apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | a390e1e | 2013-01-11 04:09:39 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved. |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 10 | #include "libGLESv2/BinaryStream.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 11 | #include "libGLESv2/ProgramBinary.h" |
| 12 | |
| 13 | #include "common/debug.h" |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 14 | #include "common/version.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 15 | |
| 16 | #include "libGLESv2/main.h" |
| 17 | #include "libGLESv2/Shader.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 18 | |
| 19 | #include <string> |
| 20 | |
daniel@transgaming.com | 88853c5 | 2012-12-20 20:56:40 +0000 | [diff] [blame] | 21 | #undef near |
| 22 | #undef far |
| 23 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 24 | namespace gl |
| 25 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 26 | std::string str(int i) |
| 27 | { |
| 28 | char buffer[20]; |
| 29 | snprintf(buffer, sizeof(buffer), "%d", i); |
| 30 | return buffer; |
| 31 | } |
| 32 | |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 33 | UniformLocation::UniformLocation(const std::string &name, unsigned int element, unsigned int index) |
| 34 | : name(name), element(element), index(index) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 35 | { |
| 36 | } |
| 37 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 38 | unsigned int ProgramBinary::mCurrentSerial = 1; |
| 39 | |
daniel@transgaming.com | 77fbf97 | 2012-11-28 21:02:55 +0000 | [diff] [blame] | 40 | ProgramBinary::ProgramBinary(rx::Renderer *renderer) : mRenderer(renderer), RefCountObject(0), mSerial(issueSerial()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 41 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 42 | mPixelExecutable = NULL; |
| 43 | mVertexExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 44 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 45 | mValidated = false; |
| 46 | |
| 47 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 48 | { |
| 49 | mSemanticIndex[index] = -1; |
| 50 | } |
| 51 | |
| 52 | for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++) |
| 53 | { |
| 54 | mSamplersPS[index].active = false; |
| 55 | } |
| 56 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 57 | for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 58 | { |
| 59 | mSamplersVS[index].active = false; |
| 60 | } |
| 61 | |
| 62 | mUsedVertexSamplerRange = 0; |
| 63 | mUsedPixelSamplerRange = 0; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 64 | } |
| 65 | |
| 66 | ProgramBinary::~ProgramBinary() |
| 67 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 68 | delete mPixelExecutable; |
| 69 | delete mVertexExecutable; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 70 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 71 | while (!mUniforms.empty()) |
| 72 | { |
| 73 | delete mUniforms.back(); |
| 74 | mUniforms.pop_back(); |
| 75 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 76 | } |
| 77 | |
daniel@transgaming.com | e87ca00 | 2012-07-24 18:30:43 +0000 | [diff] [blame] | 78 | unsigned int ProgramBinary::getSerial() const |
| 79 | { |
| 80 | return mSerial; |
| 81 | } |
| 82 | |
| 83 | unsigned int ProgramBinary::issueSerial() |
| 84 | { |
| 85 | return mCurrentSerial++; |
| 86 | } |
| 87 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 88 | rx::ShaderExecutable *ProgramBinary::getPixelExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 89 | { |
| 90 | return mPixelExecutable; |
| 91 | } |
| 92 | |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 93 | rx::ShaderExecutable *ProgramBinary::getVertexExecutable() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 94 | { |
| 95 | return mVertexExecutable; |
| 96 | } |
| 97 | |
| 98 | GLuint ProgramBinary::getAttributeLocation(const char *name) |
| 99 | { |
| 100 | if (name) |
| 101 | { |
| 102 | for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++) |
| 103 | { |
| 104 | if (mLinkedAttribute[index].name == std::string(name)) |
| 105 | { |
| 106 | return index; |
| 107 | } |
| 108 | } |
| 109 | } |
| 110 | |
| 111 | return -1; |
| 112 | } |
| 113 | |
| 114 | int ProgramBinary::getSemanticIndex(int attributeIndex) |
| 115 | { |
| 116 | ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS); |
| 117 | |
| 118 | return mSemanticIndex[attributeIndex]; |
| 119 | } |
| 120 | |
| 121 | // Returns one more than the highest sampler index used. |
| 122 | GLint ProgramBinary::getUsedSamplerRange(SamplerType type) |
| 123 | { |
| 124 | switch (type) |
| 125 | { |
| 126 | case SAMPLER_PIXEL: |
| 127 | return mUsedPixelSamplerRange; |
| 128 | case SAMPLER_VERTEX: |
| 129 | return mUsedVertexSamplerRange; |
| 130 | default: |
| 131 | UNREACHABLE(); |
| 132 | return 0; |
| 133 | } |
| 134 | } |
| 135 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 136 | bool ProgramBinary::usesPointSize() const |
| 137 | { |
| 138 | return mUsesPointSize; |
| 139 | } |
| 140 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 141 | // Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler |
| 142 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 143 | GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex) |
| 144 | { |
| 145 | GLint logicalTextureUnit = -1; |
| 146 | |
| 147 | switch (type) |
| 148 | { |
| 149 | case SAMPLER_PIXEL: |
| 150 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 151 | |
| 152 | if (mSamplersPS[samplerIndex].active) |
| 153 | { |
| 154 | logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit; |
| 155 | } |
| 156 | break; |
| 157 | case SAMPLER_VERTEX: |
| 158 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 159 | |
| 160 | if (mSamplersVS[samplerIndex].active) |
| 161 | { |
| 162 | logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit; |
| 163 | } |
| 164 | break; |
| 165 | default: UNREACHABLE(); |
| 166 | } |
| 167 | |
| 168 | if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)getContext()->getMaximumCombinedTextureImageUnits()) |
| 169 | { |
| 170 | return logicalTextureUnit; |
| 171 | } |
| 172 | |
| 173 | return -1; |
| 174 | } |
| 175 | |
| 176 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 177 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
| 178 | TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex) |
| 179 | { |
| 180 | switch (type) |
| 181 | { |
| 182 | case SAMPLER_PIXEL: |
| 183 | ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0])); |
| 184 | ASSERT(mSamplersPS[samplerIndex].active); |
| 185 | return mSamplersPS[samplerIndex].textureType; |
| 186 | case SAMPLER_VERTEX: |
| 187 | ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0])); |
| 188 | ASSERT(mSamplersVS[samplerIndex].active); |
| 189 | return mSamplersVS[samplerIndex].textureType; |
| 190 | default: UNREACHABLE(); |
| 191 | } |
| 192 | |
| 193 | return TEXTURE_2D; |
| 194 | } |
| 195 | |
| 196 | GLint ProgramBinary::getUniformLocation(std::string name) |
| 197 | { |
| 198 | unsigned int subscript = 0; |
| 199 | |
| 200 | // Strip any trailing array operator and retrieve the subscript |
| 201 | size_t open = name.find_last_of('['); |
| 202 | size_t close = name.find_last_of(']'); |
| 203 | if (open != std::string::npos && close == name.length() - 1) |
| 204 | { |
| 205 | subscript = atoi(name.substr(open + 1).c_str()); |
| 206 | name.erase(open); |
| 207 | } |
| 208 | |
| 209 | unsigned int numUniforms = mUniformIndex.size(); |
| 210 | for (unsigned int location = 0; location < numUniforms; location++) |
| 211 | { |
| 212 | if (mUniformIndex[location].name == name && |
| 213 | mUniformIndex[location].element == subscript) |
| 214 | { |
| 215 | return location; |
| 216 | } |
| 217 | } |
| 218 | |
| 219 | return -1; |
| 220 | } |
| 221 | |
| 222 | bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v) |
| 223 | { |
| 224 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 225 | { |
| 226 | return false; |
| 227 | } |
| 228 | |
| 229 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 230 | targetUniform->dirty = true; |
| 231 | |
| 232 | if (targetUniform->type == GL_FLOAT) |
| 233 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 234 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 235 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 236 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 237 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 238 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 239 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 240 | |
| 241 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 242 | |
| 243 | for (int i = 0; i < count; i++) |
| 244 | { |
| 245 | target[0] = v[0]; |
| 246 | target[1] = 0; |
| 247 | target[2] = 0; |
| 248 | target[3] = 0; |
| 249 | target += 4; |
| 250 | v += 1; |
| 251 | } |
| 252 | } |
| 253 | else if (targetUniform->type == GL_BOOL) |
| 254 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 255 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 256 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 257 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 258 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 259 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 260 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 261 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
| 262 | |
| 263 | for (int i = 0; i < count; ++i) |
| 264 | { |
| 265 | if (v[i] == 0.0f) |
| 266 | { |
| 267 | boolParams[i] = GL_FALSE; |
| 268 | } |
| 269 | else |
| 270 | { |
| 271 | boolParams[i] = GL_TRUE; |
| 272 | } |
| 273 | } |
| 274 | } |
| 275 | else |
| 276 | { |
| 277 | return false; |
| 278 | } |
| 279 | |
| 280 | return true; |
| 281 | } |
| 282 | |
| 283 | bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 284 | { |
| 285 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 286 | { |
| 287 | return false; |
| 288 | } |
| 289 | |
| 290 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 291 | targetUniform->dirty = true; |
| 292 | |
| 293 | if (targetUniform->type == GL_FLOAT_VEC2) |
| 294 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 295 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 296 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 297 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 298 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 299 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 300 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 301 | |
| 302 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 303 | |
| 304 | for (int i = 0; i < count; i++) |
| 305 | { |
| 306 | target[0] = v[0]; |
| 307 | target[1] = v[1]; |
| 308 | target[2] = 0; |
| 309 | target[3] = 0; |
| 310 | target += 4; |
| 311 | v += 2; |
| 312 | } |
| 313 | } |
