Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // ProgramD3D.cpp: Defines the rx::ProgramD3D class which implements rx::ProgramImpl. |
| 8 | |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 9 | #include "libANGLE/renderer/d3d/ProgramD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 10 | |
Jamie Madill | 20e005b | 2017-04-07 14:19:22 -0400 | [diff] [blame] | 11 | #include "common/bitset_utils.h" |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 12 | #include "common/string_utils.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 13 | #include "common/utilities.h" |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 14 | #include "libANGLE/Context.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 15 | #include "libANGLE/Framebuffer.h" |
| 16 | #include "libANGLE/FramebufferAttachment.h" |
| 17 | #include "libANGLE/Program.h" |
Jamie Madill | 7af0de5 | 2017-11-06 17:09:33 -0500 | [diff] [blame] | 18 | #include "libANGLE/ProgramLinkedResources.h" |
Jamie Madill | 53ea9cc | 2016-05-17 10:12:52 -0400 | [diff] [blame] | 19 | #include "libANGLE/Uniform.h" |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 20 | #include "libANGLE/VertexArray.h" |
Jamie Madill | 6df9b37 | 2015-02-18 21:28:19 +0000 | [diff] [blame] | 21 | #include "libANGLE/features.h" |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 22 | #include "libANGLE/queryconversions.h" |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 23 | #include "libANGLE/renderer/ContextImpl.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 24 | #include "libANGLE/renderer/d3d/DynamicHLSL.h" |
Jamie Madill | 85a1804 | 2015-03-05 15:41:41 -0500 | [diff] [blame] | 25 | #include "libANGLE/renderer/d3d/FramebufferD3D.h" |
Geoff Lang | 2b5420c | 2014-11-19 14:20:15 -0500 | [diff] [blame] | 26 | #include "libANGLE/renderer/d3d/ShaderD3D.h" |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 27 | #include "libANGLE/renderer/d3d/ShaderExecutableD3D.h" |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 28 | #include "libANGLE/renderer/d3d/VertexDataManager.h" |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 29 | #include "libANGLE/renderer/renderer_utils.h" |
Geoff Lang | 2207213 | 2014-11-20 15:15:01 -0500 | [diff] [blame] | 30 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 31 | using namespace angle; |
| 32 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 33 | namespace rx |
| 34 | { |
| 35 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 36 | namespace |
| 37 | { |
| 38 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 39 | void GetDefaultInputLayoutFromShader(const gl::Context *context, |
| 40 | gl::Shader *vertexShader, |
| 41 | gl::InputLayout *inputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 42 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 43 | inputLayoutOut->clear(); |
| 44 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 45 | for (const sh::Attribute &shaderAttr : vertexShader->getActiveAttributes(context)) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 46 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 47 | if (shaderAttr.type != GL_NONE) |
| 48 | { |
| 49 | GLenum transposedType = gl::TransposeMatrixType(shaderAttr.type); |
| 50 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 51 | for (size_t rowIndex = 0; |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 52 | static_cast<int>(rowIndex) < gl::VariableRowCount(transposedType); ++rowIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 53 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 54 | GLenum componentType = gl::VariableComponentType(transposedType); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 55 | GLuint components = static_cast<GLuint>(gl::VariableColumnCount(transposedType)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 56 | bool pureInt = (componentType != GL_FLOAT); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 57 | gl::VertexFormatType defaultType = |
| 58 | gl::GetVertexFormatType(componentType, GL_FALSE, components, pureInt); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 59 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 60 | inputLayoutOut->push_back(defaultType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 61 | } |
| 62 | } |
| 63 | } |
| 64 | } |
| 65 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 66 | void GetDefaultOutputLayoutFromShader( |
| 67 | const std::vector<PixelShaderOutputVariable> &shaderOutputVars, |
| 68 | std::vector<GLenum> *outputLayoutOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 69 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 70 | outputLayoutOut->clear(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 71 | |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 72 | if (!shaderOutputVars.empty()) |
| 73 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 74 | outputLayoutOut->push_back(GL_COLOR_ATTACHMENT0 + |
| 75 | static_cast<unsigned int>(shaderOutputVars[0].outputIndex)); |
Jamie Madill | b446314 | 2014-12-19 14:56:54 -0500 | [diff] [blame] | 76 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 77 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 78 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 79 | gl::PrimitiveMode GetGeometryShaderTypeFromDrawMode(gl::PrimitiveMode drawMode) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 80 | { |
| 81 | switch (drawMode) |
| 82 | { |
| 83 | // Uses the point sprite geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 84 | case gl::PrimitiveMode::Points: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 85 | return gl::PrimitiveMode::Points; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 86 | |
| 87 | // All line drawing uses the same geometry shader. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 88 | case gl::PrimitiveMode::Lines: |
| 89 | case gl::PrimitiveMode::LineStrip: |
| 90 | case gl::PrimitiveMode::LineLoop: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 91 | return gl::PrimitiveMode::Lines; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 92 | |
| 93 | // The triangle fan primitive is emulated with strips in D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 94 | case gl::PrimitiveMode::Triangles: |
| 95 | case gl::PrimitiveMode::TriangleFan: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 96 | return gl::PrimitiveMode::Triangles; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 97 | |
| 98 | // Special case for triangle strips. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 99 | case gl::PrimitiveMode::TriangleStrip: |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 100 | return gl::PrimitiveMode::TriangleStrip; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 101 | |
| 102 | default: |
| 103 | UNREACHABLE(); |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 104 | return gl::PrimitiveMode::InvalidEnum; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 105 | } |
| 106 | } |
| 107 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 108 | bool HasFlatInterpolationVarying(const std::vector<sh::Varying> &varyings) |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 109 | { |
| 110 | // Note: this assumes nested structs can only be packed with one interpolation. |
| 111 | for (const auto &varying : varyings) |
| 112 | { |
| 113 | if (varying.interpolation == sh::INTERPOLATION_FLAT) |
| 114 | { |
| 115 | return true; |
| 116 | } |
| 117 | } |
| 118 | |
| 119 | return false; |
| 120 | } |
| 121 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 122 | bool FindFlatInterpolationVaryingPerShader(const gl::Context *context, gl::Shader *shader) |
| 123 | { |
| 124 | ASSERT(context && shader); |
| 125 | switch (shader->getType()) |
| 126 | { |
| 127 | case gl::ShaderType::Vertex: |
| 128 | return HasFlatInterpolationVarying(shader->getOutputVaryings(context)); |
| 129 | case gl::ShaderType::Fragment: |
| 130 | return HasFlatInterpolationVarying(shader->getInputVaryings(context)); |
| 131 | case gl::ShaderType::Geometry: |
| 132 | return HasFlatInterpolationVarying(shader->getInputVaryings(context)) || |
| 133 | HasFlatInterpolationVarying(shader->getOutputVaryings(context)); |
| 134 | default: |
| 135 | UNREACHABLE(); |
| 136 | return false; |
| 137 | } |
| 138 | } |
| 139 | |
| 140 | bool FindFlatInterpolationVarying(const gl::Context *context, |
| 141 | const gl::ShaderMap<gl::Shader *> &shaders) |
| 142 | { |
| 143 | ASSERT(context); |
| 144 | |
| 145 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 146 | { |
| 147 | gl::Shader *shader = shaders[shaderType]; |
| 148 | if (!shader) |
| 149 | { |
| 150 | continue; |
| 151 | } |
| 152 | |
| 153 | if (FindFlatInterpolationVaryingPerShader(context, shader)) |
| 154 | { |
| 155 | return true; |
| 156 | } |
| 157 | } |
| 158 | |
| 159 | return false; |
| 160 | } |
| 161 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 162 | class UniformBlockInfo final : angle::NonCopyable |
| 163 | { |
| 164 | public: |
| 165 | UniformBlockInfo() {} |
| 166 | |
| 167 | void getShaderBlockInfo(const gl::Context *context, gl::Shader *shader); |
| 168 | |
| 169 | bool getBlockSize(const std::string &name, const std::string &mappedName, size_t *sizeOut); |
| 170 | bool getBlockMemberInfo(const std::string &name, |
| 171 | const std::string &mappedName, |
| 172 | sh::BlockMemberInfo *infoOut); |
| 173 | |
| 174 | private: |
| 175 | size_t getBlockInfo(const sh::InterfaceBlock &interfaceBlock); |
| 176 | |
| 177 | std::map<std::string, size_t> mBlockSizes; |
| 178 | sh::BlockLayoutMap mBlockLayout; |
| 179 | }; |
| 180 | |
| 181 | void UniformBlockInfo::getShaderBlockInfo(const gl::Context *context, gl::Shader *shader) |
| 182 | { |
| 183 | for (const sh::InterfaceBlock &interfaceBlock : shader->getUniformBlocks(context)) |
| 184 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 185 | if (!interfaceBlock.active && interfaceBlock.layout == sh::BLOCKLAYOUT_PACKED) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 186 | continue; |
| 187 | |
| 188 | if (mBlockSizes.count(interfaceBlock.name) > 0) |
| 189 | continue; |
| 190 | |
| 191 | size_t dataSize = getBlockInfo(interfaceBlock); |
| 192 | mBlockSizes[interfaceBlock.name] = dataSize; |
| 193 | } |
| 194 | } |
| 195 | |
| 196 | size_t UniformBlockInfo::getBlockInfo(const sh::InterfaceBlock &interfaceBlock) |
| 197 | { |
Olli Etuaho | 107c724 | 2018-03-20 15:45:35 +0200 | [diff] [blame] | 198 | ASSERT(interfaceBlock.active || interfaceBlock.layout != sh::BLOCKLAYOUT_PACKED); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 199 | |
| 200 | // define member uniforms |
| 201 | sh::Std140BlockEncoder std140Encoder; |
| 202 | sh::HLSLBlockEncoder hlslEncoder(sh::HLSLBlockEncoder::ENCODE_PACKED, false); |
| 203 | sh::BlockLayoutEncoder *encoder = nullptr; |
| 204 | |
| 205 | if (interfaceBlock.layout == sh::BLOCKLAYOUT_STD140) |
| 206 | { |
| 207 | encoder = &std140Encoder; |
| 208 | } |
| 209 | else |
| 210 | { |
| 211 | encoder = &hlslEncoder; |
| 212 | } |
| 213 | |
| 214 | sh::GetUniformBlockInfo(interfaceBlock.fields, interfaceBlock.fieldPrefix(), encoder, |
Olli Etuaho | 3de2703 | 2017-11-30 12:16:47 +0200 | [diff] [blame] | 215 | &mBlockLayout); |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 216 | |
| 217 | return encoder->getBlockSize(); |
| 218 | } |
| 219 | |
| 220 | bool UniformBlockInfo::getBlockSize(const std::string &name, |
| 221 | const std::string &mappedName, |
| 222 | size_t *sizeOut) |
| 223 | { |
| 224 | size_t nameLengthWithoutArrayIndex; |
| 225 | gl::ParseArrayIndex(name, &nameLengthWithoutArrayIndex); |
| 226 | std::string baseName = name.substr(0u, nameLengthWithoutArrayIndex); |
| 227 | auto sizeIter = mBlockSizes.find(baseName); |
| 228 | if (sizeIter == mBlockSizes.end()) |
| 229 | { |
| 230 | *sizeOut = 0; |
| 231 | return false; |
| 232 | } |
| 233 | |
| 234 | *sizeOut = sizeIter->second; |
| 235 | return true; |
| 236 | }; |
| 237 | |
| 238 | bool UniformBlockInfo::getBlockMemberInfo(const std::string &name, |
| 239 | const std::string &mappedName, |
| 240 | sh::BlockMemberInfo *infoOut) |
| 241 | { |
| 242 | auto infoIter = mBlockLayout.find(name); |
| 243 | if (infoIter == mBlockLayout.end()) |
| 244 | { |
| 245 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 246 | return false; |
| 247 | } |
| 248 | |
| 249 | *infoOut = infoIter->second; |
| 250 | return true; |
| 251 | }; |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 252 | } // anonymous namespace |
| 253 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 254 | // D3DUniform Implementation |
| 255 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 256 | D3DUniform::D3DUniform(GLenum type, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 257 | HLSLRegisterType reg, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 258 | const std::string &nameIn, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 259 | const std::vector<unsigned int> &arraySizesIn, |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 260 | bool defaultBlock) |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 261 | : typeInfo(gl::GetUniformTypeInfo(type)), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 262 | name(nameIn), |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 263 | arraySizes(arraySizesIn), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 264 | mShaderData({}), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 265 | regType(reg), |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 266 | registerCount(0), |
| 267 | registerElement(0) |
| 268 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 269 | mShaderRegisterIndexes.fill(GL_INVALID_INDEX); |
| 270 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 271 | // We use data storage for default block uniforms to cache values that are sent to D3D during |
| 272 | // rendering |
| 273 | // Uniform blocks/buffers are treated separately by the Renderer (ES3 path only) |
| 274 | if (defaultBlock) |
| 275 | { |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 276 | // Use the row count as register count, will work for non-square matrices. |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 277 | registerCount = typeInfo.rowCount * getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 278 | } |
| 279 | } |
| 280 | |
| 281 | D3DUniform::~D3DUniform() |
| 282 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 283 | } |
| 284 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 285 | unsigned int D3DUniform::getArraySizeProduct() const |
| 286 | { |
| 287 | return gl::ArraySizeProduct(arraySizes); |
| 288 | } |
| 289 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 290 | const uint8_t *D3DUniform::getDataPtrToElement(size_t elementIndex) const |
| 291 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 292 | ASSERT((!isArray() && elementIndex == 0) || |
| 293 | (isArray() && elementIndex < getArraySizeProduct())); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 294 | |
| 295 | if (isSampler()) |
| 296 | { |
| 297 | return reinterpret_cast<const uint8_t *>(&mSamplerData[elementIndex]); |
| 298 | } |
| 299 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 300 | return firstNonNullData() + (elementIndex > 0 ? (typeInfo.internalSize * elementIndex) : 0u); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 301 | } |
| 302 | |
| 303 | bool D3DUniform::isSampler() const |
| 304 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 305 | return typeInfo.isSampler; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 306 | } |
| 307 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 308 | bool D3DUniform::isImage() const |
| 309 | { |
| 310 | return typeInfo.isImageType; |
| 311 | } |
| 312 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 313 | bool D3DUniform::isReferencedByShader(gl::ShaderType shaderType) const |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 314 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 315 | return mShaderRegisterIndexes[shaderType] != GL_INVALID_INDEX; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 316 | } |
| 317 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 318 | const uint8_t *D3DUniform::firstNonNullData() const |
| 319 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 320 | if (!mSamplerData.empty()) |
| 321 | { |
| 322 | return reinterpret_cast<const uint8_t *>(mSamplerData.data()); |
| 323 | } |
| 324 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 325 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 326 | { |
| 327 | if (mShaderData[shaderType]) |
| 328 | { |
| 329 | return mShaderData[shaderType]; |
| 330 | } |
| 331 | } |
| 332 | |
| 333 | UNREACHABLE(); |
| 334 | return nullptr; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 335 | } |
| 336 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 337 | // D3DVarying Implementation |
| 338 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 339 | D3DVarying::D3DVarying() : semanticIndex(0), componentCount(0), outputSlot(0) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 340 | { |
| 341 | } |
| 342 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 343 | D3DVarying::D3DVarying(const std::string &semanticNameIn, |
| 344 | unsigned int semanticIndexIn, |
| 345 | unsigned int componentCountIn, |
| 346 | unsigned int outputSlotIn) |
| 347 | : semanticName(semanticNameIn), |
| 348 | semanticIndex(semanticIndexIn), |
| 349 | componentCount(componentCountIn), |
| 350 | outputSlot(outputSlotIn) |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 351 | { |
| 352 | } |
| 353 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 354 | // ProgramD3DMetadata Implementation |
| 355 | |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 356 | ProgramD3DMetadata::ProgramD3DMetadata(RendererD3D *renderer, |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 357 | const gl::ShaderMap<const ShaderD3D *> &attachedShaders) |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 358 | : mRendererMajorShaderModel(renderer->getMajorShaderModel()), |
| 359 | mShaderModelSuffix(renderer->getShaderModelSuffix()), |
| 360 | mUsesInstancedPointSpriteEmulation( |
| 361 | renderer->getWorkarounds().useInstancedPointSpriteEmulation), |
| 362 | mUsesViewScale(renderer->presentPathFastEnabled()), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 363 | mCanSelectViewInVertexShader(renderer->canSelectViewInVertexShader()), |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 364 | mAttachedShaders(attachedShaders) |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 365 | { |
| 366 | } |
| 367 | |
| 368 | int ProgramD3DMetadata::getRendererMajorShaderModel() const |
| 369 | { |
| 370 | return mRendererMajorShaderModel; |
| 371 | } |
| 372 | |
Jamie Madill | 9082b98 | 2016-04-27 15:21:51 -0400 | [diff] [blame] | 373 | bool ProgramD3DMetadata::usesBroadcast(const gl::ContextState &data) const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 374 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 375 | return (mAttachedShaders[gl::ShaderType::Fragment]->usesFragColor() && |
| 376 | mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets() && |
Corentin Wallez | c084de1 | 2017-06-05 14:28:52 -0700 | [diff] [blame] | 377 | data.getClientMajorVersion() < 3); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 378 | } |
| 379 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 380 | bool ProgramD3DMetadata::usesFragDepth() const |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 381 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 382 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragDepth(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 383 | } |
| 384 | |
| 385 | bool ProgramD3DMetadata::usesPointCoord() const |
| 386 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 387 | return mAttachedShaders[gl::ShaderType::Fragment]->usesPointCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 388 | } |
| 389 | |
| 390 | bool ProgramD3DMetadata::usesFragCoord() const |
