blob: 08a70e666aab905d054b139a1dcf3413421ad770 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Jamie Madill9aef3672018-04-27 11:45:06 -040092constexpr VkColorComponentFlags kAllColorChannelsMask =
93 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
94 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -040095
96constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
97constexpr size_t kDefaultValueSize = sizeof(float) * 4;
98constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -040099} // anonymous namespace
100
Jamie Madill5a4c9322018-07-16 11:01:58 -0400101// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
102#define INIT \
103 { \
104 kVertexBufferUsage, kDefaultBufferSize \
105 }
106
Jamie Madillacccc6c2016-05-03 17:22:10 -0400107ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500108 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400109 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400110 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill37386b02018-08-30 16:18:37 -0400111 mVertexArray(nullptr),
112 mDrawFramebuffer(nullptr),
113 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400114 mLastIndexBufferOffset(0),
115 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400116 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400117 mFlipYForCurrentSurface(false),
118 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400119 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
120 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
Jamie Madillbc5834c2018-11-06 11:13:50 -0500121 INIT, INIT, INIT, INIT}},
122 mViewport{},
123 mScissor{}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400124{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500125 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
126 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400127
128 mNonIndexedDirtyBitsMask.set();
129 mNonIndexedDirtyBitsMask.reset(DIRTY_BIT_INDEX_BUFFER);
130
131 mIndexedDirtyBitsMask.set();
132
133 mNewCommandBufferDirtyBits.set(DIRTY_BIT_PIPELINE);
134 mNewCommandBufferDirtyBits.set(DIRTY_BIT_TEXTURES);
135 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
136 mNewCommandBufferDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
137 mNewCommandBufferDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madillbc5834c2018-11-06 11:13:50 -0500138 mNewCommandBufferDirtyBits.set(DIRTY_BIT_VIEWPORT);
139 mNewCommandBufferDirtyBits.set(DIRTY_BIT_SCISSOR);
Jamie Madill2b858c22018-09-03 13:58:14 -0400140
141 mDirtyBitHandlers[DIRTY_BIT_DEFAULT_ATTRIBS] = &ContextVk::handleDirtyDefaultAttribs;
142 mDirtyBitHandlers[DIRTY_BIT_PIPELINE] = &ContextVk::handleDirtyPipeline;
143 mDirtyBitHandlers[DIRTY_BIT_TEXTURES] = &ContextVk::handleDirtyTextures;
144 mDirtyBitHandlers[DIRTY_BIT_VERTEX_BUFFERS] = &ContextVk::handleDirtyVertexBuffers;
145 mDirtyBitHandlers[DIRTY_BIT_INDEX_BUFFER] = &ContextVk::handleDirtyIndexBuffer;
Jamie Madillef6023e2018-09-06 16:24:38 -0400146 mDirtyBitHandlers[DIRTY_BIT_DRIVER_UNIFORMS] = &ContextVk::handleDirtyDriverUniforms;
Jamie Madill2b858c22018-09-03 13:58:14 -0400147 mDirtyBitHandlers[DIRTY_BIT_DESCRIPTOR_SETS] = &ContextVk::handleDirtyDescriptorSets;
Jamie Madillbc5834c2018-11-06 11:13:50 -0500148 mDirtyBitHandlers[DIRTY_BIT_VIEWPORT] = &ContextVk::handleDirtyViewport;
149 mDirtyBitHandlers[DIRTY_BIT_SCISSOR] = &ContextVk::handleDirtyScissor;
Jamie Madillb36a4812018-09-25 10:15:11 -0400150
151 mDirtyBits = mNewCommandBufferDirtyBits;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400152}
153
Shahbaz Youssefi996628a2018-09-24 16:39:26 -0400154#undef INIT
155
Jamie Madill84c662b2018-07-12 15:56:55 -0400156ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400157
Jamie Madill76e471e2017-10-21 09:56:01 -0400158void ContextVk::onDestroy(const gl::Context *context)
159{
Jamie Madill834a3a12018-07-09 13:32:39 -0400160 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400161 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400162 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400163 mDriverUniformsDescriptorPoolBinding.reset();
Jamie Madilledeaa832018-06-22 09:18:41 -0400164
165 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
166 {
167 descriptorPool.destroy(getDevice());
168 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400169
170 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
171 {
172 defaultBuffer.destroy(getDevice());
173 }
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400174
175 for (vk::DynamicQueryPool &queryPool : mQueryPools)
176 {
177 queryPool.destroy(getDevice());
178 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400179}
180
Luc Ferron90968362018-05-04 08:47:22 -0400181gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
182 gl::TextureType type,
183 gl::Texture **textureOut)
184{
185 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
186 // and implement the necessary interface.
187 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
188}
189
Jamie Madill32643ce2018-10-19 11:38:03 -0400190angle::Result ContextVk::initialize()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400191{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400192 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400193 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(
194 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, GetUniformBufferDescriptorCount()));
195 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(
196 this, VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, mRenderer->getMaxActiveTextures()));
Jamie Madill834a3a12018-07-09 13:32:39 -0400197 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill78bcd2b2018-10-16 15:05:20 -0400198 this, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1));
Jamie Madill834a3a12018-07-09 13:32:39 -0400199
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400200 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamples].init(this, VK_QUERY_TYPE_OCCLUSION,
201 vk::kDefaultOcclusionQueryPoolSize));
202 ANGLE_TRY(mQueryPools[gl::QueryType::AnySamplesConservative].init(
203 this, VK_QUERY_TYPE_OCCLUSION, vk::kDefaultOcclusionQueryPoolSize));
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -0400204 ANGLE_TRY(mQueryPools[gl::QueryType::Timestamp].init(this, VK_QUERY_TYPE_TIMESTAMP,
205 vk::kDefaultTimestampQueryPoolSize));
206 ANGLE_TRY(mQueryPools[gl::QueryType::TimeElapsed].init(this, VK_QUERY_TYPE_TIMESTAMP,
207 vk::kDefaultTimestampQueryPoolSize));
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -0400208
Frank Henigman18f7e502018-07-19 16:06:43 -0400209 size_t minAlignment = static_cast<size_t>(
210 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
211 mDriverUniformsBuffer.init(minAlignment, mRenderer);
212
Jamie Madillf2f6d372018-01-10 21:37:23 -0500213 mPipelineDesc.reset(new vk::PipelineDesc());
214 mPipelineDesc->initDefaults();
215
Jamie Madill5a4c9322018-07-16 11:01:58 -0400216 // Initialize current value/default attribute buffers.
