shannon.woods@transgaming.com | bdf2d80 | 2013-02-28 23:16:20 +0000 | [diff] [blame] | 1 | #include "precompiled.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2 | // |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 3 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 4 | // Use of this source code is governed by a BSD-style license that can be |
| 5 | // found in the LICENSE file. |
| 6 | // |
| 7 | |
| 8 | // Texture.cpp: Implements the gl::Texture class and its derived classes |
| 9 | // Texture2D and TextureCubeMap. Implements GL texture objects and related |
| 10 | // functionality. [OpenGL ES 2.0.24] section 3.7 page 63. |
| 11 | |
| 12 | #include "libGLESv2/Texture.h" |
| 13 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
shannonwoods@chromium.org | a2ecfcc | 2013-05-30 00:11:59 +0000 | [diff] [blame] | 15 | #include "common/mathutil.h" |
| 16 | #include "common/utilities.h" |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 17 | #include "libGLESv2/formatutils.h" |
Geoff Lang | dce735c | 2013-06-04 10:21:18 -0400 | [diff] [blame] | 18 | #include "libGLESv2/renderer/Blit9.h" |
shannon.woods@transgaming.com | 486d9e9 | 2013-02-28 23:15:41 +0000 | [diff] [blame] | 19 | #include "libGLESv2/Renderbuffer.h" |
| 20 | #include "libGLESv2/renderer/Image.h" |
| 21 | #include "libGLESv2/renderer/Renderer.h" |
| 22 | #include "libGLESv2/renderer/TextureStorage.h" |
| 23 | #include "libEGL/Surface.h" |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 24 | |
| 25 | namespace gl |
| 26 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 27 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 28 | Texture::Texture(rx::Renderer *renderer, GLuint id) : RefCountObject(id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 29 | { |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 30 | mRenderer = renderer; |
| 31 | |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 32 | mSamplerState.minFilter = GL_NEAREST_MIPMAP_LINEAR; |
| 33 | mSamplerState.magFilter = GL_LINEAR; |
| 34 | mSamplerState.wrapS = GL_REPEAT; |
| 35 | mSamplerState.wrapT = GL_REPEAT; |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 36 | mSamplerState.wrapR = GL_REPEAT; |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 37 | mSamplerState.maxAnisotropy = 1.0f; |
| 38 | mSamplerState.lodOffset = 0; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 39 | mSamplerState.compareMode = GL_NONE; |
| 40 | mSamplerState.compareFunc = GL_LEQUAL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 41 | mUsage = GL_NONE; |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 42 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 43 | mDirtyImages = true; |
| 44 | |
| 45 | mImmutable = false; |
| 46 | } |
| 47 | |
| 48 | Texture::~Texture() |
| 49 | { |
| 50 | } |
| 51 | |
| 52 | // Returns true on successful filter state update (valid enum parameter) |
| 53 | bool Texture::setMinFilter(GLenum filter) |
| 54 | { |
| 55 | switch (filter) |
| 56 | { |
| 57 | case GL_NEAREST: |
| 58 | case GL_LINEAR: |
| 59 | case GL_NEAREST_MIPMAP_NEAREST: |
| 60 | case GL_LINEAR_MIPMAP_NEAREST: |
| 61 | case GL_NEAREST_MIPMAP_LINEAR: |
| 62 | case GL_LINEAR_MIPMAP_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 63 | mSamplerState.minFilter = filter; |
| 64 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 65 | default: |
| 66 | return false; |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | // Returns true on successful filter state update (valid enum parameter) |
| 71 | bool Texture::setMagFilter(GLenum filter) |
| 72 | { |
| 73 | switch (filter) |
| 74 | { |
| 75 | case GL_NEAREST: |
| 76 | case GL_LINEAR: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 77 | mSamplerState.magFilter = filter; |
| 78 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 79 | default: |
| 80 | return false; |
| 81 | } |
| 82 | } |
| 83 | |
| 84 | // Returns true on successful wrap state update (valid enum parameter) |
| 85 | bool Texture::setWrapS(GLenum wrap) |
| 86 | { |
| 87 | switch (wrap) |
| 88 | { |
| 89 | case GL_REPEAT: |
| 90 | case GL_CLAMP_TO_EDGE: |
| 91 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 92 | mSamplerState.wrapS = wrap; |
| 93 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 94 | default: |
| 95 | return false; |
| 96 | } |
| 97 | } |
| 98 | |
| 99 | // Returns true on successful wrap state update (valid enum parameter) |
| 100 | bool Texture::setWrapT(GLenum wrap) |
| 101 | { |
| 102 | switch (wrap) |
| 103 | { |
| 104 | case GL_REPEAT: |
| 105 | case GL_CLAMP_TO_EDGE: |
| 106 | case GL_MIRRORED_REPEAT: |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 107 | mSamplerState.wrapT = wrap; |
| 108 | return true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 109 | default: |
| 110 | return false; |
| 111 | } |
| 112 | } |
| 113 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 114 | // Returns true on successful wrap state update (valid enum parameter) |
| 115 | bool Texture::setWrapR(GLenum wrap) |
| 116 | { |
| 117 | switch (wrap) |
| 118 | { |
| 119 | case GL_REPEAT: |
| 120 | case GL_CLAMP_TO_EDGE: |
| 121 | case GL_MIRRORED_REPEAT: |
| 122 | mSamplerState.wrapR = wrap; |
| 123 | return true; |
| 124 | default: |
| 125 | return false; |
| 126 | } |
| 127 | } |
| 128 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 129 | // Returns true on successful max anisotropy update (valid anisotropy value) |
| 130 | bool Texture::setMaxAnisotropy(float textureMaxAnisotropy, float contextMaxAnisotropy) |
| 131 | { |
| 132 | textureMaxAnisotropy = std::min(textureMaxAnisotropy, contextMaxAnisotropy); |
| 133 | if (textureMaxAnisotropy < 1.0f) |
| 134 | { |
| 135 | return false; |
| 136 | } |
daniel@transgaming.com | 3c17ba6 | 2013-01-11 04:11:41 +0000 | [diff] [blame] | 137 | |
| 138 | mSamplerState.maxAnisotropy = textureMaxAnisotropy; |
| 139 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 140 | return true; |
| 141 | } |
| 142 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 143 | bool Texture::setCompareMode(GLenum mode) |
| 144 | { |
| 145 | // Acceptable mode parameters from GLES 3.0.2 spec, table 3.17 |
| 146 | switch (mode) |
| 147 | { |
| 148 | case GL_NONE: |
| 149 | case GL_COMPARE_REF_TO_TEXTURE: |
| 150 | mSamplerState.compareMode = mode; |
| 151 | return true; |
| 152 | default: |
| 153 | return false; |
| 154 | } |
| 155 | } |
| 156 | |
| 157 | bool Texture::setCompareFunc(GLenum func) |
| 158 | { |
| 159 | // Acceptable function parameters from GLES 3.0.2 spec, table 3.17 |
| 160 | switch (func) |
| 161 | { |
| 162 | case GL_LEQUAL: |
| 163 | case GL_GEQUAL: |
| 164 | case GL_LESS: |
| 165 | case GL_GREATER: |
| 166 | case GL_EQUAL: |
| 167 | case GL_NOTEQUAL: |
| 168 | case GL_ALWAYS: |
| 169 | case GL_NEVER: |
| 170 | mSamplerState.compareFunc = func; |
| 171 | return true; |
| 172 | default: |
| 173 | return false; |
| 174 | } |
| 175 | } |
| 176 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 177 | // Returns true on successful usage state update (valid enum parameter) |
| 178 | bool Texture::setUsage(GLenum usage) |
| 179 | { |
| 180 | switch (usage) |
| 181 | { |
| 182 | case GL_NONE: |
| 183 | case GL_FRAMEBUFFER_ATTACHMENT_ANGLE: |
| 184 | mUsage = usage; |
| 185 | return true; |
| 186 | default: |
| 187 | return false; |
| 188 | } |
| 189 | } |
| 190 | |
| 191 | GLenum Texture::getMinFilter() const |
| 192 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 193 | return mSamplerState.minFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 194 | } |
| 195 | |
| 196 | GLenum Texture::getMagFilter() const |
| 197 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 198 | return mSamplerState.magFilter; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 199 | } |
| 200 | |
| 201 | GLenum Texture::getWrapS() const |
| 202 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 203 | return mSamplerState.wrapS; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 204 | } |
| 205 | |
| 206 | GLenum Texture::getWrapT() const |
| 207 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 208 | return mSamplerState.wrapT; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 209 | } |
| 210 | |
shannon.woods%transgaming.com@gtempaccount.com | 0b3a8df | 2013-04-13 03:44:51 +0000 | [diff] [blame] | 211 | GLenum Texture::getWrapR() const |
| 212 | { |
| 213 | return mSamplerState.wrapR; |
| 214 | } |
| 215 | |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 216 | float Texture::getMaxAnisotropy() const |
| 217 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 218 | return mSamplerState.maxAnisotropy; |
| 219 | } |
| 220 | |
| 221 | int Texture::getLodOffset() |
| 222 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 223 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 224 | return texture ? texture->getLodOffset() : 0; |
| 225 | } |
| 226 | |
| 227 | void Texture::getSamplerState(SamplerState *sampler) |
| 228 | { |
| 229 | *sampler = mSamplerState; |
| 230 | sampler->lodOffset = getLodOffset(); |
daniel@transgaming.com | 07ab841 | 2012-07-12 15:17:09 +0000 | [diff] [blame] | 231 | } |
| 232 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 233 | GLenum Texture::getUsage() const |
| 234 | { |
| 235 | return mUsage; |
| 236 | } |
| 237 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 238 | bool Texture::isMipmapFiltered() const |
| 239 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 240 | switch (mSamplerState.minFilter) |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 241 | { |
| 242 | case GL_NEAREST: |
| 243 | case GL_LINEAR: |
| 244 | return false; |
| 245 | case GL_NEAREST_MIPMAP_NEAREST: |
| 246 | case GL_LINEAR_MIPMAP_NEAREST: |
| 247 | case GL_NEAREST_MIPMAP_LINEAR: |
| 248 | case GL_LINEAR_MIPMAP_LINEAR: |
| 249 | return true; |
| 250 | default: UNREACHABLE(); |
| 251 | return false; |
| 252 | } |
| 253 | } |
| 254 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 255 | void Texture::setImage(GLint unpackAlignment, GLenum type, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 256 | { |
| 257 | if (pixels != NULL) |
| 258 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 259 | image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpackAlignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 260 | mDirtyImages = true; |
| 261 | } |
| 262 | } |
| 263 | |
daniel@transgaming.com | 31b13e1 | 2012-11-28 19:34:30 +0000 | [diff] [blame] | 264 | void Texture::setCompressedImage(GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 265 | { |
| 266 | if (pixels != NULL) |
| 267 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 268 | image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 269 | mDirtyImages = true; |
| 270 | } |
| 271 | } |
| 272 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 273 | bool Texture::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 274 | GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 275 | { |
| 276 | if (pixels != NULL) |
| 277 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 278 | image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpackAlignment, type, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 279 | mDirtyImages = true; |
| 280 | } |
| 281 | |
| 282 | return true; |
| 283 | } |
| 284 | |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 285 | bool Texture::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 286 | GLenum format, GLsizei imageSize, const void *pixels, rx::Image *image) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 287 | { |
| 288 | if (pixels != NULL) |
| 289 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 290 | image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 291 | mDirtyImages = true; |
| 292 | } |
| 293 | |
| 294 | return true; |
| 295 | } |
| 296 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 297 | rx::TextureStorageInterface *Texture::getNativeTexture() |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 298 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 299 | // ensure the underlying texture is created |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 300 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 301 | rx::TextureStorageInterface *storage = getStorage(false); |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 302 | if (storage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 303 | { |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 304 | updateTexture(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 305 | } |
| 306 | |
daniel@transgaming.com | 9d4346f | 2012-10-31 19:52:04 +0000 | [diff] [blame] | 307 | return storage; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 308 | } |
| 309 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 310 | bool Texture::hasDirtyImages() const |
| 311 | { |
| 312 | return mDirtyImages; |
| 313 | } |
| 314 | |
| 315 | void Texture::resetDirty() |
| 316 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 317 | mDirtyImages = false; |
| 318 | } |
| 319 | |
| 320 | unsigned int Texture::getTextureSerial() |
| 321 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 322 | rx::TextureStorageInterface *texture = getStorage(false); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 323 | return texture ? texture->getTextureSerial() : 0; |
| 324 | } |
| 325 | |
| 326 | unsigned int Texture::getRenderTargetSerial(GLenum target) |
| 327 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 328 | rx::TextureStorageInterface *texture = getStorage(true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 329 | return texture ? texture->getRenderTargetSerial(target) : 0; |
| 330 | } |
| 331 | |
| 332 | bool Texture::isImmutable() const |
| 333 | { |
| 334 | return mImmutable; |
| 335 | } |
| 336 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 337 | GLint Texture::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 338 | { |
