Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 12 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 13 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 14 | #include "libANGLE/Framebuffer.h" |
| 15 | #include "libANGLE/FramebufferAttachment.h" |
| 16 | #include "libANGLE/Program.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 17 | #include "libANGLE/Uniform.h" |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 18 | #include "libANGLE/VaryingPacking.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 19 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 20 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 21 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 22 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/RendererD3D.h" |
| 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 29 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 30 | using namespace angle; |
| 31 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 32 | namespace rx |
| 33 | { |
| 34 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 35 | namespace |
| 36 | { |
| 37 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 38 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 39 | gl::Shader *vertexShader, |
| 40 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 41 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 42 | inputLayoutOut->clear(); |
| 43 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 44 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 45 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | if (shaderAttr.type != GL_NONE) |
| 47 | { |
| 48 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 49 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 50 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 51 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 52 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 53 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 54 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 55 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 56 | gl::VertexFormatType defaultType = |
| 57 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 58 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 59 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 60 | } |
| 61 | } |
| 62 | } |
| 63 | } |
| 64 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 65 | void GetDefaultOutputLayoutFromShader( |
| 66 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 67 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 68 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 69 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 70 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 71 | if (!shaderOutputVars.empty()) |
| 72 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 73 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 74 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 75 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 76 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 77 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 78 | template <typename T, int cols, int rows> |
| 79 | bool TransposeExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 80 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 81 | constexpr int targetWidth = 4; |
| 82 | constexpr int targetHeight = rows; |
| 83 | constexpr int srcWidth = rows; |
| 84 | constexpr int srcHeight = cols; |
| 85 | |
| 86 | constexpr int copyWidth = std::min(targetHeight, srcWidth); |
| 87 | constexpr int copyHeight = std::min(targetWidth, srcHeight); |
| 88 | |
| 89 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 90 | |
| 91 | for (int x = 0; x < copyWidth; x++) |
| 92 | { |
| 93 | for (int y = 0; y < copyHeight; y++) |
| 94 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 95 | staging[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 96 | } |
| 97 | } |
| 98 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 99 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 100 | { |
| 101 | return false; |
| 102 | } |
| 103 | |
| 104 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 105 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 106 | } |
| 107 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 108 | template <typename T, int cols, int rows> |
| 109 | bool ExpandMatrix(T *target, const GLfloat *value) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 110 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 111 | constexpr int targetWidth = 4; |
| 112 | constexpr int targetHeight = rows; |
| 113 | constexpr int srcWidth = cols; |
| 114 | constexpr int srcHeight = rows; |
| 115 | |
| 116 | constexpr int copyWidth = std::min(targetWidth, srcWidth); |
| 117 | constexpr int copyHeight = std::min(targetHeight, srcHeight); |
| 118 | |
| 119 | T staging[targetWidth * targetHeight] = {0}; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 120 | |
| 121 | for (int y = 0; y < copyHeight; y++) |
| 122 | { |
| 123 | for (int x = 0; x < copyWidth; x++) |
| 124 | { |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 125 | staging[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 126 | } |
| 127 | } |
| 128 | |
Corentin Wallez | b58e9ba | 2016-12-15 14:07:56 -0800 | [diff] [blame] | 129 | if (memcmp(target, staging, targetWidth * targetHeight * sizeof(T)) == 0) |
| 130 | { |
| 131 | return false; |
| 132 | } |
| 133 | |
| 134 | memcpy(target, staging, targetWidth * targetHeight * sizeof(T)); |
| 135 | return true; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 136 | } |
| 137 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 138 | gl::PrimitiveType GetGeometryShaderTypeFromDrawMode(GLenum drawMode) |
| 139 | { |
| 140 | switch (drawMode) |
| 141 | { |
| 142 | // Uses the point sprite geometry shader. |
| 143 | case GL_POINTS: |
| 144 | return gl::PRIMITIVE_POINTS; |
| 145 | |
| 146 | // All line drawing uses the same geometry shader. |
| 147 | case GL_LINES: |
| 148 | case GL_LINE_STRIP: |
| 149 | case GL_LINE_LOOP: |
| 150 | return gl::PRIMITIVE_LINES; |
| 151 | |
| 152 | // The triangle fan primitive is emulated with strips in D3D11. |
| 153 | case GL_TRIANGLES: |
| 154 | case GL_TRIANGLE_FAN: |
| 155 | return gl::PRIMITIVE_TRIANGLES; |
| 156 | |
| 157 | // Special case for triangle strips. |
| 158 | case GL_TRIANGLE_STRIP: |
| 159 | return gl::PRIMITIVE_TRIANGLE_STRIP; |
| 160 | |
| 161 | default: |
| 162 | UNREACHABLE(); |
| 163 | return gl::PRIMITIVE_TYPE_MAX; |
| 164 | } |
| 165 | } |
| 166 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 167 | bool FindFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
| 168 | { |
| 169 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 170 | for (const auto &varying : varyings) |
| 171 | { |
| 172 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 173 | { |
| 174 | return true; |
| 175 | } |
| 176 | } |
| 177 | |
| 178 | return false; |
| 179 | } |
| 180 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 181 | // Helper method to de-tranpose a matrix uniform for an API query. |
| 182 | void GetMatrixUniform(GLint columns, GLint rows, GLfloat *dataOut, const GLfloat *source) |
| 183 | { |
| 184 | for (GLint col = 0; col < columns; ++col) |
| 185 | { |
| 186 | for (GLint row = 0; row < rows; ++row) |
| 187 | { |
| 188 | GLfloat *outptr = dataOut + ((col * rows) + row); |
| 189 | const GLfloat *inptr = source + ((row * 4) + col); |
| 190 | *outptr = *inptr; |
| 191 | } |
| 192 | } |
| 193 | } |
| 194 | |
| 195 | template <typename NonFloatT> |
| 196 | void GetMatrixUniform(GLint columns, GLint rows, NonFloatT *dataOut, const NonFloatT *source) |
| 197 | { |
| 198 | UNREACHABLE(); |
| 199 | } |
| 200 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 201 | } // anonymous namespace |
| 202 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 203 | // D3DUniform Implementation |
| 204 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 205 | D3DUniform::D3DUniform(GLenum type, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 206 | const std::string &nameIn, |
| 207 | unsigned int arraySizeIn, |
| 208 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 209 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 210 | name(nameIn), |
| 211 | arraySize(arraySizeIn), |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 212 | vsData(nullptr), |
| 213 | psData(nullptr), |
| 214 | csData(nullptr), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 215 | vsRegisterIndex(GL_INVALID_INDEX), |
Geoff Lang | 98c56da | 2015-09-15 15:45:34 -0400 | [diff] [blame] | 216 | psRegisterIndex(GL_INVALID_INDEX), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 217 | csRegisterIndex(GL_INVALID_INDEX), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 218 | registerCount(0), |
| 219 | registerElement(0) |
| 220 | { |
| 221 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 222 | // rendering |
| 223 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 224 | if (defaultBlock) |
| 225 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 226 | // Use the row count as register count, will work for non-square matrices. |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 227 | registerCount = typeInfo.rowCount * elementCount(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 228 | } |
| 229 | } |
| 230 | |
| 231 | D3DUniform::~D3DUniform() |
| 232 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 233 | } |
| 234 | |
| 235 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 236 | { |
| 237 | ASSERT((arraySize == 0 && elementIndex == 0) || (arraySize > 0 && elementIndex < arraySize)); |
| 238 | |
| 239 | if (isSampler()) |
| 240 | { |
| 241 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 242 | } |
| 243 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 244 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 245 | } |
| 246 | |
| 247 | bool D3DUniform::isSampler() const |
| 248 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 249 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 250 | } |
| 251 | |
| 252 | bool D3DUniform::isReferencedByVertexShader() const |
| 253 | { |
| 254 | return vsRegisterIndex != GL_INVALID_INDEX; |
| 255 | } |
| 256 | |
| 257 | bool D3DUniform::isReferencedByFragmentShader() const |
| 258 | { |
| 259 | return psRegisterIndex != GL_INVALID_INDEX; |
| 260 | } |
| 261 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 262 | bool D3DUniform::isReferencedByComputeShader() const |
| 263 | { |
| 264 | return csRegisterIndex != GL_INVALID_INDEX; |
| 265 | } |
| 266 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 267 | const uint8_t *D3DUniform::firstNonNullData() const |
| 268 | { |
| 269 | ASSERT(vsData || psData || csData || !mSamplerData.empty()); |
| 270 | |
| 271 | if (!mSamplerData.empty()) |
| 272 | { |
| 273 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 274 | } |
| 275 | |
| 276 | return vsData ? vsData : (psData ? psData : csData); |
| 277 | } |
| 278 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 279 | // D3DVarying Implementation |
| 280 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 281 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 282 | { |
| 283 | } |
| 284 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 285 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 286 | unsigned int semanticIndexIn, |
| 287 | unsigned int componentCountIn, |
| 288 | unsigned int outputSlotIn) |
| 289 | : semanticName(semanticNameIn), |
| 290 | semanticIndex(semanticIndexIn), |
| 291 | componentCount(componentCountIn), |
| 292 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 293 | { |
| 294 | } |
| 295 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 296 | // ProgramD3DMetadata Implementation |
| 297 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 298 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 299 | const ShaderD3D *vertexShader, |
| 300 | const ShaderD3D *fragmentShader) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 301 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 302 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 303 | mUsesInstancedPointSpriteEmulation( |
| 304 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 305 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 306 | mHasANGLEMultiviewEnabled(vertexShader->hasANGLEMultiviewEnabled()), |
| 307 | mUsesViewID(fragmentShader->usesViewID()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 308 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 309 | mVertexShader(vertexShader), |
| 310 | mFragmentShader(fragmentShader) |
| 311 | { |
| 312 | } |
| 313 | |
| 314 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 315 | { |
| 316 | return mRendererMajorShaderModel; |
| 317 | } |
| 318 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 319 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 320 | { |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 321 | return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && |
| 322 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 323 | } |
| 324 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 325 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 326 | { |
Jamie Madill | 6328667 | 2015-11-24 13:00:08 -0500 | [diff] [blame] | 327 | return mFragmentShader->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 328 | } |
| 329 | |
| 330 | bool ProgramD3DMetadata::usesPointCoord() const |
| 331 | { |
| 332 | return mFragmentShader->usesPointCoord(); |
| 333 | } |
| 334 | |
| 335 | bool ProgramD3DMetadata::usesFragCoord() const |
| 336 | { |
| 337 | return mFragmentShader->usesFragCoord(); |
| 338 | } |
| 339 | |
| 340 | bool ProgramD3DMetadata::usesPointSize() const |
| 341 | { |
| 342 | return mVertexShader->usesPointSize(); |
| 343 | } |
| 344 | |
| 345 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 346 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 347 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 348 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 349 | } |
| 350 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 351 | bool ProgramD3DMetadata::usesViewScale() const |
| 352 | { |
| 353 | return mUsesViewScale; |
| 354 | } |
| 355 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 356 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 357 | { |
| 358 | return mHasANGLEMultiviewEnabled; |
| 359 | } |
| 360 | |
| 361 | bool ProgramD3DMetadata::usesViewID() const |
| 362 | { |
| 363 | return mUsesViewID; |
| 364 | } |
| 365 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 366 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 367 | { |
| 368 | return mCanSelectViewInVertexShader; |
| 369 | } |
| 370 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 371 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 372 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 373 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 374 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 375 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 376 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 377 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 378 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 379 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 380 | usesInsertedPointCoordValue(); |
| 381 | } |
| 382 | |
| 383 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 384 | { |
| 385 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 386 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 387 | // the vertex shader in this case. This saves us 1 output vector. |
| 388 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 389 | } |
| 390 | |
| 391 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 392 | { |
| 393 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 394 | } |
| 395 | |