| 314 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 315 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 316 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 317 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 318 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 319 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 320 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 321 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 322 | |
| 323 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
| 324 | |
| 325 | for (int i = 0; i < count * 2; ++i) |
| 326 | { |
| 327 | if (v[i] == 0.0f) |
| 328 | { |
| 329 | boolParams[i] = GL_FALSE; |
| 330 | } |
| 331 | else |
| 332 | { |
| 333 | boolParams[i] = GL_TRUE; |
| 334 | } |
| 335 | } |
| 336 | } |
| 337 | else |
| 338 | { |
| 339 | return false; |
| 340 | } |
| 341 | |
| 342 | return true; |
| 343 | } |
| 344 | |
| 345 | bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 346 | { |
| 347 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 348 | { |
| 349 | return false; |
| 350 | } |
| 351 | |
| 352 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 353 | targetUniform->dirty = true; |
| 354 | |
| 355 | if (targetUniform->type == GL_FLOAT_VEC3) |
| 356 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 357 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 358 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 359 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 360 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 361 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 362 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 363 | |
| 364 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4; |
| 365 | |
| 366 | for (int i = 0; i < count; i++) |
| 367 | { |
| 368 | target[0] = v[0]; |
| 369 | target[1] = v[1]; |
| 370 | target[2] = v[2]; |
| 371 | target[3] = 0; |
| 372 | target += 4; |
| 373 | v += 3; |
| 374 | } |
| 375 | } |
| 376 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 377 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 378 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 379 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 380 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 381 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 382 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 383 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 384 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
| 385 | |
| 386 | for (int i = 0; i < count * 3; ++i) |
| 387 | { |
| 388 | if (v[i] == 0.0f) |
| 389 | { |
| 390 | boolParams[i] = GL_FALSE; |
| 391 | } |
| 392 | else |
| 393 | { |
| 394 | boolParams[i] = GL_TRUE; |
| 395 | } |
| 396 | } |
| 397 | } |
| 398 | else |
| 399 | { |
| 400 | return false; |
| 401 | } |
| 402 | |
| 403 | return true; |
| 404 | } |
| 405 | |
| 406 | bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 407 | { |
| 408 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 409 | { |
| 410 | return false; |
| 411 | } |
| 412 | |
| 413 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 414 | targetUniform->dirty = true; |
| 415 | |
| 416 | if (targetUniform->type == GL_FLOAT_VEC4) |
| 417 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 418 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 419 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 420 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 421 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 422 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 423 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 424 | |
| 425 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 4, |
| 426 | v, 4 * sizeof(GLfloat) * count); |
| 427 | } |
| 428 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 429 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 430 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 431 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 432 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 433 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 434 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 435 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 436 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
| 437 | |
| 438 | for (int i = 0; i < count * 4; ++i) |
| 439 | { |
| 440 | if (v[i] == 0.0f) |
| 441 | { |
| 442 | boolParams[i] = GL_FALSE; |
| 443 | } |
| 444 | else |
| 445 | { |
| 446 | boolParams[i] = GL_TRUE; |
| 447 | } |
| 448 | } |
| 449 | } |
| 450 | else |
| 451 | { |
| 452 | return false; |
| 453 | } |
| 454 | |
| 455 | return true; |
| 456 | } |
| 457 | |
| 458 | template<typename T, int targetWidth, int targetHeight, int srcWidth, int srcHeight> |
| 459 | void transposeMatrix(T *target, const GLfloat *value) |
| 460 | { |
| 461 | int copyWidth = std::min(targetWidth, srcWidth); |
| 462 | int copyHeight = std::min(targetHeight, srcHeight); |
| 463 | |
| 464 | for (int x = 0; x < copyWidth; x++) |
| 465 | { |
| 466 | for (int y = 0; y < copyHeight; y++) |
| 467 | { |
| 468 | target[x * targetWidth + y] = (T)value[y * srcWidth + x]; |
| 469 | } |
| 470 | } |
| 471 | // clear unfilled right side |
| 472 | for (int y = 0; y < copyHeight; y++) |
| 473 | { |
| 474 | for (int x = srcWidth; x < targetWidth; x++) |
| 475 | { |
| 476 | target[y * targetWidth + x] = (T)0; |
| 477 | } |
| 478 | } |
| 479 | // clear unfilled bottom. |
| 480 | for (int y = srcHeight; y < targetHeight; y++) |
| 481 | { |
| 482 | for (int x = 0; x < targetWidth; x++) |
| 483 | { |
| 484 | target[y * targetWidth + x] = (T)0; |
| 485 | } |
| 486 | } |
| 487 | } |
| 488 | |
| 489 | bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, const GLfloat *value) |
| 490 | { |
| 491 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 492 | { |
| 493 | return false; |
| 494 | } |
| 495 | |
| 496 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 497 | targetUniform->dirty = true; |
| 498 | |
| 499 | if (targetUniform->type != GL_FLOAT_MAT2) |
| 500 | { |
| 501 | return false; |
| 502 | } |
| 503 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 504 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 505 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 506 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 507 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 508 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 509 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 510 | |
| 511 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8; |
| 512 | for (int i = 0; i < count; i++) |
| 513 | { |
| 514 | transposeMatrix<GLfloat,4,2,2,2>(target, value); |
| 515 | target += 8; |
| 516 | value += 4; |
| 517 | } |
| 518 | |
| 519 | return true; |
| 520 | } |
| 521 | |
| 522 | bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, const GLfloat *value) |
| 523 | { |
| 524 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 525 | { |
| 526 | return false; |
| 527 | } |
| 528 | |
| 529 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 530 | targetUniform->dirty = true; |
| 531 | |
| 532 | if (targetUniform->type != GL_FLOAT_MAT3) |
| 533 | { |
| 534 | return false; |
| 535 | } |
| 536 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 537 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 538 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 539 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 540 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 541 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 542 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 543 | |
| 544 | GLfloat *target = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12; |
| 545 | for (int i = 0; i < count; i++) |
| 546 | { |
| 547 | transposeMatrix<GLfloat,4,3,3,3>(target, value); |
| 548 | target += 12; |
| 549 | value += 9; |
| 550 | } |
| 551 | |
| 552 | return true; |
| 553 | } |
| 554 | |
| 555 | |
| 556 | bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, const GLfloat *value) |
| 557 | { |
| 558 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 559 | { |
| 560 | return false; |
| 561 | } |
| 562 | |
| 563 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 564 | targetUniform->dirty = true; |
| 565 | |
| 566 | if (targetUniform->type != GL_FLOAT_MAT4) |
| 567 | { |
| 568 | return false; |
| 569 | } |
| 570 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 571 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 572 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 573 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 574 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 575 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 576 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 577 | |
| 578 | GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * 16); |
| 579 | for (int i = 0; i < count; i++) |
| 580 | { |
| 581 | transposeMatrix<GLfloat,4,4,4,4>(target, value); |
| 582 | target += 16; |
| 583 | value += 16; |
| 584 | } |
| 585 | |
| 586 | return true; |
| 587 | } |
| 588 | |
| 589 | bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 590 | { |
| 591 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 592 | { |
| 593 | return false; |
| 594 | } |
| 595 | |
| 596 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 597 | targetUniform->dirty = true; |
| 598 | |
| 599 | if (targetUniform->type == GL_INT || |
| 600 | targetUniform->type == GL_SAMPLER_2D || |
| 601 | targetUniform->type == GL_SAMPLER_CUBE) |
| 602 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 603 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 604 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 605 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 606 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 607 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 608 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 609 | |
| 610 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint), |
| 611 | v, sizeof(GLint) * count); |
| 612 | } |
| 613 | else if (targetUniform->type == GL_BOOL) |
| 614 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 615 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 616 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 617 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 618 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 619 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 620 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 621 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element; |
| 622 | |
| 623 | for (int i = 0; i < count; ++i) |
| 624 | { |
| 625 | if (v[i] == 0) |
| 626 | { |
| 627 | boolParams[i] = GL_FALSE; |
| 628 | } |
| 629 | else |
| 630 | { |
| 631 | boolParams[i] = GL_TRUE; |
| 632 | } |
| 633 | } |
| 634 | } |
| 635 | else |
| 636 | { |
| 637 | return false; |
| 638 | } |
| 639 | |
| 640 | return true; |
| 641 | } |
| 642 | |
| 643 | bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 644 | { |
| 645 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 646 | { |
| 647 | return false; |
| 648 | } |
| 649 | |
| 650 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 651 | targetUniform->dirty = true; |
| 652 | |
