Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2016 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | // FramebufferVk.h: |
| 7 | // Defines the class interface for FramebufferVk, implementing FramebufferImpl. |
| 8 | // |
| 9 | |
| 10 | #ifndef LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_ |
| 11 | #define LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_ |
| 12 | |
| 13 | #include "libANGLE/renderer/FramebufferImpl.h" |
Jamie Madill | 66546be | 2018-03-08 09:47:20 -0500 | [diff] [blame] | 14 | #include "libANGLE/renderer/RenderTargetCache.h" |
Luc Ferron | 534b00d | 2018-05-18 08:16:53 -0400 | [diff] [blame] | 15 | #include "libANGLE/renderer/vulkan/BufferVk.h" |
Jamie Madill | 6c7ab7f | 2018-03-31 14:19:15 -0400 | [diff] [blame] | 16 | #include "libANGLE/renderer/vulkan/CommandGraph.h" |
Jamie Madill | 3c424b4 | 2018-01-19 12:35:09 -0500 | [diff] [blame] | 17 | #include "libANGLE/renderer/vulkan/vk_cache_utils.h" |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 18 | |
| 19 | namespace rx |
| 20 | { |
Jamie Madill | 9f2a861 | 2017-11-30 12:43:09 -0500 | [diff] [blame] | 21 | class RendererVk; |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 22 | class RenderTargetVk; |
| 23 | class WindowSurfaceVk; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 24 | |
Jamie Madill | e8dd079 | 2018-09-27 15:04:27 -0400 | [diff] [blame] | 25 | class FramebufferVk : public FramebufferImpl |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 26 | { |
| 27 | public: |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 28 | // Factory methods so we don't have to use constructors with overloads. |
Jamie Madill | 639bc90 | 2018-07-18 17:08:27 -0400 | [diff] [blame] | 29 | static FramebufferVk *CreateUserFBO(RendererVk *renderer, const gl::FramebufferState &state); |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 30 | |
| 31 | // The passed-in SurfaceVK must be destroyed after this FBO is destroyed. Our Surface code is |
| 32 | // ref-counted on the number of 'current' contexts, so we shouldn't get any dangling surface |
| 33 | // references. See Surface::setIsCurrent(bool). |
Jamie Madill | 639bc90 | 2018-07-18 17:08:27 -0400 | [diff] [blame] | 34 | static FramebufferVk *CreateDefaultFBO(RendererVk *renderer, |
| 35 | const gl::FramebufferState &state, |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 36 | WindowSurfaceVk *backbuffer); |
| 37 | |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 38 | ~FramebufferVk() override; |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 39 | void destroy(const gl::Context *context) override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 40 | |
Jamie Madill | 64b7c4f | 2018-10-19 11:38:04 -0400 | [diff] [blame] | 41 | angle::Result discard(const gl::Context *context, |
| 42 | size_t count, |
| 43 | const GLenum *attachments) override; |
| 44 | angle::Result invalidate(const gl::Context *context, |
| 45 | size_t count, |
| 46 | const GLenum *attachments) override; |
| 47 | angle::Result invalidateSub(const gl::Context *context, |
| 48 | size_t count, |
| 49 | const GLenum *attachments, |
| 50 | const gl::Rectangle &area) override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 51 | |
Jamie Madill | 64b7c4f | 2018-10-19 11:38:04 -0400 | [diff] [blame] | 52 | angle::Result clear(const gl::Context *context, GLbitfield mask) override; |
