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apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001//
Geoff Lang48dcae72014-02-05 16:28:24 -05002// Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00003// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
7// Program.cpp: Implements the gl::Program class. Implements GL program objects
8// and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28.
9
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +000010#include "libGLESv2/BinaryStream.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000011#include "libGLESv2/ProgramBinary.h"
Geoff Lang04fb89a2014-06-09 15:05:36 -040012#include "libGLESv2/Framebuffer.h"
13#include "libGLESv2/Renderbuffer.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000014#include "libGLESv2/renderer/ShaderExecutable.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000015
16#include "common/debug.h"
apatrick@chromium.org90080e32012-07-09 22:15:33 +000017#include "common/version.h"
shannonwoods@chromium.orga2ecfcc2013-05-30 00:11:59 +000018#include "common/utilities.h"
Geoff Lang0b7eef72014-06-12 14:10:47 -040019#include "common/platform.h"
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000020
21#include "libGLESv2/main.h"
22#include "libGLESv2/Shader.h"
shannon.woods@transgaming.comd2811d62013-02-28 23:11:19 +000023#include "libGLESv2/Program.h"
shannon.woods@transgaming.com486d9e92013-02-28 23:15:41 +000024#include "libGLESv2/renderer/Renderer.h"
Brandon Jonesd8d72432014-08-22 15:11:23 -070025#include "libGLESv2/renderer/d3d/DynamicHLSL.h"
Brandon Jonesf05cdee2014-08-27 15:24:07 -070026#include "libGLESv2/renderer/d3d/ShaderD3D.h"
Brandon Jonesc7a41042014-06-23 12:03:25 -070027#include "libGLESv2/renderer/d3d/VertexDataManager.h"
Nicolas Capense6050882013-07-08 10:43:10 -040028#include "libGLESv2/Context.h"
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +000029#include "libGLESv2/Buffer.h"
Jamie Madillc600c8c2014-05-16 11:22:21 -040030#include "common/blocklayout.h"
Jamie Madillc2141fb2013-08-30 13:21:08 -040031
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +000032namespace gl
33{
shannonwoods@chromium.orgb4e07b82013-05-30 00:19:31 +000034
Jamie Madill1b2a8f92014-05-14 13:09:39 -040035namespace
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000036{
37
Jamie Madill66d43d22014-07-11 17:02:03 -040038TextureType GetTextureType(GLenum samplerType)
39{
40 switch (samplerType)
41 {
42 case GL_SAMPLER_2D:
43 case GL_INT_SAMPLER_2D:
44 case GL_UNSIGNED_INT_SAMPLER_2D:
45 case GL_SAMPLER_2D_SHADOW:
46 return TEXTURE_2D;
47 case GL_SAMPLER_3D:
48 case GL_INT_SAMPLER_3D:
49 case GL_UNSIGNED_INT_SAMPLER_3D:
50 return TEXTURE_3D;
51 case GL_SAMPLER_CUBE:
52 case GL_SAMPLER_CUBE_SHADOW:
53 return TEXTURE_CUBE;
54 case GL_INT_SAMPLER_CUBE:
55 case GL_UNSIGNED_INT_SAMPLER_CUBE:
56 return TEXTURE_CUBE;
57 case GL_SAMPLER_2D_ARRAY:
58 case GL_INT_SAMPLER_2D_ARRAY:
59 case GL_UNSIGNED_INT_SAMPLER_2D_ARRAY:
60 case GL_SAMPLER_2D_ARRAY_SHADOW:
61 return TEXTURE_2D_ARRAY;
62 default: UNREACHABLE();
63 }
64
65 return TEXTURE_2D;
66}
67
Jamie Madill8ff21ae2014-02-04 16:04:05 -050068unsigned int ParseAndStripArrayIndex(std::string* name)
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +000069{
70 unsigned int subscript = GL_INVALID_INDEX;
71
72 // Strip any trailing array operator and retrieve the subscript
73 size_t open = name->find_last_of('[');
74 size_t close = name->find_last_of(']');
75 if (open != std::string::npos && close == name->length() - 1)
76 {
77 subscript = atoi(name->substr(open + 1).c_str());
78 name->erase(open);
79 }
80
81 return subscript;
82}
83
Jamie Madillf2575982014-06-25 16:04:54 -040084void GetInputLayoutFromShader(const std::vector<sh::Attribute> &shaderAttributes, VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
Jamie Madillc5a83002014-02-14 16:41:25 -050085{
Jamie Madill3b7e2052014-03-17 09:47:43 -040086 size_t layoutIndex = 0;
Jamie Madillc5a83002014-02-14 16:41:25 -050087 for (size_t attributeIndex = 0; attributeIndex < shaderAttributes.size(); attributeIndex++)
88 {
Jamie Madill3b7e2052014-03-17 09:47:43 -040089 ASSERT(layoutIndex < MAX_VERTEX_ATTRIBS);
90
Jamie Madillf2575982014-06-25 16:04:54 -040091 const sh::Attribute &shaderAttr = shaderAttributes[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -050092
93 if (shaderAttr.type != GL_NONE)
94 {
Jamie Madillac0a2672014-04-11 13:33:56 -040095 GLenum transposedType = TransposeMatrixType(shaderAttr.type);
96
97 for (size_t rowIndex = 0; static_cast<int>(rowIndex) < VariableRowCount(transposedType); rowIndex++, layoutIndex++)
Jamie Madill3b7e2052014-03-17 09:47:43 -040098 {
99 VertexFormat *defaultFormat = &inputLayout[layoutIndex];
100
Jamie Madillf2575982014-06-25 16:04:54 -0400101 defaultFormat->mType = VariableComponentType(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400102 defaultFormat->mNormalized = false;
103 defaultFormat->mPureInteger = (defaultFormat->mType != GL_FLOAT); // note: inputs can not be bool
Jamie Madillac0a2672014-04-11 13:33:56 -0400104 defaultFormat->mComponents = VariableColumnCount(transposedType);
Jamie Madill3b7e2052014-03-17 09:47:43 -0400105 }
Jamie Madillc5a83002014-02-14 16:41:25 -0500106 }
107 }
108}
109
Jamie Madilla6f267f2014-08-27 11:44:15 -0400110bool IsRowMajorLayout(const sh::InterfaceBlockField &var)
111{
112 return var.isRowMajorLayout;
113}
114
115bool IsRowMajorLayout(const sh::ShaderVariable &var)
116{
117 return false;
118}
119
shannonwoods@chromium.org6d7b61c2013-05-30 00:06:38 +0000120}
121
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400122VariableLocation::VariableLocation(const std::string &name, unsigned int element, unsigned int index)
daniel@transgaming.comdb019952012-12-20 21:13:32 +0000123 : name(name), element(element), index(index)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000124{
125}
126
Geoff Lang04fb89a2014-06-09 15:05:36 -0400127ProgramBinary::VertexExecutable::VertexExecutable(const VertexFormat inputLayout[],
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400128 const GLenum signature[],
Jamie Madillc5a83002014-02-14 16:41:25 -0500129 rx::ShaderExecutable *shaderExecutable)
130 : mShaderExecutable(shaderExecutable)
131{
132 for (size_t attributeIndex = 0; attributeIndex < gl::MAX_VERTEX_ATTRIBS; attributeIndex++)
133 {
134 mInputs[attributeIndex] = inputLayout[attributeIndex];
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400135 mSignature[attributeIndex] = signature[attributeIndex];
Jamie Madillc5a83002014-02-14 16:41:25 -0500136 }
137}
138
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400139ProgramBinary::VertexExecutable::~VertexExecutable()
140{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400141 SafeDelete(mShaderExecutable);
Jamie Madill8b4f8f82014-03-26 14:01:58 -0400142}
143
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400144bool ProgramBinary::VertexExecutable::matchesSignature(const GLenum signature[]) const
Jamie Madillc5a83002014-02-14 16:41:25 -0500145{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400146 for (size_t attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -0500147 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400148 if (mSignature[attributeIndex] != signature[attributeIndex])
Jamie Madillc5a83002014-02-14 16:41:25 -0500149 {
150 return false;
151 }
152 }
153
154 return true;
155}
156
Geoff Lang04fb89a2014-06-09 15:05:36 -0400157ProgramBinary::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, rx::ShaderExecutable *shaderExecutable)
158 : mOutputSignature(outputSignature),
159 mShaderExecutable(shaderExecutable)
160{
161}
162
163ProgramBinary::PixelExecutable::~PixelExecutable()
164{
165 SafeDelete(mShaderExecutable);
166}
167
Geoff Lang48dcae72014-02-05 16:28:24 -0500168LinkedVarying::LinkedVarying()
169{
170}
171
172LinkedVarying::LinkedVarying(const std::string &name, GLenum type, GLsizei size, const std::string &semanticName,
173 unsigned int semanticIndex, unsigned int semanticIndexCount)
174 : name(name), type(type), size(size), semanticName(semanticName), semanticIndex(semanticIndex), semanticIndexCount(semanticIndexCount)
175{
176}
177
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000178unsigned int ProgramBinary::mCurrentSerial = 1;
179
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500180ProgramBinary::ProgramBinary(rx::Renderer *renderer)
181 : RefCountObject(0),
182 mRenderer(renderer),
Jamie Madill5f562732014-02-14 16:41:24 -0500183 mDynamicHLSL(NULL),
Jamie Madillc5a83002014-02-14 16:41:25 -0500184 mVertexWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Geoff Lang04fb89a2014-06-09 15:05:36 -0400185 mPixelWorkarounds(rx::ANGLE_D3D_WORKAROUND_NONE),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500186 mGeometryExecutable(NULL),
187 mUsedVertexSamplerRange(0),
188 mUsedPixelSamplerRange(0),
189 mUsesPointSize(false),
190 mShaderVersion(100),
Jamie Madilld4cfa572014-07-08 10:00:32 -0400191 mDirtySamplerMapping(true),
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500192 mVertexUniformStorage(NULL),
193 mFragmentUniformStorage(NULL),
194 mValidated(false),
195 mSerial(issueSerial())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000196{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000197 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
198 {
199 mSemanticIndex[index] = -1;
200 }
201
202 for (int index = 0; index < MAX_TEXTURE_IMAGE_UNITS; index++)
203 {
204 mSamplersPS[index].active = false;
205 }
206
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000207 for (int index = 0; index < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; index++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000208 {
209 mSamplersVS[index].active = false;
210 }
Jamie Madill5f562732014-02-14 16:41:24 -0500211
Brandon Jonesd8d72432014-08-22 15:11:23 -0700212 mDynamicHLSL = new rx::DynamicHLSL(renderer);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000213}
214
215ProgramBinary::~ProgramBinary()
216{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400217 reset();
Jamie Madill5f562732014-02-14 16:41:24 -0500218 SafeDelete(mDynamicHLSL);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000219}
220
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000221unsigned int ProgramBinary::getSerial() const
222{
223 return mSerial;
224}
225
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +0000226int ProgramBinary::getShaderVersion() const
227{
228 return mShaderVersion;
229}
230
daniel@transgaming.come87ca002012-07-24 18:30:43 +0000231unsigned int ProgramBinary::issueSerial()
232{
233 return mCurrentSerial++;
234}
235
Geoff Lang04fb89a2014-06-09 15:05:36 -0400236rx::ShaderExecutable *ProgramBinary::getPixelExecutableForFramebuffer(const Framebuffer *fbo)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000237{
Geoff Lang04fb89a2014-06-09 15:05:36 -0400238 std::vector<GLenum> outputs(IMPLEMENTATION_MAX_DRAW_BUFFERS);
Jamie Madille261b442014-06-25 12:42:21 -0400239 for (size_t outputIndex = 0; outputIndex < IMPLEMENTATION_MAX_DRAW_BUFFERS; outputIndex++)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400240 {
Jamie Madille92a3542014-07-03 10:38:58 -0400241 if (fbo->getColorbuffer(outputIndex) != NULL)
Geoff Lang04fb89a2014-06-09 15:05:36 -0400242 {
243 // Always output floats for now
Jamie Madille261b442014-06-25 12:42:21 -0400244 outputs[outputIndex] = GL_FLOAT;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400245 }
246 else
247 {
Jamie Madille261b442014-06-25 12:42:21 -0400248 outputs[outputIndex] = GL_NONE;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400249 }
250 }
251
252 return getPixelExecutableForOutputLayout(outputs);
253}
254
255rx::ShaderExecutable *ProgramBinary::getPixelExecutableForOutputLayout(const std::vector<GLenum> &outputSignature)
256{
257 for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++)
258 {
259 if (mPixelExecutables[executableIndex]->matchesSignature(outputSignature))
260 {
261 return mPixelExecutables[executableIndex]->shaderExecutable();
262 }
263 }
264
265 std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature(mPixelHLSL, mPixelShaderKey, mUsesFragDepth,
266 outputSignature);
267
268 // Generate new pixel executable
269 InfoLog tempInfoLog;
270 rx::ShaderExecutable *pixelExecutable = mRenderer->compileToExecutable(tempInfoLog, finalPixelHLSL.c_str(), rx::SHADER_PIXEL,
271 mTransformFeedbackLinkedVaryings,
272 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
273 mPixelWorkarounds);
274
275 if (!pixelExecutable)
276 {
277 std::vector<char> tempCharBuffer(tempInfoLog.getLength() + 3);
278 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
279 ERR("Error compiling dynamic pixel executable:\n%s\n", &tempCharBuffer[0]);
280 }
281 else
282 {
283 mPixelExecutables.push_back(new PixelExecutable(outputSignature, pixelExecutable));
284 }
285
286 return pixelExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000287}
288
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400289rx::ShaderExecutable *ProgramBinary::getVertexExecutableForInputLayout(const VertexFormat inputLayout[MAX_VERTEX_ATTRIBS])
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000290{
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400291 GLenum signature[MAX_VERTEX_ATTRIBS];
292 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
293
Jamie Madillc5a83002014-02-14 16:41:25 -0500294 for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++)
295 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -0400296 if (mVertexExecutables[executableIndex]->matchesSignature(signature))
Jamie Madillc5a83002014-02-14 16:41:25 -0500297 {
298 return mVertexExecutables[executableIndex]->shaderExecutable();
299 }
300 }
301
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500302 // Generate new dynamic layout with attribute conversions
Geoff Lang04fb89a2014-06-09 15:05:36 -0400303 std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout(mVertexHLSL, inputLayout, mShaderAttributes);
Jamie Madillc5ede1a2014-02-14 16:41:27 -0500304
Jamie Madillc5a83002014-02-14 16:41:25 -0500305 // Generate new vertex executable
306 InfoLog tempInfoLog;
Geoff Lang04fb89a2014-06-09 15:05:36 -0400307 rx::ShaderExecutable *vertexExecutable = mRenderer->compileToExecutable(tempInfoLog, finalVertexHLSL.c_str(),
Geoff Lang48dcae72014-02-05 16:28:24 -0500308 rx::SHADER_VERTEX,
309 mTransformFeedbackLinkedVaryings,
310 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
311 mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -0500312
313 if (!vertexExecutable)
314 {
315 std::vector<char> tempCharBuffer(tempInfoLog.getLength()+3);
316 tempInfoLog.getLog(tempInfoLog.getLength(), NULL, &tempCharBuffer[0]);
317 ERR("Error compiling dynamic vertex executable:\n%s\n", &tempCharBuffer[0]);
318 }
319 else
320 {
Geoff Lang04fb89a2014-06-09 15:05:36 -0400321 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, vertexExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -0500322 }
323
324 return vertexExecutable;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000325}
326
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500327rx::ShaderExecutable *ProgramBinary::getGeometryExecutable() const
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000328{
329 return mGeometryExecutable;
330}
331
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000332GLuint ProgramBinary::getAttributeLocation(const char *name)
333{
334 if (name)
335 {
336 for (int index = 0; index < MAX_VERTEX_ATTRIBS; index++)
337 {
338 if (mLinkedAttribute[index].name == std::string(name))
339 {
340 return index;
341 }
342 }
343 }
344
345 return -1;
346}
347
348int ProgramBinary::getSemanticIndex(int attributeIndex)
349{
350 ASSERT(attributeIndex >= 0 && attributeIndex < MAX_VERTEX_ATTRIBS);
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400351
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000352 return mSemanticIndex[attributeIndex];
353}
354
355// Returns one more than the highest sampler index used.
356GLint ProgramBinary::getUsedSamplerRange(SamplerType type)
357{
358 switch (type)
359 {
360 case SAMPLER_PIXEL:
361 return mUsedPixelSamplerRange;
362 case SAMPLER_VERTEX:
363 return mUsedVertexSamplerRange;
364 default:
365 UNREACHABLE();
366 return 0;
367 }
368}
369
daniel@transgaming.com087e5782012-09-17 21:28:47 +0000370bool ProgramBinary::usesPointSize() const
371{
372 return mUsesPointSize;
373}
374
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +0000375bool ProgramBinary::usesPointSpriteEmulation() const
376{
377 return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4;
378}
379
380bool ProgramBinary::usesGeometryShader() const
381{
382 return usesPointSpriteEmulation();
383}
384
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000385// Returns the index of the texture image unit (0-19) corresponding to a Direct3D 9 sampler
386// index (0-15 for the pixel shader and 0-3 for the vertex shader).
