Remove trailing whitespace.
TRAC #11024
Signed-off-by: Daniel Koch
Author: Andrew Lewycky <andrew.lewycky@transgaming.com>
git-svn-id: https://angleproject.googlecode.com/svn/trunk@11 736b8ea6-26fd-11df-bfd4-992fa37f6226
diff --git a/libGLESv2/Program.cpp b/libGLESv2/Program.cpp
index 44af0f1..3df0347 100644
--- a/libGLESv2/Program.cpp
+++ b/libGLESv2/Program.cpp
@@ -419,7 +419,7 @@
}
ASSERT(SUCCEEDED(vertexResult) && SUCCEEDED(pixelResult));
-
+
vertexBinary->Release();
pixelBinary->Release();
vertexBinary = NULL;
@@ -435,14 +435,14 @@
D3DXCONSTANTTABLE_DESC constantTableDescription;
D3DXCONSTANT_DESC constantDescription;
UINT descriptionCount = 1;
-
+
mConstantTablePS->GetDesc(&constantTableDescription);
for (unsigned int constantIndex = 0; constantIndex < constantTableDescription.Constants; constantIndex++)
{
D3DXHANDLE constantHandle = mConstantTablePS->GetConstant(0, constantIndex);
mConstantTablePS->GetConstantDesc(constantHandle, &constantDescription, &descriptionCount);
-
+
UniformArray::iterator uniform = mUniforms.begin();
while (uniform != mUniforms.end())
@@ -831,7 +831,7 @@
for (unsigned int samplerIndex = firstIndex; samplerIndex < firstIndex + count; samplerIndex++)
{
GLint mappedSampler = v[0];
-
+
if (mappedSampler >= 0 && mappedSampler < MAX_TEXTURE_IMAGE_UNITS)
{
if (samplerIndex >= 0 && samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
@@ -840,7 +840,7 @@
}
}
}
-
+
return true;
}
}