Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Compiler.cpp: implements the gl::Compiler class. |
| 8 | |
| 9 | #include "libANGLE/Compiler.h" |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 10 | |
| 11 | #include "common/debug.h" |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 12 | #include "libANGLE/ContextState.h" |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 13 | #include "libANGLE/renderer/CompilerImpl.h" |
Jamie Madill | 7aea7e0 | 2016-05-10 10:39:45 -0400 | [diff] [blame] | 14 | #include "libANGLE/renderer/GLImplFactory.h" |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 15 | |
| 16 | namespace gl |
| 17 | { |
| 18 | |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 19 | namespace |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 20 | { |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 21 | |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 22 | // Global count of active shader compiler handles. Needed to know when to call sh::Initialize and |
| 23 | // sh::Finalize. |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 24 | size_t activeCompilerHandles = 0; |
| 25 | |
Bryan Bernhart | 87c182e | 2016-11-02 11:23:22 -0700 | [diff] [blame] | 26 | ShShaderSpec SelectShaderSpec(GLint majorVersion, GLint minorVersion, bool isWebGL) |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 27 | { |
| 28 | if (majorVersion >= 3) |
| 29 | { |
| 30 | if (minorVersion == 1) |
| 31 | { |
Bryan Bernhart | 87c182e | 2016-11-02 11:23:22 -0700 | [diff] [blame] | 32 | return isWebGL ? SH_WEBGL3_SPEC : SH_GLES3_1_SPEC; |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 33 | } |
| 34 | else |
| 35 | { |
Bryan Bernhart | 87c182e | 2016-11-02 11:23:22 -0700 | [diff] [blame] | 36 | return isWebGL ? SH_WEBGL2_SPEC : SH_GLES3_SPEC; |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 37 | } |
| 38 | } |
Lingfeng Yang | e05ffdd | 2018-02-19 13:24:17 -0800 | [diff] [blame] | 39 | |
| 40 | // GLES1 emulation: Use GLES3 shader spec. |
| 41 | if (!isWebGL && majorVersion == 1) |
| 42 | { |
| 43 | return SH_GLES3_SPEC; |
| 44 | } |
| 45 | |
Bryan Bernhart | 87c182e | 2016-11-02 11:23:22 -0700 | [diff] [blame] | 46 | return isWebGL ? SH_WEBGL_SPEC : SH_GLES2_SPEC; |
Martin Radev | 1be913c | 2016-07-11 17:59:16 +0300 | [diff] [blame] | 47 | } |
| 48 | |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 49 | } // anonymous namespace |
| 50 | |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 51 | Compiler::Compiler(rx::GLImplFactory *implFactory, const ContextState &state) |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 52 | : mImplementation(implFactory->createCompiler()), |
Bryan Bernhart | 87c182e | 2016-11-02 11:23:22 -0700 | [diff] [blame] | 53 | mSpec(SelectShaderSpec(state.getClientMajorVersion(), |
| 54 | state.getClientMinorVersion(), |
| 55 | state.getExtensions().webglCompatibility)), |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 56 | mOutputType(mImplementation->getTranslatorOutputType()), |
| 57 | mResources(), |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 58 | mShaderCompilers({}) |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 59 | { |
Frank Henigman | 66aafcb | 2018-05-12 19:21:31 +0000 | [diff] [blame] | 60 | ASSERT(state.getClientMajorVersion() == 2 || state.getClientMajorVersion() == 3); |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 61 | |
Jamie Madill | dfde6ab | 2016-06-09 07:07:18 -0700 | [diff] [blame] | 62 | const gl::Caps &caps = state.getCaps(); |
