JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2017 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureMultisampleTest: Tests of multisampled texture |
| 8 | |
| 9 | #include "test_utils/ANGLETest.h" |
| 10 | #include "test_utils/gl_raii.h" |
| 11 | |
| 12 | using namespace angle; |
| 13 | |
| 14 | namespace |
| 15 | { |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 16 | // Sample positions of d3d standard pattern. Some of the sample positions might not the same as |
| 17 | // opengl. |
| 18 | using SamplePositionsArray = std::array<float, 32>; |
| 19 | static constexpr std::array<SamplePositionsArray, 5> kSamplePositions = { |
| 20 | {{{0.5f, 0.5f}}, |
| 21 | {{0.75f, 0.75f, 0.25f, 0.25f}}, |
| 22 | {{0.375f, 0.125f, 0.875f, 0.375f, 0.125f, 0.625f, 0.625f, 0.875f}}, |
| 23 | {{0.5625f, 0.3125f, 0.4375f, 0.6875f, 0.8125f, 0.5625f, 0.3125f, 0.1875f, 0.1875f, 0.8125f, |
| 24 | 0.0625f, 0.4375f, 0.6875f, 0.9375f, 0.9375f, 0.0625f}}, |
| 25 | {{0.5625f, 0.5625f, 0.4375f, 0.3125f, 0.3125f, 0.625f, 0.75f, 0.4375f, |
| 26 | 0.1875f, 0.375f, 0.625f, 0.8125f, 0.8125f, 0.6875f, 0.6875f, 0.1875f, |
| 27 | 0.375f, 0.875f, 0.5f, 0.0625f, 0.25f, 0.125f, 0.125f, 0.75f, |
| 28 | 0.0f, 0.5f, 0.9375f, 0.25f, 0.875f, 0.9375f, 0.0625f, 0.0f}}}}; |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 29 | |
| 30 | class TextureMultisampleTest : public ANGLETest |
| 31 | { |
| 32 | protected: |
| 33 | TextureMultisampleTest() |
| 34 | { |
| 35 | setWindowWidth(64); |
| 36 | setWindowHeight(64); |
| 37 | setConfigRedBits(8); |
| 38 | setConfigGreenBits(8); |
| 39 | setConfigBlueBits(8); |
| 40 | setConfigAlphaBits(8); |
| 41 | } |
| 42 | |
| 43 | void SetUp() override |
| 44 | { |
| 45 | ANGLETest::SetUp(); |
| 46 | |
| 47 | glGenFramebuffers(1, &mFramebuffer); |
| 48 | glGenTextures(1, &mTexture); |
| 49 | |
| 50 | ASSERT_GL_NO_ERROR(); |
| 51 | } |
| 52 | |
| 53 | void TearDown() override |
| 54 | { |
| 55 | glDeleteFramebuffers(1, &mFramebuffer); |
| 56 | mFramebuffer = 0; |
| 57 | glDeleteTextures(1, &mTexture); |
| 58 | mTexture = 0; |
| 59 | |
| 60 | ANGLETest::TearDown(); |
| 61 | } |
| 62 | |
| 63 | GLuint mFramebuffer = 0; |
| 64 | GLuint mTexture = 0; |
| 65 | }; |
| 66 | |
| 67 | class TextureMultisampleTestES31 : public TextureMultisampleTest |
| 68 | { |
| 69 | protected: |
| 70 | TextureMultisampleTestES31() : TextureMultisampleTest() {} |
| 71 | }; |
| 72 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 73 | class TextureMultisampleArrayWebGLTest : public TextureMultisampleTest |
| 74 | { |
| 75 | protected: |
| 76 | TextureMultisampleArrayWebGLTest() : TextureMultisampleTest() |
| 77 | { |
| 78 | // These tests run in WebGL mode so we can test with both extension off and on. |
| 79 | setWebGLCompatibilityEnabled(true); |
| 80 | } |
| 81 | |
| 82 | // Requests the ANGLE_texture_multisample_array extension and returns true if the operation |
| 83 | // succeeds. |
| 84 | bool requestArrayExtension() |
| 85 | { |
| 86 | if (extensionRequestable("GL_ANGLE_texture_multisample_array")) |
| 87 | { |
| 88 | glRequestExtensionANGLE("GL_ANGLE_texture_multisample_array"); |
| 89 | } |
| 90 | |
| 91 | if (!extensionEnabled("GL_ANGLE_texture_multisample_array")) |
| 92 | { |
| 93 | return false; |
| 94 | } |
| 95 | return true; |
| 96 | } |
| 97 | }; |
| 98 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 99 | // Tests that if es version < 3.1, GL_TEXTURE_2D_MULTISAMPLE is not supported in |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 100 | // GetInternalformativ. Checks that the number of samples returned is valid in case of ES >= 3.1. |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 101 | TEST_P(TextureMultisampleTest, MultisampleTargetGetInternalFormativBase) |
| 102 | { |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 103 | // This query returns supported sample counts in descending order. If only one sample count is |
