commit | f7480ad2e5781a30c2341ad4aaa361502af96456 | [log] [tgz] |
---|---|---|
author | Geoff Lang <geofflang@chromium.org> | Tue Oct 24 11:46:02 2017 -0400 |
committer | Commit Bot <commit-bot@chromium.org> | Wed Oct 25 21:23:38 2017 +0000 |
tree | 590f314dda5d3844f9202c530f8bdacc2b63534a | |
parent | 3d40488b6a769aac6ac19f6540d1866e5fb276da [diff] [blame] |
D3D11 FL 10: Create cubemap SRVs as cube maps instead of 2D arrays. The creation of these SRVs would fail and spew D3D11 runtime errors. BUG=angleproject:2171 Change-Id: I80b6390822f74128b3443db7b6d48c4d318ec34d Reviewed-on: https://chromium-review.googlesource.com/735745 Reviewed-by: Jamie Madill <jmadill@chromium.org> Commit-Queue: Geoff Lang <geofflang@chromium.org>
diff --git a/src/tests/gl_tests/TextureTest.cpp b/src/tests/gl_tests/TextureTest.cpp index e46b630..f4e004a 100644 --- a/src/tests/gl_tests/TextureTest.cpp +++ b/src/tests/gl_tests/TextureTest.cpp
@@ -3976,6 +3976,7 @@ ANGLE_INSTANTIATE_TEST(TextureCubeTest, ES2_D3D9(), ES2_D3D11(), + ES2_D3D11_FL10_0(), ES2_D3D11_FL9_3(), ES2_OPENGL(), ES2_OPENGLES());