blob: f01a1ded7cd2592e38f29b791f42f3da7b929d63 [file] [log] [blame]
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001//
2// Copyright 2016 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6// FramebufferVk.cpp:
7// Implements the class methods for FramebufferVk.
8//
9
10#include "libANGLE/renderer/vulkan/FramebufferVk.h"
11
Jamie Madill7b57b9d2017-01-13 09:33:38 -050012#include <vulkan/vulkan.h>
Jamie Madill231c7f52017-04-26 13:45:37 -040013#include <array>
Jamie Madill7b57b9d2017-01-13 09:33:38 -050014
Jamie Madill9e54b5a2016-05-25 12:57:39 -040015#include "common/debug.h"
Jamie Madillc564c072017-06-01 12:45:42 -040016#include "libANGLE/Context.h"
17#include "libANGLE/Display.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050018#include "libANGLE/formatutils.h"
19#include "libANGLE/renderer/renderer_utils.h"
Jamie Madill1f46bc12018-02-20 16:09:43 -050020#include "libANGLE/renderer/vulkan/CommandGraph.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050021#include "libANGLE/renderer/vulkan/ContextVk.h"
Jamie Madill5deea722017-02-16 10:44:46 -050022#include "libANGLE/renderer/vulkan/DisplayVk.h"
Jamie Madill7b57b9d2017-01-13 09:33:38 -050023#include "libANGLE/renderer/vulkan/RenderTargetVk.h"
24#include "libANGLE/renderer/vulkan/RendererVk.h"
25#include "libANGLE/renderer/vulkan/SurfaceVk.h"
Jamie Madill3c424b42018-01-19 12:35:09 -050026#include "libANGLE/renderer/vulkan/vk_format_utils.h"
Jamie Madill9e54b5a2016-05-25 12:57:39 -040027
28namespace rx
29{
30
Jamie Madill7b57b9d2017-01-13 09:33:38 -050031namespace
32{
Luc Ferron534b00d2018-05-18 08:16:53 -040033constexpr size_t kMinReadPixelsBufferSize = 128000;
34
Jamie Madill66546be2018-03-08 09:47:20 -050035const gl::InternalFormat &GetReadAttachmentInfo(const gl::Context *context,
36 RenderTargetVk *renderTarget)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050037{
Jamie Madillbc543422018-03-30 10:43:19 -040038 GLenum implFormat =
Jamie Madillbcf467f2018-05-23 09:46:00 -040039 renderTarget->getImageFormat().textureFormat().fboImplementationInternalFormat;
Jamie Madill66546be2018-03-08 09:47:20 -050040 return gl::GetSizedInternalFormatInfo(implFormat);
Jamie Madill7b57b9d2017-01-13 09:33:38 -050041}
Luc Ferron26581112018-06-21 09:43:08 -040042
43bool HasSrcAndDstBlitProperties(const VkPhysicalDevice &physicalDevice,
44 RenderTargetVk *srcRenderTarget,
45 RenderTargetVk *dstRenderTarget)
46{
47 VkFormatProperties drawImageProperties;
48 vk::GetFormatProperties(physicalDevice, srcRenderTarget->getImageFormat().vkTextureFormat,
49 &drawImageProperties);
50
51 VkFormatProperties readImageProperties;
52 vk::GetFormatProperties(physicalDevice, dstRenderTarget->getImageFormat().vkTextureFormat,
53 &readImageProperties);
54
55 // Verifies if the draw and read images have the necessary prerequisites for blitting.
56 return (IsMaskFlagSet<VkFormatFeatureFlags>(drawImageProperties.optimalTilingFeatures,
57 VK_FORMAT_FEATURE_BLIT_DST_BIT) &&
58 IsMaskFlagSet<VkFormatFeatureFlags>(readImageProperties.optimalTilingFeatures,
59 VK_FORMAT_FEATURE_BLIT_SRC_BIT));
60}
Jamie Madillbcf467f2018-05-23 09:46:00 -040061} // anonymous namespace
Jamie Madill7b57b9d2017-01-13 09:33:38 -050062
63// static
64FramebufferVk *FramebufferVk::CreateUserFBO(const gl::FramebufferState &state)
65{
66 return new FramebufferVk(state);
67}
68
69// static
70FramebufferVk *FramebufferVk::CreateDefaultFBO(const gl::FramebufferState &state,
71 WindowSurfaceVk *backbuffer)
72{
73 return new FramebufferVk(state, backbuffer);
74}
75
Jamie Madillab9f9c32017-01-17 17:47:34 -050076FramebufferVk::FramebufferVk(const gl::FramebufferState &state)
Jamie Madill9aef3672018-04-27 11:45:06 -040077 : FramebufferImpl(state),
78 mBackbuffer(nullptr),
Jamie Madill9aef3672018-04-27 11:45:06 -040079 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040080 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill9e54b5a2016-05-25 12:57:39 -040081{
82}
83
Jamie Madill7b57b9d2017-01-13 09:33:38 -050084FramebufferVk::FramebufferVk(const gl::FramebufferState &state, WindowSurfaceVk *backbuffer)
Jamie Madill9aef3672018-04-27 11:45:06 -040085 : FramebufferImpl(state),
86 mBackbuffer(backbuffer),
Jamie Madill9aef3672018-04-27 11:45:06 -040087 mActiveColorComponents(0),
Luc Ferron534b00d2018-05-18 08:16:53 -040088 mReadPixelsBuffer(VK_BUFFER_USAGE_TRANSFER_DST_BIT, kMinReadPixelsBufferSize)
Jamie Madill7b57b9d2017-01-13 09:33:38 -050089{
90}
91
Jamie Madill58675012018-05-22 14:54:07 -040092FramebufferVk::~FramebufferVk() = default;
Jamie Madill9e54b5a2016-05-25 12:57:39 -040093
Jamie Madillc564c072017-06-01 12:45:42 -040094void FramebufferVk::destroy(const gl::Context *context)
Jamie Madill5deea722017-02-16 10:44:46 -050095{
Luc Ferron534b00d2018-05-18 08:16:53 -040096 ContextVk *contextVk = vk::GetImpl(context);
97 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillc57ee252018-05-30 19:53:48 -040098 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Luc Ferron534b00d2018-05-18 08:16:53 -040099
100 mReadPixelsBuffer.destroy(contextVk->getDevice());
Jamie Madill5deea722017-02-16 10:44:46 -0500101}
102
Jamie Madill4928b7c2017-06-20 12:57:39 -0400103gl::Error FramebufferVk::discard(const gl::Context *context,
104 size_t count,
105 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400106{
107 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500108 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400109}
110
Jamie Madill4928b7c2017-06-20 12:57:39 -0400111gl::Error FramebufferVk::invalidate(const gl::Context *context,
112 size_t count,
113 const GLenum *attachments)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400114{
115 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500116 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400117}
118
Jamie Madill4928b7c2017-06-20 12:57:39 -0400119gl::Error FramebufferVk::invalidateSub(const gl::Context *context,
120 size_t count,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400121 const GLenum *attachments,
122 const gl::Rectangle &area)
123{
124 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500125 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400126}
127
Jamie Madillc564c072017-06-01 12:45:42 -0400128gl::Error FramebufferVk::clear(const gl::Context *context, GLbitfield mask)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400129{
Jamie Madill0cec82a2018-03-14 09:21:07 -0400130 ContextVk *contextVk = vk::GetImpl(context);
131 RendererVk *renderer = contextVk->getRenderer();
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500132
Jamie Madill0cec82a2018-03-14 09:21:07 -0400133 // This command buffer is only started once.