| 104 | // queried, it should be the maximum one. |
| 105 | GLint maxSamplesR8 = 0; |
| 106 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamplesR8); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 107 | if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| 108 | { |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 109 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 110 | } |
| 111 | else |
| 112 | { |
| 113 | ASSERT_GL_NO_ERROR(); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 114 | |
| 115 | // GLES 3.1 section 19.3.1 specifies the required minimum of how many samples are supported. |
| 116 | GLint maxColorTextureSamples; |
| 117 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 118 | GLint maxSamples; |
| 119 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 120 | GLint maxSamplesR8Required = std::min(maxColorTextureSamples, maxSamples); |
| 121 | |
| 122 | EXPECT_GE(maxSamplesR8, maxSamplesR8Required); |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 123 | } |
| 124 | } |
| 125 | |
| 126 | // Tests that if es version < 3.1, GL_TEXTURE_2D_MULTISAMPLE is not supported in |
| 127 | // FramebufferTexture2D. |
| 128 | TEST_P(TextureMultisampleTest, MultisampleTargetFramebufferTexture2D) |
| 129 | { |
| 130 | GLint samples = 1; |
| 131 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
| 132 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, GL_RGBA8, 64, 64, GL_FALSE); |
| 133 | if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| 134 | { |
| 135 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 136 | } |
| 137 | else |
| 138 | { |
| 139 | ASSERT_GL_NO_ERROR(); |
| 140 | } |
| 141 | |
| 142 | glBindFramebuffer(GL_FRAMEBUFFER, mFramebuffer); |
| 143 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 144 | mTexture, 0); |
| 145 | if (getClientMajorVersion() < 3 || getClientMinorVersion() < 1) |
| 146 | { |
| 147 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 148 | } |
| 149 | else |
| 150 | { |
| 151 | ASSERT_GL_NO_ERROR(); |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | // Tests basic functionality of glTexStorage2DMultisample. |
| 156 | TEST_P(TextureMultisampleTestES31, ValidateTextureStorageMultisampleParameters) |
| 157 | { |
| 158 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, mTexture); |
| 159 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 1, 1, GL_FALSE); |
JiangYizhou | 461d9a3 | 2017-01-04 16:37:26 +0800 | [diff] [blame] | 160 | ASSERT_GL_NO_ERROR(); |
| 161 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 162 | GLint params = 0; |
| 163 | glGetTexParameteriv(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_IMMUTABLE_FORMAT, ¶ms); |
| 164 | EXPECT_EQ(1, params); |
| 165 | |
| 166 | glTexStorage2DMultisample(GL_TEXTURE_2D, 1, GL_RGBA8, 1, 1, GL_FALSE); |
| 167 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 168 | |
| 169 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 0, 0, GL_FALSE); |
| 170 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 171 | |
| 172 | GLint maxSize = 0; |
| 173 | glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize); |
| 174 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, maxSize + 1, 1, GL_FALSE); |
| 175 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 176 | |
| 177 | GLint maxSamples = 0; |
| 178 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE, GL_R8, GL_SAMPLES, 1, &maxSamples); |
| 179 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, maxSamples + 1, GL_RGBA8, 1, 1, GL_FALSE); |
| 180 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 181 | |
| 182 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 0, GL_RGBA8, 1, 1, GL_FALSE); |
| 183 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 184 | |
| 185 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA, 0, 0, GL_FALSE); |