387GLint ProgramBinary::getSamplerMapping(SamplerType type, unsigned int samplerIndex)
388{
389 GLint logicalTextureUnit = -1;
390
391 switch (type)
392 {
393 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400394 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000395
396 if (mSamplersPS[samplerIndex].active)
397 {
398 logicalTextureUnit = mSamplersPS[samplerIndex].logicalTextureUnit;
399 }
400 break;
401 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400402 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000403
404 if (mSamplersVS[samplerIndex].active)
405 {
406 logicalTextureUnit = mSamplersVS[samplerIndex].logicalTextureUnit;
407 }
408 break;
409 default: UNREACHABLE();
410 }
411
Geoff Lang3a61c322014-07-10 13:01:54 -0400412 // TODO (geofflang): Use context's caps
413 if (logicalTextureUnit >= 0 && logicalTextureUnit < (GLint)mRenderer->getRendererCaps().maxCombinedTextureImageUnits)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000414 {
415 return logicalTextureUnit;
416 }
417
418 return -1;
419}
420
421// Returns the texture type for a given Direct3D 9 sampler type and
422// index (0-15 for the pixel shader and 0-3 for the vertex shader).
423TextureType ProgramBinary::getSamplerTextureType(SamplerType type, unsigned int samplerIndex)
424{
425 switch (type)
426 {
427 case SAMPLER_PIXEL:
Jamie Madill66d43d22014-07-11 17:02:03 -0400428 ASSERT(samplerIndex < ArraySize(mSamplersPS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000429 ASSERT(mSamplersPS[samplerIndex].active);
430 return mSamplersPS[samplerIndex].textureType;
431 case SAMPLER_VERTEX:
Jamie Madill66d43d22014-07-11 17:02:03 -0400432 ASSERT(samplerIndex < ArraySize(mSamplersVS));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000433 ASSERT(mSamplersVS[samplerIndex].active);
434 return mSamplersVS[samplerIndex].textureType;
435 default: UNREACHABLE();
436 }
437
438 return TEXTURE_2D;
439}
440
441GLint ProgramBinary::getUniformLocation(std::string name)
442{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500443 unsigned int subscript = ParseAndStripArrayIndex(&name);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000444
445 unsigned int numUniforms = mUniformIndex.size();
446 for (unsigned int location = 0; location < numUniforms; location++)
447 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000448 if (mUniformIndex[location].name == name)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000449 {
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000450 const int index = mUniformIndex[location].index;
451 const bool isArray = mUniforms[index]->isArray();
452
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400453 if ((isArray && mUniformIndex[location].element == subscript) ||
shannonwoods@chromium.org0ee85f82013-05-30 00:05:47 +0000454 (subscript == GL_INVALID_INDEX))
455 {
456 return location;
457 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000458 }
459 }
460
461 return -1;
462}
463
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000464GLuint ProgramBinary::getUniformIndex(std::string name)
465{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500466 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.orgc2ed9912013-05-30 00:05:33 +0000467
468 // The app is not allowed to specify array indices other than 0 for arrays of basic types
469 if (subscript != 0 && subscript != GL_INVALID_INDEX)
470 {
471 return GL_INVALID_INDEX;
472 }
473
474 unsigned int numUniforms = mUniforms.size();
475 for (unsigned int index = 0; index < numUniforms; index++)
476 {
477 if (mUniforms[index]->name == name)
478 {
479 if (mUniforms[index]->isArray() || subscript == GL_INVALID_INDEX)
480 {
481 return index;
482 }
483 }
484 }
485
486 return GL_INVALID_INDEX;
487}
488
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000489GLuint ProgramBinary::getUniformBlockIndex(std::string name)
490{
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500491 unsigned int subscript = ParseAndStripArrayIndex(&name);
shannonwoods@chromium.org42766252013-05-30 00:07:12 +0000492
493 unsigned int numUniformBlocks = mUniformBlocks.size();
494 for (unsigned int blockIndex = 0; blockIndex < numUniformBlocks; blockIndex++)
495 {
496 const UniformBlock &uniformBlock = *mUniformBlocks[blockIndex];
497 if (uniformBlock.name == name)
498 {
499 const bool arrayElementZero = (subscript == GL_INVALID_INDEX && uniformBlock.elementIndex == 0);
500 if (subscript == uniformBlock.elementIndex || arrayElementZero)
501 {
502 return blockIndex;
503 }
504 }
505 }
506
507 return GL_INVALID_INDEX;
508}
509
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +0000510UniformBlock *ProgramBinary::getUniformBlockByIndex(GLuint blockIndex)
511{
512 ASSERT(blockIndex < mUniformBlocks.size());
513 return mUniformBlocks[blockIndex];
514}
515
Jamie Madilld1e78c92013-06-20 11:55:50 -0400516GLint ProgramBinary::getFragDataLocation(const char *name) const
517{
518 std::string baseName(name);
519 unsigned int arrayIndex;
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500520 arrayIndex = ParseAndStripArrayIndex(&baseName);
Jamie Madilld1e78c92013-06-20 11:55:50 -0400521
522 for (auto locationIt = mOutputVariables.begin(); locationIt != mOutputVariables.end(); locationIt++)
523 {
524 const VariableLocation &outputVariable = locationIt->second;
525
526 if (outputVariable.name == baseName && (arrayIndex == GL_INVALID_INDEX || arrayIndex == outputVariable.element))
527 {
528 return static_cast<GLint>(locationIt->first);
529 }
530 }
531
532 return -1;
533}
534
Geoff Lang48dcae72014-02-05 16:28:24 -0500535size_t ProgramBinary::getTransformFeedbackVaryingCount() const
536{
537 return mTransformFeedbackLinkedVaryings.size();
538}
539
540const LinkedVarying &ProgramBinary::getTransformFeedbackVarying(size_t idx) const
541{
542 return mTransformFeedbackLinkedVaryings[idx];
543}
544
545GLenum ProgramBinary::getTransformFeedbackBufferMode() const
546{
547 return mTransformFeedbackBufferMode;
548}
549
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000550template <typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400551static inline void SetIfDirty(T *dest, const T& source, bool *dirtyFlag)
552{
553 ASSERT(dest != NULL);
554 ASSERT(dirtyFlag != NULL);
555
556 *dirtyFlag = *dirtyFlag || (memcmp(dest, &source, sizeof(T)) != 0);
557 *dest = source;
558}
559
560template <typename T>
Jamie Madill36398922014-05-20 14:51:53 -0400561void ProgramBinary::setUniform(GLint location, GLsizei count, const T* v, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000562{
Jamie Madillf2575982014-06-25 16:04:54 -0400563 const int components = VariableComponentCount(targetUniformType);
564 const GLenum targetBoolType = VariableBoolVectorType(targetUniformType);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000565
Jamie Madill36398922014-05-20 14:51:53 -0400566 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000567
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000568 int elementCount = targetUniform->elementCount();
569
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000570 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
571
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000572 if (targetUniform->type == targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000573 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000574 T *target = (T*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000575
576 for (int i = 0; i < count; i++)
577 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000578 for (int c = 0; c < components; c++)
579 {
Geoff Langae1990c2014-05-12 16:57:14 -0400580 SetIfDirty(target + c, v[c], &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000581 }
582 for (int c = components; c < 4; c++)
583 {
Geoff Langae1990c2014-05-12 16:57:14 -0400584 SetIfDirty(target + c, T(0), &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000585 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000586 target += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000587 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000588 }
589 }
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000590 else if (targetUniform->type == targetBoolType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000591 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000592 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000593
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000594 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000595 {
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000596 for (int c = 0; c < components; c++)
597 {
Geoff Langae1990c2014-05-12 16:57:14 -0400598 SetIfDirty(boolParams + c, (v[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000599 }
600 for (int c = components; c < 4; c++)
601 {
Geoff Langae1990c2014-05-12 16:57:14 -0400602 SetIfDirty(boolParams + c, GL_FALSE, &targetUniform->dirty);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000603 }
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000604 boolParams += 4;
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000605 v += components;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000606 }
607 }
Jamie Madill36398922014-05-20 14:51:53 -0400608 else UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000609}
610
Jamie Madill36398922014-05-20 14:51:53 -0400611void ProgramBinary::setUniform1fv(GLint location, GLsizei count, const GLfloat* v)
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000612{
Jamie Madill36398922014-05-20 14:51:53 -0400613 setUniform(location, count, v, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com8a19eed2013-04-13 03:40:22 +0000614}
615
Jamie Madill36398922014-05-20 14:51:53 -0400616void ProgramBinary::setUniform2fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000617{
Jamie Madill36398922014-05-20 14:51:53 -0400618 setUniform(location, count, v, GL_FLOAT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000619}
620
Jamie Madill36398922014-05-20 14:51:53 -0400621void ProgramBinary::setUniform3fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000622{
Jamie Madill36398922014-05-20 14:51:53 -0400623 setUniform(location, count, v, GL_FLOAT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000624}
625
Jamie Madill36398922014-05-20 14:51:53 -0400626void ProgramBinary::setUniform4fv(GLint location, GLsizei count, const GLfloat *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000627{
Jamie Madill36398922014-05-20 14:51:53 -0400628 setUniform(location, count, v, GL_FLOAT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000629}
630
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000631template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400632bool transposeMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000633{
Geoff Langae1990c2014-05-12 16:57:14 -0400634 bool dirty = false;
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000635 int copyWidth = std::min(targetHeight, srcWidth);
636 int copyHeight = std::min(targetWidth, srcHeight);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000637
638 for (int x = 0; x < copyWidth; x++)
639 {
640 for (int y = 0; y < copyHeight; y++)
641 {
Geoff Langae1990c2014-05-12 16:57:14 -0400642 SetIfDirty(target + (x * targetWidth + y), static_cast<T>(value[y * srcWidth + x]), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000643 }
644 }
645 // clear unfilled right side
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000646 for (int y = 0; y < copyWidth; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000647 {
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000648 for (int x = copyHeight; x < targetWidth; x++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000649 {
Geoff Langae1990c2014-05-12 16:57:14 -0400650 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000651 }
652 }
653 // clear unfilled bottom.
shannon.woods%transgaming.com@gtempaccount.comcc62fac2013-04-13 03:39:52 +0000654 for (int y = copyWidth; y < targetHeight; y++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000655 {
656 for (int x = 0; x < targetWidth; x++)
657 {
Geoff Langae1990c2014-05-12 16:57:14 -0400658 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000659 }
660 }
Geoff Langae1990c2014-05-12 16:57:14 -0400661
662 return dirty;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000663}
664
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000665template<typename T>
Geoff Langae1990c2014-05-12 16:57:14 -0400666bool expandMatrix(T *target, const GLfloat *value, int targetWidth, int targetHeight, int srcWidth, int srcHeight)
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000667{
Geoff Langae1990c2014-05-12 16:57:14 -0400668 bool dirty = false;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000669 int copyWidth = std::min(targetWidth, srcWidth);
670 int copyHeight = std::min(targetHeight, srcHeight);
671
672 for (int y = 0; y < copyHeight; y++)
673 {
674 for (int x = 0; x < copyWidth; x++)
675 {
Geoff Langae1990c2014-05-12 16:57:14 -0400676 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(value[y * srcWidth + x]), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000677 }
678 }
679 // clear unfilled right side
680 for (int y = 0; y < copyHeight; y++)
681 {
682 for (int x = copyWidth; x < targetWidth; x++)
683 {
Geoff Langae1990c2014-05-12 16:57:14 -0400684 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000685 }
686 }
687 // clear unfilled bottom.