| 396 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 397 | { |
| 398 | return mFragmentShader->usesMultipleRenderTargets(); |
| 399 | } |
| 400 | |
| 401 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 402 | { |
| 403 | return mVertexShader->getData().getShaderVersion(); |
| 404 | } |
| 405 | |
| 406 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 407 | { |
| 408 | return mFragmentShader; |
| 409 | } |
| 410 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 411 | // ProgramD3D Implementation |
| 412 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 413 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 414 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 415 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 416 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 417 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 418 | } |
| 419 | |
| 420 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 421 | { |
| 422 | SafeDelete(mShaderExecutable); |
| 423 | } |
| 424 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 425 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 426 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 427 | GLenum type) |
| 428 | { |
| 429 | switch (type) |
| 430 | { |
| 431 | case GL_INT: |
| 432 | return HLSLAttribType::SIGNED_INT; |
| 433 | case GL_UNSIGNED_INT: |
| 434 | return HLSLAttribType::UNSIGNED_INT; |
| 435 | case GL_SIGNED_NORMALIZED: |
| 436 | case GL_UNSIGNED_NORMALIZED: |
| 437 | case GL_FLOAT: |
| 438 | return HLSLAttribType::FLOAT; |
| 439 | default: |
| 440 | UNREACHABLE(); |
| 441 | return HLSLAttribType::FLOAT; |
| 442 | } |
| 443 | } |
| 444 | |
| 445 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 446 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 447 | const gl::InputLayout &inputLayout, |
| 448 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 449 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 450 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 451 | |
| 452 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 453 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 454 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 455 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 456 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 457 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 458 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 459 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 460 | continue; |
| 461 | |
| 462 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
| 463 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 464 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 465 | } |
| 466 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 467 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 468 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 469 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 470 | for (size_t index = 0; index < limit; ++index) |
| 471 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 472 | // treat undefined indexes as FLOAT |
| 473 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 474 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 475 | if (a != b) |
| 476 | return false; |
| 477 | } |
| 478 | |
| 479 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 480 | } |
| 481 | |
| 482 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 483 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 484 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 485 | { |
| 486 | } |
| 487 | |
| 488 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 489 | { |
| 490 | SafeDelete(mShaderExecutable); |
| 491 | } |
| 492 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 493 | ProgramD3D::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(GL_TEXTURE_2D) |
| 494 | { |
| 495 | } |
| 496 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 497 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 498 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 499 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 500 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 501 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 502 | mDynamicHLSL(nullptr), |
| 503 | mGeometryExecutables(gl::PRIMITIVE_TYPE_MAX), |
| 504 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 505 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 506 | mUsesFlatInterpolation(false), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 507 | mVertexUniformStorage(nullptr), |
| 508 | mFragmentUniformStorage(nullptr), |
| 509 | mComputeUniformStorage(nullptr), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 510 | mUsedVertexSamplerRange(0), |
| 511 | mUsedPixelSamplerRange(0), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 512 | mUsedComputeSamplerRange(0), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 513 | mDirtySamplerMapping(true), |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 514 | mSerial(issueSerial()), |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 515 | mVertexUniformsDirty(true), |
| 516 | mFragmentUniformsDirty(true), |
| 517 | mComputeUniformsDirty(true) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 518 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 519 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 520 | } |
| 521 | |
| 522 | ProgramD3D::~ProgramD3D() |
| 523 | { |
| 524 | reset(); |
| 525 | SafeDelete(mDynamicHLSL); |
| 526 | } |
| 527 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 528 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 529 | { |
| 530 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 531 | } |
| 532 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 533 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 534 | { |
| 535 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 536 | } |
| 537 | |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 538 | bool ProgramD3D::usesGeometryShader(GLenum drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 539 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 540 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 541 | { |
| 542 | return true; |
| 543 | } |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 544 | if (drawMode != GL_POINTS) |
| 545 | { |
| 546 | return mUsesFlatInterpolation; |
| 547 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 548 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 549 | } |
| 550 | |
| 551 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 552 | { |
| 553 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 554 | } |
| 555 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 556 | GLint ProgramD3D::getSamplerMapping(gl::SamplerType type, |
| 557 | unsigned int samplerIndex, |
| 558 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 559 | { |
| 560 | GLint logicalTextureUnit = -1; |
| 561 | |
| 562 | switch (type) |
| 563 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 564 | case gl::SAMPLER_PIXEL: |
| 565 | ASSERT(samplerIndex < caps.maxTextureImageUnits); |
| 566 | if (samplerIndex < mSamplersPS.size() && mSamplersPS[samplerIndex].active) |
| 567 | { |
| 568 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 569 | } |
| 570 | break; |
| 571 | case gl::SAMPLER_VERTEX: |
| 572 | ASSERT(samplerIndex < caps.maxVertexTextureImageUnits); |
| 573 | if (samplerIndex < mSamplersVS.size() && mSamplersVS[samplerIndex].active) |
| 574 | { |
| 575 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 576 | } |
| 577 | break; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 578 | case gl::SAMPLER_COMPUTE: |
| 579 | ASSERT(samplerIndex < caps.maxComputeTextureImageUnits); |
| 580 | if (samplerIndex < mSamplersCS.size() && mSamplersCS[samplerIndex].active) |
| 581 | { |
| 582 | logicalTextureUnit = mSamplersCS[samplerIndex].logicalTextureUnit; |
| 583 | } |
| 584 | break; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 585 | default: |
| 586 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 587 | } |
| 588 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 589 | if (logicalTextureUnit >= 0 && |
| 590 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 591 | { |
| 592 | return logicalTextureUnit; |
| 593 | } |
| 594 | |
| 595 | return -1; |
| 596 | } |
| 597 | |
| 598 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 599 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 600 | GLenum ProgramD3D::getSamplerTextureType(gl::SamplerType type, unsigned int samplerIndex) const |
| 601 | { |
| 602 | switch (type) |
| 603 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 604 | case gl::SAMPLER_PIXEL: |
| 605 | ASSERT(samplerIndex < mSamplersPS.size()); |
| 606 | ASSERT(mSamplersPS[samplerIndex].active); |
| 607 | return mSamplersPS[samplerIndex].textureType; |
| 608 | case gl::SAMPLER_VERTEX: |
| 609 | ASSERT(samplerIndex < mSamplersVS.size()); |
| 610 | ASSERT(mSamplersVS[samplerIndex].active); |
| 611 | return mSamplersVS[samplerIndex].textureType; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 612 | case gl::SAMPLER_COMPUTE: |
| 613 | ASSERT(samplerIndex < mSamplersCS.size()); |
| 614 | ASSERT(mSamplersCS[samplerIndex].active); |
| 615 | return mSamplersCS[samplerIndex].textureType; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 616 | default: |
| 617 | UNREACHABLE(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 618 | } |
| 619 | |
| 620 | return GL_TEXTURE_2D; |
| 621 | } |
| 622 | |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 623 | GLuint ProgramD3D::getUsedSamplerRange(gl::SamplerType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 624 | { |
| 625 | switch (type) |
| 626 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 627 | case gl::SAMPLER_PIXEL: |
| 628 | return mUsedPixelSamplerRange; |
| 629 | case gl::SAMPLER_VERTEX: |
| 630 | return mUsedVertexSamplerRange; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 631 | case gl::SAMPLER_COMPUTE: |
| 632 | return mUsedComputeSamplerRange; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 633 | default: |
| 634 | UNREACHABLE(); |
Olli Etuaho | 618bebc | 2016-01-15 16:40:00 +0200 | [diff] [blame] | 635 | return 0u; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 636 | } |
| 637 | } |
| 638 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 639 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 640 | { |
| 641 | if (!mDirtySamplerMapping) |
| 642 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 643 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 644 | } |
| 645 | |
| 646 | mDirtySamplerMapping = false; |
| 647 | |
| 648 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 649 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 650 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 651 | if (!d3dUniform->isSampler()) |
| 652 | continue; |
| 653 | |
| 654 | int count = d3dUniform->elementCount(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 655 | |
| 656 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 657 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 658 | unsigned int firstIndex = d3dUniform->psRegisterIndex; |
| 659 | |
| 660 | for (int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 661 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 662 | unsigned int samplerIndex = firstIndex + i; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 663 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 664 | if (samplerIndex < mSamplersPS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 665 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 666 | ASSERT(mSamplersPS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 667 | mSamplersPS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 668 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 669 | } |
| 670 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 671 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 672 | if (d3dUniform->isReferencedByVertexShader()) |
| 673 | { |
| 674 | unsigned int firstIndex = d3dUniform->vsRegisterIndex; |
| 675 | |
| 676 | for (int i = 0; i < count; i++) |
| 677 | { |
| 678 | unsigned int samplerIndex = firstIndex + i; |
| 679 | |
| 680 | if (samplerIndex < mSamplersVS.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 681 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 682 | ASSERT(mSamplersVS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 683 | mSamplersVS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 684 | } |
| 685 | } |
| 686 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 687 | |
| 688 | if (d3dUniform->isReferencedByComputeShader()) |
| 689 | { |
| 690 | unsigned int firstIndex = d3dUniform->csRegisterIndex; |
| 691 | |
| 692 | for (int i = 0; i < count; i++) |
| 693 | { |
| 694 | unsigned int samplerIndex = firstIndex + i; |
| 695 | |
| 696 | if (samplerIndex < mSamplersCS.size()) |
| 697 | { |
| 698 | ASSERT(mSamplersCS[samplerIndex].active); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 699 | mSamplersCS[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 700 | } |
| 701 | } |
| 702 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 703 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 704 | |
| 705 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 706 | } |
| 707 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 708 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 709 | gl::InfoLog &infoLog, |
| 710 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 711 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 712 | // TODO(jmadill): Use Renderer from contextImpl. |
| 713 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 714 | reset(); |
| 715 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 716 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 717 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 718 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 719 | |
| 720 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 721 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 722 | { |
| 723 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 724 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 725 | } |
| 726 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 727 | int compileFlags = stream->readInt<int>(); |
| 728 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 729 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 730 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 731 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 732 | } |
| 733 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 734 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 735 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 736 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 737 | } |
| 738 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 739 | const unsigned int psSamplerCount = stream->readInt<unsigned int>(); |
| 740 | for (unsigned int i = 0; i < psSamplerCount; ++i) |
| 741 | { |
| 742 | Sampler sampler; |
| 743 | stream->readBool(&sampler.active); |
| 744 | stream->readInt(&sampler.logicalTextureUnit); |
| 745 | stream->readInt(&sampler.textureType); |
| 746 | mSamplersPS.push_back(sampler); |
| 747 | } |
| 748 | const unsigned int vsSamplerCount = stream->readInt<unsigned int>(); |
| 749 | for (unsigned int i = 0; i < vsSamplerCount; ++i) |
| 750 | { |
| 751 | Sampler sampler; |
| 752 | stream->readBool(&sampler.active); |
| 753 | stream->readInt(&sampler.logicalTextureUnit); |
| 754 | stream->readInt(&sampler.textureType); |
| 755 | mSamplersVS.push_back(sampler); |
| 756 | } |
| 757 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 758 | const unsigned int csSamplerCount = stream->readInt<unsigned int>(); |
| 759 | for (unsigned int i = 0; i < csSamplerCount; ++i) |
| 760 | { |
| 761 | Sampler sampler; |
| 762 | stream->readBool(&sampler.active); |