| 653 | if (targetUniform->type == GL_INT_VEC2) |
| 654 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 655 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 656 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 657 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 658 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 659 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 660 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 661 | |
| 662 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 2, |
| 663 | v, 2 * sizeof(GLint) * count); |
| 664 | } |
| 665 | else if (targetUniform->type == GL_BOOL_VEC2) |
| 666 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 667 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 668 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 669 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 670 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 671 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 672 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 673 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 2; |
| 674 | |
| 675 | for (int i = 0; i < count * 2; ++i) |
| 676 | { |
| 677 | if (v[i] == 0) |
| 678 | { |
| 679 | boolParams[i] = GL_FALSE; |
| 680 | } |
| 681 | else |
| 682 | { |
| 683 | boolParams[i] = GL_TRUE; |
| 684 | } |
| 685 | } |
| 686 | } |
| 687 | else |
| 688 | { |
| 689 | return false; |
| 690 | } |
| 691 | |
| 692 | return true; |
| 693 | } |
| 694 | |
| 695 | bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 696 | { |
| 697 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 698 | { |
| 699 | return false; |
| 700 | } |
| 701 | |
| 702 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 703 | targetUniform->dirty = true; |
| 704 | |
| 705 | if (targetUniform->type == GL_INT_VEC3) |
| 706 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 707 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 708 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 709 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 710 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 711 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 712 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 713 | |
| 714 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 3, |
| 715 | v, 3 * sizeof(GLint) * count); |
| 716 | } |
| 717 | else if (targetUniform->type == GL_BOOL_VEC3) |
| 718 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 719 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 720 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 721 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 722 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 723 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 724 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 725 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 3; |
| 726 | |
| 727 | for (int i = 0; i < count * 3; ++i) |
| 728 | { |
| 729 | if (v[i] == 0) |
| 730 | { |
| 731 | boolParams[i] = GL_FALSE; |
| 732 | } |
| 733 | else |
| 734 | { |
| 735 | boolParams[i] = GL_TRUE; |
| 736 | } |
| 737 | } |
| 738 | } |
| 739 | else |
| 740 | { |
| 741 | return false; |
| 742 | } |
| 743 | |
| 744 | return true; |
| 745 | } |
| 746 | |
| 747 | bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 748 | { |
| 749 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 750 | { |
| 751 | return false; |
| 752 | } |
| 753 | |
| 754 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 755 | targetUniform->dirty = true; |
| 756 | |
| 757 | if (targetUniform->type == GL_INT_VEC4) |
| 758 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 759 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 760 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 761 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 762 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 763 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 764 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 765 | |
| 766 | memcpy(targetUniform->data + mUniformIndex[location].element * sizeof(GLint) * 4, |
| 767 | v, 4 * sizeof(GLint) * count); |
| 768 | } |
| 769 | else if (targetUniform->type == GL_BOOL_VEC4) |
| 770 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 771 | int elementCount = targetUniform->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 772 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 773 | if (elementCount == 1 && count > 1) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 774 | return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION |
| 775 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 776 | count = std::min(elementCount - (int)mUniformIndex[location].element, count); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 777 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * 4; |
| 778 | |
| 779 | for (int i = 0; i < count * 4; ++i) |
| 780 | { |
| 781 | if (v[i] == 0) |
| 782 | { |
| 783 | boolParams[i] = GL_FALSE; |
| 784 | } |
| 785 | else |
| 786 | { |
| 787 | boolParams[i] = GL_TRUE; |
| 788 | } |
| 789 | } |
| 790 | } |
| 791 | else |
| 792 | { |
| 793 | return false; |
| 794 | } |
| 795 | |
| 796 | return true; |
| 797 | } |
| 798 | |
| 799 | bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params) |
| 800 | { |
| 801 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 802 | { |
| 803 | return false; |
| 804 | } |
| 805 | |
| 806 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 807 | |
| 808 | // sized queries -- ensure the provided buffer is large enough |
| 809 | if (bufSize) |
| 810 | { |
| 811 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 812 | if (*bufSize < requiredBytes) |
| 813 | { |
| 814 | return false; |
| 815 | } |
| 816 | } |
| 817 | |
| 818 | switch (targetUniform->type) |
| 819 | { |
| 820 | case GL_FLOAT_MAT2: |
| 821 | transposeMatrix<GLfloat,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 822 | break; |
| 823 | case GL_FLOAT_MAT3: |
| 824 | transposeMatrix<GLfloat,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 825 | break; |
| 826 | case GL_FLOAT_MAT4: |
| 827 | transposeMatrix<GLfloat,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 828 | break; |
| 829 | default: |
| 830 | { |
| 831 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
| 832 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 833 | |
| 834 | switch (UniformComponentType(targetUniform->type)) |
| 835 | { |
| 836 | case GL_BOOL: |
| 837 | { |
| 838 | GLboolean *boolParams = (GLboolean*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 839 | |
| 840 | for (unsigned int i = 0; i < count; ++i) |
| 841 | { |
| 842 | params[i] = (boolParams[i] == GL_FALSE) ? 0.0f : 1.0f; |
| 843 | } |
| 844 | } |
| 845 | break; |
| 846 | case GL_FLOAT: |
| 847 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLfloat), |
| 848 | count * sizeof(GLfloat)); |
| 849 | break; |
| 850 | case GL_INT: |
| 851 | { |
| 852 | GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 853 | |
| 854 | for (unsigned int i = 0; i < count; ++i) |
| 855 | { |
| 856 | params[i] = (float)intParams[i]; |
| 857 | } |
| 858 | } |
| 859 | break; |
| 860 | default: UNREACHABLE(); |
| 861 | } |
| 862 | } |
| 863 | } |
| 864 | |
| 865 | return true; |
| 866 | } |
| 867 | |
| 868 | bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params) |
| 869 | { |
| 870 | if (location < 0 || location >= (int)mUniformIndex.size()) |
| 871 | { |
| 872 | return false; |
| 873 | } |
| 874 | |
| 875 | Uniform *targetUniform = mUniforms[mUniformIndex[location].index]; |
| 876 | |
| 877 | // sized queries -- ensure the provided buffer is large enough |
| 878 | if (bufSize) |
| 879 | { |
| 880 | int requiredBytes = UniformExternalSize(targetUniform->type); |
| 881 | if (*bufSize < requiredBytes) |
| 882 | { |
| 883 | return false; |
| 884 | } |
| 885 | } |
| 886 | |
| 887 | switch (targetUniform->type) |
| 888 | { |
| 889 | case GL_FLOAT_MAT2: |
| 890 | { |
| 891 | transposeMatrix<GLint,2,2,4,2>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 8); |
| 892 | } |
| 893 | break; |
| 894 | case GL_FLOAT_MAT3: |
| 895 | { |
| 896 | transposeMatrix<GLint,3,3,4,3>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 12); |
| 897 | } |
| 898 | break; |
| 899 | case GL_FLOAT_MAT4: |
| 900 | { |
| 901 | transposeMatrix<GLint,4,4,4,4>(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 16); |
| 902 | } |
| 903 | break; |
| 904 | default: |
| 905 | { |
| 906 | unsigned int count = UniformExternalComponentCount(targetUniform->type); |
| 907 | unsigned int internalCount = UniformInternalComponentCount(targetUniform->type); |
| 908 | |
| 909 | switch (UniformComponentType(targetUniform->type)) |
| 910 | { |
| 911 | case GL_BOOL: |
| 912 | { |
| 913 | GLboolean *boolParams = targetUniform->data + mUniformIndex[location].element * internalCount; |
| 914 | |
| 915 | for (unsigned int i = 0; i < count; ++i) |
| 916 | { |
| 917 | params[i] = (GLint)boolParams[i]; |
| 918 | } |
| 919 | } |
| 920 | break; |
| 921 | case GL_FLOAT: |
| 922 | { |
| 923 | GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * internalCount; |
| 924 | |
| 925 | for (unsigned int i = 0; i < count; ++i) |
| 926 | { |
| 927 | params[i] = (GLint)floatParams[i]; |
| 928 | } |
| 929 | } |
| 930 | break; |
| 931 | case GL_INT: |
| 932 | memcpy(params, targetUniform->data + mUniformIndex[location].element * internalCount * sizeof(GLint), |
| 933 | count * sizeof(GLint)); |
| 934 | break; |
| 935 | default: UNREACHABLE(); |
| 936 | } |
| 937 | } |
| 938 | } |
| 939 | |
| 940 | return true; |
| 941 | } |
| 942 | |
| 943 | void ProgramBinary::dirtyAllUniforms() |
| 944 | { |
| 945 | unsigned int numUniforms = mUniforms.size(); |
| 946 | for (unsigned int index = 0; index < numUniforms; index++) |
| 947 | { |
| 948 | mUniforms[index]->dirty = true; |
| 949 | } |
| 950 | } |
| 951 | |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 952 | // Applies all the uniforms set for this program object to the renderer |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 953 | void ProgramBinary::applyUniforms() |
| 954 | { |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 955 | // Retrieve sampler uniform values |
| 956 | for (std::vector<Uniform*>::iterator ub = mUniforms.begin(), ue = mUniforms.end(); ub != ue; ++ub) |
| 957 | { |
| 958 | Uniform *targetUniform = *ub; |
| 959 | |
| 960 | if (targetUniform->dirty) |
| 961 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 962 | if (targetUniform->type == GL_SAMPLER_2D || |
| 963 | targetUniform->type == GL_SAMPLER_CUBE) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 964 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 965 | int count = targetUniform->elementCount(); |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 966 | GLint *v = (GLint*)targetUniform->data; |
| 967 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 968 | if (targetUniform->psRegisterIndex >= 0) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 969 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 970 | unsigned int firstIndex = targetUniform->psRegisterIndex; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 971 | |
