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daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
Geoff Lang2b5420c2014-11-19 14:20:15 -050010#include "libANGLE/Program.h"
Jamie Madill437d2662014-12-05 14:23:35 -050011
Jamie Madill9e0478f2015-01-13 11:13:54 -050012#include <algorithm>
13
14#include "common/debug.h"
15#include "common/platform.h"
16#include "common/utilities.h"
17#include "common/version.h"
18#include "compiler/translator/blocklayout.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050019#include "libANGLE/Data.h"
Jamie Madill437d2662014-12-05 14:23:35 -050020#include "libANGLE/ResourceManager.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050021#include "libANGLE/features.h"
Geoff Lang2b5420c2014-11-19 14:20:15 -050022#include "libANGLE/renderer/Renderer.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050023#include "libANGLE/renderer/ProgramImpl.h"
Geoff Lang7dd2e102014-11-10 15:19:26 -050024
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +000025namespace gl
26{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000027const char * const g_fakepath = "C:\\fakepath";
28
Geoff Lang7dd2e102014-11-10 15:19:26 -050029namespace
30{
31
32unsigned int ParseAndStripArrayIndex(std::string* name)
33{
34 unsigned int subscript = GL_INVALID_INDEX;
35
36 // Strip any trailing array operator and retrieve the subscript
37 size_t open = name->find_last_of('[');
38 size_t close = name->find_last_of(']');
39 if (open != std::string::npos && close == name->length() - 1)
40 {
41 subscript = atoi(name->substr(open + 1).c_str());
42 name->erase(open);
43 }
44
45 return subscript;
46}
47
48}
49
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +000050AttributeBindings::AttributeBindings()
51{
52}
53
54AttributeBindings::~AttributeBindings()
55{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +000056}
57
Jamie Madill71c3b2c2015-05-07 11:49:20 -040058InfoLog::InfoLog()
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000059{
60}
61
62InfoLog::~InfoLog()
63{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000064}
65
Jamie Madill71c3b2c2015-05-07 11:49:20 -040066size_t InfoLog::getLength() const
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000067{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040068 const std::string &logString = mStream.str();
69 return logString.empty() ? 0 : logString.length() + 1;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000070}
71
72void InfoLog::getLog(GLsizei bufSize, GLsizei *length, char *infoLog)
73{
Jamie Madill71c3b2c2015-05-07 11:49:20 -040074 size_t index = 0;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000075
76 if (bufSize > 0)
77 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040078 const std::string str(mStream.str());
79
80 if (!str.empty())
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000081 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040082 index = std::min(static_cast<size_t>(bufSize) - 1, str.length());
83 memcpy(infoLog, str.c_str(), index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000084 }
85
86 infoLog[index] = '\0';
87 }
88
89 if (length)
90 {
Jamie Madill71c3b2c2015-05-07 11:49:20 -040091 *length = static_cast<GLsizei>(index);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +000092 }
93}
94
95// append a santized message to the program info log.
96// The D3D compiler includes a fake file path in some of the warning or error
97// messages, so lets remove all occurrences of this fake file path from the log.
98void InfoLog::appendSanitized(const char *message)
99{
100 std::string msg(message);
101
102 size_t found;
103 do
104 {
105 found = msg.find(g_fakepath);
106 if (found != std::string::npos)
107 {
108 msg.erase(found, strlen(g_fakepath));
109 }
110 }
111 while (found != std::string::npos);
112
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400113 mStream << message << std::endl;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000114}
115
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000116void InfoLog::reset()
117{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000118}
119
Geoff Lang7dd2e102014-11-10 15:19:26 -0500120VariableLocation::VariableLocation()
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400121 : name(),
122 element(0),
123 index(0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000124{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500125}
126
127VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400128 : name(name),
129 element(element),
130 index(index)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500131{
132}
133
134LinkedVarying::LinkedVarying()
135{
136}
137
138LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
139 unsigned int semanticIndex, unsigned int semanticIndexCount)
140 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
141{
142}
143
144Program::Program(rx::ProgramImpl *impl, ResourceManager *manager, GLuint handle)
145 : mProgram(impl),
146 mValidated(false),
Geoff Langce5d66e2015-01-07 14:06:12 -0500147 mTransformFeedbackVaryings(),
148 mTransformFeedbackBufferMode(GL_NONE),
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400149 mFragmentShader(nullptr),
150 mVertexShader(nullptr),
Geoff Lang7dd2e102014-11-10 15:19:26 -0500151 mLinked(false),
152 mDeleteStatus(false),
153 mRefCount(0),
154 mResourceManager(manager),
155 mHandle(handle)
156{
157 ASSERT(mProgram);
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000158
159 resetUniformBlockBindings();
Geoff Lang7dd2e102014-11-10 15:19:26 -0500160 unlink();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000161}
162
163Program::~Program()
164{
165 unlink(true);
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000166
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400167 if (mVertexShader != nullptr)
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000168 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000169 mVertexShader->release();
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000170 }
171
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400172 if (mFragmentShader != nullptr)
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000173 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000174 mFragmentShader->release();