| 53 | angle::Result clearBufferfv(const gl::Context *context, |
| 54 | GLenum buffer, |
| 55 | GLint drawbuffer, |
| 56 | const GLfloat *values) override; |
| 57 | angle::Result clearBufferuiv(const gl::Context *context, |
| 58 | GLenum buffer, |
| 59 | GLint drawbuffer, |
| 60 | const GLuint *values) override; |
| 61 | angle::Result clearBufferiv(const gl::Context *context, |
| 62 | GLenum buffer, |
| 63 | GLint drawbuffer, |
| 64 | const GLint *values) override; |
| 65 | angle::Result clearBufferfi(const gl::Context *context, |
| 66 | GLenum buffer, |
| 67 | GLint drawbuffer, |
| 68 | GLfloat depth, |
| 69 | GLint stencil) override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 70 | |
Jamie Madill | 4928b7c | 2017-06-20 12:57:39 -0400 | [diff] [blame] | 71 | GLenum getImplementationColorReadFormat(const gl::Context *context) const override; |
| 72 | GLenum getImplementationColorReadType(const gl::Context *context) const override; |
Jamie Madill | 64b7c4f | 2018-10-19 11:38:04 -0400 | [diff] [blame] | 73 | angle::Result readPixels(const gl::Context *context, |
| 74 | const gl::Rectangle &area, |
| 75 | GLenum format, |
| 76 | GLenum type, |
| 77 | void *pixels) override; |
Luc Ferron | 2658111 | 2018-06-21 09:43:08 -0400 | [diff] [blame] | 78 | |
Jamie Madill | 64b7c4f | 2018-10-19 11:38:04 -0400 | [diff] [blame] | 79 | angle::Result blit(const gl::Context *context, |
| 80 | const gl::Rectangle &sourceArea, |
| 81 | const gl::Rectangle &destArea, |
| 82 | GLbitfield mask, |
| 83 | GLenum filter) override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 84 | |
Kenneth Russell | ce8602a | 2017-10-03 18:23:08 -0700 | [diff] [blame] | 85 | bool checkStatus(const gl::Context *context) const override; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 86 | |
Jamie Madill | 6f755b2 | 2018-10-09 12:48:54 -0400 | [diff] [blame] | 87 | angle::Result syncState(const gl::Context *context, |
| 88 | const gl::Framebuffer::DirtyBits &dirtyBits) override; |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 89 | |
Jamie Madill | 64b7c4f | 2018-10-19 11:38:04 -0400 | [diff] [blame] | 90 | angle::Result getSamplePosition(const gl::Context *context, |
| 91 | size_t index, |
| 92 | GLfloat *xy) const override; |
Luc Ferron | 2658111 | 2018-06-21 09:43:08 -0400 | [diff] [blame] | 93 | RenderTargetVk *getDepthStencilRenderTarget() const; |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 94 | |
Jamie Madill | 5867501 | 2018-05-22 14:54:07 -0400 | [diff] [blame] | 95 | // Internal helper function for readPixels operations. |
Jamie Madill | 2106102 | 2018-07-12 23:56:30 -0400 | [diff] [blame] | 96 | angle::Result readPixelsImpl(ContextVk *contextVk, |
| 97 | const gl::Rectangle &area, |
| 98 | const PackPixelsParams &packPixelsParams, |
Jamie Madill | b436aac | 2018-07-18 17:23:48 -0400 | [diff] [blame] | 99 | VkImageAspectFlagBits copyAspectFlags, |
Jamie Madill | 2106102 | 2018-07-12 23:56:30 -0400 | [diff] [blame] | 100 | RenderTargetVk *renderTarget, |
| 101 | void *pixels); |
Jamie Madill | 5867501 | 2018-05-22 14:54:07 -0400 | [diff] [blame] | 102 | |
| 103 | const gl::Extents &getReadImageExtents() const; |
| 104 | |
