daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
daniel@transgaming.com | cde6a61 | 2012-02-17 18:01:10 +0000 | [diff] [blame] | 2 | // Copyright (c) 2002-2012 The ANGLE Project Authors. All rights reserved. |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Program.cpp: Implements the gl::Program class. Implements GL program objects |
| 8 | // and related functionality. [OpenGL ES 2.0.24] section 2.10.3 page 28. |
| 9 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 10 | #include "libGLESv2/Program.h" |
apatrick@chromium.org | ea09f9b | 2012-06-08 00:45:32 +0000 | [diff] [blame] | 11 | #include "libGLESv2/ProgramBinary.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
alokp@chromium.org | ea0e1af | 2010-03-22 19:33:14 +0000 | [diff] [blame] | 13 | #include "common/debug.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 14 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 15 | #include "libGLESv2/main.h" |
| 16 | #include "libGLESv2/Shader.h" |
daniel@transgaming.com | 1b3a815 | 2010-04-22 13:35:37 +0000 | [diff] [blame] | 17 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 18 | |
daniel@transgaming.com | 87891f7 | 2011-06-01 15:28:35 +0000 | [diff] [blame] | 19 | #include <string> |
| 20 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | namespace gl |
| 22 | { |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 23 | unsigned int Program::mCurrentSerial = 1; |
daniel@transgaming.com | 4af7acc | 2010-05-14 17:30:53 +0000 | [diff] [blame] | 24 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 25 | AttributeBindings::AttributeBindings() |
| 26 | { |
| 27 | } |
| 28 | |
| 29 | AttributeBindings::~AttributeBindings() |
| 30 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 31 | } |
| 32 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 33 | Program::Program(ResourceManager *manager, GLuint handle) : mResourceManager(manager), mHandle(handle), mSerial(issueSerial()) |
| 34 | { |
| 35 | mFragmentShader = NULL; |
| 36 | mVertexShader = NULL; |
| 37 | mProgramBinary = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 38 | mDeleteStatus = false; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 39 | mRefCount = 0; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 40 | } |
| 41 | |
| 42 | Program::~Program() |
| 43 | { |
| 44 | unlink(true); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 45 | |
| 46 | if (mVertexShader != NULL) |
| 47 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 48 | mVertexShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 49 | } |
| 50 | |
| 51 | if (mFragmentShader != NULL) |
| 52 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 53 | mFragmentShader->release(); |
daniel@transgaming.com | 71cd868 | 2010-04-29 03:35:25 +0000 | [diff] [blame] | 54 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 55 | } |
| 56 | |
| 57 | bool Program::attachShader(Shader *shader) |
| 58 | { |
| 59 | if (shader->getType() == GL_VERTEX_SHADER) |
| 60 | { |
| 61 | if (mVertexShader) |
| 62 | { |
| 63 | return false; |
| 64 | } |
| 65 | |
| 66 | mVertexShader = (VertexShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 67 | mVertexShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 68 | } |
| 69 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 70 | { |
| 71 | if (mFragmentShader) |
| 72 | { |
| 73 | return false; |
| 74 | } |
| 75 | |
| 76 | mFragmentShader = (FragmentShader*)shader; |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 77 | mFragmentShader->addRef(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 78 | } |
| 79 | else UNREACHABLE(); |
| 80 | |
| 81 | return true; |
| 82 | } |
| 83 | |
| 84 | bool Program::detachShader(Shader *shader) |
| 85 | { |
| 86 | if (shader->getType() == GL_VERTEX_SHADER) |
| 87 | { |
| 88 | if (mVertexShader != shader) |
| 89 | { |
| 90 | return false; |
| 91 | } |
| 92 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 93 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 94 | mVertexShader = NULL; |
| 95 | } |
| 96 | else if (shader->getType() == GL_FRAGMENT_SHADER) |
| 97 | { |
| 98 | if (mFragmentShader != shader) |
| 99 | { |
| 100 | return false; |
| 101 | } |
| 102 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 103 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 104 | mFragmentShader = NULL; |
| 105 | } |
| 106 | else UNREACHABLE(); |
| 107 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 108 | return true; |
| 109 | } |
| 110 | |
daniel@transgaming.com | cba5057 | 2010-03-28 19:36:09 +0000 | [diff] [blame] | 111 | int Program::getAttachedShadersCount() const |
| 112 | { |