| 763 | stream->readInt(&sampler.logicalTextureUnit); |
| 764 | stream->readInt(&sampler.textureType); |
| 765 | mSamplersCS.push_back(sampler); |
| 766 | } |
| 767 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 768 | stream->readInt(&mUsedVertexSamplerRange); |
| 769 | stream->readInt(&mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 770 | stream->readInt(&mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 771 | |
| 772 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 773 | if (stream->error()) |
| 774 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 775 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 776 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 777 | } |
| 778 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 779 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 780 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 781 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 782 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 783 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 784 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 785 | D3DUniform *d3dUniform = |
| 786 | new D3DUniform(linkedUniform.type, linkedUniform.name, linkedUniform.arraySize, |
| 787 | linkedUniform.isInDefaultBlock()); |
| 788 | stream->readInt(&d3dUniform->psRegisterIndex); |
| 789 | stream->readInt(&d3dUniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 790 | stream->readInt(&d3dUniform->csRegisterIndex); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 791 | stream->readInt(&d3dUniform->registerCount); |
| 792 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 793 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 794 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 795 | } |
| 796 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 797 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 798 | if (stream->error()) |
| 799 | { |
| 800 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 801 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 802 | } |
| 803 | |
| 804 | ASSERT(mD3DUniformBlocks.empty()); |
| 805 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 806 | { |
| 807 | D3DUniformBlock uniformBlock; |
| 808 | stream->readInt(&uniformBlock.psRegisterIndex); |
| 809 | stream->readInt(&uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 810 | stream->readInt(&uniformBlock.csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 811 | mD3DUniformBlocks.push_back(uniformBlock); |
| 812 | } |
| 813 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 814 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 815 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 816 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 817 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 818 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 819 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 820 | stream->readString(&varying->semanticName); |
| 821 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 822 | stream->readInt(&varying->componentCount); |
| 823 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 824 | } |
| 825 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 826 | stream->readString(&mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 827 | stream->readBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 828 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 829 | stream->readString(&mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 830 | stream->readBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 831 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 832 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 833 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 834 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 835 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 836 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 837 | |
| 838 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 839 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 840 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 841 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 842 | { |
| 843 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 844 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 845 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 846 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 847 | } |
| 848 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 849 | stream->readString(&mGeometryShaderPreamble); |
| 850 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 851 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 852 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 853 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 854 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 855 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 856 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 857 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 858 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 859 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 860 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 861 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 862 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 863 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 864 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 865 | } |
| 866 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 867 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 868 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 869 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 870 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 871 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 872 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, SHADER_VERTEX, |
| 873 | mStreamOutVaryings, separateAttribs, |
| 874 | &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 875 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 876 | if (!shaderExecutable) |
| 877 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 878 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 879 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 880 | } |
| 881 | |
| 882 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 883 | VertexExecutable::Signature signature; |
| 884 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 885 | |
| 886 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 887 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 888 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 889 | |
| 890 | stream->skip(vertexShaderSize); |
| 891 | } |
| 892 | |
| 893 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 894 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 895 | { |
| 896 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 897 | std::vector<GLenum> outputs(outputCount); |
| 898 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 899 | { |
| 900 | stream->readInt(&outputs[outputIndex]); |
| 901 | } |
| 902 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 903 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 904 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 905 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 906 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 907 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, SHADER_PIXEL, |
| 908 | mStreamOutVaryings, separateAttribs, |
| 909 | &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 910 | |
| 911 | if (!shaderExecutable) |
| 912 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 913 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 914 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 915 | } |
| 916 | |
| 917 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 918 | mPixelExecutables.push_back( |
| 919 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 920 | |
| 921 | stream->skip(pixelShaderSize); |
| 922 | } |
| 923 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 924 | for (unsigned int geometryExeIndex = 0; geometryExeIndex < gl::PRIMITIVE_TYPE_MAX; |
| 925 | ++geometryExeIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 926 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 927 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 928 | if (geometryShaderSize == 0) |
| 929 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 930 | continue; |
| 931 | } |
| 932 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 933 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 934 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 935 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 936 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
| 937 | SHADER_GEOMETRY, mStreamOutVaryings, separateAttribs, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 938 | &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 939 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 940 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 941 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 942 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 943 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 944 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 945 | |
| 946 | mGeometryExecutables[geometryExeIndex].reset(geometryExecutable); |
| 947 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 948 | stream->skip(geometryShaderSize); |
| 949 | } |
| 950 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 951 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 952 | if (computeShaderSize > 0) |
| 953 | { |
| 954 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 955 | |
| 956 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 957 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
| 958 | SHADER_COMPUTE, std::vector<D3DVarying>(), false, |
| 959 | &computeExecutable)); |
| 960 | |
| 961 | if (!computeExecutable) |
| 962 | { |
| 963 | infoLog << "Could not create compute shader."; |
| 964 | return false; |
| 965 | } |
| 966 | |
| 967 | mComputeExecutable.reset(computeExecutable); |
| 968 | } |
| 969 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 970 | initializeUniformStorage(); |
| 971 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 972 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 973 | } |
| 974 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 975 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 976 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 977 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 978 | // When we load the binary again later, we can validate the device identifier before trying to |
| 979 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 980 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 981 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 982 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 983 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 984 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 985 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 986 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 987 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 988 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 989 | } |
| 990 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 991 | stream->writeInt(mSamplersPS.size()); |
| 992 | for (unsigned int i = 0; i < mSamplersPS.size(); ++i) |
| 993 | { |
| 994 | stream->writeInt(mSamplersPS[i].active); |
| 995 | stream->writeInt(mSamplersPS[i].logicalTextureUnit); |
| 996 | stream->writeInt(mSamplersPS[i].textureType); |
| 997 | } |
| 998 | |
| 999 | stream->writeInt(mSamplersVS.size()); |
| 1000 | for (unsigned int i = 0; i < mSamplersVS.size(); ++i) |
| 1001 | { |
| 1002 | stream->writeInt(mSamplersVS[i].active); |
| 1003 | stream->writeInt(mSamplersVS[i].logicalTextureUnit); |
| 1004 | stream->writeInt(mSamplersVS[i].textureType); |
| 1005 | } |
| 1006 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1007 | stream->writeInt(mSamplersCS.size()); |
| 1008 | for (unsigned int i = 0; i < mSamplersCS.size(); ++i) |
| 1009 | { |
| 1010 | stream->writeInt(mSamplersCS[i].active); |
| 1011 | stream->writeInt(mSamplersCS[i].logicalTextureUnit); |
| 1012 | stream->writeInt(mSamplersCS[i].textureType); |
| 1013 | } |
| 1014 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1015 | stream->writeInt(mUsedVertexSamplerRange); |
| 1016 | stream->writeInt(mUsedPixelSamplerRange); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1017 | stream->writeInt(mUsedComputeSamplerRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1018 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1019 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1020 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1021 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1022 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1023 | stream->writeIntOrNegOne(uniform->psRegisterIndex); |
| 1024 | stream->writeIntOrNegOne(uniform->vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1025 | stream->writeIntOrNegOne(uniform->csRegisterIndex); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1026 | stream->writeInt(uniform->registerCount); |
| 1027 | stream->writeInt(uniform->registerElement); |
| 1028 | } |
| 1029 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1030 | // Ensure we init the uniform block structure data if we should. |
| 1031 | // http://anglebug.com/1637 |
| 1032 | ensureUniformBlocksInitialized(); |
| 1033 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1034 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1035 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1036 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1037 | stream->writeIntOrNegOne(uniformBlock.psRegisterIndex); |
| 1038 | stream->writeIntOrNegOne(uniformBlock.vsRegisterIndex); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1039 | stream->writeIntOrNegOne(uniformBlock.csRegisterIndex); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1040 | } |
| 1041 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1042 | stream->writeInt(mStreamOutVaryings.size()); |
| 1043 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1044 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1045 | stream->writeString(varying.semanticName); |
| 1046 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1047 | stream->writeInt(varying.componentCount); |
| 1048 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1049 | } |
| 1050 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1051 | stream->writeString(mVertexHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1052 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mVertexWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1053 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1054 | stream->writeString(mPixelHLSL); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1055 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mPixelWorkarounds), |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1056 | sizeof(angle::CompilerWorkaroundsD3D)); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1057 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1058 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1059 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1060 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1061 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1062 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1063 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1064 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1065 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1066 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1067 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1068 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1069 | stream->writeInt(variable.type); |
