shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 18 | #include "libGLESv2/Renderbuffer.h" |
| 19 | #include "libGLESv2/renderer/Image.h" |
| 20 | #include "libGLESv2/renderer/Renderer.h" |
| 21 | #include "libGLESv2/renderer/TextureStorage.h" |
| 22 | #include "libEGL/Surface.h" |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 23 | #include "libGLESv2/Buffer.h" |
| 24 | #include "libGLESv2/renderer/BufferStorage.h" |
Jamie Madill | 0e0510f | 2013-10-10 15:46:23 -0400 | [diff] [blame] | 25 | #include "libGLESv2/renderer/RenderTarget.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 26 | |
| 27 | namespace gl |
| 28 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 30 | bool IsMipmapFiltered(const SamplerState &samplerState) |
| 31 | { |
| 32 | switch (samplerState.minFilter) |
| 33 | { |
| 34 | case GL_NEAREST: |
| 35 | case GL_LINEAR: |
| 36 | return false; |
| 37 | case GL_NEAREST_MIPMAP_NEAREST: |
| 38 | case GL_LINEAR_MIPMAP_NEAREST: |
| 39 | case GL_NEAREST_MIPMAP_LINEAR: |
| 40 | case GL_LINEAR_MIPMAP_LINEAR: |
| 41 | return true; |
| 42 | default: UNREACHABLE(); |
| 43 | return false; |
| 44 | } |
| 45 | } |
| 46 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 47 | Texture::Texture(rx::Renderer *renderer, GLuint id, GLenum target) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 48 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 49 | mRenderer = renderer; |
| 50 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 51 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 52 | mSamplerState.magFilter = GL_LINEAR; |
| 53 | mSamplerState.wrapS = GL_REPEAT; |
| 54 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 55 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 56 | mSamplerState.maxAnisotropy = 1.0f; |
| 57 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 58 | mSamplerState.compareMode = GL_NONE; |
| 59 | mSamplerState.compareFunc = GL_LEQUAL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 60 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 61 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 62 | mDirtyImages = true; |
| 63 | |
| 64 | mImmutable = false; |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 65 | |
| 66 | mTarget = target; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 67 | } |
| 68 | |
| 69 | Texture::~Texture() |
| 70 | { |
| 71 | } |
| 72 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 73 | GLenum Texture::getTarget() const |
| 74 | { |
| 75 | return mTarget; |
| 76 | } |
| 77 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 78 | void Texture::addProxyRef(const Renderbuffer *proxy) |
| 79 | { |
| 80 | mRenderbufferProxies.addRef(proxy); |
| 81 | } |
| 82 | |
| 83 | void Texture::releaseProxy(const Renderbuffer *proxy) |
| 84 | { |
| 85 | mRenderbufferProxies.release(proxy); |
| 86 | } |
| 87 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 88 | void Texture::setMinFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 89 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 90 | mSamplerState.minFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 91 | } |
| 92 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 93 | void Texture::setMagFilter(GLenum filter) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 94 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 95 | mSamplerState.magFilter = filter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 96 | } |
| 97 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 98 | void Texture::setWrapS(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 99 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 100 | mSamplerState.wrapS = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 101 | } |
| 102 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 103 | void Texture::setWrapT(GLenum wrap) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 104 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 105 | mSamplerState.wrapT = wrap; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 106 | } |
| 107 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 108 | void Texture::setWrapR(GLenum wrap) |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 109 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 110 | mSamplerState.wrapR = wrap; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 111 | } |
| 112 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 113 | void Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 114 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 115 | mSamplerState.maxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 116 | } |
| 117 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 118 | void Texture::setCompareMode(GLenum mode) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 119 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 120 | mSamplerState.compareMode = mode; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 121 | } |
| 122 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 123 | void Texture::setCompareFunc(GLenum func) |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 124 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 125 | mSamplerState.compareFunc = func; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 126 | } |
| 127 | |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 128 | void Texture::setUsage(GLenum usage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 129 | { |
Geoff Lang | 63b5f1f | 2013-09-23 14:52:14 -0400 | [diff] [blame] | 130 | mUsage = usage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 131 | } |
| 132 | |
| 133 | GLenum Texture::getMinFilter() const |
| 134 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 135 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 136 | } |
| 137 | |
| 138 | GLenum Texture::getMagFilter() const |
| 139 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 140 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 141 | } |
| 142 | |
| 143 | GLenum Texture::getWrapS() const |
| 144 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 145 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 146 | } |
| 147 | |
| 148 | GLenum Texture::getWrapT() const |
| 149 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 150 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 151 | } |
| 152 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 153 | GLenum Texture::getWrapR() const |
| 154 | { |
| 155 | return mSamplerState.wrapR; |
| 156 | } |
| 157 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 158 | float Texture::getMaxAnisotropy() const |
| 159 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 160 | return mSamplerState.maxAnisotropy; |
| 161 | } |
| 162 | |
| 163 | int Texture::getLodOffset() |
| 164 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 165 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 166 | return texture ? texture->getLodOffset() : 0; |
| 167 | } |
| 168 | |
| 169 | void Texture::getSamplerState(SamplerState *sampler) |
| 170 | { |
| 171 | *sampler = mSamplerState; |
| 172 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 173 | } |
| 174 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 175 | GLenum Texture::getUsage() const |
| 176 | { |
| 177 | return mUsage; |
| 178 | } |
| 179 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 180 | GLint Texture::getBaseLevelWidth() const |
| 181 | { |
| 182 | const rx::Image *baseImage = getBaseLevelImage(); |
| 183 | return (baseImage ? baseImage->getWidth() : 0); |
| 184 | } |
| 185 | |
| 186 | GLint Texture::getBaseLevelHeight() const |
| 187 | { |
| 188 | const rx::Image *baseImage = getBaseLevelImage(); |
| 189 | return (baseImage ? baseImage->getHeight() : 0); |
| 190 | } |
| 191 | |
| 192 | GLint Texture::getBaseLevelDepth() const |
| 193 | { |
| 194 | const rx::Image *baseImage = getBaseLevelImage(); |
| 195 | return (baseImage ? baseImage->getDepth() : 0); |
| 196 | } |
| 197 | |
| 198 | GLenum Texture::getBaseLevelInternalFormat() const |
| 199 | { |
| 200 | const rx::Image *baseImage = getBaseLevelImage(); |
| 201 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 202 | } |
| 203 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 204 | void Texture::setImage(const PixelUnpackState &unpack, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 205 | { |
Jamie Madill | abef680 | 2013-09-05 16:54:19 -0400 | [diff] [blame] | 206 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 207 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 208 | const void *pixelData = pixels; |
| 209 | |
| 210 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 211 | { |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 212 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 213 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 214 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 215 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 216 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 217 | } |
| 218 | |
| 219 | if (pixelData != NULL) |
| 220 | { |
| 221 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 222 | mDirtyImages = true; |
| 223 | } |
| 224 | } |
| 225 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 226 | bool Texture::isFastUnpackable(const PixelUnpackState &unpack, GLenum sizedInternalFormat) |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 227 | { |
| 228 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 229 | } |
| 230 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 231 | bool Texture::fastUnpackPixels(const PixelUnpackState &unpack, const void *pixels, const Box &destArea, |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 232 | GLenum sizedInternalFormat, GLenum type, rx::RenderTarget *destRenderTarget) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 233 | { |
| 234 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 235 | { |
| 236 | return true; |
| 237 | } |
| 238 | |
| 239 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 240 | // to create a render target. |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 241 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 242 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 243 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 244 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 245 | return mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 246 | } |
| 247 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 248 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 249 | { |
| 250 | if (pixels != NULL) |
| 251 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 252 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 253 | mDirtyImages = true; |
| 254 | } |
| 255 | } |
| 256 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 257 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 258 | GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 259 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 260 | const void *pixelData = pixels; |
| 261 | |
| 262 | // CPU readback & copy where direct GPU copy is not supported |
| 263 | if (unpack.pixelBuffer.id() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 264 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 265 | Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 266 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 267 | const void *bufferData = pixelBuffer->getStorage()->getData(); |
| 268 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 269 | } |
| 270 | |
| 271 | if (pixelData != NULL) |
| 272 | { |
| 273 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, type, pixelData); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 274 | mDirtyImages = true; |
| 275 | } |
| 276 | |
| 277 | return true; |
| 278 | } |
| 279 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 280 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 281 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 282 | { |
| 283 | if (pixels != NULL) |
| 284 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 285 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 286 | mDirtyImages = true; |
| 287 | } |
| 288 | |
| 289 | return true; |
| 290 | } |
| 291 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 292 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 293 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 294 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 295 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 296 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 297 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 298 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 299 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 300 | } |
| 301 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 302 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 303 | } |
| 304 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 305 | bool Texture::hasDirtyImages() const |
| 306 | { |
| 307 | return mDirtyImages; |
| 308 | } |
| 309 | |
| 310 | void Texture::resetDirty() |
| 311 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 312 | mDirtyImages = false; |
| 313 | } |
| 314 | |
| 315 | unsigned int Texture::getTextureSerial() |
| 316 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 317 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 318 | return texture ? texture->getTextureSerial() : 0; |
| 319 | } |
| 320 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 321 | bool Texture::isImmutable() const |
| 322 | { |
| 323 | return mImmutable; |
| 324 | } |
| 325 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 326 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 327 | { |
| 328 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 329 | return 0; // Maximum number of levels |
