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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
daniel@transgaming.coma390e1e2013-01-11 04:09:39 +00003// Copyright (c) 2002-2013 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000034namespace
35{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madillc5a83002014-02-14 16:41:25 -050053void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
54{
55 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
56 {
57 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
58 VertexFormat *defaultFormat = &inputLayout[attributeIndex];
59
60 if (shaderAttr.type != GL_NONE)
61 {
62 defaultFormat->mType = UniformComponentType(shaderAttr.type);
63 defaultFormat->mNormalized = false;
64 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
65 defaultFormat->mComponents = UniformComponentCount(shaderAttr.type);
66 }
67 }
68}
69
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000070}
71
Jamie Madill63491ea2013-06-06 11:56:45 -040072VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000073 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000074{
75}
76
Jamie Madillc5a83002014-02-14 16:41:25 -050077ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
78 const VertexFormat inputLayout[],
79 rx::ShaderExecutable *shaderExecutable)
80 : mShaderExecutable(shaderExecutable)
81{
82 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
83 {
84 mInputs[attributeIndex] = inputLayout[attributeIndex];
85 }
86}
87
88bool ProgramBinary::VertexExecutable::matchesInputLayout(const VertexFormat attributes[]) const
89{
90 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
91 {
92 if (mInputs[attributeIndex] != attributes[attributeIndex])
93 {
94 return false;
95 }
96 }
97
98 return true;
99}
100
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000101unsigned int ProgramBinary::mCurrentSerial = 1;
102
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500103ProgramBinary::ProgramBinary(rx::Renderer *renderer)
104 : RefCountObject(0),
105 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500106 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500107 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500108 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500109 mGeometryExecutable(NULL),
110 mUsedVertexSamplerRange(0),
111 mUsedPixelSamplerRange(0),
112 mUsesPointSize(false),
113 mShaderVersion(100),
114 mVertexUniformStorage(NULL),
115 mFragmentUniformStorage(NULL),
116 mValidated(false),
117 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000118{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000119 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
120 {
121 mSemanticIndex[index] = -1;
122 }
123
124 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
125 {
126 mSamplersPS[index].active = false;
127 }
128
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000129 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000130 {
131 mSamplersVS[index].active = false;
132 }
Jamie Madill5f562732014-02-14 16:41:24 -0500133
134 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000135}
136
137ProgramBinary::~ProgramBinary()
138{
Jamie Madillc5a83002014-02-14 16:41:25 -0500139 while (!mVertexExecutables.empty())
140 {
141 delete mVertexExecutables.back();
142 mVertexExecutables.pop_back();
143 }
144
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500145 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500146 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000147
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000148 while (!mUniforms.empty())
149 {
150 delete mUniforms.back();
151 mUniforms.pop_back();
152 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000153
154 while (!mUniformBlocks.empty())
155 {
156 delete mUniformBlocks.back();
157 mUniformBlocks.pop_back();
158 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500159
160 SafeDelete(mVertexUniformStorage);
161 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500162 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000163}
164
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000165unsigned int ProgramBinary::getSerial() const
166{
167 return mSerial;
168}
169
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000170int ProgramBinary::getShaderVersion() const
171{
172 return mShaderVersion;
173}
174
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000175unsigned int ProgramBinary::issueSerial()
176{
177 return mCurrentSerial++;
178}
179
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500180rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000181{
182 return mPixelExecutable;
183}
184
Jamie Madillc5a83002014-02-14 16:41:25 -0500185rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[gl::MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000186{
Jamie Madillc5a83002014-02-14 16:41:25 -0500187 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
188 {
189 if (mVertexExecutables[executableIndex]->matchesInputLayout(inputLayout))
190 {
191 return mVertexExecutables[executableIndex]->shaderExecutable();
192 }
193 }
194
195 // Generate new vertex executable
196 InfoLog tempInfoLog;
197 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, mVertexHLSL.c_str(), rx::SHADER_VERTEX, mVertexWorkarounds);
198
199 if (!vertexExecutable)
200 {
201 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
202 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
203 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
204 }
205 else
206 {
207 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, vertexExecutable));
208 }
209
210 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000211}
212
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500213rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000214{
215 return mGeometryExecutable;
216}
217
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000218GLuint ProgramBinary::getAttributeLocation(const char *name)
219{
220 if (name)
221 {
222 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
223 {
224 if (mLinkedAttribute[index].name == std::string(name))
225 {
226 return index;
227 }
228 }
229 }
230
231 return -1;
232}
233
234int ProgramBinary::getSemanticIndex(int attributeIndex)
235{
236 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
237
238 return mSemanticIndex[attributeIndex];
239}
240
241// Returns one more than the highest sampler index used.
242GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
243{
244 switch (type)
245 {
246 case SAMPLER_PIXEL:
247 return mUsedPixelSamplerRange;
248 case SAMPLER_VERTEX:
249 return mUsedVertexSamplerRange;
250 default:
251 UNREACHABLE();
252 return 0;
253 }
254}
255
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000256bool ProgramBinary::usesPointSize() const
257{
258 return mUsesPointSize;
259}
260
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000261bool ProgramBinary::usesPointSpriteEmulation() const
262{
263 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
264}
265
266bool ProgramBinary::usesGeometryShader() const
267{
268 return usesPointSpriteEmulation();
269}
270
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000271// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
272// index (0-15 for the pixel shader and 0-3 for the vertex shader).
273GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
274{
275 GLint logicalTextureUnit = -1;
276
277 switch (type)
278 {
279 case SAMPLER_PIXEL:
280 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
281
282 if (mSamplersPS[samplerIndex].active)
283 {
284 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
285 }
286 break;
287 case SAMPLER_VERTEX:
288 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
289
290 if (mSamplersVS[samplerIndex].active)
291 {
292 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
293 }
294 break;
295 default: UNREACHABLE();
296 }
297
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000298 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000299 {
300 return logicalTextureUnit;
301 }
302
303 return -1;
304}
305
306// Returns the texture type for a given Direct3D 9 sampler type and
307// index (0-15 for the pixel shader and 0-3 for the vertex shader).
308TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
309{
310 switch (type)
311 {
312 case SAMPLER_PIXEL:
313 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
314 ASSERT(mSamplersPS[samplerIndex].active);
315 return mSamplersPS[samplerIndex].textureType;
316 case SAMPLER_VERTEX:
317 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
318 ASSERT(mSamplersVS[samplerIndex].active);
319 return mSamplersVS[samplerIndex].textureType;
320 default: UNREACHABLE();
321 }
322
323 return TEXTURE_2D;
324}
325
326GLint ProgramBinary::getUniformLocation(std::string name)
327{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500328 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000329
330 unsigned int numUniforms = mUniformIndex.size();
331 for (unsigned int location = 0; location < numUniforms; location++)
332 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000333 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000334 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000335 const int index = mUniformIndex[location].index;
336 const bool isArray = mUniforms[index]->isArray();
337
338 if ((isArray && mUniformIndex[location].element == subscript) ||
339 (subscript == GL_INVALID_INDEX))
340 {
341 return location;
342 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000343 }
344 }
345
346 return -1;
347}
348
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000349GLuint ProgramBinary::getUniformIndex(std::string name)
350{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500351 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000352
353 // The app is not allowed to specify array indices other than 0 for arrays of basic types
354 if (subscript != 0 && subscript != GL_INVALID_INDEX)
355 {
356 return GL_INVALID_INDEX;
357 }
358
359 unsigned int numUniforms = mUniforms.size();
360 for (unsigned int index = 0; index < numUniforms; index++)
361 {
362 if (mUniforms[index]->name == name)
363 {
364 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
365 {
366 return index;
367 }
368 }
369 }
370
371 return GL_INVALID_INDEX;
372}
373
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000374GLuint ProgramBinary::getUniformBlockIndex(std::string name)
375{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500376 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000377
378 unsigned int numUniformBlocks = mUniformBlocks.size();
379 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
380 {
381 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
382 if (uniformBlock.name == name)
383 {
384 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
385 if (subscript == uniformBlock.elementIndex || arrayElementZero)
386 {
387 return blockIndex;
388 }
389 }
390 }
391
392 return GL_INVALID_INDEX;
393}
394
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000395UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
396{
397 ASSERT(blockIndex < mUniformBlocks.size());
398 return mUniformBlocks[blockIndex];
399}
400
Jamie Madilld1e78c92013-06-20 11:55:50 -0400401GLint ProgramBinary::getFragDataLocation(const char *name) const
402{
403 std::string baseName(name);
404 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500405 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400406
407 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
408 {
409 const VariableLocation &outputVariable = locationIt->second;
410
411 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
412 {
413 return static_cast<GLint>(locationIt->first);
414 }
415 }
416
417 return -1;
418}
419
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000420template <typename T>
421bool ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000422{
423 if (location < 0 || location >= (int)mUniformIndex.size())
424 {
425 return false;
426 }
427
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000428 const int components = UniformComponentCount(targetUniformType);
429 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
430
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000431 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
432 targetUniform->dirty = true;
433
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000434 int elementCount = targetUniform->elementCount();
435
436 if (elementCount == 1 && count > 1)
437 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
438
439 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
440
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000441 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000442 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000443 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000444
445 for (int i = 0; i < count; i++)
446 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000447 for (int c = 0; c < components; c++)
448 {
449 target[c] = v[c];
450 }
451 for (int c = components; c < 4; c++)
452 {
453 target[c] = 0;
454 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000455 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000456 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000457 }
458 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000459 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000460 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000461 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000462
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000463 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000464 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000465 for (int c = 0; c < components; c++)
466 {
467 boolParams[c] = (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE;
468 }
469 for (int c = components; c < 4; c++)
470 {
471 boolParams[c] = GL_FALSE;
472 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000473 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000474 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000475 }
476 }
477 else
478 {
479 return false;
480 }
481
482 return true;
483}
484
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000485bool ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
486{
487 return setUniform(location, count, v, GL_FLOAT);
488}
489
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000490bool ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
491{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000492 return setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000493}
494
495bool ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
496{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000497 return setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000498}
499
500bool ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
501{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000502 return setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000503}
504
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000505template<typename T>
506void transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000507{
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000508 int copyWidth = std::min(targetHeight, srcWidth);
509 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000510
511 for (int x = 0; x < copyWidth; x++)
512 {
513 for (int y = 0; y < copyHeight; y++)
514 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000515 target[x * targetWidth + y] = static_cast<T>(value[y * srcWidth + x]);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000516 }
517 }
518 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000519 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000520 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000521 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000522 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000523 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000524 }
525 }
526 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000527 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000528 {
529 for (int x = 0; x < targetWidth; x++)
530 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000531 target[y * targetWidth + x] = static_cast<T>(0);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000532 }
533 }
534}
535
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000536template<typename T>
537void expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
538{
539 int copyWidth = std::min(targetWidth, srcWidth);
540 int copyHeight = std::min(targetHeight, srcHeight);
541
542 for (int y = 0; y < copyHeight; y++)
543 {
544 for (int x = 0; x < copyWidth; x++)
545 {
546 target[y * targetWidth + x] = static_cast<T>(value[y * srcWidth + x]);
547 }
548 }
549 // clear unfilled right side
550 for (int y = 0; y < copyHeight; y++)
551 {
552 for (int x = copyWidth; x < targetWidth; x++)
553 {
554 target[y * targetWidth + x] = static_cast<T>(0);
555 }
556 }
557 // clear unfilled bottom.
558 for (int y = copyHeight; y < targetHeight; y++)
559 {
560 for (int x = 0; x < targetWidth; x++)
561 {
562 target[y * targetWidth + x] = static_cast<T>(0);
563 }
564 }
565}
566
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000567template <int cols, int rows>
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000568bool ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000569{
570 if (location < 0 || location >= (int)mUniformIndex.size())
571 {
572 return false;
573 }
574
575 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
576 targetUniform->dirty = true;
577
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000578 if (targetUniform->type != targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000579 {
580 return false;
581 }
582
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000583 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000584
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000585 if (elementCount == 1 && count > 1)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
587
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000588 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000589 const unsigned int targetMatrixStride = (4 * rows);
590 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000591
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000592 for (int i = 0; i < count; i++)
593 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000594 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
595 if (transpose == GL_FALSE)
596 {
597 transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols);
598 }
599 else
600 {
601 expandMatrix<GLfloat>(target, value, 4, rows, cols, rows);
602 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000603 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000604 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000605 }
606
607 return true;
608}
609
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000610bool ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000611{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000612 return setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000613}
614
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000615bool ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000616{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000617 return setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000618}
619
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000620bool ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000621{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000622 return setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000623}
624
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000625bool ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000626{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000627 return setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000628}
629
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000630bool ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000631{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000632 return setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000633}
634
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000635bool ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000636{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000637 return setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000638}
639