| 1070 | stream->writeString(variable.name); |
| 1071 | stream->writeString(variable.source); |
| 1072 | stream->writeInt(variable.outputIndex); |
| 1073 | } |
| 1074 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1075 | stream->writeString(mGeometryShaderPreamble); |
| 1076 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1077 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1078 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1079 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1080 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1081 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1082 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1083 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1084 | stream->writeInt(inputLayout.size()); |
| 1085 | |
| 1086 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1087 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1088 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1089 | } |
| 1090 | |
| 1091 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1092 | stream->writeInt(vertexShaderSize); |
| 1093 | |
| 1094 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1095 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1096 | } |
| 1097 | |
| 1098 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1099 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1100 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1101 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1102 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1103 | |
| 1104 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1105 | stream->writeInt(outputs.size()); |
| 1106 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1107 | { |
| 1108 | stream->writeInt(outputs[outputIndex]); |
| 1109 | } |
| 1110 | |
| 1111 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1112 | stream->writeInt(pixelShaderSize); |
| 1113 | |
| 1114 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1115 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1116 | } |
| 1117 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1118 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1119 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1120 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1121 | { |
| 1122 | stream->writeInt(0); |
| 1123 | continue; |
| 1124 | } |
| 1125 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1126 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1127 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1128 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1129 | } |
| 1130 | |
| 1131 | if (mComputeExecutable) |
| 1132 | { |
| 1133 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1134 | stream->writeInt(computeShaderSize); |
| 1135 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1136 | } |
| 1137 | else |
| 1138 | { |
| 1139 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1140 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1141 | } |
| 1142 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1143 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1144 | { |
| 1145 | } |
| 1146 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1147 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1148 | { |
| 1149 | } |
| 1150 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1151 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1152 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1153 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1154 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1155 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1156 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1157 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1158 | } |
| 1159 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1160 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1161 | mPixelHLSL, mPixelShaderKey, mUsesFragDepth, mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1162 | |
| 1163 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1164 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1165 | |
| 1166 | gl::InfoLog tempInfoLog; |
| 1167 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1168 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1169 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1170 | *currentInfoLog, finalPixelHLSL, SHADER_PIXEL, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1171 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mPixelWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1172 | &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1173 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1174 | if (pixelExecutable) |
| 1175 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1176 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1177 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1178 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1179 | } |
| 1180 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1181 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1182 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1183 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1184 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1185 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1186 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1187 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1188 | } |
| 1189 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1190 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1191 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1192 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1193 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1194 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1195 | *outExectuable = |
| 1196 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1197 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1198 | } |
| 1199 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1200 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1201 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1202 | mVertexHLSL, mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1203 | |
| 1204 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1205 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1206 | |
| 1207 | gl::InfoLog tempInfoLog; |
| 1208 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1209 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1210 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1211 | *currentInfoLog, finalVertexHLSL, SHADER_VERTEX, mStreamOutVaryings, |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1212 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), mVertexWorkarounds, |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1213 | &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1214 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1215 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1216 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1217 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1218 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1219 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1220 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1221 | else if (!infoLog) |
| 1222 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1223 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1224 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1225 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1226 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1227 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1228 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1229 | } |
| 1230 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1231 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1232 | GLenum drawMode, |
| 1233 | ShaderExecutableD3D **outExecutable, |
| 1234 | gl::InfoLog *infoLog) |
| 1235 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1236 | if (outExecutable) |
| 1237 | { |
| 1238 | *outExecutable = nullptr; |
| 1239 | } |
| 1240 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1241 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1242 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1243 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1244 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1245 | } |
| 1246 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1247 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 1248 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1249 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1250 | { |
| 1251 | if (outExecutable) |
| 1252 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1253 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1254 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1255 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1256 | } |
| 1257 | |
| 1258 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1259 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1260 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1261 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1262 | |
| 1263 | gl::InfoLog tempInfoLog; |
| 1264 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1265 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1266 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1267 | gl::Error error = mRenderer->compileToExecutable( |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1268 | *currentInfoLog, geometryHLSL, SHADER_GEOMETRY, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1269 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1270 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1271 | |
| 1272 | if (!infoLog && error.isError()) |
| 1273 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1274 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1275 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1276 | } |
| 1277 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1278 | if (geometryExecutable != nullptr) |
| 1279 | { |
| 1280 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1281 | } |
| 1282 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1283 | if (outExecutable) |
| 1284 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1285 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1286 | } |
| 1287 | return error; |
| 1288 | } |
| 1289 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1290 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1291 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1292 | public: |
| 1293 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1294 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1295 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1296 | } |
| 1297 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1298 | virtual gl::Error run() = 0; |
| 1299 | |
| 1300 | void operator()() override { mError = run(); } |
| 1301 | |
| 1302 | const gl::Error &getError() const { return mError; } |
| 1303 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1304 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1305 | |
| 1306 | protected: |
| 1307 | ProgramD3D *mProgram; |
| 1308 | gl::Error mError; |
| 1309 | gl::InfoLog mInfoLog; |
| 1310 | ShaderExecutableD3D *mResult; |
| 1311 | }; |
| 1312 | |
| 1313 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1314 | { |
| 1315 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1316 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1317 | : GetExecutableTask(program), mContext(context) |
| 1318 | { |
| 1319 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1320 | gl::Error run() override |
| 1321 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1322 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1323 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1324 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1325 | |
| 1326 | return gl::NoError(); |
| 1327 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1328 | |
| 1329 | private: |
| 1330 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1331 | }; |
| 1332 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1333 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1334 | { |
| 1335 | GetDefaultInputLayoutFromShader(context, mState.getAttachedVertexShader(), &mCachedInputLayout); |
| 1336 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1337 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1338 | } |
| 1339 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1340 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1341 | { |
| 1342 | public: |
| 1343 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1344 | gl::Error run() override |
| 1345 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1346 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1347 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1348 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1349 | |
| 1350 | return gl::NoError(); |
| 1351 | } |
| 1352 | }; |
| 1353 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1354 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1355 | { |
| 1356 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1357 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1358 | } |
| 1359 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1360 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1361 | { |
| 1362 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1363 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1364 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1365 | { |
| 1366 | } |
| 1367 | |
| 1368 | gl::Error run() override |
| 1369 | { |
| 1370 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1371 | // D3D11. |
| 1372 | if (mProgram->usesGeometryShader(GL_POINTS)) |
| 1373 | { |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1374 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType(mContext, GL_POINTS, &mResult, |
| 1375 | &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1376 | } |
| 1377 | |
| 1378 | return gl::NoError(); |
| 1379 | } |
| 1380 | |
| 1381 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1382 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1383 | }; |
| 1384 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1385 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1386 | { |
| 1387 | if (outExecutable) |
| 1388 | { |
| 1389 | *outExecutable = mComputeExecutable.get(); |
| 1390 | } |
| 1391 | |
| 1392 | return gl::NoError(); |
| 1393 | } |
| 1394 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1395 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1396 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1397 | { |
| 1398 | // Ensure the compiler is initialized to avoid race conditions. |
| 1399 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1400 | |
| 1401 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1402 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1403 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1404 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1405 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1406 | |
| 1407 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1408 | workerPool->postWorkerTask(&pixelTask), |
| 1409 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1410 | |
| 1411 | WaitableEvent::WaitMany(&waitEvents); |
| 1412 | |
| 1413 | infoLog << vertexTask.getInfoLog().str(); |
| 1414 | infoLog << pixelTask.getInfoLog().str(); |
| 1415 | infoLog << geometryTask.getInfoLog().str(); |
| 1416 | |
| 1417 | ANGLE_TRY(vertexTask.getError()); |
| 1418 | ANGLE_TRY(pixelTask.getError()); |
| 1419 | ANGLE_TRY(geometryTask.getError()); |
| 1420 | |
