daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 1 | // |
| 2 | // Copyright (c) 2002-2010 The ANGLE Project Authors. All rights reserved. |
| 3 | // Use of this source code is governed by a BSD-style license that can be |
| 4 | // found in the LICENSE file. |
| 5 | // |
| 6 | |
| 7 | // Renderbuffer.cpp: the gl::Renderbuffer class and its derived classes |
| 8 | // Colorbuffer, Depthbuffer and Stencilbuffer. Implements GL renderbuffer |
| 9 | // objects and related functionality. [OpenGL ES 2.0.24] section 4.4.3 page 108. |
| 10 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 11 | #include "libGLESv2/Renderbuffer.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 12 | |
daniel@transgaming.com | bbf56f7 | 2010-04-20 18:52:13 +0000 | [diff] [blame] | 13 | #include "libGLESv2/main.h" |
| 14 | #include "libGLESv2/utilities.h" |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 15 | |
| 16 | namespace gl |
| 17 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 18 | unsigned int RenderbufferStorage::mCurrentSerial = 1; |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 19 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 20 | Renderbuffer::Renderbuffer(GLuint id, RenderbufferStorage *storage) : RefCountObject(id) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 21 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 22 | ASSERT(storage != NULL); |
| 23 | mStorage = storage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 24 | } |
| 25 | |
| 26 | Renderbuffer::~Renderbuffer() |
| 27 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 28 | delete mStorage; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 29 | } |
| 30 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 31 | bool Renderbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 32 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 33 | return mStorage->isColorbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 34 | } |
| 35 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 36 | bool Renderbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 37 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 38 | return mStorage->isDepthbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 39 | } |
| 40 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 41 | bool Renderbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 42 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 43 | return mStorage->isStencilbuffer(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 44 | } |
| 45 | |
| 46 | IDirect3DSurface9 *Renderbuffer::getRenderTarget() |
| 47 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 48 | return mStorage->getRenderTarget(); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 49 | } |
| 50 | |
| 51 | IDirect3DSurface9 *Renderbuffer::getDepthStencil() |
| 52 | { |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 53 | return mStorage->getDepthStencil(); |
| 54 | } |
| 55 | |
| 56 | int Renderbuffer::getWidth() const |
| 57 | { |
| 58 | return mStorage->getWidth(); |
| 59 | } |
| 60 | |
| 61 | int Renderbuffer::getHeight() const |
| 62 | { |
| 63 | return mStorage->getHeight(); |
| 64 | } |
| 65 | |
| 66 | GLenum Renderbuffer::getFormat() const |
| 67 | { |
| 68 | return mStorage->getFormat(); |
| 69 | } |
| 70 | |
| 71 | unsigned int Renderbuffer::getSerial() const |
| 72 | { |
| 73 | return mStorage->getSerial(); |
| 74 | } |
| 75 | |
| 76 | void Renderbuffer::setStorage(RenderbufferStorage *newStorage) |
| 77 | { |
| 78 | ASSERT(newStorage != NULL); |
| 79 | |
| 80 | delete mStorage; |
| 81 | mStorage = newStorage; |
| 82 | } |
| 83 | |
| 84 | RenderbufferStorage::RenderbufferStorage() |
| 85 | { |
| 86 | mSerial = issueSerial(); |
| 87 | } |
| 88 | |
| 89 | RenderbufferStorage::~RenderbufferStorage() |
| 90 | { |
| 91 | } |
| 92 | |
| 93 | bool RenderbufferStorage::isColorbuffer() const |
| 94 | { |
| 95 | return false; |
| 96 | } |
| 97 | |
| 98 | bool RenderbufferStorage::isDepthbuffer() const |
| 99 | { |
| 100 | return false; |
| 101 | } |
| 102 | |
| 103 | bool RenderbufferStorage::isStencilbuffer() const |
| 104 | { |
| 105 | return false; |
| 106 | } |
| 107 | |
| 108 | IDirect3DSurface9 *RenderbufferStorage::getRenderTarget() |
| 109 | { |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 110 | return NULL; |
| 111 | } |
