;
+    }
 };
 }  // namespace vk
 }  // namespace rx
 
-// Introduce a std::hash for a RenderPassDesc
+// Introduce std::hash for the above classes.
 namespace std
 {
 template <>
@@ -854,6 +916,12 @@
 };
 
 template <>
+struct hash<rx::vk::UniformsAndXfbDesc>
+{
+    size_t operator()(const rx::vk::UniformsAndXfbDesc &key) const { return key.hash(); }
+};
+
+template <>
 struct hash<rx::vk::FramebufferDesc>
 {
     size_t operator()(const rx::vk::FramebufferDesc &key) const { return key.hash(); }
@@ -864,6 +932,26 @@
 {
     size_t operator()(const rx::vk::SamplerDesc &key) const { return key.hash(); }
 };
+
+template <>
+struct hash<rx::vk::LayerLevel>
+{
+    size_t operator()(const rx::vk::LayerLevel &layerLevel) const
+    {
+        // The left-shift by 11 was found to produce unique hash values
+        // in a [0..1000][0..2048] space for layer/level
+        // Make sure that layer/level hash bits don't overlap or overflow
+        ASSERT((layerLevel.layer & 0x000007FF) == layerLevel.layer);
+        ASSERT((layerLevel.level & 0xFFE00000) == 0);
+        return layerLevel.layer | (layerLevel.level << 11);
+    }
+};
+
+template <>
+struct hash<rx::BufferSerial>
+{
+    size_t operator()(const rx::BufferSerial &key) const { return key.getValue(); }
+};
 }  // namespace std
 
 namespace rx
@@ -1025,6 +1113,26 @@
     std::unordered_map<vk::SamplerDesc, vk::RefCountedSampler> mPayload;
 };
 
+// YuvConversion Cache
+class SamplerYcbcrConversionCache final : angle::NonCopyable
+{
+  public:
+    SamplerYcbcrConversionCache();
+    ~SamplerYcbcrConversionCache();
+
+    void destroy(RendererVk *render);
+
+    angle::Result getYuvConversion(
+        vk::Context *context,
+        uint64_t externalFormat,
+        const VkSamplerYcbcrConversionCreateInfo &yuvConversionCreateInfo,
+        vk::BindingPointer<vk::SamplerYcbcrConversion> *yuvConversionOut);
+    VkSamplerYcbcrConversion getYuvConversionFromExternalFormat(uint64_t externalFormat) const;
+
+  private:
+    std::unordered_map<uint64_t, vk::RefCountedSamplerYcbcrConversion> mPayload;
+};
+
 // Some descriptor set and pipeline layout constants.
 //
 // The set/binding assignment is done as following:
diff --git a/src/libANGLE/renderer/vulkan/vk_caps_utils.cpp b/src/libANGLE/renderer/vulkan/vk_caps_utils.cpp
index 0c220d6..2aeae7a 100644
--- a/src/libANGLE/renderer/vulkan/vk_caps_utils.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_caps_utils.cpp
@@ -84,10 +84,12 @@
     mNativeExtensions.framebufferBlit        = true;
     mNativeExtensions.framebufferMultisample = true;
     mNativeExtensions.copyTexture            = true;
+    mNativeExtensions.copyTexture3d          = true;
     mNativeExtensions.copyCompressedTexture  = true;
     mNativeExtensions.debugMarker            = true;
     mNativeExtensions.robustness =
-        !IsSwiftshader(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID);
+        !IsSwiftshader(mPhysicalDeviceProperties.vendorID, mPhysicalDeviceProperties.deviceID) &&
+        !IsARM(mPhysicalDeviceProperties.vendorID);
     mNativeExtensions.textureBorderClampOES  = false;  // not implemented yet
     mNativeExtensions.translatedShaderSource = true;
     mNativeExtensions.discardFramebuffer     = true;
@@ -162,6 +164,9 @@
     // Vulkan natively supports standard derivatives
     mNativeExtensions.standardDerivativesOES = true;
 
+    // Vulkan natively supports texture LOD
+    mNativeExtensions.shaderTextureLOD = true;
+
     // Vulkan natively supports noperspective interpolation
     mNativeExtensions.noperspectiveInterpolationNV = true;
 
@@ -217,11 +222,8 @@
         limitsVk.sampledImageColorSampleCounts & vk_gl::kSupportedSampleCounts;
     mNativeCaps.maxDepthTextureSamples =
         limitsVk.sampledImageDepthSampleCounts & vk_gl::kSupportedSampleCounts;
-    // TODO (ianelliott): Should mask this with vk_gl::kSupportedSampleCounts, but it causes
-    // end2end test failures with SwiftShader because SwiftShader returns a sample count of 1 in
-    // sampledImageIntegerSampleCounts.
-    // See: http://anglebug.com/4197
-    mNativeCaps.maxIntegerSamples = limitsVk.sampledImageIntegerSampleCounts;
+    mNativeCaps.maxIntegerSamples =
+        limitsVk.sampledImageIntegerSampleCounts & vk_gl::kSupportedSampleCounts;
 
     mNativeCaps.maxVertexAttributes     = LimitToInt(limitsVk.maxVertexInputAttributes);
     mNativeCaps.maxVertexAttribBindings = LimitToInt(limitsVk.maxVertexInputBindings);
@@ -448,8 +450,9 @@
     // There is no additional limit to the combined number of components.  We can have up to a
     // maximum number of uniform buffers, each having the maximum number of components.  Note that
     // this limit includes both components in and out of uniform buffers.
-    const uint32_t maxCombinedUniformComponents =
-        (maxPerStageUniformBuffers + kReservedPerStageDefaultUniformBindingCount) *
+    const uint64_t maxCombinedUniformComponents =
+        static_cast<uint64_t>(maxPerStageUniformBuffers +
+                              kReservedPerStageDefaultUniformBindingCount) *
         maxUniformComponents;
     for (gl::ShaderType shaderType : gl::AllShaderTypes())
     {
diff --git a/src/libANGLE/renderer/vulkan/vk_caps_utils.h b/src/libANGLE/renderer/vulkan/vk_caps_utils.h
index 69b7d56..c79a0b8 100644
--- a/src/libANGLE/renderer/vulkan/vk_caps_utils.h
+++ b/src/libANGLE/renderer/vulkan/vk_caps_utils.h
@@ -10,8 +10,8 @@
 #ifndef LIBANGLE_RENDERER_VULKAN_VK_CAPS_UTILS_H_
 #define LIBANGLE_RENDERER_VULKAN_VK_CAPS_UTILS_H_
 
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/Config.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 
 namespace gl
 {
diff --git a/src/libANGLE/renderer/vulkan/vk_format_map.json b/src/libANGLE/renderer/vulkan/vk_format_map.json
index 7d7e6e1..8ba09a7 100644
--- a/src/libANGLE/renderer/vulkan/vk_format_map.json
+++ b/src/libANGLE/renderer/vulkan/vk_format_map.json
@@ -56,6 +56,7 @@
         "R8G8B8A8_UNORM_SRGB": "VK_FORMAT_R8G8B8A8_SRGB",
         "B8G8R8A8_UNORM": "VK_FORMAT_B8G8R8A8_UNORM",
         "B8G8R8A8_UNORM_SRGB": "VK_FORMAT_B8G8R8A8_SRGB",
+        "B10G10R10A2_UNORM": "VK_FORMAT_A2R10G10B10_UNORM_PACK32",
         "R10G10B10A2_UNORM": "VK_FORMAT_A2B10G10R10_UNORM_PACK32",
         "R10G10B10A2_SNORM": "VK_FORMAT_A2B10G10R10_SNORM_PACK32",
         "R10G10B10A2_USCALED": "VK_FORMAT_A2B10G10R10_USCALED_PACK32",
diff --git a/src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp b/src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp
index f7fb1e7..1993b17 100644
--- a/src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_format_table_autogen.cpp
@@ -550,6 +550,18 @@
             vertexLoadRequiresConversion = false;
             break;
 
+        case angle::FormatID::B10G10R10A2_UNORM:
+            internalFormat               = GL_BGR10_A2_ANGLEX;
+            actualImageFormatID          = angle::FormatID::B10G10R10A2_UNORM;
+            vkImageFormat                = VK_FORMAT_A2R10G10B10_UNORM_PACK32;
+            imageInitializerFunction     = nullptr;
+            actualBufferFormatID         = angle::FormatID::B10G10R10A2_UNORM;
+            vkBufferFormat               = VK_FORMAT_A2R10G10B10_UNORM_PACK32;
+            vkBufferFormatIsPacked       = true;
+            vertexLoadFunction           = CopyNativeVertexData<GLuint, 1, 1, 0>;
+            vertexLoadRequiresConversion = false;
+            break;
+
         case angle::FormatID::B4G4R4A4_UNORM:
             internalFormat               = GL_BGRA4_ANGLEX;
             actualImageFormatID          = angle::FormatID::B4G4R4A4_UNORM;
@@ -1145,7 +1157,15 @@
             break;
 
         case angle::FormatID::NONE:
-            // This format is not implemented in Vulkan.
+            internalFormat               = GL_NONE;
+            actualImageFormatID          = angle::FormatID::NONE;
+            vkImageFormat                = VK_FORMAT_UNDEFINED;
+            imageInitializerFunction     = nullptr;
+            actualBufferFormatID         = angle::FormatID::NONE;
+            vkBufferFormat               = VK_FORMAT_UNDEFINED;
+            vkBufferFormatIsPacked       = false;
+            vertexLoadFunction           = nullptr;
+            vertexLoadRequiresConversion = false;
             break;
 
         case angle::FormatID::PVRTC1_RGBA_2BPP_UNORM_BLOCK:
diff --git a/src/libANGLE/renderer/vulkan/vk_format_utils.cpp b/src/libANGLE/renderer/vulkan/vk_format_utils.cpp
index 5266d94..0df178a 100644
--- a/src/libANGLE/renderer/vulkan/vk_format_utils.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_format_utils.cpp
@@ -189,6 +189,13 @@
     return alignment;
 }
 
+size_t Format::getValidImageCopyBufferAlignment() const
+{
+    constexpr size_t kMinimumAlignment = 16;
+    return (intendedFormatID == angle::FormatID::NONE) ? kMinimumAlignment
+                                                       : getImageCopyBufferAlignment();
+}
+
 bool Format::hasEmulatedImageChannels() const
 {
     const angle::Format &angleFmt   = intendedFormat();
@@ -334,22 +341,22 @@
     }
 }
 
-// Places the swizzle obtained by applying second after first into out.
-void ComposeSwizzleState(const gl::SwizzleState &first,
-                         const gl::SwizzleState &second,
-                         gl::SwizzleState *out)
+gl::SwizzleState ApplySwizzle(const gl::SwizzleState &formatSwizzle,
+                              const gl::SwizzleState &toApply)
 {
-    out->swizzleRed   = GetSwizzleStateComponent(first, second.swizzleRed);
-    out->swizzleGreen = GetSwizzleStateComponent(first, second.swizzleGreen);
-    out->swizzleBlue  = GetSwizzleStateComponent(first, second.swizzleBlue);
-    out->swizzleAlpha = GetSwizzleStateComponent(first, second.swizzleAlpha);
+    gl::SwizzleState result;
+
+    result.swizzleRed   = GetSwizzleStateComponent(formatSwizzle, toApply.swizzleRed);
+    result.swizzleGreen = GetSwizzleStateComponent(formatSwizzle, toApply.swizzleGreen);
+    result.swizzleBlue  = GetSwizzleStateComponent(formatSwizzle, toApply.swizzleBlue);
+    result.swizzleAlpha = GetSwizzleStateComponent(formatSwizzle, toApply.swizzleAlpha);
+
+    return result;
 }
 
-void MapSwizzleState(const ContextVk *contextVk,
-                     const vk::Format &format,
-                     const bool sized,
-                     const gl::SwizzleState &swizzleState,
-                     gl::SwizzleState *swizzleStateOut)
+gl::SwizzleState GetFormatSwizzle(const ContextVk *contextVk,
+                                  const vk::Format &format,
+                                  const bool sized)
 {
     const angle::Format &angleFormat = format.intendedFormat();
 
@@ -401,6 +408,7 @@
             }
         }
     }
-    ComposeSwizzleState(internalSwizzle, swizzleState, swizzleStateOut);
+
+    return internalSwizzle;
 }
 }  // namespace rx
diff --git a/src/libANGLE/renderer/vulkan/vk_format_utils.h b/src/libANGLE/renderer/vulkan/vk_format_utils.h
index a77f6f0..2b5914c 100644
--- a/src/libANGLE/renderer/vulkan/vk_format_utils.h
+++ b/src/libANGLE/renderer/vulkan/vk_format_utils.h
@@ -9,11 +9,11 @@
 #ifndef LIBANGLE_RENDERER_VULKAN_VK_FORMAT_UTILS_H_
 #define LIBANGLE_RENDERER_VULKAN_VK_FORMAT_UTILS_H_
 
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/formatutils.h"
 #include "libANGLE/renderer/Format.h"
 #include "libANGLE/renderer/copyvertex.h"
 #include "libANGLE/renderer/renderer_utils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "platform/FeaturesVk.h"
 
 #include <array>
@@ -84,6 +84,7 @@
 
     // Returns buffer alignment for image-copy operations (to or from a buffer).
     size_t getImageCopyBufferAlignment() const;
+    size_t getValidImageCopyBufferAlignment() const;
 
     // Returns true if the Image format has more channels than the ANGLE format.
     bool hasEmulatedImageChannels() const;
@@ -163,11 +164,14 @@
 // calculation is listed in the Vulkan spec at the end of the section 'Vertex Input Description'.
 size_t GetVertexInputAlignment(const vk::Format &format);
 
-void MapSwizzleState(const ContextVk *contextVk,
-                     const vk::Format &format,
-                     const bool sized,
-                     const gl::SwizzleState &swizzleState,
-                     gl::SwizzleState *swizzleStateOut);
+// Get the swizzle state based on format's requirements and emulations.
+gl::SwizzleState GetFormatSwizzle(const ContextVk *contextVk,
+                                  const vk::Format &format,
+                                  const bool sized);
+
+// Apply application's swizzle to the swizzle implied by format as received from GetFormatSwizzle.
+gl::SwizzleState ApplySwizzle(const gl::SwizzleState &formatSwizzle,
+                              const gl::SwizzleState &toApply);
 
 namespace vk
 {
diff --git a/src/libANGLE/renderer/vulkan/vk_helpers.cpp b/src/libANGLE/renderer/vulkan/vk_helpers.cpp
index 3800427..960bd0d 100644
--- a/src/libANGLE/renderer/vulkan/vk_helpers.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_helpers.cpp
@@ -434,18 +434,18 @@
     return image.getExtents().depth > 1 ? image.getExtents().depth : image.getLayerCount();
 }
 
-ImageView *GetLevelImageView(ImageViewVector *imageViews, uint32_t level, uint32_t levelCount)
+ImageView *GetLevelImageView(ImageViewVector *imageViews, uint32_t levelVK, uint32_t levelCount)
 {
     // Lazily allocate the storage for image views. We allocate the full level count because we
-    // don't want to trigger any std::vecotr reallocations. Reallocations could invalidate our
+    // don't want to trigger any std::vector reallocations. Reallocations could invalidate our
     // view pointers.
     if (imageViews->empty())
     {
         imageViews->resize(levelCount);
     }
-    ASSERT(imageViews->size() > level);
+    ASSERT(imageViews->size() > levelVK);
 
-    return &(*imageViews)[level];
+    return &(*imageViews)[levelVK];
 }
 
 // Special rules apply to VkBufferImageCopy with depth/stencil. The components are tightly packed
@@ -591,6 +591,7 @@
                                      vk::ImageHelper *image)
 {
     image->retain(resourceUseList);
+    image->onWrite();
     // Write always requires a barrier
     PipelineStage barrierIndex = kImageMemoryBarrierData[imageLayout].barrierIndex;
     ASSERT(barrierIndex != PipelineStage::InvalidEnum);
@@ -667,6 +668,13 @@
     }
 }
 
+void CommandBufferHelper::endTransformFeedback()
+{
+    ASSERT(mIsRenderPassCommandBuffer);
+    pauseTransformFeedbackIfStarted();
+    mValidTransformFeedbackBufferCount = 0;
+}
+
 angle::Result CommandBufferHelper::flushToPrimary(ContextVk *contextVk,
                                                   vk::PrimaryCommandBuffer *primary)
 {
@@ -935,7 +943,7 @@
         mSize = std::min<size_t>(mSize, 0x1000);
     }
 
-    updateAlignment(renderer, alignment);
+    requireAlignment(renderer, alignment);
 }
 
 DynamicBuffer::~DynamicBuffer()
@@ -964,6 +972,32 @@
     return angle::Result::Continue;
 }
 
+bool DynamicBuffer::allocateFromCurrentBuffer(size_t sizeInBytes,
+                                              uint8_t **ptrOut,
+                                              VkDeviceSize *offsetOut)
+{
+    ASSERT(ptrOut);
+    ASSERT(offsetOut);
+    size_t sizeToAllocate                                      = roundUp(sizeInBytes, mAlignment);
+    angle::base::CheckedNumeric<size_t> checkedNextWriteOffset = mNextAllocationOffset;
+    checkedNextWriteOffset += sizeToAllocate;
+
+    if (!checkedNextWriteOffset.IsValid() || checkedNextWriteOffset.ValueOrDie() >= mSize)
+    {
+        return false;
+    }
+
+    ASSERT(mBuffer != nullptr);
+    ASSERT(mHostVisible);
+    ASSERT(mBuffer->getMappedMemory());
+
+    *ptrOut    = mBuffer->getMappedMemory() + mNextAllocationOffset;
+    *offsetOut = static_cast<VkDeviceSize>(mNextAllocationOffset);
+
+    mNextAllocationOffset += static_cast<uint32_t>(sizeToAllocate);
+    return true;
+}
+
 angle::Result DynamicBuffer::allocate(ContextVk *contextVk,
                                       size_t sizeInBytes,
                                       uint8_t **ptrOut,
@@ -1113,6 +1147,26 @@
     }
 }
 
+void DynamicBuffer::releaseInFlightBuffersToResourceUseList(ContextVk *contextVk)
+{
+    ResourceUseList *resourceUseList = &contextVk->getResourceUseList();
+    for (BufferHelper *bufferHelper : mInFlightBuffers)
+    {
+        bufferHelper->retain(resourceUseList);
+
+        // If the dynamic buffer was resized we cannot reuse the retained buffer.
+        if (bufferHelper->getSize() < mSize)
+        {
+            bufferHelper->release(contextVk->getRenderer());
+        }
+        else
+        {
+            mBufferFreeList.push_back(bufferHelper);
+        }
+    }
+    mInFlightBuffers.clear();
+}
+
 void DynamicBuffer::releaseInFlightBuffers(ContextVk *contextVk)
 {
     for (BufferHelper *toRelease : mInFlightBuffers)
@@ -1147,31 +1201,39 @@
     }
 }
 
-void DynamicBuffer::updateAlignment(RendererVk *renderer, size_t alignment)
+void DynamicBuffer::requireAlignment(RendererVk *renderer, size_t alignment)
 {
     ASSERT(alignment > 0);
 
-    size_t atomSize =
-        static_cast<size_t>(renderer->getPhysicalDeviceProperties().limits.nonCoherentAtomSize);
+    size_t prevAlignment = mAlignment;
 
-    // We need lcm(alignment, atomSize).  Usually, one divides the other so std::max() could be used
-    // instead.  Only known case where this assumption breaks is for 3-component types with 16- or
-    // 32-bit channels, so that's special-cased to avoid a full-fledged lcm implementation.
-
-    if (gl::isPow2(alignment))
+    // If alignment was never set, initialize it with the atom size limit.
+    if (prevAlignment == 0)
     {
-        ASSERT(alignment % atomSize == 0 || atomSize % alignment == 0);
-        ASSERT(gl::isPow2(atomSize));
+        prevAlignment =
+            static_cast<size_t>(renderer->getPhysicalDeviceProperties().limits.nonCoherentAtomSize);
+        ASSERT(gl::isPow2(prevAlignment));
+    }
 
-        alignment = std::max(alignment, atomSize);
+    // We need lcm(prevAlignment, alignment).  Usually, one divides the other so std::max() could be
+    // used instead.  Only known case where this assumption breaks is for 3-component types with
+    // 16- or 32-bit channels, so that's special-cased to avoid a full-fledged lcm implementation.
+
+    if (gl::isPow2(prevAlignment * alignment))
+    {
+        ASSERT(alignment % prevAlignment == 0 || prevAlignment % alignment == 0);
+
+        alignment = std::max(prevAlignment, alignment);
     }
     else
     {
-        ASSERT(gl::isPow2(atomSize));
-        ASSERT(alignment % 3 == 0);
-        ASSERT(gl::isPow2(alignment / 3));
+        ASSERT(prevAlignment % 3 != 0 || gl::isPow2(prevAlignment / 3));
+        ASSERT(alignment % 3 != 0 || gl::isPow2(alignment / 3));
 
-        alignment = std::max(alignment / 3, atomSize) * 3;
+        prevAlignment = prevAlignment % 3 == 0 ? prevAlignment / 3 : prevAlignment;
+        alignment     = alignment % 3 == 0 ? alignment / 3 : alignment;
+
+        alignment = std::max(prevAlignment, alignment) * 3;
     }
 
     // If alignment has changed, make sure the next allocation is done at an aligned offset.
@@ -2121,7 +2183,8 @@
       mCurrentWriteAccess(0),
       mCurrentReadAccess(0),
       mCurrentWriteStages(0),
-      mCurrentReadStages(0)
+      mCurrentReadStages(0),
+      mSerial()
 {}
 
 BufferHelper::~BufferHelper() = default;
@@ -2132,15 +2195,8 @@
 {
     RendererVk *renderer = contextVk->getRenderer();
 
-    // TODO: Remove with anglebug.com/2162: Vulkan: Implement device memory sub-allocation
-    // Check if we have too many resources allocated already and need to free some before allocating
-    // more and (possibly) exceeding the device's limits.
-    if (contextVk->shouldFlush())
-    {
-        ANGLE_TRY(contextVk->flushImpl(nullptr));
-    }
-
-    mSize = requestedCreateInfo.size;
+    mSerial = contextVk->generateBufferSerial();
+    mSize   = requestedCreateInfo.size;
 
     VkBufferCreateInfo modifiedCreateInfo;
     const VkBufferCreateInfo *createInfo = &requestedCreateInfo;
@@ -2159,11 +2215,26 @@
     VkMemoryPropertyFlags preferredFlags =
         (memoryPropertyFlags & (~VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT));
 
-    mAllocation.createBufferAndMemory(
-        renderer->getAllocator(), createInfo, requiredFlags, preferredFlags,
-        renderer->getFeatures().persistentlyMappedBuffers.enabled, &mBuffer, &mMemoryPropertyFlags);
+    const vk::Allocator &allocator = renderer->getAllocator();
+    bool persistentlyMapped        = renderer->getFeatures().persistentlyMappedBuffers.enabled;
 
-    mCurrentQueueFamilyIndex = contextVk->getRenderer()->getQueueFamilyIndex();
+    // Check that the allocation is not too large.
+    uint32_t memoryTypeIndex = 0;
+    ANGLE_VK_TRY(contextVk, allocator.findMemoryTypeIndexForBufferInfo(
+                                *createInfo, requiredFlags, preferredFlags, persistentlyMapped,
+                                &memoryTypeIndex));
+
+    VkDeviceSize heapSize =
+        renderer->getMemoryProperties().getHeapSizeForMemoryType(memoryTypeIndex);
+
+    ANGLE_VK_CHECK(contextVk, createInfo->size <= heapSize, VK_ERROR_OUT_OF_DEVICE_MEMORY);
+
+    ANGLE_VK_TRY(contextVk, allocator.createBuffer(*createInfo, requiredFlags, preferredFlags,
+                                                   persistentlyMapped, &memoryTypeIndex, &mBuffer,
+                                                   &mAllocation));
+
+    allocator.getMemoryTypeProperties(memoryTypeIndex, &mMemoryPropertyFlags);
+    mCurrentQueueFamilyIndex = renderer->getQueueFamilyIndex();
 
     if (renderer->getFeatures().allocateNonZeroMemory.enabled)
     {
@@ -2180,7 +2251,7 @@
             // Can map the memory.
             // Pick an arbitrary value to initialize non-zero memory for sanitization.
             constexpr int kNonZeroInitValue = 55;
-            ANGLE_TRY(InitMappableAllocation(renderer->getAllocator(), &mAllocation, mSize,
+            ANGLE_TRY(InitMappableAllocation(contextVk, allocator, &mAllocation, mSize,
                                              kNonZeroInitValue, mMemoryPropertyFlags));
         }
     }
@@ -2436,6 +2507,8 @@
     : mImage(std::move(other.mImage)),
       mDeviceMemory(std::move(other.mDeviceMemory)),
       mImageType(other.mImageType),
+      mTilingMode(other.mTilingMode),
+      mUsage(other.mUsage),
       mExtents(other.mExtents),
       mFormat(other.mFormat),
       mSamples(other.mSamples),
@@ -2444,6 +2517,8 @@
       mCurrentQueueFamilyIndex(other.mCurrentQueueFamilyIndex),
       mLastNonShaderReadOnlyLayout(other.mLastNonShaderReadOnlyLayout),
       mCurrentShaderReadStageMask(other.mCurrentShaderReadStageMask),
+      mYuvConversionSampler(std::move(other.mYuvConversionSampler)),
+      mExternalFormat(other.mExternalFormat),
       mBaseLevel(other.mBaseLevel),
       mMaxLevel(other.mMaxLevel),
       mLayerCount(other.mLayerCount),
@@ -2467,6 +2542,8 @@
     mFormat                      = nullptr;
     mSamples                     = 1;
     mSerial                      = rx::kZeroSerial;
+    mTilingMode                  = VK_IMAGE_TILING_OPTIMAL;
+    mUsage                       = 0;
     mCurrentLayout               = ImageLayout::Undefined;
     mCurrentQueueFamilyIndex     = std::numeric_limits<uint32_t>::max();
     mLastNonShaderReadOnlyLayout = ImageLayout::Undefined;
@@ -2475,15 +2552,16 @@
     mMaxLevel                    = 0;
     mLayerCount                  = 0;
     mLevelCount                  = 0;
+    mCurrentSingleClearValue.reset();
+    mExternalFormat = 0;
 }
 
 void ImageHelper::initStagingBuffer(RendererVk *renderer,
-                                    const Format &format,
+                                    size_t imageCopyBufferAlignment,
                                     VkBufferUsageFlags usageFlags,
                                     size_t initialSize)
 {
-    mStagingBuffer.init(renderer, usageFlags, format.getImageCopyBufferAlignment(), initialSize,
-                        true);
+    mStagingBuffer.init(renderer, usageFlags, imageCopyBufferAlignment, initialSize, true);
 }
 
 angle::Result ImageHelper::init(Context *context,
@@ -2522,11 +2600,12 @@
     mImageType  = gl_vk::GetImageType(textureType);
     mExtents    = extents;
     mFormat     = &format;
-    mSamples    = samples;
+    mSamples    = std::max(samples, 1);
     mBaseLevel  = baseLevel;
     mMaxLevel   = maxLevel;
     mLevelCount = mipLevels;
     mLayerCount = layerCount;
+    mUsage      = usage;
 
     // Validate that mLayerCount is compatible with the texture type
     ASSERT(textureType != gl::TextureType::_3D || mLayerCount == 1);
@@ -2544,9 +2623,9 @@
     imageInfo.extent                = mExtents;
     imageInfo.mipLevels             = mipLevels;
     imageInfo.arrayLayers           = mLayerCount;
-    imageInfo.samples               = gl_vk::GetSamples(samples);
-    imageInfo.tiling                = VK_IMAGE_TILING_OPTIMAL;
-    imageInfo.usage                 = usage;
+    imageInfo.samples               = gl_vk::GetSamples(mSamples);
+    imageInfo.tiling                = mTilingMode;
+    imageInfo.usage                 = mUsage;
     imageInfo.sharingMode           = VK_SHARING_MODE_EXCLUSIVE;
     imageInfo.queueFamilyIndexCount = 0;
     imageInfo.pQueueFamilyIndices   = nullptr;
@@ -2554,6 +2633,9 @@
 
     mCurrentLayout = initialLayout;
 
+    mYuvConversionSampler.reset();
+    mExternalFormat = 0;
+
     ANGLE_VK_TRY(context, mImage.init(context->getDevice(), imageInfo));
 
     stageClearIfEmulatedFormat(context);
@@ -2576,6 +2658,7 @@
     }
     mStagingBuffer.release(renderer);
     mSubresourceUpdates.clear();
+    mCurrentSingleClearValue.reset();
 }
 
 void ImageHelper::resetImageWeakReference()
@@ -2585,9 +2668,8 @@
 
 angle::Result ImageHelper::initializeNonZeroMemory(Context *context, VkDeviceSize size)
 {
-    // The staging buffer memory is non-zero-initialized in 'init'.
-    vk::StagingBuffer stagingBuffer;
-    ANGLE_TRY(stagingBuffer.init(context, size, vk::StagingUsage::Write));
+    const angle::Format &angleFormat = mFormat->actualImageFormat();
+    bool isCompressedFormat          = angleFormat.isBlock;
 
     RendererVk *renderer = context->getRenderer();
 
@@ -2598,13 +2680,78 @@
     forceChangeLayoutAndQueue(getAspectFlags(), ImageLayout::TransferDst, mCurrentQueueFamilyIndex,
                               &commandBuffer);
 
-    VkBufferImageCopy copyRegion           = {};
-    copyRegion.imageExtent                 = mExtents;
-    copyRegion.imageSubresource.aspectMask = getAspectFlags();
-    copyRegion.imageSubresource.layerCount = 1;
+    vk::StagingBuffer stagingBuffer;
 
-    commandBuffer.copyBufferToImage(stagingBuffer.getBuffer().getHandle(), mImage,
-                                    VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
+    if (isCompressedFormat)
+    {
+        // If format is compressed, set its contents through buffer copies.
+
+        // The staging buffer memory is non-zero-initialized in 'init'.
+        ANGLE_TRY(stagingBuffer.init(context, size, vk::StagingUsage::Write));
+
+        for (uint32_t level = 0; level < mLevelCount; ++level)
+        {
+            VkBufferImageCopy copyRegion = {};
+
+            gl_vk::GetExtent(getLevelExtents(level), &copyRegion.imageExtent);
+            copyRegion.imageSubresource.aspectMask = getAspectFlags();
+            copyRegion.imageSubresource.layerCount = mLayerCount;
+
+            // If image has depth and stencil, copy to each individually per Vulkan spec.
+            bool hasBothDepthAndStencil = isCombinedDepthStencilFormat();
+            if (hasBothDepthAndStencil)
+            {
+                copyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
+            }
+
+            commandBuffer.copyBufferToImage(stagingBuffer.getBuffer().getHandle(), mImage,
+                                            VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &copyRegion);
+
+            if (hasBothDepthAndStencil)
+            {
+                copyRegion.imageSubresource.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
+
+                commandBuffer.copyBufferToImage(stagingBuffer.getBuffer().getHandle(), mImage,
+                                                VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1,
+                                                &copyRegion);
+            }
+        }
+    }
+    else
+    {
+        // Otherwise issue clear commands.
+        VkImageSubresourceRange subresource = {};
+        subresource.aspectMask              = getAspectFlags();
+        subresource.baseMipLevel            = 0;
+        subresource.levelCount              = mLevelCount;
+        subresource.baseArrayLayer          = 0;
+        subresource.layerCount              = mLayerCount;
+
+        // Arbitrary value to initialize the memory with.  Note: the given uint value, reinterpreted
+        // as float is about 0.7.
+        constexpr uint32_t kInitValue   = 0x3F345678;
+        constexpr float kInitValueFloat = 0.12345f;
+
+        if ((subresource.aspectMask & VK_IMAGE_ASPECT_COLOR_BIT) != 0)
+        {
+            VkClearColorValue clearValue;
+            clearValue.uint32[0] = kInitValue;
+            clearValue.uint32[1] = kInitValue;
+            clearValue.uint32[2] = kInitValue;
+            clearValue.uint32[3] = kInitValue;
+
+            commandBuffer.clearColorImage(mImage, getCurrentLayout(), clearValue, 1, &subresource);
+        }
+        else
+        {
+            VkClearDepthStencilValue clearValue;
+            clearValue.depth   = kInitValueFloat;
+            clearValue.stencil = kInitValue;
+
+            commandBuffer.clearDepthStencilImage(mImage, getCurrentLayout(), clearValue, 1,
+                                                 &subresource);
+        }
+    }
 
     ANGLE_VK_TRY(context, commandBuffer.end());
 
@@ -2612,7 +2759,10 @@
     ANGLE_TRY(renderer->queueSubmitOneOff(context, std::move(commandBuffer),
                                           egl::ContextPriority::Medium, nullptr, &serial));
 
-    stagingBuffer.collectGarbage(renderer, serial);
+    if (isCompressedFormat)
+    {
+        stagingBuffer.collectGarbage(renderer, serial);
+    }
     mUse.updateSerialOneOff(serial);
 
     return angle::Result::Continue;
@@ -2624,7 +2774,7 @@
 {
     // TODO(jmadill): Memory sub-allocation. http://anglebug.com/2162
     VkDeviceSize size;
-    ANGLE_TRY(AllocateImageMemory(context, flags, nullptr, &mImage, &mDeviceMemory, &size));
+    ANGLE_TRY(AllocateImageMemory(context, flags, &flags, nullptr, &mImage, &mDeviceMemory, &size));
     mCurrentQueueFamilyIndex = context->getRenderer()->getQueueFamilyIndex();
 
     RendererVk *renderer = context->getRenderer();
@@ -2633,34 +2783,41 @@
         // Can't map the memory. Use a staging resource.
         if ((flags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) == 0)
         {
-            // Only currently works with single-sampled color images with one mip/layer.
-            if (mLevelCount == 1 && mLayerCount == 1 &&
-                getAspectFlags() == VK_IMAGE_ASPECT_COLOR_BIT && mSamples == 1)
-            {
-                ANGLE_TRY(initializeNonZeroMemory(context, size));
-            }
-            else
-            {
-                UNIMPLEMENTED();
-            }
+            ANGLE_TRY(initializeNonZeroMemory(context, size));
         }
     }
 
     return angle::Result::Continue;
 }
 
-angle::Result ImageHelper::initExternalMemory(Context *context,
-                                              const MemoryProperties &memoryProperties,
-                                              const VkMemoryRequirements &memoryRequirements,
-                                              const void *extraAllocationInfo,
-                                              uint32_t currentQueueFamilyIndex,
+angle::Result ImageHelper::initExternalMemory(
+    Context *context,
+    const MemoryProperties &memoryProperties,
+    const VkMemoryRequirements &memoryRequirements,
+    const VkSamplerYcbcrConversionCreateInfo *samplerYcbcrConversionCreateInfo,
+    const void *extraAllocationInfo,
+    uint32_t currentQueueFamilyIndex,
 
-                                              VkMemoryPropertyFlags flags)
+    VkMemoryPropertyFlags flags)
 {
     // TODO(jmadill): Memory sub-allocation. http://anglebug.com/2162
     ANGLE_TRY(AllocateImageMemoryWithRequirements(context, flags, memoryRequirements,
                                                   extraAllocationInfo, &mImage, &mDeviceMemory));
     mCurrentQueueFamilyIndex = currentQueueFamilyIndex;
+
+#ifdef VK_USE_PLATFORM_ANDROID_KHR
+    if (samplerYcbcrConversionCreateInfo)
+    {
+        const VkExternalFormatANDROID *vkExternalFormat =
+            reinterpret_cast<const VkExternalFormatANDROID *>(
+                samplerYcbcrConversionCreateInfo->pNext);
+        ASSERT(vkExternalFormat->sType == VK_STRUCTURE_TYPE_EXTERNAL_FORMAT_ANDROID);
+        mExternalFormat = vkExternalFormat->externalFormat;
+
+        ANGLE_TRY(context->getRenderer()->getYuvConversionCache().getYuvConversion(
+            context, mExternalFormat, *samplerYcbcrConversionCreateInfo, &mYuvConversionSampler));
+    }
+#endif
     return angle::Result::Continue;
 }
 
@@ -2681,25 +2838,28 @@
                                               VkImageAspectFlags aspectMask,
                                               const gl::SwizzleState &swizzleMap,
                                               ImageView *imageViewOut,
-                                              uint32_t baseMipLevel,
+                                              uint32_t baseMipLevelVK,
                                               uint32_t levelCount,
                                               uint32_t baseArrayLayer,
                                               uint32_t layerCount) const
 {
     return initLayerImageViewImpl(context, textureType, aspectMask, swizzleMap, imageViewOut,
-                                  baseMipLevel, levelCount, baseArrayLayer, layerCount,
-                                  mFormat->vkImageFormat);
+                                  baseMipLevelVK, levelCount, baseArrayLayer, layerCount,
+                                  mFormat->vkImageFormat, nullptr);
 }
-angle::Result ImageHelper::initLayerImageViewImpl(Context *context,
-                                                  gl::TextureType textureType,
-                                                  VkImageAspectFlags aspectMask,
-                                                  const gl::SwizzleState &swizzleMap,
-                                                  ImageView *imageViewOut,
-                                                  uint32_t baseMipLevel,
-                                                  uint32_t levelCount,
-                                                  uint32_t baseArrayLayer,
-                                                  uint32_t layerCount,
-                                                  VkFormat imageFormat) const
+
+angle::Result ImageHelper::initLayerImageViewImpl(
+    Context *context,
+    gl::TextureType textureType,
+    VkImageAspectFlags aspectMask,
+    const gl::SwizzleState &swizzleMap,
+    ImageView *imageViewOut,
+    uint32_t baseMipLevelVK,
+    uint32_t levelCount,
+    uint32_t baseArrayLayer,
+    uint32_t layerCount,
+    VkFormat imageFormat,
+    const VkImageViewUsageCreateInfo *imageViewUsageCreateInfo) const
 {
     VkImageViewCreateInfo viewInfo = {};
     viewInfo.sType                 = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
@@ -2707,9 +2867,8 @@
     viewInfo.image                 = mImage.getHandle();
     viewInfo.viewType              = gl_vk::GetImageViewType(textureType);
     viewInfo.format                = imageFormat;
-    ASSERT(viewInfo.format != VK_FORMAT_UNDEFINED);
 
-    if (swizzleMap.swizzleRequired())
+    if (swizzleMap.swizzleRequired() && !mYuvConversionSampler.valid())
     {
         viewInfo.components.r = gl_vk::GetSwizzle(swizzleMap.swizzleRed);
         viewInfo.components.g = gl_vk::GetSwizzle(swizzleMap.swizzleGreen);
@@ -2724,15 +2883,48 @@
         viewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
     }
     viewInfo.subresourceRange.aspectMask     = aspectMask;
-    viewInfo.subresourceRange.baseMipLevel   = baseMipLevel;
+    viewInfo.subresourceRange.baseMipLevel   = baseMipLevelVK;
     viewInfo.subresourceRange.levelCount     = levelCount;
     viewInfo.subresourceRange.baseArrayLayer = baseArrayLayer;
     viewInfo.subresourceRange.layerCount     = layerCount;
 
+    viewInfo.pNext = imageViewUsageCreateInfo;
+
+    VkSamplerYcbcrConversionInfo yuvConversionInfo = {};
+    if (mYuvConversionSampler.valid())
+    {
+        ASSERT((context->getRenderer()->getFeatures().supportsYUVSamplerConversion.enabled));
+        yuvConversionInfo.sType      = VK_STRUCTURE_TYPE_SAMPLER_YCBCR_CONVERSION_INFO;
+        yuvConversionInfo.pNext      = nullptr;
+        yuvConversionInfo.conversion = mYuvConversionSampler.get().getHandle();
+        vk::AddToPNextChain(&viewInfo, &yuvConversionInfo);
+    }
     ANGLE_VK_TRY(context, imageViewOut->init(context->getDevice(), viewInfo));
     return angle::Result::Continue;
 }
 
+angle::Result ImageHelper::initAliasedLayerImageView(Context *context,
+                                                     gl::TextureType textureType,
+                                                     VkImageAspectFlags aspectMask,
+                                                     const gl::SwizzleState &swizzleMap,
+                                                     ImageView *imageViewOut,
+                                                     uint32_t baseMipLevel,
+                                                     uint32_t levelCount,
+                                                     uint32_t baseArrayLayer,
+                                                     uint32_t layerCount,
+                                                     VkImageUsageFlags imageUsageFlags,
+                                                     VkFormat imageViewFormat) const
+{
+    VkImageViewUsageCreateInfo imageViewUsageCreateInfo = {};
+    imageViewUsageCreateInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO;
+    imageViewUsageCreateInfo.usage =
+        imageUsageFlags & GetMaximalImageUsageFlags(context->getRenderer(), imageViewFormat);
+
+    return initLayerImageViewImpl(context, textureType, aspectMask, swizzleMap, imageViewOut,
+                                  baseMipLevel, levelCount, baseArrayLayer, layerCount,
+                                  imageViewFormat, &imageViewUsageCreateInfo);
+}
+
 void ImageHelper::destroy(RendererVk *renderer)
 {
     VkDevice device = renderer->getDevice();
@@ -2757,7 +2949,7 @@
 
     gl_vk::GetExtent(glExtents, &mExtents);
     mFormat        = &format;
-    mSamples       = samples;
+    mSamples       = std::max(samples, 1);
     mCurrentLayout = ImageLayout::Undefined;
     mLayerCount    = 1;
     mLevelCount    = 1;
@@ -2826,12 +3018,22 @@
     return kImageMemoryBarrierData[mCurrentLayout].layout;
 }
 
-gl::Extents ImageHelper::getLevelExtents2D(uint32_t level) const
+gl::Extents ImageHelper::getLevelExtents(uint32_t levelVK) const
 {
-    uint32_t width  = std::max(mExtents.width >> level, 1u);
-    uint32_t height = std::max(mExtents.height >> level, 1u);
+    // Level 0 should be the size of the extents, after that every time you increase a level
+    // you shrink the extents by half.
+    uint32_t width  = std::max(mExtents.width >> levelVK, 1u);
+    uint32_t height = std::max(mExtents.height >> levelVK, 1u);
+    uint32_t depth  = std::max(mExtents.depth >> levelVK, 1u);
 
-    return gl::Extents(width, height, 1);
+    return gl::Extents(width, height, depth);
+}
+
+gl::Extents ImageHelper::getLevelExtents2D(uint32_t levelVK) const
+{
+    gl::Extents extents = getLevelExtents(levelVK);
+    extents.depth       = 1;
+    return extents;
 }
 
 bool ImageHelper::isLayoutChangeNecessary(ImageLayout newLayout) const
@@ -2895,11 +3097,6 @@
 #endif
 }
 
-uint32_t ImageHelper::getBaseLevel()
-{
-    return mBaseLevel;
-}
-
 void ImageHelper::setBaseAndMaxLevels(uint32_t baseLevel, uint32_t maxLevel)
 {
     mBaseLevel = baseLevel;
@@ -3097,24 +3294,6 @@
     }
 }
 
-gl::Extents ImageHelper::getSize(const gl::ImageIndex &index) const
-{
-    GLint mipLevel = index.getLevelIndex();
-    // Level 0 should be the size of the extents, after that every time you increase a level
-    // you shrink the extents by half.
-    return gl::Extents(std::max(1u, mExtents.width >> mipLevel),
-                       std::max(1u, mExtents.height >> mipLevel), mExtents.depth);
-}
-
-Serial ImageHelper::getAssignSerial(ContextVk *contextVk)
-{
-    if (mSerial.getValue() == 0)
-    {
-        mSerial = contextVk->generateAttachmentImageSerial();
-    }
-    return mSerial;
-}
-
 // static
 void ImageHelper::Copy(ImageHelper *srcImage,
                        ImageHelper *dstImage,
@@ -3171,6 +3350,12 @@
     barrier.subresourceRange.layerCount     = mLayerCount;
     barrier.subresourceRange.levelCount     = 1;
 
+    const bool formatSupportsLinearFiltering = contextVk->getRenderer()->hasImageFormatFeatureBits(
+        getFormat().vkImageFormat, VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT);
+    const bool hintFastest = contextVk->getState().getGenerateMipmapHint() == GL_FASTEST;
+    const VkFilter filter =
+        formatSupportsLinearFiltering && !hintFastest ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
+
     for (uint32_t mipLevel = 1; mipLevel <= maxLevel; mipLevel++)
     {
         int32_t nextMipWidth  = std::max<int32_t>(1, mipWidth >> 1);
@@ -3204,13 +3389,8 @@
         mipHeight = nextMipHeight;
         mipDepth  = nextMipDepth;
 
-        bool formatSupportsLinearFiltering = contextVk->getRenderer()->hasImageFormatFeatureBits(
-            getFormat().vkImageFormat, VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT);
-
-        commandBuffer->blitImage(
-            mImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, mImage,
-            VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
-            formatSupportsLinearFiltering ? VK_FILTER_LINEAR : VK_FILTER_NEAREST);
+        commandBuffer->blitImage(mImage, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, mImage,
+                                 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit, filter);
     }
 
     // Transition the last mip level to the same layout as all the other ones, so we can declare
@@ -3238,15 +3418,40 @@
                                 VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &region);
 }
 
-void ImageHelper::removeStagedUpdates(ContextVk *contextVk,
-                                      uint32_t levelIndex,
-                                      uint32_t layerIndex)
+void ImageHelper::removeSingleSubresourceStagedUpdates(ContextVk *contextVk,
+                                                       uint32_t levelIndexGL,
+                                                       uint32_t layerIndex)
 {
     // Find any staged updates for this index and removes them from the pending list.
     for (size_t index = 0; index < mSubresourceUpdates.size();)
     {
         auto update = mSubresourceUpdates.begin() + index;
-        if (update->isUpdateToLayerLevel(layerIndex, levelIndex))
+        if (update->isUpdateToLayerLevel(layerIndex, levelIndexGL))
+        {
+            update->release(contextVk->getRenderer());
+            mSubresourceUpdates.erase(update);
+        }
+        else
+        {
+            index++;
+        }
+    }
+    mCurrentSingleClearValue.reset();
+}
+
+void ImageHelper::removeStagedUpdates(ContextVk *contextVk,
+                                      uint32_t levelGLStart,
+                                      uint32_t levelGLEnd)
+{
+    // Remove all updates to levels [start, end].
+    for (size_t index = 0; index < mSubresourceUpdates.size();)
+    {
+        auto update = mSubresourceUpdates.begin() + index;
+        uint32_t updateMipLevelGL, updateBaseLayer, updateLayerCount;
+        update->getDestSubresource(mLayerCount, &updateMipLevelGL, &updateBaseLayer,
+                                   &updateLayerCount);
+
+        if (updateMipLevelGL >= levelGLStart && updateMipLevelGL <= levelGLEnd)
         {
             update->release(contextVk->getRenderer());
             mSubresourceUpdates.erase(update);
@@ -3537,7 +3742,7 @@
     copy.imageSubresource.layerCount     = imageIndex.getLayerCount();
 
     // Note: Only support color now
-    ASSERT(getAspectFlags() == VK_IMAGE_ASPECT_COLOR_BIT);
+    ASSERT((mFormat == nullptr) || (getAspectFlags() == VK_IMAGE_ASPECT_COLOR_BIT));
 
     gl_vk::GetOffset(offset, &copy.imageOffset);
     gl_vk::GetExtent(glExtents, &copy.imageExtent);
@@ -3549,7 +3754,7 @@
 
 angle::Result ImageHelper::stageSubresourceUpdateFromBuffer(ContextVk *contextVk,
                                                             size_t allocationSize,
-                                                            uint32_t mipLevel,
+                                                            uint32_t mipLevelGL,
                                                             uint32_t baseArrayLayer,
                                                             uint32_t layerCount,
                                                             uint32_t bufferRowLength,
@@ -3567,7 +3772,7 @@
     copy[0].bufferRowLength                 = bufferRowLength;
     copy[0].bufferImageHeight               = bufferImageHeight;
     copy[0].imageSubresource.aspectMask     = getAspectFlags();
-    copy[0].imageSubresource.mipLevel       = mipLevel;
+    copy[0].imageSubresource.mipLevel       = mipLevelGL;
     copy[0].imageSubresource.baseArrayLayer = baseArrayLayer;
     copy[0].imageSubresource.layerCount     = layerCount;
     copy[0].imageOffset                     = offset;
@@ -3582,7 +3787,7 @@
         copy[1].bufferRowLength                 = bufferRowLength;
         copy[1].bufferImageHeight               = bufferImageHeight;
         copy[1].imageSubresource.aspectMask     = VK_IMAGE_ASPECT_STENCIL_BIT;
-        copy[1].imageSubresource.mipLevel       = mipLevel;
+        copy[1].imageSubresource.mipLevel       = mipLevelGL;
         copy[1].imageSubresource.baseArrayLayer = baseArrayLayer;
         copy[1].imageSubresource.layerCount     = layerCount;
         copy[1].imageOffset                     = offset;
@@ -3825,6 +4030,41 @@
     }
 }
 
+void ImageHelper::stageSelfForBaseLevel()
+{
+    std::unique_ptr<vk::ImageHelper> prevImage = std::make_unique<vk::ImageHelper>();
+
+    // Move the necessary information for staged update to work, and keep the rest as part of this
+    // object.
+
+    // Vulkan objects
+    prevImage->mImage        = std::move(mImage);
+    prevImage->mDeviceMemory = std::move(mDeviceMemory);
+
+    // Barrier information.  Note: mLevelCount is set to 1 so that only the base level is
+    // transitioned when flushing the update.
+    prevImage->mFormat                      = mFormat;
+    prevImage->mSerial                      = mSerial;
+    prevImage->mCurrentLayout               = mCurrentLayout;
+    prevImage->mCurrentQueueFamilyIndex     = mCurrentQueueFamilyIndex;
+    prevImage->mLastNonShaderReadOnlyLayout = mLastNonShaderReadOnlyLayout;
+    prevImage->mCurrentShaderReadStageMask  = mCurrentShaderReadStageMask;
+    prevImage->mLevelCount                  = 1;
+    prevImage->mLayerCount                  = mLayerCount;
+
+    // Reset barrier information for current (invalid) image.
+    mCurrentLayout               = ImageLayout::Undefined;
+    mCurrentQueueFamilyIndex     = std::numeric_limits<uint32_t>::max();
+    mLastNonShaderReadOnlyLayout = ImageLayout::Undefined;
+    mCurrentShaderReadStageMask  = 0;
+
+    // Stage an update from the previous image.
+    const gl::ImageIndex baseLevelIndex =
+        gl::ImageIndex::Make2DArrayRange(mBaseLevel, 0, mLayerCount);
+    stageSubresourceUpdateFromImage(prevImage.release(), baseLevelIndex, gl::kOffsetZero,
+                                    getLevelExtents(0), mImageType);
+}
+
 angle::Result ImageHelper::allocateStagingMemory(ContextVk *contextVk,
                                                  size_t sizeInBytes,
                                                  uint8_t **ptrOut,
@@ -3840,7 +4080,7 @@
 }
 
 angle::Result ImageHelper::flushSingleSubresourceStagedUpdates(ContextVk *contextVk,
-                                                               uint32_t level,
+                                                               uint32_t levelGL,
                                                                uint32_t layer,
                                                                CommandBuffer *commandBuffer,
                                                                ClearValuesArray *deferredClears,
@@ -3855,7 +4095,7 @@
         {
             SubresourceUpdate &update = mSubresourceUpdates[updateIndex];
 
-            if (update.isUpdateToLayerLevel(layer, level))
+            if (update.isUpdateToLayerLevel(layer, levelGL))
             {
                 // On any data update, exit out. We'll need to do a full upload.
                 if (update.updateSource != UpdateSource::Clear ||
@@ -3881,21 +4121,23 @@
             deferredClears->store(deferredClearIndex, update.aspectFlags, update.value);
 
             // We process the updates again to erase any clears for this level.
-            removeStagedUpdates(contextVk, level, layer);
+            removeSingleSubresourceStagedUpdates(contextVk, levelGL, layer);
             return angle::Result::Continue;
         }
 
         // Otherwise we proceed with a normal update.
     }
 
-    return flushStagedUpdates(contextVk, level, level + 1, layer, layer + 1, commandBuffer);
+    uint32_t levelVK = levelGL - mBaseLevel;
+    return flushStagedUpdates(contextVk, levelVK, levelVK + 1, layer, layer + 1, {}, commandBuffer);
 }
 
 angle::Result ImageHelper::flushStagedUpdates(ContextVk *contextVk,
-                                              uint32_t levelStart,
-                                              uint32_t levelEnd,
+                                              uint32_t levelVKStart,
+                                              uint32_t levelVKEnd,
                                               uint32_t layerStart,
                                               uint32_t layerEnd,
+                                              gl::TexLevelMask skipLevelsMask,
                                               CommandBuffer *commandBuffer)
 {
     if (mSubresourceUpdates.empty())
@@ -3903,6 +4145,25 @@
         return angle::Result::Continue;
     }
 
+    removeSupersededUpdates(skipLevelsMask);
+
+    // If a clear is requested and we know it just has been cleared with the same value, we drop the
+    // clear
+    if (mSubresourceUpdates.size() == 1)
+    {
+        SubresourceUpdate &update = mSubresourceUpdates[0];
+        if (update.updateSource == UpdateSource::Clear && mCurrentSingleClearValue.valid() &&
+            mCurrentSingleClearValue.value() == update.clear)
+        {
+            update.release(contextVk->getRenderer());
+            mSubresourceUpdates.clear();
+            return angle::Result::Continue;
+        }
+    }
+
+    const uint32_t levelGLStart = levelVKStart + mBaseLevel;
+    const uint32_t levelGLEnd   = levelVKEnd + mBaseLevel;
+
     ANGLE_TRY(mStagingBuffer.flush(contextVk));
 
     std::vector<SubresourceUpdate> updatesToKeep;
@@ -3926,38 +4187,26 @@
                (update.updateSource == UpdateSource::Image && update.image.image != nullptr &&
                 update.image.image->valid()));
 
-        uint32_t updateMipLevel;
-        uint32_t updateBaseLayer;
-        uint32_t updateLayerCount;
-        if (update.updateSource == UpdateSource::Clear)
-        {
-            updateMipLevel   = update.clear.levelIndex;
-            updateBaseLayer  = update.clear.layerIndex;
-            updateLayerCount = update.clear.layerCount;
-            if (updateLayerCount == static_cast<uint32_t>(gl::ImageIndex::kEntireLevel))
-            {
-                updateLayerCount = mLayerCount;
-            }
-        }
-        else
-        {
-            const VkImageSubresourceLayers &dstSubresource = update.dstSubresource();
-            updateMipLevel                                 = dstSubresource.mipLevel;
-            updateBaseLayer                                = dstSubresource.baseArrayLayer;
-            updateLayerCount                               = dstSubresource.layerCount;
-            ASSERT(updateLayerCount != static_cast<uint32_t>(gl::ImageIndex::kEntireLevel));
-        }
+        uint32_t updateMipLevelGL, updateBaseLayer, updateLayerCount;
+        update.getDestSubresource(mLayerCount, &updateMipLevelGL, &updateBaseLayer,
+                                  &updateLayerCount);
 
         // If the update level is not within the requested range, skip the update.
-        const bool isUpdateLevelOutsideRange =
-            updateMipLevel < (levelStart + mBaseLevel) ||
-            (updateMipLevel >= (levelEnd + mBaseLevel) || updateMipLevel > mMaxLevel);
+        const bool isUpdateLevelOutsideRange = updateMipLevelGL < levelGLStart ||
+                                               updateMipLevelGL >= levelGLEnd ||
+                                               updateMipLevelGL > mMaxLevel;
 
         // If the update layers don't intersect the requested layers, skip the update.
         const bool areUpdateLayersOutsideRange =
             updateBaseLayer + updateLayerCount <= layerStart || updateBaseLayer >= layerEnd;
 
-        if (isUpdateLevelOutsideRange || areUpdateLayersOutsideRange)
+        uint32_t updateMipLevelVK = updateMipLevelGL - mBaseLevel;
+
+        // Additionally, if updates to this level are specifically asked to be skipped, skip them.
+        // This can happen when recreating an image that has been partially incompatibly redefined,
+        // in which case only updates to the levels that haven't been redefined should be flushed.
+        if (isUpdateLevelOutsideRange || areUpdateLayersOutsideRange ||
+            skipLevelsMask.test(updateMipLevelVK))
         {
             updatesToKeep.emplace_back(update);
             continue;
@@ -3965,7 +4214,7 @@
 
         if (mBaseLevel > 0)
         {
-            // We need to shift the miplevel in the update to fall into the vkiamge
+            // We need to shift the miplevel in the update to fall into the Vulkan image.
             if (update.updateSource == UpdateSource::Clear)
             {
                 update.clear.levelIndex -= mBaseLevel;
@@ -3990,7 +4239,7 @@
         {
             const uint64_t subresourceHashRange = angle::Bit<uint64_t>(updateLayerCount) - 1;
             const uint32_t subresourceHashOffset =
-                (updateMipLevel * mLayerCount + updateBaseLayer) % kMaxParallelSubresourceUpload;
+                (updateMipLevelVK * mLayerCount + updateBaseLayer) % kMaxParallelSubresourceUpload;
             const uint64_t subresourceHash =
                 ANGLE_ROTL64(subresourceHashRange, subresourceHashOffset);
 
@@ -4005,8 +4254,11 @@
 
         if (update.updateSource == UpdateSource::Clear)
         {
-            clear(update.clear.aspectFlags, update.clear.value, updateMipLevel, updateBaseLayer,
+            ASSERT(updateMipLevelVK == update.clear.levelIndex);
+            clear(update.clear.aspectFlags, update.clear.value, updateMipLevelVK, updateBaseLayer,
                   updateLayerCount, commandBuffer);
+            // Remember the latest operation is a clear call
+            mCurrentSingleClearValue = update.clear;
         }
         else if (update.updateSource == UpdateSource::Buffer)
         {
@@ -4019,6 +4271,7 @@
 
             commandBuffer->copyBufferToImage(currentBuffer->getBuffer().getHandle(), mImage,
                                              getCurrentLayout(), 1, &update.buffer.copyRegion);
+            onWrite();
         }
         else
         {
@@ -4028,6 +4281,7 @@
             commandBuffer->copyImage(update.image.image->getImage(),
                                      update.image.image->getCurrentLayout(), mImage,
                                      getCurrentLayout(), 1, &update.image.copyRegion);
+            onWrite();
         }
 
         update.release(contextVk->getRenderer());
@@ -4049,10 +4303,10 @@
     // Clear the image.
     CommandBuffer *commandBuffer = nullptr;
     ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
-    return flushStagedUpdates(contextVk, 0, mLevelCount, 0, mLayerCount, commandBuffer);
+    return flushStagedUpdates(contextVk, 0, mLevelCount, 0, mLayerCount, {}, commandBuffer);
 }
 
-bool ImageHelper::isUpdateStaged(uint32_t level, uint32_t layer)
+bool ImageHelper::isUpdateStaged(uint32_t levelGL, uint32_t layer)
 {
     // Check to see if any updates are staged for the given level and layer
 
@@ -4063,25 +4317,11 @@
 
     for (SubresourceUpdate &update : mSubresourceUpdates)
     {
-        uint32_t updateMipLevel;
-        uint32_t updateBaseLayer;
-        uint32_t updateLayerCount;
+        uint32_t updateMipLevelGL, updateBaseLayer, updateLayerCount;
+        update.getDestSubresource(mLayerCount, &updateMipLevelGL, &updateBaseLayer,
+                                  &updateLayerCount);
 
-        if (update.updateSource == UpdateSource::Clear)
-        {
-            updateMipLevel   = update.clear.levelIndex;
-            updateBaseLayer  = update.clear.layerIndex;
-            updateLayerCount = update.clear.layerCount;
-        }
-        else
-        {
-            const VkImageSubresourceLayers &dstSubresource = update.dstSubresource();
-            updateMipLevel                                 = dstSubresource.mipLevel;
-            updateBaseLayer                                = dstSubresource.baseArrayLayer;
-            updateLayerCount                               = dstSubresource.layerCount;
-        }
-
-        if (updateMipLevel == level)
+        if (updateMipLevelGL == levelGL)
         {
             if (layer >= updateBaseLayer && layer < (updateBaseLayer + updateLayerCount))
             {
@@ -4094,8 +4334,114 @@
     return false;
 }
 
+void ImageHelper::removeSupersededUpdates(gl::TexLevelMask skipLevelsMask)
+{
+    if (mLayerCount > 64)
+    {
+        // Not implemented for images with more than 64 layers.  A 64-bit mask is used for
+        // efficiency, hence the limit.
+        return;
+    }
+
+    // Cache extents for each mip level.
+    gl::TexLevelArray<gl::Extents> levelExtents;
+    for (uint32_t level = 0; level < mLevelCount; ++level)
+    {
+        levelExtents[level] = getLevelExtents(level);
+    }
+
+    // Go over updates in reverse order, and mark the layers they completely overwrite.  If an
+    // update is encountered whose layers are all already marked, that update is superseded by
+    // future updates, so it can be dropped.  This tracking is done per level.  If the aspect being
+    // written to is color/depth or stencil, index 0 or 1 is used respectively.  This is so
+    // that if a depth write for example covers the whole subresource, a stencil write to that same
+    // subresource is not dropped.
+    constexpr size_t kIndexColorOrDepth                  = 0;
+    constexpr size_t kIndexStencil                       = 1;
+    gl::TexLevelArray<uint64_t> levelSupersededLayers[2] = {};
+
+    auto markLayersAndDropSuperseded = [&, skipLevelsMask](const SubresourceUpdate &update) {
+        uint32_t updateMipLevelGL, updateBaseLayer, updateLayerCount;
+        update.getDestSubresource(mLayerCount, &updateMipLevelGL, &updateBaseLayer,
+                                  &updateLayerCount);
+
+        // If the update level is not within the image range, keep the update.
+        if (updateMipLevelGL < mBaseLevel || updateMipLevelGL > mMaxLevel)
+        {
+            return false;
+        }
+
+        // If level is skipped (because incompatibly redefined), don't remove any of its updates.
+        const uint32_t updateMipLevelVK = updateMipLevelGL - mBaseLevel;
+        if (skipLevelsMask.test(updateMipLevelVK))
+        {
+            return false;
+        }
+
+        const VkImageAspectFlags aspectMask = update.getDestAspectFlags();
+        const bool hasColorOrDepth =
+            (aspectMask & (VK_IMAGE_ASPECT_COLOR_BIT | VK_IMAGE_ASPECT_DEPTH_BIT)) != 0;
+        const bool hasStencil = (aspectMask & VK_IMAGE_ASPECT_STENCIL_BIT) != 0;
+
+        // Test if the update is to layers that are all superseded.  In that case, drop the update.
+        ASSERT(updateLayerCount <= 64);
+        uint64_t updateLayersMask = updateLayerCount >= 64
+                                        ? ~static_cast<uint64_t>(0)
+                                        : angle::Bit<uint64_t>(updateLayerCount) - 1;
+        updateLayersMask <<= updateBaseLayer;
+
+        const bool isColorOrDepthSuperseded =
+            !hasColorOrDepth || (levelSupersededLayers[kIndexColorOrDepth][updateMipLevelVK] &
+                                 updateLayersMask) == updateLayersMask;
+        const bool isStencilSuperseded =
+            !hasStencil || (levelSupersededLayers[kIndexStencil][updateMipLevelVK] &
+                            updateLayersMask) == updateLayersMask;
+
+        if (isColorOrDepthSuperseded && isStencilSuperseded)
+        {
+            return true;
+        }
+
+        // Get the area this update affects.  Note that clear updates always clear the whole
+        // subresource.
+        const gl::Extents &levelExtent = levelExtents[updateMipLevelVK];
+        gl::Box updateBox(gl::kOffsetZero, levelExtent);
+
+        if (update.updateSource == UpdateSource::Buffer)
+        {
+            updateBox =
+                gl::Box(update.buffer.copyRegion.imageOffset, update.buffer.copyRegion.imageExtent);
+        }
+        else if (update.updateSource == UpdateSource::Image)
+        {
+            updateBox = gl::Box(update.image.copyRegion.dstOffset, update.image.copyRegion.extent);
+        }
+
+        // Only if the update is to the whole subresource, mark its layers.
+        if (updateBox.coversSameExtent(levelExtent))
+        {
+            if (hasColorOrDepth)
+            {
+                levelSupersededLayers[kIndexColorOrDepth][updateMipLevelVK] |= updateLayersMask;
+            }
+            if (hasStencil)
+            {
+                levelSupersededLayers[kIndexStencil][updateMipLevelVK] |= updateLayersMask;
+            }
+        }
+
+        return false;
+    };
+
+    mSubresourceUpdates.erase(
+        mSubresourceUpdates.rend().base(),
+        std::remove_if(mSubresourceUpdates.rbegin(), mSubresourceUpdates.rend(),
+                       markLayersAndDropSuperseded)
+            .base());
+}
+
 angle::Result ImageHelper::copyImageDataToBuffer(ContextVk *contextVk,
-                                                 size_t sourceLevel,
+                                                 size_t sourceLevelGL,
                                                  uint32_t layerCount,
                                                  uint32_t baseLayer,
                                                  const gl::Box &sourceArea,
@@ -4136,6 +4482,8 @@
     ANGLE_TRY(contextVk->onBufferTransferWrite(*bufferOut));
     ANGLE_TRY(contextVk->endRenderPassAndGetCommandBuffer(&commandBuffer));
 
+    uint32_t sourceLevelVk = static_cast<uint32_t>(sourceLevelGL) - mBaseLevel;
+
     VkBufferImageCopy regions[2] = {};
     // Default to non-combined DS case
     regions[0].bufferOffset                    = (*bufferOffsetsOut)[0];
@@ -4150,7 +4498,7 @@
     regions[0].imageSubresource.aspectMask     = aspectFlags;
     regions[0].imageSubresource.baseArrayLayer = baseLayer;
     regions[0].imageSubresource.layerCount     = layerCount;
-    regions[0].imageSubresource.mipLevel       = static_cast<uint32_t>(sourceLevel);
+    regions[0].imageSubresource.mipLevel       = sourceLevelVk;
 
     if (isCombinedDepthStencilFormat())
     {
@@ -4181,7 +4529,7 @@
         regions[1].imageSubresource.aspectMask     = VK_IMAGE_ASPECT_STENCIL_BIT;
         regions[1].imageSubresource.baseArrayLayer = baseLayer;
         regions[1].imageSubresource.layerCount     = layerCount;
-        regions[1].imageSubresource.mipLevel       = static_cast<uint32_t>(sourceLevel);
+        regions[1].imageSubresource.mipLevel       = sourceLevelVk;
         commandBuffer->copyImageToBuffer(mImage, getCurrentLayout(),
                                          (*bufferOut)->getBuffer().getHandle(), 1, &regions[1]);
     }
@@ -4225,7 +4573,7 @@
 angle::Result ImageHelper::readPixelsForGetImage(ContextVk *contextVk,
                                                  const gl::PixelPackState &packState,
                                                  gl::Buffer *packBuffer,
-                                                 uint32_t level,
+                                                 uint32_t levelGL,
                                                  uint32_t layer,
                                                  GLenum format,
                                                  GLenum type,
@@ -4243,11 +4591,16 @@
     {
         if (angleFormat.depthBits > 0)
         {
+            if (angleFormat.stencilBits != 0)
+            {
+                // TODO (anglebug.com/4688) Support combined depth stencil for GetTexImage
+                WARN() << "Unable to pull combined depth/stencil for GetTexImage";
+                return angle::Result::Continue;
+            }
             aspectFlags = VK_IMAGE_ASPECT_DEPTH_BIT;
         }
         if (angleFormat.stencilBits > 0)
         {
-            ASSERT(angleFormat.depthBits == 0);
             aspectFlags = VK_IMAGE_ASPECT_STENCIL_BIT;
         }
     }
@@ -4257,9 +4610,10 @@
     PackPixelsParams params;
     GLuint outputSkipBytes = 0;
 
-    uint32_t width  = std::max(1u, mExtents.width >> level);
-    uint32_t height = std::max(1u, mExtents.height >> level);
-    uint32_t depth  = std::max(1u, mExtents.depth >> level);
+    const uint32_t levelVK = levelGL - mBaseLevel;
+    const uint32_t width   = std::max(1u, mExtents.width >> levelVK);
+    const uint32_t height  = std::max(1u, mExtents.height >> levelVK);
+    const uint32_t depth   = std::max(1u, mExtents.depth >> levelVK);
     gl::Rectangle area(0, 0, width, height);
 
     ANGLE_TRY(GetReadPixelsParams(contextVk, packState, packBuffer, format, type, area, area,
@@ -4275,7 +4629,7 @@
         // Depth > 1 means this is a 3D texture and we need to copy all layers
         for (layer = 0; layer < depth; layer++)
         {
-            ANGLE_TRY(readPixels(contextVk, area, params, aspectFlags, level, layer,
+            ANGLE_TRY(readPixels(contextVk, area, params, aspectFlags, levelGL, layer,
                                  static_cast<uint8_t *>(pixels) + outputSkipBytes,
                                  &stagingBuffer.get()));
 
@@ -4284,7 +4638,7 @@
     }
     else
     {
-        ANGLE_TRY(readPixels(contextVk, area, params, aspectFlags, level, layer,
+        ANGLE_TRY(readPixels(contextVk, area, params, aspectFlags, levelGL, layer,
                              static_cast<uint8_t *>(pixels) + outputSkipBytes,
                              &stagingBuffer.get()));
     }
@@ -4296,7 +4650,7 @@
                                       const gl::Rectangle &area,
                                       const PackPixelsParams &packPixelsParams,
                                       VkImageAspectFlagBits copyAspectFlags,
-                                      uint32_t level,
+                                      uint32_t levelGL,
                                       uint32_t layer,
                                       void *pixels,
                                       DynamicBuffer *stagingBuffer)
@@ -4312,7 +4666,7 @@
 
     ImageHelper *src = this;
 
-    ASSERT(!isUpdateStaged(level, layer));
+    ASSERT(!isUpdateStaged(levelGL, layer));
 
     if (isMultisampled)
     {
@@ -4345,7 +4699,7 @@
 
     VkImageSubresourceLayers srcSubresource = {};
     srcSubresource.aspectMask               = copyAspectFlags;
-    srcSubresource.mipLevel                 = level;
+    srcSubresource.mipLevel                 = levelGL - mBaseLevel;
     srcSubresource.baseArrayLayer           = layer;
     srcSubresource.layerCount               = 1;
 
@@ -4384,8 +4738,6 @@
 
         // Make the resolved image the target of buffer copy.
         src                           = &resolvedImage.get();
-        level                         = 0;
-        layer                         = 0;
         srcOffset                     = {0, 0, 0};
         srcSubresource.baseArrayLayer = 0;
         srcSubresource.layerCount     = 1;
@@ -4494,15 +4846,59 @@
 }
 
 bool ImageHelper::SubresourceUpdate::isUpdateToLayerLevel(uint32_t layerIndex,
-                                                          uint32_t levelIndex) const
+                                                          uint32_t levelIndexGL) const
+{
+    uint32_t updateMipLevelGL, updateBaseLayer, updateLayerCount;
+    getDestSubresource(gl::ImageIndex::kEntireLevel, &updateMipLevelGL, &updateBaseLayer,
+                       &updateLayerCount);
+
+    return updateMipLevelGL == levelIndexGL && updateBaseLayer == layerIndex;
+}
+
+void ImageHelper::SubresourceUpdate::getDestSubresource(uint32_t imageLayerCount,
+                                                        uint32_t *levelIndexGLOut,
+                                                        uint32_t *baseLayerOut,
+                                                        uint32_t *layerCountOut) const
 {
     if (updateSource == UpdateSource::Clear)
     {
-        return clear.levelIndex == levelIndex && clear.layerIndex == layerIndex;
-    }
+        *levelIndexGLOut = clear.levelIndex;
+        *baseLayerOut    = clear.layerIndex;
+        *layerCountOut   = clear.layerCount;
 
-    const VkImageSubresourceLayers &dst = dstSubresource();
-    return dst.baseArrayLayer == layerIndex && dst.mipLevel == levelIndex;
+        if (*layerCountOut == static_cast<uint32_t>(gl::ImageIndex::kEntireLevel))
+        {
+            *layerCountOut = imageLayerCount;
+        }
+    }
+    else
+    {
+        const VkImageSubresourceLayers &dstSubresource = updateSource == UpdateSource::Buffer
+                                                             ? buffer.copyRegion.imageSubresource
+                                                             : image.copyRegion.dstSubresource;
+        *levelIndexGLOut = dstSubresource.mipLevel;
+        *baseLayerOut    = dstSubresource.baseArrayLayer;
+        *layerCountOut   = dstSubresource.layerCount;
+
+        ASSERT(*layerCountOut != static_cast<uint32_t>(gl::ImageIndex::kEntireLevel));
+    }
+}
+
+VkImageAspectFlags ImageHelper::SubresourceUpdate::getDestAspectFlags() const
+{
+    if (updateSource == UpdateSource::Clear)
+    {
+        return clear.aspectFlags;
+    }
+    else if (updateSource == UpdateSource::Buffer)
+    {
+        return buffer.copyRegion.imageSubresource.aspectMask;
+    }
+    else
+    {
+        ASSERT(updateSource == UpdateSource::Image);
+        return image.copyRegion.dstSubresource.aspectMask;
+    }
 }
 
 void ImageHelper::appendSubresourceUpdate(SubresourceUpdate &&update)
@@ -4557,11 +4953,14 @@
     std::swap(mNonLinearReadImageView, other.mNonLinearReadImageView);
     std::swap(mLinearFetchImageView, other.mLinearFetchImageView);
     std::swap(mNonLinearFetchImageView, other.mNonLinearFetchImageView);
+    std::swap(mLinearCopyImageView, other.mLinearCopyImageView);
+    std::swap(mNonLinearCopyImageView, other.mNonLinearCopyImageView);
     std::swap(mLinearColorspace, other.mLinearColorspace);
 
     std::swap(mStencilReadImageView, other.mStencilReadImageView);
     std::swap(mLevelDrawImageViews, other.mLevelDrawImageViews);
     std::swap(mLayerLevelDrawImageViews, other.mLayerLevelDrawImageViews);
+    std::swap(mSerialCache, other.mSerialCache);
 }
 
 ImageViewHelper::~ImageViewHelper()
@@ -4589,6 +4988,14 @@
     {
         garbage.emplace_back(GetGarbage(&mNonLinearFetchImageView));
     }
+    if (mLinearCopyImageView.valid())
+    {
+        garbage.emplace_back(GetGarbage(&mLinearCopyImageView));
+    }
+    if (mNonLinearCopyImageView.valid())
+    {
+        garbage.emplace_back(GetGarbage(&mNonLinearCopyImageView));
+    }
     if (mStencilReadImageView.valid())
     {
         garbage.emplace_back(GetGarbage(&mStencilReadImageView));
@@ -4622,6 +5029,8 @@
         // Ensure the resource use is always valid.
         mUse.init();
     }
+
+    mSerialCache.clear();
 }
 
 void ImageViewHelper::destroy(VkDevice device)
@@ -4630,6 +5039,8 @@
     mNonLinearReadImageView.destroy(device);
     mLinearFetchImageView.destroy(device);
     mNonLinearFetchImageView.destroy(device);
+    mLinearCopyImageView.destroy(device);
+    mNonLinearCopyImageView.destroy(device);
     mStencilReadImageView.destroy(device);
 
     for (ImageView &imageView : mLevelDrawImageViews)
@@ -4646,13 +5057,16 @@
         }
     }
     mLayerLevelDrawImageViews.clear();
+
+    mSerialCache.clear();
 }
 
 angle::Result ImageViewHelper::initReadViews(ContextVk *contextVk,
                                              gl::TextureType viewType,
                                              const ImageHelper &image,
                                              const Format &format,
-                                             const gl::SwizzleState &swizzleState,
+                                             const gl::SwizzleState &formatSwizzle,
+                                             const gl::SwizzleState &readSwizzle,
                                              uint32_t baseLevel,
                                              uint32_t levelCount,
                                              uint32_t baseLayer,
@@ -4664,30 +5078,35 @@
     if (HasBothDepthAndStencilAspects(aspectFlags))
     {
         ANGLE_TRY(image.initLayerImageView(contextVk, viewType, VK_IMAGE_ASPECT_DEPTH_BIT,
-                                           swizzleState, &getReadImageView(), baseLevel, levelCount,
+                                           readSwizzle, &getReadImageView(), baseLevel, levelCount,
                                            baseLayer, layerCount));
         ANGLE_TRY(image.initLayerImageView(contextVk, viewType, VK_IMAGE_ASPECT_STENCIL_BIT,
-                                           swizzleState, &mStencilReadImageView, baseLevel,
+                                           readSwizzle, &mStencilReadImageView, baseLevel,
                                            levelCount, baseLayer, layerCount));
     }
     else
     {
-        ANGLE_TRY(image.initLayerImageView(contextVk, viewType, aspectFlags, swizzleState,
+        ANGLE_TRY(image.initLayerImageView(contextVk, viewType, aspectFlags, readSwizzle,
                                            &getReadImageView(), baseLevel, levelCount, baseLayer,
                                            layerCount));
     }
 
+    gl::TextureType fetchType = viewType;
+
     if (viewType == gl::TextureType::CubeMap || viewType == gl::TextureType::_2DArray ||
         viewType == gl::TextureType::_2DMultisampleArray)
     {
-        gl::TextureType arrayType = Get2DTextureType(layerCount, image.getSamples());
+        fetchType = Get2DTextureType(layerCount, image.getSamples());
 
-        // TODO(http://anglebug.com/4004): SwizzleState incorrect for CopyTextureCHROMIUM.
-        ANGLE_TRY(image.initLayerImageView(contextVk, arrayType, aspectFlags, swizzleState,
+        ANGLE_TRY(image.initLayerImageView(contextVk, fetchType, aspectFlags, readSwizzle,
                                            &getFetchImageView(), baseLevel, levelCount, baseLayer,
                                            layerCount));
     }
 
+    ANGLE_TRY(image.initLayerImageView(contextVk, fetchType, aspectFlags, formatSwizzle,
+                                       &getCopyImageView(), baseLevel, levelCount, baseLayer,
+                                       layerCount));
+
     return angle::Result::Continue;
 }
 
@@ -4695,11 +5114,13 @@
                                                  gl::TextureType viewType,
                                                  const ImageHelper &image,
                                                  const Format &format,
-                                                 const gl::SwizzleState &swizzleState,
+                                                 const gl::SwizzleState &formatSwizzle,
+                                                 const gl::SwizzleState &readSwizzle,
                                                  uint32_t baseLevel,
                                                  uint32_t levelCount,
                                                  uint32_t baseLayer,
-                                                 uint32_t layerCount)
+                                                 uint32_t layerCount,
+                                                 VkImageUsageFlags imageUsageFlags)
 {
     VkFormat nonLinearOverrideFormat = ConvertToNonLinear(image.getFormat().vkImageFormat);
     VkFormat linearOverrideFormat    = ConvertToLinear(image.getFormat().vkImageFormat);
@@ -4711,51 +5132,68 @@
 
     if (!mLinearReadImageView.valid())
     {
-        ANGLE_TRY(image.initLayerImageViewImpl(contextVk, viewType, aspectFlags, swizzleState,
-                                               &mLinearReadImageView, baseLevel, levelCount,
-                                               baseLayer, layerCount, linearFormat));
+        ANGLE_TRY(image.initAliasedLayerImageView(
+            contextVk, viewType, aspectFlags, readSwizzle, &mLinearReadImageView, baseLevel,
+            levelCount, baseLayer, layerCount, imageUsageFlags, linearFormat));
     }
     if (nonLinearOverrideFormat != VK_FORMAT_UNDEFINED && !mNonLinearReadImageView.valid())
     {
-        ANGLE_TRY(image.initLayerImageViewImpl(contextVk, viewType, aspectFlags, swizzleState,
-                                               &mNonLinearReadImageView, baseLevel, levelCount,
-                                               baseLayer, layerCount, nonLinearOverrideFormat));
+        ANGLE_TRY(image.initAliasedLayerImageView(
+            contextVk, viewType, aspectFlags, readSwizzle, &mNonLinearReadImageView, baseLevel,
+            levelCount, baseLayer, layerCount, imageUsageFlags, nonLinearOverrideFormat));
     }
 
+    gl::TextureType fetchType = viewType;
+
     if (viewType == gl::TextureType::CubeMap || viewType == gl::TextureType::_2DArray ||
         viewType == gl::TextureType::_2DMultisampleArray)
     {
-        gl::TextureType arrayType = Get2DTextureType(layerCount, image.getSamples());
+        fetchType = Get2DTextureType(layerCount, image.getSamples());
 
-        // TODO(http://anglebug.com/4004): SwizzleState incorrect for CopyTextureCHROMIUM.
         if (!mLinearFetchImageView.valid())
         {
 
-            ANGLE_TRY(image.initLayerImageViewImpl(contextVk, arrayType, aspectFlags, swizzleState,
-                                                   &mLinearFetchImageView, baseLevel, levelCount,
-                                                   baseLayer, layerCount, linearFormat));
+            ANGLE_TRY(image.initAliasedLayerImageView(
+                contextVk, fetchType, aspectFlags, readSwizzle, &mLinearFetchImageView, baseLevel,
+                levelCount, baseLayer, layerCount, imageUsageFlags, linearFormat));
         }
         if (nonLinearOverrideFormat != VK_FORMAT_UNDEFINED && !mNonLinearFetchImageView.valid())
         {
-            ANGLE_TRY(image.initLayerImageViewImpl(contextVk, viewType, aspectFlags, swizzleState,
-                                                   &mNonLinearFetchImageView, baseLevel, levelCount,
-                                                   baseLayer, layerCount, nonLinearOverrideFormat));
+            ANGLE_TRY(image.initAliasedLayerImageView(contextVk, fetchType, aspectFlags,
+                                                      readSwizzle, &mNonLinearFetchImageView,
+                                                      baseLevel, levelCount, baseLayer, layerCount,
+                                                      imageUsageFlags, nonLinearOverrideFormat));
         }
     }
 
+    if (!mLinearCopyImageView.valid())
+    {
+        ANGLE_TRY(image.initAliasedLayerImageView(
+            contextVk, fetchType, aspectFlags, formatSwizzle, &mLinearCopyImageView, baseLevel,
+            levelCount, baseLayer, layerCount, imageUsageFlags, linearFormat));
+    }
+    if (nonLinearOverrideFormat != VK_FORMAT_UNDEFINED && !mNonLinearCopyImageView.valid())
+    {
+        ANGLE_TRY(image.initAliasedLayerImageView(
+            contextVk, fetchType, aspectFlags, formatSwizzle, &mNonLinearCopyImageView, baseLevel,
+            levelCount, baseLayer, layerCount, imageUsageFlags, nonLinearOverrideFormat));
+    }
+
     return angle::Result::Continue;
 }
 
 angle::Result ImageViewHelper::getLevelDrawImageView(ContextVk *contextVk,
                                                      gl::TextureType viewType,
                                                      const ImageHelper &image,
-                                                     uint32_t level,
+                                                     uint32_t levelVK,
                                                      uint32_t layer,
+                                                     VkImageUsageFlags imageUsageFlags,
+                                                     VkFormat vkImageFormat,
                                                      const ImageView **imageViewOut)
 {
     retain(&contextVk->getResourceUseList());
 
-    ImageView *imageView = GetLevelImageView(&mLevelDrawImageViews, level, image.getLevelCount());
+    ImageView *imageView = GetLevelImageView(&mLevelDrawImageViews, levelVK, image.getLevelCount());
 
     *imageViewOut = imageView;
     if (imageView->valid())
@@ -4764,13 +5202,14 @@
     }
 
     // Create the view.  Note that storage images are not affected by swizzle parameters.
-    return image.initLayerImageView(contextVk, viewType, image.getAspectFlags(), gl::SwizzleState(),
-                                    imageView, level, 1, layer, image.getLayerCount());
+    return image.initAliasedLayerImageView(contextVk, viewType, image.getAspectFlags(),
+                                           gl::SwizzleState(), imageView, levelVK, 1, layer,
+                                           image.getLayerCount(), imageUsageFlags, vkImageFormat);
 }
 
 angle::Result ImageViewHelper::getLevelLayerDrawImageView(ContextVk *contextVk,
                                                           const ImageHelper &image,
-                                                          uint32_t level,
+                                                          uint32_t levelVK,
                                                           uint32_t layer,
                                                           const ImageView **imageViewOut)
 {
@@ -4789,7 +5228,7 @@
     ASSERT(mLayerLevelDrawImageViews.size() > layer);
 
     ImageView *imageView =
-        GetLevelImageView(&mLayerLevelDrawImageViews[layer], level, image.getLevelCount());
+        GetLevelImageView(&mLayerLevelDrawImageViews[layer], levelVK, image.getLevelCount());
     *imageViewOut = imageView;
 
     if (imageView->valid())
@@ -4802,7 +5241,19 @@
     // don't have swizzle.
     gl::TextureType viewType = Get2DTextureType(1, image.getSamples());
     return image.initLayerImageView(contextVk, viewType, image.getAspectFlags(), gl::SwizzleState(),
-                                    imageView, level, 1, layer, 1);
+                                    imageView, levelVK, 1, layer, 1);
+}
+
+ImageViewSerial ImageViewHelper::getAssignSerial(ContextVk *contextVk,
+                                                 uint32_t levelGL,
+                                                 uint32_t layer)
+{
+    LayerLevel layerLevelPair = {layer, levelGL};
+    if (mSerialCache.find(layerLevelPair) == mSerialCache.end())
+    {
+        mSerialCache[layerLevelPair] = contextVk->generateAttachmentImageViewSerial();
+    }
+    return mSerialCache[layerLevelPair];
 }
 
 // SamplerHelper implementation.
@@ -4829,11 +5280,6 @@
     return angle::Result::Continue;
 }
 
-// DispatchHelper implementation.
-DispatchHelper::DispatchHelper() = default;
-
-DispatchHelper::~DispatchHelper() = default;
-
 // ShaderProgramHelper implementation.
 ShaderProgramHelper::ShaderProgramHelper() = default;
 
diff --git a/src/libANGLE/renderer/vulkan/vk_helpers.h b/src/libANGLE/renderer/vulkan/vk_helpers.h
index 110d1da..25a6c50 100644
--- a/src/libANGLE/renderer/vulkan/vk_helpers.h
+++ b/src/libANGLE/renderer/vulkan/vk_helpers.h
@@ -79,6 +79,11 @@
                        size_t initialSize,
                        VkMemoryPropertyFlags memoryProperty);
 
+    // This call will allocate a new region at the end of the current buffer. If it can't find
+    // enough space in the current buffer, it returns false. This gives caller a chance to deal with
+    // buffer switch that may occur with allocate call.
+    bool allocateFromCurrentBuffer(size_t sizeInBytes, uint8_t **ptrOut, VkDeviceSize *offsetOut);
+
     // This call will allocate a new region at the end of the buffer. It internally may trigger
     // a new buffer to be created (which is returned in the optional parameter
     // `newBufferAllocatedOut`).  The new region will be in the returned buffer at given offset. If
@@ -102,12 +107,19 @@
     // This releases all the buffers that have been allocated since this was last called.
     void releaseInFlightBuffers(ContextVk *contextVk);
 
+    // This adds inflight buffers to the context's mResourceUseList and then releases them
+    void releaseInFlightBuffersToResourceUseList(ContextVk *contextVk);
+
     // This frees resources immediately.
     void destroy(RendererVk *renderer);
 
-    BufferHelper *getCurrentBuffer() { return mBuffer; }
+    BufferHelper *getCurrentBuffer() const { return mBuffer; }
 
-    void updateAlignment(RendererVk *renderer, size_t alignment);
+    // **Accumulate** an alignment requirement.  A dynamic buffer is used as the staging buffer for
+    // image uploads, which can contain updates to unrelated mips, possibly with different formats.
+    // The staging buffer should have an alignment that can satisfy all those formats, i.e. it's the
+    // lcm of all alignments set in its lifetime.
+    void requireAlignment(RendererVk *renderer, size_t alignment);
 
     // For testing only!
     void setMinimumSizeForTesting(size_t minSize);
@@ -692,9 +704,15 @@
 
     void release(RendererVk *renderer);
 
+    BufferSerial getBufferSerial() const { return mSerial; }
     bool valid() const { return mBuffer.valid(); }
     const Buffer &getBuffer() const { return mBuffer; }
     VkDeviceSize getSize() const { return mSize; }
+    uint8_t *getMappedMemory() const
+    {
+        ASSERT(isMapped());
+        return mMappedMemory;
+    }
     bool isHostVisible() const
     {
         return (mMemoryPropertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT) != 0;
@@ -704,6 +722,8 @@
         return (mMemoryPropertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) != 0;
     }
 
+    bool isMapped() const { return mMappedMemory != nullptr; }
+
     // Set write access mask when the buffer is modified externally, e.g. by host.  There is no
     // graph resource to create a dependency to.
     void onExternalWrite(VkAccessFlags writeAccessType)
@@ -811,6 +831,8 @@
     VkFlags mCurrentReadAccess;
     VkPipelineStageFlags mCurrentWriteStages;
     VkPipelineStageFlags mCurrentReadStages;
+
+    BufferSerial mSerial;
 };
 
 // CommandBufferHelper (CBH) class wraps ANGLE's custom command buffer
@@ -878,6 +900,8 @@
                                 const VkBuffer *counterBuffers,
                                 bool rebindBuffers);
 