| 391 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 392 | return mAttachedShaders[gl::ShaderType::Fragment]->usesFragCoord(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 393 | } |
| 394 | |
| 395 | bool ProgramD3DMetadata::usesPointSize() const |
| 396 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 397 | return mAttachedShaders[gl::ShaderType::Vertex]->usesPointSize(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 398 | } |
| 399 | |
| 400 | bool ProgramD3DMetadata::usesInsertedPointCoordValue() const |
| 401 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 402 | return (!usesPointSize() || !mUsesInstancedPointSpriteEmulation) && usesPointCoord() && |
| 403 | mRendererMajorShaderModel >= 4; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 404 | } |
| 405 | |
Austin Kinross | 2a63b3f | 2016-02-08 12:29:08 -0800 | [diff] [blame] | 406 | bool ProgramD3DMetadata::usesViewScale() const |
| 407 | { |
| 408 | return mUsesViewScale; |
| 409 | } |
| 410 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 411 | bool ProgramD3DMetadata::hasANGLEMultiviewEnabled() const |
| 412 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 413 | return mAttachedShaders[gl::ShaderType::Vertex]->hasANGLEMultiviewEnabled(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 414 | } |
| 415 | |
| 416 | bool ProgramD3DMetadata::usesViewID() const |
| 417 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 418 | return mAttachedShaders[gl::ShaderType::Fragment]->usesViewID(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 419 | } |
| 420 | |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 421 | bool ProgramD3DMetadata::canSelectViewInVertexShader() const |
| 422 | { |
| 423 | return mCanSelectViewInVertexShader; |
| 424 | } |
| 425 | |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 426 | bool ProgramD3DMetadata::addsPointCoordToVertexShader() const |
| 427 | { |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 428 | // PointSprite emulation requiress that gl_PointCoord is present in the vertex shader |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 429 | // VS_OUTPUT structure to ensure compatibility with the generated PS_INPUT of the pixel shader. |
Jamie Madill | c9bde92 | 2016-07-24 17:58:50 -0400 | [diff] [blame] | 430 | // Even with a geometry shader, the app can render triangles or lines and reference |
| 431 | // gl_PointCoord in the fragment shader, requiring us to provide a dummy value. For |
| 432 | // simplicity, we always add this to the vertex shader when the fragment shader |
| 433 | // references gl_PointCoord, even if we could skip it in the geometry shader. |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 434 | return (mUsesInstancedPointSpriteEmulation && usesPointCoord()) || |
| 435 | usesInsertedPointCoordValue(); |
| 436 | } |
| 437 | |
| 438 | bool ProgramD3DMetadata::usesTransformFeedbackGLPosition() const |
| 439 | { |
| 440 | // gl_Position only needs to be outputted from the vertex shader if transform feedback is |
| 441 | // active. This isn't supported on D3D11 Feature Level 9_3, so we don't output gl_Position from |
| 442 | // the vertex shader in this case. This saves us 1 output vector. |
| 443 | return !(mRendererMajorShaderModel >= 4 && mShaderModelSuffix != ""); |
| 444 | } |
| 445 | |
| 446 | bool ProgramD3DMetadata::usesSystemValuePointSize() const |
| 447 | { |
| 448 | return !mUsesInstancedPointSpriteEmulation && usesPointSize(); |
| 449 | } |
| 450 | |
| 451 | bool ProgramD3DMetadata::usesMultipleFragmentOuts() const |
| 452 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 453 | return mAttachedShaders[gl::ShaderType::Fragment]->usesMultipleRenderTargets(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 454 | } |
| 455 | |
| 456 | GLint ProgramD3DMetadata::getMajorShaderVersion() const |
| 457 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 458 | return mAttachedShaders[gl::ShaderType::Vertex]->getData().getShaderVersion(); |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 459 | } |
| 460 | |
| 461 | const ShaderD3D *ProgramD3DMetadata::getFragmentShader() const |
| 462 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 463 | return mAttachedShaders[gl::ShaderType::Fragment]; |
Jamie Madill | e39a3f0 | 2015-11-17 20:42:15 -0500 | [diff] [blame] | 464 | } |
| 465 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 466 | // ProgramD3D Implementation |
| 467 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 468 | ProgramD3D::VertexExecutable::VertexExecutable(const gl::InputLayout &inputLayout, |
| 469 | const Signature &signature, |
Geoff Lang | 359ef26 | 2015-01-05 14:42:29 -0500 | [diff] [blame] | 470 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 471 | : mInputs(inputLayout), mSignature(signature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 472 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 473 | } |
| 474 | |
| 475 | ProgramD3D::VertexExecutable::~VertexExecutable() |
| 476 | { |
| 477 | SafeDelete(mShaderExecutable); |
| 478 | } |
| 479 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 480 | // static |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 481 | ProgramD3D::VertexExecutable::HLSLAttribType ProgramD3D::VertexExecutable::GetAttribType( |
| 482 | GLenum type) |
| 483 | { |
| 484 | switch (type) |
| 485 | { |
| 486 | case GL_INT: |
| 487 | return HLSLAttribType::SIGNED_INT; |
| 488 | case GL_UNSIGNED_INT: |
| 489 | return HLSLAttribType::UNSIGNED_INT; |
| 490 | case GL_SIGNED_NORMALIZED: |
| 491 | case GL_UNSIGNED_NORMALIZED: |
| 492 | case GL_FLOAT: |
| 493 | return HLSLAttribType::FLOAT; |
| 494 | default: |
| 495 | UNREACHABLE(); |
| 496 | return HLSLAttribType::FLOAT; |
| 497 | } |
| 498 | } |
| 499 | |
| 500 | // static |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 501 | void ProgramD3D::VertexExecutable::getSignature(RendererD3D *renderer, |
| 502 | const gl::InputLayout &inputLayout, |
| 503 | Signature *signatureOut) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 504 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 505 | signatureOut->assign(inputLayout.size(), HLSLAttribType::FLOAT); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 506 | |
| 507 | for (size_t index = 0; index < inputLayout.size(); ++index) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 508 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 509 | gl::VertexFormatType vertexFormatType = inputLayout[index]; |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 510 | if (vertexFormatType == gl::VERTEX_FORMAT_INVALID) |
| 511 | continue; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 512 | |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 513 | VertexConversionType conversionType = renderer->getVertexConversionType(vertexFormatType); |
| 514 | if ((conversionType & VERTEX_CONVERT_GPU) == 0) |
| 515 | continue; |
| 516 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 517 | GLenum componentType = renderer->getVertexComponentType(vertexFormatType); |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 518 | (*signatureOut)[index] = GetAttribType(componentType); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 519 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 520 | } |
| 521 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 522 | bool ProgramD3D::VertexExecutable::matchesSignature(const Signature &signature) const |
| 523 | { |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 524 | size_t limit = std::max(mSignature.size(), signature.size()); |
| 525 | for (size_t index = 0; index < limit; ++index) |
| 526 | { |
Jamie Madill | bdec2f4 | 2016-03-02 16:35:32 -0500 | [diff] [blame] | 527 | // treat undefined indexes as FLOAT |
| 528 | auto a = index < signature.size() ? signature[index] : HLSLAttribType::FLOAT; |
| 529 | auto b = index < mSignature.size() ? mSignature[index] : HLSLAttribType::FLOAT; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 530 | if (a != b) |
| 531 | return false; |
| 532 | } |
| 533 | |
| 534 | return true; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 535 | } |
| 536 | |
| 537 | ProgramD3D::PixelExecutable::PixelExecutable(const std::vector<GLenum> &outputSignature, |
| 538 | ShaderExecutableD3D *shaderExecutable) |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 539 | : mOutputSignature(outputSignature), mShaderExecutable(shaderExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 540 | { |
| 541 | } |
| 542 | |
| 543 | ProgramD3D::PixelExecutable::~PixelExecutable() |
| 544 | { |
| 545 | SafeDelete(mShaderExecutable); |
| 546 | } |
| 547 | |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 548 | ProgramD3D::Sampler::Sampler() |
| 549 | : active(false), logicalTextureUnit(0), textureType(gl::TextureType::_2D) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 550 | { |
| 551 | } |
| 552 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 553 | ProgramD3D::Image::Image() : active(false), logicalImageUnit(0) |
| 554 | { |
| 555 | } |
| 556 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 557 | unsigned int ProgramD3D::mCurrentSerial = 1; |
| 558 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 559 | ProgramD3D::ProgramD3D(const gl::ProgramState &state, RendererD3D *renderer) |
| 560 | : ProgramImpl(state), |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 561 | mRenderer(renderer), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 562 | mDynamicHLSL(nullptr), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 563 | mComputeExecutable(nullptr), |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 564 | mUsesPointSize(false), |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 565 | mUsesFlatInterpolation(false), |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 566 | mUsedShaderSamplerRanges({}), |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 567 | mDirtySamplerMapping(true), |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 568 | mUsedComputeImageRange(0), |
| 569 | mUsedComputeReadonlyImageRange(0), |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 570 | mSerial(issueSerial()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 571 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 572 | mDynamicHLSL = new DynamicHLSL(renderer); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 573 | } |
| 574 | |
| 575 | ProgramD3D::~ProgramD3D() |
| 576 | { |
| 577 | reset(); |
| 578 | SafeDelete(mDynamicHLSL); |
| 579 | } |
| 580 | |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 581 | bool ProgramD3D::usesPointSpriteEmulation() const |
| 582 | { |
| 583 | return mUsesPointSize && mRenderer->getMajorShaderModel() >= 4; |
| 584 | } |
| 585 | |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 586 | bool ProgramD3D::usesGeometryShaderForPointSpriteEmulation() const |
| 587 | { |
| 588 | return usesPointSpriteEmulation() && !usesInstancedPointSpriteEmulation(); |
| 589 | } |
| 590 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 591 | bool ProgramD3D::usesGeometryShader(gl::PrimitiveMode drawMode) const |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 592 | { |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 593 | if (mHasANGLEMultiviewEnabled && !mRenderer->canSelectViewInVertexShader()) |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 594 | { |
| 595 | return true; |
| 596 | } |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 597 | if (drawMode != gl::PrimitiveMode::Points) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 598 | { |
| 599 | return mUsesFlatInterpolation; |
| 600 | } |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 601 | return usesGeometryShaderForPointSpriteEmulation(); |
Cooper Partin | e6664f0 | 2015-01-09 16:22:24 -0800 | [diff] [blame] | 602 | } |
| 603 | |
| 604 | bool ProgramD3D::usesInstancedPointSpriteEmulation() const |
| 605 | { |
| 606 | return mRenderer->getWorkarounds().useInstancedPointSpriteEmulation; |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 607 | } |
| 608 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 609 | GLint ProgramD3D::getSamplerMapping(gl::ShaderType type, |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 610 | unsigned int samplerIndex, |
| 611 | const gl::Caps &caps) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 612 | { |
| 613 | GLint logicalTextureUnit = -1; |
| 614 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 615 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 616 | |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 617 | ASSERT(samplerIndex < caps.maxShaderTextureImageUnits[type]); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 618 | |
| 619 | const auto &samplers = mShaderSamplers[type]; |
| 620 | if (samplerIndex < samplers.size() && samplers[samplerIndex].active) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 621 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 622 | logicalTextureUnit = samplers[samplerIndex].logicalTextureUnit; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 623 | } |
| 624 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 625 | if (logicalTextureUnit >= 0 && |
| 626 | logicalTextureUnit < static_cast<GLint>(caps.maxCombinedTextureImageUnits)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 627 | { |
| 628 | return logicalTextureUnit; |
| 629 | } |
| 630 | |
| 631 | return -1; |
| 632 | } |
| 633 | |
| 634 | // Returns the texture type for a given Direct3D 9 sampler type and |
| 635 | // index (0-15 for the pixel shader and 0-3 for the vertex shader). |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 636 | gl::TextureType ProgramD3D::getSamplerTextureType(gl::ShaderType type, |
| 637 | unsigned int samplerIndex) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 638 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 639 | ASSERT(type != gl::ShaderType::InvalidEnum); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 640 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 641 | const auto &samplers = mShaderSamplers[type]; |
| 642 | ASSERT(samplerIndex < samplers.size()); |
| 643 | ASSERT(samplers[samplerIndex].active); |
| 644 | |
| 645 | return samplers[samplerIndex].textureType; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 646 | } |
| 647 | |
Xinghua Cao | 37584b3 | 2017-12-01 11:04:03 +0800 | [diff] [blame] | 648 | GLuint ProgramD3D::getUsedSamplerRange(gl::ShaderType type) const |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 649 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 650 | ASSERT(type != gl::ShaderType::InvalidEnum); |
| 651 | return mUsedShaderSamplerRanges[type]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 652 | } |
| 653 | |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 654 | ProgramD3D::SamplerMapping ProgramD3D::updateSamplerMapping() |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 655 | { |
| 656 | if (!mDirtySamplerMapping) |
| 657 | { |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 658 | return SamplerMapping::WasClean; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 659 | } |
| 660 | |
| 661 | mDirtySamplerMapping = false; |
| 662 | |
| 663 | // Retrieve sampler uniform values |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 664 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 665 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 666 | if (!d3dUniform->isSampler()) |
| 667 | continue; |
| 668 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 669 | int count = d3dUniform->getArraySizeProduct(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 670 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 671 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 672 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 673 | if (!d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 674 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 675 | continue; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 676 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 677 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 678 | unsigned int firstIndex = d3dUniform->mShaderRegisterIndexes[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 679 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 680 | std::vector<Sampler> &samplers = mShaderSamplers[shaderType]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 681 | for (int i = 0; i < count; i++) |
| 682 | { |
| 683 | unsigned int samplerIndex = firstIndex + i; |
| 684 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 685 | if (samplerIndex < samplers.size()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 686 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 687 | ASSERT(samplers[samplerIndex].active); |
| 688 | samplers[samplerIndex].logicalTextureUnit = d3dUniform->mSamplerData[i]; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 689 | } |
| 690 | } |
| 691 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 692 | } |
Jamie Madill | af4ffe0 | 2017-09-09 23:32:48 -0400 | [diff] [blame] | 693 | |
| 694 | return SamplerMapping::WasDirty; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 695 | } |
| 696 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 697 | GLint ProgramD3D::getImageMapping(gl::ShaderType type, |
| 698 | unsigned int imageIndex, |
| 699 | bool readonly, |
| 700 | const gl::Caps &caps) const |
| 701 | { |
| 702 | GLint logicalImageUnit = -1; |
| 703 | ASSERT(imageIndex < caps.maxImageUnits); |
| 704 | switch (type) |
| 705 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 706 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 707 | if (readonly && imageIndex < mReadonlyImagesCS.size() && |
| 708 | mReadonlyImagesCS[imageIndex].active) |
| 709 | { |
| 710 | logicalImageUnit = mReadonlyImagesCS[imageIndex].logicalImageUnit; |
| 711 | } |
| 712 | else if (imageIndex < mImagesCS.size() && mImagesCS[imageIndex].active) |
| 713 | { |
| 714 | logicalImageUnit = mImagesCS[imageIndex].logicalImageUnit; |
| 715 | } |
| 716 | break; |
| 717 | // TODO(xinghua.cao@intel.com): add image mapping for vertex shader and pixel shader. |
| 718 | default: |
| 719 | UNREACHABLE(); |
| 720 | } |
| 721 | |
| 722 | if (logicalImageUnit >= 0 && logicalImageUnit < static_cast<GLint>(caps.maxImageUnits)) |
| 723 | { |
| 724 | return logicalImageUnit; |
| 725 | } |
| 726 | |
| 727 | return -1; |
| 728 | } |
| 729 | |
| 730 | GLuint ProgramD3D::getUsedImageRange(gl::ShaderType type, bool readonly) const |
| 731 | { |
| 732 | switch (type) |
| 733 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 734 | case gl::ShaderType::Compute: |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 735 | return readonly ? mUsedComputeReadonlyImageRange : mUsedComputeImageRange; |
| 736 | // TODO(xinghua.cao@intel.com): add image range of vertex shader and pixel shader. |
| 737 | default: |
| 738 | UNREACHABLE(); |
| 739 | return 0u; |
| 740 | } |
| 741 | } |
| 742 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 743 | gl::LinkResult ProgramD3D::load(const gl::Context *context, |
| 744 | gl::InfoLog &infoLog, |
| 745 | gl::BinaryInputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 746 | { |
Jamie Madill | a7d12dc | 2016-12-13 15:08:19 -0500 | [diff] [blame] | 747 | // TODO(jmadill): Use Renderer from contextImpl. |
| 748 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 749 | reset(); |
| 750 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 751 | DeviceIdentifier binaryDeviceIdentifier = {0}; |
| 752 | stream->readBytes(reinterpret_cast<unsigned char *>(&binaryDeviceIdentifier), |
| 753 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 754 | |
| 755 | DeviceIdentifier identifier = mRenderer->getAdapterIdentifier(); |
| 756 | if (memcmp(&identifier, &binaryDeviceIdentifier, sizeof(DeviceIdentifier)) != 0) |
| 757 | { |
| 758 | infoLog << "Invalid program binary, device configuration has changed."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 759 | return false; |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 760 | } |
| 761 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 762 | int compileFlags = stream->readInt<int>(); |
