blob: e5f2873b9d67b8b993b2e02f76518f1766673e25 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Jamie Madillbcf467f2018-05-23 09:46:00 -040042} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050043
44// static
45FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
46{
47 return new FramebufferVk(state);
48}
49
50// static
51FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
52 WindowSurfaceVk *backbuffer)
53{
54 return new FramebufferVk(state, backbuffer);
55}
56
Jamie Madillab9f9c32017-01-17 17:47:34 -050057FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040058 : FramebufferImpl(state),
59 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040060 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040061 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040062{
63}
64
Jamie Madill7b57b9d2017-01-13 09:33:38 -050065FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040066 : FramebufferImpl(state),
67 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040068 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040069 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050070{
71}
72
Jamie Madill58675012018-05-22 14:54:07 -040073FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040074
Jamie Madillc564c072017-06-01 12:45:42 -040075void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050076{
Luc Ferron534b00d2018-05-18 08:16:53 -040077 ContextVk *contextVk = vk::GetImpl(context);
78 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040079 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040080
81 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -050082}
83
Jamie Madill4928b7c2017-06-20 12:57:39 -040084gl::Error FramebufferVk::discard(const gl::Context *context,
85 size_t count,
86 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040087{
88 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050089 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040090}
91
Jamie Madill4928b7c2017-06-20 12:57:39 -040092gl::Error FramebufferVk::invalidate(const gl::Context *context,
93 size_t count,
94 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040095{
96 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -050097 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -040098}
99
Jamie Madill4928b7c2017-06-20 12:57:39 -0400100gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
101 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400102 const GLenum *attachments,
103 const gl::Rectangle &area)
104{
105 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500106 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400107}
108
Jamie Madillc564c072017-06-01 12:45:42 -0400109gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400110{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400111 ContextVk *contextVk = vk::GetImpl(context);
112 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500113
Jamie Madill0cec82a2018-03-14 09:21:07 -0400114 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400115 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500116
Jamie Madill0cec82a2018-03-14 09:21:07 -0400117 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
118 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
119 ASSERT(!clearDepth || depthAttachment->isAttached());
120
121 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
122 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
123 ASSERT(!clearStencil || stencilAttachment->isAttached());
124
Luc Ferrona8af3a62018-03-29 14:44:24 -0400125 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
126
Luc Ferron8836f632018-04-05 07:26:53 -0400127 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400128 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400129
Jamie Madill9aef3672018-04-27 11:45:06 -0400130 // The most costly clear mode is when we need to mask out specific color channels. This can
131 // only be done with a draw call. The scissor region however can easily be integrated with
132 // this method. Similarly for depth/stencil clear.
133 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
134 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
135 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400136 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400137
138 // Stencil clears must be handled separately. The only way to write out a stencil value from
139 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
140 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
141 // depth to keep the code simple, but depth clears could be combined with the masked color
142 // clears as an optimization.
143
144 if (clearDepth || clearStencil)
145 {
146 // Masked stencil clears are currently not implemented.
147 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
148 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
149 }
150 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400151 }
152
Luc Ferron8836f632018-04-05 07:26:53 -0400153 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
154 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
155 // allow us to clear one or the other separately.
156 bool isSingleClearOnPackedDepthStencilAttachment =
157 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400158 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400159 {
160 // With scissor test enabled, we clear very differently and we don't need to access
161 // the image inside each attachment we can just use clearCmdAttachments with our
162 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400163
164 // Masked stencil clears are currently not implemented.
165 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400166 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400167 return gl::NoError();
168 }
169
170 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400171 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500172 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400173 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400174
175 const VkClearDepthStencilValue &clearDepthStencilValue =
176 contextVk->getClearDepthStencilValue().depthStencil;
177
Jamie Madill0cec82a2018-03-14 09:21:07 -0400178 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400179 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
180 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
181
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400182 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400183 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500184 }
185
Luc Ferrond3ab3072018-06-19 09:55:04 -0400186 if (!clearColor)
187 {
188 return gl::NoError();
189 }
190
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 const auto *attachment = mState.getFirstNonNullAttachment();
192 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500193
Jamie Madill0cec82a2018-03-14 09:21:07 -0400194 if (!commandBuffer)
195 {
196 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400197 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500198
Jamie Madill66546be2018-03-08 09:47:20 -0500199 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400200 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400201 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500202 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400204 VkClearColorValue modifiedClearColorValue = clearColorValue;
Jamie Madill66546be2018-03-08 09:47:20 -0500205 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400206
207 // Its possible we're clearing a render target that has no alpha channel but we represent it
208 // with a texture that has one. We must not affect its alpha channel no matter what the
209 // clear value is in that case.
