Created a basic position and texcoord vertex and helper method in renderer11 utils.

TRAC #22358

Signed-off-by: Nicolas Capens
Signed-off-by: Shannon Woods
Author: Geoff Lang

git-svn-id: https://angleproject.googlecode.com/svn/branches/dx11proto@1748 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/src/libGLESv2/renderer/renderer11_utils.h b/src/libGLESv2/renderer/renderer11_utils.h
index 23349da..e74b625 100644
--- a/src/libGLESv2/renderer/renderer11_utils.h
+++ b/src/libGLESv2/renderer/renderer11_utils.h
@@ -49,6 +49,14 @@
 
 namespace d3d11
 {
+
+struct PositionTexCoordVertex
+{
+    float x, y;
+    float u, v;
+};
+void SetPositionTexCoordVertex(PositionTexCoordVertex* vertex, float x, float y, float u, float v);
+
 size_t ComputePixelSizeBits(DXGI_FORMAT format);
 size_t ComputeBlockSizeBits(DXGI_FORMAT format);