| 763 | if (compileFlags != ANGLE_COMPILE_OPTIMIZATION_LEVEL) |
| 764 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 765 | infoLog << "Mismatched compilation flags."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 766 | return false; |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 767 | } |
| 768 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 769 | for (int &index : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 770 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 771 | stream->readInt(&index); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 772 | } |
| 773 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 774 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 775 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 776 | const unsigned int samplerCount = stream->readInt<unsigned int>(); |
| 777 | for (unsigned int i = 0; i < samplerCount; ++i) |
| 778 | { |
| 779 | Sampler sampler; |
| 780 | stream->readBool(&sampler.active); |
| 781 | stream->readInt(&sampler.logicalTextureUnit); |
| 782 | stream->readEnum(&sampler.textureType); |
| 783 | mShaderSamplers[shaderType].push_back(sampler); |
| 784 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 785 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 786 | stream->readInt(&mUsedShaderSamplerRanges[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 787 | } |
| 788 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 789 | const unsigned int csImageCount = stream->readInt<unsigned int>(); |
| 790 | for (unsigned int i = 0; i < csImageCount; ++i) |
| 791 | { |
| 792 | Image image; |
| 793 | stream->readBool(&image.active); |
| 794 | stream->readInt(&image.logicalImageUnit); |
| 795 | mImagesCS.push_back(image); |
| 796 | } |
| 797 | |
| 798 | const unsigned int csReadonlyImageCount = stream->readInt<unsigned int>(); |
| 799 | for (unsigned int i = 0; i < csReadonlyImageCount; ++i) |
| 800 | { |
| 801 | Image image; |
| 802 | stream->readBool(&image.active); |
| 803 | stream->readInt(&image.logicalImageUnit); |
| 804 | mReadonlyImagesCS.push_back(image); |
| 805 | } |
| 806 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 807 | stream->readInt(&mUsedComputeImageRange); |
| 808 | stream->readInt(&mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 809 | |
| 810 | const unsigned int uniformCount = stream->readInt<unsigned int>(); |
| 811 | if (stream->error()) |
| 812 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 813 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 814 | return false; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 815 | } |
| 816 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 817 | const auto &linkedUniforms = mState.getUniforms(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 818 | ASSERT(mD3DUniforms.empty()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 819 | for (unsigned int uniformIndex = 0; uniformIndex < uniformCount; uniformIndex++) |
| 820 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 821 | const gl::LinkedUniform &linkedUniform = linkedUniforms[uniformIndex]; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 822 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 823 | D3DUniform *d3dUniform = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 824 | new D3DUniform(linkedUniform.type, HLSLRegisterType::None, linkedUniform.name, |
| 825 | linkedUniform.arraySizes, linkedUniform.isInDefaultBlock()); |
| 826 | stream->readInt<HLSLRegisterType>(&d3dUniform->regType); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 827 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 828 | { |
| 829 | stream->readInt(&d3dUniform->mShaderRegisterIndexes[shaderType]); |
| 830 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 831 | stream->readInt(&d3dUniform->registerCount); |
| 832 | stream->readInt(&d3dUniform->registerElement); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 833 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 834 | mD3DUniforms.push_back(d3dUniform); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 835 | } |
| 836 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 837 | const unsigned int blockCount = stream->readInt<unsigned int>(); |
| 838 | if (stream->error()) |
| 839 | { |
| 840 | infoLog << "Invalid program binary."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 841 | return false; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 842 | } |
| 843 | |
| 844 | ASSERT(mD3DUniformBlocks.empty()); |
| 845 | for (unsigned int blockIndex = 0; blockIndex < blockCount; ++blockIndex) |
| 846 | { |
| 847 | D3DUniformBlock uniformBlock; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 848 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 849 | { |
| 850 | stream->readInt(&uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 851 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 852 | mD3DUniformBlocks.push_back(uniformBlock); |
| 853 | } |
| 854 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 855 | const unsigned int streamOutVaryingCount = stream->readInt<unsigned int>(); |
| 856 | mStreamOutVaryings.resize(streamOutVaryingCount); |
| 857 | for (unsigned int varyingIndex = 0; varyingIndex < streamOutVaryingCount; ++varyingIndex) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 858 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 859 | D3DVarying *varying = &mStreamOutVaryings[varyingIndex]; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 860 | |
Jamie Madill | 28afae5 | 2015-11-09 15:07:57 -0500 | [diff] [blame] | 861 | stream->readString(&varying->semanticName); |
| 862 | stream->readInt(&varying->semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 863 | stream->readInt(&varying->componentCount); |
| 864 | stream->readInt(&varying->outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 865 | } |
| 866 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 867 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 868 | { |
| 869 | stream->readString(&mShaderHLSL[shaderType]); |
| 870 | stream->readBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 871 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 872 | } |
| 873 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 874 | stream->readBool(&mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 875 | stream->readBool(&mHasANGLEMultiviewEnabled); |
| 876 | stream->readBool(&mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 877 | stream->readBool(&mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 878 | stream->readBool(&mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 879 | |
| 880 | const size_t pixelShaderKeySize = stream->readInt<unsigned int>(); |
| 881 | mPixelShaderKey.resize(pixelShaderKeySize); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 882 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKeySize; |
| 883 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 884 | { |
| 885 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].type); |
| 886 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].name); |
| 887 | stream->readString(&mPixelShaderKey[pixelShaderKeyIndex].source); |
| 888 | stream->readInt(&mPixelShaderKey[pixelShaderKeyIndex].outputIndex); |
| 889 | } |
| 890 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 891 | stream->readString(&mGeometryShaderPreamble); |
| 892 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 893 | const unsigned char *binary = reinterpret_cast<const unsigned char *>(stream->data()); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 894 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 895 | bool separateAttribs = (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS); |
| 896 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 897 | const unsigned int vertexShaderCount = stream->readInt<unsigned int>(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 898 | for (unsigned int vertexShaderIndex = 0; vertexShaderIndex < vertexShaderCount; |
| 899 | vertexShaderIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 900 | { |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 901 | size_t inputLayoutSize = stream->readInt<size_t>(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 902 | gl::InputLayout inputLayout(inputLayoutSize, gl::VERTEX_FORMAT_INVALID); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 903 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 904 | for (size_t inputIndex = 0; inputIndex < inputLayoutSize; inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 905 | { |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 906 | inputLayout[inputIndex] = stream->readInt<gl::VertexFormatType>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 907 | } |
| 908 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 909 | unsigned int vertexShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 910 | const unsigned char *vertexShaderFunction = binary + stream->offset(); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 911 | |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 912 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 913 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 914 | ANGLE_TRY(mRenderer->loadExecutable(vertexShaderFunction, vertexShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 915 | gl::ShaderType::Vertex, mStreamOutVaryings, |
| 916 | separateAttribs, &shaderExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 917 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 918 | if (!shaderExecutable) |
| 919 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 920 | infoLog << "Could not create vertex shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 921 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 922 | } |
| 923 | |
| 924 | // generated converted input layout |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 925 | VertexExecutable::Signature signature; |
| 926 | VertexExecutable::getSignature(mRenderer, inputLayout, &signature); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 927 | |
| 928 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 929 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
| 930 | new VertexExecutable(inputLayout, signature, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 931 | |
| 932 | stream->skip(vertexShaderSize); |
| 933 | } |
| 934 | |
| 935 | const size_t pixelShaderCount = stream->readInt<unsigned int>(); |
| 936 | for (size_t pixelShaderIndex = 0; pixelShaderIndex < pixelShaderCount; pixelShaderIndex++) |
| 937 | { |
| 938 | const size_t outputCount = stream->readInt<unsigned int>(); |
| 939 | std::vector<GLenum> outputs(outputCount); |
| 940 | for (size_t outputIndex = 0; outputIndex < outputCount; outputIndex++) |
| 941 | { |
| 942 | stream->readInt(&outputs[outputIndex]); |
| 943 | } |
| 944 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 945 | const size_t pixelShaderSize = stream->readInt<unsigned int>(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 946 | const unsigned char *pixelShaderFunction = binary + stream->offset(); |
Jamie Madill | ada9ecc | 2015-08-17 12:53:37 -0400 | [diff] [blame] | 947 | ShaderExecutableD3D *shaderExecutable = nullptr; |
| 948 | |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 949 | ANGLE_TRY(mRenderer->loadExecutable(pixelShaderFunction, pixelShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 950 | gl::ShaderType::Fragment, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 951 | separateAttribs, &shaderExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 952 | |
| 953 | if (!shaderExecutable) |
| 954 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 955 | infoLog << "Could not create pixel shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 956 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 957 | } |
| 958 | |
| 959 | // add new binary |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 960 | mPixelExecutables.push_back( |
| 961 | std::unique_ptr<PixelExecutable>(new PixelExecutable(outputs, shaderExecutable))); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 962 | |
| 963 | stream->skip(pixelShaderSize); |
| 964 | } |
| 965 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 966 | for (auto &geometryExe : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 967 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 968 | unsigned int geometryShaderSize = stream->readInt<unsigned int>(); |
| 969 | if (geometryShaderSize == 0) |
| 970 | { |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 971 | continue; |
| 972 | } |
| 973 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 974 | const unsigned char *geometryShaderFunction = binary + stream->offset(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 975 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 976 | ShaderExecutableD3D *geometryExecutable = nullptr; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 977 | ANGLE_TRY(mRenderer->loadExecutable(geometryShaderFunction, geometryShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 978 | gl::ShaderType::Geometry, mStreamOutVaryings, |
Yunchao He | 85072e8 | 2017-11-14 15:43:28 +0800 | [diff] [blame] | 979 | separateAttribs, &geometryExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 980 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 981 | if (!geometryExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 982 | { |
Jamie Madill | f611316 | 2015-05-07 11:49:21 -0400 | [diff] [blame] | 983 | infoLog << "Could not create geometry shader."; |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 984 | return false; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 985 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 986 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 987 | geometryExe.reset(geometryExecutable); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 988 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 989 | stream->skip(geometryShaderSize); |
| 990 | } |
| 991 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 992 | unsigned int computeShaderSize = stream->readInt<unsigned int>(); |
| 993 | if (computeShaderSize > 0) |
| 994 | { |
| 995 | const unsigned char *computeShaderFunction = binary + stream->offset(); |
| 996 | |
| 997 | ShaderExecutableD3D *computeExecutable = nullptr; |
| 998 | ANGLE_TRY(mRenderer->loadExecutable(computeShaderFunction, computeShaderSize, |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 999 | gl::ShaderType::Compute, std::vector<D3DVarying>(), |
| 1000 | false, &computeExecutable)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1001 | |
| 1002 | if (!computeExecutable) |
| 1003 | { |
| 1004 | infoLog << "Could not create compute shader."; |
| 1005 | return false; |
| 1006 | } |
| 1007 | |
| 1008 | mComputeExecutable.reset(computeExecutable); |
| 1009 | } |
| 1010 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1011 | initializeUniformStorage(mState.getLinkedShaderStages()); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1012 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1013 | dirtyAllUniforms(); |
| 1014 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1015 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1016 | } |
| 1017 | |
Jamie Madill | 27a6063 | 2017-06-30 15:12:01 -0400 | [diff] [blame] | 1018 | void ProgramD3D::save(const gl::Context *context, gl::BinaryOutputStream *stream) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1019 | { |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1020 | // Output the DeviceIdentifier before we output any shader code |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1021 | // When we load the binary again later, we can validate the device identifier before trying to |
| 1022 | // compile any HLSL |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1023 | DeviceIdentifier binaryIdentifier = mRenderer->getAdapterIdentifier(); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1024 | stream->writeBytes(reinterpret_cast<unsigned char *>(&binaryIdentifier), |
| 1025 | sizeof(DeviceIdentifier)); |
Austin Kinross | 137b151 | 2015-06-17 16:14:53 -0700 | [diff] [blame] | 1026 | |
Jamie Madill | 2db1fbb | 2014-12-03 10:58:55 -0500 | [diff] [blame] | 1027 | stream->writeInt(ANGLE_COMPILE_OPTIMIZATION_LEVEL); |
| 1028 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1029 | for (int d3dSemantic : mAttribLocationToD3DSemantic) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1030 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 1031 | stream->writeInt(d3dSemantic); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 1032 | } |
| 1033 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1034 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1035 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1036 | stream->writeInt(mShaderSamplers[shaderType].size()); |
| 1037 | for (unsigned int i = 0; i < mShaderSamplers[shaderType].size(); ++i) |
| 1038 | { |
| 1039 | stream->writeInt(mShaderSamplers[shaderType][i].active); |
| 1040 | stream->writeInt(mShaderSamplers[shaderType][i].logicalTextureUnit); |
| 1041 | stream->writeEnum(mShaderSamplers[shaderType][i].textureType); |
| 1042 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1043 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1044 | stream->writeInt(mUsedShaderSamplerRanges[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1045 | } |
| 1046 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1047 | stream->writeInt(mImagesCS.size()); |
| 1048 | for (unsigned int i = 0; i < mImagesCS.size(); ++i) |
| 1049 | { |
| 1050 | stream->writeInt(mImagesCS[i].active); |
| 1051 | stream->writeInt(mImagesCS[i].logicalImageUnit); |
| 1052 | } |
| 1053 | |
| 1054 | stream->writeInt(mReadonlyImagesCS.size()); |
| 1055 | for (unsigned int i = 0; i < mReadonlyImagesCS.size(); ++i) |
| 1056 | { |
| 1057 | stream->writeInt(mReadonlyImagesCS[i].active); |
| 1058 | stream->writeInt(mReadonlyImagesCS[i].logicalImageUnit); |
| 1059 | } |
| 1060 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1061 | stream->writeInt(mUsedComputeImageRange); |
| 1062 | stream->writeInt(mUsedComputeReadonlyImageRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1063 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1064 | stream->writeInt(mD3DUniforms.size()); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1065 | for (const D3DUniform *uniform : mD3DUniforms) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1066 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1067 | // Type, name and arraySize are redundant, so aren't stored in the binary. |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1068 | stream->writeInt(static_cast<unsigned int>(uniform->regType)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1069 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1070 | { |
| 1071 | stream->writeIntOrNegOne(uniform->mShaderRegisterIndexes[shaderType]); |
| 1072 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1073 | stream->writeInt(uniform->registerCount); |
| 1074 | stream->writeInt(uniform->registerElement); |
| 1075 | } |
| 1076 | |
| 1077 | stream->writeInt(mD3DUniformBlocks.size()); |
| 1078 | for (const D3DUniformBlock &uniformBlock : mD3DUniformBlocks) |
| 1079 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1080 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1081 | { |
| 1082 | stream->writeIntOrNegOne(uniformBlock.mShaderRegisterIndexes[shaderType]); |
| 1083 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1084 | } |
| 1085 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1086 | stream->writeInt(mStreamOutVaryings.size()); |
| 1087 | for (const auto &varying : mStreamOutVaryings) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1088 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1089 | stream->writeString(varying.semanticName); |
| 1090 | stream->writeInt(varying.semanticIndex); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 1091 | stream->writeInt(varying.componentCount); |
| 1092 | stream->writeInt(varying.outputSlot); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1093 | } |
