blob: 63c224db5848cefcb2afbda81c4121afbb0b014b [file] [log] [blame]
Geoff Langf9a6f082015-01-22 13:32:49 -05001//
2// Copyright 2015 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// ProgramGL.cpp: Implements the class methods for ProgramGL.
8
9#include "libANGLE/renderer/gl/ProgramGL.h"
10
11#include "common/debug.h"
Geoff Lang5ed74cf2015-04-14 13:57:07 -040012#include "common/utilities.h"
Geoff Langb1f435e2015-02-20 10:01:01 -050013#include "libANGLE/renderer/gl/FunctionsGL.h"
14#include "libANGLE/renderer/gl/ShaderGL.h"
15#include "libANGLE/renderer/gl/StateManagerGL.h"
Geoff Langf9a6f082015-01-22 13:32:49 -050016
17namespace rx
18{
19
Geoff Langb1f435e2015-02-20 10:01:01 -050020ProgramGL::ProgramGL(const FunctionsGL *functions, StateManagerGL *stateManager)
21 : ProgramImpl(),
22 mFunctions(functions),
23 mStateManager(stateManager),
24 mProgramID(0)
25{
26 ASSERT(mFunctions);
27 ASSERT(mStateManager);
Geoff Lang0ca53782015-05-07 13:49:39 -040028
29 mProgramID = mFunctions->createProgram();
Geoff Langb1f435e2015-02-20 10:01:01 -050030}
Geoff Langf9a6f082015-01-22 13:32:49 -050031
32ProgramGL::~ProgramGL()
Geoff Langb1f435e2015-02-20 10:01:01 -050033{
Geoff Lang0ca53782015-05-07 13:49:39 -040034 mFunctions->deleteProgram(mProgramID);
35 mProgramID = 0;
Geoff Langb1f435e2015-02-20 10:01:01 -050036}
Geoff Langf9a6f082015-01-22 13:32:49 -050037
38bool ProgramGL::usesPointSize() const
39{
40 UNIMPLEMENTED();
41 return bool();
42}
43
44int ProgramGL::getShaderVersion() const
45{
46 UNIMPLEMENTED();
47 return int();
48}
49
50GLenum ProgramGL::getTransformFeedbackBufferMode() const
51{
52 UNIMPLEMENTED();
53 return GLenum();
54}
55
56GLenum ProgramGL::getBinaryFormat()
57{
58 UNIMPLEMENTED();
59 return GLenum();
60}
61
62LinkResult ProgramGL::load(gl::InfoLog &infoLog, gl::BinaryInputStream *stream)
63{
64 UNIMPLEMENTED();
65 return LinkResult(false, gl::Error(GL_INVALID_OPERATION));
66}
67
68gl::Error ProgramGL::save(gl::BinaryOutputStream *stream)
69{
70 UNIMPLEMENTED();
71 return gl::Error(GL_INVALID_OPERATION);
72}
73
74LinkResult ProgramGL::link(const gl::Data &data, gl::InfoLog &infoLog,
75 gl::Shader *fragmentShader, gl::Shader *vertexShader,
76 const std::vector<std::string> &transformFeedbackVaryings,
77 GLenum transformFeedbackBufferMode,
78 int *registers, std::vector<gl::LinkedVarying> *linkedVaryings,
79 std::map<int, gl::VariableLocation> *outputVariables)
80{
Geoff Langb1f435e2015-02-20 10:01:01 -050081 // Reset the program state, delete the current program if one exists
82 reset();
83
84 ShaderGL *vertexShaderGL = GetImplAs<ShaderGL>(vertexShader);
85 ShaderGL *fragmentShaderGL = GetImplAs<ShaderGL>(fragmentShader);
86
Geoff Langb1f435e2015-02-20 10:01:01 -050087 // Attach the shaders
88 mFunctions->attachShader(mProgramID, vertexShaderGL->getShaderID());
89 mFunctions->attachShader(mProgramID, fragmentShaderGL->getShaderID());
90
Geoff Langb1f435e2015-02-20 10:01:01 -050091 // Link and verify
92 mFunctions->linkProgram(mProgramID);
93
Geoff Lang0ca53782015-05-07 13:49:39 -040094 // Detach the shaders
95 mFunctions->detachShader(mProgramID, vertexShaderGL->getShaderID());
96 mFunctions->detachShader(mProgramID, fragmentShaderGL->getShaderID());
97
98 // Verify the link
Geoff Langb1f435e2015-02-20 10:01:01 -050099 GLint linkStatus = GL_FALSE;
100 mFunctions->getProgramiv(mProgramID, GL_LINK_STATUS, &linkStatus);
101 ASSERT(linkStatus == GL_TRUE);
102 if (linkStatus == GL_FALSE)
103 {
104 // Linking failed, put the error into the info log
105 GLint infoLogLength = 0;
106 mFunctions->getProgramiv(mProgramID, GL_INFO_LOG_LENGTH, &infoLogLength);
107
108 std::vector<char> buf(infoLogLength);
109 mFunctions->getProgramInfoLog(mProgramID, infoLogLength, nullptr, &buf[0]);
110
111 mFunctions->deleteProgram(mProgramID);
112 mProgramID = 0;
113
Jamie Madillf6113162015-05-07 11:49:21 -0400114 infoLog << &buf[0];
Geoff Langb1f435e2015-02-20 10:01:01 -0500115 TRACE("\n%s", &buf[0]);
116
117 // TODO, return GL_OUT_OF_MEMORY or just fail the link? This is an unexpected case
118 return LinkResult(false, gl::Error(GL_NO_ERROR));
119 }
120
121 // Query the uniform information