Shahbaz Youssefi | e321940 | 2018-12-08 16:54:14 +0100 | [diff] [blame] | 105 | const gl::DrawBufferMask &getEmulatedAlphaAttachmentMask() const; |
Luc Ferron | 1617e69 | 2018-07-11 11:08:19 -0400 | [diff] [blame] | 106 | RenderTargetVk *getColorReadRenderTarget() const; |
Luc Ferron | 5fd3693 | 2018-06-19 14:55:50 -0400 | [diff] [blame] | 107 | |
Jamie Madill | d1249de | 2018-08-28 16:58:53 -0400 | [diff] [blame] | 108 | // This will clear the current write operation if it is complete. |
Jamie Madill | c759b8b | 2019-01-03 15:16:50 -0500 | [diff] [blame] | 109 | bool appendToStartedRenderPass(Serial currentQueueSerial, vk::CommandBuffer **commandBufferOut) |
Jamie Madill | e8dd079 | 2018-09-27 15:04:27 -0400 | [diff] [blame] | 110 | { |
Jamie Madill | c759b8b | 2019-01-03 15:16:50 -0500 | [diff] [blame] | 111 | return mFramebuffer.appendToStartedRenderPass(currentQueueSerial, commandBufferOut); |
Jamie Madill | e8dd079 | 2018-09-27 15:04:27 -0400 | [diff] [blame] | 112 | } |
| 113 | |
| 114 | vk::FramebufferHelper *getFramebuffer() { return &mFramebuffer; } |
Jamie Madill | d1249de | 2018-08-28 16:58:53 -0400 | [diff] [blame] | 115 | |
| 116 | angle::Result startNewRenderPass(ContextVk *context, vk::CommandBuffer **commandBufferOut); |
| 117 | |
Jamie Madill | 502d2e2 | 2018-11-01 11:06:23 -0400 | [diff] [blame] | 118 | RenderTargetVk *getFirstRenderTarget() const; |
| 119 | GLint getSamples() const; |
| 120 | |
Jamie Madill | dbc605c | 2019-01-04 16:39:14 -0500 | [diff] [blame] | 121 | const vk::RenderPassDesc &getRenderPassDesc() const { return mRenderPassDesc; } |
| 122 | |
Jamie Madill | 7b57b9d | 2017-01-13 09:33:38 -0500 | [diff] [blame] | 123 | private: |
Jamie Madill | 639bc90 | 2018-07-18 17:08:27 -0400 | [diff] [blame] | 124 | FramebufferVk(RendererVk *renderer, |
| 125 | const gl::FramebufferState &state, |
| 126 | WindowSurfaceVk *backbuffer); |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 127 | |
Jamie Madill | d1249de | 2018-08-28 16:58:53 -0400 | [diff] [blame] | 128 | // Helper for appendToStarted/else startNewRenderPass. |
| 129 | angle::Result getCommandBufferForDraw(ContextVk *contextVk, |
| 130 | vk::CommandBuffer **commandBufferOut, |
| 131 | vk::RecordingMode *modeOut); |
| 132 | |
Jamie Madill | d754eb5 | 2018-07-19 14:55:03 -0400 | [diff] [blame] | 133 | // The 'in' rectangles must be clipped to the scissor and FBO. The clipping is done in 'blit'. |
Jamie Madill | 16c2014 | 2018-10-01 13:58:19 -0400 | [diff] [blame] | 134 | angle::Result blitWithCommand(ContextVk *contextVk, |
| 135 | const gl::Rectangle &readRectIn, |
| 136 | const gl::Rectangle &drawRectIn, |
| 137 | RenderTargetVk *readRenderTarget, |
| 138 | RenderTargetVk *drawRenderTarget, |
| 139 | GLenum filter, |
| 140 | bool colorBlit, |
| 141 | bool depthBlit, |
| 142 | bool stencilBlit, |
| 143 | bool flipSource, |
| 144 | bool flipDest); |
Jamie Madill | d754eb5 | 2018-07-19 14:55:03 -0400 | [diff] [blame] | 145 | |
| 146 | // Note that 'copyArea' must be clipped to the scissor and FBO. The clipping is done in 'blit'. |
Jamie Madill | 16c2014 | 2018-10-01 13:58:19 -0400 | [diff] [blame] | 147 | angle::Result blitWithCopy(ContextVk *contextVk, |
| 148 | const gl::Rectangle ©Area, |
| 149 | RenderTargetVk *readRenderTarget, |
| 150 | RenderTargetVk *drawRenderTarget, |
| 151 | bool blitDepthBuffer, |
| 152 | bool blitStencilBuffer); |
