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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040013#include "libGLESv2/Framebuffer.h"
14#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000015#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000016
17#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000018#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000019#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000025#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040026#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000027#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050028#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040029#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040030
daniel@transgaming.com88853c52012-12-20 20:56:40 +000031#undef near
32#undef far
33
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000034namespace gl
35{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000036
Jamie Madill1b2a8f92014-05-14 13:09:39 -040037namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39
Jamie Madill8ff21ae2014-02-04 16:04:05 -050040unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000041{
42 unsigned int subscript = GL_INVALID_INDEX;
43
44 // Strip any trailing array operator and retrieve the subscript
45 size_t open = name->find_last_of('[');
46 size_t close = name->find_last_of(']');
47 if (open != std::string::npos && close == name->length() - 1)
48 {
49 subscript = atoi(name->substr(open + 1).c_str());
50 name->erase(open);
51 }
52
53 return subscript;
54}
55
Jamie Madill834e8b72014-04-11 13:33:58 -040056void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050057{
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050059 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
60 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040061 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
62
Jamie Madill834e8b72014-04-11 13:33:58 -040063 const gl::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050064
65 if (shaderAttr.type != GL_NONE)
66 {
Jamie Madillac0a2672014-04-11 13:33:56 -040067 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
68
69 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040070 {
71 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
72
Jamie Madillac0a2672014-04-11 13:33:56 -040073 defaultFormat->mType = UniformComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 defaultFormat->mNormalized = false;
75 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040076 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040077 }
Jamie Madillc5a83002014-02-14 16:41:25 -050078 }
79 }
80}
81
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000082}
83
Jamie Madill1b2a8f92014-05-14 13:09:39 -040084VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000085 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000086{
87}
88
Geoff Lang04fb89a2014-06-09 15:05:36 -040089ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040090 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050091 rx::ShaderExecutable *shaderExecutable)
92 : mShaderExecutable(shaderExecutable)
93{
94 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
95 {
96 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040097 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050098 }
99}
100
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400101ProgramBinary::VertexExecutable::~VertexExecutable()
102{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400103 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400104}
105
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400106bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500107{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400108 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400110 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500111 {
112 return false;
113 }
114 }
115
116 return true;
117}
118
Geoff Lang04fb89a2014-06-09 15:05:36 -0400119ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
120 : mOutputSignature(outputSignature),
121 mShaderExecutable(shaderExecutable)
122{
123}
124
125ProgramBinary::PixelExecutable::~PixelExecutable()
126{
127 SafeDelete(mShaderExecutable);
128}
129
Geoff Lang48dcae72014-02-05 16:28:24 -0500130LinkedVarying::LinkedVarying()
131{
132}
133
134LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
135 unsigned int semanticIndex, unsigned int semanticIndexCount)
136 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
137{
138}
139
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000140unsigned int ProgramBinary::mCurrentSerial = 1;
141
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500142ProgramBinary::ProgramBinary(rx::Renderer *renderer)
143 : RefCountObject(0),
144 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500145 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500146 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400147 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500148 mGeometryExecutable(NULL),
149 mUsedVertexSamplerRange(0),
150 mUsedPixelSamplerRange(0),
151 mUsesPointSize(false),
152 mShaderVersion(100),
153 mVertexUniformStorage(NULL),
154 mFragmentUniformStorage(NULL),
155 mValidated(false),
156 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000157{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000158 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
159 {
160 mSemanticIndex[index] = -1;
161 }
162
163 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
164 {
165 mSamplersPS[index].active = false;
166 }
167
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000168 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000169 {
170 mSamplersVS[index].active = false;
171 }
Jamie Madill5f562732014-02-14 16:41:24 -0500172
173 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000174}
175
176ProgramBinary::~ProgramBinary()
177{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400178 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500179 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000180}
181
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000182unsigned int ProgramBinary::getSerial() const
183{
184 return mSerial;
185}
186
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000187int ProgramBinary::getShaderVersion() const
188{
189 return mShaderVersion;
190}
191
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000192unsigned int ProgramBinary::issueSerial()
193{
194 return mCurrentSerial++;
195}
196
Geoff Lang04fb89a2014-06-09 15:05:36 -0400197rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000198{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400199 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
200 for (size_t i = 0; i < IMPLEMENTATION_MAX_DRAW_BUFFERS; i++)
201 {
202 FramebufferAttachment *attachment = fbo->getColorbuffer(i);
203 if (attachment)
204 {
205 // Always output floats for now
206 outputs[i] = GL_FLOAT;
207 }
208 else
209 {
210 outputs[i] = GL_NONE;
211 }
212 }
213
214 return getPixelExecutableForOutputLayout(outputs);
215}
216
217rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
218{
219 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
220 {
221 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
222 {
223 return mPixelExecutables[executableIndex]->shaderExecutable();
224 }
225 }
226
227 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
228 outputSignature);
229
230 // Generate new pixel executable
231 InfoLog tempInfoLog;
232 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
233 mTransformFeedbackLinkedVaryings,
234 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
235 mPixelWorkarounds);
236
237 if (!pixelExecutable)
238 {
239 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
240 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
241 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
242 }
243 else
244 {
245 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
246 }
247
248 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000249}
250
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400251rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000252{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400253 GLenum signature[MAX_VERTEX_ATTRIBS];
254 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
255
Jamie Madillc5a83002014-02-14 16:41:25 -0500256 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
257 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400258 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500259 {
260 return mVertexExecutables[executableIndex]->shaderExecutable();
261 }
262 }
263
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500264 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400265 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500266
Jamie Madillc5a83002014-02-14 16:41:25 -0500267 // Generate new vertex executable
268 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400269 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500270 rx::SHADER_VERTEX,
271 mTransformFeedbackLinkedVaryings,
272 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
273 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500274
275 if (!vertexExecutable)
276 {
277 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
278 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
279 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
280 }
281 else
282 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400283 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500284 }
285
286 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000287}
288
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500289rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000290{
291 return mGeometryExecutable;
292}
293
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000294GLuint ProgramBinary::getAttributeLocation(const char *name)
295{
296 if (name)
297 {
298 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
299 {
300 if (mLinkedAttribute[index].name == std::string(name))
301 {
302 return index;
303 }
304 }
305 }
306
307 return -1;
308}
309
310int ProgramBinary::getSemanticIndex(int attributeIndex)
311{
312 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400313
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000314 return mSemanticIndex[attributeIndex];
315}
316
317// Returns one more than the highest sampler index used.
318GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
319{
320 switch (type)
321 {
322 case SAMPLER_PIXEL:
323 return mUsedPixelSamplerRange;
324 case SAMPLER_VERTEX:
325 return mUsedVertexSamplerRange;
326 default:
327 UNREACHABLE();
328 return 0;
329 }
330}
331
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000332bool ProgramBinary::usesPointSize() const
333{
334 return mUsesPointSize;
335}
336
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000337bool ProgramBinary::usesPointSpriteEmulation() const
338{
339 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
340}
341
342bool ProgramBinary::usesGeometryShader() const
343{
344 return usesPointSpriteEmulation();
345}
346
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000347// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
348// index (0-15 for the pixel shader and 0-3 for the vertex shader).
349GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
350{
351 GLint logicalTextureUnit = -1;
352
353 switch (type)
354 {
355 case SAMPLER_PIXEL:
356 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
357
358 if (mSamplersPS[samplerIndex].active)
359 {
360 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
361 }
362 break;
363 case SAMPLER_VERTEX:
364 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
365
366 if (mSamplersVS[samplerIndex].active)
367 {
368 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
369 }
370 break;
371 default: UNREACHABLE();
372 }
373
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000374 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000375 {
376 return logicalTextureUnit;
377 }
378
379 return -1;
380}
381
382// Returns the texture type for a given Direct3D 9 sampler type and
383// index (0-15 for the pixel shader and 0-3 for the vertex shader).
384TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
385{
386 switch (type)
387 {
388 case SAMPLER_PIXEL:
389 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
390 ASSERT(mSamplersPS[samplerIndex].active);
391 return mSamplersPS[samplerIndex].textureType;
392 case SAMPLER_VERTEX:
393 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
394 ASSERT(mSamplersVS[samplerIndex].active);
395 return mSamplersVS[samplerIndex].textureType;
396 default: UNREACHABLE();
397 }
398
399 return TEXTURE_2D;
400}
401
402GLint ProgramBinary::getUniformLocation(std::string name)
403{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500404 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000405
406 unsigned int numUniforms = mUniformIndex.size();
407 for (unsigned int location = 0; location < numUniforms; location++)
408 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000409 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000410 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000411 const int index = mUniformIndex[location].index;
412 const bool isArray = mUniforms[index]->isArray();
413
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400414 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000415 (subscript == GL_INVALID_INDEX))
416 {
417 return location;
418 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000419 }
420 }
421
422 return -1;
423}
424
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000425GLuint ProgramBinary::getUniformIndex(std::string name)
426{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500427 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000428
429 // The app is not allowed to specify array indices other than 0 for arrays of basic types
430 if (subscript != 0 && subscript != GL_INVALID_INDEX)
431 {
432 return GL_INVALID_INDEX;
433 }
434
435 unsigned int numUniforms = mUniforms.size();
436 for (unsigned int index = 0; index < numUniforms; index++)
437 {
438 if (mUniforms[index]->name == name)
439 {
440 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
441 {
442 return index;
443 }
444 }
445 }
446
447 return GL_INVALID_INDEX;
448}
449
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000450GLuint ProgramBinary::getUniformBlockIndex(std::string name)
451{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500452 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000453
454 unsigned int numUniformBlocks = mUniformBlocks.size();
455 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
456 {
457 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
458 if (uniformBlock.name == name)
459 {
460 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
461 if (subscript == uniformBlock.elementIndex || arrayElementZero)
462 {
463 return blockIndex;
464 }
465 }
466 }
467
468 return GL_INVALID_INDEX;
469}
470
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000471UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
472{
473 ASSERT(blockIndex < mUniformBlocks.size());
474 return mUniformBlocks[blockIndex];
475}
476
Jamie Madilld1e78c92013-06-20 11:55:50 -0400477GLint ProgramBinary::getFragDataLocation(const char *name) const
478{
479 std::string baseName(name);
480 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500481 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400482
483 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
484 {
485 const VariableLocation &outputVariable = locationIt->second;
486
487 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
488 {
489 return static_cast<GLint>(locationIt->first);
490 }
491 }
492
493 return -1;
494}
495
Geoff Lang48dcae72014-02-05 16:28:24 -0500496size_t ProgramBinary::getTransformFeedbackVaryingCount() const
497{
498 return mTransformFeedbackLinkedVaryings.size();
499}
500
501const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
502{
503 return mTransformFeedbackLinkedVaryings[idx];
504}
505
506GLenum ProgramBinary::getTransformFeedbackBufferMode() const
507{
508 return mTransformFeedbackBufferMode;
509}
510
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000511template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400512static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
513{
514 ASSERT(dest != NULL);
515 ASSERT(dirtyFlag != NULL);
516
517 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
518 *dest = source;
519}
520
521template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400522void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000523{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000524 const int components = UniformComponentCount(targetUniformType);
525 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
526
Jamie Madill36398922014-05-20 14:51:53 -0400527 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000528
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000529 int elementCount = targetUniform->elementCount();
530
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000531 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
532
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000533 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000534 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000535 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000536
537 for (int i = 0; i < count; i++)
538 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000539 for (int c = 0; c < components; c++)
540 {
Geoff Langae1990c2014-05-12 16:57:14 -0400541 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000542 }
543 for (int c = components; c < 4; c++)
544 {
Geoff Langae1990c2014-05-12 16:57:14 -0400545 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000546 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000547 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000548 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000549 }
550 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000551 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000552 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000553 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000554
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000555 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000556 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000557 for (int c = 0; c < components; c++)
558 {
Geoff Langae1990c2014-05-12 16:57:14 -0400559 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000560 }
561 for (int c = components; c < 4; c++)
562 {
Geoff Langae1990c2014-05-12 16:57:14 -0400563 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000564 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000565 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000566 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000567 }
568 }
Jamie Madill36398922014-05-20 14:51:53 -0400569 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000570}
571
Jamie Madill36398922014-05-20 14:51:53 -0400572void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000573{
Jamie Madill36398922014-05-20 14:51:53 -0400574 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000575}
576
Jamie Madill36398922014-05-20 14:51:53 -0400577void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000578{
Jamie Madill36398922014-05-20 14:51:53 -0400579 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000580}
581
Jamie Madill36398922014-05-20 14:51:53 -0400582void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000583{
Jamie Madill36398922014-05-20 14:51:53 -0400584 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000585}
586
Jamie Madill36398922014-05-20 14:51:53 -0400587void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000588{
Jamie Madill36398922014-05-20 14:51:53 -0400589 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000590}
591
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000592template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400593bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000594{
Geoff Langae1990c2014-05-12 16:57:14 -0400595 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000596 int copyWidth = std::min(targetHeight, srcWidth);
597 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000598
599 for (int x = 0; x < copyWidth; x++)
600 {
601 for (int y = 0; y < copyHeight; y++)
602 {
Geoff Langae1990c2014-05-12 16:57:14 -0400603 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000604 }
605 }
606 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000607 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000608 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000609 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000610 {
Geoff Langae1990c2014-05-12 16:57:14 -0400611 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000612 }
613 }
614 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000615 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616 {
617 for (int x = 0; x < targetWidth; x++)
618 {
Geoff Langae1990c2014-05-12 16:57:14 -0400619 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000620 }
621 }
Geoff Langae1990c2014-05-12 16:57:14 -0400622
623 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000624}
625
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000626template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400627bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000628{
Geoff Langae1990c2014-05-12 16:57:14 -0400629 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000630 int copyWidth = std::min(targetWidth, srcWidth);
631 int copyHeight = std::min(targetHeight, srcHeight);
632
633 for (int y = 0; y < copyHeight; y++)
634 {
635 for (int x = 0; x < copyWidth; x++)
636 {
Geoff Langae1990c2014-05-12 16:57:14 -0400637 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000638 }
639 }
640 // clear unfilled right side
641 for (int y = 0; y < copyHeight; y++)
642 {
643 for (int x = copyWidth; x < targetWidth; x++)
644 {
Geoff Langae1990c2014-05-12 16:57:14 -0400645 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000646 }
647 }
648 // clear unfilled bottom.