122 // TODO: A lot of this logic should be done at the gl::Program level
123 GLint activeUniformMaxLength = 0;
124 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_UNIFORM_MAX_LENGTH, &activeUniformMaxLength);
125
126 std::vector<GLchar> uniformNameBuffer(activeUniformMaxLength);
127
128 GLint uniformCount = 0;
129 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_UNIFORMS, &uniformCount);
130 for (GLint i = 0; i < uniformCount; i++)
131 {
132 GLsizei uniformNameLength = 0;
133 GLint uniformSize = 0;
134 GLenum uniformType = GL_NONE;
135 mFunctions->getActiveUniform(mProgramID, i, uniformNameBuffer.size(), &uniformNameLength, &uniformSize, &uniformType, &uniformNameBuffer[0]);
136
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400137 std::string uniformName = gl::ParseUniformName(std::string(&uniformNameBuffer[0], uniformNameLength), nullptr);
138
139 for (size_t arrayIndex = 0; arrayIndex < static_cast<size_t>(uniformSize); arrayIndex++)
140 {
141 std::string locationName = uniformName;
142 if (uniformSize > 1)
143 {
144 locationName += "[" + Str(arrayIndex) + "]";
145 }
146
147 GLint location = mFunctions->getUniformLocation(mProgramID, locationName.c_str());
148 if (location >= 0)
149 {
150 // Make sure the uniform index array is large enough
151 if (static_cast<size_t>(location) >= mUniformIndex.size())
152 {
153 mUniformIndex.resize(location + 1);
154 }
155
156 mUniformIndex[location] = gl::VariableLocation(uniformName, arrayIndex, static_cast<unsigned int>(mUniforms.size()));
157 }
158 }
159
160 // ANGLE uses 0 to identify an non-array uniform.
161 unsigned int arraySize = (uniformSize > 1) ? static_cast<unsigned int>(uniformSize) : 0;
Geoff Langb1f435e2015-02-20 10:01:01 -0500162
163 // TODO: determine uniform precision
Geoff Lang5ed74cf2015-04-14 13:57:07 -0400164 mUniforms.push_back(new gl::LinkedUniform(uniformType, GL_NONE, uniformName, arraySize, -1, sh::BlockMemberInfo::getDefaultBlockInfo()));
Geoff Langb1f435e2015-02-20 10:01:01 -0500165 }
166
167 // Query the attribute information
168 GLint activeAttributeMaxLength = 0;
169 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &activeAttributeMaxLength);
170
171 std::vector<GLchar> attributeNameBuffer(activeAttributeMaxLength);
172
173 GLint attributeCount = 0;
174 mFunctions->getProgramiv(mProgramID, GL_ACTIVE_ATTRIBUTES, &attributeCount);
175 for (GLint i = 0; i < attributeCount; i++)
176 {
177 GLsizei attributeNameLength = 0;
178 GLint attributeSize = 0;
179 GLenum attributeType = GL_NONE;
180 mFunctions->getActiveAttrib(mProgramID, i, attributeNameBuffer.size(), &attributeNameLength, &attributeSize, &attributeType, &attributeNameBuffer[0]);
181
182 std::string attributeName(&attributeNameBuffer[0], attributeNameLength);
183
Geoff Lang0ca53782015-05-07 13:49:39 -0400184 GLint location = mFunctions->getAttribLocation(mProgramID, attributeName.c_str());
185
Geoff Langb1f435e2015-02-20 10:01:01 -0500186 // TODO: determine attribute precision
Geoff Lang0ca53782015-05-07 13:49:39 -0400187 setShaderAttribute(static_cast<size_t>(i), attributeType, GL_NONE, attributeName, attributeSize, location);
Geoff Langb1f435e2015-02-20 10:01:01 -0500188 }
189
190 return LinkResult(true, gl::Error(GL_NO_ERROR));
Geoff Langf9a6f082015-01-22 13:32:49 -0500191}
192
Geoff Lang0ca53782015-05-07 13:49:39 -0400193void ProgramGL::bindAttributeLocation(GLuint index, const std::string &name)
194{
195 mFunctions->bindAttribLocation(mProgramID, index, name.c_str());
196}
197
Geoff Langf9a6f082015-01-22 13:32:49 -0500198void ProgramGL::setUniform1fv(GLint location, GLsizei count, const GLfloat *v)
199{
Geoff Lang63cbace2015-02-26 10:03:12 -0500200 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500201 mFunctions->uniform1fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500202}
203
204void ProgramGL::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
205{
Geoff Lang63cbace2015-02-26 10:03:12 -0500206 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500207 mFunctions->uniform2fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500208}
209
210void ProgramGL::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
211{
