blob: cecb94dd004989278638c2978f1095817a7f69d3 [file] [log] [blame]
shannon.woods@transgaming.combdf2d802013-02-28 23:16:20 +00001#include "precompiled.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002//
Geoff Lang48dcae72014-02-05 16:28:24 -05003// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00004// Use of this source code is governed by a BSD-style license that can be
5// found in the LICENSE file.
6//
7
8// Program.cpp: Implements the gl::Program class. Implements GL program objects
9// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
10
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000011#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000012#include "libGLESv2/ProgramBinary.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000013#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000014
15#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000016#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000017#include "common/utilities.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000018
19#include "libGLESv2/main.h"
20#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000021#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000022#include "libGLESv2/renderer/Renderer.h"
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +000023#include "libGLESv2/renderer/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040024#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000025#include "libGLESv2/Buffer.h"
Jamie Madill5f562732014-02-14 16:41:24 -050026#include "libGLESv2/DynamicHLSL.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040027
daniel@transgaming.com88853c52012-12-20 20:56:40 +000028#undef near
29#undef far
30
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000031namespace gl
32{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000033
Jamie Madill1b2a8f92014-05-14 13:09:39 -040034namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000035{
36
Jamie Madill8ff21ae2014-02-04 16:04:05 -050037unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000038{
39 unsigned int subscript = GL_INVALID_INDEX;
40
41 // Strip any trailing array operator and retrieve the subscript
42 size_t open = name->find_last_of('[');
43 size_t close = name->find_last_of(']');
44 if (open != std::string::npos && close == name->length() - 1)
45 {
46 subscript = atoi(name->substr(open + 1).c_str());
47 name->erase(open);
48 }
49
50 return subscript;
51}
52
Jamie Madill834e8b72014-04-11 13:33:58 -040053void GetInputLayoutFromShader(const std::vector<gl::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050054{
Jamie Madill3b7e2052014-03-17 09:47:43 -040055 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050056 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
57 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040058 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
59
Jamie Madill834e8b72014-04-11 13:33:58 -040060 const gl::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050061
62 if (shaderAttr.type != GL_NONE)
63 {
Jamie Madillac0a2672014-04-11 13:33:56 -040064 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
65
66 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040067 {
68 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
69
Jamie Madillac0a2672014-04-11 13:33:56 -040070 defaultFormat->mType = UniformComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040071 defaultFormat->mNormalized = false;
72 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -040073 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -040074 }
Jamie Madillc5a83002014-02-14 16:41:25 -050075 }
76 }
77}
78
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000079}
80
Jamie Madill1b2a8f92014-05-14 13:09:39 -040081VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +000082 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000083{
84}
85
Jamie Madillc5a83002014-02-14 16:41:25 -050086ProgramBinary::VertexExecutable::VertexExecutable(rx::Renderer *const renderer,
87 const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -040088 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -050089 rx::ShaderExecutable *shaderExecutable)
90 : mShaderExecutable(shaderExecutable)
91{
92 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
93 {
94 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -040095 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050096 }
97}
98
Jamie Madill8b4f8f82014-03-26 14:01:58 -040099ProgramBinary::VertexExecutable::~VertexExecutable()
100{
101 delete mShaderExecutable;
102}
103
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400104bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500105{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400106 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500107 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400108 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500109 {
110 return false;
111 }
112 }
113
114 return true;
115}
116
Geoff Lang48dcae72014-02-05 16:28:24 -0500117LinkedVarying::LinkedVarying()
118{
119}
120
121LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
122 unsigned int semanticIndex, unsigned int semanticIndexCount)
123 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
124{
125}
126
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000127unsigned int ProgramBinary::mCurrentSerial = 1;
128
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500129ProgramBinary::ProgramBinary(rx::Renderer *renderer)
130 : RefCountObject(0),
131 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500132 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500133 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500134 mPixelExecutable(NULL),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500135 mGeometryExecutable(NULL),
136 mUsedVertexSamplerRange(0),
137 mUsedPixelSamplerRange(0),
138 mUsesPointSize(false),
139 mShaderVersion(100),
140 mVertexUniformStorage(NULL),
141 mFragmentUniformStorage(NULL),
142 mValidated(false),
143 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000144{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000145 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
146 {
147 mSemanticIndex[index] = -1;
148 }
149
150 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
151 {
152 mSamplersPS[index].active = false;
153 }
154
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000155 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000156 {
157 mSamplersVS[index].active = false;
158 }
Jamie Madill5f562732014-02-14 16:41:24 -0500159
160 mDynamicHLSL = new DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000161}
162
163ProgramBinary::~ProgramBinary()
164{
Jamie Madillc5a83002014-02-14 16:41:25 -0500165 while (!mVertexExecutables.empty())
166 {
167 delete mVertexExecutables.back();
168 mVertexExecutables.pop_back();
169 }
170
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500171 SafeDelete(mGeometryExecutable);
Jamie Madillc5a83002014-02-14 16:41:25 -0500172 SafeDelete(mPixelExecutable);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000173
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000174 while (!mUniforms.empty())
175 {
176 delete mUniforms.back();
177 mUniforms.pop_back();
178 }
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +0000179
180 while (!mUniformBlocks.empty())
181 {
182 delete mUniformBlocks.back();
183 mUniformBlocks.pop_back();
184 }
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500185
186 SafeDelete(mVertexUniformStorage);
187 SafeDelete(mFragmentUniformStorage);
Jamie Madill5f562732014-02-14 16:41:24 -0500188 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000189}
190
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000191unsigned int ProgramBinary::getSerial() const
192{
193 return mSerial;
194}
195
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000196int ProgramBinary::getShaderVersion() const
197{
198 return mShaderVersion;
199}
200
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000201unsigned int ProgramBinary::issueSerial()
202{
203 return mCurrentSerial++;
204}
205
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500206rx::ShaderExecutable *ProgramBinary::getPixelExecutable() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000207{
208 return mPixelExecutable;
209}
210
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400211rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000212{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400213 GLenum signature[MAX_VERTEX_ATTRIBS];
214 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
215
Jamie Madillc5a83002014-02-14 16:41:25 -0500216 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
217 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400218 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500219 {
220 return mVertexExecutables[executableIndex]->shaderExecutable();
221 }
222 }
223
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500224 // Generate new dynamic layout with attribute conversions
225 const std::string &layoutHLSL = mDynamicHLSL->generateInputLayoutHLSL(inputLayout, mShaderAttributes);
226
227 // Generate new shader source by replacing the attributes stub with the defined input layout
228 std::string vertexHLSL = mVertexHLSL;
229 size_t insertPos = vertexHLSL.find(DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING);
230 vertexHLSL.replace(insertPos, DynamicHLSL::VERTEX_ATTRIBUTE_STUB_STRING.length(), layoutHLSL);
231
Jamie Madillc5a83002014-02-14 16:41:25 -0500232 // Generate new vertex executable
233 InfoLog tempInfoLog;
Geoff Lang48dcae72014-02-05 16:28:24 -0500234 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, vertexHLSL.c_str(),
235 rx::SHADER_VERTEX,
236 mTransformFeedbackLinkedVaryings,
237 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
238 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500239
240 if (!vertexExecutable)
241 {
242 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
243 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
244 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
245 }
246 else
247 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400248 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500249 }
250
251 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000252}
253
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500254rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000255{
256 return mGeometryExecutable;
257}
258
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000259GLuint ProgramBinary::getAttributeLocation(const char *name)
260{
261 if (name)
262 {
263 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
264 {
265 if (mLinkedAttribute[index].name == std::string(name))
266 {
267 return index;
268 }
269 }
270 }
271
272 return -1;
273}
274
275int ProgramBinary::getSemanticIndex(int attributeIndex)
276{
277 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400278
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000279 return mSemanticIndex[attributeIndex];
280}
281
282// Returns one more than the highest sampler index used.
283GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
284{
285 switch (type)
286 {
287 case SAMPLER_PIXEL:
288 return mUsedPixelSamplerRange;
289 case SAMPLER_VERTEX:
290 return mUsedVertexSamplerRange;
291 default:
292 UNREACHABLE();
293 return 0;
294 }
295}
296
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000297bool ProgramBinary::usesPointSize() const
298{
299 return mUsesPointSize;
300}
301
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000302bool ProgramBinary::usesPointSpriteEmulation() const
303{
304 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
305}
306
307bool ProgramBinary::usesGeometryShader() const
308{
309 return usesPointSpriteEmulation();
310}
311
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000312// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
313// index (0-15 for the pixel shader and 0-3 for the vertex shader).
314GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
315{
316 GLint logicalTextureUnit = -1;
317
318 switch (type)
319 {
320 case SAMPLER_PIXEL:
321 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
322
323 if (mSamplersPS[samplerIndex].active)
324 {
325 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
326 }
327 break;
328 case SAMPLER_VERTEX:
329 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
330
331 if (mSamplersVS[samplerIndex].active)
332 {
333 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
334 }
335 break;
336 default: UNREACHABLE();
337 }
338
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +0000339 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getMaxCombinedTextureImageUnits())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000340 {
341 return logicalTextureUnit;
342 }
343
344 return -1;
345}
346
347// Returns the texture type for a given Direct3D 9 sampler type and
348// index (0-15 for the pixel shader and 0-3 for the vertex shader).
349TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
350{
351 switch (type)
352 {
353 case SAMPLER_PIXEL:
354 ASSERT(samplerIndex < sizeof(mSamplersPS)/sizeof(mSamplersPS[0]));
355 ASSERT(mSamplersPS[samplerIndex].active);
356 return mSamplersPS[samplerIndex].textureType;
357 case SAMPLER_VERTEX:
358 ASSERT(samplerIndex < sizeof(mSamplersVS)/sizeof(mSamplersVS[0]));
359 ASSERT(mSamplersVS[samplerIndex].active);
360 return mSamplersVS[samplerIndex].textureType;
361 default: UNREACHABLE();
362 }
363
364 return TEXTURE_2D;
365}
366
367GLint ProgramBinary::getUniformLocation(std::string name)
368{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500369 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000370
371 unsigned int numUniforms = mUniformIndex.size();
372 for (unsigned int location = 0; location < numUniforms; location++)
373 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000374 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000375 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000376 const int index = mUniformIndex[location].index;
377 const bool isArray = mUniforms[index]->isArray();
378
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400379 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000380 (subscript == GL_INVALID_INDEX))
381 {
382 return location;
383 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000384 }
385 }
386
387 return -1;
388}
389
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000390GLuint ProgramBinary::getUniformIndex(std::string name)
391{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500392 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000393
394 // The app is not allowed to specify array indices other than 0 for arrays of basic types
395 if (subscript != 0 && subscript != GL_INVALID_INDEX)
396 {
397 return GL_INVALID_INDEX;
398 }
399
400 unsigned int numUniforms = mUniforms.size();
401 for (unsigned int index = 0; index < numUniforms; index++)
402 {
403 if (mUniforms[index]->name == name)
404 {
405 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
406 {
407 return index;
408 }
409 }
410 }
411
412 return GL_INVALID_INDEX;
413}
414
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000415GLuint ProgramBinary::getUniformBlockIndex(std::string name)
416{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500417 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000418
419 unsigned int numUniformBlocks = mUniformBlocks.size();
420 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
421 {
422 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
423 if (uniformBlock.name == name)
424 {
425 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
426 if (subscript == uniformBlock.elementIndex || arrayElementZero)
427 {
428 return blockIndex;
429 }
430 }
431 }
432
433 return GL_INVALID_INDEX;
434}
435
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000436UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
437{
438 ASSERT(blockIndex < mUniformBlocks.size());
439 return mUniformBlocks[blockIndex];
440}
441
Jamie Madilld1e78c92013-06-20 11:55:50 -0400442GLint ProgramBinary::getFragDataLocation(const char *name) const
443{
444 std::string baseName(name);
445 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500446 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400447
448 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
449 {
450 const VariableLocation &outputVariable = locationIt->second;
451
452 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
453 {
454 return static_cast<GLint>(locationIt->first);
455 }
456 }
457
458 return -1;
459}
460
Geoff Lang48dcae72014-02-05 16:28:24 -0500461size_t ProgramBinary::getTransformFeedbackVaryingCount() const
462{
463 return mTransformFeedbackLinkedVaryings.size();
464}
465
466const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
467{
468 return mTransformFeedbackLinkedVaryings[idx];
469}
470
471GLenum ProgramBinary::getTransformFeedbackBufferMode() const
472{
473 return mTransformFeedbackBufferMode;
474}
475
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000476template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400477static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
478{
479 ASSERT(dest != NULL);
480 ASSERT(dirtyFlag != NULL);
481
482 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
483 *dest = source;
484}
485
486template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400487void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000488{
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000489 const int components = UniformComponentCount(targetUniformType);
490 const GLenum targetBoolType = UniformBoolVectorType(targetUniformType);
491
Jamie Madill36398922014-05-20 14:51:53 -0400492 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000493
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000494 int elementCount = targetUniform->elementCount();
495
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000496 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
497
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000498 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000499 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000500 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000501
502 for (int i = 0; i < count; i++)
503 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000504 for (int c = 0; c < components; c++)
505 {
Geoff Langae1990c2014-05-12 16:57:14 -0400506 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000507 }
508 for (int c = components; c < 4; c++)
509 {
Geoff Langae1990c2014-05-12 16:57:14 -0400510 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000511 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000512 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000513 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000514 }
515 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000516 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000517 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000518 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000519
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000520 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000521 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000522 for (int c = 0; c < components; c++)
523 {
Geoff Langae1990c2014-05-12 16:57:14 -0400524 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000525 }
526 for (int c = components; c < 4; c++)
527 {
Geoff Langae1990c2014-05-12 16:57:14 -0400528 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000529 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000530 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000531 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000532 }
533 }
Jamie Madill36398922014-05-20 14:51:53 -0400534 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000535}
536
Jamie Madill36398922014-05-20 14:51:53 -0400537void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000538{
Jamie Madill36398922014-05-20 14:51:53 -0400539 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000540}
541
Jamie Madill36398922014-05-20 14:51:53 -0400542void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000543{
Jamie Madill36398922014-05-20 14:51:53 -0400544 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000545}
546
Jamie Madill36398922014-05-20 14:51:53 -0400547void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000548{
Jamie Madill36398922014-05-20 14:51:53 -0400549 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000550}
551
Jamie Madill36398922014-05-20 14:51:53 -0400552void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000553{
Jamie Madill36398922014-05-20 14:51:53 -0400554 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000555}
556
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000557template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400558bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000559{
Geoff Langae1990c2014-05-12 16:57:14 -0400560 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000561 int copyWidth = std::min(targetHeight, srcWidth);
562 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000563
564 for (int x = 0; x < copyWidth; x++)
565 {
566 for (int y = 0; y < copyHeight; y++)
567 {
Geoff Langae1990c2014-05-12 16:57:14 -0400568 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000569 }
570 }
571 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000572 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000573 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000574 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000575 {
Geoff Langae1990c2014-05-12 16:57:14 -0400576 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000577 }
578 }
579 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000580 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000581 {
582 for (int x = 0; x < targetWidth; x++)
583 {
Geoff Langae1990c2014-05-12 16:57:14 -0400584 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000585 }
586 }
Geoff Langae1990c2014-05-12 16:57:14 -0400587
588 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000589}
590
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000591template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400592bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000593{
Geoff Langae1990c2014-05-12 16:57:14 -0400594 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000595 int copyWidth = std::min(targetWidth, srcWidth);
596 int copyHeight = std::min(targetHeight, srcHeight);
597
598 for (int y = 0; y < copyHeight; y++)
599 {
600 for (int x = 0; x < copyWidth; x++)
601 {
Geoff Langae1990c2014-05-12 16:57:14 -0400602 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000603 }
604 }
605 // clear unfilled right side
606 for (int y = 0; y < copyHeight; y++)
607 {
608 for (int x = copyWidth; x < targetWidth; x++)
609 {
Geoff Langae1990c2014-05-12 16:57:14 -0400610 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000611 }
612 }
613 // clear unfilled bottom.