217 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
218 {
219 buffer.init(1, mRenderer);
220 }
221
Jamie Madill32643ce2018-10-19 11:38:03 -0400222 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400223}
224
Jamie Madill32643ce2018-10-19 11:38:03 -0400225angle::Result ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400226{
Shahbaz Youssefi3a482172018-10-11 10:34:44 -0400227 return mRenderer->flush(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400228}
229
Jamie Madill32643ce2018-10-19 11:38:03 -0400230angle::Result ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231{
Jamie Madill21061022018-07-12 23:56:30 -0400232 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400233}
234
Jamie Madillbfe31c42018-10-25 17:03:47 -0400235angle::Result ContextVk::initPipeline()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400236{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500237 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400238
Luc Ferronceb71902018-02-05 15:18:47 -0500239 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400240 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500241
242 // Ensure the topology of the pipeline description is updated.
243 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500244
Jamie Madill112a3a82018-01-23 13:04:06 -0500245 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400246 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500247
Jamie Madillf2f6d372018-01-10 21:37:23 -0500248 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400249 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500250
Jamie Madill06ca6342018-07-12 15:56:53 -0400251 // Trigger draw call shader patching and fill out the pipeline desc.
252 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
253 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400254 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400255 ANGLE_TRY(mProgram->initShaders(this, mCurrentDrawMode, &vertexShaderAndSerial,
Jamie Madill37386b02018-08-30 16:18:37 -0400256 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400257
258 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
259 fragmentShaderAndSerial->getSerial());
260
Jamie Madill06ca6342018-07-12 15:56:53 -0400261 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400262 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400263 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500264
Jamie Madill88fc6da2018-08-30 16:18:36 -0400265 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400266}
267
Jamie Madill88fc6da2018-08-30 16:18:36 -0400268angle::Result ContextVk::setupDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400269 gl::PrimitiveMode mode,
270 GLint firstVertex,
271 GLsizei vertexOrIndexCount,
272 GLenum indexTypeOrNone,
273 const void *indices,
Jamie Madill2b858c22018-09-03 13:58:14 -0400274 DirtyBits dirtyBitMask,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400275 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400276{
Jamie Madilld1249de2018-08-28 16:58:53 -0400277 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madillbfe31c42018-10-25 17:03:47 -0400278 if (mode != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400279 {
Jamie Madillbc5834c2018-11-06 11:13:50 -0500280 invalidateCurrentPipeline();
Jamie Madillbfe31c42018-10-25 17:03:47 -0400281 mCurrentDrawMode = mode;
Jamie Madill72106562017-03-24 14:18:50 -0400282 }
283
Jamie Madilld1249de2018-08-28 16:58:53 -0400284 if (!mDrawFramebuffer->appendToStartedRenderPass(mRenderer, commandBufferOut))
Jamie Madill49ac74b2017-12-21 14:42:33 -0500285 {
Jamie Madilld1249de2018-08-28 16:58:53 -0400286 ANGLE_TRY(mDrawFramebuffer->startNewRenderPass(this, commandBufferOut));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400287 mDirtyBits |= mNewCommandBufferDirtyBits;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500288 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400289
290 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500291 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400292 ANGLE_TRY(mVertexArray->updateClientAttribs(context, firstVertex, vertexOrIndexCount,
293 indexTypeOrNone, indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400294 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400295 }
296
Jamie Madill37386b02018-08-30 16:18:37 -0400297 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400298 {
Jamie Madill37386b02018-08-30 16:18:37 -0400299 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400300 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400301 }
302
Jamie Madill2b858c22018-09-03 13:58:14 -0400303 DirtyBits dirtyBits = mDirtyBits & dirtyBitMask;
304
305 if (dirtyBits.none())
306 return angle::Result::Continue();
307
Jamie Madill88fc6da2018-08-30 16:18:36 -0400308 // Flush any relevant dirty bits.
