daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ResourceManager.cpp: Implements the gl::ResourceManager class, which tracks and |
| 8 | // retrieves objects which may be shared by multiple Contexts. |
| 9 | |
| 10 | #include "libGLESv2/ResourceManager.h" |
| 11 | |
| 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Program.h" |
| 14 | #include "libGLESv2/RenderBuffer.h" |
| 15 | #include "libGLESv2/Shader.h" |
| 16 | #include "libGLESv2/Texture.h" |
| 17 | |
| 18 | namespace gl |
| 19 | { |
| 20 | ResourceManager::ResourceManager() |
| 21 | { |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 22 | mRefCount = 1; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 23 | } |
| 24 | |
| 25 | ResourceManager::~ResourceManager() |
| 26 | { |
| 27 | while (!mBufferMap.empty()) |
| 28 | { |
| 29 | deleteBuffer(mBufferMap.begin()->first); |
| 30 | } |
| 31 | |
| 32 | while (!mProgramMap.empty()) |
| 33 | { |
| 34 | deleteProgram(mProgramMap.begin()->first); |
| 35 | } |
| 36 | |
| 37 | while (!mShaderMap.empty()) |
| 38 | { |
| 39 | deleteShader(mShaderMap.begin()->first); |
| 40 | } |
| 41 | |
| 42 | while (!mRenderbufferMap.empty()) |
| 43 | { |
| 44 | deleteRenderbuffer(mRenderbufferMap.begin()->first); |
| 45 | } |
| 46 | |
| 47 | while (!mTextureMap.empty()) |
| 48 | { |
| 49 | deleteTexture(mTextureMap.begin()->first); |
| 50 | } |
| 51 | } |
| 52 | |
daniel@transgaming.com | 0d25b00 | 2010-07-28 19:21:07 +0000 | [diff] [blame] | 53 | void ResourceManager::addRef() |
| 54 | { |
| 55 | mRefCount++; |
| 56 | } |
| 57 | |
| 58 | void ResourceManager::release() |
| 59 | { |
| 60 | if (--mRefCount == 0) |
| 61 | { |
| 62 | delete this; |
| 63 | } |
| 64 | } |
| 65 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 66 | // Returns an unused buffer name |
| 67 | GLuint ResourceManager::createBuffer() |
| 68 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 69 | GLuint handle = mBufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 70 | |
| 71 | mBufferMap[handle] = NULL; |
| 72 | |
| 73 | return handle; |
| 74 | } |
| 75 | |
| 76 | // Returns an unused shader/program name |
| 77 | GLuint ResourceManager::createShader(GLenum type) |
| 78 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 79 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 80 | |
| 81 | if (type == GL_VERTEX_SHADER) |
| 82 | { |
| 83 | mShaderMap[handle] = new VertexShader(this, handle); |
| 84 | } |
| 85 | else if (type == GL_FRAGMENT_SHADER) |
| 86 | { |
| 87 | mShaderMap[handle] = new FragmentShader(this, handle); |
| 88 | } |
| 89 | else UNREACHABLE(); |
| 90 | |
| 91 | return handle; |
| 92 | } |
| 93 | |
| 94 | // Returns an unused program/shader name |
| 95 | GLuint ResourceManager::createProgram() |
| 96 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 97 | GLuint handle = mProgramShaderHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 98 | |
| 99 | mProgramMap[handle] = new Program(this, handle); |
| 100 | |
| 101 | return handle; |
| 102 | } |
| 103 | |
| 104 | // Returns an unused texture name |
| 105 | GLuint ResourceManager::createTexture() |
| 106 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 107 | GLuint handle = mTextureHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 108 | |
| 109 | mTextureMap[handle] = NULL; |
| 110 | |
| 111 | return handle; |
| 112 | } |
| 113 | |
| 114 | // Returns an unused renderbuffer name |
| 115 | GLuint ResourceManager::createRenderbuffer() |
| 116 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 117 | GLuint handle = mRenderbufferHandleAllocator.allocate(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 118 | |