614 for (int y = copyHeight; y < targetHeight; y++)
615 {
616 for (int x = 0; x < targetWidth; x++)
617 {
Geoff Langae1990c2014-05-12 16:57:14 -0400618 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000619 }
620 }
Geoff Langae1990c2014-05-12 16:57:14 -0400621
622 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000623}
624
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000625template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400626void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000627{
Jamie Madill36398922014-05-20 14:51:53 -0400628 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000629
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000630 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000631
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000632 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000633 const unsigned int targetMatrixStride = (4 * rows);
634 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000635
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000636 for (int i = 0; i < count; i++)
637 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000638 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
639 if (transpose == GL_FALSE)
640 {
Geoff Langae1990c2014-05-12 16:57:14 -0400641 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000642 }
643 else
644 {
Geoff Langae1990c2014-05-12 16:57:14 -0400645 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000646 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000647 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000648 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000649 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000650}
651
Jamie Madill36398922014-05-20 14:51:53 -0400652void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000653{
Jamie Madill36398922014-05-20 14:51:53 -0400654 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000655}
656
Jamie Madill36398922014-05-20 14:51:53 -0400657void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000658{
Jamie Madill36398922014-05-20 14:51:53 -0400659 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000660}
661
Jamie Madill36398922014-05-20 14:51:53 -0400662void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000663{
Jamie Madill36398922014-05-20 14:51:53 -0400664 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000665}
666
Jamie Madill36398922014-05-20 14:51:53 -0400667void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000668{
Jamie Madill36398922014-05-20 14:51:53 -0400669 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000670}
671
Jamie Madill36398922014-05-20 14:51:53 -0400672void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000673{
Jamie Madill36398922014-05-20 14:51:53 -0400674 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000675}
676
Jamie Madill36398922014-05-20 14:51:53 -0400677void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000678{
Jamie Madill36398922014-05-20 14:51:53 -0400679 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000680}
681
Jamie Madill36398922014-05-20 14:51:53 -0400682void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000683{
Jamie Madill36398922014-05-20 14:51:53 -0400684 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000685}
686
Jamie Madill36398922014-05-20 14:51:53 -0400687void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000688{
Jamie Madill36398922014-05-20 14:51:53 -0400689 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000690}
691
Jamie Madill36398922014-05-20 14:51:53 -0400692void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000693{
Jamie Madill36398922014-05-20 14:51:53 -0400694 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000695}
696
Jamie Madill36398922014-05-20 14:51:53 -0400697void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000698{
Jamie Madill834e8b72014-04-11 13:33:58 -0400699 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000700
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000701 int elementCount = targetUniform->elementCount();
702
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000703 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
704
Nicolas Capense6050882013-07-08 10:43:10 -0400705 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000706 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000707 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000708
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000709 for (int i = 0; i < count; i++)
710 {
Geoff Langae1990c2014-05-12 16:57:14 -0400711 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
712 SetIfDirty(target + 1, 0, &targetUniform->dirty);
713 SetIfDirty(target + 2, 0, &targetUniform->dirty);
714 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000715 target += 4;
716 v += 1;
717 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000718 }
719 else if (targetUniform->type == GL_BOOL)
720 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000721 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000722
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000723 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000724 {
Geoff Langae1990c2014-05-12 16:57:14 -0400725 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
726 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
727 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
728 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000729 boolParams += 4;
730 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000731 }
732 }
Jamie Madill36398922014-05-20 14:51:53 -0400733 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000734}
735
Jamie Madill36398922014-05-20 14:51:53 -0400736void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000737{
Jamie Madill36398922014-05-20 14:51:53 -0400738 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000739}
740
Jamie Madill36398922014-05-20 14:51:53 -0400741void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000742{
Jamie Madill36398922014-05-20 14:51:53 -0400743 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000744}
745
Jamie Madill36398922014-05-20 14:51:53 -0400746void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000747{
Jamie Madill36398922014-05-20 14:51:53 -0400748 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000749}
750
Jamie Madill36398922014-05-20 14:51:53 -0400751void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000752{
Jamie Madill36398922014-05-20 14:51:53 -0400753 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000754}
755
Jamie Madill36398922014-05-20 14:51:53 -0400756void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000757{
Jamie Madill36398922014-05-20 14:51:53 -0400758 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000759}
760
Jamie Madill36398922014-05-20 14:51:53 -0400761void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000762{
Jamie Madill36398922014-05-20 14:51:53 -0400763 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000764}
765
Jamie Madill36398922014-05-20 14:51:53 -0400766void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000767{
Jamie Madill36398922014-05-20 14:51:53 -0400768 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000769}
770
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000771template <typename T>
772bool ProgramBinary::getUniformv(GLint location, GLsizei *bufSize, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000773{
Jamie Madill834e8b72014-04-11 13:33:58 -0400774 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000775
776 // sized queries -- ensure the provided buffer is large enough
777 if (bufSize)
778 {
779 int requiredBytes = UniformExternalSize(targetUniform->type);
780 if (*bufSize < requiredBytes)
781 {
782 return false;
783 }
784 }
785
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000786 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000787 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000788 const int rows = VariableRowCount(targetUniform->type);
789 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400790 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000791 }
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000792 else if (uniformType == UniformComponentType(targetUniform->type))
793 {
794 unsigned int size = UniformComponentCount(targetUniform->type);
795 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
796 size * sizeof(T));
797 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000798 else
799 {
800 unsigned int size = UniformComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000801 switch (UniformComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000802 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000803 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000804 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000805 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000806
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000807 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000808 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000809 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000810 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000811 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000812 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000813
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000814 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000815 {
816 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
817
818 for (unsigned int i = 0; i < size; i++)
819 {
820 params[i] = static_cast<T>(floatParams[i]);
821 }
822 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000823 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000824
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000825 case GL_INT:
826 {
827 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
828
829 for (unsigned int i = 0; i < size; i++)
830 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000831 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000832 }
833 }
834 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400835
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000836 case GL_UNSIGNED_INT:
837 {
838 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000839
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000840 for (unsigned int i = 0; i < size; i++)
841 {
842 params[i] = static_cast<T>(uintParams[i]);
843 }
844 }
845 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400846
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000847 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000848 }
849 }
850
851 return true;
852}
853
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000854bool ProgramBinary::getUniformfv(GLint location, GLsizei *bufSize, GLfloat *params)
855{
856 return getUniformv(location, bufSize, params, GL_FLOAT);
857}
858
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000859bool ProgramBinary::getUniformiv(GLint location, GLsizei *bufSize, GLint *params)
860{
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000861 return getUniformv(location, bufSize, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000862}
863
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000864bool ProgramBinary::getUniformuiv(GLint location, GLsizei *bufSize, GLuint *params)
865{
866 return getUniformv(location, bufSize, params, GL_UNSIGNED_INT);
867}
868
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000869void ProgramBinary::dirtyAllUniforms()
870{
871 unsigned int numUniforms = mUniforms.size();
872 for (unsigned int index = 0; index < numUniforms; index++)
873 {
874 mUniforms[index]->dirty = true;
875 }
876}
877
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000878// Applies all the uniforms set for this program object to the renderer
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000879void ProgramBinary::applyUniforms()
880{
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000881 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500882 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000883 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400884 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000885
886 if (targetUniform->dirty)
887 {
Nicolas Capense6050882013-07-08 10:43:10 -0400888 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000889 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000890 int count = targetUniform->elementCount();
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000891 GLint (*v)[4] = (GLint(*)[4])targetUniform->data;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000892
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000893 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000894 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000895 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000896
897 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000898 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000899 unsigned int samplerIndex = firstIndex + i;
900
901 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000902 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000903 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000904 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000905 }
906 }
907 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000908
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000909 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000910 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000911 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000912
913 for (int i = 0; i < count; i++)
914 {
915 unsigned int samplerIndex = firstIndex + i;
916
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000917 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000918 {
919 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000920 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000921 }
922 }
923 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000924 }
925 }
926 }
927
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500928 mRenderer->applyUniforms(*this);
929
930 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
931 {
932 mUniforms[uniformIndex]->dirty = false;
933 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000934}
935