Jamie Madill2b858c22018-09-03 13:58:14 -0400309 for (size_t dirtyBit : dirtyBits)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400310 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400311 mDirtyBits.reset(dirtyBit);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400312 ANGLE_TRY((this->*mDirtyBitHandlers[dirtyBit])(context, *commandBufferOut));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400313 }
314
315 return angle::Result::Continue();
316}
317
318angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400319 gl::PrimitiveMode mode,
320 GLsizei indexCount,
321 GLenum indexType,
322 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400323 vk::CommandBuffer **commandBufferOut)
324{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400325 if (indexType != mCurrentDrawElementsType)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400326 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400327 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400328 mCurrentDrawElementsType = indexType;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400329 }
330
Jamie Madillcd0a0a32018-10-18 18:41:57 -0400331 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400332 if (!elementArrayBuffer)
333 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400334 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400335 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400336 }
337 else
338 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400339 if (indices != mLastIndexBufferOffset)
Jamie Madill88fc6da2018-08-30 16:18:36 -0400340 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400341 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400342 mLastIndexBufferOffset = indices;
Jamie Madill37386b02018-08-30 16:18:37 -0400343 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400344 }
345
Jamie Madillbfe31c42018-10-25 17:03:47 -0400346 if (indexType == GL_UNSIGNED_BYTE && mDirtyBits[DIRTY_BIT_INDEX_BUFFER])
Jamie Madill88fc6da2018-08-30 16:18:36 -0400347 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400348 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, indexCount, indexType, indices));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400349 }
350 }
351
Jamie Madillbfe31c42018-10-25 17:03:47 -0400352 return setupDraw(context, mode, 0, indexCount, indexType, indices, mIndexedDirtyBitsMask,
353 commandBufferOut);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400354}
355
356angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
Jamie Madillbfe31c42018-10-25 17:03:47 -0400357 gl::PrimitiveMode mode,
358 GLint firstVertex,
359 GLsizei vertexOrIndexCount,
360 GLenum indexTypeOrNone,
361 const void *indices,
Jamie Madill88fc6da2018-08-30 16:18:36 -0400362 vk::CommandBuffer **commandBufferOut)
363{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400364 ANGLE_TRY(mVertexArray->handleLineLoop(this, firstVertex, vertexOrIndexCount, indexTypeOrNone,
365 indices));
Jamie Madillef3b9b42018-08-30 16:18:38 -0400366 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
Jamie Madillbfe31c42018-10-25 17:03:47 -0400367 mCurrentDrawElementsType = indexTypeOrNone != GL_NONE ? indexTypeOrNone : GL_UNSIGNED_INT;
368 return setupDraw(context, mode, firstVertex, vertexOrIndexCount, indexTypeOrNone, indices,
369 mIndexedDirtyBitsMask, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400370}
371
Jamie Madill2b858c22018-09-03 13:58:14 -0400372angle::Result ContextVk::handleDirtyDefaultAttribs(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400373 vk::CommandBuffer *commandBuffer)
374{
375 ASSERT(mDirtyDefaultAttribsMask.any());
376
377 for (size_t attribIndex : mDirtyDefaultAttribsMask)
378 {
379 ANGLE_TRY(updateDefaultAttribute(attribIndex))
380 }
381
382 mDirtyDefaultAttribsMask.reset();
383 return angle::Result::Continue();
384}
385
386angle::Result ContextVk::handleDirtyPipeline(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400387 vk::CommandBuffer *commandBuffer)
388{
389 if (!mCurrentPipeline)
390 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400391 ANGLE_TRY(initPipeline());
Jamie Madill2b858c22018-09-03 13:58:14 -0400392 }
393
394 commandBuffer->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
395
396 // Update the queue serial for the pipeline object.
397 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
398 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
399 return angle::Result::Continue();
400}
401
402angle::Result ContextVk::handleDirtyTextures(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400403 vk::CommandBuffer *commandBuffer)
404{
405 ANGLE_TRY(updateActiveTextures(context));
406
407 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
408 for (size_t textureIndex : mProgram->getState().getActiveSamplersMask())
409 {
410 // Ensure any writes to the textures are flushed before we read from them.
411 TextureVk *textureVk = mActiveTextures[textureIndex];
412 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madille8dd0792018-09-27 15:04:27 -0400413 textureVk->getImage().addReadDependency(mDrawFramebuffer->getFramebuffer());
Jamie Madill2b858c22018-09-03 13:58:14 -0400414 }
415
416 if (mProgram->hasTextures())
417 {
418 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
419 }
420 return angle::Result::Continue();
421}
422
423angle::Result ContextVk::handleDirtyVertexBuffers(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400424 vk::CommandBuffer *commandBuffer)
425{
426 BindNonNullVertexBufferRanges(
427 commandBuffer, mProgram->getState().getActiveAttribLocationsMask(),
428 mProgram->getState().getMaxActiveAttribLocation(),
429 mVertexArray->getCurrentArrayBufferHandles(), mVertexArray->getCurrentArrayBufferOffsets());
430
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500431 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBuffers();
432
433 vk::FramebufferHelper *framebuffer = mDrawFramebuffer->getFramebuffer();
Jamie Madill2b858c22018-09-03 13:58:14 -0400434
435 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
436 {
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500437 vk::BufferHelper *arrayBuffer = arrayBufferResources[attribIndex];
438 if (arrayBuffer)
439 {
440 arrayBuffer->onFramebufferRead(framebuffer, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT);
441 }
Jamie Madill2b858c22018-09-03 13:58:14 -0400442 }
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500443
Jamie Madill2b858c22018-09-03 13:58:14 -0400444 return angle::Result::Continue();
445}
446
447angle::Result ContextVk::handleDirtyIndexBuffer(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400448 vk::CommandBuffer *commandBuffer)
449{
450 commandBuffer->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
451 mVertexArray->getCurrentElementArrayBufferOffset(),
452 gl_vk::GetIndexType(mCurrentDrawElementsType));
453
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500454 vk::BufferHelper *elementArrayBuffer = mVertexArray->getCurrentElementArrayBuffer();
455 if (elementArrayBuffer)
Jamie Madill2b858c22018-09-03 13:58:14 -0400456 {
Jamie Madill03d1a5e2018-11-12 11:34:24 -0500457 vk::FramebufferHelper *framebuffer = mDrawFramebuffer->getFramebuffer();
458 elementArrayBuffer->onFramebufferRead(framebuffer, VK_ACCESS_INDEX_READ_BIT);
Jamie Madill2b858c22018-09-03 13:58:14 -0400459 }
460 return angle::Result::Continue();
461}
462
463angle::Result ContextVk::handleDirtyDescriptorSets(const gl::Context *context,
Jamie Madill2b858c22018-09-03 13:58:14 -0400464 vk::CommandBuffer *commandBuffer)
465{
Jamie Madillbfe31c42018-10-25 17:03:47 -0400466 ANGLE_TRY(mProgram->updateDescriptorSets(this, commandBuffer));
Jamie Madill2b858c22018-09-03 13:58:14 -0400467
468 // Bind the graphics descriptor sets.
