daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Config.cpp: Implements the egl::Config class, describing the format, type |
| 8 | // and size for an egl::Surface. Implements EGLConfig and related functionality. |
| 9 | // [EGL 1.4] section 3.4 page 15. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libEGL/Config.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
| 13 | #include <algorithm> |
| 14 | #include <vector> |
| 15 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 16 | #include "common/debug.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 17 | |
| 18 | using namespace std; |
| 19 | |
| 20 | namespace egl |
| 21 | { |
| 22 | Config::Config(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample) |
| 23 | : mDisplayMode(displayMode), mRenderTargetFormat(renderTargetFormat), mDepthStencilFormat(depthStencilFormat), mMultiSample(multiSample) |
| 24 | { |
| 25 | set(displayMode, minInterval, maxInterval, renderTargetFormat, depthStencilFormat, multiSample); |
| 26 | } |
| 27 | |
| 28 | void Config::setDefaults() |
| 29 | { |
| 30 | mBufferSize = 0; |
| 31 | mRedSize = 0; |
| 32 | mGreenSize = 0; |
| 33 | mBlueSize = 0; |
| 34 | mLuminanceSize = 0; |
| 35 | mAlphaSize = 0; |
| 36 | mAlphaMaskSize = 0; |
| 37 | mBindToTextureRGB = EGL_DONT_CARE; |
| 38 | mBindToTextureRGBA = EGL_DONT_CARE; |
| 39 | mColorBufferType = EGL_RGB_BUFFER; |
| 40 | mConfigCaveat = EGL_DONT_CARE; |
| 41 | mConfigID = EGL_DONT_CARE; |
| 42 | mConformant = 0; |
| 43 | mDepthSize = 0; |
| 44 | mLevel = 0; |
| 45 | mMatchNativePixmap = EGL_NONE; |
| 46 | mMaxPBufferWidth = 0; |
| 47 | mMaxPBufferHeight = 0; |
| 48 | mMaxPBufferPixels = 0; |
| 49 | mMaxSwapInterval = EGL_DONT_CARE; |
| 50 | mMinSwapInterval = EGL_DONT_CARE; |
| 51 | mNativeRenderable = EGL_DONT_CARE; |
| 52 | mNativeVisualID = 0; |
| 53 | mNativeVisualType = EGL_DONT_CARE; |
| 54 | mRenderableType = EGL_OPENGL_ES_BIT; |
| 55 | mSampleBuffers = 0; |
| 56 | mSamples = 0; |
| 57 | mStencilSize = 0; |
| 58 | mSurfaceType = EGL_WINDOW_BIT; |
| 59 | mTransparentType = EGL_NONE; |
| 60 | mTransparentRedValue = EGL_DONT_CARE; |
| 61 | mTransparentGreenValue = EGL_DONT_CARE; |
| 62 | mTransparentBlueValue = EGL_DONT_CARE; |
| 63 | } |
| 64 | |
| 65 | void Config::set(D3DDISPLAYMODE displayMode, EGLint minInterval, EGLint maxInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample) |
| 66 | { |
| 67 | switch (renderTargetFormat) |
| 68 | { |
| 69 | case D3DFMT_A1R5G5B5: |
| 70 | mBufferSize = 16; |
| 71 | mRedSize = 5; |
| 72 | mGreenSize = 5; |
| 73 | mBlueSize = 5; |
| 74 | mAlphaSize = 1; |
| 75 | break; |
| 76 | case D3DFMT_A2R10G10B10: |
| 77 | mBufferSize = 32; |
| 78 | mRedSize = 10; |
| 79 | mGreenSize = 10; |
| 80 | mBlueSize = 10; |
| 81 | mAlphaSize = 2; |
| 82 | break; |
| 83 | case D3DFMT_A8R8G8B8: |
| 84 | mBufferSize = 32; |
| 85 | mRedSize = 8; |
| 86 | mGreenSize = 8; |
| 87 | mBlueSize = 8; |
| 88 | mAlphaSize = 8; |
| 89 | break; |
| 90 | case D3DFMT_R5G6B5: |
| 91 | mBufferSize = 16; |