688 for (int y = copyHeight; y < targetHeight; y++)
689 {
690 for (int x = 0; x < targetWidth; x++)
691 {
Geoff Langae1990c2014-05-12 16:57:14 -0400692 SetIfDirty(target + (y * targetWidth + x), static_cast<T>(0), &dirty);
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000693 }
694 }
Geoff Langae1990c2014-05-12 16:57:14 -0400695
696 return dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000697}
698
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000699template <int cols, int rows>
Jamie Madill36398922014-05-20 14:51:53 -0400700void ProgramBinary::setUniformMatrixfv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value, GLenum targetUniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000701{
Jamie Madill36398922014-05-20 14:51:53 -0400702 LinkedUniform *targetUniform = getUniformByLocation(location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000703
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000704 int elementCount = targetUniform->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000705
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000706 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000707 const unsigned int targetMatrixStride = (4 * rows);
708 GLfloat *target = (GLfloat*)(targetUniform->data + mUniformIndex[location].element * sizeof(GLfloat) * targetMatrixStride);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000709
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000710 for (int i = 0; i < count; i++)
711 {
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000712 // Internally store matrices as transposed versions to accomodate HLSL matrix indexing
713 if (transpose == GL_FALSE)
714 {
Geoff Langae1990c2014-05-12 16:57:14 -0400715 targetUniform->dirty = transposeMatrix<GLfloat>(target, value, 4, rows, rows, cols) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000716 }
717 else
718 {
Geoff Langae1990c2014-05-12 16:57:14 -0400719 targetUniform->dirty = expandMatrix<GLfloat>(target, value, 4, rows, cols, rows) || targetUniform->dirty;
shannon.woods%transgaming.com@gtempaccount.coma741b642013-04-13 03:40:10 +0000720 }
shannonwoods@chromium.org2c2b82b2013-05-30 00:15:12 +0000721 target += targetMatrixStride;
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000722 value += cols * rows;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000723 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000724}
725
Jamie Madill36398922014-05-20 14:51:53 -0400726void ProgramBinary::setUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000727{
Jamie Madill36398922014-05-20 14:51:53 -0400728 setUniformMatrixfv<2, 2>(location, count, transpose, value, GL_FLOAT_MAT2);
shannon.woods%transgaming.com@gtempaccount.com36c76a92013-04-13 03:39:58 +0000729}
730
Jamie Madill36398922014-05-20 14:51:53 -0400731void ProgramBinary::setUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000732{
Jamie Madill36398922014-05-20 14:51:53 -0400733 setUniformMatrixfv<3, 3>(location, count, transpose, value, GL_FLOAT_MAT3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000734}
735
Jamie Madill36398922014-05-20 14:51:53 -0400736void ProgramBinary::setUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000737{
Jamie Madill36398922014-05-20 14:51:53 -0400738 setUniformMatrixfv<4, 4>(location, count, transpose, value, GL_FLOAT_MAT4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000739}
740
Jamie Madill36398922014-05-20 14:51:53 -0400741void ProgramBinary::setUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000742{
Jamie Madill36398922014-05-20 14:51:53 -0400743 setUniformMatrixfv<2, 3>(location, count, transpose, value, GL_FLOAT_MAT2x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000744}
745
Jamie Madill36398922014-05-20 14:51:53 -0400746void ProgramBinary::setUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000747{
Jamie Madill36398922014-05-20 14:51:53 -0400748 setUniformMatrixfv<3, 2>(location, count, transpose, value, GL_FLOAT_MAT3x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000749}
750
Jamie Madill36398922014-05-20 14:51:53 -0400751void ProgramBinary::setUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000752{
Jamie Madill36398922014-05-20 14:51:53 -0400753 setUniformMatrixfv<2, 4>(location, count, transpose, value, GL_FLOAT_MAT2x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000754}
755
Jamie Madill36398922014-05-20 14:51:53 -0400756void ProgramBinary::setUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000757{
Jamie Madill36398922014-05-20 14:51:53 -0400758 setUniformMatrixfv<4, 2>(location, count, transpose, value, GL_FLOAT_MAT4x2);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000759}
760
Jamie Madill36398922014-05-20 14:51:53 -0400761void ProgramBinary::setUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000762{
Jamie Madill36398922014-05-20 14:51:53 -0400763 setUniformMatrixfv<3, 4>(location, count, transpose, value, GL_FLOAT_MAT3x4);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000764}
765
Jamie Madill36398922014-05-20 14:51:53 -0400766void ProgramBinary::setUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000767{
Jamie Madill36398922014-05-20 14:51:53 -0400768 setUniformMatrixfv<4, 3>(location, count, transpose, value, GL_FLOAT_MAT4x3);
shannon.woods%transgaming.com@gtempaccount.comf1306162013-04-13 03:40:04 +0000769}
770
Jamie Madill36398922014-05-20 14:51:53 -0400771void ProgramBinary::setUniform1iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000772{
Jamie Madill834e8b72014-04-11 13:33:58 -0400773 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000774
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000775 int elementCount = targetUniform->elementCount();
776
shannon.woods@transgaming.com15de0f92013-02-28 23:10:31 +0000777 count = std::min(elementCount - (int)mUniformIndex[location].element, count);
778
Nicolas Capense6050882013-07-08 10:43:10 -0400779 if (targetUniform->type == GL_INT || IsSampler(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000780 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000781 GLint *target = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000782
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000783 for (int i = 0; i < count; i++)
784 {
Geoff Langae1990c2014-05-12 16:57:14 -0400785 SetIfDirty(target + 0, v[0], &targetUniform->dirty);
786 SetIfDirty(target + 1, 0, &targetUniform->dirty);
787 SetIfDirty(target + 2, 0, &targetUniform->dirty);
788 SetIfDirty(target + 3, 0, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000789 target += 4;
790 v += 1;
791 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000792 }
793 else if (targetUniform->type == GL_BOOL)
794 {
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000795 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000796
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000797 for (int i = 0; i < count; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000798 {
Geoff Langae1990c2014-05-12 16:57:14 -0400799 SetIfDirty(boolParams + 0, (v[0] == 0) ? GL_FALSE : GL_TRUE, &targetUniform->dirty);
800 SetIfDirty(boolParams + 1, GL_FALSE, &targetUniform->dirty);
801 SetIfDirty(boolParams + 2, GL_FALSE, &targetUniform->dirty);
802 SetIfDirty(boolParams + 3, GL_FALSE, &targetUniform->dirty);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000803 boolParams += 4;
804 v += 1;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000805 }
806 }
Jamie Madill36398922014-05-20 14:51:53 -0400807 else UNREACHABLE();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400808
809 // Set a special flag if we change a sampler uniform
810 if (IsSampler(targetUniform->type) &&
811 (memcmp(targetUniform->data, v, sizeof(GLint)) != 0))
812 {
813 mDirtySamplerMapping = true;
814 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000815}
816
Jamie Madill36398922014-05-20 14:51:53 -0400817void ProgramBinary::setUniform2iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000818{
Jamie Madill36398922014-05-20 14:51:53 -0400819 setUniform(location, count, v, GL_INT_VEC2);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000820}
821
Jamie Madill36398922014-05-20 14:51:53 -0400822void ProgramBinary::setUniform3iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000823{
Jamie Madill36398922014-05-20 14:51:53 -0400824 setUniform(location, count, v, GL_INT_VEC3);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000825}
826
Jamie Madill36398922014-05-20 14:51:53 -0400827void ProgramBinary::setUniform4iv(GLint location, GLsizei count, const GLint *v)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000828{
Jamie Madill36398922014-05-20 14:51:53 -0400829 setUniform(location, count, v, GL_INT_VEC4);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000830}
831
Jamie Madill36398922014-05-20 14:51:53 -0400832void ProgramBinary::setUniform1uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000833{
Jamie Madill36398922014-05-20 14:51:53 -0400834 setUniform(location, count, v, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000835}
836
Jamie Madill36398922014-05-20 14:51:53 -0400837void ProgramBinary::setUniform2uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000838{
Jamie Madill36398922014-05-20 14:51:53 -0400839 setUniform(location, count, v, GL_UNSIGNED_INT_VEC2);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000840}
841
Jamie Madill36398922014-05-20 14:51:53 -0400842void ProgramBinary::setUniform3uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000843{
Jamie Madill36398922014-05-20 14:51:53 -0400844 setUniform(location, count, v, GL_UNSIGNED_INT_VEC3);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000845}
846
Jamie Madill36398922014-05-20 14:51:53 -0400847void ProgramBinary::setUniform4uiv(GLint location, GLsizei count, const GLuint *v)
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000848{
Jamie Madill36398922014-05-20 14:51:53 -0400849 setUniform(location, count, v, GL_UNSIGNED_INT_VEC4);
shannon.woods%transgaming.com@gtempaccount.com50ea4ab2013-04-13 03:40:36 +0000850}
851
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000852template <typename T>
Jamie Madill99a1e982014-08-25 15:47:54 -0400853void ProgramBinary::getUniformv(GLint location, T *params, GLenum uniformType)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000854{
Jamie Madill834e8b72014-04-11 13:33:58 -0400855 LinkedUniform *targetUniform = mUniforms[mUniformIndex[location].index];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000856
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000857 if (IsMatrixType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000858 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000859 const int rows = VariableRowCount(targetUniform->type);
860 const int cols = VariableColumnCount(targetUniform->type);
Jamie Madillf07558a2013-10-31 11:16:22 -0400861 transposeMatrix(params, (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4 * rows, rows, cols, 4, rows);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000862 }
Jamie Madillf2575982014-06-25 16:04:54 -0400863 else if (uniformType == VariableComponentType(targetUniform->type))
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000864 {
Jamie Madillf2575982014-06-25 16:04:54 -0400865 unsigned int size = VariableComponentCount(targetUniform->type);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000866 memcpy(params, targetUniform->data + mUniformIndex[location].element * 4 * sizeof(T),
867 size * sizeof(T));
868 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000869 else
870 {
Jamie Madillf2575982014-06-25 16:04:54 -0400871 unsigned int size = VariableComponentCount(targetUniform->type);
872 switch (VariableComponentType(targetUniform->type))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000873 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000874 case GL_BOOL:
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000875 {
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000876 GLint *boolParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000877
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000878 for (unsigned int i = 0; i < size; i++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000879 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000880 params[i] = (boolParams[i] == GL_FALSE) ? static_cast<T>(0) : static_cast<T>(1);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000881 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000882 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000883 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000884
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000885 case GL_FLOAT:
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000886 {
887 GLfloat *floatParams = (GLfloat*)targetUniform->data + mUniformIndex[location].element * 4;
888
889 for (unsigned int i = 0; i < size; i++)
890 {
891 params[i] = static_cast<T>(floatParams[i]);
892 }
893 }
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000894 break;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000895
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000896 case GL_INT:
897 {
898 GLint *intParams = (GLint*)targetUniform->data + mUniformIndex[location].element * 4;
899
900 for (unsigned int i = 0; i < size; i++)
901 {
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000902 params[i] = static_cast<T>(intParams[i]);
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000903 }
904 }
905 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400906
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000907 case GL_UNSIGNED_INT:
908 {
909 GLuint *uintParams = (GLuint*)targetUniform->data + mUniformIndex[location].element * 4;
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000910
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000911 for (unsigned int i = 0; i < size; i++)
912 {
913 params[i] = static_cast<T>(uintParams[i]);
914 }
915 }
916 break;
Jamie Madill1b2a8f92014-05-14 13:09:39 -0400917
shannon.woods%transgaming.com@gtempaccount.comf4895612013-04-13 03:40:56 +0000918 default: UNREACHABLE();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000919 }
920 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000921}
922
Jamie Madill99a1e982014-08-25 15:47:54 -0400923void ProgramBinary::getUniformfv(GLint location, GLfloat *params)
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000924{
Jamie Madill99a1e982014-08-25 15:47:54 -0400925 getUniformv(location, params, GL_FLOAT);
shannon.woods%transgaming.com@gtempaccount.com4590d892013-04-13 03:41:01 +0000926}
927
Jamie Madill99a1e982014-08-25 15:47:54 -0400928void ProgramBinary::getUniformiv(GLint location, GLint *params)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000929{
Jamie Madill99a1e982014-08-25 15:47:54 -0400930 getUniformv(location, params, GL_INT);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000931}
932
Jamie Madill99a1e982014-08-25 15:47:54 -0400933void ProgramBinary::getUniformuiv(GLint location, GLuint *params)
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000934{
Jamie Madill99a1e982014-08-25 15:47:54 -0400935 getUniformv(location, params, GL_UNSIGNED_INT);
shannon.woods%transgaming.com@gtempaccount.come2290122013-04-13 03:41:07 +0000936}
937
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000938void ProgramBinary::dirtyAllUniforms()
939{
940 unsigned int numUniforms = mUniforms.size();
941 for (unsigned int index = 0; index < numUniforms; index++)
942 {
943 mUniforms[index]->dirty = true;
944 }
945}
946
Jamie Madilld4cfa572014-07-08 10:00:32 -0400947void ProgramBinary::updateSamplerMapping()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +0000948{
Jamie Madilld4cfa572014-07-08 10:00:32 -0400949 if (!mDirtySamplerMapping)
950 {
951 return;
952 }
953
954 mDirtySamplerMapping = false;
955
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000956 // Retrieve sampler uniform values
Jamie Madill8ff21ae2014-02-04 16:04:05 -0500957 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000958 {
Jamie Madill834e8b72014-04-11 13:33:58 -0400959 LinkedUniform *targetUniform = mUniforms[uniformIndex];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000960
961 if (targetUniform->dirty)
962 {
Nicolas Capense6050882013-07-08 10:43:10 -0400963 if (IsSampler(targetUniform->type))
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000964 {
daniel@transgaming.come6d12e92012-12-20 21:12:47 +0000965 int count = targetUniform->elementCount();
Jamie Madilld4cfa572014-07-08 10:00:32 -0400966 GLint (*v)[4] = reinterpret_cast<GLint(*)[4]>(targetUniform->data);
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000967
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000968 if (targetUniform->isReferencedByFragmentShader())
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000969 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000970 unsigned int firstIndex = targetUniform->psRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000971
972 for (int i = 0; i < count; i++)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000973 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000974 unsigned int samplerIndex = firstIndex + i;
975
976 if (samplerIndex < MAX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000977 {
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000978 ASSERT(mSamplersPS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000979 mSamplersPS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000980 }
981 }
982 }
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000983
shannonwoods@chromium.org38676dc2013-05-30 00:06:52 +0000984 if (targetUniform->isReferencedByVertexShader())
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000985 {
daniel@transgaming.come76b64b2013-01-11 04:10:08 +0000986 unsigned int firstIndex = targetUniform->vsRegisterIndex;
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000987
988 for (int i = 0; i < count; i++)
989 {
990 unsigned int samplerIndex = firstIndex + i;
991
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +0000992 if (samplerIndex < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS)
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000993 {
994 ASSERT(mSamplersVS[samplerIndex].active);
shannon.woods@transgaming.com2494c972013-02-28 23:10:03 +0000995 mSamplersVS[samplerIndex].logicalTextureUnit = v[i][0];
daniel@transgaming.comf9561862012-12-20 21:12:07 +0000996 }
997 }
998 }
daniel@transgaming.comb6e55102012-12-20 21:08:14 +0000999 }
1000 }
1001 }
Jamie Madilld4cfa572014-07-08 10:00:32 -04001002}
1003
1004// Applies all the uniforms set for this program object to the renderer
1005void ProgramBinary::applyUniforms()
1006{
1007 updateSamplerMapping();
daniel@transgaming.comb6e55102012-12-20 21:08:14 +00001008
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001009 mRenderer->applyUniforms(*this);
1010
1011 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
1012 {
1013 mUniforms[uniformIndex]->dirty = false;
1014 }
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001015}
1016
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001017bool ProgramBinary::applyUniformBuffers(const std::vector<gl::Buffer*> boundBuffers)
1018{
1019 const gl::Buffer *vertexUniformBuffers[gl::IMPLEMENTATION_MAX_VERTEX_SHADER_UNIFORM_BUFFERS] = {NULL};
1020 const gl::Buffer *fragmentUniformBuffers[gl::IMPLEMENTATION_MAX_FRAGMENT_SHADER_UNIFORM_BUFFERS] = {NULL};
1021
1022 const unsigned int reservedBuffersInVS = mRenderer->getReservedVertexUniformBuffers();
1023 const unsigned int reservedBuffersInFS = mRenderer->getReservedFragmentUniformBuffers();
1024
1025 ASSERT(boundBuffers.size() == mUniformBlocks.size());
1026
1027 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); uniformBlockIndex++)
1028 {
Jamie Madillf2575982014-06-25 16:04:54 -04001029 UniformBlock *uniformBlock = getUniformBlockByIndex(uniformBlockIndex);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001030 gl::Buffer *uniformBuffer = boundBuffers[uniformBlockIndex];
1031
1032 ASSERT(uniformBlock && uniformBuffer);
1033