daniel@transgaming.com71cd8682010-04-29 03:35:25 +0000175 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500176
177 SafeDelete(mProgram);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000178}
179
180bool Program::attachShader(Shader *shader)
181{
182 if (shader->getType() == GL_VERTEX_SHADER)
183 {
184 if (mVertexShader)
185 {
186 return false;
187 }
188
Brandon Jones71620962014-08-20 14:04:59 -0700189 mVertexShader = shader;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000190 mVertexShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000191 }
192 else if (shader->getType() == GL_FRAGMENT_SHADER)
193 {
194 if (mFragmentShader)
195 {
196 return false;
197 }
198
Brandon Jones71620962014-08-20 14:04:59 -0700199 mFragmentShader = shader;
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000200 mFragmentShader->addRef();
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000201 }
202 else UNREACHABLE();
203
204 return true;
205}
206
207bool Program::detachShader(Shader *shader)
208{
209 if (shader->getType() == GL_VERTEX_SHADER)
210 {
211 if (mVertexShader != shader)
212 {
213 return false;
214 }
215
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000216 mVertexShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400217 mVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000218 }
219 else if (shader->getType() == GL_FRAGMENT_SHADER)
220 {
221 if (mFragmentShader != shader)
222 {
223 return false;
224 }
225
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000226 mFragmentShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400227 mFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000228 }
229 else UNREACHABLE();
230
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000231 return true;
232}
233
daniel@transgaming.comcba50572010-03-28 19:36:09 +0000234int Program::getAttachedShadersCount() const
235{
236 return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0);
237}
238
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000239void AttributeBindings::bindAttributeLocation(GLuint index, const char *name)
240{
241 if (index < MAX_VERTEX_ATTRIBS)
242 {
243 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
244 {
245 mAttributeBinding[i].erase(name);
246 }
247
248 mAttributeBinding[index].insert(name);
249 }
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000250}
251
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000252void Program::bindAttributeLocation(GLuint index, const char *name)
253{
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000254 mAttributeBindings.bindAttributeLocation(index, name);
Geoff Lang0ca53782015-05-07 13:49:39 -0400255 mProgram->bindAttributeLocation(index, name);
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000256}
257
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000258// Links the HLSL code of the vertex and pixel shader by matching up their varyings,
259// compiling them into binaries, determining the attribute mappings, and collecting
260// a list of uniforms
Jamie Madillde8892b2014-11-11 13:00:22 -0500261Error Program::link(const Data &data)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000262{
263 unlink(false);
264
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000265 mInfoLog.reset();
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +0000266 resetUniformBlockBindings();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000267
Geoff Lang7dd2e102014-11-10 15:19:26 -0500268 if (!mFragmentShader || !mFragmentShader->isCompiled())
269 {
270 return Error(GL_NO_ERROR);
271 }
272 ASSERT(mFragmentShader->getType() == GL_FRAGMENT_SHADER);
273
274 if (!mVertexShader || !mVertexShader->isCompiled())
275 {
276 return Error(GL_NO_ERROR);
277 }
278 ASSERT(mVertexShader->getType() == GL_VERTEX_SHADER);
279
Jamie Madill3da79b72015-04-27 11:09:17 -0400280 if (!linkAttributes(data, mInfoLog, mAttributeBindings, mVertexShader))
Jamie Madill437d2662014-12-05 14:23:35 -0500281 {
282 return Error(GL_NO_ERROR);
283 }
284
Geoff Lang7dd2e102014-11-10 15:19:26 -0500285 int registers;
286 std::vector<LinkedVarying> linkedVaryings;
287 rx::LinkResult result = mProgram->link(data, mInfoLog, mFragmentShader, mVertexShader, mTransformFeedbackVaryings, mTransformFeedbackBufferMode,
288 &registers, &linkedVaryings, &mOutputVariables);
289 if (result.error.isError() || !result.linkSuccess)
Geoff Langb543aff2014-09-30 14:52:54 -0400290 {
291 return result.error;
292 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000293
Geoff Lang7dd2e102014-11-10 15:19:26 -0500294 if (!mProgram->linkUniforms(mInfoLog, *mVertexShader, *mFragmentShader, *data.caps))
295 {
296 return Error(GL_NO_ERROR);
297 }
298
299 if (!linkUniformBlocks(mInfoLog, *mVertexShader, *mFragmentShader, *data.caps))
300 {
301 return Error(GL_NO_ERROR);
302 }
303
304 if (!gatherTransformFeedbackLinkedVaryings(mInfoLog, linkedVaryings, mTransformFeedbackVaryings,
305 mTransformFeedbackBufferMode, &mProgram->getTransformFeedbackLinkedVaryings(), *data.caps))
306 {
307 return Error(GL_NO_ERROR);
308 }
309
310 // TODO: The concept of "executables" is D3D only, and as such this belongs in ProgramD3D. It must be called,
311 // however, last in this function, so it can't simply be moved to ProgramD3D::link without further shuffling.
312 result = mProgram->compileProgramExecutables(mInfoLog, mFragmentShader, mVertexShader, registers);
313 if (result.error.isError() || !result.linkSuccess)
314 {
Jamie Madillf6113162015-05-07 11:49:21 -0400315 mInfoLog << "Failed to create D3D shaders.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500316 unlink(false);
317 return result.error;
318 }
319
320 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400321 return gl::Error(GL_NO_ERROR);
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000322}
323
apatrick@chromium.org9a30b092012-06-06 20:21:55 +0000324int AttributeBindings::getAttributeBinding(const std::string &name) const
daniel@transgaming.comb4ff1f82010-04-22 13:35:18 +0000325{
326 for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++)
327 {
328 if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end())
329 {
330 return location;
331 }
332 }
333
334 return -1;
335}
336