469 commandBuffer->bindDescriptorSets(
470 VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
471 kDriverUniformsDescriptorSetIndex, 1, &mDriverUniformsDescriptorSet, 0, nullptr);
472 return angle::Result::Continue();
473}
474
Jamie Madillbc5834c2018-11-06 11:13:50 -0500475angle::Result ContextVk::handleDirtyViewport(const gl::Context *context,
476 vk::CommandBuffer *commandBuffer)
477{
478 commandBuffer->setViewport(0, 1, &mViewport);
479 return angle::Result::Continue();
480}
481
482angle::Result ContextVk::handleDirtyScissor(const gl::Context *context,
483 vk::CommandBuffer *commandBuffer)
484{
485 commandBuffer->setScissor(0, 1, &mScissor);
486 return angle::Result::Continue();
487}
488
Jamie Madill6f755b22018-10-09 12:48:54 -0400489angle::Result ContextVk::drawArrays(const gl::Context *context,
490 gl::PrimitiveMode mode,
491 GLint first,
492 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400493{
Jamie Madill316c6062018-05-29 10:49:45 -0400494 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madillbfe31c42018-10-25 17:03:47 -0400495 uint32_t clampedVertexCount = gl::GetClampedVertexCount<uint32_t>(count);
Luc Ferron360098d2018-02-21 07:33:50 -0500496
Jamie Madill88fc6da2018-08-30 16:18:36 -0400497 if (mode == gl::PrimitiveMode::LineLoop)
498 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400499 ANGLE_TRY(setupLineLoopDraw(context, mode, first, count, GL_NONE, nullptr, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400500 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
501 }
502 else
503 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400504 ANGLE_TRY(setupDraw(context, mode, first, count, GL_NONE, nullptr, mNonIndexedDirtyBitsMask,
505 &commandBuffer));
Jamie Madillc1fd7372018-10-26 22:48:39 -0400506 commandBuffer->draw(clampedVertexCount, 1, first, 0);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400507 }
Luc Ferron360098d2018-02-21 07:33:50 -0500508
Jamie Madill6f755b22018-10-09 12:48:54 -0400509 return angle::Result::Continue();
Jamie Madilld03a8492017-10-03 15:46:06 -0400510}
511
Jamie Madill32643ce2018-10-19 11:38:03 -0400512angle::Result ContextVk::drawArraysInstanced(const gl::Context *context,
513 gl::PrimitiveMode mode,
514 GLint first,
515 GLsizei count,
516 GLsizei instanceCount)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400517{
Jamie Madill32643ce2018-10-19 11:38:03 -0400518 ANGLE_VK_UNREACHABLE(this);
519 return angle::Result::Stop();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400520}
521
Jamie Madill32643ce2018-10-19 11:38:03 -0400522angle::Result ContextVk::drawElements(const gl::Context *context,
523 gl::PrimitiveMode mode,
524 GLsizei count,
525 GLenum type,
526 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400527{
Jamie Madill316c6062018-05-29 10:49:45 -0400528 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400529 if (mode == gl::PrimitiveMode::LineLoop)
530 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400531 ANGLE_TRY(setupLineLoopDraw(context, mode, 0, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400532 vk::LineLoopHelper::Draw(count, commandBuffer);
533 }
534 else
535 {
Jamie Madillbfe31c42018-10-25 17:03:47 -0400536 ANGLE_TRY(setupIndexedDraw(context, mode, count, type, indices, &commandBuffer));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400537 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
538 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400539
Jamie Madill32643ce2018-10-19 11:38:03 -0400540 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400541}
542
Jamie Madill32643ce2018-10-19 11:38:03 -0400543angle::Result ContextVk::drawElementsInstanced(const gl::Context *context,
544 gl::PrimitiveMode mode,
545 GLsizei count,
546 GLenum type,
547 const void *indices,
548 GLsizei instances)
549{
550 ANGLE_VK_UNREACHABLE(this);
551 return angle::Result::Stop();
552}
553
554angle::Result ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400555 gl::PrimitiveMode mode,
Jamie Madill32643ce2018-10-19 11:38:03 -0400556 GLuint start,
557 GLuint end,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400558 GLsizei count,
559 GLenum type,
Jamie Madill32643ce2018-10-19 11:38:03 -0400560 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400561{
Jamie Madill32643ce2018-10-19 11:38:03 -0400562 ANGLE_VK_UNREACHABLE(this);
563 return angle::Result::Stop();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500564}
565
566VkDevice ContextVk::getDevice() const
567{
568 return mRenderer->getDevice();
569}
570
Jamie Madill32643ce2018-10-19 11:38:03 -0400571angle::Result ContextVk::drawArraysIndirect(const gl::Context *context,
572 gl::PrimitiveMode mode,
573 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800574{
Jamie Madill32643ce2018-10-19 11:38:03 -0400575 ANGLE_VK_UNREACHABLE(this);
576 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800577}
578
Jamie Madill32643ce2018-10-19 11:38:03 -0400579angle::Result ContextVk::drawElementsIndirect(const gl::Context *context,
580 gl::PrimitiveMode mode,
581 GLenum type,
582 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800583{
Jamie Madill32643ce2018-10-19 11:38:03 -0400584 ANGLE_VK_UNREACHABLE(this);
585 return angle::Result::Stop();
Jiajia Qind9671222016-11-29 16:30:31 +0800586}
587
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400588GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400589{
Geoff Lang2fe5e1d2018-08-28 14:00:24 -0400590 if (mRenderer->isDeviceLost())
591 {
592 // TODO(geofflang): It may be possible to track which context caused the device lost and
593 // return either GL_GUILTY_CONTEXT_RESET or GL_INNOCENT_CONTEXT_RESET.