Jamie Madill50cf2be2018-06-15 09:46:57 -0400134 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500135
Jamie Madill0cec82a2018-03-14 09:21:07 -0400136 const gl::FramebufferAttachment *depthAttachment = mState.getDepthAttachment();
137 bool clearDepth = (depthAttachment && (mask & GL_DEPTH_BUFFER_BIT) != 0);
138 ASSERT(!clearDepth || depthAttachment->isAttached());
139
140 const gl::FramebufferAttachment *stencilAttachment = mState.getStencilAttachment();
141 bool clearStencil = (stencilAttachment && (mask & GL_STENCIL_BUFFER_BIT) != 0);
142 ASSERT(!clearStencil || stencilAttachment->isAttached());
143
Luc Ferrona8af3a62018-03-29 14:44:24 -0400144 bool clearColor = IsMaskFlagSet(static_cast<int>(mask), GL_COLOR_BUFFER_BIT);
145
Luc Ferron8836f632018-04-05 07:26:53 -0400146 const gl::FramebufferAttachment *depthStencilAttachment = mState.getDepthStencilAttachment();
Jamie Madilld47044a2018-04-27 11:45:03 -0400147 const gl::State &glState = context->getGLState();
Luc Ferron8836f632018-04-05 07:26:53 -0400148
Jamie Madill9aef3672018-04-27 11:45:06 -0400149 // The most costly clear mode is when we need to mask out specific color channels. This can
150 // only be done with a draw call. The scissor region however can easily be integrated with
151 // this method. Similarly for depth/stencil clear.
152 VkColorComponentFlags colorMaskFlags = contextVk->getClearColorMask();
153 if (clearColor && (mActiveColorComponents & colorMaskFlags) != mActiveColorComponents)
154 {
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400155 ANGLE_TRY(clearWithDraw(context, colorMaskFlags));
Jamie Madill78cd9402018-05-10 16:49:58 -0400156
157 // Stencil clears must be handled separately. The only way to write out a stencil value from
158 // a fragment shader in Vulkan is with VK_EXT_shader_stencil_export. Support for this
159 // extension is sparse. Hence, we call into the RenderPass clear path. We similarly clear
160 // depth to keep the code simple, but depth clears could be combined with the masked color
161 // clears as an optimization.
162
163 if (clearDepth || clearStencil)
164 {
165 // Masked stencil clears are currently not implemented.
166 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
167 ANGLE_TRY(clearWithClearAttachments(contextVk, false, clearDepth, clearStencil));
168 }
169 return gl::NoError();
Jamie Madill9aef3672018-04-27 11:45:06 -0400170 }
171
Luc Ferron8836f632018-04-05 07:26:53 -0400172 // If we clear the depth OR the stencil but not both, and we have a packed depth stencil
173 // attachment, we need to use clearAttachment instead of clearDepthStencil since Vulkan won't
174 // allow us to clear one or the other separately.
175 bool isSingleClearOnPackedDepthStencilAttachment =
176 depthStencilAttachment && (clearDepth != clearStencil);
Jamie Madilld47044a2018-04-27 11:45:03 -0400177 if (glState.isScissorTestEnabled() || isSingleClearOnPackedDepthStencilAttachment)
Luc Ferrona8af3a62018-03-29 14:44:24 -0400178 {
179 // With scissor test enabled, we clear very differently and we don't need to access
180 // the image inside each attachment we can just use clearCmdAttachments with our
181 // scissor region instead.
Jamie Madill78cd9402018-05-10 16:49:58 -0400182
183 // Masked stencil clears are currently not implemented.
184 // TODO(jmadill): Masked stencil clear. http://anglebug.com/2540
Jamie Madillb90779e2018-04-27 11:45:01 -0400185 ANGLE_TRY(clearWithClearAttachments(contextVk, clearColor, clearDepth, clearStencil));
Luc Ferrona8af3a62018-03-29 14:44:24 -0400186 return gl::NoError();
187 }
188
189 // Standard Depth/stencil clear without scissor.
Jamie Madill0cec82a2018-03-14 09:21:07 -0400190 if (clearDepth || clearStencil)
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500191 {
Jamie Madill0cec82a2018-03-14 09:21:07 -0400192 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400193
194 const VkClearDepthStencilValue &clearDepthStencilValue =
195 contextVk->getClearDepthStencilValue().depthStencil;
196
Luc Ferron26581112018-06-21 09:43:08 -0400197 RenderTargetVk *renderTarget = mRenderTargetCache.getDepthStencil();
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400198 const angle::Format &format = renderTarget->getImageFormat().textureFormat();
199 const VkImageAspectFlags aspectFlags = vk::GetDepthStencilAspectFlags(format);
200
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400201 vk::ImageHelper *image = renderTarget->getImageForWrite(this);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400202 image->clearDepthStencil(aspectFlags, clearDepthStencilValue, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500203 }
204
Luc Ferrond3ab3072018-06-19 09:55:04 -0400205 if (!clearColor)
206 {
207 return gl::NoError();
208 }
209
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500210 const auto *attachment = mState.getFirstNonNullAttachment();
211 ASSERT(attachment && attachment->isAttached());
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500212
Jamie Madill0cec82a2018-03-14 09:21:07 -0400213 if (!commandBuffer)
214 {
215 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill0cec82a2018-03-14 09:21:07 -0400216 }
Jamie Madillefb5a5c2018-01-29 15:56:59 -0500217
Jamie Madill66546be2018-03-08 09:47:20 -0500218 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
Jamie Madill50cf2be2018-06-15 09:46:57 -0400219 const auto &colorRenderTargets = mRenderTargetCache.getColors();
Jamie Madill9aef3672018-04-27 11:45:06 -0400220 const VkClearColorValue &clearColorValue = contextVk->getClearColorValue().color;
Jamie Madill66546be2018-03-08 09:47:20 -0500221 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500222 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400223 VkClearColorValue modifiedClearColorValue = clearColorValue;
Luc Ferron26581112018-06-21 09:43:08 -0400224 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
Luc Ferron5fd36932018-06-19 14:55:50 -0400225
226 // Its possible we're clearing a render target that has no alpha channel but we represent it
227 // with a texture that has one. We must not affect its alpha channel no matter what the
228 // clear value is in that case.
229 if (mEmulatedAlphaAttachmentMask[colorIndex])
230 {
231 modifiedClearColorValue.float32[3] = 1.0;
232 }
233
Jamie Madill66546be2018-03-08 09:47:20 -0500234 ASSERT(colorRenderTarget);
Jamie Madille4e2d0c2018-06-22 08:25:05 -0400235 vk::ImageHelper *image = colorRenderTarget->getImageForWrite(this);
Luc Ferronc20b9502018-05-24 09:30:17 -0400236 GLint mipLevelToClear = (attachment->type() == GL_TEXTURE) ? attachment->mipLevel() : 0;
Luc Ferron5fd36932018-06-19 14:55:50 -0400237 image->clearColor(modifiedClearColorValue, mipLevelToClear, 1, commandBuffer);
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500238 }
239
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500240 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400241}
242
Jamie Madillc564c072017-06-01 12:45:42 -0400243gl::Error FramebufferVk::clearBufferfv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400244 GLenum buffer,
245 GLint drawbuffer,
246 const GLfloat *values)
247{
248 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500249 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400250}
251
Jamie Madillc564c072017-06-01 12:45:42 -0400252gl::Error FramebufferVk::clearBufferuiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400253 GLenum buffer,
254 GLint drawbuffer,
255 const GLuint *values)
256{
257 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500258 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400259}
260
Jamie Madillc564c072017-06-01 12:45:42 -0400261gl::Error FramebufferVk::clearBufferiv(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400262 GLenum buffer,
263 GLint drawbuffer,
264 const GLint *values)
265{
266 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500267 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400268}
269
Jamie Madillc564c072017-06-01 12:45:42 -0400270gl::Error FramebufferVk::clearBufferfi(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400271 GLenum buffer,
272 GLint drawbuffer,
273 GLfloat depth,
274 GLint stencil)
275{
276 UNIMPLEMENTED();
Yuly Novikovc4d18aa2017-03-09 18:45:02 -0500277 return gl::InternalError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400278}
279
Jamie Madill4928b7c2017-06-20 12:57:39 -0400280GLenum FramebufferVk::getImplementationColorReadFormat(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400281{
Jamie Madill66546be2018-03-08 09:47:20 -0500282 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).format;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400283}
284
Jamie Madill4928b7c2017-06-20 12:57:39 -0400285GLenum FramebufferVk::getImplementationColorReadType(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400286{
Jamie Madill66546be2018-03-08 09:47:20 -0500287 return GetReadAttachmentInfo(context, mRenderTargetCache.getColorRead(mState)).type;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400288}
289
Jamie Madillc564c072017-06-01 12:45:42 -0400290gl::Error FramebufferVk::readPixels(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400291 const gl::Rectangle &area,
292 GLenum format,
293 GLenum type,
Jamie Madilld4826152017-09-21 11:18:59 -0400294 void *pixels)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400295{
Luc Ferrona1c72422018-05-14 15:58:28 -0400296 // Clip read area to framebuffer.