210 if (mEmulatedAlphaAttachmentMask[colorIndex])
211 {
212 modifiedClearColorValue.float32[3] = 1.0;
213 }
214
Jamie Madill66546be2018-03-08 09:47:20 -0500215 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400216 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400217 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400218 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500219 }
220
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500221 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400222}
223
Jamie Madillc564c072017-06-01 12:45:42 -0400224gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400225 GLenum buffer,
226 GLint drawbuffer,
227 const GLfloat *values)
228{
229 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500230 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400231}
232
Jamie Madillc564c072017-06-01 12:45:42 -0400233gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400234 GLenum buffer,
235 GLint drawbuffer,
236 const GLuint *values)
237{
238 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500239 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400240}
241
Jamie Madillc564c072017-06-01 12:45:42 -0400242gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400243 GLenum buffer,
244 GLint drawbuffer,
245 const GLint *values)
246{
247 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500248 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400249}
250
Jamie Madillc564c072017-06-01 12:45:42 -0400251gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400252 GLenum buffer,
253 GLint drawbuffer,
254 GLfloat depth,
255 GLint stencil)
256{
257 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500258 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madill4928b7c2017-06-20 12:57:39 -0400261GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262{
Jamie Madill66546be2018-03-08 09:47:20 -0500263 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400264}
265
Jamie Madill4928b7c2017-06-20 12:57:39 -0400266GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400267{
Jamie Madill66546be2018-03-08 09:47:20 -0500268 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400269}
270
Jamie Madillc564c072017-06-01 12:45:42 -0400271gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400272 const gl::Rectangle &area,
273 GLenum format,
274 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400275 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400276{
Luc Ferrona1c72422018-05-14 15:58:28 -0400277 // Clip read area to framebuffer.
278 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
279 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
280 gl::Rectangle clippedArea;
281 if (!ClipRectangle(area, fbRect, &clippedArea))
282 {
283 // nothing to read
284 return gl::NoError();
285 }
286
Jamie Madill66546be2018-03-08 09:47:20 -0500287 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400288 RendererVk *renderer = vk::GetImpl(context)->getRenderer();
289
290 vk::CommandBuffer *commandBuffer = nullptr;
291 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500292
Luc Ferrona1c72422018-05-14 15:58:28 -0400293 const gl::PixelPackState &packState = context->getGLState().getPackState();
294 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
295
296 GLuint outputPitch = 0;
297 ANGLE_TRY_RESULT(
298 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
299 outputPitch);
300 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700301 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400302 outputSkipBytes);
303
304 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
305 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400306
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500307 PackPixelsParams params;
Luc Ferron534b00d2018-05-18 08:16:53 -0400308 params.area = clippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500309 params.format = format;
310 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400311 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400312 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Corentin Wallezcda6af12017-10-30 19:20:37 -0400313 params.pack = glState.getPackState();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500314
Jamie Madill58675012018-05-22 14:54:07 -0400315 ANGLE_TRY(readPixelsImpl(context, clippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700316 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400317 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
318 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400319}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500320
Jamie Madill58675012018-05-22 14:54:07 -0400321RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400322{
323 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400324 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400325 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400326}
327
Jamie Madillc564c072017-06-01 12:45:42 -0400328gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400329 const gl::Rectangle &sourceArea,
330 const gl::Rectangle &destArea,
331 GLbitfield mask,
332 GLenum filter)
333{
Luc Ferronaf883622018-06-08 15:57:31 -0400334 // TODO(lucferron): Implement this
335 // Should enable the BlitFramebufferANGLETest tests in angle_end2end_tests
336 // http://anglebug.com/2643
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400337 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500338 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400339}
340
Kenneth Russellce8602a2017-10-03 18:23:08 -0700341bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400342{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400343 // if we have both a depth and stencil buffer, they must refer to the same object
344 // since we only support packed_depth_stencil and not separate depth and stencil
345 if (mState.hasSeparateDepthAndStencilAttachments())
346 {
347 return false;
348 }
349
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400350 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400351}
352
Jamie Madill19fa1c62018-03-08 09:47:21 -0500353gl::Error FramebufferVk::syncState(const gl::Context *context,
354 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400355{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400356 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400357 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400358
359 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400360 for (size_t dirtyBit : dirtyBits)
361 {
362 switch (dirtyBit)
363 {
364 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
365 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
366 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
367 break;
368 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
369 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
370 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
371 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
372 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
373 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
374 break;
375 default:
376 {
377 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
378 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
379 size_t colorIndex =
380 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
381 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400382
383 // Update cached masks for masked clears.
