daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 7 | // Renderbuffer.h: Defines the wrapper class gl::Renderbuffer, as well as the |
| 8 | // class hierarchy used to store its contents: RenderbufferStorage, Colorbuffer, |
| 9 | // DepthStencilbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 10 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 11 | |
| 12 | #ifndef LIBGLESV2_RENDERBUFFER_H_ |
| 13 | #define LIBGLESV2_RENDERBUFFER_H_ |
| 14 | |
| 15 | #define GL_APICALL |
| 16 | #include <GLES2/gl2.h> |
| 17 | #include <d3d9.h> |
| 18 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 19 | #include "common/angleutils.h" |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 20 | #include "libGLESv2/RefCountObject.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | |
| 22 | namespace gl |
| 23 | { |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 24 | class Texture; |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 25 | |
| 26 | // A class derived from RenderbufferStorage is created whenever glRenderbufferStorage |
| 27 | // is called. The specific concrete type depends on whether the internal format is |
| 28 | // colour depth, stencil or packed depth/stencil. |
| 29 | class RenderbufferStorage |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 30 | { |
| 31 | public: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 32 | RenderbufferStorage(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 33 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 34 | virtual ~RenderbufferStorage() = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 35 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 36 | virtual bool isColorbuffer() const; |
| 37 | virtual bool isDepthbuffer() const; |
| 38 | virtual bool isStencilbuffer() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 39 | |
| 40 | virtual IDirect3DSurface9 *getRenderTarget(); |
| 41 | virtual IDirect3DSurface9 *getDepthStencil(); |
| 42 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 43 | virtual GLsizei getWidth() const; |
| 44 | virtual GLsizei getHeight() const; |
| 45 | virtual GLenum getInternalFormat() const; |
| 46 | GLuint getRedSize() const; |
| 47 | GLuint getGreenSize() const; |
| 48 | GLuint getBlueSize() const; |
| 49 | GLuint getAlphaSize() const; |
| 50 | GLuint getDepthSize() const; |
| 51 | GLuint getStencilSize() const; |
| 52 | virtual GLsizei getSamples() const; |
| 53 | |
| 54 | virtual D3DFORMAT getD3DFormat() const; |
| 55 | |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 56 | unsigned int getSerial() const; |
| 57 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 58 | protected: |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 59 | GLsizei mWidth; |
| 60 | GLsizei mHeight; |
| 61 | GLenum mInternalFormat; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame] | 62 | D3DFORMAT mD3DFormat; |
daniel@transgaming.com | 1f135d8 | 2010-08-24 19:20:36 +0000 | [diff] [blame] | 63 | GLsizei mSamples; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 64 | |
| 65 | private: |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 66 | DISALLOW_COPY_AND_ASSIGN(RenderbufferStorage); |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 67 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 68 | static unsigned int issueSerial(); |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 69 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 70 | const unsigned int mSerial; |
| 71 | |
| 72 | static unsigned int mCurrentSerial; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 73 | }; |
| 74 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 75 | // Renderbuffer implements the GL renderbuffer object. |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 76 | // It's only a proxy for a RenderbufferStorage instance; the internal object |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 77 | // can change whenever glRenderbufferStorage is called. |
| 78 | class Renderbuffer : public RefCountObject |
| 79 | { |
| 80 | public: |
| 81 | Renderbuffer(GLuint id, RenderbufferStorage *storage); |
| 82 | |
| 83 | ~Renderbuffer(); |
| 84 | |
| 85 | bool isColorbuffer() const; |
| 86 | bool isDepthbuffer() const; |
| 87 | bool isStencilbuffer() const; |
| 88 | |
| 89 | IDirect3DSurface9 *getRenderTarget(); |
| 90 | IDirect3DSurface9 *getDepthStencil(); |
| 91 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 92 | GLsizei getWidth() const; |
| 93 | GLsizei getHeight() const; |
| 94 | GLenum getInternalFormat() const; |
daniel@transgaming.com | 4cbc590 | 2010-08-24 19:20:26 +0000 | [diff] [blame] | 95 | D3DFORMAT getD3DFormat() const; |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 96 | GLuint getRedSize() const; |
| 97 | GLuint getGreenSize() const; |
| 98 | GLuint getBlueSize() const; |
| 99 | GLuint getAlphaSize() const; |
| 100 | GLuint getDepthSize() const; |
| 101 | GLuint getStencilSize() const; |
| 102 | GLsizei getSamples() const; |