| 186 | ASSERT_GL_ERROR(GL_INVALID_VALUE); |
| 187 | |
| 188 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, 0); |
| 189 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, 1, GL_RGBA8, 1, 1, GL_FALSE); |
| 190 | ASSERT_GL_ERROR(GL_INVALID_OPERATION); |
| 191 | } |
| 192 | |
Shao | 5116d68 | 2017-08-02 12:39:44 +0800 | [diff] [blame] | 193 | // Tests the value of MAX_INTEGER_SAMPLES is no less than 1. |
| 194 | // [OpenGL ES 3.1 SPEC Table 20.40] |
| 195 | TEST_P(TextureMultisampleTestES31, MaxIntegerSamples) |
| 196 | { |
| 197 | GLint maxIntegerSamples; |
| 198 | glGetIntegerv(GL_MAX_INTEGER_SAMPLES, &maxIntegerSamples); |
| 199 | EXPECT_GE(maxIntegerSamples, 1); |
| 200 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxIntegerSamples); |
| 201 | } |
| 202 | |
| 203 | // Tests the value of MAX_COLOR_TEXTURE_SAMPLES is no less than 1. |
| 204 | // [OpenGL ES 3.1 SPEC Table 20.40] |
| 205 | TEST_P(TextureMultisampleTestES31, MaxColorTextureSamples) |
| 206 | { |
| 207 | GLint maxColorTextureSamples; |
| 208 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 209 | EXPECT_GE(maxColorTextureSamples, 1); |
| 210 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxColorTextureSamples); |
| 211 | } |
| 212 | |
| 213 | // Tests the value of MAX_DEPTH_TEXTURE_SAMPLES is no less than 1. |
| 214 | // [OpenGL ES 3.1 SPEC Table 20.40] |
| 215 | TEST_P(TextureMultisampleTestES31, MaxDepthTextureSamples) |
| 216 | { |
| 217 | GLint maxDepthTextureSamples; |
| 218 | glGetIntegerv(GL_MAX_DEPTH_TEXTURE_SAMPLES, &maxDepthTextureSamples); |
| 219 | EXPECT_GE(maxDepthTextureSamples, 1); |
| 220 | EXPECT_NE(std::numeric_limits<GLint>::max(), maxDepthTextureSamples); |
| 221 | } |
| 222 | |
Jiang | 0e1224c | 2017-12-26 14:11:15 +0800 | [diff] [blame] | 223 | // The value of sample position should be equal to standard pattern on D3D. |
| 224 | TEST_P(TextureMultisampleTestES31, CheckSamplePositions) |
| 225 | { |
| 226 | ANGLE_SKIP_TEST_IF(!IsD3D11()); |
| 227 | |
| 228 | GLsizei maxSamples = 0; |
| 229 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 230 | |
| 231 | GLfloat samplePosition[2]; |
| 232 | |
| 233 | glBindFramebuffer(GL_DRAW_FRAMEBUFFER, mFramebuffer); |
| 234 | |
| 235 | for (int sampleCount = 1; sampleCount <= maxSamples; sampleCount++) |
| 236 | { |
| 237 | GLTexture texture; |
| 238 | size_t indexKey = static_cast<size_t>(ceil(log2(sampleCount))); |
| 239 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, texture); |
| 240 | glTexStorage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, sampleCount, GL_RGBA8, 1, 1, GL_TRUE); |
| 241 | glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D_MULTISAMPLE, |
| 242 | texture, 0); |
| 243 | EXPECT_GLENUM_EQ(GL_FRAMEBUFFER_COMPLETE, glCheckFramebufferStatus(GL_FRAMEBUFFER)); |
| 244 | ASSERT_GL_NO_ERROR(); |
| 245 | |
| 246 | for (int sampleIndex = 0; sampleIndex < sampleCount; sampleIndex++) |
| 247 | { |
| 248 | glGetMultisamplefv(GL_SAMPLE_POSITION, sampleIndex, samplePosition); |
| 249 | EXPECT_EQ(samplePosition[0], kSamplePositions[indexKey][2 * sampleIndex]); |
| 250 | EXPECT_EQ(samplePosition[1], kSamplePositions[indexKey][2 * sampleIndex + 1]); |
| 251 | } |
| 252 | } |
| 253 | |
| 254 | ASSERT_GL_NO_ERROR(); |
| 255 | } |
| 256 | |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 257 | // Tests that GL_TEXTURE_2D_MULTISAMPLE_ARRAY is not supported in GetInternalformativ when the |
| 258 | // extension is not supported. |
| 259 | TEST_P(TextureMultisampleArrayWebGLTest, MultisampleArrayTargetGetInternalFormativWithoutExtension) |
| 260 | { |
| 261 | GLint maxSamples = 0; |
| 262 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_RGBA8, GL_SAMPLES, 1, |
| 263 | &maxSamples); |
| 264 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 265 | } |
| 266 | |
| 267 | // Attempt to bind a texture to multisample array binding point when extension is not supported. |