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000936bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
937{
938 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
939 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
940
941 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
942 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
943
944 ASSERT(boundBuffers.size() == mUniformBlocks.size());
945
946 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
947 {
948 gl::UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
949 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
950
951 ASSERT(uniformBlock && uniformBuffer);
952
953 if (uniformBuffer->size() < uniformBlock->dataSize)
954 {
955 // undefined behaviour
956 return false;
957 }
958
959 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
960
961 if (uniformBlock->isReferencedByVertexShader())
962 {
963 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
964 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
965 ASSERT(registerIndex < mRenderer->getMaxVertexShaderUniformBuffers());
966 vertexUniformBuffers[registerIndex] = uniformBuffer;
967 }
968
969 if (uniformBlock->isReferencedByFragmentShader())
970 {
971 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
972 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
973 ASSERT(registerIndex < mRenderer->getMaxFragmentShaderUniformBuffers());
974 fragmentUniformBuffers[registerIndex] = uniformBuffer;
975 }
976 }
977
978 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
979}
980
Jamie Madill5f562732014-02-14 16:41:24 -0500981bool ProgramBinary::linkVaryings(InfoLog &infoLog, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000982{
Jamie Madillff0d2ba2014-05-14 13:49:10 -0400983 std::vector<PackedVarying> &fragmentVaryings = fragmentShader->getVaryings();
984 std::vector<PackedVarying> &vertexVaryings = vertexShader->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -0500985
986 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000987 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -0400988 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000989 bool matched = false;
990
Jamie Madill5f562732014-02-14 16:41:24 -0500991 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000992 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -0400993 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000994 if (output->name == input->name)
995 {
Jamie Madill28167c62013-08-30 13:21:10 -0400996 if (!linkValidateVariables(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000997 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000998 return false;
999 }
1000
Jamie Madill139b9092013-08-30 13:21:06 -04001001 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001002
1003 matched = true;
1004 break;
1005 }
1006 }
1007
1008 if (!matched)
1009 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001010 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001011 return false;
1012 }
1013 }
1014
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001015 return true;
1016}
1017
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001018bool ProgramBinary::load(InfoLog &infoLog, const void *binary, GLsizei length)
1019{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001020 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001021
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001022 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001023 if (format != GL_PROGRAM_BINARY_ANGLE)
1024 {
1025 infoLog.append("Invalid program binary format.");
1026 return false;
1027 }
1028
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001029 int majorVersion = stream.readInt<int>();
1030 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001031 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001032 {
1033 infoLog.append("Invalid program binary version.");
1034 return false;
1035 }
1036
Jamie Madill0aa84f62014-02-13 13:17:23 -05001037 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001038 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001039 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001040 {
1041 infoLog.append("Invalid program binary version.");
1042 return false;
1043 }
1044
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001045 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001046 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1047 {
1048 infoLog.append("Mismatched compilation flags.");
1049 return false;
1050 }
1051
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001052 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1053 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001054 stream.readInt(&mLinkedAttribute[i].type);
1055 stream.readString(&mLinkedAttribute[i].name);
1056 stream.readInt(&mShaderAttributes[i].type);
1057 stream.readString(&mShaderAttributes[i].name);
1058 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001059 }
1060
Al Patrick3f2daa82013-08-07 12:58:57 -07001061 initAttributesByLayout();
1062
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001063 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1064 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001065 stream.readBool(&mSamplersPS[i].active);
1066 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1067 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001068 }
1069
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001070 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001071 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001072 stream.readBool(&mSamplersVS[i].active);
1073 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1074 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001075 }
1076
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001077 stream.readInt(&mUsedVertexSamplerRange);
1078 stream.readInt(&mUsedPixelSamplerRange);
1079 stream.readBool(&mUsesPointSize);
1080 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001081
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001082 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001083 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001084 {
1085 infoLog.append("Invalid program binary.");
1086 return false;
1087 }
1088
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001089 mUniforms.resize(uniformCount);
1090 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001091 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001092 GLenum type = stream.readInt<GLenum>();
1093 GLenum precision = stream.readInt<GLenum>();
1094 std::string name = stream.readString();
1095 unsigned int arraySize = stream.readInt<unsigned int>();
1096 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001097
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001098 int offset = stream.readInt<int>();
1099 int arrayStride = stream.readInt<int>();
1100 int matrixStride = stream.readInt<int>();
1101 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001102
Jamie Madill834e8b72014-04-11 13:33:58 -04001103 const gl::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001104
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001105 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1106
1107 stream.readInt(&uniform->psRegisterIndex);
1108 stream.readInt(&uniform->vsRegisterIndex);
1109 stream.readInt(&uniform->registerCount);
1110 stream.readInt(&uniform->registerElement);
1111
1112 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001113 }
1114
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001115 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001116 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001117 {
1118 infoLog.append("Invalid program binary.");
1119 return false;
1120 }
1121
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001122 mUniformBlocks.resize(uniformBlockCount);
1123 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001124 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001125 std::string name = stream.readString();
1126 unsigned int elementIndex = stream.readInt<unsigned int>();
1127 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001128
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001129 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001130
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001131 stream.readInt(&uniformBlock->psRegisterIndex);
1132 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001133
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001134 unsigned int numMembers = stream.readInt<unsigned int>();
1135 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001136 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1137 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001138 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001139 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001140
1141 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001142 }
1143
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001144 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001145 if (stream.error())
1146 {
1147 infoLog.append("Invalid program binary.");
1148 return false;
1149 }
1150
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001151 mUniformIndex.resize(uniformIndexCount);
1152 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001153 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001154 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1155 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1156 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001157 }
1158
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001159 stream.readInt(&mTransformFeedbackBufferMode);
1160 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1161 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1162 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001163 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001164 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001165
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001166 stream.readString(&varying.name);
1167 stream.readInt(&varying.type);
1168 stream.readInt(&varying.size);
1169 stream.readString(&varying.semanticName);
1170 stream.readInt(&varying.semanticIndex);
1171 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001172 }
1173
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001174 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001175
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001176 stream.readInt(&mVertexWorkarounds);
1177
1178 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001179
1180 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1181 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001182 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001183
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001184 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001185 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001186 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001187 stream.readInt(&vertexInput->mType);
1188 stream.readInt(&vertexInput->mNormalized);
1189 stream.readInt(&vertexInput->mComponents);
1190 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001191 }
1192
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001193 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001194
1195 const char *vertexShaderFunction = (const char*) binary + stream.offset();
1196
1197 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001198 vertexShaderSize, rx::SHADER_VERTEX,
1199 mTransformFeedbackLinkedVaryings,
1200 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001201 if (!shaderExecutable)
1202 {
1203 infoLog.append("Could not create vertex shader.");
1204 return false;
1205 }
1206
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001207 // generated converted input layout
1208 GLenum signature[MAX_VERTEX_ATTRIBS];
1209 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1210
1211 // add new binary
1212 mVertexExecutables.push_back(new VertexExecutable(mRenderer, inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001213
1214 stream.skip(vertexShaderSize);
1215 }
1216
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001217 unsigned int pixelShaderSize = stream.readInt<unsigned int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001218
Jamie Madillc5a83002014-02-14 16:41:25 -05001219 const char *pixelShaderFunction = (const char*) binary + stream.offset();
1220 mPixelExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(pixelShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001221 pixelShaderSize, rx::SHADER_PIXEL, mTransformFeedbackLinkedVaryings,
1222 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001223 if (!mPixelExecutable)
1224 {
1225 infoLog.append("Could not create pixel shader.");
1226 return false;
1227 }
1228 stream.skip(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001229
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001230 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001231
Jamie Madillc5a83002014-02-14 16:41:25 -05001232 if (geometryShaderSize > 0)
1233 {
1234 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1235 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001236 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1237 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001238 if (!mGeometryExecutable)
1239 {
1240 infoLog.append("Could not create geometry shader.");
1241 SafeDelete(mPixelExecutable);
1242 return false;
1243 }
1244 stream.skip(geometryShaderSize);
1245 }
1246
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001247 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001248
daniel@transgaming.com36038542012-11-28 20:59:26 +00001249 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001250 ptr += sizeof(GUID);
1251
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001252 GUID identifier = mRenderer->getAdapterIdentifier();
1253 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001254 {
1255 infoLog.append("Invalid program binary.");
1256 return false;
1257 }
1258
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001259 initializeUniformStorage();
1260
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001261 return true;
1262}
1263
1264bool ProgramBinary::save(void* binary, GLsizei bufSize, GLsizei *length)
1265{