| 1094 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1095 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1096 | { |
| 1097 | stream->writeString(mShaderHLSL[shaderType]); |
| 1098 | stream->writeBytes(reinterpret_cast<unsigned char *>(&mShaderWorkarounds[shaderType]), |
| 1099 | sizeof(angle::CompilerWorkaroundsD3D)); |
| 1100 | } |
| 1101 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1102 | stream->writeInt(mUsesFragDepth); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1103 | stream->writeInt(mHasANGLEMultiviewEnabled); |
| 1104 | stream->writeInt(mUsesViewID); |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1105 | stream->writeInt(mUsesPointSize); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1106 | stream->writeInt(mUsesFlatInterpolation); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1107 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1108 | const std::vector<PixelShaderOutputVariable> &pixelShaderKey = mPixelShaderKey; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1109 | stream->writeInt(pixelShaderKey.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1110 | for (size_t pixelShaderKeyIndex = 0; pixelShaderKeyIndex < pixelShaderKey.size(); |
| 1111 | pixelShaderKeyIndex++) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1112 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1113 | const PixelShaderOutputVariable &variable = pixelShaderKey[pixelShaderKeyIndex]; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1114 | stream->writeInt(variable.type); |
| 1115 | stream->writeString(variable.name); |
| 1116 | stream->writeString(variable.source); |
| 1117 | stream->writeInt(variable.outputIndex); |
| 1118 | } |
| 1119 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1120 | stream->writeString(mGeometryShaderPreamble); |
| 1121 | |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1122 | stream->writeInt(mVertexExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1123 | for (size_t vertexExecutableIndex = 0; vertexExecutableIndex < mVertexExecutables.size(); |
| 1124 | vertexExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1125 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1126 | VertexExecutable *vertexExecutable = mVertexExecutables[vertexExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1127 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 1128 | const auto &inputLayout = vertexExecutable->inputs(); |
| 1129 | stream->writeInt(inputLayout.size()); |
| 1130 | |
| 1131 | for (size_t inputIndex = 0; inputIndex < inputLayout.size(); inputIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1132 | { |
Jamie Madill | e2e406c | 2016-06-02 13:04:10 -0400 | [diff] [blame] | 1133 | stream->writeInt(static_cast<unsigned int>(inputLayout[inputIndex])); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1134 | } |
| 1135 | |
| 1136 | size_t vertexShaderSize = vertexExecutable->shaderExecutable()->getLength(); |
| 1137 | stream->writeInt(vertexShaderSize); |
| 1138 | |
| 1139 | const uint8_t *vertexBlob = vertexExecutable->shaderExecutable()->getFunction(); |
| 1140 | stream->writeBytes(vertexBlob, vertexShaderSize); |
| 1141 | } |
| 1142 | |
| 1143 | stream->writeInt(mPixelExecutables.size()); |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1144 | for (size_t pixelExecutableIndex = 0; pixelExecutableIndex < mPixelExecutables.size(); |
| 1145 | pixelExecutableIndex++) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1146 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1147 | PixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1148 | |
| 1149 | const std::vector<GLenum> outputs = pixelExecutable->outputSignature(); |
| 1150 | stream->writeInt(outputs.size()); |
| 1151 | for (size_t outputIndex = 0; outputIndex < outputs.size(); outputIndex++) |
| 1152 | { |
| 1153 | stream->writeInt(outputs[outputIndex]); |
| 1154 | } |
| 1155 | |
| 1156 | size_t pixelShaderSize = pixelExecutable->shaderExecutable()->getLength(); |
| 1157 | stream->writeInt(pixelShaderSize); |
| 1158 | |
| 1159 | const uint8_t *pixelBlob = pixelExecutable->shaderExecutable()->getFunction(); |
| 1160 | stream->writeBytes(pixelBlob, pixelShaderSize); |
| 1161 | } |
| 1162 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1163 | for (auto const &geometryExecutable : mGeometryExecutables) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1164 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1165 | if (!geometryExecutable) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1166 | { |
| 1167 | stream->writeInt(0); |
| 1168 | continue; |
| 1169 | } |
| 1170 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1171 | size_t geometryShaderSize = geometryExecutable->getLength(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1172 | stream->writeInt(geometryShaderSize); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1173 | stream->writeBytes(geometryExecutable->getFunction(), geometryShaderSize); |
| 1174 | } |
| 1175 | |
| 1176 | if (mComputeExecutable) |
| 1177 | { |
| 1178 | size_t computeShaderSize = mComputeExecutable->getLength(); |
| 1179 | stream->writeInt(computeShaderSize); |
| 1180 | stream->writeBytes(mComputeExecutable->getFunction(), computeShaderSize); |
| 1181 | } |
| 1182 | else |
| 1183 | { |
| 1184 | stream->writeInt(0); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1185 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1186 | } |
| 1187 | |
Geoff Lang | c562975 | 2015-12-07 16:29:04 -0500 | [diff] [blame] | 1188 | void ProgramD3D::setBinaryRetrievableHint(bool /* retrievable */) |
| 1189 | { |
| 1190 | } |
| 1191 | |
Yunchao He | 61afff1 | 2017-03-14 15:34:03 +0800 | [diff] [blame] | 1192 | void ProgramD3D::setSeparable(bool /* separable */) |
| 1193 | { |
| 1194 | } |
| 1195 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1196 | gl::Error ProgramD3D::getPixelExecutableForCachedOutputLayout(ShaderExecutableD3D **outExecutable, |
| 1197 | gl::InfoLog *infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1198 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1199 | if (mCachedPixelExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1200 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1201 | *outExecutable = mPixelExecutables[mCachedPixelExecutableIndex.value()]->shaderExecutable(); |
| 1202 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1203 | } |
| 1204 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1205 | std::string finalPixelHLSL = mDynamicHLSL->generatePixelShaderForOutputSignature( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1206 | mShaderHLSL[gl::ShaderType::Fragment], mPixelShaderKey, mUsesFragDepth, |
| 1207 | mPixelShaderOutputLayoutCache); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1208 | |
| 1209 | // Generate new pixel executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1210 | ShaderExecutableD3D *pixelExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1211 | |
| 1212 | gl::InfoLog tempInfoLog; |
| 1213 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1214 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1215 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1216 | *currentInfoLog, finalPixelHLSL, gl::ShaderType::Fragment, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1217 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1218 | mShaderWorkarounds[gl::ShaderType::Fragment], &pixelExecutable)); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1219 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1220 | if (pixelExecutable) |
| 1221 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1222 | mPixelExecutables.push_back(std::unique_ptr<PixelExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1223 | new PixelExecutable(mPixelShaderOutputLayoutCache, pixelExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1224 | mCachedPixelExecutableIndex = mPixelExecutables.size() - 1; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1225 | } |
| 1226 | else if (!infoLog) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1227 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1228 | ERR() << "Error compiling dynamic pixel executable:" << std::endl |
| 1229 | << tempInfoLog.str() << std::endl; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1230 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1231 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1232 | *outExecutable = pixelExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1233 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1234 | } |
| 1235 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1236 | gl::Error ProgramD3D::getVertexExecutableForCachedInputLayout(ShaderExecutableD3D **outExectuable, |
| 1237 | gl::InfoLog *infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1238 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1239 | if (mCachedVertexExecutableIndex.valid()) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1240 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1241 | *outExectuable = |
| 1242 | mVertexExecutables[mCachedVertexExecutableIndex.value()]->shaderExecutable(); |
| 1243 | return gl::NoError(); |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1244 | } |
| 1245 | |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1246 | // Generate new dynamic layout with attribute conversions |
Jamie Madill | c349ec0 | 2015-08-21 16:53:12 -0400 | [diff] [blame] | 1247 | std::string finalVertexHLSL = mDynamicHLSL->generateVertexShaderForInputLayout( |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1248 | mShaderHLSL[gl::ShaderType::Vertex], mCachedInputLayout, mState.getAttributes()); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1249 | |
| 1250 | // Generate new vertex executable |
Yunchao He | d7297bf | 2017-04-19 15:27:10 +0800 | [diff] [blame] | 1251 | ShaderExecutableD3D *vertexExecutable = nullptr; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1252 | |
| 1253 | gl::InfoLog tempInfoLog; |
| 1254 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1255 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1256 | ANGLE_TRY(mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1257 | *currentInfoLog, finalVertexHLSL, gl::ShaderType::Vertex, mStreamOutVaryings, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1258 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
| 1259 | mShaderWorkarounds[gl::ShaderType::Vertex], &vertexExecutable)); |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1260 | |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1261 | if (vertexExecutable) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1262 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1263 | mVertexExecutables.push_back(std::unique_ptr<VertexExecutable>( |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1264 | new VertexExecutable(mCachedInputLayout, mCachedVertexSignature, vertexExecutable))); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1265 | mCachedVertexExecutableIndex = mVertexExecutables.size() - 1; |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1266 | } |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1267 | else if (!infoLog) |
| 1268 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1269 | ERR() << "Error compiling dynamic vertex executable:" << std::endl |
| 1270 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 9739923 | 2014-12-23 12:31:15 -0500 | [diff] [blame] | 1271 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1272 | |
Geoff Lang | b543aff | 2014-09-30 14:52:54 -0400 | [diff] [blame] | 1273 | *outExectuable = vertexExecutable; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1274 | return gl::NoError(); |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1275 | } |
| 1276 | |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1277 | gl::Error ProgramD3D::getGeometryExecutableForPrimitiveType(const gl::Context *context, |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1278 | gl::PrimitiveMode drawMode, |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1279 | ShaderExecutableD3D **outExecutable, |
| 1280 | gl::InfoLog *infoLog) |
| 1281 | { |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1282 | if (outExecutable) |
| 1283 | { |
| 1284 | *outExecutable = nullptr; |
| 1285 | } |
| 1286 | |
Austin Kinross | 88829e8 | 2016-01-12 13:04:41 -0800 | [diff] [blame] | 1287 | // Return a null shader if the current rendering doesn't use a geometry shader |
| 1288 | if (!usesGeometryShader(drawMode)) |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1289 | { |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1290 | return gl::NoError(); |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 1291 | } |
| 1292 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 1293 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1294 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1295 | if (mGeometryExecutables[geometryShaderType]) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1296 | { |
| 1297 | if (outExecutable) |
| 1298 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1299 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1300 | } |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1301 | return gl::NoError(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1302 | } |
| 1303 | |
| 1304 | std::string geometryHLSL = mDynamicHLSL->generateGeometryShaderHLSL( |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1305 | context, geometryShaderType, mState, mRenderer->presentPathFastEnabled(), |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1306 | mHasANGLEMultiviewEnabled, mRenderer->canSelectViewInVertexShader(), |
| 1307 | usesGeometryShaderForPointSpriteEmulation(), mGeometryShaderPreamble); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1308 | |
| 1309 | gl::InfoLog tempInfoLog; |
| 1310 | gl::InfoLog *currentInfoLog = infoLog ? infoLog : &tempInfoLog; |
| 1311 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1312 | ShaderExecutableD3D *geometryExecutable = nullptr; |
| 1313 | gl::Error error = mRenderer->compileToExecutable( |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1314 | *currentInfoLog, geometryHLSL, gl::ShaderType::Geometry, mStreamOutVaryings, |
Jamie Madill | 408293f | 2016-12-20 10:11:45 -0500 | [diff] [blame] | 1315 | (mState.getTransformFeedbackBufferMode() == GL_SEPARATE_ATTRIBS), |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1316 | angle::CompilerWorkaroundsD3D(), &geometryExecutable); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1317 | |
| 1318 | if (!infoLog && error.isError()) |
| 1319 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1320 | ERR() << "Error compiling dynamic geometry executable:" << std::endl |
| 1321 | << tempInfoLog.str() << std::endl; |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1322 | } |
| 1323 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1324 | if (geometryExecutable != nullptr) |
| 1325 | { |
| 1326 | mGeometryExecutables[geometryShaderType].reset(geometryExecutable); |
| 1327 | } |
| 1328 | |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1329 | if (outExecutable) |
| 1330 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1331 | *outExecutable = mGeometryExecutables[geometryShaderType].get(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 1332 | } |
| 1333 | return error; |
| 1334 | } |
| 1335 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1336 | class ProgramD3D::GetExecutableTask : public Closure |
Brandon Jones | 44151a9 | 2014-09-10 11:32:25 -0700 | [diff] [blame] | 1337 | { |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1338 | public: |
| 1339 | GetExecutableTask(ProgramD3D *program) |
Yuly Novikov | c4d18aa | 2017-03-09 18:45:02 -0500 | [diff] [blame] | 1340 | : mProgram(program), mError(gl::NoError()), mInfoLog(), mResult(nullptr) |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1341 | { |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 1342 | } |
| 1343 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1344 | virtual gl::Error run() = 0; |
| 1345 | |
| 1346 | void operator()() override { mError = run(); } |
| 1347 | |
| 1348 | const gl::Error &getError() const { return mError; } |
| 1349 | const gl::InfoLog &getInfoLog() const { return mInfoLog; } |
| 1350 | ShaderExecutableD3D *getResult() { return mResult; } |
| 1351 | |
| 1352 | protected: |
| 1353 | ProgramD3D *mProgram; |
| 1354 | gl::Error mError; |
| 1355 | gl::InfoLog mInfoLog; |
| 1356 | ShaderExecutableD3D *mResult; |
| 1357 | }; |
| 1358 | |
| 1359 | class ProgramD3D::GetVertexExecutableTask : public ProgramD3D::GetExecutableTask |
| 1360 | { |
| 1361 | public: |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1362 | GetVertexExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1363 | : GetExecutableTask(program), mContext(context) |
| 1364 | { |
| 1365 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1366 | gl::Error run() override |
| 1367 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1368 | mProgram->updateCachedInputLayoutFromShader(mContext); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1369 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1370 | ANGLE_TRY(mProgram->getVertexExecutableForCachedInputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1371 | |
| 1372 | return gl::NoError(); |
| 1373 | } |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1374 | |
| 1375 | private: |
| 1376 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1377 | }; |
| 1378 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1379 | void ProgramD3D::updateCachedInputLayoutFromShader(const gl::Context *context) |
| 1380 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1381 | GetDefaultInputLayoutFromShader(context, mState.getAttachedShader(gl::ShaderType::Vertex), |
| 1382 | &mCachedInputLayout); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1383 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1384 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1385 | } |
| 1386 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1387 | class ProgramD3D::GetPixelExecutableTask : public ProgramD3D::GetExecutableTask |
| 1388 | { |
| 1389 | public: |
| 1390 | GetPixelExecutableTask(ProgramD3D *program) : GetExecutableTask(program) {} |
| 1391 | gl::Error run() override |
| 1392 | { |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1393 | mProgram->updateCachedOutputLayoutFromShader(); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1394 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1395 | ANGLE_TRY(mProgram->getPixelExecutableForCachedOutputLayout(&mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1396 | |
| 1397 | return gl::NoError(); |
| 1398 | } |
| 1399 | }; |
| 1400 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1401 | void ProgramD3D::updateCachedOutputLayoutFromShader() |
| 1402 | { |
| 1403 | GetDefaultOutputLayoutFromShader(mPixelShaderKey, &mPixelShaderOutputLayoutCache); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 1404 | updateCachedPixelExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 1405 | } |
| 1406 | |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1407 | class ProgramD3D::GetGeometryExecutableTask : public ProgramD3D::GetExecutableTask |
| 1408 | { |
| 1409 | public: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1410 | GetGeometryExecutableTask(ProgramD3D *program, const gl::Context *context) |
| 1411 | : GetExecutableTask(program), mContext(context) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1412 | { |
| 1413 | } |
| 1414 | |
| 1415 | gl::Error run() override |
| 1416 | { |
| 1417 | // Auto-generate the geometry shader here, if we expect to be using point rendering in |
| 1418 | // D3D11. |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1419 | if (mProgram->usesGeometryShader(gl::PrimitiveMode::Points)) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1420 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1421 | ANGLE_TRY(mProgram->getGeometryExecutableForPrimitiveType( |