649 for (int y = copyHeight; y < targetHeight; y++)
650 {
651 for (int x = 0; x < targetWidth; x++)
652 {
Geoff Langae1990c2014-05-12 16:57:14 -0400653 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000654 }
655 }
Geoff Langae1990c2014-05-12 16:57:14 -0400656
657 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000658}
659
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000660template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400661void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000662{
Jamie Madill36398922014-05-20 14:51:53 -0400663 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000664
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000665 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000666
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000667 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000668 const unsigned int targetMatrixStride = (4 * rows);
669 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000670
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000671 for (int i = 0; i < count; i++)
672 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000673 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
674 if (transpose == GL_FALSE)
675 {
Geoff Langae1990c2014-05-12 16:57:14 -0400676 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000677 }
678 else
679 {
Geoff Langae1990c2014-05-12 16:57:14 -0400680 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000681 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000682 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000683 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000684 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000685}
686
Jamie Madill36398922014-05-20 14:51:53 -0400687void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000688{
Jamie Madill36398922014-05-20 14:51:53 -0400689 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000690}
691
Jamie Madill36398922014-05-20 14:51:53 -0400692void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000693{
Jamie Madill36398922014-05-20 14:51:53 -0400694 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000695}
696
Jamie Madill36398922014-05-20 14:51:53 -0400697void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000698{
Jamie Madill36398922014-05-20 14:51:53 -0400699 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000700}
701
Jamie Madill36398922014-05-20 14:51:53 -0400702void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000703{
Jamie Madill36398922014-05-20 14:51:53 -0400704 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000705}
706
Jamie Madill36398922014-05-20 14:51:53 -0400707void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000708{
Jamie Madill36398922014-05-20 14:51:53 -0400709 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000710}
711
Jamie Madill36398922014-05-20 14:51:53 -0400712void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000713{
Jamie Madill36398922014-05-20 14:51:53 -0400714 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000715}
716
Jamie Madill36398922014-05-20 14:51:53 -0400717void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000718{
Jamie Madill36398922014-05-20 14:51:53 -0400719 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000720}
721
Jamie Madill36398922014-05-20 14:51:53 -0400722void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000723{
Jamie Madill36398922014-05-20 14:51:53 -0400724 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000725}
726
Jamie Madill36398922014-05-20 14:51:53 -0400727void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000728{
Jamie Madill36398922014-05-20 14:51:53 -0400729 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000730}
731
Jamie Madill36398922014-05-20 14:51:53 -0400732void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000733{
Jamie Madill834e8b72014-04-11 13:33:58 -0400734 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000735
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000736 int elementCount = targetUniform->elementCount();
737
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000738 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
739
Nicolas Capense6050882013-07-08 10:43:10 -0400740 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000741 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000742 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000743
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000744 for (int i = 0; i < count; i++)
745 {
Geoff Langae1990c2014-05-12 16:57:14 -0400746 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
747 SetIfDirty(target + 1, 0, &targetUniform->dirty);
748 SetIfDirty(target + 2, 0, &targetUniform->dirty);
749 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000750 target += 4;
751 v += 1;
752 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000753 }
754 else if (targetUniform->type == GL_BOOL)
755 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000756 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000757
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000758 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000759 {
Geoff Langae1990c2014-05-12 16:57:14 -0400760 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
761 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
762 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
763 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000764 boolParams += 4;
765 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000766 }
767 }
Jamie Madill36398922014-05-20 14:51:53 -0400768 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000769}
770
Jamie Madill36398922014-05-20 14:51:53 -0400771void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000772{
Jamie Madill36398922014-05-20 14:51:53 -0400773 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000774}
775
Jamie Madill36398922014-05-20 14:51:53 -0400776void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000777{
Jamie Madill36398922014-05-20 14:51:53 -0400778 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000779}
780
Jamie Madill36398922014-05-20 14:51:53 -0400781void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000782{
Jamie Madill36398922014-05-20 14:51:53 -0400783 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000784}
785
Jamie Madill36398922014-05-20 14:51:53 -0400786void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000787{
Jamie Madill36398922014-05-20 14:51:53 -0400788 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000789}
790
Jamie Madill36398922014-05-20 14:51:53 -0400791void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000792{
Jamie Madill36398922014-05-20 14:51:53 -0400793 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000794}
795
Jamie Madill36398922014-05-20 14:51:53 -0400796void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000797{
Jamie Madill36398922014-05-20 14:51:53 -0400798 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000799}
800
Jamie Madill36398922014-05-20 14:51:53 -0400801void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000802{
Jamie Madill36398922014-05-20 14:51:53 -0400803 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000804}
805
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000806template <typename T>
807bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000808{
Jamie Madill834e8b72014-04-11 13:33:58 -0400809 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000810
811 // sized queries -- ensure the provided buffer is large enough
812 if (bufSize)
813 {
814 int requiredBytes = UniformExternalSize(targetUniform->type);
815 if (*bufSize < requiredBytes)
816 {
817 return false;
818 }
819 }
820
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000821 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000822 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000823 const int rows = VariableRowCount(targetUniform->type);
824 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400825 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000826 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000827 else if (uniformType == UniformComponentType(targetUniform->type))
828 {
829 unsigned int size = UniformComponentCount(targetUniform->type);
830 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
831 size * sizeof(T));
832 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000833 else
834 {
835 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000836 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000837 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000838 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000839 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000840 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000841
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000842 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000843 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000844 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000845 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000846 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000847 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000848
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000849 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000850 {
851 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
852
853 for (unsigned int i = 0; i < size; i++)
854 {
855 params[i] = static_cast<T>(floatParams[i]);
856 }
857 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000859
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000860 case GL_INT:
861 {
862 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
863
864 for (unsigned int i = 0; i < size; i++)
865 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000866 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000867 }
868 }
869 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400870
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000871 case GL_UNSIGNED_INT:
872 {
873 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000874
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000875 for (unsigned int i = 0; i < size; i++)
876 {
877 params[i] = static_cast<T>(uintParams[i]);
878 }
879 }
880 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400881
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000882 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000883 }
884 }
885
886 return true;
887}
888
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000889bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
890{
891 return getUniformv(location, bufSize, params, GL_FLOAT);
892}
893
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000894bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
895{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000896 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000897}
898
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000899bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
900{
901 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
902}
903
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000904void ProgramBinary::dirtyAllUniforms()
905{
906 unsigned int numUniforms = mUniforms.size();
907 for (unsigned int index = 0; index < numUniforms; index++)
908 {
909 mUniforms[index]->dirty = true;
910 }
911}
912
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000913// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000914void ProgramBinary::applyUniforms()
915{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000916 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500917 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000918 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400919 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000920
921 if (targetUniform->dirty)
922 {
Nicolas Capense6050882013-07-08 10:43:10 -0400923 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000924 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000925 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000926 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000927
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000928 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000929 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000930 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000931
932 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000933 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000934 unsigned int samplerIndex = firstIndex + i;
935
936 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000937 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000938 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000939 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000940 }
941 }
942 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000943
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000944 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000945 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000946 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000947
948 for (int i = 0; i < count; i++)
949 {
950 unsigned int samplerIndex = firstIndex + i;
951
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000952 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000953 {
954 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000955 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000956 }
957 }
958 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000959 }
960 }
961 }
962
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500963 mRenderer->applyUniforms(*this);
964
965 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
966 {
967 mUniforms[uniformIndex]->dirty = false;
968 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000969}
970
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000971bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
972{
973 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
974 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
975
976 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
977 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
978
979 ASSERT(boundBuffers.size() == mUniformBlocks.size());
980
981 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
982 {
983 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