| 339 | // NPOT checks are not required in ES 3.0, NPOT texture support is assumed. |
| 340 | return 0; // Maximum number of levels |
| 341 | } |
| 342 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 343 | GLint Texture::creationLevels(GLsizei width, GLsizei height) const |
| 344 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 345 | if ((isPow2(width) && isPow2(height)) || mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 346 | { |
| 347 | return 0; // Maximum number of levels |
| 348 | } |
| 349 | else |
| 350 | { |
| 351 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 352 | return 1; |
| 353 | } |
| 354 | } |
| 355 | |
| 356 | GLint Texture::creationLevels(GLsizei size) const |
| 357 | { |
| 358 | return creationLevels(size, size); |
| 359 | } |
| 360 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 361 | Texture2D::Texture2D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 362 | { |
| 363 | mTexStorage = NULL; |
| 364 | mSurface = NULL; |
| 365 | mColorbufferProxy = NULL; |
| 366 | mProxyRefs = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 367 | |
| 368 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 369 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 370 | mImageArray[i] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 371 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 372 | } |
| 373 | |
| 374 | Texture2D::~Texture2D() |
| 375 | { |
| 376 | mColorbufferProxy = NULL; |
| 377 | |
| 378 | delete mTexStorage; |
| 379 | mTexStorage = NULL; |
| 380 | |
| 381 | if (mSurface) |
| 382 | { |
| 383 | mSurface->setBoundTexture(NULL); |
| 384 | mSurface = NULL; |
| 385 | } |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 386 | |
| 387 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 388 | { |
| 389 | delete mImageArray[i]; |
| 390 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 391 | } |
| 392 | |
| 393 | // We need to maintain a count of references to renderbuffers acting as |
| 394 | // proxies for this texture, so that we do not attempt to use a pointer |
| 395 | // to a renderbuffer proxy which has been deleted. |
| 396 | void Texture2D::addProxyRef(const Renderbuffer *proxy) |
| 397 | { |
| 398 | mProxyRefs++; |
| 399 | } |
| 400 | |
| 401 | void Texture2D::releaseProxy(const Renderbuffer *proxy) |
| 402 | { |
| 403 | if (mProxyRefs > 0) |
| 404 | mProxyRefs--; |
| 405 | |
| 406 | if (mProxyRefs == 0) |
| 407 | mColorbufferProxy = NULL; |
| 408 | } |
| 409 | |
| 410 | GLenum Texture2D::getTarget() const |
| 411 | { |
| 412 | return GL_TEXTURE_2D; |
| 413 | } |
| 414 | |
| 415 | GLsizei Texture2D::getWidth(GLint level) const |
| 416 | { |
| 417 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 418 | return mImageArray[level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 419 | else |
| 420 | return 0; |
| 421 | } |
| 422 | |
| 423 | GLsizei Texture2D::getHeight(GLint level) const |
| 424 | { |
| 425 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 426 | return mImageArray[level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 427 | else |
| 428 | return 0; |
| 429 | } |
| 430 | |
| 431 | GLenum Texture2D::getInternalFormat(GLint level) const |
| 432 | { |
| 433 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 434 | return mImageArray[level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 435 | else |
| 436 | return GL_NONE; |
| 437 | } |
| 438 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 439 | GLenum Texture2D::getActualFormat(GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 440 | { |
| 441 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 442 | return mImageArray[level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 443 | else |
| 444 | return D3DFMT_UNKNOWN; |
| 445 | } |
| 446 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 447 | void Texture2D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 448 | { |
| 449 | releaseTexImage(); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 450 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 451 | // If there currently is a corresponding storage texture image, it has these parameters |
| 452 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 453 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 454 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 455 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 456 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 457 | |
| 458 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 459 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 460 | const int storageLevels = mTexStorage->levelCount(); |
| 461 | |
| 462 | if ((level >= storageLevels && storageLevels != 0) || |
| 463 | width != storageWidth || |
| 464 | height != storageHeight || |
| 465 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 466 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 467 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 468 | { |
| 469 | mImageArray[i]->markDirty(); |
| 470 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 471 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 472 | delete mTexStorage; |
| 473 | mTexStorage = NULL; |
| 474 | mDirtyImages = true; |
| 475 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 476 | } |
| 477 | } |
| 478 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 479 | void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 480 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 481 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 482 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 483 | : GetSizedInternalFormat(format, type, clientVersion); |
| 484 | redefineImage(level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 485 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 486 | Texture::setImage(unpackAlignment, type, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 487 | } |
| 488 | |
| 489 | void Texture2D::bindTexImage(egl::Surface *surface) |
| 490 | { |
| 491 | releaseTexImage(); |
| 492 | |
daniel@transgaming.com | 106e1f7 | 2012-10-31 18:38:36 +0000 | [diff] [blame] | 493 | GLint internalformat = surface->getFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 494 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 495 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 496 | |
| 497 | delete mTexStorage; |
daniel@transgaming.com | d8353dd | 2012-12-20 21:11:14 +0000 | [diff] [blame] | 498 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, surface->getSwapChain()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 499 | |
| 500 | mDirtyImages = true; |
| 501 | mSurface = surface; |
| 502 | mSurface->setBoundTexture(this); |
| 503 | } |
| 504 | |
| 505 | void Texture2D::releaseTexImage() |
| 506 | { |
| 507 | if (mSurface) |
| 508 | { |
| 509 | mSurface->setBoundTexture(NULL); |
| 510 | mSurface = NULL; |
| 511 | |
| 512 | if (mTexStorage) |
| 513 | { |
| 514 | delete mTexStorage; |
| 515 | mTexStorage = NULL; |
| 516 | } |
| 517 | |
| 518 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 519 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 520 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 521 | } |
| 522 | } |
| 523 | } |
| 524 | |
| 525 | void Texture2D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 526 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 527 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 528 | redefineImage(level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 529 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 530 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 531 | } |
| 532 | |
| 533 | void Texture2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 534 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 535 | if (level < levelCount()) |
| 536 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 537 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 538 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 539 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 540 | image->markClean(); |
| 541 | } |
| 542 | } |
| 543 | } |
| 544 | |
| 545 | void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 546 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 547 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 548 | { |
| 549 | commitRect(level, xoffset, yoffset, width, height); |
| 550 | } |
| 551 | } |
| 552 | |
| 553 | void Texture2D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 554 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 555 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 556 | { |
| 557 | commitRect(level, xoffset, yoffset, width, height); |
| 558 | } |
| 559 | } |
| 560 | |
| 561 | void Texture2D::copyImage(GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 562 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 563 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 564 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 565 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 566 | redefineImage(level, sizedInternalFormat, width, height); |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 567 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 568 | if (!mImageArray[level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 569 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 570 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 571 | mDirtyImages = true; |
| 572 | } |
| 573 | else |
| 574 | { |
| 575 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 576 | { |
| 577 | convertToRenderTarget(); |
| 578 | } |
| 579 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 580 | mImageArray[level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 581 | |
| 582 | if (width != 0 && height != 0 && level < levelCount()) |
| 583 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 584 | gl::Rectangle sourceRect; |
| 585 | sourceRect.x = x; |
| 586 | sourceRect.width = width; |
| 587 | sourceRect.y = y; |
| 588 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 589 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 590 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 591 | } |
| 592 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 593 | } |
| 594 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 595 | void Texture2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 596 | { |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 597 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 598 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 599 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 600 | } |
| 601 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 602 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 603 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 604 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 605 | |
| 606 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 607 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 608 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 609 | mDirtyImages = true; |
| 610 | } |
| 611 | else |
| 612 | { |
| 613 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 614 | { |
| 615 | convertToRenderTarget(); |
| 616 | } |
| 617 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 618 | if (level < levelCount()) |
| 619 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 620 | updateTextureLevel(level); |
| 621 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 622 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 623 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 624 | gl::Rectangle sourceRect; |
| 625 | sourceRect.x = x; |
| 626 | sourceRect.width = width; |
| 627 | sourceRect.y = y; |
| 628 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 629 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 630 | mRenderer->copyImage(source, sourceRect, |
| 631 | gl::GetFormat(mImageArray[0]->getInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 632 | xoffset, yoffset, mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 633 | } |
| 634 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 635 | } |
| 636 | |
| 637 | void Texture2D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height) |
| 638 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 639 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 640 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 641 | mImmutable = true; |
| 642 | |
| 643 | for (int level = 0; level < levels; level++) |
| 644 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 645 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 646 | width = std::max(1, width >> 1); |
| 647 | height = std::max(1, height >> 1); |
| 648 | } |
| 649 | |
| 650 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 651 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 652 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 653 | } |
| 654 | |
| 655 | if (mTexStorage->isManaged()) |
| 656 | { |
| 657 | int levels = levelCount(); |
| 658 | |
| 659 | for (int level = 0; level < levels; level++) |
| 660 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 661 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 662 | } |
| 663 | } |
| 664 | } |
| 665 | |
| 666 | // Tests for 2D texture sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 85. |
| 667 | bool Texture2D::isSamplerComplete() const |
| 668 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 669 | GLsizei width = mImageArray[0]->getWidth(); |
| 670 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 671 | |
| 672 | if (width <= 0 || height <= 0) |
| 673 | { |
| 674 | return false; |
| 675 | } |
| 676 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 677 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 678 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 679 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 680 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 681 | if (mSamplerState.magFilter != GL_NEAREST || |