| 63 | const gl::Extensions &extensions = state.getExtensions(); |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 64 | |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 65 | sh::InitBuiltInResources(&mResources); |
Jamie Madill | 29f908b | 2016-07-19 23:21:01 +0000 | [diff] [blame] | 66 | mResources.MaxVertexAttribs = caps.maxVertexAttributes; |
| 67 | mResources.MaxVertexUniformVectors = caps.maxVertexUniformVectors; |
| 68 | mResources.MaxVaryingVectors = caps.maxVaryingVectors; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 69 | mResources.MaxVertexTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Vertex]; |
Jamie Madill | 29f908b | 2016-07-19 23:21:01 +0000 | [diff] [blame] | 70 | mResources.MaxCombinedTextureImageUnits = caps.maxCombinedTextureImageUnits; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 71 | mResources.MaxTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Fragment]; |
Jamie Madill | 29f908b | 2016-07-19 23:21:01 +0000 | [diff] [blame] | 72 | mResources.MaxFragmentUniformVectors = caps.maxFragmentUniformVectors; |
| 73 | mResources.MaxDrawBuffers = caps.maxDrawBuffers; |
| 74 | mResources.OES_standard_derivatives = extensions.standardDerivatives; |
| 75 | mResources.EXT_draw_buffers = extensions.drawBuffers; |
| 76 | mResources.EXT_shader_texture_lod = extensions.shaderTextureLOD; |
Frank Henigman | 66aafcb | 2018-05-12 19:21:31 +0000 | [diff] [blame] | 77 | mResources.OES_EGL_image_external = extensions.eglImageExternal; |
| 78 | mResources.OES_EGL_image_external_essl3 = extensions.eglImageExternalEssl3; |
Ian Ewell | bda7559 | 2016-04-18 17:25:54 -0400 | [diff] [blame] | 79 | mResources.NV_EGL_stream_consumer_external = extensions.eglStreamConsumerExternal; |
Corentin Wallez | 13c0dd4 | 2017-07-04 18:27:01 -0400 | [diff] [blame] | 80 | mResources.ARB_texture_rectangle = extensions.textureRectangle; |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 81 | // TODO: use shader precision caps to determine if high precision is supported? |
| 82 | mResources.FragmentPrecisionHigh = 1; |
| 83 | mResources.EXT_frag_depth = extensions.fragDepth; |
| 84 | |
Martin Radev | 318f9aa | 2017-05-17 17:47:28 +0300 | [diff] [blame] | 85 | // OVR_multiview state |
| 86 | mResources.OVR_multiview = extensions.multiview; |
| 87 | mResources.MaxViewsOVR = extensions.maxViews; |
| 88 | |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 89 | // GLSL ES 3.0 constants |
| 90 | mResources.MaxVertexOutputVectors = caps.maxVertexOutputComponents / 4; |
| 91 | mResources.MaxFragmentInputVectors = caps.maxFragmentInputComponents / 4; |
| 92 | mResources.MinProgramTexelOffset = caps.minProgramTexelOffset; |
| 93 | mResources.MaxProgramTexelOffset = caps.maxProgramTexelOffset; |
Martin Radev | e93d24e | 2016-07-28 12:06:05 +0300 | [diff] [blame] | 94 | |
Olli Etuaho | 6ca2b65 | 2017-02-19 18:05:10 +0000 | [diff] [blame] | 95 | // GLSL ES 3.1 constants |
Martin Radev | 84aa2dc | 2017-09-11 15:51:02 +0300 | [diff] [blame] | 96 | mResources.MaxProgramTextureGatherOffset = caps.maxProgramTextureGatherOffset; |
| 97 | mResources.MinProgramTextureGatherOffset = caps.minProgramTextureGatherOffset; |
Martin Radev | e93d24e | 2016-07-28 12:06:05 +0300 | [diff] [blame] | 98 | mResources.MaxImageUnits = caps.maxImageUnits; |
| 99 | mResources.MaxVertexImageUniforms = caps.maxVertexImageUniforms; |
| 100 | mResources.MaxFragmentImageUniforms = caps.maxFragmentImageUniforms; |
| 101 | mResources.MaxComputeImageUniforms = caps.maxComputeImageUniforms; |
| 102 | mResources.MaxCombinedImageUniforms = caps.maxCombinedImageUniforms; |
| 103 | mResources.MaxCombinedShaderOutputResources = caps.maxCombinedShaderOutputResources; |
Olli Etuaho | 6ca2b65 | 2017-02-19 18:05:10 +0000 | [diff] [blame] | 104 | mResources.MaxUniformLocations = caps.maxUniformLocations; |
Martin Radev | e93d24e | 2016-07-28 12:06:05 +0300 | [diff] [blame] | 105 | |
| 106 | for (size_t index = 0u; index < 3u; ++index) |
| 107 | { |
| 108 | mResources.MaxComputeWorkGroupCount[index] = caps.maxComputeWorkGroupCount[index]; |
| 109 | mResources.MaxComputeWorkGroupSize[index] = caps.maxComputeWorkGroupSize[index]; |
| 110 | } |
| 111 | |
| 112 | mResources.MaxComputeUniformComponents = caps.maxComputeUniformComponents; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 113 | mResources.MaxComputeTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Compute]; |
Martin Radev | e93d24e | 2016-07-28 12:06:05 +0300 | [diff] [blame] | 114 | |
| 115 | mResources.MaxComputeAtomicCounters = caps.maxComputeAtomicCounters; |
| 116 | mResources.MaxComputeAtomicCounterBuffers = caps.maxComputeAtomicCounterBuffers; |
| 117 | |
| 118 | mResources.MaxVertexAtomicCounters = caps.maxVertexAtomicCounters; |
| 119 | mResources.MaxFragmentAtomicCounters = caps.maxFragmentAtomicCounters; |
| 120 | mResources.MaxCombinedAtomicCounters = caps.maxCombinedAtomicCounters; |
| 121 | mResources.MaxAtomicCounterBindings = caps.maxAtomicCounterBufferBindings; |
| 122 | mResources.MaxVertexAtomicCounterBuffers = caps.maxVertexAtomicCounterBuffers; |
| 123 | mResources.MaxFragmentAtomicCounterBuffers = caps.maxFragmentAtomicCounterBuffers; |
| 124 | mResources.MaxCombinedAtomicCounterBuffers = caps.maxCombinedAtomicCounterBuffers; |
| 125 | mResources.MaxAtomicCounterBufferSize = caps.maxAtomicCounterBufferSize; |
Bryan Bernhart | 5880656 | 2017-01-05 13:09:31 -0800 | [diff] [blame] | 126 | |
Frank Henigman | 66aafcb | 2018-05-12 19:21:31 +0000 | [diff] [blame] | 127 | mResources.MaxUniformBufferBindings = caps.maxUniformBufferBindings; |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 128 | mResources.MaxShaderStorageBufferBindings = caps.maxShaderStorageBufferBindings; |
jchen10 | af713a2 | 2017-04-19 09:10:56 +0800 | [diff] [blame] | 129 | |
Olli Etuaho | ab91882 | 2017-07-14 17:03:42 +0300 | [diff] [blame] | 130 | // Needed by point size clamping workaround |
| 131 | mResources.MaxPointSize = caps.maxAliasedPointSize; |
| 132 | |
Bryan Bernhart | 5880656 | 2017-01-05 13:09:31 -0800 | [diff] [blame] | 133 | if (state.getClientMajorVersion() == 2 && !extensions.drawBuffers) |
| 134 | { |
| 135 | mResources.MaxDrawBuffers = 1; |
| 136 | } |
Jiawei Shao | 89be29a | 2017-11-06 14:36:45 +0800 | [diff] [blame] | 137 | |
| 138 | // Geometry Shader constants |
Jiawei Shao | bd924af | 2017-11-16 15:28:04 +0800 | [diff] [blame] | 139 | mResources.EXT_geometry_shader = extensions.geometryShader; |
Jiawei Shao | 361df07 | 2017-11-22 09:33:59 +0800 | [diff] [blame] | 140 | mResources.MaxGeometryUniformComponents = caps.maxGeometryUniformComponents; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 141 | mResources.MaxGeometryUniformBlocks = caps.maxShaderUniformBlocks[ShaderType::Geometry]; |
Jiawei Shao | 361df07 | 2017-11-22 09:33:59 +0800 | [diff] [blame] | 142 | mResources.MaxGeometryInputComponents = caps.maxGeometryInputComponents; |
| 143 | mResources.MaxGeometryOutputComponents = caps.maxGeometryOutputComponents; |
| 144 | mResources.MaxGeometryOutputVertices = caps.maxGeometryOutputVertices; |