| 112 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 113 | IDirect3DSurface9 *RenderbufferStorage::getDepthStencil() |
| 114 | { |
| 115 | return NULL; |
| 116 | } |
| 117 | |
| 118 | int RenderbufferStorage::getWidth() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 119 | { |
| 120 | return mWidth; |
| 121 | } |
| 122 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 123 | int RenderbufferStorage::getHeight() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 124 | { |
| 125 | return mHeight; |
| 126 | } |
| 127 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 128 | void RenderbufferStorage::setSize(int width, int height) |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 129 | { |
| 130 | mWidth = width; |
| 131 | mHeight = height; |
| 132 | } |
| 133 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 134 | GLenum RenderbufferStorage::getFormat() const |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 135 | { |
| 136 | return mFormat; |
| 137 | } |
| 138 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 139 | unsigned int RenderbufferStorage::getSerial() const |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 140 | { |
| 141 | return mSerial; |
| 142 | } |
| 143 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 144 | unsigned int RenderbufferStorage::issueSerial() |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 145 | { |
| 146 | return mCurrentSerial++; |
| 147 | } |
| 148 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 149 | Colorbuffer::Colorbuffer(IDirect3DSurface9 *renderTarget) : mRenderTarget(renderTarget) |
| 150 | { |
| 151 | if (renderTarget) |
| 152 | { |
| 153 | renderTarget->AddRef(); |
| 154 | |
| 155 | D3DSURFACE_DESC description; |
| 156 | renderTarget->GetDesc(&description); |
| 157 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 158 | setSize(description.Width, description.Height); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 159 | mD3DFormat = description.Format; |
| 160 | } |
| 161 | else |
| 162 | { |
| 163 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 164 | } |
daniel@transgaming.com | 092bd48 | 2010-05-12 03:39:36 +0000 | [diff] [blame] | 165 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 166 | } |
| 167 | |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 168 | Colorbuffer::Colorbuffer(int width, int height, GLenum format) |
| 169 | { |
| 170 | IDirect3DDevice9 *device = getDevice(); |
| 171 | |
| 172 | mRenderTarget = NULL; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 173 | D3DFORMAT requestedFormat = es2dx::ConvertRenderbufferFormat(format); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 174 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 175 | if (width > 0 && height > 0) |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 176 | { |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 177 | HRESULT result = device->CreateRenderTarget(width, height, requestedFormat, |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 178 | D3DMULTISAMPLE_NONE, 0, FALSE, &mRenderTarget, NULL); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 179 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 180 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 181 | { |
| 182 | error(GL_OUT_OF_MEMORY); |
| 183 | |
| 184 | return; |
| 185 | } |
| 186 | |
| 187 | ASSERT(SUCCEEDED(result)); |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 188 | } |
| 189 | |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 190 | if (mRenderTarget) |
| 191 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 192 | setSize(width, height); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 193 | mFormat = format; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 194 | mD3DFormat = requestedFormat; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 195 | } |
| 196 | else |
| 197 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 198 | setSize(0, 0); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 199 | mFormat = GL_RGBA4; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 200 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 70d312a | 2010-04-20 18:52:38 +0000 | [diff] [blame] | 201 | } |
| 202 | } |
| 203 | |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 204 | Colorbuffer::~Colorbuffer() |
| 205 | { |
| 206 | if (mRenderTarget) |
| 207 | { |
| 208 | mRenderTarget->Release(); |
| 209 | } |
| 210 | } |