daniel@transgaming.comaa5e59b2011-10-04 18:43:12 +0000337// Returns the program object to an unlinked state, before re-linking, or at destruction
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000338void Program::unlink(bool destroy)
339{
340 if (destroy) // Object being destructed
341 {
342 if (mFragmentShader)
343 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000344 mFragmentShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400345 mFragmentShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000346 }
347
348 if (mVertexShader)
349 {
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000350 mVertexShader->release();
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400351 mVertexShader = nullptr;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000352 }
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000353 }
354
Geoff Lang7dd2e102014-11-10 15:19:26 -0500355 std::fill(mLinkedAttribute, mLinkedAttribute + ArraySize(mLinkedAttribute), sh::Attribute());
Geoff Lang7dd2e102014-11-10 15:19:26 -0500356 mOutputVariables.clear();
357
358 mProgram->reset();
359
360 mValidated = false;
361
daniel@transgaming.com716056c2012-07-24 18:38:59 +0000362 mLinked = false;
363}
364
365bool Program::isLinked()
366{
367 return mLinked;
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000368}
369
Geoff Lang7dd2e102014-11-10 15:19:26 -0500370Error Program::loadBinary(GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000371{
372 unlink(false);
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000373
Geoff Lang7dd2e102014-11-10 15:19:26 -0500374#if ANGLE_PROGRAM_BINARY_LOAD != ANGLE_ENABLED
375 return Error(GL_NO_ERROR);
376#else
377 ASSERT(binaryFormat == mProgram->getBinaryFormat());
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000378
Geoff Lang7dd2e102014-11-10 15:19:26 -0500379 BinaryInputStream stream(binary, length);
380
381 GLenum format = stream.readInt<GLenum>();
382 if (format != mProgram->getBinaryFormat())
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000383 {
Jamie Madillf6113162015-05-07 11:49:21 -0400384 mInfoLog << "Invalid program binary format.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500385 return Error(GL_NO_ERROR);
386 }
387
388 int majorVersion = stream.readInt<int>();
389 int minorVersion = stream.readInt<int>();
390 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
391 {
Jamie Madillf6113162015-05-07 11:49:21 -0400392 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500393 return Error(GL_NO_ERROR);
394 }
395
396 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
397 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
398 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
399 {
Jamie Madillf6113162015-05-07 11:49:21 -0400400 mInfoLog << "Invalid program binary version.";
Geoff Lang7dd2e102014-11-10 15:19:26 -0500401 return Error(GL_NO_ERROR);
402 }
403
Jamie Madill3da79b72015-04-27 11:09:17 -0400404 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500405 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
406 {
407 stream.readInt(&mLinkedAttribute[i].type);
408 stream.readString(&mLinkedAttribute[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500409 stream.readInt(&mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500410 }
411
Jamie Madill3da79b72015-04-27 11:09:17 -0400412 unsigned int attribCount = stream.readInt<unsigned int>();
413 for (unsigned int attribIndex = 0; attribIndex < attribCount; ++attribIndex)
414 {
415 GLenum type = stream.readInt<GLenum>();
416 GLenum precision = stream.readInt<GLenum>();
417 std::string name = stream.readString();
418 GLint arraySize = stream.readInt<GLint>();
419 int location = stream.readInt<int>();
420 mProgram->setShaderAttribute(attribIndex, type, precision, name, arraySize, location);
421 }
422
Geoff Lang7dd2e102014-11-10 15:19:26 -0500423 rx::LinkResult result = mProgram->load(mInfoLog, &stream);
424 if (result.error.isError() || !result.linkSuccess)
425 {
Geoff Langb543aff2014-09-30 14:52:54 -0400426 return result.error;
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000427 }
daniel@transgaming.com4c962bf2012-07-24 18:37:02 +0000428
Geoff Lang7dd2e102014-11-10 15:19:26 -0500429 mLinked = true;
Geoff Langb543aff2014-09-30 14:52:54 -0400430 return Error(GL_NO_ERROR);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500431#endif // #if ANGLE_PROGRAM_BINARY_LOAD == ANGLE_ENABLED
432}
433
434Error Program::saveBinary(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length) const
435{
436 if (binaryFormat)
437 {
438 *binaryFormat = mProgram->getBinaryFormat();
439 }
440
441 BinaryOutputStream stream;
442
443 stream.writeInt(mProgram->getBinaryFormat());
444 stream.writeInt(ANGLE_MAJOR_VERSION);
445 stream.writeInt(ANGLE_MINOR_VERSION);
446 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
447
Jamie Madill3da79b72015-04-27 11:09:17 -0400448 // TODO(jmadill): replace MAX_VERTEX_ATTRIBS
Geoff Lang7dd2e102014-11-10 15:19:26 -0500449 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
450 {
451 stream.writeInt(mLinkedAttribute[i].type);
452 stream.writeString(mLinkedAttribute[i].name);
Jamie Madill437d2662014-12-05 14:23:35 -0500453 stream.writeInt(mProgram->getSemanticIndexes()[i]);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500454 }
455
Jamie Madill3da79b72015-04-27 11:09:17 -0400456 const auto &shaderAttributes = mProgram->getShaderAttributes();
457 stream.writeInt(shaderAttributes.size());
458 for (const auto &attrib : shaderAttributes)
459 {
460 stream.writeInt(attrib.type);
461 stream.writeInt(attrib.precision);
462 stream.writeString(attrib.name);
463 stream.writeInt(attrib.arraySize);
464 stream.writeInt(attrib.location);
465 }
466
Geoff Lang7dd2e102014-11-10 15:19:26 -0500467 gl::Error error = mProgram->save(&stream);
468 if (error.isError())
469 {
470 return error;
471 }
472
473 GLsizei streamLength = stream.length();
474 const void *streamData = stream.data();
475
476 if (streamLength > bufSize)
477 {
478 if (length)
479 {
480 *length = 0;
481 }
482
483 // TODO: This should be moved to the validation layer but computing the size of the binary before saving
484 // it causes the save to happen twice. It may be possible to write the binary to a separate buffer, validate
485 // sizes and then copy it.