| 113 | return (mVertexShader ? 1 : 0) + (mFragmentShader ? 1 : 0); |
| 114 | } |
| 115 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 116 | void AttributeBindings::bindAttributeLocation(GLuint index, const char *name) |
| 117 | { |
| 118 | if (index < MAX_VERTEX_ATTRIBS) |
| 119 | { |
| 120 | for (int i = 0; i < MAX_VERTEX_ATTRIBS; i++) |
| 121 | { |
| 122 | mAttributeBinding[i].erase(name); |
| 123 | } |
| 124 | |
| 125 | mAttributeBinding[index].insert(name); |
| 126 | } |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 127 | } |
| 128 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 129 | void Program::bindAttributeLocation(GLuint index, const char *name) |
| 130 | { |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 131 | mAttributeBindings.bindAttributeLocation(index, name); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 132 | } |
| 133 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 134 | // Links the HLSL code of the vertex and pixel shader by matching up their varyings, |
| 135 | // compiling them into binaries, determining the attribute mappings, and collecting |
| 136 | // a list of uniforms |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 137 | void Program::link() |
| 138 | { |
| 139 | unlink(false); |
| 140 | |
| 141 | mProgramBinary = new ProgramBinary; |
| 142 | if (!mProgramBinary->link(mAttributeBindings, mFragmentShader, mVertexShader)) |
| 143 | { |
| 144 | unlink(false); |
| 145 | } |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 146 | } |
| 147 | |
apatrick@chromium.org | 9a30b09 | 2012-06-06 20:21:55 +0000 | [diff] [blame] | 148 | int AttributeBindings::getAttributeBinding(const std::string &name) const |
daniel@transgaming.com | b4ff1f8 | 2010-04-22 13:35:18 +0000 | [diff] [blame] | 149 | { |
| 150 | for (int location = 0; location < MAX_VERTEX_ATTRIBS; location++) |
| 151 | { |
| 152 | if (mAttributeBinding[location].find(name) != mAttributeBinding[location].end()) |
| 153 | { |
| 154 | return location; |
| 155 | } |
| 156 | } |
| 157 | |
| 158 | return -1; |
| 159 | } |
| 160 | |
daniel@transgaming.com | aa5e59b | 2011-10-04 18:43:12 +0000 | [diff] [blame] | 161 | // Returns the program object to an unlinked state, before re-linking, or at destruction |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 162 | void Program::unlink(bool destroy) |
| 163 | { |
| 164 | if (destroy) // Object being destructed |
| 165 | { |
| 166 | if (mFragmentShader) |
| 167 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 168 | mFragmentShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 169 | mFragmentShader = NULL; |
| 170 | } |
| 171 | |
| 172 | if (mVertexShader) |
| 173 | { |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 174 | mVertexShader->release(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 175 | mVertexShader = NULL; |
| 176 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 177 | } |
| 178 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 179 | if (mProgramBinary) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 180 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 181 | delete mProgramBinary; |
| 182 | mProgramBinary = NULL; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 183 | } |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 184 | } |
| 185 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 186 | ProgramBinary* Program::getProgramBinary() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 187 | { |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 188 | return mProgramBinary; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 189 | } |
| 190 | |
apatrick@chromium.org | 3ce8dbc | 2012-06-08 17:52:30 +0000 | [diff] [blame^] | 191 | void Program::setProgramBinary(ProgramBinary *programBinary) |
| 192 | { |
| 193 | unlink(false); |
| 194 | mProgramBinary = programBinary; |
| 195 | } |
| 196 | |
daniel@transgaming.com | da13f3e | 2010-07-28 19:20:56 +0000 | [diff] [blame] | 197 | void Program::release() |
| 198 | { |
| 199 | mRefCount--; |
| 200 | |
| 201 | if (mRefCount == 0 && mDeleteStatus) |
| 202 | { |
| 203 | mResourceManager->deleteProgram(mHandle); |
| 204 | } |
| 205 | } |
| 206 | |
| 207 | void Program::addRef() |
| 208 | { |
| 209 | mRefCount++; |
| 210 | } |
| 211 | |
| 212 | unsigned int Program::getRefCount() const |
| 213 | { |
| 214 | return mRefCount; |
| 215 | } |
| 216 | |
daniel@transgaming.com | 4fa0833 | 2010-05-11 02:29:27 +0000 | [diff] [blame] | 217 | unsigned int Program::getSerial() const |
| 218 | { |
| 219 | return mSerial; |
| 220 | } |
| 221 | |
| 222 | unsigned int Program::issueSerial() |
| 223 | { |
| 224 | return mCurrentSerial++; |
| 225 | } |
