Add GL and WGL renderer stubs.
BUG=angle:890
Change-Id: I64f2a72b4a350f95acc2ca7080fea1a308422ca4
Reviewed-on: https://chromium-review.googlesource.com/242573
Reviewed-by: Kenneth Russell <kbr@chromium.org>
Reviewed-by: Brandon Jones <bajones@chromium.org>
Tested-by: Geoff Lang <geofflang@chromium.org>
diff --git a/src/libANGLE/renderer/gl/VertexArrayGL.cpp b/src/libANGLE/renderer/gl/VertexArrayGL.cpp
new file mode 100644
index 0000000..a6a14b5
--- /dev/null
+++ b/src/libANGLE/renderer/gl/VertexArrayGL.cpp
@@ -0,0 +1,43 @@
+//
+// Copyright 2015 The ANGLE Project Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+//
+
+// VertexArrayGL.cpp: Implements the class methods for VertexArrayGL.
+
+#include "libANGLE/renderer/gl/VertexArrayGL.h"
+
+#include "common/debug.h"
+
+namespace rx
+{
+
+VertexArrayGL::VertexArrayGL()
+ : VertexArrayImpl()
+{}
+
+VertexArrayGL::~VertexArrayGL()
+{}
+
+void VertexArrayGL::setElementArrayBuffer(const gl::Buffer *buffer)
+{
+ UNIMPLEMENTED();
+}
+
+void VertexArrayGL::setAttribute(size_t idx, const gl::VertexAttribute &attr)
+{
+ UNIMPLEMENTED();
+}
+
+void VertexArrayGL::setAttributeDivisor(size_t idx, GLuint divisor)
+{
+ UNIMPLEMENTED();
+}
+
+void VertexArrayGL::enableAttribute(size_t idx, bool enabledState)
+{
+ UNIMPLEMENTED();
+}
+
+}