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000640bool ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000641{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000642 return setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000643}
644
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000645bool ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000646{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000647 return setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000648}
649
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000650bool ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000651{
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000652 return setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000653}
654
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000655bool ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
656{
657 if (location < 0 || location >= (int)mUniformIndex.size())
658 {
659 return false;
660 }
661
662 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
663 targetUniform->dirty = true;
664
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000665 int elementCount = targetUniform->elementCount();
666
667 if (elementCount == 1 && count > 1)
668 return false; // attempting to write an array to a non-array uniform is an INVALID_OPERATION
669
670 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
671
Nicolas Capense6050882013-07-08 10:43:10 -0400672 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000673 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000674 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000675
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000676 for (int i = 0; i < count; i++)
677 {
678 target[0] = v[0];
679 target[1] = 0;
680 target[2] = 0;
681 target[3] = 0;
682 target += 4;
683 v += 1;
684 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000685 }
686 else if (targetUniform->type == GL_BOOL)
687 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000688 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000689
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000690 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000691 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000692 boolParams[0] = (v[0] == 0) ? GL_FALSE : GL_TRUE;
693 boolParams[1] = GL_FALSE;
694 boolParams[2] = GL_FALSE;
695 boolParams[3] = GL_FALSE;
696 boolParams += 4;
697 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000698 }
699 }
700 else
701 {
702 return false;
703 }
704
705 return true;
706}
707
708bool ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
709{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000710 return setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000711}
712
713bool ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
714{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000715 return setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000716}
717
718bool ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
719{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000720 return setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000721}
722
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000723bool ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
724{
725 return setUniform(location, count, v, GL_UNSIGNED_INT);
726}
727
728bool ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
729{
730 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
731}
732
733bool ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
734{
735 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
736}
737
738bool ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
739{
740 return setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
741}
742
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000743template <typename T>
744bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000745{
746 if (location < 0 || location >= (int)mUniformIndex.size())
747 {
748 return false;
749 }
750
751 Uniform *targetUniform = mUniforms[mUniformIndex[location].index];
752
753 // sized queries -- ensure the provided buffer is large enough
754 if (bufSize)
755 {
756 int requiredBytes = UniformExternalSize(targetUniform->type);
757 if (*bufSize < requiredBytes)
758 {
759 return false;
760 }
761 }
762
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000763 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000764 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000765 const int rows = VariableRowCount(targetUniform->type);
766 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400767 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000768 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000769 else if (uniformType == UniformComponentType(targetUniform->type))
770 {
771 unsigned int size = UniformComponentCount(targetUniform->type);
772 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
773 size * sizeof(T));
774 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000775 else
776 {
777 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000778 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000779 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000780 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000781 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000782 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000783
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000784 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000785 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000786 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000787 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000788 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000789 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000790
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000791 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000792 {
793 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
794
795 for (unsigned int i = 0; i < size; i++)
796 {
797 params[i] = static_cast<T>(floatParams[i]);
798 }
799 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000800 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000801
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000802 case GL_INT:
803 {
804 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
805
806 for (unsigned int i = 0; i < size; i++)
807 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000808 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000809 }
810 }
811 break;
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000812
813 case GL_UNSIGNED_INT:
814 {
815 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000816
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000817 for (unsigned int i = 0; i < size; i++)
818 {
819 params[i] = static_cast<T>(uintParams[i]);
820 }
821 }
822 break;
823
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000824 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000825 }
826 }
827
828 return true;
829}
830
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000831bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
832{
833 return getUniformv(location, bufSize, params, GL_FLOAT);
834}
835
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000836bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
837{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000838 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000839}
840
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000841bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
842{
843 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
844}
845
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000846void ProgramBinary::dirtyAllUniforms()
847{
848 unsigned int numUniforms = mUniforms.size();
849 for (unsigned int index = 0; index < numUniforms; index++)
850 {
851 mUniforms[index]->dirty = true;
852 }
853}
854
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000855// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000856void ProgramBinary::applyUniforms()
857{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000858 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500859 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000860 {
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500861 Uniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000862
863 if (targetUniform->dirty)
864 {
Nicolas Capense6050882013-07-08 10:43:10 -0400865 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000866 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000867 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000868 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000869
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000870 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000871 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000872 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000873
874 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000875 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000876 unsigned int samplerIndex = firstIndex + i;
877
878 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000879 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000880 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000881 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000882 }
883 }
884 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000885
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000886 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000887 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000888 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000889
890 for (int i = 0; i < count; i++)
891 {
892 unsigned int samplerIndex = firstIndex + i;
893
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000894 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000895 {
896 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000897 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000898 }
899 }
900 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000901 }
902 }
903 }
904
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500905 mRenderer->applyUniforms(*this);
906
907 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
908 {
909 mUniforms[uniformIndex]->dirty = false;
910 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000911}
912
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000913bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
914{
915 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
916 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
917
918 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
919 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
920
921 ASSERT(boundBuffers.size() == mUniformBlocks.size());
922
923 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
924 {
925 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
926 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
927
928 ASSERT(uniformBlock && uniformBuffer);
929
930 if (uniformBuffer->size() < uniformBlock->dataSize)
931 {
932 // undefined behaviour
933 return false;
934 }
935
936 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
937
938 if (uniformBlock->isReferencedByVertexShader())
939 {
940 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
941 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
942 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
943 vertexUniformBuffers[registerIndex] = uniformBuffer;
944 }
945
946 if (uniformBlock->isReferencedByFragmentShader())
947 {
948 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
949 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
950 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
951 fragmentUniformBuffers[registerIndex] = uniformBuffer;
952 }
953 }
954
955 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
956}
957
Jamie Madill5f562732014-02-14 16:41:24 -0500958bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000959{
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +0000960 vertexShader->resetVaryingsRegisterAssignment();
961
Jamie Madill5f562732014-02-14 16:41:24 -0500962 std::vector<sh::Varying> &fragmentVaryings = fragmentShader->getVaryings();