984 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
985
986 ASSERT(uniformBlock && uniformBuffer);
987
988 if (uniformBuffer->size() < uniformBlock->dataSize)
989 {
990 // undefined behaviour
991 return false;
992 }
993
994 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
995
996 if (uniformBlock->isReferencedByVertexShader())
997 {
998 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
999 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
1000 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
1001 vertexUniformBuffers[registerIndex] = uniformBuffer;
1002 }
1003
1004 if (uniformBlock->isReferencedByFragmentShader())
1005 {
1006 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1007 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1008 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1009 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1010 }
1011 }
1012
1013 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1014}
1015
Jamie Madill5f562732014-02-14 16:41:24 -05001016bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001017{
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001018 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1019 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001020
1021 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001022 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001023 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001024 bool matched = false;
1025
Jamie Madill5f562732014-02-14 16:41:24 -05001026 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001027 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001028 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001029 if (output->name == input->name)
1030 {
Jamie Madill28167c62013-08-30 13:21:10 -04001031 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001032 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001033 return false;
1034 }
1035
Jamie Madill139b9092013-08-30 13:21:06 -04001036 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001037
1038 matched = true;
1039 break;
1040 }
1041 }
1042
1043 if (!matched)
1044 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001045 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001046 return false;
1047 }
1048 }
1049
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001050 return true;
1051}
1052
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001053bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1054{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001055#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1056 return false;
1057#else
Geoff Lang04fb89a2014-06-09 15:05:36 -04001058 reset();
1059
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001060 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001061
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001062 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001063 if (format != GL_PROGRAM_BINARY_ANGLE)
1064 {
1065 infoLog.append("Invalid program binary format.");
1066 return false;
1067 }
1068
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001069 int majorVersion = stream.readInt<int>();
1070 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001071 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001072 {
1073 infoLog.append("Invalid program binary version.");
1074 return false;
1075 }
1076
Jamie Madill0aa84f62014-02-13 13:17:23 -05001077 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001078 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001079 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001080 {
1081 infoLog.append("Invalid program binary version.");
1082 return false;
1083 }
1084
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001085 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001086 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1087 {
1088 infoLog.append("Mismatched compilation flags.");
1089 return false;
1090 }
1091
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001092 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1093 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001094 stream.readInt(&mLinkedAttribute[i].type);
1095 stream.readString(&mLinkedAttribute[i].name);
1096 stream.readInt(&mShaderAttributes[i].type);
1097 stream.readString(&mShaderAttributes[i].name);
1098 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001099 }
1100
Al Patrick3f2daa82013-08-07 12:58:57 -07001101 initAttributesByLayout();
1102
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001103 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1104 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001105 stream.readBool(&mSamplersPS[i].active);
1106 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1107 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001108 }
1109
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001110 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001111 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001112 stream.readBool(&mSamplersVS[i].active);
1113 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1114 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001115 }
1116
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001117 stream.readInt(&mUsedVertexSamplerRange);
1118 stream.readInt(&mUsedPixelSamplerRange);
1119 stream.readBool(&mUsesPointSize);
1120 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001121
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001122 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001123 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001124 {
1125 infoLog.append("Invalid program binary.");
1126 return false;
1127 }
1128
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001129 mUniforms.resize(uniformCount);
1130 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001131 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001132 GLenum type = stream.readInt<GLenum>();
1133 GLenum precision = stream.readInt<GLenum>();
1134 std::string name = stream.readString();
1135 unsigned int arraySize = stream.readInt<unsigned int>();
1136 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001137
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001138 int offset = stream.readInt<int>();
1139 int arrayStride = stream.readInt<int>();
1140 int matrixStride = stream.readInt<int>();
1141 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001142
Jamie Madill834e8b72014-04-11 13:33:58 -04001143 const gl::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001144
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001145 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1146
1147 stream.readInt(&uniform->psRegisterIndex);
1148 stream.readInt(&uniform->vsRegisterIndex);
1149 stream.readInt(&uniform->registerCount);
1150 stream.readInt(&uniform->registerElement);
1151
1152 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001153 }
1154
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001155 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001156 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001157 {
1158 infoLog.append("Invalid program binary.");
1159 return false;
1160 }
1161
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001162 mUniformBlocks.resize(uniformBlockCount);
1163 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001164 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001165 std::string name = stream.readString();
1166 unsigned int elementIndex = stream.readInt<unsigned int>();
1167 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001168
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001169 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001170
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001171 stream.readInt(&uniformBlock->psRegisterIndex);
1172 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001173
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001174 unsigned int numMembers = stream.readInt<unsigned int>();
1175 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001176 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1177 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001178 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001179 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001180
1181 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001182 }
1183
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001184 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001185 if (stream.error())
1186 {
1187 infoLog.append("Invalid program binary.");
1188 return false;
1189 }
1190
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001191 mUniformIndex.resize(uniformIndexCount);
1192 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001193 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001194 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1195 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1196 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001197 }
1198
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001199 stream.readInt(&mTransformFeedbackBufferMode);
1200 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1201 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1202 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001203 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001204 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001205
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001206 stream.readString(&varying.name);
1207 stream.readInt(&varying.type);
1208 stream.readInt(&varying.size);
1209 stream.readString(&varying.semanticName);
1210 stream.readInt(&varying.semanticIndex);
1211 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001212 }
1213
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001214 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001215
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001216 stream.readInt(&mVertexWorkarounds);
1217
1218 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001219 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1220 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001221 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001222
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001223 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001224 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001225 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001226 stream.readInt(&vertexInput->mType);
1227 stream.readInt(&vertexInput->mNormalized);
1228 stream.readInt(&vertexInput->mComponents);
1229 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001230 }
1231
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001232 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001233 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001234 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001235 vertexShaderSize, rx::SHADER_VERTEX,
1236 mTransformFeedbackLinkedVaryings,
1237 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001238 if (!shaderExecutable)
1239 {
1240 infoLog.append("Could not create vertex shader.");
1241 return false;
1242 }
1243
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001244 // generated converted input layout
1245 GLenum signature[MAX_VERTEX_ATTRIBS];
1246 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1247
1248 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001249 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001250
1251 stream.skip(vertexShaderSize);
1252 }
1253
Geoff Lang04fb89a2014-06-09 15:05:36 -04001254 stream.readString(&mPixelHLSL);
1255 stream.readInt(&mPixelWorkarounds);
1256 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001257
Geoff Lang04fb89a2014-06-09 15:05:36 -04001258 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1259 mPixelShaderKey.resize(pixelShaderKeySize);
1260 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001261 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001262 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1263 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1264 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1265 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001266 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001267
1268 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1269 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1270 {
1271 const size_t outputCount = stream.readInt<unsigned int>();
1272 std::vector<GLenum> outputs(outputCount);
1273 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1274 {
1275 stream.readInt(&outputs[outputIndex]);
1276 }
1277
1278 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1279 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1280 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1281 rx::SHADER_PIXEL,
1282 mTransformFeedbackLinkedVaryings,
1283 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1284 if (!shaderExecutable)
1285 {
1286 infoLog.append("Could not create pixel shader.");
1287 return false;
1288 }
1289
1290 // add new binary
1291 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1292
1293 stream.skip(pixelShaderSize);
1294 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001295
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001296 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001297
Jamie Madillc5a83002014-02-14 16:41:25 -05001298 if (geometryShaderSize > 0)
1299 {
1300 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1301 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001302 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1303 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001304 if (!mGeometryExecutable)
1305 {
1306 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001307 return false;
1308 }
1309 stream.skip(geometryShaderSize);
1310 }
1311
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001312 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001313
daniel@transgaming.com36038542012-11-28 20:59:26 +00001314 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001315 ptr += sizeof(GUID);
1316
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001317 GUID identifier = mRenderer->getAdapterIdentifier();
1318 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001319 {
1320 infoLog.append("Invalid program binary.");