| 972 | for (int i = 0; i < count; i++) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 973 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 974 | unsigned int samplerIndex = firstIndex + i; |
| 975 | |
| 976 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 977 | { |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 978 | ASSERT(mSamplersPS[samplerIndex].active); |
| 979 | mSamplersPS[samplerIndex].logicalTextureUnit = v[i]; |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 980 | } |
| 981 | } |
| 982 | } |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 983 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 984 | if (targetUniform->vsRegisterIndex >= 0) |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 985 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 986 | unsigned int firstIndex = targetUniform->vsRegisterIndex; |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 987 | |
| 988 | for (int i = 0; i < count; i++) |
| 989 | { |
| 990 | unsigned int samplerIndex = firstIndex + i; |
| 991 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 992 | if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS) |
daniel@transgaming.com | f956186 | 2012-12-20 21:12:07 +0000 | [diff] [blame] | 993 | { |
| 994 | ASSERT(mSamplersVS[samplerIndex].active); |
| 995 | mSamplersVS[samplerIndex].logicalTextureUnit = v[i]; |
| 996 | } |
| 997 | } |
| 998 | } |
daniel@transgaming.com | b6e5510 | 2012-12-20 21:08:14 +0000 | [diff] [blame] | 999 | } |
| 1000 | } |
| 1001 | } |
| 1002 | |
daniel@transgaming.com | ed36abd | 2013-01-11 21:15:58 +0000 | [diff] [blame] | 1003 | mRenderer->applyUniforms(&mUniforms); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1004 | } |
| 1005 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1006 | // Packs varyings into generic varying registers, using the algorithm from [OpenGL ES Shading Language 1.00 rev. 17] appendix A section 7 page 111 |
| 1007 | // Returns the number of used varying registers, or -1 if unsuccesful |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1008 | int ProgramBinary::packVaryings(InfoLog &infoLog, const Varying *packing[][4], FragmentShader *fragmentShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1009 | { |
| 1010 | Context *context = getContext(); |
| 1011 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1012 | |
| 1013 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1014 | { |
| 1015 | int n = VariableRowCount(varying->type) * varying->size; |
| 1016 | int m = VariableColumnCount(varying->type); |
| 1017 | bool success = false; |
| 1018 | |
| 1019 | if (m == 2 || m == 3 || m == 4) |
| 1020 | { |
| 1021 | for (int r = 0; r <= maxVaryingVectors - n && !success; r++) |
| 1022 | { |
| 1023 | bool available = true; |
| 1024 | |
| 1025 | for (int y = 0; y < n && available; y++) |
| 1026 | { |
| 1027 | for (int x = 0; x < m && available; x++) |
| 1028 | { |
| 1029 | if (packing[r + y][x]) |
| 1030 | { |
| 1031 | available = false; |
| 1032 | } |
| 1033 | } |
| 1034 | } |
| 1035 | |
| 1036 | if (available) |
| 1037 | { |
| 1038 | varying->reg = r; |
| 1039 | varying->col = 0; |
| 1040 | |
| 1041 | for (int y = 0; y < n; y++) |
| 1042 | { |
| 1043 | for (int x = 0; x < m; x++) |
| 1044 | { |
| 1045 | packing[r + y][x] = &*varying; |
| 1046 | } |
| 1047 | } |
| 1048 | |
| 1049 | success = true; |
| 1050 | } |
| 1051 | } |
| 1052 | |
| 1053 | if (!success && m == 2) |
| 1054 | { |
| 1055 | for (int r = maxVaryingVectors - n; r >= 0 && !success; r--) |
| 1056 | { |
| 1057 | bool available = true; |
| 1058 | |
| 1059 | for (int y = 0; y < n && available; y++) |
| 1060 | { |
| 1061 | for (int x = 2; x < 4 && available; x++) |
| 1062 | { |
| 1063 | if (packing[r + y][x]) |
| 1064 | { |
| 1065 | available = false; |
| 1066 | } |
| 1067 | } |
| 1068 | } |
| 1069 | |
| 1070 | if (available) |
| 1071 | { |
| 1072 | varying->reg = r; |
| 1073 | varying->col = 2; |
| 1074 | |
| 1075 | for (int y = 0; y < n; y++) |
| 1076 | { |
| 1077 | for (int x = 2; x < 4; x++) |
| 1078 | { |
| 1079 | packing[r + y][x] = &*varying; |
| 1080 | } |
| 1081 | } |
| 1082 | |
| 1083 | success = true; |
| 1084 | } |
| 1085 | } |
| 1086 | } |
| 1087 | } |
| 1088 | else if (m == 1) |
| 1089 | { |
| 1090 | int space[4] = {0}; |
| 1091 | |
| 1092 | for (int y = 0; y < maxVaryingVectors; y++) |
| 1093 | { |
| 1094 | for (int x = 0; x < 4; x++) |
| 1095 | { |
| 1096 | space[x] += packing[y][x] ? 0 : 1; |
| 1097 | } |
| 1098 | } |
| 1099 | |
| 1100 | int column = 0; |
| 1101 | |
| 1102 | for (int x = 0; x < 4; x++) |
| 1103 | { |
| 1104 | if (space[x] >= n && space[x] < space[column]) |
| 1105 | { |
| 1106 | column = x; |
| 1107 | } |
| 1108 | } |
| 1109 | |
| 1110 | if (space[column] >= n) |
| 1111 | { |
| 1112 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1113 | { |
| 1114 | if (!packing[r][column]) |
| 1115 | { |
| 1116 | varying->reg = r; |
| 1117 | |
| 1118 | for (int y = r; y < r + n; y++) |
| 1119 | { |
| 1120 | packing[y][column] = &*varying; |
| 1121 | } |
| 1122 | |
| 1123 | break; |
| 1124 | } |
| 1125 | } |
| 1126 | |
| 1127 | varying->col = column; |
| 1128 | |
| 1129 | success = true; |
| 1130 | } |
| 1131 | } |
| 1132 | else UNREACHABLE(); |
| 1133 | |
| 1134 | if (!success) |
| 1135 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1136 | infoLog.append("Could not pack varying %s", varying->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1137 | |
| 1138 | return -1; |
| 1139 | } |
| 1140 | } |
| 1141 | |
| 1142 | // Return the number of used registers |
| 1143 | int registers = 0; |
| 1144 | |
| 1145 | for (int r = 0; r < maxVaryingVectors; r++) |
| 1146 | { |
| 1147 | if (packing[r][0] || packing[r][1] || packing[r][2] || packing[r][3]) |
| 1148 | { |
| 1149 | registers++; |
| 1150 | } |
| 1151 | } |
| 1152 | |
| 1153 | return registers; |
| 1154 | } |
| 1155 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1156 | bool ProgramBinary::linkVaryings(InfoLog &infoLog, std::string& pixelHLSL, std::string& vertexHLSL, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1157 | { |
| 1158 | if (pixelHLSL.empty() || vertexHLSL.empty()) |
| 1159 | { |
| 1160 | return false; |
| 1161 | } |
| 1162 | |
| 1163 | // Reset the varying register assignments |
| 1164 | for (VaryingList::iterator fragVar = fragmentShader->mVaryings.begin(); fragVar != fragmentShader->mVaryings.end(); fragVar++) |
| 1165 | { |
| 1166 | fragVar->reg = -1; |
| 1167 | fragVar->col = -1; |
| 1168 | } |
| 1169 | |
| 1170 | for (VaryingList::iterator vtxVar = vertexShader->mVaryings.begin(); vtxVar != vertexShader->mVaryings.end(); vtxVar++) |
| 1171 | { |
| 1172 | vtxVar->reg = -1; |
| 1173 | vtxVar->col = -1; |
| 1174 | } |
| 1175 | |
| 1176 | // Map the varyings to the register file |
| 1177 | const Varying *packing[MAX_VARYING_VECTORS_SM3][4] = {NULL}; |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1178 | int registers = packVaryings(infoLog, packing, fragmentShader); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1179 | |
| 1180 | if (registers < 0) |
| 1181 | { |
| 1182 | return false; |
| 1183 | } |
| 1184 | |
| 1185 | // Write the HLSL input/output declarations |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1186 | const int shaderModel = mRenderer->getMajorShaderModel(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1187 | Context *context = getContext(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1188 | const int maxVaryingVectors = context->getMaximumVaryingVectors(); |
| 1189 | |
| 1190 | if (registers == maxVaryingVectors && fragmentShader->mUsesFragCoord) |
| 1191 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1192 | infoLog.append("No varying registers left to support gl_FragCoord"); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1193 | |
| 1194 | return false; |
| 1195 | } |
| 1196 | |
| 1197 | for (VaryingList::iterator input = fragmentShader->mVaryings.begin(); input != fragmentShader->mVaryings.end(); input++) |
| 1198 | { |
| 1199 | bool matched = false; |
| 1200 | |
| 1201 | for (VaryingList::iterator output = vertexShader->mVaryings.begin(); output != vertexShader->mVaryings.end(); output++) |
| 1202 | { |
| 1203 | if (output->name == input->name) |
| 1204 | { |
| 1205 | if (output->type != input->type || output->size != input->size) |
| 1206 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1207 | infoLog.append("Type of vertex varying %s does not match that of the fragment varying", output->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1208 | |
| 1209 | return false; |
| 1210 | } |
| 1211 | |
| 1212 | output->reg = input->reg; |
| 1213 | output->col = input->col; |
| 1214 | |
| 1215 | matched = true; |
| 1216 | break; |
| 1217 | } |
| 1218 | } |
| 1219 | |
| 1220 | if (!matched) |
| 1221 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1222 | infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1223 | |
| 1224 | return false; |
| 1225 | } |
| 1226 | } |
| 1227 | |
daniel@transgaming.com | 087e578 | 2012-09-17 21:28:47 +0000 | [diff] [blame] | 1228 | mUsesPointSize = vertexShader->mUsesPointSize; |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1229 | std::string varyingSemantic = (mUsesPointSize && shaderModel >= 3) ? "COLOR" : "TEXCOORD"; |
| 1230 | std::string targetSemantic = (shaderModel >= 4) ? "SV_Target" : "COLOR"; |
| 1231 | std::string positionSemantic = (shaderModel >= 4) ? "SV_POSITION" : "POSITION"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1232 | |
| 1233 | vertexHLSL += "struct VS_INPUT\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1234 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1235 | |
| 1236 | int semanticIndex = 0; |
| 1237 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1238 | { |
| 1239 | switch (attribute->type) |
| 1240 | { |
| 1241 | case GL_FLOAT: vertexHLSL += " float "; break; |
| 1242 | case GL_FLOAT_VEC2: vertexHLSL += " float2 "; break; |
| 1243 | case GL_FLOAT_VEC3: vertexHLSL += " float3 "; break; |
| 1244 | case GL_FLOAT_VEC4: vertexHLSL += " float4 "; break; |
| 1245 | case GL_FLOAT_MAT2: vertexHLSL += " float2x2 "; break; |
| 1246 | case GL_FLOAT_MAT3: vertexHLSL += " float3x3 "; break; |
| 1247 | case GL_FLOAT_MAT4: vertexHLSL += " float4x4 "; break; |
| 1248 | default: UNREACHABLE(); |
| 1249 | } |
| 1250 | |
| 1251 | vertexHLSL += decorateAttribute(attribute->name) + " : TEXCOORD" + str(semanticIndex) + ";\n"; |
| 1252 | |
| 1253 | semanticIndex += VariableRowCount(attribute->type); |
| 1254 | } |
| 1255 | |
| 1256 | vertexHLSL += "};\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1257 | "\n" |
| 1258 | "struct VS_OUTPUT\n" |
| 1259 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1260 | |
| 1261 | for (int r = 0; r < registers; r++) |
| 1262 | { |
| 1263 | int registerSize = packing[r][3] ? 4 : (packing[r][2] ? 3 : (packing[r][1] ? 2 : 1)); |