963 std::vector<sh::Varying> &vertexVaryings = vertexShader->getVaryings();
964
965 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000966 {
Jamie Madill5f562732014-02-14 16:41:24 -0500967 sh::Varying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000968 bool matched = false;
969
Jamie Madill5f562732014-02-14 16:41:24 -0500970 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000971 {
Jamie Madill5f562732014-02-14 16:41:24 -0500972 sh::Varying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000973 if (output->name == input->name)
974 {
Jamie Madill28167c62013-08-30 13:21:10 -0400975 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000976 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000977 return false;
978 }
979
Jamie Madill139b9092013-08-30 13:21:06 -0400980 output->registerIndex = input->registerIndex;
981 output->elementIndex = input->elementIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000982
983 matched = true;
984 break;
985 }
986 }
987
988 if (!matched)
989 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +0000990 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000991 return false;
992 }
993 }
994
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000995 return true;
996}
997
apatrick@chromium.org90080e32012-07-09 22:15:33 +0000998bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
999{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001000 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001001
1002 int format = 0;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001003 stream.read(&format);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001004 if (format != GL_PROGRAM_BINARY_ANGLE)
1005 {
1006 infoLog.append("Invalid program binary format.");
1007 return false;
1008 }
1009
Jamie Madill049108d2013-11-19 10:41:49 -05001010 int majorVersion = 0;
1011 int minorVersion = 0;
1012 stream.read(&majorVersion);
1013 stream.read(&minorVersion);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001014 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001015 {
1016 infoLog.append("Invalid program binary version.");
1017 return false;
1018 }
1019
Jamie Madill0aa84f62014-02-13 13:17:23 -05001020 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
1021 stream.read(commitString, ANGLE_COMMIT_HASH_SIZE);
1022 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001023 {
1024 infoLog.append("Invalid program binary version.");
1025 return false;
1026 }
1027
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001028 int compileFlags = 0;
1029 stream.read(&compileFlags);
1030 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1031 {
1032 infoLog.append("Mismatched compilation flags.");
1033 return false;
1034 }
1035
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001036 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1037 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001038 stream.read(&mLinkedAttribute[i].type);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001039 std::string name;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001040 stream.read(&name);
1041 mLinkedAttribute[i].name = name;
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001042 stream.read(&mShaderAttributes[i].type);
1043 stream.read(&mShaderAttributes[i].name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001044 stream.read(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001045 }
1046
Al Patrick3f2daa82013-08-07 12:58:57 -07001047 initAttributesByLayout();
1048
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001049 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1050 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001051 stream.read(&mSamplersPS[i].active);
1052 stream.read(&mSamplersPS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001053
1054 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001055 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001056 mSamplersPS[i].textureType = (TextureType) textureType;
1057 }
1058
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001059 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001060 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001061 stream.read(&mSamplersVS[i].active);
1062 stream.read(&mSamplersVS[i].logicalTextureUnit);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001063
1064 int textureType;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001065 stream.read(&textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001066 mSamplersVS[i].textureType = (TextureType) textureType;
1067 }
1068
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001069 stream.read(&mUsedVertexSamplerRange);
1070 stream.read(&mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001071 stream.read(&mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001072 stream.read(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001073
shannon.woods@transgaming.com45886d62013-02-28 23:19:20 +00001074 size_t size;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001075 stream.read(&size);
1076 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001077 {
1078 infoLog.append("Invalid program binary.");
1079 return false;
1080 }
1081
1082 mUniforms.resize(size);
1083 for (unsigned int i = 0; i < size; ++i)
1084 {
1085 GLenum type;
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001086 GLenum precision;
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001087 std::string name;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001088 unsigned int arraySize;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001089 int blockIndex;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001090
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001091 stream.read(&type);
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001092 stream.read(&precision);
daniel@transgaming.comdb019952012-12-20 21:13:32 +00001093 stream.read(&name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001094 stream.read(&arraySize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001095 stream.read(&blockIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001096
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001097 int offset;
1098 int arrayStride;
1099 int matrixStride;
1100 bool isRowMajorMatrix;
1101
1102 stream.read(&offset);
1103 stream.read(&arrayStride);
1104 stream.read(&matrixStride);
1105 stream.read(&isRowMajorMatrix);
1106
1107 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
1108
1109 mUniforms[i] = new Uniform(type, precision, name, arraySize, blockIndex, blockInfo);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001110
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001111 stream.read(&mUniforms[i]->psRegisterIndex);
1112 stream.read(&mUniforms[i]->vsRegisterIndex);
1113 stream.read(&mUniforms[i]->registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001114 stream.read(&mUniforms[i]->registerElement);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001115 }
1116
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001117 stream.read(&size);
1118 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001119 {
1120 infoLog.append("Invalid program binary.");
1121 return false;
1122 }
1123
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001124 mUniformBlocks.resize(size);
1125 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < size; ++uniformBlockIndex)
1126 {
1127 std::string name;
1128 unsigned int elementIndex;
1129 unsigned int dataSize;
1130
1131 stream.read(&name);
1132 stream.read(&elementIndex);
1133 stream.read(&dataSize);
1134
1135 mUniformBlocks[uniformBlockIndex] = new UniformBlock(name, elementIndex, dataSize);
1136
1137 UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1138 stream.read(&uniformBlock.psRegisterIndex);
1139 stream.read(&uniformBlock.vsRegisterIndex);
1140
1141 size_t numMembers;
1142 stream.read(&numMembers);
1143 uniformBlock.memberUniformIndexes.resize(numMembers);
1144 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1145 {
1146 stream.read(&uniformBlock.memberUniformIndexes[blockMemberIndex]);
1147 }
1148 }
1149
1150 stream.read(&size);
1151 if (stream.error())
1152 {
1153 infoLog.append("Invalid program binary.");
1154 return false;
1155 }
1156
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001157 mUniformIndex.resize(size);
1158 for (unsigned int i = 0; i < size; ++i)
1159 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001160 stream.read(&mUniformIndex[i].name);
1161 stream.read(&mUniformIndex[i].element);
1162 stream.read(&mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001163 }
1164
Jamie Madillc5a83002014-02-14 16:41:25 -05001165 stream.read(&mVertexHLSL);
1166 stream.read(&mVertexWorkarounds);
1167
1168 unsigned int vertexShaderCount;
1169 stream.read(&vertexShaderCount);
1170
1171 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1172 {
1173 VertexFormat vertexInputs[gl::MAX_VERTEX_ATTRIBS];
1174
1175 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1176 {
1177 VertexFormat *vertexInput = &vertexInputs[inputIndex];
1178 stream.read(&vertexInput->mType);
1179 stream.read(&vertexInput->mNormalized);
1180 stream.read(&vertexInput->mComponents);
1181 stream.read(&vertexInput->mPureInteger);
1182 }
1183
1184 unsigned int vertexShaderSize;
1185 stream.read(&vertexShaderSize);
1186
1187 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1188
1189 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
1190 vertexShaderSize, rx::SHADER_VERTEX);
1191 if (!shaderExecutable)
1192 {
1193 infoLog.append("Could not create vertex shader.");
1194 return false;
1195 }
1196
1197 mVertexExecutables.push_back(new VertexExecutable(mRenderer, vertexInputs, shaderExecutable));
1198
1199 stream.skip(vertexShaderSize);
1200 }
1201
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001202 unsigned int pixelShaderSize;
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001203 stream.read(&pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001204
Jamie Madillc5a83002014-02-14 16:41:25 -05001205 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1206 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
1207 pixelShaderSize, rx::SHADER_PIXEL);
1208 if (!mPixelExecutable)
1209 {
1210 infoLog.append("Could not create pixel shader.");
1211 return false;
1212 }
1213 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001214
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001215 unsigned int geometryShaderSize;
1216 stream.read(&geometryShaderSize);
1217
Jamie Madillc5a83002014-02-14 16:41:25 -05001218 if (geometryShaderSize > 0)
1219 {
1220 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1221 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
1222 geometryShaderSize, rx::SHADER_GEOMETRY);
1223 if (!mGeometryExecutable)
1224 {
1225 infoLog.append("Could not create geometry shader.");
1226 SafeDelete(mPixelExecutable);
1227 return false;
1228 }
1229 stream.skip(geometryShaderSize);
1230 }
1231
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001232 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001233
daniel@transgaming.com36038542012-11-28 20:59:26 +00001234 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001235 ptr += sizeof(GUID);
1236
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001237 GUID identifier = mRenderer->getAdapterIdentifier();
1238 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001239 {
1240 infoLog.append("Invalid program binary.");
1241 return false;
1242 }
1243
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001244 initializeUniformStorage();
1245
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001246 return true;
1247}
1248
1249bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1250{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001251 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001252
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001253 stream.write(GL_PROGRAM_BINARY_ANGLE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001254 stream.write(ANGLE_MAJOR_VERSION);
1255 stream.write(ANGLE_MINOR_VERSION);
1256 stream.write(ANGLE_COMMIT_HASH, ANGLE_COMMIT_HASH_SIZE);
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001257 stream.write(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001258
