daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Program.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 11 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 12 | #include "common/debug.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 13 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 14 | #include "libGLESv2/main.h" |
| 15 | #include "libGLESv2/Shader.h" |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 16 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 17 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 18 | #include <string> |
| 19 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 20 | #if !defined(ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 21 | #define ANGLE_COMPILE_OPTIMIZATION_LEVEL D3DCOMPILE_OPTIMIZATION_LEVEL3 |
| 22 | #endif |
| 23 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 26 | unsigned int Program::mCurrentSerial = 1; |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 27 | const char *fakepath = "C:\\fakepath"; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 28 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 29 | std::string str(int i) |
| 30 | { |
| 31 | char buffer[20]; |
kbr@chromium.org | ddb6e8e | 2012-04-25 00:48:13 +0000 | [diff] [blame] | 32 | snprintf(buffer, sizeof(buffer), "%d", i); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 33 | return buffer; |
| 34 | } |
| 35 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 36 | Uniform::Uniform(GLenum type, const std::string &_name, unsigned int arraySize) |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 37 | : type(type), _name(_name), name(Program::undecorateUniform(_name)), arraySize(arraySize) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 38 | { |
daniel@transgaming.com | e918ea2 | 2011-11-12 03:15:28 +0000 | [diff] [blame] | 39 | int bytes = UniformInternalSize(type) * arraySize; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 40 | data = new unsigned char[bytes]; |
| 41 | memset(data, 0, bytes); |
| 42 | dirty = true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 43 | } |
| 44 | |
| 45 | Uniform::~Uniform() |
| 46 | { |
| 47 | delete[] data; |
| 48 | } |
| 49 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 50 | bool Uniform::isArray() |
| 51 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 52 | return _name.compare(0, 3, "ar_") == 0; |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 53 | } |
| 54 | |
| 55 | UniformLocation::UniformLocation(const std::string &_name, unsigned int element, unsigned int index) |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 56 | : name(Program::undecorateUniform(_name)), element(element), index(index) |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 57 | { |
| 58 | } |
| 59 | |
daniel@transgaming.com | 73a5db6 | 2010-10-15 17:58:13 +0000 | [diff] [blame] | 60 | Program::Program(ResourceManager *manager, GLuint handle) : mResourceManager(manager), mHandle(handle), mSerial(issueSerial()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 61 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 62 | mDevice = getDevice(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 63 | mFragmentShader = NULL; |
| 64 | mVertexShader = NULL; |
| 65 | |
| 66 | mPixelExecutable = NULL; |
| 67 | mVertexExecutable = NULL; |
| 68 | mConstantTablePS = NULL; |
| 69 | mConstantTableVS = NULL; |
| 70 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 71 | mInfoLog = NULL; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 72 | mValidated = false; |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 73 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 74 | unlink(); |
| 75 | |
| 76 | mDeleteStatus = false; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 77 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 78 | mRefCount = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 79 | } |
| 80 | |
| 81 | Program::~Program() |
| 82 | { |
| 83 | unlink(true); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 84 | |
| 85 | if (mVertexShader != NULL) |
| 86 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 87 | mVertexShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 88 | } |
| 89 | |
| 90 | if (mFragmentShader != NULL) |
| 91 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 92 | mFragmentShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 93 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 94 | } |
| 95 | |
| 96 | bool Program::attachShader(Shader *shader) |
| 97 | { |
| 98 | if (shader->getType() == GL_VERTEX_SHADER) |
| 99 | { |
| 100 | if (mVertexShader) |
| 101 | { |
| 102 | return false; |
| 103 | } |
| 104 | |
| 105 | mVertexShader = (VertexShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 106 | mVertexShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 107 | } |
| 108 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 109 | { |
| 110 | if (mFragmentShader) |
| 111 | { |
| 112 | return false; |
| 113 | } |
| 114 | |
| 115 | mFragmentShader = (FragmentShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 116 | mFragmentShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 117 | } |
| 118 | else UNREACHABLE(); |
| 119 | |
| 120 | return true; |
| 121 | } |
| 122 | |
| 123 | bool Program::detachShader(Shader *shader) |
| 124 | { |
| 125 | if (shader->getType() == GL_VERTEX_SHADER) |
| 126 | { |
| 127 | if (mVertexShader != shader) |
| 128 | { |
| 129 | return false; |
| 130 | } |
| 131 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 132 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 133 | mVertexShader = NULL; |
| 134 | } |
| 135 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 136 | { |
| 137 | if (mFragmentShader != shader) |
| 138 | { |
| 139 | return false; |
| 140 | } |
| 141 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 142 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 143 | mFragmentShader = NULL; |
| 144 | } |
| 145 | else UNREACHABLE(); |
| 146 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 147 | return true; |
| 148 | } |
| 149 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 150 | int Program::getAttachedShadersCount() const |
| 151 | { |
| 152 | return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0); |
| 153 | } |
| 154 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 155 | IDirect3DPixelShader9 *Program::getPixelShader() |
| 156 | { |
| 157 | return mPixelExecutable; |
| 158 | } |
| 159 | |
| 160 | IDirect3DVertexShader9 *Program::getVertexShader() |
| 161 | { |
| 162 | return mVertexExecutable; |
| 163 | } |
| 164 | |
| 165 | void Program::bindAttributeLocation(GLuint index, const char *name) |
| 166 | { |
| 167 | if (index < MAX_VERTEX_ATTRIBS) |
| 168 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 169 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) |
| 170 | { |
| 171 | mAttributeBinding[i].erase(name); |
| 172 | } |
| 173 | |
| 174 | mAttributeBinding[index].insert(name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 175 | } |
| 176 | } |
| 177 | |
| 178 | GLuint Program::getAttributeLocation(const char *name) |
| 179 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 180 | if (name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 181 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 182 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 183 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 184 | if (mLinkedAttribute[index].name == std::string(name)) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 185 | { |
| 186 | return index; |
| 187 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 188 | } |
| 189 | } |
| 190 | |
| 191 | return -1; |
| 192 | } |
| 193 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 194 | int Program::getSemanticIndex(int attributeIndex) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 195 | { |
daniel@transgaming.com | 733ba93 | 2011-04-14 15:03:48 +0000 | [diff] [blame] | 196 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 197 | |
| 198 | return mSemanticIndex[attributeIndex]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 199 | } |
| 200 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 201 | // Returns one more than the highest sampler index used. |
| 202 | GLint Program::getUsedSamplerRange(SamplerType type) |
| 203 | { |
| 204 | switch (type) |
| 205 | { |
| 206 | case SAMPLER_PIXEL: |
| 207 | return mUsedPixelSamplerRange; |
| 208 | case SAMPLER_VERTEX: |
| 209 | return mUsedVertexSamplerRange; |
| 210 | default: |
| 211 | UNREACHABLE(); |
| 212 | return 0; |
| 213 | } |
| 214 | } |
| 215 | |
daniel@transgaming.com | 9ba680a | 2011-05-11 15:37:11 +0000 | [diff] [blame] | 216 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 217 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 218 | GLint Program::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 219 | { |
jbauman@chromium.org | 8b3c1af | 2011-10-12 01:21:41 +0000 | [diff] [blame] | 220 | GLint logicalTextureUnit = -1; |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 221 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 222 | switch (type) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 223 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 224 | case SAMPLER_PIXEL: |
| 225 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 226 | |
| 227 | if (mSamplersPS[samplerIndex].active) |
| 228 | { |
| 229 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 230 | } |
| 231 | break; |
| 232 | case SAMPLER_VERTEX: |
| 233 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 234 | |
| 235 | if (mSamplersVS[samplerIndex].active) |
| 236 | { |
| 237 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 238 | } |
| 239 | break; |
| 240 | default: UNREACHABLE(); |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 241 | } |
| 242 | |
jbauman@chromium.org | 8b3c1af | 2011-10-12 01:21:41 +0000 | [diff] [blame] | 243 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)getContext()->getMaximumCombinedTextureImageUnits()) |
daniel@transgaming.com | 4071e66 | 2010-05-12 16:51:16 +0000 | [diff] [blame] | 244 | { |
| 245 | return logicalTextureUnit; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 246 | } |
| 247 | |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 248 | return -1; |
| 249 | } |
| 250 | |
daniel@transgaming.com | 9ba680a | 2011-05-11 15:37:11 +0000 | [diff] [blame] | 251 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 252 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 253 | TextureType Program::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 254 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 255 | switch (type) |
| 256 | { |
| 257 | case SAMPLER_PIXEL: |
| 258 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 259 | ASSERT(mSamplersPS[samplerIndex].active); |
| 260 | return mSamplersPS[samplerIndex].textureType; |
| 261 | case SAMPLER_VERTEX: |
| 262 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 263 | ASSERT(mSamplersVS[samplerIndex].active); |
| 264 | return mSamplersVS[samplerIndex].textureType; |
| 265 | default: UNREACHABLE(); |
| 266 | } |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 267 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 268 | return TEXTURE_2D; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 269 | } |
| 270 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 271 | GLint Program::getUniformLocation(std::string name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 272 | { |
apatrick@chromium.org | a1d8059 | 2012-01-25 21:52:10 +0000 | [diff] [blame] | 273 | unsigned int subscript = 0; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 274 | |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 275 | // Strip any trailing array operator and retrieve the subscript |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 276 | size_t open = name.find_last_of('['); |
| 277 | size_t close = name.find_last_of(']'); |
| 278 | if (open != std::string::npos && close == name.length() - 1) |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 279 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 280 | subscript = atoi(name.substr(open + 1).c_str()); |
| 281 | name.erase(open); |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 282 | } |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 283 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 284 | unsigned int numUniforms = mUniformIndex.size(); |
| 285 | for (unsigned int location = 0; location < numUniforms; location++) |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 286 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 287 | if (mUniformIndex[location].name == name && |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 288 | mUniformIndex[location].element == subscript) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 289 | { |
| 290 | return location; |
| 291 | } |
| 292 | } |
| 293 | |
| 294 | return -1; |
| 295 | } |
| 296 | |
| 297 | bool Program::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 298 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 299 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 300 | { |
| 301 | return false; |
| 302 | } |
| 303 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 304 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 305 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 306 | |
| 307 | if (targetUniform->type == GL_FLOAT) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 308 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 309 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 310 | |
| 311 | if (arraySize == 1 && count > 1) |
| 312 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 313 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 314 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 315 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 316 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 317 | |
| 318 | for (int i = 0; i < count; i++) |
| 319 | { |
| 320 | target[0] = v[0]; |
| 321 | target[1] = 0; |
| 322 | target[2] = 0; |
| 323 | target[3] = 0; |
| 324 | target += 4; |
| 325 | v += 1; |
| 326 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 327 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 328 | else if (targetUniform->type == GL_BOOL) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 329 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 330 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 331 | |
| 332 | if (arraySize == 1 && count > 1) |
| 333 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 334 | |
| 335 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 336 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 337 | |
| 338 | for (int i = 0; i < count; ++i) |
| 339 | { |
| 340 | if (v[i] == 0.0f) |
| 341 | { |
| 342 | boolParams[i] = GL_FALSE; |
| 343 | } |
| 344 | else |
| 345 | { |
| 346 | boolParams[i] = GL_TRUE; |
| 347 | } |
| 348 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 349 | } |
| 350 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 351 | { |
| 352 | return false; |
| 353 | } |
| 354 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 355 | return true; |
| 356 | } |
| 357 | |
| 358 | bool Program::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 359 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 360 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 361 | { |
| 362 | return false; |
| 363 | } |
| 364 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 365 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 366 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 367 | |
| 368 | if (targetUniform->type == GL_FLOAT_VEC2) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 369 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 370 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 371 | |