594 // http://anglebug.com/2787
595 return GL_UNKNOWN_CONTEXT_RESET;
596 }
597
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400598 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400599}
600
601std::string ContextVk::getVendorString() const
602{
603 UNIMPLEMENTED();
604 return std::string();
605}
606
607std::string ContextVk::getRendererDescription() const
608{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500609 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400610}
611
612void ContextVk::insertEventMarker(GLsizei length, const char *marker)
613{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400614 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400615}
616
617void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
618{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400619 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400620}
621
622void ContextVk::popGroupMarker()
623{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400624 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400625}
626
Geoff Lang5d5253a2017-11-22 14:51:12 -0500627void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
628{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400629 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500630}
631
632void ContextVk::popDebugGroup()
633{
Geoff Lang3ddd6422018-09-26 11:10:51 -0400634 // TODO: Forward this to a Vulkan debug marker. http://anglebug.com/2853
Geoff Lang5d5253a2017-11-22 14:51:12 -0500635}
636
Luc Ferron82eda932018-07-09 15:10:22 -0400637bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400638{
Luc Ferron82eda932018-07-09 15:10:22 -0400639 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
640}
641
642bool ContextVk::isViewportFlipEnabledForReadFBO() const
643{
644 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400645}
646
Luc Ferron0bb940a2018-06-22 09:59:34 -0400647void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400648{
649 mClearColorMask =
650 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
651 blendState.colorMaskBlue, blendState.colorMaskAlpha);
652
653 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
654 mPipelineDesc->updateColorWriteMask(mClearColorMask,
655 framebufferVk->getEmulatedAlphaAttachmentMask());
656}
657
Jamie Madillbc5834c2018-11-06 11:13:50 -0500658void ContextVk::updateViewport(FramebufferVk *framebufferVk,
659 const gl::Rectangle &viewport,
660 float nearPlane,
661 float farPlane,
662 bool invertViewport)
663{
664 gl_vk::GetViewport(viewport, nearPlane, farPlane, invertViewport,
665 framebufferVk->getState().getDimensions().height, &mViewport);
666 invalidateDriverUniforms();
667 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
668}
669
670void ContextVk::updateDepthRange(float nearPlane, float farPlane)
671{
672 // GLES2.0 Section 2.12.1: Each of n and f are clamped to lie within [0, 1], as are all
673 // arguments of type clampf.
674 mViewport.minDepth = gl::clamp01(nearPlane);
675 mViewport.maxDepth = gl::clamp01(farPlane);
676 invalidateDriverUniforms();
677 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
678}
679
680void ContextVk::updateScissor(const gl::State &glState)
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400681{
Jamie Madill84c662b2018-07-12 15:56:55 -0400682 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400683 gl::Box dimensions = framebufferVk->getState().getDimensions();
684 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
685
Jamie Madillbc5834c2018-11-06 11:13:50 -0500686 gl_vk::GetScissor(glState, isViewportFlipEnabledForDrawFBO(), renderArea, &mScissor);
687 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400688}
689
Jamie Madill6f755b22018-10-09 12:48:54 -0400690angle::Result ContextVk::syncState(const gl::Context *context,
Jamie Madill9d0bb3d2018-10-09 20:29:13 -0400691 const gl::State::DirtyBits &dirtyBits,
692 const gl::State::DirtyBits &bitMask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400693{
Jamie Madill72106562017-03-24 14:18:50 -0400694 if (dirtyBits.any())
695 {
Jamie Madillbc5834c2018-11-06 11:13:50 -0500696 invalidateVertexAndIndexBuffers();
Jamie Madill72106562017-03-24 14:18:50 -0400697 }
Jamie Madillebf72992017-10-13 14:09:45 -0400698
Jamie Madill88fc6da2018-08-30 16:18:36 -0400699 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400700
Jamie Madill88fc6da2018-08-30 16:18:36 -0400701 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400702 {
703 switch (dirtyBit)
704 {
705 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400706 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400707 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400708 break;
709 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400710 {
711 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Jamie Madillbc5834c2018-11-06 11:13:50 -0500712 updateViewport(framebufferVk, glState.getViewport(), glState.getNearPlane(),
713 glState.getFarPlane(), isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400714 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400715 }
Jamie Madillebf72992017-10-13 14:09:45 -0400716 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Jamie Madillbc5834c2018-11-06 11:13:50 -0500717 updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Jamie Madillebf72992017-10-13 14:09:45 -0400718 break;
719 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500720 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400721 break;
722 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500723 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400724 break;
725 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500726 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400727 break;
728 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500729 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400730 break;
731 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400732 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400733 break;
734 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400735 break;
736 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400737 break;
738 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400739 break;
740 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400741 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400742 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400743 break;
744 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400745 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
746 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400747 break;
748 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400749 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400750 break;
751 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400752 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
753 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400754 break;
755 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400756 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
757 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400758 break;
759 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400760 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
761 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400762 break;
763 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400764 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
765 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400766 break;
767 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400768 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400769 break;
770 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400771 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400772 break;
773 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400774 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
775 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400776 break;
777 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400778 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
779 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400780 break;
781 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
782 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400783 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400784 break;
785 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400786 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
787 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400788 break;