| 92 | mRedSize = 5; |
| 93 | mGreenSize = 6; |
| 94 | mBlueSize = 5; |
| 95 | mAlphaSize = 0; |
| 96 | break; |
| 97 | case D3DFMT_X1R5G5B5: |
| 98 | mBufferSize = 16; |
| 99 | mRedSize = 5; |
| 100 | mGreenSize = 5; |
| 101 | mBlueSize = 5; |
| 102 | mAlphaSize = 0; |
| 103 | break; |
| 104 | case D3DFMT_X8R8G8B8: |
| 105 | mBufferSize = 32; |
| 106 | mRedSize = 8; |
| 107 | mGreenSize = 8; |
| 108 | mBlueSize = 8; |
| 109 | mAlphaSize = 0; |
| 110 | break; |
| 111 | default: |
| 112 | UNREACHABLE(); // Other formats should not be valid |
| 113 | } |
| 114 | |
| 115 | mLuminanceSize = 0; |
| 116 | mAlphaMaskSize = 0; |
| 117 | mBindToTextureRGB = EGL_FALSE; |
| 118 | mBindToTextureRGBA = EGL_FALSE; |
| 119 | mColorBufferType = EGL_RGB_BUFFER; |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 120 | mConfigCaveat = (displayMode.Format == renderTargetFormat) ? EGL_NONE : (EGL_SLOW_CONFIG | EGL_NON_CONFORMANT_CONFIG); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 121 | mConfigID = 0; |
| 122 | mConformant = EGL_OPENGL_ES2_BIT; |
| 123 | |
| 124 | switch (depthStencilFormat) |
| 125 | { |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 126 | // case D3DFMT_D16_LOCKABLE: |
| 127 | // mDepthSize = 16; |
| 128 | // mStencilSize = 0; |
| 129 | // break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 130 | case D3DFMT_D32: |
| 131 | mDepthSize = 32; |
| 132 | mStencilSize = 0; |
| 133 | break; |
| 134 | case D3DFMT_D15S1: |
daniel@transgaming.com | c28e76b | 2010-05-05 18:47:16 +0000 | [diff] [blame] | 135 | mDepthSize = 15; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 136 | mStencilSize = 1; |
| 137 | break; |
| 138 | case D3DFMT_D24S8: |
| 139 | mDepthSize = 24; |
| 140 | mStencilSize = 8; |
| 141 | break; |
| 142 | case D3DFMT_D24X8: |
| 143 | mDepthSize = 24; |
| 144 | mStencilSize = 0; |
| 145 | break; |
| 146 | case D3DFMT_D24X4S4: |
| 147 | mDepthSize = 24; |
| 148 | mStencilSize = 4; |
| 149 | break; |
| 150 | case D3DFMT_D16: |
| 151 | mDepthSize = 16; |
| 152 | mStencilSize = 0; |
| 153 | break; |
| 154 | // case D3DFMT_D32F_LOCKABLE: |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 155 | // mDepthSize = 32; |
| 156 | // mStencilSize = 0; |
| 157 | // break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 158 | // case D3DFMT_D24FS8: |
daniel@transgaming.com | d091b19 | 2010-05-07 19:01:47 +0000 | [diff] [blame] | 159 | // mDepthSize = 24; |
| 160 | // mStencilSize = 8; |
| 161 | // break; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 162 | default: |
| 163 | UNREACHABLE(); |
| 164 | } |
| 165 | |
| 166 | mLevel = 0; |
| 167 | mMatchNativePixmap = EGL_NONE; |
| 168 | mMaxPBufferWidth = 0; |
| 169 | mMaxPBufferHeight = 0; |
| 170 | mMaxPBufferPixels = 0; |
| 171 | mMaxSwapInterval = maxInterval; |
| 172 | mMinSwapInterval = minInterval; |
| 173 | mNativeRenderable = EGL_FALSE; |
| 174 | mNativeVisualID = 0; |
| 175 | mNativeVisualType = 0; |
| 176 | mRenderableType = EGL_OPENGL_ES2_BIT; |
