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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
Jamie Madill1b2a8f92014-05-14 13:09:39 -040034namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000035{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madill834e8b72014-04-11 13:33:58 -040053void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050054{
Jamie Madill3b7e2052014-03-17 09:47:43 -040055 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050056 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
57 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
59
Jamie Madill834e8b72014-04-11 13:33:58 -040060 const gl::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050061
62 if (shaderAttr.type != GL_NONE)
63 {
Jamie Madillac0a2672014-04-11 13:33:56 -040064 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
65
66 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040067 {
68 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
69
Jamie Madillac0a2672014-04-11 13:33:56 -040070 defaultFormat->mType = UniformComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040071 defaultFormat->mNormalized = false;
72 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040073 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 }
Jamie Madillc5a83002014-02-14 16:41:25 -050075 }
76 }
77}
78
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000079}
80
Jamie Madill1b2a8f92014-05-14 13:09:39 -040081VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000082 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000083{
84}
85
Jamie Madillc5a83002014-02-14 16:41:25 -050086ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
87 const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040088 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050089 rx::ShaderExecutable *shaderExecutable)
90 : mShaderExecutable(shaderExecutable)
91{
92 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
93 {
94 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040095 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050096 }
97}
98
Jamie Madill8b4f8f82014-03-26 14:01:58 -040099ProgramBinary::VertexExecutable::~VertexExecutable()
100{
101 delete mShaderExecutable;
102}
103
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400104bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500105{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400106 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500107 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400108 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 {
110 return false;
111 }
112 }
113
114 return true;
115}
116
Geoff Lang48dcae72014-02-05 16:28:24 -0500117LinkedVarying::LinkedVarying()
118{
119}
120
121LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
122 unsigned int semanticIndex, unsigned int semanticIndexCount)
123 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
124{
125}
126
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000127unsigned int ProgramBinary::mCurrentSerial = 1;
128
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500129ProgramBinary::ProgramBinary(rx::Renderer *renderer)
130 : RefCountObject(0),
131 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500132 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500133 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500134 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500135 mGeometryExecutable(NULL),
136 mUsedVertexSamplerRange(0),
137 mUsedPixelSamplerRange(0),
138 mUsesPointSize(false),
139 mShaderVersion(100),
140 mVertexUniformStorage(NULL),
141 mFragmentUniformStorage(NULL),
142 mValidated(false),
143 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000144{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000145 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
146 {
147 mSemanticIndex[index] = -1;
148 }
149
150 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
151 {
152 mSamplersPS[index].active = false;
153 }
154
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000155 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000156 {
157 mSamplersVS[index].active = false;
158 }
Jamie Madill5f562732014-02-14 16:41:24 -0500159
160 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000161}
162
163ProgramBinary::~ProgramBinary()
164{
Jamie Madillc5a83002014-02-14 16:41:25 -0500165 while (!mVertexExecutables.empty())
166 {
167 delete mVertexExecutables.back();
168 mVertexExecutables.pop_back();
169 }
170
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500171 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500172 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000173
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000174 while (!mUniforms.empty())
175 {
176 delete mUniforms.back();
177 mUniforms.pop_back();
178 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000179
180 while (!mUniformBlocks.empty())
181 {
182 delete mUniformBlocks.back();
183 mUniformBlocks.pop_back();
184 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500185
186 SafeDelete(mVertexUniformStorage);
187 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500188 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000189}
190
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000191unsigned int ProgramBinary::getSerial() const
192{
193 return mSerial;
194}
195
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000196int ProgramBinary::getShaderVersion() const
197{
198 return mShaderVersion;
199}
200
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000201unsigned int ProgramBinary::issueSerial()
202{
203 return mCurrentSerial++;
204}
205
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500206rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000207{
208 return mPixelExecutable;
209}
210
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400211rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000212{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400213 GLenum signature[MAX_VERTEX_ATTRIBS];
214 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
215
Jamie Madillc5a83002014-02-14 16:41:25 -0500216 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
217 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400218 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500219 {
220 return mVertexExecutables[executableIndex]->shaderExecutable();
221 }
222 }
223
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500224 // Generate new dynamic layout with attribute conversions
225 const std::string &layoutHLSL = mDynamicHLSL->generateInputLayoutHLSL(inputLayout, mShaderAttributes);
226
227 // Generate new shader source by replacing the attributes stub with the defined input layout
228 std::string vertexHLSL = mVertexHLSL;
229 size_t insertPos = vertexHLSL.find(DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING);
230 vertexHLSL.replace(insertPos, DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING.length(), layoutHLSL);
231
Jamie Madillc5a83002014-02-14 16:41:25 -0500232 // Generate new vertex executable
233 InfoLog tempInfoLog;
Geoff Lang48dcae72014-02-05 16:28:24 -0500234 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, vertexHLSL.c_str(),
235 rx::SHADER_VERTEX,
236 mTransformFeedbackLinkedVaryings,
237 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
238 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500239
240 if (!vertexExecutable)
241 {
242 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
243 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
244 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
245 }
246 else
247 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400248 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500249 }
250
251 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000252}
253
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500254rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000255{
256 return mGeometryExecutable;
257}
258
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000259GLuint ProgramBinary::getAttributeLocation(const char *name)
260{
261 if (name)
262 {
263 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
264 {
265 if (mLinkedAttribute[index].name == std::string(name))
266 {
267 return index;
268 }
269 }
270 }
271
272 return -1;
273}
274
275int ProgramBinary::getSemanticIndex(int attributeIndex)
276{
277 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400278
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000279 return mSemanticIndex[attributeIndex];
280}
281
282// Returns one more than the highest sampler index used.
283GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
284{
285 switch (type)
286 {
287 case SAMPLER_PIXEL:
288 return mUsedPixelSamplerRange;
289 case SAMPLER_VERTEX:
290 return mUsedVertexSamplerRange;
291 default:
292 UNREACHABLE();
293 return 0;
294 }
295}
296
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000297bool ProgramBinary::usesPointSize() const
298{
299 return mUsesPointSize;
300}
301
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000302bool ProgramBinary::usesPointSpriteEmulation() const
303{
304 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
305}
306
307bool ProgramBinary::usesGeometryShader() const
308{
309 return usesPointSpriteEmulation();
310}
311
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000312// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
313// index (0-15 for the pixel shader and 0-3 for the vertex shader).
314GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
315{
316 GLint logicalTextureUnit = -1;
317
318 switch (type)
319 {
320 case SAMPLER_PIXEL:
321 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
322
323 if (mSamplersPS[samplerIndex].active)
324 {
325 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
326 }
327 break;
328 case SAMPLER_VERTEX:
329 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
330
331 if (mSamplersVS[samplerIndex].active)
332 {
333 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
334 }
335 break;
336 default: UNREACHABLE();
337 }
338
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000339 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000340 {
341 return logicalTextureUnit;
342 }
343
344 return -1;
345}
346
347// Returns the texture type for a given Direct3D 9 sampler type and
348// index (0-15 for the pixel shader and 0-3 for the vertex shader).
349TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
350{
351 switch (type)
352 {
353 case SAMPLER_PIXEL:
354 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
355 ASSERT(mSamplersPS[samplerIndex].active);
356 return mSamplersPS[samplerIndex].textureType;
357 case SAMPLER_VERTEX:
358 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
359 ASSERT(mSamplersVS[samplerIndex].active);
360 return mSamplersVS[samplerIndex].textureType;
361 default: UNREACHABLE();
362 }
363
364 return TEXTURE_2D;
365}
366
367GLint ProgramBinary::getUniformLocation(std::string name)
368{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500369 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000370
371 unsigned int numUniforms = mUniformIndex.size();
372 for (unsigned int location = 0; location < numUniforms; location++)
373 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000374 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000375 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000376 const int index = mUniformIndex[location].index;
377 const bool isArray = mUniforms[index]->isArray();
378
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400379 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000380 (subscript == GL_INVALID_INDEX))
381 {
382 return location;
383 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000384 }
385 }
386
387 return -1;
388}
389
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000390GLuint ProgramBinary::getUniformIndex(std::string name)
391{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500392 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000393
394 // The app is not allowed to specify array indices other than 0 for arrays of basic types
395 if (subscript != 0 && subscript != GL_INVALID_INDEX)
396 {
397 return GL_INVALID_INDEX;
398 }
399
400 unsigned int numUniforms = mUniforms.size();
401 for (unsigned int index = 0; index < numUniforms; index++)
402 {
403 if (mUniforms[index]->name == name)
404 {
405 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
406 {
407 return index;
408 }
409 }
410 }
411
412 return GL_INVALID_INDEX;
413}
414
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000415GLuint ProgramBinary::getUniformBlockIndex(std::string name)
416{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500417 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000418
419 unsigned int numUniformBlocks = mUniformBlocks.size();
420 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
421 {
422 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
423 if (uniformBlock.name == name)
424 {
425 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
426 if (subscript == uniformBlock.elementIndex || arrayElementZero)
427 {
428 return blockIndex;
429 }
430 }
431 }
432
433 return GL_INVALID_INDEX;
434}
435
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000436UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
437{
438 ASSERT(blockIndex < mUniformBlocks.size());
439 return mUniformBlocks[blockIndex];
440}
441
Jamie Madilld1e78c92013-06-20 11:55:50 -0400442GLint ProgramBinary::getFragDataLocation(const char *name) const
443{
444 std::string baseName(name);
445 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500446 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400447
448 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
449 {
450 const VariableLocation &outputVariable = locationIt->second;
451
452 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
453 {
454 return static_cast<GLint>(locationIt->first);
455 }
456 }
457
458 return -1;
459}
460
Geoff Lang48dcae72014-02-05 16:28:24 -0500461size_t ProgramBinary::getTransformFeedbackVaryingCount() const
462{
463 return mTransformFeedbackLinkedVaryings.size();
464}
465
466const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
467{
468 return mTransformFeedbackLinkedVaryings[idx];
469}
470
471GLenum ProgramBinary::getTransformFeedbackBufferMode() const
472{
473 return mTransformFeedbackBufferMode;
474}
475
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000476template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400477static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
478{
479 ASSERT(dest != NULL);
480 ASSERT(dirtyFlag != NULL);
481
482 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
483 *dest = source;
484}
485
486template <typename T>
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000487bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000488{
489 if (location < 0 || location >= (int)mUniformIndex.size())
490 {
491 return false;
492 }
493
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000494 const int components = UniformComponentCount(targetUniformType);
495 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
496
Jamie Madill834e8b72014-04-11 13:33:58 -0400497 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000498
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000499 int elementCount = targetUniform->elementCount();
500
501 if (elementCount == 1 && count > 1)
502 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
503
504 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
505
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000506 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000507 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000508 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000509
510 for (int i = 0; i < count; i++)
511 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000512 for (int c = 0; c < components; c++)
513 {
Geoff Langae1990c2014-05-12 16:57:14 -0400514 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000515 }
516 for (int c = components; c < 4; c++)
517 {
Geoff Langae1990c2014-05-12 16:57:14 -0400518 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000519 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000520 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000521 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000522 }
523 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000524 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000525 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000526 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000527
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000528 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000529 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000530 for (int c = 0; c < components; c++)
531 {
Geoff Langae1990c2014-05-12 16:57:14 -0400532 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000533 }
534 for (int c = components; c < 4; c++)
535 {
Geoff Langae1990c2014-05-12 16:57:14 -0400536 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000537 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000538 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000539 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000540 }
541 }
542 else
543 {
544 return false;
545 }
546
547 return true;
548}
549
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000550bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
551{
552 return setUniform(location, count, v, GL_FLOAT);
553}
554
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000555bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
556{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000557 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000558}
559
560bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
561{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000562 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000563}
564
565bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
566{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000567 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000568}
569
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000570template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400571bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000572{
Geoff Langae1990c2014-05-12 16:57:14 -0400573 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000574 int copyWidth = std::min(targetHeight, srcWidth);
575 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000576
577 for (int x = 0; x < copyWidth; x++)
578 {
579 for (int y = 0; y < copyHeight; y++)
580 {
Geoff Langae1990c2014-05-12 16:57:14 -0400581 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000582 }
583 }
584 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000585 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000587 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000588 {
Geoff Langae1990c2014-05-12 16:57:14 -0400589 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000590 }
591 }
592 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000593 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000594 {
595 for (int x = 0; x < targetWidth; x++)
596 {
Geoff Langae1990c2014-05-12 16:57:14 -0400597 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000598 }
599 }
Geoff Langae1990c2014-05-12 16:57:14 -0400600
601 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000602}
603
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000604template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400605bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000606{
Geoff Langae1990c2014-05-12 16:57:14 -0400607 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000608 int copyWidth = std::min(targetWidth, srcWidth);
609 int copyHeight = std::min(targetHeight, srcHeight);
610
611 for (int y = 0; y < copyHeight; y++)
612 {
613 for (int x = 0; x < copyWidth; x++)
614 {
Geoff Langae1990c2014-05-12 16:57:14 -0400615 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000616 }
617 }
618 // clear unfilled right side
619 for (int y = 0; y < copyHeight; y++)
620 {
621 for (int x = copyWidth; x < targetWidth; x++)
622 {
Geoff Langae1990c2014-05-12 16:57:14 -0400623 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000624 }
625 }
626 // clear unfilled bottom.
