Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // TextureD3D.cpp: Implementations of the Texture interfaces shared betweeen the D3D backends. |
| 8 | |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 9 | #include "libGLESv2/renderer/d3d/TextureD3D.h" |
| 10 | #include "libGLESv2/renderer/d3d/TextureStorage.h" |
| 11 | #include "libGLESv2/renderer/d3d/ImageD3D.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 12 | #include "libGLESv2/Buffer.h" |
| 13 | #include "libGLESv2/Framebuffer.h" |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 14 | #include "libGLESv2/Texture.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/formatutils.h" |
| 17 | #include "libGLESv2/renderer/BufferImpl.h" |
| 18 | #include "libGLESv2/renderer/RenderTarget.h" |
| 19 | #include "libGLESv2/renderer/Renderer.h" |
Geoff Lang | 0b7eef7 | 2014-06-12 14:10:47 -0400 | [diff] [blame] | 20 | |
| 21 | #include "libEGL/Surface.h" |
| 22 | |
| 23 | #include "common/mathutil.h" |
| 24 | #include "common/utilities.h" |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 25 | |
| 26 | namespace rx |
| 27 | { |
| 28 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 29 | bool IsRenderTargetUsage(GLenum usage) |
| 30 | { |
| 31 | return (usage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 32 | } |
| 33 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 34 | TextureD3D::TextureD3D(Renderer *renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 35 | : mRenderer(renderer), |
| 36 | mUsage(GL_NONE), |
| 37 | mDirtyImages(true), |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 38 | mImmutable(false), |
| 39 | mTexStorage(NULL) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 40 | { |
| 41 | } |
| 42 | |
| 43 | TextureD3D::~TextureD3D() |
| 44 | { |
| 45 | } |
| 46 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 47 | TextureD3D *TextureD3D::makeTextureD3D(TextureImpl *texture) |
| 48 | { |
| 49 | ASSERT(HAS_DYNAMIC_TYPE(TextureD3D*, texture)); |
| 50 | return static_cast<TextureD3D*>(texture); |
| 51 | } |
| 52 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 53 | TextureStorage *TextureD3D::getNativeTexture() |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 54 | { |
| 55 | // ensure the underlying texture is created |
| 56 | initializeStorage(false); |
| 57 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 58 | if (mTexStorage) |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 59 | { |
| 60 | updateStorage(); |
| 61 | } |
| 62 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 63 | return mTexStorage; |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 64 | } |
| 65 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 66 | GLint TextureD3D::getBaseLevelWidth() const |
| 67 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 68 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 69 | return (baseImage ? baseImage->getWidth() : 0); |
| 70 | } |
| 71 | |
| 72 | GLint TextureD3D::getBaseLevelHeight() const |
| 73 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 74 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 75 | return (baseImage ? baseImage->getHeight() : 0); |
| 76 | } |
| 77 | |
| 78 | GLint TextureD3D::getBaseLevelDepth() const |
| 79 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 80 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 81 | return (baseImage ? baseImage->getDepth() : 0); |
| 82 | } |
| 83 | |
| 84 | // Note: "base level image" is loosely defined to be any image from the base level, |
| 85 | // where in the base of 2D array textures and cube maps there are several. Don't use |
| 86 | // the base level image for anything except querying texture format and size. |
| 87 | GLenum TextureD3D::getBaseLevelInternalFormat() const |
| 88 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 89 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 90 | return (baseImage ? baseImage->getInternalFormat() : GL_NONE); |
| 91 | } |
| 92 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 93 | gl::Error TextureD3D::setImage(const gl::PixelUnpackState &unpack, GLenum type, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 94 | { |
| 95 | // No-op |
| 96 | if (image->getWidth() == 0 || image->getHeight() == 0 || image->getDepth() == 0) |
| 97 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 98 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 99 | } |
| 100 | |
| 101 | // We no longer need the "GLenum format" parameter to TexImage to determine what data format "pixels" contains. |
| 102 | // From our image internal format we know how many channels to expect, and "type" gives the format of pixel's components. |
| 103 | const void *pixelData = pixels; |
| 104 | |
| 105 | if (unpack.pixelBuffer.id() != 0) |
| 106 | { |
| 107 | // Do a CPU readback here, if we have an unpack buffer bound and the fast GPU path is not supported |
| 108 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 109 | ptrdiff_t offset = reinterpret_cast<ptrdiff_t>(pixels); |
| 110 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 111 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 112 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 113 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 114 | } |
| 115 | |
| 116 | if (pixelData != NULL) |
| 117 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 118 | gl::Error error = image->loadData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), unpack.alignment, type, pixelData); |
| 119 | if (error.isError()) |
| 120 | { |
| 121 | return error; |
| 122 | } |
| 123 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 124 | mDirtyImages = true; |
| 125 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 126 | |
| 127 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 128 | } |
| 129 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 130 | gl::Error TextureD3D::subImage(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
| 131 | GLenum format, GLenum type, const gl::PixelUnpackState &unpack, const void *pixels, const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 132 | { |
| 133 | const void *pixelData = pixels; |
| 134 | |
| 135 | // CPU readback & copy where direct GPU copy is not supported |
| 136 | if (unpack.pixelBuffer.id() != 0) |
| 137 | { |
| 138 | gl::Buffer *pixelBuffer = unpack.pixelBuffer.get(); |
| 139 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 140 | // TODO: setImage/subImage is the only place outside of renderer that asks for a buffers raw data. |
| 141 | // This functionality should be moved into renderer and the getData method of BufferImpl removed. |
| 142 | const void *bufferData = pixelBuffer->getImplementation()->getData(); |
| 143 | pixelData = static_cast<const unsigned char *>(bufferData) + offset; |
| 144 | } |
| 145 | |
| 146 | if (pixelData != NULL) |
| 147 | { |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 148 | Image *image = getImage(index); |
| 149 | ASSERT(image); |
| 150 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 151 | gl::Error error = image->loadData(xoffset, yoffset, zoffset, width, height, depth, unpack.alignment, |
| 152 | type, pixelData); |
| 153 | if (error.isError()) |
| 154 | { |
| 155 | return error; |
| 156 | } |
| 157 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 158 | mDirtyImages = true; |
| 159 | } |
| 160 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 161 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 162 | } |
| 163 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 164 | gl::Error TextureD3D::setCompressedImage(GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 165 | { |
| 166 | if (pixels != NULL) |
| 167 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 168 | gl::Error error = image->loadCompressedData(0, 0, 0, image->getWidth(), image->getHeight(), image->getDepth(), pixels); |
| 169 | if (error.isError()) |
| 170 | { |
| 171 | return error; |
| 172 | } |
| 173 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 174 | mDirtyImages = true; |
| 175 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 176 | |
| 177 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 178 | } |
| 179 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 180 | gl::Error TextureD3D::subImageCompressed(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 181 | GLenum format, GLsizei imageSize, const void *pixels, Image *image) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 182 | { |
| 183 | if (pixels != NULL) |
| 184 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 185 | gl::Error error = image->loadCompressedData(xoffset, yoffset, zoffset, width, height, depth, pixels); |
| 186 | if (error.isError()) |
| 187 | { |
| 188 | return error; |
| 189 | } |
| 190 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 191 | mDirtyImages = true; |
| 192 | } |
| 193 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 194 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 195 | } |
| 196 | |
| 197 | bool TextureD3D::isFastUnpackable(const gl::PixelUnpackState &unpack, GLenum sizedInternalFormat) |
| 198 | { |
| 199 | return unpack.pixelBuffer.id() != 0 && mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat); |
| 200 | } |
| 201 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 202 | gl::Error TextureD3D::fastUnpackPixels(const gl::PixelUnpackState &unpack, const void *pixels, const gl::Box &destArea, |
| 203 | GLenum sizedInternalFormat, GLenum type, RenderTarget *destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 204 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 205 | // No-op |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 206 | if (destArea.width <= 0 && destArea.height <= 0 && destArea.depth <= 0) |
| 207 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 208 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 209 | } |
| 210 | |
| 211 | // In order to perform the fast copy through the shader, we must have the right format, and be able |
| 212 | // to create a render target. |
| 213 | ASSERT(mRenderer->supportsFastCopyBufferToTexture(sizedInternalFormat)); |
| 214 | |
| 215 | unsigned int offset = reinterpret_cast<unsigned int>(pixels); |
| 216 | |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 217 | gl::Error error = mRenderer->fastCopyBufferToTexture(unpack, offset, destRenderTarget, sizedInternalFormat, type, destArea); |
| 218 | if (error.isError()) |
| 219 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 220 | return error; |
Geoff Lang | ae5122c | 2014-08-27 14:08:43 -0400 | [diff] [blame] | 221 | } |
| 222 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 223 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 224 | } |
| 225 | |
| 226 | GLint TextureD3D::creationLevels(GLsizei width, GLsizei height, GLsizei depth) const |
| 227 | { |
| 228 | if ((gl::isPow2(width) && gl::isPow2(height) && gl::isPow2(depth)) || mRenderer->getRendererExtensions().textureNPOT) |
| 229 | { |
| 230 | // Maximum number of levels |
| 231 | return gl::log2(std::max(std::max(width, height), depth)) + 1; |
| 232 | } |
| 233 | else |
| 234 | { |
| 235 | // OpenGL ES 2.0 without GL_OES_texture_npot does not permit NPOT mipmaps. |
| 236 | return 1; |
| 237 | } |
| 238 | } |
| 239 | |
| 240 | int TextureD3D::mipLevels() const |
| 241 | { |
| 242 | return gl::log2(std::max(std::max(getBaseLevelWidth(), getBaseLevelHeight()), getBaseLevelDepth())) + 1; |
| 243 | } |
| 244 | |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 245 | TextureStorage *TextureD3D::getStorage() |
| 246 | { |
| 247 | return mTexStorage; |
| 248 | } |
| 249 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 250 | Image *TextureD3D::getBaseLevelImage() const |
| 251 | { |
| 252 | return getImage(getImageIndex(0, 0)); |
| 253 | } |
| 254 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 255 | void TextureD3D::generateMipmaps() |
| 256 | { |
| 257 | // Set up proper image sizes. |
| 258 | initMipmapsImages(); |
| 259 | |
| 260 | // We know that all layers have the same dimension, for the texture to be complete |
| 261 | GLint layerCount = static_cast<GLint>(getLayerCount(0)); |
| 262 | GLint mipCount = mipLevels(); |
| 263 | |
| 264 | // The following will create and initialize the storage, or update it if it exists |
| 265 | TextureStorage *storage = getNativeTexture(); |
| 266 | |
| 267 | bool renderableStorage = (storage && storage->isRenderTarget()); |
| 268 | |
| 269 | for (GLint layer = 0; layer < layerCount; ++layer) |
| 270 | { |
| 271 | for (GLint mip = 1; mip < mipCount; ++mip) |
| 272 | { |
| 273 | ASSERT(getLayerCount(mip) == layerCount); |
| 274 | |
| 275 | gl::ImageIndex sourceIndex = getImageIndex(mip - 1, layer); |
| 276 | gl::ImageIndex destIndex = getImageIndex(mip, layer); |
| 277 | |
| 278 | if (renderableStorage) |
| 279 | { |
| 280 | // GPU-side mipmapping |
| 281 | storage->generateMipmap(sourceIndex, destIndex); |
| 282 | } |
| 283 | else |
| 284 | { |
| 285 | // CPU-side mipmapping |
| 286 | mRenderer->generateMipmap(getImage(destIndex), getImage(sourceIndex)); |
| 287 | } |
| 288 | } |
| 289 | } |
| 290 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 291 | |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 292 | bool TextureD3D::isBaseImageZeroSize() const |