| 330 | } |
| 331 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 332 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 333 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 334 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 335 | { |
| 336 | return 0; // Maximum number of levels |
| 337 | } |
| 338 | else |
| 339 | { |
| 340 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 341 | return 1; |
| 342 | } |
| 343 | } |
| 344 | |
| 345 | GLint Texture::creationLevels(GLsizei size) const |
| 346 | { |
| 347 | return creationLevels(size, size); |
| 348 | } |
| 349 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 350 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 351 | { |
| 352 | mTexStorage = NULL; |
| 353 | mSurface = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 354 | |
| 355 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 356 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 357 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 358 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 359 | } |
| 360 | |
| 361 | Texture2D::~Texture2D() |
| 362 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 363 | delete mTexStorage; |
| 364 | mTexStorage = NULL; |
| 365 | |
| 366 | if (mSurface) |
| 367 | { |
| 368 | mSurface->setBoundTexture(NULL); |
| 369 | mSurface = NULL; |
| 370 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 371 | |
| 372 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 373 | { |
| 374 | delete mImageArray[i]; |
| 375 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 376 | } |
| 377 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 378 | GLsizei Texture2D::getWidth(GLint level) const |
| 379 | { |
| 380 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 381 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 382 | else |
| 383 | return 0; |
| 384 | } |
| 385 | |
| 386 | GLsizei Texture2D::getHeight(GLint level) const |
| 387 | { |
| 388 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 389 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 390 | else |
| 391 | return 0; |
| 392 | } |
| 393 | |
| 394 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 395 | { |
| 396 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 397 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 398 | else |
| 399 | return GL_NONE; |
| 400 | } |
| 401 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 402 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 403 | { |
| 404 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 405 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 406 | else |
| 407 | return D3DFMT_UNKNOWN; |
| 408 | } |
| 409 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 410 | void Texture2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 411 | { |
| 412 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 413 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 414 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 415 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 416 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 417 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 418 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 419 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 420 | |
| 421 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 422 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 423 | const int storageLevels = mTexStorage->levelCount(); |
| 424 | |
| 425 | if ((level >= storageLevels && storageLevels != 0) || |
| 426 | width != storageWidth || |
| 427 | height != storageHeight || |
| 428 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 429 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 430 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 431 | { |
| 432 | mImageArray[i]->markDirty(); |
| 433 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 434 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 435 | delete mTexStorage; |
| 436 | mTexStorage = NULL; |
| 437 | mDirtyImages = true; |
| 438 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 439 | } |
| 440 | } |
| 441 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 442 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 443 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 444 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 445 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 446 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 447 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 448 | |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 449 | bool fastUnpacked = false; |
| 450 | |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 451 | // Attempt a fast gpu copy of the pixel data to the surface |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 452 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 453 | { |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 454 | // Will try to create RT storage if it does not exist |
| 455 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 456 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 457 | |
| 458 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 459 | { |
| 460 | // Ensure we don't overwrite our newly initialized data |
| 461 | mImageArray[level]->markClean(); |
| 462 | |
| 463 | fastUnpacked = true; |
| 464 | } |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 465 | } |
Jamie Madill | 8cc7d97 | 2013-10-10 15:51:55 -0400 | [diff] [blame] | 466 | |
| 467 | if (!fastUnpacked) |
Jamie Madill | 1beb1db | 2013-09-18 14:36:28 -0400 | [diff] [blame] | 468 | { |
| 469 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 470 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 471 | } |
| 472 | |
| 473 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 474 | { |
| 475 | releaseTexImage(); |
| 476 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 477 | GLenum internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 478 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 479 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 480 | |
| 481 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 482 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 483 | |
| 484 | mDirtyImages = true; |
| 485 | mSurface = surface; |
| 486 | mSurface->setBoundTexture(this); |
| 487 | } |
| 488 | |
| 489 | void Texture2D::releaseTexImage() |
| 490 | { |
| 491 | if (mSurface) |
| 492 | { |
| 493 | mSurface->setBoundTexture(NULL); |
| 494 | mSurface = NULL; |
| 495 | |
| 496 | if (mTexStorage) |
| 497 | { |
| 498 | delete mTexStorage; |
| 499 | mTexStorage = NULL; |
| 500 | } |
| 501 | |
| 502 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 503 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 504 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 505 | } |
| 506 | } |
| 507 | } |
| 508 | |
| 509 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 510 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 511 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 512 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 513 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 514 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 515 | } |
| 516 | |
| 517 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 518 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 519 | if (level < levelCount()) |
| 520 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 521 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 522 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 523 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 524 | image->markClean(); |
| 525 | } |
| 526 | } |
| 527 | } |
| 528 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 529 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 530 | { |
Jamie Madill | 065e1a3 | 2013-10-10 15:11:50 -0400 | [diff] [blame] | 531 | bool fastUnpacked = false; |
| 532 | |
| 533 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 534 | { |
| 535 | rx::RenderTarget *renderTarget = getRenderTarget(level); |
| 536 | Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 537 | |
| 538 | if (renderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget)) |
| 539 | { |
| 540 | // Ensure we don't overwrite our newly initialized data |
| 541 | mImageArray[level]->markClean(); |
| 542 | |
| 543 | fastUnpacked = true; |
| 544 | } |
| 545 | } |
| 546 | |
| 547 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 548 | { |
| 549 | commitRect(level, xoffset, yoffset, width, height); |
| 550 | } |
| 551 | } |
| 552 | |
| 553 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 554 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 555 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | { |
| 557 | commitRect(level, xoffset, yoffset, width, height); |
| 558 | } |
| 559 | } |
| 560 | |
| 561 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 562 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 563 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 564 | GLenum sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 565 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 566 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 567 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 568 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 569 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 570 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 571 | mDirtyImages = true; |
| 572 | } |
| 573 | else |
| 574 | { |
| 575 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 576 | { |
| 577 | convertToRenderTarget(); |
| 578 | } |
| 579 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 580 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 581 | |
| 582 | if (width != 0 && height != 0 && level < levelCount()) |
| 583 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 584 | gl::Rectangle sourceRect; |
| 585 | sourceRect.x = x; |
| 586 | sourceRect.width = width; |
| 587 | sourceRect.y = y; |
| 588 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 589 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 590 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 591 | } |
| 592 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 593 | } |
| 594 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 595 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 596 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 597 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 598 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 599 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 600 | } |
| 601 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 602 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 603 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 604 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 605 | |
| 606 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 607 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 608 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 609 | mDirtyImages = true; |
| 610 | } |
| 611 | else |
| 612 | { |
| 613 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 614 | { |
| 615 | convertToRenderTarget(); |
| 616 | } |
| 617 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 618 | if (level < levelCount()) |
| 619 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 620 | updateTextureLevel(level); |
| 621 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 622 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 623 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 624 | gl::Rectangle sourceRect; |
| 625 | sourceRect.x = x; |
| 626 | sourceRect.width = width; |
| 627 | sourceRect.y = y; |
| 628 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 629 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 630 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 631 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 632 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 633 | } |
| 634 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 635 | } |
| 636 | |
| 637 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 638 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 639 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 640 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 641 | mImmutable = true; |
| 642 | |
| 643 | for (int level = 0; level < levels; level++) |
| 644 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 645 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 646 | width = std::max(1, width >> 1); |
| 647 | height = std::max(1, height >> 1); |
| 648 | } |
| 649 | |
| 650 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 651 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 652 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 653 | } |
| 654 | |
| 655 | if (mTexStorage->isManaged()) |
| 656 | { |
| 657 | int levels = levelCount(); |
| 658 | |
| 659 | for (int level = 0; level < levels; level++) |
| 660 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 661 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 662 | } |
| 663 | } |
| 664 | } |
| 665 | |
| 666 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 667 | bool Texture2D::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 668 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 669 | GLsizei width = getBaseLevelWidth(); |
| 670 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 671 | |
| 672 | if (width <= 0 || height <= 0) |
| 673 | { |
| 674 | return false; |
| 675 | } |
| 676 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 677 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 678 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 679 | if (samplerState.magFilter != GL_NEAREST || |