Brandon Jonesd38f9262014-06-18 16:26:45 -07001034 if (uniformBuffer->getSize() < uniformBlock->dataSize)
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001035 {
1036 // undefined behaviour
1037 return false;
1038 }
1039
1040 ASSERT(uniformBlock->isReferencedByVertexShader() || uniformBlock->isReferencedByFragmentShader());
1041
1042 if (uniformBlock->isReferencedByVertexShader())
1043 {
1044 unsigned int registerIndex = uniformBlock->vsRegisterIndex - reservedBuffersInVS;
1045 ASSERT(vertexUniformBuffers[registerIndex] == NULL);
Geoff Lang301d1612014-07-09 10:34:37 -04001046 ASSERT(registerIndex < mRenderer->getRendererCaps().maxVertexUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001047 vertexUniformBuffers[registerIndex] = uniformBuffer;
1048 }
1049
1050 if (uniformBlock->isReferencedByFragmentShader())
1051 {
1052 unsigned int registerIndex = uniformBlock->psRegisterIndex - reservedBuffersInFS;
1053 ASSERT(fragmentUniformBuffers[registerIndex] == NULL);
Geoff Lang301d1612014-07-09 10:34:37 -04001054 ASSERT(registerIndex < mRenderer->getRendererCaps().maxFragmentUniformBlocks);
shannonwoods@chromium.org1bddfb92013-05-30 00:11:29 +00001055 fragmentUniformBuffers[registerIndex] = uniformBuffer;
1056 }
1057 }
1058
1059 return mRenderer->setUniformBuffers(vertexUniformBuffers, fragmentUniformBuffers);
1060}
1061
Brandon Jones71620962014-08-20 14:04:59 -07001062bool ProgramBinary::linkVaryings(InfoLog &infoLog, Shader *fragmentShader, Shader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001063{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001064 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1065 rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader->getImplementation());
1066
1067 std::vector<PackedVarying> &fragmentVaryings = fragmentShaderD3D->getVaryings();
1068 std::vector<PackedVarying> &vertexVaryings = vertexShaderD3D->getVaryings();
Jamie Madill5f562732014-02-14 16:41:24 -05001069
1070 for (size_t fragVaryingIndex = 0; fragVaryingIndex < fragmentVaryings.size(); fragVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001071 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001072 PackedVarying *input = &fragmentVaryings[fragVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001073 bool matched = false;
1074
Jamie Madill5f562732014-02-14 16:41:24 -05001075 for (size_t vertVaryingIndex = 0; vertVaryingIndex < vertexVaryings.size(); vertVaryingIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001076 {
Jamie Madillff0d2ba2014-05-14 13:49:10 -04001077 PackedVarying *output = &vertexVaryings[vertVaryingIndex];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001078 if (output->name == input->name)
1079 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001080 if (!linkValidateVaryings(infoLog, output->name, *input, *output))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001081 {
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001082 return false;
1083 }
1084
Jamie Madill139b9092013-08-30 13:21:06 -04001085 output->registerIndex = input->registerIndex;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001086
1087 matched = true;
1088 break;
1089 }
1090 }
1091
1092 if (!matched)
1093 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00001094 infoLog.append("Fragment varying %s does not match any vertex varying", input->name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001095 return false;
1096 }
1097 }
1098
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001099 return true;
1100}
1101
Geoff Lang900013c2014-07-07 11:32:19 -04001102bool ProgramBinary::load(InfoLog &infoLog, GLenum binaryFormat, const void *binary, GLsizei length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001103{
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001104#ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
1105 return false;
1106#else
Geoff Lang900013c2014-07-07 11:32:19 -04001107 ASSERT(binaryFormat == GL_PROGRAM_BINARY_ANGLE);
1108
Geoff Lang04fb89a2014-06-09 15:05:36 -04001109 reset();
1110
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001111 BinaryInputStream stream(binary, length);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001112
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001113 int format = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001114 if (format != GL_PROGRAM_BINARY_ANGLE)
1115 {
1116 infoLog.append("Invalid program binary format.");
1117 return false;
1118 }
1119
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001120 int majorVersion = stream.readInt<int>();
1121 int minorVersion = stream.readInt<int>();
Jamie Madill0aa84f62014-02-13 13:17:23 -05001122 if (majorVersion != ANGLE_MAJOR_VERSION || minorVersion != ANGLE_MINOR_VERSION)
Jamie Madill049108d2013-11-19 10:41:49 -05001123 {
1124 infoLog.append("Invalid program binary version.");
1125 return false;
1126 }
1127
Jamie Madill0aa84f62014-02-13 13:17:23 -05001128 unsigned char commitString[ANGLE_COMMIT_HASH_SIZE];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001129 stream.readBytes(commitString, ANGLE_COMMIT_HASH_SIZE);
Jamie Madill0aa84f62014-02-13 13:17:23 -05001130 if (memcmp(commitString, ANGLE_COMMIT_HASH, sizeof(unsigned char) * ANGLE_COMMIT_HASH_SIZE) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001131 {
1132 infoLog.append("Invalid program binary version.");
1133 return false;
1134 }
1135
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001136 int compileFlags = stream.readInt<int>();
shannonwoods@chromium.orgf97a0842013-05-30 00:10:33 +00001137 if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL)
1138 {
1139 infoLog.append("Mismatched compilation flags.");
1140 return false;
1141 }
1142
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001143 for (int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1144 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001145 stream.readInt(&mLinkedAttribute[i].type);
1146 stream.readString(&mLinkedAttribute[i].name);
1147 stream.readInt(&mShaderAttributes[i].type);
1148 stream.readString(&mShaderAttributes[i].name);
1149 stream.readInt(&mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001150 }
1151
Al Patrick3f2daa82013-08-07 12:58:57 -07001152 initAttributesByLayout();
1153
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001154 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1155 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001156 stream.readBool(&mSamplersPS[i].active);
1157 stream.readInt(&mSamplersPS[i].logicalTextureUnit);
1158 stream.readInt(&mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001159 }
1160
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001161 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001162 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001163 stream.readBool(&mSamplersVS[i].active);
1164 stream.readInt(&mSamplersVS[i].logicalTextureUnit);
1165 stream.readInt(&mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001166 }
1167
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001168 stream.readInt(&mUsedVertexSamplerRange);
1169 stream.readInt(&mUsedPixelSamplerRange);
1170 stream.readBool(&mUsesPointSize);
1171 stream.readInt(&mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001172
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001173 const unsigned int uniformCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001174 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001175 {
1176 infoLog.append("Invalid program binary.");
1177 return false;
1178 }
1179
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001180 mUniforms.resize(uniformCount);
1181 for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001182 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001183 GLenum type = stream.readInt<GLenum>();
1184 GLenum precision = stream.readInt<GLenum>();
1185 std::string name = stream.readString();
1186 unsigned int arraySize = stream.readInt<unsigned int>();
1187 int blockIndex = stream.readInt<int>();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001188
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001189 int offset = stream.readInt<int>();
1190 int arrayStride = stream.readInt<int>();
1191 int matrixStride = stream.readInt<int>();
1192 bool isRowMajorMatrix = stream.readBool();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001193
Jamie Madillf2575982014-06-25 16:04:54 -04001194 const sh::BlockMemberInfo blockInfo(offset, arrayStride, matrixStride, isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001195
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001196 LinkedUniform *uniform = new LinkedUniform(type, precision, name, arraySize, blockIndex, blockInfo);
1197
1198 stream.readInt(&uniform->psRegisterIndex);
1199 stream.readInt(&uniform->vsRegisterIndex);
1200 stream.readInt(&uniform->registerCount);
1201 stream.readInt(&uniform->registerElement);
1202
1203 mUniforms[uniformIndex] = uniform;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001204 }
1205
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001206 unsigned int uniformBlockCount = stream.readInt<unsigned int>();
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001207 if (stream.error())
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001208 {
1209 infoLog.append("Invalid program binary.");
1210 return false;
1211 }
1212
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001213 mUniformBlocks.resize(uniformBlockCount);
1214 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < uniformBlockCount; ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001215 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001216 std::string name = stream.readString();
1217 unsigned int elementIndex = stream.readInt<unsigned int>();
1218 unsigned int dataSize = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001219
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001220 UniformBlock *uniformBlock = new UniformBlock(name, elementIndex, dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001221
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001222 stream.readInt(&uniformBlock->psRegisterIndex);
1223 stream.readInt(&uniformBlock->vsRegisterIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001224
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001225 unsigned int numMembers = stream.readInt<unsigned int>();
1226 uniformBlock->memberUniformIndexes.resize(numMembers);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001227 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numMembers; blockMemberIndex++)
1228 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001229 stream.readInt(&uniformBlock->memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001230 }
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001231
1232 mUniformBlocks[uniformBlockIndex] = uniformBlock;
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001233 }
1234
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001235 const unsigned int uniformIndexCount = stream.readInt<unsigned int>();
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001236 if (stream.error())
1237 {
1238 infoLog.append("Invalid program binary.");
1239 return false;
1240 }
1241
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001242 mUniformIndex.resize(uniformIndexCount);
1243 for (unsigned int uniformIndexIndex = 0; uniformIndexIndex < uniformIndexCount; uniformIndexIndex++)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001244 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001245 stream.readString(&mUniformIndex[uniformIndexIndex].name);
1246 stream.readInt(&mUniformIndex[uniformIndexIndex].element);
1247 stream.readInt(&mUniformIndex[uniformIndexIndex].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001248 }
1249
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001250 stream.readInt(&mTransformFeedbackBufferMode);
1251 const unsigned int transformFeedbackVaryingCount = stream.readInt<unsigned int>();
1252 mTransformFeedbackLinkedVaryings.resize(transformFeedbackVaryingCount);
1253 for (unsigned int varyingIndex = 0; varyingIndex < transformFeedbackVaryingCount; varyingIndex++)
Geoff Lang48dcae72014-02-05 16:28:24 -05001254 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001255 LinkedVarying &varying = mTransformFeedbackLinkedVaryings[varyingIndex];
Geoff Lang48dcae72014-02-05 16:28:24 -05001256
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001257 stream.readString(&varying.name);
1258 stream.readInt(&varying.type);
1259 stream.readInt(&varying.size);
1260 stream.readString(&varying.semanticName);
1261 stream.readInt(&varying.semanticIndex);
1262 stream.readInt(&varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001263 }
1264
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001265 stream.readString(&mVertexHLSL);
Jamie Madillc5a83002014-02-14 16:41:25 -05001266
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001267 stream.readInt(&mVertexWorkarounds);
1268
1269 const unsigned int vertexShaderCount = stream.readInt<unsigned int>();
Jamie Madillc5a83002014-02-14 16:41:25 -05001270 for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; vertexShaderIndex++)
1271 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001272 VertexFormat inputLayout[MAX_VERTEX_ATTRIBS];
Jamie Madillc5a83002014-02-14 16:41:25 -05001273
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001274 for (size_t inputIndex = 0; inputIndex < MAX_VERTEX_ATTRIBS; inputIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001275 {
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001276 VertexFormat *vertexInput = &inputLayout[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001277 stream.readInt(&vertexInput->mType);
1278 stream.readInt(&vertexInput->mNormalized);
1279 stream.readInt(&vertexInput->mComponents);
1280 stream.readBool(&vertexInput->mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001281 }
1282
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001283 unsigned int vertexShaderSize = stream.readInt<unsigned int>();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001284 const unsigned char *vertexShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
Jamie Madillc5a83002014-02-14 16:41:25 -05001285 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(vertexShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001286 vertexShaderSize, rx::SHADER_VERTEX,
1287 mTransformFeedbackLinkedVaryings,
1288 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001289 if (!shaderExecutable)
1290 {
1291 infoLog.append("Could not create vertex shader.");
1292 return false;
1293 }
1294
Jamie Madill7a29e4a2014-05-02 10:41:48 -04001295 // generated converted input layout
1296 GLenum signature[MAX_VERTEX_ATTRIBS];
1297 mDynamicHLSL->getInputLayoutSignature(inputLayout, signature);
1298
1299 // add new binary
Geoff Lang04fb89a2014-06-09 15:05:36 -04001300 mVertexExecutables.push_back(new VertexExecutable(inputLayout, signature, shaderExecutable));
Jamie Madillc5a83002014-02-14 16:41:25 -05001301
1302 stream.skip(vertexShaderSize);
1303 }
1304
Geoff Lang04fb89a2014-06-09 15:05:36 -04001305 stream.readString(&mPixelHLSL);
1306 stream.readInt(&mPixelWorkarounds);
1307 stream.readBool(&mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001308
Geoff Lang04fb89a2014-06-09 15:05:36 -04001309 const size_t pixelShaderKeySize = stream.readInt<unsigned int>();
1310 mPixelShaderKey.resize(pixelShaderKeySize);
1311 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; pixelShaderKeyIndex++)
Jamie Madillc5a83002014-02-14 16:41:25 -05001312 {
Geoff Lang04fb89a2014-06-09 15:05:36 -04001313 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].type);
1314 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].name);
1315 stream.readString(&mPixelShaderKey[pixelShaderKeyIndex].source);
1316 stream.readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex);
Jamie Madillc5a83002014-02-14 16:41:25 -05001317 }
Geoff Lang04fb89a2014-06-09 15:05:36 -04001318
1319 const size_t pixelShaderCount = stream.readInt<unsigned int>();
1320 for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++)
1321 {
1322 const size_t outputCount = stream.readInt<unsigned int>();
1323 std::vector<GLenum> outputs(outputCount);
1324 for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++)
1325 {
1326 stream.readInt(&outputs[outputIndex]);
1327 }
1328
1329 const size_t pixelShaderSize = stream.readInt<unsigned int>();
1330 const unsigned char *pixelShaderFunction = reinterpret_cast<const unsigned char*>(binary) + stream.offset();
1331 rx::ShaderExecutable *shaderExecutable = mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize,
1332 rx::SHADER_PIXEL,
1333 mTransformFeedbackLinkedVaryings,
1334 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
1335 if (!shaderExecutable)
1336 {
1337 infoLog.append("Could not create pixel shader.");
1338 return false;
1339 }
1340
1341 // add new binary
1342 mPixelExecutables.push_back(new PixelExecutable(outputs, shaderExecutable));
1343
1344 stream.skip(pixelShaderSize);
1345 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001346
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001347 unsigned int geometryShaderSize = stream.readInt<unsigned int>();
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001348
Jamie Madillc5a83002014-02-14 16:41:25 -05001349 if (geometryShaderSize > 0)
1350 {
1351 const char *geometryShaderFunction = (const char*) binary + stream.offset();
1352 mGeometryExecutable = mRenderer->loadExecutable(reinterpret_cast<const DWORD*>(geometryShaderFunction),
Geoff Lang48dcae72014-02-05 16:28:24 -05001353 geometryShaderSize, rx::SHADER_GEOMETRY, mTransformFeedbackLinkedVaryings,
1354 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS));
Jamie Madillc5a83002014-02-14 16:41:25 -05001355 if (!mGeometryExecutable)
1356 {
1357 infoLog.append("Could not create geometry shader.");
Jamie Madillc5a83002014-02-14 16:41:25 -05001358 return false;
1359 }
1360 stream.skip(geometryShaderSize);
1361 }
1362
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001363 const char *ptr = (const char*) binary + stream.offset();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001364
daniel@transgaming.com36038542012-11-28 20:59:26 +00001365 const GUID *binaryIdentifier = (const GUID *) ptr;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001366 ptr += sizeof(GUID);
1367
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001368 GUID identifier = mRenderer->getAdapterIdentifier();
1369 if (memcmp(&identifier, binaryIdentifier, sizeof(GUID)) != 0)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001370 {
1371 infoLog.append("Invalid program binary.");
1372 return false;
1373 }
1374
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001375 initializeUniformStorage();
1376
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001377 return true;
Jamie Madill9c4b24a2014-06-12 13:41:17 -04001378#endif // #ifdef ANGLE_DISABLE_PROGRAM_BINARY_LOAD
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001379}
1380
Geoff Lang900013c2014-07-07 11:32:19 -04001381bool ProgramBinary::save(GLenum *binaryFormat, void *binary, GLsizei bufSize, GLsizei *length)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001382{
Geoff Lang900013c2014-07-07 11:32:19 -04001383 if (binaryFormat)
1384 {
1385 *binaryFormat = GL_PROGRAM_BINARY_ANGLE;
1386 }
1387
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001388 BinaryOutputStream stream;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001389
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001390 stream.writeInt(GL_PROGRAM_BINARY_ANGLE);
1391 stream.writeInt(ANGLE_MAJOR_VERSION);
1392 stream.writeInt(ANGLE_MINOR_VERSION);
Ehsan Akhgariaa7e1662014-07-05 21:13:11 -04001393 stream.writeBytes(reinterpret_cast<const unsigned char*>(ANGLE_COMMIT_HASH), ANGLE_COMMIT_HASH_SIZE);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001394 stream.writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001395
1396 for (unsigned int i = 0; i < MAX_VERTEX_ATTRIBS; ++i)
1397 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001398 stream.writeInt(mLinkedAttribute[i].type);