+    void endTransformFeedback();
+
     void invalidateRenderPassColorAttachment(size_t attachmentIndex)
     {
         ASSERT(mIsRenderPassCommandBuffer);
@@ -1024,7 +1048,7 @@
     ~ImageHelper() override;
 
     void initStagingBuffer(RendererVk *renderer,
-                           const Format &format,
+                           size_t imageCopyBufferAlignment,
                            VkBufferUsageFlags usageFlags,
                            size_t initialSize);
 
@@ -1054,12 +1078,14 @@
     angle::Result initMemory(Context *context,
                              const MemoryProperties &memoryProperties,
                              VkMemoryPropertyFlags flags);
-    angle::Result initExternalMemory(Context *context,
-                                     const MemoryProperties &memoryProperties,
-                                     const VkMemoryRequirements &memoryRequirements,
-                                     const void *extraAllocationInfo,
-                                     uint32_t currentQueueFamilyIndex,
-                                     VkMemoryPropertyFlags flags);
+    angle::Result initExternalMemory(
+        Context *context,
+        const MemoryProperties &memoryProperties,
+        const VkMemoryRequirements &memoryRequirements,
+        const VkSamplerYcbcrConversionCreateInfo *samplerYcbcrConversionCreateInfo,
+        const void *extraAllocationInfo,
+        uint32_t currentQueueFamilyIndex,
+        VkMemoryPropertyFlags flags);
     angle::Result initLayerImageView(Context *context,
                                      gl::TextureType textureType,
                                      VkImageAspectFlags aspectMask,
@@ -1069,16 +1095,17 @@
                                      uint32_t levelCount,
                                      uint32_t baseArrayLayer,
                                      uint32_t layerCount) const;
-    angle::Result initLayerImageViewImpl(Context *context,
-                                         gl::TextureType textureType,
-                                         VkImageAspectFlags aspectMask,
-                                         const gl::SwizzleState &swizzleMap,
-                                         ImageView *imageViewOut,
-                                         uint32_t baseMipLevel,
-                                         uint32_t levelCount,
-                                         uint32_t baseArrayLayer,
-                                         uint32_t layerCount,
-                                         VkFormat imageFormat) const;
+    angle::Result initAliasedLayerImageView(Context *context,
+                                            gl::TextureType textureType,
+                                            VkImageAspectFlags aspectMask,
+                                            const gl::SwizzleState &swizzleMap,
+                                            ImageView *imageViewOut,
+                                            uint32_t baseMipLevel,
+                                            uint32_t levelCount,
+                                            uint32_t baseArrayLayer,
+                                            uint32_t layerCount,
+                                            VkImageUsageFlags imageUsageFlags,
+                                            VkFormat imageViewFormat) const;
     angle::Result initImageView(Context *context,
                                 gl::TextureType textureType,
                                 VkImageAspectFlags aspectMask,
@@ -1119,6 +1146,9 @@
     const Image &getImage() const { return mImage; }
     const DeviceMemory &getDeviceMemory() const { return mDeviceMemory; }
 
+    void setTilingMode(VkImageTiling tilingMode) { mTilingMode = tilingMode; }
+    VkImageTiling getTilingMode() const { return mTilingMode; }
+    VkImageUsageFlags getUsage() const { return mUsage; }
     VkImageType getType() const { return mImageType; }
     const VkExtent3D &getExtents() const { return mExtents; }
     uint32_t getLayerCount() const { return mLayerCount; }
@@ -1130,6 +1160,7 @@
     ImageLayout getCurrentImageLayout() const { return mCurrentLayout; }
     VkImageLayout getCurrentLayout() const;
 
+    gl::Extents getLevelExtents(uint32_t level) const;
     // Helper function to calculate the extents of a render target created for a certain mip of the
     // image.
     gl::Extents getLevelExtents2D(uint32_t level) const;
@@ -1142,10 +1173,6 @@
                uint32_t layerCount,
                CommandBuffer *commandBuffer);
 
-    gl::Extents getSize(const gl::ImageIndex &index) const;
-
-    // Return unique Serial for underlying image, first assigning it if it hasn't been set yet
-    Serial getAssignSerial(ContextVk *contextVk);
     void resetSerial() { mSerial = rx::kZeroSerial; }
 
     static void Copy(ImageHelper *srcImage,
@@ -1164,7 +1191,10 @@
     void resolve(ImageHelper *dest, const VkImageResolve &region, CommandBuffer *commandBuffer);
 
     // Data staging
-    void removeStagedUpdates(ContextVk *contextVk, uint32_t levelIndex, uint32_t layerIndex);
+    void removeSingleSubresourceStagedUpdates(ContextVk *contextVk,
+                                              uint32_t levelIndexGL,
+                                              uint32_t layerIndex);
+    void removeStagedUpdates(ContextVk *contextVk, uint32_t levelGLStart, uint32_t levelGLEnd);
 
     angle::Result stageSubresourceUpdateImpl(ContextVk *contextVk,
                                              const gl::ImageIndex &index,
@@ -1198,7 +1228,7 @@
 
     angle::Result stageSubresourceUpdateFromBuffer(ContextVk *contextVk,
                                                    size_t allocationSize,
-                                                   uint32_t mipLevel,
+                                                   uint32_t mipLevelGL,
                                                    uint32_t baseArrayLayer,
                                                    uint32_t layerCount,
                                                    uint32_t bufferRowLength,
@@ -1234,6 +1264,10 @@
                                                      const vk::Format &format);
     void stageRobustResourceClear(const gl::ImageIndex &index);
 
+    // Stage the currently allocated image as an update to base level, making this !valid().  This
+    // is used for mipmap generation.
+    void stageSelfForBaseLevel();
+
     // This will use the underlying dynamic buffer to allocate some memory to be used as a src or
     // dst.
     angle::Result allocateStagingMemory(ContextVk *contextVk,
@@ -1246,7 +1280,7 @@
     // Flush staged updates for a single subresource. Can optionally take a parameter to defer
     // clears to a subsequent RenderPass load op.
     angle::Result flushSingleSubresourceStagedUpdates(ContextVk *contextVk,
-                                                      uint32_t level,
+                                                      uint32_t levelGL,
                                                       uint32_t layer,
                                                       CommandBuffer *commandBuffer,
                                                       ClearValuesArray *deferredClears,
@@ -1260,6 +1294,7 @@
                                      uint32_t levelEnd,
                                      uint32_t layerStart,
                                      uint32_t layerEnd,
+                                     gl::TexLevelMask skipLevelsMask,
                                      CommandBuffer *commandBuffer);
 
     // Creates a command buffer and flushes all staged updates.  This is used for one-time
@@ -1267,7 +1302,7 @@
     // as with renderbuffers or surface images.
     angle::Result flushAllStagedUpdates(ContextVk *contextVk);
 
-    bool isUpdateStaged(uint32_t level, uint32_t layer);
+    bool isUpdateStaged(uint32_t levelGL, uint32_t layer);
     bool hasStagedUpdates() const { return !mSubresourceUpdates.empty(); }
 
     // changeLayout automatically skips the layout change if it's unnecessary.  This function can be
@@ -1320,11 +1355,12 @@
     // Returns true if the image is owned by an external API or instance.
     bool isReleasedToExternal() const;
 
-    uint32_t getBaseLevel();
+    uint32_t getBaseLevel() const { return mBaseLevel; }
     void setBaseAndMaxLevels(uint32_t baseLevel, uint32_t maxLevel);
+    uint32_t getMaxLevel() const { return mMaxLevel; }
 
     angle::Result copyImageDataToBuffer(ContextVk *contextVk,
-                                        size_t sourceLevel,
+                                        size_t sourceLevelGL,
                                         uint32_t layerCount,
                                         uint32_t baseLayer,
                                         const gl::Box &sourceArea,
@@ -1346,7 +1382,7 @@
     angle::Result readPixelsForGetImage(ContextVk *contextVk,
                                         const gl::PixelPackState &packState,
                                         gl::Buffer *packBuffer,
-                                        uint32_t level,
+                                        uint32_t levelGL,
                                         uint32_t layer,
                                         GLenum format,
                                         GLenum type,
@@ -1356,7 +1392,7 @@
                              const gl::Rectangle &area,
                              const PackPixelsParams &packPixelsParams,
                              VkImageAspectFlagBits copyAspectFlags,
-                             uint32_t level,
+                             uint32_t levelGL,
                              uint32_t layer,
                              void *pixels,
                              DynamicBuffer *stagingBuffer);
@@ -1371,6 +1407,10 @@
                                       GLuint *inputDepthPitch,
                                       GLuint *inputSkipBytes);
 
+    void onWrite() { mCurrentSingleClearValue.reset(); }
+    bool hasImmutableSampler() { return mExternalFormat != 0; }
+    uint64_t getExternalFormat() const { return mExternalFormat; }
+
   private:
     enum class UpdateSource
     {
@@ -1378,14 +1418,20 @@
         Buffer,
         Image,
     };
+    ANGLE_ENABLE_STRUCT_PADDING_WARNINGS
     struct ClearUpdate
     {
+        bool operator==(const ClearUpdate &rhs)
+        {
+            return memcmp(this, &rhs, sizeof(ClearUpdate)) == 0;
+        }
         VkImageAspectFlags aspectFlags;
         VkClearValue value;
         uint32_t levelIndex;
         uint32_t layerIndex;
         uint32_t layerCount;
     };
+    ANGLE_DISABLE_STRUCT_PADDING_WARNINGS
     struct BufferUpdate
     {
         BufferHelper *bufferHelper;
@@ -1409,13 +1455,12 @@
 
         void release(RendererVk *renderer);
 
-        const VkImageSubresourceLayers &dstSubresource() const
-        {
-            ASSERT(updateSource == UpdateSource::Buffer || updateSource == UpdateSource::Image);
-            return updateSource == UpdateSource::Buffer ? buffer.copyRegion.imageSubresource
-                                                        : image.copyRegion.dstSubresource;
-        }
-        bool isUpdateToLayerLevel(uint32_t layerIndex, uint32_t levelIndex) const;
+        bool isUpdateToLayerLevel(uint32_t layerIndex, uint32_t levelIndexGL) const;
+        void getDestSubresource(uint32_t imageLayerCount,
+                                uint32_t *levelIndexGLOut,
+                                uint32_t *baseLayerOut,
+                                uint32_t *layerCountOut) const;
+        VkImageAspectFlags getDestAspectFlags() const;
 
         UpdateSource updateSource;
         union
@@ -1426,6 +1471,11 @@
         };
     };
 
+    // Called from flushStagedUpdates, removes updates that are later superseded by another.  This
+    // cannot be done at the time the updates were staged, as the image is not created (and thus the
+    // extents are not known).
+    void removeSupersededUpdates(gl::TexLevelMask skipLevelsMask);
+
     void initImageMemoryBarrierStruct(VkImageAspectFlags aspectMask,
                                       ImageLayout newLayout,
                                       uint32_t newQueueFamilyIndex,
@@ -1463,12 +1513,27 @@
     void prependSubresourceUpdate(SubresourceUpdate &&update);
     void resetCachedProperties();
 
+    angle::Result initLayerImageViewImpl(
+        Context *context,
+        gl::TextureType textureType,
+        VkImageAspectFlags aspectMask,
+        const gl::SwizzleState &swizzleMap,
+        ImageView *imageViewOut,
+        uint32_t baseMipLevel,
+        uint32_t levelCount,
+        uint32_t baseArrayLayer,
+        uint32_t layerCount,
+        VkFormat imageFormat,
+        const VkImageViewUsageCreateInfo *imageViewUsageCreateInfo) const;
+
     // Vulkan objects.
     Image mImage;
     DeviceMemory mDeviceMemory;
 
     // Image properties.
     VkImageType mImageType;
+    VkImageTiling mTilingMode;
+    VkImageUsageFlags mUsage;
     VkExtent3D mExtents;
     const Format *mFormat;
     GLint mSamples;
@@ -1481,6 +1546,10 @@
     ImageLayout mLastNonShaderReadOnlyLayout;
     VkPipelineStageFlags mCurrentShaderReadStageMask;
 
+    // For imported images
+    vk::BindingPointer<vk::SamplerYcbcrConversion> mYuvConversionSampler;
+    uint64_t mExternalFormat;
+
     // Cached properties.
     uint32_t mBaseLevel;
     uint32_t mMaxLevel;
@@ -1490,6 +1559,11 @@
     // Staging buffer
     DynamicBuffer mStagingBuffer;
     std::vector<SubresourceUpdate> mSubresourceUpdates;
+
+    // Optimization for repeated clear with the same value. If this pointer is not null, the entire
+    // image it has been cleared to the specified clear value. If another clear call is made with
+    // the exact same clear value, we will detect and skip the clear call.
+    Optional<ClearUpdate> mCurrentSingleClearValue;
 };
 
 // A vector of image views, such as one per level or one per layer.
@@ -1512,6 +1586,8 @@
     const ImageView &getNonLinearReadImageView() const { return mNonLinearReadImageView; }
     const ImageView &getLinearFetchImageView() const { return mLinearFetchImageView; }
     const ImageView &getNonLinearFetchImageView() const { return mNonLinearFetchImageView; }
+    const ImageView &getLinearCopyImageView() const { return mLinearCopyImageView; }
+    const ImageView &getNonLinearCopyImageView() const { return mNonLinearCopyImageView; }
     const ImageView &getStencilReadImageView() const { return mStencilReadImageView; }
 
     const ImageView &getReadImageView() const
@@ -1524,6 +1600,11 @@
         return mLinearColorspace ? mLinearFetchImageView : mNonLinearFetchImageView;
     }
 
+    const ImageView &getCopyImageView() const
+    {
+        return mLinearColorspace ? mLinearCopyImageView : mNonLinearCopyImageView;
+    }
+
     // Used when initialized RenderTargets.
     bool hasStencilReadImageView() const { return mStencilReadImageView.valid(); }
 
@@ -1537,7 +1618,8 @@
                                 gl::TextureType viewType,
                                 const ImageHelper &image,
                                 const Format &format,
-                                const gl::SwizzleState &swizzleState,
+                                const gl::SwizzleState &formatSwizzle,
+                                const gl::SwizzleState &readSwizzle,
                                 uint32_t baseLevel,
                                 uint32_t levelCount,
                                 uint32_t baseLayer,
@@ -1548,27 +1630,34 @@
                                     gl::TextureType viewType,
                                     const ImageHelper &image,
                                     const Format &format,
-                                    const gl::SwizzleState &swizzleState,
+                                    const gl::SwizzleState &formatSwizzle,
+                                    const gl::SwizzleState &readSwizzle,
                                     uint32_t baseLevel,
                                     uint32_t levelCount,
                                     uint32_t baseLayer,
-                                    uint32_t layerCount);
+                                    uint32_t layerCount,
+                                    VkImageUsageFlags imageUsageFlags);
 
     // Creates a view with all layers of the level.
     angle::Result getLevelDrawImageView(ContextVk *contextVk,
                                         gl::TextureType viewType,
                                         const ImageHelper &image,
-                                        uint32_t level,
+                                        uint32_t levelVK,
                                         uint32_t layer,
+                                        VkImageUsageFlags imageUsageFlags,
+                                        VkFormat vkImageFormat,
                                         const ImageView **imageViewOut);
 
     // Creates a view with a single layer of the level.
     angle::Result getLevelLayerDrawImageView(ContextVk *contextVk,
                                              const ImageHelper &image,
-                                             uint32_t level,
+                                             uint32_t levelVK,
                                              uint32_t layer,
                                              const ImageView **imageViewOut);
 
+    // Return unique Serial for this imageView, first assigning it if it hasn't yet been set
+    ImageViewSerial getAssignSerial(ContextVk *contextVk, uint32_t levelGL, uint32_t layer);
+
   private:
     ImageView &getReadImageView()
     {
@@ -1578,6 +1667,10 @@
     {
         return mLinearColorspace ? mLinearFetchImageView : mNonLinearFetchImageView;
     }
+    ImageView &getCopyImageView()
+    {
+        return mLinearColorspace ? mLinearCopyImageView : mNonLinearCopyImageView;
+    }
 
     // Lifetime.
     SharedResourceUse mUse;
@@ -1587,6 +1680,8 @@
     ImageView mNonLinearReadImageView;
     ImageView mLinearFetchImageView;
     ImageView mNonLinearFetchImageView;
+    ImageView mLinearCopyImageView;
+    ImageView mNonLinearCopyImageView;
     ImageView mStencilReadImageView;
 
     bool mLinearColorspace;
@@ -1594,6 +1689,9 @@
     // Draw views.
     ImageViewVector mLevelDrawImageViews;
     LayerLevelImageViewVector mLayerLevelDrawImageViews;
+
+    // Store Serials per layer/level of imageView
+    std::unordered_map<LayerLevel, ImageViewSerial> mSerialCache;
 };
 
 // The SamplerHelper allows a Sampler to be coupled with a resource lifetime.
@@ -1647,15 +1745,6 @@
     Framebuffer mFramebuffer;
 };
 
-// A special command graph resource to hold resource dependencies for dispatch calls.  It's the
-// equivalent of FramebufferHelper, though it doesn't contain a Vulkan object.
-class DispatchHelper : public Resource
-{
-  public:
-    DispatchHelper();
-    ~DispatchHelper() override;
-};
-
 class ShaderProgramHelper : angle::NonCopyable
 {
   public:
diff --git a/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.cpp b/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.cpp
index e8d48b8..dd7e9f3 100644
--- a/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.cpp
@@ -10,6 +10,9 @@
 
 #include "libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h"
 
+#define USE_SYSTEM_ZLIB
+#include "compression_utils_portable.h"
+
 namespace rx
 {
 namespace vk
@@ -44,18 +47,6 @@
 #include "libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000000.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000001.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000002.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000003.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000004.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000005.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000006.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000007.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000008.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.00000009.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000A.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/BufferUtils.comp.0000000B.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000000.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000001.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ConvertIndex.comp.00000002.inc"
@@ -72,15 +63,6 @@
 #include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000005.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000006.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000007.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000008.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000009.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000A.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000B.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000C.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000D.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000E.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.0000000F.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ConvertVertex.comp.00000010.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/FullScreenQuad.vert.00000000.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000000.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageClear.frag.00000001.inc"
@@ -109,21 +91,30 @@
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000000.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000001.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000002.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000003.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000004.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000005.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000006.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000008.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000009.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000A.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000B.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000C.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000000D.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000010.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000011.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000012.inc"
-#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000013.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000014.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000015.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000016.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000018.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000019.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000001A.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000020.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000021.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000022.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000024.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000025.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000026.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000028.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.00000029.inc"
+#include "libANGLE/renderer/vulkan/shaders/gen/ImageCopy.frag.0000002A.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000000.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000001.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/OverlayCull.comp.00000002.inc"
@@ -133,14 +124,14 @@
 #include "libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000000.inc"
 #include "libANGLE/renderer/vulkan/shaders/gen/OverlayDraw.comp.00000001.inc"
 
-// This is SPIR-V binary blob and the size.
-struct ShaderBlob
+// This is compressed SPIR-V binary blob and size
+struct CompressedShaderBlob
 {
-    const uint32_t *code;
-    size_t codeSize;
+    const uint8_t *code;
+    uint32_t size;
 };
 
-constexpr ShaderBlob kBlitResolve_frag_shaders[] = {
+constexpr CompressedShaderBlob kBlitResolve_frag_shaders[] = {
     {kBlitResolve_frag_00000000, sizeof(kBlitResolve_frag_00000000)},
     {kBlitResolve_frag_00000001, sizeof(kBlitResolve_frag_00000001)},
     {kBlitResolve_frag_00000002, sizeof(kBlitResolve_frag_00000002)},
@@ -166,33 +157,19 @@
     {kBlitResolve_frag_00000016, sizeof(kBlitResolve_frag_00000016)},
     {kBlitResolve_frag_00000017, sizeof(kBlitResolve_frag_00000017)},
 };
-constexpr ShaderBlob kBlitResolveStencilNoExport_comp_shaders[] = {
+constexpr CompressedShaderBlob kBlitResolveStencilNoExport_comp_shaders[] = {
     {kBlitResolveStencilNoExport_comp_00000000, sizeof(kBlitResolveStencilNoExport_comp_00000000)},
     {kBlitResolveStencilNoExport_comp_00000001, sizeof(kBlitResolveStencilNoExport_comp_00000001)},
     {kBlitResolveStencilNoExport_comp_00000002, sizeof(kBlitResolveStencilNoExport_comp_00000002)},
     {kBlitResolveStencilNoExport_comp_00000003, sizeof(kBlitResolveStencilNoExport_comp_00000003)},
 };
-constexpr ShaderBlob kBufferUtils_comp_shaders[] = {
-    {kBufferUtils_comp_00000000, sizeof(kBufferUtils_comp_00000000)},
-    {kBufferUtils_comp_00000001, sizeof(kBufferUtils_comp_00000001)},
-    {kBufferUtils_comp_00000002, sizeof(kBufferUtils_comp_00000002)},
-    {kBufferUtils_comp_00000003, sizeof(kBufferUtils_comp_00000003)},
-    {kBufferUtils_comp_00000004, sizeof(kBufferUtils_comp_00000004)},
-    {kBufferUtils_comp_00000005, sizeof(kBufferUtils_comp_00000005)},
-    {kBufferUtils_comp_00000006, sizeof(kBufferUtils_comp_00000006)},
-    {kBufferUtils_comp_00000007, sizeof(kBufferUtils_comp_00000007)},
-    {kBufferUtils_comp_00000008, sizeof(kBufferUtils_comp_00000008)},
-    {kBufferUtils_comp_00000009, sizeof(kBufferUtils_comp_00000009)},
-    {kBufferUtils_comp_0000000A, sizeof(kBufferUtils_comp_0000000A)},
-    {kBufferUtils_comp_0000000B, sizeof(kBufferUtils_comp_0000000B)},
-};
-constexpr ShaderBlob kConvertIndex_comp_shaders[] = {
+constexpr CompressedShaderBlob kConvertIndex_comp_shaders[] = {
     {kConvertIndex_comp_00000000, sizeof(kConvertIndex_comp_00000000)},
     {kConvertIndex_comp_00000001, sizeof(kConvertIndex_comp_00000001)},
     {kConvertIndex_comp_00000002, sizeof(kConvertIndex_comp_00000002)},
     {kConvertIndex_comp_00000003, sizeof(kConvertIndex_comp_00000003)},
 };
-constexpr ShaderBlob kConvertIndexIndirectLineLoop_comp_shaders[] = {
+constexpr CompressedShaderBlob kConvertIndexIndirectLineLoop_comp_shaders[] = {
     {kConvertIndexIndirectLineLoop_comp_00000000,
      sizeof(kConvertIndexIndirectLineLoop_comp_00000000)},
     {kConvertIndexIndirectLineLoop_comp_00000001,
@@ -200,10 +177,10 @@
     {kConvertIndexIndirectLineLoop_comp_00000002,
      sizeof(kConvertIndexIndirectLineLoop_comp_00000002)},
 };
-constexpr ShaderBlob kConvertIndirectLineLoop_comp_shaders[] = {
+constexpr CompressedShaderBlob kConvertIndirectLineLoop_comp_shaders[] = {
     {kConvertIndirectLineLoop_comp_00000000, sizeof(kConvertIndirectLineLoop_comp_00000000)},
 };
-constexpr ShaderBlob kConvertVertex_comp_shaders[] = {
+constexpr CompressedShaderBlob kConvertVertex_comp_shaders[] = {
     {kConvertVertex_comp_00000000, sizeof(kConvertVertex_comp_00000000)},
     {kConvertVertex_comp_00000001, sizeof(kConvertVertex_comp_00000001)},
     {kConvertVertex_comp_00000002, sizeof(kConvertVertex_comp_00000002)},
@@ -212,20 +189,11 @@
     {kConvertVertex_comp_00000005, sizeof(kConvertVertex_comp_00000005)},
     {kConvertVertex_comp_00000006, sizeof(kConvertVertex_comp_00000006)},
     {kConvertVertex_comp_00000007, sizeof(kConvertVertex_comp_00000007)},
-    {kConvertVertex_comp_00000008, sizeof(kConvertVertex_comp_00000008)},
-    {kConvertVertex_comp_00000009, sizeof(kConvertVertex_comp_00000009)},
-    {kConvertVertex_comp_0000000A, sizeof(kConvertVertex_comp_0000000A)},
-    {kConvertVertex_comp_0000000B, sizeof(kConvertVertex_comp_0000000B)},
-    {kConvertVertex_comp_0000000C, sizeof(kConvertVertex_comp_0000000C)},
-    {kConvertVertex_comp_0000000D, sizeof(kConvertVertex_comp_0000000D)},
-    {kConvertVertex_comp_0000000E, sizeof(kConvertVertex_comp_0000000E)},
-    {kConvertVertex_comp_0000000F, sizeof(kConvertVertex_comp_0000000F)},
-    {kConvertVertex_comp_00000010, sizeof(kConvertVertex_comp_00000010)},
 };
-constexpr ShaderBlob kFullScreenQuad_vert_shaders[] = {
+constexpr CompressedShaderBlob kFullScreenQuad_vert_shaders[] = {
     {kFullScreenQuad_vert_00000000, sizeof(kFullScreenQuad_vert_00000000)},
 };
-constexpr ShaderBlob kImageClear_frag_shaders[] = {
+constexpr CompressedShaderBlob kImageClear_frag_shaders[] = {
     {kImageClear_frag_00000000, sizeof(kImageClear_frag_00000000)},
     {kImageClear_frag_00000001, sizeof(kImageClear_frag_00000001)},
     {kImageClear_frag_00000002, sizeof(kImageClear_frag_00000002)},
@@ -251,31 +219,52 @@
     {kImageClear_frag_00000016, sizeof(kImageClear_frag_00000016)},
     {kImageClear_frag_00000017, sizeof(kImageClear_frag_00000017)},
 };
-constexpr ShaderBlob kImageCopy_frag_shaders[] = {
+constexpr CompressedShaderBlob kImageCopy_frag_shaders[] = {
     {kImageCopy_frag_00000000, sizeof(kImageCopy_frag_00000000)},
     {kImageCopy_frag_00000001, sizeof(kImageCopy_frag_00000001)},
     {kImageCopy_frag_00000002, sizeof(kImageCopy_frag_00000002)},
-    {kImageCopy_frag_00000003, sizeof(kImageCopy_frag_00000003)},
+    {nullptr, 0},  // 0x00000003
     {kImageCopy_frag_00000004, sizeof(kImageCopy_frag_00000004)},
     {kImageCopy_frag_00000005, sizeof(kImageCopy_frag_00000005)},
-    {nullptr, 0},  // 0x00000006
+    {kImageCopy_frag_00000006, sizeof(kImageCopy_frag_00000006)},
     {nullptr, 0},  // 0x00000007
     {kImageCopy_frag_00000008, sizeof(kImageCopy_frag_00000008)},
     {kImageCopy_frag_00000009, sizeof(kImageCopy_frag_00000009)},
     {kImageCopy_frag_0000000A, sizeof(kImageCopy_frag_0000000A)},
-    {kImageCopy_frag_0000000B, sizeof(kImageCopy_frag_0000000B)},
-    {kImageCopy_frag_0000000C, sizeof(kImageCopy_frag_0000000C)},
-    {kImageCopy_frag_0000000D, sizeof(kImageCopy_frag_0000000D)},
+    {nullptr, 0},  // 0x0000000B
+    {nullptr, 0},  // 0x0000000C
+    {nullptr, 0},  // 0x0000000D
     {nullptr, 0},  // 0x0000000E
     {nullptr, 0},  // 0x0000000F
     {kImageCopy_frag_00000010, sizeof(kImageCopy_frag_00000010)},
     {kImageCopy_frag_00000011, sizeof(kImageCopy_frag_00000011)},
     {kImageCopy_frag_00000012, sizeof(kImageCopy_frag_00000012)},
-    {kImageCopy_frag_00000013, sizeof(kImageCopy_frag_00000013)},
+    {nullptr, 0},  // 0x00000013
     {kImageCopy_frag_00000014, sizeof(kImageCopy_frag_00000014)},
     {kImageCopy_frag_00000015, sizeof(kImageCopy_frag_00000015)},
+    {kImageCopy_frag_00000016, sizeof(kImageCopy_frag_00000016)},
+    {nullptr, 0},  // 0x00000017
+    {kImageCopy_frag_00000018, sizeof(kImageCopy_frag_00000018)},
+    {kImageCopy_frag_00000019, sizeof(kImageCopy_frag_00000019)},
+    {kImageCopy_frag_0000001A, sizeof(kImageCopy_frag_0000001A)},
+    {nullptr, 0},  // 0x0000001B
+    {nullptr, 0},  // 0x0000001C
+    {nullptr, 0},  // 0x0000001D
+    {nullptr, 0},  // 0x0000001E
+    {nullptr, 0},  // 0x0000001F
+    {kImageCopy_frag_00000020, sizeof(kImageCopy_frag_00000020)},
+    {kImageCopy_frag_00000021, sizeof(kImageCopy_frag_00000021)},
+    {kImageCopy_frag_00000022, sizeof(kImageCopy_frag_00000022)},
+    {nullptr, 0},  // 0x00000023
+    {kImageCopy_frag_00000024, sizeof(kImageCopy_frag_00000024)},
+    {kImageCopy_frag_00000025, sizeof(kImageCopy_frag_00000025)},
+    {kImageCopy_frag_00000026, sizeof(kImageCopy_frag_00000026)},
+    {nullptr, 0},  // 0x00000027
+    {kImageCopy_frag_00000028, sizeof(kImageCopy_frag_00000028)},
+    {kImageCopy_frag_00000029, sizeof(kImageCopy_frag_00000029)},
+    {kImageCopy_frag_0000002A, sizeof(kImageCopy_frag_0000002A)},
 };
-constexpr ShaderBlob kOverlayCull_comp_shaders[] = {
+constexpr CompressedShaderBlob kOverlayCull_comp_shaders[] = {
     {kOverlayCull_comp_00000000, sizeof(kOverlayCull_comp_00000000)},
     {kOverlayCull_comp_00000001, sizeof(kOverlayCull_comp_00000001)},
     {kOverlayCull_comp_00000002, sizeof(kOverlayCull_comp_00000002)},
@@ -283,14 +272,14 @@
     {kOverlayCull_comp_00000004, sizeof(kOverlayCull_comp_00000004)},
     {kOverlayCull_comp_00000005, sizeof(kOverlayCull_comp_00000005)},
 };
-constexpr ShaderBlob kOverlayDraw_comp_shaders[] = {
+constexpr CompressedShaderBlob kOverlayDraw_comp_shaders[] = {
     {kOverlayDraw_comp_00000000, sizeof(kOverlayDraw_comp_00000000)},
     {kOverlayDraw_comp_00000001, sizeof(kOverlayDraw_comp_00000001)},
 };
 
 angle::Result GetShader(Context *context,
                         RefCounted<ShaderAndSerial> *shaders,
-                        const ShaderBlob *shaderBlobs,
+                        const CompressedShaderBlob *compressedShaderBlobs,
                         size_t shadersCount,
                         uint32_t shaderFlags,
                         RefCounted<ShaderAndSerial> **shaderOut)
@@ -305,10 +294,25 @@
     }
 
     // Create shader lazily. Access will need to be locked for multi-threading.
-    const ShaderBlob &shaderCode = shaderBlobs[shaderFlags];
-    ASSERT(shaderCode.code != nullptr);
+    const CompressedShaderBlob &compressedShaderCode = compressedShaderBlobs[shaderFlags];
+    ASSERT(compressedShaderCode.code != nullptr);
 
-    return InitShaderAndSerial(context, &shader.get(), shaderCode.code, shaderCode.codeSize);
+    uLong uncompressedSize = zlib_internal::GetGzipUncompressedSize(compressedShaderCode.code,
+                                                                    compressedShaderCode.size);
+    std::vector<uint32_t> shaderCode((uncompressedSize + 3) / 4, 0);
+
+    // Note: we assume a little-endian environment throughout ANGLE.
+    int zResult = zlib_internal::GzipUncompressHelper(
+        reinterpret_cast<uint8_t *>(shaderCode.data()), &uncompressedSize,
+        compressedShaderCode.code, compressedShaderCode.size);
+
+    if (zResult != Z_OK)
+    {
+        ERR() << "Failure to decompressed internal shader: " << zResult << "\n";
+        return angle::Result::Stop;
+    }
+
+    return InitShaderAndSerial(context, &shader.get(), shaderCode.data(), shaderCode.size() * 4);
 }
 }  // anonymous namespace
 
@@ -326,10 +330,6 @@
     {
         shader.get().destroy(device);
     }
-    for (RefCounted<ShaderAndSerial> &shader : mBufferUtils_comp_shaders)
-    {
-        shader.get().destroy(device);
-    }
     for (RefCounted<ShaderAndSerial> &shader : mConvertIndex_comp_shaders)
     {
         shader.get().destroy(device);
@@ -386,14 +386,6 @@
                      ArraySize(kBlitResolveStencilNoExport_comp_shaders), shaderFlags, shaderOut);
 }
 
-angle::Result ShaderLibrary::getBufferUtils_comp(Context *context,
-                                                 uint32_t shaderFlags,
-                                                 RefCounted<ShaderAndSerial> **shaderOut)
-{
-    return GetShader(context, mBufferUtils_comp_shaders, kBufferUtils_comp_shaders,
-                     ArraySize(kBufferUtils_comp_shaders), shaderFlags, shaderOut);
-}
-
 angle::Result ShaderLibrary::getConvertIndex_comp(Context *context,
                                                   uint32_t shaderFlags,
                                                   RefCounted<ShaderAndSerial> **shaderOut)
diff --git a/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni b/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni
index 24d03d4..5fc4b8b 100644
--- a/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni
+++ b/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.gni
@@ -37,18 +37,6 @@
   "shaders/gen/BlitResolveStencilNoExport.comp.00000001.inc",
   "shaders/gen/BlitResolveStencilNoExport.comp.00000002.inc",
   "shaders/gen/BlitResolveStencilNoExport.comp.00000003.inc",
-  "shaders/gen/BufferUtils.comp.00000000.inc",
-  "shaders/gen/BufferUtils.comp.00000001.inc",
-  "shaders/gen/BufferUtils.comp.00000002.inc",
-  "shaders/gen/BufferUtils.comp.00000003.inc",
-  "shaders/gen/BufferUtils.comp.00000004.inc",
-  "shaders/gen/BufferUtils.comp.00000005.inc",
-  "shaders/gen/BufferUtils.comp.00000006.inc",
-  "shaders/gen/BufferUtils.comp.00000007.inc",
-  "shaders/gen/BufferUtils.comp.00000008.inc",
-  "shaders/gen/BufferUtils.comp.00000009.inc",
-  "shaders/gen/BufferUtils.comp.0000000A.inc",
-  "shaders/gen/BufferUtils.comp.0000000B.inc",
   "shaders/gen/ConvertIndex.comp.00000000.inc",
   "shaders/gen/ConvertIndex.comp.00000001.inc",
   "shaders/gen/ConvertIndex.comp.00000002.inc",
@@ -65,15 +53,6 @@
   "shaders/gen/ConvertVertex.comp.00000005.inc",
   "shaders/gen/ConvertVertex.comp.00000006.inc",
   "shaders/gen/ConvertVertex.comp.00000007.inc",
-  "shaders/gen/ConvertVertex.comp.00000008.inc",
-  "shaders/gen/ConvertVertex.comp.00000009.inc",
-  "shaders/gen/ConvertVertex.comp.0000000A.inc",
-  "shaders/gen/ConvertVertex.comp.0000000B.inc",
-  "shaders/gen/ConvertVertex.comp.0000000C.inc",
-  "shaders/gen/ConvertVertex.comp.0000000D.inc",
-  "shaders/gen/ConvertVertex.comp.0000000E.inc",
-  "shaders/gen/ConvertVertex.comp.0000000F.inc",
-  "shaders/gen/ConvertVertex.comp.00000010.inc",
   "shaders/gen/FullScreenQuad.vert.00000000.inc",
   "shaders/gen/ImageClear.frag.00000000.inc",
   "shaders/gen/ImageClear.frag.00000001.inc",
@@ -102,21 +81,30 @@
   "shaders/gen/ImageCopy.frag.00000000.inc",
   "shaders/gen/ImageCopy.frag.00000001.inc",
   "shaders/gen/ImageCopy.frag.00000002.inc",
-  "shaders/gen/ImageCopy.frag.00000003.inc",
   "shaders/gen/ImageCopy.frag.00000004.inc",
   "shaders/gen/ImageCopy.frag.00000005.inc",
+  "shaders/gen/ImageCopy.frag.00000006.inc",
   "shaders/gen/ImageCopy.frag.00000008.inc",
   "shaders/gen/ImageCopy.frag.00000009.inc",
   "shaders/gen/ImageCopy.frag.0000000A.inc",
-  "shaders/gen/ImageCopy.frag.0000000B.inc",
-  "shaders/gen/ImageCopy.frag.0000000C.inc",
-  "shaders/gen/ImageCopy.frag.0000000D.inc",
   "shaders/gen/ImageCopy.frag.00000010.inc",
   "shaders/gen/ImageCopy.frag.00000011.inc",
   "shaders/gen/ImageCopy.frag.00000012.inc",
-  "shaders/gen/ImageCopy.frag.00000013.inc",
   "shaders/gen/ImageCopy.frag.00000014.inc",
   "shaders/gen/ImageCopy.frag.00000015.inc",
+  "shaders/gen/ImageCopy.frag.00000016.inc",
+  "shaders/gen/ImageCopy.frag.00000018.inc",
+  "shaders/gen/ImageCopy.frag.00000019.inc",
+  "shaders/gen/ImageCopy.frag.0000001A.inc",
+  "shaders/gen/ImageCopy.frag.00000020.inc",
+  "shaders/gen/ImageCopy.frag.00000021.inc",
+  "shaders/gen/ImageCopy.frag.00000022.inc",
+  "shaders/gen/ImageCopy.frag.00000024.inc",
+  "shaders/gen/ImageCopy.frag.00000025.inc",
+  "shaders/gen/ImageCopy.frag.00000026.inc",
+  "shaders/gen/ImageCopy.frag.00000028.inc",
+  "shaders/gen/ImageCopy.frag.00000029.inc",
+  "shaders/gen/ImageCopy.frag.0000002A.inc",
   "shaders/gen/OverlayCull.comp.00000000.inc",
   "shaders/gen/OverlayCull.comp.00000001.inc",
   "shaders/gen/OverlayCull.comp.00000002.inc",
diff --git a/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h b/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h
index 567814a..006bc8d 100644
--- a/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h
+++ b/src/libANGLE/renderer/vulkan/vk_internal_shaders_autogen.h
@@ -48,26 +48,6 @@
 constexpr size_t kArrayLen = 0x00000004;
 }  // namespace BlitResolveStencilNoExport_comp
 
-namespace BufferUtils_comp
-{
-enum flags
-{
-    kIsAligned = 0x00000001,
-};
-enum Function
-{
-    kIsClear = 0x00000000,
-    kIsCopy  = 0x00000002,
-};
-enum Format
-{
-    kIsFloat = 0x00000000,
-    kIsSint  = 0x00000004,
-    kIsUint  = 0x00000008,
-};
-constexpr size_t kArrayLen = 0x0000000C;
-}  // namespace BufferUtils_comp
-
 namespace ConvertIndex_comp
 {
 enum flags
@@ -98,25 +78,16 @@
 {
 enum Conversion
 {
-    kSintToSint          = 0x00000000,
-    kUintToUint          = 0x00000001,
-    kSintToFloat         = 0x00000002,
-    kUintToFloat         = 0x00000003,
-    kSnormToFloat        = 0x00000004,
-    kUnormToFloat        = 0x00000005,
-    kFixedToFloat        = 0x00000006,
-    kFloatToFloat        = 0x00000007,
-    kA2BGR10SintToSint   = 0x00000008,
-    kA2BGR10UintToUint   = 0x00000009,
-    kA2BGR10SintToFloat  = 0x0000000A,
-    kA2BGR10UintToFloat  = 0x0000000B,
-    kA2BGR10SnormToFloat = 0x0000000C,
-    kRGB10A2SintToFloat  = 0x0000000D,
-    kRGB10A2UintToFloat  = 0x0000000E,
-    kRGB10A2SnormToFloat = 0x0000000F,
-    kRGB10A2UnormToFloat = 0x00000010,
+    kSintToSint   = 0x00000000,
+    kUintToUint   = 0x00000001,
+    kSintToFloat  = 0x00000002,
+    kUintToFloat  = 0x00000003,
+    kSnormToFloat = 0x00000004,
+    kUnormToFloat = 0x00000005,
+    kFixedToFloat = 0x00000006,
+    kFloatToFloat = 0x00000007,
 };
-constexpr size_t kArrayLen = 0x00000011;
+constexpr size_t kArrayLen = 0x00000008;
 }  // namespace ConvertVertex_comp
 
 namespace FullScreenQuad_vert
@@ -148,23 +119,25 @@
 
 namespace ImageCopy_frag
 {
-enum flags
+enum DestFormat
 {
-    kSrcIsArray = 0x00000001,
+    kDestIsFloat = 0x00000000,
+    kDestIsSint  = 0x00000001,
+    kDestIsUint  = 0x00000002,
 };
 enum SrcFormat
 {
     kSrcIsFloat = 0x00000000,
-    kSrcIsSint  = 0x00000002,
-    kSrcIsUint  = 0x00000004,
+    kSrcIsSint  = 0x00000004,
+    kSrcIsUint  = 0x00000008,
 };
-enum DestFormat
+enum SrcType
 {
-    kDestIsFloat = 0x00000000,
-    kDestIsSint  = 0x00000008,
-    kDestIsUint  = 0x00000010,
+    kSrcIs2D      = 0x00000000,
+    kSrcIs2DArray = 0x00000010,
+    kSrcIs3D      = 0x00000020,
 };
-constexpr size_t kArrayLen = 0x00000016;
+constexpr size_t kArrayLen = 0x0000002B;
 }  // namespace ImageCopy_frag
 
 namespace OverlayCull_comp
@@ -209,9 +182,6 @@
     angle::Result getBlitResolveStencilNoExport_comp(Context *context,
                                                      uint32_t shaderFlags,
                                                      RefCounted<ShaderAndSerial> **shaderOut);
-    angle::Result getBufferUtils_comp(Context *context,
-                                      uint32_t shaderFlags,
-                                      RefCounted<ShaderAndSerial> **shaderOut);
     angle::Result getConvertIndex_comp(Context *context,
                                        uint32_t shaderFlags,
                                        RefCounted<ShaderAndSerial> **shaderOut);
@@ -246,8 +216,6 @@
     RefCounted<ShaderAndSerial> mBlitResolveStencilNoExport_comp_shaders
         [InternalShader::BlitResolveStencilNoExport_comp::kArrayLen];
     RefCounted<ShaderAndSerial>
-        mBufferUtils_comp_shaders[InternalShader::BufferUtils_comp::kArrayLen];
-    RefCounted<ShaderAndSerial>
         mConvertIndex_comp_shaders[InternalShader::ConvertIndex_comp::kArrayLen];
     RefCounted<ShaderAndSerial> mConvertIndexIndirectLineLoop_comp_shaders
         [InternalShader::ConvertIndexIndirectLineLoop_comp::kArrayLen];
diff --git a/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.cpp b/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.cpp
index 87c7dc3..1e866a2 100644
--- a/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.cpp
@@ -16,6 +16,7 @@
 VkResult InitAllocator(VkPhysicalDevice physicalDevice,
                        VkDevice device,
                        VkInstance instance,
+                       uint32_t apiVersion,
                        VmaAllocator *pAllocator)
 {
     VmaVulkanFunctions funcs                  = {};
@@ -53,6 +54,7 @@
     allocatorInfo.device                 = device;
     allocatorInfo.instance               = instance;
     allocatorInfo.pVulkanFunctions       = &funcs;
+    allocatorInfo.vulkanApiVersion       = apiVersion;
 
     return vmaCreateAllocator(&allocatorInfo, pAllocator);
 }
@@ -90,6 +92,22 @@
     return result;
 }
 
+VkResult FindMemoryTypeIndexForBufferInfo(VmaAllocator allocator,
+                                          const VkBufferCreateInfo *pBufferCreateInfo,
+                                          VkMemoryPropertyFlags requiredFlags,
+                                          VkMemoryPropertyFlags preferredFlags,
+                                          bool persistentlyMappedBuffers,
+                                          uint32_t *pMemoryTypeIndexOut)
+{
+    VmaAllocationCreateInfo allocationCreateInfo = {};
+    allocationCreateInfo.requiredFlags           = requiredFlags;
+    allocationCreateInfo.preferredFlags          = preferredFlags;
+    allocationCreateInfo.flags = (persistentlyMappedBuffers) ? VMA_ALLOCATION_CREATE_MAPPED_BIT : 0;
+
+    return vmaFindMemoryTypeIndexForBufferInfo(allocator, pBufferCreateInfo, &allocationCreateInfo,
+                                               pMemoryTypeIndexOut);
+}
+
 void GetMemoryTypeProperties(VmaAllocator allocator,
                              uint32_t memoryTypeIndex,
                              VkMemoryPropertyFlags *pFlags)
diff --git a/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h b/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h
index 9c7d7d5..4dc1c8a 100644
--- a/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h
+++ b/src/libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h
@@ -10,7 +10,7 @@
 #ifndef LIBANGLE_RENDERER_VULKAN_VK_MEM_ALLOC_WRAPPER_H_
 #define LIBANGLE_RENDERER_VULKAN_VK_MEM_ALLOC_WRAPPER_H_
 
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#include "common/vulkan/vk_headers.h"
 
 VK_DEFINE_HANDLE(VmaAllocator)
 VK_DEFINE_HANDLE(VmaAllocation)
@@ -20,6 +20,7 @@
 VkResult InitAllocator(VkPhysicalDevice physicalDevice,
                        VkDevice device,
                        VkInstance instance,
+                       uint32_t apiVersion,
                        VmaAllocator *pAllocator);
 
 void DestroyAllocator(VmaAllocator allocator);
@@ -35,6 +36,13 @@
                       VkBuffer *pBuffer,
                       VmaAllocation *pAllocation);
 
+VkResult FindMemoryTypeIndexForBufferInfo(VmaAllocator allocator,
+                                          const VkBufferCreateInfo *pBufferCreateInfo,
+                                          VkMemoryPropertyFlags requiredFlags,
+                                          VkMemoryPropertyFlags preferredFlags,
+                                          bool persistentlyMappedBuffers,
+                                          uint32_t *pMemoryTypeIndexOut);
+
 void GetMemoryTypeProperties(VmaAllocator allocator,
                              uint32_t memoryTypeIndex,
                              VkMemoryPropertyFlags *pFlags);
@@ -55,4 +63,4 @@
 
 }  // namespace vma
 
-#endif  // LIBANGLE_RENDERER_VULKAN_VK_MEM_ALLOC_WRAPPER_H_
\ No newline at end of file
+#endif  // LIBANGLE_RENDERER_VULKAN_VK_MEM_ALLOC_WRAPPER_H_
diff --git a/src/libANGLE/renderer/vulkan/vk_utils.cpp b/src/libANGLE/renderer/vulkan/vk_utils.cpp
index 78a61bc..0548572 100644
--- a/src/libANGLE/renderer/vulkan/vk_utils.cpp
+++ b/src/libANGLE/renderer/vulkan/vk_utils.cpp
@@ -36,6 +36,10 @@
 {
 namespace
 {
+// Pick an arbitrary value to initialize non-zero memory for sanitization.  Note that 0x3F3F3F3F
+// as float is about 0.75.
+constexpr int kNonZeroInitValue = 0x3F;
+
 VkImageUsageFlags GetStagingBufferUsageFlags(vk::StagingUsage usage)
 {
     switch (usage)
@@ -60,9 +64,6 @@
                                               const void *extraAllocationInfo,
                                               vk::DeviceMemory *deviceMemoryOut)
 {
-    // Pick an arbitrary value to initialize non-zero memory for sanitization.
-    constexpr int kNonZeroInitValue = 55;
-
     VkDevice device = context->getDevice();
 
     uint32_t memoryTypeIndex = 0;
@@ -409,17 +410,28 @@
     createInfo.queueFamilyIndexCount = 0;
     createInfo.pQueueFamilyIndices   = nullptr;
 
-    VkMemoryPropertyFlags memoryPropertyOutFlags;
     VkMemoryPropertyFlags preferredFlags = 0;
     VkMemoryPropertyFlags requiredFlags =
         VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT;
 
-    mAllocation.createBufferAndMemory(
-        context->getRenderer()->getAllocator(), &createInfo, requiredFlags, preferredFlags,
-        context->getRenderer()->getFeatures().persistentlyMappedBuffers.enabled, &mBuffer,
-        &memoryPropertyOutFlags);
+    RendererVk *renderer           = context->getRenderer();
+    const vk::Allocator &allocator = renderer->getAllocator();
 
+    uint32_t memoryTypeIndex = 0;
+    ANGLE_VK_TRY(context,
+                 allocator.createBuffer(createInfo, requiredFlags, preferredFlags,
+                                        renderer->getFeatures().persistentlyMappedBuffers.enabled,
+                                        &memoryTypeIndex, &mBuffer, &mAllocation));
     mSize = static_cast<size_t>(size);
+
+    // Wipe memory to an invalid value when the 'allocateNonZeroMemory' feature is enabled. The
+    // invalid values ensures our testing doesn't assume zero-initialized memory.
+    if (renderer->getFeatures().allocateNonZeroMemory.enabled)
+    {
+        ANGLE_TRY(vk::InitMappableAllocation(context, allocator, &mAllocation, size,
+                                             kNonZeroInitValue, requiredFlags));
+    }
+
     return angle::Result::Continue;
 }
 
@@ -441,14 +453,15 @@
     renderer->collectGarbage(std::move(sharedUse), std::move(garbageList));
 }
 
-angle::Result InitMappableAllocation(VmaAllocator allocator,
+angle::Result InitMappableAllocation(Context *context,
+                                     const vk::Allocator &allocator,
                                      Allocation *allocation,
                                      VkDeviceSize size,
                                      int value,
                                      VkMemoryPropertyFlags memoryPropertyFlags)
 {
     uint8_t *mapPointer;
-    allocation->map(allocator, &mapPointer);
+    ANGLE_VK_TRY(context, allocation->map(allocator, &mapPointer));
     memset(mapPointer, value, static_cast<size_t>(size));
 
     if ((memoryPropertyFlags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT) == 0)
@@ -503,13 +516,13 @@
 
 angle::Result AllocateImageMemory(vk::Context *context,
                                   VkMemoryPropertyFlags memoryPropertyFlags,
+                                  VkMemoryPropertyFlags *memoryPropertyFlagsOut,
                                   const void *extraAllocationInfo,
                                   Image *image,
                                   DeviceMemory *deviceMemoryOut,
                                   VkDeviceSize *sizeOut)
 {
-    VkMemoryPropertyFlags memoryPropertyFlagsOut = 0;
-    return AllocateBufferOrImageMemory(context, memoryPropertyFlags, &memoryPropertyFlagsOut,
+    return AllocateBufferOrImageMemory(context, memoryPropertyFlags, memoryPropertyFlagsOut,
                                        extraAllocationInfo, image, deviceMemoryOut, sizeOut);
 }
 
@@ -591,6 +604,7 @@
 //  which fails to compile with reinterpret_cast, requiring static_cast.
 void GarbageObject::destroy(RendererVk *renderer)
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "GarbageObject::destroy");
     VkDevice device = renderer->getDevice();
     switch (mHandleType)
     {
@@ -653,7 +667,7 @@
             vkDestroyQueryPool(device, (VkQueryPool)mHandle, nullptr);
             break;
         case HandleType::Allocation:
-            vma::FreeMemory(renderer->getAllocator(), (VmaAllocation)mHandle);
+            vma::FreeMemory(renderer->getAllocator().getHandle(), (VmaAllocation)mHandle);
             break;
         default:
             UNREACHABLE();
@@ -761,6 +775,10 @@
 PFN_vkGetPhysicalDeviceExternalSemaphorePropertiesKHR
     vkGetPhysicalDeviceExternalSemaphorePropertiesKHR = nullptr;
 
+// VK_KHR_sampler_ycbcr_conversion
+PFN_vkCreateSamplerYcbcrConversionKHR vkCreateSamplerYcbcrConversionKHR   = nullptr;
+PFN_vkDestroySamplerYcbcrConversionKHR vkDestroySamplerYcbcrConversionKHR = nullptr;
+
 #    if defined(ANGLE_PLATFORM_FUCHSIA)
 // VK_FUCHSIA_imagepipe_surface
 PFN_vkCreateImagePipeSurfaceFUCHSIA vkCreateImagePipeSurfaceFUCHSIA = nullptr;
@@ -821,6 +839,13 @@
     GET_DEVICE_FUNC(vkCmdDrawIndirectByteCountEXT);
 }
 
+// VK_KHR_sampler_ycbcr_conversion
+void InitSamplerYcbcrKHRFunctions(VkDevice device)
+{
+    GET_DEVICE_FUNC(vkCreateSamplerYcbcrConversionKHR);
+    GET_DEVICE_FUNC(vkDestroySamplerYcbcrConversionKHR);
+}
+
 #    if defined(ANGLE_PLATFORM_FUCHSIA)
 void InitImagePipeSurfaceFUCHSIAFunctions(VkInstance instance)
 {
@@ -1005,6 +1030,8 @@
     switch (sampleCount)
     {
         case 0:
+            UNREACHABLE();
+            return VK_SAMPLE_COUNT_1_BIT;
         case 1:
             return VK_SAMPLE_COUNT_1_BIT;
         case 2:
diff --git a/src/libANGLE/renderer/vulkan/vk_utils.h b/src/libANGLE/renderer/vulkan/vk_utils.h
index 2af62d8..2a72788 100644
--- a/src/libANGLE/renderer/vulkan/vk_utils.h
+++ b/src/libANGLE/renderer/vulkan/vk_utils.h
@@ -46,6 +46,7 @@
 {
 class Display;
 class Image;
+class ShareGroup;
 }  // namespace egl
 
 namespace gl
@@ -67,12 +68,12 @@
 
 namespace rx
 {
-class CommandGraphResource;
 class DisplayVk;
 class ImageVk;
 class RenderTargetVk;
 class RendererVk;
 class RenderPassCache;
+class ShareGroupVk;
 }  // namespace rx
 
 namespace angle
@@ -182,6 +183,12 @@
     using ImplType = ImageVk;
 };
 
+template <>
+struct ImplTypeHelper<egl::ShareGroup>
+{
+    using ImplType = ShareGroupVk;
+};
+
 template <typename T>
 using GetImplType = typename ImplTypeHelper<T>::ImplType;
 
@@ -292,6 +299,12 @@
                                             uint32_t *indexOut) const;
     void destroy();
 
+    VkDeviceSize getHeapSizeForMemoryType(uint32_t memoryType) const
+    {
+        uint32_t heapIndex = mMemoryProperties.memoryTypes[memoryType].heapIndex;
+        return mMemoryProperties.memoryHeaps[heapIndex].size;
+    }
+
   private:
     VkPhysicalDeviceMemoryProperties mMemoryProperties;
 };
@@ -317,13 +330,14 @@
     size_t mSize;
 };
 
-angle::Result InitMappableAllocation(VmaAllocator allocator,
-                                     Allocation *allcation,
+angle::Result InitMappableAllocation(Context *context,
+                                     const vk::Allocator &allocator,
+                                     Allocation *allocation,
                                      VkDeviceSize size,
                                      int value,
                                      VkMemoryPropertyFlags memoryPropertyFlags);
 
-angle::Result InitMappableDeviceMemory(vk::Context *context,
+angle::Result InitMappableDeviceMemory(Context *context,
                                        vk::DeviceMemory *deviceMemory,
                                        VkDeviceSize size,
                                        int value,
@@ -339,6 +353,7 @@
 
 angle::Result AllocateImageMemory(Context *context,
                                   VkMemoryPropertyFlags memoryPropertyFlags,
+                                  VkMemoryPropertyFlags *memoryPropertyFlagsOut,
                                   const void *extraAllocationInfo,
                                   Image *image,
                                   DeviceMemory *deviceMemoryOut,
@@ -474,6 +489,12 @@
 
     ~BindingPointer() { reset(); }
 
+    BindingPointer(BindingPointer &&other)
+    {
+        set(other.mRefCounted);
+        other.reset();
+    }
+
     void set(RefCounted<T> *refCounted)
     {
         if (mRefCounted)
@@ -677,6 +698,7 @@
 void InitDebugReportEXTFunctions(VkInstance instance);
 void InitGetPhysicalDeviceProperties2KHRFunctions(VkInstance instance);
 void InitTransformFeedbackEXTFunctions(VkDevice device);
+void InitSamplerYcbcrKHRFunctions(VkDevice device);
 
 #    if defined(ANGLE_PLATFORM_FUCHSIA)
 // VK_FUCHSIA_imagepipe_surface
diff --git a/src/libANGLE/renderer/vulkan/vk_wrapper.h b/src/libANGLE/renderer/vulkan/vk_wrapper.h
index 925c28d..b256267 100644
--- a/src/libANGLE/renderer/vulkan/vk_wrapper.h
+++ b/src/libANGLE/renderer/vulkan/vk_wrapper.h
@@ -11,9 +11,10 @@
 #ifndef LIBANGLE_RENDERER_VULKAN_VK_WRAPPER_H_
 #define LIBANGLE_RENDERER_VULKAN_VK_WRAPPER_H_
 
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/renderer/renderer_utils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_mem_alloc_wrapper.h"
+#include "libANGLE/trace.h"
 
 namespace rx
 {
@@ -28,6 +29,8 @@
 // DescriptorSet
 
 #define ANGLE_HANDLE_TYPES_X(FUNC) \
+    FUNC(Allocation)               \
+    FUNC(Allocator)                \
     FUNC(Buffer)                   \
     FUNC(BufferView)               \
     FUNC(CommandPool)              \
@@ -45,9 +48,9 @@
     FUNC(QueryPool)                \
     FUNC(RenderPass)               \
     FUNC(Sampler)                  \
+    FUNC(SamplerYcbcrConversion)   \
     FUNC(Semaphore)                \
-    FUNC(ShaderModule)             \
-    FUNC(Allocation)
+    FUNC(ShaderModule)
 
 #define ANGLE_COMMA_SEP_FUNC(TYPE) TYPE,
 
@@ -457,23 +460,47 @@
     void unmap(VkDevice device) const;
 };
 
+class Allocator : public WrappedObject<Allocator, VmaAllocator>
+{
+  public:
+    Allocator() = default;
+    void destroy();
+
+    VkResult init(VkPhysicalDevice physicalDevice,
+                  VkDevice device,
+                  VkInstance instance,
+                  uint32_t apiVersion);
+
+    // Initializes the buffer handle and memory allocation.
+    VkResult createBuffer(const VkBufferCreateInfo &bufferCreateInfo,
+                          VkMemoryPropertyFlags requiredFlags,
+                          VkMemoryPropertyFlags preferredFlags,
+                          bool persistentlyMappedBuffers,
+                          uint32_t *memoryTypeIndexOut,
+                          Buffer *bufferOut,
+                          Allocation *allocationOut) const;
+
+    void getMemoryTypeProperties(uint32_t memoryTypeIndex, VkMemoryPropertyFlags *flagsOut) const;
+    VkResult findMemoryTypeIndexForBufferInfo(const VkBufferCreateInfo &bufferCreateInfo,
+                                              VkMemoryPropertyFlags requiredFlags,
+                                              VkMemoryPropertyFlags preferredFlags,
+                                              bool persistentlyMappedBuffers,
+                                              uint32_t *memoryTypeIndexOut) const;
+};
+
 class Allocation final : public WrappedObject<Allocation, VmaAllocation>
 {
   public:
     Allocation() = default;
-    void destroy(VmaAllocator allocator);
+    void destroy(const Allocator &allocator);
 
-    VkResult createBufferAndMemory(VmaAllocator allocator,
-                                   const VkBufferCreateInfo *pBufferCreateInfo,
-                                   VkMemoryPropertyFlags requiredFlags,
-                                   VkMemoryPropertyFlags preferredFlags,
-                                   bool persistentlyMappedBuffers,
-                                   Buffer *buffer,
-                                   VkMemoryPropertyFlags *pMemPropertyOut);
-    VkResult map(VmaAllocator allocator, uint8_t **mapPointer) const;
-    void unmap(VmaAllocator allocator) const;
-    void flush(VmaAllocator allocator, VkDeviceSize offset, VkDeviceSize size);
-    void invalidate(VmaAllocator allocator, VkDeviceSize offset, VkDeviceSize size);
+    VkResult map(const Allocator &allocator, uint8_t **mapPointer) const;
+    void unmap(const Allocator &allocator) const;
+    void flush(const Allocator &allocator, VkDeviceSize offset, VkDeviceSize size);
+    void invalidate(const Allocator &allocator, VkDeviceSize offset, VkDeviceSize size);
+
+  private:
+    friend class Allocator;
 };
 
 class RenderPass final : public WrappedObject<RenderPass, VkRenderPass>
@@ -501,6 +528,9 @@
     VkResult init(VkDevice device, const VkBufferCreateInfo &createInfo);
     VkResult bindMemory(VkDevice device, const DeviceMemory &deviceMemory);
     void getMemoryRequirements(VkDevice device, VkMemoryRequirements *memoryRequirementsOut);
+
+  private:
+    friend class Allocator;
 };
 
 class BufferView final : public WrappedObject<BufferView, VkBufferView>
@@ -577,6 +607,15 @@
     VkResult init(VkDevice device, const VkSamplerCreateInfo &createInfo);
 };
 
+class SamplerYcbcrConversion final
+    : public WrappedObject<SamplerYcbcrConversion, VkSamplerYcbcrConversion>
+{
+  public:
+    SamplerYcbcrConversion() = default;
+    void destroy(VkDevice device);
+    VkResult init(VkDevice device, const VkSamplerYcbcrConversionCreateInfo &createInfo);
+};
+
 class Event final : public WrappedObject<Event, VkEvent>
 {
   public:
@@ -691,6 +730,7 @@
 
 ANGLE_INLINE VkResult CommandBuffer::end()
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "CommandBuffer::end");
     ASSERT(valid());
     return vkEndCommandBuffer(mHandle);
 }
@@ -1330,6 +1370,7 @@
                                         VkMemoryMapFlags flags,
                                         uint8_t **mapPointer) const
 {
+    ANGLE_TRACE_EVENT0("gpu.angle", "DeviceMemory::map");
     ASSERT(valid());
     return vkMapMemory(device, mHandle, offset, size, flags, reinterpret_cast<void **>(mapPointer));
 }
@@ -1340,61 +1381,97 @@
     vkUnmapMemory(device, mHandle);
 }
 
-// Allocation implementation.
-ANGLE_INLINE void Allocation::destroy(VmaAllocator allocator)
+// Allocator implementation.
+ANGLE_INLINE void Allocator::destroy()
 {
     if (valid())
     {
-        vma::FreeMemory(allocator, mHandle);
+        vma::DestroyAllocator(mHandle);
         mHandle = VK_NULL_HANDLE;
     }
 }
 
-ANGLE_INLINE VkResult Allocation::createBufferAndMemory(VmaAllocator allocator,
-                                                        const VkBufferCreateInfo *pBufferCreateInfo,
-                                                        VkMemoryPropertyFlags requiredFlags,
-                                                        VkMemoryPropertyFlags preferredFlags,
-                                                        bool persistentlyMappedBuffers,
-                                                        Buffer *buffer,
-                                                        VkMemoryPropertyFlags *pMemPropertyOut)
+ANGLE_INLINE VkResult Allocator::init(VkPhysicalDevice physicalDevice,
+                                      VkDevice device,
+                                      VkInstance instance,
+                                      uint32_t apiVersion)
 {
     ASSERT(!valid());
-    VkResult result;
-    uint32_t memoryTypeIndex;
-    VkBuffer bufferHandle;
-    result =
-        vma::CreateBuffer(allocator, pBufferCreateInfo, requiredFlags, preferredFlags,
-                          persistentlyMappedBuffers, &memoryTypeIndex, &bufferHandle, &mHandle);
-    vma::GetMemoryTypeProperties(allocator, memoryTypeIndex, pMemPropertyOut);
-    buffer->setHandle(bufferHandle);
-
-    return result;
+    return vma::InitAllocator(physicalDevice, device, instance, apiVersion, &mHandle);
 }
 
-ANGLE_INLINE VkResult Allocation::map(VmaAllocator allocator, uint8_t **mapPointer) const
+ANGLE_INLINE VkResult Allocator::createBuffer(const VkBufferCreateInfo &bufferCreateInfo,
+                                              VkMemoryPropertyFlags requiredFlags,
+                                              VkMemoryPropertyFlags preferredFlags,
+                                              bool persistentlyMappedBuffers,
+                                              uint32_t *memoryTypeIndexOut,
+                                              Buffer *bufferOut,
+                                              Allocation *allocationOut) const
 {
     ASSERT(valid());
-    return vma::MapMemory(allocator, mHandle, (void **)mapPointer);
+    ASSERT(bufferOut && !bufferOut->valid());
+    ASSERT(allocationOut && !allocationOut->valid());
+    return vma::CreateBuffer(mHandle, &bufferCreateInfo, requiredFlags, preferredFlags,
+                             persistentlyMappedBuffers, memoryTypeIndexOut, &bufferOut->mHandle,
+                             &allocationOut->mHandle);
 }
 
-ANGLE_INLINE void Allocation::unmap(VmaAllocator allocator) const
+ANGLE_INLINE void Allocator::getMemoryTypeProperties(uint32_t memoryTypeIndex,
+                                                     VkMemoryPropertyFlags *flagsOut) const
 {
     ASSERT(valid());
-    vma::UnmapMemory(allocator, mHandle);
+    vma::GetMemoryTypeProperties(mHandle, memoryTypeIndex, flagsOut);
 }
 
-ANGLE_INLINE void Allocation::flush(VmaAllocator allocator, VkDeviceSize offset, VkDeviceSize size)
+ANGLE_INLINE VkResult
+Allocator::findMemoryTypeIndexForBufferInfo(const VkBufferCreateInfo &bufferCreateInfo,
+                                            VkMemoryPropertyFlags requiredFlags,
+                                            VkMemoryPropertyFlags preferredFlags,
+                                            bool persistentlyMappedBuffers,
+                                            uint32_t *memoryTypeIndexOut) const
 {
     ASSERT(valid());
-    vma::FlushAllocation(allocator, mHandle, offset, size);
+    return vma::FindMemoryTypeIndexForBufferInfo(mHandle, &bufferCreateInfo, requiredFlags,
+                                                 preferredFlags, persistentlyMappedBuffers,
+                                                 memoryTypeIndexOut);
 }
 
-ANGLE_INLINE void Allocation::invalidate(VmaAllocator allocator,
+// Allocation implementation.
+ANGLE_INLINE void Allocation::destroy(const Allocator &allocator)
+{
+    if (valid())
+    {
+        vma::FreeMemory(allocator.getHandle(), mHandle);
+        mHandle = VK_NULL_HANDLE;
+    }
+}
+
+ANGLE_INLINE VkResult Allocation::map(const Allocator &allocator, uint8_t **mapPointer) const
+{
+    ASSERT(valid());
+    return vma::MapMemory(allocator.getHandle(), mHandle, (void **)mapPointer);
+}
+
+ANGLE_INLINE void Allocation::unmap(const Allocator &allocator) const
+{
+    ASSERT(valid());
+    vma::UnmapMemory(allocator.getHandle(), mHandle);
+}
+
+ANGLE_INLINE void Allocation::flush(const Allocator &allocator,
+                                    VkDeviceSize offset,
+                                    VkDeviceSize size)
+{
+    ASSERT(valid());
+    vma::FlushAllocation(allocator.getHandle(), mHandle, offset, size);
+}
+
+ANGLE_INLINE void Allocation::invalidate(const Allocator &allocator,
                                          VkDeviceSize offset,
                                          VkDeviceSize size)
 {
     ASSERT(valid());
-    vma::InvalidateAllocation(allocator, mHandle, offset, size);
+    vma::InvalidateAllocation(allocator.getHandle(), mHandle, offset, size);
 }
 
 // RenderPass implementation.
@@ -1631,6 +1708,23 @@
     return vkCreateSampler(device, &createInfo, nullptr, &mHandle);
 }
 
+// SamplerYuvConversion implementation.
+ANGLE_INLINE void SamplerYcbcrConversion::destroy(VkDevice device)
+{
+    if (valid())
+    {
+        vkDestroySamplerYcbcrConversionKHR(device, mHandle, nullptr);
+        mHandle = VK_NULL_HANDLE;
+    }
+}
+
+ANGLE_INLINE VkResult
+SamplerYcbcrConversion::init(VkDevice device, const VkSamplerYcbcrConversionCreateInfo &createInfo)
+{
+    ASSERT(!valid());
+    return vkCreateSamplerYcbcrConversionKHR(device, &createInfo, nullptr, &mHandle);
+}
+
 // Event implementation.
 ANGLE_INLINE void Event::destroy(VkDevice device)
 {
diff --git a/src/libANGLE/renderer/vulkan/win32/DisplayVkWin32.cpp b/src/libANGLE/renderer/vulkan/win32/DisplayVkWin32.cpp
index e7ad08c..9f373c4 100644
--- a/src/libANGLE/renderer/vulkan/win32/DisplayVkWin32.cpp
+++ b/src/libANGLE/renderer/vulkan/win32/DisplayVkWin32.cpp
@@ -13,8 +13,8 @@
 
 #include <windows.h>
 
+#include "common/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/vk_caps_utils.h"
-#include "libANGLE/renderer/vulkan/vk_headers.h"
 #include "libANGLE/renderer/vulkan/win32/WindowSurfaceVkWin32.h"
 
 namespace rx
diff --git a/src/libANGLE/trace.h b/src/libANGLE/trace.h
index 831fef6..9a9f535 100644
--- a/src/libANGLE/trace.h
+++ b/src/libANGLE/trace.h
@@ -20,5 +20,7 @@
 #define ANGLE_TRACE_EVENT_INSTANT0(CATEGORY, EVENT) \
     TRACE_EVENT_INSTANT0(ANGLEPlatformCurrent(), CATEGORY, EVENT)
 #define ANGLE_TRACE_EVENT0(CATEGORY, EVENT) TRACE_EVENT0(ANGLEPlatformCurrent(), CATEGORY, EVENT)
+#define ANGLE_TRACE_EVENT1(CATEGORY, EVENT, NAME, PARAM) \
+    TRACE_EVENT1(ANGLEPlatformCurrent(), CATEGORY, EVENT, NAME, PARAM)
 
 #endif  // LIBANGLE_TRACE_H_
diff --git a/src/libANGLE/validationEGL.cpp b/src/libANGLE/validationEGL.cpp
index d0ad484..b566cf0 100644
--- a/src/libANGLE/validationEGL.cpp
+++ b/src/libANGLE/validationEGL.cpp
@@ -232,6 +232,13 @@
             }
             break;
 
+        case EGL_Y_INVERTED_NOK:
+            if (!display->getExtensions().textureFromPixmapNOK)
+            {
+                return EglBadAttribute() << "EGL_NOK_texture_from_pixmap is not enabled.";
+            }
+            break;
+
         default:
             return EglBadAttribute() << "Unknown attribute.";
     }
@@ -1953,6 +1960,85 @@
     return NoError();
 }
 
+Error ValidateCreatePixmapSurface(Display *display,
+                                  Config *config,
+                                  EGLNativePixmapType pixmap,
+                                  const AttributeMap &attributes)
+{
+    ANGLE_TRY(ValidateConfig(display, config));
+
+    const DisplayExtensions &displayExtensions = display->getExtensions();
+
+    for (AttributeMap::const_iterator attributeIter = attributes.begin();
+         attributeIter != attributes.end(); attributeIter++)
+    {
+        EGLAttrib attribute = attributeIter->first;
+        EGLAttrib value     = attributeIter->second;
+
+        switch (attribute)
+        {
+            case EGL_GL_COLORSPACE:
+                ANGLE_TRY(ValidateColorspaceAttribute(displayExtensions, value));
+                break;
+
+            case EGL_VG_COLORSPACE:
+                break;
+            case EGL_VG_ALPHA_FORMAT:
+                break;
+
+            case EGL_TEXTURE_FORMAT:
+                if (!displayExtensions.textureFromPixmapNOK)
+                {
+                    return EglBadAttribute() << "EGL_NOK_texture_from_pixmap is not enabled.";
+                }
+                switch (value)
+                {
+                    case EGL_NO_TEXTURE:
+                    case EGL_TEXTURE_RGB:
+                    case EGL_TEXTURE_RGBA:
+                        break;
+                    default:
+                        return EglBadAttribute();
+                }
+                break;
+
+            case EGL_TEXTURE_TARGET:
+                if (!displayExtensions.textureFromPixmapNOK)
+                {
+                    return EglBadAttribute() << "EGL_NOK_texture_from_pixmap is not enabled.";
+                }
+                switch (value)
+                {
+                    case EGL_NO_TEXTURE:
+                    case EGL_TEXTURE_2D:
+                        break;
+                    default:
+                        return EglBadAttribute();
+                }
+                break;
+
+            case EGL_MIPMAP_TEXTURE:
+                if (!displayExtensions.textureFromPixmapNOK)
+                {
+                    return EglBadAttribute() << "EGL_NOK_texture_from_pixmap is not enabled.";
+                }
+                break;
+
+            default:
+                return EglBadAttribute() << "Unknown attribute";
+        }
+    }
+
+    if (!(config->surfaceType & EGL_PIXMAP_BIT))
+    {
+        return EglBadMatch() << "Congfig does not suport pixmaps.";
+    }
+
+    ANGLE_TRY(display->valdiatePixmap(config, pixmap, attributes));
+
+    return NoError();
+}
+
 Error ValidateMakeCurrent(Display *display, Surface *draw, Surface *read, gl::Context *context)
 {
     if (context == EGL_NO_CONTEXT && (draw != EGL_NO_SURFACE || read != EGL_NO_SURFACE))
diff --git a/src/libANGLE/validationEGL.h b/src/libANGLE/validationEGL.h
index df5523a..00d8a0c 100644
--- a/src/libANGLE/validationEGL.h
+++ b/src/libANGLE/validationEGL.h
@@ -83,6 +83,11 @@
                                             Config *config,
                                             const AttributeMap &attributes);
 
+Error ValidateCreatePixmapSurface(Display *display,
+                                  Config *config,
+                                  EGLNativePixmapType pixmap,
+                                  const AttributeMap &attributes);
+
 Error ValidateMakeCurrent(Display *display, Surface *draw, Surface *read, gl::Context *context);
 
 Error ValidateCreateImage(const Display *display,
diff --git a/src/libANGLE/validationES.cpp b/src/libANGLE/validationES.cpp
index ad33074..c4d56cb 100644
--- a/src/libANGLE/validationES.cpp
+++ b/src/libANGLE/validationES.cpp
@@ -5737,6 +5737,22 @@
         *length = static_cast<GLsizei>(endByte);
     }
 
+    if (context->getExtensions().webglCompatibility)
+    {
+        // WebGL 2.0 disallows the scenario:
+        //   GL_PACK_SKIP_PIXELS + width > DataStoreWidth
+        // where:
+        //   DataStoreWidth = (GL_PACK_ROW_LENGTH ? GL_PACK_ROW_LENGTH : width)
+        // Since these two pack parameters can only be set to non-zero values
+        // on WebGL 2.0 contexts, verify them for all WebGL contexts.
+        GLint dataStoreWidth = pack.rowLength ? pack.rowLength : width;
+        if (pack.skipPixels + width > dataStoreWidth)
+        {
+            context->validationError(GL_INVALID_OPERATION, kInvalidPackParametersForWebGL);
+            return false;
+        }
+    }
+
     return true;
 }
 
diff --git a/src/libANGLE/validationES3.cpp b/src/libANGLE/validationES3.cpp
index 4e34101..2e843e3 100644
--- a/src/libANGLE/validationES3.cpp
+++ b/src/libANGLE/validationES3.cpp
@@ -698,6 +698,50 @@
         }
     }
 
+    if (context->getExtensions().webglCompatibility)
+    {
+        // Define:
+        //   DataStoreWidth  = (GL_UNPACK_ROW_LENGTH ? GL_UNPACK_ROW_LENGTH : width)
+        //   DataStoreHeight = (GL_UNPACK_IMAGE_HEIGHT ? GL_UNPACK_IMAGE_HEIGHT : height)
+        //
+        // WebGL 2.0 imposes the following additional constraints:
+        //
+        // 1) texImage2D and texSubImage2D generate INVALID_OPERATION if:
+        //      GL_UNPACK_SKIP_PIXELS + width > DataStoreWidth
+        //    except for texImage2D if no GL_PIXEL_UNPACK_BUFFER is
+        //    bound and _pixels_ is null.
+        //
+        // 2) texImage3D and texSubImage3D generate INVALID_OPERATION if:
+        //      GL_UNPACK_SKIP_PIXELS + width > DataStoreWidth
+        //      GL_UNPACK_SKIP_ROWS + height > DataStoreHeight
+        //    except for texImage3D if no GL_PIXEL_UNPACK_BUFFER is
+        //    bound and _pixels_ is null.
+        if (!pixelUnpackBuffer && !pixels && !isSubImage)
+        {
+            // Exception case for texImage2D or texImage3D, above.
+        }
+        else
+        {
+            const auto &unpack   = context->getState().getUnpackState();
+            GLint dataStoreWidth = unpack.rowLength ? unpack.rowLength : width;
+            if (unpack.skipPixels + width > dataStoreWidth)
+            {
+                context->validationError(GL_INVALID_OPERATION, kInvalidUnpackParametersForWebGL);
+                return false;
+            }
+            if (target == TextureTarget::_3D || target == TextureTarget::_2DArray)
+            {
+                GLint dataStoreHeight = unpack.imageHeight ? unpack.imageHeight : height;
+                if (unpack.skipRows + height > dataStoreHeight)
+                {
+                    context->validationError(GL_INVALID_OPERATION,
+                                             kInvalidUnpackParametersForWebGL);
+                    return false;
+                }
+            }
+        }
+    }
+
     return true;
 }
 
@@ -1661,9 +1705,9 @@
     {
         GLuint drawBuffer = static_cast<GLuint>(src - GL_COLOR_ATTACHMENT0);
 
-        if (drawBuffer >= static_cast<GLuint>(context->getCaps().maxDrawBuffers))
+        if (drawBuffer >= static_cast<GLuint>(context->getCaps().maxColorAttachments))
         {
-            context->validationError(GL_INVALID_OPERATION, kExceedsMaxDrawBuffers);
+            context->validationError(GL_INVALID_OPERATION, kExceedsMaxColorAttachments);
             return false;
         }
     }
diff --git a/src/libEGL/egl_loader_autogen.cpp b/src/libEGL/egl_loader_autogen.cpp
index cb04d52..6113ee0 100644
--- a/src/libEGL/egl_loader_autogen.cpp
+++ b/src/libEGL/egl_loader_autogen.cpp
@@ -67,6 +67,9 @@
 PFNEGLRELEASEDEVICEANGLEPROC l_EGL_ReleaseDeviceANGLE;
 PFNEGLQUERYDISPLAYATTRIBANGLEPROC l_EGL_QueryDisplayAttribANGLE;
 PFNEGLQUERYSTRINGIANGLEPROC l_EGL_QueryStringiANGLE;
+PFNEGLHANDLEGPUSWITCHANGLEPROC l_EGL_HandleGPUSwitchANGLE;
+PFNEGLREACQUIREHIGHPOWERGPUANGLEPROC l_EGL_ReacquireHighPowerGPUANGLE;
+PFNEGLRELEASEHIGHPOWERGPUANGLEPROC l_EGL_ReleaseHighPowerGPUANGLE;
 PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC l_EGL_ProgramCacheGetAttribANGLE;
 PFNEGLPROGRAMCACHEPOPULATEANGLEPROC l_EGL_ProgramCachePopulateANGLE;
 PFNEGLPROGRAMCACHEQUERYANGLEPROC l_EGL_ProgramCacheQueryANGLE;
@@ -197,6 +200,12 @@
         loadProc("EGL_QueryDisplayAttribANGLE"));
     l_EGL_QueryStringiANGLE =
         reinterpret_cast<PFNEGLQUERYSTRINGIANGLEPROC>(loadProc("EGL_QueryStringiANGLE"));
+    l_EGL_HandleGPUSwitchANGLE =
+        reinterpret_cast<PFNEGLHANDLEGPUSWITCHANGLEPROC>(loadProc("EGL_HandleGPUSwitchANGLE"));
+    l_EGL_ReacquireHighPowerGPUANGLE = reinterpret_cast<PFNEGLREACQUIREHIGHPOWERGPUANGLEPROC>(
+        loadProc("EGL_ReacquireHighPowerGPUANGLE"));
+    l_EGL_ReleaseHighPowerGPUANGLE = reinterpret_cast<PFNEGLRELEASEHIGHPOWERGPUANGLEPROC>(
+        loadProc("EGL_ReleaseHighPowerGPUANGLE"));
     l_EGL_ProgramCacheGetAttribANGLE = reinterpret_cast<PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC>(
         loadProc("EGL_ProgramCacheGetAttribANGLE"));
     l_EGL_ProgramCachePopulateANGLE = reinterpret_cast<PFNEGLPROGRAMCACHEPOPULATEANGLEPROC>(
diff --git a/src/libEGL/egl_loader_autogen.h b/src/libEGL/egl_loader_autogen.h
index f591490..373ae06 100644
--- a/src/libEGL/egl_loader_autogen.h
+++ b/src/libEGL/egl_loader_autogen.h
@@ -72,6 +72,9 @@
 #define EGL_ReleaseDeviceANGLE l_EGL_ReleaseDeviceANGLE
 #define EGL_QueryDisplayAttribANGLE l_EGL_QueryDisplayAttribANGLE
 #define EGL_QueryStringiANGLE l_EGL_QueryStringiANGLE
+#define EGL_HandleGPUSwitchANGLE l_EGL_HandleGPUSwitchANGLE
+#define EGL_ReacquireHighPowerGPUANGLE l_EGL_ReacquireHighPowerGPUANGLE
+#define EGL_ReleaseHighPowerGPUANGLE l_EGL_ReleaseHighPowerGPUANGLE
 #define EGL_ProgramCacheGetAttribANGLE l_EGL_ProgramCacheGetAttribANGLE
 #define EGL_ProgramCachePopulateANGLE l_EGL_ProgramCachePopulateANGLE
 #define EGL_ProgramCacheQueryANGLE l_EGL_ProgramCacheQueryANGLE
@@ -168,6 +171,9 @@
 ANGLE_NO_EXPORT extern PFNEGLRELEASEDEVICEANGLEPROC l_EGL_ReleaseDeviceANGLE;
 ANGLE_NO_EXPORT extern PFNEGLQUERYDISPLAYATTRIBANGLEPROC l_EGL_QueryDisplayAttribANGLE;
 ANGLE_NO_EXPORT extern PFNEGLQUERYSTRINGIANGLEPROC l_EGL_QueryStringiANGLE;
+ANGLE_NO_EXPORT extern PFNEGLHANDLEGPUSWITCHANGLEPROC l_EGL_HandleGPUSwitchANGLE;
+ANGLE_NO_EXPORT extern PFNEGLREACQUIREHIGHPOWERGPUANGLEPROC l_EGL_ReacquireHighPowerGPUANGLE;
+ANGLE_NO_EXPORT extern PFNEGLRELEASEHIGHPOWERGPUANGLEPROC l_EGL_ReleaseHighPowerGPUANGLE;
 ANGLE_NO_EXPORT extern PFNEGLPROGRAMCACHEGETATTRIBANGLEPROC l_EGL_ProgramCacheGetAttribANGLE;
 ANGLE_NO_EXPORT extern PFNEGLPROGRAMCACHEPOPULATEANGLEPROC l_EGL_ProgramCachePopulateANGLE;
 ANGLE_NO_EXPORT extern PFNEGLPROGRAMCACHEQUERYANGLEPROC l_EGL_ProgramCacheQueryANGLE;
diff --git a/src/libGL/proc_table_wgl_autogen.cpp b/src/libGL/proc_table_wgl_autogen.cpp
index c2fa13b..7437020 100644
--- a/src/libGL/proc_table_wgl_autogen.cpp
+++ b/src/libGL/proc_table_wgl_autogen.cpp
@@ -31,7 +31,7 @@
 #include "libGL/entry_points_gl_4_5_autogen.h"
 #include "libGL/entry_points_gl_4_6_autogen.h"
 #include "libGL/entry_points_wgl.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 #define P(FUNC) reinterpret_cast<PROC>(FUNC)
 
diff --git a/src/libGLESv2.gni b/src/libGLESv2.gni
index 6c7085e..67db6d9 100644
--- a/src/libGLESv2.gni
+++ b/src/libGLESv2.gni
@@ -176,6 +176,7 @@
   "include/platform/FeaturesVk.h",
   "include/platform/FrontendFeatures.h",
   "include/platform/Platform.h",
+  "include/platform/PlatformMethods.h",
   "include/vulkan/vulkan_fuchsia_ext.h",
 ]
 
@@ -411,6 +412,7 @@
   "src/libANGLE/formatutils.cpp",
   "src/libANGLE/queryconversions.cpp",
   "src/libANGLE/queryutils.cpp",
+  "src/libANGLE/renderer/BufferImpl.cpp",
   "src/libANGLE/renderer/ContextImpl.cpp",
   "src/libANGLE/renderer/DeviceImpl.cpp",
   "src/libANGLE/renderer/DisplayImpl.cpp",
@@ -806,12 +808,16 @@
   "src/libANGLE/renderer/gl/glx/FunctionsGLX.h",
   "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.cpp",
   "src/libANGLE/renderer/gl/glx/PbufferSurfaceGLX.h",
+  "src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.cpp",
+  "src/libANGLE/renderer/gl/glx/PixmapSurfaceGLX.h",
   "src/libANGLE/renderer/gl/glx/RendererGLX.cpp",
   "src/libANGLE/renderer/gl/glx/RendererGLX.h",
   "src/libANGLE/renderer/gl/glx/SurfaceGLX.h",
   "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.cpp",
   "src/libANGLE/renderer/gl/glx/WindowSurfaceGLX.h",
   "src/libANGLE/renderer/gl/glx/functionsglx_typedefs.h",
+  "src/libANGLE/renderer/gl/glx/glx_utils.cpp",
+  "src/libANGLE/renderer/gl/glx/glx_utils.h",
   "src/libANGLE/renderer/gl/glx/platform_glx.h",
 ]
 
@@ -846,11 +852,11 @@
   "src/libANGLE/renderer/gl/egl/FunctionsEGLDL.h",
 ]
 
-libangle_gl_ozone_sources = [
-  "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.cpp",
-  "src/libANGLE/renderer/gl/egl/ozone/DisplayOzone.h",
-  "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.cpp",
-  "src/libANGLE/renderer/gl/egl/ozone/SurfaceOzone.h",
+libangle_gl_gbm_sources = [
+  "src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.cpp",
+  "src/libANGLE/renderer/gl/egl/gbm/DisplayGbm.h",
+  "src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.cpp",
+  "src/libANGLE/renderer/gl/egl/gbm/SurfaceGbm.h",
 ]
 
 libangle_gl_egl_android_sources = [
@@ -908,6 +914,8 @@
   "src/libANGLE/capture_gles_ext_autogen.cpp",
   "src/libANGLE/capture_gles_ext_params.cpp",
   "src/libANGLE/frame_capture_replay_autogen.cpp",
+  "src/libANGLE/frame_capture_utils.cpp",
+  "src/libANGLE/frame_capture_utils.h",
   "src/libANGLE/frame_capture_utils_autogen.cpp",
   "src/libANGLE/gl_enum_utils.cpp",
   "src/libANGLE/gl_enum_utils_autogen.cpp",
diff --git a/src/libGLESv2/entry_points_egl.cpp b/src/libGLESv2/entry_points_egl.cpp
index 90d766e..fd0ff86 100644
--- a/src/libGLESv2/entry_points_egl.cpp
+++ b/src/libGLESv2/entry_points_egl.cpp
@@ -303,16 +303,21 @@
                (uintptr_t)dpy, (uintptr_t)config, (uintptr_t)pixmap, (uintptr_t)attrib_list);
     Thread *thread = egl::GetCurrentThread();
 
-    egl::Display *display = static_cast<egl::Display *>(dpy);
-    Config *configuration = static_cast<Config *>(config);
+    egl::Display *display   = static_cast<egl::Display *>(dpy);
+    Config *configuration   = static_cast<Config *>(config);
+    AttributeMap attributes = AttributeMap::CreateFromIntArray(attrib_list);
 
-    ANGLE_EGL_TRY_RETURN(thread, ValidateConfig(display, configuration), "eglCreatePixmapSurface",
-                         GetDisplayIfValid(display), EGL_NO_SURFACE);
+    ANGLE_EGL_TRY_RETURN(thread,
+                         ValidateCreatePixmapSurface(display, configuration, pixmap, attributes),
+                         "eglCreatePixmapSurface", GetDisplayIfValid(display), EGL_NO_SURFACE);
 
-    UNIMPLEMENTED();  // FIXME
+    egl::Surface *surface = nullptr;
+    ANGLE_EGL_TRY_RETURN(thread,
+                         display->createPixmapSurface(configuration, pixmap, attributes, &surface),
+                         "eglCreatePixmapSurface", GetDisplayIfValid(display), EGL_NO_SURFACE);
 
     thread->setSuccess();
-    return EGL_NO_SURFACE;
+    return static_cast<EGLSurface>(surface);
 }
 