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001266 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001267
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001268 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1269 stream.writeInt(ANGLE_MAJOR_VERSION);
1270 stream.writeInt(ANGLE_MINOR_VERSION);
1271 stream.writeBytes(reinterpret_cast<unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
1272 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001273
1274 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1275 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001276 stream.writeInt(mLinkedAttribute[i].type);
1277 stream.writeString(mLinkedAttribute[i].name);
1278 stream.writeInt(mShaderAttributes[i].type);
1279 stream.writeString(mShaderAttributes[i].name);
1280 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001281 }
1282
1283 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1284 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001285 stream.writeInt(mSamplersPS[i].active);
1286 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1287 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001288 }
1289
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001290 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001291 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001292 stream.writeInt(mSamplersVS[i].active);
1293 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1294 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001295 }
1296
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001297 stream.writeInt(mUsedVertexSamplerRange);
1298 stream.writeInt(mUsedPixelSamplerRange);
1299 stream.writeInt(mUsesPointSize);
1300 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001301
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001302 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001303 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001304 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001305 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001306
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001307 stream.writeInt(uniform.type);
1308 stream.writeInt(uniform.precision);
1309 stream.writeString(uniform.name);
1310 stream.writeInt(uniform.arraySize);
1311 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001312
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001313 stream.writeInt(uniform.blockInfo.offset);
1314 stream.writeInt(uniform.blockInfo.arrayStride);
1315 stream.writeInt(uniform.blockInfo.matrixStride);
1316 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001317
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001318 stream.writeInt(uniform.psRegisterIndex);
1319 stream.writeInt(uniform.vsRegisterIndex);
1320 stream.writeInt(uniform.registerCount);
1321 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001322 }
1323
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001324 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001325 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001326 {
1327 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1328
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001329 stream.writeString(uniformBlock.name);
1330 stream.writeInt(uniformBlock.elementIndex);
1331 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001332
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001333 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001334 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1335 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001336 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001337 }
1338
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001339 stream.writeInt(uniformBlock.psRegisterIndex);
1340 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001341 }
1342
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001343 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001344 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001345 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001346 stream.writeString(mUniformIndex[i].name);
1347 stream.writeInt(mUniformIndex[i].element);
1348 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001349 }
1350
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001351 stream.writeInt(mTransformFeedbackBufferMode);
1352 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001353 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1354 {
1355 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1356
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001357 stream.writeString(varying.name);
1358 stream.writeInt(varying.type);
1359 stream.writeInt(varying.size);
1360 stream.writeString(varying.semanticName);
1361 stream.writeInt(varying.semanticIndex);
1362 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001363 }
1364
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001365 stream.writeString(mVertexHLSL);
1366 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001367
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001368 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001369 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1370 {
1371 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1372
1373 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1374 {
1375 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001376 stream.writeInt(vertexInput.mType);
1377 stream.writeInt(vertexInput.mNormalized);
1378 stream.writeInt(vertexInput.mComponents);
1379 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001380 }
1381
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001382 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1383 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001384
1385 unsigned char *vertexBlob = static_cast<unsigned char *>(vertexExecutable->shaderExecutable()->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001386 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001387 }
1388
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001389 size_t pixelShaderSize = mPixelExecutable->getLength();
1390 stream.writeInt(pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001391
Jamie Madillc5a83002014-02-14 16:41:25 -05001392 unsigned char *pixelBlob = static_cast<unsigned char *>(mPixelExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001393 stream.writeBytes(pixelBlob, pixelShaderSize);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001394
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001395 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1396 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001397
Jamie Madillc5a83002014-02-14 16:41:25 -05001398 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1399 {
1400 unsigned char *geometryBlob = static_cast<unsigned char *>(mGeometryExecutable->getFunction());
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001401 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001402 }
1403
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001404 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001405
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001406 GLsizei streamLength = stream.length();
1407 const void *streamData = stream.data();
1408
Jamie Madillc5a83002014-02-14 16:41:25 -05001409 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001410 if (totalLength > bufSize)
1411 {
1412 if (length)
1413 {
1414 *length = 0;
1415 }
1416
1417 return false;
1418 }
1419
1420 if (binary)
1421 {
1422 char *ptr = (char*) binary;
1423
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001424 memcpy(ptr, streamData, streamLength);
1425 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001426
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001427 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001428 ptr += sizeof(GUID);
1429
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001430 ASSERT(ptr - totalLength == binary);
1431 }
1432
1433 if (length)
1434 {
1435 *length = totalLength;
1436 }
1437
1438 return true;
1439}
1440
1441GLint ProgramBinary::getLength()
1442{
1443 GLint length;
1444 if (save(NULL, INT_MAX, &length))
1445 {
1446 return length;
1447 }
1448 else
1449 {
1450 return 0;
1451 }
1452}
1453
Geoff Lang48dcae72014-02-05 16:28:24 -05001454bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader,
1455 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001456{
1457 if (!fragmentShader || !fragmentShader->isCompiled())
1458 {
1459 return false;
1460 }
1461
1462 if (!vertexShader || !vertexShader->isCompiled())
1463 {
1464 return false;
1465 }
1466
Geoff Lang48dcae72014-02-05 16:28:24 -05001467 mTransformFeedbackLinkedVaryings.clear();
1468 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1469
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001470 mShaderVersion = vertexShader->getShaderVersion();
1471
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001472 std::string pixelHLSL = fragmentShader->getHLSL();
Jamie Madillc5a83002014-02-14 16:41:25 -05001473 mVertexHLSL = vertexShader->getHLSL();
1474 mVertexWorkarounds = vertexShader->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001475
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001476 // Map the varyings to the register file
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001477 VaryingPacking packing = { NULL };
Geoff Lang48dcae72014-02-05 16:28:24 -05001478 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShader, vertexShader, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001479
1480 if (registers < 0)
1481 {
1482 return false;
1483 }
1484
Jamie Madill5f562732014-02-14 16:41:24 -05001485 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1486 {
1487 return false;
1488 }
1489
1490 mUsesPointSize = vertexShader->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001491 std::vector<LinkedVarying> linkedVaryings;
Jamie Madillc5a83002014-02-14 16:41:25 -05001492 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, pixelHLSL, mVertexHLSL,
Geoff Lang48dcae72014-02-05 16:28:24 -05001493 fragmentShader, vertexShader, transformFeedbackVaryings,
1494 &linkedVaryings, &mOutputVariables))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001495 {
1496 return false;
1497 }
1498
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001499 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001500
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001501 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1502 {
1503 success = false;
1504 }
1505
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001506 if (!linkUniforms(infoLog, vertexShader->getUniforms(), fragmentShader->getUniforms()))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001507 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001508 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001509 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001510
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001511 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Jamie Madill5f562732014-02-14 16:41:24 -05001512 if (vertexShader->usesDepthRange() || fragmentShader->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001513 {
Jamie Madill07d68852014-05-06 16:31:14 -04001514 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1515 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
1516 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, BlockMemberInfo::getDefaultBlockInfo()));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001517 }
1518
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001519 if (!linkUniformBlocks(infoLog, vertexShader->getInterfaceBlocks(), fragmentShader->getInterfaceBlocks()))
1520 {
1521 success = false;
1522 }
1523
Geoff Lang48dcae72014-02-05 16:28:24 -05001524 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1525 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1526 {
1527 success = false;
1528 }
1529
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001530 if (success)
1531 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001532 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
1533 GetInputLayoutFromShader(vertexShader->activeAttributes(), defaultInputLayout);
1534
1535 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang48dcae72014-02-05 16:28:24 -05001536 mPixelExecutable = mRenderer->compileToExecutable(infoLog, pixelHLSL.c_str(), rx::SHADER_PIXEL,
1537 mTransformFeedbackLinkedVaryings,
1538 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1539 fragmentShader->getD3DWorkarounds());
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001540
1541 if (usesGeometryShader())
1542 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001543 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShader, vertexShader);
Geoff Lang48dcae72014-02-05 16:28:24 -05001544 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1545 mTransformFeedbackLinkedVaryings,
1546 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1547 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001548 }
1549
Jamie Madillc5a83002014-02-14 16:41:25 -05001550 if (!defaultVertexExecutable || !mPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001551 {
1552 infoLog.append("Failed to create D3D shaders.");
1553 success = false;
1554
Jamie Madillc5a83002014-02-14 16:41:25 -05001555 while (!mVertexExecutables.empty())
1556 {
1557 delete mVertexExecutables.back();
1558 mVertexExecutables.pop_back();
1559 }
1560
1561 SafeDelete(mGeometryExecutable);
1562 SafeDelete(mPixelExecutable);
Geoff Lang48dcae72014-02-05 16:28:24 -05001563
1564 mTransformFeedbackLinkedVaryings.clear();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001565 }
1566 }
1567
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001568 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001569}
1570
1571// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001572bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, FragmentShader *fragmentShader, VertexShader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001573{
1574 unsigned int usedLocations = 0;
Jamie Madill834e8b72014-04-11 13:33:58 -04001575 const std::vector<gl::Attribute> &activeAttributes = vertexShader->activeAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001576