| 372 | if (arraySize == 1 && count > 1) |
| 373 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 374 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 375 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 376 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 377 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 378 | |
| 379 | for (int i = 0; i < count; i++) |
| 380 | { |
| 381 | target[0] = v[0]; |
| 382 | target[1] = v[1]; |
| 383 | target[2] = 0; |
| 384 | target[3] = 0; |
| 385 | target += 4; |
| 386 | v += 2; |
| 387 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 388 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 389 | else if (targetUniform->type == GL_BOOL_VEC2) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 390 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 391 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 392 | |
| 393 | if (arraySize == 1 && count > 1) |
| 394 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 395 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 396 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
| 397 | |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 398 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 399 | |
| 400 | for (int i = 0; i < count * 2; ++i) |
| 401 | { |
| 402 | if (v[i] == 0.0f) |
| 403 | { |
| 404 | boolParams[i] = GL_FALSE; |
| 405 | } |
| 406 | else |
| 407 | { |
| 408 | boolParams[i] = GL_TRUE; |
| 409 | } |
| 410 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 411 | } |
| 412 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 413 | { |
| 414 | return false; |
| 415 | } |
| 416 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 417 | return true; |
| 418 | } |
| 419 | |
| 420 | bool Program::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 421 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 422 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 423 | { |
| 424 | return false; |
| 425 | } |
| 426 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 427 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 428 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 429 | |
| 430 | if (targetUniform->type == GL_FLOAT_VEC3) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 431 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 432 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 433 | |
| 434 | if (arraySize == 1 && count > 1) |
| 435 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 436 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 437 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 438 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 439 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 440 | |
| 441 | for (int i = 0; i < count; i++) |
| 442 | { |
| 443 | target[0] = v[0]; |
| 444 | target[1] = v[1]; |
| 445 | target[2] = v[2]; |
| 446 | target[3] = 0; |
| 447 | target += 4; |
| 448 | v += 3; |
| 449 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 450 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 451 | else if (targetUniform->type == GL_BOOL_VEC3) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 452 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 453 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 454 | |
| 455 | if (arraySize == 1 && count > 1) |
| 456 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 457 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 458 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 459 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 460 | |
| 461 | for (int i = 0; i < count * 3; ++i) |
| 462 | { |
| 463 | if (v[i] == 0.0f) |
| 464 | { |
| 465 | boolParams[i] = GL_FALSE; |
| 466 | } |
| 467 | else |
| 468 | { |
| 469 | boolParams[i] = GL_TRUE; |
| 470 | } |
| 471 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 472 | } |
| 473 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 474 | { |
| 475 | return false; |
| 476 | } |
| 477 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 478 | return true; |
| 479 | } |
| 480 | |
| 481 | bool Program::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 482 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 483 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 484 | { |
| 485 | return false; |
| 486 | } |
| 487 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 488 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 489 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 490 | |
| 491 | if (targetUniform->type == GL_FLOAT_VEC4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 492 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 493 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 494 | |
| 495 | if (arraySize == 1 && count > 1) |
| 496 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 497 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 498 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 499 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 500 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4, |
| 501 | v, 4 * sizeof(GLfloat) * count); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 502 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 503 | else if (targetUniform->type == GL_BOOL_VEC4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 504 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 505 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 506 | |
| 507 | if (arraySize == 1 && count > 1) |
| 508 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 509 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 510 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 511 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 512 | |
| 513 | for (int i = 0; i < count * 4; ++i) |
| 514 | { |
| 515 | if (v[i] == 0.0f) |
| 516 | { |
| 517 | boolParams[i] = GL_FALSE; |
| 518 | } |
| 519 | else |
| 520 | { |
| 521 | boolParams[i] = GL_TRUE; |
| 522 | } |
| 523 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 524 | } |
| 525 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 526 | { |
| 527 | return false; |
| 528 | } |
| 529 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 530 | return true; |
| 531 | } |
| 532 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 533 | template<typename T, int targetWidth, int targetHeight, int srcWidth, int srcHeight> |
| 534 | void transposeMatrix(T *target, const GLfloat *value) |
| 535 | { |
| 536 | int copyWidth = std::min(targetWidth, srcWidth); |
| 537 | int copyHeight = std::min(targetHeight, srcHeight); |
| 538 | |
| 539 | for (int x = 0; x < copyWidth; x++) |
| 540 | { |
| 541 | for (int y = 0; y < copyHeight; y++) |
| 542 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 543 | target[x * targetWidth + y] = (T)value[y * srcWidth + x]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 544 | } |
| 545 | } |
| 546 | // clear unfilled right side |
| 547 | for (int y = 0; y < copyHeight; y++) |
| 548 | { |
| 549 | for (int x = srcWidth; x < targetWidth; x++) |
| 550 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 551 | target[y * targetWidth + x] = (T)0; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 552 | } |
| 553 | } |
| 554 | // clear unfilled bottom. |
| 555 | for (int y = srcHeight; y < targetHeight; y++) |
| 556 | { |
| 557 | for (int x = 0; x < targetWidth; x++) |
| 558 | { |
daniel@transgaming.com | c9d81a2 | 2011-11-12 03:14:30 +0000 | [diff] [blame] | 559 | target[y * targetWidth + x] = (T)0; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 560 | } |
| 561 | } |
| 562 | } |
| 563 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 564 | bool Program::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
| 565 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 566 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 567 | { |
| 568 | return false; |
| 569 | } |
| 570 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 571 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 572 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 573 | |
| 574 | if (targetUniform->type != GL_FLOAT_MAT2) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 575 | { |
| 576 | return false; |
| 577 | } |
| 578 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 579 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 580 | |
| 581 | if (arraySize == 1 && count > 1) |
| 582 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 583 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 584 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 585 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 586 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8; |
| 587 | for (int i = 0; i < count; i++) |
| 588 | { |
| 589 | transposeMatrix<GLfloat,4,2,2,2>(target, value); |
| 590 | target += 8; |
| 591 | value += 4; |
| 592 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 593 | |
| 594 | return true; |
| 595 | } |
| 596 | |
| 597 | bool Program::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
| 598 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 599 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 600 | { |
| 601 | return false; |
| 602 | } |
| 603 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 604 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 605 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 606 | |
| 607 | if (targetUniform->type != GL_FLOAT_MAT3) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 608 | { |
| 609 | return false; |
| 610 | } |
| 611 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 612 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 613 | |
| 614 | if (arraySize == 1 && count > 1) |
| 615 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 616 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 617 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 618 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 619 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12; |
| 620 | for (int i = 0; i < count; i++) |
| 621 | { |
| 622 | transposeMatrix<GLfloat,4,3,3,3>(target, value); |
| 623 | target += 12; |
| 624 | value += 9; |
| 625 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 626 | |
| 627 | return true; |
| 628 | } |
| 629 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 630 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 631 | bool Program::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
| 632 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 633 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 634 | { |
| 635 | return false; |
| 636 | } |
| 637 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 638 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 639 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 640 | |
| 641 | if (targetUniform->type != GL_FLOAT_MAT4) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 642 | { |
| 643 | return false; |
| 644 | } |
| 645 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 646 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 647 | |
| 648 | if (arraySize == 1 && count > 1) |
| 649 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 650 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 651 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 652 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 653 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 16); |
| 654 | for (int i = 0; i < count; i++) |
| 655 | { |
| 656 | transposeMatrix<GLfloat,4,4,4,4>(target, value); |
| 657 | target += 16; |
| 658 | value += 16; |
| 659 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 660 | |
| 661 | return true; |
| 662 | } |
| 663 | |
| 664 | bool Program::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 665 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 666 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 667 | { |
| 668 | return false; |
| 669 | } |
| 670 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 671 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 672 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 673 | |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 674 | if (targetUniform->type == GL_INT || |
| 675 | targetUniform->type == GL_SAMPLER_2D || |
| 676 | targetUniform->type == GL_SAMPLER_CUBE) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 677 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 678 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 679 | |
| 680 | if (arraySize == 1 && count > 1) |
| 681 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 682 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 683 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 684 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 685 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint), |
| 686 | v, sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 687 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 688 | else if (targetUniform->type == GL_BOOL) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 689 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 690 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 691 | |
| 692 | if (arraySize == 1 && count > 1) |
| 693 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 694 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 695 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 696 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 697 | |
| 698 | for (int i = 0; i < count; ++i) |
| 699 | { |
| 700 | if (v[i] == 0) |
| 701 | { |
| 702 | boolParams[i] = GL_FALSE; |
| 703 | } |
| 704 | else |
| 705 | { |
| 706 | boolParams[i] = GL_TRUE; |
| 707 | } |
| 708 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 709 | } |
| 710 | else |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 711 | { |
| 712 | return false; |
| 713 | } |
| 714 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 715 | return true; |
| 716 | } |
| 717 | |
| 718 | bool Program::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 719 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 720 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 721 | { |
| 722 | return false; |
| 723 | } |
| 724 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 725 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 726 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 727 | |
| 728 | if (targetUniform->type == GL_INT_VEC2) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 729 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 730 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 731 | |
| 732 | if (arraySize == 1 && count > 1) |
| 733 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 734 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 735 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 736 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 737 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 2, |
| 738 | v, 2 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 739 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 740 | else if (targetUniform->type == GL_BOOL_VEC2) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 741 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 742 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 743 | |
| 744 | if (arraySize == 1 && count > 1) |
| 745 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 746 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 747 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 748 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 749 | |
| 750 | for (int i = 0; i < count * 2; ++i) |
| 751 | { |
| 752 | if (v[i] == 0) |
| 753 | { |
| 754 | boolParams[i] = GL_FALSE; |