| 177 | mSampleBuffers = multiSample ? 1 : 0; |
| 178 | mSamples = multiSample; |
| 179 | mSurfaceType = EGL_PBUFFER_BIT | EGL_WINDOW_BIT | EGL_SWAP_BEHAVIOR_PRESERVED_BIT; |
| 180 | mTransparentType = EGL_NONE; |
| 181 | mTransparentRedValue = 0; |
| 182 | mTransparentGreenValue = 0; |
| 183 | mTransparentBlueValue = 0; |
| 184 | } |
| 185 | |
| 186 | EGLConfig Config::getHandle() const |
| 187 | { |
| 188 | return (EGLConfig)(size_t)mConfigID; |
| 189 | } |
| 190 | |
| 191 | SortConfig::SortConfig(const EGLint *attribList) |
| 192 | : mWantRed(false), mWantGreen(false), mWantBlue(false), mWantAlpha(false), mWantLuminance(false) |
| 193 | { |
| 194 | scanForWantedComponents(attribList); |
| 195 | } |
| 196 | |
| 197 | void SortConfig::scanForWantedComponents(const EGLint *attribList) |
| 198 | { |
| 199 | // [EGL] section 3.4.1 page 24 |
| 200 | // Sorting rule #3: by larger total number of color bits, not considering |
| 201 | // components that are 0 or don't-care. |
| 202 | for (const EGLint *attr = attribList; attr[0] != EGL_NONE; attr += 2) |
| 203 | { |
| 204 | if (attr[1] != 0 && attr[1] != EGL_DONT_CARE) |
| 205 | { |
| 206 | switch (attr[0]) |
| 207 | { |
| 208 | case EGL_RED_SIZE: mWantRed = true; break; |
| 209 | case EGL_GREEN_SIZE: mWantGreen = true; break; |
| 210 | case EGL_BLUE_SIZE: mWantBlue = true; break; |
| 211 | case EGL_ALPHA_SIZE: mWantAlpha = true; break; |
| 212 | case EGL_LUMINANCE_SIZE: mWantLuminance = true; break; |
| 213 | } |
| 214 | } |
| 215 | } |
| 216 | } |
| 217 | |
| 218 | EGLint SortConfig::wantedComponentsSize(const Config &config) const |
| 219 | { |
| 220 | EGLint total = 0; |
| 221 | |
| 222 | if (mWantRed) total += config.mRedSize; |
| 223 | if (mWantGreen) total += config.mGreenSize; |
| 224 | if (mWantBlue) total += config.mBlueSize; |
| 225 | if (mWantAlpha) total += config.mAlphaSize; |
| 226 | if (mWantLuminance) total += config.mLuminanceSize; |
| 227 | |
| 228 | return total; |
| 229 | } |
| 230 | |
| 231 | bool SortConfig::operator()(const Config *x, const Config *y) const |
| 232 | { |
| 233 | return (*this)(*x, *y); |
| 234 | } |
| 235 | |
| 236 | bool SortConfig::operator()(const Config &x, const Config &y) const |
| 237 | { |
| 238 | #define SORT(attribute) \ |
| 239 | if (x.attribute != y.attribute) \ |
| 240 | { \ |
| 241 | return x.attribute < y.attribute; \ |
| 242 | } |
| 243 | |
| 244 | META_ASSERT(EGL_NONE < EGL_SLOW_CONFIG && EGL_SLOW_CONFIG < EGL_NON_CONFORMANT_CONFIG); |
| 245 | SORT(mConfigCaveat); |
| 246 | |
| 247 | META_ASSERT(EGL_RGB_BUFFER < EGL_LUMINANCE_BUFFER); |
| 248 | SORT(mColorBufferType); |
| 249 | |
| 250 | // By larger total number of color bits, only considering those that are requested to be > 0. |
| 251 | EGLint xComponentsSize = wantedComponentsSize(x); |
| 252 | EGLint yComponentsSize = wantedComponentsSize(y); |
| 253 | if (xComponentsSize != yComponentsSize) |
| 254 | { |
| 255 | return xComponentsSize > yComponentsSize; |
| 256 | } |
| 257 | |
| 258 | SORT(mBufferSize); |