| 293 | { |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 294 | Image *baseImage = getBaseLevelImage(); |
Jamie Madill | 135570a | 2014-09-30 16:33:51 -0400 | [diff] [blame] | 295 | |
| 296 | if (!baseImage || baseImage->getWidth() <= 0) |
| 297 | { |
| 298 | return true; |
| 299 | } |
| 300 | |
| 301 | if (!gl::IsCubemapTextureTarget(baseImage->getTarget()) && baseImage->getHeight() <= 0) |
| 302 | { |
| 303 | return true; |
| 304 | } |
| 305 | |
| 306 | if (baseImage->getTarget() == GL_TEXTURE_3D && baseImage->getDepth() <= 0) |
| 307 | { |
| 308 | return true; |
| 309 | } |
| 310 | |
| 311 | if (baseImage->getTarget() == GL_TEXTURE_2D_ARRAY && getLayerCount(0) <= 0) |
| 312 | { |
| 313 | return true; |
| 314 | } |
| 315 | |
| 316 | return false; |
| 317 | } |
| 318 | |
| 319 | bool TextureD3D::ensureRenderTarget() |
| 320 | { |
| 321 | initializeStorage(true); |
| 322 | |
| 323 | if (!isBaseImageZeroSize()) |
| 324 | { |
| 325 | ASSERT(mTexStorage); |
| 326 | if (!mTexStorage->isRenderTarget()) |
| 327 | { |
| 328 | TextureStorage *newRenderTargetStorage = createCompleteStorage(true); |
| 329 | |
| 330 | if (mTexStorage->copyToStorage(newRenderTargetStorage).isError()) |
| 331 | { |
| 332 | delete newRenderTargetStorage; |
| 333 | return gl::error(GL_OUT_OF_MEMORY, false); |
| 334 | } |
| 335 | |
| 336 | setCompleteTexStorage(newRenderTargetStorage); |
| 337 | } |
| 338 | } |
| 339 | |
| 340 | return (mTexStorage && mTexStorage->isRenderTarget()); |
| 341 | } |
| 342 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 343 | TextureD3D_2D::TextureD3D_2D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 344 | : TextureD3D(renderer) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 345 | { |
| 346 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 347 | { |
| 348 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 349 | } |
| 350 | } |
| 351 | |
| 352 | TextureD3D_2D::~TextureD3D_2D() |
| 353 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 354 | // Delete the Images before the TextureStorage. |
| 355 | // Images might be relying on the TextureStorage for some of their data. |
| 356 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 357 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 358 | { |
| 359 | delete mImageArray[i]; |
| 360 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 361 | |
| 362 | SafeDelete(mTexStorage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 363 | } |
| 364 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 365 | Image *TextureD3D_2D::getImage(int level, int layer) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 366 | { |
| 367 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 368 | ASSERT(layer == 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 369 | return mImageArray[level]; |
| 370 | } |
| 371 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 372 | Image *TextureD3D_2D::getImage(const gl::ImageIndex &index) const |
| 373 | { |
| 374 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 375 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 376 | ASSERT(index.type == GL_TEXTURE_2D); |
| 377 | return mImageArray[index.mipIndex]; |
| 378 | } |
| 379 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 380 | GLsizei TextureD3D_2D::getLayerCount(int level) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 381 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 382 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 383 | return 1; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 384 | } |
| 385 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 386 | GLsizei TextureD3D_2D::getWidth(GLint level) const |
| 387 | { |
| 388 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 389 | return mImageArray[level]->getWidth(); |
| 390 | else |
| 391 | return 0; |
| 392 | } |
| 393 | |
| 394 | GLsizei TextureD3D_2D::getHeight(GLint level) const |
| 395 | { |
| 396 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 397 | return mImageArray[level]->getHeight(); |
| 398 | else |
| 399 | return 0; |
| 400 | } |
| 401 | |
| 402 | GLenum TextureD3D_2D::getInternalFormat(GLint level) const |
| 403 | { |
| 404 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 405 | return mImageArray[level]->getInternalFormat(); |
| 406 | else |
| 407 | return GL_NONE; |
| 408 | } |
| 409 | |
| 410 | GLenum TextureD3D_2D::getActualFormat(GLint level) const |
| 411 | { |
| 412 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 413 | return mImageArray[level]->getActualFormat(); |
| 414 | else |
| 415 | return GL_NONE; |
| 416 | } |
| 417 | |
| 418 | bool TextureD3D_2D::isDepth(GLint level) const |
| 419 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 420 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 421 | } |
| 422 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 423 | gl::Error TextureD3D_2D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 424 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 425 | const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 426 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 427 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 428 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 429 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 430 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 431 | bool fastUnpacked = false; |
| 432 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 433 | redefineImage(level, sizedInternalFormat, width, height); |
| 434 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 435 | // Attempt a fast gpu copy of the pixel data to the surface |
| 436 | if (isFastUnpackable(unpack, sizedInternalFormat) && isLevelComplete(level)) |
| 437 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 438 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 439 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 440 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 441 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 442 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), 1); |
| 443 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 444 | if (destRenderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 445 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 446 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 447 | if (error.isError()) |
| 448 | { |
| 449 | return error; |
| 450 | } |
| 451 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 452 | // Ensure we don't overwrite our newly initialized data |
| 453 | mImageArray[level]->markClean(); |
| 454 | |
| 455 | fastUnpacked = true; |
| 456 | } |
| 457 | } |
| 458 | |
| 459 | if (!fastUnpacked) |
| 460 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 461 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 462 | if (error.isError()) |
| 463 | { |
| 464 | return error; |
| 465 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 466 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 467 | |
| 468 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 469 | } |
| 470 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 471 | gl::Error TextureD3D_2D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 472 | GLsizei width, GLsizei height, GLsizei depth, |
| 473 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 474 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 475 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 476 | |
| 477 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 478 | redefineImage(level, format, width, height); |
| 479 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 480 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 481 | } |
| 482 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 483 | gl::Error TextureD3D_2D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 484 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 485 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 486 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 487 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 488 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 489 | bool fastUnpacked = false; |
| 490 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 491 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 492 | if (isFastUnpackable(unpack, getInternalFormat(level)) && isLevelComplete(level)) |
| 493 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 494 | RenderTarget *renderTarget = getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 495 | gl::Box destArea(xoffset, yoffset, 0, width, height, 1); |
| 496 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 497 | if (renderTarget) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 498 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 499 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, renderTarget); |
| 500 | if (error.isError()) |
| 501 | { |
| 502 | return error; |
| 503 | } |
| 504 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 505 | // Ensure we don't overwrite our newly initialized data |
| 506 | mImageArray[level]->markClean(); |
| 507 | |
| 508 | fastUnpacked = true; |
| 509 | } |
| 510 | } |
| 511 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 512 | if (!fastUnpacked) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 513 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 514 | gl::ImageIndex index = gl::ImageIndex::Make2D(level); |
| 515 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, |
| 516 | pixels, index); |
| 517 | if (error.isError()) |
| 518 | { |
| 519 | return error; |
| 520 | } |
| 521 | |
| 522 | error = commitRect(level, xoffset, yoffset, width, height); |
| 523 | if (error.isError()) |
| 524 | { |
| 525 | return error; |
| 526 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 527 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 528 | |
| 529 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 530 | } |
| 531 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 532 | gl::Error TextureD3D_2D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 533 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 534 | GLsizei imageSize, const void *pixels) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 535 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 536 | ASSERT(target == GL_TEXTURE_2D && depth == 1 && zoffset == 0); |
| 537 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 538 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[level]); |
| 539 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 540 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 541 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 542 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 543 | |
| 544 | error = commitRect(level, xoffset, yoffset, width, height); |
| 545 | if (error.isError()) |
| 546 | { |
| 547 | return error; |
| 548 | } |
| 549 | |
| 550 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 551 | } |
| 552 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 553 | void TextureD3D_2D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 554 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 555 | ASSERT(target == GL_TEXTURE_2D); |
| 556 | |
| 557 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 558 | redefineImage(level, sizedInternalFormat, width, height); |
| 559 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 560 | if (!mImageArray[level]->isRenderableFormat()) |
| 561 | { |
| 562 | mImageArray[level]->copy(0, 0, 0, x, y, width, height, source); |
| 563 | mDirtyImages = true; |
| 564 | } |
| 565 | else |
| 566 | { |
| 567 | ensureRenderTarget(); |
| 568 | mImageArray[level]->markClean(); |
| 569 | |
| 570 | if (width != 0 && height != 0 && isValidLevel(level)) |
| 571 | { |
| 572 | gl::Rectangle sourceRect; |
| 573 | sourceRect.x = x; |
| 574 | sourceRect.width = width; |
| 575 | sourceRect.y = y; |
| 576 | sourceRect.height = height; |
| 577 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 578 | mRenderer->copyImage2D(source, sourceRect, format, 0, 0, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 579 | } |
| 580 | } |
| 581 | } |
| 582 | |
| 583 | void TextureD3D_2D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 584 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 585 | ASSERT(target == GL_TEXTURE_2D && zoffset == 0); |
| 586 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 587 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 588 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 589 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 590 | |
| 591 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 592 | { |
| 593 | mImageArray[level]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 594 | mDirtyImages = true; |
| 595 | } |
| 596 | else |
| 597 | { |
| 598 | ensureRenderTarget(); |
| 599 | |
| 600 | if (isValidLevel(level)) |
| 601 | { |
| 602 | updateStorageLevel(level); |
| 603 | |
| 604 | gl::Rectangle sourceRect; |
| 605 | sourceRect.x = x; |
| 606 | sourceRect.width = width; |
| 607 | sourceRect.y = y; |
| 608 | sourceRect.height = height; |
| 609 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 610 | mRenderer->copyImage2D(source, sourceRect, |
