blob: 13d119b9c1bf3c63bea38609a775a10c8b061c90 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// ContextVk.cpp:
7// Implements the class methods for ContextVk.
8//
9
10#include "libANGLE/renderer/vulkan/ContextVk.h"
11
Jamie Madill20e005b2017-04-07 14:19:22 -040012#include "common/bitset_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040013#include "common/debug.h"
Frank Henigmana53d0e12018-02-13 00:06:06 -050014#include "common/utilities.h"
Jamie Madillbd159f02017-10-09 19:39:06 -040015#include "libANGLE/Context.h"
Jamie Madilldf68a6f2017-01-13 17:29:53 -050016#include "libANGLE/Program.h"
Geoff Langcaa55cd2018-07-05 13:19:35 -040017#include "libANGLE/Surface.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040018#include "libANGLE/renderer/vulkan/BufferVk.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050019#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040020#include "libANGLE/renderer/vulkan/CompilerVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040021#include "libANGLE/renderer/vulkan/FenceNVVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040022#include "libANGLE/renderer/vulkan/FramebufferVk.h"
Yunchao Hea336b902017-08-02 16:05:21 +080023#include "libANGLE/renderer/vulkan/ProgramPipelineVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040024#include "libANGLE/renderer/vulkan/ProgramVk.h"
25#include "libANGLE/renderer/vulkan/QueryVk.h"
26#include "libANGLE/renderer/vulkan/RenderbufferVk.h"
27#include "libANGLE/renderer/vulkan/RendererVk.h"
28#include "libANGLE/renderer/vulkan/SamplerVk.h"
29#include "libANGLE/renderer/vulkan/ShaderVk.h"
Jamie Madill70b5bb02017-08-28 13:32:37 -040030#include "libANGLE/renderer/vulkan/SyncVk.h"
Jamie Madillacccc6c2016-05-03 17:22:10 -040031#include "libANGLE/renderer/vulkan/TextureVk.h"
32#include "libANGLE/renderer/vulkan/TransformFeedbackVk.h"
33#include "libANGLE/renderer/vulkan/VertexArrayVk.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040034
35namespace rx
36{
Luc Ferron14f48172018-04-11 08:43:28 -040037
38namespace
39{
Jamie Madill21061022018-07-12 23:56:30 -040040GLenum DefaultGLErrorCode(VkResult result)
41{
42 switch (result)
43 {
44 case VK_ERROR_OUT_OF_HOST_MEMORY:
45 case VK_ERROR_OUT_OF_DEVICE_MEMORY:
46 case VK_ERROR_TOO_MANY_OBJECTS:
47 return GL_OUT_OF_MEMORY;
48 default:
49 return GL_INVALID_OPERATION;
50 }
51}
52
Jamie Madill88fc6da2018-08-30 16:18:36 -040053void BindNonNullVertexBufferRanges(vk::CommandBuffer *commandBuffer,
54 const gl::AttributesMask &nonNullAttribMask,
55 uint32_t maxAttrib,
56 const gl::AttribArray<VkBuffer> &arrayBufferHandles,
57 const gl::AttribArray<VkDeviceSize> &arrayBufferOffsets)
58{
59 // Vulkan does not allow binding a null vertex buffer but the default state of null buffers is
60 // valid.
61
62 // We can detect if there are no gaps in active attributes by using the mask of the program
63 // attribs and the max enabled attrib.
64 ASSERT(maxAttrib > 0);
65 if (nonNullAttribMask.to_ulong() == (maxAttrib - 1))
66 {
67 commandBuffer->bindVertexBuffers(0, maxAttrib, arrayBufferHandles.data(),
68 arrayBufferOffsets.data());
69 return;
70 }
71
72 // Find ranges of non-null buffers and bind them all together.
73 for (uint32_t attribIdx = 0; attribIdx < maxAttrib; attribIdx++)
74 {
75 if (arrayBufferHandles[attribIdx] != VK_NULL_HANDLE)
76 {
77 // Find the end of this range of non-null handles
78 uint32_t rangeCount = 1;
79 while (attribIdx + rangeCount < maxAttrib &&
80 arrayBufferHandles[attribIdx + rangeCount] != VK_NULL_HANDLE)
81 {
82 rangeCount++;
83 }
84
85 commandBuffer->bindVertexBuffers(attribIdx, rangeCount, &arrayBufferHandles[attribIdx],
86 &arrayBufferOffsets[attribIdx]);
87 attribIdx += rangeCount;
88 }
89 }
90}
91
Luc Ferron14f48172018-04-11 08:43:28 -040092constexpr gl::Rectangle kMaxSizedScissor(0,
93 0,
94 std::numeric_limits<int>::max(),
95 std::numeric_limits<int>::max());
96
Jamie Madill9aef3672018-04-27 11:45:06 -040097constexpr VkColorComponentFlags kAllColorChannelsMask =
98 (VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT |
99 VK_COLOR_COMPONENT_A_BIT);
Jamie Madill5a4c9322018-07-16 11:01:58 -0400100
101constexpr VkBufferUsageFlags kVertexBufferUsage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
102constexpr size_t kDefaultValueSize = sizeof(float) * 4;
103constexpr size_t kDefaultBufferSize = kDefaultValueSize * 16;
Luc Ferron14f48172018-04-11 08:43:28 -0400104} // anonymous namespace
105
Jamie Madill5a4c9322018-07-16 11:01:58 -0400106// std::array only uses aggregate init. Thus we make a helper macro to reduce on code duplication.
107#define INIT \
108 { \
109 kVertexBufferUsage, kDefaultBufferSize \
110 }
111
Jamie Madillacccc6c2016-05-03 17:22:10 -0400112ContextVk::ContextVk(const gl::ContextState &state, RendererVk *renderer)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500113 : ContextImpl(state),
Jamie Madill21061022018-07-12 23:56:30 -0400114 vk::Context(renderer),
Jamie Madill493f9572018-05-24 19:52:15 -0400115 mCurrentDrawMode(gl::PrimitiveMode::InvalidEnum),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400116 mDirtyDefaultAttribs(false),
117 mPipelineDirty(false),
Frank Henigman17448952017-01-05 15:48:26 -0500118 mTexturesDirty(false),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400119 mVertexBuffersDirty(false),
120 mIndexBufferDirty(false),
121 mDescriptorSetsDirty(false),
Jamie Madill37386b02018-08-30 16:18:37 -0400122 mVertexArray(nullptr),
123 mDrawFramebuffer(nullptr),
124 mProgram(nullptr),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400125 mLastIndexBufferOffset(0),
126 mCurrentDrawElementsType(GL_NONE),
Geoff Langcaa55cd2018-07-05 13:19:35 -0400127 mClearColorMask(kAllColorChannelsMask),
Jamie Madill834a3a12018-07-09 13:32:39 -0400128 mFlipYForCurrentSurface(false),
129 mDriverUniformsBuffer(VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, sizeof(DriverUniforms) * 16),
Jamie Madill5a4c9322018-07-16 11:01:58 -0400130 mDriverUniformsDescriptorSet(VK_NULL_HANDLE),
131 mDefaultAttribBuffers{{INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT, INIT,
132 INIT, INIT, INIT, INIT}}
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400133{
Jamie Madillf4d693c2018-02-14 16:38:16 -0500134 memset(&mClearColorValue, 0, sizeof(mClearColorValue));
135 memset(&mClearDepthStencilValue, 0, sizeof(mClearDepthStencilValue));
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400136}
137
Jamie Madill84c662b2018-07-12 15:56:55 -0400138ContextVk::~ContextVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400139
Jamie Madill76e471e2017-10-21 09:56:01 -0400140void ContextVk::onDestroy(const gl::Context *context)
141{
Jamie Madill834a3a12018-07-09 13:32:39 -0400142 mDriverUniformsSetLayout.reset();
Luc Ferron90968362018-05-04 08:47:22 -0400143 mIncompleteTextures.onDestroy(context);
Jamie Madill834a3a12018-07-09 13:32:39 -0400144 mDriverUniformsBuffer.destroy(getDevice());
Jamie Madilledeaa832018-06-22 09:18:41 -0400145
146 for (vk::DynamicDescriptorPool &descriptorPool : mDynamicDescriptorPools)
147 {
148 descriptorPool.destroy(getDevice());
149 }
Jamie Madill5a4c9322018-07-16 11:01:58 -0400150
151 for (vk::DynamicBuffer &defaultBuffer : mDefaultAttribBuffers)
152 {
153 defaultBuffer.destroy(getDevice());
154 }
Jamie Madill76e471e2017-10-21 09:56:01 -0400155}
156
Luc Ferron90968362018-05-04 08:47:22 -0400157gl::Error ContextVk::getIncompleteTexture(const gl::Context *context,
158 gl::TextureType type,
159 gl::Texture **textureOut)
160{
161 // At some point, we'll need to support multisample and we'll pass "this" instead of nullptr
162 // and implement the necessary interface.