1259 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1260 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001261 stream.write(mLinkedAttribute[i].type);
1262 stream.write(mLinkedAttribute[i].name);
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001263 stream.write(mShaderAttributes[i].type);
1264 stream.write(mShaderAttributes[i].name);
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001265 stream.write(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001266 }
1267
1268 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1269 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001270 stream.write(mSamplersPS[i].active);
1271 stream.write(mSamplersPS[i].logicalTextureUnit);
1272 stream.write((int) mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001273 }
1274
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001275 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001276 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001277 stream.write(mSamplersVS[i].active);
1278 stream.write(mSamplersVS[i].logicalTextureUnit);
1279 stream.write((int) mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001280 }
1281
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001282 stream.write(mUsedVertexSamplerRange);
1283 stream.write(mUsedPixelSamplerRange);
daniel@transgaming.com9aa6fe12012-12-20 21:13:39 +00001284 stream.write(mUsesPointSize);
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001285 stream.write(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001286
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001287 stream.write(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001288 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001289 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001290 const Uniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001291
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001292 stream.write(uniform.type);
1293 stream.write(uniform.precision);
1294 stream.write(uniform.name);
1295 stream.write(uniform.arraySize);
1296 stream.write(uniform.blockIndex);
1297
1298 stream.write(uniform.blockInfo.offset);
1299 stream.write(uniform.blockInfo.arrayStride);
1300 stream.write(uniform.blockInfo.matrixStride);
1301 stream.write(uniform.blockInfo.isRowMajorMatrix);
1302
1303 stream.write(uniform.psRegisterIndex);
1304 stream.write(uniform.vsRegisterIndex);
1305 stream.write(uniform.registerCount);
Jamie Madill5b085dc2013-08-30 13:21:11 -04001306 stream.write(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001307 }
1308
1309 stream.write(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001310 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001311 {
1312 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1313
1314 stream.write(uniformBlock.name);
1315 stream.write(uniformBlock.elementIndex);
1316 stream.write(uniformBlock.dataSize);
1317
1318 stream.write(uniformBlock.memberUniformIndexes.size());
1319 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1320 {
1321 stream.write(uniformBlock.memberUniformIndexes[blockMemberIndex]);
1322 }
1323
1324 stream.write(uniformBlock.psRegisterIndex);
1325 stream.write(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001326 }
1327
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001328 stream.write(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001329 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001330 {
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001331 stream.write(mUniformIndex[i].name);
1332 stream.write(mUniformIndex[i].element);
1333 stream.write(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001334 }
1335
Jamie Madillc5a83002014-02-14 16:41:25 -05001336 stream.write(mVertexHLSL);
1337 stream.write(mVertexWorkarounds);
1338
1339 UINT vertexShadersTotalSize = 0;
1340
1341 stream.write(mVertexExecutables.size());
1342 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1343 {
1344 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1345
1346 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1347 {
1348 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
1349 stream.write(vertexInput.mType);
1350 stream.write(vertexInput.mNormalized);
1351 stream.write(vertexInput.mComponents);
1352 stream.write(vertexInput.mPureInteger);
1353 }
1354
1355 UINT vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1356 stream.write(vertexShaderSize);
1357
1358 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
1359 stream.write(vertexBlob, vertexShaderSize);
1360 }
1361
daniel@transgaming.com7b18d0c2012-11-28 21:04:10 +00001362 UINT pixelShaderSize = mPixelExecutable->getLength();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001363 stream.write(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001364
Jamie Madillc5a83002014-02-14 16:41:25 -05001365 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
1366 stream.write(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001367
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001368 UINT geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1369 stream.write(geometryShaderSize);
1370
Jamie Madillc5a83002014-02-14 16:41:25 -05001371 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1372 {
1373 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
1374 stream.write(geometryBlob, geometryShaderSize);
1375 }
1376
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001377 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001378
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001379 GLsizei streamLength = stream.length();
1380 const void *streamData = stream.data();
1381
Jamie Madillc5a83002014-02-14 16:41:25 -05001382 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001383 if (totalLength > bufSize)
1384 {
1385 if (length)
1386 {
1387 *length = 0;
1388 }
1389
1390 return false;
1391 }
1392
1393 if (binary)
1394 {
1395 char *ptr = (char*) binary;
1396
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001397 memcpy(ptr, streamData, streamLength);
1398 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001399
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001400 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001401 ptr += sizeof(GUID);
1402
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001403 ASSERT(ptr - totalLength == binary);
1404 }
1405
1406 if (length)
1407 {
1408 *length = totalLength;
1409 }
1410
1411 return true;
1412}
1413
1414GLint ProgramBinary::getLength()
1415{
1416 GLint length;
1417 if (save(NULL, INT_MAX, &length))
1418 {
1419 return length;
1420 }
1421 else
1422 {
1423 return 0;
1424 }
1425}
1426
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001427bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001428{
1429 if (!fragmentShader || !fragmentShader->isCompiled())
1430 {
1431 return false;
1432 }
1433
1434 if (!vertexShader || !vertexShader->isCompiled())
1435 {
1436 return false;
1437 }
1438
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001439 mShaderVersion = vertexShader->getShaderVersion();
1440
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001441 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001442 mVertexHLSL = vertexShader->getHLSL();
1443 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001444
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001445 // Map the varyings to the register file
Jamie Madilla6da33a2013-08-30 13:21:07 -04001446 const sh::ShaderVariable *packing[IMPLEMENTATION_MAX_VARYING_VECTORS][4] = {NULL};
Jamie Madill5f562732014-02-14 16:41:24 -05001447 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001448
1449 if (registers < 0)
1450 {
1451 return false;
1452 }
1453
Jamie Madill5f562732014-02-14 16:41:24 -05001454 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1455 {
1456 return false;
1457 }
1458
1459 mUsesPointSize = vertexShader->usesPointSize();
Jamie Madillc5a83002014-02-14 16:41:25 -05001460 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
1461 fragmentShader, vertexShader, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001462 {
1463 return false;
1464 }
1465
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001466 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001467
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001468 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1469 {
1470 success = false;
1471 }
1472
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001473 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001474 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001475 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001476 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001477
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001478 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001479 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001480 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001481 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1482 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
1483 mUniforms.push_back(new Uniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, sh::BlockMemberInfo::defaultBlockInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001484 }
1485
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001486 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1487 {
1488 success = false;
1489 }
1490
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001491 if (success)
1492 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001493 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1494 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1495
1496 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
1497 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL, fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001498
1499 if (usesGeometryShader())
1500 {
Jamie Madill5f562732014-02-14 16:41:24 -05001501 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, packing, fragmentShader, vertexShader);
Jamie Madill3c9eeb92013-11-04 11:09:26 -05001502 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY, rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001503 }
1504
Jamie Madillc5a83002014-02-14 16:41:25 -05001505 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001506 {
1507 infoLog.append("Failed to create D3D shaders.");
1508 success = false;
1509
Jamie Madillc5a83002014-02-14 16:41:25 -05001510 while (!mVertexExecutables.empty())
1511 {
1512 delete mVertexExecutables.back();
1513 mVertexExecutables.pop_back();
1514 }
1515
1516 SafeDelete(mGeometryExecutable);
1517 SafeDelete(mPixelExecutable);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001518 }
1519 }
1520
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001521 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001522}
1523
1524// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001525bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001526{
1527 unsigned int usedLocations = 0;
Jamie Madill5f562732014-02-14 16:41:24 -05001528 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001529
1530 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001531 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001532 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001533 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001534 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001535
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001536 mShaderAttributes[attributeIndex] = attribute;
1537
Jamie Madilleba4eff2013-06-20 11:55:51 -04001538 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001539 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001540 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001541
1542 if (rows + location > MAX_VERTEX_ATTRIBS)
1543 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001544 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001545
1546 return false;
1547 }
1548
Jamie Madilleba4eff2013-06-20 11:55:51 -04001549 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001550 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001551 const int rowLocation = location + row;
1552 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
1553
1554 // In GLSL 3.00, attribute aliasing produces a link error
1555 // In GLSL 1.00, attribute aliasing is allowed
1556 if (mShaderVersion >= 300)
1557 {