| 259 | SORT(mSampleBuffers); |
| 260 | SORT(mSamples); |
| 261 | SORT(mDepthSize); |
| 262 | SORT(mStencilSize); |
| 263 | SORT(mAlphaMaskSize); |
| 264 | SORT(mNativeVisualType); |
| 265 | SORT(mConfigID); |
| 266 | |
| 267 | #undef SORT |
| 268 | |
| 269 | return false; |
| 270 | } |
| 271 | |
| 272 | // We'd like to use SortConfig to also eliminate duplicate configs. |
| 273 | // This works as long as we never have two configs with different per-RGB-component layouts, |
| 274 | // but the same total. |
| 275 | // 5551 and 565 are different because R+G+B is different. |
| 276 | // 5551 and 555 are different because bufferSize is different. |
| 277 | const EGLint ConfigSet::mSortAttribs[] = |
| 278 | { |
| 279 | EGL_RED_SIZE, 1, |
| 280 | EGL_GREEN_SIZE, 1, |
| 281 | EGL_BLUE_SIZE, 1, |
| 282 | EGL_LUMINANCE_SIZE, 1, |
| 283 | // BUT NOT ALPHA |
| 284 | EGL_NONE |
| 285 | }; |
| 286 | |
| 287 | ConfigSet::ConfigSet() |
| 288 | : mSet(SortConfig(mSortAttribs)) |
| 289 | { |
| 290 | } |
| 291 | |
| 292 | void ConfigSet::add(D3DDISPLAYMODE displayMode, EGLint minSwapInterval, EGLint maxSwapInterval, D3DFORMAT renderTargetFormat, D3DFORMAT depthStencilFormat, EGLint multiSample) |
| 293 | { |
| 294 | Config config(displayMode, minSwapInterval, maxSwapInterval, renderTargetFormat, depthStencilFormat, multiSample); |
| 295 | |
| 296 | mSet.insert(config); |
| 297 | } |
| 298 | |
| 299 | void ConfigSet::enumerate() |
| 300 | { |
| 301 | EGLint index = 1; |
| 302 | |
| 303 | for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
| 304 | { |
| 305 | config->mConfigID = index; |
| 306 | index++; |
| 307 | } |
| 308 | } |
| 309 | |
| 310 | size_t ConfigSet::size() const |
| 311 | { |
| 312 | return mSet.size(); |
| 313 | } |
| 314 | |
| 315 | bool ConfigSet::getConfigs(EGLConfig *configs, const EGLint *attribList, EGLint configSize, EGLint *numConfig) |
| 316 | { |
| 317 | if (configs) |
| 318 | { |
| 319 | vector<const Config*> passed; |
| 320 | passed.reserve(mSet.size()); |
| 321 | |
| 322 | for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
| 323 | { |
| 324 | bool match = true; |
| 325 | const EGLint *attribute = attribList; |
| 326 | |
| 327 | while (attribute[0] != EGL_NONE) |
| 328 | { |
| 329 | switch (attribute[0]) |
| 330 | { |
| 331 | case EGL_BUFFER_SIZE: match = config->mBufferSize >= attribute[1]; break; |
| 332 | case EGL_ALPHA_SIZE: match = config->mAlphaSize >= attribute[1]; break; |
| 333 | case EGL_BLUE_SIZE: match = config->mBlueSize >= attribute[1]; break; |
| 334 | case EGL_GREEN_SIZE: match = config->mGreenSize >= attribute[1]; break; |
| 335 | case EGL_RED_SIZE: match = config->mRedSize >= attribute[1]; break; |
| 336 | case EGL_DEPTH_SIZE: match = config->mDepthSize >= attribute[1]; break; |
| 337 | case EGL_STENCIL_SIZE: match = config->mStencilSize >= attribute[1]; break; |
| 338 | case EGL_CONFIG_CAVEAT: match = config->mConfigCaveat == attribute[1]; break; |
| 339 | case EGL_CONFIG_ID: match = config->mConfigID == attribute[1]; break; |