1321 return false;
1322 }
1323
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001324 initializeUniformStorage();
1325
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001326 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001327#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001328}
1329
1330bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1331{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001332 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001333
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001334 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1335 stream.writeInt(ANGLE_MAJOR_VERSION);
1336 stream.writeInt(ANGLE_MINOR_VERSION);
1337 stream.writeBytes(reinterpret_cast<unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
1338 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001339
1340 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1341 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001342 stream.writeInt(mLinkedAttribute[i].type);
1343 stream.writeString(mLinkedAttribute[i].name);
1344 stream.writeInt(mShaderAttributes[i].type);
1345 stream.writeString(mShaderAttributes[i].name);
1346 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001347 }
1348
1349 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1350 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001351 stream.writeInt(mSamplersPS[i].active);
1352 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1353 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001354 }
1355
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001356 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001357 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001358 stream.writeInt(mSamplersVS[i].active);
1359 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1360 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001361 }
1362
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001363 stream.writeInt(mUsedVertexSamplerRange);
1364 stream.writeInt(mUsedPixelSamplerRange);
1365 stream.writeInt(mUsesPointSize);
1366 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001367
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001368 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001369 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001370 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001371 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001372
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001373 stream.writeInt(uniform.type);
1374 stream.writeInt(uniform.precision);
1375 stream.writeString(uniform.name);
1376 stream.writeInt(uniform.arraySize);
1377 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001378
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001379 stream.writeInt(uniform.blockInfo.offset);
1380 stream.writeInt(uniform.blockInfo.arrayStride);
1381 stream.writeInt(uniform.blockInfo.matrixStride);
1382 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001383
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001384 stream.writeInt(uniform.psRegisterIndex);
1385 stream.writeInt(uniform.vsRegisterIndex);
1386 stream.writeInt(uniform.registerCount);
1387 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001388 }
1389
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001390 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001391 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001392 {
1393 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1394
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001395 stream.writeString(uniformBlock.name);
1396 stream.writeInt(uniformBlock.elementIndex);
1397 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001398
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001399 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001400 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1401 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001402 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001403 }
1404
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001405 stream.writeInt(uniformBlock.psRegisterIndex);
1406 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001407 }
1408
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001409 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001410 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001411 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001412 stream.writeString(mUniformIndex[i].name);
1413 stream.writeInt(mUniformIndex[i].element);
1414 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001415 }
1416
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001417 stream.writeInt(mTransformFeedbackBufferMode);
1418 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001419 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1420 {
1421 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1422
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001423 stream.writeString(varying.name);
1424 stream.writeInt(varying.type);
1425 stream.writeInt(varying.size);
1426 stream.writeString(varying.semanticName);
1427 stream.writeInt(varying.semanticIndex);
1428 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001429 }
1430
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001431 stream.writeString(mVertexHLSL);
1432 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001433
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001434 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001435 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1436 {
1437 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1438
1439 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1440 {
1441 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001442 stream.writeInt(vertexInput.mType);
1443 stream.writeInt(vertexInput.mNormalized);
1444 stream.writeInt(vertexInput.mComponents);
1445 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001446 }
1447
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001448 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1449 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001450
1451 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001452 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001453 }
1454
Geoff Lang04fb89a2014-06-09 15:05:36 -04001455 stream.writeString(mPixelHLSL);
1456 stream.writeInt(mPixelWorkarounds);
1457 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001458
Geoff Lang04fb89a2014-06-09 15:05:36 -04001459 stream.writeInt(mPixelShaderKey.size());
1460 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1461 {
1462 const PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
1463 stream.writeInt(variable.type);
1464 stream.writeString(variable.name);
1465 stream.writeString(variable.source);
1466 stream.writeInt(variable.outputIndex);
1467 }
1468
1469 stream.writeInt(mPixelExecutables.size());
1470 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1471 {
1472 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1473
1474 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1475 stream.writeInt(outputs.size());
1476 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1477 {
1478 stream.writeInt(outputs[outputIndex]);
1479 }
1480
1481 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1482 stream.writeInt(pixelShaderSize);
1483
1484 unsigned char *pixelBlob = static_cast<unsigned char *>(pixelExecutable->shaderExecutable()->getFunction());
1485 stream.writeBytes(pixelBlob, pixelShaderSize);
1486 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001487
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001488 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1489 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001490
Jamie Madillc5a83002014-02-14 16:41:25 -05001491 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1492 {
1493 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001494 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001495 }
1496
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001497 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001498
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001499 GLsizei streamLength = stream.length();
1500 const void *streamData = stream.data();
1501
Jamie Madillc5a83002014-02-14 16:41:25 -05001502 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001503 if (totalLength > bufSize)
1504 {
1505 if (length)
1506 {
1507 *length = 0;
1508 }
1509
1510 return false;
1511 }
1512
1513 if (binary)
1514 {
1515 char *ptr = (char*) binary;
1516
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001517 memcpy(ptr, streamData, streamLength);
1518 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001519
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001520 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001521 ptr += sizeof(GUID);
1522
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001523 ASSERT(ptr - totalLength == binary);
1524 }
1525
1526 if (length)
1527 {
1528 *length = totalLength;
1529 }
1530
1531 return true;
1532}
1533
1534GLint ProgramBinary::getLength()
1535{
1536 GLint length;
1537 if (save(NULL, INT_MAX, &length))
1538 {
1539 return length;
1540 }
1541 else
1542 {
1543 return 0;
1544 }
1545}
1546
Geoff Lang48dcae72014-02-05 16:28:24 -05001547bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1548 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001549{
1550 if (!fragmentShader || !fragmentShader->isCompiled())
1551 {
1552 return false;
1553 }
1554
1555 if (!vertexShader || !vertexShader->isCompiled())
1556 {
1557 return false;
1558 }
1559
Geoff Lang04fb89a2014-06-09 15:05:36 -04001560 reset();
1561
Geoff Lang48dcae72014-02-05 16:28:24 -05001562 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1563
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001564 mShaderVersion = vertexShader->getShaderVersion();
1565
Geoff Lang04fb89a2014-06-09 15:05:36 -04001566 mPixelHLSL = fragmentShader->getHLSL();
1567 mPixelWorkarounds = fragmentShader->getD3DWorkarounds();
1568
Jamie Madillc5a83002014-02-14 16:41:25 -05001569 mVertexHLSL = vertexShader->getHLSL();
1570 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001571
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001572 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001573 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001574 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001575
1576 if (registers < 0)
1577 {
1578 return false;
1579 }
1580
Jamie Madill5f562732014-02-14 16:41:24 -05001581 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1582 {
1583 return false;
1584 }
1585
1586 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001587 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001588 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001589 fragmentShader, vertexShader, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001590 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001591 {
1592 return false;
1593 }
1594
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001595 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001596
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001597 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1598 {
1599 success = false;
1600 }
1601
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001602 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001603 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001604 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001605 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001606
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001607 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001608 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001609 {
Jamie Madill07d68852014-05-06 16:31:14 -04001610 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1611 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1612 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001613 }
1614
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001615 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1616 {
1617 success = false;
1618 }
1619
Geoff Lang48dcae72014-02-05 16:28:24 -05001620 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1621 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1622 {
1623 success = false;
1624 }
1625
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001626 if (success)
1627 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001628 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1629 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001630 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001631
1632 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1633 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1634 {
1635 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1636 }
1637 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001638
1639 if (usesGeometryShader())
1640 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001641 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001642 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1643 mTransformFeedbackLinkedVaryings,
1644 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1645 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001646 }
1647
Geoff Lang04fb89a2014-06-09 15:05:36 -04001648 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001649 {
1650 infoLog.append("Failed to create D3D shaders.");
1651 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001652 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001653 }
1654 }
1655
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001656 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001657}
1658
1659// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001660bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001661{
1662 unsigned int usedLocations = 0;
Jamie Madill834e8b72014-04-11 13:33:58 -04001663 const std::vector<gl::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001664
1665 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001666 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001667 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001668 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001669 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001670