163 return mIncompleteTextures.getIncompleteTexture(context, type, nullptr, textureOut);
164}
165
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400166gl::Error ContextVk::initialize()
167{
Jamie Madill8a4c49f2018-06-21 15:43:06 -0400168 // Note that this may reserve more sets than strictly necessary for a particular layout.
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400169 VkDescriptorPoolSize uniformPoolSize = {
170 VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC,
171 GetUniformBufferDescriptorCount() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill834a3a12018-07-09 13:32:39 -0400172
Jamie Madill21061022018-07-12 23:56:30 -0400173 ANGLE_TRY(mDynamicDescriptorPools[kUniformsDescriptorSetIndex].init(this, uniformPoolSize));
Jamie Madille4a6d7a2018-07-09 13:32:37 -0400174
175 VkDescriptorPoolSize imageSamplerPoolSize = {
176 VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
177 mRenderer->getMaxActiveTextures() * vk::kDefaultDescriptorPoolMaxSets};
Jamie Madill21061022018-07-12 23:56:30 -0400178 ANGLE_TRY(mDynamicDescriptorPools[kTextureDescriptorSetIndex].init(this, imageSamplerPoolSize));
Jamie Madill76e471e2017-10-21 09:56:01 -0400179
Jamie Madill834a3a12018-07-09 13:32:39 -0400180 VkDescriptorPoolSize driverUniformsPoolSize = {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
181 vk::kDefaultDescriptorPoolMaxSets};
182 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].init(
Jamie Madill21061022018-07-12 23:56:30 -0400183 this, driverUniformsPoolSize));
Jamie Madill834a3a12018-07-09 13:32:39 -0400184
Frank Henigman18f7e502018-07-19 16:06:43 -0400185 size_t minAlignment = static_cast<size_t>(
186 mRenderer->getPhysicalDeviceProperties().limits.minUniformBufferOffsetAlignment);
187 mDriverUniformsBuffer.init(minAlignment, mRenderer);
188
Jamie Madillf2f6d372018-01-10 21:37:23 -0500189 mPipelineDesc.reset(new vk::PipelineDesc());
190 mPipelineDesc->initDefaults();
191
Jamie Madill5a4c9322018-07-16 11:01:58 -0400192 // Initialize current value/default attribute buffers.
193 for (vk::DynamicBuffer &buffer : mDefaultAttribBuffers)
194 {
195 buffer.init(1, mRenderer);
196 }
197
Jamie Madille09bd5d2016-11-29 16:20:35 -0500198 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400199}
200
Jamie Madillafa02a22017-11-23 12:57:38 -0500201gl::Error ContextVk::flush(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400202{
Jamie Madilla2f043d2018-07-10 17:21:20 -0400203 // TODO(jmadill): Multiple flushes will need to insert semaphores. http://anglebug.com/2504
Luc Ferron33140402018-03-08 13:57:52 -0500204
205 // dEQP tests rely on having no errors thrown at the end of the test and they always call
206 // flush at the end of the their tests. Just returning NoError until we implement flush
207 // allow us to work on enabling many tests in the meantime.
Jamie Madilla2f043d2018-07-10 17:21:20 -0400208 WARN() << "Flush is unimplemented. http://anglebug.com/2504";
Luc Ferron33140402018-03-08 13:57:52 -0500209 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400210}
211
Jamie Madillafa02a22017-11-23 12:57:38 -0500212gl::Error ContextVk::finish(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400213{
Jamie Madill21061022018-07-12 23:56:30 -0400214 return mRenderer->finish(this);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400215}
216
Jamie Madill88fc6da2018-08-30 16:18:36 -0400217angle::Result ContextVk::initPipeline(const gl::DrawCallParams &drawCallParams)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400218{
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500219 ASSERT(!mCurrentPipeline);
Jamie Madill72106562017-03-24 14:18:50 -0400220
Luc Ferronceb71902018-02-05 15:18:47 -0500221 const gl::AttributesMask activeAttribLocationsMask =
Jamie Madill37386b02018-08-30 16:18:37 -0400222 mProgram->getState().getActiveAttribLocationsMask();
Jamie Madillf2f6d372018-01-10 21:37:23 -0500223
224 // Ensure the topology of the pipeline description is updated.
225 mPipelineDesc->updateTopology(mCurrentDrawMode);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500226
Jamie Madill112a3a82018-01-23 13:04:06 -0500227 // Copy over the latest attrib and binding descriptions.
Jamie Madill37386b02018-08-30 16:18:37 -0400228 mVertexArray->getPackedInputDescriptions(mPipelineDesc.get());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500229
Jamie Madillf2f6d372018-01-10 21:37:23 -0500230 // Ensure that the RenderPass description is updated.
Jamie Madill37386b02018-08-30 16:18:37 -0400231 mPipelineDesc->updateRenderPassDesc(mDrawFramebuffer->getRenderPassDesc());
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500232
Jamie Madill06ca6342018-07-12 15:56:53 -0400233 // Trigger draw call shader patching and fill out the pipeline desc.
234 const vk::ShaderAndSerial *vertexShaderAndSerial = nullptr;
235 const vk::ShaderAndSerial *fragmentShaderAndSerial = nullptr;
Jamie Madill242c4fe2018-07-12 15:56:56 -0400236 const vk::PipelineLayout *pipelineLayout = nullptr;
Jamie Madill37386b02018-08-30 16:18:37 -0400237 ANGLE_TRY(mProgram->initShaders(this, drawCallParams, &vertexShaderAndSerial,
238 &fragmentShaderAndSerial, &pipelineLayout));
Jamie Madill06ca6342018-07-12 15:56:53 -0400239
240 mPipelineDesc->updateShaders(vertexShaderAndSerial->getSerial(),
241 fragmentShaderAndSerial->getSerial());
242
Jamie Madill06ca6342018-07-12 15:56:53 -0400243 ANGLE_TRY(mRenderer->getPipeline(this, *vertexShaderAndSerial, *fragmentShaderAndSerial,
Jamie Madill242c4fe2018-07-12 15:56:56 -0400244 *pipelineLayout, *mPipelineDesc, activeAttribLocationsMask,
Jamie Madill06ca6342018-07-12 15:56:53 -0400245 &mCurrentPipeline));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500246
Jamie Madill88fc6da2018-08-30 16:18:36 -0400247 return angle::Result::Continue();
Jamie Madill72106562017-03-24 14:18:50 -0400248}
249
Jamie Madill88fc6da2018-08-30 16:18:36 -0400250angle::Result ContextVk::setupDraw(const gl::Context *context,
251 const gl::DrawCallParams &drawCallParams,
252 bool useIndexBuffer,
253 vk::CommandBuffer **commandBufferOut)
Jamie Madill72106562017-03-24 14:18:50 -0400254{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400255 if (drawCallParams.mode() != mCurrentDrawMode)
Jamie Madill72106562017-03-24 14:18:50 -0400256 {
257 invalidateCurrentPipeline();
Jamie Madill32fd63b2018-03-31 11:20:35 -0400258 mCurrentDrawMode = drawCallParams.mode();
Jamie Madill72106562017-03-24 14:18:50 -0400259 }
260
Jamie Madill88fc6da2018-08-30 16:18:36 -0400261 const gl::State &state = mState.getState();
262 const gl::Program *programGL = state.getProgram();
Jamie Madill5a4c9322018-07-16 11:01:58 -0400263
Jamie Madill88fc6da2018-08-30 16:18:36 -0400264 vk::RecordingMode mode;
Jamie Madill37386b02018-08-30 16:18:37 -0400265 ANGLE_TRY(mDrawFramebuffer->getCommandBufferForDraw(this, commandBufferOut, &mode));
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500266
Jamie Madill88fc6da2018-08-30 16:18:36 -0400267 // Set any dirty bits that depend on draw call parameters or other objects.
Jamie Madill316c6062018-05-29 10:49:45 -0400268 if (mode == vk::RecordingMode::Start)
Jamie Madill49ac74b2017-12-21 14:42:33 -0500269 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400270 mPipelineDirty = true;
271 mTexturesDirty = true;
272 mVertexBuffersDirty = true;
273 mIndexBufferDirty = true;
274 mDescriptorSetsDirty = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500275 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400276
277 if (context->getStateCache().hasAnyActiveClientAttrib())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500278 {
Jamie Madill37386b02018-08-30 16:18:37 -0400279 ANGLE_TRY(mVertexArray->updateClientAttribs(context, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400280 mVertexBuffersDirty = true;
281 }
282
Jamie Madill37386b02018-08-30 16:18:37 -0400283 if (mProgram->dirtyUniforms())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400284 {
Jamie Madill37386b02018-08-30 16:18:37 -0400285 ANGLE_TRY(mProgram->updateUniforms(this));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400286 mDescriptorSetsDirty = true;
287 }
288
289 // Flush any relevant dirty bits.