| 680 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 681 | { |
| 682 | return false; |
| 683 | } |
| 684 | } |
| 685 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 686 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 687 | |
| 688 | if (!npotSupport) |
| 689 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 690 | if ((samplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 691 | (samplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 692 | { |
| 693 | return false; |
| 694 | } |
| 695 | } |
| 696 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 697 | if (IsMipmapFiltered(samplerState)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 698 | { |
| 699 | if (!npotSupport) |
| 700 | { |
| 701 | if (!isPow2(width) || !isPow2(height)) |
| 702 | { |
| 703 | return false; |
| 704 | } |
| 705 | } |
| 706 | |
| 707 | if (!isMipmapComplete()) |
| 708 | { |
| 709 | return false; |
| 710 | } |
| 711 | } |
| 712 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 713 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 714 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 715 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 716 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 717 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 718 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 719 | { |
| 720 | if (mSamplerState.compareMode == GL_NONE) |
| 721 | { |
| 722 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 723 | mSamplerState.magFilter != GL_NEAREST) |
| 724 | { |
| 725 | return false; |
| 726 | } |
| 727 | } |
| 728 | } |
| 729 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 730 | return true; |
| 731 | } |
| 732 | |
| 733 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 734 | bool Texture2D::isMipmapComplete() const |
| 735 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 736 | GLsizei width = getBaseLevelWidth(); |
| 737 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 738 | |
| 739 | int q = log2(std::max(width, height)); |
| 740 | |
| 741 | for (int level = 0; level <= q; level++) |
| 742 | { |
| 743 | if (!isLevelComplete(level)) |
| 744 | { |
| 745 | return false; |
| 746 | } |
| 747 | } |
| 748 | |
| 749 | return true; |
| 750 | } |
| 751 | |
| 752 | bool Texture2D::isLevelComplete(int level) const |
| 753 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 754 | if (isImmutable()) |
| 755 | { |
| 756 | return true; |
| 757 | } |
| 758 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 759 | GLsizei width = getBaseLevelWidth(); |
| 760 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 761 | |
| 762 | if (width <= 0 || height <= 0) |
| 763 | { |
| 764 | return false; |
| 765 | } |
| 766 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 767 | // The base image level is complete if the width and height are positive |
| 768 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 769 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 770 | return true; |
| 771 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 772 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 773 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 774 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 775 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 776 | if (image->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 777 | { |
| 778 | return false; |
| 779 | } |
| 780 | |
| 781 | if (image->getWidth() != std::max(1, width >> level)) |
| 782 | { |
| 783 | return false; |
| 784 | } |
| 785 | |
| 786 | if (image->getHeight() != std::max(1, height >> level)) |
| 787 | { |
| 788 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 789 | } |
| 790 | |
| 791 | return true; |
| 792 | } |
| 793 | |
| 794 | bool Texture2D::isCompressed(GLint level) const |
| 795 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 796 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 797 | } |
| 798 | |
| 799 | bool Texture2D::isDepth(GLint level) const |
| 800 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 801 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 802 | } |
| 803 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 804 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 805 | void Texture2D::createTexture() |
| 806 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 807 | GLsizei width = getBaseLevelWidth(); |
| 808 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 809 | |
| 810 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 811 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 812 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 813 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 814 | |
| 815 | delete mTexStorage; |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 816 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, getBaseLevelInternalFormat(), mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 817 | |
| 818 | if (mTexStorage->isManaged()) |
| 819 | { |
| 820 | int levels = levelCount(); |
| 821 | |
| 822 | for (int level = 0; level < levels; level++) |
| 823 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 824 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 825 | } |
| 826 | } |
| 827 | |
| 828 | mDirtyImages = true; |
| 829 | } |
| 830 | |
| 831 | void Texture2D::updateTexture() |
| 832 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 833 | int levels = (isMipmapComplete() ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 834 | |
| 835 | for (int level = 0; level < levels; level++) |
| 836 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 837 | updateTextureLevel(level); |
| 838 | } |
| 839 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 840 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 841 | void Texture2D::updateTextureLevel(int level) |
| 842 | { |
| 843 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 844 | rx::Image *image = mImageArray[level]; |
| 845 | |
| 846 | if (image->isDirty()) |
| 847 | { |
| 848 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 849 | } |
| 850 | } |
| 851 | |
| 852 | void Texture2D::convertToRenderTarget() |
| 853 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 854 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 855 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 856 | GLsizei width = getBaseLevelWidth(); |
| 857 | GLsizei height = getBaseLevelHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 858 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 859 | if (width != 0 && height != 0) |
| 860 | { |
| 861 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
| 862 | |
| 863 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, getBaseLevelInternalFormat(), GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 864 | |
| 865 | if (mTexStorage != NULL) |
| 866 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 867 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 868 | { |
| 869 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 870 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 871 | } |
| 872 | } |
| 873 | } |
| 874 | |
| 875 | delete mTexStorage; |
| 876 | mTexStorage = newTexStorage; |
| 877 | |
| 878 | mDirtyImages = true; |
| 879 | } |
| 880 | |
| 881 | void Texture2D::generateMipmaps() |
| 882 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 883 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 884 | unsigned int q = log2(std::max(getBaseLevelWidth(), getBaseLevelHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 885 | for (unsigned int i = 1; i <= q; i++) |
| 886 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 887 | redefineImage(i, getBaseLevelInternalFormat(), |
| 888 | std::max(getBaseLevelWidth() >> i, 1), |
| 889 | std::max(getBaseLevelHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 890 | } |
| 891 | |
| 892 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 893 | { |
| 894 | for (unsigned int i = 1; i <= q; i++) |
| 895 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 896 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 897 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 898 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 899 | } |
| 900 | } |
| 901 | else |
| 902 | { |
| 903 | for (unsigned int i = 1; i <= q; i++) |
| 904 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 905 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 906 | } |
| 907 | } |
| 908 | } |
| 909 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 910 | const rx::Image *Texture2D::getBaseLevelImage() const |
| 911 | { |
| 912 | return mImageArray[0]; |
| 913 | } |
| 914 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 915 | Renderbuffer *Texture2D::getRenderbuffer(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 916 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 917 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, 0); |
| 918 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 919 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 920 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, level)); |
| 921 | mRenderbufferProxies.add(level, 0, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 922 | } |
| 923 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 924 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 925 | } |
| 926 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 927 | unsigned int Texture2D::getRenderTargetSerial(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 928 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 929 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 930 | { |
| 931 | convertToRenderTarget(); |
| 932 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 933 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 934 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level) : 0; |
| 935 | } |
| 936 | |
| 937 | rx::RenderTarget *Texture2D::getRenderTarget(GLint level) |
| 938 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 939 | // ensure the underlying texture is created |
| 940 | if (getStorage(true) == NULL) |
| 941 | { |
| 942 | return NULL; |
| 943 | } |
| 944 | |
| 945 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 946 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 947 | // ensure this is NOT a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 948 | if (isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 949 | { |
| 950 | return NULL; |
| 951 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 952 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 953 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 954 | } |
| 955 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 956 | rx::RenderTarget *Texture2D::getDepthSencil(GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 957 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 958 | // ensure the underlying texture is created |
| 959 | if (getStorage(true) == NULL) |
| 960 | { |
| 961 | return NULL; |
| 962 | } |
| 963 | |
| 964 | updateTexture(); |
| 965 | |
| 966 | // ensure this is actually a depth texture |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 967 | if (!isDepth(level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 968 | { |
| 969 | return NULL; |
| 970 | } |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 971 | |
| 972 | return mTexStorage->getRenderTarget(level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 973 | } |
| 974 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 975 | int Texture2D::levelCount() |
| 976 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 977 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 978 | } |
| 979 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 980 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 981 | { |
| 982 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 983 | { |
| 984 | if (renderTarget) |
| 985 | { |
| 986 | convertToRenderTarget(); |
| 987 | } |
| 988 | else |
| 989 | { |
| 990 | createTexture(); |
| 991 | } |
| 992 | } |
| 993 | |
| 994 | return mTexStorage; |
| 995 | } |
| 996 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 997 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_CUBE_MAP) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 998 | { |
| 999 | mTexStorage = NULL; |
| 1000 | for (int i = 0; i < 6; i++) |
| 1001 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1002 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1003 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 1004 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1005 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1006 | } |
| 1007 | } |
| 1008 | |
| 1009 | TextureCubeMap::~TextureCubeMap() |
| 1010 | { |
| 1011 | for (int i = 0; i < 6; i++) |
| 1012 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1013 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1014 | { |
| 1015 | delete mImageArray[i][j]; |
| 1016 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1017 | } |
| 1018 | |
| 1019 | delete mTexStorage; |
| 1020 | mTexStorage = NULL; |
| 1021 | } |
| 1022 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1023 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 1024 | { |
| 1025 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1026 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1027 | else |
| 1028 | return 0; |
| 1029 | } |
| 1030 | |
| 1031 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 1032 | { |
| 1033 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1034 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1035 | else |
| 1036 | return 0; |
| 1037 | } |
| 1038 | |
| 1039 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1040 | { |