 EGLBoolean EGLAPIENTRY EGL_DestroySurface(EGLDisplay dpy, EGLSurface surface)
@@ -842,7 +847,7 @@
     egl::Display *currentDisplay = currentContext ? currentContext->getDisplay() : nullptr;
 
     ANGLE_EGL_TRY_RETURN(
-        thread, ValidateCreateSyncKHR(display, type, attributes, currentDisplay, currentContext),
+        thread, ValidateCreateSync(display, type, attributes, currentDisplay, currentContext),
         "eglCreateSync", GetDisplayIfValid(display), EGL_NO_SYNC);
 
     egl::Sync *syncObject = nullptr;
@@ -1027,13 +1032,25 @@
                ", "
                "const EGLint* attrib_list = 0x%016" PRIxPTR,
                (uintptr_t)dpy, (uintptr_t)config, (uintptr_t)native_window, (uintptr_t)attrib_list);
+
     Thread *thread        = egl::GetCurrentThread();
     egl::Display *display = static_cast<egl::Display *>(dpy);
 
-    UNIMPLEMENTED();
-    thread->setError(EglBadDisplay() << "eglCreatePlatformWindowSurface unimplemented.", GetDebug(),
-                     "eglCreatePlatformWindowSurface", GetDisplayIfValid(display));
-    return EGL_NO_SURFACE;
+    Config *configuration = static_cast<Config *>(config);
+    // Use reinterpret_cast since native_window could be a pointer or an actual value.
+    EGLNativeWindowType win = reinterpret_cast<EGLNativeWindowType>(native_window);
+    AttributeMap attributes = AttributeMap::CreateFromAttribArray(attrib_list);
+
+    ANGLE_EGL_TRY_RETURN(thread,
+                         ValidateCreateWindowSurface(display, configuration, win, attributes),
+                         "eglCreateWindowSurface", GetDisplayIfValid(display), EGL_NO_SURFACE);
+
+    egl::Surface *surface = nullptr;
+    ANGLE_EGL_TRY_RETURN(thread,
+                         display->createWindowSurface(configuration, win, attributes, &surface),
+                         "eglCreateWindowSurface", GetDisplayIfValid(display), EGL_NO_SURFACE);
+
+    return static_cast<EGLSurface>(surface);
 }
 
 EGLSurface EGLAPIENTRY EGL_CreatePlatformPixmapSurface(EGLDisplay dpy,
@@ -1047,13 +1064,25 @@
                ", "
                "const EGLint* attrib_list = 0x%016" PRIxPTR,
                (uintptr_t)dpy, (uintptr_t)config, (uintptr_t)native_pixmap, (uintptr_t)attrib_list);
-    Thread *thread        = egl::GetCurrentThread();
-    egl::Display *display = static_cast<egl::Display *>(dpy);
+    Thread *thread = egl::GetCurrentThread();
 
-    UNIMPLEMENTED();
-    thread->setError(EglBadDisplay() << "eglCreatePlatformPixmapSurface unimplemented.", GetDebug(),
-                     "eglCreatePlatformPixmapSurface", GetDisplayIfValid(display));
-    return EGL_NO_SURFACE;
+    egl::Display *display = static_cast<egl::Display *>(dpy);
+    Config *configuration = static_cast<Config *>(config);
+    // Use reinterpret_cast since native_window could be a pointer or an actual value.
+    EGLNativePixmapType pixmap = reinterpret_cast<EGLNativePixmapType>(native_pixmap);
+    AttributeMap attributes    = AttributeMap::CreateFromAttribArray(attrib_list);
+
+    ANGLE_EGL_TRY_RETURN(
+        thread, ValidateCreatePixmapSurface(display, configuration, pixmap, attributes),
+        "eglCreatePlatformPixmapSurface", GetDisplayIfValid(display), EGL_NO_SURFACE);
+
+    egl::Surface *surface = nullptr;
+    ANGLE_EGL_TRY_RETURN(
+        thread, display->createPixmapSurface(configuration, pixmap, attributes, &surface),
+        "eglCreatePlatformPixmapSurface", GetDisplayIfValid(display), EGL_NO_SURFACE);
+
+    thread->setSuccess();
+    return static_cast<EGLSurface>(surface);
 }
 
 EGLBoolean EGLAPIENTRY EGL_WaitSync(EGLDisplay dpy, EGLSync sync, EGLint flags)
diff --git a/src/libGLESv2/entry_points_egl_ext.cpp b/src/libGLESv2/entry_points_egl_ext.cpp
index 5e44300..9de6033 100644
--- a/src/libGLESv2/entry_points_egl_ext.cpp
+++ b/src/libGLESv2/entry_points_egl_ext.cpp
@@ -1560,4 +1560,57 @@
     thread->setSuccess();
     return EGL_TRUE;
 }
+
+void EGLAPIENTRY EGL_ReleaseHighPowerGPUANGLE(EGLDisplay dpy, EGLContext ctx)
+{
+    ANGLE_SCOPED_GLOBAL_LOCK();
+    FUNC_EVENT("EGLDisplay dpy = 0x%016" PRIxPTR ", EGLContext ctx = 0x%016" PRIxPTR,
+               (uintptr_t)dpy, (uintptr_t)ctx);
+    Thread *thread = egl::GetCurrentThread();
+
+    egl::Display *display = static_cast<egl::Display *>(dpy);
+    gl::Context *context  = static_cast<gl::Context *>(ctx);
+
+    ANGLE_EGL_TRY(thread, ValidateContext(display, context), "eglReleaseHighPowerGPUANGLE",
+                  GetDisplayIfValid(display));
+    ANGLE_EGL_TRY(thread, context->releaseHighPowerGPU(), "eglReleaseHighPowerGPUANGLE",
+                  GetDisplayIfValid(display));
+
+    thread->setSuccess();
+}
+
+void EGLAPIENTRY EGL_ReacquireHighPowerGPUANGLE(EGLDisplay dpy, EGLContext ctx)
+{
+    ANGLE_SCOPED_GLOBAL_LOCK();
+    FUNC_EVENT("EGLDisplay dpy = 0x%016" PRIxPTR ", EGLContext ctx = 0x%016" PRIxPTR,
+               (uintptr_t)dpy, (uintptr_t)ctx);
+    Thread *thread = egl::GetCurrentThread();
+
+    egl::Display *display = static_cast<egl::Display *>(dpy);
+    gl::Context *context  = static_cast<gl::Context *>(ctx);
+
+    ANGLE_EGL_TRY(thread, ValidateContext(display, context), "eglReacquireHighPowerGPUANGLE",
+                  GetDisplayIfValid(display));
+    ANGLE_EGL_TRY(thread, context->reacquireHighPowerGPU(), "eglReacquireHighPowerGPUANGLE",
+                  GetDisplayIfValid(display));
+
+    thread->setSuccess();
+}
+
+void EGLAPIENTRY EGL_HandleGPUSwitchANGLE(EGLDisplay dpy)
+{
+    ANGLE_SCOPED_GLOBAL_LOCK();
+    FUNC_EVENT("EGLDisplay dpy = 0x%016" PRIxPTR, (uintptr_t)dpy);
+    Thread *thread = egl::GetCurrentThread();
+
+    egl::Display *display = static_cast<egl::Display *>(dpy);
+
+    ANGLE_EGL_TRY(thread, ValidateDisplay(display), "eglHandleGPUSwitchANGLE",
+                  GetDisplayIfValid(display));
+    ANGLE_EGL_TRY(thread, display->handleGPUSwitch(), "eglHandleGPUSwitchANGLE",
+                  GetDisplayIfValid(display));
+
+    thread->setSuccess();
+}
+
 }  // extern "C"
diff --git a/src/libGLESv2/entry_points_egl_ext.h b/src/libGLESv2/entry_points_egl_ext.h
index 6bfbc5a..89230de 100644
--- a/src/libGLESv2/entry_points_egl_ext.h
+++ b/src/libGLESv2/entry_points_egl_ext.h
@@ -229,6 +229,13 @@
                                    EGLSurface surface,
                                    EGLFrameTokenANGLE frametoken);
 
+// EGL_ANGLE_power_preference
+ANGLE_EXPORT void EGLAPIENTRY EGL_ReleaseHighPowerGPUANGLE(EGLDisplay dpy, EGLContext ctx);
+
+ANGLE_EXPORT void EGLAPIENTRY EGL_ReacquireHighPowerGPUANGLE(EGLDisplay dpy, EGLContext ctx);
+
+ANGLE_EXPORT void EGLAPIENTRY EGL_HandleGPUSwitchANGLE(EGLDisplay dpy);
+
 }  // extern "C"
 
 #endif  // LIBGLESV2_ENTRYPOINTSEGLEXT_H_
diff --git a/src/libGLESv2/global_state.cpp b/src/libGLESv2/global_state.cpp
index f40fb77..331cf0d 100644
--- a/src/libGLESv2/global_state.cpp
+++ b/src/libGLESv2/global_state.cpp
@@ -11,7 +11,6 @@
 #include "common/debug.h"
 #include "common/platform.h"
 #include "common/system_utils.h"
-#include "common/tls.h"
 #include "libGLESv2/resource.h"
 
 #include <atomic>
@@ -59,6 +58,9 @@
         return nullptr;
     }
 
+    // Initialize fast TLS slot
+    SetContextToAndroidOpenGLTLSSlot(nullptr);
+
     return thread;
 }
 
@@ -133,6 +135,8 @@
         }
     }
     thread->setCurrent(context);
+
+    SetContextToAndroidOpenGLTLSSlot(context);
 }
 }  // namespace egl
 
diff --git a/src/libGLESv2/global_state.h b/src/libGLESv2/global_state.h
index 5877b7b..0cc54af 100644
--- a/src/libGLESv2/global_state.h
+++ b/src/libGLESv2/global_state.h
@@ -9,6 +9,7 @@
 #ifndef LIBGLESV2_GLOBALSTATE_H_
 #define LIBGLESV2_GLOBALSTATE_H_
 
+#include "common/tls.h"
 #include "libANGLE/Context.h"
 #include "libANGLE/Debug.h"
 #include "libANGLE/Thread.h"
@@ -41,6 +42,14 @@
 
 ANGLE_INLINE Context *GetGlobalContext()
 {
+#if defined(ANGLE_PLATFORM_ANDROID)
+    // TODO: Replace this branch with a compile time flag (http://anglebug.com/4764)
+    if (gUseAndroidOpenGLTlsSlot)
+    {
+        return static_cast<gl::Context *>(ANGLE_ANDROID_GET_GL_TLS()[kAndroidOpenGLTlsSlot]);
+    }
+#endif
+
     if (gSingleThreadedContext)
     {
         return gSingleThreadedContext;
@@ -52,6 +61,19 @@
 
 ANGLE_INLINE Context *GetValidGlobalContext()
 {
+#if defined(ANGLE_PLATFORM_ANDROID)
+    // TODO: Replace this branch with a compile time flag (http://anglebug.com/4764)
+    if (gUseAndroidOpenGLTlsSlot)
+    {
+        Context *context =
+            static_cast<gl::Context *>(ANGLE_ANDROID_GET_GL_TLS()[kAndroidOpenGLTlsSlot]);
+        if (context && !context->isContextLost())
+        {
+            return context;
+        }
+    }
+#endif
+
     if (gSingleThreadedContext && !gSingleThreadedContext->isContextLost())
     {
         return gSingleThreadedContext;
diff --git a/src/libGLESv2/libGLESv2_autogen.def b/src/libGLESv2/libGLESv2_autogen.def
index be28e24..8734ef0 100644
--- a/src/libGLESv2/libGLESv2_autogen.def
+++ b/src/libGLESv2/libGLESv2_autogen.def
@@ -1664,6 +1664,11 @@
     EGL_QueryDisplayAttribANGLE
     EGL_QueryStringiANGLE
 
+    ; EGL_ANGLE_power_preference
+    EGL_HandleGPUSwitchANGLE
+    EGL_ReacquireHighPowerGPUANGLE
+    EGL_ReleaseHighPowerGPUANGLE
+
     ; EGL_ANGLE_program_cache_control
     EGL_ProgramCacheGetAttribANGLE
     EGL_ProgramCachePopulateANGLE
diff --git a/src/libGLESv2/libGLESv2_no_capture_autogen.def b/src/libGLESv2/libGLESv2_no_capture_autogen.def
index 3e0a79f..eb604d7 100644
--- a/src/libGLESv2/libGLESv2_no_capture_autogen.def
+++ b/src/libGLESv2/libGLESv2_no_capture_autogen.def
@@ -1664,6 +1664,11 @@
     EGL_QueryDisplayAttribANGLE
     EGL_QueryStringiANGLE
 
+    ; EGL_ANGLE_power_preference
+    EGL_HandleGPUSwitchANGLE
+    EGL_ReacquireHighPowerGPUANGLE
+    EGL_ReleaseHighPowerGPUANGLE
+
     ; EGL_ANGLE_program_cache_control
     EGL_ProgramCacheGetAttribANGLE
     EGL_ProgramCachePopulateANGLE
diff --git a/src/libGLESv2/libGLESv2_with_capture_autogen.def b/src/libGLESv2/libGLESv2_with_capture_autogen.def
index 4ba8746..84b8623 100644
--- a/src/libGLESv2/libGLESv2_with_capture_autogen.def
+++ b/src/libGLESv2/libGLESv2_with_capture_autogen.def
@@ -1664,6 +1664,11 @@
     EGL_QueryDisplayAttribANGLE
     EGL_QueryStringiANGLE
 
+    ; EGL_ANGLE_power_preference
+    EGL_HandleGPUSwitchANGLE
+    EGL_ReacquireHighPowerGPUANGLE
+    EGL_ReleaseHighPowerGPUANGLE
+
     ; EGL_ANGLE_program_cache_control
     EGL_ProgramCacheGetAttribANGLE
     EGL_ProgramCachePopulateANGLE
diff --git a/src/libGLESv2/proc_table_egl_autogen.cpp b/src/libGLESv2/proc_table_egl_autogen.cpp
index 3d50a83..eef2e3b 100644
--- a/src/libGLESv2/proc_table_egl_autogen.cpp
+++ b/src/libGLESv2/proc_table_egl_autogen.cpp
@@ -20,7 +20,7 @@
 #include "libGLESv2/entry_points_gles_3_1_autogen.h"
 #include "libGLESv2/entry_points_gles_3_2_autogen.h"
 #include "libGLESv2/entry_points_gles_ext_autogen.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 
 #define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC)
 
@@ -80,6 +80,7 @@
     {"eglGetSyncAttrib", P(EGL_GetSyncAttrib)},
     {"eglGetSyncAttribKHR", P(EGL_GetSyncAttribKHR)},
     {"eglGetSyncValuesCHROMIUM", P(EGL_GetSyncValuesCHROMIUM)},
+    {"eglHandleGPUSwitchANGLE", P(EGL_HandleGPUSwitchANGLE)},
     {"eglInitialize", P(EGL_Initialize)},
     {"eglLabelObjectKHR", P(EGL_LabelObjectKHR)},
     {"eglMakeCurrent", P(EGL_MakeCurrent)},
@@ -102,7 +103,9 @@
     {"eglQueryStringiANGLE", P(EGL_QueryStringiANGLE)},
     {"eglQuerySurface", P(EGL_QuerySurface)},
     {"eglQuerySurfacePointerANGLE", P(EGL_QuerySurfacePointerANGLE)},
+    {"eglReacquireHighPowerGPUANGLE", P(EGL_ReacquireHighPowerGPUANGLE)},
     {"eglReleaseDeviceANGLE", P(EGL_ReleaseDeviceANGLE)},
+    {"eglReleaseHighPowerGPUANGLE", P(EGL_ReleaseHighPowerGPUANGLE)},
     {"eglReleaseTexImage", P(EGL_ReleaseTexImage)},
     {"eglReleaseThread", P(EGL_ReleaseThread)},
     {"eglSetBlobCacheFuncsANDROID", P(EGL_SetBlobCacheFuncsANDROID)},
@@ -1518,5 +1521,5 @@
     {"glWeightPointerOES", P(gl::WeightPointerOES)},
     {"glWeightPointerOESContextANGLE", P(gl::WeightPointerOESContextANGLE)}};
 
-const size_t g_numProcs = 1424;
+const size_t g_numProcs = 1427;
 }  // namespace egl
diff --git a/src/tests/BUILD.gn b/src/tests/BUILD.gn
index 7bf1598..23e523a 100644
--- a/src/tests/BUILD.gn
+++ b/src/tests/BUILD.gn
@@ -53,7 +53,7 @@
   sources = test_expectations_sources
   if (is_mac) {
     sources += test_expectations_sources_mac
-    libs = [ "Cocoa.framework" ]
+    frameworks = [ "Cocoa.framework" ]
   }
 }
 
@@ -94,7 +94,7 @@
       ]
     }
     data_deps = []
-    if (angle_enable_vulkan) {
+    if (angle_enable_vulkan_validation_layers) {
       data_deps += [ "$angle_root/src/common/vulkan:vulkan_validation_layers" ]
     }
   }
@@ -146,7 +146,7 @@
 
     if (is_mac) {
       sources += angle_end2end_tests_mac_sources
-      libs += [
+      frameworks = [
         "CoreFoundation.framework",
         "IOSurface.framework",
       ]
@@ -166,6 +166,10 @@
       "$angle_root:angle_image_util",
     ]
 
+    if (is_android) {
+      include_dirs += [ "${android_ndk_root}/sysroot/usr/includes" ]
+    }
+
     data_deps = [
       "$angle_root:libEGL",
       "$angle_root:libGLESv1_CM",
@@ -178,10 +182,7 @@
         "test_utils/VulkanExternalHelper.cpp",
         "test_utils/VulkanExternalHelper.h",
       ]
-      deps += [
-        "$angle_root/src/common/vulkan",
-        "$angle_root/src/libANGLE/renderer/vulkan:angle_vulkan_entry_points",
-      ]
+      deps += [ "$angle_root/src/common/vulkan" ]
     }
 
     if (is_fuchsia) {
@@ -217,9 +218,7 @@
 
     if (angle_enable_vulkan) {
       sources += angle_white_box_tests_vulkan_sources
-      deps += [
-        "$angle_root/src/libANGLE/renderer/vulkan:angle_vulkan_entry_points",
-      ]
+      deps += [ "$angle_root/src/common/vulkan:angle_vulkan_entry_points" ]
     }
   }
 }
@@ -277,8 +276,8 @@
     if (angle_enable_vulkan && !is_mac) {
       sources += angle_white_box_perf_tests_vulkan_sources
       deps += [
-        "$angle_glslang_dir:glslang_sources",
-        "$angle_root/src/libANGLE/renderer/vulkan:angle_vulkan_entry_points",
+        "$angle_glslang_dir:glslang_lib_sources",
+        "$angle_root/src/common/vulkan:angle_vulkan_entry_points",
       ]
     }
   }
@@ -343,15 +342,6 @@
         suppressed_configs += [ "//build/config/compiler:default_optimization" ]
         configs += [ "//build/config/compiler:no_optimize" ]
       }
-
-      # TODO(jmadill/cnorthrop): Lift after traces updated. http://anglebug.com/3630
-      if (is_win && current_cpu == "x86") {
-        if (is_clang) {
-          cflags_cc = [ "-Wno-shorten-64-to-32" ]
-        } else {
-          cflags_cc = [ "/wd4244" ]
-        }
-      }
     }
   }
 
@@ -372,6 +362,10 @@
       "${angle_root}:libGLESv2",
     ]
 
+    if (build_with_chromium) {
+      data_deps += [ "//testing:run_perf_test" ]
+    }
+
     if (is_win || is_linux) {
       data_deps += [ "${angle_root}/third_party/glmark2:glmark2_angle" ]
     }
@@ -403,7 +397,6 @@
       "$gles1_conform_root/conform/conformshell",
       "$gles1_conform_root/ctk",
       "$gles1_conform_root/fixed",
-      "$gles1_conform_root/include",
       "$gles1_conform_root/platform",
     ]
 
@@ -752,10 +745,7 @@
       ":angle_gles1_primtest_no_gtest",
     ]
 
-    include_dirs = [
-      ".",
-      "$gles1_conform_root/conform",
-    ]
+    include_dirs = [ "$gles1_conform_root/conform" ]
 
     sources = [
       "gles1_conformance_tests/PrimtestTests.cpp",
@@ -1311,7 +1301,7 @@
     public_deps = [
       ":angle_deqp_framework_egl",
       ":angle_deqp_glshared",
-      "${angle_glslang_dir}:glslang_sources",
+      "${angle_glslang_dir}:glslang_lib_sources",
       "${angle_spirv_tools_dir}:spvtools_val",
     ]
     public_configs = [ ":angle_deqp_khr_common_config" ]
@@ -1352,6 +1342,7 @@
     ":angle_end2end_tests",
     ":angle_perftests",
     ":angle_unittests",
+    "capture_replay_tests",
   ]
   if (!is_fuchsia) {
     deps += [
diff --git a/src/tests/angle_end2end_tests.gni b/src/tests/angle_end2end_tests.gni
index 8d093a7..6bdbb7b 100644
--- a/src/tests/angle_end2end_tests.gni
+++ b/src/tests/angle_end2end_tests.gni
@@ -12,6 +12,7 @@
   "egl_tests/EGLCreateContextAttribsTest.cpp",
   "egl_tests/EGLDebugTest.cpp",
   "egl_tests/EGLNoConfigContextTest.cpp",
+  "egl_tests/EGLPreRotationTest.cpp",
   "egl_tests/EGLPrintEGLinfoTest.cpp",
   "egl_tests/EGLProgramCacheControlTest.cpp",
   "egl_tests/EGLQueryContextTest.cpp",
@@ -93,12 +94,14 @@
   "gl_tests/PackUnpackTest.cpp",
   "gl_tests/ParallelShaderCompileTest.cpp",
   "gl_tests/PbufferTest.cpp",
+  "gl_tests/PixmapTest.cpp",
   "gl_tests/PointSpritesTest.cpp",
   "gl_tests/ProgramBinaryTest.cpp",
   "gl_tests/ProgramInterfaceTest.cpp",
   "gl_tests/ProgramParameterTest.cpp",
   "gl_tests/ProgramPipelineTest.cpp",
   "gl_tests/ProvokingVertexTest.cpp",
+  "gl_tests/ReadOnlyFeedbackLoopTest.cpp",
   "gl_tests/ReadPixelsTest.cpp",
   "gl_tests/RenderbufferMultisampleTest.cpp",
   "gl_tests/RendererTest.cpp",
diff --git a/src/tests/angle_perftests.gni b/src/tests/angle_perftests.gni
index 665f6d7..e64a7f9 100644
--- a/src/tests/angle_perftests.gni
+++ b/src/tests/angle_perftests.gni
@@ -12,6 +12,7 @@
   "perf_tests/DrawElementsPerf.cpp",
   "perf_tests/DynamicPromotionPerfTest.cpp",
   "perf_tests/EGLMakeCurrentPerf.cpp",
+  "perf_tests/GenerateMipmapPerf.cpp",
   "perf_tests/IndexConversionPerf.cpp",
   "perf_tests/InstancingPerf.cpp",
   "perf_tests/InterleavedAttributeData.cpp",
diff --git a/src/tests/angle_unittests_utils.h b/src/tests/angle_unittests_utils.h
index c2b4e25..17f4ba9 100644
--- a/src/tests/angle_unittests_utils.h
+++ b/src/tests/angle_unittests_utils.h
@@ -133,6 +133,7 @@
                                const egl::AttributeMap &));
     MOCK_METHOD2(createStreamProducerD3DTexture,
                  StreamProducerImpl *(egl::Stream::ConsumerType, const egl::AttributeMap &));
+    MOCK_METHOD0(createShareGroup, ShareGroupImpl *());
 };
 
 }  // namespace rx
diff --git a/src/tests/angle_white_box_tests.gni b/src/tests/angle_white_box_tests.gni
index 6d1208e..88a7c05 100644
--- a/src/tests/angle_white_box_tests.gni
+++ b/src/tests/angle_white_box_tests.gni
@@ -19,5 +19,6 @@
 ]
 angle_white_box_tests_vulkan_sources = [
   "gl_tests/VulkanFormatTablesTest.cpp",
+  "gl_tests/VulkanFramebufferTest.cpp",
   "gl_tests/VulkanUniformUpdatesTest.cpp",
 ]
diff --git a/src/tests/capture_replay_tests.py b/src/tests/capture_replay_tests.py
new file mode 100644
index 0000000..0ea7c45
--- /dev/null
+++ b/src/tests/capture_replay_tests.py
@@ -0,0 +1,421 @@
+#
+# Copyright 2020 The ANGLE Project Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+#
+"""
+Script testing capture_replay with angle_end2end_tests
+"""
+
+# Automation script will:
+# 1. Build all tests in angle_end2end with frame capture enabled
+# 2. Run each test with frame capture
+# 3. Build CaptureReplayTest with cpp trace files
+# 4. Run CaptureReplayTest
+# 5. Output the number of test successes and failures. A test succeeds if no error occurs during
+# its capture and replay, and the GL states at the end of two runs match. Any unexpected failure
+# will return non-zero exit code
+
+# Run this script with Python to test capture replay on angle_end2end tests
+# python path/to/capture_replay_tests.py
+# Command line arguments:
+# --capture_build_dir: specifies capture build directory relative to angle folder.
+# Default is out/CaptureDebug
+# --replay_build_dir: specifies replay build directory relative to angle folder.
+# Default is out/ReplayDebug
+# --use_goma: uses goma for compiling and linking test. Off by default
+# --gtest_filter: same as gtest_filter of Google's test framework. Default is */ES2_Vulkan
+# --test_suite: test suite to execute on. Default is angle_end2end_tests
+
+import argparse
+import multiprocessing
+import os
+import shlex
+import shutil
+import subprocess
+import sys
+import time
+
+from sys import platform
+
+DEFAULT_CAPTURE_BUILD_DIR = "out/CaptureTest"  # relative to angle folder
+DEFAULT_REPLAY_BUILD_DIR = "out/ReplayTest"  # relative to angle folder
+DEFAULT_FILTER = "*/ES2_Vulkan"
+DEFAULT_TEST_SUITE = "angle_end2end_tests"
+REPLAY_SAMPLE_FOLDER = "src/tests/capture_replay_tests"  # relative to angle folder
+
+
+class SubProcess():
+
+    def __init__(self, command, to_main_stdout):
+        parsed_command = shlex.split(command)
+        # shell=False so that only 1 subprocess is spawned.
+        # if shell=True, a shell probess is spawned, which in turn spawns the process running
+        # the command. Since we do not have a handle to the 2nd process, we cannot terminate it.
+        if not to_main_stdout:
+            self.proc_handle = subprocess.Popen(
+                parsed_command, stdout=subprocess.PIPE, stderr=subprocess.STDOUT, shell=False)
+        else:
+            self.proc_handle = subprocess.Popen(parsed_command, shell=False)
+
+    def BlockingRun(self):
+        try:
+            output = self.proc_handle.communicate()[0]
+            return self.proc_handle.returncode, output
+        except Exception as e:
+            self.Kill()
+            return -1, str(e)
+
+    def Kill(self):
+        self.proc_handle.kill()
+        self.proc_handle.wait()
+
+
+def CreateGnGenSubProcess(gn_path, build_dir, arguments, to_main_stdout=False):
+    command = '"' + gn_path + '"' + ' gen --args="'
+    is_first_argument = True
+    for argument in arguments:
+        if is_first_argument:
+            is_first_argument = False
+        else:
+            command += ' '
+        command += argument[0]
+        command += '='
+        command += argument[1]
+    command += '" '
+    command += build_dir
+    return SubProcess(command, to_main_stdout)
+
+
+def CreateAutoninjaSubProcess(autoninja_path, build_dir, target, to_main_stdout=False):
+    command = '"' + autoninja_path + '" '
+    command += target
+    command += " -C "
+    command += build_dir
+    return SubProcess(command, to_main_stdout)
+
+
+def GetGnAndAutoninjaAbsolutePaths():
+    # get gn/autoninja absolute path because subprocess with shell=False doesn't look
+    # into the PATH environment variable on Windows
+    depot_tools_name = "depot_tools"
+    paths = os.environ["PATH"].split(";")
+    for path in paths:
+        if path.endswith(depot_tools_name):
+            if platform == "win32":
+                return os.path.join(path, "gn.bat"), os.path.join(path, "autoninja.bat")
+            else:
+                return os.path.join(path, "gn"), os.path.join(path, "autoninja")
+    return "", ""
+
+# return a list of tests and their params in the form
+# [(test1, params1), (test2, params2),...]
+def GetTestNamesAndParams(test_exec_path, filter="*"):
+    command = '"' + test_exec_path + '" --gtest_list_tests --gtest_filter=' + filter
+    p = SubProcess(command, False)
+    returncode, output = p.BlockingRun()
+
+    if returncode != 0:
+        print(output)
+        return []
+    output_lines = output.splitlines()
+    tests = []
+    last_testcase_name = ""
+    test_name_splitter = "# GetParam() ="
+    for line in output_lines:
+        if test_name_splitter in line:
+            # must be a test name line
+            test_name_and_params = line.split(test_name_splitter)
+            tests.append((last_testcase_name + test_name_and_params[0].strip(), \
+                test_name_and_params[1].strip()))
+        else:
+            # gtest_list_tests returns the test in this format
+            # test case
+            #    test name1
+            #    test name2
+            # Need to remember the last test case name to append to the test name
+            last_testcase_name = line
+    return tests
+
+
+
+class Test():
+
+    def __init__(self, full_test_name, params, use_goma):
+        self.full_test_name = full_test_name
+        self.params = params
+        self.use_goma = use_goma
+        self.capture_proc = None
+        self.gn_proc = None
+        self.autoninja_proc = None
+        self.replay_proc = None
+
+    def __str__(self):
+        return self.full_test_name + " Params: " + self.params
+
+    def Run(self, test_exe_path, trace_folder_path):
+        ClearFolderContent(trace_folder_path)
+        os.environ["ANGLE_CAPTURE_ENABLED"] = "1"
+        command = '"' + test_exe_path + '" --gtest_filter=' + self.full_test_name
+        self.capture_proc = SubProcess(command, False)
+        return self.capture_proc.BlockingRun()
+
+    def BuildReplay(self, gn_path, autoninja_path, build_dir, trace_dir, replay_exec):
+        if not os.path.isfile(os.path.join(build_dir, "args.gn")):
+            self.gn_proc = CreateGnGenSubProcess(
+                gn_path, build_dir,
+                [("use_goma", self.use_goma), ("angle_build_capture_replay_tests", "true"),
+                 ("angle_capture_replay_test_trace_dir", '\\"' + trace_dir + '\\"'),
+                 ("angle_with_capture_by_default", "false")])
+            returncode, output = self.gn_proc.BlockingRun()
+            if returncode != 0:
+                return returncode, output
+
+        self.autoninja_proc = CreateAutoninjaSubProcess(autoninja_path, build_dir, replay_exec)
+        returncode, output = self.autoninja_proc.BlockingRun()
+        if returncode != 0:
+            return returncode, output
+        return 0, "Built replay of " + self.full_test_name
+
+    def RunReplay(self, replay_exe_path):
+        os.environ["ANGLE_CAPTURE_ENABLED"] = "0"
+        command = '"' + replay_exe_path + '"'
+        self.replay_proc = SubProcess(command, False)
+        return self.replay_proc.BlockingRun()
+
+    def TerminateSubprocesses(self):
+        if self.capture_proc and self.capture_proc.proc_handle.poll() == None:
+            self.capture_proc.Kill()
+        if self.gn_proc and self.gn_proc.proc_handle.poll() == None:
+            self.gn_proc.Kill()
+        if self.autoninja_proc and self.autoninja_proc.proc_handle.poll() == None:
+            self.autoninja_proc.Kill()
+        if self.replay_proc and self.replay_proc.proc_handle.poll() == None:
+            self.replay_proc.Kill()
+
+
+def ClearFolderContent(path):
+    all_files = []
+    for f in os.listdir(path):
+        if os.path.isfile(os.path.join(path, f)) and f.startswith("angle_capture_context"):
+            os.remove(os.path.join(path, f))
+
+
+def CanRunReplay(path):
+    required_trace_files = {
+        "angle_capture_context1.h", "angle_capture_context1.cpp",
+        "angle_capture_context1_files.txt"
+    }
+    required_trace_files_count = 0
+    frame_files_count = 0
+    for f in os.listdir(path):
+        if not os.path.isfile(os.path.join(path, f)):
+            continue
+        if f in required_trace_files:
+            required_trace_files_count += 1
+        elif f.startswith("angle_capture_context1_frame"):
+            frame_files_count += 1
+        elif f.startswith("angle_capture_context") and not f.startswith("angle_capture_context1"):
+            # if trace_files of another context exists, then the test creates multiple contexts
+            return False
+    # angle_capture_context1.angledata.gz can be missing
+    return required_trace_files_count == len(required_trace_files) and frame_files_count >= 1
+
+
+def SetCWDToAngleFolder():
+    angle_folder = "angle"
+    cwd = os.path.dirname(os.path.abspath(__file__))
+    cwd = cwd.split(angle_folder)[0] + angle_folder
+    os.chdir(cwd)
+    return cwd
+
+
+def RunTest(job_queue, gn_path, autoninja_path, capture_build_dir, replay_build_dir, test_exec,
+            replay_exec, trace_dir, result_list):
+    trace_folder_path = os.path.join(REPLAY_SAMPLE_FOLDER, trace_dir)
+    test_exec_path = os.path.join(capture_build_dir, test_exec)
+    replay_exec_path = os.path.join(replay_build_dir, replay_exec)
+
+    os.environ["ANGLE_CAPTURE_OUT_DIR"] = trace_folder_path
+    while not job_queue.empty():
+        test = None
+        try:
+            test = job_queue.get()
+            print("Running " + test.full_test_name)
+            sys.stdout.flush()
+            returncode, output = test.Run(test_exec_path, trace_folder_path)
+            if returncode != 0 or not CanRunReplay(trace_folder_path):
+                result_list.append((test.full_test_name, "Skipped",
+                "Skipping replay since capture didn't produce appropriate files or has crashed. " \
+                + "Error message: " + output))
+                continue
+            returncode, output = test.BuildReplay(gn_path, autoninja_path, replay_build_dir,
+                                                  trace_dir, replay_exec)
+            if returncode != 0:
+                result_list.append(
+                    (test.full_test_name, "Skipped",
+                     "Skipping replay since failing to build replay. Error message: " + output))
+                continue
+            returncode, output = test.RunReplay(replay_exec_path)
+            if returncode != 0:
+                result_list.append((test.full_test_name, "Failed", output))
+            else:
+                result_list.append((test.full_test_name, "Passed", ""))
+        except Exception:
+            if test:
+                test.TerminateSubprocesses()
+
+
+def CreateReplayBuildFolders(folder_num, replay_build_dir):
+    for i in range(folder_num):
+        replay_build_dir_name = replay_build_dir + str(i)
+        if os.path.isdir(replay_build_dir_name):
+            shutil.rmtree(replay_build_dir_name)
+        os.makedirs(replay_build_dir_name)
+
+
+def SafeDeleteFolder(folder_name):
+    while os.path.isdir(folder_name):
+        try:
+            shutil.rmtree(folder_name)
+        except Exception:
+            pass
+
+
+def DeleteReplayBuildFolders(folder_num, replay_build_dir, trace_folder):
+    for i in range(folder_num):
+        folder_name = replay_build_dir + str(i)
+        if os.path.isdir(folder_name):
+            SafeDeleteFolder(folder_name)
+
+
+def CreateTraceFolders(folder_num, trace_folder):
+    for i in range(folder_num):
+        folder_name = trace_folder + str(i)
+        folder_path = os.path.join(REPLAY_SAMPLE_FOLDER, folder_name)
+        if os.path.isdir(folder_path):
+            shutil.rmtree(folder_path)
+        os.makedirs(folder_path)
+
+
+def DeleteTraceFolders(folder_num, trace_folder):
+    for i in range(folder_num):
+        folder_name = trace_folder + str(i)
+        folder_path = os.path.join(REPLAY_SAMPLE_FOLDER, folder_name)
+        if os.path.isdir(folder_path):
+            SafeDeleteFolder(folder_path)
+
+
+def main(capture_build_dir, replay_build_dir, use_goma, gtest_filter, test_exec):
+    start_time = time.time()
+    # set the number of workers to be cpu_count - 1 (since the main process already takes up a CPU
+    # core). Whenever a worker is available, it grabs the next job from the job queue and runs it.
+    # The worker closes down when there is no more job.
+    worker_count = multiprocessing.cpu_count() - 1
+    cwd = SetCWDToAngleFolder()
+    trace_folder = "traces"
+    if not os.path.isdir(capture_build_dir):
+        os.makedirs(capture_build_dir)
+    CreateReplayBuildFolders(worker_count, replay_build_dir)
+    CreateTraceFolders(worker_count, trace_folder)
+
+    replay_exec = "capture_replay_tests"
+    if platform == "win32":
+        test_exec += ".exe"
+        replay_exec += ".exe"
+    gn_path, autoninja_path = GetGnAndAutoninjaAbsolutePaths()
+    if gn_path == "" or autoninja_path == "":
+        print("No gn or autoninja found on system")
+        return
+    # generate gn files
+    gn_proc = CreateGnGenSubProcess(gn_path, capture_build_dir,
+                                    [("use_goma", use_goma),
+                                     ("angle_with_capture_by_default", "true")], True)
+    returncode, output = gn_proc.BlockingRun()
+    if returncode != 0:
+        return
+    autoninja_proc = CreateAutoninjaSubProcess(autoninja_path, capture_build_dir, test_exec, True)
+    returncode, output = autoninja_proc.BlockingRun()
+    if returncode != 0:
+        return
+    # get a list of tests
+    test_names_and_params = GetTestNamesAndParams(
+        os.path.join(capture_build_dir, test_exec), gtest_filter)
+
+    # objects created by manager can be shared by multiple processes. We use it to create
+    # collections that are shared by multiple processes such as job queue or result list.
+    manager = multiprocessing.Manager()
+    job_queue = manager.Queue()
+    for test_name_and_params in test_names_and_params:
+        job_queue.put(Test(test_name_and_params[0], test_name_and_params[1], use_goma))
+
+    environment_vars = [("ANGLE_CAPTURE_FRAME_END", "100"), ("ANGLE_CAPTURE_SERIALIZE_STATE", "1")]
+    for environment_var in environment_vars:
+        os.environ[environment_var[0]] = environment_var[1]
+
+    passed_count = 0
+    failed_count = 0
+    skipped_count = 0
+    failed_tests = []
+
+    # result list is created by manager and can be shared by multiple processes. Each subprocess
+    # populates the result list with the results of its test runs. After all subprocesses finish,
+    # the main process processes the results in the result list.
+    # An item in the result list is a tuple with 3 values (testname, result, output).
+    # The "result" can take 3 values "Passed", "Failed", "Skipped". The output is the stdout and
+    # the stderr of the test appended together.
+    result_list = manager.list()
+    workers = []
+    for i in range(worker_count):
+        proc = multiprocessing.Process(
+            target=RunTest,
+            args=(job_queue, gn_path, autoninja_path, capture_build_dir, replay_build_dir + str(i),
+                  test_exec, replay_exec, trace_folder + str(i), result_list))
+        workers.append(proc)
+        proc.start()
+
+    for worker in workers:
+        worker.join()
+
+    for environment_var in environment_vars:
+        del os.environ[environment_var[0]]
+    end_time = time.time()
+
+    print("\n\n\n")
+    print("Results:")
+    for result in result_list:
+        output_string = result[1] + ": " + result[0] + ". "
+        if result[1] == "Skipped":
+            output_string += result[2]
+            skipped_count += 1
+        elif result[1] == "Failed":
+            output_string += result[2]
+            failed_tests.append(result[0])
+            failed_count += 1
+        else:
+            passed_count += 1
+        print(output_string)
+
+    print("\n\n")
+    print("Elapsed time: " + str(end_time - start_time) + " seconds")
+    print("Passed: "+ str(passed_count) + " Failed: " + str(failed_count) + \
+    " Skipped: " + str(skipped_count))
+    print("Failed tests:")
+    for failed_test in failed_tests:
+        print("\t" + failed_test)
+    DeleteTraceFolders(worker_count, trace_folder)
+    DeleteReplayBuildFolders(worker_count, replay_build_dir, trace_folder)
+    if os.path.isdir(capture_build_dir):
+        SafeDeleteFolder(capture_build_dir)
+
+
+if __name__ == "__main__":
+    parser = argparse.ArgumentParser()
+    parser.add_argument('--capture_build_dir', default=DEFAULT_CAPTURE_BUILD_DIR)
+    parser.add_argument('--replay_build_dir', default=DEFAULT_REPLAY_BUILD_DIR)
+    parser.add_argument('--use_goma', default="false")
+    parser.add_argument('--gtest_filter', default=DEFAULT_FILTER)
+    parser.add_argument('--test_suite', default=DEFAULT_TEST_SUITE)
+    args = parser.parse_args()
+    main(args.capture_build_dir, args.replay_build_dir, args.use_goma, args.gtest_filter,
+         args.test_suite)
diff --git a/src/tests/capture_replay_tests/.gitignore b/src/tests/capture_replay_tests/.gitignore
new file mode 100644
index 0000000..b149c68
--- /dev/null
+++ b/src/tests/capture_replay_tests/.gitignore
@@ -0,0 +1 @@
+angle_capture_context*
\ No newline at end of file
diff --git a/src/tests/capture_replay_tests/BUILD.gn b/src/tests/capture_replay_tests/BUILD.gn
new file mode 100644
index 0000000..1f4cce7
--- /dev/null
+++ b/src/tests/capture_replay_tests/BUILD.gn
@@ -0,0 +1,62 @@
+# Copyright 2020 The ANGLE Project Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+
+import("../../../gni/angle.gni")
+declare_args() {
+  # Determines if we build the capture_replay_tests. Off by default.
+  angle_build_capture_replay_tests = false
+
+  # Decide which context to replay, starting with desktop default
+  angle_capture_replay_test_context_id = 1
+
+  #Set the trace directory. Default is traces
+  angle_capture_replay_test_trace_dir = "traces"
+}
+
+if (angle_build_capture_replay_tests) {
+  # TODO (nguyenmh): http://anglebug.com/4758:
+  # turn angle_executable into angle_test when adding android support
+  angle_executable("capture_replay_tests") {
+    testonly = true
+    _contextid = angle_capture_replay_test_context_id
+    _trace_folder_relative_path = "./" + angle_capture_replay_test_trace_dir
+    _trace_sources =
+        read_file(_trace_folder_relative_path +
+                      "/angle_capture_context${_contextid}_files.txt",
+                  "list lines") +
+        [
+          "angle_capture_context${_contextid}.cpp",
+          "angle_capture_context${_contextid}.h",
+        ]
+    sources = rebase_path(_trace_sources, ".", _trace_folder_relative_path) +
+              [ "CaptureReplayTest.cpp" ]
+    deps = [
+      "$angle_root:angle_common",
+      "$angle_root:angle_compression",
+      "$angle_root:libEGL_with_capture_static",
+      "$angle_root/util:angle_util_static",
+    ]
+    configs += [
+      "$angle_root:library_name_config",
+      "$angle_root:libANGLE_config",
+    ]
+
+    suppressed_configs += [ "$angle_root:constructor_and_destructor_warnings" ]
+
+    # Disable optimization to avoid optimizing huge files.
+    if (!is_debug) {
+      suppressed_configs += [ "//build/config/compiler:default_optimization" ]
+      configs += [ "//build/config/compiler:no_optimize" ]
+    }
+    _data_path = rebase_path(_trace_folder_relative_path, root_out_dir)
+    defines = [
+      "ANGLE_CAPTURE_REPLAY_TEST_DATA_DIR=\"${_data_path}\"",
+      "ANGLE_CAPTURE_REPLAY_TEST_CONTEXT_ID=${_contextid}",
+      "ANGLE_CAPTURE_REPLAY_TEST_HEADER=" + "${angle_capture_replay_test_trace_dir}/angle_capture_context${_contextid}.h",
+    ]
+  }
+} else {
+  group("capture_replay_tests") {
+  }
+}
diff --git a/src/tests/capture_replay_tests/CaptureReplayTest.cpp b/src/tests/capture_replay_tests/CaptureReplayTest.cpp
new file mode 100644
index 0000000..571d7ed
--- /dev/null
+++ b/src/tests/capture_replay_tests/CaptureReplayTest.cpp
@@ -0,0 +1,174 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// CaptureReplayTest.cpp:
+//   Application that runs replay for testing of capture replay
+//
+
+#include "common/system_utils.h"
+#include "libANGLE/Context.h"
+#include "libANGLE/frame_capture_utils.h"
+#include "util/EGLPlatformParameters.h"
+#include "util/EGLWindow.h"
+#include "util/OSWindow.h"
+
+#include <stdint.h>
+#include <string.h>
+#include <functional>
+#include <list>
+#include <memory>
+#include <string>
+#include <utility>
+
+#include "util/frame_capture_test_utils.h"
+
+// Build the right context header based on replay ID
+// This will expand to "angle_capture_context<#>.h"
+#include ANGLE_MACRO_STRINGIZE(ANGLE_CAPTURE_REPLAY_TEST_HEADER)
+
+// Assign the context numbered functions based on GN arg selecting replay ID
+std::function<void()> SetupContextReplay = reinterpret_cast<void (*)()>(
+    ANGLE_MACRO_CONCAT(SetupContext,
+                       ANGLE_MACRO_CONCAT(ANGLE_CAPTURE_REPLAY_TEST_CONTEXT_ID, Replay)));
+std::function<void(int)> ReplayContextFrame = reinterpret_cast<void (*)(int)>(
+    ANGLE_MACRO_CONCAT(ReplayContext,
+                       ANGLE_MACRO_CONCAT(ANGLE_CAPTURE_REPLAY_TEST_CONTEXT_ID, Frame)));
+std::function<void()> ResetContextReplay = reinterpret_cast<void (*)()>(
+    ANGLE_MACRO_CONCAT(ResetContext,
+                       ANGLE_MACRO_CONCAT(ANGLE_CAPTURE_REPLAY_TEST_CONTEXT_ID, Replay)));
+std::function<std::vector<uint8_t>(uint32_t)> GetSerializedContextStateData =
+    reinterpret_cast<std::vector<uint8_t> (*)(uint32_t)>(
+        ANGLE_MACRO_CONCAT(GetSerializedContext,
+                           ANGLE_MACRO_CONCAT(ANGLE_CAPTURE_REPLAY_TEST_CONTEXT_ID, StateData)));
+
+class CaptureReplayTest
+{
+  public:
+    CaptureReplayTest(EGLint glesMajorVersion, EGLint glesMinorVersion)
+        : mOSWindow(nullptr), mEGLWindow(nullptr)
+
+    {
+        mPlatformParams.renderer   = EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE;
+        mPlatformParams.deviceType = EGL_PLATFORM_ANGLE_DEVICE_TYPE_HARDWARE_ANGLE;
+
+        // Load EGL library so we can initialize the display.
+        mEntryPointsLib.reset(
+            angle::OpenSharedLibrary(ANGLE_EGL_LIBRARY_NAME, angle::SearchType::ApplicationDir));
+
+        mEGLWindow = EGLWindow::New(glesMajorVersion, glesMinorVersion);
+        mOSWindow  = OSWindow::New();
+        mOSWindow->disableErrorMessageDialog();
+    }
+
+    ~CaptureReplayTest()
+    {
+        EGLWindow::Delete(&mEGLWindow);
+        OSWindow::Delete(&mOSWindow);
+    }
+
+    bool initialize()
+    {
+        // Set CWD to executable directory.
+        std::string exeDir = angle::GetExecutableDirectory();
+        if (!angle::SetCWD(exeDir.c_str()))
+            return false;
+        if (kIsBinaryDataCompressed)
+        {
+            SetBinaryDataDecompressCallback(angle::DecompressBinaryData);
+        }
+        SetBinaryDataDir(ANGLE_CAPTURE_REPLAY_TEST_DATA_DIR);
+        SetupContextReplay();
+
+        return true;
+    }
+
+    void swap() { mEGLWindow->swap(); }
+
+    int run()
+    {
+        if (!mOSWindow->initialize("Capture Replay Test", kReplayDrawSurfaceWidth,
+                                   kReplayDrawSurfaceHeight))
+        {
+            return -1;
+        }
+
+        mOSWindow->setVisible(true);
+
+        ConfigParameters configParams;
+        configParams.redBits     = kDefaultFramebufferRedBits;
+        configParams.greenBits   = kDefaultFramebufferGreenBits;
+        configParams.blueBits    = kDefaultFramebufferBlueBits;
+        configParams.alphaBits   = kDefaultFramebufferAlphaBits;
+        configParams.depthBits   = kDefaultFramebufferDepthBits;
+        configParams.stencilBits = kDefaultFramebufferStencilBits;
+
+        if (!mEGLWindow->initializeGL(mOSWindow, mEntryPointsLib.get(),
+                                      angle::GLESDriverType::AngleEGL, mPlatformParams,
+                                      configParams))
+        {
+            return -1;
+        }
+
+        // Disable vsync
+        if (!mEGLWindow->setSwapInterval(0))
+        {
+            return -1;
+        }
+
+        int result = 0;
+
+        if (!initialize())
+        {
+            result = -1;
+        }
+
+        for (uint32_t frame = kReplayFrameStart; frame <= kReplayFrameEnd; frame++)
+        {
+            ReplayContextFrame(frame);
+            gl::Context *context = static_cast<gl::Context *>(mEGLWindow->getContext());
+            gl::BinaryOutputStream bos;
+            // If swapBuffers is not called, then default framebuffer should not be serialized
+            if (angle::SerializeContext(&bos, context) != angle::Result::Continue)
+            {
+                return -1;
+            }
+            bool isEqual = compareSerializedStates(frame, bos);
+            if (!isEqual)
+            {
+                return -1;
+            }
+            swap();
+        }
+
+        mEGLWindow->destroyGL();
+        mOSWindow->destroy();
+
+        return result;
+    }
+
+  private:
+    bool compareSerializedStates(uint32_t frame,
+                                 const gl::BinaryOutputStream &replaySerializedContextData)
+    {
+        return GetSerializedContextStateData(frame) == replaySerializedContextData.getData();
+    }
+
+    OSWindow *mOSWindow;
+    EGLWindow *mEGLWindow;
+
+    EGLPlatformParameters mPlatformParams;
+
+    // Handle to the entry point binding library.
+    std::unique_ptr<angle::Library> mEntryPointsLib;
+};
+
+int main(int argc, char **argv)
+{
+    // TODO (nguyenmh): http://anglebug.com/4759: initialize app with arguments taken from cmdline
+    const EGLint glesMajorVersion = 2;
+    const GLint glesMinorVersion  = 0;
+    CaptureReplayTest app(glesMajorVersion, glesMinorVersion);
+    return app.run();
+}
diff --git a/src/tests/deqp_support/README.md b/src/tests/deqp_support/README.md
new file mode 100644
index 0000000..fa24413
--- /dev/null
+++ b/src/tests/deqp_support/README.md
@@ -0,0 +1,52 @@
+# dEQP Support
+
+ANGLE integrates dEQP (i.e. the OpenGL CTS) for conformance testing.  It uses gtest to run tests,
+and provides the means for dEQP to use ANGLE.
+
+## Overriding dEQP files
+
+Occasionally, ANGLE overrides certain dEQP files by copying them to this directory, adding the
+`_override` suffix, and modifying them.  `deqp.gni` is used to select these override files to be
+built with dEQP instead of the original files.
+
+This is primarily done to fix tests until they are fixed upstream.
+
+## Expectation files format
+
+For every set of dEQP tests, for example GLES3 tests on the Vulkan backend, an expectations file
+exists to let the test harness know which tests it should skip (as they are known to crash), or
+expect to see failed.  Warnings are generated if a test unexpectedly passes, but an unexpected
+failure is an error.  This let's ANGLE ensure there are no regressions.
+
+While developing a feature, or testing on a new platform, the expectations files can be modified to
+reflect the reality of the situation.  The expected format for every line in these files is:
+
+    {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
+
+`MODIFIERS` can be a combination of the below list, combined with a logical AND:
+
+    WIN XP VISTA WIN7 WIN8 WIN10
+    MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
+    LINUX CHROMEOS ANDROID
+    NVIDIA AMD INTEL
+    DEBUG RELEASE
+    D3D9 D3D11 OPENGL GLES VULKAN
+    NEXUS5X PIXEL2ORXL
+    QUADROP400
+    SWIFTSHADER
+
+`TEST_NAME` can be a specific test name, or set of test names using `'*'` as wildcard anywhere in
+the name.  Examples:
+
+    // Disabled everywhere as is too slow:
+    3445 : dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.48 = SKIP
+
+    // Crashes on both D3D11 and OPENGL:
+    1442 OPENGL : dEQP-GLES31.functional.separate_shader.* = SKIP
+    1442 D3D11 : dEQP-GLES31.functional.separate_shader.* = SKIP
+
+    // Bug in older drivers:
+    3726 VULKAN ANDROID : dEQP-GLES31.functional.synchronization.inter_call.without_memory_barrier.*atomic_counter* = FAIL
+
+    // Failing test in Nvidia's OpenGL implementation on windows:
+    1665 WIN NVIDIA OPENGL : dEQP-GLES31.functional.draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap = FAIL
diff --git a/src/tests/deqp_support/angle_deqp_gtest.cpp b/src/tests/deqp_support/angle_deqp_gtest.cpp
index ad4d2ef..0c040c6 100644
--- a/src/tests/deqp_support/angle_deqp_gtest.cpp
+++ b/src/tests/deqp_support/angle_deqp_gtest.cpp
@@ -20,7 +20,7 @@
 #include "common/platform.h"
 #include "common/string_utils.h"
 #include "common/system_utils.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "tests/test_expectations/GPUTestConfig.h"
 #include "tests/test_expectations/GPUTestExpectationsParser.h"
 #include "util/test_utils.h"
@@ -34,10 +34,6 @@
 
 constexpr char kInfoTag[] = "*RESULT";
 
-// Stored as globals to work around a Clang bug. http://crbug.com/951458
-std::vector<std::string> gUnexpectedFailed;
-std::vector<std::string> gUnexpectedPasses;
-
 void HandlePlatformError(PlatformMethods *platform, const char *errorMessage)
 {
     if (!gExpectError)
@@ -398,13 +394,13 @@
 
             if (!testSucceeded)
             {
-                gUnexpectedFailed.push_back(caseInfo.mDEQPName);
+                sUnexpectedFailed.push_back(caseInfo.mDEQPName);
             }
         }
         else if (testSucceeded)
         {
             std::cout << "Test expected to fail but passed!" << std::endl;
-            gUnexpectedPasses.push_back(caseInfo.mDEQPName);
+            sUnexpectedPasses.push_back(caseInfo.mDEQPName);
         }
     }
 
@@ -444,21 +440,21 @@
         std::cout << GetTestStatLine("Exception", std::to_string(sTestExceptionCount));
         std::cout << GetTestStatLine("Crashed", std::to_string(crashedCount));
 
-        if (!gUnexpectedPasses.empty())
+        if (!sUnexpectedPasses.empty())
         {
             std::cout << GetTestStatLine("Unexpected Passed Count",
-                                         std::to_string(gUnexpectedPasses.size()));
-            for (const std::string &testName : gUnexpectedPasses)
+                                         std::to_string(sUnexpectedPasses.size()));
+            for (const std::string &testName : sUnexpectedPasses)
             {
                 std::cout << GetTestStatLine("Unexpected Passed Tests", testName);
             }
         }
 
-        if (!gUnexpectedFailed.empty())
+        if (!sUnexpectedFailed.empty())
         {
             std::cout << GetTestStatLine("Unexpected Failed Count",
-                                         std::to_string(gUnexpectedFailed.size()));
-            for (const std::string &testName : gUnexpectedFailed)
+                                         std::to_string(sUnexpectedFailed.size()));
+            for (const std::string &testName : sUnexpectedFailed)
             {
                 std::cout << GetTestStatLine("Unexpected Failed Tests", testName);
             }
@@ -471,6 +467,9 @@
     static uint32_t sTestExceptionCount;
     static uint32_t sNotSupportedTestCount;
     static uint32_t sSkippedTestCount;
+
+    static std::vector<std::string> sUnexpectedFailed;
+    static std::vector<std::string> sUnexpectedPasses;
 };
 
 template <size_t TestModuleIndex>
@@ -485,6 +484,10 @@
 uint32_t dEQPTest<TestModuleIndex>::sNotSupportedTestCount = 0;
 template <size_t TestModuleIndex>
 uint32_t dEQPTest<TestModuleIndex>::sSkippedTestCount = 0;
+template <size_t TestModuleIndex>
+std::vector<std::string> dEQPTest<TestModuleIndex>::sUnexpectedFailed;
+template <size_t TestModuleIndex>
+std::vector<std::string> dEQPTest<TestModuleIndex>::sUnexpectedPasses;
 
 // static
 template <size_t TestModuleIndex>
@@ -496,8 +499,8 @@
     sTestExceptionCount    = 0;
     sTestCount             = 0;
     sSkippedTestCount      = 0;
-    gUnexpectedPasses.clear();
-    gUnexpectedFailed.clear();
+    sUnexpectedPasses.clear();
+    sUnexpectedFailed.clear();
 
     std::vector<const char *> argv;
 
diff --git a/src/tests/deqp_support/angle_deqp_libtester_main.cpp b/src/tests/deqp_support/angle_deqp_libtester_main.cpp
index 6d7a8ed..d9c0eb9 100644
--- a/src/tests/deqp_support/angle_deqp_libtester_main.cpp
+++ b/src/tests/deqp_support/angle_deqp_libtester_main.cpp
@@ -13,7 +13,7 @@
 #include "common/system_utils.h"
 #include "deMath.h"
 #include "deUniquePtr.hpp"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "tcuApp.hpp"
 #include "tcuCommandLine.hpp"
 #include "tcuDefs.hpp"
diff --git a/src/tests/deqp_support/deqp.gni b/src/tests/deqp_support/deqp.gni
index cac232f..253ffb0 100644
--- a/src/tests/deqp_support/deqp.gni
+++ b/src/tests/deqp_support/deqp.gni
@@ -904,6 +904,8 @@
   "$deqp_path/external/openglcts/modules/common/glcPackedPixelsTests.hpp",
   "$deqp_path/external/openglcts/modules/common/glcParallelShaderCompileTests.cpp",
   "$deqp_path/external/openglcts/modules/common/glcParallelShaderCompileTests.hpp",
+  "$deqp_path/external/openglcts/modules/common/glcPixelStorageModesTests.cpp",
+  "$deqp_path/external/openglcts/modules/common/glcPixelStorageModesTests.hpp",
   "$deqp_path/external/openglcts/modules/common/glcPolygonOffsetClampTests.cpp",
   "$deqp_path/external/openglcts/modules/common/glcPolygonOffsetClampTests.hpp",
   "$deqp_path/external/openglcts/modules/common/glcRobustBufferAccessBehaviorTests.cpp",
diff --git a/src/tests/deqp_support/deqp_egl_test_expectations.txt b/src/tests/deqp_support/deqp_egl_test_expectations.txt
index 5c8bdc1..7e00d82 100644
--- a/src/tests/deqp_support/deqp_egl_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_egl_test_expectations.txt
@@ -2,32 +2,7 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
+// See README.md for format.
 
 // Globally disable Metal testing for now
 4235 METAL : dEQP-EGL.* = SKIP
@@ -131,28 +106,8 @@
 2716 WIN VULKAN : dEQP-EGL.functional.preserve_swap.no_preserve.* = FAIL
 
 // Linux failures
-2546 LINUX : dEQP-EGL.functional.color_clears.multi_context.gles1.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.multi_context.gles1_gles2.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.multi_context.gles1_gles2_gles3.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.multi_context.gles2.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.multi_context.gles3.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.single_context.gles1.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.single_context.gles2.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.color_clears.single_context.gles3.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.create_surface.pixmap.rgba8888_depth_stencil = SKIP
-2546 LINUX : dEQP-EGL.functional.create_surface.pixmap.rgba8888_no_depth_no_stencil = SKIP
 2546 LINUX : dEQP-EGL.functional.negative_api.copy_buffers = SKIP
-2546 LINUX : dEQP-EGL.functional.query_context.get_current_context.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.query_context.get_current_display.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.query_context.get_current_surface.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.query_context.query_context.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgba8888_depth_stencil = SKIP
-2546 LINUX : dEQP-EGL.functional.query_surface.set_attribute.pixmap.rgba8888_no_depth_no_stencil = SKIP
-2546 LINUX : dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_depth_stencil = SKIP
-2546 LINUX : dEQP-EGL.functional.query_surface.simple.pixmap.rgba8888_no_depth_no_stencil = SKIP
 2546 LINUX : dEQP-EGL.functional.render.multi_context.* = SKIP
-2546 LINUX : dEQP-EGL.functional.render.single_context.gles2.rgba8888_pixmap = SKIP
-2546 LINUX : dEQP-EGL.functional.render.single_context.gles3.rgba8888_pixmap = SKIP
 2546 LINUX : dEQP-EGL.functional.thread_cleanup.* = SKIP
 2546 LINUX : dEQP-EGL.functional.native_color_mapping.native_window.* = FAIL
 2546 LINUX : dEQP-EGL.functional.native_coord_mapping.native_window.* = FAIL
diff --git a/src/tests/deqp_support/deqp_gles2_test_expectations.txt b/src/tests/deqp_support/deqp_gles2_test_expectations.txt
index c045ed8..47994d8 100644
--- a/src/tests/deqp_support/deqp_gles2_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_gles2_test_expectations.txt
@@ -2,35 +2,7 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
-
-// Globally disable Metal testing for now
-4235 METAL : dEQP-GLES2.* = SKIP
+// See README.md for format.
 
 // Skip these tests due to timeouts
 1034 : dEQP-GLES2.functional.flush_finish.* = SKIP
@@ -391,3 +363,83 @@
 2976 VULKAN NVIDIA : dEQP-GLES2.functional.shaders.invariance.* = FAIL
 // Fails on 431.02 NVIDIA driver
 3748 VULKAN WIN NVIDIA : dEQP-GLES2.functional.fbo.render.repeated_clear.* = FAIL
+
+// Vertex attribute aliasing generates invalid SPIRV
+4249 VULKAN : dEQP-GLES2.functional.attribute_location.bind* = SKIP
+
+// Fails on Metal, some of filtering tests fail when MSAA is off and pass when MSAA is on. Some
+// tests are opposite. The filtering tests mostly fail on a few pixels.
+4235 METAL AMD : dEQP-GLES2.functional.shaders.texture_functions.vertex.texturecubelod = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.shaders.loops.do_while_dynamic_iterations.nested_tricky_dataflow_2_vertex = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_clamp_non_square = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_repeat_non_square = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.nearest_linear_mirror_non_square = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_clamp_non_square = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_repeat_non_square = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.basic.linear_linear_mirror_non_square = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.nearest_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.projected.linear_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.bias.nearest_linear = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.2d.bias.linear_linear = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_nearest = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.basic.linear_linear = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_nearest = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.projected.linear_linear = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_nearest = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.mipmap.cube.bias.linear_linear = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_nearest_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.nearest_mipmap_linear_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_nearest_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_nearest_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_nearest_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.filtering.linear_mipmap_linear_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.2d.wrap.* = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_nearest_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_linear_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_nearest_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.linear_mipmap_linear_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_clamp = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_mirror = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.filtering.nearest_mipmap_nearest_linear_repeat = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba8888_npot = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgb888_npot = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.filtering.cube.nearest_nearest_clamp_rgba4444_npot = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.texture.vertex.cube.wrap.* = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_center = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.clipping.point.wide_point_clip_viewport_corner = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.polygon_offset.default_render_with_units = FAIL
+4235 METAL AMD : dEQP-GLES2.functional.polygon_offset.fixed16_render_with_units = FAIL
+
+// Line loop emulation bug, suspected to be caused by wrong segment order
+4853 METAL AMD : dEQP-GLES2.functional.draw.draw_arrays.line_loop.multiple_attributes = FAIL
+
+// Vertex attribute aliasing generates invalid SPIRV
+4249 METAL : dEQP-GLES2.functional.attribute_location.bind_aliasing.* = SKIP
+
+// Globally disable Metal testing on Intel & NVIDIA for now
+4235 METAL INTEL : dEQP-GLES2.* = SKIP
+4235 METAL NVIDIA : dEQP-GLES2.* = SKIP
diff --git a/src/tests/deqp_support/deqp_gles31_test_expectations.txt b/src/tests/deqp_support/deqp_gles31_test_expectations.txt
index bc53ecb..224c06b 100644
--- a/src/tests/deqp_support/deqp_gles31_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_gles31_test_expectations.txt
@@ -2,34 +2,7 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//  SWIFTSHADER
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
-
+// See README.md for format.
 
 ////
 //// Desktop expectations
@@ -207,9 +180,6 @@
 // Tessellation geometry interaction:
 3572 VULKAN : dEQP-GLES31.functional.tessellation_geometry_interaction.* = FAIL
 
-// Vulkan creates the image view with the same format as the texture.
-3885 VULKAN : dEQP-GLES31.functional.image_load_store.*.format_reinterpret.* = FAIL
-
 // Cannot create 2D (array) view of 3D texture.
 3886 VULKAN : dEQP-GLES31.functional.image_load_store.3d.*layer = FAIL
 
diff --git a/src/tests/deqp_support/deqp_gles3_test_expectations.txt b/src/tests/deqp_support/deqp_gles3_test_expectations.txt
index 72ea005..43ab6fa 100644
--- a/src/tests/deqp_support/deqp_gles3_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_gles3_test_expectations.txt
@@ -2,32 +2,7 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
+// See README.md for format.
 
 // Don't run these tests for faster turnover
 1101 : dEQP-GLES3.functional.flush_finish.* = SKIP
@@ -554,13 +529,15 @@
 // Transform Feedback
 4666 VULKAN NVIDIA : dEQP-GLES3.functional.transform_feedback.array_element.interleaved.* = SKIP
 4666 VULKAN NVIDIA : dEQP-GLES3.functional.transform_feedback.array_element.separate.* = SKIP
-4666 VULKAN NVIDIA : dEQP-GLES3.functional.transform_feedback.array.interleaved.* = SKIP
-4666 VULKAN NVIDIA : dEQP-GLES3.functional.transform_feedback.array.separate.* = SKIP
 4666 VULKAN NVIDIA : dEQP-GLES3.functional.transform_feedback.random.* = SKIP
 
 // Flat shading:
 3430 VULKAN : dEQP-GLES3.functional.rasterization.flatshading.* = FAIL
 
+// Vertex attribute aliasing generates invalid SPIRV
+4249 VULKAN : dEQP-GLES3.functional.attribute_location.bind_aliasing.cond* = SKIP
+4249 VULKAN : dEQP-GLES3.functional.attribute_location.bind_aliasing.max_cond* = SKIP
+
 // Misc unimplemented:
 
 // Failures on newer NVIDIA drivers (411.95) and passes on older drivers (388.16).  Passes on 418.12 on Linux.
@@ -589,11 +566,15 @@
 3816 VULKAN PIXEL2ORXL : dEQP-GLES3.functional.texture.specification.texstorage3d.format.rg32* = FAIL
 
 // Failing on the Pixel 2 due to Qualcomm Vulkan driver
-4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54 = FAIL
-4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.random.35 = FAIL
 4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.random.56 = FAIL
 4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.random.62 = FAIL
 4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.random.68 = FAIL
+// Pixel 4 XL update (6/30/20): The previous 3 tests pass on Pixel 4 XL.  The following only fail
+// when the device is rotated 90 or 270 degrees, due to the same Qualcomm driver bug.  As before,
+// the driver bug can be worked around by immediately ending a render pass that does a clear.
+4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.54 = FAIL
+4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.random.35 = FAIL
+4344 VULKAN ANDROID : dEQP-GLES3.functional.fragment_ops.random.73 = FAIL
 
 
 // Fails only with SwiftShader:
diff --git a/src/tests/deqp_support/deqp_khr_gles2_test_expectations.txt b/src/tests/deqp_support/deqp_khr_gles2_test_expectations.txt
index 2146add..fe74876 100644
--- a/src/tests/deqp_support/deqp_khr_gles2_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_khr_gles2_test_expectations.txt
@@ -2,32 +2,7 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
+// See README.md for format.
 
 // Depth/stencil related failures.
 3457 VULKAN : KHR-GLES2.core.internalformat.texture2d.depth_stencil_unsigned_int_24_8_depth_stencil = FAIL
diff --git a/src/tests/deqp_support/deqp_khr_gles31_test_expectations.txt b/src/tests/deqp_support/deqp_khr_gles31_test_expectations.txt
index 235949a..e29c7cb 100644
--- a/src/tests/deqp_support/deqp_khr_gles31_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_khr_gles31_test_expectations.txt
@@ -2,36 +2,10 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
+// See README.md for format.
 
 // For now we only log Vulkan test expectations. More back-ends can follow as we need them.
 
-
 ////
 //// Failures blocking an official GLES 3.1 conformance run on SwiftShader
 ////
@@ -68,6 +42,28 @@
 4194 VULKAN PIXEL2ORXL : KHR-GLES31.core.compute_shader.resource-ubo = FAIL
 4194 VULKAN PIXEL2ORXL : KHR-GLES31.core.compute_shader.built-in-variables = FAIL
 
+// XFB array elements capture:
+// These tests only fail with VK_EXT_transform_feedback
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case1 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case2 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case3 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case4 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case5 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case6 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case8 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case9 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case11 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-input-case12 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-inputI-case1 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-inputI-case2 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.vertex_attrib_binding.basic-inputI-case3 = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.shader_image_size.basic-nonMS-vs-float = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.shader_image_size.basic-nonMS-vs-int = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.shader_image_size.basic-nonMS-vs-uint = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.shader_image_size.advanced-nonMS-vs-float = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.shader_image_size.advanced-nonMS-vs-int = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.shader_image_size.advanced-nonMS-vs-uint = SKIP
+4723 VULKAN NVIDIA : KHR-GLES31.core.program_interface_query.transform-feedback-types = SKIP
 
 ////
 //// Desktop Vulkan expectations
diff --git a/src/tests/deqp_support/deqp_khr_gles3_test_expectations.txt b/src/tests/deqp_support/deqp_khr_gles3_test_expectations.txt
index bf748ed..bb82cdb 100644
--- a/src/tests/deqp_support/deqp_khr_gles3_test_expectations.txt
+++ b/src/tests/deqp_support/deqp_khr_gles3_test_expectations.txt
@@ -2,32 +2,7 @@
 // Use of this source code is governed by a BSD-style license that can be
 // found in the LICENSE file.
 
-// This file contains a list of defective dEQP conformance tests. The expected
-// format is:
-//  {BUG#} {MODIFIERS} : {TEST_NAME} = {PASS,FAIL,FLAKY,TIMEOUT,SKIP}
-//
-// MODIFIERS can be a combination of the below list, combined with a logical AND:
-//  WIN XP VISTA WIN7 WIN8 WIN10
-//  MAC LEOPARD SNOWLEOPARD LION MOUNTAINLION MAVERICKS YOSEMITE ELCAPITAN SIERRA HIGHSIERRA MOJAVE
-//  LINUX CHROMEOS ANDROID
-//  NVIDIA AMD INTEL
-//  DEBUG RELEASE
-//  D3D9 D3D11 OPENGL GLES VULKAN
-//  NEXUS5X PIXEL2ORXL
-//  QUADROP400
-//
-//
-// TEST_NAME can be a specific test name, or have a '*' in the end, which
-// indicates a prefix matching.
-//
-// Examples:
-// fails on both windows and mac (crash)
-//  91530 WIN : context_lost_restored = SKIP
-//  91530 MAC : context_lost_restored = SKIP
-// fails on windows using NVIDIA GPUs
-//  91533 WIN NVIDIA : gl_min_uniforms = FAIL
-// fails on Nexus5X with GLES backend (hangs)
-//  91531 NEXUS5X GLES : conformance_more_* = SKIP
+// See README.md for format.
 
 // For now we only log Vulkan test expectations. More back-ends can follow as we need them.
 
diff --git a/src/tests/deqp_support/tcuANGLENativeDisplayFactory.cpp b/src/tests/deqp_support/tcuANGLENativeDisplayFactory.cpp
index 6223143..2941663 100644
--- a/src/tests/deqp_support/tcuANGLENativeDisplayFactory.cpp
+++ b/src/tests/deqp_support/tcuANGLENativeDisplayFactory.cpp
@@ -50,6 +50,16 @@
 namespace
 {
 
+template <typename destType, typename sourceType>
+destType bitCast(sourceType source)
+{
+    constexpr size_t copySize =
+        sizeof(destType) < sizeof(sourceType) ? sizeof(destType) : sizeof(sourceType);
+    destType output(0);
+    memcpy(&output, &source, copySize);
+    return output;
+}
+
 enum
 {
     DEFAULT_SURFACE_WIDTH  = 400,
@@ -74,16 +84,14 @@
 class ANGLENativeDisplay : public eglu::NativeDisplay
 {
   public:
-    explicit ANGLENativeDisplay(std::vector<eglw::EGLAttrib> attribs);
+    explicit ANGLENativeDisplay(EGLNativeDisplayType display, std::vector<eglw::EGLAttrib> attribs);
     ~ANGLENativeDisplay() override = default;
 
     void *getPlatformNative() override
     {
         // On OSX 64bits mDeviceContext is a 32 bit integer, so we can't simply
         // use reinterpret_cast<void*>.
-        void *result = nullptr;
-        memcpy(&result, &mDeviceContext, sizeof(mDeviceContext));
-        return result;
+        return bitCast<void *>(mDeviceContext);
     }
     const eglw::EGLAttrib *getPlatformAttributes() const override
     {
@@ -169,9 +177,9 @@
 
 // ANGLE NativeDisplay
 
-ANGLENativeDisplay::ANGLENativeDisplay(std::vector<EGLAttrib> attribs)
+ANGLENativeDisplay::ANGLENativeDisplay(EGLNativeDisplayType display, std::vector<EGLAttrib> attribs)
     : eglu::NativeDisplay(kDisplayCapabilities, EGL_PLATFORM_ANGLE_ANGLE, "EGL_EXT_platform_base"),
-      mDeviceContext(EGL_DEFAULT_DISPLAY),
+      mDeviceContext(display),
       mLibrary(ANGLE_EGL_LIBRARY_FULL_NAME),
       mPlatformAttributes(std::move(attribs))
 {}
@@ -220,24 +228,15 @@
                                                       int height) const
 {
     const eglw::Library &egl = nativeDisplay->getLibrary();
-    int redBits              = 0;
-    int greenBits            = 0;
-    int blueBits             = 0;
-    int alphaBits            = 0;
-    int bitSum               = 0;
+    int nativeVisual         = 0;
 
     DE_ASSERT(display != EGL_NO_DISPLAY);
 
-    egl.getConfigAttrib(display, config, EGL_RED_SIZE, &redBits);
-    egl.getConfigAttrib(display, config, EGL_GREEN_SIZE, &greenBits);
-    egl.getConfigAttrib(display, config, EGL_BLUE_SIZE, &blueBits);
-    egl.getConfigAttrib(display, config, EGL_ALPHA_SIZE, &alphaBits);
+    egl.getConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &nativeVisual);
     EGLU_CHECK_MSG(egl, "eglGetConfigAttrib()");
 
-    bitSum = redBits + greenBits + blueBits + alphaBits;
-
     return new NativePixmap(dynamic_cast<ANGLENativeDisplay *>(nativeDisplay)->getDeviceContext(),
-                            width, height, bitSum);
+                            width, height, nativeVisual);
 }
 
 eglu::NativePixmap *NativePixmapFactory::createPixmap(eglu::NativeDisplay *nativeDisplay,
@@ -364,8 +363,15 @@
                                  kDisplayCapabilities,
                                  EGL_PLATFORM_ANGLE_ANGLE,
                                  "EGL_EXT_platform_base"),
+      mNativeDisplay(bitCast<eglw::EGLNativeDisplayType>(EGL_DEFAULT_DISPLAY)),
       mPlatformAttributes(std::move(platformAttributes))
 {
+#if (DE_OS == DE_OS_UNIX)
+    // Make sure to only open the X display once so that it can be used by the EGL display as well
+    // as pixmaps
+    mNativeDisplay = bitCast<eglw::EGLNativeDisplayType>(XOpenDisplay(nullptr));
+#endif  // (DE_OS == DE_OS_UNIX)
+
     m_nativeWindowRegistry.registerFactory(new NativeWindowFactory(eventState));
     m_nativePixmapRegistry.registerFactory(new NativePixmapFactory());
 }
@@ -376,7 +382,8 @@
     const eglw::EGLAttrib *attribList) const
 {
     DE_UNREF(attribList);
-    return new ANGLENativeDisplay(mPlatformAttributes);
+    return new ANGLENativeDisplay(bitCast<EGLNativeDisplayType>(mNativeDisplay),
+                                  mPlatformAttributes);
 }
 
 }  // namespace tcu
diff --git a/src/tests/deqp_support/tcuANGLENativeDisplayFactory.h b/src/tests/deqp_support/tcuANGLENativeDisplayFactory.h
index 0e0ea2d..6ebd397 100644
--- a/src/tests/deqp_support/tcuANGLENativeDisplayFactory.h
+++ b/src/tests/deqp_support/tcuANGLENativeDisplayFactory.h
@@ -51,6 +51,7 @@
     eglu::NativeDisplay *createDisplay(const eglw::EGLAttrib *attribList) const override;
 
   private:
+    eglw::EGLNativeDisplayType mNativeDisplay;
     std::vector<eglw::EGLAttrib> mPlatformAttributes;
 };
 
diff --git a/src/tests/deqp_support/tcuANGLEPlatform.cpp b/src/tests/deqp_support/tcuANGLEPlatform.cpp
index 3a272ff..f48dca4 100644
--- a/src/tests/deqp_support/tcuANGLEPlatform.cpp
+++ b/src/tests/deqp_support/tcuANGLEPlatform.cpp
@@ -68,7 +68,7 @@
     }
 #endif  // (DE_OS == DE_OS_WIN32)
 
-#if defined(ANGLE_USE_OZONE) || (DE_OS == DE_OS_ANDROID) || (DE_OS == DE_OS_WIN32)
+#if defined(ANGLE_USE_GBM) || (DE_OS == DE_OS_ANDROID) || (DE_OS == DE_OS_WIN32)
     {
         std::vector<eglw::EGLAttrib> glesAttribs =
             initAttribs(EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE);
diff --git a/src/tests/deqp_support/tcuANGLEPlatform.h b/src/tests/deqp_support/tcuANGLEPlatform.h
index fe362d5..81f895a 100644
--- a/src/tests/deqp_support/tcuANGLEPlatform.h
+++ b/src/tests/deqp_support/tcuANGLEPlatform.h
@@ -29,7 +29,7 @@
 #    include "egluPlatform.hpp"
 #endif
 
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "tcuANGLENativeDisplayFactory.h"
 
 namespace tcu
diff --git a/src/tests/egl_tests/EGLBackwardsCompatibleContextTest.cpp b/src/tests/egl_tests/EGLBackwardsCompatibleContextTest.cpp
index e2a899a..bb158fe 100644
--- a/src/tests/egl_tests/EGLBackwardsCompatibleContextTest.cpp
+++ b/src/tests/egl_tests/EGLBackwardsCompatibleContextTest.cpp
@@ -57,13 +57,22 @@
                 break;
             }
         }
+        if (!mConfig)
+        {
+            mConfig = configs[0];
+        }
         ASSERT_NE(nullptr, mConfig);
 
-        const EGLint pbufferAttribs[] = {
-            EGL_WIDTH, 500, EGL_HEIGHT, 500, EGL_NONE,
-        };
-        mPbuffer = eglCreatePbufferSurface(mDisplay, mConfig, pbufferAttribs);
-        EXPECT_TRUE(mPbuffer != EGL_NO_SURFACE);
+        EGLint surfaceType = EGL_NONE;
+        eglGetConfigAttrib(mDisplay, mConfig, EGL_SURFACE_TYPE, &surfaceType);
+        if (surfaceType & EGL_PBUFFER_BIT)
+        {
+            const EGLint pbufferAttribs[] = {
+                EGL_WIDTH, 500, EGL_HEIGHT, 500, EGL_NONE,
+            };
+            mPbuffer = eglCreatePbufferSurface(mDisplay, mConfig, pbufferAttribs);
+            EXPECT_TRUE(mPbuffer != EGL_NO_SURFACE);
+        }
     }
 
     void testTearDown() override
@@ -95,6 +104,7 @@
 {
     ANGLE_SKIP_TEST_IF(
         !IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible"));
+    ANGLE_SKIP_TEST_IF(!mPbuffer);
 
     std::pair<EGLint, EGLint> testVersions[] = {
         {1, 0}, {1, 1}, {2, 0}, {3, 0}, {3, 1}, {3, 2},
@@ -133,6 +143,7 @@
 {
     ANGLE_SKIP_TEST_IF(
         !IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible"));
+    ANGLE_SKIP_TEST_IF(!mPbuffer);
 
     EGLint es3ContextAttribs[] = {
         EGL_CONTEXT_MAJOR_VERSION, 3, EGL_CONTEXT_MINOR_VERSION, 0, EGL_NONE, EGL_NONE};
@@ -162,6 +173,7 @@
 {
     ANGLE_SKIP_TEST_IF(
         !IsEGLDisplayExtensionEnabled(mDisplay, "EGL_ANGLE_create_context_backwards_compatible"));
+    ANGLE_SKIP_TEST_IF(!mPbuffer);
 
     EGLint es11ContextAttribs[] = {
         EGL_CONTEXT_MAJOR_VERSION, 1, EGL_CONTEXT_MINOR_VERSION, 1, EGL_NONE, EGL_NONE};
diff --git a/src/tests/egl_tests/EGLContextSharingTest.cpp b/src/tests/egl_tests/EGLContextSharingTest.cpp
index a2103d7..fd05d38 100644
--- a/src/tests/egl_tests/EGLContextSharingTest.cpp
+++ b/src/tests/egl_tests/EGLContextSharingTest.cpp
@@ -175,7 +175,6 @@
     ASSERT_GL_TRUE(glIsTexture(textureFromCtx0));
 
     ASSERT_GL_FALSE(glIsBuffer(bufferFromCtx0));
-    glDeleteBuffers(1, &bufferFromCtx0);
     ASSERT_GL_NO_ERROR();
 
     // Call readpixels on the texture to verify that the backend has proper support
diff --git a/src/tests/egl_tests/EGLFeatureControlTest.cpp b/src/tests/egl_tests/EGLFeatureControlTest.cpp
index 83264fb..907c0c8 100644
--- a/src/tests/egl_tests/EGLFeatureControlTest.cpp
+++ b/src/tests/egl_tests/EGLFeatureControlTest.cpp
@@ -16,7 +16,16 @@
 class EGLFeatureControlTest : public ANGLETest
 {
   public:
-    void testSetUp() override { mDisplay = EGL_NO_DISPLAY; }
+    void testSetUp() override
+    {
+        // All tests are skipped on old AMD Linux Vulkan driver. See http://crbug.com/1097750
+        if (IsLinux() && IsAMD() && IsVulkan())
+        {
+            GTEST_SKIP();
+        }
+
+        mDisplay = EGL_NO_DISPLAY;
+    }
 
     void testTearDown() override
     {
diff --git a/src/tests/egl_tests/EGLIOSurfaceClientBufferTest.cpp b/src/tests/egl_tests/EGLIOSurfaceClientBufferTest.cpp
index fbe3e1a..072c4e3 100644
--- a/src/tests/egl_tests/EGLIOSurfaceClientBufferTest.cpp
+++ b/src/tests/egl_tests/EGLIOSurfaceClientBufferTest.cpp
@@ -175,8 +175,17 @@
     void doClearTest(const ScopedIOSurfaceRef &ioSurface,
                      GLenum internalFormat,
                      GLenum type,
-                     void *data,
-                     size_t dataSize)
+                     const GLColor &data)
+    {
+        std::array<uint8_t, 4> dataArray{data.R, data.G, data.B, data.A};
+        doClearTest(ioSurface, internalFormat, type, dataArray);
+    }
+
+    template <typename T, size_t dataSize>
+    void doClearTest(const ScopedIOSurfaceRef &ioSurface,
+                     GLenum internalFormat,
+                     GLenum type,
+                     const std::array<T, dataSize> &data)
     {
         // Bind the IOSurface to a texture and clear it.
         EGLSurface pbuffer;
@@ -203,9 +212,13 @@
         EXPECT_EGL_SUCCESS();
 
         IOSurfaceLock(ioSurface.get(), kIOSurfaceLockReadOnly, nullptr);
-        ASSERT_EQ(0, memcmp(IOSurfaceGetBaseAddress(ioSurface.get()), data, dataSize));
+        std::array<T, dataSize> iosurfaceData;
+        memcpy(iosurfaceData.data(), IOSurfaceGetBaseAddress(ioSurface.get()),
+               sizeof(T) * data.size());
         IOSurfaceUnlock(ioSurface.get(), kIOSurfaceLockReadOnly, nullptr);
 
+        ASSERT_EQ(data, iosurfaceData);
+
         result = eglDestroySurface(mDisplay, pbuffer);
         EXPECT_EGL_TRUE(result);
         EXPECT_EGL_SUCCESS();
@@ -357,7 +370,7 @@
     ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'BGRA', 4);
 
     GLColor color(3, 2, 1, 4);
-    doClearTest(ioSurface, GL_BGRA_EXT, GL_UNSIGNED_BYTE, &color, sizeof(color));
+    doClearTest(ioSurface, GL_BGRA_EXT, GL_UNSIGNED_BYTE, color);
 }
 
 // Test reading from BGRA8888 IOSurfaces
@@ -385,7 +398,7 @@
     ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'BGRA', 4);
 
     GLColor color(3, 2, 1, 255);
-    doClearTest(ioSurface, GL_RGB, GL_UNSIGNED_BYTE, &color, sizeof(color));
+    doClearTest(ioSurface, GL_RGB, GL_UNSIGNED_BYTE, color);
 }
 
 // Test reading from BGRX8888 IOSurfaces
@@ -406,8 +419,8 @@
 
     ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, '2C08', 2);
 
-    uint8_t color[2] = {1, 2};
-    doClearTest(ioSurface, GL_RG, GL_UNSIGNED_BYTE, &color, sizeof(color));
+    std::array<uint8_t, 2> color{1, 2};
+    doClearTest(ioSurface, GL_RG, GL_UNSIGNED_BYTE, color);
 }
 
 // Test reading from RG88 IOSurfaces
@@ -428,8 +441,8 @@
 
     ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'L008', 1);
 
-    uint8_t color = 1;
-    doClearTest(ioSurface, GL_RED, GL_UNSIGNED_BYTE, &color, sizeof(color));
+    std::array<uint8_t, 1> color{1};
+    doClearTest(ioSurface, GL_RED, GL_UNSIGNED_BYTE, color);
 }
 
 // Test reading from R8 IOSurfaces
@@ -457,12 +470,43 @@
     // sooooooo let's test using it
     ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'L016', 2);
 
-    uint16_t color = 257;
-    doClearTest(ioSurface, GL_R16UI, GL_UNSIGNED_SHORT, &color, sizeof(color));
+    std::array<uint16_t, 1> color{257};
+    doClearTest(ioSurface, GL_R16UI, GL_UNSIGNED_SHORT, color);
 }
 // TODO(cwallez@chromium.org): test reading from R16? It returns 0 maybe because samplerRect is
 // only for floating textures?
 