| 755 | } |
| 756 | else |
| 757 | { |
| 758 | boolParams[i] = GL_TRUE; |
| 759 | } |
| 760 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 761 | } |
| 762 | else |
| 763 | { |
| 764 | return false; |
| 765 | } |
| 766 | |
| 767 | return true; |
| 768 | } |
| 769 | |
| 770 | bool Program::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 771 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 772 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 773 | { |
| 774 | return false; |
| 775 | } |
| 776 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 777 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 778 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 779 | |
| 780 | if (targetUniform->type == GL_INT_VEC3) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 781 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 782 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 783 | |
| 784 | if (arraySize == 1 && count > 1) |
| 785 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 786 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 787 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 788 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 789 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 3, |
| 790 | v, 3 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 791 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 792 | else if (targetUniform->type == GL_BOOL_VEC3) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 793 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 794 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 795 | |
| 796 | if (arraySize == 1 && count > 1) |
| 797 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 798 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 799 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 800 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 801 | |
| 802 | for (int i = 0; i < count * 3; ++i) |
| 803 | { |
| 804 | if (v[i] == 0) |
| 805 | { |
| 806 | boolParams[i] = GL_FALSE; |
| 807 | } |
| 808 | else |
| 809 | { |
| 810 | boolParams[i] = GL_TRUE; |
| 811 | } |
| 812 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 813 | } |
| 814 | else |
| 815 | { |
| 816 | return false; |
| 817 | } |
| 818 | |
| 819 | return true; |
| 820 | } |
| 821 | |
| 822 | bool Program::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 823 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 824 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 825 | { |
| 826 | return false; |
| 827 | } |
| 828 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 829 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 830 | targetUniform->dirty = true; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 831 | |
| 832 | if (targetUniform->type == GL_INT_VEC4) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 833 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 834 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 835 | |
| 836 | if (arraySize == 1 && count > 1) |
| 837 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 838 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 839 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 840 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 841 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 4, |
| 842 | v, 4 * sizeof(GLint) * count); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 843 | } |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 844 | else if (targetUniform->type == GL_BOOL_VEC4) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 845 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 846 | int arraySize = targetUniform->arraySize; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 847 | |
| 848 | if (arraySize == 1 && count > 1) |
| 849 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 850 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 851 | count = std::min(arraySize - (int)mUniformIndex[location].element, count); |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 852 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 853 | |
| 854 | for (int i = 0; i < count * 4; ++i) |
| 855 | { |
| 856 | if (v[i] == 0) |
| 857 | { |
| 858 | boolParams[i] = GL_FALSE; |
| 859 | } |
| 860 | else |
| 861 | { |
| 862 | boolParams[i] = GL_TRUE; |
| 863 | } |
| 864 | } |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 865 | } |
| 866 | else |
| 867 | { |
| 868 | return false; |
| 869 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 870 | |
| 871 | return true; |
| 872 | } |
| 873 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 874 | bool Program::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 875 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 876 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 877 | { |
| 878 | return false; |
| 879 | } |
| 880 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 881 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 882 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 883 | // sized queries -- ensure the provided buffer is large enough |
| 884 | if (bufSize) |
| 885 | { |
| 886 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 887 | if (*bufSize < requiredBytes) |
| 888 | { |
| 889 | return false; |
| 890 | } |
| 891 | } |
| 892 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 893 | switch (targetUniform->type) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 894 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 895 | case GL_FLOAT_MAT2: |
| 896 | transposeMatrix<GLfloat,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 897 | break; |
| 898 | case GL_FLOAT_MAT3: |
| 899 | transposeMatrix<GLfloat,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 900 | break; |
| 901 | case GL_FLOAT_MAT4: |
| 902 | transposeMatrix<GLfloat,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 903 | break; |
| 904 | default: |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 905 | { |
daniel@transgaming.com | edc3150 | 2011-11-12 03:14:56 +0000 | [diff] [blame] | 906 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 907 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 908 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 909 | switch (UniformComponentType(targetUniform->type)) |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 910 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 911 | case GL_BOOL: |
| 912 | { |
| 913 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 914 | |
| 915 | for (unsigned int i = 0; i < count; ++i) |
| 916 | { |
| 917 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 918 | } |
| 919 | } |
| 920 | break; |
| 921 | case GL_FLOAT: |
| 922 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLfloat), |
| 923 | count * sizeof(GLfloat)); |
| 924 | break; |
| 925 | case GL_INT: |
| 926 | { |
| 927 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 928 | |
| 929 | for (unsigned int i = 0; i < count; ++i) |
| 930 | { |
| 931 | params[i] = (float)intParams[i]; |
| 932 | } |
| 933 | } |
| 934 | break; |
| 935 | default: UNREACHABLE(); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 936 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 937 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 938 | } |
| 939 | |
| 940 | return true; |
| 941 | } |
| 942 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 943 | bool Program::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 944 | { |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 945 | if (location < 0 || location >= (int)mUniformIndex.size()) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 946 | { |
| 947 | return false; |
| 948 | } |
| 949 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 950 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 951 | |
daniel@transgaming.com | 9a84912 | 2011-11-12 03:18:00 +0000 | [diff] [blame] | 952 | // sized queries -- ensure the provided buffer is large enough |
| 953 | if (bufSize) |
| 954 | { |
| 955 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 956 | if (*bufSize < requiredBytes) |
| 957 | { |
| 958 | return false; |
| 959 | } |
| 960 | } |
| 961 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 962 | switch (targetUniform->type) |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 963 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 964 | case GL_FLOAT_MAT2: |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 965 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 966 | transposeMatrix<GLint,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 967 | } |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 968 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 969 | case GL_FLOAT_MAT3: |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 970 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 971 | transposeMatrix<GLint,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 972 | } |
| 973 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 974 | case GL_FLOAT_MAT4: |
| 975 | { |
| 976 | transposeMatrix<GLint,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 977 | } |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 978 | break; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 979 | default: |
| 980 | { |
daniel@transgaming.com | edc3150 | 2011-11-12 03:14:56 +0000 | [diff] [blame] | 981 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 982 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 983 | |
| 984 | switch (UniformComponentType(targetUniform->type)) |
| 985 | { |
| 986 | case GL_BOOL: |
| 987 | { |
| 988 | GLboolean *boolParams = targetUniform->data + mUniformIndex[location].element * internalCount; |
| 989 | |
| 990 | for (unsigned int i = 0; i < count; ++i) |
| 991 | { |
| 992 | params[i] = (GLint)boolParams[i]; |
| 993 | } |
| 994 | } |
| 995 | break; |
| 996 | case GL_FLOAT: |
| 997 | { |
| 998 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 999 | |
| 1000 | for (unsigned int i = 0; i < count; ++i) |
| 1001 | { |
| 1002 | params[i] = (GLint)floatParams[i]; |
| 1003 | } |
| 1004 | } |
| 1005 | break; |
| 1006 | case GL_INT: |
| 1007 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLint), |
| 1008 | count * sizeof(GLint)); |
| 1009 | break; |
| 1010 | default: UNREACHABLE(); |
| 1011 | } |
| 1012 | } |
daniel@transgaming.com | bb3d9d0 | 2010-04-13 03:26:06 +0000 | [diff] [blame] | 1013 | } |
| 1014 | |
| 1015 | return true; |
| 1016 | } |
| 1017 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1018 | void Program::dirtyAllUniforms() |
| 1019 | { |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 1020 | unsigned int numUniforms = mUniforms.size(); |
| 1021 | for (unsigned int index = 0; index < numUniforms; index++) |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1022 | { |
| 1023 | mUniforms[index]->dirty = true; |
| 1024 | } |
| 1025 | } |
| 1026 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1027 | // Applies all the uniforms set for this program object to the Direct3D 9 device |
| 1028 | void Program::applyUniforms() |
| 1029 | { |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 1030 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) { |
| 1031 | Uniform *targetUniform = *ub; |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1032 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1033 | if (targetUniform->dirty) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1034 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1035 | int arraySize = targetUniform->arraySize; |
| 1036 | GLfloat *f = (GLfloat*)targetUniform->data; |
| 1037 | GLint *i = (GLint*)targetUniform->data; |
| 1038 | GLboolean *b = (GLboolean*)targetUniform->data; |
| 1039 | |
| 1040 | switch (targetUniform->type) |
| 1041 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1042 | case GL_BOOL: applyUniformnbv(targetUniform, arraySize, 1, b); break; |
| 1043 | case GL_BOOL_VEC2: applyUniformnbv(targetUniform, arraySize, 2, b); break; |
| 1044 | case GL_BOOL_VEC3: applyUniformnbv(targetUniform, arraySize, 3, b); break; |
| 1045 | case GL_BOOL_VEC4: applyUniformnbv(targetUniform, arraySize, 4, b); break; |
| 1046 | case GL_FLOAT: |
| 1047 | case GL_FLOAT_VEC2: |
| 1048 | case GL_FLOAT_VEC3: |
| 1049 | case GL_FLOAT_VEC4: |
| 1050 | case GL_FLOAT_MAT2: |
| 1051 | case GL_FLOAT_MAT3: |
| 1052 | case GL_FLOAT_MAT4: applyUniformnfv(targetUniform, f); break; |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1053 | case GL_SAMPLER_2D: |
| 1054 | case GL_SAMPLER_CUBE: |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 1055 | case GL_INT: applyUniform1iv(targetUniform, arraySize, i); break; |
| 1056 | case GL_INT_VEC2: applyUniform2iv(targetUniform, arraySize, i); break; |
| 1057 | case GL_INT_VEC3: applyUniform3iv(targetUniform, arraySize, i); break; |
| 1058 | case GL_INT_VEC4: applyUniform4iv(targetUniform, arraySize, i); break; |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 1059 | default: |
| 1060 | UNREACHABLE(); |
| 1061 | } |
| 1062 | |
| 1063 | targetUniform->dirty = false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1064 | } |
| 1065 | } |
| 1066 | } |
| 1067 | |
| 1068 | // Compiles the HLSL code of the attached shaders into executable binaries |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1069 | ID3D10Blob *Program::compileToBinary(const char *hlsl, const char *profile, ID3DXConstantTable **constantTable) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1070 | { |
| 1071 | if (!hlsl) |
| 1072 | { |
| 1073 | return NULL; |
| 1074 | } |
| 1075 | |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1076 | DWORD result; |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1077 | UINT flags = 0; |
| 1078 | std::string sourceText; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1079 | if (perfActive()) |
| 1080 | { |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1081 | flags |= D3DCOMPILE_DEBUG; |
| 1082 | #ifdef NDEBUG |
| 1083 | flags |= ANGLE_COMPILE_OPTIMIZATION_LEVEL; |
| 1084 | #else |
| 1085 | flags |= D3DCOMPILE_SKIP_OPTIMIZATION; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1086 | #endif |
| 1087 | |
| 1088 | std::string sourcePath = getTempPath(); |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1089 | sourceText = std::string("#line 2 \"") + sourcePath + std::string("\"\n\n") + std::string(hlsl); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1090 | writeFile(sourcePath.c_str(), sourceText.c_str(), sourceText.size()); |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1091 | } |
| 1092 | else |
| 1093 | { |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1094 | flags |= ANGLE_COMPILE_OPTIMIZATION_LEVEL; |
| 1095 | sourceText = hlsl; |
apatrick@chromium.org | 0f4cefe | 2011-01-26 19:30:57 +0000 | [diff] [blame] | 1096 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1097 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1098 | ID3D10Blob *binary = NULL; |
| 1099 | ID3D10Blob *errorMessage = NULL; |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 1100 | result = D3DCompile(hlsl, strlen(hlsl), fakepath, NULL, NULL, "main", profile, flags, 0, &binary, &errorMessage); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1101 | |
| 1102 | if (errorMessage) |
| 1103 | { |
| 1104 | const char *message = (const char*)errorMessage->GetBufferPointer(); |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 1105 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 1106 | appendToInfoLogSanitized(message); |
daniel@transgaming.com | 0599dc6 | 2010-03-21 04:31:36 +0000 | [diff] [blame] | 1107 | TRACE("\n%s", hlsl); |
| 1108 | TRACE("\n%s", message); |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1109 | |
| 1110 | errorMessage->Release(); |
| 1111 | errorMessage = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1112 | } |