| 1264 | |
| 1265 | vertexHLSL += " float" + str(registerSize) + " v" + str(r) + " : " + varyingSemantic + str(r) + ";\n"; |
| 1266 | } |
| 1267 | |
| 1268 | if (fragmentShader->mUsesFragCoord) |
| 1269 | { |
| 1270 | vertexHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
| 1271 | } |
| 1272 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1273 | if (vertexShader->mUsesPointSize && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1274 | { |
| 1275 | vertexHLSL += " float gl_PointSize : PSIZE;\n"; |
| 1276 | } |
| 1277 | |
daniel@transgaming.com | 9c4a625 | 2013-01-11 04:07:18 +0000 | [diff] [blame] | 1278 | vertexHLSL += " float4 gl_Position : " + positionSemantic + ";\n" |
| 1279 | "};\n" |
| 1280 | "\n" |
| 1281 | "VS_OUTPUT main(VS_INPUT input)\n" |
| 1282 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1283 | |
| 1284 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1285 | { |
| 1286 | vertexHLSL += " " + decorateAttribute(attribute->name) + " = "; |
| 1287 | |
| 1288 | if (VariableRowCount(attribute->type) > 1) // Matrix |
| 1289 | { |
| 1290 | vertexHLSL += "transpose"; |
| 1291 | } |
| 1292 | |
| 1293 | vertexHLSL += "(input." + decorateAttribute(attribute->name) + ");\n"; |
| 1294 | } |
| 1295 | |
| 1296 | vertexHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1297 | " gl_main();\n" |
| 1298 | "\n" |
| 1299 | " VS_OUTPUT output;\n" |
| 1300 | " output.gl_Position.x = gl_Position.x - dx_HalfPixelSize.x * gl_Position.w;\n" |
| 1301 | " output.gl_Position.y = -(gl_Position.y + dx_HalfPixelSize.y * gl_Position.w);\n" |
| 1302 | " output.gl_Position.z = (gl_Position.z + gl_Position.w) * 0.5;\n" |
| 1303 | " output.gl_Position.w = gl_Position.w;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1304 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1305 | if (vertexShader->mUsesPointSize && shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1306 | { |
daniel@transgaming.com | 13be3e4 | 2012-07-04 19:16:24 +0000 | [diff] [blame] | 1307 | vertexHLSL += " output.gl_PointSize = gl_PointSize;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1308 | } |
| 1309 | |
| 1310 | if (fragmentShader->mUsesFragCoord) |
| 1311 | { |
| 1312 | vertexHLSL += " output.gl_FragCoord = gl_Position;\n"; |
| 1313 | } |
| 1314 | |
| 1315 | for (VaryingList::iterator varying = vertexShader->mVaryings.begin(); varying != vertexShader->mVaryings.end(); varying++) |
| 1316 | { |
| 1317 | if (varying->reg >= 0) |
| 1318 | { |
| 1319 | for (int i = 0; i < varying->size; i++) |
| 1320 | { |
| 1321 | int rows = VariableRowCount(varying->type); |
| 1322 | |
| 1323 | for (int j = 0; j < rows; j++) |
| 1324 | { |
| 1325 | int r = varying->reg + i * rows + j; |
| 1326 | vertexHLSL += " output.v" + str(r); |
| 1327 | |
| 1328 | bool sharedRegister = false; // Register used by multiple varyings |
| 1329 | |
| 1330 | for (int x = 0; x < 4; x++) |
| 1331 | { |
| 1332 | if (packing[r][x] && packing[r][x] != packing[r][0]) |
| 1333 | { |
| 1334 | sharedRegister = true; |
| 1335 | break; |
| 1336 | } |
| 1337 | } |
| 1338 | |
| 1339 | if(sharedRegister) |
| 1340 | { |
| 1341 | vertexHLSL += "."; |
| 1342 | |
| 1343 | for (int x = 0; x < 4; x++) |
| 1344 | { |
| 1345 | if (packing[r][x] == &*varying) |
| 1346 | { |
| 1347 | switch(x) |
| 1348 | { |
| 1349 | case 0: vertexHLSL += "x"; break; |
| 1350 | case 1: vertexHLSL += "y"; break; |
| 1351 | case 2: vertexHLSL += "z"; break; |
| 1352 | case 3: vertexHLSL += "w"; break; |
| 1353 | } |
| 1354 | } |
| 1355 | } |
| 1356 | } |
| 1357 | |
| 1358 | vertexHLSL += " = " + varying->name; |
| 1359 | |
| 1360 | if (varying->array) |
| 1361 | { |
| 1362 | vertexHLSL += "[" + str(i) + "]"; |
| 1363 | } |
| 1364 | |
| 1365 | if (rows > 1) |
| 1366 | { |
| 1367 | vertexHLSL += "[" + str(j) + "]"; |
| 1368 | } |
| 1369 | |
| 1370 | vertexHLSL += ";\n"; |
| 1371 | } |
| 1372 | } |
| 1373 | } |
| 1374 | } |
| 1375 | |
| 1376 | vertexHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1377 | " return output;\n" |
| 1378 | "}\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1379 | |
| 1380 | pixelHLSL += "struct PS_INPUT\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1381 | "{\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1382 | |
| 1383 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1384 | { |
| 1385 | if (varying->reg >= 0) |
| 1386 | { |
| 1387 | for (int i = 0; i < varying->size; i++) |
| 1388 | { |
| 1389 | int rows = VariableRowCount(varying->type); |
| 1390 | for (int j = 0; j < rows; j++) |
| 1391 | { |
| 1392 | std::string n = str(varying->reg + i * rows + j); |
daniel@transgaming.com | 00c0d15 | 2013-01-11 04:07:23 +0000 | [diff] [blame] | 1393 | pixelHLSL += " float" + str(VariableColumnCount(varying->type)) + " v" + n + " : " + varyingSemantic + n + ";\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1394 | } |
| 1395 | } |
| 1396 | } |
| 1397 | else UNREACHABLE(); |
| 1398 | } |
| 1399 | |
| 1400 | if (fragmentShader->mUsesFragCoord) |
| 1401 | { |
| 1402 | pixelHLSL += " float4 gl_FragCoord : " + varyingSemantic + str(registers) + ";\n"; |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1403 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1404 | if (shaderModel >= 4) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1405 | { |
| 1406 | pixelHLSL += " float4 dx_VPos : SV_Position;\n"; |
| 1407 | } |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1408 | else if (shaderModel >= 3) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1409 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1410 | pixelHLSL += " float2 dx_VPos : VPOS;\n"; |
| 1411 | } |
| 1412 | } |
| 1413 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1414 | if (fragmentShader->mUsesPointCoord && shaderModel == 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1415 | { |
| 1416 | pixelHLSL += " float2 gl_PointCoord : TEXCOORD0;\n"; |
| 1417 | } |
| 1418 | |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1419 | pixelHLSL += "};\n" |
| 1420 | "\n" |
| 1421 | "struct PS_OUTPUT\n" |
| 1422 | "{\n" |
| 1423 | " float4 gl_Color[1] : " + targetSemantic + ";\n" |
| 1424 | "};\n" |
| 1425 | "\n"; |
| 1426 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1427 | if (fragmentShader->mUsesFrontFacing) |
| 1428 | { |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1429 | if (shaderModel >= 4) |
| 1430 | { |
| 1431 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input, bool isFrontFace : SV_IsFrontFace)\n" |
| 1432 | "{\n"; |
| 1433 | } |
| 1434 | else |
| 1435 | { |
| 1436 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input, float vFace : VFACE)\n" |
| 1437 | "{\n"; |
| 1438 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1439 | } |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1440 | else |
| 1441 | { |
| 1442 | pixelHLSL += "PS_OUTPUT main(PS_INPUT input)\n" |
| 1443 | "{\n"; |
| 1444 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1445 | |
| 1446 | if (fragmentShader->mUsesFragCoord) |
| 1447 | { |
| 1448 | pixelHLSL += " float rhw = 1.0 / input.gl_FragCoord.w;\n"; |
| 1449 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1450 | if (shaderModel >= 4) |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1451 | { |
| 1452 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x;\n" |
| 1453 | " gl_FragCoord.y = input.dx_VPos.y;\n"; |
| 1454 | } |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1455 | else if (shaderModel >= 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1456 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1457 | pixelHLSL += " gl_FragCoord.x = input.dx_VPos.x + 0.5;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1458 | " gl_FragCoord.y = input.dx_VPos.y + 0.5;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1459 | } |
| 1460 | else |
| 1461 | { |
| 1462 | // dx_Coord contains the viewport width/2, height/2, center.x and center.y. See Context::applyRenderTarget() |
| 1463 | pixelHLSL += " gl_FragCoord.x = (input.gl_FragCoord.x * rhw) * dx_Coord.x + dx_Coord.z;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1464 | " gl_FragCoord.y = (input.gl_FragCoord.y * rhw) * dx_Coord.y + dx_Coord.w;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1465 | } |
| 1466 | |
daniel@transgaming.com | 1298518 | 2012-12-20 20:56:31 +0000 | [diff] [blame] | 1467 | pixelHLSL += " gl_FragCoord.z = (input.gl_FragCoord.z * rhw) * dx_DepthFront.x + dx_DepthFront.y;\n" |
daniel@transgaming.com | 74471e0 | 2013-01-11 04:10:26 +0000 | [diff] [blame] | 1468 | " gl_FragCoord.w = rhw;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1469 | } |
| 1470 | |
daniel@transgaming.com | b37cd2d | 2013-01-11 04:10:31 +0000 | [diff] [blame] | 1471 | if (fragmentShader->mUsesPointCoord && shaderModel == 3) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1472 | { |
apatrick@chromium.org | 9616e58 | 2012-06-22 18:27:01 +0000 | [diff] [blame] | 1473 | pixelHLSL += " gl_PointCoord.x = input.gl_PointCoord.x;\n"; |
| 1474 | pixelHLSL += " gl_PointCoord.y = 1.0 - input.gl_PointCoord.y;\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1475 | } |
| 1476 | |
| 1477 | if (fragmentShader->mUsesFrontFacing) |
| 1478 | { |
shannon.woods@transgaming.com | 41ba5e0 | 2013-01-25 21:51:20 +0000 | [diff] [blame] | 1479 | if (shaderModel <= 3) |
| 1480 | { |
| 1481 | pixelHLSL += " gl_FrontFacing = (vFace * dx_DepthFront.z >= 0.0);\n"; |
| 1482 | } |
| 1483 | else |
| 1484 | { |
| 1485 | pixelHLSL += " gl_FrontFacing = isFrontFace;\n"; |
| 1486 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1487 | } |
| 1488 | |
| 1489 | for (VaryingList::iterator varying = fragmentShader->mVaryings.begin(); varying != fragmentShader->mVaryings.end(); varying++) |
| 1490 | { |
| 1491 | if (varying->reg >= 0) |
| 1492 | { |
| 1493 | for (int i = 0; i < varying->size; i++) |
| 1494 | { |
| 1495 | int rows = VariableRowCount(varying->type); |
| 1496 | for (int j = 0; j < rows; j++) |
| 1497 | { |
| 1498 | std::string n = str(varying->reg + i * rows + j); |
| 1499 | pixelHLSL += " " + varying->name; |
| 1500 | |
| 1501 | if (varying->array) |
| 1502 | { |
| 1503 | pixelHLSL += "[" + str(i) + "]"; |
| 1504 | } |
| 1505 | |
| 1506 | if (rows > 1) |
| 1507 | { |
| 1508 | pixelHLSL += "[" + str(j) + "]"; |
| 1509 | } |
| 1510 | |
daniel@transgaming.com | f5a2ae5 | 2012-12-20 20:52:03 +0000 | [diff] [blame] | 1511 | switch (VariableColumnCount(varying->type)) |
| 1512 | { |
| 1513 | case 1: pixelHLSL += " = input.v" + n + ".x;\n"; break; |
| 1514 | case 2: pixelHLSL += " = input.v" + n + ".xy;\n"; break; |
| 1515 | case 3: pixelHLSL += " = input.v" + n + ".xyz;\n"; break; |
| 1516 | case 4: pixelHLSL += " = input.v" + n + ";\n"; break; |
| 1517 | default: UNREACHABLE(); |
| 1518 | } |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1519 | } |
| 1520 | } |
| 1521 | } |
| 1522 | else UNREACHABLE(); |
| 1523 | } |
| 1524 | |
| 1525 | pixelHLSL += "\n" |
shannon.woods@transgaming.com | 5f77c55 | 2013-01-25 21:51:44 +0000 | [diff] [blame] | 1526 | " gl_main();\n" |