| 1041 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1042 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1043 | else |
| 1044 | return GL_NONE; |
| 1045 | } |
| 1046 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1047 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1048 | { |
| 1049 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1050 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1051 | else |
| 1052 | return D3DFMT_UNKNOWN; |
| 1053 | } |
| 1054 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1055 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1056 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1057 | setImage(0, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1058 | } |
| 1059 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1060 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1061 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1062 | setImage(1, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1063 | } |
| 1064 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1065 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1066 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1067 | setImage(2, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1068 | } |
| 1069 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1070 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1071 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1072 | setImage(3, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1073 | } |
| 1074 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1075 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1076 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1077 | setImage(4, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1078 | } |
| 1079 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1080 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1081 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1082 | setImage(5, level, width, height, internalFormat, format, type, unpack, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1083 | } |
| 1084 | |
| 1085 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1086 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1087 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1088 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1089 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1090 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1091 | } |
| 1092 | |
| 1093 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1094 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1095 | if (level < levelCount()) |
| 1096 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1097 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1098 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1099 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1100 | } |
| 1101 | } |
| 1102 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1103 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1104 | { |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1105 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1106 | { |
| 1107 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1108 | } |
| 1109 | } |
| 1110 | |
| 1111 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1112 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1113 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1114 | { |
| 1115 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1116 | } |
| 1117 | } |
| 1118 | |
| 1119 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1120 | bool TextureCubeMap::isSamplerComplete(const SamplerState &samplerState) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1121 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1122 | int size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1123 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1124 | bool mipmapping = IsMipmapFiltered(samplerState); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1125 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1126 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1127 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1128 | if (samplerState.magFilter != GL_NEAREST || |
| 1129 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1130 | { |
| 1131 | return false; |
| 1132 | } |
| 1133 | } |
| 1134 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1135 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1136 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1137 | if (samplerState.wrapS != GL_CLAMP_TO_EDGE || samplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1138 | { |
| 1139 | return false; |
| 1140 | } |
| 1141 | } |
| 1142 | |
| 1143 | if (!mipmapping) |
| 1144 | { |
| 1145 | if (!isCubeComplete()) |
| 1146 | { |
| 1147 | return false; |
| 1148 | } |
| 1149 | } |
| 1150 | else |
| 1151 | { |
| 1152 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1153 | { |
| 1154 | return false; |
| 1155 | } |
| 1156 | } |
| 1157 | |
| 1158 | return true; |
| 1159 | } |
| 1160 | |
| 1161 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1162 | bool TextureCubeMap::isCubeComplete() const |
| 1163 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1164 | int baseWidth = getBaseLevelWidth(); |
| 1165 | int baseHeight = getBaseLevelHeight(); |
| 1166 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1167 | |
| 1168 | if (baseWidth <= 0 || baseWidth != baseHeight) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1169 | { |
| 1170 | return false; |
| 1171 | } |
| 1172 | |
| 1173 | for (unsigned int face = 1; face < 6; face++) |
| 1174 | { |
Jamie Madill | c1f8b16 | 2013-10-07 10:46:38 -0400 | [diff] [blame] | 1175 | const rx::Image &faceBaseImage = *mImageArray[face][0]; |
| 1176 | |
| 1177 | if (faceBaseImage.getWidth() != baseWidth || |
| 1178 | faceBaseImage.getHeight() != baseHeight || |
| 1179 | faceBaseImage.getInternalFormat() != baseFormat ) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1180 | { |
| 1181 | return false; |
| 1182 | } |
| 1183 | } |
| 1184 | |
| 1185 | return true; |
| 1186 | } |
| 1187 | |
| 1188 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1189 | { |
| 1190 | if (isImmutable()) |
| 1191 | { |
| 1192 | return true; |
| 1193 | } |
| 1194 | |
| 1195 | if (!isCubeComplete()) |
| 1196 | { |
| 1197 | return false; |
| 1198 | } |
| 1199 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1200 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1201 | int q = log2(size); |
| 1202 | |
| 1203 | for (int face = 0; face < 6; face++) |
| 1204 | { |
| 1205 | for (int level = 1; level <= q; level++) |
| 1206 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1207 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1208 | { |
| 1209 | return false; |
| 1210 | } |
| 1211 | } |
| 1212 | } |
| 1213 | |
| 1214 | return true; |
| 1215 | } |
| 1216 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1217 | bool TextureCubeMap::isFaceLevelComplete(int face, int level) const |
| 1218 | { |
| 1219 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1220 | |
| 1221 | if (isImmutable()) |
| 1222 | { |
| 1223 | return true; |
| 1224 | } |
| 1225 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1226 | int baseSize = getBaseLevelWidth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1227 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1228 | if (baseSize <= 0) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1229 | { |
| 1230 | return false; |
| 1231 | } |
| 1232 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1233 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1234 | // to determine if any face at level 0 is complete. We omit that check here |
| 1235 | // to avoid re-checking cube-completeness for every face at level 0. |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1236 | if (level == 0) |
| 1237 | { |
| 1238 | return true; |
| 1239 | } |
| 1240 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1241 | // Check that non-zero levels are consistent with the base level. |
| 1242 | const rx::Image *faceLevelImage = mImageArray[face][level]; |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1243 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1244 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1245 | { |
| 1246 | return false; |
| 1247 | } |
| 1248 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1249 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1250 | { |
| 1251 | return false; |
| 1252 | } |
| 1253 | |
| 1254 | return true; |
| 1255 | } |
| 1256 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1257 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1258 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1259 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1260 | } |
| 1261 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1262 | bool TextureCubeMap::isDepth(GLenum target, GLint level) const |
| 1263 | { |
| 1264 | return GetDepthBits(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()) > 0; |
| 1265 | } |
| 1266 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1267 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1268 | void TextureCubeMap::createTexture() |
| 1269 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1270 | GLsizei size = getBaseLevelWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1271 | |
| 1272 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1273 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1274 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1275 | GLint levels = creationLevels(size); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1276 | GLenum internalformat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1277 | |
| 1278 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1279 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1280 | |
| 1281 | if (mTexStorage->isManaged()) |
| 1282 | { |
| 1283 | int levels = levelCount(); |
| 1284 | |
| 1285 | for (int face = 0; face < 6; face++) |
| 1286 | { |
| 1287 | for (int level = 0; level < levels; level++) |
| 1288 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1289 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1290 | } |
| 1291 | } |
| 1292 | } |
| 1293 | |
| 1294 | mDirtyImages = true; |
| 1295 | } |
| 1296 | |
| 1297 | void TextureCubeMap::updateTexture() |
| 1298 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1299 | int levels = (isMipmapCubeComplete() ? levelCount() : 1); |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1300 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1301 | for (int face = 0; face < 6; face++) |
| 1302 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1303 | for (int level = 0; level < levels; level++) |
| 1304 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1305 | updateTextureFaceLevel(face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1306 | } |
| 1307 | } |
| 1308 | } |
| 1309 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1310 | void TextureCubeMap::updateTextureFaceLevel(int face, int level) |
| 1311 | { |
| 1312 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1313 | rx::Image *image = mImageArray[face][level]; |
| 1314 | |
| 1315 | if (image->isDirty()) |
| 1316 | { |
| 1317 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1318 | } |
| 1319 | } |
| 1320 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1321 | void TextureCubeMap::convertToRenderTarget() |
| 1322 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1323 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1324 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1325 | if (getBaseLevelWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1326 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1327 | GLsizei size = getBaseLevelWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1328 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1329 | GLenum internalformat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1330 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1331 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1332 | |
| 1333 | if (mTexStorage != NULL) |
| 1334 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1335 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1336 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1337 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1338 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1339 | } |
| 1340 | } |
| 1341 | } |
| 1342 | |
| 1343 | delete mTexStorage; |
| 1344 | mTexStorage = newTexStorage; |
| 1345 | |
| 1346 | mDirtyImages = true; |
| 1347 | } |
| 1348 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1349 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1351 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1352 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1353 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1354 | |
| 1355 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1356 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1357 | Texture::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1358 | } |
| 1359 | |
| 1360 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1361 | { |
| 1362 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1363 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1364 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1365 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1366 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1367 | |
| 1368 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1369 | } |