486 return Error(GL_INVALID_OPERATION);
487 }
488
489 if (binary)
490 {
491 char *ptr = reinterpret_cast<char*>(binary);
492
493 memcpy(ptr, streamData, streamLength);
494 ptr += streamLength;
495
496 ASSERT(ptr - streamLength == binary);
497 }
498
499 if (length)
500 {
501 *length = streamLength;
502 }
503
504 return Error(GL_NO_ERROR);
505}
506
507GLint Program::getBinaryLength() const
508{
509 GLint length;
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400510 Error error = saveBinary(nullptr, nullptr, std::numeric_limits<GLint>::max(), &length);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500511 if (error.isError())
512 {
513 return 0;
514 }
515
516 return length;
apatrick@chromium.org3ce8dbc2012-06-08 17:52:30 +0000517}
518
daniel@transgaming.comda13f3e2010-07-28 19:20:56 +0000519void Program::release()
520{
521 mRefCount--;
522
523 if (mRefCount == 0 && mDeleteStatus)
524 {
525 mResourceManager->deleteProgram(mHandle);
526 }
527}
528
529void Program::addRef()
530{
531 mRefCount++;
532}
533
534unsigned int Program::getRefCount() const
535{
536 return mRefCount;
537}
538
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000539int Program::getInfoLogLength() const
540{
Jamie Madill71c3b2c2015-05-07 11:49:20 -0400541 return static_cast<int>(mInfoLog.getLength());
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000542}
543
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000544void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog)
545{
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000546 return mInfoLog.getLog(bufSize, length, infoLog);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000547}
548
daniel@transgaming.com6c785212010-03-30 03:36:17 +0000549void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders)
550{
551 int total = 0;
552
553 if (mVertexShader)
554 {
555 if (total < maxCount)
556 {
557 shaders[total] = mVertexShader->getHandle();
558 }
559
560 total++;
561 }
562
563 if (mFragmentShader)
564 {
565 if (total < maxCount)
566 {
567 shaders[total] = mFragmentShader->getHandle();
568 }
569
570 total++;
571 }
572
573 if (count)
574 {
575 *count = total;
576 }
577}
578
Geoff Lang7dd2e102014-11-10 15:19:26 -0500579GLuint Program::getAttributeLocation(const std::string &name)
580{
581 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
582 {
583 if (mLinkedAttribute[index].name == name)
584 {
585 return index;
586 }
587 }
588
Austin Kinrossb8af7232015-03-16 22:33:25 -0700589 return static_cast<GLuint>(-1);
Geoff Lang7dd2e102014-11-10 15:19:26 -0500590}
591
Jamie Madill56c6e3c2015-04-15 10:18:05 -0400592const int *Program::getSemanticIndexes() const
593{
594 return mProgram->getSemanticIndexes();
595}
596
Geoff Lang7dd2e102014-11-10 15:19:26 -0500597int Program::getSemanticIndex(int attributeIndex)
598{
599 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
600
Jamie Madill437d2662014-12-05 14:23:35 -0500601 return mProgram->getSemanticIndexes()[attributeIndex];
Geoff Lang7dd2e102014-11-10 15:19:26 -0500602}
603
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000604void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
605{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500606 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000607 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500608 // Skip over inactive attributes
609 unsigned int activeAttribute = 0;
610 unsigned int attribute;
611 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
612 {
613 if (mLinkedAttribute[attribute].name.empty())
614 {
615 continue;
616 }
617
618 if (activeAttribute == index)
619 {
620 break;
621 }
622
623 activeAttribute++;
624 }
625
626 if (bufsize > 0)
627 {
628 const char *string = mLinkedAttribute[attribute].name.c_str();
629
630 strncpy(name, string, bufsize);
631 name[bufsize - 1] = '\0';
632
633 if (length)
634 {
635 *length = strlen(name);
636 }
637 }
638
639 *size = 1; // Always a single 'type' instance
640
641 *type = mLinkedAttribute[attribute].type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000642 }
643 else
644 {
645 if (bufsize > 0)
646 {
647 name[0] = '\0';
648 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500649
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000650 if (length)
651 {
652 *length = 0;
653 }
654
655 *type = GL_NONE;
656 *size = 1;
657 }
658}
659
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000660GLint Program::getActiveAttributeCount()
661{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500662 int count = 0;
663
664 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000665 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500666 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
667 {
668 if (!mLinkedAttribute[attributeIndex].name.empty())
669 {
670 count++;
671 }
672 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000673 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500674
675 return count;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000676}
677
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000678GLint Program::getActiveAttributeMaxLength()
679{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500680 int maxLength = 0;
681
682 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000683 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500684 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
685 {
686 if (!mLinkedAttribute[attributeIndex].name.empty())
687 {
688 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
689 }
690 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000691 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500692
693 return maxLength;
694}
695
696// Returns one more than the highest sampler index used.
697GLint Program::getUsedSamplerRange(SamplerType type)
698{
699 return mProgram->getUsedSamplerRange(type);
700}
701
702bool Program::usesPointSize() const
703{
704 return mProgram->usesPointSize();
705}
706
707GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex, const Caps &caps)
708{
709 return mProgram->getSamplerMapping(type, samplerIndex, caps);
710}
711
712GLenum Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
713{
714 return mProgram->getSamplerTextureType(type, samplerIndex);
715}
716
717GLint Program::getFragDataLocation(const std::string &name) const
718{
719 std::string baseName(name);
720 unsigned int arrayIndex = ParseAndStripArrayIndex(&baseName);
721 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000722 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500723 const VariableLocation &outputVariable = locationIt->second;
724 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
725 {
726 return static_cast<GLint>(locationIt->first);
727 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000728 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500729 return -1;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000730}
731
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000732void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
733{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500734 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000735 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500736 ASSERT(index < mProgram->getUniforms().size()); // index must be smaller than getActiveUniformCount()
737 LinkedUniform *uniform = mProgram->getUniforms()[index];
738
739 if (bufsize > 0)
740 {
741 std::string string = uniform->name;
742 if (uniform->isArray())
743 {
744 string += "[0]";
745 }
746
747 strncpy(name, string.c_str(), bufsize);
748 name[bufsize - 1] = '\0';
749
750 if (length)
751 {
752 *length = strlen(name);
753 }
754 }
755
756 *size = uniform->elementCount();
757 *type = uniform->type;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000758 }
759 else
760 {
761 if (bufsize > 0)
762 {
763 name[0] = '\0';
764 }
765
766 if (length)
767 {
768 *length = 0;
769 }
770
771 *size = 0;
772 *type = GL_NONE;
773 }
774}
775
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000776GLint Program::getActiveUniformCount()
777{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500778 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000779 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500780 return mProgram->getUniforms().size();
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000781 }
782 else
783 {
784 return 0;
785 }
786}
787
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000788GLint Program::getActiveUniformMaxLength()
789{
Geoff Lang7dd2e102014-11-10 15:19:26 -0500790 int maxLength = 0;
791
792 if (mLinked)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000793 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500794 unsigned int numUniforms = mProgram->getUniforms().size();
795 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
796 {
797 if (!mProgram->getUniforms()[uniformIndex]->name.empty())
798 {
799 int length = (int)(mProgram->getUniforms()[uniformIndex]->name.length() + 1);
800 if (mProgram->getUniforms()[uniformIndex]->isArray())
801 {
802 length += 3; // Counting in "[0]".