| 226 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 227 | int Program::getInfoLogLength() const |
| 228 | { |
| 229 | if (mProgramBinary) |
| 230 | { |
| 231 | return mProgramBinary->getInfoLogLength(); |
| 232 | } |
| 233 | else |
| 234 | { |
| 235 | return 0; |
| 236 | } |
| 237 | } |
| 238 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 239 | void Program::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) |
| 240 | { |
| 241 | if (mProgramBinary) |
| 242 | { |
| 243 | return mProgramBinary->getInfoLog(bufSize, length, infoLog); |
| 244 | } |
| 245 | else |
| 246 | { |
| 247 | if (bufSize > 0) |
| 248 | { |
| 249 | infoLog[0] = '\0'; |
| 250 | } |
| 251 | |
| 252 | if (length) |
| 253 | { |
| 254 | *length = 0; |
| 255 | } |
| 256 | } |
| 257 | } |
| 258 | |
daniel@transgaming.com | 6c78521 | 2010-03-30 03:36:17 +0000 | [diff] [blame] | 259 | void Program::getAttachedShaders(GLsizei maxCount, GLsizei *count, GLuint *shaders) |
| 260 | { |
| 261 | int total = 0; |
| 262 | |
| 263 | if (mVertexShader) |
| 264 | { |
| 265 | if (total < maxCount) |
| 266 | { |
| 267 | shaders[total] = mVertexShader->getHandle(); |
| 268 | } |
| 269 | |
| 270 | total++; |
| 271 | } |
| 272 | |
| 273 | if (mFragmentShader) |
| 274 | { |
| 275 | if (total < maxCount) |
| 276 | { |
| 277 | shaders[total] = mFragmentShader->getHandle(); |
| 278 | } |
| 279 | |
| 280 | total++; |
| 281 | } |
| 282 | |
| 283 | if (count) |
| 284 | { |
| 285 | *count = total; |
| 286 | } |
| 287 | } |
| 288 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 289 | void Program::getActiveAttribute(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 290 | { |
| 291 | if (mProgramBinary) |
| 292 | { |
| 293 | mProgramBinary->getActiveAttribute(index, bufsize, length, size, type, name); |
| 294 | } |
| 295 | else |
| 296 | { |
| 297 | if (bufsize > 0) |
| 298 | { |
| 299 | name[0] = '\0'; |
| 300 | } |
| 301 | |
| 302 | if (length) |
| 303 | { |
| 304 | *length = 0; |
| 305 | } |
| 306 | |
| 307 | *type = GL_NONE; |
| 308 | *size = 1; |
| 309 | } |
| 310 | } |
| 311 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 312 | GLint Program::getActiveAttributeCount() |
| 313 | { |
| 314 | if (mProgramBinary) |
| 315 | { |
| 316 | return mProgramBinary->getActiveAttributeCount(); |
| 317 | } |
| 318 | else |
| 319 | { |
| 320 | return 0; |
| 321 | } |
| 322 | } |
| 323 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 324 | GLint Program::getActiveAttributeMaxLength() |
| 325 | { |
| 326 | if (mProgramBinary) |
| 327 | { |
| 328 | return mProgramBinary->getActiveAttributeMaxLength(); |
| 329 | } |
| 330 | else |
| 331 | { |
| 332 | return 0; |
| 333 | } |
| 334 | } |
| 335 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 336 | void Program::getActiveUniform(GLuint index, GLsizei bufsize, GLsizei *length, GLint *size, GLenum *type, GLchar *name) |
| 337 | { |
| 338 | if (mProgramBinary) |
| 339 | { |
| 340 | return mProgramBinary->getActiveUniform(index, bufsize, length, size, type, name); |
| 341 | } |
| 342 | else |
| 343 | { |
| 344 | if (bufsize > 0) |
| 345 | { |
| 346 | name[0] = '\0'; |
| 347 | } |
| 348 | |
| 349 | if (length) |
| 350 | { |
| 351 | *length = 0; |
| 352 | } |
| 353 | |
| 354 | *size = 0; |
| 355 | *type = GL_NONE; |
| 356 | } |
| 357 | } |
| 358 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 359 | GLint Program::getActiveUniformCount() |
| 360 | { |
| 361 | if (mProgramBinary) |
| 362 | { |
| 363 | return mProgramBinary->getActiveUniformCount(); |
| 364 | } |
| 365 | else |
| 366 | { |
| 367 | return 0; |
| 368 | } |
| 369 | } |
| 370 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 371 | GLint Program::getActiveUniformMaxLength() |
| 372 | { |
| 373 | if (mProgramBinary) |
| 374 | { |
| 375 | return mProgramBinary->getActiveUniformMaxLength(); |
| 376 | } |
| 377 | else |
| 378 | { |
| 379 | return 0; |
| 380 | } |
| 381 | } |
| 382 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 383 | void Program::flagForDeletion() |
| 384 | { |
| 385 | mDeleteStatus = true; |
| 386 | } |
| 387 | |
| 388 | bool Program::isFlaggedForDeletion() const |
| 389 | { |
| 390 | return mDeleteStatus; |
| 391 | } |
daniel@transgaming.com | 86a7a13 | 2010-04-29 03:32:32 +0000 | [diff] [blame] | 392 | |
apatrick@chromium.org | e2a59bb | 2012-06-07 21:09:53 +0000 | [diff] [blame] | 393 | bool Program::isValidated() const |
| 394 | { |
| 395 | if (mProgramBinary) |
| 396 | { |
| 397 | return mProgramBinary->isValidated(); |
| 398 | } |
| 399 | else |
| 400 | { |
| 401 | return false; |
| 402 | } |
| 403 | } |
| 404 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 405 | } |