Geoff Lang63cbace2015-02-26 10:03:12 -0500212 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500213 mFunctions->uniform3fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500214}
215
216void ProgramGL::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
217{
Geoff Lang63cbace2015-02-26 10:03:12 -0500218 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500219 mFunctions->uniform4fv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500220}
221
222void ProgramGL::setUniform1iv(GLint location, GLsizei count, const GLint *v)
223{
Geoff Lang63cbace2015-02-26 10:03:12 -0500224 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500225 mFunctions->uniform1iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500226}
227
228void ProgramGL::setUniform2iv(GLint location, GLsizei count, const GLint *v)
229{
Geoff Lang63cbace2015-02-26 10:03:12 -0500230 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500231 mFunctions->uniform2iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500232}
233
234void ProgramGL::setUniform3iv(GLint location, GLsizei count, const GLint *v)
235{
Geoff Lang63cbace2015-02-26 10:03:12 -0500236 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500237 mFunctions->uniform3iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500238}
239
240void ProgramGL::setUniform4iv(GLint location, GLsizei count, const GLint *v)
241{
Geoff Lang63cbace2015-02-26 10:03:12 -0500242 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500243 mFunctions->uniform4iv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500244}
245
246void ProgramGL::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
247{
Geoff Lang63cbace2015-02-26 10:03:12 -0500248 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500249 mFunctions->uniform1uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500250}
251
252void ProgramGL::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
253{
Geoff Lang63cbace2015-02-26 10:03:12 -0500254 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500255 mFunctions->uniform2uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500256}
257
258void ProgramGL::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
259{
Geoff Lang63cbace2015-02-26 10:03:12 -0500260 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500261 mFunctions->uniform3uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500262}
263
264void ProgramGL::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
265{
Geoff Lang63cbace2015-02-26 10:03:12 -0500266 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500267 mFunctions->uniform4uiv(location, count, v);
Geoff Langf9a6f082015-01-22 13:32:49 -0500268}
269
270void ProgramGL::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
271{
Geoff Lang63cbace2015-02-26 10:03:12 -0500272 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500273 mFunctions->uniformMatrix2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500274}
275
276void ProgramGL::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
277{
Geoff Lang63cbace2015-02-26 10:03:12 -0500278 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500279 mFunctions->uniformMatrix3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500280}
281
282void ProgramGL::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
283{
Geoff Lang63cbace2015-02-26 10:03:12 -0500284 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500285 mFunctions->uniformMatrix4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500286}
287
288void ProgramGL::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
289{
Geoff Lang63cbace2015-02-26 10:03:12 -0500290 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500291 mFunctions->uniformMatrix2x3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500292}
293
294void ProgramGL::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
295{
Geoff Lang63cbace2015-02-26 10:03:12 -0500296 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500297 mFunctions->uniformMatrix3x2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500298}
299
300void ProgramGL::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
301{