| 1421 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1422 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1423 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1424 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1425 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1426 | |
| 1427 | if (usesGeometryShader(GL_POINTS) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1428 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1429 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1430 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1431 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1432 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1433 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1434 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1435 | } |
| 1436 | |
| 1437 | if (defaultVertexExecutable) |
| 1438 | { |
| 1439 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1440 | } |
| 1441 | |
| 1442 | if (defaultPixelExecutable) |
| 1443 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1444 | const ShaderD3D *fragmentShaderD3D = |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1445 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1446 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1447 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1448 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1449 | return (defaultVertexExecutable && defaultPixelExecutable && |
| 1450 | (!usesGeometryShader(GL_POINTS) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1451 | } |
| 1452 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1453 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1454 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1455 | { |
| 1456 | // Ensure the compiler is initialized to avoid race conditions. |
| 1457 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1458 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1459 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1460 | |
| 1461 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 1462 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, SHADER_COMPUTE, |
| 1463 | std::vector<D3DVarying>(), false, |
| 1464 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1465 | |
| 1466 | if (computeExecutable == nullptr) |
| 1467 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1468 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1469 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1470 | } |
| 1471 | else |
| 1472 | { |
| 1473 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 1474 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1475 | mComputeExecutable.reset(computeExecutable); |
| 1476 | } |
| 1477 | |
| 1478 | return mComputeExecutable.get() != nullptr; |
| 1479 | } |
| 1480 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1481 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
| 1482 | const gl::VaryingPacking &packing, |
| 1483 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1484 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1485 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1486 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1487 | reset(); |
| 1488 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1489 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1490 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1491 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1492 | mSamplersCS.resize(data.getCaps().maxComputeTextureImageUnits); |
| 1493 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1494 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1495 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1496 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1497 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1498 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1499 | infoLog << result.getError().getMessage(); |
| 1500 | return result; |
| 1501 | } |
| 1502 | else if (!result.getResult()) |
| 1503 | { |
| 1504 | infoLog << "Failed to create D3D compute shader."; |
| 1505 | return result; |
| 1506 | } |
| 1507 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1508 | initUniformBlockInfo(context, computeShader); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1509 | } |
| 1510 | else |
| 1511 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1512 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1513 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1514 | |
| 1515 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(vertexShader); |
| 1516 | const ShaderD3D *fragmentShaderD3D = GetImplAs<ShaderD3D>(fragmentShader); |
| 1517 | |
| 1518 | mSamplersVS.resize(data.getCaps().maxVertexTextureImageUnits); |
| 1519 | mSamplersPS.resize(data.getCaps().maxTextureImageUnits); |
| 1520 | |
| 1521 | vertexShaderD3D->generateWorkarounds(&mVertexWorkarounds); |
| 1522 | fragmentShaderD3D->generateWorkarounds(&mPixelWorkarounds); |
| 1523 | |
| 1524 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1525 | { |
| 1526 | if (fragmentShaderD3D->usesFrontFacing()) |
| 1527 | { |
| 1528 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1529 | return false; |
| 1530 | } |
| 1531 | } |
| 1532 | |
| 1533 | // TODO(jmadill): Implement more sophisticated component packing in D3D9. |
| 1534 | // We can fail here because we use one semantic per GLSL varying. D3D11 can pack varyings |
| 1535 | // intelligently, but D3D9 assumes one semantic per register. |
| 1536 | if (mRenderer->getRendererClass() == RENDERER_D3D9 && |
| 1537 | packing.getMaxSemanticIndex() > data.getCaps().maxVaryingVectors) |
| 1538 | { |
| 1539 | infoLog << "Cannot pack these varyings on D3D9."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1540 | return false; |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1541 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1542 | |
| 1543 | ProgramD3DMetadata metadata(mRenderer, vertexShaderD3D, fragmentShaderD3D); |
| 1544 | BuiltinVaryingsD3D builtins(metadata, packing); |
| 1545 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1546 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, packing, builtins, |
| 1547 | &mPixelHLSL, &mVertexHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1548 | |
| 1549 | mUsesPointSize = vertexShaderD3D->usesPointSize(); |
| 1550 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
| 1551 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1552 | mUsesViewID = metadata.usesViewID(); |
| 1553 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1554 | |
| 1555 | // Cache if we use flat shading |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1556 | mUsesFlatInterpolation = |
| 1557 | (FindFlatInterpolationVarying(fragmentShader->getVaryings(context)) || |
| 1558 | FindFlatInterpolationVarying(vertexShader->getVaryings(context))); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1559 | |
| 1560 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1561 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1562 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1563 | packing, builtins, mHasANGLEMultiviewEnabled, |
| 1564 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1565 | } |
| 1566 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1567 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1568 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1569 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1570 | |
| 1571 | gatherTransformFeedbackVaryings(packing, builtins[SHADER_VERTEX]); |
| 1572 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1573 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1574 | if (result.isError()) |
| 1575 | { |
| 1576 | infoLog << result.getError().getMessage(); |
| 1577 | return result; |
| 1578 | } |
| 1579 | else if (!result.getResult()) |
| 1580 | { |
| 1581 | infoLog << "Failed to create D3D shaders."; |
| 1582 | return result; |
| 1583 | } |
| 1584 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1585 | initUniformBlockInfo(context, vertexShader); |
| 1586 | initUniformBlockInfo(context, fragmentShader); |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1587 | } |
| 1588 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1589 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1590 | } |
| 1591 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1592 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1593 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1594 | // TODO(jmadill): Do something useful here? |
| 1595 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1596 | } |
| 1597 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1598 | void ProgramD3D::initUniformBlockInfo(const gl::Context *context, gl::Shader *shader) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1599 | { |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1600 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1601 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1602 | if (!interfaceBlock.staticUse && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1603 | continue; |
| 1604 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1605 | if (mBlockDataSizes.count(interfaceBlock.name) > 0) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1606 | continue; |
| 1607 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1608 | size_t dataSize = getUniformBlockInfo(interfaceBlock); |
| 1609 | mBlockDataSizes[interfaceBlock.name] = dataSize; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1610 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1611 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1612 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1613 | void ProgramD3D::ensureUniformBlocksInitialized() |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1614 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1615 | // Lazy init. |
| 1616 | if (mState.getUniformBlocks().empty() || !mD3DUniformBlocks.empty()) |
| 1617 | { |
| 1618 | return; |
| 1619 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1620 | |
| 1621 | // Assign registers and update sizes. |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1622 | const ShaderD3D *vertexShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 1623 | const ShaderD3D *fragmentShaderD3D = |
| 1624 | SafeGetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 1625 | const ShaderD3D *computeShaderD3D = SafeGetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1626 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1627 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1628 | { |
| 1629 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1630 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1631 | D3DUniformBlock d3dUniformBlock; |
| 1632 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1633 | if (uniformBlock.vertexStaticUse) |
| 1634 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1635 | ASSERT(vertexShaderD3D != nullptr); |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1636 | unsigned int baseRegister = vertexShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1637 | d3dUniformBlock.vsRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1638 | } |
| 1639 | |
| 1640 | if (uniformBlock.fragmentStaticUse) |
| 1641 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1642 | ASSERT(fragmentShaderD3D != nullptr); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1643 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1644 | fragmentShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1645 | d3dUniformBlock.psRegisterIndex = baseRegister + uniformBlockElement; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1646 | } |
| 1647 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1648 | if (uniformBlock.computeStaticUse) |
| 1649 | { |
| 1650 | ASSERT(computeShaderD3D != nullptr); |
| 1651 | unsigned int baseRegister = |
Jiajia Qin | 9b11ea4 | 2017-07-11 16:50:08 +0800 | [diff] [blame] | 1652 | computeShaderD3D->getUniformBlockRegister(uniformBlock.name); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1653 | d3dUniformBlock.csRegisterIndex = baseRegister + uniformBlockElement; |
| 1654 | } |
| 1655 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1656 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1657 | } |
| 1658 | } |
| 1659 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1660 | void ProgramD3D::initializeUniformStorage() |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1661 | { |
| 1662 | // Compute total default block size |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1663 | unsigned int vertexRegisters = 0; |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1664 | unsigned int fragmentRegisters = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1665 | unsigned int computeRegisters = 0; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1666 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1667 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1668 | if (!d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1669 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1670 | if (d3dUniform->isReferencedByVertexShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1671 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1672 | vertexRegisters = std::max(vertexRegisters, |
| 1673 | d3dUniform->vsRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1674 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1675 | if (d3dUniform->isReferencedByFragmentShader()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1676 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1677 | fragmentRegisters = std::max( |
| 1678 | fragmentRegisters, d3dUniform->psRegisterIndex + d3dUniform->registerCount); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1679 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1680 | if (d3dUniform->isReferencedByComputeShader()) |
| 1681 | { |
| 1682 | computeRegisters = std::max( |
| 1683 | computeRegisters, d3dUniform->csRegisterIndex + d3dUniform->registerCount); |
| 1684 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1685 | } |
| 1686 | } |
| 1687 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1688 | mVertexUniformStorage = |
| 1689 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(vertexRegisters * 16u)); |
| 1690 | mFragmentUniformStorage = std::unique_ptr<UniformStorageD3D>( |
| 1691 | mRenderer->createUniformStorage(fragmentRegisters * 16u)); |
| 1692 | mComputeUniformStorage = |
| 1693 | std::unique_ptr<UniformStorageD3D>(mRenderer->createUniformStorage(computeRegisters * 16u)); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1694 | |
| 1695 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1696 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1697 | { |
| 1698 | if (d3dUniform->isSampler()) |
| 1699 | { |
| 1700 | d3dUniform->mSamplerData.resize(d3dUniform->elementCount(), 0); |
| 1701 | continue; |
| 1702 | } |
| 1703 | |
| 1704 | if (d3dUniform->isReferencedByVertexShader()) |
| 1705 | { |
| 1706 | d3dUniform->vsData = mVertexUniformStorage->getDataPointer(d3dUniform->vsRegisterIndex, |
| 1707 | d3dUniform->registerElement); |
| 1708 | } |
| 1709 | |
| 1710 | if (d3dUniform->isReferencedByFragmentShader()) |
| 1711 | { |
| 1712 | d3dUniform->psData = mFragmentUniformStorage->getDataPointer( |
| 1713 | d3dUniform->psRegisterIndex, d3dUniform->registerElement); |
| 1714 | } |
| 1715 | |
| 1716 | if (d3dUniform->isReferencedByComputeShader()) |
| 1717 | { |
| 1718 | d3dUniform->csData = mComputeUniformStorage->getDataPointer( |
| 1719 | d3dUniform->csRegisterIndex, d3dUniform->registerElement); |
| 1720 | } |
| 1721 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1722 | } |
| 1723 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1724 | void ProgramD3D::updateUniformBufferCache(const gl::Caps &caps, |
| 1725 | unsigned int reservedVertex, |