297 const gl::Extents &fbSize = getState().getReadAttachment()->getSize();
298 const gl::Rectangle fbRect(0, 0, fbSize.width, fbSize.height);
Luc Ferronbf6dc372018-06-28 15:24:19 -0400299 ContextVk *contextVk = vk::GetImpl(context);
300 RendererVk *renderer = contextVk->getRenderer();
301
Luc Ferrona1c72422018-05-14 15:58:28 -0400302 gl::Rectangle clippedArea;
303 if (!ClipRectangle(area, fbRect, &clippedArea))
304 {
305 // nothing to read
306 return gl::NoError();
307 }
Luc Ferronbf6dc372018-06-28 15:24:19 -0400308 gl::Rectangle flippedArea = clippedArea;
309 if (contextVk->isViewportFlipEnabled())
310 {
311 flippedArea.y = fbRect.height - flippedArea.y - flippedArea.height;
312 }
Luc Ferrona1c72422018-05-14 15:58:28 -0400313
Jamie Madill66546be2018-03-08 09:47:20 -0500314 const gl::State &glState = context->getGLState();
Luc Ferron534b00d2018-05-18 08:16:53 -0400315
316 vk::CommandBuffer *commandBuffer = nullptr;
317 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
Jamie Madill66546be2018-03-08 09:47:20 -0500318
Luc Ferron44a3cf42018-07-09 09:40:57 -0400319 gl::PixelPackState packState(glState.getPackState());
Luc Ferronbf6dc372018-06-28 15:24:19 -0400320 if (contextVk->isViewportFlipEnabled())
321 {
322 packState.reverseRowOrder = !packState.reverseRowOrder;
323 }
324
Luc Ferrona1c72422018-05-14 15:58:28 -0400325 const gl::InternalFormat &sizedFormatInfo = gl::GetInternalFormatInfo(format, type);
326
327 GLuint outputPitch = 0;
328 ANGLE_TRY_RESULT(
329 sizedFormatInfo.computeRowPitch(type, area.width, packState.alignment, packState.rowLength),
330 outputPitch);
331 GLuint outputSkipBytes = 0;
Jeff Gilbert31d3deb2018-05-18 18:32:16 -0700332 ANGLE_TRY_RESULT(sizedFormatInfo.computeSkipBytes(type, outputPitch, 0, packState, false),
Luc Ferrona1c72422018-05-14 15:58:28 -0400333 outputSkipBytes);
334
335 outputSkipBytes += (clippedArea.x - area.x) * sizedFormatInfo.pixelBytes +
336 (clippedArea.y - area.y) * outputPitch;
Luc Ferron60284222018-03-20 16:01:44 -0400337
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500338 PackPixelsParams params;
Luc Ferronbf6dc372018-06-28 15:24:19 -0400339 params.area = flippedArea;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500340 params.format = format;
341 params.type = type;
Luc Ferron60284222018-03-20 16:01:44 -0400342 params.outputPitch = outputPitch;
Corentin Wallez336129f2017-10-17 15:55:40 -0400343 params.packBuffer = glState.getTargetBuffer(gl::BufferBinding::PixelPack);
Luc Ferron44a3cf42018-07-09 09:40:57 -0400344 params.pack = packState;
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500345
Luc Ferronbf6dc372018-06-28 15:24:19 -0400346 ANGLE_TRY(readPixelsImpl(context, flippedArea, params,
Rafael Cintron05a449a2018-06-20 18:08:04 -0700347 static_cast<uint8_t *>(pixels) + outputSkipBytes));
Luc Ferron534b00d2018-05-18 08:16:53 -0400348 mReadPixelsBuffer.releaseRetainedBuffers(renderer);
349 return gl::NoError();
Luc Ferron018709f2018-05-10 13:53:11 -0400350}
Jamie Madill7b57b9d2017-01-13 09:33:38 -0500351
Luc Ferron26581112018-06-21 09:43:08 -0400352RenderTargetVk *FramebufferVk::getDepthStencilRenderTarget() const
353{
354 return mRenderTargetCache.getDepthStencil();
355}
356
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400357gl::Error FramebufferVk::blitUsingCopy(RendererVk *renderer,
358 vk::CommandBuffer *commandBuffer,
359 const gl::Rectangle &readArea,
360 const gl::Rectangle &destArea,
361 RenderTargetVk *readRenderTarget,
362 RenderTargetVk *drawRenderTarget,
363 const gl::Rectangle *scissor,
364 bool blitDepthBuffer,
365 bool blitStencilBuffer)
366{
367 gl::Rectangle scissoredDrawRect = destArea;
368 gl::Rectangle scissoredReadRect = readArea;
369
370 if (scissor)
371 {
372 if (!ClipRectangle(destArea, *scissor, &scissoredDrawRect))
373 {
374 return gl::NoError();
375 }
376
377 if (!ClipRectangle(readArea, *scissor, &scissoredReadRect))
378 {
379 return gl::NoError();
380 }
381 }
382
383 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
384 const gl::Extents drawFrameBufferExtents = drawRenderTarget->getImageExtents();
385
386 // After cropping for the scissor, we also want to crop for the size of the buffers.