Jamie Madill | d754eb5 | 2018-07-19 14:55:03 -0400 | [diff] [blame] | 153 | |
Jamie Madill | 2106102 | 2018-07-12 23:56:30 -0400 | [diff] [blame] | 154 | angle::Result blitWithReadback(ContextVk *contextVk, |
Jamie Madill | d754eb5 | 2018-07-19 14:55:03 -0400 | [diff] [blame] | 155 | const gl::Rectangle ©Area, |
Jamie Madill | b436aac | 2018-07-18 17:23:48 -0400 | [diff] [blame] | 156 | VkImageAspectFlagBits aspect, |
Jamie Madill | 2106102 | 2018-07-12 23:56:30 -0400 | [diff] [blame] | 157 | RenderTargetVk *readRenderTarget, |
| 158 | RenderTargetVk *drawRenderTarget); |
| 159 | |
| 160 | angle::Result getFramebuffer(ContextVk *contextVk, vk::Framebuffer **framebufferOut); |
| 161 | |
| 162 | angle::Result clearWithClearAttachments(ContextVk *contextVk, |
| 163 | bool clearColor, |
| 164 | bool clearDepth, |
Shahbaz Youssefi | d856ca4 | 2018-10-31 16:55:12 -0400 | [diff] [blame] | 165 | bool clearStencil, |
| 166 | const VkClearDepthStencilValue &clearDepthStencilValue); |
Jamie Madill | 2106102 | 2018-07-12 23:56:30 -0400 | [diff] [blame] | 167 | angle::Result clearWithDraw(ContextVk *contextVk, VkColorComponentFlags colorMaskFlags); |
| 168 | void updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a); |
Jamie Madill | dbc605c | 2019-01-04 16:39:14 -0500 | [diff] [blame] | 169 | void updateRenderPassDesc(); |
Jamie Madill | 2106102 | 2018-07-12 23:56:30 -0400 | [diff] [blame] | 170 | |
Jamie Madill | ab9f9c3 | 2017-01-17 17:47:34 -0500 | [diff] [blame] | 171 | WindowSurfaceVk *mBackbuffer; |
| 172 | |
Jamie Madill | dbc605c | 2019-01-04 16:39:14 -0500 | [diff] [blame] | 173 | vk::RenderPassDesc mRenderPassDesc; |
Jamie Madill | e8dd079 | 2018-09-27 15:04:27 -0400 | [diff] [blame] | 174 | vk::FramebufferHelper mFramebuffer; |
Jamie Madill | 66546be | 2018-03-08 09:47:20 -0500 | [diff] [blame] | 175 | RenderTargetCache<RenderTargetVk> mRenderTargetCache; |
Jamie Madill | 9aef367 | 2018-04-27 11:45:06 -0400 | [diff] [blame] | 176 | |
| 177 | // These two variables are used to quickly compute if we need to do a masked clear. If a color |
| 178 | // channel is masked out, we check against the Framebuffer Attachments (RenderTargets) to see |
| 179 | // if the masked out channel is present in any of the attachments. |
| 180 | VkColorComponentFlags mActiveColorComponents; |
Luc Ferron | 5fd3693 | 2018-06-19 14:55:50 -0400 | [diff] [blame] | 181 | gl::DrawBufferMask mActiveColorComponentMasksForClear[4]; |
Jamie Madill | d754eb5 | 2018-07-19 14:55:03 -0400 | [diff] [blame] | 182 | vk::DynamicBuffer mReadPixelBuffer; |
Luc Ferron | 1617e69 | 2018-07-11 11:08:19 -0400 | [diff] [blame] | 183 | vk::DynamicBuffer mBlitPixelBuffer; |
Luc Ferron | 5fd3693 | 2018-06-19 14:55:50 -0400 | [diff] [blame] | 184 | |
| 185 | // When we draw to the framebuffer, and the real format has an alpha channel but the format of |
| 186 | // the framebuffer does not, we need to mask out the alpha channel. This DrawBufferMask will |
| 187 | // contain the mask to apply to the alpha channel when drawing. |
| 188 | gl::DrawBufferMask mEmulatedAlphaAttachmentMask; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 189 | }; |
Jamie Madill | 9e54b5a | 2016-05-25 12:57:39 -0400 | [diff] [blame] | 190 | } // namespace rx |
| 191 | |
| 192 | #endif // LIBANGLE_RENDERER_VULKAN_FRAMEBUFFERVK_H_ |