| 1422 | mContext, gl::PrimitiveMode::Points, &mResult, &mInfoLog)); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1423 | } |
| 1424 | |
| 1425 | return gl::NoError(); |
| 1426 | } |
| 1427 | |
| 1428 | private: |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1429 | const gl::Context *mContext; |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1430 | }; |
| 1431 | |
Xinghua Cao | 73badc0 | 2017-03-29 19:14:53 +0800 | [diff] [blame] | 1432 | gl::Error ProgramD3D::getComputeExecutable(ShaderExecutableD3D **outExecutable) |
| 1433 | { |
| 1434 | if (outExecutable) |
| 1435 | { |
| 1436 | *outExecutable = mComputeExecutable.get(); |
| 1437 | } |
| 1438 | |
| 1439 | return gl::NoError(); |
| 1440 | } |
| 1441 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1442 | gl::LinkResult ProgramD3D::compileProgramExecutables(const gl::Context *context, |
| 1443 | gl::InfoLog &infoLog) |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1444 | { |
| 1445 | // Ensure the compiler is initialized to avoid race conditions. |
| 1446 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1447 | |
| 1448 | WorkerThreadPool *workerPool = mRenderer->getWorkerThreadPool(); |
| 1449 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1450 | GetVertexExecutableTask vertexTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1451 | GetPixelExecutableTask pixelTask(this); |
Jamie Madill | c9fed8d | 2017-09-12 15:23:00 -0400 | [diff] [blame] | 1452 | GetGeometryExecutableTask geometryTask(this, context); |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1453 | |
| 1454 | std::array<WaitableEvent, 3> waitEvents = {{workerPool->postWorkerTask(&vertexTask), |
| 1455 | workerPool->postWorkerTask(&pixelTask), |
| 1456 | workerPool->postWorkerTask(&geometryTask)}}; |
| 1457 | |
| 1458 | WaitableEvent::WaitMany(&waitEvents); |
| 1459 | |
Jiawei Shao | 02f1523 | 2017-12-27 10:10:28 +0800 | [diff] [blame] | 1460 | if (!vertexTask.getInfoLog().empty()) |
| 1461 | { |
| 1462 | infoLog << vertexTask.getInfoLog().str(); |
| 1463 | } |
| 1464 | if (!pixelTask.getInfoLog().empty()) |
| 1465 | { |
| 1466 | infoLog << pixelTask.getInfoLog().str(); |
| 1467 | } |
| 1468 | if (!geometryTask.getInfoLog().empty()) |
| 1469 | { |
| 1470 | infoLog << geometryTask.getInfoLog().str(); |
| 1471 | } |
Jamie Madill | 0107425 | 2016-11-28 15:55:51 -0500 | [diff] [blame] | 1472 | |
| 1473 | ANGLE_TRY(vertexTask.getError()); |
| 1474 | ANGLE_TRY(pixelTask.getError()); |
| 1475 | ANGLE_TRY(geometryTask.getError()); |
| 1476 | |
| 1477 | ShaderExecutableD3D *defaultVertexExecutable = vertexTask.getResult(); |
| 1478 | ShaderExecutableD3D *defaultPixelExecutable = pixelTask.getResult(); |
| 1479 | ShaderExecutableD3D *pointGS = geometryTask.getResult(); |
| 1480 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1481 | const ShaderD3D *vertexShaderD3D = |
| 1482 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Vertex)); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1483 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1484 | if (usesGeometryShader(gl::PrimitiveMode::Points) && pointGS) |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1485 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1486 | // Geometry shaders are currently only used internally, so there is no corresponding shader |
| 1487 | // object at the interface level. For now the geometry shader debug info is prepended to |
| 1488 | // the vertex shader. |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1489 | vertexShaderD3D->appendDebugInfo("// GEOMETRY SHADER BEGIN\n\n"); |
Jamie Madill | 847638a | 2015-11-20 13:01:41 -0500 | [diff] [blame] | 1490 | vertexShaderD3D->appendDebugInfo(pointGS->getDebugInfo()); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1491 | vertexShaderD3D->appendDebugInfo("\nGEOMETRY SHADER END\n\n\n"); |
| 1492 | } |
| 1493 | |
| 1494 | if (defaultVertexExecutable) |
| 1495 | { |
| 1496 | vertexShaderD3D->appendDebugInfo(defaultVertexExecutable->getDebugInfo()); |
| 1497 | } |
| 1498 | |
| 1499 | if (defaultPixelExecutable) |
| 1500 | { |
Jamie Madill | 76f8fa6 | 2015-10-29 10:32:56 -0400 | [diff] [blame] | 1501 | const ShaderD3D *fragmentShaderD3D = |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1502 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Fragment)); |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1503 | fragmentShaderD3D->appendDebugInfo(defaultPixelExecutable->getDebugInfo()); |
| 1504 | } |
Tibor den Ouden | 97049c6 | 2014-10-06 21:39:16 +0200 | [diff] [blame] | 1505 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1506 | return (defaultVertexExecutable && defaultPixelExecutable && |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 1507 | (!usesGeometryShader(gl::PrimitiveMode::Points) || pointGS)); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1508 | } |
| 1509 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1510 | gl::LinkResult ProgramD3D::compileComputeExecutable(const gl::Context *context, |
| 1511 | gl::InfoLog &infoLog) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1512 | { |
| 1513 | // Ensure the compiler is initialized to avoid race conditions. |
| 1514 | ANGLE_TRY(mRenderer->ensureHLSLCompilerInitialized()); |
| 1515 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1516 | std::string computeShader = mDynamicHLSL->generateComputeShaderLinkHLSL(context, mState); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1517 | |
| 1518 | ShaderExecutableD3D *computeExecutable = nullptr; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1519 | ANGLE_TRY(mRenderer->compileToExecutable(infoLog, computeShader, gl::ShaderType::Compute, |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1520 | std::vector<D3DVarying>(), false, |
| 1521 | angle::CompilerWorkaroundsD3D(), &computeExecutable)); |
| 1522 | |
| 1523 | if (computeExecutable == nullptr) |
| 1524 | { |
Yuly Novikov | d73f852 | 2017-01-13 17:48:57 -0500 | [diff] [blame] | 1525 | ERR() << "Error compiling dynamic compute executable:" << std::endl |
| 1526 | << infoLog.str() << std::endl; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1527 | } |
| 1528 | else |
| 1529 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1530 | const ShaderD3D *computeShaderD3D = |
| 1531 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1532 | computeShaderD3D->appendDebugInfo(computeExecutable->getDebugInfo()); |
| 1533 | mComputeExecutable.reset(computeExecutable); |
| 1534 | } |
| 1535 | |
| 1536 | return mComputeExecutable.get() != nullptr; |
| 1537 | } |
| 1538 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1539 | gl::LinkResult ProgramD3D::link(const gl::Context *context, |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1540 | const gl::ProgramLinkedResources &resources, |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1541 | gl::InfoLog &infoLog) |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1542 | { |
Jamie Madill | c564c07 | 2017-06-01 12:45:42 -0400 | [diff] [blame] | 1543 | const auto &data = context->getContextState(); |
Jamie Madill | 8ecf7f9 | 2017-01-13 17:29:52 -0500 | [diff] [blame] | 1544 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1545 | reset(); |
| 1546 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1547 | gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1548 | if (computeShader) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1549 | { |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1550 | mShaderSamplers[gl::ShaderType::Compute].resize( |
| 1551 | data.getCaps().maxShaderTextureImageUnits[gl::ShaderType::Compute]); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1552 | mImagesCS.resize(data.getCaps().maxImageUnits); |
| 1553 | mReadonlyImagesCS.resize(data.getCaps().maxImageUnits); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1554 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1555 | mShaderUniformsDirty.set(gl::ShaderType::Compute); |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1556 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1557 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1558 | gl::LinkResult result = compileComputeExecutable(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1559 | if (result.isError()) |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1560 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1561 | infoLog << result.getError().getMessage(); |
| 1562 | return result; |
| 1563 | } |
| 1564 | else if (!result.getResult()) |
| 1565 | { |
| 1566 | infoLog << "Failed to create D3D compute shader."; |
| 1567 | return result; |
| 1568 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1569 | } |
| 1570 | else |
| 1571 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1572 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1573 | for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) |
| 1574 | { |
| 1575 | if (mState.getAttachedShader(shaderType)) |
| 1576 | { |
| 1577 | shadersD3D[shaderType] = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1578 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1579 | mShaderSamplers[shaderType].resize( |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1580 | data.getCaps().maxShaderTextureImageUnits[shaderType]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1581 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1582 | shadersD3D[shaderType]->generateWorkarounds(&mShaderWorkarounds[shaderType]); |
| 1583 | |
| 1584 | mShaderUniformsDirty.set(shaderType); |
| 1585 | } |
| 1586 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1587 | |
| 1588 | if (mRenderer->getNativeLimitations().noFrontFacingSupport) |
| 1589 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1590 | if (shadersD3D[gl::ShaderType::Fragment]->usesFrontFacing()) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1591 | { |
| 1592 | infoLog << "The current renderer doesn't support gl_FrontFacing"; |
| 1593 | return false; |
| 1594 | } |
| 1595 | } |
| 1596 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1597 | ProgramD3DMetadata metadata(mRenderer, shadersD3D); |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1598 | BuiltinVaryingsD3D builtins(metadata, resources.varyingPacking); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1599 | |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1600 | mDynamicHLSL->generateShaderLinkHLSL(context, mState, metadata, resources.varyingPacking, |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1601 | builtins, &mShaderHLSL); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1602 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1603 | mUsesPointSize = shadersD3D[gl::ShaderType::Vertex]->usesPointSize(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1604 | mDynamicHLSL->getPixelShaderOutputKey(data, mState, metadata, &mPixelShaderKey); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1605 | mUsesFragDepth = metadata.usesFragDepth(); |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1606 | mUsesViewID = metadata.usesViewID(); |
| 1607 | mHasANGLEMultiviewEnabled = metadata.hasANGLEMultiviewEnabled(); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1608 | |
| 1609 | // Cache if we use flat shading |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 1610 | mUsesFlatInterpolation = FindFlatInterpolationVarying(context, mState.getAttachedShaders()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1611 | |
| 1612 | if (mRenderer->getMajorShaderModel() >= 4) |
| 1613 | { |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 1614 | mGeometryShaderPreamble = mDynamicHLSL->generateGeometryShaderPreamble( |
Jamie Madill | c9727f3 | 2017-11-07 12:37:07 -0500 | [diff] [blame] | 1615 | resources.varyingPacking, builtins, mHasANGLEMultiviewEnabled, |
Martin Radev | c1d4e55 | 2017-08-21 12:01:10 +0300 | [diff] [blame] | 1616 | metadata.canSelectViewInVertexShader()); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1617 | } |
| 1618 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1619 | initAttribLocationsToD3DSemantic(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1620 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1621 | defineUniformsAndAssignRegisters(context); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1622 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1623 | gatherTransformFeedbackVaryings(resources.varyingPacking, builtins[gl::ShaderType::Vertex]); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1624 | |
Jamie Madill | 9cf9e87 | 2017-06-05 12:59:25 -0400 | [diff] [blame] | 1625 | gl::LinkResult result = compileProgramExecutables(context, infoLog); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1626 | if (result.isError()) |
| 1627 | { |
| 1628 | infoLog << result.getError().getMessage(); |
| 1629 | return result; |
| 1630 | } |
| 1631 | else if (!result.getResult()) |
| 1632 | { |
| 1633 | infoLog << "Failed to create D3D shaders."; |
| 1634 | return result; |
| 1635 | } |
Austin Kinross | 02df796 | 2015-07-01 10:03:42 -0700 | [diff] [blame] | 1636 | } |
| 1637 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1638 | linkResources(context, resources); |
| 1639 | |
Jamie Madill | b0a838b | 2016-11-13 20:02:12 -0500 | [diff] [blame] | 1640 | return true; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 1641 | } |
| 1642 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1643 | GLboolean ProgramD3D::validate(const gl::Caps & /*caps*/, gl::InfoLog * /*infoLog*/) |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1644 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1645 | // TODO(jmadill): Do something useful here? |
| 1646 | return GL_TRUE; |
Jamie Madill | 36cfd6a | 2015-08-18 10:46:20 -0400 | [diff] [blame] | 1647 | } |
| 1648 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1649 | void ProgramD3D::initializeUniformBlocks() |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1650 | { |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1651 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 51f522f | 2016-12-21 15:10:55 -0500 | [diff] [blame] | 1652 | { |
| 1653 | return; |
| 1654 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1655 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 1656 | ASSERT(mD3DUniformBlocks.empty()); |
| 1657 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1658 | // Assign registers and update sizes. |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1659 | gl::ShaderMap<const ShaderD3D *> shadersD3D = {}; |
| 1660 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1661 | { |
| 1662 | shadersD3D[shaderType] = SafeGetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 1663 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1664 | |
Jiajia Qin | 729b2c6 | 2017-08-14 09:36:11 +0800 | [diff] [blame] | 1665 | for (const gl::InterfaceBlock &uniformBlock : mState.getUniformBlocks()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1666 | { |
| 1667 | unsigned int uniformBlockElement = uniformBlock.isArray ? uniformBlock.arrayElement : 0; |
| 1668 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1669 | D3DUniformBlock d3dUniformBlock; |
| 1670 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1671 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1672 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1673 | if (uniformBlock.isActive(shaderType)) |
| 1674 | { |
| 1675 | ASSERT(shadersD3D[shaderType]); |
| 1676 | unsigned int baseRegister = |
| 1677 | shadersD3D[shaderType]->getUniformBlockRegister(uniformBlock.name); |
| 1678 | d3dUniformBlock.mShaderRegisterIndexes[shaderType] = |
| 1679 | baseRegister + uniformBlockElement; |
| 1680 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1681 | } |
| 1682 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1683 | mD3DUniformBlocks.push_back(d3dUniformBlock); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1684 | } |
| 1685 | } |
| 1686 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1687 | void ProgramD3D::initializeUniformStorage(const gl::ShaderBitSet &availableShaderStages) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1688 | { |
| 1689 | // Compute total default block size |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1690 | gl::ShaderMap<unsigned int> shaderRegisters = {}; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1691 | for (const D3DUniform *d3dUniform : mD3DUniforms) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1692 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1693 | if (d3dUniform->isSampler()) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1694 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1695 | continue; |
| 1696 | } |
| 1697 | |
| 1698 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1699 | { |
| 1700 | if (d3dUniform->isReferencedByShader(shaderType)) |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1701 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1702 | ASSERT(availableShaderStages[shaderType]); |
| 1703 | shaderRegisters[shaderType] = std::max( |
| 1704 | shaderRegisters[shaderType], |
| 1705 | d3dUniform->mShaderRegisterIndexes[shaderType] + d3dUniform->registerCount); |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1706 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1707 | } |
| 1708 | } |
| 1709 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1710 | // We only reset uniform storages for the shader stages available in the program (attached |
| 1711 | // shaders in ProgramD3D::link() and linkedShaderStages in ProgramD3D::load()). |
| 1712 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1713 | { |
| 1714 | if (availableShaderStages[shaderType]) |
| 1715 | { |
| 1716 | mShaderUniformStorages[shaderType].reset( |
| 1717 | mRenderer->createUniformStorage(shaderRegisters[shaderType] * 16u)); |
| 1718 | } |
| 1719 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1720 | |
| 1721 | // Iterate the uniforms again to assign data pointers to default block uniforms. |
| 1722 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 1723 | { |
| 1724 | if (d3dUniform->isSampler()) |
| 1725 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 1726 | d3dUniform->mSamplerData.resize(d3dUniform->getArraySizeProduct(), 0); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1727 | continue; |
| 1728 | } |
| 1729 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1730 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1731 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1732 | if (d3dUniform->isReferencedByShader(shaderType)) |
| 1733 | { |
| 1734 | d3dUniform->mShaderData[shaderType] = |
| 1735 | mShaderUniformStorages[shaderType]->getDataPointer( |
| 1736 | d3dUniform->mShaderRegisterIndexes[shaderType], |
| 1737 | d3dUniform->registerElement); |
| 1738 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 1739 | } |
| 1740 | } |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 1741 | } |
| 1742 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1743 | void ProgramD3D::updateUniformBufferCache( |
| 1744 | const gl::Caps &caps, |
| 1745 | const gl::ShaderMap<unsigned int> &reservedShaderRegisterIndexes) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1746 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1747 | if (mState.getUniformBlocks().empty()) |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1748 | { |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1749 | return; |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1750 | } |
| 1751 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1752 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 1753 | { |
| 1754 | mShaderUBOCaches[shaderType].clear(); |