627 for (int y = copyHeight; y < targetHeight; y++)
628 {
629 for (int x = 0; x < targetWidth; x++)
630 {
Geoff Langae1990c2014-05-12 16:57:14 -0400631 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000632 }
633 }
Geoff Langae1990c2014-05-12 16:57:14 -0400634
635 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000636}
637
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000638template <int cols, int rows>
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400639bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000640{
641 if (location < 0 || location >= (int)mUniformIndex.size())
642 {
643 return false;
644 }
645
Jamie Madill834e8b72014-04-11 13:33:58 -0400646 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000647
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000648 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000649 {
650 return false;
651 }
652
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000653 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000654
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000655 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000656 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
657
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000658 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000659 const unsigned int targetMatrixStride = (4 * rows);
660 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000661
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000662 for (int i = 0; i < count; i++)
663 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000664 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
665 if (transpose == GL_FALSE)
666 {
Geoff Langae1990c2014-05-12 16:57:14 -0400667 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000668 }
669 else
670 {
Geoff Langae1990c2014-05-12 16:57:14 -0400671 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000672 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000673 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000674 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000675 }
676
677 return true;
678}
679
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000680bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000681{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000682 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000683}
684
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000685bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000686{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000687 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000688}
689
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000690bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000691{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000692 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000693}
694
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000695bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000696{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000697 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000698}
699
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000700bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000701{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000702 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000703}
704
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000705bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000706{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000707 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000708}
709
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000710bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000711{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000712 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000713}
714
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000715bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000716{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000717 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000718}
719
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000720bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000721{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000722 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000723}
724
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000725bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
726{
727 if (location < 0 || location >= (int)mUniformIndex.size())
728 {
729 return false;
730 }
731
Jamie Madill834e8b72014-04-11 13:33:58 -0400732 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000733
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000734 int elementCount = targetUniform->elementCount();
735
736 if (elementCount == 1 && count > 1)
737 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
738
739 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
740
Nicolas Capense6050882013-07-08 10:43:10 -0400741 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000742 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000743 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000744
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000745 for (int i = 0; i < count; i++)
746 {
Geoff Langae1990c2014-05-12 16:57:14 -0400747 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
748 SetIfDirty(target + 1, 0, &targetUniform->dirty);
749 SetIfDirty(target + 2, 0, &targetUniform->dirty);
750 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000751 target += 4;
752 v += 1;
753 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000754 }
755 else if (targetUniform->type == GL_BOOL)
756 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000757 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000758
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000759 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000760 {
Geoff Langae1990c2014-05-12 16:57:14 -0400761 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
762 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
763 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
764 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000765 boolParams += 4;
766 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000767 }
768 }
769 else
770 {
771 return false;
772 }
773
774 return true;
775}
776
777bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
778{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000779 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000780}
781
782bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
783{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000784 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000785}
786
787bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
788{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000789 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000790}
791
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000792bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
793{
794 return setUniform(location, count, v, GL_UNSIGNED_INT);
795}
796
797bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
798{
799 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
800}
801
802bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
803{
804 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
805}
806
807bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
808{
809 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
810}
811
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000812template <typename T>
813bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000814{
815 if (location < 0 || location >= (int)mUniformIndex.size())
816 {
817 return false;
818 }
819
Jamie Madill834e8b72014-04-11 13:33:58 -0400820 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000821
822 // sized queries -- ensure the provided buffer is large enough
823 if (bufSize)
824 {
825 int requiredBytes = UniformExternalSize(targetUniform->type);
826 if (*bufSize < requiredBytes)
827 {
828 return false;
829 }
830 }
831
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000832 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000833 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000834 const int rows = VariableRowCount(targetUniform->type);
835 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400836 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000837 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000838 else if (uniformType == UniformComponentType(targetUniform->type))
839 {
840 unsigned int size = UniformComponentCount(targetUniform->type);
841 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
842 size * sizeof(T));
843 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000844 else
845 {
846 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000847 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000848 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000849 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000850 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000851 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000852
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000853 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000854 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000855 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000856 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000857 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000859
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000860 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000861 {
862 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
863
864 for (unsigned int i = 0; i < size; i++)
865 {
866 params[i] = static_cast<T>(floatParams[i]);
867 }
868 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000869 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000870
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000871 case GL_INT:
872 {
873 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
874
875 for (unsigned int i = 0; i < size; i++)
876 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000877 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000878 }
879 }
880 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400881
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000882 case GL_UNSIGNED_INT:
883 {
884 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000885
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000886 for (unsigned int i = 0; i < size; i++)
887 {
888 params[i] = static_cast<T>(uintParams[i]);
889 }
890 }
891 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400892
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000893 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000894 }
895 }
896
897 return true;
898}
899
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000900bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
901{
902 return getUniformv(location, bufSize, params, GL_FLOAT);
903}
904
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000905bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
906{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000907 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000908}
909
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000910bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
911{
912 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
913}
914
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000915void ProgramBinary::dirtyAllUniforms()
916{
917 unsigned int numUniforms = mUniforms.size();
918 for (unsigned int index = 0; index < numUniforms; index++)
919 {
920 mUniforms[index]->dirty = true;
921 }
922}
923
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000924// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000925void ProgramBinary::applyUniforms()
926{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000927 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500928 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000929 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400930 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000931
932 if (targetUniform->dirty)
933 {
Nicolas Capense6050882013-07-08 10:43:10 -0400934 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000935 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000936 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000937 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000938
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000939 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000940 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000941 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000942
943 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000944 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000945 unsigned int samplerIndex = firstIndex + i;
946
947 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000948 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000949 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000950 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000951 }
952 }
953 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000954
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000955 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000956 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000957 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000958
959 for (int i = 0; i < count; i++)
960 {
961 unsigned int samplerIndex = firstIndex + i;
962
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000963 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000964 {
965 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000966 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000967 }
968 }
969 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000970 }
971 }
972 }
973
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500974 mRenderer->applyUniforms(*this);