| 611 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 612 | xoffset, yoffset, mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 613 | } |
| 614 | } |
| 615 | } |
| 616 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 617 | void TextureD3D_2D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 618 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 619 | ASSERT(target == GL_TEXTURE_2D && depth == 1); |
| 620 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 621 | for (int level = 0; level < levels; level++) |
| 622 | { |
| 623 | GLsizei levelWidth = std::max(1, width >> level); |
| 624 | GLsizei levelHeight = std::max(1, height >> level); |
| 625 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, levelWidth, levelHeight, 1, true); |
| 626 | } |
| 627 | |
| 628 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 629 | { |
| 630 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 631 | } |
| 632 | |
| 633 | mImmutable = true; |
| 634 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 635 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 636 | TextureStorage *storage = mRenderer->createTextureStorage2D(internalformat, renderTarget, width, height, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 637 | setCompleteTexStorage(storage); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 638 | } |
| 639 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 640 | void TextureD3D_2D::bindTexImage(egl::Surface *surface) |
| 641 | { |
| 642 | GLenum internalformat = surface->getFormat(); |
| 643 | |
| 644 | mImageArray[0]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, surface->getWidth(), surface->getHeight(), 1, true); |
| 645 | |
| 646 | if (mTexStorage) |
| 647 | { |
| 648 | SafeDelete(mTexStorage); |
| 649 | } |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 650 | |
| 651 | mTexStorage = mRenderer->createTextureStorage2D(surface->getSwapChain()); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 652 | |
| 653 | mDirtyImages = true; |
| 654 | } |
| 655 | |
| 656 | void TextureD3D_2D::releaseTexImage() |
| 657 | { |
| 658 | if (mTexStorage) |
| 659 | { |
| 660 | SafeDelete(mTexStorage); |
| 661 | } |
| 662 | |
| 663 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 664 | { |
| 665 | mImageArray[i]->redefine(mRenderer, GL_TEXTURE_2D, GL_NONE, 0, 0, 0, true); |
| 666 | } |
| 667 | } |
| 668 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 669 | void TextureD3D_2D::initMipmapsImages() |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 670 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 671 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 672 | int levelCount = mipLevels(); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 673 | for (int level = 1; level < levelCount; level++) |
| 674 | { |
| 675 | redefineImage(level, getBaseLevelInternalFormat(), |
| 676 | std::max(getBaseLevelWidth() >> level, 1), |
| 677 | std::max(getBaseLevelHeight() >> level, 1)); |
| 678 | } |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 679 | } |
| 680 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 681 | unsigned int TextureD3D_2D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 682 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 683 | ASSERT(!index.hasLayer()); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 684 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 685 | } |
| 686 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 687 | RenderTarget *TextureD3D_2D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 688 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 689 | ASSERT(!index.hasLayer()); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 690 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 691 | // ensure the underlying texture is created |
| 692 | if (!ensureRenderTarget()) |
| 693 | { |
| 694 | return NULL; |
| 695 | } |
| 696 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 697 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 698 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 699 | } |
| 700 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 701 | bool TextureD3D_2D::isValidLevel(int level) const |
| 702 | { |
| 703 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : false); |
| 704 | } |
| 705 | |
| 706 | bool TextureD3D_2D::isLevelComplete(int level) const |
| 707 | { |
| 708 | if (isImmutable()) |
| 709 | { |
| 710 | return true; |
| 711 | } |
| 712 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 713 | const Image *baseImage = getBaseLevelImage(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 714 | |
| 715 | GLsizei width = baseImage->getWidth(); |
| 716 | GLsizei height = baseImage->getHeight(); |
| 717 | |
| 718 | if (width <= 0 || height <= 0) |
| 719 | { |
| 720 | return false; |
| 721 | } |
| 722 | |
| 723 | // The base image level is complete if the width and height are positive |
| 724 | if (level == 0) |
| 725 | { |
| 726 | return true; |
| 727 | } |
| 728 | |
| 729 | ASSERT(level >= 1 && level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 730 | ImageD3D *image = mImageArray[level]; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 731 | |
| 732 | if (image->getInternalFormat() != baseImage->getInternalFormat()) |
| 733 | { |
| 734 | return false; |
| 735 | } |
| 736 | |
| 737 | if (image->getWidth() != std::max(1, width >> level)) |
| 738 | { |
| 739 | return false; |
| 740 | } |
| 741 | |
| 742 | if (image->getHeight() != std::max(1, height >> level)) |
| 743 | { |
| 744 | return false; |
| 745 | } |
| 746 | |
| 747 | return true; |
| 748 | } |
| 749 | |
| 750 | // Constructs a native texture resource from the texture images |
| 751 | void TextureD3D_2D::initializeStorage(bool renderTarget) |
| 752 | { |
| 753 | // Only initialize the first time this texture is used as a render target or shader resource |
| 754 | if (mTexStorage) |
| 755 | { |
| 756 | return; |
| 757 | } |
| 758 | |
| 759 | // do not attempt to create storage for nonexistant data |
| 760 | if (!isLevelComplete(0)) |
| 761 | { |
| 762 | return; |
| 763 | } |
| 764 | |
| 765 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 766 | |
| 767 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 768 | ASSERT(mTexStorage); |
| 769 | |
| 770 | // flush image data to the storage |
| 771 | updateStorage(); |
| 772 | } |
| 773 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 774 | TextureStorage *TextureD3D_2D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 775 | { |
| 776 | GLsizei width = getBaseLevelWidth(); |
| 777 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 778 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 779 | |
| 780 | ASSERT(width > 0 && height > 0); |
| 781 | |
| 782 | // use existing storage level count, when previously specified by TexStorage*D |
| 783 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 784 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 785 | return mRenderer->createTextureStorage2D(internalFormat, renderTarget, width, height, levels); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 786 | } |
| 787 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 788 | void TextureD3D_2D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 789 | { |
| 790 | SafeDelete(mTexStorage); |
| 791 | mTexStorage = newCompleteTexStorage; |
| 792 | |
| 793 | if (mTexStorage && mTexStorage->isManaged()) |
| 794 | { |
| 795 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 796 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 797 | mImageArray[level]->setManagedSurface2D(mTexStorage, level); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 798 | } |
| 799 | } |
| 800 | |
| 801 | mDirtyImages = true; |
| 802 | } |
| 803 | |
| 804 | void TextureD3D_2D::updateStorage() |
| 805 | { |
| 806 | ASSERT(mTexStorage != NULL); |
| 807 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 808 | for (int level = 0; level < storageLevels; level++) |
| 809 | { |
| 810 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 811 | { |
| 812 | updateStorageLevel(level); |
| 813 | } |
| 814 | } |
| 815 | } |
| 816 | |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 817 | void TextureD3D_2D::updateStorageLevel(int level) |
| 818 | { |
| 819 | ASSERT(level <= (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 820 | ASSERT(isLevelComplete(level)); |
| 821 | |
| 822 | if (mImageArray[level]->isDirty()) |
| 823 | { |
| 824 | commitRect(level, 0, 0, getWidth(level), getHeight(level)); |
| 825 | } |
| 826 | } |
| 827 | |
| 828 | void TextureD3D_2D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 829 | { |
| 830 | // If there currently is a corresponding storage texture image, it has these parameters |
| 831 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 832 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 833 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 834 | |
| 835 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_2D, internalformat, width, height, 1, false); |
| 836 | |
| 837 | if (mTexStorage) |
| 838 | { |
| 839 | const int storageLevels = mTexStorage->getLevelCount(); |
| 840 | |
| 841 | if ((level >= storageLevels && storageLevels != 0) || |
| 842 | width != storageWidth || |
| 843 | height != storageHeight || |
| 844 | internalformat != storageFormat) // Discard mismatched storage |
| 845 | { |
| 846 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 847 | { |
| 848 | mImageArray[i]->markDirty(); |
| 849 | } |
| 850 | |
| 851 | SafeDelete(mTexStorage); |
| 852 | mDirtyImages = true; |
| 853 | } |
| 854 | } |
| 855 | } |
| 856 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 857 | gl::Error TextureD3D_2D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 858 | { |
| 859 | if (isValidLevel(level)) |
| 860 | { |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 861 | ImageD3D *image = mImageArray[level]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 862 | gl::Error error = image->copyToStorage2D(mTexStorage, level, xoffset, yoffset, width, height); |
| 863 | if (error.isError()) |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 864 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 865 | return error; |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 866 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 867 | |
| 868 | image->markClean(); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 869 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 870 | |
| 871 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | f47bebc | 2014-07-09 14:28:42 -0700 | [diff] [blame] | 872 | } |
| 873 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 874 | gl::ImageIndexIterator TextureD3D_2D::imageIterator() const |
| 875 | { |
| 876 | return gl::ImageIndexIterator::Make2D(0, mTexStorage->getLevelCount()); |
| 877 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 878 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 879 | gl::ImageIndex TextureD3D_2D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 880 | { |
| 881 | // "layer" does not apply to 2D Textures. |
| 882 | return gl::ImageIndex::Make2D(mip); |
| 883 | } |
| 884 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 885 | TextureD3D_Cube::TextureD3D_Cube(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 886 | : TextureD3D(renderer) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 887 | { |
| 888 | for (int i = 0; i < 6; i++) |
| 889 | { |
| 890 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 891 | { |
| 892 | mImageArray[i][j] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 893 | } |
| 894 | } |
| 895 | } |
| 896 | |
| 897 | TextureD3D_Cube::~TextureD3D_Cube() |
| 898 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 899 | // Delete the Images before the TextureStorage. |
| 900 | // Images might be relying on the TextureStorage for some of their data. |
| 901 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 902 | for (int i = 0; i < 6; i++) |
| 903 | { |
| 904 | for (int j = 0; j < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++j) |
| 905 | { |
| 906 | SafeDelete(mImageArray[i][j]); |
| 907 | } |
| 908 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 909 | |
| 910 | SafeDelete(mTexStorage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 911 | } |
| 912 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 913 | Image *TextureD3D_Cube::getImage(int level, int layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 914 | { |
| 915 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 916 | ASSERT(layer < 6); |
| 917 | return mImageArray[layer][level]; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 918 | } |
| 919 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 920 | Image *TextureD3D_Cube::getImage(const gl::ImageIndex &index) const |
| 921 | { |
| 922 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 923 | ASSERT(index.layerIndex < 6); |
| 924 | return mImageArray[index.layerIndex][index.mipIndex]; |
| 925 | } |
| 926 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 927 | GLsizei TextureD3D_Cube::getLayerCount(int level) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 928 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 929 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 930 | return 6; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 931 | } |