387 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
388 sourceFrameBufferExtents.height);
389 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
390 drawFrameBufferExtents.height);
391 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
392 {
393 return gl::NoError();
394 }
395
396 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
397 {
398 return gl::NoError();
399 }
400
401 ASSERT(readFrameBufferBounds == drawFrameBufferBounds);
402 ASSERT(scissoredReadRect == readFrameBufferBounds);
403 ASSERT(scissoredDrawRect == drawFrameBufferBounds);
404
405 VkFlags aspectFlags =
406 vk::GetDepthStencilAspectFlags(readRenderTarget->getImageFormat().textureFormat());
407 vk::ImageHelper *readImage = readRenderTarget->getImageForRead(
408 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectFlags, commandBuffer);
409 vk::ImageHelper *writeImage = drawRenderTarget->getImageForWrite(this);
410 // Requirement of the copyImageToBuffer, the dst image must be in
411 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
412 writeImage->changeLayoutWithStages(aspectFlags, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
413 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
414 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
415 VkImageAspectFlags depthBit = blitDepthBuffer ? VK_IMAGE_ASPECT_DEPTH_BIT : 0;
416 VkImageAspectFlags stencilBit = blitStencilBuffer ? VK_IMAGE_ASPECT_STENCIL_BIT : 0;
417 VkImageAspectFlags aspectMask = depthBit | stencilBit;
418 vk::ImageHelper::Copy(readImage, writeImage, gl::Offset(), gl::Offset(),
419 gl::Extents(scissoredDrawRect.width, scissoredDrawRect.height, 1),
420 aspectMask, commandBuffer);
421
422 return gl::NoError();
423}
424
Jamie Madill58675012018-05-22 14:54:07 -0400425RenderTargetVk *FramebufferVk::getColorReadRenderTarget() const
Luc Ferron018709f2018-05-10 13:53:11 -0400426{
427 RenderTargetVk *renderTarget = mRenderTargetCache.getColorRead(mState);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400428 ASSERT(renderTarget && renderTarget->getImage().valid());
Luc Ferron018709f2018-05-10 13:53:11 -0400429 return renderTarget;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400430}
431
Jamie Madillc564c072017-06-01 12:45:42 -0400432gl::Error FramebufferVk::blit(const gl::Context *context,
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400433 const gl::Rectangle &sourceArea,
434 const gl::Rectangle &destArea,
435 GLbitfield mask,
436 GLenum filter)
437{
Luc Ferron26581112018-06-21 09:43:08 -0400438 ContextVk *contextVk = vk::GetImpl(context);
439 RendererVk *renderer = contextVk->getRenderer();
440
441 const gl::State &glState = context->getGLState();
442 const gl::Framebuffer *sourceFramebuffer = glState.getReadFramebuffer();
443 const gl::Rectangle *scissor = glState.isScissorTestEnabled() ? &glState.getScissor() : nullptr;
444 bool blitColorBuffer = (mask & GL_COLOR_BUFFER_BIT) != 0;
445 bool blitDepthBuffer = (mask & GL_DEPTH_BUFFER_BIT) != 0;
446 bool blitStencilBuffer = (mask & GL_STENCIL_BUFFER_BIT) != 0;
447
448 vk::CommandBuffer *commandBuffer = nullptr;
449 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
450 FramebufferVk *sourceFramebufferVk = vk::GetImpl(sourceFramebuffer);
Luc Ferron26581112018-06-21 09:43:08 -0400451 if (blitColorBuffer)
452 {
453 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getColorReadRenderTarget();
454
455 for (size_t colorAttachment : mState.getEnabledDrawBuffers())
456 {
457 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getColors()[colorAttachment];
458 ASSERT(drawRenderTarget);
459 ASSERT(HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
460 drawRenderTarget));
461 ANGLE_TRY(blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget,
462 drawRenderTarget, filter, scissor, true, false, false));
463 }
464 }
465
466 if (blitDepthBuffer || blitStencilBuffer)
467 {
468 RenderTargetVk *readRenderTarget = sourceFramebufferVk->getDepthStencilRenderTarget();
469 ASSERT(readRenderTarget);
470
471 RenderTargetVk *drawRenderTarget = mRenderTargetCache.getDepthStencil();
472
473 if (HasSrcAndDstBlitProperties(renderer->getPhysicalDevice(), readRenderTarget,
474 drawRenderTarget))
475 {
476 ANGLE_TRY(blitImpl(commandBuffer, sourceArea, destArea, readRenderTarget,
477 drawRenderTarget, filter, scissor, false, blitDepthBuffer,
478 blitStencilBuffer));
479 }
480 else
481 {
Luc Ferronbe30c4f2018-06-21 09:43:08 -0400482 ASSERT(filter == GL_NEAREST);
483 ANGLE_TRY(blitUsingCopy(renderer, commandBuffer, sourceArea, destArea, readRenderTarget,
484 drawRenderTarget, scissor, blitDepthBuffer, blitStencilBuffer));
Luc Ferron26581112018-06-21 09:43:08 -0400485 }
486 }
487
488 return gl::NoError();
489}
490
491gl::Error FramebufferVk::blitImpl(vk::CommandBuffer *commandBuffer,
492 const gl::Rectangle &readRectIn,
493 const gl::Rectangle &drawRectIn,
494 RenderTargetVk *readRenderTarget,
495 RenderTargetVk *drawRenderTarget,
496 GLenum filter,
497 const gl::Rectangle *scissor,
498 bool colorBlit,
499 bool depthBlit,
500 bool stencilBlit)
501{
502 // Since blitRenderbufferRect is called for each render buffer that needs to be blitted,
503 // it should never be the case that both color and depth/stencil need to be blitted at
504 // at the same time.
505 ASSERT(colorBlit != (depthBlit || stencilBlit));
506
507 gl::Rectangle scissoredDrawRect = drawRectIn;
508 gl::Rectangle scissoredReadRect = readRectIn;
509
510 if (scissor)
511 {
512 if (!ClipRectangle(drawRectIn, *scissor, &scissoredDrawRect))
513 {
514 return gl::NoError();
515 }
516
517 if (!ClipRectangle(readRectIn, *scissor, &scissoredReadRect))
518 {
519 return gl::NoError();
520 }
521 }
522
523 const gl::Extents sourceFrameBufferExtents = readRenderTarget->getImageExtents();
524
525 // After cropping for the scissor, we also want to crop for the size of the buffers.
526 gl::Rectangle readFrameBufferBounds(0, 0, sourceFrameBufferExtents.width,
527 sourceFrameBufferExtents.height);
528 if (!ClipRectangle(scissoredReadRect, readFrameBufferBounds, &scissoredReadRect))
529 {
530 return gl::NoError();
531 }
532
533 const vk::Format &readImageFormat = readRenderTarget->getImageFormat();
534 VkImageAspectFlags aspectMask =
535 colorBlit ? VK_IMAGE_ASPECT_COLOR_BIT
536 : vk::GetDepthStencilAspectFlags(readImageFormat.textureFormat());
537 vk::ImageHelper *srcImage = readRenderTarget->getImageForRead(
538 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, aspectMask, commandBuffer);
539
540 VkImageBlit blit = {};
541 blit.srcOffsets[0] = {scissoredReadRect.x0(), scissoredReadRect.y0(), 0};
542 blit.srcOffsets[1] = {scissoredReadRect.x1(), scissoredReadRect.y1(), 1};
543 blit.srcSubresource.aspectMask = aspectMask;
544 blit.srcSubresource.mipLevel = 0;
545 blit.srcSubresource.baseArrayLayer = 0;
546 blit.srcSubresource.layerCount = 1;
547 blit.dstSubresource.aspectMask = aspectMask;
548 blit.dstSubresource.mipLevel = 0;
549 blit.dstSubresource.baseArrayLayer = 0;
550 blit.dstSubresource.layerCount = 1;
551
552 const gl::Extents &drawFrameBufferExtents = drawRenderTarget->getImageExtents();
553 gl::Rectangle drawFrameBufferBounds(0, 0, drawFrameBufferExtents.width,
554 drawFrameBufferExtents.height);
555 if (!ClipRectangle(scissoredDrawRect, drawFrameBufferBounds, &scissoredDrawRect))
556 {
557 return gl::NoError();
558 }
559
560 blit.dstOffsets[0] = {scissoredDrawRect.x0(), scissoredDrawRect.y0(), 0};
561 blit.dstOffsets[1] = {scissoredDrawRect.x1(), scissoredDrawRect.y1(), 1};
562
563 vk::ImageHelper *dstImage = drawRenderTarget->getImageForWrite(this);
564
565 // Requirement of the copyImageToBuffer, the dst image must be in
566 // VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL layout.
567 dstImage->changeLayoutWithStages(aspectMask, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
568 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
569 VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, commandBuffer);
570
571 commandBuffer->blitImage(srcImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
572 dstImage->getImage(), VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &blit,
573 gl_vk::GetFilter(filter));
574 return gl::NoError();
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400575}
576
Kenneth Russellce8602a2017-10-03 18:23:08 -0700577bool FramebufferVk::checkStatus(const gl::Context *context) const
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400578{
Luc Ferron5bdf8bd2018-06-20 09:51:37 -0400579 // if we have both a depth and stencil buffer, they must refer to the same object
580 // since we only support packed_depth_stencil and not separate depth and stencil
581 if (mState.hasSeparateDepthAndStencilAttachments())
582 {
583 return false;
584 }
585
Jamie Madillb79e7bb2017-10-24 13:55:50 -0400586 return true;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400587}
588
Jamie Madill19fa1c62018-03-08 09:47:21 -0500589gl::Error FramebufferVk::syncState(const gl::Context *context,
590 const gl::Framebuffer::DirtyBits &dirtyBits)
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400591{
Jamie Madille1f3ad42017-10-28 23:00:42 -0400592 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill7bd16662017-10-28 19:40:50 -0400593 RendererVk *renderer = contextVk->getRenderer();
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400594
595 ASSERT(dirtyBits.any());
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400596 for (size_t dirtyBit : dirtyBits)
597 {
598 switch (dirtyBit)
599 {
600 case gl::Framebuffer::DIRTY_BIT_DEPTH_ATTACHMENT:
601 case gl::Framebuffer::DIRTY_BIT_STENCIL_ATTACHMENT:
602 ANGLE_TRY(mRenderTargetCache.updateDepthStencilRenderTarget(context, mState));
603 break;
604 case gl::Framebuffer::DIRTY_BIT_DRAW_BUFFERS:
605 case gl::Framebuffer::DIRTY_BIT_READ_BUFFER:
606 case gl::Framebuffer::DIRTY_BIT_DEFAULT_WIDTH:
607 case gl::Framebuffer::DIRTY_BIT_DEFAULT_HEIGHT:
608 case gl::Framebuffer::DIRTY_BIT_DEFAULT_SAMPLES:
609 case gl::Framebuffer::DIRTY_BIT_DEFAULT_FIXED_SAMPLE_LOCATIONS:
610 break;
611 default:
612 {
613 ASSERT(gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0 == 0 &&
614 dirtyBit < gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_MAX);
615 size_t colorIndex =
616 static_cast<size_t>(dirtyBit - gl::Framebuffer::DIRTY_BIT_COLOR_ATTACHMENT_0);
617 ANGLE_TRY(mRenderTargetCache.updateColorRenderTarget(context, mState, colorIndex));
Jamie Madill9aef3672018-04-27 11:45:06 -0400618
619 // Update cached masks for masked clears.
