More binding inlining.

Slight performance increase in binding related tests.

Bug: angleproject:2763
Change-Id: I4d14177adab678d596cd34b8f1b99f5309f017f0
Reviewed-on: https://chromium-review.googlesource.com/1227793
Commit-Queue: Jamie Madill <jmadill@chromium.org>
Reviewed-by: Shahbaz Youssefi <syoussefi@chromium.org>
diff --git a/src/libANGLE/State.cpp b/src/libANGLE/State.cpp
index 2a5b8f0..de659ad 100644
--- a/src/libANGLE/State.cpp
+++ b/src/libANGLE/State.cpp
@@ -1444,19 +1444,19 @@
     switch (target)
     {
         case BufferBinding::PixelPack:
-            UpdateBufferBinding(context, &mBoundBuffers[target], buffer, target);
+            UpdateNonTFBufferBinding(context, &mBoundBuffers[target], buffer);
             mDirtyBits.set(DIRTY_BIT_PACK_BUFFER_BINDING);
             break;
         case BufferBinding::PixelUnpack:
-            UpdateBufferBinding(context, &mBoundBuffers[target], buffer, target);
+            UpdateNonTFBufferBinding(context, &mBoundBuffers[target], buffer);
             mDirtyBits.set(DIRTY_BIT_UNPACK_BUFFER_BINDING);
             break;
         case BufferBinding::DrawIndirect:
-            UpdateBufferBinding(context, &mBoundBuffers[target], buffer, target);
+            UpdateNonTFBufferBinding(context, &mBoundBuffers[target], buffer);
             mDirtyBits.set(DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING);
             break;
         case BufferBinding::DispatchIndirect:
-            UpdateBufferBinding(context, &mBoundBuffers[target], buffer, target);
+            UpdateNonTFBufferBinding(context, &mBoundBuffers[target], buffer);
             mDirtyBits.set(DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING);
             break;
         case BufferBinding::ElementArray:
@@ -1464,7 +1464,7 @@
             mDirtyObjects.set(DIRTY_OBJECT_VERTEX_ARRAY);
             break;
         case BufferBinding::ShaderStorage:
-            UpdateBufferBinding(context, &mBoundBuffers[target], buffer, target);
+            UpdateNonTFBufferBinding(context, &mBoundBuffers[target], buffer);
             mDirtyBits.set(DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING);
             break;
         default: