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shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040013#include "libGLESv2/Framebuffer.h"
14#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000015#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000016
17#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000018#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000019#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070025#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040026#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000027#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050028#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040029#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040030
daniel@transgaming.com88853c52012-12-20 20:56:40 +000031#undef near
32#undef far
33
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000034namespace gl
35{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000036
Jamie Madill1b2a8f92014-05-14 13:09:39 -040037namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39
Jamie Madill66d43d22014-07-11 17:02:03 -040040TextureType GetTextureType(GLenum samplerType)
41{
42 switch (samplerType)
43 {
44 case GL_SAMPLER_2D:
45 case GL_INT_SAMPLER_2D:
46 case GL_UNSIGNED_INT_SAMPLER_2D:
47 case GL_SAMPLER_2D_SHADOW:
48 return TEXTURE_2D;
49 case GL_SAMPLER_3D:
50 case GL_INT_SAMPLER_3D:
51 case GL_UNSIGNED_INT_SAMPLER_3D:
52 return TEXTURE_3D;
53 case GL_SAMPLER_CUBE:
54 case GL_SAMPLER_CUBE_SHADOW:
55 return TEXTURE_CUBE;
56 case GL_INT_SAMPLER_CUBE:
57 case GL_UNSIGNED_INT_SAMPLER_CUBE:
58 return TEXTURE_CUBE;
59 case GL_SAMPLER_2D_ARRAY:
60 case GL_INT_SAMPLER_2D_ARRAY:
61 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
62 case GL_SAMPLER_2D_ARRAY_SHADOW:
63 return TEXTURE_2D_ARRAY;
64 default: UNREACHABLE();
65 }
66
67 return TEXTURE_2D;
68}
69
Jamie Madill8ff21ae2014-02-04 16:04:05 -050070unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000071{
72 unsigned int subscript = GL_INVALID_INDEX;
73
74 // Strip any trailing array operator and retrieve the subscript
75 size_t open = name->find_last_of('[');
76 size_t close = name->find_last_of(']');
77 if (open != std::string::npos && close == name->length() - 1)
78 {
79 subscript = atoi(name->substr(open + 1).c_str());
80 name->erase(open);
81 }
82
83 return subscript;
84}
85
Jamie Madillf2575982014-06-25 16:04:54 -040086void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050087{
Jamie Madill3b7e2052014-03-17 09:47:43 -040088 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050089 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
90 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040091 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
92
Jamie Madillf2575982014-06-25 16:04:54 -040093 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050094
95 if (shaderAttr.type != GL_NONE)
96 {
Jamie Madillac0a2672014-04-11 13:33:56 -040097 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
98
99 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -0400100 {
101 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
102
Jamie Madillf2575982014-06-25 16:04:54 -0400103 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400104 defaultFormat->mNormalized = false;
105 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -0400106 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400107 }
Jamie Madillc5a83002014-02-14 16:41:25 -0500108 }
109 }
110}
111
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +0000112}
113
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400114VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +0000115 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000116{
117}
118
Geoff Lang04fb89a2014-06-09 15:05:36 -0400119ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400120 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -0500121 rx::ShaderExecutable *shaderExecutable)
122 : mShaderExecutable(shaderExecutable)
123{
124 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
125 {
126 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400127 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -0500128 }
129}
130
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400131ProgramBinary::VertexExecutable::~VertexExecutable()
132{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400133 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400134}
135
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400136bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500137{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400138 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500139 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400140 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500141 {
142 return false;
143 }
144 }
145
146 return true;
147}
148
Geoff Lang04fb89a2014-06-09 15:05:36 -0400149ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
150 : mOutputSignature(outputSignature),
151 mShaderExecutable(shaderExecutable)
152{
153}
154
155ProgramBinary::PixelExecutable::~PixelExecutable()
156{
157 SafeDelete(mShaderExecutable);
158}
159
Geoff Lang48dcae72014-02-05 16:28:24 -0500160LinkedVarying::LinkedVarying()
161{
162}
163
164LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
165 unsigned int semanticIndex, unsigned int semanticIndexCount)
166 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
167{
168}
169
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000170unsigned int ProgramBinary::mCurrentSerial = 1;
171
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500172ProgramBinary::ProgramBinary(rx::Renderer *renderer)
173 : RefCountObject(0),
174 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500175 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500176 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400177 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500178 mGeometryExecutable(NULL),
179 mUsedVertexSamplerRange(0),
180 mUsedPixelSamplerRange(0),
181 mUsesPointSize(false),
182 mShaderVersion(100),
Jamie Madilld4cfa572014-07-08 10:00:32 -0400183 mDirtySamplerMapping(true),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500184 mVertexUniformStorage(NULL),
185 mFragmentUniformStorage(NULL),
186 mValidated(false),
187 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000188{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000189 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
190 {
191 mSemanticIndex[index] = -1;
192 }
193
194 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
195 {
196 mSamplersPS[index].active = false;
197 }
198
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000199 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000200 {
201 mSamplersVS[index].active = false;
202 }
Jamie Madill5f562732014-02-14 16:41:24 -0500203
204 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000205}
206
207ProgramBinary::~ProgramBinary()
208{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400209 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500210 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000211}
212
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000213unsigned int ProgramBinary::getSerial() const
214{
215 return mSerial;
216}
217
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000218int ProgramBinary::getShaderVersion() const
219{
220 return mShaderVersion;
221}
222
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000223unsigned int ProgramBinary::issueSerial()
224{
225 return mCurrentSerial++;
226}
227
Geoff Lang04fb89a2014-06-09 15:05:36 -0400228rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000229{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400230 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400231 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400232 {
Jamie Madille92a3542014-07-03 10:38:58 -0400233 if (fbo->getColorbuffer(outputIndex) != NULL)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400234 {
235 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400236 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400237 }
238 else
239 {
Jamie Madille261b442014-06-25 12:42:21 -0400240 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400241 }
242 }
243
244 return getPixelExecutableForOutputLayout(outputs);
245}
246
247rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
248{
249 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
250 {
251 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
252 {
253 return mPixelExecutables[executableIndex]->shaderExecutable();
254 }
255 }
256
257 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
258 outputSignature);
259
260 // Generate new pixel executable
261 InfoLog tempInfoLog;
262 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
263 mTransformFeedbackLinkedVaryings,
264 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
265 mPixelWorkarounds);
266
267 if (!pixelExecutable)
268 {
269 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
270 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
271 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
272 }
273 else
274 {
275 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
276 }
277
278 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000279}
280
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400281rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000282{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400283 GLenum signature[MAX_VERTEX_ATTRIBS];
284 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
285
Jamie Madillc5a83002014-02-14 16:41:25 -0500286 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
287 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400288 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500289 {
290 return mVertexExecutables[executableIndex]->shaderExecutable();
291 }
292 }
293
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500294 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400295 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500296
Jamie Madillc5a83002014-02-14 16:41:25 -0500297 // Generate new vertex executable
298 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400299 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500300 rx::SHADER_VERTEX,
301 mTransformFeedbackLinkedVaryings,
302 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
303 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500304
305 if (!vertexExecutable)
306 {
307 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
308 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
309 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
310 }
311 else
312 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400313 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500314 }
315
316 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000317}
318
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500319rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000320{
321 return mGeometryExecutable;
322}
323
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000324GLuint ProgramBinary::getAttributeLocation(const char *name)
325{
326 if (name)
327 {
328 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
329 {
330 if (mLinkedAttribute[index].name == std::string(name))
331 {
332 return index;
333 }
334 }
335 }
336
337 return -1;
338}
339
340int ProgramBinary::getSemanticIndex(int attributeIndex)
341{
342 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400343
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000344 return mSemanticIndex[attributeIndex];
345}
346
347// Returns one more than the highest sampler index used.
348GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
349{
350 switch (type)
351 {
352 case SAMPLER_PIXEL:
353 return mUsedPixelSamplerRange;
354 case SAMPLER_VERTEX:
355 return mUsedVertexSamplerRange;
356 default:
357 UNREACHABLE();
358 return 0;
359 }
360}
361
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000362bool ProgramBinary::usesPointSize() const
363{
364 return mUsesPointSize;
365}
366
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000367bool ProgramBinary::usesPointSpriteEmulation() const
368{
369 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
370}
371
372bool ProgramBinary::usesGeometryShader() const
373{
374 return usesPointSpriteEmulation();
375}
376
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000377// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
378// index (0-15 for the pixel shader and 0-3 for the vertex shader).
379GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
380{
381 GLint logicalTextureUnit = -1;
382
383 switch (type)
384 {
385 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400386 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000387
388 if (mSamplersPS[samplerIndex].active)
389 {
390 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
391 }
392 break;
393 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400394 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000395
396 if (mSamplersVS[samplerIndex].active)
397 {
398 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
399 }
400 break;
401 default: UNREACHABLE();
402 }
403
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000404 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000405 {
406 return logicalTextureUnit;
407 }
408
409 return -1;
410}
411
412// Returns the texture type for a given Direct3D 9 sampler type and
413// index (0-15 for the pixel shader and 0-3 for the vertex shader).
414TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
415{
416 switch (type)
417 {
418 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400419 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000420 ASSERT(mSamplersPS[samplerIndex].active);
421 return mSamplersPS[samplerIndex].textureType;
422 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400423 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000424 ASSERT(mSamplersVS[samplerIndex].active);
425 return mSamplersVS[samplerIndex].textureType;
426 default: UNREACHABLE();
427 }
428
429 return TEXTURE_2D;
430}
431
432GLint ProgramBinary::getUniformLocation(std::string name)
433{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500434 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000435
436 unsigned int numUniforms = mUniformIndex.size();
437 for (unsigned int location = 0; location < numUniforms; location++)
438 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000439 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000440 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000441 const int index = mUniformIndex[location].index;
442 const bool isArray = mUniforms[index]->isArray();
443
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400444 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000445 (subscript == GL_INVALID_INDEX))
446 {
447 return location;
448 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000449 }
450 }
451
452 return -1;
453}
454
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000455GLuint ProgramBinary::getUniformIndex(std::string name)
456{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500457 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000458
459 // The app is not allowed to specify array indices other than 0 for arrays of basic types
460 if (subscript != 0 && subscript != GL_INVALID_INDEX)
461 {
462 return GL_INVALID_INDEX;
463 }
464
465 unsigned int numUniforms = mUniforms.size();
466 for (unsigned int index = 0; index < numUniforms; index++)
467 {
468 if (mUniforms[index]->name == name)
469 {
470 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
471 {
472 return index;
473 }
474 }
475 }
476
477 return GL_INVALID_INDEX;
478}
479
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000480GLuint ProgramBinary::getUniformBlockIndex(std::string name)
481{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500482 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000483
484 unsigned int numUniformBlocks = mUniformBlocks.size();
485 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
486 {
487 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
488 if (uniformBlock.name == name)
489 {
490 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
491 if (subscript == uniformBlock.elementIndex || arrayElementZero)
492 {
493 return blockIndex;
494 }
495 }
496 }
497
498 return GL_INVALID_INDEX;
499}
500
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000501UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
502{
503 ASSERT(blockIndex < mUniformBlocks.size());
504 return mUniformBlocks[blockIndex];
505}
506
Jamie Madilld1e78c92013-06-20 11:55:50 -0400507GLint ProgramBinary::getFragDataLocation(const char *name) const
508{
509 std::string baseName(name);
510 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500511 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400512
513 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
514 {
515 const VariableLocation &outputVariable = locationIt->second;
516
517 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
518 {
519 return static_cast<GLint>(locationIt->first);
520 }
521 }
522
523 return -1;
524}
525
Geoff Lang48dcae72014-02-05 16:28:24 -0500526size_t ProgramBinary::getTransformFeedbackVaryingCount() const
527{
528 return mTransformFeedbackLinkedVaryings.size();
529}
530
531const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
532{
533 return mTransformFeedbackLinkedVaryings[idx];
534}
535
536GLenum ProgramBinary::getTransformFeedbackBufferMode() const
537{
538 return mTransformFeedbackBufferMode;
539}
540
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000541template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400542static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
543{
544 ASSERT(dest != NULL);
545 ASSERT(dirtyFlag != NULL);
546
547 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
548 *dest = source;
549}
550
551template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400552void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000553{
Jamie Madillf2575982014-06-25 16:04:54 -0400554 const int components = VariableComponentCount(targetUniformType);
555 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000556
Jamie Madill36398922014-05-20 14:51:53 -0400557 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000558
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000559 int elementCount = targetUniform->elementCount();
560
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000561 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
562
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000563 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000564 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000565 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000566
567 for (int i = 0; i < count; i++)
568 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000569 for (int c = 0; c < components; c++)
570 {
Geoff Langae1990c2014-05-12 16:57:14 -0400571 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000572 }
573 for (int c = components; c < 4; c++)
574 {
Geoff Langae1990c2014-05-12 16:57:14 -0400575 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000576 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000577 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000578 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000579 }
580 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000581 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000582 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000583 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000584
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000585 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000587 for (int c = 0; c < components; c++)
588 {
Geoff Langae1990c2014-05-12 16:57:14 -0400589 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000590 }
591 for (int c = components; c < 4; c++)
592 {
Geoff Langae1990c2014-05-12 16:57:14 -0400593 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000594 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000595 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000596 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000597 }
598 }
Jamie Madill36398922014-05-20 14:51:53 -0400599 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000600}
601
Jamie Madill36398922014-05-20 14:51:53 -0400602void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000603{
Jamie Madill36398922014-05-20 14:51:53 -0400604 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000605}
606
Jamie Madill36398922014-05-20 14:51:53 -0400607void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000608{
Jamie Madill36398922014-05-20 14:51:53 -0400609 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000610}
611
Jamie Madill36398922014-05-20 14:51:53 -0400612void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000613{
Jamie Madill36398922014-05-20 14:51:53 -0400614 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000615}
616
Jamie Madill36398922014-05-20 14:51:53 -0400617void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000618{
Jamie Madill36398922014-05-20 14:51:53 -0400619 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000620}
621
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000622template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400623bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000624{
Geoff Langae1990c2014-05-12 16:57:14 -0400625 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000626 int copyWidth = std::min(targetHeight, srcWidth);
627 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000628
629 for (int x = 0; x < copyWidth; x++)
630 {
631 for (int y = 0; y < copyHeight; y++)
632 {
Geoff Langae1990c2014-05-12 16:57:14 -0400633 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000634 }
635 }
636 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000637 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000638 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000639 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000640 {
Geoff Langae1990c2014-05-12 16:57:14 -0400641 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000642 }
643 }
644 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000645 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000646 {
647 for (int x = 0; x < targetWidth; x++)
648 {
Geoff Langae1990c2014-05-12 16:57:14 -0400649 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000650 }
651 }
Geoff Langae1990c2014-05-12 16:57:14 -0400652
653 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000654}
655
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000656template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400657bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000658{
Geoff Langae1990c2014-05-12 16:57:14 -0400659 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000660 int copyWidth = std::min(targetWidth, srcWidth);
661 int copyHeight = std::min(targetHeight, srcHeight);
662
663 for (int y = 0; y < copyHeight; y++)
664 {
665 for (int x = 0; x < copyWidth; x++)
666 {
Geoff Langae1990c2014-05-12 16:57:14 -0400667 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000668 }
669 }
670 // clear unfilled right side
671 for (int y = 0; y < copyHeight; y++)
672 {
673 for (int x = copyWidth; x < targetWidth; x++)
674 {
Geoff Langae1990c2014-05-12 16:57:14 -0400675 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000676 }
677 }
678 // clear unfilled bottom.