| 1370 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1371 | void TextureCubeMap::redefineImage(int face, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1372 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1373 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1374 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1375 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1376 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1377 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1378 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1379 | |
| 1380 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1381 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1382 | const int storageLevels = mTexStorage->levelCount(); |
| 1383 | |
| 1384 | if ((level >= storageLevels && storageLevels != 0) || |
| 1385 | width != storageWidth || |
| 1386 | height != storageHeight || |
| 1387 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1388 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1389 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1390 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1391 | for (int f = 0; f < 6; f++) |
| 1392 | { |
| 1393 | mImageArray[f][i]->markDirty(); |
| 1394 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1395 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1396 | |
| 1397 | delete mTexStorage; |
| 1398 | mTexStorage = NULL; |
| 1399 | |
| 1400 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1401 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1402 | } |
| 1403 | } |
| 1404 | |
| 1405 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1406 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1407 | unsigned int faceindex = faceIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1408 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1409 | GLenum sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1410 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1411 | redefineImage(faceindex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1412 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1413 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1414 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1415 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1416 | mDirtyImages = true; |
| 1417 | } |
| 1418 | else |
| 1419 | { |
| 1420 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1421 | { |
| 1422 | convertToRenderTarget(); |
| 1423 | } |
| 1424 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1425 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1426 | |
| 1427 | ASSERT(width == height); |
| 1428 | |
| 1429 | if (width > 0 && level < levelCount()) |
| 1430 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1431 | gl::Rectangle sourceRect; |
| 1432 | sourceRect.x = x; |
| 1433 | sourceRect.width = width; |
| 1434 | sourceRect.y = y; |
| 1435 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1436 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1437 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1438 | } |
| 1439 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1440 | } |
| 1441 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1442 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1444 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1445 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1446 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1447 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1448 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1449 | } |
| 1450 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1451 | unsigned int face = faceIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1452 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1453 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1454 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1455 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1456 | bool canCreateRenderTarget = isFaceLevelComplete(face, level) && isCubeComplete(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1457 | |
| 1458 | if (!mImageArray[face][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1459 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1460 | mImageArray[face][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1461 | mDirtyImages = true; |
| 1462 | } |
| 1463 | else |
| 1464 | { |
| 1465 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1466 | { |
| 1467 | convertToRenderTarget(); |
| 1468 | } |
| 1469 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1470 | if (level < levelCount()) |
| 1471 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1472 | updateTextureFaceLevel(face, level); |
| 1473 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1474 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1475 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1476 | gl::Rectangle sourceRect; |
| 1477 | sourceRect.x = x; |
| 1478 | sourceRect.width = width; |
| 1479 | sourceRect.y = y; |
| 1480 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1481 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1482 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1483 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1484 | } |
| 1485 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1486 | } |
| 1487 | |
| 1488 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1489 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1490 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1491 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1492 | mImmutable = true; |
| 1493 | |
| 1494 | for (int level = 0; level < levels; level++) |
| 1495 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1496 | GLsizei mipSize = std::max(1, size >> level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1497 | for (int face = 0; face < 6; face++) |
| 1498 | { |
Geoff Lang | d311019 | 2013-09-24 11:52:47 -0400 | [diff] [blame] | 1499 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1500 | } |
| 1501 | } |
| 1502 | |
| 1503 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1504 | { |
| 1505 | for (int face = 0; face < 6; face++) |
| 1506 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1507 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1508 | } |
| 1509 | } |
| 1510 | |
| 1511 | if (mTexStorage->isManaged()) |
| 1512 | { |
| 1513 | int levels = levelCount(); |
| 1514 | |
| 1515 | for (int face = 0; face < 6; face++) |
| 1516 | { |
| 1517 | for (int level = 0; level < levels; level++) |
| 1518 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1519 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1520 | } |
| 1521 | } |
| 1522 | } |
| 1523 | } |
| 1524 | |
| 1525 | void TextureCubeMap::generateMipmaps() |
| 1526 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1527 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1528 | unsigned int q = log2(getBaseLevelWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1529 | for (unsigned int f = 0; f < 6; f++) |
| 1530 | { |
| 1531 | for (unsigned int i = 1; i <= q; i++) |
| 1532 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1533 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1534 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1535 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1536 | } |
| 1537 | } |
| 1538 | |
| 1539 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1540 | { |
| 1541 | for (unsigned int f = 0; f < 6; f++) |
| 1542 | { |
| 1543 | for (unsigned int i = 1; i <= q; i++) |
| 1544 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1545 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1546 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1547 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1548 | } |
| 1549 | } |
| 1550 | } |
| 1551 | else |
| 1552 | { |
| 1553 | for (unsigned int f = 0; f < 6; f++) |
| 1554 | { |
| 1555 | for (unsigned int i = 1; i <= q; i++) |
| 1556 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1557 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1558 | } |
| 1559 | } |
| 1560 | } |
| 1561 | } |
| 1562 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1563 | const rx::Image *TextureCubeMap::getBaseLevelImage() const |
| 1564 | { |
| 1565 | // Note: if we are not cube-complete, there is no single base level image that can describe all |
| 1566 | // cube faces, so this method is only well-defined for a cube-complete base level. |
| 1567 | return mImageArray[0][0]; |
| 1568 | } |
| 1569 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1570 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1571 | { |
| 1572 | if (!IsCubemapTextureTarget(target)) |
| 1573 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1574 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1575 | } |
| 1576 | |
| 1577 | unsigned int face = faceIndex(target); |
| 1578 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1579 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, face); |
| 1580 | if (!renderBuffer) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1581 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1582 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target, level)); |
| 1583 | mRenderbufferProxies.add(level, face, renderBuffer); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1584 | } |
| 1585 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1586 | return renderBuffer; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1587 | } |
| 1588 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1589 | unsigned int TextureCubeMap::getRenderTargetSerial(GLenum faceTarget, GLint level) |
| 1590 | { |
| 1591 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1592 | { |
| 1593 | convertToRenderTarget(); |
| 1594 | } |
| 1595 | |
| 1596 | return mTexStorage ? mTexStorage->getRenderTargetSerial(faceTarget, level) : 0; |
| 1597 | } |
| 1598 | |
| 1599 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target, GLint level) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1600 | { |
| 1601 | ASSERT(IsCubemapTextureTarget(target)); |
| 1602 | |
| 1603 | // ensure the underlying texture is created |
| 1604 | if (getStorage(true) == NULL) |
| 1605 | { |
| 1606 | return NULL; |
| 1607 | } |
| 1608 | |
| 1609 | updateTexture(); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1610 | |
| 1611 | // ensure this is NOT a depth texture |
| 1612 | if (isDepth(target, level)) |
| 1613 | { |
| 1614 | return NULL; |
| 1615 | } |
| 1616 | |
| 1617 | return mTexStorage->getRenderTarget(target, level); |
| 1618 | } |
| 1619 | |
| 1620 | rx::RenderTarget *TextureCubeMap::getDepthStencil(GLenum target, GLint level) |
| 1621 | { |
| 1622 | ASSERT(IsCubemapTextureTarget(target)); |
| 1623 | |
| 1624 | // ensure the underlying texture is created |
| 1625 | if (getStorage(true) == NULL) |
| 1626 | { |
| 1627 | return NULL; |
| 1628 | } |
| 1629 | |
| 1630 | updateTexture(); |
| 1631 | |
| 1632 | // ensure this is a depth texture |
| 1633 | if (!isDepth(target, level)) |
| 1634 | { |
| 1635 | return NULL; |
| 1636 | } |
| 1637 | |
| 1638 | return mTexStorage->getRenderTarget(target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1639 | } |
| 1640 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1641 | int TextureCubeMap::levelCount() |
| 1642 | { |
| 1643 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1644 | } |
| 1645 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1646 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1647 | { |
| 1648 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1649 | { |
| 1650 | if (renderTarget) |
| 1651 | { |
| 1652 | convertToRenderTarget(); |
| 1653 | } |
| 1654 | else |
| 1655 | { |
| 1656 | createTexture(); |
| 1657 | } |
| 1658 | } |
| 1659 | |
| 1660 | return mTexStorage; |
| 1661 | } |
| 1662 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 1663 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_3D) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1664 | { |
| 1665 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1666 | |
| 1667 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1668 | { |
| 1669 | mImageArray[i] = renderer->createImage(); |
| 1670 | } |
| 1671 | } |
| 1672 | |
| 1673 | Texture3D::~Texture3D() |
| 1674 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1675 | delete mTexStorage; |
| 1676 | mTexStorage = NULL; |
| 1677 | |
| 1678 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1679 | { |
| 1680 | delete mImageArray[i]; |
| 1681 | } |
| 1682 | } |
| 1683 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1684 | GLsizei Texture3D::getWidth(GLint level) const |
| 1685 | { |
| 1686 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1687 | } |
| 1688 | |
| 1689 | GLsizei Texture3D::getHeight(GLint level) const |
| 1690 | { |
| 1691 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1692 | } |
| 1693 | |
| 1694 | GLsizei Texture3D::getDepth(GLint level) const |
| 1695 | { |
| 1696 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1697 | } |
| 1698 | |
| 1699 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1700 | { |
| 1701 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1702 | } |
| 1703 | |
| 1704 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1705 | { |
| 1706 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1707 | } |
| 1708 | |
| 1709 | bool Texture3D::isCompressed(GLint level) const |
| 1710 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1711 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1712 | } |
| 1713 | |
| 1714 | bool Texture3D::isDepth(GLint level) const |
| 1715 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1716 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1717 | } |
| 1718 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1719 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1720 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1721 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 1722 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1723 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1724 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1725 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 1726 | bool fastUnpacked = false; |
| 1727 | |
| 1728 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1729 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1730 | { |
| 1731 | // Will try to create RT storage if it does not exist |
| 1732 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1733 | Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1734 | |
| 1735 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget)) |
| 1736 | { |
| 1737 | // Ensure we don't overwrite our newly initialized data |
| 1738 | mImageArray[level]->markClean(); |
| 1739 | |
| 1740 | fastUnpacked = true; |
| 1741 | } |
| 1742 | } |
| 1743 | |
| 1744 | if (!fastUnpacked) |
| 1745 | { |
| 1746 | Texture::setImage(unpack, type, pixels, mImageArray[level]); |
| 1747 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1748 | } |
| 1749 | |
| 1750 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1751 | { |
| 1752 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1753 | redefineImage(level, format, width, height, depth); |
| 1754 | |
| 1755 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1756 | } |
| 1757 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 1758 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1759 | { |
Jamie Madill | ba4f10a | 2013-10-10 15:12:20 -0400 | [diff] [blame] | 1760 | bool fastUnpacked = false; |
| 1761 | |
| 1762 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1763 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1764 | { |
| 1765 | rx::RenderTarget *destRenderTarget = getRenderTarget(level); |
| 1766 | Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1767 | |
| 1768 | if (destRenderTarget && fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget)) |
| 1769 | { |
| 1770 | // Ensure we don't overwrite our newly initialized data |
| 1771 | mImageArray[level]->markClean(); |
| 1772 | |
| 1773 | fastUnpacked = true; |
| 1774 | } |
| 1775 | } |
| 1776 | |
| 1777 | if (!fastUnpacked && Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, pixels, mImageArray[level])) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1778 | { |
| 1779 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1780 | } |
| 1781 | } |
| 1782 | |
| 1783 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1784 | { |
| 1785 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1786 | { |
| 1787 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1788 | } |
| 1789 | } |
| 1790 | |
| 1791 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1792 | { |
| 1793 | delete mTexStorage; |
| 1794 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1795 | mImmutable = true; |
| 1796 | |
| 1797 | for (int level = 0; level < levels; level++) |
| 1798 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1799 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1800 | width = std::max(1, width >> 1); |
| 1801 | height = std::max(1, height >> 1); |
| 1802 | depth = std::max(1, depth >> 1); |
| 1803 | } |
| 1804 | |
| 1805 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1806 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1807 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1808 | } |
| 1809 | |
| 1810 | if (mTexStorage->isManaged()) |
| 1811 | { |
| 1812 | int levels = levelCount(); |
| 1813 | |
| 1814 | for (int level = 0; level < levels; level++) |
| 1815 | { |
| 1816 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1817 | } |
| 1818 | } |
| 1819 | } |
| 1820 | |
| 1821 | |
| 1822 | void Texture3D::generateMipmaps() |
| 1823 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1824 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1825 | unsigned int q = log2(std::max(getBaseLevelWidth(), getBaseLevelHeight())); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1826 | for (unsigned int i = 1; i <= q; i++) |
| 1827 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1828 | redefineImage(i, getBaseLevelInternalFormat(), |
| 1829 | std::max(getBaseLevelWidth() >> i, 1), |
| 1830 | std::max(getBaseLevelHeight() >> i, 1), |
| 1831 | std::max(getBaseLevelDepth() >> i, 1)); |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1832 | } |
| 1833 | |
| 1834 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1835 | { |
| 1836 | for (unsigned int i = 1; i <= q; i++) |
| 1837 | { |
| 1838 | mTexStorage->generateMipmap(i); |
| 1839 | |
| 1840 | mImageArray[i]->markClean(); |
| 1841 | } |
| 1842 | } |
| 1843 | else |
| 1844 | { |
| 1845 | for (unsigned int i = 1; i <= q; i++) |
| 1846 | { |
| 1847 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1848 | } |
| 1849 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1850 | } |
| 1851 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1852 | const rx::Image *Texture3D::getBaseLevelImage() const |
| 1853 | { |
| 1854 | return mImageArray[0]; |
| 1855 | } |
| 1856 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1857 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1858 | { |
| 1859 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1860 | { |
| 1861 | return gl::error(GL_INVALID_VALUE); |
| 1862 | } |
| 1863 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1864 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1865 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1866 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1867 | |
| 1868 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1869 | { |
| 1870 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1871 | mDirtyImages = true; |
| 1872 | } |
| 1873 | else |
| 1874 | { |
| 1875 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1876 | { |
| 1877 | convertToRenderTarget(); |
| 1878 | } |
| 1879 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1880 | if (level < levelCount()) |
| 1881 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1882 | updateTextureLevel(level); |
| 1883 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1884 | gl::Rectangle sourceRect; |
| 1885 | sourceRect.x = x; |
| 1886 | sourceRect.width = width; |
| 1887 | sourceRect.y = y; |
| 1888 | sourceRect.height = height; |
| 1889 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1890 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1891 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1892 | mRenderer->copyImage(source, sourceRect, |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1893 | gl::GetFormat(getBaseLevelInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1894 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1895 | } |
| 1896 | } |
| 1897 | } |
| 1898 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1899 | bool Texture3D::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1900 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1901 | GLsizei width = getBaseLevelWidth(); |
| 1902 | GLsizei height = getBaseLevelHeight(); |
| 1903 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1904 | |
| 1905 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1906 | { |
| 1907 | return false; |
| 1908 | } |
| 1909 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1910 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1911 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1912 | if (samplerState.magFilter != GL_NEAREST || |
| 1913 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1914 | { |
| 1915 | return false; |
| 1916 | } |
| 1917 | } |
| 1918 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1919 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1920 | { |
| 1921 | return false; |
| 1922 | } |
| 1923 | |
| 1924 | return true; |
| 1925 | } |
| 1926 | |
| 1927 | bool Texture3D::isMipmapComplete() const |
| 1928 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1929 | GLsizei width = getBaseLevelWidth(); |
| 1930 | GLsizei height = getBaseLevelHeight(); |
| 1931 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1932 | |
| 1933 | int q = log2(std::max(std::max(width, height), depth)); |
| 1934 | |
| 1935 | for (int level = 0; level <= q; level++) |
| 1936 | { |
| 1937 | if (!isLevelComplete(level)) |
| 1938 | { |
| 1939 | return false; |
| 1940 | } |
| 1941 | } |
| 1942 | |
| 1943 | return true; |
| 1944 | } |
| 1945 | |
| 1946 | bool Texture3D::isLevelComplete(int level) const |
| 1947 | { |
| 1948 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1949 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1950 | if (isImmutable()) |
| 1951 | { |
| 1952 | return true; |
| 1953 | } |
| 1954 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1955 | GLsizei width = getBaseLevelWidth(); |
| 1956 | GLsizei height = getBaseLevelHeight(); |
| 1957 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1958 | |
| 1959 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1960 | { |
| 1961 | return false; |
| 1962 | } |
| 1963 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1964 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1965 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1966 | return true; |
| 1967 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1968 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1969 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1970 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 1971 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1972 | { |
| 1973 | return false; |
| 1974 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1975 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 1976 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1977 | { |
| 1978 | return false; |
| 1979 | } |
| 1980 | |
| 1981 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1982 | { |
| 1983 | return false; |
| 1984 | } |
| 1985 | |
| 1986 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1987 | { |
| 1988 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1989 | } |
| 1990 | |
| 1991 | return true; |
| 1992 | } |
| 1993 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1994 | Renderbuffer *Texture3D::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1995 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 1996 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 1997 | if (!renderBuffer) |
| 1998 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 1999 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture3DLayer(this, level, layer)); |
| 2000 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2001 | } |
| 2002 | |
| 2003 | return renderBuffer; |
| 2004 | } |
| 2005 | |
| 2006 | unsigned int Texture3D::getRenderTargetSerial(GLint level, GLint layer) |
| 2007 | { |
| 2008 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2009 | { |
| 2010 | convertToRenderTarget(); |
| 2011 | } |
| 2012 | |
| 2013 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2014 | } |
| 2015 | |
| 2016 | int Texture3D::levelCount() |
| 2017 | { |
| 2018 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2019 | } |
| 2020 | |
| 2021 | void Texture3D::createTexture() |
| 2022 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2023 | GLsizei width = getBaseLevelWidth(); |
| 2024 | GLsizei height = getBaseLevelHeight(); |
| 2025 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2026 | |
| 2027 | if (!(width > 0 && height > 0 && depth > 0)) |
| 2028 | return; // do not attempt to create native textures for nonexistant data |
| 2029 | |
| 2030 | GLint levels = creationLevels(width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2031 | |
| 2032 | delete mTexStorage; |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2033 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, getBaseLevelInternalFormat(), mUsage, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2034 | |
| 2035 | if (mTexStorage->isManaged()) |
| 2036 | { |
| 2037 | int levels = levelCount(); |
| 2038 | |
| 2039 | for (int level = 0; level < levels; level++) |
| 2040 | { |
| 2041 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 2042 | } |
| 2043 | } |
| 2044 | |
| 2045 | mDirtyImages = true; |
| 2046 | } |
| 2047 | |
| 2048 | void Texture3D::updateTexture() |
| 2049 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2050 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2051 | |
| 2052 | for (int level = 0; level < levels; level++) |
| 2053 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2054 | updateTextureLevel(level); |
| 2055 | } |
| 2056 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2057 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2058 | void Texture3D::updateTextureLevel(int level) |
| 2059 | { |
| 2060 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2061 | |
| 2062 | rx::Image *image = mImageArray[level]; |
| 2063 | |
| 2064 | if (image->isDirty()) |
| 2065 | { |
| 2066 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2067 | } |
| 2068 | } |
| 2069 | |
| 2070 | void Texture3D::convertToRenderTarget() |
| 2071 | { |
| 2072 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 2073 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2074 | if (getBaseLevelWidth() != 0 && getBaseLevelHeight() != 0 && getBaseLevelDepth() != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2075 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2076 | GLsizei width = getBaseLevelWidth(); |
| 2077 | GLsizei height = getBaseLevelHeight(); |
| 2078 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2079 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2080 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2081 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, getBaseLevelInternalFormat(), GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2082 | |