290 if (mDirtyDefaultAttribs)
291 {
292 ANGLE_TRY(updateDefaultAttributes());
293 mDirtyDefaultAttribs = false;
294 }
295
296 if (mPipelineDirty)
297 {
298 if (!mCurrentPipeline)
299 {
300 ANGLE_TRY(initPipeline(drawCallParams));
301 }
302
303 (*commandBufferOut)->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, mCurrentPipeline->get());
304
305 // Update the queue serial for the pipeline object.
306 ASSERT(mCurrentPipeline && mCurrentPipeline->valid());
307 mCurrentPipeline->updateSerial(mRenderer->getCurrentQueueSerial());
308 mPipelineDirty = false;
309 mVertexBuffersDirty = true;
310 mIndexBufferDirty = true;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500311 }
312
313 // Ensure any writes to the textures are flushed before we read from them.
314 if (mTexturesDirty)
315 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400316 ANGLE_TRY(updateActiveTextures(context));
Jamie Madill84c662b2018-07-12 15:56:55 -0400317
Jamie Madill49ac74b2017-12-21 14:42:33 -0500318 // TODO(jmadill): Should probably merge this for loop with programVk's descriptor update.
Jamie Madill7e4eff12018-08-08 15:49:26 -0400319 for (size_t textureIndex : programGL->getActiveSamplersMask())
Jamie Madill49ac74b2017-12-21 14:42:33 -0500320 {
Jamie Madill84c662b2018-07-12 15:56:55 -0400321 TextureVk *textureVk = mActiveTextures[textureIndex];
322 ANGLE_TRY(textureVk->ensureImageInitialized(this));
Jamie Madill37386b02018-08-30 16:18:37 -0400323 textureVk->addReadDependency(mDrawFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500324 }
Jamie Madill88fc6da2018-08-30 16:18:36 -0400325
Jamie Madill37386b02018-08-30 16:18:37 -0400326 if (mProgram->hasTextures())
Jamie Madill88fc6da2018-08-30 16:18:36 -0400327 {
Jamie Madill37386b02018-08-30 16:18:37 -0400328 ANGLE_TRY(mProgram->updateTexturesDescriptorSet(this));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400329 }
330
331 mDescriptorSetsDirty = true;
332 mTexturesDirty = false;
Jamie Madill49ac74b2017-12-21 14:42:33 -0500333 }
334
Jamie Madill88fc6da2018-08-30 16:18:36 -0400335 if (mDescriptorSetsDirty)
336 {
Jamie Madill37386b02018-08-30 16:18:37 -0400337 ANGLE_TRY(mProgram->updateDescriptorSets(this, drawCallParams, *commandBufferOut));
Jamie Madill49ac74b2017-12-21 14:42:33 -0500338
Jamie Madill88fc6da2018-08-30 16:18:36 -0400339 // Bind the graphics descriptor sets.
340 (*commandBufferOut)
Jamie Madill37386b02018-08-30 16:18:37 -0400341 ->bindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, mProgram->getPipelineLayout(),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400342 kDriverUniformsDescriptorSetIndex, 1,
343 &mDriverUniformsDescriptorSet, 0, nullptr);
344 mDescriptorSetsDirty = false;
345 }
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500346
Jamie Madill88fc6da2018-08-30 16:18:36 -0400347 uint32_t maxAttrib = programGL->getState().getMaxActiveAttribLocation();
348 if (mVertexBuffersDirty && maxAttrib > 0)
349 {
350 const gl::AttributesMask &programAttribsMask = programGL->getActiveAttribLocationsMask();
351 BindNonNullVertexBufferRanges(*commandBufferOut, programAttribsMask, maxAttrib,
Jamie Madill37386b02018-08-30 16:18:37 -0400352 mVertexArray->getCurrentArrayBufferHandles(),
353 mVertexArray->getCurrentArrayBufferOffsets());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400354
Jamie Madill37386b02018-08-30 16:18:37 -0400355 const auto &arrayBufferResources = mVertexArray->getCurrentArrayBufferResources();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400356
357 for (size_t attribIndex : context->getStateCache().getActiveBufferedAttribsMask())
358 {
359 if (arrayBufferResources[attribIndex])
Jamie Madill37386b02018-08-30 16:18:37 -0400360 arrayBufferResources[attribIndex]->addReadDependency(mDrawFramebuffer);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400361 }
362
363 mVertexBuffersDirty = false;
364 }
365
366 if (useIndexBuffer && mIndexBufferDirty)
367 {
368 (*commandBufferOut)
Jamie Madill37386b02018-08-30 16:18:37 -0400369 ->bindIndexBuffer(mVertexArray->getCurrentElementArrayBufferHandle(),
370 mVertexArray->getCurrentElementArrayBufferOffset(),
Jamie Madill88fc6da2018-08-30 16:18:36 -0400371 gl_vk::GetIndexType(mCurrentDrawElementsType));
372
373 vk::CommandGraphResource *elementArrayBufferResource =
Jamie Madill37386b02018-08-30 16:18:37 -0400374 mVertexArray->getCurrentElementArrayBufferResource();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400375 if (elementArrayBufferResource)
376 {
Jamie Madill37386b02018-08-30 16:18:37 -0400377 elementArrayBufferResource->addReadDependency(mDrawFramebuffer);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400378 }
379
380 mIndexBufferDirty = false;
381 }
382
383 return angle::Result::Continue();
384}
385
386angle::Result ContextVk::setupIndexedDraw(const gl::Context *context,
387 const gl::DrawCallParams &drawCallParams,
388 vk::CommandBuffer **commandBufferOut)
389{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400390 if (drawCallParams.type() != mCurrentDrawElementsType)
391 {
392 mIndexBufferDirty = true;
393 mCurrentDrawElementsType = drawCallParams.type();
394 }
395
Jamie Madill37386b02018-08-30 16:18:37 -0400396 const gl::Buffer *elementArrayBuffer = mVertexArray->getState().getElementArrayBuffer().get();
Jamie Madill88fc6da2018-08-30 16:18:36 -0400397 if (!elementArrayBuffer)
398 {
399 mIndexBufferDirty = true;
Jamie Madill37386b02018-08-30 16:18:37 -0400400 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400401 }
402 else
403 {
404 if (drawCallParams.indices() != mLastIndexBufferOffset)
405 {
406 mIndexBufferDirty = true;
407 mLastIndexBufferOffset = drawCallParams.indices();
Jamie Madill37386b02018-08-30 16:18:37 -0400408 mVertexArray->updateCurrentElementArrayBufferOffset(mLastIndexBufferOffset);
Jamie Madill88fc6da2018-08-30 16:18:36 -0400409 }
410
411 if (drawCallParams.type() == GL_UNSIGNED_BYTE && mIndexBufferDirty)
412 {
Jamie Madill37386b02018-08-30 16:18:37 -0400413 ANGLE_TRY(mVertexArray->updateIndexTranslation(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400414 }
415 }
416
417 return setupDraw(context, drawCallParams, true, commandBufferOut);
418}
419
420angle::Result ContextVk::setupLineLoopDraw(const gl::Context *context,
421 const gl::DrawCallParams &drawCallParams,
422 vk::CommandBuffer **commandBufferOut)
423{
Jamie Madill37386b02018-08-30 16:18:37 -0400424 ANGLE_TRY(mVertexArray->handleLineLoop(this, drawCallParams));
Jamie Madill88fc6da2018-08-30 16:18:36 -0400425 mIndexBufferDirty = true;
426 mCurrentDrawElementsType =
427 drawCallParams.isDrawElements() ? drawCallParams.type() : GL_UNSIGNED_INT;
428 return setupDraw(context, drawCallParams, true, commandBufferOut);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400429}
430
Jamie Madill493f9572018-05-24 19:52:15 -0400431gl::Error ContextVk::drawArrays(const gl::Context *context,
432 gl::PrimitiveMode mode,
433 GLint first,
434 GLsizei count)
Jamie Madilld03a8492017-10-03 15:46:06 -0400435{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400436 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
437
Jamie Madill316c6062018-05-29 10:49:45 -0400438 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400439 uint32_t clampedVertexCount = drawCallParams.getClampedVertexCount<uint32_t>();