| 1113 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1114 | if (FAILED(result)) |
| 1115 | { |
| 1116 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 1117 | { |
| 1118 | error(GL_OUT_OF_MEMORY); |
| 1119 | } |
| 1120 | |
| 1121 | return NULL; |
| 1122 | } |
| 1123 | |
| 1124 | result = D3DXGetShaderConstantTable(static_cast<const DWORD*>(binary->GetBufferPointer()), constantTable); |
| 1125 | |
| 1126 | if (FAILED(result)) |
| 1127 | { |
| 1128 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 1129 | { |
| 1130 | error(GL_OUT_OF_MEMORY); |
| 1131 | } |
| 1132 | |
| 1133 | binary->Release(); |
| 1134 | |
| 1135 | return NULL; |
| 1136 | } |
| 1137 | |
| 1138 | return binary; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1139 | } |
| 1140 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1141 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 1142 | // Returns the number of used varying registers, or -1 if unsuccesful |
| 1143 | int Program::packVaryings(const Varying *packing[][4]) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1144 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1145 | Context *context = getContext(); |
| 1146 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1147 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1148 | for (VaryingList::iterator varying = mFragmentShader->mVaryings.begin(); varying != mFragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1149 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1150 | int n = VariableRowCount(varying->type) * varying->size; |
| 1151 | int m = VariableColumnCount(varying->type); |
| 1152 | bool success = false; |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1153 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1154 | if (m == 2 || m == 3 || m == 4) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1155 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1156 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1157 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1158 | bool available = true; |
| 1159 | |
| 1160 | for (int y = 0; y < n && available; y++) |
| 1161 | { |
| 1162 | for (int x = 0; x < m && available; x++) |
| 1163 | { |
| 1164 | if (packing[r + y][x]) |
| 1165 | { |
| 1166 | available = false; |
| 1167 | } |
| 1168 | } |
| 1169 | } |
| 1170 | |
| 1171 | if (available) |
| 1172 | { |
| 1173 | varying->reg = r; |
| 1174 | varying->col = 0; |
| 1175 | |
| 1176 | for (int y = 0; y < n; y++) |
| 1177 | { |
| 1178 | for (int x = 0; x < m; x++) |
| 1179 | { |
| 1180 | packing[r + y][x] = &*varying; |
| 1181 | } |
| 1182 | } |
| 1183 | |
| 1184 | success = true; |
| 1185 | } |
daniel@transgaming.com | 51d0dc2 | 2010-04-29 03:39:11 +0000 | [diff] [blame] | 1186 | } |
| 1187 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1188 | if (!success && m == 2) |
| 1189 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1190 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1191 | { |
| 1192 | bool available = true; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1193 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1194 | for (int y = 0; y < n && available; y++) |
| 1195 | { |
| 1196 | for (int x = 2; x < 4 && available; x++) |
| 1197 | { |
| 1198 | if (packing[r + y][x]) |
| 1199 | { |
| 1200 | available = false; |
| 1201 | } |
| 1202 | } |
| 1203 | } |
| 1204 | |
| 1205 | if (available) |
| 1206 | { |
| 1207 | varying->reg = r; |
| 1208 | varying->col = 2; |
| 1209 | |
| 1210 | for (int y = 0; y < n; y++) |
| 1211 | { |
| 1212 | for (int x = 2; x < 4; x++) |
| 1213 | { |
| 1214 | packing[r + y][x] = &*varying; |
| 1215 | } |
| 1216 | } |
| 1217 | |
| 1218 | success = true; |
| 1219 | } |
| 1220 | } |
| 1221 | } |
| 1222 | } |
| 1223 | else if (m == 1) |
| 1224 | { |
| 1225 | int space[4] = {0}; |
| 1226 | |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1227 | for (int y = 0; y < maxVaryingVectors; y++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1228 | { |
| 1229 | for (int x = 0; x < 4; x++) |
| 1230 | { |
| 1231 | space[x] += packing[y][x] ? 0 : 1; |
| 1232 | } |
| 1233 | } |
| 1234 | |
| 1235 | int column = 0; |
| 1236 | |
| 1237 | for (int x = 0; x < 4; x++) |
| 1238 | { |
daniel@transgaming.com | 11dd5dd | 2011-02-11 13:28:14 +0000 | [diff] [blame] | 1239 | if (space[x] >= n && space[x] < space[column]) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1240 | { |
| 1241 | column = x; |
| 1242 | } |
| 1243 | } |
| 1244 | |
daniel@transgaming.com | 11dd5dd | 2011-02-11 13:28:14 +0000 | [diff] [blame] | 1245 | if (space[column] >= n) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1246 | { |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1247 | for (int r = 0; r < maxVaryingVectors; r++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1248 | { |
| 1249 | if (!packing[r][column]) |
| 1250 | { |
| 1251 | varying->reg = r; |
| 1252 | |
| 1253 | for (int y = r; y < r + n; y++) |
| 1254 | { |
| 1255 | packing[y][column] = &*varying; |
| 1256 | } |
| 1257 | |
| 1258 | break; |
| 1259 | } |
| 1260 | } |
| 1261 | |
| 1262 | varying->col = column; |
| 1263 | |
| 1264 | success = true; |
| 1265 | } |
| 1266 | } |
| 1267 | else UNREACHABLE(); |
| 1268 | |
| 1269 | if (!success) |
| 1270 | { |
| 1271 | appendToInfoLog("Could not pack varying %s", varying->name.c_str()); |
| 1272 | |
| 1273 | return -1; |
| 1274 | } |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1275 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1276 | |
| 1277 | // Return the number of used registers |
| 1278 | int registers = 0; |
| 1279 | |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1280 | for (int r = 0; r < maxVaryingVectors; r++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1281 | { |
| 1282 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1283 | { |
| 1284 | registers++; |
| 1285 | } |
| 1286 | } |
| 1287 | |
| 1288 | return registers; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1289 | } |
| 1290 | |
| 1291 | bool Program::linkVaryings() |
| 1292 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1293 | if (mPixelHLSL.empty() || mVertexHLSL.empty()) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1294 | { |
| 1295 | return false; |
| 1296 | } |
| 1297 | |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1298 | // Reset the varying register assignments |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1299 | for (VaryingList::iterator fragVar = mFragmentShader->mVaryings.begin(); fragVar != mFragmentShader->mVaryings.end(); fragVar++) |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1300 | { |
| 1301 | fragVar->reg = -1; |
| 1302 | fragVar->col = -1; |
| 1303 | } |
| 1304 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1305 | for (VaryingList::iterator vtxVar = mVertexShader->mVaryings.begin(); vtxVar != mVertexShader->mVaryings.end(); vtxVar++) |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1306 | { |
| 1307 | vtxVar->reg = -1; |
| 1308 | vtxVar->col = -1; |
| 1309 | } |
| 1310 | |
| 1311 | // Map the varyings to the register file |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1312 | const Varying *packing[MAX_VARYING_VECTORS_SM3][4] = {NULL}; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1313 | int registers = packVaryings(packing); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1314 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1315 | if (registers < 0) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1316 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1317 | return false; |
| 1318 | } |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1319 | |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1320 | // Write the HLSL input/output declarations |
daniel@transgaming.com | 396c643 | 2010-11-26 16:26:12 +0000 | [diff] [blame] | 1321 | Context *context = getContext(); |
| 1322 | const bool sm3 = context->supportsShaderModel3(); |
| 1323 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1324 | |
| 1325 | if (registers == maxVaryingVectors && mFragmentShader->mUsesFragCoord) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1326 | { |
| 1327 | appendToInfoLog("No varying registers left to support gl_FragCoord"); |
| 1328 | |
| 1329 | return false; |
| 1330 | } |
| 1331 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1332 | for (VaryingList::iterator input = mFragmentShader->mVaryings.begin(); input != mFragmentShader->mVaryings.end(); input++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1333 | { |
| 1334 | bool matched = false; |
| 1335 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1336 | for (VaryingList::iterator output = mVertexShader->mVaryings.begin(); output != mVertexShader->mVaryings.end(); output++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1337 | { |
| 1338 | if (output->name == input->name) |
| 1339 | { |
| 1340 | if (output->type != input->type || output->size != input->size) |
| 1341 | { |
| 1342 | appendToInfoLog("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
| 1343 | |
| 1344 | return false; |
| 1345 | } |
| 1346 | |
| 1347 | output->reg = input->reg; |
| 1348 | output->col = input->col; |
| 1349 | |
| 1350 | matched = true; |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1351 | break; |
| 1352 | } |
| 1353 | } |
| 1354 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1355 | if (!matched) |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1356 | { |
daniel@transgaming.com | 9775002 | 2011-02-11 13:23:13 +0000 | [diff] [blame] | 1357 | appendToInfoLog("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1358 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1359 | return false; |
| 1360 | } |
| 1361 | } |
| 1362 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1363 | std::string varyingSemantic = (sm3 ? "COLOR" : "TEXCOORD"); |
| 1364 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1365 | mVertexHLSL += "struct VS_INPUT\n" |
| 1366 | "{\n"; |
| 1367 | |
| 1368 | int semanticIndex = 0; |
| 1369 | for (AttributeArray::iterator attribute = mVertexShader->mAttributes.begin(); attribute != mVertexShader->mAttributes.end(); attribute++) |
| 1370 | { |
| 1371 | switch (attribute->type) |
| 1372 | { |
| 1373 | case GL_FLOAT: mVertexHLSL += " float "; break; |
| 1374 | case GL_FLOAT_VEC2: mVertexHLSL += " float2 "; break; |
| 1375 | case GL_FLOAT_VEC3: mVertexHLSL += " float3 "; break; |
| 1376 | case GL_FLOAT_VEC4: mVertexHLSL += " float4 "; break; |
| 1377 | case GL_FLOAT_MAT2: mVertexHLSL += " float2x2 "; break; |
| 1378 | case GL_FLOAT_MAT3: mVertexHLSL += " float3x3 "; break; |
| 1379 | case GL_FLOAT_MAT4: mVertexHLSL += " float4x4 "; break; |
| 1380 | default: UNREACHABLE(); |
| 1381 | } |
| 1382 | |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 1383 | mVertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1384 | |
| 1385 | semanticIndex += VariableRowCount(attribute->type); |
| 1386 | } |
| 1387 | |
| 1388 | mVertexHLSL += "};\n" |
| 1389 | "\n" |
| 1390 | "struct VS_OUTPUT\n" |
| 1391 | "{\n" |
| 1392 | " float4 gl_Position : POSITION;\n"; |
| 1393 | |
| 1394 | for (int r = 0; r < registers; r++) |
| 1395 | { |
| 1396 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1397 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1398 | mVertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1399 | } |
| 1400 | |
| 1401 | if (mFragmentShader->mUsesFragCoord) |
| 1402 | { |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1403 | mVertexHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
| 1404 | } |
| 1405 | |
| 1406 | if (mVertexShader->mUsesPointSize && sm3) |
| 1407 | { |
| 1408 | mVertexHLSL += " float gl_PointSize : PSIZE;\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1409 | } |
| 1410 | |
| 1411 | mVertexHLSL += "};\n" |
| 1412 | "\n" |
| 1413 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1414 | "{\n"; |
| 1415 | |
| 1416 | for (AttributeArray::iterator attribute = mVertexShader->mAttributes.begin(); attribute != mVertexShader->mAttributes.end(); attribute++) |
| 1417 | { |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 1418 | mVertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1419 | |
| 1420 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1421 | { |
| 1422 | mVertexHLSL += "transpose"; |
| 1423 | } |
| 1424 | |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 1425 | mVertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1426 | } |
| 1427 | |
| 1428 | mVertexHLSL += "\n" |
| 1429 | " gl_main();\n" |
| 1430 | "\n" |
| 1431 | " VS_OUTPUT output;\n" |
| 1432 | " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n" |
apatrick@chromium.org | b31f532 | 2011-01-19 19:02:52 +0000 | [diff] [blame] | 1433 | " output.gl_Position.y = gl_Position.y - dx_HalfPixelSize.y * gl_Position.w;\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1434 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1435 | " output.gl_Position.w = gl_Position.w;\n"; |
| 1436 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1437 | if (mVertexShader->mUsesPointSize && sm3) |
| 1438 | { |
| 1439 | mVertexHLSL += " output.gl_PointSize = clamp(gl_PointSize, 1.0, " + str((int)ALIASED_POINT_SIZE_RANGE_MAX_SM3) + ");\n"; |
| 1440 | } |
| 1441 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1442 | if (mFragmentShader->mUsesFragCoord) |
| 1443 | { |
| 1444 | mVertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
| 1445 | } |
| 1446 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1447 | for (VaryingList::iterator varying = mVertexShader->mVaryings.begin(); varying != mVertexShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1448 | { |
| 1449 | if (varying->reg >= 0) |
| 1450 | { |
| 1451 | for (int i = 0; i < varying->size; i++) |
| 1452 | { |
| 1453 | int rows = VariableRowCount(varying->type); |
| 1454 | |
| 1455 | for (int j = 0; j < rows; j++) |
| 1456 | { |
| 1457 | int r = varying->reg + i * rows + j; |
| 1458 | mVertexHLSL += " output.v" + str(r); |
| 1459 | |
| 1460 | bool sharedRegister = false; // Register used by multiple varyings |
| 1461 | |
| 1462 | for (int x = 0; x < 4; x++) |
| 1463 | { |
| 1464 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1465 | { |
| 1466 | sharedRegister = true; |
| 1467 | break; |
| 1468 | } |
| 1469 | } |
| 1470 | |
| 1471 | if(sharedRegister) |
| 1472 | { |
| 1473 | mVertexHLSL += "."; |
| 1474 | |
| 1475 | for (int x = 0; x < 4; x++) |
| 1476 | { |
| 1477 | if (packing[r][x] == &*varying) |
| 1478 | { |
| 1479 | switch(x) |
| 1480 | { |
| 1481 | case 0: mVertexHLSL += "x"; break; |
| 1482 | case 1: mVertexHLSL += "y"; break; |
| 1483 | case 2: mVertexHLSL += "z"; break; |
| 1484 | case 3: mVertexHLSL += "w"; break; |
| 1485 | } |
| 1486 | } |
| 1487 | } |
| 1488 | } |
| 1489 | |
| 1490 | mVertexHLSL += " = " + varying->name; |
| 1491 | |
| 1492 | if (varying->array) |
| 1493 | { |
| 1494 | mVertexHLSL += "[" + str(i) + "]"; |
| 1495 | } |
| 1496 | |
| 1497 | if (rows > 1) |
| 1498 | { |
| 1499 | mVertexHLSL += "[" + str(j) + "]"; |
| 1500 | } |
| 1501 | |
| 1502 | mVertexHLSL += ";\n"; |
| 1503 | } |
| 1504 | } |
| 1505 | } |
| 1506 | } |
| 1507 | |
| 1508 | mVertexHLSL += "\n" |
| 1509 | " return output;\n" |
| 1510 | "}\n"; |
| 1511 | |
| 1512 | mPixelHLSL += "struct PS_INPUT\n" |
| 1513 | "{\n"; |
| 1514 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1515 | for (VaryingList::iterator varying = mFragmentShader->mVaryings.begin(); varying != mFragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1516 | { |
| 1517 | if (varying->reg >= 0) |
| 1518 | { |
| 1519 | for (int i = 0; i < varying->size; i++) |
| 1520 | { |
| 1521 | int rows = VariableRowCount(varying->type); |
| 1522 | for (int j = 0; j < rows; j++) |
| 1523 | { |