| 1726 | unsigned int reservedFragment) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1727 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1728 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1729 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1730 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1731 | } |
| 1732 | |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1733 | ensureUniformBlocksInitialized(); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1734 | |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1735 | mVertexUBOCache.clear(); |
| 1736 | mFragmentUBOCache.clear(); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1737 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1738 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1739 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1740 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1741 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1742 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1743 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1744 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1745 | if (!uniformBlock.vertexStaticUse() && !uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1746 | { |
| 1747 | continue; |
| 1748 | } |
| 1749 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1750 | if (uniformBlock.vertexStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1751 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1752 | unsigned int registerIndex = uniformBlock.vsRegisterIndex - reservedVertex; |
| 1753 | ASSERT(registerIndex < caps.maxVertexUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1754 | |
Jamie Madill | 969194d | 2015-07-20 14:36:56 -0400 | [diff] [blame] | 1755 | if (mVertexUBOCache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1756 | { |
| 1757 | mVertexUBOCache.resize(registerIndex + 1, -1); |
| 1758 | } |
| 1759 | |
| 1760 | ASSERT(mVertexUBOCache[registerIndex] == -1); |
| 1761 | mVertexUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1762 | } |
| 1763 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1764 | if (uniformBlock.fragmentStaticUse()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1765 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1766 | unsigned int registerIndex = uniformBlock.psRegisterIndex - reservedFragment; |
| 1767 | ASSERT(registerIndex < caps.maxFragmentUniformBlocks); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1768 | |
| 1769 | if (mFragmentUBOCache.size() <= registerIndex) |
| 1770 | { |
| 1771 | mFragmentUBOCache.resize(registerIndex + 1, -1); |
| 1772 | } |
| 1773 | |
| 1774 | ASSERT(mFragmentUBOCache[registerIndex] == -1); |
| 1775 | mFragmentUBOCache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1776 | } |
| 1777 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1778 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1779 | |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1780 | const std::vector<GLint> &ProgramD3D::getVertexUniformBufferCache() const |
| 1781 | { |
| 1782 | return mVertexUBOCache; |
| 1783 | } |
| 1784 | |
| 1785 | const std::vector<GLint> &ProgramD3D::getFragmentUniformBufferCache() const |
| 1786 | { |
| 1787 | return mFragmentUBOCache; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1788 | } |
| 1789 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1790 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1791 | { |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1792 | mVertexUniformsDirty = true; |
| 1793 | mFragmentUniformsDirty = true; |
| 1794 | mComputeUniformsDirty = true; |
| 1795 | } |
| 1796 | |
| 1797 | void ProgramD3D::markUniformsClean() |
| 1798 | { |
| 1799 | mVertexUniformsDirty = false; |
| 1800 | mFragmentUniformsDirty = false; |
| 1801 | mComputeUniformsDirty = false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1802 | } |
| 1803 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1804 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1805 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1806 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1807 | } |
| 1808 | |
| 1809 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1810 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1811 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1812 | } |
| 1813 | |
| 1814 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1815 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1816 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1817 | } |
| 1818 | |
| 1819 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1820 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1821 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1822 | } |
| 1823 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1824 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1825 | GLsizei count, |
| 1826 | GLboolean transpose, |
| 1827 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1828 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1829 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1830 | } |
| 1831 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1832 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1833 | GLsizei count, |
| 1834 | GLboolean transpose, |
| 1835 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1836 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1837 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1838 | } |
| 1839 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1840 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1841 | GLsizei count, |
| 1842 | GLboolean transpose, |
| 1843 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1844 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1845 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1846 | } |
| 1847 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1848 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1849 | GLsizei count, |
| 1850 | GLboolean transpose, |
| 1851 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1853 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1854 | } |
| 1855 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1856 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1857 | GLsizei count, |
| 1858 | GLboolean transpose, |
| 1859 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1860 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1861 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1862 | } |
| 1863 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1864 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1865 | GLsizei count, |
| 1866 | GLboolean transpose, |
| 1867 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1868 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1869 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1870 | } |
| 1871 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1872 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1873 | GLsizei count, |
| 1874 | GLboolean transpose, |
| 1875 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1876 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1877 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1878 | } |
| 1879 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1880 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1881 | GLsizei count, |
| 1882 | GLboolean transpose, |
| 1883 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1884 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1885 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1886 | } |
| 1887 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1888 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1889 | GLsizei count, |
| 1890 | GLboolean transpose, |
| 1891 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1892 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1893 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1894 | } |
| 1895 | |
| 1896 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1897 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1898 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1899 | } |
| 1900 | |
| 1901 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1902 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1903 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1904 | } |
| 1905 | |
| 1906 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1907 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1908 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1909 | } |
| 1910 | |
| 1911 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1912 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1913 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1914 | } |
| 1915 | |
| 1916 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1917 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1918 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1919 | } |
| 1920 | |
| 1921 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1922 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1923 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1924 | } |
| 1925 | |
| 1926 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1927 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1928 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1929 | } |
| 1930 | |
| 1931 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1932 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1933 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1934 | } |
| 1935 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1936 | void ProgramD3D::setUniformBlockBinding(GLuint /*uniformBlockIndex*/, |
| 1937 | GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1938 | { |
| 1939 | } |
| 1940 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1941 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1942 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1943 | D3DUniformMap uniformMap; |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1944 | gl::Shader *computeShader = mState.getAttachedComputeShader(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1945 | if (computeShader) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 1946 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1947 | for (const sh::Uniform &computeUniform : computeShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1948 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1949 | if (computeUniform.staticUse) |
| 1950 | { |
| 1951 | defineUniformBase(computeShader, computeUniform, &uniformMap); |
| 1952 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1953 | } |
| 1954 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1955 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1956 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1957 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
| 1958 | for (const sh::Uniform &vertexUniform : vertexShader->getUniforms(context)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1959 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1960 | if (vertexUniform.staticUse) |
| 1961 | { |
| 1962 | defineUniformBase(vertexShader, vertexUniform, &uniformMap); |
| 1963 | } |
| 1964 | } |
| 1965 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1966 | gl::Shader *fragmentShader = mState.getAttachedFragmentShader(); |
| 1967 | for (const sh::Uniform &fragmentUniform : fragmentShader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1968 | { |
| 1969 | if (fragmentUniform.staticUse) |
| 1970 | { |
| 1971 | defineUniformBase(fragmentShader, fragmentUniform, &uniformMap); |
| 1972 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1973 | } |
| 1974 | } |
| 1975 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1976 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1977 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1978 | { |
| 1979 | if (!glUniform.isInDefaultBlock()) |
| 1980 | continue; |
| 1981 | |
| 1982 | auto mapEntry = uniformMap.find(glUniform.name); |
| 1983 | ASSERT(mapEntry != uniformMap.end()); |
| 1984 | mD3DUniforms.push_back(mapEntry->second); |
| 1985 | } |
| 1986 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1987 | assignAllSamplerRegisters(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1988 | initializeUniformStorage(); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1989 | } |
| 1990 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1991 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1992 | const sh::Uniform &uniform, |
| 1993 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1994 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 1995 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 1996 | if (uniform.isBuiltIn() || gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1997 | { |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1998 | defineUniform(shader->getType(), uniform, uniform.name, nullptr, uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 1999 | return; |
| 2000 | } |
| 2001 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2002 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
| 2003 | |
| 2004 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
| 2005 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2006 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2007 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2008 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2009 | defineUniform(shader->getType(), uniform, uniform.name, &encoder, uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2010 | } |
| 2011 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2012 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2013 | { |
| 2014 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2015 | { |
| 2016 | if (d3dUniform->name == name) |
| 2017 | { |
| 2018 | return d3dUniform; |
| 2019 | } |
| 2020 | } |
| 2021 | |
| 2022 | return nullptr; |
| 2023 | } |
| 2024 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2025 | void ProgramD3D::defineUniform(GLenum shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2026 | const sh::ShaderVariable &uniform, |
| 2027 | const std::string &fullName, |
| 2028 | sh::HLSLBlockEncoder *encoder, |
| 2029 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2030 | { |
| 2031 | if (uniform.isStruct()) |
| 2032 | { |
| 2033 | for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++) |
| 2034 | { |
| 2035 | const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : ""); |
| 2036 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2037 | if (encoder) |
| 2038 | encoder->enterAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2039 | |
| 2040 | for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++) |
| 2041 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2042 | const sh::ShaderVariable &field = uniform.fields[fieldIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2043 | const std::string &fieldFullName = (fullName + elementString + "." + field.name); |
| 2044 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2045 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2046 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2047 | // extracted out of the struct by the shader translator. |
| 2048 | if (gl::IsSamplerType(field.type)) |
| 2049 | { |
| 2050 | defineUniform(shaderType, field, fieldFullName, nullptr, uniformMap); |
| 2051 | } |
| 2052 | else |
| 2053 | { |
| 2054 | defineUniform(shaderType, field, fieldFullName, encoder, uniformMap); |
| 2055 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2056 | } |
| 2057 | |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2058 | if (encoder) |
| 2059 | encoder->exitAggregateType(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2060 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2061 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2062 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2063 | |
| 2064 | // Not a struct. Arrays are treated as aggregate types. |