| 119 | mRenderbufferMap[handle] = NULL; |
| 120 | |
| 121 | return handle; |
| 122 | } |
| 123 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 124 | void ResourceManager::deleteBuffer(GLuint buffer) |
| 125 | { |
| 126 | BufferMap::iterator bufferObject = mBufferMap.find(buffer); |
| 127 | |
| 128 | if (bufferObject != mBufferMap.end()) |
| 129 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 130 | mBufferHandleAllocator.release(bufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 131 | if (bufferObject->second) bufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 132 | mBufferMap.erase(bufferObject); |
| 133 | } |
| 134 | } |
| 135 | |
| 136 | void ResourceManager::deleteShader(GLuint shader) |
| 137 | { |
| 138 | ShaderMap::iterator shaderObject = mShaderMap.find(shader); |
| 139 | |
| 140 | if (shaderObject != mShaderMap.end()) |
| 141 | { |
| 142 | if (shaderObject->second->getRefCount() == 0) |
| 143 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 144 | mProgramShaderHandleAllocator.release(shaderObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 145 | delete shaderObject->second; |
| 146 | mShaderMap.erase(shaderObject); |
| 147 | } |
| 148 | else |
| 149 | { |
| 150 | shaderObject->second->flagForDeletion(); |
| 151 | } |
| 152 | } |
| 153 | } |
| 154 | |
| 155 | void ResourceManager::deleteProgram(GLuint program) |
| 156 | { |
| 157 | ProgramMap::iterator programObject = mProgramMap.find(program); |
| 158 | |
| 159 | if (programObject != mProgramMap.end()) |
| 160 | { |
| 161 | if (programObject->second->getRefCount() == 0) |
| 162 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 163 | mProgramShaderHandleAllocator.release(programObject->first); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 164 | delete programObject->second; |
| 165 | mProgramMap.erase(programObject); |
| 166 | } |
| 167 | else |
| 168 | { |
| 169 | programObject->second->flagForDeletion(); |
| 170 | } |
| 171 | } |
| 172 | } |
| 173 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 174 | void ResourceManager::deleteTexture(GLuint texture) |
| 175 | { |
| 176 | TextureMap::iterator textureObject = mTextureMap.find(texture); |
| 177 | |
| 178 | if (textureObject != mTextureMap.end()) |
| 179 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 180 | mTextureHandleAllocator.release(textureObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 181 | if (textureObject->second) textureObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 182 | mTextureMap.erase(textureObject); |
| 183 | } |
| 184 | } |
| 185 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 186 | void ResourceManager::deleteRenderbuffer(GLuint renderbuffer) |
| 187 | { |
| 188 | RenderbufferMap::iterator renderbufferObject = mRenderbufferMap.find(renderbuffer); |
| 189 | |
| 190 | if (renderbufferObject != mRenderbufferMap.end()) |
| 191 | { |
benvanik@google.com | 1a23334 | 2011-04-28 19:44:39 +0000 | [diff] [blame] | 192 | mRenderbufferHandleAllocator.release(renderbufferObject->first); |
apatrick@chromium.org | ff8bdfb | 2010-09-15 17:27:49 +0000 | [diff] [blame] | 193 | if (renderbufferObject->second) renderbufferObject->second->release(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 194 | mRenderbufferMap.erase(renderbufferObject); |
| 195 | } |
| 196 | } |
| 197 | |
| 198 | Buffer *ResourceManager::getBuffer(unsigned int handle) |
| 199 | { |
| 200 | BufferMap::iterator buffer = mBufferMap.find(handle); |
| 201 | |
| 202 | if (buffer == mBufferMap.end()) |
| 203 | { |
| 204 | return NULL; |
| 205 | } |
| 206 | else |
| 207 | { |
| 208 | return buffer->second; |
| 209 | } |
| 210 | } |
| 211 | |