1399 stream.writeString(mLinkedAttribute[i].name);
1400 stream.writeInt(mShaderAttributes[i].type);
1401 stream.writeString(mShaderAttributes[i].name);
1402 stream.writeInt(mSemanticIndex[i]);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001403 }
1404
1405 for (unsigned int i = 0; i < MAX_TEXTURE_IMAGE_UNITS; ++i)
1406 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001407 stream.writeInt(mSamplersPS[i].active);
1408 stream.writeInt(mSamplersPS[i].logicalTextureUnit);
1409 stream.writeInt(mSamplersPS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001410 }
1411
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00001412 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_VERTEX_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001413 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001414 stream.writeInt(mSamplersVS[i].active);
1415 stream.writeInt(mSamplersVS[i].logicalTextureUnit);
1416 stream.writeInt(mSamplersVS[i].textureType);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001417 }
1418
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001419 stream.writeInt(mUsedVertexSamplerRange);
1420 stream.writeInt(mUsedPixelSamplerRange);
1421 stream.writeInt(mUsesPointSize);
1422 stream.writeInt(mShaderVersion);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001423
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001424 stream.writeInt(mUniforms.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001425 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); ++uniformIndex)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001426 {
Jamie Madill834e8b72014-04-11 13:33:58 -04001427 const LinkedUniform &uniform = *mUniforms[uniformIndex];
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001428
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001429 stream.writeInt(uniform.type);
1430 stream.writeInt(uniform.precision);
1431 stream.writeString(uniform.name);
1432 stream.writeInt(uniform.arraySize);
1433 stream.writeInt(uniform.blockIndex);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001434
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001435 stream.writeInt(uniform.blockInfo.offset);
1436 stream.writeInt(uniform.blockInfo.arrayStride);
1437 stream.writeInt(uniform.blockInfo.matrixStride);
1438 stream.writeInt(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001439
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001440 stream.writeInt(uniform.psRegisterIndex);
1441 stream.writeInt(uniform.vsRegisterIndex);
1442 stream.writeInt(uniform.registerCount);
1443 stream.writeInt(uniform.registerElement);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001444 }
1445
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001446 stream.writeInt(mUniformBlocks.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001447 for (size_t uniformBlockIndex = 0; uniformBlockIndex < mUniformBlocks.size(); ++uniformBlockIndex)
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001448 {
1449 const UniformBlock& uniformBlock = *mUniformBlocks[uniformBlockIndex];
1450
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001451 stream.writeString(uniformBlock.name);
1452 stream.writeInt(uniformBlock.elementIndex);
1453 stream.writeInt(uniformBlock.dataSize);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001454
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001455 stream.writeInt(uniformBlock.memberUniformIndexes.size());
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001456 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
1457 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001458 stream.writeInt(uniformBlock.memberUniformIndexes[blockMemberIndex]);
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00001459 }
1460
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001461 stream.writeInt(uniformBlock.psRegisterIndex);
1462 stream.writeInt(uniformBlock.vsRegisterIndex);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001463 }
1464
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001465 stream.writeInt(mUniformIndex.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001466 for (size_t i = 0; i < mUniformIndex.size(); ++i)
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001467 {
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001468 stream.writeString(mUniformIndex[i].name);
1469 stream.writeInt(mUniformIndex[i].element);
1470 stream.writeInt(mUniformIndex[i].index);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001471 }
1472
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001473 stream.writeInt(mTransformFeedbackBufferMode);
1474 stream.writeInt(mTransformFeedbackLinkedVaryings.size());
Geoff Lang48dcae72014-02-05 16:28:24 -05001475 for (size_t i = 0; i < mTransformFeedbackLinkedVaryings.size(); i++)
1476 {
1477 const LinkedVarying &varying = mTransformFeedbackLinkedVaryings[i];
1478
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001479 stream.writeString(varying.name);
1480 stream.writeInt(varying.type);
1481 stream.writeInt(varying.size);
1482 stream.writeString(varying.semanticName);
1483 stream.writeInt(varying.semanticIndex);
1484 stream.writeInt(varying.semanticIndexCount);
Geoff Lang48dcae72014-02-05 16:28:24 -05001485 }
1486
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001487 stream.writeString(mVertexHLSL);
1488 stream.writeInt(mVertexWorkarounds);
Jamie Madillc5a83002014-02-14 16:41:25 -05001489
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001490 stream.writeInt(mVertexExecutables.size());
Jamie Madillc5a83002014-02-14 16:41:25 -05001491 for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); vertexExecutableIndex++)
1492 {
1493 VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex];
1494
1495 for (size_t inputIndex = 0; inputIndex < gl::MAX_VERTEX_ATTRIBS; inputIndex++)
1496 {
1497 const VertexFormat &vertexInput = vertexExecutable->inputs()[inputIndex];
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001498 stream.writeInt(vertexInput.mType);
1499 stream.writeInt(vertexInput.mNormalized);
1500 stream.writeInt(vertexInput.mComponents);
1501 stream.writeInt(vertexInput.mPureInteger);
Jamie Madillc5a83002014-02-14 16:41:25 -05001502 }
1503
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001504 size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength();
1505 stream.writeInt(vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001506
Jamie Madillcafa2102014-07-23 16:43:22 -04001507 const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001508 stream.writeBytes(vertexBlob, vertexShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001509 }
1510
Geoff Lang04fb89a2014-06-09 15:05:36 -04001511 stream.writeString(mPixelHLSL);
1512 stream.writeInt(mPixelWorkarounds);
1513 stream.writeInt(mUsesFragDepth);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001514
Geoff Lang04fb89a2014-06-09 15:05:36 -04001515 stream.writeInt(mPixelShaderKey.size());
1516 for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < mPixelShaderKey.size(); pixelShaderKeyIndex++)
1517 {
Brandon Jonesd8d72432014-08-22 15:11:23 -07001518 const rx::PixelShaderOuputVariable &variable = mPixelShaderKey[pixelShaderKeyIndex];
Geoff Lang04fb89a2014-06-09 15:05:36 -04001519 stream.writeInt(variable.type);
1520 stream.writeString(variable.name);
1521 stream.writeString(variable.source);
1522 stream.writeInt(variable.outputIndex);
1523 }
1524
1525 stream.writeInt(mPixelExecutables.size());
1526 for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); pixelExecutableIndex++)
1527 {
1528 PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex];
1529
1530 const std::vector<GLenum> outputs = pixelExecutable->outputSignature();
1531 stream.writeInt(outputs.size());
1532 for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++)
1533 {
1534 stream.writeInt(outputs[outputIndex]);
1535 }
1536
1537 size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength();
1538 stream.writeInt(pixelShaderSize);
1539
Jamie Madillcafa2102014-07-23 16:43:22 -04001540 const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001541 stream.writeBytes(pixelBlob, pixelShaderSize);
1542 }
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001543
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001544 size_t geometryShaderSize = (mGeometryExecutable != NULL) ? mGeometryExecutable->getLength() : 0;
1545 stream.writeInt(geometryShaderSize);
shannon.woods@transgaming.com3e773bb2013-01-25 21:55:47 +00001546
Jamie Madillc5a83002014-02-14 16:41:25 -05001547 if (mGeometryExecutable != NULL && geometryShaderSize > 0)
1548 {
Jamie Madillcafa2102014-07-23 16:43:22 -04001549 const uint8_t *geometryBlob = mGeometryExecutable->getFunction();
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001550 stream.writeBytes(geometryBlob, geometryShaderSize);
Jamie Madillc5a83002014-02-14 16:41:25 -05001551 }
1552
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001553 GUID identifier = mRenderer->getAdapterIdentifier();
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001554
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001555 GLsizei streamLength = stream.length();
1556 const void *streamData = stream.data();
1557
Jamie Madillc5a83002014-02-14 16:41:25 -05001558 GLsizei totalLength = streamLength + sizeof(GUID);
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001559 if (totalLength > bufSize)
1560 {
1561 if (length)
1562 {
1563 *length = 0;
1564 }
1565
1566 return false;
1567 }
1568
1569 if (binary)
1570 {
1571 char *ptr = (char*) binary;
1572
apatrick@chromium.org6f1796f2012-07-12 01:40:11 +00001573 memcpy(ptr, streamData, streamLength);
1574 ptr += streamLength;
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001575
daniel@transgaming.com4ca789e2012-10-31 18:46:40 +00001576 memcpy(ptr, &identifier, sizeof(GUID));
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001577 ptr += sizeof(GUID);
1578
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001579 ASSERT(ptr - totalLength == binary);
1580 }
1581
1582 if (length)
1583 {
1584 *length = totalLength;
1585 }
1586
1587 return true;
1588}
1589
1590GLint ProgramBinary::getLength()
1591{
1592 GLint length;
Geoff Lang900013c2014-07-07 11:32:19 -04001593 if (save(NULL, NULL, INT_MAX, &length))
apatrick@chromium.org90080e32012-07-09 22:15:33 +00001594 {
1595 return length;
1596 }
1597 else
1598 {
1599 return 0;
1600 }
1601}
1602
Brandon Jones71620962014-08-20 14:04:59 -07001603bool ProgramBinary::link(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader,
Geoff Lang48dcae72014-02-05 16:28:24 -05001604 const std::vector<std::string>& transformFeedbackVaryings, GLenum transformFeedbackBufferMode)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001605{
1606 if (!fragmentShader || !fragmentShader->isCompiled())
1607 {
1608 return false;
1609 }
Brandon Jones71620962014-08-20 14:04:59 -07001610 ASSERT(fragmentShader->getType() == GL_FRAGMENT_SHADER);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001611
1612 if (!vertexShader || !vertexShader->isCompiled())
1613 {
1614 return false;
1615 }
Brandon Jones71620962014-08-20 14:04:59 -07001616 ASSERT(vertexShader->getType() == GL_VERTEX_SHADER);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001617
Geoff Lang04fb89a2014-06-09 15:05:36 -04001618 reset();
1619
Geoff Lang48dcae72014-02-05 16:28:24 -05001620 mTransformFeedbackBufferMode = transformFeedbackBufferMode;
1621
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001622 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1623 rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader->getImplementation());
shannonwoods@chromium.org83ac5e82013-05-30 00:15:29 +00001624
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001625 mShaderVersion = vertexShaderD3D->getShaderVersion();
Geoff Lang04fb89a2014-06-09 15:05:36 -04001626
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001627 mPixelHLSL = fragmentShaderD3D->getTranslatedSource();
1628 mPixelWorkarounds = fragmentShaderD3D->getD3DWorkarounds();
1629
1630 mVertexHLSL = vertexShaderD3D->getTranslatedSource();
1631 mVertexWorkarounds = vertexShaderD3D->getD3DWorkarounds();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001632
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001633 // Map the varyings to the register file
Brandon Jonesd8d72432014-08-22 15:11:23 -07001634 rx::VaryingPacking packing = { NULL };
Brandon Jones71620962014-08-20 14:04:59 -07001635 int registers = mDynamicHLSL->packVaryings(infoLog, packing, fragmentShaderD3D, vertexShaderD3D, transformFeedbackVaryings);
shannon.woods@transgaming.com5bcf7df2013-01-25 21:55:33 +00001636
1637 if (registers < 0)
1638 {
1639 return false;
1640 }
1641
Jamie Madill5f562732014-02-14 16:41:24 -05001642 if (!linkVaryings(infoLog, fragmentShader, vertexShader))
1643 {
1644 return false;
1645 }
1646
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001647 mUsesPointSize = vertexShaderD3D->usesPointSize();
Geoff Lang48dcae72014-02-05 16:28:24 -05001648 std::vector<LinkedVarying> linkedVaryings;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001649 if (!mDynamicHLSL->generateShaderLinkHLSL(infoLog, registers, packing, mPixelHLSL, mVertexHLSL,
Brandon Jones71620962014-08-20 14:04:59 -07001650 fragmentShaderD3D, vertexShaderD3D, transformFeedbackVaryings,
Geoff Lang04fb89a2014-06-09 15:05:36 -04001651 &linkedVaryings, &mOutputVariables, &mPixelShaderKey, &mUsesFragDepth))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001652 {
1653 return false;
1654 }
1655
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001656 bool success = true;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001657
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001658 if (!linkAttributes(infoLog, attributeBindings, fragmentShader, vertexShader))
1659 {
1660 success = false;
1661 }
1662
Jamie Madillbf9cce22014-07-18 10:33:09 -04001663 if (!linkUniforms(infoLog, *vertexShader, *fragmentShader))
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001664 {
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001665 success = false;
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001666 }
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001667
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001668 // special case for gl_DepthRange, the only built-in uniform (also a struct)
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001669 if (vertexShaderD3D->usesDepthRange() || fragmentShaderD3D->usesDepthRange())
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001670 {
Jamie Madille04a5b72014-07-18 10:33:12 -04001671 const sh::BlockMemberInfo &defaultInfo = sh::BlockMemberInfo::getDefaultBlockInfo();
1672
1673 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.near", 0, -1, defaultInfo));
1674 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.far", 0, -1, defaultInfo));
1675 mUniforms.push_back(new LinkedUniform(GL_FLOAT, GL_HIGH_FLOAT, "gl_DepthRange.diff", 0, -1, defaultInfo));
shannonwoods@chromium.org03299882013-05-30 00:05:26 +00001676 }
1677
Jamie Madilld4116ff2014-07-11 17:02:01 -04001678 if (!linkUniformBlocks(infoLog, *vertexShader, *fragmentShader))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001679 {
1680 success = false;
1681 }
1682
Geoff Lang48dcae72014-02-05 16:28:24 -05001683 if (!gatherTransformFeedbackLinkedVaryings(infoLog, linkedVaryings, transformFeedbackVaryings,
1684 transformFeedbackBufferMode, &mTransformFeedbackLinkedVaryings))
1685 {
1686 success = false;
1687 }
1688
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001689 if (success)
1690 {
Jamie Madillc5a83002014-02-14 16:41:25 -05001691 VertexFormat defaultInputLayout[MAX_VERTEX_ATTRIBS];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001692 GetInputLayoutFromShader(vertexShaderD3D->getActiveAttributes(), defaultInputLayout);
Jamie Madillc5a83002014-02-14 16:41:25 -05001693 rx::ShaderExecutable *defaultVertexExecutable = getVertexExecutableForInputLayout(defaultInputLayout);
Geoff Lang04fb89a2014-06-09 15:05:36 -04001694
1695 std::vector<GLenum> defaultPixelOutput(IMPLEMENTATION_MAX_DRAW_BUFFERS);
1696 for (size_t i = 0; i < defaultPixelOutput.size(); i++)
1697 {
1698 defaultPixelOutput[i] = (i == 0) ? GL_FLOAT : GL_NONE;
1699 }
1700 rx::ShaderExecutable *defaultPixelExecutable = getPixelExecutableForOutputLayout(defaultPixelOutput);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001701
1702 if (usesGeometryShader())
1703 {
Brandon Jones71620962014-08-20 14:04:59 -07001704 std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL(registers, fragmentShaderD3D, vertexShaderD3D);
Geoff Lang48dcae72014-02-05 16:28:24 -05001705 mGeometryExecutable = mRenderer->compileToExecutable(infoLog, geometryHLSL.c_str(), rx::SHADER_GEOMETRY,
1706 mTransformFeedbackLinkedVaryings,
1707 (mTransformFeedbackBufferMode == GL_SEPARATE_ATTRIBS),
1708 rx::ANGLE_D3D_WORKAROUND_NONE);
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001709 }
1710
Geoff Lang04fb89a2014-06-09 15:05:36 -04001711 if (!defaultVertexExecutable || !defaultPixelExecutable || (usesGeometryShader() && !mGeometryExecutable))
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001712 {
1713 infoLog.append("Failed to create D3D shaders.");
1714 success = false;
Geoff Lang04fb89a2014-06-09 15:05:36 -04001715 reset();
Jamie Madilld1ac3c92013-06-25 10:40:30 -04001716 }
1717 }
1718
daniel@transgaming.comc68fa872012-11-28 20:58:32 +00001719 return success;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001720}
1721
1722// Determines the mapping between GL attributes and Direct3D 9 vertex stream usage indices
Brandon Jones71620962014-08-20 14:04:59 -07001723bool ProgramBinary::linkAttributes(InfoLog &infoLog, const AttributeBindings &attributeBindings, Shader *fragmentShader, Shader *vertexShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001724{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001725 rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader->getImplementation());
1726
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001727 unsigned int usedLocations = 0;
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001728 const std::vector<sh::Attribute> &activeAttributes = vertexShaderD3D->getActiveAttributes();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001729
1730 // Link attributes that have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001731 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001732 {
Jamie Madillf2575982014-06-25 16:04:54 -04001733 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001734 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001735
Jamie Madill2c7d84a2014-02-14 16:41:26 -05001736 mShaderAttributes[attributeIndex] = attribute;
1737
Jamie Madilleba4eff2013-06-20 11:55:51 -04001738 if (location != -1) // Set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001739 {
Jamie Madillf2575982014-06-25 16:04:54 -04001740 const int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001741
1742 if (rows + location > MAX_VERTEX_ATTRIBS)
1743 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001744 infoLog.append("Active attribute (%s) at location %d is too big to fit", attribute.name.c_str(), location);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001745
1746 return false;
1747 }
1748
Jamie Madilleba4eff2013-06-20 11:55:51 -04001749 for (int row = 0; row < rows; row++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001750 {
Jamie Madilleba4eff2013-06-20 11:55:51 -04001751 const int rowLocation = location + row;
Jamie Madillf2575982014-06-25 16:04:54 -04001752 sh::ShaderVariable &linkedAttribute = mLinkedAttribute[rowLocation];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001753
1754 // In GLSL 3.00, attribute aliasing produces a link error
1755 // In GLSL 1.00, attribute aliasing is allowed
1756 if (mShaderVersion >= 300)
1757 {
1758 if (!linkedAttribute.name.empty())
1759 {
1760 infoLog.append("Attribute '%s' aliases attribute '%s' at location %d", attribute.name.c_str(), linkedAttribute.name.c_str(), rowLocation);
1761 return false;
1762 }
1763 }
1764
1765 linkedAttribute = attribute;