| 340 | case EGL_LEVEL: match = config->mLevel >= attribute[1]; break; |
| 341 | case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == attribute[1]; break; |
| 342 | case EGL_NATIVE_VISUAL_TYPE: match = config->mNativeVisualType == attribute[1]; break; |
| 343 | case EGL_SAMPLES: match = config->mSamples >= attribute[1]; break; |
| 344 | case EGL_SAMPLE_BUFFERS: match = config->mSampleBuffers >= attribute[1]; break; |
| 345 | case EGL_SURFACE_TYPE: match = (config->mSurfaceType & attribute[1]) == attribute[1]; break; |
| 346 | case EGL_TRANSPARENT_TYPE: match = config->mTransparentType == attribute[1]; break; |
| 347 | case EGL_TRANSPARENT_BLUE_VALUE: match = config->mTransparentBlueValue == attribute[1]; break; |
| 348 | case EGL_TRANSPARENT_GREEN_VALUE: match = config->mTransparentGreenValue == attribute[1]; break; |
| 349 | case EGL_TRANSPARENT_RED_VALUE: match = config->mTransparentRedValue == attribute[1]; break; |
| 350 | case EGL_BIND_TO_TEXTURE_RGB: match = config->mBindToTextureRGB == attribute[1]; break; |
| 351 | case EGL_BIND_TO_TEXTURE_RGBA: match = config->mBindToTextureRGBA == attribute[1]; break; |
| 352 | case EGL_MIN_SWAP_INTERVAL: match = config->mMinSwapInterval == attribute[1]; break; |
| 353 | case EGL_MAX_SWAP_INTERVAL: match = config->mMaxSwapInterval == attribute[1]; break; |
| 354 | case EGL_LUMINANCE_SIZE: match = config->mLuminanceSize >= attribute[1]; break; |
| 355 | case EGL_ALPHA_MASK_SIZE: match = config->mAlphaMaskSize >= attribute[1]; break; |
| 356 | case EGL_COLOR_BUFFER_TYPE: match = config->mColorBufferType == attribute[1]; break; |
| 357 | case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribute[1]) == attribute[1]; break; |
| 358 | case EGL_MATCH_NATIVE_PIXMAP: match = false; UNIMPLEMENTED(); break; |
| 359 | case EGL_CONFORMANT: match = (config->mConformant & attribute[1]) == attribute[1]; break; |
| 360 | default: |
| 361 | return false; |
| 362 | } |
| 363 | |
| 364 | if (!match) |
| 365 | { |
| 366 | break; |
| 367 | } |
| 368 | |
| 369 | attribute += 2; |
| 370 | } |
| 371 | |
| 372 | if (match) |
| 373 | { |
| 374 | passed.push_back(&*config); |
| 375 | } |
| 376 | } |
| 377 | |
| 378 | sort(passed.begin(), passed.end(), SortConfig(attribList)); |
| 379 | |
| 380 | EGLint index; |
| 381 | for (index = 0; index < configSize && index < static_cast<EGLint>(passed.size()); index++) |
| 382 | { |
| 383 | configs[index] = passed[index]->getHandle(); |
| 384 | } |
| 385 | |
| 386 | *numConfig = index; |
| 387 | } |
| 388 | else |
| 389 | { |
| 390 | *numConfig = (EGLint)mSet.size(); |
| 391 | } |
| 392 | |
| 393 | return true; |
| 394 | } |
| 395 | |
| 396 | const egl::Config *ConfigSet::get(EGLConfig configHandle) |
| 397 | { |
| 398 | for (Iterator config = mSet.begin(); config != mSet.end(); config++) |
| 399 | { |
| 400 | if (config->getHandle() == configHandle) |
| 401 | { |
| 402 | return &(*config); |
| 403 | } |
| 404 | } |
| 405 | |
| 406 | return NULL; |
| 407 | } |
| 408 | } |