| 212 | Shader *ResourceManager::getShader(unsigned int handle) |
| 213 | { |
| 214 | ShaderMap::iterator shader = mShaderMap.find(handle); |
| 215 | |
| 216 | if (shader == mShaderMap.end()) |
| 217 | { |
| 218 | return NULL; |
| 219 | } |
| 220 | else |
| 221 | { |
| 222 | return shader->second; |
| 223 | } |
| 224 | } |
| 225 | |
| 226 | Texture *ResourceManager::getTexture(unsigned int handle) |
| 227 | { |
| 228 | if (handle == 0) return NULL; |
| 229 | |
| 230 | TextureMap::iterator texture = mTextureMap.find(handle); |
| 231 | |
| 232 | if (texture == mTextureMap.end()) |
| 233 | { |
| 234 | return NULL; |
| 235 | } |
| 236 | else |
| 237 | { |
| 238 | return texture->second; |
| 239 | } |
| 240 | } |
| 241 | |
| 242 | Program *ResourceManager::getProgram(unsigned int handle) |
| 243 | { |
| 244 | ProgramMap::iterator program = mProgramMap.find(handle); |
| 245 | |
| 246 | if (program == mProgramMap.end()) |
| 247 | { |
| 248 | return NULL; |
| 249 | } |
| 250 | else |
| 251 | { |
| 252 | return program->second; |
| 253 | } |
| 254 | } |
| 255 | |
| 256 | Renderbuffer *ResourceManager::getRenderbuffer(unsigned int handle) |
| 257 | { |
| 258 | RenderbufferMap::iterator renderbuffer = mRenderbufferMap.find(handle); |
| 259 | |
| 260 | if (renderbuffer == mRenderbufferMap.end()) |
| 261 | { |
| 262 | return NULL; |
| 263 | } |
| 264 | else |
| 265 | { |
| 266 | return renderbuffer->second; |
| 267 | } |
| 268 | } |
| 269 | |
| 270 | void ResourceManager::setRenderbuffer(GLuint handle, Renderbuffer *buffer) |
| 271 | { |
| 272 | mRenderbufferMap[handle] = buffer; |
| 273 | } |
| 274 | |
| 275 | void ResourceManager::checkBufferAllocation(unsigned int buffer) |
| 276 | { |
| 277 | if (buffer != 0 && !getBuffer(buffer)) |
| 278 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 279 | Buffer *bufferObject = new Buffer(buffer); |
| 280 | mBufferMap[buffer] = bufferObject; |
| 281 | bufferObject->addRef(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 282 | } |
| 283 | } |
| 284 | |
| 285 | void ResourceManager::checkTextureAllocation(GLuint texture, SamplerType type) |
| 286 | { |
| 287 | if (!getTexture(texture) && texture != 0) |
| 288 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 289 | Texture *textureObject; |
| 290 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 291 | if (type == SAMPLER_2D) |
| 292 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 293 | textureObject = new Texture2D(texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 294 | } |
| 295 | else if (type == SAMPLER_CUBE) |
| 296 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 297 | textureObject = new TextureCubeMap(texture); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 298 | } |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 299 | else |
| 300 | { |
| 301 | UNREACHABLE(); |
| 302 | return; |
| 303 | } |
| 304 | |
| 305 | mTextureMap[texture] = textureObject; |
| 306 | textureObject->addRef(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 307 | } |
| 308 | } |
| 309 | |
| 310 | void ResourceManager::checkRenderbufferAllocation(GLuint renderbuffer) |
| 311 | { |
| 312 | if (renderbuffer != 0 && !getRenderbuffer(renderbuffer)) |
| 313 | { |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 314 | Renderbuffer *renderbufferObject = new Renderbuffer(renderbuffer, new Colorbuffer(0, 0, GL_RGBA4, 0)); |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 315 | mRenderbufferMap[renderbuffer] = renderbufferObject; |
| 316 | renderbufferObject->addRef(); |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 317 | } |
| 318 | } |
| 319 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 320 | } |