803 }
804 maxLength = std::max(length, maxLength);
805 }
806 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000807 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500808
809 return maxLength;
810}
811
812GLint Program::getActiveUniformi(GLuint index, GLenum pname) const
813{
814 const gl::LinkedUniform& uniform = *mProgram->getUniforms()[index];
815 switch (pname)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000816 {
Geoff Lang7dd2e102014-11-10 15:19:26 -0500817 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
818 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
819 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
820 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
821 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
822 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
823 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
824 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
825 default:
826 UNREACHABLE();
827 break;
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000828 }
Geoff Lang7dd2e102014-11-10 15:19:26 -0500829 return 0;
830}
831
832bool Program::isValidUniformLocation(GLint location) const
833{
834 ASSERT(rx::IsIntegerCastSafe<GLint>(mProgram->getUniformIndices().size()));
835 return (location >= 0 && location < static_cast<GLint>(mProgram->getUniformIndices().size()));
836}
837
838LinkedUniform *Program::getUniformByLocation(GLint location) const
839{
840 return mProgram->getUniformByLocation(location);
841}
842
843LinkedUniform *Program::getUniformByName(const std::string &name) const
844{
845 return mProgram->getUniformByName(name);
846}
847
848GLint Program::getUniformLocation(const std::string &name)
849{
850 return mProgram->getUniformLocation(name);
851}
852
853GLuint Program::getUniformIndex(const std::string &name)
854{
855 return mProgram->getUniformIndex(name);
856}
857
858void Program::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
859{
860 mProgram->setUniform1fv(location, count, v);
861}
862
863void Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
864{
865 mProgram->setUniform2fv(location, count, v);
866}
867
868void Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
869{
870 mProgram->setUniform3fv(location, count, v);
871}
872
873void Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
874{
875 mProgram->setUniform4fv(location, count, v);
876}
877
878void Program::setUniform1iv(GLint location, GLsizei count, const GLint *v)
879{
880 mProgram->setUniform1iv(location, count, v);
881}
882
883void Program::setUniform2iv(GLint location, GLsizei count, const GLint *v)
884{
885 mProgram->setUniform2iv(location, count, v);
886}
887
888void Program::setUniform3iv(GLint location, GLsizei count, const GLint *v)
889{
890 mProgram->setUniform3iv(location, count, v);
891}
892
893void Program::setUniform4iv(GLint location, GLsizei count, const GLint *v)
894{
895 mProgram->setUniform4iv(location, count, v);
896}
897
898void Program::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
899{
900 mProgram->setUniform1uiv(location, count, v);
901}
902
903void Program::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
904{
905 mProgram->setUniform2uiv(location, count, v);
906}
907
908void Program::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
909{
910 mProgram->setUniform3uiv(location, count, v);
911}
912
913void Program::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
914{
915 mProgram->setUniform4uiv(location, count, v);
916}
917
918void Program::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
919{
920 mProgram->setUniformMatrix2fv(location, count, transpose, v);
921}
922
923void Program::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
924{
925 mProgram->setUniformMatrix3fv(location, count, transpose, v);
926}
927
928void Program::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
929{
930 mProgram->setUniformMatrix4fv(location, count, transpose, v);
931}
932
933void Program::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
934{
935 mProgram->setUniformMatrix2x3fv(location, count, transpose, v);
936}
937
938void Program::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
939{
940 mProgram->setUniformMatrix2x4fv(location, count, transpose, v);
941}
942
943void Program::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
944{
945 mProgram->setUniformMatrix3x2fv(location, count, transpose, v);
946}
947
948void Program::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
949{
950 mProgram->setUniformMatrix3x4fv(location, count, transpose, v);
951}
952
953void Program::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
954{
955 mProgram->setUniformMatrix4x2fv(location, count, transpose, v);
956}
957
958void Program::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *v)
959{
960 mProgram->setUniformMatrix4x3fv(location, count, transpose, v);
961}
962
963void Program::getUniformfv(GLint location, GLfloat *v)
964{
965 mProgram->getUniformfv(location, v);
966}
967
968void Program::getUniformiv(GLint location, GLint *v)
969{
970 mProgram->getUniformiv(location, v);
971}
972
973void Program::getUniformuiv(GLint location, GLuint *v)
974{
975 mProgram->getUniformuiv(location, v);
976}
977
978// Applies all the uniforms set for this program object to the renderer
979Error Program::applyUniforms()
980{
981 return mProgram->applyUniforms();
982}
983
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000984Error Program::applyUniformBuffers(const gl::Data &data)
Geoff Lang7dd2e102014-11-10 15:19:26 -0500985{
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000986 return mProgram->applyUniformBuffers(data, mUniformBlockBindings);
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +0000987}
988
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +0000989void Program::flagForDeletion()
990{
991 mDeleteStatus = true;
992}
993
994bool Program::isFlaggedForDeletion() const
995{
996 return mDeleteStatus;
997}
daniel@transgaming.com86a7a132010-04-29 03:32:32 +0000998
Brandon Jones43a53e22014-08-28 16:23:22 -0700999void Program::validate(const Caps &caps)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001000{
1001 mInfoLog.reset();
Geoff Lang7dd2e102014-11-10 15:19:26 -05001002 mValidated = false;
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001003
Geoff Lang7dd2e102014-11-10 15:19:26 -05001004 if (mLinked)
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001005 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001006 applyUniforms();
1007 mValidated = mProgram->validateSamplers(&mInfoLog, caps);
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001008 }
1009 else
1010 {
Jamie Madillf6113162015-05-07 11:49:21 -04001011 mInfoLog << "Program has not been successfully linked.";
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001012 }
1013}
1014
Geoff Lang7dd2e102014-11-10 15:19:26 -05001015bool Program::validateSamplers(InfoLog *infoLog, const Caps &caps)
1016{
1017 return mProgram->validateSamplers(infoLog, caps);
1018}
1019
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001020bool Program::isValidated() const
1021{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001022 return mValidated;
1023}
1024
1025void Program::updateSamplerMapping()
1026{
1027 return mProgram->updateSamplerMapping();
1028}
1029
1030GLuint Program::getActiveUniformBlockCount()
1031{
1032 return mProgram->getUniformBlocks().size();
1033}
1034
1035void Program::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
1036{
1037 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1038
1039 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1040
1041 if (bufSize > 0)
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001042 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001043 std::string string = uniformBlock.name;
1044
1045 if (uniformBlock.isArrayElement())
1046 {
1047 string += ArrayString(uniformBlock.elementIndex);
1048 }
1049
1050 strncpy(uniformBlockName, string.c_str(), bufSize);
1051 uniformBlockName[bufSize - 1] = '\0';
1052
1053 if (length)
1054 {
1055 *length = strlen(uniformBlockName);
1056 }
apatrick@chromium.orge2a59bb2012-06-07 21:09:53 +00001057 }
1058}
1059
Geoff Lang7dd2e102014-11-10 15:19:26 -05001060void Program::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001061{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001062 ASSERT(uniformBlockIndex < mProgram->getUniformBlocks().size()); // index must be smaller than getActiveUniformBlockCount()
1063
1064 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1065
1066 switch (pname)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001067 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001068 case GL_UNIFORM_BLOCK_DATA_SIZE:
1069 *params = static_cast<GLint>(uniformBlock.dataSize);
1070 break;
1071 case GL_UNIFORM_BLOCK_NAME_LENGTH:
1072 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
1073 break;
1074 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
1075 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
1076 break;
1077 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
1078 {
1079 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1080 {
1081 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1082 }
1083 }
1084 break;
1085 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
1086 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
1087 break;
1088 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
1089 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
1090 break;
1091 default: UNREACHABLE();
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001092 }
1093}
1094
1095GLint Program::getActiveUniformBlockMaxLength()
1096{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001097 int maxLength = 0;
1098
1099 if (mLinked)
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001100 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001101 unsigned int numUniformBlocks = mProgram->getUniformBlocks().size();
1102 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
1103 {
1104 const UniformBlock &uniformBlock = *mProgram->getUniformBlocks()[uniformBlockIndex];
1105 if (!uniformBlock.name.empty())
1106 {
1107 const int length = uniformBlock.name.length() + 1;
1108
1109 // Counting in "[0]".