679 for (int y = copyHeight; y < targetHeight; y++)
680 {
681 for (int x = 0; x < targetWidth; x++)
682 {
Geoff Langae1990c2014-05-12 16:57:14 -0400683 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000684 }
685 }
Geoff Langae1990c2014-05-12 16:57:14 -0400686
687 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000688}
689
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000690template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400691void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000692{
Jamie Madill36398922014-05-20 14:51:53 -0400693 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000694
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000695 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000696
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000697 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000698 const unsigned int targetMatrixStride = (4 * rows);
699 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000700
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000701 for (int i = 0; i < count; i++)
702 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000703 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
704 if (transpose == GL_FALSE)
705 {
Geoff Langae1990c2014-05-12 16:57:14 -0400706 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000707 }
708 else
709 {
Geoff Langae1990c2014-05-12 16:57:14 -0400710 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000711 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000712 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000713 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000714 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000715}
716
Jamie Madill36398922014-05-20 14:51:53 -0400717void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000718{
Jamie Madill36398922014-05-20 14:51:53 -0400719 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000720}
721
Jamie Madill36398922014-05-20 14:51:53 -0400722void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000723{
Jamie Madill36398922014-05-20 14:51:53 -0400724 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000725}
726
Jamie Madill36398922014-05-20 14:51:53 -0400727void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000728{
Jamie Madill36398922014-05-20 14:51:53 -0400729 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000730}
731
Jamie Madill36398922014-05-20 14:51:53 -0400732void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000733{
Jamie Madill36398922014-05-20 14:51:53 -0400734 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000735}
736
Jamie Madill36398922014-05-20 14:51:53 -0400737void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000738{
Jamie Madill36398922014-05-20 14:51:53 -0400739 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000740}
741
Jamie Madill36398922014-05-20 14:51:53 -0400742void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000743{
Jamie Madill36398922014-05-20 14:51:53 -0400744 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000745}
746
Jamie Madill36398922014-05-20 14:51:53 -0400747void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000748{
Jamie Madill36398922014-05-20 14:51:53 -0400749 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000750}
751
Jamie Madill36398922014-05-20 14:51:53 -0400752void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000753{
Jamie Madill36398922014-05-20 14:51:53 -0400754 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000755}
756
Jamie Madill36398922014-05-20 14:51:53 -0400757void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000758{
Jamie Madill36398922014-05-20 14:51:53 -0400759 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000760}
761
Jamie Madill36398922014-05-20 14:51:53 -0400762void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000763{
Jamie Madill834e8b72014-04-11 13:33:58 -0400764 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000765
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000766 int elementCount = targetUniform->elementCount();
767
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000768 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
769
Nicolas Capense6050882013-07-08 10:43:10 -0400770 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000771 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000772 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000773
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000774 for (int i = 0; i < count; i++)
775 {
Geoff Langae1990c2014-05-12 16:57:14 -0400776 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
777 SetIfDirty(target + 1, 0, &targetUniform->dirty);
778 SetIfDirty(target + 2, 0, &targetUniform->dirty);
779 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000780 target += 4;
781 v += 1;
782 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000783 }
784 else if (targetUniform->type == GL_BOOL)
785 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000786 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000787
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000788 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000789 {
Geoff Langae1990c2014-05-12 16:57:14 -0400790 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
791 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
792 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
793 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000794 boolParams += 4;
795 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000796 }
797 }
Jamie Madill36398922014-05-20 14:51:53 -0400798 else UNREACHABLE();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400799
800 // Set a special flag if we change a sampler uniform
801 if (IsSampler(targetUniform->type) &&
802 (memcmp(targetUniform->data, v, sizeof(GLint)) != 0))
803 {
804 mDirtySamplerMapping = true;
805 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000806}
807
Jamie Madill36398922014-05-20 14:51:53 -0400808void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000809{
Jamie Madill36398922014-05-20 14:51:53 -0400810 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000811}
812
Jamie Madill36398922014-05-20 14:51:53 -0400813void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000814{
Jamie Madill36398922014-05-20 14:51:53 -0400815 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000816}
817
Jamie Madill36398922014-05-20 14:51:53 -0400818void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000819{
Jamie Madill36398922014-05-20 14:51:53 -0400820 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000821}
822
Jamie Madill36398922014-05-20 14:51:53 -0400823void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000824{
Jamie Madill36398922014-05-20 14:51:53 -0400825 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000826}
827
Jamie Madill36398922014-05-20 14:51:53 -0400828void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000829{
Jamie Madill36398922014-05-20 14:51:53 -0400830 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000831}
832
Jamie Madill36398922014-05-20 14:51:53 -0400833void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000834{
Jamie Madill36398922014-05-20 14:51:53 -0400835 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000836}
837
Jamie Madill36398922014-05-20 14:51:53 -0400838void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000839{
Jamie Madill36398922014-05-20 14:51:53 -0400840 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000841}
842
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000843template <typename T>
844bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000845{
Jamie Madill834e8b72014-04-11 13:33:58 -0400846 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000847
848 // sized queries -- ensure the provided buffer is large enough
849 if (bufSize)
850 {
Jamie Madillf2575982014-06-25 16:04:54 -0400851 int requiredBytes = VariableExternalSize(targetUniform->type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000852 if (*bufSize < requiredBytes)
853 {
854 return false;
855 }
856 }
857
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000858 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000859 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000860 const int rows = VariableRowCount(targetUniform->type);
861 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400862 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000863 }
Jamie Madillf2575982014-06-25 16:04:54 -0400864 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000865 {
Jamie Madillf2575982014-06-25 16:04:54 -0400866 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000867 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
868 size * sizeof(T));
869 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000870 else
871 {
Jamie Madillf2575982014-06-25 16:04:54 -0400872 unsigned int size = VariableComponentCount(targetUniform->type);
873 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000874 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000875 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000876 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000877 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000878
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000879 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000880 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000881 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000882 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000883 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000884 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000885
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000886 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000887 {
888 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
889
890 for (unsigned int i = 0; i < size; i++)
891 {
892 params[i] = static_cast<T>(floatParams[i]);
893 }
894 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000895 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000896
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000897 case GL_INT:
898 {
899 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
900
901 for (unsigned int i = 0; i < size; i++)
902 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000903 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000904 }
905 }
906 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400907
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000908 case GL_UNSIGNED_INT:
909 {
910 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000911
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000912 for (unsigned int i = 0; i < size; i++)
913 {
914 params[i] = static_cast<T>(uintParams[i]);
915 }
916 }
917 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400918
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000919 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000920 }
921 }
922
923 return true;
924}
925
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000926bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
927{
928 return getUniformv(location, bufSize, params, GL_FLOAT);
929}
930
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000931bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
932{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000933 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000934}
935
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000936bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
937{
938 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
939}
940
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000941void ProgramBinary::dirtyAllUniforms()
942{
943 unsigned int numUniforms = mUniforms.size();
944 for (unsigned int index = 0; index < numUniforms; index++)
945 {
946 mUniforms[index]->dirty = true;
947 }
948}
949
Jamie Madilld4cfa572014-07-08 10:00:32 -0400950void ProgramBinary::updateSamplerMapping()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000951{
Jamie Madilld4cfa572014-07-08 10:00:32 -0400952 if (!mDirtySamplerMapping)
953 {
954 return;
955 }
956
957 mDirtySamplerMapping = false;
958
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000959 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500960 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000961 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400962 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000963
964 if (targetUniform->dirty)
965 {
Nicolas Capense6050882013-07-08 10:43:10 -0400966 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000967 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000968 int count = targetUniform->elementCount();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400969 GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data);
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000970
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000971 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000972 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000973 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000974
975 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000976 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000977 unsigned int samplerIndex = firstIndex + i;
978
979 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000980 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000981 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000982 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000983 }
984 }
985 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000986
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000987 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000988 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000989 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000990
991 for (int i = 0; i < count; i++)
992 {
993 unsigned int samplerIndex = firstIndex + i;
994
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000995 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000996 {
997 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000998 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000999 }
1000 }
1001 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001002 }
1003 }
1004 }
Jamie Madilld4cfa572014-07-08 10:00:32 -04001005}
1006
1007// Applies all the uniforms set for this program object to the renderer
1008void ProgramBinary::applyUniforms()
1009{
1010 updateSamplerMapping();
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001011
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001012 mRenderer->applyUniforms(*this);
1013
1014 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
1015 {
1016 mUniforms[uniformIndex]->dirty = false;
1017 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001018}
1019
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001020bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
1021{
1022 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
1023 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
1024
1025 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
1026 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
1027
1028 ASSERT(boundBuffers.size() == mUniformBlocks.size());
1029
1030 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
1031 {
Jamie Madillf2575982014-06-25 16:04:54 -04001032 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001033 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