Geoff Lang63cbace2015-02-26 10:03:12 -0500302 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500303 mFunctions->uniformMatrix2x4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500304}
305
306void ProgramGL::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
307{
Geoff Lang63cbace2015-02-26 10:03:12 -0500308 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500309 mFunctions->uniformMatrix4x2fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500310}
311
312void ProgramGL::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
313{
Geoff Lang63cbace2015-02-26 10:03:12 -0500314 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500315 mFunctions->uniformMatrix3x4fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500316}
317
318void ProgramGL::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
319{
Geoff Lang63cbace2015-02-26 10:03:12 -0500320 mStateManager->useProgram(mProgramID);
Geoff Langb1f435e2015-02-20 10:01:01 -0500321 mFunctions->uniformMatrix4x3fv(location, count, transpose, value);
Geoff Langf9a6f082015-01-22 13:32:49 -0500322}
323
324void ProgramGL::getUniformfv(GLint location, GLfloat *params)
325{
Geoff Langb1f435e2015-02-20 10:01:01 -0500326 mFunctions->getUniformfv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500327}
328
329void ProgramGL::getUniformiv(GLint location, GLint *params)
330{
Geoff Langb1f435e2015-02-20 10:01:01 -0500331 mFunctions->getUniformiv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500332}
333
334void ProgramGL::getUniformuiv(GLint location, GLuint *params)
335{
Geoff Langb1f435e2015-02-20 10:01:01 -0500336 mFunctions->getUniformuiv(mProgramID, location, params);
Geoff Langf9a6f082015-01-22 13:32:49 -0500337}
338
339GLint ProgramGL::getSamplerMapping(gl::SamplerType type, unsigned int samplerIndex, const gl::Caps &caps) const
340{
341 UNIMPLEMENTED();
342 return GLint();
343}
344
345GLenum ProgramGL::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const
346{
347 UNIMPLEMENTED();
348 return GLenum();
349}
350
351GLint ProgramGL::getUsedSamplerRange(gl::SamplerType type) const
352{
353 UNIMPLEMENTED();
354 return GLint();
355}
356
357void ProgramGL::updateSamplerMapping()
358{
359 UNIMPLEMENTED();
360}
361
362bool ProgramGL::validateSamplers(gl::InfoLog *infoLog, const gl::Caps &caps)
363{
Geoff Lang35d315c2015-03-31 12:48:54 -0400364 //UNIMPLEMENTED();
Geoff Langb1f435e2015-02-20 10:01:01 -0500365 return true;
Geoff Langf9a6f082015-01-22 13:32:49 -0500366}
367
368LinkResult ProgramGL::compileProgramExecutables(gl::InfoLog &infoLog, gl::Shader *fragmentShader, gl::Shader *vertexShader,
369 int registers)
370{
Geoff Langb1f435e2015-02-20 10:01:01 -0500371 //UNIMPLEMENTED();
372 return LinkResult(true, gl::Error(GL_NO_ERROR));
Geoff Langf9a6f082015-01-22 13:32:49 -0500373}
374
375bool ProgramGL::linkUniforms(gl::InfoLog &infoLog, const gl::Shader &vertexShader, const gl::Shader &fragmentShader,
376 const gl::Caps &caps)
377{
Geoff Langb1f435e2015-02-20 10:01:01 -0500378 //UNIMPLEMENTED();
379 return true;
Geoff Langf9a6f082015-01-22 13:32:49 -0500380}
381
382bool ProgramGL::defineUniformBlock(gl::InfoLog &infoLog, const gl::Shader &shader, const sh::InterfaceBlock &interfaceBlock,
383 const gl::Caps &caps)
384{
385 UNIMPLEMENTED();
386 return bool();
387}
388
389gl::Error ProgramGL::applyUniforms()
390{
391 UNIMPLEMENTED();
392 return gl::Error(GL_INVALID_OPERATION);
393}
394
Gregoire Payen de La Garanderie68694e92015-03-24 14:03:37 +0000395gl::Error ProgramGL::applyUniformBuffers(const gl::Data &data, GLuint uniformBlockBindings[])
Geoff Langf9a6f082015-01-22 13:32:49 -0500396{
397 UNIMPLEMENTED();
398 return gl::Error(GL_INVALID_OPERATION);
399}
400
401bool ProgramGL::assignUniformBlockRegister(gl::InfoLog &infoLog, gl::UniformBlock *uniformBlock, GLenum shader,
402 unsigned int registerIndex, const gl::Caps &caps)
403{
404 UNIMPLEMENTED();
405 return bool();
406}
407
Geoff Langb1f435e2015-02-20 10:01:01 -0500408void ProgramGL::reset()
409{
410 ProgramImpl::reset();
Geoff Langb1f435e2015-02-20 10:01:01 -0500411}
412
413GLuint ProgramGL::getProgramID() const
414{
415 return mProgramID;
416}
417
Geoff Langf9a6f082015-01-22 13:32:49 -0500418}