| 103 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 104 | unsigned int getSerial() const; |
| 105 | |
| 106 | void setStorage(RenderbufferStorage *newStorage); |
| 107 | RenderbufferStorage *getStorage() { return mStorage; } |
| 108 | |
| 109 | private: |
| 110 | DISALLOW_COPY_AND_ASSIGN(Renderbuffer); |
| 111 | |
| 112 | RenderbufferStorage *mStorage; |
| 113 | }; |
| 114 | |
| 115 | class Colorbuffer : public RenderbufferStorage |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 116 | { |
| 117 | public: |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 118 | explicit Colorbuffer(IDirect3DSurface9 *renderTarget); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 119 | Colorbuffer(Texture *texture, GLenum target); |
| 120 | Colorbuffer(GLsizei width, GLsizei height, GLenum format, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 121 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 122 | virtual ~Colorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 123 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 124 | virtual bool isColorbuffer() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 125 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 126 | virtual IDirect3DSurface9 *getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 127 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 128 | virtual GLsizei getWidth() const; |
| 129 | virtual GLsizei getHeight() const; |
| 130 | virtual GLenum getInternalFormat() const; |
daniel@transgaming.com | 5188731 | 2011-03-21 16:39:03 +0000 | [diff] [blame] | 131 | virtual GLenum getType() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 132 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 133 | virtual D3DFORMAT getD3DFormat() const; |
| 134 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 135 | private: |
| 136 | DISALLOW_COPY_AND_ASSIGN(Colorbuffer); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 137 | |
| 138 | IDirect3DSurface9 *mRenderTarget; |
| 139 | Texture *mTexture; |
| 140 | GLenum mTarget; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 141 | }; |
| 142 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 143 | class DepthStencilbuffer : public RenderbufferStorage |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 144 | { |
| 145 | public: |
| 146 | explicit DepthStencilbuffer(IDirect3DSurface9 *depthStencil); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 147 | DepthStencilbuffer(GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 148 | |
| 149 | ~DepthStencilbuffer(); |
| 150 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 151 | virtual bool isDepthbuffer() const; |
| 152 | virtual bool isStencilbuffer() const; |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 153 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 154 | virtual IDirect3DSurface9 *getDepthStencil(); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 155 | |
| 156 | private: |
| 157 | DISALLOW_COPY_AND_ASSIGN(DepthStencilbuffer); |
| 158 | IDirect3DSurface9 *mDepthStencil; |
| 159 | }; |
| 160 | |
| 161 | class Depthbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 162 | { |
| 163 | public: |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 164 | explicit Depthbuffer(IDirect3DSurface9 *depthStencil); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 165 | Depthbuffer(GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 166 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 167 | virtual ~Depthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 168 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 169 | virtual bool isDepthbuffer() const; |
| 170 | virtual bool isStencilbuffer() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 171 | |
| 172 | private: |
| 173 | DISALLOW_COPY_AND_ASSIGN(Depthbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 174 | }; |
| 175 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 176 | class Stencilbuffer : public DepthStencilbuffer |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 177 | { |
| 178 | public: |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 179 | explicit Stencilbuffer(IDirect3DSurface9 *depthStencil); |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 180 | Stencilbuffer(GLsizei width, GLsizei height, GLsizei samples); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 181 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 182 | virtual ~Stencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 183 | |
daniel@transgaming.com | d2fd4f2 | 2011-02-01 18:49:11 +0000 | [diff] [blame] | 184 | virtual bool isDepthbuffer() const; |
| 185 | virtual bool isStencilbuffer() const; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 186 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 187 | private: |
| 188 | DISALLOW_COPY_AND_ASSIGN(Stencilbuffer); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 189 | }; |
| 190 | } |
| 191 | |
| 192 | #endif // LIBGLESV2_RENDERBUFFER_H_ |