975
976 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
977 {
978 mUniforms[uniformIndex]->dirty = false;
979 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000980}
981
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000982bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
983{
984 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
985 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
986
987 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
988 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
989
990 ASSERT(boundBuffers.size() == mUniformBlocks.size());
991
992 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
993 {
994 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
995 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
996
997 ASSERT(uniformBlock && uniformBuffer);
998
999 if (uniformBuffer->size() < uniformBlock->dataSize)
1000 {
1001 // undefined behaviour
1002 return false;
1003 }
1004
1005 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1006
1007 if (uniformBlock->isReferencedByVertexShader())
1008 {
1009 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1010 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
1011 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
1012 vertexUniformBuffers[registerIndex] = uniformBuffer;
1013 }
1014
1015 if (uniformBlock->isReferencedByFragmentShader())
1016 {
1017 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1018 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
1019 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
1020 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1021 }
1022 }
1023
1024 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1025}
1026
Jamie Madill5f562732014-02-14 16:41:24 -05001027bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001028{
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001029 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1030 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001031
1032 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001033 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001034 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001035 bool matched = false;
1036
Jamie Madill5f562732014-02-14 16:41:24 -05001037 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001038 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001039 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001040 if (output->name == input->name)
1041 {
Jamie Madill28167c62013-08-30 13:21:10 -04001042 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001043 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001044 return false;
1045 }
1046
Jamie Madill139b9092013-08-30 13:21:06 -04001047 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001048
1049 matched = true;
1050 break;
1051 }
1052 }
1053
1054 if (!matched)
1055 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001056 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001057 return false;
1058 }
1059 }
1060
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001061 return true;
1062}
1063
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001064bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1065{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001066 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001067
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001068 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001069 if (format != GL_PROGRAM_BINARY_ANGLE)
1070 {
1071 infoLog.append("Invalid program binary format.");
1072 return false;
1073 }
1074
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001075 int majorVersion = stream.readInt<int>();
1076 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001077 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001078 {
1079 infoLog.append("Invalid program binary version.");
1080 return false;
1081 }
1082
Jamie Madill0aa84f62014-02-13 13:17:23 -05001083 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001084 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001085 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001086 {
1087 infoLog.append("Invalid program binary version.");
1088 return false;
1089 }
1090
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001091 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001092 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1093 {
1094 infoLog.append("Mismatched compilation flags.");
1095 return false;
1096 }
1097
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001098 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1099 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001100 stream.readInt(&mLinkedAttribute[i].type);
1101 stream.readString(&mLinkedAttribute[i].name);
1102 stream.readInt(&mShaderAttributes[i].type);
1103 stream.readString(&mShaderAttributes[i].name);
1104 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001105 }
1106
Al Patrick3f2daa82013-08-07 12:58:57 -07001107 initAttributesByLayout();
1108
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001109 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1110 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001111 stream.readBool(&mSamplersPS[i].active);
1112 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1113 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001114 }
1115
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001116 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001117 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001118 stream.readBool(&mSamplersVS[i].active);
1119 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1120 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001121 }
1122
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001123 stream.readInt(&mUsedVertexSamplerRange);
1124 stream.readInt(&mUsedPixelSamplerRange);
1125 stream.readBool(&mUsesPointSize);
1126 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001127
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001128 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001129 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001130 {
1131 infoLog.append("Invalid program binary.");
1132 return false;
1133 }
1134
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001135 mUniforms.resize(uniformCount);
1136 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001137 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001138 GLenum type = stream.readInt<GLenum>();
1139 GLenum precision = stream.readInt<GLenum>();
1140 std::string name = stream.readString();
1141 unsigned int arraySize = stream.readInt<unsigned int>();
1142 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001143
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001144 int offset = stream.readInt<int>();
1145 int arrayStride = stream.readInt<int>();
1146 int matrixStride = stream.readInt<int>();
1147 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001148
Jamie Madill834e8b72014-04-11 13:33:58 -04001149 const gl::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001150
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001151 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1152
1153 stream.readInt(&uniform->psRegisterIndex);
1154 stream.readInt(&uniform->vsRegisterIndex);
1155 stream.readInt(&uniform->registerCount);
1156 stream.readInt(&uniform->registerElement);
1157
1158 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001159 }
1160
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001161 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001162 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001163 {
1164 infoLog.append("Invalid program binary.");
1165 return false;
1166 }
1167
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001168 mUniformBlocks.resize(uniformBlockCount);
1169 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001170 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001171 std::string name = stream.readString();
1172 unsigned int elementIndex = stream.readInt<unsigned int>();
1173 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001174
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001175 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001176
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001177 stream.readInt(&uniformBlock->psRegisterIndex);
1178 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001179
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001180 unsigned int numMembers = stream.readInt<unsigned int>();
1181 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001182 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1183 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001184 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001185 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001186
1187 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001188 }
1189
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001190 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001191 if (stream.error())
1192 {
1193 infoLog.append("Invalid program binary.");
1194 return false;
1195 }
1196
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001197 mUniformIndex.resize(uniformIndexCount);
1198 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001199 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001200 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1201 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1202 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001203 }
1204
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001205 stream.readInt(&mTransformFeedbackBufferMode);
1206 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1207 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1208 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001209 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001210 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001211
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001212 stream.readString(&varying.name);
1213 stream.readInt(&varying.type);
1214 stream.readInt(&varying.size);
1215 stream.readString(&varying.semanticName);
1216 stream.readInt(&varying.semanticIndex);
1217 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001218 }
1219
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001220 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001221
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001222 stream.readInt(&mVertexWorkarounds);
1223
1224 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001225
1226 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1227 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001228 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001229
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001230 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001231 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001232 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001233 stream.readInt(&vertexInput->mType);
1234 stream.readInt(&vertexInput->mNormalized);
1235 stream.readInt(&vertexInput->mComponents);
1236 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001237 }
1238
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001239 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001240
1241 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1242
1243 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001244 vertexShaderSize, rx::SHADER_VERTEX,
1245 mTransformFeedbackLinkedVaryings,
1246 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001247 if (!shaderExecutable)
1248 {
1249 infoLog.append("Could not create vertex shader.");
1250 return false;
1251 }
1252
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001253 // generated converted input layout
1254 GLenum signature[MAX_VERTEX_ATTRIBS];
1255 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1256
1257 // add new binary
1258 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001259
1260 stream.skip(vertexShaderSize);
1261 }
1262
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001263 unsigned int pixelShaderSize = stream.readInt<unsigned int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001264
Jamie Madillc5a83002014-02-14 16:41:25 -05001265 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1266 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001267 pixelShaderSize, rx::SHADER_PIXEL, mTransformFeedbackLinkedVaryings,
1268 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001269 if (!mPixelExecutable)
1270 {
1271 infoLog.append("Could not create pixel shader.");
1272 return false;
1273 }
1274 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001275
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001276 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001277
Jamie Madillc5a83002014-02-14 16:41:25 -05001278 if (geometryShaderSize > 0)
1279 {
1280 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1281 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001282 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1283 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001284 if (!mGeometryExecutable)
1285 {
1286 infoLog.append("Could not create geometry shader.");
1287 SafeDelete(mPixelExecutable);
1288 return false;
1289 }
1290 stream.skip(geometryShaderSize);
1291 }
1292
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001293 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001294
daniel@transgaming.com36038542012-11-28 20:59:26 +00001295 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001296 ptr += sizeof(GUID);
1297
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001298 GUID identifier = mRenderer->getAdapterIdentifier();
1299 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001300 {
1301 infoLog.append("Invalid program binary.");
1302 return false;
1303 }
1304
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001305 initializeUniformStorage();
1306