| 682 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 683 | { |
| 684 | return false; |
| 685 | } |
| 686 | } |
| 687 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 688 | bool npotSupport = mRenderer->getNonPower2TextureSupport(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 689 | |
| 690 | if (!npotSupport) |
| 691 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 692 | if ((mSamplerState.wrapS != GL_CLAMP_TO_EDGE && !isPow2(width)) || |
| 693 | (mSamplerState.wrapT != GL_CLAMP_TO_EDGE && !isPow2(height))) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 694 | { |
| 695 | return false; |
| 696 | } |
| 697 | } |
| 698 | |
| 699 | if (mipmapping) |
| 700 | { |
| 701 | if (!npotSupport) |
| 702 | { |
| 703 | if (!isPow2(width) || !isPow2(height)) |
| 704 | { |
| 705 | return false; |
| 706 | } |
| 707 | } |
| 708 | |
| 709 | if (!isMipmapComplete()) |
| 710 | { |
| 711 | return false; |
| 712 | } |
| 713 | } |
| 714 | |
Geoff Lang | c82fc41 | 2013-07-10 14:43:42 -0400 | [diff] [blame] | 715 | // OpenGLES 3.0.2 spec section 3.8.13 states that a texture is not mipmap complete if: |
| 716 | // The internalformat specified for the texture arrays is a sized internal depth or |
| 717 | // depth and stencil format (see table 3.13), the value of TEXTURE_COMPARE_- |
| 718 | // MODE is NONE, and either the magnification filter is not NEAREST or the mini- |
| 719 | // fication filter is neither NEAREST nor NEAREST_MIPMAP_NEAREST. |
| 720 | if (gl::GetDepthBits(getInternalFormat(0), mRenderer->getCurrentClientVersion()) > 0) |
| 721 | { |
| 722 | if (mSamplerState.compareMode == GL_NONE) |
| 723 | { |
| 724 | if ((mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST) || |
| 725 | mSamplerState.magFilter != GL_NEAREST) |
| 726 | { |
| 727 | return false; |
| 728 | } |
| 729 | } |
| 730 | } |
| 731 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 732 | return true; |
| 733 | } |
| 734 | |
| 735 | // Tests for 2D texture (mipmap) completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 736 | bool Texture2D::isMipmapComplete() const |
| 737 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 738 | GLsizei width = mImageArray[0]->getWidth(); |
| 739 | GLsizei height = mImageArray[0]->getHeight(); |
| 740 | |
| 741 | int q = log2(std::max(width, height)); |
| 742 | |
| 743 | for (int level = 0; level <= q; level++) |
| 744 | { |
| 745 | if (!isLevelComplete(level)) |
| 746 | { |
| 747 | return false; |
| 748 | } |
| 749 | } |
| 750 | |
| 751 | return true; |
| 752 | } |
| 753 | |
| 754 | bool Texture2D::isLevelComplete(int level) const |
| 755 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 756 | if (isImmutable()) |
| 757 | { |
| 758 | return true; |
| 759 | } |
| 760 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 761 | const rx::Image *baseImage = mImageArray[0]; |
| 762 | GLsizei width = baseImage->getWidth(); |
| 763 | GLsizei height = baseImage->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 764 | |
| 765 | if (width <= 0 || height <= 0) |
| 766 | { |
| 767 | return false; |
| 768 | } |
| 769 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 770 | // The base image level is complete if the width and height are positive |
| 771 | if (level == 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 772 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 773 | return true; |
| 774 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 775 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 776 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 777 | rx::Image *image = mImageArray[level]; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 778 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 779 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 780 | { |
| 781 | return false; |
| 782 | } |
| 783 | |
| 784 | if (image->getWidth() != std::max(1, width >> level)) |
| 785 | { |
| 786 | return false; |
| 787 | } |
| 788 | |
| 789 | if (image->getHeight() != std::max(1, height >> level)) |
| 790 | { |
| 791 | return false; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 792 | } |
| 793 | |
| 794 | return true; |
| 795 | } |
| 796 | |
| 797 | bool Texture2D::isCompressed(GLint level) const |
| 798 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 799 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 800 | } |
| 801 | |
| 802 | bool Texture2D::isDepth(GLint level) const |
| 803 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 804 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 805 | } |
| 806 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 807 | // Constructs a native texture resource from the texture images |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 808 | void Texture2D::createTexture() |
| 809 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 810 | GLsizei width = mImageArray[0]->getWidth(); |
| 811 | GLsizei height = mImageArray[0]->getHeight(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 812 | |
| 813 | if (!(width > 0 && height > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 814 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 815 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 816 | GLint levels = creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 817 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 818 | |
| 819 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 820 | mTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, mUsage, false, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 821 | |
| 822 | if (mTexStorage->isManaged()) |
| 823 | { |
| 824 | int levels = levelCount(); |
| 825 | |
| 826 | for (int level = 0; level < levels; level++) |
| 827 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 828 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 829 | } |
| 830 | } |
| 831 | |
| 832 | mDirtyImages = true; |
| 833 | } |
| 834 | |
| 835 | void Texture2D::updateTexture() |
| 836 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 837 | int levels = (isMipmapComplete() ? levelCount() : 1); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 838 | |
| 839 | for (int level = 0; level < levels; level++) |
| 840 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 841 | updateTextureLevel(level); |
| 842 | } |
| 843 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 844 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 845 | void Texture2D::updateTextureLevel(int level) |
| 846 | { |
| 847 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 848 | rx::Image *image = mImageArray[level]; |
| 849 | |
| 850 | if (image->isDirty()) |
| 851 | { |
| 852 | commitRect(level, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 853 | } |
| 854 | } |
| 855 | |
| 856 | void Texture2D::convertToRenderTarget() |
| 857 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 858 | rx::TextureStorageInterface2D *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 859 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 860 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 861 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 862 | GLsizei width = mImageArray[0]->getWidth(); |
| 863 | GLsizei height = mImageArray[0]->getHeight(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 864 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 865 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 866 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 867 | newTexStorage = new rx::TextureStorageInterface2D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 868 | |
| 869 | if (mTexStorage != NULL) |
| 870 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 871 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 872 | { |
| 873 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 874 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 875 | } |
| 876 | } |
| 877 | } |
| 878 | |
| 879 | delete mTexStorage; |
| 880 | mTexStorage = newTexStorage; |
| 881 | |
| 882 | mDirtyImages = true; |
| 883 | } |
| 884 | |
| 885 | void Texture2D::generateMipmaps() |
| 886 | { |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 887 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 888 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 889 | if (!isPow2(mImageArray[0]->getWidth()) || !isPow2(mImageArray[0]->getHeight())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 890 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 891 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 892 | } |
| 893 | } |
| 894 | |
| 895 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 896 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 897 | for (unsigned int i = 1; i <= q; i++) |
| 898 | { |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 899 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 900 | std::max(mImageArray[0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 901 | std::max(mImageArray[0]->getHeight() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 902 | } |
| 903 | |
| 904 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 905 | { |
| 906 | for (unsigned int i = 1; i <= q; i++) |
| 907 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 908 | mTexStorage->generateMipmap(i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 909 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 910 | mImageArray[i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 911 | } |
| 912 | } |
| 913 | else |
| 914 | { |
| 915 | for (unsigned int i = 1; i <= q; i++) |
| 916 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 917 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 918 | } |
| 919 | } |
| 920 | } |
| 921 | |
| 922 | Renderbuffer *Texture2D::getRenderbuffer(GLenum target) |
| 923 | { |
| 924 | if (target != GL_TEXTURE_2D) |
| 925 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 926 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 927 | } |
| 928 | |
| 929 | if (mColorbufferProxy == NULL) |
| 930 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 931 | mColorbufferProxy = new Renderbuffer(mRenderer, id(), new RenderbufferTexture2D(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 932 | } |
| 933 | |
| 934 | return mColorbufferProxy; |
| 935 | } |
| 936 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 937 | rx::RenderTarget *Texture2D::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 938 | { |
| 939 | ASSERT(target == GL_TEXTURE_2D); |
| 940 | |
| 941 | // ensure the underlying texture is created |
| 942 | if (getStorage(true) == NULL) |
| 943 | { |
| 944 | return NULL; |
| 945 | } |
| 946 | |
| 947 | updateTexture(); |
| 948 | |
| 949 | // ensure this is NOT a depth texture |
| 950 | if (isDepth(0)) |
| 951 | { |
| 952 | return NULL; |
| 953 | } |
daniel@transgaming.com | 34da397 | 2012-12-20 21:10:29 +0000 | [diff] [blame] | 954 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 955 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 956 | } |
| 957 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 958 | rx::RenderTarget *Texture2D::getDepthStencil(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 959 | { |
| 960 | ASSERT(target == GL_TEXTURE_2D); |
| 961 | |
| 962 | // ensure the underlying texture is created |
| 963 | if (getStorage(true) == NULL) |
| 964 | { |
| 965 | return NULL; |
| 966 | } |
| 967 | |
| 968 | updateTexture(); |
| 969 | |
| 970 | // ensure this is actually a depth texture |
| 971 | if (!isDepth(0)) |
| 972 | { |
| 973 | return NULL; |
| 974 | } |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 975 | return mTexStorage->getRenderTarget(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 976 | } |
| 977 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 978 | int Texture2D::levelCount() |
| 979 | { |
shannon.woods@transgaming.com | 5016f8e | 2013-02-28 23:20:57 +0000 | [diff] [blame] | 980 | return mTexStorage ? mTexStorage->levelCount() : 0; |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 981 | } |
| 982 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 983 | rx::TextureStorageInterface *Texture2D::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 984 | { |
| 985 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 986 | { |
| 987 | if (renderTarget) |
| 988 | { |
| 989 | convertToRenderTarget(); |
| 990 | } |
| 991 | else |
| 992 | { |
| 993 | createTexture(); |
| 994 | } |
| 995 | } |
| 996 | |
| 997 | return mTexStorage; |
| 998 | } |
| 999 | |
daniel@transgaming.com | 370482e | 2012-11-28 19:32:13 +0000 | [diff] [blame] | 1000 | TextureCubeMap::TextureCubeMap(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1001 | { |
| 1002 | mTexStorage = NULL; |
| 1003 | for (int i = 0; i < 6; i++) |
| 1004 | { |
| 1005 | mFaceProxies[i] = NULL; |
| 1006 | mFaceProxyRefs[i] = 0; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1007 | |
| 1008 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1009 | { |
daniel@transgaming.com | 244e183 | 2012-12-20 20:52:35 +0000 | [diff] [blame] | 1010 | mImageArray[i][j] = renderer->createImage(); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1011 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1012 | } |
| 1013 | } |
| 1014 | |
| 1015 | TextureCubeMap::~TextureCubeMap() |
| 1016 | { |
| 1017 | for (int i = 0; i < 6; i++) |
| 1018 | { |
| 1019 | mFaceProxies[i] = NULL; |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1020 | |
| 1021 | for (int j = 0; j < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 1022 | { |
| 1023 | delete mImageArray[i][j]; |
| 1024 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1025 | } |
| 1026 | |
| 1027 | delete mTexStorage; |
| 1028 | mTexStorage = NULL; |
| 1029 | } |
| 1030 | |
| 1031 | // We need to maintain a count of references to renderbuffers acting as |