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001671 mShaderAttributes[attributeIndex] = attribute;
1672
Jamie Madilleba4eff2013-06-20 11:55:51 -04001673 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001674 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001675 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001676
1677 if (rows + location > MAX_VERTEX_ATTRIBS)
1678 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001679 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001680
1681 return false;
1682 }
1683
Jamie Madilleba4eff2013-06-20 11:55:51 -04001684 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001685 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001686 const int rowLocation = location + row;
Jamie Madill834e8b72014-04-11 13:33:58 -04001687 gl::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001688
1689 // In GLSL 3.00, attribute aliasing produces a link error
1690 // In GLSL 1.00, attribute aliasing is allowed
1691 if (mShaderVersion >= 300)
1692 {
1693 if (!linkedAttribute.name.empty())
1694 {
1695 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1696 return false;
1697 }
1698 }
1699
1700 linkedAttribute = attribute;
1701 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001702 }
1703 }
1704 }
1705
1706 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001707 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001708 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001709 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001710 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001711
Jamie Madilleba4eff2013-06-20 11:55:51 -04001712 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001713 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001714 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001715 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1716
1717 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1718 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001719 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001720
1721 return false; // Fail to link
1722 }
1723
Jamie Madilldefb6742013-06-20 11:55:51 -04001724 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001725 }
1726 }
1727
1728 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1729 {
1730 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001731 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001732
1733 for (int r = 0; r < rows; r++)
1734 {
1735 mSemanticIndex[attributeIndex++] = index++;
1736 }
1737 }
1738
Al Patrick3f2daa82013-08-07 12:58:57 -07001739 initAttributesByLayout();
1740
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001741 return true;
1742}
1743
Jamie Madill834e8b72014-04-11 13:33:58 -04001744bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const gl::ShaderVariable &vertexVariable, const gl::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001745{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001746 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001747 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001748 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001749 return false;
1750 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001751 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001752 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001753 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001754 return false;
1755 }
Jamie Madill28167c62013-08-30 13:21:10 -04001756 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001757 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001758 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001759 return false;
1760 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001761
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001762 return true;
1763}
1764
1765template <class ShaderVarType>
1766bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1767{
1768 if (vertexVar.fields.size() != fragmentVar.fields.size())
1769 {
1770 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1771 return false;
1772 }
1773 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001774 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1775 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001776 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1777 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001778
1779 if (vertexMember.name != fragmentMember.name)
1780 {
Jamie Madill28167c62013-08-30 13:21:10 -04001781 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1782 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001783 return false;
1784 }
1785
Jamie Madill28167c62013-08-30 13:21:10 -04001786 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001787 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001788 {
1789 return false;
1790 }
1791 }
1792
1793 return true;
1794}
1795
Jamie Madill834e8b72014-04-11 13:33:58 -04001796bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::Uniform &vertexUniform, const gl::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001797{
Jamie Madill28167c62013-08-30 13:21:10 -04001798 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001799 {
1800 return false;
1801 }
1802
Jamie Madill834e8b72014-04-11 13:33:58 -04001803 if (!linkValidateFields<gl::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001804 {
1805 return false;
1806 }
1807
1808 return true;
1809}
1810
Jamie Madill834e8b72014-04-11 13:33:58 -04001811bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const gl::Varying &vertexVarying, const gl::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001812{
1813 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1814 {
1815 return false;
1816 }
1817
1818 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1819 {
1820 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1821 return false;
1822 }
1823
Jamie Madill834e8b72014-04-11 13:33:58 -04001824 if (!linkValidateFields<gl::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001825 {
1826 return false;
1827 }
1828
1829 return true;
1830}
1831
Jamie Madill834e8b72014-04-11 13:33:58 -04001832bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::InterfaceBlockField &vertexUniform, const gl::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001833{
Jamie Madill28167c62013-08-30 13:21:10 -04001834 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001835 {
1836 return false;
1837 }
1838
1839 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1840 {
1841 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1842 return false;
1843 }
1844
Jamie Madill834e8b72014-04-11 13:33:58 -04001845 if (!linkValidateFields<gl::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001846 {
1847 return false;
1848 }
1849
1850 return true;
1851}
1852
Jamie Madill834e8b72014-04-11 13:33:58 -04001853bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001854{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001855 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04001856 typedef std::map<std::string, const gl::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001857 UniformMap linkedUniforms;
1858
1859 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1860 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001861 const gl::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001862 linkedUniforms[vertexUniform.name] = &vertexUniform;
1863 }
1864
1865 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1866 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001867 const gl::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001868 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1869 if (entry != linkedUniforms.end())
1870 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001871 const gl::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001872 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001873 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001874 {
1875 return false;
1876 }
1877 }
1878 }
1879
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001880 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001881 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001882 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001883 {
1884 return false;
1885 }
1886 }
1887
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001888 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001889 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001890 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001891 {
1892 return false;
1893 }
1894 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001895
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001896 initializeUniformStorage();
1897
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001898 return true;
1899}
1900
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001901TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1902{
1903 switch(samplerType)
1904 {
1905 case GL_SAMPLER_2D:
1906 case GL_INT_SAMPLER_2D:
1907 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001908 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001909 return TEXTURE_2D;
1910 case GL_SAMPLER_3D:
1911 case GL_INT_SAMPLER_3D:
1912 case GL_UNSIGNED_INT_SAMPLER_3D:
1913 return TEXTURE_3D;
1914 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001915 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001916 return TEXTURE_CUBE;
1917 case GL_INT_SAMPLER_CUBE:
1918 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001919 return TEXTURE_CUBE;
1920 case GL_SAMPLER_2D_ARRAY:
1921 case GL_INT_SAMPLER_2D_ARRAY:
1922 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001923 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001924 return TEXTURE_2D_ARRAY;
1925 default: UNREACHABLE();
1926 }
1927
1928 return TEXTURE_2D;
1929}
1930
Jamie Madill834e8b72014-04-11 13:33:58 -04001931bool ProgramBinary::defineUniform(GLenum shader, const gl::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001932{
Jamie Madillfcef3362013-11-13 19:37:19 -05001933 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001934 {
1935 if (constant.arraySize > 0)
1936 {
Vladimir Vukicevic24d8d672014-05-27 12:07:51 -04001937 ShShaderOutput outputType = Shader::getCompilerOutputType(shader);
1938 const unsigned int elementRegisterCount = HLSLVariableRegisterCount(constant, outputType) / constant.arraySize;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001939
1940 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1941 {
Jamie Madillc600c8c2014-05-16 11:22:21 -04001942 const unsigned int elementRegisterOffset = elementRegisterCount * elementIndex;
1943
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001944 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1945 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001946 const gl::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001947 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillc600c8c2014-05-16 11:22:21 -04001948 const unsigned int fieldRegisterIndex = field.registerIndex + elementRegisterOffset;
Jamie Madill834e8b72014-04-11 13:33:58 -04001949 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillc600c8c2014-05-16 11:22:21 -04001950 fieldRegisterIndex, field.elementIndex);
Jamie Madillfcef3362013-11-13 19:37:19 -05001951
1952 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001953 if (!defineUniform(shader, fieldUniform, infoLog))
1954 {
1955 return false;
1956 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001957 }
1958 }
1959 }
1960 else
1961 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001962 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1963 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001964 const gl::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001965 const std::string &uniformName = constant.name + "." + field.name;
1966
Jamie Madill834e8b72014-04-11 13:33:58 -04001967 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001968 field.registerIndex, field.elementIndex);
1969
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001970 fieldUniform.fields = field.fields;
1971
1972 if (!defineUniform(shader, fieldUniform, infoLog))
1973 {
1974 return false;
1975 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001976 }
1977 }
1978
1979 return true;
1980 }
1981
Nicolas Capense6050882013-07-08 10:43:10 -04001982 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001983 {
1984 unsigned int samplerIndex = constant.registerIndex;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001985
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001986 do
1987 {
1988 if (shader == GL_VERTEX_SHADER)
1989 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001990 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001991 {
1992 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001993 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001994 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1995 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1996 }
1997 else
1998 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001999 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002000 return false;
2001 }
2002 }
2003 else if (shader == GL_FRAGMENT_SHADER)
2004 {
2005 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
2006 {
2007 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04002008 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002009 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
2010 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
2011 }
2012 else
2013 {
2014 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
2015 return false;
2016 }
2017 }
2018 else UNREACHABLE();
2019
2020 samplerIndex++;
2021 }
2022 while (samplerIndex < constant.registerIndex + constant.arraySize);
2023 }
2024
Jamie Madill834e8b72014-04-11 13:33:58 -04002025 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002026 GLint location = getUniformLocation(constant.name);
2027
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00002028 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002029 {
2030 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002031 }
2032 else
2033 {
Jamie Madill07d68852014-05-06 16:31:14 -04002034 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
2035 -1, BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04002036 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002037 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002038