1034
1035 ASSERT(uniformBlock && uniformBuffer);
1036
Brandon Jonesd38f9262014-06-18 16:26:45 -07001037 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001038 {
1039 // undefined behaviour
1040 return false;
1041 }
1042
1043 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1044
1045 if (uniformBlock->isReferencedByVertexShader())
1046 {
1047 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1048 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
Geoff Lang301d1612014-07-09 10:34:37 -04001049 ASSERT(registerIndex < mRenderer->getRendererCaps().maxVertexUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001050 vertexUniformBuffers[registerIndex] = uniformBuffer;
1051 }
1052
1053 if (uniformBlock->isReferencedByFragmentShader())
1054 {
1055 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1056 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
Geoff Lang301d1612014-07-09 10:34:37 -04001057 ASSERT(registerIndex < mRenderer->getRendererCaps().maxFragmentUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001058 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1059 }
1060 }
1061
1062 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1063}
1064
Jamie Madill5f562732014-02-14 16:41:24 -05001065bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001066{
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001067 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
1068 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001069
1070 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001071 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001072 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001073 bool matched = false;
1074
Jamie Madill5f562732014-02-14 16:41:24 -05001075 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001076 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001077 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001078 if (output->name == input->name)
1079 {
Jamie Madill28167c62013-08-30 13:21:10 -04001080 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001081 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001082 return false;
1083 }
1084
Jamie Madill139b9092013-08-30 13:21:06 -04001085 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001086
1087 matched = true;
1088 break;
1089 }
1090 }
1091
1092 if (!matched)
1093 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001094 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001095 return false;
1096 }
1097 }
1098
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001099 return true;
1100}
1101
Geoff Lang900013c2014-07-07 11:32:19 -04001102bool ProgramBinary::load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001103{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001104#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1105 return false;
1106#else
Geoff Lang900013c2014-07-07 11:32:19 -04001107 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
1108
Geoff Lang04fb89a2014-06-09 15:05:36 -04001109 reset();
1110
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001111 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001112
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001113 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001114 if (format != GL_PROGRAM_BINARY_ANGLE)
1115 {
1116 infoLog.append("Invalid program binary format.");
1117 return false;
1118 }
1119
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001120 int majorVersion = stream.readInt<int>();
1121 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001122 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001123 {
1124 infoLog.append("Invalid program binary version.");
1125 return false;
1126 }
1127
Jamie Madill0aa84f62014-02-13 13:17:23 -05001128 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001129 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001130 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001131 {
1132 infoLog.append("Invalid program binary version.");
1133 return false;
1134 }
1135
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001136 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001137 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1138 {
1139 infoLog.append("Mismatched compilation flags.");
1140 return false;
1141 }
1142
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001143 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1144 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001145 stream.readInt(&mLinkedAttribute[i].type);
1146 stream.readString(&mLinkedAttribute[i].name);
1147 stream.readInt(&mShaderAttributes[i].type);
1148 stream.readString(&mShaderAttributes[i].name);
1149 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001150 }
1151
Al Patrick3f2daa82013-08-07 12:58:57 -07001152 initAttributesByLayout();
1153
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001154 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1155 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001156 stream.readBool(&mSamplersPS[i].active);
1157 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1158 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001159 }
1160
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001161 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001162 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001163 stream.readBool(&mSamplersVS[i].active);
1164 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1165 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001166 }
1167
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001168 stream.readInt(&mUsedVertexSamplerRange);
1169 stream.readInt(&mUsedPixelSamplerRange);
1170 stream.readBool(&mUsesPointSize);
1171 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001172
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001173 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001174 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001175 {
1176 infoLog.append("Invalid program binary.");
1177 return false;
1178 }
1179
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001180 mUniforms.resize(uniformCount);
1181 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001182 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001183 GLenum type = stream.readInt<GLenum>();
1184 GLenum precision = stream.readInt<GLenum>();
1185 std::string name = stream.readString();
1186 unsigned int arraySize = stream.readInt<unsigned int>();
1187 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001188
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001189 int offset = stream.readInt<int>();
1190 int arrayStride = stream.readInt<int>();
1191 int matrixStride = stream.readInt<int>();
1192 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001193
Jamie Madillf2575982014-06-25 16:04:54 -04001194 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001195
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001196 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1197
1198 stream.readInt(&uniform->psRegisterIndex);
1199 stream.readInt(&uniform->vsRegisterIndex);
1200 stream.readInt(&uniform->registerCount);
1201 stream.readInt(&uniform->registerElement);
1202
1203 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001204 }
1205
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001206 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001207 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001208 {
1209 infoLog.append("Invalid program binary.");
1210 return false;
1211 }
1212
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001213 mUniformBlocks.resize(uniformBlockCount);
1214 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001215 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001216 std::string name = stream.readString();
1217 unsigned int elementIndex = stream.readInt<unsigned int>();
1218 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001219
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001220 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001221
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001222 stream.readInt(&uniformBlock->psRegisterIndex);
1223 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001224
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001225 unsigned int numMembers = stream.readInt<unsigned int>();
1226 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001227 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1228 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001229 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001230 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001231
1232 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001233 }
1234
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001235 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001236 if (stream.error())
1237 {
1238 infoLog.append("Invalid program binary.");
1239 return false;
1240 }
1241
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001242 mUniformIndex.resize(uniformIndexCount);
1243 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001244 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001245 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1246 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1247 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001248 }
1249
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001250 stream.readInt(&mTransformFeedbackBufferMode);
1251 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1252 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1253 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001254 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001255 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001256
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001257 stream.readString(&varying.name);
1258 stream.readInt(&varying.type);
1259 stream.readInt(&varying.size);
1260 stream.readString(&varying.semanticName);
1261 stream.readInt(&varying.semanticIndex);
1262 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001263 }
1264
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001265 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001266
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001267 stream.readInt(&mVertexWorkarounds);
1268
1269 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001270 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1271 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001272 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001273
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001274 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001275 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001276 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001277 stream.readInt(&vertexInput->mType);
1278 stream.readInt(&vertexInput->mNormalized);
1279 stream.readInt(&vertexInput->mComponents);
1280 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001281 }
1282
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001283 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001284 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001285 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001286 vertexShaderSize, rx::SHADER_VERTEX,
1287 mTransformFeedbackLinkedVaryings,
1288 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001289 if (!shaderExecutable)
1290 {
1291 infoLog.append("Could not create vertex shader.");
1292 return false;
1293 }
1294
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001295 // generated converted input layout
1296 GLenum signature[MAX_VERTEX_ATTRIBS];
1297 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1298
1299 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001300 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001301
1302 stream.skip(vertexShaderSize);
1303 }
1304
Geoff Lang04fb89a2014-06-09 15:05:36 -04001305 stream.readString(&mPixelHLSL);
1306 stream.readInt(&mPixelWorkarounds);
1307 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001308
Geoff Lang04fb89a2014-06-09 15:05:36 -04001309 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1310 mPixelShaderKey.resize(pixelShaderKeySize);
1311 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001312 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001313 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1314 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1315 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1316 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001317 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001318
1319 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1320 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1321 {
1322 const size_t outputCount = stream.readInt<unsigned int>();
1323 std::vector<GLenum> outputs(outputCount);
1324 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1325 {
1326 stream.readInt(&outputs[outputIndex]);
1327 }
1328
1329 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1330 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1331 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1332 rx::SHADER_PIXEL,
1333 mTransformFeedbackLinkedVaryings,
1334 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1335 if (!shaderExecutable)
1336 {
1337 infoLog.append("Could not create pixel shader.");
1338 return false;
1339 }
1340
1341 // add new binary
1342 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1343
1344 stream.skip(pixelShaderSize);
1345 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001346
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001347 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001348
Jamie Madillc5a83002014-02-14 16:41:25 -05001349 if (geometryShaderSize > 0)
1350 {
1351 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1352 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001353 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1354 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001355 if (!mGeometryExecutable)
1356 {
1357 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001358 return false;
1359 }
1360 stream.skip(geometryShaderSize);
1361 }
1362
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001363 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001364
daniel@transgaming.com36038542012-11-28 20:59:26 +00001365 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001366 ptr += sizeof(GUID);
1367
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001368 GUID identifier = mRenderer->getAdapterIdentifier();
1369 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001370 {
1371 infoLog.append("Invalid program binary.");
1372 return false;
1373 }
1374
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001375 initializeUniformStorage();
1376
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001377 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001378#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001379}
1380
Geoff Lang900013c2014-07-07 11:32:19 -04001381bool ProgramBinary::save(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001382{
Geoff Lang900013c2014-07-07 11:32:19 -04001383 if (binaryFormat)
1384 {
1385 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
1386 }
1387
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001388 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001389