| 1755 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1756 | |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1757 | for (unsigned int uniformBlockIndex = 0; uniformBlockIndex < mD3DUniformBlocks.size(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1758 | uniformBlockIndex++) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1759 | { |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 1760 | const D3DUniformBlock &uniformBlock = mD3DUniformBlocks[uniformBlockIndex]; |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1761 | GLuint blockBinding = mState.getUniformBlockBinding(uniformBlockIndex); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1762 | |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1763 | // Unnecessary to apply an unreferenced standard or shared UBO |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1764 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1765 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1766 | if (!uniformBlock.activeInShader(shaderType)) |
| 1767 | { |
| 1768 | continue; |
| 1769 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1770 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1771 | unsigned int registerIndex = uniformBlock.mShaderRegisterIndexes[shaderType] - |
| 1772 | reservedShaderRegisterIndexes[shaderType]; |
Jiawei Shao | 54aafe5 | 2018-04-27 14:54:57 +0800 | [diff] [blame] | 1773 | ASSERT(registerIndex < caps.maxShaderUniformBlocks[shaderType]); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1774 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1775 | std::vector<int> &shaderUBOcache = mShaderUBOCaches[shaderType]; |
| 1776 | if (shaderUBOcache.size() <= registerIndex) |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1777 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1778 | shaderUBOcache.resize(registerIndex + 1, -1); |
Jamie Madill | 03260fa | 2015-06-22 13:57:22 -0400 | [diff] [blame] | 1779 | } |
| 1780 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1781 | ASSERT(shaderUBOcache[registerIndex] == -1); |
| 1782 | shaderUBOcache[registerIndex] = blockBinding; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1783 | } |
| 1784 | } |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1785 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1786 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1787 | const std::vector<GLint> &ProgramD3D::getShaderUniformBufferCache(gl::ShaderType shaderType) const |
Jamie Madill | d63961d | 2017-09-12 15:22:57 -0400 | [diff] [blame] | 1788 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1789 | return mShaderUBOCaches[shaderType]; |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1790 | } |
| 1791 | |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1792 | void ProgramD3D::dirtyAllUniforms() |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 1793 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1794 | mShaderUniformsDirty = mState.getLinkedShaderStages(); |
Jamie Madill | 4148fd7 | 2017-09-14 15:46:20 -0400 | [diff] [blame] | 1795 | } |
| 1796 | |
| 1797 | void ProgramD3D::markUniformsClean() |
| 1798 | { |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 1799 | mShaderUniformsDirty.reset(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1800 | } |
| 1801 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1802 | void ProgramD3D::setUniform1fv(GLint location, GLsizei count, const GLfloat *v) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1803 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1804 | setUniformInternal(location, count, v, GL_FLOAT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1805 | } |
| 1806 | |
| 1807 | void ProgramD3D::setUniform2fv(GLint location, GLsizei count, const GLfloat *v) |
| 1808 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1809 | setUniformInternal(location, count, v, GL_FLOAT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1810 | } |
| 1811 | |
| 1812 | void ProgramD3D::setUniform3fv(GLint location, GLsizei count, const GLfloat *v) |
| 1813 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1814 | setUniformInternal(location, count, v, GL_FLOAT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1815 | } |
| 1816 | |
| 1817 | void ProgramD3D::setUniform4fv(GLint location, GLsizei count, const GLfloat *v) |
| 1818 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1819 | setUniformInternal(location, count, v, GL_FLOAT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1820 | } |
| 1821 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1822 | void ProgramD3D::setUniformMatrix2fv(GLint location, |
| 1823 | GLsizei count, |
| 1824 | GLboolean transpose, |
| 1825 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1826 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1827 | setUniformMatrixfvInternal<2, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1828 | } |
| 1829 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1830 | void ProgramD3D::setUniformMatrix3fv(GLint location, |
| 1831 | GLsizei count, |
| 1832 | GLboolean transpose, |
| 1833 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1834 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1835 | setUniformMatrixfvInternal<3, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1836 | } |
| 1837 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1838 | void ProgramD3D::setUniformMatrix4fv(GLint location, |
| 1839 | GLsizei count, |
| 1840 | GLboolean transpose, |
| 1841 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1842 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1843 | setUniformMatrixfvInternal<4, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1844 | } |
| 1845 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1846 | void ProgramD3D::setUniformMatrix2x3fv(GLint location, |
| 1847 | GLsizei count, |
| 1848 | GLboolean transpose, |
| 1849 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1850 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1851 | setUniformMatrixfvInternal<2, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1852 | } |
| 1853 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1854 | void ProgramD3D::setUniformMatrix3x2fv(GLint location, |
| 1855 | GLsizei count, |
| 1856 | GLboolean transpose, |
| 1857 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1858 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1859 | setUniformMatrixfvInternal<3, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1860 | } |
| 1861 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1862 | void ProgramD3D::setUniformMatrix2x4fv(GLint location, |
| 1863 | GLsizei count, |
| 1864 | GLboolean transpose, |
| 1865 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1866 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1867 | setUniformMatrixfvInternal<2, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1868 | } |
| 1869 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1870 | void ProgramD3D::setUniformMatrix4x2fv(GLint location, |
| 1871 | GLsizei count, |
| 1872 | GLboolean transpose, |
| 1873 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1874 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1875 | setUniformMatrixfvInternal<4, 2>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1876 | } |
| 1877 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1878 | void ProgramD3D::setUniformMatrix3x4fv(GLint location, |
| 1879 | GLsizei count, |
| 1880 | GLboolean transpose, |
| 1881 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1882 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1883 | setUniformMatrixfvInternal<3, 4>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1884 | } |
| 1885 | |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 1886 | void ProgramD3D::setUniformMatrix4x3fv(GLint location, |
| 1887 | GLsizei count, |
| 1888 | GLboolean transpose, |
| 1889 | const GLfloat *value) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1890 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 1891 | setUniformMatrixfvInternal<4, 3>(location, count, transpose, value); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1892 | } |
| 1893 | |
| 1894 | void ProgramD3D::setUniform1iv(GLint location, GLsizei count, const GLint *v) |
| 1895 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1896 | setUniformInternal(location, count, v, GL_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1897 | } |
| 1898 | |
| 1899 | void ProgramD3D::setUniform2iv(GLint location, GLsizei count, const GLint *v) |
| 1900 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1901 | setUniformInternal(location, count, v, GL_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1902 | } |
| 1903 | |
| 1904 | void ProgramD3D::setUniform3iv(GLint location, GLsizei count, const GLint *v) |
| 1905 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1906 | setUniformInternal(location, count, v, GL_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1907 | } |
| 1908 | |
| 1909 | void ProgramD3D::setUniform4iv(GLint location, GLsizei count, const GLint *v) |
| 1910 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1911 | setUniformInternal(location, count, v, GL_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1912 | } |
| 1913 | |
| 1914 | void ProgramD3D::setUniform1uiv(GLint location, GLsizei count, const GLuint *v) |
| 1915 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1916 | setUniformInternal(location, count, v, GL_UNSIGNED_INT); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1917 | } |
| 1918 | |
| 1919 | void ProgramD3D::setUniform2uiv(GLint location, GLsizei count, const GLuint *v) |
| 1920 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1921 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC2); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1922 | } |
| 1923 | |
| 1924 | void ProgramD3D::setUniform3uiv(GLint location, GLsizei count, const GLuint *v) |
| 1925 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1926 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC3); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1927 | } |
| 1928 | |
| 1929 | void ProgramD3D::setUniform4uiv(GLint location, GLsizei count, const GLuint *v) |
| 1930 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 1931 | setUniformInternal(location, count, v, GL_UNSIGNED_INT_VEC4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1932 | } |
| 1933 | |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 1934 | void ProgramD3D::setUniformBlockBinding(GLuint uniformBlockIndex, GLuint /*uniformBlockBinding*/) |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1935 | { |
Jamie Madill | f414121 | 2017-12-12 15:08:07 -0500 | [diff] [blame] | 1936 | mRenderer->onDirtyUniformBlockBinding(uniformBlockIndex); |
Geoff Lang | 5d124a6 | 2015-09-15 13:03:27 -0400 | [diff] [blame] | 1937 | } |
| 1938 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 1939 | void ProgramD3D::defineUniformsAndAssignRegisters(const gl::Context *context) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 1940 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1941 | D3DUniformMap uniformMap; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1942 | |
| 1943 | gl::ShaderBitSet attachedShaders; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1944 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 417df92 | 2017-01-12 09:23:07 -0500 | [diff] [blame] | 1945 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1946 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 1947 | if (shader) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1948 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1949 | for (const sh::Uniform &uniform : shader->getUniforms(context)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1950 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 1951 | if (uniform.active) |
| 1952 | { |
| 1953 | defineUniformBase(shader, uniform, &uniformMap); |
| 1954 | } |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 1955 | } |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1956 | |
| 1957 | attachedShaders.set(shader->getType()); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1958 | } |
| 1959 | } |
| 1960 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1961 | // Initialize the D3DUniform list to mirror the indexing of the GL layer. |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 1962 | for (const gl::LinkedUniform &glUniform : mState.getUniforms()) |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1963 | { |
| 1964 | if (!glUniform.isInDefaultBlock()) |
| 1965 | continue; |
| 1966 | |
Olli Etuaho | d255123 | 2017-10-26 20:03:33 +0300 | [diff] [blame] | 1967 | std::string name = glUniform.name; |
| 1968 | if (glUniform.isArray()) |
| 1969 | { |
| 1970 | // In the program state, array uniform names include [0] as in the program resource |
| 1971 | // spec. Here we don't include it. |
| 1972 | // TODO(oetuaho@nvidia.com): consider using the same uniform naming here as in the GL |
| 1973 | // layer. |
| 1974 | ASSERT(angle::EndsWith(name, "[0]")); |
| 1975 | name.resize(name.length() - 3); |
| 1976 | } |
| 1977 | auto mapEntry = uniformMap.find(name); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1978 | ASSERT(mapEntry != uniformMap.end()); |
| 1979 | mD3DUniforms.push_back(mapEntry->second); |
| 1980 | } |
| 1981 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 1982 | assignAllSamplerRegisters(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1983 | assignAllImageRegisters(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 1984 | initializeUniformStorage(attachedShaders); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1985 | } |
| 1986 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 1987 | void ProgramD3D::defineUniformBase(const gl::Shader *shader, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 1988 | const sh::Uniform &uniform, |
| 1989 | D3DUniformMap *uniformMap) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1990 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1991 | // Samplers get their registers assigned in assignAllSamplerRegisters, and images get their |
| 1992 | // registers assigned in assignAllImageRegisters. |
| 1993 | if (gl::IsSamplerType(uniform.type)) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 1994 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 1995 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, nullptr, |
| 1996 | uniformMap); |
| 1997 | return; |
| 1998 | } |
| 1999 | else if (gl::IsImageType(uniform.type)) |
| 2000 | { |
| 2001 | if (uniform.readonly) |
| 2002 | { |
| 2003 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::Texture, |
| 2004 | nullptr, uniformMap); |
| 2005 | } |
| 2006 | else |
| 2007 | { |
| 2008 | defineUniform(shader->getType(), uniform, uniform.name, |
| 2009 | HLSLRegisterType::UnorderedAccessView, nullptr, uniformMap); |
| 2010 | } |
| 2011 | mImageBindingMap[uniform.name] = uniform.binding; |
| 2012 | return; |
| 2013 | } |
| 2014 | else if (uniform.isBuiltIn()) |
| 2015 | { |
| 2016 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, nullptr, |
| 2017 | uniformMap); |
Jamie Madill | 55def58 | 2015-05-04 11:24:57 -0400 | [diff] [blame] | 2018 | return; |
| 2019 | } |
| 2020 | |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2021 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(shader); |
Jamie Madill | 91445bc | 2015-09-23 16:47:53 -0400 | [diff] [blame] | 2022 | unsigned int startRegister = shaderD3D->getUniformRegister(uniform.name); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2023 | ShShaderOutput outputType = shaderD3D->getCompilerOutputType(); |
Jamie Madill | cc2ed61 | 2017-03-14 15:59:00 -0400 | [diff] [blame] | 2024 | sh::HLSLBlockEncoder encoder(sh::HLSLBlockEncoder::GetStrategyFor(outputType), true); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2025 | encoder.skipRegisters(startRegister); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2026 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2027 | defineUniform(shader->getType(), uniform, uniform.name, HLSLRegisterType::None, &encoder, |
| 2028 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2029 | } |
| 2030 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2031 | D3DUniform *ProgramD3D::getD3DUniformByName(const std::string &name) |
| 2032 | { |
| 2033 | for (D3DUniform *d3dUniform : mD3DUniforms) |
| 2034 | { |
| 2035 | if (d3dUniform->name == name) |
| 2036 | { |
| 2037 | return d3dUniform; |
| 2038 | } |
| 2039 | } |
| 2040 | |
| 2041 | return nullptr; |
| 2042 | } |
| 2043 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2044 | void ProgramD3D::defineStructUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2045 | const std::vector<sh::ShaderVariable> &fields, |
| 2046 | const std::string &namePrefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2047 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2048 | sh::HLSLBlockEncoder *encoder, |
| 2049 | D3DUniformMap *uniformMap) |
| 2050 | { |
| 2051 | if (encoder) |
| 2052 | encoder->enterAggregateType(); |
| 2053 | |
| 2054 | for (size_t fieldIndex = 0; fieldIndex < fields.size(); fieldIndex++) |
| 2055 | { |
| 2056 | const sh::ShaderVariable &field = fields[fieldIndex]; |
| 2057 | const std::string &fieldFullName = (namePrefix + "." + field.name); |
| 2058 | |
| 2059 | // Samplers get their registers assigned in assignAllSamplerRegisters. |
| 2060 | // Also they couldn't use the same encoder as the rest of the struct, since they are |
| 2061 | // extracted out of the struct by the shader translator. |
| 2062 | if (gl::IsSamplerType(field.type)) |
| 2063 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2064 | defineUniform(shaderType, field, fieldFullName, regType, nullptr, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2065 | } |
| 2066 | else |
| 2067 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2068 | defineUniform(shaderType, field, fieldFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2069 | } |
| 2070 | } |
| 2071 | |
| 2072 | if (encoder) |
| 2073 | encoder->exitAggregateType(); |
| 2074 | } |
| 2075 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2076 | void ProgramD3D::defineArrayOfStructsUniformFields(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2077 | const sh::ShaderVariable &uniform, |
| 2078 | unsigned int arrayNestingIndex, |
| 2079 | const std::string &prefix, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2080 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2081 | sh::HLSLBlockEncoder *encoder, |
| 2082 | D3DUniformMap *uniformMap) |
| 2083 | { |
| 2084 | // Nested arrays are processed starting from outermost (arrayNestingIndex 0u) and ending at the |
| 2085 | // innermost. |
| 2086 | const unsigned int currentArraySize = uniform.getNestedArraySize(arrayNestingIndex); |
| 2087 | for (unsigned int arrayElement = 0u; arrayElement < currentArraySize; ++arrayElement) |
| 2088 | { |
| 2089 | const std::string &elementString = prefix + ArrayString(arrayElement); |
| 2090 | if (arrayNestingIndex + 1u < uniform.arraySizes.size()) |
| 2091 | { |
| 2092 | defineArrayOfStructsUniformFields(shaderType, uniform, arrayNestingIndex + 1u, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2093 | elementString, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2094 | } |
| 2095 | else |
| 2096 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2097 | defineStructUniformFields(shaderType, uniform.fields, elementString, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2098 | uniformMap); |
| 2099 | } |
| 2100 | } |
| 2101 | } |
| 2102 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2103 | void ProgramD3D::defineArrayUniformElements(gl::ShaderType shaderType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2104 | const sh::ShaderVariable &uniform, |
| 2105 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2106 | const HLSLRegisterType regType, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2107 | sh::HLSLBlockEncoder *encoder, |
| 2108 | D3DUniformMap *uniformMap) |
| 2109 | { |
| 2110 | if (encoder) |
| 2111 | encoder->enterAggregateType(); |
| 2112 | |
| 2113 | sh::ShaderVariable uniformElement = uniform; |
| 2114 | uniformElement.arraySizes.pop_back(); |
| 2115 | for (unsigned int arrayIndex = 0u; arrayIndex < uniform.getOutermostArraySize(); ++arrayIndex) |
| 2116 | { |