1558 if (!linkedAttribute.name.empty())
1559 {
1560 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1561 return false;
1562 }
1563 }
1564
1565 linkedAttribute = attribute;
1566 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001567 }
1568 }
1569 }
1570
1571 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001572 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001573 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001574 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001575 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001576
Jamie Madilleba4eff2013-06-20 11:55:51 -04001577 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001578 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001579 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001580 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1581
1582 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1583 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001584 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001585
1586 return false; // Fail to link
1587 }
1588
Jamie Madilldefb6742013-06-20 11:55:51 -04001589 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001590 }
1591 }
1592
1593 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1594 {
1595 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001596 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001597
1598 for (int r = 0; r < rows; r++)
1599 {
1600 mSemanticIndex[attributeIndex++] = index++;
1601 }
1602 }
1603
Al Patrick3f2daa82013-08-07 12:58:57 -07001604 initAttributesByLayout();
1605
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001606 return true;
1607}
1608
Jamie Madill28167c62013-08-30 13:21:10 -04001609bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable, const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001610{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001611 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001612 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001613 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001614 return false;
1615 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001616 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001617 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001618 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001619 return false;
1620 }
Jamie Madill28167c62013-08-30 13:21:10 -04001621 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001622 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001623 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001624 return false;
1625 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001626
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001627 return true;
1628}
1629
1630template <class ShaderVarType>
1631bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1632{
1633 if (vertexVar.fields.size() != fragmentVar.fields.size())
1634 {
1635 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1636 return false;
1637 }
1638 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001639 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1640 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001641 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1642 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001643
1644 if (vertexMember.name != fragmentMember.name)
1645 {
Jamie Madill28167c62013-08-30 13:21:10 -04001646 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1647 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001648 return false;
1649 }
1650
Jamie Madill28167c62013-08-30 13:21:10 -04001651 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001652 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001653 {
1654 return false;
1655 }
1656 }
1657
1658 return true;
1659}
1660
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001661bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
1662{
Jamie Madill28167c62013-08-30 13:21:10 -04001663 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001664 {
1665 return false;
1666 }
1667
1668 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
1669 {
1670 return false;
1671 }
1672
1673 return true;
1674}
1675
Jamie Madill28167c62013-08-30 13:21:10 -04001676bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
1677{
1678 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1679 {
1680 return false;
1681 }
1682
1683 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1684 {
1685 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1686 return false;
1687 }
1688
1689 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
1690 {
1691 return false;
1692 }
1693
1694 return true;
1695}
1696
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001697bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
1698{
Jamie Madill28167c62013-08-30 13:21:10 -04001699 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001700 {
1701 return false;
1702 }
1703
1704 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1705 {
1706 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1707 return false;
1708 }
1709
1710 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
1711 {
1712 return false;
1713 }
1714
1715 return true;
1716}
1717
1718bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<sh::Uniform> &vertexUniforms, const std::vector<sh::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001719{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001720 // Check that uniforms defined in the vertex and fragment shaders are identical
1721 typedef std::map<std::string, const sh::Uniform*> UniformMap;
1722 UniformMap linkedUniforms;
1723
1724 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1725 {
1726 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
1727 linkedUniforms[vertexUniform.name] = &vertexUniform;
1728 }
1729
1730 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1731 {
1732 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
1733 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1734 if (entry != linkedUniforms.end())
1735 {
1736 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001737 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001738 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001739 {
1740 return false;
1741 }
1742 }
1743 }
1744
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001745 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001746 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001747 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001748 {
1749 return false;
1750 }
1751 }
1752
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001753 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001754 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001755 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001756 {
1757 return false;
1758 }
1759 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001760
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001761 initializeUniformStorage();
1762
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001763 return true;
1764}
1765
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001766int totalRegisterCount(const sh::Uniform &uniform)
1767{
1768 int registerCount = 0;
1769
1770 if (!uniform.fields.empty())
1771 {
1772 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1773 {
1774 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1775 }
1776 }
1777 else
1778 {
1779 registerCount = 1;
1780 }
1781
1782 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1783}
1784
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001785TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1786{
1787 switch(samplerType)
1788 {
1789 case GL_SAMPLER_2D:
1790 case GL_INT_SAMPLER_2D:
1791 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001792 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001793 return TEXTURE_2D;
1794 case GL_SAMPLER_3D:
1795 case GL_INT_SAMPLER_3D:
1796 case GL_UNSIGNED_INT_SAMPLER_3D:
1797 return TEXTURE_3D;
1798 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001799 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001800 return TEXTURE_CUBE;
1801 case GL_INT_SAMPLER_CUBE:
1802 case GL_UNSIGNED_INT_SAMPLER_CUBE:
1803 //UNIMPLEMENTED();
1804 infoLog.append("Integer cube texture sampling is currently not supported by ANGLE and returns a black color.");
1805 return TEXTURE_CUBE;
1806 case GL_SAMPLER_2D_ARRAY:
1807 case GL_INT_SAMPLER_2D_ARRAY:
1808 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001809 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001810 return TEXTURE_2D_ARRAY;
1811 default: UNREACHABLE();
1812 }
1813
1814 return TEXTURE_2D;
1815}
1816
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001817bool ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001818{
Jamie Madillfcef3362013-11-13 19:37:19 -05001819 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820 {
1821 if (constant.arraySize > 0)
1822 {
1823 unsigned int elementRegisterIndex = constant.registerIndex;
1824
1825 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1826 {
1827 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1828 {
1829 const sh::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001830 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madillfcef3362013-11-13 19:37:19 -05001831 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1832 elementRegisterIndex, field.elementIndex);
1833
1834 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001835 if (!defineUniform(shader, fieldUniform, infoLog))
1836 {
1837 return false;
1838 }
1839 elementRegisterIndex += totalRegisterCount(field);
1840 }
1841 }
1842 }
1843 else
1844 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001845 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1846 {
1847 const sh::Uniform &field = constant.fields[fieldIndex];
1848 const std::string &uniformName = constant.name + "." + field.name;
1849
Jamie Madill56093782013-08-30 13:21:11 -04001850 sh::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
1851 field.registerIndex, field.elementIndex);
1852
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001853 fieldUniform.fields = field.fields;
1854
1855 if (!defineUniform(shader, fieldUniform, infoLog))
1856 {
1857 return false;
1858 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001859 }
1860 }
1861
1862 return true;
1863 }
1864
Nicolas Capense6050882013-07-08 10:43:10 -04001865 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001866 {
1867 unsigned int samplerIndex = constant.registerIndex;
1868
1869 do
1870 {
1871 if (shader == GL_VERTEX_SHADER)
1872 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001873 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001874 {
1875 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001876 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001877 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1878 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1879 }
1880 else
1881 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001882 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001883 return false;
1884 }
1885 }
1886 else if (shader == GL_FRAGMENT_SHADER)
1887 {
1888 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1889 {
1890 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001891 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001892 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1893 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1894 }
1895 else
1896 {
1897 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1898 return false;
1899 }
1900 }
1901 else UNREACHABLE();
1902
1903 samplerIndex++;
1904 }
1905 while (samplerIndex < constant.registerIndex + constant.arraySize);
1906 }
1907
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001908 Uniform *uniform = NULL;
1909 GLint location = getUniformLocation(constant.name);
1910
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001911 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001912 {
1913 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001914 }
1915 else
1916 {
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001917 uniform = new Uniform(constant.type, constant.precision, constant.name, constant.arraySize, -1, sh::BlockMemberInfo::defaultBlockInfo);