| 2083 | if (mTexStorage != NULL) |
| 2084 | { |
| 2085 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2086 | { |
| 2087 | delete newTexStorage; |
| 2088 | return gl::error(GL_OUT_OF_MEMORY); |
| 2089 | } |
| 2090 | } |
| 2091 | } |
| 2092 | |
| 2093 | delete mTexStorage; |
| 2094 | mTexStorage = newTexStorage; |
| 2095 | |
| 2096 | mDirtyImages = true; |
| 2097 | } |
| 2098 | |
Jamie Madill | a2d4e55 | 2013-10-10 15:12:01 -0400 | [diff] [blame] | 2099 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level) |
| 2100 | { |
| 2101 | // ensure the underlying texture is created |
| 2102 | if (getStorage(true) == NULL) |
| 2103 | { |
| 2104 | return NULL; |
| 2105 | } |
| 2106 | |
| 2107 | updateTexture(); |
| 2108 | |
| 2109 | // ensure this is NOT a depth texture |
| 2110 | if (isDepth(level)) |
| 2111 | { |
| 2112 | return NULL; |
| 2113 | } |
| 2114 | |
| 2115 | return mTexStorage->getRenderTarget(level); |
| 2116 | } |
| 2117 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2118 | rx::RenderTarget *Texture3D::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2119 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2120 | // ensure the underlying texture is created |
| 2121 | if (getStorage(true) == NULL) |
| 2122 | { |
| 2123 | return NULL; |
| 2124 | } |
| 2125 | |
| 2126 | updateTexture(); |
| 2127 | |
| 2128 | // ensure this is NOT a depth texture |
| 2129 | if (isDepth(level)) |
| 2130 | { |
| 2131 | return NULL; |
| 2132 | } |
| 2133 | |
| 2134 | return mTexStorage->getRenderTarget(level, layer); |
| 2135 | } |
| 2136 | |
| 2137 | rx::RenderTarget *Texture3D::getDepthStencil(GLint level, GLint layer) |
| 2138 | { |
| 2139 | // ensure the underlying texture is created |
| 2140 | if (getStorage(true) == NULL) |
| 2141 | { |
| 2142 | return NULL; |
| 2143 | } |
| 2144 | |
| 2145 | updateTexture(); |
| 2146 | |
| 2147 | // ensure this is a depth texture |
| 2148 | if (!isDepth(level)) |
| 2149 | { |
| 2150 | return NULL; |
| 2151 | } |
| 2152 | |
| 2153 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2154 | } |
| 2155 | |
| 2156 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 2157 | { |
| 2158 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2159 | { |
| 2160 | if (renderTarget) |
| 2161 | { |
| 2162 | convertToRenderTarget(); |
| 2163 | } |
| 2164 | else |
| 2165 | { |
| 2166 | createTexture(); |
| 2167 | } |
| 2168 | } |
| 2169 | |
| 2170 | return mTexStorage; |
| 2171 | } |
| 2172 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2173 | void Texture3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2174 | { |
| 2175 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2176 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2177 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2178 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2179 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2180 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2181 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2182 | |
| 2183 | if (mTexStorage) |
| 2184 | { |
| 2185 | const int storageLevels = mTexStorage->levelCount(); |
| 2186 | |
| 2187 | if ((level >= storageLevels && storageLevels != 0) || |
| 2188 | width != storageWidth || |
| 2189 | height != storageHeight || |
| 2190 | depth != storageDepth || |
| 2191 | internalformat != storageFormat) // Discard mismatched storage |
| 2192 | { |
| 2193 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2194 | { |
| 2195 | mImageArray[i]->markDirty(); |
| 2196 | } |
| 2197 | |
| 2198 | delete mTexStorage; |
| 2199 | mTexStorage = NULL; |
| 2200 | mDirtyImages = true; |
| 2201 | } |
| 2202 | } |
| 2203 | } |
| 2204 | |
| 2205 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2206 | { |
| 2207 | if (level < levelCount()) |
| 2208 | { |
| 2209 | rx::Image *image = mImageArray[level]; |
| 2210 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 2211 | { |
| 2212 | image->markClean(); |
| 2213 | } |
| 2214 | } |
| 2215 | } |
| 2216 | |
Geoff Lang | 4907f2c | 2013-07-25 12:53:57 -0400 | [diff] [blame] | 2217 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id, GL_TEXTURE_2D_ARRAY) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2218 | { |
| 2219 | mTexStorage = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2220 | |
| 2221 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2222 | { |
| 2223 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2224 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2225 | } |
| 2226 | } |
| 2227 | |
| 2228 | Texture2DArray::~Texture2DArray() |
| 2229 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2230 | delete mTexStorage; |
| 2231 | mTexStorage = NULL; |
| 2232 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2233 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2234 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2235 | { |
| 2236 | delete mImageArray[level][layer]; |
| 2237 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2238 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2239 | } |
| 2240 | } |
| 2241 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2242 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2243 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2244 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2245 | } |
| 2246 | |
| 2247 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2248 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2249 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2250 | } |
| 2251 | |
| 2252 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2253 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2254 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2255 | } |
| 2256 | |
| 2257 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2258 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2259 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2260 | } |
| 2261 | |
| 2262 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2263 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2264 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2265 | } |
| 2266 | |
| 2267 | bool Texture2DArray::isCompressed(GLint level) const |
| 2268 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2269 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2270 | } |
| 2271 | |
| 2272 | bool Texture2DArray::isDepth(GLint level) const |
| 2273 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2274 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2275 | } |
| 2276 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2277 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLenum internalFormat, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2278 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2279 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2280 | GLenum sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2281 | : GetSizedInternalFormat(format, type, clientVersion); |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2282 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2283 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2284 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2285 | |
| 2286 | for (int i = 0; i < depth; i++) |
| 2287 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2288 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2289 | Texture::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2290 | } |
| 2291 | } |
| 2292 | |
| 2293 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2294 | { |
| 2295 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2296 | redefineImage(level, format, width, height, depth); |
| 2297 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2298 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2299 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2300 | |
| 2301 | for (int i = 0; i < depth; i++) |
| 2302 | { |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2303 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2304 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2305 | } |
| 2306 | } |
| 2307 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2308 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const PixelUnpackState &unpack, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2309 | { |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2310 | GLenum internalformat = getInternalFormat(level); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2311 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2312 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, clientVersion, width, height, unpack.alignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2313 | |
| 2314 | for (int i = 0; i < depth; i++) |
| 2315 | { |
| 2316 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2317 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2318 | |
Jamie Madill | 88f18f4 | 2013-09-18 14:36:19 -0400 | [diff] [blame] | 2319 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, layerPixels, mImageArray[level][layer])) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2320 | { |
| 2321 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2322 | } |
| 2323 | } |
| 2324 | } |
| 2325 | |
| 2326 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2327 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2328 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2329 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2330 | |
| 2331 | for (int i = 0; i < depth; i++) |
| 2332 | { |
| 2333 | int layer = zoffset + i; |
Geoff Lang | 0bbd11c | 2013-08-21 14:42:01 -0400 | [diff] [blame] | 2334 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2335 | |
| 2336 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2337 | { |
| 2338 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2339 | } |
| 2340 | } |
| 2341 | } |
| 2342 | |
| 2343 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2344 | { |
| 2345 | delete mTexStorage; |
| 2346 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2347 | mImmutable = true; |
| 2348 | |
| 2349 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2350 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2351 | GLsizei levelWidth = std::max(width >> level, 1); |
Geoff Lang | e836cf2 | 2013-08-05 14:12:37 -0400 | [diff] [blame] | 2352 | GLsizei levelHeight = std::max(height >> level, 1); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2353 | |
| 2354 | // Clear this level |
| 2355 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2356 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2357 | delete mImageArray[level][layer]; |
| 2358 | } |
| 2359 | delete[] mImageArray[level]; |
| 2360 | mImageArray[level] = NULL; |
| 2361 | mLayerCounts[level] = 0; |
| 2362 | |
| 2363 | if (level < levels) |
| 2364 | { |
| 2365 | // Create new images for this level |
| 2366 | mImageArray[level] = new rx::Image*[depth](); |
| 2367 | mLayerCounts[level] = depth; |
| 2368 | |
| 2369 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2370 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2371 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2372 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2373 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2374 | } |
| 2375 | } |
| 2376 | } |
| 2377 | |
| 2378 | if (mTexStorage->isManaged()) |
| 2379 | { |
| 2380 | int levels = levelCount(); |
| 2381 | |
| 2382 | for (int level = 0; level < levels; level++) |
| 2383 | { |
| 2384 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2385 | { |
| 2386 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2387 | } |
| 2388 | } |
| 2389 | } |
| 2390 | } |
| 2391 | |
| 2392 | void Texture2DArray::generateMipmaps() |
| 2393 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2394 | int baseWidth = getBaseLevelWidth(); |
| 2395 | int baseHeight = getBaseLevelHeight(); |
| 2396 | int baseDepth = getBaseLevelDepth(); |
| 2397 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2398 | |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2399 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2400 | int q = log2(std::max(baseWidth, baseHeight)); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2401 | for (int i = 1; i <= q; i++) |
| 2402 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2403 | redefineImage(i, baseFormat, std::max(baseWidth >> i, 1), std::max(baseHeight >> i, 1), baseDepth); |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2404 | } |
| 2405 | |
| 2406 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2407 | { |
| 2408 | for (int level = 1; level <= q; level++) |
| 2409 | { |
| 2410 | mTexStorage->generateMipmap(level); |
| 2411 | |
| 2412 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2413 | { |
| 2414 | mImageArray[level][layer]->markClean(); |
| 2415 | } |
| 2416 | } |
| 2417 | } |
| 2418 | else |
| 2419 | { |
| 2420 | for (int level = 1; level <= q; level++) |
| 2421 | { |
| 2422 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2423 | { |
| 2424 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2425 | } |
| 2426 | } |
| 2427 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2428 | } |
| 2429 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2430 | const rx::Image *Texture2DArray::getBaseLevelImage() const |
| 2431 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2432 | return (mLayerCounts[0] > 0 ? mImageArray[0][0] : NULL); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2433 | } |
| 2434 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2435 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2436 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2437 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2438 | { |
| 2439 | return gl::error(GL_INVALID_VALUE); |