| 268 | TEST_P(TextureMultisampleArrayWebGLTest, BindMultisampleArrayTextureWithoutExtension) |
| 269 | { |
| 270 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, mTexture); |
| 271 | ASSERT_GL_ERROR(GL_INVALID_ENUM); |
| 272 | } |
| 273 | |
| 274 | // Tests that GL_TEXTURE_2D_MULTISAMPLE_ARRAY is supported in GetInternalformativ. |
| 275 | TEST_P(TextureMultisampleArrayWebGLTest, MultisampleArrayTargetGetInternalFormativ) |
| 276 | { |
| 277 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 278 | |
| 279 | // This query returns supported sample counts in descending order. If only one sample count is |
| 280 | // queried, it should be the maximum one. |
| 281 | GLint maxSamplesRGBA8 = 0; |
| 282 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_RGBA8, GL_SAMPLES, 1, |
| 283 | &maxSamplesRGBA8); |
| 284 | ASSERT_GL_NO_ERROR(); |
| 285 | |
| 286 | // GLES 3.1 section 19.3.1 specifies the required minimum of how many samples are supported. |
| 287 | GLint maxColorTextureSamples; |
| 288 | glGetIntegerv(GL_MAX_COLOR_TEXTURE_SAMPLES, &maxColorTextureSamples); |
| 289 | GLint maxSamples; |
| 290 | glGetIntegerv(GL_MAX_SAMPLES, &maxSamples); |
| 291 | GLint maxSamplesRGBA8Required = std::min(maxColorTextureSamples, maxSamples); |
| 292 | |
| 293 | EXPECT_GE(maxSamplesRGBA8, maxSamplesRGBA8Required); |
| 294 | } |
| 295 | |
| 296 | // Tests that TexImage3D call cannot be used for GL_TEXTURE_2D_MULTISAMPLE_ARRAY. |
| 297 | TEST_P(TextureMultisampleArrayWebGLTest, MultiSampleArrayTexImage) |
| 298 | { |
| 299 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 300 | |
| 301 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, mTexture); |
| 302 | ASSERT_GL_NO_ERROR(); |
| 303 | |
| 304 | glTexImage3D(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 0, GL_RGBA8, 1, 1, 1, 0, GL_RGBA, |
| 305 | GL_UNSIGNED_BYTE, nullptr); |
| 306 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 307 | } |
| 308 | |
| 309 | // Tests passing invalid parameters to TexStorage3DMultisample. |
| 310 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidTexStorage3DMultisample) |
| 311 | { |
| 312 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 313 | |
| 314 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, mTexture); |
| 315 | ASSERT_GL_NO_ERROR(); |
| 316 | |
| 317 | // Invalid target |
| 318 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE, 2, GL_RGBA8, 1, 1, 1, GL_TRUE); |
| 319 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 320 | |
| 321 | // Samples 0 |
| 322 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 0, GL_RGBA8, 1, 1, 1, |
| 323 | GL_TRUE); |
| 324 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 325 | |
| 326 | // Unsized internalformat |
| 327 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 2, GL_RGBA, 1, 1, 1, |
| 328 | GL_TRUE); |
| 329 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 330 | |
| 331 | // Width 0 |
| 332 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 2, GL_RGBA8, 0, 1, 1, |
| 333 | GL_TRUE); |
| 334 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 335 | |
| 336 | // Height 0 |
| 337 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 2, GL_RGBA8, 1, 0, 1, |
| 338 | GL_TRUE); |
| 339 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 340 | |
| 341 | // Depth 0 |
| 342 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 2, GL_RGBA8, 1, 1, 0, |
| 343 | GL_TRUE); |
| 344 | EXPECT_GL_ERROR(GL_INVALID_VALUE); |
| 345 | } |
| 346 | |
| 347 | // Tests passing invalid parameters to TexParameteri. |
| 348 | TEST_P(TextureMultisampleArrayWebGLTest, InvalidTexParameteri) |
| 349 | { |
| 350 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 351 | |
| 352 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, mTexture); |
| 353 | ASSERT_GL_NO_ERROR(); |
| 354 | |