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001307 return true;
1308}
1309
1310bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1311{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001312 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001313
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001314 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1315 stream.writeInt(ANGLE_MAJOR_VERSION);
1316 stream.writeInt(ANGLE_MINOR_VERSION);
1317 stream.writeBytes(reinterpret_cast<unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
1318 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001319
1320 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1321 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001322 stream.writeInt(mLinkedAttribute[i].type);
1323 stream.writeString(mLinkedAttribute[i].name);
1324 stream.writeInt(mShaderAttributes[i].type);
1325 stream.writeString(mShaderAttributes[i].name);
1326 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001327 }
1328
1329 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1330 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001331 stream.writeInt(mSamplersPS[i].active);
1332 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1333 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001334 }
1335
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001336 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001337 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001338 stream.writeInt(mSamplersVS[i].active);
1339 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1340 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001341 }
1342
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001343 stream.writeInt(mUsedVertexSamplerRange);
1344 stream.writeInt(mUsedPixelSamplerRange);
1345 stream.writeInt(mUsesPointSize);
1346 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001347
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001348 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001349 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001350 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001351 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001352
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001353 stream.writeInt(uniform.type);
1354 stream.writeInt(uniform.precision);
1355 stream.writeString(uniform.name);
1356 stream.writeInt(uniform.arraySize);
1357 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001358
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001359 stream.writeInt(uniform.blockInfo.offset);
1360 stream.writeInt(uniform.blockInfo.arrayStride);
1361 stream.writeInt(uniform.blockInfo.matrixStride);
1362 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001363
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001364 stream.writeInt(uniform.psRegisterIndex);
1365 stream.writeInt(uniform.vsRegisterIndex);
1366 stream.writeInt(uniform.registerCount);
1367 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001368 }
1369
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001370 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001371 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001372 {
1373 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1374
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001375 stream.writeString(uniformBlock.name);
1376 stream.writeInt(uniformBlock.elementIndex);
1377 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001378
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001379 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001380 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1381 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001382 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001383 }
1384
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001385 stream.writeInt(uniformBlock.psRegisterIndex);
1386 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001387 }
1388
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001389 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001390 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001391 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001392 stream.writeString(mUniformIndex[i].name);
1393 stream.writeInt(mUniformIndex[i].element);
1394 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001395 }
1396
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001397 stream.writeInt(mTransformFeedbackBufferMode);
1398 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001399 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1400 {
1401 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1402
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001403 stream.writeString(varying.name);
1404 stream.writeInt(varying.type);
1405 stream.writeInt(varying.size);
1406 stream.writeString(varying.semanticName);
1407 stream.writeInt(varying.semanticIndex);
1408 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001409 }
1410
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001411 stream.writeString(mVertexHLSL);
1412 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001413
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001414 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001415 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1416 {
1417 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1418
1419 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1420 {
1421 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001422 stream.writeInt(vertexInput.mType);
1423 stream.writeInt(vertexInput.mNormalized);
1424 stream.writeInt(vertexInput.mComponents);
1425 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001426 }
1427
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001428 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1429 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001430
1431 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001432 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001433 }
1434
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001435 size_t pixelShaderSize = mPixelExecutable->getLength();
1436 stream.writeInt(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001437
Jamie Madillc5a83002014-02-14 16:41:25 -05001438 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001439 stream.writeBytes(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001440
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001441 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1442 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001443
Jamie Madillc5a83002014-02-14 16:41:25 -05001444 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1445 {
1446 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001447 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001448 }
1449
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001450 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001451
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001452 GLsizei streamLength = stream.length();
1453 const void *streamData = stream.data();
1454
Jamie Madillc5a83002014-02-14 16:41:25 -05001455 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001456 if (totalLength > bufSize)
1457 {
1458 if (length)
1459 {
1460 *length = 0;
1461 }
1462
1463 return false;
1464 }
1465
1466 if (binary)
1467 {
1468 char *ptr = (char*) binary;
1469
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001470 memcpy(ptr, streamData, streamLength);
1471 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001472
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001473 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001474 ptr += sizeof(GUID);
1475
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001476 ASSERT(ptr - totalLength == binary);
1477 }
1478
1479 if (length)
1480 {
1481 *length = totalLength;
1482 }
1483
1484 return true;
1485}
1486
1487GLint ProgramBinary::getLength()
1488{
1489 GLint length;
1490 if (save(NULL, INT_MAX, &length))
1491 {
1492 return length;
1493 }
1494 else
1495 {
1496 return 0;
1497 }
1498}
1499
Geoff Lang48dcae72014-02-05 16:28:24 -05001500bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1501 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001502{
1503 if (!fragmentShader || !fragmentShader->isCompiled())
1504 {
1505 return false;
1506 }
1507
1508 if (!vertexShader || !vertexShader->isCompiled())
1509 {
1510 return false;
1511 }
1512
Geoff Lang48dcae72014-02-05 16:28:24 -05001513 mTransformFeedbackLinkedVaryings.clear();
1514 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1515
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001516 mShaderVersion = vertexShader->getShaderVersion();
1517
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001518 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001519 mVertexHLSL = vertexShader->getHLSL();
1520 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001521
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001522 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001523 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001524 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001525
1526 if (registers < 0)
1527 {
1528 return false;
1529 }
1530
Jamie Madill5f562732014-02-14 16:41:24 -05001531 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1532 {
1533 return false;
1534 }
1535
1536 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001537 std::vector<LinkedVarying> linkedVaryings;
Jamie Madillc5a83002014-02-14 16:41:25 -05001538 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001539 fragmentShader, vertexShader, transformFeedbackVaryings,
1540 &linkedVaryings, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001541 {
1542 return false;
1543 }
1544
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001545 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001546
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001547 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1548 {
1549 success = false;
1550 }
1551
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001552 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001553 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001554 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001555 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001556
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001557 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001558 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001559 {
Jamie Madill07d68852014-05-06 16:31:14 -04001560 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1561 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1562 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001563 }
1564
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001565 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1566 {
1567 success = false;
1568 }
1569
Geoff Lang48dcae72014-02-05 16:28:24 -05001570 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1571 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1572 {
1573 success = false;
1574 }
1575
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001576 if (success)
1577 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001578 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1579 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1580
1581 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang48dcae72014-02-05 16:28:24 -05001582 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL,
1583 mTransformFeedbackLinkedVaryings,
1584 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1585 fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001586
1587 if (usesGeometryShader())
1588 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001589 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001590 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1591 mTransformFeedbackLinkedVaryings,
1592 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1593 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001594 }
1595
Jamie Madillc5a83002014-02-14 16:41:25 -05001596 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001597 {
1598 infoLog.append("Failed to create D3D shaders.");
1599 success = false;
1600
Jamie Madillc5a83002014-02-14 16:41:25 -05001601 while (!mVertexExecutables.empty())
1602 {
1603 delete mVertexExecutables.back();
1604 mVertexExecutables.pop_back();
1605 }
1606
1607 SafeDelete(mGeometryExecutable);
1608 SafeDelete(mPixelExecutable);
Geoff Lang48dcae72014-02-05 16:28:24 -05001609
1610 mTransformFeedbackLinkedVaryings.clear();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001611 }
1612 }
1613
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001614 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001615}
1616
1617// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001618bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001619{
1620 unsigned int usedLocations = 0;
Jamie Madill834e8b72014-04-11 13:33:58 -04001621 const std::vector<gl::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001622
1623 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001624 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001625 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001626 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001627 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001628
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001629 mShaderAttributes[attributeIndex] = attribute;
1630
Jamie Madilleba4eff2013-06-20 11:55:51 -04001631 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001633 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001634
1635 if (rows + location > MAX_VERTEX_ATTRIBS)
1636 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001637 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001638
1639 return false;
1640 }
1641