2039 if (!uniform)
2040 {
2041 return false;
2042 }
2043
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002044 if (shader == GL_FRAGMENT_SHADER)
2045 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002046 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002047 }
2048 else if (shader == GL_VERTEX_SHADER)
2049 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002050 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002051 }
2052 else UNREACHABLE();
2053
2054 if (location >= 0)
2055 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002056 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002057 }
2058
2059 mUniforms.push_back(uniform);
2060 unsigned int uniformIndex = mUniforms.size() - 1;
2061
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002062 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002063 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002064 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002065 }
2066
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002067 if (shader == GL_VERTEX_SHADER)
2068 {
2069 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2070 {
2071 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2072 return false;
2073 }
2074 }
2075 else if (shader == GL_FRAGMENT_SHADER)
2076 {
2077 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2078 {
2079 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2080 return false;
2081 }
2082 }
2083 else UNREACHABLE();
2084
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002085 return true;
2086}
2087
Jamie Madill834e8b72014-04-11 13:33:58 -04002088bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const gl::InterfaceBlock &vertexInterfaceBlock, const gl::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002089{
2090 const char* blockName = vertexInterfaceBlock.name.c_str();
2091
2092 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002093 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002094 {
2095 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2096 return false;
2097 }
2098
2099 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2100 {
2101 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2102 return false;
2103 }
2104
Jamie Madill9060a4e2013-08-12 16:22:57 -07002105 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2106 {
2107 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2108 return false;
2109 }
2110
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002111 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002112 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2113 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002114 const gl::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2115 const gl::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002116
2117 if (vertexMember.name != fragmentMember.name)
2118 {
Jamie Madill28167c62013-08-30 13:21:10 -04002119 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002120 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2121 return false;
2122 }
2123
Jamie Madill28167c62013-08-30 13:21:10 -04002124 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002125 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002126 {
2127 return false;
2128 }
2129 }
2130
2131 return true;
2132}
2133
Jamie Madill834e8b72014-04-11 13:33:58 -04002134bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<gl::InterfaceBlock> &vertexInterfaceBlocks,
2135 const std::vector<gl::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002136{
2137 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04002138 typedef std::map<std::string, const gl::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002139 UniformBlockMap linkedUniformBlocks;
2140
2141 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2142 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002143 const gl::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002144 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2145 }
2146
2147 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2148 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002149 const gl::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002150 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2151 if (entry != linkedUniformBlocks.end())
2152 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002153 const gl::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002154 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2155 {
2156 return false;
2157 }
2158 }
2159 }
2160
2161 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2162 {
2163 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2164 {
2165 return false;
2166 }
2167 }
2168
2169 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2170 {
2171 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2172 {
2173 return false;
2174 }
2175 }
2176
2177 return true;
2178}
2179
Geoff Lang48dcae72014-02-05 16:28:24 -05002180bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2181 const std::vector<std::string> &transformFeedbackVaryingNames,
2182 GLenum transformFeedbackBufferMode,
2183 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2184{
2185 size_t totalComponents = 0;
2186 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2187 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2188
2189 // Gather the linked varyings that are used for transform feedback, they should all exist.
2190 outTransformFeedbackLinkedVaryings->clear();
2191 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2192 {
2193 bool found = false;
2194 for (size_t j = 0; j < linkedVaryings.size(); j++)
2195 {
2196 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2197 {
2198 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2199 {
2200 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2201 {
2202 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2203 return false;
2204 }
2205 }
2206
2207 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2208 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2209 componentCount > maxSeparateComponents)
2210 {
2211 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2212 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2213 return false;
2214 }
2215
2216 totalComponents += componentCount;
2217
2218 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2219 found = true;
2220 break;
2221 }
2222 }
2223
2224 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2225 ASSERT(found);
2226 }
2227
2228 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2229 {
2230 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2231 totalComponents, maxInterleavedComponents);
2232 return false;
2233 }
2234
2235 return true;
2236}
2237
Jamie Madill834e8b72014-04-11 13:33:58 -04002238void ProgramBinary::defineUniformBlockMembers(const std::vector<gl::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002239{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002240 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002241 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002242 const gl::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002243 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002244
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002245 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002246 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002247 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002248 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002249 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002250 {
Jamie Madill5f562732014-02-14 16:41:24 -05002251 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002252 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002253 }
2254 }
2255 else
2256 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002257 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002258 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002259 }
2260 else
2261 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002262 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2263 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002264
2265 // add to uniform list, but not index, since uniform block uniforms have no location
2266 blockUniformIndexes->push_back(mUniforms.size());
2267 mUniforms.push_back(newUniform);
2268 (*blockInfoItr)++;
2269 }
2270 }
2271}
2272
Jamie Madill834e8b72014-04-11 13:33:58 -04002273bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const gl::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002274{
2275 // create uniform block entries if they do not exist
2276 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2277 {
2278 std::vector<unsigned int> blockUniformIndexes;
2279 const unsigned int blockIndex = mUniformBlocks.size();
2280
2281 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002282 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002283 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002284
2285 // create all the uniform blocks
2286 if (interfaceBlock.arraySize > 0)
2287 {
2288 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2289 {
2290 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2291 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2292 mUniformBlocks.push_back(newUniformBlock);
2293 }
2294 }
2295 else
2296 {
2297 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2298 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2299 mUniformBlocks.push_back(newUniformBlock);
2300 }
2301 }
2302
2303 // Assign registers to the uniform blocks
2304 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2305 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2306 ASSERT(blockIndex != GL_INVALID_INDEX);
2307 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2308
2309 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2310 {
2311 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2312 ASSERT(uniformBlock->name == interfaceBlock.name);
2313
2314 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2315 {
2316 return false;
2317 }
2318 }
2319
2320 return true;
2321}
2322
2323bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2324{
2325 if (shader == GL_VERTEX_SHADER)
2326 {
2327 uniformBlock->vsRegisterIndex = registerIndex;
2328 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2329
2330 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2331 {
2332 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2333 return false;
2334 }
2335 }
2336 else if (shader == GL_FRAGMENT_SHADER)
2337 {
2338 uniformBlock->psRegisterIndex = registerIndex;
2339 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2340
2341 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2342 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002343 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002344 return false;
2345 }
2346 }
2347 else UNREACHABLE();
2348
2349 return true;
2350}
2351
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002352bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002353{
2354 return mValidated;
2355}
2356
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002357void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002358{
2359 // Skip over inactive attributes
2360 unsigned int activeAttribute = 0;
2361 unsigned int attribute;
2362 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2363 {
2364 if (mLinkedAttribute[attribute].name.empty())
2365 {
2366 continue;
2367 }
2368
2369 if (activeAttribute == index)
2370 {
2371 break;
2372 }
2373
2374 activeAttribute++;
2375 }
2376
2377 if (bufsize > 0)
2378 {
2379 const char *string = mLinkedAttribute[attribute].name.c_str();
2380
2381 strncpy(name, string, bufsize);
2382 name[bufsize - 1] = '\0';
2383
2384 if (length)
2385 {
2386 *length = strlen(name);
2387 }
2388 }
2389
2390 *size = 1; // Always a single 'type' instance
2391
2392 *type = mLinkedAttribute[attribute].type;
2393}
2394
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002395GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002396{
2397 int count = 0;
2398
2399 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2400 {
2401 if (!mLinkedAttribute[attributeIndex].name.empty())
2402 {
2403 count++;
2404 }
2405 }
2406
2407 return count;
2408}
2409
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002410GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002411{
2412 int maxLength = 0;
2413
2414 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2415 {
2416 if (!mLinkedAttribute[attributeIndex].name.empty())
2417 {
2418 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2419 }
2420 }
2421
2422 return maxLength;
2423}
2424
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002425void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002426{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002427 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002428
2429 if (bufsize > 0)
2430 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002431 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002432
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002433 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002434 {
2435 string += "[0]";
2436 }
2437
2438 strncpy(name, string.c_str(), bufsize);
2439 name[bufsize - 1] = '\0';
2440
2441 if (length)
2442 {
2443 *length = strlen(name);
2444 }
2445 }
2446
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002447 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002448
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002449 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002450}
2451
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002452GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002453{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002454 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002455}
2456
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002457GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002458{
2459 int maxLength = 0;
2460
2461 unsigned int numUniforms = mUniforms.size();
2462 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2463 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002464 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002465 {
2466 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2467 if (mUniforms[uniformIndex]->isArray())
2468 {
2469 length += 3; // Counting in "[0]".