| 2117 | std::string elementFullName = fullName + ArrayString(arrayIndex); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2118 | defineUniform(shaderType, uniformElement, elementFullName, regType, encoder, uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2119 | } |
| 2120 | |
| 2121 | if (encoder) |
| 2122 | encoder->exitAggregateType(); |
| 2123 | } |
| 2124 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2125 | void ProgramD3D::defineUniform(gl::ShaderType shaderType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2126 | const sh::ShaderVariable &uniform, |
| 2127 | const std::string &fullName, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2128 | const HLSLRegisterType regType, |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2129 | sh::HLSLBlockEncoder *encoder, |
| 2130 | D3DUniformMap *uniformMap) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2131 | { |
| 2132 | if (uniform.isStruct()) |
| 2133 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2134 | if (uniform.isArray()) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2135 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2136 | defineArrayOfStructsUniformFields(shaderType, uniform, 0u, fullName, regType, encoder, |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2137 | uniformMap); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2138 | } |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2139 | else |
| 2140 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2141 | defineStructUniformFields(shaderType, uniform.fields, fullName, regType, encoder, |
| 2142 | uniformMap); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2143 | } |
| 2144 | return; |
| 2145 | } |
| 2146 | if (uniform.isArrayOfArrays()) |
| 2147 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2148 | defineArrayUniformElements(shaderType, uniform, fullName, regType, encoder, uniformMap); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2149 | return; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2150 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2151 | |
| 2152 | // Not a struct. Arrays are treated as aggregate types. |
| 2153 | if (uniform.isArray() && encoder) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2154 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2155 | encoder->enterAggregateType(); |
| 2156 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2157 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2158 | // Advance the uniform offset, to track registers allocation for structs |
| 2159 | sh::BlockMemberInfo blockInfo = |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2160 | encoder ? encoder->encodeType(uniform.type, uniform.arraySizes, false) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2161 | : sh::BlockMemberInfo::getDefaultBlockInfo(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2162 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2163 | auto uniformMapEntry = uniformMap->find(fullName); |
| 2164 | D3DUniform *d3dUniform = nullptr; |
Jamie Madill | 2857f48 | 2015-02-09 15:35:29 -0500 | [diff] [blame] | 2165 | |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2166 | if (uniformMapEntry != uniformMap->end()) |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2167 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2168 | d3dUniform = uniformMapEntry->second; |
| 2169 | } |
| 2170 | else |
| 2171 | { |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2172 | d3dUniform = new D3DUniform(uniform.type, regType, fullName, uniform.arraySizes, true); |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2173 | (*uniformMap)[fullName] = d3dUniform; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2174 | } |
| 2175 | |
| 2176 | if (encoder) |
| 2177 | { |
Jamie Madill | 3d3d2f2 | 2015-09-23 16:47:51 -0400 | [diff] [blame] | 2178 | d3dUniform->registerElement = |
| 2179 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegisterElement(blockInfo)); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2180 | unsigned int reg = |
| 2181 | static_cast<unsigned int>(sh::HLSLBlockEncoder::getBlockRegister(blockInfo)); |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2182 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2183 | ASSERT(shaderType != gl::ShaderType::InvalidEnum); |
| 2184 | d3dUniform->mShaderRegisterIndexes[shaderType] = reg; |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2185 | |
| 2186 | // Arrays are treated as aggregate types |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2187 | if (uniform.isArray()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2188 | { |
| 2189 | encoder->exitAggregateType(); |
| 2190 | } |
| 2191 | } |
| 2192 | } |
| 2193 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2194 | // Assume count is already clamped. |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2195 | template <typename T> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2196 | void ProgramD3D::setUniformImpl(const gl::VariableLocation &locationInfo, |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2197 | GLsizei count, |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2198 | const T *v, |
| 2199 | uint8_t *targetData, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2200 | GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2201 | { |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2202 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2203 | const int components = targetUniform->typeInfo.componentCount; |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2204 | const unsigned int arrayElementOffset = locationInfo.arrayIndex; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2205 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2206 | if (targetUniform->typeInfo.type == uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2207 | { |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2208 | T *dest = reinterpret_cast<T *>(targetData) + arrayElementOffset * 4; |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2209 | const T *source = v; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2210 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2211 | for (GLint i = 0; i < count; i++, dest += 4, source += components) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2212 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2213 | memcpy(dest, source, components * sizeof(T)); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2214 | } |
| 2215 | } |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2216 | else |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2217 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2218 | ASSERT(targetUniform->typeInfo.type == gl::VariableBoolVectorType(uniformType)); |
Olli Etuaho | c853804 | 2017-09-27 11:20:15 +0300 | [diff] [blame] | 2219 | GLint *boolParams = reinterpret_cast<GLint *>(targetData) + arrayElementOffset * 4; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2220 | |
Jamie Madill | 134f93d | 2017-08-31 17:11:00 -0400 | [diff] [blame] | 2221 | for (GLint i = 0; i < count; i++) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2222 | { |
Jamie Madill | 334d615 | 2015-10-22 14:00:28 -0400 | [diff] [blame] | 2223 | GLint *dest = boolParams + (i * 4); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2224 | const T *source = v + (i * components); |
| 2225 | |
| 2226 | for (int c = 0; c < components; c++) |
| 2227 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2228 | dest[c] = (source[c] == static_cast<T>(0)) ? GL_FALSE : GL_TRUE; |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2229 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2230 | } |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2231 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2232 | } |
| 2233 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2234 | template <typename T> |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2235 | void ProgramD3D::setUniformInternal(GLint location, GLsizei count, const T *v, GLenum uniformType) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2236 | { |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2237 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2238 | D3DUniform *targetUniform = mD3DUniforms[locationInfo.index]; |
| 2239 | |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2240 | if (targetUniform->typeInfo.isSampler) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2241 | { |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2242 | ASSERT(uniformType == GL_INT); |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2243 | size_t size = count * sizeof(T); |
Jamie Madill | acf2f3a | 2017-11-21 19:22:44 -0500 | [diff] [blame] | 2244 | GLint *dest = &targetUniform->mSamplerData[locationInfo.arrayIndex]; |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2245 | if (memcmp(dest, v, size) != 0) |
| 2246 | { |
| 2247 | memcpy(dest, v, size); |
| 2248 | mDirtySamplerMapping = true; |
| 2249 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2250 | return; |
| 2251 | } |
| 2252 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2253 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2254 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2255 | if (targetUniform->mShaderData[shaderType]) |
| 2256 | { |
| 2257 | setUniformImpl(locationInfo, count, v, targetUniform->mShaderData[shaderType], |
| 2258 | uniformType); |
| 2259 | mShaderUniformsDirty.set(shaderType); |
| 2260 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2261 | } |
| 2262 | } |
| 2263 | |
| 2264 | template <int cols, int rows> |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2265 | void ProgramD3D::setUniformMatrixfvInternal(GLint location, |
| 2266 | GLsizei countIn, |
| 2267 | GLboolean transpose, |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2268 | const GLfloat *value) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2269 | { |
| 2270 | D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2271 | const gl::VariableLocation &uniformLocation = mState.getUniformLocations()[location]; |
| 2272 | unsigned int arrayElementOffset = uniformLocation.arrayIndex; |
| 2273 | unsigned int elementCount = targetUniform->getArraySizeProduct(); |
| 2274 | |
| 2275 | // Internally store matrices as transposed versions to accomodate HLSL matrix indexing |
| 2276 | transpose = !transpose; |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2277 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2278 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2279 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2280 | if (targetUniform->mShaderData[shaderType]) |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2281 | { |
Luc Ferron | 46bcea5 | 2018-05-31 09:48:36 -0400 | [diff] [blame] | 2282 | if (SetFloatUniformMatrix<cols, rows>(arrayElementOffset, elementCount, countIn, |
| 2283 | transpose, value, |
| 2284 | targetUniform->mShaderData[shaderType])) |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2285 | { |
| 2286 | mShaderUniformsDirty.set(shaderType); |
| 2287 | } |
Jamie Madill | 80823cc | 2017-09-14 15:46:21 -0400 | [diff] [blame] | 2288 | } |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2289 | } |
| 2290 | } |
| 2291 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2292 | void ProgramD3D::assignAllSamplerRegisters() |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2293 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2294 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2295 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2296 | if (mD3DUniforms[uniformIndex]->isSampler()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2297 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2298 | assignSamplerRegisters(uniformIndex); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2299 | } |
Jamie Madill | a2eb02c | 2015-09-11 12:31:41 +0000 | [diff] [blame] | 2300 | } |
| 2301 | } |
| 2302 | |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2303 | void ProgramD3D::assignSamplerRegisters(size_t uniformIndex) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2304 | { |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2305 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2306 | ASSERT(d3dUniform->isSampler()); |
Olli Etuaho | 465835d | 2017-09-26 13:34:10 +0300 | [diff] [blame] | 2307 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2308 | // mD3DUniforms. However, the sampler register info is stored in the shader only for the |
| 2309 | // outermost array. |
| 2310 | std::vector<unsigned int> subscripts; |
| 2311 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2312 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2313 | d3dUniform->getArraySizeProduct(); |
| 2314 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2315 | bool hasUniform = false; |
| 2316 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2317 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2318 | if (!mState.getAttachedShader(shaderType)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2319 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2320 | continue; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2321 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2322 | |
| 2323 | const ShaderD3D *shaderD3D = GetImplAs<ShaderD3D>(mState.getAttachedShader(shaderType)); |
| 2324 | if (shaderD3D->hasUniform(baseName)) |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2325 | { |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2326 | d3dUniform->mShaderRegisterIndexes[shaderType] = |
| 2327 | shaderD3D->getUniformRegister(baseName) + registerOffset; |
| 2328 | ASSERT(d3dUniform->mShaderRegisterIndexes[shaderType] != GL_INVALID_VALUE); |
| 2329 | |
| 2330 | AssignSamplers(d3dUniform->mShaderRegisterIndexes[shaderType], d3dUniform->typeInfo, |
| 2331 | d3dUniform->getArraySizeProduct(), mShaderSamplers[shaderType], |
| 2332 | &mUsedShaderSamplerRanges[shaderType]); |
| 2333 | hasUniform = true; |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2334 | } |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2335 | } |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2336 | |
| 2337 | ASSERT(hasUniform); |
Jamie Madill | fb53603 | 2015-09-11 13:19:49 -0400 | [diff] [blame] | 2338 | } |
| 2339 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2340 | // static |
| 2341 | void ProgramD3D::AssignSamplers(unsigned int startSamplerIndex, |
Jamie Madill | 33bb7c4 | 2017-09-09 23:32:51 -0400 | [diff] [blame] | 2342 | const gl::UniformTypeInfo &typeInfo, |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2343 | unsigned int samplerCount, |
| 2344 | std::vector<Sampler> &outSamplers, |
| 2345 | GLuint *outUsedRange) |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2346 | { |
| 2347 | unsigned int samplerIndex = startSamplerIndex; |
| 2348 | |
| 2349 | do |
| 2350 | { |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2351 | ASSERT(samplerIndex < outSamplers.size()); |
| 2352 | Sampler *sampler = &outSamplers[samplerIndex]; |
| 2353 | sampler->active = true; |
Corentin Wallez | f0e89be | 2017-11-08 14:00:32 -0800 | [diff] [blame] | 2354 | sampler->textureType = gl::FromGLenum<gl::TextureType>(typeInfo.textureType); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2355 | sampler->logicalTextureUnit = 0; |
| 2356 | *outUsedRange = std::max(samplerIndex + 1, *outUsedRange); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2357 | samplerIndex++; |
| 2358 | } while (samplerIndex < startSamplerIndex + samplerCount); |
Brandon Jones | 18bd410 | 2014-09-22 14:21:44 -0700 | [diff] [blame] | 2359 | } |
| 2360 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2361 | void ProgramD3D::assignAllImageRegisters() |
| 2362 | { |
| 2363 | for (size_t uniformIndex = 0; uniformIndex < mD3DUniforms.size(); ++uniformIndex) |
| 2364 | { |
| 2365 | if (mD3DUniforms[uniformIndex]->isImage()) |
| 2366 | { |
| 2367 | assignImageRegisters(uniformIndex); |
| 2368 | } |
| 2369 | } |
| 2370 | } |
| 2371 | |
| 2372 | void ProgramD3D::assignImageRegisters(size_t uniformIndex) |
| 2373 | { |
| 2374 | D3DUniform *d3dUniform = mD3DUniforms[uniformIndex]; |
| 2375 | ASSERT(d3dUniform->isImage()); |
| 2376 | // If the uniform is an array of arrays, then we have separate entries for each inner array in |
| 2377 | // mD3DUniforms. However, the image register info is stored in the shader only for the |
| 2378 | // outermost array. |
| 2379 | std::vector<unsigned int> subscripts; |
| 2380 | const std::string baseName = gl::ParseResourceName(d3dUniform->name, &subscripts); |
| 2381 | unsigned int registerOffset = mState.getUniforms()[uniformIndex].flattenedOffsetInParentArrays * |
| 2382 | d3dUniform->getArraySizeProduct(); |
| 2383 | |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2384 | const gl::Shader *computeShader = mState.getAttachedShader(gl::ShaderType::Compute); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2385 | if (computeShader) |
| 2386 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2387 | const ShaderD3D *computeShaderD3D = |
| 2388 | GetImplAs<ShaderD3D>(mState.getAttachedShader(gl::ShaderType::Compute)); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2389 | ASSERT(computeShaderD3D->hasUniform(baseName)); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2390 | d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] = |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2391 | computeShaderD3D->getUniformRegister(baseName) + registerOffset; |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2392 | ASSERT(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute] != GL_INVALID_INDEX); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2393 | auto bindingIter = mImageBindingMap.find(baseName); |
| 2394 | ASSERT(bindingIter != mImageBindingMap.end()); |
| 2395 | if (d3dUniform->regType == HLSLRegisterType::Texture) |
| 2396 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2397 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2398 | bindingIter->second, d3dUniform->getArraySizeProduct(), mReadonlyImagesCS, |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2399 | &mUsedComputeReadonlyImageRange); |
| 2400 | } |
| 2401 | else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) |
| 2402 | { |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2403 | AssignImages(d3dUniform->mShaderRegisterIndexes[gl::ShaderType::Compute], |
| 2404 | bindingIter->second, d3dUniform->getArraySizeProduct(), mImagesCS, |
| 2405 | &mUsedComputeImageRange); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2406 | } |
| 2407 | else |
| 2408 | { |
| 2409 | UNREACHABLE(); |
| 2410 | } |
| 2411 | } |
| 2412 | else |
| 2413 | { |
| 2414 | // TODO(xinghua.cao@intel.com): Implement image variables in vertex shader and pixel shader. |
| 2415 | UNIMPLEMENTED(); |
| 2416 | } |
| 2417 | } |
| 2418 | |
| 2419 | // static |
| 2420 | void ProgramD3D::AssignImages(unsigned int startImageIndex, |
| 2421 | int startLogicalImageUnit, |
| 2422 | unsigned int imageCount, |
| 2423 | std::vector<Image> &outImages, |
| 2424 | GLuint *outUsedRange) |
| 2425 | { |
| 2426 | unsigned int imageIndex = startImageIndex; |
| 2427 | // If declare without a binding qualifier, any uniform image variable (include all elements of |
| 2428 | // unbound image array) shoud be bound to unit zero. |
| 2429 | if (startLogicalImageUnit == -1) |
| 2430 | { |
| 2431 | ASSERT(imageIndex < outImages.size()); |
| 2432 | Image *image = &outImages[imageIndex]; |
| 2433 | image->active = true; |
| 2434 | image->logicalImageUnit = 0; |
| 2435 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2436 | return; |
| 2437 | } |
| 2438 | |
| 2439 | unsigned int logcalImageUnit = startLogicalImageUnit; |
| 2440 | do |
| 2441 | { |
| 2442 | ASSERT(imageIndex < outImages.size()); |
| 2443 | Image *image = &outImages[imageIndex]; |
| 2444 | image->active = true; |
| 2445 | image->logicalImageUnit = logcalImageUnit; |
| 2446 | *outUsedRange = std::max(imageIndex + 1, *outUsedRange); |
| 2447 | imageIndex++; |
| 2448 | logcalImageUnit++; |
| 2449 | } while (imageIndex < startImageIndex + imageCount); |
| 2450 | } |