1577 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001578 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001579 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001580 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001581 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001582
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001583 mShaderAttributes[attributeIndex] = attribute;
1584
Jamie Madilleba4eff2013-06-20 11:55:51 -04001585 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001586 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001587 const int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001588
1589 if (rows + location > MAX_VERTEX_ATTRIBS)
1590 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001591 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001592
1593 return false;
1594 }
1595
Jamie Madilleba4eff2013-06-20 11:55:51 -04001596 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001597 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001598 const int rowLocation = location + row;
Jamie Madill834e8b72014-04-11 13:33:58 -04001599 gl::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001600
1601 // In GLSL 3.00, attribute aliasing produces a link error
1602 // In GLSL 1.00, attribute aliasing is allowed
1603 if (mShaderVersion >= 300)
1604 {
1605 if (!linkedAttribute.name.empty())
1606 {
1607 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1608 return false;
1609 }
1610 }
1611
1612 linkedAttribute = attribute;
1613 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001614 }
1615 }
1616 }
1617
1618 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001619 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001620 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001621 const gl::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001622 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001623
Jamie Madilleba4eff2013-06-20 11:55:51 -04001624 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001625 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001626 int rows = AttributeRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001627 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1628
1629 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1630 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001631 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632
1633 return false; // Fail to link
1634 }
1635
Jamie Madilldefb6742013-06-20 11:55:51 -04001636 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001637 }
1638 }
1639
1640 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1641 {
1642 int index = vertexShader->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillbb22e502013-06-20 11:55:51 -04001643 int rows = AttributeRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001644
1645 for (int r = 0; r < rows; r++)
1646 {
1647 mSemanticIndex[attributeIndex++] = index++;
1648 }
1649 }
1650
Al Patrick3f2daa82013-08-07 12:58:57 -07001651 initAttributesByLayout();
1652
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001653 return true;
1654}
1655
Jamie Madill834e8b72014-04-11 13:33:58 -04001656bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const gl::ShaderVariable &vertexVariable, const gl::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001657{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001658 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001659 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001660 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001661 return false;
1662 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001663 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001664 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001665 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001666 return false;
1667 }
Jamie Madill28167c62013-08-30 13:21:10 -04001668 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001669 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001670 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001671 return false;
1672 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001673
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001674 return true;
1675}
1676
1677template <class ShaderVarType>
1678bool ProgramBinary::linkValidateFields(InfoLog &infoLog, const std::string &varName, const ShaderVarType &vertexVar, const ShaderVarType &fragmentVar)
1679{
1680 if (vertexVar.fields.size() != fragmentVar.fields.size())
1681 {
1682 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", varName.c_str());
1683 return false;
1684 }
1685 const unsigned int numMembers = vertexVar.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001686 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1687 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001688 const ShaderVarType &vertexMember = vertexVar.fields[memberIndex];
1689 const ShaderVarType &fragmentMember = fragmentVar.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001690
1691 if (vertexMember.name != fragmentMember.name)
1692 {
Jamie Madill28167c62013-08-30 13:21:10 -04001693 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
1694 memberIndex, varName.c_str(), vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001695 return false;
1696 }
1697
Jamie Madill28167c62013-08-30 13:21:10 -04001698 const std::string memberName = varName.substr(0, varName.length()-1) + "." + vertexVar.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001699 if (!linkValidateVariables(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001700 {
1701 return false;
1702 }
1703 }
1704
1705 return true;
1706}
1707
Jamie Madill834e8b72014-04-11 13:33:58 -04001708bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::Uniform &vertexUniform, const gl::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001709{
Jamie Madill28167c62013-08-30 13:21:10 -04001710 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001711 {
1712 return false;
1713 }
1714
Jamie Madill834e8b72014-04-11 13:33:58 -04001715 if (!linkValidateFields<gl::Uniform>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001716 {
1717 return false;
1718 }
1719
1720 return true;
1721}
1722
Jamie Madill834e8b72014-04-11 13:33:58 -04001723bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &varyingName, const gl::Varying &vertexVarying, const gl::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001724{
1725 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1726 {
1727 return false;
1728 }
1729
1730 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1731 {
1732 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1733 return false;
1734 }
1735
Jamie Madill834e8b72014-04-11 13:33:58 -04001736 if (!linkValidateFields<gl::Varying>(infoLog, varyingName, vertexVarying, fragmentVarying))
Jamie Madill28167c62013-08-30 13:21:10 -04001737 {
1738 return false;
1739 }
1740
1741 return true;
1742}
1743
Jamie Madill834e8b72014-04-11 13:33:58 -04001744bool ProgramBinary::linkValidateVariables(InfoLog &infoLog, const std::string &uniformName, const gl::InterfaceBlockField &vertexUniform, const gl::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001745{
Jamie Madill28167c62013-08-30 13:21:10 -04001746 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001747 {
1748 return false;
1749 }
1750
1751 if (vertexUniform.isRowMajorMatrix != fragmentUniform.isRowMajorMatrix)
1752 {
1753 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1754 return false;
1755 }
1756
Jamie Madill834e8b72014-04-11 13:33:58 -04001757 if (!linkValidateFields<gl::InterfaceBlockField>(infoLog, uniformName, vertexUniform, fragmentUniform))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001758 {
1759 return false;
1760 }
1761
1762 return true;
1763}
1764
Jamie Madill834e8b72014-04-11 13:33:58 -04001765bool ProgramBinary::linkUniforms(InfoLog &infoLog, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUniforms)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001766{
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001767 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04001768 typedef std::map<std::string, const gl::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001769 UniformMap linkedUniforms;
1770
1771 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1772 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001773 const gl::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001774 linkedUniforms[vertexUniform.name] = &vertexUniform;
1775 }
1776
1777 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1778 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001779 const gl::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001780 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1781 if (entry != linkedUniforms.end())
1782 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001783 const gl::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001784 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001785 if (!linkValidateVariables(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001786 {
1787 return false;
1788 }
1789 }
1790 }
1791
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001792 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001793 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001794 if (!defineUniform(GL_VERTEX_SHADER, vertexUniforms[uniformIndex], infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001795 {
1796 return false;
1797 }
1798 }
1799
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001800 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001801 {
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001802 if (!defineUniform(GL_FRAGMENT_SHADER, fragmentUniforms[uniformIndex], infoLog))
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001803 {
1804 return false;
1805 }
1806 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001807
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001808 initializeUniformStorage();
1809
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001810 return true;
1811}
1812
Jamie Madill834e8b72014-04-11 13:33:58 -04001813int totalRegisterCount(const gl::Uniform &uniform)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001814{
1815 int registerCount = 0;
1816
1817 if (!uniform.fields.empty())
1818 {
1819 for (unsigned int fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
1820 {
1821 registerCount += totalRegisterCount(uniform.fields[fieldIndex]);
1822 }
1823 }
1824 else
1825 {
1826 registerCount = 1;
1827 }
1828
1829 return (uniform.arraySize > 0) ? uniform.arraySize * registerCount : registerCount;
1830}
1831
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001832TextureType ProgramBinary::getTextureType(GLenum samplerType, InfoLog &infoLog)
1833{
1834 switch(samplerType)
1835 {
1836 case GL_SAMPLER_2D:
1837 case GL_INT_SAMPLER_2D:
1838 case GL_UNSIGNED_INT_SAMPLER_2D:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001839 case GL_SAMPLER_2D_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001840 return TEXTURE_2D;
1841 case GL_SAMPLER_3D:
1842 case GL_INT_SAMPLER_3D:
1843 case GL_UNSIGNED_INT_SAMPLER_3D:
1844 return TEXTURE_3D;
1845 case GL_SAMPLER_CUBE:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001846 case GL_SAMPLER_CUBE_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001847 return TEXTURE_CUBE;
1848 case GL_INT_SAMPLER_CUBE:
1849 case GL_UNSIGNED_INT_SAMPLER_CUBE:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001850 return TEXTURE_CUBE;
1851 case GL_SAMPLER_2D_ARRAY:
1852 case GL_INT_SAMPLER_2D_ARRAY:
1853 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
Nicolas Capenscb127d32013-07-15 17:26:18 -04001854 case GL_SAMPLER_2D_ARRAY_SHADOW:
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001855 return TEXTURE_2D_ARRAY;
1856 default: UNREACHABLE();
1857 }
1858
1859 return TEXTURE_2D;
1860}
1861
Jamie Madill834e8b72014-04-11 13:33:58 -04001862bool ProgramBinary::defineUniform(GLenum shader, const gl::Uniform &constant, InfoLog &infoLog)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001863{
Jamie Madillfcef3362013-11-13 19:37:19 -05001864 if (constant.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001865 {
1866 if (constant.arraySize > 0)
1867 {
1868 unsigned int elementRegisterIndex = constant.registerIndex;
1869
1870 for (unsigned int elementIndex = 0; elementIndex < constant.arraySize; elementIndex++)
1871 {
1872 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1873 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001874 const gl::Uniform &field = constant.fields[fieldIndex];
Jamie Madill5f562732014-02-14 16:41:24 -05001875 const std::string &uniformName = constant.name + ArrayString(elementIndex) + "." + field.name;
Jamie Madill834e8b72014-04-11 13:33:58 -04001876 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madillfcef3362013-11-13 19:37:19 -05001877 elementRegisterIndex, field.elementIndex);
1878
1879 fieldUniform.fields = field.fields;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001880 if (!defineUniform(shader, fieldUniform, infoLog))
1881 {
1882 return false;
1883 }
1884 elementRegisterIndex += totalRegisterCount(field);
1885 }
1886 }
1887 }
1888 else
1889 {
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001890 for (size_t fieldIndex = 0; fieldIndex < constant.fields.size(); fieldIndex++)
1891 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001892 const gl::Uniform &field = constant.fields[fieldIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001893 const std::string &uniformName = constant.name + "." + field.name;
1894
Jamie Madill834e8b72014-04-11 13:33:58 -04001895 gl::Uniform fieldUniform(field.type, field.precision, uniformName.c_str(), field.arraySize,
Jamie Madill56093782013-08-30 13:21:11 -04001896 field.registerIndex, field.elementIndex);
1897
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001898 fieldUniform.fields = field.fields;
1899
1900 if (!defineUniform(shader, fieldUniform, infoLog))
1901 {
1902 return false;
1903 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001904 }
1905 }
1906
1907 return true;
1908 }
1909
Nicolas Capense6050882013-07-08 10:43:10 -04001910 if (IsSampler(constant.type))
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001911 {
1912 unsigned int samplerIndex = constant.registerIndex;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001913
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001914 do
1915 {