| 932 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 933 | GLenum TextureD3D_Cube::getInternalFormat(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 934 | { |
| 935 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 936 | return mImageArray[layer][level]->getInternalFormat(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 937 | else |
| 938 | return GL_NONE; |
| 939 | } |
| 940 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 941 | bool TextureD3D_Cube::isDepth(GLint level, GLint layer) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 942 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 943 | return gl::GetInternalFormatInfo(getInternalFormat(level, layer)).depthBits > 0; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 944 | } |
| 945 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 946 | gl::Error TextureD3D_Cube::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 947 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 948 | const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 949 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 950 | ASSERT(depth == 1); |
| 951 | |
| 952 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 953 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 954 | |
| 955 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 956 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 957 | return TextureD3D::setImage(unpack, type, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 958 | } |
| 959 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 960 | gl::Error TextureD3D_Cube::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 961 | GLsizei width, GLsizei height, GLsizei depth, |
| 962 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 963 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 964 | ASSERT(depth == 1); |
| 965 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 966 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 967 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 968 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 969 | redefineImage(faceIndex, level, format, width, height); |
| 970 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 971 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[faceIndex][level]); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 972 | } |
| 973 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 974 | gl::Error TextureD3D_Cube::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 975 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 976 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 977 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 978 | ASSERT(depth == 1 && zoffset == 0); |
| 979 | |
| 980 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 981 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 982 | gl::ImageIndex index = gl::ImageIndex::MakeCube(target, level); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 983 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, 0, width, height, 1, format, type, unpack, pixels, |
| 984 | index); |
| 985 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 986 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 987 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 988 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 989 | |
| 990 | error = commitRect(faceIndex, level, xoffset, yoffset, width, height); |
| 991 | if (error.isError()) |
| 992 | { |
| 993 | return error; |
| 994 | } |
| 995 | |
| 996 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 997 | } |
| 998 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 999 | gl::Error TextureD3D_Cube::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1000 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1001 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1002 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1003 | ASSERT(depth == 1 && zoffset == 0); |
| 1004 | |
| 1005 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
| 1006 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1007 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, 0, width, height, 1, format, imageSize, pixels, mImageArray[faceIndex][level]); |
| 1008 | if (error.isError()) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1009 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1010 | return error; |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1011 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1012 | |
| 1013 | error = commitRect(faceIndex, level, xoffset, yoffset, width, height); |
| 1014 | if (error.isError()) |
| 1015 | { |
| 1016 | return error; |
| 1017 | } |
| 1018 | |
| 1019 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1020 | } |
| 1021 | |
| 1022 | void TextureD3D_Cube::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1023 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1024 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1025 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(format, GL_UNSIGNED_BYTE); |
| 1026 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1027 | redefineImage(faceIndex, level, sizedInternalFormat, width, height); |
| 1028 | |
| 1029 | if (!mImageArray[faceIndex][level]->isRenderableFormat()) |
| 1030 | { |
| 1031 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1032 | mDirtyImages = true; |
| 1033 | } |
| 1034 | else |
| 1035 | { |
| 1036 | ensureRenderTarget(); |
| 1037 | mImageArray[faceIndex][level]->markClean(); |
| 1038 | |
| 1039 | ASSERT(width == height); |
| 1040 | |
| 1041 | if (width > 0 && isValidFaceLevel(faceIndex, level)) |
| 1042 | { |
| 1043 | gl::Rectangle sourceRect; |
| 1044 | sourceRect.x = x; |
| 1045 | sourceRect.width = width; |
| 1046 | sourceRect.y = y; |
| 1047 | sourceRect.height = height; |
| 1048 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1049 | mRenderer->copyImageCube(source, sourceRect, format, 0, 0, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1050 | } |
| 1051 | } |
| 1052 | } |
| 1053 | |
| 1054 | void TextureD3D_Cube::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1055 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1056 | int faceIndex = gl::TextureCubeMap::targetToLayerIndex(target); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1057 | |
| 1058 | // We can only make our texture storage to a render target if the level we're copying *to* is complete |
| 1059 | // and the base level is cube-complete. The base level must be cube complete (common case) because we cannot |
| 1060 | // rely on the "getBaseLevel*" methods reliably otherwise. |
| 1061 | bool canCreateRenderTarget = isFaceLevelComplete(faceIndex, level) && isCubeComplete(); |
| 1062 | |
| 1063 | if (!mImageArray[faceIndex][level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1064 | { |
| 1065 | mImageArray[faceIndex][level]->copy(0, 0, 0, x, y, width, height, source); |
| 1066 | mDirtyImages = true; |
| 1067 | } |
| 1068 | else |
| 1069 | { |
| 1070 | ensureRenderTarget(); |
| 1071 | |
| 1072 | if (isValidFaceLevel(faceIndex, level)) |
| 1073 | { |
| 1074 | updateStorageFaceLevel(faceIndex, level); |
| 1075 | |
| 1076 | gl::Rectangle sourceRect; |
| 1077 | sourceRect.x = x; |
| 1078 | sourceRect.width = width; |
| 1079 | sourceRect.y = y; |
| 1080 | sourceRect.height = height; |
| 1081 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1082 | mRenderer->copyImageCube(source, sourceRect, gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1083 | xoffset, yoffset, mTexStorage, target, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1084 | } |
| 1085 | } |
| 1086 | } |
| 1087 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1088 | void TextureD3D_Cube::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1089 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1090 | ASSERT(width == height); |
| 1091 | ASSERT(depth == 1); |
| 1092 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1093 | for (int level = 0; level < levels; level++) |
| 1094 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1095 | GLsizei mipSize = std::max(1, width >> level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1096 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1097 | { |
| 1098 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, mipSize, mipSize, 1, true); |
| 1099 | } |
| 1100 | } |
| 1101 | |
| 1102 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1103 | { |
| 1104 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1105 | { |
| 1106 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, GL_NONE, 0, 0, 0, true); |
| 1107 | } |
| 1108 | } |
| 1109 | |
| 1110 | mImmutable = true; |
| 1111 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1112 | bool renderTarget = IsRenderTargetUsage(mUsage); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1113 | TextureStorage *storage = mRenderer->createTextureStorageCube(internalformat, renderTarget, width, levels); |
| 1114 | setCompleteTexStorage(storage); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1115 | } |
| 1116 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1117 | // Tests for cube texture completeness. [OpenGL ES 2.0.24] section 3.7.10 page 81. |
| 1118 | bool TextureD3D_Cube::isCubeComplete() const |
| 1119 | { |
| 1120 | int baseWidth = getBaseLevelWidth(); |
| 1121 | int baseHeight = getBaseLevelHeight(); |
| 1122 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 1123 | |
| 1124 | if (baseWidth <= 0 || baseWidth != baseHeight) |
| 1125 | { |
| 1126 | return false; |
| 1127 | } |
| 1128 | |
| 1129 | for (int faceIndex = 1; faceIndex < 6; faceIndex++) |
| 1130 | { |
| 1131 | const ImageD3D &faceBaseImage = *mImageArray[faceIndex][0]; |
| 1132 | |
| 1133 | if (faceBaseImage.getWidth() != baseWidth || |
| 1134 | faceBaseImage.getHeight() != baseHeight || |
| 1135 | faceBaseImage.getInternalFormat() != baseFormat ) |
| 1136 | { |
| 1137 | return false; |
| 1138 | } |
| 1139 | } |
| 1140 | |
| 1141 | return true; |
| 1142 | } |
| 1143 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1144 | void TextureD3D_Cube::bindTexImage(egl::Surface *surface) |
| 1145 | { |
| 1146 | UNREACHABLE(); |
| 1147 | } |
| 1148 | |
| 1149 | void TextureD3D_Cube::releaseTexImage() |
| 1150 | { |
| 1151 | UNREACHABLE(); |
| 1152 | } |
| 1153 | |
| 1154 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1155 | void TextureD3D_Cube::initMipmapsImages() |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1156 | { |
| 1157 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1158 | int levelCount = mipLevels(); |
| 1159 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1160 | { |
| 1161 | for (int level = 1; level < levelCount; level++) |
| 1162 | { |
| 1163 | int faceLevelSize = (std::max(mImageArray[faceIndex][0]->getWidth() >> level, 1)); |
| 1164 | redefineImage(faceIndex, level, mImageArray[faceIndex][0]->getInternalFormat(), faceLevelSize, faceLevelSize); |
| 1165 | } |
| 1166 | } |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1167 | } |
| 1168 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1169 | unsigned int TextureD3D_Cube::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1170 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1171 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1172 | } |
| 1173 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1174 | RenderTarget *TextureD3D_Cube::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1175 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1176 | ASSERT(gl::IsCubemapTextureTarget(index.type)); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1177 | |
| 1178 | // ensure the underlying texture is created |
| 1179 | if (!ensureRenderTarget()) |
| 1180 | { |
| 1181 | return NULL; |
| 1182 | } |
| 1183 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1184 | updateStorageFaceLevel(index.layerIndex, index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1185 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1186 | } |
| 1187 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1188 | void TextureD3D_Cube::initializeStorage(bool renderTarget) |
| 1189 | { |
| 1190 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1191 | if (mTexStorage) |
| 1192 | { |
| 1193 | return; |
| 1194 | } |
| 1195 | |
| 1196 | // do not attempt to create storage for nonexistant data |
| 1197 | if (!isFaceLevelComplete(0, 0)) |
| 1198 | { |
| 1199 | return; |
| 1200 | } |
| 1201 | |
| 1202 | bool createRenderTarget = (renderTarget || IsRenderTargetUsage(mUsage)); |
| 1203 | |
| 1204 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1205 | ASSERT(mTexStorage); |
| 1206 | |
| 1207 | // flush image data to the storage |
| 1208 | updateStorage(); |
| 1209 | } |
| 1210 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1211 | TextureStorage *TextureD3D_Cube::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1212 | { |
| 1213 | GLsizei size = getBaseLevelWidth(); |
| 1214 | |
| 1215 | ASSERT(size > 0); |
| 1216 | |
| 1217 | // use existing storage level count, when previously specified by TexStorage*D |
| 1218 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(size, size, 1)); |
