Fixed validation errors in teximage3d and friends.
BUG=angleproject:1169
BUG=angleproject:1101
Change-Id: I3770335d04cafd652c2f3839afca3e4a854e6e76
Reviewed-on: https://chromium-review.googlesource.com/322381
Reviewed-by: Geoff Lang <geofflang@chromium.org>
Reviewed-by: Jamie Madill <jmadill@chromium.org>
Tryjob-Request: Jamie Madill <jmadill@chromium.org>
Tested-by: Ian Ewell <ewell@google.com>
diff --git a/src/libANGLE/validationES.cpp b/src/libANGLE/validationES.cpp
index 3c34564..66b988a 100644
--- a/src/libANGLE/validationES.cpp
+++ b/src/libANGLE/validationES.cpp
@@ -123,7 +123,7 @@
}
}
-bool ValidTextureTarget(const Context *context, GLenum target)
+bool ValidTextureTarget(const ValidationContext *context, GLenum target)
{
switch (target)
{
@@ -140,6 +140,32 @@
}
}
+bool ValidTexture2DTarget(const ValidationContext *context, GLenum target)
+{
+ switch (target)
+ {
+ case GL_TEXTURE_2D:
+ case GL_TEXTURE_CUBE_MAP:
+ return true;
+
+ default:
+ return false;
+ }
+}
+
+bool ValidTexture3DTarget(const ValidationContext *context, GLenum target)
+{
+ switch (target)
+ {
+ case GL_TEXTURE_3D:
+ case GL_TEXTURE_2D_ARRAY:
+ return (context->getClientVersion() >= 3);
+
+ default:
+ return false;
+ }
+}
+
// This function differs from ValidTextureTarget in that the target must be
// usable as the destination of a 2D operation-- so a cube face is valid, but
// GL_TEXTURE_CUBE_MAP is not.
@@ -156,9 +182,18 @@
case GL_TEXTURE_CUBE_MAP_POSITIVE_Z:
case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z:
return true;
- case GL_TEXTURE_2D_ARRAY:
+ default:
+ return false;
+ }
+}
+
+bool ValidTexture3DDestinationTarget(const ValidationContext *context, GLenum target)
+{
+ switch (target)
+ {
case GL_TEXTURE_3D:
- return (context->getClientVersion() >= 3);
+ case GL_TEXTURE_2D_ARRAY:
+ return true;
default:
return false;
}
@@ -1315,13 +1350,6 @@
GLint border,
GLenum *textureFormatOut)
{
-
- if (!ValidTexture2DDestinationTarget(context, target))
- {
- context->recordError(Error(GL_INVALID_ENUM));
- return false;
- }
-
if (level < 0 || xoffset < 0 || yoffset < 0 || zoffset < 0 || width < 0 || height < 0)
{
context->recordError(Error(GL_INVALID_VALUE));
@@ -2272,8 +2300,8 @@
}
ASSERT(context->getClientVersion() == 3);
- return ValidateES3CopyTexImageParameters(context, target, level, internalformat, false, 0, 0, 0,
- x, y, width, height, border);
+ return ValidateES3CopyTexImage2DParameters(context, target, level, internalformat, false, 0, 0,
+ 0, x, y, width, height, border);
}
bool ValidateFramebufferRenderbuffer(Context *context,
@@ -2374,8 +2402,8 @@
yoffset, x, y, width, height, 0);
}
- return ValidateES3CopyTexImageParameters(context, target, level, GL_NONE, true, xoffset,
- yoffset, 0, x, y, width, height, 0);
+ return ValidateES3CopyTexImage2DParameters(context, target, level, GL_NONE, true, xoffset,
+ yoffset, 0, x, y, width, height, 0);
}
} // namespace gl