| 1032 | // proxies for this texture, so that the texture is not deleted while |
| 1033 | // proxy references still exist. If the reference count drops to zero, |
| 1034 | // we set our proxy pointer NULL, so that a new attempt at referencing |
| 1035 | // will cause recreation. |
| 1036 | void TextureCubeMap::addProxyRef(const Renderbuffer *proxy) |
| 1037 | { |
| 1038 | for (int i = 0; i < 6; i++) |
| 1039 | { |
| 1040 | if (mFaceProxies[i] == proxy) |
| 1041 | mFaceProxyRefs[i]++; |
| 1042 | } |
| 1043 | } |
| 1044 | |
| 1045 | void TextureCubeMap::releaseProxy(const Renderbuffer *proxy) |
| 1046 | { |
| 1047 | for (int i = 0; i < 6; i++) |
| 1048 | { |
| 1049 | if (mFaceProxies[i] == proxy) |
| 1050 | { |
| 1051 | if (mFaceProxyRefs[i] > 0) |
| 1052 | mFaceProxyRefs[i]--; |
| 1053 | |
| 1054 | if (mFaceProxyRefs[i] == 0) |
| 1055 | mFaceProxies[i] = NULL; |
| 1056 | } |
| 1057 | } |
| 1058 | } |
| 1059 | |
| 1060 | GLenum TextureCubeMap::getTarget() const |
| 1061 | { |
| 1062 | return GL_TEXTURE_CUBE_MAP; |
| 1063 | } |
| 1064 | |
| 1065 | GLsizei TextureCubeMap::getWidth(GLenum target, GLint level) const |
| 1066 | { |
| 1067 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1068 | return mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1069 | else |
| 1070 | return 0; |
| 1071 | } |
| 1072 | |
| 1073 | GLsizei TextureCubeMap::getHeight(GLenum target, GLint level) const |
| 1074 | { |
| 1075 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1076 | return mImageArray[faceIndex(target)][level]->getHeight(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1077 | else |
| 1078 | return 0; |
| 1079 | } |
| 1080 | |
| 1081 | GLenum TextureCubeMap::getInternalFormat(GLenum target, GLint level) const |
| 1082 | { |
| 1083 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1084 | return mImageArray[faceIndex(target)][level]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1085 | else |
| 1086 | return GL_NONE; |
| 1087 | } |
| 1088 | |
daniel@transgaming.com | 20d3666 | 2012-10-31 19:51:43 +0000 | [diff] [blame] | 1089 | GLenum TextureCubeMap::getActualFormat(GLenum target, GLint level) const |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1090 | { |
| 1091 | if (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1092 | return mImageArray[faceIndex(target)][level]->getActualFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1093 | else |
| 1094 | return D3DFMT_UNKNOWN; |
| 1095 | } |
| 1096 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1097 | void TextureCubeMap::setImagePosX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1098 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1099 | setImage(0, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1100 | } |
| 1101 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1102 | void TextureCubeMap::setImageNegX(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1103 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1104 | setImage(1, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1105 | } |
| 1106 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1107 | void TextureCubeMap::setImagePosY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1108 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1109 | setImage(2, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1110 | } |
| 1111 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1112 | void TextureCubeMap::setImageNegY(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1113 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1114 | setImage(3, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1115 | } |
| 1116 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1117 | void TextureCubeMap::setImagePosZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1118 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1119 | setImage(4, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1120 | } |
| 1121 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1122 | void TextureCubeMap::setImageNegZ(GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1123 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1124 | setImage(5, level, width, height, internalFormat, format, type, unpackAlignment, pixels); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1125 | } |
| 1126 | |
| 1127 | void TextureCubeMap::setCompressedImage(GLenum face, GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei imageSize, const void *pixels) |
| 1128 | { |
daniel@transgaming.com | 6452adf | 2012-10-17 18:22:35 +0000 | [diff] [blame] | 1129 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1130 | redefineImage(faceIndex(face), level, format, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1131 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1132 | Texture::setCompressedImage(imageSize, pixels, mImageArray[faceIndex(face)][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1133 | } |
| 1134 | |
| 1135 | void TextureCubeMap::commitRect(int face, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
| 1136 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1137 | if (level < levelCount()) |
| 1138 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1139 | rx::Image *image = mImageArray[face][level]; |
daniel@transgaming.com | 0f195ad | 2012-10-31 19:51:59 +0000 | [diff] [blame] | 1140 | if (image->updateSurface(mTexStorage, face, level, xoffset, yoffset, width, height)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1141 | image->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1142 | } |
| 1143 | } |
| 1144 | |
| 1145 | void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1146 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1147 | if (Texture::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1148 | { |
| 1149 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1150 | } |
| 1151 | } |
| 1152 | |
| 1153 | void TextureCubeMap::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *pixels) |
| 1154 | { |
shannon.woods%transgaming.com@gtempaccount.com | 4760c56 | 2013-04-13 03:42:30 +0000 | [diff] [blame] | 1155 | if (Texture::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex(target)][level])) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1156 | { |
| 1157 | commitRect(faceIndex(target), level, xoffset, yoffset, width, height); |
| 1158 | } |
| 1159 | } |
| 1160 | |
| 1161 | // Tests for cube map sampling completeness. [OpenGL ES 2.0.24] section 3.8.2 page 86. |
| 1162 | bool TextureCubeMap::isSamplerComplete() const |
| 1163 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1164 | int size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1165 | |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1166 | bool mipmapping = isMipmapFiltered(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1167 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1168 | if (!IsTextureFilteringSupported(getInternalFormat(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0), mRenderer)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1169 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1170 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1171 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1172 | { |
| 1173 | return false; |
| 1174 | } |
| 1175 | } |
| 1176 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1177 | if (!isPow2(size) && !mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1178 | { |
daniel@transgaming.com | ebf139f | 2012-10-31 18:07:32 +0000 | [diff] [blame] | 1179 | if (mSamplerState.wrapS != GL_CLAMP_TO_EDGE || mSamplerState.wrapT != GL_CLAMP_TO_EDGE || mipmapping) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1180 | { |
| 1181 | return false; |
| 1182 | } |
| 1183 | } |
| 1184 | |
| 1185 | if (!mipmapping) |
| 1186 | { |
| 1187 | if (!isCubeComplete()) |
| 1188 | { |
| 1189 | return false; |
| 1190 | } |
| 1191 | } |
| 1192 | else |
| 1193 | { |
| 1194 | if (!isMipmapCubeComplete()) // Also tests for isCubeComplete() |
| 1195 | { |
| 1196 | return false; |
| 1197 | } |
| 1198 | } |
| 1199 | |
| 1200 | return true; |
| 1201 | } |
| 1202 | |
| 1203 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1204 | bool TextureCubeMap::isCubeComplete() const |
| 1205 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1206 | if (mImageArray[0][0]->getWidth() <= 0 || mImageArray[0][0]->getHeight() != mImageArray[0][0]->getWidth()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1207 | { |
| 1208 | return false; |
| 1209 | } |
| 1210 | |
| 1211 | for (unsigned int face = 1; face < 6; face++) |
| 1212 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1213 | if (mImageArray[face][0]->getWidth() != mImageArray[0][0]->getWidth() || |
| 1214 | mImageArray[face][0]->getWidth() != mImageArray[0][0]->getHeight() || |
| 1215 | mImageArray[face][0]->getInternalFormat() != mImageArray[0][0]->getInternalFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1216 | { |
| 1217 | return false; |
| 1218 | } |
| 1219 | } |
| 1220 | |
| 1221 | return true; |
| 1222 | } |
| 1223 | |
| 1224 | bool TextureCubeMap::isMipmapCubeComplete() const |
| 1225 | { |
| 1226 | if (isImmutable()) |
| 1227 | { |
| 1228 | return true; |
| 1229 | } |
| 1230 | |
| 1231 | if (!isCubeComplete()) |
| 1232 | { |
| 1233 | return false; |
| 1234 | } |
| 1235 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1236 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1237 | int q = log2(size); |
| 1238 | |
| 1239 | for (int face = 0; face < 6; face++) |
| 1240 | { |
| 1241 | for (int level = 1; level <= q; level++) |
| 1242 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1243 | if (!isFaceLevelComplete(face, level)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1244 | { |
| 1245 | return false; |
| 1246 | } |
| 1247 | } |
| 1248 | } |
| 1249 | |
| 1250 | return true; |
| 1251 | } |
| 1252 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1253 | bool TextureCubeMap::isFaceLevelComplete(int face, int level) const |
| 1254 | { |
| 1255 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1256 | |
| 1257 | if (isImmutable()) |
| 1258 | { |
| 1259 | return true; |
| 1260 | } |
| 1261 | |
| 1262 | const rx::Image *baseImage = mImageArray[face][0]; |
| 1263 | GLsizei size = baseImage->getWidth(); |
| 1264 | |
| 1265 | if (size <= 0) |
| 1266 | { |
| 1267 | return false; |
| 1268 | } |
| 1269 | |
| 1270 | // The base image level is complete if the width and height are positive |
| 1271 | if (level == 0) |
| 1272 | { |
| 1273 | return true; |
| 1274 | } |
| 1275 | |
| 1276 | rx::Image *image = mImageArray[face][level]; |
| 1277 | |
| 1278 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 1279 | { |
| 1280 | return false; |
| 1281 | } |
| 1282 | |
| 1283 | if (mImageArray[face][level]->getWidth() != std::max(1, size >> level)) |
| 1284 | { |
| 1285 | return false; |
| 1286 | } |
| 1287 | |
| 1288 | return true; |
| 1289 | } |
| 1290 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1291 | bool TextureCubeMap::isCompressed(GLenum target, GLint level) const |
| 1292 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1293 | return IsFormatCompressed(getInternalFormat(target, level), mRenderer->getCurrentClientVersion()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1294 | } |
| 1295 | |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1296 | // Constructs a native texture resource from the texture images, or returns an existing one |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1297 | void TextureCubeMap::createTexture() |
| 1298 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1299 | GLsizei size = mImageArray[0][0]->getWidth(); |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1300 | |
| 1301 | if (!(size > 0)) |
daniel@transgaming.com | f032cb8 | 2012-10-31 19:51:52 +0000 | [diff] [blame] | 1302 | return; // do not attempt to create native textures for nonexistant data |
daniel@transgaming.com | e6a0984 | 2012-09-17 21:28:55 +0000 | [diff] [blame] | 1303 | |
sminns@adobe.com | ce1189b | 2012-09-18 20:06:35 +0000 | [diff] [blame] | 1304 | GLint levels = creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1305 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1306 | |
| 1307 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1308 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1309 | |
| 1310 | if (mTexStorage->isManaged()) |
| 1311 | { |
| 1312 | int levels = levelCount(); |
| 1313 | |
| 1314 | for (int face = 0; face < 6; face++) |
| 1315 | { |
| 1316 | for (int level = 0; level < levels; level++) |
| 1317 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1318 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1319 | } |
| 1320 | } |
| 1321 | } |
| 1322 | |
| 1323 | mDirtyImages = true; |
| 1324 | } |
| 1325 | |
| 1326 | void TextureCubeMap::updateTexture() |
| 1327 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 1328 | int levels = (isMipmapCubeComplete() ? levelCount() : 1); |
daniel@transgaming.com | ca9a3c8 | 2012-10-26 18:55:07 +0000 | [diff] [blame] | 1329 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1330 | for (int face = 0; face < 6; face++) |
| 1331 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1332 | for (int level = 0; level < levels; level++) |
| 1333 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1334 | updateTextureFaceLevel(face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1335 | } |
| 1336 | } |
| 1337 | } |
| 1338 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1339 | void TextureCubeMap::updateTextureFaceLevel(int face, int level) |
| 1340 | { |
| 1341 | ASSERT(level >= 0 && face < 6 && level < (int)ArraySize(mImageArray[face]) && mImageArray[face][level] != NULL); |
| 1342 | rx::Image *image = mImageArray[face][level]; |
| 1343 | |
| 1344 | if (image->isDirty()) |
| 1345 | { |
| 1346 | commitRect(face, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1347 | } |
| 1348 | } |