| 2440 | } |
| 2441 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2442 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2443 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2444 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2445 | |
| 2446 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2447 | { |
| 2448 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2449 | mDirtyImages = true; |
| 2450 | } |
| 2451 | else |
| 2452 | { |
| 2453 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2454 | { |
| 2455 | convertToRenderTarget(); |
| 2456 | } |
| 2457 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2458 | if (level < levelCount()) |
| 2459 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2460 | updateTextureLevel(level); |
| 2461 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2462 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2463 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2464 | gl::Rectangle sourceRect; |
| 2465 | sourceRect.x = x; |
| 2466 | sourceRect.width = width; |
| 2467 | sourceRect.y = y; |
| 2468 | sourceRect.height = height; |
| 2469 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2470 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2471 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2472 | } |
| 2473 | } |
| 2474 | } |
| 2475 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2476 | bool Texture2DArray::isSamplerComplete(const SamplerState &samplerState) const |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2477 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2478 | GLsizei width = getBaseLevelWidth(); |
| 2479 | GLsizei height = getBaseLevelHeight(); |
| 2480 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2481 | |
| 2482 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2483 | { |
| 2484 | return false; |
| 2485 | } |
| 2486 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2487 | if (!IsTextureFilteringSupported(getBaseLevelInternalFormat(), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2488 | { |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2489 | if (samplerState.magFilter != GL_NEAREST || |
| 2490 | (samplerState.minFilter != GL_NEAREST && samplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2491 | { |
| 2492 | return false; |
| 2493 | } |
| 2494 | } |
| 2495 | |
Jamie Madill | f898990 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2496 | if (IsMipmapFiltered(samplerState) && !isMipmapComplete()) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2497 | { |
| 2498 | return false; |
| 2499 | } |
| 2500 | |
| 2501 | return true; |
| 2502 | } |
| 2503 | |
| 2504 | bool Texture2DArray::isMipmapComplete() const |
| 2505 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2506 | GLsizei width = getBaseLevelWidth(); |
| 2507 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2508 | |
| 2509 | int q = log2(std::max(width, height)); |
| 2510 | |
| 2511 | for (int level = 1; level <= q; level++) |
| 2512 | { |
| 2513 | if (!isLevelComplete(level)) |
| 2514 | { |
| 2515 | return false; |
| 2516 | } |
| 2517 | } |
| 2518 | |
| 2519 | return true; |
| 2520 | } |
| 2521 | |
| 2522 | bool Texture2DArray::isLevelComplete(int level) const |
| 2523 | { |
| 2524 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2525 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2526 | if (isImmutable()) |
| 2527 | { |
| 2528 | return true; |
| 2529 | } |
| 2530 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2531 | GLsizei width = getBaseLevelWidth(); |
| 2532 | GLsizei height = getBaseLevelHeight(); |
| 2533 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2534 | |
| 2535 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2536 | { |
| 2537 | return false; |
| 2538 | } |
| 2539 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2540 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2541 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2542 | return true; |
| 2543 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2544 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2545 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2546 | { |
| 2547 | return false; |
| 2548 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2549 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2550 | if (getWidth(level) != std::max(1, width >> level)) |
| 2551 | { |
| 2552 | return false; |
| 2553 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2554 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2555 | if (getHeight(level) != std::max(1, height >> level)) |
| 2556 | { |
| 2557 | return false; |
| 2558 | } |
| 2559 | |
| 2560 | if (getDepth(level) != depth) |
| 2561 | { |
| 2562 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2563 | } |
| 2564 | |
| 2565 | return true; |
| 2566 | } |
| 2567 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2568 | Renderbuffer *Texture2DArray::getRenderbuffer(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2569 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2570 | Renderbuffer *renderBuffer = mRenderbufferProxies.get(level, layer); |
| 2571 | if (!renderBuffer) |
| 2572 | { |
Geoff Lang | d5d8e39 | 2013-07-25 16:53:03 -0400 | [diff] [blame] | 2573 | renderBuffer = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2DArrayLayer(this, level, layer)); |
| 2574 | mRenderbufferProxies.add(level, 0, renderBuffer); |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2575 | } |
| 2576 | |
| 2577 | return renderBuffer; |
| 2578 | } |
| 2579 | |
| 2580 | unsigned int Texture2DArray::getRenderTargetSerial( GLint level, GLint layer ) |
| 2581 | { |
| 2582 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2583 | { |
| 2584 | convertToRenderTarget(); |
| 2585 | } |
| 2586 | |
| 2587 | return mTexStorage ? mTexStorage->getRenderTargetSerial(level, layer) : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2588 | } |
| 2589 | |
| 2590 | int Texture2DArray::levelCount() |
| 2591 | { |
| 2592 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2593 | } |
| 2594 | |
| 2595 | void Texture2DArray::createTexture() |
| 2596 | { |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2597 | GLsizei width = getBaseLevelWidth(); |
| 2598 | GLsizei height = getBaseLevelHeight(); |
| 2599 | GLsizei depth = getBaseLevelDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2600 | |
| 2601 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2602 | { |
| 2603 | return; // do not attempt to create native textures for nonexistant data |
| 2604 | } |
| 2605 | |
| 2606 | GLint levels = creationLevels(width, height); |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2607 | GLenum internalformat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2608 | |
| 2609 | delete mTexStorage; |
| 2610 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2611 | |
| 2612 | if (mTexStorage->isManaged()) |
| 2613 | { |
| 2614 | int levels = levelCount(); |
| 2615 | for (int level = 0; level < levels; level++) |
| 2616 | { |
| 2617 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2618 | { |
| 2619 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2620 | } |
| 2621 | } |
| 2622 | } |
| 2623 | |
| 2624 | mDirtyImages = true; |
| 2625 | } |
| 2626 | |
| 2627 | void Texture2DArray::updateTexture() |
| 2628 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2629 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2630 | for (int level = 0; level < levels; level++) |
| 2631 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2632 | updateTextureLevel(level); |
| 2633 | } |
| 2634 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2635 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame] | 2636 | void Texture2DArray::updateTextureLevel(int level) |
| 2637 | { |
| 2638 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2639 | { |
| 2640 | rx::Image *image = mImageArray[level][layer]; |
| 2641 | |
| 2642 | if (image->isDirty()) |
| 2643 | { |
| 2644 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2645 | } |
| 2646 | } |
| 2647 | } |
| 2648 | |
| 2649 | void Texture2DArray::convertToRenderTarget() |
| 2650 | { |
| 2651 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2652 | |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2653 | GLsizei width = getBaseLevelWidth(); |
| 2654 | GLsizei height = getBaseLevelHeight(); |
| 2655 | GLsizei depth = getBaseLevelDepth(); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2656 | |
| 2657 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2658 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2659 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2660 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2661 | |
| 2662 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2663 | |
| 2664 | if (mTexStorage != NULL) |
| 2665 | { |
| 2666 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2667 | { |
| 2668 | delete newTexStorage; |
| 2669 | return gl::error(GL_OUT_OF_MEMORY); |
| 2670 | } |
| 2671 | } |
| 2672 | } |
| 2673 | |
| 2674 | delete mTexStorage; |
| 2675 | mTexStorage = newTexStorage; |
| 2676 | |
| 2677 | mDirtyImages = true; |
| 2678 | } |
| 2679 | |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2680 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLint level, GLint layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2681 | { |
Geoff Lang | 8040f57 | 2013-07-25 16:49:54 -0400 | [diff] [blame] | 2682 | // ensure the underlying texture is created |
| 2683 | if (getStorage(true) == NULL) |
| 2684 | { |
| 2685 | return NULL; |
| 2686 | } |
| 2687 | |
| 2688 | updateTexture(); |
| 2689 | |
| 2690 | // ensure this is NOT a depth texture |
| 2691 | if (isDepth(level)) |
| 2692 | { |
| 2693 | return NULL; |
| 2694 | } |
| 2695 | |
| 2696 | return mTexStorage->getRenderTarget(level, layer); |
| 2697 | } |
| 2698 | |
| 2699 | rx::RenderTarget *Texture2DArray::getDepthStencil(GLint level, GLint layer) |
| 2700 | { |
| 2701 | // ensure the underlying texture is created |
| 2702 | if (getStorage(true) == NULL) |
| 2703 | { |
| 2704 | return NULL; |
| 2705 | } |
| 2706 | |
| 2707 | updateTexture(); |
| 2708 | |
| 2709 | // ensure this is a depth texture |
| 2710 | if (!isDepth(level)) |
| 2711 | { |
| 2712 | return NULL; |
| 2713 | } |
| 2714 | |
| 2715 | return mTexStorage->getRenderTarget(level, layer); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2716 | } |
| 2717 | |
| 2718 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2719 | { |
| 2720 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2721 | { |
| 2722 | if (renderTarget) |
| 2723 | { |
| 2724 | convertToRenderTarget(); |
| 2725 | } |
| 2726 | else |
| 2727 | { |
| 2728 | createTexture(); |
| 2729 | } |
| 2730 | } |
| 2731 | |
| 2732 | return mTexStorage; |
| 2733 | } |
| 2734 | |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2735 | void Texture2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2736 | { |
| 2737 | // If there currently is a corresponding storage texture image, it has these parameters |
Jamie Madill | d3d2a34 | 2013-10-07 10:46:35 -0400 | [diff] [blame] | 2738 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2739 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 2740 | const int storageDepth = getBaseLevelDepth(); |
Geoff Lang | 005df41 | 2013-10-16 14:12:50 -0400 | [diff] [blame^] | 2741 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2742 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2743 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2744 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2745 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2746 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2747 | delete[] mImageArray[level]; |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2748 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2749 | mLayerCounts[level] = depth; |
| 2750 | |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2751 | if (depth > 0) |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2752 | { |
Jamie Madill | 152ed09 | 2013-10-09 17:01:15 -0400 | [diff] [blame] | 2753 | mImageArray[level] = new rx::Image*[depth](); |
| 2754 | |
| 2755 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2756 | { |
| 2757 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2758 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2759 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2760 | } |
| 2761 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2762 | if (mTexStorage) |
| 2763 | { |
| 2764 | const int storageLevels = mTexStorage->levelCount(); |
| 2765 | |
| 2766 | if ((level >= storageLevels && storageLevels != 0) || |
| 2767 | width != storageWidth || |
| 2768 | height != storageHeight || |
| 2769 | depth != storageDepth || |
| 2770 | internalformat != storageFormat) // Discard mismatched storage |
| 2771 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2772 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2773 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2774 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2775 | { |
| 2776 | mImageArray[level][layer]->markDirty(); |
| 2777 | } |
| 2778 | } |
| 2779 | |
| 2780 | delete mTexStorage; |
| 2781 | mTexStorage = NULL; |
| 2782 | mDirtyImages = true; |
| 2783 | } |
| 2784 | } |
| 2785 | } |
| 2786 | |
| 2787 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2788 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2789 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2790 | { |
| 2791 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2792 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2793 | { |
| 2794 | image->markClean(); |
| 2795 | } |
| 2796 | } |
| 2797 | } |
| 2798 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2799 | } |