1110 const int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
1111
1112 maxLength = std::max(length + arrayLength, maxLength);
1113 }
1114 }
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001115 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001116
1117 return maxLength;
1118}
1119
1120GLuint Program::getUniformBlockIndex(const std::string &name)
1121{
1122 return mProgram->getUniformBlockIndex(name);
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00001123}
1124
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +00001125const UniformBlock *Program::getUniformBlockByIndex(GLuint index) const
1126{
1127 return mProgram->getUniformBlockByIndex(index);
1128}
1129
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00001130void Program::bindUniformBlock(GLuint uniformBlockIndex, GLuint uniformBlockBinding)
1131{
1132 mUniformBlockBindings[uniformBlockIndex] = uniformBlockBinding;
1133}
1134
1135GLuint Program::getUniformBlockBinding(GLuint uniformBlockIndex) const
1136{
1137 return mUniformBlockBindings[uniformBlockIndex];
1138}
1139
1140void Program::resetUniformBlockBindings()
1141{
1142 for (unsigned int blockId = 0; blockId < IMPLEMENTATION_MAX_COMBINED_SHADER_UNIFORM_BUFFERS; blockId++)
1143 {
1144 mUniformBlockBindings[blockId] = 0;
1145 }
1146}
1147
Geoff Lang48dcae72014-02-05 16:28:24 -05001148void Program::setTransformFeedbackVaryings(GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
1149{
1150 mTransformFeedbackVaryings.resize(count);
1151 for (GLsizei i = 0; i < count; i++)
1152 {
1153 mTransformFeedbackVaryings[i] = varyings[i];
1154 }
1155
1156 mTransformFeedbackBufferMode = bufferMode;
1157}
1158
1159void Program::getTransformFeedbackVarying(GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name) const
1160{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001161 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001162 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001163 ASSERT(index < mProgram->getTransformFeedbackLinkedVaryings().size());
1164 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[index];
Geoff Lang48dcae72014-02-05 16:28:24 -05001165 GLsizei lastNameIdx = std::min(bufSize - 1, static_cast<GLsizei>(varying.name.length()));
1166 if (length)
1167 {
1168 *length = lastNameIdx;
1169 }
1170 if (size)
1171 {
1172 *size = varying.size;
1173 }
1174 if (type)
1175 {
1176 *type = varying.type;
1177 }
1178 if (name)
1179 {
1180 memcpy(name, varying.name.c_str(), lastNameIdx);
1181 name[lastNameIdx] = '\0';
1182 }
1183 }
1184}
1185
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001186GLsizei Program::getTransformFeedbackVaryingCount() const
1187{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001188 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001189 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001190 return static_cast<GLsizei>(mProgram->getTransformFeedbackLinkedVaryings().size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001191 }
1192 else
1193 {
1194 return 0;
1195 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001196}
1197
1198GLsizei Program::getTransformFeedbackVaryingMaxLength() const
1199{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001200 if (mLinked)
Geoff Lang48dcae72014-02-05 16:28:24 -05001201 {
1202 GLsizei maxSize = 0;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001203 for (size_t i = 0; i < mProgram->getTransformFeedbackLinkedVaryings().size(); i++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001204 {
Geoff Lang7dd2e102014-11-10 15:19:26 -05001205 const LinkedVarying &varying = mProgram->getTransformFeedbackLinkedVaryings()[i];
Geoff Lang48dcae72014-02-05 16:28:24 -05001206 maxSize = std::max(maxSize, static_cast<GLsizei>(varying.name.length() + 1));
1207 }
1208
1209 return maxSize;
1210 }
1211 else
1212 {
1213 return 0;
1214 }
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001215}
1216
1217GLenum Program::getTransformFeedbackBufferMode() const
1218{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001219 return mTransformFeedbackBufferMode;
1220}
1221
Geoff Lang7dd2e102014-11-10 15:19:26 -05001222bool Program::linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader)
1223{
1224 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1225 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
1226
1227 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
1228 {
1229 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
1230 bool matched = false;
1231
1232 // Built-in varyings obey special rules
1233 if (input->isBuiltIn())
1234 {
1235 continue;
1236 }
1237
1238 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
1239 {
1240 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
1241 if (output->name == input->name)
1242 {
1243 if (!linkValidateVaryings(infoLog, output->name, *input, *output))
1244 {
1245 return false;
1246 }
1247
1248 output->registerIndex = input->registerIndex;
1249 output->columnIndex = input->columnIndex;
1250
1251 matched = true;
1252 break;
1253 }
1254 }
1255
1256 // We permit unmatched, unreferenced varyings
1257 if (!matched && input->staticUse)
1258 {
Jamie Madillf6113162015-05-07 11:49:21 -04001259 infoLog << "Fragment varying " << input->name << " does not match any vertex varying";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001260 return false;
1261 }
1262 }
1263
1264 return true;
1265}
1266
1267bool Program::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1268{
1269 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1270 {
1271 return false;
1272 }
1273
1274 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
1275 {
Jamie Madillf6113162015-05-07 11:49:21 -04001276 infoLog << "Matrix packings for " << uniformName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001277 return false;
1278 }
1279
1280 return true;
1281}
1282
1283// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Jamie Madill3da79b72015-04-27 11:09:17 -04001284bool Program::linkAttributes(const Data &data,
1285 InfoLog &infoLog,
1286 const AttributeBindings &attributeBindings,
1287 const Shader *vertexShader)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001288{
Geoff Lang7dd2e102014-11-10 15:19:26 -05001289 unsigned int usedLocations = 0;
1290 const std::vector<sh::Attribute> &shaderAttributes = vertexShader->getActiveAttributes();
Jamie Madill3da79b72015-04-27 11:09:17 -04001291 GLuint maxAttribs = data.caps->maxVertexAttributes;
1292
1293 // TODO(jmadill): handle aliasing robustly
