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alokp@chromium.org76b82082010-03-24 17:59:39 +00001//
2// Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved.
3// Use of this source code is governed by a BSD-style license that can be
4// found in the LICENSE file.
5//
6
daniel@transgaming.combbf56f72010-04-20 18:52:13 +00007#include "compiler/TranslatorGLSL.h"
8
9#include "compiler/OutputGLSL.h"
alokp@chromium.org76b82082010-03-24 17:59:39 +000010
alokp@chromium.org4888ceb2010-10-01 21:13:12 +000011TranslatorGLSL::TranslatorGLSL(ShShaderType type, ShShaderSpec spec)
12 : TCompiler(type, spec) {
alokp@chromium.org76b82082010-03-24 17:59:39 +000013}
14
alokp@chromium.org07620a52010-09-23 17:53:56 +000015void TranslatorGLSL::translate(TIntermNode* root) {
16 TOutputGLSL outputGLSL(getInfoSink().obj);
alokp@chromium.orga499cfc2010-05-03 23:14:49 +000017 root->traverse(&outputGLSL);
alokp@chromium.org76b82082010-03-24 17:59:39 +000018}