620 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[colorIndex];
621 if (renderTarget)
622 {
Luc Ferron5fd36932018-06-19 14:55:50 -0400623 const angle::Format &emulatedFormat =
624 renderTarget->getImageFormat().textureFormat();
625 updateActiveColorMasks(
626 colorIndex, emulatedFormat.redBits > 0, emulatedFormat.greenBits > 0,
627 emulatedFormat.blueBits > 0, emulatedFormat.alphaBits > 0);
628
Luc Ferron5fd36932018-06-19 14:55:50 -0400629 const angle::Format &sourceFormat =
630 renderTarget->getImageFormat().angleFormat();
631 mEmulatedAlphaAttachmentMask.set(
632 colorIndex, sourceFormat.alphaBits == 0 && emulatedFormat.alphaBits > 0);
Luc Ferron0bb940a2018-06-22 09:59:34 -0400633
634 contextVk->updateColorMask(context->getGLState().getBlendState());
Jamie Madill9aef3672018-04-27 11:45:06 -0400635 }
636 else
637 {
Jamie Madill58675012018-05-22 14:54:07 -0400638 updateActiveColorMasks(colorIndex, false, false, false, false);
Jamie Madill9aef3672018-04-27 11:45:06 -0400639 }
Jamie Madill57d9cbb2018-04-27 11:45:04 -0400640 break;
641 }
642 }
643 }
Jamie Madill66546be2018-03-08 09:47:20 -0500644
Jamie Madill9aef3672018-04-27 11:45:06 -0400645 mActiveColorComponents = gl_vk::GetColorComponentFlags(
Luc Ferron5fd36932018-06-19 14:55:50 -0400646 mActiveColorComponentMasksForClear[0].any(), mActiveColorComponentMasksForClear[1].any(),
647 mActiveColorComponentMasksForClear[2].any(), mActiveColorComponentMasksForClear[3].any());
Jamie Madill9aef3672018-04-27 11:45:06 -0400648
Jamie Madill9f2a8612017-11-30 12:43:09 -0500649 mRenderPassDesc.reset();
Jamie Madillc57ee252018-05-30 19:53:48 -0400650 renderer->releaseObject(getStoredQueueSerial(), &mFramebuffer);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500651
Jamie Madill316c6062018-05-29 10:49:45 -0400652 // Will freeze the current set of dependencies on this FBO. The next time we render we will
Jamie Madilla5e06072018-05-18 14:36:05 -0400653 // create a new entry in the command graph.
Jamie Madill316c6062018-05-29 10:49:45 -0400654 onResourceChanged(renderer);
Jamie Madill72106562017-03-24 14:18:50 -0400655
Jamie Madill72106562017-03-24 14:18:50 -0400656 contextVk->invalidateCurrentPipeline();
Jamie Madill19fa1c62018-03-08 09:47:21 -0500657
658 return gl::NoError();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500659}
660
Jamie Madillb90779e2018-04-27 11:45:01 -0400661const vk::RenderPassDesc &FramebufferVk::getRenderPassDesc()
Jamie Madillab9f9c32017-01-17 17:47:34 -0500662{
Jamie Madill9f2a8612017-11-30 12:43:09 -0500663 if (mRenderPassDesc.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500664 {
Jamie Madill9f2a8612017-11-30 12:43:09 -0500665 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500666 }
667
Jamie Madill0b684ce2017-11-23 12:57:39 -0500668 vk::RenderPassDesc desc;
Jamie Madillab9f9c32017-01-17 17:47:34 -0500669
Jamie Madill66546be2018-03-08 09:47:20 -0500670 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
671 const auto &colorRenderTargets = mRenderTargetCache.getColors();
672 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500673 {
Jamie Madill66546be2018-03-08 09:47:20 -0500674 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
675 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400676 desc.packColorAttachment(colorRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500677 }
678
Jamie Madill66546be2018-03-08 09:47:20 -0500679 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
680 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500681 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400682 desc.packDepthStencilAttachment(depthStencilRenderTarget->getImage());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500683 }
684
Jamie Madill9f2a8612017-11-30 12:43:09 -0500685 mRenderPassDesc = desc;
686 return mRenderPassDesc.value();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500687}
688
Jamie Madillb90779e2018-04-27 11:45:01 -0400689gl::ErrorOrResult<vk::Framebuffer *> FramebufferVk::getFramebuffer(RendererVk *rendererVk)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500690{
691 // If we've already created our cached Framebuffer, return it.
Jamie Madilldd43e6c2017-03-24 14:18:49 -0400692 if (mFramebuffer.valid())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500693 {
694 return &mFramebuffer;
695 }
696
Jamie Madillb90779e2018-04-27 11:45:01 -0400697 const vk::RenderPassDesc &desc = getRenderPassDesc();
Jamie Madill9f2a8612017-11-30 12:43:09 -0500698
Jamie Madillab9f9c32017-01-17 17:47:34 -0500699 vk::RenderPass *renderPass = nullptr;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500700 ANGLE_TRY(rendererVk->getCompatibleRenderPass(desc, &renderPass));
Jamie Madillab9f9c32017-01-17 17:47:34 -0500701
702 // If we've a Framebuffer provided by a Surface (default FBO/backbuffer), query it.
Jamie Madill9f2a8612017-11-30 12:43:09 -0500703 VkDevice device = rendererVk->getDevice();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500704 if (mBackbuffer)
705 {
706 return mBackbuffer->getCurrentFramebuffer(device, *renderPass);
707 }
708
709 // Gather VkImageViews over all FBO attachments, also size of attached region.