+// Test using BGRA_1010102 IOSurfaces for rendering
+TEST_P(IOSurfaceClientBufferTest, RenderToBGRA1010102IOSurface)
+{
+    ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt());
+
+    // This test only works on ES3.
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3);
+    // TODO(http://anglebug.com/4369)
+    ANGLE_SKIP_TEST_IF(isSwiftshader());
+
+    ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'l10r', 4);
+
+    std::array<uint32_t, 1> color{(0 << 30) | (1 << 22) | (2 << 12) | (3 << 2)};
+    doClearTest(ioSurface, GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV, color);
+}
+
+// Test reading from BGRA_1010102 IOSurfaces
+TEST_P(IOSurfaceClientBufferTest, ReadFromBGRA1010102IOSurface)
+{
+    ANGLE_SKIP_TEST_IF(!hasIOSurfaceExt());
+
+    // This test only works on ES3.
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3);
+
+    ScopedIOSurfaceRef ioSurface = CreateSinglePlaneIOSurface(1, 1, 'l10r', 4);
+
+    uint32_t color = (3 << 30) | (1 << 22) | (2 << 12) | (3 << 2);
+    doSampleTest(ioSurface, GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV, &color, sizeof(color),
+                 R | G | B);  // Don't test alpha, unorm '4' can't be represented with 2 bits.
+}
+
 // TODO(cwallez@chromium.org): Test using RGBA half float IOSurfaces ('RGhA')
 
 // Test blitting from IOSurface
diff --git a/src/tests/egl_tests/EGLPreRotationTest.cpp b/src/tests/egl_tests/EGLPreRotationTest.cpp
new file mode 100644
index 0000000..6a98eb1
--- /dev/null
+++ b/src/tests/egl_tests/EGLPreRotationTest.cpp
@@ -0,0 +1,1593 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// EGLPreRotationTest:
+//   Tests pertaining to Android pre-rotation.
+//
+
+#include <gtest/gtest.h>
+
+#include <vector>
+
+#include "common/Color.h"
+#include "common/platform.h"
+#include "test_utils/ANGLETest.h"
+#include "util/EGLWindow.h"
+#include "util/OSWindow.h"
+#include "util/Timer.h"
+
+using namespace angle;
+
+namespace
+{
+
+// A class to test various Android pre-rotation cases.  In order to make it easier to debug test
+// failures, the initial window size is 256x256, and each pixel will have a unique and predictable
+// value.  The red channel will increment with the x axis, and the green channel will increment
+// with the y axis.  The four corners will have the following values:
+//
+// Where                 GLES Render &  ReadPixels coords       Color    (in Hex)
+// Lower-left,  which is (-1.0,-1.0) & (  0,   0) in GLES will be black  (0x00, 0x00, 0x00, 0xFF)
+// Lower-right, which is ( 1.0,-1.0) & (256,   0) in GLES will be red    (0xFF, 0x00, 0x00, 0xFF)
+// Upper-left,  which is (-1.0, 1.0) & (  0, 256) in GLES will be green  (0x00, 0xFF, 0x00, 0xFF)
+// Upper-right, which is ( 1.0, 1.0) & (256, 256) in GLES will be yellow (0xFF, 0xFF, 0x00, 0xFF)
+class EGLPreRotationSurfaceTest : public ANGLETest
+{
+  protected:
+    EGLPreRotationSurfaceTest()
+        : mDisplay(EGL_NO_DISPLAY),
+          mWindowSurface(EGL_NO_SURFACE),
+          mContext(EGL_NO_CONTEXT),
+          mOSWindow(nullptr),
+          mSize(256)
+    {}
+
+    // Release any resources created in the test body
+    void testTearDown() override
+    {
+        if (mDisplay != EGL_NO_DISPLAY)
+        {
+            eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
+
+            if (mWindowSurface != EGL_NO_SURFACE)
+            {
+                eglDestroySurface(mDisplay, mWindowSurface);
+                mWindowSurface = EGL_NO_SURFACE;
+            }
+
+            if (mContext != EGL_NO_CONTEXT)
+            {
+                eglDestroyContext(mDisplay, mContext);
+                mContext = EGL_NO_CONTEXT;
+            }
+
+            eglTerminate(mDisplay);
+            mDisplay = EGL_NO_DISPLAY;
+        }
+
+        mOSWindow->destroy();
+        OSWindow::Delete(&mOSWindow);
+
+        ASSERT_TRUE(mWindowSurface == EGL_NO_SURFACE && mContext == EGL_NO_CONTEXT);
+    }
+
+    void testSetUp() override
+    {
+        mOSWindow = OSWindow::New();
+        mOSWindow->initialize("EGLSurfaceTest", mSize, mSize);
+    }
+
+    void initializeDisplay()
+    {
+        GLenum platformType = GetParam().getRenderer();
+        GLenum deviceType   = GetParam().getDeviceType();
+
+        std::vector<EGLint> displayAttributes;
+        displayAttributes.push_back(EGL_PLATFORM_ANGLE_TYPE_ANGLE);
+        displayAttributes.push_back(platformType);
+        displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE);
+        displayAttributes.push_back(EGL_DONT_CARE);
+        displayAttributes.push_back(EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE);
+        displayAttributes.push_back(EGL_DONT_CARE);
+        displayAttributes.push_back(EGL_PLATFORM_ANGLE_DEVICE_TYPE_ANGLE);
+        displayAttributes.push_back(deviceType);
+        displayAttributes.push_back(EGL_NONE);
+
+        mDisplay = eglGetPlatformDisplayEXT(EGL_PLATFORM_ANGLE_ANGLE,
+                                            reinterpret_cast<void *>(mOSWindow->getNativeDisplay()),
+                                            displayAttributes.data());
+        ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY);
+
+        EGLint majorVersion, minorVersion;
+        ASSERT_TRUE(eglInitialize(mDisplay, &majorVersion, &minorVersion) == EGL_TRUE);
+
+        eglBindAPI(EGL_OPENGL_ES_API);
+        ASSERT_EGL_SUCCESS();
+    }
+
+    void initializeContext()
+    {
+        EGLint contextAttibutes[] = {EGL_CONTEXT_CLIENT_VERSION, GetParam().majorVersion, EGL_NONE};
+
+        mContext = eglCreateContext(mDisplay, mConfig, nullptr, contextAttibutes);
+        ASSERT_EGL_SUCCESS();
+    }
+
+    void initializeSurfaceWithRGBA8888Config()
+    {
+        const EGLint configAttributes[] = {
+            EGL_RED_SIZE,   8, EGL_GREEN_SIZE,   8, EGL_BLUE_SIZE,      8, EGL_ALPHA_SIZE, 8,
+            EGL_DEPTH_SIZE, 0, EGL_STENCIL_SIZE, 0, EGL_SAMPLE_BUFFERS, 0, EGL_NONE};
+
+        EGLint configCount;
+        EGLConfig config;
+        ASSERT_TRUE(eglChooseConfig(mDisplay, configAttributes, &config, 1, &configCount) ||
+                    (configCount != 1) == EGL_TRUE);
+
+        mConfig = config;
+
+        EGLint surfaceType = EGL_NONE;
+        eglGetConfigAttrib(mDisplay, mConfig, EGL_SURFACE_TYPE, &surfaceType);
+
+        std::vector<EGLint> windowAttributes;
+        windowAttributes.push_back(EGL_NONE);
+
+        if (surfaceType & EGL_WINDOW_BIT)
+        {
+            // Create first window surface
+            mWindowSurface = eglCreateWindowSurface(mDisplay, mConfig, mOSWindow->getNativeWindow(),
+                                                    windowAttributes.data());
+            ASSERT_EGL_SUCCESS();
+        }
+
+        initializeContext();
+    }
+
+    void testDrawingAndReadPixels()
+    {
+        glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
+        EXPECT_PIXEL_COLOR_EQ(0, mSize - 1, GLColor::green);
+        EXPECT_PIXEL_COLOR_EQ(mSize - 1, 0, GLColor::red);
+        EXPECT_PIXEL_COLOR_EQ(mSize - 1, mSize - 1, GLColor::yellow);
+        ASSERT_GL_NO_ERROR();
+
+        eglSwapBuffers(mDisplay, mWindowSurface);
+        ASSERT_EGL_SUCCESS();
+
+        glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
+        EXPECT_PIXEL_COLOR_EQ(0, mSize - 1, GLColor::green);
+        EXPECT_PIXEL_COLOR_EQ(mSize - 1, 0, GLColor::red);
+        EXPECT_PIXEL_COLOR_EQ(mSize - 1, mSize - 1, GLColor::yellow);
+        ASSERT_GL_NO_ERROR();
+
+        {
+            // Now, test a 4x4 area in the center of the window, which should tell us if a non-1x1
+            // ReadPixels is oriented correctly for the device's orientation:
+            GLint xOffset  = 126;
+            GLint yOffset  = 126;
+            GLsizei width  = 4;
+            GLsizei height = 4;
+            std::vector<GLColor> pixels(width * height);
+            glReadPixels(xOffset, yOffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
+            EXPECT_GL_NO_ERROR();
+            // Expect that all red values equate to x and green values equate to y
+            for (int y = 0; y < height; y++)
+            {
+                for (int x = 0; x < width; x++)
+                {
+                    int index = (y * width) + x;
+                    GLColor expectedPixel(xOffset + x, yOffset + y, 0, 255);
+                    GLColor actualPixel = pixels[index];
+                    EXPECT_EQ(expectedPixel, actualPixel);
+                }
+            }
+        }
+
+        {
+            // Now, test a 8x4 area off-the-center of the window, just to make sure that works too:
+            GLint xOffset  = 13;
+            GLint yOffset  = 26;
+            GLsizei width  = 8;
+            GLsizei height = 4;
+            std::vector<GLColor> pixels2(width * height);
+            glReadPixels(xOffset, yOffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels2[0]);
+            EXPECT_GL_NO_ERROR();
+            // Expect that all red values equate to x and green values equate to y
+            for (int y = 0; y < height; y++)
+            {
+                for (int x = 0; x < width; x++)
+                {
+                    int index = (y * width) + x;
+                    GLColor expectedPixel(xOffset + x, yOffset + y, 0, 255);
+                    GLColor actualPixel = pixels2[index];
+                    EXPECT_EQ(expectedPixel, actualPixel);
+                }
+            }
+        }
+
+        eglSwapBuffers(mDisplay, mWindowSurface);
+        ASSERT_EGL_SUCCESS();
+    }
+
+    EGLDisplay mDisplay;
+    EGLSurface mWindowSurface;
+    EGLContext mContext;
+    EGLConfig mConfig;
+    OSWindow *mOSWindow;
+    int mSize;
+};
+
+// Provide a predictable pattern for testing pre-rotation
+TEST_P(EGLPreRotationSurfaceTest, OrientedWindowWithDraw)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    constexpr char kVS[] =
+        "attribute vec2 position;\n"
+        "attribute vec2 redGreen;\n"
+        "varying vec2 v_data;\n"
+        "void main() {\n"
+        "  gl_Position = vec4(position, 0, 1);\n"
+        "  v_data = redGreen;\n"
+        "}";
+
+    constexpr char kFS[] =
+        "varying highp vec2 v_data;\n"
+        "void main() {\n"
+        "  gl_FragColor = vec4(v_data, 0, 1);\n"
+        "}";
+
+    GLuint program = CompileProgram(kVS, kFS);
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    GLint positionLocation = glGetAttribLocation(program, "position");
+    ASSERT_NE(-1, positionLocation);
+
+    GLint redGreenLocation = glGetAttribLocation(program, "redGreen");
+    ASSERT_NE(-1, redGreenLocation);
+
+    GLuint indexBuffer;
+    glGenBuffers(1, &indexBuffer);
+
+    GLuint vertexArray;
+    glGenVertexArrays(1, &vertexArray);
+
+    std::vector<GLuint> vertexBuffers(2);
+    glGenBuffers(2, &vertexBuffers[0]);
+
+    glBindVertexArray(vertexArray);
+
+    std::vector<GLushort> indices = {0, 1, 2, 2, 3, 0};
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * indices.size(), &indices[0],
+                 GL_STATIC_DRAW);
+
+    std::vector<GLfloat> positionData = {// quad vertices
+                                         -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f};
+
+    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[0]);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0],
+                 GL_STATIC_DRAW);
+    glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
+    glEnableVertexAttribArray(positionLocation);
+
+    std::vector<GLfloat> redGreenData = {// green(0,1), black(0,0), red(1,0), yellow(1,1)
+                                         0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f};
+
+    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[1]);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * redGreenData.size(), &redGreenData[0],
+                 GL_STATIC_DRAW);
+    glVertexAttribPointer(redGreenLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
+    glEnableVertexAttribArray(redGreenLocation);
+
+    ASSERT_GL_NO_ERROR();
+
+    testDrawingAndReadPixels();
+}
+
+// Use dFdx() and dFdy() and still provide a predictable pattern for testing pre-rotation
+// In this case, the color values will be the following: (dFdx(v_data.x), dFdy(v_data.y), 0, 1).
+// To help make this meaningful for pre-rotation, the derivatives will vary in the four corners of
+// the window:
+//
+//  +------------+------------+      +--------+--------+
+//  | (  0, 219) | (239, 249) |      | Green  | Yellow |
+//  +------------+------------+  OR  +--------+--------+
+//  | (  0,   0) | (229,   0) |      | Black  |  Red   |
+//  +------------+------------+      +--------+--------+
+TEST_P(EGLPreRotationSurfaceTest, OrientedWindowWithDerivativeDraw)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    constexpr char kVS[] =
+        "#version 300 es\n"
+        "in highp vec2 position;\n"
+        "in highp vec2 redGreen;\n"
+        "out highp vec2 v_data;\n"
+        "void main() {\n"
+        "  gl_Position = vec4(position, 0, 1);\n"
+        "  v_data = redGreen;\n"
+        "}";
+
+    constexpr char kFS[] =
+        "#version 300 es\n"
+        "in highp vec2 v_data;\n"
+        "out highp vec4 FragColor;\n"
+        "void main() {\n"
+        "  FragColor = vec4(dFdx(v_data.x), dFdy(v_data.y), 0, 1);\n"
+        "}";
+
+    GLuint program = CompileProgram(kVS, kFS);
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    GLint positionLocation = glGetAttribLocation(program, "position");
+    ASSERT_NE(-1, positionLocation);
+
+    GLint redGreenLocation = glGetAttribLocation(program, "redGreen");
+    ASSERT_NE(-1, redGreenLocation);
+
+    GLuint indexBuffer;
+    glGenBuffers(1, &indexBuffer);
+
+    GLuint vertexArray;
+    glGenVertexArrays(1, &vertexArray);
+
+    std::vector<GLuint> vertexBuffers(2);
+    glGenBuffers(2, &vertexBuffers[0]);
+
+    glBindVertexArray(vertexArray);
+
+    std::vector<GLushort> indices = {// 4 squares each made up of 6 vertices:
+                                     // 1st square, in the upper-left part of window
+                                     0, 1, 2, 2, 3, 0,
+                                     // 2nd square, in the upper-right part of window
+                                     4, 5, 6, 6, 7, 4,
+                                     // 3rd square, in the lower-left part of window
+                                     8, 9, 10, 10, 11, 8,
+                                     // 4th square, in the lower-right part of window
+                                     12, 13, 14, 14, 15, 12};
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * indices.size(), &indices[0],
+                 GL_STATIC_DRAW);
+
+    std::vector<GLfloat> positionData = {// 4 squares each made up of quad vertices
+                                         // 1st square, in the upper-left part of window
+                                         -1.0f, 1.0f, -1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f,
+                                         // 2nd square, in the upper-right part of window
+                                         0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f,
+                                         // 3rd square, in the lower-left part of window
+                                         -1.0f, 0.0f, -1.0f, -1.0f, 0.0f, -1.0f, 0.0f, 0.0f,
+                                         // 4th square, in the lower-right part of window
+                                         0.0f, 0.0f, 0.0f, -1.0f, 1.0f, -1.0f, 1.0f, 0.0f};
+
+    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[0]);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0],
+                 GL_STATIC_DRAW);
+    glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
+    glEnableVertexAttribArray(positionLocation);
+
+    std::vector<GLfloat> redGreenData = {// green(0,110), black(0,0), red(115,0), yellow(120,125)
+                                         // 4 squares each made up of 4 pairs of half-color values:
+                                         // 1st square, in the upper-left part of window
+                                         0.0f, 110.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 110.0f,
+                                         // 2nd square, in the upper-right part of window
+                                         0.0f, 125.0f, 0.0f, 0.0f, 120.0f, 0.0f, 120.0f, 125.0f,
+                                         // 3rd square, in the lower-left part of window
+                                         0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f, 0.0f,
+                                         // 4th square, in the lower-right part of window
+                                         0.0f, 0.0f, 0.0f, 0.0f, 115.0f, 0.0f, 115.0f, 0.0f};
+
+    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[1]);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * redGreenData.size(), &redGreenData[0],
+                 GL_STATIC_DRAW);
+    glVertexAttribPointer(redGreenLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
+    glEnableVertexAttribArray(redGreenLocation);
+
+    ASSERT_GL_NO_ERROR();
+
+    // Draw and check the 4 corner pixels, to ensure we're getting the expected "colors"
+    glDrawElements(GL_TRIANGLES, indices.size(), GL_UNSIGNED_SHORT, nullptr);
+    GLColor expectedPixelLowerLeft(0, 0, 0, 255);
+    GLColor expectedPixelLowerRight(229, 0, 0, 255);
+    GLColor expectedPixelUpperLeft(0, 219, 0, 255);
+    GLColor expectedPixelUpperRight(239, 249, 0, 255);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, expectedPixelLowerLeft);
+    EXPECT_PIXEL_COLOR_EQ(mSize - 1, 0, expectedPixelLowerRight);
+    EXPECT_PIXEL_COLOR_EQ(0, mSize - 1, expectedPixelUpperLeft);
+    EXPECT_PIXEL_COLOR_EQ(mSize - 1, mSize - 1, expectedPixelUpperRight);
+    ASSERT_GL_NO_ERROR();
+
+    // Make the image visible
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_EGL_SUCCESS();
+
+    // Draw again and check the 4 center pixels, to ensure we're getting the expected "colors"
+    glDrawElements(GL_TRIANGLES, indices.size(), GL_UNSIGNED_SHORT, nullptr);
+    EXPECT_PIXEL_COLOR_EQ((mSize / 2) - 1, (mSize / 2) - 1, expectedPixelLowerLeft);
+    EXPECT_PIXEL_COLOR_EQ((mSize / 2) - 1, (mSize / 2), expectedPixelUpperLeft);
+    EXPECT_PIXEL_COLOR_EQ((mSize / 2), (mSize / 2) - 1, expectedPixelLowerRight);
+    EXPECT_PIXEL_COLOR_EQ((mSize / 2), (mSize / 2), expectedPixelUpperRight);
+    ASSERT_GL_NO_ERROR();
+}
+
+// A slight variation of EGLPreRotationSurfaceTest, where the initial window size is 400x300, yet
+// the drawing is still 256x256.  In addition, gl_FragCoord is used in a "clever" way, as the color
+// of the 256x256 drawing area, which reproduces an interesting pre-rotation case from the
+// following dEQP tests:
+//
+// - dEQP.GLES31/functional_texture_multisample_samples_*_sample_position
+//
+// This will test the rotation of gl_FragCoord, as well as the viewport, scissor, and rendering
+// area calculations, especially when the Android device is rotated.
+class EGLPreRotationLargeSurfaceTest : public EGLPreRotationSurfaceTest
+{
+  protected:
+    EGLPreRotationLargeSurfaceTest() : mSize(256) {}
+
+    void testSetUp() override
+    {
+        mOSWindow = OSWindow::New();
+        mOSWindow->initialize("EGLSurfaceTest", 400, 300);
+    }
+
+    int mSize;
+};
+
+// Provide a predictable pattern for testing pre-rotation
+TEST_P(EGLPreRotationLargeSurfaceTest, OrientedWindowWithFragCoordDraw)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    constexpr char kVS[] =
+        "attribute vec2 position;\n"
+        "void main() {\n"
+        "  gl_Position = vec4(position, 0, 1);\n"
+        "}";
+
+    constexpr char kFS[] =
+        "void main() {\n"
+        "  gl_FragColor = vec4(gl_FragCoord.x / 256.0, gl_FragCoord.y / 256.0, 0.0, 1.0);\n"
+        "}";
+
+    GLuint program = CompileProgram(kVS, kFS);
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    GLint positionLocation = glGetAttribLocation(program, "position");
+    ASSERT_NE(-1, positionLocation);
+
+    GLuint indexBuffer;
+    glGenBuffers(1, &indexBuffer);
+
+    GLuint vertexArray;
+    glGenVertexArrays(1, &vertexArray);
+
+    GLuint vertexBuffer;
+    glGenBuffers(1, &vertexBuffer);
+
+    glBindVertexArray(vertexArray);
+
+    std::vector<GLushort> indices = {0, 1, 2, 2, 3, 0};
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * indices.size(), &indices[0],
+                 GL_STATIC_DRAW);
+
+    std::vector<GLfloat> positionData = {// quad vertices
+                                         -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f};
+
+    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0],
+                 GL_STATIC_DRAW);
+    glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
+    glEnableVertexAttribArray(positionLocation);
+
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+
+    testDrawingAndReadPixels();
+}
+
+// Pre-rotation tests for glBlitFramebuffer.  A slight variation of EGLPreRotationLargeSurfaceTest,
+// where the initial window size is still 400x300, and the drawing is still 256x256.  In addition,
+// glBlitFramebuffer is tested in a variety of ways.  Separate tests are used to make debugging
+// simpler, but they all share common setup.  These tests reproduce interesting pre-rotation cases
+// from dEQP tests such as the following:
+//
+// - dEQP.GLES3/functional_fbo_blit_default_framebuffer_*
+// - dEQP.GLES3/functional_fbo_invalidate_*
+constexpr GLuint kCoordMidWayShort       = 127;
+constexpr GLuint kCoordMidWayLong        = 128;
+constexpr GLColor kColorMidWayShortShort = GLColor(127, 127, 0, 255);
+constexpr GLColor kColorMidWayShortLong  = GLColor(127, 128, 0, 255);
+constexpr GLColor kColorMidWayLongShort  = GLColor(128, 127, 0, 255);
+constexpr GLColor kColorMidWayLongLong   = GLColor(128, 128, 0, 255);
+// When scaling horizontally, the "black" and "green" colors have a 1 in the red component
+constexpr GLColor kColorScaleHorizBlack = GLColor(1, 0, 0, 255);
+constexpr GLColor kColorScaleHorizGreen = GLColor(1, 255, 0, 255);
+// When scaling vertically, the "black" and "red" colors have a 1 in the green component
+constexpr GLColor kColorScaleVertBlack = GLColor(0, 1, 0, 255);
+constexpr GLColor kColorScaleVertRed   = GLColor(255, 1, 0, 255);
+
+class EGLPreRotationBlitFramebufferTest : public EGLPreRotationLargeSurfaceTest
+{
+  protected:
+    EGLPreRotationBlitFramebufferTest() {}
+
+    GLuint createProgram()
+    {
+        constexpr char kVS[] =
+            "attribute vec2 position;\n"
+            "attribute vec2 redGreen;\n"
+            "varying vec2 v_data;\n"
+            "void main() {\n"
+            "  gl_Position = vec4(position, 0, 1);\n"
+            "  v_data = redGreen;\n"
+            "}";
+
+        constexpr char kFS[] =
+            "varying highp vec2 v_data;\n"
+            "void main() {\n"
+            "  gl_FragColor = vec4(v_data, 0, 1);\n"
+            "}";
+
+        return CompileProgram(kVS, kFS);
+    }
+
+    void initializeGeometry(GLuint program)
+    {
+        GLint positionLocation = glGetAttribLocation(program, "position");
+        ASSERT_NE(-1, positionLocation);
+
+        GLint redGreenLocation = glGetAttribLocation(program, "redGreen");
+        ASSERT_NE(-1, redGreenLocation);
+
+        GLuint indexBuffer;
+        glGenBuffers(1, &indexBuffer);
+
+        GLuint vertexArray;
+        glGenVertexArrays(1, &vertexArray);
+
+        std::vector<GLuint> vertexBuffers(2);
+        glGenBuffers(2, &vertexBuffers[0]);
+
+        glBindVertexArray(vertexArray);
+
+        std::vector<GLushort> indices = {0, 1, 2, 2, 3, 0};
+        glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
+        glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * indices.size(), &indices[0],
+                     GL_STATIC_DRAW);
+
+        std::vector<GLfloat> positionData = {// quad vertices
+                                             -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f};
+
+        glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[0]);
+        glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0],
+                     GL_STATIC_DRAW);
+        glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2,
+                              nullptr);
+        glEnableVertexAttribArray(positionLocation);
+
+        std::vector<GLfloat> redGreenData = {// green(0,1), black(0,0), red(1,0), yellow(1,1)
+                                             0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f};
+
+        glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[1]);
+        glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * redGreenData.size(), &redGreenData[0],
+                     GL_STATIC_DRAW);
+        glVertexAttribPointer(redGreenLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2,
+                              nullptr);
+        glEnableVertexAttribArray(redGreenLocation);
+    }
+
+    GLuint createFBO()
+    {
+        GLuint framebuffer = 0;
+        GLuint texture     = 0;
+        glGenFramebuffers(1, &framebuffer);
+        glGenTextures(1, &texture);
+
+        glBindTexture(GL_TEXTURE_2D, texture);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, mSize, mSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                     nullptr);
+
+        glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+
+        return framebuffer;
+    }
+
+    // Ensures that the correct colors are where they should be when the entire 256x256 pattern has
+    // been rendered or blitted to a location relative to an x and y offset.
+    void test256x256PredictablePattern(GLint xOffset, GLint yOffset)
+    {
+        EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + 0, GLColor::black);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + mSize - 1, GLColor::green);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + 0, GLColor::red);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + mSize - 1, GLColor::yellow);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + kCoordMidWayShort,
+                              kColorMidWayShortShort);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + kCoordMidWayLong,
+                              kColorMidWayShortLong);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayLong, yOffset + kCoordMidWayShort,
+                              kColorMidWayLongShort);
+        EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayLong, yOffset + kCoordMidWayLong,
+                              kColorMidWayLongLong);
+    }
+};
+
+// Draw a predictable pattern (for testing pre-rotation) into an FBO, and then use glBlitFramebuffer
+// to blit that pattern into various places within the 400x300 window
+TEST_P(EGLPreRotationBlitFramebufferTest, BasicBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    //
+    // Test blitting the entire FBO image to a 256x256 part of the default framebuffer (no scaling)
+    //
+
+    // Blit from the FBO to the default framebuffer (i.e. the swapchain)
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, 0, 0, mSize, mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    ASSERT_GL_NO_ERROR();
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, 0, 0, mSize, mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Clear to black and blit to a different part of the window
+    glClear(GL_COLOR_BUFFER_BIT);
+    GLint xOffset = 40;
+    GLint yOffset = 30;
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    test256x256PredictablePattern(xOffset, yOffset);
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into an FBO, and then use glBlitFramebuffer
+// to blit the left and right halves of that pattern into various places within the 400x300 window
+TEST_P(EGLPreRotationBlitFramebufferTest, LeftAndRightBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to an offset part of the 400x300 window
+    GLint xOffset = 40;
+    GLint yOffset = 30;
+
+    //
+    // Test blitting half of the FBO image to a 128x256 or 256x128 part of the default framebuffer
+    // (no scaling)
+    //
+
+    // 1st) Clear to black and blit the left and right halves of the texture to the left and right
+    // halves of that different part of the window
+    glClear(GL_COLOR_BUFFER_BIT);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(0, 0, mSize / 2, mSize, xOffset, yOffset, xOffset + (mSize / 2),
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(mSize / 2, 0, mSize, mSize, xOffset + (mSize / 2), yOffset, xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize / 2, mSize, xOffset, yOffset, xOffset + (mSize / 2),
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(mSize / 2, 0, mSize, mSize, xOffset + (mSize / 2), yOffset, xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    test256x256PredictablePattern(xOffset, yOffset);
+    ASSERT_GL_NO_ERROR();
+
+    // 2nd) Clear to black and this time blit the left half of the source texture to the right half
+    // of the destination window, and then blit the right half of the source texture to the left
+    // half of the destination window
+    glClear(GL_COLOR_BUFFER_BIT);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(mSize / 2, 0, mSize, mSize, xOffset, yOffset, xOffset + (mSize / 2),
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, 0, mSize / 2, mSize, xOffset + (mSize / 2), yOffset, xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(mSize / 2, 0, mSize, mSize, xOffset, yOffset, xOffset + (mSize / 2),
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, 0, mSize / 2, mSize, xOffset + (mSize / 2), yOffset, xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort + 1, yOffset + 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort + 1, yOffset + mSize - 1, GLColor::green);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + 0, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + mSize - 1, GLColor::yellow);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + kCoordMidWayShort, kColorMidWayShortShort);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + kCoordMidWayLong, kColorMidWayShortLong);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + kCoordMidWayShort, kColorMidWayLongShort);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + kCoordMidWayLong, kColorMidWayLongLong);
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into an FBO, and then use glBlitFramebuffer
+// to blit the top and bottom halves of that pattern into various places within the 400x300 window
+TEST_P(EGLPreRotationBlitFramebufferTest, TopAndBottomBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to an offset part of the 400x300 window
+    GLint xOffset = 40;
+    GLint yOffset = 30;
+
+    //
+    // Test blitting half of the FBO image to a 128x256 or 256x128 part of the default framebuffer
+    // (no scaling)
+    //
+
+    // 1st) Clear to black and blit the top and bottom halves of the texture to the top and bottom
+    // halves of that different part of the window
+    glClear(GL_COLOR_BUFFER_BIT);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(0, 0, mSize, mSize / 2, xOffset, yOffset, xOffset + mSize,
+                      yOffset + (mSize / 2), GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, mSize / 2, mSize, mSize, xOffset, yOffset + (mSize / 2), xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize / 2, xOffset, yOffset, xOffset + mSize,
+                      yOffset + (mSize / 2), GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, mSize / 2, mSize, mSize, xOffset, yOffset + (mSize / 2), xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    test256x256PredictablePattern(xOffset, yOffset);
+    ASSERT_GL_NO_ERROR();
+
+    // 2nd) Clear to black and this time blit the top half of the source texture to the bottom half
+    // of the destination window, and then blit the bottom half of the source texture to the top
+    // half of the destination window
+    glClear(GL_COLOR_BUFFER_BIT);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(0, 0, mSize, mSize / 2, xOffset, yOffset + (mSize / 2), xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, mSize / 2, mSize, mSize, xOffset, yOffset, xOffset + mSize,
+                      yOffset + (mSize / 2), GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize / 2, xOffset, yOffset + (mSize / 2), xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, mSize / 2, mSize, mSize, xOffset, yOffset, xOffset + mSize,
+                      yOffset + (mSize / 2), GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + kCoordMidWayShort + 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + kCoordMidWayShort, GLColor::green);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + kCoordMidWayShort + 1, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + kCoordMidWayShort, GLColor::yellow);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + mSize - 1, kColorMidWayShortShort);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + 0, kColorMidWayShortLong);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayLong, yOffset + mSize - 1, kColorMidWayLongShort);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayLong, yOffset + 0, kColorMidWayLongLong);
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into an FBO, and then use glBlitFramebuffer
+// to blit that pattern into various places within the 400x300 window, but being scaled to one-half
+// size
+TEST_P(EGLPreRotationBlitFramebufferTest, ScaledBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to an offset part of the 400x300 window
+    GLint xOffset = 40;
+    GLint yOffset = 30;
+
+    //
+    // Test blitting the entire FBO image to a 128x256 or 256x128 part of the default framebuffer
+    // (requires scaling)
+    //
+
+    // 1st) Clear to black and blit the FBO to the left and right halves of that different part of
+    // the window
+    glClear(GL_COLOR_BUFFER_BIT);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + (mSize / 2), yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset + (mSize / 2), yOffset, xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + (mSize / 2), yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset + (mSize / 2), yOffset, xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + 0, kColorScaleHorizBlack);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + mSize - 1, kColorScaleHorizGreen);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + 0, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayShort, yOffset + mSize - 1, GLColor::yellow);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayLong, yOffset + 0, kColorScaleHorizBlack);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + kCoordMidWayLong, yOffset + mSize - 1, kColorScaleHorizGreen);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + 0, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + mSize - 1, GLColor::yellow);
+
+    // 2nd) Clear to black and blit the FBO to the top and bottom halves of that different part of
+    // the window
+    glClear(GL_COLOR_BUFFER_BIT);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + (mSize / 2),
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset + (mSize / 2), xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + (mSize / 2),
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset + (mSize / 2), xOffset + mSize,
+                      yOffset + mSize, GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + 0, kColorScaleVertBlack);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + 0, kColorScaleVertRed);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + kCoordMidWayShort, GLColor::green);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + kCoordMidWayShort, GLColor::yellow);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + kCoordMidWayLong, kColorScaleVertBlack);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + kCoordMidWayLong, kColorScaleVertRed);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + 0, yOffset + mSize - 1, GLColor::green);
+    EXPECT_PIXEL_COLOR_EQ(xOffset + mSize - 1, yOffset + mSize - 1, GLColor::yellow);
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into a 256x256 portion of the 400x300
+// window, and then use glBlitFramebuffer to blit that pattern into an FBO
+TEST_P(EGLPreRotationBlitFramebufferTest, FboDestBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to an offset part of the 400x300 window
+    GLint xOffset = 40;
+    GLint yOffset = 30;
+
+    //
+    // Test blitting a 256x256 part of the default framebuffer to the entire FBO (no scaling)
+    //
+
+    // To get the entire predictable pattern into the default framebuffer at the desired offset,
+    // blit it from the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Clear the FBO to black and blit from the window to the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+    glViewport(0, 0, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(xOffset, yOffset, xOffset + mSize, yOffset + mSize, 0, 0, mSize, mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Ensure the predictable pattern seems correct in the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into a 256x256 portion of the 400x300
+// window, and then use glBlitFramebuffer to blit that pattern into an FBO, but with coordinates
+// that are partially out-of-bounds of the source
+TEST_P(EGLPreRotationBlitFramebufferTest, FboDestOutOfBoundsSourceBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to the origin of the 400x300 window
+    GLint xOffset = 0;
+    GLint yOffset = 0;
+
+    //
+    // Test blitting a 256x256 part of the default framebuffer to the entire FBO (no scaling)
+    //
+
+    // To get the entire predictable pattern into the default framebuffer at the desired offset,
+    // blit it from the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Clear the FBO to black and blit from the window to the FBO, but give source coordinates that
+    // are partially outside of the window
+    xOffset = -10;
+    yOffset = -15;
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+    glViewport(0, 0, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(xOffset, yOffset, xOffset + mSize, yOffset + mSize, 0, 0, mSize, mSize,
+                      GL_COLOR_BUFFER_BIT, GL_LINEAR);
+
+    // Ensure the predictable pattern seems correct in the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    // NOTE: There is a strip of black on the left and bottom edges of the PBO, corresponding to
+    // the source coordinates that were outside of the source.  The strip of black is xOffset
+    // pixels wide on the left side, and yOffset pixels tall on the bottom side.
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(0, 255, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(-xOffset - 1, 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(-xOffset - 1, 255, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(0, -yOffset - 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(255, -yOffset - 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(255 + xOffset, 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(255 + xOffset, -yOffset - 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(0, 255 + yOffset, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(-xOffset - 1, 255 + yOffset, GLColor::black);
+
+    // FBO coordinate (-xOffset, -yOffset) (or (10, 15)) has the values from the bottom-left corner
+    // of the source (which happens to be black).  Thus, the following two tests are equivalent:
+    EXPECT_PIXEL_COLOR_EQ(-xOffset, -yOffset, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(10, 15, GLColor::black);
+
+    // Note: the following is equivalent to (0, 0):
+    EXPECT_PIXEL_COLOR_EQ(10 + xOffset, 15 + yOffset, GLColor::black);
+
+    EXPECT_PIXEL_COLOR_EQ(-xOffset + 1, -yOffset + 1, GLColor(1, 1, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(-xOffset + 10, -yOffset + 10, GLColor(10, 10, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(-xOffset + 20, -yOffset + 20, GLColor(20, 20, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(-xOffset + 100, -yOffset + 100, GLColor(100, 100, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(-xOffset + 200, -yOffset + 200, GLColor(200, 200, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(-xOffset + 230, -yOffset + 230, GLColor(230, 230, 0, 255));
+    // Note how the offset works differently when added to the same coordinate value as above.  The
+    // black strip causes the value to be 2X less the offset in each direction.  Thus, coordinate
+    // (230+xOffset, 230+yOffset) yields actual coordinate (220, 215) and red-green values
+    // (230+(2*xOffset), 230+(2*yOffset)) or (210, 200).  The following two tests are equivalent:
+    EXPECT_PIXEL_COLOR_EQ(230 + xOffset, 230 + yOffset,
+                          GLColor(230 + (2 * xOffset), 230 + (2 * yOffset), 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(220, 215, GLColor(210, 200, 0, 255));
+    // FBO coordinate (245, 240) has the highest pixel values from the source.  The value of the
+    // FBO pixel at (245, 240) is smaller than the same coordinate in the source because of the
+    // blit's offsets.  That is, the value is (245-xOffset, 240-yOffset) or (235, 225).  Thus, the
+    // following two tests are the same:
+    EXPECT_PIXEL_COLOR_EQ(255 + xOffset, 255 + yOffset,
+                          GLColor(255 + (2 * xOffset), 255 + (2 * yOffset), 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(245, 240, GLColor(235, 225, 0, 255));
+
+    // Again, the "mid-way" coordinates will get values that aren't truly mid-way:
+    EXPECT_PIXEL_COLOR_EQ(
+        xOffset + kCoordMidWayShort, yOffset + kCoordMidWayShort,
+        GLColor(kCoordMidWayShort + (2 * xOffset), kCoordMidWayShort + (2 * yOffset), 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(
+        xOffset + kCoordMidWayShort, yOffset + kCoordMidWayLong,
+        GLColor(kCoordMidWayShort + (2 * xOffset), kCoordMidWayLong + (2 * yOffset), 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(
+        xOffset + kCoordMidWayLong, yOffset + kCoordMidWayShort,
+        GLColor(kCoordMidWayLong + (2 * xOffset), kCoordMidWayShort + (2 * yOffset), 0, 255));
+    EXPECT_PIXEL_COLOR_EQ(
+        xOffset + kCoordMidWayLong, yOffset + kCoordMidWayLong,
+        GLColor(kCoordMidWayLong + (2 * xOffset), kCoordMidWayLong + (2 * yOffset), 0, 255));
+
+    // Almost Red
+    EXPECT_PIXEL_COLOR_EQ(255, -yOffset, GLColor(255 + xOffset, 0, 0, 255));
+    // Almost Green
+    EXPECT_PIXEL_COLOR_EQ(-xOffset, 255, GLColor(0, 255 + yOffset, 0, 255));
+    // Almost Yellow
+    EXPECT_PIXEL_COLOR_EQ(255, 255, GLColor(255 + xOffset, 255 + yOffset, 0, 255));
+
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into a 256x256 portion of the 400x300
+// window, and then use glBlitFramebuffer to blit that pattern into an FBO, but with coordinates
+// that are partially out-of-bounds of the source, and cause a "stretch" to occur
+TEST_P(EGLPreRotationBlitFramebufferTest, FboDestOutOfBoundsSourceWithStretchBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to the origin of the 400x300 window
+    GLint xOffset = 0;
+    GLint yOffset = 0;
+
+    //
+    // Test blitting a 256x256 part of the default framebuffer to the entire FBO (no scaling)
+    //
+
+    // To get the entire predictable pattern into the default framebuffer at the desired offset,
+    // blit it from the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Clear the FBO to black and blit from the window to the FBO, but give source coordinates that
+    // are partially outside of the window, but "stretch" the result by 0.5 (i.e. 2X shrink in x)
+    xOffset = -10;
+    yOffset = -15;
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+    glViewport(0, 0, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(xOffset, yOffset, xOffset + mSize, yOffset + mSize, 0, 0, mSize / 2, mSize,
+                      GL_COLOR_BUFFER_BIT, GL_LINEAR);
+
+    // Ensure the predictable pattern seems correct in the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    // NOTE: There is a strip of black on the left and bottom edges of the PBO, corresponding to
+    // the source coordinates that were outside of the source.  The strip of black is xOffset/2
+    // pixels wide on the left side, and yOffset pixels tall on the bottom side.
+    EXPECT_PIXEL_COLOR_NEAR(0, 0, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR(0, 255, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR((-xOffset / 2) - 1, 0, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR((-xOffset / 2) - 1, 255, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR(0, -yOffset - 1, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR(255 / 2, -yOffset - 1, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR((255 + xOffset) / 2, 0, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR((255 + xOffset) / 2, -yOffset - 1, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR(0, 255 + yOffset, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR((-xOffset / 2) - 1, 255 + yOffset, GLColor::black, 1);
+
+    // FBO coordinate (-xOffset, -yOffset) (or (10, 15)) has the values from the bottom-left corner
+    // of the source (which happens to be black).  Thus, the following two tests are equivalent:
+    EXPECT_PIXEL_COLOR_NEAR(-xOffset / 2, -yOffset, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR(10 + xOffset, 15 + yOffset, GLColor::black, 1);
+    EXPECT_PIXEL_COLOR_NEAR(220 / 2, 215, GLColor(210, 200, 0, 255), 1);
+
+    EXPECT_PIXEL_COLOR_NEAR((254 + xOffset) / 2, 255 + yOffset,
+                            GLColor(254 + (2 * xOffset), 255 + (2 * yOffset), 0, 255), 1);
+    EXPECT_PIXEL_COLOR_NEAR(254 / 2, 240, GLColor(244, 225, 0, 255), 1);
+
+    // Almost Red
+    EXPECT_PIXEL_COLOR_NEAR(254 / 2, -yOffset, GLColor(254 + xOffset, 0, 0, 255), 1);
+    // Almost Green
+    EXPECT_PIXEL_COLOR_NEAR(-xOffset / 2, 255, GLColor(0, 255 + yOffset, 0, 255), 1);
+    // Almost Yellow
+    EXPECT_PIXEL_COLOR_NEAR(254 / 2, 255, GLColor(254 + xOffset, 255 + yOffset, 0, 255), 1);
+
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+
+// Draw a predictable pattern (for testing pre-rotation) into a 256x256 portion of the 400x300
+// window, and then use glBlitFramebuffer to blit that pattern into an FBO, but with source and FBO
+// coordinates that are partially out-of-bounds of the source
+TEST_P(EGLPreRotationBlitFramebufferTest, FboDestOutOfBoundsSourceAndDestBlitFramebuffer)
+{
+    // http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
+
+    // Flaky on Linux SwANGLE http://anglebug.com/4453
+    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
+
+    // To aid in debugging, we want this window visible
+    setWindowVisible(mOSWindow, true);
+
+    initializeDisplay();
+    initializeSurfaceWithRGBA8888Config();
+
+    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
+    ASSERT_EGL_SUCCESS();
+
+    // Init program
+    GLuint program = createProgram();
+    ASSERT_NE(0u, program);
+    glUseProgram(program);
+
+    initializeGeometry(program);
+    ASSERT_GL_NO_ERROR();
+
+    // Create a texture-backed FBO and render the predictable pattern to it
+    GLuint fbo = createFBO();
+    ASSERT_GL_NO_ERROR();
+
+    glViewport(0, 0, mSize, mSize);
+    glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
+    ASSERT_GL_NO_ERROR();
+
+    // Ensure the predictable pattern seems correct in the FBO
+    test256x256PredictablePattern(0, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Prepare to blit to the default framebuffer and read from the FBO
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+
+    // Blit to the origin of the 400x300 window
+    GLint xOffset = 0;
+    GLint yOffset = 0;
+
+    //
+    // Test blitting a 256x256 part of the default framebuffer to the entire FBO (no scaling)
+    //
+
+    // To get the entire predictable pattern into the default framebuffer at the desired offset,
+    // blit it from the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glViewport(xOffset, yOffset, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    // Swap buffers to put the image in the window (so the test can be visually checked)
+    eglSwapBuffers(mDisplay, mWindowSurface);
+    ASSERT_GL_NO_ERROR();
+    // Blit again to check the colors in the back buffer
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, mSize, mSize, xOffset, yOffset, xOffset + mSize, yOffset + mSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+
+    // Clear the FBO to black and blit from the window to the FBO, but give source coordinates that
+    // are partially outside of the window, and give destination coordinates that are partially
+    // outside of the FBO
+    xOffset = -10;
+    yOffset = -15;
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo);
+    glViewport(0, 0, mSize, mSize);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(xOffset, yOffset, (2 * xOffset) + mSize, (2 * yOffset) + mSize, -xOffset,
+                      -yOffset, mSize, mSize, GL_COLOR_BUFFER_BIT, GL_LINEAR);
+
+    // Ensure the predictable pattern seems correct in the FBO
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo);
+    // NOTE: There is a strip of black on the left and bottom edges of the PBO, corresponding to
+    // the source coordinates that were outside of the source.  The strip of black is xOffset*2
+    // pixels wide on the left side, and yOffset*2 pixels tall on the bottom side.
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(0, 255, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) - 1, 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) - 1, 255, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(0, (-yOffset * 2) - 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(255, (-yOffset * 2) - 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(255 + xOffset, 0, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(255 + xOffset, (-yOffset * 2) - 1, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(0, 255 + yOffset, GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) - 1, 255 + yOffset, GLColor::black);
+
+    // FBO coordinate (-xOffset*2, -yOffset*2) (or (20, 30)) has the values from the bottom-left
+    // corner of the source (which happens to be black).  Thus, the following two tests are
+    // equivalent:
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2), (-yOffset * 2), GLColor::black);
+    EXPECT_PIXEL_COLOR_EQ(20, 30, GLColor::black);
+
+    // Note: the following is equivalent to (0, 0):
+    EXPECT_PIXEL_COLOR_EQ(20 + (xOffset * 2), 30 + (yOffset * 2), GLColor::black);
+
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) + 1, (-yOffset * 2) + 1, GLColor(1, 1, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) + 10, (-yOffset * 2) + 10, GLColor(10, 10, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) + 20, (-yOffset * 2) + 20, GLColor(20, 20, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) + 100, (-yOffset * 2) + 100, GLColor(100, 100, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) + 200, (-yOffset * 2) + 200, GLColor(200, 200, 0, 255));
+    EXPECT_PIXEL_COLOR_EQ((-xOffset * 2) + 230, (-yOffset * 2) + 225, GLColor(230, 225, 0, 255));
+
+    // Almost Red
+    EXPECT_PIXEL_COLOR_EQ(255, -yOffset * 2, GLColor(255 + (xOffset * 2), 0, 0, 255));
+    // Almost Green
+    EXPECT_PIXEL_COLOR_EQ(-xOffset * 2, 255, GLColor(0, 255 + (yOffset * 2), 0, 255));
+    // Almost Yellow
+    EXPECT_PIXEL_COLOR_EQ(255, 255, GLColor(255 + (xOffset * 2), 255 + (yOffset * 2), 0, 255));
+
+    ASSERT_GL_NO_ERROR();
+
+    ASSERT_EGL_SUCCESS();
+}
+}  // anonymous namespace
+
+ANGLE_INSTANTIATE_TEST(EGLPreRotationSurfaceTest,
+                       WithNoFixture(ES2_VULKAN()),
+                       WithNoFixture(ES3_VULKAN()));
+ANGLE_INSTANTIATE_TEST(EGLPreRotationLargeSurfaceTest,
+                       WithNoFixture(ES2_VULKAN()),
+                       WithNoFixture(ES3_VULKAN()));
+ANGLE_INSTANTIATE_TEST(EGLPreRotationBlitFramebufferTest,
+                       WithNoFixture(ES2_VULKAN()),
+                       WithNoFixture(ES3_VULKAN()));
diff --git a/src/tests/egl_tests/EGLQueryContextTest.cpp b/src/tests/egl_tests/EGLQueryContextTest.cpp
index ff6d220..941a30e 100644
--- a/src/tests/egl_tests/EGLQueryContextTest.cpp
+++ b/src/tests/egl_tests/EGLQueryContextTest.cpp
@@ -32,8 +32,6 @@
                              8,
                              EGL_RENDERABLE_TYPE,
                              clientVersion == 3 ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_ES2_BIT,
-                             EGL_SURFACE_TYPE,
-                             EGL_PBUFFER_BIT,
                              EGL_NONE};
         EXPECT_TRUE(eglChooseConfig(mDisplay, cfgattrs, &mConfig, 1, &ncfg) != EGL_FALSE);
         EXPECT_TRUE(ncfg == 1);
@@ -42,9 +40,14 @@
         mContext          = eglCreateContext(mDisplay, mConfig, nullptr, ctxattrs);
         EXPECT_TRUE(mContext != EGL_NO_CONTEXT);
 
-        EGLint surfattrs[] = {EGL_WIDTH, 16, EGL_HEIGHT, 16, EGL_NONE};
-        mSurface           = eglCreatePbufferSurface(mDisplay, mConfig, surfattrs);
-        EXPECT_TRUE(mSurface != EGL_NO_SURFACE);
+        EGLint surfaceType = EGL_NONE;
+        eglGetConfigAttrib(mDisplay, mConfig, EGL_SURFACE_TYPE, &surfaceType);
+        if (surfaceType & EGL_PBUFFER_BIT)
+        {
+            EGLint surfattrs[] = {EGL_WIDTH, 16, EGL_HEIGHT, 16, EGL_NONE};
+            mSurface           = eglCreatePbufferSurface(mDisplay, mConfig, surfattrs);
+            EXPECT_TRUE(mSurface != EGL_NO_SURFACE);
+        }
     }
 
     void testTearDown() override
@@ -53,16 +56,19 @@
         {
             eglMakeCurrent(mDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
             eglDestroyContext(mDisplay, mContext);
-            eglDestroySurface(mDisplay, mSurface);
+            if (mSurface)
+            {
+                eglDestroySurface(mDisplay, mSurface);
+            }
             eglTerminate(mDisplay);
         }
         ASSERT_EGL_SUCCESS() << "Error during test TearDown";
     }
 
-    EGLDisplay mDisplay;
-    EGLConfig mConfig;
-    EGLContext mContext;
-    EGLSurface mSurface;
+    EGLDisplay mDisplay = EGL_NO_DISPLAY;
+    EGLConfig mConfig   = EGL_NO_CONFIG_KHR;
+    EGLContext mContext = EGL_NO_CONTEXT;
+    EGLSurface mSurface = EGL_NO_SURFACE;
 };
 
 TEST_P(EGLQueryContextTest, GetConfigID)
@@ -98,6 +104,8 @@
 
 TEST_P(EGLQueryContextTest, GetRenderBufferBoundSurface)
 {
+    ANGLE_SKIP_TEST_IF(!mSurface);
+
     EGLint renderBuffer, contextRenderBuffer;
     EXPECT_TRUE(eglQuerySurface(mDisplay, mSurface, EGL_RENDER_BUFFER, &renderBuffer) != EGL_FALSE);
     EXPECT_TRUE(eglMakeCurrent(mDisplay, mSurface, mSurface, mContext) != EGL_FALSE);
diff --git a/src/tests/egl_tests/EGLSurfaceTest.cpp b/src/tests/egl_tests/EGLSurfaceTest.cpp
index bfde3da..0c2c503 100644
--- a/src/tests/egl_tests/EGLSurfaceTest.cpp
+++ b/src/tests/egl_tests/EGLSurfaceTest.cpp
@@ -133,24 +133,34 @@
     {
         mConfig = config;
 
+        EGLint surfaceType = EGL_NONE;
+        eglGetConfigAttrib(mDisplay, mConfig, EGL_SURFACE_TYPE, &surfaceType);
+
         std::vector<EGLint> windowAttributes;
         windowAttributes.push_back(EGL_NONE);
 
-        // Create first window surface
-        mWindowSurface = eglCreateWindowSurface(mDisplay, mConfig, mOSWindow->getNativeWindow(),
-                                                windowAttributes.data());
-        ASSERT_EGL_SUCCESS();
+        if (surfaceType & EGL_WINDOW_BIT)
+        {
+            // Create first window surface
+            mWindowSurface = eglCreateWindowSurface(mDisplay, mConfig, mOSWindow->getNativeWindow(),
+                                                    windowAttributes.data());
+            ASSERT_EGL_SUCCESS();
+        }
 
-        // Give pbuffer non-zero dimensions.
-        std::vector<EGLint> pbufferAttributes;
-        pbufferAttributes.push_back(EGL_WIDTH);
-        pbufferAttributes.push_back(64);
-        pbufferAttributes.push_back(EGL_HEIGHT);
-        pbufferAttributes.push_back(64);
-        pbufferAttributes.push_back(EGL_NONE);
+        if (surfaceType & EGL_PBUFFER_BIT)
+        {
+            // Give pbuffer non-zero dimensions.
+            std::vector<EGLint> pbufferAttributes;
+            pbufferAttributes.push_back(EGL_WIDTH);
+            pbufferAttributes.push_back(64);
+            pbufferAttributes.push_back(EGL_HEIGHT);
+            pbufferAttributes.push_back(64);
+            pbufferAttributes.push_back(EGL_NONE);
 
-        mPbufferSurface = eglCreatePbufferSurface(mDisplay, mConfig, pbufferAttributes.data());
-        ASSERT_EGL_SUCCESS();
+            mPbufferSurface = eglCreatePbufferSurface(mDisplay, mConfig, pbufferAttributes.data());
+            ASSERT_EGL_SUCCESS();
+        }
+
         initializeContext();
     }
 
@@ -378,6 +388,7 @@
     initializeDisplay();
     initializeSurfaceWithDefaultConfig();
 
+    ANGLE_SKIP_TEST_IF(!mPbufferSurface);
     runMessageLoopTest(mPbufferSurface, mSecondContext);
 }
 
@@ -541,289 +552,6 @@
     EXPECT_PIXEL_COLOR_EQ(size, size, GLColor::transparentBlack);
 }
 
-// A slight variation of EGLSurfaceTest, where the initial window size is 256x256.  This allows
-// each pixel to have a unique and predictable value, which will help in testing pre-rotation.
-// The red channel will increment with the x axis, and the green channel will increment with the y
-// axis.  The four corners will have the following values:
-//
-// Where                 GLES Render &  ReadPixels coords       Color    (in Hex)
-// Lower-left,  which is (-1.0,-1.0) & (  0,   0) in GLES will be black  (0x00, 0x00, 0x00, 0xFF)
-// Lower-right, which is ( 1.0,-1.0) & (256,   0) in GLES will be red    (0xFF, 0x00, 0x00, 0xFF)
-// Upper-left,  which is (-1.0, 1.0) & (  0, 256) in GLES will be green  (0x00, 0xFF, 0x00, 0xFF)
-// Upper-right, which is ( 1.0, 1.0) & (256, 256) in GLES will be yellow (0xFF, 0xFF, 0x00, 0xFF)
-class EGLPreRotationSurfaceTest : public EGLSurfaceTest
-{
-  protected:
-    EGLPreRotationSurfaceTest() : mSize(256) {}
-
-    void testSetUp() override
-    {
-        mOSWindow = OSWindow::New();
-        mOSWindow->initialize("EGLSurfaceTest", mSize, mSize);
-    }
-
-    void initializeSurfaceWithRGBA8888Config()
-    {
-        const EGLint configAttributes[] = {
-            EGL_RED_SIZE,   8, EGL_GREEN_SIZE,   8, EGL_BLUE_SIZE,      8, EGL_ALPHA_SIZE, 8,
-            EGL_DEPTH_SIZE, 0, EGL_STENCIL_SIZE, 0, EGL_SAMPLE_BUFFERS, 0, EGL_NONE};
-
-        EGLint configCount;
-        EGLConfig config;
-        ASSERT_TRUE(eglChooseConfig(mDisplay, configAttributes, &config, 1, &configCount) ||
-                    (configCount != 1) == EGL_TRUE);
-
-        initializeSurface(config);
-    }
-
-    void testDrawingAndReadPixels()
-    {
-        glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
-        EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
-        EXPECT_PIXEL_COLOR_EQ(0, mSize - 1, GLColor::green);
-        EXPECT_PIXEL_COLOR_EQ(mSize - 1, 0, GLColor::red);
-        EXPECT_PIXEL_COLOR_EQ(mSize - 1, mSize - 1, GLColor::yellow);
-        ASSERT_GL_NO_ERROR();
-
-        eglSwapBuffers(mDisplay, mWindowSurface);
-        ASSERT_EGL_SUCCESS();
-
-        glDrawElements(GL_TRIANGLES, 6, GL_UNSIGNED_SHORT, nullptr);
-        EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
-        EXPECT_PIXEL_COLOR_EQ(0, mSize - 1, GLColor::green);
-        EXPECT_PIXEL_COLOR_EQ(mSize - 1, 0, GLColor::red);
-        EXPECT_PIXEL_COLOR_EQ(mSize - 1, mSize - 1, GLColor::yellow);
-        ASSERT_GL_NO_ERROR();
-
-        {
-            // Now, test a 4x4 area in the center of the window, which should tell us if a non-1x1
-            // ReadPixels is oriented correctly for the device's orientation:
-            GLint xOffset  = 126;
-            GLint yOffset  = 126;
-            GLsizei width  = 4;
-            GLsizei height = 4;
-            std::vector<GLColor> pixels(width * height);
-            glReadPixels(xOffset, yOffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels[0]);
-            EXPECT_GL_NO_ERROR();
-            // Expect that all red values equate to x and green values equate to y
-            for (int y = 0; y < height; y++)
-            {
-                for (int x = 0; x < width; x++)
-                {
-                    int index = (y * width) + x;
-                    GLColor expectedPixel(xOffset + x, yOffset + y, 0, 255);
-                    GLColor actualPixel = pixels[index];
-                    EXPECT_EQ(expectedPixel, actualPixel);
-                }
-            }
-        }
-
-        {
-            // Now, test a 8x4 area off-the-center of the window, just to make sure that works too:
-            GLint xOffset  = 13;
-            GLint yOffset  = 26;
-            GLsizei width  = 8;
-            GLsizei height = 4;
-            std::vector<GLColor> pixels2(width * height);
-            glReadPixels(xOffset, yOffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, &pixels2[0]);
-            EXPECT_GL_NO_ERROR();
-            // Expect that all red values equate to x and green values equate to y
-            for (int y = 0; y < height; y++)
-            {
-                for (int x = 0; x < width; x++)
-                {
-                    int index = (y * width) + x;
-                    GLColor expectedPixel(xOffset + x, yOffset + y, 0, 255);
-                    GLColor actualPixel = pixels2[index];
-                    EXPECT_EQ(expectedPixel, actualPixel);
-                }
-            }
-        }
-
-        eglSwapBuffers(mDisplay, mWindowSurface);
-        ASSERT_EGL_SUCCESS();
-    }
-
-    int mSize;
-};
-
-// Provide a predictable pattern for testing pre-rotation
-TEST_P(EGLPreRotationSurfaceTest, OrientedWindowWithDraw)
-{
-    // http://anglebug.com/4453
-    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
-
-    // Flaky on Linux SwANGLE http://anglebug.com/4453
-    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
-
-    // To aid in debugging, we want this window visible
-    setWindowVisible(mOSWindow, true);
-
-    initializeDisplay();
-    initializeSurfaceWithRGBA8888Config();
-    initializeContext();
-
-    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
-    ASSERT_EGL_SUCCESS();
-
-    // Init program
-    constexpr char kVS[] =
-        "attribute vec2 position;\n"
-        "attribute vec2 redGreen;\n"
-        "varying vec2 v_data;\n"
-        "void main() {\n"
-        "  gl_Position = vec4(position, 0, 1);\n"
-        "  v_data = redGreen;\n"
-        "}";
-
-    constexpr char kFS[] =
-        "varying highp vec2 v_data;\n"
-        "void main() {\n"
-        "  gl_FragColor = vec4(v_data, 0, 1);\n"
-        "}";
-
-    GLuint program = CompileProgram(kVS, kFS);
-    ASSERT_NE(0u, program);
-    glUseProgram(program);
-
-    GLint positionLocation = glGetAttribLocation(program, "position");
-    ASSERT_NE(-1, positionLocation);
-
-    GLint redGreenLocation = glGetAttribLocation(program, "redGreen");
-    ASSERT_NE(-1, redGreenLocation);
-
-    GLuint indexBuffer;
-    glGenBuffers(1, &indexBuffer);
-
-    GLuint vertexArray;
-    glGenVertexArrays(1, &vertexArray);
-
-    std::vector<GLuint> vertexBuffers(2);
-    glGenBuffers(2, &vertexBuffers[0]);
-
-    glBindVertexArray(vertexArray);
-
-    std::vector<GLushort> indices = {0, 1, 2, 2, 3, 0};
-    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
-    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * indices.size(), &indices[0],
-                 GL_STATIC_DRAW);
-
-    std::vector<GLfloat> positionData = {// quad vertices
-                                         -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f};
-
-    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[0]);
-    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0],
-                 GL_STATIC_DRAW);
-    glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
-    glEnableVertexAttribArray(positionLocation);
-
-    std::vector<GLfloat> redGreenData = {// green(0,1), black(0,0), red(1,0), yellow(1,1)
-                                         0.0f, 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f, 1.0f};
-
-    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffers[1]);
-    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * redGreenData.size(), &redGreenData[0],
-                 GL_STATIC_DRAW);
-    glVertexAttribPointer(redGreenLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
-    glEnableVertexAttribArray(redGreenLocation);
-
-    ASSERT_GL_NO_ERROR();
-
-    testDrawingAndReadPixels();
-}
-
-// A slight variation of EGLPreRotationSurfaceTest, where the initial window size is 400x300, yet
-// the drawing is still 256x256.  In addition, gl_FragCoord is used in a "clever" way, as the color
-// of the 256x256 drawing area, which reproduces an interesting pre-rotation case from the
-// following dEQP tests:
-//
-// - dEQP.GLES31/functional_texture_multisample_samples_*_sample_position
-//
-// This will test the rotation of gl_FragCoord, as well as the viewport, scissor, and rendering
-// area calculations, especially when the Android device is rotated.
-class EGLPreRotationLargeSurfaceTest : public EGLPreRotationSurfaceTest
-{
-  protected:
-    EGLPreRotationLargeSurfaceTest() : mSize(256) {}
-
-    void testSetUp() override
-    {
-        mOSWindow = OSWindow::New();
-        mOSWindow->initialize("EGLSurfaceTest", 400, 300);
-    }
-
-    int mSize;
-};
-
-// Provide a predictable pattern for testing pre-rotation
-TEST_P(EGLPreRotationLargeSurfaceTest, OrientedWindowWithDraw)
-{
-    // http://anglebug.com/4453
-    ANGLE_SKIP_TEST_IF(isVulkanRenderer() && IsLinux() && IsIntel());
-
-    // Flaky on Linux SwANGLE http://anglebug.com/4453
-    ANGLE_SKIP_TEST_IF(IsLinux() && isSwiftshader());
-
-    // To aid in debugging, we want this window visible
-    setWindowVisible(mOSWindow, true);
-
-    initializeDisplay();
-    initializeSurfaceWithRGBA8888Config();
-    initializeContext();
-
-    eglMakeCurrent(mDisplay, mWindowSurface, mWindowSurface, mContext);
-    ASSERT_EGL_SUCCESS();
-
-    // Init program
-    constexpr char kVS[] =
-        "attribute vec2 position;\n"
-        "void main() {\n"
-        "  gl_Position = vec4(position, 0, 1);\n"
-        "}";
-
-    constexpr char kFS[] =
-        "void main() {\n"
-        "  gl_FragColor = vec4(gl_FragCoord.x / 256.0, gl_FragCoord.y / 256.0, 0.0, 1.0);\n"
-        "}";
-
-    GLuint program = CompileProgram(kVS, kFS);
-    ASSERT_NE(0u, program);
-    glUseProgram(program);
-
-    GLint positionLocation = glGetAttribLocation(program, "position");
-    ASSERT_NE(-1, positionLocation);
-
-    GLuint indexBuffer;
-    glGenBuffers(1, &indexBuffer);
-
-    GLuint vertexArray;
-    glGenVertexArrays(1, &vertexArray);
-
-    GLuint vertexBuffer;
-    glGenBuffers(1, &vertexBuffer);
-
-    glBindVertexArray(vertexArray);
-
-    std::vector<GLushort> indices = {0, 1, 2, 2, 3, 0};
-    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
-    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * indices.size(), &indices[0],
-                 GL_STATIC_DRAW);
-
-    std::vector<GLfloat> positionData = {// quad vertices
-                                         -1.0f, 1.0f, -1.0f, -1.0f, 1.0f, -1.0f, 1.0f, 1.0f};
-
-    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
-    glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * positionData.size(), &positionData[0],
-                 GL_STATIC_DRAW);
-    glVertexAttribPointer(positionLocation, 2, GL_FLOAT, GL_FALSE, sizeof(GLfloat) * 2, nullptr);
-    glEnableVertexAttribArray(positionLocation);
-
-    ASSERT_GL_NO_ERROR();
-
-    glViewport(0, 0, mSize, mSize);
-
-    testDrawingAndReadPixels();
-}
-
 // Test that the window can be reset repeatedly before surface creation.
 TEST_P(EGLSurfaceTest, ResetNativeWindow)
 {
@@ -1379,12 +1107,6 @@
                        WithNoFixture(ES3_VULKAN()),
                        WithNoFixture(ES2_VULKAN_SWIFTSHADER()),
                        WithNoFixture(ES3_VULKAN_SWIFTSHADER()));
-ANGLE_INSTANTIATE_TEST(EGLPreRotationSurfaceTest,
-                       WithNoFixture(ES2_VULKAN()),
-                       WithNoFixture(ES3_VULKAN()));
-ANGLE_INSTANTIATE_TEST(EGLPreRotationLargeSurfaceTest,
-                       WithNoFixture(ES2_VULKAN()),
-                       WithNoFixture(ES3_VULKAN()));
 ANGLE_INSTANTIATE_TEST(EGLFloatSurfaceTest,
                        WithNoFixture(ES2_OPENGL()),
                        WithNoFixture(ES3_OPENGL()),
diff --git a/src/tests/egl_tests/EGLSurfacelessContextTest.cpp b/src/tests/egl_tests/EGLSurfacelessContextTest.cpp
index 2460ce2..a19b6c5 100644
--- a/src/tests/egl_tests/EGLSurfacelessContextTest.cpp
+++ b/src/tests/egl_tests/EGLSurfacelessContextTest.cpp
@@ -47,10 +47,17 @@
             eglGetConfigAttrib(mDisplay, config, EGL_SURFACE_TYPE, &surfaceType);
             if (surfaceType & EGL_PBUFFER_BIT)
             {
-                mConfig = config;
+                mConfig           = config;
+                mSupportsPbuffers = true;
                 break;
             }
         }
+
+        if (!mConfig)
+        {
+            mConfig = configs[0];
+        }
+
         ASSERT_NE(nullptr, mConfig);
     }
 
@@ -83,6 +90,11 @@
 
     EGLSurface createPbuffer(int width, int height)
     {
+        if (!mSupportsPbuffers)
+        {
+            return EGL_NO_SURFACE;
+        }
+
         const EGLint pbufferAttribs[] = {
             EGL_WIDTH, 500, EGL_HEIGHT, 500, EGL_NONE,
         };
@@ -116,10 +128,11 @@
         return true;
     }
 
-    EGLContext mContext = EGL_NO_CONTEXT;
-    EGLSurface mPbuffer = EGL_NO_SURFACE;
-    EGLConfig mConfig   = 0;
-    EGLDisplay mDisplay = EGL_NO_DISPLAY;
+    EGLContext mContext    = EGL_NO_CONTEXT;
+    EGLSurface mPbuffer    = EGL_NO_SURFACE;
+    bool mSupportsPbuffers = false;
+    EGLConfig mConfig      = 0;
+    EGLDisplay mDisplay    = EGL_NO_DISPLAY;
 };
 
 // Test surfaceless MakeCurrent returns the correct value.
@@ -214,10 +227,8 @@
 // Test clear+readpixels in an FBO in surfaceless and in the default FBO in a pbuffer
 TEST_P(EGLSurfacelessContextTest, Switcheroo)
 {
-    if (!checkExtension())
-    {
-        return;
-    }
+    ANGLE_SKIP_TEST_IF(!checkExtension());
+    ANGLE_SKIP_TEST_IF(!mSupportsPbuffers);
 
     EGLContext context = createContext();
     EGLSurface pbuffer = createPbuffer(500, 500);
diff --git a/src/tests/egl_tests/EGLSyncTest.cpp b/src/tests/egl_tests/EGLSyncTest.cpp
index f5e8c3d..fa364f1 100644
--- a/src/tests/egl_tests/EGLSyncTest.cpp
+++ b/src/tests/egl_tests/EGLSyncTest.cpp
@@ -294,7 +294,7 @@
     // Create work to do
     glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
     glClear(GL_COLOR_BUFFER_BIT);
-    glFinish();
+    glFlush();
 
     // Wait for draw to complete
     EXPECT_EQ(EGL_CONDITION_SATISFIED,
@@ -312,7 +312,7 @@
 TEST_P(EGLSyncTest, AndroidNativeFence_WaitSync)
 {
     ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension());
-    ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension());
+    ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension());
     ANGLE_SKIP_TEST_IF(!hasAndroidNativeFenceSyncExtension());
 
     EGLint value       = 0;
@@ -332,7 +332,7 @@
     // Create work to do
     glClearColor(0.0f, 1.0f, 0.0f, 1.0f);
     glClear(GL_COLOR_BUFFER_BIT);
-    glFinish();
+    glFlush();
 
     /*- Second Context ------------------------*/
     if (fd > EGL_NO_NATIVE_FENCE_FD_ANDROID)
@@ -354,7 +354,7 @@
             // Create work to do
             glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
             glClear(GL_COLOR_BUFFER_BIT);
-            glFinish();
+            glFlush();
         }
 
         // Wait for second draw to complete
@@ -389,7 +389,7 @@
 TEST_P(EGLSyncTest, AndroidNativeFence_withFences)
 {
     ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension());
-    ANGLE_SKIP_TEST_IF(!hasFenceSyncExtension() || !hasGLSyncExtension());
+    ANGLE_SKIP_TEST_IF(!hasWaitSyncExtension() || !hasGLSyncExtension());
     ANGLE_SKIP_TEST_IF(!hasAndroidNativeFenceSyncExtension());
 
     EGLint value       = 0;
diff --git a/src/tests/egl_tests/EGLX11VisualTest.cpp b/src/tests/egl_tests/EGLX11VisualTest.cpp
index b639024..fef269b 100644
--- a/src/tests/egl_tests/EGLX11VisualTest.cpp
+++ b/src/tests/egl_tests/EGLX11VisualTest.cpp
@@ -107,44 +107,45 @@
 
     ASSERT_TRUE(EGL_TRUE == eglInitialize(display, nullptr, nullptr));
 
-    // While this is not required by the extension, test that our implementation returns only one
-    // config, with the same native visual Id that we provided.
     int nConfigs = 0;
     ASSERT_TRUE(EGL_TRUE == eglGetConfigs(display, nullptr, 0, &nConfigs));
-    ASSERT_EQ(1, nConfigs);
+    ASSERT_GE(nConfigs, 1);
 
     int nReturnedConfigs = 0;
-    EGLConfig config;
-    ASSERT_TRUE(EGL_TRUE == eglGetConfigs(display, &config, 1, &nReturnedConfigs));
+    std::vector<EGLConfig> configs(nConfigs);
+    ASSERT_TRUE(EGL_TRUE == eglGetConfigs(display, configs.data(), nConfigs, &nReturnedConfigs));
     ASSERT_EQ(nConfigs, nReturnedConfigs);
 
-    EGLint eglNativeId;
-    ASSERT_TRUE(EGL_TRUE ==
-                eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &eglNativeId));
-    ASSERT_EQ(visualId, eglNativeId);
+    for (EGLConfig config : configs)
+    {
+        EGLint eglNativeId;
+        ASSERT_TRUE(EGL_TRUE ==
+                    eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &eglNativeId));
+        ASSERT_EQ(visualId, eglNativeId);
 
-    // Finally, try to do a clear on the window.
-    EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
-    ASSERT_NE(EGL_NO_CONTEXT, context);
+        // Finally, try to do a clear on the window.
+        EGLContext context = eglCreateContext(display, config, EGL_NO_CONTEXT, contextAttribs);
+        ASSERT_NE(EGL_NO_CONTEXT, context);
 
-    EGLSurface window = eglCreateWindowSurface(display, config, xWindow, nullptr);
-    ASSERT_EGL_SUCCESS();
+        EGLSurface window = eglCreateWindowSurface(display, config, xWindow, nullptr);
+        ASSERT_EGL_SUCCESS();
 
-    eglMakeCurrent(display, window, window, context);
-    ASSERT_EGL_SUCCESS();
+        eglMakeCurrent(display, window, window, context);
+        ASSERT_EGL_SUCCESS();
 
-    glViewport(0, 0, 500, 500);
-    glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
-    glClear(GL_COLOR_BUFFER_BIT);
-    ASSERT_GL_NO_ERROR();
-    EXPECT_PIXEL_EQ(250, 250, 0, 0, 255, 255);
+        glViewport(0, 0, 500, 500);
+        glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+        glClear(GL_COLOR_BUFFER_BIT);
+        ASSERT_GL_NO_ERROR();
+        EXPECT_PIXEL_EQ(250, 250, 0, 0, 255, 255);
 
-    // Teardown
-    eglDestroySurface(display, window);
-    ASSERT_EGL_SUCCESS();
+        // Teardown
+        eglDestroySurface(display, window);
+        ASSERT_EGL_SUCCESS();
 
-    eglDestroyContext(display, context);
-    ASSERT_EGL_SUCCESS();
+        eglDestroyContext(display, context);
+        ASSERT_EGL_SUCCESS();
+    }
 
     OSWindow::Delete(&osWindow);
 
diff --git a/src/tests/gl_tests/BlitFramebufferANGLETest.cpp b/src/tests/gl_tests/BlitFramebufferANGLETest.cpp
index 88e6292..79ba46a 100644
--- a/src/tests/gl_tests/BlitFramebufferANGLETest.cpp
+++ b/src/tests/gl_tests/BlitFramebufferANGLETest.cpp
@@ -981,6 +981,9 @@
 {
     ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_ANGLE_framebuffer_blit"));
 
+    // VVL report error http://anglebug.com/4694
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
     if (!checkExtension("GL_ANGLE_framebuffer_multisample"))
         return;
 
@@ -997,6 +1000,9 @@
 {
     ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_ANGLE_framebuffer_blit"));
 
+    // VVL report error http://anglebug.com/4694
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
     if (!checkExtension("GL_ANGLE_framebuffer_multisample"))
         return;
 
diff --git a/src/tests/gl_tests/BufferDataTest.cpp b/src/tests/gl_tests/BufferDataTest.cpp
index 4b1269e..f151fb4 100644
--- a/src/tests/gl_tests/BufferDataTest.cpp
+++ b/src/tests/gl_tests/BufferDataTest.cpp
@@ -698,6 +698,47 @@
     ASSERT_GL_NO_ERROR();
 }
 
+// Ensures that calling glBufferData on a mapped buffer results in an unmapped buffer
+TEST_P(BufferDataTestES3, BufferDataUnmap)
+{
+    // Per the OpenGL ES 3.0 spec, buffers are implicity unmapped when a call to
+    // BufferData happens on a mapped buffer:
+    //
+    //    If any portion of the buffer object is mapped in the current context or
+    //    any context current to another thread, it is as though UnmapBuffer
+    //    (see section 2.10.3) is executed in each such context prior to deleting
+    //    the existing data store.
+    //
+
+    std::vector<uint8_t> data1(16);
+    std::vector<uint8_t> data2(16);
+
+    GLBuffer dataBuffer;
+    glBindBuffer(GL_ARRAY_BUFFER, dataBuffer);
+    glBufferData(GL_ARRAY_BUFFER, data1.size(), data1.data(), GL_STATIC_DRAW);
+
+    // Map the buffer once
+    void *mappedBuffer =
+        glMapBufferRange(GL_ARRAY_BUFFER, 0, data1.size(),
+                         GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT |
+                             GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+
+    // Then repopulate the buffer. This should cause the buffer to become unmapped.
+    glBufferData(GL_ARRAY_BUFFER, data2.size(), data2.data(), GL_STATIC_DRAW);
+    ASSERT_GL_NO_ERROR();
+
+    // Try to unmap the buffer, this should fail
+    bool result = glUnmapBuffer(GL_ARRAY_BUFFER);
+    ASSERT_EQ(result, false);
+    EXPECT_GL_ERROR(GL_INVALID_OPERATION);
+
+    // Try to map the buffer again, which should succeed
+    mappedBuffer = glMapBufferRange(GL_ARRAY_BUFFER, 0, data2.size(),
+                                    GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT |
+                                        GL_MAP_FLUSH_EXPLICIT_BIT | GL_MAP_UNSYNCHRONIZED_BIT);
+    ASSERT_GL_NO_ERROR();
+}
+
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these
 // tests should be run against.
 ANGLE_INSTANTIATE_TEST_ES2(BufferDataTest);
diff --git a/src/tests/gl_tests/ClearTest.cpp b/src/tests/gl_tests/ClearTest.cpp
index 4dde06d..ef4ff93 100644
--- a/src/tests/gl_tests/ClearTest.cpp
+++ b/src/tests/gl_tests/ClearTest.cpp
@@ -157,6 +157,12 @@
     ParseMaskedScissoredClearVariationsTestParams(params, &clearColor, &clearDepth, &clearStencil,
                                                   &maskColor, &maskDepth, &maskStencil, &scissor);
 
+    if (scissor || clearColor || clearDepth || clearStencil || maskColor || maskDepth ||
+        maskStencil)
+    {
+        out << "_";
+    }
+
     if (scissor)
     {
         out << "_scissored";
diff --git a/src/tests/gl_tests/ContextLostTest.cpp b/src/tests/gl_tests/ContextLostTest.cpp
index 4d4fe01..619b559 100644
--- a/src/tests/gl_tests/ContextLostTest.cpp
+++ b/src/tests/gl_tests/ContextLostTest.cpp
@@ -13,7 +13,17 @@
 class ContextLostTest : public ANGLETest
 {
   protected:
-    ContextLostTest() { setContextResetStrategy(EGL_LOSE_CONTEXT_ON_RESET_EXT); }
+    ContextLostTest()
+    {
+        if (IsEGLClientExtensionEnabled("EGL_EXT_create_context_robustness"))
+        {
+            setContextResetStrategy(EGL_LOSE_CONTEXT_ON_RESET_EXT);
+        }
+        else
+        {
+            setContextResetStrategy(EGL_NO_RESET_NOTIFICATION_EXT);
+        }
+    }
 };
 
 // GL_CHROMIUM_lose_context is implemented in the frontend
@@ -26,7 +36,8 @@
 TEST_P(ContextLostTest, BasicUsage)
 {
     ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_CHROMIUM_lose_context"));
-    ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_robustness"));
+    ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_robustness") ||
+                       !IsEGLClientExtensionEnabled("EGL_EXT_create_context_robustness"));
 
     glLoseContextCHROMIUM(GL_GUILTY_CONTEXT_RESET, GL_INNOCENT_CONTEXT_RESET);
     EXPECT_GL_NO_ERROR();
@@ -108,8 +119,15 @@
   protected:
     ContextLostSkipValidationTest()
     {
-        setContextResetStrategy(EGL_LOSE_CONTEXT_ON_RESET_EXT);
-        setNoErrorEnabled(true);
+        if (IsEGLClientExtensionEnabled("EGL_EXT_create_context_robustness"))
+        {
+            setContextResetStrategy(EGL_LOSE_CONTEXT_ON_RESET_EXT);
+            setNoErrorEnabled(true);
+        }
+        else
+        {
+            setContextResetStrategy(EGL_NO_RESET_NOTIFICATION_EXT);
+        }
     }
 };
 
diff --git a/src/tests/gl_tests/CopyTexImageTest.cpp b/src/tests/gl_tests/CopyTexImageTest.cpp
index 1607bc9..023bf19 100644
--- a/src/tests/gl_tests/CopyTexImageTest.cpp
+++ b/src/tests/gl_tests/CopyTexImageTest.cpp
@@ -485,9 +485,6 @@
 // Deleting textures after copying to them. http://anglebug.com/4267
 TEST_P(CopyTexImageTest, DeleteAfterCopyingToTextures)
 {
-    // Asserts on Vulkan backend. http://anglebug.com/4274
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLTexture texture;
     glBindTexture(GL_TEXTURE_2D, texture);
     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
@@ -626,7 +623,13 @@
     glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 0);
     EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
     glFramebufferTextureLayer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex, 0, 1);
-    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green);
+    for (int x = 0; x < kTexSize; x++)
+    {
+        for (int y = 0; y < kTexSize; y++)
+        {
+            EXPECT_PIXEL_COLOR_EQ(x, y, GLColor::green);
+        }
+    }
     ASSERT_GL_NO_ERROR();
 }
 
@@ -895,7 +898,12 @@
                        ES2_OPENGL(),
                        ES2_OPENGLES(),
                        ES2_VULKAN(),
-                       ES3_VULKAN());
+                       ES3_VULKAN(),
+                       WithEmulateCopyTexImage2DFromRenderbuffers(ES2_OPENGL()),
+                       WithEmulateCopyTexImage2DFromRenderbuffers(ES2_OPENGLES()));
 
-ANGLE_INSTANTIATE_TEST_ES3(CopyTexImageTestES3);
+ANGLE_INSTANTIATE_TEST(CopyTexImageTestES3,
+                       ANGLE_ALL_TEST_PLATFORMS_ES3,
+                       WithEmulateCopyTexImage2DFromRenderbuffers(ES3_OPENGL()),
+                       WithEmulateCopyTexImage2DFromRenderbuffers(ES3_OPENGLES()));
 }  // namespace angle
diff --git a/src/tests/gl_tests/CopyTexture3DTest.cpp b/src/tests/gl_tests/CopyTexture3DTest.cpp
index e4a7084..52ca844 100644
--- a/src/tests/gl_tests/CopyTexture3DTest.cpp
+++ b/src/tests/gl_tests/CopyTexture3DTest.cpp
@@ -182,10 +182,58 @@
 
         if (renderType == GL_RGBA8)
         {
+            uint32_t tolerance = 1;
+            // The destination formats may be emulated, so the precision may be higher than
+            // required.  Increase the tolerance to 2^(8-width).  8 is for the 8-bit format used for
+            // emulation.  Even though Vulkan recommends round to nearest, it's not a requirement
+            // so the full-range of precision is used as tolerance.
+            switch (destType)
+            {
+                case GL_UNSIGNED_SHORT_5_6_5:
+                    tolerance = 8;
+                    break;
+                case GL_UNSIGNED_SHORT_5_5_5_1:
+                    tolerance = 8;
+                    break;
+                case GL_UNSIGNED_SHORT_4_4_4_4:
+                    tolerance = 16;
+                    break;
+                default:
+                    break;
+            }
+            switch (destInternalFormat)
+            {
+                case GL_RGB565:
+                    tolerance = 8;
+                    break;
+                case GL_RGB5_A1:
+                    tolerance = 8;
+                    break;
+                case GL_RGBA4:
+                    tolerance = 16;
+                    break;
+                default:
+                    break;
+            }
+
+            // If destination is SNORM, values in between representable values could round either
+            // way.
+            switch (destInternalFormat)
+            {
+                case GL_R8_SNORM:
+                case GL_RG8_SNORM:
+                case GL_RGB8_SNORM:
+                case GL_RGBA8_SNORM:
+                    tolerance *= 2;
+                    break;
+                default:
+                    break;
+            }
+
             GLColor actual;
             glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &actual.R);
             EXPECT_GL_NO_ERROR();
-            EXPECT_COLOR_NEAR(expectedColor, actual, 1);
+            EXPECT_COLOR_NEAR(expectedColor, actual, tolerance);
             return;
         }
         else if (renderType == GL_RGBA32F)
@@ -197,7 +245,7 @@
             EXPECT_PIXEL_COLOR32F_NEAR(0, 0,
                                        GLColor32F(expectedColorFloat[0], expectedColorFloat[1],
                                                   expectedColorFloat[2], expectedColorFloat[3]),
-                                       0.01);
+                                       0.015);
             return;
         }
         else if (renderType == GL_RGBA8UI)
@@ -226,6 +274,13 @@
         }
     }
 
+    void testUnsizedFormats(const GLenum testTarget);
+    void testSnormFormats(const GLenum testTarget);
+    void testUnsignedByteFormats(const GLenum testTarget);
+    void testFloatFormats(const GLenum testTarget);
+    void testIntFormats(const GLenum testTarget);
+    void testUintFormats(const GLenum testTarget);
+
     virtual const char *getFragmentShaderSource() = 0;
 
     GLuint mProgram = 0;
@@ -472,67 +527,118 @@
     EXPECT_PIXEL_COLOR_EQ(width, height, GLColor::green);
 }
 