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001390 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1391 stream.writeInt(ANGLE_MAJOR_VERSION);
1392 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001393 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001394 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001395
1396 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1397 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001398 stream.writeInt(mLinkedAttribute[i].type);
1399 stream.writeString(mLinkedAttribute[i].name);
1400 stream.writeInt(mShaderAttributes[i].type);
1401 stream.writeString(mShaderAttributes[i].name);
1402 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001403 }
1404
1405 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1406 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001407 stream.writeInt(mSamplersPS[i].active);
1408 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1409 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001410 }
1411
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001412 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001413 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001414 stream.writeInt(mSamplersVS[i].active);
1415 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1416 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001417 }
1418
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001419 stream.writeInt(mUsedVertexSamplerRange);
1420 stream.writeInt(mUsedPixelSamplerRange);
1421 stream.writeInt(mUsesPointSize);
1422 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001423
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001424 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001425 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001426 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001427 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001428
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001429 stream.writeInt(uniform.type);
1430 stream.writeInt(uniform.precision);
1431 stream.writeString(uniform.name);
1432 stream.writeInt(uniform.arraySize);
1433 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001434
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001435 stream.writeInt(uniform.blockInfo.offset);
1436 stream.writeInt(uniform.blockInfo.arrayStride);
1437 stream.writeInt(uniform.blockInfo.matrixStride);
1438 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001439
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001440 stream.writeInt(uniform.psRegisterIndex);
1441 stream.writeInt(uniform.vsRegisterIndex);
1442 stream.writeInt(uniform.registerCount);
1443 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001444 }
1445
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001446 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001447 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001448 {
1449 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1450
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001451 stream.writeString(uniformBlock.name);
1452 stream.writeInt(uniformBlock.elementIndex);
1453 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001454
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001455 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001456 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1457 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001458 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001459 }
1460
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001461 stream.writeInt(uniformBlock.psRegisterIndex);
1462 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001463 }
1464
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001465 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001466 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001467 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001468 stream.writeString(mUniformIndex[i].name);
1469 stream.writeInt(mUniformIndex[i].element);
1470 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001471 }
1472
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001473 stream.writeInt(mTransformFeedbackBufferMode);
1474 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001475 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1476 {
1477 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1478
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001479 stream.writeString(varying.name);
1480 stream.writeInt(varying.type);
1481 stream.writeInt(varying.size);
1482 stream.writeString(varying.semanticName);
1483 stream.writeInt(varying.semanticIndex);
1484 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001485 }
1486
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001487 stream.writeString(mVertexHLSL);
1488 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001489
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001490 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001491 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1492 {
1493 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1494
1495 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1496 {
1497 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001498 stream.writeInt(vertexInput.mType);
1499 stream.writeInt(vertexInput.mNormalized);
1500 stream.writeInt(vertexInput.mComponents);
1501 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001502 }
1503
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001504 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1505 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001506
Jamie Madillcafa2102014-07-23 16:43:22 -04001507 const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001508 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001509 }
1510
Geoff Lang04fb89a2014-06-09 15:05:36 -04001511 stream.writeString(mPixelHLSL);
1512 stream.writeInt(mPixelWorkarounds);
1513 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001514
Geoff Lang04fb89a2014-06-09 15:05:36 -04001515 stream.writeInt(mPixelShaderKey.size());
1516 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1517 {
1518 const PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
1519 stream.writeInt(variable.type);
1520 stream.writeString(variable.name);
1521 stream.writeString(variable.source);
1522 stream.writeInt(variable.outputIndex);
1523 }
1524
1525 stream.writeInt(mPixelExecutables.size());
1526 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1527 {
1528 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1529
1530 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1531 stream.writeInt(outputs.size());
1532 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1533 {
1534 stream.writeInt(outputs[outputIndex]);
1535 }
1536
1537 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1538 stream.writeInt(pixelShaderSize);
1539
Jamie Madillcafa2102014-07-23 16:43:22 -04001540 const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001541 stream.writeBytes(pixelBlob, pixelShaderSize);
1542 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001543
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001544 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1545 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001546
Jamie Madillc5a83002014-02-14 16:41:25 -05001547 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1548 {
Jamie Madillcafa2102014-07-23 16:43:22 -04001549 const uint8_t *geometryBlob = mGeometryExecutable->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001550 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001551 }
1552
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001553 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001554
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001555 GLsizei streamLength = stream.length();
1556 const void *streamData = stream.data();
1557
Jamie Madillc5a83002014-02-14 16:41:25 -05001558 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001559 if (totalLength > bufSize)
1560 {
1561 if (length)
1562 {
1563 *length = 0;
1564 }
1565
1566 return false;
1567 }
1568
1569 if (binary)
1570 {
1571 char *ptr = (char*) binary;
1572
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001573 memcpy(ptr, streamData, streamLength);
1574 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001575
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001576 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001577 ptr += sizeof(GUID);
1578
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001579 ASSERT(ptr - totalLength == binary);
1580 }
1581
1582 if (length)
1583 {
1584 *length = totalLength;
1585 }
1586
1587 return true;
1588}
1589
1590GLint ProgramBinary::getLength()
1591{
1592 GLint length;
Geoff Lang900013c2014-07-07 11:32:19 -04001593 if (save(NULL, NULL, INT_MAX, &length))
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001594 {
1595 return length;
1596 }
1597 else
1598 {
1599 return 0;
1600 }
1601}
1602
Geoff Lang48dcae72014-02-05 16:28:24 -05001603bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1604 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001605{
1606 if (!fragmentShader || !fragmentShader->isCompiled())
1607 {
1608 return false;
1609 }
1610
1611 if (!vertexShader || !vertexShader->isCompiled())
1612 {
1613 return false;
1614 }
1615
Geoff Lang04fb89a2014-06-09 15:05:36 -04001616 reset();
1617
Geoff Lang48dcae72014-02-05 16:28:24 -05001618 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1619
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001620 mShaderVersion = vertexShader->getShaderVersion();
1621
Geoff Lang04fb89a2014-06-09 15:05:36 -04001622 mPixelHLSL = fragmentShader->getHLSL();
1623 mPixelWorkarounds = fragmentShader->getD3DWorkarounds();
1624
Jamie Madillc5a83002014-02-14 16:41:25 -05001625 mVertexHLSL = vertexShader->getHLSL();
1626 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001627
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001628 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001629 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001630 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001631
1632 if (registers < 0)
1633 {
1634 return false;
1635 }
1636
Jamie Madill5f562732014-02-14 16:41:24 -05001637 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1638 {
1639 return false;
1640 }
1641
1642 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001643 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001644 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001645 fragmentShader, vertexShader, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001646 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001647 {
1648 return false;
1649 }
1650
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001651 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001652
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001653 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1654 {
1655 success = false;
1656 }
1657
Jamie Madillbf9cce22014-07-18 10:33:09 -04001658 if (!linkUniforms(infoLog, *vertexShader, *fragmentShader))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001659 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001660 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001661 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001662
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001663 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001664 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001665 {
Jamie Madille04a5b72014-07-18 10:33:12 -04001666 const sh::BlockMemberInfo &defaultInfo = sh::BlockMemberInfo::getDefaultBlockInfo();
1667
1668 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, defaultInfo));
1669 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, defaultInfo));
1670 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, defaultInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001671 }
1672
Jamie Madilld4116ff2014-07-11 17:02:01 -04001673 if (!linkUniformBlocks(infoLog, *vertexShader, *fragmentShader))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001674 {
1675 success = false;
1676 }
1677
Geoff Lang48dcae72014-02-05 16:28:24 -05001678 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1679 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1680 {
1681 success = false;
1682 }
1683
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001684 if (success)
1685 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001686 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1687 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001688 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001689
1690 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1691 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1692 {
1693 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1694 }
1695 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001696
1697 if (usesGeometryShader())
1698 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001699 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001700 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1701 mTransformFeedbackLinkedVaryings,
1702 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1703 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001704 }
1705
Geoff Lang04fb89a2014-06-09 15:05:36 -04001706 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001707 {
1708 infoLog.append("Failed to create D3D shaders.");
1709 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001710 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001711 }
1712 }
1713
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001714 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001715}
1716
1717// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001718bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001719{
1720 unsigned int usedLocations = 0;
Jamie Madillf2575982014-06-25 16:04:54 -04001721 const std::vector<sh::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001722
1723 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001724 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001725 {
Jamie Madillf2575982014-06-25 16:04:54 -04001726 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001727 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001728
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001729 mShaderAttributes[attributeIndex] = attribute;
1730
Jamie Madilleba4eff2013-06-20 11:55:51 -04001731 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001732 {
Jamie Madillf2575982014-06-25 16:04:54 -04001733 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001734
1735 if (rows + location > MAX_VERTEX_ATTRIBS)
1736 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001737 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001738
1739 return false;
1740 }
1741
Jamie Madilleba4eff2013-06-20 11:55:51 -04001742 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001743 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001744 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001745 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001746
1747 // In GLSL 3.00, attribute aliasing produces a link error
1748 // In GLSL 1.00, attribute aliasing is allowed
1749 if (mShaderVersion >= 300)
1750 {
1751 if (!linkedAttribute.name.empty())
1752 {
1753 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1754 return false;