| 145 | mResources.MaxGeometryTotalOutputComponents = caps.maxGeometryTotalOutputComponents; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 146 | mResources.MaxGeometryTextureImageUnits = caps.maxShaderTextureImageUnits[ShaderType::Geometry]; |
Frank Henigman | 66aafcb | 2018-05-12 19:21:31 +0000 | [diff] [blame] | 147 | mResources.MaxGeometryAtomicCounterBuffers = caps.maxGeometryAtomicCounterBuffers; |
| 148 | mResources.MaxGeometryAtomicCounters = caps.maxGeometryAtomicCounters; |
| 149 | mResources.MaxGeometryShaderStorageBlocks = caps.maxShaderStorageBlocks[ShaderType::Geometry]; |
| 150 | mResources.MaxGeometryShaderInvocations = caps.maxGeometryShaderInvocations; |
| 151 | mResources.MaxGeometryImageUniforms = caps.maxGeometryImageUniforms; |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 152 | } |
| 153 | |
| 154 | Compiler::~Compiler() |
| 155 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 156 | for (ShaderType shaderType : AllShaderTypes()) |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 157 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 158 | ShHandle compilerHandle = mShaderCompilers[shaderType]; |
| 159 | if (compilerHandle) |
| 160 | { |
| 161 | sh::Destruct(compilerHandle); |
| 162 | mShaderCompilers[shaderType] = nullptr; |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 163 | |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 164 | ASSERT(activeCompilerHandles > 0); |
| 165 | activeCompilerHandles--; |
| 166 | } |
Jiawei Shao | 361df07 | 2017-11-22 09:33:59 +0800 | [diff] [blame] | 167 | } |
| 168 | |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 169 | if (activeCompilerHandles == 0) |
| 170 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 171 | sh::Finalize(); |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 172 | } |
| 173 | |
Jamie Madill | 71c88b3 | 2017-09-14 22:20:29 -0400 | [diff] [blame] | 174 | ANGLE_SWALLOW_ERR(mImplementation->release()); |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 175 | } |
| 176 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 177 | ShHandle Compiler::getCompilerHandle(ShaderType type) |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 178 | { |
Jiawei Shao | 016105b | 2018-04-12 16:38:31 +0800 | [diff] [blame] | 179 | ASSERT(type != ShaderType::InvalidEnum); |
| 180 | ShHandle *compiler = &mShaderCompilers[type]; |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 181 | |
| 182 | if (!(*compiler)) |
| 183 | { |
| 184 | if (activeCompilerHandles == 0) |
| 185 | { |
Jamie Madill | acb4b81 | 2016-11-07 13:50:29 -0500 | [diff] [blame] | 186 | sh::Initialize(); |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 187 | } |
| 188 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 189 | *compiler = sh::ConstructCompiler(ToGLenum(type), mSpec, mOutputType, &mResources); |
Jamie Madill | e794cd8 | 2017-01-13 17:29:51 -0500 | [diff] [blame] | 190 | ASSERT(*compiler); |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 191 | activeCompilerHandles++; |
| 192 | } |
| 193 | |
| 194 | return *compiler; |
Geoff Lang | 492a7e4 | 2014-11-05 13:27:06 -0500 | [diff] [blame] | 195 | } |
| 196 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 197 | const std::string &Compiler::getBuiltinResourcesString(ShaderType type) |
Jamie Madill | 3244736 | 2017-06-28 14:53:52 -0400 | [diff] [blame] | 198 | { |
| 199 | return sh::GetBuiltInResourcesString(getCompilerHandle(type)); |
| 200 | } |
| 201 | |
Jamie Madill | 83f349e | 2015-09-23 09:50:36 -0400 | [diff] [blame] | 202 | } // namespace gl |