710 std::vector<VkImageView> attachments;
711 gl::Extents attachmentsSize;
712
Jamie Madill66546be2018-03-08 09:47:20 -0500713 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
714 const auto &colorRenderTargets = mRenderTargetCache.getColors();
715 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madillab9f9c32017-01-17 17:47:34 -0500716 {
Jamie Madill66546be2018-03-08 09:47:20 -0500717 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
718 ASSERT(colorRenderTarget);
Jamie Madillbcf467f2018-05-23 09:46:00 -0400719 attachments.push_back(colorRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500720
Jamie Madillbcf467f2018-05-23 09:46:00 -0400721 ASSERT(attachmentsSize.empty() || attachmentsSize == colorRenderTarget->getImageExtents());
722 attachmentsSize = colorRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500723 }
724
Jamie Madill66546be2018-03-08 09:47:20 -0500725 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
726 if (depthStencilRenderTarget)
Jamie Madillab9f9c32017-01-17 17:47:34 -0500727 {
Jamie Madillbcf467f2018-05-23 09:46:00 -0400728 attachments.push_back(depthStencilRenderTarget->getImageView()->getHandle());
Jamie Madillab9f9c32017-01-17 17:47:34 -0500729
Jamie Madillbc543422018-03-30 10:43:19 -0400730 ASSERT(attachmentsSize.empty() ||
Jamie Madillbcf467f2018-05-23 09:46:00 -0400731 attachmentsSize == depthStencilRenderTarget->getImageExtents());
732 attachmentsSize = depthStencilRenderTarget->getImageExtents();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500733 }
734
735 ASSERT(!attachments.empty());
736
737 VkFramebufferCreateInfo framebufferInfo;
738
739 framebufferInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
740 framebufferInfo.pNext = nullptr;
741 framebufferInfo.flags = 0;
Jamie Madill9f2a8612017-11-30 12:43:09 -0500742 framebufferInfo.renderPass = renderPass->getHandle();
Jamie Madillab9f9c32017-01-17 17:47:34 -0500743 framebufferInfo.attachmentCount = static_cast<uint32_t>(attachments.size());
744 framebufferInfo.pAttachments = attachments.data();
745 framebufferInfo.width = static_cast<uint32_t>(attachmentsSize.width);
746 framebufferInfo.height = static_cast<uint32_t>(attachmentsSize.height);
747 framebufferInfo.layers = 1;
748
Jamie Madill25301b62017-10-28 20:59:31 -0400749 ANGLE_TRY(mFramebuffer.init(device, framebufferInfo));
Jamie Madill5deea722017-02-16 10:44:46 -0500750
Jamie Madillab9f9c32017-01-17 17:47:34 -0500751 return &mFramebuffer;
Jamie Madill9e54b5a2016-05-25 12:57:39 -0400752}
753
Jamie Madillb90779e2018-04-27 11:45:01 -0400754gl::Error FramebufferVk::clearWithClearAttachments(ContextVk *contextVk,
755 bool clearColor,
756 bool clearDepth,
757 bool clearStencil)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500758{
Jamie Madill316c6062018-05-29 10:49:45 -0400759 // Trigger a new command node to ensure overlapping writes happen sequentially.
760 onResourceChanged(contextVk->getRenderer());
Jamie Madill9aef3672018-04-27 11:45:06 -0400761
Luc Ferron5242d5b2018-02-15 07:14:35 -0500762 // This command can only happen inside a render pass, so obtain one if its already happening
763 // or create a new one if not.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500764 vk::CommandBuffer *commandBuffer = nullptr;
Jamie Madill316c6062018-05-29 10:49:45 -0400765 vk::RecordingMode mode = vk::RecordingMode::Start;
766 ANGLE_TRY(getCommandBufferForDraw(contextVk, &commandBuffer, &mode));
Luc Ferron5242d5b2018-02-15 07:14:35 -0500767
Luc Ferrone4c38be2018-04-17 11:09:16 -0400768 // TODO(jmadill): Cube map attachments. http://anglebug.com/2470
769 // We assume for now that we always need to clear only 1 layer starting at the
770 // baseArrayLayer 0, this might need to change depending how we'll implement
771 // cube maps, 3d textures and array textures.
772 VkClearRect clearRect;
773 clearRect.baseArrayLayer = 0;
774 clearRect.layerCount = 1;
775
776 // When clearing, the scissor region must be clipped to the renderArea per the validation rules
777 // in Vulkan.
778 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400779 if (!gl::ClipRectangle(contextVk->getGLState().getScissor(), getRenderPassRenderArea(),
Jamie Madill9aef3672018-04-27 11:45:06 -0400780 &intersection))
Luc Ferrone4c38be2018-04-17 11:09:16 -0400781 {
782 // There is nothing to clear since the scissor is outside of the render area.
783 return gl::NoError();
784 }
Luc Ferron1a135ad2018-07-04 10:35:31 -0400785
Luc Ferrone4c38be2018-04-17 11:09:16 -0400786 clearRect.rect = gl_vk::GetRect(intersection);
787
Luc Ferron1a135ad2018-07-04 10:35:31 -0400788 if (contextVk->isViewportFlipEnabled())
789 {
790 clearRect.rect.offset.y = getRenderPassRenderArea().height - clearRect.rect.offset.y -
791 clearRect.rect.extent.height;
792 }
793
Luc Ferron5242d5b2018-02-15 07:14:35 -0500794 gl::AttachmentArray<VkClearAttachment> clearAttachments;
795 int clearAttachmentIndex = 0;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400796
797 if (clearColor)
Luc Ferron5242d5b2018-02-15 07:14:35 -0500798 {
Luc Ferronf6e160f2018-06-12 10:13:57 -0400799 RenderTargetVk *renderTarget = getColorReadRenderTarget();
800 const vk::Format &format = renderTarget->getImageFormat();
801 VkClearValue modifiedClear = contextVk->getClearColorValue();
802
803 // We need to make sure we are not clearing the alpha channel if we are using a buffer
804 // format that doesn't have an alpha channel.
805 if (format.angleFormat().alphaBits == 0)
806 {
807 modifiedClear.color.float32[3] = 1.0;
808 }
809
Luc Ferrona8af3a62018-03-29 14:44:24 -0400810 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
811 for (size_t colorIndex : mState.getEnabledDrawBuffers())
812 {
813 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
814 clearAttachment.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
815 clearAttachment.colorAttachment = static_cast<uint32_t>(colorIndex);
Luc Ferronf6e160f2018-06-12 10:13:57 -0400816 clearAttachment.clearValue = modifiedClear;
Luc Ferrona8af3a62018-03-29 14:44:24 -0400817 ++clearAttachmentIndex;
818 }
819 }
820
821 if (clearDepth && clearStencil && mState.getDepthStencilAttachment() != nullptr)
822 {
823 // When we have a packed depth/stencil attachment we can do 1 clear for both when it
824 // applies.
Luc Ferron5242d5b2018-02-15 07:14:35 -0500825 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
Luc Ferrona8af3a62018-03-29 14:44:24 -0400826 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT | VK_IMAGE_ASPECT_STENCIL_BIT;
827 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
828 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
Luc Ferron5242d5b2018-02-15 07:14:35 -0500829 ++clearAttachmentIndex;
830 }
Luc Ferrona8af3a62018-03-29 14:44:24 -0400831 else
832 {
833 if (clearDepth)
834 {
835 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
836 clearAttachment.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
837 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
838 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
839 ++clearAttachmentIndex;
840 }
841
842 if (clearStencil)
843 {
844 VkClearAttachment &clearAttachment = clearAttachments[clearAttachmentIndex];
845 clearAttachment.aspectMask = VK_IMAGE_ASPECT_STENCIL_BIT;
846 clearAttachment.colorAttachment = VK_ATTACHMENT_UNUSED;
847 clearAttachment.clearValue = contextVk->getClearDepthStencilValue();
848 ++clearAttachmentIndex;
849 }
850 }
Luc Ferron5242d5b2018-02-15 07:14:35 -0500851
Luc Ferrona8af3a62018-03-29 14:44:24 -0400852 commandBuffer->clearAttachments(static_cast<uint32_t>(clearAttachmentIndex),
Luc Ferron5242d5b2018-02-15 07:14:35 -0500853 clearAttachments.data(), 1, &clearRect);
854 return gl::NoError();
855}
856
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400857gl::Error FramebufferVk::clearWithDraw(const gl::Context *context,
858 VkColorComponentFlags colorMaskFlags)
Jamie Madill9aef3672018-04-27 11:45:06 -0400859{
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400860 ContextVk *contextVk = vk::GetImpl(context);
Jamie Madill9aef3672018-04-27 11:45:06 -0400861 RendererVk *renderer = contextVk->getRenderer();
862 vk::ShaderLibrary *shaderLibrary = renderer->getShaderLibrary();
863
Jamie Madill316c6062018-05-29 10:49:45 -0400864 // Trigger a new command node to ensure overlapping writes happen sequentially.
865 onResourceChanged(renderer);
866
Jamie Madill9aef3672018-04-27 11:45:06 -0400867 const vk::ShaderAndSerial *fullScreenQuad = nullptr;
868 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::FullScreenQuad_vert,
869 &fullScreenQuad));
870
jchen10be7f44f2018-05-21 14:35:32 +0800871 const vk::ShaderAndSerial *pushConstantColor = nullptr;
872 ANGLE_TRY(shaderLibrary->getShader(renderer, vk::InternalShaderID::PushConstantColor_frag,
873 &pushConstantColor));
Jamie Madill9aef3672018-04-27 11:45:06 -0400874
Jamie Madilld668be92018-06-13 16:54:06 -0400875 // The shader uses a simple pipeline layout with a push constant range.