Luc Ferron360098d2018-02-21 07:33:50 -0500440
Jamie Madill88fc6da2018-08-30 16:18:36 -0400441 if (mode == gl::PrimitiveMode::LineLoop)
442 {
443 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
444 vk::LineLoopHelper::Draw(clampedVertexCount, commandBuffer);
445 }
446 else
447 {
448 ANGLE_TRY(setupDraw(context, drawCallParams, false, &commandBuffer));
449 commandBuffer->draw(clampedVertexCount, 1, drawCallParams.firstVertex(), 0);
450 }
Luc Ferron360098d2018-02-21 07:33:50 -0500451
Jamie Madilld03a8492017-10-03 15:46:06 -0400452 return gl::NoError();
453}
454
Jamie Madillc564c072017-06-01 12:45:42 -0400455gl::Error ContextVk::drawArraysInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400456 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400457 GLint first,
458 GLsizei count,
459 GLsizei instanceCount)
460{
461 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500462 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400463}
464
Jamie Madillc564c072017-06-01 12:45:42 -0400465gl::Error ContextVk::drawElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400466 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400467 GLsizei count,
468 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800469 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400470{
Jamie Madill32fd63b2018-03-31 11:20:35 -0400471 const gl::DrawCallParams &drawCallParams = context->getParams<gl::DrawCallParams>();
472
Jamie Madill316c6062018-05-29 10:49:45 -0400473 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill88fc6da2018-08-30 16:18:36 -0400474 if (mode == gl::PrimitiveMode::LineLoop)
475 {
476 ANGLE_TRY(setupLineLoopDraw(context, drawCallParams, &commandBuffer));
477 vk::LineLoopHelper::Draw(count, commandBuffer);
478 }
479 else
480 {
481 ANGLE_TRY(setupIndexedDraw(context, drawCallParams, &commandBuffer));
482 commandBuffer->drawIndexed(count, 1, 0, 0, 0);
483 }
Jamie Madilld03a8492017-10-03 15:46:06 -0400484
485 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400486}
487
Jamie Madillc564c072017-06-01 12:45:42 -0400488gl::Error ContextVk::drawElementsInstanced(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400489 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400490 GLsizei count,
491 GLenum type,
Jamie Madill876429b2017-04-20 15:46:24 -0400492 const void *indices,
Qin Jiajia1da00652017-06-20 17:16:25 +0800493 GLsizei instances)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400494{
495 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500496 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400497}
498
Jamie Madillc564c072017-06-01 12:45:42 -0400499gl::Error ContextVk::drawRangeElements(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400500 gl::PrimitiveMode mode,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400501 GLuint start,
502 GLuint end,
503 GLsizei count,
504 GLenum type,
Qin Jiajia1da00652017-06-20 17:16:25 +0800505 const void *indices)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400506{
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500507 return gl::NoError();
508}
509
510VkDevice ContextVk::getDevice() const
511{
512 return mRenderer->getDevice();
513}
514
Jamie Madillc564c072017-06-01 12:45:42 -0400515gl::Error ContextVk::drawArraysIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400516 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400517 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800518{
519 UNIMPLEMENTED();
520 return gl::InternalError() << "DrawArraysIndirect hasn't been implemented for vulkan backend.";
521}
522
Jamie Madillc564c072017-06-01 12:45:42 -0400523gl::Error ContextVk::drawElementsIndirect(const gl::Context *context,
Jamie Madill493f9572018-05-24 19:52:15 -0400524 gl::PrimitiveMode mode,
Jamie Madillc564c072017-06-01 12:45:42 -0400525 GLenum type,
526 const void *indirect)
Jiajia Qind9671222016-11-29 16:30:31 +0800527{
528 UNIMPLEMENTED();
529 return gl::InternalError()
530 << "DrawElementsIndirect hasn't been implemented for vulkan backend.";
531}
532
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400533GLenum ContextVk::getResetStatus()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400534{
535 UNIMPLEMENTED();
Corentin Wallez87fbe1c2016-08-03 14:41:42 -0400536 return GL_NO_ERROR;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400537}
538
539std::string ContextVk::getVendorString() const
540{
541 UNIMPLEMENTED();
542 return std::string();
543}
544
545std::string ContextVk::getRendererDescription() const
546{
Jamie Madille09bd5d2016-11-29 16:20:35 -0500547 return mRenderer->getRendererDescription();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400548}
549
550void ContextVk::insertEventMarker(GLsizei length, const char *marker)
551{
552 UNIMPLEMENTED();
553}
554
555void ContextVk::pushGroupMarker(GLsizei length, const char *marker)
556{
557 UNIMPLEMENTED();
558}
559
560void ContextVk::popGroupMarker()
561{
562 UNIMPLEMENTED();
563}
564
Geoff Lang5d5253a2017-11-22 14:51:12 -0500565void ContextVk::pushDebugGroup(GLenum source, GLuint id, GLsizei length, const char *message)
566{
567 UNIMPLEMENTED();
568}
569
570void ContextVk::popDebugGroup()
571{
572 UNIMPLEMENTED();
573}
574
Luc Ferron82eda932018-07-09 15:10:22 -0400575bool ContextVk::isViewportFlipEnabledForDrawFBO() const
Luc Ferronbf6dc372018-06-28 15:24:19 -0400576{
Luc Ferron82eda932018-07-09 15:10:22 -0400577 return mFlipViewportForDrawFramebuffer && mFlipYForCurrentSurface;
578}
579
580bool ContextVk::isViewportFlipEnabledForReadFBO() const
581{
582 return mFlipViewportForReadFramebuffer;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400583}
584
Luc Ferron0bb940a2018-06-22 09:59:34 -0400585void ContextVk::updateColorMask(const gl::BlendState &blendState)
Luc Ferron5fd36932018-06-19 14:55:50 -0400586{
587 mClearColorMask =
588 gl_vk::GetColorComponentFlags(blendState.colorMaskRed, blendState.colorMaskGreen,
589 blendState.colorMaskBlue, blendState.colorMaskAlpha);
590
591 FramebufferVk *framebufferVk = vk::GetImpl(mState.getState().getDrawFramebuffer());
592 mPipelineDesc->updateColorWriteMask(mClearColorMask,
593 framebufferVk->getEmulatedAlphaAttachmentMask());
594}
595
Jamie Madill84c662b2018-07-12 15:56:55 -0400596void ContextVk::updateScissor(const gl::State &glState) const
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400597{
Jamie Madill84c662b2018-07-12 15:56:55 -0400598 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400599 gl::Box dimensions = framebufferVk->getState().getDimensions();
600 gl::Rectangle renderArea(0, 0, dimensions.width, dimensions.height);
601
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400602 if (glState.isScissorTestEnabled())
603 {
Luc Ferron82eda932018-07-09 15:10:22 -0400604 mPipelineDesc->updateScissor(glState.getScissor(), isViewportFlipEnabledForDrawFBO(),
605 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400606 }
607 else
608 {
Luc Ferron14f48172018-04-11 08:43:28 -0400609 // If the scissor test isn't enabled, we can simply use a really big scissor that's
610 // certainly larger than the current surface using the maximum size of a 2D texture
611 // for the width and height.