+void CopyTexture3DTest::testUnsizedFormats(const GLenum testTarget)
+{
+    const GLColor kColorNoAlpha(250, 200, 150, 100);
+    const GLColor kColorPreAlpha(250, 200, 150, 100);
+    const GLColor kColorUnAlpha(101, 150, 200, 200);
+
+    testCopy(testTarget, kColorNoAlpha, GL_RGB, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(250, 200, 150, 255));
+    testCopy(testTarget, kColorPreAlpha, GL_RGB, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(98, 78, 59, 255));
+    testCopy(testTarget, kColorUnAlpha, GL_RGB, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(128, 191, 255, 255));
+
+    testCopy(testTarget, kColorNoAlpha, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, false, false,
+             GLColor(247, 199, 148, 255));
+    testCopy(testTarget, kColorPreAlpha, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, true, false,
+             GLColor(99, 77, 57, 255));
+    testCopy(testTarget, kColorUnAlpha, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false, false, true,
+             GLColor(132, 190, 255, 255));
+
+    testCopy(testTarget, kColorNoAlpha, GL_RGBA, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(250, 200, 150, 100));
+    testCopy(testTarget, kColorPreAlpha, GL_RGBA, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(98, 78, 59, 100));
+    testCopy(testTarget, kColorUnAlpha, GL_RGBA, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(128, 191, 255, 200));
+
+    testCopy(testTarget, kColorNoAlpha, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false, false, false,
+             GLColor(255, 204, 153, 102));
+    testCopy(testTarget, kColorPreAlpha, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false, true, false,
+             GLColor(102, 85, 51, 102));
+    testCopy(testTarget, kColorUnAlpha, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false, false, true,
+             GLColor(136, 187, 255, 204));
+
+    testCopy(testTarget, kColorNoAlpha, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, false, false, false,
+             GLColor(247, 198, 148, 0));
+    testCopy(testTarget, kColorPreAlpha, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, false, true, false,
+             GLColor(99, 82, 57, 0));
+    testCopy(testTarget, kColorUnAlpha, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, false, false, true,
+             GLColor(132, 189, 255, 255));
+
+    testCopy(testTarget, kColorNoAlpha, GL_LUMINANCE, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(250, 250, 250, 255));
+    testCopy(testTarget, kColorPreAlpha, GL_LUMINANCE, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(98, 98, 98, 255));
+    testCopy(testTarget, kColorUnAlpha, GL_LUMINANCE, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(128, 128, 128, 255));
+
+    testCopy(testTarget, kColorNoAlpha, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(250, 250, 250, 100));
+    testCopy(testTarget, kColorPreAlpha, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(98, 98, 98, 100));
+    testCopy(testTarget, kColorUnAlpha, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(128, 128, 128, 200));
+
+    testCopy(testTarget, kColorNoAlpha, GL_ALPHA, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(0, 0, 0, 100));
+    testCopy(testTarget, kColorNoAlpha, GL_ALPHA, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(0, 0, 0, 100));
+    testCopy(testTarget, kColorNoAlpha, GL_ALPHA, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(0, 0, 0, 100));
+}
+
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_3D with unsized
 // formats.
 TEST_P(Texture3DCopy, UnsizedFormats)
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(250, 200, 150, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 78, 59, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGB, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(128, 191, 255, 255));
+    testUnsizedFormats(GL_TEXTURE_3D);
+}
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false,
-             false, false, GLColor(247, 199, 148, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false,
-             true, false, GLColor(99, 77, 57, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false,
-             false, true, GLColor(132, 190, 255, 255));
+void CopyTexture3DTest::testSnormFormats(const GLenum testTarget)
+{
+    const GLColor kColorNoAlpha(250, 200, 150, 190);
+    const GLColor kColorPreAlpha(250, 200, 150, 190);
+    const GLColor kColorUnAlpha(200, 150, 100, 230);
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(250, 200, 150, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 78, 59, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(128, 191, 255, 200));
+    testCopy(testTarget, kColorNoAlpha, GL_R8_SNORM, GL_BYTE, false, false, false,
+             GLColor(251, 0, 0, 255));
+    testCopy(testTarget, kColorPreAlpha, GL_R8_SNORM, GL_BYTE, false, true, false,
+             GLColor(187, 0, 0, 255));
+    testCopy(testTarget, kColorUnAlpha, GL_R8_SNORM, GL_BYTE, false, false, true,
+             GLColor(221, 0, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false,
-             false, false, GLColor(255, 204, 153, 102));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false,
-             true, false, GLColor(102, 85, 51, 102));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, false,
-             false, true, GLColor(136, 187, 255, 204));
+    testCopy(testTarget, kColorNoAlpha, GL_RG8_SNORM, GL_BYTE, false, false, false,
+             GLColor(251, 201, 0, 255));
+    testCopy(testTarget, kColorPreAlpha, GL_RG8_SNORM, GL_BYTE, false, true, false,
+             GLColor(187, 149, 0, 255));
+    testCopy(testTarget, kColorUnAlpha, GL_RG8_SNORM, GL_BYTE, false, false, true,
+             GLColor(221, 167, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, false,
-             false, false, GLColor(247, 198, 148, 0));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, false,
-             true, false, GLColor(99, 82, 57, 0));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, false,
-             false, true, GLColor(132, 189, 255, 255));
+    testCopy(testTarget, kColorNoAlpha, GL_RGB8_SNORM, GL_BYTE, false, false, false,
+             GLColor(251, 201, 151, 255));
+    testCopy(testTarget, kColorPreAlpha, GL_RGB8_SNORM, GL_BYTE, false, true, false,
+             GLColor(187, 149, 112, 255));
+    testCopy(testTarget, kColorUnAlpha, GL_RGB8_SNORM, GL_BYTE, false, false, true,
+             GLColor(221, 167, 110, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_LUMINANCE, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 250, 250, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_LUMINANCE, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(98, 98, 98, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_LUMINANCE, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(128, 128, 128, 255));
+    testCopy(testTarget, kColorNoAlpha, GL_RGBA8_SNORM, GL_BYTE, false, false, false,
+             GLColor(251, 201, 151, 191));
+    testCopy(testTarget, kColorPreAlpha, GL_RGBA8_SNORM, GL_BYTE, false, true, false,
+             GLColor(187, 149, 112, 191));
+    testCopy(testTarget, kColorUnAlpha, GL_RGBA8_SNORM, GL_BYTE, false, false, true,
+             GLColor(221, 167, 110, 231));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
-             false, false, false, GLColor(250, 250, 250, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
-             false, true, false, GLColor(98, 98, 98, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 200), GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
-             false, false, true, GLColor(128, 128, 128, 200));
-
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_ALPHA, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(0, 0, 0, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_ALPHA, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(0, 0, 0, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_ALPHA, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(0, 0, 0, 100));
+    testCopy(testTarget, GLColor(250, 200, 150, 100), GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV,
+             false, false, false, GLColor(250, 200, 150, 85));
+    testCopy(testTarget, GLColor(250, 200, 150, 200), GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV,
+             false, true, false, GLColor(196, 157, 118, 170));
+    testCopy(testTarget, GLColor(101, 150, 190, 200), GL_RGB10_A2, GL_UNSIGNED_INT_2_10_10_10_REV,
+             false, false, true, GLColor(128, 191, 242, 170));
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_3D with snorm
@@ -541,40 +647,113 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_R8_SNORM, GL_BYTE, false, false, false,
-             GLColor(251, 0, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_R8_SNORM, GL_BYTE, false, true, false,
-             GLColor(187, 0, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(200, 150, 100, 230), GL_R8_SNORM, GL_BYTE, false, false, true,
-             GLColor(221, 0, 0, 255));
+    testSnormFormats(GL_TEXTURE_3D);
+}
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_RG8_SNORM, GL_BYTE, false, false, false,
-             GLColor(251, 201, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_RG8_SNORM, GL_BYTE, false, true, false,
-             GLColor(187, 149, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(200, 150, 100, 230), GL_RG8_SNORM, GL_BYTE, false, false, true,
-             GLColor(221, 167, 0, 255));
+void CopyTexture3DTest::testUnsignedByteFormats(const GLenum testTarget)
+{
+    {
+        const GLColor kColorNoAlpha(250, 200, 150, 100);
+        const GLColor kColorPreAlpha(250, 200, 150, 100);
+        const GLColor kColorUnAlpha(200, 150, 100, 230);
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_RGB8_SNORM, GL_BYTE, false, false,
-             false, GLColor(251, 201, 151, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_RGB8_SNORM, GL_BYTE, false, true, false,
-             GLColor(187, 149, 112, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(200, 150, 100, 230), GL_RGB8_SNORM, GL_BYTE, false, false, true,
-             GLColor(221, 167, 110, 255));
+        testCopy(testTarget, kColorNoAlpha, GL_R8, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(250, 0, 0, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_R8, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(98, 0, 0, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_R8, GL_UNSIGNED_BYTE, false, false, true,
+                 GLColor(221, 0, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_RGBA8_SNORM, GL_BYTE, false, false,
-             false, GLColor(251, 201, 151, 191));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 190), GL_RGBA8_SNORM, GL_BYTE, false, true,
-             false, GLColor(187, 149, 112, 191));
-    testCopy(GL_TEXTURE_3D, GLColor(200, 150, 100, 230), GL_RGBA8_SNORM, GL_BYTE, false, false,
-             true, GLColor(221, 167, 110, 231));
+        testCopy(testTarget, kColorNoAlpha, GL_RG8, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(250, 200, 0, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RG8, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(98, 78, 0, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_RG8, GL_UNSIGNED_BYTE, false, false, true,
+                 GLColor(221, 167, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB10_A2,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, false, GLColor(250, 200, 150, 85));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB10_A2,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, true, false, GLColor(196, 157, 118, 170));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 250, 200), GL_RGB10_A2,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, true, GLColor(128, 191, 255, 170));
+        testCopy(testTarget, kColorNoAlpha, GL_RGB8, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(250, 200, 150, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RGB8, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(98, 78, 59, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_RGB8, GL_UNSIGNED_BYTE, false, false, true,
+                 GLColor(221, 167, 110, 255));
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGBA8, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(250, 200, 150, 100));
+        testCopy(testTarget, kColorPreAlpha, GL_RGBA8, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(98, 78, 59, 100));
+        testCopy(testTarget, kColorUnAlpha, GL_RGBA8, GL_UNSIGNED_BYTE, false, false, true,
+                 GLColor(221, 167, 110, 230));
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGBA4, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(255, 204, 153, 102));
+        testCopy(testTarget, kColorPreAlpha, GL_RGBA4, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(102, 85, 51, 102));
+        testCopy(testTarget, GLColor(100, 150, 200, 210), GL_RGBA4, GL_UNSIGNED_BYTE, false, false,
+                 true, GLColor(119, 187, 238, 204));
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4, false, false,
+                 false, GLColor(255, 204, 153, 102));
+        testCopy(testTarget, kColorPreAlpha, GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4, false, true,
+                 false, GLColor(102, 85, 51, 102));
+        testCopy(testTarget, GLColor(100, 150, 200, 210), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4,
+                 false, false, true, GLColor(119, 187, 238, 204));
+
+        testCopy(testTarget, kColorNoAlpha, GL_SRGB8, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(244, 148, 78, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_SRGB8, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(31, 19, 11, 255));
+        testCopy(testTarget, GLColor(100, 150, 200, 210), GL_SRGB8, GL_UNSIGNED_BYTE, false, false,
+                 true, GLColor(49, 120, 228, 255));
+
+        testCopy(testTarget, kColorNoAlpha, GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(244, 148, 78, 100));
+        testCopy(testTarget, kColorPreAlpha, GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(31, 19, 11, 100));
+        testCopy(testTarget, GLColor(100, 150, 200, 210), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, false,
+                 false, true, GLColor(49, 120, 228, 210));
+
+        testCopy(testTarget, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_BYTE, false,
+                 false, false, GLColor(247, 198, 148, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RGB5_A1, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(99, 82, 57, 0));
+        testCopy(testTarget, kColorUnAlpha, GL_RGB5_A1, GL_UNSIGNED_BYTE, false, false, true,
+                 GLColor(221, 167, 110, 255));
+    }
+
+    {
+        const GLColor kColorNoAlpha(250, 200, 150, 200);
+        const GLColor kColorPreAlpha(250, 200, 150, 200);
+        const GLColor kColorUnAlpha(101, 150, 190, 200);
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV, false,
+                 false, false, GLColor(247, 198, 148, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV, false,
+                 true, false, GLColor(198, 156, 115, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV, false,
+                 false, true, GLColor(132, 189, 242, 255));
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1, false, false,
+                 false, GLColor(247, 198, 148, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1, false, true,
+                 false, GLColor(198, 156, 115, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1, false, false,
+                 true, GLColor(132, 189, 242, 255));
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGB565, GL_UNSIGNED_BYTE, false, false, false,
+                 GLColor(247, 199, 148, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RGB565, GL_UNSIGNED_BYTE, false, true, false,
+                 GLColor(198, 158, 115, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_RGB565, GL_UNSIGNED_BYTE, false, false, true,
+                 GLColor(132, 190, 242, 255));
+
+        testCopy(testTarget, kColorNoAlpha, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, false, false, false,
+                 GLColor(247, 199, 148, 255));
+        testCopy(testTarget, kColorPreAlpha, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, false, true, false,
+                 GLColor(198, 158, 115, 255));
+        testCopy(testTarget, kColorUnAlpha, GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, false, false, true,
+                 GLColor(132, 190, 242, 255));
+    }
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_3D with unsigned
@@ -583,96 +762,93 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(250, 0, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 0, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 0, 0, 255));
+    testUnsignedByteFormats(GL_TEXTURE_3D);
+}
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RG8, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(250, 200, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RG8, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 78, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RG8, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 255, 0, 255));
+void CopyTexture3DTest::testFloatFormats(const GLenum testTarget)
+{
+    std::vector<GLenum> floatTypes = {GL_FLOAT, GL_HALF_FLOAT, GL_UNSIGNED_INT_10F_11F_11F_REV,
+                                      GL_UNSIGNED_INT_5_9_9_9_REV};
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(250, 200, 150, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 78, 59, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 255, 255, 255));
+    const GLColor kColor(210, 200, 150, 235);
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA8, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(250, 200, 150, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA8, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 78, 59, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA8, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 255, 255, 100));
+    for (GLenum floatType : floatTypes)
+    {
+        if (floatType != GL_UNSIGNED_INT_5_9_9_9_REV &&
+            floatType != GL_UNSIGNED_INT_10F_11F_11F_REV)
+        {
+            testCopy(testTarget, kColor, GL_R16F, floatType, false, false, false,
+                     GLColor(210, 0, 0, 255));
+            testCopy(testTarget, kColor, GL_R16F, floatType, false, true, false,
+                     GLColor(191, 0, 0, 255));
+            testCopy(testTarget, kColor, GL_R16F, floatType, false, false, true,
+                     GLColor(227, 0, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(255, 204, 153, 102));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(102, 85, 51, 102));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 210), GL_RGBA4, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(119, 187, 238, 204));
+            testCopy(testTarget, kColor, GL_RG16F, floatType, false, false, false,
+                     GLColor(210, 200, 0, 255));
+            testCopy(testTarget, kColor, GL_RG16F, floatType, false, true, false,
+                     GLColor(191, 184, 0, 255));
+            testCopy(testTarget, kColor, GL_RG16F, floatType, false, false, true,
+                     GLColor(227, 217, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4, false,
-             false, false, GLColor(255, 204, 153, 102));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4, false,
-             true, false, GLColor(102, 85, 51, 102));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 200, 210), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4, false,
-             false, true, GLColor(119, 187, 238, 204));
+            testCopy(testTarget, kColor, GL_RGB16F, floatType, false, false, false,
+                     GLColor(210, 200, 150, 255));
+            testCopy(testTarget, kColor, GL_RGB16F, floatType, false, true, false,
+                     GLColor(191, 184, 138, 255));
+            testCopy(testTarget, kColor, GL_RGB16F, floatType, false, false, true,
+                     GLColor(227, 217, 161, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_SRGB8, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(244, 148, 78, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_SRGB8, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(31, 19, 11, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_SRGB8, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(52, 253, 53, 255));
+            testCopy(testTarget, kColor, GL_RGBA16F, floatType, false, false, false,
+                     GLColor(210, 200, 150, 235));
+            testCopy(testTarget, kColor, GL_RGBA16F, floatType, false, true, false,
+                     GLColor(191, 184, 138, 235));
+            testCopy(testTarget, kColor, GL_RGBA16F, floatType, false, false, true,
+                     GLColor(227, 217, 161, 235));
+        }
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(244, 148, 78, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(31, 19, 11, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(52, 253, 53, 100));
+        if (floatType != GL_UNSIGNED_INT_5_9_9_9_REV)
+        {
+            testCopy(testTarget, kColor, GL_R11F_G11F_B10F, floatType, false, false, false,
+                     GLColor(210, 200, 148, 255));
+            testCopy(testTarget, kColor, GL_R11F_G11F_B10F, floatType, false, true, false,
+                     GLColor(191, 184, 138, 255));
+            testCopy(testTarget, kColor, GL_R11F_G11F_B10F, floatType, false, false, true,
+                     GLColor(227, 217, 161, 255));
+        }
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(247, 198, 148, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB5_A1, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(99, 82, 57, 0));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 100), GL_RGB5_A1, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 255, 255, 0));
+        if (floatType != GL_UNSIGNED_INT_10F_11F_11F_REV)
+        {
+            testCopy(testTarget, kColor, GL_RGB9_E5, floatType, false, false, false,
+                     GLColor(210, 200, 148, 255));
+            testCopy(testTarget, kColor, GL_RGB9_E5, floatType, false, true, false,
+                     GLColor(192, 184, 138, 255));
+            testCopy(testTarget, kColor, GL_RGB9_E5, floatType, false, false, true,
+                     GLColor(227, 217, 161, 255));
+        }
+    }
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV,
-             false, false, false, GLColor(247, 198, 148, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV,
-             false, true, false, GLColor(198, 156, 115, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 250, 200), GL_RGB5_A1, GL_UNSIGNED_INT_2_10_10_10_REV,
-             false, false, true, GLColor(132, 189, 255, 255));
+    testCopy(testTarget, kColor, GL_R32F, GL_FLOAT, false, false, false, GLColor(210, 0, 0, 255));
+    testCopy(testTarget, kColor, GL_R32F, GL_FLOAT, false, true, false, GLColor(191, 0, 0, 255));
+    testCopy(testTarget, kColor, GL_R32F, GL_FLOAT, false, false, true, GLColor(227, 0, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1,
-             false, false, false, GLColor(247, 198, 148, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1,
-             false, true, false, GLColor(198, 156, 115, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 250, 200), GL_RGB5_A1, GL_UNSIGNED_SHORT_5_5_5_1,
-             false, false, true, GLColor(132, 189, 255, 255));
+    testCopy(testTarget, kColor, GL_RG32F, GL_FLOAT, false, false, false,
+             GLColor(210, 200, 0, 255));
+    testCopy(testTarget, kColor, GL_RG32F, GL_FLOAT, false, true, false, GLColor(191, 184, 0, 255));
+    testCopy(testTarget, kColor, GL_RG32F, GL_FLOAT, false, false, true, GLColor(227, 217, 0, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(247, 199, 148, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(198, 158, 115, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 250, 200), GL_RGB565, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(132, 190, 255, 255));
+    testCopy(testTarget, kColor, GL_RGB32F, GL_FLOAT, false, false, false,
+             GLColor(210, 200, 150, 255));
+    testCopy(testTarget, kColor, GL_RGB32F, GL_FLOAT, false, true, false,
+             GLColor(191, 184, 138, 255));
+    testCopy(testTarget, kColor, GL_RGB32F, GL_FLOAT, false, false, true,
+             GLColor(227, 217, 161, 255));
 
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, false,
-             false, false, GLColor(247, 199, 148, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, false,
-             true, false, GLColor(198, 158, 115, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(100, 150, 250, 200), GL_RGB565, GL_UNSIGNED_SHORT_5_6_5, false,
-             false, true, GLColor(132, 190, 255, 255));
+    testCopy(testTarget, kColor, GL_RGBA32F, GL_FLOAT, false, false, false,
+             GLColor(210, 200, 150, 235));
+    testCopy(testTarget, kColor, GL_RGBA32F, GL_FLOAT, false, true, false,
+             GLColor(191, 184, 138, 235));
+    testCopy(testTarget, kColor, GL_RGBA32F, GL_FLOAT, false, false, true,
+             GLColor(227, 217, 161, 235));
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_3D with float
@@ -681,91 +857,70 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    std::vector<GLenum> floatTypes = {GL_FLOAT, GL_HALF_FLOAT, GL_UNSIGNED_INT_10F_11F_11F_REV,
-                                      GL_UNSIGNED_INT_5_9_9_9_REV};
+    // http://anglebug.com/4756
+    ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid());
 
-    for (GLenum floatType : floatTypes)
-    {
-        if (floatType != GL_UNSIGNED_INT_5_9_9_9_REV &&
-            floatType != GL_UNSIGNED_INT_10F_11F_11F_REV)
-        {
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R16F, floatType, false, false,
-                     false, GLColor(210, 0, 0, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R16F, floatType, false, true,
-                     false, GLColor(191, 0, 0, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R16F, floatType, false, false,
-                     true, GLColor(227, 0, 0, 255));
+    testFloatFormats(GL_TEXTURE_3D);
+}
 
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RG16F, floatType, false, false,
-                     false, GLColor(210, 200, 0, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RG16F, floatType, false, true,
-                     false, GLColor(191, 184, 0, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RG16F, floatType, false, false,
-                     true, GLColor(227, 217, 0, 255));
+void CopyTexture3DTest::testIntFormats(const GLenum testTarget)
+{
+    const GLColor kColor(255, 140, 150, 230);
 
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB16F, floatType, false, false,
-                     false, GLColor(210, 200, 150, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB16F, floatType, false, true,
-                     false, GLColor(191, 184, 138, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB16F, floatType, false, false,
-                     true, GLColor(227, 217, 161, 255));
+    // Pixels will be read as if the most significant bit is data, not the sign. The expected colors
+    // reflect this.
+    testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, false, false, GLColor(127, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, true, false, GLColor(115, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R8I, GL_BYTE, false, false, true, GLColor(127, 0, 0, 1));
 
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGBA16F, floatType, false,
-                     false, false, GLColor(210, 200, 150, 235));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGBA16F, floatType, false, true,
-                     false, GLColor(191, 184, 138, 235));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGBA16F, floatType, false,
-                     false, true, GLColor(227, 217, 161, 235));
-        }
+    testCopy(testTarget, kColor, GL_R16I, GL_SHORT, false, false, false, GLColor(127, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R16I, GL_SHORT, false, true, false, GLColor(115, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R16I, GL_SHORT, false, false, true, GLColor(127, 0, 0, 1));
 
-        if (floatType != GL_UNSIGNED_INT_5_9_9_9_REV)
-        {
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R11F_G11F_B10F, floatType,
-                     false, false, false, GLColor(210, 200, 148, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R11F_G11F_B10F, floatType,
-                     false, true, false, GLColor(191, 184, 138, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R11F_G11F_B10F, floatType,
-                     false, false, true, GLColor(227, 217, 161, 255));
-        }
+    testCopy(testTarget, kColor, GL_R32I, GL_INT, false, false, false, GLColor(127, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R32I, GL_INT, false, true, false, GLColor(115, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R32I, GL_INT, false, false, true, GLColor(127, 0, 0, 1));
 
-        if (floatType != GL_UNSIGNED_INT_10F_11F_11F_REV)
-        {
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB9_E5, floatType, false,
-                     false, false, GLColor(210, 200, 148, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB9_E5, floatType, false, true,
-                     false, GLColor(192, 184, 138, 255));
-            testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB9_E5, floatType, false,
-                     false, true, GLColor(227, 217, 161, 255));
-        }
-    }
+    testCopy(testTarget, kColor, GL_RG8I, GL_BYTE, false, false, false, GLColor(127, 70, 0, 1));
+    testCopy(testTarget, kColor, GL_RG8I, GL_BYTE, false, true, false, GLColor(115, 63, 0, 1));
+    testCopy(testTarget, kColor, GL_RG8I, GL_BYTE, false, false, true, GLColor(127, 77, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R32F, GL_FLOAT, false, false, false,
-             GLColor(210, 0, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R32F, GL_FLOAT, false, true, false,
-             GLColor(191, 0, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_R32F, GL_FLOAT, false, false, true,
-             GLColor(227, 0, 0, 255));
+    testCopy(testTarget, kColor, GL_RG16I, GL_SHORT, false, false, false, GLColor(127, 70, 0, 1));
+    testCopy(testTarget, kColor, GL_RG16I, GL_SHORT, false, true, false, GLColor(115, 63, 0, 1));
+    testCopy(testTarget, kColor, GL_RG16I, GL_SHORT, false, false, true, GLColor(127, 77, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RG32F, GL_FLOAT, false, false, false,
-             GLColor(210, 200, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RG32F, GL_FLOAT, false, true, false,
-             GLColor(191, 184, 0, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RG32F, GL_FLOAT, false, false, true,
-             GLColor(227, 217, 0, 255));
+    testCopy(testTarget, kColor, GL_RG32I, GL_INT, false, false, false, GLColor(127, 70, 0, 1));
+    testCopy(testTarget, kColor, GL_RG32I, GL_INT, false, true, false, GLColor(115, 63, 0, 1));
+    testCopy(testTarget, kColor, GL_RG32I, GL_INT, false, false, true, GLColor(127, 77, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB32F, GL_FLOAT, false, false, false,
-             GLColor(210, 200, 150, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB32F, GL_FLOAT, false, true, false,
-             GLColor(191, 184, 138, 255));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGB32F, GL_FLOAT, false, false, true,
-             GLColor(227, 217, 161, 255));
+    testCopy(testTarget, kColor, GL_RGB8I, GL_BYTE, false, false, false, GLColor(127, 70, 75, 1));
+    testCopy(testTarget, kColor, GL_RGB8I, GL_BYTE, false, true, false, GLColor(115, 63, 67, 1));
+    testCopy(testTarget, kColor, GL_RGB8I, GL_BYTE, false, false, true, GLColor(127, 77, 83, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGBA32F, GL_FLOAT, false, false, false,
-             GLColor(210, 200, 150, 235));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGBA32F, GL_FLOAT, false, true, false,
-             GLColor(191, 184, 138, 235));
-    testCopy(GL_TEXTURE_3D, GLColor(210, 200, 150, 235), GL_RGBA32F, GL_FLOAT, false, false, true,
-             GLColor(227, 217, 161, 235));
+    testCopy(testTarget, kColor, GL_RGB16I, GL_SHORT, false, false, false, GLColor(127, 70, 75, 1));
+    testCopy(testTarget, kColor, GL_RGB16I, GL_SHORT, false, true, false, GLColor(115, 63, 67, 1));
+    testCopy(testTarget, kColor, GL_RGB16I, GL_SHORT, false, false, true, GLColor(127, 77, 83, 1));
+
+    testCopy(testTarget, kColor, GL_RGB32I, GL_INT, false, false, false, GLColor(127, 70, 75, 1));
+    testCopy(testTarget, kColor, GL_RGB32I, GL_INT, false, true, false, GLColor(115, 63, 67, 1));
+    testCopy(testTarget, kColor, GL_RGB32I, GL_INT, false, false, true, GLColor(127, 77, 83, 1));
+
+    testCopy(testTarget, kColor, GL_RGBA8I, GL_BYTE, false, false, false,
+             GLColor(127, 70, 75, 115));
+    testCopy(testTarget, kColor, GL_RGBA8I, GL_BYTE, false, true, false, GLColor(115, 63, 67, 115));
+    testCopy(testTarget, kColor, GL_RGBA8I, GL_BYTE, false, false, true, GLColor(127, 77, 83, 115));
+
+    testCopy(testTarget, kColor, GL_RGBA16I, GL_SHORT, false, false, false,
+             GLColor(127, 70, 75, 115));
+    testCopy(testTarget, kColor, GL_RGBA16I, GL_SHORT, false, true, false,
+             GLColor(115, 63, 67, 115));
+    testCopy(testTarget, kColor, GL_RGBA16I, GL_SHORT, false, false, true,
+             GLColor(127, 77, 83, 115));
+
+    testCopy(testTarget, kColor, GL_RGBA32I, GL_INT, false, false, false,
+             GLColor(127, 70, 75, 115));
+    testCopy(testTarget, kColor, GL_RGBA32I, GL_INT, false, true, false, GLColor(115, 63, 67, 115));
+    testCopy(testTarget, kColor, GL_RGBA32I, GL_INT, false, false, true, GLColor(127, 77, 83, 115));
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_3D with integer
@@ -774,6 +929,10 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
+    // Vulkan multiplies source by 255 unconditionally, which is wrong for signed integer formats.
+    // http://anglebug.com/4741
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
     constexpr char kFS[] =
         "#version 300 es\n"
         "precision highp float;\n"
@@ -791,91 +950,103 @@
 
     glUseProgram(mProgram);
 
-    // Pixels will be read as if the most significant bit is data, not the sign. The expected colors
-    // reflect this.
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R8I, GL_BYTE, false, false, false,
-             GLColor(127, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R8I, GL_BYTE, false, true, false,
-             GLColor(115, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R8I, GL_BYTE, false, false, true,
-             GLColor(127, 0, 0, 1));
+    testIntFormats(GL_TEXTURE_3D);
+}
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R16I, GL_SHORT, false, false, false,
-             GLColor(127, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R16I, GL_SHORT, false, true, false,
-             GLColor(115, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R16I, GL_SHORT, false, false, true,
-             GLColor(127, 0, 0, 1));
+void CopyTexture3DTest::testUintFormats(const GLenum testTarget)
+{
+    const GLColor kColor(128, 84, 32, 100);
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R32I, GL_INT, false, false, false,
-             GLColor(127, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R32I, GL_INT, false, true, false,
-             GLColor(115, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_R32I, GL_INT, false, false, true,
-             GLColor(127, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R8UI, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(128, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R8UI, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(50, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R8UI, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(255, 0, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG8I, GL_BYTE, false, false, false,
-             GLColor(127, 70, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG8I, GL_BYTE, false, true, false,
-             GLColor(115, 63, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG8I, GL_BYTE, false, false, true,
-             GLColor(127, 77, 0, 1));
+    testCopy(testTarget, kColor, GL_R16UI, GL_UNSIGNED_SHORT, false, false, false,
+             GLColor(128, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R16UI, GL_UNSIGNED_SHORT, false, true, false,
+             GLColor(50, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R16UI, GL_UNSIGNED_SHORT, false, false, true,
+             GLColor(255, 0, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG16I, GL_SHORT, false, false, false,
-             GLColor(127, 70, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG16I, GL_SHORT, false, true, false,
-             GLColor(115, 63, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG16I, GL_SHORT, false, false, true,
-             GLColor(127, 77, 0, 1));
+    testCopy(testTarget, kColor, GL_R32UI, GL_UNSIGNED_INT, false, false, false,
+             GLColor(128, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R32UI, GL_UNSIGNED_INT, false, true, false,
+             GLColor(50, 0, 0, 1));
+    testCopy(testTarget, kColor, GL_R32UI, GL_UNSIGNED_INT, false, false, true,
+             GLColor(255, 0, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG32I, GL_INT, false, false, false,
-             GLColor(127, 70, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG32I, GL_INT, false, true, false,
-             GLColor(115, 63, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RG32I, GL_INT, false, false, true,
-             GLColor(127, 77, 0, 1));
+    testCopy(testTarget, kColor, GL_RG8UI, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(128, 84, 0, 1));
+    testCopy(testTarget, kColor, GL_RG8UI, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(50, 32, 0, 1));
+    testCopy(testTarget, kColor, GL_RG8UI, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(255, 214, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB8I, GL_BYTE, false, false, false,
-             GLColor(127, 70, 75, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB8I, GL_BYTE, false, true, false,
-             GLColor(115, 63, 67, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB8I, GL_BYTE, false, false, true,
-             GLColor(127, 77, 83, 1));
+    testCopy(testTarget, kColor, GL_RG16UI, GL_UNSIGNED_SHORT, false, false, false,
+             GLColor(128, 84, 0, 1));
+    testCopy(testTarget, kColor, GL_RG16UI, GL_UNSIGNED_SHORT, false, true, false,
+             GLColor(50, 32, 0, 1));
+    testCopy(testTarget, kColor, GL_RG16UI, GL_UNSIGNED_SHORT, false, false, true,
+             GLColor(255, 214, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB16I, GL_SHORT, false, false, false,
-             GLColor(127, 70, 75, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB16I, GL_SHORT, false, true, false,
-             GLColor(115, 63, 67, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB16I, GL_SHORT, false, false, true,
-             GLColor(127, 77, 83, 1));
+    testCopy(testTarget, kColor, GL_RG32UI, GL_UNSIGNED_INT, false, false, false,
+             GLColor(128, 84, 0, 1));
+    testCopy(testTarget, kColor, GL_RG32UI, GL_UNSIGNED_INT, false, true, false,
+             GLColor(50, 32, 0, 1));
+    testCopy(testTarget, kColor, GL_RG32UI, GL_UNSIGNED_INT, false, false, true,
+             GLColor(255, 214, 0, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB32I, GL_INT, false, false, false,
-             GLColor(127, 70, 75, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB32I, GL_INT, false, true, false,
-             GLColor(115, 63, 67, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGB32I, GL_INT, false, false, true,
-             GLColor(127, 77, 83, 1));
+    testCopy(testTarget, kColor, GL_RGB8UI, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(128, 84, 32, 1));
+    testCopy(testTarget, kColor, GL_RGB8UI, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(50, 32, 12, 1));
+    testCopy(testTarget, kColor, GL_RGB8UI, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(255, 214, 81, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA8I, GL_BYTE, false, false, false,
-             GLColor(127, 70, 75, 115));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA8I, GL_BYTE, false, true, false,
-             GLColor(115, 63, 67, 115));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA8I, GL_BYTE, false, false, true,
-             GLColor(127, 77, 83, 115));
+    testCopy(testTarget, kColor, GL_RGB16UI, GL_UNSIGNED_SHORT, false, false, false,
+             GLColor(128, 84, 32, 1));
+    testCopy(testTarget, kColor, GL_RGB16UI, GL_UNSIGNED_SHORT, false, true, false,
+             GLColor(50, 32, 12, 1));
+    testCopy(testTarget, kColor, GL_RGB16UI, GL_UNSIGNED_SHORT, false, false, true,
+             GLColor(255, 214, 81, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA16I, GL_SHORT, false, false, false,
-             GLColor(127, 70, 75, 115));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA16I, GL_SHORT, false, true, false,
-             GLColor(115, 63, 67, 115));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA16I, GL_SHORT, false, false, true,
-             GLColor(127, 77, 83, 115));
+    testCopy(testTarget, kColor, GL_RGB32UI, GL_UNSIGNED_INT, false, false, false,
+             GLColor(128, 84, 32, 1));
+    testCopy(testTarget, kColor, GL_RGB32UI, GL_UNSIGNED_INT, false, true, false,
+             GLColor(50, 32, 12, 1));
+    testCopy(testTarget, kColor, GL_RGB32UI, GL_UNSIGNED_INT, false, false, true,
+             GLColor(255, 214, 81, 1));
 
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA32I, GL_INT, false, false, false,
-             GLColor(127, 70, 75, 115));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA32I, GL_INT, false, true, false,
-             GLColor(115, 63, 67, 115));
-    testCopy(GL_TEXTURE_3D, GLColor(255, 140, 150, 230), GL_RGBA32I, GL_INT, false, false, true,
-             GLColor(127, 77, 83, 115));
+    testCopy(testTarget, kColor, GL_RGBA8UI, GL_UNSIGNED_BYTE, false, false, false,
+             GLColor(128, 84, 32, 100));
+    testCopy(testTarget, kColor, GL_RGBA8UI, GL_UNSIGNED_BYTE, false, true, false,
+             GLColor(50, 32, 12, 100));
+    testCopy(testTarget, kColor, GL_RGBA8UI, GL_UNSIGNED_BYTE, false, false, true,
+             GLColor(255, 214, 81, 100));
+
+    testCopy(testTarget, kColor, GL_RGBA16UI, GL_UNSIGNED_SHORT, false, false, false,
+             GLColor(128, 84, 32, 100));
+    testCopy(testTarget, kColor, GL_RGBA16UI, GL_UNSIGNED_SHORT, false, true, false,
+             GLColor(50, 32, 12, 100));
+    testCopy(testTarget, kColor, GL_RGBA16UI, GL_UNSIGNED_SHORT, false, false, true,
+             GLColor(255, 214, 81, 100));
+
+    testCopy(testTarget, kColor, GL_RGBA32UI, GL_UNSIGNED_INT, false, false, false,
+             GLColor(128, 84, 32, 100));
+    testCopy(testTarget, kColor, GL_RGBA32UI, GL_UNSIGNED_INT, false, true, false,
+             GLColor(50, 32, 12, 100));
+    testCopy(testTarget, kColor, GL_RGBA32UI, GL_UNSIGNED_INT, false, false, true,
+             GLColor(255, 214, 81, 100));
+
+    testCopy(testTarget, kColor, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV, false, false, false,
+             GLColor(128, 84, 32, 3));
+    testCopy(testTarget, kColor, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV, false, true, false,
+             GLColor(50, 32, 12, 3));
+    testCopy(testTarget, kColor, GL_RGB10_A2UI, GL_UNSIGNED_INT_2_10_10_10_REV, false, false, true,
+             GLColor(255, 214, 81, 3));
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_3D with unsigned
@@ -884,6 +1055,10 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
+    // Vulkan multiplies source by 255 unconditionally, which is wrong for non-8-bit integer
+    // formats.  http://anglebug.com/4741
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
     constexpr char kFS[] =
         "#version 300 es\n"
         "precision highp float;\n"
@@ -901,96 +1076,7 @@
 
     glUseProgram(mProgram);
 
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R8UI, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(128, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R8UI, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(50, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R8UI, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R16UI, GL_UNSIGNED_SHORT, false, false,
-             false, GLColor(128, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R16UI, GL_UNSIGNED_SHORT, false, true,
-             false, GLColor(50, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R16UI, GL_UNSIGNED_SHORT, false, false,
-             true, GLColor(255, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R32UI, GL_UNSIGNED_INT, false, false,
-             false, GLColor(128, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R32UI, GL_UNSIGNED_INT, false, true,
-             false, GLColor(50, 0, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_R32UI, GL_UNSIGNED_INT, false, false,
-             true, GLColor(255, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(128, 84, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(50, 32, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 214, 0, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG16UI, GL_UNSIGNED_SHORT, false, false,
-             false, GLColor(128, 84, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG16UI, GL_UNSIGNED_SHORT, false, true,
-             false, GLColor(50, 32, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG16UI, GL_UNSIGNED_SHORT, false, false,
-             true, GLColor(255, 214, 0, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG32UI, GL_UNSIGNED_INT, false, false,
-             false, GLColor(128, 84, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG32UI, GL_UNSIGNED_INT, false, true,
-             false, GLColor(50, 32, 0, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RG32UI, GL_UNSIGNED_INT, false, false,
-             true, GLColor(255, 214, 0, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB8UI, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(128, 84, 32, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB8UI, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(50, 32, 12, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB8UI, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 214, 81, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB16UI, GL_UNSIGNED_SHORT, false, false,
-             false, GLColor(128, 84, 32, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB16UI, GL_UNSIGNED_SHORT, false, true,
-             false, GLColor(50, 32, 12, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB16UI, GL_UNSIGNED_SHORT, false, false,
-             true, GLColor(255, 214, 81, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB32UI, GL_UNSIGNED_INT, false, false,
-             false, GLColor(128, 84, 32, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB32UI, GL_UNSIGNED_INT, false, true,
-             false, GLColor(50, 32, 12, 1));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB32UI, GL_UNSIGNED_INT, false, false,
-             true, GLColor(255, 214, 81, 1));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA8UI, GL_UNSIGNED_BYTE, false, false,
-             false, GLColor(128, 84, 32, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA8UI, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(50, 32, 12, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA8UI, GL_UNSIGNED_BYTE, false, false,
-             true, GLColor(255, 214, 81, 100));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA16UI, GL_UNSIGNED_SHORT, false, false,
-             false, GLColor(128, 84, 32, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA16UI, GL_UNSIGNED_SHORT, false, true,
-             false, GLColor(50, 32, 12, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA16UI, GL_UNSIGNED_SHORT, false, false,
-             true, GLColor(255, 214, 81, 100));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA32UI, GL_UNSIGNED_INT, false, false,
-             false, GLColor(128, 84, 32, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA32UI, GL_UNSIGNED_INT, false, true,
-             false, GLColor(50, 32, 12, 100));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGBA32UI, GL_UNSIGNED_INT, false, false,
-             true, GLColor(255, 214, 81, 100));
-
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB10_A2UI,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, false, GLColor(128, 84, 32, 3));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB10_A2UI,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, true, false, GLColor(50, 32, 12, 3));
-    testCopy(GL_TEXTURE_3D, GLColor(128, 84, 32, 100), GL_RGB10_A2UI,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, true, GLColor(255, 214, 81, 3));
+    testUintFormats(GL_TEXTURE_3D);
 }
 
 // Test that glCopySubTexture3DANGLE correctly copies to and from a GL_TEXTURE_2D_ARRAY texture.
@@ -1206,61 +1292,7 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 200, 150, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(98, 78, 59, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_RGB, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(128, 191, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
-             false, false, false, GLColor(247, 199, 148, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
-             false, true, false, GLColor(99, 77, 57, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
-             false, false, true, GLColor(132, 190, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 200, 150, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(98, 78, 59, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(128, 191, 255, 200));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
-             false, false, false, GLColor(255, 204, 153, 102));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
-             false, true, false, GLColor(102, 85, 51, 102));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4,
-             false, false, true, GLColor(136, 187, 255, 204));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,
-             false, false, false, GLColor(247, 198, 148, 0));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,
-             false, true, false, GLColor(99, 82, 57, 0));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1,
-             false, false, true, GLColor(132, 189, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_LUMINANCE, GL_UNSIGNED_BYTE,
-             false, false, false, GLColor(250, 250, 250, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_LUMINANCE, GL_UNSIGNED_BYTE,
-             false, true, false, GLColor(98, 98, 98, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_LUMINANCE, GL_UNSIGNED_BYTE,
-             false, false, true, GLColor(128, 128, 128, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
-             false, false, false, GLColor(250, 250, 250, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
-             false, true, false, GLColor(98, 98, 98, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 200), GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE,
-             false, false, true, GLColor(128, 128, 128, 200));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_ALPHA, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(0, 0, 0, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_ALPHA, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(0, 0, 0, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_ALPHA, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(0, 0, 0, 100));
+    testUnsizedFormats(GL_TEXTURE_2D_ARRAY);
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_2D_ARRAY with
@@ -1269,40 +1301,7 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_R8_SNORM, GL_BYTE, false, false,
-             false, GLColor(251, 0, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_R8_SNORM, GL_BYTE, false, true,
-             false, GLColor(187, 0, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(200, 150, 100, 230), GL_R8_SNORM, GL_BYTE, false, false,
-             true, GLColor(221, 0, 0, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_RG8_SNORM, GL_BYTE, false, false,
-             false, GLColor(251, 201, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_RG8_SNORM, GL_BYTE, false, true,
-             false, GLColor(187, 149, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(200, 150, 100, 230), GL_RG8_SNORM, GL_BYTE, false, false,
-             true, GLColor(221, 167, 0, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_RGB8_SNORM, GL_BYTE, false, false,
-             false, GLColor(251, 201, 151, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_RGB8_SNORM, GL_BYTE, false, true,
-             false, GLColor(187, 149, 112, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(200, 150, 100, 230), GL_RGB8_SNORM, GL_BYTE, false, false,
-             true, GLColor(221, 167, 110, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_RGBA8_SNORM, GL_BYTE, false,
-             false, false, GLColor(251, 201, 151, 191));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 190), GL_RGBA8_SNORM, GL_BYTE, false, true,
-             false, GLColor(187, 149, 112, 191));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(200, 150, 100, 230), GL_RGBA8_SNORM, GL_BYTE, false,
-             false, true, GLColor(221, 167, 110, 231));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB10_A2,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, false, GLColor(250, 200, 150, 85));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB10_A2,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, true, false, GLColor(196, 157, 118, 170));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 250, 200), GL_RGB10_A2,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, true, GLColor(128, 191, 255, 170));
+    testSnormFormats(GL_TEXTURE_2D_ARRAY);
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_2D_ARRAY with
@@ -1314,98 +1313,7 @@
     // Flay on Windows D3D11. http://anglebug.com/2896
     ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11());
 
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 0, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(98, 0, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_R8, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 0, 0, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RG8, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 200, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RG8, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(98, 78, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RG8, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 255, 0, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 200, 150, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(98, 78, 59, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB8, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 255, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA8, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(250, 200, 150, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA8, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(98, 78, 59, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA8, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 255, 255, 100));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(255, 204, 153, 102));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(102, 85, 51, 102));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 210), GL_RGBA4, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(119, 187, 238, 204));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4,
-             false, false, false, GLColor(255, 204, 153, 102));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4,
-             false, true, false, GLColor(102, 85, 51, 102));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 200, 210), GL_RGBA4, GL_UNSIGNED_SHORT_4_4_4_4,
-             false, false, true, GLColor(119, 187, 238, 204));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB5_A1, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(247, 198, 148, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB5_A1, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(99, 82, 57, 0));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_RGB5_A1, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 255, 255, 0));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB5_A1,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, false, GLColor(247, 198, 148, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB5_A1,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, true, false, GLColor(198, 156, 115, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 250, 200), GL_RGB5_A1,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, true, GLColor(132, 189, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB5_A1,
-             GL_UNSIGNED_SHORT_5_5_5_1, false, false, false, GLColor(247, 198, 148, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB5_A1,
-             GL_UNSIGNED_SHORT_5_5_5_1, false, true, false, GLColor(198, 156, 115, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 250, 200), GL_RGB5_A1,
-             GL_UNSIGNED_SHORT_5_5_5_1, false, false, true, GLColor(132, 189, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(247, 199, 148, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(198, 158, 115, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 250, 200), GL_RGB565, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(132, 190, 255, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_SHORT_5_6_5,
-             false, false, false, GLColor(247, 199, 148, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 200), GL_RGB565, GL_UNSIGNED_SHORT_5_6_5,
-             false, true, false, GLColor(198, 158, 115, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(100, 150, 250, 200), GL_RGB565, GL_UNSIGNED_SHORT_5_6_5,
-             false, false, true, GLColor(132, 190, 255, 255));
-
-    ANGLE_SKIP_TEST_IF(IsAMD() && IsWindows() && IsD3D11());
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_SRGB8, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(244, 148, 78, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_SRGB8, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(31, 19, 11, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_SRGB8, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(52, 253, 53, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE,
-             false, false, false, GLColor(244, 148, 78, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE,
-             false, true, false, GLColor(31, 19, 11, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(250, 200, 150, 100), GL_SRGB8_ALPHA8, GL_UNSIGNED_BYTE,
-             false, false, true, GLColor(52, 253, 53, 100));
+    testUnsignedByteFormats(GL_TEXTURE_2D_ARRAY);
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_2D_ARRAY with
@@ -1414,91 +1322,10 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
-    std::vector<GLenum> floatTypes = {GL_FLOAT, GL_HALF_FLOAT, GL_UNSIGNED_INT_10F_11F_11F_REV,
-                                      GL_UNSIGNED_INT_5_9_9_9_REV};
+    // http://anglebug.com/4756
+    ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid());
 
-    for (GLenum floatType : floatTypes)
-    {
-        if (floatType != GL_UNSIGNED_INT_5_9_9_9_REV &&
-            floatType != GL_UNSIGNED_INT_10F_11F_11F_REV)
-        {
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R16F, floatType, false,
-                     false, false, GLColor(210, 0, 0, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R16F, floatType, false,
-                     true, false, GLColor(191, 0, 0, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R16F, floatType, false,
-                     false, true, GLColor(227, 0, 0, 255));
-
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RG16F, floatType, false,
-                     false, false, GLColor(210, 200, 0, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RG16F, floatType, false,
-                     true, false, GLColor(191, 184, 0, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RG16F, floatType, false,
-                     false, true, GLColor(227, 217, 0, 255));
-
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB16F, floatType, false,
-                     false, false, GLColor(210, 200, 150, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB16F, floatType, false,
-                     true, false, GLColor(191, 184, 138, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB16F, floatType, false,
-                     false, true, GLColor(227, 217, 161, 255));
-
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGBA16F, floatType, false,
-                     false, false, GLColor(210, 200, 150, 235));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGBA16F, floatType, false,
-                     true, false, GLColor(191, 184, 138, 235));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGBA16F, floatType, false,
-                     false, true, GLColor(227, 217, 161, 235));
-        }
-
-        if (floatType != GL_UNSIGNED_INT_5_9_9_9_REV)
-        {
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R11F_G11F_B10F, floatType,
-                     false, false, false, GLColor(210, 200, 148, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R11F_G11F_B10F, floatType,
-                     false, true, false, GLColor(191, 184, 138, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R11F_G11F_B10F, floatType,
-                     false, false, true, GLColor(227, 217, 161, 255));
-        }
-
-        if (floatType != GL_UNSIGNED_INT_10F_11F_11F_REV)
-        {
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB9_E5, floatType, false,
-                     false, false, GLColor(210, 200, 148, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB9_E5, floatType, false,
-                     true, false, GLColor(192, 184, 138, 255));
-            testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB9_E5, floatType, false,
-                     false, true, GLColor(227, 217, 161, 255));
-        }
-    }
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R32F, GL_FLOAT, false, false,
-             false, GLColor(210, 0, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R32F, GL_FLOAT, false, true,
-             false, GLColor(191, 0, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_R32F, GL_FLOAT, false, false,
-             true, GLColor(227, 0, 0, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RG32F, GL_FLOAT, false, false,
-             false, GLColor(210, 200, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RG32F, GL_FLOAT, false, true,
-             false, GLColor(191, 184, 0, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RG32F, GL_FLOAT, false, false,
-             true, GLColor(227, 217, 0, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB32F, GL_FLOAT, false, false,
-             false, GLColor(210, 200, 150, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB32F, GL_FLOAT, false, true,
-             false, GLColor(191, 184, 138, 255));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGB32F, GL_FLOAT, false, false,
-             true, GLColor(227, 217, 161, 255));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGBA32F, GL_FLOAT, false, false,
-             false, GLColor(210, 200, 150, 235));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGBA32F, GL_FLOAT, false, true,
-             false, GLColor(191, 184, 138, 235));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(210, 200, 150, 235), GL_RGBA32F, GL_FLOAT, false, false,
-             true, GLColor(227, 217, 161, 235));
+    testFloatFormats(GL_TEXTURE_2D_ARRAY);
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_2D_ARRAY with
@@ -1507,6 +1334,10 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
+    // Vulkan multiplies source by 255 unconditionally, which is wrong for signed integer formats.
+    // http://anglebug.com/4741
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
     constexpr char kFS[] =
         "#version 300 es\n"
         "precision highp float;\n"
@@ -1524,91 +1355,7 @@
 
     glUseProgram(mProgram);
 
-    // Pixels will be read as if the most significant bit is data, not the sign. The expected colors
-    // reflect this.
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R8I, GL_BYTE, false, false, false,
-             GLColor(127, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R8I, GL_BYTE, false, true, false,
-             GLColor(115, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R8I, GL_BYTE, false, false, true,
-             GLColor(127, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R16I, GL_SHORT, false, false,
-             false, GLColor(127, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R16I, GL_SHORT, false, true,
-             false, GLColor(115, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R16I, GL_SHORT, false, false,
-             true, GLColor(127, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R32I, GL_INT, false, false, false,
-             GLColor(127, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R32I, GL_INT, false, true, false,
-             GLColor(115, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_R32I, GL_INT, false, false, true,
-             GLColor(127, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG8I, GL_BYTE, false, false,
-             false, GLColor(127, 70, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG8I, GL_BYTE, false, true, false,
-             GLColor(115, 63, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG8I, GL_BYTE, false, false, true,
-             GLColor(127, 77, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG16I, GL_SHORT, false, false,
-             false, GLColor(127, 70, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG16I, GL_SHORT, false, true,
-             false, GLColor(115, 63, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG16I, GL_SHORT, false, false,
-             true, GLColor(127, 77, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG32I, GL_INT, false, false,
-             false, GLColor(127, 70, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG32I, GL_INT, false, true, false,
-             GLColor(115, 63, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RG32I, GL_INT, false, false, true,
-             GLColor(127, 77, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB8I, GL_BYTE, false, false,
-             false, GLColor(127, 70, 75, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB8I, GL_BYTE, false, true,
-             false, GLColor(115, 63, 67, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB8I, GL_BYTE, false, false,
-             true, GLColor(127, 77, 83, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB16I, GL_SHORT, false, false,
-             false, GLColor(127, 70, 75, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB16I, GL_SHORT, false, true,
-             false, GLColor(115, 63, 67, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB16I, GL_SHORT, false, false,
-             true, GLColor(127, 77, 83, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB32I, GL_INT, false, false,
-             false, GLColor(127, 70, 75, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB32I, GL_INT, false, true,
-             false, GLColor(115, 63, 67, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGB32I, GL_INT, false, false,
-             true, GLColor(127, 77, 83, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA8I, GL_BYTE, false, false,
-             false, GLColor(127, 70, 75, 115));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA8I, GL_BYTE, false, true,
-             false, GLColor(115, 63, 67, 115));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA8I, GL_BYTE, false, false,
-             true, GLColor(127, 77, 83, 115));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA16I, GL_SHORT, false, false,
-             false, GLColor(127, 70, 75, 115));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA16I, GL_SHORT, false, true,
-             false, GLColor(115, 63, 67, 115));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA16I, GL_SHORT, false, false,
-             true, GLColor(127, 77, 83, 115));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA32I, GL_INT, false, false,
-             false, GLColor(127, 70, 75, 115));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA32I, GL_INT, false, true,
-             false, GLColor(115, 63, 67, 115));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(255, 140, 150, 230), GL_RGBA32I, GL_INT, false, false,
-             true, GLColor(127, 77, 83, 115));
+    testIntFormats(GL_TEXTURE_2D_ARRAY);
 }
 
 // Test passthrough, premultiply alpha, and unmultiply alpha copies for GL_TEXTURE_2D_ARRAY with
@@ -1617,6 +1364,10 @@
 {
     ANGLE_SKIP_TEST_IF(!checkExtensions());
 
+    // Vulkan multiplies source by 255 unconditionally, which is wrong for non-8-bit integer
+    // formats.  http://anglebug.com/4741
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
     constexpr char kFS[] =
         "#version 300 es\n"
         "precision highp float;\n"
@@ -1634,96 +1385,7 @@
 
     glUseProgram(mProgram);
 
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R8UI, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(128, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R8UI, GL_UNSIGNED_BYTE, false, true,
-             false, GLColor(50, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R8UI, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R16UI, GL_UNSIGNED_SHORT, false,
-             false, false, GLColor(128, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R16UI, GL_UNSIGNED_SHORT, false,
-             true, false, GLColor(50, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R16UI, GL_UNSIGNED_SHORT, false,
-             false, true, GLColor(255, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R32UI, GL_UNSIGNED_INT, false,
-             false, false, GLColor(128, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R32UI, GL_UNSIGNED_INT, false, true,
-             false, GLColor(50, 0, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_R32UI, GL_UNSIGNED_INT, false,
-             false, true, GLColor(255, 0, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(128, 84, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(50, 32, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG8UI, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 214, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG16UI, GL_UNSIGNED_SHORT, false,
-             false, false, GLColor(128, 84, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG16UI, GL_UNSIGNED_SHORT, false,
-             true, false, GLColor(50, 32, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG16UI, GL_UNSIGNED_SHORT, false,
-             false, true, GLColor(255, 214, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG32UI, GL_UNSIGNED_INT, false,
-             false, false, GLColor(128, 84, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG32UI, GL_UNSIGNED_INT, false,
-             true, false, GLColor(50, 32, 0, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RG32UI, GL_UNSIGNED_INT, false,
-             false, true, GLColor(255, 214, 0, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB8UI, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(128, 84, 32, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB8UI, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(50, 32, 12, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB8UI, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 214, 81, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB16UI, GL_UNSIGNED_SHORT, false,
-             false, false, GLColor(128, 84, 32, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB16UI, GL_UNSIGNED_SHORT, false,
-             true, false, GLColor(50, 32, 12, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB16UI, GL_UNSIGNED_SHORT, false,
-             false, true, GLColor(255, 214, 81, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB32UI, GL_UNSIGNED_INT, false,
-             false, false, GLColor(128, 84, 32, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB32UI, GL_UNSIGNED_INT, false,
-             true, false, GLColor(50, 32, 12, 1));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB32UI, GL_UNSIGNED_INT, false,
-             false, true, GLColor(255, 214, 81, 1));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA8UI, GL_UNSIGNED_BYTE, false,
-             false, false, GLColor(128, 84, 32, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA8UI, GL_UNSIGNED_BYTE, false,
-             true, false, GLColor(50, 32, 12, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA8UI, GL_UNSIGNED_BYTE, false,
-             false, true, GLColor(255, 214, 81, 100));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA16UI, GL_UNSIGNED_SHORT, false,
-             false, false, GLColor(128, 84, 32, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA16UI, GL_UNSIGNED_SHORT, false,
-             true, false, GLColor(50, 32, 12, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA16UI, GL_UNSIGNED_SHORT, false,
-             false, true, GLColor(255, 214, 81, 100));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA32UI, GL_UNSIGNED_INT, false,
-             false, false, GLColor(128, 84, 32, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA32UI, GL_UNSIGNED_INT, false,
-             true, false, GLColor(50, 32, 12, 100));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGBA32UI, GL_UNSIGNED_INT, false,
-             false, true, GLColor(255, 214, 81, 100));
-
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB10_A2UI,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, false, GLColor(128, 84, 32, 3));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB10_A2UI,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, true, false, GLColor(50, 32, 12, 3));
-    testCopy(GL_TEXTURE_2D_ARRAY, GLColor(128, 84, 32, 100), GL_RGB10_A2UI,
-             GL_UNSIGNED_INT_2_10_10_10_REV, false, false, true, GLColor(255, 214, 81, 3));
+    testUintFormats(GL_TEXTURE_2D_ARRAY);
 }
 
 ANGLE_INSTANTIATE_TEST_ES3(Texture3DCopy);
diff --git a/src/tests/gl_tests/CopyTextureTest.cpp b/src/tests/gl_tests/CopyTextureTest.cpp
index 7d4d86d..0d4d6dd 100644
--- a/src/tests/gl_tests/CopyTextureTest.cpp
+++ b/src/tests/gl_tests/CopyTextureTest.cpp
@@ -123,7 +123,7 @@
     const CopyTextureVariationsTestParams &params = paramsInfo.param;
     std::ostringstream out;
 
-    out << std::get<0>(params) << '_';
+    out << std::get<0>(params) << "__";
 
     switch (std::get<1>(params))
     {
@@ -416,6 +416,15 @@
             return;
         }
 
+        if (sourceFormat == GL_LUMINANCE || sourceFormat == GL_LUMINANCE_ALPHA ||
+            sourceFormat == GL_ALPHA || destFormat == GL_LUMINANCE ||
+            destFormat == GL_LUMINANCE_ALPHA || destFormat == GL_ALPHA)
+        {
+            // Old drivers buggy with optimized ImageCopy shader given LUMA textures.
+            // http://anglebug.com/4721
+            ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() && IsVulkan());
+        }
+
         size_t colorCount;
         uint8_t componentCount;
         const uint8_t *srcColors = getSourceColors(sourceFormat, &colorCount, &componentCount);
@@ -471,6 +480,15 @@
             return;
         }
 
+        if (sourceFormat == GL_LUMINANCE || sourceFormat == GL_LUMINANCE_ALPHA ||
+            sourceFormat == GL_ALPHA || destFormat == GL_LUMINANCE ||
+            destFormat == GL_LUMINANCE_ALPHA || destFormat == GL_ALPHA)
+        {
+            // Old drivers buggy with optimized ImageCopy shader given LUMA textures.
+            // http://anglebug.com/4721
+            ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() && IsVulkan());
+        }
+
         size_t colorCount;
         uint8_t componentCount;
         const uint8_t *srcColors = getSourceColors(sourceFormat, &colorCount, &componentCount);
@@ -867,8 +885,6 @@
 
 TEST_P(CopyTextureVariationsTest, CopyTexture)
 {
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
     testCopyTexture(GL_TEXTURE_2D, std::get<1>(GetParam()), std::get<2>(GetParam()),
                     std::get<3>(GetParam()), std::get<4>(GetParam()), std::get<5>(GetParam()));
 }
@@ -1184,6 +1200,60 @@
     }
 }
 
+// Test that copying outside the mipmap range works
+TEST_P(CopyTextureTest, CopyOutsideMipmap)
+{
+    if (!checkExtensions())
+    {
+        return;
+    }
+
+    // http://anglebug.com/4716
+    ANGLE_SKIP_TEST_IF(IsD3D());
+
+    // Failing on older drivers.  http://anglebug.com/4718
+    ANGLE_SKIP_TEST_IF(IsLinux() && IsNVIDIA() && IsOpenGL());
+
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+    ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D());
+    glUseProgram(program);
+    GLint textureLoc = glGetUniformLocation(program, essl1_shaders::Texture2DUniform());
+    ASSERT_NE(-1, textureLoc);
+    glUniform1i(textureLoc, 0);
+
+    GLTexture textures[2];
+
+    // Create two single-mip textures.
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, textures[0]);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::red);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    glBindTexture(GL_TEXTURE_2D, textures[1]);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &GLColor::green);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    // Commit texture 0
+    glBindTexture(GL_TEXTURE_2D, textures[0]);
+    drawQuad(program, std::string(essl1_shaders::PositionAttrib()), 0.5f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+
+    // Copy texture 1 into mip 1 of texture 0.  This mip is outside the range of the image allocated
+    // for texture 0.
+    glCopyTextureCHROMIUM(textures[1], 0, GL_TEXTURE_2D, textures[0], 1, GL_RGBA, GL_UNSIGNED_BYTE,
+                          false, false, false);
+    EXPECT_GL_NO_ERROR();
+
+    // Draw with texture 0 again
+    drawQuad(program, std::string(essl1_shaders::PositionAttrib()), 0.5f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+}
+
 // Test that copying from an RGBA8 texture to RGBA4 results in exactly 4-bit precision in the result
 TEST_P(CopyTextureTest, DownsampleRGBA4444)
 {
@@ -1684,7 +1754,7 @@
         return;
     }
     // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsAndroid() || IsVulkan());
+    ANGLE_SKIP_TEST_IF(IsAndroid());
 
     auto testOutput = [this](GLuint texture, const GLColor &expectedColor) {
         constexpr char kVS[] =
@@ -1822,8 +1892,6 @@
     }
 
     ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_color_buffer_float"));
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
 
     auto testOutput = [this](GLuint texture, const GLColor32F &expectedColor) {
         constexpr char kVS[] =
@@ -1939,8 +2007,6 @@
 TEST_P(CopyTextureTestES3, ES3UintFormats)
 {
     ANGLE_SKIP_TEST_IF(IsLinux() && IsOpenGL() && IsIntel());
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
 
     if (!checkExtensions())
     {
@@ -2050,6 +2116,234 @@
                         GL_UNSIGNED_BYTE, false, false, true, GLColor32U(240, 0, 0, 1));
 }
 
+// Test that using an offset in CopySubTexture works correctly for non-renderable float targets
+TEST_P(CopyTextureTestES3, CopySubTextureOffsetNonRenderableFloat)
+{
+    if (!checkExtensions())
+    {
+        return;
+    }
+
+    ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_color_buffer_float"));
+
+    auto testOutput = [this](GLuint texture, const GLColor32F &expectedColor) {
+        constexpr char kVS[] =
+            "#version 300 es\n"
+            "in vec4 position;\n"
+            "out vec2 texcoord;\n"
+            "void main()\n"
+            "{\n"
+            "    gl_Position = vec4(position.xy, 0.0, 1.0);\n"
+            "    texcoord = (position.xy * 0.5) + 0.5;\n"
+            "}\n";
+
+        constexpr char kFS[] =
+            "#version 300 es\n"
+            "precision mediump float;\n"
+            "uniform sampler2D tex;\n"
+            "in vec2 texcoord;\n"
+            "out vec4 color;\n"
+            "void main()\n"
+            "{\n"
+            "    color = texture(tex, texcoord);\n"
+            "}\n";
+
+        ANGLE_GL_PROGRAM(program, kVS, kFS);
+        glUseProgram(program);
+
+        GLRenderbuffer rbo;
+        glBindRenderbuffer(GL_RENDERBUFFER, rbo);
+        glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32F, 1, 1);
+
+        GLFramebuffer fbo;
+        glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+        glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
+
+        glActiveTexture(GL_TEXTURE0);
+        glBindTexture(GL_TEXTURE_2D, texture);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+        glUniform1i(glGetUniformLocation(program.get(), "tex"), 0);
+
+        drawQuad(program, "position", 0.5f, 1.0f, true);
+
+        EXPECT_PIXEL_COLOR32F_NEAR(0, 0, expectedColor, 0.05);
+    };
+
+    auto testCopy = [this, testOutput](GLenum destInternalFormat, GLenum destFormat,
+                                       GLenum destType) {
+        GLColor rgbaPixels[4 * 4] = {GLColor::red, GLColor::green, GLColor::blue, GLColor::black};
+        glBindTexture(GL_TEXTURE_2D, mTextures[0]);
+        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, rgbaPixels);
+
+        GLTexture destTexture;
+        glBindTexture(GL_TEXTURE_2D, destTexture);
+        glTexImage2D(GL_TEXTURE_2D, 0, destInternalFormat, 1, 1, 0, destFormat, destType, nullptr);
+
+        glCopySubTextureCHROMIUM(mTextures[0], 0, GL_TEXTURE_2D, destTexture, 0, 0, 0, 0, 0, 1, 1,
+                                 false, false, false);
+        EXPECT_GL_NO_ERROR();
+        testOutput(destTexture, kFloatRed);
+
+        glCopySubTextureCHROMIUM(mTextures[0], 0, GL_TEXTURE_2D, destTexture, 0, 0, 0, 1, 0, 1, 1,
+                                 false, false, false);
+        EXPECT_GL_NO_ERROR();
+        testOutput(destTexture, kFloatGreen);
+
+        glCopySubTextureCHROMIUM(mTextures[0], 0, GL_TEXTURE_2D, destTexture, 0, 0, 0, 0, 1, 1, 1,
+                                 false, false, false);
+        EXPECT_GL_NO_ERROR();
+        testOutput(destTexture, kFloatBlue);
+
+        glCopySubTextureCHROMIUM(mTextures[0], 0, GL_TEXTURE_2D, destTexture, 0, 0, 0, 1, 1, 1, 1,
+                                 false, false, false);
+        EXPECT_GL_NO_ERROR();
+        testOutput(destTexture, kFloatBlack);
+    };
+
+    testCopy(GL_RGB9_E5, GL_RGB, GL_FLOAT);
+}
+
+// Test that copying from one mip to another works
+TEST_P(CopyTextureTestES3, CopyBetweenMips)
+{
+    if (!checkExtensions())
+    {
+        return;
+    }
+
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+    ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Texture2DLod(), essl3_shaders::fs::Texture2DLod());
+    glUseProgram(program);
+    GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform());
+    GLint lodLoc     = glGetUniformLocation(program, essl3_shaders::LodUniform());
+    ASSERT_NE(-1, textureLoc);
+    ASSERT_NE(-1, lodLoc);
+    glUniform1i(textureLoc, 0);
+    glUniform1f(lodLoc, 0);
+
+    GLTexture texture;
+
+    // Create a texture with 3 mips.  Mip0 will contain an image as follows:
+    //
+    //     G G B G
+    //     G R R G
+    //     G R R G
+    //     G G G G
+    //
+    // The 2x2 red square and 1x1 blue square will be copied to the other mips.
+    const GLColor kMip0InitColor[4 * 4] = {
+        GLColor::green, GLColor::green, GLColor::blue,  GLColor::green,
+        GLColor::green, GLColor::red,   GLColor::red,   GLColor::green,
+        GLColor::green, GLColor::red,   GLColor::red,   GLColor::green,
+        GLColor::green, GLColor::green, GLColor::green, GLColor::green,
+    };
+    const GLColor kMipOtherInitColor[4] = {
+        GLColor::black,
+        GLColor::black,
+        GLColor::black,
+        GLColor::black,
+    };
+
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, kMip0InitColor);
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, kMipOtherInitColor);
+    glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, kMipOtherInitColor);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    ASSERT_GL_NO_ERROR();
+
+    // Commit texture
+    glUniform1f(lodLoc, 0);
+    drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMip0InitColor[0]);
+
+    glUniform1f(lodLoc, 1);
+    drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipOtherInitColor[0]);
+
+    glUniform1f(lodLoc, 2);
+    drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipOtherInitColor[0]);
+
+    ASSERT_GL_NO_ERROR();
+
+    // Copy from mip 0 to mip 1.  The level is not redefined, so a direct copy can potentially be
+    // done.
+    glCopySubTextureCHROMIUM(texture, 0, GL_TEXTURE_2D, texture, 1, 0, 0, 1, 1, 2, 2, false, false,
+                             false);
+    EXPECT_GL_NO_ERROR();
+
+    // Copy from mip 0 to mip 2.  Again, the level is not redefined.
+    glCopySubTextureCHROMIUM(texture, 0, GL_TEXTURE_2D, texture, 2, 0, 0, 2, 0, 1, 1, false, false,
+                             false);
+    EXPECT_GL_NO_ERROR();
+
+    // Verify mips 1 and 2.
+    int w = getWindowWidth() - 1;
+    int h = getWindowHeight() - 1;
+
+    glUniform1f(lodLoc, 1);
+    drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMip0InitColor[4 * 1 + 1]);
+    EXPECT_PIXEL_COLOR_EQ(w, 0, kMip0InitColor[4 * 1 + 2]);
+    EXPECT_PIXEL_COLOR_EQ(0, h, kMip0InitColor[4 * 2 + 1]);
+    EXPECT_PIXEL_COLOR_EQ(w, h, kMip0InitColor[4 * 2 + 2]);
+
+    glUniform1f(lodLoc, 2);
+    drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMip0InitColor[4 * 0 + 2]);
+    EXPECT_PIXEL_COLOR_EQ(w, 0, kMip0InitColor[4 * 0 + 2]);
+    EXPECT_PIXEL_COLOR_EQ(0, h, kMip0InitColor[4 * 0 + 2]);
+    EXPECT_PIXEL_COLOR_EQ(w, h, kMip0InitColor[4 * 0 + 2]);
+}
+
+// Test that swizzle on source texture does not affect the copy.
+TEST_P(CopyTextureTestES3, SwizzleOnSource)
+{
+    const GLColor kSourceColor = GLColor(31, 73, 146, 228);
+
+    // Create image with swizzle.  If swizzle is mistakenly applied, resulting color would be
+    // kSourceColor.gbar
+    GLTexture sourceTexture;
+    glBindTexture(GL_TEXTURE_2D, sourceTexture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, &kSourceColor);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_GREEN);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_BLUE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_ALPHA);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_RED);
+
+    GLTexture destTexture;
+    glBindTexture(GL_TEXTURE_2D, destTexture);
+
+    // Note: flipY is used to avoid direct transfer between textures and force a draw-based path.
+    glCopyTextureCHROMIUM(sourceTexture, 0, GL_TEXTURE_2D, destTexture, 0, GL_RGBA8,
+                          GL_UNSIGNED_BYTE, true, false, false);
+    ASSERT_GL_NO_ERROR();
+
+    // Verify the copy.
+    ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D());
+    glUseProgram(program);
+
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, destTexture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    GLint textureLocation = glGetUniformLocation(program, essl1_shaders::Texture2DUniform());
+    ASSERT_NE(-1, textureLocation);
+    glUniform1i(textureLocation, 0);
+
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+    drawQuad(program, essl1_shaders::PositionAttrib(), 0.5f);
+    ASSERT_GL_NO_ERROR();
+
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kSourceColor);
+}
+
 #ifdef Bool
 // X11 craziness.
 #    undef Bool
diff --git a/src/tests/gl_tests/DrawBaseVertexBaseInstanceTest.cpp b/src/tests/gl_tests/DrawBaseVertexBaseInstanceTest.cpp
index 0f33b90..a1714eb 100644
--- a/src/tests/gl_tests/DrawBaseVertexBaseInstanceTest.cpp
+++ b/src/tests/gl_tests/DrawBaseVertexBaseInstanceTest.cpp
@@ -63,8 +63,14 @@
     UseBaseInstance
 };
 
-using DrawBaseVertexBaseInstanceTestParams =
-    std::tuple<angle::PlatformParameters, BaseVertexOption, BaseInstanceOption>;
+enum class BufferDataUsageOption
+{
+    StaticDraw,
+    DynamicDraw
+};
+
+using DrawBaseVertexBaseInstanceTestParams = std::
+    tuple<angle::PlatformParameters, BaseVertexOption, BaseInstanceOption, BufferDataUsageOption>;
 
 struct PrintToStringParamName
 {
@@ -72,10 +78,12 @@
         const ::testing::TestParamInfo<DrawBaseVertexBaseInstanceTestParams> &info) const
     {
         ::std::stringstream ss;
-        ss << (std::get<2>(info.param) == BaseInstanceOption::UseBaseInstance ? "UseBaseInstance_"
+        ss << std::get<0>(info.param) << "_"
+           << (std::get<3>(info.param) == BufferDataUsageOption::StaticDraw ? "_StaticDraw"
+                                                                            : "_DynamicDraw")
+           << (std::get<2>(info.param) == BaseInstanceOption::UseBaseInstance ? "_UseBaseInstance"
                                                                               : "")
-           << (std::get<1>(info.param) == BaseVertexOption::UseBaseVertex ? "UseBaseVertex_" : "")
-           << std::get<0>(info.param);
+           << (std::get<1>(info.param) == BaseVertexOption::UseBaseVertex ? "_UseBaseVertex" : "");
         return ss.str();
     }
 };
@@ -151,6 +159,12 @@
         return std::get<2>(GetParam()) == BaseInstanceOption::UseBaseInstance;
     }
 
+    GLenum getBufferDataUsage() const
+    {
+        return std::get<3>(GetParam()) == BufferDataUsageOption::StaticDraw ? GL_STATIC_DRAW
+                                                                            : GL_DYNAMIC_DRAW;
+    }
+
     std::string vertexShaderSource300(bool isDrawArrays, bool isMultiDraw, bool divisorTest)
     {
         // Each color channel is to test the value of
@@ -179,8 +193,8 @@
                << "float x_color = "
                << (divisorTest ? "xStep * (vInstanceColorID + 1.0f);" : " 1.0 - xStep * x_id;")
                << R"(
-    float y_id = floor(float(gl_VertexID) / )"
-               << (isDrawArrays ? "6.0" : "4.0") << R"( + 0.01);
+    float y_id = float(gl_VertexID / )"
+               << (isDrawArrays ? "6" : "4") << R"();
 
     color = vec4(
         x_color,
@@ -233,7 +247,7 @@
     {
         glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer.get());
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mNonIndexedVertices.size(),
-                     mNonIndexedVertices.data(), GL_STATIC_DRAW);
+                     mNonIndexedVertices.data(), getBufferDataUsage());
 
         ASSERT_GL_NO_ERROR();
     }
@@ -242,11 +256,11 @@
     {
         glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mVertices.size(), mVertices.data(),
-                     GL_STATIC_DRAW);
+                     getBufferDataUsage());
 
         glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
         glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mIndices.size(), mIndices.data(),
-                     GL_STATIC_DRAW);
+                     getBufferDataUsage());
 
         ASSERT_GL_NO_ERROR();
     }
@@ -255,7 +269,7 @@
     {
         glBindBuffer(GL_ARRAY_BUFFER, instanceIDBuffer);
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mInstancedArrayId.size(),
-                     mInstancedArrayId.data(), GL_STATIC_DRAW);
+                     mInstancedArrayId.data(), getBufferDataUsage());
 
         ASSERT_GL_NO_ERROR();
     }
@@ -264,7 +278,7 @@
     {
         glBindBuffer(GL_ARRAY_BUFFER, instanceIDBuffer);
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mInstancedArrayColorId.size(),
-                     mInstancedArrayColorId.data(), GL_STATIC_DRAW);
+                     mInstancedArrayColorId.data(), getBufferDataUsage());
 
         ASSERT_GL_NO_ERROR();
     }
@@ -273,7 +287,7 @@
     {
         glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer);
         glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mRegularIndices.size(),
-                     mRegularIndices.data(), GL_STATIC_DRAW);
+                     mRegularIndices.data(), getBufferDataUsage());
 
         ASSERT_GL_NO_ERROR();
     }
@@ -345,14 +359,14 @@
     void doDrawArraysBaseInstanceReset()
     {
         glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-        glDrawArrays(GL_TRIANGLES, 0, 6 * kCountY);
+        glDrawArraysInstanced(GL_TRIANGLES, 0, 6 * kCountY, 1);
     }
 
     void doDrawElementsBaseVertexBaseInstanceReset()
     {
         glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-        glDrawElements(GL_TRIANGLES, 6 * kCountY, GL_UNSIGNED_SHORT,
-                       reinterpret_cast<GLvoid *>(static_cast<uintptr_t>(0)));
+        glDrawElementsInstanced(GL_TRIANGLES, 6 * kCountY, GL_UNSIGNED_SHORT,
+                                reinterpret_cast<GLvoid *>(static_cast<uintptr_t>(0)), 1);
     }
 
     void doMultiDrawElementsInstancedBaseVertexBaseInstance()
@@ -568,6 +582,7 @@
     checkDrawResult(false);
 
     doDrawArraysBaseInstanceReset();
+    EXPECT_GL_NO_ERROR();
     checkDrawResult(false, true);
 }
 
@@ -604,6 +619,7 @@
     checkDrawResult(false);
 
     doDrawArraysBaseInstanceReset();
+    EXPECT_GL_NO_ERROR();
     checkDrawResult(false, true);
 }
 
@@ -680,7 +696,8 @@
     testing::Combine(
         testing::ValuesIn(::angle::FilterTestParams(platforms, ArraySize(platforms))),
         testing::Values(BaseVertexOption::NoBaseVertex, BaseVertexOption::UseBaseVertex),
-        testing::Values(BaseInstanceOption::NoBaseInstance, BaseInstanceOption::UseBaseInstance)),
+        testing::Values(BaseInstanceOption::NoBaseInstance, BaseInstanceOption::UseBaseInstance),
+        testing::Values(BufferDataUsageOption::StaticDraw, BufferDataUsageOption::DynamicDraw)),
     PrintToStringParamName());
 
 }  // namespace
diff --git a/src/tests/gl_tests/DrawBaseVertexVariantsTest.cpp b/src/tests/gl_tests/DrawBaseVertexVariantsTest.cpp
index 2968254..b31094c 100644
--- a/src/tests/gl_tests/DrawBaseVertexVariantsTest.cpp
+++ b/src/tests/gl_tests/DrawBaseVertexVariantsTest.cpp
@@ -71,7 +71,7 @@
     const DrawBaseVertexVariantsTestParams &params = paramsInfo.param;
     std::ostringstream out;
 
-    out << std::get<0>(params) << '_';
+    out << std::get<0>(params) << "__";
 
     switch (std::get<1>(params))
     {
diff --git a/src/tests/gl_tests/DrawBuffersTest.cpp b/src/tests/gl_tests/DrawBuffersTest.cpp
index bd07cc7..8bf09f0 100644
--- a/src/tests/gl_tests/DrawBuffersTest.cpp
+++ b/src/tests/gl_tests/DrawBuffersTest.cpp
@@ -280,6 +280,47 @@
     glDeleteProgram(program);
 }
 
+// Test that clear works with gaps
+TEST_P(DrawBuffersTest, ClearWithGaps)
+{
+    // TODO(syoussefi): Qualcomm driver crashes in the presence of VK_ATTACHMENT_UNUSED.
+    // http://anglebug.com/3423
+    ANGLE_SKIP_TEST_IF(IsVulkan() && IsAndroid());
+
+    ANGLE_SKIP_TEST_IF(!setupTest());
+
+    glGetIntegerv(GL_MAX_DRAW_BUFFERS, &mMaxDrawBuffers);
+    ASSERT_GE(mMaxDrawBuffers, 4);
+
+    glBindTexture(GL_TEXTURE_2D, mTextures[0]);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0);
+
+    glBindTexture(GL_TEXTURE_2D, mTextures[1]);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT3, GL_TEXTURE_2D, mTextures[1], 0);
+
+    const GLenum bufs[] = {GL_COLOR_ATTACHMENT0, GL_NONE, GL_NONE, GL_COLOR_ATTACHMENT3};
+
+    bool flags[8] = {true, false, false, true};
+    GLuint program;
+    setupMRTProgram(flags, &program);
+
+    setDrawBuffers(4, bufs);
+
+    glClearColor(1.0f, 1.0f, 0.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    // A bogus draw to make sure clears are done with a render pass in the Vulkan backend.
+    glEnable(GL_BLEND);
+    glBlendFunc(GL_ZERO, GL_ONE);
+    drawQuad(program, positionAttrib(), 0.5);
+    EXPECT_GL_NO_ERROR();
+
+    verifyAttachment2DColor(0, mTextures[0], GL_TEXTURE_2D, 0, GLColor::yellow);
+    verifyAttachment2DColor(3, mTextures[1], GL_TEXTURE_2D, 0, GLColor::yellow);
+
+    EXPECT_GL_NO_ERROR();
+}
+
 TEST_P(DrawBuffersTest, FirstAndLast)
 {
     ANGLE_SKIP_TEST_IF(!setupTest());
diff --git a/src/tests/gl_tests/DrawElementsTest.cpp b/src/tests/gl_tests/DrawElementsTest.cpp
index fa12427..b0be1be 100644
--- a/src/tests/gl_tests/DrawElementsTest.cpp
+++ b/src/tests/gl_tests/DrawElementsTest.cpp
@@ -24,6 +24,8 @@
         setWindowHeight(64);
         setConfigRedBits(8);
         setConfigGreenBits(8);
+        setConfigBlueBits(8);
+        setConfigAlphaBits(8);
     }
 
     ~DrawElementsTest()
@@ -111,8 +113,6 @@
 // deleting the applied index buffer.
 TEST_P(DrawElementsTest, DeletingAfterStreamingIndexes)
 {
-    // http://anglebug.com/4575 - Test skipped on D3D11 (alpha channel not correct)
-    ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11());
     // Init program
     constexpr char kVS[] =
         "attribute vec2 position;\n"
@@ -239,9 +239,6 @@
 // Test drawing to part of the indices in an index buffer, and then all of them.
 TEST_P(DrawElementsTest, PartOfIndexBufferThenAll)
 {
-    // http://anglebug.com/4575 - Test skipped on D3D11 (alpha channel not correct)
-    // http://anglebug.com/4576 - Test skipped on SwiftShader (alpha channel not drawn)
-    ANGLE_SKIP_TEST_IF(IsWindows() && (IsD3D11() || isSwiftshader()));
     // Init program
     constexpr char kVS[] =
         "attribute vec2 position;\n"
diff --git a/src/tests/gl_tests/FramebufferTest.cpp b/src/tests/gl_tests/FramebufferTest.cpp
index 0bd1cbf..53f694d 100644
--- a/src/tests/gl_tests/FramebufferTest.cpp
+++ b/src/tests/gl_tests/FramebufferTest.cpp
@@ -362,15 +362,34 @@
     EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
 }
 
+// Test that a renderbuffer with RGB565 format works as expected. This test is intended for some
+// back-end having no support for native RGB565 renderbuffer and thus having to emulate using RGBA
+// format.
+TEST_P(FramebufferFormatsTest, RGB565Renderbuffer)
+{
+    GLRenderbuffer rbo;
+    glBindRenderbuffer(GL_RENDERBUFFER, rbo);
+    glRenderbufferStorage(GL_RENDERBUFFER, GL_RGB565, 1, 1);
+
+    GLFramebuffer completeFBO;
+    glBindFramebuffer(GL_FRAMEBUFFER, completeFBO);
+    glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, rbo);
+
+    EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER));
+
+    ASSERT_GL_NO_ERROR();
+
+    glClearColor(1, 0, 0, 0.5f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+}
+
 class FramebufferTest_ES3 : public ANGLETest
 {};
 
 // Covers invalidating an incomplete framebuffer. This should be a no-op, but should not error.
 TEST_P(FramebufferTest_ES3, InvalidateIncomplete)
 {
-    // TODO: anglebug.com/3971
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLFramebuffer framebuffer;
     GLRenderbuffer renderbuffer;
 
@@ -465,6 +484,75 @@
     ExpectFramebufferCompleteOrUnsupported(GL_FRAMEBUFFER);
 }
 
+TEST_P(FramebufferTest_ES3, TextureAttachmentMipLevelsReadBack)
+{
+#if defined(ADDRESS_SANITIZER)
+    // http://anglebug.com/4737
+    ANGLE_SKIP_TEST_IF(IsOSX());
+#endif
+
+    GLFramebuffer framebuffer;
+    glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    const std::array<GLColor, 2 * 2> mip0Data = {GLColor::red, GLColor::red, GLColor::red,
+                                                 GLColor::red};
+    const std::array<GLColor, 1 * 1> mip1Data = {GLColor::green};
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip0Data.data());
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip1Data.data());
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 1);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    glClearColor(0, 0, 1.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue);
+}
+
+// TextureAttachmentMipLevelsReadBackWithDraw is a copy of TextureAttachmentMipLevelsReadBack except
+// for adding a draw after the last clear. The draw forces ANGLE's Vulkan backend to use the
+// framebuffer that is level 1 of the texture which will trigger the mismatch use of the GL level
+// and Vulkan level in referring to that rendertarget.
+TEST_P(FramebufferTest_ES3, TextureAttachmentMipLevelsReadBackWithDraw)
+{
+#if defined(ADDRESS_SANITIZER)
+    // http://anglebug.com/4737
+    ANGLE_SKIP_TEST_IF(IsOSX());
+#endif
+
+    ANGLE_GL_PROGRAM(greenProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green());
+
+    GLFramebuffer framebuffer;
+    glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    const std::array<GLColor, 2 * 2> mip0Data = {GLColor::red, GLColor::red, GLColor::red,
+                                                 GLColor::red};
+    const std::array<GLColor, 1 * 1> mip1Data = {GLColor::green};
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip0Data.data());
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip1Data.data());
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 1);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    glClearColor(0, 0, 1.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    // This draw triggers the use of the framebuffer
+    glUseProgram(greenProgram);
+    drawQuad(greenProgram.get(), std::string(essl1_shaders::PositionAttrib()), 0.0f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green);
+}
+
 // Test that passing an attachment COLOR_ATTACHMENTm where m is equal to MAX_COLOR_ATTACHMENTS
 // generates an INVALID_OPERATION.
 // OpenGL ES Version 3.0.5 (November 3, 2016), 4.4.2.4 Attaching Texture Images to a Framebuffer, p.
@@ -902,9 +990,6 @@
 // FRAMEBUFFER_DEFAULT_HEIGHT parameters is zero, the framebuffer is incomplete.
 TEST_P(FramebufferTest_ES31, IncompleteMissingAttachmentDefaultParam)
 {
-    // anglebug.com/3565
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLFramebuffer mFramebuffer;
     glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer.get());
 
@@ -933,9 +1018,6 @@
 // Test that the sample count of a mix of texture and renderbuffer should be same.
 TEST_P(FramebufferTest_ES31, IncompleteMultisampleSampleCountMix)
 {
-    // anglebug.com/3565
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLFramebuffer mFramebuffer;
     glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer.get());
 
@@ -972,9 +1054,6 @@
 // Test that the sample count of texture attachments should be same.
 TEST_P(FramebufferTest_ES31, IncompleteMultisampleSampleCountTex)
 {
-    // anglebug.com/3565
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLFramebuffer mFramebuffer;
     glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer.get());
 
@@ -1009,9 +1088,6 @@
 // TEXTURE_FIXED_SAMPLE_LOCATIONS must be TRUE for all attached textures.
 TEST_P(FramebufferTest_ES31, IncompleteMultisampleFixedSampleLocationsMix)
 {
-    // anglebug.com/3565
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLFramebuffer mFramebuffer;
     glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer.get());
 
@@ -1035,9 +1111,6 @@
 // Test that the value of TEXTURE_FIXED_SAMPLE_LOCATIONS is the same for all attached textures.
 TEST_P(FramebufferTest_ES31, IncompleteMultisampleFixedSampleLocationsTex)
 {
-    // anglebug.com/3565
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLFramebuffer mFramebuffer;
     glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer.get());
 
diff --git a/src/tests/gl_tests/GLSLTest.cpp b/src/tests/gl_tests/GLSLTest.cpp
index 2e43bf3..dd20ee2 100644
--- a/src/tests/gl_tests/GLSLTest.cpp
+++ b/src/tests/gl_tests/GLSLTest.cpp
@@ -2276,6 +2276,47 @@
     EXPECT_PIXEL_RECT_EQ(0, 0, getWindowWidth(), getWindowHeight(), GLColor::red);
 }
 
+// Test that array of structs containing array of samplers work as expected.
+TEST_P(GLSLTest, ArrayOfStructContainingArrayOfSamplers)
+{
+    constexpr char kFS[] =
+        "precision mediump float;\n"
+        "struct Data { mediump sampler2D data[2]; };\n"
+        "uniform Data test[2];\n"
+        "void main() {\n"
+        "    gl_FragColor = vec4(texture2D(test[1].data[1], vec2(0.0, 0.0)).r,\n"
+        "                        texture2D(test[1].data[0], vec2(0.0, 0.0)).r,\n"
+        "                        texture2D(test[0].data[1], vec2(0.0, 0.0)).r,\n"
+        "                        texture2D(test[0].data[0], vec2(0.0, 0.0)).r);\n"
+        "}\n";
+
+    ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), kFS);
+    glUseProgram(program.get());
+    GLTexture textures[4];
+    GLColor expected = MakeGLColor(32, 64, 96, 255);
+    GLubyte data[8]  = {};  // 4 bytes of padding, so that texture can be initialized with 4 bytes
+    memcpy(data, expected.data(), sizeof(expected));
+    for (int i = 0; i < 4; i++)
+    {
+        int outerIdx = i % 2;
+        int innerIdx = i / 2;
+        glActiveTexture(GL_TEXTURE0 + i);
+        glBindTexture(GL_TEXTURE_2D, textures[i]);
+        // Each element provides two components.
+        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, data + i);
+        std::stringstream uniformName;
+        uniformName << "test[" << innerIdx << "].data[" << outerIdx << "]";
+        // Then send it as a uniform
+        GLint uniformLocation = glGetUniformLocation(program.get(), uniformName.str().c_str());
+        // The uniform should be active.
+        EXPECT_NE(uniformLocation, -1);
+
+        glUniform1i(uniformLocation, 3 - i);
+    }
+    drawQuad(program.get(), essl1_shaders::PositionAttrib(), 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, expected);
+}
+
 // Test that two constructors which have vec4 and mat2 parameters get disambiguated (issue in
 // HLSL).
 TEST_P(GLSLTest_ES3, AmbiguousConstructorCall2x2)
@@ -4583,6 +4624,34 @@
     EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green);
 }
 
+// Test that an inactive varying in vertex shader but used in fragment shader can be linked
+// successfully.
+TEST_P(GLSLTest, InactiveVaryingInVertexActiveInFragment)
+{
+    // http://anglebug.com/4820
+    ANGLE_SKIP_TEST_IF(IsOSX() && IsOpenGL());
+
+    constexpr char kVS[] =
+        "attribute vec4 inputAttribute;\n"
+        "varying vec4 varColor;\n"
+        "void main()\n"
+        "{\n"
+        "    gl_Position = inputAttribute;\n"
+        "}\n";
+
+    constexpr char kFS[] =
+        "precision mediump float;\n"
+        "varying vec4 varColor;\n"
+        "void main()\n"
+        "{\n"
+        "    gl_FragColor = varColor;\n"
+        "}\n";
+
+    ANGLE_GL_PROGRAM(program, kVS, kFS);
+    drawQuad(program.get(), "inputAttribute", 0.5f);
+    ASSERT_GL_NO_ERROR();
+}
+
 // Test that a varying struct that's not statically used in the fragment shader works.
 // GLSL ES 3.00.6 section 4.3.10.
 TEST_P(GLSLTest_ES3, VaryingStructNotStaticallyUsedInFragmentShader)
diff --git a/src/tests/gl_tests/ImageTest.cpp b/src/tests/gl_tests/ImageTest.cpp
index b245f48..a8bfa68 100644
--- a/src/tests/gl_tests/ImageTest.cpp
+++ b/src/tests/gl_tests/ImageTest.cpp
@@ -11,22 +11,31 @@
 #include "test_utils/gl_raii.h"
 #include "util/EGLWindow.h"
 
+#include "common/android_util.h"
+
+#if defined(ANGLE_PLATFORM_ANDROID) && __ANDROID_API__ >= 26
+#    define ANGLE_AHARDWARE_BUFFER_SUPPORT
+// NDK header file for access to Android Hardware Buffers
+#    include <android/hardware_buffer.h>
+#endif
+
 namespace angle
 {
 namespace
 {
-constexpr char kOESExt[]               = "GL_OES_EGL_image";
-constexpr char kExternalExt[]          = "GL_OES_EGL_image_external";
-constexpr char kExternalESSL3Ext[]     = "GL_OES_EGL_image_external_essl3";
-constexpr char kBaseExt[]              = "EGL_KHR_image_base";
-constexpr char k2DTextureExt[]         = "EGL_KHR_gl_texture_2D_image";
-constexpr char k3DTextureExt[]         = "EGL_KHR_gl_texture_3D_image";
-constexpr char kPixmapExt[]            = "EGL_KHR_image_pixmap";
-constexpr char kRenderbufferExt[]      = "EGL_KHR_gl_renderbuffer_image";
-constexpr char kCubemapExt[]           = "EGL_KHR_gl_texture_cubemap_image";
-constexpr char kImageGLColorspaceExt[] = "EGL_EXT_image_gl_colorspace";
-constexpr char kEGLImageArrayExt[]     = "GL_EXT_EGL_image_array";
-constexpr EGLint kDefaultAttribs[]     = {
+constexpr char kOESExt[]                         = "GL_OES_EGL_image";
+constexpr char kExternalExt[]                    = "GL_OES_EGL_image_external";
+constexpr char kExternalESSL3Ext[]               = "GL_OES_EGL_image_external_essl3";
+constexpr char kBaseExt[]                        = "EGL_KHR_image_base";
+constexpr char k2DTextureExt[]                   = "EGL_KHR_gl_texture_2D_image";
+constexpr char k3DTextureExt[]                   = "EGL_KHR_gl_texture_3D_image";
+constexpr char kPixmapExt[]                      = "EGL_KHR_image_pixmap";
+constexpr char kRenderbufferExt[]                = "EGL_KHR_gl_renderbuffer_image";
+constexpr char kCubemapExt[]                     = "EGL_KHR_gl_texture_cubemap_image";
+constexpr char kImageGLColorspaceExt[]           = "EGL_EXT_image_gl_colorspace";
+constexpr char kEGLImageArrayExt[]               = "GL_EXT_EGL_image_array";
+constexpr char kEGLAndroidImageNativeBufferExt[] = "EGL_ANDROID_image_native_buffer";
+constexpr EGLint kDefaultAttribs[]               = {
     EGL_IMAGE_PRESERVED,
     EGL_TRUE,
     EGL_NONE,
@@ -382,6 +391,90 @@
         *outTargetTexture = target;
     }
 