| 1349 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1350 | void TextureCubeMap::convertToRenderTarget() |
| 1351 | { |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1352 | rx::TextureStorageInterfaceCube *newTexStorage = NULL; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1353 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1354 | if (mImageArray[0][0]->getWidth() != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1355 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1356 | GLsizei size = mImageArray[0][0]->getWidth(); |
shannon.woods@transgaming.com | 6bb4886 | 2013-02-28 23:09:34 +0000 | [diff] [blame] | 1357 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(size); |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1358 | GLenum internalformat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1359 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1360 | newTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, true, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1361 | |
| 1362 | if (mTexStorage != NULL) |
| 1363 | { |
daniel@transgaming.com | 1d80eee | 2012-11-28 19:33:31 +0000 | [diff] [blame] | 1364 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1365 | { |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1366 | delete newTexStorage; |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1367 | return gl::error(GL_OUT_OF_MEMORY); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1368 | } |
| 1369 | } |
| 1370 | } |
| 1371 | |
| 1372 | delete mTexStorage; |
| 1373 | mTexStorage = newTexStorage; |
| 1374 | |
| 1375 | mDirtyImages = true; |
| 1376 | } |
| 1377 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1378 | void TextureCubeMap::setImage(int faceIndex, GLint level, GLsizei width, GLsizei height, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1379 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1380 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1381 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1382 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1383 | |
| 1384 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1385 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1386 | Texture::setImage(unpackAlignment, type, pixels, mImageArray[faceIndex][level]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1387 | } |
| 1388 | |
| 1389 | unsigned int TextureCubeMap::faceIndex(GLenum face) |
| 1390 | { |
| 1391 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_X - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 1); |
| 1392 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 2); |
| 1393 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 3); |
| 1394 | META_ASSERT(GL_TEXTURE_CUBE_MAP_POSITIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 4); |
| 1395 | META_ASSERT(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z - GL_TEXTURE_CUBE_MAP_POSITIVE_X == 5); |
| 1396 | |
| 1397 | return face - GL_TEXTURE_CUBE_MAP_POSITIVE_X; |
| 1398 | } |
| 1399 | |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1400 | void TextureCubeMap::redefineImage(int face, GLint level, GLint internalformat, GLsizei width, GLsizei height) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1401 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1402 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1403 | const int storageWidth = std::max(1, mImageArray[0][0]->getWidth() >> level); |
| 1404 | const int storageHeight = std::max(1, mImageArray[0][0]->getHeight() >> level); |
| 1405 | const int storageFormat = mImageArray[0][0]->getInternalFormat(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1406 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1407 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1408 | |
| 1409 | if (mTexStorage) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1410 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1411 | const int storageLevels = mTexStorage->levelCount(); |
| 1412 | |
| 1413 | if ((level >= storageLevels && storageLevels != 0) || |
| 1414 | width != storageWidth || |
| 1415 | height != storageHeight || |
| 1416 | internalformat != storageFormat) // Discard mismatched storage |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1417 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1418 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1419 | { |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1420 | for (int f = 0; f < 6; f++) |
| 1421 | { |
| 1422 | mImageArray[f][i]->markDirty(); |
| 1423 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1424 | } |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1425 | |
| 1426 | delete mTexStorage; |
| 1427 | mTexStorage = NULL; |
| 1428 | |
| 1429 | mDirtyImages = true; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1430 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1431 | } |
| 1432 | } |
| 1433 | |
| 1434 | void TextureCubeMap::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1435 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1436 | unsigned int faceindex = faceIndex(target); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1437 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1438 | GLint sizedInternalFormat = IsSizedInternalFormat(format, clientVersion) ? format |
| 1439 | : GetSizedInternalFormat(format, GL_UNSIGNED_BYTE, clientVersion); |
| 1440 | redefineImage(faceindex, level, sizedInternalFormat, width, height); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1441 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1442 | if (!mImageArray[faceindex][level]->isRenderableFormat()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1443 | { |
shannon.woods%transgaming.com@gtempaccount.com | e5dcce7 | 2013-04-13 03:44:33 +0000 | [diff] [blame] | 1444 | mImageArray[faceindex][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1445 | mDirtyImages = true; |
| 1446 | } |
| 1447 | else |
| 1448 | { |
| 1449 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1450 | { |
| 1451 | convertToRenderTarget(); |
| 1452 | } |
| 1453 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1454 | mImageArray[faceindex][level]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1455 | |
| 1456 | ASSERT(width == height); |
| 1457 | |
| 1458 | if (width > 0 && level < levelCount()) |
| 1459 | { |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1460 | gl::Rectangle sourceRect; |
| 1461 | sourceRect.x = x; |
| 1462 | sourceRect.width = width; |
| 1463 | sourceRect.y = y; |
| 1464 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1465 | |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1466 | mRenderer->copyImage(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1467 | } |
| 1468 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1469 | } |
| 1470 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1471 | void TextureCubeMap::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1472 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1473 | GLsizei size = mImageArray[faceIndex(target)][level]->getWidth(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1474 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1475 | if (xoffset + width > size || yoffset + height > size || zoffset != 0) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1476 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1477 | return gl::error(GL_INVALID_VALUE); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1478 | } |
| 1479 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1480 | unsigned int face = faceIndex(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1481 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1482 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1483 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1484 | bool canCreateRenderTarget = isFaceLevelComplete(face, level) && isFaceLevelComplete(face, 0); |
| 1485 | |
| 1486 | if (!mImageArray[face][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1487 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1488 | mImageArray[face][level]->copy(0, 0, 0, x, y, width, height, source); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1489 | mDirtyImages = true; |
| 1490 | } |
| 1491 | else |
| 1492 | { |
| 1493 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1494 | { |
| 1495 | convertToRenderTarget(); |
| 1496 | } |
| 1497 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1498 | if (level < levelCount()) |
| 1499 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1500 | updateTextureFaceLevel(face, level); |
| 1501 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1502 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1503 | |
shannon.woods@transgaming.com | 664916b | 2013-01-25 21:50:32 +0000 | [diff] [blame] | 1504 | gl::Rectangle sourceRect; |
| 1505 | sourceRect.x = x; |
| 1506 | sourceRect.width = width; |
| 1507 | sourceRect.y = y; |
| 1508 | sourceRect.height = height; |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1509 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1510 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(mImageArray[0][0]->getInternalFormat(), clientVersion), |
daniel@transgaming.com | de8a7ff | 2012-11-28 19:34:13 +0000 | [diff] [blame] | 1511 | xoffset, yoffset, mTexStorage, target, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1512 | } |
| 1513 | } |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1514 | } |
| 1515 | |
| 1516 | void TextureCubeMap::storage(GLsizei levels, GLenum internalformat, GLsizei size) |
| 1517 | { |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1518 | delete mTexStorage; |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1519 | mTexStorage = new rx::TextureStorageInterfaceCube(mRenderer, levels, internalformat, mUsage, false, size); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1520 | mImmutable = true; |
| 1521 | |
| 1522 | for (int level = 0; level < levels; level++) |
| 1523 | { |
| 1524 | for (int face = 0; face < 6; face++) |
| 1525 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1526 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, size, size, 1, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1527 | size = std::max(1, size >> 1); |
| 1528 | } |
| 1529 | } |
| 1530 | |
| 1531 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1532 | { |
| 1533 | for (int face = 0; face < 6; face++) |
| 1534 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1535 | mImageArray[face][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1536 | } |
| 1537 | } |
| 1538 | |
| 1539 | if (mTexStorage->isManaged()) |
| 1540 | { |
| 1541 | int levels = levelCount(); |
| 1542 | |
| 1543 | for (int face = 0; face < 6; face++) |
| 1544 | { |
| 1545 | for (int level = 0; level < levels; level++) |
| 1546 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1547 | mImageArray[face][level]->setManagedSurface(mTexStorage, face, level); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1548 | } |
| 1549 | } |
| 1550 | } |
| 1551 | } |
| 1552 | |
| 1553 | void TextureCubeMap::generateMipmaps() |
| 1554 | { |
| 1555 | if (!isCubeComplete()) |
| 1556 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1557 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1558 | } |
| 1559 | |
daniel@transgaming.com | ea32d48 | 2012-11-28 19:33:18 +0000 | [diff] [blame] | 1560 | if (!mRenderer->getNonPower2TextureSupport()) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1561 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1562 | if (!isPow2(mImageArray[0][0]->getWidth())) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1563 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1564 | return gl::error(GL_INVALID_OPERATION); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1565 | } |
| 1566 | } |
| 1567 | |
| 1568 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1569 | unsigned int q = log2(mImageArray[0][0]->getWidth()); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1570 | for (unsigned int f = 0; f < 6; f++) |
| 1571 | { |
| 1572 | for (unsigned int i = 1; i <= q; i++) |
| 1573 | { |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1574 | redefineImage(f, i, mImageArray[f][0]->getInternalFormat(), |
shannon.woods@transgaming.com | 8a40668 | 2013-02-28 23:15:26 +0000 | [diff] [blame] | 1575 | std::max(mImageArray[f][0]->getWidth() >> i, 1), |
shannon.woods@transgaming.com | e2e9798 | 2013-02-28 23:18:50 +0000 | [diff] [blame] | 1576 | std::max(mImageArray[f][0]->getWidth() >> i, 1)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1577 | } |
| 1578 | } |
| 1579 | |
| 1580 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1581 | { |
| 1582 | for (unsigned int f = 0; f < 6; f++) |
| 1583 | { |
| 1584 | for (unsigned int i = 1; i <= q; i++) |
| 1585 | { |
daniel@transgaming.com | 0ad830b | 2012-10-31 19:52:12 +0000 | [diff] [blame] | 1586 | mTexStorage->generateMipmap(f, i); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1587 | |
daniel@transgaming.com | d9ec902 | 2012-12-20 20:52:16 +0000 | [diff] [blame] | 1588 | mImageArray[f][i]->markClean(); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1589 | } |
| 1590 | } |
| 1591 | } |
| 1592 | else |
| 1593 | { |
| 1594 | for (unsigned int f = 0; f < 6; f++) |
| 1595 | { |
| 1596 | for (unsigned int i = 1; i <= q; i++) |
| 1597 | { |
daniel@transgaming.com | 4ba2406 | 2012-12-20 20:54:24 +0000 | [diff] [blame] | 1598 | mRenderer->generateMipmap(mImageArray[f][i], mImageArray[f][i - 1]); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1599 | } |
| 1600 | } |
| 1601 | } |
| 1602 | } |
| 1603 | |
| 1604 | Renderbuffer *TextureCubeMap::getRenderbuffer(GLenum target) |
| 1605 | { |
| 1606 | if (!IsCubemapTextureTarget(target)) |
| 1607 | { |
shannon.woods@transgaming.com | 779aa26 | 2013-02-28 23:04:58 +0000 | [diff] [blame] | 1608 | return gl::error(GL_INVALID_OPERATION, (Renderbuffer *)NULL); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1609 | } |
