GLES1: Texture parameters
Note: minimum buffer size is now checked for texture parameters in
GLES2.
- Mipmap generation hint
- Crop rect
- Update test expectations
BUG=angleproject:2306
Change-Id: Ib459b8191111732a1326b44f2226b72ca297325a
Reviewed-on: https://chromium-review.googlesource.com/1111575
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Commit-Queue: Lingfeng Yang <lfy@google.com>
diff --git a/src/libANGLE/validationES2.cpp b/src/libANGLE/validationES2.cpp
index 1a4af01..2b3ef64 100644
--- a/src/libANGLE/validationES2.cpp
+++ b/src/libANGLE/validationES2.cpp
@@ -6261,7 +6261,7 @@
bool ValidateTexParameterf(Context *context, TextureType target, GLenum pname, GLfloat param)
{
- return ValidateTexParameterBase(context, target, pname, -1, ¶m);
+ return ValidateTexParameterBase(context, target, pname, 1, ¶m);
}
bool ValidateTexParameterfv(Context *context,
@@ -6274,7 +6274,7 @@
bool ValidateTexParameteri(Context *context, TextureType target, GLenum pname, GLint param)
{
- return ValidateTexParameterBase(context, target, pname, -1, ¶m);
+ return ValidateTexParameterBase(context, target, pname, 1, ¶m);
}
bool ValidateTexParameteriv(Context *context, TextureType target, GLenum pname, const GLint *params)