+    AHardwareBuffer *createAndroidHardwareBuffer(size_t width,
+                                                 size_t height,
+                                                 size_t depth,
+                                                 int androidFormat,
+                                                 const GLubyte *data,
+                                                 size_t bytesPerPixel)
+    {
+#if defined(ANGLE_AHARDWARE_BUFFER_SUPPORT)
+        // The height and width are number of pixels of size format
+        AHardwareBuffer_Desc aHardwareBufferDescription = {};
+        aHardwareBufferDescription.width                = width;
+        aHardwareBufferDescription.height               = height;
+        aHardwareBufferDescription.layers               = depth;
+        aHardwareBufferDescription.format               = androidFormat;
+        aHardwareBufferDescription.usage =
+            AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY | AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE;
+        aHardwareBufferDescription.stride = 0;
+        aHardwareBufferDescription.rfu0   = 0;
+        aHardwareBufferDescription.rfu1   = 0;
+
+        // Allocate memory from Android Hardware Buffer
+        AHardwareBuffer *aHardwareBuffer = nullptr;
+        EXPECT_EQ(0, AHardwareBuffer_allocate(&aHardwareBufferDescription, &aHardwareBuffer));
+
+        void *mappedMemory = nullptr;
+        EXPECT_EQ(0, AHardwareBuffer_lock(aHardwareBuffer, AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY,
+                                          -1, nullptr, &mappedMemory));
+
+        // Need to grab the stride the implementation might have enforced
+        AHardwareBuffer_describe(aHardwareBuffer, &aHardwareBufferDescription);
+        const uint32_t stride = aHardwareBufferDescription.stride;
+
+        const uint32_t rowSize = bytesPerPixel * width;
+        for (uint32_t i = 0; i < height; i++)
+        {
+            uint32_t dstPtrOffset = stride * i * bytesPerPixel;
+            uint32_t srcPtrOffset = width * i * bytesPerPixel;
+
+            void *dst = reinterpret_cast<uint8_t *>(mappedMemory) + dstPtrOffset;
+            memcpy(dst, data + srcPtrOffset, rowSize);
+        }
+
+        EXPECT_EQ(0, AHardwareBuffer_unlock(aHardwareBuffer, nullptr));
+        return aHardwareBuffer;
+#else
+        return nullptr;
+#endif  // ANGLE_PLATFORM_ANDROID
+    }
+
+    void destroyAndroidHardwareBuffer(AHardwareBuffer *aHardwarebuffer)
+    {
+#if defined(ANGLE_AHARDWARE_BUFFER_SUPPORT)
+        AHardwareBuffer_release(aHardwarebuffer);
+#endif
+    }
+
+    void createEGLImageAndroidHardwareBufferSource(size_t width,
+                                                   size_t height,
+                                                   size_t depth,
+                                                   GLenum sizedInternalFormat,
+                                                   const EGLint *attribs,
+                                                   const GLubyte *data,
+                                                   size_t bytesPerPixel,
+                                                   AHardwareBuffer **outSourceAHB,
+                                                   EGLImageKHR *outSourceImage)
+    {
+        // Set Android Memory
+        AHardwareBuffer *aHardwareBuffer = createAndroidHardwareBuffer(
+            width, height, depth,
+            angle::android::GLInternalFormatToNativePixelFormat(sizedInternalFormat), data,
+            bytesPerPixel);
+        EXPECT_NE(aHardwareBuffer, nullptr);
+
+        // Create an image from the source AHB
+        EGLWindow *window = getEGLWindow();
+
+        EGLImageKHR image = eglCreateImageKHR(
+            window->getDisplay(), EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+            angle::android::AHardwareBufferToClientBuffer(aHardwareBuffer), attribs);
+        ASSERT_EGL_SUCCESS();
+
+        *outSourceAHB   = aHardwareBuffer;
+        *outSourceImage = image;
+    }
     void createEGLImageTargetRenderbuffer(EGLImageKHR image, GLuint *outTargetRenderbuffer)
     {
         // Create a target texture from the image
@@ -396,6 +489,10 @@
     }
 
     void ValidationGLEGLImage_helper(const EGLint *attribs);
+    void SourceAHBTarget2D_helper(const EGLint *attribs);
+    void SourceAHBTarget2DArray_helper(const EGLint *attribs);
+    void SourceAHBTargetExternal_helper(const EGLint *attribs);
+    void SourceAHBTargetExternalESSL3_helper(const EGLint *attribs);
     void Source2DTarget2D_helper(const EGLint *attribs);
     void Source2DTarget2DArray_helper(const EGLint *attribs);
     void Source2DTargetRenderbuffer_helper(const EGLint *attribs);
@@ -470,6 +567,58 @@
         glDeleteFramebuffers(1, &framebuffer);
     }
 
+    void verifyResultAHB(AHardwareBuffer *source,
+                         GLubyte *referenceData,
+                         size_t dataSize,
+                         size_t bytesPerPixel)
+    {
+#if defined(ANGLE_AHARDWARE_BUFFER_SUPPORT)
+        void *mappedMemory = nullptr;
+        GLubyte externalMemoryData[dataSize];
+        AHardwareBuffer_Desc aHardwareBufferDescription = {};
+
+        ASSERT_EQ(0, AHardwareBuffer_lock(source, AHARDWAREBUFFER_USAGE_CPU_WRITE_RARELY, -1,
+                                          nullptr, &mappedMemory));
+
+        AHardwareBuffer_describe(source, &aHardwareBufferDescription);
+        const uint32_t width    = aHardwareBufferDescription.width;
+        const uint32_t height   = aHardwareBufferDescription.height;
+        const uint32_t stride   = aHardwareBufferDescription.stride;
+        const uint32_t rowSize  = bytesPerPixel * width;
+        const size_t bufferSize = rowSize * height;
+
+        EXPECT_EQ(dataSize, bufferSize);
+
+        for (uint32_t i = 0; i < height; i++)
+        {
+            uint32_t srcPtrOffset = stride * i * bytesPerPixel;
+            uint32_t dstPtrOffset = width * i * bytesPerPixel;
+            size_t copySize       = rowSize;
+
+            if (dstPtrOffset > dataSize)
+            {
+                // Current destination ptr offset is out of range
+                break;
+            }
+            else if (dstPtrOffset + copySize > dataSize)
+            {
+                // Copy data only until the end of the buffer
+                copySize = dataSize - dstPtrOffset;
+            }
+
+            void *src = reinterpret_cast<uint8_t *>(mappedMemory) + srcPtrOffset;
+            memcpy(externalMemoryData + dstPtrOffset, src, copySize);
+        }
+
+        ASSERT_EQ(0, AHardwareBuffer_unlock(source, nullptr));
+
+        for (uint32_t i = 0; i < dataSize; i++)
+        {
+            EXPECT_EQ(externalMemoryData[i], referenceData[i]);
+        }
+#endif
+    }
+
     template <typename destType, typename sourcetype>
     destType reinterpretHelper(sourcetype source)
     {
@@ -484,6 +633,21 @@
         return IsEGLDisplayExtensionEnabled(getEGLWindow()->getDisplay(), kImageGLColorspaceExt);
     }
 
+    bool hasAndroidImageNativeBufferExt() const
+    {
+        return IsEGLDisplayExtensionEnabled(getEGLWindow()->getDisplay(),
+                                            kEGLAndroidImageNativeBufferExt);
+    }
+
+    bool hasAndroidHardwareBufferSupport() const
+    {
+#if defined(ANGLE_AHARDWARE_BUFFER_SUPPORT)
+        return true;
+#else
+        return false;
+#endif
+    }
+
     bool hasEglImageArrayExt() const { return IsGLExtensionEnabled(kEGLImageArrayExt); }
 
     bool hasOESExt() const { return IsGLExtensionEnabled(kOESExt); }
@@ -1242,6 +1406,7 @@
     ANGLE_SKIP_TEST_IF(!hasImageGLColorspaceExt());
     Source2DTarget2DArray_helper(kColorspaceAttribs);
 }
+
 void ImageTest::Source2DTarget2DArray_helper(const EGLint *attribs)
 {
     ANGLE_SKIP_TEST_IF(IsAndroid() && IsOpenGLES());
@@ -1269,6 +1434,260 @@
     glDeleteTextures(1, &target);
 }
 
+// Testing source AHB EGL image, target 2D texture
+TEST_P(ImageTest, SourceAHBTarget2D)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    SourceAHBTarget2D_helper(kDefaultAttribs);
+}
+
+// Testing source AHB EGL image with colorspace, target 2D texture
+TEST_P(ImageTest, SourceAHBTarget2D_Colorspace)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_EXT_sRGB"));
+    ANGLE_SKIP_TEST_IF(!hasImageGLColorspaceExt());
+    SourceAHBTarget2D_helper(kColorspaceAttribs);
+}
+
+void ImageTest::SourceAHBTarget2D_helper(const EGLint *attribs)
+{
+    EGLWindow *window = getEGLWindow();
+
+    ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt());
+    ANGLE_SKIP_TEST_IF(!hasAndroidImageNativeBufferExt() || !hasAndroidHardwareBufferSupport());
+
+    GLubyte data[4] = {7, 51, 197, 231};
+
+    // Create the Image
+    AHardwareBuffer *source;
+    EGLImageKHR image;
+    createEGLImageAndroidHardwareBufferSource(1, 1, 1, GL_RGBA8, attribs, data, 4, &source, &image);
+
+    // Create a texture target to bind the egl image
+    GLuint target;
+    createEGLImageTargetTexture2D(image, &target);
+
+    // Use texture target bound to egl image as source and render to framebuffer
+    // Verify that data in framebuffer matches that in the egl image
+    verifyResults2D(target, data);
+
+    // Clean up
+    eglDestroyImageKHR(window->getDisplay(), image);
+    destroyAndroidHardwareBuffer(source);
+    glDeleteTextures(1, &target);
+}
+
+// Testing source AHB EGL image, target 2D array texture
+TEST_P(ImageTest, SourceAHBTarget2DArray)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    SourceAHBTarget2DArray_helper(kDefaultAttribs);
+}
+
+// Testing source AHB EGL image with colorspace, target 2D array texture
+TEST_P(ImageTest, SourceAHBTarget2DArray_Colorspace)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_EXT_sRGB"));
+    ANGLE_SKIP_TEST_IF(!hasImageGLColorspaceExt());
+    SourceAHBTarget2DArray_helper(kColorspaceAttribs);
+}
+
+void ImageTest::SourceAHBTarget2DArray_helper(const EGLint *attribs)
+{
+    EGLWindow *window = getEGLWindow();
+
+    ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt() ||
+                       !hasEglImageArrayExt());
+    ANGLE_SKIP_TEST_IF(!hasAndroidImageNativeBufferExt() || !hasAndroidHardwareBufferSupport());
+
+    GLubyte data[4] = {7, 51, 197, 231};
+
+    // Create the Image
+    AHardwareBuffer *source;
+    EGLImageKHR image;
+    createEGLImageAndroidHardwareBufferSource(1, 1, 1, GL_RGBA8, attribs, data, 4, &source, &image);
+
+    // Create a texture target to bind the egl image
+    GLuint target;
+    createEGLImageTargetTexture2DArray(image, &target);
+
+    // Use texture target bound to egl image as source and render to framebuffer
+    // Verify that data in framebuffer matches that in the egl image
+    verifyResults2DArray(target, data);
+
+    // Clean up
+    eglDestroyImageKHR(window->getDisplay(), image);
+    destroyAndroidHardwareBuffer(source);
+    glDeleteTextures(1, &target);
+}
+
+// Testing source AHB EGL image, target external texture
+TEST_P(ImageTest, SourceAHBTargetExternal)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    SourceAHBTargetExternal_helper(kDefaultAttribs);
+}
+
+// Testing source AHB EGL image with colorspace, target external texture
+TEST_P(ImageTest, SourceAHBTargetExternal_Colorspace)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_EXT_sRGB"));
+    ANGLE_SKIP_TEST_IF(!hasImageGLColorspaceExt());
+    SourceAHBTargetExternal_helper(kColorspaceAttribs);
+}
+
+void ImageTest::SourceAHBTargetExternal_helper(const EGLint *attribs)
+{
+    EGLWindow *window = getEGLWindow();
+    ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt() || !hasExternalExt());
+    ANGLE_SKIP_TEST_IF(!hasAndroidImageNativeBufferExt() || !hasAndroidHardwareBufferSupport());
+
+    // Ozone only supports external target for images created with EGL_EXT_image_dma_buf_import
+    ANGLE_SKIP_TEST_IF(IsOzone());
+
+    GLubyte data[4] = {7, 51, 197, 231};
+
+    // Create the Image
+    AHardwareBuffer *source;
+    EGLImageKHR image;
+    createEGLImageAndroidHardwareBufferSource(1, 1, 1, GL_RGBA8, attribs, data, 4, &source, &image);
+
+    // Create a texture target to bind the egl image
+    GLuint target;
+    createEGLImageTargetTextureExternal(image, &target);
+
+    // Use texture target bound to egl image as source and render to framebuffer
+    // Verify that data in framebuffer matches that in the egl image
+    verifyResultsExternal(target, data);
+
+    // Clean up
+    eglDestroyImageKHR(window->getDisplay(), image);
+    destroyAndroidHardwareBuffer(source);
+    glDeleteTextures(1, &target);
+}
+
+// Testing source AHB EGL image, target external ESSL3 texture
+TEST_P(ImageTestES3, SourceAHBTargetExternalESSL3)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    SourceAHBTargetExternalESSL3_helper(kDefaultAttribs);
+}
+
+// Testing source AHB EGL image with colorspace, target external ESSL3 texture
+TEST_P(ImageTestES3, SourceAHBTargetExternalESSL3_Colorspace)
+{
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3 && !IsGLExtensionEnabled("GL_EXT_sRGB"));
+    ANGLE_SKIP_TEST_IF(!hasImageGLColorspaceExt());
+    SourceAHBTargetExternalESSL3_helper(kColorspaceAttribs);
+}
+
+void ImageTest::SourceAHBTargetExternalESSL3_helper(const EGLint *attribs)
+{
+    EGLWindow *window = getEGLWindow();
+    ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt() ||
+                       !hasExternalESSL3Ext());
+    ANGLE_SKIP_TEST_IF(!hasAndroidImageNativeBufferExt() || !hasAndroidHardwareBufferSupport());
+
+    GLubyte data[4] = {7, 51, 197, 231};
+
+    // Create the Image
+    AHardwareBuffer *source;
+    EGLImageKHR image;
+    createEGLImageAndroidHardwareBufferSource(1, 1, 1, GL_RGBA8, attribs, data, 4, &source, &image);
+
+    // Create a texture target to bind the egl image
+    GLuint target;
+    createEGLImageTargetTextureExternal(image, &target);
+
+    // Use texture target bound to egl image as source and render to framebuffer
+    // Verify that data in framebuffer matches that in the egl image
+    verifyResultsExternalESSL3(target, data);
+
+    // Clean up
+    eglDestroyImageKHR(window->getDisplay(), image);
+    destroyAndroidHardwareBuffer(source);
+    glDeleteTextures(1, &target);
+}
+
+// Create a depth format AHB backed EGL image and verify that the image's aspect is honored
+TEST_P(ImageTest, SourceAHBTarget2DDepth)
+{
+    // TODO - Support for depth formats in AHB is missing (http://anglebug.com/4818)
+    ANGLE_SKIP_TEST_IF(true);
+
+    EGLWindow *window = getEGLWindow();
+
+    ANGLE_SKIP_TEST_IF(getClientMajorVersion() < 3);
+    ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt());
+    ANGLE_SKIP_TEST_IF(!hasAndroidImageNativeBufferExt() || !hasAndroidHardwareBufferSupport());
+
+    GLint level             = 0;
+    GLsizei width           = 1;
+    GLsizei height          = 1;
+    GLsizei depth           = 1;
+    GLint depthStencilValue = 0;
+
+    // Create the Image
+    AHardwareBuffer *source;
+    EGLImageKHR image;
+    createEGLImageAndroidHardwareBufferSource(
+        width, height, depth, GL_DEPTH_COMPONENT24, kDefaultAttribs,
+        reinterpret_cast<GLubyte *>(&depthStencilValue), 3, &source, &image);
+
+    // Create a texture target to bind the egl image
+    GLuint depthTextureTarget;
+    createEGLImageTargetTexture2D(image, &depthTextureTarget);
+
+    // Create a color texture and fill it with red
+    GLTexture colorTexture;
+    glBindTexture(GL_TEXTURE_2D, colorTexture);
+    glTexImage2D(GL_TEXTURE_2D, level, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 GLColor::red.data());
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glBindTexture(GL_TEXTURE_2D, 0);
+    EXPECT_GL_NO_ERROR();
+
+    GLFramebuffer fbo;
+    glBindFramebuffer(GL_FRAMEBUFFER, fbo);
+    EXPECT_GL_NO_ERROR();
+
+    // Attach the color and depth texture to the FBO
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTexture, 0);
+    EXPECT_GL_NO_ERROR();
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTextureTarget,
+                           0);
+    EXPECT_GL_NO_ERROR();
+
+    ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER));
+
+    // Clear the color texture to red
+    glClearColor(1.0f, 0.0f, 0.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    EXPECT_PIXEL_EQ(0, 0, 255, 0, 0, 255);
+
+    // Enable Depth test but disable depth writes. The depth function is set to ">".
+    glEnable(GL_DEPTH_TEST);
+    glDepthMask(GL_FALSE);
+    glDepthFunc(GL_GREATER);
+
+    // Fill any fragment of the color attachment with blue if it passes the depth test.
+    ANGLE_GL_PROGRAM(colorFillProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Blue());
+    drawQuad(colorFillProgram, essl1_shaders::PositionAttrib(), 1.0f, 1.0f);
+
+    // Since 1.0f > 0.0f, all fragments of the color attachment should be blue.
+    EXPECT_PIXEL_EQ(0, 0, 0, 0, 255, 255);
+
+    // Clean up
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    eglDestroyImageKHR(window->getDisplay(), image);
+    destroyAndroidHardwareBuffer(source);
+}
+
 TEST_P(ImageTest, Source2DTargetRenderbuffer)
 {
     Source2DTargetRenderbuffer_helper(kDefaultAttribs);
@@ -2327,6 +2746,73 @@
     glDeleteRenderbuffers(1, &targetRenderbuffer);
 }
 
+// Check that the external texture is successfully updated when only glTexSubImage2D is called.
+TEST_P(ImageTest, UpdatedExternalTexture)
+{
+    EGLWindow *window = getEGLWindow();
+
+    ANGLE_SKIP_TEST_IF(!IsAndroid());
+    ANGLE_SKIP_TEST_IF(!hasOESExt() || !hasBaseExt() || !has2DTextureExt());
+    ANGLE_SKIP_TEST_IF(!hasAndroidImageNativeBufferExt() || !hasAndroidHardwareBufferSupport());
+
+    GLubyte originalData[4]      = {255, 0, 255, 255};
+    GLubyte updateData[4]        = {0, 255, 0, 255};
+    const uint32_t bytesPerPixel = 4;
+
+    // Create the Image
+    AHardwareBuffer *source;
+    EGLImageKHR image;
+    createEGLImageAndroidHardwareBufferSource(1, 1, 1, GL_RGBA8, kDefaultAttribs, originalData,
+                                              bytesPerPixel, &source, &image);
+
+    // Create target
+    GLuint targetTexture;
+    createEGLImageTargetTexture2D(image, &targetTexture);
+
+    // Expect that both the target have the original data
+    verifyResults2D(targetTexture, originalData);
+
+    // Update the data of the source
+    glBindTexture(GL_TEXTURE_2D, targetTexture);
+    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, updateData);
+
+    // Set sync object and flush the GL commands
+    EGLSyncKHR fence = eglCreateSyncKHR(window->getDisplay(), EGL_SYNC_FENCE_KHR, NULL);
+    ASSERT_NE(fence, EGL_NO_SYNC_KHR);
+    glFlush();
+
+    // Delete the target texture
+    glDeleteTextures(1, &targetTexture);
+
+    // Wait that the flush command is finished
+    EGLint result = eglClientWaitSyncKHR(window->getDisplay(), fence, 0, 1000000000);
+    ASSERT_EQ(result, EGL_CONDITION_SATISFIED_KHR);
+    ASSERT_EGL_TRUE(eglDestroySyncKHR(window->getDisplay(), fence));
+
+    // Delete the EGL image
+    eglDestroyImageKHR(window->getDisplay(), image);
+
+    // Access the android hardware buffer directly to check the data is updated
+    verifyResultAHB(source, updateData, 4, bytesPerPixel);
+
+    // Create the EGL image again
+    image =
+        eglCreateImageKHR(window->getDisplay(), EGL_NO_CONTEXT, EGL_NATIVE_BUFFER_ANDROID,
+                          angle::android::AHardwareBufferToClientBuffer(source), kDefaultAttribs);
+    ASSERT_EGL_SUCCESS();
+
+    // Create the target texture again
+    createEGLImageTargetTexture2D(image, &targetTexture);
+
+    // Expect that the target have the update data
+    verifyResults2D(targetTexture, updateData);
+
+    // Clean up
+    eglDestroyImageKHR(window->getDisplay(), image);
+    destroyAndroidHardwareBuffer(source);
+    glDeleteTextures(1, &targetTexture);
+}
+
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these
 // tests should be run against.
 ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(ImageTest);
diff --git a/src/tests/gl_tests/IndexBufferOffsetTest.cpp b/src/tests/gl_tests/IndexBufferOffsetTest.cpp
index 35f2244..262999e 100644
--- a/src/tests/gl_tests/IndexBufferOffsetTest.cpp
+++ b/src/tests/gl_tests/IndexBufferOffsetTest.cpp
@@ -173,6 +173,49 @@
     EXPECT_GL_NO_ERROR();
 }
 
+// Uses index buffer offset and 2 drawElement calls one of the other, one has aligned
+// offset and one doesn't
+TEST_P(IndexBufferOffsetTest, DrawAtDifferentOffsetAlignments)
+{
+    GLubyte indexData8[]   = {0, 1, 0, 1, 2, 3};
+    GLushort indexData16[] = {0, 1, 2, 1, 2, 3};
+    glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    size_t indexDataWidth16 = 6 * sizeof(GLushort);
+
+    GLuint buffer[2];
+    glGenBuffers(2, buffer);
+
+    glUseProgram(mProgram);
+    glUniform4f(mColorUniformLocation, 1.0f, 0.0f, 0.0f, 1.0f);
+
+    glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
+    glVertexAttribPointer(mPositionAttributeLocation, 2, GL_FLOAT, GL_FALSE, 0, 0);
+    glEnableVertexAttribArray(mPositionAttributeLocation);
+
+    // 8 bit index with aligned offset
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer[0]);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData8), indexData8, GL_DYNAMIC_DRAW);
+
+    glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_BYTE, reinterpret_cast<void *>(2));
+
+    // 16 bits index buffer, which unaligned offset
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer[1]);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, indexDataWidth16, indexData16, GL_DYNAMIC_DRAW);
+
+    glDrawElements(GL_TRIANGLES, 3, GL_UNSIGNED_SHORT,
+                   reinterpret_cast<void *>(indexDataWidth16 / 2));
+
+    // Check the upper left triangle
+    EXPECT_PIXEL_COLOR_EQ(0, getWindowHeight() / 4, GLColor::red);
+
+    // Check the down right triangle
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() - 1, getWindowHeight() - 1, GLColor::red);
+
+    EXPECT_GL_NO_ERROR();
+}
+
 // Uses index buffer offset and 2 drawElement calls one of the other with different counts,
 // makes sure the second drawElement call will have its data available.
 TEST_P(IndexBufferOffsetTest, DrawWithDifferentCountsSameOffset)
diff --git a/src/tests/gl_tests/LineLoopTest.cpp b/src/tests/gl_tests/LineLoopTest.cpp
index e7139ce..8440823 100644
--- a/src/tests/gl_tests/LineLoopTest.cpp
+++ b/src/tests/gl_tests/LineLoopTest.cpp
@@ -286,6 +286,9 @@
 
 TEST_P(LineLoopIndirectTest, UByteIndexIndirectBuffer)
 {
+    // Old drivers buggy with optimized ConvertIndexIndirectLineLoop shader.
+    // http://anglebug.com/4720
+    ANGLE_SKIP_TEST_IF(IsAMD() && IsWindows() && IsVulkan());
 
     // Disable D3D11 SDK Layers warnings checks, see ANGLE issue 667 for details
     ignoreD3D11SDKLayersWarnings();
@@ -298,6 +301,9 @@
 
 TEST_P(LineLoopIndirectTest, UShortIndexIndirectBuffer)
 {
+    // Old drivers buggy with optimized ConvertIndexIndirectLineLoop shader.
+    // http://anglebug.com/4720
+    ANGLE_SKIP_TEST_IF(IsAMD() && IsWindows() && IsVulkan());
 
     // Disable D3D11 SDK Layers warnings checks, see ANGLE issue 667 for details
     ignoreD3D11SDKLayersWarnings();
diff --git a/src/tests/gl_tests/MipmapTest.cpp b/src/tests/gl_tests/MipmapTest.cpp
index e07b356..af30c37 100644
--- a/src/tests/gl_tests/MipmapTest.cpp
+++ b/src/tests/gl_tests/MipmapTest.cpp
@@ -576,6 +576,73 @@
     EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 8, getWindowHeight() / 8, GLColor::blue);
 }
 
+// Test that generating mipmap after the image is already created for a single level works.
+TEST_P(MipmapTest, GenerateMipmapAfterSingleLevelDraw)
+{
+    uint32_t width  = getWindowWidth();
+    uint32_t height = getWindowHeight();
+
+    const std::vector<GLColor> kInitData(width * height, GLColor::blue);
+
+    // Pass in initial data so the texture is blue.
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kInitData.data());
+
+    // Make sure the texture image is created.
+    clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight());
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kInitData[0]);
+
+    // Then generate the mips.
+    glGenerateMipmap(GL_TEXTURE_2D);
+    ASSERT_GL_NO_ERROR();
+
+    // Enable mipmaps.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
+
+    // Draw and make sure the second mip is blue.
+    clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2);
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, kInitData[0]);
+}
+
+// Test that generating mipmaps, then modifying the base level and generating mipmaps again works.
+TEST_P(MipmapTest, GenerateMipmapAfterModifyingBaseLevel)
+{
+    uint32_t width  = getWindowWidth();
+    uint32_t height = getWindowHeight();
+
+    const std::vector<GLColor> kInitData(width * height, GLColor::blue);
+
+    // Pass in initial data so the texture is blue.
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kInitData.data());
+
+    // Then generate the mips.
+    glGenerateMipmap(GL_TEXTURE_2D);
+    ASSERT_GL_NO_ERROR();
+
+    // Enable mipmaps.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST);
+
+    // Draw and make sure the second mip is blue.  This is to make sure the texture image is
+    // allocated.
+    clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2);
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, kInitData[0]);
+
+    // Modify mip 0 without redefining it.
+    const std::vector<GLColor> kModifyData(width * height, GLColor::green);
+    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE,
+                    kModifyData.data());
+
+    // Generate the mips again, which should update all levels to the new (green) color.
+    glGenerateMipmap(GL_TEXTURE_2D);
+    ASSERT_GL_NO_ERROR();
+
+    clearAndDrawQuad(m2DProgram, getWindowWidth() / 2, getWindowHeight() / 2);
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 4, getWindowHeight() / 4, kModifyData[0]);
+}
+
 // This test ensures that mips are correctly generated from a rendered image.
 // In particular, on D3D11 Feature Level 9_3, the clear call will be performed on the zero-level
 // texture, rather than the mipped one. The test ensures that the zero-level texture is correctly
@@ -789,6 +856,9 @@
     // http://anglebug.com/2822
     ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
 
+    // http://issuetracker.google.com/159666631
+    ANGLE_SKIP_TEST_IF(isSwiftshader());
+
     glBindTexture(GL_TEXTURE_CUBE_MAP, mTextureCube);
 
     // Draw. Since the negative-Y face's is blue, this should be blue.
@@ -1082,6 +1152,72 @@
     EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue);
 }
 
+// Test that generating mipmaps doesn't discard updates staged to out-of-range mips.
+TEST_P(MipmapTestES3, GenerateMipmapPreservesOutOfRangeMips)
+{
+    // http://anglebug.com/4782
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsWindows() && (IsAMD() || IsIntel()));
+
+    // http://anglebug.com/4784
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsLinux() && IsIntel());
+
+    // http://anglebug.com/4786
+    ANGLE_SKIP_TEST_IF(IsOpenGLES() && IsNVIDIAShield());
+
+    constexpr GLint kTextureSize = 16;
+    const std::vector<GLColor> kLevel0Data(kTextureSize * kTextureSize, GLColor::red);
+    const std::vector<GLColor> kLevel1Data(kTextureSize * kTextureSize, GLColor::green);
+    const std::vector<GLColor> kLevel6Data(kTextureSize * kTextureSize, GLColor::blue);
+
+    // Initialize a 16x16 RGBA8 texture with red, green and blue for levels 0, 1 and 6 respectively.
+    GLTexture tex;
+    glBindTexture(GL_TEXTURE_2D, tex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, kLevel0Data.data());
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, kLevel1Data.data());
+    glTexImage2D(GL_TEXTURE_2D, 6, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, kLevel6Data.data());
+    ASSERT_GL_NO_ERROR();
+
+    // Set base level to 1, and generate mipmaps.  Levels 1 through 5 will be green.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight());
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kLevel1Data[0]);
+
+    glGenerateMipmap(GL_TEXTURE_2D);
+    ASSERT_GL_NO_ERROR();
+
+    // Verify that the mips are all green.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    for (int mip = 0; mip < 5; ++mip)
+    {
+        int scale = 1 << mip;
+        clearAndDrawQuad(m2DProgram, getWindowWidth() / scale, getWindowHeight() / scale);
+        EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / scale / 2, getWindowHeight() / scale / 2,
+                              kLevel1Data[0]);
+    }
+
+    // Verify that level 0 is red.  TODO: setting MAX_LEVEL should be unnecessary, but is needed to
+    // work around a bug in the Vulkan backend.  http://anglebug.com/4780
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+    clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight());
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kLevel0Data[0]);
+
+    // Verify that level 6 is blue.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 6);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 6);
+
+    clearAndDrawQuad(m2DProgram, getWindowWidth(), getWindowHeight());
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, kLevel6Data[0]);
+}
+
 // Create a cube map with levels 0-2, call GenerateMipmap with base level 1 so that level 0 stays
 // the same, and then sample levels 0 and 2.
 // GLES 3.0.4 section 3.8.10:
@@ -1218,9 +1354,6 @@
 // be clamped, so the call doesn't generate an error.
 TEST_P(MipmapTestES3, GenerateMipmapBaseLevelOutOfRangeImmutableTexture)
 {
-    // TODO(cnorthrop): Interacts with immutable texture supprt: http://anglebug.com/3950
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     glBindTexture(GL_TEXTURE_2D, mTexture);
 
     glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1);
@@ -1252,9 +1385,6 @@
     // Probably not Intel.
     ANGLE_SKIP_TEST_IF(IsOSX() && (IsNVIDIA() || IsIntel()));
 
-    // TODO(cnorthrop): Figure out what's going on here: http://anglebug.com/3950
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     std::vector<GLColor> texDataRed(2u * 2u, GLColor::red);
 
     glBindTexture(GL_TEXTURE_2D, mTexture);
diff --git a/src/tests/gl_tests/MultiDrawTest.cpp b/src/tests/gl_tests/MultiDrawTest.cpp
index d356482..ace24f0 100644
--- a/src/tests/gl_tests/MultiDrawTest.cpp
+++ b/src/tests/gl_tests/MultiDrawTest.cpp
@@ -62,16 +62,25 @@
     UseInstancing,
 };
 
-using MultiDrawTestParams = std::tuple<angle::PlatformParameters, DrawIDOption, InstancingOption>;
+enum class BufferDataUsageOption
+{
+    StaticDraw,
+    DynamicDraw
+};
+
+using MultiDrawTestParams =
+    std::tuple<angle::PlatformParameters, DrawIDOption, InstancingOption, BufferDataUsageOption>;
 
 struct PrintToStringParamName
 {
     std::string operator()(const ::testing::TestParamInfo<MultiDrawTestParams> &info) const
     {
         ::std::stringstream ss;
-        ss << (std::get<2>(info.param) == InstancingOption::UseInstancing ? "Instanced_" : "")
-           << (std::get<1>(info.param) == DrawIDOption::UseDrawID ? "DrawID_" : "")
-           << std::get<0>(info.param);
+        ss << std::get<0>(info.param)
+           << (std::get<3>(info.param) == BufferDataUsageOption::StaticDraw ? "__StaticDraw"
+                                                                            : "__DynamicDraw")
+           << (std::get<2>(info.param) == InstancingOption::UseInstancing ? "__Instanced" : "")
+           << (std::get<1>(info.param) == DrawIDOption::UseDrawID ? "__DrawID" : "");
         return ss.str();
     }
 };
@@ -111,6 +120,12 @@
         return std::get<2>(GetParam()) == InstancingOption::UseInstancing;
     }
 
+    GLenum getBufferDataUsage() const
+    {
+        return std::get<3>(GetParam()) == BufferDataUsageOption::StaticDraw ? GL_STATIC_DRAW
+                                                                            : GL_DYNAMIC_DRAW;
+    }
+
     std::string VertexShaderSource()
     {
 
@@ -216,22 +231,22 @@
         glGenBuffers(1, &mNonIndexedVertexBuffer);
         glBindBuffer(GL_ARRAY_BUFFER, mNonIndexedVertexBuffer);
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mNonIndexedVertices.size(),
-                     mNonIndexedVertices.data(), GL_STATIC_DRAW);
+                     mNonIndexedVertices.data(), getBufferDataUsage());
 
         glGenBuffers(1, &mVertexBuffer);
         glBindBuffer(GL_ARRAY_BUFFER, mVertexBuffer);
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * mVertices.size(), mVertices.data(),
-                     GL_STATIC_DRAW);
+                     getBufferDataUsage());
 
         glGenBuffers(1, &mIndexBuffer);
         glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, mIndexBuffer);
         glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(GLushort) * mIndices.size(), mIndices.data(),
-                     GL_STATIC_DRAW);
+                     getBufferDataUsage());
 
         glGenBuffers(1, &mInstanceBuffer);
         glBindBuffer(GL_ARRAY_BUFFER, mInstanceBuffer);
         glBufferData(GL_ARRAY_BUFFER, sizeof(GLfloat) * instances.size(), instances.data(),
-                     GL_STATIC_DRAW);
+                     getBufferDataUsage());
 
         ASSERT_GL_NO_ERROR();
     }
@@ -515,19 +530,21 @@
 INSTANTIATE_TEST_SUITE_P(
     ,
     MultiDrawTest,
-    testing::Combine(testing::ValuesIn(::angle::FilterTestParams(platforms, ArraySize(platforms))),
-                     testing::Values(DrawIDOption::NoDrawID, DrawIDOption::UseDrawID),
-                     testing::Values(InstancingOption::NoInstancing,
-                                     InstancingOption::UseInstancing)),
+    testing::Combine(
+        testing::ValuesIn(::angle::FilterTestParams(platforms, ArraySize(platforms))),
+        testing::Values(DrawIDOption::NoDrawID, DrawIDOption::UseDrawID),
+        testing::Values(InstancingOption::NoInstancing, InstancingOption::UseInstancing),
+        testing::Values(BufferDataUsageOption::StaticDraw, BufferDataUsageOption::DynamicDraw)),
     PrintToStringParamName());
 
 INSTANTIATE_TEST_SUITE_P(
     ,
     MultiDrawNoInstancingSupportTest,
-    testing::Combine(testing::ValuesIn(::angle::FilterTestParams(es2_platforms,
-                                                                 ArraySize(es2_platforms))),
-                     testing::Values(DrawIDOption::NoDrawID, DrawIDOption::UseDrawID),
-                     testing::Values(InstancingOption::UseInstancing)),
+    testing::Combine(
+        testing::ValuesIn(::angle::FilterTestParams(es2_platforms, ArraySize(es2_platforms))),
+        testing::Values(DrawIDOption::NoDrawID, DrawIDOption::UseDrawID),
+        testing::Values(InstancingOption::UseInstancing),
+        testing::Values(BufferDataUsageOption::StaticDraw, BufferDataUsageOption::DynamicDraw)),
     PrintToStringParamName());
 
 }  // namespace
diff --git a/src/tests/gl_tests/MultisampleTest.cpp b/src/tests/gl_tests/MultisampleTest.cpp
index b3649fd..36d5d7d 100644
--- a/src/tests/gl_tests/MultisampleTest.cpp
+++ b/src/tests/gl_tests/MultisampleTest.cpp
@@ -16,15 +16,39 @@
 
 namespace
 {
-class MultisampleTest : public ANGLETest
+
+using MultisampleTestParams = std::tuple<angle::PlatformParameters, bool>;
+
+std::string PrintToStringParamName(const ::testing::TestParamInfo<MultisampleTestParams> &info)
+{
+    ::std::stringstream ss;
+    ss << std::get<0>(info.param);
+    if (std::get<1>(info.param))
+    {
+        ss << "__NoStoreAndResolve";
+    }
+    return ss.str();
+}
+
+class MultisampleTest : public ANGLETestWithParam<MultisampleTestParams>
 {
   protected:
     void testSetUp() override
     {
+        const angle::PlatformParameters platform = ::testing::get<0>(GetParam());
+        std::vector<const char *> disabledFeatures;
+        if (::testing::get<1>(GetParam()))
+        {
+            disabledFeatures.push_back("allow_msaa_store_and_resolve");
+        }
+        disabledFeatures.push_back(nullptr);
+
         // Get display.
-        EGLint dispattrs[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, GetParam().getRenderer(), EGL_NONE};
-        mDisplay           = eglGetPlatformDisplayEXT(
-            EGL_PLATFORM_ANGLE_ANGLE, reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
+        EGLAttrib dispattrs[] = {EGL_PLATFORM_ANGLE_TYPE_ANGLE, platform.getRenderer(),
+                                 EGL_FEATURE_OVERRIDES_DISABLED_ANGLE,
+                                 reinterpret_cast<EGLAttrib>(disabledFeatures.data()), EGL_NONE};
+        mDisplay              = eglGetPlatformDisplay(EGL_PLATFORM_ANGLE_ANGLE,
+                                         reinterpret_cast<void *>(EGL_DEFAULT_DISPLAY), dispattrs);
         ASSERT_TRUE(mDisplay != EGL_NO_DISPLAY);
 
         ASSERT_TRUE(eglInitialize(mDisplay, nullptr, nullptr) == EGL_TRUE);
@@ -57,9 +81,9 @@
 
         EGLint contextAttributes[] = {
             EGL_CONTEXT_MAJOR_VERSION_KHR,
-            GetParam().majorVersion,
+            platform.majorVersion,
             EGL_CONTEXT_MINOR_VERSION_KHR,
-            GetParam().minorVersion,
+            platform.minorVersion,
             EGL_NONE,
         };
 
@@ -125,6 +149,9 @@
     bool mMultisampledConfigExists = false;
 };
 
+class MultisampleTestES3 : public MultisampleTest
+{};
+
 // Test point rendering on a multisampled surface.  GLES2 section 3.3.1.
 TEST_P(MultisampleTest, Point)
 {
@@ -264,16 +291,163 @@
     }
 }
 
-ANGLE_INSTANTIATE_TEST(MultisampleTest,
-                       WithNoFixture(ES2_D3D11()),
-                       WithNoFixture(ES3_D3D11()),
-                       WithNoFixture(ES31_D3D11()),
-                       WithNoFixture(ES2_OPENGL()),
-                       WithNoFixture(ES3_OPENGL()),
-                       WithNoFixture(ES31_OPENGL()),
-                       WithNoFixture(ES2_OPENGLES()),
-                       WithNoFixture(ES3_OPENGLES()),
-                       WithNoFixture(ES31_OPENGLES()),
-                       WithNoFixture(ES2_VULKAN()),
-                       WithNoFixture(ES3_VULKAN()));
+// Test polygon rendering on a multisampled surface. And rendering is interrupted by a compute pass
+// that converts the index buffer. Make sure the rendering's multisample result is preserved after
+// interruption.
+TEST_P(MultisampleTest, ContentPresevedAfterInterruption)
+{
+    ANGLE_SKIP_TEST_IF(!mMultisampledConfigExists);
+    ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_OES_rgb8_rgba8"));
+    // http://anglebug.com/3470
+    ANGLE_SKIP_TEST_IF(IsAndroid() && IsNVIDIAShield() && IsOpenGLES());
+
+    // http://anglebug.com/4609
+    ANGLE_SKIP_TEST_IF(IsD3D11());
+
+    ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red());
+    glUseProgram(program);
+    const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib());
+
+    if (IsGLExtensionEnabled("GL_EXT_discard_framebuffer"))
+    {
+        GLenum attachments[] = {GL_COLOR_EXT, GL_DEPTH_EXT, GL_STENCIL_EXT};
+        glDiscardFramebufferEXT(GL_FRAMEBUFFER, 3, attachments);
+    }
+    // Draw triangle
+    GLBuffer vertexBuffer;
+    const Vector3 vertices[3] = {{-1.0f, -1.0f, 0.0f}, {-1.0f, 1.0f, 0.0f}, {1.0f, -1.0f, 0.0f}};
+    prepareVertexBuffer(vertexBuffer, vertices, 3, positionLocation);
+
+    glClear(GL_COLOR_BUFFER_BIT);
+    glDrawArrays(GL_TRIANGLES, 0, 3);
+
+    ASSERT_GL_NO_ERROR();
+
+    // Draw a line
+    GLBuffer vertexBuffer2;
+    GLBuffer indexBuffer2;
+    const Vector3 vertices2[2] = {{-1.0f, -0.3f, 0.0f}, {1.0f, 0.3f, 0.0f}};
+    const GLubyte indices2[]   = {0, 1};
+    prepareVertexBuffer(vertexBuffer2, vertices2, 2, positionLocation);
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indexBuffer2);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indices2), indices2, GL_STATIC_DRAW);
+
+    glDrawElements(GL_LINES, 2, GL_UNSIGNED_BYTE, 0);
+
+    ASSERT_GL_NO_ERROR();
+
+    // Top-left pixels should be all red.
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(kWindowSize / 4, kWindowSize / 4, GLColor::red);
+
+    // Triangle edge:
+    // Diagonal pixels from bottom-left to top-right are between red and black.  Pixels above the
+    // diagonal are red and pixels below it are black.
+    {
+        const GLColor kMidRed      = {128, 0, 0, 128};
+        constexpr int kErrorMargin = 16;
+
+        for (int i = 1; i + 1 < kWindowSize; ++i)
+        {
+            // Exclude the middle pixel where the triangle and line cross each other.
+            if (abs(kWindowSize / 2 - i) <= 1)
+            {
+                continue;
+            }
+            int j = kWindowSize - 1 - i;
+            EXPECT_PIXEL_COLOR_NEAR(i, j, kMidRed, kErrorMargin);
+            EXPECT_PIXEL_COLOR_EQ(i, j - 1, GLColor::red);
+            EXPECT_PIXEL_COLOR_EQ(i, j + 1, GLColor::transparentBlack);
+        }
+    }
+
+    // Line edge:
+    {
+        const GLColor kDarkRed     = {128, 0, 0, 128};
+        constexpr int kErrorMargin = 16;
+        constexpr int kLargeMargin = 80;
+
+        static_assert(kWindowSize == 8, "Verification code written for 8x8 window");
+        // Exclude the triangle region.
+        EXPECT_PIXEL_COLOR_NEAR(5, 4, GLColor::red, kErrorMargin);
+        EXPECT_PIXEL_COLOR_NEAR(6, 4, GLColor::red, kLargeMargin);
+        EXPECT_PIXEL_COLOR_NEAR(7, 5, kDarkRed, kLargeMargin);
+    }
+}
+
+// Test that resolve from multisample default framebuffer works.
+TEST_P(MultisampleTestES3, ResolveToFBO)
+{
+    ANGLE_SKIP_TEST_IF(!mMultisampledConfigExists);
+
+    GLTexture resolveTexture;
+    glBindTexture(GL_TEXTURE_2D, resolveTexture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWindowSize, kWindowSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 nullptr);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    GLFramebuffer resolveFBO;
+    glBindFramebuffer(GL_FRAMEBUFFER, resolveFBO);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, resolveTexture, 0);
+
+    // Clear the default framebuffer
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glClearColor(0.25, 0.5, 0.75, 0.25);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    // Resolve into FBO
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, resolveFBO);
+    glClearColor(1, 0, 0, 1);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, kWindowSize, kWindowSize, 0, 0, kWindowSize, kWindowSize,
+                      GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    ASSERT_GL_NO_ERROR();
+
+    const GLColor kResult = GLColor(63, 127, 191, 63);
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, resolveFBO);
+    EXPECT_PIXEL_COLOR_NEAR(0, 0, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(kWindowSize - 1, 0, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(0, kWindowSize - 1, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(kWindowSize - 1, kWindowSize - 1, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(kWindowSize / 2, kWindowSize / 2, kResult, 1);
+}
+
+ANGLE_INSTANTIATE_TEST_COMBINE_1(MultisampleTest,
+                                 PrintToStringParamName,
+                                 testing::Values(false),
+                                 WithNoFixture(ES2_D3D11()),
+                                 WithNoFixture(ES3_D3D11()),
+                                 WithNoFixture(ES31_D3D11()),
+                                 WithNoFixture(ES2_METAL()),
+                                 WithNoFixture(ES2_OPENGL()),
+                                 WithNoFixture(ES3_OPENGL()),
+                                 WithNoFixture(ES31_OPENGL()),
+                                 WithNoFixture(ES2_OPENGLES()),
+                                 WithNoFixture(ES3_OPENGLES()),
+                                 WithNoFixture(ES31_OPENGLES()),
+                                 WithNoFixture(ES2_VULKAN()),
+                                 WithNoFixture(ES3_VULKAN()),
+                                 WithNoFixture(ES31_VULKAN()));
+
+namespace store_and_resolve_feature_off
+{
+// Simulate missing msaa auto resolve feature in Metal.
+ANGLE_INSTANTIATE_TEST_COMBINE_1(MultisampleTest,
+                                 PrintToStringParamName,
+                                 testing::Values(true),
+                                 WithNoFixture(ES2_METAL()));
+}  // namespace store_and_resolve_feature_off
+
+ANGLE_INSTANTIATE_TEST_COMBINE_1(MultisampleTestES3,
+                                 PrintToStringParamName,
+                                 testing::Values(false),
+                                 WithNoFixture(ES3_D3D11()),
+                                 WithNoFixture(ES31_D3D11()),
+                                 WithNoFixture(ES3_OPENGL()),
+                                 WithNoFixture(ES31_OPENGL()),
+                                 WithNoFixture(ES3_OPENGLES()),
+                                 WithNoFixture(ES31_OPENGLES()),
+                                 WithNoFixture(ES3_VULKAN()),
+                                 WithNoFixture(ES31_VULKAN()));
 }  // anonymous namespace
diff --git a/src/tests/gl_tests/MultithreadingTest.cpp b/src/tests/gl_tests/MultithreadingTest.cpp
index 87e3489..d845531 100644
--- a/src/tests/gl_tests/MultithreadingTest.cpp
+++ b/src/tests/gl_tests/MultithreadingTest.cpp
@@ -10,6 +10,7 @@
 #include "test_utils/gl_raii.h"
 #include "util/EGLWindow.h"
 
+#include <atomic>
 #include <mutex>
 #include <thread>
 
@@ -201,6 +202,56 @@
     runMultithreadedGLTest(testBody, 4);
 }
 
+TEST_P(MultithreadingTest, MultiCreateContext)
+{
+    // Supported by CGL, GLX, and WGL (https://anglebug.com/4725)
+    // Not supported on Ozone (https://crbug.com/1103009)
+    ANGLE_SKIP_TEST_IF(!(IsWindows() || IsLinux() || IsOSX()) || IsOzone());
+
+    EGLWindow *window  = getEGLWindow();
+    EGLDisplay dpy     = window->getDisplay();
+    EGLContext ctx     = window->getContext();
+    EGLSurface surface = window->getSurface();
+
+    // Un-makeCurrent the test window's context
+    EXPECT_EGL_TRUE(eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT));
+    EXPECT_EGL_SUCCESS();
+
+    constexpr size_t kThreadCount = 16;
+    std::atomic<uint32_t> barrier(0);
+    std::vector<std::thread> threads(kThreadCount);
+    std::vector<EGLContext> contexts(kThreadCount);
+    for (size_t threadIdx = 0; threadIdx < kThreadCount; threadIdx++)
+    {
+        threads[threadIdx] = std::thread([&, threadIdx]() {
+            contexts[threadIdx] = EGL_NO_CONTEXT;
+            {
+                contexts[threadIdx] = window->createContext(EGL_NO_CONTEXT);
+                EXPECT_NE(EGL_NO_CONTEXT, contexts[threadIdx]);
+
+                barrier++;
+            }
+
+            while (barrier < kThreadCount)
+            {
+            }
+
+            {
+                EXPECT_TRUE(eglDestroyContext(dpy, contexts[threadIdx]));
+            }
+        });
+    }
+
+    for (std::thread &thread : threads)
+    {
+        thread.join();
+    }
+
+    // Re-make current the test window's context for teardown.
+    EXPECT_EGL_TRUE(eglMakeCurrent(dpy, surface, surface, ctx));
+    EXPECT_EGL_SUCCESS();
+}
+
 // TODO(geofflang): Test sharing a program between multiple shared contexts on multiple threads
 
 ANGLE_INSTANTIATE_TEST(MultithreadingTest,
diff --git a/src/tests/gl_tests/PbufferTest.cpp b/src/tests/gl_tests/PbufferTest.cpp
index afd4216..435b206 100644
--- a/src/tests/gl_tests/PbufferTest.cpp
+++ b/src/tests/gl_tests/PbufferTest.cpp
@@ -95,15 +95,18 @@
     {
         glDeleteProgram(mTextureProgram);
 
-        EGLWindow *window = getEGLWindow();
-        eglDestroySurface(window->getDisplay(), mPbuffer);
+        if (mPbuffer)
+        {
+            EGLWindow *window = getEGLWindow();
+            eglDestroySurface(window->getDisplay(), mPbuffer);
+        }
     }
 
     GLuint mTextureProgram;
     GLint mTextureUniformLocation;
 
     const size_t mPbufferSize = 32;
-    EGLSurface mPbuffer;
+    EGLSurface mPbuffer       = EGL_NO_SURFACE;
     bool mSupportsPbuffers;
     bool mSupportsBindTexImage;
 };
@@ -122,7 +125,7 @@
     glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
     glClear(GL_COLOR_BUFFER_BIT);
     ASSERT_GL_NO_ERROR();
-    EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255);
+    EXPECT_PIXEL_COLOR_EQ(getWindowWidth() / 2, getWindowHeight() / 2, GLColor::blue);
 
     // Apply the Pbuffer and clear it to purple and verify
     eglMakeCurrent(window->getDisplay(), mPbuffer, mPbuffer, window->getContext());
@@ -159,8 +162,8 @@
     glClear(GL_COLOR_BUFFER_BIT);
     ASSERT_GL_NO_ERROR();
 
-    EXPECT_PIXEL_EQ(static_cast<GLint>(mPbufferSize) / 2, static_cast<GLint>(mPbufferSize) / 2, 255,
-                    0, 255, 255);
+    EXPECT_PIXEL_COLOR_EQ(static_cast<GLint>(mPbufferSize) / 2,
+                          static_cast<GLint>(mPbufferSize) / 2, GLColor::magenta);
 
     // Apply the window surface
     window->makeCurrent();
diff --git a/src/tests/gl_tests/PixmapTest.cpp b/src/tests/gl_tests/PixmapTest.cpp
new file mode 100644
index 0000000..3713df5
--- /dev/null
+++ b/src/tests/gl_tests/PixmapTest.cpp
@@ -0,0 +1,261 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+#include "test_utils/ANGLETest.h"
+#include "test_utils/gl_raii.h"
+#include "util/EGLWindow.h"
+#include "util/OSPixmap.h"
+#include "util/OSWindow.h"
+
+#include <iostream>
+
+using namespace angle;
+
+class PixmapTest : public ANGLETest
+{
+  protected:
+    PixmapTest()
+    {
+        setWindowWidth(512);
+        setWindowHeight(512);
+        setConfigRedBits(8);
+        setConfigGreenBits(8);
+        setConfigBlueBits(8);
+        setConfigAlphaBits(8);
+    }
+
+    void testSetUp() override
+    {
+        mTextureProgram =
+            CompileProgram(essl1_shaders::vs::Texture2D(), essl1_shaders::fs::Texture2D());
+        if (mTextureProgram == 0)
+        {
+            FAIL() << "shader compilation failed.";
+        }
+
+        mTextureUniformLocation = glGetUniformLocation(mTextureProgram, "u_tex2D");
+        ASSERT_NE(-1, mTextureUniformLocation);
+
+        EGLWindow *window = getEGLWindow();
+
+        EGLint surfaceType = 0;
+        eglGetConfigAttrib(window->getDisplay(), window->getConfig(), EGL_SURFACE_TYPE,
+                           &surfaceType);
+        mSupportsPixmaps = (surfaceType & EGL_PIXMAP_BIT) != 0;
+
+        EGLint bindToTextureRGBA = 0;
+        eglGetConfigAttrib(window->getDisplay(), window->getConfig(), EGL_BIND_TO_TEXTURE_RGBA,
+                           &bindToTextureRGBA);
+        mSupportsBindTexImage =
+            IsEGLDisplayExtensionEnabled(window->getDisplay(), "EGL_NOK_texture_from_pixmap") &&
+            (bindToTextureRGBA == EGL_TRUE);
+
+        if (mSupportsPixmaps)
+        {
+            mOSPixmap.reset(CreateOSPixmap());
+
+            OSWindow *osWindow = getOSWindow();
+
+            EGLint nativeVisual = 0;
+            ASSERT_TRUE(eglGetConfigAttrib(window->getDisplay(), window->getConfig(),
+                                           EGL_NATIVE_VISUAL_ID, &nativeVisual));
+            ASSERT_TRUE(mOSPixmap->initialize(osWindow->getNativeDisplay(), mPixmapSize,
+                                              mPixmapSize, nativeVisual));
+
+            std::vector<EGLint> attribs;
+            if (mSupportsBindTexImage)
+            {
+                attribs.push_back(EGL_TEXTURE_FORMAT);
+                attribs.push_back(EGL_TEXTURE_RGBA);
+
+                attribs.push_back(EGL_TEXTURE_TARGET);
+                attribs.push_back(EGL_TEXTURE_2D);
+            }
+
+            attribs.push_back(EGL_NONE);
+
+            mPixmap = eglCreatePixmapSurface(window->getDisplay(), window->getConfig(),
+                                             mOSPixmap->getNativePixmap(), attribs.data());
+            ASSERT_NE(mPixmap, EGL_NO_SURFACE);
+            ASSERT_EGL_SUCCESS();
+        }
+
+        ASSERT_GL_NO_ERROR();
+    }
+
+    void testTearDown() override
+    {
+        glDeleteProgram(mTextureProgram);
+
+        if (mPixmap)
+        {
+            EGLWindow *window = getEGLWindow();
+            eglDestroySurface(window->getDisplay(), mPixmap);
+        }
+
+        mOSPixmap = nullptr;
+    }
+
+    GLuint mTextureProgram;
+    GLint mTextureUniformLocation;
+
+    std::unique_ptr<OSPixmap> mOSPixmap;
+    EGLSurface mPixmap = EGL_NO_SURFACE;
+
+    const size_t mPixmapSize = 32;
+    bool mSupportsPixmaps;
+    bool mSupportsBindTexImage;
+};
+
+// Test clearing a Pixmap and checking the color is correct
+TEST_P(PixmapTest, Clearing)
+{
+    ANGLE_SKIP_TEST_IF(!mSupportsPixmaps);
+
+    EGLWindow *window = getEGLWindow();
+
+    // Clear the window surface to blue and verify
+    window->makeCurrent();
+    ASSERT_EGL_SUCCESS();
+
+    glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255);
+
+    // Apply the Pixmap and clear it to purple and verify
+    eglMakeCurrent(window->getDisplay(), mPixmap, mPixmap, window->getContext());
+    ASSERT_EGL_SUCCESS();
+
+    glViewport(0, 0, static_cast<GLsizei>(mPixmapSize), static_cast<GLsizei>(mPixmapSize));
+    glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_EQ(static_cast<GLint>(mPixmapSize) / 2, static_cast<GLint>(mPixmapSize) / 2, 255,
+                    0, 255, 255);
+
+    // Rebind the window surface and verify that it is still blue
+    window->makeCurrent();
+    ASSERT_EGL_SUCCESS();
+    EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 0, 0, 255, 255);
+}
+
+// Bind the Pixmap to a texture and verify it renders correctly
+TEST_P(PixmapTest, BindTexImage)
+{
+    // Test skipped because pixmaps are not supported or pixmaps do not support binding to RGBA
+    // textures.
+    ANGLE_SKIP_TEST_IF(!mSupportsPixmaps || !mSupportsBindTexImage);
+
+    // This test fails flakily on Linux intel when run with many other tests.
+    ANGLE_SKIP_TEST_IF(IsLinux() && IsIntel());
+
+    EGLWindow *window = getEGLWindow();
+
+    // Apply the Pixmap and clear it to purple
+    eglMakeCurrent(window->getDisplay(), mPixmap, mPixmap, window->getContext());
+    ASSERT_EGL_SUCCESS();
+
+    glViewport(0, 0, static_cast<GLsizei>(mPixmapSize), static_cast<GLsizei>(mPixmapSize));
+    glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    ASSERT_GL_NO_ERROR();
+
+    EXPECT_PIXEL_EQ(static_cast<GLint>(mPixmapSize) / 2, static_cast<GLint>(mPixmapSize) / 2, 255,
+                    0, 255, 255);
+
+    // Apply the window surface
+    window->makeCurrent();
+
+    // Create a texture and bind the pixmap to it
+    GLuint texture = 0;
+    glGenTextures(1, &texture);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+    EXPECT_GL_NO_ERROR();
+
+    eglBindTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER);
+    glViewport(0, 0, getWindowWidth(), getWindowHeight());
+    ASSERT_EGL_SUCCESS();
+
+    // Draw a quad and verify that it is purple
+    glUseProgram(mTextureProgram);
+    glUniform1i(mTextureUniformLocation, 0);
+
+    drawQuad(mTextureProgram, essl31_shaders::PositionAttrib(), 0.5f);
+    EXPECT_GL_NO_ERROR();
+
+    // Unbind the texture
+    eglReleaseTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER);
+    ASSERT_EGL_SUCCESS();
+
+    // Verify that purple was drawn
+    EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255);
+
+    glDeleteTextures(1, &texture);
+}
+
+// Bind a Pixmap, redefine the texture, and verify it renders correctly
+TEST_P(PixmapTest, BindTexImageAndRedefineTexture)
+{
+    // Test skipped because pixmaps are not supported or Pixmaps do not support binding to RGBA
+    // textures.
+    ANGLE_SKIP_TEST_IF(!mSupportsPixmaps || !mSupportsBindTexImage);
+
+    EGLWindow *window = getEGLWindow();
+
+    // Apply the Pixmap and clear it to purple
+    eglMakeCurrent(window->getDisplay(), mPixmap, mPixmap, window->getContext());
+    ASSERT_EGL_SUCCESS();
+
+    glViewport(0, 0, static_cast<GLsizei>(mPixmapSize), static_cast<GLsizei>(mPixmapSize));
+    glClearColor(1.0f, 0.0f, 1.0f, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    ASSERT_GL_NO_ERROR();
+
+    EXPECT_PIXEL_EQ(static_cast<GLint>(mPixmapSize) / 2, static_cast<GLint>(mPixmapSize) / 2, 255,
+                    0, 255, 255);
+
+    // Apply the window surface
+    window->makeCurrent();
+
+    // Create a texture and bind the Pixmap to it
+    GLuint texture = 0;
+    glGenTextures(1, &texture);
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+    EXPECT_GL_NO_ERROR();
+
+    eglBindTexImage(window->getDisplay(), mPixmap, EGL_BACK_BUFFER);
+    glViewport(0, 0, getWindowWidth(), getWindowHeight());
+    ASSERT_EGL_SUCCESS();
+
+    // Redefine the texture
+    unsigned int pixelValue = 0xFFFF00FF;
+    std::vector<unsigned int> pixelData(getWindowWidth() * getWindowHeight(), pixelValue);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, getWindowWidth(), getWindowHeight(), 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, &pixelData[0]);
+
+    // Draw a quad and verify that it is magenta
+    glUseProgram(mTextureProgram);
+    glUniform1i(mTextureUniformLocation, 0);
+
+    drawQuad(mTextureProgram, essl31_shaders::PositionAttrib(), 0.5f);
+    EXPECT_GL_NO_ERROR();
+
+    // Verify that magenta was drawn
+    EXPECT_PIXEL_EQ(getWindowWidth() / 2, getWindowHeight() / 2, 255, 0, 255, 255);
+
+    glDeleteTextures(1, &texture);
+}
+
+ANGLE_INSTANTIATE_TEST_ES2(PixmapTest);
diff --git a/src/tests/gl_tests/ReadOnlyFeedbackLoopTest.cpp b/src/tests/gl_tests/ReadOnlyFeedbackLoopTest.cpp
new file mode 100644
index 0000000..dc3730f
--- /dev/null
+++ b/src/tests/gl_tests/ReadOnlyFeedbackLoopTest.cpp
@@ -0,0 +1,151 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// Test that invokes a usecase where there is a feedback loop but the framebuffer
+// depth attachment is only read from
+
+#include "test_utils/ANGLETest.h"
+#include "test_utils/gl_raii.h"
+
+using namespace angle;
+
+class ReadOnlyFeedbackLoopTest : public ANGLETest
+{
+  protected:
+    ReadOnlyFeedbackLoopTest()
+    {
+        setWindowWidth(256);
+        setWindowHeight(256);
+        setConfigRedBits(8);
+        setConfigGreenBits(8);
+        setConfigBlueBits(8);
+        setConfigAlphaBits(8);
+    }
+
+    void testSetUp() override
+    {
+        glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+        glClearDepthf(1.0f);
+        glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+        glDepthRangef(-1.0f, 1.0f);
+
+        glEnable(GL_BLEND);
+        glDisable(GL_DEPTH_TEST);
+
+        ASSERT_GL_NO_ERROR();
+    }
+};
+
+// Fill out a depth texture to specific values and use it both as a sampler and a depth texture
+// with depth write disabled. This is to test a "read-only feedback loop" that needs to be
+// supported to match industry standard.
+TEST_P(ReadOnlyFeedbackLoopTest, DepthFeedbackLoop)
+{
+    // TODO - Add support for readonly feedback loops (http://anglebug.com/4778)
+    ANGLE_SKIP_TEST_IF(true);
+
+    const GLuint width  = getWindowWidth();
+    const GLuint height = getWindowHeight();
+
+    GLTexture colorTex;
+    GLTexture depthTex;
+    GLTexture finalTex;
+
+    GLFramebuffer gbufferFbo;
+    GLFramebuffer finalFbo;
+
+    ANGLE_GL_PROGRAM(colorFillProgram, essl1_shaders::vs::Simple(), essl1_shaders::fs::Red());
+    ANGLE_GL_PROGRAM(textureFillProgram, essl1_shaders::vs::Texture2D(),
+                     essl1_shaders::fs::Texture2D());
+
+    glBindTexture(GL_TEXTURE_2D, colorTex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    EXPECT_GL_NO_ERROR();
+
+    glBindTexture(GL_TEXTURE_2D, depthTex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, width, height, 0, GL_DEPTH_COMPONENT,
+                 GL_UNSIGNED_INT, nullptr);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    EXPECT_GL_NO_ERROR();
+
+    glBindFramebuffer(GL_FRAMEBUFFER, gbufferFbo);
+    EXPECT_GL_NO_ERROR();
+
+    // Attach a color and depth texture to the FBO
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, colorTex, 0);
+    EXPECT_GL_NO_ERROR();
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTex, 0);
+    EXPECT_GL_NO_ERROR();
+
+    ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER));
+
+    // Set the color texture to blue and depth texture to 1.0f
+    glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
+    glClearDepthf(1.0f);
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+    ASSERT_GL_NO_ERROR();
+
+    // Enable Depth test with passing always to write depth.
+    glEnable(GL_DEPTH_TEST);
+    glDepthMask(GL_TRUE);
+    glDepthFunc(GL_ALWAYS);
+
+    // Fill the middle of the depth texture with 0.0f. while the border remains 1.0f as
+    // previously cleared.
+    const GLfloat depthValue = 0.0f;
+    drawQuad(colorFillProgram, essl1_shaders::PositionAttrib(), depthValue, 0.6f);
+
+    EXPECT_GL_NO_ERROR();
+
+    glBindTexture(GL_TEXTURE_2D, finalTex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    EXPECT_GL_NO_ERROR();
+
+    glBindFramebuffer(GL_FRAMEBUFFER, finalFbo);
+    EXPECT_GL_NO_ERROR();
+
+    // Enable Depth test without depth write.
+    glEnable(GL_DEPTH_TEST);
+    glDepthMask(GL_FALSE);
+    glDepthFunc(GL_GREATER);
+
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, finalTex, 0);
+    EXPECT_GL_NO_ERROR();
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, depthTex, 0);
+    EXPECT_GL_NO_ERROR();
+    ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER));
+
+    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
+
+    glBindTexture(GL_TEXTURE_2D, depthTex);
+
+    // Fill finalTex with values read from depthTex. This should work even though depthTex
+    // is also bound as the depth attachment, because depth write is disabled.
+    // The write to finalTex only succeeds for the middle region due to depth test.
+    drawQuad(textureFillProgram, essl1_shaders::PositionAttrib(), 0.7f, 1.0f);
+
+    // Copy finalTex to default framebuffer for verification. Depth values written in the first
+    // draw call are expected in the middle, while the clear value in the clear before the
+    // second draw call are expected at the border.
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    glDisable(GL_DEPTH_TEST);
+    glDepthMask(GL_FALSE);
+    glBindTexture(GL_TEXTURE_2D, finalTex);
+    drawQuad(textureFillProgram, essl1_shaders::PositionAttrib(), 0.0f, 1.0f);
+    EXPECT_GL_NO_ERROR();
+
+    GLint depthColorValue = (depthValue)*128 + 128;
+    EXPECT_EQ(depthColorValue, angle::ReadColor(width / 2, height / 2).R);
+    EXPECT_PIXEL_EQ(0, 0, 0, 0, 255, 255);
+}
+
+// Instantiate the test for ES2 and ES3.
+ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(ReadOnlyFeedbackLoopTest);
diff --git a/src/tests/gl_tests/RenderbufferMultisampleTest.cpp b/src/tests/gl_tests/RenderbufferMultisampleTest.cpp
index 981fffc..25a63f9 100644
--- a/src/tests/gl_tests/RenderbufferMultisampleTest.cpp
+++ b/src/tests/gl_tests/RenderbufferMultisampleTest.cpp
@@ -50,6 +50,9 @@
 // MAX_INTEGER_SAMPLES should be at least 1.
 TEST_P(RenderbufferMultisampleTest, IntegerInternalformat)
 {
+    // Fixed in recent mesa.  http://crbug.com/1071142
+    ANGLE_SKIP_TEST_IF(IsVulkan() && IsLinux() && (IsIntel() || IsAMD()));
+
     glBindRenderbuffer(GL_RENDERBUFFER, mRenderbuffer);
     glRenderbufferStorageMultisample(GL_RENDERBUFFER, 1, GL_RGBA8I, 64, 64);
     if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1)
diff --git a/src/tests/gl_tests/RobustResourceInitTest.cpp b/src/tests/gl_tests/RobustResourceInitTest.cpp
index 5232d2f..7c4ac71 100644
--- a/src/tests/gl_tests/RobustResourceInitTest.cpp
+++ b/src/tests/gl_tests/RobustResourceInitTest.cpp
@@ -733,6 +733,48 @@
     checkFramebufferNonZeroPixels(0, 0, 0, 0, GLColor::black);
 }
 
+// Tests that drawing with an uninitialized mipped texture works as expected.
+TEST_P(RobustResourceInitTestES3, DrawWithMippedTexture)
+{
+    ANGLE_SKIP_TEST_IF(!hasGLExtension());
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kWidth, kHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, kWidth / 2, kHeight / 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 nullptr);
+    glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA, kWidth / 4, kHeight / 4, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 nullptr);
+    glTexImage2D(GL_TEXTURE_2D, 3, GL_RGBA, kWidth / 8, kHeight / 8, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 nullptr);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 3);
+
+    EXPECT_GL_NO_ERROR();
+
+    constexpr char kVS[] =
+        "attribute vec2 position;\n"
+        "varying vec2 texCoord;\n"
+        "void main() {\n"
+        "    gl_Position = vec4(position, 0, 1);\n"
+        "    texCoord = (position * 0.5) + 0.5;\n"
+        "}";
+    constexpr char kFS[] =
+        "precision mediump float;\n"
+        "varying vec2 texCoord;\n"
+        "uniform sampler2D tex;\n"
+        "void main() {\n"
+        "    gl_FragColor = texture2D(tex, texCoord);\n"
+        "}";
+
+    ANGLE_GL_PROGRAM(program, kVS, kFS);
+    drawQuad(program, "position", 0.5f);
+
+    checkFramebufferNonZeroPixels(0, 0, 0, 0, GLColor::black);
+}
+
 // Reading a partially initialized texture (texImage2D) should succeed with all uninitialized bytes
 // set to 0 and initialized bytes untouched.
 TEST_P(RobustResourceInitTest, ReadingPartiallyInitializedTexture)
@@ -1143,6 +1185,59 @@
     EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack);
 }
 
+// Tests creating mipmaps with robust resource init multiple times.
+TEST_P(RobustResourceInitTestES3, GenerateMipmapAfterRedefine)
+{
+    ANGLE_SKIP_TEST_IF(!hasGLExtension());
+
+    constexpr GLint kTextureSize = 16;
+    const std::vector<GLColor> kInitData(kTextureSize * kTextureSize, GLColor::blue);
+
+    // Initialize a 16x16 RGBA8 texture with blue.
+    GLTexture tex;
+    glBindTexture(GL_TEXTURE_2D, tex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, kInitData.data());
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    std::string shader = GetSimpleTextureFragmentShader("");
+    ANGLE_GL_PROGRAM(program, kSimpleTextureVertexShader, shader.c_str());
+
+    // Generate mipmaps.
+    glGenerateMipmap(GL_TEXTURE_2D);
+    ASSERT_GL_NO_ERROR();
+
+    // Validate a small mip.
+    glClearColor(1, 0, 0, 1);
+    glClear(GL_COLOR_BUFFER_BIT);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+
+    // Set viewport to resize the texture and draw.
+    glViewport(0, 0, 2, 2);
+    drawQuad(program, "position", 0.5f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue);
+
+    // Redefine mip 0 with no data.
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kTextureSize, kTextureSize, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, nullptr);
+
+    // Generate mipmaps again.  Mip 0 must be cleared before the mipmaps are regenerated.
+    glGenerateMipmap(GL_TEXTURE_2D);
+    EXPECT_GL_NO_ERROR();
+
+    // Validate a small mip.
+    glClearColor(1, 0, 0, 1);
+    glClear(GL_COLOR_BUFFER_BIT);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+
+    glViewport(0, 0, 2, 2);
+    drawQuad(program, "position", 0.5f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::transparentBlack);
+}
+
 // Tests creating mipmaps for cube maps with robust resource init.
 TEST_P(RobustResourceInitTestES3, GenerateMipmapCubeMap)
 {
@@ -1837,8 +1932,6 @@
 TEST_P(RobustResourceInitTestES31, Multisample2DTexture)
 {
     ANGLE_SKIP_TEST_IF(!hasGLExtension());
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
 
     GLTexture texture;
     glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, texture);
diff --git a/src/tests/gl_tests/StateChangeTest.cpp b/src/tests/gl_tests/StateChangeTest.cpp
index 452d932..9fde4e3 100644
--- a/src/tests/gl_tests/StateChangeTest.cpp
+++ b/src/tests/gl_tests/StateChangeTest.cpp
@@ -847,6 +847,47 @@
                          GLColor::green);
 }
 
+class StateChangeRenderTestES3 : public StateChangeRenderTest
+{};
+
+TEST_P(StateChangeRenderTestES3, InvalidateNonCurrentFramebuffer)
+{
+    glBindTexture(GL_TEXTURE_2D, mTextures[0]);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTextures[0], 0);
+    glBindTexture(GL_TEXTURE_2D, 0);
+    EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER));
+    ASSERT_GL_NO_ERROR();
+
+    // Draw with red to the FBO.
+    GLColor red(255, 0, 0, 255);
+    setUniformColor(red);
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, red);
+
+    // Go back to default framebuffer, draw green
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    GLColor green(0, 255, 0, 255);
+    setUniformColor(green);
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, green);
+
+    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+
+    // Invalidate color buffer of FBO
+    GLenum attachments1[] = {GL_COLOR_ATTACHMENT0};
+    glInvalidateFramebuffer(GL_FRAMEBUFFER, 1, attachments1);
+    ASSERT_GL_NO_ERROR();
+
+    // Verify drawing blue gives blue.
+    GLColor blue(0, 0, 255, 255);
+    setUniformColor(blue);
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, blue);
+}
+
 // Tests that D3D11 dirty bit updates don't forget about BufferSubData attrib updates.
 TEST_P(StateChangeTest, VertexBufferUpdatedAfterDraw)
 {
@@ -1449,6 +1490,56 @@
     GLuint mTexture     = 0;
 };
 
+class ImageES31PPO
+{
+  protected:
+    ImageES31PPO() : mComputeProg(0), mPipeline(0) {}
+
+    void bindProgramPipeline(const GLchar *computeString)
+    {
+        mComputeProg = glCreateShaderProgramv(GL_COMPUTE_SHADER, 1, &computeString);
+        ASSERT_NE(mComputeProg, 0u);
+
+        // Generate a program pipeline and attach the programs to their respective stages
+        glGenProgramPipelines(1, &mPipeline);
+        EXPECT_GL_NO_ERROR();
+        glUseProgramStages(mPipeline, GL_COMPUTE_SHADER_BIT, mComputeProg);
+        EXPECT_GL_NO_ERROR();
+        glBindProgramPipeline(mPipeline);
+        EXPECT_GL_NO_ERROR();
+        glActiveShaderProgram(mPipeline, mComputeProg);
+        EXPECT_GL_NO_ERROR();
+    }
+
+    GLuint mComputeProg;
+    GLuint mPipeline;
+};
+
+class SimpleStateChangeTestComputeES31PPO : public ImageES31PPO, public SimpleStateChangeTest
+{
+  protected:
+    SimpleStateChangeTestComputeES31PPO() : ImageES31PPO(), SimpleStateChangeTest() {}
+
+    void testTearDown() override
+    {
+        if (mFramebuffer != 0)
+        {
+            glDeleteFramebuffers(1, &mFramebuffer);
+            mFramebuffer = 0;
+        }
+
+        if (mTexture != 0)
+        {
+            glDeleteTextures(1, &mTexture);
+            mTexture = 0;
+        }
+        glDeleteProgramPipelines(1, &mPipeline);
+    }
+
+    GLuint mFramebuffer = 0;
+    GLuint mTexture     = 0;
+};
+
 constexpr char kSimpleVertexShader[] = R"(attribute vec2 position;
 attribute vec4 color;
 varying vec4 vColor;
@@ -3425,6 +3516,60 @@
     ASSERT_GL_NO_ERROR();
 }
 
+// Copied from SimpleStateChangeTestComputeES31::DeleteImageTextureInUse
+// Tests that deleting an in-flight image texture does not immediately delete the resource.
+TEST_P(SimpleStateChangeTestComputeES31PPO, DeleteImageTextureInUse)
+{
+    ANGLE_SKIP_TEST_IF(!IsVulkan());
+
+    glGenFramebuffers(1, &mFramebuffer);
+    glGenTextures(1, &mTexture);
+
+    glBindTexture(GL_TEXTURE_2D, mTexture);
+    glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2);
+    EXPECT_GL_NO_ERROR();
+
+    constexpr char kCS[] = R"(#version 310 es
+layout(local_size_x=2, local_size_y=2) in;
+layout (rgba8, binding = 0) readonly uniform highp image2D srcImage;
+layout (rgba8, binding = 1) writeonly uniform highp image2D dstImage;
+void main()
+{
+imageStore(dstImage, ivec2(gl_LocalInvocationID.xy),
+           imageLoad(srcImage, ivec2(gl_LocalInvocationID.xy)));
+})";
+
+    bindProgramPipeline(kCS);
+
+    glBindImageTexture(1, mTexture, 0, GL_FALSE, 0, GL_WRITE_ONLY, GL_RGBA8);
+
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, mFramebuffer);
+    glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTexture, 0);
+
+    ASSERT_GL_NO_ERROR();
+
+    std::array<GLColor, 4> colors = {
+        {GLColor::red, GLColor::green, GLColor::blue, GLColor::yellow}};
+    GLTexture texRead;
+    glBindTexture(GL_TEXTURE_2D, texRead);
+    glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2);
+    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, colors.data());
+    EXPECT_GL_NO_ERROR();
+
+    glBindImageTexture(0, texRead, 0, GL_FALSE, 0, GL_READ_ONLY, GL_RGBA8);
+    glDispatchCompute(1, 1, 1);
+    texRead.reset();
+
+    std::array<GLColor, 4> results;
+    glReadPixels(0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, results.data());
+    EXPECT_GL_NO_ERROR();
+
+    for (int i = 0; i < 4; i++)
+    {
+        EXPECT_EQ(colors[i], results[i]);
+    }
+}
+
 static constexpr char kColorVS[] = R"(attribute vec2 position;
 attribute vec4 color;
 varying vec4 vColor;
@@ -4721,16 +4866,342 @@
     ASSERT_GL_NO_ERROR();
     EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green);
 }
+
+class ImageRespecificationTest : public ANGLETest
+{
+  protected:
+    ImageRespecificationTest()
+    {
+        setWindowWidth(128);
+        setWindowHeight(128);
+        setConfigRedBits(8);
+        setConfigGreenBits(8);
+        setConfigBlueBits(8);
+        setConfigAlphaBits(8);
+        setConfigDepthBits(24);
+    }
+
+    void testSetUp() override
+    {
+        constexpr char kVS[] = R"(precision highp float;
+attribute vec4 position;
+varying vec2 texcoord;
+
+void main()
+{
+    gl_Position = position;
+    texcoord = (position.xy * 0.5) + 0.5;
+})";
+
+        constexpr char kFS[] = R"(precision highp float;
+uniform sampler2D tex;
+varying vec2 texcoord;
+
+void main()
+{
+    gl_FragColor = texture2D(tex, texcoord);
+})";
+
+        mProgram = CompileProgram(kVS, kFS);
+        ASSERT_NE(0u, mProgram);
+
+        mTextureUniformLocation = glGetUniformLocation(mProgram, "tex");
+        ASSERT_NE(-1, mTextureUniformLocation);
+
+        glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+        ASSERT_GL_NO_ERROR();
+    }
+
+    void testTearDown() override
+    {
+        if (mProgram != 0)
+        {
+            glDeleteProgram(mProgram);
+        }
+    }
+
+    template <typename T>
+    void init2DSourceTexture(GLenum internalFormat,
+                             GLenum dataFormat,
+                             GLenum dataType,
+                             const T *data)
+    {
+        glBindTexture(GL_TEXTURE_2D, mSourceTexture);
+        glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+        glBindTexture(GL_TEXTURE_2D, 0);
+    }
+
+    void attachTargetTextureToFramebuffer()
+    {
+        glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+        glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTargetTexture,
+                               0);
+
+        ASSERT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER));
+        ASSERT_GL_NO_ERROR();
+
+        glBindFramebuffer(GL_FRAMEBUFFER, 0);
+    }
+
+    void renderToTargetTexture()
+    {
+        glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+
+        glActiveTexture(GL_TEXTURE0);
+        glBindTexture(GL_TEXTURE_2D, mSourceTexture);
+
+        glUseProgram(mProgram);
+        glUniform1i(mTextureUniformLocation, 0);
+
+        drawQuad(mProgram, "position", 0.5f);
+        ASSERT_GL_NO_ERROR();
+
+        glBindFramebuffer(GL_FRAMEBUFFER, 0);
+        glBindTexture(GL_TEXTURE_2D, 0);
+        glUseProgram(0);
+    }
+
+    void renderToDefaultFramebuffer(GLColor *expectedData)
+    {
+        glBindFramebuffer(GL_FRAMEBUFFER, 0);
+        glUseProgram(mProgram);
+        glBindTexture(GL_TEXTURE_2D, mTargetTexture);
+        glUniform1i(mTextureUniformLocation, 0);
+
+        glClear(GL_COLOR_BUFFER_BIT);
+        drawQuad(mProgram, "position", 0.5f);
+        ASSERT_GL_NO_ERROR();
+
+        EXPECT_PIXEL_COLOR_EQ(0, 0, *expectedData);
+
+        glBindTexture(GL_TEXTURE_2D, 0);
+        glUseProgram(0);
+    }
+
+    GLuint mProgram;
+    GLint mTextureUniformLocation;
+
+    GLTexture mSourceTexture;
+    GLTexture mTargetTexture;
+
+    GLFramebuffer mFramebuffer;
+};
+
+// Verify that a swizzle on an active sampler is handled appropriately
+TEST_P(ImageRespecificationTest, Swizzle)
+{
+    GLubyte data[] = {1, 64, 128, 200};
+    GLColor expectedData(data[0], data[1], data[2], data[3]);
+
+    // Create the source and target texture
+    init2DSourceTexture(GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+    glBindTexture(GL_TEXTURE_2D, mTargetTexture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    // Create a framebuffer and the target texture is attached to the framebuffer.
+    attachTargetTextureToFramebuffer();
+
+    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+    // Render content of source texture to target texture
+    // This command triggers the creation of -
+    //     - draw imageviews of the texture
+    //     - VkFramebuffer object of the framebuffer
+    renderToTargetTexture();
+
+    // This swizzle operation should cause the read imageviews of the texture to be released
+    glBindTexture(GL_TEXTURE_2D, mTargetTexture);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, GL_RED);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, GL_GREEN);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, GL_BLUE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    // Draw using the newly created read imageviews
+    renderToDefaultFramebuffer(&expectedData);
+
+    // Render content of source texture to target texture, again
+    renderToTargetTexture();
+
+    // Make sure the content rendered to target texture is correct
+    renderToDefaultFramebuffer(&expectedData);
+}
+
+// Verify that when a texture is respecified through glEGLImageTargetTexture2DOES,
+// the Framebuffer that has the texture as a color attachment is recreated before next use.
+TEST_P(ImageRespecificationTest, ImageTarget2DOESSwitch)
+{
+    // This is the specific problem on the Vulkan backend and needs some extensions
+    ANGLE_SKIP_TEST_IF(
+        !IsGLExtensionEnabled("GL_OES_EGL_image_external") ||
+        !IsEGLDisplayExtensionEnabled(getEGLWindow()->getDisplay(), "EGL_KHR_gl_texture_2D_image"));
+
+    GLubyte data[] = {1, 64, 128, 200};
+    GLColor expectedData(data[0], data[1], data[2], data[3]);
+
+    // Create the source texture
+    init2DSourceTexture(GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+    // Create the first EGL image to attach the framebuffer through the texture
+    GLTexture firstTexture;
+
+    glBindTexture(GL_TEXTURE_2D, firstTexture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    EGLWindow *window = getEGLWindow();
+    EGLint attribs[]  = {
+        EGL_IMAGE_PRESERVED,
+        EGL_TRUE,
+        EGL_NONE,
+    };
+    EGLImageKHR firstEGLImage =
+        eglCreateImageKHR(window->getDisplay(), window->getContext(), EGL_GL_TEXTURE_2D_KHR,
+                          reinterpret_cast<EGLClientBuffer>(firstTexture.get()), attribs);
+    ASSERT_EGL_SUCCESS();
+
+    // Create the target texture and attach it to the framebuffer
+    glBindTexture(GL_TEXTURE_2D, mTargetTexture);
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, firstEGLImage);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    attachTargetTextureToFramebuffer();
+
+    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+    // Render content of source texture to target texture
+    // This command triggers the creation of -
+    //     - draw imageviews of the texture
+    //     - VkFramebuffer object of the framebuffer
+    renderToTargetTexture();
+
+    // Make sure the content rendered to target texture is correct
+    renderToDefaultFramebuffer(&expectedData);
+
+    // Create the second EGL image
+    GLTexture secondTexture;
+
+    glBindTexture(GL_TEXTURE_2D, secondTexture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    EGLImageKHR secondEGLImage =
+        eglCreateImageKHR(window->getDisplay(), window->getContext(), EGL_GL_TEXTURE_2D_KHR,
+                          reinterpret_cast<EGLClientBuffer>(secondTexture.get()), attribs);
+    ASSERT_EGL_SUCCESS();
+
+    glBindTexture(GL_TEXTURE_2D, mTargetTexture);
+    // This will release all the imageviews related to the first EGL image
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, secondEGLImage);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    // Attach the first EGL image to the target texture again
+    glBindTexture(GL_TEXTURE_2D, mTargetTexture);
+    glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, firstEGLImage);
+
+    // This is for checking this code can deal with the problem even if both ORPHAN and
+    // COLOR_ATTACHMENT dirty bits are set.
+    GLTexture tempTexture;
+
+    glBindTexture(GL_TEXTURE_2D, tempTexture);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, data);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    glBindTexture(GL_TEXTURE_2D, 0);
+
+    // This sets COLOR_ATTACHMENT dirty bit
+    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tempTexture, 0);
+    glBindFramebuffer(GL_FRAMEBUFFER, 0);
+
+    // The released imageviews related to "secondEGLImage" will be garbage collected
+    renderToDefaultFramebuffer(&expectedData);
+
+    // Process both OPPHAN and COLOR_ATTACHMENT dirty bits
+    renderToTargetTexture();
+
+    // Make sure the content rendered to target texture is correct
+    renderToDefaultFramebuffer(&expectedData);
+
+    // Render content of source texture to target texture
+    attachTargetTextureToFramebuffer();
+    renderToTargetTexture();
+
+    // Make sure the content rendered to target texture is correct
+    renderToDefaultFramebuffer(&expectedData);
+
+    eglDestroyImageKHR(window->getDisplay(), firstEGLImage);
+    eglDestroyImageKHR(window->getDisplay(), secondEGLImage);
+}
+
+TEST_P(WebGL2ValidationStateChangeTest, DeleteElementArrayBufferValidation)
+{
+    GLushort indexData[] = {0, 1, 2, 3};
+
+    GLBuffer elementArrayBuffer;
+    glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, elementArrayBuffer);
+    glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(indexData), indexData, GL_STATIC_DRAW);
+
+    ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Zero(), essl1_shaders::fs::Red());
+    glUseProgram(program);
+
+    glDrawElements(GL_POINTS, 4, GL_UNSIGNED_SHORT, 0);
+
+    elementArrayBuffer.reset();
+
+    // Must use a non-0 offset and a multiple of the type size.
+    glDrawElements(GL_POINTS, 4, GL_UNSIGNED_SHORT, reinterpret_cast<const void *>(0x4));
+    EXPECT_GL_ERROR(GL_INVALID_OPERATION);
+}
 }  // anonymous namespace
 
 ANGLE_INSTANTIATE_TEST_ES2(StateChangeTest);
 ANGLE_INSTANTIATE_TEST_ES2(LineLoopStateChangeTest);
 ANGLE_INSTANTIATE_TEST_ES2(StateChangeRenderTest);
 ANGLE_INSTANTIATE_TEST_ES3(StateChangeTestES3);
+ANGLE_INSTANTIATE_TEST_ES3(StateChangeRenderTestES3);
 ANGLE_INSTANTIATE_TEST_ES2(SimpleStateChangeTest);
 ANGLE_INSTANTIATE_TEST_ES3(SimpleStateChangeTestES3);
+ANGLE_INSTANTIATE_TEST_ES3(ImageRespecificationTest);
 ANGLE_INSTANTIATE_TEST_ES31(SimpleStateChangeTestES31);
 ANGLE_INSTANTIATE_TEST_ES31(SimpleStateChangeTestComputeES31);
+ANGLE_INSTANTIATE_TEST_ES31(SimpleStateChangeTestComputeES31PPO);
 ANGLE_INSTANTIATE_TEST_ES3(ValidationStateChangeTest);
 ANGLE_INSTANTIATE_TEST_ES3(WebGL2ValidationStateChangeTest);
 ANGLE_INSTANTIATE_TEST_ES31(ValidationStateChangeTestES31);
diff --git a/src/tests/gl_tests/TextureMultisampleTest.cpp b/src/tests/gl_tests/TextureMultisampleTest.cpp
index d5c21b3..bdf2634 100644
--- a/src/tests/gl_tests/TextureMultisampleTest.cpp
+++ b/src/tests/gl_tests/TextureMultisampleTest.cpp
@@ -298,8 +298,6 @@
 TEST_P(TextureMultisampleTest, MultisampleTargetFramebufferTexture2D)
 {
     ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported());
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
     GLint samples = 1;
     glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture);
     texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, GL_RGBA8, 64, 64, GL_FALSE);
@@ -314,8 +312,6 @@
 // Tests basic functionality of glTexStorage2DMultisample.
 TEST_P(TextureMultisampleTest, ValidateTextureStorageMultisampleParameters)
 {
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
     ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported());
 
     glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture);
@@ -358,6 +354,10 @@
 TEST_P(TextureMultisampleTest, MaxIntegerSamples)
 {
     ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported());
+
+    // Fixed in recent mesa.  http://crbug.com/1071142
+    ANGLE_SKIP_TEST_IF(IsVulkan() && IsLinux() && (IsIntel() || IsAMD()));
+
     GLint maxIntegerSamples;
     glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &maxIntegerSamples);
     EXPECT_GE(maxIntegerSamples, 1);
@@ -390,8 +390,6 @@
 TEST_P(TextureMultisampleTest, GetTexLevelParameter)
 {
     ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported());
-    // http://anglebug.com/4092
-    ANGLE_SKIP_TEST_IF(IsVulkan());
 
     glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture);
     texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 4, GL_RGBA8, 1, 1, GL_TRUE);
@@ -507,6 +505,44 @@
     ASSERT_GL_ERROR(GL_INVALID_VALUE);
 }
 