| 1219 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1220 | return mRenderer->createTextureStorageCube(getBaseLevelInternalFormat(), renderTarget, size, levels); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1221 | } |
| 1222 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1223 | void TextureD3D_Cube::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1224 | { |
| 1225 | SafeDelete(mTexStorage); |
| 1226 | mTexStorage = newCompleteTexStorage; |
| 1227 | |
| 1228 | if (mTexStorage && mTexStorage->isManaged()) |
| 1229 | { |
| 1230 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1231 | { |
| 1232 | for (int level = 0; level < mTexStorage->getLevelCount(); level++) |
| 1233 | { |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1234 | mImageArray[faceIndex][level]->setManagedSurfaceCube(mTexStorage, faceIndex, level); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1235 | } |
| 1236 | } |
| 1237 | } |
| 1238 | |
| 1239 | mDirtyImages = true; |
| 1240 | } |
| 1241 | |
| 1242 | void TextureD3D_Cube::updateStorage() |
| 1243 | { |
| 1244 | ASSERT(mTexStorage != NULL); |
| 1245 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1246 | for (int face = 0; face < 6; face++) |
| 1247 | { |
| 1248 | for (int level = 0; level < storageLevels; level++) |
| 1249 | { |
| 1250 | if (mImageArray[face][level]->isDirty() && isFaceLevelComplete(face, level)) |
| 1251 | { |
| 1252 | updateStorageFaceLevel(face, level); |
| 1253 | } |
| 1254 | } |
| 1255 | } |
| 1256 | } |
| 1257 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1258 | bool TextureD3D_Cube::isValidFaceLevel(int faceIndex, int level) const |
| 1259 | { |
| 1260 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1261 | } |
| 1262 | |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1263 | bool TextureD3D_Cube::isFaceLevelComplete(int faceIndex, int level) const |
| 1264 | { |
| 1265 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1266 | |
| 1267 | if (isImmutable()) |
| 1268 | { |
| 1269 | return true; |
| 1270 | } |
| 1271 | |
| 1272 | int baseSize = getBaseLevelWidth(); |
| 1273 | |
| 1274 | if (baseSize <= 0) |
| 1275 | { |
| 1276 | return false; |
| 1277 | } |
| 1278 | |
| 1279 | // "isCubeComplete" checks for base level completeness and we must call that |
| 1280 | // to determine if any face at level 0 is complete. We omit that check here |
| 1281 | // to avoid re-checking cube-completeness for every face at level 0. |
| 1282 | if (level == 0) |
| 1283 | { |
| 1284 | return true; |
| 1285 | } |
| 1286 | |
| 1287 | // Check that non-zero levels are consistent with the base level. |
| 1288 | const ImageD3D *faceLevelImage = mImageArray[faceIndex][level]; |
| 1289 | |
| 1290 | if (faceLevelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1291 | { |
| 1292 | return false; |
| 1293 | } |
| 1294 | |
| 1295 | if (faceLevelImage->getWidth() != std::max(1, baseSize >> level)) |
| 1296 | { |
| 1297 | return false; |
| 1298 | } |
| 1299 | |
| 1300 | return true; |
| 1301 | } |
| 1302 | |
| 1303 | void TextureD3D_Cube::updateStorageFaceLevel(int faceIndex, int level) |
| 1304 | { |
| 1305 | ASSERT(level >= 0 && faceIndex < 6 && level < (int)ArraySize(mImageArray[faceIndex]) && mImageArray[faceIndex][level] != NULL); |
| 1306 | ImageD3D *image = mImageArray[faceIndex][level]; |
| 1307 | |
| 1308 | if (image->isDirty()) |
| 1309 | { |
| 1310 | commitRect(faceIndex, level, 0, 0, image->getWidth(), image->getHeight()); |
| 1311 | } |
| 1312 | } |
| 1313 | |
| 1314 | void TextureD3D_Cube::redefineImage(int faceIndex, GLint level, GLenum internalformat, GLsizei width, GLsizei height) |
| 1315 | { |
| 1316 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1317 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1318 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1319 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1320 | |
| 1321 | mImageArray[faceIndex][level]->redefine(mRenderer, GL_TEXTURE_CUBE_MAP, internalformat, width, height, 1, false); |
| 1322 | |
| 1323 | if (mTexStorage) |
| 1324 | { |
| 1325 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1326 | |
| 1327 | if ((level >= storageLevels && storageLevels != 0) || |
| 1328 | width != storageWidth || |
| 1329 | height != storageHeight || |
| 1330 | internalformat != storageFormat) // Discard mismatched storage |
| 1331 | { |
| 1332 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1333 | { |
| 1334 | for (int faceIndex = 0; faceIndex < 6; faceIndex++) |
| 1335 | { |
| 1336 | mImageArray[faceIndex][level]->markDirty(); |
| 1337 | } |
| 1338 | } |
| 1339 | |
| 1340 | SafeDelete(mTexStorage); |
| 1341 | |
| 1342 | mDirtyImages = true; |
| 1343 | } |
| 1344 | } |
| 1345 | } |
| 1346 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1347 | gl::Error TextureD3D_Cube::commitRect(int faceIndex, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height) |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1348 | { |
| 1349 | if (isValidFaceLevel(faceIndex, level)) |
| 1350 | { |
| 1351 | ImageD3D *image = mImageArray[faceIndex][level]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1352 | gl::Error error = image->copyToStorageCube(mTexStorage, faceIndex, level, xoffset, yoffset, width, height); |
| 1353 | if (error.isError()) |
| 1354 | { |
| 1355 | return error; |
| 1356 | } |
| 1357 | |
| 1358 | image->markClean(); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1359 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1360 | |
| 1361 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 0511e80 | 2014-07-14 16:27:26 -0700 | [diff] [blame] | 1362 | } |
| 1363 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1364 | gl::ImageIndexIterator TextureD3D_Cube::imageIterator() const |
| 1365 | { |
| 1366 | return gl::ImageIndexIterator::MakeCube(0, mTexStorage->getLevelCount()); |
| 1367 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1368 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1369 | gl::ImageIndex TextureD3D_Cube::getImageIndex(GLint mip, GLint layer) const |
| 1370 | { |
| 1371 | // The "layer" of the image index corresponds to the cube face |
| 1372 | return gl::ImageIndex::MakeCube(gl::TextureCubeMap::layerIndexToTarget(layer), mip); |
| 1373 | } |
| 1374 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1375 | TextureD3D_3D::TextureD3D_3D(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1376 | : TextureD3D(renderer) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1377 | { |
| 1378 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1379 | { |
| 1380 | mImageArray[i] = ImageD3D::makeImageD3D(renderer->createImage()); |
| 1381 | } |
| 1382 | } |
| 1383 | |
| 1384 | TextureD3D_3D::~TextureD3D_3D() |
| 1385 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1386 | // Delete the Images before the TextureStorage. |
| 1387 | // Images might be relying on the TextureStorage for some of their data. |
| 1388 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1389 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++i) |
| 1390 | { |
| 1391 | delete mImageArray[i]; |
| 1392 | } |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1393 | |
| 1394 | SafeDelete(mTexStorage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1395 | } |
| 1396 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1397 | Image *TextureD3D_3D::getImage(int level, int layer) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1398 | { |
| 1399 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1400 | ASSERT(layer == 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1401 | return mImageArray[level]; |
| 1402 | } |
| 1403 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1404 | Image *TextureD3D_3D::getImage(const gl::ImageIndex &index) const |
| 1405 | { |
| 1406 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1407 | ASSERT(!index.hasLayer()); |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1408 | ASSERT(index.type == GL_TEXTURE_3D); |
| 1409 | return mImageArray[index.mipIndex]; |
| 1410 | } |
| 1411 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1412 | GLsizei TextureD3D_3D::getLayerCount(int level) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1413 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1414 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1415 | return 1; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1416 | } |
| 1417 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1418 | GLsizei TextureD3D_3D::getWidth(GLint level) const |
| 1419 | { |
| 1420 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1421 | return mImageArray[level]->getWidth(); |
| 1422 | else |
| 1423 | return 0; |
| 1424 | } |
| 1425 | |
| 1426 | GLsizei TextureD3D_3D::getHeight(GLint level) const |
| 1427 | { |
| 1428 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1429 | return mImageArray[level]->getHeight(); |
| 1430 | else |
| 1431 | return 0; |
| 1432 | } |
| 1433 | |
| 1434 | GLsizei TextureD3D_3D::getDepth(GLint level) const |
| 1435 | { |
| 1436 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1437 | return mImageArray[level]->getDepth(); |
| 1438 | else |
| 1439 | return 0; |
| 1440 | } |
| 1441 | |
| 1442 | GLenum TextureD3D_3D::getInternalFormat(GLint level) const |
| 1443 | { |
| 1444 | if (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS) |
| 1445 | return mImageArray[level]->getInternalFormat(); |
| 1446 | else |
| 1447 | return GL_NONE; |
| 1448 | } |
| 1449 | |
| 1450 | bool TextureD3D_3D::isDepth(GLint level) const |
| 1451 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1452 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1453 | } |
| 1454 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1455 | gl::Error TextureD3D_3D::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1456 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1457 | const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1458 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1459 | ASSERT(target == GL_TEXTURE_3D); |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1460 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1461 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1462 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1463 | |
| 1464 | bool fastUnpacked = false; |
| 1465 | |
| 1466 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1467 | if (isFastUnpackable(unpack, sizedInternalFormat)) |
| 1468 | { |
| 1469 | // Will try to create RT storage if it does not exist |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1470 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1471 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1472 | gl::Box destArea(0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1473 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1474 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1475 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1476 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, sizedInternalFormat, type, destRenderTarget); |
| 1477 | if (error.isError()) |
| 1478 | { |
| 1479 | return error; |
| 1480 | } |
| 1481 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1482 | // Ensure we don't overwrite our newly initialized data |
| 1483 | mImageArray[level]->markClean(); |
| 1484 | |
| 1485 | fastUnpacked = true; |
| 1486 | } |
| 1487 | } |
| 1488 | |
| 1489 | if (!fastUnpacked) |
| 1490 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1491 | gl::Error error = TextureD3D::setImage(unpack, type, pixels, mImageArray[level]); |
| 1492 | if (error.isError()) |
| 1493 | { |
| 1494 | return error; |
| 1495 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1496 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1497 | |
| 1498 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1499 | } |
| 1500 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1501 | gl::Error TextureD3D_3D::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1502 | GLsizei width, GLsizei height,GLsizei depth, |
| 1503 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1504 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1505 | ASSERT(target == GL_TEXTURE_3D); |
| 1506 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1507 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1508 | redefineImage(level, format, width, height, depth); |
| 1509 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1510 | return TextureD3D::setCompressedImage(imageSize, pixels, mImageArray[level]); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1511 | } |
| 1512 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1513 | gl::Error TextureD3D_3D::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1514 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1515 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1516 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1517 | ASSERT(target == GL_TEXTURE_3D); |
| 1518 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1519 | bool fastUnpacked = false; |
| 1520 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1521 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1522 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1523 | // Attempt a fast gpu copy of the pixel data to the surface if the app bound an unpack buffer |