1766 usedLocations |= 1 << rowLocation;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001767 }
1768 }
1769 }
1770
1771 // Link attributes that don't have a binding location
Jamie Madilldefb6742013-06-20 11:55:51 -04001772 for (unsigned int attributeIndex = 0; attributeIndex < activeAttributes.size(); attributeIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001773 {
Jamie Madillf2575982014-06-25 16:04:54 -04001774 const sh::Attribute &attribute = activeAttributes[attributeIndex];
Jamie Madilleba4eff2013-06-20 11:55:51 -04001775 const int location = attribute.location == -1 ? attributeBindings.getAttributeBinding(attribute.name) : attribute.location;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001776
Jamie Madilleba4eff2013-06-20 11:55:51 -04001777 if (location == -1) // Not set by glBindAttribLocation or by location layout qualifier
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001778 {
Jamie Madillf2575982014-06-25 16:04:54 -04001779 int rows = VariableRegisterCount(attribute.type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001780 int availableIndex = AllocateFirstFreeBits(&usedLocations, rows, MAX_VERTEX_ATTRIBS);
1781
1782 if (availableIndex == -1 || availableIndex + rows > MAX_VERTEX_ATTRIBS)
1783 {
Jamie Madilldefb6742013-06-20 11:55:51 -04001784 infoLog.append("Too many active attributes (%s)", attribute.name.c_str());
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001785
1786 return false; // Fail to link
1787 }
1788
Jamie Madilldefb6742013-06-20 11:55:51 -04001789 mLinkedAttribute[availableIndex] = attribute;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001790 }
1791 }
1792
1793 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; )
1794 {
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001795 int index = vertexShaderD3D->getSemanticIndex(mLinkedAttribute[attributeIndex].name);
Jamie Madillf2575982014-06-25 16:04:54 -04001796 int rows = VariableRegisterCount(mLinkedAttribute[attributeIndex].type);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001797
1798 for (int r = 0; r < rows; r++)
1799 {
1800 mSemanticIndex[attributeIndex++] = index++;
1801 }
1802 }
1803
Al Patrick3f2daa82013-08-07 12:58:57 -07001804 initAttributesByLayout();
1805
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001806 return true;
1807}
1808
Jamie Madillf2575982014-06-25 16:04:54 -04001809bool ProgramBinary::linkValidateVariablesBase(InfoLog &infoLog, const std::string &variableName, const sh::ShaderVariable &vertexVariable,
1810 const sh::ShaderVariable &fragmentVariable, bool validatePrecision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001811{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001812 if (vertexVariable.type != fragmentVariable.type)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001813 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001814 infoLog.append("Types for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001815 return false;
1816 }
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001817 if (vertexVariable.arraySize != fragmentVariable.arraySize)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001818 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001819 infoLog.append("Array sizes for %s differ between vertex and fragment shaders", variableName.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001820 return false;
1821 }
Jamie Madill28167c62013-08-30 13:21:10 -04001822 if (validatePrecision && vertexVariable.precision != fragmentVariable.precision)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001823 {
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001824 infoLog.append("Precisions for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill010fffa2013-06-20 11:55:53 -04001825 return false;
1826 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001827
Jamie Madill42bcf322014-08-25 16:20:46 -04001828 if (vertexVariable.fields.size() != fragmentVariable.fields.size())
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001829 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001830 infoLog.append("Structure lengths for %s differ between vertex and fragment shaders", variableName.c_str());
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001831 return false;
1832 }
Jamie Madill42bcf322014-08-25 16:20:46 -04001833 const unsigned int numMembers = vertexVariable.fields.size();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001834 for (unsigned int memberIndex = 0; memberIndex < numMembers; memberIndex++)
1835 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001836 const sh::ShaderVariable &vertexMember = vertexVariable.fields[memberIndex];
1837 const sh::ShaderVariable &fragmentMember = fragmentVariable.fields[memberIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001838
1839 if (vertexMember.name != fragmentMember.name)
1840 {
Jamie Madill28167c62013-08-30 13:21:10 -04001841 infoLog.append("Name mismatch for field '%d' of %s: (in vertex: '%s', in fragment: '%s')",
Jamie Madill42bcf322014-08-25 16:20:46 -04001842 memberIndex, variableName.c_str(),
1843 vertexMember.name.c_str(), fragmentMember.name.c_str());
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001844 return false;
1845 }
1846
Jamie Madill42bcf322014-08-25 16:20:46 -04001847 const std::string memberName = variableName.substr(0, variableName.length() - 1) + "." +
1848 vertexMember.name + "'";
1849
1850 if (!linkValidateVariablesBase(infoLog, vertexMember.name, vertexMember, fragmentMember, validatePrecision))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001851 {
1852 return false;
1853 }
1854 }
1855
1856 return true;
1857}
1858
Jamie Madill42bcf322014-08-25 16:20:46 -04001859bool ProgramBinary::linkValidateUniforms(InfoLog &infoLog, const std::string &uniformName, const sh::Uniform &vertexUniform, const sh::Uniform &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001860{
Jamie Madill28167c62013-08-30 13:21:10 -04001861 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001862 {
1863 return false;
1864 }
1865
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001866 return true;
1867}
1868
Jamie Madill42bcf322014-08-25 16:20:46 -04001869bool ProgramBinary::linkValidateVaryings(InfoLog &infoLog, const std::string &varyingName, const sh::Varying &vertexVarying, const sh::Varying &fragmentVarying)
Jamie Madill28167c62013-08-30 13:21:10 -04001870{
1871 if (!linkValidateVariablesBase(infoLog, varyingName, vertexVarying, fragmentVarying, false))
1872 {
1873 return false;
1874 }
1875
1876 if (vertexVarying.interpolation != fragmentVarying.interpolation)
1877 {
1878 infoLog.append("Interpolation types for %s differ between vertex and fragment shaders", varyingName.c_str());
1879 return false;
1880 }
1881
Jamie Madill28167c62013-08-30 13:21:10 -04001882 return true;
1883}
1884
Jamie Madill42bcf322014-08-25 16:20:46 -04001885bool ProgramBinary::linkValidateInterfaceBlockFields(InfoLog &infoLog, const std::string &uniformName, const sh::InterfaceBlockField &vertexUniform, const sh::InterfaceBlockField &fragmentUniform)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001886{
Jamie Madill28167c62013-08-30 13:21:10 -04001887 if (!linkValidateVariablesBase(infoLog, uniformName, vertexUniform, fragmentUniform, true))
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001888 {
1889 return false;
1890 }
1891
Jamie Madilla6f267f2014-08-27 11:44:15 -04001892 if (vertexUniform.isRowMajorLayout != fragmentUniform.isRowMajorLayout)
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001893 {
1894 infoLog.append("Matrix packings for %s differ between vertex and fragment shaders", uniformName.c_str());
1895 return false;
1896 }
1897
Jamie Madill9d2ffb12013-08-30 13:21:04 -04001898 return true;
1899}
1900
Brandon Jones71620962014-08-20 14:04:59 -07001901bool ProgramBinary::linkUniforms(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001902{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001903 const rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader.getImplementation());
1904 const rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader.getImplementation());
1905
1906 const std::vector<sh::Uniform> &vertexUniforms = vertexShaderD3D->getUniforms();
1907 const std::vector<sh::Uniform> &fragmentUniforms = fragmentShaderD3D->getUniforms();
Jamie Madillbf9cce22014-07-18 10:33:09 -04001908
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001909 // Check that uniforms defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04001910 typedef std::map<std::string, const sh::Uniform*> UniformMap;
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001911 UniformMap linkedUniforms;
1912
1913 for (unsigned int vertexUniformIndex = 0; vertexUniformIndex < vertexUniforms.size(); vertexUniformIndex++)
1914 {
Jamie Madillf2575982014-06-25 16:04:54 -04001915 const sh::Uniform &vertexUniform = vertexUniforms[vertexUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001916 linkedUniforms[vertexUniform.name] = &vertexUniform;
1917 }
1918
1919 for (unsigned int fragmentUniformIndex = 0; fragmentUniformIndex < fragmentUniforms.size(); fragmentUniformIndex++)
1920 {
Jamie Madillf2575982014-06-25 16:04:54 -04001921 const sh::Uniform &fragmentUniform = fragmentUniforms[fragmentUniformIndex];
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001922 UniformMap::const_iterator entry = linkedUniforms.find(fragmentUniform.name);
1923 if (entry != linkedUniforms.end())
1924 {
Jamie Madillf2575982014-06-25 16:04:54 -04001925 const sh::Uniform &vertexUniform = *entry->second;
Jamie Madill28167c62013-08-30 13:21:10 -04001926 const std::string &uniformName = "uniform '" + vertexUniform.name + "'";
Jamie Madill42bcf322014-08-25 16:20:46 -04001927 if (!linkValidateUniforms(infoLog, uniformName, vertexUniform, fragmentUniform))
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001928 {
1929 return false;
1930 }
1931 }
1932 }
1933
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001934 for (unsigned int uniformIndex = 0; uniformIndex < vertexUniforms.size(); uniformIndex++)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001935 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001936 const sh::Uniform &uniform = vertexUniforms[uniformIndex];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001937 defineUniformBase(GL_VERTEX_SHADER, uniform, vertexShaderD3D->getUniformRegister(uniform.name));
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001938 }
1939
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00001940 for (unsigned int uniformIndex = 0; uniformIndex < fragmentUniforms.size(); uniformIndex++)
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001941 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001942 const sh::Uniform &uniform = fragmentUniforms[uniformIndex];
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001943 defineUniformBase(GL_FRAGMENT_SHADER, uniform, fragmentShaderD3D->getUniformRegister(uniform.name));
Jamie Madill66d43d22014-07-11 17:02:03 -04001944 }
1945
1946 if (!indexUniforms(infoLog))
1947 {
1948 return false;
daniel@transgaming.coma418ef12012-11-28 20:58:22 +00001949 }
daniel@transgaming.com68aaf932012-12-20 21:13:16 +00001950
Jamie Madill8ff21ae2014-02-04 16:04:05 -05001951 initializeUniformStorage();
1952
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00001953 return true;
1954}
1955
Jamie Madillbf9cce22014-07-18 10:33:09 -04001956void ProgramBinary::defineUniformBase(GLenum shader, const sh::Uniform &uniform, unsigned int uniformRegister)
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00001957{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07001958 ShShaderOutput outputType = rx::ShaderD3D::getCompilerOutputType(shader);
Jamie Madille04a5b72014-07-18 10:33:12 -04001959 sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType));
Jamie Madillbf9cce22014-07-18 10:33:09 -04001960 encoder.skipRegisters(uniformRegister);
1961
1962 defineUniform(shader, uniform, uniform.name, &encoder);
Jamie Madill5b130dc2014-07-11 17:02:05 -04001963}
1964
Jamie Madill42bcf322014-08-25 16:20:46 -04001965void ProgramBinary::defineUniform(GLenum shader, const sh::ShaderVariable &uniform,
Jamie Madillbf9cce22014-07-18 10:33:09 -04001966 const std::string &fullName, sh::HLSLBlockEncoder *encoder)
Jamie Madill5b130dc2014-07-11 17:02:05 -04001967{
1968 if (uniform.isStruct())
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001969 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001970 for (unsigned int elementIndex = 0; elementIndex < uniform.elementCount(); elementIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001971 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001972 const std::string &elementString = (uniform.isArray() ? ArrayString(elementIndex) : "");
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001973
Jamie Madillbf9cce22014-07-18 10:33:09 -04001974 encoder->enterAggregateType();
Jamie Madillc600c8c2014-05-16 11:22:21 -04001975
Jamie Madill5b130dc2014-07-11 17:02:05 -04001976 for (size_t fieldIndex = 0; fieldIndex < uniform.fields.size(); fieldIndex++)
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001977 {
Jamie Madill42bcf322014-08-25 16:20:46 -04001978 const sh::ShaderVariable &field = uniform.fields[fieldIndex];
Jamie Madillbf9cce22014-07-18 10:33:09 -04001979 const std::string &fieldFullName = (fullName + elementString + "." + field.name);
1980
1981 defineUniform(shader, field, fieldFullName, encoder);
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001982 }
Jamie Madillbf9cce22014-07-18 10:33:09 -04001983
1984 encoder->exitAggregateType();
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001985 }
shannonwoods@chromium.org7923dd22013-05-30 00:11:04 +00001986 }
Jamie Madill66d43d22014-07-11 17:02:03 -04001987 else // Not a struct
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001988 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04001989 // Arrays are treated as aggregate types
1990 if (uniform.isArray())
1991 {
1992 encoder->enterAggregateType();
1993 }
1994
Jamie Madill5b130dc2014-07-11 17:02:05 -04001995 LinkedUniform *linkedUniform = getUniformByName(fullName);
Jamie Madill1b2a8f92014-05-14 13:09:39 -04001996
Jamie Madill66d43d22014-07-11 17:02:03 -04001997 if (!linkedUniform)
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00001998 {
Jamie Madill5b130dc2014-07-11 17:02:05 -04001999 linkedUniform = new LinkedUniform(uniform.type, uniform.precision, fullName, uniform.arraySize,
Jamie Madill66d43d22014-07-11 17:02:03 -04002000 -1, sh::BlockMemberInfo::getDefaultBlockInfo());
2001 ASSERT(linkedUniform);
Jamie Madillbf9cce22014-07-18 10:33:09 -04002002 linkedUniform->registerElement = encoder->getCurrentElement();
Jamie Madill66d43d22014-07-11 17:02:03 -04002003 mUniforms.push_back(linkedUniform);
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002004 }
daniel@transgaming.comda8d3802012-12-20 21:12:55 +00002005
Jamie Madillbf9cce22014-07-18 10:33:09 -04002006 ASSERT(linkedUniform->registerElement == encoder->getCurrentElement());
2007
Jamie Madill66d43d22014-07-11 17:02:03 -04002008 if (shader == GL_FRAGMENT_SHADER)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002009 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002010 linkedUniform->psRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002011 }
2012 else if (shader == GL_VERTEX_SHADER)
2013 {
Jamie Madillbf9cce22014-07-18 10:33:09 -04002014 linkedUniform->vsRegisterIndex = encoder->getCurrentRegister();
Jamie Madill66d43d22014-07-11 17:02:03 -04002015 }
2016 else UNREACHABLE();
Jamie Madillbf9cce22014-07-18 10:33:09 -04002017
2018 // Advance the uniform offset, to track registers allocation for structs
2019 encoder->encodeType(uniform.type, uniform.arraySize, false);
2020
2021 // Arrays are treated as aggregate types
2022 if (uniform.isArray())
2023 {
2024 encoder->exitAggregateType();
2025 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002026 }
2027}
2028
2029bool ProgramBinary::indexSamplerUniform(const LinkedUniform &uniform, InfoLog &infoLog)
2030{
2031 ASSERT(IsSampler(uniform.type));
2032 ASSERT(uniform.vsRegisterIndex != GL_INVALID_INDEX || uniform.psRegisterIndex != GL_INVALID_INDEX);
2033
Geoff Lang301d1612014-07-09 10:34:37 -04002034 const gl::Caps &caps = mRenderer->getRendererCaps();
Jamie Madill66d43d22014-07-11 17:02:03 -04002035 if (uniform.vsRegisterIndex != GL_INVALID_INDEX)
2036 {
2037 if (!assignSamplers(uniform.vsRegisterIndex, uniform.type, uniform.arraySize, mSamplersVS,
Geoff Lang301d1612014-07-09 10:34:37 -04002038 &mUsedVertexSamplerRange, caps.maxVertexTextureImageUnits))
Jamie Madill66d43d22014-07-11 17:02:03 -04002039 {
2040 infoLog.append("Vertex shader sampler count exceeds the maximum vertex texture units (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002041 caps.maxVertexTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002042 return false;
2043 }
2044
Geoff Lang301d1612014-07-09 10:34:37 -04002045 unsigned int maxVertexVectors = mRenderer->getReservedVertexUniformVectors() + caps.maxVertexUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002046 if (uniform.vsRegisterIndex + uniform.registerCount > maxVertexVectors)
2047 {
2048 infoLog.append("Vertex shader active uniforms exceed GL_MAX_VERTEX_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002049 caps.maxVertexUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002050 return false;
2051 }
2052 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002053
2054 if (uniform.psRegisterIndex != GL_INVALID_INDEX)
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002055 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002056 if (!assignSamplers(uniform.psRegisterIndex, uniform.type, uniform.arraySize, mSamplersPS,
Geoff Lang301d1612014-07-09 10:34:37 -04002057 &mUsedPixelSamplerRange, caps.maxTextureImageUnits))
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002058 {
Jamie Madill66d43d22014-07-11 17:02:03 -04002059 infoLog.append("Pixel shader sampler count exceeds MAX_TEXTURE_IMAGE_UNITS (%d).",
Geoff Lang301d1612014-07-09 10:34:37 -04002060 caps.maxTextureImageUnits);
Jamie Madill66d43d22014-07-11 17:02:03 -04002061 return false;
2062 }
2063
Geoff Lang301d1612014-07-09 10:34:37 -04002064 unsigned int maxFragmentVectors = mRenderer->getReservedFragmentUniformVectors() + caps.maxFragmentUniformVectors;
Jamie Madill66d43d22014-07-11 17:02:03 -04002065 if (uniform.psRegisterIndex + uniform.registerCount > maxFragmentVectors)
2066 {
2067 infoLog.append("Fragment shader active uniforms exceed GL_MAX_FRAGMENT_UNIFORM_VECTORS (%u)",
Geoff Lang301d1612014-07-09 10:34:37 -04002068 caps.maxFragmentUniformVectors);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002069 return false;
2070 }
2071 }
Jamie Madill66d43d22014-07-11 17:02:03 -04002072
2073 return true;
2074}
2075
2076bool ProgramBinary::indexUniforms(InfoLog &infoLog)
2077{
2078 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2079 {
2080 const LinkedUniform &uniform = *mUniforms[uniformIndex];
2081
2082 if (IsSampler(uniform.type))
2083 {
2084 if (!indexSamplerUniform(uniform, infoLog))
2085 {
2086 return false;
2087 }
2088 }
2089
2090 for (unsigned int arrayElementIndex = 0; arrayElementIndex < uniform.elementCount(); arrayElementIndex++)
2091 {
2092 mUniformIndex.push_back(VariableLocation(uniform.name, arrayElementIndex, uniformIndex));
2093 }
2094 }
2095
2096 return true;
2097}
2098
2099bool ProgramBinary::assignSamplers(unsigned int startSamplerIndex,
2100 GLenum samplerType,
2101 unsigned int samplerCount,
2102 Sampler *outArray,
2103 GLuint *usedRange,
2104 unsigned int limit)
2105{
2106 unsigned int samplerIndex = startSamplerIndex;
2107
2108 do
2109 {
2110 if (samplerIndex < limit)
2111 {
2112 outArray[samplerIndex].active = true;
2113 outArray[samplerIndex].textureType = GetTextureType(samplerType);
2114 outArray[samplerIndex].logicalTextureUnit = 0;
2115 *usedRange = std::max(samplerIndex + 1, *usedRange);
2116 }
2117 else
2118 {
2119 return false;
2120 }
2121
2122 samplerIndex++;
2123 } while (samplerIndex < startSamplerIndex + samplerCount);