Jamie Madilleba4eff2013-06-20 11:55:51 -04001642 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001643 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001644 const int rowLocation = location + row;
Jamie Madill834e8b72014-04-11 13:33:58 -04001645 gl::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001646
1647 // In GLSL 3.00, attribute aliasing produces a link error
1648 // In GLSL 1.00, attribute aliasing is allowed
1649 if (mShaderVersion >= 300)
1650 {
1651 if (!linkedAttribute.name.empty())
1652 {
1653 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1654 return false;
1655 }
1656 }
1657
1658 linkedAttribute = attribute;
1659 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001660 }
1661 }
1662 }
1663
1664 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001665 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001666 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001667 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001668 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001669
Jamie Madilleba4eff2013-06-20 11:55:51 -04001670 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001671 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001672 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001673 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1674
1675 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1676 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001677 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001678
1679 return false; // Fail to link
1680 }
1681
Jamie Madilldefb6742013-06-20 11:55:51 -04001682 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001683 }
1684 }
1685
1686 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1687 {
1688 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001689 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001690
1691 for (int r = 0; r < rows; r++)
1692 {
1693 mSemanticIndex[attributeIndex++] = index++;
1694 }
1695 }
1696
Al Patrick3f2daa82013-08-07 12:58:57 -07001697 initAttributesByLayout();
1698
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001699 return true;
1700}
1701
Jamie Madill834e8b72014-04-11 13:33:58 -04001702bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const gl::ShaderVariable &vertexVariable, const gl::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001703{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001704 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001705 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001706 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001707 return false;
1708 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001709 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001710 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001711 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001712 return false;
1713 }
Jamie Madill28167c62013-08-30 13:21:10 -04001714 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001715 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001716 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001717 return false;
1718 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001719
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001720 return true;
1721}
1722
1723template <class ShaderVarType>
1724bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1725{
1726 if (vertexVar.fields.size() != fragmentVar.fields.size())
1727 {
1728 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1729 return false;
1730 }
1731 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001732 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1733 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001734 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1735 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001736
1737 if (vertexMember.name != fragmentMember.name)
1738 {
Jamie Madill28167c62013-08-30 13:21:10 -04001739 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1740 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001741 return false;
1742 }
1743
Jamie Madill28167c62013-08-30 13:21:10 -04001744 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001745 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001746 {
1747 return false;
1748 }
1749 }
1750
1751 return true;
1752}
1753
Jamie Madill834e8b72014-04-11 13:33:58 -04001754bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::Uniform &vertexUniform, const gl::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001755{
Jamie Madill28167c62013-08-30 13:21:10 -04001756 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001757 {
1758 return false;
1759 }
1760
Jamie Madill834e8b72014-04-11 13:33:58 -04001761 if (!linkValidateFields<gl::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001762 {
1763 return false;
1764 }
1765
1766 return true;
1767}
1768
Jamie Madill834e8b72014-04-11 13:33:58 -04001769bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const gl::Varying &vertexVarying, const gl::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001770{
1771 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1772 {
1773 return false;
1774 }
1775
1776 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1777 {
1778 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1779 return false;
1780 }
1781
Jamie Madill834e8b72014-04-11 13:33:58 -04001782 if (!linkValidateFields<gl::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001783 {
1784 return false;
1785 }
1786
1787 return true;
1788}
1789
Jamie Madill834e8b72014-04-11 13:33:58 -04001790bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::InterfaceBlockField &vertexUniform, const gl::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001791{
Jamie Madill28167c62013-08-30 13:21:10 -04001792 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001793 {
1794 return false;
1795 }
1796
1797 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1798 {
1799 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1800 return false;
1801 }
1802
Jamie Madill834e8b72014-04-11 13:33:58 -04001803 if (!linkValidateFields<gl::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001804 {
1805 return false;
1806 }
1807
1808 return true;
1809}
1810
Jamie Madill834e8b72014-04-11 13:33:58 -04001811bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001812{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001813 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04001814 typedef std::map<std::string, const gl::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001815 UniformMap linkedUniforms;
1816
1817 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1818 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001819 const gl::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820 linkedUniforms[vertexUniform.name] = &vertexUniform;
1821 }
1822
1823 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1824 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001825 const gl::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001826 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1827 if (entry != linkedUniforms.end())
1828 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001829 const gl::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001830 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001831 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001832 {
1833 return false;
1834 }
1835 }
1836 }
1837
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001838 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001839 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001840 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001841 {
1842 return false;
1843 }
1844 }
1845
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001846 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001847 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001848 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001849 {
1850 return false;
1851 }
1852 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001853
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001854 initializeUniformStorage();
1855
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001856 return true;
1857}
1858
Jamie Madill834e8b72014-04-11 13:33:58 -04001859int totalRegisterCount(const gl::Uniform &uniform)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001860{
1861 int registerCount = 0;
1862
1863 if (!uniform.fields.empty())
1864 {
1865 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1866 {
1867 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1868 }
1869 }
1870 else
1871 {
1872 registerCount = 1;
1873 }
1874
1875 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1876}
1877
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001878TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1879{
1880 switch(samplerType)
1881 {
1882 case GL_SAMPLER_2D:
1883 case GL_INT_SAMPLER_2D:
1884 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001885 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001886 return TEXTURE_2D;
1887 case GL_SAMPLER_3D:
1888 case GL_INT_SAMPLER_3D:
1889 case GL_UNSIGNED_INT_SAMPLER_3D:
1890 return TEXTURE_3D;
1891 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001892 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001893 return TEXTURE_CUBE;
1894 case GL_INT_SAMPLER_CUBE:
1895 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001896 return TEXTURE_CUBE;
1897 case GL_SAMPLER_2D_ARRAY:
1898 case GL_INT_SAMPLER_2D_ARRAY:
1899 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001900 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001901 return TEXTURE_2D_ARRAY;
1902 default: UNREACHABLE();
1903 }
1904
1905 return TEXTURE_2D;
1906}
1907
Jamie Madill834e8b72014-04-11 13:33:58 -04001908bool ProgramBinary::defineUniform(GLenum shader, const gl::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001909{
Jamie Madillfcef3362013-11-13 19:37:19 -05001910 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001911 {
1912 if (constant.arraySize > 0)
1913 {
1914 unsigned int elementRegisterIndex = constant.registerIndex;
1915
1916 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1917 {
1918 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1919 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001920 const gl::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001921 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madill834e8b72014-04-11 13:33:58 -04001922 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillfcef3362013-11-13 19:37:19 -05001923 elementRegisterIndex, field.elementIndex);
1924
1925 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001926 if (!defineUniform(shader, fieldUniform, infoLog))
1927 {
1928 return false;
1929 }
1930 elementRegisterIndex += totalRegisterCount(field);
1931 }
1932 }
1933 }
1934 else
1935 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001936 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1937 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001938 const gl::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001939 const std::string &uniformName = constant.name + "." + field.name;
1940
Jamie Madill834e8b72014-04-11 13:33:58 -04001941 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001942 field.registerIndex, field.elementIndex);
1943
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001944 fieldUniform.fields = field.fields;
1945
1946 if (!defineUniform(shader, fieldUniform, infoLog))
1947 {
1948 return false;
1949 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001950 }
1951 }
1952
1953 return true;
1954 }
1955
Nicolas Capense6050882013-07-08 10:43:10 -04001956 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001957 {
1958 unsigned int samplerIndex = constant.registerIndex;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001959
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001960 do
1961 {
1962 if (shader == GL_VERTEX_SHADER)
1963 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001964 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001965 {
1966 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001967 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001968 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1969 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1970 }
1971 else
1972 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001973 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001974 return false;
1975 }
1976 }
1977 else if (shader == GL_FRAGMENT_SHADER)
1978 {
1979 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1980 {
1981 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001982 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001983 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1984 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1985 }
1986 else
1987 {
1988 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1989 return false;
1990 }
1991 }
1992 else UNREACHABLE();
1993
1994 samplerIndex++;
1995 }
1996 while (samplerIndex < constant.registerIndex + constant.arraySize);
1997 }
1998
Jamie Madill834e8b72014-04-11 13:33:58 -04001999 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002000 GLint location = getUniformLocation(constant.name);
2001
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00002002 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002003 {
2004 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002005 }
2006 else
2007 {
Jamie Madill07d68852014-05-06 16:31:14 -04002008 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
2009 -1, BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04002010 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002011 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002012
2013 if (!uniform)
2014 {
2015 return false;
2016 }
2017
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002018 if (shader == GL_FRAGMENT_SHADER)
2019 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002020 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002021 }
2022 else if (shader == GL_VERTEX_SHADER)