| 1524 | if (isFastUnpackable(unpack, getInternalFormat(level))) |
| 1525 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1526 | RenderTarget *destRenderTarget = getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1527 | gl::Box destArea(xoffset, yoffset, zoffset, width, height, depth); |
| 1528 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1529 | if (destRenderTarget) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1530 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1531 | gl::Error error = fastUnpackPixels(unpack, pixels, destArea, getInternalFormat(level), type, destRenderTarget); |
| 1532 | if (error.isError()) |
| 1533 | { |
| 1534 | return error; |
| 1535 | } |
| 1536 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1537 | // Ensure we don't overwrite our newly initialized data |
| 1538 | mImageArray[level]->markClean(); |
| 1539 | |
| 1540 | fastUnpacked = true; |
| 1541 | } |
| 1542 | } |
| 1543 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1544 | if (!fastUnpacked) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1545 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1546 | gl::ImageIndex index = gl::ImageIndex::Make3D(level); |
| 1547 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, depth, format, type, unpack, |
| 1548 | pixels, index); |
| 1549 | if (error.isError()) |
| 1550 | { |
| 1551 | return error; |
| 1552 | } |
| 1553 | |
| 1554 | error = commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1555 | if (error.isError()) |
| 1556 | { |
| 1557 | return error; |
| 1558 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1559 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1560 | |
| 1561 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1562 | } |
| 1563 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1564 | gl::Error TextureD3D_3D::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1565 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 1566 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1567 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1568 | ASSERT(target == GL_TEXTURE_3D); |
| 1569 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1570 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, depth, |
| 1571 | format, imageSize, pixels, mImageArray[level]); |
| 1572 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1573 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1574 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1575 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1576 | |
| 1577 | error = commitRect(level, xoffset, yoffset, zoffset, width, height, depth); |
| 1578 | if (error.isError()) |
| 1579 | { |
| 1580 | return error; |
| 1581 | } |
| 1582 | |
| 1583 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1584 | } |
| 1585 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1586 | void TextureD3D_3D::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1587 | { |
| 1588 | UNIMPLEMENTED(); |
| 1589 | } |
| 1590 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1591 | void TextureD3D_3D::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 1592 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1593 | ASSERT(target == GL_TEXTURE_3D); |
| 1594 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1595 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 1596 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 1597 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 1598 | |
| 1599 | if (!mImageArray[level]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 1600 | { |
| 1601 | mImageArray[level]->copy(xoffset, yoffset, zoffset, x, y, width, height, source); |
| 1602 | mDirtyImages = true; |
| 1603 | } |
| 1604 | else |
| 1605 | { |
| 1606 | ensureRenderTarget(); |
| 1607 | |
| 1608 | if (isValidLevel(level)) |
| 1609 | { |
| 1610 | updateStorageLevel(level); |
| 1611 | |
| 1612 | gl::Rectangle sourceRect; |
| 1613 | sourceRect.x = x; |
| 1614 | sourceRect.width = width; |
| 1615 | sourceRect.y = y; |
| 1616 | sourceRect.height = height; |
| 1617 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 1618 | mRenderer->copyImage3D(source, sourceRect, |
| 1619 | gl::GetInternalFormatInfo(getBaseLevelInternalFormat()).format, |
| 1620 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1621 | } |
| 1622 | } |
| 1623 | } |
| 1624 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1625 | void TextureD3D_3D::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1626 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1627 | ASSERT(target == GL_TEXTURE_3D); |
| 1628 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1629 | for (int level = 0; level < levels; level++) |
| 1630 | { |
| 1631 | GLsizei levelWidth = std::max(1, width >> level); |
| 1632 | GLsizei levelHeight = std::max(1, height >> level); |
| 1633 | GLsizei levelDepth = std::max(1, depth >> level); |
| 1634 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, levelWidth, levelHeight, levelDepth, true); |
| 1635 | } |
| 1636 | |
| 1637 | for (int level = levels; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 1638 | { |
| 1639 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, GL_NONE, 0, 0, 0, true); |
| 1640 | } |
| 1641 | |
| 1642 | mImmutable = true; |
| 1643 | |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1644 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 1645 | TextureStorage *storage = mRenderer->createTextureStorage3D(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1646 | setCompleteTexStorage(storage); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1647 | } |
| 1648 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1649 | void TextureD3D_3D::bindTexImage(egl::Surface *surface) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1650 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1651 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1652 | } |
| 1653 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1654 | void TextureD3D_3D::releaseTexImage() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1655 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1656 | UNREACHABLE(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1657 | } |
| 1658 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 1659 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 1660 | void TextureD3D_3D::initMipmapsImages() |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1661 | { |
| 1662 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 1663 | int levelCount = mipLevels(); |
| 1664 | for (int level = 1; level < levelCount; level++) |
| 1665 | { |
| 1666 | redefineImage(level, getBaseLevelInternalFormat(), |
| 1667 | std::max(getBaseLevelWidth() >> level, 1), |
| 1668 | std::max(getBaseLevelHeight() >> level, 1), |
| 1669 | std::max(getBaseLevelDepth() >> level, 1)); |
| 1670 | } |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1671 | } |
| 1672 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1673 | unsigned int TextureD3D_3D::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1674 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1675 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1676 | } |
| 1677 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1678 | RenderTarget *TextureD3D_3D::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1679 | { |
| 1680 | // ensure the underlying texture is created |
| 1681 | if (!ensureRenderTarget()) |
| 1682 | { |
| 1683 | return NULL; |
| 1684 | } |
| 1685 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1686 | if (index.hasLayer()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1687 | { |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 1688 | updateStorage(); |
| 1689 | } |
| 1690 | else |
| 1691 | { |
| 1692 | updateStorageLevel(index.mipIndex); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1693 | } |
| 1694 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1695 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1696 | } |
| 1697 | |
| 1698 | void TextureD3D_3D::initializeStorage(bool renderTarget) |
| 1699 | { |
| 1700 | // Only initialize the first time this texture is used as a render target or shader resource |
| 1701 | if (mTexStorage) |
| 1702 | { |
| 1703 | return; |
| 1704 | } |
| 1705 | |
| 1706 | // do not attempt to create storage for nonexistant data |
| 1707 | if (!isLevelComplete(0)) |
| 1708 | { |
| 1709 | return; |
| 1710 | } |
| 1711 | |
| 1712 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 1713 | |
| 1714 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 1715 | ASSERT(mTexStorage); |
| 1716 | |
| 1717 | // flush image data to the storage |
| 1718 | updateStorage(); |
| 1719 | } |
| 1720 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1721 | TextureStorage *TextureD3D_3D::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1722 | { |
| 1723 | GLsizei width = getBaseLevelWidth(); |
| 1724 | GLsizei height = getBaseLevelHeight(); |
| 1725 | GLsizei depth = getBaseLevelDepth(); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 1726 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1727 | |
| 1728 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 1729 | |
| 1730 | // use existing storage level count, when previously specified by TexStorage*D |
| 1731 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, depth)); |
| 1732 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1733 | return mRenderer->createTextureStorage3D(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1734 | } |
| 1735 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 1736 | void TextureD3D_3D::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1737 | { |
| 1738 | SafeDelete(mTexStorage); |
| 1739 | mTexStorage = newCompleteTexStorage; |
| 1740 | mDirtyImages = true; |
| 1741 | |
| 1742 | // We do not support managed 3D storage, as that is D3D9/ES2-only |
| 1743 | ASSERT(!mTexStorage->isManaged()); |
| 1744 | } |
| 1745 | |
| 1746 | void TextureD3D_3D::updateStorage() |
| 1747 | { |
| 1748 | ASSERT(mTexStorage != NULL); |
| 1749 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 1750 | for (int level = 0; level < storageLevels; level++) |
| 1751 | { |
| 1752 | if (mImageArray[level]->isDirty() && isLevelComplete(level)) |
| 1753 | { |
| 1754 | updateStorageLevel(level); |
| 1755 | } |
| 1756 | } |
| 1757 | } |
| 1758 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1759 | bool TextureD3D_3D::isValidLevel(int level) const |
| 1760 | { |
| 1761 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 1762 | } |
| 1763 | |
| 1764 | bool TextureD3D_3D::isLevelComplete(int level) const |
| 1765 | { |
| 1766 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1767 | |
| 1768 | if (isImmutable()) |
| 1769 | { |
| 1770 | return true; |
| 1771 | } |
| 1772 | |
| 1773 | GLsizei width = getBaseLevelWidth(); |
| 1774 | GLsizei height = getBaseLevelHeight(); |
| 1775 | GLsizei depth = getBaseLevelDepth(); |
| 1776 | |
| 1777 | if (width <= 0 || height <= 0 || depth <= 0) |
| 1778 | { |
| 1779 | return false; |
| 1780 | } |
| 1781 | |
| 1782 | if (level == 0) |
| 1783 | { |
| 1784 | return true; |
| 1785 | } |
| 1786 | |
| 1787 | ImageD3D *levelImage = mImageArray[level]; |
| 1788 | |
| 1789 | if (levelImage->getInternalFormat() != getBaseLevelInternalFormat()) |
| 1790 | { |
| 1791 | return false; |
| 1792 | } |
| 1793 | |
| 1794 | if (levelImage->getWidth() != std::max(1, width >> level)) |
| 1795 | { |
| 1796 | return false; |
| 1797 | } |
| 1798 | |
| 1799 | if (levelImage->getHeight() != std::max(1, height >> level)) |
| 1800 | { |
| 1801 | return false; |
| 1802 | } |
| 1803 | |
| 1804 | if (levelImage->getDepth() != std::max(1, depth >> level)) |
| 1805 | { |
| 1806 | return false; |
| 1807 | } |
| 1808 | |
| 1809 | return true; |
| 1810 | } |
| 1811 | |
| 1812 | void TextureD3D_3D::updateStorageLevel(int level) |
| 1813 | { |
| 1814 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray) && mImageArray[level] != NULL); |
| 1815 | ASSERT(isLevelComplete(level)); |
| 1816 | |
| 1817 | if (mImageArray[level]->isDirty()) |
| 1818 | { |
| 1819 | commitRect(level, 0, 0, 0, getWidth(level), getHeight(level), getDepth(level)); |
| 1820 | } |
| 1821 | } |
| 1822 | |
| 1823 | void TextureD3D_3D::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 1824 | { |
| 1825 | // If there currently is a corresponding storage texture image, it has these parameters |
| 1826 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 1827 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
| 1828 | const int storageDepth = std::max(1, getBaseLevelDepth() >> level); |
| 1829 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 1830 | |
| 1831 | mImageArray[level]->redefine(mRenderer, GL_TEXTURE_3D, internalformat, width, height, depth, false); |
| 1832 | |
| 1833 | if (mTexStorage) |
| 1834 | { |
| 1835 | const int storageLevels = mTexStorage->getLevelCount(); |
| 1836 | |
| 1837 | if ((level >= storageLevels && storageLevels != 0) || |
| 1838 | width != storageWidth || |
| 1839 | height != storageHeight || |
| 1840 | depth != storageDepth || |
| 1841 | internalformat != storageFormat) // Discard mismatched storage |
| 1842 | { |
| 1843 | for (int i = 0; i < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; i++) |