| 1524 | std::string n = str(varying->reg + i * rows + j); |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1525 | mPixelHLSL += " float4 v" + n + " : " + varyingSemantic + n + ";\n"; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1526 | } |
| 1527 | } |
| 1528 | } |
| 1529 | else UNREACHABLE(); |
| 1530 | } |
| 1531 | |
| 1532 | if (mFragmentShader->mUsesFragCoord) |
| 1533 | { |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1534 | mPixelHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1535 | if (sm3) { |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 1536 | mPixelHLSL += " float2 dx_VPos : VPOS;\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1537 | } |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1538 | } |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1539 | |
| 1540 | if (mFragmentShader->mUsesPointCoord && sm3) |
| 1541 | { |
| 1542 | mPixelHLSL += " float2 gl_PointCoord : TEXCOORD0;\n"; |
| 1543 | } |
| 1544 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1545 | if (mFragmentShader->mUsesFrontFacing) |
| 1546 | { |
| 1547 | mPixelHLSL += " float vFace : VFACE;\n"; |
| 1548 | } |
| 1549 | |
| 1550 | mPixelHLSL += "};\n" |
| 1551 | "\n" |
| 1552 | "struct PS_OUTPUT\n" |
| 1553 | "{\n" |
| 1554 | " float4 gl_Color[1] : COLOR;\n" |
| 1555 | "};\n" |
| 1556 | "\n" |
| 1557 | "PS_OUTPUT main(PS_INPUT input)\n" |
| 1558 | "{\n"; |
| 1559 | |
| 1560 | if (mFragmentShader->mUsesFragCoord) |
| 1561 | { |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1562 | mPixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1563 | |
| 1564 | if (sm3) |
| 1565 | { |
| 1566 | // dx_Coord.y contains the render target height. See Context::applyRenderTarget() |
apatrick@chromium.org | b1092bf | 2011-05-11 19:52:39 +0000 | [diff] [blame] | 1567 | mPixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1568 | " gl_FragCoord.y = dx_Coord.y - input.dx_VPos.y - 0.5;\n"; |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1569 | } |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1570 | else |
| 1571 | { |
| 1572 | // dx_Coord contains the viewport width/2, height/2, center.x and center.y. See Context::applyRenderTarget() |
| 1573 | mPixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Coord.x + dx_Coord.z;\n" |
| 1574 | " gl_FragCoord.y = -(input.gl_FragCoord.y * rhw) * dx_Coord.y + dx_Coord.w;\n"; |
| 1575 | } |
| 1576 | |
kbr@chromium.org | 72d58c4 | 2010-11-05 22:55:28 +0000 | [diff] [blame] | 1577 | mPixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_Depth.x + dx_Depth.y;\n" |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1578 | " gl_FragCoord.w = rhw;\n"; |
| 1579 | } |
| 1580 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1581 | if (mFragmentShader->mUsesPointCoord && sm3) |
| 1582 | { |
apatrick@chromium.org | da4d049 | 2011-01-22 00:16:10 +0000 | [diff] [blame] | 1583 | mPixelHLSL += " gl_PointCoord = input.gl_PointCoord;\n"; |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1584 | } |
| 1585 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1586 | if (mFragmentShader->mUsesFrontFacing) |
| 1587 | { |
| 1588 | mPixelHLSL += " gl_FrontFacing = dx_PointsOrLines || (dx_FrontCCW ? (input.vFace >= 0.0) : (input.vFace <= 0.0));\n"; |
| 1589 | } |
| 1590 | |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 1591 | for (VaryingList::iterator varying = mFragmentShader->mVaryings.begin(); varying != mFragmentShader->mVaryings.end(); varying++) |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1592 | { |
| 1593 | if (varying->reg >= 0) |
| 1594 | { |
| 1595 | for (int i = 0; i < varying->size; i++) |
| 1596 | { |
| 1597 | int rows = VariableRowCount(varying->type); |
| 1598 | for (int j = 0; j < rows; j++) |
| 1599 | { |
| 1600 | std::string n = str(varying->reg + i * rows + j); |
| 1601 | mPixelHLSL += " " + varying->name; |
| 1602 | |
| 1603 | if (varying->array) |
| 1604 | { |
| 1605 | mPixelHLSL += "[" + str(i) + "]"; |
| 1606 | } |
| 1607 | |
| 1608 | if (rows > 1) |
| 1609 | { |
| 1610 | mPixelHLSL += "[" + str(j) + "]"; |
| 1611 | } |
| 1612 | |
| 1613 | mPixelHLSL += " = input.v" + n + ";\n"; |
| 1614 | } |
| 1615 | } |
| 1616 | } |
| 1617 | else UNREACHABLE(); |
| 1618 | } |
| 1619 | |
| 1620 | mPixelHLSL += "\n" |
| 1621 | " gl_main();\n" |
| 1622 | "\n" |
| 1623 | " PS_OUTPUT output;\n" |
| 1624 | " output.gl_Color[0] = gl_Color[0];\n" |
| 1625 | "\n" |
| 1626 | " return output;\n" |
| 1627 | "}\n"; |
| 1628 | |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1629 | return true; |
| 1630 | } |
| 1631 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1632 | // Links the HLSL code of the vertex and pixel shader by matching up their varyings, |
| 1633 | // compiling them into binaries, determining the attribute mappings, and collecting |
| 1634 | // a list of uniforms |
| 1635 | void Program::link() |
| 1636 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1637 | unlink(); |
| 1638 | |
| 1639 | if (!mFragmentShader || !mFragmentShader->isCompiled()) |
| 1640 | { |
| 1641 | return; |
| 1642 | } |
| 1643 | |
| 1644 | if (!mVertexShader || !mVertexShader->isCompiled()) |
| 1645 | { |
| 1646 | return; |
| 1647 | } |
| 1648 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1649 | mPixelHLSL = mFragmentShader->getHLSL(); |
| 1650 | mVertexHLSL = mVertexShader->getHLSL(); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 1651 | |
| 1652 | if (!linkVaryings()) |
| 1653 | { |
| 1654 | return; |
| 1655 | } |
| 1656 | |
daniel@transgaming.com | be5a086 | 2010-07-28 19:20:37 +0000 | [diff] [blame] | 1657 | Context *context = getContext(); |
| 1658 | const char *vertexProfile = context->supportsShaderModel3() ? "vs_3_0" : "vs_2_0"; |
| 1659 | const char *pixelProfile = context->supportsShaderModel3() ? "ps_3_0" : "ps_2_0"; |
| 1660 | |
apatrick@chromium.org | 8ea5afe | 2011-03-23 20:44:36 +0000 | [diff] [blame] | 1661 | ID3D10Blob *vertexBinary = compileToBinary(mVertexHLSL.c_str(), vertexProfile, &mConstantTableVS); |
| 1662 | ID3D10Blob *pixelBinary = compileToBinary(mPixelHLSL.c_str(), pixelProfile, &mConstantTablePS); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1663 | |
| 1664 | if (vertexBinary && pixelBinary) |
| 1665 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 1666 | HRESULT vertexResult = mDevice->CreateVertexShader((DWORD*)vertexBinary->GetBufferPointer(), &mVertexExecutable); |
| 1667 | HRESULT pixelResult = mDevice->CreatePixelShader((DWORD*)pixelBinary->GetBufferPointer(), &mPixelExecutable); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1668 | |
| 1669 | if (vertexResult == D3DERR_OUTOFVIDEOMEMORY || vertexResult == E_OUTOFMEMORY || pixelResult == D3DERR_OUTOFVIDEOMEMORY || pixelResult == E_OUTOFMEMORY) |
| 1670 | { |
| 1671 | return error(GL_OUT_OF_MEMORY); |
| 1672 | } |
| 1673 | |
| 1674 | ASSERT(SUCCEEDED(vertexResult) && SUCCEEDED(pixelResult)); |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 1675 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1676 | vertexBinary->Release(); |
| 1677 | pixelBinary->Release(); |
| 1678 | vertexBinary = NULL; |
| 1679 | pixelBinary = NULL; |
| 1680 | |
| 1681 | if (mVertexExecutable && mPixelExecutable) |
| 1682 | { |
| 1683 | if (!linkAttributes()) |
| 1684 | { |
| 1685 | return; |
| 1686 | } |
| 1687 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1688 | if (!linkUniforms(mConstantTablePS)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1689 | { |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1690 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1691 | } |
| 1692 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1693 | if (!linkUniforms(mConstantTableVS)) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1694 | { |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1695 | return; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1696 | } |
| 1697 | |
daniel@transgaming.com | a3bbfd4 | 2010-06-07 02:06:09 +0000 | [diff] [blame] | 1698 | // these uniforms are searched as already-decorated because gl_ and dx_ |
| 1699 | // are reserved prefixes, and do not receive additional decoration |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1700 | mDxDepthRangeLocation = getUniformLocation("dx_DepthRange"); |
| 1701 | mDxDepthLocation = getUniformLocation("dx_Depth"); |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 1702 | mDxCoordLocation = getUniformLocation("dx_Coord"); |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1703 | mDxHalfPixelSizeLocation = getUniformLocation("dx_HalfPixelSize"); |
| 1704 | mDxFrontCCWLocation = getUniformLocation("dx_FrontCCW"); |
| 1705 | mDxPointsOrLinesLocation = getUniformLocation("dx_PointsOrLines"); |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 1706 | |
daniel@transgaming.com | 11399d5 | 2012-04-28 00:35:14 +0000 | [diff] [blame^] | 1707 | context->markDxUniformsDirty(); |
| 1708 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1709 | mLinked = true; // Success |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1710 | } |
| 1711 | } |
| 1712 | } |
| 1713 | |
| 1714 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
| 1715 | bool Program::linkAttributes() |
| 1716 | { |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1717 | unsigned int usedLocations = 0; |
| 1718 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1719 | // Link attributes that have a binding location |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1720 | for (AttributeArray::iterator attribute = mVertexShader->mAttributes.begin(); attribute != mVertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1721 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1722 | int location = getAttributeBinding(attribute->name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1723 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1724 | if (location != -1) // Set by glBindAttribLocation |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1725 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 1726 | if (!mLinkedAttribute[location].name.empty()) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1727 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1728 | // Multiple active attributes bound to the same location; not an error |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1729 | } |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1730 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1731 | mLinkedAttribute[location] = *attribute; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1732 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1733 | int rows = VariableRowCount(attribute->type); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1734 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1735 | if (rows + location > MAX_VERTEX_ATTRIBS) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1736 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1737 | appendToInfoLog("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1738 | |
| 1739 | return false; |
| 1740 | } |
| 1741 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1742 | for (int i = 0; i < rows; i++) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1743 | { |
| 1744 | usedLocations |= 1 << (location + i); |
| 1745 | } |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1746 | } |
| 1747 | } |
| 1748 | |
| 1749 | // Link attributes that don't have a binding location |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1750 | for (AttributeArray::iterator attribute = mVertexShader->mAttributes.begin(); attribute != mVertexShader->mAttributes.end(); attribute++) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1751 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1752 | int location = getAttributeBinding(attribute->name); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1753 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1754 | if (location == -1) // Not set by glBindAttribLocation |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1755 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1756 | int rows = VariableRowCount(attribute->type); |
| 1757 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1758 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1759 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1760 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1761 | appendToInfoLog("Too many active attributes (%s)", attribute->name.c_str()); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1762 | |
| 1763 | return false; // Fail to link |
| 1764 | } |
| 1765 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1766 | mLinkedAttribute[availableIndex] = *attribute; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1767 | } |
| 1768 | } |
| 1769 | |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1770 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1771 | { |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1772 | int index = mVertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1773 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1774 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1775 | for (int r = 0; r < rows; r++) |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1776 | { |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 1777 | mSemanticIndex[attributeIndex++] = index++; |
daniel@transgaming.com | 0b6b834 | 2010-04-26 15:33:45 +0000 | [diff] [blame] | 1778 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1779 | } |
| 1780 | |
| 1781 | return true; |
| 1782 | } |
| 1783 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 1784 | int Program::getAttributeBinding(const std::string &name) |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 1785 | { |
| 1786 | for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++) |
| 1787 | { |
| 1788 | if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end()) |
| 1789 | { |
| 1790 | return location; |
| 1791 | } |
| 1792 | } |
| 1793 | |
| 1794 | return -1; |
| 1795 | } |
| 1796 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1797 | bool Program::linkUniforms(ID3DXConstantTable *constantTable) |
| 1798 | { |
| 1799 | D3DXCONSTANTTABLE_DESC constantTableDescription; |
| 1800 | D3DXCONSTANT_DESC constantDescription; |
| 1801 | UINT descriptionCount = 1; |
| 1802 | |
| 1803 | constantTable->GetDesc(&constantTableDescription); |
| 1804 | |
| 1805 | for (unsigned int constantIndex = 0; constantIndex < constantTableDescription.Constants; constantIndex++) |
| 1806 | { |
| 1807 | D3DXHANDLE constantHandle = constantTable->GetConstant(0, constantIndex); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1808 | HRESULT result = constantTable->GetConstantDesc(constantHandle, &constantDescription, &descriptionCount); |
| 1809 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1810 | |
| 1811 | if (!defineUniform(constantHandle, constantDescription)) |
| 1812 | { |
| 1813 | return false; |
| 1814 | } |
| 1815 | } |
| 1816 | |
| 1817 | return true; |
| 1818 | } |
| 1819 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1820 | // Adds the description of a constant found in the binary shader to the list of uniforms |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1821 | // Returns true if succesful (uniform not already defined) |
| 1822 | bool Program::defineUniform(const D3DXHANDLE &constantHandle, const D3DXCONSTANT_DESC &constantDescription, std::string name) |
| 1823 | { |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 1824 | if (constantDescription.RegisterSet == D3DXRS_SAMPLER) |
| 1825 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1826 | for (unsigned int i = 0; i < constantDescription.RegisterCount; i++) |
daniel@transgaming.com | 41b2fbd | 2010-12-13 18:27:12 +0000 | [diff] [blame] | 1827 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1828 | D3DXHANDLE psConstant = mConstantTablePS->GetConstantByName(NULL, constantDescription.Name); |