Luc Ferron82eda932018-07-09 15:10:22 -0400612 mPipelineDesc->updateScissor(kMaxSizedScissor, isViewportFlipEnabledForDrawFBO(),
613 renderArea);
Luc Ferrond17bdfe2018-04-05 13:50:10 -0400614 }
615}
616
Jamie Madill189ad872018-07-09 13:32:37 -0400617gl::Error ContextVk::syncState(const gl::Context *context, const gl::State::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400618{
Jamie Madill72106562017-03-24 14:18:50 -0400619 if (dirtyBits.any())
620 {
621 invalidateCurrentPipeline();
622 }
Jamie Madillebf72992017-10-13 14:09:45 -0400623
Jamie Madill88fc6da2018-08-30 16:18:36 -0400624 const gl::State &glState = context->getGLState();
Jamie Madillebf72992017-10-13 14:09:45 -0400625
Jamie Madill88fc6da2018-08-30 16:18:36 -0400626 for (size_t dirtyBit : dirtyBits)
Jamie Madillebf72992017-10-13 14:09:45 -0400627 {
628 switch (dirtyBit)
629 {
630 case gl::State::DIRTY_BIT_SCISSOR_TEST_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400631 case gl::State::DIRTY_BIT_SCISSOR:
Luc Ferron14f48172018-04-11 08:43:28 -0400632 updateScissor(glState);
Jamie Madillebf72992017-10-13 14:09:45 -0400633 break;
634 case gl::State::DIRTY_BIT_VIEWPORT:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400635 {
636 FramebufferVk *framebufferVk = vk::GetImpl(glState.getDrawFramebuffer());
637 mPipelineDesc->updateViewport(framebufferVk, glState.getViewport(),
638 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400639 isViewportFlipEnabledForDrawFBO());
Luc Ferrone8356092018-07-12 12:36:47 -0400640 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400641 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400642 }
Jamie Madillebf72992017-10-13 14:09:45 -0400643 case gl::State::DIRTY_BIT_DEPTH_RANGE:
Luc Ferron0986f1c2018-04-16 13:47:23 -0400644 mPipelineDesc->updateDepthRange(glState.getNearPlane(), glState.getFarPlane());
Luc Ferrone8356092018-07-12 12:36:47 -0400645 ANGLE_TRY(updateDriverUniforms(glState));
Jamie Madillebf72992017-10-13 14:09:45 -0400646 break;
647 case gl::State::DIRTY_BIT_BLEND_ENABLED:
Luc Ferronf8be7562018-02-06 15:59:11 -0500648 mPipelineDesc->updateBlendEnabled(glState.isBlendEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400649 break;
650 case gl::State::DIRTY_BIT_BLEND_COLOR:
Luc Ferronf8be7562018-02-06 15:59:11 -0500651 mPipelineDesc->updateBlendColor(glState.getBlendColor());
Jamie Madillebf72992017-10-13 14:09:45 -0400652 break;
653 case gl::State::DIRTY_BIT_BLEND_FUNCS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500654 mPipelineDesc->updateBlendFuncs(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400655 break;
656 case gl::State::DIRTY_BIT_BLEND_EQUATIONS:
Luc Ferronf8be7562018-02-06 15:59:11 -0500657 mPipelineDesc->updateBlendEquations(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400658 break;
659 case gl::State::DIRTY_BIT_COLOR_MASK:
Luc Ferron0bb940a2018-06-22 09:59:34 -0400660 updateColorMask(glState.getBlendState());
Jamie Madillebf72992017-10-13 14:09:45 -0400661 break;
662 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400663 break;
664 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400665 break;
666 case gl::State::DIRTY_BIT_SAMPLE_COVERAGE:
Jamie Madillebf72992017-10-13 14:09:45 -0400667 break;
668 case gl::State::DIRTY_BIT_SAMPLE_MASK_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400669 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400670 case gl::State::DIRTY_BIT_SAMPLE_MASK:
Jamie Madillebf72992017-10-13 14:09:45 -0400671 break;
672 case gl::State::DIRTY_BIT_DEPTH_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400673 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
674 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400675 break;
676 case gl::State::DIRTY_BIT_DEPTH_FUNC:
Jamie Madill0cec82a2018-03-14 09:21:07 -0400677 mPipelineDesc->updateDepthFunc(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400678 break;
679 case gl::State::DIRTY_BIT_DEPTH_MASK:
Geoff Langc16f5182018-07-18 10:40:03 -0400680 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
681 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400682 break;
683 case gl::State::DIRTY_BIT_STENCIL_TEST_ENABLED:
Geoff Langc16f5182018-07-18 10:40:03 -0400684 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
685 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400686 break;
687 case gl::State::DIRTY_BIT_STENCIL_FUNCS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400688 mPipelineDesc->updateStencilFrontFuncs(glState.getStencilRef(),
689 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400690 break;
691 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400692 mPipelineDesc->updateStencilBackFuncs(glState.getStencilBackRef(),
693 glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400694 break;
695 case gl::State::DIRTY_BIT_STENCIL_OPS_FRONT:
Luc Ferron364a9552018-03-29 09:44:51 -0400696 mPipelineDesc->updateStencilFrontOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400697 break;
698 case gl::State::DIRTY_BIT_STENCIL_OPS_BACK:
Luc Ferron364a9552018-03-29 09:44:51 -0400699 mPipelineDesc->updateStencilBackOps(glState.getDepthStencilState());
Jamie Madillebf72992017-10-13 14:09:45 -0400700 break;
701 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_FRONT:
Geoff Langc16f5182018-07-18 10:40:03 -0400702 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
703 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400704 break;
705 case gl::State::DIRTY_BIT_STENCIL_WRITEMASK_BACK:
Geoff Langc16f5182018-07-18 10:40:03 -0400706 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
707 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400708 break;
709 case gl::State::DIRTY_BIT_CULL_FACE_ENABLED:
710 case gl::State::DIRTY_BIT_CULL_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400711 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400712 break;
713 case gl::State::DIRTY_BIT_FRONT_FACE:
Luc Ferronb70ad522018-07-09 16:06:26 -0400714 mPipelineDesc->updateFrontFace(glState.getRasterizerState(),
715 isViewportFlipEnabledForDrawFBO());
Jamie Madillebf72992017-10-13 14:09:45 -0400716 break;
717 case gl::State::DIRTY_BIT_POLYGON_OFFSET_FILL_ENABLED:
Frank Henigmand731ff82018-08-13 18:18:51 -0400718 mPipelineDesc->updatePolygonOffsetFillEnabled(glState.isPolygonOffsetFillEnabled());
Jamie Madillebf72992017-10-13 14:09:45 -0400719 break;
720 case gl::State::DIRTY_BIT_POLYGON_OFFSET:
Frank Henigmand731ff82018-08-13 18:18:51 -0400721 mPipelineDesc->updatePolygonOffset(glState.getRasterizerState());
Jamie Madillebf72992017-10-13 14:09:45 -0400722 break;
723 case gl::State::DIRTY_BIT_RASTERIZER_DISCARD_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400724 break;
725 case gl::State::DIRTY_BIT_LINE_WIDTH:
Jamie Madillf2f6d372018-01-10 21:37:23 -0500726 mPipelineDesc->updateLineWidth(glState.getLineWidth());
Jamie Madillebf72992017-10-13 14:09:45 -0400727 break;
728 case gl::State::DIRTY_BIT_PRIMITIVE_RESTART_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400729 break;
730 case gl::State::DIRTY_BIT_CLEAR_COLOR:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500731 mClearColorValue.color.float32[0] = glState.getColorClearValue().red;
732 mClearColorValue.color.float32[1] = glState.getColorClearValue().green;
733 mClearColorValue.color.float32[2] = glState.getColorClearValue().blue;
734 mClearColorValue.color.float32[3] = glState.getColorClearValue().alpha;
Jamie Madillebf72992017-10-13 14:09:45 -0400735 break;
736 case gl::State::DIRTY_BIT_CLEAR_DEPTH:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500737 mClearDepthStencilValue.depthStencil.depth = glState.getDepthClearValue();
Jamie Madillebf72992017-10-13 14:09:45 -0400738 break;
739 case gl::State::DIRTY_BIT_CLEAR_STENCIL:
Jamie Madillf4d693c2018-02-14 16:38:16 -0500740 mClearDepthStencilValue.depthStencil.stencil =
741 static_cast<uint32_t>(glState.getStencilClearValue());
Jamie Madillebf72992017-10-13 14:09:45 -0400742 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400743 case gl::State::DIRTY_BIT_UNPACK_STATE:
Luc Ferronf9749ea2018-04-24 15:34:53 -0400744 // This is a no-op, its only important to use the right unpack state when we do
745 // setImage or setSubImage in TextureVk, which is plumbed through the frontend call
Jamie Madillebf72992017-10-13 14:09:45 -0400746 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500747 case gl::State::DIRTY_BIT_UNPACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500748 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400749 case gl::State::DIRTY_BIT_PACK_STATE:
Luc Ferrona1c72422018-05-14 15:58:28 -0400750 // This is a no-op, its only important to use the right pack state when we do
751 // call readPixels later on.