| 1527 | "\n" |
| 1528 | " PS_OUTPUT output;\n" |
| 1529 | " output.gl_Color[0] = gl_Color[0];\n" |
| 1530 | "\n" |
| 1531 | " return output;\n" |
| 1532 | "}\n"; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1533 | |
| 1534 | return true; |
| 1535 | } |
| 1536 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1537 | bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length) |
| 1538 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1539 | BinaryInputStream stream(binary, length); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1540 | |
| 1541 | int format = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1542 | stream.read(&format); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1543 | if (format != GL_PROGRAM_BINARY_ANGLE) |
| 1544 | { |
| 1545 | infoLog.append("Invalid program binary format."); |
| 1546 | return false; |
| 1547 | } |
| 1548 | |
| 1549 | int version = 0; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1550 | stream.read(&version); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame] | 1551 | if (version != VERSION_DWORD) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1552 | { |
| 1553 | infoLog.append("Invalid program binary version."); |
| 1554 | return false; |
| 1555 | } |
| 1556 | |
| 1557 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1558 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1559 | stream.read(&mLinkedAttribute[i].type); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1560 | std::string name; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1561 | stream.read(&name); |
| 1562 | mLinkedAttribute[i].name = name; |
| 1563 | stream.read(&mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1564 | } |
| 1565 | |
| 1566 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1567 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1568 | stream.read(&mSamplersPS[i].active); |
| 1569 | stream.read(&mSamplersPS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1570 | |
| 1571 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1572 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1573 | mSamplersPS[i].textureType = (TextureType) textureType; |
| 1574 | } |
| 1575 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 1576 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1577 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1578 | stream.read(&mSamplersVS[i].active); |
| 1579 | stream.read(&mSamplersVS[i].logicalTextureUnit); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1580 | |
| 1581 | int textureType; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1582 | stream.read(&textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1583 | mSamplersVS[i].textureType = (TextureType) textureType; |
| 1584 | } |
| 1585 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1586 | stream.read(&mUsedVertexSamplerRange); |
| 1587 | stream.read(&mUsedPixelSamplerRange); |
daniel@transgaming.com | 9aa6fe1 | 2012-12-20 21:13:39 +0000 | [diff] [blame] | 1588 | stream.read(&mUsesPointSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1589 | |
| 1590 | unsigned int size; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1591 | stream.read(&size); |
| 1592 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1593 | { |
| 1594 | infoLog.append("Invalid program binary."); |
| 1595 | return false; |
| 1596 | } |
| 1597 | |
| 1598 | mUniforms.resize(size); |
| 1599 | for (unsigned int i = 0; i < size; ++i) |
| 1600 | { |
| 1601 | GLenum type; |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1602 | std::string name; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1603 | unsigned int arraySize; |
| 1604 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1605 | stream.read(&type); |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1606 | stream.read(&name); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1607 | stream.read(&arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1608 | |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1609 | mUniforms[i] = new Uniform(type, name, arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1610 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1611 | stream.read(&mUniforms[i]->psRegisterIndex); |
| 1612 | stream.read(&mUniforms[i]->vsRegisterIndex); |
| 1613 | stream.read(&mUniforms[i]->registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1614 | } |
| 1615 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1616 | stream.read(&size); |
| 1617 | if (stream.error()) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1618 | { |
| 1619 | infoLog.append("Invalid program binary."); |
| 1620 | return false; |
| 1621 | } |
| 1622 | |
| 1623 | mUniformIndex.resize(size); |
| 1624 | for (unsigned int i = 0; i < size; ++i) |
| 1625 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1626 | stream.read(&mUniformIndex[i].name); |
| 1627 | stream.read(&mUniformIndex[i].element); |
| 1628 | stream.read(&mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1629 | } |
| 1630 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1631 | unsigned int pixelShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1632 | stream.read(&pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1633 | |
| 1634 | unsigned int vertexShaderSize; |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1635 | stream.read(&vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1636 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1637 | const char *ptr = (const char*) binary + stream.offset(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1638 | |
daniel@transgaming.com | 3603854 | 2012-11-28 20:59:26 +0000 | [diff] [blame] | 1639 | const GUID *binaryIdentifier = (const GUID *) ptr; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1640 | ptr += sizeof(GUID); |
| 1641 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1642 | GUID identifier = mRenderer->getAdapterIdentifier(); |
| 1643 | if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1644 | { |
| 1645 | infoLog.append("Invalid program binary."); |
| 1646 | return false; |
| 1647 | } |
| 1648 | |
| 1649 | const char *pixelShaderFunction = ptr; |
| 1650 | ptr += pixelShaderSize; |
| 1651 | |
| 1652 | const char *vertexShaderFunction = ptr; |
| 1653 | ptr += vertexShaderSize; |
| 1654 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1655 | mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction), |
daniel@transgaming.com | 2275f91 | 2012-12-20 21:13:22 +0000 | [diff] [blame] | 1656 | pixelShaderSize, GL_FRAGMENT_SHADER); |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1657 | if (!mPixelExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1658 | { |
| 1659 | infoLog.append("Could not create pixel shader."); |
| 1660 | return false; |
| 1661 | } |
| 1662 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1663 | mVertexExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction), |
daniel@transgaming.com | 2275f91 | 2012-12-20 21:13:22 +0000 | [diff] [blame] | 1664 | vertexShaderSize, GL_VERTEX_SHADER); |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1665 | if (!mVertexExecutable) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1666 | { |
| 1667 | infoLog.append("Could not create vertex shader."); |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1668 | delete mPixelExecutable; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1669 | mPixelExecutable = NULL; |
| 1670 | return false; |
| 1671 | } |
| 1672 | |
| 1673 | return true; |
| 1674 | } |
| 1675 | |
| 1676 | bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length) |
| 1677 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1678 | BinaryOutputStream stream; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1679 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1680 | stream.write(GL_PROGRAM_BINARY_ANGLE); |
daniel@transgaming.com | 8226f4c | 2012-12-20 21:08:42 +0000 | [diff] [blame] | 1681 | stream.write(VERSION_DWORD); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1682 | |
| 1683 | for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i) |
| 1684 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1685 | stream.write(mLinkedAttribute[i].type); |
| 1686 | stream.write(mLinkedAttribute[i].name); |
| 1687 | stream.write(mSemanticIndex[i]); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1688 | } |
| 1689 | |
| 1690 | for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i) |
| 1691 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1692 | stream.write(mSamplersPS[i].active); |
| 1693 | stream.write(mSamplersPS[i].logicalTextureUnit); |
| 1694 | stream.write((int) mSamplersPS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1695 | } |
| 1696 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 1697 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1698 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1699 | stream.write(mSamplersVS[i].active); |
| 1700 | stream.write(mSamplersVS[i].logicalTextureUnit); |
| 1701 | stream.write((int) mSamplersVS[i].textureType); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1702 | } |
| 1703 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1704 | stream.write(mUsedVertexSamplerRange); |
| 1705 | stream.write(mUsedPixelSamplerRange); |
daniel@transgaming.com | 9aa6fe1 | 2012-12-20 21:13:39 +0000 | [diff] [blame] | 1706 | stream.write(mUsesPointSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1707 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1708 | stream.write(mUniforms.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1709 | for (unsigned int i = 0; i < mUniforms.size(); ++i) |
| 1710 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1711 | stream.write(mUniforms[i]->type); |
daniel@transgaming.com | db01995 | 2012-12-20 21:13:32 +0000 | [diff] [blame] | 1712 | stream.write(mUniforms[i]->name); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1713 | stream.write(mUniforms[i]->arraySize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1714 | |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1715 | stream.write(mUniforms[i]->psRegisterIndex); |
| 1716 | stream.write(mUniforms[i]->vsRegisterIndex); |
| 1717 | stream.write(mUniforms[i]->registerCount); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1718 | } |
| 1719 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1720 | stream.write(mUniformIndex.size()); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1721 | for (unsigned int i = 0; i < mUniformIndex.size(); ++i) |
| 1722 | { |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1723 | stream.write(mUniformIndex[i].name); |
| 1724 | stream.write(mUniformIndex[i].element); |
| 1725 | stream.write(mUniformIndex[i].index); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1726 | } |