2470 }
2471 maxLength = std::max(length, maxLength);
2472 }
2473 }
2474
2475 return maxLength;
2476}
2477
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002478GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2479{
Jamie Madill834e8b72014-04-11 13:33:58 -04002480 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002481
2482 switch (pname)
2483 {
2484 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2485 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002486 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002487 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002488
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002489 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2490 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2491 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2492 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002493
2494 default:
2495 UNREACHABLE();
2496 break;
2497 }
2498 return 0;
2499}
2500
Jamie Madill36398922014-05-20 14:51:53 -04002501bool ProgramBinary::isValidUniformLocation(GLint location) const
2502{
2503 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2504 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2505}
2506
2507LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2508{
2509 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2510 return mUniforms[mUniformIndex[location].index];
2511}
2512
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002513void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2514{
2515 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2516
2517 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2518
2519 if (bufSize > 0)
2520 {
2521 std::string string = uniformBlock.name;
2522
2523 if (uniformBlock.isArrayElement())
2524 {
Jamie Madill5f562732014-02-14 16:41:24 -05002525 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002526 }
2527
2528 strncpy(uniformBlockName, string.c_str(), bufSize);
2529 uniformBlockName[bufSize - 1] = '\0';
2530
2531 if (length)
2532 {
2533 *length = strlen(uniformBlockName);
2534 }
2535 }
2536}
2537
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002538void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2539{
2540 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2541
2542 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2543
2544 switch (pname)
2545 {
2546 case GL_UNIFORM_BLOCK_DATA_SIZE:
2547 *params = static_cast<GLint>(uniformBlock.dataSize);
2548 break;
2549 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002550 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002551 break;
2552 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2553 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2554 break;
2555 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2556 {
2557 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2558 {
2559 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2560 }
2561 }
2562 break;
2563 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2564 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2565 break;
2566 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2567 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2568 break;
2569 default: UNREACHABLE();
2570 }
2571}
2572
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002573GLuint ProgramBinary::getActiveUniformBlockCount() const
2574{
2575 return mUniformBlocks.size();
2576}
2577
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002578GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2579{
2580 unsigned int maxLength = 0;
2581
2582 unsigned int numUniformBlocks = mUniformBlocks.size();
2583 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2584 {
2585 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2586 if (!uniformBlock.name.empty())
2587 {
2588 const unsigned int length = uniformBlock.name.length() + 1;
2589
2590 // Counting in "[0]".
2591 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2592
2593 maxLength = std::max(length + arrayLength, maxLength);
2594 }
2595 }
2596
2597 return maxLength;
2598}
2599
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002600void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002601{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002602 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002603 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002604 {
2605 mValidated = false;
2606 }
2607 else
2608 {
2609 mValidated = true;
2610 }
2611}
2612
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002613bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002614{
2615 // if any two active samplers in a program are of different types, but refer to the same
2616 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2617 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2618
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002619 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002620 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002621
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002622 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002623 {
2624 textureUnitType[i] = TEXTURE_UNKNOWN;
2625 }
2626
2627 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2628 {
2629 if (mSamplersPS[i].active)
2630 {
2631 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002632
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002633 if (unit >= maxCombinedTextureImageUnits)
2634 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002635 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002636 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002637 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002638 }
2639
2640 return false;
2641 }
2642
2643 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2644 {
2645 if (mSamplersPS[i].textureType != textureUnitType[unit])
2646 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002647 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002648 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002649 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002650 }
2651
2652 return false;
2653 }
2654 }
2655 else
2656 {
2657 textureUnitType[unit] = mSamplersPS[i].textureType;
2658 }
2659 }
2660 }
2661
2662 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2663 {
2664 if (mSamplersVS[i].active)
2665 {
2666 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002667
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002668 if (unit >= maxCombinedTextureImageUnits)
2669 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002670 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002671 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002672 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002673 }
2674
2675 return false;
2676 }
2677
2678 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2679 {
2680 if (mSamplersVS[i].textureType != textureUnitType[unit])
2681 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002682 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002683 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002684 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002685 }
2686
2687 return false;
2688 }
2689 }
2690 else
2691 {
2692 textureUnitType[unit] = mSamplersVS[i].textureType;
2693 }
2694 }
2695 }
2696
2697 return true;
2698}
2699
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002700ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2701{
2702}
2703
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002704struct AttributeSorter
2705{
2706 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2707 : originalIndices(semanticIndices)
2708 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002709 }
2710
2711 bool operator()(int a, int b)
2712 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002713 if (originalIndices[a] == -1) return false;
2714 if (originalIndices[b] == -1) return true;
2715 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002716 }
2717
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002718 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2719};
2720
Al Patrick3f2daa82013-08-07 12:58:57 -07002721void ProgramBinary::initAttributesByLayout()
2722{
2723 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2724 {
2725 mAttributesByLayout[i] = i;
2726 }
2727
2728 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2729}
2730
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002731void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2732{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002733 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2734
2735 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2736 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002737 oldTranslatedAttributes[i] = attributes[i];
2738 }
2739
2740 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2741 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002742 int oldIndex = mAttributesByLayout[i];
2743 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002744 attributes[i] = oldTranslatedAttributes[oldIndex];
2745 }
2746}
2747
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002748void ProgramBinary::initializeUniformStorage()
2749{
2750 // Compute total default block size
2751 unsigned int vertexRegisters = 0;
2752 unsigned int fragmentRegisters = 0;
2753 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2754 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002755 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002756
2757 if (!IsSampler(uniform.type))
2758 {
2759 if (uniform.isReferencedByVertexShader())
2760 {
2761 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2762 }
2763 if (uniform.isReferencedByFragmentShader())
2764 {
2765 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2766 }
2767 }
2768 }
2769
2770 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2771 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2772}
2773
Geoff Lang04fb89a2014-06-09 15:05:36 -04002774void ProgramBinary::reset()
2775{
2776 mVertexHLSL.clear();
2777 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2778 SafeDeleteContainer(mVertexExecutables);
2779
2780 mPixelHLSL.clear();
2781 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2782 mUsesFragDepth = false;
2783 mPixelShaderKey.clear();
2784 SafeDeleteContainer(mPixelExecutables);
2785
2786 SafeDelete(mGeometryExecutable);
2787
2788 mTransformFeedbackBufferMode = GL_NONE;
2789 mTransformFeedbackLinkedVaryings.clear();
2790
2791 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2792 {
2793 mSamplersPS[i] = Sampler();
2794 }
2795 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2796 {
2797 mSamplersVS[i] = Sampler();
2798 }
2799 mUsedVertexSamplerRange = 0;
2800 mUsedPixelSamplerRange = 0;
2801 mUsesPointSize = false;
2802 mShaderVersion = 0;
2803
2804 SafeDeleteContainer(mUniforms);
2805 SafeDeleteContainer(mUniformBlocks);
2806 mUniformIndex.clear();
2807 mOutputVariables.clear();
2808 SafeDelete(mVertexUniformStorage);
2809 SafeDelete(mFragmentUniformStorage);
2810
2811 mValidated = false;
2812}
2813
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002814}