| 2065 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2066 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2067 | encoder->enterAggregateType(); |
| 2068 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2069 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2070 | // Advance the uniform offset, to track registers allocation for structs |
| 2071 | sh::BlockMemberInfo blockInfo = |
| 2072 | encoder ? encoder->encodeType(uniform.type, uniform.arraySize, false) |
| 2073 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2074 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2075 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2076 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2077 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2078 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2079 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2080 | d3dUniform = uniformMapEntry->second; |
| 2081 | } |
| 2082 | else |
| 2083 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2084 | d3dUniform = new D3DUniform(uniform.type, fullName, uniform.arraySize, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2085 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2086 | } |
| 2087 | |
| 2088 | if (encoder) |
| 2089 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2090 | d3dUniform->registerElement = |
| 2091 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2092 | unsigned int reg = |
| 2093 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2094 | if (shaderType == GL_FRAGMENT_SHADER) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2095 | { |
| 2096 | d3dUniform->psRegisterIndex = reg; |
| 2097 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2098 | else if (shaderType == GL_VERTEX_SHADER) |
| 2099 | { |
| 2100 | d3dUniform->vsRegisterIndex = reg; |
| 2101 | } |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2102 | else |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2103 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2104 | ASSERT(shaderType == GL_COMPUTE_SHADER); |
| 2105 | d3dUniform->csRegisterIndex = reg; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2106 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2107 | |
| 2108 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2109 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2110 | { |
| 2111 | encoder->exitAggregateType(); |
| 2112 | } |
| 2113 | } |
| 2114 | } |
| 2115 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2116 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2117 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2118 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2119 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2120 | const T *v, |
| 2121 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2122 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2123 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2124 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2125 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2126 | unsigned int arrayElementOffset = locationInfo.flattenedArrayOffset; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2127 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2128 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2129 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2130 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2131 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2132 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2133 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2134 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2135 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2136 | } |
| 2137 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2138 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2139 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2140 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2141 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2142 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2143 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2144 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2145 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2146 | const T *source = v + (i * components); |
| 2147 | |
| 2148 | for (int c = 0; c < components; c++) |
| 2149 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2150 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2151 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2152 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2153 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2154 | } |
| 2155 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2156 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2157 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2158 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2159 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2160 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2161 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2162 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2163 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2164 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2165 | size_t size = count * sizeof(T); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2166 | auto dest = &targetUniform->mSamplerData[locationInfo.flattenedArrayOffset]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2167 | if (memcmp(dest, v, size) != 0) |
| 2168 | { |
| 2169 | memcpy(dest, v, size); |
| 2170 | mDirtySamplerMapping = true; |
| 2171 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2172 | return; |
| 2173 | } |
| 2174 | |
| 2175 | if (targetUniform->vsData) |
| 2176 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2177 | setUniformImpl(locationInfo, count, v, targetUniform->vsData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2178 | mVertexUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2179 | } |
| 2180 | |
| 2181 | if (targetUniform->psData) |
| 2182 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2183 | setUniformImpl(locationInfo, count, v, targetUniform->psData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2184 | mFragmentUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2185 | } |
| 2186 | |
| 2187 | if (targetUniform->csData) |
| 2188 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2189 | setUniformImpl(locationInfo, count, v, targetUniform->csData, uniformType); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2190 | mComputeUniformsDirty = true; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2191 | } |
| 2192 | } |
| 2193 | |
| 2194 | template <int cols, int rows> |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2195 | bool ProgramD3D::setUniformMatrixfvImpl(GLint location, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2196 | GLsizei countIn, |
| 2197 | GLboolean transpose, |
| 2198 | const GLfloat *value, |
| 2199 | uint8_t *targetData, |
| 2200 | GLenum targetUniformType) |
| 2201 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2202 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2203 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2204 | unsigned int elementCount = targetUniform->elementCount(); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2205 | unsigned int arrayElementOffset = mState.getUniformLocations()[location].flattenedArrayOffset; |
| 2206 | unsigned int count = |
| 2207 | std::min(elementCount - arrayElementOffset, static_cast<unsigned int>(countIn)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2208 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2209 | const unsigned int targetMatrixStride = (4 * rows); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2210 | GLfloat *target = reinterpret_cast<GLfloat *>( |
| 2211 | targetData + arrayElementOffset * sizeof(GLfloat) * targetMatrixStride); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2212 | |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2213 | bool dirty = false; |
| 2214 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2215 | for (unsigned int i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2216 | { |
| 2217 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2218 | if (transpose == GL_FALSE) |
| 2219 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2220 | dirty = TransposeExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2221 | } |
| 2222 | else |
| 2223 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2224 | dirty = ExpandMatrix<GLfloat, cols, rows>(target, value) || dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2225 | } |
| 2226 | target += targetMatrixStride; |
| 2227 | value += cols * rows; |
| 2228 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2229 | |
| 2230 | return dirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2231 | } |
| 2232 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2233 | template <int cols, int rows> |
| 2234 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2235 | GLsizei countIn, |
| 2236 | GLboolean transpose, |
| 2237 | const GLfloat *value, |
| 2238 | GLenum targetUniformType) |
| 2239 | { |
| 2240 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
| 2241 | |
| 2242 | if (targetUniform->vsData) |
| 2243 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2244 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2245 | targetUniform->vsData, targetUniformType)) |
| 2246 | { |
| 2247 | mVertexUniformsDirty = true; |
| 2248 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2249 | } |
| 2250 | |
| 2251 | if (targetUniform->psData) |
| 2252 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2253 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2254 | targetUniform->psData, targetUniformType)) |
| 2255 | { |
| 2256 | mFragmentUniformsDirty = true; |
| 2257 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2258 | } |
| 2259 | |
| 2260 | if (targetUniform->csData) |
| 2261 | { |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2262 | if (setUniformMatrixfvImpl<cols, rows>(location, countIn, transpose, value, |
| 2263 | targetUniform->csData, targetUniformType)) |
| 2264 | { |
| 2265 | mComputeUniformsDirty = true; |
| 2266 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2267 | } |
| 2268 | } |
| 2269 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2270 | size_t ProgramD3D::getUniformBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2271 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2272 | ASSERT(interfaceBlock.staticUse || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2273 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2274 | // define member uniforms |
| 2275 | sh::Std140BlockEncoder std140Encoder; |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2276 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2277 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 2278 | |
| 2279 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2280 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2281 | encoder = &std140Encoder; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2282 | } |
| 2283 | else |
| 2284 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2285 | encoder = &hlslEncoder; |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2286 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2287 | |
Jamie Madill | 1bfa6b7 | 2017-10-13 14:07:45 -0400 | [diff] [blame^] | 2288 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
| 2289 | interfaceBlock.isRowMajorLayout, &mBlockInfo); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2290 | |
| 2291 | return encoder->getBlockSize(); |
Jamie Madill | 61b8dd9 | 2015-09-09 19:04:04 +0000 | [diff] [blame] | 2292 | } |
| 2293 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2294 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2295 | { |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2296 | for (D3DUniform *d3dUniform : mD3DUniforms) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2297 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2298 | if (d3dUniform->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2299 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2300 | assignSamplerRegisters(d3dUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2301 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2302 | } |
| 2303 | } |
| 2304 | |
Olli Etuaho | 9696316 | 2016-03-21 11:54:33 +0200 | [diff] [blame] | 2305 | void ProgramD3D::assignSamplerRegisters(D3DUniform *d3dUniform) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2306 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2307 | ASSERT(d3dUniform->isSampler()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2308 | const gl::Shader *computeShader = mState.getAttachedComputeShader(); |
| 2309 | if (computeShader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2310 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2311 | const ShaderD3D *computeShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedComputeShader()); |
| 2312 | ASSERT(computeShaderD3D->hasUniform(d3dUniform)); |
| 2313 | d3dUniform->csRegisterIndex = computeShaderD3D->getUniformRegister(d3dUniform->name); |
| 2314 | ASSERT(d3dUniform->csRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2315 | AssignSamplers(d3dUniform->csRegisterIndex, d3dUniform->typeInfo, d3dUniform->arraySize, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2316 | mSamplersCS, &mUsedComputeSamplerRange); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2317 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2318 | else |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2319 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2320 | const ShaderD3D *vertexShaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedVertexShader()); |
| 2321 | const ShaderD3D *fragmentShaderD3D = |
| 2322 | GetImplAs<ShaderD3D>(mState.getAttachedFragmentShader()); |
| 2323 | ASSERT(vertexShaderD3D->hasUniform(d3dUniform) || |
| 2324 | fragmentShaderD3D->hasUniform(d3dUniform)); |
| 2325 | if (vertexShaderD3D->hasUniform(d3dUniform)) |
| 2326 | { |
| 2327 | d3dUniform->vsRegisterIndex = vertexShaderD3D->getUniformRegister(d3dUniform->name); |
| 2328 | ASSERT(d3dUniform->vsRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2329 | AssignSamplers(d3dUniform->vsRegisterIndex, d3dUniform->typeInfo, d3dUniform->arraySize, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2330 | mSamplersVS, &mUsedVertexSamplerRange); |
| 2331 | } |
| 2332 | if (fragmentShaderD3D->hasUniform(d3dUniform)) |
| 2333 | { |
| 2334 | d3dUniform->psRegisterIndex = fragmentShaderD3D->getUniformRegister(d3dUniform->name); |
| 2335 | ASSERT(d3dUniform->psRegisterIndex != GL_INVALID_INDEX); |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2336 | AssignSamplers(d3dUniform->psRegisterIndex, d3dUniform->typeInfo, d3dUniform->arraySize, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2337 | mSamplersPS, &mUsedPixelSamplerRange); |
| 2338 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2339 | } |
| 2340 | } |
| 2341 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2342 | // static |
| 2343 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2344 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2345 | unsigned int samplerCount, |
| 2346 | std::vector<Sampler> &outSamplers, |
| 2347 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2348 | { |
| 2349 | unsigned int samplerIndex = startSamplerIndex; |
| 2350 | |
| 2351 | do |
| 2352 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2353 | ASSERT(samplerIndex < outSamplers.size()); |
| 2354 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2355 | sampler->active = true; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2356 | sampler->textureType = typeInfo.samplerTextureType; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2357 | sampler->logicalTextureUnit = 0; |