384 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
385 if (renderTarget)
386 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400387 const angle::Format &emulatedFormat =
388 renderTarget->getImageFormat().textureFormat();
389 updateActiveColorMasks(
390 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
391 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
392
393 // TODO(lucferron): Add a test to trigger edge case where the framebuffer
394 // attachment would change but not the binding.
395 // http://anglebug.com/2597
396 const angle::Format &sourceFormat =
397 renderTarget->getImageFormat().angleFormat();
398 mEmulatedAlphaAttachmentMask.set(
399 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400400 }
401 else
402 {
Jamie Madill58675012018-05-22 14:54:07 -0400403 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400404 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400405 break;
406 }
407 }
408 }
Jamie Madill66546be2018-03-08 09:47:20 -0500409
Jamie Madill9aef3672018-04-27 11:45:06 -0400410 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400411 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
412 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400413
Jamie Madill9f2a8612017-11-30 12:43:09 -0500414 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400415 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500416
Jamie Madill316c6062018-05-29 10:49:45 -0400417 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400418 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400419 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400420
Jamie Madill72106562017-03-24 14:18:50 -0400421 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500422
423 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500424}
425
Jamie Madillb90779e2018-04-27 11:45:01 -0400426const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500427{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500428 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500429 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500430 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500431 }
432
Jamie Madill0b684ce2017-11-23 12:57:39 -0500433 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500434
Jamie Madill66546be2018-03-08 09:47:20 -0500435 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
436 const auto &colorRenderTargets = mRenderTargetCache.getColors();
437 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500438 {
Jamie Madill66546be2018-03-08 09:47:20 -0500439 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
440 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400441 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500442 }
443
Jamie Madill66546be2018-03-08 09:47:20 -0500444 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
445 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500446 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400447 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500448 }
449
Jamie Madill9f2a8612017-11-30 12:43:09 -0500450 mRenderPassDesc = desc;
451 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500452}
453
Jamie Madillb90779e2018-04-27 11:45:01 -0400454gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500455{
456 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400457 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500458 {
459 return &mFramebuffer;
460 }
461
Jamie Madillb90779e2018-04-27 11:45:01 -0400462 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500463
Jamie Madillab9f9c32017-01-17 17:47:34 -0500464 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500465 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500466
467 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500468 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500469 if (mBackbuffer)
470 {
471 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
472 }
473
474 // Gather VkImageViews over all FBO attachments, also size of attached region.
475 std::vector<VkImageView> attachments;
476 gl::Extents attachmentsSize;
477
Jamie Madill66546be2018-03-08 09:47:20 -0500478 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
479 const auto &colorRenderTargets = mRenderTargetCache.getColors();
480 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500481 {
Jamie Madill66546be2018-03-08 09:47:20 -0500482 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
483 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400484 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500485
Jamie Madillbcf467f2018-05-23 09:46:00 -0400486 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
487 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500488 }
489
Jamie Madill66546be2018-03-08 09:47:20 -0500490 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
491 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500492 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400493 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500494
Jamie Madillbc543422018-03-30 10:43:19 -0400495 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400496 attachmentsSize == depthStencilRenderTarget->getImageExtents());
497 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500498 }
499
500 ASSERT(!attachments.empty());
501
502 VkFramebufferCreateInfo framebufferInfo;
503
504 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
505 framebufferInfo.pNext = nullptr;
506 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500507 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500508 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
509 framebufferInfo.pAttachments = attachments.data();
510 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
511 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
512 framebufferInfo.layers = 1;
513
Jamie Madill25301b62017-10-28 20:59:31 -0400514 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500515
Jamie Madillab9f9c32017-01-17 17:47:34 -0500516 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400517}
518
Jamie Madillb90779e2018-04-27 11:45:01 -0400519gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
520 bool clearColor,
521 bool clearDepth,
522 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500523{
Jamie Madill316c6062018-05-29 10:49:45 -0400524 // Trigger a new command node to ensure overlapping writes happen sequentially.
525 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400526
Luc Ferron5242d5b2018-02-15 07:14:35 -0500527 // This command can only happen inside a render pass, so obtain one if its already happening
528 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500529 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400530 vk::RecordingMode mode = vk::RecordingMode::Start;
531 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500532
Luc Ferrone4c38be2018-04-17 11:09:16 -0400533 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
534 // We assume for now that we always need to clear only 1 layer starting at the
535 // baseArrayLayer 0, this might need to change depending how we'll implement
536 // cube maps, 3d textures and array textures.
537 VkClearRect clearRect;
538 clearRect.baseArrayLayer = 0;
539 clearRect.layerCount = 1;
540
541 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
542 // in Vulkan.