876 vk::PipelineLayoutDesc pipelineLayoutDesc;
877 pipelineLayoutDesc.updatePushConstantRange(gl::ShaderType::Fragment, 0,
878 sizeof(VkClearColorValue));
879
880 // The shader does not use any descriptor sets.
881 vk::DescriptorSetLayoutPointerArray descriptorSetLayouts;
882
883 vk::BindingPointer<vk::PipelineLayout> pipelineLayout;
884 ANGLE_TRY(
885 renderer->getPipelineLayout(pipelineLayoutDesc, descriptorSetLayouts, &pipelineLayout));
Jamie Madill9aef3672018-04-27 11:45:06 -0400886
Jamie Madill316c6062018-05-29 10:49:45 -0400887 vk::RecordingMode recordingMode = vk::RecordingMode::Start;
888 vk::CommandBuffer *drawCommands = nullptr;
889 ANGLE_TRY(getCommandBufferForDraw(contextVk, &drawCommands, &recordingMode));
Jamie Madill9aef3672018-04-27 11:45:06 -0400890
Jamie Madill316c6062018-05-29 10:49:45 -0400891 const gl::Rectangle &renderArea = getRenderPassRenderArea();
Jamie Madill9aef3672018-04-27 11:45:06 -0400892
893 // This pipeline desc could be cached.
894 vk::PipelineDesc pipelineDesc;
895 pipelineDesc.initDefaults();
Luc Ferron5fd36932018-06-19 14:55:50 -0400896 pipelineDesc.updateColorWriteMask(colorMaskFlags, getEmulatedAlphaAttachmentMask());
Jamie Madill9aef3672018-04-27 11:45:06 -0400897 pipelineDesc.updateRenderPassDesc(getRenderPassDesc());
jchen10be7f44f2018-05-21 14:35:32 +0800898 pipelineDesc.updateShaders(fullScreenQuad->queueSerial(), pushConstantColor->queueSerial());
Luc Ferron1a135ad2018-07-04 10:35:31 -0400899 pipelineDesc.updateViewport(this, renderArea, 0.0f, 1.0f, contextVk->isViewportFlipEnabled());
Jamie Madill9aef3672018-04-27 11:45:06 -0400900
901 const gl::State &glState = contextVk->getGLState();
902 if (glState.isScissorTestEnabled())
903 {
904 gl::Rectangle intersection;
Jamie Madill316c6062018-05-29 10:49:45 -0400905 if (!gl::ClipRectangle(glState.getScissor(), renderArea, &intersection))
Jamie Madill9aef3672018-04-27 11:45:06 -0400906 {
907 return gl::NoError();
908 }
909
Luc Ferronbf6dc372018-06-28 15:24:19 -0400910 pipelineDesc.updateScissor(intersection, contextVk->isViewportFlipEnabled(), renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400911 }
912 else
913 {
Luc Ferronbf6dc372018-06-28 15:24:19 -0400914 pipelineDesc.updateScissor(renderArea, contextVk->isViewportFlipEnabled(), renderArea);
Jamie Madill9aef3672018-04-27 11:45:06 -0400915 }
916
917 vk::PipelineAndSerial *pipeline = nullptr;
Jamie Madilld668be92018-06-13 16:54:06 -0400918 ANGLE_TRY(renderer->getInternalPipeline(*fullScreenQuad, *pushConstantColor,
919 pipelineLayout.get(), pipelineDesc,
920 gl::AttributesMask(), &pipeline));
Jamie Madill9aef3672018-04-27 11:45:06 -0400921 pipeline->updateSerial(renderer->getCurrentQueueSerial());
922
Jamie Madill316c6062018-05-29 10:49:45 -0400923 vk::CommandBuffer *writeCommands = nullptr;
924 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madill9aef3672018-04-27 11:45:06 -0400925
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400926 // If the format of the framebuffer does not have an alpha channel, we need to make sure we does
927 // not affect the alpha channel of the type we're using to emulate the format.
928 // TODO(jmadill): Implement EXT_draw_buffers http://anglebug.com/2394
929 RenderTargetVk *renderTarget = mRenderTargetCache.getColors()[0];
930 ASSERT(renderTarget);
931
932 const vk::Format &imageFormat = renderTarget->getImageFormat();
jchen10be7f44f2018-05-21 14:35:32 +0800933 VkClearColorValue clearColorValue = contextVk->getClearColorValue().color;
Luc Ferron66c2f4a2018-06-19 10:27:57 -0400934 bool overrideAlphaWithOne =
935 imageFormat.textureFormat().alphaBits > 0 && imageFormat.angleFormat().alphaBits == 0;
936 clearColorValue.float32[3] = overrideAlphaWithOne ? 1.0f : clearColorValue.float32[3];
937
Jamie Madilld668be92018-06-13 16:54:06 -0400938 drawCommands->pushConstants(pipelineLayout.get(), VK_SHADER_STAGE_FRAGMENT_BIT, 0,
Jamie Madill316c6062018-05-29 10:49:45 -0400939 sizeof(VkClearColorValue), clearColorValue.float32);
Jamie Madill9aef3672018-04-27 11:45:06 -0400940
941 // TODO(jmadill): Masked combined color and depth/stencil clear. http://anglebug.com/2455
942 // Any active queries submitted by the user should also be paused here.
Jamie Madill316c6062018-05-29 10:49:45 -0400943 drawCommands->bindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->get());
944 drawCommands->draw(6, 1, 0, 0);
Jamie Madill9aef3672018-04-27 11:45:06 -0400945
946 return gl::NoError();
947}
948
Geoff Lang13455072018-05-09 11:24:43 -0400949gl::Error FramebufferVk::getSamplePosition(const gl::Context *context,
950 size_t index,
951 GLfloat *xy) const
JiangYizhoubddc46b2016-12-09 09:50:51 +0800952{
953 UNIMPLEMENTED();
954 return gl::InternalError() << "getSamplePosition is unimplemented.";
955}
956
Jamie Madill316c6062018-05-29 10:49:45 -0400957gl::Error FramebufferVk::getCommandBufferForDraw(ContextVk *contextVk,
958 vk::CommandBuffer **commandBufferOut,
959 vk::RecordingMode *modeOut)
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500960{
Jamie Madill49ac74b2017-12-21 14:42:33 -0500961 RendererVk *renderer = contextVk->getRenderer();
Jamie Madillbef918c2017-12-13 13:11:30 -0500962
Jamie Madill316c6062018-05-29 10:49:45 -0400963 // This will clear the current write operation if it is complete.
Jamie Madill5dca6512018-05-30 10:53:51 -0400964 if (appendToStartedRenderPass(renderer, commandBufferOut))
Jamie Madill4c26fc22017-02-24 11:04:10 -0500965 {
Jamie Madill316c6062018-05-29 10:49:45 -0400966 *modeOut = vk::RecordingMode::Append;
Jamie Madill9cceac42018-03-31 14:19:16 -0400967 return gl::NoError();
968 }
Jamie Madill4c26fc22017-02-24 11:04:10 -0500969
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500970 vk::Framebuffer *framebuffer = nullptr;
Jamie Madillb90779e2018-04-27 11:45:01 -0400971 ANGLE_TRY_RESULT(getFramebuffer(renderer), framebuffer);
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500972
Jamie Madill316c6062018-05-29 10:49:45 -0400973 // TODO(jmadill): Proper clear value implementation. http://anglebug.com/2361
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500974 std::vector<VkClearValue> attachmentClearValues;
Jamie Madilldf68a6f2017-01-13 17:29:53 -0500975
Jamie Madill316c6062018-05-29 10:49:45 -0400976 vk::CommandBuffer *writeCommands = nullptr;
977 ANGLE_TRY(appendWriteResource(renderer, &writeCommands));
Jamie Madille4c5a232018-03-02 21:00:31 -0500978
Jamie Madillbcf467f2018-05-23 09:46:00 -0400979 vk::RenderPassDesc renderPassDesc;
980
Jamie Madill49ac74b2017-12-21 14:42:33 -0500981 // Initialize RenderPass info.