| 2358 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2359 | samplerIndex++; |
| 2360 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2361 | } |
| 2362 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2363 | void ProgramD3D::reset() |
| 2364 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2365 | mVertexExecutables.clear(); |
| 2366 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2367 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2368 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2369 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2370 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2371 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2372 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2373 | mComputeExecutable.reset(nullptr); |
| 2374 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2375 | mVertexHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2376 | mVertexWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2377 | |
| 2378 | mPixelHLSL.clear(); |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 2379 | mPixelWorkarounds = angle::CompilerWorkaroundsD3D(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2380 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2381 | mHasANGLEMultiviewEnabled = false; |
| 2382 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2383 | mPixelShaderKey.clear(); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 2384 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2385 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2386 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2387 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2388 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2389 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2390 | mVertexUniformStorage.reset(nullptr); |
| 2391 | mFragmentUniformStorage.reset(nullptr); |
| 2392 | mComputeUniformStorage.reset(nullptr); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2393 | |
| 2394 | mSamplersPS.clear(); |
| 2395 | mSamplersVS.clear(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2396 | mSamplersCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2397 | |
| 2398 | mUsedVertexSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2399 | mUsedPixelSamplerRange = 0; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2400 | mUsedComputeSamplerRange = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2401 | mDirtySamplerMapping = true; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2402 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2403 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2404 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2405 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2406 | |
| 2407 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2408 | |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 2409 | dirtyAllUniforms(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2410 | |
| 2411 | mCachedPixelExecutableIndex.reset(); |
| 2412 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2413 | } |
| 2414 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2415 | unsigned int ProgramD3D::getSerial() const |
| 2416 | { |
| 2417 | return mSerial; |
| 2418 | } |
| 2419 | |
| 2420 | unsigned int ProgramD3D::issueSerial() |
| 2421 | { |
| 2422 | return mCurrentSerial++; |
| 2423 | } |
| 2424 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2425 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2426 | { |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2427 | gl::Shader *vertexShader = mState.getAttachedVertexShader(); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2428 | ASSERT(vertexShader != nullptr); |
| 2429 | |
| 2430 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2431 | int semanticIndex = 0; |
| 2432 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2433 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2434 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2435 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2436 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2437 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2438 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2439 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2440 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2441 | } |
| 2442 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2443 | } |
| 2444 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2445 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2446 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2447 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2448 | { |
| 2449 | return; |
| 2450 | } |
| 2451 | |
| 2452 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2453 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2454 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2455 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2456 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2457 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2458 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2459 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2460 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2461 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2462 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2463 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2464 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2465 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2466 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2467 | mCachedInputLayout[d3dSemantic] = |
| 2468 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2469 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2470 | } |
| 2471 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2472 | |
| 2473 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2474 | |
| 2475 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2476 | } |
| 2477 | |
| 2478 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2479 | const gl::Framebuffer *framebuffer) |
| 2480 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2481 | mPixelShaderOutputLayoutCache.clear(); |
| 2482 | |
| 2483 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2484 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2485 | |
| 2486 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2487 | { |
| 2488 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2489 | |
| 2490 | if (colorbuffer) |
| 2491 | { |
| 2492 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2493 | : colorbuffer->getBinding(); |
| 2494 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2495 | } |
| 2496 | else |
| 2497 | { |
| 2498 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2499 | } |
| 2500 | } |
| 2501 | |
| 2502 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2503 | } |
| 2504 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2505 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2506 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2507 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2508 | const std::string &varyingSemantic = |
| 2509 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2510 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2511 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2512 | mStreamOutVaryings.clear(); |
| 2513 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2514 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2515 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2516 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2517 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2518 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2519 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2520 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2521 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2522 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2523 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2524 | builtins.glPosition.index, 4, outputSlot)); |
| 2525 | } |
| 2526 | } |
| 2527 | else if (tfVaryingName == "gl_FragCoord") |
| 2528 | { |
| 2529 | if (builtins.glFragCoord.enabled) |
| 2530 | { |
| 2531 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2532 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2533 | } |
| 2534 | } |
| 2535 | else if (tfVaryingName == "gl_PointSize") |
| 2536 | { |
| 2537 | if (builtins.glPointSize.enabled) |
| 2538 | { |
| 2539 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2540 | } |
| 2541 | } |
| 2542 | else |
| 2543 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2544 | std::vector<unsigned int> subscripts; |
| 2545 | std::string baseName = gl::ParseResourceName(tfVaryingName, &subscripts); |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2546 | size_t subscript = GL_INVALID_INDEX; |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2547 | if (!subscripts.empty()) |
| 2548 | { |
| 2549 | subscript = subscripts.back(); |
| 2550 | } |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2551 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2552 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2553 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2554 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2555 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2556 | ASSERT(!varying.isBuiltIn()); |
| 2557 | |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2558 | // Transform feedback for varying structs is underspecified. |
| 2559 | // See Khronos bug 9856. |
| 2560 | // TODO(jmadill): Figure out how to be spec-compliant here. |
| 2561 | if (registerInfo.packedVarying->isStructField() || varying.isStruct()) |
| 2562 | continue; |
| 2563 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2564 | // There can be more than one register assigned to a particular varying, and each |
| 2565 | // register needs its own stream out entry. |
jchen10 | a9042d3 | 2017-03-17 08:50:45 +0800 | [diff] [blame] | 2566 | if (baseName == registerInfo.packedVarying->varying->name && |
| 2567 | (subscript == GL_INVALID_INDEX || subscript == registerInfo.varyingArrayIndex)) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2568 | { |
| 2569 | mStreamOutVaryings.push_back(D3DVarying( |
| 2570 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2571 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2572 | } |
| 2573 | } |
| 2574 | } |
| 2575 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2576 | |
| 2577 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2578 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2579 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2580 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2581 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2582 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2583 | { |
| 2584 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2585 | } |
| 2586 | |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 2587 | bool ProgramD3D::getUniformBlockSize(const std::string &blockName, |
| 2588 | const std::string & /* blockMappedName */, |
| 2589 | size_t *sizeOut) const |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2590 | { |
| 2591 | std::string baseName = blockName; |
| 2592 | gl::ParseAndStripArrayIndex(&baseName); |
| 2593 | |
| 2594 | auto sizeIter = mBlockDataSizes.find(baseName); |
| 2595 | if (sizeIter == mBlockDataSizes.end()) |
| 2596 | { |
| 2597 | *sizeOut = 0; |
| 2598 | return false; |
| 2599 | } |
| 2600 | |
| 2601 | *sizeOut = sizeIter->second; |
| 2602 | return true; |
| 2603 | } |
| 2604 | |
| 2605 | bool ProgramD3D::getUniformBlockMemberInfo(const std::string &memberUniformName, |
Olli Etuaho | 855d964 | 2017-05-17 14:05:06 +0300 | [diff] [blame] | 2606 | const std::string & /* memberUniformMappedName */, |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2607 | sh::BlockMemberInfo *memberInfoOut) const |
| 2608 | { |
| 2609 | auto infoIter = mBlockInfo.find(memberUniformName); |
| 2610 | if (infoIter == mBlockInfo.end()) |
| 2611 | { |
| 2612 | *memberInfoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2613 | return false; |
| 2614 | } |
| 2615 | |
| 2616 | *memberInfoOut = infoIter->second; |
| 2617 | return true; |
| 2618 | } |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2619 | |
| 2620 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2621 | GLenum genMode, |
| 2622 | GLint components, |
| 2623 | const GLfloat *coeffs) |
| 2624 | { |
| 2625 | UNREACHABLE(); |
| 2626 | } |
| 2627 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2628 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2629 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2630 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2631 | } |
| 2632 | |
| 2633 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(GLenum drawMode) |
| 2634 | { |
| 2635 | if (!usesGeometryShader(drawMode)) |
| 2636 | { |
| 2637 | // No shader necessary mean we have the required (null) executable. |
| 2638 | return true; |
| 2639 | } |
| 2640 | |
| 2641 | gl::PrimitiveType geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
| 2642 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2643 | } |
| 2644 | |
| 2645 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2646 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2647 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2648 | } |
| 2649 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2650 | template <typename DestT> |
| 2651 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2652 | { |
| 2653 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2654 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2655 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2656 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2657 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement( |
| 2658 | locationInfo.arrayIndices.empty() ? 0u : locationInfo.flattenedArrayOffset); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2659 | |
| 2660 | if (gl::IsMatrixType(uniform.type)) |
| 2661 | { |
| 2662 | GetMatrixUniform(gl::VariableColumnCount(uniform.type), gl::VariableRowCount(uniform.type), |
| 2663 | dataOut, reinterpret_cast<const DestT *>(srcPointer)); |
| 2664 | } |
| 2665 | else |
| 2666 | { |
| 2667 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2668 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2669 | } |
| 2670 | |
| 2671 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2672 | { |
| 2673 | getUniformInternal(location, params); |
| 2674 | } |
| 2675 | |
| 2676 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2677 | { |
| 2678 | getUniformInternal(location, params); |
| 2679 | } |
| 2680 | |
| 2681 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2682 | { |
| 2683 | getUniformInternal(location, params); |
| 2684 | } |
| 2685 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2686 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2687 | { |
| 2688 | mCachedVertexExecutableIndex.reset(); |
| 2689 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2690 | { |
| 2691 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2692 | { |
| 2693 | mCachedVertexExecutableIndex = executableIndex; |
| 2694 | break; |
| 2695 | } |
| 2696 | } |
| 2697 | } |
| 2698 | |
| 2699 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2700 | { |
| 2701 | mCachedPixelExecutableIndex.reset(); |
| 2702 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2703 | { |
| 2704 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2705 | { |
| 2706 | mCachedPixelExecutableIndex = executableIndex; |
| 2707 | break; |
| 2708 | } |
| 2709 | } |
| 2710 | } |
| 2711 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2712 | } // namespace rx |