Jamie Madill56093782013-08-30 13:21:11 -04001918 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001919 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001920
1921 if (!uniform)
1922 {
1923 return false;
1924 }
1925
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001926 if (shader == GL_FRAGMENT_SHADER)
1927 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001928 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001929 }
1930 else if (shader == GL_VERTEX_SHADER)
1931 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001932 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001933 }
1934 else UNREACHABLE();
1935
1936 if (location >= 0)
1937 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001938 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001939 }
1940
1941 mUniforms.push_back(uniform);
1942 unsigned int uniformIndex = mUniforms.size() - 1;
1943
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001944 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001945 {
Jamie Madill63491ea2013-06-06 11:56:45 -04001946 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001947 }
1948
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00001949 if (shader == GL_VERTEX_SHADER)
1950 {
1951 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
1952 {
1953 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
1954 return false;
1955 }
1956 }
1957 else if (shader == GL_FRAGMENT_SHADER)
1958 {
1959 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
1960 {
1961 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
1962 return false;
1963 }
1964 }
1965 else UNREACHABLE();
1966
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001967 return true;
1968}
1969
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001970bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
1971{
1972 const char* blockName = vertexInterfaceBlock.name.c_str();
1973
1974 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001975 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001976 {
1977 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
1978 return false;
1979 }
1980
1981 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
1982 {
1983 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
1984 return false;
1985 }
1986
Jamie Madill9060a4e2013-08-12 16:22:57 -07001987 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
1988 {
1989 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
1990 return false;
1991 }
1992
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001993 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001994 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
1995 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001996 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
1997 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001998
1999 if (vertexMember.name != fragmentMember.name)
2000 {
Jamie Madill28167c62013-08-30 13:21:10 -04002001 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002002 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2003 return false;
2004 }
2005
Jamie Madill28167c62013-08-30 13:21:10 -04002006 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002007 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002008 {
2009 return false;
2010 }
2011 }
2012
2013 return true;
2014}
2015
2016bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const sh::ActiveInterfaceBlocks &vertexInterfaceBlocks, const sh::ActiveInterfaceBlocks &fragmentInterfaceBlocks)
2017{
2018 // Check that interface blocks defined in the vertex and fragment shaders are identical
2019 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
2020 UniformBlockMap linkedUniformBlocks;
2021
2022 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2023 {
2024 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
2025 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2026 }
2027
2028 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2029 {
2030 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
2031 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2032 if (entry != linkedUniformBlocks.end())
2033 {
2034 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
2035 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2036 {
2037 return false;
2038 }
2039 }
2040 }
2041
2042 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2043 {
2044 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2045 {
2046 return false;
2047 }
2048 }
2049
2050 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2051 {
2052 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2053 {
2054 return false;
2055 }
2056 }
2057
2058 return true;
2059}
2060
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002061void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002062{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002063 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002064 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002065 const sh::InterfaceBlockField &field = fields[uniformIndex];
2066 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002067
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002068 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002069 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002070 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002071 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002072 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002073 {
Jamie Madill5f562732014-02-14 16:41:24 -05002074 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002075 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002076 }
2077 }
2078 else
2079 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002080 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002081 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002082 }
2083 else
2084 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002085 Uniform *newUniform = new Uniform(field.type, field.precision, fieldName, field.arraySize,
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002086 blockIndex, **blockInfoItr);
2087
2088 // add to uniform list, but not index, since uniform block uniforms have no location
2089 blockUniformIndexes->push_back(mUniforms.size());
2090 mUniforms.push_back(newUniform);
2091 (*blockInfoItr)++;
2092 }
2093 }
2094}
2095
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002096bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const sh::InterfaceBlock &interfaceBlock)
2097{
2098 // create uniform block entries if they do not exist
2099 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2100 {
2101 std::vector<unsigned int> blockUniformIndexes;
2102 const unsigned int blockIndex = mUniformBlocks.size();
2103
2104 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002105 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002106 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002107
2108 // create all the uniform blocks
2109 if (interfaceBlock.arraySize > 0)
2110 {
2111 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2112 {
2113 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2114 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2115 mUniformBlocks.push_back(newUniformBlock);
2116 }
2117 }
2118 else
2119 {
2120 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2121 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2122 mUniformBlocks.push_back(newUniformBlock);
2123 }
2124 }
2125
2126 // Assign registers to the uniform blocks
2127 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2128 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2129 ASSERT(blockIndex != GL_INVALID_INDEX);
2130 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2131
2132 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2133 {
2134 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2135 ASSERT(uniformBlock->name == interfaceBlock.name);
2136
2137 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2138 {
2139 return false;
2140 }
2141 }
2142
2143 return true;
2144}
2145
2146bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2147{
2148 if (shader == GL_VERTEX_SHADER)
2149 {
2150 uniformBlock->vsRegisterIndex = registerIndex;
2151 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2152
2153 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2154 {
2155 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2156 return false;
2157 }
2158 }
2159 else if (shader == GL_FRAGMENT_SHADER)
2160 {
2161 uniformBlock->psRegisterIndex = registerIndex;
2162 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2163
2164 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2165 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002166 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002167 return false;
2168 }
2169 }
2170 else UNREACHABLE();
2171
2172 return true;
2173}
2174
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002175bool ProgramBinary::isValidated() const
2176{
2177 return mValidated;
2178}
2179
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002180void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002181{
2182 // Skip over inactive attributes
2183 unsigned int activeAttribute = 0;
2184 unsigned int attribute;
2185 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2186 {
2187 if (mLinkedAttribute[attribute].name.empty())
2188 {
2189 continue;
2190 }
2191
2192 if (activeAttribute == index)
2193 {
2194 break;
2195 }
2196
2197 activeAttribute++;
2198 }
2199
2200 if (bufsize > 0)
2201 {
2202 const char *string = mLinkedAttribute[attribute].name.c_str();
2203
2204 strncpy(name, string, bufsize);
2205 name[bufsize - 1] = '\0';
2206
2207 if (length)
2208 {
2209 *length = strlen(name);
2210 }
2211 }
2212
2213 *size = 1; // Always a single 'type' instance
2214
2215 *type = mLinkedAttribute[attribute].type;
2216}
2217
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002218GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002219{
2220 int count = 0;
2221
2222 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2223 {
2224 if (!mLinkedAttribute[attributeIndex].name.empty())
2225 {
2226 count++;
2227 }
2228 }
2229
2230 return count;
2231}
2232
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002233GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002234{
2235 int maxLength = 0;
2236
2237 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2238 {
2239 if (!mLinkedAttribute[attributeIndex].name.empty())
2240 {
2241 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2242 }
2243 }
2244
2245 return maxLength;
2246}
2247
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002248void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002249{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002250 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002251
2252 if (bufsize > 0)
2253 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002254 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002255
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002256 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002257 {
2258 string += "[0]";
2259 }
2260
2261 strncpy(name, string.c_str(), bufsize);
2262 name[bufsize - 1] = '\0';
2263
2264 if (length)
2265 {
2266 *length = strlen(name);
2267 }
2268 }
2269
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002270 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002271
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002272 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002273}
2274
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002275GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002276{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002277 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002278}
2279
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002280GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002281{
2282 int maxLength = 0;
2283
2284 unsigned int numUniforms = mUniforms.size();
2285 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2286 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002287 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002288 {
2289 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2290 if (mUniforms[uniformIndex]->isArray())
2291 {
2292 length += 3; // Counting in "[0]".