2023 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00002024 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002025 }
2026 else UNREACHABLE();
2027
2028 if (location >= 0)
2029 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002030 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002031 }
2032
2033 mUniforms.push_back(uniform);
2034 unsigned int uniformIndex = mUniforms.size() - 1;
2035
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002036 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002037 {
Jamie Madill63491ea2013-06-06 11:56:45 -04002038 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002039 }
2040
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002041 if (shader == GL_VERTEX_SHADER)
2042 {
2043 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
2044 {
2045 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2046 return false;
2047 }
2048 }
2049 else if (shader == GL_FRAGMENT_SHADER)
2050 {
2051 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2052 {
2053 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2054 return false;
2055 }
2056 }
2057 else UNREACHABLE();
2058
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002059 return true;
2060}
2061
Jamie Madill834e8b72014-04-11 13:33:58 -04002062bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const gl::InterfaceBlock &vertexInterfaceBlock, const gl::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002063{
2064 const char* blockName = vertexInterfaceBlock.name.c_str();
2065
2066 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002067 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002068 {
2069 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2070 return false;
2071 }
2072
2073 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2074 {
2075 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2076 return false;
2077 }
2078
Jamie Madill9060a4e2013-08-12 16:22:57 -07002079 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2080 {
2081 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2082 return false;
2083 }
2084
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002085 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002086 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2087 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002088 const gl::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2089 const gl::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002090
2091 if (vertexMember.name != fragmentMember.name)
2092 {
Jamie Madill28167c62013-08-30 13:21:10 -04002093 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002094 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2095 return false;
2096 }
2097
Jamie Madill28167c62013-08-30 13:21:10 -04002098 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002099 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002100 {
2101 return false;
2102 }
2103 }
2104
2105 return true;
2106}
2107
Jamie Madill834e8b72014-04-11 13:33:58 -04002108bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<gl::InterfaceBlock> &vertexInterfaceBlocks,
2109 const std::vector<gl::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002110{
2111 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04002112 typedef std::map<std::string, const gl::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002113 UniformBlockMap linkedUniformBlocks;
2114
2115 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2116 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002117 const gl::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002118 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2119 }
2120
2121 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2122 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002123 const gl::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002124 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2125 if (entry != linkedUniformBlocks.end())
2126 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002127 const gl::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002128 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2129 {
2130 return false;
2131 }
2132 }
2133 }
2134
2135 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2136 {
2137 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2138 {
2139 return false;
2140 }
2141 }
2142
2143 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2144 {
2145 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2146 {
2147 return false;
2148 }
2149 }
2150
2151 return true;
2152}
2153
Geoff Lang48dcae72014-02-05 16:28:24 -05002154bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2155 const std::vector<std::string> &transformFeedbackVaryingNames,
2156 GLenum transformFeedbackBufferMode,
2157 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2158{
2159 size_t totalComponents = 0;
2160 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2161 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2162
2163 // Gather the linked varyings that are used for transform feedback, they should all exist.
2164 outTransformFeedbackLinkedVaryings->clear();
2165 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2166 {
2167 bool found = false;
2168 for (size_t j = 0; j < linkedVaryings.size(); j++)
2169 {
2170 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2171 {
2172 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2173 {
2174 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2175 {
2176 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2177 return false;
2178 }
2179 }
2180
2181 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2182 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2183 componentCount > maxSeparateComponents)
2184 {
2185 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2186 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2187 return false;
2188 }
2189
2190 totalComponents += componentCount;
2191
2192 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2193 found = true;
2194 break;
2195 }
2196 }
2197
2198 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2199 ASSERT(found);
2200 }
2201
2202 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2203 {
2204 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2205 totalComponents, maxInterleavedComponents);
2206 return false;
2207 }
2208
2209 return true;
2210}
2211
Jamie Madill834e8b72014-04-11 13:33:58 -04002212void ProgramBinary::defineUniformBlockMembers(const std::vector<gl::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002213{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002214 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002215 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002216 const gl::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002217 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002218
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002219 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002220 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002221 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002222 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002223 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002224 {
Jamie Madill5f562732014-02-14 16:41:24 -05002225 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002226 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002227 }
2228 }
2229 else
2230 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002231 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002232 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002233 }
2234 else
2235 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002236 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2237 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002238
2239 // add to uniform list, but not index, since uniform block uniforms have no location
2240 blockUniformIndexes->push_back(mUniforms.size());
2241 mUniforms.push_back(newUniform);
2242 (*blockInfoItr)++;
2243 }
2244 }
2245}
2246
Jamie Madill834e8b72014-04-11 13:33:58 -04002247bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const gl::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002248{
2249 // create uniform block entries if they do not exist
2250 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2251 {
2252 std::vector<unsigned int> blockUniformIndexes;
2253 const unsigned int blockIndex = mUniformBlocks.size();
2254
2255 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002256 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002257 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002258
2259 // create all the uniform blocks
2260 if (interfaceBlock.arraySize > 0)
2261 {
2262 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2263 {
2264 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2265 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2266 mUniformBlocks.push_back(newUniformBlock);
2267 }
2268 }
2269 else
2270 {
2271 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2272 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2273 mUniformBlocks.push_back(newUniformBlock);
2274 }
2275 }
2276
2277 // Assign registers to the uniform blocks
2278 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2279 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2280 ASSERT(blockIndex != GL_INVALID_INDEX);
2281 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2282
2283 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2284 {
2285 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2286 ASSERT(uniformBlock->name == interfaceBlock.name);
2287
2288 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2289 {
2290 return false;
2291 }
2292 }
2293
2294 return true;
2295}
2296
2297bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2298{
2299 if (shader == GL_VERTEX_SHADER)
2300 {
2301 uniformBlock->vsRegisterIndex = registerIndex;
2302 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2303
2304 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2305 {
2306 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2307 return false;
2308 }
2309 }
2310 else if (shader == GL_FRAGMENT_SHADER)
2311 {
2312 uniformBlock->psRegisterIndex = registerIndex;
2313 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2314
2315 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2316 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002317 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002318 return false;
2319 }
2320 }
2321 else UNREACHABLE();
2322
2323 return true;
2324}
2325
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002326bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002327{
2328 return mValidated;
2329}
2330
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002331void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002332{
2333 // Skip over inactive attributes
2334 unsigned int activeAttribute = 0;
2335 unsigned int attribute;
2336 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2337 {
2338 if (mLinkedAttribute[attribute].name.empty())
2339 {
2340 continue;
2341 }
2342
2343 if (activeAttribute == index)
2344 {
2345 break;
2346 }
2347
2348 activeAttribute++;
2349 }
2350
2351 if (bufsize > 0)
2352 {
2353 const char *string = mLinkedAttribute[attribute].name.c_str();
2354
2355 strncpy(name, string, bufsize);
2356 name[bufsize - 1] = '\0';
2357
2358 if (length)
2359 {
2360 *length = strlen(name);
2361 }
2362 }
2363
2364 *size = 1; // Always a single 'type' instance
2365
2366 *type = mLinkedAttribute[attribute].type;
2367}
2368
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002369GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002370{
2371 int count = 0;
2372
2373 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2374 {
2375 if (!mLinkedAttribute[attributeIndex].name.empty())
2376 {
2377 count++;
2378 }
2379 }
2380
2381 return count;
2382}
2383
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002384GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002385{
2386 int maxLength = 0;
2387
2388 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2389 {
2390 if (!mLinkedAttribute[attributeIndex].name.empty())
2391 {
2392 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2393 }
2394 }
2395
2396 return maxLength;
2397}
2398
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002399void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002400{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002401 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002402
2403 if (bufsize > 0)
2404 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002405 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002406
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002407 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002408 {
2409 string += "[0]";
2410 }
2411
2412 strncpy(name, string.c_str(), bufsize);
2413 name[bufsize - 1] = '\0';
2414
2415 if (length)
2416 {
2417 *length = strlen(name);
2418 }
2419 }
2420
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002421 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002422
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002423 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002424}
2425
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002426GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002427{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002428 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002429}
2430
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002431GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002432{
2433 int maxLength = 0;
2434
2435 unsigned int numUniforms = mUniforms.size();
2436 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2437 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002438 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002439 {
2440 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2441 if (mUniforms[uniformIndex]->isArray())
2442 {
2443 length += 3; // Counting in "[0]".