| 211 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 212 | bool Colorbuffer::isColorbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 213 | { |
| 214 | return true; |
| 215 | } |
| 216 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 217 | GLuint Colorbuffer::getRedSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 218 | { |
| 219 | if (mRenderTarget) |
| 220 | { |
| 221 | D3DSURFACE_DESC description; |
| 222 | mRenderTarget->GetDesc(&description); |
| 223 | |
| 224 | return es2dx::GetRedSize(description.Format); |
| 225 | } |
| 226 | |
| 227 | return 0; |
| 228 | } |
| 229 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 230 | GLuint Colorbuffer::getGreenSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 231 | { |
| 232 | if (mRenderTarget) |
| 233 | { |
| 234 | D3DSURFACE_DESC description; |
| 235 | mRenderTarget->GetDesc(&description); |
| 236 | |
| 237 | return es2dx::GetGreenSize(description.Format); |
| 238 | } |
| 239 | |
| 240 | return 0; |
| 241 | } |
| 242 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 243 | GLuint Colorbuffer::getBlueSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 244 | { |
| 245 | if (mRenderTarget) |
| 246 | { |
| 247 | D3DSURFACE_DESC description; |
| 248 | mRenderTarget->GetDesc(&description); |
| 249 | |
| 250 | return es2dx::GetBlueSize(description.Format); |
| 251 | } |
| 252 | |
| 253 | return 0; |
| 254 | } |
| 255 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 256 | GLuint Colorbuffer::getAlphaSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 257 | { |
| 258 | if (mRenderTarget) |
| 259 | { |
| 260 | D3DSURFACE_DESC description; |
| 261 | mRenderTarget->GetDesc(&description); |
| 262 | |
| 263 | return es2dx::GetAlphaSize(description.Format); |
| 264 | } |
| 265 | |
| 266 | return 0; |
| 267 | } |
| 268 | |
| 269 | IDirect3DSurface9 *Colorbuffer::getRenderTarget() |
| 270 | { |
| 271 | return mRenderTarget; |
| 272 | } |
| 273 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 274 | DepthStencilbuffer::DepthStencilbuffer(IDirect3DSurface9 *depthStencil) : mDepthStencil(depthStencil) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 275 | { |
| 276 | if (depthStencil) |
| 277 | { |
| 278 | depthStencil->AddRef(); |
| 279 | |
| 280 | D3DSURFACE_DESC description; |
| 281 | depthStencil->GetDesc(&description); |
| 282 | |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 283 | setSize(description.Width, description.Height); |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 284 | mFormat = (description.Format == D3DFMT_D16 ? GL_DEPTH_COMPONENT16 : GL_DEPTH24_STENCIL8_OES); |
| 285 | mD3DFormat = description.Format; |
| 286 | } |
| 287 | else |
| 288 | { |
| 289 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 290 | } |
| 291 | } |
| 292 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 293 | DepthStencilbuffer::DepthStencilbuffer(int width, int height) |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 294 | { |
| 295 | IDirect3DDevice9 *device = getDevice(); |
| 296 | |
| 297 | mDepthStencil = NULL; |
| 298 | HRESULT result = device->CreateDepthStencilSurface(width, height, D3DFMT_D24S8, D3DMULTISAMPLE_NONE, 0, FALSE, &mDepthStencil, 0); |
| 299 | |
| 300 | if (result == D3DERR_OUTOFVIDEOMEMORY || result == E_OUTOFMEMORY) |
| 301 | { |
| 302 | error(GL_OUT_OF_MEMORY); |
| 303 | |
| 304 | return; |
| 305 | } |
| 306 | |
| 307 | ASSERT(SUCCEEDED(result)); |
| 308 | |
| 309 | if (mDepthStencil) |
| 310 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 311 | setSize(width, height); |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 312 | mFormat = GL_DEPTH24_STENCIL8_OES; |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 313 | mD3DFormat = D3DFMT_D24S8; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 314 | } |
| 315 | else |
| 316 | { |
daniel@transgaming.com | 866f318 | 2010-05-20 19:28:22 +0000 | [diff] [blame] | 317 | setSize(0, 0); |
daniel@transgaming.com | 4901fca | 2010-04-20 18:52:41 +0000 | [diff] [blame] | 318 | mFormat = GL_RGBA4; //default format |
daniel@transgaming.com | ca7c008 | 2010-08-24 19:20:20 +0000 | [diff] [blame^] | 319 | mD3DFormat = D3DFMT_UNKNOWN; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 320 | } |
| 321 | } |
| 322 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 323 | DepthStencilbuffer::~DepthStencilbuffer() |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 324 | { |