shannon.woods@transgaming.comd8136cb2013-02-28 23:14:44 +00002124
daniel@transgaming.comfdc7f562012-12-20 21:12:37 +00002125 return true;
2126}
2127
Jamie Madillf2575982014-06-25 16:04:54 -04002128bool ProgramBinary::areMatchingInterfaceBlocks(InfoLog &infoLog, const sh::InterfaceBlock &vertexInterfaceBlock, const sh::InterfaceBlock &fragmentInterfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002129{
2130 const char* blockName = vertexInterfaceBlock.name.c_str();
2131
2132 // validate blocks for the same member types
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002133 if (vertexInterfaceBlock.fields.size() != fragmentInterfaceBlock.fields.size())
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002134 {
2135 infoLog.append("Types for interface block '%s' differ between vertex and fragment shaders", blockName);
2136 return false;
2137 }
2138
2139 if (vertexInterfaceBlock.arraySize != fragmentInterfaceBlock.arraySize)
2140 {
2141 infoLog.append("Array sizes differ for interface block '%s' between vertex and fragment shaders", blockName);
2142 return false;
2143 }
2144
Jamie Madill9060a4e2013-08-12 16:22:57 -07002145 if (vertexInterfaceBlock.layout != fragmentInterfaceBlock.layout || vertexInterfaceBlock.isRowMajorLayout != fragmentInterfaceBlock.isRowMajorLayout)
2146 {
2147 infoLog.append("Layout qualifiers differ for interface block '%s' between vertex and fragment shaders", blockName);
2148 return false;
2149 }
2150
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002151 const unsigned int numBlockMembers = vertexInterfaceBlock.fields.size();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002152 for (unsigned int blockMemberIndex = 0; blockMemberIndex < numBlockMembers; blockMemberIndex++)
2153 {
Jamie Madillf2575982014-06-25 16:04:54 -04002154 const sh::InterfaceBlockField &vertexMember = vertexInterfaceBlock.fields[blockMemberIndex];
2155 const sh::InterfaceBlockField &fragmentMember = fragmentInterfaceBlock.fields[blockMemberIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002156
2157 if (vertexMember.name != fragmentMember.name)
2158 {
Jamie Madill28167c62013-08-30 13:21:10 -04002159 infoLog.append("Name mismatch for field %d of interface block '%s': (in vertex: '%s', in fragment: '%s')",
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002160 blockMemberIndex, blockName, vertexMember.name.c_str(), fragmentMember.name.c_str());
2161 return false;
2162 }
2163
Jamie Madill42bcf322014-08-25 16:20:46 -04002164 std::string memberName = "interface block '" + vertexInterfaceBlock.name + "' member '" + vertexMember.name + "'";
2165 if (!linkValidateInterfaceBlockFields(infoLog, memberName, vertexMember, fragmentMember))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002166 {
2167 return false;
2168 }
2169 }
2170
2171 return true;
2172}
2173
Brandon Jones71620962014-08-20 14:04:59 -07002174bool ProgramBinary::linkUniformBlocks(InfoLog &infoLog, const Shader &vertexShader, const Shader &fragmentShader)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002175{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002176 const rx::VertexShaderD3D *vertexShaderD3D = rx::VertexShaderD3D::makeVertexShaderD3D(vertexShader.getImplementation());
2177 const rx::FragmentShaderD3D *fragmentShaderD3D = rx::FragmentShaderD3D::makeFragmentShaderD3D(fragmentShader.getImplementation());
2178
2179 const std::vector<sh::InterfaceBlock> &vertexInterfaceBlocks = vertexShaderD3D->getInterfaceBlocks();
2180 const std::vector<sh::InterfaceBlock> &fragmentInterfaceBlocks = fragmentShaderD3D->getInterfaceBlocks();
Jamie Madilld4116ff2014-07-11 17:02:01 -04002181
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002182 // Check that interface blocks defined in the vertex and fragment shaders are identical
Jamie Madillf2575982014-06-25 16:04:54 -04002183 typedef std::map<std::string, const sh::InterfaceBlock*> UniformBlockMap;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002184 UniformBlockMap linkedUniformBlocks;
2185
2186 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2187 {
Jamie Madillf2575982014-06-25 16:04:54 -04002188 const sh::InterfaceBlock &vertexInterfaceBlock = vertexInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002189 linkedUniformBlocks[vertexInterfaceBlock.name] = &vertexInterfaceBlock;
2190 }
2191
2192 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2193 {
Jamie Madillf2575982014-06-25 16:04:54 -04002194 const sh::InterfaceBlock &fragmentInterfaceBlock = fragmentInterfaceBlocks[blockIndex];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002195 UniformBlockMap::const_iterator entry = linkedUniformBlocks.find(fragmentInterfaceBlock.name);
2196 if (entry != linkedUniformBlocks.end())
2197 {
Jamie Madillf2575982014-06-25 16:04:54 -04002198 const sh::InterfaceBlock &vertexInterfaceBlock = *entry->second;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002199 if (!areMatchingInterfaceBlocks(infoLog, vertexInterfaceBlock, fragmentInterfaceBlock))
2200 {
2201 return false;
2202 }
2203 }
2204 }
2205
2206 for (unsigned int blockIndex = 0; blockIndex < vertexInterfaceBlocks.size(); blockIndex++)
2207 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002208 if (!defineUniformBlock(infoLog, vertexShader, vertexInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002209 {
2210 return false;
2211 }
2212 }
2213
2214 for (unsigned int blockIndex = 0; blockIndex < fragmentInterfaceBlocks.size(); blockIndex++)
2215 {
Jamie Madilld4116ff2014-07-11 17:02:01 -04002216 if (!defineUniformBlock(infoLog, fragmentShader, fragmentInterfaceBlocks[blockIndex]))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002217 {
2218 return false;
2219 }
2220 }
2221
2222 return true;
2223}
2224
Geoff Lang48dcae72014-02-05 16:28:24 -05002225bool ProgramBinary::gatherTransformFeedbackLinkedVaryings(InfoLog &infoLog, const std::vector<LinkedVarying> &linkedVaryings,
2226 const std::vector<std::string> &transformFeedbackVaryingNames,
2227 GLenum transformFeedbackBufferMode,
2228 std::vector<LinkedVarying> *outTransformFeedbackLinkedVaryings) const
2229{
2230 size_t totalComponents = 0;
2231 const size_t maxSeparateComponents = mRenderer->getMaxTransformFeedbackSeparateComponents();
2232 const size_t maxInterleavedComponents = mRenderer->getMaxTransformFeedbackInterleavedComponents();
2233
2234 // Gather the linked varyings that are used for transform feedback, they should all exist.
2235 outTransformFeedbackLinkedVaryings->clear();
2236 for (size_t i = 0; i < transformFeedbackVaryingNames.size(); i++)
2237 {
2238 bool found = false;
2239 for (size_t j = 0; j < linkedVaryings.size(); j++)
2240 {
2241 if (transformFeedbackVaryingNames[i] == linkedVaryings[j].name)
2242 {
2243 for (size_t k = 0; k < outTransformFeedbackLinkedVaryings->size(); k++)
2244 {
2245 if (outTransformFeedbackLinkedVaryings->at(k).name == linkedVaryings[j].name)
2246 {
2247 infoLog.append("Two transform feedback varyings specify the same output variable (%s).", linkedVaryings[j].name.c_str());
2248 return false;
2249 }
2250 }
2251
2252 size_t componentCount = linkedVaryings[j].semanticIndexCount * 4;
2253 if (transformFeedbackBufferMode == GL_SEPARATE_ATTRIBS &&
2254 componentCount > maxSeparateComponents)
2255 {
2256 infoLog.append("Transform feedback varying's %s components (%u) exceed the maximum separate components (%u).",
2257 linkedVaryings[j].name.c_str(), componentCount, maxSeparateComponents);
2258 return false;
2259 }
2260
2261 totalComponents += componentCount;
2262
2263 outTransformFeedbackLinkedVaryings->push_back(linkedVaryings[j]);
2264 found = true;
2265 break;
2266 }
2267 }
2268
2269 // All transform feedback varyings are expected to exist since packVaryings checks for them.
2270 ASSERT(found);
2271 }
2272
2273 if (transformFeedbackBufferMode == GL_INTERLEAVED_ATTRIBS && totalComponents > maxInterleavedComponents)
2274 {
2275 infoLog.append("Transform feedback varying total components (%u) exceed the maximum interleaved components (%u).",
2276 totalComponents, maxInterleavedComponents);
2277 return false;
2278 }
2279
2280 return true;
2281}
2282
Jamie Madill42bcf322014-08-25 16:20:46 -04002283template <typename VarT>
2284void ProgramBinary::defineUniformBlockMembers(const std::vector<VarT> &fields, const std::string &prefix, int blockIndex,
Jamie Madilla6f267f2014-08-27 11:44:15 -04002285 sh::BlockLayoutEncoder *encoder, std::vector<unsigned int> *blockUniformIndexes,
2286 bool inRowMajorLayout)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002287{
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002288 for (unsigned int uniformIndex = 0; uniformIndex < fields.size(); uniformIndex++)
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002289 {
Jamie Madill42bcf322014-08-25 16:20:46 -04002290 const VarT &field = fields[uniformIndex];
Jamie Madill9d2ffb12013-08-30 13:21:04 -04002291 const std::string &fieldName = (prefix.empty() ? field.name : prefix + "." + field.name);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002292
Jamie Madille04a5b72014-07-18 10:33:12 -04002293 if (field.isStruct())
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002294 {
Jamie Madilla6f267f2014-08-27 11:44:15 -04002295 bool rowMajorLayout = (inRowMajorLayout || IsRowMajorLayout(field));
2296
Jamie Madille04a5b72014-07-18 10:33:12 -04002297 for (unsigned int arrayElement = 0; arrayElement < field.elementCount(); arrayElement++)
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002298 {
Jamie Madille04a5b72014-07-18 10:33:12 -04002299 encoder->enterAggregateType();
2300
2301 const std::string uniformElementName = fieldName + (field.isArray() ? ArrayString(arrayElement) : "");
Jamie Madilla6f267f2014-08-27 11:44:15 -04002302 defineUniformBlockMembers(field.fields, uniformElementName, blockIndex, encoder, blockUniformIndexes, rowMajorLayout);
Jamie Madille04a5b72014-07-18 10:33:12 -04002303
2304 encoder->exitAggregateType();
shannonwoods@chromium.org5f8d9b42013-05-30 00:17:57 +00002305 }
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002306 }
2307 else
2308 {
Jamie Madilla6f267f2014-08-27 11:44:15 -04002309 bool isRowMajorMatrix = (IsMatrixType(field.type) && inRowMajorLayout);
2310
2311 sh::BlockMemberInfo memberInfo = encoder->encodeType(field.type, field.arraySize, isRowMajorMatrix);
Jamie Madille04a5b72014-07-18 10:33:12 -04002312
Jamie Madill834e8b72014-04-11 13:33:58 -04002313 LinkedUniform *newUniform = new LinkedUniform(field.type, field.precision, fieldName, field.arraySize,
Jamie Madille04a5b72014-07-18 10:33:12 -04002314 blockIndex, memberInfo);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002315
2316 // add to uniform list, but not index, since uniform block uniforms have no location
2317 blockUniformIndexes->push_back(mUniforms.size());
2318 mUniforms.push_back(newUniform);
shannonwoods@chromium.org70961b32013-05-30 00:17:48 +00002319 }
2320 }
2321}
2322
Jamie Madilld4116ff2014-07-11 17:02:01 -04002323bool ProgramBinary::defineUniformBlock(InfoLog &infoLog, const Shader &shader, const sh::InterfaceBlock &interfaceBlock)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002324{
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002325 const rx::ShaderD3D* shaderD3D = rx::ShaderD3D::makeShaderD3D(shader.getImplementation());
2326
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002327 // create uniform block entries if they do not exist
2328 if (getUniformBlockIndex(interfaceBlock.name) == GL_INVALID_INDEX)
2329 {
2330 std::vector<unsigned int> blockUniformIndexes;
2331 const unsigned int blockIndex = mUniformBlocks.size();
2332
2333 // define member uniforms
Jamie Madille04a5b72014-07-18 10:33:12 -04002334 sh::BlockLayoutEncoder *encoder = NULL;
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002335
Jamie Madille04a5b72014-07-18 10:33:12 -04002336 if (interfaceBlock.layout == sh::BLOCKLAYOUT_STANDARD)
2337 {
2338 encoder = new sh::Std140BlockEncoder;
2339 }
2340 else
2341 {
2342 encoder = new sh::HLSLBlockEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED);
2343 }
2344 ASSERT(encoder);
2345
Jamie Madilla6f267f2014-08-27 11:44:15 -04002346 defineUniformBlockMembers(interfaceBlock.fields, "", blockIndex, encoder, &blockUniformIndexes, interfaceBlock.isRowMajorLayout);
Jamie Madille04a5b72014-07-18 10:33:12 -04002347
2348 size_t dataSize = encoder->getBlockSize();
Jamie Madillfc43d272014-07-11 17:02:02 -04002349
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002350 // create all the uniform blocks
2351 if (interfaceBlock.arraySize > 0)
2352 {
2353 for (unsigned int uniformBlockElement = 0; uniformBlockElement < interfaceBlock.arraySize; uniformBlockElement++)
2354 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002355 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, uniformBlockElement, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002356 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2357 mUniformBlocks.push_back(newUniformBlock);
2358 }
2359 }
2360 else
2361 {
Jamie Madillfc43d272014-07-11 17:02:02 -04002362 UniformBlock *newUniformBlock = new UniformBlock(interfaceBlock.name, GL_INVALID_INDEX, dataSize);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002363 newUniformBlock->memberUniformIndexes = blockUniformIndexes;
2364 mUniformBlocks.push_back(newUniformBlock);
2365 }
2366 }
2367
2368 // Assign registers to the uniform blocks
2369 const GLuint blockIndex = getUniformBlockIndex(interfaceBlock.name);
2370 const unsigned int elementCount = std::max(1u, interfaceBlock.arraySize);
2371 ASSERT(blockIndex != GL_INVALID_INDEX);
2372 ASSERT(blockIndex + elementCount <= mUniformBlocks.size());
2373
Brandon Jonesf05cdee2014-08-27 15:24:07 -07002374 unsigned int interfaceBlockRegister = shaderD3D->getInterfaceBlockRegister(interfaceBlock.name);
Jamie Madilld4116ff2014-07-11 17:02:01 -04002375
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002376 for (unsigned int uniformBlockElement = 0; uniformBlockElement < elementCount; uniformBlockElement++)
2377 {
Jamie Madillf2575982014-06-25 16:04:54 -04002378 UniformBlock *uniformBlock = mUniformBlocks[blockIndex + uniformBlockElement];
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002379 ASSERT(uniformBlock->name == interfaceBlock.name);
2380
Jamie Madilld4116ff2014-07-11 17:02:01 -04002381 if (!assignUniformBlockRegister(infoLog, uniformBlock, shader.getType(),
2382 interfaceBlockRegister + uniformBlockElement))
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002383 {
2384 return false;
2385 }
2386 }
2387
2388 return true;
2389}
2390
2391bool ProgramBinary::assignUniformBlockRegister(InfoLog &infoLog, UniformBlock *uniformBlock, GLenum shader, unsigned int registerIndex)
2392{
Geoff Lang301d1612014-07-09 10:34:37 -04002393 const gl::Caps &caps = mRenderer->getRendererCaps();
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002394 if (shader == GL_VERTEX_SHADER)
2395 {
2396 uniformBlock->vsRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002397 if (registerIndex - mRenderer->getReservedVertexUniformBuffers() >= caps.maxVertexUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002398 {
Geoff Lang301d1612014-07-09 10:34:37 -04002399 infoLog.append("Vertex shader uniform block count exceed GL_MAX_VERTEX_UNIFORM_BLOCKS (%u)", caps.maxVertexUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002400 return false;
2401 }
2402 }
2403 else if (shader == GL_FRAGMENT_SHADER)
2404 {
2405 uniformBlock->psRegisterIndex = registerIndex;
Geoff Lang301d1612014-07-09 10:34:37 -04002406 if (registerIndex - mRenderer->getReservedFragmentUniformBuffers() >= caps.maxFragmentUniformBlocks)
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002407 {
Geoff Lang301d1612014-07-09 10:34:37 -04002408 infoLog.append("Fragment shader uniform block count exceed GL_MAX_FRAGMENT_UNIFORM_BLOCKS (%u)", caps.maxFragmentUniformBlocks);
shannonwoods@chromium.org1500f092013-05-30 00:11:20 +00002409 return false;
2410 }
2411 }
2412 else UNREACHABLE();
2413
2414 return true;
2415}
2416
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002417bool ProgramBinary::isValidated() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002418{
2419 return mValidated;
2420}
2421
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002422void ProgramBinary::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002423{
2424 // Skip over inactive attributes
2425 unsigned int activeAttribute = 0;
2426 unsigned int attribute;
2427 for (attribute = 0; attribute < MAX_VERTEX_ATTRIBS; attribute++)
2428 {
2429 if (mLinkedAttribute[attribute].name.empty())
2430 {
2431 continue;
2432 }
2433
2434 if (activeAttribute == index)
2435 {
2436 break;
2437 }
2438
2439 activeAttribute++;
2440 }
2441
2442 if (bufsize > 0)
2443 {
2444 const char *string = mLinkedAttribute[attribute].name.c_str();
2445
2446 strncpy(name, string, bufsize);
2447 name[bufsize - 1] = '\0';
2448
2449 if (length)
2450 {
2451 *length = strlen(name);
2452 }
2453 }
2454
2455 *size = 1; // Always a single 'type' instance
2456
2457 *type = mLinkedAttribute[attribute].type;
2458}
2459
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002460GLint ProgramBinary::getActiveAttributeCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002461{
2462 int count = 0;
2463
2464 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2465 {
2466 if (!mLinkedAttribute[attributeIndex].name.empty())
2467 {
2468 count++;
2469 }
2470 }
2471
2472 return count;
2473}
2474
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002475GLint ProgramBinary::getActiveAttributeMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002476{
2477 int maxLength = 0;
2478
2479 for (int attributeIndex = 0; attributeIndex < MAX_VERTEX_ATTRIBS; attributeIndex++)
2480 {
2481 if (!mLinkedAttribute[attributeIndex].name.empty())
2482 {
2483 maxLength = std::max((int)(mLinkedAttribute[attributeIndex].name.length() + 1), maxLength);
2484 }
2485 }
2486
2487 return maxLength;
2488}
2489
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002490void ProgramBinary::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002491{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002492 ASSERT(index < mUniforms.size()); // index must be smaller than getActiveUniformCount()
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002493
2494 if (bufsize > 0)
2495 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002496 std::string string = mUniforms[index]->name;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002497
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002498 if (mUniforms[index]->isArray())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002499 {
2500 string += "[0]";
2501 }
2502
2503 strncpy(name, string.c_str(), bufsize);
2504 name[bufsize - 1] = '\0';
2505
2506 if (length)
2507 {
2508 *length = strlen(name);
2509 }
2510 }
2511
daniel@transgaming.come6d12e92012-12-20 21:12:47 +00002512 *size = mUniforms[index]->elementCount();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002513
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002514 *type = mUniforms[index]->type;
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002515}
2516
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002517GLint ProgramBinary::getActiveUniformCount() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002518{
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002519 return mUniforms.size();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002520}
2521
shannon.woods@transgaming.com4f4215f2013-02-28 23:14:58 +00002522GLint ProgramBinary::getActiveUniformMaxLength() const
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002523{
2524 int maxLength = 0;
2525
2526 unsigned int numUniforms = mUniforms.size();
2527 for (unsigned int uniformIndex = 0; uniformIndex < numUniforms; uniformIndex++)
2528 {
daniel@transgaming.com8320a282012-12-20 21:08:08 +00002529 if (!mUniforms[uniformIndex]->name.empty())
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002530 {
2531 int length = (int)(mUniforms[uniformIndex]->name.length() + 1);
2532 if (mUniforms[uniformIndex]->isArray())
2533 {
2534 length += 3; // Counting in "[0]".