543 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400544 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400545 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400546 {
547 // There is nothing to clear since the scissor is outside of the render area.
548 return gl::NoError();
549 }
Luc Ferrone4c38be2018-04-17 11:09:16 -0400550 clearRect.rect = gl_vk::GetRect(intersection);
551
Luc Ferron5242d5b2018-02-15 07:14:35 -0500552 gl::AttachmentArray<VkClearAttachment> clearAttachments;
553 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400554
555 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500556 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400557 RenderTargetVk *renderTarget = getColorReadRenderTarget();
558 const vk::Format &format = renderTarget->getImageFormat();
559 VkClearValue modifiedClear = contextVk->getClearColorValue();
560
561 // We need to make sure we are not clearing the alpha channel if we are using a buffer
562 // format that doesn't have an alpha channel.
563 if (format.angleFormat().alphaBits == 0)
564 {
565 modifiedClear.color.float32[3] = 1.0;
566 }
567
Luc Ferrona8af3a62018-03-29 14:44:24 -0400568 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
569 for (size_t colorIndex : mState.getEnabledDrawBuffers())
570 {
571 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
572 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
573 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400574 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400575 ++clearAttachmentIndex;
576 }
577 }
578
579 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
580 {
581 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
582 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500583 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400584 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
585 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
586 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500587 ++clearAttachmentIndex;
588 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400589 else
590 {
591 if (clearDepth)
592 {
593 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
594 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
595 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
596 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
597 ++clearAttachmentIndex;
598 }
599
600 if (clearStencil)
601 {
602 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
603 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
604 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
605 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
606 ++clearAttachmentIndex;
607 }
608 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500609
Luc Ferrona8af3a62018-03-29 14:44:24 -0400610 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500611 clearAttachments.data(), 1, &clearRect);
612 return gl::NoError();
613}
614
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400615gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
616 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400617{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400618 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400619 RendererVk *renderer = contextVk->getRenderer();
620 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
621
Jamie Madill316c6062018-05-29 10:49:45 -0400622 // Trigger a new command node to ensure overlapping writes happen sequentially.
623 onResourceChanged(renderer);
624
Jamie Madill9aef3672018-04-27 11:45:06 -0400625 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
626 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
627 &fullScreenQuad));
628
jchen10be7f44f2018-05-21 14:35:32 +0800629 const vk::ShaderAndSerial *pushConstantColor = nullptr;
630 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
631 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400632
Jamie Madilld668be92018-06-13 16:54:06 -0400633 // The shader uses a simple pipeline layout with a push constant range.
634 vk::PipelineLayoutDesc pipelineLayoutDesc;
635 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
636 sizeof(VkClearColorValue));
637
638 // The shader does not use any descriptor sets.
639 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
640
641 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
642 ANGLE_TRY(
643 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400644
Jamie Madill316c6062018-05-29 10:49:45 -0400645 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
646 vk::CommandBuffer *drawCommands = nullptr;
647 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400648
Jamie Madill316c6062018-05-29 10:49:45 -0400649 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400650
651 // This pipeline desc could be cached.
652 vk::PipelineDesc pipelineDesc;
653 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400654 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400655 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800656 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Jamie Madill316c6062018-05-29 10:49:45 -0400657 pipelineDesc.updateViewport(renderArea, 0.0f, 1.0f);
Jamie Madill9aef3672018-04-27 11:45:06 -0400658
659 const gl::State &glState = contextVk->getGLState();
660 if (glState.isScissorTestEnabled())
661 {
662 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400663 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400664 {
665 return gl::NoError();
666 }
667
668 pipelineDesc.updateScissor(intersection);
669 }
670 else
671 {
Jamie Madill316c6062018-05-29 10:49:45 -0400672 pipelineDesc.updateScissor(renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400673 }
674
675 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400676 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
677 pipelineLayout.get(), pipelineDesc,
678 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400679 pipeline->updateSerial(renderer->getCurrentQueueSerial());
680
Jamie Madill316c6062018-05-29 10:49:45 -0400681 vk::CommandBuffer *writeCommands = nullptr;
682 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400683
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400684 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
685 // not affect the alpha channel of the type we're using to emulate the format.