789 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400790 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400791 break;
792 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400793 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400794 break;
795 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400796 break;
797 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500798 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400799 break;
800 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400801 break;
802 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500803 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
804 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
805 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
806 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400807 break;
808 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500809 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400810 break;
811 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500812 mClearDepthStencilValue.depthStencil.stencil =
813 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400814 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400815 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400816 // This is a no-op, its only important to use the right unpack state when we do
817 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400818 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500819 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500820 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400821 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400822 // This is a no-op, its only important to use the right pack state when we do
823 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400824 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500825 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500826 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400827 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400828 break;
829 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400830 break;
831 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400832 break;
833 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400834 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400835 break;
836 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400837 {
Jamie Madill37386b02018-08-30 16:18:37 -0400838 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400839 updateFlipViewportDrawFramebuffer(glState);
Jamie Madillbc5834c2018-11-06 11:13:50 -0500840 updateViewport(mDrawFramebuffer, glState.getViewport(), glState.getNearPlane(),
841 glState.getFarPlane(), isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400842 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400843 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400844 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400845 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
846 glState.getDrawFramebuffer());
847 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
848 glState.getDrawFramebuffer());
849 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
850 glState.getDrawFramebuffer());
851 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
852 glState.getDrawFramebuffer());
853 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
854 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400855 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400856 }
Jamie Madillebf72992017-10-13 14:09:45 -0400857 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400858 break;
859 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400860 {
Jamie Madill37386b02018-08-30 16:18:37 -0400861 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400862 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400863 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400864 }
Jamie Madillebf72992017-10-13 14:09:45 -0400865 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400866 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800867 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800868 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400869 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400870 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400871 break;
872 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
873 {
Jamie Madillef3b9b42018-08-30 16:18:38 -0400874 invalidateCurrentTextures();
Jamie Madill06ca6342018-07-12 15:56:53 -0400875 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400876 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillef3b9b42018-08-30 16:18:38 -0400877 bool useVertexBuffer = (mProgram->getState().getMaxActiveAttribLocation());
878 mNonIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
879 mIndexedDirtyBitsMask.set(DIRTY_BIT_VERTEX_BUFFERS, useVertexBuffer);
Jamie Madillebf72992017-10-13 14:09:45 -0400880 break;
881 }
882 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400883 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400884 break;
885 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madillef3b9b42018-08-30 16:18:38 -0400886 invalidateCurrentTextures();
Jamie Madillebf72992017-10-13 14:09:45 -0400887 break;
Geoff Langded79232017-11-28 15:21:11 -0500888 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500889 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800890 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800891 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500892 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500893 break;
jchen1099118c12018-09-10 16:28:51 +0800894 case gl::State::DIRTY_BIT_ATOMIC_COUNTER_BUFFER_BINDING:
895 break;
896 case gl::State::DIRTY_BIT_IMAGE_BINDINGS:
897 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400898 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400899 break;
900 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400901 break;
902 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400903 break;
jchen10bb2f2c42018-09-16 09:47:38 +0800904 case gl::State::DIRTY_BIT_PATH_RENDERING:
Jamie Madillebf72992017-10-13 14:09:45 -0400905 break;
906 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400907 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400908 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400909 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400910 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400911 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400912 }
913 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400914 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400915 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400916 break;
917 }
918 }
Jamie Madill5547b382017-10-23 18:16:01 -0400919
Jamie Madill6f755b22018-10-09 12:48:54 -0400920 return angle::Result::Continue();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400921}
922
923GLint ContextVk::getGPUDisjoint()
924{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400925 // No extension seems to be available to query this information.
926 return 0;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400927}
928
929GLint64 ContextVk::getTimestamp()
930{
Shahbaz Youssefi749589f2018-10-25 12:48:49 -0400931 uint64_t timestamp = 0;
932
933 (void)mRenderer->getTimestamp(this, &timestamp);
934
935 return static_cast<GLint64>(timestamp);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400936}
937
Jamie Madill32643ce2018-10-19 11:38:03 -0400938angle::Result ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400939{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400940 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
941 // surface is flipped.
942 egl::Surface *drawSurface = context->getCurrentDrawSurface();
943 mFlipYForCurrentSurface =
944 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
945 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400946
947 const gl::State &glState = context->getGLState();
948 updateFlipViewportDrawFramebuffer(glState);
949 updateFlipViewportReadFramebuffer(glState);
Jamie Madill74c179b2018-09-24 10:53:23 -0400950 invalidateDriverUniforms();
Jamie Madill32643ce2018-10-19 11:38:03 -0400951 return angle::Result::Continue();
Luc Ferron82eda932018-07-09 15:10:22 -0400952}
953
954void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
955{
956 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
957 mFlipViewportForDrawFramebuffer =
958 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