2444 }
2445 maxLength = std::max(length, maxLength);
2446 }
2447 }
2448
2449 return maxLength;
2450}
2451
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002452GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2453{
Jamie Madill834e8b72014-04-11 13:33:58 -04002454 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002455
2456 switch (pname)
2457 {
2458 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2459 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002460 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002461 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002462
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002463 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2464 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2465 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2466 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002467
2468 default:
2469 UNREACHABLE();
2470 break;
2471 }
2472 return 0;
2473}
2474
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002475void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2476{
2477 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2478
2479 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2480
2481 if (bufSize > 0)
2482 {
2483 std::string string = uniformBlock.name;
2484
2485 if (uniformBlock.isArrayElement())
2486 {
Jamie Madill5f562732014-02-14 16:41:24 -05002487 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002488 }
2489
2490 strncpy(uniformBlockName, string.c_str(), bufSize);
2491 uniformBlockName[bufSize - 1] = '\0';
2492
2493 if (length)
2494 {
2495 *length = strlen(uniformBlockName);
2496 }
2497 }
2498}
2499
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002500void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2501{
2502 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2503
2504 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2505
2506 switch (pname)
2507 {
2508 case GL_UNIFORM_BLOCK_DATA_SIZE:
2509 *params = static_cast<GLint>(uniformBlock.dataSize);
2510 break;
2511 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002512 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002513 break;
2514 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2515 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2516 break;
2517 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2518 {
2519 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2520 {
2521 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2522 }
2523 }
2524 break;
2525 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2526 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2527 break;
2528 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2529 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2530 break;
2531 default: UNREACHABLE();
2532 }
2533}
2534
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002535GLuint ProgramBinary::getActiveUniformBlockCount() const
2536{
2537 return mUniformBlocks.size();
2538}
2539
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002540GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2541{
2542 unsigned int maxLength = 0;
2543
2544 unsigned int numUniformBlocks = mUniformBlocks.size();
2545 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2546 {
2547 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2548 if (!uniformBlock.name.empty())
2549 {
2550 const unsigned int length = uniformBlock.name.length() + 1;
2551
2552 // Counting in "[0]".
2553 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2554
2555 maxLength = std::max(length + arrayLength, maxLength);
2556 }
2557 }
2558
2559 return maxLength;
2560}
2561
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002562void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002563{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002564 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002565 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002566 {
2567 mValidated = false;
2568 }
2569 else
2570 {
2571 mValidated = true;
2572 }
2573}
2574
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002575bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002576{
2577 // if any two active samplers in a program are of different types, but refer to the same
2578 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2579 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2580
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002581 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002582 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002583
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002584 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002585 {
2586 textureUnitType[i] = TEXTURE_UNKNOWN;
2587 }
2588
2589 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2590 {
2591 if (mSamplersPS[i].active)
2592 {
2593 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002594
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002595 if (unit >= maxCombinedTextureImageUnits)
2596 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002597 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002598 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002599 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002600 }
2601
2602 return false;
2603 }
2604
2605 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2606 {
2607 if (mSamplersPS[i].textureType != textureUnitType[unit])
2608 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002609 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002610 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002611 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002612 }
2613
2614 return false;
2615 }
2616 }
2617 else
2618 {
2619 textureUnitType[unit] = mSamplersPS[i].textureType;
2620 }
2621 }
2622 }
2623
2624 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2625 {
2626 if (mSamplersVS[i].active)
2627 {
2628 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002629
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002630 if (unit >= maxCombinedTextureImageUnits)
2631 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002632 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002633 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002634 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002635 }
2636
2637 return false;
2638 }
2639
2640 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2641 {
2642 if (mSamplersVS[i].textureType != textureUnitType[unit])
2643 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002644 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002645 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002646 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002647 }
2648
2649 return false;
2650 }
2651 }
2652 else
2653 {
2654 textureUnitType[unit] = mSamplersVS[i].textureType;
2655 }
2656 }
2657 }
2658
2659 return true;
2660}
2661
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002662ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2663{
2664}
2665
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002666struct AttributeSorter
2667{
2668 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2669 : originalIndices(semanticIndices)
2670 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002671 }
2672
2673 bool operator()(int a, int b)
2674 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002675 if (originalIndices[a] == -1) return false;
2676 if (originalIndices[b] == -1) return true;
2677 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002678 }
2679
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002680 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2681};
2682
Al Patrick3f2daa82013-08-07 12:58:57 -07002683void ProgramBinary::initAttributesByLayout()
2684{
2685 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2686 {
2687 mAttributesByLayout[i] = i;
2688 }
2689
2690 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2691}
2692
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002693void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2694{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002695 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2696
2697 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2698 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002699 oldTranslatedAttributes[i] = attributes[i];
2700 }
2701
2702 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2703 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002704 int oldIndex = mAttributesByLayout[i];
2705 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002706 attributes[i] = oldTranslatedAttributes[oldIndex];
2707 }
2708}
2709
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002710void ProgramBinary::initializeUniformStorage()
2711{
2712 // Compute total default block size
2713 unsigned int vertexRegisters = 0;
2714 unsigned int fragmentRegisters = 0;
2715 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2716 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002717 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002718
2719 if (!IsSampler(uniform.type))
2720 {
2721 if (uniform.isReferencedByVertexShader())
2722 {
2723 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2724 }
2725 if (uniform.isReferencedByFragmentShader())
2726 {
2727 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2728 }
2729 }
2730 }
2731
2732 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2733 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2734}
2735
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002736}