1294 if (shaderAttributes.size() >= maxAttribs)
1295 {
Jamie Madillf6113162015-05-07 11:49:21 -04001296 infoLog << "Too many vertex attributes.";
Jamie Madill3da79b72015-04-27 11:09:17 -04001297 return false;
1298 }
Geoff Lang7dd2e102014-11-10 15:19:26 -05001299
1300 // Link attributes that have a binding location
1301 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1302 {
1303 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1304
1305 ASSERT(attribute.staticUse);
1306
1307 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1308
Jamie Madill3da79b72015-04-27 11:09:17 -04001309 mProgram->setShaderAttribute(attributeIndex, attribute);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001310
1311 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
1312 {
1313 const int rows = VariableRegisterCount(attribute.type);
1314
Jamie Madill3da79b72015-04-27 11:09:17 -04001315 if (static_cast<GLuint>(rows + location) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001316 {
Jamie Madillf6113162015-05-07 11:49:21 -04001317 infoLog << "Active attribute (" << attribute.name << ") at location "
1318 << location << " is too big to fit";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001319
1320 return false;
1321 }
1322
1323 for (int row = 0; row < rows; row++)
1324 {
1325 const int rowLocation = location + row;
1326 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
1327
1328 // In GLSL 3.00, attribute aliasing produces a link error
Jamie Madill3da79b72015-04-27 11:09:17 -04001329 // In GLSL 1.00, attribute aliasing is allowed, but ANGLE currently has a bug
1330 // TODO(jmadill): fix aliasing on ES2
1331 // if (mProgram->getShaderVersion() >= 300)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001332 {
1333 if (!linkedAttribute.name.empty())
1334 {
Jamie Madillf6113162015-05-07 11:49:21 -04001335 infoLog << "Attribute '" << attribute.name
1336 << "' aliases attribute '" << linkedAttribute.name
1337 << "' at location " << rowLocation;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001338 return false;
1339 }
1340 }
1341
1342 linkedAttribute = attribute;
1343 usedLocations |= 1 << rowLocation;
1344 }
1345 }
1346 }
1347
1348 // Link attributes that don't have a binding location
1349 for (unsigned int attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
1350 {
1351 const sh::Attribute &attribute = shaderAttributes[attributeIndex];
1352
1353 ASSERT(attribute.staticUse);
1354
1355 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
1356
1357 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
1358 {
1359 int rows = VariableRegisterCount(attribute.type);
Jamie Madill3da79b72015-04-27 11:09:17 -04001360 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, maxAttribs);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001361
Jamie Madill3da79b72015-04-27 11:09:17 -04001362 if (availableIndex == -1 || static_cast<GLuint>(availableIndex + rows) > maxAttribs)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001363 {
Jamie Madillf6113162015-05-07 11:49:21 -04001364 infoLog << "Too many active attributes (" << attribute.name << ")";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001365 return false; // Fail to link
1366 }
1367
1368 mLinkedAttribute[availableIndex] = attribute;
1369 }
1370 }
1371
Jamie Madill3da79b72015-04-27 11:09:17 -04001372 for (GLuint attributeIndex = 0; attributeIndex < maxAttribs;)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001373 {
Jamie Madill437d2662014-12-05 14:23:35 -05001374 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Geoff Lang7dd2e102014-11-10 15:19:26 -05001375 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
1376
1377 for (int r = 0; r < rows; r++)
1378 {
Jamie Madill437d2662014-12-05 14:23:35 -05001379 mProgram->getSemanticIndexes()[attributeIndex++] = index++;
Geoff Lang7dd2e102014-11-10 15:19:26 -05001380 }
1381 }
1382
Geoff Lang7dd2e102014-11-10 15:19:26 -05001383 return true;
1384}
1385
1386bool Program::linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader, const Caps &caps)
1387{
1388 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
1389 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
1390 // Check that interface blocks defined in the vertex and fragment shaders are identical
1391 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
1392 UniformBlockMap linkedUniformBlocks;
1393 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1394 {
1395 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
1396 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
1397 }
1398 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1399 {
1400 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
1401 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
1402 if (entry != linkedUniformBlocks.end())
1403 {
1404 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
1405 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
1406 {
1407 return false;
1408 }
1409 }
1410 }
1411 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
1412 {
1413 const sh::InterfaceBlock &interfaceBlock = vertexInterfaceBlocks[blockIndex];
1414 // Note: shared and std140 layouts are always considered active
1415 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1416 {
1417 if (!mProgram->defineUniformBlock(infoLog, vertexShader, interfaceBlock, caps))
1418 {
1419 return false;
1420 }
1421 }
1422 }
1423 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
1424 {
1425 const sh::InterfaceBlock &interfaceBlock = fragmentInterfaceBlocks[blockIndex];
1426 // Note: shared and std140 layouts are always considered active
1427 if (interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED)
1428 {
1429 if (!mProgram->defineUniformBlock(infoLog, fragmentShader, interfaceBlock, caps))
1430 {
1431 return false;
1432 }
1433 }
1434 }
1435 return true;
1436}
1437
1438bool Program::areMatchingInterfaceBlocks(gl::InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock,
1439 const sh::InterfaceBlock &fragmentInterfaceBlock)
1440{
1441 const char* blockName = vertexInterfaceBlock.name.c_str();
1442 // validate blocks for the same member types
1443 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
1444 {
Jamie Madillf6113162015-05-07 11:49:21 -04001445 infoLog << "Types for interface block '" << blockName
1446 << "' differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001447 return false;
1448 }
1449 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1450 {
Jamie Madillf6113162015-05-07 11:49:21 -04001451 infoLog << "Array sizes differ for interface block '" << blockName