| 1610 | |
| 1611 | unsigned int face = faceIndex(target); |
| 1612 | |
| 1613 | if (mFaceProxies[face] == NULL) |
| 1614 | { |
daniel@transgaming.com | 70062c9 | 2012-11-28 19:32:30 +0000 | [diff] [blame] | 1615 | mFaceProxies[face] = new Renderbuffer(mRenderer, id(), new RenderbufferTextureCubeMap(this, target)); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1616 | } |
| 1617 | |
| 1618 | return mFaceProxies[face]; |
| 1619 | } |
| 1620 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1621 | rx::RenderTarget *TextureCubeMap::getRenderTarget(GLenum target) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1622 | { |
| 1623 | ASSERT(IsCubemapTextureTarget(target)); |
| 1624 | |
| 1625 | // ensure the underlying texture is created |
| 1626 | if (getStorage(true) == NULL) |
| 1627 | { |
| 1628 | return NULL; |
| 1629 | } |
| 1630 | |
| 1631 | updateTexture(); |
| 1632 | |
daniel@transgaming.com | d186dc7 | 2012-11-28 19:40:16 +0000 | [diff] [blame] | 1633 | return mTexStorage->getRenderTarget(target); |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1634 | } |
| 1635 | |
daniel@transgaming.com | 690d8ae | 2012-10-31 19:52:08 +0000 | [diff] [blame] | 1636 | int TextureCubeMap::levelCount() |
| 1637 | { |
| 1638 | return mTexStorage ? mTexStorage->levelCount() - getLodOffset() : 0; |
| 1639 | } |
| 1640 | |
daniel@transgaming.com | 87705f8 | 2012-12-20 21:10:45 +0000 | [diff] [blame] | 1641 | rx::TextureStorageInterface *TextureCubeMap::getStorage(bool renderTarget) |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 1642 | { |
| 1643 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 1644 | { |
| 1645 | if (renderTarget) |
| 1646 | { |
| 1647 | convertToRenderTarget(); |
| 1648 | } |
| 1649 | else |
| 1650 | { |
| 1651 | createTexture(); |
| 1652 | } |
| 1653 | } |
| 1654 | |
| 1655 | return mTexStorage; |
| 1656 | } |
| 1657 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1658 | Texture3D::Texture3D(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
| 1659 | { |
| 1660 | mTexStorage = NULL; |
| 1661 | mColorbufferProxy = NULL; |
| 1662 | mProxyRefs = 0; |
| 1663 | |
| 1664 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1665 | { |
| 1666 | mImageArray[i] = renderer->createImage(); |
| 1667 | } |
| 1668 | } |
| 1669 | |
| 1670 | Texture3D::~Texture3D() |
| 1671 | { |
| 1672 | mColorbufferProxy = NULL; |
| 1673 | |
| 1674 | delete mTexStorage; |
| 1675 | mTexStorage = NULL; |
| 1676 | |
| 1677 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1678 | { |
| 1679 | delete mImageArray[i]; |
| 1680 | } |
| 1681 | } |
| 1682 | |
| 1683 | void Texture3D::addProxyRef(const Renderbuffer *proxy) |
| 1684 | { |
| 1685 | mProxyRefs++; |
| 1686 | } |
| 1687 | |
| 1688 | void Texture3D::releaseProxy(const Renderbuffer *proxy) |
| 1689 | { |
| 1690 | if (mProxyRefs > 0) |
| 1691 | mProxyRefs--; |
| 1692 | |
| 1693 | if (mProxyRefs == 0) |
| 1694 | mColorbufferProxy = NULL; |
| 1695 | } |
| 1696 | |
| 1697 | GLenum Texture3D::getTarget() const |
| 1698 | { |
| 1699 | return GL_TEXTURE_3D; |
| 1700 | } |
| 1701 | |
| 1702 | GLsizei Texture3D::getWidth(GLint level) const |
| 1703 | { |
| 1704 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getWidth() : 0; |
| 1705 | } |
| 1706 | |
| 1707 | GLsizei Texture3D::getHeight(GLint level) const |
| 1708 | { |
| 1709 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getHeight() : 0; |
| 1710 | } |
| 1711 | |
| 1712 | GLsizei Texture3D::getDepth(GLint level) const |
| 1713 | { |
| 1714 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getDepth() : 0; |
| 1715 | } |
| 1716 | |
| 1717 | GLenum Texture3D::getInternalFormat(GLint level) const |
| 1718 | { |
| 1719 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getInternalFormat() : GL_NONE; |
| 1720 | } |
| 1721 | |
| 1722 | GLenum Texture3D::getActualFormat(GLint level) const |
| 1723 | { |
| 1724 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS) ? mImageArray[level]->getActualFormat() : D3DFMT_UNKNOWN; |
| 1725 | } |
| 1726 | |
| 1727 | bool Texture3D::isCompressed(GLint level) const |
| 1728 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1729 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1730 | } |
| 1731 | |
| 1732 | bool Texture3D::isDepth(GLint level) const |
| 1733 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1734 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1735 | } |
| 1736 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1737 | void Texture3D::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1738 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 1739 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1740 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 1741 | : GetSizedInternalFormat(format, type, clientVersion); |
| 1742 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1743 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1744 | Texture::setImage(unpackAlignment, type, pixels, mImageArray[level]); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1745 | } |
| 1746 | |
| 1747 | void Texture3D::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 1748 | { |
| 1749 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1750 | redefineImage(level, format, width, height, depth); |
| 1751 | |
| 1752 | Texture::setCompressedImage(imageSize, pixels, mImageArray[level]); |
| 1753 | } |
| 1754 | |
| 1755 | void Texture3D::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 1756 | { |
| 1757 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpackAlignment, pixels, mImageArray[level])) |
| 1758 | { |
| 1759 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1760 | } |
| 1761 | } |
| 1762 | |
| 1763 | void Texture3D::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 1764 | { |
| 1765 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, format, imageSize, pixels, mImageArray[level])) |
| 1766 | { |
| 1767 | commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1768 | } |
| 1769 | } |
| 1770 | |
| 1771 | void Texture3D::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1772 | { |
| 1773 | delete mTexStorage; |
| 1774 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1775 | mImmutable = true; |
| 1776 | |
| 1777 | for (int level = 0; level < levels; level++) |
| 1778 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1779 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1780 | width = std::max(1, width >> 1); |
| 1781 | height = std::max(1, height >> 1); |
| 1782 | depth = std::max(1, depth >> 1); |
| 1783 | } |
| 1784 | |
| 1785 | for (int level = levels; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1786 | { |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 1787 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1788 | } |
| 1789 | |
| 1790 | if (mTexStorage->isManaged()) |
| 1791 | { |
| 1792 | int levels = levelCount(); |
| 1793 | |
| 1794 | for (int level = 0; level < levels; level++) |
| 1795 | { |
| 1796 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 1797 | } |
| 1798 | } |
| 1799 | } |
| 1800 | |
| 1801 | |
| 1802 | void Texture3D::generateMipmaps() |
| 1803 | { |
shannonwoods@chromium.org | 37b8a91 | 2013-05-30 00:04:21 +0000 | [diff] [blame] | 1804 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1805 | unsigned int q = log2(std::max(mImageArray[0]->getWidth(), mImageArray[0]->getHeight())); |
| 1806 | for (unsigned int i = 1; i <= q; i++) |
| 1807 | { |
| 1808 | redefineImage(i, mImageArray[0]->getInternalFormat(), |
| 1809 | std::max(mImageArray[0]->getWidth() >> i, 1), |
| 1810 | std::max(mImageArray[0]->getHeight() >> i, 1), |
| 1811 | std::max(mImageArray[0]->getDepth() >> i, 1)); |
| 1812 | } |
| 1813 | |
| 1814 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 1815 | { |
| 1816 | for (unsigned int i = 1; i <= q; i++) |
| 1817 | { |
| 1818 | mTexStorage->generateMipmap(i); |
| 1819 | |
| 1820 | mImageArray[i]->markClean(); |
| 1821 | } |
| 1822 | } |
| 1823 | else |
| 1824 | { |
| 1825 | for (unsigned int i = 1; i <= q; i++) |
| 1826 | { |
| 1827 | mRenderer->generateMipmap(mImageArray[i], mImageArray[i - 1]); |
| 1828 | } |
| 1829 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1830 | } |
| 1831 | |
| 1832 | void Texture3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 1833 | { |
| 1834 | if (xoffset + width > mImageArray[level]->getWidth() || yoffset + height > mImageArray[level]->getHeight() || zoffset >= mImageArray[level]->getDepth()) |
| 1835 | { |
| 1836 | return gl::error(GL_INVALID_VALUE); |
| 1837 | } |
| 1838 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1839 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1840 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1841 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1842 | |
| 1843 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1844 | { |
| 1845 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1846 | mDirtyImages = true; |
| 1847 | } |
| 1848 | else |
| 1849 | { |
| 1850 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 1851 | { |
| 1852 | convertToRenderTarget(); |
| 1853 | } |
| 1854 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1855 | if (level < levelCount()) |
| 1856 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1857 | updateTextureLevel(level); |
| 1858 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1859 | gl::Rectangle sourceRect; |
| 1860 | sourceRect.x = x; |
| 1861 | sourceRect.width = width; |
| 1862 | sourceRect.y = y; |
| 1863 | sourceRect.height = height; |
| 1864 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1865 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 1866 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1867 | mRenderer->copyImage(source, sourceRect, |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 1868 | gl::GetFormat(mImageArray[0]->getInternalFormat(), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1869 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 1870 | } |
| 1871 | } |
| 1872 | } |
| 1873 | |
| 1874 | bool Texture3D::isSamplerComplete() const |
| 1875 | { |
| 1876 | GLsizei width = mImageArray[0]->getWidth(); |
| 1877 | GLsizei height = mImageArray[0]->getHeight(); |
| 1878 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1879 | |
| 1880 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1881 | { |
| 1882 | return false; |
| 1883 | } |
| 1884 | |
| 1885 | bool mipmapping = isMipmapFiltered(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1886 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 1887 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1888 | { |
| 1889 | if (mSamplerState.magFilter != GL_NEAREST || |
| 1890 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
| 1891 | { |
| 1892 | return false; |
| 1893 | } |
| 1894 | } |
| 1895 | |
| 1896 | if (mipmapping && !isMipmapComplete()) |
| 1897 | { |
| 1898 | return false; |
| 1899 | } |
| 1900 | |
| 1901 | return true; |
| 1902 | } |
| 1903 | |
| 1904 | bool Texture3D::isMipmapComplete() const |
| 1905 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1906 | GLsizei width = mImageArray[0]->getWidth(); |
| 1907 | GLsizei height = mImageArray[0]->getHeight(); |
| 1908 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1909 | |
| 1910 | int q = log2(std::max(std::max(width, height), depth)); |
| 1911 | |
| 1912 | for (int level = 0; level <= q; level++) |
| 1913 | { |
| 1914 | if (!isLevelComplete(level)) |
| 1915 | { |
| 1916 | return false; |
| 1917 | } |
| 1918 | } |
| 1919 | |
| 1920 | return true; |
| 1921 | } |
| 1922 | |
| 1923 | bool Texture3D::isLevelComplete(int level) const |
| 1924 | { |
| 1925 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1926 | |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1927 | if (isImmutable()) |
| 1928 | { |
| 1929 | return true; |
| 1930 | } |
| 1931 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1932 | rx::Image *baseImage = mImageArray[0]; |
| 1933 | |
| 1934 | GLsizei width = baseImage->getWidth(); |
| 1935 | GLsizei height = baseImage->getHeight(); |
| 1936 | GLsizei depth = baseImage->getDepth(); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1937 | |
| 1938 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1939 | { |
| 1940 | return false; |
| 1941 | } |
| 1942 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1943 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1944 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1945 | return true; |
| 1946 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1947 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1948 | rx::Image *levelImage = mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1949 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1950 | if (levelImage->getInternalFormat() != baseImage->getInternalFormat()) |
| 1951 | { |
| 1952 | return false; |
| 1953 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1954 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 1955 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1956 | { |
| 1957 | return false; |
| 1958 | } |
| 1959 | |
| 1960 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1961 | { |
| 1962 | return false; |
| 1963 | } |
| 1964 | |
| 1965 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1966 | { |
| 1967 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 1968 | } |
| 1969 | |
| 1970 | return true; |
| 1971 | } |
| 1972 | |
| 1973 | Renderbuffer *Texture3D::getRenderbuffer(GLenum target) |
| 1974 | { |
| 1975 | UNIMPLEMENTED(); |
| 1976 | return NULL; |
| 1977 | } |
| 1978 | |
| 1979 | int Texture3D::levelCount() |
| 1980 | { |
| 1981 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 1982 | } |
| 1983 | |
| 1984 | void Texture3D::createTexture() |
| 1985 | { |
| 1986 | GLsizei width = mImageArray[0]->getWidth(); |