+TEST_P(TextureMultisampleTest, ResolveToDefaultFramebuffer)
+{
+    ANGLE_SKIP_TEST_IF(lessThanES31MultisampleExtNotSupported());
+
+    glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture);
+    texStorageMultisample(GL_TEXTURE_2D_MULTISAMPLE, 4, GL_RGBA8, getWindowWidth(),
+                          getWindowHeight(), GL_TRUE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE,
+                           mTexture, 0);
+    ASSERT_GL_NO_ERROR();
+
+    // Clear the framebuffer
+    glClearColor(0.25, 0.5, 0.75, 0.25);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    // Resolve into default framebuffer
+    glBindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
+    glClearColor(1, 0, 0, 1);
+    glClear(GL_COLOR_BUFFER_BIT);
+    glBlitFramebuffer(0, 0, getWindowWidth(), getWindowHeight(), 0, 0, getWindowWidth(),
+                      getWindowHeight(), GL_COLOR_BUFFER_BIT, GL_NEAREST);
+    ASSERT_GL_NO_ERROR();
+
+    const GLColor kResult = GLColor(63, 127, 191, 63);
+    const int w           = getWindowWidth() - 1;
+    const int h           = getWindowHeight() - 1;
+    glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
+    EXPECT_PIXEL_COLOR_NEAR(0, 0, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(w, 0, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(0, h, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(w, h, kResult, 1);
+    EXPECT_PIXEL_COLOR_NEAR(w / 2, h / 2, kResult, 1);
+}
+
 // Negative tests of multisample texture. When context less than ES 3.1 and ANGLE_texture_multsample
 // not enabled, the feature isn't supported.
 TEST_P(NegativeTextureMultisampleTest, Negtive)
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp
index 07ea248..cff89b9 100644
--- a/src/tests/gl_tests/TextureTest.cpp
+++ b/src/tests/gl_tests/TextureTest.cpp
@@ -414,6 +414,239 @@
     }
 };
 
+class Texture2DBaseMaxTestES3 : public ANGLETest
+{
+  protected:
+    static constexpr size_t kMip0Size   = 13;
+    static constexpr uint32_t kMipCount = 4;
+
+    Texture2DBaseMaxTestES3() : ANGLETest(), mTextureLocation(0), mLodLocation(0)
+    {
+        setWindowWidth(128);
+        setWindowHeight(128);
+        setConfigRedBits(8);
+        setConfigGreenBits(8);
+        setConfigBlueBits(8);
+        setConfigAlphaBits(8);
+    }
+
+    static constexpr size_t getMipDataSize(size_t mip0Size, size_t mip)
+    {
+        size_t mipSize = std::max<size_t>(1u, mip0Size >> mip);
+        return mipSize * mipSize;
+    }
+
+    static constexpr size_t getTotalMipDataSize(size_t mip0Size)
+    {
+        size_t totalCount = 0;
+        for (size_t mip = 0; mip < kMipCount; ++mip)
+        {
+            totalCount += getMipDataSize(mip0Size, mip);
+        }
+        return totalCount;
+    }
+
+    static constexpr size_t getMipDataOffset(size_t mip0Size, size_t mip)
+    {
+        // This calculates:
+        //
+        //     mip == 0: 0
+        //     o.w.:     sum(0, mip-1) getMipDataSize(i)
+        //
+        // The above can be calculated simply as:
+        //
+        //     (mip0 >> (kMipCount-1))^2 * (0x55555555 & ((1 << (2*mip)) - 1))
+        //     \__________  ___________/   \_______________  ________________/
+        //                \/                               \/
+        //          last mip size                 sum(0, mip-1) (4^i)
+        //
+        // But let's loop explicitly for clarity.
+        size_t offset = 0;
+        for (size_t m = 0; m < mip; ++m)
+        {
+            offset += getMipDataSize(mip0Size, m);
+        }
+        return offset;
+    }
+
+    template <typename colorType = GLColor>
+    void fillMipData(colorType *data, size_t mip0Size, const colorType mipColors[kMipCount])
+    {
+        for (size_t mip = 0; mip < kMipCount; ++mip)
+        {
+            size_t offset = getMipDataOffset(mip0Size, mip);
+            size_t size   = getMipDataSize(mip0Size, mip);
+            std::fill(data + offset, data + offset + size, mipColors[mip]);
+        }
+    }
+
+    void initTest()
+    {
+        // Set up program to sample from specific lod level.
+        mProgram.makeRaster(essl3_shaders::vs::Texture2DLod(), essl3_shaders::fs::Texture2DLod());
+        ASSERT(mProgram.valid());
+
+        glUseProgram(mProgram);
+
+        mTextureLocation = glGetUniformLocation(mProgram, essl3_shaders::Texture2DUniform());
+        ASSERT_NE(-1, mTextureLocation);
+
+        mLodLocation = glGetUniformLocation(mProgram, essl3_shaders::LodUniform());
+        ASSERT_NE(-1, mLodLocation);
+
+        // Set up texture with a handful of lods.
+        glActiveTexture(GL_TEXTURE0);
+        glBindTexture(GL_TEXTURE_2D, mTexture);
+
+        std::array<GLColor, getTotalMipDataSize(kMip0Size)> mipData;
+        fillMipData(mipData.data(), kMip0Size, kMipColors);
+
+        for (size_t mip = 0; mip < kMipCount; ++mip)
+        {
+            glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA8, kMip0Size >> mip, kMip0Size >> mip, 0,
+                         GL_RGBA, GL_UNSIGNED_BYTE,
+                         mipData.data() + getMipDataOffset(kMip0Size, mip));
+        }
+
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+        EXPECT_GL_NO_ERROR();
+    }
+
+    void setLodUniform(uint32_t lod) { glUniform1f(mLodLocation, lod); }
+
+    GLProgram mProgram;
+    GLTexture mTexture;
+    GLint mTextureLocation;
+    GLint mLodLocation;
+
+    const GLColor kMipColors[kMipCount] = {
+        GLColor::red,
+        GLColor::green,
+        GLColor::blue,
+        GLColor::magenta,
+    };
+};
+
+class TextureES31PPO
+{
+  protected:
+    TextureES31PPO() : mVertProg(0), mFragProg(0), mPipeline(0) {}
+
+    const char *get2DTexturedVertexShaderSource()
+    {
+        return "#version 310 es\n"
+               "precision mediump float;\n"
+               "in vec2 position;\n"
+               "out vec2 texCoord;\n"
+               "void main()\n"
+               "{\n"
+               "    gl_Position = vec4(position, 0, 1);\n"
+               "    texCoord = position * 0.5 + vec2(0.5);\n"
+               "}";
+    }
+
+    const char *get2DTexturedFragmentShaderSource()
+    {
+        return "#version 310 es\n"
+               "precision mediump float;\n"
+               "in vec2 texCoord;\n"
+               "uniform sampler2D tex1;\n"
+               "uniform sampler2D tex2;\n"
+               "uniform sampler2D tex3;\n"
+               "uniform sampler2D tex4;\n"
+               "out vec4 color;\n"
+               "void main()\n"
+               "{\n"
+               "    color = (texture(tex1, texCoord) + texture(tex2, texCoord) \n"
+               "          +  texture(tex3, texCoord) + texture(tex4, texCoord)) * 0.25;\n"
+               "}";
+    }
+
+    void bindProgramPipeline(const GLchar *vertString, const GLchar *fragString)
+    {
+        mVertProg = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &vertString);
+        ASSERT_NE(mVertProg, 0u);
+        mFragProg = glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragString);
+        ASSERT_NE(mFragProg, 0u);
+
+        // Generate a program pipeline and attach the programs to their respective stages
+        glGenProgramPipelines(1, &mPipeline);
+        EXPECT_GL_NO_ERROR();
+        glUseProgramStages(mPipeline, GL_VERTEX_SHADER_BIT, mVertProg);
+        EXPECT_GL_NO_ERROR();
+        glUseProgramStages(mPipeline, GL_FRAGMENT_SHADER_BIT, mFragProg);
+        EXPECT_GL_NO_ERROR();
+        glBindProgramPipeline(mPipeline);
+        EXPECT_GL_NO_ERROR();
+    }
+
+    void bind2DTexturedQuadProgramPipeline()
+    {
+        const char *vertexShaderSource   = get2DTexturedVertexShaderSource();
+        const char *fragmentShaderSource = get2DTexturedFragmentShaderSource();
+
+        m2DTexturedQuadVertProg = glCreateShaderProgramv(GL_VERTEX_SHADER, 1, &vertexShaderSource);
+        ASSERT_NE(m2DTexturedQuadVertProg, 0u);
+        m2DTexturedQuadFragProg =
+            glCreateShaderProgramv(GL_FRAGMENT_SHADER, 1, &fragmentShaderSource);
+        ASSERT_NE(m2DTexturedQuadFragProg, 0u);
+
+        // Generate a program pipeline and attach the programs to their respective stages
+        glGenProgramPipelines(1, &m2DTexturedQuadPipeline);
+        EXPECT_GL_NO_ERROR();
+        glUseProgramStages(m2DTexturedQuadPipeline, GL_VERTEX_SHADER_BIT, m2DTexturedQuadVertProg);
+        EXPECT_GL_NO_ERROR();
+        glUseProgramStages(m2DTexturedQuadPipeline, GL_FRAGMENT_SHADER_BIT,
+                           m2DTexturedQuadFragProg);
+        EXPECT_GL_NO_ERROR();
+        glBindProgramPipeline(m2DTexturedQuadPipeline);
+        EXPECT_GL_NO_ERROR();
+    }
+
+    void ppoDrawQuad(std::array<Vector3, 6> &quadVertices,
+                     const std::string &positionAttribName,
+                     const GLfloat positionAttribZ,
+                     const GLfloat positionAttribXYScale)
+    {
+        glUseProgram(0);
+
+        for (Vector3 &vertex : quadVertices)
+        {
+            vertex.x() *= positionAttribXYScale;
+            vertex.y() *= positionAttribXYScale;
+            vertex.z() = positionAttribZ;
+        }
+
+        GLint positionLocation = glGetAttribLocation(mVertProg, positionAttribName.c_str());
+
+        glBindBuffer(GL_ARRAY_BUFFER, 0);
+        glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data());
+        glEnableVertexAttribArray(positionLocation);
+
+        glDrawArrays(GL_TRIANGLES, 0, 6);
+
+        glDisableVertexAttribArray(positionLocation);
+        glVertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, 0, nullptr);
+    }
+
+    GLuint mVertProg;
+    GLuint mFragProg;
+    GLuint mPipeline;
+    GLuint m2DTexturedQuadVertProg;
+    GLuint m2DTexturedQuadFragProg;
+    GLuint m2DTexturedQuadPipeline;
+};
+
+class Texture2DTestES31PPO : public TextureES31PPO, public Texture2DTest
+{
+  protected:
+    Texture2DTestES31PPO() : TextureES31PPO(), Texture2DTest() {}
+
+    void testSetUp() override { Texture2DTest::testSetUp(); }
+};
+
 class Texture2DIntegerAlpha1TestES3 : public Texture2DTest
 {
   protected:
@@ -1536,6 +1769,40 @@
     EXPECT_GL_NO_ERROR();
 }
 
+TEST_P(Texture2DTest, DefineMultipleLevelsWithoutMipmapping)
+{
+    setUpProgram();
+
+    constexpr size_t kImageSize = 256;
+    std::array<GLColor, kImageSize * kImageSize> kMipColors[2];
+
+    std::fill(kMipColors[0].begin(), kMipColors[0].end(), GLColor::red);
+    std::fill(kMipColors[1].begin(), kMipColors[1].end(), GLColor::green);
+
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kImageSize, kImageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kMipColors[0].data());
+    EXPECT_GL_NO_ERROR();
+
+    // Draw so the image is created.
+    glUseProgram(mProgram);
+    glUniform1i(mTexture2DUniformLocation, 0);
+    drawQuad(mProgram, "position", 0.5f);
+
+    // Define level 1 of the texture.
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, kImageSize, kImageSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kMipColors[1].data());
+    EXPECT_GL_NO_ERROR();
+
+    // Draw again.
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[0][0]);
+}
+
 // Test drawing with two texture types, to trigger an ANGLE bug in validation
 TEST_P(TextureCubeTest, CubeMapBug)
 {
@@ -2164,7 +2431,7 @@
     ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && IsOpenGL());
     // D3D Debug device reports an error. http://anglebug.com/3501
     ANGLE_SKIP_TEST_IF(IsWindows() && IsD3D11());
-    // TODO(cnorthrop): Needs triage on Vulkan backend. http://anglebug.com/3950
+    // Support copy from levels outside the image range. http://anglebug.com/4733
     ANGLE_SKIP_TEST_IF(IsVulkan());
 
     // The workaround in the GL backend required to trigger this bug generates driver warning
@@ -2274,6 +2541,444 @@
     EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green);
 }
 
+// Test that changing the base level of a texture after redefining a level outside the mip-chain
+// preserves the other mips' data.
+TEST_P(Texture2DBaseMaxTestES3, ExtendMipChainAfterRedefine)
+{
+    // http://anglebug.com/4699
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsIntel() && IsOSX());
+
+    GLFramebuffer framebuffer;
+    glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    std::array<GLColor, getTotalMipDataSize(kMip0Size)> mipData;
+    fillMipData(mipData.data(), kMip0Size, kMipColors);
+
+    for (size_t mip = 1; mip < kMipCount; ++mip)
+    {
+        glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA8, kMip0Size >> mip, kMip0Size >> mip, 0, GL_RGBA,
+                     GL_UNSIGNED_BYTE, mipData.data() + getMipDataOffset(kMip0Size, mip));
+    }
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 1);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    // Mip 1 is green.  Verify this.
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[1]);
+
+    // http://anglebug.com/4709
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && (IsIntel() || IsAMD()) && IsWindows());
+
+    // Add mip 0 and rebase the mip chain.
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kMip0Size, kMip0Size, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 mipData.data() + getMipDataOffset(kMip0Size, 0));
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
+
+    // Mip 1 should still be green.
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[1]);
+
+    // Verify the other mips too.
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 2);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[2]);
+
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 3);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[3]);
+
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    // http://anglebug.com/4704
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[0]);
+}
+
+// Test that changing the base level of a texture multiple times preserves the data.
+TEST_P(Texture2DBaseMaxTestES3, PingPongBaseLevel)
+{
+    // http://anglebug.com/4710
+    ANGLE_SKIP_TEST_IF(IsD3D());
+
+    // http://anglebug.com/4711
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsAMD() && IsWindows());
+
+    // http://anglebug.com/4701
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsIntel() && IsOSX());
+
+    initTest();
+
+    // Ping pong a few times.
+    for (uint32_t tries = 0; tries < 2; ++tries)
+    {
+        // Rebase to different mips and verify mips.
+        for (uint32_t base = 0; base < kMipCount; ++base)
+        {
+            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, base);
+            for (uint32_t lod = 0; lod < kMipCount - base; ++lod)
+            {
+                setLodUniform(lod);
+                drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+                EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[base + lod]);
+            }
+        }
+
+        // Rebase backwards and verify mips.
+        for (uint32_t base = kMipCount - 2; base > 0; --base)
+        {
+            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, base);
+            for (uint32_t lod = 0; lod < kMipCount - base; ++lod)
+            {
+                setLodUniform(lod);
+                drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+                EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[base + lod]);
+            }
+        }
+    }
+}
+
+// Test that glTexSubImage2D after incompatibly redefining a mip level correctly applies the update
+// after the redefine data.
+TEST_P(Texture2DBaseMaxTestES3, SubImageAfterRedefine)
+{
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    // Redefine every level, followed by a glTexSubImage2D
+    const GLColor kNewMipColors[kMipCount] = {
+        GLColor::yellow,
+        GLColor::cyan,
+        GLColor(127, 0, 0, 255),
+        GLColor(0, 127, 0, 255),
+    };
+    std::array<GLColor, getTotalMipDataSize(kMip0Size * 2)> newMipData;
+    fillMipData(newMipData.data(), kMip0Size * 2, kNewMipColors);
+
+    const GLColor kSubImageMipColors[kMipCount] = {
+        GLColor(0, 0, 127, 255),
+        GLColor(127, 127, 0, 255),
+        GLColor(0, 127, 127, 255),
+        GLColor(127, 0, 127, 255),
+    };
+    std::array<GLColor, getTotalMipDataSize(kMip0Size)> subImageMipData;
+    fillMipData(subImageMipData.data(), kMip0Size, kSubImageMipColors);
+
+    for (size_t mip = 0; mip < kMipCount; ++mip)
+    {
+        // Redefine the level.
+        size_t newMipSize = (kMip0Size * 2) >> mip;
+        glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA8, newMipSize, newMipSize, 0, GL_RGBA,
+                     GL_UNSIGNED_BYTE, newMipData.data() + getMipDataOffset(kMip0Size * 2, mip));
+
+        // Immediately follow that with a subimage update.
+        glTexSubImage2D(GL_TEXTURE_2D, mip, 0, 0, kMip0Size >> mip, kMip0Size >> mip, GL_RGBA,
+                        GL_UNSIGNED_BYTE,
+                        subImageMipData.data() + getMipDataOffset(kMip0Size, mip));
+    }
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, kMipCount - 1);
+
+    // Test that the texture looks as expected.
+    const int w = getWindowWidth() - 1;
+    const int h = getWindowHeight() - 1;
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kSubImageMipColors[lod]);
+        EXPECT_PIXEL_COLOR_EQ(w, 0, kNewMipColors[lod]);
+        EXPECT_PIXEL_COLOR_EQ(0, h, kNewMipColors[lod]);
+        EXPECT_PIXEL_COLOR_EQ(w, h, kNewMipColors[lod]);
+    }
+}
+
+// Test that incompatibly redefining a level then redefining it back to its original size works.
+TEST_P(Texture2DBaseMaxTestES3, IncompatiblyRedefineLevelThenRevert)
+{
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    // Redefine Mip 1 to be larger.
+    constexpr size_t kLargeMip1Size = getMipDataSize(kMip0Size * 2, 1);
+    std::array<GLColor, kLargeMip1Size> interimMipData;
+    std::fill(interimMipData.data(), interimMipData.data() + kLargeMip1Size, GLColor::yellow);
+
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kMip0Size, kMip0Size, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 interimMipData.data());
+
+    // Redefine Mip 1 back to its original size.
+    constexpr size_t kNormalMip1Size = getMipDataSize(kMip0Size, 1);
+    std::array<GLColor, kLargeMip1Size> newMipData;
+    std::fill(newMipData.data(), newMipData.data() + kNormalMip1Size, GLColor::cyan);
+
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kMip0Size / 2, kMip0Size / 2, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, newMipData.data());
+
+    // Verify texture colors.
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, lod == 1 ? GLColor::cyan : kMipColors[lod]);
+    }
+}
+
+// Test that redefining every level of a texture to another format works.  The format uses more
+// bits per component, to ensure alignment requirements for the new format are taken into account.
+TEST_P(Texture2DBaseMaxTestES3, RedefineEveryLevelToAnotherFormat)
+{
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    const GLColor32F kNewMipColors[kMipCount] = {
+        GLColor32F(1.0, 1.0, 0.0, 1.0f),
+        GLColor32F(1.0, 0.0, 1.0, 1.0f),
+        GLColor32F(0.0, 1.0, 1.0, 1.0f),
+        GLColor32F(1.0, 1.0, 1.0, 1.0f),
+    };
+
+    std::array<GLColor32F, getTotalMipDataSize(kMip0Size)> newMipData;
+    fillMipData(newMipData.data(), kMip0Size, kNewMipColors);
+
+    // Redefine every level with the new format.
+    for (size_t mip = 0; mip < kMipCount; ++mip)
+    {
+        glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA32F, kMip0Size >> mip, kMip0Size >> mip, 0, GL_RGBA,
+                     GL_FLOAT, newMipData.data() + getMipDataOffset(kMip0Size, mip));
+    }
+
+    // Verify texture colors.
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+
+        GLColor32F mipColor32F = kNewMipColors[lod];
+        GLColor mipColor(static_cast<GLubyte>(std::roundf(mipColor32F.R * 255)),
+                         static_cast<GLubyte>(std::roundf(mipColor32F.G * 255)),
+                         static_cast<GLubyte>(std::roundf(mipColor32F.B * 255)),
+                         static_cast<GLubyte>(std::roundf(mipColor32F.A * 255)));
+
+        EXPECT_PIXEL_COLOR_EQ(0, 0, mipColor);
+    }
+}
+
+// Test that generating mipmaps after incompatibly redefining a level works.
+TEST_P(Texture2DBaseMaxTestES3, GenerateMipmapAfterRedefine)
+{
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    // Redefine level 1 (any level would do other than 0) to an incompatible size, say the same size
+    // as level 0.
+    const GLColor kNewMipColor = GLColor::yellow;
+    std::array<GLColor, getMipDataSize(kMip0Size, 0)> newMipData;
+    std::fill(newMipData.begin(), newMipData.end(), kNewMipColor);
+
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kMip0Size, kMip0Size, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 newMipData.data());
+
+    // Generate mipmaps.  This should redefine level 1 back to being compatible with level 0.
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Test that the texture looks as expected.
+    const int w = getWindowWidth() - 1;
+    const int h = getWindowHeight() - 1;
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[0]);
+        EXPECT_PIXEL_COLOR_EQ(w, 0, kMipColors[0]);
+        EXPECT_PIXEL_COLOR_EQ(0, h, kMipColors[0]);
+        EXPECT_PIXEL_COLOR_EQ(w, h, kMipColors[0]);
+    }
+}
+
+// Test that generating mipmaps after incompatibly redefining a level while simultaneously changing
+// the base level works.
+TEST_P(Texture2DBaseMaxTestES3, GenerateMipmapAfterRedefineAndRebase)
+{
+    ANGLE_SKIP_TEST_IF(IsWindows() && IsAMD() && IsOpenGL());
+
+    // http://crbug.com/1100613
+    ANGLE_SKIP_TEST_IF(IsNVIDIAShield());
+
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    // Redefine level 2 to an incompatible size, say the same size as level 0.
+    const GLColor kNewMipColor = GLColor::yellow;
+    std::array<GLColor, getMipDataSize(kMip0Size, 0)> newMipData;
+    std::fill(newMipData.begin(), newMipData.end(), kNewMipColor);
+
+    glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA8, kMip0Size, kMip0Size, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 newMipData.data());
+
+    // Set base level of the texture to 1 then generate mipmaps.  Level 2 that's redefined should
+    // go back to being compatibly defined.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Test that the texture looks as expected.
+    const int w = getWindowWidth() - 1;
+    const int h = getWindowHeight() - 1;
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[1]);
+        EXPECT_PIXEL_COLOR_EQ(w, 0, kMipColors[1]);
+        EXPECT_PIXEL_COLOR_EQ(0, h, kMipColors[1]);
+        EXPECT_PIXEL_COLOR_EQ(w, h, kMipColors[1]);
+    }
+
+    // Redefine level 1 (current base level) to an incompatible size.
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, kMip0Size, kMip0Size, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 newMipData.data());
+
+    // Set base level of the texture back to 0 then generate mipmaps.  Level 1 should go back to
+    // being compatibly defined.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Test that the texture looks as expected.
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[0]);
+        EXPECT_PIXEL_COLOR_EQ(w, 0, kMipColors[0]);
+        EXPECT_PIXEL_COLOR_EQ(0, h, kMipColors[0]);
+        EXPECT_PIXEL_COLOR_EQ(w, h, kMipColors[0]);
+    }
+}
+
+// Test that generating mipmaps after incompatibly redefining the base level of the texture works.
+TEST_P(Texture2DBaseMaxTestES3, GenerateMipmapAfterRedefiningBase)
+{
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    // Redefine level 0 to an incompatible size.
+    const GLColor kNewMipColor = GLColor::yellow;
+    std::array<GLColor, getMipDataSize(kMip0Size * 2, 0)> newMipData;
+    std::fill(newMipData.begin(), newMipData.end(), kNewMipColor);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kMip0Size * 2, kMip0Size * 2, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, newMipData.data());
+
+    // Generate mipmaps.
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Test that the texture looks as expected.
+    const int w = getWindowWidth() - 1;
+    const int h = getWindowHeight() - 1;
+    for (uint32_t lod = 0; lod < kMipCount + 1; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kNewMipColor);
+        EXPECT_PIXEL_COLOR_EQ(w, 0, kNewMipColor);
+        EXPECT_PIXEL_COLOR_EQ(0, h, kNewMipColor);
+        EXPECT_PIXEL_COLOR_EQ(w, h, kNewMipColor);
+    }
+}
+
+// Test that generating mipmaps after incompatibly redefining the base level while simultaneously
+// changing MAX_LEVEL works.
+TEST_P(Texture2DBaseMaxTestES3, GenerateMipmapAfterRedefiningBaseAndChangingMax)
+{
+    initTest();
+
+    // Test that all mips have the expected data initially (this makes sure the texture image is
+    // created already).
+    for (uint32_t lod = 0; lod < kMipCount; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kMipColors[lod]);
+    }
+
+    // Redefine level 0 to an incompatible size.
+    const GLColor kNewMipColor = GLColor::yellow;
+    std::array<GLColor, getMipDataSize(kMip0Size * 2, 0)> newMipData;
+    std::fill(newMipData.begin(), newMipData.end(), kNewMipColor);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, kMip0Size * 2, kMip0Size * 2, 0, GL_RGBA,
+                 GL_UNSIGNED_BYTE, newMipData.data());
+
+    // Set max level of the texture to 2 then generate mipmaps.
+    constexpr uint32_t kMaxLevel = 2;
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, kMaxLevel);
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Test that the texture looks as expected.
+    const int w = getWindowWidth() - 1;
+    const int h = getWindowHeight() - 1;
+    for (uint32_t lod = 0; lod <= kMaxLevel; ++lod)
+    {
+        setLodUniform(lod);
+        drawQuad(mProgram, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kNewMipColor);
+        EXPECT_PIXEL_COLOR_EQ(w, 0, kNewMipColor);
+        EXPECT_PIXEL_COLOR_EQ(0, h, kNewMipColor);
+        EXPECT_PIXEL_COLOR_EQ(w, h, kNewMipColor);
+    }
+}
+
 // Test to check that texture completeness is determined correctly when the texture base level is
 // greater than 0, and also that level 0 is not sampled when base level is greater than 0.
 TEST_P(Texture2DTestES3, DrawWithBaseLevel1)
@@ -3250,6 +3955,215 @@
     EXPECT_PIXEL_ALPHA_EQ(0, 0, 255);
 }
 
+// Copied from Texture2DTest::TexStorage
+// Test that glTexSubImage2D works properly when glTexStorage2DEXT has initialized the image with a
+// default color.
+TEST_P(Texture2DTestES31PPO, TexStorage)
+{
+    ANGLE_SKIP_TEST_IF(!IsVulkan());
+    ANGLE_SKIP_TEST_IF((getClientMajorVersion() < 3 && getClientMinorVersion() < 1) &&
+                       !IsGLExtensionEnabled("GL_EXT_texture_storage"));
+
+    const char *vertexShaderSource   = getVertexShaderSource();
+    const char *fragmentShaderSource = getFragmentShaderSource();
+
+    bindProgramPipeline(vertexShaderSource, fragmentShaderSource);
+    mTexture2DUniformLocation = glGetUniformLocation(mFragProg, getTextureUniformName());
+
+    int width  = getWindowWidth();
+    int height = getWindowHeight();
+
+    GLuint tex2D;
+    glGenTextures(1, &tex2D);
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, tex2D);
+
+    // Fill with red
+    std::vector<GLubyte> pixels(3 * 16 * 16);
+    for (size_t pixelId = 0; pixelId < 16 * 16; ++pixelId)
+    {
+        pixels[pixelId * 3 + 0] = 255;
+        pixels[pixelId * 3 + 1] = 0;
+        pixels[pixelId * 3 + 2] = 0;
+    }
+
+    // ANGLE internally uses RGBA as the internal format for RGB images, therefore glTexStorage2DEXT
+    // initializes the image to a default color to get a consistent alpha color. The data is kept in
+    // a CPU-side image and the image is marked as dirty.
+    glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGB8, 16, 16);
+
+    // Initializes the color of the upper-left 8x8 pixels, leaves the other pixels untouched.
+    // glTexSubImage2D should take into account that the image is dirty.
+    glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 8, 8, GL_RGB, GL_UNSIGNED_BYTE, pixels.data());
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+
+    glActiveShaderProgram(mPipeline, mFragProg);
+    glUniform1i(mTexture2DUniformLocation, 0);
+
+    std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices();
+    ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f);
+
+    glDeleteTextures(1, &tex2D);
+    EXPECT_GL_NO_ERROR();
+    EXPECT_PIXEL_EQ(width / 4, height / 4, 255, 0, 0, 255);
+
+    // Validate that the region of the texture without data has an alpha of 1.0
+    angle::GLColor pixel = ReadColor(3 * width / 4, 3 * height / 4);
+    EXPECT_EQ(255, pixel.A);
+}
+
+// Copied from Texture2DTestES3::SingleTextureMultipleSamplers
+// Tests behaviour with a single texture and multiple sampler objects.
+TEST_P(Texture2DTestES31PPO, SingleTextureMultipleSamplers)
+{
+    ANGLE_SKIP_TEST_IF(!IsVulkan());
+
+    const char *vertexShaderSource   = getVertexShaderSource();
+    const char *fragmentShaderSource = getFragmentShaderSource();
+
+    bindProgramPipeline(vertexShaderSource, fragmentShaderSource);
+    mTexture2DUniformLocation = glGetUniformLocation(mFragProg, getTextureUniformName());
+
+    GLint maxTextureUnits = 0;
+    glGetIntegerv(GL_MAX_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
+    ANGLE_SKIP_TEST_IF(maxTextureUnits < 4);
+
+    constexpr int kSize                 = 16;
+    std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices();
+
+    // Make a single-level texture, fill it with red.
+    std::vector<GLColor> redColors(kSize * kSize, GLColor::red);
+    GLTexture tex;
+    glBindTexture(GL_TEXTURE_2D, tex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kSize, kSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 redColors.data());
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    // Simple sanity check.
+    bind2DTexturedQuadProgramPipeline();
+    ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+
+    // Bind texture to unit 1 with a sampler object making it incomplete.
+    GLSampler sampler;
+    glBindSampler(0, sampler);
+    glSamplerParameteri(sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glSamplerParameteri(sampler, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    // Make a mipmap texture, fill it with blue.
+    std::vector<GLColor> blueColors(kSize * kSize, GLColor::blue);
+    GLTexture mipmapTex;
+    glBindTexture(GL_TEXTURE_2D, mipmapTex);
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kSize, kSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 blueColors.data());
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Draw with the sampler, expect blue.
+    draw2DTexturedQuad(0.5f, 1.0f, true);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::blue);
+
+    // Simple multitexturing program.
+    constexpr char kVS[] =
+        "#version 310 es\n"
+        "precision mediump float;\n"
+        "in vec2 position;\n"
+        "out vec2 texCoord;\n"
+        "void main()\n"
+        "{\n"
+        "    gl_Position = vec4(position, 0, 1);\n"
+        "    texCoord = position * 0.5 + vec2(0.5);\n"
+        "}";
+
+    constexpr char kFS[] =
+        "#version 310 es\n"
+        "precision mediump float;\n"
+        "in vec2 texCoord;\n"
+        "uniform sampler2D tex1;\n"
+        "uniform sampler2D tex2;\n"
+        "uniform sampler2D tex3;\n"
+        "uniform sampler2D tex4;\n"
+        "out vec4 color;\n"
+        "void main()\n"
+        "{\n"
+        "    color = (texture(tex1, texCoord) + texture(tex2, texCoord) \n"
+        "          +  texture(tex3, texCoord) + texture(tex4, texCoord)) * 0.25;\n"
+        "}";
+
+    bindProgramPipeline(kVS, kFS);
+
+    std::array<GLint, 4> texLocations = {
+        {glGetUniformLocation(mFragProg, "tex1"), glGetUniformLocation(mFragProg, "tex2"),
+         glGetUniformLocation(mFragProg, "tex3"), glGetUniformLocation(mFragProg, "tex4")}};
+    for (GLint location : texLocations)
+    {
+        ASSERT_NE(-1, location);
+    }
+
+    // Init the uniform data.
+    glActiveShaderProgram(mPipeline, mFragProg);
+    for (GLint location = 0; location < 4; ++location)
+    {
+        glUniform1i(texLocations[location], location);
+    }
+
+    // Initialize four samplers
+    GLSampler samplers[4];
+
+    // 0: non-mipped.
+    glBindSampler(0, samplers[0]);
+    glSamplerParameteri(samplers[0], GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glSamplerParameteri(samplers[0], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    // 1: mipped.
+    glBindSampler(1, samplers[1]);
+    glSamplerParameteri(samplers[1], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glSamplerParameteri(samplers[1], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    // 2: non-mipped.
+    glBindSampler(2, samplers[2]);
+    glSamplerParameteri(samplers[2], GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glSamplerParameteri(samplers[2], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    // 3: mipped.
+    glBindSampler(3, samplers[3]);
+    glSamplerParameteri(samplers[3], GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glSamplerParameteri(samplers[3], GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+
+    // Bind two blue mipped textures and two single layer textures, should all draw.
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, tex);
+
+    glActiveTexture(GL_TEXTURE1);
+    glBindTexture(GL_TEXTURE_2D, mipmapTex);
+
+    glActiveTexture(GL_TEXTURE2);
+    glBindTexture(GL_TEXTURE_2D, tex);
+
+    glActiveTexture(GL_TEXTURE3);
+    glBindTexture(GL_TEXTURE_2D, mipmapTex);
+
+    ASSERT_GL_NO_ERROR();
+
+    ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_NEAR(0, 0, 128, 0, 128, 255, 2);
+
+    // Bind four single layer textures, two should be incomplete.
+    glActiveTexture(GL_TEXTURE1);
+    glBindTexture(GL_TEXTURE_2D, tex);
+
+    glActiveTexture(GL_TEXTURE3);
+    glBindTexture(GL_TEXTURE_2D, tex);
+
+    ppoDrawQuad(quadVertices, "position", 0.5f, 1.0f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_NEAR(0, 0, 128, 0, 0, 255, 2);
+}
+
 // Use a sampler in a uniform struct.
 TEST_P(SamplerInStructTest, SamplerInStruct)
 {
@@ -4014,10 +4928,9 @@
 TEST_P(TextureLimitsTest, MaxCombinedTextures)
 {
     // TODO(timvp): http://anglebug.com/3570
-    // Currently only fails on SwiftShader but we don't have an IsSwiftShader().
     // max per-stage sampled image bindings count (32) exceeds device
     // maxPerStageDescriptorSampledImages limit (16)
-    ANGLE_SKIP_TEST_IF(IsVulkan());
+    ANGLE_SKIP_TEST_IF(isSwiftshader());
 
     GLint vertexTextures = mMaxVertexTextures;
 
@@ -4537,6 +5450,10 @@
 TEST_P(Texture2DRGTest, TextureRGUNormTest)
 {
     ANGLE_SKIP_TEST_IF(!IsGLExtensionEnabled("GL_EXT_texture_rg"));
+    // This workaround causes a GL error on Windows AMD, which is likely a driver bug.
+    // The workaround is not intended to be enabled in this configuration so skip it.
+    ANGLE_SKIP_TEST_IF(GetParam().eglParameters.emulateCopyTexImage2DFromRenderbuffers &&
+                       IsWindows() && IsAMD());
 
     GLubyte pixelValue  = 0xab;
     GLubyte imageData[] = {pixelValue, pixelValue};
@@ -5797,6 +6714,206 @@
     EXPECT_PIXEL_COLOR_EQ(0, 0, angle::GLColor::white);
 }
 
+// Incompatible levels with non-mipmap filtering should work.
+TEST_P(Texture2DTestES3, IncompatibleMipsButNoMipmapFiltering)
+{
+    // http://anglebug.com/4780
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
+    // http://anglebug.com/4782
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsWindows() && (IsAMD() || IsIntel()));
+
+    // http://anglebug.com/4786
+    ANGLE_SKIP_TEST_IF(IsOpenGLES() && IsNVIDIAShield());
+
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+
+    constexpr const GLsizei kSize = 8;
+    const std::vector<GLColor> kLevel0Data(kSize * kSize, GLColor::blue);
+    const std::vector<GLColor> kLevel1Data(kSize * kSize, GLColor::red);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kSize, kSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kLevel0Data.data());
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, kSize, kSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kLevel1Data.data());
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    EXPECT_GL_NO_ERROR();
+
+    // Draw with base level 0.  The GL_LINEAR filtering ensures the texture's image is not created
+    // with mipmap.
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kLevel0Data[0]);
+
+    // Verify draw with level 1.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kLevel1Data[0]);
+
+    // Verify draw with level 0 again
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_GL_NO_ERROR();
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kLevel0Data[0]);
+}
+
+// Enabling mipmap filtering after previously having used the texture without it should work.
+TEST_P(Texture2DTestES3, NoMipmapDrawThenMipmapDraw)
+{
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+
+    constexpr const GLsizei kSize = 8;
+    const std::vector<GLColor> kLevel0Data(kSize * kSize, GLColor::blue);
+    const std::vector<GLColor> kLevelOtherData(kSize * kSize, GLColor::red);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kSize, kSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kLevel0Data.data());
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    EXPECT_GL_NO_ERROR();
+
+    // Draw so the texture's image is allocated.
+    drawQuad(mProgram, "position", 0.5f);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, kLevel0Data[0]);
+
+    // Specify the rest of the image
+    for (GLint mip = 1; (kSize >> mip) >= 1; ++mip)
+    {
+        glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA, kSize >> mip, kSize >> mip, 0, GL_RGBA,
+                     GL_UNSIGNED_BYTE, kLevelOtherData.data());
+    }
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+
+    ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Texture2DLod(), essl3_shaders::fs::Texture2DLod());
+    glUseProgram(program);
+    GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform());
+    GLint lodLoc     = glGetUniformLocation(program, essl3_shaders::LodUniform());
+    ASSERT_NE(-1, textureLoc);
+    ASSERT_NE(-1, lodLoc);
+    glUniform1i(textureLoc, 0);
+
+    // Verify the mips
+    for (GLint mip = 0; (kSize >> mip) >= 1; ++mip)
+    {
+        glUniform1f(lodLoc, mip);
+        drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_GL_NO_ERROR();
+        EXPECT_PIXEL_COLOR_EQ(0, 0, (mip == 0 ? kLevel0Data[0] : kLevelOtherData[0]));
+    }
+}
+
+// Disabling mipmap filtering after previously having used the texture with it should work.
+TEST_P(Texture2DTestES3, MipmapDrawThenNoMipmapDraw)
+{
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+
+    constexpr const GLsizei kSize = 8;
+    const std::vector<GLColor> kLevel0Data(kSize * kSize, GLColor::blue);
+    const std::vector<GLColor> kLevelOtherData(kSize * kSize, GLColor::red);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kSize, kSize, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kLevel0Data.data());
+    for (GLint mip = 1; (kSize >> mip) >= 1; ++mip)
+    {
+        glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA, kSize >> mip, kSize >> mip, 0, GL_RGBA,
+                     GL_UNSIGNED_BYTE, kLevelOtherData.data());
+    }
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    EXPECT_GL_NO_ERROR();
+
+    ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Texture2DLod(), essl3_shaders::fs::Texture2DLod());
+    glUseProgram(program);
+    GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform());
+    GLint lodLoc     = glGetUniformLocation(program, essl3_shaders::LodUniform());
+    ASSERT_NE(-1, textureLoc);
+    ASSERT_NE(-1, lodLoc);
+    glUniform1i(textureLoc, 0);
+
+    // Verify the mips.
+    for (GLint mip = 0; (kSize >> mip) >= 1; ++mip)
+    {
+        glUniform1f(lodLoc, mip);
+        drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_GL_NO_ERROR();
+        EXPECT_PIXEL_COLOR_EQ(0, 0, (mip == 0 ? kLevel0Data[0] : kLevelOtherData[0]));
+    }
+
+    // Disable mipmapping and verify mips again.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
+
+    for (GLint mip = 0; (kSize >> mip) >= 1; ++mip)
+    {
+        glUniform1f(lodLoc, mip);
+        drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_GL_NO_ERROR();
+        EXPECT_PIXEL_COLOR_EQ(0, 0, kLevel0Data[0]);
+    }
+}
+
+// Respecify texture with more mips.
+TEST_P(Texture2DTestES3, RespecifyWithMoreMips)
+{
+    glActiveTexture(GL_TEXTURE0);
+    glBindTexture(GL_TEXTURE_2D, mTexture2D);
+
+    constexpr const GLsizei kSize = 8;
+    const std::vector<GLColor> kLevelEvenData(kSize * kSize, GLColor::blue);
+    const std::vector<GLColor> kLevelOddData(kSize * kSize * 4, GLColor::red);
+
+    auto getLevelData = [&](GLint mip) {
+        return mip % 2 == 0 ? kLevelEvenData.data() : kLevelOddData.data();
+    };
+
+    for (GLint mip = 0; (kSize >> mip) >= 1; ++mip)
+    {
+        glTexImage2D(GL_TEXTURE_2D, mip, GL_RGBA, kSize >> mip, kSize >> mip, 0, GL_RGBA,
+                     GL_UNSIGNED_BYTE, getLevelData(mip));
+    }
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
+    EXPECT_GL_NO_ERROR();
+
+    ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Texture2DLod(), essl3_shaders::fs::Texture2DLod());
+    glUseProgram(program);
+    GLint textureLoc = glGetUniformLocation(program, essl3_shaders::Texture2DUniform());
+    GLint lodLoc     = glGetUniformLocation(program, essl3_shaders::LodUniform());
+    ASSERT_NE(-1, textureLoc);
+    ASSERT_NE(-1, lodLoc);
+    glUniform1i(textureLoc, 0);
+
+    // Verify the mips.
+    for (GLint mip = 0; (kSize >> mip) >= 1; ++mip)
+    {
+        glUniform1f(lodLoc, mip);
+        drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_GL_NO_ERROR();
+        EXPECT_PIXEL_COLOR_EQ(0, 0, getLevelData(mip)[0]);
+    }
+
+    // Respecify the texture with more mips, without changing any parameters.
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, kSize * 2, kSize * 2, 0, GL_RGBA, GL_UNSIGNED_BYTE,
+                 kLevelOddData.data());
+    for (GLint mip = 0; (kSize >> mip) >= 1; ++mip)
+    {
+        glTexImage2D(GL_TEXTURE_2D, mip + 1, GL_RGBA, kSize >> mip, kSize >> mip, 0, GL_RGBA,
+                     GL_UNSIGNED_BYTE, getLevelData(mip));
+    }
+
+    // Verify the mips.
+    for (GLint mip = 0; ((kSize * 2) >> mip) >= 1; ++mip)
+    {
+        glUniform1f(lodLoc, mip);
+        drawQuad(program, essl3_shaders::PositionAttrib(), 0.5f);
+        EXPECT_GL_NO_ERROR();
+        EXPECT_PIXEL_COLOR_EQ(0, 0, getLevelData(mip - 1)[0]);
+    }
+}
+
 // Covers a bug in the D3D11 backend: http://anglebug.com/2772
 // When using a sampler the texture was created as if it has mipmaps,
 // regardless what you specified in GL_TEXTURE_MIN_FILTER via
@@ -5807,9 +6924,6 @@
 // this led to not sampling your texture data when minification occurred.
 TEST_P(Texture2DTestES3, MinificationWithSamplerNoMipmapping)
 {
-    // TODO: Triage this failure on Vulkan: http://anglebug.com/3950
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     constexpr char kVS[] =
         "#version 300 es\n"
         "out vec2 texcoord;\n"
@@ -6208,13 +7322,21 @@
 
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these
 // tests should be run against.
-ANGLE_INSTANTIATE_TEST_ES2(Texture2DTest);
+#define ES2_EMULATE_COPY_TEX_IMAGE()                          \
+    WithEmulateCopyTexImage2DFromRenderbuffers(ES2_OPENGL()), \
+        WithEmulateCopyTexImage2DFromRenderbuffers(ES2_OPENGLES())
+#define ES3_EMULATE_COPY_TEX_IMAGE()                          \
+    WithEmulateCopyTexImage2DFromRenderbuffers(ES3_OPENGL()), \
+        WithEmulateCopyTexImage2DFromRenderbuffers(ES3_OPENGLES())
+ANGLE_INSTANTIATE_TEST(Texture2DTest, ANGLE_ALL_TEST_PLATFORMS_ES2, ES2_EMULATE_COPY_TEX_IMAGE());
 ANGLE_INSTANTIATE_TEST_ES2(TextureCubeTest);
 ANGLE_INSTANTIATE_TEST_ES2(Texture2DTestWithDrawScale);
 ANGLE_INSTANTIATE_TEST_ES2(Sampler2DAsFunctionParameterTest);
 ANGLE_INSTANTIATE_TEST_ES2(SamplerArrayTest);
 ANGLE_INSTANTIATE_TEST_ES2(SamplerArrayAsFunctionParameterTest);
 ANGLE_INSTANTIATE_TEST_ES3(Texture2DTestES3);
+ANGLE_INSTANTIATE_TEST_ES31(Texture2DTestES31PPO);
+ANGLE_INSTANTIATE_TEST_ES3(Texture2DBaseMaxTestES3);
 ANGLE_INSTANTIATE_TEST_ES3(Texture3DTestES3);
 ANGLE_INSTANTIATE_TEST_ES3(Texture2DIntegerAlpha1TestES3);
 ANGLE_INSTANTIATE_TEST_ES3(Texture2DUnsignedIntegerAlpha1TestES3);
@@ -6233,7 +7355,11 @@
 ANGLE_INSTANTIATE_TEST_ES3(TextureBorderClampIntegerTestES3);
 ANGLE_INSTANTIATE_TEST_ES2(TextureLimitsTest);
 ANGLE_INSTANTIATE_TEST_ES3(Texture2DNorm16TestES3);
-ANGLE_INSTANTIATE_TEST_ES2_AND_ES3(Texture2DRGTest);
+ANGLE_INSTANTIATE_TEST(Texture2DRGTest,
+                       ANGLE_ALL_TEST_PLATFORMS_ES2,
+                       ANGLE_ALL_TEST_PLATFORMS_ES3,
+                       ES2_EMULATE_COPY_TEX_IMAGE(),
+                       ES3_EMULATE_COPY_TEX_IMAGE());
 ANGLE_INSTANTIATE_TEST_ES3(Texture2DFloatTestES3);
 ANGLE_INSTANTIATE_TEST_ES2(Texture2DFloatTestES2);
 ANGLE_INSTANTIATE_TEST_ES3(TextureCubeTestES3);
diff --git a/src/tests/gl_tests/TransformFeedbackTest.cpp b/src/tests/gl_tests/TransformFeedbackTest.cpp
index 6d3c67b..59e69db 100644
--- a/src/tests/gl_tests/TransformFeedbackTest.cpp
+++ b/src/tests/gl_tests/TransformFeedbackTest.cpp
@@ -79,6 +79,8 @@
             essl1_shaders::vs::Simple(), essl1_shaders::fs::Red(), tfVaryings, bufferMode);
         ASSERT_NE(0u, mProgram);
     }
+
+    void setupOverrunTest(const std::vector<GLfloat> &vertices);
 };
 
 TEST_P(TransformFeedbackTest, ZeroSizedViewport)
@@ -219,7 +221,6 @@
 
     const GLfloat vertices[] = {
         -1.0f, 1.0f, 0.5f, -1.0f, -1.0f, 0.5f, 1.0f, -1.0f, 0.5f,
-
         -1.0f, 1.0f, 0.5f, 1.0f,  -1.0f, 0.5f, 1.0f, 1.0f,  0.5f,
     };
 
@@ -1403,6 +1404,88 @@
     ASSERT_EQ(0u, mProgram);
 }
 
+// Test transform feedback can capture the whole array
+TEST_P(TransformFeedbackTestES31, CaptureArray)
+{
+    constexpr char kVS[] = R"(#version 310 es
+        in vec4 a_position;
+        in float a_varA;
+        in float a_varB1;
+        in float a_varB2;
+        out float v_varA[1];
+        out float v_varB[2];
+        void main()
+        {
+            gl_Position = a_position;
+            gl_PointSize = 1.0;
+            v_varA[0] = a_varA;
+            v_varB[0] = a_varB1;
+            v_varB[1] = a_varB2;
+        })";
+
+    constexpr char kFS[] = R"(#version 310 es
+        precision mediump float;
+        in float v_varA[1];
+        in float v_varB[2];
+        out vec4 fragColor;
+        void main()
+        {
+            vec4 res = vec4(0.0);
+            res += vec4(v_varA[0]);
+            res += vec4(v_varB[0]);
+            res += vec4(v_varB[1]);
+            fragColor = res;
+        })";
+
+    std::vector<std::string> tfVaryings;
+    tfVaryings.push_back("v_varA");
+    tfVaryings.push_back("v_varB");
+
+    mProgram = CompileProgramWithTransformFeedback(kVS, kFS, tfVaryings, GL_INTERLEAVED_ATTRIBS);
+    ASSERT_NE(0u, mProgram);
+
+    glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, mTransformFeedbackBuffer);
+    glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, sizeof(float) * 3 * 6, nullptr, GL_STREAM_DRAW);
+
+    glBindTransformFeedback(GL_TRANSFORM_FEEDBACK, mTransformFeedback);
+    glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer);
+
+    GLint varA = glGetAttribLocation(mProgram, "a_varA");
+    ASSERT_NE(-1, varA);
+    GLint varB1 = glGetAttribLocation(mProgram, "a_varB1");
+    ASSERT_NE(-1, varB1);
+    GLint varB2 = glGetAttribLocation(mProgram, "a_varB2");
+    ASSERT_NE(-1, varB2);
+
+    std::array<float, 3> data = {24.0f, 48.0f, 128.0f};
+
+    glVertexAttribPointer(varA, 1, GL_FLOAT, GL_FALSE, 0, &data[0]);
+    glEnableVertexAttribArray(varA);
+    glVertexAttribPointer(varB1, 1, GL_FLOAT, GL_FALSE, 0, &data[1]);
+    glEnableVertexAttribArray(varB1);
+    glVertexAttribPointer(varB2, 1, GL_FLOAT, GL_FALSE, 0, &data[2]);
+    glEnableVertexAttribArray(varB2);
+
+    glUseProgram(mProgram);
+    glBeginTransformFeedback(GL_TRIANGLES);
+    drawQuad(mProgram, "a_position", 0.5f);
+    glEndTransformFeedback();
+    glUseProgram(0);
+    ASSERT_GL_NO_ERROR();
+
+    void *mappedBuffer =
+        glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, sizeof(float) * 3 * 6, GL_MAP_READ_BIT);
+    ASSERT_NE(nullptr, mappedBuffer);
+
+    float *mappedFloats             = static_cast<float *>(mappedBuffer);
+    std::array<float, 3> mappedData = {mappedFloats[0], mappedFloats[1], mappedFloats[2]};
+    EXPECT_EQ(data, mappedData);
+
+    glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER);
+
+    ASSERT_GL_NO_ERROR();
+}
+
 // Test that nonexistent transform feedback varyings don't assert when linking.
 TEST_P(TransformFeedbackTest, NonExistentTransformFeedbackVarying)
 {
@@ -1671,6 +1754,239 @@
     ASSERT_GL_NO_ERROR();
 }
 
+// Test an out of memory event.
+TEST_P(TransformFeedbackTest, BufferOutOfMemory)
+{
+    // The GL back-end throws an internal error that we can't deal with in this test.
+    ANGLE_SKIP_TEST_IF(IsOpenGL());
+
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+
+    // Set the program's transform feedback varyings (just gl_Position)
+    std::vector<std::string> tfVaryings;
+    tfVaryings.push_back("gl_Position");
+    compileDefaultProgram(tfVaryings, GL_INTERLEAVED_ATTRIBS);
+
+    GLint positionLocation   = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib());
+    const GLfloat vertices[] = {-1.0f, -0.5f, 0.0f, 0.5f, 1.0f};
+
+    glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, vertices);
+    glEnableVertexAttribArray(positionLocation);
+
+    // Draw normally.
+    glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer);
+    glUseProgram(mProgram);
+    glBeginTransformFeedback(GL_POINTS);
+    glDrawArrays(GL_POINTS, 0, 5);
+    glEndTransformFeedback();
+    ASSERT_GL_NO_ERROR();
+
+    // Attempt to generate OOM and begin XFB.
+    constexpr GLsizeiptr kLargeSize = std::numeric_limits<GLsizeiptr>::max();
+    glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, kLargeSize, nullptr, GL_STATIC_DRAW);
+
+    // It's not spec guaranteed to return OOM here.
+    GLenum err = glGetError();
+    EXPECT_TRUE(err == GL_NO_ERROR || err == GL_OUT_OF_MEMORY);
+
+    glBeginTransformFeedback(GL_POINTS);
+    glDrawArrays(GL_POINTS, 0, 5);
+    glEndTransformFeedback();
+}
+
+void TransformFeedbackTest::setupOverrunTest(const std::vector<GLfloat> &vertices)
+{
+    std::vector<uint8_t> zeroData(mTransformFeedbackBufferSize, 0);
+
+    glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, mTransformFeedbackBuffer);
+    glBufferSubData(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBufferSize, zeroData.data());
+
+    // Draw a simple points XFB.
+    std::vector<std::string> tfVaryings;
+    tfVaryings.push_back("gl_Position");
+    compileDefaultProgram(tfVaryings, GL_INTERLEAVED_ATTRIBS);
+    glUseProgram(mProgram);
+
+    GLint positionLocation = glGetAttribLocation(mProgram, essl1_shaders::PositionAttrib());
+
+    // First pass: draw 6 points to the XFB buffer
+    glEnable(GL_RASTERIZER_DISCARD);
+
+    glVertexAttribPointer(positionLocation, 4, GL_FLOAT, GL_FALSE, 0, vertices.data());
+    glEnableVertexAttribArray(positionLocation);
+
+    // Bind the buffer for transform feedback output and start transform feedback
+    glBindBufferBase(GL_TRANSFORM_FEEDBACK_BUFFER, 0, mTransformFeedbackBuffer);
+    glBeginTransformFeedback(GL_POINTS);
+    glDrawArrays(GL_POINTS, 0, 6);
+}
+
+void VerifyVertexFloats(const GLfloat *mapPtrFloat,
+                        const std::vector<GLfloat> &vertices,
+                        size_t copies,
+                        size_t numFloats)
+{
+    for (size_t floatIndex = 0; floatIndex < vertices.size() * copies; ++floatIndex)
+    {
+        size_t vertIndex = floatIndex % vertices.size();
+        ASSERT_EQ(mapPtrFloat[floatIndex], vertices[vertIndex]) << "at float index " << floatIndex;
+    }
+
+    // The rest should be zero.
+    for (size_t floatIndex = vertices.size() * copies; floatIndex < numFloats; ++floatIndex)
+    {
+        ASSERT_EQ(mapPtrFloat[floatIndex], 0) << "at float index " << floatIndex;
+    }
+}
+
+// Tests that stopping XFB works as expected.
+TEST_P(TransformFeedbackTest, Overrun)
+{
+    // TODO(anglebug.com/4533) This fails after the upgrade to the 26.20.100.7870 driver.
+    ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
+
+    const std::vector<GLfloat> vertices = {
+        -1.0f, 1.0f, 0.5f, 1.0f, -1.0f, -1.0f, 0.5f, 1.0f, 1.0f, -1.0f, 0.5f, 1.0f,
+        -1.0f, 1.0f, 0.5f, 1.0f, 1.0f,  -1.0f, 0.5f, 1.0f, 1.0f, 1.0f,  0.5f, 1.0f,
+    };
+
+    setupOverrunTest(vertices);
+
+    glEndTransformFeedback();
+
+    // Draw a second time without XFB.
+    glDrawArrays(GL_POINTS, 0, 6);
+
+    ASSERT_GL_NO_ERROR();
+
+    // Verify only the first data was output.
+    const void *mapPtr         = glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
+                                          mTransformFeedbackBufferSize, GL_MAP_READ_BIT);
+    const GLfloat *mapPtrFloat = reinterpret_cast<const float *>(mapPtr);
+
+    size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat);
+    VerifyVertexFloats(mapPtrFloat, vertices, 1, numFloats);
+}
+
+// Similar to the overrun test but with Pause instead of End.
+TEST_P(TransformFeedbackTest, OverrunWithPause)
+{
+    // TODO(anglebug.com/4533) This fails after the upgrade to the 26.20.100.7870 driver.
+    ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
+
+    const std::vector<GLfloat> vertices = {
+        -1.0f, 1.0f, 0.5f, 1.0f, -1.0f, -1.0f, 0.5f, 1.0f, 1.0f, -1.0f, 0.5f, 1.0f,
+        -1.0f, 1.0f, 0.5f, 1.0f, 1.0f,  -1.0f, 0.5f, 1.0f, 1.0f, 1.0f,  0.5f, 1.0f,
+    };
+
+    setupOverrunTest(vertices);
+
+    glPauseTransformFeedback();
+
+    // Draw a second time without XFB.
+    glDrawArrays(GL_POINTS, 0, 6);
+
+    glEndTransformFeedback();
+
+    ASSERT_GL_NO_ERROR();
+
+    // Verify only the first data was output.
+    const void *mapPtr         = glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
+                                          mTransformFeedbackBufferSize, GL_MAP_READ_BIT);
+    const GLfloat *mapPtrFloat = reinterpret_cast<const float *>(mapPtr);
+
+    size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat);
+    VerifyVertexFloats(mapPtrFloat, vertices, 1, numFloats);
+}
+
+// Similar to the overrun test but with Pause instead of End.
+TEST_P(TransformFeedbackTest, OverrunWithPauseAndResume)
+{
+    // TODO(anglebug.com/4533) This fails after the upgrade to the 26.20.100.7870 driver.
+    ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
+
+    // Fails on Adreno Pixel 2 GL drivers. Not a supported configuration.
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsAdreno() && IsAndroid());
+
+    // Fails on Windows Intel GL drivers. http://anglebug.com/4697
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsIntel() && IsWindows());
+
+    const std::vector<GLfloat> vertices = {
+        -1.0f, 1.0f, 0.5f, 1.0f, -1.0f, -1.0f, 0.5f, 1.0f, 1.0f, -1.0f, 0.5f, 1.0f,
+        -1.0f, 1.0f, 0.5f, 1.0f, 1.0f,  -1.0f, 0.5f, 1.0f, 1.0f, 1.0f,  0.5f, 1.0f,
+    };
+
+    setupOverrunTest(vertices);
+
+    glPauseTransformFeedback();
+
+    // Draw a second time without XFB.
+    glDrawArrays(GL_POINTS, 0, 6);
+
+    // Draw a third time with XFB.
+    glResumeTransformFeedback();
+    glDrawArrays(GL_POINTS, 0, 6);
+
+    glEndTransformFeedback();
+
+    ASSERT_GL_NO_ERROR();
+
+    // Verify only the first and third data was output.
+    const void *mapPtr         = glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
+                                          mTransformFeedbackBufferSize, GL_MAP_READ_BIT);
+    const GLfloat *mapPtrFloat = reinterpret_cast<const float *>(mapPtr);
+
+    size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat);
+    VerifyVertexFloats(mapPtrFloat, vertices, 2, numFloats);
+}
+
+// Similar to the overrun Pause/Resume test but with more than one Pause and Resume.
+TEST_P(TransformFeedbackTest, OverrunWithMultiplePauseAndResume)
+{
+    // TODO(anglebug.com/4533) This fails after the upgrade to the 26.20.100.7870 driver.
+    ANGLE_SKIP_TEST_IF(IsWindows() && IsIntel() && IsVulkan());
+
+    // Fails on Adreno Pixel 2 GL drivers. Not a supported configuration.
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsAdreno() && IsAndroid());
+
+    // Fails on Windows Intel GL drivers. http://anglebug.com/4697
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsIntel() && IsWindows());
+
+    // Fails on Mac AMD GL drivers. http://anglebug.com/4775
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsAMD() && IsOSX());
+
+    const std::vector<GLfloat> vertices = {
+        -1.0f, 1.0f, 0.5f, 1.0f, -1.0f, -1.0f, 0.5f, 1.0f, 1.0f, -1.0f, 0.5f, 1.0f,
+        -1.0f, 1.0f, 0.5f, 1.0f, 1.0f,  -1.0f, 0.5f, 1.0f, 1.0f, 1.0f,  0.5f, 1.0f,
+    };
+
+    setupOverrunTest(vertices);
+
+    for (int iteration = 0; iteration < 2; ++iteration)
+    {
+        // Draw without XFB.
+        glPauseTransformFeedback();
+        glDrawArrays(GL_POINTS, 0, 6);
+
+        // Draw with XFB.
+        glResumeTransformFeedback();
+        glDrawArrays(GL_POINTS, 0, 6);
+    }
+
+    glEndTransformFeedback();
+
+    ASSERT_GL_NO_ERROR();
+
+    // Verify only the first and third data was output.
+    const void *mapPtr         = glMapBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0,
+                                          mTransformFeedbackBufferSize, GL_MAP_READ_BIT);
+    const GLfloat *mapPtrFloat = reinterpret_cast<const float *>(mapPtr);
+
+    size_t numFloats = mTransformFeedbackBufferSize / sizeof(GLfloat);
+    VerifyVertexFloats(mapPtrFloat, vertices, 3, numFloats);
+}
+
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these
 // tests should be run against.
 ANGLE_INSTANTIATE_TEST_ES3(TransformFeedbackTest);
diff --git a/src/tests/gl_tests/UniformBufferTest.cpp b/src/tests/gl_tests/UniformBufferTest.cpp
index 6ba35c8..76dd205 100644
--- a/src/tests/gl_tests/UniformBufferTest.cpp
+++ b/src/tests/gl_tests/UniformBufferTest.cpp
@@ -2665,6 +2665,179 @@
     }
 }
 
+// Test uniform buffer with a large mat2x3 array member.
+TEST_P(UniformBufferTest, UniformBlockWithOneLargeMat2x3Array)
+{
+    GLint64 maxUniformBlockSize;
+    glGetInteger64v(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize);
+    GLuint arraySize;
+    std::stringstream fsStream;
+    fsStream << "#version 300 es\n"
+             << "precision highp float;\n";
+    // Ensure that shader uniform block do not exceed MAX_UNIFORM_BLOCK_SIZE limit.
+    if (maxUniformBlockSize >= 16384 && maxUniformBlockSize < 32768)
+    {
+        arraySize = 128;
+        fsStream << "const uint arraySize = 128u;\n"
+                 << "const uint divisor1 = 128u;\n"
+                 << "const uint divisor2 = 64u;\n";
+    }
+    else if (maxUniformBlockSize >= 32768 && maxUniformBlockSize < 65536)
+    {
+        arraySize = 256;
+        fsStream << "const uint arraySize = 256u;\n"
+                 << "const uint divisor1 = 64u;\n"
+                 << "const uint divisor2 = 32u;\n";
+    }
+    else
+    {
+        arraySize = 512;
+        fsStream << "const uint arraySize = 512u;\n"
+                 << "const uint divisor1 = 32u;\n"
+                 << "const uint divisor2 = 16u;\n";
+    }
+
+    fsStream << "out vec4 my_FragColor;\n"
+             << "layout(std140) uniform buffer { mat2x3 s[arraySize]; };\n"
+             << "void main()\n"
+             << "{\n"
+             << "    uvec2 coord = uvec2(floor(gl_FragCoord.xy));\n"
+             << "    uint index = coord.x +  coord.y * 128u;\n"
+             << "    uint index_x = index / divisor1;\n"
+             << "    uint index_y = (index % divisor1) / divisor2;\n"
+             << "    my_FragColor = vec4(s[index_x][index_y], 1.0);\n"
+             << "}\n";
+
+    GLint blockSize;
+    ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), fsStream.str().c_str());
+    GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer");
+    glGetActiveUniformBlockiv(program, uniformBufferIndex, GL_UNIFORM_BLOCK_DATA_SIZE, &blockSize);
+
+    glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffer);
+    glBufferData(GL_UNIFORM_BUFFER, blockSize, nullptr, GL_STATIC_DRAW);
+
+    glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer);
+    glUniformBlockBinding(program, uniformBufferIndex, 0);
+
+    const GLuint kVectorPerMat   = 2;
+    const GLuint kFloatPerVector = 4;
+    GLuint kVectorCount          = arraySize * kVectorPerMat;
+    GLuint kFloatCount           = kVectorCount * kFloatPerVector;
+    std::vector<GLfloat> floatData(kFloatCount, 0.0f);
+    const GLuint kPositionCount                    = 12;
+    unsigned int positionToTest[kPositionCount][2] = {{0, 0},  {75, 0},  {98, 13},  {31, 31},
+                                                      {0, 32}, {65, 33}, {23, 54},  {63, 63},
+                                                      {0, 64}, {43, 86}, {53, 100}, {127, 127}};
+
+    for (GLuint i = 0; i < kVectorCount; i++)
+    {
+        floatData[4 * i]     = 1.0f;
+        floatData[4 * i + 2] = 1.0f;
+    }
+    glBufferSubData(GL_UNIFORM_BUFFER, 0, kFloatCount * sizeof(GLfloat), floatData.data());
+    drawQuad(program.get(), essl3_shaders::PositionAttrib(), 0.5f);
+    for (GLuint i = 0; i < kPositionCount; i++)
+    {
+        EXPECT_PIXEL_COLOR_EQ(positionToTest[i][0], positionToTest[i][1], GLColor::magenta);
+    }
+
+    for (GLuint i = 0; i < kVectorCount; i++)
+    {
+        floatData[4 * i + 1] = 1.0f;
+        floatData[4 * i + 2] = 0.0f;
+    }
+    glBufferSubData(GL_UNIFORM_BUFFER, 0, kFloatCount * sizeof(GLfloat), floatData.data());
+    drawQuad(program.get(), essl3_shaders::PositionAttrib(), 0.5f);
+    for (GLuint i = 0; i < kPositionCount; i++)
+    {
+        EXPECT_PIXEL_COLOR_EQ(positionToTest[i][0], positionToTest[i][1], GLColor::yellow);
+    }
+}
+
+// Test uniform buffer with a large vec4 array member.
+TEST_P(UniformBufferTest, UniformBlockWithOneLargeVec4Array)
+{
+    GLint64 maxUniformBlockSize;
+    glGetInteger64v(GL_MAX_UNIFORM_BLOCK_SIZE, &maxUniformBlockSize);
+    GLuint arraySize;
+    std::stringstream fsStream;
+    fsStream << "#version 300 es\n"
+             << "precision highp float;\n";
+    // Ensure that shader uniform block do not exceed MAX_UNIFORM_BLOCK_SIZE limit.
+    if (maxUniformBlockSize >= 16384 && maxUniformBlockSize < 32768)
+    {
+        arraySize = 128;
+        fsStream << "const uint arraySize = 128u;\n"
+                 << "const uint divisor = 128u;\n";
+    }
+    else if (maxUniformBlockSize >= 32768 && maxUniformBlockSize < 65536)
+    {
+        arraySize = 256;
+        fsStream << "const uint arraySize = 256u;\n"
+                 << "const uint divisor = 64u;\n";
+    }
+    else
+    {
+        arraySize = 512;
+        fsStream << "const uint arraySize = 512u;\n"
+                 << "const uint divisor = 32u;\n";
+    }
+
+    fsStream << "out vec4 my_FragColor;\n"
+             << "layout(std140) uniform buffer { vec4 s[arraySize]; };\n"
+             << "void main()\n"
+             << "{\n"
+             << "    uvec2 coord = uvec2(floor(gl_FragCoord.xy));\n"
+             << "    uint index = (coord.x +  coord.y * 128u) / divisor;\n"
+             << "    my_FragColor = s[index];\n"
+             << "}\n";
+
+    GLint blockSize;
+    ANGLE_GL_PROGRAM(program, essl3_shaders::vs::Simple(), fsStream.str().c_str());
+    GLint uniformBufferIndex = glGetUniformBlockIndex(program, "buffer");
+    glGetActiveUniformBlockiv(program, uniformBufferIndex, GL_UNIFORM_BLOCK_DATA_SIZE, &blockSize);
+
+    glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffer);
+    glBufferData(GL_UNIFORM_BUFFER, blockSize, nullptr, GL_STATIC_DRAW);
+
+    glBindBufferBase(GL_UNIFORM_BUFFER, 0, mUniformBuffer);
+    glUniformBlockBinding(program, uniformBufferIndex, 0);
+
+    const GLuint kFloatPerVector = 4;
+    GLuint kVectorCount          = arraySize;
+    GLuint kFloatCount           = kVectorCount * kFloatPerVector;
+    std::vector<GLfloat> floatData(kFloatCount, 0.0f);
+    const GLuint kPositionCount                    = 12;
+    unsigned int positionToTest[kPositionCount][2] = {{0, 0},  {75, 0},  {98, 13},  {31, 31},
+                                                      {0, 32}, {65, 33}, {23, 54},  {63, 63},
+                                                      {0, 64}, {43, 86}, {53, 100}, {127, 127}};
+
+    for (GLuint i = 0; i < kVectorCount; i++)
+    {
+        floatData[4 * i]     = 1.0f;
+        floatData[4 * i + 2] = 1.0f;
+        floatData[4 * i + 3] = 1.0f;
+    }
+    glBufferSubData(GL_UNIFORM_BUFFER, 0, kFloatCount * sizeof(GLfloat), floatData.data());
+    drawQuad(program.get(), essl3_shaders::PositionAttrib(), 0.5f);
+    for (GLuint i = 0; i < kPositionCount; i++)
+    {
+        EXPECT_PIXEL_COLOR_EQ(positionToTest[i][0], positionToTest[i][1], GLColor::magenta);
+    }
+
+    for (GLuint i = 0; i < kVectorCount; i++)
+    {
+        floatData[4 * i + 1] = 1.0f;
+        floatData[4 * i + 2] = 0.0f;
+    }
+    glBufferSubData(GL_UNIFORM_BUFFER, 0, kFloatCount * sizeof(GLfloat), floatData.data());
+    drawQuad(program.get(), essl3_shaders::PositionAttrib(), 0.5f);
+    for (GLuint i = 0; i < kPositionCount; i++)
+    {
+        EXPECT_PIXEL_COLOR_EQ(positionToTest[i][0], positionToTest[i][1], GLColor::yellow);
+    }
+}
+
 // Test uniform buffer with a large matrix array member, which using row major qualifier.
 TEST_P(UniformBufferTest, UniformBlockWithOneLargeMatrixArrayWithRowMajorQualifier)
 {
diff --git a/src/tests/gl_tests/ViewportTest.cpp b/src/tests/gl_tests/ViewportTest.cpp
index 6ce7644..c0a3f50 100644
--- a/src/tests/gl_tests/ViewportTest.cpp
+++ b/src/tests/gl_tests/ViewportTest.cpp
@@ -322,6 +322,66 @@
     }
 }
 
+// Test very large viewport sizes so sanitizers can verify there is no undefined behaviour
+TEST_P(ViewportTest, Overflow)
+{
+    ANGLE_GL_PROGRAM(program, essl1_shaders::vs::Simple(), essl1_shaders::fs::Green());
+    glUseProgram(program);
+
+    std::vector<Vector3> vertices = {{-1.0f, -1.0f, 0.0f}, {1.0f, 1.0f, 0.0f}};
+
+    const GLint positionLocation = glGetAttribLocation(program, essl1_shaders::PositionAttrib());
+    ASSERT_NE(-1, positionLocation);
+
+    GLBuffer vertexBuffer;
+    glBindBuffer(GL_ARRAY_BUFFER, vertexBuffer);
+    glBufferData(GL_ARRAY_BUFFER, sizeof(vertices[0]) * vertices.size(), vertices.data(),
+                 GL_STATIC_DRAW);
+    glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, nullptr);
+    glEnableVertexAttribArray(positionLocation);
+
+    constexpr int kMaxSize            = std::numeric_limits<int>::max();
+    const int kTestViewportSizes[][4] = {
+        {
+            kMaxSize,
+            kMaxSize,
+            1,
+            1,
+        },
+        {
+            0,
+            0,
+            kMaxSize,
+            kMaxSize,
+        },
+        {
+            1,
+            1,
+            kMaxSize,
+            kMaxSize,
+        },
+        {
+            kMaxSize,
+            kMaxSize,
+            kMaxSize,
+            kMaxSize,
+        },
+    };
+
+    for (const int *viewportSize : kTestViewportSizes)
+    {
+        // Set the viewport.
+        glViewport(viewportSize[0], viewportSize[1], viewportSize[2], viewportSize[3]);
+
+        glClear(GL_COLOR_BUFFER_BIT);
+        glDrawArrays(GL_LINES, 0, static_cast<GLsizei>(vertices.size()));
+
+        glDisableVertexAttribArray(positionLocation);
+
+        ASSERT_GL_NO_ERROR();
+    }
+}
+
 // Use this to select which configurations (e.g. which renderer, which GLES major version) these
 // tests should be run against. D3D11 Feature Level 9 and D3D9 emulate large and negative viewports
 // in the vertex shader. We should test both of these as well as D3D11 Feature Level 10_0+.
diff --git a/src/tests/gl_tests/VulkanExternalImageTest.cpp b/src/tests/gl_tests/VulkanExternalImageTest.cpp
index 4f57611..7aec052 100644
--- a/src/tests/gl_tests/VulkanExternalImageTest.cpp
+++ b/src/tests/gl_tests/VulkanExternalImageTest.cpp
@@ -351,7 +351,7 @@
 {
     ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd"));
     // http://anglebug.com/4630
-    ANGLE_SKIP_TEST_IF(IsAndroid() && (IsPixel2() || IsPixel2XL()));
+    ANGLE_SKIP_TEST_IF(IsAndroid() && IsOpenGL() && (IsPixel2() || IsPixel2XL()));
     RunShouldClearTest<OpaqueFdTraits>(isSwiftshader(), enableDebugLayers());
 }
 
diff --git a/src/tests/gl_tests/VulkanFramebufferTest.cpp b/src/tests/gl_tests/VulkanFramebufferTest.cpp
new file mode 100644
index 0000000..d44405d
--- /dev/null
+++ b/src/tests/gl_tests/VulkanFramebufferTest.cpp
@@ -0,0 +1,83 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// VulkanFramebufferTest:
+//   Tests to validate our Vulkan framebuffer image allocation.
+//
+
+#include "test_utils/ANGLETest.h"
+#include "test_utils/angle_test_instantiate.h"
+// 'None' is defined as 'struct None {};' in
+// third_party/googletest/src/googletest/include/gtest/internal/gtest-type-util.h.
+// But 'None' is also defined as a numeric constant 0L in <X11/X.h>.
+// So we need to include ANGLETest.h first to avoid this conflict.
+
+#include "libANGLE/Context.h"
+#include "libANGLE/angletypes.h"
+#include "libANGLE/renderer/vulkan/ContextVk.h"
+#include "libANGLE/renderer/vulkan/ProgramVk.h"
+#include "libANGLE/renderer/vulkan/TextureVk.h"
+#include "test_utils/gl_raii.h"
+#include "util/EGLWindow.h"
+#include "util/shader_utils.h"
+
+using namespace angle;
+
+namespace
+{
+
+class VulkanFramebufferTest : public ANGLETest
+{
+  protected:
+    rx::ContextVk *hackANGLE() const
+    {
+        // Hack the angle!
+        const gl::Context *context = static_cast<gl::Context *>(getEGLWindow()->getContext());
+        return rx::GetImplAs<rx::ContextVk>(context);
+    }
+
+    rx::TextureVk *hackTexture(GLuint handle) const
+    {
+        // Hack the angle!
+        const gl::Context *context = static_cast<gl::Context *>(getEGLWindow()->getContext());
+        const gl::Texture *texture = context->getTexture({handle});
+        return rx::vk::GetImpl(texture);
+    }
+};
+
+// Test that framebuffer can be created from a mip-incomplete texture, and that its allocation only
+// includes the framebuffer's attached mip.
+TEST_P(VulkanFramebufferTest, TextureAttachmentMipIncomplete)
+{
+    GLFramebuffer framebuffer;
+    glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, 100, 100, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA8, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+    glTexImage2D(GL_TEXTURE_2D, 2, GL_RGBA8, 5, 8, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
+
+    // Set framebuffer to mip 0.  Framebuffer should be complete, and make the texture allocate
+    // an image of only 1 level.
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    glClearColor(0, 0, 0, 1.0f);
+    glClear(GL_COLOR_BUFFER_BIT);
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::black);
+
+    // http://anglebug.com/4686: The Vulkan backend is allocating three mips of sizes 100x100,
+    // 50x50 and 25x25 instead of one mip of size 100x100.
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
+    rx::TextureVk *textureVk = hackTexture(texture);
+    EXPECT_EQ(textureVk->getImage().getLevelCount(), 1u);
+}
+
+ANGLE_INSTANTIATE_TEST(VulkanFramebufferTest, ES3_VULKAN());
+
+}  // anonymous namespace
diff --git a/src/tests/gl_tests/VulkanUniformUpdatesTest.cpp b/src/tests/gl_tests/VulkanUniformUpdatesTest.cpp
index f64bb94..02fc551 100644
--- a/src/tests/gl_tests/VulkanUniformUpdatesTest.cpp
+++ b/src/tests/gl_tests/VulkanUniformUpdatesTest.cpp
@@ -475,6 +475,228 @@
     }
 }
 
+// This test tries to create a situation that VS and FS's uniform data might get placed in
+// different buffers and verify uniforms not getting stale data.
+TEST_P(VulkanUniformUpdatesTest, UpdateAfterNewBufferIsAllocated)
+{
+    ASSERT_TRUE(IsVulkan());
+
+    constexpr char kPositionUniformVertexShader[] = R"(attribute vec2 position;
+uniform float uniformVS;
+varying vec4 outVS;
+void main()
+{
+    outVS = vec4(uniformVS, uniformVS, uniformVS, uniformVS);
+    gl_Position = vec4(position, 0, 1);
+})";
+
+    constexpr char kColorUniformFragmentShader[] = R"(precision mediump float;
+varying vec4 outVS;
+uniform float uniformFS;
+void main()
+{
+    if(outVS[0] > uniformFS)
+        gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
+    else
+        gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
+})";
+
+    ANGLE_GL_PROGRAM(program, kPositionUniformVertexShader, kColorUniformFragmentShader);
+    glUseProgram(program);
+
+    limitMaxSets(program);
+
+    rx::ProgramVk *programVk = hackProgram(program);
+
+    // Set a really small min size so that every uniform update actually allocates a new buffer.
+    programVk->setDefaultUniformBlocksMinSizeForTesting(128);
+
+    GLint uniformVSLocation = glGetUniformLocation(program, "uniformVS");
+    ASSERT_NE(uniformVSLocation, -1);
+    GLint uniformFSLocation = glGetUniformLocation(program, "uniformFS");
+    ASSERT_NE(uniformFSLocation, -1);
+
+    glUniform1f(uniformVSLocation, 10.0);
+    glUniform1f(uniformFSLocation, 11.0);
+    drawQuad(program, "position", 0.5f, 1.0f);
+    ASSERT_GL_NO_ERROR();
+
+    const GLsizei kHalfX  = getWindowWidth() / 2;
+    const GLsizei kHalfY  = getWindowHeight() / 2;
+    const GLsizei xoffset = kHalfX;
+    const GLsizei yoffset = kHalfY;
+    // 10.0f < 11.0f, should see green
+    EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, GLColor::green);
+
+    // Now only update FS's uniform
+    for (int i = 0; i < 3; i++)
+    {
+        glUniform1f(uniformFSLocation, 1.0f + i / 10.0f);
+        drawQuad(program, "position", 0.5f, 1.0f);
+        ASSERT_GL_NO_ERROR();
+    }
+    // 10.0f > 9.0f, should see red
+    EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, GLColor::red);
+
+    // 10.0f < 11.0f, should see green again
+    glUniform1f(uniformFSLocation, 11.0f);
+    drawQuad(program, "position", 0.5f, 1.0f);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, GLColor::green);
+
+    // Now only update VS's uniform and flush the draw and readback and verify for every iteration.
+    // This will ensure the old buffers are finished and possibly recycled.
+    for (int i = 0; i < 100; i++)
+    {
+        // Make VS uniform value ping pong across FS uniform value
+        float vsUniformValue  = (i % 2) == 0 ? (11.0 + (i - 50)) : (11.0 - (i - 50));
+        GLColor expectedColor = vsUniformValue > 11.0f ? GLColor::red : GLColor::green;
+        glUniform1f(uniformVSLocation, vsUniformValue);
+        drawQuad(program, "position", 0.5f, 1.0f);
+        ASSERT_GL_NO_ERROR();
+        EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, expectedColor);
+    }
+}
+
 ANGLE_INSTANTIATE_TEST(VulkanUniformUpdatesTest, ES2_VULKAN(), ES3_VULKAN());
 
+// This test tries to test uniform data update while switching between PPO and monolithic program.
+// The uniform data update occurred on one should carry over to the other. Also buffers are hacked
+// to smallest size to force updates occur in the new buffer so that any bug related to buffer
+// recycling will be exposed.
+class PipelineProgramUniformUpdatesTest : public VulkanUniformUpdatesTest
+{};
+TEST_P(PipelineProgramUniformUpdatesTest, ToggleBetweenPPOAndProgramVKWithUniformUpdate)
+{
+    ASSERT_TRUE(IsVulkan());
+    ANGLE_SKIP_TEST_IF(true && "Known bug. Expected to be fixed by http://b/161391337");
+
+    const GLchar *kPositionUniformVertexShader = R"(attribute vec2 position;
+uniform float uniformVS;
+varying vec4 outVS;
+void main()
+{
+    outVS = vec4(uniformVS, uniformVS, uniformVS, uniformVS);
+    gl_Position = vec4(position, 0, 1);
+})";
+
+    const GLchar *kColorUniformFragmentShader = R"(precision mediump float;
+varying vec4 outVS;
+uniform float uniformFS;
+void main()
+{
+    if(outVS[0] > uniformFS)
+        gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0);
+    else
+        gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0);
+})";
+
+    // Compile and link a separable vertex shader
+    GLShader vertShader(GL_VERTEX_SHADER);
+    glShaderSource(vertShader, 1, &kPositionUniformVertexShader, nullptr);
+    glCompileShader(vertShader);
+    GLShader fragShader(GL_FRAGMENT_SHADER);
+    glShaderSource(fragShader, 1, &kColorUniformFragmentShader, nullptr);
+    glCompileShader(fragShader);
+    GLuint program = glCreateProgram();
+    glProgramParameteri(program, GL_PROGRAM_SEPARABLE, GL_TRUE);
+    glAttachShader(program, vertShader);
+    glAttachShader(program, fragShader);
+    glLinkProgram(program);
+    EXPECT_GL_NO_ERROR();
+
+    glUseProgram(program);
+    limitMaxSets(program);
+    // Set a really small min size so that every uniform update actually allocates a new buffer.
+    rx::ProgramVk *programVk = hackProgram(program);
+    programVk->setDefaultUniformBlocksMinSizeForTesting(128);
+
+    // Setup vertices
+    std::array<Vector3, 6> quadVertices = ANGLETestBase::GetQuadVertices();
+    GLint positionLocation              = glGetAttribLocation(program, "position");
+    glBindBuffer(GL_ARRAY_BUFFER, 0);
+    glVertexAttribPointer(positionLocation, 3, GL_FLOAT, GL_FALSE, 0, quadVertices.data());
+    glEnableVertexAttribArray(positionLocation);
+
+    GLint uniformVSLocation = glGetUniformLocation(program, "uniformVS");
+    ASSERT_NE(uniformVSLocation, -1);
+    GLint uniformFSLocation = glGetUniformLocation(program, "uniformFS");
+    ASSERT_NE(uniformFSLocation, -1);
+
+    glUseProgram(0);
+
+    // Generate a pipeline program out of the monolithic program
+    GLuint pipeline;
+    glGenProgramPipelines(1, &pipeline);
+    EXPECT_GL_NO_ERROR();
+    glUseProgramStages(pipeline, GL_VERTEX_SHADER_BIT | GL_FRAGMENT_SHADER_BIT, program);
+    EXPECT_GL_NO_ERROR();
+    glBindProgramPipeline(pipeline);
+    EXPECT_GL_NO_ERROR();
+
+    // First use monolithic program and update uniforms
+    glUseProgram(program);
+    glUniform1f(uniformVSLocation, 10.0);
+    glUniform1f(uniformFSLocation, 11.0);
+    glDrawArrays(GL_TRIANGLES, 0, 6);
+    ASSERT_GL_NO_ERROR();
+    const GLsizei kHalfX  = getWindowWidth() / 2;
+    const GLsizei kHalfY  = getWindowHeight() / 2;
+    const GLsizei xoffset = kHalfX;
+    const GLsizei yoffset = kHalfY;
+    // 10.0f < 11.0f, should see green
+    EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, GLColor::green);
+
+    // Now use PPO and only update FS's uniform
+    glUseProgram(0);
+    for (int i = 0; i < 3; i++)
+    {
+        glActiveShaderProgram(pipeline, program);
+        glUniform1f(uniformFSLocation, 1.0f + i / 10.0f);
+        glDrawArrays(GL_TRIANGLES, 0, 6);
+        ASSERT_GL_NO_ERROR();
+    }
+    // 10.0f > 9.0f, should see red
+    EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, GLColor::red);
+
+    // Now switch back to monolithic program and only update FS's uniform.
+    // 10.0f < 11.0f, should see green again
+    glUseProgram(program);
+    glUniform1f(uniformFSLocation, 11.0f);
+    glDrawArrays(GL_TRIANGLES, 0, 6);
+    ASSERT_GL_NO_ERROR();
+    EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, GLColor::green);
+
+    // Now only update VS's uniform and flush the draw and readback and verify for every iteration.
+    // This will ensure the old buffers are finished and possibly recycled.
+    for (int i = 0; i < 100; i++)
+    {
+        bool iteration_even = (i % 2) == 0 ? true : false;
+        float vsUniformValue;
+
+        // Make VS uniform value ping pong across FS uniform value and also pin pong between
+        // monolithic program and PPO
+        if (iteration_even)
+        {
+            vsUniformValue = 11.0 + (i - 50);
+            glUseProgram(program);
+            glUniform1f(uniformVSLocation, vsUniformValue);
+        }
+        else
+        {
+            vsUniformValue = 11.0 - (i - 50);
+            glUseProgram(0);
+            glActiveShaderProgram(pipeline, program);
+            glUniform1f(uniformVSLocation, vsUniformValue);
+        }
+
+        GLColor expectedColor = vsUniformValue > 11.0f ? GLColor::red : GLColor::green;
+        glDrawArrays(GL_TRIANGLES, 0, 6);
+        ASSERT_GL_NO_ERROR();
+        EXPECT_PIXEL_RECT_EQ(xoffset, yoffset, kHalfX, kHalfY, expectedColor);
+    }
+}
+
+ANGLE_INSTANTIATE_TEST(PipelineProgramUniformUpdatesTest, ES31_VULKAN());
+
 }  // anonymous namespace
diff --git a/src/tests/gl_tests/WebGLCompatibilityTest.cpp b/src/tests/gl_tests/WebGLCompatibilityTest.cpp
index 58fb70a..98b1e01 100644
--- a/src/tests/gl_tests/WebGLCompatibilityTest.cpp
+++ b/src/tests/gl_tests/WebGLCompatibilityTest.cpp
@@ -2721,9 +2721,6 @@
 // Based on the WebGL test conformance/textures/misc/texture-copying-feedback-loops.html
 TEST_P(WebGLCompatibilityTest, TextureCopyingFeedbackLoops)
 {
-    // Vulkan does not support copying from a texture to itself. http://anglebug.com/2914
-    ANGLE_SKIP_TEST_IF(IsVulkan());
-
     GLTexture texture;
     glBindTexture(GL_TEXTURE_2D, texture.get());
     glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
@@ -2781,6 +2778,121 @@
     EXPECT_GL_NO_ERROR();
 }
 