Jamie Madillebf72992017-10-13 14:09:45 -0400752 break;
Corentin Wallez29a20992017-11-06 18:23:16 -0500753 case gl::State::DIRTY_BIT_PACK_BUFFER_BINDING:
Corentin Wallez29a20992017-11-06 18:23:16 -0500754 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400755 case gl::State::DIRTY_BIT_DITHER_ENABLED:
Jamie Madillebf72992017-10-13 14:09:45 -0400756 break;
757 case gl::State::DIRTY_BIT_GENERATE_MIPMAP_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400758 break;
759 case gl::State::DIRTY_BIT_SHADER_DERIVATIVE_HINT:
Jamie Madillebf72992017-10-13 14:09:45 -0400760 break;
761 case gl::State::DIRTY_BIT_READ_FRAMEBUFFER_BINDING:
Luc Ferron82eda932018-07-09 15:10:22 -0400762 updateFlipViewportReadFramebuffer(context->getGLState());
Jamie Madillebf72992017-10-13 14:09:45 -0400763 break;
764 case gl::State::DIRTY_BIT_DRAW_FRAMEBUFFER_BINDING:
Luc Ferron1a135ad2018-07-04 10:35:31 -0400765 {
Jamie Madill37386b02018-08-30 16:18:37 -0400766 mDrawFramebuffer = vk::GetImpl(glState.getDrawFramebuffer());
Luc Ferrone8356092018-07-12 12:36:47 -0400767 ANGLE_TRY(updateDriverUniforms(glState));
768 updateFlipViewportDrawFramebuffer(glState);
Jamie Madill37386b02018-08-30 16:18:37 -0400769 mPipelineDesc->updateViewport(mDrawFramebuffer, glState.getViewport(),
Luc Ferron1a135ad2018-07-04 10:35:31 -0400770 glState.getNearPlane(), glState.getFarPlane(),
Luc Ferron82eda932018-07-09 15:10:22 -0400771 isViewportFlipEnabledForDrawFBO());
Luc Ferron0bb940a2018-06-22 09:59:34 -0400772 updateColorMask(glState.getBlendState());
Luc Ferronb70ad522018-07-09 16:06:26 -0400773 mPipelineDesc->updateCullMode(glState.getRasterizerState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400774 updateScissor(glState);
Geoff Langc16f5182018-07-18 10:40:03 -0400775 mPipelineDesc->updateDepthTestEnabled(glState.getDepthStencilState(),
776 glState.getDrawFramebuffer());
777 mPipelineDesc->updateDepthWriteEnabled(glState.getDepthStencilState(),
778 glState.getDrawFramebuffer());
779 mPipelineDesc->updateStencilTestEnabled(glState.getDepthStencilState(),
780 glState.getDrawFramebuffer());
781 mPipelineDesc->updateStencilFrontWriteMask(glState.getDepthStencilState(),
782 glState.getDrawFramebuffer());
783 mPipelineDesc->updateStencilBackWriteMask(glState.getDepthStencilState(),
784 glState.getDrawFramebuffer());
Jamie Madillebf72992017-10-13 14:09:45 -0400785 break;
Luc Ferron1a135ad2018-07-04 10:35:31 -0400786 }
Jamie Madillebf72992017-10-13 14:09:45 -0400787 case gl::State::DIRTY_BIT_RENDERBUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400788 break;
789 case gl::State::DIRTY_BIT_VERTEX_ARRAY_BINDING:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400790 {
Jamie Madill37386b02018-08-30 16:18:37 -0400791 mVertexArray = vk::GetImpl(glState.getVertexArray());
Jamie Madill88fc6da2018-08-30 16:18:36 -0400792 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400793 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400794 }
Jamie Madillebf72992017-10-13 14:09:45 -0400795 case gl::State::DIRTY_BIT_DRAW_INDIRECT_BUFFER_BINDING:
Jamie Madillebf72992017-10-13 14:09:45 -0400796 break;
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800797 case gl::State::DIRTY_BIT_DISPATCH_INDIRECT_BUFFER_BINDING:
Qin Jiajiaa98a2812017-11-30 18:12:06 +0800798 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400799 case gl::State::DIRTY_BIT_PROGRAM_BINDING:
Jamie Madill37386b02018-08-30 16:18:37 -0400800 mProgram = vk::GetImpl(glState.getProgram());
Jamie Madillebf72992017-10-13 14:09:45 -0400801 break;
802 case gl::State::DIRTY_BIT_PROGRAM_EXECUTABLE:
803 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400804 mTexturesDirty = true;
Jamie Madill06ca6342018-07-12 15:56:53 -0400805 // No additional work is needed here. We will update the pipeline desc later.
Jamie Madill88fc6da2018-08-30 16:18:36 -0400806 invalidateDefaultAttributes(context->getStateCache().getActiveDefaultAttribsMask());
Jamie Madillebf72992017-10-13 14:09:45 -0400807 break;
808 }
809 case gl::State::DIRTY_BIT_TEXTURE_BINDINGS:
Jamie Madill88fc6da2018-08-30 16:18:36 -0400810 mTexturesDirty = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400811 break;
812 case gl::State::DIRTY_BIT_SAMPLER_BINDINGS:
Jamie Madill88fc6da2018-08-30 16:18:36 -0400813 mTexturesDirty = true;
Jamie Madillebf72992017-10-13 14:09:45 -0400814 break;
Geoff Langded79232017-11-28 15:21:11 -0500815 case gl::State::DIRTY_BIT_TRANSFORM_FEEDBACK_BINDING:
Geoff Langded79232017-11-28 15:21:11 -0500816 break;
Xinghua Cao10a4d432017-11-28 14:46:26 +0800817 case gl::State::DIRTY_BIT_SHADER_STORAGE_BUFFER_BINDING:
Xinghua Cao10a4d432017-11-28 14:46:26 +0800818 break;
Jamie Madillf4141212017-12-12 15:08:07 -0500819 case gl::State::DIRTY_BIT_UNIFORM_BUFFER_BINDINGS:
Jamie Madillf4141212017-12-12 15:08:07 -0500820 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400821 case gl::State::DIRTY_BIT_MULTISAMPLING:
Jamie Madillebf72992017-10-13 14:09:45 -0400822 break;
823 case gl::State::DIRTY_BIT_SAMPLE_ALPHA_TO_ONE:
Jamie Madillebf72992017-10-13 14:09:45 -0400824 break;
825 case gl::State::DIRTY_BIT_COVERAGE_MODULATION:
Jamie Madillebf72992017-10-13 14:09:45 -0400826 break;
827 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_MV:
Jamie Madillebf72992017-10-13 14:09:45 -0400828 break;
829 case gl::State::DIRTY_BIT_PATH_RENDERING_MATRIX_PROJ:
Jamie Madillebf72992017-10-13 14:09:45 -0400830 break;
831 case gl::State::DIRTY_BIT_PATH_RENDERING_STENCIL_STATE:
Jamie Madillebf72992017-10-13 14:09:45 -0400832 break;
833 case gl::State::DIRTY_BIT_FRAMEBUFFER_SRGB:
Jamie Madillebf72992017-10-13 14:09:45 -0400834 break;
Jamie Madillc67323a2017-11-02 23:11:41 -0400835 case gl::State::DIRTY_BIT_CURRENT_VALUES:
Jamie Madill5a4c9322018-07-16 11:01:58 -0400836 {
Jamie Madill88fc6da2018-08-30 16:18:36 -0400837 invalidateDefaultAttributes(glState.getAndResetDirtyCurrentValues());
Jamie Madillc67323a2017-11-02 23:11:41 -0400838 break;
Jamie Madill5a4c9322018-07-16 11:01:58 -0400839 }
840 break;
Jamie Madillebf72992017-10-13 14:09:45 -0400841 default:
Jamie Madillc67323a2017-11-02 23:11:41 -0400842 UNREACHABLE();
Jamie Madillebf72992017-10-13 14:09:45 -0400843 break;
844 }
845 }
Jamie Madill5547b382017-10-23 18:16:01 -0400846
Jamie Madill189ad872018-07-09 13:32:37 -0400847 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400848}
849
850GLint ContextVk::getGPUDisjoint()
851{
852 UNIMPLEMENTED();
853 return GLint();
854}
855
856GLint64 ContextVk::getTimestamp()
857{
858 UNIMPLEMENTED();
859 return GLint64();
860}
861
Luc Ferron5396f2a2018-07-12 08:24:23 -0400862gl::Error ContextVk::onMakeCurrent(const gl::Context *context)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400863{
Geoff Langcaa55cd2018-07-05 13:19:35 -0400864 // Flip viewports if FeaturesVk::flipViewportY is enabled and the user did not request that the
865 // surface is flipped.