| 1727 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1728 | UINT pixelShaderSize = mPixelExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1729 | stream.write(pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1730 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1731 | UINT vertexShaderSize = mVertexExecutable->getLength(); |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1732 | stream.write(vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1733 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1734 | GUID identifier = mRenderer->getAdapterIdentifier(); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1735 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1736 | GLsizei streamLength = stream.length(); |
| 1737 | const void *streamData = stream.data(); |
| 1738 | |
| 1739 | GLsizei totalLength = streamLength + sizeof(GUID) + pixelShaderSize + vertexShaderSize; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1740 | if (totalLength > bufSize) |
| 1741 | { |
| 1742 | if (length) |
| 1743 | { |
| 1744 | *length = 0; |
| 1745 | } |
| 1746 | |
| 1747 | return false; |
| 1748 | } |
| 1749 | |
| 1750 | if (binary) |
| 1751 | { |
| 1752 | char *ptr = (char*) binary; |
| 1753 | |
apatrick@chromium.org | 6f1796f | 2012-07-12 01:40:11 +0000 | [diff] [blame] | 1754 | memcpy(ptr, streamData, streamLength); |
| 1755 | ptr += streamLength; |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1756 | |
daniel@transgaming.com | 4ca789e | 2012-10-31 18:46:40 +0000 | [diff] [blame] | 1757 | memcpy(ptr, &identifier, sizeof(GUID)); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1758 | ptr += sizeof(GUID); |
| 1759 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1760 | memcpy(ptr, mPixelExecutable->getFunction(), pixelShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1761 | ptr += pixelShaderSize; |
| 1762 | |
daniel@transgaming.com | 7b18d0c | 2012-11-28 21:04:10 +0000 | [diff] [blame] | 1763 | memcpy(ptr, mVertexExecutable->getFunction(), vertexShaderSize); |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 1764 | ptr += vertexShaderSize; |
| 1765 | |
| 1766 | ASSERT(ptr - totalLength == binary); |
| 1767 | } |
| 1768 | |
| 1769 | if (length) |
| 1770 | { |
| 1771 | *length = totalLength; |
| 1772 | } |
| 1773 | |
| 1774 | return true; |
| 1775 | } |
| 1776 | |
| 1777 | GLint ProgramBinary::getLength() |
| 1778 | { |
| 1779 | GLint length; |
| 1780 | if (save(NULL, INT_MAX, &length)) |
| 1781 | { |
| 1782 | return length; |
| 1783 | } |
| 1784 | else |
| 1785 | { |
| 1786 | return 0; |
| 1787 | } |
| 1788 | } |
| 1789 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1790 | bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1791 | { |
| 1792 | if (!fragmentShader || !fragmentShader->isCompiled()) |
| 1793 | { |
| 1794 | return false; |
| 1795 | } |
| 1796 | |
| 1797 | if (!vertexShader || !vertexShader->isCompiled()) |
| 1798 | { |
| 1799 | return false; |
| 1800 | } |
| 1801 | |
| 1802 | std::string pixelHLSL = fragmentShader->getHLSL(); |
| 1803 | std::string vertexHLSL = vertexShader->getHLSL(); |
| 1804 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1805 | if (!linkVaryings(infoLog, pixelHLSL, vertexHLSL, fragmentShader, vertexShader)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1806 | { |
| 1807 | return false; |
| 1808 | } |
| 1809 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1810 | bool success = true; |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1811 | mVertexExecutable = mRenderer->compileToExecutable(infoLog, vertexHLSL.c_str(), GL_VERTEX_SHADER); |
| 1812 | mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), GL_FRAGMENT_SHADER); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1813 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1814 | if (!mVertexExecutable || !mPixelExecutable) |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1815 | { |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1816 | infoLog.append("Failed to create D3D shaders."); |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1817 | success = false; |
daniel@transgaming.com | 9589241 | 2012-11-28 20:59:09 +0000 | [diff] [blame] | 1818 | |
daniel@transgaming.com | 4f0f65e | 2012-11-28 21:00:00 +0000 | [diff] [blame] | 1819 | delete mVertexExecutable; |
| 1820 | mVertexExecutable = NULL; |
| 1821 | delete mPixelExecutable; |
| 1822 | mPixelExecutable = NULL; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1823 | } |
| 1824 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1825 | if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader)) |
| 1826 | { |
| 1827 | success = false; |
| 1828 | } |
| 1829 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1830 | if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms())) |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1831 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1832 | success = false; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 1833 | } |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1834 | |
daniel@transgaming.com | c68fa87 | 2012-11-28 20:58:32 +0000 | [diff] [blame] | 1835 | return success; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1836 | } |
| 1837 | |
| 1838 | // Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1839 | bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1840 | { |
| 1841 | unsigned int usedLocations = 0; |
| 1842 | |
| 1843 | // Link attributes that have a binding location |
| 1844 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1845 | { |
| 1846 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1847 | |
| 1848 | if (location != -1) // Set by glBindAttribLocation |
| 1849 | { |
| 1850 | if (!mLinkedAttribute[location].name.empty()) |
| 1851 | { |
| 1852 | // Multiple active attributes bound to the same location; not an error |
| 1853 | } |
| 1854 | |
| 1855 | mLinkedAttribute[location] = *attribute; |
| 1856 | |
| 1857 | int rows = VariableRowCount(attribute->type); |
| 1858 | |
| 1859 | if (rows + location > MAX_VERTEX_ATTRIBS) |
| 1860 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1861 | infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute->name.c_str(), location); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1862 | |
| 1863 | return false; |
| 1864 | } |
| 1865 | |
| 1866 | for (int i = 0; i < rows; i++) |
| 1867 | { |
| 1868 | usedLocations |= 1 << (location + i); |
| 1869 | } |
| 1870 | } |
| 1871 | } |
| 1872 | |
| 1873 | // Link attributes that don't have a binding location |
| 1874 | for (AttributeArray::iterator attribute = vertexShader->mAttributes.begin(); attribute != vertexShader->mAttributes.end(); attribute++) |
| 1875 | { |
| 1876 | int location = attributeBindings.getAttributeBinding(attribute->name); |
| 1877 | |
| 1878 | if (location == -1) // Not set by glBindAttribLocation |
| 1879 | { |
| 1880 | int rows = VariableRowCount(attribute->type); |
| 1881 | int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS); |
| 1882 | |
| 1883 | if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS) |
| 1884 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 1885 | infoLog.append("Too many active attributes (%s)", attribute->name.c_str()); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1886 | |
| 1887 | return false; // Fail to link |
| 1888 | } |
| 1889 | |
| 1890 | mLinkedAttribute[availableIndex] = *attribute; |
| 1891 | } |
| 1892 | } |
| 1893 | |
| 1894 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; ) |
| 1895 | { |
| 1896 | int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name); |
| 1897 | int rows = std::max(VariableRowCount(mLinkedAttribute[attributeIndex].type), 1); |
| 1898 | |
| 1899 | for (int r = 0; r < rows; r++) |
| 1900 | { |
| 1901 | mSemanticIndex[attributeIndex++] = index++; |
| 1902 | } |
| 1903 | } |
| 1904 | |
| 1905 | return true; |
| 1906 | } |
| 1907 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1908 | bool ProgramBinary::linkUniforms(InfoLog &infoLog, const sh::ActiveUniforms &vertexUniforms, const sh::ActiveUniforms &fragmentUniforms) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1909 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1910 | for (sh::ActiveUniforms::const_iterator uniform = vertexUniforms.begin(); uniform != vertexUniforms.end(); uniform++) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1911 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1912 | if (!defineUniform(GL_VERTEX_SHADER, *uniform, infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1913 | { |
| 1914 | return false; |
| 1915 | } |
| 1916 | } |
| 1917 | |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1918 | for (sh::ActiveUniforms::const_iterator uniform = fragmentUniforms.begin(); uniform != fragmentUniforms.end(); uniform++) |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1919 | { |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1920 | if (!defineUniform(GL_FRAGMENT_SHADER, *uniform, infoLog)) |
daniel@transgaming.com | a418ef1 | 2012-11-28 20:58:22 +0000 | [diff] [blame] | 1921 | { |
| 1922 | return false; |
| 1923 | } |
| 1924 | } |
daniel@transgaming.com | 68aaf93 | 2012-12-20 21:13:16 +0000 | [diff] [blame] | 1925 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 1926 | return true; |
| 1927 | } |
| 1928 | |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 1929 | bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog) |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 1930 | { |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 1931 | if (constant.type == GL_SAMPLER_2D || |
| 1932 | constant.type == GL_SAMPLER_CUBE) |
| 1933 | { |
| 1934 | unsigned int samplerIndex = constant.registerIndex; |
| 1935 | |
| 1936 | do |
| 1937 | { |
| 1938 | if (shader == GL_VERTEX_SHADER) |
| 1939 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 1940 | if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits()) |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 1941 | { |
| 1942 | mSamplersVS[samplerIndex].active = true; |
| 1943 | mSamplersVS[samplerIndex].textureType = (constant.type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1944 | mSamplersVS[samplerIndex].logicalTextureUnit = 0; |
| 1945 | mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange); |
| 1946 | } |
| 1947 | else |
| 1948 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 1949 | infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits()); |
daniel@transgaming.com | da8d380 | 2012-12-20 21:12:55 +0000 | [diff] [blame] | 1950 | return false; |
| 1951 | } |
| 1952 | } |
| 1953 | else if (shader == GL_FRAGMENT_SHADER) |
| 1954 | { |
| 1955 | if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS) |
| 1956 | { |
| 1957 | mSamplersPS[samplerIndex].active = true; |
| 1958 | mSamplersPS[samplerIndex].textureType = (constant.type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; |
| 1959 | mSamplersPS[samplerIndex].logicalTextureUnit = 0; |
| 1960 | mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange); |
| 1961 | } |
| 1962 | else |
| 1963 | { |
| 1964 | infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS); |
| 1965 | return false; |
| 1966 | } |
| 1967 | } |
| 1968 | else UNREACHABLE(); |
| 1969 | |
| 1970 | samplerIndex++; |