| 1829 | D3DXHANDLE vsConstant = mConstantTableVS->GetConstantByName(NULL, constantDescription.Name); |
| 1830 | |
| 1831 | if (psConstant) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1832 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1833 | unsigned int samplerIndex = mConstantTablePS->GetSamplerIndex(psConstant) + i; |
| 1834 | |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1835 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 1836 | { |
| 1837 | mSamplersPS[samplerIndex].active = true; |
| 1838 | mSamplersPS[samplerIndex].textureType = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1839 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 1840 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1841 | } |
| 1842 | else |
| 1843 | { |
| 1844 | appendToInfoLog("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 1845 | return false; |
| 1846 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1847 | } |
| 1848 | |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1849 | if (vsConstant) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1850 | { |
daniel@transgaming.com | c333699 | 2011-11-14 21:15:45 +0000 | [diff] [blame] | 1851 | unsigned int samplerIndex = mConstantTableVS->GetSamplerIndex(vsConstant) + i; |
| 1852 | |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1853 | if (samplerIndex < getContext()->getMaximumVertexTextureImageUnits()) |
| 1854 | { |
| 1855 | mSamplersVS[samplerIndex].active = true; |
| 1856 | mSamplersVS[samplerIndex].textureType = (constantDescription.Type == D3DXPT_SAMPLERCUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1857 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 1858 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
daniel@transgaming.com | 424bb49 | 2011-05-11 15:36:59 +0000 | [diff] [blame] | 1859 | } |
| 1860 | else |
| 1861 | { |
| 1862 | appendToInfoLog("Vertex shader sampler count exceeds MAX_VERTEX_TEXTURE_IMAGE_UNITS (%d).", getContext()->getMaximumVertexTextureImageUnits()); |
| 1863 | return false; |
| 1864 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1865 | } |
daniel@transgaming.com | 41b2fbd | 2010-12-13 18:27:12 +0000 | [diff] [blame] | 1866 | } |
daniel@transgaming.com | 416485f | 2010-03-16 06:23:23 +0000 | [diff] [blame] | 1867 | } |
| 1868 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1869 | switch(constantDescription.Class) |
| 1870 | { |
| 1871 | case D3DXPC_STRUCT: |
| 1872 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1873 | for (unsigned int arrayIndex = 0; arrayIndex < constantDescription.Elements; arrayIndex++) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1874 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1875 | for (unsigned int field = 0; field < constantDescription.StructMembers; field++) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1876 | { |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1877 | D3DXHANDLE fieldHandle = mConstantTablePS->GetConstant(constantHandle, field); |
| 1878 | |
| 1879 | D3DXCONSTANT_DESC fieldDescription; |
| 1880 | UINT descriptionCount = 1; |
| 1881 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 1882 | HRESULT result = mConstantTablePS->GetConstantDesc(fieldHandle, &fieldDescription, &descriptionCount); |
| 1883 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | ce86442 | 2010-11-18 13:16:49 +0000 | [diff] [blame] | 1884 | |
| 1885 | std::string structIndex = (constantDescription.Elements > 1) ? ("[" + str(arrayIndex) + "]") : ""; |
| 1886 | |
| 1887 | if (!defineUniform(fieldHandle, fieldDescription, name + constantDescription.Name + structIndex + ".")) |
| 1888 | { |
| 1889 | return false; |
| 1890 | } |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1891 | } |
| 1892 | } |
| 1893 | |
| 1894 | return true; |
| 1895 | } |
| 1896 | case D3DXPC_SCALAR: |
| 1897 | case D3DXPC_VECTOR: |
| 1898 | case D3DXPC_MATRIX_COLUMNS: |
| 1899 | case D3DXPC_OBJECT: |
| 1900 | return defineUniform(constantDescription, name + constantDescription.Name); |
| 1901 | default: |
| 1902 | UNREACHABLE(); |
| 1903 | return false; |
| 1904 | } |
| 1905 | } |
| 1906 | |
apatrick@chromium.org | e057c5d | 2012-01-26 19:18:24 +0000 | [diff] [blame] | 1907 | bool Program::defineUniform(const D3DXCONSTANT_DESC &constantDescription, const std::string &_name) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1908 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1909 | Uniform *uniform = createUniform(constantDescription, _name); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1910 | |
| 1911 | if(!uniform) |
| 1912 | { |
| 1913 | return false; |
| 1914 | } |
| 1915 | |
| 1916 | // Check if already defined |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1917 | GLint location = getUniformLocation(uniform->name); |
daniel@transgaming.com | 0361b92 | 2010-03-28 19:36:15 +0000 | [diff] [blame] | 1918 | GLenum type = uniform->type; |
daniel@transgaming.com | c7d8a93 | 2010-03-16 06:16:45 +0000 | [diff] [blame] | 1919 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1920 | if (location >= 0) |
| 1921 | { |
| 1922 | delete uniform; |
| 1923 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1924 | if (mUniforms[mUniformIndex[location].index]->type != type) |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1925 | { |
| 1926 | return false; |
| 1927 | } |
| 1928 | else |
| 1929 | { |
| 1930 | return true; |
| 1931 | } |
| 1932 | } |
| 1933 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 1934 | initializeConstantHandles(uniform, &uniform->ps, mConstantTablePS); |
| 1935 | initializeConstantHandles(uniform, &uniform->vs, mConstantTableVS); |
| 1936 | |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1937 | mUniforms.push_back(uniform); |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1938 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 1939 | |
| 1940 | for (unsigned int i = 0; i < uniform->arraySize; ++i) |
| 1941 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1942 | mUniformIndex.push_back(UniformLocation(_name, i, uniformIndex)); |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 1943 | } |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 1944 | |
| 1945 | return true; |
| 1946 | } |
| 1947 | |
apatrick@chromium.org | e057c5d | 2012-01-26 19:18:24 +0000 | [diff] [blame] | 1948 | Uniform *Program::createUniform(const D3DXCONSTANT_DESC &constantDescription, const std::string &_name) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1949 | { |
| 1950 | if (constantDescription.Rows == 1) // Vectors and scalars |
| 1951 | { |
| 1952 | switch (constantDescription.Type) |
| 1953 | { |
| 1954 | case D3DXPT_SAMPLER2D: |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1955 | switch (constantDescription.Columns) |
| 1956 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1957 | case 1: return new Uniform(GL_SAMPLER_2D, _name, constantDescription.Elements); |
daniel@transgaming.com | a9cd70a | 2010-09-15 15:48:57 +0000 | [diff] [blame] | 1958 | default: UNREACHABLE(); |
| 1959 | } |
| 1960 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1961 | case D3DXPT_SAMPLERCUBE: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1962 | switch (constantDescription.Columns) |
| 1963 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1964 | case 1: return new Uniform(GL_SAMPLER_CUBE, _name, constantDescription.Elements); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 1965 | default: UNREACHABLE(); |
| 1966 | } |
| 1967 | break; |
| 1968 | case D3DXPT_BOOL: |
| 1969 | switch (constantDescription.Columns) |
| 1970 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1971 | case 1: return new Uniform(GL_BOOL, _name, constantDescription.Elements); |
| 1972 | case 2: return new Uniform(GL_BOOL_VEC2, _name, constantDescription.Elements); |
| 1973 | case 3: return new Uniform(GL_BOOL_VEC3, _name, constantDescription.Elements); |
| 1974 | case 4: return new Uniform(GL_BOOL_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 1975 | default: UNREACHABLE(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1976 | } |
| 1977 | break; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 1978 | case D3DXPT_INT: |
| 1979 | switch (constantDescription.Columns) |
| 1980 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1981 | case 1: return new Uniform(GL_INT, _name, constantDescription.Elements); |
| 1982 | case 2: return new Uniform(GL_INT_VEC2, _name, constantDescription.Elements); |
| 1983 | case 3: return new Uniform(GL_INT_VEC3, _name, constantDescription.Elements); |
| 1984 | case 4: return new Uniform(GL_INT_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 1985 | default: UNREACHABLE(); |
| 1986 | } |
| 1987 | break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1988 | case D3DXPT_FLOAT: |
| 1989 | switch (constantDescription.Columns) |
| 1990 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 1991 | case 1: return new Uniform(GL_FLOAT, _name, constantDescription.Elements); |
| 1992 | case 2: return new Uniform(GL_FLOAT_VEC2, _name, constantDescription.Elements); |
| 1993 | case 3: return new Uniform(GL_FLOAT_VEC3, _name, constantDescription.Elements); |
| 1994 | case 4: return new Uniform(GL_FLOAT_VEC4, _name, constantDescription.Elements); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1995 | default: UNREACHABLE(); |
| 1996 | } |
| 1997 | break; |
| 1998 | default: |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1999 | UNREACHABLE(); |
| 2000 | } |
| 2001 | } |
| 2002 | else if (constantDescription.Rows == constantDescription.Columns) // Square matrices |
| 2003 | { |
| 2004 | switch (constantDescription.Type) |
| 2005 | { |
| 2006 | case D3DXPT_FLOAT: |
| 2007 | switch (constantDescription.Rows) |
| 2008 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2009 | case 2: return new Uniform(GL_FLOAT_MAT2, _name, constantDescription.Elements); |
| 2010 | case 3: return new Uniform(GL_FLOAT_MAT3, _name, constantDescription.Elements); |
| 2011 | case 4: return new Uniform(GL_FLOAT_MAT4, _name, constantDescription.Elements); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2012 | default: UNREACHABLE(); |
| 2013 | } |
| 2014 | break; |
| 2015 | default: UNREACHABLE(); |
| 2016 | } |
| 2017 | } |
| 2018 | else UNREACHABLE(); |
daniel@transgaming.com | 86487c2 | 2010-03-11 19:41:43 +0000 | [diff] [blame] | 2019 | |
| 2020 | return 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2021 | } |
| 2022 | |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2023 | // This method needs to match OutputHLSL::decorate |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2024 | std::string Program::decorateAttribute(const std::string &name) |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2025 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2026 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2027 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2028 | return "_" + name; |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2029 | } |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2030 | |
| 2031 | return name; |
daniel@transgaming.com | 72d0b52 | 2010-04-13 19:53:44 +0000 | [diff] [blame] | 2032 | } |
| 2033 | |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2034 | std::string Program::undecorateUniform(const std::string &_name) |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2035 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2036 | std::string name = _name; |
| 2037 | |
| 2038 | // Remove any structure field decoration |
| 2039 | size_t pos = 0; |
| 2040 | while ((pos = name.find("._", pos)) != std::string::npos) |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2041 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2042 | name.replace(pos, 2, "."); |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2043 | } |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2044 | |
| 2045 | // Remove the leading decoration |
| 2046 | if (name[0] == '_') |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2047 | { |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2048 | return name.substr(1); |
| 2049 | } |
| 2050 | else if (name.compare(0, 3, "ar_") == 0) |
| 2051 | { |
| 2052 | return name.substr(3); |
daniel@transgaming.com | c72c641 | 2011-09-20 16:09:17 +0000 | [diff] [blame] | 2053 | } |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2054 | |
daniel@transgaming.com | 2e793f0 | 2012-04-11 19:41:35 +0000 | [diff] [blame] | 2055 | return name; |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2056 | } |
| 2057 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2058 | void Program::applyUniformnbv(Uniform *targetUniform, GLsizei count, int width, const GLboolean *v) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2059 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2060 | float vector[D3D9_MAX_FLOAT_CONSTANTS * 4]; |
| 2061 | BOOL boolVector[D3D9_MAX_BOOL_CONSTANTS]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2062 | |
| 2063 | if (targetUniform->ps.registerCount && targetUniform->ps.registerSet == D3DXRS_FLOAT4 || |
| 2064 | targetUniform->vs.registerCount && targetUniform->vs.registerSet == D3DXRS_FLOAT4) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2065 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2066 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2067 | for (int i = 0; i < count; i++) |
| 2068 | { |
| 2069 | for (int j = 0; j < 4; j++) |
| 2070 | { |
| 2071 | if (j < width) |
| 2072 | { |
| 2073 | vector[i * 4 + j] = (v[i * width + j] == GL_FALSE) ? 0.0f : 1.0f; |
| 2074 | } |
| 2075 | else |
| 2076 | { |
| 2077 | vector[i * 4 + j] = 0.0f; |
| 2078 | } |
| 2079 | } |
| 2080 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2081 | } |
| 2082 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2083 | if (targetUniform->ps.registerCount && targetUniform->ps.registerSet == D3DXRS_BOOL || |
| 2084 | targetUniform->vs.registerCount && targetUniform->vs.registerSet == D3DXRS_BOOL) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2085 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2086 | int psCount = targetUniform->ps.registerSet == D3DXRS_BOOL ? targetUniform->ps.registerCount : 0; |
| 2087 | int vsCount = targetUniform->vs.registerSet == D3DXRS_BOOL ? targetUniform->vs.registerCount : 0; |
| 2088 | int copyCount = std::min(count * width, std::max(psCount, vsCount)); |
| 2089 | ASSERT(copyCount <= D3D9_MAX_BOOL_CONSTANTS); |
| 2090 | for (int i = 0; i < copyCount; i++) |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2091 | { |
| 2092 | boolVector[i] = v[i] != GL_FALSE; |
| 2093 | } |
| 2094 | } |
| 2095 | |
| 2096 | if (targetUniform->ps.registerCount) |
| 2097 | { |
| 2098 | if (targetUniform->ps.registerSet == D3DXRS_FLOAT4) |
| 2099 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2100 | mDevice->SetPixelShaderConstantF(targetUniform->ps.registerIndex, vector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2101 | } |
| 2102 | else if (targetUniform->ps.registerSet == D3DXRS_BOOL) |
| 2103 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2104 | mDevice->SetPixelShaderConstantB(targetUniform->ps.registerIndex, boolVector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2105 | } |
| 2106 | else UNREACHABLE(); |
| 2107 | } |
| 2108 | |
| 2109 | if (targetUniform->vs.registerCount) |
| 2110 | { |
| 2111 | if (targetUniform->vs.registerSet == D3DXRS_FLOAT4) |
| 2112 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2113 | mDevice->SetVertexShaderConstantF(targetUniform->vs.registerIndex, vector, targetUniform->vs.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2114 | } |
