Refactoring: replace NULL by nullptr for pointers (3rd CL).
This CL mainly handles passing/returning NULL to/from a function.
BUG=angleproject:2001
Change-Id: I34802f792e710e3d7ff697cbe4701dc1bf5ab009
Reviewed-on: https://chromium-review.googlesource.com/485060
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
diff --git a/src/compiler/translator/Compiler.cpp b/src/compiler/translator/Compiler.cpp
index e1edaaa..51398f5 100644
--- a/src/compiler/translator/Compiler.cpp
+++ b/src/compiler/translator/Compiler.cpp
@@ -144,7 +144,7 @@
}
~TScopedPoolAllocator()
{
- SetGlobalPoolAllocator(NULL);
+ SetGlobalPoolAllocator(nullptr);
mAllocator->pop();
}
@@ -199,7 +199,7 @@
TShHandleBase::~TShHandleBase()
{
- SetGlobalPoolAllocator(NULL);
+ SetGlobalPoolAllocator(nullptr);
allocator.popAll();
}
@@ -216,7 +216,7 @@
clampingStrategy(SH_CLAMP_WITH_CLAMP_INTRINSIC),
builtInFunctionEmulator(),
mDiagnostics(infoSink.info),
- mSourcePath(NULL),
+ mSourcePath(nullptr),
mComputeShaderLocalSizeDeclared(false),
mTemporaryIndex(0)
{
@@ -479,7 +479,7 @@
if (success)
return root;
- return NULL;
+ return nullptr;
}
bool TCompiler::compile(const char *const shaderStrings[],