| 1971 | } |
| 1972 | while (samplerIndex < constant.registerIndex + constant.arraySize); |
| 1973 | } |
| 1974 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 1975 | Uniform *uniform = NULL; |
| 1976 | GLint location = getUniformLocation(constant.name); |
| 1977 | |
| 1978 | if (location >= 0) // Previously defined, types must match |
| 1979 | { |
| 1980 | uniform = mUniforms[mUniformIndex[location].index]; |
| 1981 | |
| 1982 | if (uniform->type != constant.type) |
| 1983 | { |
| 1984 | return false; |
| 1985 | } |
| 1986 | } |
| 1987 | else |
| 1988 | { |
| 1989 | uniform = new Uniform(constant.type, constant.name, constant.arraySize); |
| 1990 | } |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 1991 | |
| 1992 | if (!uniform) |
| 1993 | { |
| 1994 | return false; |
| 1995 | } |
| 1996 | |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 1997 | if (shader == GL_FRAGMENT_SHADER) |
| 1998 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 1999 | uniform->psRegisterIndex = constant.registerIndex; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2000 | } |
| 2001 | else if (shader == GL_VERTEX_SHADER) |
| 2002 | { |
daniel@transgaming.com | e76b64b | 2013-01-11 04:10:08 +0000 | [diff] [blame] | 2003 | uniform->vsRegisterIndex = constant.registerIndex; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2004 | } |
| 2005 | else UNREACHABLE(); |
| 2006 | |
| 2007 | if (location >= 0) |
| 2008 | { |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2009 | return uniform->type == constant.type; |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2010 | } |
| 2011 | |
| 2012 | mUniforms.push_back(uniform); |
| 2013 | unsigned int uniformIndex = mUniforms.size() - 1; |
| 2014 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2015 | for (unsigned int i = 0; i < uniform->elementCount(); i++) |
daniel@transgaming.com | fdc7f56 | 2012-12-20 21:12:37 +0000 | [diff] [blame] | 2016 | { |
| 2017 | mUniformIndex.push_back(UniformLocation(constant.name, i, uniformIndex)); |
| 2018 | } |
| 2019 | |
| 2020 | return true; |
| 2021 | } |
| 2022 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2023 | // This method needs to match OutputHLSL::decorate |
| 2024 | std::string ProgramBinary::decorateAttribute(const std::string &name) |
| 2025 | { |
| 2026 | if (name.compare(0, 3, "gl_") != 0 && name.compare(0, 3, "dx_") != 0) |
| 2027 | { |
| 2028 | return "_" + name; |
| 2029 | } |
| 2030 | |
| 2031 | return name; |
| 2032 | } |
| 2033 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2034 | bool ProgramBinary::isValidated() const |
| 2035 | { |
| 2036 | return mValidated; |
| 2037 | } |
| 2038 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2039 | void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2040 | { |
| 2041 | // Skip over inactive attributes |
| 2042 | unsigned int activeAttribute = 0; |
| 2043 | unsigned int attribute; |
| 2044 | for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++) |
| 2045 | { |
| 2046 | if (mLinkedAttribute[attribute].name.empty()) |
| 2047 | { |
| 2048 | continue; |
| 2049 | } |
| 2050 | |
| 2051 | if (activeAttribute == index) |
| 2052 | { |
| 2053 | break; |
| 2054 | } |
| 2055 | |
| 2056 | activeAttribute++; |
| 2057 | } |
| 2058 | |
| 2059 | if (bufsize > 0) |
| 2060 | { |
| 2061 | const char *string = mLinkedAttribute[attribute].name.c_str(); |
| 2062 | |
| 2063 | strncpy(name, string, bufsize); |
| 2064 | name[bufsize - 1] = '\0'; |
| 2065 | |
| 2066 | if (length) |
| 2067 | { |
| 2068 | *length = strlen(name); |
| 2069 | } |
| 2070 | } |
| 2071 | |
| 2072 | *size = 1; // Always a single 'type' instance |
| 2073 | |
| 2074 | *type = mLinkedAttribute[attribute].type; |
| 2075 | } |
| 2076 | |
| 2077 | GLint ProgramBinary::getActiveAttributeCount() |
| 2078 | { |
| 2079 | int count = 0; |
| 2080 | |
| 2081 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2082 | { |
| 2083 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2084 | { |
| 2085 | count++; |
| 2086 | } |
| 2087 | } |
| 2088 | |
| 2089 | return count; |
| 2090 | } |
| 2091 | |
| 2092 | GLint ProgramBinary::getActiveAttributeMaxLength() |
| 2093 | { |
| 2094 | int maxLength = 0; |
| 2095 | |
| 2096 | for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++) |
| 2097 | { |
| 2098 | if (!mLinkedAttribute[attributeIndex].name.empty()) |
| 2099 | { |
| 2100 | maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength); |
| 2101 | } |
| 2102 | } |
| 2103 | |
| 2104 | return maxLength; |
| 2105 | } |
| 2106 | |
| 2107 | void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 2108 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2109 | ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount() |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2110 | |
| 2111 | if (bufsize > 0) |
| 2112 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2113 | std::string string = mUniforms[index]->name; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2114 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2115 | if (mUniforms[index]->isArray()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2116 | { |
| 2117 | string += "[0]"; |
| 2118 | } |
| 2119 | |
| 2120 | strncpy(name, string.c_str(), bufsize); |
| 2121 | name[bufsize - 1] = '\0'; |
| 2122 | |
| 2123 | if (length) |
| 2124 | { |
| 2125 | *length = strlen(name); |
| 2126 | } |
| 2127 | } |
| 2128 | |
daniel@transgaming.com | e6d12e9 | 2012-12-20 21:12:47 +0000 | [diff] [blame] | 2129 | *size = mUniforms[index]->elementCount(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2130 | |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2131 | *type = mUniforms[index]->type; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2132 | } |
| 2133 | |
| 2134 | GLint ProgramBinary::getActiveUniformCount() |
| 2135 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2136 | return mUniforms.size(); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2137 | } |
| 2138 | |
| 2139 | GLint ProgramBinary::getActiveUniformMaxLength() |
| 2140 | { |
| 2141 | int maxLength = 0; |
| 2142 | |
| 2143 | unsigned int numUniforms = mUniforms.size(); |
| 2144 | for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++) |
| 2145 | { |
daniel@transgaming.com | 8320a28 | 2012-12-20 21:08:08 +0000 | [diff] [blame] | 2146 | if (!mUniforms[uniformIndex]->name.empty()) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2147 | { |
| 2148 | int length = (int)(mUniforms[uniformIndex]->name.length() + 1); |
| 2149 | if (mUniforms[uniformIndex]->isArray()) |
| 2150 | { |
| 2151 | length += 3; // Counting in "[0]". |
| 2152 | } |
| 2153 | maxLength = std::max(length, maxLength); |
| 2154 | } |
| 2155 | } |
| 2156 | |
| 2157 | return maxLength; |
| 2158 | } |
| 2159 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2160 | void ProgramBinary::validate(InfoLog &infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2161 | { |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2162 | applyUniforms(); |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2163 | if (!validateSamplers(&infoLog)) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2164 | { |
| 2165 | mValidated = false; |
| 2166 | } |
| 2167 | else |
| 2168 | { |
| 2169 | mValidated = true; |
| 2170 | } |
| 2171 | } |
| 2172 | |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2173 | bool ProgramBinary::validateSamplers(InfoLog *infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2174 | { |
| 2175 | // if any two active samplers in a program are of different types, but refer to the same |
| 2176 | // texture image unit, and this is the current program, then ValidateProgram will fail, and |
| 2177 | // DrawArrays and DrawElements will issue the INVALID_OPERATION error. |
| 2178 | |
| 2179 | const unsigned int maxCombinedTextureImageUnits = getContext()->getMaximumCombinedTextureImageUnits(); |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 2180 | TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS]; |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2181 | |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 2182 | for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2183 | { |
| 2184 | textureUnitType[i] = TEXTURE_UNKNOWN; |
| 2185 | } |
| 2186 | |
| 2187 | for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i) |
| 2188 | { |
| 2189 | if (mSamplersPS[i].active) |
| 2190 | { |
| 2191 | unsigned int unit = mSamplersPS[i].logicalTextureUnit; |
| 2192 | |
| 2193 | if (unit >= maxCombinedTextureImageUnits) |
| 2194 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2195 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2196 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 2197 | infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2198 | } |
| 2199 | |
| 2200 | return false; |
| 2201 | } |
| 2202 | |
| 2203 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2204 | { |
| 2205 | if (mSamplersPS[i].textureType != textureUnitType[unit]) |
| 2206 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2207 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2208 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2209 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2210 | } |
| 2211 | |
| 2212 | return false; |
| 2213 | } |
| 2214 | } |
| 2215 | else |
| 2216 | { |
| 2217 | textureUnitType[unit] = mSamplersPS[i].textureType; |
| 2218 | } |
| 2219 | } |
| 2220 | } |
| 2221 | |
| 2222 | for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i) |
| 2223 | { |
| 2224 | if (mSamplersVS[i].active) |
| 2225 | { |
| 2226 | unsigned int unit = mSamplersVS[i].logicalTextureUnit; |
| 2227 | |
| 2228 | if (unit >= maxCombinedTextureImageUnits) |
| 2229 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2230 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2231 | { |
shannon.woods@transgaming.com | 233fe95 | 2013-01-25 21:51:57 +0000 | [diff] [blame^] | 2232 | infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2233 | } |
| 2234 | |
| 2235 | return false; |
| 2236 | } |
| 2237 | |
| 2238 | if (textureUnitType[unit] != TEXTURE_UNKNOWN) |
| 2239 | { |
| 2240 | if (mSamplersVS[i].textureType != textureUnitType[unit]) |
| 2241 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2242 | if (infoLog) |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2243 | { |
apatrick@chromium.org | 253b8d2 | 2012-06-22 19:27:21 +0000 | [diff] [blame] | 2244 | infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit); |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2245 | } |
| 2246 | |
| 2247 | return false; |
| 2248 | } |
| 2249 | } |
| 2250 | else |
| 2251 | { |
| 2252 | textureUnitType[unit] = mSamplersVS[i].textureType; |
| 2253 | } |
| 2254 | } |
| 2255 | } |
| 2256 | |
| 2257 | return true; |
| 2258 | } |
| 2259 | |
apatrick@chromium.org | 90080e3 | 2012-07-09 22:15:33 +0000 | [diff] [blame] | 2260 | ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D) |
| 2261 | { |
| 2262 | } |
| 2263 | |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 2264 | } |