Jamie Madill66546be2018-03-08 09:47:20 -0500982 // TODO(jmadill): Support gaps in RenderTargets. http://anglebug.com/2394
983 const auto &colorRenderTargets = mRenderTargetCache.getColors();
984 for (size_t colorIndex : mState.getEnabledDrawBuffers())
Jamie Madill4c26fc22017-02-24 11:04:10 -0500985 {
Jamie Madill66546be2018-03-08 09:47:20 -0500986 RenderTargetVk *colorRenderTarget = colorRenderTargets[colorIndex];
987 ASSERT(colorRenderTarget);
Jamie Madill49ac74b2017-12-21 14:42:33 -0500988
Jamie Madill316c6062018-05-29 10:49:45 -0400989 colorRenderTarget->onColorDraw(this, writeCommands, &renderPassDesc);
Jamie Madill66546be2018-03-08 09:47:20 -0500990 attachmentClearValues.emplace_back(contextVk->getClearColorValue());
991 }
992
993 RenderTargetVk *depthStencilRenderTarget = mRenderTargetCache.getDepthStencil();
994 if (depthStencilRenderTarget)
995 {
Jamie Madill316c6062018-05-29 10:49:45 -0400996 depthStencilRenderTarget->onDepthStencilDraw(this, writeCommands, &renderPassDesc);
Jamie Madillf4d693c2018-02-14 16:38:16 -0500997 attachmentClearValues.emplace_back(contextVk->getClearDepthStencilValue());
Jamie Madill49ac74b2017-12-21 14:42:33 -0500998 }
999
Luc Ferrond17bdfe2018-04-05 13:50:10 -04001000 gl::Rectangle renderArea =
1001 gl::Rectangle(0, 0, mState.getDimensions().width, mState.getDimensions().height);
Jamie Madill49ac74b2017-12-21 14:42:33 -05001002
Jamie Madill316c6062018-05-29 10:49:45 -04001003 *modeOut = vk::RecordingMode::Start;
1004 return beginRenderPass(renderer, *framebuffer, renderArea, mRenderPassDesc.value(),
1005 attachmentClearValues, commandBufferOut);
Jamie Madilldf68a6f2017-01-13 17:29:53 -05001006}
1007
Jamie Madill9aef3672018-04-27 11:45:06 -04001008void FramebufferVk::updateActiveColorMasks(size_t colorIndex, bool r, bool g, bool b, bool a)
1009{
Luc Ferron5fd36932018-06-19 14:55:50 -04001010 mActiveColorComponentMasksForClear[0].set(colorIndex, r);
1011 mActiveColorComponentMasksForClear[1].set(colorIndex, g);
1012 mActiveColorComponentMasksForClear[2].set(colorIndex, b);
1013 mActiveColorComponentMasksForClear[3].set(colorIndex, a);
1014}
1015
1016gl::DrawBufferMask FramebufferVk::getEmulatedAlphaAttachmentMask()
1017{
1018 return mEmulatedAlphaAttachmentMask;
Jamie Madill9aef3672018-04-27 11:45:06 -04001019}
Luc Ferron018709f2018-05-10 13:53:11 -04001020
Jamie Madill58675012018-05-22 14:54:07 -04001021gl::Error FramebufferVk::readPixelsImpl(const gl::Context *context,
1022 const gl::Rectangle &area,
1023 const PackPixelsParams &packPixelsParams,
1024 void *pixels)
Luc Ferron018709f2018-05-10 13:53:11 -04001025{
Jamie Madill58675012018-05-22 14:54:07 -04001026 ContextVk *contextVk = vk::GetImpl(context);
1027 RendererVk *renderer = contextVk->getRenderer();
1028
1029 if (!mReadPixelsBuffer.valid())
1030 {
1031 mReadPixelsBuffer.init(1, renderer);
1032 ASSERT(mReadPixelsBuffer.valid());
1033 }
1034
1035 vk::CommandBuffer *commandBuffer = nullptr;
1036 ANGLE_TRY(beginWriteResource(renderer, &commandBuffer));
1037
1038 RenderTargetVk *renderTarget = getColorReadRenderTarget();
Luc Ferron018709f2018-05-10 13:53:11 -04001039
Jamie Madillbcf467f2018-05-23 09:46:00 -04001040 // Note that although we're reading from the image, we need to update the layout below.
Jamie Madille4e2d0c2018-06-22 08:25:05 -04001041 vk::ImageHelper *srcImage = renderTarget->getImageForRead(
1042 this, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, VK_IMAGE_ASPECT_COLOR_BIT, commandBuffer);
Jamie Madillbcf467f2018-05-23 09:46:00 -04001043
1044 const angle::Format &angleFormat = srcImage->getFormat().textureFormat();
1045 VkBuffer bufferHandle = VK_NULL_HANDLE;
1046 uint8_t *readPixelBuffer = nullptr;
1047 bool newBufferAllocated = false;
1048 uint32_t stagingOffset = 0;
1049 size_t allocationSize = area.width * angleFormat.pixelBytes * area.height;
Luc Ferron018709f2018-05-10 13:53:11 -04001050
Jamie Madill58675012018-05-22 14:54:07 -04001051 mReadPixelsBuffer.allocate(renderer, allocationSize, &readPixelBuffer, &bufferHandle,
1052 &stagingOffset, &newBufferAllocated);
Luc Ferron018709f2018-05-10 13:53:11 -04001053
Luc Ferron534b00d2018-05-18 08:16:53 -04001054 VkBufferImageCopy region;
1055 region.bufferImageHeight = area.height;
1056 region.bufferOffset = static_cast<VkDeviceSize>(stagingOffset);
1057 region.bufferRowLength = area.width;
1058 region.imageExtent.width = area.width;
1059 region.imageExtent.height = area.height;
1060 region.imageExtent.depth = 1;
1061 region.imageOffset.x = area.x;
1062 region.imageOffset.y = area.y;
1063 region.imageOffset.z = 0;
1064 region.imageSubresource.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
1065 region.imageSubresource.baseArrayLayer = 0;
1066 region.imageSubresource.layerCount = 1;
1067 region.imageSubresource.mipLevel = 0;
1068
Jamie Madillbcf467f2018-05-23 09:46:00 -04001069 commandBuffer->copyImageToBuffer(srcImage->getImage(), srcImage->getCurrentLayout(),
1070 bufferHandle, 1, &region);
Luc Ferron018709f2018-05-10 13:53:11 -04001071
1072 // Triggers a full finish.
1073 // TODO(jmadill): Don't block on asynchronous readback.
1074 ANGLE_TRY(renderer->finish(context));
1075
Luc Ferron534b00d2018-05-18 08:16:53 -04001076 // The buffer we copied to needs to be invalidated before we read from it because its not been
1077 // created with the host coherent bit.
Jamie Madill58675012018-05-22 14:54:07 -04001078 ANGLE_TRY(mReadPixelsBuffer.invalidate(renderer->getDevice()));
Yuly Novikov6c6c76c2018-05-17 18:45:06 +00001079
Luc Ferron534b00d2018-05-18 08:16:53 -04001080 PackPixels(packPixelsParams, angleFormat, area.width * angleFormat.pixelBytes, readPixelBuffer,
Rafael Cintron05a449a2018-06-20 18:08:04 -07001081 static_cast<uint8_t *>(pixels));
Luc Ferron018709f2018-05-10 13:53:11 -04001082
1083 return vk::NoError();
1084}
Jamie Madill58675012018-05-22 14:54:07 -04001085
1086const gl::Extents &FramebufferVk::getReadImageExtents() const
1087{
Jamie Madillbcf467f2018-05-23 09:46:00 -04001088 return getColorReadRenderTarget()->getImageExtents();
Jamie Madill58675012018-05-22 14:54:07 -04001089}
Jamie Madill9e54b5a2016-05-25 12:57:39 -04001090} // namespace rx