| 355 | // None of the sampler parameters can be set on GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE. |
| 356 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
| 357 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 358 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
| 359 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 360 | |
| 361 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
| 362 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 363 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
| 364 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 365 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_WRAP_R, GL_CLAMP_TO_EDGE); |
| 366 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 367 | |
| 368 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_MIN_LOD, 0); |
| 369 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 370 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_MAX_LOD, 0); |
| 371 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 372 | |
| 373 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_COMPARE_MODE, GL_NONE); |
| 374 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 375 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_COMPARE_FUNC, GL_ALWAYS); |
| 376 | EXPECT_GL_ERROR(GL_INVALID_ENUM); |
| 377 | |
| 378 | // Only valid base level on GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE is 0. |
| 379 | glTexParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_TEXTURE_BASE_LEVEL, 1); |
| 380 | EXPECT_GL_ERROR(GL_INVALID_OPERATION); |
| 381 | } |
| 382 | |
Olli Etuaho | 0c5a9e2 | 2018-08-27 14:36:23 +0300 | [diff] [blame^] | 383 | // Test a valid TexStorage3DMultisample call and check that the queried texture level parameters |
| 384 | // match. Does not do any drawing. |
| 385 | TEST_P(TextureMultisampleArrayWebGLTest, TexStorage3DMultisample) |
| 386 | { |
| 387 | ANGLE_SKIP_TEST_IF(!requestArrayExtension()); |
| 388 | |
| 389 | GLint maxSamplesRGBA8 = 0; |
| 390 | glGetInternalformativ(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, GL_RGBA8, GL_SAMPLES, 1, |
| 391 | &maxSamplesRGBA8); |
| 392 | |
| 393 | glBindTexture(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, mTexture); |
| 394 | ASSERT_GL_NO_ERROR(); |
| 395 | |
| 396 | glTexStorage3DMultisampleANGLE(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, maxSamplesRGBA8, GL_RGBA8, |
| 397 | 8, 4, 2, GL_TRUE); |
| 398 | ASSERT_GL_NO_ERROR(); |
| 399 | |
| 400 | GLint width = 0, height = 0, depth = 0, samples = 0; |
| 401 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 0, GL_TEXTURE_WIDTH, &width); |
| 402 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 0, GL_TEXTURE_HEIGHT, &height); |
| 403 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 0, GL_TEXTURE_DEPTH, &depth); |
| 404 | glGetTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE_ARRAY_ANGLE, 0, GL_TEXTURE_SAMPLES, |
| 405 | &samples); |
| 406 | ASSERT_GL_NO_ERROR(); |
| 407 | |
| 408 | EXPECT_EQ(8, width); |
| 409 | EXPECT_EQ(4, height); |
| 410 | EXPECT_EQ(2, depth); |
| 411 | EXPECT_EQ(maxSamplesRGBA8, samples); |
| 412 | } |
| 413 | |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 414 | ANGLE_INSTANTIATE_TEST(TextureMultisampleTest, |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 415 | ES31_D3D11(), |
JiangYizhou | bddc46b | 2016-12-09 09:50:51 +0800 | [diff] [blame] | 416 | ES3_OPENGL(), |
| 417 | ES3_OPENGLES(), |
| 418 | ES31_OPENGL(), |
| 419 | ES31_OPENGLES()); |
JiangYizhou | 34bc315 | 2017-03-29 14:56:01 +0800 | [diff] [blame] | 420 | ANGLE_INSTANTIATE_TEST(TextureMultisampleTestES31, ES31_D3D11(), ES31_OPENGL(), ES31_OPENGLES()); |
Olli Etuaho | d310a43 | 2018-08-24 15:40:23 +0300 | [diff] [blame] | 421 | ANGLE_INSTANTIATE_TEST(TextureMultisampleArrayWebGLTest, |
| 422 | ES31_D3D11(), |
| 423 | ES31_OPENGL(), |
| 424 | ES31_OPENGLES()); |
| 425 | |
| 426 | } // anonymous namespace |