959}
960
961void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
962{
963 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
964 mFlipViewportForReadFramebuffer =
965 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400966}
967
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800968gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400969{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400970 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400971}
972
973const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
974{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400975 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400976}
977
978const gl::Extensions &ContextVk::getNativeExtensions() const
979{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400980 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400981}
982
983const gl::Limitations &ContextVk::getNativeLimitations() const
984{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400985 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400986}
987
988CompilerImpl *ContextVk::createCompiler()
989{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400990 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400991}
992
Jamie Madillacccc6c2016-05-03 17:22:10 -0400993ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400994{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400995 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400996}
997
Jamie Madillacccc6c2016-05-03 17:22:10 -0400998ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400999{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001000 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001001}
1002
Jamie Madillacccc6c2016-05-03 17:22:10 -04001003FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001004{
Jamie Madill639bc902018-07-18 17:08:27 -04001005 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001006}
1007
1008TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
1009{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001010 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001011}
1012
Jamie Madille703c602018-02-20 10:21:48 -05001013RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001014{
Jamie Madille703c602018-02-20 10:21:48 -05001015 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001016}
1017
Jamie Madill8f775602016-11-03 16:45:34 -04001018BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001019{
Jamie Madill8f775602016-11-03 16:45:34 -04001020 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001021}
1022
Jamie Madillacccc6c2016-05-03 17:22:10 -04001023VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001024{
Luc Ferrona9ab0f32018-05-17 17:03:55 -04001025 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001026}
1027
Corentin Wallezad3ae902018-03-09 13:40:42 -05001028QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001029{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001030 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001031}
1032
1033FenceNVImpl *ContextVk::createFenceNV()
1034{
Jamie Madillacccc6c2016-05-03 17:22:10 -04001035 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001036}
1037
Jamie Madill70b5bb02017-08-28 13:32:37 -04001038SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001039{
Jamie Madill70b5bb02017-08-28 13:32:37 -04001040 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001041}
1042
Geoff Lang73bd2182016-07-15 13:01:24 -04001043TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001044{
Geoff Lang73bd2182016-07-15 13:01:24 -04001045 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001046}
1047
Jamie Madill06ef36b2017-09-09 23:32:46 -04001048SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001049{
Jamie Madill06ef36b2017-09-09 23:32:46 -04001050 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001051}
1052
Yunchao Hea336b902017-08-02 16:05:21 +08001053ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
1054{
1055 return new ProgramPipelineVk(state);
1056}
1057
Sami Väisänene45e53b2016-05-25 10:36:04 +03001058std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
1059{
1060 return std::vector<PathImpl *>();
1061}
1062
Jamie Madillbc5834c2018-11-06 11:13:50 -05001063void ContextVk::invalidateVertexAndIndexBuffers()
1064{
1065 invalidateCurrentPipeline();
1066 mDirtyBits.set(DIRTY_BIT_VERTEX_BUFFERS);
1067 mDirtyBits.set(DIRTY_BIT_INDEX_BUFFER);
1068}
1069
Jamie Madill72106562017-03-24 14:18:50 -04001070void ContextVk::invalidateCurrentPipeline()
1071{
Jamie Madillef3b9b42018-08-30 16:18:38 -04001072 mDirtyBits.set(DIRTY_BIT_PIPELINE);
Jamie Madillbc5834c2018-11-06 11:13:50 -05001073 mDirtyBits.set(DIRTY_BIT_VIEWPORT);
1074 mDirtyBits.set(DIRTY_BIT_SCISSOR);
Jamie Madillffa4cbb2018-01-23 13:04:07 -05001075 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -04001076}
1077
Jamie Madillef3b9b42018-08-30 16:18:38 -04001078void ContextVk::invalidateCurrentTextures()
1079{
1080 ASSERT(mProgram);
1081 if (mProgram->hasTextures())
1082 {
1083 mDirtyBits.set(DIRTY_BIT_TEXTURES);
1084 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1085 }
1086}
1087
Jamie Madill74c179b2018-09-24 10:53:23 -04001088void ContextVk::invalidateDriverUniforms()
1089{
1090 mDirtyBits.set(DIRTY_BIT_DRIVER_UNIFORMS);
1091 mDirtyBits.set(DIRTY_BIT_DESCRIPTOR_SETS);
1092}
1093
Jamie Madill32643ce2018-10-19 11:38:03 -04001094angle::Result ContextVk::dispatchCompute(const gl::Context *context,
1095 GLuint numGroupsX,
1096 GLuint numGroupsY,
1097 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +08001098{
Jamie Madill32643ce2018-10-19 11:38:03 -04001099 ANGLE_VK_UNREACHABLE(this);
1100 return angle::Result::Stop();
Xinghua Cao2b396592017-03-29 15:36:04 +08001101}
1102
Jamie Madill32643ce2018-10-19 11:38:03 -04001103angle::Result ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
Qin Jiajia62fcf622017-11-30 16:16:12 +08001104{
Jamie Madill32643ce2018-10-19 11:38:03 -04001105 ANGLE_VK_UNREACHABLE(this);
1106 return angle::Result::Stop();
Qin Jiajia62fcf622017-11-30 16:16:12 +08001107}
1108
Jamie Madill32643ce2018-10-19 11:38:03 -04001109angle::Result ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001110{
Jamie Madill32643ce2018-10-19 11:38:03 -04001111 ANGLE_VK_UNREACHABLE(this);
1112 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001113}
1114
Jamie Madill32643ce2018-10-19 11:38:03 -04001115angle::Result ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
Xinghua Cao89c422a2017-11-29 18:24:20 +08001116{
Jamie Madill32643ce2018-10-19 11:38:03 -04001117 ANGLE_VK_UNREACHABLE(this);
1118 return angle::Result::Stop();
Xinghua Cao89c422a2017-11-29 18:24:20 +08001119}
1120
Jamie Madilledeaa832018-06-22 09:18:41 -04001121vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001122{
Jamie Madilledeaa832018-06-22 09:18:41 -04001123 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001124}
1125
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001126vk::DynamicQueryPool *ContextVk::getQueryPool(gl::QueryType queryType)
1127{
1128 ASSERT(queryType == gl::QueryType::AnySamples ||
Shahbaz Youssefic2b576d2018-10-12 14:45:34 -04001129 queryType == gl::QueryType::AnySamplesConservative ||
1130 queryType == gl::QueryType::Timestamp || queryType == gl::QueryType::TimeElapsed);
Shahbaz Youssefi563fbaa2018-10-02 11:22:01 -04001131 ASSERT(mQueryPools[queryType].isValid());
1132 return &mQueryPools[queryType];
1133}
1134
Jamie Madillf4d693c2018-02-14 16:38:16 -05001135const VkClearValue &ContextVk::getClearColorValue() const
1136{
1137 return mClearColorValue;
1138}
1139
1140const VkClearValue &ContextVk::getClearDepthStencilValue() const
1141{
1142 return mClearDepthStencilValue;
1143}
1144
Jamie Madill9aef3672018-04-27 11:45:06 -04001145VkColorComponentFlags ContextVk::getClearColorMask() const
1146{
1147 return mClearColorMask;
1148}
Jamie Madill834a3a12018-07-09 13:32:39 -04001149
Shahbaz Youssefid856ca42018-10-31 16:55:12 -04001150const angle::FeaturesVk &ContextVk::getFeatures() const
Jamie Madill1266d202018-06-29 09:11:34 -04001151{
1152 return mRenderer->getFeatures();
1153}
Jamie Madill834a3a12018-07-09 13:32:39 -04001154
Jamie Madillef6023e2018-09-06 16:24:38 -04001155angle::Result ContextVk::handleDirtyDriverUniforms(const gl::Context *context,
Jamie Madillef6023e2018-09-06 16:24:38 -04001156 vk::CommandBuffer *commandBuffer)
Jamie Madill834a3a12018-07-09 13:32:39 -04001157{
Jamie Madill834a3a12018-07-09 13:32:39 -04001158 // Release any previously retained buffers.