| 1844 | { |
| 1845 | mImageArray[i]->markDirty(); |
| 1846 | } |
| 1847 | |
| 1848 | SafeDelete(mTexStorage); |
| 1849 | mDirtyImages = true; |
| 1850 | } |
| 1851 | } |
| 1852 | } |
| 1853 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1854 | gl::Error TextureD3D_3D::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1855 | { |
| 1856 | if (isValidLevel(level)) |
| 1857 | { |
| 1858 | ImageD3D *image = mImageArray[level]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1859 | gl::Error error = image->copyToStorage3D(mTexStorage, level, xoffset, yoffset, zoffset, width, height, depth); |
| 1860 | if (error.isError()) |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1861 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1862 | return error; |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1863 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1864 | |
| 1865 | image->markClean(); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1866 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1867 | |
| 1868 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 1869 | } |
| 1870 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 1871 | gl::ImageIndexIterator TextureD3D_3D::imageIterator() const |
| 1872 | { |
| 1873 | return gl::ImageIndexIterator::Make3D(0, mTexStorage->getLevelCount(), |
| 1874 | gl::ImageIndex::ENTIRE_LEVEL, gl::ImageIndex::ENTIRE_LEVEL); |
| 1875 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1876 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 1877 | gl::ImageIndex TextureD3D_3D::getImageIndex(GLint mip, GLint /*layer*/) const |
| 1878 | { |
| 1879 | // The "layer" here does not apply to 3D images. We use one Image per mip. |
| 1880 | return gl::ImageIndex::Make3D(mip); |
| 1881 | } |
| 1882 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1883 | TextureD3D_2DArray::TextureD3D_2DArray(Renderer *renderer) |
Jamie Madill | 98553e3 | 2014-09-30 16:33:50 -0400 | [diff] [blame] | 1884 | : TextureD3D(renderer) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1885 | { |
| 1886 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 1887 | { |
| 1888 | mLayerCounts[level] = 0; |
| 1889 | mImageArray[level] = NULL; |
| 1890 | } |
| 1891 | } |
| 1892 | |
| 1893 | TextureD3D_2DArray::~TextureD3D_2DArray() |
| 1894 | { |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1895 | // Delete the Images before the TextureStorage. |
| 1896 | // Images might be relying on the TextureStorage for some of their data. |
| 1897 | // If TextureStorage is deleted before the Images, then their data will be wastefully copied back from the GPU before we delete the Images. |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1898 | deleteImages(); |
Austin Kinross | 6982260 | 2014-08-12 15:51:37 -0700 | [diff] [blame] | 1899 | SafeDelete(mTexStorage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1900 | } |
| 1901 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1902 | Image *TextureD3D_2DArray::getImage(int level, int layer) const |
| 1903 | { |
| 1904 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1905 | ASSERT(layer < mLayerCounts[level]); |
| 1906 | return mImageArray[level][layer]; |
| 1907 | } |
| 1908 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 1909 | Image *TextureD3D_2DArray::getImage(const gl::ImageIndex &index) const |
| 1910 | { |
| 1911 | ASSERT(index.mipIndex < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1912 | ASSERT(index.layerIndex < mLayerCounts[index.mipIndex]); |
| 1913 | ASSERT(index.type == GL_TEXTURE_2D_ARRAY); |
| 1914 | return mImageArray[index.mipIndex][index.layerIndex]; |
| 1915 | } |
| 1916 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1917 | GLsizei TextureD3D_2DArray::getLayerCount(int level) const |
| 1918 | { |
| 1919 | ASSERT(level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS); |
| 1920 | return mLayerCounts[level]; |
| 1921 | } |
| 1922 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1923 | GLsizei TextureD3D_2DArray::getWidth(GLint level) const |
| 1924 | { |
| 1925 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getWidth() : 0; |
| 1926 | } |
| 1927 | |
| 1928 | GLsizei TextureD3D_2DArray::getHeight(GLint level) const |
| 1929 | { |
| 1930 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getHeight() : 0; |
| 1931 | } |
| 1932 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1933 | GLenum TextureD3D_2DArray::getInternalFormat(GLint level) const |
| 1934 | { |
| 1935 | return (level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS && mLayerCounts[level] > 0) ? mImageArray[level][0]->getInternalFormat() : GL_NONE; |
| 1936 | } |
| 1937 | |
| 1938 | bool TextureD3D_2DArray::isDepth(GLint level) const |
| 1939 | { |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1940 | return gl::GetInternalFormatInfo(getInternalFormat(level)).depthBits > 0; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1941 | } |
| 1942 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1943 | gl::Error TextureD3D_2DArray::setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLsizei depth, |
| 1944 | GLenum internalFormat, GLenum format, GLenum type, const gl::PixelUnpackState &unpack, |
| 1945 | const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1946 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1947 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1948 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1949 | GLenum sizedInternalFormat = gl::GetSizedInternalFormat(internalFormat, type); |
| 1950 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1951 | redefineImage(level, sizedInternalFormat, width, height, depth); |
| 1952 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1953 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(sizedInternalFormat); |
| 1954 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1955 | |
| 1956 | for (int i = 0; i < depth; i++) |
| 1957 | { |
| 1958 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1959 | gl::Error error = TextureD3D::setImage(unpack, type, layerPixels, mImageArray[level][i]); |
| 1960 | if (error.isError()) |
| 1961 | { |
| 1962 | return error; |
| 1963 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1964 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1965 | |
| 1966 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1967 | } |
| 1968 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1969 | gl::Error TextureD3D_2DArray::setCompressedImage(GLenum target, GLint level, GLenum format, |
| 1970 | GLsizei width, GLsizei height, GLsizei depth, |
| 1971 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1972 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1973 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1974 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1975 | // compressed formats don't have separate sized internal formats-- we can just use the compressed format directly |
| 1976 | redefineImage(level, format, width, height, depth); |
| 1977 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 1978 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 1979 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1980 | |
| 1981 | for (int i = 0; i < depth; i++) |
| 1982 | { |
| 1983 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1984 | gl::Error error = TextureD3D::setCompressedImage(imageSize, layerPixels, mImageArray[level][i]); |
| 1985 | if (error.isError()) |
| 1986 | { |
| 1987 | return error; |
| 1988 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1989 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 1990 | |
| 1991 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1992 | } |
| 1993 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 1994 | gl::Error TextureD3D_2DArray::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 1995 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, |
| 1996 | const gl::PixelUnpackState &unpack, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 1997 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 1998 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 1999 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2000 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(getInternalFormat(level)); |
| 2001 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(type, width, height, unpack.alignment); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2002 | |
| 2003 | for (int i = 0; i < depth; i++) |
| 2004 | { |
| 2005 | int layer = zoffset + i; |
| 2006 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2007 | |
Jamie Madill | feda4d2 | 2014-09-17 13:03:29 -0400 | [diff] [blame] | 2008 | gl::ImageIndex index = gl::ImageIndex::Make2DArray(level, layer); |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2009 | gl::Error error = TextureD3D::subImage(xoffset, yoffset, zoffset, width, height, 1, format, type, unpack, |
| 2010 | layerPixels, index); |
| 2011 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2012 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2013 | return error; |
| 2014 | } |
| 2015 | |
| 2016 | error = commitRect(level, xoffset, yoffset, layer, width, height); |
| 2017 | if (error.isError()) |
| 2018 | { |
| 2019 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2020 | } |
| 2021 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2022 | |
| 2023 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2024 | } |
| 2025 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2026 | gl::Error TextureD3D_2DArray::subImageCompressed(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, |
| 2027 | GLsizei width, GLsizei height, GLsizei depth, GLenum format, |
| 2028 | GLsizei imageSize, const void *pixels) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2029 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2030 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2031 | |
Geoff Lang | 5d60138 | 2014-07-22 15:14:06 -0400 | [diff] [blame] | 2032 | const gl::InternalFormat &formatInfo = gl::GetInternalFormatInfo(format); |
| 2033 | GLsizei inputDepthPitch = formatInfo.computeDepthPitch(GL_UNSIGNED_BYTE, width, height, 1); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2034 | |
| 2035 | for (int i = 0; i < depth; i++) |
| 2036 | { |
| 2037 | int layer = zoffset + i; |
| 2038 | const void *layerPixels = pixels ? (reinterpret_cast<const unsigned char*>(pixels) + (inputDepthPitch * i)) : NULL; |
| 2039 | |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2040 | gl::Error error = TextureD3D::subImageCompressed(xoffset, yoffset, zoffset, width, height, 1, format, imageSize, layerPixels, mImageArray[level][layer]); |
| 2041 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2042 | { |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2043 | return error; |
| 2044 | } |
| 2045 | |
| 2046 | error = commitRect(level, xoffset, yoffset, layer, width, height); |
| 2047 | if (error.isError()) |
| 2048 | { |
| 2049 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2050 | } |
| 2051 | } |
Geoff Lang | b534833 | 2014-09-02 13:16:34 -0400 | [diff] [blame] | 2052 | |
| 2053 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2054 | } |
| 2055 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2056 | void TextureD3D_2DArray::copyImage(GLenum target, GLint level, GLenum format, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2057 | { |
| 2058 | UNIMPLEMENTED(); |
| 2059 | } |
| 2060 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2061 | void TextureD3D_2DArray::copySubImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height, gl::Framebuffer *source) |
| 2062 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2063 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2064 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2065 | // can only make our texture storage to a render target if level 0 is defined (with a width & height) and |
| 2066 | // the current level we're copying to is defined (with appropriate format, width & height) |
| 2067 | bool canCreateRenderTarget = isLevelComplete(level) && isLevelComplete(0); |
| 2068 | |
| 2069 | if (!mImageArray[level][0]->isRenderableFormat() || (!mTexStorage && !canCreateRenderTarget)) |
| 2070 | { |
| 2071 | mImageArray[level][zoffset]->copy(xoffset, yoffset, 0, x, y, width, height, source); |
| 2072 | mDirtyImages = true; |
| 2073 | } |
| 2074 | else |
| 2075 | { |
| 2076 | ensureRenderTarget(); |
| 2077 | |
| 2078 | if (isValidLevel(level)) |
| 2079 | { |
| 2080 | updateStorageLevel(level); |
| 2081 | |
| 2082 | gl::Rectangle sourceRect; |
| 2083 | sourceRect.x = x; |
| 2084 | sourceRect.width = width; |
| 2085 | sourceRect.y = y; |
| 2086 | sourceRect.height = height; |
| 2087 | |
Jamie Madill | 856d9d4 | 2014-09-18 15:08:49 -0400 | [diff] [blame] | 2088 | mRenderer->copyImage2DArray(source, sourceRect, gl::GetInternalFormatInfo(getInternalFormat(0)).format, |
| 2089 | xoffset, yoffset, zoffset, mTexStorage, level); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2090 | } |
| 2091 | } |
| 2092 | } |
| 2093 | |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2094 | void TextureD3D_2DArray::storage(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2095 | { |