686 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
687 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
688 ASSERT(renderTarget);
689
690 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800691 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400692 bool overrideAlphaWithOne =
693 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
694 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
695
Jamie Madilld668be92018-06-13 16:54:06 -0400696 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400697 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400698
699 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
700 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400701 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
702 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400703
704 return gl::NoError();
705}
706
Geoff Lang13455072018-05-09 11:24:43 -0400707gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
708 size_t index,
709 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800710{
711 UNIMPLEMENTED();
712 return gl::InternalError() << "getSamplePosition is unimplemented.";
713}
714
Jamie Madill316c6062018-05-29 10:49:45 -0400715gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
716 vk::CommandBuffer **commandBufferOut,
717 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500718{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500719 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500720
Jamie Madill316c6062018-05-29 10:49:45 -0400721 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400722 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500723 {
Jamie Madill316c6062018-05-29 10:49:45 -0400724 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400725 return gl::NoError();
726 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500727
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500728 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400729 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500730
Jamie Madill316c6062018-05-29 10:49:45 -0400731 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500732 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500733
Jamie Madill316c6062018-05-29 10:49:45 -0400734 vk::CommandBuffer *writeCommands = nullptr;
735 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500736
Jamie Madillbcf467f2018-05-23 09:46:00 -0400737 vk::RenderPassDesc renderPassDesc;
738
Jamie Madill49ac74b2017-12-21 14:42:33 -0500739 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500740 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
741 const auto &colorRenderTargets = mRenderTargetCache.getColors();
742 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500743 {
Jamie Madill66546be2018-03-08 09:47:20 -0500744 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
745 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500746
Jamie Madill316c6062018-05-29 10:49:45 -0400747 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500748 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
749 }
750
751 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
752 if (depthStencilRenderTarget)
753 {
Jamie Madill316c6062018-05-29 10:49:45 -0400754 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500755 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500756 }
757
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400758 gl::Rectangle renderArea =
759 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500760
Jamie Madill316c6062018-05-29 10:49:45 -0400761 *modeOut = vk::RecordingMode::Start;
762 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
763 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500764}
765
Jamie Madill9aef3672018-04-27 11:45:06 -0400766void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
767{
Luc Ferron5fd36932018-06-19 14:55:50 -0400768 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
769 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
770 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
771 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
772}
773
774gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
775{
776 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -0400777}
Luc Ferron018709f2018-05-10 13:53:11 -0400778
Jamie Madill58675012018-05-22 14:54:07 -0400779gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
780 const gl::Rectangle &area,
781 const PackPixelsParams &packPixelsParams,
782 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -0400783{
Jamie Madill58675012018-05-22 14:54:07 -0400784 ContextVk *contextVk = vk::GetImpl(context);
785 RendererVk *renderer = contextVk->getRenderer();
786
787 if (!mReadPixelsBuffer.valid())
788 {
789 mReadPixelsBuffer.init(1, renderer);
790 ASSERT(mReadPixelsBuffer.valid());
791 }
792
793 vk::CommandBuffer *commandBuffer = nullptr;
794 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
795
796 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -0400797
Jamie Madillbcf467f2018-05-23 09:46:00 -0400798 // Note that although we're reading from the image, we need to update the layout below.
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400799 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
800 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400801
802 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
803 VkBuffer bufferHandle = VK_NULL_HANDLE;
804 uint8_t *readPixelBuffer = nullptr;
805 bool newBufferAllocated = false;
806 uint32_t stagingOffset = 0;
807 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -0400808
Jamie Madill58675012018-05-22 14:54:07 -0400809 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
810 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -0400811
Luc Ferron534b00d2018-05-18 08:16:53 -0400812 VkBufferImageCopy region;
813 region.bufferImageHeight = area.height;
814 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
815 region.bufferRowLength = area.width;
816 region.imageExtent.width = area.width;
817 region.imageExtent.height = area.height;
818 region.imageExtent.depth = 1;
819 region.imageOffset.x = area.x;
820 region.imageOffset.y = area.y;
821 region.imageOffset.z = 0;
822 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
823 region.imageSubresource.baseArrayLayer = 0;
824 region.imageSubresource.layerCount = 1;
825 region.imageSubresource.mipLevel = 0;
826
Jamie Madillbcf467f2018-05-23 09:46:00 -0400827 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
828 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -0400829
830 // Triggers a full finish.
831 // TODO(jmadill): Don't block on asynchronous readback.
832 ANGLE_TRY(renderer->finish(context));
833
Luc Ferron534b00d2018-05-18 08:16:53 -0400834 // The buffer we copied to needs to be invalidated before we read from it because its not been
835 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -0400836 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +0000837
Luc Ferron534b00d2018-05-18 08:16:53 -0400838 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700839 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -0400840
841 return vk::NoError();
842}
Jamie Madill58675012018-05-22 14:54:07 -0400843
844const gl::Extents &FramebufferVk::getReadImageExtents() const
845{
Jamie Madillbcf467f2018-05-23 09:46:00 -0400846 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -0400847}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400848} // namespace rx