| 2451 | |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2452 | void ProgramD3D::reset() |
| 2453 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2454 | mVertexExecutables.clear(); |
| 2455 | mPixelExecutables.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2456 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2457 | for (auto &geometryExecutable : mGeometryExecutables) |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2458 | { |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2459 | geometryExecutable.reset(nullptr); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2460 | } |
Brandon Jones | eb99436 | 2014-09-24 10:27:28 -0700 | [diff] [blame] | 2461 | |
Xinghua Cao | b123938 | 2016-12-13 15:07:05 +0800 | [diff] [blame] | 2462 | mComputeExecutable.reset(nullptr); |
| 2463 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2464 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2465 | { |
| 2466 | mShaderHLSL[shaderType].clear(); |
| 2467 | mShaderWorkarounds[shaderType] = CompilerWorkaroundsD3D(); |
| 2468 | } |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2469 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2470 | mUsesFragDepth = false; |
Martin Radev | 41ac68e | 2017-06-06 12:16:58 +0300 | [diff] [blame] | 2471 | mHasANGLEMultiviewEnabled = false; |
| 2472 | mUsesViewID = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2473 | mPixelShaderKey.clear(); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2474 | mUsesPointSize = false; |
Jamie Madill | 3e14e2b | 2015-10-29 14:38:53 -0400 | [diff] [blame] | 2475 | mUsesFlatInterpolation = false; |
Brandon Jones | 22502d5 | 2014-08-29 16:58:36 -0700 | [diff] [blame] | 2476 | |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2477 | SafeDeleteContainer(mD3DUniforms); |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2478 | mD3DUniformBlocks.clear(); |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2479 | |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2480 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
| 2481 | { |
| 2482 | mShaderUniformStorages[shaderType].reset(); |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2483 | mShaderSamplers[shaderType].clear(); |
Jiawei Shao | af2b33b | 2018-04-19 10:01:52 +0800 | [diff] [blame] | 2484 | } |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2485 | |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2486 | mImagesCS.clear(); |
| 2487 | mReadonlyImagesCS.clear(); |
Brandon Jones | 1a8a7e3 | 2014-10-01 12:49:30 -0700 | [diff] [blame] | 2488 | |
Jiawei Shao | 467c15f | 2018-04-24 15:04:26 +0800 | [diff] [blame] | 2489 | mUsedShaderSamplerRanges.fill(0); |
Xinghua Cao | 26143fd | 2017-11-01 18:19:05 +0800 | [diff] [blame] | 2490 | mDirtySamplerMapping = true; |
| 2491 | mUsedComputeImageRange = 0; |
| 2492 | mUsedComputeReadonlyImageRange = 0; |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2493 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2494 | mAttribLocationToD3DSemantic.fill(-1); |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2495 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2496 | mStreamOutVaryings.clear(); |
Jamie Madill | 4e31ad5 | 2015-10-29 10:32:57 -0400 | [diff] [blame] | 2497 | |
| 2498 | mGeometryShaderPreamble.clear(); |
Jamie Madill | 561ed3a | 2017-08-31 16:48:09 -0400 | [diff] [blame] | 2499 | |
Jiawei Shao | 3dd8d291 | 2018-03-30 09:39:09 +0800 | [diff] [blame] | 2500 | markUniformsClean(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2501 | |
| 2502 | mCachedPixelExecutableIndex.reset(); |
| 2503 | mCachedVertexExecutableIndex.reset(); |
Brandon Jones | c9610c5 | 2014-08-25 17:02:59 -0700 | [diff] [blame] | 2504 | } |
| 2505 | |
Geoff Lang | 7dd2e10 | 2014-11-10 15:19:26 -0500 | [diff] [blame] | 2506 | unsigned int ProgramD3D::getSerial() const |
| 2507 | { |
| 2508 | return mSerial; |
| 2509 | } |
| 2510 | |
| 2511 | unsigned int ProgramD3D::issueSerial() |
| 2512 | { |
| 2513 | return mCurrentSerial++; |
| 2514 | } |
| 2515 | |
Jamie Madill | bd044ed | 2017-06-05 12:59:21 -0400 | [diff] [blame] | 2516 | void ProgramD3D::initAttribLocationsToD3DSemantic(const gl::Context *context) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2517 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2518 | gl::Shader *vertexShader = mState.getAttachedShader(gl::ShaderType::Vertex); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2519 | ASSERT(vertexShader != nullptr); |
| 2520 | |
| 2521 | // Init semantic index |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2522 | int semanticIndex = 0; |
| 2523 | for (const sh::Attribute &attribute : vertexShader->getActiveAttributes(context)) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2524 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2525 | int regCount = gl::VariableRegisterCount(attribute.type); |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2526 | GLuint location = mState.getAttributeLocation(attribute.name); |
| 2527 | ASSERT(location != std::numeric_limits<GLuint>::max()); |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2528 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2529 | for (int reg = 0; reg < regCount; ++reg) |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2530 | { |
Jamie Madill | 34ca4f5 | 2017-06-13 11:49:39 -0400 | [diff] [blame] | 2531 | mAttribLocationToD3DSemantic[location + reg] = semanticIndex++; |
Jamie Madill | 63805b4 | 2015-08-25 13:17:39 -0400 | [diff] [blame] | 2532 | } |
| 2533 | } |
Jamie Madill | 437d266 | 2014-12-05 14:23:35 -0500 | [diff] [blame] | 2534 | } |
| 2535 | |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2536 | void ProgramD3D::updateCachedInputLayout(Serial associatedSerial, const gl::State &state) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2537 | { |
Jamie Madill | a779b61 | 2017-07-24 11:46:05 -0400 | [diff] [blame] | 2538 | if (mCurrentVertexArrayStateSerial == associatedSerial) |
| 2539 | { |
| 2540 | return; |
| 2541 | } |
| 2542 | |
| 2543 | mCurrentVertexArrayStateSerial = associatedSerial; |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2544 | mCachedInputLayout.clear(); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2545 | |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2546 | const auto &vertexAttributes = state.getVertexArray()->getVertexAttributes(); |
Jamie Madill | f8dd7b1 | 2015-08-05 13:50:08 -0400 | [diff] [blame] | 2547 | |
Jamie Madill | 6de5185 | 2017-04-12 09:53:01 -0400 | [diff] [blame] | 2548 | for (size_t locationIndex : mState.getActiveAttribLocationsMask()) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2549 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2550 | int d3dSemantic = mAttribLocationToD3DSemantic[locationIndex]; |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2551 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2552 | if (d3dSemantic != -1) |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2553 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2554 | if (mCachedInputLayout.size() < static_cast<size_t>(d3dSemantic + 1)) |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2555 | { |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2556 | mCachedInputLayout.resize(d3dSemantic + 1, gl::VERTEX_FORMAT_INVALID); |
Jamie Madill | bd136f9 | 2015-08-10 14:51:37 -0400 | [diff] [blame] | 2557 | } |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2558 | mCachedInputLayout[d3dSemantic] = |
| 2559 | GetVertexFormatType(vertexAttributes[locationIndex], |
| 2560 | state.getVertexAttribCurrentValue(locationIndex).Type); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2561 | } |
| 2562 | } |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2563 | |
| 2564 | VertexExecutable::getSignature(mRenderer, mCachedInputLayout, &mCachedVertexSignature); |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2565 | |
| 2566 | updateCachedVertexExecutableIndex(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2567 | } |
| 2568 | |
| 2569 | void ProgramD3D::updateCachedOutputLayout(const gl::Context *context, |
| 2570 | const gl::Framebuffer *framebuffer) |
| 2571 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2572 | mPixelShaderOutputLayoutCache.clear(); |
| 2573 | |
| 2574 | FramebufferD3D *fboD3D = GetImplAs<FramebufferD3D>(framebuffer); |
| 2575 | const auto &colorbuffers = fboD3D->getColorAttachmentsForRender(context); |
| 2576 | |
| 2577 | for (size_t colorAttachment = 0; colorAttachment < colorbuffers.size(); ++colorAttachment) |
| 2578 | { |
| 2579 | const gl::FramebufferAttachment *colorbuffer = colorbuffers[colorAttachment]; |
| 2580 | |
| 2581 | if (colorbuffer) |
| 2582 | { |
| 2583 | auto binding = colorbuffer->getBinding() == GL_BACK ? GL_COLOR_ATTACHMENT0 |
| 2584 | : colorbuffer->getBinding(); |
| 2585 | mPixelShaderOutputLayoutCache.push_back(binding); |
| 2586 | } |
| 2587 | else |
| 2588 | { |
| 2589 | mPixelShaderOutputLayoutCache.push_back(GL_NONE); |
| 2590 | } |
| 2591 | } |
| 2592 | |
| 2593 | updateCachedPixelExecutableIndex(); |
Jamie Madill | d3dfda2 | 2015-07-06 08:28:49 -0400 | [diff] [blame] | 2594 | } |
| 2595 | |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2596 | void ProgramD3D::gatherTransformFeedbackVaryings(const gl::VaryingPacking &varyingPacking, |
| 2597 | const BuiltinInfo &builtins) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2598 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2599 | const std::string &varyingSemantic = |
| 2600 | GetVaryingSemantic(mRenderer->getMajorShaderModel(), usesPointSize()); |
| 2601 | |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2602 | // Gather the linked varyings that are used for transform feedback, they should all exist. |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2603 | mStreamOutVaryings.clear(); |
| 2604 | |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2605 | const auto &tfVaryingNames = mState.getTransformFeedbackVaryingNames(); |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2606 | for (unsigned int outputSlot = 0; outputSlot < static_cast<unsigned int>(tfVaryingNames.size()); |
| 2607 | ++outputSlot) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2608 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2609 | const auto &tfVaryingName = tfVaryingNames[outputSlot]; |
| 2610 | if (tfVaryingName == "gl_Position") |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2611 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2612 | if (builtins.glPosition.enabled) |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2613 | { |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2614 | mStreamOutVaryings.push_back(D3DVarying(builtins.glPosition.semantic, |
| 2615 | builtins.glPosition.index, 4, outputSlot)); |
| 2616 | } |
| 2617 | } |
| 2618 | else if (tfVaryingName == "gl_FragCoord") |
| 2619 | { |
| 2620 | if (builtins.glFragCoord.enabled) |
| 2621 | { |
| 2622 | mStreamOutVaryings.push_back(D3DVarying(builtins.glFragCoord.semantic, |
| 2623 | builtins.glFragCoord.index, 4, outputSlot)); |
| 2624 | } |
| 2625 | } |
| 2626 | else if (tfVaryingName == "gl_PointSize") |
| 2627 | { |
| 2628 | if (builtins.glPointSize.enabled) |
| 2629 | { |
| 2630 | mStreamOutVaryings.push_back(D3DVarying("PSIZE", 0, 1, outputSlot)); |
| 2631 | } |
| 2632 | } |
| 2633 | else |
| 2634 | { |
Jamie Madill | 192745a | 2016-12-22 15:58:21 -0500 | [diff] [blame] | 2635 | for (const auto ®isterInfo : varyingPacking.getRegisterList()) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2636 | { |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2637 | const auto &varying = *registerInfo.packedVarying->varying; |
| 2638 | GLenum transposedType = gl::TransposeMatrixType(varying.type); |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2639 | int componentCount = gl::VariableColumnCount(transposedType); |
| 2640 | ASSERT(!varying.isBuiltIn() && !varying.isStruct()); |
Jamie Madill | 55c25d0 | 2015-11-18 13:08:08 -0500 | [diff] [blame] | 2641 | |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2642 | // There can be more than one register assigned to a particular varying, and each |
| 2643 | // register needs its own stream out entry. |
jchen10 | 8225e73 | 2017-11-14 16:29:03 +0800 | [diff] [blame] | 2644 | if (registerInfo.tfVaryingName() == tfVaryingName) |
Jamie Madill | 9fc3682 | 2015-11-18 13:08:07 -0500 | [diff] [blame] | 2645 | { |
| 2646 | mStreamOutVaryings.push_back(D3DVarying( |
| 2647 | varyingSemantic, registerInfo.semanticIndex, componentCount, outputSlot)); |
| 2648 | } |
Jamie Madill | ccdf74b | 2015-08-18 10:46:12 -0400 | [diff] [blame] | 2649 | } |
| 2650 | } |
| 2651 | } |
| 2652 | } |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2653 | |
| 2654 | D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) |
| 2655 | { |
Jamie Madill | 48ef11b | 2016-04-27 15:21:52 -0400 | [diff] [blame] | 2656 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
Jamie Madill | 62d31cb | 2015-09-11 13:25:51 -0400 | [diff] [blame] | 2657 | } |
Jamie Madill | 4a3c234 | 2015-10-08 12:58:45 -0400 | [diff] [blame] | 2658 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2659 | const D3DUniform *ProgramD3D::getD3DUniformFromLocation(GLint location) const |
| 2660 | { |
| 2661 | return mD3DUniforms[mState.getUniformLocations()[location].index]; |
| 2662 | } |
| 2663 | |
Sami Väisänen | 46eaa94 | 2016-06-29 10:26:37 +0300 | [diff] [blame] | 2664 | void ProgramD3D::setPathFragmentInputGen(const std::string &inputName, |
| 2665 | GLenum genMode, |
| 2666 | GLint components, |
| 2667 | const GLfloat *coeffs) |
| 2668 | { |
| 2669 | UNREACHABLE(); |
| 2670 | } |
| 2671 | |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2672 | bool ProgramD3D::hasVertexExecutableForCachedInputLayout() |
| 2673 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2674 | return mCachedVertexExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2675 | } |
| 2676 | |
Jamie Madill | 493f957 | 2018-05-24 19:52:15 -0400 | [diff] [blame] | 2677 | bool ProgramD3D::hasGeometryExecutableForPrimitiveType(gl::PrimitiveMode drawMode) |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2678 | { |
| 2679 | if (!usesGeometryShader(drawMode)) |
| 2680 | { |
| 2681 | // No shader necessary mean we have the required (null) executable. |
| 2682 | return true; |
| 2683 | } |
| 2684 | |
Jamie Madill | 04796cd | 2018-05-24 19:52:16 -0400 | [diff] [blame] | 2685 | gl::PrimitiveMode geometryShaderType = GetGeometryShaderTypeFromDrawMode(drawMode); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2686 | return mGeometryExecutables[geometryShaderType].get() != nullptr; |
| 2687 | } |
| 2688 | |
| 2689 | bool ProgramD3D::hasPixelExecutableForCachedOutputLayout() |
| 2690 | { |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2691 | return mCachedPixelExecutableIndex.valid(); |
Jamie Madill | 4c19a8a | 2017-07-24 11:46:06 -0400 | [diff] [blame] | 2692 | } |
| 2693 | |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2694 | template <typename DestT> |
| 2695 | void ProgramD3D::getUniformInternal(GLint location, DestT *dataOut) const |
| 2696 | { |
| 2697 | const gl::VariableLocation &locationInfo = mState.getUniformLocations()[location]; |
| 2698 | const gl::LinkedUniform &uniform = mState.getUniforms()[locationInfo.index]; |
| 2699 | |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2700 | const D3DUniform *targetUniform = getD3DUniformFromLocation(location); |
Olli Etuaho | 1734e17 | 2017-10-27 15:30:27 +0300 | [diff] [blame] | 2701 | const uint8_t *srcPointer = targetUniform->getDataPtrToElement(locationInfo.arrayIndex); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2702 | |
| 2703 | if (gl::IsMatrixType(uniform.type)) |
| 2704 | { |
Luc Ferron | 48cdc2e | 2018-05-31 09:58:34 -0400 | [diff] [blame^] | 2705 | GetMatrixUniform(uniform.type, dataOut, reinterpret_cast<const DestT *>(srcPointer), true); |
Jamie Madill | be5e2ec | 2017-08-31 13:28:28 -0400 | [diff] [blame] | 2706 | } |
| 2707 | else |
| 2708 | { |
| 2709 | memcpy(dataOut, srcPointer, uniform.getElementSize()); |
| 2710 | } |
Jamie Madill | 54164b0 | 2017-08-28 15:17:37 -0400 | [diff] [blame] | 2711 | } |
| 2712 | |
| 2713 | void ProgramD3D::getUniformfv(const gl::Context *context, GLint location, GLfloat *params) const |
| 2714 | { |
| 2715 | getUniformInternal(location, params); |
| 2716 | } |
| 2717 | |
| 2718 | void ProgramD3D::getUniformiv(const gl::Context *context, GLint location, GLint *params) const |
| 2719 | { |
| 2720 | getUniformInternal(location, params); |
| 2721 | } |
| 2722 | |
| 2723 | void ProgramD3D::getUniformuiv(const gl::Context *context, GLint location, GLuint *params) const |
| 2724 | { |
| 2725 | getUniformInternal(location, params); |
| 2726 | } |
| 2727 | |
Jamie Madill | 0e7f173 | 2017-09-09 23:32:50 -0400 | [diff] [blame] | 2728 | void ProgramD3D::updateCachedVertexExecutableIndex() |
| 2729 | { |
| 2730 | mCachedVertexExecutableIndex.reset(); |
| 2731 | for (size_t executableIndex = 0; executableIndex < mVertexExecutables.size(); executableIndex++) |
| 2732 | { |
| 2733 | if (mVertexExecutables[executableIndex]->matchesSignature(mCachedVertexSignature)) |
| 2734 | { |
| 2735 | mCachedVertexExecutableIndex = executableIndex; |
| 2736 | break; |
| 2737 | } |
| 2738 | } |
| 2739 | } |
| 2740 | |
| 2741 | void ProgramD3D::updateCachedPixelExecutableIndex() |
| 2742 | { |
| 2743 | mCachedPixelExecutableIndex.reset(); |
| 2744 | for (size_t executableIndex = 0; executableIndex < mPixelExecutables.size(); executableIndex++) |
| 2745 | { |
| 2746 | if (mPixelExecutables[executableIndex]->matchesSignature(mPixelShaderOutputLayoutCache)) |
| 2747 | { |
| 2748 | mCachedPixelExecutableIndex = executableIndex; |
| 2749 | break; |
| 2750 | } |
| 2751 | } |
| 2752 | } |
| 2753 | |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2754 | void ProgramD3D::linkResources(const gl::Context *context, |
| 2755 | const gl::ProgramLinkedResources &resources) |
| 2756 | { |
| 2757 | UniformBlockInfo uniformBlockInfo; |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2758 | for (gl::ShaderType shaderType : gl::AllShaderTypes()) |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2759 | { |
Jiawei Shao | 385b3e0 | 2018-03-21 09:43:28 +0800 | [diff] [blame] | 2760 | gl::Shader *shader = mState.getAttachedShader(shaderType); |
| 2761 | if (shader) |
| 2762 | { |
| 2763 | uniformBlockInfo.getShaderBlockInfo(context, shader); |
| 2764 | } |
Jamie Madill | 6db1c2e | 2017-11-08 09:17:40 -0500 | [diff] [blame] | 2765 | } |
| 2766 | |
| 2767 | // Gather interface block info. |
| 2768 | auto getUniformBlockSize = [&uniformBlockInfo](const std::string &name, |
| 2769 | const std::string &mappedName, size_t *sizeOut) { |
| 2770 | return uniformBlockInfo.getBlockSize(name, mappedName, sizeOut); |
| 2771 | }; |
| 2772 | |
| 2773 | auto getUniformBlockMemberInfo = [&uniformBlockInfo](const std::string &name, |
| 2774 | const std::string &mappedName, |
| 2775 | sh::BlockMemberInfo *infoOut) { |
| 2776 | return uniformBlockInfo.getBlockMemberInfo(name, mappedName, infoOut); |
| 2777 | }; |
| 2778 | |
| 2779 | resources.uniformBlockLinker.linkBlocks(getUniformBlockSize, getUniformBlockMemberInfo); |
| 2780 | initializeUniformBlocks(); |
| 2781 | |
| 2782 | // TODO(jiajia.qin@intel.com): Determine correct shader storage block info. |
| 2783 | auto getShaderStorageBlockSize = [](const std::string &name, const std::string &mappedName, |
| 2784 | size_t *sizeOut) { |
| 2785 | *sizeOut = 0; |
| 2786 | return true; |
| 2787 | }; |
| 2788 | |
| 2789 | auto getShaderStorageBlockMemberInfo = |
| 2790 | [](const std::string &name, const std::string &mappedName, sh::BlockMemberInfo *infoOut) { |
| 2791 | *infoOut = sh::BlockMemberInfo::getDefaultBlockInfo(); |
| 2792 | return true; |
| 2793 | }; |
| 2794 | |
| 2795 | resources.shaderStorageBlockLinker.linkBlocks(getShaderStorageBlockSize, |
| 2796 | getShaderStorageBlockMemberInfo); |
| 2797 | } |
| 2798 | |
Jamie Madill | 8047c0d | 2016-03-07 13:02:12 -0500 | [diff] [blame] | 2799 | } // namespace rx |