Brandon Jones | cef06ff | 2014-08-05 13:27:48 -0700 | [diff] [blame] | 2096 | ASSERT(target == GL_TEXTURE_2D_ARRAY); |
| 2097 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2098 | deleteImages(); |
| 2099 | |
| 2100 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2101 | { |
| 2102 | GLsizei levelWidth = std::max(1, width >> level); |
| 2103 | GLsizei levelHeight = std::max(1, height >> level); |
| 2104 | |
| 2105 | mLayerCounts[level] = (level < levels ? depth : 0); |
| 2106 | |
| 2107 | if (mLayerCounts[level] > 0) |
| 2108 | { |
| 2109 | // Create new images for this level |
| 2110 | mImageArray[level] = new ImageD3D*[mLayerCounts[level]]; |
| 2111 | |
| 2112 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2113 | { |
| 2114 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2115 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, levelWidth, |
| 2116 | levelHeight, 1, true); |
| 2117 | } |
| 2118 | } |
| 2119 | } |
| 2120 | |
| 2121 | mImmutable = true; |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2122 | |
| 2123 | bool renderTarget = IsRenderTargetUsage(mUsage); |
| 2124 | TextureStorage *storage = mRenderer->createTextureStorage2DArray(internalformat, renderTarget, width, height, depth, levels); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2125 | setCompleteTexStorage(storage); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2126 | } |
| 2127 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2128 | void TextureD3D_2DArray::bindTexImage(egl::Surface *surface) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2129 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2130 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2131 | } |
| 2132 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2133 | void TextureD3D_2DArray::releaseTexImage() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2134 | { |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2135 | UNREACHABLE(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2136 | } |
| 2137 | |
Brandon Jones | 6053a52 | 2014-07-25 16:22:09 -0700 | [diff] [blame] | 2138 | |
Jamie Madill | 4aa79e1 | 2014-09-29 10:46:14 -0400 | [diff] [blame] | 2139 | void TextureD3D_2DArray::initMipmapsImages() |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2140 | { |
| 2141 | int baseWidth = getBaseLevelWidth(); |
| 2142 | int baseHeight = getBaseLevelHeight(); |
| 2143 | int baseDepth = getBaseLevelDepth(); |
| 2144 | GLenum baseFormat = getBaseLevelInternalFormat(); |
| 2145 | |
| 2146 | // Purge array levels 1 through q and reset them to represent the generated mipmap levels. |
| 2147 | int levelCount = mipLevels(); |
| 2148 | for (int level = 1; level < levelCount; level++) |
| 2149 | { |
| 2150 | redefineImage(level, baseFormat, std::max(baseWidth >> level, 1), std::max(baseHeight >> level, 1), baseDepth); |
| 2151 | } |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2152 | } |
| 2153 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2154 | unsigned int TextureD3D_2DArray::getRenderTargetSerial(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2155 | { |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2156 | return (ensureRenderTarget() ? mTexStorage->getRenderTargetSerial(index) : 0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2157 | } |
| 2158 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2159 | RenderTarget *TextureD3D_2DArray::getRenderTarget(const gl::ImageIndex &index) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2160 | { |
| 2161 | // ensure the underlying texture is created |
| 2162 | if (!ensureRenderTarget()) |
| 2163 | { |
| 2164 | return NULL; |
| 2165 | } |
| 2166 | |
Jamie Madill | ac7579c | 2014-09-17 16:59:33 -0400 | [diff] [blame] | 2167 | updateStorageLevel(index.mipIndex); |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2168 | return mTexStorage->getRenderTarget(index); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2169 | } |
| 2170 | |
| 2171 | void TextureD3D_2DArray::initializeStorage(bool renderTarget) |
| 2172 | { |
| 2173 | // Only initialize the first time this texture is used as a render target or shader resource |
| 2174 | if (mTexStorage) |
| 2175 | { |
| 2176 | return; |
| 2177 | } |
| 2178 | |
| 2179 | // do not attempt to create storage for nonexistant data |
| 2180 | if (!isLevelComplete(0)) |
| 2181 | { |
| 2182 | return; |
| 2183 | } |
| 2184 | |
| 2185 | bool createRenderTarget = (renderTarget || mUsage == GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
| 2186 | |
| 2187 | setCompleteTexStorage(createCompleteStorage(createRenderTarget)); |
| 2188 | ASSERT(mTexStorage); |
| 2189 | |
| 2190 | // flush image data to the storage |
| 2191 | updateStorage(); |
| 2192 | } |
| 2193 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2194 | TextureStorage *TextureD3D_2DArray::createCompleteStorage(bool renderTarget) const |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2195 | { |
| 2196 | GLsizei width = getBaseLevelWidth(); |
| 2197 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 2198 | GLsizei depth = getLayerCount(0); |
Jamie Madill | c483326 | 2014-09-18 16:18:26 -0400 | [diff] [blame] | 2199 | GLenum internalFormat = getBaseLevelInternalFormat(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2200 | |
| 2201 | ASSERT(width > 0 && height > 0 && depth > 0); |
| 2202 | |
| 2203 | // use existing storage level count, when previously specified by TexStorage*D |
| 2204 | GLint levels = (mTexStorage ? mTexStorage->getLevelCount() : creationLevels(width, height, 1)); |
| 2205 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2206 | return mRenderer->createTextureStorage2DArray(internalFormat, renderTarget, width, height, depth, levels); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2207 | } |
| 2208 | |
Jamie Madill | 2f06dbf | 2014-09-18 15:08:50 -0400 | [diff] [blame] | 2209 | void TextureD3D_2DArray::setCompleteTexStorage(TextureStorage *newCompleteTexStorage) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2210 | { |
| 2211 | SafeDelete(mTexStorage); |
| 2212 | mTexStorage = newCompleteTexStorage; |
| 2213 | mDirtyImages = true; |
| 2214 | |
| 2215 | // We do not support managed 2D array storage, as managed storage is ES2/D3D9 only |
| 2216 | ASSERT(!mTexStorage->isManaged()); |
| 2217 | } |
| 2218 | |
| 2219 | void TextureD3D_2DArray::updateStorage() |
| 2220 | { |
| 2221 | ASSERT(mTexStorage != NULL); |
| 2222 | GLint storageLevels = mTexStorage->getLevelCount(); |
| 2223 | for (int level = 0; level < storageLevels; level++) |
| 2224 | { |
| 2225 | if (isLevelComplete(level)) |
| 2226 | { |
| 2227 | updateStorageLevel(level); |
| 2228 | } |
| 2229 | } |
| 2230 | } |
| 2231 | |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2232 | bool TextureD3D_2DArray::isValidLevel(int level) const |
| 2233 | { |
| 2234 | return (mTexStorage ? (level >= 0 && level < mTexStorage->getLevelCount()) : 0); |
| 2235 | } |
| 2236 | |
| 2237 | bool TextureD3D_2DArray::isLevelComplete(int level) const |
| 2238 | { |
| 2239 | ASSERT(level >= 0 && level < (int)ArraySize(mImageArray)); |
| 2240 | |
| 2241 | if (isImmutable()) |
| 2242 | { |
| 2243 | return true; |
| 2244 | } |
| 2245 | |
| 2246 | GLsizei width = getBaseLevelWidth(); |
| 2247 | GLsizei height = getBaseLevelHeight(); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 2248 | GLsizei layers = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2249 | |
| 2250 | if (width <= 0 || height <= 0 || layers <= 0) |
| 2251 | { |
| 2252 | return false; |
| 2253 | } |
| 2254 | |
| 2255 | if (level == 0) |
| 2256 | { |
| 2257 | return true; |
| 2258 | } |
| 2259 | |
| 2260 | if (getInternalFormat(level) != getInternalFormat(0)) |
| 2261 | { |
| 2262 | return false; |
| 2263 | } |
| 2264 | |
| 2265 | if (getWidth(level) != std::max(1, width >> level)) |
| 2266 | { |
| 2267 | return false; |
| 2268 | } |
| 2269 | |
| 2270 | if (getHeight(level) != std::max(1, height >> level)) |
| 2271 | { |
| 2272 | return false; |
| 2273 | } |
| 2274 | |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 2275 | if (getLayerCount(level) != layers) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2276 | { |
| 2277 | return false; |
| 2278 | } |
| 2279 | |
| 2280 | return true; |
| 2281 | } |
| 2282 | |
| 2283 | void TextureD3D_2DArray::updateStorageLevel(int level) |
| 2284 | { |
| 2285 | ASSERT(level >= 0 && level < (int)ArraySize(mLayerCounts)); |
| 2286 | ASSERT(isLevelComplete(level)); |
| 2287 | |
| 2288 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2289 | { |
| 2290 | ASSERT(mImageArray[level] != NULL && mImageArray[level][layer] != NULL); |
| 2291 | if (mImageArray[level][layer]->isDirty()) |
| 2292 | { |
| 2293 | commitRect(level, 0, 0, layer, getWidth(level), getHeight(level)); |
| 2294 | } |
| 2295 | } |
| 2296 | } |
| 2297 | |
| 2298 | void TextureD3D_2DArray::deleteImages() |
| 2299 | { |
| 2300 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; ++level) |
| 2301 | { |
| 2302 | for (int layer = 0; layer < mLayerCounts[level]; ++layer) |
| 2303 | { |
| 2304 | delete mImageArray[level][layer]; |
| 2305 | } |
| 2306 | delete[] mImageArray[level]; |
| 2307 | mImageArray[level] = NULL; |
| 2308 | mLayerCounts[level] = 0; |
| 2309 | } |
| 2310 | } |
| 2311 | |
| 2312 | void TextureD3D_2DArray::redefineImage(GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth) |
| 2313 | { |
| 2314 | // If there currently is a corresponding storage texture image, it has these parameters |
| 2315 | const int storageWidth = std::max(1, getBaseLevelWidth() >> level); |
| 2316 | const int storageHeight = std::max(1, getBaseLevelHeight() >> level); |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 2317 | const int storageDepth = getLayerCount(0); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2318 | const GLenum storageFormat = getBaseLevelInternalFormat(); |
| 2319 | |
| 2320 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2321 | { |
| 2322 | delete mImageArray[level][layer]; |
| 2323 | } |
| 2324 | delete[] mImageArray[level]; |
| 2325 | mImageArray[level] = NULL; |
| 2326 | mLayerCounts[level] = depth; |
| 2327 | |
| 2328 | if (depth > 0) |
| 2329 | { |
| 2330 | mImageArray[level] = new ImageD3D*[depth](); |
| 2331 | |
| 2332 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2333 | { |
| 2334 | mImageArray[level][layer] = ImageD3D::makeImageD3D(mRenderer->createImage()); |
| 2335 | mImageArray[level][layer]->redefine(mRenderer, GL_TEXTURE_2D_ARRAY, internalformat, width, height, 1, false); |
| 2336 | } |
| 2337 | } |
| 2338 | |
| 2339 | if (mTexStorage) |
| 2340 | { |
| 2341 | const int storageLevels = mTexStorage->getLevelCount(); |
| 2342 | |
| 2343 | if ((level >= storageLevels && storageLevels != 0) || |
| 2344 | width != storageWidth || |
| 2345 | height != storageHeight || |
| 2346 | depth != storageDepth || |
| 2347 | internalformat != storageFormat) // Discard mismatched storage |
| 2348 | { |
| 2349 | for (int level = 0; level < gl::IMPLEMENTATION_MAX_TEXTURE_LEVELS; level++) |
| 2350 | { |
| 2351 | for (int layer = 0; layer < mLayerCounts[level]; layer++) |
| 2352 | { |
| 2353 | mImageArray[level][layer]->markDirty(); |
| 2354 | } |
| 2355 | } |
| 2356 | |
| 2357 | delete mTexStorage; |
| 2358 | mTexStorage = NULL; |
| 2359 | mDirtyImages = true; |
| 2360 | } |
| 2361 | } |
| 2362 | } |
| 2363 | |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2364 | gl::Error TextureD3D_2DArray::commitRect(GLint level, GLint xoffset, GLint yoffset, GLint layerTarget, GLsizei width, GLsizei height) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2365 | { |
Jamie Madill | 3269bcb | 2014-09-30 16:33:52 -0400 | [diff] [blame^] | 2366 | if (isValidLevel(level) && layerTarget < getLayerCount(level)) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2367 | { |
| 2368 | ImageD3D *image = mImageArray[level][layerTarget]; |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2369 | gl::Error error = image->copyToStorage2DArray(mTexStorage, level, xoffset, yoffset, layerTarget, width, height); |
| 2370 | if (error.isError()) |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2371 | { |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2372 | return error; |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2373 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2374 | |
| 2375 | image->markClean(); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2376 | } |
Geoff Lang | 1ba6b8d | 2014-08-28 10:57:31 -0400 | [diff] [blame] | 2377 | |
| 2378 | return gl::Error(GL_NO_ERROR); |
Brandon Jones | 142ec42 | 2014-07-16 10:31:30 -0700 | [diff] [blame] | 2379 | } |
| 2380 | |
Jamie Madill | ef4ac5b | 2014-09-29 10:46:11 -0400 | [diff] [blame] | 2381 | gl::ImageIndexIterator TextureD3D_2DArray::imageIterator() const |
| 2382 | { |
| 2383 | return gl::ImageIndexIterator::Make2DArray(0, mTexStorage->getLevelCount(), mLayerCounts); |
| 2384 | } |
| 2385 | |
Jamie Madill | cb83dc1 | 2014-09-29 10:46:12 -0400 | [diff] [blame] | 2386 | gl::ImageIndex TextureD3D_2DArray::getImageIndex(GLint mip, GLint layer) const |
| 2387 | { |
| 2388 | return gl::ImageIndex::Make2DArray(mip, layer); |
| 2389 | } |
| 2390 | |
Brandon Jones | 78b1acd | 2014-07-15 15:33:07 -0700 | [diff] [blame] | 2391 | } |