1755 }
1756 }
1757
1758 linkedAttribute = attribute;
1759 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001760 }
1761 }
1762 }
1763
1764 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001765 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001766 {
Jamie Madillf2575982014-06-25 16:04:54 -04001767 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001768 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001769
Jamie Madilleba4eff2013-06-20 11:55:51 -04001770 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001771 {
Jamie Madillf2575982014-06-25 16:04:54 -04001772 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001773 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1774
1775 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1776 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001777 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001778
1779 return false; // Fail to link
1780 }
1781
Jamie Madilldefb6742013-06-20 11:55:51 -04001782 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001783 }
1784 }
1785
1786 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1787 {
1788 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001789 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001790
1791 for (int r = 0; r < rows; r++)
1792 {
1793 mSemanticIndex[attributeIndex++] = index++;
1794 }
1795 }
1796
Al Patrick3f2daa82013-08-07 12:58:57 -07001797 initAttributesByLayout();
1798
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001799 return true;
1800}
1801
Jamie Madillf2575982014-06-25 16:04:54 -04001802bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1803 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001804{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001805 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001806 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001807 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001808 return false;
1809 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001810 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001811 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001812 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001813 return false;
1814 }
Jamie Madill28167c62013-08-30 13:21:10 -04001815 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001816 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001817 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001818 return false;
1819 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001821 return true;
1822}
1823
1824template <class ShaderVarType>
1825bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1826{
1827 if (vertexVar.fields.size() != fragmentVar.fields.size())
1828 {
1829 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1830 return false;
1831 }
1832 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001833 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1834 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001835 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1836 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001837
1838 if (vertexMember.name != fragmentMember.name)
1839 {
Jamie Madill28167c62013-08-30 13:21:10 -04001840 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1841 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001842 return false;
1843 }
1844
Jamie Madill28167c62013-08-30 13:21:10 -04001845 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001846 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001847 {
1848 return false;
1849 }
1850 }
1851
1852 return true;
1853}
1854
Jamie Madillf2575982014-06-25 16:04:54 -04001855bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001856{
Jamie Madill28167c62013-08-30 13:21:10 -04001857 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001858 {
1859 return false;
1860 }
1861
Jamie Madillf2575982014-06-25 16:04:54 -04001862 if (!linkValidateFields<sh::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001863 {
1864 return false;
1865 }
1866
1867 return true;
1868}
1869
Jamie Madillf2575982014-06-25 16:04:54 -04001870bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001871{
1872 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1873 {
1874 return false;
1875 }
1876
1877 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1878 {
1879 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1880 return false;
1881 }
1882
Jamie Madillf2575982014-06-25 16:04:54 -04001883 if (!linkValidateFields<sh::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001884 {
1885 return false;
1886 }
1887
1888 return true;
1889}
1890
Jamie Madillf2575982014-06-25 16:04:54 -04001891bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001892{
Jamie Madill28167c62013-08-30 13:21:10 -04001893 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001894 {
1895 return false;
1896 }
1897
1898 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1899 {
1900 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1901 return false;
1902 }
1903
Jamie Madillf2575982014-06-25 16:04:54 -04001904 if (!linkValidateFields<sh::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001905 {
1906 return false;
1907 }
1908
1909 return true;
1910}
1911
Jamie Madillbf9cce22014-07-18 10:33:09 -04001912bool ProgramBinary::linkUniforms(InfoLog &infoLog, const VertexShader &vertexShader, const FragmentShader &fragmentShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001913{
Jamie Madillbf9cce22014-07-18 10:33:09 -04001914 const std::vector<sh::Uniform> &vertexUniforms = vertexShader.getUniforms();
1915 const std::vector<sh::Uniform> &fragmentUniforms = fragmentShader.getUniforms();
1916
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001917 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001918 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001919 UniformMap linkedUniforms;
1920
1921 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1922 {
Jamie Madillf2575982014-06-25 16:04:54 -04001923 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001924 linkedUniforms[vertexUniform.name] = &vertexUniform;
1925 }
1926
1927 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1928 {
Jamie Madillf2575982014-06-25 16:04:54 -04001929 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001930 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1931 if (entry != linkedUniforms.end())
1932 {
Jamie Madillf2575982014-06-25 16:04:54 -04001933 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001934 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001935 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001936 {
1937 return false;
1938 }
1939 }
1940 }
1941
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001942 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001943 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001944 const sh::Uniform &uniform = vertexUniforms[uniformIndex];
1945 defineUniformBase(GL_VERTEX_SHADER, uniform, vertexShader.getUniformRegister(uniform.name));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001946 }
1947
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001948 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001949 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001950 const sh::Uniform &uniform = fragmentUniforms[uniformIndex];
1951 defineUniformBase(GL_FRAGMENT_SHADER, uniform, fragmentShader.getUniformRegister(uniform.name));
Jamie Madill66d43d22014-07-11 17:02:03 -04001952 }
1953
1954 if (!indexUniforms(infoLog))
1955 {
1956 return false;
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001957 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001958
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001959 initializeUniformStorage();
1960
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001961 return true;
1962}
1963
Jamie Madillbf9cce22014-07-18 10:33:09 -04001964void ProgramBinary::defineUniformBase(GLenum shader, const sh::Uniform &uniform, unsigned int uniformRegister)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001965{
Jamie Madillbf9cce22014-07-18 10:33:09 -04001966 ShShaderOutput outputType = Shader::getCompilerOutputType(shader);
Jamie Madille04a5b72014-07-18 10:33:12 -04001967 sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType));
Jamie Madillbf9cce22014-07-18 10:33:09 -04001968 encoder.skipRegisters(uniformRegister);
1969
1970 defineUniform(shader, uniform, uniform.name, &encoder);
Jamie Madill5b130dc2014-07-11 17:02:05 -04001971}
1972
1973void ProgramBinary::defineUniform(GLenum shader, const sh::Uniform &uniform,
Jamie Madillbf9cce22014-07-18 10:33:09 -04001974 const std::string &fullName, sh::HLSLBlockEncoder *encoder)
Jamie Madill5b130dc2014-07-11 17:02:05 -04001975{
1976 if (uniform.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001977 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001978 for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001979 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001980 const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : "");
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001981
Jamie Madillbf9cce22014-07-18 10:33:09 -04001982 encoder->enterAggregateType();
Jamie Madillc600c8c2014-05-16 11:22:21 -04001983
Jamie Madill5b130dc2014-07-11 17:02:05 -04001984 for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001985 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001986 const sh::Uniform &field = uniform.fields[fieldIndex];
Jamie Madillbf9cce22014-07-18 10:33:09 -04001987 const std::string &fieldFullName = (fullName + elementString + "." + field.name);
1988
1989 defineUniform(shader, field, fieldFullName, encoder);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001990 }
Jamie Madillbf9cce22014-07-18 10:33:09 -04001991
1992 encoder->exitAggregateType();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001993 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001994 }
Jamie Madill66d43d22014-07-11 17:02:03 -04001995 else // Not a struct
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001996 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001997 // Arrays are treated as aggregate types
1998 if (uniform.isArray())
1999 {
2000 encoder->enterAggregateType();
2001 }
2002
Jamie Madill5b130dc2014-07-11 17:02:05 -04002003 LinkedUniform *linkedUniform = getUniformByName(fullName);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002004
Jamie Madill66d43d22014-07-11 17:02:03 -04002005 if (!linkedUniform)
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002006 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04002007 linkedUniform = new LinkedUniform(uniform.type, uniform.precision, fullName, uniform.arraySize,
Jamie Madill66d43d22014-07-11 17:02:03 -04002008 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
2009 ASSERT(linkedUniform);
Jamie Madillbf9cce22014-07-18 10:33:09 -04002010 linkedUniform->registerElement = encoder->getCurrentElement();
Jamie Madill66d43d22014-07-11 17:02:03 -04002011 mUniforms.push_back(linkedUniform);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002012 }
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002013
Jamie Madillbf9cce22014-07-18 10:33:09 -04002014 ASSERT(linkedUniform->registerElement == encoder->getCurrentElement());
2015
Jamie Madill66d43d22014-07-11 17:02:03 -04002016 if (shader == GL_FRAGMENT_SHADER)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002017 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002018 linkedUniform->psRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002019 }
2020 else if (shader == GL_VERTEX_SHADER)
2021 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002022 linkedUniform->vsRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002023 }
2024 else UNREACHABLE();
Jamie Madillbf9cce22014-07-18 10:33:09 -04002025
2026 // Advance the uniform offset, to track registers allocation for structs
2027 encoder->encodeType(uniform.type, uniform.arraySize, false);
2028
2029 // Arrays are treated as aggregate types
2030 if (uniform.isArray())
2031 {
2032 encoder->exitAggregateType();
2033 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002034 }
2035}
2036
2037bool ProgramBinary::indexSamplerUniform(const LinkedUniform &uniform, InfoLog &infoLog)
2038{
2039 ASSERT(IsSampler(uniform.type));
2040 ASSERT(uniform.vsRegisterIndex != GL_INVALID_INDEX || uniform.psRegisterIndex != GL_INVALID_INDEX);
2041
Geoff Lang301d1612014-07-09 10:34:37 -04002042 const gl::Caps &caps = mRenderer->getRendererCaps();
Jamie Madill66d43d22014-07-11 17:02:03 -04002043 if (uniform.vsRegisterIndex != GL_INVALID_INDEX)
2044 {
2045 if (!assignSamplers(uniform.vsRegisterIndex, uniform.type, uniform.arraySize, mSamplersVS,
Geoff Lang301d1612014-07-09 10:34:37 -04002046 &mUsedVertexSamplerRange, caps.maxVertexTextureImageUnits))
Jamie Madill66d43d22014-07-11 17:02:03 -04002047 {
2048 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002049 caps.maxVertexTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002050 return false;
2051 }
2052
Geoff Lang301d1612014-07-09 10:34:37 -04002053 unsigned int maxVertexVectors = mRenderer->getReservedVertexUniformVectors() + caps.maxVertexUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002054 if (uniform.vsRegisterIndex + uniform.registerCount > maxVertexVectors)
2055 {
2056 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002057 caps.maxVertexUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002058 return false;
2059 }
2060 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002061
2062 if (uniform.psRegisterIndex != GL_INVALID_INDEX)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002063 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002064 if (!assignSamplers(uniform.psRegisterIndex, uniform.type, uniform.arraySize, mSamplersPS,
Geoff Lang301d1612014-07-09 10:34:37 -04002065 &mUsedPixelSamplerRange, caps.maxTextureImageUnits))
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002066 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002067 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002068 caps.maxTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002069 return false;
2070 }
2071
Geoff Lang301d1612014-07-09 10:34:37 -04002072 unsigned int maxFragmentVectors = mRenderer->getReservedFragmentUniformVectors() + caps.maxFragmentUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002073 if (uniform.psRegisterIndex + uniform.registerCount > maxFragmentVectors)
2074 {
2075 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002076 caps.maxFragmentUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002077 return false;
2078 }
2079 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002080
2081 return true;
2082}
2083
2084bool ProgramBinary::indexUniforms(InfoLog &infoLog)
2085{
2086 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2087 {
2088 const LinkedUniform &uniform = *mUniforms[uniformIndex];
2089
2090 if (IsSampler(uniform.type))
2091 {
2092 if (!indexSamplerUniform(uniform, infoLog))
2093 {
2094 return false;
2095 }
2096 }
2097
2098 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform.elementCount(); arrayElementIndex++)
2099 {
2100 mUniformIndex.push_back(VariableLocation(uniform.name, arrayElementIndex, uniformIndex));
2101 }
2102 }
2103
2104 return true;
2105}
2106
2107bool ProgramBinary::assignSamplers(unsigned int startSamplerIndex,
2108 GLenum samplerType,
2109 unsigned int samplerCount,