1916 if (shader == GL_VERTEX_SHADER)
1917 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001918 if (samplerIndex < mRenderer->getMaxVertexTextureImageUnits())
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001919 {
1920 mSamplersVS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001921 mSamplersVS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001922 mSamplersVS[samplerIndex].logicalTextureUnit = 0;
1923 mUsedVertexSamplerRange = std::max(samplerIndex + 1, mUsedVertexSamplerRange);
1924 }
1925 else
1926 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001927 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).", mRenderer->getMaxVertexTextureImageUnits());
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001928 return false;
1929 }
1930 }
1931 else if (shader == GL_FRAGMENT_SHADER)
1932 {
1933 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
1934 {
1935 mSamplersPS[samplerIndex].active = true;
Nicolas Capens43e8ba82013-07-09 10:35:15 -04001936 mSamplersPS[samplerIndex].textureType = getTextureType(constant.type, infoLog);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001937 mSamplersPS[samplerIndex].logicalTextureUnit = 0;
1938 mUsedPixelSamplerRange = std::max(samplerIndex + 1, mUsedPixelSamplerRange);
1939 }
1940 else
1941 {
1942 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).", MAX_TEXTURE_IMAGE_UNITS);
1943 return false;
1944 }
1945 }
1946 else UNREACHABLE();
1947
1948 samplerIndex++;
1949 }
1950 while (samplerIndex < constant.registerIndex + constant.arraySize);
1951 }
1952
Jamie Madill834e8b72014-04-11 13:33:58 -04001953 LinkedUniform *uniform = NULL;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001954 GLint location = getUniformLocation(constant.name);
1955
shannon.woods@transgaming.comd5a91b92013-02-28 23:17:30 +00001956 if (location >= 0) // Previously defined, type and precision must match
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001957 {
1958 uniform = mUniforms[mUniformIndex[location].index];
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001959 }
1960 else
1961 {
Jamie Madill07d68852014-05-06 16:31:14 -04001962 uniform = new LinkedUniform(constant.type, constant.precision, constant.name, constant.arraySize,
1963 -1, BlockMemberInfo::getDefaultBlockInfo());
Jamie Madill56093782013-08-30 13:21:11 -04001964 uniform->registerElement = constant.elementIndex;
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001965 }
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001966
1967 if (!uniform)
1968 {
1969 return false;
1970 }
1971
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001972 if (shader == GL_FRAGMENT_SHADER)
1973 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001974 uniform->psRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001975 }
1976 else if (shader == GL_VERTEX_SHADER)
1977 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +00001978 uniform->vsRegisterIndex = constant.registerIndex;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001979 }
1980 else UNREACHABLE();
1981
1982 if (location >= 0)
1983 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00001984 return uniform->type == constant.type;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001985 }
1986
1987 mUniforms.push_back(uniform);
1988 unsigned int uniformIndex = mUniforms.size() - 1;
1989
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001990 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform->elementCount(); arrayElementIndex++)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001991 {
Jamie Madill63491ea2013-06-06 11:56:45 -04001992 mUniformIndex.push_back(VariableLocation(uniform->name, arrayElementIndex, uniformIndex));
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001993 }
1994
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00001995 if (shader == GL_VERTEX_SHADER)
1996 {
1997 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedVertexUniformVectors() + mRenderer->getMaxVertexUniformVectors())
1998 {
1999 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)", mRenderer->getMaxVertexUniformVectors());
2000 return false;
2001 }
2002 }
2003 else if (shader == GL_FRAGMENT_SHADER)
2004 {
2005 if (constant.registerIndex + uniform->registerCount > mRenderer->getReservedFragmentUniformVectors() + mRenderer->getMaxFragmentUniformVectors())
2006 {
2007 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)", mRenderer->getMaxFragmentUniformVectors());
2008 return false;
2009 }
2010 }
2011 else UNREACHABLE();
2012
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002013 return true;
2014}
2015
Jamie Madill834e8b72014-04-11 13:33:58 -04002016bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const gl::InterfaceBlock &vertexInterfaceBlock, const gl::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002017{
2018 const char* blockName = vertexInterfaceBlock.name.c_str();
2019
2020 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002021 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002022 {
2023 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2024 return false;
2025 }
2026
2027 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2028 {
2029 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2030 return false;
2031 }
2032
Jamie Madill9060a4e2013-08-12 16:22:57 -07002033 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2034 {
2035 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2036 return false;
2037 }
2038
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002039 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002040 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2041 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002042 const gl::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2043 const gl::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002044
2045 if (vertexMember.name != fragmentMember.name)
2046 {
Jamie Madill28167c62013-08-30 13:21:10 -04002047 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002048 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2049 return false;
2050 }
2051
Jamie Madill28167c62013-08-30 13:21:10 -04002052 std::string uniformName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002053 if (!linkValidateVariables(infoLog, uniformName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002054 {
2055 return false;
2056 }
2057 }
2058
2059 return true;
2060}
2061
Jamie Madill834e8b72014-04-11 13:33:58 -04002062bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const std::vector<gl::InterfaceBlock> &vertexInterfaceBlocks,
2063 const std::vector<gl::InterfaceBlock> &fragmentInterfaceBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002064{
2065 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madill834e8b72014-04-11 13:33:58 -04002066 typedef std::map<std::string, const gl::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002067 UniformBlockMap linkedUniformBlocks;
2068
2069 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2070 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002071 const gl::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002072 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2073 }
2074
2075 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2076 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002077 const gl::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002078 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2079 if (entry != linkedUniformBlocks.end())
2080 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002081 const gl::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002082 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2083 {
2084 return false;
2085 }
2086 }
2087 }
2088
2089 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2090 {
2091 if (!defineUniformBlock(infoLog, GL_VERTEX_SHADER, vertexInterfaceBlocks[blockIndex]))
2092 {
2093 return false;
2094 }
2095 }
2096
2097 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2098 {
2099 if (!defineUniformBlock(infoLog, GL_FRAGMENT_SHADER, fragmentInterfaceBlocks[blockIndex]))
2100 {
2101 return false;
2102 }
2103 }
2104
2105 return true;
2106}
2107
Geoff Lang48dcae72014-02-05 16:28:24 -05002108bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2109 const std::vector<std::string> &transformFeedbackVaryingNames,
2110 GLenum transformFeedbackBufferMode,
2111 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2112{
2113 size_t totalComponents = 0;
2114 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2115 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2116
2117 // Gather the linked varyings that are used for transform feedback, they should all exist.
2118 outTransformFeedbackLinkedVaryings->clear();
2119 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2120 {
2121 bool found = false;
2122 for (size_t j = 0; j < linkedVaryings.size(); j++)
2123 {
2124 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2125 {
2126 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2127 {
2128 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2129 {
2130 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2131 return false;
2132 }
2133 }
2134
2135 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2136 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2137 componentCount > maxSeparateComponents)
2138 {
2139 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2140 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2141 return false;
2142 }
2143
2144 totalComponents += componentCount;
2145
2146 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2147 found = true;
2148 break;
2149 }
2150 }
2151
2152 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2153 ASSERT(found);
2154 }
2155
2156 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2157 {
2158 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2159 totalComponents, maxInterleavedComponents);
2160 return false;
2161 }
2162
2163 return true;
2164}
2165
Jamie Madill834e8b72014-04-11 13:33:58 -04002166void ProgramBinary::defineUniformBlockMembers(const std::vector<gl::InterfaceBlockField> &fields, const std::string &prefix, int blockIndex, BlockInfoItr *blockInfoItr, std::vector<unsigned int> *blockUniformIndexes)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002167{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002168 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002169 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002170 const gl::InterfaceBlockField &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002171 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002172
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002173 if (!field.fields.empty())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002174 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002175 if (field.arraySize > 0)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002176 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002177 for (unsigned int arrayElement = 0; arrayElement < field.arraySize; arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002178 {
Jamie Madill5f562732014-02-14 16:41:24 -05002179 const std::string uniformElementName = fieldName + ArrayString(arrayElement);
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002180 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002181 }
2182 }
2183 else
2184 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002185 defineUniformBlockMembers(field.fields, fieldName, blockIndex, blockInfoItr, blockUniformIndexes);
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002186 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002187 }
2188 else
2189 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002190 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
2191 blockIndex, **blockInfoItr);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002192
2193 // add to uniform list, but not index, since uniform block uniforms have no location
2194 blockUniformIndexes->push_back(mUniforms.size());
2195 mUniforms.push_back(newUniform);
2196 (*blockInfoItr)++;
2197 }
2198 }
2199}
2200
Jamie Madill834e8b72014-04-11 13:33:58 -04002201bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, GLenum shader, const gl::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002202{
2203 // create uniform block entries if they do not exist
2204 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2205 {
2206 std::vector<unsigned int> blockUniformIndexes;
2207 const unsigned int blockIndex = mUniformBlocks.size();
2208
2209 // define member uniforms
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002210 BlockInfoItr blockInfoItr = interfaceBlock.blockInfo.cbegin();
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002211 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, &blockInfoItr, &blockUniformIndexes);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002212
2213 // create all the uniform blocks
2214 if (interfaceBlock.arraySize > 0)
2215 {
2216 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2217 {
2218 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, interfaceBlock.dataSize);
2219 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2220 mUniformBlocks.push_back(newUniformBlock);
2221 }
2222 }
2223 else
2224 {
2225 gl::UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, interfaceBlock.dataSize);
2226 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2227 mUniformBlocks.push_back(newUniformBlock);
2228 }
2229 }
2230
2231 // Assign registers to the uniform blocks
2232 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2233 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2234 ASSERT(blockIndex != GL_INVALID_INDEX);
2235 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2236
2237 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2238 {
2239 gl::UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
2240 ASSERT(uniformBlock->name == interfaceBlock.name);
2241
2242 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader, interfaceBlock.registerIndex + uniformBlockElement))
2243 {
2244 return false;
2245 }
2246 }
2247
2248 return true;
2249}
2250
2251bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2252{
2253 if (shader == GL_VERTEX_SHADER)
2254 {
2255 uniformBlock->vsRegisterIndex = registerIndex;