| 1987 | GLsizei height = mImageArray[0]->getHeight(); |
| 1988 | GLsizei depth = mImageArray[0]->getDepth(); |
| 1989 | |
| 1990 | if (!(width > 0 && height > 0 && depth > 0)) |
| 1991 | return; // do not attempt to create native textures for nonexistant data |
| 1992 | |
| 1993 | GLint levels = creationLevels(width, height, depth); |
| 1994 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 1995 | |
| 1996 | delete mTexStorage; |
| 1997 | mTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 1998 | |
| 1999 | if (mTexStorage->isManaged()) |
| 2000 | { |
| 2001 | int levels = levelCount(); |
| 2002 | |
| 2003 | for (int level = 0; level < levels; level++) |
| 2004 | { |
| 2005 | mImageArray[level]->setManagedSurface(mTexStorage, level); |
| 2006 | } |
| 2007 | } |
| 2008 | |
| 2009 | mDirtyImages = true; |
| 2010 | } |
| 2011 | |
| 2012 | void Texture3D::updateTexture() |
| 2013 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2014 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2015 | |
| 2016 | for (int level = 0; level < levels; level++) |
| 2017 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2018 | updateTextureLevel(level); |
| 2019 | } |
| 2020 | } |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2021 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2022 | void Texture3D::updateTextureLevel(int level) |
| 2023 | { |
| 2024 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2025 | |
| 2026 | rx::Image *image = mImageArray[level]; |
| 2027 | |
| 2028 | if (image->isDirty()) |
| 2029 | { |
| 2030 | commitRect(level, 0, 0, 0, mImageArray[level]->getWidth(), mImageArray[level]->getHeight(), mImageArray[level]->getDepth()); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2031 | } |
| 2032 | } |
| 2033 | |
| 2034 | void Texture3D::convertToRenderTarget() |
| 2035 | { |
| 2036 | rx::TextureStorageInterface3D *newTexStorage = NULL; |
| 2037 | |
| 2038 | if (mImageArray[0]->getWidth() != 0 && mImageArray[0]->getHeight() != 0 && mImageArray[0]->getDepth() != 0) |
| 2039 | { |
| 2040 | GLsizei width = mImageArray[0]->getWidth(); |
| 2041 | GLsizei height = mImageArray[0]->getHeight(); |
| 2042 | GLsizei depth = mImageArray[0]->getDepth(); |
| 2043 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height, depth); |
| 2044 | GLenum internalformat = mImageArray[0]->getInternalFormat(); |
| 2045 | |
| 2046 | newTexStorage = new rx::TextureStorageInterface3D(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2047 | |
| 2048 | if (mTexStorage != NULL) |
| 2049 | { |
| 2050 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2051 | { |
| 2052 | delete newTexStorage; |
| 2053 | return gl::error(GL_OUT_OF_MEMORY); |
| 2054 | } |
| 2055 | } |
| 2056 | } |
| 2057 | |
| 2058 | delete mTexStorage; |
| 2059 | mTexStorage = newTexStorage; |
| 2060 | |
| 2061 | mDirtyImages = true; |
| 2062 | } |
| 2063 | |
| 2064 | rx::RenderTarget *Texture3D::getRenderTarget(GLenum target) |
| 2065 | { |
| 2066 | UNIMPLEMENTED(); |
| 2067 | return NULL; |
| 2068 | } |
| 2069 | |
| 2070 | rx::TextureStorageInterface *Texture3D::getStorage(bool renderTarget) |
| 2071 | { |
| 2072 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2073 | { |
| 2074 | if (renderTarget) |
| 2075 | { |
| 2076 | convertToRenderTarget(); |
| 2077 | } |
| 2078 | else |
| 2079 | { |
| 2080 | createTexture(); |
| 2081 | } |
| 2082 | } |
| 2083 | |
| 2084 | return mTexStorage; |
| 2085 | } |
| 2086 | |
| 2087 | void Texture3D::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2088 | { |
| 2089 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2090 | const int storageWidth = std::max(1, mImageArray[0]->getWidth() >> level); |
| 2091 | const int storageHeight = std::max(1, mImageArray[0]->getHeight() >> level); |
| 2092 | const int storageDepth = std::max(1, mImageArray[0]->getDepth() >> level); |
| 2093 | const int storageFormat = mImageArray[0]->getInternalFormat(); |
| 2094 | |
shannon.woods%transgaming.com@gtempaccount.com | 56074f3 | 2013-04-13 03:45:30 +0000 | [diff] [blame] | 2095 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
shannon.woods%transgaming.com@gtempaccount.com | 9599656 | 2013-04-13 03:44:58 +0000 | [diff] [blame] | 2096 | |
| 2097 | if (mTexStorage) |
| 2098 | { |
| 2099 | const int storageLevels = mTexStorage->levelCount(); |
| 2100 | |
| 2101 | if ((level >= storageLevels && storageLevels != 0) || |
| 2102 | width != storageWidth || |
| 2103 | height != storageHeight || |
| 2104 | depth != storageDepth || |
| 2105 | internalformat != storageFormat) // Discard mismatched storage |
| 2106 | { |
| 2107 | for (int i = 0; i < IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 2108 | { |
| 2109 | mImageArray[i]->markDirty(); |
| 2110 | } |
| 2111 | |
| 2112 | delete mTexStorage; |
| 2113 | mTexStorage = NULL; |
| 2114 | mDirtyImages = true; |
| 2115 | } |
| 2116 | } |
| 2117 | } |
| 2118 | |
| 2119 | void Texture3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
| 2120 | { |
| 2121 | if (level < levelCount()) |
| 2122 | { |
| 2123 | rx::Image *image = mImageArray[level]; |
| 2124 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth)) |
| 2125 | { |
| 2126 | image->markClean(); |
| 2127 | } |
| 2128 | } |
| 2129 | } |
| 2130 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2131 | Texture2DArray::Texture2DArray(rx::Renderer *renderer, GLuint id) : Texture(renderer, id) |
| 2132 | { |
| 2133 | mTexStorage = NULL; |
| 2134 | mColorbufferProxy = NULL; |
| 2135 | mProxyRefs = 0; |
| 2136 | |
| 2137 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2138 | { |
| 2139 | mLayerCounts[level] = 0; |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2140 | mImageArray[level] = NULL; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2141 | } |
| 2142 | } |
| 2143 | |
| 2144 | Texture2DArray::~Texture2DArray() |
| 2145 | { |
| 2146 | mColorbufferProxy = NULL; |
| 2147 | |
| 2148 | delete mTexStorage; |
| 2149 | mTexStorage = NULL; |
| 2150 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2151 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2152 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2153 | { |
| 2154 | delete mImageArray[level][layer]; |
| 2155 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2156 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2157 | } |
| 2158 | } |
| 2159 | |
| 2160 | void Texture2DArray::addProxyRef(const Renderbuffer *proxy) |
| 2161 | { |
| 2162 | mProxyRefs++; |
| 2163 | } |
| 2164 | |
| 2165 | void Texture2DArray::releaseProxy(const Renderbuffer *proxy) |
| 2166 | { |
| 2167 | if (mProxyRefs > 0) |
| 2168 | mProxyRefs--; |
| 2169 | |
| 2170 | if (mProxyRefs == 0) |
| 2171 | mColorbufferProxy = NULL; |
| 2172 | } |
| 2173 | |
| 2174 | GLenum Texture2DArray::getTarget() const |
| 2175 | { |
| 2176 | return GL_TEXTURE_2D_ARRAY; |
| 2177 | } |
| 2178 | |
| 2179 | GLsizei Texture2DArray::getWidth(GLint level) const |
| 2180 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2181 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2182 | } |
| 2183 | |
| 2184 | GLsizei Texture2DArray::getHeight(GLint level) const |
| 2185 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2186 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2187 | } |
| 2188 | |
| 2189 | GLsizei Texture2DArray::getDepth(GLint level) const |
| 2190 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2191 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mLayerCounts[level] : 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2192 | } |
| 2193 | |
| 2194 | GLenum Texture2DArray::getInternalFormat(GLint level) const |
| 2195 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2196 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2197 | } |
| 2198 | |
| 2199 | GLenum Texture2DArray::getActualFormat(GLint level) const |
| 2200 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2201 | return (level < IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getActualFormat() : D3DFMT_UNKNOWN; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2202 | } |
| 2203 | |
| 2204 | bool Texture2DArray::isCompressed(GLint level) const |
| 2205 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2206 | return IsFormatCompressed(getInternalFormat(level), mRenderer->getCurrentClientVersion()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2207 | } |
| 2208 | |
| 2209 | bool Texture2DArray::isDepth(GLint level) const |
| 2210 | { |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2211 | return GetDepthBits(getInternalFormat(level), mRenderer->getCurrentClientVersion()) > 0; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2212 | } |
| 2213 | |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2214 | void Texture2DArray::setImage(GLint level, GLsizei width, GLsizei height, GLsizei depth, GLint internalFormat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2215 | { |
shannonwoods@chromium.org | 4ad58e0 | 2013-05-30 00:08:11 +0000 | [diff] [blame] | 2216 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2217 | GLint sizedInternalFormat = IsSizedInternalFormat(internalFormat, clientVersion) ? internalFormat |
| 2218 | : GetSizedInternalFormat(format, type, clientVersion); |
| 2219 | redefineImage(level, sizedInternalFormat, width, height, depth); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2220 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2221 | GLsizei inputDepthPitch = gl::GetDepthPitch(sizedInternalFormat, type, clientVersion, width, height, unpackAlignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2222 | |
| 2223 | for (int i = 0; i < depth; i++) |
| 2224 | { |
| 2225 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2226 | Texture::setImage(unpackAlignment, type, layerPixels, mImageArray[level][i]); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2227 | } |
| 2228 | } |
| 2229 | |
| 2230 | void Texture2DArray::setCompressedImage(GLint level, GLenum format, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels) |
| 2231 | { |
| 2232 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 2233 | redefineImage(level, format, width, height, depth); |
| 2234 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2235 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2236 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2237 | |
| 2238 | for (int i = 0; i < depth; i++) |
| 2239 | { |
| 2240 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2241 | Texture::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 2242 | } |
| 2243 | } |
| 2244 | |
| 2245 | void Texture2DArray::subImage(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) |
| 2246 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2247 | GLint internalformat = getInternalFormat(level); |
| 2248 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2249 | GLsizei inputDepthPitch = gl::GetDepthPitch(internalformat, type, width, height, clientVersion, unpackAlignment); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2250 | |
| 2251 | for (int i = 0; i < depth; i++) |
| 2252 | { |
| 2253 | int layer = zoffset + i; |
| 2254 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2255 | |
| 2256 | if (Texture::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpackAlignment, layerPixels, mImageArray[level][layer])) |
| 2257 | { |
| 2258 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2259 | } |
| 2260 | } |
| 2261 | } |
| 2262 | |
| 2263 | void Texture2DArray::subImageCompressed(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *pixels) |
| 2264 | { |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2265 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2266 | GLsizei inputDepthPitch = gl::GetDepthPitch(format, GL_UNSIGNED_BYTE, clientVersion, width, height, 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2267 | |
| 2268 | for (int i = 0; i < depth; i++) |
| 2269 | { |
| 2270 | int layer = zoffset + i; |
| 2271 | const void *layerPixels = reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i); |
| 2272 | |
| 2273 | if (Texture::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer])) |
| 2274 | { |
| 2275 | commitRect(level, xoffset, yoffset, layer, width, height); |
| 2276 | } |
| 2277 | } |
| 2278 | } |
| 2279 | |
| 2280 | void Texture2DArray::storage(GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2281 | { |
| 2282 | delete mTexStorage; |
| 2283 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2284 | mImmutable = true; |
| 2285 | |
| 2286 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2287 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2288 | GLsizei levelWidth = std::max(width >> level, 1); |
| 2289 | GLsizei levelHeight = std::max(width >> level, 1); |
| 2290 | |
| 2291 | // Clear this level |
| 2292 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2293 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2294 | delete mImageArray[level][layer]; |
| 2295 | } |
| 2296 | delete[] mImageArray[level]; |
| 2297 | mImageArray[level] = NULL; |
| 2298 | mLayerCounts[level] = 0; |
| 2299 | |
| 2300 | if (level < levels) |
| 2301 | { |
| 2302 | // Create new images for this level |
| 2303 | mImageArray[level] = new rx::Image*[depth](); |
| 2304 | mLayerCounts[level] = depth; |
| 2305 | |
| 2306 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2307 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2308 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2309 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2310 | levelHeight, 1, true); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2311 | } |
| 2312 | } |
| 2313 | } |
| 2314 | |
| 2315 | if (mTexStorage->isManaged()) |
| 2316 | { |
| 2317 | int levels = levelCount(); |
| 2318 | |
| 2319 | for (int level = 0; level < levels; level++) |
| 2320 | { |
| 2321 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2322 | { |
| 2323 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2324 | } |