2110 Sampler *outArray,
2111 GLuint *usedRange,
2112 unsigned int limit)
2113{
2114 unsigned int samplerIndex = startSamplerIndex;
2115
2116 do
2117 {
2118 if (samplerIndex < limit)
2119 {
2120 outArray[samplerIndex].active = true;
2121 outArray[samplerIndex].textureType = GetTextureType(samplerType);
2122 outArray[samplerIndex].logicalTextureUnit = 0;
2123 *usedRange = std::max(samplerIndex + 1, *usedRange);
2124 }
2125 else
2126 {
2127 return false;
2128 }
2129
2130 samplerIndex++;
2131 } while (samplerIndex < startSamplerIndex + samplerCount);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002132
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002133 return true;
2134}
2135
Jamie Madillf2575982014-06-25 16:04:54 -04002136bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002137{
2138 const char* blockName = vertexInterfaceBlock.name.c_str();
2139
2140 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002141 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002142 {
2143 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2144 return false;
2145 }
2146
2147 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2148 {
2149 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2150 return false;
2151 }
2152
Jamie Madill9060a4e2013-08-12 16:22:57 -07002153 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2154 {
2155 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2156 return false;
2157 }
2158
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002159 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002160 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2161 {
Jamie Madillf2575982014-06-25 16:04:54 -04002162 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2163 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002164
2165 if (vertexMember.name != fragmentMember.name)
2166 {
Jamie Madill28167c62013-08-30 13:21:10 -04002167 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002168 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2169 return false;
2170 }
2171
Jamie Madill28167c62013-08-30 13:21:10 -04002172 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002173 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002174 {
2175 return false;
2176 }
2177 }
2178
2179 return true;
2180}
2181
Jamie Madilld4116ff2014-07-11 17:02:01 -04002182bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const VertexShader &vertexShader,
2183 const FragmentShader &fragmentShader)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002184{
Jamie Madilld4116ff2014-07-11 17:02:01 -04002185 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShader.getInterfaceBlocks();
2186 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShader.getInterfaceBlocks();
2187
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002188 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002189 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002190 UniformBlockMap linkedUniformBlocks;
2191
2192 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2193 {
Jamie Madillf2575982014-06-25 16:04:54 -04002194 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002195 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2196 }
2197
2198 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2199 {
Jamie Madillf2575982014-06-25 16:04:54 -04002200 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002201 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2202 if (entry != linkedUniformBlocks.end())
2203 {
Jamie Madillf2575982014-06-25 16:04:54 -04002204 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002205 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2206 {
2207 return false;
2208 }
2209 }
2210 }
2211
2212 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2213 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002214 if (!defineUniformBlock(infoLog, vertexShader, vertexInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002215 {
2216 return false;
2217 }
2218 }
2219
2220 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2221 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002222 if (!defineUniformBlock(infoLog, fragmentShader, fragmentInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002223 {
2224 return false;
2225 }
2226 }
2227
2228 return true;
2229}
2230
Geoff Lang48dcae72014-02-05 16:28:24 -05002231bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2232 const std::vector<std::string> &transformFeedbackVaryingNames,
2233 GLenum transformFeedbackBufferMode,
2234 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2235{
2236 size_t totalComponents = 0;
2237 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2238 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2239
2240 // Gather the linked varyings that are used for transform feedback, they should all exist.
2241 outTransformFeedbackLinkedVaryings->clear();
2242 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2243 {
2244 bool found = false;
2245 for (size_t j = 0; j < linkedVaryings.size(); j++)
2246 {
2247 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2248 {
2249 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2250 {
2251 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2252 {
2253 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2254 return false;
2255 }
2256 }
2257
2258 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2259 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2260 componentCount > maxSeparateComponents)
2261 {
2262 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2263 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2264 return false;
2265 }
2266
2267 totalComponents += componentCount;
2268
2269 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2270 found = true;
2271 break;
2272 }
2273 }
2274
2275 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2276 ASSERT(found);
2277 }
2278
2279 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2280 {
2281 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2282 totalComponents, maxInterleavedComponents);
2283 return false;
2284 }
2285
2286 return true;
2287}
2288
Jamie Madille04a5b72014-07-18 10:33:12 -04002289void ProgramBinary::defineUniformBlockMembers(const std::vector<sh::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex,
2290 sh::BlockLayoutEncoder *encoder, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002291{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002292 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002293 {
Jamie Madillf2575982014-06-25 16:04:54 -04002294 const sh::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002295 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002296
Jamie Madille04a5b72014-07-18 10:33:12 -04002297 if (field.isStruct())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002298 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002299 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002300 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002301 encoder->enterAggregateType();
2302
2303 const std::string uniformElementName = fieldName + (field.isArray() ? ArrayString(arrayElement) : "");
2304 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, encoder, blockUniformIndexes);
2305
2306 encoder->exitAggregateType();
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002307 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002308 }
2309 else
2310 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002311 sh::BlockMemberInfo memberInfo = encoder->encodeInterfaceBlockField(field);
2312
Jamie Madill834e8b72014-04-11 13:33:58 -04002313 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
Jamie Madille04a5b72014-07-18 10:33:12 -04002314 blockIndex, memberInfo);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002315
2316 // add to uniform list, but not index, since uniform block uniforms have no location
2317 blockUniformIndexes->push_back(mUniforms.size());
2318 mUniforms.push_back(newUniform);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002319 }
2320 }
2321}
2322
Jamie Madilld4116ff2014-07-11 17:02:01 -04002323bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002324{
2325 // create uniform block entries if they do not exist
2326 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2327 {
2328 std::vector<unsigned int> blockUniformIndexes;
2329 const unsigned int blockIndex = mUniformBlocks.size();
2330
2331 // define member uniforms
Jamie Madille04a5b72014-07-18 10:33:12 -04002332 sh::BlockLayoutEncoder *encoder = NULL;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002333
Jamie Madille04a5b72014-07-18 10:33:12 -04002334 if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD)
2335 {
2336 encoder = new sh::Std140BlockEncoder;
2337 }
2338 else
2339 {
2340 encoder = new sh::HLSLBlockEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED);
2341 }
2342 ASSERT(encoder);
2343
2344 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, encoder, &blockUniformIndexes);
2345
2346 size_t dataSize = encoder->getBlockSize();
Jamie Madillfc43d272014-07-11 17:02:02 -04002347
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002348 // create all the uniform blocks
2349 if (interfaceBlock.arraySize > 0)
2350 {
2351 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2352 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002353 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002354 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2355 mUniformBlocks.push_back(newUniformBlock);
2356 }
2357 }
2358 else
2359 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002360 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002361 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2362 mUniformBlocks.push_back(newUniformBlock);
2363 }
2364 }
2365
2366 // Assign registers to the uniform blocks
2367 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2368 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2369 ASSERT(blockIndex != GL_INVALID_INDEX);
2370 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2371
Jamie Madilld4116ff2014-07-11 17:02:01 -04002372 unsigned int interfaceBlockRegister = shader.getInterfaceBlockRegister(interfaceBlock.name);
2373
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002374 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2375 {
Jamie Madillf2575982014-06-25 16:04:54 -04002376 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002377 ASSERT(uniformBlock->name == interfaceBlock.name);
2378
Jamie Madilld4116ff2014-07-11 17:02:01 -04002379 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader.getType(),
2380 interfaceBlockRegister + uniformBlockElement))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002381 {
2382 return false;
2383 }
2384 }
2385
2386 return true;
2387}
2388
2389bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2390{
Geoff Lang301d1612014-07-09 10:34:37 -04002391 const gl::Caps &caps = mRenderer->getRendererCaps();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002392 if (shader == GL_VERTEX_SHADER)
2393 {
2394 uniformBlock->vsRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002395 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= caps.maxVertexUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002396 {
Geoff Lang301d1612014-07-09 10:34:37 -04002397 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", caps.maxVertexUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002398 return false;
2399 }
2400 }
2401 else if (shader == GL_FRAGMENT_SHADER)
2402 {
2403 uniformBlock->psRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002404 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= caps.maxFragmentUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002405 {
Geoff Lang301d1612014-07-09 10:34:37 -04002406 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", caps.maxFragmentUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002407 return false;
2408 }
2409 }
2410 else UNREACHABLE();
2411
2412 return true;
2413}
2414
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002415bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002416{
2417 return mValidated;
2418}
2419
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002420void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002421{
2422 // Skip over inactive attributes
2423 unsigned int activeAttribute = 0;
2424 unsigned int attribute;
2425 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2426 {
2427 if (mLinkedAttribute[attribute].name.empty())
2428 {
2429 continue;
2430 }
2431
2432 if (activeAttribute == index)
2433 {
2434 break;
2435 }
2436
2437 activeAttribute++;
2438 }
2439
2440 if (bufsize > 0)
2441 {
2442 const char *string = mLinkedAttribute[attribute].name.c_str();
2443
2444 strncpy(name, string, bufsize);
2445 name[bufsize - 1] = '\0';
2446
2447 if (length)
2448 {
2449 *length = strlen(name);
2450 }
2451 }
2452
2453 *size = 1; // Always a single 'type' instance
2454
2455 *type = mLinkedAttribute[attribute].type;
2456}
2457
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002458GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002459{
2460 int count = 0;
2461
2462 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2463 {
2464 if (!mLinkedAttribute[attributeIndex].name.empty())
2465 {
2466 count++;
2467 }
2468 }
2469
2470 return count;
2471}
2472
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002473GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002474{
2475 int maxLength = 0;
2476
2477 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2478 {
2479 if (!mLinkedAttribute[attributeIndex].name.empty())
2480 {
2481 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2482 }
2483 }
2484
2485 return maxLength;
2486}
2487
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002488void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002489{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002490 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002491
2492 if (bufsize > 0)
2493 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002494 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002495
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002496 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002497 {
2498 string += "[0]";
2499 }
2500
2501 strncpy(name, string.c_str(), bufsize);
2502 name[bufsize - 1] = '\0';
2503
2504 if (length)
2505 {
2506 *length = strlen(name);
2507 }
2508 }
2509
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002510 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002511
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002512 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002513}
2514
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002515GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002516{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002517 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002518}
2519
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002520GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002521{
2522 int maxLength = 0;
2523
2524 unsigned int numUniforms = mUniforms.size();
2525 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2526 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002527 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002528 {
2529 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2530 if (mUniforms[uniformIndex]->isArray())
2531 {
2532 length += 3; // Counting in "[0]".