1452 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001453 return false;
1454 }
1455 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1456 {
Jamie Madillf6113162015-05-07 11:49:21 -04001457 infoLog << "Layout qualifiers differ for interface block '" << blockName
1458 << "' between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001459 return false;
1460 }
1461 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
1462 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1463 {
1464 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1465 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
1466 if (vertexMember.name != fragmentMember.name)
1467 {
Jamie Madillf6113162015-05-07 11:49:21 -04001468 infoLog << "Name mismatch for field " << blockMemberIndex
1469 << " of interface block '" << blockName
1470 << "': (in vertex: '" << vertexMember.name
1471 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001472 return false;
1473 }
1474 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
1475 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
1476 {
1477 return false;
1478 }
1479 }
1480 return true;
1481}
1482
1483bool Program::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1484 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
1485{
1486 if (vertexVariable.type != fragmentVariable.type)
1487 {
Jamie Madillf6113162015-05-07 11:49:21 -04001488 infoLog << "Types for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001489 return false;
1490 }
1491 if (vertexVariable.arraySize != fragmentVariable.arraySize)
1492 {
Jamie Madillf6113162015-05-07 11:49:21 -04001493 infoLog << "Array sizes for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001494 return false;
1495 }
1496 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
1497 {
Jamie Madillf6113162015-05-07 11:49:21 -04001498 infoLog << "Precisions for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001499 return false;
1500 }
1501
1502 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
1503 {
Jamie Madillf6113162015-05-07 11:49:21 -04001504 infoLog << "Structure lengths for " << variableName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001505 return false;
1506 }
1507 const unsigned int numMembers = vertexVariable.fields.size();
1508 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1509 {
1510 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1511 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
1512
1513 if (vertexMember.name != fragmentMember.name)
1514 {
Jamie Madillf6113162015-05-07 11:49:21 -04001515 infoLog << "Name mismatch for field '" << memberIndex
1516 << "' of " << variableName
1517 << ": (in vertex: '" << vertexMember.name
1518 << "', in fragment: '" << fragmentMember.name << "')";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001519 return false;
1520 }
1521
1522 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1523 vertexMember.name + "'";
1524
1525 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
1526 {
1527 return false;
1528 }
1529 }
1530
1531 return true;
1532}
1533
1534bool Program::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1535{
1536 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
1537 {
1538 return false;
1539 }
1540
1541 return true;
1542}
1543
1544bool Program::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1545{
1546 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1547 {
1548 return false;
1549 }
1550
Jamie Madille9cc4692015-02-19 16:00:13 -05001551 if (!sh::InterpolationTypesMatch(vertexVarying.interpolation, fragmentVarying.interpolation))
Geoff Lang7dd2e102014-11-10 15:19:26 -05001552 {
Jamie Madillf6113162015-05-07 11:49:21 -04001553 infoLog << "Interpolation types for " << varyingName << " differ between vertex and fragment shaders";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001554 return false;
1555 }
1556
1557 return true;
1558}
1559
1560bool Program::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
1561 const std::vector<std::string> &transformFeedbackVaryingNames,
1562 GLenum transformFeedbackBufferMode,
1563 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings,
1564 const Caps &caps) const
1565{
1566 size_t totalComponents = 0;
1567
1568 // Gather the linked varyings that are used for transform feedback, they should all exist.
1569 outTransformFeedbackLinkedVaryings->clear();
1570 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
1571 {
1572 bool found = false;
1573 for (size_t j = 0; j < linkedVaryings.size(); j++)
1574 {
1575 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
1576 {
1577 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
1578 {
1579 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
1580 {
Jamie Madillf6113162015-05-07 11:49:21 -04001581 infoLog << "Two transform feedback varyings specify the same output variable ("
1582 << linkedVaryings[j].name << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001583 return false;
1584 }
1585 }
1586
1587 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
1588 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
1589 componentCount > caps.maxTransformFeedbackSeparateComponents)
1590 {
Jamie Madillf6113162015-05-07 11:49:21 -04001591 infoLog << "Transform feedback varying's " << linkedVaryings[j].name
1592 << " components (" << componentCount
1593 << ") exceed the maximum separate components ("
1594 << caps.maxTransformFeedbackSeparateComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001595 return false;
1596 }
1597
1598 totalComponents += componentCount;
1599
1600 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
1601 found = true;
1602 break;
1603 }
1604 }
1605
1606 // All transform feedback varyings are expected to exist since packVaryings checks for them.
1607 ASSERT(found);
1608 }
1609
Jamie Madillf6113162015-05-07 11:49:21 -04001610 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS &&
1611 totalComponents > caps.maxTransformFeedbackInterleavedComponents)
Geoff Lang7dd2e102014-11-10 15:19:26 -05001612 {
Jamie Madillf6113162015-05-07 11:49:21 -04001613 infoLog << "Transform feedback varying total components (" << totalComponents
1614 << ") exceed the maximum interleaved components ("
1615 << caps.maxTransformFeedbackInterleavedComponents << ").";
Geoff Lang7dd2e102014-11-10 15:19:26 -05001616 return false;
1617 }
1618
1619 return true;
Geoff Lang1b6edcb2014-02-03 14:27:56 -05001620}
1621
daniel@transgaming.com4f39fd92010-03-08 20:26:45 +00001622}