866 egl::Surface *drawSurface = context->getCurrentDrawSurface();
867 mFlipYForCurrentSurface =
868 drawSurface != nullptr && mRenderer->getFeatures().flipViewportY &&
869 !IsMaskFlagSet(drawSurface->getOrientation(), EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE);
Luc Ferron82eda932018-07-09 15:10:22 -0400870
871 const gl::State &glState = context->getGLState();
872 updateFlipViewportDrawFramebuffer(glState);
873 updateFlipViewportReadFramebuffer(glState);
Luc Ferrone8356092018-07-12 12:36:47 -0400874 ANGLE_TRY(updateDriverUniforms(glState));
Luc Ferron5396f2a2018-07-12 08:24:23 -0400875 return gl::NoError();
Luc Ferron82eda932018-07-09 15:10:22 -0400876}
877
878void ContextVk::updateFlipViewportDrawFramebuffer(const gl::State &glState)
879{
880 gl::Framebuffer *drawFramebuffer = glState.getDrawFramebuffer();
881 mFlipViewportForDrawFramebuffer =
882 drawFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
883}
884
885void ContextVk::updateFlipViewportReadFramebuffer(const gl::State &glState)
886{
887 gl::Framebuffer *readFramebuffer = glState.getReadFramebuffer();
888 mFlipViewportForReadFramebuffer =
889 readFramebuffer->isDefault() && mRenderer->getFeatures().flipViewportY;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400890}
891
Jiawei Shaod0a7d102018-05-07 12:40:20 +0800892gl::Caps ContextVk::getNativeCaps() const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400893{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400894 return mRenderer->getNativeCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400895}
896
897const gl::TextureCapsMap &ContextVk::getNativeTextureCaps() const
898{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400899 return mRenderer->getNativeTextureCaps();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400900}
901
902const gl::Extensions &ContextVk::getNativeExtensions() const
903{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400904 return mRenderer->getNativeExtensions();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400905}
906
907const gl::Limitations &ContextVk::getNativeLimitations() const
908{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400909 return mRenderer->getNativeLimitations();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400910}
911
912CompilerImpl *ContextVk::createCompiler()
913{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400914 return new CompilerVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400915}
916
Jamie Madillacccc6c2016-05-03 17:22:10 -0400917ShaderImpl *ContextVk::createShader(const gl::ShaderState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400918{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400919 return new ShaderVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400920}
921
Jamie Madillacccc6c2016-05-03 17:22:10 -0400922ProgramImpl *ContextVk::createProgram(const gl::ProgramState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400923{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400924 return new ProgramVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400925}
926
Jamie Madillacccc6c2016-05-03 17:22:10 -0400927FramebufferImpl *ContextVk::createFramebuffer(const gl::FramebufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400928{
Jamie Madill639bc902018-07-18 17:08:27 -0400929 return FramebufferVk::CreateUserFBO(mRenderer, state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400930}
931
932TextureImpl *ContextVk::createTexture(const gl::TextureState &state)
933{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400934 return new TextureVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400935}
936
Jamie Madille703c602018-02-20 10:21:48 -0500937RenderbufferImpl *ContextVk::createRenderbuffer(const gl::RenderbufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400938{
Jamie Madille703c602018-02-20 10:21:48 -0500939 return new RenderbufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400940}
941
Jamie Madill8f775602016-11-03 16:45:34 -0400942BufferImpl *ContextVk::createBuffer(const gl::BufferState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400943{
Jamie Madill8f775602016-11-03 16:45:34 -0400944 return new BufferVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400945}
946
Jamie Madillacccc6c2016-05-03 17:22:10 -0400947VertexArrayImpl *ContextVk::createVertexArray(const gl::VertexArrayState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400948{
Luc Ferrona9ab0f32018-05-17 17:03:55 -0400949 return new VertexArrayVk(state, mRenderer);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400950}
951
Corentin Wallezad3ae902018-03-09 13:40:42 -0500952QueryImpl *ContextVk::createQuery(gl::QueryType type)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400953{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400954 return new QueryVk(type);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400955}
956
957FenceNVImpl *ContextVk::createFenceNV()
958{
Jamie Madillacccc6c2016-05-03 17:22:10 -0400959 return new FenceNVVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400960}
961
Jamie Madill70b5bb02017-08-28 13:32:37 -0400962SyncImpl *ContextVk::createSync()
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400963{
Jamie Madill70b5bb02017-08-28 13:32:37 -0400964 return new SyncVk();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400965}
966
Geoff Lang73bd2182016-07-15 13:01:24 -0400967TransformFeedbackImpl *ContextVk::createTransformFeedback(const gl::TransformFeedbackState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400968{
Geoff Lang73bd2182016-07-15 13:01:24 -0400969 return new TransformFeedbackVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400970}
971
Jamie Madill06ef36b2017-09-09 23:32:46 -0400972SamplerImpl *ContextVk::createSampler(const gl::SamplerState &state)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400973{
Jamie Madill06ef36b2017-09-09 23:32:46 -0400974 return new SamplerVk(state);
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400975}
976
Yunchao Hea336b902017-08-02 16:05:21 +0800977ProgramPipelineImpl *ContextVk::createProgramPipeline(const gl::ProgramPipelineState &state)
978{
979 return new ProgramPipelineVk(state);
980}
981
Sami Väisänene45e53b2016-05-25 10:36:04 +0300982std::vector<PathImpl *> ContextVk::createPaths(GLsizei)
983{
984 return std::vector<PathImpl *>();
985}
986
Jamie Madill72106562017-03-24 14:18:50 -0400987void ContextVk::invalidateCurrentPipeline()
988{
Jamie Madill88fc6da2018-08-30 16:18:36 -0400989 mPipelineDirty = true;
Jamie Madillffa4cbb2018-01-23 13:04:07 -0500990 mCurrentPipeline = nullptr;
Jamie Madill72106562017-03-24 14:18:50 -0400991}
992
Jamie Madillfe548342017-06-19 11:13:24 -0400993gl::Error ContextVk::dispatchCompute(const gl::Context *context,
994 GLuint numGroupsX,
995 GLuint numGroupsY,
996 GLuint numGroupsZ)
Xinghua Cao2b396592017-03-29 15:36:04 +0800997{
998 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500999 return gl::InternalError();
Xinghua Cao2b396592017-03-29 15:36:04 +08001000}
1001
Qin Jiajia62fcf622017-11-30 16:16:12 +08001002gl::Error ContextVk::dispatchComputeIndirect(const gl::Context *context, GLintptr indirect)
1003{
1004 UNIMPLEMENTED();
1005 return gl::InternalError();
1006}
1007
Xinghua Cao89c422a2017-11-29 18:24:20 +08001008gl::Error ContextVk::memoryBarrier(const gl::Context *context, GLbitfield barriers)
1009{
1010 UNIMPLEMENTED();
1011 return gl::InternalError();
1012}
1013
1014gl::Error ContextVk::memoryBarrierByRegion(const gl::Context *context, GLbitfield barriers)
1015{
1016 UNIMPLEMENTED();
1017 return gl::InternalError();
1018}
1019
Jamie Madilledeaa832018-06-22 09:18:41 -04001020vk::DynamicDescriptorPool *ContextVk::getDynamicDescriptorPool(uint32_t descriptorSetIndex)
Jamie Madill76e471e2017-10-21 09:56:01 -04001021{
Jamie Madilledeaa832018-06-22 09:18:41 -04001022 return &mDynamicDescriptorPools[descriptorSetIndex];
Jamie Madill76e471e2017-10-21 09:56:01 -04001023}
1024
Jamie Madillf4d693c2018-02-14 16:38:16 -05001025const VkClearValue &ContextVk::getClearColorValue() const
1026{
1027 return mClearColorValue;
1028}
1029
1030const VkClearValue &ContextVk::getClearDepthStencilValue() const
1031{
1032 return mClearDepthStencilValue;
1033}
1034
Jamie Madill9aef3672018-04-27 11:45:06 -04001035VkColorComponentFlags ContextVk::getClearColorMask() const
1036{
1037 return mClearColorMask;
1038}
Jamie Madill834a3a12018-07-09 13:32:39 -04001039
Jamie Madill1266d202018-06-29 09:11:34 -04001040const FeaturesVk &ContextVk::getFeatures() const
1041{
1042 return mRenderer->getFeatures();
1043}
Jamie Madill834a3a12018-07-09 13:32:39 -04001044
Luc Ferrone8356092018-07-12 12:36:47 -04001045angle::Result ContextVk::updateDriverUniforms(const gl::State &glState)
Jamie Madill834a3a12018-07-09 13:32:39 -04001046{
Jamie Madill834a3a12018-07-09 13:32:39 -04001047 // Release any previously retained buffers.
1048 mDriverUniformsBuffer.releaseRetainedBuffers(mRenderer);
1049
Luc Ferrone8356092018-07-12 12:36:47 -04001050 const gl::Rectangle &glViewport = glState.getViewport();
Jamie Madill834a3a12018-07-09 13:32:39 -04001051
1052 // Allocate a new region in the dynamic buffer.
1053 uint8_t *ptr = nullptr;
1054 VkBuffer buffer = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001055 VkDeviceSize offset = 0;
Jamie Madill834a3a12018-07-09 13:32:39 -04001056 bool newBufferAllocated = false;
Jamie Madill21061022018-07-12 23:56:30 -04001057 ANGLE_TRY(mDriverUniformsBuffer.allocate(this, sizeof(DriverUniforms), &ptr, &buffer, &offset,
1058 &newBufferAllocated));
Luc Ferron9ff9c772018-07-11 13:08:18 -04001059 float scaleY = isViewportFlipEnabledForDrawFBO() ? 1.0f : -1.0f;
Jamie Madill834a3a12018-07-09 13:32:39 -04001060
Luc Ferrone8356092018-07-12 12:36:47 -04001061 float depthRangeNear = glState.getNearPlane();
1062 float depthRangeFar = glState.getFarPlane();
1063 float depthRangeDiff = depthRangeFar - depthRangeNear;
1064
Jamie Madill834a3a12018-07-09 13:32:39 -04001065 // Copy and flush to the device.