2293 }
2294 maxLength = std::max(length, maxLength);
2295 }
2296 }
2297
2298 return maxLength;
2299}
2300
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002301GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2302{
2303 const gl::Uniform& uniform = *mUniforms[index];
2304
2305 switch (pname)
2306 {
2307 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2308 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002309 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002310 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002311
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002312 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2313 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2314 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2315 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002316
2317 default:
2318 UNREACHABLE();
2319 break;
2320 }
2321 return 0;
2322}
2323
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002324void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2325{
2326 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2327
2328 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2329
2330 if (bufSize > 0)
2331 {
2332 std::string string = uniformBlock.name;
2333
2334 if (uniformBlock.isArrayElement())
2335 {
Jamie Madill5f562732014-02-14 16:41:24 -05002336 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002337 }
2338
2339 strncpy(uniformBlockName, string.c_str(), bufSize);
2340 uniformBlockName[bufSize - 1] = '\0';
2341
2342 if (length)
2343 {
2344 *length = strlen(uniformBlockName);
2345 }
2346 }
2347}
2348
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002349void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2350{
2351 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2352
2353 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2354
2355 switch (pname)
2356 {
2357 case GL_UNIFORM_BLOCK_DATA_SIZE:
2358 *params = static_cast<GLint>(uniformBlock.dataSize);
2359 break;
2360 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002361 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002362 break;
2363 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2364 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2365 break;
2366 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2367 {
2368 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2369 {
2370 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2371 }
2372 }
2373 break;
2374 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2375 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2376 break;
2377 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2378 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2379 break;
2380 default: UNREACHABLE();
2381 }
2382}
2383
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002384GLuint ProgramBinary::getActiveUniformBlockCount() const
2385{
2386 return mUniformBlocks.size();
2387}
2388
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002389GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2390{
2391 unsigned int maxLength = 0;
2392
2393 unsigned int numUniformBlocks = mUniformBlocks.size();
2394 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2395 {
2396 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2397 if (!uniformBlock.name.empty())
2398 {
2399 const unsigned int length = uniformBlock.name.length() + 1;
2400
2401 // Counting in "[0]".
2402 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2403
2404 maxLength = std::max(length + arrayLength, maxLength);
2405 }
2406 }
2407
2408 return maxLength;
2409}
2410
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002411void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002412{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002413 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002414 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002415 {
2416 mValidated = false;
2417 }
2418 else
2419 {
2420 mValidated = true;
2421 }
2422}
2423
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002424bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002425{
2426 // if any two active samplers in a program are of different types, but refer to the same
2427 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2428 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2429
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002430 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002431 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002432
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002433 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002434 {
2435 textureUnitType[i] = TEXTURE_UNKNOWN;
2436 }
2437
2438 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2439 {
2440 if (mSamplersPS[i].active)
2441 {
2442 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
2443
2444 if (unit >= maxCombinedTextureImageUnits)
2445 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002446 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002447 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002448 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002449 }
2450
2451 return false;
2452 }
2453
2454 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2455 {
2456 if (mSamplersPS[i].textureType != textureUnitType[unit])
2457 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002458 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002459 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002460 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002461 }
2462
2463 return false;
2464 }
2465 }
2466 else
2467 {
2468 textureUnitType[unit] = mSamplersPS[i].textureType;
2469 }
2470 }
2471 }
2472
2473 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2474 {
2475 if (mSamplersVS[i].active)
2476 {
2477 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
2478
2479 if (unit >= maxCombinedTextureImageUnits)
2480 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002481 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002482 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002483 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002484 }
2485
2486 return false;
2487 }
2488
2489 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2490 {
2491 if (mSamplersVS[i].textureType != textureUnitType[unit])
2492 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002493 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002494 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002495 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002496 }
2497
2498 return false;
2499 }
2500 }
2501 else
2502 {
2503 textureUnitType[unit] = mSamplersVS[i].textureType;
2504 }
2505 }
2506 }
2507
2508 return true;
2509}
2510
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002511ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2512{
2513}
2514
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002515struct AttributeSorter
2516{
2517 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2518 : originalIndices(semanticIndices)
2519 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002520 }
2521
2522 bool operator()(int a, int b)
2523 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002524 if (originalIndices[a] == -1) return false;
2525 if (originalIndices[b] == -1) return true;
2526 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002527 }
2528
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002529 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2530};
2531
Al Patrick3f2daa82013-08-07 12:58:57 -07002532void ProgramBinary::initAttributesByLayout()
2533{
2534 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2535 {
2536 mAttributesByLayout[i] = i;
2537 }
2538
2539 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2540}
2541
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002542void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2543{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002544 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2545
2546 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2547 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002548 oldTranslatedAttributes[i] = attributes[i];
2549 }
2550
2551 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2552 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002553 int oldIndex = mAttributesByLayout[i];
2554 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002555 attributes[i] = oldTranslatedAttributes[oldIndex];
2556 }
2557}
2558
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002559void ProgramBinary::initializeUniformStorage()
2560{
2561 // Compute total default block size
2562 unsigned int vertexRegisters = 0;
2563 unsigned int fragmentRegisters = 0;
2564 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2565 {
2566 const Uniform &uniform = *mUniforms[uniformIndex];
2567
2568 if (!IsSampler(uniform.type))
2569 {
2570 if (uniform.isReferencedByVertexShader())
2571 {
2572 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2573 }
2574 if (uniform.isReferencedByFragmentShader())
2575 {
2576 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2577 }
2578 }
2579 }
2580
2581 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2582 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2583}
2584
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002585}