| 2115 | else if (targetUniform->vs.registerSet == D3DXRS_BOOL) |
| 2116 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2117 | mDevice->SetVertexShaderConstantB(targetUniform->vs.registerIndex, boolVector, targetUniform->vs.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2118 | } |
| 2119 | else UNREACHABLE(); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2120 | } |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2121 | } |
| 2122 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2123 | bool Program::applyUniformnfv(Uniform *targetUniform, const GLfloat *v) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2124 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2125 | if (targetUniform->ps.registerCount) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2126 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2127 | mDevice->SetPixelShaderConstantF(targetUniform->ps.registerIndex, v, targetUniform->ps.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2128 | } |
| 2129 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2130 | if (targetUniform->vs.registerCount) |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2131 | { |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2132 | mDevice->SetVertexShaderConstantF(targetUniform->vs.registerIndex, v, targetUniform->vs.registerCount); |
daniel@transgaming.com | f4a0c8e | 2010-04-13 03:26:01 +0000 | [diff] [blame] | 2133 | } |
| 2134 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2135 | return true; |
| 2136 | } |
| 2137 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2138 | bool Program::applyUniform1iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2139 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2140 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2141 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2142 | |
| 2143 | for (int i = 0; i < count; i++) |
| 2144 | { |
| 2145 | vector[i] = D3DXVECTOR4((float)v[i], 0, 0, 0); |
| 2146 | } |
| 2147 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2148 | if (targetUniform->ps.registerCount) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2149 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2150 | if (targetUniform->ps.registerSet == D3DXRS_SAMPLER) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2151 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2152 | unsigned int firstIndex = targetUniform->ps.registerIndex; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2153 | |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2154 | for (int i = 0; i < count; i++) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2155 | { |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2156 | unsigned int samplerIndex = firstIndex + i; |
daniel@transgaming.com | fab5a1a | 2010-03-11 19:22:30 +0000 | [diff] [blame] | 2157 | |
daniel@transgaming.com | a41e6e3 | 2010-12-15 15:45:30 +0000 | [diff] [blame] | 2158 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2159 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2160 | ASSERT(mSamplersPS[samplerIndex].active); |
| 2161 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i]; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2162 | } |
| 2163 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2164 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2165 | else |
| 2166 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2167 | ASSERT(targetUniform->ps.registerSet == D3DXRS_FLOAT4); |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2168 | mDevice->SetPixelShaderConstantF(targetUniform->ps.registerIndex, (const float*)vector, targetUniform->ps.registerCount); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2169 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2170 | } |
| 2171 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2172 | if (targetUniform->vs.registerCount) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2173 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2174 | if (targetUniform->vs.registerSet == D3DXRS_SAMPLER) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2175 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2176 | unsigned int firstIndex = targetUniform->vs.registerIndex; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2177 | |
| 2178 | for (int i = 0; i < count; i++) |
| 2179 | { |
| 2180 | unsigned int samplerIndex = firstIndex + i; |
| 2181 | |
| 2182 | if (samplerIndex < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF) |
| 2183 | { |
| 2184 | ASSERT(mSamplersVS[samplerIndex].active); |
| 2185 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 2186 | } |
| 2187 | } |
| 2188 | } |
| 2189 | else |
| 2190 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2191 | ASSERT(targetUniform->vs.registerSet == D3DXRS_FLOAT4); |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2192 | mDevice->SetVertexShaderConstantF(targetUniform->vs.registerIndex, (const float *)vector, targetUniform->vs.registerCount); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2193 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2194 | } |
| 2195 | |
| 2196 | return true; |
| 2197 | } |
| 2198 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2199 | bool Program::applyUniform2iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2200 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2201 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2202 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2203 | |
| 2204 | for (int i = 0; i < count; i++) |
| 2205 | { |
| 2206 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], 0, 0); |
| 2207 | |
| 2208 | v += 2; |
| 2209 | } |
| 2210 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2211 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2212 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2213 | return true; |
| 2214 | } |
| 2215 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2216 | bool Program::applyUniform3iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2217 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2218 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2219 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2220 | |
| 2221 | for (int i = 0; i < count; i++) |
| 2222 | { |
| 2223 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], (float)v[2], 0); |
| 2224 | |
| 2225 | v += 3; |
| 2226 | } |
| 2227 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2228 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2229 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2230 | return true; |
| 2231 | } |
| 2232 | |
jbauman@chromium.org | a28233e | 2011-10-12 16:51:33 +0000 | [diff] [blame] | 2233 | bool Program::applyUniform4iv(Uniform *targetUniform, GLsizei count, const GLint *v) |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2234 | { |
jbauman@chromium.org | e0f059c | 2012-01-24 23:21:52 +0000 | [diff] [blame] | 2235 | ASSERT(count <= D3D9_MAX_FLOAT_CONSTANTS); |
| 2236 | D3DXVECTOR4 vector[D3D9_MAX_FLOAT_CONSTANTS]; |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2237 | |
| 2238 | for (int i = 0; i < count; i++) |
| 2239 | { |
| 2240 | vector[i] = D3DXVECTOR4((float)v[0], (float)v[1], (float)v[2], (float)v[3]); |
| 2241 | |
| 2242 | v += 4; |
| 2243 | } |
| 2244 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2245 | applyUniformniv(targetUniform, count, vector); |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2246 | |
daniel@transgaming.com | 9a95e2b | 2010-04-13 03:26:03 +0000 | [diff] [blame] | 2247 | return true; |
| 2248 | } |
| 2249 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2250 | void Program::applyUniformniv(Uniform *targetUniform, GLsizei count, const D3DXVECTOR4 *vector) |
| 2251 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2252 | if (targetUniform->ps.registerCount) |
| 2253 | { |
| 2254 | ASSERT(targetUniform->ps.registerSet == D3DXRS_FLOAT4); |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2255 | mDevice->SetPixelShaderConstantF(targetUniform->ps.registerIndex, (const float *)vector, targetUniform->ps.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2256 | } |
| 2257 | |
| 2258 | if (targetUniform->vs.registerCount) |
| 2259 | { |
| 2260 | ASSERT(targetUniform->vs.registerSet == D3DXRS_FLOAT4); |
daniel@transgaming.com | 96a4a6c | 2011-10-26 02:33:46 +0000 | [diff] [blame] | 2261 | mDevice->SetVertexShaderConstantF(targetUniform->vs.registerIndex, (const float *)vector, targetUniform->vs.registerCount); |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2262 | } |
| 2263 | } |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2264 | |
| 2265 | // append a santized message to the program info log. |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2266 | // The D3D compiler includes a fake file path in some of the warning or error |
| 2267 | // messages, so lets remove all occurrences of this fake file path from the log. |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2268 | void Program::appendToInfoLogSanitized(const char *message) |
| 2269 | { |
| 2270 | std::string msg(message); |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2271 | |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2272 | size_t found; |
| 2273 | do |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2274 | { |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2275 | found = msg.find(fakepath); |
| 2276 | if (found != std::string::npos) |
| 2277 | { |
| 2278 | msg.erase(found, strlen(fakepath)); |
| 2279 | } |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2280 | } |
daniel@transgaming.com | 8a4dad6 | 2011-09-13 00:54:40 +0000 | [diff] [blame] | 2281 | while (found != std::string::npos); |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 2282 | |
| 2283 | appendToInfoLog("%s\n", msg.c_str()); |
| 2284 | } |
| 2285 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2286 | void Program::appendToInfoLog(const char *format, ...) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2287 | { |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2288 | if (!format) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2289 | { |
| 2290 | return; |
| 2291 | } |
| 2292 | |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2293 | char info[1024]; |
| 2294 | |
| 2295 | va_list vararg; |
| 2296 | va_start(vararg, format); |
| 2297 | vsnprintf(info, sizeof(info), format, vararg); |
| 2298 | va_end(vararg); |
| 2299 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2300 | size_t infoLength = strlen(info); |
| 2301 | |
| 2302 | if (!mInfoLog) |
| 2303 | { |
| 2304 | mInfoLog = new char[infoLength + 1]; |
| 2305 | strcpy(mInfoLog, info); |
| 2306 | } |
| 2307 | else |
| 2308 | { |
| 2309 | size_t logLength = strlen(mInfoLog); |
| 2310 | char *newLog = new char[logLength + infoLength + 1]; |
| 2311 | strcpy(newLog, mInfoLog); |
| 2312 | strcpy(newLog + logLength, info); |
| 2313 | |
| 2314 | delete[] mInfoLog; |
| 2315 | mInfoLog = newLog; |
| 2316 | } |
| 2317 | } |
| 2318 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2319 | void Program::resetInfoLog() |
| 2320 | { |
| 2321 | if (mInfoLog) |
| 2322 | { |
| 2323 | delete [] mInfoLog; |
daniel@transgaming.com | 6a20d10 | 2010-08-31 13:54:27 +0000 | [diff] [blame] | 2324 | mInfoLog = NULL; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2325 | } |
| 2326 | } |
| 2327 | |
daniel@transgaming.com | aa5e59b | 2011-10-04 18:43:12 +0000 | [diff] [blame] | 2328 | // Returns the program object to an unlinked state, before re-linking, or at destruction |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2329 | void Program::unlink(bool destroy) |
| 2330 | { |
| 2331 | if (destroy) // Object being destructed |
| 2332 | { |
| 2333 | if (mFragmentShader) |
| 2334 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2335 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2336 | mFragmentShader = NULL; |
| 2337 | } |
| 2338 | |
| 2339 | if (mVertexShader) |
| 2340 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2341 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2342 | mVertexShader = NULL; |
| 2343 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2344 | } |
| 2345 | |
| 2346 | if (mPixelExecutable) |
| 2347 | { |
| 2348 | mPixelExecutable->Release(); |
| 2349 | mPixelExecutable = NULL; |
| 2350 | } |
| 2351 | |
| 2352 | if (mVertexExecutable) |
| 2353 | { |
| 2354 | mVertexExecutable->Release(); |
| 2355 | mVertexExecutable = NULL; |
| 2356 | } |
| 2357 | |
| 2358 | if (mConstantTablePS) |
| 2359 | { |
| 2360 | mConstantTablePS->Release(); |
| 2361 | mConstantTablePS = NULL; |
| 2362 | } |
| 2363 | |
| 2364 | if (mConstantTableVS) |
| 2365 | { |
| 2366 | mConstantTableVS->Release(); |
| 2367 | mConstantTableVS = NULL; |
| 2368 | } |
| 2369 | |
| 2370 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 2371 | { |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2372 | mLinkedAttribute[index].name.clear(); |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 2373 | mSemanticIndex[index] = -1; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2374 | } |
| 2375 | |
| 2376 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 2377 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2378 | mSamplersPS[index].active = false; |
| 2379 | } |
| 2380 | |
| 2381 | for (int index = 0; index < MAX_VERTEX_TEXTURE_IMAGE_UNITS_VTF; index++) |
| 2382 | { |
| 2383 | mSamplersVS[index].active = false; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2384 | } |
| 2385 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2386 | mUsedVertexSamplerRange = 0; |
| 2387 | mUsedPixelSamplerRange = 0; |
| 2388 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2389 | while (!mUniforms.empty()) |
| 2390 | { |
| 2391 | delete mUniforms.back(); |
| 2392 | mUniforms.pop_back(); |
| 2393 | } |
| 2394 | |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2395 | mDxDepthRangeLocation = -1; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2396 | mDxDepthLocation = -1; |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2397 | mDxCoordLocation = -1; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2398 | mDxHalfPixelSizeLocation = -1; |
| 2399 | mDxFrontCCWLocation = -1; |
| 2400 | mDxPointsOrLinesLocation = -1; |
| 2401 | |
daniel@transgaming.com | 916ffaa | 2010-04-23 18:34:52 +0000 | [diff] [blame] | 2402 | mUniformIndex.clear(); |
| 2403 | |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 2404 | mPixelHLSL.clear(); |
| 2405 | mVertexHLSL.clear(); |
daniel@transgaming.com | 0e3358a | 2010-04-05 20:32:42 +0000 | [diff] [blame] | 2406 | |
| 2407 | delete[] mInfoLog; |
| 2408 | mInfoLog = NULL; |
| 2409 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2410 | mLinked = false; |
| 2411 | } |
| 2412 | |
| 2413 | bool Program::isLinked() |
| 2414 | { |
| 2415 | return mLinked; |
| 2416 | } |
| 2417 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2418 | bool Program::isValidated() const |
| 2419 | { |
| 2420 | return mValidated; |
| 2421 | } |
| 2422 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 2423 | void Program::release() |
| 2424 | { |
| 2425 | mRefCount--; |
| 2426 | |
| 2427 | if (mRefCount == 0 && mDeleteStatus) |
| 2428 | { |
| 2429 | mResourceManager->deleteProgram(mHandle); |
| 2430 | } |
| 2431 | } |
| 2432 | |
| 2433 | void Program::addRef() |
| 2434 | { |
| 2435 | mRefCount++; |
| 2436 | } |
| 2437 | |
| 2438 | unsigned int Program::getRefCount() const |
| 2439 | { |
| 2440 | return mRefCount; |
| 2441 | } |
| 2442 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 2443 | unsigned int Program::getSerial() const |
| 2444 | { |
| 2445 | return mSerial; |
| 2446 | } |
| 2447 | |
| 2448 | unsigned int Program::issueSerial() |
| 2449 | { |
| 2450 | return mCurrentSerial++; |
| 2451 | } |