1066 DriverUniforms *driverUniforms = reinterpret_cast<DriverUniforms *>(ptr);
Luc Ferron9ff9c772018-07-11 13:08:18 -04001067 *driverUniforms = {
1068 {static_cast<float>(glViewport.x), static_cast<float>(glViewport.y),
1069 static_cast<float>(glViewport.width), static_cast<float>(glViewport.height)},
Luc Ferrone8356092018-07-12 12:36:47 -04001070 {1.0f, scaleY, 1.0f, 1.0f},
1071 {depthRangeNear, depthRangeFar, depthRangeDiff, 0.0f}};
Jamie Madill834a3a12018-07-09 13:32:39 -04001072
Jamie Madill21061022018-07-12 23:56:30 -04001073 ANGLE_TRY(mDriverUniformsBuffer.flush(this));
Jamie Madill834a3a12018-07-09 13:32:39 -04001074
1075 // Get the descriptor set layout.
1076 if (!mDriverUniformsSetLayout.valid())
1077 {
1078 vk::DescriptorSetLayoutDesc desc;
1079 desc.update(0, VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1);
1080
Jamie Madill21061022018-07-12 23:56:30 -04001081 ANGLE_TRY(mRenderer->getDescriptorSetLayout(this, desc, &mDriverUniformsSetLayout));
Jamie Madill834a3a12018-07-09 13:32:39 -04001082 }
1083
1084 // Allocate a new descriptor set.
1085 ANGLE_TRY(mDynamicDescriptorPools[kDriverUniformsDescriptorSetIndex].allocateSets(
1086 this, mDriverUniformsSetLayout.get().ptr(), 1, &mDriverUniformsDescriptorSet));
1087
1088 // Update the driver uniform descriptor set.
1089 VkDescriptorBufferInfo bufferInfo;
1090 bufferInfo.buffer = buffer;
1091 bufferInfo.offset = offset;
1092 bufferInfo.range = sizeof(DriverUniforms);
1093
1094 VkWriteDescriptorSet writeInfo;
1095 writeInfo.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
1096 writeInfo.pNext = nullptr;
1097 writeInfo.dstSet = mDriverUniformsDescriptorSet;
1098 writeInfo.dstBinding = 0;
1099 writeInfo.dstArrayElement = 0;
1100 writeInfo.descriptorCount = 1;
1101 writeInfo.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
1102 writeInfo.pImageInfo = nullptr;
1103 writeInfo.pTexelBufferView = nullptr;
1104 writeInfo.pBufferInfo = &bufferInfo;
1105
1106 vkUpdateDescriptorSets(getDevice(), 1, &writeInfo, 0, nullptr);
1107
Jamie Madill21061022018-07-12 23:56:30 -04001108 return angle::Result::Continue();
1109}
1110
1111void ContextVk::handleError(VkResult errorCode, const char *file, unsigned int line)
1112{
1113 GLenum glErrorCode = DefaultGLErrorCode(errorCode);
1114
1115 std::stringstream errorStream;
1116 errorStream << "Internal Vulkan error: " << VulkanResultString(errorCode) << ", in " << file
1117 << ", line " << line << ".";
1118
1119 mErrors->handleError(gl::Error(glErrorCode, glErrorCode, errorStream.str()));
Jamie Madill834a3a12018-07-09 13:32:39 -04001120}
Jamie Madill84c662b2018-07-12 15:56:55 -04001121
Jamie Madill88fc6da2018-08-30 16:18:36 -04001122angle::Result ContextVk::updateActiveTextures(const gl::Context *context)
Jamie Madill84c662b2018-07-12 15:56:55 -04001123{
Jamie Madill4787d702018-08-08 15:49:26 -04001124 const gl::State &glState = mState.getState();
1125 const gl::Program *program = glState.getProgram();
Jamie Madill84c662b2018-07-12 15:56:55 -04001126
1127 mActiveTextures.fill(nullptr);
1128
Jamie Madill4787d702018-08-08 15:49:26 -04001129 const gl::ActiveTexturePointerArray &textures = glState.getActiveTexturesCache();
1130 const gl::ActiveTextureMask &activeTextures = program->getActiveSamplersMask();
1131 const gl::ActiveTextureTypeArray &textureTypes = program->getActiveSamplerTypes();
1132
1133 for (size_t textureUnit : activeTextures)
Jamie Madill84c662b2018-07-12 15:56:55 -04001134 {
Jamie Madill4787d702018-08-08 15:49:26 -04001135 gl::Texture *texture = textures[textureUnit];
1136 gl::TextureType textureType = textureTypes[textureUnit];
Jamie Madill84c662b2018-07-12 15:56:55 -04001137
Jamie Madill4787d702018-08-08 15:49:26 -04001138 // Null textures represent incomplete textures.
1139 if (texture == nullptr)
Jamie Madill84c662b2018-07-12 15:56:55 -04001140 {
Jamie Madill88fc6da2018-08-30 16:18:36 -04001141 ANGLE_TRY_HANDLE(context, getIncompleteTexture(context, textureType, &texture));
Jamie Madill84c662b2018-07-12 15:56:55 -04001142 }
Jamie Madill4787d702018-08-08 15:49:26 -04001143
1144 mActiveTextures[textureUnit] = vk::GetImpl(texture);
Jamie Madill84c662b2018-07-12 15:56:55 -04001145 }
1146
Jamie Madill88fc6da2018-08-30 16:18:36 -04001147 return angle::Result::Continue();
Jamie Madill84c662b2018-07-12 15:56:55 -04001148}
1149
1150const gl::ActiveTextureArray<TextureVk *> &ContextVk::getActiveTextures() const
1151{
1152 return mActiveTextures;
1153}
Jamie Madill5a4c9322018-07-16 11:01:58 -04001154
1155void ContextVk::invalidateDefaultAttribute(size_t attribIndex)
1156{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001157 mDirtyDefaultAttribsMask.set(attribIndex);
1158 mDirtyDefaultAttribs = true;
1159}
1160
1161void ContextVk::invalidateDefaultAttributes(const gl::AttributesMask &dirtyMask)
1162{
1163 if (dirtyMask.any())
1164 {
1165 mDirtyDefaultAttribsMask = dirtyMask;
1166 mDirtyDefaultAttribs = true;
1167 }
Jamie Madill5a4c9322018-07-16 11:01:58 -04001168}
1169
1170angle::Result ContextVk::updateDefaultAttributes()
1171{
Jamie Madill88fc6da2018-08-30 16:18:36 -04001172 ASSERT(mDirtyDefaultAttribsMask.any());
Jamie Madill5a4c9322018-07-16 11:01:58 -04001173
Jamie Madill88fc6da2018-08-30 16:18:36 -04001174 for (size_t attribIndex : mDirtyDefaultAttribsMask)
Jamie Madill5a4c9322018-07-16 11:01:58 -04001175 {
1176 ANGLE_TRY(updateDefaultAttribute(attribIndex))
1177 }
1178
Jamie Madill88fc6da2018-08-30 16:18:36 -04001179 mDirtyDefaultAttribsMask.reset();
Jamie Madill5a4c9322018-07-16 11:01:58 -04001180 return angle::Result::Continue();
1181}
1182
1183angle::Result ContextVk::updateDefaultAttribute(size_t attribIndex)
1184{
1185 vk::DynamicBuffer &defaultBuffer = mDefaultAttribBuffers[attribIndex];
1186
1187 defaultBuffer.releaseRetainedBuffers(mRenderer);
1188
1189 uint8_t *ptr;
1190 VkBuffer bufferHandle = VK_NULL_HANDLE;
Jamie Madill4c310832018-08-29 13:43:17 -04001191 VkDeviceSize offset = 0;
Jamie Madill5a4c9322018-07-16 11:01:58 -04001192 ANGLE_TRY(
1193 defaultBuffer.allocate(this, kDefaultValueSize, &ptr, &bufferHandle, &offset, nullptr));
1194
1195 const gl::State &glState = mState.getState();
1196 const gl::VertexAttribCurrentValueData &defaultValue =
1197 glState.getVertexAttribCurrentValues()[attribIndex];
1198
1199 ASSERT(defaultValue.Type == GL_FLOAT);
1200
1201 memcpy(ptr, defaultValue.FloatValues, kDefaultValueSize);
1202
1203 ANGLE_TRY(defaultBuffer.flush(this));
1204
Jamie Madill37386b02018-08-30 16:18:37 -04001205 mVertexArray->updateDefaultAttrib(mRenderer, attribIndex, bufferHandle,
1206 static_cast<uint32_t>(offset));
Jamie Madill5a4c9322018-07-16 11:01:58 -04001207 return angle::Result::Continue();
1208}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001209} // namespace rx