1159 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1160
Jamie Madillef6023e2018-09-06 16:24:38 -04001161 const gl::Rectangle &glViewport = mState.getState().getViewport();
Jamie Madill8e9d2342018-09-10 13:29:37 -04001162 float halfRenderAreaHeight =
1163 static_cast<float>(mDrawFramebuffer->getState().getDimensions().height) * 0.5f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001164
1165 // Allocate a new region in the dynamic buffer.
1166 uint8_t *ptr = nullptr;
1167 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001168 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001169 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001170 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1171 &newBufferAllocated));
Jamie Madillfb19e082018-09-06 15:39:09 -04001172 float scaleY = isViewportFlipEnabledForDrawFBO() ? -1.0f : 1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001173
Jamie Madillef6023e2018-09-06 16:24:38 -04001174 float depthRangeNear = mState.getState().getNearPlane();
1175 float depthRangeFar = mState.getState().getFarPlane();
Luc Ferrone8356092018-07-12 12:36:47 -04001176 float depthRangeDiff = depthRangeFar - depthRangeNear;
1177
Jamie Madill834a3a12018-07-09 13:32:39 -04001178 // Copy and flush to the device.
1179 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001180 *driverUniforms = {
1181 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1182 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Jamie Madill8e9d2342018-09-10 13:29:37 -04001183 halfRenderAreaHeight,
1184 scaleY,
1185 -scaleY,
1186 0.0f,
Luc Ferrone8356092018-07-12 12:36:47 -04001187 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001188
Jamie Madill21061022018-07-12 23:56:30 -04001189 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001190
1191 // Get the descriptor set layout.
1192 if (!mDriverUniformsSetLayout.valid())
1193 {
1194 vk::DescriptorSetLayoutDesc desc;
1195 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1196
Jamie Madill21061022018-07-12 23:56:30 -04001197 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001198 }
1199
1200 // Allocate a new descriptor set.
1201 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
Jamie Madill78bcd2b2018-10-16 15:05:20 -04001202 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorPoolBinding,
1203 &mDriverUniformsDescriptorSet));
Jamie Madill834a3a12018-07-09 13:32:39 -04001204
1205 // Update the driver uniform descriptor set.
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001206 VkDescriptorBufferInfo bufferInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001207 bufferInfo.buffer = buffer;
1208 bufferInfo.offset = offset;
1209 bufferInfo.range = sizeof(DriverUniforms);
Jamie Madill834a3a12018-07-09 13:32:39 -04001210
Shahbaz Youssefi06270c92018-10-03 17:00:25 -04001211 VkWriteDescriptorSet writeInfo = {};
Jamie Madill77abad82018-10-25 17:03:48 -04001212 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1213 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1214 writeInfo.dstBinding = 0;
1215 writeInfo.dstArrayElement = 0;
1216 writeInfo.descriptorCount = 1;
1217 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1218 writeInfo.pImageInfo = nullptr;
1219 writeInfo.pTexelBufferView = nullptr;
1220 writeInfo.pBufferInfo = &bufferInfo;
Jamie Madill834a3a12018-07-09 13:32:39 -04001221
1222 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1223
Jamie Madill21061022018-07-12 23:56:30 -04001224 return angle::Result::Continue();
1225}
1226
1227void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1228{
1229 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1230
1231 std::stringstream errorStream;
1232 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1233 << ", line " << line << ".";
1234
Geoff Lang2fe5e1d2018-08-28 14:00:24 -04001235 if (errorCode == VK_ERROR_DEVICE_LOST)
1236 {
1237 mRenderer->markDeviceLost();
1238 }
1239
Jamie Madill21061022018-07-12 23:56:30 -04001240 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001241}
Jamie Madill84c662b2018-07-12 15:56:55 -04001242
Jamie Madill88fc6da2018-08-30 16:18:36 -04001243angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001244{
Jamie Madill4787d702018-08-08 15:49:26 -04001245 const gl::State &glState = mState.getState();
1246 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001247
1248 mActiveTextures.fill(nullptr);
1249
Jamie Madill4787d702018-08-08 15:49:26 -04001250 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1251 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1252 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1253
1254 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001255 {
Jamie Madill4787d702018-08-08 15:49:26 -04001256 gl::Texture *texture = textures[textureUnit];
1257 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001258
Jamie Madill4787d702018-08-08 15:49:26 -04001259 // Null textures represent incomplete textures.
1260 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001261 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001262 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001263 }
Jamie Madill4787d702018-08-08 15:49:26 -04001264
1265 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001266 }
1267
Jamie Madill88fc6da2018-08-30 16:18:36 -04001268 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001269}
1270
1271const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1272{
1273 return mActiveTextures;
1274}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001275
1276void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1277{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001278 mDirtyDefaultAttribsMask.set(attribIndex);
Jamie Madillef3b9b42018-08-30 16:18:38 -04001279 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001280}
1281
1282void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1283{
1284 if (dirtyMask.any())
1285 {
1286 mDirtyDefaultAttribsMask = dirtyMask;
Jamie Madillef3b9b42018-08-30 16:18:38 -04001287 mDirtyBits.set(DIRTY_BIT_DEFAULT_ATTRIBS);
Jamie Madill88fc6da2018-08-30 16:18:36 -04001288 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001289}
1290
Jamie Madill5a4c9322018-07-16 11:01:58 -04001291angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1292{
1293 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1294
1295 defaultBuffer.releaseRetainedBuffers(mRenderer);
1296
1297 uint8_t *ptr;
1298 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001299 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001300 ANGLE_TRY(
1301 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1302
1303 const gl::State &glState = mState.getState();
1304 const gl::VertexAttribCurrentValueData &defaultValue =
1305 glState.getVertexAttribCurrentValues()[attribIndex];
1306
1307 ASSERT(defaultValue.Type == GL_FLOAT);
1308
1309 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1310
1311 ANGLE_TRY(defaultBuffer.flush(this));
1312
Jamie Madill37386b02018-08-30 16:18:37 -04001313 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1314 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001315 return angle::Result::Continue();
1316}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001317} // namespace rx