| 2452 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2453 | int Program::getInfoLogLength() const |
| 2454 | { |
| 2455 | if (!mInfoLog) |
| 2456 | { |
| 2457 | return 0; |
| 2458 | } |
| 2459 | else |
| 2460 | { |
| 2461 | return strlen(mInfoLog) + 1; |
| 2462 | } |
| 2463 | } |
| 2464 | |
| 2465 | void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
| 2466 | { |
| 2467 | int index = 0; |
| 2468 | |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 2469 | if (bufSize > 0) |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2470 | { |
daniel@transgaming.com | 807d8c3 | 2012-04-04 15:06:04 +0000 | [diff] [blame] | 2471 | if (mInfoLog) |
| 2472 | { |
| 2473 | index = std::min(bufSize - 1, (int)strlen(mInfoLog)); |
| 2474 | memcpy(infoLog, mInfoLog, index); |
| 2475 | } |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2476 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 2477 | infoLog[index] = '\0'; |
| 2478 | } |
| 2479 | |
| 2480 | if (length) |
| 2481 | { |
| 2482 | *length = index; |
| 2483 | } |
| 2484 | } |
| 2485 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 2486 | void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| 2487 | { |
| 2488 | int total = 0; |
| 2489 | |
| 2490 | if (mVertexShader) |
| 2491 | { |
| 2492 | if (total < maxCount) |
| 2493 | { |
| 2494 | shaders[total] = mVertexShader->getHandle(); |
| 2495 | } |
| 2496 | |
| 2497 | total++; |
| 2498 | } |
| 2499 | |
| 2500 | if (mFragmentShader) |
| 2501 | { |
| 2502 | if (total < maxCount) |
| 2503 | { |
| 2504 | shaders[total] = mFragmentShader->getHandle(); |
| 2505 | } |
| 2506 | |
| 2507 | total++; |
| 2508 | } |
| 2509 | |
| 2510 | if (count) |
| 2511 | { |
| 2512 | *count = total; |
| 2513 | } |
| 2514 | } |
| 2515 | |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2516 | void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2517 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2518 | // Skip over inactive attributes |
| 2519 | unsigned int activeAttribute = 0; |
| 2520 | unsigned int attribute; |
| 2521 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2522 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2523 | if (mLinkedAttribute[attribute].name.empty()) |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2524 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2525 | continue; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2526 | } |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2527 | |
| 2528 | if (activeAttribute == index) |
| 2529 | { |
| 2530 | break; |
| 2531 | } |
| 2532 | |
| 2533 | activeAttribute++; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2534 | } |
| 2535 | |
| 2536 | if (bufsize > 0) |
| 2537 | { |
| 2538 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2539 | |
| 2540 | strncpy(name, string, bufsize); |
| 2541 | name[bufsize - 1] = '\0'; |
| 2542 | |
| 2543 | if (length) |
| 2544 | { |
| 2545 | *length = strlen(name); |
| 2546 | } |
| 2547 | } |
| 2548 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 2549 | *size = 1; // Always a single 'type' instance |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2550 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2551 | *type = mLinkedAttribute[attribute].type; |
daniel@transgaming.com | 8542318 | 2010-04-22 13:35:27 +0000 | [diff] [blame] | 2552 | } |
| 2553 | |
| 2554 | GLint Program::getActiveAttributeCount() |
| 2555 | { |
| 2556 | int count = 0; |
| 2557 | |
| 2558 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2559 | { |
| 2560 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2561 | { |
| 2562 | count++; |
| 2563 | } |
| 2564 | } |
| 2565 | |
| 2566 | return count; |
| 2567 | } |
| 2568 | |
| 2569 | GLint Program::getActiveAttributeMaxLength() |
| 2570 | { |
| 2571 | int maxLength = 0; |
| 2572 | |
| 2573 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2574 | { |
| 2575 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2576 | { |
| 2577 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2578 | } |
| 2579 | } |
| 2580 | |
| 2581 | return maxLength; |
| 2582 | } |
| 2583 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2584 | void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2585 | { |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2586 | // Skip over internal uniforms |
| 2587 | unsigned int activeUniform = 0; |
| 2588 | unsigned int uniform; |
| 2589 | for (uniform = 0; uniform < mUniforms.size(); uniform++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2590 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2591 | if (mUniforms[uniform]->name.compare(0, 3, "dx_") == 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2592 | { |
daniel@transgaming.com | eea7079 | 2010-12-15 15:44:59 +0000 | [diff] [blame] | 2593 | continue; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2594 | } |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2595 | |
| 2596 | if (activeUniform == index) |
| 2597 | { |
| 2598 | break; |
| 2599 | } |
| 2600 | |
| 2601 | activeUniform++; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2602 | } |
| 2603 | |
daniel@transgaming.com | 996675c | 2010-11-17 13:06:29 +0000 | [diff] [blame] | 2604 | ASSERT(uniform < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
| 2605 | |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2606 | if (bufsize > 0) |
| 2607 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2608 | std::string string = mUniforms[uniform]->name; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2609 | |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2610 | if (mUniforms[uniform]->isArray()) |
daniel@transgaming.com | f314015 | 2010-04-29 03:38:50 +0000 | [diff] [blame] | 2611 | { |
| 2612 | string += "[0]"; |
| 2613 | } |
| 2614 | |
daniel@transgaming.com | feba9ba | 2010-04-29 03:32:45 +0000 | [diff] [blame] | 2615 | strncpy(name, string.c_str(), bufsize); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2616 | name[bufsize - 1] = '\0'; |
| 2617 | |
| 2618 | if (length) |
| 2619 | { |
| 2620 | *length = strlen(name); |
| 2621 | } |
| 2622 | } |
| 2623 | |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 2624 | *size = mUniforms[uniform]->arraySize; |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2625 | |
| 2626 | *type = mUniforms[uniform]->type; |
| 2627 | } |
| 2628 | |
| 2629 | GLint Program::getActiveUniformCount() |
| 2630 | { |
| 2631 | int count = 0; |
| 2632 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 2633 | unsigned int numUniforms = mUniforms.size(); |
| 2634 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2635 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2636 | if (mUniforms[uniformIndex]->name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2637 | { |
| 2638 | count++; |
| 2639 | } |
| 2640 | } |
| 2641 | |
| 2642 | return count; |
| 2643 | } |
| 2644 | |
| 2645 | GLint Program::getActiveUniformMaxLength() |
| 2646 | { |
| 2647 | int maxLength = 0; |
| 2648 | |
daniel@transgaming.com | d08ea90 | 2010-05-14 19:41:36 +0000 | [diff] [blame] | 2649 | unsigned int numUniforms = mUniforms.size(); |
| 2650 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2651 | { |
daniel@transgaming.com | 51db7fb | 2011-09-20 16:11:06 +0000 | [diff] [blame] | 2652 | if (!mUniforms[uniformIndex]->name.empty() && mUniforms[uniformIndex]->name.compare(0, 3, "dx_") != 0) |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2653 | { |
daniel@transgaming.com | 024f1a9 | 2011-09-20 16:06:25 +0000 | [diff] [blame] | 2654 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2655 | if (mUniforms[uniformIndex]->isArray()) |
zmo@google.com | 53d73e0 | 2011-03-24 21:27:57 +0000 | [diff] [blame] | 2656 | { |
| 2657 | length += 3; // Counting in "[0]". |
| 2658 | } |
| 2659 | maxLength = std::max(length, maxLength); |
daniel@transgaming.com | 09fbfef | 2010-04-22 13:35:31 +0000 | [diff] [blame] | 2660 | } |
| 2661 | } |
| 2662 | |
| 2663 | return maxLength; |
| 2664 | } |
| 2665 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2666 | void Program::flagForDeletion() |
| 2667 | { |
| 2668 | mDeleteStatus = true; |
| 2669 | } |
| 2670 | |
| 2671 | bool Program::isFlaggedForDeletion() const |
| 2672 | { |
| 2673 | return mDeleteStatus; |
| 2674 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2675 | |
| 2676 | void Program::validate() |
| 2677 | { |
| 2678 | resetInfoLog(); |
| 2679 | |
| 2680 | if (!isLinked()) |
| 2681 | { |
| 2682 | appendToInfoLog("Program has not been successfully linked."); |
| 2683 | mValidated = false; |
| 2684 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2685 | else |
| 2686 | { |
daniel@transgaming.com | c3a0e94 | 2010-04-29 03:35:45 +0000 | [diff] [blame] | 2687 | applyUniforms(); |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2688 | if (!validateSamplers(true)) |
daniel@transgaming.com | c3a0e94 | 2010-04-29 03:35:45 +0000 | [diff] [blame] | 2689 | { |
daniel@transgaming.com | c3a0e94 | 2010-04-29 03:35:45 +0000 | [diff] [blame] | 2690 | mValidated = false; |
| 2691 | } |
| 2692 | else |
| 2693 | { |
| 2694 | mValidated = true; |
| 2695 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2696 | } |
| 2697 | } |
| 2698 | |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2699 | bool Program::validateSamplers(bool logErrors) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2700 | { |
| 2701 | // if any two active samplers in a program are of different types, but refer to the same |
| 2702 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2703 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2704 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2705 | const unsigned int maxCombinedTextureImageUnits = getContext()->getMaximumCombinedTextureImageUnits(); |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2706 | TextureType textureUnitType[MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF]; |
| 2707 | |
| 2708 | for (unsigned int i = 0; i < MAX_COMBINED_TEXTURE_IMAGE_UNITS_VTF; ++i) |
| 2709 | { |
| 2710 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2711 | } |
| 2712 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2713 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2714 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2715 | if (mSamplersPS[i].active) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2716 | { |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2717 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2718 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2719 | if (unit >= maxCombinedTextureImageUnits) |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2720 | { |
| 2721 | if (logErrors) |
| 2722 | { |
| 2723 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
| 2724 | } |
| 2725 | |
| 2726 | return false; |
| 2727 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2728 | |
| 2729 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2730 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2731 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2732 | { |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2733 | if (logErrors) |
| 2734 | { |
| 2735 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2736 | } |
| 2737 | |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2738 | return false; |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2739 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2740 | } |
| 2741 | else |
| 2742 | { |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2743 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2744 | } |
| 2745 | } |
| 2746 | } |
| 2747 | |
jbauman@chromium.org | b6e7222 | 2011-10-18 23:01:46 +0000 | [diff] [blame] | 2748 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2749 | { |
| 2750 | if (mSamplersVS[i].active) |
| 2751 | { |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2752 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2753 | |
daniel@transgaming.com | dfd5702 | 2011-05-11 15:37:25 +0000 | [diff] [blame] | 2754 | if (unit >= maxCombinedTextureImageUnits) |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2755 | { |
| 2756 | if (logErrors) |
| 2757 | { |
| 2758 | appendToInfoLog("Sampler uniform (%d) exceeds MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
| 2759 | } |
| 2760 | |
| 2761 | return false; |
| 2762 | } |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2763 | |
| 2764 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2765 | { |
| 2766 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2767 | { |
daniel@transgaming.com | f494c9c | 2011-05-11 15:37:05 +0000 | [diff] [blame] | 2768 | if (logErrors) |
| 2769 | { |
| 2770 | appendToInfoLog("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
| 2771 | } |
| 2772 | |
daniel@transgaming.com | d4a3517 | 2011-05-11 15:36:45 +0000 | [diff] [blame] | 2773 | return false; |
| 2774 | } |
| 2775 | } |
| 2776 | else |
| 2777 | { |
| 2778 | textureUnitType[unit] = mSamplersVS[i].textureType; |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 2779 | } |
| 2780 | } |
| 2781 | } |
| 2782 | |
| 2783 | return true; |
| 2784 | } |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2785 | |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2786 | void Program::initializeConstantHandles(Uniform *targetUniform, Uniform::RegisterInfo *ri, ID3DXConstantTable *constantTable) |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2787 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2788 | D3DXHANDLE handle = constantTable->GetConstantByName(0, targetUniform->_name.c_str()); |
| 2789 | if (handle) |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2790 | { |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2791 | UINT descriptionCount = 1; |
| 2792 | D3DXCONSTANT_DESC constantDescription; |
| 2793 | HRESULT result = constantTable->GetConstantDesc(handle, &constantDescription, &descriptionCount); |
| 2794 | ASSERT(SUCCEEDED(result)); |
| 2795 | ri->registerIndex = constantDescription.RegisterIndex; |
| 2796 | ri->registerCount = constantDescription.RegisterCount; |
| 2797 | ri->registerSet = constantDescription.RegisterSet; |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2798 | } |
jbauman@chromium.org | 72e8f44 | 2011-10-20 00:22:01 +0000 | [diff] [blame] | 2799 | else |
| 2800 | { |
| 2801 | ri->registerCount = 0; |
| 2802 | } |
daniel@transgaming.com | 2d84df0 | 2010-05-14 17:31:13 +0000 | [diff] [blame] | 2803 | } |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2804 | |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2805 | GLint Program::getDxDepthRangeLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2806 | { |
daniel@transgaming.com | 3175496 | 2010-11-28 02:02:52 +0000 | [diff] [blame] | 2807 | return mDxDepthRangeLocation; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2808 | } |
| 2809 | |
| 2810 | GLint Program::getDxDepthLocation() const |
| 2811 | { |
| 2812 | return mDxDepthLocation; |
| 2813 | } |
| 2814 | |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2815 | GLint Program::getDxCoordLocation() const |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2816 | { |
daniel@transgaming.com | d9a54f9 | 2011-12-22 18:32:53 +0000 | [diff] [blame] | 2817 | return mDxCoordLocation; |
daniel@transgaming.com | 91fd1de | 2010-05-18 18:51:40 +0000 | [diff] [blame] | 2818 | } |
| 2819 | |
| 2820 | GLint Program::getDxHalfPixelSizeLocation() const |
| 2821 | { |
| 2822 | return mDxHalfPixelSizeLocation; |
| 2823 | } |
| 2824 | |
| 2825 | GLint Program::getDxFrontCCWLocation() const |
| 2826 | { |
| 2827 | return mDxFrontCCWLocation; |
| 2828 | } |
| 2829 | |
| 2830 | GLint Program::getDxPointsOrLinesLocation() const |
| 2831 | { |
| 2832 | return mDxPointsOrLinesLocation; |
| 2833 | } |
| 2834 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 2835 | } |