2535 }
2536 maxLength = std::max(length, maxLength);
2537 }
2538 }
2539
2540 return maxLength;
2541}
2542
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002543GLint ProgramBinary::getActiveUniformi(GLuint index, GLenum pname) const
2544{
Jamie Madill834e8b72014-04-11 13:33:58 -04002545 const gl::LinkedUniform& uniform = *mUniforms[index];
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002546
2547 switch (pname)
2548 {
2549 case GL_UNIFORM_TYPE: return static_cast<GLint>(uniform.type);
2550 case GL_UNIFORM_SIZE: return static_cast<GLint>(uniform.elementCount());
shannonwoods@chromium.orgb1dc1b62013-05-30 00:15:43 +00002551 case GL_UNIFORM_NAME_LENGTH: return static_cast<GLint>(uniform.name.size() + 1 + (uniform.isArray() ? 3 : 0));
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002552 case GL_UNIFORM_BLOCK_INDEX: return uniform.blockIndex;
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002553
shannonwoods@chromium.orgd7784172013-05-30 00:07:03 +00002554 case GL_UNIFORM_OFFSET: return uniform.blockInfo.offset;
2555 case GL_UNIFORM_ARRAY_STRIDE: return uniform.blockInfo.arrayStride;
2556 case GL_UNIFORM_MATRIX_STRIDE: return uniform.blockInfo.matrixStride;
2557 case GL_UNIFORM_IS_ROW_MAJOR: return static_cast<GLint>(uniform.blockInfo.isRowMajorMatrix);
shannonwoods@chromium.org2a9a9d22013-05-30 00:05:40 +00002558
2559 default:
2560 UNREACHABLE();
2561 break;
2562 }
2563 return 0;
2564}
2565
Jamie Madill36398922014-05-20 14:51:53 -04002566bool ProgramBinary::isValidUniformLocation(GLint location) const
2567{
2568 ASSERT(rx::IsIntegerCastSafe<GLint>(mUniformIndex.size()));
2569 return (location >= 0 && location < static_cast<GLint>(mUniformIndex.size()));
2570}
2571
2572LinkedUniform *ProgramBinary::getUniformByLocation(GLint location) const
2573{
2574 ASSERT(location >= 0 && static_cast<size_t>(location) < mUniformIndex.size());
2575 return mUniforms[mUniformIndex[location].index];
2576}
2577
Jamie Madill66d43d22014-07-11 17:02:03 -04002578LinkedUniform *ProgramBinary::getUniformByName(const std::string &name) const
2579{
2580 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2581 {
2582 if (mUniforms[uniformIndex]->name == name)
2583 {
2584 return mUniforms[uniformIndex];
2585 }
2586 }
2587
2588 return NULL;
2589}
2590
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002591void ProgramBinary::getActiveUniformBlockName(GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName) const
2592{
2593 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2594
2595 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2596
2597 if (bufSize > 0)
2598 {
2599 std::string string = uniformBlock.name;
2600
2601 if (uniformBlock.isArrayElement())
2602 {
Jamie Madill5f562732014-02-14 16:41:24 -05002603 string += ArrayString(uniformBlock.elementIndex);
shannonwoods@chromium.orgbeb02782013-05-30 00:07:28 +00002604 }
2605
2606 strncpy(uniformBlockName, string.c_str(), bufSize);
2607 uniformBlockName[bufSize - 1] = '\0';
2608
2609 if (length)
2610 {
2611 *length = strlen(uniformBlockName);
2612 }
2613 }
2614}
2615
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002616void ProgramBinary::getActiveUniformBlockiv(GLuint uniformBlockIndex, GLenum pname, GLint *params) const
2617{
2618 ASSERT(uniformBlockIndex < mUniformBlocks.size()); // index must be smaller than getActiveUniformBlockCount()
2619
2620 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2621
2622 switch (pname)
2623 {
2624 case GL_UNIFORM_BLOCK_DATA_SIZE:
2625 *params = static_cast<GLint>(uniformBlock.dataSize);
2626 break;
2627 case GL_UNIFORM_BLOCK_NAME_LENGTH:
shannonwoods@chromium.org932cc6b2013-05-30 00:15:37 +00002628 *params = static_cast<GLint>(uniformBlock.name.size() + 1 + (uniformBlock.isArrayElement() ? 3 : 0));
shannonwoods@chromium.orge7317ca2013-05-30 00:07:35 +00002629 break;
2630 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
2631 *params = static_cast<GLint>(uniformBlock.memberUniformIndexes.size());
2632 break;
2633 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES:
2634 {
2635 for (unsigned int blockMemberIndex = 0; blockMemberIndex < uniformBlock.memberUniformIndexes.size(); blockMemberIndex++)
2636 {
2637 params[blockMemberIndex] = static_cast<GLint>(uniformBlock.memberUniformIndexes[blockMemberIndex]);
2638 }
2639 }
2640 break;
2641 case GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER:
2642 *params = static_cast<GLint>(uniformBlock.isReferencedByVertexShader());
2643 break;
2644 case GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER:
2645 *params = static_cast<GLint>(uniformBlock.isReferencedByFragmentShader());
2646 break;
2647 default: UNREACHABLE();
2648 }
2649}
2650
shannonwoods@chromium.org70eb1ea2013-05-30 00:07:20 +00002651GLuint ProgramBinary::getActiveUniformBlockCount() const
2652{
2653 return mUniformBlocks.size();
2654}
2655
shannonwoods@chromium.orge684b582013-05-30 00:07:42 +00002656GLuint ProgramBinary::getActiveUniformBlockMaxLength() const
2657{
2658 unsigned int maxLength = 0;
2659
2660 unsigned int numUniformBlocks = mUniformBlocks.size();
2661 for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < numUniformBlocks; uniformBlockIndex++)
2662 {
2663 const UniformBlock &uniformBlock = *mUniformBlocks[uniformBlockIndex];
2664 if (!uniformBlock.name.empty())
2665 {
2666 const unsigned int length = uniformBlock.name.length() + 1;
2667
2668 // Counting in "[0]".
2669 const unsigned int arrayLength = (uniformBlock.isArrayElement() ? 3 : 0);
2670
2671 maxLength = std::max(length + arrayLength, maxLength);
2672 }
2673 }
2674
2675 return maxLength;
2676}
2677
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002678void ProgramBinary::validate(InfoLog &infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002679{
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002680 applyUniforms();
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002681 if (!validateSamplers(&infoLog))
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002682 {
2683 mValidated = false;
2684 }
2685 else
2686 {
2687 mValidated = true;
2688 }
2689}
2690
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002691bool ProgramBinary::validateSamplers(InfoLog *infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002692{
2693 // if any two active samplers in a program are of different types, but refer to the same
2694 // texture image unit, and this is the current program, then ValidateProgram will fail, and
2695 // DrawArrays and DrawElements will issue the INVALID_OPERATION error.
Jamie Madilld4cfa572014-07-08 10:00:32 -04002696 updateSamplerMapping();
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002697
Geoff Lang3a61c322014-07-10 13:01:54 -04002698 // TODO (geofflang): Use context's caps
2699 const unsigned int maxCombinedTextureImageUnits = mRenderer->getRendererCaps().maxCombinedTextureImageUnits;
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002700 TextureType textureUnitType[IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS];
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002701
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002702 for (unsigned int i = 0; i < IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS; ++i)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002703 {
2704 textureUnitType[i] = TEXTURE_UNKNOWN;
2705 }
2706
2707 for (unsigned int i = 0; i < mUsedPixelSamplerRange; ++i)
2708 {
2709 if (mSamplersPS[i].active)
2710 {
2711 unsigned int unit = mSamplersPS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002712
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002713 if (unit >= maxCombinedTextureImageUnits)
2714 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002715 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002716 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002717 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002718 }
2719
2720 return false;
2721 }
2722
2723 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2724 {
2725 if (mSamplersPS[i].textureType != textureUnitType[unit])
2726 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002727 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002728 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002729 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002730 }
2731
2732 return false;
2733 }
2734 }
2735 else
2736 {
2737 textureUnitType[unit] = mSamplersPS[i].textureType;
2738 }
2739 }
2740 }
2741
2742 for (unsigned int i = 0; i < mUsedVertexSamplerRange; ++i)
2743 {
2744 if (mSamplersVS[i].active)
2745 {
2746 unsigned int unit = mSamplersVS[i].logicalTextureUnit;
Jamie Madill1b2a8f92014-05-14 13:09:39 -04002747
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002748 if (unit >= maxCombinedTextureImageUnits)
2749 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002750 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002751 {
shannon.woods@transgaming.com233fe952013-01-25 21:51:57 +00002752 infoLog->append("Sampler uniform (%d) exceeds IMPLEMENTATION_MAX_COMBINED_TEXTURE_IMAGE_UNITS (%d)", unit, maxCombinedTextureImageUnits);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002753 }
2754
2755 return false;
2756 }
2757
2758 if (textureUnitType[unit] != TEXTURE_UNKNOWN)
2759 {
2760 if (mSamplersVS[i].textureType != textureUnitType[unit])
2761 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002762 if (infoLog)
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002763 {
apatrick@chromium.org253b8d22012-06-22 19:27:21 +00002764 infoLog->append("Samplers of conflicting types refer to the same texture image unit (%d).", unit);
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002765 }
2766
2767 return false;
2768 }
2769 }
2770 else
2771 {
2772 textureUnitType[unit] = mSamplersVS[i].textureType;
2773 }
2774 }
2775 }
2776
2777 return true;
2778}
2779
apatrick@chromium.org90080e32012-07-09 22:15:33 +00002780ProgramBinary::Sampler::Sampler() : active(false), logicalTextureUnit(0), textureType(TEXTURE_2D)
2781{
2782}
2783
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002784struct AttributeSorter
2785{
2786 AttributeSorter(const int (&semanticIndices)[MAX_VERTEX_ATTRIBS])
2787 : originalIndices(semanticIndices)
2788 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002789 }
2790
2791 bool operator()(int a, int b)
2792 {
Jamie Madill03181ab2013-12-18 12:56:06 -05002793 if (originalIndices[a] == -1) return false;
2794 if (originalIndices[b] == -1) return true;
2795 return (originalIndices[a] < originalIndices[b]);
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002796 }
2797
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002798 const int (&originalIndices)[MAX_VERTEX_ATTRIBS];
2799};
2800
Al Patrick3f2daa82013-08-07 12:58:57 -07002801void ProgramBinary::initAttributesByLayout()
2802{
2803 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2804 {
2805 mAttributesByLayout[i] = i;
2806 }
2807
2808 std::sort(&mAttributesByLayout[0], &mAttributesByLayout[MAX_VERTEX_ATTRIBS], AttributeSorter(mSemanticIndex));
2809}
2810
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002811void ProgramBinary::sortAttributesByLayout(rx::TranslatedAttribute attributes[MAX_VERTEX_ATTRIBS], int sortedSemanticIndices[MAX_VERTEX_ATTRIBS]) const
2812{
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002813 rx::TranslatedAttribute oldTranslatedAttributes[MAX_VERTEX_ATTRIBS];
2814
2815 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2816 {
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002817 oldTranslatedAttributes[i] = attributes[i];
2818 }
2819
2820 for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++)
2821 {
Al Patrick3f2daa82013-08-07 12:58:57 -07002822 int oldIndex = mAttributesByLayout[i];
2823 sortedSemanticIndices[i] = mSemanticIndex[oldIndex];
shannon.woods@transgaming.com0b600142013-02-28 23:15:04 +00002824 attributes[i] = oldTranslatedAttributes[oldIndex];
2825 }
2826}
2827
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002828void ProgramBinary::initializeUniformStorage()
2829{
2830 // Compute total default block size
2831 unsigned int vertexRegisters = 0;
2832 unsigned int fragmentRegisters = 0;
2833 for (size_t uniformIndex = 0; uniformIndex < mUniforms.size(); uniformIndex++)
2834 {
Jamie Madill834e8b72014-04-11 13:33:58 -04002835 const LinkedUniform &uniform = *mUniforms[uniformIndex];
Jamie Madill8ff21ae2014-02-04 16:04:05 -05002836
2837 if (!IsSampler(uniform.type))
2838 {
2839 if (uniform.isReferencedByVertexShader())
2840 {
2841 vertexRegisters = std::max(vertexRegisters, uniform.vsRegisterIndex + uniform.registerCount);
2842 }
2843 if (uniform.isReferencedByFragmentShader())
2844 {
2845 fragmentRegisters = std::max(fragmentRegisters, uniform.psRegisterIndex + uniform.registerCount);
2846 }
2847 }
2848 }
2849
2850 mVertexUniformStorage = mRenderer->createUniformStorage(vertexRegisters * 16u);
2851 mFragmentUniformStorage = mRenderer->createUniformStorage(fragmentRegisters * 16u);
2852}
2853
Geoff Lang04fb89a2014-06-09 15:05:36 -04002854void ProgramBinary::reset()
2855{
2856 mVertexHLSL.clear();
2857 mVertexWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2858 SafeDeleteContainer(mVertexExecutables);
2859
2860 mPixelHLSL.clear();
2861 mPixelWorkarounds = rx::ANGLE_D3D_WORKAROUND_NONE;
2862 mUsesFragDepth = false;
2863 mPixelShaderKey.clear();
2864 SafeDeleteContainer(mPixelExecutables);
2865
2866 SafeDelete(mGeometryExecutable);
2867
2868 mTransformFeedbackBufferMode = GL_NONE;
2869 mTransformFeedbackLinkedVaryings.clear();
2870
2871 for (size_t i = 0; i < ArraySize(mSamplersPS); i++)
2872 {
2873 mSamplersPS[i] = Sampler();
2874 }
2875 for (size_t i = 0; i < ArraySize(mSamplersVS); i++)
2876 {
2877 mSamplersVS[i] = Sampler();
2878 }
2879 mUsedVertexSamplerRange = 0;
2880 mUsedPixelSamplerRange = 0;
2881 mUsesPointSize = false;
2882 mShaderVersion = 0;
Jamie Madilld4cfa572014-07-08 10:00:32 -04002883 mDirtySamplerMapping = true;
Geoff Lang04fb89a2014-06-09 15:05:36 -04002884
2885 SafeDeleteContainer(mUniforms);
2886 SafeDeleteContainer(mUniformBlocks);
2887 mUniformIndex.clear();
2888 mOutputVariables.clear();
2889 SafeDelete(mVertexUniformStorage);
2890 SafeDelete(mFragmentUniformStorage);
2891
2892 mValidated = false;
2893}
2894
apatrick@chromium.orgea09f9b2012-06-08 00:45:32 +00002895}