+// Test that copying from mip 1 of a texture to mip 0 works.  When the framebuffer is attached to
+// mip 1 of a mip-complete texture, an image with both mips are created.  When copying from the
+// framebuffer to mip 0, it is being redefined.
+TEST_P(WebGL2CompatibilityTest, CopyMip1ToMip0)
+{
+    // http://anglebug.com/4804
+    ANGLE_SKIP_TEST_IF(IsD3D11());
+
+    // http://anglebug.com/4805
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsIntel() && IsWindows());
+
+    GLFramebuffer framebuffer;
+    glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    const GLColor mip0[4] = {
+        GLColor::red,
+        GLColor::red,
+        GLColor::red,
+        GLColor::red,
+    };
+    const GLColor mip1[1] = {
+        GLColor::green,
+    };
+
+    // Create a complete mip chain in mips 0 to 2
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip0);
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip1);
+
+    // Framebuffer can bind to mip 1, as the texture is mip-complete.
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 1);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    // Copy to mip 0.  This shouldn't crash.
+    glCopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 1, 1, 0);
+    EXPECT_GL_NO_ERROR();
+
+    // The framebuffer is now incomplete.
+    EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT,
+                     glCheckFramebufferStatus(GL_FRAMEBUFFER));
+
+    // http://anglebug.com/4802
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsNVIDIA());
+
+    // http://anglebug.com/4803
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsAMD() && IsOSX());
+
+    // Bind framebuffer to mip 0 and make sure the copy was done.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::green);
+}
+
+// Test that copying from mip 0 of a texture to mip 1 works.  When the framebuffer is attached to
+// mip 0 of a mip-complete texture, an image with both mips are created.  When copying from the
+// framebuffer to mip 1, it is being redefined.
+TEST_P(WebGL2CompatibilityTest, CopyMip0ToMip1)
+{
+    // http://anglebug.com/4805
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsIntel() && IsWindows());
+
+    ANGLE_SKIP_TEST_IF(IsOpenGL() && IsAMD() && IsWindows());
+
+    GLFramebuffer framebuffer;
+    glBindFramebuffer(GL_FRAMEBUFFER, framebuffer);
+
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    const GLColor mip0[4] = {
+        GLColor::red,
+        GLColor::red,
+        GLColor::red,
+        GLColor::red,
+    };
+    const GLColor mip1[1] = {
+        GLColor::green,
+    };
+
+    // Create a complete mip chain in mips 0 to 2
+    glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip0);
+    glTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, mip1);
+
+    // Framebuffer can bind to mip 0, as the texture is mip-complete.
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    // Copy to mip 1.  This shouldn't crash.
+    glCopyTexImage2D(GL_TEXTURE_2D, 1, GL_RGBA, 0, 0, 2, 2, 0);
+    EXPECT_GL_NO_ERROR();
+
+    // The framebuffer is still complete.
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+    // Make sure mip 0 is untouched.
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(1, 1, GLColor::red);
+
+    // When reading back the framebuffer, the attached texture is not rebased, so the framebuffer
+    // still sees the 1x1 mip.  The copy is flushed to this mip, which is incorrect.
+    // http://anglebug.com/4792.
+    ANGLE_SKIP_TEST_IF(IsVulkan());
+
+    // Bind framebuffer to mip 1 and make sure the copy was done.
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 1);
+    glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 1);
+    EXPECT_GL_FRAMEBUFFER_COMPLETE(GL_FRAMEBUFFER);
+
+    EXPECT_PIXEL_COLOR_EQ(0, 0, GLColor::red);
+    EXPECT_PIXEL_COLOR_EQ(1, 1, GLColor::red);
+}
+
 void WebGLCompatibilityTest::drawBuffersFeedbackLoop(GLuint program,
                                                      const std::array<GLenum, 2> &drawBuffers,
                                                      GLenum expectedError)
diff --git a/src/tests/perf_tests/ANGLEPerfTest.cpp b/src/tests/perf_tests/ANGLEPerfTest.cpp
index de13dea..3c4896e 100644
--- a/src/tests/perf_tests/ANGLEPerfTest.cpp
+++ b/src/tests/perf_tests/ANGLEPerfTest.cpp
@@ -128,20 +128,16 @@
     {
         Json::Value value(Json::objectValue);
 
-        std::stringstream phaseName;
-        phaseName << traceEvent.phase;
-
-        const auto microseconds =
-            static_cast<Json::LargestInt>(traceEvent.timestamp * 1000.0 * 1000.0);
+        const auto microseconds = static_cast<Json::LargestInt>(traceEvent.timestamp) * 1000 * 1000;
 
         value["name"] = traceEvent.name;
         value["cat"]  = traceEvent.categoryName;
-        value["ph"]   = phaseName.str();
+        value["ph"]   = std::string(1, traceEvent.phase);
         value["ts"]   = microseconds;
         value["pid"]  = strcmp(traceEvent.categoryName, "gpu.angle.gpu") == 0 ? "GPU" : "ANGLE";
         value["tid"]  = 1;
 
-        eventsValue.append(value);
+        eventsValue.append(std::move(value));
     }
 
     Json::Value root(Json::objectValue);
@@ -150,8 +146,10 @@
     std::ofstream outFile;
     outFile.open(outputFileName);
 
-    Json::StyledWriter styledWrite;
-    outFile << styledWrite.write(root);
+    Json::StreamWriterBuilder factory;
+    std::unique_ptr<Json::StreamWriter> const writer(factory.newStreamWriter());
+    std::ostringstream stream;
+    writer->write(root, &outFile);
 
     outFile.close();
 }
@@ -190,7 +188,7 @@
       mStory(story),
       mGPUTimeNs(0),
       mSkipTest(false),
-      mStepsToRun(std::numeric_limits<unsigned int>::max()),
+      mStepsToRun(gStepsToRunOverride),
       mNumStepsPerformed(0),
       mIterationsPerStep(iterationsPerStep),
       mRunning(true)
@@ -219,24 +217,9 @@
     }
 
     // Calibrate to a fixed number of steps during an initial set time.
-    if (gStepsToRunOverride <= 0)
+    if (mStepsToRun <= 0)
     {
-        doRunLoop(kCalibrationRunTimeSeconds);
-
-        // Scale steps down according to the time that exeeded one second.
-        double scale = kCalibrationRunTimeSeconds / mTimer.getElapsedTime();
-        mStepsToRun  = static_cast<unsigned int>(static_cast<double>(mNumStepsPerformed) * scale);
-
-        // Calibration allows the perf test runner script to save some time.
-        if (gCalibration)
-        {
-            mReporter->AddResult(".steps", static_cast<size_t>(mStepsToRun));
-            return;
-        }
-    }
-    else
-    {
-        mStepsToRun = gStepsToRunOverride;
+        calibrateStepsToRun();
     }
 
     // Check again for early exit.
@@ -248,11 +231,14 @@
     // Do another warmup run. Seems to consistently improve results.
     doRunLoop(kMaximumRunTimeSeconds);
 
-    double totalTime = 0.0;
     for (unsigned int trial = 0; trial < kNumTrials; ++trial)
     {
         doRunLoop(kMaximumRunTimeSeconds);
-        totalTime += printResults();
+        printResults();
+        if (gVerboseLogging)
+        {
+            printf("Trial %d time: %.2lf seconds.\n", trial + 1, mTimer.getElapsedTime());
+        }
     }
 }
 
@@ -340,6 +326,45 @@
     return static_cast<double>(value) / static_cast<double>(mNumStepsPerformed);
 }
 
+void ANGLEPerfTest::calibrateStepsToRun()
+{
+    // First do two warmup loops. There's no science to this. Two loops was experimentally helpful
+    // on a Windows NVIDIA setup when testing with Vulkan and native trace tests.
+    for (int i = 0; i < 2; ++i)
+    {
+        doRunLoop(kCalibrationRunTimeSeconds);
+        if (gVerboseLogging)
+        {
+            printf("Pre-calibration warm-up took %.2lf seconds.\n", mTimer.getElapsedTime());
+        }
+    }
+
+    // Now the real computation.
+    doRunLoop(kCalibrationRunTimeSeconds);
+
+    double elapsedTime = mTimer.getElapsedTime();
+
+    // Scale steps down according to the time that exeeded one second.
+    double scale = kCalibrationRunTimeSeconds / elapsedTime;
+    mStepsToRun  = static_cast<unsigned int>(static_cast<double>(mNumStepsPerformed) * scale);
+
+    if (gVerboseLogging)
+    {
+        printf(
+            "Running %d steps (calibration took %.2lf seconds). Expecting trial time of %.2lf "
+            "seconds.\n",
+            mStepsToRun, elapsedTime,
+            mStepsToRun * (elapsedTime / static_cast<double>(mNumStepsPerformed)));
+    }
+
+    // Calibration allows the perf test runner script to save some time.
+    if (gCalibration)
+    {
+        mReporter->AddResult(".steps", static_cast<size_t>(mStepsToRun));
+        return;
+    }
+}
+
 std::string RenderTestParams::backend() const
 {
     std::stringstream strstr;
@@ -348,12 +373,10 @@
     {
         case angle::GLESDriverType::AngleEGL:
             break;
+        case angle::GLESDriverType::SystemWGL:
         case angle::GLESDriverType::SystemEGL:
             strstr << "_native";
             break;
-        case angle::GLESDriverType::SystemWGL:
-            strstr << "_wgl";
-            break;
         default:
             assert(0);
             return "_unk";
@@ -393,7 +416,7 @@
 
 std::string RenderTestParams::story() const
 {
-    return "";
+    return (surfaceType == SurfaceType::Offscreen ? "_offscreen" : "");
 }
 
 std::string RenderTestParams::backendAndStory() const
@@ -583,6 +606,11 @@
         std::string screenshotName = screenshotNameStr.str();
         saveScreenshot(screenshotName);
     }
+
+    if (mStepsToRun <= 0)
+    {
+        calibrateStepsToRun();
+    }
 }
 
 void ANGLERenderTest::TearDown()
diff --git a/src/tests/perf_tests/ANGLEPerfTest.h b/src/tests/perf_tests/ANGLEPerfTest.h
index bf5a57d..7e81812 100644
--- a/src/tests/perf_tests/ANGLEPerfTest.h
+++ b/src/tests/perf_tests/ANGLEPerfTest.h
@@ -16,7 +16,7 @@
 #include <unordered_map>
 #include <vector>
 
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "test_utils/angle_test_configs.h"
 #include "test_utils/angle_test_instantiate.h"
 #include "test_utils/angle_test_platform.h"
@@ -88,6 +88,9 @@
     // Overriden in trace perf tests.
     virtual void saveScreenshot(const std::string &screenshotName) {}
 
+    double printResults();
+    void calibrateStepsToRun();
+
     std::string mName;
     std::string mBackend;
     std::string mStory;
@@ -95,16 +98,18 @@
     uint64_t mGPUTimeNs;
     bool mSkipTest;
     std::unique_ptr<perf_test::PerfResultReporter> mReporter;
-
-  private:
-    double printResults();
-
-    unsigned int mStepsToRun;
-    unsigned int mNumStepsPerformed;
-    unsigned int mIterationsPerStep;
+    int mStepsToRun;
+    int mNumStepsPerformed;
+    int mIterationsPerStep;
     bool mRunning;
 };
 
+enum class SurfaceType
+{
+    Window,
+    Offscreen,
+};
+
 struct RenderTestParams : public angle::PlatformParameters
 {
     virtual ~RenderTestParams() {}
@@ -117,6 +122,7 @@
     EGLint windowHeight            = 64;
     unsigned int iterationsPerStep = 0;
     bool trackGpuTime              = false;
+    SurfaceType surfaceType        = SurfaceType::Window;
 };
 
 class ANGLERenderTest : public ANGLEPerfTest
@@ -191,8 +197,8 @@
 template <typename ParamsT>
 ParamsT Offscreen(const ParamsT &input)
 {
-    ParamsT output   = input;
-    output.offscreen = true;
+    ParamsT output     = input;
+    output.surfaceType = SurfaceType::Offscreen;
     return output;
 }
 
diff --git a/src/tests/perf_tests/ANGLEPerfTestArgs.cpp b/src/tests/perf_tests/ANGLEPerfTestArgs.cpp
index 6c104ae..06b6d04 100644
--- a/src/tests/perf_tests/ANGLEPerfTestArgs.cpp
+++ b/src/tests/perf_tests/ANGLEPerfTestArgs.cpp
@@ -18,6 +18,7 @@
 bool gEnableTrace          = false;
 const char *gTraceFile     = "ANGLETrace.json";
 const char *gScreenShotDir = nullptr;
+bool gVerboseLogging       = false;
 }  // namespace angle
 
 using namespace angle;
@@ -61,6 +62,10 @@
             gScreenShotDir = argv[argIndex + 1];
             argIndex++;
         }
+        else if (strcmp("--verbose-logging", argv[argIndex]) == 0)
+        {
+            gVerboseLogging = true;
+        }
         else
         {
             argv[argcOutCount++] = argv[argIndex];
diff --git a/src/tests/perf_tests/ANGLEPerfTestArgs.h b/src/tests/perf_tests/ANGLEPerfTestArgs.h
index 10b1dd4..8b47112 100644
--- a/src/tests/perf_tests/ANGLEPerfTestArgs.h
+++ b/src/tests/perf_tests/ANGLEPerfTestArgs.h
@@ -19,6 +19,7 @@
 extern bool gEnableTrace;
 extern const char *gTraceFile;
 extern const char *gScreenShotDir;
+extern bool gVerboseLogging;
 
 inline bool OneFrame()
 {
diff --git a/src/tests/perf_tests/DrawCallPerf.cpp b/src/tests/perf_tests/DrawCallPerf.cpp
index f69b4a4..2f7e4ec 100644
--- a/src/tests/perf_tests/DrawCallPerf.cpp
+++ b/src/tests/perf_tests/DrawCallPerf.cpp
@@ -205,7 +205,7 @@
     // Set the viewport
     glViewport(0, 0, getWindow()->getWidth(), getWindow()->getHeight());
 
-    if (params.offscreen)
+    if (params.surfaceType == SurfaceType::Offscreen)
     {
         CreateColorFBO(getWindow()->getWidth(), getWindow()->getHeight(), &mFBOTexture, &mFBO);
     }
diff --git a/src/tests/perf_tests/DrawCallPerfParams.cpp b/src/tests/perf_tests/DrawCallPerfParams.cpp
index 94b2008..92bc608 100644
--- a/src/tests/perf_tests/DrawCallPerfParams.cpp
+++ b/src/tests/perf_tests/DrawCallPerfParams.cpp
@@ -26,7 +26,6 @@
 #endif
     runTimeSeconds = 10.0;
     numTris        = 1;
-    offscreen      = false;
 }
 
 DrawCallPerfParams::~DrawCallPerfParams() = default;
@@ -37,10 +36,5 @@
 
     strstr << RenderTestParams::story();
 
-    if (offscreen)
-    {
-        strstr << "_offscreen";
-    }
-
     return strstr.str();
 }
diff --git a/src/tests/perf_tests/DrawCallPerfParams.h b/src/tests/perf_tests/DrawCallPerfParams.h
index de1f171..aacab0f 100644
--- a/src/tests/perf_tests/DrawCallPerfParams.h
+++ b/src/tests/perf_tests/DrawCallPerfParams.h
@@ -25,7 +25,6 @@
 
     double runTimeSeconds;
     int numTris;
-    bool offscreen;
 };
 
 namespace params
@@ -85,6 +84,16 @@
     out.driver  = angle::GLESDriverType::SystemEGL;
     return out;
 }
+
+template <typename ParamsT>
+ParamsT Native(const ParamsT &in)
+{
+#if defined(ANGLE_PLATFORM_WINDOWS)
+    return WGL(in);
+#else
+    return EGL(in);
+#endif
+}
 }  // namespace params
 
 #endif  // TESTS_PERF_TESTS_DRAW_CALL_PERF_PARAMS_H_
diff --git a/src/tests/perf_tests/DrawElementsPerf.cpp b/src/tests/perf_tests/DrawElementsPerf.cpp
index c6e9317..c0ea57e 100644
--- a/src/tests/perf_tests/DrawElementsPerf.cpp
+++ b/src/tests/perf_tests/DrawElementsPerf.cpp
@@ -148,7 +148,7 @@
     // Set the viewport
     glViewport(0, 0, getWindow()->getWidth(), getWindow()->getHeight());
 
-    if (params.offscreen)
+    if (params.surfaceType == SurfaceType::Offscreen)
     {
         CreateColorFBO(getWindow()->getWidth(), getWindow()->getHeight(), &mTexture, &mFBO);
     }
diff --git a/src/tests/perf_tests/EGLInitializePerf.cpp b/src/tests/perf_tests/EGLInitializePerf.cpp
index c8b4421..538686d 100644
--- a/src/tests/perf_tests/EGLInitializePerf.cpp
+++ b/src/tests/perf_tests/EGLInitializePerf.cpp
@@ -8,7 +8,7 @@
 //
 
 #include "ANGLEPerfTest.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "test_utils/angle_test_configs.h"
 #include "test_utils/angle_test_instantiate.h"
 #include "util/Timer.h"
diff --git a/src/tests/perf_tests/EGLMakeCurrentPerf.cpp b/src/tests/perf_tests/EGLMakeCurrentPerf.cpp
index 6d5e5ba..75e2fcf 100644
--- a/src/tests/perf_tests/EGLMakeCurrentPerf.cpp
+++ b/src/tests/perf_tests/EGLMakeCurrentPerf.cpp
@@ -10,7 +10,7 @@
 #include "ANGLEPerfTest.h"
 #include "common/platform.h"
 #include "common/system_utils.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "test_utils/angle_test_configs.h"
 #include "test_utils/angle_test_instantiate.h"
 
@@ -106,7 +106,7 @@
                             EGL_RENDERABLE_TYPE,
                             GetParam().majorVersion == 3 ? EGL_OPENGL_ES3_BIT : EGL_OPENGL_ES2_BIT,
                             EGL_SURFACE_TYPE,
-                            EGL_PBUFFER_BIT,
+                            EGL_WINDOW_BIT,
                             EGL_NONE};
 
     ASSERT_TRUE(eglChooseConfig(mDisplay, configAttrs, &mConfig, 1, &numConfigs));
diff --git a/src/tests/perf_tests/GenerateMipmapPerf.cpp b/src/tests/perf_tests/GenerateMipmapPerf.cpp
new file mode 100644
index 0000000..3a5bc58
--- /dev/null
+++ b/src/tests/perf_tests/GenerateMipmapPerf.cpp
@@ -0,0 +1,366 @@
+//
+// Copyright 2020 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+// GenerateMipmapBenchmark:
+//   Performance test for generating texture mipmaps.
+//
+
+#include "ANGLEPerfTest.h"
+
+#include <iostream>
+#include <random>
+#include <sstream>
+
+#include "test_utils/gl_raii.h"
+#include "util/shader_utils.h"
+
+using namespace angle;
+
+namespace
+{
+constexpr unsigned int kIterationsPerStep = 5;
+
+struct GenerateMipmapParams final : public RenderTestParams
+{
+    GenerateMipmapParams()
+    {
+        iterationsPerStep = kIterationsPerStep;
+        trackGpuTime      = true;
+
+        textureWidth  = 1920;
+        textureHeight = 1080;
+
+        internalFormat = GL_RGBA;
+
+        webgl = false;
+    }
+
+    std::string story() const override;
+
+    GLsizei textureWidth;
+    GLsizei textureHeight;
+
+    GLenum internalFormat;
+
+    bool webgl;
+};
+
+std::ostream &operator<<(std::ostream &os, const GenerateMipmapParams &params)
+{
+    return os << params.backendAndStory().substr(1);
+}
+
+std::string GenerateMipmapParams::story() const
+{
+    std::stringstream strstr;
+
+    strstr << RenderTestParams::story();
+
+    if (webgl)
+    {
+        strstr << "_webgl";
+    }
+
+    if (internalFormat == GL_RGB)
+    {
+        strstr << "_rgb";
+    }
+
+    return strstr.str();
+}
+
+template <typename T>
+void FillWithRandomData(T *storage)
+{
+    for (uint8_t &u : *storage)
+    {
+        u = rand() & 0xFF;
+    }
+}
+
+class GenerateMipmapBenchmarkBase : public ANGLERenderTest,
+                                    public ::testing::WithParamInterface<GenerateMipmapParams>
+{
+  public:
+    GenerateMipmapBenchmarkBase(const char *benchmarkName);
+
+    void initializeBenchmark() override;
+    void destroyBenchmark() override;
+
+  protected:
+    void initShaders();
+
+    GLuint mProgram    = 0;
+    GLint mPositionLoc = -1;
+    GLint mSamplerLoc  = -1;
+    GLuint mTexture    = 0;
+
+    std::vector<uint8_t> mTextureData;
+};
+
+class GenerateMipmapBenchmark : public GenerateMipmapBenchmarkBase
+{
+  public:
+    GenerateMipmapBenchmark() : GenerateMipmapBenchmarkBase("GenerateMipmap") {}
+
+    void initializeBenchmark() override;
+
+    void drawBenchmark() override;
+};
+
+class GenerateMipmapWithRedefineBenchmark : public GenerateMipmapBenchmarkBase
+{
+  public:
+    GenerateMipmapWithRedefineBenchmark()
+        : GenerateMipmapBenchmarkBase("GenerateMipmapWithRedefine")
+    {}
+
+    void drawBenchmark() override;
+};
+
+GenerateMipmapBenchmarkBase::GenerateMipmapBenchmarkBase(const char *benchmarkName)
+    : ANGLERenderTest(benchmarkName, GetParam())
+{
+    setWebGLCompatibilityEnabled(GetParam().webgl);
+    setRobustResourceInit(GetParam().webgl);
+
+    // Crashes on nvidia+d3d11. http://crbug.com/945415
+    if (GetParam().getRenderer() == EGL_PLATFORM_ANGLE_TYPE_D3D11_ANGLE)
+    {
+        mSkipTest = true;
+    }
+
+    // Fails on Windows7 NVIDIA Vulkan, presumably due to old drivers. http://crbug.com/1096510
+    if (IsWindows7() && IsNVIDIA() &&
+        GetParam().eglParameters.renderer == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
+    {
+        mSkipTest = true;
+    }
+}
+
+void GenerateMipmapBenchmarkBase::initializeBenchmark()
+{
+    const auto &params = GetParam();
+
+    initShaders();
+    glClearColor(0.0f, 0.0f, 0.0f, 0.0f);
+    glViewport(0, 0, getWindow()->getWidth(), getWindow()->getHeight());
+
+    if (params.webgl)
+    {
+        glRequestExtensionANGLE("GL_EXT_disjoint_timer_query");
+    }
+
+    glActiveTexture(GL_TEXTURE0);
+    glGenTextures(1, &mTexture);
+    glBindTexture(GL_TEXTURE_2D, mTexture);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+    mTextureData.resize(params.textureWidth * params.textureHeight * 4);
+    FillWithRandomData(&mTextureData);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, params.internalFormat, params.textureWidth, params.textureHeight,
+                 0, params.internalFormat, GL_UNSIGNED_BYTE, mTextureData.data());
+
+    // Perform a draw so the image data is flushed.
+    glDrawArrays(GL_TRIANGLES, 0, 3);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+
+    ASSERT_GL_NO_ERROR();
+}
+
+void GenerateMipmapBenchmarkBase::initShaders()
+{
+    constexpr char kVS[] = R"(attribute vec4 a_position;
+void main()
+{
+    gl_Position = a_position;
+})";
+
+    constexpr char kFS[] = R"(precision mediump float;
+uniform sampler2D s_texture;
+void main()
+{
+    gl_FragColor = texture2D(s_texture, vec2(0, 0));
+})";
+
+    mProgram = CompileProgram(kVS, kFS);
+    ASSERT_NE(0u, mProgram);
+
+    mPositionLoc = glGetAttribLocation(mProgram, "a_position");
+    mSamplerLoc  = glGetUniformLocation(mProgram, "s_texture");
+    glUseProgram(mProgram);
+    glUniform1i(mSamplerLoc, 0);
+
+    glDisable(GL_DEPTH_TEST);
+
+    ASSERT_GL_NO_ERROR();
+}
+
+void GenerateMipmapBenchmarkBase::destroyBenchmark()
+{
+    glDeleteTextures(1, &mTexture);
+    glDeleteProgram(mProgram);
+}
+
+void GenerateMipmapBenchmark::initializeBenchmark()
+{
+    GenerateMipmapBenchmarkBase::initializeBenchmark();
+
+    // Generate mipmaps once so the texture doesn't need to be redefined.
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Perform a draw so the image data is flushed.
+    glDrawArrays(GL_TRIANGLES, 0, 3);
+}
+
+void GenerateMipmapBenchmark::drawBenchmark()
+{
+    const auto &params = GetParam();
+
+    startGpuTimer();
+    for (unsigned int iteration = 0; iteration < params.iterationsPerStep; ++iteration)
+    {
+        // Slightly modify the base texture so the mipmap is definitely regenerated.
+        std::array<uint8_t, 4> randomData;
+        FillWithRandomData(&randomData);
+
+        glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 1, 1, params.internalFormat, GL_UNSIGNED_BYTE,
+                        randomData.data());
+
+        // Generate mipmaps
+        glGenerateMipmap(GL_TEXTURE_2D);
+
+        // Perform a draw just so the texture data is flushed.  With the position attributes not
+        // set, a constant default value is used, resulting in a very cheap draw.
+        glDrawArrays(GL_TRIANGLES, 0, 3);
+    }
+    stopGpuTimer();
+
+    ASSERT_GL_NO_ERROR();
+}
+
+void GenerateMipmapWithRedefineBenchmark::drawBenchmark()
+{
+    const auto &params = GetParam();
+
+    // Create a new texture every time, so image redefinition happens every time.
+    GLTexture texture;
+    glBindTexture(GL_TEXTURE_2D, texture);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
+
+    glTexImage2D(GL_TEXTURE_2D, 0, params.internalFormat, params.textureWidth, params.textureHeight,
+                 0, params.internalFormat, GL_UNSIGNED_BYTE, mTextureData.data());
+
+    // Perform a draw so the image data is flushed.
+    glDrawArrays(GL_TRIANGLES, 0, 3);
+
+    glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_LINEAR);
+
+    startGpuTimer();
+
+    // Do a single iteration, otherwise the cost of redefinition is amortized.
+    ASSERT_EQ(params.iterationsPerStep, 1u);
+
+    // Generate mipmaps
+    glGenerateMipmap(GL_TEXTURE_2D);
+
+    // Perform a draw just so the texture data is flushed.  With the position attributes not
+    // set, a constant default value is used, resulting in a very cheap draw.
+    glDrawArrays(GL_TRIANGLES, 0, 3);
+
+    stopGpuTimer();
+
+    ASSERT_GL_NO_ERROR();
+}
+
+GenerateMipmapParams D3D11Params(bool webglCompat, bool singleIteration)
+{
+    GenerateMipmapParams params;
+    params.eglParameters = egl_platform::D3D11();
+    params.majorVersion  = 3;
+    params.minorVersion  = 0;
+    params.webgl         = webglCompat;
+    if (singleIteration)
+    {
+        params.iterationsPerStep = 1;
+    }
+    return params;
+}
+
+GenerateMipmapParams OpenGLOrGLESParams(bool webglCompat, bool singleIteration)
+{
+    GenerateMipmapParams params;
+    params.eglParameters = egl_platform::OPENGL_OR_GLES();
+    params.majorVersion  = 3;
+    params.minorVersion  = 0;
+    params.webgl         = webglCompat;
+    if (singleIteration)
+    {
+        params.iterationsPerStep = 1;
+    }
+    return params;
+}
+
+GenerateMipmapParams VulkanParams(bool webglCompat, bool singleIteration, bool emulatedFormat)
+{
+    GenerateMipmapParams params;
+    params.eglParameters = egl_platform::VULKAN();
+    params.majorVersion  = 3;
+    params.minorVersion  = 0;
+    params.webgl         = webglCompat;
+    if (emulatedFormat)
+    {
+        params.internalFormat = GL_RGB;
+    }
+    if (singleIteration)
+    {
+        params.iterationsPerStep = 1;
+    }
+    return params;
+}
+
+}  // anonymous namespace
+
+TEST_P(GenerateMipmapBenchmark, Run)
+{
+    run();
+}
+
+TEST_P(GenerateMipmapWithRedefineBenchmark, Run)
+{
+    run();
+}
+
+using namespace params;
+
+ANGLE_INSTANTIATE_TEST(GenerateMipmapBenchmark,
+                       D3D11Params(false, false),
+                       D3D11Params(true, false),
+                       OpenGLOrGLESParams(false, false),
+                       OpenGLOrGLESParams(true, false),
+                       VulkanParams(false, false, false),
+                       VulkanParams(true, false, false),
+                       VulkanParams(false, false, true),
+                       VulkanParams(true, false, true));
+
+ANGLE_INSTANTIATE_TEST(GenerateMipmapWithRedefineBenchmark,
+                       D3D11Params(false, true),
+                       D3D11Params(true, true),
+                       OpenGLOrGLESParams(false, true),
+                       OpenGLOrGLESParams(true, true),
+                       VulkanParams(false, true, false),
+                       VulkanParams(true, true, false),
+                       VulkanParams(false, true, true),
+                       VulkanParams(true, true, true));
diff --git a/src/tests/perf_tests/IndexDataManagerTest.cpp b/src/tests/perf_tests/IndexDataManagerTest.cpp
index d69f538..ef49729 100644
--- a/src/tests/perf_tests/IndexDataManagerTest.cpp
+++ b/src/tests/perf_tests/IndexDataManagerTest.cpp
@@ -56,12 +56,13 @@
     MOCK_METHOD0(createVertexBuffer, rx::VertexBuffer *());
     MOCK_CONST_METHOD1(getVertexConversionType, rx::VertexConversionType(angle::FormatID));
     MOCK_CONST_METHOD1(getVertexComponentType, GLenum(angle::FormatID));
-    MOCK_CONST_METHOD6(getVertexSpaceRequired,
+    MOCK_CONST_METHOD7(getVertexSpaceRequired,
                        angle::Result(const gl::Context *,
                                      const gl::VertexAttribute &,
                                      const gl::VertexBinding &,
                                      size_t,
                                      GLsizei,
+                                     GLuint,
                                      unsigned int *));
 
     // Dependency injection
diff --git a/src/tests/perf_tests/TexturesPerf.cpp b/src/tests/perf_tests/TexturesPerf.cpp
index fd25e6a..9ae8fa8 100644
--- a/src/tests/perf_tests/TexturesPerf.cpp
+++ b/src/tests/perf_tests/TexturesPerf.cpp
@@ -297,6 +297,14 @@
     return params;
 }
 
+TexturesParams VulkanParams(bool webglCompat)
+{
+    TexturesParams params;
+    params.eglParameters = egl_platform::VULKAN_NULL();
+    params.webgl         = webglCompat;
+    return params;
+}
+
 TEST_P(TexturesBenchmark, Run)
 {
     run();
@@ -307,5 +315,7 @@
                        D3D11Params(true),
                        D3D9Params(true),
                        OpenGLOrGLESParams(false),
-                       OpenGLOrGLESParams(true));
+                       OpenGLOrGLESParams(true),
+                       VulkanParams(false),
+                       VulkanParams(true));
 }  // namespace angle
diff --git a/src/tests/perf_tests/TracePerfTest.cpp b/src/tests/perf_tests/TracePerfTest.cpp
index 03515ec..ddca6c0 100644
--- a/src/tests/perf_tests/TracePerfTest.cpp
+++ b/src/tests/perf_tests/TracePerfTest.cpp
@@ -13,7 +13,7 @@
 #include "tests/perf_tests/ANGLEPerfTest.h"
 #include "tests/perf_tests/DrawCallPerfParams.h"
 #include "util/egl_loader_autogen.h"
-#include "util/frame_capture_utils.h"
+#include "util/frame_capture_test_utils.h"
 #include "util/png_utils.h"
 
 #include "restricted_traces/restricted_traces_autogen.h"
@@ -36,8 +36,6 @@
     {
         majorVersion = 3;
         minorVersion = 0;
-        windowWidth  = 1920;
-        windowHeight = 1080;
         trackGpuTime = true;
 
         // Display the frame after every drawBenchmark invocation
@@ -104,10 +102,18 @@
 TracePerfTest::TracePerfTest()
     : ANGLERenderTest("TracePerf", GetParam()), mStartFrame(0), mEndFrame(0)
 {
-    // TODO(anglebug.com/4533) This fails after the upgrade to the 26.20.100.7870 driver.
-    if (IsWindows() && IsIntel() &&
-        GetParam().getRenderer() == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE &&
-        GetParam().testID == RestrictedTraceID::manhattan_10)
+    const TracePerfParams &param = GetParam();
+
+    // TODO: http://anglebug.com/4533 This fails after the upgrade to the 26.20.100.7870 driver.
+    if (IsWindows() && IsIntel() && param.getRenderer() == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE &&
+        param.testID == RestrictedTraceID::manhattan_10)
+    {
+        mSkipTest = true;
+    }
+
+    // TODO: http://anglebug.com/4731 Fails on older Intel drivers. Passes in newer.
+    if (IsWindows() && IsIntel() && param.driver != GLESDriverType::AngleEGL &&
+        param.testID == RestrictedTraceID::angry_birds_2_1500)
     {
         mSkipTest = true;
     }
@@ -139,6 +145,12 @@
     std::string testDataDir = testDataDirStr.str();
     SetBinaryDataDir(params.testID, testDataDir.c_str());
 
+    if (IsAndroid())
+    {
+        // On Android, set the orientation used by the app, based on width/height
+        getWindow()->setOrientation(mTestParams.windowWidth, mTestParams.windowHeight);
+    }
+
     // Potentially slow. Can load a lot of resources.
     SetupReplay(params.testID);
     glFinish();
@@ -182,7 +194,7 @@
 
     startGpuTimer();
 
-    for (uint32_t frame = mStartFrame; frame < mEndFrame; ++frame)
+    for (uint32_t frame = mStartFrame; frame <= mEndFrame; ++frame)
     {
         char frameName[32];
         sprintf(frameName, "Frame %u", frame);
@@ -353,6 +365,8 @@
 {
     TracePerfParams out = in;
     out.testID          = id;
+    out.windowWidth     = kTraceInfos[id].drawSurfaceWidth;
+    out.windowHeight    = kTraceInfos[id].drawSurfaceHeight;
     return out;
 }
 
@@ -361,7 +375,7 @@
 
 std::vector<P> gTestsWithID =
     CombineWithValues({P()}, AllEnums<RestrictedTraceID>(), CombineTestID);
-std::vector<P> gTestsWithRenderer = CombineWithFuncs(gTestsWithID, {Vulkan<P>, EGL<P>});
+std::vector<P> gTestsWithRenderer = CombineWithFuncs(gTestsWithID, {Vulkan<P>, Native<P>});
 ANGLE_INSTANTIATE_TEST_ARRAY(TracePerfTest, gTestsWithRenderer);
 
 }  // anonymous namespace
diff --git a/src/tests/perf_tests/UniformsPerf.cpp b/src/tests/perf_tests/UniformsPerf.cpp
index 0a91fd0..f53087a 100644
--- a/src/tests/perf_tests/UniformsPerf.cpp
+++ b/src/tests/perf_tests/UniformsPerf.cpp
@@ -176,8 +176,8 @@
 
 UniformsBenchmark::UniformsBenchmark() : ANGLERenderTest("Uniforms", GetParam()), mPrograms({})
 {
-    // Fails on Windows NVIDIA Vulkan. http://crbug.com/1041672
-    if (IsWindows() && IsNVIDIA() &&
+    // Fails on Windows7 NVIDIA Vulkan, presumably due to old drivers. http://crbug.com/1096510
+    if (IsWindows7() && IsNVIDIA() &&
         GetParam().eglParameters.renderer == EGL_PLATFORM_ANGLE_TYPE_VULKAN_ANGLE)
     {
         mSkipTest = true;
diff --git a/src/tests/perf_tests/VulkanBarriersPerf.cpp b/src/tests/perf_tests/VulkanBarriersPerf.cpp
index 2f9fd96..0743c1b 100644
--- a/src/tests/perf_tests/VulkanBarriersPerf.cpp
+++ b/src/tests/perf_tests/VulkanBarriersPerf.cpp
@@ -21,18 +21,19 @@
 
 struct VulkanBarriersPerfParams final : public RenderTestParams
 {
-    VulkanBarriersPerfParams(bool largeTransfers, bool slowFS)
+    VulkanBarriersPerfParams(bool bufferCopy, bool largeTransfers, bool slowFS)
     {
         iterationsPerStep = kIterationsPerStep;
 
         // Common default parameters
         eglParameters = egl_platform::VULKAN();
-        majorVersion  = 2;
+        majorVersion  = 3;
         minorVersion  = 0;
         windowWidth   = 256;
         windowHeight  = 256;
         trackGpuTime  = true;
 
+        doBufferCopy          = bufferCopy;
         doLargeTransfers      = largeTransfers;
         doSlowFragmentShaders = slowFS;
     }
@@ -41,7 +42,9 @@
 
     // Static parameters
     static constexpr int kImageSizes[3] = {256, 512, 4096};
+    static constexpr int kBufferSize    = 4096 * 4096;
 
+    bool doBufferCopy;
     bool doLargeTransfers;
     bool doSlowFragmentShaders;
 };
@@ -66,6 +69,7 @@
 
   private:
     void createTexture(uint32_t textureIndex, uint32_t sizeIndex, bool compressed);
+    void createUniformBuffer();
     void createFramebuffer(uint32_t fboIndex, uint32_t textureIndex, uint32_t sizeIndex);
     void createResources();
 
@@ -82,6 +86,9 @@
     // Texture handles
     GLTexture mTextures[4];
 
+    // Uniform buffer handles
+    GLBuffer mUniformBuffers[2];
+
     // Framebuffer handles
     GLFramebuffer mFbos[2];
 
@@ -92,6 +99,9 @@
     static constexpr size_t kSmallFboIndex = 0;
     static constexpr size_t kLargeFboIndex = 1;
 
+    static constexpr size_t kUniformBuffer1Index = 0;
+    static constexpr size_t kUniformBuffer2Index = 1;
+
     static constexpr size_t kSmallTextureIndex     = 0;
     static constexpr size_t kLargeTextureIndex     = 1;
     static constexpr size_t kTransferTexture1Index = 2;
@@ -108,6 +118,10 @@
 
     sout << RenderTestParams::story();
 
+    if (doBufferCopy)
+    {
+        sout << "_buffer_copy";
+    }
     if (doLargeTransfers)
     {
         sout << "_transfer";
@@ -125,7 +139,13 @@
       mPositionLoc(-1),
       mTexCoordLoc(-1),
       mSamplerLoc(-1)
-{}
+{
+    // Fails on Windows7 NVIDIA Vulkan, presumably due to old drivers. http://crbug.com/1096510
+    if (IsNVIDIA() && IsWindows7())
+    {
+        mSkipTest = true;
+    }
+}
 
 constexpr char kVS[] = R"(attribute vec4 a_position;
 attribute vec2 a_texCoord;
@@ -178,6 +198,17 @@
     glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 }
 
+void VulkanBarriersPerfBenchmark::createUniformBuffer()
+{
+    const auto &params = GetParam();
+
+    glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffers[kUniformBuffer1Index]);
+    glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY);
+    glBindBuffer(GL_UNIFORM_BUFFER, mUniformBuffers[kUniformBuffer2Index]);
+    glBufferData(GL_UNIFORM_BUFFER, params.kBufferSize, nullptr, GL_DYNAMIC_COPY);
+    glBindBuffer(GL_UNIFORM_BUFFER, 0);
+}
+
 void VulkanBarriersPerfBenchmark::createFramebuffer(uint32_t fboIndex,
                                                     uint32_t textureIndex,
                                                     uint32_t sizeIndex)
@@ -229,6 +260,7 @@
     // transfers.
     createFramebuffer(kSmallFboIndex, kSmallTextureIndex, kSmallSizeIndex);
     createFramebuffer(kLargeFboIndex, kLargeTextureIndex, kLargeSizeIndex);
+    createUniformBuffer();
 
     if (params.doLargeTransfers)
     {
@@ -276,7 +308,10 @@
      * - Alternately clear and draw from fbo 1 into fbo 2 and back.  This would use the color
      * attachment and shader read-only layouts in the fragment shader and color attachment stages.
      *
-     * Once compressed texture copies are supported, alternately transfer large chunks of data from
+     * - Alternately copy data between the 2 uniform buffers. This would use the transfer layouts
+     * in the transfer stage.
+     *
+     * Once compressed texture copies are supported, alternately copy large chunks of data from
      * texture 1 into texture 2 and back.  This would use the transfer layouts in the transfer
      * stage.
      *
@@ -290,30 +325,31 @@
      * The above operations for example should ideally run on the GPU threads in parallel:
      *
      * + |---draw---||---draw---||---draw---||---draw---||---draw---|
-     * + |-----------transfer------------||-----------transfer------------|
+     * + |----buffer copy----||----buffer copy----||----buffer copy----|
+     * + |-----------texture copy------------||-----------texture copy------------|
      * + |-----dispatch------||------dispatch------||------dispatch------|
      *
      * If barriers are too restrictive, situations like this could happen (draw is blocking
-     * transfer):
+     * copy):
      *
      * + |---draw---||---draw---||---draw---||---draw---||---draw---|
-     * +             |-----------transfer------------||-----------transfer------------|
+     * +             |------------copy------------||-----------copy------------|
      *
-     * Or like this (transfer is blocking draw):
+     * Or like this (copy is blocking draw):
      *
      * + |---draw---|                     |---draw---|                     |---draw---|
-     * + |-----------transfer------------||-----------transfer------------|
+     * + |--------------copy-------------||-------------copy--------------|
      *
-     * Or like this (draw and transfer blocking each other):
+     * Or like this (draw and copy blocking each other):
      *
      * + |---draw---|                                 |---draw---|
-     * +             |-----------transfer------------|            |-----------transfer------------|
+     * +             |------------copy---------------|            |------------copy------------|
      *
      * The idea of doing slow FS calls is to make the second case above slower (by making the draw
      * slower than the transfer):
      *
      * + |------------------draw------------------|                                 |-...draw...-|
-     * + |-----------transfer------------|         |-----------transfer------------|
+     * + |--------------copy----------------|       |-------------copy-------------|
      */
 
     startGpuTimer();
@@ -321,19 +357,31 @@
     {
         bool altEven = iteration % 2 == 0;
 
-        const int fboDestIndex     = altEven ? kLargeFboIndex : kSmallFboIndex;
-        const int fboTexSrcIndex   = altEven ? kSmallTextureIndex : kLargeTextureIndex;
-        const int fboDestSizeIndex = altEven ? kLargeSizeIndex : kSmallSizeIndex;
+        const int fboDestIndex            = altEven ? kLargeFboIndex : kSmallFboIndex;
+        const int fboTexSrcIndex          = altEven ? kSmallTextureIndex : kLargeTextureIndex;
+        const int fboDestSizeIndex        = altEven ? kLargeSizeIndex : kSmallSizeIndex;
+        const int uniformBufferReadIndex  = altEven ? kUniformBuffer1Index : kUniformBuffer2Index;
+        const int uniformBufferWriteIndex = altEven ? kUniformBuffer2Index : kUniformBuffer1Index;
 
-        // Set the viewport
-        glViewport(0, 0, fboDestSizeIndex, fboDestSizeIndex);
-
-        // Clear the color buffer
-        glClear(GL_COLOR_BUFFER_BIT);
+        if (params.doBufferCopy)
+        {
+            // Transfer data between the 2 Uniform buffers
+            glBindBuffer(GL_COPY_READ_BUFFER, mUniformBuffers[uniformBufferReadIndex]);
+            glBindBuffer(GL_COPY_WRITE_BUFFER, mUniformBuffers[uniformBufferWriteIndex]);
+            glCopyBufferSubData(GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, 0, 0,
+                                params.kBufferSize);
+        }
 
         // Bind the framebuffer
         glBindFramebuffer(GL_FRAMEBUFFER, mFbos[fboDestIndex]);
 
+        // Set the viewport
+        glViewport(0, 0, params.kImageSizes[fboDestSizeIndex],
+                   params.kImageSizes[fboDestSizeIndex]);
+
+        // Clear the color buffer
+        glClear(GL_COLOR_BUFFER_BIT);
+
         // Bind the texture
         glActiveTexture(GL_TEXTURE0);
         glBindTexture(GL_TEXTURE_2D, mTextures[fboTexSrcIndex]);
@@ -355,6 +403,7 @@
 }
 
 ANGLE_INSTANTIATE_TEST(VulkanBarriersPerfBenchmark,
-                       VulkanBarriersPerfParams(false, false),
-                       VulkanBarriersPerfParams(true, false),
-                       VulkanBarriersPerfParams(true, true));
+                       VulkanBarriersPerfParams(false, false, false),
+                       VulkanBarriersPerfParams(true, false, false),
+                       VulkanBarriersPerfParams(false, true, false),
+                       VulkanBarriersPerfParams(false, true, true));
diff --git a/src/tests/perf_tests/restricted_traces/.gitignore b/src/tests/perf_tests/restricted_traces/.gitignore
index ef56682..5553204 100644
--- a/src/tests/perf_tests/restricted_traces/.gitignore
+++ b/src/tests/perf_tests/restricted_traces/.gitignore
@@ -1,4 +1,2 @@
-manhattan_10
-manhattan_10.tar.gz
-trex_200
-trex_200.tar.gz
+*/
+*.tar.gz
diff --git a/src/tests/perf_tests/restricted_traces/angry_birds_2_1500.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/angry_birds_2_1500.tar.gz.sha1
new file mode 100644
index 0000000..a60e346
--- /dev/null
+++ b/src/tests/perf_tests/restricted_traces/angry_birds_2_1500.tar.gz.sha1
@@ -0,0 +1 @@
+125ca1b8163d4a7335abc7368a32607ec73c7b6b
\ No newline at end of file
diff --git a/src/tests/perf_tests/restricted_traces/candy_crush_500.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/candy_crush_500.tar.gz.sha1
new file mode 100644
index 0000000..ba49840
--- /dev/null
+++ b/src/tests/perf_tests/restricted_traces/candy_crush_500.tar.gz.sha1
@@ -0,0 +1 @@
+be50ae17cbc2169d80eace51248c6ffca478981b
\ No newline at end of file
diff --git a/src/tests/perf_tests/restricted_traces/download_restricted_traces.py b/src/tests/perf_tests/restricted_traces/download_restricted_traces.py
new file mode 100755
index 0000000..b8c1573
--- /dev/null
+++ b/src/tests/perf_tests/restricted_traces/download_restricted_traces.py
@@ -0,0 +1,74 @@
+#!/usr/bin/python3
+#
+# Copyright 2020 The ANGLE Project Authors. All rights reserved.
+# Use of this source code is governed by a BSD-style license that can be
+# found in the LICENSE file.
+#
+# download_restricted_traces.py:
+#   download restricted traces and update their timestamp for build
+
+import fnmatch
+import json
+import os
+import sys
+
+
+def reject_duplicate_keys(pairs):
+    found_keys = {}
+    for key, value in pairs:
+        if key in found_keys:
+            raise ValueError("duplicate key: %r" % (key,))
+        else:
+            found_keys[key] = value
+    return found_keys
+
+
+def read_json(json_file):
+    with open(json_file) as map_file:
+        return json.loads(map_file.read(), object_pairs_hook=reject_duplicate_keys)
+
+
+def main():
+    if (len(sys.argv) != 2):
+        print('Missing restricted traces directory')
+        return 1
+
+    trace_dir = sys.argv[1]
+
+    # issue download command
+    cmd = [
+        'download_from_google_storage',
+        '--directory',
+        '--recursive',
+        '--extract',
+        '--bucket',
+        'chrome-angle-capture-binaries',
+        trace_dir,
+    ]
+
+    os.system(" ".join(cmd))
+
+    json_file = os.path.join(trace_dir, 'restricted_traces.json')
+
+    json_data = read_json(json_file)
+    if 'traces' not in json_data:
+        print('Trace data missing traces key.')
+        return 1
+
+    traces = json_data['traces']
+
+    for trace in traces:
+        for dirname, dirnames, filenames in os.walk(os.path.join(trace_dir, trace)):
+            # update timestamp on directory
+            os.utime(dirname, None)
+
+            # update timestamp on the files
+            for filename in filenames:
+                target = os.path.join(trace_dir, trace, filename)
+                os.utime(target, None)
+
+    return 0
+
+
+if __name__ == '__main__':
+    sys.exit(main())
diff --git a/src/tests/perf_tests/restricted_traces/egypt_1500.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/egypt_1500.tar.gz.sha1
index cb277e2..39f50d9 100644
--- a/src/tests/perf_tests/restricted_traces/egypt_1500.tar.gz.sha1
+++ b/src/tests/perf_tests/restricted_traces/egypt_1500.tar.gz.sha1
@@ -1 +1 @@
-8dae5c920c8384d4f0c50e9da98a5414c61ba3e7
\ No newline at end of file
+1e5f339e28d600b9bd80a823b615a1f323106bb8
\ No newline at end of file
diff --git a/src/tests/perf_tests/restricted_traces/gen_restricted_traces.py b/src/tests/perf_tests/restricted_traces/gen_restricted_traces.py
index 5354aed..27c12f0 100644
--- a/src/tests/perf_tests/restricted_traces/gen_restricted_traces.py
+++ b/src/tests/perf_tests/restricted_traces/gen_restricted_traces.py
@@ -60,6 +60,8 @@
 {{
     uint32_t startFrame;
     uint32_t endFrame;
+    uint32_t drawSurfaceWidth;
+    uint32_t drawSurfaceHeight;
     char name[kTraceInfoMaxNameLen];
 }};
 
@@ -167,7 +169,10 @@
 
 
 def get_trace_info(trace):
-    info = ["%s::kReplayFrameStart", "%s::kReplayFrameEnd", "\"%s\""]
+    info = [
+        "%s::kReplayFrameStart", "%s::kReplayFrameEnd", "%s::kReplayDrawSurfaceWidth",
+        "%s::kReplayDrawSurfaceHeight", "\"%s\""
+    ]
     return ", ".join([element % trace for element in info])
 
 
diff --git a/src/tests/perf_tests/restricted_traces/manhattan_10.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/manhattan_10.tar.gz.sha1
index cc036b2..a264509 100644
--- a/src/tests/perf_tests/restricted_traces/manhattan_10.tar.gz.sha1
+++ b/src/tests/perf_tests/restricted_traces/manhattan_10.tar.gz.sha1
@@ -1 +1 @@
-cf4368d97c92bbc3cb76d10bde464d387fe3b174
\ No newline at end of file
+f0c3b74bfd9039242004199962c50409a71aae61
\ No newline at end of file
diff --git a/src/tests/perf_tests/restricted_traces/restricted_traces.json b/src/tests/perf_tests/restricted_traces/restricted_traces.json
index d3f9b63..c7d33a6 100644
--- a/src/tests/perf_tests/restricted_traces/restricted_traces.json
+++ b/src/tests/perf_tests/restricted_traces/restricted_traces.json
@@ -7,8 +7,11 @@
         "restricted_traces.json: List of restricted trace tests in ANGLE."
     ],
     "traces": [
+        "angry_birds_2_1500",
+        "candy_crush_500",
         "egypt_1500",
         "manhattan_10",
+        "subway_surfer_500",
         "temple_run_300",
         "trex_200"
     ]
diff --git a/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.gni b/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.gni
index 46b1f9e..c81fabd 100644
--- a/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.gni
+++ b/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.gni
@@ -9,8 +9,11 @@
 # Can be consumed by tests/BUILD.gn.
 
 angle_restricted_traces = [
+  "angry_birds_2_1500 3",
+  "candy_crush_500 2",
   "egypt_1500 1",
   "manhattan_10 1",
+  "subway_surfer_500 4",
   "temple_run_300 3",
   "trex_200 1",
 ]
diff --git a/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.h b/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.h
index c335aa6..ae6c779 100644
--- a/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.h
+++ b/src/tests/perf_tests/restricted_traces/restricted_traces_autogen.h
@@ -10,8 +10,11 @@
 #ifndef ANGLE_RESTRICTED_TRACES_H_
 #define ANGLE_RESTRICTED_TRACES_H_
 
+#include "angry_birds_2_1500/angry_birds_2_1500_capture_context3.h"
+#include "candy_crush_500/candy_crush_500_capture_context2.h"
 #include "egypt_1500/egypt_1500_capture_context1.h"
 #include "manhattan_10/manhattan_10_capture_context1.h"
+#include "subway_surfer_500/subway_surfer_500_capture_context4.h"
 #include "temple_run_300/temple_run_300_capture_context3.h"
 #include "trex_200/trex_200_capture_context1.h"
 
@@ -19,8 +22,11 @@
 {
 enum class RestrictedTraceID
 {
+    angry_birds_2_1500,
+    candy_crush_500,
     egypt_1500,
     manhattan_10,
+    subway_surfer_500,
     temple_run_300,
     trex_200,
     InvalidEnum,
@@ -39,18 +45,38 @@
 {
     uint32_t startFrame;
     uint32_t endFrame;
+    uint32_t drawSurfaceWidth;
+    uint32_t drawSurfaceHeight;
     char name[kTraceInfoMaxNameLen];
 };
 
 constexpr angle::PackedEnumMap<RestrictedTraceID, TraceInfo> kTraceInfos = {
+    {RestrictedTraceID::angry_birds_2_1500,
+     {angry_birds_2_1500::kReplayFrameStart, angry_birds_2_1500::kReplayFrameEnd,
+      angry_birds_2_1500::kReplayDrawSurfaceWidth, angry_birds_2_1500::kReplayDrawSurfaceHeight,
+      "angry_birds_2_1500"}},
+    {RestrictedTraceID::candy_crush_500,
+     {candy_crush_500::kReplayFrameStart, candy_crush_500::kReplayFrameEnd,
+      candy_crush_500::kReplayDrawSurfaceWidth, candy_crush_500::kReplayDrawSurfaceHeight,
+      "candy_crush_500"}},
     {RestrictedTraceID::egypt_1500,
-     {egypt_1500::kReplayFrameStart, egypt_1500::kReplayFrameEnd, "egypt_1500"}},
+     {egypt_1500::kReplayFrameStart, egypt_1500::kReplayFrameEnd,
+      egypt_1500::kReplayDrawSurfaceWidth, egypt_1500::kReplayDrawSurfaceHeight, "egypt_1500"}},
     {RestrictedTraceID::manhattan_10,
-     {manhattan_10::kReplayFrameStart, manhattan_10::kReplayFrameEnd, "manhattan_10"}},
+     {manhattan_10::kReplayFrameStart, manhattan_10::kReplayFrameEnd,
+      manhattan_10::kReplayDrawSurfaceWidth, manhattan_10::kReplayDrawSurfaceHeight,
+      "manhattan_10"}},
+    {RestrictedTraceID::subway_surfer_500,
+     {subway_surfer_500::kReplayFrameStart, subway_surfer_500::kReplayFrameEnd,
+      subway_surfer_500::kReplayDrawSurfaceWidth, subway_surfer_500::kReplayDrawSurfaceHeight,
+      "subway_surfer_500"}},
     {RestrictedTraceID::temple_run_300,
-     {temple_run_300::kReplayFrameStart, temple_run_300::kReplayFrameEnd, "temple_run_300"}},
+     {temple_run_300::kReplayFrameStart, temple_run_300::kReplayFrameEnd,
+      temple_run_300::kReplayDrawSurfaceWidth, temple_run_300::kReplayDrawSurfaceHeight,
+      "temple_run_300"}},
     {RestrictedTraceID::trex_200,
-     {trex_200::kReplayFrameStart, trex_200::kReplayFrameEnd, "trex_200"}}};
+     {trex_200::kReplayFrameStart, trex_200::kReplayFrameEnd, trex_200::kReplayDrawSurfaceWidth,
+      trex_200::kReplayDrawSurfaceHeight, "trex_200"}}};
 
 using DecompressCallback        = uint8_t *(*)(const std::vector<uint8_t> &);
 using FramebufferChangeCallback = void (*)(void *userData, GLenum target, GLuint framebuffer);
@@ -59,12 +85,21 @@
 {
     switch (traceID)
     {
+        case RestrictedTraceID::angry_birds_2_1500:
+            angry_birds_2_1500::ReplayContext3Frame(frameIndex);
+            break;
+        case RestrictedTraceID::candy_crush_500:
+            candy_crush_500::ReplayContext2Frame(frameIndex);
+            break;
         case RestrictedTraceID::egypt_1500:
             egypt_1500::ReplayContext1Frame(frameIndex);
             break;
         case RestrictedTraceID::manhattan_10:
             manhattan_10::ReplayContext1Frame(frameIndex);
             break;
+        case RestrictedTraceID::subway_surfer_500:
+            subway_surfer_500::ReplayContext4Frame(frameIndex);
+            break;
         case RestrictedTraceID::temple_run_300:
             temple_run_300::ReplayContext3Frame(frameIndex);
             break;
@@ -82,12 +117,21 @@
 {
     switch (traceID)
     {
+        case RestrictedTraceID::angry_birds_2_1500:
+            angry_birds_2_1500::ResetContext3Replay();
+            break;
+        case RestrictedTraceID::candy_crush_500:
+            candy_crush_500::ResetContext2Replay();
+            break;
         case RestrictedTraceID::egypt_1500:
             egypt_1500::ResetContext1Replay();
             break;
         case RestrictedTraceID::manhattan_10:
             manhattan_10::ResetContext1Replay();
             break;
+        case RestrictedTraceID::subway_surfer_500:
+            subway_surfer_500::ResetContext4Replay();
+            break;
         case RestrictedTraceID::temple_run_300:
             temple_run_300::ResetContext3Replay();
             break;
@@ -105,12 +149,21 @@
 {
     switch (traceID)
     {
+        case RestrictedTraceID::angry_birds_2_1500:
+            angry_birds_2_1500::SetupContext3Replay();
+            break;
+        case RestrictedTraceID::candy_crush_500:
+            candy_crush_500::SetupContext2Replay();
+            break;
         case RestrictedTraceID::egypt_1500:
             egypt_1500::SetupContext1Replay();
             break;
         case RestrictedTraceID::manhattan_10:
             manhattan_10::SetupContext1Replay();
             break;
+        case RestrictedTraceID::subway_surfer_500:
+            subway_surfer_500::SetupContext4Replay();
+            break;
         case RestrictedTraceID::temple_run_300:
             temple_run_300::SetupContext3Replay();
             break;
@@ -128,12 +181,21 @@
 {
     switch (traceID)
     {
+        case RestrictedTraceID::angry_birds_2_1500:
+            angry_birds_2_1500::SetBinaryDataDir(dataDir);
+            break;
+        case RestrictedTraceID::candy_crush_500:
+            candy_crush_500::SetBinaryDataDir(dataDir);
+            break;
         case RestrictedTraceID::egypt_1500:
             egypt_1500::SetBinaryDataDir(dataDir);
             break;
         case RestrictedTraceID::manhattan_10:
             manhattan_10::SetBinaryDataDir(dataDir);
             break;
+        case RestrictedTraceID::subway_surfer_500:
+            subway_surfer_500::SetBinaryDataDir(dataDir);
+            break;
         case RestrictedTraceID::temple_run_300:
             temple_run_300::SetBinaryDataDir(dataDir);
             break;
@@ -151,12 +213,21 @@
 {
     switch (traceID)
     {
+        case RestrictedTraceID::angry_birds_2_1500:
+            angry_birds_2_1500::SetBinaryDataDecompressCallback(callback);
+            break;
+        case RestrictedTraceID::candy_crush_500:
+            candy_crush_500::SetBinaryDataDecompressCallback(callback);
+            break;
         case RestrictedTraceID::egypt_1500:
             egypt_1500::SetBinaryDataDecompressCallback(callback);
             break;
         case RestrictedTraceID::manhattan_10:
             manhattan_10::SetBinaryDataDecompressCallback(callback);
             break;
+        case RestrictedTraceID::subway_surfer_500:
+            subway_surfer_500::SetBinaryDataDecompressCallback(callback);
+            break;
         case RestrictedTraceID::temple_run_300:
             temple_run_300::SetBinaryDataDecompressCallback(callback);
             break;
@@ -176,12 +247,21 @@
 {
     switch (traceID)
     {
+        case RestrictedTraceID::angry_birds_2_1500:
+            angry_birds_2_1500::SetFramebufferChangeCallback(userData, callback);
+            break;
+        case RestrictedTraceID::candy_crush_500:
+            candy_crush_500::SetFramebufferChangeCallback(userData, callback);
+            break;
         case RestrictedTraceID::egypt_1500:
             egypt_1500::SetFramebufferChangeCallback(userData, callback);
             break;
         case RestrictedTraceID::manhattan_10:
             manhattan_10::SetFramebufferChangeCallback(userData, callback);
             break;
+        case RestrictedTraceID::subway_surfer_500:
+            subway_surfer_500::SetFramebufferChangeCallback(userData, callback);
+            break;
         case RestrictedTraceID::temple_run_300:
             temple_run_300::SetFramebufferChangeCallback(userData, callback);
             break;
diff --git a/src/tests/perf_tests/restricted_traces/subway_surfer_500.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/subway_surfer_500.tar.gz.sha1
new file mode 100644
index 0000000..0fc872b
--- /dev/null
+++ b/src/tests/perf_tests/restricted_traces/subway_surfer_500.tar.gz.sha1
@@ -0,0 +1 @@
+7e001c7a67118c09d1ceb73f0f8add0e36564739
\ No newline at end of file
diff --git a/src/tests/perf_tests/restricted_traces/temple_run_300.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/temple_run_300.tar.gz.sha1
index 396e8b6..0d255dc 100644
--- a/src/tests/perf_tests/restricted_traces/temple_run_300.tar.gz.sha1
+++ b/src/tests/perf_tests/restricted_traces/temple_run_300.tar.gz.sha1
@@ -1 +1 @@
-f4e056e035d5222ba8697979ed454c99e6600ef9
\ No newline at end of file
+e595223fa11e83e9995055a54bd8e62faa16f87e
\ No newline at end of file
diff --git a/src/tests/perf_tests/restricted_traces/trex_200.tar.gz.sha1 b/src/tests/perf_tests/restricted_traces/trex_200.tar.gz.sha1
index e7aa535..7047f8d 100644
--- a/src/tests/perf_tests/restricted_traces/trex_200.tar.gz.sha1
+++ b/src/tests/perf_tests/restricted_traces/trex_200.tar.gz.sha1
@@ -1 +1 @@
-de400ad21e57f7568fc2124158f5c3ca26338fde
\ No newline at end of file
+c422af1700f3945acdf71d60bb276f9ef7c0a684
\ No newline at end of file
diff --git a/src/tests/test_utils/ANGLETest.cpp b/src/tests/test_utils/ANGLETest.cpp
index 129fa00..42da98d 100644
--- a/src/tests/test_utils/ANGLETest.cpp
+++ b/src/tests/test_utils/ANGLETest.cpp
@@ -436,6 +436,7 @@
     if (!mFixture->osWindow)
     {
         mFixture->osWindow = OSWindow::New();
+        mFixture->osWindow->disableErrorMessageDialog();
         if (!mFixture->osWindow->initialize(windowName.c_str(), 128, 128))
         {
             std::cerr << "Failed to initialize OS Window.";
diff --git a/src/tests/test_utils/ANGLETest.h b/src/tests/test_utils/ANGLETest.h
index 1a36feb..a08acf1 100644
--- a/src/tests/test_utils/ANGLETest.h
+++ b/src/tests/test_utils/ANGLETest.h
@@ -19,7 +19,7 @@
 #include "common/angleutils.h"
 #include "common/system_utils.h"
 #include "common/vector_utils.h"
-#include "platform/Platform.h"
+#include "platform/PlatformMethods.h"
 #include "util/EGLWindow.h"
 #include "util/shader_utils.h"
 #include "util/util_gl.h"
@@ -142,6 +142,7 @@
     GLfloat R, G, B, A;
 };
 
+static constexpr GLColor32F kFloatBlack = {0.0f, 0.0f, 0.0f, 1.0f};
 static constexpr GLColor32F kFloatRed   = {1.0f, 0.0f, 0.0f, 1.0f};
 static constexpr GLColor32F kFloatGreen = {0.0f, 1.0f, 0.0f, 1.0f};
 static constexpr GLColor32F kFloatBlue  = {0.0f, 0.0f, 1.0f, 1.0f};
diff --git a/src/tests/test_utils/MultiviewTest.cpp b/src/tests/test_utils/MultiviewTest.cpp
index a96c37d..24cccf0 100644
--- a/src/tests/test_utils/MultiviewTest.cpp
+++ b/src/tests/test_utils/MultiviewTest.cpp
@@ -219,7 +219,7 @@
 std::ostream &operator<<(std::ostream &os, const MultiviewImplementationParams &params)
 {
     const PlatformParameters &base = static_cast<const PlatformParameters &>(params);
-    os << base;
+    os << base << "_";
     if (params.mForceUseGeometryShaderOnD3D)
     {
         os << "_force_geom_shader";
diff --git a/src/tests/test_utils/VulkanExternalHelper.h b/src/tests/test_utils/VulkanExternalHelper.h
index 8ab7154..d261855 100644
--- a/src/tests/test_utils/VulkanExternalHelper.h
+++ b/src/tests/test_utils/VulkanExternalHelper.h
@@ -8,7 +8,7 @@
 #ifndef ANGLE_TESTS_TESTUTILS_VULKANEXTERNALHELPER_H_
 #define ANGLE_TESTS_TESTUTILS_VULKANEXTERNALHELPER_H_
 
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#include "common/vulkan/vk_headers.h"
 #include "vulkan/vulkan_fuchsia_ext.h"
 
 namespace angle
diff --git a/src/tests/test_utils/angle_test_configs.cpp b/src/tests/test_utils/angle_test_configs.cpp
index d37bfcd..91694ea 100644
--- a/src/tests/test_utils/angle_test_configs.cpp
+++ b/src/tests/test_utils/angle_test_configs.cpp
@@ -204,6 +204,11 @@
         stream << "_AllocateNonZeroMemory";
     }
 
+    if (pp.eglParameters.emulateCopyTexImage2DFromRenderbuffers == EGL_TRUE)
+    {
+        stream << "_EmulateCopyTexImage2DFromRenderbuffers";
+    }
+
     return stream;
 }
 
@@ -779,18 +784,4 @@
 {
     return PlatformParameters(3, 0, GLESDriverType::SystemEGL);
 }
-
-const char *GetNativeEGLLibraryNameWithExtension()
-{
-#if defined(ANGLE_PLATFORM_ANDROID)
-    return "libEGL.so";
-#elif defined(ANGLE_PLATFORM_LINUX)
-    return "libEGL.so.1";
-#elif defined(ANGLE_PLATFORM_WINDOWS)
-    return "libEGL.dll";
-#else
-    return "unknown_libegl";
-#endif
-}
-
 }  // namespace angle
diff --git a/src/tests/test_utils/angle_test_configs.h b/src/tests/test_utils/angle_test_configs.h
index c6d4460..49d04f3 100644
--- a/src/tests/test_utils/angle_test_configs.h
+++ b/src/tests/test_utils/angle_test_configs.h
@@ -219,6 +219,14 @@
     return allocateNonZero;
 }
 
+inline PlatformParameters WithEmulateCopyTexImage2DFromRenderbuffers(
+    const PlatformParameters &params)
+{
+    PlatformParameters p                                   = params;
+    p.eglParameters.emulateCopyTexImage2DFromRenderbuffers = EGL_TRUE;
+    return p;
+}
+
 inline PlatformParameters WithRobustness(const PlatformParameters &params)
 {
     PlatformParameters withRobustness       = params;
diff --git a/src/tests/test_utils/gl_raii.h b/src/tests/test_utils/gl_raii.h
index 1ee1cf1..77d8c53 100644
--- a/src/tests/test_utils/gl_raii.h
+++ b/src/tests/test_utils/gl_raii.h
@@ -26,7 +26,13 @@
 {
   public:
     GLWrapper(GLGen *genFunc, GLDelete *deleteFunc) : mGenFunc(genFunc), mDeleteFunc(deleteFunc) {}
-    ~GLWrapper() { (*mDeleteFunc)(1, &mHandle); }
+    ~GLWrapper()
+    {
+        if (mHandle)
+        {
+            (*mDeleteFunc)(1, &mHandle);
+        }
+    }
 
     // The move-constructor and move-assignment operators are necessary so that the data within a
     // GLWrapper object can be relocated.
@@ -150,7 +156,13 @@
   public:
     GLProgram() : mHandle(0) {}
 
-    ~GLProgram() { glDeleteProgram(mHandle); }
+    ~GLProgram()
+    {
+        if (mHandle)
+        {
+            glDeleteProgram(mHandle);
+        }
+    }
 
     void makeEmpty() { mHandle = glCreateProgram(); }
 
diff --git a/src/tests/test_utils/runner/README.md b/src/tests/test_utils/runner/README.md
index fe8bca5..2e5ca3c 100644
--- a/src/tests/test_utils/runner/README.md
+++ b/src/tests/test_utils/runner/README.md
@@ -13,15 +13,20 @@
 The ANGLE test harness accepts all standard GoogleTest arguments. The harness also accepts the
 following additional command-line arguments:
 
- * `--shard-count` and `--shard-index` control the test sharding
- * `--bot-mode` enables multi-process execution and test batching
  * `--batch-size` limits the number of tests to run in each batch
  * `--batch-timeout` limits the amount of time spent in each batch
- * `--max-processes` limits the number of simuntaneous processes
- * `--test-timeout` limits the amount of time spent in each test
- * `--results-file` specifies a location for the JSON test result output
- * `--results-directory` specifies a directory to write test results to
+ * `--bot-mode` enables multi-process execution and test batching
+ * `--debug-test-groups` dumps the test config categories when using `bot-mode`
  * `--filter-file` allows passing a larget `gtest_filter` via a file
+ * `--histogram-json-file` outputs a [formatted JSON file][HistogramSet] for perf dashboards
+ * `--max-processes` limits the number of simuntaneous processes
+ * `--results-directory` specifies a directory to write test results to
+ * `--results-file` specifies a location for the JSON test result output
+ * `--shard-count` and `--shard-index` control the test sharding
+ * `--test-timeout` limits the amount of time spent in each test
+
+`--isolated-script-test-output` and `--isolated-script-perf-test-output` mirror `--results-file`
+and `--histogram-json-file` respectively.
 
 As well as the custom command-line arguments we support a few standard GoogleTest arguments:
 
@@ -52,3 +57,4 @@
 
 [BaseTest]: https://chromium.googlesource.com/chromium/src/+/refs/heads/master/base/test/
 [JSONFormat]: https://chromium.googlesource.com/chromium/src/+/master/docs/testing/json_test_results_format.md
+[HistogramSet]: https://chromium.googlesource.com/catapult/+/HEAD/docs/histogram-set-json-format.md
diff --git a/src/tests/test_utils/runner/TestSuite.cpp b/src/tests/test_utils/runner/TestSuite.cpp
index 0afa4df..a6a0dfa 100644
--- a/src/tests/test_utils/runner/TestSuite.cpp
+++ b/src/tests/test_utils/runner/TestSuite.cpp
@@ -10,11 +10,13 @@
 
 #include "common/debug.h"
 #include "common/platform.h"
+#include "common/string_utils.h"
 #include "common/system_utils.h"
 #include "util/Timer.h"
 
 #include <time.h>
 #include <fstream>
+#include <unordered_map>
 
 #include <gtest/gtest.h>
 #include <rapidjson/document.h>
@@ -32,9 +34,10 @@
 {
 namespace
 {
-constexpr char kTestTimeoutArg[] = "--test-timeout=";
-constexpr char kFilterFileArg[]  = "--filter-file=";
-constexpr char kResultFileArg[]  = "--results-file=";
+constexpr char kTestTimeoutArg[]       = "--test-timeout=";
+constexpr char kFilterFileArg[]        = "--filter-file=";
+constexpr char kResultFileArg[]        = "--results-file=";
+constexpr char kHistogramJsonFileArg[] = "--histogram-json-file=";
 #if defined(NDEBUG)
 constexpr int kDefaultTestTimeout = 20;
 #else
@@ -166,9 +169,30 @@
     return jsName;
 }
 
+bool WriteJsonFile(const std::string &outputFile, js::Document *doc)
+{
+    FILE *fp = fopen(outputFile.c_str(), "w");
+    if (!fp)
+    {
+        return false;
+    }
+
+    constexpr size_t kBufferSize = 0xFFFF;
+    std::vector<char> writeBuffer(kBufferSize);
+    js::FileWriteStream os(fp, writeBuffer.data(), kBufferSize);
+    js::PrettyWriter<js::FileWriteStream> writer(os);
+    if (!doc->Accept(writer))
+    {
+        fclose(fp);
+        return false;
+    }
+    fclose(fp);
+    return true;
+}
+
 // Writes out a TestResults to the Chromium JSON Test Results format.
 // https://chromium.googlesource.com/chromium/src.git/+/master/docs/testing/json_test_results_format.md
-void WriteTestResults(bool interrupted,
+void WriteResultsFile(bool interrupted,
                       const TestResults &testResults,
                       const std::string &outputFile,
                       const char *testSuiteName)
@@ -244,15 +268,44 @@
 
     printf("Writing test results to %s\n", outputFile.c_str());
 
-    FILE *fp = fopen(outputFile.c_str(), "w");
+    if (!WriteJsonFile(outputFile, &doc))
+    {
+        printf("Error writing test results file.\n");
+    }
+}
 
-    constexpr size_t kBufferSize = 0xFFFF;
-    std::vector<char> writeBuffer(kBufferSize);
-    js::FileWriteStream os(fp, writeBuffer.data(), kBufferSize);
-    js::PrettyWriter<js::FileWriteStream> writer(os);
-    doc.Accept(writer);
+void WriteHistogramJson(const TestResults &testResults,
+                        const std::string &outputFile,
+                        const char *testSuiteName)
+{
+    js::Document doc;
+    doc.SetArray();
 
-    fclose(fp);
+    // TODO: http://anglebug.com/4769 - Implement histogram output.
+
+    printf("Writing histogram json to %s\n", outputFile.c_str());
+
+    if (!WriteJsonFile(outputFile, &doc))
+    {
+        printf("Error writing histogram json file.\n");
+    }
+}
+
+void WriteOutputFiles(bool interrupted,
+                      const TestResults &testResults,
+                      const std::string &resultsFile,
+                      const std::string &histogramJsonOutputFile,
+                      const char *testSuiteName)
+{
+    if (!resultsFile.empty())
+    {
+        WriteResultsFile(interrupted, testResults, resultsFile, testSuiteName);
+    }
+
+    if (!histogramJsonOutputFile.empty())
+    {
+        WriteHistogramJson(testResults, histogramJsonOutputFile, testSuiteName);
+    }
 }
 
 void UpdateCurrentTestResult(const testing::TestResult &resultIn, TestResults *resultsOut)
@@ -285,10 +338,14 @@
 {
   public:
     // Note: TestResults is owned by the TestSuite. It should outlive TestEventListener.
-    TestEventListener(const std::string &outputFile,
+    TestEventListener(const std::string &resultsFile,
+                      const std::string &histogramJsonFile,
                       const char *testSuiteName,
                       TestResults *testResults)
-        : mResultsFile(outputFile), mTestSuiteName(testSuiteName), mTestResults(testResults)
+        : mResultsFile(resultsFile),
+          mHistogramJsonFile(histogramJsonFile),
+          mTestSuiteName(testSuiteName),
+          mTestResults(testResults)
     {}
 
     void OnTestStart(const testing::TestInfo &testInfo) override
@@ -311,11 +368,12 @@
     {
         std::lock_guard<std::mutex> guard(mTestResults->currentTestMutex);
         mTestResults->allDone = true;
-        WriteTestResults(false, *mTestResults, mResultsFile, mTestSuiteName);
+        WriteOutputFiles(false, *mTestResults, mResultsFile, mHistogramJsonFile, mTestSuiteName);
     }
 
   private:
     std::string mResultsFile;
+    std::string mHistogramJsonFile;
     const char *mTestSuiteName;
     TestResults *mTestResults;
 };
@@ -366,12 +424,12 @@
     return FilterTests(fileLinesOut, gtestIDFilter, alsoRunDisabledTests);
 }
 
-std::vector<TestIdentifier> GetShardTests(int shardIndex,
+std::vector<TestIdentifier> GetShardTests(const std::vector<TestIdentifier> &allTests,
+                                          int shardIndex,
                                           int shardCount,
                                           std::map<TestIdentifier, FileLine> *fileLinesOut,
                                           bool alsoRunDisabledTests)
 {
-    std::vector<TestIdentifier> allTests = GetFilteredTests(fileLinesOut, alsoRunDisabledTests);
     std::vector<TestIdentifier> shardTests;
 
     for (int testIndex = shardIndex; testIndex < static_cast<int>(allTests.size());
@@ -421,9 +479,12 @@
         return baseNameStart;
     }
 
-    const char *baseNameSuffix = strstr(baseNameStart, suffix);
-    ASSERT(baseNameSuffix == (baseNameStart + strlen(baseNameStart) - suffixLen));
-    return std::string(baseNameStart, baseNameSuffix);
+    if (!EndsWith(baseNameStart, suffix))
+    {
+        return baseNameStart;
+    }
+
+    return std::string(baseNameStart, baseNameStart + strlen(baseNameStart) - suffixLen);
 }
 
 bool GetTestResultsFromJSON(const js::Document &document, TestResults *resultsOut)
@@ -589,6 +650,60 @@
     }
     std::cout << "\n";
 }
+
+std::string GetConfigNameFromTestIdentifier(const TestIdentifier &id)
+{
+    size_t slashPos = id.testName.find('/');
+    if (slashPos == std::string::npos)
+    {
+        return "default";
+    }
+
+    size_t doubleUnderscorePos = id.testName.find("__");
+    if (doubleUnderscorePos == std::string::npos)
+    {
+        return id.testName.substr(slashPos + 1);
+    }
+    else
+    {
+        return id.testName.substr(slashPos + 1, doubleUnderscorePos - slashPos - 1);
+    }
+}
+
+TestQueue BatchTests(const std::vector<TestIdentifier> &tests, int batchSize)
+{
+    // First sort tests by configuration.
+    std::unordered_map<std::string, std::vector<TestIdentifier>> testsSortedByConfig;
+    for (const TestIdentifier &id : tests)
+    {
+        std::string config = GetConfigNameFromTestIdentifier(id);
+        testsSortedByConfig[config].push_back(id);
+    }
+
+    // Then group into batches by 'batchSize'.
+    TestQueue testQueue;
+    for (const auto &configAndIds : testsSortedByConfig)
+    {
+        const std::vector<TestIdentifier> &configTests = configAndIds.second;
+        std::vector<TestIdentifier> batchTests;
+        for (const TestIdentifier &id : configTests)
+        {
+            if (batchTests.size() >= static_cast<size_t>(batchSize))
+            {
+                testQueue.emplace(std::move(batchTests));
+                ASSERT(batchTests.empty());
+            }
+            batchTests.push_back(id);
+        }
+
+        if (!batchTests.empty())
+        {
+            testQueue.emplace(std::move(batchTests));
+        }
+    }
+
+    return testQueue;
+}
 }  // namespace
 
 TestIdentifier::TestIdentifier() = default;
@@ -649,6 +764,7 @@
     : mShardCount(-1),
       mShardIndex(-1),
       mBotMode(false),
+      mDebugTestGroups(false),
       mBatchSize(kDefaultBatchSize),
       mCurrentResultCount(0),
       mTotalResultCount(0),
@@ -656,7 +772,7 @@
       mTestTimeout(kDefaultTestTimeout),
       mBatchTimeout(kDefaultBatchTimeout)
 {
-    bool hasFilter            = false;
+    Optional<int> filterArgIndex;
     bool alsoRunDisabledTests = false;
 
 #if defined(ANGLE_PLATFORM_WINDOWS)
@@ -686,7 +802,7 @@
 
         if (ParseFlagValue("--gtest_filter=", argv[argIndex]))
         {
-            hasFilter = true;
+            filterArgIndex = argIndex;
         }
         else
         {
@@ -709,7 +825,7 @@
 
     if (!mFilterFile.empty())
     {
-        if (hasFilter)
+        if (filterArgIndex.valid())
         {
             printf("Cannot use gtest_filter in conjunction with a filter file.\n");
             exit(1);
@@ -741,34 +857,63 @@
         AddArg(argc, argv, mFilterString.c_str());
     }
 
+    // Call into gtest internals to force parameterized test name registration.
+    testing::internal::UnitTestImpl *impl = testing::internal::GetUnitTestImpl();
+    impl->RegisterParameterizedTests();
+
+    // Initialize internal GoogleTest filter arguments so we can call "FilterMatchesTest".
+    testing::internal::ParseGoogleTestFlagsOnly(argc, argv);
+
+    std::vector<TestIdentifier> testSet = GetFilteredTests(&mTestFileLines, alsoRunDisabledTests);
+
     if (mShardCount > 0)
     {
-        // Call into gtest internals to force parameterized test name registration.
-        testing::internal::UnitTestImpl *impl = testing::internal::GetUnitTestImpl();
-        impl->RegisterParameterizedTests();
+        testSet =
+            GetShardTests(testSet, mShardIndex, mShardCount, &mTestFileLines, alsoRunDisabledTests);
 
-        // Initialize internal GoogleTest filter arguments so we can call "FilterMatchesTest".
-        testing::internal::ParseGoogleTestFlagsOnly(argc, argv);
+        if (!mBotMode)
+        {
+            mFilterString = GetTestFilter(testSet);
 
-        mTestQueue = GetShardTests(mShardIndex, mShardCount, &mTestFileLines, alsoRunDisabledTests);
-        mFilterString = GetTestFilter(mTestQueue);
+            if (filterArgIndex.valid())
+            {
+                argv[filterArgIndex.value()] = const_cast<char *>(mFilterString.c_str());
+            }
+            else
+            {
+                // Note that we only add a filter string if we previously deleted a shard
+                // index/count argument. So we will have space for the new filter string in argv.
+                AddArg(argc, argv, mFilterString.c_str());
+            }
 
-        // Note that we only add a filter string if we previously deleted a shader index/count
-        // argument. So we will have space for the new filter string in argv.
-        AddArg(argc, argv, mFilterString.c_str());
+            // Force-re-initialize GoogleTest flags to load the shard filter.
+            testing::internal::ParseGoogleTestFlagsOnly(argc, argv);
+        }
+    }
 
-        // Force-re-initialize GoogleTest flags to load the shard filter.
-        testing::internal::ParseGoogleTestFlagsOnly(argc, argv);
+    if (mBotMode)
+    {
+        // Split up test batches.
+        mTestQueue = BatchTests(testSet, mBatchSize);
+
+        if (mDebugTestGroups)
+        {
+            std::cout << "Test Groups:\n";
+
+            while (!mTestQueue.empty())
+            {
+                const std::vector<TestIdentifier> &tests = mTestQueue.front();
+                std::cout << tests[0] << " (" << static_cast<int>(tests.size()) << ")\n";
+                mTestQueue.pop();
+            }
+
+            exit(0);
+        }
     }
 
     testing::InitGoogleTest(argc, argv);
 
-    if (mShardCount <= 0)
-    {
-        mTestQueue = GetFilteredTests(&mTestFileLines, alsoRunDisabledTests);
-    }
-
-    mTotalResultCount = mTestQueue.size();
+    mTotalResultCount = testSet.size();
 
     if ((mBotMode || !mResultsDirectory.empty()) && mResultsFile.empty())
     {
@@ -783,11 +928,11 @@
         mResultsFile = resultFileName.str();
     }
 
-    if (!mResultsFile.empty())
+    if (!mResultsFile.empty() || !mHistogramJsonFile.empty())
     {
         testing::TestEventListeners &listeners = testing::UnitTest::GetInstance()->listeners();
-        listeners.Append(
-            new TestEventListener(mResultsFile, mTestSuiteName.c_str(), &mTestResults));
+        listeners.Append(new TestEventListener(mResultsFile, mHistogramJsonFile,
+                                               mTestSuiteName.c_str(), &mTestResults));
 
         std::vector<TestIdentifier> testList = GetFilteredTests(nullptr, alsoRunDisabledTests);
 
@@ -809,6 +954,7 @@
 
 bool TestSuite::parseSingleArg(const char *argument)
 {
+    // Note: Flags should be documented in README.md.
     return (ParseIntArg("--shard-count=", argument, &mShardCount) ||
             ParseIntArg("--shard-index=", argument, &mShardIndex) ||
             ParseIntArg("--batch-size=", argument, &mBatchSize) ||
@@ -817,8 +963,12 @@
             ParseIntArg("--batch-timeout=", argument, &mBatchTimeout) ||
             ParseStringArg("--results-directory=", argument, &mResultsDirectory) ||
             ParseStringArg(kResultFileArg, argument, &mResultsFile) ||
+            ParseStringArg("--isolated-script-test-output", argument, &mResultsFile) ||
             ParseStringArg(kFilterFileArg, argument, &mFilterFile) ||
-            ParseFlag("--bot-mode", argument, &mBotMode));
+            ParseStringArg(kHistogramJsonFileArg, argument, &mHistogramJsonFile) ||
+            ParseStringArg("--isolated-script-perf-test-output", argument, &mHistogramJsonFile) ||
+            ParseFlag("--bot-mode", argument, &mBotMode) ||
+            ParseFlag("--debug-test-groups", argument, &mDebugTestGroups));
 }
 
 void TestSuite::onCrashOrTimeout(TestResultType crashOrTimeout)
@@ -836,7 +986,7 @@
         return;
     }
 
-    WriteTestResults(true, mTestResults, mResultsFile, mTestSuiteName.c_str());
+    WriteOutputFiles(true, mTestResults, mResultsFile, mHistogramJsonFile, mTestSuiteName.c_str());
 }
 
 bool TestSuite::launchChildTestProcess(const std::vector<TestIdentifier> &testsInBatch)
@@ -969,6 +1119,8 @@
     // On unexpected exit, re-queue any unfinished tests.
     if (processInfo->process->getExitCode() != 0)
     {
+        std::vector<TestIdentifier> unfinishedTests;
+
         for (const auto &resultIter : batchResults.results)
         {
             const TestIdentifier &id = resultIter.first;
@@ -976,9 +1128,11 @@
 
             if (result.type == TestResultType::Skip)
             {
-                mTestQueue.emplace_back(id);
+                unfinishedTests.push_back(id);
             }
         }
+
+        mTestQueue.emplace(std::move(unfinishedTests));
     }
 
     // Clean up any dirty temporary files.
@@ -1017,11 +1171,8 @@
         // Spawn a process if needed and possible.
         while (static_cast<int>(mCurrentProcesses.size()) < mMaxProcesses && !mTestQueue.empty())
         {
-            int numTests = std::min<int>(mTestQueue.size(), mBatchSize);
-
-            std::vector<TestIdentifier> testsInBatch;
-            testsInBatch.assign(mTestQueue.begin(), mTestQueue.begin() + numTests);
-            mTestQueue.erase(mTestQueue.begin(), mTestQueue.begin() + numTests);
+            std::vector<TestIdentifier> testsInBatch = mTestQueue.front();
+            mTestQueue.pop();
 
             if (!launchChildTestProcess(testsInBatch))
             {
@@ -1088,7 +1239,7 @@
     }
 
     // Dump combined results.
-    WriteTestResults(true, mTestResults, mResultsFile, mTestSuiteName.c_str());
+    WriteOutputFiles(true, mTestResults, mResultsFile, mHistogramJsonFile, mTestSuiteName.c_str());
 
     return printFailuresAndReturnCount() == 0;
 }
diff --git a/src/tests/test_utils/runner/TestSuite.h b/src/tests/test_utils/runner/TestSuite.h
index f933932..4cc3739 100644
--- a/src/tests/test_utils/runner/TestSuite.h
+++ b/src/tests/test_utils/runner/TestSuite.h
@@ -9,6 +9,7 @@
 #include <map>
 #include <memory>
 #include <mutex>
+#include <queue>
 #include <string>
 #include <thread>
 
@@ -109,6 +110,8 @@
     std::string commandLine;
 };
 
+using TestQueue = std::queue<std::vector<TestIdentifier>>;
+
 class TestSuite
 {
   public:
@@ -127,16 +130,18 @@
 
     std::string mTestExecutableName;
     std::string mTestSuiteName;
-    std::vector<TestIdentifier> mTestQueue;
+    TestQueue mTestQueue;
     std::string mFilterString;
     std::string mFilterFile;
     std::string mResultsDirectory;
     std::string mResultsFile;
+    std::string mHistogramJsonFile;
     int mShardCount;
     int mShardIndex;
     angle::CrashCallback mCrashCallback;
     TestResults mTestResults;
     bool mBotMode;
+    bool mDebugTestGroups;
     int mBatchSize;
     int mCurrentResultCount;
     int mTotalResultCount;
diff --git a/src/tests/test_utils/third_party/vulkan_command_buffer_utils.h b/src/tests/test_utils/third_party/vulkan_command_buffer_utils.h
index 164ae72..afce70f 100644
--- a/src/tests/test_utils/third_party/vulkan_command_buffer_utils.h
+++ b/src/tests/test_utils/third_party/vulkan_command_buffer_utils.h
@@ -60,7 +60,7 @@
 #    include "vulkan/vk_sdk_platform.h"
 #endif
 
-#include "libANGLE/renderer/vulkan/vk_headers.h"
+#include "common/vulkan/vk_headers.h"
 
 /* Number of descriptor sets needs to be the same at alloc,       */
 /* pipeline layout creation, and descriptor set layout creation   */
diff --git a/src/third_party/trace_event/trace_event.h b/src/third_party/trace_event/trace_event.h
index b10aa68..53b5277 100644
--- a/src/third_party/trace_event/trace_event.h
+++ b/src/third_party/trace_event/trace_event.h
@@ -454,10 +454,9 @@
 #define INTERNALTRACEEVENTUID(name_prefix) INTERNAL_TRACE_EVENT_UID2(name_prefix, __LINE__)
 
 // Implementation detail: internal macro to create static category.
-#define INTERNAL_TRACE_EVENT_GET_CATEGORY_INFO(platform, category)    \
-    static const unsigned char *INTERNALTRACEEVENTUID(catstatic) = 0; \
-    if (!INTERNALTRACEEVENTUID(catstatic))                            \
-        INTERNALTRACEEVENTUID(catstatic) = TRACE_EVENT_API_GET_CATEGORY_ENABLED(platform, category);
+#define INTERNAL_TRACE_EVENT_GET_CATEGORY_INFO(platform, category) \
+    static const unsigned char *INTERNALTRACEEVENTUID(catstatic) = \
+        TRACE_EVENT_API_GET_CATEGORY_ENABLED(platform, category);
 
 // Implementation detail: internal macro to create static category and add
 // event if the category is enabled.