| 2325 | } |
| 2326 | } |
| 2327 | } |
| 2328 | |
| 2329 | void Texture2DArray::generateMipmaps() |
| 2330 | { |
shannonwoods@chromium.org | 30aa1a9 | 2013-05-30 00:03:13 +0000 | [diff] [blame] | 2331 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2332 | int q = log2(std::max(getWidth(0), getHeight(0))); |
| 2333 | for (int i = 1; i <= q; i++) |
| 2334 | { |
| 2335 | redefineImage(i, getInternalFormat(0), std::max(getWidth(0) >> i, 1), std::max(getHeight(0) >> i, 1), getDepth(0)); |
| 2336 | } |
| 2337 | |
| 2338 | if (mTexStorage && mTexStorage->isRenderTarget()) |
| 2339 | { |
| 2340 | for (int level = 1; level <= q; level++) |
| 2341 | { |
| 2342 | mTexStorage->generateMipmap(level); |
| 2343 | |
| 2344 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2345 | { |
| 2346 | mImageArray[level][layer]->markClean(); |
| 2347 | } |
| 2348 | } |
| 2349 | } |
| 2350 | else |
| 2351 | { |
| 2352 | for (int level = 1; level <= q; level++) |
| 2353 | { |
| 2354 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2355 | { |
| 2356 | mRenderer->generateMipmap(mImageArray[level][layer], mImageArray[level - 1][layer]); |
| 2357 | } |
| 2358 | } |
| 2359 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2360 | } |
| 2361 | |
| 2362 | void Texture2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, Framebuffer *source) |
| 2363 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2364 | if (xoffset + width > getWidth(level) || yoffset + height > getHeight(level) || zoffset >= getDepth(level) || getDepth(level) == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2365 | { |
| 2366 | return gl::error(GL_INVALID_VALUE); |
| 2367 | } |
| 2368 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2369 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2370 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2371 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2372 | |
| 2373 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2374 | { |
| 2375 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2376 | mDirtyImages = true; |
| 2377 | } |
| 2378 | else |
| 2379 | { |
| 2380 | if (!mTexStorage || !mTexStorage->isRenderTarget()) |
| 2381 | { |
| 2382 | convertToRenderTarget(); |
| 2383 | } |
| 2384 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2385 | if (level < levelCount()) |
| 2386 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2387 | updateTextureLevel(level); |
| 2388 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2389 | GLuint clientVersion = mRenderer->getCurrentClientVersion(); |
| 2390 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2391 | gl::Rectangle sourceRect; |
| 2392 | sourceRect.x = x; |
| 2393 | sourceRect.width = width; |
| 2394 | sourceRect.y = y; |
| 2395 | sourceRect.height = height; |
| 2396 | |
shannonwoods@chromium.org | 557aab0 | 2013-05-30 00:08:27 +0000 | [diff] [blame] | 2397 | mRenderer->copyImage(source, sourceRect, gl::GetFormat(getInternalFormat(0), clientVersion), |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2398 | xoffset, yoffset, zoffset, mTexStorage, level); |
| 2399 | } |
| 2400 | } |
| 2401 | } |
| 2402 | |
| 2403 | bool Texture2DArray::isSamplerComplete() const |
| 2404 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2405 | GLsizei width = getWidth(0); |
| 2406 | GLsizei height = getHeight(0); |
| 2407 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2408 | |
| 2409 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2410 | { |
| 2411 | return false; |
| 2412 | } |
| 2413 | |
| 2414 | bool mipmapping = isMipmapFiltered(); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2415 | |
shannonwoods@chromium.org | f6fb959 | 2013-05-30 00:09:40 +0000 | [diff] [blame] | 2416 | if (!IsTextureFilteringSupported(getInternalFormat(0), mRenderer)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2417 | { |
| 2418 | if (mSamplerState.magFilter != GL_NEAREST || |
| 2419 | (mSamplerState.minFilter != GL_NEAREST && mSamplerState.minFilter != GL_NEAREST_MIPMAP_NEAREST)) |
| 2420 | { |
| 2421 | return false; |
| 2422 | } |
| 2423 | } |
| 2424 | |
| 2425 | if (mipmapping && !isMipmapComplete()) |
| 2426 | { |
| 2427 | return false; |
| 2428 | } |
| 2429 | |
| 2430 | return true; |
| 2431 | } |
| 2432 | |
| 2433 | bool Texture2DArray::isMipmapComplete() const |
| 2434 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2435 | GLsizei width = getWidth(0); |
| 2436 | GLsizei height = getHeight(0); |
| 2437 | |
| 2438 | int q = log2(std::max(width, height)); |
| 2439 | |
| 2440 | for (int level = 1; level <= q; level++) |
| 2441 | { |
| 2442 | if (!isLevelComplete(level)) |
| 2443 | { |
| 2444 | return false; |
| 2445 | } |
| 2446 | } |
| 2447 | |
| 2448 | return true; |
| 2449 | } |
| 2450 | |
| 2451 | bool Texture2DArray::isLevelComplete(int level) const |
| 2452 | { |
| 2453 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 2454 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2455 | if (isImmutable()) |
| 2456 | { |
| 2457 | return true; |
| 2458 | } |
| 2459 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2460 | GLsizei width = getWidth(0); |
| 2461 | GLsizei height = getHeight(0); |
| 2462 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2463 | |
| 2464 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2465 | { |
| 2466 | return false; |
| 2467 | } |
| 2468 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2469 | if (level == 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2470 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2471 | return true; |
| 2472 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2473 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2474 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2475 | { |
| 2476 | return false; |
| 2477 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2478 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2479 | if (getWidth(level) != std::max(1, width >> level)) |
| 2480 | { |
| 2481 | return false; |
| 2482 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2483 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2484 | if (getHeight(level) != std::max(1, height >> level)) |
| 2485 | { |
| 2486 | return false; |
| 2487 | } |
| 2488 | |
| 2489 | if (getDepth(level) != depth) |
| 2490 | { |
| 2491 | return false; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2492 | } |
| 2493 | |
| 2494 | return true; |
| 2495 | } |
| 2496 | |
| 2497 | Renderbuffer *Texture2DArray::getRenderbuffer(GLenum target) |
| 2498 | { |
| 2499 | UNIMPLEMENTED(); |
| 2500 | return NULL; |
| 2501 | } |
| 2502 | |
| 2503 | int Texture2DArray::levelCount() |
| 2504 | { |
| 2505 | return mTexStorage ? mTexStorage->levelCount() : 0; |
| 2506 | } |
| 2507 | |
| 2508 | void Texture2DArray::createTexture() |
| 2509 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2510 | GLsizei width = getWidth(0); |
| 2511 | GLsizei height = getHeight(0); |
| 2512 | GLsizei depth = getDepth(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2513 | |
| 2514 | if (width <= 0 || height <= 0 || depth <= 0) |
| 2515 | { |
| 2516 | return; // do not attempt to create native textures for nonexistant data |
| 2517 | } |
| 2518 | |
| 2519 | GLint levels = creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2520 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2521 | |
| 2522 | delete mTexStorage; |
| 2523 | mTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, mUsage, width, height, depth); |
| 2524 | |
| 2525 | if (mTexStorage->isManaged()) |
| 2526 | { |
| 2527 | int levels = levelCount(); |
| 2528 | for (int level = 0; level < levels; level++) |
| 2529 | { |
| 2530 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2531 | { |
| 2532 | mImageArray[level][layer]->setManagedSurface(mTexStorage, layer, level); |
| 2533 | } |
| 2534 | } |
| 2535 | } |
| 2536 | |
| 2537 | mDirtyImages = true; |
| 2538 | } |
| 2539 | |
| 2540 | void Texture2DArray::updateTexture() |
| 2541 | { |
Jamie Madill | eb3665c | 2013-07-19 16:36:57 -0400 | [diff] [blame] | 2542 | int levels = (isMipmapComplete() ? levelCount() : 1); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2543 | for (int level = 0; level < levels; level++) |
| 2544 | { |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2545 | updateTextureLevel(level); |
| 2546 | } |
| 2547 | } |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2548 | |
Jamie Madill | 07edd44 | 2013-07-19 16:36:58 -0400 | [diff] [blame^] | 2549 | void Texture2DArray::updateTextureLevel(int level) |
| 2550 | { |
| 2551 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2552 | { |
| 2553 | rx::Image *image = mImageArray[level][layer]; |
| 2554 | |
| 2555 | if (image->isDirty()) |
| 2556 | { |
| 2557 | commitRect(level, 0, 0, layer, image->getWidth(), image->getHeight()); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2558 | } |
| 2559 | } |
| 2560 | } |
| 2561 | |
| 2562 | void Texture2DArray::convertToRenderTarget() |
| 2563 | { |
| 2564 | rx::TextureStorageInterface2DArray *newTexStorage = NULL; |
| 2565 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2566 | GLsizei width = getWidth(0); |
| 2567 | GLsizei height = getHeight(0); |
| 2568 | GLsizei depth = getDepth(0); |
| 2569 | |
| 2570 | if (width != 0 && height != 0 && depth != 0) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2571 | { |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2572 | GLint levels = mTexStorage != NULL ? mTexStorage->levelCount() : creationLevels(width, height); |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2573 | GLenum internalformat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2574 | |
| 2575 | newTexStorage = new rx::TextureStorageInterface2DArray(mRenderer, levels, internalformat, GL_FRAMEBUFFER_ATTACHMENT_ANGLE, width, height, depth); |
| 2576 | |
| 2577 | if (mTexStorage != NULL) |
| 2578 | { |
| 2579 | if (!mRenderer->copyToRenderTarget(newTexStorage, mTexStorage)) |
| 2580 | { |
| 2581 | delete newTexStorage; |
| 2582 | return gl::error(GL_OUT_OF_MEMORY); |
| 2583 | } |
| 2584 | } |
| 2585 | } |
| 2586 | |
| 2587 | delete mTexStorage; |
| 2588 | mTexStorage = newTexStorage; |
| 2589 | |
| 2590 | mDirtyImages = true; |
| 2591 | } |
| 2592 | |
| 2593 | rx::RenderTarget *Texture2DArray::getRenderTarget(GLenum target) |
| 2594 | { |
| 2595 | UNIMPLEMENTED(); |
| 2596 | return NULL; |
| 2597 | } |
| 2598 | |
| 2599 | rx::TextureStorageInterface *Texture2DArray::getStorage(bool renderTarget) |
| 2600 | { |
| 2601 | if (!mTexStorage || (renderTarget && !mTexStorage->isRenderTarget())) |
| 2602 | { |
| 2603 | if (renderTarget) |
| 2604 | { |
| 2605 | convertToRenderTarget(); |
| 2606 | } |
| 2607 | else |
| 2608 | { |
| 2609 | createTexture(); |
| 2610 | } |
| 2611 | } |
| 2612 | |
| 2613 | return mTexStorage; |
| 2614 | } |
| 2615 | |
| 2616 | void Texture2DArray::redefineImage(GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2617 | { |
| 2618 | // If there currently is a corresponding storage texture image, it has these parameters |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2619 | const int storageWidth = std::max(1, getWidth(0) >> level); |
| 2620 | const int storageHeight = std::max(1, getHeight(0) >> level); |
| 2621 | const int storageDepth = getDepth(0); |
| 2622 | const int storageFormat = getInternalFormat(0); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2623 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2624 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2625 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2626 | delete mImageArray[level][layer]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2627 | } |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2628 | delete[] mImageArray[level]; |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2629 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2630 | mImageArray[level] = new rx::Image*[depth](); |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2631 | mLayerCounts[level] = depth; |
| 2632 | |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2633 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2634 | { |
| 2635 | mImageArray[level][layer] = mRenderer->createImage(); |
| 2636 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2637 | } |
| 2638 | |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2639 | if (mTexStorage) |
| 2640 | { |
| 2641 | const int storageLevels = mTexStorage->levelCount(); |
| 2642 | |
| 2643 | if ((level >= storageLevels && storageLevels != 0) || |
| 2644 | width != storageWidth || |
| 2645 | height != storageHeight || |
| 2646 | depth != storageDepth || |
| 2647 | internalformat != storageFormat) // Discard mismatched storage |
| 2648 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2649 | for (int level = 0; level < IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2650 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2651 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2652 | { |
| 2653 | mImageArray[level][layer]->markDirty(); |
| 2654 | } |
| 2655 | } |
| 2656 | |
| 2657 | delete mTexStorage; |
| 2658 | mTexStorage = NULL; |
| 2659 | mDirtyImages = true; |
| 2660 | } |
| 2661 | } |
| 2662 | } |
| 2663 | |
| 2664 | void Texture2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
| 2665 | { |
shannonwoods@chromium.org | 644f766 | 2013-05-30 00:02:07 +0000 | [diff] [blame] | 2666 | if (level < levelCount() && layerTarget < getDepth(level)) |
shannon.woods%transgaming.com@gtempaccount.com | 7625f79 | 2013-04-13 03:46:07 +0000 | [diff] [blame] | 2667 | { |
| 2668 | rx::Image *image = mImageArray[level][layerTarget]; |
| 2669 | if (image->updateSurface(mTexStorage, level, xoffset, yoffset, layerTarget, width, height)) |
| 2670 | { |
| 2671 | image->markClean(); |
| 2672 | } |
| 2673 | } |
| 2674 | } |
| 2675 | |
daniel@transgaming.com | 95a758f | 2012-07-12 15:17:06 +0000 | [diff] [blame] | 2676 | } |