| 325 | if (mDepthStencil) |
| 326 | { |
| 327 | mDepthStencil->Release(); |
| 328 | } |
| 329 | } |
| 330 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 331 | bool DepthStencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 332 | { |
| 333 | return true; |
| 334 | } |
| 335 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 336 | bool DepthStencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 337 | { |
| 338 | return true; |
| 339 | } |
| 340 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 341 | GLuint DepthStencilbuffer::getDepthSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 342 | { |
| 343 | if (mDepthStencil) |
| 344 | { |
| 345 | D3DSURFACE_DESC description; |
| 346 | mDepthStencil->GetDesc(&description); |
| 347 | |
daniel@transgaming.com | 7a2c280 | 2010-03-16 06:23:33 +0000 | [diff] [blame] | 348 | return es2dx::GetDepthSize(description.Format); |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 349 | } |
| 350 | |
| 351 | return 0; |
| 352 | } |
| 353 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 354 | GLuint DepthStencilbuffer::getStencilSize() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 355 | { |
| 356 | if (mDepthStencil) |
| 357 | { |
| 358 | D3DSURFACE_DESC description; |
| 359 | mDepthStencil->GetDesc(&description); |
| 360 | |
| 361 | return es2dx::GetStencilSize(description.Format); |
| 362 | } |
| 363 | |
| 364 | return 0; |
| 365 | } |
| 366 | |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 367 | IDirect3DSurface9 *DepthStencilbuffer::getDepthStencil() |
| 368 | { |
| 369 | return mDepthStencil; |
| 370 | } |
| 371 | |
| 372 | Depthbuffer::Depthbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 373 | { |
| 374 | if (depthStencil) |
| 375 | { |
| 376 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 377 | // will expect one of the valid renderbuffer formats for use in |
| 378 | // glRenderbufferStorage |
| 379 | } |
| 380 | } |
| 381 | |
| 382 | Depthbuffer::Depthbuffer(int width, int height) : DepthStencilbuffer(width, height) |
| 383 | { |
| 384 | if (getDepthStencil()) |
| 385 | { |
| 386 | mFormat = GL_DEPTH_COMPONENT16; // If the renderbuffer parameters are queried, the calling function |
| 387 | // will expect one of the valid renderbuffer formats for use in |
| 388 | // glRenderbufferStorage |
| 389 | } |
| 390 | } |
| 391 | |
| 392 | Depthbuffer::~Depthbuffer() |
| 393 | { |
| 394 | } |
| 395 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 396 | bool Depthbuffer::isDepthbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 397 | { |
| 398 | return true; |
| 399 | } |
| 400 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 401 | bool Depthbuffer::isStencilbuffer() const |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 402 | { |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 403 | return false; |
| 404 | } |
| 405 | |
| 406 | Stencilbuffer::Stencilbuffer(IDirect3DSurface9 *depthStencil) : DepthStencilbuffer(depthStencil) |
| 407 | { |
| 408 | if (depthStencil) |
| 409 | { |
| 410 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 411 | // will expect one of the valid renderbuffer formats for use in |
| 412 | // glRenderbufferStorage |
| 413 | } |
| 414 | else |
| 415 | { |
| 416 | mFormat = GL_RGBA4; //default format |
| 417 | } |
| 418 | } |
| 419 | |
| 420 | Stencilbuffer::Stencilbuffer(int width, int height) : DepthStencilbuffer(width, height) |
| 421 | { |
| 422 | if (getDepthStencil()) |
| 423 | { |
| 424 | mFormat = GL_STENCIL_INDEX8; // If the renderbuffer parameters are queried, the calling function |
| 425 | // will expect one of the valid renderbuffer formats for use in |
| 426 | // glRenderbufferStorage |
| 427 | } |
| 428 | } |
| 429 | |
| 430 | Stencilbuffer::~Stencilbuffer() |
| 431 | { |
| 432 | } |
| 433 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 434 | bool Stencilbuffer::isDepthbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 435 | { |
| 436 | return false; |
| 437 | } |
| 438 | |
daniel@transgaming.com | 9ecb9f9 | 2010-07-28 19:21:12 +0000 | [diff] [blame] | 439 | bool Stencilbuffer::isStencilbuffer() const |
daniel@transgaming.com | cdacc8e | 2010-07-28 19:20:50 +0000 | [diff] [blame] | 440 | { |
| 441 | return true; |
daniel@transgaming.com | 4f39fd9 | 2010-03-08 20:26:45 +0000 | [diff] [blame] | 442 | } |
| 443 | } |