2533 }
2534 maxLength = std::max(length, maxLength);
2535 }
2536 }
2537
2538 return maxLength;
2539}
2540
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002541GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2542{
Jamie Madill834e8b72014-04-11 13:33:58 -04002543 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002544
2545 switch (pname)
2546 {
2547 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2548 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002549 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002550 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002551
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002552 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2553 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2554 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2555 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002556
2557 default:
2558 UNREACHABLE();
2559 break;
2560 }
2561 return 0;
2562}
2563
Jamie Madill36398922014-05-20 14:51:53 -04002564bool ProgramBinary::isValidUniformLocation(GLint location) const
2565{
2566 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2567 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2568}
2569
2570LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2571{
2572 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2573 return mUniforms[mUniformIndex[location].index];
2574}
2575
Jamie Madill66d43d22014-07-11 17:02:03 -04002576LinkedUniform *ProgramBinary::getUniformByName(const std::string &name) const
2577{
2578 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2579 {
2580 if (mUniforms[uniformIndex]->name == name)
2581 {
2582 return mUniforms[uniformIndex];
2583 }
2584 }
2585
2586 return NULL;
2587}
2588
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002589void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2590{
2591 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2592
2593 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2594
2595 if (bufSize > 0)
2596 {
2597 std::string string = uniformBlock.name;
2598
2599 if (uniformBlock.isArrayElement())
2600 {
Jamie Madill5f562732014-02-14 16:41:24 -05002601 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002602 }
2603
2604 strncpy(uniformBlockName, string.c_str(), bufSize);
2605 uniformBlockName[bufSize - 1] = '\0';
2606
2607 if (length)
2608 {
2609 *length = strlen(uniformBlockName);
2610 }
2611 }
2612}
2613
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002614void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2615{
2616 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2617
2618 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2619
2620 switch (pname)
2621 {
2622 case GL_UNIFORM_BLOCK_DATA_SIZE:
2623 *params = static_cast<GLint>(uniformBlock.dataSize);
2624 break;
2625 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002626 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002627 break;
2628 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2629 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2630 break;
2631 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2632 {
2633 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2634 {
2635 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2636 }
2637 }
2638 break;
2639 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2640 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2641 break;
2642 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2643 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2644 break;
2645 default: UNREACHABLE();
2646 }
2647}
2648
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002649GLuint ProgramBinary::getActiveUniformBlockCount() const
2650{
2651 return mUniformBlocks.size();
2652}
2653
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002654GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2655{
2656 unsigned int maxLength = 0;
2657
2658 unsigned int numUniformBlocks = mUniformBlocks.size();
2659 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2660 {
2661 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2662 if (!uniformBlock.name.empty())
2663 {
2664 const unsigned int length = uniformBlock.name.length() + 1;
2665
2666 // Counting in "[0]".
2667 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2668
2669 maxLength = std::max(length + arrayLength, maxLength);
2670 }
2671 }
2672
2673 return maxLength;
2674}
2675
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002676void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002677{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002678 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002679 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002680 {
2681 mValidated = false;
2682 }
2683 else
2684 {
2685 mValidated = true;
2686 }
2687}
2688
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002689bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002690{
2691 // if any two active samplers in a program are of different types, but refer to the same
2692 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2693 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madilld4cfa572014-07-08 10:00:32 -04002694 updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002695
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002696 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002697 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002698
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002699 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002700 {
2701 textureUnitType[i] = TEXTURE_UNKNOWN;
2702 }
2703
2704 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2705 {
2706 if (mSamplersPS[i].active)
2707 {
2708 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002709
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002710 if (unit >= maxCombinedTextureImageUnits)
2711 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002712 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002713 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002714 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002715 }
2716
2717 return false;
2718 }
2719
2720 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2721 {
2722 if (mSamplersPS[i].textureType != textureUnitType[unit])
2723 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002724 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002725 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002726 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002727 }
2728
2729 return false;
2730 }
2731 }
2732 else
2733 {
2734 textureUnitType[unit] = mSamplersPS[i].textureType;
2735 }
2736 }
2737 }
2738
2739 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2740 {
2741 if (mSamplersVS[i].active)
2742 {
2743 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002744
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002745 if (unit >= maxCombinedTextureImageUnits)
2746 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002747 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002748 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002749 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002750 }
2751
2752 return false;
2753 }
2754
2755 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2756 {
2757 if (mSamplersVS[i].textureType != textureUnitType[unit])
2758 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002759 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002760 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002761 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002762 }
2763
2764 return false;
2765 }
2766 }
2767 else
2768 {
2769 textureUnitType[unit] = mSamplersVS[i].textureType;
2770 }
2771 }
2772 }
2773
2774 return true;
2775}
2776
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002777ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2778{
2779}
2780
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002781struct AttributeSorter
2782{
2783 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2784 : originalIndices(semanticIndices)
2785 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002786 }
2787
2788 bool operator()(int a, int b)
2789 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002790 if (originalIndices[a] == -1) return false;
2791 if (originalIndices[b] == -1) return true;
2792 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002793 }
2794
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002795 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2796};
2797
Al Patrick3f2daa82013-08-07 12:58:57 -07002798void ProgramBinary::initAttributesByLayout()
2799{
2800 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2801 {
2802 mAttributesByLayout[i] = i;
2803 }
2804
2805 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2806}
2807
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002808void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2809{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002810 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2811
2812 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2813 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002814 oldTranslatedAttributes[i] = attributes[i];
2815 }
2816
2817 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2818 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002819 int oldIndex = mAttributesByLayout[i];
2820 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002821 attributes[i] = oldTranslatedAttributes[oldIndex];
2822 }
2823}
2824
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002825void ProgramBinary::initializeUniformStorage()
2826{
2827 // Compute total default block size
2828 unsigned int vertexRegisters = 0;
2829 unsigned int fragmentRegisters = 0;
2830 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2831 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002832 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002833
2834 if (!IsSampler(uniform.type))
2835 {
2836 if (uniform.isReferencedByVertexShader())
2837 {
2838 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2839 }
2840 if (uniform.isReferencedByFragmentShader())
2841 {
2842 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2843 }
2844 }
2845 }
2846
2847 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2848 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2849}
2850
Geoff Lang04fb89a2014-06-09 15:05:36 -04002851void ProgramBinary::reset()
2852{
2853 mVertexHLSL.clear();
2854 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2855 SafeDeleteContainer(mVertexExecutables);
2856
2857 mPixelHLSL.clear();
2858 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2859 mUsesFragDepth = false;
2860 mPixelShaderKey.clear();
2861 SafeDeleteContainer(mPixelExecutables);
2862
2863 SafeDelete(mGeometryExecutable);
2864
2865 mTransformFeedbackBufferMode = GL_NONE;
2866 mTransformFeedbackLinkedVaryings.clear();
2867
2868 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2869 {
2870 mSamplersPS[i] = Sampler();
2871 }
2872 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2873 {
2874 mSamplersVS[i] = Sampler();
2875 }
2876 mUsedVertexSamplerRange = 0;
2877 mUsedPixelSamplerRange = 0;
2878 mUsesPointSize = false;
2879 mShaderVersion = 0;
Jamie Madilld4cfa572014-07-08 10:00:32 -04002880 mDirtySamplerMapping = true;
Geoff Lang04fb89a2014-06-09 15:05:36 -04002881
2882 SafeDeleteContainer(mUniforms);
2883 SafeDeleteContainer(mUniformBlocks);
2884 mUniformIndex.clear();
2885 mOutputVariables.clear();
2886 SafeDelete(mVertexUniformStorage);
2887 SafeDelete(mFragmentUniformStorage);
2888
2889 mValidated = false;
2890}
2891
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002892}