2256 unsigned int maximumBlocks = mRenderer->getMaxVertexShaderUniformBuffers();
2257
2258 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= maximumBlocks)
2259 {
2260 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", maximumBlocks);
2261 return false;
2262 }
2263 }
2264 else if (shader == GL_FRAGMENT_SHADER)
2265 {
2266 uniformBlock->psRegisterIndex = registerIndex;
2267 unsigned int maximumBlocks = mRenderer->getMaxFragmentShaderUniformBuffers();
2268
2269 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= maximumBlocks)
2270 {
Jamie Madill6fb09f62013-06-21 09:15:31 -04002271 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", maximumBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002272 return false;
2273 }
2274 }
2275 else UNREACHABLE();
2276
2277 return true;
2278}
2279
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002280bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002281{
2282 return mValidated;
2283}
2284
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002285void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002286{
2287 // Skip over inactive attributes
2288 unsigned int activeAttribute = 0;
2289 unsigned int attribute;
2290 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2291 {
2292 if (mLinkedAttribute[attribute].name.empty())
2293 {
2294 continue;
2295 }
2296
2297 if (activeAttribute == index)
2298 {
2299 break;
2300 }
2301
2302 activeAttribute++;
2303 }
2304
2305 if (bufsize > 0)
2306 {
2307 const char *string = mLinkedAttribute[attribute].name.c_str();
2308
2309 strncpy(name, string, bufsize);
2310 name[bufsize - 1] = '\0';
2311
2312 if (length)
2313 {
2314 *length = strlen(name);
2315 }
2316 }
2317
2318 *size = 1; // Always a single 'type' instance
2319
2320 *type = mLinkedAttribute[attribute].type;
2321}
2322
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002323GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002324{
2325 int count = 0;
2326
2327 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2328 {
2329 if (!mLinkedAttribute[attributeIndex].name.empty())
2330 {
2331 count++;
2332 }
2333 }
2334
2335 return count;
2336}
2337
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002338GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002339{
2340 int maxLength = 0;
2341
2342 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2343 {
2344 if (!mLinkedAttribute[attributeIndex].name.empty())
2345 {
2346 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2347 }
2348 }
2349
2350 return maxLength;
2351}
2352
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002353void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002354{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002355 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002356
2357 if (bufsize > 0)
2358 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002359 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002360
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002361 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002362 {
2363 string += "[0]";
2364 }
2365
2366 strncpy(name, string.c_str(), bufsize);
2367 name[bufsize - 1] = '\0';
2368
2369 if (length)
2370 {
2371 *length = strlen(name);
2372 }
2373 }
2374
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002375 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002376
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002377 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002378}
2379
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002380GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002381{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002382 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002383}
2384
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002385GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002386{
2387 int maxLength = 0;
2388
2389 unsigned int numUniforms = mUniforms.size();
2390 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2391 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002392 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002393 {
2394 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2395 if (mUniforms[uniformIndex]->isArray())
2396 {
2397 length += 3; // Counting in "[0]".
2398 }
2399 maxLength = std::max(length, maxLength);
2400 }
2401 }
2402
2403 return maxLength;
2404}
2405
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002406GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2407{
Jamie Madill834e8b72014-04-11 13:33:58 -04002408 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002409
2410 switch (pname)
2411 {
2412 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2413 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002414 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002415 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002416
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002417 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2418 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2419 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2420 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002421
2422 default:
2423 UNREACHABLE();
2424 break;
2425 }
2426 return 0;
2427}
2428
Jamie Madill36398922014-05-20 14:51:53 -04002429bool ProgramBinary::isValidUniformLocation(GLint location) const
2430{
2431 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2432 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2433}
2434
2435LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2436{
2437 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2438 return mUniforms[mUniformIndex[location].index];
2439}
2440
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002441void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2442{
2443 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2444
2445 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2446
2447 if (bufSize > 0)
2448 {
2449 std::string string = uniformBlock.name;
2450
2451 if (uniformBlock.isArrayElement())
2452 {
Jamie Madill5f562732014-02-14 16:41:24 -05002453 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002454 }
2455
2456 strncpy(uniformBlockName, string.c_str(), bufSize);
2457 uniformBlockName[bufSize - 1] = '\0';
2458
2459 if (length)
2460 {
2461 *length = strlen(uniformBlockName);
2462 }
2463 }
2464}
2465
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002466void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2467{
2468 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2469
2470 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2471
2472 switch (pname)
2473 {
2474 case GL_UNIFORM_BLOCK_DATA_SIZE:
2475 *params = static_cast<GLint>(uniformBlock.dataSize);
2476 break;
2477 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002478 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002479 break;
2480 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2481 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2482 break;
2483 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2484 {
2485 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2486 {
2487 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2488 }
2489 }
2490 break;
2491 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2492 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2493 break;
2494 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2495 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2496 break;
2497 default: UNREACHABLE();
2498 }
2499}
2500
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002501GLuint ProgramBinary::getActiveUniformBlockCount() const
2502{
2503 return mUniformBlocks.size();
2504}
2505
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002506GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2507{
2508 unsigned int maxLength = 0;
2509
2510 unsigned int numUniformBlocks = mUniformBlocks.size();
2511 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2512 {
2513 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2514 if (!uniformBlock.name.empty())
2515 {
2516 const unsigned int length = uniformBlock.name.length() + 1;
2517
2518 // Counting in "[0]".
2519 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2520
2521 maxLength = std::max(length + arrayLength, maxLength);
2522 }
2523 }
2524
2525 return maxLength;
2526}
2527
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002528void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002529{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002530 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002531 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002532 {
2533 mValidated = false;
2534 }
2535 else
2536 {
2537 mValidated = true;
2538 }
2539}
2540
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002541bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002542{
2543 // if any two active samplers in a program are of different types, but refer to the same
2544 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2545 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
2546
shannon.woods@transgaming.com76cd88c2013-01-25 21:54:36 +00002547 const unsigned int maxCombinedTextureImageUnits = mRenderer->getMaxCombinedTextureImageUnits();
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002548 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002549
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002550 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002551 {
2552 textureUnitType[i] = TEXTURE_UNKNOWN;
2553 }
2554
2555 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2556 {
2557 if (mSamplersPS[i].active)
2558 {
2559 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002560
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002561 if (unit >= maxCombinedTextureImageUnits)
2562 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002563 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002564 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002565 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002566 }
2567
2568 return false;
2569 }
2570
2571 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2572 {
2573 if (mSamplersPS[i].textureType != textureUnitType[unit])
2574 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002575 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002576 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002577 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002578 }
2579
2580 return false;
2581 }
2582 }
2583 else
2584 {
2585 textureUnitType[unit] = mSamplersPS[i].textureType;
2586 }
2587 }
2588 }
2589
2590 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2591 {
2592 if (mSamplersVS[i].active)
2593 {
2594 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002595
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002596 if (unit >= maxCombinedTextureImageUnits)
2597 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002598 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002599 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002600 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002601 }
2602
2603 return false;
2604 }
2605
2606 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2607 {
2608 if (mSamplersVS[i].textureType != textureUnitType[unit])
2609 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002610 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002611 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002612 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002613 }
2614
2615 return false;
2616 }
2617 }
2618 else
2619 {
2620 textureUnitType[unit] = mSamplersVS[i].textureType;
2621 }
2622 }
2623 }
2624
2625 return true;
2626}
2627
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002628ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2629{
2630}
2631
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002632struct AttributeSorter
2633{
2634 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2635 : originalIndices(semanticIndices)
2636 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002637 }
2638
2639 bool operator()(int a, int b)
2640 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002641 if (originalIndices[a] == -1) return false;
2642 if (originalIndices[b] == -1) return true;
2643 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002644 }
2645
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002646 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2647};
2648
Al Patrick3f2daa82013-08-07 12:58:57 -07002649void ProgramBinary::initAttributesByLayout()
2650{
2651 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2652 {
2653 mAttributesByLayout[i] = i;
2654 }
2655
2656 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2657}
2658
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002659void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2660{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002661 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2662
2663 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2664 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002665 oldTranslatedAttributes[i] = attributes[i];
2666 }
2667
2668 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2669 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002670 int oldIndex = mAttributesByLayout[i];
2671 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002672 attributes[i] = oldTranslatedAttributes[oldIndex];
2673 }
2674}
2675
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002676void ProgramBinary::initializeUniformStorage()
2677{
2678 // Compute total default block size
2679 unsigned int vertexRegisters = 0;
2680 unsigned int fragmentRegisters = 0;
2681 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2682 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002683 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002684
2685 if (!IsSampler(uniform.type))
2686 {
2687 if (uniform.isReferencedByVertexShader())
2688 {
2689 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2690 }
2691 if (uniform.isReferencedByFragmentShader())
2692 {
2693 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2694 }
2695 }
2696 }
2697
2698 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2699 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2700}
2701
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002702}